STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #92798 |
STICKSHOT |
STICKGAMES COM |
h o u r l y r a t e |
w m d 4 u |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">SURVIVAL.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">ZOOM IN + OUT WITH SPACE.</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">HIDE WITH W + S.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">HEAD-SHOTS EARN YOU EXTRA TIME.</font></p> |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">SURVIVAL.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">ZOOM IN + OUT WITH SPACE.</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">HIDE WITH W + S.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">HEAD-SHOTS EARN YOU EXTRA TIME.</font></p> |
BONUS +100 pts |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#f7f7f5" letterSpacing="0.000000" kerning="1">0000</font></p> |
SCORE |
<p align="right"><font face="FFF Estudio Extended" size="8" color="#f7f7f5" letterSpacing="0.000000" kerning="1">00</font></p> |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#f7f7f5" letterSpacing="0.000000" kerning="1">00</font></p> |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#f7f7f5" letterSpacing="0.000000" kerning="1">00</font></p> |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#f7f7f5" letterSpacing="0.000000" kerning="1">0000</font></p> |
SCORE |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#f7f7f5" letterSpacing="0.000000" kerning="1">00</font></p> |
<p align="left"><font face="Arial" size="12" color="#ff0000" letterSpacing="0.000000" kerning="1">txt</font></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p> |
MAIN MENU |
PLAY MORE SNIPER GAMES |
PLAY MORE STICK GAMES |
GAME OVER |
WALKTHROUGH |
START GAME |
INSTRUCTIONS |
DIFFICULTY |
SURVIVAL MODE |
STICKSHOT |
MYSTERY SHOOTER KILLS |
MANY - POLICE BAFFLED |
"SINGING POTATO COLLECTION KEPT ME SANE" |
CELEBRITY REVEALS ALL INSIDE... |
ARE YOU GULLIBLE? CALL 0900-0776-551 454 FOR YOUR |
PERSONALISED QUESTIONNAIRE! |
Calls cost $3.25 Per Minute. |
LUNATIC SHOOTER WILL |
BE CAUGHT - POLICE |
CRAZED SNIPER: POLICE |
VOW TO 'CAP HIS ASS' |
yesterdays news today- and at a premium price. |
CARNAGE: CITY HIT BY |
DOWNTOWN WARS |
"WE GOT HIM!" |
SNIPER FINALLY CAUGHT BY POLICE! |
caught RED-HANDED |
hitmans dirty work filmed ON CCTV |
ASTROLOGY : ALL VIRGOS TO DIE IN TRAGIC bus |
ACCIDENTS LATER TODAY! DETAILS INSIDE... |
ANOTHER ONE BITES THE |
DUST |
- slaying foxes police |
untold - mayor urges calm |
MANY - POLICE BAFFLED. |
SNIPER EATS LEAD |
-city shootings brought to an end? |
PSYCHOTIC or MYOPIC? HITMAN poll & full report! |
LUNATIC SNIPER ATTACKS |
SHOPPERS - POLICE BAFFLED |
GANG MEMBER SURVIVEs |
botched ATTACK - |
"it's great |
to be alive!" |
CRAZED WOLVES IN STORE "A MISTAKE" ADMIT TOY SHOP |
gangland mourns loss. |
boss slain |
lead suspect |
"disappears" |
DAILY NEWS |
<p align="center"><font face="Bebas" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">OUTCOME</font></p><p align="center"></p><p align="center"></p><p align="center"></p><p align="center"></p><p align="center"></p><p align="center"></p><p align="center"></p> |
<p align="left"><font face="Adler" size="13" color="#000000" letterSpacing="0.000000" kerning="1">550</font></p> |
CASH: |
<p align="left"><font face="Adler" size="13" color="#000000" letterSpacing="0.000000" kerning="1">10</font></p> |
AMMO: |
CONTINUE |
INFO |
SHIZERHAUS |
THE PRICE IS RIGHT. |
YOU CURRENTLY OWN THIS. |
<p align="left"><font face="Adler" size="10" color="#333333" letterSpacing="0.000000" kerning="1">1200 </font></p> |
I |
S |
BUY |
TUSHMASTER |
GAS POWERED FOR SEMI- AUTOMATIC GOODNESS. |
<p align="left"><font face="Adler" size="10" color="#333333" letterSpacing="0.000000" kerning="1">1200 </font></p> |
DRACO |
THIS BOLT-ACTION MONSTER CAN DO SOME REAL DAMAGE. |
<p align="left"><font face="Adler" size="10" color="#333333" letterSpacing="0.000000" kerning="1">1200 </font></p> |
BI-POD |
DO YOU MISS YOUR CLIENTS? NOW YOU WON'T HAVE TO, WITH THIS LIGHTWEIGHT BI-POD. |
<p align="left"><font face="Adler" size="10" color="#333333" letterSpacing="0.000000" kerning="1">5000 </font></p> |
AMMO |
THESE HOLLOW-POINTS ARE UNTRACEABLE & VERY ACCURATE. |
<p align="left"><font face="Adler" size="10" color="#333333" letterSpacing="0.000000" kerning="1">5000 </font></p> |
SILENCER |
VERY HARD TO GET HOLD OF. |
<p align="left"><font face="Adler" size="10" color="#333333" letterSpacing="0.000000" kerning="1">5000 </font></p> |
LASER DETECTOR |
THIS LITTLE GIZMO WILL LET YOU KNOW SOMEONE IS ON YOUR CASE. |
<p align="left"><font face="Adler" size="10" color="#333333" letterSpacing="0.000000" kerning="1">5000 </font></p> |
TEMPLATE TEXT |
l a t e s t p h o n e s |
m p 3 p l y a e r s |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">LEVEL 1</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">23:30 HOURS. WIPE OUT THE DRUGS GANG.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">USE P TO PHONE THE GANG LEADER.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">USE W+S OR ARROW KEYS TO HIDE/UNHIDE</font></p> |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">LEVEL 1</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">23:30 HOURS. WIPE OUT THE DRUGS GANG.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">USE P TO PHONE THE GANG LEADER.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">USE W+S OR ARROW KEYS TO HIDE/UNHIDE</font></p> |
c a s h f o r g o l d |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">LEVEL 2</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">19:50 HOURS: HELP THE KID TO ESCAPE.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">USE P TO PHONE HIM.</font></p> |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">LEVEL 2</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">19:50 HOURS: HELP THE KID TO ESCAPE.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">USE P TO PHONE HIM.</font></p> |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">LEVEL 5</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">06:50 HRS - DEAL WITH THE LAST BOSS AND HIS CREW.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">USE W+S OR ARROW KEYS TO HIDE/UNHIDE.</font></p> |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">LEVEL 5</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">06:50 HRS - DEAL WITH THE LAST BOSS AND HIS CREW.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">USE W+S OR ARROW KEYS TO HIDE/UNHIDE.</font></p> |
two hours later... |
c a f e m e r d e |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">LEVEL 3</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">17:25 HRS - ELEMINATE THE DINERS.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">USE P TO PHONE ONE OF THEM.</font></p> |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">LEVEL 3</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">17:25 HRS - ELEMINATE THE DINERS.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">USE P TO PHONE ONE OF THEM.</font></p> |
FREE PERSONALITY |
TEST |
FREE PERSONALITY |
TEST |
l i v e g i r l s |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">LEVEL 4</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">20:22 HRS - HELP THE NEIGHBOR TO SAFETY.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">USE P TO PHONE HIM.</font></p> |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">LEVEL 4</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">20:22 HRS - HELP THE NEIGHBOR TO SAFETY.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">USE P TO PHONE HIM.</font></p> |
The endless boredom of civilian life nearly broke me. |
(click here for more) |
I tried to make it as a regular citizen but the skills I possess have no place in a normal existence. |
my resume is just a roll call of lives taken: 134 confirmed kills in places you've never heard of. |
next |
it didn't take too long to find where the last boss resides. |
working from this distance won't be easy. |
but i've dealt with worse. |
They found out where I live - must've followed me home. |
i'm getting careless - they've Probably been watching the place for days. |
the building porter noticed something, but one of the bastards got to him just as he was warning me on the intercom. |
poor guy never hurt anyone. just did the same honest job for fifty years, day in, day out. |
a drug gang has been moving in on known mob territory. The MEMBERS are meeting up - take the opportunity to settle things : $500. |
W |
E |
S |
A |
X |
Z |
C |
F |
V |
SPACE |
G |
space bar to zoom in+out. click to shoot. use w + s or ARROW keys to hide/emerge. |
K |
L |
: |
O |
P |
I |
phone the LEADER to identify him (p key) and take him down first. |
there's cctv all over the place. Someone who is in with these rats tells me that the cameras are gonna switch off at 23:31. wait till then before you take a shot. |
It isn't a very nice job, but it's the only one I'm trained to do. |
So, if I want to escape this deadening existence I don't have much choice. |
I'm buying a future with my rifle, bullet by bullet. |
but it ends when it ends. |
One of the boss's kids has got himself stuck in rival territory - something about a street deal going wrong. |
phone to make sure you have the right guy (p key) and get him out of there: $450. |
Q |
1 |
Esc |
F1 |
2 |
Tab |
use the Escape key to exit during the game. |
One of the mob bosses and his crew have invited you for dinner. catch them before they go in and make sure the first course is a surprise: $400. |
be patient - wait for the right moment before you open up. |
a fireworks display has been organized for 17:26 exactly. this will provide some noise cover: use it. |
You've got to a good spot on your roof - do what you can to help your neighbour get to safety: $550. |
watch your ammo level- if you run out it's game over. |
you're not paid to kill innocents so don't do it. |
but it ends when it ends. |
I know where I'm headed, it's another place you've never heard of, only this time it promises tranquillity. |
The last six jobs have all been for the mob. That's a big lump of cash they owe me... once i get my end i can start making the arrangements. |
if I can stay out of the slammer. |
l i v e g i r l s |
I've still got enough loose change for a ticket out of here. |
enough cash to kickstart my new life, away from all this. |
I can't say I'm not tempted, to just walk away. |
but after all that's happened, someone needs to do this city a favor... |
...and pull the plug on these worthless bastards. |
first thing tomorrow morning, I'Ll go to work on them. |
they almost killed my neighbor, trying to find out where i was. |
somehow he managed to get loose before they could extract my whereabouts. |
if i can get onto the roof then i might have a chance of saving him. |
These mobsters and stockbrokers are all alike - they think a suit makes them better than the likes of me. |
well, a bullet takes no account of status or reputation - it's a great leveller. |
they've summoned me to a meeting at a Restaurant later, perhaps so we can raise a glass to our future plans. |
Well, I have a little surprise for them. |
finish the job and take down the remaining gang members: $400. |
make sure the big boss gets it. |
It seems the mob like me too much to see me leave. |
The money they owe me is all tied up in a high yield investment: their stockbroker is the best in the business. |
It's all for my own good, they say. |
They say they'd be sorry to see me leave. |
They'll be even sorrier they stopped me. |
Clip 18 text |
With money running out I had no choice. |
I brought my .50 out of retirement and put the word out. |
I was for hire. |
i leave no trail of evidence. |
Just the corpse of some louse whose own mother wouldn't miss. |
a bullet from me leaves no trail of evidence. |
no questions and no hassle. |
INNOCENT -50 pts |
HEADSHOT +2 SECS |
HEADSHOT +50 pts |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">YES</font></p> |
EXIT TO MAIN MENU? |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">NO</font></p> |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">HARD</font></p> |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">NORMAL</font></p> |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">STATS</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">If you need to, you can lower the difficulty, or if you're really stuck, then click HERE to check out the walkthrough.</font></p> |
<p align="center"><font face="Liberation Serif" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">WATCH THE COMIC SEGMENTS FOR CLUES AND INSTRUCTIONS FOR THE MISSION.</font></p><p align="center"></p><p align="center"><font face="Liberation Serif" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">FIND YOUR TARGET AND PRESS THE SPACE BAR TO ZOOM IN. SHOOT BY LEFT CLICKING.</font></p><p align="center"></p><p align="center"><font face="Liberation Serif" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">TO HIDE PRESS THE 'S' KEY TO HIDE - TO EMERGE PRESS THE 'W' KEY.</font></p><p align="center"></p><p align="center"><font face="Liberation Serif" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">THE GAME IS OVER WHEN YOU'VE RUN OUT OF MONEY, OR COMPLETED ALL 6 LEVELS.</font></p> |
<p align="center"><font face="Liberation Serif" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">HIGH SCORES</font></p> |
<p align="center"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">GAME OVER: </font></p><p align="center"></p><p align="center"></p><p align="center"></p><p align="center"></p><p align="center"></p><p align="center"></p><p align="center"></p><p align="center"></p><p align="center"></p> |
<p align="center"><font face="FFF Estudio Extended" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">GAME OVER:</font></p><p align="center"></p> |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">WATCH THE COMIC SEGMENTS FOR CLUES AND INSTRUCTIONS FOR THE MISSION.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">MOUSE: aim rifle</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">SPACE BAR: zoom in and out</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">LEFT CLICK: shoot (when zoomed)</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">'P': use phone (to identify objectives)</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">'S' or ARROW DOWN KEY: hide</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">'W' or ARROW UP KEY: unhide</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">Make sure you use the phone to locate and highlight targets.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">The game is over when you've run out of ammo & money, or once you've completed all 5 levels.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">Money is earned by finishing missions and scoring headshots.</font></p><p align="left"></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">Play survival mode to practice your shooting skills.</font></p><p align="left"></p> |
INSTRUCTIONS |
YOU DON'T HAVE ENOUGH AMMO! |
<p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">LEVEL 2</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">20:22 HRS - SAVE THE WEE LASSIE THERE</font></p><p align="left"><font face="FFF Estudio Extended" size="8" color="#cccccc" letterSpacing="0.000000" kerning="1">FOR HEAVENS SAKE</font></p> |
<p align="center"></p> |
ActionScript [AS3]
Section 1//ColorShortcuts (caurina.transitions.properties.ColorShortcuts) package caurina.transitions.properties { import flash.geom.*; import flash.filters.*; import caurina.transitions.*; public class ColorShortcuts { private static var LUMINANCE_B:Number = 0.072169; private static var LUMINANCE_G:Number = 0.71516; private static var LUMINANCE_R:Number = 0.212671; public function ColorShortcuts(){ trace("This is an static class and should not be instantiated."); } public static function _color_splitter(_arg1, _arg2:Array):Array{ var _local3:Array = new Array(); if (_arg1 == null){ _local3.push({name:"_color_redMultiplier", value:1}); _local3.push({name:"_color_redOffset", value:0}); _local3.push({name:"_color_greenMultiplier", value:1}); _local3.push({name:"_color_greenOffset", value:0}); _local3.push({name:"_color_blueMultiplier", value:1}); _local3.push({name:"_color_blueOffset", value:0}); } else { _local3.push({name:"_color_redMultiplier", value:0}); _local3.push({name:"_color_redOffset", value:AuxFunctions.numberToR(_arg1)}); _local3.push({name:"_color_greenMultiplier", value:0}); _local3.push({name:"_color_greenOffset", value:AuxFunctions.numberToG(_arg1)}); _local3.push({name:"_color_blueMultiplier", value:0}); _local3.push({name:"_color_blueOffset", value:AuxFunctions.numberToB(_arg1)}); }; return (_local3); } public static function _contrast_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{ var _local5:Number; var _local6:Number; _local5 = (_arg2 + 1); _local6 = Math.round((_arg2 * -128)); var _local7:ColorTransform = new ColorTransform(_local5, _local5, _local5, 1, _local6, _local6, _local6, 0); _arg1.transform.colorTransform = _local7; } public static function _brightness_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{ var _local4:Boolean = _arg2[0]; var _local5:ColorTransform = _arg1.transform.colorTransform; var _local6:Number = (1 - (((_local5.redMultiplier + _local5.greenMultiplier) + _local5.blueMultiplier) / 3)); var _local7:Number = (((_local5.redOffset + _local5.greenOffset) + _local5.blueOffset) / 3); if (_local4){ return (((_local7 > 0)) ? (_local7 / 0xFF) : -(_local6)); //unresolved jump }; return ((_local7 / 100)); } public static function _saturation_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{ var _local4:Array = getObjectMatrix(_arg1); var _local5:Boolean = _arg2[0]; var _local6:Number = (_local5) ? (1 / 3) : LUMINANCE_R; var _local7:Number = (_local5) ? (1 / 3) : LUMINANCE_G; var _local8:Number = (_local5) ? (1 / 3) : LUMINANCE_B; var _local9:Number = (((((_local4[0] - _local6) / (1 - _local6)) + ((_local4[6] - _local7) / (1 - _local7))) + ((_local4[12] - _local8) / (1 - _local8))) / 3); var _local10:Number = (1 - (((((((_local4[1] / _local7) + (_local4[2] / _local8)) + (_local4[5] / _local6)) + (_local4[7] / _local8)) + (_local4[10] / _local6)) + (_local4[11] / _local7)) / 6)); return (((_local9 + _local10) / 2)); } public static function _oldColor_property_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{ return ((_arg1.transform.colorTransform[_arg2[0]] * 100)); } public static function _brightness_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{ var _local6:Number; var _local7:Number; var _local5:Boolean = _arg3[0]; if (_local5){ _local6 = (1 - Math.abs(_arg2)); _local7 = ((_arg2 > 0)) ? Math.round((_arg2 * 0xFF)) : 0; } else { _local6 = 1; _local7 = Math.round((_arg2 * 100)); }; var _local8:ColorTransform = new ColorTransform(_local6, _local6, _local6, 1, _local7, _local7, _local7, 0); _arg1.transform.colorTransform = _local8; } public static function _saturation_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{ var _local5:Boolean = _arg3[0]; var _local6:Number = (_local5) ? (1 / 3) : LUMINANCE_R; var _local7:Number = (_local5) ? (1 / 3) : LUMINANCE_G; var _local8:Number = (_local5) ? (1 / 3) : LUMINANCE_B; var _local9:Number = _arg2; var _local10:Number = (1 - _local9); var _local11:Number = (_local6 * _local10); var _local12:Number = (_local7 * _local10); var _local13:Number = (_local8 * _local10); var _local14:Array = [(_local11 + _local9), _local12, _local13, 0, 0, _local11, (_local12 + _local9), _local13, 0, 0, _local11, _local12, (_local13 + _local9), 0, 0, 0, 0, 0, 1, 0]; setObjectMatrix(_arg1, _local14); } private static function getObjectMatrix(_arg1:Object):Array{ var _local2:Number = 0; while (_local2 < _arg1.filters.length) { if ((_arg1.filters[_local2] is ColorMatrixFilter)){ return (_arg1.filters[_local2].matrix.concat()); }; _local2++; }; return ([1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]); } public static function getHueDistance(_arg1:Array, _arg2:Array):Number{ return (((Math.abs((_arg1[0] - _arg2[0])) + Math.abs((_arg1[1] - _arg2[1]))) + Math.abs((_arg1[2] - _arg2[2])))); } public static function _hue_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{ setObjectMatrix(_arg1, getHueMatrix(_arg2)); } public static function _hue_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{ var _local6:Number; var _local8:Number; var _local4:Array = getObjectMatrix(_arg1); var _local5:Array = []; _local5[0] = {angle:-179.9, matrix:getHueMatrix(-179.9)}; _local5[1] = {angle:180, matrix:getHueMatrix(180)}; _local6 = 0; while (_local6 < _local5.length) { _local5[_local6].distance = getHueDistance(_local4, _local5[_local6].matrix); _local6++; }; var _local7:Number = 15; _local6 = 0; while (_local6 < _local7) { if (_local5[0].distance < _local5[1].distance){ _local8 = 1; } else { _local8 = 0; }; _local5[_local8].angle = ((_local5[0].angle + _local5[1].angle) / 2); _local5[_local8].matrix = getHueMatrix(_local5[_local8].angle); _local5[_local8].distance = getHueDistance(_local4, _local5[_local8].matrix); _local6++; }; return (_local5[_local8].angle); } public static function getHueMatrix(_arg1:Number):Array{ var _local2:Number = ((_arg1 * Math.PI) / 180); var _local3:Number = LUMINANCE_R; var _local4:Number = LUMINANCE_G; var _local5:Number = LUMINANCE_B; var _local6:Number = Math.cos(_local2); var _local7:Number = Math.sin(_local2); var _local8:Array = [((_local3 + (_local6 * (1 - _local3))) + (_local7 * -(_local3))), ((_local4 + (_local6 * -(_local4))) + (_local7 * -(_local4))), ((_local5 + (_local6 * -(_local5))) + (_local7 * (1 - _local5))), 0, 0, ((_local3 + (_local6 * -(_local3))) + (_local7 * 0.143)), ((_local4 + (_local6 * (1 - _local4))) + (_local7 * 0.14)), ((_local5 + (_local6 * -(_local5))) + (_local7 * -0.283)), 0, 0, ((_local3 + (_local6 * -(_local3))) + (_local7 * -((1 - _local3)))), ((_local4 + (_local6 * -(_local4))) + (_local7 * _local4)), ((_local5 + (_local6 * (1 - _local5))) + (_local7 * _local5)), 0, 0, 0, 0, 0, 1, 0]; return (_local8); } public static function _color_property_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{ return (_arg1.transform.colorTransform[_arg2[0]]); } public static function init():void{ Tweener.registerSpecialProperty("_color_ra", _oldColor_property_get, _oldColor_property_set, ["redMultiplier"]); Tweener.registerSpecialProperty("_color_rb", _color_property_get, _color_property_set, ["redOffset"]); Tweener.registerSpecialProperty("_color_ga", _oldColor_property_get, _oldColor_property_set, ["greenMultiplier"]); Tweener.registerSpecialProperty("_color_gb", _color_property_get, _color_property_set, ["greenOffset"]); Tweener.registerSpecialProperty("_color_ba", _oldColor_property_get, _oldColor_property_set, ["blueMultiplier"]); Tweener.registerSpecialProperty("_color_bb", _color_property_get, _color_property_set, ["blueOffset"]); Tweener.registerSpecialProperty("_color_aa", _oldColor_property_get, _oldColor_property_set, ["alphaMultiplier"]); Tweener.registerSpecialProperty("_color_ab", _color_property_get, _color_property_set, ["alphaOffset"]); Tweener.registerSpecialProperty("_color_redMultiplier", _color_property_get, _color_property_set, ["redMultiplier"]); Tweener.registerSpecialProperty("_color_redOffset", _color_property_get, _color_property_set, ["redOffset"]); Tweener.registerSpecialProperty("_color_greenMultiplier", _color_property_get, _color_property_set, ["greenMultiplier"]); Tweener.registerSpecialProperty("_color_greenOffset", _color_property_get, _color_property_set, ["greenOffset"]); Tweener.registerSpecialProperty("_color_blueMultiplier", _color_property_get, _color_property_set, ["blueMultiplier"]); Tweener.registerSpecialProperty("_color_blueOffset", _color_property_get, _color_property_set, ["blueOffset"]); Tweener.registerSpecialProperty("_color_alphaMultiplier", _color_property_get, _color_property_set, ["alphaMultiplier"]); Tweener.registerSpecialProperty("_color_alphaOffset", _color_property_get, _color_property_set, ["alphaOffset"]); Tweener.registerSpecialPropertySplitter("_color", _color_splitter); Tweener.registerSpecialPropertySplitter("_colorTransform", _colorTransform_splitter); Tweener.registerSpecialProperty("_brightness", _brightness_get, _brightness_set, [false]); Tweener.registerSpecialProperty("_tintBrightness", _brightness_get, _brightness_set, [true]); Tweener.registerSpecialProperty("_contrast", _contrast_get, _contrast_set); Tweener.registerSpecialProperty("_hue", _hue_get, _hue_set); Tweener.registerSpecialProperty("_saturation", _saturation_get, _saturation_set, [false]); Tweener.registerSpecialProperty("_dumbSaturation", _saturation_get, _saturation_set, [true]); } private static function setObjectMatrix(_arg1:Object, _arg2:Array):void{ var _local6:ColorMatrixFilter; var _local3:Array = _arg1.filters.concat(); var _local4:Boolean; var _local5:Number = 0; while (_local5 < _local3.length) { if ((_local3[_local5] is ColorMatrixFilter)){ _local3[_local5].matrix = _arg2.concat(); _local4 = true; }; _local5++; }; if (!_local4){ _local6 = new ColorMatrixFilter(_arg2); _local3[_local3.length] = _local6; }; _arg1.filters = _local3; } public static function _color_property_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{ var _local5:ColorTransform = _arg1.transform.colorTransform; _local5[_arg3[0]] = _arg2; _arg1.transform.colorTransform = _local5; } public static function _oldColor_property_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{ var _local5:ColorTransform = _arg1.transform.colorTransform; _local5[_arg3[0]] = (_arg2 / 100); _arg1.transform.colorTransform = _local5; } public static function _contrast_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{ var _local5:Number; var _local6:Number; var _local4:ColorTransform = _arg1.transform.colorTransform; _local5 = ((((_local4.redMultiplier + _local4.greenMultiplier) + _local4.blueMultiplier) / 3) - 1); _local6 = ((((_local4.redOffset + _local4.greenOffset) + _local4.blueOffset) / 3) / -128); return (((_local5 + _local6) / 2)); } public static function _colorTransform_splitter(_arg1:Object, _arg2:Array):Array{ var _local3:Array = new Array(); if (_arg1 == null){ _local3.push({name:"_color_redMultiplier", value:1}); _local3.push({name:"_color_redOffset", value:0}); _local3.push({name:"_color_greenMultiplier", value:1}); _local3.push({name:"_color_greenOffset", value:0}); _local3.push({name:"_color_blueMultiplier", value:1}); _local3.push({name:"_color_blueOffset", value:0}); } else { if (_arg1.ra != undefined){ _local3.push({name:"_color_ra", value:_arg1.ra}); }; if (_arg1.rb != undefined){ _local3.push({name:"_color_rb", value:_arg1.rb}); }; if (_arg1.ga != undefined){ _local3.push({name:"_color_ba", value:_arg1.ba}); }; if (_arg1.gb != undefined){ _local3.push({name:"_color_bb", value:_arg1.bb}); }; if (_arg1.ba != undefined){ _local3.push({name:"_color_ga", value:_arg1.ga}); }; if (_arg1.bb != undefined){ _local3.push({name:"_color_gb", value:_arg1.gb}); }; if (_arg1.aa != undefined){ _local3.push({name:"_color_aa", value:_arg1.aa}); }; if (_arg1.ab != undefined){ _local3.push({name:"_color_ab", value:_arg1.ab}); }; if (_arg1.redMultiplier != undefined){ _local3.push({name:"_color_redMultiplier", value:_arg1.redMultiplier}); }; if (_arg1.redOffset != undefined){ _local3.push({name:"_color_redOffset", value:_arg1.redOffset}); }; if (_arg1.blueMultiplier != undefined){ _local3.push({name:"_color_blueMultiplier", value:_arg1.blueMultiplier}); }; if (_arg1.blueOffset != undefined){ _local3.push({name:"_color_blueOffset", value:_arg1.blueOffset}); }; if (_arg1.greenMultiplier != undefined){ _local3.push({name:"_color_greenMultiplier", value:_arg1.greenMultiplier}); }; if (_arg1.greenOffset != undefined){ _local3.push({name:"_color_greenOffset", value:_arg1.greenOffset}); }; if (_arg1.alphaMultiplier != undefined){ _local3.push({name:"_color_alphaMultiplier", value:_arg1.alphaMultiplier}); }; if (_arg1.alphaOffset != undefined){ _local3.push({name:"_color_alphaOffset", value:_arg1.alphaOffset}); }; }; return (_local3); } } }//package caurina.transitions.propertiesSection 2//CurveModifiers (caurina.transitions.properties.CurveModifiers) package caurina.transitions.properties { import caurina.transitions.*; public class CurveModifiers { public function CurveModifiers(){ trace("This is an static class and should not be instantiated."); } public static function init():void{ Tweener.registerSpecialPropertyModifier("_bezier", _bezier_modifier, _bezier_get); } public static function _bezier_get(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Array):Number{ var _local5:uint; var _local6:Number; var _local7:Number; var _local8:Number; if (_arg4.length == 1){ return ((_arg1 + (_arg3 * (((2 * (1 - _arg3)) * (_arg4[0] - _arg1)) + (_arg3 * (_arg2 - _arg1)))))); }; _local5 = Math.floor((_arg3 * _arg4.length)); _local6 = ((_arg3 - (_local5 * (1 / _arg4.length))) * _arg4.length); if (_local5 == 0){ _local7 = _arg1; _local8 = ((_arg4[0] + _arg4[1]) / 2); } else { if (_local5 == (_arg4.length - 1)){ _local7 = ((_arg4[(_local5 - 1)] + _arg4[_local5]) / 2); _local8 = _arg2; } else { _local7 = ((_arg4[(_local5 - 1)] + _arg4[_local5]) / 2); _local8 = ((_arg4[_local5] + _arg4[(_local5 + 1)]) / 2); }; }; return ((_local7 + (_local6 * (((2 * (1 - _local6)) * (_arg4[_local5] - _local7)) + (_local6 * (_local8 - _local7)))))); } public static function _bezier_modifier(_arg1):Array{ var _local3:Array; var _local4:uint; var _local5:String; var _local2:Array = []; if ((_arg1 is Array)){ _local3 = _arg1; } else { _local3 = [_arg1]; }; var _local6:Object = {}; _local4 = 0; while (_local4 < _local3.length) { for (_local5 in _local3[_local4]) { if (_local6[_local5] == undefined){ _local6[_local5] = []; }; _local6[_local5].push(_local3[_local4][_local5]); }; _local4++; }; for (_local5 in _local6) { _local2.push({name:_local5, parameters:_local6[_local5]}); }; return (_local2); } } }//package caurina.transitions.propertiesSection 3//DisplayShortcuts (caurina.transitions.properties.DisplayShortcuts) package caurina.transitions.properties { import caurina.transitions.*; import flash.geom.*; public class DisplayShortcuts { public function DisplayShortcuts(){ trace("This is an static class and should not be instantiated."); } public static function init():void{ Tweener.registerSpecialProperty("_frame", _frame_get, _frame_set); Tweener.registerSpecialProperty("_autoAlpha", _autoAlpha_get, _autoAlpha_set); Tweener.registerSpecialPropertySplitter("_scale", _scale_splitter); Tweener.registerSpecialPropertySplitter("_scrollRect", _scrollRect_splitter); Tweener.registerSpecialProperty("_scrollRect_x", _scrollRect_property_get, _scrollRect_property_set, ["x"]); Tweener.registerSpecialProperty("_scrollRect_y", _scrollRect_property_get, _scrollRect_property_set, ["y"]); Tweener.registerSpecialProperty("_scrollRect_left", _scrollRect_property_get, _scrollRect_property_set, ["left"]); Tweener.registerSpecialProperty("_scrollRect_right", _scrollRect_property_get, _scrollRect_property_set, ["right"]); Tweener.registerSpecialProperty("_scrollRect_top", _scrollRect_property_get, _scrollRect_property_set, ["top"]); Tweener.registerSpecialProperty("_scrollRect_bottom", _scrollRect_property_get, _scrollRect_property_set, ["bottom"]); Tweener.registerSpecialProperty("_scrollRect_width", _scrollRect_property_get, _scrollRect_property_set, ["width"]); Tweener.registerSpecialProperty("_scrollRect_height", _scrollRect_property_get, _scrollRect_property_set, ["height"]); } public static function _frame_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{ _arg1.gotoAndStop(Math.round(_arg2)); } public static function _autoAlpha_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{ _arg1.alpha = _arg2; _arg1.visible = (_arg2 > 0); } public static function _frame_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{ return (_arg1.currentFrame); } public static function _scrollRect_splitter(_arg1:Rectangle, _arg2:Array, _arg3:Object=null):Array{ var _local4:Array = new Array(); if (_arg1 == null){ _local4.push({name:"_scrollRect_x", value:0}); _local4.push({name:"_scrollRect_y", value:0}); _local4.push({name:"_scrollRect_width", value:100}); _local4.push({name:"_scrollRect_height", value:100}); } else { _local4.push({name:"_scrollRect_x", value:_arg1.x}); _local4.push({name:"_scrollRect_y", value:_arg1.y}); _local4.push({name:"_scrollRect_width", value:_arg1.width}); _local4.push({name:"_scrollRect_height", value:_arg1.height}); }; return (_local4); } public static function _autoAlpha_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{ return (_arg1.alpha); } public static function _scrollRect_property_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{ return (_arg1.scrollRect[_arg2[0]]); } public static function _scale_splitter(_arg1:Number, _arg2:Array):Array{ var _local3:Array = new Array(); _local3.push({name:"scaleX", value:_arg1}); _local3.push({name:"scaleY", value:_arg1}); return (_local3); } public static function _scrollRect_property_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{ var _local5:Rectangle = _arg1.scrollRect; _local5[_arg3[0]] = Math.round(_arg2); _arg1.scrollRect = _local5; } } }//package caurina.transitions.propertiesSection 4//AuxFunctions (caurina.transitions.AuxFunctions) package caurina.transitions { public class AuxFunctions { public static function concatObjects(... _args):Object{ var _local3:Object; var _local5:String; var _local2:Object = {}; var _local4:int; while (_local4 < _args.length) { _local3 = _args[_local4]; for (_local5 in _local3) { if (_local3[_local5] == null){ delete _local2[_local5]; } else { _local2[_local5] = _local3[_local5]; }; }; _local4++; }; return (_local2); } public static function numberToG(_arg1:Number):Number{ return (((_arg1 & 0xFF00) >> 8)); } public static function numberToR(_arg1:Number):Number{ return (((_arg1 & 0xFF0000) >> 16)); } public static function isInArray(_arg1:String, _arg2:Array):Boolean{ var _local3:uint = _arg2.length; var _local4:uint; while (_local4 < _local3) { if (_arg2[_local4] == _arg1){ return (true); }; _local4++; }; return (false); } public static function getObjectLength(_arg1:Object):uint{ var _local3:String; var _local2:uint; for (_local3 in _arg1) { _local2++; }; return (_local2); } public static function numberToB(_arg1:Number):Number{ return ((_arg1 & 0xFF)); } } }//package caurina.transitionsSection 5//Equations (caurina.transitions.Equations) package caurina.transitions { public class Equations { public function Equations(){ trace("Equations is a static class and should not be instantiated silly billy"); } public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * (0.3 * 1.5)) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); }; --_arg1; return ((((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2)); } public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local6 + 1) * _arg1) - _local6))) + _arg2)); }; _arg1 = (_arg1 - 2); _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 2)) + _arg2)); } public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 1)) + _arg2)); } public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2)); } public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_local6 + 1) * _arg1) - _local6)) + _arg2)); } public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function init():void{ Tweener.registerTransition("easenone", easeNone); Tweener.registerTransition("linear", easeNone); Tweener.registerTransition("easeinquad", easeInQuad); Tweener.registerTransition("easeoutquad", easeOutQuad); Tweener.registerTransition("easeinoutquad", easeInOutQuad); Tweener.registerTransition("easeoutinquad", easeOutInQuad); Tweener.registerTransition("easeincubic", easeInCubic); Tweener.registerTransition("easeoutcubic", easeOutCubic); Tweener.registerTransition("easeinoutcubic", easeInOutCubic); Tweener.registerTransition("easeoutincubic", easeOutInCubic); Tweener.registerTransition("easeinquart", easeInQuart); Tweener.registerTransition("easeoutquart", easeOutQuart); Tweener.registerTransition("easeinoutquart", easeInOutQuart); Tweener.registerTransition("easeoutinquart", easeOutInQuart); Tweener.registerTransition("easeinquint", easeInQuint); Tweener.registerTransition("easeoutquint", easeOutQuint); Tweener.registerTransition("easeinoutquint", easeInOutQuint); Tweener.registerTransition("easeoutinquint", easeOutInQuint); Tweener.registerTransition("easeinsine", easeInSine); Tweener.registerTransition("easeoutsine", easeOutSine); Tweener.registerTransition("easeinoutsine", easeInOutSine); Tweener.registerTransition("easeoutinsine", easeOutInSine); Tweener.registerTransition("easeincirc", easeInCirc); Tweener.registerTransition("easeoutcirc", easeOutCirc); Tweener.registerTransition("easeinoutcirc", easeInOutCirc); Tweener.registerTransition("easeoutincirc", easeOutInCirc); Tweener.registerTransition("easeinexpo", easeInExpo); Tweener.registerTransition("easeoutexpo", easeOutExpo); Tweener.registerTransition("easeinoutexpo", easeInOutExpo); Tweener.registerTransition("easeoutinexpo", easeOutInExpo); Tweener.registerTransition("easeinelastic", easeInElastic); Tweener.registerTransition("easeoutelastic", easeOutElastic); Tweener.registerTransition("easeinoutelastic", easeInOutElastic); Tweener.registerTransition("easeoutinelastic", easeOutInElastic); Tweener.registerTransition("easeinback", easeInBack); Tweener.registerTransition("easeoutback", easeOutBack); Tweener.registerTransition("easeinoutback", easeInOutBack); Tweener.registerTransition("easeoutinback", easeOutInBack); Tweener.registerTransition("easeinbounce", easeInBounce); Tweener.registerTransition("easeoutbounce", easeOutBounce); Tweener.registerTransition("easeinoutbounce", easeInOutBounce); Tweener.registerTransition("easeoutinbounce", easeOutInBounce); } public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2)); } public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001))); } public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2)); } public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2)); } public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2)); } public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2)); } public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; --_arg1; return ((-(((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); } public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2)); } public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); } public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 == 0){ return (_arg2); }; if (_arg1 == _arg4){ return ((_arg2 + _arg3)); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005))); }; --_arg1; return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2)); } public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; return (((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2)); } public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); } public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } } }//package caurina.transitionsSection 6//PropertyInfoObj (caurina.transitions.PropertyInfoObj) package caurina.transitions { public class PropertyInfoObj { public var modifierParameters:Array; public var isSpecialProperty:Boolean; public var valueComplete:Number; public var modifierFunction:Function; public var extra:Object; public var valueStart:Number; public var hasModifier:Boolean; public var arrayIndex:Number; public var originalValueComplete:Object; public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Object, _arg4:Number, _arg5:Object, _arg6:Boolean, _arg7:Function, _arg8:Array){ valueStart = _arg1; valueComplete = _arg2; originalValueComplete = _arg3; arrayIndex = _arg4; extra = _arg5; isSpecialProperty = _arg6; hasModifier = Boolean(_arg7); modifierFunction = _arg7; modifierParameters = _arg8; } public function toString():String{ var _local1 = "\n[PropertyInfoObj "; _local1 = (_local1 + ("valueStart:" + String(valueStart))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("valueComplete:" + String(valueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("originalValueComplete:" + String(originalValueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("arrayIndex:" + String(arrayIndex))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("extra:" + String(extra))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("isSpecialProperty:" + String(isSpecialProperty))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("hasModifier:" + String(hasModifier))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierFunction:" + String(modifierFunction))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierParameters:" + String(modifierParameters))); _local1 = (_local1 + "]\n"); return (_local1); } public function clone():PropertyInfoObj{ var _local1:PropertyInfoObj = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters); return (_local1); } } }//package caurina.transitionsSection 7//SpecialProperty (caurina.transitions.SpecialProperty) package caurina.transitions { public class SpecialProperty { public var parameters:Array; public var getValue:Function; public var preProcess:Function; public var setValue:Function; public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null, _arg4:Function=null){ getValue = _arg1; setValue = _arg2; parameters = _arg3; preProcess = _arg4; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialProperty "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("setValue:" + String(setValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("preProcess:" + String(preProcess))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitionsSection 8//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier) package caurina.transitions { public class SpecialPropertyModifier { public var getValue:Function; public var modifyValues:Function; public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){ modifyValues = _arg1; getValue = _arg2; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertyModifier "); _local1 = (_local1 + ("modifyValues:" + String(modifyValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitionsSection 9//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter) package caurina.transitions { public class SpecialPropertySplitter { public var parameters:Array; public var splitValues:Function; public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){ splitValues = _arg1; parameters = _arg2; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertySplitter "); _local1 = (_local1 + ("splitValues:" + String(splitValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitionsSection 10//Tweener (caurina.transitions.Tweener) package caurina.transitions { import flash.events.*; import flash.display.*; import flash.utils.*; public class Tweener { private static var _timeScale:Number = 1; private static var _currentTimeFrame:Number; private static var _specialPropertySplitterList:Object; private static var _engineExists:Boolean = false; private static var _specialPropertyModifierList:Object; private static var _currentTime:Number; private static var _tweenList:Array; private static var _specialPropertyList:Object; private static var _transitionList:Object; private static var _inited:Boolean = false; private static var __tweener_controller__:MovieClip; public function Tweener(){ trace("Tweener is a static class and should not be instantiated nitwit."); } public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{ if (!_inited){ init(); }; var _local4:SpecialPropertyModifier = new SpecialPropertyModifier(_arg2, _arg3); _specialPropertyModifierList[_arg1] = _local4; } public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null, _arg5:Function=null):void{ if (!_inited){ init(); }; var _local6:SpecialProperty = new SpecialProperty(_arg2, _arg3, _arg4, _arg5); _specialPropertyList[_arg1] = _local6; } public static function init(... _args):void{ _inited = true; _transitionList = new Object(); Equations.init(); _specialPropertyList = new Object(); _specialPropertyModifierList = new Object(); _specialPropertySplitterList = new Object(); } private static function updateTweens():Boolean{ var _local1:int; if (_tweenList.length == 0){ return (false); }; _local1 = 0; while (_local1 < _tweenList.length) { if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){ if (!updateTweenByIndex(_local1)){ removeTweenByIndex(_local1); }; if (_tweenList[_local1] == null){ removeTweenByIndex(_local1, true); _local1--; }; }; _local1++; }; return (true); } public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Array; var _local8:Function; var _local9:TweenListObj; var _local10:Number; var _local11:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local4 = _arg1.concat(); } else { _local4 = [_arg1]; }; var _local5:Object = _arg2; if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local6:Number = (isNaN(_local5.time)) ? 0 : _local5.time; var _local7:Number = (isNaN(_local5.delay)) ? 0 : _local5.delay; if (typeof(_local5.transition) == "string"){ _local11 = _local5.transition.toLowerCase(); _local8 = _transitionList[_local11]; } else { _local8 = _local5.transition; }; if (!Boolean(_local8)){ _local8 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local4.length) { if (_local5.useFrames == true){ _local9 = new TweenListObj(_local4[_local3], (_currentTimeFrame + (_local7 / _timeScale)), (_currentTimeFrame + ((_local7 + _local6) / _timeScale)), true, _local8, _local5.transitionParams); } else { _local9 = new TweenListObj(_local4[_local3], (_currentTime + ((_local7 * 1000) / _timeScale)), (_currentTime + (((_local7 * 1000) + (_local6 * 1000)) / _timeScale)), false, _local8, _local5.transitionParams); }; _local9.properties = null; _local9.onStart = _local5.onStart; _local9.onUpdate = _local5.onUpdate; _local9.onComplete = _local5.onComplete; _local9.onOverwrite = _local5.onOverwrite; _local9.onStartParams = _local5.onStartParams; _local9.onUpdateParams = _local5.onUpdateParams; _local9.onCompleteParams = _local5.onCompleteParams; _local9.onOverwriteParams = _local5.onOverwriteParams; _local9.onStartScope = _local5.onStartScope; _local9.onUpdateScope = _local5.onUpdateScope; _local9.onCompleteScope = _local5.onCompleteScope; _local9.onOverwriteScope = _local5.onOverwriteScope; _local9.onErrorScope = _local5.onErrorScope; _local9.isCaller = true; _local9.count = _local5.count; _local9.waitFrames = _local5.waitFrames; _tweenList.push(_local9); if ((((_local6 == 0)) && ((_local7 == 0)))){ _local10 = (_tweenList.length - 1); updateTweenByIndex(_local10); removeTweenByIndex(_local10); }; _local3++; }; return (true); } public static function pauseAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { pauseTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function removeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(removeTweenByIndex, _arg1, _local3)); } public static function splitTweens(_arg1:Number, _arg2:Array):uint{ var _local5:uint; var _local6:String; var _local7:Boolean; var _local3:TweenListObj = _tweenList[_arg1]; var _local4:TweenListObj = _local3.clone(false); _local5 = 0; while (_local5 < _arg2.length) { _local6 = _arg2[_local5]; if (Boolean(_local3.properties[_local6])){ _local3.properties[_local6] = undefined; delete _local3.properties[_local6]; }; _local5++; }; for (_local6 in _local4.properties) { _local7 = false; _local5 = 0; while (_local5 < _arg2.length) { if (_arg2[_local5] == _local6){ _local7 = true; break; }; _local5++; }; if (!_local7){ _local4.properties[_local6] = undefined; delete _local4.properties[_local6]; }; }; _tweenList.push(_local4); return ((_tweenList.length - 1)); } public static function updateFrame():void{ _currentTimeFrame++; } public static function resumeTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (!(_local2.isPaused)))){ return (false); }; var _local3:Number = getCurrentTweeningTime(_local2); _local2.timeStart = (_local2.timeStart + (_local3 - _local2.timePaused)); _local2.timeComplete = (_local2.timeComplete + (_local3 - _local2.timePaused)); _local2.timePaused = undefined; _local2.isPaused = false; return (true); } public static function getVersion():String{ return ("AS3 1.31.71"); } public static function onEnterFrame(_arg1:Event):void{ updateTime(); updateFrame(); var _local2:Boolean; _local2 = updateTweens(); if (!_local2){ stopEngine(); }; } public static function updateTime():void{ _currentTime = getTimer(); } private static function updateTweenByIndex(_arg1:Number):Boolean{ var tTweening:TweenListObj; var mustUpdate:Boolean; var nv:Number; var t:Number; var b:Number; var c:Number; var d:Number; var pName:String; var eventScope:Object; var tScope:Object; var tProperty:Object; var pv:Number; var i = _arg1; tTweening = _tweenList[i]; if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){ return (false); }; var isOver:Boolean; var cTime:Number = getCurrentTweeningTime(tTweening); if (cTime >= tTweening.timeStart){ tScope = tTweening.scope; if (tTweening.isCaller){ do { t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1)); b = tTweening.timeStart; c = (tTweening.timeComplete - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); } while (!(cTime >= nv)); } else { mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates))); if (cTime >= tTweening.timeComplete){ isOver = true; mustUpdate = true; }; if (!tTweening.hasStarted){ if (Boolean(tTweening.onStart)){ eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope; try { tTweening.onStart.apply(eventScope, tTweening.onStartParams); } catch(e:Error) { handleError(tTweening, e, "onStart"); }; }; for (pName in tTweening.properties) { if (tTweening.properties[pName].isSpecialProperty){ if (Boolean(_specialPropertyList[pName].preProcess)){ tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra); }; pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { pv = tScope[pName]; }; tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv; }; mustUpdate = true; tTweening.hasStarted = true; }; if (mustUpdate){ for (pName in tTweening.properties) { tProperty = tTweening.properties[pName]; if (isOver){ nv = tProperty.valueComplete; } else { if (tProperty.hasModifier){ t = (cTime - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams); nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters); } else { t = (cTime - tTweening.timeStart); b = tProperty.valueStart; c = (tProperty.valueComplete - tProperty.valueStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d, tTweening.transitionParams); }; }; if (tTweening.rounded){ nv = Math.round(nv); }; if (tProperty.isSpecialProperty){ _specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { tScope[pName] = nv; }; }; tTweening.updatesSkipped = 0; if (Boolean(tTweening.onUpdate)){ eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope; try { tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams); } catch(e:Error) { handleError(tTweening, e, "onUpdate"); }; }; } else { tTweening.updatesSkipped++; }; }; if (((isOver) && (Boolean(tTweening.onComplete)))){ eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope; try { tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams); } catch(e:Error) { handleError(tTweening, e, "onComplete"); }; }; return (!