STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/82139036?noj=FRM82139036-22DC" width="1" height="1"></div>

Roll Ball - get a ball from the Startpoint to the Endpoint.swf

This is the info page for
Flash #92558

(Click the ID number above for more basic data on this flash file.)


Text
ROLL BALL

FAST

GAMES

MUTE

EXIT

0

1000

10000

press spacebar to start

<p align="center"><font face="Moto" size="21" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.fastgames.com/" target = "_blank"><b>PLAY MORE GAMES</b></a></font></p>

congratulations

0

exit

START

HOW TO PLAY

load GAME

Credits

MORE GAMES

Get from the Startpoint to the Endpoint as fast
as possible. You will get a better score the faster
you are!
Use Arrows to move and Spacebar to jump!
The game is automatically saved on the
beginning of each level!
TIP: If the game becomes slower, just refresh the
page and then start the game by pressing Load
Game button (current level and score will be
saved)

HOW TO PLAY

Back

Back

3D graphics, code: Michal Sajban
(www.shajby.borec.cz)
2D graphics: Peter Scullion
(peterjscullion@hotmail.com)
Music: http://mugeek.jontom.net

CREDITS

level complete

click to go to next level

0

ActionScript [AS3]

Section 1
//AuxFunctions (caurina.transitions.AuxFunctions) package caurina.transitions { public class AuxFunctions { public static function getObjectLength(_arg1:Object):uint{ var _local2:uint; var _local3:String; _local2 = 0; for (_local3 in _arg1) { _local2++; }; return (_local2); } public static function numberToG(_arg1:Number):Number{ return (((_arg1 & 0xFF00) >> 8)); } public static function numberToB(_arg1:Number):Number{ return ((_arg1 & 0xFF)); } public static function numberToR(_arg1:Number):Number{ return (((_arg1 & 0xFF0000) >> 16)); } public static function concatObjects(... _args):Object{ var _local2:Object; var _local3:Object; var _local4:int; var _local5:String; _local2 = {}; _local4 = 0; while (_local4 < _args.length) { _local3 = _args[_local4]; for (_local5 in _local3) { if (_local3[_local5] == null){ delete _local2[_local5]; } else { _local2[_local5] = _local3[_local5]; }; }; _local4++; }; return (_local2); } } }//package caurina.transitions
Section 2
//Equations (caurina.transitions.Equations) package caurina.transitions { public class Equations { public function Equations(){ trace("Equations is a static class and should not be instantiated."); } public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number; var _local7:Number; var _local8:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; _local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * (0.3 * 1.5)) : _arg5.period; _local8 = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); }; --_arg1; return ((((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2)); } public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number; _local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local6 + 1) * _arg1) - _local6))) + _arg2)); }; _arg1 = (_arg1 - 2); _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 2)) + _arg2)); } public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number; _local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 1)) + _arg2)); } public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2)); } public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number; _local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_local6 + 1) * _arg1) - _local6)) + _arg2)); } public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function init():void{ Tweener.registerTransition("easenone", easeNone); Tweener.registerTransition("linear", easeNone); Tweener.registerTransition("easeinquad", easeInQuad); Tweener.registerTransition("easeoutquad", easeOutQuad); Tweener.registerTransition("easeinoutquad", easeInOutQuad); Tweener.registerTransition("easeoutinquad", easeOutInQuad); Tweener.registerTransition("easeincubic", easeInCubic); Tweener.registerTransition("easeoutcubic", easeOutCubic); Tweener.registerTransition("easeinoutcubic", easeInOutCubic); Tweener.registerTransition("easeoutincubic", easeOutInCubic); Tweener.registerTransition("easeinquart", easeInQuart); Tweener.registerTransition("easeoutquart", easeOutQuart); Tweener.registerTransition("easeinoutquart", easeInOutQuart); Tweener.registerTransition("easeoutinquart", easeOutInQuart); Tweener.registerTransition("easeinquint", easeInQuint); Tweener.registerTransition("easeoutquint", easeOutQuint); Tweener.registerTransition("easeinoutquint", easeInOutQuint); Tweener.registerTransition("easeoutinquint", easeOutInQuint); Tweener.registerTransition("easeinsine", easeInSine); Tweener.registerTransition("easeoutsine", easeOutSine); Tweener.registerTransition("easeinoutsine", easeInOutSine); Tweener.registerTransition("easeoutinsine", easeOutInSine); Tweener.registerTransition("easeincirc", easeInCirc); Tweener.registerTransition("easeoutcirc", easeOutCirc); Tweener.registerTransition("easeinoutcirc", easeInOutCirc); Tweener.registerTransition("easeoutincirc", easeOutInCirc); Tweener.registerTransition("easeinexpo", easeInExpo); Tweener.registerTransition("easeoutexpo", easeOutExpo); Tweener.registerTransition("easeinoutexpo", easeInOutExpo); Tweener.registerTransition("easeoutinexpo", easeOutInExpo); Tweener.registerTransition("easeinelastic", easeInElastic); Tweener.registerTransition("easeoutelastic", easeOutElastic); Tweener.registerTransition("easeinoutelastic", easeInOutElastic); Tweener.registerTransition("easeoutinelastic", easeOutInElastic); Tweener.registerTransition("easeinback", easeInBack); Tweener.registerTransition("easeoutback", easeOutBack); Tweener.registerTransition("easeinoutback", easeInOutBack); Tweener.registerTransition("easeoutinback", easeOutInBack); Tweener.registerTransition("easeinbounce", easeInBounce); Tweener.registerTransition("easeoutbounce", easeOutBounce); Tweener.registerTransition("easeinoutbounce", easeInOutBounce); Tweener.registerTransition("easeoutinbounce", easeOutInBounce); } public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2)); } public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001))); } public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2)); } public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2)); } public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2)); } public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2)); } public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number; var _local7:Number; var _local8:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; _local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; _local8 = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; --_arg1; return ((-(((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); } public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2)); } public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); } public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 == 0){ return (_arg2); }; if (_arg1 == _arg4){ return ((_arg2 + _arg3)); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005))); }; --_arg1; return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2)); } public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number; var _local7:Number; var _local8:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; _local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; _local8 = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; return (((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2)); } public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); } public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } } }//package caurina.transitions
Section 3
//PropertyInfoObj (caurina.transitions.PropertyInfoObj) package caurina.transitions { public class PropertyInfoObj { public var originalValueComplete:Object; public var modifierParameters:Array; public var isSpecialProperty:Boolean; public var hasModifier:Boolean; public var valueComplete:Number; public var extra:Object; public var valueStart:Number; public var modifierFunction:Function; public var arrayIndex:Number; public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Object, _arg4:Number, _arg5:Object, _arg6:Boolean, _arg7:Function, _arg8:Array){ valueStart = _arg1; valueComplete = _arg2; originalValueComplete = _arg3; arrayIndex = _arg4; extra = _arg5; isSpecialProperty = _arg6; hasModifier = Boolean(_arg7); modifierFunction = _arg7; modifierParameters = _arg8; } public function toString():String{ var _local1:String; _local1 = "\n[PropertyInfoObj "; _local1 = (_local1 + ("valueStart:" + String(valueStart))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("valueComplete:" + String(valueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("originalValueComplete:" + String(originalValueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("arrayIndex:" + String(arrayIndex))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("extra:" + String(extra))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("isSpecialProperty:" + String(isSpecialProperty))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("hasModifier:" + String(hasModifier))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierFunction:" + String(modifierFunction))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierParameters:" + String(modifierParameters))); _local1 = (_local1 + "]\n"); return (_local1); } public function clone():PropertyInfoObj{ var _local1:PropertyInfoObj; _local1 = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters); return (_local1); } } }//package caurina.transitions
Section 4
//SpecialProperty (caurina.transitions.SpecialProperty) package caurina.transitions { public class SpecialProperty { public var parameters:Array; public var preProcess:Function; public var setValue:Function; public var getValue:Function; public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null, _arg4:Function=null){ getValue = _arg1; setValue = _arg2; parameters = _arg3; preProcess = _arg4; } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + "[SpecialProperty "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("setValue:" + String(setValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("preProcess:" + String(preProcess))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 5
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier) package caurina.transitions { public class SpecialPropertyModifier { public var getValue:Function; public var modifyValues:Function; public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){ modifyValues = _arg1; getValue = _arg2; } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + "[SpecialPropertyModifier "); _local1 = (_local1 + ("modifyValues:" + String(modifyValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 6
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter) package caurina.transitions { public class SpecialPropertySplitter { public var parameters:Array; public var splitValues:Function; public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){ splitValues = _arg1; parameters = _arg2; } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + "[SpecialPropertySplitter "); _local1 = (_local1 + ("splitValues:" + String(splitValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 7
//Tweener (caurina.transitions.Tweener) package caurina.transitions { import flash.events.*; import flash.display.*; import flash.utils.*; public class Tweener { private static var _timeScale:Number = 1; private static var _currentTimeFrame:Number; private static var _specialPropertySplitterList:Object; private static var _engineExists:Boolean = false; private static var _specialPropertyModifierList:Object; private static var _currentTime:Number; private static var _tweenList:Array; private static var _specialPropertyList:Object; private static var _transitionList:Object; private static var _inited:Boolean = false; private static var __tweener_controller__:MovieClip; public function Tweener(){ trace("Tweener is a static class and should not be instantiated."); } public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{ var _local4:SpecialPropertyModifier; if (!_inited){ init(); }; _local4 = new SpecialPropertyModifier(_arg2, _arg3); _specialPropertyModifierList[_arg1] = _local4; } public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null, _arg5:Function=null):void{ var _local6:SpecialProperty; if (!_inited){ init(); }; _local6 = new SpecialProperty(_arg2, _arg3, _arg4, _arg5); _specialPropertyList[_arg1] = _local6; } public static function init(... _args):void{ _inited = true; _transitionList = new Object(); Equations.init(); _specialPropertyList = new Object(); _specialPropertyModifierList = new Object(); _specialPropertySplitterList = new Object(); } private static function updateTweens():Boolean{ var _local1:int; if (_tweenList.length == 0){ return (false); }; _local1 = 0; while (_local1 < _tweenList.length) { if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){ if (!updateTweenByIndex(_local1)){ removeTweenByIndex(_local1); }; if (_tweenList[_local1] == null){ removeTweenByIndex(_local1, true); _local1--; }; }; _local1++; }; return (true); } public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Array; var _local5:Object; var _local6:Number; var _local7:Number; var _local8:Function; var _local9:TweenListObj; var _local10:Number; var _local11:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local4 = _arg1.concat(); } else { _local4 = [_arg1]; }; _local5 = _arg2; if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; _local6 = (isNaN(_local5.time)) ? 0 : _local5.time; _local7 = (isNaN(_local5.delay)) ? 0 : _local5.delay; if (typeof(_local5.transition) == "string"){ _local11 = _local5.transition.toLowerCase(); _local8 = _transitionList[_local11]; } else { _local8 = _local5.transition; }; if (!Boolean(_local8)){ _local8 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local4.length) { if (_local5.useFrames == true){ _local9 = new TweenListObj(_local4[_local3], (_currentTimeFrame + (_local7 / _timeScale)), (_currentTimeFrame + ((_local7 + _local6) / _timeScale)), true, _local8, _local5.transitionParams); } else { _local9 = new TweenListObj(_local4[_local3], (_currentTime + ((_local7 * 1000) / _timeScale)), (_currentTime + (((_local7 * 1000) + (_local6 * 1000)) / _timeScale)), false, _local8, _local5.transitionParams); }; _local9.properties = null; _local9.onStart = _local5.onStart; _local9.onUpdate = _local5.onUpdate; _local9.onComplete = _local5.onComplete; _local9.onOverwrite = _local5.onOverwrite; _local9.onStartParams = _local5.onStartParams; _local9.onUpdateParams = _local5.onUpdateParams; _local9.onCompleteParams = _local5.onCompleteParams; _local9.onOverwriteParams = _local5.onOverwriteParams; _local9.onStartScope = _local5.onStartScope; _local9.onUpdateScope = _local5.onUpdateScope; _local9.onCompleteScope = _local5.onCompleteScope; _local9.onOverwriteScope = _local5.onOverwriteScope; _local9.onErrorScope = _local5.onErrorScope; _local9.isCaller = true; _local9.count = _local5.count; _local9.waitFrames = _local5.waitFrames; _tweenList.push(_local9); if ((((_local6 == 0)) && ((_local7 == 0)))){ _local10 = (_tweenList.length - 1); updateTweenByIndex(_local10); removeTweenByIndex(_local10); }; _local3++; }; return (true); } public static function pauseAllTweens():Boolean{ var _local1:Boolean; var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local1 = false; _local2 = 0; while (_local2 < _tweenList.length) { pauseTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function removeTweens(_arg1:Object, ... _args):Boolean{ var _local3:Array; var _local4:uint; var _local5:SpecialPropertySplitter; var _local6:Array; var _local7:uint; _local3 = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){ if (_specialPropertySplitterList[_args[_local4]]){ _local5 = _specialPropertySplitterList[_args[_local4]]; _local6 = _local5.splitValues(_arg1, null); _local7 = 0; while (_local7 < _local6.length) { _local3.push(_local6[_local7].name); _local7++; }; } else { _local3.push(_args[_local4]); }; }; _local4++; }; return (affectTweens(removeTweenByIndex, _arg1, _local3)); } public static function splitTweens(_arg1:Number, _arg2:Array):uint{ var _local3:TweenListObj; var _local4:TweenListObj; var _local5:uint; var _local6:String; var _local7:Boolean; _local3 = _tweenList[_arg1]; _local4 = _local3.clone(false); _local5 = 0; while (_local5 < _arg2.length) { _local6 = _arg2[_local5]; if (Boolean(_local3.properties[_local6])){ _local3.properties[_local6] = undefined; delete _local3.properties[_local6]; }; _local5++; }; for (_local6 in _local4.properties) { _local7 = false; _local5 = 0; while (_local5 < _arg2.length) { if (_arg2[_local5] == _local6){ _local7 = true; break; }; _local5++; }; if (!_local7){ _local4.properties[_local6] = undefined; delete _local4.properties[_local6]; }; }; _tweenList.push(_local4); return ((_tweenList.length - 1)); } public static function updateFrame():void{ _currentTimeFrame++; } public static function resumeTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj; var _local3:Number; _local2 = _tweenList[_arg1]; if ((((_local2 == null)) || (!(_local2.isPaused)))){ return (false); }; _local3 = getCurrentTweeningTime(_local2); _local2.timeStart = (_local2.timeStart + (_local3 - _local2.timePaused)); _local2.timeComplete = (_local2.timeComplete + (_local3 - _local2.timePaused)); _local2.timePaused = undefined; _local2.isPaused = false; return (true); } public static function getVersion():String{ return ("AS3 1.31.74"); } public static function onEnterFrame(_arg1:Event):void{ var _local2:Boolean; updateTime(); updateFrame(); _local2 = false; _local2 = updateTweens(); if (!_local2){ stopEngine(); }; } public static function updateTime():void{ _currentTime = getTimer(); } private static function updateTweenByIndex(_arg1:Number):Boolean{ var tTweening:TweenListObj; var isOver:Boolean; var mustUpdate:Boolean; var nv:Number; var t:Number; var b:Number; var c:Number; var d:Number; var pName:String; var eventScope:Object; var tScope:Object; var cTime:Number; var tProperty:Object; var pv:Number; var i = _arg1; tTweening = _tweenList[i]; if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){ return (false); }; isOver = false; cTime = getCurrentTweeningTime(tTweening); if (cTime >= tTweening.timeStart){ tScope = tTweening.scope; if (tTweening.isCaller){ do { t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1)); b = tTweening.timeStart; c = (tTweening.timeComplete - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); } while (!(cTime >= nv)); } else { mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates))); if (cTime >= tTweening.timeComplete){ isOver = true; mustUpdate = true; }; if (!tTweening.hasStarted){ if (Boolean(tTweening.onStart)){ eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope; try { tTweening.onStart.apply(eventScope, tTweening.onStartParams); } catch(e2:Error) { handleError(tTweening, e2, "onStart"); }; }; for (pName in tTweening.properties) { if (tTweening.properties[pName].isSpecialProperty){ if (Boolean(_specialPropertyList[pName].preProcess)){ tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra); }; pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { pv = tScope[pName]; }; tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv; }; mustUpdate = true; tTweening.hasStarted = true; }; if (mustUpdate){ for (pName in tTweening.properties) { tProperty = tTweening.properties[pName]; if (isOver){ nv = tProperty.valueComplete; } else { if (tProperty.hasModifier){ t = (cTime - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams); nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters); } else { t = (cTime - tTweening.timeStart); b = tProperty.valueStart; c = (tProperty.valueComplete - tProperty.valueStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d, tTweening.transitionParams); }; }; if (tTweening.rounded){ nv = Math.round(nv); }; if (tProperty.isSpecialProperty){ _specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { tScope[pName] = nv; }; }; tTweening.updatesSkipped = 0; if (Boolean(tTweening.onUpdate)){ eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope; try { tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams); } catch(e3:Error) { handleError(tTweening, e3, "onUpdate"); }; }; } else { tTweening.updatesSkipped++; }; }; if (((isOver) && (Boolean(tTweening.onComplete)))){ eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope; try { tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams); } catch(e4:Error) { handleError(tTweening, e4, "onComplete"); }; }; return (!(isOver)); }; return (true); } public static function setTimeScale(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (isNaN(_arg1)){ _arg1 = 1; }; if (_arg1 < 1E-5){ _arg1 = 1E-5; }; if (_arg1 != _timeScale){ if (_tweenList != null){ _local2 = 0; while (_local2 < _tweenList.length) { _local3 = getCurrentTweeningTime(_tweenList[_local2]); _tweenList[_local2].timeStart = (_local3 - (((_local3 - _tweenList[_local2].timeStart) * _timeScale) / _arg1)); _tweenList[_local2].timeComplete = (_local3 - (((_local3 - _tweenList[_local2].timeComplete) * _timeScale) / _arg1)); if (_tweenList[_local2].timePaused != undefined){ _tweenList[_local2].timePaused = (_local3 - (((_local3 - _tweenList[_local2].timePaused) * _timeScale) / _arg1)); }; _local2++; }; }; _timeScale = _arg1; }; } public static function resumeAllTweens():Boolean{ var _local1:Boolean; var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local1 = false; _local2 = 0; while (_local2 < _tweenList.length) { resumeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{ var eventScope:Object; var pTweening = _arg1; var pError = _arg2; var pCallBackName = _arg3; if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){ eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope; try { pTweening.onError.apply(eventScope, [pTweening.scope, pError]); } catch(metaError:Error) { printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + metaError.getStackTrace())); }; } else { if (!Boolean(pTweening.onError)){ printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace())); }; }; } private static function startEngine():void{ _engineExists = true; _tweenList = new Array(); __tweener_controller__ = new MovieClip(); __tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); _currentTimeFrame = 0; updateTime(); } public static function removeAllTweens():Boolean{ var _local1:Boolean; var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local1 = false; _local2 = 0; while (_local2 < _tweenList.length) { removeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Number; var _local5:String; var _local6:Array; var _local7:Object; var _local8:Number; var _local9:Number; var _local10:Array; var _local11:Object; var _local12:Object; var _local13:Function; var _local14:Object; var _local15:TweenListObj; var _local16:Number; var _local17:Array; var _local18:Array; var _local19:Array; var _local20:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local6 = _arg1.concat(); } else { _local6 = [_arg1]; }; _local7 = TweenListObj.makePropertiesChain(_arg2); if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; _local8 = (isNaN(_local7.time)) ? 0 : _local7.time; _local9 = (isNaN(_local7.delay)) ? 0 : _local7.delay; _local10 = new Array(); _local11 = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true}; _local12 = new Object(); for (_local5 in _local7) { if (!_local11[_local5]){ if (_specialPropertySplitterList[_local5]){ _local17 = _specialPropertySplitterList[_local5].splitValues(_local7[_local5], _specialPropertySplitterList[_local5].parameters); _local3 = 0; while (_local3 < _local17.length) { if (_specialPropertySplitterList[_local17[_local3].name]){ _local18 = _specialPropertySplitterList[_local17[_local3].name].splitValues(_local17[_local3].value, _specialPropertySplitterList[_local17[_local3].name].parameters); _local4 = 0; while (_local4 < _local18.length) { _local10[_local18[_local4].name] = {valueStart:undefined, valueComplete:_local18[_local4].value, arrayIndex:_local18[_local4].arrayIndex, isSpecialProperty:false}; _local4++; }; } else { _local10[_local17[_local3].name] = {valueStart:undefined, valueComplete:_local17[_local3].value, arrayIndex:_local17[_local3].arrayIndex, isSpecialProperty:false}; }; _local3++; }; } else { if (_specialPropertyModifierList[_local5] != undefined){ _local19 = _specialPropertyModifierList[_local5].modifyValues(_local7[_local5]); _local3 = 0; while (_local3 < _local19.length) { _local12[_local19[_local3].name] = {modifierParameters:_local19[_local3].parameters, modifierFunction:_specialPropertyModifierList[_local5].getValue}; _local3++; }; } else { _local10[_local5] = {valueStart:undefined, valueComplete:_local7[_local5]}; }; }; }; }; for (_local5 in _local10) { if (_specialPropertyList[_local5] != undefined){ _local10[_local5].isSpecialProperty = true; } else { if (_local6[0][_local5] == undefined){ printError((((("The property '" + _local5) + "' doesn't seem to be a normal object property of ") + String(_local6[0])) + " or a registered special property.")); }; }; }; for (_local5 in _local12) { if (_local10[_local5] != undefined){ _local10[_local5].modifierParameters = _local12[_local5].modifierParameters; _local10[_local5].modifierFunction = _local12[_local5].modifierFunction; }; }; if (typeof(_local7.transition) == "string"){ _local20 = _local7.transition.toLowerCase(); _local13 = _transitionList[_local20]; } else { _local13 = _local7.transition; }; if (!Boolean(_local13)){ _local13 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local6.length) { _local14 = new Object(); for (_local5 in _local10) { _local14[_local5] = new PropertyInfoObj(_local10[_local5].valueStart, _local10[_local5].valueComplete, _local10[_local5].valueComplete, _local10[_local5].arrayIndex, {}, _local10[_local5].isSpecialProperty, _local10[_local5].modifierFunction, _local10[_local5].modifierParameters); }; if (_local7.useFrames == true){ _local15 = new TweenListObj(_local6[_local3], (_currentTimeFrame + (_local9 / _timeScale)), (_currentTimeFrame + ((_local9 + _local8) / _timeScale)), true, _local13, _local7.transitionParams); } else { _local15 = new TweenListObj(_local6[_local3], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), false, _local13, _local7.transitionParams); }; _local15.properties = _local14; _local15.onStart = _local7.onStart; _local15.onUpdate = _local7.onUpdate; _local15.onComplete = _local7.onComplete; _local15.onOverwrite = _local7.onOverwrite; _local15.onError = _local7.onError; _local15.onStartParams = _local7.onStartParams; _local15.onUpdateParams = _local7.onUpdateParams; _local15.onCompleteParams = _local7.onCompleteParams; _local15.onOverwriteParams = _local7.onOverwriteParams; _local15.onStartScope = _local7.onStartScope; _local15.onUpdateScope = _local7.onUpdateScope; _local15.onCompleteScope = _local7.onCompleteScope; _local15.onOverwriteScope = _local7.onOverwriteScope; _local15.onErrorScope = _local7.onErrorScope; _local15.rounded = _local7.rounded; _local15.skipUpdates = _local7.skipUpdates; removeTweensByTime(_local15.scope, _local15.properties, _local15.timeStart, _local15.timeComplete); _tweenList.push(_local15); if ((((_local8 == 0)) && ((_local9 == 0)))){ _local16 = (_tweenList.length - 1); updateTweenByIndex(_local16); removeTweenByIndex(_local16); }; _local3++; }; return (true); } public static function registerTransition(_arg1:String, _arg2:Function):void{ if (!_inited){ init(); }; _transitionList[_arg1] = _arg2; } public static function printError(_arg1:String):void{ trace(("## [Tweener] Error: " + _arg1)); } private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{ var _local4:Boolean; var _local5:uint; var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; _local4 = false; if (!Boolean(_tweenList)){ return (false); }; _local5 = 0; while (_local5 < _tweenList.length) { if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){ if (_arg3.length == 0){ _arg1(_local5); _local4 = true; } else { _local6 = new Array(); _local7 = 0; while (_local7 < _arg3.length) { if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){ _local6.push(_arg3[_local7]); }; _local7++; }; if (_local6.length > 0){ _local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties); if (_local8 == _local6.length){ _arg1(_local5); _local4 = true; } else { _local9 = splitTweens(_local5, _local6); _arg1(_local9); _local4 = true; }; }; }; }; _local5++; }; return (_local4); } public static function getTweens(_arg1:Object):Array{ var _local2:uint; var _local3:String; var _local4:Array; if (!Boolean(_tweenList)){ return ([]); }; _local4 = new Array(); _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ for (_local3 in _tweenList[_local2].properties) { _local4.push(_local3); }; }; _local2++; }; return (_local4); } public static function isTweening(_arg1:Object):Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ return (true); }; _local2++; }; return (false); } public static function pauseTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj; _local2 = _tweenList[_arg1]; if ((((_local2 == null)) || (_local2.isPaused))){ return (false); }; _local2.timePaused = getCurrentTweeningTime(_local2); _local2.isPaused = true; return (true); } public static function getCurrentTweeningTime(_arg1:Object):Number{ return ((_arg1.useFrames) ? _currentTimeFrame : _currentTime); } public static function getTweenCount(_arg1:Object):Number{ var _local2:uint; var _local3:Number; if (!Boolean(_tweenList)){ return (0); }; _local3 = 0; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ _local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties)); }; _local2++; }; return (_local3); } private static function stopEngine():void{ _engineExists = false; _tweenList = null; _currentTime = 0; _currentTimeFrame = 0; __tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); __tweener_controller__ = null; } public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{ var removed:Boolean; var removedLocally:Boolean; var i:uint; var tl:uint; var pName:String; var eventScope:Object; var p_scope = _arg1; var p_properties = _arg2; var p_timeStart = _arg3; var p_timeComplete = _arg4; removed = false; tl = _tweenList.length; i = 0; while (i < tl) { if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){ if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){ removedLocally = false; for (pName in _tweenList[i].properties) { if (Boolean(p_properties[pName])){ if (Boolean(_tweenList[i].onOverwrite)){ eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope; try { _tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams); } catch(e:Error) { handleError(_tweenList[i], e, "onOverwrite"); }; }; _tweenList[i].properties[pName] = undefined; delete _tweenList[i].properties[pName]; removedLocally = true; removed = true; }; }; if (removedLocally){ if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){ removeTweenByIndex(i); }; }; }; }; i = (i + 1); }; return (removed); } public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{ var _local4:SpecialPropertySplitter; if (!_inited){ init(); }; _local4 = new SpecialPropertySplitter(_arg2, _arg3); _specialPropertySplitterList[_arg1] = _local4; } public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{ _tweenList[_arg1] = null; if (_arg2){ _tweenList.splice(_arg1, 1); }; return (true); } public static function resumeTweens(_arg1:Object, ... _args):Boolean{ var _local3:Array; var _local4:uint; _local3 = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(resumeTweenByIndex, _arg1, _local3)); } public static function pauseTweens(_arg1:Object, ... _args):Boolean{ var _local3:Array; var _local4:uint; _local3 = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(pauseTweenByIndex, _arg1, _local3)); } } }//package caurina.transitions
Section 8
//TweenListObj (caurina.transitions.TweenListObj) package caurina.transitions { public class TweenListObj { public var onUpdate:Function; public var useFrames:Boolean; public var hasStarted:Boolean; public var onOverwriteParams:Array; public var timeStart:Number; public var count:Number; public var timeComplete:Number; public var onStartParams:Array; public var onUpdateScope:Object; public var rounded:Boolean; public var onUpdateParams:Array; public var properties:Object; public var onComplete:Function; public var transitionParams:Object; public var updatesSkipped:Number; public var onStart:Function; public var onOverwriteScope:Object; public var skipUpdates:Number; public var onStartScope:Object; public var scope:Object; public var transition:Function; public var timePaused:Number; public var onCompleteParams:Array; public var timesCalled:Number; public var isCaller:Boolean; public var onError:Function; public var onErrorScope:Object; public var onOverwrite:Function; public var isPaused:Boolean; public var waitFrames:Boolean; public var onCompleteScope:Object; public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function, _arg6:Object){ scope = _arg1; timeStart = _arg2; timeComplete = _arg3; useFrames = _arg4; transition = _arg5; transitionParams = _arg6; properties = new Object(); isPaused = false; timePaused = undefined; isCaller = false; updatesSkipped = 0; timesCalled = 0; skipUpdates = 0; hasStarted = false; } public function clone(_arg1:Boolean):TweenListObj{ var _local2:TweenListObj; var _local3:String; _local2 = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams); _local2.properties = new Array(); for (_local3 in properties) { _local2.properties[_local3] = properties[_local3].clone(); }; _local2.skipUpdates = skipUpdates; _local2.updatesSkipped = updatesSkipped; if (!_arg1){ _local2.onStart = onStart; _local2.onUpdate = onUpdate; _local2.onComplete = onComplete; _local2.onOverwrite = onOverwrite; _local2.onError = onError; _local2.onStartParams = onStartParams; _local2.onUpdateParams = onUpdateParams; _local2.onCompleteParams = onCompleteParams; _local2.onOverwriteParams = onOverwriteParams; _local2.onStartScope = onStartScope; _local2.onUpdateScope = onUpdateScope; _local2.onCompleteScope = onCompleteScope; _local2.onOverwriteScope = onOverwriteScope; _local2.onErrorScope = onErrorScope; }; _local2.rounded = rounded; _local2.isPaused = isPaused; _local2.timePaused = timePaused; _local2.isCaller = isCaller; _local2.count = count; _local2.timesCalled = timesCalled; _local2.waitFrames = waitFrames; _local2.hasStarted = hasStarted; return (_local2); } public function toString():String{ var _local1:String; var _local2:Boolean; var _local3:String; _local1 = "\n[TweenListObj "; _local1 = (_local1 + ("scope:" + String(scope))); _local1 = (_local1 + ", properties:"); _local2 = true; for (_local3 in properties) { if (!_local2){ _local1 = (_local1 + ","); }; _local1 = (_local1 + ("[name:" + properties[_local3].name)); _local1 = (_local1 + (",valueStart:" + properties[_local3].valueStart)); _local1 = (_local1 + (",valueComplete:" + properties[_local3].valueComplete)); _local1 = (_local1 + "]"); _local2 = false; }; _local1 = (_local1 + (", timeStart:" + String(timeStart))); _local1 = (_local1 + (", timeComplete:" + String(timeComplete))); _local1 = (_local1 + (", useFrames:" + String(useFrames))); _local1 = (_local1 + (", transition:" + String(transition))); _local1 = (_local1 + (", transitionParams:" + String(transitionParams))); if (skipUpdates){ _local1 = (_local1 + (", skipUpdates:" + String(skipUpdates))); }; if (updatesSkipped){ _local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped))); }; if (Boolean(onStart)){ _local1 = (_local1 + (", onStart:" + String(onStart))); }; if (Boolean(onUpdate)){ _local1 = (_local1 + (", onUpdate:" + String(onUpdate))); }; if (Boolean(onComplete)){ _local1 = (_local1 + (", onComplete:" + String(onComplete))); }; if (Boolean(onOverwrite)){ _local1 = (_local1 + (", onOverwrite:" + String(onOverwrite))); }; if (Boolean(onError)){ _local1 = (_local1 + (", onError:" + String(onError))); }; if (onStartParams){ _local1 = (_local1 + (", onStartParams:" + String(onStartParams))); }; if (onUpdateParams){ _local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams))); }; if (onCompleteParams){ _local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams))); }; if (onOverwriteParams){ _local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams))); }; if (onStartScope){ _local1 = (_local1 + (", onStartScope:" + String(onStartScope))); }; if (onUpdateScope){ _local1 = (_local1 + (", onUpdateScope:" + String(onUpdateScope))); }; if (onCompleteScope){ _local1 = (_local1 + (", onCompleteScope:" + String(onCompleteScope))); }; if (onOverwriteScope){ _local1 = (_local1 + (", onOverwriteScope:" + String(onOverwriteScope))); }; if (onErrorScope){ _local1 = (_local1 + (", onErrorScope:" + String(onErrorScope))); }; if (rounded){ _local1 = (_local1 + (", rounded:" + String(rounded))); }; if (isPaused){ _local1 = (_local1 + (", isPaused:" + String(isPaused))); }; if (timePaused){ _local1 = (_local1 + (", timePaused:" + String(timePaused))); }; if (isCaller){ _local1 = (_local1 + (", isCaller:" + String(isCaller))); }; if (count){ _local1 = (_local1 + (", count:" + String(count))); }; if (timesCalled){ _local1 = (_local1 + (", timesCalled:" + String(timesCalled))); }; if (waitFrames){ _local1 = (_local1 + (", waitFrames:" + String(waitFrames))); }; if (hasStarted){ _local1 = (_local1 + (", hasStarted:" + String(hasStarted))); }; _local1 = (_local1 + "]\n"); return (_local1); } public static function makePropertiesChain(_arg1:Object):Object{ var _local2:Object; var _local3:Object; var _local4:Object; var _local5:Object; var _local6:Number; var _local7:Number; var _local8:Number; _local2 = _arg1.base; if (_local2){ _local3 = {}; if ((_local2 is Array)){ _local4 = []; _local8 = 0; while (_local8 < _local2.length) { _local4.push(_local2[_local8]); _local8++; }; } else { _local4 = [_local2]; }; _local4.push(_arg1); _local6 = _local4.length; _local7 = 0; while (_local7 < _local6) { if (_local4[_local7]["base"]){ _local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]); } else { _local5 = _local4[_local7]; }; _local3 = AuxFunctions.concatObjects(_local3, _local5); _local7++; }; if (_local3["base"]){ delete _local3["base"]; }; return (_local3); //unresolved jump }; return (_arg1); } } }//package caurina.transitions
Section 9
//JConfig (jiglib.cof.JConfig) package jiglib.cof { public class JConfig { public static var damping:Number = 0.995; public static var allowedPenetration:Number = 0.0001; public static var boxCollisionsType:String = "EDGEBASE"; public static var collToll:Number = 0.005; public static var angVelThreshold:Number = 10; public static var deactivationTime:Number = 100; public static var velThreshold:Number = 0.4; public static var limitVelocities:Boolean = false; public static var numContactIterations:Number = 4; public static var rotationType:String = "DEGREES"; public static var orientThreshold:Number = 0.2; public static var numCollisionIterations:Number = 4; public static var solverType:String = "FAST"; public static var posThreshold:Number = 0.1; public static var numPenetrationRelaxationTimesteps:Number = 7; } }//package jiglib.cof
Section 10
//CollDetectBoxBox (jiglib.collision.CollDetectBoxBox) package jiglib.collision { import jiglib.math.*; import jiglib.physics.*; import jiglib.geometry.*; import jiglib.cof.*; public class CollDetectBoxBox extends CollDetectFunctor { private const MAX_SUPPORT_VERTS:Number = 10; private var combinationDist:Number; public function CollDetectBoxBox(){ name = "BoxBox"; type0 = "BOX"; type1 = "BOX"; } private function getEdgeEdgeContacts(_arg1:JNumber3D, _arg2:JNumber3D, _arg3:JNumber3D, _arg4:JNumber3D, _arg5:Array, _arg6:Array):void{ var _local7:JNumber3D; var _local8:JNumber3D; var _local9:JNumber3D; var _local10:JNumber3D; var _local11:Number; var _local12:Number; _local7 = JNumber3D.sub(_arg2, _arg1); _local8 = JNumber3D.sub(_arg4, _arg3); _local9 = JNumber3D.cross(_local8, _local7); _local10 = JNumber3D.cross(_local8, _local9); _local11 = JNumber3D.dot(_local10, _arg3); _local12 = ((_local11 - JNumber3D.dot(_arg1, _local10)) / JNumber3D.dot(_local7, _local10)); if (_local12 < 0){ _local12 = 0; } else { if (_local12 > 1){ _local12 = 1; }; }; getPointEdgeContacts(JNumber3D.add(_arg1, JNumber3D.multiply(_local7, _local12)), _arg3, _arg4, _arg5, _arg6); } private function getPointPointContacts(_arg1:JNumber3D, _arg2:JNumber3D, _arg3:Array, _arg4:Array):void{ _arg3.push(_arg1.clone()); _arg4.push(_arg2.clone()); } private function getPointFaceContacts(_arg1:JNumber3D, _arg2:JNumber3D, _arg3:Number, _arg4:Array, _arg5:Array):void{ var _local6:Number; _local6 = (JNumber3D.dot(_arg1, _arg2) - _arg3); addPoint(_arg4, _arg1.clone(), combinationDist); addPoint(_arg5, JNumber3D.sub(_arg1, JNumber3D.multiply(_arg2, _local6)), combinationDist); } private function planeClip(_arg1:Array, _arg2:Array, _arg3:JNumber3D, _arg4:Number):Boolean{ var _local5:Array; var _local6:Boolean; var _local7:Boolean; var _local8:Number; var _local9:String; var _local10:int; var _local11:int; var _local12:int; var _local13:int; var _local14:JNumber3D; var _local15:Number; _local5 = []; _local6 = false; _local7 = false; for (_local9 in _arg1) { _local8 = (JNumber3D.dot(_arg1[_local9], _arg3) - _arg4); _local5[_local9] = ((_local8)<0) ? true : false; _local6 = ((_local6) || (_local5[_local9])); _local7 = ((_local6) || (!(_local5[_local9]))); }; if (!_local6){ return (false); }; if (!_local7){ for (_local9 in _arg1) { _arg2[_local9] = _arg1[_local9].clone(); }; return (true); }; _local10 = 0; _local11 = (_arg1.length - 1); _local12 = ((_arg1.length)>2) ? _arg1.length : 1; _local13 = 0; while (_local13 < _local12) { if (_local5[_local11]){ if (_local10 >= MAX_SUPPORT_VERTS){ return (true); }; var _temp1 = _local10; _local10 = (_local10 + 1); var _local16 = _temp1; _arg2[_local16] = _arg1[_local11].clone(); }; if ((_local5[_local13] ^ _local5[_local11])){ if (_local10 >= MAX_SUPPORT_VERTS){ return (true); }; _local14 = JNumber3D.sub(_arg1[_local13], _arg1[_local11]); _local15 = ((_arg4 - JNumber3D.dot(_arg1[_local11], _arg3)) / JNumber3D.dot(_local14, _arg3)); var _temp2 = _local10; _local10 = (_local10 + 1); _local16 = _temp2; _arg2[_local16] = JNumber3D.add(_arg1[_local11], JNumber3D.multiply(_local14, _local15)); }; _local11 = _local13; _local13++; }; return (true); } private function getBox2BoxEdgesIntersectionPoints(_arg1:Array, _arg2:JBox, _arg3:JBox, _arg4:Boolean):Number{ var _local5:Number; var _local6:JSegment; var _local7:PhysicsState; var _local8:PhysicsState; var _local9:Array; var _local10:Array; var _local11:Object; var _local12:String; _local5 = 0; _local7 = (_arg4) ? _arg2.currentState : _arg2.oldState; _local8 = (_arg4) ? _arg3.currentState : _arg3.oldState; _local9 = _arg3.getCornerPoints(_local8); _local10 = _arg3.edges; for (_local12 in _local10) { _local11 = new Object(); _local6 = new JSegment(_local9[_local10[_local12].ind0], JNumber3D.sub(_local9[_local10[_local12].ind1], _local9[_local10[_local12].ind0])); if (_arg2.segmentIntersect(_local11, _local6, _local7)){ if (addPoint(_arg1, _local11.posOut, combinationDist)){ _local5 = (_local5 + 1); }; }; }; return (_local5); } private function boxSortCollDetect(_arg1:CollDetectInfo, _arg2:Array, _arg3:JBox, _arg4:JBox, _arg5:JNumber3D, _arg6:Number):void{ var _local7:Array; var _local8:Array; var _local9:Array; var _local10:Array; var _local11:int; var _local12:int; var _local13:CollPointInfo; var _local14:Array; var _local15:CollisionInfo; var _local16:MaterialProperties; var _local17:JNumber3D; var _local18:Number; var _local19:int; var _local20:int; _local7 = []; _local8 = []; _local9 = _arg3.getSupportVertices(_arg5); _local10 = _arg4.getSupportVertices(JNumber3D.multiply(_arg5, -1)); _local11 = _local9.length; _local12 = _local10.length; combinationDist = (0.2 * Math.min(Math.min(_arg3.sideLengths.x, _arg3.sideLengths.y, _arg3.sideLengths.z), Math.min(_arg4.sideLengths.x, _arg4.sideLengths.y, _arg4.sideLengths.z))); combinationDist = (combinationDist * combinationDist); if (_local11 == 1){ if (_local12 == 1){ getPointPointContacts(_local9[0], _local10[0], _local7, _local8); } else { if (_local12 == 2){ getPointEdgeContacts(_local9[0], _local10[0], _local10[1], _local7, _local8); } else { _local17 = JNumber3D.getNormal(_local10[0], _local10[1], _local10[2]); _local18 = JNumber3D.dot(_local17, _local10[0]); getPointFaceContacts(_local9[0], _local17, _local18, _local7, _local8); }; }; } else { if (_local11 == 2){ if (_local12 == 1){ getPointEdgeContacts(_local10[0], _local9[0], _local9[1], _local8, _local7); } else { if (_local12 == 2){ getEdgeEdgeContacts(_local9[0], _local9[1], _local10[0], _local10[1], _local7, _local8); } else { getPolygonContacts(_local10, _local9, _local8, _local7); }; }; } else { if (_local12 == 1){ _local17 = JNumber3D.getNormal(_local9[0], _local9[1], _local9[2]); _local18 = JNumber3D.dot(_local17, _local9[0]); getPointFaceContacts(_local10[0], _local17, _local18, _local8, _local7); } else { getPolygonContacts(_local9, _local10, _local7, _local8); }; }; }; if (_local8.length > _local7.length){ _local7 = _local8; }; if (_local7.length > _local8.length){ _local8 = _local7; }; _local14 = []; if ((((_local7.length > 0)) && ((_local8.length > 0)))){ _local19 = ((_local7.length)>_local8.length) ? _local8.length : _local7.length; _local20 = 0; while (_local20 < _local19) { _local13 = new CollPointInfo(); _local13.r0 = JNumber3D.sub(_local7[_local20], _arg3.currentState.position); _local13.r1 = JNumber3D.sub(_local8[_local20], _arg4.currentState.position); _local13.initialPenetration = _arg6; _local14.push(_local13); _local20++; }; } else { _local13 = new CollPointInfo(); _local13.r0 = new JNumber3D(); _local13.r1 = new JNumber3D(); _local13.initialPenetration = _arg6; _local14.push(_local13); }; _local15 = new CollisionInfo(); _local15.objInfo = _arg1; _local15.dirToBody = _arg5; _local15.pointInfo = _local14; _local16 = new MaterialProperties(); _local16.restitution = Math.sqrt((_arg3.material.restitution * _arg4.material.restitution)); _local16.friction = Math.sqrt((_arg3.material.friction * _arg4.material.friction)); _local15.mat = _local16; _arg2.push(_local15); _arg1.body0.collisions.push(_local15); _arg1.body1.collisions.push(_local15); } private function boxEdgesCollDetect(_arg1:CollDetectInfo, _arg2:Array, _arg3:JBox, _arg4:JBox, _arg5:JNumber3D, _arg6:Number, _arg7:int):void{ var _local8:Boolean; var _local9:Array; var _local10:JNumber3D; var _local11:Number; var _local12:Number; var _local13:Array; var _local14:CollPointInfo; var _local15:String; var _local16:CollisionInfo; var _local17:MaterialProperties; _local8 = true; _local9 = []; combinationDist = (0.5 * Math.min(Math.min(_arg3.sideLengths.x, _arg3.sideLengths.y, _arg3.sideLengths.z), Math.min(_arg4.sideLengths.x, _arg4.sideLengths.y, _arg4.sideLengths.z))); combinationDist = (combinationDist * combinationDist); if (_arg6 > -(JNumber3D.NUM_TINY)){ getBoxBoxIntersectionPoints(_local9, _arg3, _arg4, false); }; if (_local9.length == 0){ _local8 = false; getBoxBoxIntersectionPoints(_local9, _arg3, _arg4, true); }; _local10 = JNumber3D.sub(JNumber3D.sub(_arg3.currentState.position, _arg3.oldState.position), JNumber3D.sub(_arg4.currentState.position, _arg4.oldState.position)); _local11 = JNumber3D.dot(_local10, _arg5); _local12 = (_arg6 + _local11); _local13 = []; if (_local9.length > 0){ for (_local15 in _local9) { if (_local8){ _local14 = new CollPointInfo(); _local14.r0 = JNumber3D.sub(_local9[_local15], _arg3.oldState.position); _local14.r1 = JNumber3D.sub(_local9[_local15], _arg4.oldState.position); _local14.initialPenetration = _local12; _local13.push(_local14); } else { _local14 = new CollPointInfo(); _local14.r0 = JNumber3D.sub(_local9[_local15], _arg3.currentState.position); _local14.r1 = JNumber3D.sub(_local9[_local15], _arg4.currentState.position); _local14.initialPenetration = _local12; _local13.push(_local14); }; }; _local16 = new CollisionInfo(); _local16.objInfo = _arg1; _local16.dirToBody = _arg5; _local16.pointInfo = _local13; _local17 = new MaterialProperties(); _local17.restitution = Math.sqrt((_arg3.material.restitution * _arg4.material.restitution)); _local17.friction = Math.sqrt((_arg3.material.friction * _arg4.material.friction)); _local16.mat = _local17; _arg2.push(_local16); _arg1.body0.collisions.push(_local16); _arg1.body1.collisions.push(_local16); }; } private function getBoxBoxIntersectionPoints(_arg1:Array, _arg2:JBox, _arg3:JBox, _arg4:Boolean):uint{ getBox2BoxEdgesIntersectionPoints(_arg1, _arg2, _arg3, _arg4); getBox2BoxEdgesIntersectionPoints(_arg1, _arg3, _arg2, _arg4); return (_arg1.length); } private function addPoint(_arg1:Array, _arg2:JNumber3D, _arg3:Number):Boolean{ var _local4:String; for (_local4 in _arg1) { if (JNumber3D.sub(_arg1[_local4], _arg2).modulo2 < _arg3){ _arg1[_local4] = JNumber3D.divide(JNumber3D.add(_arg1[_local4], _arg2), 2); return (false); }; }; _arg1.push(_arg2); return (true); } private function polygonClip(_arg1:Array, _arg2:Array, _arg3:Array):Boolean{ var _local4:JNumber3D; var _local5:int; var _local6:JNumber3D; var _local7:JNumber3D; var _local8:Array; var _local9:int; var _local10:int; var _local11:Number; if (_arg1.length <= 2){ return (false); }; _local4 = JNumber3D.getNormal(_arg1[0], _arg1[1], _arg1[2]); _local5 = (_arg1.length - 1); _local8 = _arg2.concat(); _local9 = _arg1.length; _local10 = 0; while (_local10 < _local9) { _local7 = JNumber3D.sub(_arg1[_local10], _arg1[_local5]); _local6 = JNumber3D.cross(_local4, _local7); _local11 = JNumber3D.dot(_arg1[_local5], _local6); if (!planeClip(_local8, _arg3, _local6, _local11)){ return (false); }; _local8 = _arg3.concat(); _local5 = _local10; _local10++; }; return (true); } override public function collDetect(_arg1:CollDetectInfo, _arg2:Array):void{ var _local3:JBox; var _local4:JBox; var _local5:Array; var _local6:Array; var _local7:Array; var _local8:Number; var _local9:Array; var _local10:String; var _local11:Number; var _local12:int; var _local13:JNumber3D; var _local14:JNumber3D; _local3 = (_arg1.body0 as JBox); _local4 = (_arg1.body1 as JBox); if (!_local3.hitTestObject3D(_local4)){ return; }; _local5 = _local3.currentState.orientation.getCols(); _local6 = _local4.currentState.orientation.getCols(); _local7 = [_local5[0], _local5[1], _local5[2], _local6[0], _local6[1], _local6[2], JNumber3D.cross(_local6[0], _local5[0]), JNumber3D.cross(_local6[0], _local5[1]), JNumber3D.cross(_local6[0], _local5[2]), JNumber3D.cross(_local6[1], _local5[0]), JNumber3D.cross(_local6[1], _local5[1]), JNumber3D.cross(_local6[1], _local5[2]), JNumber3D.cross(_local6[2], _local5[0]), JNumber3D.cross(_local6[2], _local5[1]), JNumber3D.cross(_local6[2], _local5[2])]; _local9 = []; for (_local10 in _local7) { _local9[_local10] = new Object(); _local9[_local10].flag = false; _local9[_local10].depth = JNumber3D.NUM_HUGE; _local8 = _local7[_local10].modulo2; if (_local8 < JNumber3D.NUM_TINY){ } else { _local14 = _local7[_local10].clone(); _local14.normalize(); if (disjoint(_local9[_local10], _local14, _local3, _local4)){ return; }; }; }; _local11 = JNumber3D.NUM_HUGE; _local12 = -1; for (_local10 in _local7) { _local8 = _local7[_local10].modulo2; if (_local8 < JNumber3D.NUM_TINY){ } else { if (_local9[_local10].depth < _local11){ _local11 = _local9[_local10].depth; _local12 = int(_local10); }; }; }; if (_local12 == -1){ return; }; _local13 = _local7[_local12].clone(); if (JNumber3D.dot(JNumber3D.sub(_local4.currentState.position, _local3.currentState.position), _local13) > 0){ _local13 = JNumber3D.multiply(_local13, -1); }; _local13.normalize(); if (JConfig.boxCollisionsType == "EDGEBASE"){ boxEdgesCollDetect(_arg1, _arg2, _local3, _local4, _local13, _local11, _local12); } else { boxSortCollDetect(_arg1, _arg2, _local3, _local4, _local13, _local11); }; } private function getPolygonContacts(_arg1:Array, _arg2:Array, _arg3:Array, _arg4:Array):void{ var _local5:JNumber3D; var _local6:Number; var _local7:Array; var _local8:String; if (!polygonClip(_arg1, _arg2, _arg4)){ return; }; _local5 = JNumber3D.getNormal(_arg1[0], _arg1[1], _arg1[2]); _local6 = JNumber3D.dot(_arg1[0], _local5); _local7 = []; for (_local8 in _arg4) { getPointFaceContacts(_arg4[_local8], _local5, _local6, _local7, _arg3); }; } private function getPointEdgeContacts(_arg1:JNumber3D, _arg2:JNumber3D, _arg3:JNumber3D, _arg4:Array, _arg5:Array):void{ var _local6:JNumber3D; var _local7:JNumber3D; var _local8:Number; _local6 = JNumber3D.sub(_arg1, _arg2); _local7 = JNumber3D.sub(_arg3, _arg2); _local8 = (JNumber3D.dot(_local6, _local7) / JNumber3D.dot(_local7, _local7)); if (_local8 < 0){ _local8 = 0; } else { if (_local8 > 1){ _local8 = 1; }; }; _arg4.push(_arg1.clone()); _arg5.push(JNumber3D.add(_arg2, JNumber3D.multiply(_local7, _local8))); } private function disjoint(_arg1:Object, _arg2:JNumber3D, _arg3:JBox, _arg4:JBox):Boolean{ var _local5:Object; var _local6:Object; _local5 = _arg3.getSpan(_arg2); _local6 = _arg4.getSpan(_arg2); if ((((_local5.min > ((_local6.max + JConfig.collToll) + JNumber3D.NUM_TINY))) || ((_local6.min > ((_local5.max + JConfig.collToll) + JNumber3D.NUM_TINY))))){ _arg1.flag = true; return (true); }; if ((((_local5.max > _local6.max)) && ((_local6.min > _local5.min)))){ _arg1.depth = Math.min((_local5.max - _local6.min), (_local6.max - _local5.min)); } else { if ((((_local6.max > _local5.max)) && ((_local5.min > _local6.min)))){ _arg1.depth = Math.min((_local6.max - _local5.min), (_local5.max - _local6.min)); } else { _arg1.depth = Math.min(_local5.max, _local6.max); _arg1.depth = (_arg1.depth - Math.max(_local5.min, _local6.min)); }; }; _arg1.flag = false; return (false); } } }//package jiglib.collision
Section 11
//CollDetectBoxPlane (jiglib.collision.CollDetectBoxPlane) package jiglib.collision { import jiglib.math.*; import jiglib.physics.*; import jiglib.geometry.*; import jiglib.cof.*; public class CollDetectBoxPlane extends CollDetectFunctor { public function CollDetectBoxPlane(){ name = "BoxPlane"; type0 = "BOX"; type1 = "PLANE"; } override public function collDetect(_arg1:CollDetectInfo, _arg2:Array):void{ var _local3:RigidBody; var _local4:JBox; var _local5:JPlane; var _local6:Number; var _local7:Array; var _local8:Array; var _local9:Array; var _local10:CollPointInfo; var _local11:JNumber3D; var _local12:JNumber3D; var _local13:Number; var _local14:Number; var _local15:String; var _local16:CollisionInfo; var _local17:MaterialProperties; if (_arg1.body0.type == "PLANE"){ _local3 = _arg1.body0; _arg1.body0 = _arg1.body1; _arg1.body1 = _local3; }; _local4 = (_arg1.body0 as JBox); _local5 = (_arg1.body1 as JPlane); _local6 = _local5.pointPlaneDistance(_local4.currentState.position); if (_local6 > (_local4.boundingSphere + JConfig.collToll)){ return; }; _local7 = _local4.getCornerPoints(_local4.currentState); _local8 = _local4.getCornerPoints(_local4.oldState); _local9 = []; for (_local15 in _local7) { _local11 = _local7[_local15]; _local12 = _local8[_local15]; _local13 = (-1 * _local5.pointPlaneDistance(_local11)); _local14 = (-1 * _local5.pointPlaneDistance(_local12)); if (Math.max(_local13, _local14) > -(JConfig.collToll)){ _local10 = new CollPointInfo(); _local10.r0 = JNumber3D.sub(_local12, _local4.oldState.position); _local10.r1 = JNumber3D.sub(_local12, _local5.oldState.position); _local10.initialPenetration = _local14; _local9.push(_local10); }; }; if (_local9.length > 0){ _local16 = new CollisionInfo(); _local16.objInfo = _arg1; _local16.dirToBody = _local5.normal; _local16.pointInfo = _local9; _local17 = new MaterialProperties(); _local17.restitution = Math.sqrt((_local4.material.restitution * _local5.material.restitution)); _local17.friction = Math.sqrt((_local4.material.friction * _local5.material.friction)); _local16.mat = _local17; _arg2.push(_local16); _arg1.body0.collisions.push(_local16); _arg1.body1.collisions.push(_local16); }; } } }//package jiglib.collision
Section 12
//CollDetectCapsuleBox (jiglib.collision.CollDetectCapsuleBox) package jiglib.collision { import jiglib.math.*; import jiglib.physics.*; import jiglib.geometry.*; import jiglib.cof.*; public class CollDetectCapsuleBox extends CollDetectFunctor { public function CollDetectCapsuleBox(){ name = "CapsuleBox"; type0 = "CAPSULE"; type1 = "BOX"; } override public function collDetect(_arg1:CollDetectInfo, _arg2:Array):void{ var _local3:RigidBody; var _local4:JCapsule; var _local5:JBox; var _local6:Array; var _local7:CollPointInfo; var _local8:JSegment; var _local9:JSegment; var _local10:Number; var _local11:Object; var _local12:Number; var _local13:Object; var _local14:Number; var _local15:Array; var _local16:JNumber3D; var _local17:JNumber3D; var _local18:Number; var _local19:Number; var _local20:JNumber3D; var _local21:CollisionInfo; var _local22:MaterialProperties; if (_arg1.body0.type == "BOX"){ _local3 = _arg1.body0; _arg1.body0 = _arg1.body1; _arg1.body1 = _local3; }; _local4 = (_arg1.body0 as JCapsule); _local5 = (_arg1.body1 as JBox); if (!_local4.hitTestObject3D(_local5)){ return; }; _local6 = []; _local8 = new JSegment(_local4.getBottomPos(_local4.oldState), JNumber3D.multiply(_local4.oldState.orientation.getCols()[1], _local4.length)); _local9 = new JSegment(_local4.getBottomPos(_local4.currentState), JNumber3D.multiply(_local4.currentState.orientation.getCols()[1], _local4.length)); _local10 = _local4.radius; _local11 = new Object(); _local12 = _local8.segmentBoxDistanceSq(_local11, _local5, _local5.oldState); _local13 = new Object(); _local14 = _local9.segmentBoxDistanceSq(_local13, _local5, _local5.currentState); _local15 = _local5.oldState.orientation.getCols(); if (Math.min(_local12, _local14) < Math.pow((_local10 + JConfig.collToll), 2)){ _local16 = _local8.getPoint(Number(_local11.pfLParam)); _local17 = _local5.oldState.position.clone(); _local17 = JNumber3D.add(_local17, JNumber3D.multiply(_local15[0], _local11.pfLParam0)); _local17 = JNumber3D.add(_local17, JNumber3D.multiply(_local15[1], _local11.pfLParam1)); _local17 = JNumber3D.add(_local17, JNumber3D.multiply(_local15[2], _local11.pfLParam2)); _local18 = Math.sqrt(_local12); _local19 = (_local10 - _local18); if (_local18 > JNumber3D.NUM_TINY){ _local20 = JNumber3D.sub(_local16, _local17); _local20.normalize(); } else { if (JNumber3D.sub(_local16, _local5.oldState.position).modulo > JNumber3D.NUM_TINY){ _local20 = JNumber3D.sub(_local16, _local5.oldState.position); _local20.normalize(); } else { _local20 = JNumber3D.UP; JMatrix3D.multiplyVector(JMatrix3D.rotationMatrix(0, 0, 1, (360 * Math.random())), _local20); }; }; _local7 = new CollPointInfo(); _local7.r0 = JNumber3D.sub(_local17, _local4.oldState.position); _local7.r1 = JNumber3D.sub(_local17, _local5.oldState.position); _local7.initialPenetration = _local19; _local6.push(_local7); }; _local8 = new JSegment(_local4.getEndPos(_local4.oldState), JNumber3D.multiply(_local4.oldState.orientation.getCols()[1], _local4.length)); _local9 = new JSegment(_local4.getEndPos(_local4.currentState), JNumber3D.multiply(_local4.currentState.orientation.getCols()[1], _local4.length)); _local11 = new Object(); _local12 = _local8.segmentBoxDistanceSq(_local11, _local5, _local5.oldState); _local13 = new Object(); _local14 = _local9.segmentBoxDistanceSq(_local13, _local5, _local5.currentState); if (Math.min(_local12, _local14) < Math.pow((_local10 + JConfig.collToll), 2)){ _local16 = _local8.getPoint(Number(_local11.pfLParam)); _local17 = _local5.oldState.position.clone(); _local17 = JNumber3D.add(_local17, JNumber3D.multiply(_local15[0], _local11.pfLParam0)); _local17 = JNumber3D.add(_local17, JNumber3D.multiply(_local15[1], _local11.pfLParam1)); _local17 = JNumber3D.add(_local17, JNumber3D.multiply(_local15[2], _local11.pfLParam2)); _local18 = Math.sqrt(_local12); _local19 = (_local10 - _local18); if (_local18 > JNumber3D.NUM_TINY){ _local20 = JNumber3D.sub(_local16, _local17); _local20.normalize(); } else { if (JNumber3D.sub(_local16, _local5.oldState.position).modulo > JNumber3D.NUM_TINY){ _local20 = JNumber3D.sub(_local16, _local5.oldState.position); _local20.normalize(); } else { _local20 = JNumber3D.UP; JMatrix3D.multiplyVector(JMatrix3D.rotationMatrix(0, 0, 1, (360 * Math.random())), _local20); }; }; _local7 = new CollPointInfo(); _local7.r0 = JNumber3D.sub(_local17, _local4.oldState.position); _local7.r1 = JNumber3D.sub(_local17, _local5.oldState.position); _local7.initialPenetration = _local19; _local6.push(_local7); }; if (_local6.length > 0){ _local21 = new CollisionInfo(); _local21.objInfo = _arg1; _local21.dirToBody = _local20; _local21.pointInfo = _local6; _local22 = new MaterialProperties(); _local22.restitution = Math.sqrt((_local4.material.restitution * _local5.material.restitution)); _local22.friction = Math.sqrt((_local4.material.friction * _local5.material.friction)); _local21.mat = _local22; _arg2.push(_local21); _arg1.body0.collisions.push(_local21); _arg1.body1.collisions.push(_local21); }; } } }//package jiglib.collision
Section 13
//CollDetectCapsuleCapsule (jiglib.collision.CollDetectCapsuleCapsule) package jiglib.collision { import jiglib.math.*; import jiglib.physics.*; import jiglib.geometry.*; import jiglib.cof.*; public class CollDetectCapsuleCapsule extends CollDetectFunctor { public function CollDetectCapsuleCapsule(){ name = "CapsuleCapsule"; type0 = "CAPSULE"; type1 = "CAPSULE"; } override public function collDetect(_arg1:CollDetectInfo, _arg2:Array):void{ var _local3:JCapsule; var _local4:JCapsule; var _local5:Array; var _local6:CollPointInfo; var _local7:JSegment; var _local8:JSegment; var _local9:JSegment; var _local10:JSegment; var _local11:Number; var _local12:Object; var _local13:Number; var _local14:Object; var _local15:Number; var _local16:JNumber3D; var _local17:JNumber3D; var _local18:JNumber3D; var _local19:Number; var _local20:Number; var _local21:JNumber3D; var _local22:CollisionInfo; var _local23:MaterialProperties; _local3 = (_arg1.body0 as JCapsule); _local4 = (_arg1.body1 as JCapsule); if (!_local3.hitTestObject3D(_local4)){ return; }; _local5 = []; _local7 = new JSegment(_local3.getBottomPos(_local3.oldState), JNumber3D.multiply(_local3.oldState.orientation.getCols()[1], _local3.length)); _local8 = new JSegment(_local3.getBottomPos(_local3.currentState), JNumber3D.multiply(_local3.currentState.orientation.getCols()[1], _local3.length)); _local9 = new JSegment(_local4.getBottomPos(_local4.oldState), JNumber3D.multiply(_local4.oldState.orientation.getCols()[1], _local4.length)); _local10 = new JSegment(_local4.getBottomPos(_local4.currentState), JNumber3D.multiply(_local4.currentState.orientation.getCols()[1], _local4.length)); _local11 = (_local3.radius + _local4.radius); _local12 = new Object(); _local13 = _local7.segmentSegmentDistanceSq(_local12, _local9); _local14 = new Object(); _local15 = _local8.segmentSegmentDistanceSq(_local12, _local10); if (Math.min(_local13, _local15) < Math.pow((_local11 + JConfig.collToll), 2)){ _local16 = _local7.getPoint(_local12.t0); _local17 = _local9.getPoint(_local12.t1); _local18 = JNumber3D.sub(_local16, _local17); _local19 = Math.sqrt(_local13); _local20 = (_local11 - _local19); if (_local19 > JNumber3D.NUM_TINY){ _local18 = JNumber3D.divide(_local18, _local19); } else { _local18 = JNumber3D.UP; JMatrix3D.multiplyVector(JMatrix3D.rotationMatrix(0, 0, 1, (360 * Math.random())), _local18); }; _local21 = JNumber3D.add(_local17, JNumber3D.multiply(_local18, (_local4.radius - (0.5 * _local20)))); _local6 = new CollPointInfo(); _local6.r0 = JNumber3D.sub(_local21, _local3.oldState.position); _local6.r1 = JNumber3D.sub(_local21, _local4.oldState.position); _local6.initialPenetration = _local20; _local5.push(_local6); }; _local7 = new JSegment(_local3.getEndPos(_local3.oldState), JNumber3D.multiply(_local3.oldState.orientation.getCols()[1], _local3.length)); _local8 = new JSegment(_local3.getEndPos(_local3.currentState), JNumber3D.multiply(_local3.currentState.orientation.getCols()[1], _local3.length)); _local9 = new JSegment(_local4.getEndPos(_local4.oldState), JNumber3D.multiply(_local4.oldState.orientation.getCols()[1], _local4.length)); _local10 = new JSegment(_local4.getEndPos(_local4.currentState), JNumber3D.multiply(_local4.currentState.orientation.getCols()[1], _local4.length)); _local12 = new Object(); _local13 = _local7.segmentSegmentDistanceSq(_local12, _local9); _local14 = new Object(); _local15 = _local8.segmentSegmentDistanceSq(_local12, _local10); if (Math.min(_local13, _local15) < Math.pow((_local11 + JConfig.collToll), 2)){ _local16 = _local7.getPoint(_local12.t0); _local17 = _local9.getPoint(_local12.t1); _local18 = JNumber3D.sub(_local16, _local17); _local19 = Math.sqrt(_local13); _local20 = (_local11 - _local19); if (_local19 > JNumber3D.NUM_TINY){ _local18 = JNumber3D.divide(_local18, _local19); } else { _local18 = JNumber3D.UP; JMatrix3D.multiplyVector(JMatrix3D.rotationMatrix(0, 0, 1, (360 * Math.random())), _local18); }; _local21 = JNumber3D.add(_local17, JNumber3D.multiply(_local18, (_local4.radius - (0.5 * _local20)))); _local6 = new CollPointInfo(); _local6.r0 = JNumber3D.sub(_local21, _local3.oldState.position); _local6.r1 = JNumber3D.sub(_local21, _local4.oldState.position); _local6.initialPenetration = _local20; _local5.push(_local6); }; if (_local5.length > 0){ _local22 = new CollisionInfo(); _local22.objInfo = _arg1; _local22.dirToBody = _local18; _local22.pointInfo = _local5; _local23 = new MaterialProperties(); _local23.restitution = Math.sqrt((_local3.material.restitution * _local4.material.restitution)); _local23.friction = Math.sqrt((_local3.material.friction * _local4.material.friction)); _local22.mat = _local23; _arg2.push(_local22); _arg1.body0.collisions.push(_local22); _arg1.body1.collisions.push(_local22); }; } } }//package jiglib.collision
Section 14
//CollDetectCapsulePlane (jiglib.collision.CollDetectCapsulePlane) package jiglib.collision { import jiglib.math.*; import jiglib.physics.*; import jiglib.geometry.*; import jiglib.cof.*; public class CollDetectCapsulePlane extends CollDetectFunctor { public function CollDetectCapsulePlane(){ name = "CapsulePlane"; type0 = "CAPSULE"; type1 = "PLANE"; } override public function collDetect(_arg1:CollDetectInfo, _arg2:Array):void{ var _local3:RigidBody; var _local4:JCapsule; var _local5:JPlane; var _local6:Array; var _local7:CollPointInfo; var _local8:JNumber3D; var _local9:Number; var _local10:JNumber3D; var _local11:Number; var _local12:Number; var _local13:JNumber3D; var _local14:CollisionInfo; var _local15:MaterialProperties; if (_arg1.body0.type == "PLANE"){ _local3 = _arg1.body0; _arg1.body0 = _arg1.body1; _arg1.body1 = _local3; }; _local4 = (_arg1.body0 as JCapsule); _local5 = (_arg1.body1 as JPlane); _local6 = []; _local8 = _local4.getBottomPos(_local4.oldState); _local9 = _local5.pointPlaneDistance(_local8); _local10 = _local4.getBottomPos(_local4.currentState); _local11 = _local5.pointPlaneDistance(_local10); if (Math.min(_local9, _local11) < (_local4.radius + JConfig.collToll)){ _local12 = (_local4.radius - _local9); _local13 = JNumber3D.sub(_local8, JNumber3D.multiply(_local5.normal, _local4.radius)); _local7 = new CollPointInfo(); _local7.r0 = JNumber3D.sub(_local13, _local4.oldState.position); _local7.r1 = JNumber3D.sub(_local13, _local5.oldState.position); _local7.initialPenetration = _local12; _local6.push(_local7); }; _local8 = _local4.getEndPos(_local4.oldState); _local10 = _local4.getEndPos(_local4.currentState); _local9 = _local5.pointPlaneDistance(_local8); _local11 = _local5.pointPlaneDistance(_local10); if (Math.min(_local9, _local11) < (_local4.radius + JConfig.collToll)){ _local12 = (_local4.radius - _local9); _local13 = JNumber3D.sub(_local8, JNumber3D.multiply(_local5.normal, _local4.radius)); _local7 = new CollPointInfo(); _local7.r0 = JNumber3D.sub(_local13, _local4.oldState.position); _local7.r1 = JNumber3D.sub(_local13, _local5.oldState.position); _local7.initialPenetration = _local12; _local6.push(_local7); }; if (_local6.length > 0){ _local14 = new CollisionInfo(); _local14.objInfo = _arg1; _local14.dirToBody = _local5.normal; _local14.pointInfo = _local6; _local15 = new MaterialProperties(); _local15.restitution = Math.sqrt((_local4.material.restitution * _local5.material.restitution)); _local15.friction = Math.sqrt((_local4.material.friction * _local5.material.friction)); _local14.mat = _local15; _arg2.push(_local14); _arg1.body0.collisions.push(_local14); _arg1.body1.collisions.push(_local14); }; } } }//package jiglib.collision
Section 15
//CollDetectFunctor (jiglib.collision.CollDetectFunctor) package jiglib.collision { public class CollDetectFunctor { public var type0:String; public var name:String; public var type1:String; public function collDetect(_arg1:CollDetectInfo, _arg2:Array):void{ } } }//package jiglib.collision
Section 16
//CollDetectInfo (jiglib.collision.CollDetectInfo) package jiglib.collision { import jiglib.physics.*; public class CollDetectInfo { public var body0:RigidBody; public var body1:RigidBody; } }//package jiglib.collision
Section 17
//CollDetectSphereBox (jiglib.collision.CollDetectSphereBox) package jiglib.collision { import jiglib.math.*; import jiglib.physics.*; import jiglib.geometry.*; import jiglib.cof.*; public class CollDetectSphereBox extends CollDetectFunctor { public function CollDetectSphereBox(){ name = "SphereBox"; type0 = "SPHERE"; type1 = "BOX"; } override public function collDetect(_arg1:CollDetectInfo, _arg2:Array):void{ var _local3:RigidBody; var _local4:JSphere; var _local5:JBox; var _local6:JNumber3D; var _local7:JNumber3D; var _local8:Object; var _local9:Object; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:JNumber3D; var _local15:Array; var _local16:CollPointInfo; var _local17:CollisionInfo; var _local18:MaterialProperties; if (_arg1.body0.type == "BOX"){ _local3 = _arg1.body0; _arg1.body0 = _arg1.body1; _arg1.body1 = _local3; }; _local4 = (_arg1.body0 as JSphere); _local5 = (_arg1.body1 as JBox); if (!_local4.hitTestObject3D(_local5)){ return; }; _local6 = _local4.oldState.position; _local7 = _local5.oldState.position; _local8 = new Object(); _local9 = new Object(); _local10 = _local5.getDistanceToPoint(_local5.oldState, _local8, _local4.oldState.position); _local11 = _local5.getDistanceToPoint(_local5.currentState, _local9, _local4.currentState.position); _local12 = (_local4.radius - _local10); _local13 = (_local4.radius - _local11); if (Math.max(_local12, _local13) > -(JConfig.collToll)){ _local15 = []; if (_local10 < -(JNumber3D.NUM_TINY)){ _local14 = JNumber3D.sub(JNumber3D.sub(_local8.pos, _local4.oldState.position), _local8.pos); _local14.normalize(); } else { if (_local10 > JNumber3D.NUM_TINY){ _local14 = JNumber3D.sub(_local4.oldState.position, _local8.pos); _local14.normalize(); } else { _local14 = JNumber3D.sub(_local4.oldState.position, _local5.oldState.position); _local14.normalize(); }; }; _local16 = new CollPointInfo(); _local16.r0 = JNumber3D.sub(_local8.pos, _local4.oldState.position); _local16.r1 = JNumber3D.sub(_local8.pos, _local5.oldState.position); _local16.initialPenetration = _local12; _local15.push(_local16); _local17 = new CollisionInfo(); _local17.objInfo = _arg1; _local17.dirToBody = _local14; _local17.pointInfo = _local15; _local18 = new MaterialProperties(); _local18.restitution = Math.sqrt((_local4.material.restitution * _local5.material.restitution)); _local18.friction = Math.sqrt((_local4.material.friction * _local5.material.friction)); _local17.mat = _local18; _arg2.push(_local17); _arg1.body0.collisions.push(_local17); _arg1.body1.collisions.push(_local17); }; } } }//package jiglib.collision
Section 18
//CollDetectSphereCapsule (jiglib.collision.CollDetectSphereCapsule) package jiglib.collision { import jiglib.math.*; import jiglib.physics.*; import jiglib.geometry.*; import jiglib.cof.*; public class CollDetectSphereCapsule extends CollDetectFunctor { public function CollDetectSphereCapsule(){ name = "SphereCapsule"; type0 = "SPHERE"; type1 = "CAPSULE"; } override public function collDetect(_arg1:CollDetectInfo, _arg2:Array):void{ var _local3:RigidBody; var _local4:JSphere; var _local5:JCapsule; var _local6:JSegment; var _local7:JSegment; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Object; var _local12:Number; var _local13:JNumber3D; var _local14:JNumber3D; var _local15:Number; var _local16:Number; var _local17:JNumber3D; var _local18:Array; var _local19:CollPointInfo; var _local20:CollisionInfo; var _local21:MaterialProperties; if (_arg1.body0.type == "CAPSULE"){ _local3 = _arg1.body0; _arg1.body0 = _arg1.body1; _arg1.body1 = _local3; }; _local4 = (_arg1.body0 as JSphere); _local5 = (_arg1.body1 as JCapsule); if (!_local4.hitTestObject3D(_local5)){ return; }; _local6 = new JSegment(_local5.getBottomPos(_local5.oldState), JNumber3D.multiply(_local5.oldState.orientation.getCols()[1], _local5.length)); _local7 = new JSegment(_local5.getBottomPos(_local5.currentState), JNumber3D.multiply(_local5.currentState.orientation.getCols()[1], _local5.length)); _local8 = (_local4.radius + _local5.radius); _local9 = new Object(); _local10 = _local6.pointSegmentDistanceSq(_local9, _local4.oldState.position); _local11 = new Object(); _local12 = _local7.pointSegmentDistanceSq(_local11, _local4.currentState.position); if (Math.min(_local10, _local12) < Math.pow((_local8 + JConfig.collToll), 2)){ _local13 = _local6.getPoint(_local9.t); _local14 = JNumber3D.sub(_local4.oldState.position, _local13); _local15 = Math.sqrt(_local10); _local16 = (_local8 - _local15); if (_local15 > JNumber3D.NUM_TINY){ _local14 = JNumber3D.divide(_local14, _local15); } else { _local14 = JNumber3D.UP; JMatrix3D.multiplyVector(JMatrix3D.rotationMatrix(0, 0, 1, (360 * Math.random())), _local14); }; _local17 = JNumber3D.add(_local13, JNumber3D.multiply(_local14, (_local5.radius - (0.5 * _local16)))); _local18 = []; _local19 = new CollPointInfo(); _local19.r0 = JNumber3D.sub(_local17, _local4.oldState.position); _local19.r1 = JNumber3D.sub(_local17, _local5.oldState.position); _local19.initialPenetration = _local16; _local18.push(_local19); _local20 = new CollisionInfo(); _local20.objInfo = _arg1; _local20.dirToBody = _local14; _local20.pointInfo = _local18; _local21 = new MaterialProperties(); _local21.restitution = Math.sqrt((_local4.material.restitution * _local5.material.restitution)); _local21.friction = Math.sqrt((_local4.material.friction * _local5.material.friction)); _local20.mat = _local21; _arg2.push(_local20); _arg1.body0.collisions.push(_local20); _arg1.body1.collisions.push(_local20); }; } } }//package jiglib.collision
Section 19
//CollDetectSpherePlane (jiglib.collision.CollDetectSpherePlane) package jiglib.collision { import jiglib.math.*; import jiglib.physics.*; import jiglib.geometry.*; import jiglib.cof.*; public class CollDetectSpherePlane extends CollDetectFunctor { public function CollDetectSpherePlane(){ name = "SpherePlane"; type0 = "SPHERE"; type1 = "PLANE"; } override public function collDetect(_arg1:CollDetectInfo, _arg2:Array):void{ var _local3:RigidBody; var _local4:JSphere; var _local5:JPlane; var _local6:Number; var _local7:Number; var _local8:Array; var _local9:CollPointInfo; var _local10:Number; var _local11:JNumber3D; var _local12:CollisionInfo; var _local13:MaterialProperties; if (_arg1.body0.type == "PLANE"){ _local3 = _arg1.body0; _arg1.body0 = _arg1.body1; _arg1.body1 = _local3; }; _local4 = (_arg1.body0 as JSphere); _local5 = (_arg1.body1 as JPlane); _local6 = _local5.pointPlaneDistance(_local4.oldState.position); _local7 = _local5.pointPlaneDistance(_local4.currentState.position); if (Math.min(_local7, _local6) > (_local4.boundingSphere + JConfig.collToll)){ return; }; _local8 = []; _local10 = (_local4.radius - _local6); _local11 = JNumber3D.sub(_local4.oldState.position, JNumber3D.multiply(_local5.normal, _local4.radius)); _local9 = new CollPointInfo(); _local9.r0 = JNumber3D.sub(_local11, _local4.oldState.position); _local9.r1 = JNumber3D.sub(_local11, _local5.oldState.position); _local9.initialPenetration = _local10; _local8.push(_local9); _local12 = new CollisionInfo(); _local12.objInfo = _arg1; _local12.dirToBody = _local5.normal; _local12.pointInfo = _local8; _local13 = new MaterialProperties(); _local13.restitution = Math.sqrt((_local4.material.restitution * _local5.material.restitution)); _local13.friction = Math.sqrt((_local4.material.friction * _local5.material.friction)); _local12.mat = _local13; _arg2.push(_local12); _arg1.body0.collisions.push(_local12); _arg1.body1.collisions.push(_local12); } } }//package jiglib.collision
Section 20
//CollDetectSphereSphere (jiglib.collision.CollDetectSphereSphere) package jiglib.collision { import jiglib.math.*; import jiglib.physics.*; import jiglib.geometry.*; import jiglib.cof.*; public class CollDetectSphereSphere extends CollDetectFunctor { public function CollDetectSphereSphere(){ name = "SphereSphere"; type0 = "SPHERE"; type1 = "SPHERE"; } override public function collDetect(_arg1:CollDetectInfo, _arg2:Array):void{ var _local3:JSphere; var _local4:JSphere; var _local5:JNumber3D; var _local6:JNumber3D; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:JNumber3D; var _local13:Array; var _local14:CollPointInfo; var _local15:CollisionInfo; var _local16:MaterialProperties; _local3 = (_arg1.body0 as JSphere); _local4 = (_arg1.body1 as JSphere); _local5 = JNumber3D.sub(_local3.oldState.position, _local4.oldState.position); _local6 = JNumber3D.sub(_local3.currentState.position, _local4.currentState.position); _local7 = _local5.modulo2; _local8 = _local6.modulo2; _local9 = (_local3.radius + _local4.radius); if (Math.min(_local7, _local8) < Math.pow((_local9 + JConfig.collToll), 2)){ _local10 = Math.sqrt(_local7); _local11 = (_local9 - _local10); if (_local10 > JNumber3D.NUM_TINY){ _local5 = JNumber3D.divide(_local5, _local10); } else { _local5 = JNumber3D.UP; JMatrix3D.multiplyVector(JMatrix3D.rotationMatrix(0, 0, 1, (360 * Math.random())), _local5); }; _local12 = JNumber3D.add(_local4.oldState.position, JNumber3D.multiply(_local5, (_local4.radius - (0.5 * _local11)))); _local13 = []; _local14 = new CollPointInfo(); _local14.r0 = JNumber3D.sub(_local12, _local3.oldState.position); _local14.r1 = JNumber3D.sub(_local12, _local4.oldState.position); _local14.initialPenetration = _local11; _local13.push(_local14); _local15 = new CollisionInfo(); _local15.objInfo = _arg1; _local15.dirToBody = _local5; _local15.pointInfo = _local13; _local16 = new MaterialProperties(); _local16.restitution = Math.sqrt((_local3.material.restitution * _local4.material.restitution)); _local16.friction = Math.sqrt((_local3.material.friction * _local4.material.friction)); _local15.mat = _local16; _arg2.push(_local15); _arg1.body0.collisions.push(_local15); _arg1.body1.collisions.push(_local15); }; } } }//package jiglib.collision