(isOver)); }; return (true); } public static function setTimeScale(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (isNaN(_arg1)){ _arg1 = 1; }; if (_arg1 < 1E-5){ _arg1 = 1E-5; }; if (_arg1 != _timeScale){ if (_tweenList != null){ _local2 = 0; while (_local2 < _tweenList.length) { _local3 = getCurrentTweeningTime(_tweenList[_local2]); _tweenList[_local2].timeStart = (_local3 - (((_local3 - _tweenList[_local2].timeStart) * _timeScale) / _arg1)); _tweenList[_local2].timeComplete = (_local3 - (((_local3 - _tweenList[_local2].timeComplete) * _timeScale) / _arg1)); if (_tweenList[_local2].timePaused != undefined){ _tweenList[_local2].timePaused = (_local3 - (((_local3 - _tweenList[_local2].timePaused) * _timeScale) / _arg1)); }; _local2++; }; }; _timeScale = _arg1; }; } public static function resumeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { resumeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{ var eventScope:Object; var pTweening = _arg1; var pError = _arg2; var pCallBackName = _arg3; if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){ eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope; try { pTweening.onError.apply(eventScope, [pTweening.scope, pError]); } catch(metaError:Error) { printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + metaError.getStackTrace())); }; } else { if (!Boolean(pTweening.onError)){ printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace())); }; }; } private static function startEngine():void{ _engineExists = true; _tweenList = new Array(); __tweener_controller__ = new MovieClip(); __tweener_controller__.addEventListener(Event.ENTER_FRAME, _slot1.onEnterFrame); _currentTimeFrame = 0; updateTime(); } public static function removeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { removeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Number; var _local5:String; var _local6:Array; var _local13:Function; var _local14:Object; var _local15:TweenListObj; var _local16:Number; var _local17:Array; var _local18:Array; var _local19:Array; var _local20:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local6 = _arg1.concat(); } else { _local6 = [_arg1]; }; var _local7:Object = TweenListObj.makePropertiesChain(_arg2); if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local8:Number = (isNaN(_local7.time)) ? 0 : _local7.time; var _local9:Number = (isNaN(_local7.delay)) ? 0 : _local7.delay; var _local10:Array = new Array(); var _local11:Object = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true}; var _local12:Object = new Object(); for (_local5 in _local7) { if (!_local11[_local5]){ if (_specialPropertySplitterList[_local5]){ _local17 = _specialPropertySplitterList[_local5].splitValues(_local7[_local5], _specialPropertySplitterList[_local5].parameters); _local3 = 0; while (_local3 < _local17.length) { if (_specialPropertySplitterList[_local17[_local3].name]){ _local18 = _specialPropertySplitterList[_local17[_local3].name].splitValues(_local17[_local3].value, _specialPropertySplitterList[_local17[_local3].name].parameters); _local4 = 0; while (_local4 < _local18.length) { _local10[_local18[_local4].name] = {valueStart:undefined, valueComplete:_local18[_local4].value, arrayIndex:_local18[_local4].arrayIndex, isSpecialProperty:false}; _local4++; }; } else { _local10[_local17[_local3].name] = {valueStart:undefined, valueComplete:_local17[_local3].value, arrayIndex:_local17[_local3].arrayIndex, isSpecialProperty:false}; }; _local3++; }; } else { if (_specialPropertyModifierList[_local5] != undefined){ _local19 = _specialPropertyModifierList[_local5].modifyValues(_local7[_local5]); _local3 = 0; while (_local3 < _local19.length) { _local12[_local19[_local3].name] = {modifierParameters:_local19[_local3].parameters, modifierFunction:_specialPropertyModifierList[_local5].getValue}; _local3++; }; } else { _local10[_local5] = {valueStart:undefined, valueComplete:_local7[_local5]}; }; }; }; }; for (_local5 in _local10) { if (_specialPropertyList[_local5] != undefined){ _local10[_local5].isSpecialProperty = true; } else { if (_local6[0][_local5] == undefined){ printError((((("The property '" + _local5) + "' doesn't seem to be a normal object property of ") + String(_local6[0])) + " or a registered special property.")); }; }; }; for (_local5 in _local12) { if (_local10[_local5] != undefined){ _local10[_local5].modifierParameters = _local12[_local5].modifierParameters; _local10[_local5].modifierFunction = _local12[_local5].modifierFunction; }; }; if (typeof(_local7.transition) == "string"){ _local20 = _local7.transition.toLowerCase(); _local13 = _transitionList[_local20]; } else { _local13 = _local7.transition; }; if (!Boolean(_local13)){ _local13 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local6.length) { _local14 = new Object(); for (_local5 in _local10) { _local14[_local5] = new PropertyInfoObj(_local10[_local5].valueStart, _local10[_local5].valueComplete, _local10[_local5].valueComplete, _local10[_local5].arrayIndex, {}, _local10[_local5].isSpecialProperty, _local10[_local5].modifierFunction, _local10[_local5].modifierParameters); }; if (_local7.useFrames == true){ _local15 = new TweenListObj(_local6[_local3], (_currentTimeFrame + (_local9 / _timeScale)), (_currentTimeFrame + ((_local9 + _local8) / _timeScale)), true, _local13, _local7.transitionParams); } else { _local15 = new TweenListObj(_local6[_local3], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), false, _local13, _local7.transitionParams); }; _local15.properties = _local14; _local15.onStart = _local7.onStart; _local15.onUpdate = _local7.onUpdate; _local15.onComplete = _local7.onComplete; _local15.onOverwrite = _local7.onOverwrite; _local15.onError = _local7.onError; _local15.onStartParams = _local7.onStartParams; _local15.onUpdateParams = _local7.onUpdateParams; _local15.onCompleteParams = _local7.onCompleteParams; _local15.onOverwriteParams = _local7.onOverwriteParams; _local15.onStartScope = _local7.onStartScope; _local15.onUpdateScope = _local7.onUpdateScope; _local15.onCompleteScope = _local7.onCompleteScope; _local15.onOverwriteScope = _local7.onOverwriteScope; _local15.onErrorScope = _local7.onErrorScope; _local15.rounded = _local7.rounded; _local15.skipUpdates = _local7.skipUpdates; removeTweensByTime(_local15.scope, _local15.properties, _local15.timeStart, _local15.timeComplete); _tweenList.push(_local15); if ((((_local8 == 0)) && ((_local9 == 0)))){ _local16 = (_tweenList.length - 1); updateTweenByIndex(_local16); removeTweenByIndex(_local16); }; _local3++; }; return (true); } public static function registerTransition(_arg1:String, _arg2:Function):void{ if (!_inited){ init(); }; _transitionList[_arg1] = _arg2; } public static function printError(_arg1:String):void{ trace(("## [Tweener] Error: " + _arg1)); } private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{ var _local5:uint; var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; var _local4:Boolean; if (!Boolean(_tweenList)){ return (false); }; _local5 = 0; while (_local5 < _tweenList.length) { if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){ if (_arg3.length == 0){ _arg1(_local5); _local4 = true; } else { _local6 = new Array(); _local7 = 0; while (_local7 < _arg3.length) { if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){ _local6.push(_arg3[_local7]); }; _local7++; }; if (_local6.length > 0){ _local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties); if (_local8 == _local6.length){ _arg1(_local5); _local4 = true; } else { _local9 = splitTweens(_local5, _local6); _arg1(_local9); _local4 = true; }; }; }; }; _local5++; }; return (_local4); } public static function getTweens(_arg1:Object):Array{ var _local2:uint; var _local3:String; if (!Boolean(_tweenList)){ return ([]); }; var _local4:Array = new Array(); _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ for (_local3 in _tweenList[_local2].properties) { _local4.push(_local3); }; }; _local2++; }; return (_local4); } public static function isTweening(_arg1:Object):Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ return (true); }; _local2++; }; return (false); } public static function pauseTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (_local2.isPaused))){ return (false); }; _local2.timePaused = getCurrentTweeningTime(_local2); _local2.isPaused = true; return (true); } public static function getCurrentTweeningTime(_arg1:Object):Number{ return ((_arg1.useFrames) ? _currentTimeFrame : _currentTime); } public static function getTweenCount(_arg1:Object):Number{ var _local2:uint; if (!Boolean(_tweenList)){ return (0); }; var _local3:Number = 0; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ _local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties)); }; _local2++; }; return (_local3); } private static function stopEngine():void{ _engineExists = false; _tweenList = null; _currentTime = 0; _currentTimeFrame = 0; __tweener_controller__.removeEventListener(Event.ENTER_FRAME, _slot1.onEnterFrame); __tweener_controller__ = null; } public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{ var removedLocally:Boolean; var i:uint; var pName:String; var eventScope:Object; var p_scope = _arg1; var p_properties = _arg2; var p_timeStart = _arg3; var p_timeComplete = _arg4; var removed:Boolean; var tl:uint = _tweenList.length; i = 0; while (i < tl) { if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){ if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){ removedLocally = false; for (pName in _tweenList[i].properties) { if (Boolean(p_properties[pName])){ if (Boolean(_tweenList[i].onOverwrite)){ eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope; try { _tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams); } catch(e:Error) { handleError(_tweenList[i], e, "onOverwrite"); }; }; _tweenList[i].properties[pName] = undefined; delete _tweenList[i].properties[pName]; removedLocally = true; removed = true; }; }; if (removedLocally){ if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){ removeTweenByIndex(i); }; }; }; }; i = (i + 1); }; return (removed); } public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{ if (!_inited){ init(); }; var _local4:SpecialPropertySplitter = new SpecialPropertySplitter(_arg2, _arg3); _specialPropertySplitterList[_arg1] = _local4; } public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{ _tweenList[_arg1] = null; if (_arg2){ _tweenList.splice(_arg1, 1); }; return (true); } public static function resumeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(resumeTweenByIndex, _arg1, _local3)); } public static function pauseTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(pauseTweenByIndex, _arg1, _local3)); } } }//package caurina.transitionsSection 11//TweenListObj (caurina.transitions.TweenListObj) package caurina.transitions { public class TweenListObj { public var hasStarted:Boolean; public var onUpdate:Function; public var useFrames:Boolean; public var count:Number; public var onOverwriteParams:Array; public var timeStart:Number; public var timeComplete:Number; public var onStartParams:Array; public var onUpdateScope:Object; public var rounded:Boolean; public var onUpdateParams:Array; public var properties:Object; public var onComplete:Function; public var transitionParams:Object; public var updatesSkipped:Number; public var onStart:Function; public var onOverwriteScope:Object; public var skipUpdates:Number; public var onStartScope:Object; public var scope:Object; public var isCaller:Boolean; public var timePaused:Number; public var transition:Function; public var onCompleteParams:Array; public var onError:Function; public var timesCalled:Number; public var onErrorScope:Object; public var onOverwrite:Function; public var isPaused:Boolean; public var waitFrames:Boolean; public var onCompleteScope:Object; public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function, _arg6:Object){ scope = _arg1; timeStart = _arg2; timeComplete = _arg3; useFrames = _arg4; transition = _arg5; transitionParams = _arg6; properties = new Object(); isPaused = false; timePaused = undefined; isCaller = false; updatesSkipped = 0; timesCalled = 0; skipUpdates = 0; hasStarted = false; } public function clone(_arg1:Boolean):TweenListObj{ var _local3:String; var _local2:TweenListObj = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams); _local2.properties = new Array(); for (_local3 in properties) { _local2.properties[_local3] = properties[_local3].clone(); }; _local2.skipUpdates = skipUpdates; _local2.updatesSkipped = updatesSkipped; if (!_arg1){ _local2.onStart = onStart; _local2.onUpdate = onUpdate; _local2.onComplete = onComplete; _local2.onOverwrite = onOverwrite; _local2.onError = onError; _local2.onStartParams = onStartParams; _local2.onUpdateParams = onUpdateParams; _local2.onCompleteParams = onCompleteParams; _local2.onOverwriteParams = onOverwriteParams; _local2.onStartScope = onStartScope; _local2.onUpdateScope = onUpdateScope; _local2.onCompleteScope = onCompleteScope; _local2.onOverwriteScope = onOverwriteScope; _local2.onErrorScope = onErrorScope; }; _local2.rounded = rounded; _local2.isPaused = isPaused; _local2.timePaused = timePaused; _local2.isCaller = isCaller; _local2.count = count; _local2.timesCalled = timesCalled; _local2.waitFrames = waitFrames; _local2.hasStarted = hasStarted; return (_local2); } public function toString():String{ var _local3:String; var _local1 = "\n[TweenListObj "; _local1 = (_local1 + ("scope:" + String(scope))); _local1 = (_local1 + ", properties:"); var _local2:Boolean; for (_local3 in properties) { if (!_local2){ _local1 = (_local1 + ","); }; _local1 = (_local1 + ("[name:" + properties[_local3].name)); _local1 = (_local1 + (",valueStart:" + properties[_local3].valueStart)); _local1 = (_local1 + (",valueComplete:" + properties[_local3].valueComplete)); _local1 = (_local1 + "]"); _local2 = false; }; _local1 = (_local1 + (", timeStart:" + String(timeStart))); _local1 = (_local1 + (", timeComplete:" + String(timeComplete))); _local1 = (_local1 + (", useFrames:" + String(useFrames))); _local1 = (_local1 + (", transition:" + String(transition))); _local1 = (_local1 + (", transitionParams:" + String(transitionParams))); if (skipUpdates){ _local1 = (_local1 + (", skipUpdates:" + String(skipUpdates))); }; if (updatesSkipped){ _local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped))); }; if (Boolean(onStart)){ _local1 = (_local1 + (", onStart:" + String(onStart))); }; if (Boolean(onUpdate)){ _local1 = (_local1 + (", onUpdate:" + String(onUpdate))); }; if (Boolean(onComplete)){ _local1 = (_local1 + (", onComplete:" + String(onComplete))); }; if (Boolean(onOverwrite)){ _local1 = (_local1 + (", onOverwrite:" + String(onOverwrite))); }; if (Boolean(onError)){ _local1 = (_local1 + (", onError:" + String(onError))); }; if (onStartParams){ _local1 = (_local1 + (", onStartParams:" + String(onStartParams))); }; if (onUpdateParams){ _local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams))); }; if (onCompleteParams){ _local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams))); }; if (onOverwriteParams){ _local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams))); }; if (onStartScope){ _local1 = (_local1 + (", onStartScope:" + String(onStartScope))); }; if (onUpdateScope){ _local1 = (_local1 + (", onUpdateScope:" + String(onUpdateScope))); }; if (onCompleteScope){ _local1 = (_local1 + (", onCompleteScope:" + String(onCompleteScope))); }; if (onOverwriteScope){ _local1 = (_local1 + (", onOverwriteScope:" + String(onOverwriteScope))); }; if (onErrorScope){ _local1 = (_local1 + (", onErrorScope:" + String(onErrorScope))); }; if (rounded){ _local1 = (_local1 + (", rounded:" + String(rounded))); }; if (isPaused){ _local1 = (_local1 + (", isPaused:" + String(isPaused))); }; if (timePaused){ _local1 = (_local1 + (", timePaused:" + String(timePaused))); }; if (isCaller){ _local1 = (_local1 + (", isCaller:" + String(isCaller))); }; if (count){ _local1 = (_local1 + (", count:" + String(count))); }; if (timesCalled){ _local1 = (_local1 + (", timesCalled:" + String(timesCalled))); }; if (waitFrames){ _local1 = (_local1 + (", waitFrames:" + String(waitFrames))); }; if (hasStarted){ _local1 = (_local1 + (", hasStarted:" + String(hasStarted))); }; _local1 = (_local1 + "]\n"); return (_local1); } public static function makePropertiesChain(_arg1:Object):Object{ var _local3:Object; var _local4:Object; var _local5:Object; var _local6:Number; var _local7:Number; var _local8:Number; var _local2:Object = _arg1.base; if (_local2){ _local3 = {}; if ((_local2 is Array)){ _local4 = []; _local8 = 0; while (_local8 < _local2.length) { _local4.push(_local2[_local8]); _local8++; }; } else { _local4 = [_local2]; }; _local4.push(_arg1); _local6 = _local4.length; _local7 = 0; while (_local7 < _local6) { if (_local4[_local7]["base"]){ _local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]); } else { _local5 = _local4[_local7]; }; _local3 = AuxFunctions.concatObjects(_local3, _local5); _local7++; }; if (_local3["base"]){ delete _local3["base"]; }; return (_local3); //unresolved jump }; return (_arg1); } } }//package caurina.transitionsSection 12//PropTween (com.greensock.core.PropTween) package com.greensock.core { public class PropTween { public var priority:int; public var start:Number; public var prevNode:PropTween; public var change:Number; public var target:Object; public var name:String; public var property:String; public var nextNode:PropTween; public var isPlugin:Boolean; public function PropTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Boolean, _arg7:PropTween=null, _arg8:int=0){ this.target = _arg1; this.property = _arg2; this.start = _arg3; this.change = _arg4; this.name = _arg5; this.isPlugin = _arg6; if (_arg7){ _arg7.prevNode = this; this.nextNode = _arg7; }; this.priority = _arg8; } } }//package com.greensock.coreSection 13//SimpleTimeline (com.greensock.core.SimpleTimeline) package com.greensock.core { public class SimpleTimeline extends TweenCore { public var autoRemoveChildren:Boolean; protected var _lastChild:TweenCore; protected var _firstChild:TweenCore; public function SimpleTimeline(_arg1:Object=null){ super(0, _arg1); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local5:Number; var _local6:TweenCore; var _local4:TweenCore = _firstChild; this.cachedTotalTime = _arg1; this.cachedTime = _arg1; while (_local4) { _local6 = _local4.nextNode; if (((_local4.active) || ((((_arg1 >= _local4.cachedStartTime)) && (!(_local4.cachedPaused)))))){ if (!_local4.cachedReversed){ _local4.renderTime(((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale), _arg2, false); } else { _local5 = (_local4.cacheIsDirty) ? _local4.totalDuration : _local4.cachedTotalDuration; _local4.renderTime((_local5 - ((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale)), _arg2, false); }; }; _local4 = _local6; }; } public function addChild(_arg1:TweenCore):void{ if (((!(_arg1.gc)) && (_arg1.timeline))){ _arg1.timeline.remove(_arg1, true); }; _arg1.timeline = this; if (_arg1.gc){ _arg1.setEnabled(true, true); }; if (_firstChild){ _firstChild.prevNode = _arg1; }; _arg1.nextNode = _firstChild; _firstChild = _arg1; _arg1.prevNode = null; } public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{ if (((!(_arg1.gc)) && (!(_arg2)))){ _arg1.setEnabled(false, true); }; if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; } else { if (_lastChild == _arg1){ _lastChild = _arg1.prevNode; }; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_firstChild == _arg1){ _firstChild = _arg1.nextNode; }; }; } public function get rawTime():Number{ return (this.cachedTotalTime); } } }//package com.greensock.coreSection 14//TweenCore (com.greensock.core.TweenCore) package com.greensock.core { import com.greensock.*; public class TweenCore { public var initted:Boolean; protected var _hasUpdate:Boolean; public var active:Boolean; protected var _delay:Number; public var cachedTime:Number; public var cachedReversed:Boolean; public var nextNode:TweenCore; protected var _rawPrevTime:Number;// = -1 public var vars:Object; public var cachedTotalTime:Number; public var timeline:SimpleTimeline; public var data; public var cachedStartTime:Number; public var prevNode:TweenCore; public var cachedDuration:Number; public var gc:Boolean; protected var _pauseTime:Number; public var cacheIsDirty:Boolean; public var cachedPaused:Boolean; public var cachedTimeScale:Number; public var cachedTotalDuration:Number; public static const version:Number = 1.1; protected static var _classInitted:Boolean; public function TweenCore(_arg1:Number=0, _arg2:Object=null){ this.vars = ((_arg2) || ({})); this.cachedDuration = (this.cachedTotalDuration = ((_arg1) || (0))); _delay = ((this.vars.delay) || (0)); this.cachedTimeScale = ((this.vars.timeScale) || (1)); this.active = Boolean((((((_arg1 == 0)) && ((_delay == 0)))) && (!((this.vars.immediateRender == false))))); this.cachedTotalTime = (this.cachedTime = 0); this.data = this.vars.data; if (!_classInitted){ if (isNaN(TweenLite.rootFrame)){ TweenLite.initClass(); _classInitted = true; } else { return; }; }; var _local3:SimpleTimeline = ((this.vars.timeline is SimpleTimeline)) ? this.vars.timeline : (this.vars.useFrames) ? TweenLite.rootFramesTimeline : TweenLite.rootTimeline; this.cachedStartTime = (_local3.cachedTotalTime + _delay); _local3.addChild(this); if (this.vars.reversed){ this.cachedReversed = true; }; if (this.vars.paused){ this.paused = true; }; } public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ } public function get delay():Number{ return (_delay); } public function get duration():Number{ return (this.cachedDuration); } public function restart(_arg1:Boolean=false, _arg2:Boolean=true):void{ this.reversed = false; this.paused = false; this.setTotalTime((_arg1) ? -(_delay) : 0, _arg2); } public function set reversed(_arg1:Boolean):void{ if (_arg1 != this.cachedReversed){ this.cachedReversed = _arg1; setTotalTime(this.cachedTotalTime, true); }; } public function set startTime(_arg1:Number):void{ var _local2:Boolean = Boolean(((!((this.timeline == null))) && (((!((_arg1 == this.cachedStartTime))) || (this.gc))))); this.cachedStartTime = _arg1; if (_local2){ this.timeline.addChild(this); }; } public function set delay(_arg1:Number):void{ this.startTime = (this.startTime + (_arg1 - _delay)); _delay = _arg1; } public function resume():void{ this.paused = false; } public function get paused():Boolean{ return (this.cachedPaused); } public function play():void{ this.reversed = false; this.paused = false; } public function set duration(_arg1:Number):void{ this.cachedDuration = (this.cachedTotalDuration = _arg1); setDirtyCache(false); } public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{ if (!_arg1){ renderTime(this.cachedTotalDuration, _arg2, false); return; }; if (this.timeline.autoRemoveChildren){ this.setEnabled(false, false); } else { this.active = false; }; if (!_arg2){ if (((((this.vars.onComplete) && ((this.cachedTime == this.cachedDuration)))) && (!(this.cachedReversed)))){ this.vars.onComplete.apply(null, this.vars.onCompleteParams); } else { if (((((this.cachedReversed) && ((this.cachedTotalTime == 0)))) && (this.vars.onReverseComplete))){ this.vars.onReverseComplete.apply(null, this.vars.onReverseCompleteParams); }; }; }; } public function invalidate():void{ } public function get totalTime():Number{ return (this.cachedTotalTime); } public function get reversed():Boolean{ return (this.cachedReversed); } public function get startTime():Number{ return (this.cachedStartTime); } public function set currentTime(_arg1:Number):void{ setTotalTime(_arg1, false); } protected function setDirtyCache(_arg1:Boolean=true):void{ var _local2:TweenCore = (_arg1) ? this : this.timeline; while (_local2) { _local2.cacheIsDirty = true; _local2 = _local2.timeline; }; } public function reverse(_arg1:Boolean=true):void{ this.reversed = true; if (_arg1){ this.paused = false; } else { if (this.gc){ this.setEnabled(true, false); }; }; } public function set paused(_arg1:Boolean):void{ if (((!((_arg1 == this.cachedPaused))) && (this.timeline))){ if (_arg1){ _pauseTime = this.timeline.rawTime; } else { this.cachedStartTime = (this.cachedStartTime + (this.timeline.rawTime - _pauseTime)); _pauseTime = NaN; setDirtyCache(false); }; this.cachedPaused = _arg1; this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); }; if (((!(_arg1)) && (this.gc))){ this.setTotalTime(this.cachedTotalTime, false); this.setEnabled(true, false); }; } public function kill():void{ setEnabled(false, false); } public function set totalTime(_arg1:Number):void{ setTotalTime(_arg1, false); } public function get currentTime():Number{ return (this.cachedTime); } protected function setTotalTime(_arg1:Number, _arg2:Boolean=false):void{ var _local3:Number; var _local4:Number; if (this.timeline){ _local3 = (((_pauseTime) || ((_pauseTime == 0)))) ? _pauseTime : this.timeline.cachedTotalTime; if (this.cachedReversed){ _local4 = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; this.cachedStartTime = (_local3 - ((_local4 - _arg1) / this.cachedTimeScale)); } else { this.cachedStartTime = (_local3 - (_arg1 / this.cachedTimeScale)); }; if (!this.timeline.cacheIsDirty){ setDirtyCache(false); }; if (this.cachedTotalTime != _arg1){ renderTime(_arg1, _arg2, false); }; }; } public function pause():void{ this.paused = true; } public function set totalDuration(_arg1:Number):void{ this.duration = _arg1; } public function get totalDuration():Number{ return (this.cachedTotalDuration); } public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ if (_arg1 == this.gc){ if (_arg1){ this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); if (!_arg2){ this.timeline.addChild(this); }; } else { this.active = false; if (!_arg2){ this.timeline.remove(this, true); }; }; this.gc = !(_arg1); }; return (false); } } }//package com.greensock.coreSection 15//FastEase (com.greensock.easing.FastEase) package com.greensock.easing { import com.greensock.*; public class FastEase { public static function activateEase(_arg1:Function, _arg2:int, _arg3:uint):void{ TweenLite.fastEaseLookup[_arg1] = [_arg2, _arg3]; } public static function activate(_arg1:Array):void{ var _local3:Object; var _local2:int = _arg1.length; while (_local2--) { _local3 = _arg1[_local2]; if (_local3.hasOwnProperty("power")){ activateEase(_local3.easeIn, 1, _local3.power); activateEase(_local3.easeOut, 2, _local3.power); activateEase(_local3.easeInOut, 3, _local3.power); if (_local3.hasOwnProperty("easeNone")){ activateEase(_local3.easeNone, 1, 0); }; }; }; } } }//package com.greensock.easingSection 16//Quad (com.greensock.easing.Quad) package com.greensock.easing { public class Quad extends FastEase { public static const power:uint = 1; public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 * 0.5)); if (_arg1 < 1){ return (((((_arg3 * 0.5) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) * 0.5) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } } }//package com.greensock.easingSection 17//TweenLite (com.greensock.TweenLite) package com.greensock { import flash.events.*; import flash.display.*; import com.greensock.core.*; import flash.utils.*; import com.greensock.plugins.*; public class TweenLite extends TweenCore { protected var _hasPlugins:Boolean; public var propTweenLookup:Object; public var cachedPT1:PropTween; protected var _overwrite:uint; protected var _ease:Function; public var target:Object; public var ratio:Number;// = 0 protected var _overwrittenProps:Object; protected var _notifyPluginsOfEnabled:Boolean; public static const version:Number = 11.101; public static var rootTimeline:SimpleTimeline; public static var fastEaseLookup:Dictionary = new Dictionary(false); public static var onPluginEvent:Function; public static var rootFramesTimeline:SimpleTimeline; public static var defaultEase:Function = TweenLite.easeOut; public static var plugins:Object = {}; public static var masterList:Dictionary = new Dictionary(false); public static var overwriteManager:Object; public static var rootFrame:Number; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; private static var _shape:Shape = new Shape(); protected static var _reservedProps:Object = {ease:1, delay:1, overwrite:1, onComplete:1, onCompleteParams:1, useFrames:1, runBackwards:1, startAt:1, onUpdate:1, onUpdateParams:1, roundProps:1, onStart:1, onStartParams:1, onReverseComplete:1, onReverseCompleteParams:1, onRepeat:1, onRepeatParams:1, proxiedEase:1, easeParams:1, yoyo:1, onCompleteListener:1, onUpdateListener:1, onStartListener:1, onReverseCompleteListener:1, onRepeatListener:1, orientToBezier:1, timeScale:1, immediateRender:1, repeat:1, repeatDelay:1, timeline:1, data:1, paused:1}; public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){ var _local5:TweenLite; super(_arg2, _arg3); this.target = _arg1; if ((((this.target is TweenCore)) && (("timeScale" in this.vars)))){ this.cachedTimeScale = 1; }; propTweenLookup = {}; _ease = defaultEase; _overwrite = (((!(("overwrite" in _arg3))) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite); var _local4:Array = masterList[_arg1]; if (!_local4){ masterList[_arg1] = [this]; } else { if (_overwrite == 1){ for each (_local5 in _local4) { if (!_local5.gc){ _local5.setEnabled(false, false); }; }; masterList[_arg1] = [this]; } else { _local4[_local4.length] = this; }; }; if (((this.active) || (this.vars.immediateRender))){ renderTime(0, false, true); }; } protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams))); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local4:Boolean; var _local5:Number = this.cachedTime; this.active = true; if (_arg1 >= this.cachedDuration){ this.cachedTotalTime = (this.cachedTime = this.cachedDuration); this.ratio = 1; _local4 = true; if (this.cachedDuration == 0){ if ((((((_arg1 == 0)) || ((_rawPrevTime < 0)))) && (!((_rawPrevTime == _arg1))))){ _arg3 = true; }; _rawPrevTime = _arg1; }; } else { if (_arg1 <= 0){ this.cachedTotalTime = (this.cachedTime = (this.ratio = 0)); if (_arg1 < 0){ this.active = false; if (this.cachedDuration == 0){ if (_rawPrevTime > 0){ _arg3 = true; _local4 = true; }; _rawPrevTime = _arg1; }; }; if (((this.cachedReversed) && (!((_local5 == 0))))){ _local4 = true; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); this.ratio = _ease(_arg1, 0, 1, this.cachedDuration); }; }; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ init(); if (((!(_local4)) && (this.cachedTime))){ this.ratio = _ease(this.cachedTime, 0, 1, this.cachedDuration); }; }; if ((((((((_local5 == 0)) && (this.vars.onStart))) && (!((this.cachedTime == 0))))) && (!(_arg2)))){ this.vars.onStart.apply(null, this.vars.onStartParams); }; var _local6:PropTween = this.cachedPT1; while (_local6) { _local6.target[_local6.property] = (_local6.start + (this.ratio * _local6.change)); _local6 = _local6.nextNode; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (_local4){ if (((_hasPlugins) && (this.cachedPT1))){ onPluginEvent("onComplete", this); }; complete(true, _arg2); }; } override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ var _local3:Array; if (_arg1 == this.gc){ if (_arg1){ _local3 = TweenLite.masterList[this.target]; if (!_local3){ TweenLite.masterList[this.target] = [this]; } else { _local3[_local3.length] = this; }; }; super.setEnabled(_arg1, _arg2); if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ return (onPluginEvent((_arg1) ? "onEnable" : "onDisable", this)); }; }; return (false); } protected function init():void{ var _local1:String; var _local2:int; var _local3:*; var _local4:Boolean; var _local5:Array; var _local6:PropTween; if (typeof(this.vars.ease) == "function"){ _ease = this.vars.ease; }; if (this.vars.easeParams){ this.vars.proxiedEase = _ease; _ease = easeProxy; }; this.cachedPT1 = null; this.propTweenLookup = {}; for (_local1 in this.vars) { if ((((_local1 in _reservedProps)) && (!((((_local1 == "timeScale")) && ((this.target is TweenCore))))))){ } else { if ((((_local1 in plugins)) && (new ((plugins[_local1] as Class)).onInitTween(this.target, this.vars[_local1], this)))){ this.cachedPT1 = new PropTween(_local3, "changeFactor", 0, 1, ((_local3.overwriteProps.length)==1) ? _local3.overwriteProps[0] : "_MULTIPLE_", true, this.cachedPT1); if (this.cachedPT1.name == "_MULTIPLE_"){ _local2 = _local3.overwriteProps.length; while (_local2--) { this.propTweenLookup[_local3.overwriteProps[_local2]] = this.cachedPT1; }; } else { this.propTweenLookup[this.cachedPT1.name] = this.cachedPT1; }; if (_local3.priority){ this.cachedPT1.priority = _local3.priority; _local4 = true; }; if (((_local3.onDisable) || (_local3.onEnable))){ _notifyPluginsOfEnabled = true; }; _hasPlugins = true; } else { this.cachedPT1 = new PropTween(this.target, _local1, Number(this.target[_local1]), ((typeof(this.vars[_local1]))=="number") ? (Number(this.vars[_local1]) - this.target[_local1]) : Number(this.vars[_local1]), _local1, false, this.cachedPT1); this.propTweenLookup[_local1] = this.cachedPT1; }; }; }; if (_local4){ onPluginEvent("onInit", this); }; if (this.vars.runBackwards){ _local6 = this.cachedPT1; while (_local6) { _local6.start = (_local6.start + _local6.change); _local6.change = -(_local6.change); _local6 = _local6.nextNode; }; }; _hasUpdate = Boolean(!((this.vars.onUpdate == null))); if (_overwrittenProps){ killVars(_overwrittenProps); if (this.cachedPT1 == null){ this.setEnabled(false, false); }; }; if ((((((((_overwrite > 1)) && (this.cachedPT1))) && (masterList[this.target]))) && ((_local5.length > 1)))){ if (overwriteManager.manageOverwrites(this, this.propTweenLookup, _local5, _overwrite)){ init(); }; }; this.initted = true; } public function killVars(_arg1:Object, _arg2:Boolean=true):Boolean{ var _local3:String; var _local4:PropTween; var _local5:Boolean; if (_overwrittenProps == null){ _overwrittenProps = {}; }; for (_local3 in _arg1) { if ((_local3 in propTweenLookup)){ _local4 = propTweenLookup[_local3]; if (((_local4.isPlugin) && ((_local4.name == "_MULTIPLE_")))){ _local4.target.killProps(_arg1); if (_local4.target.overwriteProps.length == 0){ _local4.name = ""; }; }; if (_local4.name != "_MULTIPLE_"){ if (_local4.nextNode){ _local4.nextNode.prevNode = _local4.prevNode; }; if (_local4.prevNode){ _local4.prevNode.nextNode = _local4.nextNode; } else { if (this.cachedPT1 == _local4){ this.cachedPT1 = _local4.nextNode; }; }; if (((_local4.isPlugin) && (_local4.target.onDisable))){ _local4.target.onDisable(); if (_local4.target.activeDisable){ _local5 = true; }; }; delete propTweenLookup[_local3]; }; }; if (_arg2){ _overwrittenProps[_local3] = 1; }; }; return (_local5); } override public function invalidate():void{ if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ onPluginEvent("onDisable", this); }; this.cachedPT1 = null; _overwrittenProps = null; _hasUpdate = (this.initted = (this.active = (_notifyPluginsOfEnabled = false))); this.propTweenLookup = {}; } public static function initClass():void{ rootFrame = 0; rootTimeline = new SimpleTimeline(null); rootFramesTimeline = new SimpleTimeline(null); rootTimeline.cachedStartTime = (getTimer() * 0.001); rootFramesTimeline.cachedStartTime = rootFrame; rootTimeline.autoRemoveChildren = true; rootFramesTimeline.autoRemoveChildren = true; _shape.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true); if (overwriteManager == null){ overwriteManager = {mode:1, enabled:false}; }; } public static function killTweensOf(_arg1:Object, _arg2:Boolean=false):void{ var _local3:Array; var _local4:int; if ((_arg1 in masterList)){ _local3 = masterList[_arg1]; _local4 = _local3.length; while (_local4--) { if (!TweenLite(_local3[_local4]).gc){ if (_arg2){ TweenLite(_local3[_local4]).complete(false, false); } else { TweenLite(_local3[_local4]).setEnabled(false, false); }; }; }; delete masterList[_arg1]; }; } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ _arg3.runBackwards = true; if (!("immediateRender" in _arg3)){ _arg3.immediateRender = true; }; return (new TweenLite(_arg1, _arg2, _arg3)); } protected static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (1 - (_arg1 / _arg4)); return ((1 - (_arg1 * _arg1))); } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenLite{ return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, immediateRender:false, useFrames:_arg4, overwrite:0})); } protected static function updateAll(_arg1:Event=null):void{ var _local2:Dictionary; var _local3:Object; var _local4:Array; var _local5:int; rootTimeline.renderTime((((getTimer() * 0.001) - rootTimeline.cachedStartTime) * rootTimeline.cachedTimeScale), false, false); rootFrame++; rootFramesTimeline.renderTime(((rootFrame - rootFramesTimeline.cachedStartTime) * rootFramesTimeline.cachedTimeScale), false, false); if (!(rootFrame % 60)){ _local2 = masterList; for (_local3 in _local2) { _local4 = _local2[_local3]; _local5 = _local4.length; while (_local5--) { if (TweenLite(_local4[_local5]).gc){ _local4.splice(_local5, 1); }; }; if (_local4.length == 0){ delete _local2[_local3]; }; }; }; } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ return (new TweenLite(_arg1, _arg2, _arg3)); } } }//package com.greensockSection 18//Comic (com.metropolis.content.comic.Comic) package com.metropolis.content.comic { import com.metropolis.*; import flash.events.*; import caurina.transitions.*; import flash.display.*; import flash.utils.*; public class Comic extends GuiItem { private var _clip_1:MovieClip; private var _clip_2:MovieClip; private var _clip_3:MovieClip; private var _data:XMLList; private var _model:IAppModel; private var currentSection:Number;// = 1 public var comicInner_mc:MovieClip; public function Comic(_arg1:XMLList, _arg2:IAppModel){ _model = _arg2; _data = _arg1; if (_arg2.comicVue == _data.attribute("ID")){ Tweener.addTween(this, {time:0.15, onComplete:dejaVue}); } else { _arg2.comicVue = _data.attribute("ID"); this.appear(); this.addClips(); this.addEventListener(MouseEvent.MOUSE_DOWN, clickHandler, false, 0, true); }; } private function addClips():void{ var _local1:String; var _local2:MovieClip; _local1 = _data.attribute("CLIP1"); _local2 = new ((getDefinitionByName(_local1) as Class)); this.comicInner_mc.addChild(_local2); _local2.x = 42; _local2.y = 42; _clip_1 = _local2; _clip_1.start(); _local1 = _data.attribute("CLIP2"); _local2 = new ((getDefinitionByName(_local1) as Class)); this.comicInner_mc.addChild(_local2); _local2.x = 42; _local2.y = 380; _clip_2 = _local2; _clip_2.init(); _local1 = _data.attribute("CLIP3"); _local2 = new ((getDefinitionByName(_local1) as Class)); this.comicInner_mc.addChild(_local2); _local2.x = 42; _local2.y = 718; _clip_3 = _local2; _clip_3.init(); } private function dejaVue():void{ dispatchEvent(new StageEndEvent(StageEndEvent.STAGE_END_COMPLETE)); } private function clickHandler(_arg1:MouseEvent):void{ if (_arg1.target != this[("_clip_" + currentSection)].comic_txt_mc){ this.moveToNext(); }; } public function moveToNext():void{ switch (currentSection){ case 1: if (!_model._muteState){ stopSounds(); }; _clip_1.finish(); _clip_2.start(); Tweener.addTween(this, {y:-310, time:1, transition:"easeInOutBack"}); break; case 2: if (!_model._muteState){ stopSounds(); }; _clip_2.finish(); _clip_3.start(); Tweener.addTween(this, {y:-650, time:1, transition:"easeInOutBack"}); break; case 3: if (!_model._muteState){ stopSounds(); }; _clip_3.finish(); this.removeEventListener(MouseEvent.MOUSE_DOWN, clickHandler); dispatchEvent(new StageEndEvent(StageEndEvent.STAGE_END_COMPLETE)); break; default: this.removeEventListener(MouseEvent.MOUSE_DOWN, clickHandler); if (!_model._muteState){ stopSounds(); }; dispatchEvent(new StageEndEvent(StageEndEvent.STAGE_END_COMPLETE)); }; currentSection = (currentSection + 1); } } }//package com.metropolis.content.comicSection 19//ComicClip (com.metropolis.content.comic.ComicClip) package com.metropolis.content.comic { import flash.display.*; public class ComicClip extends MovieClip { public var comic_txt_mc:MovieClip; public var comic_action_mc:MovieClip; } }//package com.metropolis.content.comicSection 20//AbstractStageProp (com.metropolis.content.AbstractStageProp) package com.metropolis.content { import com.metropolis.*; public class AbstractStageProp extends GuiItem { public function AbstractStageProp(){ this.appear(); } public function rnd(_arg1:Number, _arg2:Number):Number{ return (Math.floor((_arg1 + (Math.random() * (_arg2 - _arg1))))); } public function checkAccessory(_arg1:Number, _arg2:Array):Boolean{ var _local3:Number = 0; while (_local3 < _arg2.length) { if (_arg2[_local3] == _arg1){ return (true); }; _local3++; }; return (false); } public function scale(_arg1:XML):void{ this.scaleX = (this.scaleY = Number(_arg1.attribute("SCALE"))); } public function populateArr(_arg1:XML, _arg2:Array):void{ var _local3:Object = new Object(); _local3.en_x = _arg1.attribute("EN_X"); _local3.en_y = _arg1.attribute("EN_Y"); _local3.dur = _arg1.attribute("DUR"); _local3.en_s = _arg1.attribute("EN_S"); _local3.clip = _arg1.attribute("CLIP"); _local3.st_ind = _arg1.attribute("ST_IND"); _local3.orientation = _arg1.attribute("ORT"); _local3.brake_X = _arg1.attribute("BRAKE_X"); _local3.brake_Y = _arg1.attribute("BRAKE_Y"); _local3.bez_x = _arg1.attribute("BEZ_X"); _local3.bez_y = _arg1.attribute("BEZ_Y"); _arg2[_arg2.length] = _local3; } public function place(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package com.metropolis.contentSection 21//Bin (com.metropolis.content.Bin) package com.metropolis.content { import flash.events.*; import flash.display.*; import com.metropolis.*; import flash.utils.*; import caurina.transitions.*; public class Bin extends AbstractStageProp { private var actInx:Number;// = 0 private var _data:XML; public var hitBox_1_mc:MovieClip; private var _gameModel:GameModel; public var currentMotionArr:Object; private var removed:Boolean; public var propState:Number; private var motArr:Array; private var timerObj:Object; private var curClip:MovieClip; private var _controller:BinController; public function Bin(_arg1:XML, _arg2:GameModel, _arg3:BinController){ motArr = []; timerObj = new Object(); super(); _data = _arg1; _controller = _arg3; _gameModel = _arg2; populateMotArr(); initProp(); } private function actionCycle():void{ addClip(currentMotionArr[actInx].clip); } private function addClip(_arg1:String):void{ var _local2:MovieClip = new ((getDefinitionByName(_arg1) as Class)); addChild(_local2); curClip = _local2; _local2.rotation = _data.MOTION.attribute("ROT"); } private function initProp():void{ propState = Number(_data.attribute("STATE")); this.place(_data.MOTION.attribute("ST_X"), _data.MOTION.attribute("ST_Y")); this.scaleX = (this.scaleY = _data.MOTION.attribute("ST_S")); _gameModel.addEventListener(CustomEvent.SHOT, shotsFired, false, 0, true); _gameModel.addEventListener("END", this.removeMe, false, 0, true); actionCycle(); } public function shotsFired(_arg1:CustomEvent):void{ var _local2:MovieClip = _arg1.params.param1; if (_local2.hitTestObject(this.hitBox_1_mc)){ curClip.gotoAndPlay(2); Tweener.removeTweens(this); Tweener.removeTweens(timerObj); _gameModel.removeEventListener(CustomEvent.SHOT, this.shotsFired); }; } private function populateMotArr():void{ var _local2:XML; var _local1:XMLList = _data.MOTION.ACTION; for each (_local2 in _local1) { populateArr(_local2, motArr); }; currentMotionArr = motArr; } private function removeMe(_arg1:Event):void{ if (removed){ return; }; removed = true; _gameModel.removeEventListener(CustomEvent.SHOT, this.shotsFired); Tweener.removeTweens(this); Tweener.removeTweens(timerObj); parent.removeChild(this); } } }//package com.metropolis.contentSection 22//BinController (com.metropolis.content.BinController) package com.metropolis.content { public class BinController { private var _GameModel:GameModel; public function BinController(_arg1:GameModel){ _GameModel = _arg1; } } }//package com.metropolis.contentSection 23//Cctv (com.metropolis.content.Cctv) package com.metropolis.content { import flash.events.*; import flash.display.*; import flash.utils.*; import caurina.transitions.*; public class Cctv extends AbstractStageProp { private var actInx:Number;// = 0 private var _data:XML; private var _gameModel:GameModel; public var currentMotionArr:Object; private var removed:Boolean; public var propState:Number; private var motArr:Array; private var timerObj:Object; private var curClip:MovieClip; private var _controller:CctvController; public function Cctv(_arg1:XML, _arg2:GameModel, _arg3:CctvController){ motArr = []; timerObj = new Object(); super(); addFrameScript(0, frame1); _data = _arg1; _controller = _arg3; _gameModel = _arg2; populateMotArr(); _gameModel.addEventListener("END", this.removeMe, false, 0, true); Tweener.addTween(this, {time:_data.attribute("APPEAR"), onComplete:initProp}); } function frame1(){ stop(); } private function actionCycle():void{ addClip(currentMotionArr[actInx].clip); } private function addClip(_arg1:String):void{ var _local2:MovieClip = new ((getDefinitionByName(_arg1) as Class)); addChild(_local2); curClip = _local2; curClip.gotoAndPlay(2); if (currentMotionArr[actInx].orientation == 4){ curClip.scaleX = (curClip.scaleX * -1); }; } private function initProp():void{ propState = Number(_data.attribute("STATE")); this.place(_data.MOTION.attribute("ST_X"), _data.MOTION.attribute("ST_Y")); this.scaleX = (this.scaleY = _data.MOTION.attribute("ST_S")); _gameModel.addEventListener("TIME", this.timeUpdate, false, 0, true); actionCycle(); checkCycle(); } public function alert():void{ propState = 2; this.curClip.alerted = true; _controller.setCctvAlert(); } private function reactivate():void{ propState = 1; this.curClip.deactivated = false; this.curClip.gotoAndPlay("reactivated"); checkCycle(); } private function deactivate():void{ propState = 5; this.curClip.deactivated = true; Tweener.removeTweens(timerObj); } private function populateMotArr():void{ var _local2:XML; var _local1:XMLList = _data.MOTION.ACTION; for each (_local2 in _local1) { populateArr(_local2, motArr); }; currentMotionArr = motArr; } private function removeMe(_arg1:Event):void{ if (removed){ return; }; removed = true; _gameModel.removeEventListener("END", this.removeMe); Tweener.removeTweens(this); Tweener.removeTweens(timerObj); parent.removeChild(this); } private function timeUpdate(_arg1:Event):void{ if (((_gameModel.getTimeTargetState()) && ((propState == 1)))){ deactivate(); } else { if (propState == 5){ reactivate(); }; }; } private function checkCycle():void{ if (((!((propState == 2))) && (!((propState == 5))))){ _controller.checkDeadClient(this, Number(_data.attribute("PROX_DIST_CLN")), Number(_data.attribute("PROX_XOFFSET")), Number(_data.attribute("PROX_YOFFSET"))); Tweener.addTween(timerObj, {time:1, onComplete:checkCycle}); }; } } }//package com.metropolis.contentSection 24//CctvController (com.metropolis.content.CctvController) package com.metropolis.content { import flash.events.*; public class CctvController { private var _GameModel:GameModel; public function CctvController(_arg1:GameModel){ _GameModel = _arg1; } public function registerDeadClient(_arg1:Client):void{ _GameModel.setDeadClient(_arg1); } public function setCctvAlert():void{ _GameModel.setCctvAlert(); } public function checkDeadClient(_arg1:Cctv, _arg2:Number, _arg3:Number, _arg4:Number):void{ _GameModel.getDeadClientNearby(_arg1, _arg2, _arg3, _arg4); } } }//package com.metropolis.contentSection 25//Chopper (com.metropolis.content.Chopper) package com.metropolis.content { import flash.events.*; import flash.display.*; import com.metropolis.*; import com.metropolis.utils.*; import flash.utils.*; import caurina.transitions.*; public class Chopper extends AbstractStageProp { private var actInx:Number;// = 0 public var done:Boolean; private var _data:XML; private var _gameModel:GameModel; public var currentMotionArr:Object; private var jumper:MovieClip; private var removed:Boolean; public var propState:Number; private var motArr:Array; private var timerObj:Object; private var curClip:MovieClip; private var _controller:ChopperController; private var hitCount:Number;// = 0 public function Chopper(_arg1:XML, _arg2:GameModel, _arg3:ChopperController){ motArr = []; timerObj = new Object(); super(); _data = _arg1; _controller = _arg3; _gameModel = _arg2; _gameModel.addEventListener("END", this.removeMe, false, 0, true); populateMotArr(); Tweener.addTween(this, {time:_data.attribute("APPEAR"), onComplete:initProp}); } private function removeMe(_arg1:Event):void{ if (removed){ return; }; jumper = null; removed = true; _gameModel.removeEventListener(CustomEvent.SHOT, this.shotsFired); _gameModel.removeEventListener("END", this.removeMe); Tweener.removeTweens(this); Tweener.removeTweens(timerObj); parent.removeChild(this); } public function shotsFired(_arg1:CustomEvent):void{ var _local2:MovieClip = _arg1.params.param1; if (HitTest.complexHitTestObject(_local2, this, 5)){ hitCount = (hitCount + (_local2.pow / 2)); if (hitCount >= 2){ Tweener.addTween(this, {time:1, onComplete:jumperJumps}); _gameModel.removeEventListener(CustomEvent.SHOT, this.shotsFired); addEventListener(Event.ENTER_FRAME, smokeLoop, false, 0, true); }; }; } private function actionCycle():void{ addClip(currentMotionArr[actInx].clip); } private function initProp():void{ propState = Number(_data.attribute("STATE")); this.place(_data.MOTION.attribute("ST_X"), _data.MOTION.attribute("ST_Y")); this.scaleX = (this.scaleY = _data.MOTION.attribute("ST_S")); _gameModel.addEventListener(CustomEvent.SHOT, shotsFired, false, 0, true); actionCycle(); Tweener.addTween(this, {time:2, onComplete:rotorSound}); } private function loseJumper():void{ parent.parent.gameClip_quality_mc.removeChild(jumper); } private function addClip(_arg1:String):void{ var _local2:MovieClip = new ((getDefinitionByName(_arg1) as Class)); addChild(_local2); curClip = _local2; } private function jumperJumps():void{ if (done){ return; }; playSound("screaming_solo", 0, 0.3); var _local1:MovieClip = new ((getDefinitionByName("falling_mc") as Class)); parent.parent.gameClip_quality_mc.addChild(_local1); _local1.x = (this.curClip.smokeBox_mc.x + 235); _local1.y = (this.curClip.smokeBox_mc.y + 190); jumper = _local1; _controller.registerDeadJumper(); Tweener.addTween(this, {time:3, onComplete:loseJumper}); } private function rotorSound():void{ playSound("DistantHelicopter", 0, 3); } private function populateMotArr():void{ var _local2:XML; var _local1:XMLList = _data.MOTION.ACTION; for each (_local2 in _local1) { populateArr(_local2, motArr); }; currentMotionArr = motArr; } private function smokeLoop(_arg1:Event):void{ var _local2:Smoke = new Smoke(); _local2.scaleX = (_local2.scaleY = 0.1); this.curClip.smokeBox_mc.addChild(_local2); } } }//package com.metropolis.contentSection 26//ChopperController (com.metropolis.content.ChopperController) package com.metropolis.content { public class ChopperController { private var _GameModel:GameModel; public function ChopperController(_arg1:GameModel){ _GameModel = _arg1; } public function registerDeadJumper():void{ _GameModel.setDeadJumper(); } } }//package com.metropolis.contentSection 27//Client (com.metropolis.content.Client) package com.metropolis.content { import flash.events.*; import flash.display.*; import com.metropolis.*; import flash.filters.*; import com.metropolis.utils.*; import caurina.transitions.properties.*; import flash.utils.*; import caurina.transitions.*; public class Client extends AbstractStageProp { private var _accessories:Array; private var actInx:Number;// = 0 private var _data:XML; private var warningClip:MovieClip; private var bonusClip:MovieClip; private var curHoldingClip_mc:MovieClip; private var identified:Boolean; private var laserOn:Boolean; private var scoreBonus:Number; private var pested:Boolean; private var curClip:MovieClip; private var _controller:ClientController; private var _mc:MovieClip; public var propID:Number; private var s_motArr:Array; private var headShotBonus:Number;// = 0 private var doneIn:Boolean; public var hitBox_3_mc:MovieClip; private var laserClip:MovieClip; private var orientation:Number;// = 2 public var currentMotionArr:Object; private var _gameModel:GameModel; private var answered:Boolean; private var removed:Boolean; private var curHolding:String; private var phoneRinging:Boolean; private var propState:Number; private var motArr:Array; private var curShadowClip:MovieClip; private var timerObj:Object; private var holdingPhone:Boolean; public function Client(_arg1:XML, _arg2:GameModel, _arg3:ClientController){ timerObj = new Object(); motArr = []; s_motArr = []; super(); addFrameScript(0, frame1); ColorShortcuts.init(); _data = _arg1; _controller = _arg3; _gameModel = _arg2; populateMotArr(); _gameModel.addEventListener("END", this.removeMe, false, 0, true); Tweener.addTween(timerObj, {time:rnd(Number(_data.attribute("APPEAR_1")), Number(_data.attribute("APPEAR_2"))), onComplete:initProp}); if (_data.attribute("IDENTBLE") == "TRUE"){ _gameModel.addEventListener("PHONE", this.identifyMeLater, false, 0, true); }; } private function clientShootsStop():void{ laserClip.shutDown(); parent.parent.laser_holder_mc.removeChild(laserClip); laserClip = null; laserOn = false; } public function removeMessage():void{ if (removed){ return; }; removeChild(bonusClip); } private function initProp():void{ CurveModifiers.init(); _accessories = _gameModel.getAccessories(); propState = Number(_data.attribute("STATE")); propID = Number(_data.attribute("ID")); actInx = Number(_data.attribute("ST_IND")); if (Number(actInx) != 0){ this.place(currentMotionArr[actInx].en_x, currentMotionArr[actInx].en_y); this.scaleX = (this.scaleY = currentMotionArr[actInx].en_s); actInx++; } else { this.place(_data.MOTION.attribute("ST_X"), _data.MOTION.attribute("ST_Y")); this.scaleX = (this.scaleY = _data.MOTION.attribute("ST_S")); }; if (propID == 0){ this.visible = false; }; _gameModel.addEventListener(CustomEvent.SHOT, shotsFired, false, 0, true); if (_data.attribute("PHONEABLE") == "TRUE"){ _gameModel.addEventListener("PHONE", this.phoneUpdate, false, 0, true); }; if (_data.attribute("IDENTBLE") == "TRUE"){ _gameModel.removeEventListener("PHONE", this.identifyMeLater); _gameModel.addEventListener("PHONE", this.identifyMe, false, 0, true); }; curHolding = _data.attribute("HOLDING"); if (propID == 6){ _gameModel.addEventListener("SLAIN", this.slainUpdate, false, 0, true); }; actionCycle(); if (propState == 5){ this.hitBox_3_mc.visible = false; } else { checkCycle(); }; } public function phoneOff():void{ phoneRinging = false; accessorise(); } private function slainUpdate(_arg1:Event):void{ doneIn = true; if (orientation == 4){ addClip("slain_L_mc"); } else { addClip("slain_R_mc"); }; disable(); } private function identifyMeLater(_arg1:Event):void{ this.identified = true; } private function addClip(_arg1:String):void{ var _local3:MovieClip; if (curClip != null){ if (curClip.visible){ this.removeChild(curClip); this.removeChild(curShadowClip); curClip = null; }; }; var _local2:MovieClip = new ((getDefinitionByName(_arg1) as Class)); addChild(_local2); curClip = _local2; holdingPhone = false; accessorise(); curClip.gotoAndPlay(2); orientation = currentMotionArr[actInx].orientation; if ((((orientation == 4)) && (!((propState == 4))))){ curClip.scaleX = (curClip.scaleX * -1); }; if (!doneIn){ _local3 = new ((getDefinitionByName(_arg1) as Class)); addChild(_local3); addBlur(_local3, 4); curShadowClip = _local3; _local3.rotation = 60; _local3.x = 16; _local3.y = 9; _local3.alpha = 0.6; _local3.gotoAndPlay(2); if (((orientation == 4) & !((currentMotionArr[actInx].clip == "still_mc")))){ curShadowClip.scaleX = (curShadowClip.scaleX * -1); }; }; } private function addLaser(_arg1:Number):void{ var _local2:MovieClip; _controller.scaryThing(this); if (!laserOn){ if (checkAccessory(7, _accessories)){ playSound("laserWarning_snd", 0, 0.1); Tweener.addTween(this, {time:0.25, onComplete:addWarning}); }; laserOn = true; _local2 = new (getDefinitionByName("com.metropolis.content.LaserClip") as Class)(_arg1, this.x, this.y); _local2.x = (_local2.x - 20); _local2.y = (_local2.y - 20); parent.parent.laser_holder_mc.addChild(_local2); this.laserClip = MovieClip(_local2); Tweener.addTween(timerObj, {time:_arg1, onComplete:clientShoots}); }; } public function pestCall():void{ answered = true; playSound("whoAreYou", 0, 1); } private function startSlaying():void{ playSound("slayGun_wav", 0, 1.5); _controller.registerSlaying(); } private function createGlow():GlowFilter{ if ((((((_data.attribute("ID") == 5)) || ((_data.attribute("ID") == 3)))) || ((_data.attribute("ID") == 7)))){ return (new GlowFilter(0x990000, 1, 4, 4, 3, 1, true)); }; return (new GlowFilter(0x9900, 1, 4, 4, 3, 1, true)); } private function removeMe(_arg1:Event):void{ if (removed){ return; }; _mc = null; curClip = null; curHoldingClip_mc = null; warningClip = null; bonusClip = null; removed = true; _gameModel.removeEventListener("PHONE", this.phoneUpdate); _gameModel.removeEventListener("PHONE", this.identifyMe); _gameModel.removeEventListener("SLAIN", this.slainUpdate); _gameModel.removeEventListener("END", this.removeMe); _gameModel.removeEventListener(CustomEvent.SHOT, this.shotsFired); Tweener.removeTweens(this); Tweener.removeTweens(timerObj); parent.removeChild(this); } private function identifyMe(_arg1:Event):void{ var _local2:BitmapFilter = createGlow(); curClip.filters = [_local2]; identified = true; } private function checkCycle():void{ if (propState != 2){ if (propID == 3){ _controller.checkDeadClient(this, 2025, 0, 0); _controller.checkScaryThing(this, 1600, 0, 0); } else { if (propID == 5){ _controller.checkDeadClient(this, 1000, 0, 0); _controller.checkScaryThing(this, 2025, 0, 0); } else { if (propID == 7){ _controller.checkDeadClient(this, 4225, 0, 0); } else { _controller.checkDeadClient(this, 2000, 0, 0); _controller.checkScaryThing(this, 3000, 0, 0); }; }; }; Tweener.addTween(timerObj, {time:0.75, onComplete:checkCycle}); }; } private function removeHidden():void{ removeMe(null); } private function addWarning():void{ var _local1:MovieClip = new ((getDefinitionByName("client_Shoot_warning_mc") as Class)); _local1.x = (this.x + 15); _local1.y = (this.y + 2); warningClip = _local1; parent.parent.laser_holder_mc.addChild(_local1); Tweener.addTween(_local1, {_autoAlpha:0, time:1, transition:"easenone", onComplete:removeWarning}); } private function accessorise():void{ var _local1:MovieClip; if (curHolding != "NULL"){ curClip.holder_mc.visible = true; curHoldingClip_mc = new ((getDefinitionByName(curHolding) as Class)); curClip.holder_mc.addChild(curHoldingClip_mc); } else { curClip.holder_mc.visible = false; }; if (_data.attribute("WEARING") != "NULL"){ _local1 = new ((getDefinitionByName(_data.attribute("WEARING")) as Class)); curClip.hat_holder_mc.addChild(_local1); } else { curClip.hat_holder_mc.visible = false; }; if (this.identified){ identifyMe(null); }; if ((((propState == 1)) || ((propState == 5)))){ if (phoneRinging){ _mc = new ((getDefinitionByName("clientPhoneArm") as Class)); this.curClip.addChild(_mc); _mc.x = 2.4; _mc.y = 10; _mc.rotation = -143; curClip.client_leftArm_mc.visible = false; holdingPhone = true; } else { if (holdingPhone){ this.curClip.removeChild(_mc); curClip.client_leftArm_mc.visible = true; }; }; }; } private function addFakeLaser(_arg1:Number):void{ var _local2:MovieClip; _controller.scaryThing(this); if (!laserOn){ if (checkAccessory(7, _accessories)){ playSound("laserWarning_snd", 0, 0.5); Tweener.addTween(this, {time:0.25, onComplete:addWarning}); }; Tweener.addTween(timerObj, {time:_arg1, onComplete:clientShootsStop}); laserOn = true; _local2 = new (getDefinitionByName("com.metropolis.content.LaserClip") as Class)(4.5, this.x, this.y); _local2.x = (_local2.x - 20); _local2.y = (_local2.y - 20); parent.parent.laser_holder_mc.addChild(_local2); this.laserClip = MovieClip(_local2); }; } private function actionCycle():void{ if (currentMotionArr[actInx].clip == "REMOVE"){ removeMe(null); _controller.registerEscapedClient(this); return; }; if (currentMotionArr[actInx].clip == "STOP"){ Tweener.removeTweens(timerObj); return; }; if (currentMotionArr[actInx].clip == "slay_mc"){ Tweener.addTween(this, {time:0.65, onComplete:startSlaying}); _controller.scaryThing(this); }; if (currentMotionArr[actInx].clip == "shoot_1_mc"){ this.addLaser(Number(currentMotionArr[actInx].dur)); }; if (currentMotionArr[actInx].clip == "shoot_3_mc"){ this.addFakeLaser(Number(currentMotionArr[actInx].dur)); }; if (actInx >= motArr.length){ } else { if (((propState == 2) & (motArr[actInx].clip == "still_mc"))){ actInx++; Tweener.removeTweens(timerObj); Tweener.removeTweens(this); }; }; addClip(currentMotionArr[actInx].clip); Tweener.addTween(this, {x:currentMotionArr[actInx].en_x, y:currentMotionArr[actInx].en_y, time:currentMotionArr[actInx].dur, transition:"linear"}); Tweener.addTween(this, {scaleX:currentMotionArr[actInx].en_s, scaleY:currentMotionArr[actInx].en_s, time:currentMotionArr[actInx].dur, transition:"linear"}); if (currentMotionArr[(actInx + 1)] != null){ Tweener.addTween(this, {time:currentMotionArr[actInx].dur, onComplete:actionCycle}); actInx++; } else { Tweener.addTween(this, {time:currentMotionArr[actInx].dur, onComplete:actionCycle}); actInx = 0; actInx = 0; }; } private function clientShoots():void{ var _local2:String; var _local3:MovieClip; var _local1:Boolean = _gameModel.getHide(); playSound("rifle_1", 0, 0.5); if (_local1){ clientShootsStop(); } else { _local2 = "client_laser_lightsOut_mc"; _local3 = new ((getDefinitionByName(_local2) as Class)); _local3.alpha = 0; parent.parent.laser_holder_mc.addChild(_local3); Tweener.addTween(_local3, {alpha:1, time:0.5, transition:"linear"}); _controller.clientShoots(); trace(this, ("TRACE: CLIENT shots u dead - LBL = " + _data.attribute("LBL"))); clientShootsStop(); }; } private function phoneUpdate(_arg1:Event):void{ if (!phoneRinging){ phoneRinging = true; playSound("telephone", 1, 1); if (!pested){ pested = true; } else { if (!answered){ Tweener.addTween(this, {time:5, onComplete:pestCall}); }; }; identifyMe(null); Tweener.addTween(this, {time:rnd(1, 2), onComplete:phoneOn}); Tweener.addTween(this, {time:rnd(7, 10), onComplete:phoneOff}); }; } private function disable():void{ trace(this, ("TRACE: CLIENT shot dead - LBL = " + _data.attribute("LBL"))); curClip.filters = []; if (holdingPhone){ this.curClip.removeChild(_mc); curClip.client_leftArm_mc.visible = true; }; if (laserOn){ laserClip.shutDown(); parent.parent.laser_holder_mc.removeChild(laserClip); }; if ((((this.propID == 1)) || ((this.propID == 6)))){ bonusMessage(2); scoreBonus = -50; } else { if (scoreBonus != 50){ scoreBonus = 20; }; }; propState = 3; phoneRinging = false; _gameModel.removeEventListener("SLAIN", this.slainUpdate); _gameModel.removeEventListener(CustomEvent.SHOT, this.shotsFired); _gameModel.removeEventListener("PHONE", this.phoneUpdate); _gameModel.removeEventListener("PHONE", this.identifyMe); Tweener.removeTweens(this); Tweener.removeTweens(timerObj); this.hitBox_3_mc.visible = false; _controller.registerDeadClient(this, scoreBonus, headShotBonus); if (_data.attribute("H_SHOTCLIP_1") == "hShot_3_mc"){ Tweener.addTween(this, {time:0.75, onComplete:removeHidden}); }; } public function phoneOn():void{ accessorise(); } function frame1(){ stop(); } public function alert():void{ var _local1:Number; if (this.propID == 4){ _controller.registerPoliceAlert(); }; this.hitBox_3_mc.visible = false; if (this.propState != 2){ propState = 2; Tweener.removeTweens(timerObj); Tweener.removeTweens(this); if ((actInx - 1) < 1){ actInx = 1; } else { actInx--; }; currentMotionArr = s_motArr; _local1 = currentMotionArr[actInx].en_s; if (this.propID == 3){ actionCycle(); return; }; if (rnd(1, 3) == 1){ playSound("groupScream1", 0, (0.17 * _local1)); } else { playSound("screaming_solo", 0, (0.13 * _local1)); }; actionCycle(); }; } private function bonusMessage(_arg1:Number):void{ var _local2:MovieClip; if ((((currentMotionArr[actInx].en_s < 0.4)) || ((this.propID == 6)))){ return; }; if (_arg1 == 1){ _local2 = new ((getDefinitionByName("client_Shot_msg_1_mc") as Class)); } else { _local2 = new ((getDefinitionByName("client_Shot_msg_2_mc") as Class)); }; _local2.x = (_local2.x - 20); _local2.y = (_local2.y - 20); bonusClip = _local2; addChild(_local2); Tweener.addTween(_local2, {_autoAlpha:0, time:1.25, transition:"easenone", onComplete:removeMessage}); } private function populateMotArr():void{ var _local2:XML; var _local3:XMLList; var _local4:XML; var _local1:XMLList = _data.MOTION.ACTION; for each (_local2 in _local1) { populateArr(_local2, motArr); }; _local3 = _data.MOTION.SC_ACTION; for each (_local4 in _local3) { populateArr(_local4, s_motArr); }; currentMotionArr = motArr; } private function shotsFired(_arg1:CustomEvent):void{ var _local2:MovieClip = _arg1.params.param1; if ((HitTest.complexHitTestObject(_local2, this.curClip.hitBox_1_mc, 5) & !(_local2.blocked))){ if (((((!((this.propID == 1))) && (!((this.propID == 4))))) && (!((this.propID == 6))))){ bonusMessage(1); scoreBonus = 50; headShotBonus = 25; }; if (rnd(1, 3) == 1){ doneIn = true; addClip(_data.attribute("H_SHOTCLIP_1")); } else { doneIn = true; addClip(_data.attribute("H_SHOTCLIP_2")); }; disable(); } else { if (((_local2.hitTestObject(this.curClip.hitBox_2_mc)) && (!(_local2.blocked)))){ doneIn = true; addClip(_data.attribute("B_SHOTCLIP_1")); disable(); } else { if (((((!((propState == 2))) && (!((propState == 5))))) && (!(_local2.blocked)))){ if (((_local2.hitTestObject(this.hitBox_3_mc)) && (!(checkAccessory(6, _accessories))))){ phoneRinging = false; alert(); }; }; }; }; } private function removeWarning():void{ if (!removed){ parent.parent.laser_holder_mc.removeChild(warningClip); }; } } }//package com.metropolis.contentSection 28//ClientController (com.metropolis.content.ClientController) package com.metropolis.content { public class ClientController { private var _GameModel:GameModel; public function ClientController(_arg1:GameModel){ _GameModel = _arg1; } public function registerDeadClient(_arg1:Client, _arg2:Number, _arg3:Number):void{ _GameModel.setDeadClient(_arg1, _arg2, _arg3); } public function registerSlaying():void{ _GameModel.setSlaying(); } public function scaryThing(_arg1:Client):void{ _GameModel.setScaryThing(_arg1); } public function checkDeadClient(_arg1:Client, _arg2:Number, _arg3:Number, _arg4:Number):void{ _GameModel.getDeadClientNearby(_arg1, _arg2, _arg3, _arg4); } public function registerPoliceAlert():void{ _GameModel.setPoliceAlert(); } public function registerEscapedClient(_arg1:Client):void{ _GameModel.setEscapedClient(_arg1); } public function checkScaryThing(_arg1:Client, _arg2:Number, _arg3:Number, _arg4:Number):void{ _GameModel.getScaryThingNearby(_arg1, _arg2, _arg3, _arg4); } public function clientShoots():void{ _GameModel.clientShoots(); } } }//package com.metropolis.contentSection 29//ContentView (com.metropolis.content.ContentView) package com.metropolis.content { import com.metropolis.*; import flash.events.*; import caurina.transitions.*; import flash.display.*; import caurina.transitions.properties.*; import flash.media.*; import com.metropolis.content.comic.*; import flash.utils.*; public class ContentView extends GuiItem { private var _gameClip:MovieClip; private var _muteButton:MovieClip; private var _currentClip_1:MovieClip; private var _currentClip_2:MovieClip; private var _model:IAppModel; private var _content:XMLList; private var _controller:IContentViewController; public function ContentView(_arg1:IAppModel, _arg2:IContentViewController){ DisplayShortcuts.init(); _controller = _arg2; _model = _arg1; _model.addEventListener("CHANGE", this.update, false, 0, true); _model.addEventListener("MUTECHANGE", this.muteUpdate, false, 0, true); appear(); addClips(); } private function addClips():void{ var _local2:MovieClip; var _local3:String; var _local4:MovieClip; _content = _model.getDataRequest(); var _local1:String = _content.attribute("TYPE"); if (this.getChildByName("muteButton")){ removeMute(); }; switch (_local1){ case "INTRO": _local2 = new Intro(_content, _model); this.addChild(_local2); _currentClip_1 = _local2; _currentClip_1.addEventListener(StageEndEvent.STAGE_END_COMPLETE, next, false, 0, true); break; case "GAMEOVER": _local2 = new GameOver(_content, _model); this.addChild(_local2); _currentClip_1 = _local2; _currentClip_1.addEventListener(StageEndEvent.STAGE_END_COMPLETE, next, false, 0, true); break; case "NEWS": _local2 = new News(_model); this.addChild(_local2); _currentClip_1 = _local2; _currentClip_1.addEventListener(StageEndEvent.STAGE_END_COMPLETE, next, false, 0, true); break; case "GAME": _local3 = _content.attribute("CLIP1"); _local4 = new (getDefinitionByName(_local3) as Class)(_content, _model); this.addChild(_local4); _currentClip_1 = _local4; _gameClip = _local4; _gameClip.x = -5; _gameClip.y = 12; _currentClip_1.addEventListener(StageEndEvent.STAGE_END_COMPLETE, next, false, 0, true); _local2 = new Gun(_content, _model._gunData, _gameClip, _model._ammo, _model._accessories); this.addChild(_local2); _currentClip_2 = _local2; _currentClip_2.addEventListener("ALLDONE", this.exitGame, false, 0, true); break; case "SHOP": _local2 = new Shop(_content, _model); this.addChild(_local2); _currentClip_1 = _local2; _currentClip_1.addEventListener(StageEndEvent.STAGE_END_COMPLETE, next, false, 0, true); break; case "COMIC": _local2 = new Comic(_content, _model); _local2.x = Number(_content.attribute("X")); _local2.y = Number(_content.attribute("Y")); this.addChild(_local2); _currentClip_1 = _local2; _currentClip_1.addEventListener(StageEndEvent.STAGE_END_COMPLETE, next, false, 0, true); break; }; addMute(); } private function next(_arg1:StageEndEvent):void{ _controller.nextEventHandler(_arg1); } private function update(_arg1:Event):void{ _currentClip_1.disappear(); if (_currentClip_2){ _currentClip_2.getRid(); this.removeChild(_currentClip_2); _currentClip_2 = null; }; Tweener.addTween(this, {time:1, onComplete:clearStage}); } private function muteUpdate(_arg1:Event):void{ if (_model._muteState){ _muteButton.gotoAndStop(2); SoundMixer.soundTransform = new SoundTransform(0); SoundMixer.stopAll(); } else { _muteButton.gotoAndStop(1); SoundMixer.soundTransform = new SoundTransform(1); }; } private function addMute():void{ var _local1:MovieClip = new ((getDefinitionByName("muteButton") as Class)); addChild(_local1); _local1.x = 21; _local1.y = 457; _local1.addEventListener(MouseEvent.MOUSE_DOWN, clickHandler, false, 0, true); _muteButton = _local1; muteUpdate(null); } private function clickHandler(_arg1:MouseEvent):void{ if (_model._muteState){ _controller.muteHandler(false); } else { _controller.muteHandler(true); }; } public function equipGun():void{ _currentClip_2.snipeInit(); } private function clearStage():void{ this.removeChild(_currentClip_1); _currentClip_1 = null; Tweener.addTween(this, {time:0.5, onComplete:addClips}); } private function exitGame(_arg1:Event):void{ _currentClip_2.removeEventListener("ALLDONE", this.exitGame); _currentClip_1.disappear(); _currentClip_2.getRid(); this.removeChild(_currentClip_2); Tweener.addTween(this, {time:0.75, onComplete:exitClearup}); } public function exitClearup():void{ this.removeChild(_currentClip_1); _currentClip_1 = null; _currentClip_2 = null; } private function removeMute():void{ this.removeChild(_muteButton); } } }//package com.metropolis.contentSection 30//ContentViewController (com.metropolis.content.ContentViewController) package com.metropolis.content { import com.metropolis.*; public class ContentViewController implements IContentViewController { private var _model:IAppModel; public function ContentViewController(_arg1:IAppModel){ _model = _arg1; } public function muteHandler(_arg1:Boolean):void{ _model._muteState = _arg1; } public function nextEventHandler(_arg1:StageEndEvent):void{ _model.setCurrentStage(_arg1); } } }//package com.metropolis.contentSection 31//CopCar (com.metropolis.content.CopCar) package com.metropolis.content { import com.metropolis.*; public class CopCar extends Vehicle { public function CopCar(_arg1:XML, _arg2:GameModel, _arg3:VehicleController){ super(_arg1, _arg2, _arg3); } override public function init():void{ this.curClip.veh_copCarGlow_mc.gotoAndPlay(2); this.playSound("sirenShort", 0, 1.25); } override public function alert():void{ } override public function shotsFired(_arg1:CustomEvent):void{ } } }//package com.metropolis.contentSection 32//Door (com.metropolis.content.Door) package com.metropolis.content { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class Door extends MovieClip { public var door_movie_1_mc:MovieClip; public function Door(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package com.metropolis.contentSection 33//GameClip_1_mc (com.metropolis.content.GameClip_1_mc) package com.metropolis.content { import flash.display.*; import com.metropolis.*; import com.metropolis.utils.*; import flash.utils.*; import caurina.transitions.*; public class GameClip_1_mc extends GuiItem { private var _data:XMLList; private var _model:AppModel; public var gameInner_mc:MovieClip; private var _gameModel:GameModel; private var _gameViewController:GameViewController; public function GameClip_1_mc(_arg1:XMLList, _arg2:AppModel){ _data = _arg1; _model = _arg2; this.appear(); createMvc(); makeDisplay(XML(_data.DISPLAY)); playSoundLoop(TheFirebird, 160, 40); } private function makeProp(_arg1:XML):void{ var _local2:String = _arg1.attribute("CONT"); var _local3:Object = new (getDefinitionByName(_local2) as Class)(_gameModel); var _local4:String = _arg1.attribute("CLIP"); var _local5:MovieClip = new (getDefinitionByName(_local4) as Class)(_arg1, _gameModel, _local3); if (_arg1.attribute("CLIP") == "com.metropolis.content.Cctv"){ this.gameInner_mc.gameClip_foreground_mc.addChild(_local5); } else { if (((_arg1.attribute("CLIP") == "com.metropolis.content.Vehicle") & (_arg1.attribute("STATE") == "5"))){ this.gameInner_mc.gameClip_foreground_mc.vehicleHolder_mc.addChild(_local5); } else { this.gameInner_mc.gameClip_quality_mc.addChild(_local5); }; }; } public function takeShot(_arg1:MovieClip, _arg2:Number):void{ if (!HitTest.complexHitTestObject(_arg1, gameInner_mc.gameClip_foreground_mc, 5)){ _gameModel.setTakeShot(_arg1, _arg2, false); } else { _gameModel.setTakeShot(_arg1, _arg2, true); }; } private function clearStage():void{ _gameModel.informProps(); } public function ammoNone():void{ _gameModel.ammoDone(); } public function hide(_arg1:Boolean):void{ _gameModel.setHide(_arg1); if (_arg1){ this.gameInner_mc.gotoAndPlay("ledgeIn"); } else { this.gameInner_mc.gotoAndPlay("ledgeOut"); }; } public function zoom(_arg1:Boolean):void{ _gameModel.setZoom(_arg1); } public function phone():void{ _gameModel.setPhoning(); } private function makePointer():void{ var _local1 = "pointer_mc"; var _local2:MovieClip = new ((getDefinitionByName(_local1) as Class)); this.addChild(_local2); } public function exitGame():void{ _gameModel.removeEventListener(StageEndEvent.STAGE_END_COMPLETE, endItAll); Tweener.addTween(this, {time:1.5, onComplete:clearStage}); _model.restartGame(); if (!_model._muteState){ stopSounds(); }; } public function addClips():void{ var _local2:XML; var _local1:XMLList = _data.PROPS.PROP; for each (_local2 in _local1) { if ((((_local2.attribute("DIFF") == 1)) || ((_local2.attribute("DIFF") == 2)))){ if (_model._difficulty == _local2.attribute("DIFF")){ makeProp(_local2); }; } else { makeProp(_local2); }; }; } private function makeDisplay(_arg1:XML):void{ var _local2:String = _arg1.attribute("CONT"); var _local3:GameDisplayController = new (getDefinitionByName(_local2) as Class)(_gameModel); var _local4:String = _arg1.attribute("CLIP"); var _local5:MovieClip = new (getDefinitionByName(_local4) as Class)(_arg1, _gameModel, _local3, _model._gunData); this.addChild(_local5); } public function endItAll(_arg1:StageEndEvent):void{ _gameModel.removeEventListener(StageEndEvent.STAGE_END_COMPLETE, endItAll); if (!_model._muteState){ stopSounds(); }; dispatchEvent(_arg1); } private function createMvc():void{ var _local1:GameModel = new GameModel(_data, _model); _gameModel = _local1; _gameModel.addEventListener(StageEndEvent.STAGE_END_COMPLETE, endItAll, false, 0, true); var _local2:GameViewController = new GameViewController(_local1); _gameViewController = _local2; } } }//package com.metropolis.contentSection 34//GameClip_3_mc (com.metropolis.content.GameClip_3_mc) package com.metropolis.content { import flash.display.*; import com.metropolis.*; import com.metropolis.utils.*; import flash.utils.*; import caurina.transitions.*; public class GameClip_3_mc extends GuiItem { private var _data:XMLList; private var _model:AppModel; public var gameInner_mc:MovieClip; private var _gameModel:GameModel; private var _gameViewController:GameViewController; public function GameClip_3_mc(_arg1:XMLList, _arg2:AppModel){ _data = _arg1; _model = _arg2; this.appear(); createMvc(); makeDisplay(XML(_data.DISPLAY)); playSoundLoop(TheFirebird, 160, 40); } private function makeProp(_arg1:XML):void{ var _local2:String = _arg1.attribute("CONT"); var _local3:Object = new (getDefinitionByName(_local2) as Class)(_gameModel); var _local4:String = _arg1.attribute("CLIP"); var _local5:MovieClip = new (getDefinitionByName(_local4) as Class)(_arg1, _gameModel, _local3); if (_arg1.attribute("CLIP") == "com.metropolis.content.Cctv"){ this.gameInner_mc.gameClip_foreground_mc.addChild(_local5); } else { if (((_arg1.attribute("CLIP") == "com.metropolis.content.Vehicle") & (_arg1.attribute("STATE") == "5"))){ this.gameInner_mc.gameClip_foreground_mc.vehicleHolder_mc.addChild(_local5); } else { this.gameInner_mc.gameClip_quality_mc.addChild(_local5); }; }; } public function takeShot(_arg1:MovieClip, _arg2:Number):void{ if (!HitTest.complexHitTestObject(_arg1, gameInner_mc.gameClip_foreground_mc, 5)){ _gameModel.setTakeShot(_arg1, _arg2, false); } else { _gameModel.setTakeShot(_arg1, _arg2, true); }; } private function clearStage():void{ _gameModel.informProps(); } public function ammoNone():void{ _gameModel.ammoDone(); } public function hide(_arg1:Boolean):void{ _gameModel.setHide(_arg1); if (_arg1){ this.gameInner_mc.gotoAndPlay("ledgeIn"); } else { this.gameInner_mc.gotoAndPlay("ledgeOut"); }; } public function zoom(_arg1:Boolean):void{ _gameModel.setZoom(_arg1); } public function phone():void{ _gameModel.setPhoning(); } private function makePointer():void{ var _local1 = "pointer_mc"; var _local2:MovieClip = new ((getDefinitionByName(_local1) as Class)); this.addChild(_local2); } public function exitGame():void{ _gameModel.removeEventListener(StageEndEvent.STAGE_END_COMPLETE, endItAll); Tweener.addTween(this, {time:1.5, onComplete:clearStage}); _model.restartGame(); if (!_model._muteState){ stopSounds(); }; } public function addClips():void{ var _local2:XML; var _local1:XMLList = _data.PROPS.PROP; for each (_local2 in _local1) { if ((((_local2.attribute("DIFF") == 1)) || ((_local2.attribute("DIFF") == 2)))){ if (_model._difficulty == _local2.attribute("DIFF")){ makeProp(_local2); }; } else { makeProp(_local2); }; }; } private function makeDisplay(_arg1:XML):void{ var _local2:String = _arg1.attribute("CONT"); var _local3:GameDisplayController = new (getDefinitionByName(_local2) as Class)(_gameModel); var _local4:String = _arg1.attribute("CLIP"); var _local5:MovieClip = new (getDefinitionByName(_local4) as Class)(_arg1, _gameModel, _local3, _model._gunData); this.addChild(_local5); } public function endItAll(_arg1:StageEndEvent):void{ _gameModel.removeEventListener(StageEndEvent.STAGE_END_COMPLETE, endItAll); if (!_model._muteState){ stopSounds(); }; dispatchEvent(_arg1); } private function createMvc():void{ var _local1:GameModel = new GameModel(_data, _model); _gameModel = _local1; _gameModel.addEventListener(StageEndEvent.STAGE_END_COMPLETE, endItAll, false, 0, true); var _local2:GameViewController = new GameViewController(_local1); _gameViewController = _local2; } } }//package com.metropolis.contentSection 35//GameClip_4_mc (com.metropolis.content.GameClip_4_mc) package com.metropolis.content { import flash.events.*; import flash.display.*; import com.metropolis.*; import com.metropolis.utils.*; import flash.utils.*; import caurina.transitions.*; public class GameClip_4_mc extends GuiItem { private var _data:XMLList; private var _gameModel:GameModel; private var _gameViewController:GameViewController; private var _model:AppModel; public var gameInner_mc:MovieClip; private var _gameEndEvt:StageEndEvent; public function GameClip_4_mc(_arg1:XMLList, _arg2:AppModel){ _data = _arg1; _model = _arg2; this.appear(); createMvc(); makeDisplay(XML(_data.DISPLAY)); playSoundLoop(TheFirebird, 160, 40); } private function clearStage():void{ _gameModel.informProps(); } public function hide(_arg1:Boolean):void{ _gameModel.setHide(_arg1); if (_arg1){ this.gameInner_mc.gotoAndPlay("ledgeIn"); } else { this.gameInner_mc.gotoAndPlay("ledgeOut"); }; } public function addClips():void{ var _local2:XML; var _local1:XMLList = _data.PROPS.PROP; for each (_local2 in _local1) { if ((((_local2.attribute("DIFF") == 1)) || ((_local2.attribute("DIFF") == 2)))){ if (_model._difficulty == _local2.attribute("DIFF")){ makeProp(_local2); }; } else { makeProp(_local2); }; }; } public function zoom(_arg1:Boolean):void{ _gameModel.setZoom(_arg1); } public function endItAll(_arg1:StageEndEvent):void{ _gameModel.removeEventListener(StageEndEvent.STAGE_END_COMPLETE, endItAll); if (!_model._muteState){ stopSounds(); }; if (_arg1.news == 13){ dispatchEvent(new Event("ALLDONE")); this.gameInner_mc.laser_holder_mc.visible = false; this.gameInner_mc.gotoAndPlay("endSequence"); _gameEndEvt = _arg1; } else { dispatchEvent(_arg1); }; } public function takeShot(_arg1:MovieClip, _arg2:Number):void{ if (!HitTest.complexHitTestObject(_arg1, gameInner_mc.gameClip_foreground_mc, 5)){ _gameModel.setTakeShot(_arg1, _arg2, false); } else { _gameModel.setTakeShot(_arg1, _arg2, true); }; } public function ammoNone():void{ _gameModel.ammoDone(); } public function endGame():void{ dispatchEvent(_gameEndEvt); } public function phone():void{ _gameModel.setPhoning(); } private function makePointer():void{ var _local1 = "pointer_mc"; var _local2:MovieClip = new ((getDefinitionByName(_local1) as Class)); this.addChild(_local2); } private function makeProp(_arg1:XML):void{ var _local2:String = _arg1.attribute("CONT"); var _local3:Object = new (getDefinitionByName(_local2) as Class)(_gameModel); var _local4:String = _arg1.attribute("CLIP"); var _local5:MovieClip = new (getDefinitionByName(_local4) as Class)(_arg1, _gameModel, _local3); if (_arg1.attribute("CLIP") == "com.metropolis.content.Cctv"){ this.gameInner_mc.gameClip_foreground_mc.addChild(_local5); } else { if (((_arg1.attribute("CLIP") == "com.metropolis.content.Vehicle") & (_arg1.attribute("STATE") == "5"))){ this.gameInner_mc.gameClip_foreground_mc.vehicleHolder_mc.addChild(_local5); } else { this.gameInner_mc.gameClip_quality_mc.addChild(_local5); }; }; } private function makeDisplay(_arg1:XML):void{ var _local2:String = _arg1.attribute("CONT"); var _local3:GameDisplayController = new (getDefinitionByName(_local2) as Class)(_gameModel); var _local4:String = _arg1.attribute("CLIP"); var _local5:MovieClip = new (getDefinitionByName(_local4) as Class)(_arg1, _gameModel, _local3, _model._gunData); this.addChild(_local5); } public function exitGame():void{ _gameModel.removeEventListener(StageEndEvent.STAGE_END_COMPLETE, endItAll); Tweener.addTween(this, {time:1.5, onComplete:clearStage}); _model.restartGame(); if (!_model._muteState){ stopSounds(); }; } private function createMvc():void{ var _local1:GameModel = new GameModel(_data, _model); _gameModel = _local1; _gameModel.addEventListener(StageEndEvent.STAGE_END_COMPLETE, endItAll, false, 0, true); var _local2:GameViewController = new GameViewController(_local1); _gameViewController = _local2; } } }//package com.metropolis.contentSection 36//GameClip_5_mc (com.metropolis.content.GameClip_5_mc) package com.metropolis.content { import flash.display.*; import com.metropolis.*; import com.metropolis.utils.*; import flash.utils.*; import caurina.transitions.*; public class GameClip_5_mc extends GuiItem { private var _data:XMLList; private var _model:AppModel; public var gameInner_mc:MovieClip; private var _gameModel:GameModel; private var _gameViewController:GameViewController; public function GameClip_5_mc(_arg1:XMLList, _arg2:AppModel){ _data = _arg1; _model = _arg2; this.appear(); createMvc(); makeDisplay(XML(_data.DISPLAY)); playSoundLoop(TheFirebird, 160, 40); } private function makeProp(_arg1:XML):void{ var _local2:String = _arg1.attribute("CONT"); var _local3:Object = new (getDefinitionByName(_local2) as Class)(_gameModel); var _local4:String = _arg1.attribute("CLIP"); var _local5:MovieClip = new (getDefinitionByName(_local4) as Class)(_arg1, _gameModel, _local3); if (_arg1.attribute("CLIP") == "com.metropolis.content.Cctv"){ this.gameInner_mc.gameClip_foreground_mc.addChild(_local5); } else { if (((_arg1.attribute("CLIP") == "com.metropolis.content.Vehicle") & (_arg1.attribute("STATE") == "5"))){ this.gameInner_mc.gameClip_foreground_mc.vehicleHolder_mc.addChild(_local5); } else { this.gameInner_mc.gameClip_quality_mc.addChild(_local5); }; }; } public function takeShot(_arg1:MovieClip, _arg2:Number):void{ if (!HitTest.complexHitTestObject(_arg1, gameInner_mc.gameClip_foreground_mc, 5)){ _gameModel.setTakeShot(_arg1, _arg2, false); } else { _gameModel.setTakeShot(_arg1, _arg2, true); }; } private function clearStage():void{ _gameModel.informProps(); } public function ammoNone():void{ _gameModel.ammoDone(); } public function hide(_arg1:Boolean):void{ _gameModel.setHide(_arg1); if (_arg1){ this.gameInner_mc.gotoAndPlay("ledgeIn"); } else { this.gameInner_mc.gotoAndPlay("ledgeOut"); }; } public function zoom(_arg1:Boolean):void{ _gameModel.setZoom(_arg1); } public function phone():void{ _gameModel.setPhoning(); } private function makePointer():void{ var _local1 = "pointer_mc"; var _local2:MovieClip = new ((getDefinitionByName(_local1) as Class)); this.addChild(_local2); } public function exitGame():void{ _gameModel.removeEventListener(StageEndEvent.STAGE_END_COMPLETE, endItAll); Tweener.addTween(this, {time:1.5, onComplete:clearStage}); _model.restartGame(); if (!_model._muteState){ stopSounds(); }; } public function addClips():void{ var _local2:XML; var _local1:XMLList = _data.PROPS.PROP; for each (_local2 in _local1) { if ((((_local2.attribute("DIFF") == 1)) || ((_local2.attribute("DIFF") == 2)))){ if (_model._difficulty == _local2.attribute("DIFF")){ makeProp(_local2); }; } else { makeProp(_local2); }; }; } private function makeDisplay(_arg1:XML):void{ var _local2:String = _arg1.attribute("CONT"); var _local3:GameDisplayController = new (getDefinitionByName(_local2) as Class)(_gameModel); var _local4:String = _arg1.attribute("CLIP"); var _local5:MovieClip = new (getDefinitionByName(_local4) as Class)(_arg1, _gameModel, _local3, _model._gunData); this.addChild(_local5); } public function endItAll(_arg1:StageEndEvent):void{ _gameModel.removeEventListener(StageEndEvent.STAGE_END_COMPLETE, endItAll); if (!_model._muteState){ stopSounds(); }; dispatchEvent(_arg1); } private function createMvc():void{ var _local1:GameModel = new GameModel(_data, _model); _gameModel = _local1; _gameModel.addEventListener(StageEndEvent.STAGE_END_COMPLETE, endItAll, false, 0, true); var _local2:GameViewController = new GameViewController(_local1); _gameViewController = _local2; } } }//package com.metropolis.contentSection 37//GameClip_6_mc (com.metropolis.content.GameClip_6_mc) package com.metropolis.content { import flash.display.*; import com.metropolis.*; import com.metropolis.utils.*; import flash.utils.*; import caurina.transitions.*; public class GameClip_6_mc extends GuiItem { private var _data:XMLList; private var _model:AppModel; public var gameInner_mc:MovieClip; private var _gameModel:GameModel; private var _gameViewController:GameViewController; public function GameClip_6_mc(_arg1:XMLList, _arg2:AppModel){ _data = _arg1; _model = _arg2; this.appear(); createMvc(); makeDisplay(XML(_data.DISPLAY)); playSoundLoop(TheFirebird, 160, 40); } private function makeProp(_arg1:XML):void{ var _local2:String = _arg1.attribute("CONT"); var _local3:Object = new (getDefinitionByName(_local2) as Class)(_gameModel); var _local4:String = _arg1.attribute("CLIP"); var _local5:MovieClip = new (getDefinitionByName(_local4) as Class)(_arg1, _gameModel, _local3); if (_arg1.attribute("CLIP") == "com.metropolis.content.Cctv"){ this.gameInner_mc.gameClip_foreground_mc.addChild(_local5); } else { if (((_arg1.attribute("CLIP") == "com.metropolis.content.Vehicle") & (_arg1.attribute("STATE") == "5"))){ this.gameInner_mc.gameClip_foreground_mc.vehicleHolder_mc.addChild(_local5); } else { this.gameInner_mc.gameClip_quality_mc.addChild(_local5); }; }; } public function takeShot(_arg1:MovieClip, _arg2:Number):void{ if (!HitTest.complexHitTestObject(_arg1, gameInner_mc.gameClip_foreground_mc, 5)){ _gameModel.setTakeShot(_arg1, _arg2, false); } else { _gameModel.setTakeShot(_arg1, _arg2, true); }; } private function clearStage():void{ _gameModel.informProps(); } public function ammoNone():void{ _gameModel.ammoDone(); } public function hide(_arg1:Boolean):void{ _gameModel.setHide(_arg1); if (_arg1){ this.gameInner_mc.gotoAndPlay("ledgeIn"); } else { this.gameInner_mc.gotoAndPlay("ledgeOut"); }; } public function zoom(_arg1:Boolean):void{ _gameModel.setZoom(_arg1); } public function phone():void{ _gameModel.setPhoning(); } private function makePointer():void{ var _local1 = "pointer_mc"; var _local2:MovieClip = new ((getDefinitionByName(_local1) as Class)); this.addChild(_local2); } public function exitGame():void{ _gameModel.removeEventListener(StageEndEvent.STAGE_END_COMPLETE, endItAll); Tweener.addTween(this, {time:1.5, onComplete:clearStage}); _model.restartGame(); if (!_model._muteState){ stopSounds(); }; } public function addClips():void{ var _local2:XML; var _local1:XMLList = _data.PROPS.PROP; for each (_local2 in _local1) { if ((((_local2.attribute("DIFF") == 1)) || ((_local2.attribute("DIFF") == 2)))){ if (_model._difficulty == _local2.attribute("DIFF")){ makeProp(_local2); }; } else { makeProp(_local2); }; }; } private function makeDisplay(_arg1:XML):void{ var _local2:String = _arg1.attribute("CONT"); var _local3:GameDisplayController = new (getDefinitionByName(_local2) as Class)(_gameModel); var _local4:String = _arg1.attribute("CLIP"); var _local5:MovieClip = new (getDefinitionByName(_local4) as Class)(_arg1, _gameModel, _local3, _model._gunData); this.addChild(_local5); } public function endItAll(_arg1:StageEndEvent):void{ _gameModel.removeEventListener(StageEndEvent.STAGE_END_COMPLETE, endItAll); if (!_model._muteState){ stopSounds(); }; dispatchEvent(_arg1); } private function createMvc():void{ var _local1:GameModel = new GameModel(_data, _model); _gameModel = _local1; _gameModel.addEventListener(StageEndEvent.STAGE_END_COMPLETE, endItAll, false, 0, true); var _local2:GameViewController = new GameViewController(_local1); _gameViewController = _local2; } } }//package com.metropolis.contentSection 38//GameDisplay (com.metropolis.content.GameDisplay) package com.metropolis.content { import flash.events.*; import flash.display.*; import com.metropolis.*; import flash.utils.*; import caurina.transitions.*; public class GameDisplay extends AbstractStageProp { private var ammoClip:MovieClip; private var _data:XML; private var _gunData:XMLList; public var clockInner_mc:MovieClip; private var hours:Number; private var clip:MovieClip; private var _gameModel:GameModel; private var minutes:Number; private var timeTargetStarted:Boolean; private var removed:Boolean; public var _playerScore:Number;// = 0 public var display_ammo_1_mc:MovieClip; private var _controller:GameDisplayController; private var seconds:Number; public function GameDisplay(_arg1:XML, _arg2:GameModel, _arg3:GameDisplayController, _arg4:XMLList){ var _local6:String; super(); _controller = _arg3; _gameModel = _arg2; _gameModel.addEventListener("CHANGE", this.update, false, 0, true); _gameModel.addEventListener(CustomEvent.SHOT, this.ammoUpdate, false, 0, true); _gameModel.addEventListener("END", this.removeMe, false, 0, true); _gameModel.addEventListener("SCORE", this.upDateScore, false, 0, true); _gunData = _arg4; clip = this.clockInner_mc; _data = _arg1; this.appear(); this.place(Number(_arg1.attribute("X")), Number(_arg1.attribute("Y"))); clockSetup(); upDateScore(null); switch (Number(_gunData.attribute("ID"))){ case 1: _local6 = "display_ammoBullets_1_mc"; break; case 2: _local6 = "display_ammoBullets_2_mc"; break; case 3: _local6 = "display_ammoBullets_3_mc"; break; }; var _local5:MovieClip = new ((getDefinitionByName(_local6) as Class)); addChild(_local5); ammoClip = _local5; _local5.x = 606; _local5.y = -129; ammoUpdate(null); } private function removeMe(_arg1:Event):void{ if (removed){ return; }; if (_data.attribute("START_H") == "06"){ hours = 8; minutes = 0; seconds = 8; return; }; removed = true; _gameModel.removeEventListener("CHANGE", this.update); _gameModel.removeEventListener(CustomEvent.SHOT, this.ammoUpdate); _gameModel.removeEventListener("END", this.removeMe); _gameModel.removeEventListener("SCORE", this.upDateScore); Tweener.removeTweens(this); parent.removeChild(this); } private function secondPassed():void{ seconds = (seconds + 1); if (seconds > 59){ seconds = 0; minutes = (minutes + 1); }; if (minutes > 59){ minutes = 0; hours = (hours + 1); }; updateClockDisplay(); if ((((minutes == Number(_data.attribute("TARGET_START_M"))) & !(timeTargetStarted)) & !((_data.attribute("TARGET_START_M") == "NULL")))){ timeTargetStarted = true; _controller.setTimeTargetState(timeTargetStarted); if (_data.attribute("SOUND_1") != "NULL"){ this.playSound(_data.attribute("SOUND_1"), 0, 0.75); this.playSound(_data.attribute("SOUND_1"), 1.75, 0.75); this.playSound(_data.attribute("SOUND_1"), 3, 0.75); }; }; if ((((minutes == Number(_data.attribute("TARGET_END_M"))) & timeTargetStarted) & !((_data.attribute("TARGET_START_M") == "NULL")))){ timeTargetStarted = false; _controller.setTimeTargetState(timeTargetStarted); }; addSecond(); } private function ammoUpdate(_arg1:Event):void{ var _local2:Number = Number(_gunData.attribute("CLIPSIZE")); var _local3:Number = 1; while (_local3 < (_local2 + 1)) { ammoClip[(("display_bullet_" + _local3) + "_mc")].visible = false; _local3++; }; var _local4:Number = _gameModel.getAmmo(); var _local5:Number = Number((_local4 % _local2)); var _local6:Number = Math.floor((_local4 / _local2)); if (((_local5 == 0) & (_local4 > 0))){ _local6--; _local5 = (_local5 + _local2); }; if (_local6 < 1){ this.display_ammo_1_mc.ammo_txt.text = "00"; } else { if (_local6 > 10){ this.display_ammo_1_mc.ammo_txt.text = _local6; } else { this.display_ammo_1_mc.ammo_txt.text = ("0" + _local6); }; }; while (_local5 > 0) { ammoClip[(("display_bullet_" + _local5) + "_mc")].visible = true; _local5--; }; } private function update(_arg1:Event):void{ if (_gameModel.getZoom()){ this.visible = false; } else { this.visible = true; }; } public function upDateScore(_arg1:Event):void{ _playerScore = _gameModel.getScore(); if (_playerScore >= 1000){ clip.score.text = _playerScore; } else { if (_playerScore >= 100){ clip.score.text = ("0" + _playerScore); } else { if (_playerScore > 0){ clip.score.text = ("00" + _playerScore); } else { if (_playerScore == 0){ clip.score.text = "0000"; } else { if (_playerScore < 0){ clip.score.text = _playerScore; }; }; }; }; }; } private function countDownWarning():void{ playSound("clockTick", 0, 1.5); } private function clockSetup():void{ hours = Number(_data.attribute("START_H")); minutes = Number(_data.attribute("START_M")); seconds = Number(_data.attribute("START_S")); updateClockDisplay(); addSecond(); if (_data.attribute("START_W") != "NULL"){ Tweener.addTween(this, {time:Number(_data.attribute("START_W")), onComplete:countDownWarning}); }; } private function addSecond():void{ Tweener.addTween(this, {time:1, onComplete:secondPassed}); } private function updateClockDisplay():void{ if (hours < 10){ clip.hours_t.text = ("0" + hours); } else { clip.hours_t.text = hours; }; if (minutes < 10){ clip.hours_t.text = ("0" + hours); clip.minutes_t.text = ("0" + minutes); } else { clip.minutes_t.text = minutes; }; if (seconds < 10){ clip.seconds_t.text = ("0" + seconds); } else { clip.seconds_t.text = seconds; }; } } }//package com.metropolis.contentSection 39//GameDisplayController (com.metropolis.content.GameDisplayController) package com.metropolis.content { import flash.events.*; public class GameDisplayController { private var _GameModel:GameModel; public function GameDisplayController(_arg1:GameModel){ _GameModel = _arg1; } public function setTimeTargetState(_arg1:Boolean):void{ _GameModel.setTimeTargetState(_arg1); } public function nextEventHandler(_arg1:Event):void{ } public function testEnd():void{ } public function keyEventHandler(_arg1:KeyboardEvent):void{ } } }//package com.metropolis.contentSection 40//GameModel (com.metropolis.content.GameModel) package com.metropolis.content { import flash.events.*; import flash.display.*; import com.metropolis.*; import caurina.transitions.*; public class GameModel extends EventDispatcher { private var appModel:AppModel; private var _finalHeadShotBonus:Number;// = 0 private var deadVehicleArray:Array; private var score:Number; private var e_total_0:Number;// = 0 private var d_total_3:Number;// = 0 private var d_total_4:Number;// = 0 private var d_total_5:Number;// = 0 private var _targetClip:MovieClip; private var d_total_7:Number;// = 0 private var d_total_2:Number;// = 0 private var e_total_3:Number;// = 0 private var e_total_4:Number;// = 0 private var d_total_6:Number;// = 0 private var e_total_6:Number;// = 0 private var e_total_7:Number;// = 0 private var d_total_1:Number;// = 0 private var e_total_1:Number;// = 0 private var e_total_2:Number;// = 0 private var e_total_5:Number;// = 0 private var accessories:Array; private var hidden:Boolean; private var zoomed:Boolean; private var _news:Number; private var scaryThingArray:Array; private var _headShotBonus:Number;// = 0 private var deadClientArray:Array; private var ammo:Number; private var _msg:String; private var _LIMITLIST:XMLList; private var _missionBonus:Number; private var gameOver:Boolean; private var timeTargetState:Boolean; private var levelOver:Boolean; public function GameModel(_arg1:XMLList, _arg2:AppModel){ deadClientArray = []; deadVehicleArray = []; scaryThingArray = []; super(); _LIMITLIST = _arg1.LIMITS.LIMIT; appModel = _arg2; ammo = appModel._ammo; score = appModel._score; accessories = appModel._accessories; } private function distanceBetween(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ var _local5:Number = (_arg1 - _arg3); var _local6:Number = (_arg2 - _arg4); return (int(((_local5 * _local5) + (_local6 * _local6)))); } public function endLevel(_arg1:String, _arg2:Number, _arg3:Number):void{ _msg = _arg1; _news = _arg2; if (_msg.substr(8, 1) == "S"){ appModel._score = score; _missionBonus = _arg3; _finalHeadShotBonus = _headShotBonus; }; gameOver = true; Tweener.addTween(this, {time:1, onComplete:sendData}); } public function informProps():void{ this.dispatchEvent(new Event("END")); } private function testProximity(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Array):void{ var _local6:Number; if (_arg5.length > 0){ _local6 = 0; while (_local6 < _arg5.length) { if (distanceBetween((_arg1.x + _arg3), (_arg1.y + _arg4), _arg5[_local6].x, _arg5[_local6].y) < _arg2){ _arg1.alert(); }; _local6++; }; }; } private function checkLimit(_arg1:XML, _arg2:Number):void{ if (((gameOver) || (!((_arg2 == _arg1.attribute("CLIENTEVT")))))){ return; }; if (_arg2 == 1){ if (this[("e_total_" + _arg1.attribute("PROPID"))] > _arg1.attribute("VAR")){ trace(this, (((" TRACE: " + "too many escaped ") + _arg1.attribute("PROPID")) + "'s")); endLevel(_arg1.OUTCOME1.attribute("MSG"), _arg1.OUTCOME1.attribute("NEWS"), _arg1.OUTCOME1.attribute("BONUS")); }; return; }; if (_arg2 == 3){ if (((_arg1.attribute("TIMED") == "TRUE") & !(timeTargetState))){ trace(this, " TRACE: he's out of the time zone, not a good outcome"); endLevel(_arg1.OUTCOME2.attribute("MSG"), _arg1.OUTCOME2.attribute("NEWS"), _arg1.OUTCOME2.attribute("BONUS")); }; if (this[("d_total_" + _arg1.attribute("PROPID"))] > _arg1.attribute("VAR")){ trace(this, (((" TRACE: " + "too many dead ") + _arg1.attribute("PROPID")) + "s")); if (_arg1.attribute("TIMED") == "NULL"){ trace(this, " TRACE: no time limit man"); endLevel(_arg1.OUTCOME1.attribute("MSG"), _arg1.OUTCOME1.attribute("NEWS"), _arg1.OUTCOME1.attribute("BONUS")); } else { if (((_arg1.attribute("TIMED") == "TRUE") & timeTargetState)){ trace(this, " TRACE: he's in the zone, a good outcome"); endLevel(_arg1.OUTCOME1.attribute("MSG"), _arg1.OUTCOME1.attribute("NEWS"), _arg1.OUTCOME1.attribute("BONUS")); } else { if (((_arg1.attribute("TIMED") == "FALSE") & !