Section 21
//CollisionInfo (jiglib.collision.CollisionInfo) package jiglib.collision { import jiglib.math.*; import jiglib.physics.*; public class CollisionInfo { public var mat:MaterialProperties; public var objInfo:CollDetectInfo; public var dirToBody:JNumber3D; public var satisfied:Boolean; public var pointInfo:Array; public function CollisionInfo(){ mat = new MaterialProperties(); super(); } } }//package jiglib.collision
Section 22
//CollisionSystem (jiglib.collision.CollisionSystem) package jiglib.collision { import jiglib.math.*; import jiglib.physics.*; import jiglib.geometry.*; public class CollisionSystem { private var detectionFunctors:Array; private var collBody:Array; public function CollisionSystem(){ collBody = new Array(); detectionFunctors = new Array(); detectionFunctors["BOX"] = new Array(); detectionFunctors["BOX"]["BOX"] = new CollDetectBoxBox(); detectionFunctors["BOX"]["SPHERE"] = new CollDetectSphereBox(); detectionFunctors["BOX"]["CAPSULE"] = new CollDetectCapsuleBox(); detectionFunctors["BOX"]["PLANE"] = new CollDetectBoxPlane(); detectionFunctors["SPHERE"] = new Array(); detectionFunctors["SPHERE"]["BOX"] = new CollDetectSphereBox(); detectionFunctors["SPHERE"]["SPHERE"] = new CollDetectSphereSphere(); detectionFunctors["SPHERE"]["CAPSULE"] = new CollDetectSphereCapsule(); detectionFunctors["SPHERE"]["PLANE"] = new CollDetectSpherePlane(); detectionFunctors["PLANE"] = new Array(); detectionFunctors["PLANE"]["BOX"] = new CollDetectBoxPlane(); detectionFunctors["PLANE"]["SPHERE"] = new CollDetectSpherePlane(); detectionFunctors["PLANE"]["CAPSULE"] = new CollDetectCapsulePlane(); detectionFunctors["CAPSULE"] = new Array(); detectionFunctors["CAPSULE"]["CAPSULE"] = new CollDetectCapsuleCapsule(); detectionFunctors["CAPSULE"]["BOX"] = new CollDetectCapsuleBox(); detectionFunctors["CAPSULE"]["SPHERE"] = new CollDetectSphereCapsule(); detectionFunctors["CAPSULE"]["PLANE"] = new CollDetectCapsulePlane(); } public function detectCollisions(_arg1:RigidBody, _arg2:Array):void{ var _local3:CollDetectInfo; var _local4:CollDetectFunctor; var _local5:String; if (!_arg1.isActive()){ return; }; for (_local5 in collBody) { if (((((!((_arg1 == collBody[_local5]))) && (checkCollidables(_arg1, collBody[_local5])))) && (!((detectionFunctors[_arg1.type][collBody[_local5].type] == undefined))))){ _local3 = new CollDetectInfo(); _local3.body0 = _arg1; _local3.body1 = collBody[_local5]; _local4 = detectionFunctors[_local3.body0.type][_local3.body1.type]; _local4.collDetect(_local3, _arg2); }; }; } public function segmentIntersect(_arg1:Object, _arg2:JSegment, _arg3:RigidBody):Boolean{ var _local4:Object; var _local5:String; _arg1.fracOut = JNumber3D.NUM_HUGE; _arg1.posOut = new JNumber3D(); _arg1.normalOut = new JNumber3D(); _local4 = new Object(); for (_local5 in collBody) { if (((!((collBody[_local5] == _arg3))) && (segmentBounding(_arg2, collBody[_local5])))){ if (collBody[_local5].segmentIntersect(_local4, _arg2, collBody[_local5].currentState)){ if (_local4.fracOut < _arg1.fracOut){ _arg1.posOut = _local4.posOut; _arg1.normalOut = _local4.normalOut; _arg1.fracOut = _local4.fracOut; _arg1.bodyOut = collBody[_local5]; }; }; }; }; if (_arg1.fracOut > 1){ return (false); }; if (_arg1.fracOut < 0){ _arg1.fracOut = 0; } else { if (_arg1.fracOut > 1){ _arg1.fracOut = 1; }; }; return (true); } public function removeCollisionBody(_arg1:RigidBody):void{ if (findBody(_arg1)){ collBody.splice(collBody.indexOf(_arg1), 1); }; } private function checkCollidables(_arg1:RigidBody, _arg2:RigidBody):Boolean{ var _local3:String; if ((((_arg1.nonCollidables.length == 0)) && ((_arg2.nonCollidables.length == 0)))){ return (true); }; for (_local3 in _arg1.nonCollidables) { if (_arg2 == _arg1.nonCollidables[_local3]){ return (false); }; }; for (_local3 in _arg2.nonCollidables) { if (_arg1 == _arg2.nonCollidables[_local3]){ return (false); }; }; return (true); } public function addCollisionBody(_arg1:RigidBody):void{ if (!findBody(_arg1)){ collBody.push(_arg1); }; } public function segmentBounding(_arg1:JSegment, _arg2:RigidBody):Boolean{ var _local3:JNumber3D; var _local4:Number; var _local5:Number; var _local6:Number; _local3 = _arg1.getPoint(0.5); _local4 = (_arg1.delta.modulo / 2); if (_arg2.type != "PLANE"){ _local5 = JNumber3D.sub(_local3, _arg2.currentState.position).modulo; _local6 = (_local4 + _arg2.boundingSphere); if (_local5 <= _local6){ return (true); }; return (false); //unresolved jump }; return (true); } private function findBody(_arg1:RigidBody):Boolean{ var _local2:String; for (_local2 in collBody) { if (_arg1 == collBody[_local2]){ return (true); }; }; return (false); } public function removeAllCollisionBodys():void{ collBody = []; } public function detectAllCollisions(_arg1:Array, _arg2:Array):void{ var _local3:CollDetectInfo; var _local4:CollDetectFunctor; var _local5:String; var _local6:String; for (_local5 in _arg1) { for (_local6 in collBody) { if (_arg1[_local5] == collBody[_local6]){ } else { if (((collBody[_local6].isActive()) && ((_arg1[_local5].id > collBody[_local6].id)))){ } else { if (((checkCollidables(_arg1[_local5], collBody[_local6])) && (!((detectionFunctors[_arg1[_local5].type][collBody[_local6].type] == undefined))))){ _local3 = new CollDetectInfo(); _local3.body0 = _arg1[_local5]; _local3.body1 = collBody[_local6]; _local4 = detectionFunctors[_local3.body0.type][_local3.body1.type]; _local4.collDetect(_local3, _arg2); }; }; }; }; }; } } }//package jiglib.collision
Section 23
//CollPointInfo (jiglib.collision.CollPointInfo) package jiglib.collision { import jiglib.math.*; public class CollPointInfo { public var minSeparationVel:Number;// = 0 public var denominator:Number;// = 0 public var position:JNumber3D; public var r0:JNumber3D; public var accumulatedNormalImpulseAux:Number;// = 0 public var accumulatedNormalImpulse:Number;// = 0 public var initialPenetration:Number; public var accumulatedFrictionImpulse:JNumber3D; public var r1:JNumber3D; public function CollPointInfo(){ minSeparationVel = 0; denominator = 0; accumulatedNormalImpulse = 0; accumulatedNormalImpulseAux = 0; accumulatedFrictionImpulse = new JNumber3D(); super(); } } }//package jiglib.collision
Section 24
//JBox (jiglib.geometry.JBox) package jiglib.geometry { import jiglib.plugin.*; import jiglib.math.*; import jiglib.physics.*; public class JBox extends RigidBody { private var _points:Array; private var _sideLengths:JNumber3D; private var _face:Array; private var _edges:Array; public function JBox(_arg1:ISkin3D, _arg2:Number, _arg3:Number, _arg4:Number){ _edges = [{ind0:0, ind1:1}, {ind0:3, ind1:1}, {ind0:2, ind1:3}, {ind0:2, ind1:0}, {ind0:4, ind1:5}, {ind0:5, ind1:7}, {ind0:6, ind1:7}, {ind0:4, ind1:6}, {ind0:7, ind1:1}, {ind0:5, ind1:3}, {ind0:4, ind1:2}, {ind0:6, ind1:0}]; _face = [[6, 7, 1, 0], [5, 4, 2, 3], [3, 1, 7, 5], [4, 6, 0, 2], [1, 3, 2, 0], [7, 6, 4, 5]]; super(_arg1); _type = "BOX"; _sideLengths = new JNumber3D(_arg2, _arg4, _arg3); _boundingSphere = (0.5 * _sideLengths.modulo); initPoint(); mass = 1; } public function getVolume():Number{ return (((_sideLengths.x * _sideLengths.y) * _sideLengths.z)); } public function getCornerPoints(_arg1:PhysicsState):Array{ var _local2:JNumber3D; var _local3:Array; var _local4:JMatrix3D; var _local5:String; _local3 = []; _local4 = JMatrix3D.multiply(JMatrix3D.translationMatrix(_arg1.position.x, _arg1.position.y, _arg1.position.z), _arg1.orientation); for (_local5 in _points) { _local2 = new JNumber3D(_points[_local5].x, _points[_local5].y, _points[_local5].z); JMatrix3D.multiplyVector(_local4, _local2); _local3.push(_local2); }; return (_local3); } override public function segmentIntersect(_arg1:Object, _arg2:JSegment, _arg3:PhysicsState):Boolean{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:JNumber3D; var _local11:JNumber3D; var _local12:JNumber3D; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; _arg1.fracOut = 0; _arg1.posOut = new JNumber3D(); _arg1.normalOut = new JNumber3D(); _local4 = JNumber3D.NUM_HUGE; _local5 = -(JNumber3D.NUM_HUGE); _local6 = JNumber3D.NUM_HUGE; _local7 = 0; _local8 = 0; _local9 = 0; _local10 = JNumber3D.sub(_arg3.position, _arg2.origin); _local11 = JNumber3D.multiply(_sideLengths, 0.5); _local9 = 0; while (_local9 < 3) { _local13 = JNumber3D.dot(_arg3.orientation.getCols()[_local9], _local10); _local14 = JNumber3D.dot(_arg3.orientation.getCols()[_local9], _arg2.delta); if (Math.abs(_local14) > JNumber3D.NUM_TINY){ _local16 = ((_local13 + _local11.toArray()[_local9]) / _local14); _local17 = ((_local13 - _local11.toArray()[_local9]) / _local14); if (_local16 > _local17){ _local15 = _local16; _local16 = _local17; _local17 = _local15; }; if (_local16 > _local5){ _local5 = _local16; _local7 = _local9; }; if (_local17 < _local6){ _local6 = _local17; _local8 = _local9; }; if (_local5 > _local6){ return (false); }; if (_local6 < 0){ return (false); }; } else { if (((((-(_local13) - _local11.toArray()[_local9]) > 0)) || (((-(_local13) + _local11.toArray()[_local9]) < 0)))){ return (false); }; }; _local9++; }; if (_local5 > 0){ _local9 = _local7; _local4 = _local5; } else { _local9 = _local8; _local4 = _local6; }; if (_local4 < 0){ _local4 = 0; }; if (_local4 > 1){ _local4 = 1; }; if (_local4 > (1 - JNumber3D.NUM_TINY)){ return (false); }; _arg1.fracOut = _local4; _arg1.posOut = _arg2.getPoint(_local4); if (JNumber3D.dot(_arg3.orientation.getCols()[_local9], _arg2.delta) < 0){ _arg1.normalOut = JNumber3D.multiply(_arg3.orientation.getCols()[_local9], -1); } else { _arg1.normalOut = _arg3.orientation.getCols()[_local9]; }; _arg1.normalOut.normalize(); return (true); } public function getSqDistanceToPoint(_arg1:PhysicsState, _arg2:Object, _arg3:JNumber3D):Number{ var _local4:Number; var _local5:Number; var _local6:JNumber3D; _arg2.pos = JNumber3D.sub(_arg3, _arg1.position); JMatrix3D.multiplyVector(JMatrix3D.transpose(_arg1.orientation), _arg2.pos); _local4 = 0; _local5 = 0; _local6 = getHalfSideLengths(); if (_arg2.pos.x < -(_local6.x)){ _local4 = (_arg2.pos.x + _local6.x); _local5 = (_local5 + (_local4 * _local4)); _arg2.pos.x = -(_local6.x); } else { if (_arg2.pos.x > _local6.x){ _local4 = (_arg2.pos.x - _local6.x); _local5 = (_local5 + (_local4 * _local4)); _arg2.pos.x = _local6.x; }; }; if (_arg2.pos.y < -(_local6.y)){ _local4 = (_arg2.pos.y + _local6.y); _local5 = (_local5 + (_local4 * _local4)); _arg2.pos.y = -(_local6.y); } else { if (_arg2.pos.y > _local6.y){ _local4 = (_arg2.pos.y - _local6.y); _local5 = (_local5 + (_local4 * _local4)); _arg2.pos.y = _local6.y; }; }; if (_arg2.pos.z < -(_local6.z)){ _local4 = (_arg2.pos.z + _local6.z); _local5 = (_local5 + (_local4 * _local4)); _arg2.pos.z = -(_local6.z); } else { if (_arg2.pos.z > _local6.z){ _local4 = (_arg2.pos.z - _local6.z); _local5 = (_local5 + (_local4 * _local4)); _arg2.pos.z = _local6.z; }; }; JMatrix3D.multiplyVector(_arg1.orientation, _arg2.pos); _arg2.pos = JNumber3D.add(_arg1.position, _arg2.pos); return (_local5); } public function get edges():Array{ return (_edges); } private function initPoint():void{ var _local1:JNumber3D; _local1 = getHalfSideLengths(); _points = []; _points[0] = new JNumber3D(_local1.x, -(_local1.y), _local1.z); _points[1] = new JNumber3D(_local1.x, _local1.y, _local1.z); _points[2] = new JNumber3D(-(_local1.x), -(_local1.y), _local1.z); _points[3] = new JNumber3D(-(_local1.x), _local1.y, _local1.z); _points[4] = new JNumber3D(-(_local1.x), -(_local1.y), -(_local1.z)); _points[5] = new JNumber3D(-(_local1.x), _local1.y, -(_local1.z)); _points[6] = new JNumber3D(_local1.x, -(_local1.y), -(_local1.z)); _points[7] = new JNumber3D(_local1.x, _local1.y, -(_local1.z)); } public function pointIntersect(_arg1:JNumber3D):Boolean{ var _local2:JNumber3D; var _local3:JNumber3D; var _local4:JNumber3D; var _local5:int; _local2 = JNumber3D.sub(_arg1, currentState.position); _local3 = JNumber3D.multiply(_sideLengths, 0.5); while (_local5 < 3) { _local4 = currentState.orientation.getCols()[_local5].clone(); _local4.normalize(); if (Math.abs(JNumber3D.dot(_local4, _local2)) > (_local3.toArray()[_local5] + JNumber3D.NUM_TINY)){ return (false); }; _local5++; }; return (true); } public function getHalfSideLengths():JNumber3D{ return (JNumber3D.multiply(_sideLengths, 0.5)); } public function getSurfaceArea():Number{ return ((2 * (((_sideLengths.x * _sideLengths.y) + (_sideLengths.x * _sideLengths.z)) + (_sideLengths.y * _sideLengths.z)))); } public function getSupportVertices(_arg1:JNumber3D):Array{ var _local2:Array; var _local3:Array; var _local4:JNumber3D; var _local5:Array; var _local6:uint; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; _local2 = []; _local3 = new Array(3); _local5 = currentState.orientation.getCols(); _local5[0].normalize(); _local5[1].normalize(); _local5[2].normalize(); _local6 = 0; while (_local6 < 3) { _local3[_local6] = JNumber3D.dot(_arg1, _local5[_local6]); if (Math.abs(_local3[_local6]) > (1 - 0.001)){ _local7 = ((_local3[_local6])<0) ? (_local6 * 2) : ((_local6 * 2) + 1); _local8 = 0; while (_local8 < 4) { _local4 = _points[_face[_local7][_local8]]; _local2[_local8] = currentState.position.clone(); _local2[_local8] = JNumber3D.add(_local2[_local8], JNumber3D.multiply(_local5[0], _local4.x)); _local2[_local8] = JNumber3D.add(_local2[_local8], JNumber3D.multiply(_local5[1], _local4.y)); _local2[_local8] = JNumber3D.add(_local2[_local8], JNumber3D.multiply(_local5[2], _local4.z)); _local8++; }; return (_local2); }; _local6++; }; _local6 = 0; while (_local6 < 3) { if (Math.abs(_local3[_local6]) < 0.005){ _local10 = ((_local6 + 1) % 3); _local11 = ((_local6 + 2) % 3); _local4 = currentState.position.clone(); _local9 = ((_local3[_local10])>0) ? -1 : 1; _local4 = JNumber3D.add(_local4, JNumber3D.multiply(_local5[_local10], ((_local9 * _sideLengths.toArray()[_local10]) / 2))); _local9 = ((_local3[_local11])>0) ? -1 : 1; _local4 = JNumber3D.add(_local4, JNumber3D.multiply(_local5[_local11], ((_local9 * _sideLengths.toArray()[_local11]) / 2))); _local2[0] = JNumber3D.add(_local4, JNumber3D.multiply(_local5[_local6], (_sideLengths.toArray()[_local6] / 2))); _local2[1] = JNumber3D.add(_local4, JNumber3D.multiply(_local5[_local6], (-(_sideLengths.toArray()[_local6]) / 2))); return (_local2); }; _local6++; }; _local2[0] = currentState.position.clone(); _local9 = ((_local3[0])>0) ? -1 : 1; _local2[0] = JNumber3D.add(_local2[0], JNumber3D.multiply(_local5[0], ((_local9 * _sideLengths.x) / 2))); _local9 = ((_local3[1])>0) ? -1 : 1; _local2[0] = JNumber3D.add(_local2[0], JNumber3D.multiply(_local5[1], ((_local9 * _sideLengths.y) / 2))); _local9 = ((_local3[2])>0) ? -1 : 1; _local2[0] = JNumber3D.add(_local2[0], JNumber3D.multiply(_local5[2], ((_local9 * _sideLengths.z) / 2))); return (_local2); } public function getSpan(_arg1:JNumber3D):Object{ var _local2:Object; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local2 = new Object(); _local3 = (Math.abs(JNumber3D.dot(_arg1, currentState.orientation.getCols()[0])) * (0.5 * _sideLengths.x)); _local4 = (Math.abs(JNumber3D.dot(_arg1, currentState.orientation.getCols()[1])) * (0.5 * _sideLengths.y)); _local5 = (Math.abs(JNumber3D.dot(_arg1, currentState.orientation.getCols()[2])) * (0.5 * _sideLengths.z)); _local6 = ((_local3 + _local4) + _local5); _local7 = JNumber3D.dot(currentState.position, _arg1); _local2.min = (_local7 - _local6); _local2.max = (_local7 + _local6); return (_local2); } override public function getInertiaProperties(_arg1:Number):JMatrix3D{ var _local2:JMatrix3D; _local2 = new JMatrix3D(); _local2.n11 = ((_arg1 / 12) * ((_sideLengths.y * _sideLengths.y) + (_sideLengths.z * _sideLengths.z))); _local2.n22 = ((_arg1 / 12) * ((_sideLengths.x * _sideLengths.x) + (_sideLengths.z * _sideLengths.z))); _local2.n33 = ((_arg1 / 12) * ((_sideLengths.x * _sideLengths.x) + (_sideLengths.y * _sideLengths.y))); return (_local2); } public function getDistanceToPoint(_arg1:PhysicsState, _arg2:Object, _arg3:JNumber3D):Number{ return (Math.sqrt(getSqDistanceToPoint(_arg1, _arg2, _arg3))); } public function set sideLengths(_arg1:JNumber3D):void{ _sideLengths = _arg1.clone(); _boundingSphere = (0.5 * _sideLengths.modulo); initPoint(); setInertia(getInertiaProperties(mass)); setActive(); } public function get sideLengths():JNumber3D{ return (_sideLengths); } } }//package jiglib.geometry
Section 25
//JCapsule (jiglib.geometry.JCapsule) package jiglib.geometry { import jiglib.plugin.*; import jiglib.math.*; import jiglib.physics.*; public class JCapsule extends RigidBody { private var _length:Number; private var _radius:Number; public function JCapsule(_arg1:ISkin3D, _arg2:Number, _arg3:Number){ super(_arg1); _type = "CAPSULE"; _radius = _arg2; _length = _arg3; _boundingSphere = getBoundingSphere(_arg2, _arg3); mass = 1; } private function getVolume():Number{ return (((((((4 / 3) * Math.PI) * _radius) * _radius) * _radius) + (((_length * Math.PI) * _radius) * _radius))); } public function set radius(_arg1:Number):void{ _radius = _arg1; _boundingSphere = getBoundingSphere(_radius, _length); setInertia(getInertiaProperties(mass)); setActive(); } override public function segmentIntersect(_arg1:Object, _arg2:JSegment, _arg3:PhysicsState):Boolean{ var _local4:JNumber3D; var _local5:Number; var _local6:Number; var _local7:JSegment; var _local8:JNumber3D; var _local9:JNumber3D; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; _arg1.fracOut = 0; _arg1.posOut = new JNumber3D(); _arg1.normalOut = new JNumber3D(); _local4 = _arg2.delta; _local5 = JNumber3D.dot(_local4, _local4); _local6 = (_radius * _radius); _local7 = new JSegment(getBottomPos(_arg3), _arg3.orientation.getCols()[1]); _local8 = _local7.delta; _local9 = JNumber3D.sub(_local7.origin, _arg2.origin); _local10 = JNumber3D.dot(_local8, _local8); if (Math.abs(_local10) < JNumber3D.NUM_TINY){ return (false); }; _local11 = JNumber3D.dot(_local8, _local4); _local12 = JNumber3D.dot(_local9, _local4); _local13 = JNumber3D.dot(_local8, _local9); _local14 = JNumber3D.dot(_local9, _local9); _local15 = JNumber3D.sub(_local9, JNumber3D.divide(JNumber3D.multiply(_local8, _local13), _local10)).modulo2; if (_local15 < _local6){ _arg1.fracOut = 0; _arg1.posOut = _arg2.origin.clone(); _arg1.normalOut = JNumber3D.sub(_arg1.posOut, getBottomPos(_arg3)); _arg1.normalOut = JNumber3D.sub(_arg1.normalOut, JNumber3D.multiply(_arg3.orientation.getCols()[1], JNumber3D.dot(_arg1.normalOut, _arg3.orientation.getCols()[1]))); _arg1.normalOut.normalize(); return (true); }; _local16 = ((_local10 * _local5) - (_local11 * _local11)); if (Math.abs(_local16) < JNumber3D.NUM_TINY){ return (false); }; _local17 = (2 * ((_local13 * _local11) - (_local10 * _local12))); _local18 = ((_local10 * (_local14 - _local6)) - (_local13 * _local13)); _local19 = ((_local17 * _local17) - ((4 * _local16) * _local18)); if (_local19 < 0){ return (false); }; _local20 = ((-(_local17) - Math.sqrt(_local19)) / (2 * _local16)); if ((((_local20 < 0)) || ((_local20 > 1)))){ return (false); }; _arg1.fracOut = _local20; _arg1.posOut = _arg2.getPoint(_local20); _arg1.normalOut = JNumber3D.sub(_arg1.posOut, getBottomPos(_arg3)); _arg1.normalOut = JNumber3D.sub(_arg1.normalOut, JNumber3D.multiply(_arg3.orientation.getCols()[1], JNumber3D.dot(_arg1.normalOut, _arg3.orientation.getCols()[1]))); _arg1.normalOut.normalize(); return (true); } public function getEndPos(_arg1:PhysicsState):JNumber3D{ var _local2:JNumber3D; _local2 = _arg1.orientation.getCols()[1]; _local2.normalize(); return (JNumber3D.add(_arg1.position, JNumber3D.multiply(_local2, (_length / 2)))); } public function getBottomPos(_arg1:PhysicsState):JNumber3D{ var _local2:JNumber3D; _local2 = _arg1.orientation.getCols()[1]; _local2.normalize(); return (JNumber3D.add(_arg1.position, JNumber3D.multiply(_local2, (-(_length) / 2)))); } private function getBoundingSphere(_arg1:Number, _arg2:Number):Number{ return ((Math.sqrt((Math.pow((_arg2 / 2), 2) + (_arg1 * _arg1))) + _arg1)); } public function get radius():Number{ return (_radius); } public function set length(_arg1:Number):void{ _length = _arg1; _boundingSphere = getBoundingSphere(_radius, _length); setInertia(getInertiaProperties(mass)); setActive(); } override public function getInertiaProperties(_arg1:Number):JMatrix3D{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:JMatrix3D; _local2 = (((((_arg1 * Math.PI) * _radius) * _radius) * _length) / getVolume()); _local3 = ((((0.25 * _local2) * _radius) * _radius) + ((((1 / 12) * _local2) * _length) * _length)); _local4 = (((0.5 * _local2) * _radius) * _radius); _local5 = _local3; _local6 = (_arg1 - _local2); _local3 = (_local3 + ((((0.4 * _local6) * _radius) * _radius) + (_local6 * Math.pow((0.5 * _length), 2)))); _local4 = (_local4 + (((0.2 * _local6) * _radius) * _radius)); _local5 = (_local5 + ((((0.4 * _local6) * _radius) * _radius) + (_local6 * Math.pow((0.5 * _length), 2)))); _local7 = new JMatrix3D(); _local7.n11 = _local3; _local7.n22 = _local4; _local7.n33 = _local5; return (_local7); } public function get length():Number{ return (_length); } } }//package jiglib.geometry
Section 26
//JPlane (jiglib.geometry.JPlane) package jiglib.geometry { import jiglib.plugin.*; import jiglib.math.*; import jiglib.physics.*; public class JPlane extends RigidBody { private var _normal:JNumber3D; private var _distance:Number; public function JPlane(_arg1:ISkin3D){ super(_arg1); _type = "PLANE"; _normal = new JNumber3D(0, 0, -1); _distance = 0; this.movable = false; } override public function segmentIntersect(_arg1:Object, _arg2:JSegment, _arg3:PhysicsState):Boolean{ var _local4:Number; var _local5:Number; var _local6:Number; _arg1.fracOut = 0; _arg1.posOut = new JNumber3D(); _arg1.normalOut = new JNumber3D(); _local4 = 0; _local6 = JNumber3D.dot(_normal, _arg2.delta); if (Math.abs(_local6) > JNumber3D.NUM_TINY){ _local5 = ((-1 * (JNumber3D.dot(_normal, _arg2.origin) - _distance)) / _local6); if ((((_local5 < 0)) || ((_local5 > 1)))){ return (false); }; _local4 = _local5; _arg1.fracOut = _local4; _arg1.posOut = _arg2.getPoint(_local4); _arg1.normalOut = _normal.clone(); _arg1.normalOut.normalize(); return (true); //unresolved jump }; return (false); } override protected function updateState():void{ super.updateState(); _normal = new JNumber3D(0, 0, -1); JMatrix3D.multiplyVector(_currState.orientation, _normal); _distance = JNumber3D.dot(_currState.position, _normal); } public function pointPlaneDistance(_arg1:JNumber3D):Number{ return ((JNumber3D.dot(_normal, _arg1) - _distance)); } public function get normal():JNumber3D{ return (_normal); } public function get distance():Number{ return (_distance); } } }//package jiglib.geometry
Section 27
//JRay (jiglib.geometry.JRay) package jiglib.geometry { import jiglib.math.*; public class JRay { public var origin:JNumber3D; public var dir:JNumber3D; public function JRay(_arg1:JNumber3D, _arg2:JNumber3D){ origin = _arg1; dir = _arg2; } public function getOrigin(_arg1:Number):JNumber3D{ return (JNumber3D.add(origin, JNumber3D.multiply(dir, _arg1))); } } }//package jiglib.geometry
Section 28
//JSegment (jiglib.geometry.JSegment) package jiglib.geometry { import jiglib.math.*; import jiglib.physics.*; public class JSegment { private var _origin:JNumber3D; private var _delta:JNumber3D; public function JSegment(_arg1:JNumber3D, _arg2:JNumber3D){ _origin = _arg1; _delta = _arg2; } private function case0(_arg1:Object, _arg2:int, _arg3:int, _arg4:int, _arg5:JNumber3D, _arg6:JBox):void{ var _local7:JNumber3D; var _local8:Array; var _local9:Array; var _local10:Array; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; _local7 = _arg6.getHalfSideLengths(); _local8 = _local7.toArray(); _local9 = _arg1.rkPnt.toArray(); _local10 = _arg5.toArray(); _local11 = (_local9[_arg2] - _local8[_arg2]); _local12 = (_local9[_arg3] - _local8[_arg3]); _local13 = (_local10[_arg3] * _local11); _local14 = (_local10[_arg2] * _local12); if (_local13 >= _local14){ _local9[_arg2] = _local8[_arg2]; _local18 = (_local9[_arg3] + _local8[_arg3]); _local15 = (_local13 - (_local10[_arg2] * _local18)); if (_local15 >= 0){ _local16 = (1 / ((_local10[_arg2] * _local10[_arg2]) + (_local10[_arg3] * _local10[_arg3]))); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + ((_local15 * _local15) * _local16)); _local9[_arg3] = -(_local8[_arg3]); _arg1.pfLParam = (-(((_local10[_arg2] * _local11) + (_local10[_arg3] * _local18))) * _local16); } else { _local17 = (1 / _local10[_arg2]); _local9[_arg3] = (_local9[_arg3] - (_local13 * _local17)); _arg1.pfLParam = (-(_local11) * _local17); }; _arg1.rkPnt.copyFromArray(_local9); } else { _local9[_arg3] = _local8[_arg3]; _local19 = (_local9[_arg2] + _local8[_arg2]); _local15 = (_local14 - (_local10[_arg3] * _local19)); if (_local15 >= 0){ _local16 = (1 / ((_local10[_arg2] * _local10[_arg2]) + (_local10[_arg3] * _local10[_arg3]))); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + ((_local15 * _local15) * _local16)); _local9[_arg2] = -(_local8[_arg2]); _arg1.pfLParam = (-(((_local10[_arg2] * _local19) + (_local10[_arg3] * _local12))) * _local16); } else { _local17 = (1 / _local10[_arg3]); _local9[_arg2] = (_local9[_arg2] - (_local14 * _local17)); _arg1.pfLParam = (-(_local12) * _local17); }; _arg1.rkPnt.copyFromArray(_local9); }; if (_local9[_arg4] < -(_local8[_arg4])){ _local15 = (_local9[_arg4] + _local8[_arg4]); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + (_local15 * _local15)); _local9[_arg4] = -(_local8[_arg4]); } else { if (_local9[_arg4] > _local8[_arg4]){ _local15 = (_local9[_arg4] - _local8[_arg4]); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + (_local15 * _local15)); _local9[_arg4] = _local8[_arg4]; }; }; _arg1.rkPnt.copyFromArray(_local9); } public function segmentSegmentDistanceSq(_arg1:Object, _arg2:JSegment):Number{ var _local3:JNumber3D; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; _arg1.t0 = 0; _arg1.t1 = 0; _local3 = JNumber3D.sub(_origin, _arg2.origin); _local4 = _delta.modulo2; _local5 = -(JNumber3D.dot(_delta, _arg2.delta)); _local6 = _arg2.delta.modulo2; _local7 = JNumber3D.dot(_local3, _delta); _local8 = _local3.modulo2; _local9 = Math.abs(((_local4 * _local6) - (_local5 * _local5))); if (_local9 >= JNumber3D.NUM_TINY){ _local10 = -(JNumber3D.dot(_local3, _arg2.delta)); _local11 = ((_local5 * _local10) - (_local6 * _local7)); _local12 = ((_local5 * _local7) - (_local4 * _local10)); if (_local11 >= 0){ if (_local11 <= _local9){ if (_local12 >= 0){ if (_local12 <= _local9){ _local15 = (1 / _local9); _local11 = (_local11 * _local15); _local12 = (_local12 * _local15); _local13 = (((_local11 * (((_local4 * _local11) + (_local5 * _local12)) + (2 * _local7))) + (_local12 * (((_local5 * _local11) + (_local6 * _local12)) + (2 * _local10)))) + _local8); } else { _local12 = 1; _local14 = (_local5 + _local7); if (_local14 >= 0){ _local11 = 0; _local13 = ((_local6 + (2 * _local10)) + _local8); } else { if (-(_local14) >= _local4){ _local11 = 1; _local13 = (((_local4 + _local6) + _local8) + (2 * (_local10 + _local14))); } else { _local11 = (-(_local14) / _local4); _local13 = ((((_local14 * _local11) + _local6) + (2 * _local10)) + _local8); }; }; }; } else { _local12 = 0; if (_local7 >= 0){ _local11 = 0; _local13 = _local8; } else { if (-(_local7) >= _local4){ _local11 = 1; _local13 = ((_local4 + (2 * _local7)) + _local8); } else { _local11 = (-(_local7) / _local4); _local13 = ((_local7 * _local11) + _local8); }; }; }; } else { if (_local12 >= 0){ if (_local12 <= _local9){ _local11 = 1; _local14 = (_local5 + _local10); if (_local14 >= 0){ _local12 = 0; _local13 = ((_local4 + (2 * _local7)) + _local8); } else { if (-(_local14) >= _local6){ _local12 = 1; _local13 = (((_local4 + _local6) + _local8) + (2 * (_local7 + _local14))); } else { _local12 = (-(_local14) / _local6); _local13 = ((((_local14 * _local12) + _local4) + (2 * _local7)) + _local8); }; }; } else { _local14 = (_local5 + _local7); if (-(_local14) <= _local4){ _local12 = 1; if (_local14 >= 0){ _local11 = 0; _local13 = ((_local6 + (2 * _local10)) + _local8); } else { _local11 = (-(_local14) / _local4); _local13 = ((((_local14 * _local11) + _local6) + (2 * _local10)) + _local8); }; } else { _local11 = 1; _local14 = (_local5 + _local10); if (_local14 >= 0){ _local12 = 0; _local13 = ((_local4 + (2 * _local7)) + _local8); } else { if (-(_local14) >= _local6){ _local12 = 1; _local13 = (((_local4 + _local6) + _local8) + (2 * (_local7 + _local14))); } else { _local12 = (-(_local14) / _local6); _local13 = ((((_local14 * _local12) + _local4) + (2 * _local7)) + _local8); }; }; }; }; } else { if (-(_local7) < _local4){ _local12 = 0; if (_local7 >= 0){ _local11 = 0; _local13 = _local8; } else { _local11 = (-(_local7) / _local4); _local13 = ((_local7 * _local11) + _local8); }; } else { _local11 = 1; _local14 = (_local5 + _local10); if (_local14 >= 0){ _local12 = 0; _local13 = ((_local4 + (2 * _local7)) + _local8); } else { if (-(_local14) >= _local6){ _local12 = 1; _local13 = (((_local4 + _local6) + _local8) + (2 * (_local7 + _local14))); } else { _local12 = (-(_local14) / _local6); _local13 = ((((_local14 * _local12) + _local4) + (2 * _local7)) + _local8); }; }; }; }; }; } else { if (_local12 >= 0){ if (_local12 <= _local9){ _local11 = 0; if (_local10 >= 0){ _local12 = 0; _local13 = _local8; } else { if (-(_local10) >= _local6){ _local12 = 1; _local13 = ((_local6 + (2 * _local10)) + _local8); } else { _local12 = (-(_local10) / _local6); _local13 = ((_local10 * _local12) + _local8); }; }; } else { _local14 = (_local5 + _local7); if (_local14 < 0){ _local12 = 1; if (-(_local14) >= _local4){ _local11 = 1; _local13 = (((_local4 + _local6) + _local8) + (2 * (_local10 + _local14))); } else { _local11 = (-(_local14) / _local4); _local13 = ((((_local14 * _local11) + _local6) + (2 * _local10)) + _local8); }; } else { _local11 = 0; if (_local10 >= 0){ _local12 = 0; _local13 = _local8; } else { if (-(_local10) >= _local6){ _local12 = 1; _local13 = ((_local6 + (2 * _local10)) + _local8); } else { _local12 = (-(_local10) / _local6); _local13 = ((_local10 * _local12) + _local8); }; }; }; }; } else { if (_local7 < 0){ _local12 = 0; if (-(_local7) >= _local4){ _local11 = 1; _local13 = ((_local4 + (2 * _local7)) + _local8); } else { _local11 = (-(_local7) / _local4); _local13 = ((_local7 * _local11) + _local8); }; } else { _local11 = 0; if (_local10 >= 0){ _local12 = 0; _local13 = _local8; } else { if (-(_local10) >= _local6){ _local12 = 1; _local13 = ((_local6 + (2 * _local10)) + _local8); } else { _local12 = (-(_local10) / _local6); _local13 = ((_local10 * _local12) + _local8); }; }; }; }; }; } else { if (_local5 > 0){ if (_local7 >= 0){ _local11 = 0; _local12 = 0; _local13 = _local8; } else { if (-(_local7) <= _local4){ _local11 = (-(_local7) / _local4); _local12 = 0; _local13 = ((_local7 * _local11) + _local8); } else { _local10 = -(JNumber3D.dot(_local3, _arg2.delta)); _local11 = 1; _local14 = (_local4 + _local7); if (-(_local14) >= _local5){ _local12 = 1; _local13 = (((_local4 + _local6) + _local8) + (2 * ((_local5 + _local7) + _local10))); } else { _local12 = (-(_local14) / _local5); _local13 = (((_local4 + (2 * _local7)) + _local8) + (_local12 * ((_local6 * _local12) + (2 * (_local5 + _local10))))); }; }; }; } else { if (-(_local7) >= _local4){ _local11 = 1; _local12 = 0; _local13 = ((_local4 + (2 * _local7)) + _local8); } else { if (_local7 <= 0){ _local11 = (-(_local7) / _local4); _local12 = 0; _local13 = ((_local7 * _local11) + _local8); } else { _local10 = -(JNumber3D.dot(_local3, _arg2.delta)); _local11 = 0; if (_local7 >= -(_local5)){ _local12 = 1; _local13 = ((_local6 + (2 * _local10)) + _local8); } else { _local12 = (-(_local7) / _local5); _local13 = (_local8 + (_local12 * ((2 * _local10) + (_local6 * _local12)))); }; }; }; }; }; _arg1.t0 = _local11; _arg1.t1 = _local12; return (Math.abs(_local13)); } private function sqrDistanceLine(_arg1:Object, _arg2:JRay, _arg3:JBox, _arg4:PhysicsState):Number{ var _local5:JNumber3D; var _local6:JNumber3D; var _local7:JNumber3D; var _local8:Array; var _local9:Array; var _local10:Array; var _local11:int; var _local12:Object; _arg1.num = 0; _arg1.num0 = 0; _arg1.num1 = 0; _arg1.num2 = 0; _local5 = JNumber3D.sub(_arg2.origin, _arg4.position); _local6 = new JNumber3D(JNumber3D.dot(_local5, _arg4.orientation.getCols()[0]), JNumber3D.dot(_local5, _arg4.orientation.getCols()[1]), JNumber3D.dot(_local5, _arg4.orientation.getCols()[2])); _local7 = new JNumber3D(JNumber3D.dot(_arg2.dir, _arg4.orientation.getCols()[0]), JNumber3D.dot(_arg2.dir, _arg4.orientation.getCols()[1]), JNumber3D.dot(_arg2.dir, _arg4.orientation.getCols()[2])); _local8 = _local6.toArray(); _local9 = _local7.toArray(); _local10 = new Array(3); _local11 = 0; while (_local11 < 3) { if (_local9[_local11] < 0){ _local8[_local11] = -(_local8[_local11]); _local9[_local11] = -(_local9[_local11]); _local10[_local11] = true; } else { _local10[_local11] = false; }; _local11++; }; _local6.copyFromArray(_local8); _local7.copyFromArray(_local9); _local12 = new Object(); _local12.rkPnt = _local6.clone(); _local12.pfLParam = 0; _local12.rfSqrDistance = 0; if (_local7.x > 0){ if (_local7.y > 0){ if (_local7.z > 0){ caseNoZeros(_local12, _local7, _arg3); _arg1.num = _local12.pfLParam; } else { case0(_local12, 0, 1, 2, _local7, _arg3); _arg1.num = _local12.pfLParam; }; } else { if (_local7.z > 0){ case0(_local12, 0, 2, 1, _local7, _arg3); _arg1.num = _local12.pfLParam; } else { case00(_local12, 0, 1, 2, _local7, _arg3); _arg1.num = _local12.pfLParam; }; }; } else { if (_local7.y > 0){ if (_local7.z > 0){ case0(_local12, 1, 2, 0, _local7, _arg3); _arg1.num = _local12.pfLParam; } else { case00(_local12, 1, 0, 2, _local7, _arg3); _arg1.num = _local12.pfLParam; }; } else { if (_local7.z > 0){ case00(_local12, 2, 0, 1, _local7, _arg3); _arg1.num = _local12.pfLParam; } else { case000(_local12, _arg3); _arg1.num = 0; }; }; }; _local8 = _local12.rkPnt.toArray(); _local11 = 0; while (_local11 < 3) { if (_local10[_local11]){ _local8[_local11] = -(_local8[_local11]); }; _local11++; }; _local12.rkPnt.copyFromArray(_local8); _arg1.num0 = _local12.rkPnt.x; _arg1.num1 = _local12.rkPnt.y; _arg1.num2 = _local12.rkPnt.z; return (Math.max(_local12.rfSqrDistance, 0)); } public function get origin():JNumber3D{ return (_origin); } private function caseNoZeros(_arg1:Object, _arg2:JNumber3D, _arg3:JBox):void{ var _local4:JNumber3D; var _local5:JNumber3D; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _local4 = _arg3.getHalfSideLengths(); _local5 = new JNumber3D((_arg1.rkPnt.x - _local4.x), (_arg1.rkPnt.y - _local4.y), (_arg1.rkPnt.z - _local4.z)); _local6 = (_arg2.x * _local5.y); _local7 = (_arg2.y * _local5.x); if (_local7 >= _local6){ _local8 = (_arg2.z * _local5.x); _local9 = (_arg2.x * _local5.z); if (_local8 >= _local9){ face(_arg1, 0, 1, 2, _arg2, _arg3, _local5); } else { face(_arg1, 2, 0, 1, _arg2, _arg3, _local5); }; } else { _local10 = (_arg2.z * _local5.y); _local11 = (_arg2.y * _local5.z); if (_local10 >= _local11){ face(_arg1, 1, 2, 0, _arg2, _arg3, _local5); } else { face(_arg1, 2, 0, 1, _arg2, _arg3, _local5); }; }; } public function segmentBoxDistanceSq(_arg1:Object, _arg2:JBox, _arg3:PhysicsState):Number{ var _local4:Object; var _local5:JRay; var _local6:Number; _arg1.pfLParam = 0; _arg1.pfLParam0 = 0; _arg1.pfLParam1 = 0; _arg1.pfLParam2 = 0; _local4 = new Object(); _local5 = new JRay(_origin, _delta); _local6 = sqrDistanceLine(_local4, _local5, _arg2, _arg3); if (_local4.num >= 0){ if (_local4.num <= 1){ _arg1.pfLParam = _local4.num; _arg1.pfLParam0 = _local4.num0; _arg1.pfLParam1 = _local4.num1; _arg1.pfLParam2 = _local4.num2; return (Math.max(_local6, 0)); }; _local6 = sqrDistancePoint(_arg1, JNumber3D.add(_origin, _delta), _arg2, _arg3); _arg1.pfLParam = 1; return (Math.max(_local6, 0)); //unresolved jump }; _local6 = sqrDistancePoint(_arg1, _origin, _arg2, _arg3); _arg1.pfLParam = 0; return (Math.max(_local6, 0)); } public function set origin(_arg1:JNumber3D):void{ _origin = _arg1; } private function case000(_arg1:Object, _arg2:JBox):void{ var _local3:Number; var _local4:JNumber3D; _local3 = 0; _local4 = _arg2.getHalfSideLengths(); if (_arg1.rkPnt.x < -(_local4.x)){ _local3 = (_arg1.rkPnt.x + _local4.x); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + (_local3 * _local3)); _arg1.rkPnt.x = -(_local4.x); } else { if (_arg1.rkPnt.x > _local4.x){ _local3 = (_arg1.rkPnt.x - _local4.x); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + (_local3 * _local3)); _arg1.rkPnt.x = _local4.x; }; }; if (_arg1.rkPnt.y < -(_local4.y)){ _local3 = (_arg1.rkPnt.y + _local4.y); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + (_local3 * _local3)); _arg1.rkPnt.y = -(_local4.y); } else { if (_arg1.rkPnt.y > _local4.y){ _local3 = (_arg1.rkPnt.y - _local4.y); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + (_local3 * _local3)); _arg1.rkPnt.y = _local4.y; }; }; if (_arg1.rkPnt.z < -(_local4.z)){ _local3 = (_arg1.rkPnt.z + _local4.z); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + (_local3 * _local3)); _arg1.rkPnt.z = -(_local4.z); } else { if (_arg1.rkPnt.z > _local4.z){ _local3 = (_arg1.rkPnt.z - _local4.z); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + (_local3 * _local3)); _arg1.rkPnt.z = _local4.z; }; }; } private function sqrDistancePoint(_arg1:Object, _arg2:JNumber3D, _arg3:JBox, _arg4:PhysicsState):Number{ var _local5:JNumber3D; var _local6:JNumber3D; var _local7:Number; var _local8:Number; var _local9:JNumber3D; _local5 = JNumber3D.sub(_arg2, _arg4.position); _local6 = new JNumber3D(JNumber3D.dot(_local5, _arg4.orientation.getCols()[0]), JNumber3D.dot(_local5, _arg4.orientation.getCols()[1]), JNumber3D.dot(_local5, _arg4.orientation.getCols()[2])); _local7 = 0; _local9 = _arg3.getHalfSideLengths(); if (_local6.x < -(_local9.x)){ _local8 = (_local6.x + _local9.x); _local7 = (_local7 + (_local8 * _local8)); _local6.x = -(_local9.x); } else { if (_local6.x > _local9.x){ _local8 = (_local6.x - _local9.x); _local7 = (_local7 + (_local8 * _local8)); _local6.x = _local9.x; }; }; if (_local6.y < -(_local9.y)){ _local8 = (_local6.y + _local9.y); _local7 = (_local7 + (_local8 * _local8)); _local6.y = -(_local9.y); } else { if (_local6.y > _local9.y){ _local8 = (_local6.y - _local9.y); _local7 = (_local7 + (_local8 * _local8)); _local6.y = _local9.y; }; }; if (_local6.z < -(_local9.z)){ _local8 = (_local6.z + _local9.z); _local7 = (_local7 + (_local8 * _local8)); _local6.z = -(_local9.z); } else { if (_local6.z > _local9.z){ _local8 = (_local6.z - _local9.z); _local7 = (_local7 + (_local8 * _local8)); _local6.z = _local9.z; }; }; _arg1.pfLParam0 = _local6.x; _arg1.pfLParam1 = _local6.y; _arg1.pfLParam2 = _local6.z; return (Math.max(_local7, 0)); } public function set delta(_arg1:JNumber3D):void{ _delta = _arg1; } public function getEnd():JNumber3D{ return (JNumber3D.add(_origin, _delta)); } private function face(_arg1:Object, _arg2:int, _arg3:int, _arg4:int, _arg5:JNumber3D, _arg6:JBox, _arg7:JNumber3D):void{ var _local8:JNumber3D; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:JNumber3D; var _local16:Array; var _local17:Array; var _local18:Array; var _local19:Array; var _local20:Array; _local8 = new JNumber3D(); _local15 = _arg6.getHalfSideLengths(); _local16 = _local15.toArray(); _local17 = _arg1.rkPnt.toArray(); _local18 = _arg5.toArray(); _local19 = _local8.toArray(); _local20 = _arg7.toArray(); _local19[_arg3] = (_local17[_arg3] + _local16[_arg3]); _local19[_arg4] = (_local17[_arg4] + _local16[_arg4]); _arg7.copyFromArray(_local19); if ((_local18[_arg2] * _local19[_arg3]) >= (_local18[_arg3] * _local20[_arg2])){ if ((_local18[_arg2] * _local19[_arg4]) >= (_local18[_arg4] * _local20[_arg2])){ _local17[_arg2] = _local16[_arg2]; _local10 = (1 / _local18[_arg2]); _local17[_arg3] = (_local17[_arg3] - ((_local18[_arg3] * _local20[_arg2]) * _local10)); _local17[_arg4] = (_local17[_arg4] - ((_local18[_arg4] * _local20[_arg2]) * _local10)); _arg1.pfLParam = (-(_local20[_arg2]) * _local10); _arg1.rkPnt.copyFromArray(_local17); } else { _local9 = ((_local18[_arg2] * _local18[_arg2]) + (_local18[_arg4] * _local18[_arg4])); _local11 = ((_local9 * _local19[_arg3]) - (_local18[_arg3] * ((_local18[_arg2] * _local20[_arg2]) + (_local18[_arg4] * _local19[_arg4])))); if (_local11 <= ((2 * _local9) * _local16[_arg3])){ _local13 = (_local11 / _local9); _local9 = (_local9 + (_local18[_arg3] * _local18[_arg3])); _local11 = (_local19[_arg3] - _local13); _local14 = (((_local18[_arg2] * _local20[_arg2]) + (_local18[_arg3] * _local11)) + (_local18[_arg4] * _local19[_arg4])); _local12 = (-(_local14) / _local9); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + ((((_local20[_arg2] * _local20[_arg2]) + (_local11 * _local11)) + (_local19[_arg4] * _local19[_arg4])) + (_local14 * _local12))); _arg1.pfLParam = _local12; _local17[_arg2] = _local16[_arg2]; _local17[_arg3] = (_local13 - _local16[_arg3]); _local17[_arg4] = -(_local16[_arg4]); _arg1.rkPnt.copyFromArray(_local17); } else { _local9 = (_local9 + (_local18[_arg3] * _local18[_arg3])); _local14 = (((_local18[_arg2] * _local20[_arg2]) + (_local18[_arg3] * _local20[_arg3])) + (_local18[_arg4] * _local19[_arg4])); _local12 = (-(_local14) / _local9); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + ((((_local20[_arg2] * _local20[_arg2]) + (_local20[_arg3] * _local20[_arg3])) + (_local19[_arg4] * _local19[_arg4])) + (_local14 * _local12))); _arg1.pfLParam = _local12; _local17[_arg2] = _local16[_arg2]; _local17[_arg3] = _local16[_arg3]; _local17[_arg4] = -(_local16[_arg4]); _arg1.rkPnt.copyFromArray(_local17); }; }; } else { if ((_local18[_arg2] * _local19[_arg4]) >= (_local18[_arg4] * _local20[_arg2])){ _local9 = ((_local18[_arg2] * _local18[_arg2]) + (_local18[_arg3] * _local18[_arg3])); _local11 = ((_local9 * _local19[_arg4]) - (_local18[_arg4] * ((_local18[_arg2] * _local20[_arg2]) + (_local18[_arg3] * _local19[_arg3])))); if (_local11 <= ((2 * _local9) * _local16[_arg4])){ _local13 = (_local11 / _local9); _local9 = (_local9 + (_local18[_arg4] * _local18[_arg4])); _local11 = (_local19[_arg4] - _local13); _local14 = (((_local18[_arg2] * _local20[_arg2]) + (_local18[_arg3] * _local19[_arg3])) + (_local18[_arg4] * _local11)); _local12 = (-(_local14) / _local9); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + ((((_local20[_arg2] * _local20[_arg2]) + (_local19[_arg3] * _local19[_arg3])) + (_local11 * _local11)) + (_local14 * _local12))); _arg1.pfLParam = _local12; _local17[_arg2] = _local16[_arg2]; _local17[_arg3] = -(_local16[_arg3]); _local17[_arg4] = (_local13 - _local16[_arg4]); _arg1.rkPnt.copyFromArray(_local17); } else { _local9 = (_local9 + (_local18[_arg4] * _local18[_arg4])); _local14 = (((_local18[_arg2] * _local20[_arg2]) + (_local18[_arg3] * _local19[_arg3])) + (_local18[_arg4] * _local20[_arg4])); _local12 = (-(_local14) / _local9); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + ((((_local20[_arg2] * _local20[_arg2]) + (_local19[_arg3] * _local19[_arg3])) + (_local20[_arg4] * _local20[_arg4])) + (_local14 * _local12))); _arg1.pfLParam = _local12; _local17[_arg2] = _local16[_arg2]; _local17[_arg3] = -(_local16[_arg3]); _local17[_arg4] = _local16[_arg4]; _arg1.rkPnt.copyFromArray(_local17); }; } else { _local9 = ((_local18[_arg2] * _local18[_arg2]) + (_local18[_arg4] * _local18[_arg4])); _local11 = ((_local9 * _local19[_arg3]) - (_local18[_arg3] * ((_local18[_arg2] * _local20[_arg2]) + (_local18[_arg4] * _local19[_arg4])))); if (_local11 >= 0){ if (_local11 <= ((2 * _local9) * _local16[_arg3])){ _local13 = (_local11 / _local9); _local9 = (_local9 + (_local18[_arg3] * _local18[_arg3])); _local11 = (_local19[_arg3] - _local13); _local14 = (((_local18[_arg2] * _local20[_arg2]) + (_local18[_arg3] * _local11)) + (_local18[_arg4] * _local19[_arg4])); _local12 = (-(_local14) / _local9); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + ((((_local20[_arg2] * _local20[_arg2]) + (_local11 * _local11)) + (_local19[_arg4] * _local19[_arg4])) + (_local14 * _local12))); _arg1.pfLParam = _local12; _local17[_arg2] = _local16[_arg2]; _local17[_arg3] = (_local13 - _local16[_arg3]); _local17[_arg4] = -(_local16[_arg4]); _arg1.rkPnt.copyFromArray(_local17); } else { _local9 = (_local9 + (_local18[_arg3] * _local18[_arg3])); _local14 = (((_local18[_arg2] * _local20[_arg2]) + (_local18[_arg3] * _local20[_arg3])) + (_local18[_arg4] * _local19[_arg4])); _local12 = (-(_local14) / _local9); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + ((((_local20[_arg2] * _local20[_arg2]) + (_local20[_arg3] * _local20[_arg3])) + (_local19[_arg4] * _local19[_arg4])) + (_local14 * _local12))); _arg1.pfLParam = _local12; _local17[_arg2] = _local16[_arg2]; _local17[_arg3] = _local16[_arg3]; _local17[_arg4] = -(_local16[_arg4]); _arg1.rkPnt.copyFromArray(_local17); }; return; }; _local9 = ((_local18[_arg2] * _local18[_arg2]) + (_local18[_arg3] * _local18[_arg3])); _local11 = ((_local9 * _local19[_arg4]) - (_local18[_arg4] * ((_local18[_arg2] * _local20[_arg2]) + (_local18[_arg3] * _local19[_arg3])))); if (_local11 >= 0){ if (_local11 <= ((2 * _local9) * _local16[_arg4])){ _local13 = (_local11 / _local9); _local9 = (_local9 + (_local18[_arg4] * _local18[_arg4])); _local11 = (_local19[_arg4] - _local13); _local14 = (((_local18[_arg2] * _local20[_arg2]) + (_local18[_arg3] * _local19[_arg3])) + (_local18[_arg4] * _local11)); _local12 = (-(_local14) / _local9); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + ((((_local20[_arg2] * _local20[_arg2]) + (_local19[_arg3] * _local19[_arg3])) + (_local11 * _local11)) + (_local14 * _local12))); _arg1.pfLParam = _local12; _local17[_arg2] = _local16[_arg2]; _local17[_arg3] = -(_local16[_arg3]); _local17[_arg4] = (_local13 - _local16[_arg4]); _arg1.rkPnt.copyFromArray(_local17); } else { _local9 = (_local9 + (_local18[_arg4] * _local18[_arg4])); _local14 = (((_local18[_arg2] * _local20[_arg2]) + (_local18[_arg3] * _local19[_arg3])) + (_local18[_arg4] * _local20[_arg4])); _local12 = (-(_local14) / _local9); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + ((((_local20[_arg2] * _local20[_arg2]) + (_local19[_arg3] * _local19[_arg3])) + (_local20[_arg4] * _local20[_arg4])) + (_local14 * _local12))); _arg1.pfLParam = _local12; _local17[_arg2] = _local16[_arg2]; _local17[_arg3] = -(_local16[_arg3]); _local17[_arg4] = _local16[_arg4]; _arg1.rkPnt.copyFromArray(_local17); }; return; }; _local9 = (_local9 + (_local18[_arg4] * _local18[_arg4])); _local14 = (((_local18[_arg2] * _local20[_arg2]) + (_local18[_arg3] * _local19[_arg3])) + (_local18[_arg4] * _local19[_arg4])); _local12 = (-(_local14) / _local9); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + ((((_local20[_arg2] * _local20[_arg2]) + (_local19[_arg3] * _local19[_arg3])) + (_local19[_arg4] * _local19[_arg4])) + (_local14 * _local12))); _arg1.pfLParam = _local12; _local17[_arg2] = _local16[_arg2]; _local17[_arg3] = -(_local16[_arg3]); _local17[_arg4] = -(_local16[_arg4]); _arg1.rkPnt.copyFromArray(_local17); }; }; } public function pointSegmentDistanceSq(_arg1:Object, _arg2:JNumber3D):Number{ var _local3:JNumber3D; var _local4:Number; var _local5:Number; _arg1.t = 0; _local3 = JNumber3D.sub(_arg2, _origin); _local4 = JNumber3D.dot(_local3, _delta); if (_local4 <= 0){ _local4 = 0; } else { _local5 = _delta.modulo2; if (_local4 >= _local5){ _local4 = 1; _local3 = JNumber3D.sub(_local3, _delta); } else { _local4 = (_local4 / _local5); _local3 = JNumber3D.sub(_local3, JNumber3D.multiply(_delta, _local4)); }; }; _arg1.t = _local4; return (_local3.modulo2); } private function case00(_arg1:Object, _arg2:int, _arg3:int, _arg4:int, _arg5:JNumber3D, _arg6:JBox):void{ var _local7:Number; var _local8:JNumber3D; var _local9:Array; var _local10:Array; var _local11:Array; _local7 = 0; _local8 = _arg6.getHalfSideLengths(); _local9 = _local8.toArray(); _local10 = _arg1.rkPnt.toArray(); _local11 = _arg5.toArray(); _arg1.pfLParam = ((_local9[_arg2] - _local10[_arg2]) / _local11[_arg2]); _local10[_arg2] = _local9[_arg2]; if (_local10[_arg3] < -(_local9[_arg3])){ _local7 = (_local10[_arg3] + _local9[_arg3]); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + (_local7 * _local7)); _local10[_arg3] = -(_local9[_arg3]); } else { if (_local10[_arg3] > _local9[_arg3]){ _local7 = (_local10[_arg3] - _local9[_arg3]); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + (_local7 * _local7)); _local10[_arg3] = _local9[_arg3]; }; }; if (_local10[_arg4] < -(_local9[_arg4])){ _local7 = (_local10[_arg4] + _local9[_arg4]); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + (_local7 * _local7)); _local10[_arg4] = -(_local9[_arg4]); } else { if (_local10[_arg4] > _local9[_arg4]){ _local7 = (_local10[_arg4] - _local9[_arg4]); _arg1.rfSqrDistance = (_arg1.rfSqrDistance + (_local7 * _local7)); _local10[_arg4] = _local9[_arg4]; }; }; _arg1.rkPnt.copyFromArray(_local10); } public function get delta():JNumber3D{ return (_delta); } public function getPoint(_arg1:Number):JNumber3D{ return (JNumber3D.add(_origin, JNumber3D.multiply(_delta, _arg1))); } public function clone():JSegment{ return (new JSegment(_origin, _delta)); } } }//package jiglib.geometry
Section 29
//JSphere (jiglib.geometry.JSphere) package jiglib.geometry { import jiglib.plugin.*; import jiglib.math.*; import jiglib.physics.*; public class JSphere extends RigidBody { public var name:String; private var _radius:Number; public function JSphere(_arg1:ISkin3D, _arg2:Number){ super(_arg1); _type = "SPHERE"; _radius = _arg2; _boundingSphere = _radius; mass = 1; } public function set radius(_arg1:Number):void{ _radius = _arg1; _boundingSphere = _radius; setInertia(getInertiaProperties(mass)); setActive(); } override public function segmentIntersect(_arg1:Object, _arg2:JSegment, _arg3:PhysicsState):Boolean{ var _local4:Number; var _local5:JNumber3D; var _local6:JNumber3D; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _arg1.fracOut = 0; _arg1.posOut = new JNumber3D(); _arg1.normalOut = new JNumber3D(); _local4 = 0; _local5 = _arg2.delta; _local6 = JNumber3D.sub(_arg2.origin, _arg3.position); _local7 = (_radius * _radius); _local8 = _local5.modulo2; if (_local8 < _local7){ _arg1.fracOut = 0; _arg1.posOut = _arg2.origin.clone(); _arg1.normalOut = JNumber3D.sub(_arg1.posOut, _arg3.position); _arg1.normalOut.normalize(); return (true); }; _local9 = JNumber3D.dot(_local6, _local5); _local10 = _local6.modulo2; _local11 = ((_local9 * _local9) - (_local8 * (_local10 - _local7))); if (_local11 < 0){ return (false); }; _local12 = Math.sqrt(_local11); _local13 = ((-(_local9) - _local12) / _local8); _local14 = ((-(_local9) + _local12) / _local8); if ((((_local13 > 1)) || ((_local14 < 0)))){ return (false); }; _local4 = Math.max(_local13, 0); _arg1.fracOut = _local4; _arg1.posOut = _arg2.getPoint(_local4); _arg1.normalOut = JNumber3D.sub(_arg1.posOut, _arg3.position); _arg1.normalOut.normalize(); return (true); } public function get radius():Number{ return (_radius); } override public function getInertiaProperties(_arg1:Number):JMatrix3D{ var _local2:JMatrix3D; var _local3:Number; _local2 = new JMatrix3D(); _local3 = (((0.4 * _arg1) * _radius) * _radius); _local2.n11 = _local3; _local2.n22 = _local3; _local2.n33 = _local3; return (_local2); } } }//package jiglib.geometry
Section 30
//JMatrix3D (jiglib.math.JMatrix3D) package jiglib.math { public class JMatrix3D { public var n11:Number; public var n13:Number; public var n14:Number; public var n12:Number; public var n21:Number; public var n22:Number; public var n23:Number; public var n24:Number; public var type:String;// = "" public var n31:Number; public var n32:Number; public var n33:Number; public var n34:Number; public var sid:String; public var n41:Number; public var n43:Number; public var n44:Number; public var n42:Number; private static var _cos:Function = Math.cos; private static var _sin:Function = Math.sin; private static var toDEGREES:Number = 57.2957795130823; private static var toRADIANS:Number = 0.0174532925199433; public function JMatrix3D(_arg1:Array=null){ type = ""; super(); if (((!(_arg1)) || ((_arg1.length < 12)))){ n11 = (n22 = (n33 = (n44 = 1))); n12 = (n13 = (n14 = (n21 = (n23 = (n24 = (n31 = (n32 = (n34 = (n41 = (n42 = (n43 = 0))))))))))); } else { n11 = _arg1[0]; n12 = _arg1[1]; n13 = _arg1[2]; n14 = _arg1[3]; n21 = _arg1[4]; n22 = _arg1[5]; n23 = _arg1[6]; n24 = _arg1[7]; n31 = _arg1[8]; n32 = _arg1[9]; n33 = _arg1[10]; n34 = _arg1[11]; if (_arg1.length == 16){ n41 = _arg1[12]; n42 = _arg1[13]; n43 = _arg1[14]; n44 = _arg1[15]; }; }; } public function calculateMultiply4x4(_arg1:JMatrix3D, _arg2:JMatrix3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; _local3 = _arg1.n11; _local4 = _arg2.n11; _local5 = _arg1.n21; _local6 = _arg2.n21; _local7 = _arg1.n31; _local8 = _arg2.n31; _local9 = _arg1.n41; _local10 = _arg2.n41; _local11 = _arg1.n12; _local12 = _arg2.n12; _local13 = _arg1.n22; _local14 = _arg2.n22; _local15 = _arg1.n32; _local16 = _arg2.n32; _local17 = _arg1.n42; _local18 = _arg2.n42; _local19 = _arg1.n13; _local20 = _arg2.n13; _local21 = _arg1.n23; _local22 = _arg2.n23; _local23 = _arg1.n33; _local24 = _arg2.n33; _local25 = _arg1.n43; _local26 = _arg2.n43; _local27 = _arg1.n14; _local28 = _arg2.n14; _local29 = _arg1.n24; _local30 = _arg2.n24; _local31 = _arg1.n34; _local32 = _arg2.n34; _local33 = _arg1.n44; _local34 = _arg2.n44; this.n11 = (((_local3 * _local4) + (_local11 * _local6)) + (_local19 * _local8)); this.n12 = (((_local3 * _local12) + (_local11 * _local14)) + (_local19 * _local16)); this.n13 = (((_local3 * _local20) + (_local11 * _local22)) + (_local19 * _local24)); this.n14 = ((((_local3 * _local28) + (_local11 * _local30)) + (_local19 * _local32)) + _local27); this.n21 = (((_local5 * _local4) + (_local13 * _local6)) + (_local21 * _local8)); this.n22 = (((_local5 * _local12) + (_local13 * _local14)) + (_local21 * _local16)); this.n23 = (((_local5 * _local20) + (_local13 * _local22)) + (_local21 * _local24)); this.n24 = ((((_local5 * _local28) + (_local13 * _local30)) + (_local21 * _local32)) + _local29); this.n31 = (((_local7 * _local4) + (_local15 * _local6)) + (_local23 * _local8)); this.n32 = (((_local7 * _local12) + (_local15 * _local14)) + (_local23 * _local16)); this.n33 = (((_local7 * _local20) + (_local15 * _local22)) + (_local23 * _local24)); this.n34 = ((((_local7 * _local28) + (_local15 * _local30)) + (_local23 * _local32)) + _local31); this.n41 = (((_local9 * _local4) + (_local17 * _local6)) + (_local25 * _local8)); this.n42 = (((_local9 * _local12) + (_local17 * _local14)) + (_local25 * _local16)); this.n43 = (((_local9 * _local20) + (_local17 * _local22)) + (_local25 * _local24)); this.n44 = ((((_local9 * _local28) + (_local17 * _local30)) + (_local25 * _local32)) + _local33); } public function get det():Number{ return ((((((this.n11 * this.n22) - (this.n21 * this.n12)) * this.n33) - (((this.n11 * this.n32) - (this.n31 * this.n12)) * this.n23)) + (((this.n21 * this.n32) - (this.n31 * this.n22)) * this.n13))); } public function copy3x3(_arg1:JMatrix3D):JMatrix3D{ this.n11 = _arg1.n11; this.n12 = _arg1.n12; this.n13 = _arg1.n13; this.n21 = _arg1.n21; this.n22 = _arg1.n22; this.n23 = _arg1.n23; this.n31 = _arg1.n31; this.n32 = _arg1.n32; this.n33 = _arg1.n33; return (this); } public function calculateMultiply(_arg1:JMatrix3D, _arg2:JMatrix3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local3 = _arg1.n11; _local4 = _arg2.n11; _local5 = _arg1.n21; _local6 = _arg2.n21; _local7 = _arg1.n31; _local8 = _arg2.n31; _local9 = _arg1.n12; _local10 = _arg2.n12; _local11 = _arg1.n22; _local12 = _arg2.n22; _local13 = _arg1.n32; _local14 = _arg2.n32; _local15 = _arg1.n13; _local16 = _arg2.n13; _local17 = _arg1.n23; _local18 = _arg2.n23; _local19 = _arg1.n33; _local20 = _arg2.n33; _local21 = _arg1.n14; _local22 = _arg2.n14; _local23 = _arg1.n24; _local24 = _arg2.n24; _local25 = _arg1.n34; _local26 = _arg2.n34; this.n11 = (((_local3 * _local4) + (_local9 * _local6)) + (_local15 * _local8)); this.n12 = (((_local3 * _local10) + (_local9 * _local12)) + (_local15 * _local14)); this.n13 = (((_local3 * _local16) + (_local9 * _local18)) + (_local15 * _local20)); this.n14 = ((((_local3 * _local22) + (_local9 * _local24)) + (_local15 * _local26)) + _local21); this.n21 = (((_local5 * _local4) + (_local11 * _local6)) + (_local17 * _local8)); this.n22 = (((_local5 * _local10) + (_local11 * _local12)) + (_local17 * _local14)); this.n23 = (((_local5 * _local16) + (_local11 * _local18)) + (_local17 * _local20)); this.n24 = ((((_local5 * _local22) + (_local11 * _local24)) + (_local17 * _local26)) + _local23); this.n31 = (((_local7 * _local4) + (_local13 * _local6)) + (_local19 * _local8)); this.n32 = (((_local7 * _local10) + (_local13 * _local12)) + (_local19 * _local14)); this.n33 = (((_local7 * _local16) + (_local13 * _local18)) + (_local19 * _local20)); this.n34 = ((((_local7 * _local22) + (_local13 * _local24)) + (_local19 * _local26)) + _local25); } public function calculateMultiply3x3(_arg1:JMatrix3D, _arg2:JMatrix3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; _local3 = _arg1.n11; _local4 = _arg2.n11; _local5 = _arg1.n21; _local6 = _arg2.n21; _local7 = _arg1.n31; _local8 = _arg2.n31; _local9 = _arg1.n12; _local10 = _arg2.n12; _local11 = _arg1.n22; _local12 = _arg2.n22; _local13 = _arg1.n32; _local14 = _arg2.n32; _local15 = _arg1.n13; _local16 = _arg2.n13; _local17 = _arg1.n23; _local18 = _arg2.n23; _local19 = _arg1.n33; _local20 = _arg2.n33; this.n11 = (((_local3 * _local4) + (_local9 * _local6)) + (_local15 * _local8)); this.n12 = (((_local3 * _local10) + (_local9 * _local12)) + (_local15 * _local14)); this.n13 = (((_local3 * _local16) + (_local9 * _local18)) + (_local15 * _local20)); this.n21 = (((_local5 * _local4) + (_local11 * _local6)) + (_local17 * _local8)); this.n22 = (((_local5 * _local10) + (_local11 * _local12)) + (_local17 * _local14)); this.n23 = (((_local5 * _local16) + (_local11 * _local18)) + (_local17 * _local20)); this.n31 = (((_local7 * _local4) + (_local13 * _local6)) + (_local19 * _local8)); this.n32 = (((_local7 * _local10) + (_local13 * _local12)) + (_local19 * _local14)); this.n33 = (((_local7 * _local16) + (_local13 * _local18)) + (_local19 * _local20)); } public function get trace():Number{ return ((((this.n11 + this.n22) + this.n33) + 1)); } public function calculateAdd(_arg1:JMatrix3D, _arg2:JMatrix3D):void{ this.n11 = (_arg1.n11 + _arg2.n11); this.n12 = (_arg1.n12 + _arg2.n12); this.n13 = (_arg1.n13 + _arg2.n13); this.n14 = (_arg1.n14 + _arg2.n14); this.n21 = (_arg1.n21 + _arg2.n21); this.n22 = (_arg1.n22 + _arg2.n22); this.n23 = (_arg1.n23 + _arg2.n23); this.n24 = (_arg1.n24 + _arg2.n24); this.n31 = (_arg1.n31 + _arg2.n31); this.n32 = (_arg1.n32 + _arg2.n32); this.n33 = (_arg1.n33 + _arg2.n33); this.n34 = (_arg1.n34 + _arg2.n34); } public function getCols():Array{ var _local1:Array; _local1 = new Array(); _local1[0] = new JNumber3D(n11, n21, n31); _local1[1] = new JNumber3D(n12, n22, n32); _local1[2] = new JNumber3D(n13, n23, n33); return (_local1); } public function calculateInverse(_arg1:JMatrix3D):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local2 = _arg1.det; if (Math.abs(_local2) > 0.001){ _local2 = (1 / _local2); _local3 = _arg1.n11; _local4 = _arg1.n21; _local5 = _arg1.n31; _local6 = _arg1.n12; _local7 = _arg1.n22; _local8 = _arg1.n32; _local9 = _arg1.n13; _local10 = _arg1.n23; _local11 = _arg1.n33; _local12 = _arg1.n14; _local13 = _arg1.n24; _local14 = _arg1.n34; this.n11 = (_local2 * ((_local7 * _local11) - (_local8 * _local10))); this.n12 = (-(_local2) * ((_local6 * _local11) - (_local8 * _local9))); this.n13 = (_local2 * ((_local6 * _local10) - (_local7 * _local9))); this.n14 = (-(_local2) * (((_local6 * ((_local10 * _local14) - (_local11 * _local13))) - (_local7 * ((_local9 * _local14) - (_local11 * _local12)))) + (_local8 * ((_local9 * _local13) - (_local10 * _local12))))); this.n21 = (-(_local2) * ((_local4 * _local11) - (_local5 * _local10))); this.n22 = (_local2 * ((_local3 * _local11) - (_local5 * _local9))); this.n23 = (-(_local2) * ((_local3 * _local10) - (_local4 * _local9))); this.n24 = (_local2 * (((_local3 * ((_local10 * _local14) - (_local11 * _local13))) - (_local4 * ((_local9 * _local14) - (_local11 * _local12)))) + (_local5 * ((_local9 * _local13) - (_local10 * _local12))))); this.n31 = (_local2 * ((_local4 * _local8) - (_local5 * _local7))); this.n32 = (-(_local2) * ((_local3 * _local8) - (_local5 * _local6))); this.n33 = (_local2 * ((_local3 * _local7) - (_local4 * _local6))); this.n34 = (-(_local2) * (((_local3 * ((_local7 * _local14) - (_local8 * _local13))) - (_local4 * ((_local6 * _local14) - (_local8 * _local12)))) + (_local5 * ((_local6 * _local13) - (_local7 * _local12))))); }; } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + ((((((((int((n11 * 1000)) / 1000) + "\t\t") + (int((n12 * 1000)) / 1000)) + "\t\t") + (int((n13 * 1000)) / 1000)) + "\t\t") + (int((n14 * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((n21 * 1000)) / 1000) + "\t\t") + (int((n22 * 1000)) / 1000)) + "\t\t") + (int((n23 * 1000)) / 1000)) + "\t\t") + (int((n24 * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((n31 * 1000)) / 1000) + "\t\t") + (int((n32 * 1000)) / 1000)) + "\t\t") + (int((n33 * 1000)) / 1000)) + "\t\t") + (int((n34 * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((n41 * 1000)) / 1000) + "\t\t") + (int((n42 * 1000)) / 1000)) + "\t\t") + (int((n43 * 1000)) / 1000)) + "\t\t") + (int((n44 * 1000)) / 1000)) + "\n")); return (_local1); } public function copy(_arg1:JMatrix3D):JMatrix3D{ this.n11 = _arg1.n11; this.n12 = _arg1.n12; this.n13 = _arg1.n13; this.n14 = _arg1.n14; this.n21 = _arg1.n21; this.n22 = _arg1.n22; this.n23 = _arg1.n23; this.n24 = _arg1.n24; this.n31 = _arg1.n31; this.n32 = _arg1.n32; this.n33 = _arg1.n33; this.n34 = _arg1.n34; return (this); } public function calculateSub(_arg1:JMatrix3D, _arg2:JMatrix3D):void{ this.n11 = (_arg1.n11 - _arg2.n11); this.n12 = (_arg1.n12 - _arg2.n12); this.n13 = (_arg1.n13 - _arg2.n13); this.n14 = (_arg1.n14 - _arg2.n14); this.n21 = (_arg1.n21 - _arg2.n21); this.n22 = (_arg1.n22 - _arg2.n22); this.n23 = (_arg1.n23 - _arg2.n23); this.n24 = (_arg1.n24 - _arg2.n24); this.n31 = (_arg1.n31 - _arg2.n31); this.n32 = (_arg1.n32 - _arg2.n32); this.n33 = (_arg1.n33 - _arg2.n33); this.n34 = (_arg1.n34 - _arg2.n34); } public static function sub(_arg1:JMatrix3D, _arg2:JMatrix3D):JMatrix3D{ var _local3:JMatrix3D; _local3 = new (JMatrix3D); _local3.calculateSub(_arg1, _arg2); return (_local3); } public static function rotationMatrixWithReference(_arg1:JNumber3D, _arg2:Number, _arg3:JNumber3D):JMatrix3D{ var _local4:JMatrix3D; _local4 = JMatrix3D.translationMatrix(_arg3.x, -(_arg3.y), _arg3.z); JMatrix3D.translationMatrix(_arg3.x, -(_arg3.y), _arg3.z).calculateMultiply(_local4, JMatrix3D.rotationMatrix(_arg1.x, _arg1.y, _arg1.z, _arg2)); _local4.calculateMultiply(_local4, JMatrix3D.translationMatrix(-(_arg3.x), _arg3.y, -(_arg3.z))); return (_local4); } public static function multiplyVector3x3(_arg1:JMatrix3D, _arg2:JNumber3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _arg2.x = (((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)); _arg2.y = (((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)); _arg2.z = (((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)); } public static function multiply3x3(_arg1:JMatrix3D, _arg2:JMatrix3D):JMatrix3D{ var _local3:JMatrix3D; _local3 = new (JMatrix3D); _local3.calculateMultiply3x3(_arg1, _arg2); return (_local3); } public static function normalizeQuaternion(_arg1:Object):Object{ var _local2:Number; _local2 = magnitudeQuaternion(_arg1); _arg1.x = (_arg1.x / _local2); _arg1.y = (_arg1.y / _local2); _arg1.z = (_arg1.z / _local2); _arg1.w = (_arg1.w / _local2); return (_arg1); } public static function multiplyVector(_arg1:JMatrix3D, _arg2:JNumber3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _arg2.x = ((((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)) + _arg1.n14); _arg2.y = ((((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)) + _arg1.n24); _arg2.z = ((((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)) + _arg1.n34); } public static function axis2quaternion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Object{ var _local5:Number; var _local6:Number; var _local7:Object; _local5 = Math.sin((_arg4 / 2)); _local6 = Math.cos((_arg4 / 2)); _local7 = new Object(); _local7.x = (_arg1 * _local5); _local7.y = (_arg2 * _local5); _local7.z = (_arg3 * _local5); _local7.w = _local6; return (normalizeQuaternion(_local7)); } public static function translationMatrix(_arg1:Number, _arg2:Number, _arg3:Number):JMatrix3D{ var _local4:JMatrix3D; _local4 = IDENTITY; _local4.n14 = _arg1; _local4.n24 = _arg2; _local4.n34 = _arg3; return (_local4); } public static function magnitudeQuaternion(_arg1:Object):Number{ return (Math.sqrt(((((_arg1.w * _arg1.w) + (_arg1.x * _arg1.x)) + (_arg1.y * _arg1.y)) + (_arg1.z * _arg1.z)))); } public static function euler2quaternion(_arg1:Number, _arg2:Number, _arg3:Number):Object{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Object; _local4 = Math.sin((_arg1 * 0.5)); _local5 = Math.cos((_arg1 * 0.5)); _local6 = Math.sin((_arg2 * 0.5)); _local7 = Math.cos((_arg2 * 0.5)); _local8 = Math.sin((_arg3 * 0.5)); _local9 = Math.cos((_arg3 * 0.5)); _local10 = (_local5 * _local7); _local11 = (_local4 * _local6); _local12 = new Object(); _local12.x = ((_local8 * _local10) - (_local9 * _local11)); _local12.y = (((_local9 * _local4) * _local7) + ((_local8 * _local5) * _local6)); _local12.z = (((_local9 * _local5) * _local6) - ((_local8 * _local4) * _local7)); _local12.w = ((_local9 * _local10) + (_local8 * _local11)); return (_local12); } public static function rotationX(_arg1:Number):JMatrix3D{ var _local2:JMatrix3D; var _local3:Number; var _local4:Number; _local2 = IDENTITY; _local3 = Math.cos(_arg1); _local4 = Math.sin(_arg1); _local2.n22 = _local3; _local2.n23 = -(_local4); _local2.n32 = _local4; _local2.n33 = _local3; return (_local2); } public static function rotationY(_arg1:Number):JMatrix3D{ var _local2:JMatrix3D; var _local3:Number; var _local4:Number; _local2 = IDENTITY; _local3 = Math.cos(_arg1); _local4 = Math.sin(_arg1); _local2.n11 = _local3; _local2.n13 = -(_local4); _local2.n31 = _local4; _local2.n33 = _local3; return (_local2); } public static function rotationZ(_arg1:Number):JMatrix3D{ var _local2:JMatrix3D; var _local3:Number; var _local4:Number; _local2 = IDENTITY; _local3 = Math.cos(_arg1); _local4 = Math.sin(_arg1); _local2.n11 = _local3; _local2.n12 = -(_local4); _local2.n21 = _local4; _local2.n22 = _local3; return (_local2); } public static function clone(_arg1:JMatrix3D):JMatrix3D{ return (new JMatrix3D([_arg1.n11, _arg1.n12, _arg1.n13, _arg1.n14, _arg1.n21, _arg1.n22, _arg1.n23, _arg1.n24, _arg1.n31, _arg1.n32, _arg1.n33, _arg1.n34])); } public static function rotationMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):JMatrix3D{ var _local5:JMatrix3D; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local5 = IDENTITY; _local6 = Math.cos(_arg4); _local7 = Math.sin(_arg4); _local8 = (1 - _local6); _local9 = ((_arg1 * _arg2) * _local8); _local10 = ((_arg2 * _arg3) * _local8); _local11 = ((_arg1 * _arg3) * _local8); _local12 = (_local7 * _arg3); _local13 = (_local7 * _arg2); _local14 = (_local7 * _arg1); _local5.n11 = (_local6 + ((_arg1 * _arg1) * _local8)); _local5.n12 = (-(_local12) + _local9); _local5.n13 = (_local13 + _local11); _local5.n21 = (_local12 + _local9); _local5.n22 = (_local6 + ((_arg2 * _arg2) * _local8)); _local5.n23 = (-(_local14) + _local10); _local5.n31 = (-(_local13) + _local11); _local5.n32 = (_local14 + _local10); _local5.n33 = (_local6 + ((_arg3 * _arg3) * _local8)); return (_local5); } public static function add(_arg1:JMatrix3D, _arg2:JMatrix3D):JMatrix3D{ var _local3:JMatrix3D; _local3 = new (JMatrix3D); _local3.calculateAdd(_arg1, _arg2); return (_local3); } public static function rotateAxis(_arg1:JMatrix3D, _arg2:JNumber3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _arg2.x = (((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)); _arg2.y = (((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)); _arg2.z = (((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)); _arg2.normalize(); } public static function multiply(_arg1:JMatrix3D, _arg2:JMatrix3D):JMatrix3D{ var _local3:JMatrix3D; _local3 = new (JMatrix3D); _local3.calculateMultiply(_arg1, _arg2); return (_local3); } public static function multiplyQuaternion(_arg1:Object, _arg2:Object):Object{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Object; _local3 = _arg1.x; _local4 = _arg1.y; _local5 = _arg1.z; _local6 = _arg1.w; _local7 = _arg2.x; _local8 = _arg2.y; _local9 = _arg2.z; _local10 = _arg2.w; _local11 = new Object(); _local11.x = ((((_local6 * _local7) + (_local3 * _local10)) + (_local4 * _local9)) - (_local5 * _local8)); _local11.y = ((((_local6 * _local8) + (_local4 * _local10)) + (_local5 * _local7)) - (_local3 * _local9)); _local11.z = ((((_local6 * _local9) + (_local5 * _local10)) + (_local3 * _local8)) - (_local4 * _local7)); _local11.w = ((((_local6 * _local10) - (_local3 * _local7)) - (_local4 * _local8)) - (_local5 * _local9)); return (_local11); } public static function euler2matrix(_arg1:JNumber3D):JMatrix3D{ var _local2:JMatrix3D; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; _local2 = IDENTITY; _local3 = (_arg1.x * toRADIANS); _local4 = (_arg1.y * toRADIANS); _local5 = (_arg1.z * toRADIANS); _local6 = Math.cos(_local3); _local7 = Math.sin(_local3); _local8 = Math.cos(_local4); _local9 = Math.sin(_local4); _local10 = Math.cos(_local5); _local11 = Math.sin(_local5); _local12 = (_local6 * _local9); _local13 = (_local7 * _local9); _local2.n11 = (_local8 * _local10); _local2.n12 = (-(_local8) * _local11); _local2.n13 = _local9; _local2.n21 = ((_local13 * _local10) + (_local6 * _local11)); _local2.n22 = ((-(_local13) * _local11) + (_local6 * _local10)); _local2.n23 = (-(_local7) * _local8); _local2.n31 = ((-(_local12) * _local10) + (_local7 * _local11)); _local2.n32 = ((_local12 * _local11) + (_local7 * _local10)); _local2.n33 = (_local6 * _local8); return (_local2); } public static function scaleMatrix(_arg1:Number, _arg2:Number, _arg3:Number):JMatrix3D{ var _local4:JMatrix3D; _local4 = IDENTITY; _local4.n11 = _arg1; _local4.n22 = _arg2; _local4.n33 = _arg3; return (_local4); } public static function quaternion2matrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):JMatrix3D{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:JMatrix3D; _local5 = (_arg1 * _arg1); _local6 = (_arg1 * _arg2); _local7 = (_arg1 * _arg3); _local8 = (_arg1 * _arg4); _local9 = (_arg2 * _arg2); _local10 = (_arg2 * _arg3); _local11 = (_arg2 * _arg4); _local12 = (_arg3 * _arg3); _local13 = (_arg3 * _arg4); _local14 = IDENTITY; _local14.n11 = (1 - (2 * (_local9 + _local12))); _local14.n12 = (2 * (_local6 - _local13)); _local14.n13 = (2 * (_local7 + _local11)); _local14.n21 = (2 * (_local6 + _local13)); _local14.n22 = (1 - (2 * (_local5 + _local12))); _local14.n23 = (2 * (_local10 - _local8)); _local14.n31 = (2 * (_local7 - _local11)); _local14.n32 = (2 * (_local10 + _local8)); _local14.n33 = (1 - (2 * (_local5 + _local9))); return (_local14); } public static function inverse(_arg1:JMatrix3D):JMatrix3D{ var _local2:JMatrix3D; _local2 = new (JMatrix3D); _local2.calculateInverse(_arg1); return (_local2); } public static function matrix2euler(_arg1:JMatrix3D, _arg2:JNumber3D=null, _arg3:JNumber3D=null):JNumber3D{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _arg2 = ((_arg2) || (new JNumber3D())); _local4 = (((_arg3) && ((_arg3.x == 1)))) ? 1 : Math.sqrt((((_arg1.n11 * _arg1.n11) + (_arg1.n21 * _arg1.n21)) + (_arg1.n31 * _arg1.n31))); _local5 = (((_arg3) && ((_arg3.y == 1)))) ? 1 : Math.sqrt((((_arg1.n12 * _arg1.n12) + (_arg1.n22 * _arg1.n22)) + (_arg1.n32 * _arg1.n32))); _local6 = (((_arg3) && ((_arg3.z == 1)))) ? 1 : Math.sqrt((((_arg1.n13 * _arg1.n13) + (_arg1.n23 * _arg1.n23)) + (_arg1.n33 * _arg1.n33))); _local7 = (_arg1.n11 / _local4); _local8 = (_arg1.n21 / _local5); _local9 = (_arg1.n31 / _local6); _local10 = (_arg1.n32 / _local6); _local11 = (_arg1.n33 / _local6); _local9 = ((_local9 > 1)) ? 1 : _local9; _local9 = ((_local9 < -1)) ? -1 : _local9; _arg2.y = Math.asin(-(_local9)); _arg2.z = Math.atan2(_local8, _local7); _arg2.x = Math.atan2(_local10, _local11); _arg2.x = (_arg2.x * toDEGREES); _arg2.y = (_arg2.y * toDEGREES); _arg2.z = (_arg2.z * toDEGREES); return (_arg2); } public static function transpose(_arg1:JMatrix3D):JMatrix3D{ var _local2:JMatrix3D; _local2 = new (JMatrix3D); _local2.n11 = _arg1.n11; _local2.n12 = _arg1.n21; _local2.n13 = _arg1.n31; _local2.n14 = _arg1.n41; _local2.n21 = _arg1.n12; _local2.n22 = _arg1.n22; _local2.n23 = _arg1.n32; _local2.n24 = _arg1.n42; _local2.n31 = _arg1.n13; _local2.n32 = _arg1.n23; _local2.n33 = _arg1.n33; _local2.n34 = _arg1.n43; _local2.n41 = _arg1.n14; _local2.n42 = _arg1.n24; _local2.n43 = _arg1.n34; _local2.n44 = _arg1.n44; return (_local2); } public static function get IDENTITY():JMatrix3D{ return (new JMatrix3D([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1])); } } }//package jiglib.math
Section 31
//JNumber3D (jiglib.math.JNumber3D) package jiglib.math { public class JNumber3D { public var x:Number; public var y:Number; public var z:Number; public function JNumber3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; } public function isFinite():Boolean{ if ((((this.x > 1000000)) || ((this.x < -1000000)))){ return (true); }; if ((((this.y > 1000000)) || ((this.y < -1000000)))){ return (true); }; if ((((this.z > 1000000)) || ((this.z < -1000000)))){ return (true); }; return (false); } public function setTo(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0):void{ this.x = _arg1; this.y = _arg2; this.z = _arg3; } public function copyFromArray(_arg1:Array):void{ if (_arg1.length >= 3){ this.x = _arg1[0]; this.y = _arg1[1]; this.z = _arg1[2]; }; } public function toString():String{ return (((((("x:" + x) + " y:") + y) + " z:") + z)); } public function normalize():void{ var _local1:Number; _local1 = this.modulo; if (((!((_local1 == 0))) && (!((_local1 == 1))))){ this.x = (this.x / _local1); this.y = (this.y / _local1); this.z = (this.z / _local1); }; } public function get modulo():Number{ return (Math.sqrt((((this.x * this.x) + (this.y * this.y)) + (this.z * this.z)))); } public function copyTo(_arg1:JNumber3D):void{ _arg1.x = x; _arg1.y = y; _arg1.z = z; } public function get modulo2():Number{ return ((((this.x * this.x) + (this.y * this.y)) + (this.z * this.z))); } public function clone():JNumber3D{ return (new JNumber3D(this.x, this.y, this.z)); } public function toArray():Array{ return (new Array(this.x, this.y, this.z)); } public static function sub(_arg1:JNumber3D, _arg2:JNumber3D):JNumber3D{ return (new JNumber3D((_arg1.x - _arg2.x), (_arg1.y - _arg2.y), (_arg1.z - _arg2.z))); } public static function add(_arg1:JNumber3D, _arg2:JNumber3D):JNumber3D{ return (new JNumber3D((_arg1.x + _arg2.x), (_arg1.y + _arg2.y), (_arg1.z + _arg2.z))); } public static function multiply(_arg1:JNumber3D, _arg2:Number):JNumber3D{ return (new JNumber3D((_arg1.x * _arg2), (_arg1.y * _arg2), (_arg1.z * _arg2))); } public static function cross(_arg1:JNumber3D, _arg2:JNumber3D):JNumber3D{ return (new JNumber3D(((_arg2.y * _arg1.z) - (_arg2.z * _arg1.y)), ((_arg2.z * _arg1.x) - (_arg2.x * _arg1.z)), ((_arg2.x * _arg1.y) - (_arg2.y * _arg1.x)))); } public static function get ZERO():JNumber3D{ return (new JNumber3D(0, 0, 0)); } public static function dot(_arg1:JNumber3D, _arg2:JNumber3D):Number{ return ((((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)) + (_arg2.z * _arg1.z))); } public static function get NUM_HUGE():Number{ return (100000); } public static function get FRONT():JNumber3D{ return (new JNumber3D(0, 0, 1)); } public static function get NUM_TINY():Number{ return (1E-5); } public static function limiteNumber(_arg1:Number, _arg2:Number, _arg3:Number):Number{ var _local4:Number; _local4 = _arg1; if (_local4 < _arg2){ _local4 = _arg2; } else { if (_local4 > _arg3){ _local4 = _arg3; }; }; return (_local4); } public static function divide(_arg1:JNumber3D, _arg2:Number):JNumber3D{ if (_arg2 != 0){ return (new JNumber3D((_arg1.x / _arg2), (_arg1.y / _arg2), (_arg1.z / _arg2))); }; return (new (JNumber3D)); } public static function get UP():JNumber3D{ return (new JNumber3D(0, 1, 0)); } public static function get RIGHT():JNumber3D{ return (new JNumber3D(1, 0, 0)); } public static function getNormal(_arg1:JNumber3D, _arg2:JNumber3D, _arg3:JNumber3D):JNumber3D{ var _local4:JNumber3D; var _local5:JNumber3D; var _local6:JNumber3D; _local4 = _arg2.clone(); _local4 = JNumber3D.sub(_local4, _arg1); _local5 = _arg3.clone(); _local5 = JNumber3D.sub(_local5, _arg2); _local6 = JNumber3D.cross(_local5, _local4); _local6.normalize(); return (_local6); } } }//package jiglib.math
Section 32
//JConstraint (jiglib.physics.constraint.JConstraint) package jiglib.physics.constraint { import jiglib.physics.*; public class JConstraint { private var _constraintEnabled:Boolean; private var _satisfied:Boolean; public function JConstraint(){ _constraintEnabled = false; enableConstraint(); } public function enableConstraint():void{ if (_constraintEnabled){ return; }; _constraintEnabled = true; PhysicsSystem.getInstance().addConstraint(this); } public function set satisfied(_arg1:Boolean):void{ _satisfied = _arg1; } public function preApply(_arg1:Number):void{ _satisfied = false; } public function disableConstraint():void{ if (!_constraintEnabled){ return; }; _constraintEnabled = false; PhysicsSystem.getInstance().removeConstraint(this); } public function apply(_arg1:Number):Boolean{ return (false); } public function get satisfied():Boolean{ return (_satisfied); } public function get constraintEnabled():Boolean{ return (_constraintEnabled); } } }//package jiglib.physics.constraint
Section 33
//BodyPair (jiglib.physics.BodyPair) package jiglib.physics { import jiglib.math.*; public class BodyPair { public var r:JNumber3D; public var body0:RigidBody; public var body1:RigidBody; public function BodyPair(_arg1:RigidBody, _arg2:RigidBody, _arg3:JNumber3D, _arg4:JNumber3D){ if (_arg1.id > _arg2.id){ this.body0 = _arg1; this.body1 = _arg2; this.r = _arg3; } else { this.body0 = _arg2; this.body1 = _arg1; this.r = _arg4; }; } } }//package jiglib.physics
Section 34
//CachedImpulse (jiglib.physics.CachedImpulse) package jiglib.physics { import jiglib.math.*; public class CachedImpulse { public var normalImpulseAux:Number; public var frictionImpulse:JNumber3D; public var normalImpulse:Number; public function CachedImpulse(_arg1:Number, _arg2:Number, _arg3:JNumber3D){ this.normalImpulse = _arg1; this.normalImpulseAux = _arg2; this.frictionImpulse = _arg3; } } }//package jiglib.physics
Section 35
//MaterialProperties (jiglib.physics.MaterialProperties) package jiglib.physics { public class MaterialProperties { private var _restitution:Number; private var _friction:Number; public function MaterialProperties(_arg1:Number=0.2, _arg2:Number=0.5){ this._restitution = _arg1; this._friction = _arg2; } public function get restitution():Number{ return (_restitution); } public function set restitution(_arg1:Number):void{ _restitution = _arg1; } public function get friction():Number{ return (_friction); } public function set friction(_arg1:Number):void{ _friction = _arg1; } } }//package jiglib.physics
Section 36
//PhysicsController (jiglib.physics.PhysicsController) package jiglib.physics { public class PhysicsController { private var _controllerEnabled:Boolean; public function PhysicsController(){ _controllerEnabled = false; } public function disableController():void{ if (!_controllerEnabled){ return; }; _controllerEnabled = false; PhysicsSystem.getInstance().removeController(this); } public function updateController(_arg1:Number):void{ } public function get controllerEnabled():Boolean{ return (_controllerEnabled); } public function enableController():void{ if (_controllerEnabled){ return; }; _controllerEnabled = true; PhysicsSystem.getInstance().addController(this); } } }//package jiglib.physics
Section 37
//PhysicsState (jiglib.physics.PhysicsState) package jiglib.physics { import jiglib.math.*; public class PhysicsState { public var position:JNumber3D; public var linVelocity:JNumber3D; public var orientation:JMatrix3D; public var rotVelocity:JNumber3D; public function PhysicsState(){ position = new JNumber3D(); orientation = new JMatrix3D(); linVelocity = new JNumber3D(); rotVelocity = new JNumber3D(); super(); } } }//package jiglib.physics
Section 38
//PhysicsSystem (jiglib.physics.PhysicsSystem) package jiglib.physics { import jiglib.math.*; import jiglib.collision.*; import jiglib.physics.constraint.*; import jiglib.cof.*; public class PhysicsSystem { private const _minVelForProcessing:Number = 0.001; private const _maxVelMag:Number = 0.5; private var _gravity:JNumber3D; private var _controllers:Array; private var preProcessContactFn:Function; private var _collisions:Array; private var processCollisionFn:Function; private var preProcessCollisionFn:Function; private var _cachedContacts:Array; private var _doingIntegration:Boolean; private var _collisionSystem:CollisionSystem; private var _activeBodies:Array; private var _gravityAxis:int; private var processContactFn:Function; private var _bodies:Array; private var _constraints:Array; private static var _currentPhysicsSystem:PhysicsSystem; public function PhysicsSystem(){ setSolverType(JConfig.solverType); _doingIntegration = false; _bodies = new Array(); _collisions = new Array(); _activeBodies = new Array(); _constraints = new Array(); _controllers = new Array(); _cachedContacts = new Array(); _collisionSystem = new CollisionSystem(); setGravity(JNumber3D.multiply(JNumber3D.UP, -20)); } private function findBody(_arg1:RigidBody):Boolean{ var _local2:String; for (_local2 in _bodies) { if (_arg1 == _bodies[_local2]){ return (true); }; }; return (false); } private function processCollision(_arg1:CollisionInfo, _arg2:Number):Boolean{ var _local3:RigidBody; var _local4:RigidBody; var _local5:Boolean; var _local6:JNumber3D; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:JNumber3D; var _local12:JNumber3D; var _local13:JNumber3D; var _local14:CollPointInfo; var _local15:int; var _local16:int; var _local17:JNumber3D; var _local18:JNumber3D; var _local19:JNumber3D; var _local20:Number; var _local21:JNumber3D; var _local22:Number; var _local23:Number; _arg1.satisfied = true; _local3 = _arg1.objInfo.body0; _local4 = _arg1.objInfo.body1; _local5 = false; _local6 = _arg1.dirToBody; _local7 = 0; _local8 = 0; _local9 = 0; _local10 = 0; _local15 = _arg1.pointInfo.length; _local16 = 0; while (_local16 < _local15) { _local14 = _arg1.pointInfo[_local16]; _local12 = _local3.getVelocity(_local14.r0); _local13 = _local4.getVelocity(_local14.r1); _local8 = JNumber3D.dot(JNumber3D.sub(_local12, _local13), _local6); if (_local8 > _local14.minSeparationVel){ } else { _local9 = ((-1 * _arg1.mat.restitution) * _local8); if (_local9 < _minVelForProcessing){ _local9 = _local14.minSeparationVel; }; _local7 = (_local9 - _local8); if (_local7 <= _minVelForProcessing){ } else { _local10 = (_local7 / _local14.denominator); _local5 = true; _local11 = JNumber3D.multiply(_local6, _local10); _local3.applyBodyWorldImpulse(_local11, _local14.r0); _local4.applyBodyWorldImpulse(JNumber3D.multiply(_local11, -1), _local14.r1); _local18 = JNumber3D.sub(_local12, _local13); _local19 = JNumber3D.sub(_local18, JNumber3D.multiply(_local6, JNumber3D.dot(_local18, _local6))); _local20 = _local19.modulo; if (_local20 > _minVelForProcessing){ _local21 = JNumber3D.multiply(JNumber3D.divide(_local19, _local20), -1); _local22 = 0; if (_local3.movable){ _local17 = JNumber3D.cross(_local21, _local14.r0); JMatrix3D.multiplyVector(_local3.worldInvInertia, _local17); _local22 = (_local3.invMass + JNumber3D.dot(_local21, JNumber3D.cross(_local14.r0, _local17))); }; if (_local4.movable){ _local17 = JNumber3D.cross(_local21, _local14.r1); JMatrix3D.multiplyVector(_local4.worldInvInertia, _local17); _local22 = (_local22 + (_local4.invMass + JNumber3D.dot(_local21, JNumber3D.cross(_local14.r1, _local17)))); }; if (_local22 > JNumber3D.NUM_TINY){ _local23 = ((Math.pow(_arg1.mat.friction, 3) * _local20) / _local22); _local21 = JNumber3D.multiply(_local21, _local23); _local3.applyBodyWorldImpulse(_local21, _local14.r0); _local4.applyBodyWorldImpulse(JNumber3D.multiply(_local21, -1), _local14.r1); }; }; }; }; _local16++; }; if (_local5){ _local3.setConstraintsAndCollisionsUnsatisfied(); _local4.setConstraintsAndCollisionsUnsatisfied(); }; return (_local5); } public function removeConstraint(_arg1:JConstraint):void{ if (findConstraint(_arg1)){ _constraints.splice(_constraints.indexOf(_arg1), 1); }; } public function setGravity(_arg1:JNumber3D):void{ _gravity = _arg1; if ((((_gravity.x == _gravity.y)) && ((_gravity.y == _gravity.z)))){ _gravityAxis = -1; }; _gravityAxis = 0; if (Math.abs(_gravity.y) > Math.abs(_gravity.z)){ _gravityAxis = 1; }; if (Math.abs(_gravity.z) > Math.abs(_gravity.toArray()[_gravityAxis])){ _gravityAxis = 2; }; } public function get bodys():Array{ return (_bodies); } public function activateObject(_arg1:RigidBody):void{ var _local2:int; var _local3:RigidBody; var _local4:JNumber3D; var _local5:int; var _local6:int; if (((!(_arg1.movable)) || (_arg1.isActive()))){ return; }; _arg1.setActive(); _activeBodies.push(_arg1); _local2 = _collisions.length; _collisionSystem.detectCollisions(_arg1, _collisions); _local5 = _collisions.length; _local6 = _local2; while (_local6 < _local5) { _local3 = _collisions[_local6].objInfo.body0; _local4 = _collisions[_local6].dirToBody; if (_local3 == _arg1){ _local3 = _collisions[_local6].objInfo.body1; _local4 = JNumber3D.multiply(_collisions[_local6].dirToBody, -1); }; if (((!(_local3.isActive())) && ((JNumber3D.dot(_local3.force, _local4) < -(JNumber3D.NUM_TINY))))){ activateObject(_local3); }; _local6++; }; } public function removeAllBodys():void{ _bodies = []; _collisionSystem.removeAllCollisionBodys(); } public function removeAllControllers():void{ _controllers = []; } private function activateAllFrozenObjectsLeftHanging():void{ var _local1:RigidBody; var _local2:String; var _local3:String; for (_local2 in _bodies) { if (_bodies[_local2].isActive()){ _bodies[_local2].doMovementActivations(); if (_bodies[_local2].collisions.length > 0){ for (_local3 in _bodies[_local2].collisions) { _local1 = _bodies[_local2].collisions[_local3].objInfo.body0; if (_local1 == _bodies[_local2]){ _local1 = _bodies[_local2].collisions[_local3].objInfo.body1; }; if (!_local1.isActive()){ _bodies[_local2].addMovementActivation(_bodies[_local2].currentState.position, _local1); }; }; }; }; }; } public function addController(_arg1:PhysicsController):void{ if (!findController(_arg1)){ _controllers.push(_arg1); }; } private function detectAllCollisions(_arg1:Number):void{ var _local2:String; for (_local2 in _activeBodies) { _activeBodies[_local2].storeState(); }; updateAllVelocities(_arg1); updateAllPositions(_arg1); for (_local2 in _bodies) { _bodies[_local2].collisions = []; }; _collisions = []; _collisionSystem.detectAllCollisions(_activeBodies, _collisions); for (_local2 in _activeBodies) { _activeBodies[_local2].restoreState(); }; } private function preProcessCollisionAccumulated(_arg1:CollisionInfo, _arg2:Number):void{ var _local3:RigidBody; var _local4:RigidBody; var _local5:JNumber3D; var _local6:Number; var _local7:JNumber3D; var _local8:CollPointInfo; var _local9:Number; var _local10:int; var _local11:int; var _local12:Number; var _local13:BodyPair; var _local14:String; var _local15:Number; var _local16:JNumber3D; _arg1.satisfied = false; _local3 = _arg1.objInfo.body0; _local4 = _arg1.objInfo.body1; _local5 = _arg1.dirToBody; _local6 = (JConfig.numPenetrationRelaxationTimesteps * _arg2); _local9 = 0; _local10 = _arg1.pointInfo.length; _local11 = 0; while (_local11 < _local10) { _local8 = _arg1.pointInfo[_local11]; if (!_local3.movable){ _local8.denominator = 0; } else { _local7 = JNumber3D.cross(_local5, _local8.r0); JMatrix3D.multiplyVector(_local3.worldInvInertia, _local7); _local8.denominator = (_local3.invMass + JNumber3D.dot(_local5, JNumber3D.cross(_local8.r0, _local7))); }; if (_local4.movable){ _local7 = JNumber3D.cross(_local5, _local8.r1); JMatrix3D.multiplyVector(_local4.worldInvInertia, _local7); _local8.denominator = (_local8.denominator + (_local4.invMass + JNumber3D.dot(_local5, JNumber3D.cross(_local8.r1, _local7)))); }; if (_local8.denominator < JNumber3D.NUM_TINY){ _local8.denominator = JNumber3D.NUM_TINY; }; if (_local8.initialPenetration > JConfig.allowedPenetration){ _local8.minSeparationVel = ((_local8.initialPenetration - JConfig.allowedPenetration) / _local6); } else { _local9 = ((-0.1 * (_local8.initialPenetration - JConfig.allowedPenetration)) / JConfig.allowedPenetration); if (_local9 < JNumber3D.NUM_TINY){ _local9 = JNumber3D.NUM_TINY; } else { if (_local9 > 1){ _local9 = 1; }; }; _local8.minSeparationVel = ((_local9 * (_local8.initialPenetration - JConfig.allowedPenetration)) / Math.max(_arg2, JNumber3D.NUM_TINY)); }; _local8.accumulatedNormalImpulse = 0; _local8.accumulatedNormalImpulseAux = 0; _local8.accumulatedFrictionImpulse = new JNumber3D(); _local12 = 0.04; _local13 = new BodyPair(_local3, _local4, JNumber3D.ZERO, JNumber3D.ZERO); for (_local14 in _cachedContacts) { if (!(((_local13.body0 == _cachedContacts[_local14].Pair.body0)) && ((_local13.body1 == _cachedContacts[_local14].Pair.body1)))){ } else { _local15 = ((_cachedContacts[_local14].Pair.body0)==_local3) ? JNumber3D.sub(_cachedContacts[_local14].Pair.r, _local8.r0).modulo2 : JNumber3D.sub(_cachedContacts[_local14].Pair.r, _local8.r1).modulo2; if (_local15 < _local12){ _local12 = _local15; _local8.accumulatedNormalImpulse = _cachedContacts[_local14].Impulse.normalImpulse; _local8.accumulatedNormalImpulseAux = _cachedContacts[_local14].Impulse.normalImpulseAux; _local8.accumulatedFrictionImpulse = _cachedContacts[_local14].Impulse.frictionImpulse; if (_cachedContacts[_local14].Pair.body0 != _local3){ _local8.accumulatedFrictionImpulse = JNumber3D.multiply(_local8.accumulatedFrictionImpulse, -1); }; }; }; }; if (_local8.accumulatedNormalImpulse != 0){ _local16 = JNumber3D.multiply(_local5, _local8.accumulatedNormalImpulse); _local16 = JNumber3D.add(_local16, _local8.accumulatedFrictionImpulse); _local3.applyBodyWorldImpulse(_local16, _local8.r0); _local4.applyBodyWorldImpulse(JNumber3D.multiply(_local16, -1), _local8.r1); }; if (_local8.accumulatedNormalImpulseAux != 0){ _local16 = JNumber3D.multiply(_local5, _local8.accumulatedNormalImpulseAux); _local3.applyBodyWorldImpulseAux(_local16, _local8.r0); _local4.applyBodyWorldImpulseAux(JNumber3D.multiply(_local16, -1), _local8.r1); }; _local11++; }; } private function updateAllObject3D():void{ var _local1:String; for (_local1 in _bodies) { _bodies[_local1].updateObject3D(); }; } private function handleAllConstraints(_arg1:Number, _arg2:int, _arg3:Boolean):void{ var _local4:int; var _local5:String; var _local6:Boolean; var _local7:Boolean; var _local8:int; var _local9:uint; var _local10:String; var _local11:int; _local4 = _collisions.length; for (_local5 in _constraints) { _constraints[_local5].preApply(_arg1); }; if (_arg3){ for (_local10 in _collisions) { _collisions[_local10].mat.restitution = 0; _collisions[_local10].satisfied = false; preProcessContactFn(_collisions[_local10], _arg1); }; } else { for (_local10 in _collisions) { preProcessCollisionFn(_collisions[_local10], _arg1); }; }; _local9 = 0; while (_local9 < _arg2) { _local7 = false; for (_local10 in _collisions) { if (!_collisions[_local10].satisfied){ if (_arg3){ _local6 = processContactFn(_collisions[_local10], _arg1); _local7 = ((_local7) || (_local6)); } else { _local6 = processCollisionFn(_collisions[_local10], _arg1); _local7 = ((_local7) || (_local6)); }; }; }; for (_local5 in _constraints) { if (!_constraints[_local5].satisfied){ _local6 = _constraints[_local5].apply(_arg1); _local7 = ((_local7) || (_local6)); }; }; tryToActivateAllFrozenObjects(); if (_arg3){ _local8 = _collisions.length; _local11 = _local4; while (_local11 < _local8) { _collisions[_local11].mat.restitution = 0; _collisions[_local11].satisfied = false; preProcessContactFn(_collisions[_local11], _arg1); _local11++; }; } else { _local8 = _collisions.length; _local11 = _local4; while (_local11 < _local8) { preProcessCollisionFn(_collisions[_local11], _arg1); _local11++; }; }; _local4 = _collisions.length; if (!_local7){ break; }; _local9++; }; } public function get gravityAxis():int{ return (_gravityAxis); } private function findController(_arg1:PhysicsController):Boolean{ var _local2:String; for (_local2 in _controllers) { if (_arg1 == _controllers[_local2]){ return (true); }; }; return (false); } private function dampAllActiveBodies():void{ var _local1:String; for (_local1 in _activeBodies) { _activeBodies[_local1].dampForDeactivation(); }; } private function updateAllPositions(_arg1:Number):void{ var _local2:String; for (_local2 in _activeBodies) { _activeBodies[_local2].updatePositionWithAux(_arg1); }; } private function updateContactCache():void{ var _local1:CollisionInfo; var _local2:CollPointInfo; var _local3:JNumber3D; var _local4:Object; var _local5:String; var _local6:String; _cachedContacts = []; for (_local5 in _collisions) { _local1 = _collisions[_local5]; for (_local6 in _local1.pointInfo) { _local2 = _local1.pointInfo[_local6]; _local3 = ((_local1.objInfo.body0.id)>_local1.objInfo.body1.id) ? _local2.accumulatedFrictionImpulse : JNumber3D.multiply(_local2.accumulatedFrictionImpulse, -1); _local4 = new Object(); _local4.Pair = new BodyPair(_local1.objInfo.body0, _local1.objInfo.body1, _local2.r0, _local2.r1); _local4.Impulse = new CachedImpulse(_local2.accumulatedNormalImpulse, _local2.accumulatedNormalImpulseAux, _local2.accumulatedFrictionImpulse); _cachedContacts.push(_local4); }; }; } private function findAllActiveBodies():void{ var _local1:String; _activeBodies = []; for (_local1 in _bodies) { if (_bodies[_local1].isActive()){ _activeBodies.push(_bodies[_local1]); }; }; } private function processCollisionAccumulated(_arg1:CollisionInfo, _arg2:Number):Boolean{ var _local3:Boolean; var _local4:JNumber3D; var _local5:RigidBody; var _local6:RigidBody; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:JNumber3D; var _local11:JNumber3D; var _local12:JNumber3D; var _local13:CollPointInfo; var _local14:int; var _local15:int; var _local16:Number; var _local17:Number; var _local18:JNumber3D; var _local19:JNumber3D; var _local20:JNumber3D; var _local21:Number; var _local22:JNumber3D; var _local23:Number; var _local24:Number; var _local25:JNumber3D; var _local26:JNumber3D; var _local27:Number; var _local28:Number; var _local29:JNumber3D; _arg1.satisfied = true; _local3 = false; _local4 = _arg1.dirToBody; _local5 = _arg1.objInfo.body0; _local6 = _arg1.objInfo.body1; _local7 = 0; _local8 = 0; _local9 = 0; _local14 = _arg1.pointInfo.length; _local15 = 0; while (_local15 < _local14) { _local13 = _arg1.pointInfo[_local15]; _local11 = _local5.getVelocity(_local13.r0); _local12 = _local6.getVelocity(_local13.r1); _local8 = JNumber3D.dot(JNumber3D.sub(_local11, _local12), _local4); _local7 = -(_local8); if (_local13.minSeparationVel < 0){ _local7 = (_local7 + _local13.minSeparationVel); }; if (Math.abs(_local7) > _minVelForProcessing){ _local9 = (_local7 / _local13.denominator); _local16 = _local13.accumulatedNormalImpulse; _local13.accumulatedNormalImpulse = Math.max((_local13.accumulatedNormalImpulse + _local9), 0); _local17 = (_local13.accumulatedNormalImpulse - _local16); _local10 = JNumber3D.multiply(_local4, _local17); _local5.applyBodyWorldImpulse(_local10, _local13.r0); _local6.applyBodyWorldImpulse(JNumber3D.multiply(_local10, -1), _local13.r1); _local3 = true; }; _local11 = _local5.getVelocityAux(_local13.r0); _local12 = _local6.getVelocityAux(_local13.r1); _local8 = JNumber3D.dot(JNumber3D.sub(_local11, _local12), _local4); _local7 = -(_local8); if (_local13.minSeparationVel > 0){ _local7 = (_local7 + _local13.minSeparationVel); }; if (Math.abs(_local7) > _minVelForProcessing){ _local9 = (_local7 / _local13.denominator); _local16 = _local13.accumulatedNormalImpulseAux; _local13.accumulatedNormalImpulseAux = Math.max((_local13.accumulatedNormalImpulseAux + _local9), 0); _local17 = (_local13.accumulatedNormalImpulseAux - _local16); _local10 = JNumber3D.multiply(_local4, _local17); _local5.applyBodyWorldImpulseAux(_local10, _local13.r0); _local6.applyBodyWorldImpulseAux(JNumber3D.multiply(_local10, -1), _local13.r1); _local3 = true; }; if (_local13.accumulatedNormalImpulse > 0){ _local11 = _local5.getVelocity(_local13.r0); _local12 = _local6.getVelocity(_local13.r1); _local19 = JNumber3D.sub(_local11, _local12); _local20 = JNumber3D.sub(_local19, JNumber3D.multiply(_local4, JNumber3D.dot(_local19, _local4))); _local21 = _local20.modulo; if (_local21 > _minVelForProcessing){ _local22 = JNumber3D.multiply(JNumber3D.divide(_local20, _local21), -1); _local23 = 0; if (_local5.movable){ _local18 = JNumber3D.cross(_local22, _local13.r0); JMatrix3D.multiplyVector(_local5.worldInvInertia, _local18); _local23 = (_local5.invMass + JNumber3D.dot(_local22, JNumber3D.cross(_local13.r0, _local18))); }; if (_local6.movable){ _local18 = JNumber3D.cross(_local22, _local13.r1); JMatrix3D.multiplyVector(_local6.worldInvInertia, _local18); _local23 = (_local23 + (_local6.invMass + JNumber3D.dot(_local22, JNumber3D.cross(_local13.r1, _local18)))); }; if (_local23 > JNumber3D.NUM_TINY){ _local24 = (_local21 / _local23); _local25 = JNumber3D.multiply(_local22, _local24); _local26 = _local13.accumulatedFrictionImpulse.clone(); _local13.accumulatedFrictionImpulse = JNumber3D.add(_local13.accumulatedFrictionImpulse, _local25); _local27 = _local13.accumulatedFrictionImpulse.modulo; _local28 = (_arg1.mat.friction * _local13.accumulatedNormalImpulse); if ((((_local27 > JNumber3D.NUM_TINY)) && ((_local27 > _local28)))){ _local13.accumulatedFrictionImpulse = JNumber3D.multiply(_local13.accumulatedFrictionImpulse, (_local28 / _local27)); }; _local29 = JNumber3D.sub(_local13.accumulatedFrictionImpulse, _local26); _local5.applyBodyWorldImpulse(_local29, _local13.r0); _local6.applyBodyWorldImpulse(JNumber3D.multiply(_local29, -1), _local13.r1); }; }; }; _local15++; }; if (_local3){ _local5.setConstraintsAndCollisionsUnsatisfied(); _local6.setConstraintsAndCollisionsUnsatisfied(); }; return (_local3); } private function limitAllVelocities():void{ var _local1:String; for (_local1 in _activeBodies) { _activeBodies[_local1].limitVel(); _activeBodies[_local1].limitAngVel(); }; } public function removeBody(_arg1:RigidBody):void{ if (findBody(_arg1)){ _bodies.splice(_bodies.indexOf(_arg1), 1); _collisionSystem.removeCollisionBody(_arg1); }; } public function removeController(_arg1:PhysicsController):void{ if (findController(_arg1)){ _controllers.splice(_controllers.indexOf(_arg1), 1); }; } private function preProcessCollisionFast(_arg1:CollisionInfo, _arg2:Number):void{ var _local3:RigidBody; var _local4:RigidBody; var _local5:JNumber3D; var _local6:Number; var _local7:Number; var _local8:CollPointInfo; var _local9:JNumber3D; var _local10:int; var _local11:int; var _local12:JNumber3D; var _local13:JNumber3D; var _local14:Number; var _local15:int; _arg1.satisfied = false; _local3 = _arg1.objInfo.body0; _local4 = _arg1.objInfo.body1; _local5 = _arg1.dirToBody; _local6 = (JConfig.numPenetrationRelaxationTimesteps * _arg2); _local7 = 0; _local10 = _arg1.pointInfo.length; if (_local10 > 1){ _local12 = new JNumber3D(); _local13 = new JNumber3D(); _local14 = 0; _local15 = 0; while (_local15 < _local10) { _local8 = _arg1.pointInfo[_local15]; _local12 = JNumber3D.add(_local12, _local8.r0); _local13 = JNumber3D.add(_local13, _local8.r1); _local14 = (_local14 + _local8.initialPenetration); _local15++; }; _local12 = JNumber3D.divide(_local12, Number(_local10)); _local13 = JNumber3D.divide(_local13, Number(_local10)); _local14 = (_local14 / _local10); _arg1.pointInfo = []; _arg1.pointInfo[0] = new CollPointInfo(); _arg1.pointInfo[0].r0 = _local12; _arg1.pointInfo[0].r1 = _local13; _arg1.pointInfo[0].initialPenetration = _local14; }; _local11 = _arg1.pointInfo.length; _local15 = 0; while (_local15 < _local11) { _local8 = _arg1.pointInfo[_local15]; if (!_local3.movable){ _local8.denominator = 0; } else { _local9 = JNumber3D.cross(_local5, _local8.r0); JMatrix3D.multiplyVector(_local3.worldInvInertia, _local9); _local8.denominator = (_local3.invMass + JNumber3D.dot(_local5, JNumber3D.cross(_local8.r0, _local9))); }; if (_local4.movable){ _local9 = JNumber3D.cross(_local5, _local8.r1); JMatrix3D.multiplyVector(_local4.worldInvInertia, _local9); _local8.denominator = (_local8.denominator + (_local4.invMass + JNumber3D.dot(_local5, JNumber3D.cross(_local8.r1, _local9)))); }; if (_local8.denominator < JNumber3D.NUM_TINY){ _local8.denominator = JNumber3D.NUM_TINY; }; if (_local8.initialPenetration > JConfig.allowedPenetration){ _local8.minSeparationVel = ((_local8.initialPenetration - JConfig.allowedPenetration) / _local6); } else { _local7 = ((-0.1 * (_local8.initialPenetration - JConfig.allowedPenetration)) / JConfig.allowedPenetration); if (_local7 < JNumber3D.NUM_TINY){ _local7 = JNumber3D.NUM_TINY; } else { if (_local7 > 1){ _local7 = 1; }; }; _local8.minSeparationVel = ((_local7 * (_local8.initialPenetration - JConfig.allowedPenetration)) / Math.max(_arg2, JNumber3D.NUM_TINY)); }; if (_local8.minSeparationVel > _maxVelMag){ _local8.minSeparationVel = _maxVelMag; }; _local15++; }; } private function copyAllCurrentStatesToOld():void{ var _local1:String; for (_local1 in _bodies) { if (((_bodies[_local1].isActive()) || (_bodies[_local1].getVelChanged()))){ _bodies[_local1].copyCurrentStateToOld(); }; }; } public function getCollisionSystem():CollisionSystem{ return (_collisionSystem); } private function preProcessCollisionNormal(_arg1:CollisionInfo, _arg2:Number):void{ var _local3:RigidBody; var _local4:RigidBody; var _local5:JNumber3D; var _local6:Number; var _local7:Number; var _local8:CollPointInfo; var _local9:JNumber3D; var _local10:int; var _local11:int; _arg1.satisfied = false; _local3 = _arg1.objInfo.body0; _local4 = _arg1.objInfo.body1; _local5 = _arg1.dirToBody; _local6 = (JConfig.numPenetrationRelaxationTimesteps * _arg2); _local7 = 0; _local10 = _arg1.pointInfo.length; _local11 = 0; while (_local11 < _local10) { _local8 = _arg1.pointInfo[_local11]; if (!_local3.movable){ _local8.denominator = 0; } else { _local9 = JNumber3D.cross(_local5, _local8.r0); JMatrix3D.multiplyVector(_local3.worldInvInertia, _local9); _local8.denominator = (_local3.invMass + JNumber3D.dot(_local5, JNumber3D.cross(_local8.r0, _local9))); }; if (_local4.movable){ _local9 = JNumber3D.cross(_local5, _local8.r1); JMatrix3D.multiplyVector(_local4.worldInvInertia, _local9); _local8.denominator = (_local8.denominator + (_local4.invMass + JNumber3D.dot(_local5, JNumber3D.cross(_local8.r1, _local9)))); }; if (_local8.denominator < JNumber3D.NUM_TINY){ _local8.denominator = JNumber3D.NUM_TINY; }; if (_local8.initialPenetration > JConfig.allowedPenetration){ _local8.minSeparationVel = ((_local8.initialPenetration - JConfig.allowedPenetration) / _local6); } else { _local7 = ((-0.1 * (_local8.initialPenetration - JConfig.allowedPenetration)) / JConfig.allowedPenetration); if (_local7 < JNumber3D.NUM_TINY){ _local7 = JNumber3D.NUM_TINY; } else { if (_local7 > 1){ _local7 = 1; }; }; _local8.minSeparationVel = ((_local7 * (_local8.initialPenetration - JConfig.allowedPenetration)) / Math.max(_arg2, JNumber3D.NUM_TINY)); }; if (_local8.minSeparationVel > _maxVelMag){ _local8.minSeparationVel = _maxVelMag; }; _local11++; }; } public function get gravity():JNumber3D{ return (_gravity); } private function notifyAllPostPhysics(_arg1:Number):void{ var _local2:String; for (_local2 in _bodies) { _bodies[_local2].postPhysics(_arg1); }; } public function integrate(_arg1:Number):void{ var _local2:String; _doingIntegration = true; findAllActiveBodies(); copyAllCurrentStatesToOld(); getAllExternalForces(_arg1); detectAllCollisions(_arg1); handleAllConstraints(_arg1, JConfig.numCollisionIterations, false); updateAllVelocities(_arg1); handleAllConstraints(_arg1, JConfig.numContactIterations, true); dampAllActiveBodies(); tryToFreezeAllObjects(_arg1); activateAllFrozenObjectsLeftHanging(); if (JConfig.limitVelocities){ limitAllVelocities(); }; updateAllPositions(_arg1); notifyAllPostPhysics(_arg1); updateAllObject3D(); if (JConfig.solverType == "ACCUMULATED"){ updateContactCache(); }; for (_local2 in _bodies) { _bodies[_local2].clearForces(); }; _doingIntegration = false; } private function getAllExternalForces(_arg1:Number):void{ var _local2:String; for (_local2 in _bodies) { _bodies[_local2].addExternalForces(_arg1); }; for (_local2 in _controllers) { _controllers[_local2].updateController(_arg1); }; } private function tryToFreezeAllObjects(_arg1:Number):void{ var _local2:String; for (_local2 in _activeBodies) { _activeBodies[_local2].tryToFreeze(_arg1); }; } public function addBody(_arg1:RigidBody):void{ if (!findBody(_arg1)){ _bodies.push(_arg1); _collisionSystem.addCollisionBody(_arg1); }; } public function addConstraint(_arg1:JConstraint):void{ if (!findConstraint(_arg1)){ _constraints.push(_arg1); }; } public function setSolverType(_arg1:String):void{ switch (_arg1){ case "FAST": preProcessCollisionFn = preProcessCollisionFast; preProcessContactFn = preProcessCollisionFast; processCollisionFn = processCollision; processContactFn = processCollision; return; case "NORMAL": preProcessCollisionFn = preProcessCollisionNormal; preProcessContactFn = preProcessCollisionNormal; processCollisionFn = processCollision; processContactFn = processCollision; return; case "ACCUMULATED": preProcessCollisionFn = preProcessCollisionNormal; preProcessContactFn = preProcessCollisionAccumulated; processCollisionFn = processCollision; processContactFn = processCollisionAccumulated; return; default: preProcessCollisionFn = preProcessCollisionNormal; preProcessContactFn = preProcessCollisionNormal; processCollisionFn = processCollision; processContactFn = processCollision; return; }; } private function updateAllVelocities(_arg1:Number):void{ var _local2:String; for (_local2 in _activeBodies) { _activeBodies[_local2].updateVelocity(_arg1); }; } public function removeAllConstraints():void{ _constraints = []; } private function tryToActivateAllFrozenObjects():void{ var _local1:String; for (_local1 in _bodies) { if (!_bodies[_local1].isActive()){ if (_bodies[_local1].getShouldBeActive()){ activateObject(_bodies[_local1]); } else { if (_bodies[_local1].getVelChanged()){ _bodies[_local1].setVelocity(JNumber3D.ZERO); _bodies[_local1].setAngVel(JNumber3D.ZERO); _bodies[_local1].clearVelChanged(); }; }; }; }; } private function findConstraint(_arg1:JConstraint):Boolean{ var _local2:String; for (_local2 in _constraints) { if (_arg1 == _constraints[_local2]){ return (true); }; }; return (false); } public static function getInstance():PhysicsSystem{ if (!_currentPhysicsSystem){ trace("version: JigLibFlash v0.32 (2009-5-7)"); _currentPhysicsSystem = new (PhysicsSystem); }; return (_currentPhysicsSystem); } } }//package jiglib.physics
Section 39
//RigidBody (jiglib.physics.RigidBody) package jiglib.physics { import jiglib.plugin.*; import jiglib.math.*; import jiglib.geometry.*; import jiglib.cof.*; public class RigidBody { protected var _currState:PhysicsState; private var _bodyInertia:JMatrix3D; private var _oldState:PhysicsState; protected var _type:String; private var _rotationX:Number;// = 0 private var _rotationY:Number;// = 0 private var _rotationZ:Number;// = 0 private var _lastPositionForDeactivation:JNumber3D; private var _lastOrientationForDeactivation:JMatrix3D; private var _torque:JNumber3D; private var _origMovable:Boolean; private var _movable:Boolean; private var _invOrientation:JMatrix3D; private var _invMass:Number; private var _useDegrees:Boolean; private var _skin:ISkin3D; private var _activity:Boolean; private var _storedPositionForActivation:JNumber3D; private var _worldInvInertia:JMatrix3D; private var _material:MaterialProperties; private var _bodiesToBeActivatedOnMovement:Array; public var collisions:Array; private var _worldInertia:JMatrix3D; protected var _boundingSphere:Number; private var _inactiveTime:Number; private var _id:int; private var _currRotVelocityAux:JNumber3D; private var _nonCollidables:Array; private var _currLinVelocityAux:JNumber3D; private var _storeState:PhysicsState; private var _mass:Number; private var _bodyInvInertia:JMatrix3D; private var _force:JNumber3D; private var _velChanged:Boolean; private static var idCounter:int = 0; public function RigidBody(_arg1:ISkin3D){ _rotationX = 0; _rotationY = 0; _rotationZ = 0; super(); _useDegrees = ((JConfig.rotationType)=="DEGREES") ? true : false; _id = idCounter++; _skin = _arg1; _material = new MaterialProperties(); _bodyInertia = JMatrix3D.IDENTITY; _bodyInvInertia = JMatrix3D.inverse(_bodyInertia); _currState = new PhysicsState(); _oldState = new PhysicsState(); _storeState = new PhysicsState(); _invOrientation = JMatrix3D.inverse(_currState.orientation); _currLinVelocityAux = new JNumber3D(); _currRotVelocityAux = new JNumber3D(); _force = new JNumber3D(); _torque = new JNumber3D(); _velChanged = false; _inactiveTime = 0; _activity = true; _movable = true; _origMovable = true; collisions = new Array(); _nonCollidables = new Array(); _storedPositionForActivation = new JNumber3D(); _bodiesToBeActivatedOnMovement = new Array(); _lastPositionForDeactivation = _currState.position.clone(); _lastOrientationForDeactivation = JMatrix3D.clone(_currState.orientation); _type = "Object3D"; _boundingSphere = 0; } public function getShouldBeActive():Boolean{ return ((((_currState.linVelocity.modulo > JConfig.velThreshold)) || ((_currState.rotVelocity.modulo > JConfig.angVelThreshold)))); } public function get mass():Number{ return (_mass); } public function copyCurrentStateToOld():void{ _currState.position.copyTo(_oldState.position); _oldState.orientation.copy(_currState.orientation); _currState.linVelocity.copyTo(_oldState.linVelocity); _currState.rotVelocity.copyTo(_oldState.rotVelocity); } public function set restitution(_arg1:Number):void{ _material.restitution = _arg1; } private function degreesToRadians(_arg1:Number):Number{ return (((_arg1 * Math.PI) / 180)); } public function setOrientation(_arg1:JMatrix3D):void{ _currState.orientation.copy(_arg1); _invOrientation = JMatrix3D.transpose(_currState.orientation); _worldInertia = JMatrix3D.multiply(JMatrix3D.multiply(_currState.orientation, _bodyInertia), _invOrientation); _worldInvInertia = JMatrix3D.multiply(JMatrix3D.multiply(_currState.orientation, _bodyInvInertia), _invOrientation); updateState(); } public function set friction(_arg1:Number):void{ _material.friction = _arg1; } public function setActive(_arg1:Number=1):void{ if (_movable){ _activity = true; _inactiveTime = ((1 - _arg1) * JConfig.deactivationTime); }; } public function setAngVelAux(_arg1:JNumber3D):void{ _arg1.copyTo(_currRotVelocityAux); } public function updatePosition(_arg1:Number):void{ var _local2:JNumber3D; var _local3:Number; var _local4:JMatrix3D; if (((!(_movable)) || (!(_activity)))){ return; }; _currState.position = JNumber3D.add(_currState.position, JNumber3D.multiply(_currState.linVelocity, _arg1)); _local2 = _currState.rotVelocity.clone(); _local3 = _local2.modulo; if (_local3 > 0){ _local2.normalize(); _local3 = (_local3 * _arg1); _local4 = JMatrix3D.rotationMatrix(_local2.x, _local2.y, _local2.z, _local3); _currState.orientation = JMatrix3D.multiply(_local4, _currState.orientation); _invOrientation = JMatrix3D.transpose(_currState.orientation); _worldInertia = JMatrix3D.multiply(JMatrix3D.multiply(_currState.orientation, _bodyInertia), _invOrientation); _worldInvInertia = JMatrix3D.multiply(JMatrix3D.multiply(_currState.orientation, _bodyInvInertia), _invOrientation); }; } public function get material():MaterialProperties{ return (_material); } public function get id():int{ return (_id); } public function moveTo(_arg1:JNumber3D):void{ _arg1.copyTo(_currState.position); updateState(); } public function storeState():void{ _currState.position.copyTo(_storeState.position); _storeState.orientation.copy(_currState.orientation); _currState.linVelocity.copyTo(_storeState.linVelocity); _currState.rotVelocity.copyTo(_storeState.rotVelocity); } public function set rotationX(_arg1:Number):void{ var _local2:Number; _local2 = (_useDegrees) ? degreesToRadians(_arg1) : _arg1; _rotationX = _local2; setOrientation(createRotationMatrix()); } public function segmentIntersect(_arg1:Object, _arg2:JSegment, _arg3:PhysicsState):Boolean{ return (false); } public function set rotationY(_arg1:Number):void{ var _local2:Number; _local2 = (_useDegrees) ? degreesToRadians(_arg1) : _arg1; _rotationY = _local2; setOrientation(createRotationMatrix()); } public function set rotationZ(_arg1:Number):void{ var _local2:Number; _local2 = (_useDegrees) ? degreesToRadians(_arg1) : _arg1; _rotationZ = _local2; setOrientation(createRotationMatrix()); } public function pitch(_arg1:Number):void{ var _local2:Number; _local2 = (_useDegrees) ? degreesToRadians(_arg1) : _arg1; setOrientation(JMatrix3D.multiply(currentState.orientation, JMatrix3D.rotationX(_arg1))); } public function get type():String{ return (_type); } protected function updateState():void{ _currState.linVelocity = JNumber3D.ZERO; _currState.rotVelocity = JNumber3D.ZERO; copyCurrentStateToOld(); } public function getVelChanged():Boolean{ return (_velChanged); } public function applyBodyWorldImpulse(_arg1:JNumber3D, _arg2:JNumber3D):void{ var _local3:JNumber3D; if (!_movable){ return; }; _currState.linVelocity = JNumber3D.add(_currState.linVelocity, JNumber3D.multiply(_arg1, _invMass)); _local3 = JNumber3D.cross(_arg1, _arg2); JMatrix3D.multiplyVector(_worldInvInertia, _local3); _currState.rotVelocity = JNumber3D.add(_currState.rotVelocity, _local3); _velChanged = true; } public function getVelocity(_arg1:JNumber3D):JNumber3D{ return (JNumber3D.add(_currState.linVelocity, JNumber3D.cross(_arg1, _currState.rotVelocity))); } public function get friction():Number{ return (_material.friction); } public function setVelocity(_arg1:JNumber3D):void{ _arg1.copyTo(_currState.linVelocity); } public function enableCollisions(_arg1:RigidBody):void{ if (findNonCollidablesBody(_arg1)){ _nonCollidables.splice(_nonCollidables.indexOf(_arg1), 1); }; } public function setAngVel(_arg1:JNumber3D):void{ _arg1.copyTo(_currState.rotVelocity); } public function doMovementActivations():void{ var _local1:int; if ((((_bodiesToBeActivatedOnMovement.length == 0)) || ((JNumber3D.sub(_currState.position, _storedPositionForActivation).modulo < JConfig.posThreshold)))){ return; }; _local1 = 0; while (_local1 < _bodiesToBeActivatedOnMovement.length) { PhysicsSystem.getInstance().activateObject(_bodiesToBeActivatedOnMovement[_local1]); _local1++; }; _bodiesToBeActivatedOnMovement = []; } public function addGravity():void{ if (!_movable){ return; }; _force = JNumber3D.add(_force, JNumber3D.multiply(PhysicsSystem.getInstance().gravity, _mass)); _velChanged = true; } public function yaw(_arg1:Number):void{ var _local2:Number; _local2 = (_useDegrees) ? degreesToRadians(_arg1) : _arg1; setOrientation(JMatrix3D.multiply(currentState.orientation, JMatrix3D.rotationY(_arg1))); } public function applyBodyWorldImpulseAux(_arg1:JNumber3D, _arg2:JNumber3D):void{ var _local3:JNumber3D; if (!_movable){ return; }; _currLinVelocityAux = JNumber3D.add(_currLinVelocityAux, JNumber3D.multiply(_arg1, _invMass)); _local3 = JNumber3D.cross(_arg1, _arg2); JMatrix3D.multiplyVector(_worldInvInertia, _local3); _currRotVelocityAux = JNumber3D.add(_currRotVelocityAux, _local3); _velChanged = true; } public function getShouldBeActiveAux():Boolean{ return ((((_currLinVelocityAux.modulo > JConfig.velThreshold)) || ((_currRotVelocityAux.modulo > JConfig.angVelThreshold)))); } public function applyWorldImpulseAux(_arg1:JNumber3D, _arg2:JNumber3D):void{ var _local3:JNumber3D; if (!_movable){ return; }; _currLinVelocityAux = JNumber3D.add(_currLinVelocityAux, JNumber3D.multiply(_arg1, _invMass)); _local3 = JNumber3D.cross(_arg1, JNumber3D.sub(_arg2, _currState.position)); JMatrix3D.multiplyVector(_worldInvInertia, _local3); _currRotVelocityAux = JNumber3D.add(_currRotVelocityAux, _local3); _velChanged = true; } public function get x():Number{ return (_currState.position.x); } public function get y():Number{ return (_currState.position.y); } public function get z():Number{ return (_currState.position.z); } public function roll(_arg1:Number):void{ var _local2:Number; _local2 = (_useDegrees) ? degreesToRadians(_arg1) : _arg1; setOrientation(JMatrix3D.multiply(currentState.orientation, JMatrix3D.rotationZ(_arg1))); } public function getVelocityAux(_arg1:JNumber3D):JNumber3D{ return (JNumber3D.add(_currLinVelocityAux, JNumber3D.cross(_arg1, _currRotVelocityAux))); } public function clearVelChanged():void{ _velChanged = false; } public function get invMass():Number{ return (_invMass); } public function postPhysics(_arg1:Number):void{ } public function setConstraintsAndCollisionsUnsatisfied():void{ var _local1:String; for (_local1 in collisions) { collisions[_local1].satisfied = false; }; } private function findNonCollidablesBody(_arg1:RigidBody):Boolean{ var _local2:String; for (_local2 in _nonCollidables) { if (_arg1 == _nonCollidables[_local2]){ return (true); }; }; return (false); } public function applyWorldImpulse(_arg1:JNumber3D, _arg2:JNumber3D):void{ var _local3:JNumber3D; if (!_movable){ return; }; _currState.linVelocity = JNumber3D.add(_currState.linVelocity, JNumber3D.multiply(_arg1, _invMass)); _local3 = JNumber3D.cross(_arg1, JNumber3D.sub(_arg2, _currState.position)); JMatrix3D.multiplyVector(_worldInvInertia, _local3); _currState.rotVelocity = JNumber3D.add(_currState.rotVelocity, _local3); _velChanged = true; } public function addExternalForces(_arg1:Number):void{ addGravity(); } public function clearForces():void{ _force = JNumber3D.ZERO; _torque = JNumber3D.ZERO; } public function get restitution():Number{ return (_material.restitution); } public function disableCollisions(_arg1:RigidBody):void{ if (!findNonCollidablesBody(_arg1)){ _nonCollidables.push(_arg1); }; } public function get rotationX():Number{ return ((_useDegrees) ? radiansToDegrees(_rotationX) : _rotationX); } public function get rotationY():Number{ return ((_useDegrees) ? radiansToDegrees(_rotationY) : _rotationY); } public function get rotationZ():Number{ return ((_useDegrees) ? radiansToDegrees(_rotationZ) : _rotationZ); } public function get currentState():PhysicsState{ return (_currState); } public function get boundingSphere():Number{ return (_boundingSphere); } public function restoreState():void{ _storeState.position.copyTo(_currState.position); _currState.orientation.copy(_storeState.orientation); _storeState.linVelocity.copyTo(_currState.linVelocity); _storeState.rotVelocity.copyTo(_currState.rotVelocity); } public function get nonCollidables():Array{ return (_nonCollidables); } public function get oldState():PhysicsState{ return (_oldState); } public function updatePositionWithAux(_arg1:Number):void{ var _local2:int; var _local3:JNumber3D; var _local4:Number; var _local5:Array; var _local6:JMatrix3D; if (((!(_movable)) || (!(_activity)))){ _currLinVelocityAux = JNumber3D.ZERO; _currRotVelocityAux = JNumber3D.ZERO; return; }; _local2 = PhysicsSystem.getInstance().gravityAxis; if (_local2 != -1){ _local5 = _currLinVelocityAux.toArray(); _local5[((_local2 + 1) % 3)] = (_local5[((_local2 + 1) % 3)] * 0.1); _local5[((_local2 + 2) % 3)] = (_local5[((_local2 + 2) % 3)] * 0.1); _currLinVelocityAux.copyFromArray(_local5); }; _currState.position = JNumber3D.add(_currState.position, JNumber3D.multiply(JNumber3D.add(_currState.linVelocity, _currLinVelocityAux), _arg1)); _local3 = JNumber3D.add(_currState.rotVelocity, _currRotVelocityAux); _local4 = _local3.modulo; if (_local4 > 0){ _local3.normalize(); _local4 = (_local4 * _arg1); _local6 = JMatrix3D.rotationMatrix(_local3.x, _local3.y, _local3.z, _local4); _currState.orientation = JMatrix3D.multiply(_local6, _currState.orientation); _invOrientation = JMatrix3D.transpose(_currState.orientation); _worldInertia = JMatrix3D.multiply(JMatrix3D.multiply(_currState.orientation, _bodyInertia), _invOrientation); _worldInvInertia = JMatrix3D.multiply(JMatrix3D.multiply(_currState.orientation, _bodyInvInertia), _invOrientation); }; _currLinVelocityAux = JNumber3D.ZERO; _currRotVelocityAux = JNumber3D.ZERO; } public function addMovementActivation(_arg1:JNumber3D, _arg2:RigidBody):void{ var _local3:int; var _local4:int; _local3 = _bodiesToBeActivatedOnMovement.length; _local4 = 0; while (_local4 < _local3) { if (_bodiesToBeActivatedOnMovement[_local4] == _arg2){ return; }; _local4++; }; if (_bodiesToBeActivatedOnMovement.length == 0){ _storedPositionForActivation = _arg1; }; _bodiesToBeActivatedOnMovement.push(_arg2); } public function get movable():Boolean{ return (_movable); } public function get skin():ISkin3D{ return (_skin); } public function internalRestoreImmovable():void{ _movable = _origMovable; } public function get worldInvInertia():JMatrix3D{ return (_worldInvInertia); } public function getTransform():JMatrix3D{ if (_skin != null){ return (_skin.transform); }; return (null); } public function dampForDeactivation():void{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = 0.5; _local2 = (_inactiveTime / JConfig.deactivationTime); if (_local2 < _local1){ return; }; _local3 = (1 - ((_local2 - _local1) / (1 - _local1))); if (_local3 < 0){ _local3 = 0; } else { if (_local3 > 1){ _local3 = 1; }; }; _currState.linVelocity = JNumber3D.multiply(_currState.linVelocity, _local3); _currState.rotVelocity = JNumber3D.multiply(_currState.rotVelocity, _local3); } public function updateVelocity(_arg1:Number):void{ var _local2:JNumber3D; if (((!(_movable)) || (!(_activity)))){ return; }; _currState.linVelocity = JNumber3D.add(_currState.linVelocity, JNumber3D.multiply(_force, (_invMass * _arg1))); _local2 = JNumber3D.multiply(_torque, _arg1); JMatrix3D.multiplyVector(_worldInvInertia, _local2); _currState.rotVelocity = JNumber3D.add(_currState.rotVelocity, _local2); _currState.linVelocity = JNumber3D.multiply(_currState.linVelocity, JConfig.damping); _currState.rotVelocity = JNumber3D.multiply(_currState.rotVelocity, JConfig.damping); } public function addBodyForce(_arg1:JNumber3D, _arg2:JNumber3D):void{ if (!_movable){ return; }; JMatrix3D.multiplyVector(_currState.orientation, _arg1); JMatrix3D.multiplyVector(_currState.orientation, _arg2); addWorldForce(_arg1, JNumber3D.add(_currState.position, _arg2)); } public function addBodyTorque(_arg1:JNumber3D):void{ if (!_movable){ return; }; JMatrix3D.multiplyVector(_currState.orientation, _arg1); addWorldTorque(_arg1); } public function isActive():Boolean{ return (_activity); } public function hitTestObject3D(_arg1:RigidBody):Boolean{ var _local2:Number; var _local3:Number; _local2 = JNumber3D.sub(_currState.position, _arg1.currentState.position).modulo; _local3 = (_boundingSphere + _arg1.boundingSphere); if (_local2 <= _local3){ return (true); }; return (false); } public function getInertiaProperties(_arg1:Number):JMatrix3D{ return (new JMatrix3D()); } public function updateObject3D():void{ var _local1:JMatrix3D; if (_skin != null){ _local1 = JMatrix3D.multiply(JMatrix3D.translationMatrix(_currState.position.x, _currState.position.y, _currState.position.z), _currState.orientation); _skin.transform = _local1; }; } private function radiansToDegrees(_arg1:Number):Number{ return (((_arg1 * 180) / Math.PI)); } public function addWorldTorque(_arg1:JNumber3D):void{ if (!_movable){ return; }; _torque = JNumber3D.add(_torque, _arg1); _velChanged = true; setActive(); } public function get worldInertia():JMatrix3D{ return (_worldInertia); } public function limitVel():void{ _currState.linVelocity.x = JNumber3D.limiteNumber(_currState.linVelocity.x, -100, 100); _currState.linVelocity.y = JNumber3D.limiteNumber(_currState.linVelocity.y, -100, 100); _currState.linVelocity.z = JNumber3D.limiteNumber(_currState.linVelocity.z, -100, 100); } public function set movable(_arg1:Boolean):void{ _movable = _arg1; _activity = _arg1; _origMovable = _arg1; } public function setVelocityAux(_arg1:JNumber3D):void{ _arg1.copyTo(_currLinVelocityAux); } public function get force():JNumber3D{ return (_force); } public function setInactive():void{ if (_movable){ _activity = false; }; } public function tryToFreeze(_arg1:Number):void{ var _local2:JMatrix3D; if (((!(_movable)) || (!(_activity)))){ return; }; if (JNumber3D.sub(_currState.position, _lastPositionForDeactivation).modulo > JConfig.posThreshold){ _currState.position.copyTo(_lastPositionForDeactivation); _inactiveTime = 0; return; }; _local2 = JMatrix3D.sub(_currState.orientation, _lastOrientationForDeactivation); if ((((((_local2.getCols()[0].modulo > JConfig.orientThreshold)) || ((_local2.getCols()[1].modulo > JConfig.orientThreshold)))) || ((_local2.getCols()[2].modulo > JConfig.orientThreshold)))){ _lastOrientationForDeactivation.copy(_currState.orientation); _inactiveTime = 0; return; }; if (getShouldBeActive()){ return; }; _inactiveTime = (_inactiveTime + _arg1); if (_inactiveTime > JConfig.deactivationTime){ _currState.position.copyTo(_lastPositionForDeactivation); _lastOrientationForDeactivation.copy(_currState.orientation); setInactive(); }; } public function set x(_arg1:Number):void{ _currState.position.x = _arg1; updateState(); } public function set y(_arg1:Number):void{ _currState.position.y = _arg1; updateState(); } public function set z(_arg1:Number):void{ _currState.position.z = _arg1; updateState(); } public function set mass(_arg1:Number):void{ _mass = _arg1; _invMass = (1 / _arg1); setInertia(getInertiaProperties(_arg1)); } public function addWorldForce(_arg1:JNumber3D, _arg2:JNumber3D):void{ if (!_movable){ return; }; _force = JNumber3D.add(_force, _arg1); addWorldTorque(JNumber3D.cross(_arg1, JNumber3D.sub(_arg2, _currState.position))); _velChanged = true; setActive(); } private function createRotationMatrix():JMatrix3D{ var _local1:JMatrix3D; var _local2:JMatrix3D; var _local3:JMatrix3D; var _local4:JMatrix3D; _local1 = JMatrix3D.rotationX(_rotationX); _local2 = JMatrix3D.rotationY(_rotationY); _local3 = JMatrix3D.rotationZ(_rotationZ); _local4 = JMatrix3D.multiply(_local1, _local2); _local4 = JMatrix3D.multiply(_local4, _local3); return (_local4); } public function internalSetImmovable():void{ _origMovable = _movable; _movable = false; } public function limitAngVel():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; _local1 = (Math.abs(_currState.rotVelocity.x) / 50); _local2 = (Math.abs(_currState.rotVelocity.y) / 50); _local3 = (Math.abs(_currState.rotVelocity.z) / 50); _local4 = Math.max(_local1, _local2, _local3); if (_local4 > 1){ _currState.rotVelocity = JNumber3D.divide(_currState.rotVelocity, _local4); }; } public function setInertia(_arg1:JMatrix3D):void{ _bodyInertia = JMatrix3D.clone(_arg1); _bodyInvInertia = JMatrix3D.inverse(_arg1); _worldInertia = JMatrix3D.multiply(JMatrix3D.multiply(_currState.orientation, _bodyInertia), _invOrientation); _worldInvInertia = JMatrix3D.multiply(JMatrix3D.multiply(_currState.orientation, _bodyInvInertia), _invOrientation); } } }//package jiglib.physics
Section 40
//Papervision3DPhysics (jiglib.plugin.papervision3d.Papervision3DPhysics) package jiglib.plugin.papervision3d { import jiglib.plugin.*; import jiglib.math.*; import jiglib.physics.*; import jiglib.geometry.*; import org.papervision3d.core.proto.*; import org.papervision3d.materials.utils.*; import org.papervision3d.objects.*; import org.papervision3d.objects.primitives.*; public class Papervision3DPhysics extends AbstractPhysics { public var arr_objects:Array; private var scene:DisplayObjectContainer3D; public function Papervision3DPhysics(_arg1:DisplayObjectContainer3D, _arg2:Number=1){ super(_arg2); this.scene = _arg1; arr_objects = []; } public function createSphere(_arg1:MaterialObject3D, _arg2:Number=100, _arg3:int=8, _arg4:int=6):RigidBody{ var _local5:Sphere; var _local6:JSphere; _local5 = new Sphere(_arg1, _arg2, _arg3, _arg4); scene.addChild(_local5); _local6 = new JSphere(new Pv3dMesh(_local5), _arg2); arr_objects.push([_local5, _local6]); addBody(_local6); return (_local6); } public function getMesh(_arg1:RigidBody):DisplayObject3D{ return (Pv3dMesh(_arg1.skin).mesh); } public function createCube(_arg1:MaterialsList, _arg2:Number=500, _arg3:Number=500, _arg4:Number=500, _arg5:int=1, _arg6:int=1, _arg7:int=1, _arg8:int=0, _arg9:int=0):RigidBody{ var _local10:Cube; var _local11:JBox; _local10 = new Cube(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9); scene.addChild(_local10); _local11 = new JBox(new Pv3dMesh(_local10), _arg2, _arg3, _arg4); addBody(_local11); arr_objects.push([_local10, _local11]); return (_local11); } public function createGround(_arg1:MaterialObject3D, _arg2:Number, _arg3:Number):RigidBody{ var _local4:Plane; var _local5:JPlane; _local4 = new Plane(_arg1, _arg2, _arg2); scene.addChild(_local4); _local5 = new JPlane(new Pv3dMesh(_local4)); _local5.movable = false; _local5.setOrientation(JMatrix3D.rotationX((Math.PI / 2))); _local5.y = _arg3; addBody(_local5); arr_objects.push([_local4, _local5]); return (_local5); } } }//package jiglib.plugin.papervision3d
Section 41
//Pv3dMesh (jiglib.plugin.papervision3d.Pv3dMesh) package jiglib.plugin.papervision3d { import jiglib.plugin.*; import jiglib.math.*; import org.papervision3d.core.math.*; import org.papervision3d.objects.*; public class Pv3dMesh implements ISkin3D { private var do3d:DisplayObject3D; public function Pv3dMesh(_arg1:DisplayObject3D){ this.do3d = _arg1; } public function set transform(_arg1:JMatrix3D):void{ var _local2:Matrix3D; _local2 = new Matrix3D(); _local2.n11 = _arg1.n11; _local2.n12 = _arg1.n12; _local2.n13 = _arg1.n13; _local2.n14 = _arg1.n14; _local2.n21 = _arg1.n21; _local2.n22 = _arg1.n22; _local2.n23 = _arg1.n23; _local2.n24 = _arg1.n24; _local2.n31 = _arg1.n31; _local2.n32 = _arg1.n32; _local2.n33 = _arg1.n33; _local2.n34 = _arg1.n34; _local2.n41 = _arg1.n41; _local2.n42 = _arg1.n42; _local2.n43 = _arg1.n43; _local2.n44 = _arg1.n44; do3d.transform = _local2; } public function get transform():JMatrix3D{ var _local1:JMatrix3D; _local1 = new JMatrix3D(); _local1.n11 = do3d.transform.n11; _local1.n12 = do3d.transform.n12; _local1.n13 = do3d.transform.n13; _local1.n14 = do3d.transform.n14; _local1.n21 = do3d.transform.n21; _local1.n22 = do3d.transform.n22; _local1.n23 = do3d.transform.n23; _local1.n24 = do3d.transform.n24; _local1.n31 = do3d.transform.n31; _local1.n32 = do3d.transform.n32; _local1.n33 = do3d.transform.n33; _local1.n34 = do3d.transform.n34; _local1.n41 = do3d.transform.n41; _local1.n42 = do3d.transform.n42; _local1.n43 = do3d.transform.n43; _local1.n44 = do3d.transform.n44; return (_local1); } public function get mesh():DisplayObject3D{ return (do3d); } } }//package jiglib.plugin.papervision3d
Section 42
//AbstractPhysics (jiglib.plugin.AbstractPhysics) package jiglib.plugin { import jiglib.physics.*; import flash.utils.*; public class AbstractPhysics { private var deltaTime:Number;// = 0 private var speed:Number; private var stepTime:int; private var initTime:int; public function AbstractPhysics(_arg1:Number=5){ deltaTime = 0; super(); this.speed = _arg1; initTime = getTimer(); } public function get engine():PhysicsSystem{ return (PhysicsSystem.getInstance()); } public function addBody(_arg1:RigidBody):void{ PhysicsSystem.getInstance().addBody((_arg1 as RigidBody)); } public function removeBody(_arg1:RigidBody):void{ PhysicsSystem.getInstance().removeBody((_arg1 as RigidBody)); } public function step():void{ stepTime = getTimer(); deltaTime = (((stepTime - initTime) / 1000) * speed); initTime = stepTime; PhysicsSystem.getInstance().integrate(deltaTime); } } }//package jiglib.plugin
Section 43
//ISkin3D (jiglib.plugin.ISkin3D) package jiglib.plugin { import jiglib.math.*; public interface ISkin3D { function set transform(_arg1:JMatrix3D):void; function get transform():JMatrix3D; } }//package jiglib.plugin
Section 44
//Camera3D (org.papervision3d.cameras.Camera3D) package org.papervision3d.cameras { import org.papervision3d.core.proto.*; import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.objects.*; import org.papervision3d.core.culling.*; public class Camera3D extends CameraObject3D { private var _prevZoom:Number; private var _prevOrthoProjection:Boolean; private var _prevHeight:Number; private var _prevFocus:Number; private var _prevUseProjection:Boolean; private var _focusFix:Matrix3D; private var _prevOrtho:Boolean; private var _prevWidth:Number; private var _projection:Matrix3D; public function Camera3D(_arg1:Number=60, _arg2:Number=10, _arg3:Number=5000, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg2, 40); _prevFocus = 0; _prevZoom = 0; _prevOrtho = false; _prevUseProjection = false; _useCulling = _arg4; _useProjectionMatrix = _arg5; _far = _arg3; _focusFix = Matrix3D.IDENTITY; } override public function set far(_arg1:Number):void{ if (_arg1 > this.focus){ _far = _arg1; this.update(this.viewport); }; } override public function projectVertices(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ var _local3:Matrix3D; var _local4:Array; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Vertex3D; var _local25:Vertex3DInstance; var _local26:Number; var _local27:int; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; if (((!(_arg1.geometry)) || (!(_arg1.geometry.vertices)))){ return (0); }; _local3 = _arg1.view; _local4 = _arg1.geometry.vertices; _local5 = _local3.n11; _local6 = _local3.n12; _local7 = _local3.n13; _local8 = _local3.n21; _local9 = _local3.n22; _local10 = _local3.n23; _local11 = _local3.n31; _local12 = _local3.n32; _local13 = _local3.n33; _local14 = _local3.n41; _local15 = _local3.n42; _local16 = _local3.n43; _local27 = _local4.length; _local28 = _arg2.camera.focus; _local29 = (_local28 * _arg2.camera.zoom); _local30 = (viewport.width / 2); _local31 = (viewport.height / 2); _local32 = _arg2.camera.far; _local33 = (_local32 - _local28); while ((_local24 = _local4[--_local27])) { _local17 = _local24.x; _local18 = _local24.y; _local19 = _local24.z; _local22 = ((((_local17 * _local11) + (_local18 * _local12)) + (_local19 * _local13)) + _local3.n34); _local25 = _local24.vertex3DInstance; if (_useProjectionMatrix){ _local23 = ((((_local17 * _local14) + (_local18 * _local15)) + (_local19 * _local16)) + _local3.n44); _local22 = (_local22 / _local23); if ((_local25.visible = (((_local22 > 0)) && ((_local22 < 1))))){ _local20 = (((((_local17 * _local5) + (_local18 * _local6)) + (_local19 * _local7)) + _local3.n14) / _local23); _local21 = (((((_local17 * _local8) + (_local18 * _local9)) + (_local19 * _local10)) + _local3.n24) / _local23); _local25.x = (_local20 * _local30); _local25.y = (_local21 * _local31); _local25.z = (_local22 * _local23); }; } else { if ((_local25.visible = ((_local28 + _local22) > 0))){ _local20 = ((((_local17 * _local5) + (_local18 * _local6)) + (_local19 * _local7)) + _local3.n14); _local21 = ((((_local17 * _local8) + (_local18 * _local9)) + (_local19 * _local10)) + _local3.n24); _local26 = (_local29 / (_local28 + _local22)); _local25.x = (_local20 * _local26); _local25.y = (_local21 * _local26); _local25.z = _local22; }; }; }; return (0); } override public function transformView(_arg1:Matrix3D=null):void{ if (((((((((((!((ortho == _prevOrtho))) || (!((_prevUseProjection == _useProjectionMatrix))))) || (!((focus == _prevFocus))))) || (!((zoom == _prevZoom))))) || (!((viewport.width == _prevWidth))))) || (!((viewport.height == _prevHeight))))){ update(viewport); }; if (_target){ lookAt(_target); } else { if (_transformDirty){ updateTransform(); }; }; if (_useProjectionMatrix){ super.transformView(); this.eye.calculateMultiply4x4(_projection, this.eye); } else { _focusFix.copy(this.transform); _focusFix.n14 = (_focusFix.n14 + (focus * this.transform.n13)); _focusFix.n24 = (_focusFix.n24 + (focus * this.transform.n23)); _focusFix.n34 = (_focusFix.n34 + (focus * this.transform.n33)); super.transformView(_focusFix); }; if ((culler is FrustumCuller)){ FrustumCuller(culler).transform.copy(this.transform); }; } override public function orbit(_arg1:Number, _arg2:Number, _arg3:Boolean=true, _arg4:DisplayObject3D=null):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _arg4 = ((_arg4) || (_target)); _arg4 = ((_arg4) || (DisplayObject3D.ZERO)); if (_arg3){ _arg1 = (_arg1 * (Math.PI / 180)); _arg2 = (_arg2 * (Math.PI / 180)); }; _local5 = (_arg4.world.n14 - this.x); _local6 = (_arg4.world.n24 - this.y); _local7 = (_arg4.world.n34 - this.z); _local8 = Math.sqrt((((_local5 * _local5) + (_local6 * _local6)) + (_local7 * _local7))); _local9 = (Math.cos(_arg2) * Math.sin(_arg1)); _local10 = (Math.sin(_arg2) * Math.sin(_arg1)); _local11 = Math.cos(_arg1); this.x = (_arg4.world.n14 + (_local9 * _local8)); this.y = (_arg4.world.n24 + (_local11 * _local8)); this.z = (_arg4.world.n34 + (_local10 * _local8)); this.lookAt(_arg4); } override public function set near(_arg1:Number):void{ if (_arg1 > 0){ this.focus = _arg1; this.update(this.viewport); }; } public function update(_arg1:Rectangle):void{ if (!_arg1){ throw (new Error(("Camera3D#update: Invalid viewport rectangle! " + _arg1))); }; this.viewport = _arg1; _prevFocus = this.focus; _prevZoom = this.zoom; _prevWidth = this.viewport.width; _prevHeight = this.viewport.height; if (_prevOrtho != this.ortho){ if (this.ortho){ _prevOrthoProjection = this.useProjectionMatrix; this.useProjectionMatrix = true; } else { this.useProjectionMatrix = _prevOrthoProjection; }; } else { if (_prevUseProjection != _useProjectionMatrix){ this.useProjectionMatrix = this._useProjectionMatrix; }; }; _prevOrtho = this.ortho; _prevUseProjection = _useProjectionMatrix; this.useCulling = _useCulling; } override public function set orthoScale(_arg1:Number):void{ super.orthoScale = _arg1; this.useProjectionMatrix = this.useProjectionMatrix; _prevOrtho = !(this.ortho); this.update(this.viewport); } override public function set useProjectionMatrix(_arg1:Boolean):void{ var _local2:Number; var _local3:Number; if (_arg1){ if (this.ortho){ _local2 = (viewport.width / 2); _local3 = (viewport.height / 2); _projection = createOrthoMatrix(-(_local2), _local2, -(_local3), _local3, -(_far), _far); _projection = Matrix3D.multiply(_orthoScaleMatrix, _projection); } else { _projection = createPerspectiveMatrix(fov, (viewport.width / viewport.height), this.focus, this.far); }; } else { if (this.ortho){ _arg1 = true; }; }; super.useProjectionMatrix = _arg1; } override public function set useCulling(_arg1:Boolean):void{ super.useCulling = _arg1; if (_useCulling){ if (!this.culler){ this.culler = new FrustumCuller(); }; FrustumCuller(this.culler).initialize(this.fov, (this.viewport.width / this.viewport.height), (this.focus / this.zoom), _far); } else { this.culler = null; }; } public static function createPerspectiveMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix3D{ var _local5:Number; var _local6:Number; var _local7:Number; _local5 = ((_arg1 / 2) * (Math.PI / 180)); _local6 = Math.tan(_local5); _local7 = (1 / _local6); return (new Matrix3D([(_local7 / _arg2), 0, 0, 0, 0, _local7, 0, 0, 0, 0, -(((_arg3 + _arg4) / (_arg3 - _arg4))), (((2 * _arg4) * _arg3) / (_arg3 - _arg4)), 0, 0, 1, 0])); } public static function createOrthoMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Matrix3D{ var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Matrix3D; _local7 = ((_arg2 + _arg1) / (_arg2 - _arg1)); _local8 = ((_arg4 + _arg3) / (_arg4 - _arg3)); _local9 = ((_arg6 + _arg5) / (_arg6 - _arg5)); _local10 = new Matrix3D([(2 / (_arg2 - _arg1)), 0, 0, _local7, 0, (2 / (_arg4 - _arg3)), 0, _local8, 0, 0, (-2 / (_arg6 - _arg5)), _local9, 0, 0, 0, 1]); _local10.calculateMultiply(Matrix3D.scaleMatrix(1, 1, -1), _local10); return (_local10); } } }//package org.papervision3d.cameras
Section 45
//CameraType (org.papervision3d.cameras.CameraType) package org.papervision3d.cameras { public class CameraType { public static var TARGET:String = "Target"; public static var DEBUG:String = "Debug"; public static var FREE:String = "Free"; } }//package org.papervision3d.cameras
Section 46
//DebugCamera3D (org.papervision3d.cameras.DebugCamera3D) package org.papervision3d.cameras { import flash.events.*; import org.papervision3d.view.*; import flash.display.*; import flash.geom.*; import flash.text.*; import flash.ui.*; public class DebugCamera3D extends Camera3D { protected var targetRotationX:Number;// = 0 protected var targetRotationY:Number;// = 0 protected var startRotationY:Number; protected var startPoint:Point; protected var startRotationX:Number; protected var rotationYText:TextField; protected var forwardFactor:Number;// = 0 protected var zText:TextField; protected var rotationXText:TextField; protected var farText:TextField; protected var keyRight:Boolean;// = false protected var keyLeft:Boolean;// = false protected var yText:TextField; protected var keyForward:Boolean;// = false protected var keyBackward:Boolean;// = false protected var nearText:TextField; protected var _inertia:Number;// = 3 protected var _propertiesDisplay:Sprite; protected var sideFactor:Number;// = 0 protected var viewport3D:Viewport3D; protected var fovText:TextField; protected var xText:TextField; protected var rotationZText:TextField; protected var viewportStage:Stage; public function DebugCamera3D(_arg1:Viewport3D, _arg2:Number=90, _arg3:Number=10, _arg4:Number=5000){ _inertia = 3; targetRotationY = 0; targetRotationX = 0; keyRight = false; keyLeft = false; keyForward = false; keyBackward = false; forwardFactor = 0; sideFactor = 0; super(_arg2, _arg3, _arg4, true); this.viewport3D = _arg1; this.viewport = _arg1.sizeRectangle; this.focus = ((this.viewport.height / 2) / Math.tan(((_arg2 / 2) * (Math.PI / 180)))); this.zoom = (this.focus / _arg3); this.focus = _arg3; this.far = _arg4; displayProperties(); checkStageReady(); } protected function onEnterFrameHandler(_arg1:Event):void{ var _local2:Number; var _local3:Number; if (keyForward){ forwardFactor = (forwardFactor + 50); }; if (keyBackward){ forwardFactor = (forwardFactor + -50); }; if (keyLeft){ sideFactor = (sideFactor + -50); }; if (keyRight){ sideFactor = (sideFactor + 50); }; _local2 = (this.rotationX + ((targetRotationX - this.rotationX) / _inertia)); _local3 = (this.rotationY + ((targetRotationY - this.rotationY) / _inertia)); this.rotationX = (Math.round((_local2 * 10)) / 10); this.rotationY = (Math.round((_local3 * 10)) / 10); forwardFactor = (forwardFactor + ((0 - forwardFactor) / _inertia)); sideFactor = (sideFactor + ((0 - sideFactor) / _inertia)); if (forwardFactor > 0){ this.moveForward(forwardFactor); } else { this.moveBackward(-(forwardFactor)); }; if (sideFactor > 0){ this.moveRight(sideFactor); } else { this.moveLeft(-(sideFactor)); }; xText.text = ("x:" + int(x)); yText.text = ("y:" + int(y)); zText.text = ("z:" + int(z)); rotationXText.text = ("rotationX:" + int(_local2)); rotationYText.text = ("rotationY:" + int(_local3)); rotationZText.text = ("rotationZ:" + int(rotationZ)); fovText.text = ("fov:" + Math.round(fov)); nearText.text = ("near:" + Math.round(near)); farText.text = ("far:" + Math.round(far)); } protected function mouseMoveHandler(_arg1:MouseEvent):void{ targetRotationY = (startRotationY - ((startPoint.x - viewportStage.mouseX) / 2)); targetRotationX = (startRotationX + ((startPoint.y - viewportStage.mouseY) / 2)); } protected function mouseDownHandler(_arg1:MouseEvent):void{ viewportStage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); startPoint = new Point(viewportStage.mouseX, viewportStage.mouseY); startRotationY = this.rotationY; startRotationX = this.rotationX; } protected function keyDownHandler(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case "W".charCodeAt(): case Keyboard.UP: keyForward = true; keyBackward = false; break; case "S".charCodeAt(): case Keyboard.DOWN: keyBackward = true; keyForward = false; break; case "A".charCodeAt(): case Keyboard.LEFT: keyLeft = true; keyRight = false; break; case "D".charCodeAt(): case Keyboard.RIGHT: keyRight = true; keyLeft = false; break; case "Q".charCodeAt(): rotationZ--; break; case "E".charCodeAt(): rotationZ++; break; case "F".charCodeAt(): fov--; break; case "R".charCodeAt(): fov++; break; case "G".charCodeAt(): near = (near - 10); break; case "T".charCodeAt(): near = (near + 10); break; case "H".charCodeAt(): far = (far - 10); break; case "Y".charCodeAt(): far = (far + 10); break; }; } private function checkStageReady():void{ if (viewport3D.containerSprite.stage == null){ viewport3D.containerSprite.addEventListener(Event.ADDED_TO_STAGE, onAddedToStageHandler); } else { setupEvents(); }; } public function set propsDisplay(_arg1:Sprite):void{ _propertiesDisplay = _arg1; } protected function keyUpHandler(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case "W".charCodeAt(): case Keyboard.UP: keyForward = false; break; case "S".charCodeAt(): case Keyboard.DOWN: keyBackward = false; break; case "A".charCodeAt(): case Keyboard.LEFT: keyLeft = false; break; case "D".charCodeAt(): case Keyboard.RIGHT: keyRight = false; break; }; } public function get inertia():Number{ return (_inertia); } protected function mouseUpHandler(_arg1:MouseEvent):void{ viewportStage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); } public function get propsDisplay():Sprite{ return (_propertiesDisplay); } protected function onAddedToStageHandler(_arg1:Event):void{ setupEvents(); } public function set inertia(_arg1:Number):void{ _inertia = _arg1; } protected function displayProperties():void{ var _local1:TextFormat; var _local2:Array; var _local3:int; var _local4:Number; _propertiesDisplay = new Sprite(); _propertiesDisplay.graphics.beginFill(0); _propertiesDisplay.graphics.drawRect(0, 0, 100, 100); _propertiesDisplay.graphics.endFill(); _propertiesDisplay.x = 0; _propertiesDisplay.y = 0; _local1 = new TextFormat("_sans", 9); xText = new TextField(); yText = new TextField(); zText = new TextField(); rotationXText = new TextField(); rotationYText = new TextField(); rotationZText = new TextField(); fovText = new TextField(); nearText = new TextField(); farText = new TextField(); _local2 = [xText, yText, zText, rotationXText, rotationYText, rotationZText, fovText, nearText, farText]; _local3 = 10; _local4 = 0; while (_local4 < _local2.length) { _local2[_local4].width = 100; _local2[_local4].selectable = false; _local2[_local4].textColor = 0xFFFF00; _local2[_local4].text = ""; _local2[_local4].defaultTextFormat = _local1; _local2[_local4].y = (_local3 * _local4); _propertiesDisplay.addChild(_local2[_local4]); _local4++; }; viewport3D.addChild(_propertiesDisplay); } protected function setupEvents():void{ viewportStage = viewport3D.containerSprite.stage; viewportStage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); viewportStage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); viewportStage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); viewportStage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); viewportStage.addEventListener(Event.ENTER_FRAME, onEnterFrameHandler); } } }//package org.papervision3d.cameras
Section 47
//SpringCamera3D (org.papervision3d.cameras.SpringCamera3D) package org.papervision3d.cameras { import org.papervision3d.core.math.*; import org.papervision3d.objects.*; public class SpringCamera3D extends Camera3D { public var lookOffset:Number3D; private var _velocity:Number3D; private var _xPosition:Number3D; private var _acceleration:Number3D; private var _lookAtPosition:Number3D; private var _targetTransform:Matrix3D; public var _camTarget:DisplayObject3D; private var _xLookOffset:Number3D; public var damping:Number;// = 4 public var positionOffset:Number3D; public var mass:Number;// = 40 private var _dv:Number3D; public var stiffness:Number;// = 1 private var _xPositionOffset:Number3D; private var _desiredPosition:Number3D; private var _xLookAtObject:DisplayObject3D; private var _stretch:Number3D; private var _force:Number3D; private var _zrot:Number;// = 0 public function SpringCamera3D(_arg1:Number=60, _arg2:Number=10, _arg3:Number=5000, _arg4:Boolean=false, _arg5:Boolean=false){ stiffness = 1; damping = 4; mass = 40; positionOffset = new Number3D(0, 5, -50); lookOffset = new Number3D(0, 2, 10); _zrot = 0; _velocity = new Number3D(); _dv = new Number3D(); _stretch = new Number3D(); _force = new Number3D(); _acceleration = new Number3D(); _desiredPosition = new Number3D(); _lookAtPosition = new Number3D(); _targetTransform = new Matrix3D(); _xPositionOffset = new Number3D(); _xLookOffset = new Number3D(); _xPosition = new Number3D(); _xLookAtObject = new DisplayObject3D(); super(_arg1, _arg2, _arg3, _arg4, _arg5); } override public function transformView(_arg1:Matrix3D=null):void{ if (_camTarget != null){ _targetTransform.n31 = _camTarget.transform.n31; _targetTransform.n32 = _camTarget.transform.n32; _targetTransform.n33 = _camTarget.transform.n33; _targetTransform.n21 = _camTarget.transform.n21; _targetTransform.n22 = _camTarget.transform.n22; _targetTransform.n23 = _camTarget.transform.n23; _targetTransform.n11 = _camTarget.transform.n11; _targetTransform.n12 = _camTarget.transform.n12; _targetTransform.n13 = _camTarget.transform.n13; _xPositionOffset.x = positionOffset.x; _xPositionOffset.y = positionOffset.y; _xPositionOffset.z = positionOffset.z; Matrix3D.multiplyVector(_targetTransform, _xPositionOffset); _xLookOffset.x = lookOffset.x; _xLookOffset.y = lookOffset.y; _xLookOffset.z = lookOffset.z; Matrix3D.multiplyVector(_targetTransform, _xLookOffset); _desiredPosition.x = (_camTarget.x + _xPositionOffset.x); _desiredPosition.y = (_camTarget.y + _xPositionOffset.y); _desiredPosition.z = (_camTarget.z + _xPositionOffset.z); _lookAtPosition.x = (_camTarget.x + _xLookOffset.x); _lookAtPosition.y = (_camTarget.y + _xLookOffset.y); _lookAtPosition.z = (_camTarget.z + _xLookOffset.z); _stretch.x = ((x - _desiredPosition.x) * -(stiffness)); _stretch.y = ((y - _desiredPosition.y) * -(stiffness)); _stretch.z = ((z - _desiredPosition.z) * -(stiffness)); _dv.x = (_velocity.x * damping); _dv.y = (_velocity.y * damping); _dv.z = (_velocity.z * damping); _force.x = (_stretch.x - _dv.x); _force.y = (_stretch.y - _dv.y); _force.z = (_stretch.z - _dv.z); _acceleration.x = (_force.x * (1 / mass)); _acceleration.y = (_force.y * (1 / mass)); _acceleration.z = (_force.z * (1 / mass)); _velocity.plusEq(_acceleration); _xPosition.x = (x + _velocity.x); _xPosition.y = (y + _velocity.y); _xPosition.z = (z + _velocity.z); x = _xPosition.x; y = _xPosition.y; z = _xPosition.z; _xLookAtObject.x = _lookAtPosition.x; _xLookAtObject.y = _lookAtPosition.y; _xLookAtObject.z = _lookAtPosition.z; lookAt(_xLookAtObject); if (Math.abs(_zrot) > 0){ this.rotationZ = _zrot; }; }; return (super.transformView(_arg1)); } public function set zrot(_arg1:Number):void{ _zrot = _arg1; if (_zrot < 0.001){ _arg1 = 0; }; } public function get zrot():Number{ return (_zrot); } override public function set target(_arg1:DisplayObject3D):void{ _camTarget = _arg1; } override public function get target():DisplayObject3D{ return (_camTarget); } } }//package org.papervision3d.cameras
Section 48
//DefaultLineCuller (org.papervision3d.core.culling.DefaultLineCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public class DefaultLineCuller implements ILineCuller { public function testLine(_arg1:Line3D):Boolean{ return (((_arg1.v0.vertex3DInstance.visible) && (_arg1.v1.vertex3DInstance.visible))); } } }//package org.papervision3d.core.culling
Section 49
//DefaultParticleCuller (org.papervision3d.core.culling.DefaultParticleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public class DefaultParticleCuller implements IParticleCuller { public function testParticle(_arg1:Particle):Boolean{ if (_arg1.material.invisible == false){ if (_arg1.vertex3D.vertex3DInstance.visible == true){ return (true); }; }; return (false); } } }//package org.papervision3d.core.culling
Section 50
//DefaultTriangleCuller (org.papervision3d.core.culling.DefaultTriangleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; public class DefaultTriangleCuller implements ITriangleCuller { protected static var y2:Number; protected static var y1:Number; protected static var y0:Number; protected static var x0:Number; protected static var x1:Number; protected static var x2:Number; public function testFace(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean{ var _local5:MaterialObject3D; if (((((_arg2.visible) && (_arg3.visible))) && (_arg4.visible))){ _local5 = (_arg1.material) ? _arg1.material : _arg1.instance.material; if (_local5.invisible){ return (false); }; x0 = _arg2.x; y0 = _arg2.y; x1 = _arg3.x; y1 = _arg3.y; x2 = _arg4.x; y2 = _arg4.y; if (_local5.oneSide){ if (_local5.opposite){ if ((((x2 - x0) * (y1 - y0)) - ((y2 - y0) * (x1 - x0))) > 0){ return (false); }; } else { if ((((x2 - x0) * (y1 - y0)) - ((y2 - y0) * (x1 - x0))) < 0){ return (false); }; }; }; return (true); }; return (false); } } }//package org.papervision3d.core.culling
Section 51