(timeTargetState))){ trace(this, " TRACE: he's out of the time zone, a good outcome"); endLevel(_arg1.OUTCOME1.attribute("MSG"), _arg1.OUTCOME1.attribute("NEWS"), _arg1.OUTCOME1.attribute("BONUS")); }; }; }; }; }; } public function getDeadVehicleNearby(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number):void{ testProximity(_arg1, _arg2, _arg3, _arg4, deadVehicleArray); } private function checkStatusOn(_arg1:Number):void{ var _local2:XML; for each (_local2 in _LIMITLIST) { checkLimit(_local2, _arg1); }; } public function getScaryThingNearby(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number):void{ testProximity(_arg1, _arg2, _arg3, _arg4, scaryThingArray); } public function setTakeShot(_arg1:MovieClip, _arg2:Number, _arg3:Boolean):void{ _targetClip = _arg1; _targetClip.pow = _arg2; _targetClip.blocked = _arg3; appModel._ammo = (appModel._ammo - 1); dispatchEvent(new CustomEvent(CustomEvent.SHOT, {param1:_targetClip})); } public function getZoom():Boolean{ return (zoomed); } public function getAmmo():Number{ return (appModel._ammo); } public function setCctvAlert():void{ if (!levelOver){ levelOver = true; endLevel("MISSION FAILED: CAUGHT ON CCTV CAMERA.", 6, 0); }; } public function getHide():Boolean{ return (hidden); } public function getShotData():MovieClip{ return (_targetClip); } public function getDeadClientNearby(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number):void{ testProximity(_arg1, _arg2, _arg3, _arg4, deadClientArray); } public function setTimeTargetState(_arg1:Boolean):void{ timeTargetState = _arg1; dispatchEvent(new Event("TIME")); } public function getTimeTargetState():Boolean{ return (timeTargetState); } private function sendData():void{ trace("\n \n endLevel", (" TRACE: endmessage = " + _msg)); dispatchEvent(new StageEndEvent(StageEndEvent.STAGE_END_COMPLETE, _msg, _news, _missionBonus, _finalHeadShotBonus)); Tweener.addTween(this, {time:1, onComplete:informProps}); } public function setPoliceAlert():void{ if (!levelOver){ levelOver = true; endLevel("MISSION FAILED: THE POLICE WERE ALERTED.", 5, 0); }; } public function getScore():Number{ return (score); } public function setScaryThing(_arg1:Client):void{ scaryThingArray[scaryThingArray.length] = _arg1; Tweener.addTween(this, {time:5, onComplete:startScaryReset}); } public function setSlaying():void{ dispatchEvent(new Event("SLAIN")); } public function setPhoning():void{ dispatchEvent(new Event("PHONE")); } public function setEscapedClient(_arg1:Client):void{ if (!gameOver){ var _local2 = this; var _local3 = ("e_total_" + _arg1.propID); var _local4 = (_local2[_local3] + 1); _local2[_local3] = _local4; checkStatusOn(1); }; } public function clientShoots():void{ if (!levelOver){ levelOver = true; endLevel("MISSION FAILED: YOU WERE SHOT DEAD.", 10, 0); }; } public function setHide(_arg1:Boolean):void{ hidden = _arg1; } public function setDeadVehicle(_arg1:Vehicle):void{ deadVehicleArray[deadVehicleArray.length] = _arg1; } public function setZoom(_arg1:Boolean):void{ zoomed = _arg1; dispatchEvent(new Event("CHANGE")); } public function setDeadJumper():void{ score = (score + 100); dispatchEvent(new Event("SCORE")); } public function getAccessories():Array{ return (accessories); } private function startScaryReset():void{ scaryThingArray.length = 0; } public function setDeadClient(_arg1:MovieClip, _arg2:Number, _arg3:Number):void{ _headShotBonus = (_headShotBonus + _arg3); score = (score + _arg2); dispatchEvent(new Event("SCORE")); if (!gameOver){ deadClientArray[deadClientArray.length] = _arg1; var _local4 = this; var _local5 = ("d_total_" + _arg1.propID); var _local6 = (_local4[_local5] + 1); _local4[_local5] = _local6; checkStatusOn(3); }; } public function ammoDone():void{ if (!levelOver){ levelOver = true; endLevel("MISSION FAILED: NO AMMUNITION.", 4, 0); }; } } }//package com.metropolis.contentSection 41//GameOver (com.metropolis.content.GameOver) package com.metropolis.content { import com.metropolis.*; import flash.events.*; import flash.display.*; public class GameOver extends GuiItem { private var _model:IAppModel; private var _data:XMLList; public var comicInner_mc:MovieClip; public function GameOver(_arg1:XMLList, _arg2:IAppModel){ _data = _arg1; _model = _arg2; this.appear(); this.addEventListener(MouseEvent.MOUSE_DOWN, clickHandler, false, 0, true); playSoundLoop(doomLoop, 10, 30); } private function clickHandler(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "menu_item1_sym_mc": this.removeEventListener(MouseEvent.MOUSE_DOWN, clickHandler); if (!_model._muteState){ stopSounds(); }; _model.restartGame(); break; }; } } }//package com.metropolis.contentSection 42//GameViewController (com.metropolis.content.GameViewController) package com.metropolis.content { import flash.events.*; public class GameViewController { private var _GameModel:GameModel; public function GameViewController(_arg1:GameModel){ _GameModel = _arg1; } public function testEnd():void{ _GameModel.testEnd(); } public function nextEventHandler(_arg1:Event):void{ } public function keyEventHandler(_arg1:KeyboardEvent):void{ } } }//package com.metropolis.contentSection 43//Gun (com.metropolis.content.Gun) package com.metropolis.content { import flash.events.*; import caurina.transitions.*; import flash.display.*; import flash.utils.*; import flash.ui.*; public class Gun extends AbstractStageProp { private var _confirmClip:MovieClip; private var _gameClip:MovieClip; private var _gun:XMLList; private var _clipSize:Number; private var _data:XMLList; private var _gunSight:MovieClip; private var changingClip:Boolean; private var reloading:Boolean; private var hidden:Boolean; private var _ammo:Number; private var _accessories:Array; private var zoomed:Boolean; public function Gun(_arg1:XMLList, _arg2:XMLList, _arg3:MovieClip, _arg4:Number, _arg5:Array){ _data = _arg1; _gun = _arg2; _gameClip = _arg3; _ammo = _arg4; _accessories = _arg5; this.appear(); } private function onKeypress(_arg1:KeyboardEvent):void{ if (((((_arg1.charCode == 115)) || ((_arg1.keyCode == 40))) & !(hidden))){ hidden = true; _gameClip.hide(true); }; if (((((_arg1.charCode == 119)) || ((_arg1.keyCode == 38))) & hidden)){ hidden = false; _gameClip.hide(false); }; if (_arg1.charCode == 27){ if (!zoomed){ exitHandler(); }; }; if (_arg1.charCode == 32){ if (!zoomed){ zoomed = true; _gameClip.zoom(zoomed); _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.scaleX = 3; _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.scaleY = 3; _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.x = (_gunSight.gun_sight_reticule_mc.inner_gunsight_mc.x - 170); _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.y = (_gunSight.gun_sight_reticule_mc.inner_gunsight_mc.y - 170); _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.inner_gunsight_surround_mc.visible = true; _gameClip.scaleX = 4; _gameClip.scaleY = 4; _gameClip.x = ((-(mouseX) - (mouseX * 2)) + -17); _gameClip.y = ((-(mouseY) - (mouseY * 2)) + 50); } else { Tweener.removeTweens(_gameClip); Tweener.removeTweens(_gunSight); zoomed = false; _gameClip.zoom(zoomed); _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.inner_gunsight_surround_mc.visible = false; _gameClip.scaleX = 1; _gameClip.scaleY = 1; _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.scaleX = 1; _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.scaleY = 1; _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.x = (_gunSight.gun_sight_reticule_mc.inner_gunsight_mc.x + 170); _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.y = (_gunSight.gun_sight_reticule_mc.inner_gunsight_mc.y + 170); _gameClip.x = -5; _gameClip.y = 12; }; }; if (_arg1.charCode == 112){ _gameClip.phone(); }; } private function exitHandler():void{ var _local1 = "confirm_exit_mc"; var _local2:MovieClip = new ((getDefinitionByName(_local1) as Class)); _local2.name = "confirm_mc"; _confirmClip = _local2; _confirmClip.x = 260; _confirmClip.y = 150; addChildAt(_local2, 1); Mouse.show(); _confirmClip.addEventListener(MouseEvent.MOUSE_DOWN, confirmDownHandler, false, 0, true); _confirmClip.addEventListener(MouseEvent.MOUSE_OVER, confirmOverHandler, false, 0, true); _confirmClip.addEventListener(MouseEvent.MOUSE_OUT, confirmOutHandler, false, 0, true); stage.removeEventListener(KeyboardEvent.KEY_DOWN, this.onKeypress); } private function reloadEnd():void{ reloading = false; } public function snipeInit():void{ var _local1:String = _gun.attribute("CLIP1"); var _local2:MovieClip = new ((getDefinitionByName(_local1) as Class)); this.addChild(_local2); _gunSight = _local2; _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.inner_gunsight_surround_mc.visible = false; _clipSize = Number(_gun.attribute("CLIPSIZE")); if (_gun.attribute("DEBUG") != "TRUE"){ Mouse.hide(); stage.addEventListener(MouseEvent.MOUSE_MOVE, pointMove, false, 0, true); startSway(); stage.addEventListener(MouseEvent.MOUSE_DOWN, takeShot, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_DOWN, this.onKeypress, false, 0, true); _gameClip.addEventListener("ALLDONE", this.fadeOut, false, 0, true); }; } public function getRid():void{ Mouse.show(); Tweener.removeTweens(this); stage.removeEventListener(MouseEvent.MOUSE_DOWN, takeShot); stage.removeEventListener(KeyboardEvent.KEY_DOWN, this.onKeypress); stage.removeEventListener(MouseEvent.MOUSE_MOVE, pointMove); _gameClip.removeEventListener("ALLDONE", this.fadeOut); } private function clipChangeEnd():void{ playSound("ak74load", 0, 0.25); changingClip = false; } private function startSway():void{ var _local3:Number; if (zoomed){ if (!checkAccessory(5, _accessories)){ _local3 = Number(_gun.attribute("SWAY")); } else { _local3 = 0.5; }; } else { if (!checkAccessory(5, _accessories)){ _local3 = Number((_gun.attribute("SWAY") / 3)); } else { _local3 = 0; }; }; var _local1:Number = (Math.floor((Math.random() * ((_local3 - 0) + 1))) + -((_local3 / 2))); var _local2:Number = (Math.floor((Math.random() * ((_local3 - 0) + 1))) + -((_local3 / 2))); Tweener.addTween(_gunSight.gun_sight_reticule_mc, {x:_local1, time:0.5, transition:"easenone", onComplete:startSway}); Tweener.addTween(_gunSight.gun_sight_reticule_mc, {y:_local2, time:0.5, transition:"easenone"}); } private function takeShot(_arg1:MouseEvent):void{ if (((!(zoomed)) || (hidden))){ return; }; if (_ammo < 1){ playSound("emptychamber", 0, 0.025); _gameClip.ammoNone(); return; }; if ((!(reloading) & !(changingClip))){ _gameClip.takeShot(_gunSight.gun_sight_reticule_mc.inner_gunsight_mc.gun_hit_mc, _gun.attribute("POW")); if (!checkAccessory(6, _accessories)){ playSound(_gun.attribute("SOUND_1"), 0, 2); } else { playSound("silencedShot", 0, 0.75); }; _ammo--; if ((((_ammo % _clipSize) == 0) & (_ammo > 0))){ playSound("clipout", 0.5, 0.5); changingClip = true; Tweener.addTween(this, {time:_gun.attribute("CLIPCHANGE"), onComplete:clipChangeEnd}); } else { reloading = true; Tweener.addTween(this, {time:_gun.attribute("RELOAD"), onComplete:reloadEnd}); playSound(_gun.attribute("SOUND_2"), 0.5, 0.5); }; } else { return; }; Tweener.addTween(_gunSight.gun_sight_reticule_mc, {y:(_gunSight.gun_sight_reticule_mc.y - _gun.attribute("RECOIL")), time:0.5, transition:"easein"}); } private function pointMove(_arg1:MouseEvent):void{ Tweener.removeTweens(_gunSight); Tweener.removeTweens(_gameClip); Tweener.addTween(_gunSight, {x:mouseX, time:0.75, transition:"easeOutQuint"}); Tweener.addTween(_gunSight, {y:mouseY, time:0.75, transition:"easeOutQuint"}); if (zoomed){ Tweener.addTween(_gameClip, {x:((-(mouseX) - (mouseX * 2)) + -17), time:0.75, transition:"easeOutQuint"}); Tweener.addTween(_gameClip, {y:((-(mouseY) - (mouseY * 2)) + 50), time:0.75, transition:"easeOutQuint"}); }; } private function confirmDownHandler(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "exit_confirm_yes_mc": removeConfirm(); _gameClip.exitGame(); dispatchEvent(new Event("ALLDONE")); break; case "exit_confirm_no_mc": Mouse.hide(); removeConfirm(); break; }; } private function removeConfirm():void{ _confirmClip.removeEventListener(MouseEvent.MOUSE_DOWN, confirmDownHandler); stage.addEventListener(KeyboardEvent.KEY_DOWN, this.onKeypress, false, 0, true); Tweener.addTween(_confirmClip, {_autoAlpha:0, time:0.25, transition:"easeOutCubic", onComplete:removeConfirmClip}); } private function removeConfirmClip():void{ _confirmClip.removeEventListener(MouseEvent.MOUSE_OVER, confirmOverHandler); _confirmClip.removeEventListener(MouseEvent.MOUSE_OUT, confirmOutHandler); this.removeChild(_confirmClip); } private function confirmOverHandler(_arg1:Event):void{ if (_arg1.target.name != "_bg"){ _arg1.target.alpha = 0.5; }; } private function fadeOut(_arg1:Event):void{ stage.removeEventListener(KeyboardEvent.KEY_DOWN, this.onKeypress); Tweener.removeTweens(_gameClip); Tweener.removeTweens(_gunSight); zoomed = false; _gameClip.zoom(zoomed); _gameClip.scaleX = 1; _gameClip.scaleY = 1; _gameClip.x = -5; _gameClip.y = 12; Tweener.addTween(this, {_autoAlpha:0, time:0.5, transition:"easenone", onComplete:getRid}); } private function confirmOutHandler(_arg1:Event):void{ if (_arg1.target != "_bg"){ _arg1.target.alpha = 1; }; } } }//package com.metropolis.contentSection 44//IContentViewController (com.metropolis.content.IContentViewController) package com.metropolis.content { import com.metropolis.*; public interface IContentViewController { function muteHandler(_arg1:Boolean):void; function nextEventHandler(_arg1:StageEndEvent):void; } }//package com.metropolis.contentSection 45//Intro (com.metropolis.content.Intro) package com.metropolis.content { import com.metropolis.*; import flash.events.*; import caurina.transitions.*; import flash.display.*; import SWFStats.*; import flash.utils.*; public class Intro extends GuiItem { private var _data:XMLList; private var _model:IAppModel; public var introInner_mc:MovieClip; private var _diffClip:MovieClip; private var _instrClip:MovieClip; public function Intro(_arg1:XMLList, _arg2:IAppModel){ _data = _arg1; _model = _arg2; appear(); addEventListener(MouseEvent.MOUSE_DOWN, clickHandler, false, 0, true); addEventListener(Event.ADDED_TO_STAGE, added); } private function added(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, added); this.introInner_mc.introAction_mc.stop(); playSoundLoop(doomLoop, 10, 30); } private function clickHandler(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "menu_item1_sym_mc": this.removeEventListener(MouseEvent.MOUSE_DOWN, clickHandler); this.introInner_mc.introAction_mc.gotoAndPlay(15); Tweener.addTween(this, {time:1.5, onComplete:startGame}); Log.Play(); break; case "menu_item3_sym_mc": addInstructions(); break; case "menu_item4_sym_mc": addDifficulty(); break; case "diff_close_mc": removeDifficulty(); break; case "instructions_close_mc": removeInstructions(); break; case "intro_diff_easy_mc": setEasy(); break; case "intro_diff_norm_mc": setNormal(); break; case "menu_item5_sym_mc": this.removeEventListener(MouseEvent.MOUSE_DOWN, clickHandler); if (!_model._muteState){ stopSounds(); }; _model.startSurvivalMode(); break; }; } public function startGame():void{ dispatchEvent(new StageEndEvent(StageEndEvent.STAGE_END_COMPLETE)); if (!_model._muteState){ stopSounds(); }; } private function setEasy():void{ _diffClip.intro_diff_norm_mc.alpha = 0.5; _diffClip.intro_diff_easy_mc.alpha = 1; _model._difficulty = 1; removeDifficulty(); } private function addInstructions():void{ var _local1 = "instructions_mc"; var _local2:MovieClip = new ((getDefinitionByName(_local1) as Class)); _local2.name = "instructions_mc"; _instrClip = _local2; _instrClip.x = 35; _instrClip.y = 50; _instrClip.alpha = 0; this.introInner_mc.addChild(_local2); Tweener.addTween(_instrClip, {_autoAlpha:1, time:0.75, transition:"easeOutCubic"}); } private function removeDifficultyClip():void{ this.introInner_mc.removeChild(_diffClip); } private function setNormal():void{ _diffClip.intro_diff_norm_mc.alpha = 1; _diffClip.intro_diff_easy_mc.alpha = 0.5; _model._difficulty = 2; removeDifficulty(); } private function removeInstructions():void{ Tweener.addTween(_instrClip, {_autoAlpha:0, time:0.75, transition:"easeOutCubic", onComplete:removeInstructionsClip}); } private function removeInstructionsClip():void{ this.introInner_mc.removeChild(_instrClip); } private function addDifficulty():void{ var _local1 = "intro_diff_mc"; var _local2:MovieClip = new ((getDefinitionByName(_local1) as Class)); _local2.name = "difficulty_mc"; _diffClip = _local2; _diffClip.x = 55; _diffClip.y = 315; _diffClip.alpha = 0; this.introInner_mc.addChild(_local2); if (_model._difficulty == 1){ _diffClip.intro_diff_norm_mc.alpha = 0.5; } else { _diffClip.intro_diff_easy_mc.alpha = 0.5; }; Tweener.addTween(_diffClip, {_autoAlpha:1, time:0.75, transition:"easeOutCubic"}); } private function removeDifficulty():void{ Tweener.addTween(_diffClip, {_autoAlpha:0, time:0.75, transition:"easeOutCubic", onComplete:removeDifficultyClip}); } } }//package com.metropolis.contentSection 46//Lamp (com.metropolis.content.Lamp) package com.metropolis.content { import flash.events.*; import flash.display.*; import com.metropolis.*; import flash.utils.*; import caurina.transitions.*; public class Lamp extends AbstractStageProp { private var actInx:Number;// = 0 private var _data:XML; private var _gameModel:GameModel; public var currentMotionArr:Object; private var removed:Boolean; public var propState:Number; private var motArr:Array; private var timerObj:Object; private var curClip:MovieClip; private var _controller:LampController; public function Lamp(_arg1:XML, _arg2:GameModel, _arg3:LampController){ motArr = []; timerObj = new Object(); super(); _data = _arg1; _controller = _arg3; _gameModel = _arg2; populateMotArr(); _gameModel.addEventListener("END", this.removeMe, false, 0, true); initProp(); } private function actionCycle():void{ addClip(currentMotionArr[actInx].clip); } private function addClip(_arg1:String):void{ var _local2:MovieClip = new ((getDefinitionByName(_arg1) as Class)); addChild(_local2); curClip = _local2; _local2.rotation = _data.MOTION.attribute("ROT"); if (_data.MOTION.attribute("STATE") == "OFF"){ curClip.lamp_beam_mc.visible = false; }; if (currentMotionArr[actInx].orientation == 4){ _local2.scaleX = (_local2.scaleX * -1); }; } private function initProp():void{ propState = Number(_data.attribute("STATE")); this.place(_data.MOTION.attribute("ST_X"), _data.MOTION.attribute("ST_Y")); this.scaleX = (this.scaleY = _data.MOTION.attribute("ST_S")); if (_data.MOTION.attribute("STATE") == "ON"){ _gameModel.addEventListener(CustomEvent.SHOT, shotsFired, false, 0, true); }; actionCycle(); } public function shotsFired(_arg1:CustomEvent):void{ var _local2:MovieClip = _arg1.params.param1; if (_local2.hitTestObject(this.curClip.hitBox_1_mc)){ curClip.gotoAndPlay(2); Tweener.removeTweens(this); Tweener.removeTweens(timerObj); if (_data.MOTION.attribute("STATE") == "ON"){ _gameModel.removeEventListener(CustomEvent.SHOT, this.shotsFired); }; }; } private function populateMotArr():void{ var _local2:XML; var _local1:XMLList = _data.MOTION.ACTION; for each (_local2 in _local1) { populateArr(_local2, motArr); }; currentMotionArr = motArr; } private function removeMe(_arg1:Event):void{ if (removed){ return; }; removed = true; _gameModel.removeEventListener(CustomEvent.SHOT, this.shotsFired); Tweener.removeTweens(this); Tweener.removeTweens(timerObj); parent.removeChild(this); } } }//package com.metropolis.contentSection 47//LampController (com.metropolis.content.LampController) package com.metropolis.content { public class LampController { private var _GameModel:GameModel; public function LampController(_arg1:GameModel){ _GameModel = _arg1; } } }//package com.metropolis.contentSection 48//LaserClip (com.metropolis.content.LaserClip) package com.metropolis.content { import flash.events.*; import flash.display.*; import caurina.transitions.properties.*; import caurina.transitions.*; public class LaserClip extends AbstractStageProp { private var added:Boolean;// = false private var _dur:Number; private var lineAlpha:Number;// = 0 private var _orgX:Number; private var _orgY:Number; private var _line:Sprite; public function LaserClip(_arg1:Number, _arg2, _arg3){ _orgX = _arg2; _orgY = _arg3; _dur = _arg1; CurveModifiers.init(); this.addEventListener(Event.ENTER_FRAME, listener, false, 0, true); this.alpha = 0; Tweener.addTween(this, {_autoAlpha:1, time:0.75, transition:"easeInQuad"}); tweenMe(); Tweener.addTween(this, {time:0.75, onComplete:initLine}); } private function tweenMe():void{ switch (rnd(1, 5)){ case 1: this.x = 0; this.y = 121; Tweener.addTween(this, {x:_orgX, y:_orgY, _bezier:[{x:617, y:128}, {x:10.5, y:166.5}], time:_dur, transition:"easeInQuad"}); break; case 2: this.x = 640; this.y = 121; Tweener.addTween(this, {x:_orgX, y:_orgY, _bezier:[{x:8, y:144}, {x:616.5, y:168.5}], time:_dur, transition:"easeInQuad"}); break; case 3: this.x = 640; this.y = 220; Tweener.addTween(this, {x:_orgX, y:_orgY, _bezier:[{x:8, y:224}, {x:621.5, y:191.5}], time:_dur, transition:"easeInQuad"}); break; case 4: this.x = 0; this.y = 220; Tweener.addTween(this, {x:_orgX, y:_orgY, _bezier:[{x:618, y:246}, {x:4.5, y:201.5}], time:_dur, transition:"easeInQuad"}); break; }; } private function listener(_arg1:Event):void{ var e = _arg1; if (!added){ added = true; } else { parent.removeChild(_line); }; var line:Sprite = new Sprite(); var _local3 = line.graphics; with (_local3) { lineStyle(1, 0xFF0000, lineAlpha); moveTo((_orgX + 14), (_orgY + 3)); lineTo((this.x + 6), (this.y + 6)); endFill(); }; parent.addChild(line); _line = line; } public function shutDown():void{ if (added){ parent.removeChild(_line); }; this.removeEventListener(Event.ENTER_FRAME, listener); } private function initLine():void{ lineAlpha = 0.15; } } }//package com.metropolis.contentSection 49//News (com.metropolis.content.News) package com.metropolis.content { import com.metropolis.*; import flash.events.*; import flash.display.*; public class News extends GuiItem { private var _model:IAppModel; public var newsInner_mc:MovieClip; public function News(_arg1:IAppModel){ _model = _arg1; this.appear(); playSound("newsSound", 0, 1); this.newsInner_mc.newsOutcome_mc.msg_txt.text = _arg1._lastOutcome; this.newsInner_mc.newsOutcome_mc.outcomePanel.scaleY = _arg1._lastOutcomeHgt; this.newsInner_mc.complete_paper_mc.paper_mc.headlines_mc.gotoAndStop(_arg1._headline); this.addEventListener(MouseEvent.MOUSE_DOWN, clickHandler); } private function clickHandler(_arg1:MouseEvent):void{ this.removeEventListener(MouseEvent.MOUSE_DOWN, clickHandler); if (!_model._muteState){ stopSounds(); }; dispatchEvent(new StageEndEvent(StageEndEvent.STAGE_END_COMPLETE)); } } }//package com.metropolis.contentSection 50//Shop (com.metropolis.content.Shop) package com.metropolis.content { import com.metropolis.*; import flash.events.*; import flash.display.*; public class Shop extends GuiItem { private var currentGun:Number; private var appModel:IAppModel; private var _data:XMLList; private var ammo:Number; private var allGunData:XMLList; private var _ammoWarning:MovieClip; private var accessories:Array; private var cash:Number; public var shopInner_mc:MovieClip; public function Shop(_arg1:XMLList, _arg2:IAppModel){ playSoundLoop(doomLoop, 8, 80); _data = _arg1; this.appear(); this.addEventListener(MouseEvent.MOUSE_OVER, mouseHandler, false, 0, true); this.addEventListener(MouseEvent.MOUSE_OUT, mouseHandler, false, 0, true); this.addEventListener(MouseEvent.CLICK, mouseHandler, false, 0, true); appModel = _arg2; ammo = appModel._ammo; accessories = appModel._accessories; allGunData = appModel._allGunData; currentGun = appModel._gun; cash = appModel._cash; setInfoPanels(allGunData); updateDisplay(); } private function infoInteraction(_arg1:MouseEvent):void{ switch (_arg1.type){ case MouseEvent.MOUSE_OVER: _arg1.target.parent.gotoAndPlay(2); if ((((_arg1.target.parent.name.substr(2, 1) == currentGun)) || (checkAccessory(_arg1.target.parent.name.substr(2, 1))))){ return; }; break; case MouseEvent.MOUSE_OUT: _arg1.target.parent.gotoAndPlay(11); if ((((_arg1.target.parent.name.substr(2, 1) == currentGun)) || (checkAccessory(_arg1.target.parent.name.substr(2, 1))))){ return; }; break; }; } private function removeAmmoWarning():void{ this.shopInner_mc.shop_next_button_mc.removeChild(_ammoWarning); } private function buyGun(_arg1:Number, _arg2:Number):void{ var choice = _arg1; var cost = _arg2; playSound("ak74load", 0, 0.5); cash = (cash - cost); if (choice == 4){ ammo = (ammo + Number(allGunData.GUN.(@ID == currentGun).attribute("CLIPSIZE"))); } else { if (choice > 4){ accessories[accessories.length] = choice; } else { currentGun = choice; }; }; updateDisplay(); } private function nextInteraction(_arg1:MouseEvent):void{ switch (_arg1.type){ case MouseEvent.MOUSE_OVER: _arg1.target.parent.gotoAndPlay(2); break; case MouseEvent.MOUSE_OUT: _arg1.target.parent.gotoAndPlay(11); break; case MouseEvent.CLICK: appModel._gun = currentGun; appModel._cash = cash; appModel._ammo = ammo; appModel._accessories = accessories; if (!appModel._muteState){ stopSounds(); }; this.removeEventListener(MouseEvent.MOUSE_OVER, mouseHandler); this.removeEventListener(MouseEvent.MOUSE_OUT, mouseHandler); this.removeEventListener(MouseEvent.CLICK, mouseHandler); dispatchEvent(new StageEndEvent(StageEndEvent.STAGE_END_COMPLETE)); break; }; } private function mouseHandler(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "shop_gun_info_button_inner_mc": infoInteraction(_arg1); break; case "shop_buyButton_inner_mc": buyInteraction(_arg1); break; case "shop_next_button_inner_mc": nextInteraction(_arg1); break; }; } private function checkAccessory(_arg1:Number):Boolean{ var _local2:Number = 0; while (_local2 < accessories.length) { if (accessories[_local2] == _arg1){ return (true); }; _local2++; }; return (false); } private function buyInteraction(_arg1:MouseEvent):void{ var cost:Number; var e = _arg1; cost = Number(allGunData.GUN.(@ID == String(e.target.parent.parent.name.substr(2, 1))).attribute("COST")); if ((cash < cost)){ return; }; if (e.target.parent.parent.name.substr(2, 1) == currentGun){ return; }; if (((e.target.parent.parent.name.substr(2, 1) > 4) & checkAccessory(e.target.parent.name.substr(2, 1)))){ return; }; switch (e.type){ case MouseEvent.MOUSE_OVER: e.target.parent.gotoAndPlay(2); break; case MouseEvent.MOUSE_OUT: e.target.parent.gotoAndPlay(11); break; case MouseEvent.CLICK: e.target.parent.gotoAndPlay(11); buyGun(e.target.parent.parent.name.substr(2, 1), cost); break; }; } private function updateDisplay():void{ this.shopInner_mc.shop_cash_mc.cash_txt.text = cash; this.shopInner_mc.shop_ammo_mc.ammo_txt.text = ammo; var i:Number = 1; while (i < 8) { if (i > 4){ if (checkAccessory(i)){ this.shopInner_mc[("g_" + i)].shop_buyButton_mc.alpha = 0.5; this.shopInner_mc[("g_" + i)].shop_infoButton_mc.shop_gun_info_txt_mc.shop_gun_info_own_mc.visible = true; } else { this.shopInner_mc[("g_" + i)].shop_buyButton_mc.alpha = 1; this.shopInner_mc[("g_" + i)].shop_infoButton_mc.shop_gun_info_txt_mc.shop_gun_info_own_mc.visible = false; }; }; if (cash < allGunData.GUN.(@ID == String(i)).attribute("COST")){ this.shopInner_mc[("g_" + i)].shop_buyButton_mc.alpha = 0.5; }; if (currentGun == i){ this.shopInner_mc[("g_" + i)].gotoAndPlay(2); this.shopInner_mc[("g_" + i)].shop_buyButton_mc.alpha = 0.5; if (i < 4){ this.shopInner_mc[("g_" + i)].shop_infoButton_mc.shop_gun_info_txt_mc.shop_gun_info_own_mc.visible = true; }; } else { if (i > 4){ } else { this.shopInner_mc[("g_" + i)].gotoAndStop(1); }; if (i < 4){ this.shopInner_mc[("g_" + i)].shop_infoButton_mc.shop_gun_info_txt_mc.shop_gun_info_own_mc.visible = false; }; }; i = (i + 1); }; } private function setInfoPanels(_arg1:XMLList):void{ var allGunData = _arg1; var i:Number = 1; while (i < 8) { this.shopInner_mc[("g_" + i)].shop_infoButton_mc.shop_gun_info_txt_mc._txt.text = Number(allGunData.GUN.(@ID == i).attribute("COST")); i = (i + 1); }; } } }//package com.metropolis.contentSection 51//Smoke (com.metropolis.content.Smoke) package com.metropolis.content { import flash.events.*; import flash.display.*; public class Smoke extends MovieClip { public var velX:Number; public var velY:Number; public function Smoke():void{ alpha = Math.random(); velX = (Math.random() - Math.random()); velY = ((Math.random() * 3) - 3); scaleX = (scaleY = Math.random()); this.addEventListener(Event.ENTER_FRAME, loop, false, 0, true); } private function loop(_arg1:Event):void{ x = (x + velY); y = (y + velX); alpha = (alpha - 0.02); scaleX = (scaleY = (scaleY + 0.02)); if (alpha < 0){ removeMe(); }; } private function removeMe():void{ this.removeEventListener(Event.ENTER_FRAME, loop); parent.removeChild(this); } } }//package com.metropolis.contentSection 52//Vehicle (com.metropolis.content.Vehicle) package com.metropolis.content { import flash.events.*; import flash.display.*; import com.metropolis.*; import com.metropolis.utils.*; import flash.utils.*; import caurina.transitions.*; public class Vehicle extends AbstractStageProp { private var actInx:Number;// = 0 private var _data:XML; public var _gameModel:GameModel; public var currentMotionArr:Object; private var removed:Boolean; public var propState:Number; private var motArr:Array; private var timerObj:Object; public var curClip:MovieClip; public var _controller:VehicleController; private var hitCount:Number;// = 0 public function Vehicle(_arg1:XML, _arg2:GameModel, _arg3:VehicleController){ motArr = []; timerObj = new Object(); super(); _data = _arg1; _controller = _arg3; _gameModel = _arg2; populateMotArr(); _gameModel.addEventListener("END", this.removeMe, false, 0, true); Tweener.addTween(timerObj, {time:rnd(Number(_data.attribute("APPEAR_1")), Number(_data.attribute("APPEAR_2"))), onComplete:initProp}); } private function removeMe(_arg1:Event):void{ if (removed){ return; }; removed = true; Tweener.pauseTweens(this); Tweener.removeTweens(timerObj); _gameModel.removeEventListener(CustomEvent.SHOT, this.shotsFired); _gameModel.removeEventListener("END", this.removeMe); parent.removeChild(this); } public function stopVehicle():void{ Tweener.removeTweens(this); Tweener.removeTweens(timerObj); playSound(_data.attribute("SOUND_2"), 0, 0.025); if (rnd(1, 5) == 1){ playSound("carHorn", 1, 0.05); } else { if (rnd(1, 4) == 1){ playSound("carHorn_2", 1, 0.05); }; }; var _local1:Number = currentMotionArr[actInx].brake_X; var _local2:Number = currentMotionArr[actInx].brake_Y; Tweener.addTween(this, {x:(this.x + _local1), time:2, transition:"easeOutQuart"}); Tweener.addTween(this, {y:(this.y + _local2), time:2, transition:"easeOutQuart"}); _controller.registerDeadVehicle(this); } public function init():void{ } private function addClip(_arg1:String):void{ if (curClip != null){ if (curClip.visible){ this.removeChild(curClip); }; }; var _local2:String = _arg1; var _local3:MovieClip = new ((getDefinitionByName(_local2) as Class)); addChild(_local3); curClip = _local3; this.init(); } private function initProp():void{ propState = Number(_data.attribute("STATE")); this.place(_data.MOTION.attribute("ST_X"), _data.MOTION.attribute("ST_Y")); this.scaleX = (this.scaleY = _data.MOTION.attribute("ST_S")); _gameModel.addEventListener(CustomEvent.SHOT, shotsFired, false, 0, true); _gameModel.addEventListener("END", this.removeMe, false, 0, true); actionCycle(); checkCycle(); } private function actionCycle():void{ if (currentMotionArr[actInx].clip == "REMOVE"){ removeMe(null); return; }; if (currentMotionArr[actInx].clip == "STOP"){ stopVehicle(); return; }; addClip(currentMotionArr[actInx].clip); Tweener.addTween(this, {x:currentMotionArr[actInx].en_x, y:currentMotionArr[actInx].en_y, time:currentMotionArr[actInx].dur, transition:"linear"}); Tweener.addTween(this, {scaleX:currentMotionArr[actInx].en_s, scaleY:currentMotionArr[actInx].en_s, time:currentMotionArr[actInx].dur, transition:"linear"}); if (currentMotionArr[(actInx + 1)] != null){ Tweener.addTween(timerObj, {time:currentMotionArr[actInx].dur, onComplete:actionCycle}); actInx++; } else { Tweener.addTween(timerObj, {time:currentMotionArr[actInx].dur, onComplete:actionCycle}); actInx = 0; }; } public function alert():void{ if (this.propState != 2){ propState = 2; stopVehicle(); }; } public function shotsFired(_arg1:CustomEvent):void{ var _local2:MovieClip = _arg1.params.param1; if ((HitTest.complexHitTestObject(_local2, this.curClip.hitBox_1_mc, 5) & !(_local2.blocked))){ hitCount = (hitCount + (_local2.pow / 2)); }; if ((HitTest.complexHitTestObject(_local2, this.curClip.hitBox_2_mc, 5) & !(_local2.blocked))){ hitCount = (hitCount + _local2.pow); }; if ((((hitCount >= 4)) && ((propState == 2)))){ _gameModel.removeEventListener(CustomEvent.SHOT, this.shotsFired); } else { if (hitCount >= 4){ _gameModel.removeEventListener(CustomEvent.SHOT, this.shotsFired); stopVehicle(); }; }; } private function populateMotArr():void{ var _local2:XML; var _local1:XMLList = _data.MOTION.ACTION; for each (_local2 in _local1) { populateArr(_local2, motArr); }; currentMotionArr = motArr; } private function checkCycle():void{ if (((!((propState == 2))) && (!((propState == 5))))){ _controller.checkDeadClient(this, Number(_data.attribute("PROX_DIST_CLN")), Number(_data.attribute("PROX_XOFFSET")), Number(_data.attribute("PROX_YOFFSET"))); _controller.checkDeadVehicle(this, Number(_data.attribute("PROX_DIST_VEH")), Number(_data.attribute("PROX_XOFFSET")), Number(_data.attribute("PROX_YOFFSET"))); _controller.checkScaryThing(this, 1900, 20, 35); Tweener.addTween(timerObj, {time:0.5, onComplete:checkCycle}); }; } } }//package com.metropolis.contentSection 53//VehicleController (com.metropolis.content.VehicleController) package com.metropolis.content { public class VehicleController { private var _GameModel:GameModel; public function VehicleController(_arg1:GameModel){ _GameModel = _arg1; } public function checkDeadVehicle(_arg1:Vehicle, _arg2:Number, _arg3:Number, _arg4:Number):void{ _GameModel.getDeadVehicleNearby(_arg1, _arg2, _arg3, _arg4); } public function registerDeadVehicle(_arg1:Vehicle):void{ _GameModel.setDeadVehicle(_arg1); } public function checkDeadClient(_arg1:Vehicle, _arg2:Number, _arg3:Number, _arg4:Number):void{ _GameModel.getDeadClientNearby(_arg1, _arg2, _arg3, _arg4); } public function registerPoliceAlert():void{ _GameModel.setPoliceAlert(); } public function checkScaryThing(_arg1:Vehicle, _arg2:Number, _arg3:Number, _arg4:Number):void{ _GameModel.getScaryThingNearby(_arg1, _arg2, _arg3, _arg4); } } }//package com.metropolis.contentSection 54//SurvivalClient (com.metropolis.survivalMode.SurvivalClient) package com.metropolis.survivalMode { import com.metropolis.content.*; import flash.events.*; import flash.display.*; import com.metropolis.*; import com.metropolis.utils.*; import flash.utils.*; import caurina.transitions.*; public class SurvivalClient extends AbstractStageProp { private var actInx:Number;// = 0 private var _data:XML; private var laserOn:Boolean; private var warningClip:MovieClip; private var _survivalClip:SurvivalClip_mc; private var bonusClip:MovieClip; private var curHoldingClip_mc:MovieClip; private var shooter:Boolean; private var curClip:MovieClip; private var laserClip:MovieClip; public var propID:Number; private var s_motArr:Array; private var doneIn:Boolean; public var hitBox_3_mc:MovieClip; private var orientation:Number;// = 2 public var currentMotionArr:Object; private var removed:Boolean; private var curHolding:String; private var propState:Number; private var motArr:Array; private var curShadowClip:MovieClip; private var timerObj:Object; public function SurvivalClient(_arg1:XML, _arg2:SurvivalClip_mc){ timerObj = new Object(); motArr = []; s_motArr = []; super(); addFrameScript(0, frame1); _survivalClip = _arg2; _data = _arg1; populateMotArr(); _survivalClip.addEventListener("ENDSURVIVALMODE", this.endLev, false, 0, true); Tweener.addTween(timerObj, {time:rnd(Number(_data.attribute("APPEAR_1")), Number(_data.attribute("APPEAR_2"))), onComplete:initProp}); } private function clientShootsStop():void{ laserClip.shutDown(); parent.parent.laser_holder_mc.removeChild(laserClip); laserOn = false; laserClip = null; } private function initProp():void{ propState = 5; propID = Number(_data.attribute("ID")); this.place(_data.MOTION.attribute("ST_X"), _data.MOTION.attribute("ST_Y")); this.scaleX = (this.scaleY = _data.MOTION.attribute("ST_S")); _survivalClip.addEventListener(CustomEvent.SHOT, shotsFired, false, 0, true); curHolding = _data.attribute("HOLDING"); actionCycle(); this.hitBox_3_mc.visible = false; } private function addClip(_arg1:String):void{ var _local3:MovieClip; if (curClip != null){ if (curClip.visible){ this.removeChild(curClip); this.removeChild(curShadowClip); curClip = null; }; }; var _local2:MovieClip = new ((getDefinitionByName(_arg1) as Class)); addChild(_local2); curClip = _local2; accessorise(); curClip.gotoAndPlay(2); orientation = currentMotionArr[actInx].orientation; if ((((orientation == 4)) && (!((propState == 4))))){ curClip.scaleX = (curClip.scaleX * -1); }; if (!doneIn){ _local3 = new ((getDefinitionByName(_arg1) as Class)); addChild(_local3); addBlur(_local3, 8); curShadowClip = _local3; _local3.rotation = 60; _local3.x = 16; _local3.y = 9; _local3.alpha = 0.7; _local3.gotoAndPlay(2); if (((orientation == 4) & !((currentMotionArr[actInx].clip == "still_mc")))){ curShadowClip.scaleX = (curShadowClip.scaleX * -1); }; }; } private function addLaser(_arg1:Number):void{ var _local2:MovieClip; if (!laserOn){ playSound("laserWarning_snd", 0, 0.5); Tweener.addTween(this, {time:0.25, onComplete:addWarning}); laserOn = true; _local2 = new (getDefinitionByName("com.metropolis.content.LaserClip") as Class)(_arg1, this.x, this.y); _local2.x = (_local2.x - 20); _local2.y = (_local2.y - 20); parent.parent.laser_holder_mc.addChild(_local2); this.laserClip = MovieClip(_local2); Tweener.addTween(timerObj, {time:_arg1, onComplete:clientShoots}); }; } public function escapedClient():void{ playSound("knocking_5", 0, 2); _survivalClip.registerEscapedClient(); } private function removeKludge():void{ removeMe(null); } private function shotsFired(_arg1:CustomEvent):void{ var _local2:MovieClip = _arg1.params.param1; if ((HitTest.complexHitTestObject(_local2, this.curClip.hitBox_1_mc, 5) & !(_local2.blocked))){ bonusMessage(1); _survivalClip.registerShotClient(2, 50); doneIn = true; if (rnd(1, 3) == 1){ addClip(_data.attribute("H_SHOTCLIP_1")); } else { addClip(_data.attribute("H_SHOTCLIP_2")); }; shotDead(); } else { if (((_local2.hitTestObject(this.curClip.hitBox_2_mc)) && (!(_local2.blocked)))){ doneIn = true; addClip(_data.attribute("B_SHOTCLIP_1")); _survivalClip.registerShotClient(0, 20); shotDead(); }; }; } private function removeMe(_arg1:Event):void{ if (removed){ return; }; removed = true; _survivalClip.removeEventListener("ENDSURVIVALMODE", this.endLev); _survivalClip.removeEventListener(CustomEvent.SHOT, this.shotsFired); curClip = null; curHoldingClip_mc = null; warningClip = null; bonusClip = null; Tweener.removeTweens(this); Tweener.removeTweens(timerObj); parent.removeChild(this); } private function addWarning():void{ var _local1:MovieClip = new ((getDefinitionByName("client_Shoot_warning_mc") as Class)); _local1.x = (this.x + 15); _local1.y = (this.y + 2); warningClip = _local1; parent.parent.laser_holder_mc.addChild(_local1); Tweener.addTween(_local1, {_autoAlpha:0, time:1, transition:"easenone", onComplete:removeWarning}); } private function endLev(_arg1:Event):void{ var _local2:MovieClip; if (laserOn){ laserClip.shutDown(); parent.parent.laser_holder_mc.removeChild(laserClip); }; _survivalClip.removeEventListener("ENDSURVIVALMODE", this.endLev); Tweener.removeTweens(this); Tweener.removeTweens(timerObj); if (curClip != null){ this.removeChild(curClip); this.removeChild(curShadowClip); if (this.shooter){ _local2 = new ((getDefinitionByName("still_scared_mc") as Class)); } else { _local2 = new ((getDefinitionByName("still_mc") as Class)); }; addChild(_local2); accessorise(); }; Tweener.addTween(this, {alpha:0, time:3, transition:"easenone", onComplete:removeKludge}); } private function accessorise():void{ var _local1:MovieClip; if (curHolding != "NULL"){ curClip.holder_mc.visible = true; curHoldingClip_mc = new ((getDefinitionByName(curHolding) as Class)); curClip.holder_mc.addChild(curHoldingClip_mc); } else { curClip.holder_mc.visible = false; }; if (_data.attribute("WEARING") != "NULL"){ _local1 = new ((getDefinitionByName(_data.attribute("WEARING")) as Class)); curClip.hat_holder_mc.addChild(_local1); } else { curClip.hat_holder_mc.visible = false; }; } private function addFakeLaser(_arg1:Number):void{ var _local2:MovieClip; if (!laserOn){ playSound("laserWarning_snd", 0, 0.5); Tweener.addTween(this, {time:0.25, onComplete:addWarning}); Tweener.addTween(timerObj, {time:_arg1, onComplete:clientShootsStop}); laserOn = true; _local2 = new (getDefinitionByName("com.metropolis.content.LaserClip") as Class)(4.5, this.x, this.y); _local2.x = (_local2.x - 20); _local2.y = (_local2.y - 20); parent.parent.laser_holder_mc.addChild(_local2); this.laserClip = MovieClip(_local2); }; } private function actionCycle():void{ if (currentMotionArr[actInx].clip == "REMOVE"){ Tweener.addTween(this, {time:4, onComplete:escapedClient}); return; }; if (currentMotionArr[actInx].clip == "shoot_1_mc"){ this.addLaser(Number(currentMotionArr[actInx].dur)); }; if (currentMotionArr[actInx].clip == "shoot_3_mc"){ this.addFakeLaser(Number(currentMotionArr[actInx].dur)); }; if (currentMotionArr[actInx].clip == "STOP"){ removeKludge(); return; }; addClip(currentMotionArr[actInx].clip); if (currentMotionArr[actInx].bez_x > 0){ Tweener.addTween(this, {x:currentMotionArr[actInx].en_x, y:currentMotionArr[actInx].en_y, _bezier:[{x:currentMotionArr[actInx].bez_x, y:currentMotionArr[actInx].bez_y}], time:currentMotionArr[actInx].dur, transition:"linear"}); } else { Tweener.addTween(this, {x:currentMotionArr[actInx].en_x, y:currentMotionArr[actInx].en_y, time:currentMotionArr[actInx].dur, transition:"linear"}); }; Tweener.addTween(this, {scaleX:currentMotionArr[actInx].en_s, scaleY:currentMotionArr[actInx].en_s, time:currentMotionArr[actInx].dur, transition:"linear"}); if (currentMotionArr[(actInx + 1)] != null){ Tweener.addTween(this, {time:currentMotionArr[actInx].dur, onComplete:actionCycle}); actInx++; } else { if (propState != 2){ Tweener.addTween(this, {time:currentMotionArr[actInx].dur, onComplete:actionCycle}); actInx = 0; }; }; } private function clientShoots():void{ var _local1:String; var _local2:MovieClip; playSound("rifle_1", 0, 0.5); if (_survivalClip.getHide()){ clientShootsStop(); } else { _local1 = "client_laser_lightsOut_mc"; _local2 = new ((getDefinitionByName(_local1) as Class)); _local2.alpha = 0; parent.parent.addChild(_local2); Tweener.addTween(_local2, {alpha:1, time:0.5, transition:"linear"}); this.shooter = true; _survivalClip.clientShoots(); }; } private function bonusMessage(_arg1:Number):void{ var _local2:MovieClip; if (currentMotionArr[actInx].en_s < 0.4){ return; }; if (_arg1 == 1){ _local2 = new ((getDefinitionByName("client_Shot_msg_3_mc") as Class)); }; _local2.x = (_local2.x - 20); _local2.y = (_local2.y - 20); bonusClip = _local2; addChild(_local2); Tweener.addTween(_local2, {_autoAlpha:0, time:1.25, transition:"easenone", onComplete:removeMessage}); } public function removeMessage():void{ if (removed){ return; }; removeChild(bonusClip); } function frame1(){ stop(); } private function populateMotArr():void{ var _local2:XML; var _local3:XMLList; var _local4:XML; var _local1:XMLList = _data.MOTION.ACTION; for each (_local2 in _local1) { populateArr(_local2, motArr); }; _local3 = _data.MOTION.SC_ACTION; for each (_local4 in _local3) { populateArr(_local4, s_motArr); }; currentMotionArr = motArr; } private function shotDead():void{ trace(this, ("TRACE: CLIENT shot dead - LBL = " + _data.attribute("LBL"))); if (laserOn){ laserClip.shutDown(); parent.parent.laser_holder_mc.removeChild(laserClip); }; propState = 3; _survivalClip.removeEventListener(CustomEvent.SHOT, this.shotsFired); _survivalClip.removeEventListener("ENDSURVIVALMODE", this.endLev); Tweener.removeTweens(this); Tweener.removeTweens(timerObj); Tweener.addTween(this, {delay:10, alpha:0, time:3, transition:"linear", onComplete:removeKludge}); } private function removeWarning():void{ if (!removed){ parent.parent.laser_holder_mc.removeChild(warningClip); }; } } }//package com.metropolis.survivalModeSection 55//SurvivalClip_mc (com.metropolis.survivalMode.SurvivalClip_mc) package com.metropolis.survivalMode { import flash.events.*; import flash.display.*; import com.metropolis.*; import com.metropolis.utils.*; import flash.utils.*; import caurina.transitions.*; public class SurvivalClip_mc extends GuiItem { private var _data:XMLList; public var headShotsTotal:Number;// = 0 private var nextGroup:Number;// = 0 private var ammo:Number;// = 10 private var _targetClip:MovieClip; private var _survivalMode:MovieClip; private var hidden:Boolean;// = false private var propGroupOrderArr:Array; public var gameInner_mc:MovieClip; public var _playerScore:Number;// = 0 private var _displayClip:MovieClip; public var deadClientsTotal:Number;// = 0 private var timerObj:Object; public var _myTimer:SurvivalTimer; public function SurvivalClip_mc(_arg1:XMLList, _arg2:MovieClip){ timerObj = new Object(); propGroupOrderArr = []; super(); _survivalMode = _arg2; _data = _arg1; this.appear(); makeDisplay(); ammoUpdate(); setupTimer(); playSoundLoop(TheFirebird, 100, 40); } private function randomRange(_arg1:int, _arg2:int):Array{ var _local4:int; var _local7:Number; var _local3:Array = []; _local4 = _arg1; while (_local4 <= _arg2) { _local3.push(_local4); _local4++; }; var _local5:Array = []; var _local6:Number = (_local3.length - 1); _local4 = _local6; while (_local4 >= 0) { _local7 = Math.floor((Math.random() * _local3.length)); _local5.push(_local3[_local7]); _local3.splice(_local7, 1); _local4--; }; return (_local5); } public function makeDisplay():void{ var _local1 = "survivalDisplay_mc"; var _local2:MovieClip = new ((getDefinitionByName(_local1) as Class)); this.addChild(_local2); _displayClip = _local2; _local2.y = -15; } private function choosePropGroup():void{ addPropGroup(propGroupOrderArr[nextGroup]); if (nextGroup < (propGroupOrderArr.length - 1)){ Tweener.addTween(timerObj, {time:_data.PROPS[("PROPGROUP_" + propGroupOrderArr[nextGroup])].attribute("DUR"), onComplete:choosePropGroup}); }; nextGroup++; } private function endLev(_arg1:String):void{ _myTimer.removeEventListener("ALLDONE", this.timeUp); dispatchEvent(new Event("ENDSURVIVALMODE")); Tweener.removeTweens(timerObj); _survivalMode.gameOver(_arg1); } private function setupTimer():void{ var _local1:SurvivalTimer = new SurvivalTimer(); this.addChild(_local1); _myTimer = _local1; _myTimer.addEventListener("ALLDONE", this.timeUp, false, 0, true); } private function addToAllGroups(_arg1:Number, _arg2:Number):void{ var _local3:Array = randomRange(_arg1, _arg2); propGroupOrderArr = propGroupOrderArr.concat(_local3); } private function makeProp(_arg1:XML):void{ var _local2:String = _arg1.attribute("CLIP"); var _local3:MovieClip = new (getDefinitionByName(_local2) as Class)(_arg1, this); if (((_arg1.attribute("CLIP") == "com.metropolis.content.Vehicle") & (_arg1.attribute("STATE") == "5"))){ this.gameInner_mc.gameClip_foreground_mc.vehicleHolder_mc.addChild(_local3); } else { this.gameInner_mc.gameClip_quality_mc.addChild(_local3); }; } public function timeUp(_arg1:Event):void{ endLev("TIME UP."); } public function zoom(_arg1:Boolean):void{ if (_arg1){ _myTimer.visible = false; _displayClip.visible = false; } else { _myTimer.visible = true; _displayClip.visible = true; }; } public function scoreUpDate(_arg1:Number):void{ _playerScore = (_playerScore + _arg1); if (_playerScore >= 1000){ _displayClip.score_mc.seconds_t.text = _playerScore; } else { if (_playerScore >= 100){ _displayClip.score_mc.seconds_t.text = ("0" + _playerScore); } else { if (_playerScore > 0){ _displayClip.score_mc.seconds_t.text = ("00" + _playerScore); }; }; }; } public function clientShoots():void{ _myTimer.stopTimer(); endLev("YOU WERE SHOT."); } public function takeShot(_arg1:MovieClip):void{ if (!HitTest.complexHitTestObject(_arg1, gameInner_mc.gameClip_foreground_mc, 5)){ _targetClip = _arg1; dispatchEvent(new CustomEvent(CustomEvent.SHOT, {param1:_targetClip})); }; ammo--; ammoUpdate(); } public function registerEscapedClient():void{ _myTimer.stopTimer(); endLev("KNOCK KNOCK."); playSoundLoop(knocking_5, 0.55, 1); } public function hide(_arg1:Boolean):void{ hidden = _arg1; if (_arg1){ this.gameInner_mc.gotoAndPlay("ledgeIn"); } else { this.gameInner_mc.gotoAndPlay("ledgeOut"); }; } public function registerShotClient(_arg1:Number, _arg2:Number):void{ scoreUpDate(_arg2); deadClientsTotal++; if (_arg2 == 50){ _myTimer.addTime(); headShotsTotal++; }; } public function getPropGroupOrderSkip():void{ var _local2:XML; _myTimer.skipIntro(); var _local1:XMLList = _data.PROPORDER.ORDERITEM; for each (_local2 in _local1) { addToAllGroups(Number(_local2.attribute("GROUP_L")), Number(_local2.attribute("GROUP_H"))); }; choosePropGroup(); trace(this, (" TRACE: propGroupOrderArr = " + propGroupOrderArr)); } public function getPropGroupOrder():void{ var _local2:XML; var _local1:XMLList = _data.PROPORDER.ORDERITEM; for each (_local2 in _local1) { addToAllGroups(Number(_local2.attribute("GROUP_L")), Number(_local2.attribute("GROUP_H"))); }; choosePropGroup(); trace(this, (" TRACE: propGroupOrderArr = " + propGroupOrderArr)); } private function makePointer():void{ var _local1 = "pointer_mc"; var _local2:MovieClip = new ((getDefinitionByName(_local1) as Class)); this.addChild(_local2); } private function ammoUpdate():void{ var _local1:Number = 1; while (_local1 < 11) { this._displayClip.display_ammo_2_mc[(("display_bullet_" + _local1) + "_mc")].visible = false; _local1++; }; var _local2:Number = Number((ammo % 10)); if (_local2 <= 0){ _local2 = (_local2 + 10); ammo = (ammo + 10); }; while (_local2 > 0) { this._displayClip.display_ammo_2_mc[(("display_bullet_" + _local2) + "_mc")].visible = true; _local2--; }; } private function addPropGroup(_arg1:Number):void{ var _local3:XML; trace(this, (" TRACE: adding group " + _arg1)); if (_data.PROPS[("PROPGROUP_" + _arg1)].attribute("DUR") == "0.5"){ endLev("YOU SURVIVED!"); _myTimer.stopTimer(); }; var _local2:XMLList = _data.PROPS[("PROPGROUP_" + _arg1)].PROP; for each (_local3 in _local2) { makeProp(_local3); }; } public function getHide():Boolean{ return (hidden); } } }//package com.metropolis.survivalModeSection 56//SurvivalGun (com.metropolis.survivalMode.SurvivalGun) package com.metropolis.survivalMode { import flash.events.*; import caurina.transitions.*; import flash.display.*; import com.metropolis.content.*; import flash.utils.*; import flash.ui.*; public class SurvivalGun extends AbstractStageProp { private var _gameClip:MovieClip; private var _clipSize:Number;// = 10 private var _gunSight:MovieClip; private var changingClip:Boolean; private var reloading:Boolean; private var hidden:Boolean; private var _ammo:Number; private var zoomed:Boolean; public function SurvivalGun(_arg1:MovieClip){ _gameClip = _arg1; this.appear(); _ammo = 10; } private function onKeypress(_arg1:KeyboardEvent):void{ if (((((_arg1.charCode == 115)) || ((_arg1.keyCode == 40))) & !