//FrustumCuller (org.papervision3d.core.culling.FrustumCuller) package org.papervision3d.core.culling { import org.papervision3d.core.math.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.objects.*; public class FrustumCuller implements IObjectCuller { private var _tang:Number; private var _ratio:Number; private var _near:Number; private var _fov:Number; private var _far:Number; private var _nh:Number; private var _fh:Number; public var transform:Matrix3D; private var _sphereY:Number; private var _nw:Number; private var _sphereX:Number; private var _fw:Number; public static const OUTSIDE:int = -1; public static const INSIDE:int = 1; public static const INTERSECT:int = 0; public function FrustumCuller(){ this.transform = Matrix3D.IDENTITY; this.initialize(); } public function get ratio():Number{ return (_ratio); } public function pointInFrustum(_arg1:Number, _arg2:Number, _arg3:Number):int{ var _local4:Matrix3D; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _local4 = this.transform; _local5 = (_arg1 - _local4.n14); _local6 = (_arg2 - _local4.n24); _local7 = (_arg3 - _local4.n34); _local8 = (((_local5 * _local4.n13) + (_local6 * _local4.n23)) + (_local7 * _local4.n33)); if ((((_local8 > _far)) || ((_local8 < _near)))){ return (OUTSIDE); }; _local9 = (((_local5 * _local4.n12) + (_local6 * _local4.n22)) + (_local7 * _local4.n32)); _local10 = (_local8 * _tang); if ((((_local9 > _local10)) || ((_local9 < -(_local10))))){ return (OUTSIDE); }; _local11 = (((_local5 * _local4.n11) + (_local6 * _local4.n21)) + (_local7 * _local4.n31)); _local10 = (_local10 * _ratio); if ((((_local11 > _local10)) || ((_local11 < -(_local10))))){ return (OUTSIDE); }; return (INSIDE); } public function initialize(_arg1:Number=60, _arg2:Number=1.333, _arg3:Number=1, _arg4:Number=5000):void{ var _local5:Number; var _local6:Number; _fov = _arg1; _ratio = _arg2; _near = _arg3; _far = _arg4; _local5 = (((Math.PI / 180) * _fov) * 0.5); _tang = Math.tan(_local5); _nh = (_near * _tang); _nw = (_nh * _ratio); _fh = (_far * _tang); _fw = (_fh * _ratio); _local6 = Math.atan((_tang * _ratio)); _sphereX = (1 / Math.cos(_local6)); _sphereY = (1 / Math.cos(_local5)); } public function get fov():Number{ return (_fov); } public function set ratio(_arg1:Number):void{ this.initialize(_fov, _arg1, _near, _far); } public function get far():Number{ return (_far); } public function set fov(_arg1:Number):void{ this.initialize(_arg1, _ratio, _near, _far); } public function get near():Number{ return (_near); } public function set far(_arg1:Number):void{ this.initialize(_fov, _ratio, _near, _arg1); } public function set near(_arg1:Number):void{ this.initialize(_fov, _ratio, _arg1, _far); } public function sphereInFrustum(_arg1:DisplayObject3D, _arg2:BoundingSphere):int{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:int; var _local9:Matrix3D; var _local10:Number; var _local11:Number; var _local12:Number; _local3 = _arg2.radius; _local8 = INSIDE; _local9 = this.transform; _local10 = (_arg1.world.n14 - _local9.n14); _local11 = (_arg1.world.n24 - _local9.n24); _local12 = (_arg1.world.n34 - _local9.n34); _local7 = (((_local10 * _local9.n13) + (_local11 * _local9.n23)) + (_local12 * _local9.n33)); if ((((_local7 > (_far + _local3))) || ((_local7 < (_near - _local3))))){ return (OUTSIDE); }; if ((((_local7 > (_far - _local3))) || ((_local7 < (_near + _local3))))){ _local8 = INTERSECT; }; _local6 = (((_local10 * _local9.n12) + (_local11 * _local9.n22)) + (_local12 * _local9.n32)); _local4 = (_sphereY * _local3); _local7 = (_local7 * _tang); if ((((_local6 > (_local7 + _local4))) || ((_local6 < (-(_local7) - _local4))))){ return (OUTSIDE); }; if ((((_local6 > (_local7 - _local4))) || ((_local6 < (-(_local7) + _local4))))){ _local8 = INTERSECT; }; _local5 = (((_local10 * _local9.n11) + (_local11 * _local9.n21)) + (_local12 * _local9.n31)); _local7 = (_local7 * _ratio); _local4 = (_sphereX * _local3); if ((((_local5 > (_local7 + _local4))) || ((_local5 < (-(_local7) - _local4))))){ return (OUTSIDE); }; if ((((_local5 > (_local7 - _local4))) || ((_local5 < (-(_local7) + _local4))))){ _local8 = INTERSECT; }; return (_local8); } public function testObject(_arg1:DisplayObject3D):int{ var _local2:int; _local2 = INSIDE; if (((((!(_arg1.geometry)) || (!(_arg1.geometry.vertices)))) || (!(_arg1.geometry.vertices.length)))){ return (_local2); }; switch (_arg1.frustumTestMethod){ case FrustumTestMethod.BOUNDING_SPHERE: _local2 = sphereInFrustum(_arg1, _arg1.geometry.boundingSphere); break; case FrustumTestMethod.BOUNDING_BOX: _local2 = aabbInFrustum(_arg1, _arg1.geometry.aabb); break; case FrustumTestMethod.NO_TESTING: break; default: break; }; return (_local2); } public function aabbInFrustum(_arg1:DisplayObject3D, _arg2:AxisAlignedBoundingBox, _arg3:Boolean=true):int{ var _local4:Vertex3D; var _local5:Number3D; var _local6:int; var _local7:int; var _local8:Array; _local6 = 0; _local7 = 0; _local8 = _arg2.getBoxVertices(); for each (_local4 in _local8) { _local5 = _local4.toNumber3D(); Matrix3D.multiplyVector(_arg1.world, _local5); if (pointInFrustum(_local5.x, _local5.y, _local5.z) == INSIDE){ _local6++; if (_arg3){ return (INSIDE); }; } else { _local7++; }; if (((_local6) && (_local7))){ return (INTERSECT); }; }; if (_local6){ return (((_local6 < 8)) ? INTERSECT : INSIDE); //unresolved jump }; return (OUTSIDE); } } }//package org.papervision3d.core.culling
Section 52
//FrustumTestMethod (org.papervision3d.core.culling.FrustumTestMethod) package org.papervision3d.core.culling { public class FrustumTestMethod { public static const BOUNDING_BOX:int = 1; public static const NO_TESTING:int = -1; public static const BOUNDING_SPHERE:int = 0; } }//package org.papervision3d.core.culling
Section 53
//ILineCuller (org.papervision3d.core.culling.ILineCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public interface ILineCuller { function testLine(_arg1:Line3D):Boolean; } }//package org.papervision3d.core.culling
Section 54
//IObjectCuller (org.papervision3d.core.culling.IObjectCuller) package org.papervision3d.core.culling { import org.papervision3d.objects.*; public interface IObjectCuller { function testObject(_arg1:DisplayObject3D):int; } }//package org.papervision3d.core.culling
Section 55
//IParticleCuller (org.papervision3d.core.culling.IParticleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public interface IParticleCuller { function testParticle(_arg1:Particle):Boolean; } }//package org.papervision3d.core.culling
Section 56
//ITriangleCuller (org.papervision3d.core.culling.ITriangleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public interface ITriangleCuller { function testFace(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean; } }//package org.papervision3d.core.culling
Section 57
//RectangleLineCuller (org.papervision3d.core.culling.RectangleLineCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.core.math.util.*; public class RectangleLineCuller implements ILineCuller { private var rectIntersection:Rectangle; private var lineBoundsRect:Rectangle; private var cullingRectangle:Rectangle; public function RectangleLineCuller(_arg1:Rectangle=null):void{ if (_arg1){ this.cullingRectangle = _arg1; }; lineBoundsRect = new Rectangle(); rectIntersection = new Rectangle(); } public function testLine(_arg1:Line3D):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; if (((!(_arg1.v0.vertex3DInstance.visible)) || (!(_arg1.v1.vertex3DInstance.visible)))){ return (false); }; _local2 = _arg1.v0.vertex3DInstance.x; _local3 = _arg1.v0.vertex3DInstance.y; _local4 = _arg1.v1.vertex3DInstance.x; _local5 = _arg1.v1.vertex3DInstance.y; lineBoundsRect.width = Math.abs((_local4 - _local2)); lineBoundsRect.height = Math.abs((_local5 - _local3)); if (_local2 < _local4){ lineBoundsRect.x = _local2; } else { lineBoundsRect.x = _local4; }; if (_local3 < _local5){ lineBoundsRect.y = _local3; } else { lineBoundsRect.y = _local5; }; if (cullingRectangle.containsRect(lineBoundsRect)){ return (true); }; if (!FastRectangleTools.intersects(lineBoundsRect, cullingRectangle)){ return (false); }; rectIntersection = FastRectangleTools.intersection(lineBoundsRect, cullingRectangle); _local6 = ((_local5 - _local3) / (_local4 - _local2)); _local7 = (_local3 - (_local6 * _local2)); _local8 = ((cullingRectangle.top - _local7) / _local6); if ((((_local8 > rectIntersection.left)) && ((_local8 < rectIntersection.right)))){ return (true); }; _local8 = ((cullingRectangle.bottom - _local7) / _local6); if ((((_local8 > rectIntersection.left)) && ((_local8 < rectIntersection.right)))){ return (true); }; _local9 = ((_local6 * cullingRectangle.left) + _local7); if ((((_local9 > rectIntersection.top)) && ((_local9 < rectIntersection.bottom)))){ return (true); }; _local9 = ((_local6 * cullingRectangle.right) + _local7); if ((((_local9 > rectIntersection.top)) && ((_local9 < rectIntersection.bottom)))){ return (true); }; return (false); } } }//package org.papervision3d.core.culling
Section 58
//RectangleParticleCuller (org.papervision3d.core.culling.RectangleParticleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.core.math.util.*; public class RectangleParticleCuller implements IParticleCuller { public var cullingRectangle:Rectangle; private static var vInstance:Vertex3DInstance; private static var testPoint:Point; public function RectangleParticleCuller(_arg1:Rectangle=null){ this.cullingRectangle = _arg1; testPoint = new Point(); } public function testParticle(_arg1:Particle):Boolean{ vInstance = _arg1.vertex3D.vertex3DInstance; if (_arg1.material.invisible == false){ if (vInstance.visible){ if (FastRectangleTools.intersects(_arg1.renderRect, cullingRectangle)){ return (true); }; }; }; return (false); } } }//package org.papervision3d.core.culling
Section 59
//RectangleTriangleCuller (org.papervision3d.core.culling.RectangleTriangleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.core.math.util.*; public class RectangleTriangleCuller extends DefaultTriangleCuller implements ITriangleCuller { public var cullingRectangle:Rectangle; private static const DEFAULT_RECT_X:Number = -((DEFAULT_RECT_W / 2)); private static const DEFAULT_RECT_W:Number = 640; private static const DEFAULT_RECT_H:Number = 480; private static const DEFAULT_RECT_Y:Number = -((DEFAULT_RECT_H / 2)); private static var hitRect:Rectangle = new Rectangle(); public function RectangleTriangleCuller(_arg1:Rectangle=null):void{ cullingRectangle = new Rectangle(DEFAULT_RECT_X, DEFAULT_RECT_Y, DEFAULT_RECT_W, DEFAULT_RECT_H); super(); if (_arg1){ this.cullingRectangle = _arg1; }; } override public function testFace(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean{ if (super.testFace(_arg1, _arg2, _arg3, _arg4)){ hitRect.x = Math.min(_arg4.x, Math.min(_arg3.x, _arg2.x)); hitRect.width = (Math.max(_arg4.x, Math.max(_arg3.x, _arg2.x)) + Math.abs(hitRect.x)); hitRect.y = Math.min(_arg4.y, Math.min(_arg3.y, _arg2.y)); hitRect.height = (Math.max(_arg4.y, Math.max(_arg3.y, _arg2.y)) + Math.abs(hitRect.y)); return (FastRectangleTools.intersects(cullingRectangle, hitRect)); }; return (false); } } }//package org.papervision3d.core.culling
Section 60
//ViewportObjectFilter (org.papervision3d.core.culling.ViewportObjectFilter) package org.papervision3d.core.culling { import org.papervision3d.objects.*; import flash.utils.*; public class ViewportObjectFilter implements IObjectCuller { protected var _mode:int; protected var objects:Dictionary; public function ViewportObjectFilter(_arg1:int):void{ this.mode = _arg1; init(); } public function addObject(_arg1:DisplayObject3D):void{ objects[_arg1] = _arg1; } public function removeObject(_arg1:DisplayObject3D):void{ delete objects[_arg1]; } public function set mode(_arg1:int):void{ _mode = _arg1; } public function get mode():int{ return (_mode); } private function init():void{ objects = new Dictionary(true); } public function testObject(_arg1:DisplayObject3D):int{ if (objects[_arg1]){ if (_mode == ViewportObjectFilterMode.INCLUSIVE){ return (1); }; if (_mode == ViewportObjectFilterMode.EXCLUSIVE){ return (0); }; } else { if (_mode == ViewportObjectFilterMode.INCLUSIVE){ return (0); }; if (_mode == ViewportObjectFilterMode.EXCLUSIVE){ return (1); }; }; return (0); } public function destroy():void{ objects = null; } } }//package org.papervision3d.core.culling
Section 61
//ViewportObjectFilterMode (org.papervision3d.core.culling.ViewportObjectFilterMode) package org.papervision3d.core.culling { public class ViewportObjectFilterMode { public static const INCLUSIVE:int = 0; public static const EXCLUSIVE:int = 1; } }//package org.papervision3d.core.culling
Section 62
//UserData (org.papervision3d.core.data.UserData) package org.papervision3d.core.data { public class UserData { public var data; public function UserData(_arg1=null){ this.data = _arg1; } } }//package org.papervision3d.core.data
Section 63
//AbstractRenderable (org.papervision3d.core.geom.renderables.AbstractRenderable) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; import org.papervision3d.objects.*; import org.papervision3d.core.data.*; public class AbstractRenderable implements IRenderable { public var _userData:UserData; public var instance:DisplayObject3D; public function getRenderListItem():IRenderListItem{ return (null); } public function set userData(_arg1:UserData):void{ _userData = _arg1; } public function get userData():UserData{ return (_userData); } } }//package org.papervision3d.core.geom.renderables
Section 64
//IRenderable (org.papervision3d.core.geom.renderables.IRenderable) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; public interface IRenderable { function getRenderListItem():IRenderListItem; } }//package org.papervision3d.core.geom.renderables
Section 65
//Line3D (org.papervision3d.core.geom.renderables.Line3D) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; import org.papervision3d.materials.special.*; import org.papervision3d.core.geom.*; public class Line3D extends AbstractRenderable implements IRenderable { public var size:Number; public var cV:Vertex3D; public var renderCommand:RenderLine; public var material:LineMaterial; public var v0:Vertex3D; public var v1:Vertex3D; public function Line3D(_arg1:Lines3D, _arg2:LineMaterial, _arg3:Number, _arg4:Vertex3D, _arg5:Vertex3D, _arg6:Vertex3D=null){ this.size = _arg3; this.material = _arg2; this.v0 = _arg4; this.v1 = _arg5; this.cV = _arg5; this.instance = _arg1; this.renderCommand = new RenderLine(this); } public function addControlVertex(_arg1:Number, _arg2:Number, _arg3:Number):void{ cV = new Vertex3D(_arg1, _arg2, _arg3); if (instance.geometry.vertices.indexOf(cV) == -1){ instance.geometry.vertices.push(cV); }; } override public function getRenderListItem():IRenderListItem{ return (this.renderCommand); } } }//package org.papervision3d.core.geom.renderables
Section 66
//Particle (org.papervision3d.core.geom.renderables.Particle) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; import flash.geom.*; import org.papervision3d.materials.special.*; public class Particle extends AbstractRenderable implements IRenderable { public var size:Number; public var renderScale:Number; public var vertex3D:Vertex3D; public var renderRect:Rectangle; public var renderCommand:RenderParticle; public var material:ParticleMaterial; public function Particle(_arg1:ParticleMaterial, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){ this.material = _arg1; this.size = _arg2; this.renderCommand = new RenderParticle(this); this.renderRect = new Rectangle(); vertex3D = new Vertex3D(_arg3, _arg4, _arg5); } public function get y():Number{ return (vertex3D.y); } public function updateRenderRect():void{ material.updateRenderRect(this); } public function set z(_arg1:Number):void{ vertex3D.z = _arg1; } public function set x(_arg1:Number):void{ vertex3D.x = _arg1; } public function set y(_arg1:Number):void{ vertex3D.y = _arg1; } public function get x():Number{ return (vertex3D.x); } public function get z():Number{ return (vertex3D.z); } override public function getRenderListItem():IRenderListItem{ return (renderCommand); } } }//package org.papervision3d.core.geom.renderables
Section 67
//Triangle3D (org.papervision3d.core.geom.renderables.Triangle3D) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.proto.*; import org.papervision3d.core.math.*; import org.papervision3d.core.render.command.*; import org.papervision3d.objects.*; public class Triangle3D extends AbstractRenderable implements IRenderable { public var vertices:Array; public var v1:Vertex3D; public var face3DInstance:Triangle3DInstance; public var _uvArray:Array; public var visible:Boolean; public var id:Number; public var material:MaterialObject3D; public var renderCommand:RenderTriangle; public var screenZ:Number; public var uv0:NumberUV; public var uv1:NumberUV; public var uv2:NumberUV; public var faceNormal:Number3D; public var _materialName:String; public var v0:Vertex3D; public var v2:Vertex3D; private static var _totalFaces:Number = 0; public function Triangle3D(_arg1:DisplayObject3D, _arg2:Array, _arg3:MaterialObject3D=null, _arg4:Array=null){ this.instance = _arg1; this.renderCommand = new RenderTriangle(this); face3DInstance = new Triangle3DInstance(this, _arg1); faceNormal = new Number3D(); if (((_arg2) && ((_arg2.length == 3)))){ this.vertices = _arg2; v0 = _arg2[0]; v1 = _arg2[1]; v2 = _arg2[2]; createNormal(); } else { _arg2 = new Array(); v0 = (_arg2[0] = new Vertex3D()); v1 = (_arg2[1] = new Vertex3D()); v2 = (_arg2[2] = new Vertex3D()); }; this.material = _arg3; this.uv = _arg4; this.id = _totalFaces++; } public function set uv(_arg1:Array):void{ if (((_arg1) && ((_arg1.length == 3)))){ uv0 = NumberUV(_arg1[0]); uv1 = NumberUV(_arg1[1]); uv2 = NumberUV(_arg1[2]); }; _uvArray = _arg1; } public function createNormal():void{ var _local1:Number3D; var _local2:Number3D; var _local3:Number3D; _local1 = v0.getPosition(); _local2 = v1.getPosition(); _local3 = v2.getPosition(); _local2.minusEq(_local1); _local3.minusEq(_local1); faceNormal = Number3D.cross(_local2, _local3, faceNormal); faceNormal.normalize(); } public function get uv():Array{ return (_uvArray); } public function updateVertices():void{ v0 = vertices[0]; v1 = vertices[1]; v2 = vertices[2]; } override public function getRenderListItem():IRenderListItem{ return (renderCommand); } } }//package org.papervision3d.core.geom.renderables
Section 68
//Triangle3DInstance (org.papervision3d.core.geom.renderables.Triangle3DInstance) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.math.*; import flash.display.*; import org.papervision3d.objects.*; public class Triangle3DInstance { public var container:Sprite; public var faceNormal:Number3D; public var screenZ:Number; public var visible:Boolean;// = false public var instance:DisplayObject3D; public function Triangle3DInstance(_arg1:Triangle3D, _arg2:DisplayObject3D){ visible = false; super(); this.instance = _arg2; faceNormal = new Number3D(); } } }//package org.papervision3d.core.geom.renderables
Section 69
//Vertex3D (org.papervision3d.core.geom.renderables.Vertex3D) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.math.*; import org.papervision3d.core.render.command.*; import flash.utils.*; public class Vertex3D extends AbstractRenderable implements IRenderable { public var vertex3DInstance:Vertex3DInstance; public var extra:Object; public var normal:Number3D; protected var position:Number3D; public var connectedFaces:Dictionary; public var x:Number; public var y:Number; public var z:Number; public function Vertex3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ position = new Number3D(); super(); this.x = (position.x = _arg1); this.y = (position.y = _arg2); this.z = (position.z = _arg3); this.vertex3DInstance = new Vertex3DInstance(); this.normal = new Number3D(); this.connectedFaces = new Dictionary(); } public function clone():Vertex3D{ var _local1:Vertex3D; _local1 = new Vertex3D(x, y, z); _local1.extra = extra; _local1.vertex3DInstance = vertex3DInstance.clone(); _local1.normal = normal.clone(); return (_local1); } public function getPosition():Number3D{ position.x = x; position.y = y; position.z = z; return (position); } public function toNumber3D():Number3D{ return (new Number3D(x, y, z)); } public function calculateNormal():void{ var _local1:Triangle3D; var _local2:Number; var _local3:Number3D; _local2 = 0; normal.reset(); for each (_local1 in connectedFaces) { if (_local1.faceNormal){ _local2++; normal.plusEq(_local1.faceNormal); }; }; _local3 = getPosition(); _local3.x = (_local3.x / _local2); _local3.y = (_local3.y / _local2); _local3.z = (_local3.z / _local2); _local3.normalize(); normal.plusEq(_local3); normal.normalize(); } override public function getRenderListItem():IRenderListItem{ return (null); } } }//package org.papervision3d.core.geom.renderables
Section 70
//Vertex3DInstance (org.papervision3d.core.geom.renderables.Vertex3DInstance) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.math.*; public class Vertex3DInstance { public var visible:Boolean; public var normal:Number3D; public var extra:Object; public var x:Number; public var y:Number; public var z:Number; public function Vertex3DInstance(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; this.visible = false; this.normal = new Number3D(); } public function clone():Vertex3DInstance{ var _local1:Vertex3DInstance; _local1 = new Vertex3DInstance(x, y, z); _local1.visible = visible; _local1.extra = extra; return (_local1); } public static function cross(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance):Number{ return (((_arg1.x * _arg2.y) - (_arg2.x * _arg1.y))); } public static function dot(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function subTo(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance):void{ _arg3.x = (_arg2.x - _arg1.x); _arg3.y = (_arg2.y - _arg1.y); } public static function sub(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance):Vertex3DInstance{ return (new Vertex3DInstance((_arg2.x - _arg1.x), (_arg2.y - _arg1.y))); } } }//package org.papervision3d.core.geom.renderables
Section 71
//Lines3D (org.papervision3d.core.geom.Lines3D) package org.papervision3d.core.geom { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.objects.*; import org.papervision3d.core.log.*; import org.papervision3d.materials.special.*; import org.papervision3d.core.render.draw.*; public class Lines3D extends Vertices3D { public var lines:Array; private var _material:ILineDrawer; public function Lines3D(_arg1:LineMaterial, _arg2:String=null){ super(null, _arg2); this.material = _arg1; init(); } private function init():void{ this.lines = new Array(); } override public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ var _local3:Line3D; var _local4:Number; super.project(_arg1, _arg2); for each (_local3 in lines) { if (_arg2.viewPort.lineCuller.testLine(_local3)){ _local3.renderCommand.renderer = _local3.material; _local4 = (_local4 + (_local3.renderCommand.screenDepth = ((_local3.v0.vertex3DInstance.z + _local3.v1.vertex3DInstance.z) / 2))); _arg2.renderer.addToRenderList(_local3.renderCommand); }; }; return ((_local4 / (lines.length + 1))); } public function addLine(_arg1:Line3D):void{ lines.push(_arg1); _arg1.instance = this; if (geometry.vertices.indexOf(_arg1.v0) == -1){ geometry.vertices.push(_arg1.v0); }; if (geometry.vertices.indexOf(_arg1.v1) == -1){ geometry.vertices.push(_arg1.v1); }; if (_arg1.cV){ if (geometry.vertices.indexOf(_arg1.cV) == -1){ geometry.vertices.push(_arg1.cV); }; }; } public function addNewSegmentedLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):void{ var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Line3D; var _local13:Vertex3D; var _local14:Vertex3D; var _local15:Number; _local9 = ((_arg6 - _arg3) / _arg2); _local10 = ((_arg7 - _arg4) / _arg2); _local11 = ((_arg8 - _arg5) / _arg2); _local13 = new Vertex3D(_arg3, _arg4, _arg5); _local15 = 0; while (_local15 <= _arg2) { _local14 = new Vertex3D((_arg3 + (_local9 * _local15)), (_arg4 + (_local10 * _local15)), (_arg5 + (_local11 * _local15))); _local12 = new Line3D(this, (material as LineMaterial), _arg1, _local13, _local14); addLine(_local12); _local13 = _local14; _local15++; }; } public function removeAllLines():void{ PaperLogger.warning("Lines3D.removeAllLines not yet implemented"); } public function removeLine(_arg1:Line3D):void{ var _local2:int; _local2 = lines.indexOf(_arg1); if (_local2 > -1){ lines.splice(_local2, 1); } else { PaperLogger.warning("Papervision3D Lines3D.removeLine : WARNING removal of non-existant line attempted. "); }; } public function addNewLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Line3D{ var _local8:Line3D; _local8 = new Line3D(this, (material as LineMaterial), _arg1, new Vertex3D(_arg2, _arg3, _arg4), new Vertex3D(_arg5, _arg6, _arg7)); addLine(_local8); return (_local8); } } }//package org.papervision3d.core.geom
Section 72
//TriangleMesh3D (org.papervision3d.core.geom.TriangleMesh3D) package org.papervision3d.core.geom { import org.papervision3d.core.proto.*; import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.render.command.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.objects.*; import org.papervision3d.core.culling.*; import flash.utils.*; import org.papervision3d.core.render.draw.*; public class TriangleMesh3D extends Vertices3D { public function TriangleMesh3D(_arg1:MaterialObject3D, _arg2:Array, _arg3:Array, _arg4:String=null){ super(_arg2, _arg4); this.geometry.faces = ((_arg3) || (new Array())); this.material = ((_arg1) || (MaterialObject3D.DEFAULT)); } override public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ var _local3:Array; var _local4:Number; var _local5:Number; var _local6:ITriangleCuller; var _local7:Vertex3DInstance; var _local8:Vertex3DInstance; var _local9:Vertex3DInstance; var _local10:Triangle3DInstance; var _local11:Triangle3D; var _local12:MaterialObject3D; var _local13:RenderTriangle; super.project(_arg1, _arg2); if (!this.culled){ _local3 = this.geometry.faces; _local4 = 0; _local5 = 0; _local6 = _arg2.triangleCuller; for each (_local11 in _local3) { _local12 = (_local11.material) ? _local11.material : material; _local10 = _local11.face3DInstance; _local7 = _local11.v0.vertex3DInstance; _local8 = _local11.v1.vertex3DInstance; _local9 = _local11.v2.vertex3DInstance; if ((_local10.visible = _local6.testFace(_local11, _local7, _local8, _local9))){ _local4 = (_local4 + (_local10.screenZ = (((_local7.z + _local8.z) + _local9.z) / 3))); _local13 = _local11.renderCommand; _local5++; _local13.renderer = (_local12 as ITriangleDrawer); _local13.screenDepth = _local10.screenZ; _arg2.renderer.addToRenderList(_local13); } else { _arg2.renderStatistics.culledTriangles++; }; }; return ((this.screenZ = (_local4 / _local5))); } else { _arg2.renderStatistics.culledObjects++; }; return (0); } public function mergeVertices():void{ var _local1:Dictionary; var _local2:Array; var _local3:Vertex3D; var _local4:Triangle3D; var _local5:Vertex3D; _local1 = new Dictionary(); _local2 = new Array(); for each (_local3 in this.geometry.vertices) { for each (_local5 in _local1) { if ((((((_local3.x == _local5.x)) && ((_local3.y == _local5.y)))) && ((_local3.z == _local5.z)))){ _local1[_local3] = _local5; break; }; }; if (!_local1[_local3]){ _local1[_local3] = _local3; _local2.push(_local3); }; }; this.geometry.vertices = _local2; for each (_local4 in geometry.faces) { _local4.v0 = _local1[_local4.v0]; _local4.v1 = _local1[_local4.v1]; _local4.v2 = _local1[_local4.v2]; }; } override public function clone():DisplayObject3D{ var _local1:DisplayObject3D; var _local2:TriangleMesh3D; _local1 = super.clone(); _local2 = new TriangleMesh3D(this.material, [], [], _local1.name); if (this.materials){ _local2.materials = this.materials.clone(); }; if (_local1.geometry){ _local2.geometry = _local1.geometry.clone(_local2); }; _local2.copyTransform(this.transform); return (_local2); } override public function set material(_arg1:MaterialObject3D):void{ var _local2:Triangle3D; super.material = _arg1; for each (_local2 in geometry.faces) { _local2.material = _arg1; }; } public function quarterFaces():void{ var _local1:Array; var _local2:Array; var _local3:Array; var _local4:Triangle3D; var _local5:int; var _local6:Vertex3D; var _local7:Vertex3D; var _local8:Vertex3D; var _local9:Vertex3D; var _local10:Vertex3D; var _local11:Vertex3D; var _local12:NumberUV; var _local13:NumberUV; var _local14:NumberUV; var _local15:NumberUV; var _local16:NumberUV; var _local17:NumberUV; var _local18:Triangle3D; var _local19:Triangle3D; var _local20:Triangle3D; var _local21:Triangle3D; _local1 = new Array(); _local2 = new Array(); _local3 = this.geometry.faces; _local5 = _local3.length; while ((_local4 = _local3[--_local5])) { _local6 = _local4.v0; _local7 = _local4.v1; _local8 = _local4.v2; _local9 = new Vertex3D(((_local6.x + _local7.x) / 2), ((_local6.y + _local7.y) / 2), ((_local6.z + _local7.z) / 2)); _local10 = new Vertex3D(((_local7.x + _local8.x) / 2), ((_local7.y + _local8.y) / 2), ((_local7.z + _local8.z) / 2)); _local11 = new Vertex3D(((_local8.x + _local6.x) / 2), ((_local8.y + _local6.y) / 2), ((_local8.z + _local6.z) / 2)); this.geometry.vertices.push(_local9, _local10, _local11); _local12 = _local4.uv[0]; _local13 = _local4.uv[1]; _local14 = _local4.uv[2]; _local15 = new NumberUV(((_local12.u + _local13.u) / 2), ((_local12.v + _local13.v) / 2)); _local16 = new NumberUV(((_local13.u + _local14.u) / 2), ((_local13.v + _local14.v) / 2)); _local17 = new NumberUV(((_local14.u + _local12.u) / 2), ((_local14.v + _local12.v) / 2)); _local18 = new Triangle3D(this, [_local6, _local9, _local11], _local4.material, [_local12, _local15, _local17]); _local19 = new Triangle3D(this, [_local9, _local7, _local10], _local4.material, [_local15, _local13, _local16]); _local20 = new Triangle3D(this, [_local11, _local10, _local8], _local4.material, [_local17, _local16, _local14]); _local21 = new Triangle3D(this, [_local9, _local10, _local11], _local4.material, [_local15, _local16, _local17]); _local2.push(_local18, _local19, _local20, _local21); }; this.geometry.faces = _local2; this.mergeVertices(); this.geometry.ready = true; } public function projectTexture(_arg1:String="x", _arg2:String="y"):void{ var _local3:Array; var _local4:Object; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:MaterialObject3D; var _local10:String; var _local11:Triangle3D; var _local12:Array; var _local13:Vertex3D; var _local14:Vertex3D; var _local15:Vertex3D; var _local16:NumberUV; var _local17:NumberUV; var _local18:NumberUV; _local3 = this.geometry.faces; _local4 = this.boundingBox(); _local5 = _local4.min[_arg1]; _local6 = _local4.size[_arg1]; _local7 = _local4.min[_arg2]; _local8 = _local4.size[_arg2]; _local9 = this.material; for (_local10 in _local3) { _local11 = _local3[Number(_local10)]; _local12 = _local11.vertices; _local13 = _local12[0]; _local14 = _local12[1]; _local15 = _local12[2]; _local16 = new NumberUV(((_local13[_arg1] - _local5) / _local6), ((_local13[_arg2] - _local7) / _local8)); _local17 = new NumberUV(((_local14[_arg1] - _local5) / _local6), ((_local14[_arg2] - _local7) / _local8)); _local18 = new NumberUV(((_local15[_arg1] - _local5) / _local6), ((_local15[_arg2] - _local7) / _local8)); _local11.uv = [_local16, _local17, _local18]; }; } } }//package org.papervision3d.core.geom
Section 73
//Vertices3D (org.papervision3d.core.geom.Vertices3D) package org.papervision3d.core.geom { import org.papervision3d.core.proto.*; import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.objects.*; import org.papervision3d.core.culling.*; public class Vertices3D extends DisplayObject3D { public function Vertices3D(_arg1:Array, _arg2:String=null){ super(_arg2, new GeometryObject3D()); this.geometry.vertices = ((_arg1) || (new Array())); } public function projectFrustum(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ return (0); } override public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ super.project(_arg1, _arg2); if (this.culled){ return (0); }; if ((_arg2.camera is IObjectCuller)){ return (projectFrustum(_arg1, _arg2)); }; return (_arg2.camera.projectVertices(this, _arg2)); } override public function clone():DisplayObject3D{ var _local1:DisplayObject3D; var _local2:Vertices3D; _local1 = super.clone(); _local2 = new Vertices3D(null, _local1.name); _local2.material = _local1.material; if (_local1.materials){ _local2.materials = _local1.materials.clone(); }; if (this.geometry){ _local2.geometry = this.geometry.clone(_local2); }; _local2.copyTransform(this.transform); return (_local2); } public function transformVertices(_arg1:Matrix3D):void{ geometry.transformVertices(_arg1); } public function boundingBox():Object{ var _local1:Array; var _local2:Object; var _local3:Vertex3D; _local1 = this.geometry.vertices; _local2 = new Object(); _local2.min = new Number3D(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE); _local2.max = new Number3D(-(Number.MAX_VALUE), -(Number.MAX_VALUE), -(Number.MAX_VALUE)); _local2.size = new Number3D(); for each (_local3 in _local1) { _local2.min.x = Math.min(_local3.x, _local2.min.x); _local2.min.y = Math.min(_local3.y, _local2.min.y); _local2.min.z = Math.min(_local3.z, _local2.min.z); _local2.max.x = Math.max(_local3.x, _local2.max.x); _local2.max.y = Math.max(_local3.y, _local2.max.y); _local2.max.z = Math.max(_local3.z, _local2.max.z); }; _local2.size.x = (_local2.max.x - _local2.min.x); _local2.size.y = (_local2.max.y - _local2.min.y); _local2.size.z = (_local2.max.z - _local2.min.z); return (_local2); } } }//package org.papervision3d.core.geom
Section 74
//PaperLoggerEvent (org.papervision3d.core.log.event.PaperLoggerEvent) package org.papervision3d.core.log.event { import flash.events.*; import org.papervision3d.core.log.*; public class PaperLoggerEvent extends Event { public var paperLogVO:PaperLogVO; public static const TYPE_LOGEVENT:String = "logEvent"; public function PaperLoggerEvent(_arg1:PaperLogVO){ super(TYPE_LOGEVENT); this.paperLogVO = _arg1; } } }//package org.papervision3d.core.log.event
Section 75
//AbstractPaperLogger (org.papervision3d.core.log.AbstractPaperLogger) package org.papervision3d.core.log { import org.papervision3d.core.log.event.*; public class AbstractPaperLogger implements IPaperLogger { public function registerWithPaperLogger(_arg1:PaperLogger):void{ _arg1.addEventListener(PaperLoggerEvent.TYPE_LOGEVENT, onLogEvent); } public function debug(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } public function log(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } public function fatal(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } public function error(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } protected function onLogEvent(_arg1:PaperLoggerEvent):void{ var _local2:PaperLogVO; _local2 = _arg1.paperLogVO; switch (_local2.level){ case LogLevel.LOG: log(_local2.msg, _local2.object, _local2.arg); break; case LogLevel.INFO: info(_local2.msg, _local2.object, _local2.arg); break; case LogLevel.ERROR: error(_local2.msg, _local2.object, _local2.arg); break; case LogLevel.DEBUG: debug(_local2.msg, _local2.object, _local2.arg); break; case LogLevel.WARNING: warning(_local2.msg, _local2.object, _local2.arg); break; case LogLevel.FATAL: fatal(_local2.msg, _local2.object, _local2.arg); break; default: log(_local2.msg, _local2.object, _local2.arg); break; }; } public function unregisterFromPaperLogger(_arg1:PaperLogger):void{ _arg1.removeEventListener(PaperLoggerEvent.TYPE_LOGEVENT, onLogEvent); } public function warning(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } public function info(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } } }//package org.papervision3d.core.log
Section 76
//IPaperLogger (org.papervision3d.core.log.IPaperLogger) package org.papervision3d.core.log { public interface IPaperLogger { function debug(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; function log(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; function error(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; function fatal(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; function warning(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; function info(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; } }//package org.papervision3d.core.log
Section 77
//LogLevel (org.papervision3d.core.log.LogLevel) package org.papervision3d.core.log { public class LogLevel { public static const FATAL:int = 5; public static const ERROR:int = 4; public static const LOG:int = 0; public static const INFO:int = 1; public static const DEBUG:int = 2; public static const WARNING:int = 3; } }//package org.papervision3d.core.log
Section 78
//PaperLogger (org.papervision3d.core.log.PaperLogger) package org.papervision3d.core.log { import flash.events.*; import org.papervision3d.core.log.event.*; public class PaperLogger extends EventDispatcher { public var traceLogger:PaperTraceLogger; private static var instance:PaperLogger; public function PaperLogger(){ if (instance){ throw (new Error("Don't call the PaperLogger constructor directly")); }; traceLogger = new PaperTraceLogger(); registerLogger(traceLogger); } public function registerLogger(_arg1:AbstractPaperLogger):void{ _arg1.registerWithPaperLogger(this); } public function warning(_arg1:String, _arg2:Object=null, ... _args):void{ var _local4:PaperLogVO; var _local5:PaperLoggerEvent; _local4 = new PaperLogVO(LogLevel.WARNING, _arg1, _arg2, _args); _local5 = new PaperLoggerEvent(_local4); dispatchEvent(_local5); } public function log(_arg1:String, _arg2:Object=null, ... _args):void{ var _local4:PaperLogVO; var _local5:PaperLoggerEvent; _local4 = new PaperLogVO(LogLevel.LOG, _arg1, _arg2, _args); _local5 = new PaperLoggerEvent(_local4); dispatchEvent(_local5); } public function error(_arg1:String, _arg2:Object=null, ... _args):void{ var _local4:PaperLogVO; var _local5:PaperLoggerEvent; _local4 = new PaperLogVO(LogLevel.ERROR, _arg1, _arg2, _args); _local5 = new PaperLoggerEvent(_local4); dispatchEvent(_local5); } public function info(_arg1:String, _arg2:Object=null, ... _args):void{ var _local4:PaperLogVO; var _local5:PaperLoggerEvent; _local4 = new PaperLogVO(LogLevel.INFO, _arg1, _arg2, _args); _local5 = new PaperLoggerEvent(_local4); dispatchEvent(_local5); } public function unregisterLogger(_arg1:AbstractPaperLogger):void{ _arg1.unregisterFromPaperLogger(this); } public function debug(_arg1:String, _arg2:Object=null, ... _args):void{ var _local4:PaperLogVO; var _local5:PaperLoggerEvent; _local4 = new PaperLogVO(LogLevel.DEBUG, _arg1, _arg2, _args); _local5 = new PaperLoggerEvent(_local4); dispatchEvent(_local5); } public static function debug(_arg1:String, _arg2:Object=null, ... _args):void{ getInstance().debug(_arg1); } public static function log(_arg1:String, _arg2:Object=null, ... _args):void{ getInstance().log(_arg1); } public static function error(_arg1:String, _arg2:Object=null, ... _args):void{ getInstance().error(_arg1); } public static function getInstance():PaperLogger{ if (!instance){ instance = new (PaperLogger); }; return (instance); } public static function warning(_arg1:String, _arg2:Object=null, ... _args):void{ getInstance().warning(_arg1); } public static function info(_arg1:String, _arg2:Object=null, ... _args):void{ getInstance().info(_arg1); } } }//package org.papervision3d.core.log
Section 79
//PaperLogVO (org.papervision3d.core.log.PaperLogVO) package org.papervision3d.core.log { public class PaperLogVO { public var msg:String; public var level:int; public var arg:Array; public var object:Object; public function PaperLogVO(_arg1:int, _arg2:String, _arg3:Object, _arg4:Array){ this.level = _arg1; this.msg = _arg2; this.object = _arg3; this.arg = _arg4; } } }//package org.papervision3d.core.log
Section 80
//PaperTraceLogger (org.papervision3d.core.log.PaperTraceLogger) package org.papervision3d.core.log { public class PaperTraceLogger extends AbstractPaperLogger implements IPaperLogger { override public function fatal(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("FATAL:", _arg1, _arg3); } override public function error(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("ERROR:", _arg1, _arg3); } override public function debug(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("DEBUG:", _arg1, _arg3); } override public function warning(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("WARNING:", _arg1, _arg3); } override public function log(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("LOG:", _arg1, _arg3); } override public function info(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("INFO:", _arg1, _arg3); } } }//package org.papervision3d.core.log
Section 81
//TriangleMaterial (org.papervision3d.core.material.TriangleMaterial) package org.papervision3d.core.material { import org.papervision3d.core.proto.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.core.render.draw.*; public class TriangleMaterial extends MaterialObject3D implements ITriangleDrawer { override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ } } }//package org.papervision3d.core.material
Section 82
//FastRectangleTools (org.papervision3d.core.math.util.FastRectangleTools) package org.papervision3d.core.math.util { import flash.geom.*; public class FastRectangleTools { public static function intersection(_arg1:Rectangle, _arg2:Rectangle, _arg3:Rectangle=null):Rectangle{ if (!_arg3){ _arg3 = new Rectangle(); }; if (!intersects(_arg1, _arg2)){ _arg3.x = (_arg3.y = (_arg3.width = (_arg3.height = 0))); return (_arg3); }; _arg3.left = ((_arg1.left)>_arg2.left) ? _arg1.left : _arg2.left; _arg3.right = ((_arg1.right)<_arg2.right) ? _arg1.right : _arg2.right; _arg3.top = ((_arg1.top)>_arg2.top) ? _arg1.top : _arg2.top; _arg3.bottom = ((_arg1.bottom)<_arg2.bottom) ? _arg1.bottom : _arg2.bottom; return (_arg3); } public static function intersects(_arg1:Rectangle, _arg2:Rectangle):Boolean{ if (!(((_arg1.right < _arg2.left)) || ((_arg1.left > _arg2.right)))){ if (!(((_arg1.bottom < _arg2.top)) || ((_arg1.top > _arg2.bottom)))){ return (true); }; }; return (false); } } }//package org.papervision3d.core.math.util
Section 83
//AxisAlignedBoundingBox (org.papervision3d.core.math.AxisAlignedBoundingBox) package org.papervision3d.core.math { import org.papervision3d.core.geom.renderables.*; public class AxisAlignedBoundingBox { public var minX:Number; public var minY:Number; public var minZ:Number; public var maxX:Number; public var maxY:Number; protected var _vertices:Array; public var maxZ:Number; public function AxisAlignedBoundingBox(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number){ this.minX = _arg1; this.minY = _arg2; this.minZ = _arg3; this.maxX = _arg4; this.maxY = _arg5; this.maxZ = _arg6; createBoxVertices(); } protected function createBoxVertices():void{ _vertices = new Array(); _vertices.push(new Vertex3D(minX, minY, minZ)); _vertices.push(new Vertex3D(minX, minY, maxZ)); _vertices.push(new Vertex3D(minX, maxY, minZ)); _vertices.push(new Vertex3D(minX, maxY, maxZ)); _vertices.push(new Vertex3D(maxX, minY, minZ)); _vertices.push(new Vertex3D(maxX, minY, maxZ)); _vertices.push(new Vertex3D(maxX, maxY, minZ)); _vertices.push(new Vertex3D(maxX, maxY, maxZ)); } public function getBoxVertices():Array{ return (_vertices); } public function merge(_arg1:AxisAlignedBoundingBox):void{ this.minX = Math.min(this.minX, _arg1.minX); this.minY = Math.min(this.minY, _arg1.minY); this.minZ = Math.min(this.minZ, _arg1.minZ); this.maxX = Math.max(this.maxX, _arg1.maxX); this.maxY = Math.max(this.maxY, _arg1.maxY); this.maxZ = Math.max(this.maxZ, _arg1.maxZ); createBoxVertices(); } public static function createFromVertices(_arg1:Array):AxisAlignedBoundingBox{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Vertex3D; _local2 = Number.MAX_VALUE; _local3 = Number.MAX_VALUE; _local4 = Number.MAX_VALUE; _local5 = -(_local2); _local6 = -(_local3); _local7 = -(_local4); for each (_local8 in _arg1) { _local2 = Math.min(_local2, _local8.x); _local3 = Math.min(_local3, _local8.y); _local4 = Math.min(_local4, _local8.z); _local5 = Math.max(_local5, _local8.x); _local6 = Math.max(_local6, _local8.y); _local7 = Math.max(_local7, _local8.z); }; return (new AxisAlignedBoundingBox(_local2, _local3, _local4, _local5, _local6, _local7)); } } }//package org.papervision3d.core.math
Section 84
//BoundingSphere (org.papervision3d.core.math.BoundingSphere) package org.papervision3d.core.math { import org.papervision3d.core.geom.renderables.*; public class BoundingSphere { public var maxDistance:Number; public var radius:Number; public function BoundingSphere(_arg1:Number){ this.maxDistance = _arg1; this.radius = Math.sqrt(_arg1); } public static function getFromVertices(_arg1:Array):BoundingSphere{ var _local2:Number; var _local3:Number; var _local4:Vertex3D; _local2 = 0; for each (_local4 in _arg1) { _local3 = (((_local4.x * _local4.x) + (_local4.y * _local4.y)) + (_local4.z * _local4.z)); _local2 = ((_local3)>_local2) ? _local3 : _local2; }; return (new BoundingSphere(_local2)); } } }//package org.papervision3d.core.math
Section 85
//Matrix3D (org.papervision3d.core.math.Matrix3D) package org.papervision3d.core.math { import org.papervision3d.*; public class Matrix3D { public var n31:Number; public var n32:Number; public var n11:Number; public var n13:Number; public var n14:Number; public var n33:Number; public var n12:Number; public var n42:Number; public var n21:Number; public var n22:Number; public var n23:Number; public var n24:Number; public var n34:Number; public var n41:Number; public var n43:Number; public var n44:Number; private static var _cos:Function = Math.cos; private static var _sin:Function = Math.sin; private static var temp:Matrix3D = Matrix3D.IDENTITY; private static var n3Di:Number3D = Number3D.ZERO; private static var n3Dj:Number3D = Number3D.ZERO; private static var n3Dk:Number3D = Number3D.ZERO; private static var toDEGREES:Number = 57.2957795130823; private static var toRADIANS:Number = 0.0174532925199433; public function Matrix3D(_arg1:Array=null){ reset(_arg1); } public function calculateMultiply3x3(_arg1:Matrix3D, _arg2:Matrix3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; _local3 = _arg1.n11; _local4 = _arg2.n11; _local5 = _arg1.n21; _local6 = _arg2.n21; _local7 = _arg1.n31; _local8 = _arg2.n31; _local9 = _arg1.n12; _local10 = _arg2.n12; _local11 = _arg1.n22; _local12 = _arg2.n22; _local13 = _arg1.n32; _local14 = _arg2.n32; _local15 = _arg1.n13; _local16 = _arg2.n13; _local17 = _arg1.n23; _local18 = _arg2.n23; _local19 = _arg1.n33; _local20 = _arg2.n33; this.n11 = (((_local3 * _local4) + (_local9 * _local6)) + (_local15 * _local8)); this.n12 = (((_local3 * _local10) + (_local9 * _local12)) + (_local15 * _local14)); this.n13 = (((_local3 * _local16) + (_local9 * _local18)) + (_local15 * _local20)); this.n21 = (((_local5 * _local4) + (_local11 * _local6)) + (_local17 * _local8)); this.n22 = (((_local5 * _local10) + (_local11 * _local12)) + (_local17 * _local14)); this.n23 = (((_local5 * _local16) + (_local11 * _local18)) + (_local17 * _local20)); this.n31 = (((_local7 * _local4) + (_local13 * _local6)) + (_local19 * _local8)); this.n32 = (((_local7 * _local10) + (_local13 * _local12)) + (_local19 * _local14)); this.n33 = (((_local7 * _local16) + (_local13 * _local18)) + (_local19 * _local20)); } public function calculateMultiply4x4(_arg1:Matrix3D, _arg2:Matrix3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; _local3 = _arg1.n11; _local4 = _arg2.n11; _local5 = _arg1.n21; _local6 = _arg2.n21; _local7 = _arg1.n31; _local8 = _arg2.n31; _local9 = _arg1.n41; _local10 = _arg2.n41; _local11 = _arg1.n12; _local12 = _arg2.n12; _local13 = _arg1.n22; _local14 = _arg2.n22; _local15 = _arg1.n32; _local16 = _arg2.n32; _local17 = _arg1.n42; _local18 = _arg2.n42; _local19 = _arg1.n13; _local20 = _arg2.n13; _local21 = _arg1.n23; _local22 = _arg2.n23; _local23 = _arg1.n33; _local24 = _arg2.n33; _local25 = _arg1.n43; _local26 = _arg2.n43; _local27 = _arg1.n14; _local28 = _arg2.n14; _local29 = _arg1.n24; _local30 = _arg2.n24; _local31 = _arg1.n34; _local32 = _arg2.n34; _local33 = _arg1.n44; _local34 = _arg2.n44; this.n11 = (((_local3 * _local4) + (_local11 * _local6)) + (_local19 * _local8)); this.n12 = (((_local3 * _local12) + (_local11 * _local14)) + (_local19 * _local16)); this.n13 = (((_local3 * _local20) + (_local11 * _local22)) + (_local19 * _local24)); this.n14 = ((((_local3 * _local28) + (_local11 * _local30)) + (_local19 * _local32)) + _local27); this.n21 = (((_local5 * _local4) + (_local13 * _local6)) + (_local21 * _local8)); this.n22 = (((_local5 * _local12) + (_local13 * _local14)) + (_local21 * _local16)); this.n23 = (((_local5 * _local20) + (_local13 * _local22)) + (_local21 * _local24)); this.n24 = ((((_local5 * _local28) + (_local13 * _local30)) + (_local21 * _local32)) + _local29); this.n31 = (((_local7 * _local4) + (_local15 * _local6)) + (_local23 * _local8)); this.n32 = (((_local7 * _local12) + (_local15 * _local14)) + (_local23 * _local16)); this.n33 = (((_local7 * _local20) + (_local15 * _local22)) + (_local23 * _local24)); this.n34 = ((((_local7 * _local28) + (_local15 * _local30)) + (_local23 * _local32)) + _local31); this.n41 = (((_local9 * _local4) + (_local17 * _local6)) + (_local25 * _local8)); this.n42 = (((_local9 * _local12) + (_local17 * _local14)) + (_local25 * _local16)); this.n43 = (((_local9 * _local20) + (_local17 * _local22)) + (_local25 * _local24)); this.n44 = ((((_local9 * _local28) + (_local17 * _local30)) + (_local25 * _local32)) + _local33); } public function get det():Number{ return ((((((this.n11 * this.n22) - (this.n21 * this.n12)) * this.n33) - (((this.n11 * this.n32) - (this.n31 * this.n12)) * this.n23)) + (((this.n21 * this.n32) - (this.n31 * this.n22)) * this.n13))); } public function copy(_arg1:Matrix3D):Matrix3D{ this.n11 = _arg1.n11; this.n12 = _arg1.n12; this.n13 = _arg1.n13; this.n14 = _arg1.n14; this.n21 = _arg1.n21; this.n22 = _arg1.n22; this.n23 = _arg1.n23; this.n24 = _arg1.n24; this.n31 = _arg1.n31; this.n32 = _arg1.n32; this.n33 = _arg1.n33; this.n34 = _arg1.n34; return (this); } public function copy3x3(_arg1:Matrix3D):Matrix3D{ this.n11 = _arg1.n11; this.n12 = _arg1.n12; this.n13 = _arg1.n13; this.n21 = _arg1.n21; this.n22 = _arg1.n22; this.n23 = _arg1.n23; this.n31 = _arg1.n31; this.n32 = _arg1.n32; this.n33 = _arg1.n33; return (this); } public function calculateAdd(_arg1:Matrix3D, _arg2:Matrix3D):void{ this.n11 = (_arg1.n11 + _arg2.n11); this.n12 = (_arg1.n12 + _arg2.n12); this.n13 = (_arg1.n13 + _arg2.n13); this.n14 = (_arg1.n14 + _arg2.n14); this.n21 = (_arg1.n21 + _arg2.n21); this.n22 = (_arg1.n22 + _arg2.n22); this.n23 = (_arg1.n23 + _arg2.n23); this.n24 = (_arg1.n24 + _arg2.n24); this.n31 = (_arg1.n31 + _arg2.n31); this.n32 = (_arg1.n32 + _arg2.n32); this.n33 = (_arg1.n33 + _arg2.n33); this.n34 = (_arg1.n34 + _arg2.n34); } public function calculateMultiply(_arg1:Matrix3D, _arg2:Matrix3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local3 = _arg1.n11; _local4 = _arg2.n11; _local5 = _arg1.n21; _local6 = _arg2.n21; _local7 = _arg1.n31; _local8 = _arg2.n31; _local9 = _arg1.n12; _local10 = _arg2.n12; _local11 = _arg1.n22; _local12 = _arg2.n22; _local13 = _arg1.n32; _local14 = _arg2.n32; _local15 = _arg1.n13; _local16 = _arg2.n13; _local17 = _arg1.n23; _local18 = _arg2.n23; _local19 = _arg1.n33; _local20 = _arg2.n33; _local21 = _arg1.n14; _local22 = _arg2.n14; _local23 = _arg1.n24; _local24 = _arg2.n24; _local25 = _arg1.n34; _local26 = _arg2.n34; this.n11 = (((_local3 * _local4) + (_local9 * _local6)) + (_local15 * _local8)); this.n12 = (((_local3 * _local10) + (_local9 * _local12)) + (_local15 * _local14)); this.n13 = (((_local3 * _local16) + (_local9 * _local18)) + (_local15 * _local20)); this.n14 = ((((_local3 * _local22) + (_local9 * _local24)) + (_local15 * _local26)) + _local21); this.n21 = (((_local5 * _local4) + (_local11 * _local6)) + (_local17 * _local8)); this.n22 = (((_local5 * _local10) + (_local11 * _local12)) + (_local17 * _local14)); this.n23 = (((_local5 * _local16) + (_local11 * _local18)) + (_local17 * _local20)); this.n24 = ((((_local5 * _local22) + (_local11 * _local24)) + (_local17 * _local26)) + _local23); this.n31 = (((_local7 * _local4) + (_local13 * _local6)) + (_local19 * _local8)); this.n32 = (((_local7 * _local10) + (_local13 * _local12)) + (_local19 * _local14)); this.n33 = (((_local7 * _local16) + (_local13 * _local18)) + (_local19 * _local20)); this.n34 = ((((_local7 * _local22) + (_local13 * _local24)) + (_local19 * _local26)) + _local25); } public function invert():void{ temp.copy(this); calculateInverse(temp); } public function calculateInverse(_arg1:Matrix3D):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local2 = _arg1.det; if (Math.abs(_local2) > 0.001){ _local2 = (1 / _local2); _local3 = _arg1.n11; _local4 = _arg1.n21; _local5 = _arg1.n31; _local6 = _arg1.n12; _local7 = _arg1.n22; _local8 = _arg1.n32; _local9 = _arg1.n13; _local10 = _arg1.n23; _local11 = _arg1.n33; _local12 = _arg1.n14; _local13 = _arg1.n24; _local14 = _arg1.n34; this.n11 = (_local2 * ((_local7 * _local11) - (_local8 * _local10))); this.n12 = (-(_local2) * ((_local6 * _local11) - (_local8 * _local9))); this.n13 = (_local2 * ((_local6 * _local10) - (_local7 * _local9))); this.n14 = (-(_local2) * (((_local6 * ((_local10 * _local14) - (_local11 * _local13))) - (_local7 * ((_local9 * _local14) - (_local11 * _local12)))) + (_local8 * ((_local9 * _local13) - (_local10 * _local12))))); this.n21 = (-(_local2) * ((_local4 * _local11) - (_local5 * _local10))); this.n22 = (_local2 * ((_local3 * _local11) - (_local5 * _local9))); this.n23 = (-(_local2) * ((_local3 * _local10) - (_local4 * _local9))); this.n24 = (_local2 * (((_local3 * ((_local10 * _local14) - (_local11 * _local13))) - (_local4 * ((_local9 * _local14) - (_local11 * _local12)))) + (_local5 * ((_local9 * _local13) - (_local10 * _local12))))); this.n31 = (_local2 * ((_local4 * _local8) - (_local5 * _local7))); this.n32 = (-(_local2) * ((_local3 * _local8) - (_local5 * _local6))); this.n33 = (_local2 * ((_local3 * _local7) - (_local4 * _local6))); this.n34 = (-(_local2) * (((_local3 * ((_local7 * _local14) - (_local8 * _local13))) - (_local4 * ((_local6 * _local14) - (_local8 * _local12)))) + (_local5 * ((_local6 * _local13) - (_local7 * _local12))))); }; } public function calculateTranspose():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local1 = this.n11; _local2 = this.n21; _local3 = this.n31; _local4 = this.n41; _local5 = this.n12; _local6 = this.n22; _local7 = this.n32; _local8 = this.n42; _local9 = this.n13; _local10 = this.n23; _local11 = this.n33; _local12 = this.n43; _local13 = this.n14; _local14 = this.n24; _local15 = this.n34; _local16 = this.n44; this.n11 = _local1; this.n12 = _local2; this.n13 = _local3; this.n14 = _local4; this.n21 = _local5; this.n22 = _local6; this.n23 = _local7; this.n24 = _local8; this.n31 = _local9; this.n32 = _local10; this.n33 = _local11; this.n34 = _local12; this.n41 = _local13; this.n42 = _local14; this.n43 = _local15; this.n44 = _local16; } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + ((((((((int((n11 * 1000)) / 1000) + "\t\t") + (int((n12 * 1000)) / 1000)) + "\t\t") + (int((n13 * 1000)) / 1000)) + "\t\t") + (int((n14 * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((n21 * 1000)) / 1000) + "\t\t") + (int((n22 * 1000)) / 1000)) + "\t\t") + (int((n23 * 1000)) / 1000)) + "\t\t") + (int((n24 * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((n31 * 1000)) / 1000) + "\t\t") + (int((n32 * 1000)) / 1000)) + "\t\t") + (int((n33 * 1000)) / 1000)) + "\t\t") + (int((n34 * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((n41 * 1000)) / 1000) + "\t\t") + (int((n42 * 1000)) / 1000)) + "\t\t") + (int((n43 * 1000)) / 1000)) + "\t\t") + (int((n44 * 1000)) / 1000)) + "\n")); return (_local1); } public function reset(_arg1:Array=null):void{ if (((!(_arg1)) || ((_arg1.length < 12)))){ n11 = (n22 = (n33 = (n44 = 1))); n12 = (n13 = (n14 = (n21 = (n23 = (n24 = (n31 = (n32 = (n34 = (n41 = (n42 = (n43 = 0))))))))))); } else { n11 = _arg1[0]; n12 = _arg1[1]; n13 = _arg1[2]; n14 = _arg1[3]; n21 = _arg1[4]; n22 = _arg1[5]; n23 = _arg1[6]; n24 = _arg1[7]; n31 = _arg1[8]; n32 = _arg1[9]; n33 = _arg1[10]; n34 = _arg1[11]; if (_arg1.length == 16){ n41 = _arg1[12]; n42 = _arg1[13]; n43 = _arg1[14]; n44 = _arg1[15]; } else { n41 = (n42 = (n43 = 0)); n44 = 1; }; }; } public static function rotationMatrixWithReference(_arg1:Number3D, _arg2:Number, _arg3:Number3D):Matrix3D{ var _local4:Matrix3D; _local4 = Matrix3D.translationMatrix(_arg3.x, -(_arg3.y), _arg3.z); Matrix3D.translationMatrix(_arg3.x, -(_arg3.y), _arg3.z).calculateMultiply(_local4, Matrix3D.rotationMatrix(_arg1.x, _arg1.y, _arg1.z, _arg2)); _local4.calculateMultiply(_local4, Matrix3D.translationMatrix(-(_arg3.x), _arg3.y, -(_arg3.z))); return (_local4); } public static function multiplyVector(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _arg2.x = ((((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)) + _arg1.n14); _arg2.y = ((((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)) + _arg1.n24); _arg2.z = ((((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)) + _arg1.n34); } public static function multiplyVector4x4(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _local6 = (1 / ((((_local3 * _arg1.n41) + (_local4 * _arg1.n42)) + (_local5 * _arg1.n43)) + _arg1.n44)); _arg2.x = ((((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)) + _arg1.n14); _arg2.y = ((((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)) + _arg1.n24); _arg2.z = ((((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)) + _arg1.n34); _arg2.x = (_arg2.x * _local6); _arg2.y = (_arg2.y * _local6); _arg2.z = (_arg2.z * _local6); } public static function multiply3x3(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{ var _local3:Matrix3D; _local3 = new (Matrix3D); _local3.calculateMultiply3x3(_arg1, _arg2); return (_local3); } public static function normalizeQuaternion(_arg1:Object):Object{ var _local2:Number; _local2 = magnitudeQuaternion(_arg1); _arg1.x = (_arg1.x / _local2); _arg1.y = (_arg1.y / _local2); _arg1.z = (_arg1.z / _local2); _arg1.w = (_arg1.w / _local2); return (_arg1); } public static function multiplyVector3x3(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _arg2.x = (((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)); _arg2.y = (((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)); _arg2.z = (((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)); } public static function axis2quaternion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Object{ var _local5:Number; var _local6:Number; var _local7:Object; _local5 = Math.sin((_arg4 / 2)); _local6 = Math.cos((_arg4 / 2)); _local7 = new Object(); _local7.x = (_arg1 * _local5); _local7.y = (_arg2 * _local5); _local7.z = (_arg3 * _local5); _local7.w = _local6; return (normalizeQuaternion(_local7)); } public static function translationMatrix(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{ var _local4:Matrix3D; _local4 = IDENTITY; _local4.n14 = _arg1; _local4.n24 = _arg2; _local4.n34 = _arg3; return (_local4); } public static function magnitudeQuaternion(_arg1:Object):Number{ return (Math.sqrt(((((_arg1.w * _arg1.w) + (_arg1.x * _arg1.x)) + (_arg1.y * _arg1.y)) + (_arg1.z * _arg1.z)))); } public static function rotationX(_arg1:Number):Matrix3D{ var _local2:Matrix3D; var _local3:Number; var _local4:Number; _local2 = IDENTITY; _local3 = Math.cos(_arg1); _local4 = Math.sin(_arg1); _local2.n22 = _local3; _local2.n23 = -(_local4); _local2.n32 = _local4; _local2.n33 = _local3; return (_local2); } public static function rotationY(_arg1:Number):Matrix3D{ var _local2:Matrix3D; var _local3:Number; var _local4:Number; _local2 = IDENTITY; _local3 = Math.cos(_arg1); _local4 = Math.sin(_arg1); _local2.n11 = _local3; _local2.n13 = -(_local4); _local2.n31 = _local4; _local2.n33 = _local3; return (_local2); } public static function rotationZ(_arg1:Number):Matrix3D{ var _local2:Matrix3D; var _local3:Number; var _local4:Number; _local2 = IDENTITY; _local3 = Math.cos(_arg1); _local4 = Math.sin(_arg1); _local2.n11 = _local3; _local2.n12 = -(_local4); _local2.n21 = _local4; _local2.n22 = _local3; return (_local2); } public static function clone(_arg1:Matrix3D):Matrix3D{ return (new Matrix3D([_arg1.n11, _arg1.n12, _arg1.n13, _arg1.n14, _arg1.n21, _arg1.n22, _arg1.n23, _arg1.n24, _arg1.n31, _arg1.n32, _arg1.n33, _arg1.n34])); } public static function rotationMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Matrix3D=null):Matrix3D{ var _local6:Matrix3D; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; if (!_arg5){ _local6 = IDENTITY; } else { _local6 = _arg5; }; _local7 = Math.cos(_arg4); _local8 = Math.sin(_arg4); _local9 = (1 - _local7); _local10 = ((_arg1 * _arg2) * _local9); _local11 = ((_arg2 * _arg3) * _local9); _local12 = ((_arg1 * _arg3) * _local9); _local13 = (_local8 * _arg3); _local14 = (_local8 * _arg2); _local15 = (_local8 * _arg1); _local6.n11 = (_local7 + ((_arg1 * _arg1) * _local9)); _local6.n12 = (-(_local13) + _local10); _local6.n13 = (_local14 + _local12); _local6.n14 = 0; _local6.n21 = (_local13 + _local10); _local6.n22 = (_local7 + ((_arg2 * _arg2) * _local9)); _local6.n23 = (-(_local15) + _local11); _local6.n24 = 0; _local6.n31 = (-(_local14) + _local12); _local6.n32 = (_local15 + _local11); _local6.n33 = (_local7 + ((_arg3 * _arg3) * _local9)); _local6.n34 = 0; return (_local6); } public static function add(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{ var _local3:Matrix3D; _local3 = new (Matrix3D); _local3.calculateAdd(_arg1, _arg2); return (_local3); } public static function multiply(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{ var _local3:Matrix3D; _local3 = new (Matrix3D); _local3.calculateMultiply(_arg1, _arg2); return (_local3); } public static function euler2quaternion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Quaternion=null):Quaternion{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Quaternion; _local5 = Math.sin((_arg1 * 0.5)); _local6 = Math.cos((_arg1 * 0.5)); _local7 = Math.sin((_arg2 * 0.5)); _local8 = Math.cos((_arg2 * 0.5)); _local9 = Math.sin((_arg3 * 0.5)); _local10 = Math.cos((_arg3 * 0.5)); _local11 = (_local6 * _local8); _local12 = (_local5 * _local7); if (!_arg4){ _local13 = new Quaternion(); } else { _local13 = _arg4; }; _local13.x = ((_local9 * _local11) - (_local10 * _local12)); _local13.y = (((_local10 * _local5) * _local8) + ((_local9 * _local6) * _local7)); _local13.z = (((_local10 * _local6) * _local7) - ((_local9 * _local5) * _local8)); _local13.w = ((_local10 * _local11) + (_local9 * _local12)); return (_local13); } public static function quaternion2matrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Matrix3D=null):Matrix3D{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Matrix3D; _local6 = (_arg1 * _arg1); _local7 = (_arg1 * _arg2); _local8 = (_arg1 * _arg3); _local9 = (_arg1 * _arg4); _local10 = (_arg2 * _arg2); _local11 = (_arg2 * _arg3); _local12 = (_arg2 * _arg4); _local13 = (_arg3 * _arg3); _local14 = (_arg3 * _arg4); if (!_arg5){ _local15 = IDENTITY; } else { _local15 = _arg5; }; _local15.n11 = (1 - (2 * (_local10 + _local13))); _local15.n12 = (2 * (_local7 - _local14)); _local15.n13 = (2 * (_local8 + _local12)); _local15.n21 = (2 * (_local7 + _local14)); _local15.n22 = (1 - (2 * (_local6 + _local13))); _local15.n23 = (2 * (_local11 - _local9)); _local15.n31 = (2 * (_local8 - _local12)); _local15.n32 = (2 * (_local11 + _local9)); _local15.n33 = (1 - (2 * (_local6 + _local10))); return (_local15); } public static function inverse(_arg1:Matrix3D):Matrix3D{ var _local2:Matrix3D; _local2 = new (Matrix3D); _local2.calculateInverse(_arg1); return (_local2); } public static function euler2matrix(_arg1:Number3D):Matrix3D{ var _local2:Matrix3D; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; temp.reset(); _local2 = temp; _local2 = temp; _local3 = (_arg1.x * toRADIANS); _local4 = (_arg1.y * toRADIANS); _local5 = (_arg1.z * toRADIANS); _local6 = Math.cos(_local3); _local7 = Math.sin(_local3); _local8 = Math.cos(_local4); _local9 = Math.sin(_local4); _local10 = Math.cos(_local5); _local11 = Math.sin(_local5); _local12 = (_local6 * _local9); _local13 = (_local7 * _local9); _local2.n11 = (_local8 * _local10); _local2.n12 = (-(_local8) * _local11); _local2.n13 = _local9; _local2.n21 = ((_local13 * _local10) + (_local6 * _local11)); _local2.n22 = ((-(_local13) * _local11) + (_local6 * _local10)); _local2.n23 = (-(_local7) * _local8); _local2.n31 = ((-(_local12) * _local10) + (_local7 * _local11)); _local2.n32 = ((_local12 * _local11) + (_local7 * _local10)); _local2.n33 = (_local6 * _local8); return (_local2); } public static function scaleMatrix(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{ var _local4:Matrix3D; _local4 = IDENTITY; _local4.n11 = _arg1; _local4.n22 = _arg2; _local4.n33 = _arg3; return (_local4); } public static function rotateAxis(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _arg2.x = (((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)); _arg2.y = (((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)); _arg2.z = (((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)); _arg2.normalize(); } public static function matrix2euler(_arg1:Matrix3D, _arg2:Number3D=null, _arg3:Number3D=null):Number3D{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _arg2 = ((_arg2) || (new Number3D())); _local4 = (((_arg3) && ((_arg3.x == 1)))) ? 1 : Math.sqrt((((_arg1.n11 * _arg1.n11) + (_arg1.n21 * _arg1.n21)) + (_arg1.n31 * _arg1.n31))); _local5 = (((_arg3) && ((_arg3.y == 1)))) ? 1 : Math.sqrt((((_arg1.n12 * _arg1.n12) + (_arg1.n22 * _arg1.n22)) + (_arg1.n32 * _arg1.n32))); _local6 = (((_arg3) && ((_arg3.z == 1)))) ? 1 : Math.sqrt((((_arg1.n13 * _arg1.n13) + (_arg1.n23 * _arg1.n23)) + (_arg1.n33 * _arg1.n33))); _local7 = (_arg1.n11 / _local4); _local8 = (_arg1.n21 / _local5); _local9 = (_arg1.n31 / _local6); _local10 = (_arg1.n32 / _local6); _local11 = (_arg1.n33 / _local6); _local9 = ((_local9 > 1)) ? 1 : _local9; _local9 = ((_local9 < -1)) ? -1 : _local9; _arg2.y = Math.asin(-(_local9)); _arg2.z = Math.atan2(_local8, _local7); _arg2.x = Math.atan2(_local10, _local11); if (Papervision3D.useDEGREES){ _arg2.x = (_arg2.x * toDEGREES); _arg2.y = (_arg2.y * toDEGREES); _arg2.z = (_arg2.z * toDEGREES); }; return (_arg2); } public static function multiplyQuaternion(_arg1:Object, _arg2:Object):Object{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Object; _local3 = _arg1.x; _local4 = _arg1.y; _local5 = _arg1.z; _local6 = _arg1.w; _local7 = _arg2.x; _local8 = _arg2.y; _local9 = _arg2.z; _local10 = _arg2.w; _local11 = new Object(); _local11.x = ((((_local6 * _local7) + (_local3 * _local10)) + (_local4 * _local9)) - (_local5 * _local8)); _local11.y = ((((_local6 * _local8) + (_local4 * _local10)) + (_local5 * _local7)) - (_local3 * _local9)); _local11.z = ((((_local6 * _local9) + (_local5 * _local10)) + (_local3 * _local8)) - (_local4 * _local7)); _local11.w = ((((_local6 * _local10) - (_local3 * _local7)) - (_local4 * _local8)) - (_local5 * _local9)); return (_local11); } public static function get IDENTITY():Matrix3D{ return (new Matrix3D([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1])); } } }//package org.papervision3d.core.math
Section 86
//Number2D (org.papervision3d.core.math.Number2D) package org.papervision3d.core.math { import org.papervision3d.*; public class Number2D { public var x:Number; public var y:Number; public static const DEGTORAD:Number = 0.0174532925199433; public static const RADTODEG:Number = 57.2957795130823; public function Number2D(_arg1:Number=0, _arg2:Number=0){ this.x = _arg1; this.y = _arg2; } public function divideEq(_arg1:Number):void{ x = (x / _arg1); y = (y / _arg1); } public function copyTo(_arg1:Number2D):void{ _arg1.x = this.x; _arg1.y = this.y; } public function get moduloSquared():Number{ return (((this.x * this.x) + (this.y * this.y))); } public function angle():Number{ if (Papervision3D.useDEGREES){ return ((RADTODEG * Math.atan2(y, x))); }; return (Math.atan2(y, x)); } public function reset(_arg1:Number=0, _arg2:Number=0):void{ this.x = _arg1; this.y = _arg2; } public function isModuloGreaterThan(_arg1:Number):Boolean{ return ((moduloSquared > (_arg1 * _arg1))); } public function clone():Number2D{ return (new Number2D(this.x, this.y)); } public function reverse():void{ this.x = -(this.x); this.y = -(this.y); } public function plusEq(_arg1:Number2D):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function rotate(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:Number2D; if (Papervision3D.useDEGREES){ _arg1 = (_arg1 * DEGTORAD); }; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); _local4 = clone(); this.x = ((_local4.x * _local2) - (_local4.y * _local3)); this.y = ((_local4.x * _local3) + (_local4.y * _local2)); } public function toString():String{ var _local1:Number; var _local2:Number; _local1 = (Math.round((this.x * 1000)) / 1000); _local2 = (Math.round((this.y * 1000)) / 1000); return ((((("[" + _local1) + ", ") + _local2) + "]")); } public function isModuloEqualTo(_arg1:Number):Boolean{ return ((moduloSquared == (_arg1 * _arg1))); } public function multiplyEq(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function normalise():void{ var _local1:Number; _local1 = this.modulo; this.x = (this.x / _local1); this.y = (this.y / _local1); } public function get modulo():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function isModuloLessThan(_arg1:Number):Boolean{ return ((moduloSquared < (_arg1 * _arg1))); } public function minusEq(_arg1:Number2D):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function copyFrom(_arg1:Number2D):void{ this.x = _arg1.x; this.y = _arg1.y; } public static function multiplyScalar(_arg1:Number2D, _arg2:Number):Number2D{ return (new Number2D((_arg1.x * _arg2), (_arg1.y * _arg2))); } public static function add(_arg1:Number2D, _arg2:Number2D):Number2D{ return (new Number2D((_arg1.x = (_arg1.x + _arg2.x)), (_arg1.y + _arg2.y))); } public static function dot(_arg1:Number2D, _arg2:Number2D):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function subtract(_arg1:Number2D, _arg2:Number2D):Number2D{ return (new Number2D((_arg1.x - _arg2.x), (_arg1.y - _arg2.y))); } } }//package org.papervision3d.core.math
Section 87
//Number3D (org.papervision3d.core.math.Number3D) package org.papervision3d.core.math { import org.papervision3d.*; public class Number3D { public var z:Number; public var x:Number; public var y:Number; public static var toDEGREES:Number = (180 / Math.PI); private static var temp:Number3D = Number3D.ZERO; public static var toRADIANS:Number = (Math.PI / 180); public function Number3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; } public function normalize():void{ var _local1:Number; _local1 = this.modulo; if (((!((_local1 == 0))) && (!((_local1 == 1))))){ this.x = (this.x / _local1); this.y = (this.y / _local1); this.z = (this.z / _local1); }; } public function copyTo(_arg1:Number3D):void{ _arg1.x = x; _arg1.y = y; _arg1.z = z; } public function get moduloSquared():Number{ return ((((this.x * this.x) + (this.y * this.y)) + (this.z * this.z))); } public function reset(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0):void{ x = _arg1; y = _arg2; z = _arg3; } public function isModuloGreaterThan(_arg1:Number):Boolean{ return ((moduloSquared > (_arg1 * _arg1))); } public function rotateX(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (Papervision3D.useDEGREES){ _arg1 = (_arg1 * toRADIANS); }; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); temp.copyFrom(this); this.y = ((temp.y * _local2) - (temp.z * _local3)); this.z = ((temp.y * _local3) + (temp.z * _local2)); } public function rotateY(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (Papervision3D.useDEGREES){ _arg1 = (_arg1 * toRADIANS); }; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); temp.copyFrom(this); this.x = ((temp.x * _local2) + (temp.z * _local3)); this.z = ((temp.x * -(_local3)) + (temp.z * _local2)); } public function rotateZ(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (Papervision3D.useDEGREES){ _arg1 = (_arg1 * toRADIANS); }; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); temp.copyFrom(this); this.x = ((temp.x * _local2) - (temp.y * _local3)); this.y = ((temp.x * _local3) + (temp.y * _local2)); } public function clone():Number3D{ return (new Number3D(this.x, this.y, this.z)); } public function plusEq(_arg1:Number3D):void{ x = (x + _arg1.x); y = (y + _arg1.y); z = (z + _arg1.z); } public function toString():String{ return (((((("x:" + (Math.round((x * 100)) / 100)) + " y:") + (Math.round((y * 100)) / 100)) + " z:") + (Math.round((z * 100)) / 100))); } public function isModuloEqualTo(_arg1:Number):Boolean{ return ((moduloSquared == (_arg1 * _arg1))); } public function multiplyEq(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); z = (z * _arg1); } public function get modulo():Number{ return (Math.sqrt((((this.x * this.x) + (this.y * this.y)) + (this.z * this.z)))); } public function isModuloLessThan(_arg1:Number):Boolean{ return ((moduloSquared < (_arg1 * _arg1))); } public function minusEq(_arg1:Number3D):void{ x = (x - _arg1.x); y = (y - _arg1.y); z = (z - _arg1.z); } public function copyFrom(_arg1:Number3D):void{ x = _arg1.x; y = _arg1.y; z = _arg1.z; } public static function sub(_arg1:Number3D, _arg2:Number3D):Number3D{ return (new Number3D((_arg1.x - _arg2.x), (_arg1.y - _arg2.y), (_arg1.z - _arg2.z))); } public static function add(_arg1:Number3D, _arg2:Number3D):Number3D{ return (new Number3D((_arg1.x + _arg2.x), (_arg1.y + _arg2.y), (_arg1.z + _arg2.z))); } public static function cross(_arg1:Number3D, _arg2:Number3D, _arg3:Number3D=null):Number3D{ if (!_arg3){ _arg3 = ZERO; }; _arg3.reset(((_arg2.y * _arg1.z) - (_arg2.z * _arg1.y)), ((_arg2.z * _arg1.x) - (_arg2.x * _arg1.z)), ((_arg2.x * _arg1.y) - (_arg2.y * _arg1.x))); return (_arg3); } public static function dot(_arg1:Number3D, _arg2:Number3D):Number{ return ((((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)) + (_arg2.z * _arg1.z))); } public static function get ZERO():Number3D{ return (new Number3D(0, 0, 0)); } } }//package org.papervision3d.core.math
Section 88
//NumberUV (org.papervision3d.core.math.NumberUV) package org.papervision3d.core.math { public class NumberUV { public var u:Number; public var v:Number; public function NumberUV(_arg1:Number=0, _arg2:Number=0){ this.u = _arg1; this.v = _arg2; } public function toString():String{ return (((("u:" + u) + " v:") + v)); } public function clone():NumberUV{ return (new NumberUV(this.u, this.v)); } public static function get ZERO():NumberUV{ return (new NumberUV(0, 0)); } } }//package org.papervision3d.core.math
Section 89