(hidden))){ hidden = true; _gameClip.hide(true); }; if (((((_arg1.charCode == 119)) || ((_arg1.keyCode == 38))) & hidden)){ hidden = false; _gameClip.hide(false); }; if (_arg1.charCode == 32){ if (!zoomed){ zoomed = true; _gameClip.zoom(zoomed); _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.scaleX = 3; _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.scaleY = 3; _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.x = (_gunSight.gun_sight_reticule_mc.inner_gunsight_mc.x - 175); _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.y = (_gunSight.gun_sight_reticule_mc.inner_gunsight_mc.y - 170); _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.inner_gunsight_surround_mc.visible = true; _gameClip.scaleX = 4; _gameClip.scaleY = 4; _gameClip.x = ((-(mouseX) - (mouseX * 2)) + -17); _gameClip.y = ((-(mouseY) - (mouseY * 2)) + 50); } else { Tweener.removeTweens(_gameClip); Tweener.removeTweens(_gunSight); zoomed = false; _gameClip.zoom(zoomed); _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.inner_gunsight_surround_mc.visible = false; _gameClip.scaleX = 1; _gameClip.scaleY = 1; _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.scaleX = 1; _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.scaleY = 1; _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.x = (_gunSight.gun_sight_reticule_mc.inner_gunsight_mc.x + 175); _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.y = (_gunSight.gun_sight_reticule_mc.inner_gunsight_mc.y + 170); _gameClip.x = -4; _gameClip.y = 12; }; }; } private function pointMove(_arg1:MouseEvent):void{ Tweener.removeTweens(_gunSight); Tweener.removeTweens(_gameClip); Tweener.addTween(_gunSight, {x:mouseX, time:0.5, transition:"easeOutQuint"}); Tweener.addTween(_gunSight, {y:mouseY, time:0.5, transition:"easeOutQuint"}); if (zoomed){ Tweener.addTween(_gameClip, {x:((-(mouseX) - (mouseX * 2)) + -17), time:0.75, transition:"easeOutQuint"}); Tweener.addTween(_gameClip, {y:((-(mouseY) - (mouseY * 2)) + 50), time:0.75, transition:"easeOutQuint"}); }; } private function reloadEnd():void{ reloading = false; } public function snipeInit():void{ var _local1 = "gunSight_2_mc"; var _local2:MovieClip = new ((getDefinitionByName(_local1) as Class)); this.addChild(_local2); _gunSight = _local2; _gunSight.gun_sight_reticule_mc.inner_gunsight_mc.inner_gunsight_surround_mc.visible = false; Mouse.hide(); stage.addEventListener(MouseEvent.MOUSE_MOVE, pointMove, false, 0, true); startSway(); this.addEventListener(MouseEvent.MOUSE_DOWN, takeShot, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_DOWN, this.onKeypress); } public function getRid():void{ Mouse.show(); Tweener.removeTweens(this); removeEventListener(MouseEvent.MOUSE_DOWN, takeShot); stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeypress); stage.removeEventListener(MouseEvent.MOUSE_MOVE, pointMove); Tweener.addTween(this, {_autoAlpha:0, time:0.5, transition:"easenone", onComplete:removeClip}); } private function clipChangeEnd():void{ playSound("ak74load", 0, 0.5); changingClip = false; } function startSway():void{ var _local3:Number; if (zoomed){ _local3 = 2; } else { _local3 = 1; }; var _local1:Number = (Math.floor((Math.random() * ((_local3 - 0) + 1))) + -((_local3 / 2))); var _local2:Number = (Math.floor((Math.random() * ((_local3 - 0) + 1))) + -((_local3 / 2))); Tweener.addTween(_gunSight.gun_sight_reticule_mc, {x:_local1, time:0.5, transition:"easenone", onComplete:startSway}); Tweener.addTween(_gunSight.gun_sight_reticule_mc, {y:_local2, time:0.5, transition:"easenone"}); } private function takeShot(_arg1:MouseEvent):void{ if (((!(zoomed)) || (hidden))){ return; }; if ((!(reloading) & !(changingClip))){ _gameClip.takeShot(_gunSight.gun_sight_reticule_mc.inner_gunsight_mc.gun_hit_mc); playSound("rifle_1", 0, 0.5); _ammo--; if ((_ammo % _clipSize) == 0){ playSound("clipout", 0.5, 0.5); changingClip = true; Tweener.addTween(this, {time:2, onComplete:clipChangeEnd}); } else { reloading = true; Tweener.addTween(this, {time:0.2, onComplete:reloadEnd}); }; } else { return; }; Tweener.addTween(_gunSight.gun_sight_reticule_mc, {y:(_gunSight.gun_sight_reticule_mc.y - 10), time:0.5, transition:"easein"}); } public function removeClip():void{ parent.removeChild(this); } } }//package com.metropolis.survivalModeSection 57//survivalGun_mc (com.metropolis.survivalMode.survivalGun_mc) package com.metropolis.survivalMode { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class survivalGun_mc extends MovieClip { public function survivalGun_mc(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame20(){ stop(); this.out(); } function frame10(){ stop(); } function frame1(){ } } }//package com.metropolis.survivalModeSection 58//SurvivalLamp (com.metropolis.survivalMode.SurvivalLamp) package com.metropolis.survivalMode { import com.metropolis.content.*; import flash.events.*; import flash.display.*; import flash.utils.*; import caurina.transitions.*; public class SurvivalLamp extends AbstractStageProp { private var actInx:Number;// = 0 private var _data:XML; private var _survivalClip:SurvivalClip_mc; public var currentMotionArr:Object; private var removed:Boolean; public var propState:Number; private var motArr:Array; private var curClip:MovieClip; private var timerObj:Object; public function SurvivalLamp(_arg1:XML, _arg2:SurvivalClip_mc){ motArr = []; timerObj = new Object(); super(); _survivalClip = _arg2; _data = _arg1; populateMotArr(); initProp(); } private function removeKludge():void{ removeMe(null); } private function actionCycle():void{ addClip(currentMotionArr[actInx].clip); } private function addClip(_arg1:String):void{ var _local2:MovieClip = new ((getDefinitionByName(_arg1) as Class)); addChild(_local2); curClip = _local2; _local2.rotation = _data.MOTION.attribute("ROT"); if (_data.MOTION.attribute("STATE") == "OFF"){ curClip.lamp_beam_mc.visible = false; }; if (currentMotionArr[actInx].orientation == 4){ _local2.scaleX = (_local2.scaleX * -1); }; } private function initProp():void{ propState = Number(_data.attribute("STATE")); this.place(_data.MOTION.attribute("ST_X"), _data.MOTION.attribute("ST_Y")); this.scaleX = (this.scaleY = _data.MOTION.attribute("ST_S")); _survivalClip.addEventListener("ENDSURVIVALMODE", this.endLev, false, 0, true); actionCycle(); } private function populateMotArr():void{ var _local2:XML; var _local1:XMLList = _data.MOTION.ACTION; for each (_local2 in _local1) { populateArr(_local2, motArr); }; currentMotionArr = motArr; } private function endLev(_arg1:Event):void{ _survivalClip.removeEventListener("ENDSURVIVALMODE", this.endLev); Tweener.removeTweens(this); Tweener.removeTweens(timerObj); Tweener.addTween(this, {alpha:0, time:3, transition:"easenone", onComplete:removeKludge}); } private function removeMe(_arg1:Event):void{ if (removed){ return; }; removed = true; _survivalClip.removeEventListener("ENDSURVIVALMODE", this.endLev); Tweener.removeTweens(this); Tweener.removeTweens(timerObj); parent.removeChild(this); } } }//package com.metropolis.survivalModeSection 59//SurvivalMode (com.metropolis.survivalMode.SurvivalMode) package com.metropolis.survivalMode { import flash.events.*; import caurina.transitions.*; import flash.display.*; import flash.media.*; import flash.utils.*; public class SurvivalMode extends MovieClip { private var _outComeClip:MovieClip; private var _mainClip:MovieClip; private var _muteButton:MovieClip; private var _dataXML:XML; private var gunClip:SurvivalGun; private var survivalClip:MovieClip; private var _muteState:Boolean; public function SurvivalMode(_arg1:XML, _arg2:MovieClip){ _mainClip = _arg2; _dataXML = _arg1; addClips(); addMute(); addEventListener(MouseEvent.MOUSE_DOWN, clickHandler, false, 0, true); } public function addClips():void{ var _local1 = "com.metropolis.survivalMode.SurvivalClip_mc"; var _local2:MovieClip = new (getDefinitionByName(_local1) as Class)(_dataXML.CONTENT.SURVIVAL, this); this.addChild(_local2); survivalClip = _local2; survivalClip.x = -4; survivalClip.y = 12; gunClip = new SurvivalGun(survivalClip); this.addChild(gunClip); } private function clickHandler(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "survivalOutcome_close_mc": removeOutcome(); break; case "muteButton": _muteState = !(_muteState); if (_muteState){ _muteButton.gotoAndStop(2); SoundMixer.soundTransform = new SoundTransform(0); SoundMixer.stopAll(); } else { _muteButton.gotoAndStop(1); SoundMixer.soundTransform = new SoundTransform(1); }; break; }; } private function addOutcomePanel(_arg1:String):void{ var _local4:Number; var _local2 = "survivalOutcome_mc"; var _local3:MovieClip = new ((getDefinitionByName(_local2) as Class)); _local3.name = "survivalOutcome_mc"; _outComeClip = _local3; _outComeClip.msg_1_txt.text = _arg1; _outComeClip.msg_txt.text = ("KILLS = " + survivalClip.deadClientsTotal); _outComeClip.msg_txt.text = (_outComeClip.msg_txt.text + (("\n\n" + "HEADSHOTS = ") + survivalClip.headShotsTotal)); if (survivalClip.deadClientsTotal != 0){ _outComeClip.msg_txt.text = (_outComeClip.msg_txt.text + ((("\n" + "% HEADSHOTS = ") + Math.round(((survivalClip.headShotsTotal / survivalClip.deadClientsTotal) * 100))) + "%")); }; if (((!((_arg1 == "TIME UP."))) && (!((survivalClip.deadClientsTotal == 0))))){ _local4 = survivalClip._myTimer.getTime(); _outComeClip.msg_txt.text = (_outComeClip.msg_txt.text + (((("\n\n" + "TIME BONUS = ") + _local4) + "x10 = ") + (_local4 * 10))); survivalClip._playerScore = (survivalClip._playerScore + (_local4 * 10)); }; _outComeClip.msg_txt.text = (_outComeClip.msg_txt.text + (("\n\n" + "SCORE = ") + survivalClip._playerScore)); if (_outComeClip.msg_txt.text.length < 45){ _outComeClip.survivalOutcomeBG_mc.scaleY = 0.75; } else { if (_outComeClip.msg_txt.text.length < 60){ _outComeClip.survivalOutcomeBG_mc.scaleY = 0.85; } else { if (_outComeClip.msg_txt.text.length > 80){ _outComeClip.survivalOutcomeBG_mc.scaleY = 0.95; }; }; }; _outComeClip.x = 190; _outComeClip.y = 110; _outComeClip.alpha = 0; this.addChild(_local3); Tweener.addTween(_outComeClip, {_autoAlpha:1, time:0.75, transition:"easeOutCubic"}); } public function gameOver(_arg1:String):void{ addOutcomePanel(_arg1); gunClip.getRid(); } public function skipMe():void{ survivalClip.getPropGroupOrderSkip(); } private function addMute():void{ var _local1:MovieClip = new ((getDefinitionByName("muteButton") as Class)); addChild(_local1); _local1.name = "muteButton"; _local1.x = 18; _local1.y = 457; _muteButton = _local1; } public function kickOffGame():void{ survivalClip.getPropGroupOrder(); } private function removeOutcome():void{ Tweener.addTween(_outComeClip, {_autoAlpha:0, time:0.75, transition:"easeOutCubic", onComplete:removeOutcomeClip}); } private function removeOutcomeClip():void{ if (!_muteState){ SoundMixer.stopAll(); }; this.removeChild(_outComeClip); _mainClip.fadeSurvivalMode(); } public function equipGun():void{ gunClip.snipeInit(); } } }//package com.metropolis.survivalModeSection 60//SurvivalTimer (com.metropolis.survivalMode.SurvivalTimer) package com.metropolis.survivalMode { import flash.events.*; import com.metropolis.*; import com.onebyonedesign.utils.timer.*; import caurina.transitions.*; public class SurvivalTimer extends GuiItem { private var _countdowntimer:CountdownTimer; public function SurvivalTimer():void{ if (stage){ init(); } else { addEventListener(Event.ADDED_TO_STAGE, init); }; } private function startTimer():void{ _countdowntimer.start(); } public function getTime():Number{ return (_countdowntimer.currentTime); } public function skipIntro():void{ Tweener.removeTweens(this); Tweener.addTween(this, {time:4, onComplete:startTimer}); } public function addTime():void{ if ((_countdowntimer.currentTime + 3) >= 100){ _countdowntimer.reset(); _countdowntimer.setTime(99); _countdowntimer.start(); } else { _countdowntimer.reset(); _countdowntimer.setTime((_countdowntimer.currentTime + 3)); _countdowntimer.start(); }; } private function init(_arg1:Event=null):void{ removeEventListener(Event.ADDED_TO_STAGE, init); this.appear(); initTimer(); } public function stopTimer():void{ _countdowntimer.toggle(); } private function initTimer():void{ _countdowntimer = new CountdownTimer(); _countdowntimer.x = 68; _countdowntimer.y = 420; _countdowntimer.scaleX = 0.5; _countdowntimer.scaleY = 0.5; _countdowntimer.addEventListener(Event.CHANGE, onTimerChange); _countdowntimer.addEventListener(Event.COMPLETE, onTimerComplete); _countdowntimer.setTime(45); _countdowntimer.setColor(0x660000); addChild(_countdowntimer); Tweener.addTween(this, {time:12, onComplete:startTimer}); } private function onTimerChange(_arg1:Event):void{ if (_countdowntimer.currentTime <= 10){ _countdowntimer.setColor(16587804); Tweener.addTween(this, {time:0.5, onComplete:resetColour}); if ((_countdowntimer.currentTime % 2) == 0){ playSound("clockTick", 0, 0.5); }; }; } private function resetColour():void{ _countdowntimer.setColor(0x660000); } private function onTimerComplete(_arg1:Event):void{ dispatchEvent(new Event("ALLDONE")); } } }//package com.metropolis.survivalModeSection 61//SurvivalVehicle (com.metropolis.survivalMode.SurvivalVehicle) package com.metropolis.survivalMode { import com.metropolis.content.*; import flash.events.*; import flash.display.*; import flash.utils.*; import caurina.transitions.*; public class SurvivalVehicle extends AbstractStageProp { private var actInx:Number;// = 0 private var _data:XML; private var _survivalClip:SurvivalClip_mc; public var currentMotionArr:Object; private var removed:Boolean; public var propState:Number; private var motArr:Array; public var curClip:MovieClip; private var timerObj:Object; public function SurvivalVehicle(_arg1:XML, _arg2:SurvivalClip_mc){ motArr = []; timerObj = new Object(); super(); _survivalClip = _arg2; _data = _arg1; populateMotArr(); Tweener.addTween(timerObj, {time:rnd(Number(_data.attribute("APPEAR_1")), Number(_data.attribute("APPEAR_2"))), onComplete:initProp}); } private function removeKludge():void{ removeMe(null); } private function actionCycle():void{ if (currentMotionArr[actInx].clip == "REMOVE"){ removeMe(null); return; }; addClip(currentMotionArr[actInx].clip); Tweener.addTween(this, {x:currentMotionArr[actInx].en_x, y:currentMotionArr[actInx].en_y, time:currentMotionArr[actInx].dur, transition:"linear"}); Tweener.addTween(this, {scaleX:currentMotionArr[actInx].en_s, scaleY:currentMotionArr[actInx].en_s, time:currentMotionArr[actInx].dur, transition:"linear"}); if (currentMotionArr[(actInx + 1)] != null){ Tweener.addTween(timerObj, {time:currentMotionArr[actInx].dur, onComplete:actionCycle}); actInx++; } else { Tweener.addTween(timerObj, {time:currentMotionArr[actInx].dur, onComplete:actionCycle}); actInx = 0; }; } private function addClip(_arg1:String):void{ if (curClip != null){ if (curClip.visible){ this.removeChild(curClip); }; }; var _local2:String = _arg1; var _local3:MovieClip = new ((getDefinitionByName(_local2) as Class)); addChild(_local3); curClip = _local3; } private function initProp():void{ propState = Number(_data.attribute("STATE")); this.place(_data.MOTION.attribute("ST_X"), _data.MOTION.attribute("ST_Y")); this.scaleX = (this.scaleY = _data.MOTION.attribute("ST_S")); _survivalClip.addEventListener("ENDSURVIVALMODE", this.endLev, false, 0, true); actionCycle(); } private function populateMotArr():void{ var _local2:XML; var _local1:XMLList = _data.MOTION.ACTION; for each (_local2 in _local1) { populateArr(_local2, motArr); }; currentMotionArr = motArr; } private function endLev(_arg1:Event):void{ _survivalClip.removeEventListener("ENDSURVIVALMODE", this.endLev); Tweener.removeTweens(this); Tweener.removeTweens(timerObj); Tweener.addTween(this, {alpha:0, time:3, transition:"easenone", onComplete:removeKludge}); } private function removeMe(_arg1:Event):void{ if (removed){ return; }; removed = true; _survivalClip.removeEventListener("ENDSURVIVALMODE", this.endLev); Tweener.removeTweens(this); Tweener.removeTweens(timerObj); parent.removeChild(this); } } }//package com.metropolis.survivalModeSection 62//FastTypeWriterTextField (com.metropolis.utils.FastTypeWriterTextField) package com.metropolis.utils { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.text.*; public class FastTypeWriterTextField extends MovieClip { var timer:Timer; var currentText:String;// = null var linkTarget:String;// = null var textField:TextField;// = null var text:String;// = null var linkUrl:String;// = null public function FastTypeWriterTextField(){ var _local2:Object; super(); var _local1:int; while (_local1 < this.numChildren) { _local2 = this.getChildAt(_local1); if ((_local2 is TextField)){ textField = TextField(_local2); text = textField.text; calculateLink(textField.htmlText); currentText = ""; textField.text = currentText; textField.width = (textField.width + 1); timer = new Timer(getTimerDelayMS()); timer.addEventListener(TimerEvent.TIMER, timerHandler); timer.start(); break; }; _local1++; }; } private function calculateLink(_arg1:String):void{ var _local5:Object; var _local2:RegExp = /<a[^>]*href="(.*?)"/i; var _local3:RegExp = /<a[^>]*target="(.*?)"/i; var _local4:Object = _local2.exec(_arg1); if (_local4 != null){ linkUrl = _local4[1]; _local5 = _local3.exec(_arg1); if (_local5 != null){ linkTarget = _local5[1]; }; }; } protected function onTypeEvent(_arg1:String):void{ } protected function getTimerDelayMS():Number{ return (34); } protected function onFinishedTyping():void{ } private function addLink():void{ var _local1:String; if (linkUrl != null){ _local1 = (("<a href=\"" + linkUrl) + "\" "); if (linkTarget != null){ _local1 = (_local1 + ((" target=\"" + linkTarget) + "\" ")); }; _local1 = (_local1 + (">" + textField.text.replace(/\n/g, "<br />"))); _local1 = (_local1 + "</a>"); textField.text = ""; textField.htmlText = _local1; }; } private function timerHandler(_arg1:TimerEvent):void{ var _local2:int = currentText.length; var _local3:int = (currentText.length + 1); if (_local3 > text.length){ timer.stop(); addLink(); onFinishedTyping(); return; }; var _local4:String = text.charAt(_local2); this.currentText = (this.currentText + _local4); textField.text = this.currentText; onTypeEvent(_local4); } } }//package com.metropolis.utilsSection 63//HitTest (com.metropolis.utils.HitTest) package com.metropolis.utils { import flash.display.*; import flash.geom.*; public class HitTest { protected static function getDrawMatrix(_arg1:DisplayObject, _arg2:Rectangle, _arg3:Number):Matrix{ var _local4:Point; var _local5:Matrix; var _local6:Matrix = _arg1.root.transform.concatenatedMatrix; _local4 = _arg1.localToGlobal(new Point()); _local5 = _arg1.transform.concatenatedMatrix; _local5.tx = (_local4.x - _arg2.x); _local5.ty = (_local4.y - _arg2.y); _local5.a = (_local5.a / _local6.a); _local5.d = (_local5.d / _local6.d); if (_arg3 != 1){ _local5.scale(_arg3, _arg3); }; return (_local5); } public static function complexHitTestObject(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:Number=1):Boolean{ return (!((complexIntersectionRectangle(_arg1, _arg2, _arg3).width == 0))); } public static function complexIntersectionRectangle(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:Number=1):Rectangle{ if (_arg3 <= 0){ throw (new Error("ArgumentError: Error #5001: Invalid value for accuracy", 5001)); }; if (!_arg1.hitTestObject(_arg2)){ return (new Rectangle()); }; var _local4:Rectangle = intersectionRectangle(_arg1, _arg2); if (((((_local4.width * _arg3) < 1)) || (((_local4.height * _arg3) < 1)))){ return (new Rectangle()); }; var _local5:BitmapData = new BitmapData((_local4.width * _arg3), (_local4.height * _arg3), false, 0); _local5.draw(_arg1, _slot1.getDrawMatrix(_arg1, _local4, _arg3), new ColorTransform(1, 1, 1, 1, 0xFF, -255, -255, 0xFF)); _local5.draw(_arg2, _slot1.getDrawMatrix(_arg2, _local4, _arg3), new ColorTransform(1, 1, 1, 1, 0xFF, 0xFF, 0xFF, 0xFF), BlendMode.DIFFERENCE); var _local6:Rectangle = _local5.getColorBoundsRect(4294967295, 4278255615); _local5.dispose(); if (_arg3 != 1){ _local6.x = (_local6.x / _arg3); _local6.y = (_local6.y / _arg3); _local6.width = (_local6.width / _arg3); _local6.height = (_local6.height / _arg3); }; _local6.x = (_local6.x + _local4.x); _local6.y = (_local6.y + _local4.y); return (_local6); } public static function intersectionRectangle(_arg1:DisplayObject, _arg2:DisplayObject):Rectangle{ if (((((!(_arg1.root)) || (!(_arg2.root)))) || (!(_arg1.hitTestObject(_arg2))))){ return (new Rectangle()); }; var _local3:Rectangle = _arg1.getBounds(_arg1.root); var _local4:Rectangle = _arg2.getBounds(_arg2.root); var _local5:Rectangle = new Rectangle(); _local5.x = Math.max(_local3.x, _local4.x); _local5.y = Math.max(_local3.y, _local4.y); _local5.width = Math.min(((_local3.x + _local3.width) - _local5.x), ((_local4.x + _local4.width) - _local5.x)); _local5.height = Math.min(((_local3.y + _local3.height) - _local5.y), ((_local4.y + _local4.height) - _local5.y)); return (_local5); } } }//package com.metropolis.utilsSection 64//TypeWriterTextField (com.metropolis.utils.TypeWriterTextField) package com.metropolis.utils { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.text.*; public class TypeWriterTextField extends MovieClip { var timer:Timer; var currentText:String;// = null var linkTarget:String;// = null var textField:TextField;// = null var text:String;// = null var linkUrl:String;// = null public function TypeWriterTextField(){ var _local2:Object; super(); var _local1:int; while (_local1 < this.numChildren) { _local2 = this.getChildAt(_local1); if ((_local2 is TextField)){ textField = TextField(_local2); text = textField.text; calculateLink(textField.htmlText); currentText = ""; textField.text = currentText; textField.width = (textField.width + 1); timer = new Timer(getTimerDelayMS()); timer.addEventListener(TimerEvent.TIMER, timerHandler); timer.start(); break; }; _local1++; }; } private function calculateLink(_arg1:String):void{ var _local5:Object; var _local2:RegExp = /<a[^>]*href="(.*?)"/i; var _local3:RegExp = /<a[^>]*target="(.*?)"/i; var _local4:Object = _local2.exec(_arg1); if (_local4 != null){ linkUrl = _local4[1]; _local5 = _local3.exec(_arg1); if (_local5 != null){ linkTarget = _local5[1]; }; }; } protected function onTypeEvent(_arg1:String):void{ } protected function getTimerDelayMS():Number{ return (32); } protected function onFinishedTyping():void{ } private function addLink():void{ var _local1:String; if (linkUrl != null){ _local1 = (("<a href=\"" + linkUrl) + "\" "); if (linkTarget != null){ _local1 = (_local1 + ((" target=\"" + linkTarget) + "\" ")); }; _local1 = (_local1 + (">" + textField.text.replace(/\n/g, "<br />"))); _local1 = (_local1 + "</a>"); textField.text = ""; textField.htmlText = _local1; }; } public function timerHandler(_arg1:TimerEvent):void{ var _local2:int = currentText.length; var _local3:int = (currentText.length + 1); if (_local3 > text.length){ timer.stop(); addLink(); onFinishedTyping(); return; }; var _local4:String = text.charAt(_local2); this.currentText = (this.currentText + _local4); textField.text = this.currentText; onTypeEvent(_local4); } } }//package com.metropolis.utilsSection 65//AppModel (com.metropolis.AppModel) package com.metropolis { import flash.events.*; import caurina.transitions.*; import flash.display.*; public class AppModel extends EventDispatcher implements IAppModel { private var currentGun:Number;// = 1 private var _data:XML; private var score:Number;// = 0 private var _main:MovieClip; private var cash:Number; private var accessories:Array; private var difficulty:Number; private var _appStage:Number;// = 1 private var ammo:Number; private var _headLine:Number; private var lastOutcomeHgt:Number;// = 0 private var lastOutcome:String; private var currentComic:Number; private var muteState:Boolean;// = false public function AppModel(_arg1:XML, _arg2:MovieClip){ accessories = new Array(); super(); _data = _arg1; _main = _arg2; setDefaultValues(); } private function setDefaultValues():void{ difficulty = _main.difficulty; _appStage = _data.CONTENT[("PLAYER_" + _difficulty)].attribute("START_ON"); cash = _data.CONTENT[("PLAYER_" + _difficulty)].attribute("CASH"); ammo = _data.CONTENT[("PLAYER_" + _difficulty)].attribute("AMMO"); } public function set _gun(_arg1:Number):void{ currentGun = _arg1; } public function startSurvivalMode():void{ _main.survivalMode(); } public function get _gun():Number{ return (currentGun); } public function get _score():Number{ return (score); } public function set _muteState(_arg1:Boolean):void{ if (muteState){ muteState = false; } else { muteState = true; }; dispatchEvent(new Event("MUTECHANGE")); } public function setCurrentStage(_arg1:StageEndEvent):void{ var stageType:String; var ammoCost:Number; var evt = _arg1; stageType = _data.CONTENT.SECTION.STAGE.(@ID == String(_appStage)).attribute("TYPE"); ammoCost = Number(_data.CONTENT[("GUNS_" + _difficulty)].GUN.(@ID == 4).attribute("COST")); if ((((((stageType == "NEWS")) && ((cash < ammoCost)))) && ((ammo <= 10)))){ _appStage = 22; dispatchEvent(new Event("CHANGE")); return; }; if (evt.news == ""){ if (stageType == "NEWS"){ if (_lastOutcome.substr(8, 1) == "S"){ _appStage = (_appStage + 1); } else { _appStage = (_appStage - 3); }; } else { _appStage = (_appStage + 1); }; } else { if (stageType == "GAME"){ cash = (cash + evt._missionBonus); cash = (cash + evt._finalHeadShotBonus); _appStage = (_appStage + 1); this._lastOutcome = evt.message; trace(this, ("\nTRACE: message length " + evt.message.length)); if (evt.message.length < 45){ this.lastOutcomeHgt = 0.65; }; if ((((cash < ammoCost)) && ((ammo <= 10)))){ this.lastOutcomeHgt = (this.lastOutcomeHgt + 1); this._lastOutcome = (this._lastOutcome + "\n\nGAME OVER:\nNO AMMO AND NO CASH"); this._lastOutcome = (this._lastOutcome + ("\n\nFINAL SCORE = " + score)); }; if (_lastOutcome.substr(8, 1) == "S"){ this.lastOutcomeHgt = (this.lastOutcomeHgt + 0.8); this._lastOutcome = (this._lastOutcome + ((("\n\nHEAD SHOTS = " + (evt._finalHeadShotBonus / 25)) + " x $25 = $") + evt._finalHeadShotBonus)); this._lastOutcome = (this._lastOutcome + ("\n\nTOTAL SCORE = " + score)); }; this._headLine = evt.news; }; }; dispatchEvent(new Event("CHANGE")); } public function get _lastOutcomeHgt():Number{ return (lastOutcomeHgt); } public function get _lastOutcome():String{ return (lastOutcome); } public function restartGame():void{ Tweener.addTween(this, {time:1, onComplete:restartApp}); } private function restartApp():void{ _main.restartAll(); } public function get _ammo():Number{ return (ammo); } public function get comicVue():Number{ return (currentComic); } public function set _difficulty(_arg1:Number):void{ _main.difficulty = _arg1; setDefaultValues(); } public function set _score(_arg1:Number):void{ this.score = _arg1; } public function get _cash():Number{ return (cash); } public function set _lastOutcome(_arg1:String):void{ this.lastOutcome = _arg1; } public function get _headline():Number{ return (_headLine); } public function get _allGunData():XMLList{ if (_difficulty == 1){ return (_data.CONTENT.GUNS_1); }; return (_data.CONTENT.GUNS_2); } public function get _gunData():XMLList{ if (_difficulty == 1){ return (_data.CONTENT.GUNS_1.GUN.(@ID == String(currentGun))); //unresolved jump }; return (_data.CONTENT.GUNS_2.GUN.(@ID == String(currentGun))); } public function getDataRequest():XMLList{ return (_data.CONTENT.SECTION.STAGE.(@ID == String(_appStage))); } public function set _cash(_arg1:Number):void{ this.cash = _arg1; } public function set comicVue(_arg1:Number):void{ currentComic = _arg1; } public function get _difficulty():Number{ return (difficulty); } public function get appStage():Number{ return (_appStage); } public function set appStage(_arg1:Number):void{ _appStage = _arg1; } public function set _ammo(_arg1:Number):void{ this.ammo = _arg1; } public function set _headline(_arg1:Number):void{ _headLine = _arg1; } public function get _accessories():Array{ return (accessories); } public function get _muteState():Boolean{ return (muteState); } public function set _accessories(_arg1:Array):void{ this.accessories = _arg1; } } }//package com.metropolisSection 66//CustomEvent (com.metropolis.CustomEvent) package com.metropolis { import flash.events.*; public class CustomEvent extends Event { public var params:Object; public static const DEFAULT_NAME:String = "net.CustomEvent"; public static var NEXT:String = "onTestCase traced"; public static var SHOT:String = "whatever traced"; public static var OCCUPANT:String = "onTestCase 2 traced"; public function CustomEvent(_arg1:String, _arg2:Object, _arg3:Boolean=true, _arg4:Boolean=false){ super(_arg1, _arg3, _arg4); this.params = _arg2; } override public function toString():String{ return (formatToString("CustomEvent", "params", "type", "bubbles", "cancelable")); } override public function clone():Event{ return (new CustomEvent(type, this.params, bubbles, cancelable)); } } }//package com.metropolisSection 67//GuiItem (com.metropolis.GuiItem) package com.metropolis { import flash.events.*; import caurina.transitions.*; import flash.display.*; import flash.filters.*; import flash.media.*; import flash.utils.*; public class GuiItem extends MovieClip { private var _myTransform:SoundTransform; private var _mySound:Sound; private var musicTransform:SoundTransform; private var _myChannel:SoundChannel; private var _volume:Number; public function GuiItem(){ musicTransform = new SoundTransform(1); super(); this.alpha = 0; } public function disappear():void{ Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout"}); } private function createBlur(_arg1:Number):BlurFilter{ var _local2:Number = BitmapFilterQuality.LOW; return (new BlurFilter(_arg1, _arg1, _local2)); } public function stopSounds():void{ Tweener.addTween(musicTransform, {volume:0, time:1, transition:"easeOutSine", onUpdate:updateVolume, onComplete:resetVolume}); } private function resetVolume():void{ SoundMixer.stopAll(); musicTransform.volume = 1; SoundMixer.soundTransform = musicTransform; } private function updateVolume():void{ SoundMixer.soundTransform = musicTransform; } public function addBlur(_arg1:MovieClip, _arg2:Number):void{ var _local3:BitmapFilter = createBlur(_arg2); _arg1.filters = [_local3]; } public function appear():void{ Tweener.addTween(this, {_autoAlpha:1, time:1, transition:"easeout"}); } private function playSoundFile():void{ _myChannel = _mySound.play(); _myTransform.volume = _volume; _myChannel.soundTransform = _myTransform; } public function playSound(_arg1:String, _arg2:Number, _arg3:Number):void{ _myChannel = new SoundChannel(); _myTransform = new SoundTransform(); _volume = _arg3; var _local4:Sound = new ((getDefinitionByName(_arg1) as Class)); _mySound = Sound(_local4); if (_arg2 != 0){ Tweener.addTween(this, {time:_arg2, onComplete:playSoundFile}); } else { playSoundFile(); }; } public function playSoundLoop(_arg1, _arg2:Number, _arg3:Number):void{ var fadeInIncr:Number; var myChannel:SoundChannel; var soundFadeIn:*; var loop = _arg1; var vol = _arg2; var num = _arg3; soundFadeIn = function (_arg1:TimerEvent):void{ fadeInIncr = (fadeInIncr + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr / 6), 0); myChannel.soundTransform = _local2; }; fadeInIncr = 0.1; var clip:Sound = new (loop); var mySound:Sound = Sound(clip); myChannel = new SoundChannel(); var myTransform:SoundTransform = new SoundTransform(); myTransform.volume = 0; var soundFadeInTimer:Timer = new Timer(40, vol); soundFadeInTimer.addEventListener("timer", soundFadeIn); soundFadeInTimer.start(); myChannel = mySound.play(0.5, num, myTransform); } } }//package com.metropolisSection 68//IAppModel (com.metropolis.IAppModel) package com.metropolis { import flash.events.*; public interface IAppModel extends IEventDispatcher { function get _gun():Number; function set _gun(_arg1:Number):void; function startSurvivalMode():void; function setCurrentStage(_arg1:StageEndEvent):void; function get _allGunData():XMLList; function set _lastOutcome(_arg1:String):void; function get _gunData():XMLList; function getDataRequest():XMLList; function get _cash():Number; function set comicVue(_arg1:Number):void; function get _difficulty():Number; function get appStage():Number; function restartGame():void; function set _accessories(_arg1:Array):void; function set _cash(_arg1:Number):void; function set _headline(_arg1:Number):void; function set _ammo(_arg1:Number):void; function get comicVue():Number; function get _lastOutcome():String; function get _ammo():Number; function get _accessories():Array; function set _muteState(_arg1:Boolean):void; function get _headline():Number; function set _difficulty(_arg1:Number):void; function get _lastOutcomeHgt():Number; function get _muteState():Boolean; function set appStage(_arg1:Number):void; } }//package com.metropolisSection 69//StageEndEvent (com.metropolis.StageEndEvent) package com.metropolis { import flash.events.*; public class StageEndEvent extends Event { public var _missionBonus:int;// = 0 public var news:int;// = 0 public var _finalHeadShotBonus:int;// = 0 public var message:String;// = "" public static const STAGE_END_COMPLETE:String = "stageEndComplete"; public function StageEndEvent(_arg1:String, _arg2:String="", _arg3:int=0, _arg4:int=0, _arg5:int=0, _arg6:Boolean=false, _arg7:Boolean=false){ super(_arg1, _arg6, _arg7); this.message = _arg2; this.news = _arg3; this._missionBonus = _arg4; this._finalHeadShotBonus = _arg5; } override public function toString():String{ return (formatToString("StageEndEvent", "message", "news", "_missionBonus", "_finalHeadShotBonus", "bubbles", "cancelable", "eventPhase")); } override public function clone():Event{ return (new StageEndEvent(type, message, news, _missionBonus, _finalHeadShotBonus, bubbles, cancelable)); } } }//package com.metropolisSection 70//CountdownTimer (com.onebyonedesign.utils.timer.CountdownTimer) package com.onebyonedesign.utils.timer { import flash.events.*; import flash.display.*; import flash.utils.*; public class CountdownTimer extends MovieClip { private var _digits:Array; private var _timer:Timer; private var _currentTens:String; public var tensDigit:Digit; public var onesDigit:Digit; private var _time:int; public var back_mc:MovieClip; private var _currentTime:int; public function CountdownTimer(){ _digits = []; super(); _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, rollTime); _timer.addEventListener(TimerEvent.TIMER_COMPLETE, onComplete); } public function reset():void{ if (_digits.length != 2){ throw (new Error("CountdownTimer Error: setTime() must be called before resetting timer.")); }; _timer.reset(); setTime(_time); } public function toggle():void{ if (_timer.running){ _timer.stop(); } else { _timer.start(); }; } public function setTime(_arg1:int):void{ if ((((_arg1 < 1)) || ((_arg1 > 99)))){ throw (new Error("CountdownTimer Error: time must be between 1 and 99")); }; _time = _arg1; _timer.repeatCount = _time; setDigits(_time); _currentTens = _digits[0]; tensDigit.setDisplay(_digits[0]); onesDigit.setDisplay(_digits[1]); } public function setColor(_arg1:uint):void{ tensDigit.setColor(_arg1); onesDigit.setColor(_arg1); } public function start():void{ if (_digits.length != 2){ throw (new Error("CountdownTimer Error: setTime() must be called before starting timer.")); }; _timer.start(); } public function get currentTime():int{ return (_currentTime); } private function setDigits(_arg1:int):void{ var _local2:String = String(_arg1); if (_local2.length < 2){ _local2 = ("0" + _local2); }; _digits = _local2.split(""); } private function rollTime(_arg1:TimerEvent):void{ _currentTime = (_time - _timer.currentCount); setDigits(_currentTime); if (_digits[0] != _currentTens){ tensDigit.rollTo(_digits[0]); }; onesDigit.rollTo(_digits[1]); _currentTens = _digits[0]; dispatchEvent(new Event(Event.CHANGE)); } private function onComplete(_arg1:TimerEvent):void{ _timer.stop(); _timer.reset(); dispatchEvent(new Event(Event.COMPLETE)); } override public function get height():Number{ return (back_mc.height); } } }//package com.onebyonedesign.utils.timerSection 71//Digit (com.onebyonedesign.utils.timer.Digit) package com.onebyonedesign.utils.timer { import flash.display.*; import com.greensock.*; import com.greensock.easing.*; import flash.text.*; public class Digit extends MovieClip { public var digitTop_txt:TextField; private var _rollTime:Number;// = 0.25 public var digitBottom_txt:TextField; function setDisplay(_arg1:String):void{ digitTop_txt.text = _arg1; } function setColor(_arg1:uint):void{ digitTop_txt.textColor = _arg1; digitBottom_txt.textColor = _arg1; } public function get rollTime():Number{ return (_rollTime); } private function reset():void{ digitTop_txt.text = digitBottom_txt.text; y = (y + 67.15); } public function set rollTime(_arg1:Number):void{ _rollTime = _arg1; } function rollTo(_arg1:String):void{ digitBottom_txt.text = _arg1; TweenLite.to(this, _rollTime, {y:"-67.15", ease:Quad.easeOut, onComplete:reset}); } } }//package com.onebyonedesign.utils.timerSection 72//allCigs_mc_378 (flashGame_fla.allCigs_mc_378) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class allCigs_mc_378 extends MovieClip { public function allCigs_mc_378(){ addFrameScript(0, frame1, 506, frame507); } function frame1(){ stop(); } function frame507(){ stop(); } } }//package flashGame_flaSection 73//bulletHole_mc_361 (flashGame_fla.bulletHole_mc_361) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class bulletHole_mc_361 extends MovieClip { public function bulletHole_mc_361(){ addFrameScript(30, frame31); } function frame31(){ stop(); } } }//package flashGame_flaSection 74//cig_1_mc_383 (flashGame_fla.cig_1_mc_383) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class cig_1_mc_383 extends MovieClip { public function cig_1_mc_383(){ addFrameScript(251, frame252); } function frame252(){ stop(); } } }//package flashGame_flaSection 75//combined_Sniper_2_mc_446 (flashGame_fla.combined_Sniper_2_mc_446) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class combined_Sniper_2_mc_446 extends MovieClip { public function combined_Sniper_2_mc_446(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ stop(); } function frame1(){ stop(); } } }//package flashGame_flaSection 76//comic_1_action_mc_201 (flashGame_fla.comic_1_action_mc_201) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_1_action_mc_201 extends MovieClip { public var clip2:Sound; public var soundFadeInTimer2:Timer; public var mySound2:Sound; public var comic_action_pane2_mc:MovieClip; public var comic_action_pane1_mc:MovieClip; public var myTransform2; public var myChannel2:SoundChannel; public var fadeInIncr2; public function comic_1_action_mc_201(){ addFrameScript(0, frame1, 39, frame40, 152, frame153); } function frame153(){ stop(); } public function soundFadeIn2(_arg1:TimerEvent){ fadeInIncr2 = (fadeInIncr2 + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr2 / 6), 0); myChannel2.soundTransform = _local2; } function frame1(){ stop(); } function frame40(){ fadeInIncr2 = 0.1; clip2 = new (grieg2); mySound2 = Sound(clip2); myChannel2 = new SoundChannel(); myTransform2 = new SoundTransform(); myTransform2.volume = 0; soundFadeInTimer2 = new Timer(30, 100); soundFadeInTimer2.addEventListener("timer", soundFadeIn2); soundFadeInTimer2.start(); myChannel2 = mySound2.play(0, 20); myChannel2.soundTransform = myTransform2; } } }//package flashGame_flaSection 77//comic_1_action_pane2_mc_202 (flashGame_fla.comic_1_action_pane2_mc_202) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_1_action_pane2_mc_202 extends MovieClip { public var skyline_mc:MovieClip; public var rain_mc:MovieClip; public var window_mc:MovieClip; public var clip2:Sound; public var soundFadeInTimer2:Timer; public var mySound2:Sound; public var myTransform2; public var myChannel2:SoundChannel; public var fadeInIncr2; public function comic_1_action_pane2_mc_202(){ addFrameScript(1, frame2, 8, frame9, 161, frame162); } public function soundFadeIn2(_arg1:TimerEvent){ fadeInIncr2 = (fadeInIncr2 + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr2 / 6), 0); myChannel2.soundTransform = _local2; } function frame9(){ fadeInIncr2 = 0.1; clip2 = new (rain); mySound2 = Sound(clip2); myChannel2 = new SoundChannel(); myTransform2 = new SoundTransform(); myTransform2.volume = 0; soundFadeInTimer2 = new Timer(25, 80); soundFadeInTimer2.addEventListener("timer", soundFadeIn2); soundFadeInTimer2.start(); myChannel2 = mySound2.play(0, 20); myChannel2.soundTransform = myTransform2; } function frame2(){ stop(); } function frame162(){ stop(); } } }//package flashGame_flaSection 78//comic_10_action_mc_338 (flashGame_fla.comic_10_action_mc_338) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_10_action_mc_338 extends MovieClip { public var mySound:Sound; public var myTransform; public var clip:Sound; public var soundFadeInTimer:Timer; public var myChannel:SoundChannel; public var fadeInIncr; public function comic_10_action_mc_338(){ addFrameScript(0, frame1, 39, frame40, 59, frame60, 88, frame89); } function frame1(){ stop(); } function frame40(){ clip = new (grieg2); mySound = Sound(clip); myChannel = new SoundChannel(); myTransform = new SoundTransform(); myTransform.volume = 0; soundFadeInTimer = new Timer(40, 20); soundFadeInTimer.addEventListener("timer", soundFadeIn); soundFadeInTimer.start(); fadeInIncr = 0.1; myChannel = mySound.play(0, 36); myChannel.soundTransform = myTransform; } function frame60(){ } function frame89(){ stop(); } public function soundFadeIn(_arg1:TimerEvent){ fadeInIncr = (fadeInIncr + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr / 6), 0); myChannel.soundTransform = _local2; } } }//package flashGame_flaSection 79//comic_11_action_mc_330 (flashGame_fla.comic_11_action_mc_330) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_11_action_mc_330 extends MovieClip { public var mySound:Sound; public var myTransform; public var clip:Sound; public var soundFadeInTimer:Timer; public var myChannel:SoundChannel; public var fadeInIncr; public function comic_11_action_mc_330(){ addFrameScript(0, frame1, 39, frame40, 59, frame60, 88, frame89); } function frame1(){ stop(); } function frame40(){ clip = new (grieg2); mySound = Sound(clip); myChannel = new SoundChannel(); myTransform = new SoundTransform(); myTransform.volume = 0; soundFadeInTimer = new Timer(40, 20); soundFadeInTimer.addEventListener("timer", soundFadeIn); soundFadeInTimer.start(); fadeInIncr = 0.1; myChannel = mySound.play(0, 36); myChannel.soundTransform = myTransform; } function frame60(){ } function frame89(){ stop(); } public function soundFadeIn(_arg1:TimerEvent){ fadeInIncr = (fadeInIncr + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr / 6), 0); myChannel.soundTransform = _local2; } } }//package flashGame_flaSection 80//comic_12_action_mc_317 (flashGame_fla.comic_12_action_mc_317) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_12_action_mc_317 extends MovieClip { public var mySound:Sound; public var myTransform; public var clip:Sound; public var soundFadeInTimer:Timer; public var myChannel:SoundChannel; public var fadeInIncr; public function comic_12_action_mc_317(){ addFrameScript(0, frame1, 39, frame40, 59, frame60, 88, frame89); } function frame1(){ stop(); } function frame40(){ clip = new (grieg2); mySound = Sound(clip); myChannel = new SoundChannel(); myTransform = new SoundTransform(); myTransform.volume = 0; soundFadeInTimer = new Timer(40, 20); soundFadeInTimer.addEventListener("timer", soundFadeIn); soundFadeInTimer.start(); fadeInIncr = 0.1; myChannel = mySound.play(0, 36); myChannel.soundTransform = myTransform; } function frame60(){ } function frame89(){ stop(); } public function soundFadeIn(_arg1:TimerEvent){ fadeInIncr = (fadeInIncr + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr / 6), 0); myChannel.soundTransform = _local2; } } }//package flashGame_flaSection 81//comic_13_action_mc_166 (flashGame_fla.comic_13_action_mc_166) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_13_action_mc_166 extends MovieClip { public var mySound:Sound; public var myTransform; public var comic_action_pane2_mc:MovieClip; public var comic_action_pane1_mc:MovieClip; public var soundFadeInTimer:Timer; public var clip:Sound; public var fadeInIncr; public var myChannel:SoundChannel; public function comic_13_action_mc_166(){ addFrameScript(0, frame1, 39, frame40, 60, frame61); } function frame1(){ stop(); } function frame61(){ stop(); } function frame40(){ clip = new (grieg2); mySound = Sound(clip); myChannel = new SoundChannel(); myTransform = new SoundTransform(); myTransform.volume = 0; soundFadeInTimer = new Timer(30, 100); soundFadeInTimer.addEventListener("timer", soundFadeIn); soundFadeInTimer.start(); fadeInIncr = 0.1; myChannel = mySound.play(0, 36); myChannel.soundTransform = myTransform; } public function soundFadeIn(_arg1:TimerEvent){ fadeInIncr = (fadeInIncr + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr / 6), 0); myChannel.soundTransform = _local2; } } }//package flashGame_flaSection 82//comic_13_action_pane1_mc_178 (flashGame_fla.comic_13_action_pane1_mc_178) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_13_action_pane1_mc_178 extends MovieClip { public var comicClip_13_rotor_mc:MovieClip; public var flyoverChopper_mc:MovieClip; public var myChannel_3:SoundChannel; public var clip_3:Sound; public var myTransform_3; public var mySound_3:Sound; public function comic_13_action_pane1_mc_178(){ addFrameScript(1, frame2, 28, frame29, 126, frame127, 159, frame160); } function frame127(){ this.flyoverChopper_mc.gotoAndPlay(2); } function frame2(){ stop(); } function frame29(){ myChannel_3 = new SoundChannel(); myTransform_3 = new SoundTransform(); clip_3 = new (DistantHelicopter); mySound_3 = Sound(clip_3); myChannel_3 = mySound_3.play(); myTransform_3.volume = 2; myChannel_3.soundTransform = myTransform_3; } function frame160(){ stop(); } } }//package flashGame_flaSection 83//comic_13_action_pane2_mc_289 (flashGame_fla.comic_13_action_pane2_mc_289) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_13_action_pane2_mc_289 extends MovieClip { public var clip_3:Sound; public var myChannel_3:SoundChannel; public var myTransform_3; public var mySound_3:Sound; public var comic_13_action_pane2_mc:MovieClip; public function comic_13_action_pane2_mc_289(){ addFrameScript(1, frame2, 39, frame40, 114, frame115); } function frame115(){ stop(); } function frame2(){ stop(); } function frame40(){ myChannel_3 = new SoundChannel(); myTransform_3 = new SoundTransform(); clip_3 = new (theBeachSound); mySound_3 = Sound(clip_3); myChannel_3 = mySound_3.play(); myTransform_3.volume = 0.8; myChannel_3.soundTransform = myTransform_3; } } }//package flashGame_flaSection 84//comic_14_action_mc_164 (flashGame_fla.comic_14_action_mc_164) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_14_action_mc_164 extends MovieClip { public var mySound:Sound; public var myTransform; public var clip:Sound; public var soundFadeInTimer:Timer; public var myChannel:SoundChannel; public var fadeInIncr; public function comic_14_action_mc_164(){ addFrameScript(0, frame1, 39, frame40, 59, frame60, 88, frame89); } function frame1(){ stop(); } function frame40(){ clip = new (grieg2); mySound = Sound(clip); myChannel = new SoundChannel(); myTransform = new SoundTransform(); myTransform.volume = 0; soundFadeInTimer = new Timer(40, 20); soundFadeInTimer.addEventListener("timer", soundFadeIn); soundFadeInTimer.start(); fadeInIncr = 0.1; myChannel = mySound.play(0, 36); myChannel.soundTransform = myTransform; } function frame60(){ } function frame89(){ stop(); } public function soundFadeIn(_arg1:TimerEvent){ fadeInIncr = (fadeInIncr + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr / 6), 0); myChannel.soundTransform = _local2; } } }//package flashGame_flaSection 85//comic_15_action_mc_113 (flashGame_fla.comic_15_action_mc_113) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_15_action_mc_113 extends MovieClip { public var mySound2:Sound; public var mySound3:Sound; public var comic_action_pane1_mc:MovieClip; public var myTransform2; public var myTransform3; public var myChannel2:SoundChannel; public var myChannel3:SoundChannel; public var soundFadeInTimer2:Timer; public var fadeInIncr3; public var clip3:Sound; public var clip2:Sound; public var fadeInIncr2; public var soundFadeInTimer3:Timer; public var comic_action_pane2_mc:MovieClip; public function comic_15_action_mc_113(){ addFrameScript(0, frame1, 39, frame40, 44, frame45, 69, frame70); } public function soundFadeIn2(_arg1:TimerEvent){ fadeInIncr2 = (fadeInIncr2 + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr2 / 6), 0); myChannel2.soundTransform = _local2; } public function soundFadeIn3(_arg1:TimerEvent){ fadeInIncr3 = (fadeInIncr3 + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr3 / 6), 0); myChannel3.soundTransform = _local2; } function frame40(){ fadeInIncr2 = 0.1; clip2 = new (grieg); mySound2 = Sound(clip2); myChannel2 = new SoundChannel(); myTransform2 = new SoundTransform(); myTransform2.volume = 0; soundFadeInTimer2 = new Timer(10, 50); soundFadeInTimer2.addEventListener("timer", soundFadeIn2); soundFadeInTimer2.start(); myChannel2 = mySound2.play(0, 20); myChannel2.soundTransform = myTransform2; } function frame70(){ stop(); } function frame1(){ stop(); } function frame45(){ fadeInIncr3 = 0.1; clip3 = new (nyBg); mySound3 = Sound(clip3); myChannel3 = new SoundChannel(); myTransform3 = new SoundTransform(); myTransform3.volume = 0; soundFadeInTimer3 = new Timer(10, 5); soundFadeInTimer3.addEventListener("timer", soundFadeIn3); soundFadeInTimer3.start(); myChannel3 = mySound3.play(0, 20); myChannel3.soundTransform = myTransform3; } } }//package flashGame_flaSection 86//comic_15_action_pane1_mc_114 (flashGame_fla.comic_15_action_pane1_mc_114) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_15_action_pane1_mc_114 extends MovieClip { public var comic_3_barrel_inner_mc:MovieClip; public var comic_nightLights_inner_mc:MovieClip; public function comic_15_action_pane1_mc_114(){ addFrameScript(1, frame2, 240, frame241); } function frame241(){ stop(); } function frame2(){ stop(); } } }//package flashGame_flaSection 87//comic_15_action_pane2_mc_136 (flashGame_fla.comic_15_action_pane2_mc_136) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_15_action_pane2_mc_136 extends MovieClip { public var comicClip_15_dudeAll_mc:MovieClip; public function comic_15_action_pane2_mc_136(){ addFrameScript(1, frame2, 221, frame222, 418, frame419); } function frame2(){ stop(); } function frame222(){ MovieClip(parent.parent).startPane_2(); } function frame419(){ stop(); } } }//package flashGame_flaSection 88//comic_16_action_mc_93 (flashGame_fla.comic_16_action_mc_93) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_16_action_mc_93 extends MovieClip { public function comic_16_action_mc_93(){ addFrameScript(0, frame1, 39, frame40, 59, frame60, 88, frame89); } function frame40(){ } function frame1(){ stop(); } function frame89(){ stop(); } function frame60(){ } } }//package flashGame_flaSection 89//comic_17_action_mc_188 (flashGame_fla.comic_17_action_mc_188) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_17_action_mc_188 extends MovieClip { public var clip2:Sound; public var soundFadeInTimer2:Timer; public var mySound2:Sound; public var comic_action_pane2_mc:MovieClip; public var comic_action_pane1_mc:MovieClip; public var myTransform2; public var myChannel2:SoundChannel; public var fadeInIncr2; public function comic_17_action_mc_188(){ addFrameScript(0, frame1, 39, frame40, 152, frame153); } function frame153(){ stop(); } public function soundFadeIn2(_arg1:TimerEvent){ fadeInIncr2 = (fadeInIncr2 + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr2 / 6), 0); myChannel2.soundTransform = _local2; } function frame1(){ stop(); } function frame40(){ fadeInIncr2 = 0.1; clip2 = new (grieg2); mySound2 = Sound(clip2); myChannel2 = new SoundChannel(); myTransform2 = new SoundTransform(); myTransform2.volume = 0; soundFadeInTimer2 = new Timer(30, 100); soundFadeInTimer2.addEventListener("timer", soundFadeIn2); soundFadeInTimer2.start(); myChannel2 = mySound2.play(0, 20); myChannel2.soundTransform = myTransform2; } } }//package flashGame_flaSection 90//comic_17_action_pane1_mc_193 (flashGame_fla.comic_17_action_pane1_mc_193) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_17_action_pane1_mc_193 extends MovieClip { public var clip_2:Sound; public var clip_3:Sound; public var myChannel_2:SoundChannel; public var myChannel_3:SoundChannel; public var myTransform_2; public var myTransform_3; public var mySound_2:Sound; public var mySound_3:Sound; public function comic_17_action_pane1_mc_193(){ addFrameScript(1, frame2, 73, frame74, 95, frame96, 108, frame109); } function frame2(){ stop(); } function frame74(){ stop(); myChannel_2 = new SoundChannel(); myTransform_2 = new SoundTransform(); clip_2 = new (flick); mySound_2 = Sound(clip_2); myChannel_2 = mySound_2.play(); myTransform_2.volume = 0.5; myChannel_2.soundTransform = myTransform_2; } function frame96(){ myChannel_3 = new SoundChannel(); myTransform_3 = new SoundTransform(); clip_3 = new (knife); mySound_3 = Sound(clip_3); myChannel_3 = mySound_3.play(); myTransform_3.volume = 0.5; myChannel_3.soundTransform = myTransform_3; } function frame109(){ stop(); } } }//package flashGame_flaSection 91//comic_17_action_pane2_mc_189 (flashGame_fla.comic_17_action_pane2_mc_189) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_17_action_pane2_mc_189 extends MovieClip { public var myTransform_3; public var clip_3:Sound; public var mySound_3:Sound; public var myChannel_3:SoundChannel; public function comic_17_action_pane2_mc_189(){ addFrameScript(1, frame2, 61, frame62); } function frame2(){ stop(); } function frame62(){ stop(); myChannel_3 = new SoundChannel(); myTransform_3 = new SoundTransform(); clip_3 = new (screaming_solo); mySound_3 = Sound(clip_3); myChannel_3 = mySound_3.play(); myTransform_3.volume = 0.5; myChannel_3.soundTransform = myTransform_3; } } }//package flashGame_flaSection 92//comic_18_action_mc_87 (flashGame_fla.comic_18_action_mc_87) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_18_action_mc_87 extends MovieClip { public function comic_18_action_mc_87(){ addFrameScript(0, frame1, 39, frame40, 59, frame60, 88, frame89); } function frame40(){ } function frame1(){ stop(); } function frame89(){ stop(); } function frame60(){ } } }//package flashGame_flaSection 93//comic_2_action_mc_377 (flashGame_fla.comic_2_action_mc_377) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_2_action_mc_377 extends MovieClip { public var allCigs_mc:MovieClip; public var mySound:Sound; public var clip_3:Sound; public var clip:Sound; public var myTransform_3; public var myTransform; public var myChannel_3:SoundChannel; public var soundFadeInTimer:Timer; public var myChannel:SoundChannel; public var fadeInIncr; public var mySound_3:Sound; public function comic_2_action_mc_377(){ addFrameScript(0, frame1, 39, frame40, 44, frame45, 650, frame651); } function frame651(){ stop(); } function frame45(){ myChannel_3 = new SoundChannel(); myTransform_3 = new SoundTransform(); clip_3 = new (barBackground); mySound_3 = Sound(clip_3); myChannel_3 = mySound_3.play(); myTransform_3.volume = 0.15; myChannel_3.soundTransform = myTransform_3; } function frame1(){ stop(); } function frame40(){ clip = new (grieg2); mySound = Sound(clip); myChannel = new SoundChannel(); myTransform = new SoundTransform(); myTransform.volume = 0; soundFadeInTimer = new Timer(30, 100); soundFadeInTimer.addEventListener("timer", soundFadeIn); soundFadeInTimer.start(); fadeInIncr = 0.1; myChannel = mySound.play(0, 36); myChannel.soundTransform = myTransform; } public function soundFadeIn(_arg1:TimerEvent){ fadeInIncr = (fadeInIncr + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr / 6), 0); myChannel.soundTransform = _local2; } } }//package flashGame_flaSection 94//comic_3_barrel_inner_mc_134 (flashGame_fla.comic_3_barrel_inner_mc_134) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_3_barrel_inner_mc_134 extends MovieClip { public var clip_3:Sound; public var myChannel_3:SoundChannel; public var myTransform_3; public var mySound_3:Sound; public function comic_3_barrel_inner_mc_134(){ addFrameScript(1, frame2, 84, frame85, 272, frame273); } function frame273(){ stop(); } function frame2(){ stop(); } function frame85(){ myChannel_3 = new SoundChannel(); myTransform_3 = new SoundTransform(); clip_3 = new (rifle_1); mySound_3 = Sound(clip_3); myChannel_3 = mySound_3.play(); myTransform_3.volume = 0.1; myChannel_3.soundTransform = myTransform_3; } } }//package flashGame_flaSection 95//comic_4_action_mc_75 (flashGame_fla.comic_4_action_mc_75) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_4_action_mc_75 extends MovieClip { public var clip_3:Sound; public var clip_4:Sound; public var clip_6:Sound; public var clip_5:Sound; public var myTransform2; public var fadeInIncr2; public var rain_mc:MovieClip; public var myTransform; public var myChannel_3:SoundChannel; public var myChannel_4:SoundChannel; public var myChannel_5:SoundChannel; public var myChannel_6:SoundChannel; public var myChannel:SoundChannel; public var mySound_4:Sound; public var mySound_5:Sound; public var fadeInIncr; public var mySound_3:Sound; public var mySound:Sound; public var mySound_6:Sound; public var tripped:Boolean; public var mySound2:Sound; public var clip:Sound; public var myTransform_3; public var myTransform_4; public var myTransform_6; public var myChannel2:SoundChannel; public var soundFadeInTimer2:Timer; public var clip2:Sound; public var myTransform_5; public var soundFadeInTimer:Timer; public function comic_4_action_mc_75(){ addFrameScript(0, frame1, 39, frame40, 42, frame43, 136, frame137, 269, frame270, 360, frame361, 576, frame577, 723, frame724); } public function soundFadeIn2(_arg1:TimerEvent){ fadeInIncr2 = (fadeInIncr2 + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr2 / 6), 0); myChannel2.soundTransform = _local2; } function frame40(){ fadeInIncr = 0.1; clip = new (rain); mySound = Sound(clip); myChannel = new SoundChannel(); myTransform = new SoundTransform(); myTransform.volume = 0; soundFadeInTimer = new Timer(10, 50); soundFadeInTimer.addEventListener("timer", soundFadeIn); soundFadeInTimer.start(); myChannel = mySound.play(0, 20); myChannel.soundTransform = myTransform; } public function soundFadeIn(_arg1:TimerEvent){ fadeInIncr = (fadeInIncr + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr / 6), 0); myChannel.soundTransform = _local2; } function frame43(){ fadeInIncr2 = 0.1; clip2 = new (grieg); mySound2 = Sound(clip2); myChannel2 = new SoundChannel(); myTransform2 = new SoundTransform(); myTransform2.volume = 0; soundFadeInTimer2 = new Timer(10, 50); soundFadeInTimer2.addEventListener("timer", soundFadeIn2); soundFadeInTimer2.start(); myChannel2 = mySound2.play(0, 20); myChannel2.soundTransform = myTransform2; } function frame137(){ myChannel_3 = new SoundChannel(); myTransform_3 = new SoundTransform(); clip_3 = new (thundercrack); mySound_3 = Sound(clip_3); myChannel_3 = mySound_3.play(); myTransform_3.volume = 0.25; myChannel_3.soundTransform = myTransform_3; } function frame361(){ myChannel_6 = new SoundChannel(); myTransform_6 = new SoundTransform(); clip_6 = new (thundercrack); mySound_6 = Sound(clip_6); myChannel_6 = mySound_6.play(); myTransform_6.volume = 0.26; myChannel_6.soundTransform = myTransform_6; } function frame724(){ stop(); } function frame577(){ myChannel_5 = new SoundChannel(); myTransform_5 = new SoundTransform(); clip_5 = new (laserClick); mySound_5 = Sound(clip_5); myChannel_5 = mySound_5.play(); myTransform_5.volume = 0.6; myChannel_5.soundTransform = myTransform_5; } function frame1(){ stop(); tripped = false; } function frame270(){ myChannel_4 = new SoundChannel(); myTransform_4 = new SoundTransform(); clip_4 = new (thundercrack); mySound_4 = Sound(clip_4); myChannel_4 = mySound_4.play(); myTransform_4.volume = 0.25; myChannel_4.soundTransform = myTransform_4; } } }//package flashGame_flaSection 96//comic_5_inner_action_mc_370 (flashGame_fla.comic_5_inner_action_mc_370) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_5_inner_action_mc_370 extends MovieClip { public var mySound:Sound; public var mySound2:Sound; public var clip:Sound; public var myTransform2; public var myChannel2:SoundChannel; public var soundFadeInTimer2:Timer; public var clip2:Sound; public var myTransform; public var fadeInIncr2; public var fadeInIncr; public var myChannel:SoundChannel; public var soundFadeInTimer:Timer; public function comic_5_inner_action_mc_370(){ addFrameScript(0, frame1, 39, frame40, 49, frame50, 425, frame426); } public function soundFadeIn2(_arg1:TimerEvent){ fadeInIncr2 = (fadeInIncr2 + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr2 / 6), 0); myChannel2.soundTransform = _local2; } function frame50(){ fadeInIncr2 = 0.1; clip2 = new (grieg); mySound2 = Sound(clip2); myChannel2 = new SoundChannel(); myTransform2 = new SoundTransform(); myTransform2.volume = 0; soundFadeInTimer2 = new Timer(10, 50); soundFadeInTimer2.addEventListener("timer", soundFadeIn2); soundFadeInTimer2.start(); myChannel2 = mySound2.play(0, 20); myChannel2.soundTransform = myTransform2; } function frame40(){ fadeInIncr = 0.1; clip = new (wind); mySound = Sound(clip); myChannel = new SoundChannel(); myTransform = new SoundTransform(); myTransform.volume = 0; soundFadeInTimer = new Timer(60, 40); soundFadeInTimer.addEventListener("timer", soundFadeIn); soundFadeInTimer.start(); myChannel = mySound.play(0, 15); myChannel.soundTransform = myTransform; } function frame1(){ stop(); } public function soundFadeIn(_arg1:TimerEvent){ fadeInIncr = (fadeInIncr + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr / 4), 0); myChannel.soundTransform = _local2; } function frame426(){ stop(); } } }//package flashGame_flaSection 97//comic_6_action_mc_359 (flashGame_fla.comic_6_action_mc_359) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_6_action_mc_359 extends MovieClip { public var clip_4:Sound; public var clip_1:Sound; public var clip_2:Sound; public var clip_3:Sound; public var myTransform2; public var myTransform3; public var fadeInIncr2; public var fadeInIncr3; public var myChannel_1:SoundChannel; public var myChannel_2:SoundChannel; public var myChannel_4:SoundChannel; public var myChannel_3:SoundChannel; public var mySound_1:Sound; public var mySound_3:Sound; public var mySound_2:Sound; public var mySound_4:Sound; public var mySound2:Sound; public var mySound3:Sound; public var myTransform_2; public var myTransform_4; public var myTransform_1; public var myChannel2:SoundChannel; public var myChannel3:SoundChannel; public var soundFadeInTimer2:Timer; public var soundFadeInTimer3:Timer; public var clip2:Sound; public var clip3:Sound; public var myTransform_3; public function comic_6_action_mc_359(){ addFrameScript(1, frame2, 44, frame45, 49, frame50, 250, frame251, 271, frame272, 280, frame281, 300, frame301, 544, frame545); } function frame272(){ myChannel_2 = new SoundChannel(); myTransform_2 = new SoundTransform(); clip_2 = new (silencedShot); mySound_2 = Sound(clip_2); myChannel_2 = mySound_2.play(); myTransform_2.volume = 0.35; myChannel_2.soundTransform = myTransform_2; } public function soundFadeIn2(_arg1:TimerEvent){ fadeInIncr2 = (fadeInIncr2 + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr2 / 6), 0); myChannel2.soundTransform = _local2; } public function soundFadeIn3(_arg1:TimerEvent){ fadeInIncr3 = (fadeInIncr3 + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr3 / 6), 0); myChannel3.soundTransform = _local2; } function frame45(){ fadeInIncr2 = 0.1; clip2 = new (grieg); mySound2 = Sound(clip2); myChannel2 = new SoundChannel(); myTransform2 = new SoundTransform(); myTransform2.volume = 0; soundFadeInTimer2 = new Timer(10, 50); soundFadeInTimer2.addEventListener("timer", soundFadeIn2); soundFadeInTimer2.start(); myChannel2 = mySound2.play(0, 20); myChannel2.soundTransform = myTransform2; } function frame281(){ myChannel_3 = new SoundChannel(); myTransform_3 = new SoundTransform(); clip_3 = new (silencedShot); mySound_3 = Sound(clip_3); myChannel_3 = mySound_3.play(); myTransform_3.volume = 0.35; myChannel_3.soundTransform = myTransform_3; } function frame50(){ fadeInIncr3 = 0.1; clip3 = new (nyBg); mySound3 = Sound(clip3); myChannel3 = new SoundChannel(); myTransform3 = new SoundTransform(); myTransform3.volume = 0; soundFadeInTimer3 = new Timer(10, 5); soundFadeInTimer3.addEventListener("timer", soundFadeIn3); soundFadeInTimer3.start(); myChannel3 = mySound3.play(0, 20); myChannel3.soundTransform = myTransform3; } function frame2(){ stop(); } function frame301(){ myChannel_4 = new SoundChannel(); myTransform_4 = new SoundTransform(); clip_4 = new (groupScream1); mySound_4 = Sound(clip_4); myChannel_4 = mySound_4.play(); myTransform_4.volume = 0.4; myChannel_4.soundTransform = myTransform_4; } function frame545(){ stop(); } function frame251(){ myChannel_1 = new SoundChannel(); myTransform_1 = new SoundTransform(); clip_1 = new (silencedShot); mySound_1 = Sound(clip_1); myChannel_1 = mySound_1.play(); myTransform_1.volume = 0.35; myChannel_1.soundTransform = myTransform_1; } } }//package flashGame_flaSection 98//comic_7_action_mc_357 (flashGame_fla.comic_7_action_mc_357) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_7_action_mc_357 extends MovieClip { public var mySound:Sound; public var myTransform; public var clip:Sound; public var soundFadeInTimer:Timer; public var myChannel:SoundChannel; public var fadeInIncr; public function comic_7_action_mc_357(){ addFrameScript(0, frame1, 39, frame40, 49, frame50, 59, frame60, 88, frame89); } function frame1(){ stop(); } function frame50(){ } function frame40(){ clip = new (grieg2); mySound = Sound(clip); myChannel = new SoundChannel(); myTransform = new SoundTransform(); myTransform.volume = 0; soundFadeInTimer = new Timer(40, 20); soundFadeInTimer.addEventListener("timer", soundFadeIn); soundFadeInTimer.start(); fadeInIncr = 0.1; myChannel = mySound.play(0, 36); myChannel.soundTransform = myTransform; } function frame60(){ } function frame89(){ stop(); } public function soundFadeIn(_arg1:TimerEvent){ fadeInIncr = (fadeInIncr + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr / 6), 0); myChannel.soundTransform = _local2; } } }//package flashGame_flaSection 99//comic_8_action_mc_222 (flashGame_fla.comic_8_action_mc_222) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_8_action_mc_222 extends MovieClip { public var mySound:Sound; public var myTransform; public var comic_action_pane2_mc:MovieClip; public var comic_action_pane1_mc:MovieClip; public var soundFadeInTimer:Timer; public var clip:Sound; public var fadeInIncr; public var myChannel:SoundChannel; public function comic_8_action_mc_222(){ addFrameScript(0, frame1, 50, frame51, 64, frame65, 152, frame153); } function frame1(){ stop(); } function frame51(){ clip = new (grieg); mySound = Sound(clip); myChannel = new SoundChannel(); myTransform = new SoundTransform(); myTransform.volume = 0; soundFadeInTimer = new Timer(30, 100); soundFadeInTimer.addEventListener("timer", soundFadeIn); soundFadeInTimer.start(); fadeInIncr = 0.1; myChannel = mySound.play(0, 36); myChannel.soundTransform = myTransform; } function frame65(){ } function frame153(){ stop(); } public function soundFadeIn(_arg1:TimerEvent){ fadeInIncr = (fadeInIncr + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr / 6), 0); myChannel.soundTransform = _local2; } } }//package flashGame_flaSection 100//comic_8_action_pane1_mc_212 (flashGame_fla.comic_8_action_pane1_mc_212) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_8_action_pane1_mc_212 extends MovieClip { public function comic_8_action_pane1_mc_212(){ addFrameScript(1, frame2, 241, frame242); } function frame242(){ stop(); } function frame2(){ stop(); } } }//package flashGame_flaSection 101//comic_8_action_pane2_mc_223 (flashGame_fla.comic_8_action_pane2_mc_223) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_8_action_pane2_mc_223 extends MovieClip { public var cctv_mc:MovieClip; public function comic_8_action_pane2_mc_223(){ addFrameScript(1, frame2, 394, frame395); } function frame395(){ gotoAndPlay("focusCycleStart"); } function frame2(){ stop(); } } }//package flashGame_flaSection 102//comic_8_action_pane2_mc_orig_167 (flashGame_fla.comic_8_action_pane2_mc_orig_167) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_8_action_pane2_mc_orig_167 extends MovieClip { public var clip_3:Sound; public var comic_8_action_fireVurk_mc:MovieClip; public var myChannel_3:SoundChannel; public var myTransform_3; public var mySound_3:Sound; public function comic_8_action_pane2_mc_orig_167(){ addFrameScript(1, frame2, 64, frame65); } function frame2(){ stop(); } function frame65(){ myChannel_3 = new SoundChannel(); myTransform_3 = new SoundTransform(); clip_3 = new (fireWurk); mySound_3 = Sound(clip_3); myChannel_3 = mySound_3.play(); myTransform_3.volume = 0.75; myChannel_3.soundTransform = myTransform_3; stop(); } } }//package flashGame_flaSection 103//comic_9_action_mc_340 (flashGame_fla.comic_9_action_mc_340) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_9_action_mc_340 extends MovieClip { public var clip2:Sound; public var comic_9_moon_mc:MovieClip; public var soundFadeInTimer2:Timer; public var mySound2:Sound; public var myTransform2; public var myChannel2:SoundChannel; public var fadeInIncr2; public function comic_9_action_mc_340(){ addFrameScript(0, frame1, 1, frame2, 44, frame45); } function frame2(){ Tweener.addTween(comic_9_moon_mc, {x:600, y:-10, time:15, transition:"linear"}); } public function soundFadeIn2(_arg1:TimerEvent){ fadeInIncr2 = (fadeInIncr2 + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr2 / 6), 0); myChannel2.soundTransform = _local2; } function frame45(){ stop(); fadeInIncr2 = 0.1; clip2 = new (grieg2); mySound2 = Sound(clip2); myChannel2 = new SoundChannel(); myTransform2 = new SoundTransform(); myTransform2.volume = 0; soundFadeInTimer2 = new Timer(30, 100); soundFadeInTimer2.addEventListener("timer", soundFadeIn2); soundFadeInTimer2.start(); myChannel2 = mySound2.play(0, 20); myChannel2.soundTransform = myTransform2; } function frame1(){ stop(); } } }//package flashGame_flaSection 104//comic_txt_1_mc_214 (flashGame_fla.comic_txt_1_mc_214) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_1_mc_214 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_1_mc_214(){ addFrameScript(0, frame1, 18, frame19, 48, frame49, 78, frame79, 108, frame109, 138, frame139, 168, frame169, 179, frame180); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame139(){ stop(); } function frame1(){ stop(); } function frame109(){ stop(); MovieClip(parent).startPane_2(); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout", onComplete:getRid}); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame49(){ stop(); } function frame19(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); MovieClip(parent).startPane_1(); } function frame79(){ stop(); } public function startWait():void{ Tweener.addTween(this, {time:10, onComplete:showNext}); } function frame180(){ stop(); this.done = true; } public function getRid(){ parent.removeChild(this); } function frame169(){ stop(); } } }//package flashGame_flaSection 105//comic_txt_10_mc_332 (flashGame_fla.comic_txt_10_mc_332) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_10_mc_332 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_10_mc_332(){ addFrameScript(0, frame1, 18, frame19, 48, frame49, 78, frame79, 104, frame105, 151, frame152); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame152(){ stop(); parent.parent.parent.moveToNext(); this.done = true; } function frame105(){ stop(); } function frame1(){ stop(); } function frame79(){ stop(); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame49(){ stop(); } function frame19(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); } public function startWait():void{ Tweener.addTween(this, {time:12, onComplete:showNext}); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout"}); } } }//package flashGame_flaSection 106//comic_txt_11_mc_319 (flashGame_fla.comic_txt_11_mc_319) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_11_mc_319 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_11_mc_319(){ addFrameScript(0, frame1, 18, frame19, 48, frame49, 78, frame79, 103, frame104, 157, frame158); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame104(){ stop(); } function frame1(){ stop(); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout", onComplete:getRid}); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame49(){ stop(); } function frame19(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); } function frame79(){ stop(); } public function startWait():void{ Tweener.addTween(this, {time:12, onComplete:showNext}); } public function getRid(){ parent.removeChild(this); } function frame158(){ stop(); parent.parent.parent.moveToNext(); this.done = true; } } }//package flashGame_flaSection 107//comic_txt_12_mc_299 (flashGame_fla.comic_txt_12_mc_299) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_12_mc_299 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_12_mc_299(){ addFrameScript(0, frame1, 18, frame19, 48, frame49, 78, frame79, 102, frame103, 150, frame151); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame1(){ stop(); } function frame151(){ stop(); parent.parent.parent.moveToNext(); this.done = true; } function frame79(){ stop(); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame49(){ stop(); } function frame19(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); } function frame103(){ stop(); } public function startWait():void{ Tweener.addTween(this, {time:12, onComplete:showNext}); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout"}); } } }//package flashGame_flaSection 108//comic_txt_13_mc_182 (flashGame_fla.comic_txt_13_mc_182) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_13_mc_182 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_13_mc_182(){ addFrameScript(0, frame1, 18, frame19, 48, frame49, 83, frame84, 113, frame114, 124, frame125); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame84(){ stop(); MovieClip(parent).startPane_2(); } function frame1(){ stop(); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout", onComplete:getRid}); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame49(){ stop(); } function frame19(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); MovieClip(parent).startPane_1(); } function frame114(){ stop(); } public function startWait():void{ Tweener.addTween(this, {time:10, onComplete:showNext}); } public function getRid(){ parent.removeChild(this); } function frame125(){ stop(); this.done = true; } } }//package flashGame_flaSection 109//comic_txt_14_mc_154 (flashGame_fla.comic_txt_14_mc_154) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_14_mc_154 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_14_mc_154(){ addFrameScript(0, frame1, 18, frame19, 48, frame49, 78, frame79, 129, frame130); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame130(){ stop(); parent.parent.parent.moveToNext(); this.done = true; } function frame1(){ stop(); } function frame79(){ stop(); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame49(){ stop(); } function frame19(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); } public function startWait():void{ Tweener.addTween(this, {time:12, onComplete:showNext}); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout"}); } } }//package flashGame_flaSection 110//comic_txt_15_mc_147 (flashGame_fla.comic_txt_15_mc_147) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_15_mc_147 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_15_mc_147(){ addFrameScript(0, frame1, 18, frame19, 48, frame49, 78, frame79, 108, frame109, 138, frame139, 149, frame150); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame139(){ stop(); } function frame1(){ stop(); } function frame109(){ stop(); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout", onComplete:getRid}); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame49(){ stop(); MovieClip(parent).startPane_1(); } function frame19(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); } function frame79(){ stop(); } public function startWait():void{ Tweener.addTween(this, {time:10, onComplete:showNext}); } public function getRid(){ parent.removeChild(this); } function frame150(){ stop(); this.done = true; } } }//package flashGame_flaSection 111//comic_txt_16_mc_94 (flashGame_fla.comic_txt_16_mc_94) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_16_mc_94 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_16_mc_94(){ addFrameScript(0, frame1, 19, frame20, 49, frame50, 79, frame80, 109, frame110, 125, frame126); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame110(){ stop(); } function frame80(){ stop(); } function frame50(){ stop(); } function frame126(){ stop(); this.done = true; } function frame20(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout", onComplete:getRid}); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame1(){ stop(); } public function startWait():void{ Tweener.addTween(this, {time:12, onComplete:showNext}); } public function getRid(){ parent.removeChild(this); } } }//package flashGame_flaSection 112//comic_txt_17_mc_196 (flashGame_fla.comic_txt_17_mc_196) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_17_mc_196 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_17_mc_196(){ addFrameScript(0, frame1, 18, frame19, 48, frame49, 78, frame79, 89, frame90); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame1(){ stop(); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout", onComplete:getRid}); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame49(){ stop(); MovieClip(parent).startPane_2(); } function frame90(){ stop(); this.done = true; } function frame19(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); MovieClip(parent).startPane_1(); } function frame79(){ stop(); } public function startWait():void{ Tweener.addTween(this, {time:10, onComplete:showNext}); } public function getRid(){ parent.removeChild(this); } } }//package flashGame_flaSection 113//comic_txt_18_mc_88 (flashGame_fla.comic_txt_18_mc_88) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_18_mc_88 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_18_mc_88(){ addFrameScript(0, frame1, 19, frame20, 49, frame50, 79, frame80, 109, frame110, 125, frame126); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame110(){ stop(); } function frame80(){ stop(); } function frame50(){ stop(); } function frame126(){ stop(); this.done = true; } function frame20(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout", onComplete:getRid}); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame1(){ stop(); } public function startWait():void{ Tweener.addTween(this, {time:10, onComplete:showNext}); } public function getRid(){ parent.removeChild(this); } } }//package flashGame_flaSection 114//comic_txt_2_mc_395 (flashGame_fla.comic_txt_2_mc_395) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_2_mc_395 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_2_mc_395(){ addFrameScript(0, frame1, 18, frame19, 48, frame49, 78, frame79, 89, frame90); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame1(){ stop(); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout", onComplete:getRid}); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame49(){ stop(); } function frame90(){ stop(); this.done = true; } function frame19(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); } function frame79(){ stop(); } public function startWait():void{ Tweener.addTween(this, {time:10, onComplete:showNext}); } public function getRid(){ parent.removeChild(this); } } }//package flashGame_flaSection 115//comic_txt_3_mc_69 (flashGame_fla.comic_txt_3_mc_69) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_3_mc_69 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_3_mc_69(){ addFrameScript(0, frame1, 19, frame20, 49, frame50, 79, frame80); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame80(){ stop(); this.done = true; } function frame50(){ stop(); } function frame20(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout", onComplete:getRid}); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame1(){ stop(); } public function startWait():void{ Tweener.addTween(this, {time:10, onComplete:showNext}); } public function getRid(){ parent.removeChild(this); } } }//package flashGame_flaSection 116//comic_txt_4_mc_79 (flashGame_fla.comic_txt_4_mc_79) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_4_mc_79 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_4_mc_79(){ addFrameScript(0, frame1, 18, frame19, 48, frame49, 78, frame79, 89, frame90, 108, frame109, 138, frame139); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame139(){ stop(); } function frame1(){ stop(); } function frame109(){ stop(); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout", onComplete:getRid}); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame49(){ stop(); } function frame90(){ stop(); this.done = true; } function frame19(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); } function frame79(){ stop(); } public function startWait():void{ Tweener.addTween(this, {time:10, onComplete:showNext}); } public function getRid(){ parent.removeChild(this); } } }//package flashGame_flaSection 117//comic_txt_5_mc_372 (flashGame_fla.comic_txt_5_mc_372) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_5_mc_372 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_5_mc_372(){ addFrameScript(0, frame1, 18, frame19, 48, frame49, 78, frame79, 89, frame90); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame1(){ stop(); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout", onComplete:getRid}); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame49(){ stop(); } function frame90(){ stop(); this.done = true; } function frame19(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); } function frame79(){ stop(); } public function startWait():void{ Tweener.addTween(this, {time:10, onComplete:showNext}); } public function getRid(){ parent.removeChild(this); } } }//package flashGame_flaSection 118//comic_txt_6_mc_364 (flashGame_fla.comic_txt_6_mc_364) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_6_mc_364 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_6_mc_364(){ addFrameScript(0, frame1, 18, frame19, 48, frame49, 78, frame79, 108, frame109, 119, frame120, 138, frame139); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame120(){ stop(); this.done = true; } function frame139(){ stop(); } function frame1(){ stop(); } function frame109(){ stop(); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout", onComplete:getRid}); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame49(){ stop(); } function frame19(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); this.parent.startAnimation(); } function frame79(){ stop(); } public function startWait():void{ Tweener.addTween(this, {time:10, onComplete:showNext}); } public function getRid(){ parent.removeChild(this); } } }//package flashGame_flaSection 119//comic_txt_7_mc_348 (flashGame_fla.comic_txt_7_mc_348) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_7_mc_348 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_7_mc_348(){ addFrameScript(0, frame1, 18, frame19, 48, frame49, 78, frame79, 108, frame109, 135, frame136, 188, frame189); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame189(){ stop(); parent.parent.parent.moveToNext(); this.done = true; } function frame1(){ stop(); } function frame109(){ stop(); } function frame79(){ stop(); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame49(){ stop(); } function frame19(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); } function frame136(){ stop(); } public function startWait():void{ Tweener.addTween(this, {time:12, onComplete:showNext}); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout"}); } } }//package flashGame_flaSection 120//comic_txt_8_mc_293 (flashGame_fla.comic_txt_8_mc_293) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_8_mc_293 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_8_mc_293(){ addFrameScript(0, frame1, 18, frame19, 48, frame49, 60, frame61, 78, frame79, 108, frame109, 119, frame120); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame61(){ MovieClip(parent).startPane_2(); } function frame120(){ stop(); this.done = true; } function frame1(){ stop(); } function frame109(){ stop(); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout", onComplete:getRid}); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame49(){ stop(); MovieClip(parent).startPane_1(); } function frame19(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); } function frame79(){ stop(); } public function startWait():void{ Tweener.addTween(this, {time:10, onComplete:showNext}); } public function getRid(){ parent.removeChild(this); } } }//package flashGame_flaSection 121//comic_txt_9_mc_342 (flashGame_fla.comic_txt_9_mc_342) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comic_txt_9_mc_342 extends MovieClip { public var done:Boolean; public var clicked:Boolean; public function comic_txt_9_mc_342(){ addFrameScript(0, frame1, 18, frame19, 48, frame49, 78, frame79, 89, frame90); } public function handleClick(_arg1:MouseEvent):void{ clicked = true; showNext(); } function frame1(){ stop(); } function frame79(){ stop(); } public function showNext():void{ if (!clicked){ if (!this.done){ this.play(); startWait(); }; } else { Tweener.pauseTweens(this); clicked = false; this.play(); startWait(); }; } function frame49(){ stop(); } function frame90(){ stop(); this.done = true; } function frame19(){ this.mouseChildren = false; stop(); this.addEventListener(MouseEvent.MOUSE_DOWN, handleClick, false, 0, true); startWait(); } public function startWait():void{ Tweener.addTween(this, {time:10, onComplete:showNext}); } public function stopThis(){ this.stop(); Tweener.removeTweens(this); this.removeEventListener(MouseEvent.MOUSE_DOWN, handleClick); Tweener.addTween(this, {_autoAlpha:0, time:1, transition:"easeout"}); } } }//package flashGame_flaSection 122//comicClip_15_dudeAll_mc_145 (flashGame_fla.comicClip_15_dudeAll_mc_145) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_15_dudeAll_mc_145 extends MovieClip { public function comicClip_15_dudeAll_mc_145(){ addFrameScript(433, frame434); } function frame434(){ stop(); } } }//package flashGame_flaSection 123//complete_paper_mc_534 (flashGame_fla.complete_paper_mc_534) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class complete_paper_mc_534 extends MovieClip { public var paper_mc:MovieClip; public function complete_paper_mc_534(){ addFrameScript(29, frame30); } function frame30(){ gotoAndPlay(1); } } }//package flashGame_flaSection 124//crack_particle_173 (flashGame_fla.crack_particle_173) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class crack_particle_173 extends MovieClip { public function crack_particle_173(){ addFrameScript(38, frame39); } function frame39(){ stop(); } } }//package flashGame_flaSection 125//crackler_170 (flashGame_fla.crackler_170) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class crackler_170 extends MovieClip { public var rnd; public var fireWorkBurst_mc:MovieClip; public function crackler_170(){ addFrameScript(34, frame35); } function frame35(){ stop(); fireWorkBurst_mc.rotation = Math.floor((0 + (Math.random() * (60 - 0)))); rnd = Math.floor((1 + (Math.random() * (1.5 - 1)))); fireWorkBurst_mc.scaleX = rnd; fireWorkBurst_mc.scaleY = rnd; } } }//package flashGame_flaSection 126//door_movie_1_mc_64 (flashGame_fla.door_movie_1_mc_64) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class door_movie_1_mc_64 extends MovieClip { public function door_movie_1_mc_64(){ addFrameScript(0, frame1, 15, frame16); } function frame16(){ stop(); } function frame1(){ stop(); } } }//package flashGame_flaSection 127//exit_confirm_no_mc_38 (flashGame_fla.exit_confirm_no_mc_38) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class exit_confirm_no_mc_38 extends MovieClip { public function exit_confirm_no_mc_38(){ addFrameScript(0, frame1); } function frame1(){ this.mouseChildren = false; } } }//package flashGame_flaSection 128//exit_confirm_yes_mc_37 (flashGame_fla.exit_confirm_yes_mc_37) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class exit_confirm_yes_mc_37 extends MovieClip { public function exit_confirm_yes_mc_37(){ addFrameScript(0, frame1); } function frame1(){ this.mouseChildren = false; } } }//package flashGame_flaSection 129//fireworks_all_mc_168 (flashGame_fla.fireworks_all_mc_168) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class fireworks_all_mc_168 extends MovieClip { public function fireworks_all_mc_168(){ addFrameScript(0, frame1, 189, frame190); } function frame190(){ stop(); } function frame1(){ stop(); } } }//package flashGame_flaSection 130//flickKnife_mc_194 (flashGame_fla.flickKnife_mc_194) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class flickKnife_mc_194 extends MovieClip { public function flickKnife_mc_194(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package flashGame_flaSection 131//flyoverchopper_181 (flashGame_fla.flyoverchopper_181) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class flyoverchopper_181 extends MovieClip { public function flyoverchopper_181(){ addFrameScript(0, frame1, 8, frame9); } function frame9(){ stop(); } function frame1(){ stop(); } } }//package flashGame_flaSection 132//gameClip_1_windowFlash_2_mc_407 (flashGame_fla.gameClip_1_windowFlash_2_mc_407) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class gameClip_1_windowFlash_2_mc_407 extends MovieClip { public function gameClip_1_windowFlash_2_mc_407(){ addFrameScript(372, frame373); } function frame373(){ stop(); } } }//package flashGame_flaSection 133//gameInner_1_mc_400 (flashGame_fla.gameInner_1_mc_400) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class gameInner_1_mc_400 extends MovieClip { public var gameClip_quality_mc:MovieClip; public var gameClip_foreground_mc:MovieClip; public function gameInner_1_mc_400(){ addFrameScript(1, frame2, 115, frame116, 171, frame172, 191, frame192, 198, frame199, 205, frame206); } function frame199(){ stop(); } function frame2(){ stage.addEventListener(MouseEvent.MOUSE_DOWN, skipMe, false, 0, true); } function frame116(){ this.parent.addClips(); stage.removeEventListener(MouseEvent.MOUSE_DOWN, skipMe); } function frame206(){ stop(); } public function kickOff(){ this.gotoAndPlay("kickOff"); } public function skipMe(_arg1:Event){ stage.removeEventListener(MouseEvent.MOUSE_DOWN, skipMe); this.parent.addClips(); Tweener.addTween(this, {time:0.75, onComplete:kickOff}); } function frame192(){ stop(); } function frame172(){ this.parent.parent.equipGun(); } } }//package flashGame_flaSection 134//gameInner_3_mc_416 (flashGame_fla.gameInner_3_mc_416) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class gameInner_3_mc_416 extends MovieClip { public var gameClip_quality_mc:MovieClip; public var gameClip_foreground_mc:MovieClip; public function gameInner_3_mc_416(){ addFrameScript(1, frame2, 136, frame137, 221, frame222, 241, frame242, 248, frame249, 0xFF, frame256); } function frame242(){ stop(); } function frame222(){ this.parent.parent.equipGun(); } function frame137(){ this.parent.addClips(); stage.removeEventListener(MouseEvent.MOUSE_DOWN, skipMe); } public function kickOff(){ this.gotoAndPlay("kickOff"); } function frame249(){ stop(); } function frame2(){ stage.addEventListener(MouseEvent.MOUSE_DOWN, skipMe, false, 0, true); } function frame256(){ stop(); } public function skipMe(_arg1:Event){ stage.removeEventListener(MouseEvent.MOUSE_DOWN, skipMe); this.parent.addClips(); Tweener.addTween(this, {time:0.75, onComplete:kickOff}); } } }//package flashGame_flaSection 135//gameInner_4_mc_430 (flashGame_fla.gameInner_4_mc_430) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class gameInner_4_mc_430 extends MovieClip { public var mySound:Sound; public var gameClip_foreground_mc:MovieClip; public var jumbo:MovieClip; public var clip:Sound; public var gameClip_quality_mc:MovieClip; public var laser_holder_mc:MovieClip; public var sky:MovieClip; public var myTransform; public var soundFadeInTimer:Timer; public var fadeInIncr; public var myChannel:SoundChannel; public function gameInner_4_mc_430(){ addFrameScript(1, frame2, 139, frame140, 223, frame224, 243, frame244, 250, frame251, 0x0101, frame258, 265, frame266, 306, frame307, 310, frame311); } function frame251(){ stop(); } function frame258(){ stop(); } public function kickOff(){ this.gotoAndPlay("kickOff"); } function frame311(){ stop(); sky.clouds.visible = false; jumbo.clouds.visible = true; } function frame2(){ stage.addEventListener(MouseEvent.MOUSE_DOWN, skipMe, false, 0, true); } function frame244(){ stop(); } function frame307(){ clip = new (grieg2); mySound = Sound(clip); myChannel = new SoundChannel(); myTransform = new SoundTransform(); myTransform.volume = 0; soundFadeInTimer = new Timer(30, 100); soundFadeInTimer.addEventListener("timer", soundFadeIn); soundFadeInTimer.start(); fadeInIncr = 0.1; myChannel = mySound.play(0, 8); myChannel.soundTransform = myTransform; } function frame140(){ this.parent.addClips(); stage.removeEventListener(MouseEvent.MOUSE_DOWN, skipMe); } public function soundFadeIn(_arg1:TimerEvent){ fadeInIncr = (fadeInIncr + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr / 6), 0); myChannel.soundTransform = _local2; } function frame266(){ jumbo.clouds.visible = false; } function frame224(){ this.parent.parent.equipGun(); } public function skipMe(_arg1:Event){ stage.removeEventListener(MouseEvent.MOUSE_DOWN, skipMe); this.parent.addClips(); Tweener.addTween(this, {time:0.75, onComplete:kickOff}); } } }//package flashGame_flaSection 136//gameInner_5_mc_451 (flashGame_fla.gameInner_5_mc_451) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class gameInner_5_mc_451 extends MovieClip { public var gameClip_quality_mc:MovieClip; public var gameClip_foreground_mc:MovieClip; public var laser_holder_mc:MovieClip; public function gameInner_5_mc_451(){ addFrameScript(1, frame2, 150, frame151, 261, frame262, 281, frame282, 288, frame289, 295, frame296); } function frame151(){ this.parent.addClips(); stage.removeEventListener(MouseEvent.MOUSE_DOWN, skipMe); } function frame262(){ this.parent.parent.equipGun(); } function frame296(){ stop(); } function frame2(){ stage.addEventListener(MouseEvent.MOUSE_DOWN, skipMe, false, 0, true); } public function kickOff(){ this.gotoAndPlay("kickOff"); } function frame289(){ stop(); } public function skipMe(_arg1:Event){ stage.removeEventListener(MouseEvent.MOUSE_DOWN, skipMe); this.parent.addClips(); Tweener.addTween(this, {time:0.15, onComplete:kickOff}); } function frame282(){ stop(); } } }//package flashGame_flaSection 137//gameInner_6_mc_463 (flashGame_fla.gameInner_6_mc_463) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class gameInner_6_mc_463 extends MovieClip { public var gameClip_quality_mc:MovieClip; public var gameClip_foreground_mc:MovieClip; public var laser_holder_mc:MovieClip; public function gameInner_6_mc_463(){ addFrameScript(1, frame2, 225, frame226, 311, frame312, 331, frame332, 338, frame339, 345, frame346); } function frame2(){ stage.addEventListener(MouseEvent.MOUSE_DOWN, skipMe, false, 0, true); } function frame312(){ this.parent.parent.equipGun(); } function frame346(){ stop(); } function frame226(){ this.parent.addClips(); stage.removeEventListener(MouseEvent.MOUSE_DOWN, skipMe); } function frame332(){ stop(); } public function kickOff(){ this.gotoAndPlay("kickOff"); } public function skipMe(_arg1:Event){ stage.removeEventListener(MouseEvent.MOUSE_DOWN, skipMe); this.parent.addClips(); Tweener.addTween(this, {time:0.75, onComplete:kickOff}); } function frame339(){ stop(); } } }//package flashGame_flaSection 138//gameInner_S_mc_692 (flashGame_fla.gameInner_S_mc_692) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class gameInner_S_mc_692 extends MovieClip { public var gameClip_quality_mc:MovieClip; public var gameClip_foreground_mc:MovieClip; public var laser_holder_mc:MovieClip; public function gameInner_S_mc_692(){ addFrameScript(2, frame3, 160, frame161, 251, frame252, 262, frame263, 269, frame270, 276, frame277); } function frame252(){ this.parent.parent.equipGun(); } function frame277(){ stop(); } function frame263(){ stop(); } function frame3(){ stage.addEventListener(MouseEvent.MOUSE_DOWN, skipMe, false, 0, true); } public function skipMe(_arg1:Event){ stage.removeEventListener(MouseEvent.MOUSE_DOWN, skipMe); this.parent.parent.skipMe(); this.gotoAndPlay("kickOff"); } function frame270(){ stop(); } function frame161(){ stage.removeEventListener(MouseEvent.MOUSE_DOWN, skipMe); this.parent.parent.kickOffGame(); } } }//package flashGame_flaSection 139//gameOver_menu_item1_mc_571 (flashGame_fla.gameOver_menu_item1_mc_571) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class gameOver_menu_item1_mc_571 extends MovieClip { public var menu_item1_sym_mc:MovieClip; public function gameOver_menu_item1_mc_571(){ addFrameScript(0, frame1, 1, frame2, 9, frame10, 19, frame20); } function frame1(){ stop(); } function frame2(){ stop(); } function frame20(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 140//gameOver_menu_mc_570 (flashGame_fla.gameOver_menu_mc_570) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class gameOver_menu_mc_570 extends MovieClip { public var menu_item7_mc:MovieClip; public var menu_item1_mc:MovieClip; public var menu_item6_mc:MovieClip; public function gameOver_menu_mc_570(){ addFrameScript(0, frame1); } function frame1(){ this.addEventListener(MouseEvent.MOUSE_OVER, menu_btn_OVER); this.addEventListener(MouseEvent.MOUSE_OUT, menu_btn_OUT); } public function menu_btn_OVER(_arg1:MouseEvent):void{ _arg1.target.parent.gotoAndPlay(3); } public function menu_btn_OUT(_arg1:MouseEvent):void{ _arg1.target.parent.gotoAndPlay(11); } } }//package flashGame_flaSection 141//gameOver_title_mc_573 (flashGame_fla.gameOver_title_mc_573) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class gameOver_title_mc_573 extends MovieClip { public function gameOver_title_mc_573(){ addFrameScript(65, frame66); } function frame66(){ stop(); } } }//package flashGame_flaSection 142//headlines_mc_539 (flashGame_fla.headlines_mc_539) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class headlines_mc_539 extends MovieClip { public function headlines_mc_539(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame8(){ stop(); } function frame10(){ stop(); } function frame11(){ stop(); } function frame12(){ stop(); } function frame13(){ stop(); } function frame9(){ stop(); } } }//package flashGame_flaSection 143//intro_diff_easy_mc_35 (flashGame_fla.intro_diff_easy_mc_35) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class intro_diff_easy_mc_35 extends MovieClip { public function intro_diff_easy_mc_35(){ addFrameScript(0, frame1); } function frame1(){ this.mouseChildren = false; } } }//package flashGame_flaSection 144//intro_diff_norm_mc_34 (flashGame_fla.intro_diff_norm_mc_34) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class intro_diff_norm_mc_34 extends MovieClip { public function intro_diff_norm_mc_34(){ addFrameScript(0, frame1); } function frame1(){ this.mouseChildren = false; } } }//package flashGame_flaSection 145//introAction_mc_544 (flashGame_fla.introAction_mc_544) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class introAction_mc_544 extends MovieClip { public var rain_mc:MovieClip; public var clip_3:Sound; public var myChannel_3:SoundChannel; public var myTransform_3; public var mySound_3:Sound; public function introAction_mc_544(){ addFrameScript(14, frame15, 39, frame40); } function frame40(){ stop(); } function frame15(){ myChannel_3 = new SoundChannel(); myTransform_3 = new SoundTransform(); clip_3 = new (thundercrack); mySound_3 = Sound(clip_3); myChannel_3 = mySound_3.play(); myTransform_3.volume = 0.25; myChannel_3.soundTransform = myTransform_3; } } }//package flashGame_flaSection 146//introStickgamesLogo_564 (flashGame_fla.introStickgamesLogo_564) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class introStickgamesLogo_564 extends MovieClip { public function introStickgamesLogo_564(){ addFrameScript(0, frame1, 44, frame45); } function frame1(){ this.addEventListener(MouseEvent.MOUSE_DOWN, menu_btn_DOWN); } public function menu_btn_DOWN(_arg1:MouseEvent):void{ var e = _arg1; var url = "http://www.stickgames.com/"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } function frame45(){ gotoAndPlay(2); } } }//package flashGame_flaSection 147//introStickgamesLogo2_565 (flashGame_fla.introStickgamesLogo2_565) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class introStickgamesLogo2_565 extends MovieClip { public function introStickgamesLogo2_565(){ addFrameScript(0, frame1); } function frame1(){ this.addEventListener(MouseEvent.MOUSE_DOWN, menu_btn_DOWN); } public function menu_btn_DOWN(_arg1:MouseEvent):void{ var e = _arg1; var url = "http://www.stickgames.com/shooting/"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } } }//package flashGame_flaSection 148//jumboAll_mc_440 (flashGame_fla.jumboAll_mc_440) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class jumboAll_mc_440 extends MovieClip { public var clip_3:Sound; public var jumbo_mc:MovieClip; public var myChannel_3:SoundChannel; public var myTransform_3; public var mySound_3:Sound; public var combined_Sniper_2_mc:MovieClip; public var clouds:MovieClip; public function jumboAll_mc_440(){ addFrameScript(214, frame215, 274, frame275, 500, frame501); } function frame275(){ myChannel_3 = new SoundChannel(); myTransform_3 = new SoundTransform(); clip_3 = new (airplaneBG); mySound_3 = Sound(clip_3); myChannel_3 = mySound_3.play(); myTransform_3.volume = 0.75; myChannel_3.soundTransform = myTransform_3; } function frame215(){ jumbo_mc.gotoAndPlay(2); } function frame501(){ this.parent.parent.endGame(); stop(); } } }//package flashGame_flaSection 149//jumboComplete_mc_442 (flashGame_fla.jumboComplete_mc_442) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class jumboComplete_mc_442 extends MovieClip { public var combined_Sniper_2_mc:MovieClip; public function jumboComplete_mc_442(){ addFrameScript(0, frame1, 268, frame269); } function frame269(){ stop(); } function frame1(){ stop(); } } }//package flashGame_flaSection 150//land_mc_291 (flashGame_fla.land_mc_291) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class land_mc_291 extends MovieClip { public var bird2:MovieClip; public function land_mc_291(){ addFrameScript(1, frame2, 182, frame183); } function frame2(){ stop(); } function frame183(){ stop(); } } }//package flashGame_flaSection 151//MainTimeline (flashGame_fla.MainTimeline) package flashGame_fla { import flash.events.*; import flash.geom.*; import flash.display.*; import flash.filters.*; import SWFStats.*; import flash.media.*; import flash.utils.*; import flash.system.*; import flash.net.*; import flash.external.*; import flash.accessibility.*; import flash.errors.*; import flash.text.*; import flash.ui.