//Quaternion (org.papervision3d.core.math.Quaternion) package org.papervision3d.core.math { public class Quaternion { private var _matrix:Matrix3D; public var w:Number; public var x:Number; public var y:Number; public var z:Number; public static const EPSILON:Number = 1E-6; public static const DEGTORAD:Number = 0.0174532925199433; public static const RADTODEG:Number = 57.2957795130823; public function Quaternion(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=1){ this.x = _arg1; this.y = _arg2; this.z = _arg3; this.w = _arg4; _matrix = Matrix3D.IDENTITY; } public function setFromEuler(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Boolean=false):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; if (_arg4){ _arg1 = (_arg1 * DEGTORAD); _arg2 = (_arg2 * DEGTORAD); _arg3 = (_arg3 * DEGTORAD); }; _local5 = Math.sin((_arg1 * 0.5)); _local6 = Math.cos((_arg1 * 0.5)); _local7 = Math.sin((_arg2 * 0.5)); _local8 = Math.cos((_arg2 * 0.5)); _local9 = Math.sin((_arg3 * 0.5)); _local10 = Math.cos((_arg3 * 0.5)); _local11 = (_local6 * _local8); _local12 = (_local5 * _local7); this.x = ((_local9 * _local11) - (_local10 * _local12)); this.y = (((_local10 * _local5) * _local8) + ((_local9 * _local6) * _local7)); this.z = (((_local10 * _local6) * _local7) - ((_local9 * _local5) * _local8)); this.w = ((_local10 * _local11) + (_local9 * _local12)); } public function setFromAxisAngle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:Number; var _local6:Number; _local5 = Math.sin((_arg4 / 2)); _local6 = Math.cos((_arg4 / 2)); this.x = (_arg1 * _local5); this.y = (_arg2 * _local5); this.z = (_arg3 * _local5); this.w = _local6; this.normalize(); } public function get matrix():Matrix3D{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; _local1 = (x * x); _local2 = (x * y); _local3 = (x * z); _local4 = (x * w); _local5 = (y * y); _local6 = (y * z); _local7 = (y * w); _local8 = (z * z); _local9 = (z * w); _matrix.n11 = (1 - (2 * (_local5 + _local8))); _matrix.n12 = (2 * (_local2 - _local9)); _matrix.n13 = (2 * (_local3 + _local7)); _matrix.n21 = (2 * (_local2 + _local9)); _matrix.n22 = (1 - (2 * (_local1 + _local8))); _matrix.n23 = (2 * (_local6 - _local4)); _matrix.n31 = (2 * (_local3 - _local7)); _matrix.n32 = (2 * (_local6 + _local4)); _matrix.n33 = (1 - (2 * (_local1 + _local5))); return (_matrix); } public function calculateMultiply(_arg1:Quaternion, _arg2:Quaternion):void{ this.x = ((((_arg1.w * _arg2.x) + (_arg1.x * _arg2.w)) + (_arg1.y * _arg2.z)) - (_arg1.z * _arg2.y)); this.y = ((((_arg1.w * _arg2.y) - (_arg1.x * _arg2.z)) + (_arg1.y * _arg2.w)) + (_arg1.z * _arg2.x)); this.z = ((((_arg1.w * _arg2.z) + (_arg1.x * _arg2.y)) - (_arg1.y * _arg2.x)) + (_arg1.z * _arg2.w)); this.w = ((((_arg1.w * _arg2.w) - (_arg1.x * _arg2.x)) - (_arg1.y * _arg2.y)) - (_arg1.z * _arg2.z)); } public function toString():String{ return (((((((("Quaternion: x:" + this.x) + " y:") + this.y) + " z:") + this.z) + " w:") + this.w)); } public function normalize():void{ var _local1:Number; var _local2:Number; _local1 = this.modulo; if (Math.abs(_local1) < EPSILON){ x = (y = (z = 0)); w = 1; } else { _local2 = (1 / _local1); x = (x * _local2); y = (y * _local2); z = (z * _local2); w = (w * _local2); }; } public function get modulo():Number{ return (Math.sqrt(((((x * x) + (y * y)) + (z * z)) + (w * w)))); } public function toEuler():Number3D{ var _local1:Number3D; var _local2:Quaternion; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local1 = new Number3D(); _local2 = this; _local3 = ((_local2.x * _local2.y) + (_local2.z * _local2.w)); if (_local3 > 0.499){ _local1.x = (2 * Math.atan2(_local2.x, _local2.w)); _local1.y = (Math.PI / 2); _local1.z = 0; return (_local1); }; if (_local3 < -0.499){ _local1.x = (-2 * Math.atan2(_local2.x, _local2.w)); _local1.y = (-(Math.PI) / 2); _local1.z = 0; return (_local1); }; _local4 = (_local2.x * _local2.x); _local5 = (_local2.y * _local2.y); _local6 = (_local2.z * _local2.z); _local1.x = Math.atan2((((2 * _local2.y) * _local2.w) - ((2 * _local2.x) * _local2.z)), ((1 - (2 * _local5)) - (2 * _local6))); _local1.y = Math.asin((2 * _local3)); _local1.z = Math.atan2((((2 * _local2.x) * _local2.w) - ((2 * _local2.y) * _local2.z)), ((1 - (2 * _local4)) - (2 * _local6))); return (_local1); } public function clone():Quaternion{ return (new Quaternion(this.x, this.y, this.z, this.w)); } public function mult(_arg1:Quaternion):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = this.w; _local3 = this.x; _local4 = this.y; _local5 = this.z; x = ((((_local2 * _arg1.x) + (_local3 * _arg1.w)) + (_local4 * _arg1.z)) - (_local5 * _arg1.y)); y = ((((_local2 * _arg1.y) - (_local3 * _arg1.z)) + (_local4 * _arg1.w)) + (_local5 * _arg1.x)); z = ((((_local2 * _arg1.z) + (_local3 * _arg1.y)) - (_local4 * _arg1.x)) + (_local5 * _arg1.w)); w = ((((_local2 * _arg1.w) - (_local3 * _arg1.x)) - (_local4 * _arg1.y)) - (_local5 * _arg1.z)); } public static function sub(_arg1:Quaternion, _arg2:Quaternion):Quaternion{ return (new Quaternion((_arg1.x - _arg2.x), (_arg1.y - _arg2.y), (_arg1.z - _arg2.z), (_arg1.w - _arg2.w))); } public static function add(_arg1:Quaternion, _arg2:Quaternion):Quaternion{ return (new Quaternion((_arg1.x + _arg2.x), (_arg1.y + _arg2.y), (_arg1.z + _arg2.z), (_arg1.w + _arg2.w))); } public static function createFromEuler(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Boolean=false):Quaternion{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Quaternion; if (_arg4){ _arg1 = (_arg1 * DEGTORAD); _arg2 = (_arg2 * DEGTORAD); _arg3 = (_arg3 * DEGTORAD); }; _local5 = Math.sin((_arg1 * 0.5)); _local6 = Math.cos((_arg1 * 0.5)); _local7 = Math.sin((_arg2 * 0.5)); _local8 = Math.cos((_arg2 * 0.5)); _local9 = Math.sin((_arg3 * 0.5)); _local10 = Math.cos((_arg3 * 0.5)); _local11 = (_local6 * _local8); _local12 = (_local5 * _local7); _local13 = new (Quaternion); _local13.x = ((_local9 * _local11) - (_local10 * _local12)); _local13.y = (((_local10 * _local5) * _local8) + ((_local9 * _local6) * _local7)); _local13.z = (((_local10 * _local6) * _local7) - ((_local9 * _local5) * _local8)); _local13.w = ((_local10 * _local11) + (_local9 * _local12)); return (_local13); } public static function createFromMatrix(_arg1:Matrix3D):Quaternion{ var _local2:Quaternion; var _local3:Number; var _local4:Array; var _local5:int; var _local6:int; var _local7:int; var _local8:Number; var _local9:Array; var _local10:Array; _local2 = new (Quaternion); _local4 = new Array(4); _local8 = ((_arg1.n11 + _arg1.n22) + _arg1.n33); if (_local8 > 0){ _local3 = Math.sqrt((_local8 + 1)); _local2.w = (_local3 / 2); _local3 = (0.5 / _local3); _local2.x = ((_arg1.n32 - _arg1.n23) * _local3); _local2.y = ((_arg1.n13 - _arg1.n31) * _local3); _local2.z = ((_arg1.n21 - _arg1.n12) * _local3); } else { _local9 = [1, 2, 0]; _local10 = [[_arg1.n11, _arg1.n12, _arg1.n13, _arg1.n14], [_arg1.n21, _arg1.n22, _arg1.n23, _arg1.n24], [_arg1.n31, _arg1.n32, _arg1.n33, _arg1.n34]]; _local5 = 0; if (_local10[1][1] > _local10[0][0]){ _local5 = 1; }; if (_local10[2][2] > _local10[_local5][_local5]){ _local5 = 2; }; _local6 = _local9[_local5]; _local7 = _local9[_local6]; _local3 = Math.sqrt(((_local10[_local5][_local5] - (_local10[_local6][_local6] + _local10[_local7][_local7])) + 1)); _local4[_local5] = (_local3 * 0.5); if (_local3 != 0){ _local3 = (0.5 / _local3); }; _local4[3] = ((_local10[_local7][_local6] - _local10[_local6][_local7]) * _local3); _local4[_local6] = ((_local10[_local6][_local5] + _local10[_local5][_local6]) * _local3); _local4[_local7] = ((_local10[_local7][_local5] + _local10[_local5][_local7]) * _local3); _local2.x = _local4[0]; _local2.y = _local4[1]; _local2.z = _local4[2]; _local2.w = _local4[3]; }; return (_local2); } public static function dot(_arg1:Quaternion, _arg2:Quaternion):Number{ return (((((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)) + (_arg1.z * _arg2.z)) + (_arg1.w * _arg2.w))); } public static function multiply(_arg1:Quaternion, _arg2:Quaternion):Quaternion{ var _local3:Quaternion; _local3 = new (Quaternion); _local3.x = ((((_arg1.w * _arg2.x) + (_arg1.x * _arg2.w)) + (_arg1.y * _arg2.z)) - (_arg1.z * _arg2.y)); _local3.y = ((((_arg1.w * _arg2.y) - (_arg1.x * _arg2.z)) + (_arg1.y * _arg2.w)) + (_arg1.z * _arg2.x)); _local3.z = ((((_arg1.w * _arg2.z) + (_arg1.x * _arg2.y)) - (_arg1.y * _arg2.x)) + (_arg1.z * _arg2.w)); _local3.w = ((((_arg1.w * _arg2.w) - (_arg1.x * _arg2.x)) - (_arg1.y * _arg2.y)) - (_arg1.z * _arg2.z)); return (_local3); } public static function createFromAxisAngle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Quaternion{ var _local5:Quaternion; _local5 = new (Quaternion); _local5.setFromAxisAngle(_arg1, _arg2, _arg3, _arg4); return (_local5); } public static function slerp(_arg1:Quaternion, _arg2:Quaternion, _arg3:Number):Quaternion{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = ((((_arg1.w * _arg2.w) + (_arg1.x * _arg2.x)) + (_arg1.y * _arg2.y)) + (_arg1.z * _arg2.z)); if (_local4 < 0){ _arg1.x = (_arg1.x * -1); _arg1.y = (_arg1.y * -1); _arg1.z = (_arg1.z * -1); _arg1.w = (_arg1.w * -1); _local4 = (_local4 * -1); }; if ((_local4 + 1) > EPSILON){ if ((1 - _local4) >= EPSILON){ _local7 = Math.acos(_local4); _local8 = (1 / Math.sin(_local7)); _local5 = (Math.sin((_local7 * (1 - _arg3))) * _local8); _local6 = (Math.sin((_local7 * _arg3)) * _local8); } else { _local5 = (1 - _arg3); _local6 = _arg3; }; } else { _arg2.y = -(_arg1.y); _arg2.x = _arg1.x; _arg2.w = -(_arg1.w); _arg2.z = _arg1.z; _local5 = Math.sin((Math.PI * (0.5 - _arg3))); _local6 = Math.sin((Math.PI * _arg3)); }; return (new Quaternion(((_local5 * _arg1.x) + (_local6 * _arg2.x)), ((_local5 * _arg1.y) + (_local6 * _arg2.y)), ((_local5 * _arg1.z) + (_local6 * _arg2.z)), ((_local5 * _arg1.w) + (_local6 * _arg2.w)))); } public static function createFromOrthoMatrix(_arg1:Matrix3D):Quaternion{ var _local2:Quaternion; _local2 = new (Quaternion); _local2.w = (Math.sqrt(Math.max(0, (((1 + _arg1.n11) + _arg1.n22) + _arg1.n33))) / 2); _local2.x = (Math.sqrt(Math.max(0, (((1 + _arg1.n11) - _arg1.n22) - _arg1.n33))) / 2); _local2.y = (Math.sqrt(Math.max(0, (((1 - _arg1.n11) + _arg1.n22) - _arg1.n33))) / 2); _local2.z = (Math.sqrt(Math.max(0, (((1 - _arg1.n11) - _arg1.n22) + _arg1.n33))) / 2); _local2.x = (((_arg1.n32 - _arg1.n23) < 0)) ? ((_local2.x < 0)) ? _local2.x : -(_local2.x) : ((_local2.x < 0)) ? -(_local2.x) : _local2.x; _local2.y = (((_arg1.n13 - _arg1.n31) < 0)) ? ((_local2.y < 0)) ? _local2.y : -(_local2.y) : ((_local2.y < 0)) ? -(_local2.y) : _local2.y; _local2.z = (((_arg1.n21 - _arg1.n12) < 0)) ? ((_local2.z < 0)) ? _local2.z : -(_local2.z) : ((_local2.z < 0)) ? -(_local2.z) : _local2.z; return (_local2); } public static function conjugate(_arg1:Quaternion):Quaternion{ var _local2:Quaternion; _local2 = new (Quaternion); _local2.x = -(_arg1.x); _local2.y = -(_arg1.y); _local2.z = -(_arg1.z); _local2.w = _arg1.w; return (_local2); } public static function slerpOld(_arg1:Quaternion, _arg2:Quaternion, _arg3:Number):Quaternion{ var _local4:Quaternion; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; _local4 = new (Quaternion); _local5 = ((((_arg1.w * _arg2.w) + (_arg1.x * _arg2.x)) + (_arg1.y * _arg2.y)) + (_arg1.z * _arg2.z)); if (Math.abs(_local5) >= 1){ _local4.w = _arg1.w; _local4.x = _arg1.x; _local4.y = _arg1.y; _local4.z = _arg1.z; return (_local4); }; _local6 = Math.acos(_local5); _local7 = Math.sqrt((1 - (_local5 * _local5))); if (Math.abs(_local7) < 0.001){ _local4.w = ((_arg1.w * 0.5) + (_arg2.w * 0.5)); _local4.x = ((_arg1.x * 0.5) + (_arg2.x * 0.5)); _local4.y = ((_arg1.y * 0.5) + (_arg2.y * 0.5)); _local4.z = ((_arg1.z * 0.5) + (_arg2.z * 0.5)); return (_local4); }; _local8 = (Math.sin(((1 - _arg3) * _local6)) / _local7); _local9 = (Math.sin((_arg3 * _local6)) / _local7); _local4.w = ((_arg1.w * _local8) + (_arg2.w * _local9)); _local4.x = ((_arg1.x * _local8) + (_arg2.x * _local9)); _local4.y = ((_arg1.y * _local8) + (_arg2.y * _local9)); _local4.z = ((_arg1.z * _local8) + (_arg2.z * _local9)); return (_local4); } } }//package org.papervision3d.core.math
Section 90
//pv3dview (org.papervision3d.core.ns.pv3dview) package org.papervision3d.core.ns { public namespace pv3dview; }//package org.papervision3d.core.ns
Section 91
//CameraObject3D (org.papervision3d.core.proto.CameraObject3D) package org.papervision3d.core.proto { import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import flash.geom.*; import org.papervision3d.objects.*; import org.papervision3d.core.log.*; import org.papervision3d.core.culling.*; import org.papervision3d.*; public class CameraObject3D extends DisplayObject3D { protected var _orthoScale:Number;// = 1 protected var _orthoScaleMatrix:Matrix3D; protected var _useCulling:Boolean; public var eye:Matrix3D; public var culler:IObjectCuller; public var sort:Boolean; public var viewport:Rectangle; protected var _far:Number; protected var _ortho:Boolean; public var zoom:Number; public var yUP:Boolean; protected var _target:DisplayObject3D; public var focus:Number; protected var _useProjectionMatrix:Boolean; public static var DEFAULT_VIEWPORT:Rectangle = new Rectangle(0, 0, 550, 400); public static var DEFAULT_POS:Number3D = new Number3D(0, 0, -1000); public static var DEFAULT_UP:Number3D = new Number3D(0, 1, 0); private static var _flipY:Matrix3D = Matrix3D.scaleMatrix(1, -1, 1); public function CameraObject3D(_arg1:Number=500, _arg2:Number=3){ _orthoScale = 1; super(); this.x = DEFAULT_POS.x; this.y = DEFAULT_POS.y; this.z = DEFAULT_POS.z; this.zoom = _arg2; this.focus = _arg1; this.eye = Matrix3D.IDENTITY; this.viewport = DEFAULT_VIEWPORT; this.sort = true; _ortho = false; _orthoScaleMatrix = Matrix3D.scaleMatrix(1, 1, 1); if (Papervision3D.useRIGHTHANDED){ DEFAULT_UP.y = -1; this.yUP = false; this.lookAt(DisplayObject3D.ZERO); } else { this.yUP = true; }; } public function get far():Number{ return (_far); } public function set target(_arg1:DisplayObject3D):void{ _target = _arg1; } public function set ortho(_arg1:Boolean):void{ _ortho = _arg1; } public function set far(_arg1:Number):void{ if (_arg1 > this.focus){ _far = _arg1; }; } public function get near():Number{ return (this.focus); } override public function lookAt(_arg1:DisplayObject3D, _arg2:Number3D=null):void{ if (this.yUP){ super.lookAt(_arg1, _arg2); } else { super.lookAt(_arg1, ((_arg2) || (DEFAULT_UP))); }; } public function projectVertices(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ return (0); } public function set useProjectionMatrix(_arg1:Boolean):void{ _useProjectionMatrix = _arg1; } public function set useCulling(_arg1:Boolean):void{ _useCulling = _arg1; } public function set near(_arg1:Number):void{ if (_arg1 > 0){ this.focus = _arg1; }; } public function unproject(_arg1:Number, _arg2:Number):Number3D{ var _local3:Number; var _local4:Number3D; _local3 = ((focus * zoom) / focus); _local4 = new Number3D((_arg1 / _local3), (-(_arg2) / _local3), focus); Matrix3D.multiplyVector3x3(transform, _local4); return (_local4); } public function transformView(_arg1:Matrix3D=null):void{ if (this.yUP){ eye.calculateMultiply(((_arg1) || (this.transform)), _flipY); eye.invert(); } else { eye.calculateInverse(((_arg1) || (this.transform))); }; } public function get target():DisplayObject3D{ return (_target); } public function pan(_arg1:Number):void{ } public function set fov(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; if (((!(viewport)) || (viewport.isEmpty()))){ PaperLogger.warning("CameraObject3D#viewport not set, can't set fov!"); return; }; _local2 = 0; _local3 = 0; _local4 = 0; if (_target){ _local2 = _target.world.n14; _local3 = _target.world.n24; _local4 = _target.world.n34; }; _local5 = (this.x - _local2); _local6 = (this.y - _local3); _local7 = (this.z - _local4); _local8 = (viewport.height / 2); _local9 = (Math.sqrt((((_local5 * _local5) + (_local6 * _local6)) + (_local7 * _local7))) + this.focus); _local10 = (180 / Math.PI); _local11 = ((_arg1 / 2) * (Math.PI / 180)); this.focus = ((_local8 / Math.tan(_local11)) / this.zoom); } public function get useProjectionMatrix():Boolean{ return (_useProjectionMatrix); } public function get ortho():Boolean{ return (_ortho); } public function get orthoScale():Number{ return (_orthoScale); } public function tilt(_arg1:Number):void{ } public function get fov():Number{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; if (((!(viewport)) || (viewport.isEmpty()))){ PaperLogger.warning("CameraObject3D#viewport not set, can't calculate fov!"); return (NaN); }; _local1 = 0; _local2 = 0; _local3 = 0; if (_target){ _local1 = _target.world.n14; _local2 = _target.world.n24; _local3 = _target.world.n34; }; _local4 = (this.x - _local1); _local5 = (this.y - _local2); _local6 = (this.z - _local3); _local7 = this.focus; _local8 = this.zoom; _local9 = (Math.sqrt((((_local4 * _local4) + (_local5 * _local5)) + (_local6 * _local6))) + _local7); _local10 = (viewport.height / 2); _local11 = (180 / Math.PI); return (((Math.atan(((((_local9 / _local7) / _local8) * _local10) / _local9)) * _local11) * 2)); } public function orbit(_arg1:Number, _arg2:Number, _arg3:Boolean=true, _arg4:DisplayObject3D=null):void{ } public function get useCulling():Boolean{ return (_useCulling); } public function set orthoScale(_arg1:Number):void{ _orthoScale = ((_arg1 > 0)) ? _arg1 : 0.0001; _orthoScaleMatrix.n11 = _orthoScale; _orthoScaleMatrix.n22 = _orthoScale; _orthoScaleMatrix.n33 = _orthoScale; } } }//package org.papervision3d.core.proto
Section 92
//DisplayObjectContainer3D (org.papervision3d.core.proto.DisplayObjectContainer3D) package org.papervision3d.core.proto { import flash.events.*; import org.papervision3d.objects.*; import flash.utils.*; public class DisplayObjectContainer3D extends EventDispatcher { protected var _childrenByName:Object; private var _childrenTotal:int; public var root:DisplayObjectContainer3D; protected var _children:Dictionary; public function DisplayObjectContainer3D():void{ this._children = new Dictionary(false); this._childrenByName = new Dictionary(true); this._childrenTotal = 0; } public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{ _arg2 = ((((_arg2) || (_arg1.name))) || (String(_arg1.id))); this._children[_arg1] = _arg2; this._childrenByName[_arg2] = _arg1; this._childrenTotal++; _arg1.parent = this; _arg1.root = this.root; return (_arg1); } private function findChildByName(_arg1:String, _arg2:DisplayObject3D=null):DisplayObject3D{ var _local3:DisplayObject3D; var _local4:DisplayObject3D; _arg2 = ((_arg2) || (DisplayObject3D(this))); if (!_arg2){ return (null); }; if (_arg2.name == _arg1){ return (_arg2); }; for each (_local3 in _arg2.children) { _local4 = findChildByName(_arg1, _local3); if (_local4){ return (_local4); }; }; return (null); } public function getChildByName(_arg1:String, _arg2:Boolean=false):DisplayObject3D{ if (_arg2){ return (findChildByName(_arg1)); }; return (this._childrenByName[_arg1]); } public function get numChildren():int{ return (this._childrenTotal); } public function removeChildByName(_arg1:String):DisplayObject3D{ return (removeChild(getChildByName(_arg1))); } override public function toString():String{ return (childrenList()); } public function addChildren(_arg1:DisplayObject3D):DisplayObjectContainer3D{ var _local2:DisplayObject3D; for each (_local2 in _arg1.children) { _arg1.removeChild(_local2); this.addChild(_local2); }; return (this); } public function removeChild(_arg1:DisplayObject3D):DisplayObject3D{ if (_arg1){ delete this._childrenByName[this._children[_arg1]]; delete this._children[_arg1]; _arg1.parent = null; _arg1.root = null; _childrenTotal--; return (_arg1); }; return (null); } public function childrenList():String{ var _local1:String; var _local2:String; _local1 = ""; for (_local2 in this._children) { _local1 = (_local1 + (_local2 + "\n")); }; return (_local1); } public function get children():Object{ return (this._childrenByName); } } }//package org.papervision3d.core.proto
Section 93
//GeometryObject3D (org.papervision3d.core.proto.GeometryObject3D) package org.papervision3d.core.proto { import flash.events.*; import org.papervision3d.core.math.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.objects.*; import flash.utils.*; public class GeometryObject3D extends EventDispatcher { protected var _boundingSphereDirty:Boolean;// = true public var dirty:Boolean; protected var _aabbDirty:Boolean;// = true public var _ready:Boolean;// = false protected var _boundingSphere:BoundingSphere; public var faces:Array; private var _numInstances:uint;// = 0 public var vertices:Array; protected var _aabb:AxisAlignedBoundingBox; public function GeometryObject3D():void{ _boundingSphereDirty = true; _aabbDirty = true; _numInstances = 0; _ready = false; super(); dirty = true; } public function transformVertices(_arg1:Matrix3D):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:int; var _local15:Vertex3D; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; _local2 = _arg1.n11; _local3 = _arg1.n12; _local4 = _arg1.n13; _local5 = _arg1.n21; _local6 = _arg1.n22; _local7 = _arg1.n23; _local8 = _arg1.n31; _local9 = _arg1.n32; _local10 = _arg1.n33; _local11 = _arg1.n14; _local12 = _arg1.n24; _local13 = _arg1.n34; _local14 = vertices.length; while ((_local15 = vertices[--_local14])) { _local16 = _local15.x; _local17 = _local15.y; _local18 = _local15.z; _local19 = ((((_local16 * _local2) + (_local17 * _local3)) + (_local18 * _local4)) + _local11); _local20 = ((((_local16 * _local5) + (_local17 * _local6)) + (_local18 * _local7)) + _local12); _local21 = ((((_local16 * _local8) + (_local17 * _local9)) + (_local18 * _local10)) + _local13); _local15.x = _local19; _local15.y = _local20; _local15.z = _local21; }; } public function flipFaces():void{ var _local1:Triangle3D; var _local2:Vertex3D; for each (_local1 in this.faces) { _local2 = _local1.v0; _local1.v0 = _local1.v2; _local1.v2 = _local2; _local1.uv = [_local1.uv2, _local1.uv1, _local1.uv0]; _local1.createNormal(); }; this.ready = true; } private function createVertexNormals():void{ var _local1:Dictionary; var _local2:Triangle3D; var _local3:Vertex3D; _local1 = new Dictionary(true); for each (_local2 in faces) { _local2.v0.connectedFaces[_local2] = _local2; _local2.v1.connectedFaces[_local2] = _local2; _local2.v2.connectedFaces[_local2] = _local2; _local1[_local2.v0] = _local2.v0; _local1[_local2.v1] = _local2.v1; _local1[_local2.v2] = _local2.v2; }; for each (_local3 in _local1) { _local3.calculateNormal(); }; } public function transformUV(_arg1:MaterialObject3D):void{ var _local2:String; if (_arg1.bitmap){ for (_local2 in this.faces) { faces[_local2].transformUV(_arg1); }; }; } public function clone(_arg1:DisplayObject3D=null):GeometryObject3D{ var _local2:Dictionary; var _local3:Dictionary; var _local4:GeometryObject3D; var _local5:int; var _local6:MaterialObject3D; var _local7:Vertex3D; var _local8:Triangle3D; var _local9:Vertex3D; var _local10:Vertex3D; var _local11:Vertex3D; _local2 = new Dictionary(true); _local3 = new Dictionary(true); _local4 = new GeometryObject3D(); _local4.vertices = new Array(); _local4.faces = new Array(); _local5 = 0; while (_local5 < this.vertices.length) { _local7 = this.vertices[_local5]; _local3[_local7] = _local7.clone(); _local4.vertices.push(_local3[_local7]); _local5++; }; _local5 = 0; while (_local5 < this.faces.length) { _local8 = this.faces[_local5]; _local9 = _local3[_local8.v0]; _local10 = _local3[_local8.v1]; _local11 = _local3[_local8.v2]; _local4.faces.push(new Triangle3D(_arg1, [_local9, _local10, _local11], _local8.material, _local8.uv)); _local2[_local8.material] = _local8.material; _local5++; }; for each (_local6 in _local2) { _local6.registerObject(_arg1); }; return (_local4); } public function set ready(_arg1:Boolean):void{ if (_arg1){ createVertexNormals(); this.dirty = false; }; _ready = _arg1; } public function get ready():Boolean{ return (_ready); } public function get aabb():AxisAlignedBoundingBox{ if (_aabbDirty){ _aabb = AxisAlignedBoundingBox.createFromVertices(vertices); _aabbDirty = false; }; return (_aabb); } public function get boundingSphere():BoundingSphere{ if (_boundingSphereDirty){ _boundingSphere = BoundingSphere.getFromVertices(vertices); _boundingSphereDirty = false; }; return (_boundingSphere); } } }//package org.papervision3d.core.proto
Section 94
//LightObject3D (org.papervision3d.core.proto.LightObject3D) package org.papervision3d.core.proto { import org.papervision3d.core.math.*; import org.papervision3d.objects.*; import org.papervision3d.materials.*; import org.papervision3d.objects.primitives.*; public class LightObject3D extends DisplayObject3D { private var displaySphere:Sphere; public var lightMatrix:Matrix3D; public var flipped:Boolean; private var _showLight:Boolean; public function LightObject3D(_arg1:Boolean=false, _arg2:Boolean=false){ this.lightMatrix = Matrix3D.IDENTITY; this.showLight = _arg1; this.flipped = _arg2; } public function set showLight(_arg1:Boolean):void{ if (_showLight){ removeChild(displaySphere); }; if (_arg1){ displaySphere = new Sphere(new WireframeMaterial(0xFFFF00), 10, 3, 2); addChild(displaySphere); }; _showLight = _arg1; } public function get showLight():Boolean{ return (_showLight); } } }//package org.papervision3d.core.proto
Section 95
//MaterialObject3D (org.papervision3d.core.proto.MaterialObject3D) package org.papervision3d.core.proto { import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.objects.*; import org.papervision3d.materials.*; import org.papervision3d.core.render.material.*; import flash.utils.*; import org.papervision3d.core.render.draw.*; public class MaterialObject3D extends EventDispatcher implements ITriangleDrawer { public var maxV:Number; public var name:String; public var heightOffset:Number;// = 0 public var fillAlpha:Number;// = 0 public var fillColor:Number; public var id:Number; protected var objects:Dictionary; public var invisible:Boolean;// = false public var smooth:Boolean;// = false public var bitmap:BitmapData; public var lineColor:Number; public var lineAlpha:Number;// = 0 public var oneSide:Boolean;// = true public var lineThickness:Number;// = 1 public var interactive:Boolean;// = false public var opposite:Boolean;// = false public var maxU:Number; public var tiled:Boolean;// = false public var widthOffset:Number;// = 0 public static var DEFAULT_COLOR:int = 0; public static var DEBUG_COLOR:int = 0xFF00FF; private static var _totalMaterialObjects:Number = 0; public function MaterialObject3D(){ smooth = false; tiled = false; lineColor = DEFAULT_COLOR; lineAlpha = 0; lineThickness = 1; fillColor = DEFAULT_COLOR; fillAlpha = 0; oneSide = true; invisible = false; opposite = false; widthOffset = 0; heightOffset = 0; interactive = false; super(); this.id = _totalMaterialObjects++; MaterialManager.registerMaterial(this); objects = new Dictionary(true); } public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ } public function get doubleSided():Boolean{ return (!(this.oneSide)); } public function unregisterObject(_arg1:DisplayObject3D):void{ if (((objects) && (!((objects[_arg1] == null))))){ delete objects[_arg1]; }; } public function set doubleSided(_arg1:Boolean):void{ this.oneSide = !(_arg1); } public function registerObject(_arg1:DisplayObject3D):void{ objects[_arg1] = _arg1; } public function updateBitmap():void{ } override public function toString():String{ return (((((("[MaterialObject3D] bitmap:" + this.bitmap) + " lineColor:") + this.lineColor) + " fillColor:") + fillColor)); } public function copy(_arg1:MaterialObject3D):void{ this.bitmap = _arg1.bitmap; this.smooth = _arg1.smooth; this.lineColor = _arg1.lineColor; this.lineAlpha = _arg1.lineAlpha; this.fillColor = _arg1.fillColor; this.fillAlpha = _arg1.fillAlpha; this.oneSide = _arg1.oneSide; this.opposite = _arg1.opposite; this.invisible = _arg1.invisible; this.name = _arg1.name; this.maxU = _arg1.maxU; this.maxV = _arg1.maxV; } public function destroy():void{ objects = null; bitmap = null; MaterialManager.unRegisterMaterial(this); } public function clone():MaterialObject3D{ var _local1:MaterialObject3D; _local1 = new MaterialObject3D(); _local1.copy(this); return (_local1); } public static function get DEFAULT():MaterialObject3D{ var _local1:MaterialObject3D; _local1 = new WireframeMaterial(); _local1.lineColor = (0xFFFFFF * Math.random()); _local1.lineAlpha = 1; _local1.fillColor = DEFAULT_COLOR; _local1.fillAlpha = 1; _local1.doubleSided = false; return (_local1); } public static function get DEBUG():MaterialObject3D{ var _local1:MaterialObject3D; _local1 = new (MaterialObject3D); _local1.lineColor = (0xFFFFFF * Math.random()); _local1.lineAlpha = 1; _local1.fillColor = DEBUG_COLOR; _local1.fillAlpha = 0.37; _local1.doubleSided = true; return (_local1); } } }//package org.papervision3d.core.proto
Section 96
//SceneObject3D (org.papervision3d.core.proto.SceneObject3D) package org.papervision3d.core.proto { import org.papervision3d.materials.utils.*; import org.papervision3d.objects.*; import org.papervision3d.core.log.*; import org.papervision3d.*; public class SceneObject3D extends DisplayObjectContainer3D { public var objects:Array; public var materials:MaterialsList; public function SceneObject3D(){ this.objects = new Array(); this.materials = new MaterialsList(); PaperLogger.info((((((Papervision3D.NAME + " ") + Papervision3D.VERSION) + " (") + Papervision3D.DATE) + ")\n")); this.root = this; } override public function removeChild(_arg1:DisplayObject3D):DisplayObject3D{ var _local2:int; super.removeChild(_arg1); _local2 = 0; while (_local2 < this.objects.length) { if (this.objects[_local2] === _arg1){ this.objects.splice(_local2, 1); return (_arg1); }; _local2++; }; return (_arg1); } override public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{ var _local3:DisplayObject3D; _local3 = super.addChild(_arg1, (_arg2) ? _arg2 : _arg1.name); _arg1.scene = this; _arg1.parent = null; this.objects.push(_local3); return (_local3); } } }//package org.papervision3d.core.proto
Section 97
//AbstractRenderListItem (org.papervision3d.core.render.command.AbstractRenderListItem) package org.papervision3d.core.render.command { import org.papervision3d.core.render.data.*; import flash.display.*; public class AbstractRenderListItem implements IRenderListItem { public var screenDepth:Number; public function render(_arg1:RenderSessionData, _arg2:Graphics):void{ } } }//package org.papervision3d.core.render.command
Section 98
//IRenderListItem (org.papervision3d.core.render.command.IRenderListItem) package org.papervision3d.core.render.command { import org.papervision3d.core.render.data.*; import flash.display.*; public interface IRenderListItem { function render(_arg1:RenderSessionData, _arg2:Graphics):void; } }//package org.papervision3d.core.render.command
Section 99
//RenderableListItem (org.papervision3d.core.render.command.RenderableListItem) package org.papervision3d.core.render.command { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.objects.*; public class RenderableListItem extends AbstractRenderListItem { public var renderableInstance:AbstractRenderable; public var renderable:Class; public var instance:DisplayObject3D; public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{ return (_arg2); } } }//package org.papervision3d.core.render.command
Section 100
//RenderLine (org.papervision3d.core.render.command.RenderLine) package org.papervision3d.core.render.command { import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.materials.special.*; public class RenderLine extends RenderableListItem implements IRenderListItem { public var renderer:LineMaterial; private var l1:Number2D; private var l2:Number2D; public var line:Line3D; private var v:Number2D; private var cp3d:Number3D; private var p:Number2D; private static var mouseVector:Number3D = Number3D.ZERO; private static var lineVector:Number3D = Number3D.ZERO; public function RenderLine(_arg1:Line3D){ this.renderable = Line3D; this.renderableInstance = _arg1; this.line = _arg1; p = new Number2D(); l1 = new Number2D(); l2 = new Number2D(); v = new Number2D(); cp3d = new Number3D(); } override public function render(_arg1:RenderSessionData, _arg2:Graphics):void{ renderer.drawLine(line, _arg2, _arg1); } override public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{ var _local3:Number; var _local4:Number; var _local5:Number; if (renderer.interactive){ _local3 = line.size; p.reset(_arg1.x, _arg1.y); l1.reset(line.v0.vertex3DInstance.x, line.v0.vertex3DInstance.y); l2.reset(line.v1.vertex3DInstance.x, line.v1.vertex3DInstance.y); v.copyFrom(l2); v.minusEq(l1); _local4 = ((((p.x - l1.x) * (l2.x - l1.x)) + ((p.y - l1.y) * (l2.y - l1.y))) / ((v.x * v.x) + (v.y * v.y))); if ((((_local4 > 0)) && ((_local4 < 1)))){ v.multiplyEq(_local4); v.plusEq(l1); v.minusEq(p); _local5 = ((v.x * v.x) + (v.y * v.y)); if (_local5 < (_local3 * _local3)){ _arg2.displayObject3D = line.instance; _arg2.material = renderer; _arg2.renderable = line; _arg2.hasHit = true; cp3d.reset((line.v1.x - line.v0.x), (line.v1.y - line.v0.y), (line.v1.x - line.v0.x)); cp3d.x = (cp3d.x * _local4); cp3d.y = (cp3d.y * _local4); cp3d.z = (cp3d.z * _local4); cp3d.x = (cp3d.x + line.v0.x); cp3d.y = (cp3d.y + line.v0.y); cp3d.z = (cp3d.z + line.v0.z); _arg2.x = cp3d.x; _arg2.y = cp3d.y; _arg2.z = cp3d.z; _arg2.u = 0; _arg2.v = 0; return (_arg2); }; }; }; return (_arg2); } } }//package org.papervision3d.core.render.command
Section 101
//RenderParticle (org.papervision3d.core.render.command.RenderParticle) package org.papervision3d.core.render.command { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.materials.special.*; public class RenderParticle extends RenderableListItem implements IRenderListItem { public var particle:Particle; public var renderMat:ParticleMaterial; public function RenderParticle(_arg1:Particle){ this.particle = _arg1; this.renderableInstance = _arg1; this.renderable = Particle; } override public function render(_arg1:RenderSessionData, _arg2:Graphics):void{ particle.material.drawParticle(particle, _arg2, _arg1); } override public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{ renderMat = particle.material; if (renderMat.interactive){ if (particle.renderRect.contains(_arg1.x, _arg1.y)){ _arg2.displayObject3D = particle.instance; _arg2.material = renderMat; _arg2.renderable = particle; _arg2.hasHit = true; _arg2.x = particle.x; _arg2.y = particle.y; _arg2.z = particle.z; _arg2.u = 0; _arg2.v = 0; return (_arg2); }; }; return (_arg2); } } }//package org.papervision3d.core.render.command
Section 102
//RenderTriangle (org.papervision3d.core.render.command.RenderTriangle) package org.papervision3d.core.render.command { import org.papervision3d.core.proto.*; import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.materials.*; import org.papervision3d.core.render.draw.*; public class RenderTriangle extends RenderableListItem implements IRenderListItem { public var renderer:ITriangleDrawer; public var triangle:Triangle3D; public var container:Sprite; private var position:Number3D; protected var vx1:Vertex3DInstance; public var renderMat:MaterialObject3D; protected var vx0:Vertex3DInstance; protected var vPoint:Vertex3DInstance; protected var vx2:Vertex3DInstance; protected static var resPA:Vertex3DInstance = new Vertex3DInstance(); protected static var resBA:Vertex3DInstance = new Vertex3DInstance(); protected static var vPoint:Vertex3DInstance = new Vertex3DInstance(); protected static var resRA:Vertex3DInstance = new Vertex3DInstance(); public function RenderTriangle(_arg1:Triangle3D):void{ position = new Number3D(); super(); this.triangle = _arg1; renderableInstance = _arg1; renderable = Triangle3D; } override public function render(_arg1:RenderSessionData, _arg2:Graphics):void{ renderer.drawTriangle(triangle, _arg2, _arg1); } override public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{ renderMat = triangle.material; if (!renderMat){ renderMat = triangle.instance.material; }; if (renderMat.interactive){ vPoint = RenderTriangle.vPoint; vPoint.x = _arg1.x; vPoint.y = _arg1.y; vx0 = triangle.v0.vertex3DInstance; vx1 = triangle.v1.vertex3DInstance; vx2 = triangle.v2.vertex3DInstance; if (sameSide(vPoint, vx0, vx1, vx2)){ if (sameSide(vPoint, vx1, vx0, vx2)){ if (sameSide(vPoint, vx2, vx0, vx1)){ return (deepHitTest(triangle, vPoint, _arg2)); }; }; }; }; return (_arg2); } public function sameSide(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean{ Vertex3DInstance.subTo(_arg4, _arg3, resBA); Vertex3DInstance.subTo(_arg1, _arg3, resPA); Vertex3DInstance.subTo(_arg2, _arg3, resRA); return (((Vertex3DInstance.cross(resBA, resPA) * Vertex3DInstance.cross(resBA, resRA)) >= 0)); } private function deepHitTest(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:RenderHitData):RenderHitData{ var _local4:Vertex3DInstance; var _local5:Vertex3DInstance; var _local6:Vertex3DInstance; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Array; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:BitmapData; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:MovieMaterial; var _local45:Rectangle; _local4 = _arg1.v0.vertex3DInstance; _local5 = _arg1.v1.vertex3DInstance; _local6 = _arg1.v2.vertex3DInstance; _local7 = (_local6.x - _local4.x); _local8 = (_local6.y - _local4.y); _local9 = (_local5.x - _local4.x); _local10 = (_local5.y - _local4.y); _local11 = (_arg2.x - _local4.x); _local12 = (_arg2.y - _local4.y); _local13 = ((_local7 * _local7) + (_local8 * _local8)); _local14 = ((_local7 * _local9) + (_local8 * _local10)); _local15 = ((_local7 * _local11) + (_local8 * _local12)); _local16 = ((_local9 * _local9) + (_local10 * _local10)); _local17 = ((_local9 * _local11) + (_local10 * _local12)); _local18 = (1 / ((_local13 * _local16) - (_local14 * _local14))); _local19 = (((_local16 * _local15) - (_local14 * _local17)) * _local18); _local20 = (((_local13 * _local17) - (_local14 * _local15)) * _local18); _local21 = (_arg1.v2.x - _arg1.v0.x); _local22 = (_arg1.v2.y - _arg1.v0.y); _local23 = (_arg1.v2.z - _arg1.v0.z); _local24 = (_arg1.v1.x - _arg1.v0.x); _local25 = (_arg1.v1.y - _arg1.v0.y); _local26 = (_arg1.v1.z - _arg1.v0.z); _local27 = ((_arg1.v0.x + (_local21 * _local19)) + (_local24 * _local20)); _local28 = ((_arg1.v0.y + (_local22 * _local19)) + (_local25 * _local20)); _local29 = ((_arg1.v0.z + (_local23 * _local19)) + (_local26 * _local20)); _local30 = _arg1.uv; _local31 = _local30[0].u; _local32 = _local30[1].u; _local33 = _local30[2].u; _local34 = _local30[0].v; _local35 = _local30[1].v; _local36 = _local30[2].v; _local37 = ((((_local32 - _local31) * _local20) + ((_local33 - _local31) * _local19)) + _local31); _local38 = ((((_local35 - _local34) * _local20) + ((_local36 - _local34) * _local19)) + _local34); if (triangle.material){ renderMat = _arg1.material; } else { renderMat = _arg1.instance.material; }; _local39 = renderMat.bitmap; _local40 = 1; _local41 = 1; _local42 = 0; _local43 = 0; if ((renderMat is MovieMaterial)){ _local44 = (renderMat as MovieMaterial); _local45 = _local44.rect; if (_local45){ _local42 = _local45.x; _local43 = _local45.y; _local40 = _local45.width; _local41 = _local45.height; }; } else { if (_local39){ _local40 = (BitmapMaterial.AUTO_MIP_MAPPING) ? renderMat.widthOffset : _local39.width; _local41 = (BitmapMaterial.AUTO_MIP_MAPPING) ? renderMat.heightOffset : _local39.height; }; }; _arg3.displayObject3D = _arg1.instance; _arg3.material = renderMat; _arg3.renderable = _arg1; _arg3.hasHit = true; position.x = _local27; position.y = _local28; position.z = _local29; Matrix3D.multiplyVector(_arg1.instance.world, position); _arg3.x = position.x; _arg3.y = position.y; _arg3.z = position.z; _arg3.u = ((_local37 * _local40) + _local42); _arg3.v = ((_local41 - (_local38 * _local41)) + _local43); return (_arg3); } } }//package org.papervision3d.core.render.command
Section 103
//RenderHitData (org.papervision3d.core.render.data.RenderHitData) package org.papervision3d.core.render.data { import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.objects.*; public class RenderHitData { public var y:Number; public var endTime:int;// = 0 public var displayObject3D:DisplayObject3D; public var startTime:int;// = 0 public var hasHit:Boolean;// = false public var material:MaterialObject3D; public var renderable:IRenderable; public var u:Number; public var v:Number; public var x:Number; public var z:Number; public function RenderHitData():void{ startTime = 0; endTime = 0; hasHit = false; super(); } public function clear():void{ startTime = 0; endTime = 0; hasHit = false; displayObject3D = null; material = null; renderable = null; u = 0; v = 0; x = 0; y = 0; z = 0; } public function clone():RenderHitData{ var _local1:RenderHitData; _local1 = new RenderHitData(); _local1.startTime = startTime; _local1.endTime = endTime; _local1.hasHit = hasHit; _local1.displayObject3D = displayObject3D; _local1.material = material; _local1.renderable = renderable; _local1.u = u; _local1.v = v; _local1.x = x; _local1.y = y; _local1.z = z; return (_local1); } public function toString():String{ return (((displayObject3D + " ") + renderable)); } } }//package org.papervision3d.core.render.data
Section 104
//RenderSessionData (org.papervision3d.core.render.data.RenderSessionData) package org.papervision3d.core.render.data { import org.papervision3d.core.proto.*; import org.papervision3d.view.*; import flash.display.*; import org.papervision3d.core.culling.*; import org.papervision3d.core.render.*; public class RenderSessionData { public var renderer:IRenderEngine; public var particleCuller:IParticleCuller; public var viewPort:Viewport3D; public var triangleCuller:ITriangleCuller; public var container:Sprite; public var scene:SceneObject3D; public var renderStatistics:RenderStatistics; public var renderObjects:Array; public var camera:CameraObject3D; public var renderLayers:Array; public var sorted:Boolean; public function RenderSessionData():void{ this.renderStatistics = new RenderStatistics(); } public function destroy():void{ triangleCuller = null; particleCuller = null; viewPort = null; container = null; scene = null; camera = null; renderer = null; renderStatistics = null; renderObjects = null; renderLayers = null; } public function clone():RenderSessionData{ var _local1:RenderSessionData; _local1 = new RenderSessionData(); _local1.triangleCuller = triangleCuller; _local1.particleCuller = particleCuller; _local1.viewPort = viewPort; _local1.container = container; _local1.scene = scene; _local1.camera = camera; _local1.renderer = renderer; _local1.renderStatistics = renderStatistics.clone(); return (_local1); } } }//package org.papervision3d.core.render.data
Section 105
//RenderStatistics (org.papervision3d.core.render.data.RenderStatistics) package org.papervision3d.core.render.data { public class RenderStatistics { public var renderTime:int;// = 0 public var culledObjects:int;// = 0 public var shadedTriangles:int;// = 0 public var culledParticles:int;// = 0 public var culledTriangles:int;// = 0 public var triangles:int;// = 0 public var particles:int;// = 0 public var rendered:int;// = 0 public var projectionTime:int;// = 0 public var filteredObjects:int;// = 0 public var lines:int;// = 0 public function RenderStatistics(){ projectionTime = 0; renderTime = 0; rendered = 0; triangles = 0; culledTriangles = 0; particles = 0; culledParticles = 0; lines = 0; shadedTriangles = 0; filteredObjects = 0; culledObjects = 0; super(); } public function clone():RenderStatistics{ var _local1:RenderStatistics; _local1 = new RenderStatistics(); _local1.projectionTime = projectionTime; _local1.renderTime = renderTime; _local1.rendered = rendered; _local1.particles = particles; _local1.triangles = triangles; _local1.culledTriangles = culledTriangles; _local1.lines = lines; _local1.shadedTriangles = shadedTriangles; _local1.filteredObjects = filteredObjects; _local1.culledObjects = culledObjects; return (_local1); } public function clear():void{ projectionTime = 0; renderTime = 0; rendered = 0; particles = 0; triangles = 0; culledTriangles = 0; culledParticles = 0; lines = 0; shadedTriangles = 0; filteredObjects = 0; culledObjects = 0; } public function toString():String{ return (new String((((((((((((((((((("ProjectionTime:" + projectionTime) + " RenderTime:") + renderTime) + " Particles:") + particles) + " CulledParticles :") + culledParticles) + " Triangles:") + triangles) + " ShadedTriangles :") + shadedTriangles) + " CulledTriangles:") + culledTriangles) + " FilteredObjects:") + filteredObjects) + " CulledObjects:") + culledObjects) + ""))); } } }//package org.papervision3d.core.render.data
Section 106
//ILineDrawer (org.papervision3d.core.render.draw.ILineDrawer) package org.papervision3d.core.render.draw { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; public interface ILineDrawer { function drawLine(_arg1:Line3D, _arg2:Graphics, _arg3:RenderSessionData):void; } }//package org.papervision3d.core.render.draw
Section 107
//IParticleDrawer (org.papervision3d.core.render.draw.IParticleDrawer) package org.papervision3d.core.render.draw { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; public interface IParticleDrawer { function updateRenderRect(_arg1:Particle):void; function drawParticle(_arg1:Particle, _arg2:Graphics, _arg3:RenderSessionData):void; } }//package org.papervision3d.core.render.draw
Section 108
//ITriangleDrawer (org.papervision3d.core.render.draw.ITriangleDrawer) package org.papervision3d.core.render.draw { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; public interface ITriangleDrawer { function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void; } }//package org.papervision3d.core.render.draw
Section 109
//BasicRenderFilter (org.papervision3d.core.render.filter.BasicRenderFilter) package org.papervision3d.core.render.filter { public class BasicRenderFilter implements IRenderFilter { public function filter(_arg1:Array):int{ return (0); } } }//package org.papervision3d.core.render.filter
Section 110
//IRenderFilter (org.papervision3d.core.render.filter.IRenderFilter) package org.papervision3d.core.render.filter { public interface IRenderFilter { function filter(_arg1:Array):int; } }//package org.papervision3d.core.render.filter
Section 111
//IUpdateAfterMaterial (org.papervision3d.core.render.material.IUpdateAfterMaterial) package org.papervision3d.core.render.material { import org.papervision3d.core.render.data.*; public interface IUpdateAfterMaterial { function updateAfterRender(_arg1:RenderSessionData):void; } }//package org.papervision3d.core.render.material
Section 112
//IUpdateBeforeMaterial (org.papervision3d.core.render.material.IUpdateBeforeMaterial) package org.papervision3d.core.render.material { import org.papervision3d.core.render.data.*; public interface IUpdateBeforeMaterial { function updateBeforeRender(_arg1:RenderSessionData):void; } }//package org.papervision3d.core.render.material
Section 113
//MaterialManager (org.papervision3d.core.render.material.MaterialManager) package org.papervision3d.core.render.material { import org.papervision3d.core.proto.*; import org.papervision3d.core.render.data.*; import flash.utils.*; public class MaterialManager { private var materials:Dictionary; private static var instance:MaterialManager; public function MaterialManager():void{ if (instance){ throw (new Error("Only 1 instance of materialmanager allowed")); }; init(); } private function init():void{ materials = new Dictionary(true); } private function _unRegisterMaterial(_arg1:MaterialObject3D):void{ delete materials[_arg1]; } public function updateMaterialsAfterRender(_arg1:RenderSessionData):void{ var _local2:IUpdateAfterMaterial; var _local3:MaterialObject3D; for each (_local3 in materials) { if ((_local3 is IUpdateAfterMaterial)){ _local2 = (_local3 as IUpdateAfterMaterial); _local2.updateAfterRender(_arg1); }; }; } private function _registerMaterial(_arg1:MaterialObject3D):void{ materials[_arg1] = _arg1; } public function updateMaterialsBeforeRender(_arg1:RenderSessionData):void{ var _local2:IUpdateBeforeMaterial; var _local3:MaterialObject3D; for each (_local3 in materials) { if ((_local3 is IUpdateBeforeMaterial)){ _local2 = (_local3 as IUpdateBeforeMaterial); _local2.updateBeforeRender(_arg1); }; }; } public static function getInstance():MaterialManager{ if (!instance){ instance = new (MaterialManager); }; return (instance); } public static function unRegisterMaterial(_arg1:MaterialObject3D):void{ getInstance()._unRegisterMaterial(_arg1); } public static function registerMaterial(_arg1:MaterialObject3D):void{ getInstance()._registerMaterial(_arg1); } } }//package org.papervision3d.core.render.material
Section 114
//BasicProjectionPipeline (org.papervision3d.core.render.project.BasicProjectionPipeline) package org.papervision3d.core.render.project { import org.papervision3d.core.render.data.*; import org.papervision3d.objects.*; public class BasicProjectionPipeline extends ProjectionPipeline { public function BasicProjectionPipeline(){ init(); } protected function init():void{ } protected function projectObject(_arg1:DisplayObject3D, _arg2:RenderSessionData):void{ _arg1.project(_arg2.camera, _arg2); } override public function project(_arg1:RenderSessionData):void{ var _local2:Array; var _local3:DisplayObject3D; var _local4:Number; _arg1.camera.transformView(); _local2 = _arg1.renderObjects; _local4 = _local2.length; if (_arg1.camera.useProjectionMatrix){ for each (_local3 in _local2) { if (_local3.visible){ if (_arg1.viewPort.viewportObjectFilter){ if (_arg1.viewPort.viewportObjectFilter.testObject(_local3)){ projectObject(_local3, _arg1); } else { _arg1.renderStatistics.filteredObjects++; }; } else { projectObject(_local3, _arg1); }; }; }; } else { for each (_local3 in _local2) { if (_local3.visible){ if (_arg1.viewPort.viewportObjectFilter){ if (_arg1.viewPort.viewportObjectFilter.testObject(_local3)){ projectObject(_local3, _arg1); } else { _arg1.renderStatistics.filteredObjects++; }; } else { projectObject(_local3, _arg1); }; }; }; }; } } }//package org.papervision3d.core.render.project
Section 115
//ProjectionPipeline (org.papervision3d.core.render.project.ProjectionPipeline) package org.papervision3d.core.render.project { import org.papervision3d.core.render.data.*; public class ProjectionPipeline { public function project(_arg1:RenderSessionData):void{ } } }//package org.papervision3d.core.render.project
Section 116
//IShaderRenderer (org.papervision3d.core.render.shader.IShaderRenderer) package org.papervision3d.core.render.shader { import org.papervision3d.core.render.data.*; import flash.display.*; import org.papervision3d.materials.shaders.*; public interface IShaderRenderer { function getLayerForShader(_arg1:Shader):Sprite; function render(_arg1:RenderSessionData):void; function destroy():void; function clear():void; } }//package org.papervision3d.core.render.shader
Section 117
//ShaderObjectData (org.papervision3d.core.render.shader.ShaderObjectData) package org.papervision3d.core.render.shader { import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.objects.*; import org.papervision3d.materials.*; import org.papervision3d.materials.shaders.*; import flash.utils.*; public class ShaderObjectData { public var shaderRenderer:ShaderRenderer; public var triangleUVS:Dictionary; public var renderTriangleUVS:Dictionary; public var lightMatrices:Dictionary; public var shadedMaterial:ShadedMaterial; public var uvMatrices:Dictionary; private var origin:Point; public var triangleRects:Dictionary; public var material:BitmapMaterial; protected var triangleBitmaps:Dictionary; public var object:DisplayObject3D; public function ShaderObjectData(_arg1:DisplayObject3D, _arg2:BitmapMaterial, _arg3:ShadedMaterial):void{ origin = new Point(0, 0); super(); shaderRenderer = new ShaderRenderer(); lightMatrices = new Dictionary(); uvMatrices = new Dictionary(); this.object = _arg1; this.material = _arg2; this.shadedMaterial = _arg3; triangleUVS = new Dictionary(); renderTriangleUVS = new Dictionary(); triangleBitmaps = new Dictionary(); triangleRects = new Dictionary(); } public function getRectFor(_arg1:Triangle3D):Rectangle{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; if (!triangleRects[_arg1]){ _local2 = material.bitmap.width; _local3 = material.bitmap.height; _local4 = (_arg1.uv[0].u * _local2); _local5 = ((1 - _arg1.uv[0].v) * _local3); _local6 = (_arg1.uv[1].u * _local2); _local7 = ((1 - _arg1.uv[1].v) * _local3); _local8 = (_arg1.uv[2].u * _local2); _local9 = ((1 - _arg1.uv[2].v) * _local3); _local10 = Math.min(Math.min(_local4, _local6), _local8); _local11 = Math.min(Math.min(_local5, _local7), _local9); _local12 = Math.max(Math.max(_local4, _local6), _local8); _local13 = Math.max(Math.max(_local5, _local7), _local9); _local14 = (_local12 - _local10); _local15 = (_local13 - _local11); if (_local14 <= 0){ _local14 = 1; }; if (_local15 <= 0){ _local15 = 1; }; return ((triangleRects[_arg1] = new Rectangle(_local10, _local11, _local14, _local15))); }; return (triangleRects[_arg1]); } private function perturbUVMatrix(_arg1:Matrix, _arg2:Triangle3D, _arg3:Number=2):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; _local4 = material.bitmap.width; _local5 = material.bitmap.height; _local6 = _arg2.uv[0].u; _local7 = (1 - _arg2.uv[0].v); _local8 = _arg2.uv[1].u; _local9 = (1 - _arg2.uv[1].v); _local10 = _arg2.uv[2].u; _local11 = (1 - _arg2.uv[2].v); _local12 = (_local6 * _local4); _local13 = (_local7 * _local5); _local14 = (_local8 * _local4); _local15 = (_local9 * _local5); _local16 = (_local10 * _local4); _local17 = (_local11 * _local5); _local18 = (((_local10 + _local8) + _local6) / 3); _local19 = (((_local11 + _local9) + _local7) / 3); _local20 = (_local6 - _local18); _local21 = (_local7 - _local19); _local22 = (_local8 - _local18); _local23 = (_local9 - _local19); _local24 = (_local10 - _local18); _local25 = (_local11 - _local19); _local26 = ((_local20)<0) ? -(_local20) : _local20; _local27 = ((_local21)<0) ? -(_local21) : _local21; _local28 = ((_local22)<0) ? -(_local22) : _local22; _local29 = ((_local23)<0) ? -(_local23) : _local23; _local30 = ((_local24)<0) ? -(_local24) : _local24; _local31 = ((_local25)<0) ? -(_local25) : _local25; _local32 = ((_local26)>_local27) ? (1 / _local26) : (1 / _local27); _local33 = ((_local28)>_local29) ? (1 / _local28) : (1 / _local29); _local34 = ((_local30)>_local31) ? (1 / _local30) : (1 / _local31); _local12 = (_local12 - ((-(_local20) * _local32) * _arg3)); _local13 = (_local13 - ((-(_local21) * _local32) * _arg3)); _local14 = (_local14 - ((-(_local22) * _local33) * _arg3)); _local15 = (_local15 - ((-(_local23) * _local33) * _arg3)); _local16 = (_local16 - ((-(_local24) * _local34) * _arg3)); _local17 = (_local17 - ((-(_local25) * _local34) * _arg3)); _arg1.tx = _local12; _arg1.ty = _local13; _arg1.a = (_local14 - _local12); _arg1.b = (_local15 - _local13); _arg1.c = (_local16 - _local12); _arg1.d = (_local17 - _local13); } public function getOutputBitmapFor(_arg1:Triangle3D):BitmapData{ var _local2:Rectangle; var _local3:BitmapData; var _local4:Rectangle; if (!triangleBitmaps[_arg1]){ _local2 = getRectFor(_arg1); _local3 = (triangleBitmaps[_arg1] = new BitmapData(Math.ceil(_local2.width), Math.ceil(_local2.height), false, 0)); _local4 = new Rectangle(0, 0, _local3.width, _local3.height); _local3.copyPixels(material.bitmap, _local4, origin); } else { _local2 = getRectFor(_arg1); }; if (((material.bitmap) && (_local2))){ triangleBitmaps[_arg1].copyPixels(material.bitmap, _local2, origin); }; return (triangleBitmaps[_arg1]); } public function updateBeforeRender():void{ } public function getPerTriUVForShader(_arg1:Triangle3D):Matrix{ var _local2:Matrix; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Rectangle; if (!renderTriangleUVS[_arg1]){ _local2 = (renderTriangleUVS[_arg1] = new Matrix()); _local3 = material.bitmap.width; _local4 = material.bitmap.height; _local5 = (_arg1.uv[0].u * _local3); _local6 = ((1 - _arg1.uv[0].v) * _local4); _local7 = (_arg1.uv[1].u * _local3); _local8 = ((1 - _arg1.uv[1].v) * _local4); _local9 = (_arg1.uv[2].u * _local3); _local10 = ((1 - _arg1.uv[2].v) * _local4); _local11 = getRectFor(_arg1); _local2.tx = (_local5 - _local11.x); _local2.ty = (_local6 - _local11.y); _local2.a = (_local7 - _local5); _local2.b = (_local8 - _local6); _local2.c = (_local9 - _local5); _local2.d = (_local10 - _local6); }; return (renderTriangleUVS[_arg1]); } public function getPerTriUVForDraw(_arg1:Triangle3D):Matrix{ var _local2:Matrix; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Rectangle; if (!triangleUVS[_arg1]){ _local2 = (triangleUVS[_arg1] = new Matrix()); _local3 = material.bitmap.width; _local4 = material.bitmap.height; _local5 = (_arg1.uv[0].u * _local3); _local6 = ((1 - _arg1.uv[0].v) * _local4); _local7 = (_arg1.uv[1].u * _local3); _local8 = ((1 - _arg1.uv[1].v) * _local4); _local9 = (_arg1.uv[2].u * _local3); _local10 = ((1 - _arg1.uv[2].v) * _local4); _local11 = getRectFor(_arg1); _local2.tx = (_local5 - _local11.x); _local2.ty = (_local6 - _local11.y); _local2.a = (_local7 - _local5); _local2.b = (_local8 - _local6); _local2.c = (_local9 - _local5); _local2.d = (_local10 - _local6); _local2.invert(); }; return (triangleUVS[_arg1]); } public function getUVMatrixForTriangle(_arg1:Triangle3D, _arg2:Boolean=false):Matrix{ var _local3:Matrix; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _local3 = uvMatrices[_arg1]; if (!_local3){ _local3 = new Matrix(); if (_arg2){ perturbUVMatrix(_local3, _arg1, 2); } else { if (material.bitmap){ _local4 = material.bitmap.width; _local5 = material.bitmap.height; _local6 = (_arg1.uv[0].u * _local4); _local7 = ((1 - _arg1.uv[0].v) * _local5); _local8 = (_arg1.uv[1].u * _local4); _local9 = ((1 - _arg1.uv[1].v) * _local5); _local10 = (_arg1.uv[2].u * _local4); _local11 = ((1 - _arg1.uv[2].v) * _local5); _local3.tx = _local6; _local3.ty = _local7; _local3.a = (_local8 - _local6); _local3.b = (_local9 - _local7); _local3.c = (_local10 - _local6); _local3.d = (_local11 - _local7); }; }; if (material.bitmap){ uvMatrices[_arg1] = _local3; }; }; return (_local3); } public function destroy():void{ var _local1:Object; for each (_local1 in uvMatrices) { uvMatrices[_local1] = null; }; uvMatrices = null; shaderRenderer.destroy(); shaderRenderer = null; lightMatrices = null; } } }//package org.papervision3d.core.render.shader
Section 118
//ShaderRenderer (org.papervision3d.core.render.shader.ShaderRenderer) package org.papervision3d.core.render.shader { import flash.events.*; import org.papervision3d.core.render.data.*; import flash.display.*; import flash.geom.*; import org.papervision3d.materials.shaders.*; import flash.utils.*; public class ShaderRenderer extends EventDispatcher implements IShaderRenderer { public var container:Sprite; public var outputBitmap:BitmapData; public var bitmapContainer:Bitmap; public var shadeLayers:Dictionary; public var bitmapLayer:Sprite; private var _inputBitmapData:BitmapData; public var resizedInput:Boolean;// = false public function ShaderRenderer(){ resizedInput = false; super(); container = new Sprite(); bitmapLayer = new Sprite(); bitmapContainer = new Bitmap(); bitmapLayer.addChild(bitmapContainer); bitmapLayer.blendMode = BlendMode.NORMAL; shadeLayers = new Dictionary(); container.addChild(bitmapLayer); } public function destroy():void{ bitmapLayer = null; outputBitmap.dispose(); } public function getLayerForShader(_arg1:Shader):Sprite{ var _local2:Sprite; var _local3:Sprite; _local2 = new Sprite(); shadeLayers[_arg1] = _local2; _local3 = new Sprite(); _local2.addChild(_local3); if (inputBitmap != null){ _local3.graphics.beginFill(0, 0); _local3.graphics.drawRect(0, 0, inputBitmap.width, inputBitmap.height); _local3.graphics.endFill(); }; container.addChild(_local2); _local2.blendMode = _arg1.layerBlendMode; return (_local2); } public function get inputBitmap():BitmapData{ return (_inputBitmapData); } public function clear():void{ var _local1:Sprite; for each (_local1 in shadeLayers) { if (((((inputBitmap) && ((inputBitmap.width > 0)))) && ((inputBitmap.height > 0)))){ _local1.graphics.clear(); _local1.graphics.beginFill(0, 1); _local1.graphics.drawRect(0, 0, inputBitmap.width, inputBitmap.height); _local1.graphics.endFill(); }; }; } public function render(_arg1:RenderSessionData):void{ if (outputBitmap){ outputBitmap.fillRect(outputBitmap.rect, 0); bitmapContainer.bitmapData = inputBitmap; outputBitmap.draw(container, null, null, null, outputBitmap.rect, false); if (outputBitmap.transparent){ outputBitmap.copyChannel(inputBitmap, outputBitmap.rect, new Point(0, 0), BitmapDataChannel.ALPHA, BitmapDataChannel.ALPHA); }; }; } public function set inputBitmap(_arg1:BitmapData):void{ if (_arg1 != null){ if (_inputBitmapData != _arg1){ _inputBitmapData = _arg1; if (outputBitmap){ if (((!((_inputBitmapData.width == outputBitmap.width))) || (!((_inputBitmapData.height == outputBitmap.height))))){ resizedInput = true; outputBitmap.dispose(); outputBitmap = _inputBitmapData.clone(); }; } else { resizedInput = true; outputBitmap = _inputBitmapData.clone(); }; }; }; } } }//package org.papervision3d.core.render.shader
Section 119
//BasicRenderSorter (org.papervision3d.core.render.sort.BasicRenderSorter) package org.papervision3d.core.render.sort { public class BasicRenderSorter implements IRenderSorter { public function sort(_arg1:Array):void{ _arg1.sortOn("screenDepth", Array.NUMERIC); } } }//package org.papervision3d.core.render.sort
Section 120
//IRenderSorter (org.papervision3d.core.render.sort.IRenderSorter) package org.papervision3d.core.render.sort { public interface IRenderSorter { function sort(_arg1:Array):void; } }//package org.papervision3d.core.render.sort
Section 121
//AbstractRenderEngine (org.papervision3d.core.render.AbstractRenderEngine) package org.papervision3d.core.render { import org.papervision3d.core.proto.*; import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.view.*; import org.papervision3d.core.render.command.*; public class AbstractRenderEngine extends EventDispatcher implements IRenderEngine { public function AbstractRenderEngine(_arg1:IEventDispatcher=null){ super(_arg1); } public function removeFromRenderList(_arg1:IRenderListItem):int{ return (0); } public function addToRenderList(_arg1:IRenderListItem):int{ return (0); } public function renderScene(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D, _arg4:Boolean=true):RenderStatistics{ return (null); } } }//package org.papervision3d.core.render
Section 122
//IRenderEngine (org.papervision3d.core.render.IRenderEngine) package org.papervision3d.core.render { import org.papervision3d.core.proto.*; import org.papervision3d.core.render.data.*; import org.papervision3d.view.*; import org.papervision3d.core.render.command.*; public interface IRenderEngine { function addToRenderList(_arg1:IRenderListItem):int; function removeFromRenderList(_arg1:IRenderListItem):int; function renderScene(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D, _arg4:Boolean=true):RenderStatistics; } }//package org.papervision3d.core.render
Section 123
//IVirtualMouseEvent (org.papervision3d.core.utils.virtualmouse.IVirtualMouseEvent) package org.papervision3d.core.utils.virtualmouse { public interface IVirtualMouseEvent { } }//package org.papervision3d.core.utils.virtualmouse
Section 124
//VirtualMouse (org.papervision3d.core.utils.virtualmouse.VirtualMouse) package org.papervision3d.core.utils.virtualmouse { import flash.events.*; import flash.display.*; import flash.geom.*; import org.papervision3d.core.log.*; import flash.utils.*; public class VirtualMouse extends EventDispatcher { private var _container:Sprite; private var lastDownTarget:DisplayObject; private var target:InteractiveObject; private var updateMouseDown:Boolean;// = false private var eventEvent:Class; private var _lastEvent:Event; private var mouseEventEvent:Class; private var location:Point; private var delta:int;// = 0 private var disabledEvents:Object; private var ignoredInstances:Dictionary; private var isLocked:Boolean;// = false private var lastWithinStage:Boolean;// = true private var lastLocation:Point; private var isDoubleClickEvent:Boolean;// = false private var lastMouseDown:Boolean;// = false private var altKey:Boolean;// = false private var _useNativeEvents:Boolean;// = false private var ctrlKey:Boolean;// = false private var shiftKey:Boolean;// = false private var _stage:Stage; public static const UPDATE:String = "update"; private static var _mouseIsDown:Boolean = false; public function VirtualMouse(_arg1:Stage=null, _arg2:Sprite=null, _arg3:Number=0, _arg4:Number=0){ altKey = false; ctrlKey = false; shiftKey = false; delta = 0; isLocked = false; isDoubleClickEvent = false; disabledEvents = new Object(); ignoredInstances = new Dictionary(true); lastMouseDown = false; updateMouseDown = false; lastWithinStage = true; _useNativeEvents = false; eventEvent = VirtualMouseEvent; mouseEventEvent = VirtualMouseMouseEvent; super(); this.stage = _arg1; this.container = _arg2; location = new Point(_arg3, _arg4); lastLocation = location.clone(); addEventListener(UPDATE, handleUpdate); update(); } public function get mouseIsDown():Boolean{ return (_mouseIsDown); } public function get stage():Stage{ return (_stage); } public function get container():Sprite{ return (_container); } public function exitContainer():void{ var _local1:Point; if (!container){ return; }; _local1 = target.globalToLocal(location); if (!disabledEvents[MouseEvent.MOUSE_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); container.dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); }; if (!disabledEvents[MouseEvent.ROLL_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); container.dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); }; if (target != container){ if (!disabledEvents[MouseEvent.MOUSE_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); target.dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); }; if (!disabledEvents[MouseEvent.ROLL_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); target.dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); }; }; target = _stage; } public function release():void{ updateMouseDown = true; _mouseIsDown = false; if (!isLocked){ update(); }; } public function click():void{ press(); release(); } public function disableEvent(_arg1:String):void{ disabledEvents[_arg1] = true; } public function set container(_arg1:Sprite):void{ _container = _arg1; } public function get y():Number{ return (location.y); } public function set x(_arg1:Number):void{ location.x = _arg1; if (!isLocked){ update(); }; } public function get lastEvent():Event{ return (_lastEvent); } private function handleUpdate(_arg1:Event):void{ var _local2:Point; var _local3:Array; var _local4:InteractiveObject; var _local5:DisplayObject; var _local6:int; var _local7:Point; var _local8:Point; var _local9:Boolean; if (!container){ return; }; if (container.scrollRect){ PaperLogger.warning("The container that virtualMouse is trying to test against has a scrollRect defined, and may cause an issue with finding objects under a defined point. Use MovieMaterial.rect to set a rectangle area instead"); }; _local2 = new Point(); _local2.x = container.x; _local2.y = container.y; container.x = (container.y = 0); _local3 = container.getObjectsUnderPoint(location); container.x = _local2.x; container.y = _local2.y; _local6 = _local3.length; while (_local6--) { _local5 = _local3[_local6]; while (_local5) { if (ignoredInstances[_local5]){ _local4 = null; break; }; if (((_local4) && ((_local5 is SimpleButton)))){ _local4 = null; } else { if (((_local4) && (!(DisplayObjectContainer(_local5).mouseChildren)))){ _local4 = null; }; }; if (((((!(_local4)) && ((_local5 is InteractiveObject)))) && (InteractiveObject(_local5).mouseEnabled))){ _local4 = InteractiveObject(_local5); }; _local5 = _local5.parent; }; if (_local4){ break; }; }; if (!_local4){ _local4 = _stage; }; _local7 = target.globalToLocal(location); _local8 = _local4.globalToLocal(location); if (((!((lastLocation.x == location.x))) || (!((lastLocation.y == location.y))))){ _local9 = false; if (stage){ _local9 = (((((((location.x >= 0)) && ((location.y >= 0)))) && ((location.x <= stage.stageWidth)))) && ((location.y <= stage.stageHeight))); }; if (((((!(_local9)) && (lastWithinStage))) && (!(disabledEvents[Event.MOUSE_LEAVE])))){ _lastEvent = new eventEvent(Event.MOUSE_LEAVE, false, false); stage.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (((_local9) && (!(disabledEvents[MouseEvent.MOUSE_MOVE])))){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_MOVE, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; lastWithinStage = _local9; }; if (_local4 != target){ if (!disabledEvents[MouseEvent.MOUSE_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local7.x, _local7.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); target.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (!disabledEvents[MouseEvent.ROLL_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local7.x, _local7.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); target.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (!disabledEvents[MouseEvent.MOUSE_OVER]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OVER, true, false, _local8.x, _local8.y, target, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (!disabledEvents[MouseEvent.ROLL_OVER]){ _lastEvent = new mouseEventEvent(MouseEvent.ROLL_OVER, false, false, _local8.x, _local8.y, target, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; }; if (updateMouseDown){ if (_mouseIsDown){ if (!disabledEvents[MouseEvent.MOUSE_DOWN]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_DOWN, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; lastDownTarget = _local4; updateMouseDown = false; } else { if (!disabledEvents[MouseEvent.MOUSE_UP]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_UP, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (((!(disabledEvents[MouseEvent.CLICK])) && ((_local4 == lastDownTarget)))){ _lastEvent = new mouseEventEvent(MouseEvent.CLICK, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; lastDownTarget = null; updateMouseDown = false; }; }; if (((((isDoubleClickEvent) && (!(disabledEvents[MouseEvent.DOUBLE_CLICK])))) && (_local4.doubleClickEnabled))){ _lastEvent = new mouseEventEvent(MouseEvent.DOUBLE_CLICK, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; lastLocation = location.clone(); lastMouseDown = _mouseIsDown; target = _local4; } public function getLocation():Point{ return (location.clone()); } public function get x():Number{ return (location.x); } public function lock():void{ isLocked = true; } public function get useNativeEvents():Boolean{ return (_useNativeEvents); } public function setLocation(_arg1, _arg2=null):void{ var _local3:Point; if ((_arg1 is Point)){ _local3 = (_arg1 as Point); location.x = _local3.x; location.y = _local3.y; } else { location.x = Number(_arg1); location.y = Number(_arg2); }; if (!isLocked){ update(); }; } private function keyHandler(_arg1:KeyboardEvent):void{ altKey = _arg1.altKey; ctrlKey = _arg1.ctrlKey; shiftKey = _arg1.shiftKey; } public function unignore(_arg1:DisplayObject):void{ if ((_arg1 in ignoredInstances)){ delete ignoredInstances[_arg1]; }; } public function doubleClick():void{ if (isLocked){ release(); } else { click(); press(); isDoubleClickEvent = true; release(); isDoubleClickEvent = false; }; } public function update():void{ dispatchEvent(new Event(UPDATE, false, false)); } public function unlock():void{ isLocked = false; update(); } public function ignore(_arg1:DisplayObject):void{ ignoredInstances[_arg1] = true; } public function enableEvent(_arg1:String):void{ if ((_arg1 in disabledEvents)){ delete disabledEvents[_arg1]; }; } public function press():void{ updateMouseDown = true; _mouseIsDown = true; if (!isLocked){ update(); }; } public function set useNativeEvents(_arg1:Boolean):void{ if (_arg1 == _useNativeEvents){ return; }; _useNativeEvents = _arg1; if (_useNativeEvents){ eventEvent = VirtualMouseEvent; mouseEventEvent = VirtualMouseMouseEvent; } else { eventEvent = Event; mouseEventEvent = MouseEvent; }; } public function set y(_arg1:Number):void{ location.y = _arg1; if (!isLocked){ update(); }; } public function set stage(_arg1:Stage):void{ var _local2:Boolean; if (_stage){ _local2 = true; _stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyHandler); _stage.removeEventListener(KeyboardEvent.KEY_UP, keyHandler); } else { _local2 = false; }; _stage = _arg1; if (_stage){ _stage.addEventListener(KeyboardEvent.KEY_DOWN, keyHandler); _stage.addEventListener(KeyboardEvent.KEY_UP, keyHandler); target = _stage; if (!_local2){ update(); }; }; } } }//package org.papervision3d.core.utils.virtualmouse
Section 125
//VirtualMouseEvent (org.papervision3d.core.utils.virtualmouse.VirtualMouseEvent) package org.papervision3d.core.utils.virtualmouse { import flash.events.*; public class VirtualMouseEvent extends Event implements IVirtualMouseEvent { public function VirtualMouseEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } } }//package org.papervision3d.core.utils.virtualmouse
Section 126
//VirtualMouseMouseEvent (org.papervision3d.core.utils.virtualmouse.VirtualMouseMouseEvent) package org.papervision3d.core.utils.virtualmouse { import flash.events.*; import flash.display.*; public class VirtualMouseMouseEvent extends MouseEvent implements IVirtualMouseEvent { public function VirtualMouseMouseEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Number=NaN, _arg5:Number=NaN, _arg6:InteractiveObject=null, _arg7:Boolean=false, _arg8:Boolean=false, _arg9:Boolean=false, _arg10:Boolean=false, _arg11:int=0){ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11); } } }//package org.papervision3d.core.utils.virtualmouse
Section 127
//InteractiveSceneManager (org.papervision3d.core.utils.InteractiveSceneManager) package org.papervision3d.core.utils { import org.papervision3d.core.proto.*; import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.view.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.objects.*; import org.papervision3d.materials.*; import org.papervision3d.core.utils.virtualmouse.*; import org.papervision3d.events.*; public class InteractiveSceneManager extends EventDispatcher { public var container:Sprite; public var currentMousePos:Point; public var currentDisplayObject3D:DisplayObject3D; public var lastMousePos:Point; public var viewport:Viewport3D; public var currentMaterial:MaterialObject3D; public var debug:Boolean;// = false public var mouse3D:Mouse3D; public var enableOverOut:Boolean;// = true public var virtualMouse:VirtualMouse; public var _viewportRendered:Boolean;// = false public var renderHitData:RenderHitData; public var currentMouseDO3D:DisplayObject3D;// = null public static var MOUSE_IS_DOWN:Boolean = false; public function InteractiveSceneManager(_arg1:Viewport3D){ virtualMouse = new VirtualMouse(); mouse3D = new Mouse3D(); enableOverOut = true; currentMouseDO3D = null; debug = false; currentMousePos = new Point(); lastMousePos = new Point(); _viewportRendered = false; super(); this.viewport = _arg1; this.container = _arg1.containerSprite; init(); } public function updateAfterRender():void{ _viewportRendered = true; } protected function initVirtualMouse():void{ virtualMouse.stage = container.stage; virtualMouse.container = container; } public function initListeners():void{ if (viewport.interactive){ container.addEventListener(MouseEvent.MOUSE_DOWN, handleMousePress, false, 0, true); container.addEventListener(MouseEvent.MOUSE_UP, handleMouseRelease, false, 0, true); container.addEventListener(MouseEvent.CLICK, handleMouseClick, false, 0, true); container.addEventListener(MouseEvent.DOUBLE_CLICK, handleMouseDoubleClick, false, 0, true); container.stage.addEventListener(Event.ENTER_FRAME, handleEnterFrame); }; } protected function handleMouseDoubleClick(_arg1:MouseEvent):void{ if ((_arg1 is IVirtualMouseEvent)){ return; }; if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_DOUBLE_CLICK, currentDisplayObject3D); }; } public function updateRenderHitData():void{ resolveRenderHitData(); currentDisplayObject3D = renderHitData.displayObject3D; currentMaterial = renderHitData.material; manageOverOut(); } public function init():void{ if (container){ if (container.stage){ initVirtualMouse(); initListeners(); } else { container.addEventListener(Event.ADDED_TO_STAGE, handleAddedToStage); }; }; } protected function handleMouseClick(_arg1:MouseEvent):void{ if ((_arg1 is IVirtualMouseEvent)){ return; }; if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_CLICK, currentDisplayObject3D); }; } protected function handleMouseOut(_arg1:DisplayObject3D):void{ var _local2:MovieMaterial; if (_arg1){ _local2 = (_arg1.material as MovieMaterial); if (_local2){ virtualMouse.exitContainer(); }; }; dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_OUT, _arg1); } protected function manageOverOut():void{ if (!enableOverOut){ return; }; if (((renderHitData) && (renderHitData.hasHit))){ if (((!(currentMouseDO3D)) && (currentDisplayObject3D))){ handleMouseOver(currentDisplayObject3D); currentMouseDO3D = currentDisplayObject3D; } else { if (((currentMouseDO3D) && (!((currentMouseDO3D == currentDisplayObject3D))))){ handleMouseOut(currentMouseDO3D); handleMouseOver(currentDisplayObject3D); currentMouseDO3D = currentDisplayObject3D; }; }; } else { if (currentMouseDO3D != null){ handleMouseOut(currentMouseDO3D); currentMouseDO3D = null; }; }; } protected function handleEnterFrame(_arg1:Event):void{ var _local2:Boolean; var _local3:MovieMaterial; currentMousePos.x = container.mouseX; currentMousePos.y = container.mouseY; _local2 = !(currentMousePos.equals(lastMousePos)); if (((_local2) || (_viewportRendered))){ updateRenderHitData(); _viewportRendered = false; if ((_arg1 is IVirtualMouseEvent)){ return; }; if (((virtualMouse) && (renderHitData))){ _local3 = (currentMaterial as MovieMaterial); if (_local3){ virtualMouse.container = (_local3.movie as Sprite); }; if (virtualMouse.container){ virtualMouse.setLocation(renderHitData.u, renderHitData.v); }; if (((((Mouse3D.enabled) && (renderHitData))) && (renderHitData.hasHit))){ mouse3D.updatePosition(renderHitData); }; dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_MOVE, currentDisplayObject3D); } else { if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_MOVE, currentDisplayObject3D); }; }; }; lastMousePos.x = currentMousePos.x; lastMousePos.y = currentMousePos.y; } protected function dispatchObjectEvent(_arg1:String, _arg2:DisplayObject3D):void{ var _local3:Number; var _local4:Number; if (((renderHitData) && (renderHitData.hasHit))){ _local3 = (renderHitData.u) ? renderHitData.u : 0; _local4 = (renderHitData.v) ? renderHitData.v : 0; dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container, (renderHitData.renderable as Triangle3D), _local3, _local4)); _arg2.dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container, (renderHitData.renderable as Triangle3D), _local3, _local4)); } else { dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container)); if (_arg2){ _arg2.dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container)); }; }; } protected function handleMouseOver(_arg1:DisplayObject3D):void{ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_OVER, _arg1); } protected function resolveRenderHitData():void{ renderHitData = (viewport.hitTestPoint2D(currentMousePos) as RenderHitData); } protected function handleMousePress(_arg1:MouseEvent):void{ if ((_arg1 is IVirtualMouseEvent)){ return; }; MOUSE_IS_DOWN = true; if (virtualMouse){ virtualMouse.press(); }; if (((((Mouse3D.enabled) && (renderHitData))) && (!((renderHitData.renderable == null))))){ mouse3D.updatePosition(renderHitData); }; if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_PRESS, currentDisplayObject3D); }; } protected function handleMouseRelease(_arg1:MouseEvent):void{ if ((_arg1 is IVirtualMouseEvent)){ return; }; MOUSE_IS_DOWN = false; if (virtualMouse){ virtualMouse.release(); }; if (((((Mouse3D.enabled) && (renderHitData))) && (!((renderHitData.renderable == null))))){ mouse3D.updatePosition(renderHitData); }; if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_RELEASE, currentDisplayObject3D); }; } protected function handleAddedToStage(_arg1:Event):void{ initVirtualMouse(); initListeners(); } public function destroy():void{ viewport = null; renderHitData = null; currentDisplayObject3D = null; currentMaterial = null; currentMouseDO3D = null; container.removeEventListener(MouseEvent.MOUSE_DOWN, handleMousePress); container.removeEventListener(MouseEvent.MOUSE_UP, handleMouseRelease); container.removeEventListener(MouseEvent.CLICK, handleMouseClick); container.removeEventListener(MouseEvent.DOUBLE_CLICK, handleMouseDoubleClick); if (container.stage){ container.stage.removeEventListener(Event.ENTER_FRAME, handleEnterFrame); }; container = null; } } }//package org.papervision3d.core.utils
Section 128
//Mouse3D (org.papervision3d.core.utils.Mouse3D) package org.papervision3d.core.utils { import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.objects.*; public class Mouse3D extends DisplayObject3D { private var position:Number3D; private var target:Number3D; public static var enabled:Boolean = false; private static var UP:Number3D = new Number3D(0, 1, 0); public function Mouse3D():void{ position = new Number3D(0, 0, 0); target = new Number3D(); super(); } public function updatePosition(_arg1:RenderHitData):void{ var _local2:Triangle3D; var _local3:Number3D; var _local4:Matrix3D; var _local5:Number3D; var _local6:Number3D; var _local7:Matrix3D; _local2 = (_arg1.renderable as Triangle3D); target.x = _local2.faceNormal.x; target.y = _local2.faceNormal.y; target.z = _local2.faceNormal.z; _local3 = Number3D.sub(target, position); _local3.normalize(); if (_local3.modulo > 0.1){ _local5 = Number3D.cross(_local3, UP); _local5.normalize(); _local6 = Number3D.cross(_local3, _local5); _local6.normalize(); _local7 = this.transform; _local7.n11 = _local5.x; _local7.n21 = _local5.y; _local7.n31 = _local5.z; _local7.n12 = -(_local6.x); _local7.n22 = -(_local6.y); _local7.n32 = -(_local6.z); _local7.n13 = _local3.x; _local7.n23 = _local3.y; _local7.n33 = _local3.z; }; _local4 = Matrix3D.IDENTITY; this.transform = Matrix3D.multiply(_local2.instance.world, _local7); x = _arg1.x; y = _arg1.y; z = _arg1.z; } } }//package org.papervision3d.core.utils
Section 129
//StopWatch (org.papervision3d.core.utils.StopWatch) package org.papervision3d.core.utils { import flash.events.*; import flash.utils.*; public class StopWatch extends EventDispatcher { private var startTime:int; private var elapsedTime:int; private var stopTime:int; private var isRunning:Boolean; public function stop():int{ if (isRunning){ stopTime = getTimer(); elapsedTime = (stopTime - startTime); isRunning = false; return (elapsedTime); }; return (0); } public function start():void{ if (!isRunning){ startTime = getTimer(); isRunning = true; }; } public function reset():void{ isRunning = false; } } }//package org.papervision3d.core.utils
Section 130
//IView (org.papervision3d.core.view.IView) package org.papervision3d.core.view { public interface IView { function stopRendering(_arg1:Boolean=false, _arg2:Boolean=false):void; function startRendering():void; function singleRender():void; } }//package org.papervision3d.core.view
Section 131
//IViewport3D (org.papervision3d.core.view.IViewport3D) package org.papervision3d.core.view { import org.papervision3d.core.render.data.*; public interface IViewport3D { function updateAfterRender(_arg1:RenderSessionData):void; function updateBeforeRender(_arg1:RenderSessionData):void; } }//package org.papervision3d.core.view
Section 132
//InteractiveScene3DEvent (org.papervision3d.events.InteractiveScene3DEvent) package org.papervision3d.events { import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import org.papervision3d.objects.*; public class InteractiveScene3DEvent extends Event { public var sprite:Sprite;// = null public var displayObject3D:DisplayObject3D;// = null public var face3d:Triangle3D;// = null public var renderHitData:RenderHitData; public var x:Number;// = 0 public var y:Number;// = 0 public static const OBJECT_ADDED:String = "objectAdded"; public static const OBJECT_PRESS:String = "mousePress"; public static const OBJECT_RELEASE:String = "mouseRelease"; public static const OBJECT_CLICK:String = "mouseClick"; public static const OBJECT_RELEASE_OUTSIDE:String = "mouseReleaseOutside"; public static const OBJECT_OUT:String = "mouseOut"; public static const OBJECT_MOVE:String = "mouseMove"; public static const OBJECT_OVER:String = "mouseOver"; public static const OBJECT_DOUBLE_CLICK:String = "mouseDoubleClick"; public function InteractiveScene3DEvent(_arg1:String, _arg2:DisplayObject3D=null, _arg3:Sprite=null, _arg4:Triangle3D=null, _arg5:Number=0, _arg6:Number=0, _arg7:RenderHitData=null, _arg8:Boolean=false, _arg9:Boolean=false){ displayObject3D = null; sprite = null; face3d = null; x = 0; y = 0; super(_arg1, _arg8, _arg9); this.displayObject3D = _arg2; this.sprite = _arg3; this.face3d = _arg4; this.x = _arg5; this.y = _arg6; this.renderHitData = _arg7; } override public function toString():String{ return (((((((("Type : " + type) + ", DO3D : ") + displayObject3D) + " Sprite : ") + sprite) + " Face : ") + face3d)); } } }//package org.papervision3d.events
Section 133
//RendererEvent (org.papervision3d.events.RendererEvent) package org.papervision3d.events { import flash.events.*; import org.papervision3d.core.render.data.*; public class RendererEvent extends Event { public var renderSessionData:RenderSessionData; public static const PROJECTION_DONE:String = "projectionDone"; public static const RENDER_DONE:String = "renderDone"; public function RendererEvent(_arg1:String, _arg2:RenderSessionData){ super(_arg1); this.renderSessionData = _arg2; } public function clear():void{ renderSessionData = null; } override public function clone():Event{ return (new RendererEvent(type, renderSessionData)); } } }//package org.papervision3d.events
Section 134
//PointLight3D (org.papervision3d.lights.PointLight3D) package org.papervision3d.lights { import org.papervision3d.core.proto.*; import org.papervision3d.core.math.*; public class PointLight3D extends LightObject3D { public static var DEFAULT_POS:Number3D = new Number3D(0, 0, -1000); public function PointLight3D(_arg1:Boolean=false, _arg2:Boolean=false){ super(_arg1, _arg2); x = DEFAULT_POS.x; y = DEFAULT_POS.y; z = DEFAULT_POS.z; } } }//package org.papervision3d.lights
Section 135
//GouraudShader (org.papervision3d.materials.shaders.GouraudShader) package org.papervision3d.materials.shaders { import org.papervision3d.core.proto.*; import org.papervision3d.materials.utils.*; import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.core.render.shader.*; public class GouraudShader extends LightShader { private var _ambientColor:int; private var gouraudMap:BitmapData; private var lightMatrix:Matrix3D; private static var p0:Number; private static var p1:Number; private static var p2:Number; private static var triMatrix:Matrix = new Matrix(); private static var transformMatrix:Matrix = new Matrix(); private static var light:Number3D; private static var q0:Number; private static var q1:Number; private static var q2:Number; private static var currentGraphics:Graphics; private static var v0:Vertex3DInstance; private static var v1:Vertex3DInstance; private static var v2:Vertex3DInstance; private static var ts:Sprite = new Sprite(); public function GouraudShader(_arg1:LightObject3D, _arg2:int=0xFFFFFF, _arg3:int=0){ this.light = _arg1; gouraudMap = LightMaps.getGouraudMap(_arg2, _arg3); } override public function renderTri(_arg1:Triangle3D, _arg2:RenderSessionData, _arg3:ShaderObjectData, _arg4:BitmapData):void{ lightMatrix = Matrix3D(_arg3.lightMatrices[this]); p0 = ((((_arg1.v0.normal.x * lightMatrix.n31) + (_arg1.v0.normal.y * lightMatrix.n32)) + (_arg1.v0.normal.z * lightMatrix.n33)) * 0xFF); transformMatrix.tx = p0; transformMatrix.ty = 1; transformMatrix.a = (((((_arg1.v1.normal.x * lightMatrix.n31) + (_arg1.v1.normal.y * lightMatrix.n32)) + (_arg1.v1.normal.z * lightMatrix.n33)) * 0xFF) - p0); transformMatrix.c = (((((_arg1.v2.normal.x * lightMatrix.n31) + (_arg1.v2.normal.y * lightMatrix.n32)) + (_arg1.v2.normal.z * lightMatrix.n33)) * 0xFF) - p0); transformMatrix.b = 2; transformMatrix.d = 3; transformMatrix.invert(); triMatrix = (_arg3.renderTriangleUVS[_arg1]) ? _arg3.renderTriangleUVS[_arg1] : _arg3.getPerTriUVForShader(_arg1); transformMatrix.concat(triMatrix); ts.graphics.clear(); ts.graphics.beginBitmapFill(gouraudMap, transformMatrix, false, false); ts.graphics.drawRect(0, 0, _arg4.rect.width, _arg4.rect.height); ts.graphics.endFill(); _arg4.draw(ts, null, null, layerBlendMode, _arg4.rect, false); } public function set ambientColor(_arg1:int):void{ _ambientColor = _arg1; } override public function renderLayer(_arg1:Triangle3D, _arg2:RenderSessionData, _arg3:ShaderObjectData):void{ lightMatrix = Matrix3D(_arg3.lightMatrices[this]); p0 = ((((_arg1.v0.normal.x * lightMatrix.n31) + (_arg1.v0.normal.y * lightMatrix.n32)) + (_arg1.v0.normal.z * lightMatrix.n33)) * 0xFF); transformMatrix.tx = p0; transformMatrix.ty = 1; transformMatrix.a = (((((_arg1.v1.normal.x * lightMatrix.n31) + (_arg1.v1.normal.y * lightMatrix.n32)) + (_arg1.v1.normal.z * lightMatrix.n33)) * 0xFF) - p0); transformMatrix.c = (((((_arg1.v2.normal.x * lightMatrix.n31) + (_arg1.v2.normal.y * lightMatrix.n32)) + (_arg1.v2.normal.z * lightMatrix.n33)) * 0xFF) - p0); transformMatrix.b = 2; transformMatrix.d = 3; transformMatrix.invert(); triMatrix = (_arg3.uvMatrices[_arg1]) ? _arg3.uvMatrices[_arg1] : _arg3.getUVMatrixForTriangle(_arg1); transformMatrix.concat(triMatrix); currentGraphics = Sprite(layers[_arg3.object]).graphics; currentGraphics.beginBitmapFill(gouraudMap, transformMatrix, false, false); currentGraphics.moveTo(triMatrix.tx, triMatrix.ty); currentGraphics.lineTo((triMatrix.a + triMatrix.tx), (triMatrix.b + triMatrix.ty)); currentGraphics.lineTo((triMatrix.c + triMatrix.tx), (triMatrix.d + triMatrix.ty)); currentGraphics.lineTo(triMatrix.tx, triMatrix.ty); currentGraphics.endFill(); } public function get ambientColor():int{ return (_ambientColor); } } }//package org.papervision3d.materials.shaders
Section 136
//ILightShader (org.papervision3d.materials.shaders.ILightShader) package org.papervision3d.materials.shaders { import org.papervision3d.core.render.data.*; import org.papervision3d.core.render.shader.*; public interface ILightShader { function updateLightMatrix(_arg1:ShaderObjectData, _arg2:RenderSessionData):void; } }//package org.papervision3d.materials.shaders
Section 137
//IShader (org.papervision3d.materials.shaders.IShader) package org.papervision3d.materials.shaders { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import org.papervision3d.core.render.shader.*; public interface IShader { function renderTri(_arg1:Triangle3D, _arg2:RenderSessionData, _arg3:ShaderObjectData, _arg4:BitmapData):void; function updateAfterRender(_arg1:RenderSessionData, _arg2:ShaderObjectData):void; function destroy():void; function renderLayer(_arg1:Triangle3D, _arg2:RenderSessionData, _arg3:ShaderObjectData):void; } }//package org.papervision3d.materials.shaders
Section 138
//LightShader (org.papervision3d.materials.shaders.LightShader) package org.papervision3d.materials.shaders { import org.papervision3d.core.proto.*; import org.papervision3d.materials.utils.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.render.shader.*; public class LightShader extends Shader implements IShader, ILightShader { private var _light:LightObject3D; public function LightShader():void{ } public function set light(_arg1:LightObject3D):void{ _light = _arg1; } public function get light():LightObject3D{ return (_light); } public function updateLightMatrix(_arg1:ShaderObjectData, _arg2:RenderSessionData):void{ _arg1.lightMatrices[this] = LightMatrix.getLightMatrix(light, _arg1.object, _arg2, _arg1.lightMatrices[this]); } } }//package org.papervision3d.materials.shaders
Section 139
//ShadedMaterial (org.papervision3d.materials.shaders.ShadedMaterial) package org.papervision3d.materials.shaders { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.core.render.shader.*; import org.papervision3d.objects.*; import org.papervision3d.materials.*; import org.papervision3d.core.render.material.*; import org.papervision3d.core.log.*; import flash.utils.*; import org.papervision3d.core.render.draw.*; import org.papervision3d.core.material.*; public class ShadedMaterial extends TriangleMaterial implements ITriangleDrawer, IUpdateBeforeMaterial, IUpdateAfterMaterial { private var _shaderCompositeMode:int; public var material:BitmapMaterial; public var shader:Shader; public var shaderObjectData:Dictionary; private static var bmp:BitmapData; public function ShadedMaterial(_arg1:BitmapMaterial, _arg2:Shader, _arg3:int=0){ this.shader = _arg2; this.material = _arg1; shaderCompositeMode = _arg3; init(); } public function updateBeforeRender(_arg1:RenderSessionData):void{ var _local2:ShaderObjectData; var _local3:ILightShader; for each (_local2 in shaderObjectData) { _local2.shaderRenderer.inputBitmap = material.bitmap; if (shaderCompositeMode == ShaderCompositeModes.PER_LAYER){ if (_local2.shaderRenderer.resizedInput){ _local2.shaderRenderer.resizedInput = false; _local2.uvMatrices = new Dictionary(); }; _local2.shaderRenderer.clear(); }; if ((shader is ILightShader)){ _local3 = (shader as ILightShader); _local3.updateLightMatrix(_local2, _arg1); }; }; } public function updateAfterRender(_arg1:RenderSessionData):void{ var _local2:ShaderObjectData; for each (_local2 in shaderObjectData) { shader.updateAfterRender(_arg1, _local2); if (shaderCompositeMode == ShaderCompositeModes.PER_LAYER){ _local2.shaderRenderer.render(_arg1); }; }; } private function init():void{ shaderObjectData = new Dictionary(); } override public function unregisterObject(_arg1:DisplayObject3D):void{ var _local2:ShaderObjectData; super.unregisterObject(_arg1); _local2 = shaderObjectData[_arg1]; _local2.destroy(); delete shaderObjectData[_arg1]; } public function set shaderCompositeMode(_arg1:int):void{ _shaderCompositeMode = _arg1; } override public function registerObject(_arg1:DisplayObject3D):void{ var _local2:ShaderObjectData; super.registerObject(_arg1); _local2 = (shaderObjectData[_arg1] = new ShaderObjectData(_arg1, material, this)); _local2.shaderRenderer.inputBitmap = material.bitmap; shader.setContainerForObject(_arg1, _local2.shaderRenderer.getLayerForShader(shader)); } public function getOutputBitmapDataFor(_arg1:DisplayObject3D):BitmapData{ var _local2:ShaderObjectData; if (shaderCompositeMode == ShaderCompositeModes.PER_LAYER){ if (shaderObjectData[_arg1]){ _local2 = ShaderObjectData(shaderObjectData[_arg1]); return (_local2.shaderRenderer.outputBitmap); }; PaperLogger.warning("object not registered with shaded material"); } else { PaperLogger.warning("getOutputBitmapDataFor only works on per layer mode"); }; return (null); } override public function destroy():void{ var _local1:ShaderObjectData; super.destroy(); for each (_local1 in shaderObjectData) { _local1.destroy(); }; material = null; shader = null; } override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ var _local6:ShaderObjectData; _local6 = ShaderObjectData(shaderObjectData[_arg1.instance]); if (shaderCompositeMode == ShaderCompositeModes.PER_LAYER){ material.drawTriangle(_arg1, _arg2, _arg3, _local6.shaderRenderer.outputBitmap); shader.renderLayer(_arg1, _arg3, _local6); } else { if (shaderCompositeMode == ShaderCompositeModes.PER_TRIANGLE_IN_BITMAP){ bmp = _local6.getOutputBitmapFor(_arg1); material.drawTriangle(_arg1, _arg2, _arg3, bmp, (_local6.triangleUVS[_arg1]) ? _local6.triangleUVS[_arg1] : _local6.getPerTriUVForDraw(_arg1)); shader.renderTri(_arg1, _arg3, _local6, bmp); }; }; } public function get shaderCompositeMode():int{ return (_shaderCompositeMode); } } }//package org.papervision3d.materials.shaders
Section 140
//Shader (org.papervision3d.materials.shaders.Shader) package org.papervision3d.materials.shaders { import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import org.papervision3d.core.render.shader.*; import org.papervision3d.objects.*; import flash.filters.*; import flash.utils.*; public class Shader extends EventDispatcher implements IShader { protected var layers:Dictionary; protected var _filter:BitmapFilter; protected var _blendMode:String;// = "multiply" protected var _object:DisplayObject3D; public function Shader(){ _blendMode = BlendMode.MULTIPLY; super(); this.layers = new Dictionary(true); } public function get layerBlendMode():String{ return (_blendMode); } public function updateAfterRender(_arg1:RenderSessionData, _arg2:ShaderObjectData):void{ } public function renderLayer(_arg1:Triangle3D, _arg2:RenderSessionData, _arg3:ShaderObjectData):void{ } public function set layerBlendMode(_arg1:String):void{ _blendMode = _arg1; } public function setContainerForObject(_arg1:DisplayObject3D, _arg2:Sprite):void{ layers[_arg1] = _arg2; } public function set filter(_arg1:BitmapFilter):void{ _filter = _arg1; } public function renderTri(_arg1:Triangle3D, _arg2:RenderSessionData, _arg3:ShaderObjectData, _arg4:BitmapData):void{ } public function get filter():BitmapFilter{ return (_filter); } public function destroy():void{ } } }//package org.papervision3d.materials.shaders
Section 141
//ShaderCompositeModes (org.papervision3d.materials.shaders.ShaderCompositeModes) package org.papervision3d.materials.shaders { public class ShaderCompositeModes { public static var PER_TRIANGLE_IN_BITMAP:int = 1; public static var PER_LAYER:int = 0; } }//package org.papervision3d.materials.shaders
Section 142
//LineMaterial (org.papervision3d.materials.special.LineMaterial) package org.papervision3d.materials.special { import org.papervision3d.core.proto.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import org.papervision3d.core.render.draw.*; public class LineMaterial extends MaterialObject3D implements ILineDrawer { public function LineMaterial(_arg1:Number=0xFF0000, _arg2:Number=1){ this.lineColor = _arg1; this.lineAlpha = _arg2; } public function drawLine(_arg1:Line3D, _arg2:Graphics, _arg3:RenderSessionData):void{ _arg2.lineStyle(_arg1.size, lineColor, lineAlpha); _arg2.moveTo(_arg1.v0.vertex3DInstance.x, _arg1.v0.vertex3DInstance.y); if (_arg1.cV){ _arg2.curveTo(_arg1.cV.vertex3DInstance.x, _arg1.cV.vertex3DInstance.y, _arg1.v1.vertex3DInstance.x, _arg1.v1.vertex3DInstance.y); } else { _arg2.lineTo(_arg1.v1.vertex3DInstance.x, _arg1.v1.vertex3DInstance.y); }; _arg2.moveTo(0, 0); _arg2.lineStyle(); } } }//package org.papervision3d.materials.special
Section 143
//ParticleMaterial (org.papervision3d.materials.special.ParticleMaterial) package org.papervision3d.materials.special { import org.papervision3d.core.proto.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.core.log.*; import org.papervision3d.core.render.draw.*; public class ParticleMaterial extends MaterialObject3D implements IParticleDrawer { public var shape:int; public static var SHAPE_SQUARE:int = 0; public static var SHAPE_CIRCLE:int = 1; public function ParticleMaterial(_arg1:Number, _arg2:Number, _arg3:int=0){ this.shape = _arg3; this.fillAlpha = _arg2; this.fillColor = _arg1; } public function updateRenderRect(_arg1:Particle):void{ var _local2:Rectangle; _local2 = _arg1.renderRect; if (_arg1.size == 0){ _local2.width = 1; _local2.height = 1; } else { _local2.width = (_arg1.renderScale * _arg1.size); _local2.height = (_arg1.renderScale * _arg1.size); }; _local2.x = (_arg1.vertex3D.vertex3DInstance.x - (_local2.width / 2)); _local2.y = (_arg1.vertex3D.vertex3DInstance.y - (_local2.width / 2)); } public function drawParticle(_arg1:Particle, _arg2:Graphics, _arg3:RenderSessionData):void{ var _local4:Rectangle; _arg2.beginFill(fillColor, fillAlpha); _local4 = _arg1.renderRect; if (shape == SHAPE_SQUARE){ _arg2.drawRect(_local4.x, _local4.y, _local4.width, _local4.height); } else { if (shape == SHAPE_CIRCLE){ _arg2.drawCircle((_local4.x + (_local4.width / 2)), (_local4.y + (_local4.width / 2)), (_local4.width / 2)); } else { PaperLogger.warning("Particle material has no valid shape - Must be ParticleMaterial.SHAPE_SQUARE or ParticleMaterial.SHAPE_CIRCLE"); }; }; _arg2.endFill(); _arg3.renderStatistics.particles++; } } }//package org.papervision3d.materials.special
Section 144
//LightMaps (org.papervision3d.materials.utils.LightMaps) package org.papervision3d.materials.utils { import flash.display.*; import flash.geom.*; import flash.filters.*; public class LightMaps { private static var origin:Point = new Point(); public static function getGouraudMaterialMap(_arg1:int, _arg2:int):BitmapData{ var _local3:BitmapData; var _local4:Sprite; var _local5:Matrix; _local3 = new BitmapData(0x0100, 3, false, 0xFFFFFF); _local4 = new Sprite(); _local5 = new Matrix(); _local5.createGradientBox(0x0100, 3, 0, 0, 0); _local4.graphics.beginGradientFill(GradientType.LINEAR, [_arg2, _arg1], [1, 1], [119, 0xFF], _local5); _local4.graphics.drawRect(0, 0, 0x0100, 3); _local4.graphics.endFill(); _local3.draw(_local4); return (_local3); } public static function getPhongMap(_arg1:int, _arg2:int, _arg3:int, _arg4:int=0xFF, _arg5:int=0xFF):BitmapData{ var _local6:Number; var _local7:Number; var _local8:Sprite; var _local9:Matrix; var _local10:BitmapData; _local6 = _arg4; _local7 = _arg5; _local8 = new Sprite(); _local9 = new Matrix(); _local9.createGradientBox(_local6, _local6, 0, 0, 0); _local8.graphics.beginGradientFill(GradientType.RADIAL, [_arg1, _arg2, _arg2], [1, 1, 1], [0, (0xFF - _arg3), 0xFF], _local9); _local8.graphics.drawRect(0, 0, _local6, _local6); _local8.graphics.endFill(); _local10 = new BitmapData(_local6, _local6, false, 0xFF); _local10.draw(_local8); return (_local10); } public static function getCellMap(_arg1:int, _arg2:int, _arg3:int):BitmapData{ var _local4:BitmapData; var _local5:Number; var _local6:int; var _local7:int; var _local8:int; var _local9:Array; var _local10:Array; var _local11:Array; var _local12:int; _local4 = LightMaps.getPhongMap(_arg1, _arg2, 0, 0xFF, 0xFF); _local5 = 0; _local6 = ((_arg1 & 0xFF0000) >> 16); _local7 = ((_arg2 & 0xFF0000) >> 16); _local8 = (_local7 - _local6); _local9 = new Array(); _local10 = new Array(); _local11 = new Array(); _local12 = 0; while (_local12 <= 0xFF) { _local9[_local12] = ((_local12 - (_local12 % Math.round((0x0100 / _arg3)))) << 16); _local10[_local12] = ((_local12 - (_local12 % Math.round((0x0100 / _arg3)))) << 8); _local11[_local12] = (_local12 - (_local12 % Math.round((0x0100 / _arg3)))); _local12++; }; _local4.paletteMap(_local4, _local4.rect, origin, _local9, _local10, _local11); _local4.applyFilter(_local4, _local4.rect, origin, new BlurFilter(2, 2, 2)); return (_local4); } public static function getGouraudMap(_arg1:int, _arg2:int):BitmapData{ var _local3:BitmapData; var _local4:Sprite; var _local5:Matrix; _local3 = new BitmapData(0xFF, 3, false, 0xFFFFFF); _local4 = new Sprite(); _local5 = new Matrix(); _local5.createGradientBox(0xFF, 3, 0, 0, 0); _local4.graphics.beginGradientFill(GradientType.LINEAR, [_arg2, _arg1], [1, 1], [0, 0xFF], _local5); _local4.graphics.drawRect(0, 0, 0xFF, 3); _local4.graphics.endFill(); _local3.draw(_local4); return (_local3); } public static function getFlatMapArray(_arg1:int, _arg2:int, _arg3:int):Array{ var _local4:Array; var _local5:BitmapData; var _local6:Sprite; var _local7:Matrix; var _local8:int; _local4 = new Array(); _local5 = new BitmapData(0x0100, 1, false, 0); _local6 = new Sprite(); _local7 = new Matrix(); _local7.createGradientBox(0xFF, 1, 0, 0, 0); _local6.graphics.beginGradientFill(GradientType.LINEAR, [_arg1, _arg2], [1, 1], [0, 0xFF], _local7); _local6.graphics.drawRect(0, 0, 0xFF, 1); _local6.graphics.endFill(); _local5.draw(_local6); _local8 = 0x0100; while (_local8--) { _local4.push(_local5.getPixel(_local8, 0)); }; return (_local4); } public static function getFlatMap(_arg1:int, _arg2:int, _arg3:int):BitmapData{ var _local4:Array; var _local5:BitmapData; var _local6:Sprite; var _local7:Matrix; _local4 = new Array(); _local5 = new BitmapData(0xFF, 1, false, 0); _local6 = new Sprite(); _local7 = new Matrix(); _local7.createGradientBox(0xFF, 1, 0, 0, 0); _local6.graphics.beginGradientFill(GradientType.LINEAR, [_arg2, _arg1], [1, 1], [0, 0xFF], _local7); _local6.graphics.drawRect(0, 0, 0xFF, 1); _local6.graphics.endFill(); _local5.draw(_local6); return (_local5); } } }//package org.papervision3d.materials.utils
Section 145
//LightMatrix (org.papervision3d.materials.utils.LightMatrix) package org.papervision3d.materials.utils { import org.papervision3d.core.proto.*; import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.objects.*; import org.papervision3d.*; import org.papervision3d.lights.*; public class LightMatrix { private static var _targetPos:Number3D = new Number3D(); private static var _lightUp:Number3D = new Number3D(); private static var _lightSide:Number3D = new Number3D(); private static var _lightDir:Number3D = new Number3D(); private static var lightMatrix:Matrix3D = Matrix3D.IDENTITY; private static var invMatrix:Matrix3D = Matrix3D.IDENTITY; protected static var UP:Number3D = new Number3D(0, 1, 0); private static var _lightPos:Number3D = new Number3D(); public static function getLightMatrix(_arg1:LightObject3D, _arg2:DisplayObject3D, _arg3:RenderSessionData, _arg4:Matrix3D):Matrix3D{ var _local5:Matrix3D; var _local6:Matrix3D; var _local7:Matrix3D; _local5 = (_arg4) ? _arg4 : Matrix3D.IDENTITY; if (_arg1 == null){ _arg1 = new PointLight3D(); _arg1.copyPosition(_arg3.camera); }; _targetPos.reset(); _lightPos.reset(); _lightDir.reset(); _lightUp.reset(); _lightSide.reset(); _local6 = _arg1.transform; _local7 = _arg2.world; _lightPos.x = -(_local6.n14); _lightPos.y = -(_local6.n24); _lightPos.z = -(_local6.n34); _targetPos.x = -(_local7.n14); _targetPos.y = -(_local7.n24); _targetPos.z = -(_local7.n34); _lightDir.x = (_targetPos.x - _lightPos.x); _lightDir.y = (_targetPos.y - _lightPos.y); _lightDir.z = (_targetPos.z - _lightPos.z); invMatrix.calculateInverse(_arg2.world); Matrix3D.multiplyVector3x3(invMatrix, _lightDir); _lightDir.normalize(); _lightSide.x = ((_lightDir.y * UP.z) - (_lightDir.z * UP.y)); _lightSide.y = ((_lightDir.z * UP.x) - (_lightDir.x * UP.z)); _lightSide.z = ((_lightDir.x * UP.y) - (_lightDir.y * UP.x)); _lightSide.normalize(); _lightUp.x = ((_lightSide.y * _lightDir.z) - (_lightSide.z * _lightDir.y)); _lightUp.y = ((_lightSide.z * _lightDir.x) - (_lightSide.x * _lightDir.z)); _lightUp.z = ((_lightSide.x * _lightDir.y) - (_lightSide.y * _lightDir.x)); _lightUp.normalize(); if (((Papervision3D.useRIGHTHANDED) || (_arg2.flipLightDirection))){ _lightDir.x = -(_lightDir.x); _lightDir.y = -(_lightDir.y); _lightDir.z = -(_lightDir.z); }; _local5.n11 = _lightSide.x; _local5.n12 = _lightSide.y; _local5.n13 = _lightSide.z; _local5.n21 = _lightUp.x; _local5.n22 = _lightUp.y; _local5.n23 = _lightUp.z; _local5.n31 = _lightDir.x; _local5.n32 = _lightDir.y; _local5.n33 = _lightDir.z; return (_local5); } } }//package org.papervision3d.materials.utils
Section 146
//MaterialsList (org.papervision3d.materials.utils.MaterialsList) package org.papervision3d.materials.utils { import org.papervision3d.core.proto.*; import flash.utils.*; public class MaterialsList { protected var _materials:Dictionary; public var materialsByName:Dictionary; private var _materialsTotal:int; public function MaterialsList(_arg1=null):void{ var _local2:String; var _local3:String; super(); this.materialsByName = new Dictionary(true); this._materials = new Dictionary(false); this._materialsTotal = 0; if (_arg1){ if ((_arg1 is Array)){ for (_local2 in _arg1) { this.addMaterial(_arg1[_local2]); }; } else { if ((_arg1 is Object)){ for (_local3 in _arg1) { this.addMaterial(_arg1[_local3], _local3); }; }; }; }; } public function get numMaterials():int{ return (_materialsTotal); } public function addMaterial(_arg1:MaterialObject3D, _arg2:String=null):MaterialObject3D{ _arg2 = ((((_arg2) || (_arg1.name))) || (String(_arg1.id))); this._materials[_arg1] = _arg2; this.materialsByName[_arg2] = _arg1; this._materialsTotal++; return (_arg1); } public function removeMaterial(_arg1:MaterialObject3D):MaterialObject3D{ if (this._materials[_arg1]){ delete this.materialsByName[this._materials[_arg1]]; delete this._materials[_arg1]; _materialsTotal--; }; return (_arg1); } public function toString():String{ var _local1:String; var _local2:MaterialObject3D; _local1 = ""; for each (_local2 in this.materialsByName) { _local1 = (_local1 + (this._materials[_local2] + "\n")); }; return (_local1); } public function removeMaterialByName(_arg1:String):MaterialObject3D{ return (removeMaterial(getMaterialByName(_arg1))); } public function clone():MaterialsList{ var _local1:MaterialsList; var _local2:MaterialObject3D; _local1 = new MaterialsList(); for each (_local2 in this.materialsByName) { _local1.addMaterial(_local2.clone(), this._materials[_local2]); }; return (_local1); } public function getMaterialByName(_arg1:String):MaterialObject3D{ return ((this.materialsByName[_arg1]) ? this.materialsByName[_arg1] : this.materialsByName["all"]); } } }//package org.papervision3d.materials.utils
Section 147
//RenderRecStorage (org.papervision3d.materials.utils.RenderRecStorage) package org.papervision3d.materials.utils { import org.papervision3d.core.geom.renderables.*; import flash.geom.*; public class RenderRecStorage { public var mat:Matrix; public var v0:Vertex3DInstance; public var v1:Vertex3DInstance; public var v2:Vertex3DInstance; public function RenderRecStorage(){ v0 = new Vertex3DInstance(); v1 = new Vertex3DInstance(); v2 = new Vertex3DInstance(); mat = new Matrix(); super(); } } }//package org.papervision3d.materials.utils
Section 148
//BitmapAssetMaterial (org.papervision3d.materials.BitmapAssetMaterial) package org.papervision3d.materials { import flash.display.*; import org.papervision3d.core.log.*; import flash.utils.*; import org.papervision3d.core.render.draw.*; public class BitmapAssetMaterial extends BitmapMaterial implements ITriangleDrawer { private static var _library:Object = new Object(); private static var _count:Object = new Object(); public function BitmapAssetMaterial(_arg1:String, _arg2:Boolean=false){ texture = _arg1; this.precise = _arg2; } override public function get texture():Object{ return (this._texture); } override public function set texture(_arg1:Object):void{ if ((_arg1 is String) == false){ PaperLogger.error("BitmapMaterial.texture requires a BitmapData object for the texture"); return; }; bitmap = createBitmapFromLinkageID(String(_arg1)); _texture = _arg1; } protected function createBitmapFromLinkageID(_arg1:String):BitmapData{ var _local2:BitmapData; var _local3:BitmapData; var _local4:BitmapData; var _local5:Class; var _local6:XML; if (this._texture != _arg1){ var _local7 = _count; var _local8 = this._texture; var _local9 = (_local7[_local8] - 1); _local7[_local8] = _local9; _local4 = _library[this._texture]; if (((_local4) && ((_count[this._texture] == 0)))){ _local4.dispose(); }; }; _local3 = _library[_arg1]; if (!_local3){ _local5 = (getDefinitionByName(_arg1) as Class); _local6 = describeType(_local5); if (_local6..constructor.length() == 0){ _local3 = (new (_local5) as BitmapData); } else { _local3 = (new _local5(0, 0) as BitmapData); }; _local2 = createBitmap(_local3); _library[_arg1] = _local2; _count[_arg1] = 0; } else { _local2 = _local3; maxU = (maxV = 1); _local7 = _count; _local8 = _arg1; _local9 = (_local7[_local8] + 1); _local7[_local8] = _local9; }; return (_local2); } } }//package org.papervision3d.materials
Section 149
//BitmapMaterial (org.papervision3d.materials.BitmapMaterial) package org.papervision3d.materials { import org.papervision3d.core.proto.*; import org.papervision3d.materials.utils.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.core.log.*; import flash.utils.*; import org.papervision3d.core.render.draw.*; import org.papervision3d.*; import org.papervision3d.core.material.*; public class BitmapMaterial extends TriangleMaterial implements ITriangleDrawer { protected var renderRecStorage:Array; protected var mabz:Number; protected var dcay:Number; protected var dsab:Number; protected var tempTriangleMatrix:Matrix; protected var dsbc:Number; private var b2:Number; protected var _precise:Boolean; protected var faz:Number; public var uvMatrices:Dictionary; protected var dsca:Number; protected var ax:Number; protected var az:Number; protected var ay:Number; protected var mcay:Number; protected var bx:Number; protected var by:Number; protected var fbz:Number; protected var tempPreGrp:Graphics; protected var fcz:Number; public var minimumRenderSize:Number;// = 4 protected var bz:Number; private var c2:Number; protected var mcax:Number; protected var dbcx:Number; protected var cx:Number; protected var cy:Number; protected var cz:Number; protected var dmax:Number; protected var cullRect:Rectangle; private var d2:Number; protected var mcaz:Number; protected var dbcy:Number; protected var dabx:Number; protected var _perPixelPrecision:int;// = 8 protected var daby:Number; private var x0:Number; private var x1:Number; private var x2:Number; protected var mbcy:Number; protected var mbcz:Number; protected var tempPreRSD:RenderSessionData; private var y0:Number; private var y1:Number; private var y2:Number; protected var _texture:Object; protected var focus:Number;// = 200 protected var tempPreBmp:BitmapData; protected var maby:Number; protected var mabx:Number; protected var dcax:Number; protected var mbcx:Number; private var a2:Number; protected var _precision:int;// = 8 protected static const DEFAULT_FOCUS:Number = 200; protected static var _triMatrix:Matrix = new Matrix(); protected static var _triMap:Matrix; public static var AUTO_MIP_MAPPING:Boolean = false; public static var MIP_MAP_DEPTH:Number = 8; protected static var hitRect:Rectangle = new Rectangle(); protected static var _localMatrix:Matrix = new Matrix(); public function BitmapMaterial(_arg1:BitmapData=null, _arg2:Boolean=false){ focus = 200; _precision = 8; _perPixelPrecision = 8; minimumRenderSize = 4; uvMatrices = new Dictionary(); tempTriangleMatrix = new Matrix(); super(); if (_arg1){ texture = _arg1; }; this.precise = _arg2; createRenderRecStorage(); } public function transformUV(_arg1:Triangle3D):Matrix{ var _local2:Array; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Matrix; var _local16:Matrix; if (!_arg1.uv){ PaperLogger.error("MaterialObject3D: transformUV() uv not found!"); } else { if (bitmap){ _local2 = _arg1.uv; _local3 = (bitmap.width * maxU); _local4 = (bitmap.height * maxV); _local5 = (_local3 * _arg1.uv0.u); _local6 = (_local4 * (1 - _arg1.uv0.v)); _local7 = (_local3 * _arg1.uv1.u); _local8 = (_local4 * (1 - _arg1.uv1.v)); _local9 = (_local3 * _arg1.uv2.u); _local10 = (_local4 * (1 - _arg1.uv2.v)); if ((((((_local5 == _local7)) && ((_local6 == _local8)))) || ((((_local5 == _local9)) && ((_local6 == _local10)))))){ _local5 = (_local5 - ((_local5)>0.05) ? 0.05 : -0.05); _local6 = (_local6 - ((_local6)>0.07) ? 0.07 : -0.07); }; if ((((_local9 == _local7)) && ((_local10 == _local8)))){ _local9 = (_local9 - ((_local9)>0.05) ? 0.04 : -0.04); _local10 = (_local10 - ((_local10)>0.06) ? 0.06 : -0.06); }; _local11 = (_local7 - _local5); _local12 = (_local8 - _local6); _local13 = (_local9 - _local5); _local14 = (_local10 - _local6); _local15 = new Matrix(_local11, _local12, _local13, _local14, _local5, _local6); if (Papervision3D.useRIGHTHANDED){ _local15.scale(-1, 1); _local15.translate(_local3, 0); }; _local15.invert(); _local16 = (uvMatrices[_arg1]) ? uvMatrices[_arg1] : uvMatrices[_arg1] = _local15.clone(); _local16.a = _local15.a; _local16.b = _local15.b; _local16.c = _local15.c; _local16.d = _local15.d; _local16.tx = _local15.tx; _local16.ty = _local15.ty; } else { PaperLogger.error("MaterialObject3D: transformUV() material.bitmap not found!"); }; }; return (_local16); } protected function renderRec(_arg1:Matrix, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance, _arg5:Number):void{ var _local6:int; var _local7:RenderRecStorage; var _local8:Matrix; az = _arg2.z; bz = _arg3.z; cz = _arg4.z; if ((((((az <= 0)) && ((bz <= 0)))) && ((cz <= 0)))){ return; }; cx = _arg4.x; cy = _arg4.y; bx = _arg3.x; by = _arg3.y; ax = _arg2.x; ay = _arg2.y; if (cullRect){ hitRect.x = ((bx < ax)) ? ((bx < cx)) ? bx : cx : ((ax < cx)) ? ax : cx; hitRect.width = (((bx > ax)) ? ((bx > cx)) ? bx : cx : ((ax > cx)) ? ax : cx + ((hitRect.x < 0)) ? -(hitRect.x) : hitRect.x); hitRect.y = ((by < ay)) ? ((by < cy)) ? by : cy : ((ay < cy)) ? ay : cy; hitRect.height = (((by > ay)) ? ((by > cy)) ? by : cy : ((ay > cy)) ? ay : cy + ((hitRect.y < 0)) ? -(hitRect.y) : hitRect.y); if (!(((hitRect.right < cullRect.left)) || ((hitRect.left > cullRect.right)))){ if (!(((hitRect.bottom < cullRect.top)) || ((hitRect.top > cullRect.bottom)))){ } else { return; }; } else { return; }; }; if ((((((((_arg5 >= 100)) || ((hitRect.width < minimumRenderSize)))) || ((hitRect.height < minimumRenderSize)))) || ((focus == Infinity)))){ a2 = (_arg3.x - _arg2.x); b2 = (_arg3.y - _arg2.y); c2 = (_arg4.x - _arg2.x); d2 = (_arg4.y - _arg2.y); tempTriangleMatrix.a = ((_arg1.a * a2) + (_arg1.b * c2)); tempTriangleMatrix.b = ((_arg1.a * b2) + (_arg1.b * d2)); tempTriangleMatrix.c = ((_arg1.c * a2) + (_arg1.d * c2)); tempTriangleMatrix.d = ((_arg1.c * b2) + (_arg1.d * d2)); tempTriangleMatrix.tx = (((_arg1.tx * a2) + (_arg1.ty * c2)) + _arg2.x); tempTriangleMatrix.ty = (((_arg1.tx * b2) + (_arg1.ty * d2)) + _arg2.y); if (lineAlpha){ tempPreGrp.lineStyle(lineThickness, lineColor, lineAlpha); }; tempPreGrp.beginBitmapFill(tempPreBmp, tempTriangleMatrix, tiled, smooth); tempPreGrp.moveTo(_arg2.x, _arg2.y); tempPreGrp.lineTo(_arg3.x, _arg3.y); tempPreGrp.lineTo(_arg4.x, _arg4.y); tempPreGrp.endFill(); if (lineAlpha){ tempPreGrp.lineStyle(); }; tempPreRSD.renderStatistics.triangles++; return; }; faz = (focus + az); fbz = (focus + bz); fcz = (focus + cz); mabz = (2 / (faz + fbz)); mbcz = (2 / (fbz + fcz)); mcaz = (2 / (fcz + faz)); mabx = (((ax * faz) + (bx * fbz)) * mabz); maby = (((ay * faz) + (by * fbz)) * mabz); mbcx = (((bx * fbz) + (cx * fcz)) * mbcz); mbcy = (((by * fbz) + (cy * fcz)) * mbcz); mcax = (((cx * fcz) + (ax * faz)) * mcaz); mcay = (((cy * fcz) + (ay * faz)) * mcaz); dabx = ((ax + bx) - mabx); daby = ((ay + by) - maby); dbcx = ((bx + cx) - mbcx); dbcy = ((by + cy) - mbcy); dcax = ((cx + ax) - mcax); dcay = ((cy + ay) - mcay); dsab = ((dabx * dabx) + (daby * daby)); dsbc = ((dbcx * dbcx) + (dbcy * dbcy)); dsca = ((dcax * dcax) + (dcay * dcay)); _local6 = (_arg5 + 1); _local7 = RenderRecStorage(renderRecStorage[int(_arg5)]); _local8 = _local7.mat; if ((((((dsab <= _precision)) && ((dsca <= _precision)))) && ((dsbc <= _precision)))){ a2 = (_arg3.x - _arg2.x); b2 = (_arg3.y - _arg2.y); c2 = (_arg4.x - _arg2.x); d2 = (_arg4.y - _arg2.y); tempTriangleMatrix.a = ((_arg1.a * a2) + (_arg1.b * c2)); tempTriangleMatrix.b = ((_arg1.a * b2) + (_arg1.b * d2)); tempTriangleMatrix.c = ((_arg1.c * a2) + (_arg1.d * c2)); tempTriangleMatrix.d = ((_arg1.c * b2) + (_arg1.d * d2)); tempTriangleMatrix.tx = (((_arg1.tx * a2) + (_arg1.ty * c2)) + _arg2.x); tempTriangleMatrix.ty = (((_arg1.tx * b2) + (_arg1.ty * d2)) + _arg2.y); if (lineAlpha){ tempPreGrp.lineStyle(lineThickness, lineColor, lineAlpha); }; tempPreGrp.beginBitmapFill(tempPreBmp, tempTriangleMatrix, tiled, smooth); tempPreGrp.moveTo(_arg2.x, _arg2.y); tempPreGrp.lineTo(_arg3.x, _arg3.y); tempPreGrp.lineTo(_arg4.x, _arg4.y); tempPreGrp.endFill(); if (lineAlpha){ tempPreGrp.lineStyle(); }; tempPreRSD.renderStatistics.triangles++; return; }; if ((((((dsab > _precision)) && ((dsca > _precision)))) && ((dsbc > _precision)))){ _local8.a = (_arg1.a * 2); _local8.b = (_arg1.b * 2); _local8.c = (_arg1.c * 2); _local8.d = (_arg1.d * 2); _local8.tx = (_arg1.tx * 2); _local8.ty = (_arg1.ty * 2); _local7.v0.x = (mabx * 0.5); _local7.v0.y = (maby * 0.5); _local7.v0.z = ((az + bz) * 0.5); _local7.v1.x = (mbcx * 0.5); _local7.v1.y = (mbcy * 0.5); _local7.v1.z = ((bz + cz) * 0.5); _local7.v2.x = (mcax * 0.5); _local7.v2.y = (mcay * 0.5); _local7.v2.z = ((cz + az) * 0.5); renderRec(_local8, _arg2, _local7.v0, _local7.v2, _local6); _local8.tx = (_local8.tx - 1); renderRec(_local8, _local7.v0, _arg3, _local7.v1, _local6); _local8.ty = (_local8.ty - 1); _local8.tx = (_arg1.tx * 2); renderRec(_local8, _local7.v2, _local7.v1, _arg4, _local6); _local8.a = (-(_arg1.a) * 2); _local8.b = (-(_arg1.b) * 2); _local8.c = (-(_arg1.c) * 2); _local8.d = (-(_arg1.d) * 2); _local8.tx = ((-(_arg1.tx) * 2) + 1); _local8.ty = ((-(_arg1.ty) * 2) + 1); renderRec(_local8, _local7.v1, _local7.v2, _local7.v0, _local6); return; }; dmax = ((dsca > dsbc)) ? ((dsca > dsab)) ? dsca : dsab : ((dsbc > dsab)) ? dsbc : dsab; if (dsab == dmax){ _local8.a = (_arg1.a * 2); _local8.b = _arg1.b; _local8.c = (_arg1.c * 2); _local8.d = _arg1.d; _local8.tx = (_arg1.tx * 2); _local8.ty = _arg1.ty; _local7.v0.x = (mabx * 0.5); _local7.v0.y = (maby * 0.5); _local7.v0.z = ((az + bz) * 0.5); renderRec(_local8, _arg2, _local7.v0, _arg4, _local6); _local8.a = ((_arg1.a * 2) + _arg1.b); _local8.c = ((2 * _arg1.c) + _arg1.d); _local8.tx = (((_arg1.tx * 2) + _arg1.ty) - 1); renderRec(_local8, _local7.v0, _arg3, _arg4, _local6); return; }; if (dsca == dmax){ _local8.a = _arg1.a; _local8.b = (_arg1.b * 2); _local8.c = _arg1.c; _local8.d = (_arg1.d * 2); _local8.tx = _arg1.tx; _local8.ty = (_arg1.ty * 2); _local7.v2.x = (mcax * 0.5); _local7.v2.y = (mcay * 0.5); _local7.v2.z = ((cz + az) * 0.5); renderRec(_local8, _arg2, _arg3, _local7.v2, _local6); _local8.b = (_local8.b + _arg1.a); _local8.d = (_local8.d + _arg1.c); _local8.ty = (_local8.ty + (_arg1.tx - 1)); renderRec(_local8, _local7.v2, _arg3, _arg4, _local6); return; }; _local8.a = (_arg1.a - _arg1.b); _local8.b = (_arg1.b * 2); _local8.c = (_arg1.c - _arg1.d); _local8.d = (_arg1.d * 2); _local8.tx = (_arg1.tx - _arg1.ty); _local8.ty = (_arg1.ty * 2); _local7.v1.x = (mbcx * 0.5); _local7.v1.y = (mbcy * 0.5); _local7.v1.z = ((bz + cz) * 0.5); renderRec(_local8, _arg2, _arg3, _local7.v1, _local6); _local8.a = (_arg1.a * 2); _local8.b = (_arg1.b - _arg1.a); _local8.c = (_arg1.c * 2); _local8.d = (_arg1.d - _arg1.c); _local8.tx = (_arg1.tx * 2); _local8.ty = (_arg1.ty - _arg1.tx); renderRec(_local8, _arg2, _local7.v1, _arg4, _local6); } protected function createRenderRecStorage():void{ var _local1:int; this.renderRecStorage = new Array(); _local1 = 0; while (_local1 <= 100) { this.renderRecStorage[_local1] = new RenderRecStorage(); _local1++; }; } public function resetUVS():void{ uvMatrices = new Dictionary(false); } public function get texture():Object{ return (this._texture); } public function set pixelPrecision(_arg1:int):void{ _precision = ((_arg1 * _arg1) * 1.4); _perPixelPrecision = _arg1; } protected function correctBitmap(_arg1:BitmapData):BitmapData{ var _local2:BitmapData; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Boolean; _local3 = (1 << MIP_MAP_DEPTH); _local4 = (_arg1.width / _local3); _local4 = ((_local4 == uint(_local4))) ? _local4 : (uint(_local4) + 1); _local5 = (_arg1.height / _local3); _local5 = ((_local5 == uint(_local5))) ? _local5 : (uint(_local5) + 1); _local6 = (_local3 * _local4); _local7 = (_local3 * _local5); _local8 = true; if (_local6 > 2880){ _local6 = _arg1.width; _local8 = false; }; if (_local7 > 2880){ _local7 = _arg1.height; _local8 = false; }; if (!_local8){ PaperLogger.warning((("Material " + this.name) + ": Texture too big for mip mapping. Resizing recommended for better performance and quality.")); }; if (((_arg1) && (((!(((_arg1.width % _local3) == 0))) || (!(((_arg1.height % _local3) == 0))))))){ _local2 = new BitmapData(_local6, _local7, _arg1.transparent, 0); widthOffset = _arg1.width; heightOffset = _arg1.height; this.maxU = (_arg1.width / _local6); this.maxV = (_arg1.height / _local7); _local2.draw(_arg1); extendBitmapEdges(_local2, _arg1.width, _arg1.height); } else { this.maxU = (this.maxV = 1); _local2 = _arg1; }; return (_local2); } protected function createBitmap(_arg1:BitmapData):BitmapData{ var _local2:BitmapData; resetMapping(); if (AUTO_MIP_MAPPING){ _local2 = correctBitmap(_arg1); } else { this.maxU = (this.maxV = 1); _local2 = _arg1; }; return (_local2); } public function get precise():Boolean{ return (_precise); } override public function clone():MaterialObject3D{ var _local1:MaterialObject3D; _local1 = super.clone(); _local1.maxU = this.maxU; _local1.maxV = this.maxV; return (_local1); } override public function toString():String{ return (((((("Texture:" + this.texture) + " lineColor:") + this.lineColor) + " lineAlpha:") + this.lineAlpha)); } override public function copy(_arg1:MaterialObject3D):void{ super.copy(_arg1); this.maxU = _arg1.maxU; this.maxV = _arg1.maxV; } override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ if (!_precise){ if (lineAlpha){ _arg2.lineStyle(lineThickness, lineColor, lineAlpha); }; if (bitmap){ _triMap = (_arg5) ? _arg5 : ((uvMatrices[_arg1]) || (transformUV(_arg1))); x0 = _arg1.v0.vertex3DInstance.x; y0 = _arg1.v0.vertex3DInstance.y; x1 = _arg1.v1.vertex3DInstance.x; y1 = _arg1.v1.vertex3DInstance.y; x2 = _arg1.v2.vertex3DInstance.x; y2 = _arg1.v2.vertex3DInstance.y; _triMatrix.a = (x1 - x0); _triMatrix.b = (y1 - y0); _triMatrix.c = (x2 - x0); _triMatrix.d = (y2 - y0); _triMatrix.tx = x0; _triMatrix.ty = y0; _localMatrix.a = _triMap.a; _localMatrix.b = _triMap.b; _localMatrix.c = _triMap.c; _localMatrix.d = _triMap.d; _localMatrix.tx = _triMap.tx; _localMatrix.ty = _triMap.ty; _localMatrix.concat(_triMatrix); _arg2.beginBitmapFill((_arg4) ? _arg4 : bitmap, _localMatrix, tiled, smooth); }; _arg2.moveTo(x0, y0); _arg2.lineTo(x1, y1); _arg2.lineTo(x2, y2); _arg2.lineTo(x0, y0); if (bitmap){ _arg2.endFill(); }; if (lineAlpha){ _arg2.lineStyle(); }; _arg3.renderStatistics.triangles++; } else { if (bitmap){ _triMap = (_arg5) ? _arg5 : ((uvMatrices[_arg1]) || (transformUV(_arg1))); focus = _arg3.camera.focus; tempPreBmp = (_arg4) ? _arg4 : bitmap; tempPreRSD = _arg3; tempPreGrp = _arg2; cullRect = _arg3.viewPort.cullingRectangle; renderRec(_triMap, _arg1.v0.vertex3DInstance, _arg1.v1.vertex3DInstance, _arg1.v2.vertex3DInstance, 0); }; }; } public function resetMapping():void{ uvMatrices = new Dictionary(); } public function set texture(_arg1:Object):void{ if ((_arg1 is BitmapData) == false){ PaperLogger.error("BitmapMaterial.texture requires a BitmapData object for the texture"); return; }; bitmap = createBitmap(BitmapData(_arg1)); _texture = _arg1; } public function get pixelPrecision():int{ return (_perPixelPrecision); } public function set precise(_arg1:Boolean):void{ _precise = _arg1; } public function get precision():int{ return (_precision); } protected function extendBitmapEdges(_arg1:BitmapData, _arg2:Number, _arg3:Number):void{ var _local4:Rectangle; var _local5:Point; var _local6:int; _local4 = new Rectangle(); _local5 = new Point(); if (_arg1.width > _arg2){ _local4.x = (_arg2 - 1); _local4.y = 0; _local4.width = 1; _local4.height = _arg3; _local5.y = 0; _local6 = _arg2; while (_local6 < _arg1.width) { _local5.x = _local6; _arg1.copyPixels(_arg1, _local4, _local5); _local6++; }; }; if (_arg1.height > _arg3){ _local4.x = 0; _local4.y = (_arg3 - 1); _local4.width = _arg1.width; _local4.height = 1; _local5.x = 0; _local6 = _arg3; while (_local6 < _arg1.height) { _local5.y = _local6; _arg1.copyPixels(_arg1, _local4, _local5); _local6++; }; }; } override public function destroy():void{ super.destroy(); if (uvMatrices){ uvMatrices = null; }; if (bitmap){ bitmap.dispose(); }; this.renderRecStorage = null; } public function set precision(_arg1:int):void{ _precision = _arg1; } } }//package org.papervision3d.materials
Section 150
//MovieMaterial (org.papervision3d.materials.MovieMaterial) package org.papervision3d.materials { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.core.render.material.*; import org.papervision3d.core.log.*; import org.papervision3d.core.render.draw.*; public class MovieMaterial extends BitmapMaterial implements ITriangleDrawer, IUpdateBeforeMaterial, IUpdateAfterMaterial { public var movieTransparent:Boolean; private var materialIsUsed:Boolean;// = false private var quality:String; private var autoClipRect:Rectangle; public var movie:DisplayObject; private var movieAnimated:Boolean; protected var recreateBitmapInSuper:Boolean; public var allowAutoResize:Boolean;// = false private var stage:Stage; private var userClipRect:Rectangle; public function MovieMaterial(_arg1:DisplayObject=null, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Boolean=false, _arg5:Rectangle=null){ materialIsUsed = false; allowAutoResize = false; super(); movieTransparent = _arg2; this.animated = _arg3; this.precise = _arg4; userClipRect = _arg5; if (_arg1){ texture = _arg1; }; } public function get rect():Rectangle{ var _local1:Rectangle; _local1 = ((userClipRect) || (autoClipRect)); if (((!(_local1)) && (movie))){ _local1 = movie.getBounds(movie); }; return (_local1); } public function updateAfterRender(_arg1:RenderSessionData):void{ if ((((movieAnimated == true)) && ((materialIsUsed == true)))){ drawBitmap(); if (recreateBitmapInSuper){ bitmap = super.createBitmap(bitmap); recreateBitmapInSuper = false; }; }; } public function drawBitmap():void{ var _local1:Rectangle; var _local2:Matrix; var _local3:String; bitmap.fillRect(bitmap.rect, fillColor); if (((stage) && (quality))){ _local3 = stage.quality; stage.quality = quality; }; _local1 = rect; _local2 = new Matrix(1, 0, 0, 1, -(_local1.x), -(_local1.y)); bitmap.draw(movie, _local2, movie.transform.colorTransform, null); if (!userClipRect){ autoClipRect = movie.getBounds(movie); }; if (((stage) && (quality))){ stage.quality = _local3; }; } override public function get texture():Object{ return (this._texture); } public function set animated(_arg1:Boolean):void{ movieAnimated = _arg1; } public function setQuality(_arg1:String, _arg2:Stage, _arg3:Boolean=true):void{ this.quality = _arg1; this.stage = _arg2; if (_arg3){ createBitmapFromSprite(movie); }; } public function updateBeforeRender(_arg1:RenderSessionData):void{ var _local2:int; var _local3:int; materialIsUsed = false; if (movieAnimated){ if (userClipRect){ _local2 = int((userClipRect.width + 0.5)); _local3 = int((userClipRect.height + 0.5)); } else { _local2 = int((movie.width + 0.5)); _local3 = int((movie.height + 0.5)); }; if (((allowAutoResize) && (((!((_local2 == bitmap.width))) || (!((_local3 == bitmap.height))))))){ initBitmap(movie); recreateBitmapInSuper = true; }; }; } override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ materialIsUsed = true; super.drawTriangle(_arg1, _arg2, _arg3, _arg4, _arg5); } override public function set texture(_arg1:Object):void{ if ((_arg1 is DisplayObject) == false){ PaperLogger.error("MovieMaterial.texture requires a Sprite to be passed as the object"); return; }; bitmap = createBitmapFromSprite(DisplayObject(_arg1)); _texture = _arg1; } protected function initBitmap(_arg1:DisplayObject):void{ if (bitmap){ bitmap.dispose(); }; if (userClipRect){ bitmap = new BitmapData(int((userClipRect.width + 0.5)), int((userClipRect.height + 0.5)), movieTransparent, fillColor); } else { if ((((_arg1.width == 0)) || ((_arg1.height == 0)))){ bitmap = new BitmapData(0x0100, 0x0100, movieTransparent, fillColor); } else { bitmap = new BitmapData(int((_arg1.width + 0.5)), int((_arg1.height + 0.5)), movieTransparent, fillColor); }; }; } public function get animated():Boolean{ return (movieAnimated); } public function set rect(_arg1:Rectangle):void{ userClipRect = _arg1; createBitmapFromSprite(movie); } protected function createBitmapFromSprite(_arg1:DisplayObject):BitmapData{ movie = _arg1; initBitmap(movie); drawBitmap(); bitmap = super.createBitmap(bitmap); return (bitmap); } } }//package org.papervision3d.materials
Section 151
//WireframeMaterial (org.papervision3d.materials.WireframeMaterial) package org.papervision3d.materials { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.core.render.draw.*; import org.papervision3d.core.material.*; public class WireframeMaterial extends TriangleMaterial implements ITriangleDrawer { public function WireframeMaterial(_arg1:Number=0xFF00FF, _arg2:Number=100, _arg3:Number=0){ this.lineColor = _arg1; this.lineAlpha = _arg2; this.lineThickness = _arg3; this.doubleSided = false; } override public function toString():String{ return (((("WireframeMaterial - color:" + this.lineColor) + " alpha:") + this.lineAlpha)); } override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ var _local6:Number; var _local7:Number; _local6 = _arg1.v0.vertex3DInstance.x; _local7 = _arg1.v0.vertex3DInstance.y; if (lineAlpha){ _arg2.lineStyle(lineThickness, lineColor, lineAlpha); _arg2.moveTo(_local6, _local7); _arg2.lineTo(_arg1.v1.vertex3DInstance.x, _arg1.v1.vertex3DInstance.y); _arg2.lineTo(_arg1.v2.vertex3DInstance.x, _arg1.v2.vertex3DInstance.y); _arg2.lineTo(_local6, _local7); _arg2.lineStyle(); _arg3.renderStatistics.triangles++; }; } } }//package org.papervision3d.materials
Section 152
//Cube (org.papervision3d.objects.primitives.Cube) package org.papervision3d.objects.primitives { import org.papervision3d.core.proto.*; import org.papervision3d.materials.utils.*; import org.papervision3d.core.math.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.log.*; import org.papervision3d.core.geom.*; import org.papervision3d.*; public class Cube extends TriangleMesh3D { private var insideFaces:int; public var segments:Number3D; private var excludeFaces:int; public static var ALL:int = (((((FRONT + BACK) + RIGHT) + LEFT) + TOP) + BOTTOM); public static var LEFT:int = 8; public static var FRONT:int = 1; public static var BOTTOM:int = 32; public static var TOP:int = 16; public static var BACK:int = 2; public static var NONE:int = 0; public static var RIGHT:int = 4; public function Cube(_arg1:MaterialsList, _arg2:Number=500, _arg3:Number=500, _arg4:Number=500, _arg5:int=1, _arg6:int=1, _arg7:int=1, _arg8:int=0, _arg9:int=0){ super(_arg1.getMaterialByName("all"), new Array(), new Array(), null); this.materials = _arg1; this.insideFaces = _arg8; this.excludeFaces = _arg9; segments = new Number3D(_arg5, _arg6, _arg7); buildCube(_arg2, _arg4, _arg3); } private function buildPlane(_arg1:String, _arg2:String, _arg3:String, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false):void{ var _local8:MaterialObject3D; var _local9:String; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Array; var _local16:Array; var _local17:Array; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; var _local23:NumberUV; var _local24:NumberUV; var _local25:NumberUV; var _local26:int; var _local27:Vertex3D; var _local28:Vertex3D; var _local29:Vertex3D; var _local30:Vertex3D; _local8 = materials.getMaterialByName(_arg1); if (!_local8){ _local8 = materials.getMaterialByName("all"); if (!_local8){ PaperLogger.warning("Required material not found in given materials list. Supported materials are: front, back, right, left, top, bottom & all."); return; }; }; _local8.registerObject(this); if ((((((_arg2 == "x")) && ((_arg3 == "y")))) || ((((_arg2 == "y")) && ((_arg3 == "x")))))){ _local9 = "z"; } else { if ((((((_arg2 == "x")) && ((_arg3 == "z")))) || ((((_arg2 == "z")) && ((_arg3 == "x")))))){ _local9 = "y"; } else { if ((((((_arg2 == "z")) && ((_arg3 == "y")))) || ((((_arg2 == "y")) && ((_arg3 == "z")))))){ _local9 = "x"; }; }; }; _local10 = (_arg7) ? -1 : 1; _local11 = this.segments[_arg2]; _local12 = this.segments[_arg3]; _local13 = (_local11 + 1); _local14 = (_local12 + 1); _local15 = this.geometry.vertices; _local16 = this.geometry.faces; _local17 = new Array(); _local18 = (_arg4 / 2); _local19 = (_arg5 / 2); _local20 = (_arg4 / _local11); _local21 = (_arg5 / _local12); _local22 = 0; while (_local22 < _local13) { _local26 = 0; while (_local26 < _local14) { _local27 = new Vertex3D(); _local27[_arg2] = (((_local22 * _local20) - _local18) * _local10); _local27[_arg3] = ((_local26 * _local21) - _local19); _local27[_local9] = _arg6; _local15.push(_local27); _local17.push(_local27); _local26++; }; _local22++; }; _local22 = 0; while (_local22 < _local11) { _local26 = 0; while (_local26 < _local12) { _local28 = _local17[((_local22 * _local14) + _local26)]; _local29 = _local17[((_local22 * _local14) + (_local26 + 1))]; _local30 = _local17[(((_local22 + 1) * _local14) + _local26)]; _local23 = new NumberUV((_local22 / _local11), (_local26 / _local12)); _local24 = new NumberUV((_local22 / _local11), ((_local26 + 1) / _local12)); _local25 = new NumberUV(((_local22 + 1) / _local11), (_local26 / _local12)); _local16.push(new Triangle3D(this, [_local28, _local30, _local29], _local8, [_local23, _local25, _local24])); _local28 = _local17[(((_local22 + 1) * _local14) + (_local26 + 1))]; _local29 = _local17[(((_local22 + 1) * _local14) + _local26)]; _local30 = _local17[((_local22 * _local14) + (_local26 + 1))]; _local23 = new NumberUV(((_local22 + 1) / _local11), ((_local26 + 1) / _local12)); _local24 = new NumberUV(((_local22 + 1) / _local11), (_local26 / _local12)); _local25 = new NumberUV((_local22 / _local11), ((_local26 + 1) / _local12)); _local16.push(new Triangle3D(this, [_local29, _local28, _local30], _local8, [_local24, _local23, _local25])); _local26++; }; _local22++; }; } private function buildCube(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Number; var _local5:Number; var _local6:Number; _local4 = (_arg1 / 2); _local5 = (_arg2 / 2); _local6 = (_arg3 / 2); if (!(excludeFaces & FRONT)){ buildPlane("front", "x", "y", _arg1, _arg2, _local6, !(Boolean((insideFaces & FRONT)))); }; if (!(excludeFaces & BACK)){ buildPlane("back", "x", "y", _arg1, _arg2, -(_local6), Boolean((insideFaces & BACK))); }; if (!(excludeFaces & RIGHT)){ buildPlane("right", "z", "y", _arg3, _arg2, _local4, Boolean((insideFaces & RIGHT))); }; if (!(excludeFaces & LEFT)){ buildPlane("left", "z", "y", _arg3, _arg2, -(_local4), !(Boolean((insideFaces & LEFT)))); }; if (!(excludeFaces & TOP)){ buildPlane("top", "x", "z", _arg1, _arg3, _local5, Boolean((insideFaces & TOP))); }; if (!(excludeFaces & BOTTOM)){ buildPlane("bottom", "x", "z", _arg1, _arg3, -(_local5), !(Boolean((insideFaces & BOTTOM)))); }; mergeVertices(); this.geometry.ready = true; if (Papervision3D.useRIGHTHANDED){ this.geometry.flipFaces(); }; } public function destroy():void{ var _local1:MaterialObject3D; for each (_local1 in materials) { _local1.unregisterObject(this); }; } } }//package org.papervision3d.objects.primitives
Section 153
//Plane (org.papervision3d.objects.primitives.Plane) package org.papervision3d.objects.primitives { import org.papervision3d.core.proto.*; import org.papervision3d.core.math.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.geom.*; import org.papervision3d.*; public class Plane extends TriangleMesh3D { public var segmentsH:Number; public var segmentsW:Number; public static var DEFAULT_SCALE:Number = 1; public static var DEFAULT_SEGMENTS:Number = 1; public static var DEFAULT_SIZE:Number = 500; public function Plane(_arg1:MaterialObject3D=null, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){ var _local6:Number; super(_arg1, new Array(), new Array(), null); this.segmentsW = ((_arg4) || (DEFAULT_SEGMENTS)); this.segmentsH = ((_arg5) || (this.segmentsW)); _local6 = DEFAULT_SCALE; if (!_arg3){ if (_arg2){ _local6 = _arg2; }; if (((_arg1) && (_arg1.bitmap))){ _arg2 = (_arg1.bitmap.width * _local6); _arg3 = (_arg1.bitmap.height * _local6); } else { _arg2 = (DEFAULT_SIZE * _local6); _arg3 = (DEFAULT_SIZE * _local6); }; }; buildPlane(_arg2, _arg3); } private function buildPlane(_arg1:Number, _arg2:Number):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Array; var _local8:Array; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:int; var _local14:NumberUV; var _local15:NumberUV; var _local16:NumberUV; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Vertex3D; var _local21:Vertex3D; var _local22:Vertex3D; _local3 = this.segmentsW; _local4 = this.segmentsH; _local5 = (_local3 + 1); _local6 = (_local4 + 1); _local7 = this.geometry.vertices; _local8 = this.geometry.faces; _local9 = (_arg1 / 2); _local10 = (_arg2 / 2); _local11 = (_arg1 / _local3); _local12 = (_arg2 / _local4); _local13 = 0; while (_local13 < (_local3 + 1)) { _local17 = 0; while (_local17 < _local6) { _local18 = ((_local13 * _local11) - _local9); _local19 = ((_local17 * _local12) - _local10); _local7.push(new Vertex3D(_local18, _local19, 0)); _local17++; }; _local13++; }; _local13 = 0; while (_local13 < _local3) { _local17 = 0; while (_local17 < _local4) { _local20 = _local7[((_local13 * _local6) + _local17)]; _local21 = _local7[((_local13 * _local6) + (_local17 + 1))]; _local22 = _local7[(((_local13 + 1) * _local6) + _local17)]; _local14 = new NumberUV((_local13 / _local3), (_local17 / _local4)); _local15 = new NumberUV((_local13 / _local3), ((_local17 + 1) / _local4)); _local16 = new NumberUV(((_local13 + 1) / _local3), (_local17 / _local4)); _local8.push(new Triangle3D(this, [_local20, _local22, _local21], material, [_local14, _local16, _local15])); _local20 = _local7[(((_local13 + 1) * _local6) + (_local17 + 1))]; _local21 = _local7[(((_local13 + 1) * _local6) + _local17)]; _local22 = _local7[((_local13 * _local6) + (_local17 + 1))]; _local14 = new NumberUV(((_local13 + 1) / _local3), ((_local17 + 1) / _local4)); _local15 = new NumberUV(((_local13 + 1) / _local3), (_local17 / _local4)); _local16 = new NumberUV((_local13 / _local3), ((_local17 + 1) / _local4)); _local8.push(new Triangle3D(this, [_local20, _local22, _local21], material, [_local14, _local16, _local15])); _local17++; }; _local13++; }; this.geometry.ready = true; if (Papervision3D.useRIGHTHANDED){ this.geometry.flipFaces(); }; } } }//package org.papervision3d.objects.primitives
Section 154
//Sphere (org.papervision3d.objects.primitives.Sphere) package org.papervision3d.objects.primitives { import org.papervision3d.core.proto.*; import org.papervision3d.core.math.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.geom.*; import org.papervision3d.*; public class Sphere extends TriangleMesh3D { private var segmentsH:Number; private var segmentsW:Number; public static var MIN_SEGMENTSW:Number = 3; public static var DEFAULT_SCALE:Number = 1; public static var DEFAULT_RADIUS:Number = 100; public static var DEFAULT_SEGMENTSH:Number = 6; public static var MIN_SEGMENTSH:Number = 2; public static var DEFAULT_SEGMENTSW:Number = 8; public function Sphere(_arg1:MaterialObject3D=null, _arg2:Number=100, _arg3:int=8, _arg4:int=6){ var _local5:Number; super(_arg1, new Array(), new Array(), null); this.segmentsW = Math.max(MIN_SEGMENTSW, ((_arg3) || (DEFAULT_SEGMENTSW))); this.segmentsH = Math.max(MIN_SEGMENTSH, ((_arg4) || (DEFAULT_SEGMENTSH))); if (_arg2 == 0){ _arg2 = DEFAULT_RADIUS; }; _local5 = DEFAULT_SCALE; buildSphere(_arg2); } private function buildSphere(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Array; var _local8:Array; var _local9:Array; var _local10:int; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Array; var _local15:Vertex3D; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:Boolean; var _local21:Vertex3D; var _local22:Vertex3D; var _local23:Vertex3D; var _local24:Vertex3D; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:NumberUV; var _local30:NumberUV; var _local31:NumberUV; var _local32:NumberUV; _local5 = Math.max(3, this.segmentsW); _local6 = Math.max(2, this.segmentsH); _local7 = this.geometry.vertices; _local8 = this.geometry.faces; _local9 = new Array(); _local3 = 0; while (_local3 < (_local6 + 1)) { _local11 = Number((_local3 / _local6)); _local12 = (-(_arg1) * Math.cos((_local11 * Math.PI))); _local13 = (_arg1 * Math.sin((_local11 * Math.PI))); _local14 = new Array(); _local2 = 0; while (_local2 < _local5) { _local16 = Number(((2 * _local2) / _local5)); _local17 = (_local13 * Math.sin((_local16 * Math.PI))); _local18 = (_local13 * Math.cos((_local16 * Math.PI))); if (!(((((_local3 == 0)) || ((_local3 == _local6)))) && ((_local2 > 0)))){ _local15 = new Vertex3D(_local18, _local12, _local17); _local7.push(_local15); }; _local14.push(_local15); _local2++; }; _local9.push(_local14); _local3++; }; _local10 = _local9.length; _local3 = 0; while (_local3 < _local10) { _local19 = _local9[_local3].length; if (_local3 > 0){ _local2 = 0; while (_local2 < _local19) { _local20 = (_local2 == (_local19 - 0)); _local21 = _local9[_local3][(_local20) ? 0 : _local2]; _local22 = _local9[_local3][(((_local2 == 0)) ? _local19 : _local2 - 1)]; _local23 = _local9[(_local3 - 1)][(((_local2 == 0)) ? _local19 : _local2 - 1)]; _local24 = _local9[(_local3 - 1)][(_local20) ? 0 : _local2]; _local25 = (_local3 / (_local10 - 1)); _local26 = ((_local3 - 1) / (_local10 - 1)); _local27 = ((_local2 + 1) / _local19); _local28 = (_local2 / _local19); _local29 = new NumberUV(_local27, _local26); _local30 = new NumberUV(_local27, _local25); _local31 = new NumberUV(_local28, _local25); _local32 = new NumberUV(_local28, _local26); if (_local3 < (_local9.length - 1)){ _local8.push(new Triangle3D(this, new Array(_local21, _local22, _local23), material, new Array(_local30, _local31, _local32))); }; if (_local3 > 1){ _local8.push(new Triangle3D(this, new Array(_local21, _local23, _local24), material, new Array(_local30, _local32, _local29))); }; _local2++; }; }; _local3++; }; this.geometry.ready = true; if (Papervision3D.useRIGHTHANDED){ this.geometry.flipFaces(); }; } } }//package org.papervision3d.objects.primitives
Section 155
//DisplayObject3D (org.papervision3d.objects.DisplayObject3D) package org.papervision3d.objects { import org.papervision3d.core.proto.*; import org.papervision3d.materials.utils.*; import org.papervision3d.core.math.*; import org.papervision3d.core.render.data.*; import org.papervision3d.view.*; import flash.display.*; import org.papervision3d.view.layer.*; import org.papervision3d.core.log.*; import org.papervision3d.core.data.*; import org.papervision3d.core.culling.*; import org.papervision3d.*; public class DisplayObject3D extends DisplayObjectContainer3D { public var filters:Array; public var extra:Object; public var frustumTestMethod:int;// = 0 private var _rot:Quaternion; public var id:int; private var _rotationY:Number; private var _rotationZ:Number; public var meshSort:uint;// = 1 public var materials:MaterialsList; private var _rotationX:Number; private var _qYaw:Quaternion; private var _xAxis:Number3D; private var _zAxis:Number3D; private var _scaleDirty:Boolean;// = false private var _tempScale:Number3D; private var _autoCalcScreenCoords:Boolean;// = false private var _numClones:uint;// = 0 public var alpha:Number;// = 1 public var screen:Number3D; private var _scaleX:Number; public var screenZ:Number; private var _scaleZ:Number; public var geometry:GeometryObject3D; protected var _userData:UserData; private var _scaleY:Number; public var visible:Boolean; private var _qPitch:Quaternion; protected var _useOwnContainer:Boolean;// = false public var name:String; public var transform:Matrix3D; private var _position:Number3D; public var container:ViewportLayer; public var culled:Boolean; public var world:Matrix3D; public var blendMode:String;// = "normal" private var _qRoll:Quaternion; private var _localRotationZ:Number;// = 0 protected var _scene:SceneObject3D;// = null private var _localRotationX:Number;// = 0 private var _material:MaterialObject3D; public var view:Matrix3D; private var _localRotationY:Number;// = 0 public var parent:DisplayObjectContainer3D; private var _target:Number3D; public var faces:Array; private var _yAxis:Number3D; public var flipLightDirection:Boolean;// = false private var _rotation:Number3D; protected var _sorted:Array; protected var _transformDirty:Boolean;// = false private var _rotationDirty:Boolean;// = false public var parentContainer:DisplayObject3D; public static const MESH_SORT_CENTER:uint = 1; private static const LEFT:Number3D = new Number3D(-1, 0, 0); public static const MESH_SORT_CLOSE:uint = 3; private static const BACKWARD:Number3D = new Number3D(0, 0, -1); private static const FORWARD:Number3D = new Number3D(0, 0, 1); public static const MESH_SORT_FAR:uint = 2; private static const DOWN:Number3D = new Number3D(0, -1, 0); private static const UP:Number3D = new Number3D(0, 1, 0); private static const RIGHT:Number3D = new Number3D(1, 0, 0); private static var entry_count:uint = 0; private static var _newID:int = 0; private static var _tempMatrix:Matrix3D = Matrix3D.IDENTITY; public static var sortedArray:Array = new Array(); public static var faceLevelMode:Boolean; private static var _tempQuat:Quaternion = new Quaternion(); private static var toRADIANS:Number = 0.0174532925199433; private static var toDEGREES:Number = 57.2957795130823; public function DisplayObject3D(_arg1:String=null, _arg2:GeometryObject3D=null):void{ var _local3:Number; faces = new Array(); meshSort = MESH_SORT_CENTER; alpha = 1; blendMode = BlendMode.NORMAL; filters = []; flipLightDirection = false; frustumTestMethod = FrustumTestMethod.BOUNDING_SPHERE; screen = new Number3D(); _transformDirty = false; _useOwnContainer = false; _scene = null; _position = Number3D.ZERO; _target = Number3D.ZERO; _zAxis = Number3D.ZERO; _xAxis = Number3D.ZERO; _yAxis = Number3D.ZERO; _rotation = Number3D.ZERO; _rotationDirty = false; _scaleDirty = false; _numClones = 0; _rot = new Quaternion(); _qPitch = new Quaternion(); _qYaw = new Quaternion(); _qRoll = new Quaternion(); _localRotationX = 0; _localRotationY = 0; _localRotationZ = 0; _autoCalcScreenCoords = false; super(); if (_arg1 != null){ PaperLogger.info(("DisplayObject3D: " + _arg1)); }; this.culled = false; this.transform = Matrix3D.IDENTITY; this.world = Matrix3D.IDENTITY; this.view = Matrix3D.IDENTITY; this.x = 0; this.y = 0; this.z = 0; rotationX = 0; rotationY = 0; rotationZ = 0; _localRotationX = (_localRotationY = (_localRotationZ = 0)); _local3 = (Papervision3D.usePERCENT) ? 100 : 1; scaleX = _local3; scaleY = _local3; scaleZ = _local3; _tempScale = new Number3D(); this.visible = true; this.id = _newID++; this.name = ((_arg1) || (String(this.id))); _numClones = 0; if (_arg2){ addGeometry(_arg2); }; } public function moveDown(_arg1:Number):void{ translate(_arg1, DOWN); } public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ var _local3:Number; var _local4:Number; var _local5:DisplayObject3D; if (this._transformDirty){ updateTransform(); }; this.world.calculateMultiply(_arg1.world, this.transform); if (_arg2.camera.culler){ if (this === _arg2.camera){ this.culled = true; } else { this.culled = (_arg2.camera.culler.testObject(this) < 0); }; if (this.culled){ _arg2.renderStatistics.culledObjects++; return (0); }; }; if (_arg1 !== _arg2.camera){ if (_arg2.camera.useProjectionMatrix){ this.view.calculateMultiply4x4(_arg1.view, this.transform); } else { this.view.calculateMultiply(_arg1.view, this.transform); }; } else { if (_arg2.camera.useProjectionMatrix){ this.view.calculateMultiply4x4(_arg2.camera.eye, this.transform); } else { this.view.calculateMultiply(_arg2.camera.eye, this.transform); }; }; if (_autoCalcScreenCoords){ calculateScreenCoords(_arg2.camera); }; _local3 = 0; _local4 = 0; for each (_local5 in this._childrenByName) { if (_local5.visible){ _local3 = (_local3 + _local5.project(this, _arg2)); _local4++; }; }; return ((this.screenZ = (_local3 / _local4))); } public function set scene(_arg1:SceneObject3D):void{ var _local2:DisplayObject3D; _scene = _arg1; for each (_local2 in this._childrenByName) { if (_local2.scene == null){ _local2.scene = _scene; }; }; } public function set z(_arg1:Number):void{ this.transform.n34 = _arg1; } public function get userData():UserData{ return (_userData); } public function get material():MaterialObject3D{ return (_material); } public function set userData(_arg1:UserData):void{ _userData = _arg1; } public function lookAt(_arg1:DisplayObject3D, _arg2:Number3D=null):void{ var _local3:DisplayObject3D; var _local4:Matrix3D; if ((this is CameraObject3D)){ _position.reset(this.x, this.y, this.z); } else { _local3 = (this.parent as DisplayObject3D); if (_local3){ world.calculateMultiply(_local3.world, transform); } else { world.copy(transform); }; _position.reset(world.n14, world.n24, world.n34); }; if ((_arg1 is CameraObject3D)){ _target.reset(_arg1.x, _arg1.y, _arg1.z); } else { _local3 = (_arg1.parent as DisplayObject3D); if (_local3){ _arg1.world.calculateMultiply(_local3.world, _arg1.transform); } else { _arg1.world.copy(_arg1.transform); }; _target.reset(_arg1.world.n14, _arg1.world.n24, _arg1.world.n34); }; _zAxis.copyFrom(_target); _zAxis.minusEq(_position); _zAxis.normalize(); if (_zAxis.modulo > 0.1){ _xAxis = Number3D.cross(_zAxis, ((_arg2) || (UP)), _xAxis); _xAxis.normalize(); _yAxis = Number3D.cross(_zAxis, _xAxis, _yAxis); _yAxis.normalize(); _local4 = this.transform; _local4.n11 = (_xAxis.x * _scaleX); _local4.n21 = (_xAxis.y * _scaleX); _local4.n31 = (_xAxis.z * _scaleX); _local4.n12 = (-(_yAxis.x) * _scaleY); _local4.n22 = (-(_yAxis.y) * _scaleY); _local4.n32 = (-(_yAxis.z) * _scaleY); _local4.n13 = (_zAxis.x * _scaleZ); _local4.n23 = (_zAxis.y * _scaleZ); _local4.n33 = (_zAxis.z * _scaleZ); _localRotationX = (_localRotationY = (_localRotationZ = 0)); this._transformDirty = false; this._rotationDirty = true; } else { PaperLogger.error("lookAt error"); }; } public function set rotationX(_arg1:Number):void{ this._rotationX = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; this._transformDirty = true; } public function calculateScreenCoords(_arg1:CameraObject3D):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; if (_arg1.useProjectionMatrix){ _local2 = 0; _local3 = 0; _local4 = 0; _local5 = ((((_local2 * view.n41) + (_local3 * view.n42)) + (_local4 * view.n43)) + view.n44); _local6 = (_arg1.viewport.width / 2); _local7 = (_arg1.viewport.height / 2); screen.x = (((((_local2 * view.n11) + (_local3 * view.n12)) + (_local4 * view.n13)) + view.n14) / _local5); screen.y = (((((_local2 * view.n21) + (_local3 * view.n22)) + (_local4 * view.n23)) + view.n24) / _local5); screen.z = ((((_local2 * view.n31) + (_local3 * view.n32)) + (_local4 * view.n33)) + view.n34); screen.x = (screen.x * _local6); screen.y = (screen.y * _local7); } else { _local8 = ((_arg1.focus * _arg1.zoom) / (_arg1.focus + view.n34)); screen.x = (view.n14 * _local8); screen.y = (view.n24 * _local8); screen.z = view.n34; }; } public function set rotationZ(_arg1:Number):void{ this._rotationZ = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; this._transformDirty = true; } protected function setParentContainer(_arg1:DisplayObject3D, _arg2:Boolean=true):void{ var _local3:DisplayObject3D; if (((_arg2) && (!((_arg1 == this))))){ parentContainer = _arg1; }; for each (_local3 in children) { _local3.setParentContainer(_arg1, _arg2); }; } public function addGeometry(_arg1:GeometryObject3D=null):void{ if (_arg1){ this.geometry = _arg1; }; } public function get sceneX():Number{ return (this.world.n14); } public function get scaleY():Number{ if (Papervision3D.usePERCENT){ return ((this._scaleY * 100)); }; return (this._scaleY); } public function get scaleZ():Number{ if (Papervision3D.usePERCENT){ return ((this._scaleZ * 100)); }; return (this._scaleZ); } public function moveUp(_arg1:Number):void{ translate(_arg1, UP); } public function get scaleX():Number{ if (Papervision3D.usePERCENT){ return ((this._scaleX * 100)); }; return (this._scaleX); } public function distanceTo(_arg1:DisplayObject3D):Number{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = (this.x - _arg1.x); _local3 = (this.y - _arg1.y); _local4 = (this.z - _arg1.z); return (Math.sqrt((((_local2 * _local2) + (_local3 * _local3)) + (_local4 * _local4)))); } public function get scale():Number{ if ((((this._scaleX == this._scaleY)) && ((this._scaleX == this._scaleZ)))){ if (Papervision3D.usePERCENT){ return ((this._scaleX * 100)); }; return (this._scaleX); //unresolved jump }; return (NaN); } public function set rotationY(_arg1:Number):void{ this._rotationY = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; this._transformDirty = true; } public function clone():DisplayObject3D{ var _local1:String; var _local2:DisplayObject3D; var _local3:DisplayObject3D; _local1 = ((this.name + "_") + _numClones++); _local2 = new DisplayObject3D(_local1); if (this.material){ _local2.material = this.material; }; if (this.materials){ _local2.materials = this.materials.clone(); }; if (this.geometry){ _local2.geometry = this.geometry.clone(_local2); _local2.geometry.ready = true; }; _local2.copyTransform(this.transform); for each (_local3 in this.children) { _local2.addChild(_local3.clone()); }; return (_local2); } public function get sceneZ():Number{ return (this.world.n34); } private function updateRotation():void{ _tempScale.x = (Papervision3D.usePERCENT) ? (_scaleX * 100) : _scaleX; _tempScale.y = (Papervision3D.usePERCENT) ? (_scaleY * 100) : _scaleY; _tempScale.z = (Papervision3D.usePERCENT) ? (_scaleZ * 100) : _scaleZ; _rotation = Matrix3D.matrix2euler(this.transform, _rotation, _tempScale); this._rotationX = (_rotation.x * toRADIANS); this._rotationY = (_rotation.y * toRADIANS); this._rotationZ = (_rotation.z * toRADIANS); this._rotationDirty = false; } public function hitTestObject(_arg1:DisplayObject3D, _arg2:Number=1):Boolean{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local3 = (this.x - _arg1.x); _local4 = (this.y - _arg1.y); _local5 = (this.z - _arg1.z); _local6 = (((_local3 * _local3) + (_local4 * _local4)) + (_local5 * _local5)); _local7 = (this.geometry) ? this.geometry.boundingSphere.maxDistance : 0; _local8 = (_arg1.geometry) ? _arg1.geometry.boundingSphere.maxDistance : 0; _local7 = (_local7 * _arg2); return (((_local7 + _local8) > _local6)); } public function set material(_arg1:MaterialObject3D):void{ if (_material){ _material.unregisterObject(this); }; _material = _arg1; _material.registerObject(this); } public function get localRotationZ():Number{ return ((Papervision3D.useDEGREES) ? (_localRotationZ * toDEGREES) : _localRotationZ); } override public function toString():String{ return (((((((this.name + ": x:") + Math.round(this.x)) + " y:") + Math.round(this.y)) + " z:") + Math.round(this.z))); } public function get localRotationY():Number{ return ((Papervision3D.useDEGREES) ? (_localRotationY * toDEGREES) : _localRotationY); } public function get z():Number{ return (this.transform.n34); } public function get localRotationX():Number{ return ((Papervision3D.useDEGREES) ? (_localRotationX * toDEGREES) : _localRotationX); } public function get x():Number{ return (this.transform.n14); } public function set autoCalcScreenCoords(_arg1:Boolean):void{ _autoCalcScreenCoords = _arg1; } public function moveLeft(_arg1:Number):void{ translate(_arg1, LEFT); } public function get scene():SceneObject3D{ return (_scene); } public function set useOwnContainer(_arg1:Boolean):void{ _useOwnContainer = _arg1; setParentContainer(this, true); } public function copyTransform(_arg1):void{ var _local2:Matrix3D; var _local3:Matrix3D; if ((_arg1 is DisplayObject3D)){ DisplayObject3D(_arg1).updateTransform(); }; _local2 = this.transform; _local3 = ((_arg1 is DisplayObject3D)) ? _arg1.transform : _arg1; _local2.n11 = _local3.n11; _local2.n12 = _local3.n12; _local2.n13 = _local3.n13; _local2.n14 = _local3.n14; _local2.n21 = _local3.n21; _local2.n22 = _local3.n22; _local2.n23 = _local3.n23; _local2.n24 = _local3.n24; _local2.n31 = _local3.n31; _local2.n32 = _local3.n32; _local2.n33 = _local3.n33; _local2.n34 = _local3.n34; this._transformDirty = false; this._rotationDirty = true; } public function get y():Number{ return (this.transform.n24); } public function roll(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (_transformDirty){ updateTransform(); }; _qRoll.setFromAxisAngle(transform.n13, transform.n23, transform.n33, _arg1); transform.calculateMultiply3x3(_qRoll.matrix, transform); _localRotationZ = (_localRotationZ + _arg1); _rotationDirty = true; } public function set scaleZ(_arg1:Number):void{ if (Papervision3D.usePERCENT){ this._scaleZ = (_arg1 / 100); } else { this._scaleZ = _arg1; }; this._transformDirty = true; } public function get rotationY():Number{ if (this._rotationDirty){ updateRotation(); }; return ((Papervision3D.useDEGREES) ? (this._rotationY * toDEGREES) : this._rotationY); } public function get rotationZ():Number{ if (this._rotationDirty){ updateRotation(); }; return ((Papervision3D.useDEGREES) ? (this._rotationZ * toDEGREES) : this._rotationZ); } public function yaw(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (_transformDirty){ updateTransform(); }; _qYaw.setFromAxisAngle(transform.n12, transform.n22, transform.n32, _arg1); transform.calculateMultiply3x3(_qYaw.matrix, transform); _localRotationY = (_localRotationY + _arg1); _rotationDirty = true; } public function get rotationX():Number{ if (this._rotationDirty){ updateRotation(); }; return ((Papervision3D.useDEGREES) ? (this._rotationX * toDEGREES) : this._rotationX); } public function set scaleX(_arg1:Number):void{ if (Papervision3D.usePERCENT){ this._scaleX = (_arg1 / 100); } else { this._scaleX = _arg1; }; this._transformDirty = true; } public function set scaleY(_arg1:Number):void{ if (Papervision3D.usePERCENT){ this._scaleY = (_arg1 / 100); } else { this._scaleY = _arg1; }; this._transformDirty = true; } public function createViewportLayer(_arg1:Viewport3D, _arg2:Boolean=true):ViewportLayer{ var _local3:ViewportLayer; _local3 = _arg1.getChildLayer(this, true); if (_arg2){ addChildrenToLayer(this, _local3); }; return (_local3); } public function translate(_arg1:Number, _arg2:Number3D):void{ var _local3:Number3D; _local3 = _arg2.clone(); if (this._transformDirty){ updateTransform(); }; Matrix3D.rotateAxis(transform, _local3); this.x = (this.x + (_arg1 * _local3.x)); this.y = (this.y + (_arg1 * _local3.y)); this.z = (this.z + (_arg1 * _local3.z)); } public function updateTransform():void{ _rot.setFromEuler(_rotationY, _rotationZ, _rotationX); this.transform.copy3x3(_rot.matrix); _tempMatrix.reset(); _tempMatrix.n11 = this._scaleX; _tempMatrix.n22 = this._scaleY; _tempMatrix.n33 = this._scaleZ; this.transform.calculateMultiply(this.transform, _tempMatrix); _transformDirty = false; } public function get autoCalcScreenCoords():Boolean{ return (_autoCalcScreenCoords); } public function addChildrenToLayer(_arg1:DisplayObject3D, _arg2:ViewportLayer):void{ var _local3:DisplayObject3D; for each (_local3 in _arg1.children) { _arg2.addDisplayObject3D(_local3); _local3.addChildrenToLayer(_local3, _arg2); }; } public function copyPosition(_arg1):void{ var _local2:Matrix3D; var _local3:Matrix3D; _local2 = this.transform; _local3 = ((_arg1 is DisplayObject3D)) ? _arg1.transform : _arg1; _local2.n14 = _local3.n14; _local2.n24 = _local3.n24; _local2.n34 = _local3.n34; } public function get useOwnContainer():Boolean{ return (_useOwnContainer); } public function getMaterialByName(_arg1:String):MaterialObject3D{ var _local2:MaterialObject3D; var _local3:DisplayObject3D; _local2 = (this.materials) ? this.materials.getMaterialByName(_arg1) : null; if (_local2){ return (_local2); }; for each (_local3 in this._childrenByName) { _local2 = _local3.getMaterialByName(_arg1); if (_local2){ return (_local2); }; }; return (null); } public function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = (this.x - _arg1); _local5 = (this.y - _arg2); _local6 = (this.z - _arg3); _local7 = (((_local4 * _local4) + (_local5 * _local5)) + (_local6 * _local6)); _local8 = (this.geometry) ? this.geometry.boundingSphere.maxDistance : 0; return ((_local8 > _local7)); } public function moveForward(_arg1:Number):void{ translate(_arg1, FORWARD); } public function set scale(_arg1:Number):void{ if (Papervision3D.usePERCENT){ _arg1 = (_arg1 / 100); }; this._scaleX = (this._scaleY = (this._scaleZ = _arg1)); this._transformDirty = true; } public function get sceneY():Number{ return (this.world.n24); } public function moveRight(_arg1:Number):void{ translate(_arg1, RIGHT); } public function moveBackward(_arg1:Number):void{ translate(_arg1, BACKWARD); } public function set localRotationY(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (_transformDirty){ updateTransform(); }; _qYaw.setFromAxisAngle(transform.n12, transform.n22, transform.n32, (_localRotationY - _arg1)); transform.calculateMultiply3x3(_qYaw.matrix, transform); _localRotationY = _arg1; _rotationDirty = true; } public function set localRotationZ(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (_transformDirty){ updateTransform(); }; _qRoll.setFromAxisAngle(transform.n13, transform.n23, transform.n33, (_localRotationZ - _arg1)); transform.calculateMultiply3x3(_qRoll.matrix, transform); _localRotationZ = _arg1; _rotationDirty = true; } public function set localRotationX(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (this._transformDirty){ updateTransform(); }; _qPitch.setFromAxisAngle(transform.n11, transform.n21, transform.n31, (_localRotationX - _arg1)); this.transform.calculateMultiply3x3(_qPitch.matrix, transform); _localRotationX = _arg1; _rotationDirty = true; } public function set x(_arg1:Number):void{ this.transform.n14 = _arg1; } public function materialsList():String{ var _local1:String; var _local2:String; var _local3:DisplayObject3D; _local1 = ""; for (_local2 in this.materials) { _local1 = (_local1 + (_local2 + "\n")); }; for each (_local3 in this._childrenByName) { for (_local2 in _local3.materials.materialsByName) { _local1 = (_local1 + (("+ " + _local2) + "\n")); }; }; return (_local1); } public function set y(_arg1:Number):void{ this.transform.n24 = _arg1; } override public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{ _arg1 = super.addChild(_arg1, _arg2); if (_arg1.scene == null){ _arg1.scene = scene; }; if (this.useOwnContainer){ _arg1.parentContainer = this; }; return (_arg1); } public function pitch(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (this._transformDirty){ updateTransform(); }; _qPitch.setFromAxisAngle(transform.n11, transform.n21, transform.n31, _arg1); this.transform.calculateMultiply3x3(_qPitch.matrix, transform); _localRotationX = (_localRotationX + _arg1); _rotationDirty = true; } public static function get ZERO():DisplayObject3D{ return (new (DisplayObject3D)); } } }//package org.papervision3d.objects