*; public dynamic class MainTimeline extends MovieClip { public var lastJib:MovieClip; public var stickButton_mc:MovieClip; public var main; public var loadingBar_mc:loaderBar_mc; public function MainTimeline(){ addFrameScript(0, frame1, 11, frame12); } public function clickHandler(_arg1:MouseEvent):void{ var e = _arg1; var url = "http://www.stickgames.com"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } function frame1(){ stop(); Log.View(330, "090d5f4a-1664-490c-afff-874d96981590", root.loaderInfo.loaderURL); this.addEventListener(Event.ENTER_FRAME, loading); stage.addEventListener(MouseEvent.MOUSE_DOWN, clickHandler, false, 0, true); } function frame12(){ stop(); Security.allowDomain("*"); main = new Main(); addChild(main); } public function loading(_arg1:Event):void{ var _local2:Number = this.stage.loaderInfo.bytesTotal; var _local3:Number = this.stage.loaderInfo.bytesLoaded; var _local4:Number = (_local3 / _local2); var _local5:Number = _local4; loadingBar_mc.bar.scaleX = _local5; if (_local2 == _local3){ stage.removeEventListener(MouseEvent.MOUSE_DOWN, clickHandler); this.removeEventListener(Event.ENTER_FRAME, loading); loadingBar_mc.gotoAndStop(2); }; } } }//package flashGame_flaSection 152//menu_item1_mc_552 (flashGame_fla.menu_item1_mc_552) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class menu_item1_mc_552 extends MovieClip { public var menu_item1_sym_mc:MovieClip; public function menu_item1_mc_552(){ addFrameScript(0, frame1, 1, frame2, 9, frame10, 19, frame20); } function frame1(){ stop(); } function frame2(){ stop(); } function frame20(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 153//menu_item2_mc_550 (flashGame_fla.menu_item2_mc_550) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class menu_item2_mc_550 extends MovieClip { public var menu_item2_sym_mc:MovieClip; public function menu_item2_mc_550(){ addFrameScript(0, frame1, 1, frame2, 9, frame10, 19, frame20); } function frame1(){ menu_item2_sym_mc.addEventListener(MouseEvent.MOUSE_DOWN, menu_btn_DOWN); stop(); } public function menu_btn_DOWN(_arg1:MouseEvent):void{ var e = _arg1; var url = "http://www.stickgames.com/walkthrough/stickshot.html"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } function frame20(){ stop(); } function frame10(){ stop(); } function frame2(){ stop(); } } }//package flashGame_flaSection 154//menu_item3_mc_554 (flashGame_fla.menu_item3_mc_554) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class menu_item3_mc_554 extends MovieClip { public var menu_item3_sym_mc:MovieClip; public function menu_item3_mc_554(){ addFrameScript(0, frame1, 1, frame2, 9, frame10, 19, frame20); } function frame1(){ stop(); } function frame2(){ stop(); } function frame20(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 155//menu_item4_mc_556 (flashGame_fla.menu_item4_mc_556) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class menu_item4_mc_556 extends MovieClip { public var menu_item4_sym_mc:MovieClip; public function menu_item4_mc_556(){ addFrameScript(0, frame1, 1, frame2, 9, frame10, 19, frame20); } function frame10(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } function frame20(){ stop(); } } }//package flashGame_flaSection 156//menu_item5_mc_558 (flashGame_fla.menu_item5_mc_558) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class menu_item5_mc_558 extends MovieClip { public var menu_item5_sym_mc:MovieClip; public function menu_item5_mc_558(){ addFrameScript(0, frame1, 1, frame2, 9, frame10, 19, frame20); } function frame1(){ stop(); } function frame2(){ stop(); } function frame20(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 157//menu_item6_mc_562 (flashGame_fla.menu_item6_mc_562) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class menu_item6_mc_562 extends MovieClip { public var menu_item6_sym_mc:MovieClip; public function menu_item6_mc_562(){ addFrameScript(0, frame1, 1, frame2, 9, frame10, 19, frame20); } function frame20(){ stop(); } function frame1(){ menu_item6_sym_mc.addEventListener(MouseEvent.MOUSE_DOWN, menu_btn_DOWN); stop(); } public function menu_btn_DOWN(_arg1:MouseEvent):void{ var e = _arg1; var url = "http://www.stickgames.com/"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } function frame10(){ stop(); } function frame2(){ stop(); } } }//package flashGame_flaSection 158//menu_item7_mc_560 (flashGame_fla.menu_item7_mc_560) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class menu_item7_mc_560 extends MovieClip { public var menu_item7_sym_mc:MovieClip; public function menu_item7_mc_560(){ addFrameScript(0, frame1, 1, frame2, 9, frame10, 19, frame20); } function frame1(){ menu_item7_sym_mc.addEventListener(MouseEvent.MOUSE_DOWN, menu_btn_DOWN); stop(); } public function menu_btn_DOWN(_arg1:MouseEvent):void{ var e = _arg1; var url = "http://www.stickgames.com/shooting/"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } function frame20(){ stop(); } function frame10(){ stop(); } function frame2(){ stop(); } } }//package flashGame_flaSection 159//menu_mc_549 (flashGame_fla.menu_mc_549) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class menu_mc_549 extends MovieClip { public var menu_item7_mc:MovieClip; public var menu_item6_mc:MovieClip; public var menu_item5_mc:MovieClip; public var menu_item4_mc:MovieClip; public var menu_item3_mc:MovieClip; public var menu_item2_mc:MovieClip; public var menu_item1_mc:MovieClip; public function menu_mc_549(){ addFrameScript(0, frame1, 19, frame20, 29, frame30); } public function menu_btn_OUT(_arg1:MouseEvent):void{ _arg1.target.parent.gotoAndPlay(11); } function frame30(){ stop(); } function frame20(){ this.addEventListener(MouseEvent.MOUSE_OVER, menu_btn_OVER); this.addEventListener(MouseEvent.MOUSE_OUT, menu_btn_OUT); } function frame1(){ } public function menu_btn_OVER(_arg1:MouseEvent):void{ _arg1.target.parent.gotoAndPlay(3); } } }//package flashGame_flaSection 160//newsInner_mc_533 (flashGame_fla.newsInner_mc_533) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class newsInner_mc_533 extends MovieClip { public var newsOutcome_mc:news_outcome_mc; public var complete_paper_mc:MovieClip; public function newsInner_mc_533(){ addFrameScript(58, frame59, 402, frame403); } function frame59(){ complete_paper_mc.gotoAndStop(1); } function frame403(){ stop(); } } }//package flashGame_flaSection 161//rainDripAnimation_mc_208 (flashGame_fla.rainDripAnimation_mc_208) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class rainDripAnimation_mc_208 extends MovieClip { public function rainDripAnimation_mc_208(){ addFrameScript(134, frame135); } function frame135(){ stop(); } } }//package flashGame_flaSection 162//rainDrips_mc_207 (flashGame_fla.rainDrips_mc_207) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class rainDrips_mc_207 extends MovieClip { public var rainDripAnimation_mc:MovieClip; public var rndNum:Number; public function rainDrips_mc_207(){ addFrameScript(1, frame2, 109, frame110, 244, frame245); } function frame110(){ rndNum = Math.random(); this.rainDripAnimation_mc.x = Math.round((rndNum * 200)); } function frame2(){ stop(); } function frame245(){ gotoAndPlay(3); } } }//package flashGame_flaSection 163//shop_accessory_1_mc_513 (flashGame_fla.shop_accessory_1_mc_513) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shop_accessory_1_mc_513 extends MovieClip { public var shop_buyButton_mc:MovieClip; public var shop_infoButton_mc:MovieClip; public function shop_accessory_1_mc_513(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame20(){ stop(); } function frame1(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 164//shop_accessory_2_mc_522 (flashGame_fla.shop_accessory_2_mc_522) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shop_accessory_2_mc_522 extends MovieClip { public var shop_buyButton_mc:MovieClip; public var shop_infoButton_mc:MovieClip; public function shop_accessory_2_mc_522(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame20(){ stop(); } function frame1(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 165//shop_accessory_3_mc_526 (flashGame_fla.shop_accessory_3_mc_526) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shop_accessory_3_mc_526 extends MovieClip { public var shop_buyButton_mc:MovieClip; public var shop_infoButton_mc:MovieClip; public function shop_accessory_3_mc_526(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame20(){ stop(); } function frame1(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 166//shop_ammo_1_mc_518 (flashGame_fla.shop_ammo_1_mc_518) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shop_ammo_1_mc_518 extends MovieClip { public var shop_buyButton_mc:MovieClip; public var shop_infoButton_mc:MovieClip; public function shop_ammo_1_mc_518(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame20(){ stop(); } function frame1(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 167//shop_buyButton_mc_500 (flashGame_fla.shop_buyButton_mc_500) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shop_buyButton_mc_500 extends MovieClip { public var shop_buyButton_inner_mc:MovieClip; public function shop_buyButton_mc_500(){ addFrameScript(0, frame1, 4, frame5, 9, frame10); } function frame1(){ stop(); } function frame5(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 168//shop_gun_1_mc_492 (flashGame_fla.shop_gun_1_mc_492) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shop_gun_1_mc_492 extends MovieClip { public var shop_buyButton_mc:MovieClip; public var shop_infoButton_mc:MovieClip; public function shop_gun_1_mc_492(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame20(){ stop(); } function frame1(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 169//shop_gun_2_mc_503 (flashGame_fla.shop_gun_2_mc_503) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shop_gun_2_mc_503 extends MovieClip { public var shop_buyButton_mc:MovieClip; public var shop_infoButton_mc:MovieClip; public function shop_gun_2_mc_503(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame20(){ stop(); } function frame1(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 170//shop_gun_3_mc_508 (flashGame_fla.shop_gun_3_mc_508) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shop_gun_3_mc_508 extends MovieClip { public var shop_buyButton_mc:MovieClip; public var shop_infoButton_mc:MovieClip; public function shop_gun_3_mc_508(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame20(){ stop(); } function frame1(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 171//shop_infoButton_1_mc_494 (flashGame_fla.shop_infoButton_1_mc_494) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shop_infoButton_1_mc_494 extends MovieClip { public var shop_gun_info_button_inner_mc:MovieClip; public var shop_gun_info_txt_mc:MovieClip; public function shop_infoButton_1_mc_494(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame20(){ stop(); } function frame1(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 172//shop_infoButton_2_mc_505 (flashGame_fla.shop_infoButton_2_mc_505) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shop_infoButton_2_mc_505 extends MovieClip { public var shop_gun_info_button_inner_mc:MovieClip; public var shop_gun_info_txt_mc:MovieClip; public function shop_infoButton_2_mc_505(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame20(){ stop(); } function frame1(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 173//shop_infoButton_3_mc_510 (flashGame_fla.shop_infoButton_3_mc_510) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shop_infoButton_3_mc_510 extends MovieClip { public var shop_gun_info_button_inner_mc:MovieClip; public var shop_gun_info_txt_mc:MovieClip; public function shop_infoButton_3_mc_510(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame20(){ stop(); } function frame1(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 174//shop_infoButton_4_mc_519 (flashGame_fla.shop_infoButton_4_mc_519) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shop_infoButton_4_mc_519 extends MovieClip { public var shop_gun_info_button_inner_mc:MovieClip; public var shop_gun_info_txt_mc:MovieClip; public function shop_infoButton_4_mc_519(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame20(){ stop(); } function frame1(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 175//shop_infoButton_5_mc_515 (flashGame_fla.shop_infoButton_5_mc_515) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shop_infoButton_5_mc_515 extends MovieClip { public var shop_gun_info_button_inner_mc:MovieClip; public var shop_gun_info_txt_mc:MovieClip; public function shop_infoButton_5_mc_515(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame20(){ stop(); } function frame1(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 176//shop_infoButton_6_mc_523 (flashGame_fla.shop_infoButton_6_mc_523) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shop_infoButton_6_mc_523 extends MovieClip { public var shop_gun_info_button_inner_mc:MovieClip; public var shop_gun_info_txt_mc:MovieClip; public function shop_infoButton_6_mc_523(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame20(){ stop(); } function frame1(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 177//shop_infoButton_7_mc_527 (flashGame_fla.shop_infoButton_7_mc_527) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shop_infoButton_7_mc_527 extends MovieClip { public var shop_gun_info_button_inner_mc:MovieClip; public var shop_gun_info_txt_mc:MovieClip; public function shop_infoButton_7_mc_527(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame20(){ stop(); } function frame1(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 178//shop_next_button_mc_490 (flashGame_fla.shop_next_button_mc_490) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shop_next_button_mc_490 extends MovieClip { public var shop_next_button_inner_mc:MovieClip; public function shop_next_button_mc_490(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame1(){ stop(); } function frame20(){ stop(); } function frame10(){ stop(); } } }//package flashGame_flaSection 179//sign_text_animation_mc_204 (flashGame_fla.sign_text_animation_mc_204) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class sign_text_animation_mc_204 extends MovieClip { public function sign_text_animation_mc_204(){ addFrameScript(0, frame1, 82, frame83); } function frame83(){ gotoAndPlay(2); } function frame1(){ stop(); } } }//package flashGame_flaSection 180//SPARKLE2_176 (flashGame_fla.SPARKLE2_176) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class SPARKLE2_176 extends MovieClip { public function SPARKLE2_176(){ addFrameScript(13, frame14); } function frame14(){ stop(); } } }//package flashGame_flaSection 181//titleText_mc_566 (flashGame_fla.titleText_mc_566) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class titleText_mc_566 extends MovieClip { public function titleText_mc_566(){ addFrameScript(68, frame69); } function frame69(){ stop(); } } }//package flashGame_flaSection 182//veh_copCarGlow_mc_677 (flashGame_fla.veh_copCarGlow_mc_677) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class veh_copCarGlow_mc_677 extends MovieClip { public function veh_copCarGlow_mc_677(){ addFrameScript(0, frame1, 54, frame55); } function frame1(){ stop(); } function frame55(){ gotoAndPlay(15); } } }//package flashGame_flaSection 183//window_mc_206 (flashGame_fla.window_mc_206) package flashGame_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class window_mc_206 extends MovieClip { public var rainDrips_mc:MovieClip; public function window_mc_206(){ addFrameScript(1, frame2, 871, frame872); } function frame872(){ this.gotoAndPlay(50); } function frame2(){ stop(); } } }//package flashGame_flaSection 184//Log (SWFStats.Log) package SWFStats { import flash.events.*; import flash.utils.*; import flash.system.*; import flash.net.*; import flash.external.*; public final class Log { private static const PingR:Timer = new Timer(30000); private static const Random:Number = Math.random(); private static const PingF:Timer = new Timer(60000); public static var GUID:String = ""; private static var Plays:int = 0; private static var Enabled:Boolean = false; private static var FirstPing:Boolean = true; private static var Pings:int = 0; public static var SourceUrl:String; private static var HighestGoal:int = 0; public static var SWFID:int = 0; private static function GetCookie(_arg1:String):int{ var _local2:SharedObject = SharedObject.getLocal("swfstats"); if (_local2.data[_arg1] == undefined){ return (0); }; return (int(_local2.data[_arg1])); } private static function SaveCookie(_arg1:String, _arg2:int):void{ var _local3:SharedObject = SharedObject.getLocal("swfstats"); _local3.data[_arg1] = _arg2.toString(); _local3.flush(); } public static function View(_arg1:int=0, _arg2:String="", _arg3:String=""):void{ SWFID = _arg1; GUID = _arg2; Enabled = true; if ((((SWFID == 0)) || ((GUID == "")))){ Enabled = false; return; }; if (((((!((_arg3.indexOf("http://") == 0))) && (!((Security.sandboxType == "localWithNetwork"))))) && (!((Security.sandboxType == "localTrusted"))))){ Enabled = false; return; }; SourceUrl = GetUrl(_arg3); if ((((SourceUrl == null)) || ((SourceUrl == "")))){ Enabled = false; return; }; Security.allowDomain("http://tracker.swfstats.com/"); Security.allowInsecureDomain("http://tracker.swfstats.com/"); Security.loadPolicyFile("http://tracker.swfstats.com/crossdomain.xml"); Security.allowDomain("http://utils.swfstats.com/"); Security.allowInsecureDomain("http://utils.swfstats.com/"); Security.loadPolicyFile("http://utils.swfstats.com/crossdomain.xml"); var _local4:int = GetCookie("views"); _local4++; SaveCookie("views", _local4); Send("View", ("views=" + _local4)); PingF.addEventListener(TimerEvent.TIMER, PingServer); PingF.start(); } public static function LevelCounterMetric(_arg1:String, _arg2):void{ if (!Enabled){ return; }; Send("LevelMetric", ((("name=" + escape(_arg1)) + "&level=") + _arg2)); } private static function Send(_arg1:String, _arg2:String):void{ var _local3:URLLoader = new URLLoader(); _local3.addEventListener(IOErrorEvent.IO_ERROR, ErrorHandler); _local3.addEventListener(HTTPStatusEvent.HTTP_STATUS, StatusChange); _local3.addEventListener(SecurityErrorEvent.SECURITY_ERROR, ErrorHandler); _local3.load(new URLRequest(((((((((((("http://tracker.swfstats.com/Games/" + _arg1) + ".html?guid=") + GUID) + "&swfid=") + SWFID) + "&") + _arg2) + "&url=") + SourceUrl) + "&") + Random))); } public static function Play():void{ if (!Enabled){ return; }; Plays++; Send("Play", ("plays=" + Plays)); } private static function GetUrl(_arg1:String):String{ var url:String; var defaulturl = _arg1; if (ExternalInterface.available){ try { url = String(ExternalInterface.call("window.location.href.toString")); } catch(s:Error) { url = defaulturl; }; } else { if (defaulturl.indexOf("http://") == 0){ url = defaulturl; }; }; if ((((((url == null)) || ((url == "")))) || ((url == "null")))){ if ((((Security.sandboxType == "localWithNetwork")) || ((Security.sandboxType == "localTrusted")))){ url = "http://local-testing/"; } else { url = null; }; }; return (url); } private static function ErrorHandler(... _args):void{ Enabled = false; } public static function LevelRangedMetric(_arg1:String, _arg2, _arg3:int):void{ if (!Enabled){ return; }; Send("LevelMetricRanged", ((((("name=" + escape(_arg1)) + "&level=") + _arg2) + "&value=") + _arg3)); } private static function StatusChange(... _args):void{ } public static function Goal(_arg1:int, _arg2:String):void{ if (!Enabled){ return; }; if (HighestGoal >= _arg1){ return; }; HighestGoal = _arg1; Send("Goal", ((("goal=" + _arg1) + "&name=") + escape(_arg2))); } private static function PingServer(... _args):void{ if (!Enabled){ return; }; Pings++; Send("Ping", (((FirstPing) ? "&firstping=yes" : "" + "&pings=") + Pings)); if (FirstPing){ PingF.stop(); PingR.addEventListener(TimerEvent.TIMER, PingServer); PingR.start(); FirstPing = false; }; } public static function LevelAverageMetric(_arg1:String, _arg2, _arg3:int):void{ if (!Enabled){ return; }; Send("LevelMetricAverage", ((((("name=" + escape(_arg1)) + "&level=") + _arg2) + "&value=") + _arg3)); } public static function CustomMetric(_arg1:String, _arg2:String=null):void{ if (!Enabled){ return; }; if (_arg2 == null){ _arg2 = ""; }; Send("CustomMetric", ((("name=" + escape(_arg1)) + "&group=") + escape(_arg2))); } } }//package SWFStatsSection 185//airplaneBG (airplaneBG) package { import flash.media.*; public dynamic class airplaneBG extends Sound { } }//packageSection 186//ak74load (ak74load) package { import flash.media.*; public dynamic class ak74load extends Sound { } }//packageSection 187//allColours_mc (allColours_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class allColours_mc extends MovieClip { public function allColours_mc(){ addFrameScript(58, frame59); } function frame59(){ stop(); } } }//packageSection 188//away_mc (away_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class away_mc extends MovieClip { public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public var client_leftArm_mc:MovieClip; public function away_mc(){ addFrameScript(0, frame1, 16, frame17); } function frame1(){ stop(); } function frame17(){ gotoAndPlay(2); } } }//packageSection 189//barBackground (barBackground) package { import flash.media.*; public dynamic class barBackground extends Sound { } }//packageSection 190//bin_1_mc (bin_1_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class bin_1_mc extends MovieClip { public function bin_1_mc(){ addFrameScript(0, frame1, 18, frame19); } function frame1(){ stop(); } function frame19(){ stop(); } } }//packageSection 191//bin_1_snd (bin_1_snd) package { import flash.media.*; public dynamic class bin_1_snd extends Sound { } }//packageSection 192//bin_2_mc (bin_2_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class bin_2_mc extends MovieClip { public function bin_2_mc(){ addFrameScript(0, frame1, 18, frame19); } function frame1(){ stop(); } function frame19(){ stop(); } } }//packageSection 193//brake_22 (brake_22) package { import flash.media.*; public dynamic class brake_22 extends Sound { } }//packageSection 194//briefcase_mc (briefcase_mc) package { import flash.display.*; public dynamic class briefcase_mc extends MovieClip { } }//packageSection 195//bShot_mc (bShot_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class bShot_mc extends MovieClip { public var client_leftArm_mc:MovieClip; public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public function bShot_mc(){ addFrameScript(0, frame1, 41, frame42); } function frame42(){ stop(); } function frame1(){ stop(); } } }//packageSection 196//button (button) package { import flash.display.*; public dynamic class button extends MovieClip { } }//packageSection 197//carHorn (carHorn) package { import flash.media.*; public dynamic class carHorn extends Sound { } }//packageSection 198//carHorn_2 (carHorn_2) package { import flash.media.*; public dynamic class carHorn_2 extends Sound { } }//packageSection 199//cctv_1 (cctv_1) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class cctv_1 extends MovieClip { public var hitBox_1_mc:MovieClip; public function cctv_1(){ addFrameScript(0, frame1, 16, frame17, 56, frame57, 65, frame66, 75, frame76, 88, frame89, 99, frame100); } function frame100(){ gotoAndPlay("alerted"); } function frame17(){ if (this.disabled){ stop(); } else { if (this.deactivated){ gotoAndPlay("deactivated"); } else { if (this.alerted){ gotoAndPlay("alerted"); } else { play(); }; }; }; } function frame1(){ this.parent.mouseChildren = false; stop(); } function frame76(){ stop(); } function frame66(){ } function frame89(){ gotoAndPlay(18); } function frame57(){ gotoAndPlay("start"); } } }//packageSection 200//cctv_2 (cctv_2) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class cctv_2 extends MovieClip { public var hitBox_1_mc:MovieClip; public function cctv_2(){ addFrameScript(0, frame1, 16, frame17, 56, frame57, 65, frame66, 75, frame76, 88, frame89, 99, frame100); } function frame100(){ gotoAndPlay("alerted"); } function frame17(){ if (this.disabled){ stop(); } else { if (this.deactivated){ gotoAndPlay("deactivated"); } else { if (this.alerted){ gotoAndPlay("alerted"); } else { play(); }; }; }; } function frame1(){ this.parent.mouseChildren = false; stop(); } function frame76(){ stop(); } function frame66(){ } function frame89(){ gotoAndPlay(18); } function frame57(){ gotoAndPlay("start"); } } }//packageSection 201//cctv_sparks_mc (cctv_sparks_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class cctv_sparks_mc extends MovieClip { public function cctv_sparks_mc(){ addFrameScript(65, frame66); } function frame66(){ stop(); parent.removeChild(this); } } }//packageSection 202//chopper_1_mc (chopper_1_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class chopper_1_mc extends MovieClip { public var smokeBox_mc:MovieClip; public function chopper_1_mc(){ addFrameScript(0, frame1, 119, frame120, 160, frame161); } function frame120(){ this.parent.done = true; } function frame1(){ } function frame161(){ stop(); } } }//packageSection 203//client_laser_lightsOut_mc (client_laser_lightsOut_mc) package { import flash.display.*; public dynamic class client_laser_lightsOut_mc extends MovieClip { } }//packageSection 204//client_Shoot_warning_mc (client_Shoot_warning_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class client_Shoot_warning_mc extends MovieClip { public function client_Shoot_warning_mc(){ addFrameScript(15, frame16); } function frame16(){ stop(); } } }//packageSection 205//client_Shot_msg_1_mc (client_Shot_msg_1_mc) package { import flash.display.*; public dynamic class client_Shot_msg_1_mc extends MovieClip { } }//packageSection 206//client_Shot_msg_2_mc (client_Shot_msg_2_mc) package { import flash.display.*; public dynamic class client_Shot_msg_2_mc extends MovieClip { } }//packageSection 207//client_Shot_msg_3_mc (client_Shot_msg_3_mc) package { import flash.display.*; public dynamic class client_Shot_msg_3_mc extends MovieClip { } }//packageSection 208//clientPhoneArm (clientPhoneArm) package { import flash.display.*; public dynamic class clientPhoneArm extends MovieClip { } }//packageSection 209//clipout (clipout) package { import flash.media.*; public dynamic class clipout extends Sound { } }//packageSection 210//clockTick (clockTick) package { import flash.media.*; public dynamic class clockTick extends Sound { } }//packageSection 211//comicClip_1_mc (comicClip_1_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_1_mc extends MovieClip { public var comic_txt_mc:MovieClip; public var comic_action_mc:MovieClip; public function comicClip_1_mc(){ addFrameScript(0, frame1); } public function init(){ comic_action_mc.stop(); comic_txt_mc.stop(); comic_action_mc.comic_action_pane2_mc.rain_mc.stop(); } public function start(){ comic_action_mc.gotoAndPlay(2); comic_txt_mc.gotoAndPlay(2); } public function finish(){ comic_action_mc.comic_action_pane1_mc.stop(); comic_action_mc.comic_action_pane2_mc.stop(); comic_action_mc.comic_action_pane2_mc.window_mc.stop(); comic_action_mc.comic_action_pane2_mc.rain_mc.stop(); comic_action_mc.comic_action_pane2_mc.window_mc.rainDrips_mc.stop(); comic_action_mc.comic_action_pane2_mc.skyline_mc.sign_mc.stop(); comic_action_mc.stop(); comic_txt_mc.stopThis(); } function frame1(){ } public function startPane_1(){ comic_action_mc.comic_action_pane1_mc.gotoAndPlay(3); } public function startPane_2(){ comic_action_mc.comic_action_pane2_mc.gotoAndPlay(3); comic_action_mc.comic_action_pane2_mc.window_mc.gotoAndPlay(3); comic_action_mc.comic_action_pane2_mc.rain_mc.gotoAndPlay(2); comic_action_mc.comic_action_pane2_mc.window_mc.rainDrips_mc.gotoAndPlay(3); comic_action_mc.comic_action_pane2_mc.skyline_mc.sign_mc.gotoAndPlay(2); comic_action_mc.comic_action_pane1_mc.stop(); } } }//packageSection 212//comicClip_10_mc (comicClip_10_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_10_mc extends MovieClip { public var comic_txt_mc:MovieClip; public var comic_action_mc:MovieClip; public function comicClip_10_mc(){ addFrameScript(0, frame1); } public function init(){ this.comic_action_mc.stop(); this.comic_txt_mc.stop(); } public function start(){ comic_action_mc.gotoAndPlay(2); this.comic_txt_mc.gotoAndPlay(2); } public function finish(){ this.comic_action_mc.stop(); this.comic_txt_mc.stopThis(); } function frame1(){ stop(); } } }//packageSection 213//comicClip_11_mc (comicClip_11_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_11_mc extends MovieClip { public var comic_txt_mc:MovieClip; public var comic_action_mc:MovieClip; public function comicClip_11_mc(){ addFrameScript(0, frame1); } public function init(){ this.comic_action_mc.stop(); this.comic_txt_mc.stop(); } public function start(){ comic_action_mc.gotoAndPlay(2); this.comic_txt_mc.gotoAndPlay(2); } public function finish(){ this.comic_action_mc.stop(); this.comic_txt_mc.stopThis(); } function frame1(){ stop(); } } }//packageSection 214//comicClip_12_mc (comicClip_12_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import com.metropolis.content.comic.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_12_mc extends ComicClip { public function comicClip_12_mc(){ addFrameScript(0, frame1); } public function init(){ this.comic_action_mc.stop(); this.comic_txt_mc.stop(); } public function start(){ comic_action_mc.gotoAndPlay(2); this.comic_txt_mc.gotoAndPlay(2); } public function finish(){ this.comic_action_mc.stop(); this.comic_txt_mc.stopThis(); } function frame1(){ stop(); } } }//packageSection 215//comicClip_13_mc (comicClip_13_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_13_mc extends MovieClip { public var comic_txt_mc:MovieClip; public var comic_action_mc:MovieClip; public function comicClip_13_mc(){ addFrameScript(0, frame1); } public function init(){ comic_action_mc.stop(); comic_txt_mc.stop(); } public function start(){ comic_action_mc.gotoAndPlay(2); comic_txt_mc.gotoAndPlay(2); } public function finish(){ comic_txt_mc.stopThis(); comic_action_mc.stop(); comic_action_mc.comic_action_pane1_mc.stop(); comic_action_mc.comic_action_pane1_mc.comicClip_13_rotor_mc.stop(); comic_action_mc.comic_action_pane2_mc.stop(); comic_action_mc.comic_action_pane2_mc.comic_8_action_fireVurk_mc.stop(); } function frame1(){ stop(); } public function startPane_1(){ comic_action_mc.comic_action_pane1_mc.gotoAndPlay(3); } public function startPane_2(){ comic_action_mc.comic_action_pane1_mc.stop(); comic_action_mc.comic_action_pane1_mc.comicClip_13_rotor_mc.stop(); comic_action_mc.comic_action_pane2_mc.gotoAndPlay(3); comic_action_mc.comic_action_pane2_mc.comic_8_action_fireVurk_mc.gotoAndPlay(3); } } }//packageSection 216//comicClip_14_mc (comicClip_14_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_14_mc extends MovieClip { public var comic_txt_mc:MovieClip; public var comic_action_mc:MovieClip; public function comicClip_14_mc(){ addFrameScript(0, frame1); } public function init(){ this.comic_action_mc.stop(); this.comic_txt_mc.stop(); } public function start(){ comic_action_mc.gotoAndPlay(2); this.comic_txt_mc.gotoAndPlay(2); } public function finish(){ this.comic_action_mc.stop(); this.comic_txt_mc.stopThis(); } function frame1(){ stop(); } } }//packageSection 217//comicClip_15_mc (comicClip_15_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_15_mc extends MovieClip { public var comic_txt_mc:MovieClip; public var comic_action_mc:MovieClip; public function comicClip_15_mc(){ addFrameScript(0, frame1); } public function init(){ comic_action_mc.stop(); comic_txt_mc.stop(); } public function start(){ comic_action_mc.gotoAndPlay(2); comic_txt_mc.gotoAndPlay(2); } public function finish(){ comic_action_mc.comic_action_pane1_mc.stop(); comic_action_mc.comic_action_pane1_mc.comicClip_15_dudeAll_mc.stop(); comic_action_mc.comic_action_pane2_mc.stop(); comic_action_mc.comic_action_pane2_mc.comic_3_barrel_inner_mc.stop(); comic_action_mc.stop(); comic_txt_mc.stopThis(); } function frame1(){ } public function startPane_1(){ comic_action_mc.comic_action_pane1_mc.gotoAndPlay(3); } public function startPane_2(){ comic_action_mc.comic_action_pane2_mc.gotoAndPlay(3); comic_action_mc.comic_action_pane2_mc.comic_3_barrel_inner_mc.gotoAndPlay(3); } } }//packageSection 218//comicClip_16_mc (comicClip_16_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_16_mc extends MovieClip { public var comic_txt_mc:MovieClip; public var comic_action_mc:MovieClip; public function comicClip_16_mc(){ addFrameScript(0, frame1); } public function init(){ this.comic_action_mc.stop(); this.comic_txt_mc.stop(); } public function start(){ comic_action_mc.gotoAndPlay(2); this.comic_txt_mc.gotoAndPlay(2); } public function finish(){ this.comic_action_mc.stop(); this.comic_txt_mc.stopThis(); } function frame1(){ stop(); } } }//packageSection 219//comicClip_17_mc (comicClip_17_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_17_mc extends MovieClip { public var comic_txt_mc:MovieClip; public var comic_action_mc:MovieClip; public function comicClip_17_mc(){ addFrameScript(0, frame1); } public function init(){ comic_action_mc.stop(); comic_txt_mc.stop(); } public function start(){ comic_action_mc.gotoAndPlay(2); comic_txt_mc.gotoAndPlay(2); } public function finish(){ comic_action_mc.comic_action_pane1_mc.stop(); comic_action_mc.comic_action_pane2_mc.stop(); comic_action_mc.stop(); comic_txt_mc.stopThis(); } function frame1(){ } public function startPane_1(){ comic_action_mc.comic_action_pane1_mc.gotoAndPlay(3); } public function startPane_2(){ comic_action_mc.comic_action_pane2_mc.gotoAndPlay(3); } } }//packageSection 220//comicClip_18_mc (comicClip_18_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_18_mc extends MovieClip { public var comic_txt_mc:MovieClip; public var comic_action_mc:MovieClip; public function comicClip_18_mc(){ addFrameScript(0, frame1); } public function init(){ this.comic_action_mc.stop(); this.comic_txt_mc.stop(); } public function start(){ comic_action_mc.gotoAndPlay(2); this.comic_txt_mc.gotoAndPlay(2); } public function finish(){ this.comic_action_mc.stop(); this.comic_txt_mc.stopThis(); } function frame1(){ stop(); } public function soundFadeIn(_arg1:TimerEvent){ fadeInIncr = (fadeInIncr + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr / 6), 0); myChannel.soundTransform = _local2; } } }//packageSection 221//comicClip_2_mc (comicClip_2_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import com.metropolis.content.comic.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_2_mc extends ComicClip { public function comicClip_2_mc(){ addFrameScript(0, frame1); } public function init(){ comic_action_mc.stop(); comic_action_mc.allCigs_mc.stop(); comic_txt_mc.stop(); } public function start(){ comic_action_mc.gotoAndPlay(2); comic_action_mc.allCigs_mc.gotoAndPlay(2); comic_txt_mc.gotoAndPlay(2); } public function finish(){ comic_action_mc.stop(); comic_action_mc.allCigs_mc.stop(); comic_txt_mc.stop(); comic_txt_mc.stopThis(); } function frame1(){ } } }//packageSection 222//comicClip_3_mc (comicClip_3_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_3_mc extends MovieClip { public var comic_txt_mc:MovieClip; public function comicClip_3_mc(){ addFrameScript(0, frame1); } public function init(){ this.comic_txt_mc.stop(); } public function start(){ this.comic_txt_mc.gotoAndPlay(2); } public function finish(){ this.comic_txt_mc.stopThis(); } function frame1(){ stop(); } } }//packageSection 223//comicClip_4_mc (comicClip_4_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_4_mc extends MovieClip { public var comic_txt_mc:MovieClip; public var comic_action_mc:MovieClip; public function comicClip_4_mc(){ addFrameScript(0, frame1); } public function init(){ this.comic_action_mc.stop(); this.comic_action_mc.rain_mc.stop(); this.comic_txt_mc.stop(); } public function start(){ comic_action_mc.gotoAndPlay(2); this.comic_action_mc.rain_mc.gotoAndPlay(2); this.comic_txt_mc.gotoAndPlay(2); } public function finish(){ this.comic_action_mc.stop(); this.comic_action_mc.rain_mc.stop(); this.comic_txt_mc.stopThis(); } function frame1(){ } public function soundFadeIn(_arg1:TimerEvent){ fadeInIncr = (fadeInIncr + 0.05); var _local2:SoundTransform = new SoundTransform((fadeInIncr / 6), 0); myChannel.soundTransform = _local2; } } }//packageSection 224//comicClip_5_mc (comicClip_5_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_5_mc extends MovieClip { public var comic_5_action_mc:MovieClip; public var comic_txt_mc:MovieClip; public function comicClip_5_mc(){ addFrameScript(0, frame1); } public function init(){ this.comic_5_action_mc.stop(); this.comic_txt_mc.stop(); } public function finish(){ this.comic_5_action_mc.stop(); this.comic_txt_mc.stopThis(); } public function start(){ comic_5_action_mc.gotoAndPlay(2); this.comic_txt_mc.gotoAndPlay(2); } function frame1(){ stop(); } } }//packageSection 225//comicClip_6_mc (comicClip_6_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_6_mc extends MovieClip { public var comic_txt_mc:MovieClip; public var comic_action_mc:MovieClip; public function comicClip_6_mc(){ addFrameScript(0, frame1); } public function init(){ this.comic_action_mc.stop(); this.comic_txt_mc.stop(); } public function start(){ this.comic_txt_mc.gotoAndPlay(2); } public function finish(){ this.comic_action_mc.stop(); this.comic_txt_mc.stopThis(); } function frame1(){ stop(); } public function startAnimation(){ comic_action_mc.gotoAndPlay(2); } } }//packageSection 226//comicClip_7_mc (comicClip_7_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_7_mc extends MovieClip { public var comic_txt_mc:MovieClip; public var comic_action_mc:MovieClip; public function comicClip_7_mc(){ addFrameScript(0, frame1); } public function init(){ this.comic_action_mc.stop(); this.comic_txt_mc.stop(); } public function start(){ comic_action_mc.gotoAndPlay(2); this.comic_txt_mc.gotoAndPlay(2); } public function finish(){ this.comic_action_mc.stop(); this.comic_txt_mc.stopThis(); } function frame1(){ stop(); } } }//packageSection 227//comicClip_8_mc (comicClip_8_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import com.metropolis.content.comic.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_8_mc extends ComicClip { public function comicClip_8_mc(){ addFrameScript(0, frame1); } public function init(){ comic_action_mc.stop(); comic_txt_mc.stop(); } public function start(){ comic_action_mc.gotoAndPlay(2); comic_txt_mc.gotoAndPlay(2); } public function finish(){ comic_action_mc.comic_action_pane1_mc.stop(); comic_action_mc.comic_action_pane2_mc.stop(); comic_action_mc.comic_action_pane1_mc.stop(); comic_action_mc.comic_action_pane1_mc.comic_13_action_pane2_mc.comicActionInner2_1_mc.stop(); comic_action_mc.comic_action_pane1_mc.comic_13_action_pane2_mc.comicActionInner2_1_mc.bird2.stop(); comic_action_mc.comic_action_pane1_mc.comic_13_action_pane2_mc.comicActionInner2_2_mc.stop(); comic_action_mc.comic_action_pane1_mc.comic_13_action_pane2_mc.comicActionInner2_2_mc.bird2.stop(); comic_action_mc.comic_action_pane2_mc.cctv_mc.stop(); comic_action_mc.stop(); comic_txt_mc.stopThis(); } function frame1(){ stop(); } public function startPane_1(){ comic_action_mc.comic_action_pane1_mc.gotoAndPlay(3); comic_action_mc.comic_action_pane1_mc.comic_13_action_pane2_mc.comicActionInner2_1_mc.gotoAndPlay(2); comic_action_mc.comic_action_pane1_mc.comic_13_action_pane2_mc.comicActionInner2_1_mc.bird2.gotoAndPlay(2); comic_action_mc.comic_action_pane1_mc.comic_13_action_pane2_mc.comicActionInner2_2_mc.gotoAndPlay(2); comic_action_mc.comic_action_pane1_mc.comic_13_action_pane2_mc.comicActionInner2_2_mc.bird2.gotoAndPlay(2); } public function startPane_2(){ comic_action_mc.comic_action_pane1_mc.stop(); comic_action_mc.comic_action_pane1_mc.comic_13_action_pane2_mc.comicActionInner2_1_mc.stop(); comic_action_mc.comic_action_pane1_mc.comic_13_action_pane2_mc.comicActionInner2_1_mc.bird2.stop(); comic_action_mc.comic_action_pane1_mc.comic_13_action_pane2_mc.comicActionInner2_2_mc.stop(); comic_action_mc.comic_action_pane1_mc.comic_13_action_pane2_mc.comicActionInner2_2_mc.bird2.stop(); comic_action_mc.comic_action_pane2_mc.gotoAndPlay(3); } } }//packageSection 228//comicClip_9_mc (comicClip_9_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import caurina.transitions.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class comicClip_9_mc extends MovieClip { public var comic_txt_mc:MovieClip; public var comic_action_mc:MovieClip; public function comicClip_9_mc(){ addFrameScript(0, frame1); } public function init(){ this.comic_action_mc.stop(); this.comic_txt_mc.stop(); } public function start(){ comic_action_mc.gotoAndPlay(2); this.comic_txt_mc.gotoAndPlay(2); } public function finish(){ this.comic_action_mc.stop(); Tweener.removeTweens(this.comic_action_mc.comic_9_moon_mc); this.comic_txt_mc.stopThis(); } function frame1(){ stop(); } } }//packageSection 229//confirm_exit_mc (confirm_exit_mc) package { import flash.display.*; public dynamic class confirm_exit_mc extends MovieClip { public var exit_confirm_no_mc:MovieClip; public var _bg:MovieClip; public var exit_confirm_yes_mc:MovieClip; } }//packageSection 230//display_ammoBullets_1_mc (display_ammoBullets_1_mc) package { import flash.display.*; public dynamic class display_ammoBullets_1_mc extends MovieClip { public var display_bullet_5_mc:MovieClip; public var display_bullet_4_mc:MovieClip; public var display_bullet_3_mc:MovieClip; public var display_bullet_2_mc:MovieClip; public var display_bullet_1_mc:MovieClip; } }//packageSection 231//display_ammoBullets_2_mc (display_ammoBullets_2_mc) package { import flash.display.*; public dynamic class display_ammoBullets_2_mc extends MovieClip { public var display_bullet_5_mc:MovieClip; public var display_bullet_4_mc:MovieClip; public var display_bullet_3_mc:MovieClip; public var display_bullet_2_mc:MovieClip; public var display_bullet_1_mc:MovieClip; public var display_bullet_8_mc:MovieClip; public var display_bullet_7_mc:MovieClip; public var display_bullet_6_mc:MovieClip; } }//packageSection 232//display_ammoBullets_3_mc (display_ammoBullets_3_mc) package { import flash.display.*; public dynamic class display_ammoBullets_3_mc extends MovieClip { public var display_bullet_5_mc:MovieClip; public var display_bullet_4_mc:MovieClip; public var display_bullet_3_mc:MovieClip; public var display_bullet_2_mc:MovieClip; public var display_bullet_1_mc:MovieClip; public var display_bullet_11_mc:MovieClip; public var display_bullet_10_mc:MovieClip; public var display_bullet_9_mc:MovieClip; public var display_bullet_8_mc:MovieClip; public var display_bullet_7_mc:MovieClip; public var display_bullet_6_mc:MovieClip; } }//packageSection 233//DistantHelicopter (DistantHelicopter) package { import flash.media.*; public dynamic class DistantHelicopter extends Sound { } }//packageSection 234//doomLoop (doomLoop) package { import flash.media.*; public dynamic class doomLoop extends Sound { } }//packageSection 235//emptychamber (emptychamber) package { import flash.media.*; public dynamic class emptychamber extends Sound { } }//packageSection 236//exitButton (exitButton) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class exitButton extends MovieClip { public function exitButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//packageSection 237//falling_mc (falling_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class falling_mc extends MovieClip { public function falling_mc(){ addFrameScript(110, frame111); } function frame111(){ stop(); } } }//packageSection 238//fireWurk (fireWurk) package { import flash.media.*; public dynamic class fireWurk extends Sound { } }//packageSection 239//flick (flick) package { import flash.media.*; public dynamic class flick extends Sound { } }//packageSection 240//gameClip_1_type_mc (gameClip_1_type_mc) package { import com.metropolis.utils.*; public dynamic class gameClip_1_type_mc extends TypeWriterTextField { } }//packageSection 241//gameClip_2_type_mc (gameClip_2_type_mc) package { import com.metropolis.utils.*; public dynamic class gameClip_2_type_mc extends TypeWriterTextField { } }//packageSection 242//gameClip_3_type_mc (gameClip_3_type_mc) package { import com.metropolis.utils.*; public dynamic class gameClip_3_type_mc extends TypeWriterTextField { } }//packageSection 243//gameClip_4_type_mc (gameClip_4_type_mc) package { import com.metropolis.utils.*; public dynamic class gameClip_4_type_mc extends TypeWriterTextField { } }//packageSection 244//gameClip_5_type_mc (gameClip_5_type_mc) package { import com.metropolis.utils.*; public dynamic class gameClip_5_type_mc extends TypeWriterTextField { } }//packageSection 245//gameClip_6_type_mc (gameClip_6_type_mc) package { import com.metropolis.utils.*; public dynamic class gameClip_6_type_mc extends TypeWriterTextField { } }//packageSection 246//gameOver_stats_type_mc (gameOver_stats_type_mc) package { import com.metropolis.utils.*; public dynamic class gameOver_stats_type_mc extends FastTypeWriterTextField { } }//packageSection 247//gesture_mc (gesture_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class gesture_mc extends MovieClip { public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public var client_leftArm_mc:MovieClip; public function gesture_mc(){ addFrameScript(0, frame1, 20, frame21); } function frame1(){ stop(); } function frame21(){ stop(); } } }//packageSection 248//grieg (grieg) package { import flash.media.*; public dynamic class grieg extends Sound { } }//packageSection 249//grieg2 (grieg2) package { import flash.media.*; public dynamic class grieg2 extends Sound { } }//packageSection 250//groupScream1 (groupScream1) package { import flash.media.*; public dynamic class groupScream1 extends Sound { } }//packageSection 251//gunSight_1_mc (gunSight_1_mc) package { import flash.display.*; public dynamic class gunSight_1_mc extends MovieClip { public var gun_sight_reticule_mc:MovieClip; } }//packageSection 252//gunSight_2_mc (gunSight_2_mc) package { import flash.display.*; public dynamic class gunSight_2_mc extends MovieClip { public var gun_sight_reticule_mc:MovieClip; } }//packageSection 253//gunSight_3_mc (gunSight_3_mc) package { import flash.display.*; public dynamic class gunSight_3_mc extends MovieClip { public var gun_sight_reticule_mc:MovieClip; } }//packageSection 254//gunSpatter_mc (gunSpatter_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class gunSpatter_mc extends MovieClip { public function gunSpatter_mc(){ addFrameScript(11, frame12); } function frame12(){ stop(); parent.removeChild(this); } } }//packageSection 255//hat_baseball_mc (hat_baseball_mc) package { import flash.display.*; public dynamic class hat_baseball_mc extends MovieClip { } }//packageSection 256//hat_cowboy_mc (hat_cowboy_mc) package { import flash.display.*; public dynamic class hat_cowboy_mc extends MovieClip { } }//packageSection 257//hat_golf_mc (hat_golf_mc) package { import flash.display.*; public dynamic class hat_golf_mc extends MovieClip { } }//packageSection 258//hat_police_mc (hat_police_mc) package { import flash.display.*; public dynamic class hat_police_mc extends MovieClip { } }//packageSection 259//hat_workman_mc (hat_workman_mc) package { import flash.display.*; public dynamic class hat_workman_mc extends MovieClip { } }//packageSection 260//hgun_mc (hgun_mc) package { import flash.display.*; public dynamic class hgun_mc extends MovieClip { } }//packageSection 261//hiScore_mc (hiScore_mc) package { import flash.display.*; public dynamic class hiScore_mc extends MovieClip { public var highScores_close_mc:introClose_mc; } }//packageSection 262//hShot_1_mc (hShot_1_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class hShot_1_mc extends MovieClip { public var client_leftArm_mc:MovieClip; public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public function hShot_1_mc(){ addFrameScript(0, frame1, 41, frame42); } function frame42(){ stop(); } function frame1(){ stop(); } } }//packageSection 263//hShot_2_mc (hShot_2_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class hShot_2_mc extends MovieClip { public var client_leftArm_mc:MovieClip; public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public function hShot_2_mc(){ addFrameScript(0, frame1, 41, frame42); } function frame42(){ stop(); } function frame1(){ stop(); } } }//packageSection 264//hShot_3_mc (hShot_3_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class hShot_3_mc extends MovieClip { public var client_leftArm_mc:MovieClip; public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public function hShot_3_mc(){ addFrameScript(0, frame1, 51, frame52); } function frame52(){ stop(); } function frame1(){ stop(); } } }//packageSection 265//hShot_4_mc (hShot_4_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class hShot_4_mc extends MovieClip { public var client_leftArm_mc:MovieClip; public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public function hShot_4_mc(){ addFrameScript(0, frame1, 42, frame43); } function frame1(){ stop(); } function frame43(){ stop(); } } }//packageSection 266//instructions_mc (instructions_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class instructions_mc extends MovieClip { public var instructions_close_mc:introClose_mc; public function instructions_mc(){ addFrameScript(0, frame1); } function frame1(){ } } }//packageSection 267//intro_diff_mc (intro_diff_mc) package { import flash.display.*; public dynamic class intro_diff_mc extends MovieClip { public var intro_diff_norm_mc:MovieClip; public var diff_close_mc:introClose_mc; public var intro_diff_easy_mc:MovieClip; } }//packageSection 268//intro_instructions_type_mc (intro_instructions_type_mc) package { import com.metropolis.utils.*; public dynamic class intro_instructions_type_mc extends FastTypeWriterTextField { } }//packageSection 269//introClose_mc (introClose_mc) package { import flash.display.*; public dynamic class introClose_mc extends MovieClip { } }//packageSection 270//introColours_mc (introColours_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class introColours_mc extends MovieClip { public var omfg2_mc:MovieClip; public var omfg1_mc:MovieClip; public var omfg_spinner_mc:MovieClip; public function introColours_mc(){ addFrameScript(0, frame1, 70, frame71); } function frame71(){ stop(); } function frame1(){ } } }//packageSection 271//knife (knife) package { import flash.media.*; public dynamic class knife extends Sound { } }//packageSection 272//knocking_5 (knocking_5) package { import flash.media.*; public dynamic class knocking_5 extends Sound { } }//packageSection 273//lamp_2_1_mc (lamp_2_1_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class lamp_2_1_mc extends MovieClip { public var hitBox_1_mc:MovieClip; public var lamp_beam_mc:MovieClip; public function lamp_2_1_mc(){ addFrameScript(0, frame1, 7, frame8); } function frame1(){ stop(); } function frame8(){ stop(); } } }//packageSection 274//lamp_2_2_mc (lamp_2_2_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class lamp_2_2_mc extends MovieClip { public var hitBox_1_mc:MovieClip; public var lamp_beam_mc:MovieClip; public function lamp_2_2_mc(){ addFrameScript(0, frame1, 7, frame8); } function frame1(){ stop(); } function frame8(){ stop(); } } }//packageSection 275//laptop_mc (laptop_mc) package { import flash.display.*; public dynamic class laptop_mc extends MovieClip { } }//packageSection 276//laserClick (laserClick) package { import flash.media.*; public dynamic class laserClick extends Sound { } }//packageSection 277//laserWarning_snd (laserWarning_snd) package { import flash.media.*; public dynamic class laserWarning_snd extends Sound { } }//packageSection 278//loaderBar_mc (loaderBar_mc) package { import flash.events.*; import flash.geom.*; import flash.display.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.system.*; import flash.net.*; import flash.external.*; import flash.accessibility.*; import flash.errors.*; import flash.text.*; import flash.ui.*; public dynamic class loaderBar_mc extends MovieClip { public var bar:MovieClip; public var playOnButton:MovieClip; public function loaderBar_mc(){ addFrameScript(0, frame1, 1, frame2); } public function playClicked(_arg1:Event){ playOnButton.removeEventListener(MouseEvent.MOUSE_DOWN, playClicked); parent.stickButton_mc.removeEventListener(MouseEvent.MOUSE_DOWN, stickClicked); parent.play(); } function frame1(){ stop(); } public function stickClicked(_arg1:Event){ var e = _arg1; var url = "http://www.stickgames.com"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } function frame2(){ stop(); playOnButton.addEventListener(MouseEvent.MOUSE_DOWN, playClicked, false, 0, true); parent.stickButton_mc.addEventListener(MouseEvent.MOUSE_DOWN, stickClicked, false, 0, true); } } }//packageSection 279//logo_mc (logo_mc) package { import flash.display.