Section 156
//BasicRenderEngine (org.papervision3d.render.BasicRenderEngine) package org.papervision3d.render { import org.papervision3d.core.proto.*; import org.papervision3d.core.render.data.*; import org.papervision3d.view.*; import org.papervision3d.core.render.command.*; import flash.geom.*; import org.papervision3d.core.render.material.*; import org.papervision3d.view.layer.*; import org.papervision3d.core.render.*; import org.papervision3d.core.render.project.*; import org.papervision3d.core.render.filter.*; import org.papervision3d.core.render.sort.*; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; public class BasicRenderEngine extends AbstractRenderEngine implements IRenderEngine { public var sorter:IRenderSorter; public var projectionPipeline:ProjectionPipeline; protected var renderStatistics:RenderStatistics; protected var renderDoneEvent:RendererEvent; protected var renderList:Array; protected var renderSessionData:RenderSessionData; protected var stopWatch:StopWatch; protected var projectionDoneEvent:RendererEvent; public var filter:IRenderFilter; protected var cleanRHD:RenderHitData; public function BasicRenderEngine():void{ cleanRHD = new RenderHitData(); super(); init(); } override public function removeFromRenderList(_arg1:IRenderListItem):int{ return (renderList.splice(renderList.indexOf(_arg1), 1)); } protected function doRender(_arg1:RenderSessionData, _arg2:Array=null):RenderStatistics{ var _local3:RenderableListItem; var _local4:Viewport3D; var _local5:ViewportLayer; stopWatch.reset(); stopWatch.start(); MaterialManager.getInstance().updateMaterialsBeforeRender(_arg1); filter.filter(renderList); sorter.sort(renderList); _local4 = _arg1.viewPort; while ((_local3 = renderList.pop())) { _local5 = _local4.accessLayerFor(_local3, true); _local3.render(_arg1, _local5.graphicsChannel); _local4.lastRenderList.push(_local3); _local5.processRenderItem(_local3); }; MaterialManager.getInstance().updateMaterialsAfterRender(_arg1); _arg1.renderStatistics.renderTime = stopWatch.stop(); _arg1.viewPort.updateAfterRender(_arg1); return (renderStatistics); } protected function init():void{ renderStatistics = new RenderStatistics(); projectionPipeline = new BasicProjectionPipeline(); stopWatch = new StopWatch(); sorter = new BasicRenderSorter(); filter = new BasicRenderFilter(); renderList = new Array(); renderSessionData = new RenderSessionData(); renderSessionData.renderer = this; projectionDoneEvent = new RendererEvent(RendererEvent.PROJECTION_DONE, renderSessionData); renderDoneEvent = new RendererEvent(RendererEvent.RENDER_DONE, renderSessionData); } override public function renderScene(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D, _arg4:Boolean=true):RenderStatistics{ _arg2.viewport = _arg3.sizeRectangle; renderSessionData.scene = _arg1; renderSessionData.camera = _arg2; renderSessionData.viewPort = _arg3; renderSessionData.container = _arg3.containerSprite; renderSessionData.triangleCuller = _arg3.triangleCuller; renderSessionData.particleCuller = _arg3.particleCuller; renderSessionData.renderObjects = _arg1.objects; renderSessionData.renderLayers = null; renderSessionData.renderStatistics.clear(); _arg3.updateBeforeRender(renderSessionData); projectionPipeline.project(renderSessionData); if (hasEventListener(RendererEvent.PROJECTION_DONE)){ dispatchEvent(projectionDoneEvent); }; doRender(renderSessionData, null); if (hasEventListener(RendererEvent.RENDER_DONE)){ dispatchEvent(renderDoneEvent); }; return (renderSessionData.renderStatistics); } public function hitTestPoint2D(_arg1:Point, _arg2:Viewport3D):RenderHitData{ return (_arg2.hitTestPoint2D(_arg1)); } override public function addToRenderList(_arg1:IRenderListItem):int{ return (renderList.push(_arg1)); } public function renderLayers(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D, _arg4:Array=null, _arg5:Boolean=true):RenderStatistics{ renderSessionData.scene = _arg1; renderSessionData.camera = _arg2; renderSessionData.viewPort = _arg3; renderSessionData.container = _arg3.containerSprite; renderSessionData.triangleCuller = _arg3.triangleCuller; renderSessionData.particleCuller = _arg3.particleCuller; renderSessionData.renderObjects = getLayerObjects(_arg4); renderSessionData.renderLayers = _arg4; renderSessionData.renderStatistics.clear(); _arg3.updateBeforeRender(renderSessionData); projectionPipeline.project(renderSessionData); if (hasEventListener(RendererEvent.PROJECTION_DONE)){ dispatchEvent(projectionDoneEvent); }; doRender(renderSessionData); if (hasEventListener(RendererEvent.RENDER_DONE)){ dispatchEvent(renderDoneEvent); }; return (renderSessionData.renderStatistics); } private function getLayerObjects(_arg1:Array):Array{ var _local2:Array; var _local3:ViewportLayer; _local2 = new Array(); for each (_local3 in _arg1) { _local2 = _local2.concat(_local3.getLayerObjects()); }; return (_local2); } public function destroy():void{ renderDoneEvent = null; projectionDoneEvent = null; projectionPipeline = null; sorter = null; filter = null; renderStatistics = null; renderList = null; renderSessionData.destroy(); renderSessionData = null; cleanRHD = null; stopWatch = null; } } }//package org.papervision3d.render
Section 157
//Scene3D (org.papervision3d.scenes.Scene3D) package org.papervision3d.scenes { import org.papervision3d.core.proto.*; public class Scene3D extends SceneObject3D { } }//package org.papervision3d.scenes
Section 158
//ViewportLayerSortMode (org.papervision3d.view.layer.util.ViewportLayerSortMode) package org.papervision3d.view.layer.util { public class ViewportLayerSortMode { public static var Z_SORT:String = "z"; public static var INDEX_SORT:String = "index"; } }//package org.papervision3d.view.layer.util
Section 159
//ViewportBaseLayer (org.papervision3d.view.layer.ViewportBaseLayer) package org.papervision3d.view.layer { import org.papervision3d.view.*; import org.papervision3d.objects.*; public class ViewportBaseLayer extends ViewportLayer { public function ViewportBaseLayer(_arg1:Viewport3D){ super(_arg1, null); } override public function updateBeforeRender():void{ var _local1:int; clear(); _local1 = (childLayers.length - 1); while (_local1 >= 0) { if (childLayers[_local1].dynamicLayer){ removeLayerAt(_local1); }; _local1--; }; super.updateBeforeRender(); } override public function getChildLayer(_arg1:DisplayObject3D, _arg2:Boolean=true, _arg3:Boolean=false):ViewportLayer{ if (layers[_arg1]){ return (layers[_arg1]); }; if (((_arg2) || (_arg1.useOwnContainer))){ return (getChildLayerFor(_arg1, _arg3)); }; return (this); } } }//package org.papervision3d.view.layer
Section 160
//ViewportLayer (org.papervision3d.view.layer.ViewportLayer) package org.papervision3d.view.layer { import org.papervision3d.view.*; import org.papervision3d.core.render.command.*; import flash.display.*; import org.papervision3d.objects.*; import org.papervision3d.core.log.*; import flash.utils.*; import org.papervision3d.view.layer.util.*; public class ViewportLayer extends Sprite { public var layerIndex:Number; public var layers:Dictionary; public var dynamicLayer:Boolean;// = false public var sortMode:String; public var weight:Number;// = 0 public var childLayers:Array; public var forceDepth:Boolean;// = false protected var viewport:Viewport3D; public var screenDepth:Number;// = 0 public var displayObject3D:DisplayObject3D; public var displayObjects:Dictionary; public var graphicsChannel:Graphics; public function ViewportLayer(_arg1:Viewport3D, _arg2:DisplayObject3D, _arg3:Boolean=false){ layers = new Dictionary(true); displayObjects = new Dictionary(true); forceDepth = false; screenDepth = 0; weight = 0; sortMode = ViewportLayerSortMode.Z_SORT; dynamicLayer = false; super(); this.viewport = _arg1; this.displayObject3D = _arg2; this.dynamicLayer = _arg3; this.graphicsChannel = this.graphics; if (_arg3){ this.filters = _arg2.filters; this.blendMode = _arg2.blendMode; this.alpha = _arg2.alpha; }; if (_arg2){ addDisplayObject3D(_arg2); }; init(); } public function getLayerObjects(_arg1:Array=null):Array{ var _local2:DisplayObject3D; var _local3:ViewportLayer; if (!_arg1){ _arg1 = new Array(); }; for each (_local2 in this.displayObjects) { if (((_local2) && ((_local2.parent == null)))){ _arg1.push(_local2); }; }; for each (_local3 in childLayers) { _local3.getLayerObjects(_arg1); }; return (_arg1); } protected function init():void{ childLayers = new Array(); } public function updateInfo():void{ var _local1:ViewportLayer; for each (_local1 in childLayers) { _local1.updateInfo(); if (!forceDepth){ this.weight = (this.weight + _local1.weight); this.screenDepth = (this.screenDepth + (_local1.screenDepth * _local1.weight)); }; }; if (!forceDepth){ this.screenDepth = (this.screenDepth / this.weight); }; } public function sortChildLayers():void{ if (sortMode == ViewportLayerSortMode.Z_SORT){ childLayers.sortOn("screenDepth", (Array.DESCENDING | Array.NUMERIC)); } else { childLayers.sortOn("layerIndex", Array.NUMERIC); }; orderLayers(); } private function onChildRemoved(_arg1:ViewportLayerEvent):void{ if (_arg1.do3d){ unlinkChild(_arg1.do3d, _arg1); }; } public function removeAllLayers():void{ var _local1:int; _local1 = (childLayers.length - 1); while (_local1 >= 0) { removeLayerAt(_local1); _local1--; }; } public function updateAfterRender():void{ var _local1:ViewportLayer; for each (_local1 in childLayers) { _local1.updateAfterRender(); }; } public function removeLayer(_arg1:ViewportLayer):void{ var _local2:int; _local2 = getChildIndex(_arg1); if (_local2 > -1){ removeLayerAt(_local2); } else { PaperLogger.error("Layer not found for removal."); }; } protected function getChildLayerFor(_arg1:DisplayObject3D, _arg2:Boolean=false):ViewportLayer{ var _local3:ViewportLayer; if (_arg1){ _local3 = new ViewportLayer(viewport, _arg1, _arg1.useOwnContainer); addLayer(_local3); if (_arg2){ _arg1.addChildrenToLayer(_arg1, _local3); }; return (_local3); } else { PaperLogger.warning("Needs to be a do3d"); }; return (null); } public function addLayer(_arg1:ViewportLayer):void{ var _local2:DisplayObject3D; var _local3:ViewportLayer; childLayers.push(_arg1); addChild(_arg1); _arg1.addEventListener(ViewportLayerEvent.CHILD_ADDED, onChildAdded); _arg1.addEventListener(ViewportLayerEvent.CHILD_REMOVED, onChildRemoved); for each (_local2 in _arg1.displayObjects) { linkChild(_local2, _arg1); }; for each (_local3 in _arg1.layers) { for each (_local2 in _local3.displayObjects) { linkChild(_local2, _local3); }; }; } public function childLayerIndex(_arg1:DisplayObject3D):Number{ var _local2:int; _arg1 = (_arg1.parentContainer) ? _arg1.parentContainer : _arg1; _local2 = 0; while (_local2 < childLayers.length) { if (childLayers[_local2].hasDisplayObject3D(_arg1)){ return (_local2); }; _local2++; }; return (-1); } protected function orderLayers():void{ var _local1:int; _local1 = 0; while (_local1 < childLayers.length) { this.setChildIndex(childLayers[_local1], _local1); childLayers[_local1].sortChildLayers(); _local1++; }; } public function removeLayerAt(_arg1:Number):void{ var _local2:DisplayObject3D; for each (_local2 in childLayers[_arg1].displayObjects) { unlinkChild(_local2); }; removeChild(childLayers[_arg1]); childLayers.splice(_arg1, 1); } protected function reset():void{ if (!forceDepth){ screenDepth = 0; }; this.weight = 0; } private function linkChild(_arg1:DisplayObject3D, _arg2:ViewportLayer, _arg3:ViewportLayerEvent=null):void{ layers[_arg1] = _arg2; dispatchEvent(new ViewportLayerEvent(ViewportLayerEvent.CHILD_ADDED, _arg1, _arg2)); } public function updateBeforeRender():void{ var _local1:ViewportLayer; clear(); for each (_local1 in childLayers) { _local1.updateBeforeRender(); }; } private function onChildAdded(_arg1:ViewportLayerEvent):void{ if (_arg1.do3d){ linkChild(_arg1.do3d, _arg1.layer, _arg1); }; } public function getChildLayer(_arg1:DisplayObject3D, _arg2:Boolean=true, _arg3:Boolean=false):ViewportLayer{ _arg1 = (_arg1.parentContainer) ? _arg1.parentContainer : _arg1; if (layers[_arg1]){ return (layers[_arg1]); }; if (_arg2){ return (getChildLayerFor(_arg1, _arg3)); }; return (null); } public function processRenderItem(_arg1:RenderableListItem):void{ if (!forceDepth){ this.screenDepth = (this.screenDepth + _arg1.screenDepth); this.weight++; }; } public function clear():void{ graphicsChannel.clear(); reset(); } public function removeDisplayObject3D(_arg1:DisplayObject3D):void{ displayObjects[_arg1] = null; dispatchEvent(new ViewportLayerEvent(ViewportLayerEvent.CHILD_REMOVED, _arg1, this)); } private function unlinkChild(_arg1:DisplayObject3D, _arg2:ViewportLayerEvent=null):void{ layers[_arg1] = null; dispatchEvent(new ViewportLayerEvent(ViewportLayerEvent.CHILD_REMOVED, _arg1)); } public function addDisplayObject3D(_arg1:DisplayObject3D, _arg2:Boolean=false):void{ if (!_arg1){ return; }; displayObjects[_arg1] = _arg1; dispatchEvent(new ViewportLayerEvent(ViewportLayerEvent.CHILD_ADDED, _arg1, this)); if (_arg2){ _arg1.addChildrenToLayer(_arg1, this); }; } public function hasDisplayObject3D(_arg1:DisplayObject3D):Boolean{ return (!((displayObjects[_arg1] == null))); } } }//package org.papervision3d.view.layer
Section 161
//ViewportLayerEvent (org.papervision3d.view.layer.ViewportLayerEvent) package org.papervision3d.view.layer { import flash.events.*; import org.papervision3d.objects.*; public class ViewportLayerEvent extends Event { public var layer:ViewportLayer; public var do3d:DisplayObject3D; public static const CHILD_REMOVED:String = "childRemoved"; public static const CHILD_ADDED:String = "childAdded"; public function ViewportLayerEvent(_arg1:String, _arg2:DisplayObject3D=null, _arg3:ViewportLayer=null){ super(_arg1, false, false); this.do3d = _arg2; this.layer = _arg3; } } }//package org.papervision3d.view.layer
Section 162
//AbstractView (org.papervision3d.view.AbstractView) package org.papervision3d.view { import org.papervision3d.core.proto.*; import flash.events.*; import flash.display.*; import org.papervision3d.core.view.*; import org.papervision3d.render.*; import org.papervision3d.scenes.*; public class AbstractView extends Sprite implements IView { protected var _camera:CameraObject3D; protected var _height:Number; public var viewport:Viewport3D; public var scene:Scene3D; public var renderer:BasicRenderEngine; protected var _width:Number; public function singleRender():void{ onRenderTick(); } public function get camera():CameraObject3D{ return (_camera); } public function startRendering():void{ addEventListener(Event.ENTER_FRAME, onRenderTick); viewport.containerSprite.cacheAsBitmap = false; } public function get viewportHeight():Number{ return (_height); } public function set viewportWidth(_arg1:Number):void{ _width = _arg1; viewport.width = _arg1; } protected function onRenderTick(_arg1:Event=null):void{ renderer.renderScene(scene, _camera, viewport); } public function stopRendering(_arg1:Boolean=false, _arg2:Boolean=false):void{ removeEventListener(Event.ENTER_FRAME, onRenderTick); if (_arg1){ onRenderTick(); }; if (_arg2){ viewport.containerSprite.cacheAsBitmap = true; } else { viewport.containerSprite.cacheAsBitmap = false; }; } public function get viewportWidth():Number{ return (_width); } public function set viewportHeight(_arg1:Number):void{ _height = _arg1; viewport.height = _arg1; } } }//package org.papervision3d.view
Section 163
//BasicView (org.papervision3d.view.BasicView) package org.papervision3d.view { import org.papervision3d.objects.*; import org.papervision3d.cameras.*; import org.papervision3d.core.view.*; import org.papervision3d.render.*; import org.papervision3d.scenes.*; public class BasicView extends AbstractView implements IView { public function BasicView(_arg1:Number=640, _arg2:Number=480, _arg3:Boolean=true, _arg4:Boolean=false, _arg5:String="Target"){ scene = new Scene3D(); viewport = new Viewport3D(_arg1, _arg2, _arg3, _arg4); addChild(viewport); renderer = new BasicRenderEngine(); switch (_arg5){ case CameraType.DEBUG: _camera = new DebugCamera3D(viewport); break; case CameraType.TARGET: _camera = new Camera3D(60); _camera.target = DisplayObject3D.ZERO; break; case CameraType.FREE: default: _camera = new Camera3D(60); break; }; cameraAsCamera3D.update(viewport.sizeRectangle); } public function get cameraAsCamera3D():Camera3D{ return ((_camera as Camera3D)); } public function get cameraAsDebugCamera3D():DebugCamera3D{ return ((_camera as DebugCamera3D)); } } }//package org.papervision3d.view
Section 164
//Viewport3D (org.papervision3d.view.Viewport3D) package org.papervision3d.view { import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.render.command.*; import flash.display.*; import flash.geom.*; import org.papervision3d.objects.*; import org.papervision3d.view.layer.*; import org.papervision3d.core.log.*; import org.papervision3d.core.culling.*; import org.papervision3d.core.view.*; import flash.utils.*; import org.papervision3d.core.render.*; import org.papervision3d.core.utils.*; public class Viewport3D extends Sprite implements IViewport3D { protected var _interactive:Boolean; public var cullingRectangle:Rectangle; private var stageScaleModeSet:Boolean;// = false protected var _viewportObjectFilter:ViewportObjectFilter; protected var _layerInstances:Dictionary; protected var _hWidth:Number; protected var _autoScaleToStage:Boolean; protected var _lastRenderer:IRenderEngine; protected var _containerSprite:ViewportBaseLayer; protected var _hHeight:Number; public var sizeRectangle:Rectangle; protected var renderHitData:RenderHitData; protected var _autoClipping:Boolean; protected var _height:Number; public var interactiveSceneManager:InteractiveSceneManager; public var lastRenderList:Array; public var lineCuller:ILineCuller; protected var _autoCulling:Boolean; public var particleCuller:IParticleCuller; protected var _width:Number; public var triangleCuller:ITriangleCuller; public function Viewport3D(_arg1:Number=640, _arg2:Number=480, _arg3:Boolean=false, _arg4:Boolean=false, _arg5:Boolean=true, _arg6:Boolean=true){ stageScaleModeSet = false; super(); init(); this.interactive = _arg4; this.viewportWidth = _arg1; this.viewportHeight = _arg2; this.autoClipping = _arg5; this.autoCulling = _arg6; this.autoScaleToStage = _arg3; this._layerInstances = new Dictionary(true); } public function set autoCulling(_arg1:Boolean):void{ if (_arg1){ triangleCuller = new RectangleTriangleCuller(cullingRectangle); particleCuller = new RectangleParticleCuller(cullingRectangle); lineCuller = new RectangleLineCuller(cullingRectangle); } else { if (!_arg1){ triangleCuller = new DefaultTriangleCuller(); particleCuller = new DefaultParticleCuller(); lineCuller = new DefaultLineCuller(); }; }; _autoCulling = _arg1; } protected function onRemovedFromStage(_arg1:Event):void{ stage.removeEventListener(Event.RESIZE, onStageResize); } public function hitTestMouse():RenderHitData{ var _local1:Point; _local1 = new Point(containerSprite.mouseX, containerSprite.mouseY); return (hitTestPoint2D(_local1)); } protected function init():void{ this.renderHitData = new RenderHitData(); lastRenderList = new Array(); sizeRectangle = new Rectangle(); cullingRectangle = new Rectangle(); _containerSprite = new ViewportBaseLayer(this); _containerSprite.doubleClickEnabled = true; addChild(_containerSprite); addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage); } protected function onStageResize(_arg1:Event=null):void{ if (_autoScaleToStage){ viewportWidth = stage.stageWidth; viewportHeight = stage.stageHeight; }; } public function set autoClipping(_arg1:Boolean):void{ if (_arg1){ scrollRect = sizeRectangle; } else { scrollRect = null; }; _autoClipping = _arg1; } public function updateAfterRender(_arg1:RenderSessionData):void{ var _local2:ViewportLayer; if (interactive){ interactiveSceneManager.updateAfterRender(); }; if (_arg1.renderLayers){ for each (_local2 in _arg1.renderLayers) { _local2.updateInfo(); _local2.sortChildLayers(); _local2.updateAfterRender(); }; } else { containerSprite.updateInfo(); containerSprite.updateAfterRender(); }; containerSprite.sortChildLayers(); } public function accessLayerFor(_arg1:RenderableListItem, _arg2:Boolean=false):ViewportLayer{ var _local3:DisplayObject3D; if (_arg1.renderableInstance){ _local3 = _arg1.renderableInstance.instance; _local3 = (_local3.parentContainer) ? _local3.parentContainer : _local3; if (containerSprite.layers[_local3]){ if (_arg2){ _local3.container = containerSprite.layers[_local3]; }; return (containerSprite.layers[_local3]); } else { if (_local3.useOwnContainer){ return (containerSprite.getChildLayer(_local3, true, true)); }; }; }; return (containerSprite); } public function get viewportHeight():Number{ return (_height); } public function get autoCulling():Boolean{ return (_autoCulling); } public function updateBeforeRender(_arg1:RenderSessionData):void{ var _local2:ViewportLayer; lastRenderList.length = 0; if (_arg1.renderLayers){ for each (_local2 in _arg1.renderLayers) { _local2.updateBeforeRender(); }; } else { _containerSprite.updateBeforeRender(); }; _layerInstances = new Dictionary(true); } protected function onAddedToStage(_arg1:Event):void{ if (_autoScaleToStage){ setStageScaleMode(); }; stage.addEventListener(Event.RESIZE, onStageResize); onStageResize(); } public function getChildLayer(_arg1:DisplayObject3D, _arg2:Boolean=true, _arg3:Boolean=true):ViewportLayer{ return (containerSprite.getChildLayer(_arg1, _arg2, _arg3)); } public function hitTestPoint2D(_arg1:Point):RenderHitData{ var _local2:RenderableListItem; var _local3:RenderHitData; var _local4:IRenderListItem; var _local5:uint; renderHitData.clear(); if (interactive){ _local3 = renderHitData; _local5 = lastRenderList.length; while ((_local4 = lastRenderList[--_local5])) { if ((_local4 is RenderableListItem)){ _local2 = (_local4 as RenderableListItem); _local3 = _local2.hitTestPoint2D(_arg1, _local3); if (_local3.hasHit){ return (_local3); }; }; }; }; return (renderHitData); } public function get containerSprite():ViewportLayer{ return (_containerSprite); } public function set viewportWidth(_arg1:Number):void{ _width = _arg1; _hWidth = (_arg1 / 2); containerSprite.x = _hWidth; cullingRectangle.x = -(_hWidth); cullingRectangle.width = _arg1; sizeRectangle.width = _arg1; if (_autoClipping){ scrollRect = sizeRectangle; }; } public function get autoClipping():Boolean{ return (_autoClipping); } protected function setStageScaleMode():void{ if (!stageScaleModeSet){ PaperLogger.info("Viewport autoScaleToStage : Papervision has changed the Stage scale mode."); stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; stageScaleModeSet = true; }; } public function get viewportWidth():Number{ return (_width); } public function set autoScaleToStage(_arg1:Boolean):void{ _autoScaleToStage = _arg1; if (((_arg1) && (!((stage == null))))){ setStageScaleMode(); onStageResize(); }; } public function set viewportObjectFilter(_arg1:ViewportObjectFilter):void{ _viewportObjectFilter = _arg1; } public function set interactive(_arg1:Boolean):void{ if (_arg1 != _interactive){ if (((_interactive) && (interactiveSceneManager))){ interactiveSceneManager.destroy(); interactiveSceneManager = null; }; _interactive = _arg1; if (_arg1){ interactiveSceneManager = new InteractiveSceneManager(this); }; }; } public function set viewportHeight(_arg1:Number):void{ _height = _arg1; _hHeight = (_arg1 / 2); containerSprite.y = _hHeight; cullingRectangle.y = -(_hHeight); cullingRectangle.height = _arg1; sizeRectangle.height = _arg1; if (_autoClipping){ scrollRect = sizeRectangle; }; } public function get viewportObjectFilter():ViewportObjectFilter{ return (_viewportObjectFilter); } public function get autoScaleToStage():Boolean{ return (_autoScaleToStage); } public function get interactive():Boolean{ return (_interactive); } public function destroy():void{ if (interactiveSceneManager){ interactiveSceneManager.destroy(); interactiveSceneManager = null; }; lastRenderList = null; } } }//package org.papervision3d.view
Section 165
//Papervision3D (org.papervision3d.Papervision3D) package org.papervision3d { import org.papervision3d.core.log.*; public class Papervision3D { public static var useDEGREES:Boolean = true; public static var useRIGHTHANDED:Boolean = false; public static var NAME:String = "Papervision3D"; public static var DATE:String = "20.08.08"; public static var AUTHOR:String = "(c) 2006-2008 Copyright by Carlos Ulloa | John Grden | Ralph Hauwert | Tim Knip | Andy Zupko"; public static var PAPERLOGGER:PaperLogger = PaperLogger.getInstance(); public static var usePERCENT:Boolean = false; public static var VERSION:String = "Public Beta 2.0 - Great White"; } }//package org.papervision3d
Section 166
//btnBack_31 (PRELOADED_fla.btnBack_31) package PRELOADED_fla { import flash.display.*; public dynamic class btnBack_31 extends MovieClip { public function btnBack_31(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PRELOADED_fla
Section 167
//btnCredits_24 (PRELOADED_fla.btnCredits_24) package PRELOADED_fla { import flash.display.*; public dynamic class btnCredits_24 extends MovieClip { public function btnCredits_24(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PRELOADED_fla
Section 168
//btnExit2_15 (PRELOADED_fla.btnExit2_15) package PRELOADED_fla { import flash.display.*; public dynamic class btnExit2_15 extends MovieClip { public function btnExit2_15(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PRELOADED_fla
Section 169
//btnHow_20 (PRELOADED_fla.btnHow_20) package PRELOADED_fla { import flash.display.*; public dynamic class btnHow_20 extends MovieClip { public function btnHow_20(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PRELOADED_fla
Section 170
//btnload_22 (PRELOADED_fla.btnload_22) package PRELOADED_fla { import flash.display.*; public dynamic class btnload_22 extends MovieClip { public function btnload_22(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PRELOADED_fla
Section 171
//btnMore_26 (PRELOADED_fla.btnMore_26) package PRELOADED_fla { import flash.display.*; public dynamic class btnMore_26 extends MovieClip { public function btnMore_26(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PRELOADED_fla
Section 172
//btnStart_18 (PRELOADED_fla.btnStart_18) package PRELOADED_fla { import flash.display.*; public dynamic class btnStart_18 extends MovieClip { public function btnStart_18(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PRELOADED_fla
Section 173
//extra_content_28 (PRELOADED_fla.extra_content_28) package PRELOADED_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class extra_content_28 extends MovieClip { public var btnBack:MovieClip; public function extra_content_28(){ addFrameScript(0, frame1, 1, frame2, 5, frame6, 6, frame7); } public function rollMe(_arg1:MouseEvent):void{ if (_arg1.target.currentFrame == 1){ _arg1.target.gotoAndStop("over"); } else { _arg1.target.gotoAndStop("up"); }; } function frame6(){ stop(); } function frame7(){ stop(); btnBack.addEventListener(MouseEvent.CLICK, goBack); btnBack.buttonMode = true; btnBack.mouseChildren = false; btnBack.addEventListener(MouseEvent.ROLL_OVER, rollMe); btnBack.addEventListener(MouseEvent.ROLL_OUT, rollMe); } function frame1(){ stop(); } function frame2(){ btnBack.addEventListener(MouseEvent.CLICK, goBack); btnBack.buttonMode = true; btnBack.mouseChildren = false; btnBack.addEventListener(MouseEvent.ROLL_OVER, rollMe); btnBack.addEventListener(MouseEvent.ROLL_OUT, rollMe); } public function goBack(_arg1:MouseEvent):void{ gotoAndStop(1); } } }//package PRELOADED_fla
Section 174
//lightningdd_4 (PRELOADED_fla.lightningdd_4) package PRELOADED_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class lightningdd_4 extends MovieClip { public function lightningdd_4(){ addFrameScript(47, frame48); } function frame48(){ stop(); MovieClip(root).animReady = true; } } }//package PRELOADED_fla
Section 175
//logoAnimdd_2 (PRELOADED_fla.logoAnimdd_2) package PRELOADED_fla { import flash.events.*; import flash.display.*; import flash.net.*; public dynamic class logoAnimdd_2 extends MovieClip { public var btn:MovieClip; public function logoAnimdd_2(){ addFrameScript(1, frame2, 6, frame7); } function frame7(){ stop(); btn.addEventListener(MouseEvent.CLICK, clickMe); btn.buttonMode = true; } public function clickMe(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.fastgames.com/"), "_blank"); } function frame2(){ stop(); } } }//package PRELOADED_fla
Section 176
//MainTimeline (PRELOADED_fla.MainTimeline) package PRELOADED_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var animReady:Boolean; public var loading:Boolean; public var preloader1:MovieClip; public function MainTimeline(){ addFrameScript(0, frame1, 2, frame3); } function frame3(){ } function frame1(){ animReady = false; loading = false; preloader1.scaleX = 0; preloader1.addEventListener(Event.ENTER_FRAME, onEnterFramePreload); stop(); } public function onEnterFramePreload(_arg1:Event):void{ var _local2:uint; var _local3:uint; _local2 = this.root.loaderInfo.bytesLoaded; _local3 = this.root.loaderInfo.bytesTotal; _arg1.target.scaleX = (_local2 / _local3); if (_local3 == _local2){ loading = true; if (animReady){ preloader1.removeEventListener(Event.ENTER_FRAME, onEnterFramePreload); this.gotoAndStop(3); }; }; } } }//package PRELOADED_fla
Section 177
//titleddd_3 (PRELOADED_fla.titleddd_3) package PRELOADED_fla { import flash.display.*; public dynamic class titleddd_3 extends MovieClip { public function titleddd_3(){ addFrameScript(11, frame12); } function frame12(){ MovieClip(parent).play(); stop(); } } }//package PRELOADED_fla
Section 178
//bc_sound (bc_sound) package { import flash.media.*; public dynamic class bc_sound extends Sound { } }//package
Section 179
//Character (Character) package { import flash.display.*; public dynamic class Character extends BitmapData { public function Character(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 180
//gameControls (gameControls) package { import flash.display.*; import flash.text.*; public dynamic class gameControls extends MovieClip { public var current_score:TextField; public var level:TextField; public var btnMute:MovieClip; public var btnExit:MovieClip; public var total_score:TextField; } }//package
Section 181
//Green (Green) package { import flash.display.*; public dynamic class Green extends BitmapData { public function Green(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 182
//Green2 (Green2) package { import flash.display.*; public dynamic class Green2 extends BitmapData { public function Green2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 183
//Green3 (Green3) package { import flash.display.*; public dynamic class Green3 extends BitmapData { public function Green3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 184
//Green4 (Green4) package { import flash.display.*; public dynamic class Green4 extends BitmapData { public function Green4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 185
//jump_sound (jump_sound) package { import flash.media.*; public dynamic class jump_sound extends Sound { } }//package
Section 186
//konec_sound (konec_sound) package { import flash.media.*; public dynamic class konec_sound extends Sound { } }//package
Section 187
//Kopecek (Kopecek) package { import flash.display.*; public dynamic class Kopecek extends BitmapData { public function Kopecek(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 188
//launch (launch) package { import flash.media.*; public dynamic class launch extends Sound { } }//package
Section 189
//mat_uzka (mat_uzka) package { import flash.display.*; public dynamic class mat_uzka extends BitmapData { public function mat_uzka(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 190
//mc_again (mc_again) package { import flash.display.*; public dynamic class mc_again extends MovieClip { public function mc_again(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 191
//mcKonec (mcKonec) package { import flash.display.*; import flash.text.*; public dynamic class mcKonec extends MovieClip { public var blocker:MovieClip; public var score:TextField; public var btnExit:MovieClip; public function mcKonec(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 192
//Menu (Menu) package { import flash.display.*; public dynamic class Menu extends MovieClip { public var btnHow:MovieClip; public var btnStart:MovieClip; public var btnLoad:MovieClip; public var extra_content:MovieClip; public var btnCredits:MovieClip; public var btnMore:MovieClip; public function Menu(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 193
//menu_music (menu_music) package { import flash.media.*; public dynamic class menu_music extends Sound { } }//package
Section 194
//Mrizka (Mrizka) package { import flash.display.*; public dynamic class Mrizka extends BitmapData { public function Mrizka(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 195
//newLevel (newLevel) package { import flash.display.*; import flash.text.*; public dynamic class newLevel extends MovieClip { public var blocker:MovieClip; public var score:TextField; public function newLevel(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 196
//RollBall_class (RollBall_class) package { import jiglib.math.*; import jiglib.physics.*; import jiglib.geometry.*; import org.papervision3d.materials.utils.*; import flash.events.*; import caurina.transitions.*; import org.papervision3d.core.math.*; import org.papervision3d.view.*; import flash.display.*; import org.papervision3d.objects.*; import org.papervision3d.materials.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.cameras.*; import flash.utils.*; import org.papervision3d.view.layer.util.*; import jiglib.plugin.papervision3d.*; import flash.media.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.lights.*; import flash.ui.*; import flash.net.*; public class RollBall_class extends BasicView { private var map4_1:Array; var addingTimer:Timer; private var map15_1:Array; private var map15_3:Array; private var map3_1:Array; private var map15_2:Array; private var current_score:Number;// = 0 private var map3:Number;// = 1 private var map4:Number;// = 1 private var map7:Number;// = 1 private var map2:Number;// = 1 private var physics:Papervision3DPhysics; private var map5:Number;// = 1 private var map6:Number;// = 1 private var so; private var physicsObject:RigidBody; private var exited:Boolean;// = false private var map8:Number;// = 1 private var map1:Number;// = 1 private var allowJumpTimer:Timer; private var gouraudShaderMat:ShadedMaterial; private var map14_1:Array; private var map14_3:Array; private var arr_posuv_right:Array; private var map9:Number;// = 1 private var map10:Number;// = 2 private var map11:Number;// = 2 private var map14:Number;// = 3 private var tm:Timer; private var map12:Number;// = 2 private var map15:Number;// = 3 private var map14_2:Array; private var map13:Number;// = 3 private var map2_1:Array; private var finish:Boolean;// = false private var arr_posuv_left:Array; private var map13_1:Array; private var finishPoint:RigidBody; private var controls:MovieClip; private var map13_2:Array; private var map13_3:Array; private var map1_1:Array; private var gouraudShader:GouraudShader; private var map9_2:Array; private var map9_1:Array; private var map12_2:Array; private var keyRight:Boolean;// = false private var added:Boolean;// = true private var keyLeft:Boolean;// = false private var map12_1:Array; private var mc_tryagain:MovieClip; private var allowJump:Boolean;// = true private var cameraTarget:DisplayObject3D; private var map11_2:Array; private var map11_1:Array; private var map8_1:Array; private var arr_posuv_up:Array; private var map7_1:Array; private var kopecek:BitmapAssetMaterial; private var arr_posuv_down:Array; private var keyUp:Boolean;// = false private var menu:MovieClip; private var keyForward:Boolean;// = false private var tileW:Number;// = 600 private var arr_lifts:Array; private var map10_2:Array; private var map10_1:Array; private var arr_pos:Array; private var sphereObject:Sphere; private var keyReverse:Boolean;// = false private var level:Number;// = 1 private var ground:RigidBody; public var EarthTexture:Class; private var springCamera:SpringCamera3D; private var moveForce:Number;// = 10 private var map6_1:Array; private var mc_konec:MovieClip; private var map5_1:Array; private var audio:Number;// = 1 private var total_score:Number;// = 0 private var sceneLight:PointLight3D; private var mc_next:MovieClip; private var zastav:Boolean;// = false public function RollBall_class(){ keyRight = false; keyLeft = false; keyForward = false; keyReverse = false; keyUp = false; moveForce = 10; arr_lifts = []; arr_posuv_right = []; arr_posuv_left = []; arr_posuv_up = []; arr_posuv_down = []; zastav = false; arr_pos = []; kopecek = new BitmapAssetMaterial("Kopecek"); level = 1; menu = new Menu(); mc_next = new newLevel(); mc_tryagain = new mc_again(); controls = new gameControls(); mc_konec = new mcKonec(); finish = false; exited = false; tm = new Timer(1500); current_score = 0; total_score = 0; allowJumpTimer = new Timer(1000, 1); so = SharedObject.getLocal("rollball"); added = true; tileW = 600; map1 = 1; map1_1 = []; map2 = 1; map2_1 = []; map3 = 1; map3_1 = []; map4 = 1; map4_1 = []; map5 = 1; map5_1 = []; map6 = 1; map6_1 = []; map7 = 1; map7_1 = []; map8 = 1; map8_1 = []; map9 = 1; map9_1 = []; map9_2 = []; map10 = 2; map10_1 = []; map10_2 = []; map11 = 2; map11_1 = []; map11_2 = []; map12 = 2; map12_1 = []; map12_2 = []; map13 = 3; map13_1 = []; map13_2 = []; map13_3 = []; map14 = 3; map14_1 = []; map14_2 = []; map14_3 = []; map15 = 3; map15_1 = []; map15_2 = []; map15_3 = []; allowJump = true; audio = 1; super(600, 400, true, false, CameraType.TARGET); addEventListener(Event.ADDED_TO_STAGE, aplicationInited); } private function deleteAll():void{ var _local1:uint; _local1 = 0; while (_local1 < physics.arr_objects.length) { scene.removeChild(physics.arr_objects[_local1][0]); physics.removeBody(physics.arr_objects[_local1][1]); _local1++; }; } private function restart():void{ initArrays(); physics.arr_objects = []; initMaps(); createFloor(1); createSphere(); resetCurrentScore(); } private function mute(_arg1:MouseEvent):void{ if (audio == 1){ audio = 0; controls.btnMute.alpha = 0.5; SoundMixer.soundTransform = new SoundTransform(0); } else { audio = 1; controls.btnMute.alpha = 1; SoundMixer.soundTransform = new SoundTransform(1); }; } private function setCurrentScore(_arg1:TimerEvent):void{ current_score = (current_score - 10); controls.current_score.text = current_score.toString(); if (current_score == 0){ stopTiming(); }; } private function setCamera():void{ springCamera = new SpringCamera3D(); springCamera.mass = 10; springCamera.damping = 10; springCamera.stiffness = 1; springCamera.lookOffset = new Number3D(0, 20, 30); springCamera.positionOffset = new Number3D(0, 4500, -1500); springCamera.focus = 100; springCamera.zoom = 10; } private function goRight(_arg1:RigidBody):void{ Tweener.addTween(_arg1, {x:(_arg1.x + tileW), time:2, onComplete:goLeft, transition:"linear", onCompleteParams:[_arg1]}); } private function resetScores():void{ controls.total_score.text = total_score.toString(); controls.current_score.text = current_score.toString(); } private function keyDownHandler(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case Keyboard.UP: keyForward = true; keyReverse = false; break; case Keyboard.DOWN: keyReverse = true; keyForward = false; break; case Keyboard.LEFT: keyLeft = true; keyRight = false; break; case Keyboard.RIGHT: keyRight = true; keyLeft = false; break; case Keyboard.SPACE: if (physicsObject.movable == false){ runMe(); } else { if (((!((physicsObject.collisions.length == 0))) && (allowJump))){ allowJump = false; physicsObject.applyWorldImpulse(new JNumber3D(0, 160, 0), physicsObject.currentState.position); do_jump_sound(); allowJumpTimer.start(); }; }; break; }; } private function restartTimer():void{ } private function createFloor(_arg1:Number):void{ var _local2:Array; var _local3:MaterialsList; var _local4:BitmapAssetMaterial; var _local5:MaterialsList; var _local6:MaterialsList; var _local7:MaterialsList; var _local8:MaterialsList; var _local9:MaterialsList; var _local10:RigidBody; var _local11:Number; var _local12:Boolean; var _local13:Number; var _local14:Number; var _local15:Number; ground = physics.createGround(new WireframeMaterial(0xFFFFFF, 0), 1800, 0); _local2 = this[((("map" + level) + "_") + _arg1)]; _local3 = new MaterialsList(); if (level <= 5){ if (_arg1 == 1){ _local3.addMaterial(new BitmapAssetMaterial("Green"), "all"); _local4 = new BitmapAssetMaterial("Green"); } else { if (_arg1 == 2){ _local3.addMaterial(new BitmapAssetMaterial("Green2"), "all"); _local4 = new BitmapAssetMaterial("Green2"); } else { if (_arg1 == 3){ _local3.addMaterial(new BitmapAssetMaterial("Green3"), "all"); _local4 = new BitmapAssetMaterial("Green3"); }; }; }; } else { if (level <= 10){ if (_arg1 == 1){ _local3.addMaterial(new BitmapAssetMaterial("Green3"), "all"); _local4 = new BitmapAssetMaterial("Green3"); } else { if (_arg1 == 2){ _local3.addMaterial(new BitmapAssetMaterial("Green4"), "all"); _local4 = new BitmapAssetMaterial("Green4"); } else { if (_arg1 == 3){ _local3.addMaterial(new BitmapAssetMaterial("Green2"), "all"); _local4 = new BitmapAssetMaterial("Green2"); }; }; }; } else { if (level <= 15){ if (_arg1 == 1){ _local3.addMaterial(new BitmapAssetMaterial("Green3"), "all"); _local4 = new BitmapAssetMaterial("Green3"); } else { if (_arg1 == 2){ _local3.addMaterial(new BitmapAssetMaterial("Green4"), "all"); _local4 = new BitmapAssetMaterial("Green4"); } else { if (_arg1 == 3){ _local3.addMaterial(new BitmapAssetMaterial("Green2"), "all"); _local4 = new BitmapAssetMaterial("Green2"); }; }; }; }; }; }; _local5 = new MaterialsList(); _local5.addMaterial(new BitmapAssetMaterial("Kopecek"), "all"); _local6 = new MaterialsList(); _local6.addMaterial(new BitmapAssetMaterial("mat_uzka"), "all"); _local7 = new MaterialsList(); _local7.addMaterial(new BitmapAssetMaterial("Trampolina"), "all"); _local8 = new MaterialsList(); _local8.addMaterial(new BitmapAssetMaterial("Sipka"), "all"); _local9 = new MaterialsList(); _local9.addMaterial(new BitmapAssetMaterial("Znacka"), "all"); _local11 = 0; _local12 = false; _local13 = 5; _local14 = 0; while (_local14 < _local2.length) { _local15 = 0; while (_local15 < _local2[0].length) { if (_local2[_local14][_local15] == "s"){ arr_pos.push((_local15 * tileW), 2590, (_local14 * tileW)); _local2[_local14][_local15] = 1; _local12 = true; }; if ((((((_local2[_local14][_local15] == 1)) || ((_local2[_local14][_local15] > 2)))) || ((_local2[_local14][_local15] == "k")))){ if (_local2[_local14][_local15] == "k"){ _local10 = physics.createCube(_local9, tileW, tileW, _local13); finishPoint = _local10; }; if (_local2[_local14][_local15] == 1){ if (_local12){ _local12 = false; _local10 = physics.createCube(_local9, tileW, tileW, _local13); } else { _local10 = physics.createCube(_local3, tileW, tileW, _local13); }; } else { if (_local2[_local14][_local15] == 3){ _local10 = physics.createCube(_local5, tileW, tileW, _local13); } else { if (_local2[_local14][_local15] == 4){ _local10 = physics.createCube(_local5, tileW, tileW, _local13); } else { if (_local2[_local14][_local15] == 5){ _local10 = physics.createCube(_local6, tileW, (tileW / 3), _local13); _local10.rotationY = 90; } else { if (_local2[_local14][_local15] == 6){ _local10 = physics.createCube(_local6, tileW, (tileW / 3), _local13); } else { if (_local2[_local14][_local15] == 7){ _local10 = physics.createCube(_local5, (tileW + 115), tileW, _local13, 3, 1, 1); _local10.z = (_local14 * tileW); _local10.y = (2590 + ((_arg1 - 1) * 800)); _local10.x = (_local15 * tileW); _local10.mass = 0.1; _local10.rotationZ = 33; _local10.movable = false; } else { if (_local2[_local14][_local15] == 8){ _local10 = physics.createCube(_local5, (tileW + 115), tileW, _local13, 3, 1, 1); _local10.z = (_local14 * tileW); _local10.y = (2590 + ((_arg1 - 1) * 800)); _local10.x = (_local15 * tileW); _local10.mass = 0.1; _local10.rotationZ = -33; _local10.movable = false; } else { if (_local2[_local14][_local15] == 9){ _local10 = physics.createCube(_local5, tileW, (tileW + 115), _local13, 1, 1, 1); _local10.z = (_local14 * tileW); _local10.y = (2590 + ((_arg1 - 1) * 800)); _local10.x = (_local15 * tileW); _local10.mass = 0.1; _local10.rotationX = -33; _local10.movable = false; } else { if (_local2[_local14][_local15] == 10){ _local10 = physics.createCube(_local5, tileW, (tileW + 115), _local13, 1, 1, 3); _local10.z = (_local14 * tileW); _local10.y = (2590 + ((_arg1 - 1) * 800)); _local10.x = (_local15 * tileW); _local10.mass = 0.1; _local10.rotationX = 33; _local10.movable = false; } else { if (_local2[_local14][_local15] == 11){ _local10 = physics.createCube(_local3, tileW, tileW, _local13); _local10.z = (_local14 * tileW); _local10.y = (2785 + ((_arg1 - 1) * 800)); _local10.x = (_local15 * tileW); _local10.mass = 0.1; _local10.movable = false; } else { if (_local2[_local14][_local15] == 12){ _local10 = physics.createCube(_local7, tileW, tileW, _local13); } else { if (_local2[_local14][_local15] == 13){ _local10 = physics.createCube(_local8, tileW, tileW, _local13); _local10.rotationY = 270; } else { if (_local2[_local14][_local15] == 14){ _local10 = physics.createCube(_local8, tileW, tileW, _local13); _local10.rotationY = 90; } else { if (_local2[_local14][_local15] == 15){ _local10 = physics.createCube(_local8, tileW, tileW, _local13); _local10.rotationY = 180; } else { if (_local2[_local14][_local15] == 16){ _local10 = physics.createCube(_local8, tileW, tileW, _local13); } else { if (_local2[_local14][_local15] == 17){ _local10 = physics.createCube(_local5, (tileW + 115), tileW, _local13, 3, 1, 1); _local10.z = (_local14 * tileW); _local10.y = (2995 + ((_arg1 - 1) * 800)); _local10.x = (_local15 * tileW); _local10.mass = 0.1; _local10.rotationZ = 33; _local10.movable = false; } else { if (_local2[_local14][_local15] == 18){ _local10 = physics.createCube(_local5, (tileW + 115), tileW, _local13, 3, 1, 1); _local10.z = (_local14 * tileW); _local10.y = (2995 + ((_arg1 - 1) * 800)); _local10.x = (_local15 * tileW); _local10.mass = 0.1; _local10.rotationZ = -33; _local10.movable = false; } else { if (_local2[_local14][_local15] == 19){ _local10 = physics.createCube(_local5, tileW, (tileW + 115), _local13, 1, 1, 1); _local10.z = (_local14 * tileW); _local10.y = (2995 + ((_arg1 - 1) * 800)); _local10.x = (_local15 * tileW); _local10.mass = 0.1; _local10.rotationX = -33; _local10.movable = false; } else { if (_local2[_local14][_local15] == 20){ _local10 = physics.createCube(_local5, tileW, (tileW + 115), _local13, 1, 1, 3); _local10.z = (_local14 * tileW); _local10.y = (2995 + ((_arg1 - 1) * 800)); _local10.x = (_local15 * tileW); _local10.mass = 0.1; _local10.rotationX = 33; _local10.movable = false; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; if (((((((((((!((_local2[_local14][_local15] == 7))) && (!((_local2[_local14][_local15] == 8))))) && (!((_local2[_local14][_local15] == 9))))) && (!((_local2[_local14][_local15] == 10))))) && (!((_local2[_local14][_local15] == 11))))) && ((_local2[_local14][_local15] < 17)))){ _local10.z = (_local14 * tileW); _local10.y = (2400 + ((_arg1 - 1) * 800)); _local10.x = (_local15 * tileW); _local10.mass = 0.1; _local10.movable = false; }; if (_local2[_local14][_local15] == "k"){ _local10.z = (_local14 * tileW); _local10.y = (2400 + ((_arg1 - 1) * 800)); _local10.x = (_local15 * tileW); _local10.mass = 0.1; _local10.movable = false; }; if (_local2[_local14][_local15] == 3){ Tweener.addTween(_local10, {x:(_local10.x - tileW), time:2, transition:"linear", onComplete:goRight, onCompleteParams:[_local10]}); } else { if (_local2[_local14][_local15] == 4){ Tweener.addTween(_local10, {z:(_local10.z - tileW), time:2, onComplete:goBackward, transition:"linear", onCompleteParams:[_local10]}); } else { if (_local2[_local14][_local15] == 12){ arr_lifts.push(_local10); } else { if (_local2[_local14][_local15] == 13){ arr_posuv_right.push(_local10); } else { if (_local2[_local14][_local15] == 14){ arr_posuv_left.push(_local10); } else { if (_local2[_local14][_local15] == 15){ arr_posuv_down.push(_local10); } else { if (_local2[_local14][_local15] == 16){ arr_posuv_up.push(_local10); }; }; }; }; }; }; }; } else { if (_local2[_local14][_local15] == 2){ _local10 = physics.createCube(new MaterialsList({front:_local4, back:_local4, left:_local4, right:_local4, top:new BitmapAssetMaterial("Mrizka"), bottom:_local4}), tileW, tileW, 400); _local10.z = (_local14 * tileW); _local10.y = (2600 + ((_arg1 - 1) * 800)); _local10.x = (_local15 * tileW); _local10.mass = 0.1; _local10.movable = false; }; }; _local15++; }; _local14++; }; _arg1++; if (_arg1 <= this[("map" + level)]){ createFloor(_arg1); }; } private function initArrays():void{ arr_lifts = []; arr_pos = []; arr_posuv_left = []; arr_posuv_right = []; arr_posuv_up = []; arr_posuv_down = []; if (physics){ physics.arr_objects = []; }; } private function keyUpHandler(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case Keyboard.UP: keyForward = false; break; case Keyboard.DOWN: keyReverse = false; break; case Keyboard.LEFT: keyLeft = false; break; case Keyboard.RIGHT: keyRight = false; break; case Keyboard.SPACE: }; } private function removeBall():void{ physics.removeBody(physicsObject); scene.removeChild(sphereObject); deleteAll(); } private function initButtons():void{ menu.btnStart.addEventListener(MouseEvent.CLICK, startGame); menu.btnHow.addEventListener(MouseEvent.CLICK, showExtra); menu.btnCredits.addEventListener(MouseEvent.CLICK, showExtra); menu.btnMore.addEventListener(MouseEvent.CLICK, openLink); menu.btnStart.addEventListener(MouseEvent.ROLL_OVER, rollMe); menu.btnHow.addEventListener(MouseEvent.ROLL_OVER, rollMe); menu.btnCredits.addEventListener(MouseEvent.ROLL_OVER, rollMe); menu.btnMore.addEventListener(MouseEvent.ROLL_OVER, rollMe); menu.btnStart.addEventListener(MouseEvent.ROLL_OUT, rollMe); menu.btnHow.addEventListener(MouseEvent.ROLL_OUT, rollMe); menu.btnCredits.addEventListener(MouseEvent.ROLL_OUT, rollMe); menu.btnMore.addEventListener(MouseEvent.ROLL_OUT, rollMe); menu.btnStart.buttonMode = true; menu.btnHow.buttonMode = true; menu.btnCredits.buttonMode = true; menu.btnMore.buttonMode = true; menu.btnStart.mouseChildren = false; menu.btnHow.mouseChildren = false; menu.btnCredits.mouseChildren = false; menu.btnMore.mouseChildren = false; if (so.data.Level == undefined){ menu.btnLoad.mouseEnabled = false; menu.btnLoad.alpha = 0.4; } else { menu.btnLoad.addEventListener(MouseEvent.CLICK, loadGame); menu.btnLoad.addEventListener(MouseEvent.ROLL_OVER, rollMe); menu.btnLoad.addEventListener(MouseEvent.ROLL_OUT, rollMe); menu.btnLoad.mouseEnabled = true; menu.btnLoad.alpha = 1; menu.btnLoad.buttonMode = true; menu.btnLoad.mouseChildren = false; current_score = 1000; }; } private function setupLight():void{ sceneLight.x = sphereObject.x; sceneLight.y = (sphereObject.y + 400); sceneLight.z = (sphereObject.z - 300); } private function setupLighting():void{ sceneLight = new PointLight3D(true, true); sceneLight.x = 0; sceneLight.y = 400; sceneLight.z = -300; } private function tryAgain():void{ restart(); addChild(mc_tryagain); mc_tryagain.gotoAndStop(1); added = true; } public function aplicationInited(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, aplicationInited); initMenu(); } private function goForward(_arg1:RigidBody):void{ Tweener.addTween(_arg1, {z:(_arg1.z - (2 * tileW)), time:3, onComplete:goBackward, transition:"linear", onCompleteParams:[_arg1]}); } private function do_launch_sound():void{ var _local1:konec_sound; var _local2:SoundChannel; var _local3:SoundTransform; _local1 = new konec_sound(); _local2 = _local1.play(200); _local3 = _local2.soundTransform; _local3.volume = 1; _local2.soundTransform = _local3; } private function initMenu():void{ addChild(menu); initButtons(); SoundMixer.stopAll(); play_menu_music(); } private function nextLevel(_arg1:MouseEvent):void{ addChild(mc_tryagain); mc_tryagain.gotoAndStop(1); addingTimer.removeEventListener(TimerEvent.TIMER, addScore); resetCurrentScore(); level++; controls.level.text = level.toString(); saveData(); mc_next.removeEventListener(MouseEvent.CLICK, nextLevel); removeChild(mc_next); initMaps(); deleteAll(); removeBall(); physics.arr_objects = []; arr_lifts = []; arr_pos = []; arr_posuv_left = []; arr_posuv_right = []; arr_posuv_up = []; arr_posuv_down = []; createFloor(1); createSphere(); zastav = false; finish = false; stage.focus = this; stage.focus = null; } private function exit2(_arg1:MouseEvent):void{ removeChild(mc_konec); deleteAll(); removeBall(); tm.removeEventListener(TimerEvent.TIMER, setCurrentScore); initMenu(); exited = true; finish = false; } public function findCollumn(_arg1:DisplayObject3D):Number{ return (Math.floor((_arg1.x / tileW))); } private function stopTiming():void{ tm.removeEventListener(TimerEvent.TIMER, setCurrentScore); } private function showExtra(_arg1:MouseEvent):void{ menu.extra_content.gotoAndStop(_arg1.target.name); } private function addScore(_arg1:TimerEvent):void{ var _local2:Number; _local2 = Number(mc_next.score.text); _local2++; mc_next.score.text = _local2.toString(); } private function saveData():void{ so.data.Level = level; so.data.Score = total_score; } private function do_retry_sound():void{ var _local1:launch; var _local2:SoundChannel; var _local3:SoundTransform; _local1 = new launch(); _local2 = _local1.play(100); _local3 = _local2.soundTransform; _local3.volume = 0.5; _local2.soundTransform = _local3; } private function goLeft(_arg1:RigidBody):void{ Tweener.addTween(_arg1, {x:(_arg1.x - tileW), time:2, onComplete:goRight, transition:"linear", onCompleteParams:[_arg1]}); } private function goBackward(_arg1:RigidBody):void{ Tweener.addTween(_arg1, {z:(_arg1.z + (2 * tileW)), time:3, onComplete:goForward, transition:"linear", onCompleteParams:[_arg1]}); } private function exit(_arg1:MouseEvent):void{ deleteAll(); removeBall(); if (added){ removeChild(mc_tryagain); }; tm.removeEventListener(TimerEvent.TIMER, setCurrentScore); stage.removeEventListener(MouseEvent.MOUSE_UP, runMe); initMenu(); exited = true; } private function play_menu_music():void{ var _local1:menu_music; var _local2:SoundChannel; var _local3:SoundTransform; _local1 = new menu_music(); _local2 = _local1.play(0, 999); _local3 = _local2.soundTransform; _local3.volume = 0.6; _local2.soundTransform = _local3; } private function rollMe(_arg1:MouseEvent):void{ if (_arg1.target.currentFrame == 1){ _arg1.target.gotoAndStop(2); } else { _arg1.target.gotoAndStop(1); }; } private function play_bc_music():void{ var _local1:bc_sound; var _local2:SoundChannel; var _local3:SoundTransform; _local1 = new bc_sound(); _local2 = _local1.play(0, 999); _local3 = _local2.soundTransform; _local3.volume = 0.3; _local2.soundTransform = _local3; } private function startTiming():void{ tm.addEventListener(TimerEvent.TIMER, setCurrentScore); tm.start(); } private function openLink(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.fastgames.com/"), "_blank"); } public function findRow(_arg1:DisplayObject3D):Number{ return (Math.floor((_arg1.z / tileW))); } private function submitScore(_arg1:MouseEvent):void{ trace("submit score"); } private function startAddingPoints():void{ mc_next.score.text = controls.total_score.text; addingTimer = new Timer(0.0005, current_score); addingTimer.addEventListener(TimerEvent.TIMER, addScore, false, 0, true); addingTimer.start(); } private function addKeyboardListeners():void{ stage.focus = this; stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); stage.focus = null; } private function initGameSettings():void{ removeChild(menu); initArrays(); addChild(controls); controls.btnMute.addEventListener(MouseEvent.CLICK, mute, false, 0, true); controls.btnExit.addEventListener(MouseEvent.CLICK, exit, false, 0, true); controls.btnExit.buttonMode = true; controls.btnMute.buttonMode = true; controls.btnMute.mouseChildren = false; controls.btnExit.mouseChildren = false; controls.level.text = level.toString(); resetScores(); initMaps(); viewport.containerSprite.sortMode = ViewportLayerSortMode.INDEX_SORT; physics = new Papervision3DPhysics(scene, 15); addKeyboardListeners(); createFloor(1); setCamera(); createSphere(); startRendering(); play_bc_music(); exited = false; allowJumpTimer.addEventListener(TimerEvent.TIMER, setJump); addChild(mc_tryagain); mc_tryagain.gotoAndStop(1); added = true; } private function runMe():void{ if ((((physicsObject.movable == false)) && (!(finish)))){ physicsObject.movable = true; startTiming(); zastav = false; mc_tryagain.gotoAndStop(2); added = false; }; } private function resetCurrentScore():void{ current_score = 1000; controls.current_score.text = current_score; } override protected function onRenderTick(_arg1:Event=null):void{ var _local2:uint; if (!exited){ if (physicsObject.collisions.length != 0){ moveForce = 10; } else { moveForce = 3; }; if (keyLeft){ physicsObject.addWorldForce(new JNumber3D(-(moveForce), 0, 0), physicsObject.currentState.position); }; if (keyRight){ physicsObject.addWorldForce(new JNumber3D(moveForce, 0, 0), physicsObject.currentState.position); }; if (keyForward){ physicsObject.addWorldForce(new JNumber3D(0, 0, moveForce), physicsObject.currentState.position); }; if (keyReverse){ physicsObject.addWorldForce(new JNumber3D(0, 0, -(moveForce)), physicsObject.currentState.position); }; if (keyUp){ }; physics.step(); renderer.renderScene(scene, springCamera, viewport); cameraTarget.copyPosition(sphereObject); if ((((physicsObject.y < 500)) && ((zastav == false)))){ removeBall(); tryAgain(); stopTiming(); do_retry_sound(); zastav = true; }; _local2 = 0; while (_local2 < arr_lifts.length) { if (arr_lifts[_local2].collisions.length > 0){ physicsObject.addWorldForce(new JNumber3D(0, (10 * 60), 0), physicsObject.currentState.position); do_jump_sound(); }; _local2++; }; _local2 = 0; while (_local2 < arr_posuv_right.length) { if (arr_posuv_right[_local2].collisions.length > 0){ physicsObject.addWorldForce(new JNumber3D((moveForce * 4), 0, 0), physicsObject.currentState.position); }; _local2++; }; _local2 = 0; while (_local2 < arr_posuv_left.length) { if (arr_posuv_left[_local2].collisions.length > 0){ physicsObject.addWorldForce(new JNumber3D((-(moveForce) * 4), 0, 0), physicsObject.currentState.position); }; _local2++; }; _local2 = 0; while (_local2 < arr_posuv_down.length) { if (arr_posuv_down[_local2].collisions.length > 0){ physicsObject.addWorldForce(new JNumber3D(0, 0, (-(moveForce) * 4)), physicsObject.currentState.position); }; _local2++; }; _local2 = 0; while (_local2 < arr_posuv_up.length) { if (arr_posuv_up[_local2].collisions.length > 0){ physicsObject.addWorldForce(new JNumber3D(0, 0, (moveForce * 4)), physicsObject.currentState.position); }; _local2++; }; if ((((finishPoint.collisions.length > 0)) && (!(finish)))){ showFinish(); stopTiming(); finish = true; }; }; } private function startGame(_arg1:MouseEvent):void{ SoundMixer.stopAll(); current_score = 1000; total_score = 0; level = 1; mc_next.score.text = total_score.toString(); initGameSettings(); } private function setJump(_arg1:TimerEvent):void{ allowJump = true; } private function setTotalScore():void{ total_score = (total_score + current_score); controls.total_score.text = total_score.toString(); } private function initMaps():void{ map1_1 = new Array(["s", 1, 1, 1], [0, 0, 0, 1], [0, 0, 0, 1], [0, "k", 1, 1]); map2_1 = new Array(["s", 0, 0, 0, 0, 0, 0, 0, "k"], [1, 0, 0, 1, 2, 1, 0, 0, 5], [1, 0, 0, 1, 0, 1, 0, 0, 1], [1, 1, 2, 1, 0, 5, 0, 0, 1], [0, 0, 0, 0, 0, 2, 0, 0, 5], [0, 0, 0, 0, 1, 1, 0, 0, 5], [0, 1, 6, 6, 1, 0, 0, 0, 2], [0, 5, 0, 0, 0, 0, 0, 0, 1], [0, 2, 0, 0, 0, 0, 0, 0, 5], [0, 5, 0, 0, 0, 0, 0, 0, 1], [0, 1, 1, 2, 0, 2, 0, 1, 1]); map3_1 = new Array([0, 1, 2, 0, 1, 0, 0, "k", 0, 0, 0, 0], [0, 1, 0, 0, 5, 0, 0, 5, 0, 0, 0, 0], [0, 9, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0], [0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 20, 0, 0, 0, 0, 0, 1, 6, 6, 1, "s"], [0, 11, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0], [0, 11, 8, 1, 0, 0, 0, 1, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0], [0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 0, 0], [0, 0, 0, 11, 11, 0, 11, 11, 0, 0, 0, 0]); map4_1 = new Array(["s", 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0, 1, 1, 6, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 5, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, "k"], [0, 5, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 5, 0, 0], [0, 1, 6, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0], [0, 0, 0, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 1, 0, 0, 5, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 1, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 0, 1, 0, 0, 0, 0, 0]); map5_1 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 6, 6, 7, 11, 11, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 11, 11], ["s", 1, 1, 7, 11, 11, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 11], [0, 0, 0, 0, 0, 11, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 11, 11, 8, 1, 1, 0, 0, 0, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 7, 11, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "k", 0, 0, 0, 0, 0, 0]); map6_1 = new Array([0, 0, 0, 0, 0, 1, 2, 6, 6, 1, 7, 11, 11, 0, 11, 11, 0], [0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 11], [0, 0, 0, 1, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 9, 0, 0, 0, 0, 0, 11, 0, 11, 11, 0, 0, 0, 11], [1, 1, 7, 11, 0, 0, 0, 0, 0, 10, 0, 0, 11, 0, 0, 0, 10], [5, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 10, 0, 0, 0, 1], [5, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 0, 0, 0, "k"], [5, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 0, 0, 0, 0], [1, 1, 7, 11, 11, 0, 0, 1, 0, 0, 0, 0, "s", 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 11, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 11, 11, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0]); map7_1 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 2, 6, 6, 6, 1, 0, 0, 0, 1, 1, "s"], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 9, 0, 0, 0, 9, 0, 0], ["k", 0, 0, 0, 0, 11, 8, 1, 1, 0, 0, 0, 11, 11, 0, 11, 11, 0, 0], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 0, 0, 0, 11, 0, 0, 1, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 0, 11, 11, 8, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0], [0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0], [0, 11, 11, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 11, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 11, 11, 8, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); map8_1 = new Array([1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0, 9, 0, 0, 1, 1, 0, 1, 1, 6, 6, "s"], [5, 0, 0, 11, 11, 0, 11, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 11, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 11, 0, 11, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 11, 11, 8, 1, 1, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 13, 1, 1, 7, 11, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 11, 11, 0, 11, 0, 11, 11, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0], [0, 0, 0, 0, "k", 1, 0, 1, 6, 1, 0, 0, 0, 0, 10, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 1, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 9, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 11, 11, 11, 0, 0]); map9_1 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 6, 1, 0], ["s", 13, 1, 1, 6, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 5], [0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 5], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 9], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 11, 11, 0, 11, 0, 11, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 1, 7, 11], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 11, 11, 8, 1, 1, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 5], [0, 0, 0, 0, 0, 0, 1, 1, 7, 11, 11, 8, 6, 6, 1, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 11, 0, 11, 0, 11, 0, 11, 8, 1, 0], [0, 0, 0, 0, 0, 0, 0, "k", 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); map10_1 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], ["s", 1, 2, 2, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 2, 0, 2, 1, 1, 12], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 11, 11, 8, "k"]); map10_2 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 0, 6, 1, 1], [0, 0, 0, 11, 11, 8, 1, 0, 1, 0, 0, 0, 0, 1], [0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [0, 11, 11, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 11, 8, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 1, 1, 6, 1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); map11_1 = new Array(["s", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 1, 6, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0], [4, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 4], [0, 0, 0, 0, 1, 1, 4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "k"]); map11_2 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 1, 1, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0], [0, 0, 11, 11, 0, 11, 11, 8, 1, 1, 1, 0, 0, 0, 0, 11, 11, 11, 0, 0], [0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0], [0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [0, 0, 11, 11, 0, 11, 11, 8, 1, 1, 13, 1, 1, 1, 1, 1, 0, 0, 0, 0]); map12_1 = new Array(["s", 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 13, 1, 1, 1, 1, 0, 0, 0, 0, 0], [0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0], [0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 9, 0, 0, 0, 1, 7, 11, 11, 17, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 2, 0, 2, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0]); map12_2 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 11, 0, 11, 11, 8, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 6, 6, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 5, 0, 0, 0, 9, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 11, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 4, 0, 0, 0, 0, 11, 11, 0, 11, 11, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, "k", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); map13_1 = new Array(["s", 1, 2, 0, 2, 0, 2, 11, 8, 1, 1, 0, 3, 1, 6, 6, 1, 1, 7, 11, 11, 0, 11, 11, 17, 18, 11, 11, 11, 8, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 1, 4, 4, 1, 7, 11, 11, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 0, 1, 1, 7, 11, 11, 0, 11, 11, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], ["k", 1, 6, 6, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 11, 11, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); map14_1 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, "s", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); map14_2 = new Array([0, 0, 0, 0, 0, 1, 1, 7, 11, 11, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 11, 0, 11, 0, 11, 11, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); map14_3 = new Array(["k", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 3, 1, 1, 0, 0, 0, 0], [9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0], [11, 11, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0], [0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 3, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0], [0, 0, 0, 11, 11, 8, 1, 4, 1, 0, 0, 1, 1, 7, 11, 8, 1, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0]); map15_1 = new Array(["s", 1, 7, 11, 8, 6, 7, 11, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [11, 0, 11, 11, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [11, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 12], [11, 0, 0, 11, 0, 11, 8, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0], [11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0], [11, 8, 1, 6, 6, 6, 1, 7, 11, 11, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 11, 11, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], ["k", 7, 11, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); map15_2 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 1, 0, 0, 0, 0, 1, 0, 0, 0, 16, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 9, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 11, 0], [0, 0, 0, 0, 0, 1, 7, 11, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 19, 0], [0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); map15_3 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 4, 4, 4, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 11, 11, 0, 11, 8, 1, 0, 0]); } private function createSphere():void{ sphereObject = new Sphere(new BitmapAssetMaterial("Character"), 100, 13, 11); scene.addChild(sphereObject); physicsObject = new JSphere(new Pv3dMesh(sphereObject), 100); physicsObject.x = arr_pos[0]; physicsObject.y = (arr_pos[1] + 400); physicsObject.z = arr_pos[2]; physicsObject.restitution = 0; physicsObject.mass = 1; physics.addBody(physicsObject); physicsObject.movable = false; cameraTarget = new DisplayObject3D(); cameraTarget.copyPosition(sphereObject); scene.addChild(cameraTarget); springCamera.target = cameraTarget; } private function showFinish():void{ do_launch_sound(); Tweener.addTween(physicsObject, {x:finishPoint.x, z:finishPoint.z, time:1}); physicsObject.movable = false; if (level != 15){ addChild(mc_next); startAddingPoints(); setTotalScore(); mc_next.addEventListener(MouseEvent.CLICK, nextLevel, false, 0, true); mc_next.buttonMode = true; mc_next.mouseChildren = false; } else { setTotalScore(); addChild(mc_konec); mc_konec.score.text = total_score; mc_konec.btnExit.addEventListener(MouseEvent.ROLL_OVER, rollMe, false, 0, true); mc_konec.btnExit.addEventListener(MouseEvent.ROLL_OUT, rollMe, false, 0, true); mc_konec.btnExit.addEventListener(MouseEvent.CLICK, exit2, false, 0, true); mc_konec.btnExit.buttonMode = true; mc_konec.btnExit.mouseChildren = false; }; } private function do_jump_sound():void{ var _local1:jump_sound; var _local2:SoundChannel; var _local3:SoundTransform; _local1 = new jump_sound(); _local2 = _local1.play(); _local3 = _local2.soundTransform; _local3.volume = 1; _local2.soundTransform = _local3; } private function loadGame(_arg1:MouseEvent):void{ level = so.data.Level; total_score = so.data.Score; SoundMixer.stopAll(); initGameSettings(); mc_next.score.text = total_score.toString(); } } }//package
Section 197
//Sipka (Sipka) package { import flash.display.*; public dynamic class Sipka extends BitmapData { public function Sipka(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 198
//Trampolina (Trampolina) package { import flash.display.*; public dynamic class Trampolina extends BitmapData { public function Trampolina(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 199
//Znacka (Znacka) package { import flash.display.*; public dynamic class Znacka extends BitmapData { public function Znacka(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package

Library Items

Symbol 1 Bitmap {Green2}
Symbol 2 Bitmap {Green}
Symbol 3 GraphicUsed by:15 37  Timeline
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:Timeline
Symbol 6 FontUsed by:7 21 24 25 26 27 34 38 39 41 49 52 55 58 61 95
Symbol 7 TextUses:6Used by:Timeline
Symbol 8 FontUsed by:9 10
Symbol 9 TextUses:8Used by:11
Symbol 10 TextUses:8Used by:11
Symbol 11 MovieClip {PRELOADED_fla.titleddd_3}Uses:9 10Used by:16
Symbol 12 GraphicUsed by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip {PRELOADED_fla.lightningdd_4}Uses:12 13Used by:16
Symbol 15 MovieClipUses:3Used by:16
Symbol 16 MovieClip {PRELOADED_fla.logoAnimdd_2}Uses:11 14 15Used by:Timeline
Symbol 17 GraphicUsed by:Timeline
Symbol 18 Bitmap {Character}Used by:Timeline
Symbol 19 GraphicUsed by:28
Symbol 20 GraphicUsed by:22 23
Symbol 21 TextUses:6Used by:22
Symbol 22 MovieClipUses:20 21Used by:28
Symbol 23 MovieClipUses:20Used by:28
Symbol 24 TextUses:6Used by:28
Symbol 25 EditableTextUses:6Used by:28
Symbol 26 EditableTextUses:6Used by:28
Symbol 27 EditableTextUses:6Used by:28
Symbol 28 MovieClip {gameControls}Uses:19 22 23 24 25 26 27Used by:Timeline
Symbol 29 Bitmap {mat_uzka}Used by:Timeline
Symbol 30 FontUsed by:31 34 91 92
Symbol 31 TextUses:30Used by:32
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClipUses:32Used by:36
Symbol 34 EditableTextUses:6 30Used by:35
Symbol 35 MovieClipUses:34Used by:36
Symbol 36 MovieClip {mc_again}Uses:33 35Used by:Timeline
Symbol 37 MovieClipUses:3Used by:43 96
Symbol 38 TextUses:6Used by:43
Symbol 39 EditableTextUses:6Used by:43
Symbol 40 GraphicUsed by:42
Symbol 41 TextUses:6Used by:42
Symbol 42 MovieClip {PRELOADED_fla.btnExit2_15}Uses:40 41Used by:43
Symbol 43 MovieClip {mcKonec}Uses:37 38 39 42Used by:Timeline
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:46
Symbol 46 MovieClipUses:45Used by:89
Symbol 47 GraphicUsed by:51 54 57 60 63 83
Symbol 48 GraphicUsed by:51 54 57 60 63
Symbol 49 TextUses:6Used by:50
Symbol 50 MovieClipUses:49Used by:51
Symbol 51 MovieClip {PRELOADED_fla.btnStart_18}Uses:47 48 50Used by:89
Symbol 52 TextUses:6Used by:53
Symbol 53 MovieClipUses:52Used by:54
Symbol 54 MovieClip {PRELOADED_fla.btnHow_20}Uses:47 48 53Used by:89
Symbol 55 TextUses:6Used by:56
Symbol 56 MovieClipUses:55Used by:57
Symbol 57 MovieClip {PRELOADED_fla.btnload_22}Uses:47 48 56Used by:89
Symbol 58 TextUses:6Used by:59
Symbol 59 MovieClipUses:58Used by:60
Symbol 60 MovieClip {PRELOADED_fla.btnCredits_24}Uses:47 48 59Used by:89
Symbol 61 TextUses:6Used by:62
Symbol 62 MovieClipUses:61Used by:63
Symbol 63 MovieClip {PRELOADED_fla.btnMore_26}Uses:47 48 62Used by:89
Symbol 64 GraphicUsed by:68
Symbol 65 GraphicUsed by:68
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:68
Symbol 68 MovieClipUses:64 65 67Used by:88
Symbol 69 GraphicUsed by:88
Symbol 70 FontUsed by:72 85
Symbol 71 FontUsed by:72 85
Symbol 72 TextUses:70 71Used by:88
Symbol 73 FontUsed by:74 86
Symbol 74 TextUses:73Used by:75
Symbol 75 MovieClipUses:74Used by:88
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:83
Symbol 78 FontUsed by:79 82
Symbol 79 TextUses:78Used by:83
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:83
Symbol 82 TextUses:78Used by:83
Symbol 83 MovieClip {PRELOADED_fla.btnBack_31}Uses:47 77 79 81 82Used by:88
Symbol 84 GraphicUsed by:88
Symbol 85 TextUses:71 70Used by:88
Symbol 86 TextUses:73Used by:87
Symbol 87 MovieClipUses:86Used by:88
Symbol 88 MovieClip {PRELOADED_fla.extra_content_28}Uses:68 69 72 75 83 84 85 87Used by:89
Symbol 89 MovieClip {Menu}Uses:46 51 54 57 60 63 88Used by:Timeline
Symbol 90 Bitmap {Mrizka}Used by:Timeline
Symbol 91 TextUses:30Used by:96
Symbol 92 TextUses:30Used by:93
Symbol 93 MovieClipUses:92Used by:94
Symbol 94 MovieClipUses:93Used by:96
Symbol 95 EditableTextUses:6Used by:96
Symbol 96 MovieClip {newLevel}Uses:37 91 94 95Used by:Timeline
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:99
Symbol 99 MovieClip {RollBall_class}Uses:98Used by:Timeline
Symbol 100 Bitmap {Sipka}Used by:Timeline
Symbol 101 Bitmap {Trampolina}Used by:Timeline
Symbol 102 Bitmap {Green3}Used by:Timeline
Symbol 103 Bitmap {Znacka}Used by:Timeline
Symbol 104 Bitmap {Green4}Used by:Timeline
Symbol 105 Bitmap {Kopecek}Used by:Timeline
Symbol 106 Sound {jump_sound}Used by:Timeline
Symbol 107 Sound {launch}Used by:Timeline
Symbol 108 Sound {bc_sound}Used by:Timeline
Symbol 109 Sound {menu_music}Used by:Timeline
Symbol 110 Sound {konec_sound}Used by:Timeline

Instance Names

"preloader1"Frame 1Symbol 5 MovieClip
"btn"Symbol 16 MovieClip {PRELOADED_fla.logoAnimdd_2} Frame 7Symbol 15 MovieClip
"btnMute"Symbol 28 MovieClip {gameControls} Frame 1Symbol 22 MovieClip
"btnExit"Symbol 28 MovieClip {gameControls} Frame 1Symbol 23 MovieClip
"level"Symbol 28 MovieClip {gameControls} Frame 1Symbol 25 EditableText
"current_score"Symbol 28 MovieClip {gameControls} Frame 1Symbol 26 EditableText
"total_score"Symbol 28 MovieClip {gameControls} Frame 1Symbol 27 EditableText
"blocker"Symbol 43 MovieClip {mcKonec} Frame 1Symbol 37 MovieClip
"score"Symbol 43 MovieClip {mcKonec} Frame 1Symbol 39 EditableText
"btnExit"Symbol 43 MovieClip {mcKonec} Frame 1Symbol 42 MovieClip {PRELOADED_fla.btnExit2_15}
"btnBack"Symbol 88 MovieClip {PRELOADED_fla.extra_content_28} Frame 2Symbol 83 MovieClip {PRELOADED_fla.btnBack_31}
"btnStart"Symbol 89 MovieClip {Menu} Frame 1Symbol 51 MovieClip {PRELOADED_fla.btnStart_18}
"btnHow"Symbol 89 MovieClip {Menu} Frame 1Symbol 54 MovieClip {PRELOADED_fla.btnHow_20}
"btnLoad"Symbol 89 MovieClip {Menu} Frame 1Symbol 57 MovieClip {PRELOADED_fla.btnload_22}
"btnCredits"Symbol 89 MovieClip {Menu} Frame 1Symbol 60 MovieClip {PRELOADED_fla.btnCredits_24}
"btnMore"Symbol 89 MovieClip {Menu} Frame 1Symbol 63 MovieClip {PRELOADED_fla.btnMore_26}
"extra_content"Symbol 89 MovieClip {Menu} Frame 1Symbol 88 MovieClip {PRELOADED_fla.extra_content_28}
"blocker"Symbol 96 MovieClip {newLevel} Frame 1Symbol 37 MovieClip
"score"Symbol 96 MovieClip {newLevel} Frame 1Symbol 95 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"again"Symbol 36 MovieClip {mc_again} Frame 1
"up"Symbol 42 MovieClip {PRELOADED_fla.btnExit2_15} Frame 1
"over"Symbol 42 MovieClip {PRELOADED_fla.btnExit2_15} Frame 2
"next"Symbol 43 MovieClip {mcKonec} Frame 1
"up"Symbol 51 MovieClip {PRELOADED_fla.btnStart_18} Frame 1
"over"Symbol 51 MovieClip {PRELOADED_fla.btnStart_18} Frame 2
"up"Symbol 54 MovieClip {PRELOADED_fla.btnHow_20} Frame 1
"over"Symbol 54 MovieClip {PRELOADED_fla.btnHow_20} Frame 2
"up"Symbol 57 MovieClip {PRELOADED_fla.btnload_22} Frame 1
"over"Symbol 57 MovieClip {PRELOADED_fla.btnload_22} Frame 2
"up"Symbol 60 MovieClip {PRELOADED_fla.btnCredits_24} Frame 1
"over"Symbol 60 MovieClip {PRELOADED_fla.btnCredits_24} Frame 2
"up"Symbol 63 MovieClip {PRELOADED_fla.btnMore_26} Frame 1
"over"Symbol 63 MovieClip {PRELOADED_fla.btnMore_26} Frame 2
"up"Symbol 83 MovieClip {PRELOADED_fla.btnBack_31} Frame 1
"over"Symbol 83 MovieClip {PRELOADED_fla.btnBack_31} Frame 2
"btnHow"Symbol 88 MovieClip {PRELOADED_fla.extra_content_28} Frame 2
"btnCredits"Symbol 88 MovieClip {PRELOADED_fla.extra_content_28} Frame 7
"menu"Symbol 89 MovieClip {Menu} Frame 1
"next"Symbol 96 MovieClip {newLevel} Frame 1




http://swfchan.com/19/92558/info.shtml
Created: 27/3 -2019 09:14:50 Last modified: 27/3 -2019 09:14:50 Server time: 22/12 -2024 06:05:24