*; public dynamic class logo_mc extends MovieClip { } }//packageSection 280//Main (Main) package { import com.metropolis.*; import flash.events.*; import caurina.transitions.*; import flash.display.*; import com.metropolis.content.*; import com.metropolis.survivalMode.*; public class Main extends MovieClip { private var _survivalMode:MovieClip; private var _dataXML:XML; private var _content:MovieClip; public var difficulty:Number;// = 1 public function Main(){ _dataXML = new XML(); super(); if (stage){ added(); } else { addEventListener(Event.ADDED_TO_STAGE, added); }; } public function survivalMode():void{ Tweener.addTween(this, {time:1, onComplete:survivalNext}); Tweener.addTween(_content, {alpha:0, time:0.5, transition:"easenone"}); } private function restartNext():void{ this.removeChild(_content); createMvc(); } public function endSurvivalMode():void{ removeChild(_survivalMode); createMvc(); } private function LoadXML_2():void{ _dataXML = new XML(<DATA> <CONTENT> <SECTION> <STAGE ID="1" TYPE="INTRO" X="15" Y="20"></STAGE> <!--level_1 : times square: gameClip 6--> <STAGE ID="2" TYPE="COMIC" CLIP1="comicClip_2_mc" CLIP2="comicClip_4_mc" CLIP3="comicClip_7_mc" X="9" Y="30"></STAGE> <STAGE ID="3" TYPE="SHOP" X="15" Y="20"></STAGE> <STAGE ID="4" TYPE="GAME" CLIP1="com.metropolis.content.GameClip_6_mc"> <DISPLAY NAME="Display" X="-20" Y="557" START_S="38" START_M="30" START_H="23" TARGET_START_M="31" SOUND_1="NULL" TARGET_END_M="33" CLIP="com.metropolis.content.GameDisplay" CONT="com.metropolis.content.GameDisplayController" START_W="NULL"></DISPLAY> <LIMITS> <LIMIT PROPID="0" VAR="0" CLIENTEVT="1" TIMED="NULL"> <OUTCOME1 MSG="MISSION FAILED: YOU RAN OUT OF TIME." BONUS="0" NEWS="1"/> </LIMIT> <LIMIT PROPID="3" VAR="4" CLIENTEVT="3" TIMED="NULL"> <OUTCOME1 MSG="MISSION SUCCESSFUL: YOU GOT ALL OF THEM." BONUS="500" NEWS="2"/> </LIMIT> <LIMIT PROPID="5" VAR="0" CLIENTEVT="1" TIMED="NULL"> <OUTCOME1 MSG="MISSION FAILED: YOU LET HIM ESCAPE." BONUS="0" NEWS="12"/> </LIMIT> <LIMIT PROPID="1" VAR="3" CLIENTEVT="3" TIMED="NULL"> <OUTCOME1 MSG="MISSION FAILED: UNACCEPTABLE CASUALTIES." BONUS="0" NEWS="11"></OUTCOME1> </LIMIT> </LIMITS> <PROPS> <!--+++DUMMY+++--> <PROP ID="0" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="0" ST_Y="0" ST_S="1"> <ACTION EN_X="0" EN_Y="0" DUR="95" EN_S="1" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="0" EN_Y="0" DUR="0" EN_S="1" CLIP="REMOVE" ORT="4"></ACTION> </MOTION> </PROP> <!--+++LAMPS+++--> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="268" ST_Y="220" ST_S="1.5" ROT="0" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="2"/> </MOTION> </PROP> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="530" ST_Y="282" ST_S="1.5" ROT="10" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="4"/> </MOTION> </PROP> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="500" ST_Y="185" ST_S="1.5" ROT="10" STATE="OFF"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="4"/> </MOTION> </PROP> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="300" ST_Y="110" ST_S="1.35" ROT="0" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.35" CLIP="lamp_2_1_mc" ORT="2"/> </MOTION> </PROP> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="330" ST_Y="30" ST_S="0.75" ROT="0" STATE="OFF"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.35" CLIP="lamp_2_1_mc" ORT="2"/> </MOTION> </PROP> <!--<PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"><MOTION ST_X="135" ST_Y="160" ST_S="1.2" ROT="0" STATE="OFF"><ACTION EN_X="120" EN_Y="200" DUR="10" EN_S="1.5" CLIP="lamp_2_2_mc" ORT="2" /></MOTION></PROP>--> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="230" ST_Y="340" ST_S="1.75" ROT="3" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_2_mc" ORT="2"/> </MOTION> </PROP> <!--<PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"><MOTION ST_X="152" ST_Y="135" ST_S="1.5" ROT="0" STATE="OFF"><ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="2" /></MOTION></PROP>--> <!----> <!--+++PLAYERS_1+++--> <!--+++GANG_1+++--> <PROP ID="3" LBL="P1" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="hat_golf_mc" STATE="1" APPEAR_1="0.5" APPEAR_2="0.5" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="27" ST_Y="205" ST_S="0.9"> <ACTION EN_X="357" EN_Y="230" DUR="17" EN_S="0.9" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="555" EN_Y="280" DUR="11" EN_S="0.9" CLIP="med_mc" ORT="2"/> <ACTION EN_X="357" EN_Y="230" DUR="20" EN_S="0.9" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="555" EN_Y="280" DUR="11" EN_S="0.9" CLIP="med_mc" ORT="2"/> <ACTION EN_X="452" EN_Y="238" DUR="3" EN_S="0.9" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="555" EN_Y="280" DUR="6" EN_S="0.9" CLIP="med_mc" ORT="2"/> <ACTION EN_X="567" EN_Y="272" DUR="5" EN_S="0.9" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="555" EN_Y="280" DUR="3" EN_S="0.9" CLIP="med_mc" ORT="2"/> <ACTION EN_X="567" EN_Y="272" DUR="30" EN_S="0.9" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="555" EN_Y="280" DUR="2.5" EN_S="0.9" CLIP="med_mc" ORT="2"/> <ACTION EN_X="628" EN_Y="251" DUR="2" EN_S="0.9" CLIP="STOP" ORT="2"></ACTION> <SC_ACTION EN_X="555" EN_Y="280" DUR="1" EN_S="0.9" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="545" EN_Y="280" DUR="0.25" EN_S="0.9" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="545" EN_Y="280" DUR="7" EN_S="0.9" CLIP="shoot_1_mc" ORT="2"/> <SC_ACTION EN_X="555" EN_Y="280" DUR="0.25" EN_S="0.9" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="555" EN_Y="280" DUR="5" EN_S="0.9" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="545" EN_Y="280" DUR="0.25" EN_S="0.9" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="545" EN_Y="280" DUR="7" EN_S="0.9" CLIP="shoot_1_mc" ORT="2"/> <SC_ACTION EN_X="555" EN_Y="280" DUR="1" EN_S="0.9" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="555" EN_Y="280" DUR="10" EN_S="0.9" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="545" EN_Y="280" DUR="0.25" EN_S="0.9" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="545" EN_Y="280" DUR="4.5" EN_S="0.9" CLIP="shoot_1_mc" ORT="2"/> <SC_ACTION EN_X="555" EN_Y="280" DUR="1" EN_S="0.9" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="555" EN_Y="280" DUR="20" EN_S="0.9" CLIP="STOP" ORT="2"/> </MOTION> </PROP> <PROP ID="3" LBL="P2" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="hat_golf_mc" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="27" ST_Y="210" ST_S="0.9"> <ACTION EN_X="353" EN_Y="225" DUR="15" EN_S="0.9" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="578" EN_Y="402" DUR="10" EN_S="0.9" CLIP="med_mc" ORT="2"> <!--BEZ_Y="251"--> <!--BEZ_X="487"--> </SC_ACTION> <ACTION EN_X="353" EN_Y="225" DUR="22" EN_S="0.9" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="578" EN_Y="402" DUR="10" EN_S="0.9" CLIP="med_mc" ORT="2"> <!--BEZ_Y="251"--> <!--BEZ_X="487"--> </SC_ACTION> <ACTION EN_X="567" EN_Y="277" DUR="5" EN_S="0.9" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="578" EN_Y="402" DUR="5" EN_S="0.9" CLIP="med_mc" ORT="2"/> <ACTION EN_X="567" EN_Y="277" DUR="28" EN_S="0.9" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="578" EN_Y="395" DUR="5" EN_S="0.9" CLIP="med_mc" ORT="2"/> <ACTION EN_X="567" EN_Y="277" DUR="20" EN_S="0.9" CLIP="STOP" ORT="2"></ACTION> <SC_ACTION EN_X="566" EN_Y="395" DUR="5" EN_S="0.9" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="566" EN_Y="383" DUR="0.5" EN_S="0.9" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="566" EN_Y="378" DUR="6.5" EN_S="0.9" CLIP="shoot_1_mc" ORT="2"/> <SC_ACTION EN_X="566" EN_Y="395" DUR="0.75" EN_S="0.9" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="566" EN_Y="395" DUR="5" EN_S="0.9" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="566" EN_Y="378" DUR="0.5" EN_S="0.9" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="566" EN_Y="378" DUR="6" EN_S="0.9" CLIP="shoot_1_mc" ORT="2"/> <SC_ACTION EN_X="566" EN_Y="395" DUR="0.75" EN_S="0.9" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="566" EN_Y="395" DUR="8" EN_S="0.9" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="566" EN_Y="378" DUR="0.5" EN_S="0.9" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="566" EN_Y="378" DUR="5.5" EN_S="0.9" CLIP="shoot_1_mc" ORT="2"/> <SC_ACTION EN_X="566" EN_Y="395" DUR="0.5" EN_S="0.9" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="566" EN_Y="395" 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DUR="8" EN_S="0.9" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="320" EN_Y="323" DUR="4" EN_S="0.9" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="549" EN_Y="374" DUR="4" EN_S="0.9" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="320" EN_Y="323" DUR="4" EN_S="0.9" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="320" EN_Y="315" DUR="8" EN_S="0.9" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="121" EN_Y="304" DUR="4" EN_S="0.9" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="121" EN_Y="304" DUR="8" EN_S="0.9" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="121" EN_Y="304" DUR="4" EN_S="0.9" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="723" EN_Y="451" DUR="0.005" EN_S="0.9" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="121" EN_Y="304" DUR="4" EN_S="0.9" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="121" EN_Y="304" DUR="4" EN_S="0.9" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <!--3 left right--> <PROP ID="1" LBL="3a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="50" ST_Y="317" ST_S="0.8"> <ACTION EN_X="450" EN_Y="270" DUR="18" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="500" EN_Y="275" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="463" EN_Y="270" DUR="2" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="650" EN_Y="282" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="463" EN_Y="270" DUR="3" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="650" EN_Y="282" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="650" EN_Y="282" DUR="8" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="650" EN_Y="282" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="50" EN_Y="317" DUR="0.005" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="650" EN_Y="282" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="650" EN_Y="282" DUR="5" EN_S="0.8" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="3b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="hat_golf_mc" STATE="1" APPEAR_1="10" APPEAR_2="10"> <MOTION ST_X="50" ST_Y="317" ST_S="0.8"> <ACTION EN_X="450" EN_Y="270" DUR="18" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="500" EN_Y="275" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="463" EN_Y="270" DUR="2" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="650" EN_Y="282" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="463" EN_Y="270" DUR="4" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="650" EN_Y="282" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="650" EN_Y="282" DUR="10" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="650" EN_Y="282" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="50" EN_Y="317" DUR="0.005" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="650" EN_Y="282" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="650" EN_Y="282" DUR="5" EN_S="0.8" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="3c" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="18" APPEAR_2="18"> <MOTION ST_X="50" ST_Y="317" ST_S="0.8"> <ACTION EN_X="450" EN_Y="270" DUR="15" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="500" EN_Y="275" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="463" EN_Y="270" DUR="1" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="650" EN_Y="282" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="463" EN_Y="270" DUR="3" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="650" EN_Y="282" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="650" EN_Y="282" DUR="8" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="650" EN_Y="282" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="50" EN_Y="317" DUR="0.005" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="650" EN_Y="282" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="650" EN_Y="282" DUR="5" EN_S="0.8" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!--4 top left right--> <PROP ID="1" LBL="4a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="132" ST_Y="221" ST_S="0.8"> <ACTION EN_X="267" EN_Y="223" DUR="11" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="462" EN_Y="255" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION 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EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="462" EN_Y="243" DUR="11" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="581" EN_Y="257" DUR="5" EN_S="0.9" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="581" EN_Y="416" DUR="9" EN_S="0.9" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="581" EN_Y="257" DUR="5" EN_S="0.9" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="132" EN_Y="221" DUR="0.005" EN_S="0.9" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="581" EN_Y="257" DUR="5" EN_S="0.9" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="581" EN_Y="257" DUR="10" EN_S="0.9" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="4c" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="briefcase_mc" WEARING="NULL" STATE="1" APPEAR_1="15" APPEAR_2="15"> <MOTION ST_X="132" ST_Y="221" ST_S="0.8"> <ACTION EN_X="267" EN_Y="223" DUR="11" EN_S="0.8" CLIP="slow_mc" 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EN_Y="223" DUR="11" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="462" EN_Y="260" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="462" EN_Y="243" DUR="11" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="581" EN_Y="260" DUR="5" EN_S="0.9" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="581" EN_Y="416" DUR="9" EN_S="0.9" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="581" EN_Y="260" DUR="5" EN_S="0.9" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="132" EN_Y="221" DUR="0.005" EN_S="0.9" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="581" EN_Y="260" DUR="5" EN_S="0.9" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="581" EN_Y="260" DUR="10" EN_S="0.9" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="4e" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="22" APPEAR_2="24"> <MOTION ST_X="132" ST_Y="221" ST_S="0.8"> <ACTION EN_X="267" EN_Y="223" DUR="11" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="462" EN_Y="255" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="462" EN_Y="243" DUR="11" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="581" EN_Y="255" DUR="5" EN_S="0.9" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="581" EN_Y="416" DUR="9" EN_S="0.9" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="581" EN_Y="255" DUR="5" EN_S="0.9" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="132" EN_Y="221" DUR="0.005" EN_S="0.9" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="581" EN_Y="255" DUR="5" EN_S="0.9" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="581" EN_Y="255" DUR="10" EN_S="0.9" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!--5 middle down--> <PROP ID="1" LBL="5a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" 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EN_Y="392" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="566" EN_Y="392" DUR="5" EN_S="0.8" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="5b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="NULL" STATE="1" APPEAR_1="13" APPEAR_2="13"> <MOTION ST_X="458" ST_Y="93" ST_S="0.7"> <ACTION EN_X="474" EN_Y="154" DUR="11" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="515" EN_Y="244" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="474" EN_Y="154" DUR="5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="515" EN_Y="244" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="515" EN_Y="244" DUR="11" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="566" EN_Y="392" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="515" EN_Y="244" DUR="5" EN_S="0.8" CLIP="still_mc" 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DUR="9" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <ACTION EN_X="484" EN_Y="365" DUR="4" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="648" EN_Y="458" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="648" EN_Y="458" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="648" EN_Y="458" DUR="9" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="648" EN_Y="458" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="50" EN_Y="317" DUR="0.005" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="648" EN_Y="458" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="648" EN_Y="458" DUR="5" EN_S="0.8" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="9c" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="briefcase_mc" WEARING="hat_cowboy_mc" STATE="1" APPEAR_1="20" APPEAR_2="25"> <MOTION ST_X="50" ST_Y="317" ST_S="0.8"> <ACTION EN_X="250" EN_Y="338" DUR="9" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="484" EN_Y="365" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="484" EN_Y="365" DUR="9" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <ACTION EN_X="484" EN_Y="365" DUR="4" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="648" EN_Y="458" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="648" EN_Y="458" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="648" EN_Y="458" DUR="9" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="648" EN_Y="458" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="50" EN_Y="317" DUR="0.005" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="648" EN_Y="458" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="648" EN_Y="458" DUR="5" EN_S="0.8" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!--6 Added--> <PROP ID="1" LBL="6a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="briefcase_mc" WEARING="hat_cowboy_mc" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="570" ST_Y="270" ST_S="0.8"> <ACTION EN_X="341" EN_Y="228" DUR="8" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="341" EN_Y="228" DUR="5" EN_S="0.8" CLIP="med_mc" ORT="4"/> <ACTION EN_X="7" EN_Y="195" DUR="9" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="7" EN_Y="195" DUR="6" EN_S="0.8" CLIP="med_mc" ORT="4"/> <ACTION EN_X="7" EN_Y="195" DUR="12" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="7" EN_Y="191" DUR="6" EN_S="0.8" CLIP="med_mc" ORT="4"/> <ACTION EN_X="570" EN_Y="290" DUR="0.005" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="7" EN_Y="195" DUR="6" EN_S="0.8" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="7" EN_Y="195" DUR="6" EN_S="0.8" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="1" LBL="6b" 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<PROP ID="1" LBL="6c" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="15" APPEAR_2="18"> <MOTION ST_X="570" ST_Y="270" ST_S="0.8"> <ACTION EN_X="341" EN_Y="228" DUR="9" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="341" EN_Y="228" DUR="6" EN_S="0.8" CLIP="med_mc" ORT="4"/> <ACTION EN_X="7" EN_Y="195" DUR="9" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="7" EN_Y="195" DUR="7" EN_S="0.8" CLIP="med_mc" ORT="4"/> <ACTION EN_X="7" EN_Y="195" DUR="8" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="7" EN_Y="191" DUR="7" EN_S="0.8" CLIP="med_mc" ORT="4"/> <ACTION EN_X="570" EN_Y="270" DUR="0.005" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="7" EN_Y="195" DUR="7" EN_S="0.8" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="7" EN_Y="195" DUR="0.005" EN_S="0.8" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="1" LBL="6d" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="NULL" STATE="1" APPEAR_1="10" APPEAR_2="10"> <MOTION ST_X="40" ST_Y="203" ST_S="0.7"> <ACTION EN_X="302" EN_Y="302" DUR="11" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="302" EN_Y="302" DUR="4.5" EN_S="0.8" CLIP="med_mc" ORT="4"/> <ACTION EN_X="524" EN_Y="388" DUR="11" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="524" EN_Y="388" DUR="4.5" EN_S="0.8" CLIP="med_mc" ORT="2"/> <ACTION EN_X="524" EN_Y="388" DUR="8" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="524" EN_Y="388" DUR="4.5" EN_S="0.8" CLIP="med_mc" ORT="2"/> <ACTION EN_X="40" EN_Y="203" DUR="0.005" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="524" EN_Y="388" DUR="4.5" EN_S="0.8" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="524" EN_Y="388" DUR="3" EN_S="0.8" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="6e" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="hat_cowboy_mc" STATE="1" APPEAR_1="18" APPEAR_2="18"> <MOTION ST_X="40" ST_Y="203" ST_S="0.7"> <ACTION EN_X="302" EN_Y="302" DUR="11" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="302" EN_Y="302" DUR="7" EN_S="0.8" CLIP="med_mc" ORT="4"/> <ACTION EN_X="524" EN_Y="388" DUR="11" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="524" EN_Y="388" DUR="7" EN_S="0.8" CLIP="med_mc" ORT="2"/> <ACTION EN_X="524" EN_Y="388" DUR="8" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="524" EN_Y="388" DUR="4.5" EN_S="0.8" CLIP="med_mc" ORT="2"/> <ACTION EN_X="40" EN_Y="203" DUR="0.005" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="524" EN_Y="388" DUR="7" EN_S="0.8" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="524" EN_Y="388" DUR="0.005" EN_S="0.8" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!--+++VEHICLES+++--> <PROP LBL="4" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="2" APPEAR_2="2" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"> <MOTION ST_X="43" ST_Y="230" ST_S="1.6"> <ACTION EN_X="245" EN_Y="244" DUR="4" EN_S="1.6" CLIP="veh_6_6_mc" BRAKE_X="8" BRAKE_Y="0"/> <ACTION EN_X="275" EN_Y="247" DUR="1" EN_S="1.6" CLIP="veh_6_6_mc" BRAKE_X="8" BRAKE_Y="0"/> <ACTION EN_X="275" EN_Y="247" DUR="23" EN_S="1.6" CLIP="veh_6_6_mc" BRAKE_X="8" BRAKE_Y="0"/> <ACTION EN_X="275" EN_Y="247" DUR="1" EN_S="1.6" CLIP="veh_6_6_b_mc" BRAKE_X="8" BRAKE_Y="0"/> <ACTION EN_X="275" EN_Y="247" DUR="0.005" EN_S="1.4" CLIP="STOP" BRAKE_X="0" BRAKE_Y="0"/> </MOTION> </PROP> <PROP LBL="4" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="8" APPEAR_2="8" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"> <MOTION ST_X="13" ST_Y="221" ST_S="1.8"> <ACTION EN_X="180" EN_Y="233" DUR="3.5" EN_S="1.8" CLIP="veh_6_7_mc" BRAKE_X="8" BRAKE_Y="0"/> <ACTION EN_X="180" EN_Y="235" DUR="10" EN_S="1.4" CLIP="STOP" BRAKE_X="8" BRAKE_Y="0"/> </MOTION> </PROP> <PROP LBL="1" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="10" APPEAR_2="10" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"> <MOTION ST_X="550" ST_Y="167" ST_S="1.5"> <ACTION EN_X="-40" EN_Y="135" DUR="10" EN_S="1.4" CLIP="veh_6_2_mc" BRAKE_X="-5" BRAKE_Y="0"/> <ACTION EN_X="-40" EN_Y="135" DUR="10" EN_S="1.4" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0"/> </MOTION> </PROP> <PROP LBL="2" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="25" APPEAR_2="25" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"> <MOTION ST_X="550" ST_Y="167" ST_S="1.5"> <ACTION EN_X="-40" EN_Y="135" DUR="10" EN_S="1.4" CLIP="veh_6_3_mc" BRAKE_X="-5" BRAKE_Y="0"/> <ACTION EN_X="-40" EN_Y="135" DUR="10" EN_S="1.4" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0"/> </MOTION> </PROP> <PROP LBL="1" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="35" APPEAR_2="35" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"> <MOTION ST_X="550" ST_Y="167" ST_S="1.5"> <ACTION EN_X="-40" EN_Y="135" DUR="10" EN_S="1.4" CLIP="veh_6_2_mc" BRAKE_X="-5" BRAKE_Y="0"/> <ACTION EN_X="-40" EN_Y="135" DUR="10" EN_S="1.4" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0"/> </MOTION> </PROP> <!--<PROP LBL="3" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="25" APPEAR_2="25" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"><MOTION ST_X="550" ST_Y="165" ST_S="1.5"><ACTION EN_X="-40" EN_Y="135" DUR="10" EN_S="1.4" CLIP="veh_6_4_mc" BRAKE_X="-5" BRAKE_Y="0" /><ACTION EN_X="-40" EN_Y="135" DUR="10" EN_S="1.4" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0" /></MOTION><OCCUPANT ID="4" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="1" APPEAR_2="2"><MOTION ST_X="NULL" ST_Y="NULL" ST_S="1"><ACTION EN_X="302" EN_Y="272" DUR="5" EN_S="0.45" CLIP="med_mc" ORT="4"></ACTION><SC_ACTION EN_X="350" EN_Y="300" DUR="3" EN_S="0.65" CLIP="scared_mc" ORT="2" /></MOTION></OCCUPANT></PROP>--> <!--<PROP LBL="4" CLIP="com.metropolis.content.CopCar" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="3" APPEAR_2="3" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"><MOTION ST_X="550" ST_Y="170" ST_S="1.5"><ACTION EN_X="-40" EN_Y="145" DUR="10" EN_S="1.4" CLIP="veh_6_1_mc" BRAKE_X="-5" BRAKE_Y="0" /><ACTION EN_X="-40" EN_Y="145" DUR="10" EN_S="1.4" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0" /></MOTION><OCCUPANT ID="4" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="1" APPEAR_2="2"><MOTION ST_X="NULL" ST_Y="NULL" ST_S="1"><ACTION EN_X="302" EN_Y="272" DUR="5" EN_S="0.45" CLIP="med_mc" ORT="4"></ACTION><SC_ACTION EN_X="350" EN_Y="300" DUR="3" EN_S="0.65" CLIP="scared_mc" ORT="2" /></MOTION></OCCUPANT></PROP>--> <!--+++BINS+++--> <PROP CLIP="com.metropolis.content.Bin" CONT="com.metropolis.content.BinController"> <MOTION ST_X="450" ST_Y="290" ST_S="1"> <ACTION EN_X="200" EN_Y="300" DUR="10" EN_S="0.7" CLIP="bin_1_mc" ORT="3"/> </MOTION> </PROP> <PROP CLIP="com.metropolis.content.Bin" CONT="com.metropolis.content.BinController"> <MOTION ST_X="235" ST_Y="345" ST_S="0.8"> <ACTION EN_X="200" EN_Y="200" DUR="10" EN_S="0.7" CLIP="bin_2_mc" ORT="3"/> </MOTION> </PROP> <!--+++CCTV+++--> <PROP CLIP="com.metropolis.content.Cctv" CONT="com.metropolis.content.CctvController" STATE="1" APPEAR="1" PROX_DIST_CLN="2500" PROX_XOFFSET="0" PROX_YOFFSET="35"> <MOTION ST_X="180" ST_Y="195" ST_S="0.25"> <ACTION EN_X="180" EN_Y="187" DUR="0.005" EN_S="0.25" CLIP="cctv_2" ORT="4"/> </MOTION> </PROP> <!--<PROP CLIP="com.metropolis.content.Cctv" CONT="com.metropolis.content.CctvController" STATE="1" APPEAR="1" PROX_DIST_CLN="2500" PROX_XOFFSET="20" PROX_YOFFSET="35"><MOTION ST_X="255" ST_Y="192" ST_S="0.25"><ACTION EN_X="262" EN_Y="170" DUR="0.005" EN_S="0.25" CLIP="cctv_1" ORT="4" /></MOTION></PROP>--> <PROP CLIP="com.metropolis.content.Cctv" CONT="com.metropolis.content.CctvController" STATE="1" APPEAR="1" PROX_DIST_CLN="2500" PROX_XOFFSET="0" PROX_YOFFSET="35"> <MOTION ST_X="522" ST_Y="225" ST_S="0.25"> <ACTION EN_X="522" EN_Y="225" DUR="0.005" EN_S="0.25" CLIP="cctv_1" ORT="2"/> </MOTION> </PROP> </PROPS> </STAGE> <STAGE ID="5" TYPE="NEWS" X="15" Y="20"></STAGE> <!--level_2 : ghetto: gameClip 5--> <STAGE ID="6" TYPE="COMIC" CLIP1="comicClip_9_mc" CLIP2="comicClip_8_mc" CLIP3="comicClip_10_mc" X="9" Y="30"></STAGE> <STAGE ID="7" TYPE="SHOP" X="15" Y="20"></STAGE> <STAGE ID="8" TYPE="GAME" CLIP1="com.metropolis.content.GameClip_5_mc"> <DISPLAY NAME="Display" X="-20" Y="557" START_H="19" START_M="50" START_S="22" TARGET_START_M="NULL" SOUND_1="NULL" TARGET_END_M="52" CLIP="com.metropolis.content.GameDisplay" CONT="com.metropolis.content.GameDisplayController" START_W="NULL"></DISPLAY> <LIMITS> <!--<LIMIT PROPID="0" VAR="0" CLIENTEVT="1" TIMED="NULL"><OUTCOME1 MSG="MISSION FAILED: YOU RAN OUT OF TIME." BONUS="0" NEWS="12" /></LIMIT>--> <LIMIT PROPID="6" VAR="0" CLIENTEVT="3" TIMED="NULL"> <OUTCOME1 MSG="MISSION FAILED: YOU DIDN'T PROTECT HIM." BONUS="0" NEWS="7"/> </LIMIT> <LIMIT PROPID="6" VAR="0" CLIENTEVT="1" TIMED="NULL"> <OUTCOME1 MSG="MISSION SUCCESSFUL: YOU SAVED HIM. " BONUS="450" NEWS="1"/> </LIMIT> <LIMIT PROPID="1" VAR="3" CLIENTEVT="3" TIMED="NULL"> <OUTCOME1 MSG="MISSION FAILED: UNACCEPTABLE CASUALTIES" BONUS="0" NEWS="3"></OUTCOME1> </LIMIT> </LIMITS> <PROPS> <!--+++LAMPS+++--> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="142" ST_Y="220" ST_S="1.2" ROT="-5" STATE="OFF"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="4"/> </MOTION> </PROP> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="195" ST_Y="310" ST_S="1.2" ROT="-5" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="4"/> </MOTION> </PROP> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="79" ST_Y="111" ST_S="0.95" ROT="-5" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="4"/> </MOTION> </PROP> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="245" ST_Y="142" ST_S="1.25" ROT="-3" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="4"/> </MOTION> </PROP> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="150" ST_Y="390" ST_S="1.2" ROT="-7" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="2"/> </MOTION> </PROP> <!--<PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"><MOTION ST_X="60" ST_Y="170" ST_S="1.2" ROT="-7" STATE="OFF"><ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="2" /></MOTION></PROP>--> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="410" ST_Y="272" ST_S="1.25" ROT="-1" STATE="OFF"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="4"/> </MOTION> </PROP> <!----> <!--+++PLAYERS>1+++--> <PROP ID="6" LBL="PV" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="hat_baseball_mc" STATE="5" PHONEABLE="TRUE" APPEAR_1="1" APPEAR_2="1" DIFF="1"> <MOTION ST_X="609" ST_Y="268" ST_S="0.7"> <ACTION EN_X="513" EN_Y="218" DUR="5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <!--<ACTION EN_X="513" EN_Y="218" DUR="5" EN_S="0.7" CLIP="REMOVE" ORT="4"></ACTION>--> <ACTION EN_X="513" EN_Y="218" DUR="1" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="513" EN_Y="218" DUR="1" EN_S="0.7" CLIP="wave_mc" ORT="2"></ACTION> <ACTION EN_X="358" EN_Y="214" DUR="5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="358" EN_Y="214" DUR="0.25" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="358" EN_Y="214" DUR="1" EN_S="0.7" CLIP="wave_mc" ORT="2"></ACTION> <ACTION EN_X="358" EN_Y="214" DUR="1" EN_S="0.7" CLIP="recover_mc" ORT="2"></ACTION> <ACTION EN_X="359" EN_Y="215" DUR="0.25" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="347" EN_Y="225" DUR="1.25" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="347" EN_Y="225" DUR="0.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="347" EN_Y="225" DUR="0.5" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="289" EN_Y="186" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="289" EN_Y="186" DUR="4" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="240" EN_Y="205" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="188" EN_Y="185" DUR="2.5" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="188" EN_Y="185" DUR="5" EN_S="0.65" CLIP="recover_mc" ORT="2"></ACTION> <ACTION EN_X="188" EN_Y="185" DUR="0.5" EN_S="0.65" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="188" EN_Y="185" DUR="0.5" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="180" EN_Y="185" DUR="0.5" EN_S="0.6" CLIP="med_mc" 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CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="mgun_mc" WEARING="hat_golf_mc" STATE="5" APPEAR_1="5" APPEAR_2="5" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="590" ST_Y="280" ST_S="0.8"> <ACTION EN_X="510" EN_Y="250" DUR="4" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="510" EN_Y="250" DUR="1" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="405" EN_Y="219" DUR="4.5" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="405" EN_Y="219" DUR="1" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="405" EN_Y="219" DUR="4" EN_S="0.8" CLIP="slay_mc" ORT="4"></ACTION> <ACTION EN_X="405" EN_Y="219" DUR="2" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="3" LBL="P2" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" 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CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="mgun_mc" WEARING="hat_golf_mc" STATE="1" APPEAR_1="26" APPEAR_2="29" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="228" ST_Y="388" ST_S="0.8"> <ACTION EN_X="134" EN_Y="210" DUR="8" EN_S="0.8" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="64" EN_Y="280" DUR="2.5" EN_S="0.8" CLIP="med_mc" ORT="4"/> <ACTION EN_X="136" EN_Y="210" DUR="8" EN_S="0.7" CLIP="slay_mc" ORT="2"></ACTION> <SC_ACTION EN_X="64" EN_Y="280" DUR="2.5" EN_S="0.7" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="64" EN_Y="280" DUR="2.5" EN_S="0.7" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="14" EN_Y="197" DUR="0.005" EN_S="0.8" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="27" EN_Y="194" DUR="1" EN_S="0.8" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="27" EN_Y="194" DUR="5" EN_S="0.8" CLIP="shoot_1_mc" ORT="4"/> <SC_ACTION EN_X="14" EN_Y="197" DUR="1" EN_S="0.8" CLIP="med_mc" 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IDENTBLE="TRUE"> <MOTION ST_X="230" ST_Y="388" ST_S="0.8"> <ACTION EN_X="120" EN_Y="180" DUR="8" EN_S="0.8" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="64" EN_Y="280" DUR="3" EN_S="0.8" CLIP="med_mc" ORT="4"/> <ACTION EN_X="120" EN_Y="180" DUR="8" EN_S="0.7" CLIP="slay_mc" ORT="2"></ACTION> <SC_ACTION EN_X="64" EN_Y="280" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="64" EN_Y="280" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="14" EN_Y="197" DUR="0.005" EN_S="0.8" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="37" EN_Y="194" DUR="1" EN_S="0.8" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="37" EN_Y="194" DUR="5" EN_S="0.8" CLIP="shoot_1_mc" ORT="2"/> <SC_ACTION EN_X="14" EN_Y="197" DUR="1" EN_S="0.8" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="14" EN_Y="197" DUR="2.5" EN_S="0.8" CLIP="still_mc" ORT="4"/> <SC_ACTION EN_X="37" EN_Y="194" DUR="0.75" EN_S="0.8" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="37" EN_Y="194" DUR="3.5" EN_S="0.8" CLIP="shoot_1_mc" ORT="2"/> <SC_ACTION EN_X="14" EN_Y="197" DUR="0.5" EN_S="0.8" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="14" EN_Y="197" DUR="4.5" EN_S="0.8" CLIP="still_mc" ORT="4"/> <SC_ACTION EN_X="14" EN_Y="197" DUR="5" EN_S="0.8" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="3" LBL="P8" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="mgun_mc" WEARING="hat_golf_mc" STATE="5" APPEAR_1="33" APPEAR_2="33" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="309" ST_Y="125" ST_S="0.6"> <ACTION EN_X="148" EN_Y="151" DUR="8" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="148" EN_Y="151" DUR="3" EN_S="0.6" CLIP="slay_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="3" LBL="P9" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="mgun_mc" WEARING="hat_golf_mc" STATE="5" APPEAR_1="42" APPEAR_2="42" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="18" ST_Y="158" ST_S="0.7"> <ACTION EN_X="56" EN_Y="150" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="56" EN_Y="150" DUR="1" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="56" EN_Y="150" DUR="10" EN_S="0.7" CLIP="slay_mc" ORT="2"></ACTION> </MOTION> </PROP> <!--+++CLIENTS+++--> <!--1 bottom left right--> <PROP ID="1" LBL="1a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="hat_baseball_mc" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="-47" ST_Y="480" ST_S="0.8"> <ACTION EN_X="158" EN_Y="410" DUR="5" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="388" EN_Y="333" DUR="3" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="158" EN_Y="410" DUR="6" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="388" EN_Y="333" DUR="3" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="388" EN_Y="333" DUR="5" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="388" EN_Y="333" DUR="3" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="388" EN_Y="333" DUR="5" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="388" EN_Y="333" DUR="3" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="-47" EN_Y="476" DUR="0.005" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="388" EN_Y="333" DUR="3" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="388" EN_Y="333" DUR="5" EN_S="0.8" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="1b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="10" APPEAR_2="12"> <MOTION ST_X="-47" ST_Y="480" ST_S="0.8"> <ACTION EN_X="158" EN_Y="410" DUR="7" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="388" EN_Y="333" DUR="3" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="158" EN_Y="410" DUR="6" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="388" EN_Y="333" DUR="3" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="388" EN_Y="333" DUR="7" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="388" EN_Y="333" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="388" EN_Y="333" DUR="6" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="388" EN_Y="333" DUR="2" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="-47" EN_Y="476" DUR="0.005" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="388" EN_Y="333" DUR="2" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="388" EN_Y="333" DUR="5" EN_S="0.8" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!--2 bottom right up--> <PROP ID="1" LBL="2a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="2"> <MOTION ST_X="517" ST_Y="357" ST_S="0.8"> <ACTION EN_X="380" EN_Y="256" DUR="6.5" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="292" EN_Y="185" DUR="3" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="292" EN_Y="185" DUR="6" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="238" EN_Y="142" DUR="3" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="292" EN_Y="185" DUR="4" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="238" EN_Y="142" DUR="3" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="238" EN_Y="142" DUR="4" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="196" EN_Y="89" DUR="2" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="238" EN_Y="142" DUR="4" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="196" EN_Y="89" DUR="2" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="196" EN_Y="89" DUR="4" EN_S="0.7" CLIP="med_mc" 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EN_Y="185" DUR="4" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="238" EN_Y="142" DUR="3" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="231" EN_Y="135" DUR="4" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="196" EN_Y="89" DUR="2" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="231" EN_Y="135" DUR="4" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="196" EN_Y="89" DUR="2" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="189" EN_Y="89" DUR="4" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="196" EN_Y="89" DUR="2" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="510" EN_Y="357" DUR="0.005" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="196" EN_Y="89" DUR="2" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="196" EN_Y="89" DUR="1" EN_S="0.7" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="1" LBL="2c" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="13" APPEAR_2="14"> <MOTION ST_X="510" ST_Y="357" ST_S="0.8"> <ACTION EN_X="375" EN_Y="256" DUR="5" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="292" EN_Y="185" DUR="3" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="289" EN_Y="180" DUR="5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="238" EN_Y="142" DUR="3" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="289" EN_Y="180" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="238" EN_Y="142" DUR="3" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="235" EN_Y="142" DUR="4" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="196" EN_Y="89" DUR="2" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="235" EN_Y="142" DUR="4" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="196" EN_Y="89" DUR="2" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="189" EN_Y="89" DUR="4" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="196" EN_Y="89" DUR="2" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="510" EN_Y="357" DUR="0.005" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="196" EN_Y="89" DUR="2" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="196" EN_Y="89" DUR="1" EN_S="0.7" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <!--4 bottom right left--> <PROP ID="1" LBL="3a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="hat_workman_mc" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="312" ST_Y="358" ST_S="0.8"> <ACTION EN_X="232" EN_Y="385" DUR="5" EN_S="0.8" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="26" EN_Y="448" DUR="4" EN_S="0.8" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="232" EN_Y="385" DUR="5" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="26" EN_Y="448" DUR="4" EN_S="0.8" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="26" EN_Y="448" DUR="7" EN_S="0.8" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="26" EN_Y="448" DUR="4" EN_S="0.8" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="312" EN_Y="358" DUR="0.005" EN_S="0.8" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="26" EN_Y="448" DUR="4" EN_S="0.8" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="26" EN_Y="448" DUR="7" EN_S="0.8" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="1" LBL="3b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="8" APPEAR_2="8"> <MOTION ST_X="312" ST_Y="358" ST_S="0.8"> <ACTION EN_X="232" EN_Y="385" DUR="5" EN_S="0.8" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="26" EN_Y="448" DUR="4" EN_S="0.8" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="232" EN_Y="385" DUR="5" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="26" EN_Y="448" DUR="4" EN_S="0.8" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="26" EN_Y="448" DUR="7" EN_S="0.8" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="26" EN_Y="448" DUR="4" EN_S="0.8" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="312" EN_Y="358" DUR="0.005" EN_S="0.8" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="26" EN_Y="448" DUR="4" EN_S="0.8" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="26" EN_Y="448" DUR="7" EN_S="0.8" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <!--5 middle down--> <PROP ID="1" LBL="4a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="196" ST_Y="98" ST_S="0.7"> <ACTION EN_X="219" EN_Y="124" DUR="7" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="275" EN_Y="169" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="275" EN_Y="169" DUR="7" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="358" EN_Y="238" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="275" EN_Y="169" DUR="7" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="358" EN_Y="238" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="358" EN_Y="238" DUR="7" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="455" EN_Y="317" DUR="4" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="455" EN_Y="317" DUR="7" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="455" EN_Y="317" DUR="4" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="196" EN_Y="98" DUR="0.005" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="455" EN_Y="317" DUR="4" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="455" EN_Y="317" DUR="4" EN_S="0.7" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!--<PROP ID="1" LBL="4b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="NULL" STATE="1" APPEAR_1="15" APPEAR_2="16"><MOTION ST_X="196" ST_Y="98" ST_S="0.7"><ACTION EN_X="215" EN_Y="124" DUR="7" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION><SC_ACTION EN_X="275" EN_Y="169" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="2" /><ACTION EN_X="271" EN_Y="169" DUR="7" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION><SC_ACTION EN_X="358" EN_Y="238" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="2" /><ACTION EN_X="271" EN_Y="169" DUR="7" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION><SC_ACTION EN_X="358" EN_Y="238" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="2" /><ACTION EN_X="354" EN_Y="238" DUR="7" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION><SC_ACTION EN_X="455" EN_Y="317" DUR="4" EN_S="0.8" CLIP="scared_mc" ORT="2" /><ACTION EN_X="451" EN_Y="317" DUR="7" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION><SC_ACTION EN_X="455" EN_Y="317" DUR="4" EN_S="0.8" CLIP="scared_mc" ORT="2" /><ACTION EN_X="192" EN_Y="98" DUR="0.005" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION><SC_ACTION EN_X="455" EN_Y="317" DUR="4" EN_S="0.8" CLIP="scared_mc" ORT="2" /><SC_ACTION EN_X="455" EN_Y="317" DUR="4" EN_S="0.7" CLIP="REMOVE" ORT="2" /></MOTION></PROP>--> <PROP ID="1" LBL="4c" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="shovel_mc" WEARING="hat_workman_mc" STATE="1" APPEAR_1="28" APPEAR_2="28"> <MOTION ST_X="196" ST_Y="98" ST_S="0.7"> <ACTION EN_X="215" EN_Y="124" DUR="8" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="275" EN_Y="169" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="271" EN_Y="169" DUR="8" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="358" EN_Y="238" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="271" EN_Y="169" DUR="8" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="358" EN_Y="238" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="354" EN_Y="238" DUR="8" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="455" EN_Y="317" DUR="4" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="451" EN_Y="317" DUR="8" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="455" EN_Y="317" DUR="4" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="192" EN_Y="98" DUR="0.005" EN_S="0.8" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="455" EN_Y="317" DUR="4" EN_S="0.8" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="455" EN_Y="317" DUR="4" EN_S="0.7" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!--6 middle left--> <PROP ID="1" LBL="6a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="shovel_mc" WEARING="hat_workman_mc" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="380" ST_Y="163" ST_S="0.7"> <ACTION EN_X="288" EN_Y="187" DUR="8" EN_S="0.7" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="139" EN_Y="218" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="288" EN_Y="187" DUR="4" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="139" EN_Y="218" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="139" EN_Y="218" DUR="8" EN_S="0.7" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="-27" EN_Y="257" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="139" EN_Y="218" DUR="4" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="-27" EN_Y="257" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="-27" EN_Y="257" DUR="8" EN_S="0.7" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="-27" EN_Y="257" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="380" EN_Y="163" DUR="0.005" EN_S="0.7" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="-27" EN_Y="257" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="-27" EN_Y="257" DUR="8" EN_S="0.7" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="1" LBL="6b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="NULL" STATE="1" APPEAR_1="10" APPEAR_2="10"> <MOTION ST_X="380" ST_Y="163" ST_S="0.7"> <ACTION EN_X="288" EN_Y="187" DUR="8" EN_S="0.7" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="139" EN_Y="218" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="288" EN_Y="187" DUR="4" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="139" EN_Y="218" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="139" EN_Y="218" DUR="8" EN_S="0.7" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="-27" EN_Y="257" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="139" EN_Y="218" DUR="4" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="-27" EN_Y="257" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="-27" EN_Y="257" DUR="8" EN_S="0.7" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="-27" EN_Y="257" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="380" EN_Y="163" DUR="0.005" EN_S="0.7" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="-27" EN_Y="257" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="-27" EN_Y="257" DUR="8" EN_S="0.7" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <!--7 top right left--> <PROP ID="1" LBL="7a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="325" ST_Y="117" ST_S="0.7"> <ACTION EN_X="234" EN_Y="140" DUR="8" EN_S="0.7" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="105" EN_Y="160" DUR="5" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="234" EN_Y="140" DUR="8" EN_S="0.7" CLIP="still_mc" 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H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="NULL" STATE="1" APPEAR_1="4" APPEAR_2="4"> <MOTION ST_X="54" ST_Y="233" ST_S="0.7"> <ACTION EN_X="409" EN_Y="160" DUR="14" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="409" EN_Y="160" DUR="5" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="409" EN_Y="160" DUR="7" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="409" EN_Y="160" DUR="5" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="54" EN_Y="233" DUR="0.005" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="409" EN_Y="160" DUR="5" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="409" EN_Y="160" DUR="5" EN_S="0.7" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="7b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="4" APPEAR_2="4"> 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<SC_ACTION EN_X="358" EN_Y="104" DUR="7" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="358" EN_Y="104" DUR="5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="358" EN_Y="104" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="40" EN_Y="174" DUR="0.005" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="358" EN_Y="104" DUR="5" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="358" EN_Y="104" DUR="5" EN_S="0.7" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="7d" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="14" APPEAR_2="14"> <MOTION ST_X="40" ST_Y="174" ST_S="0.7"> <ACTION EN_X="358" EN_Y="104" DUR="18" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="358" EN_Y="104" DUR="7" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="358" EN_Y="104" DUR="5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="358" EN_Y="104" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="40" EN_Y="174" DUR="0.005" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="358" EN_Y="104" DUR="5" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="358" EN_Y="104" DUR="5" EN_S="0.7" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="7d" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="shovel_mc" WEARING="hat_workman_mc" STATE="1" APPEAR_1="16" APPEAR_2="16"> <MOTION ST_X="40" ST_Y="174" ST_S="0.7"> <ACTION EN_X="358" EN_Y="104" DUR="15" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="358" EN_Y="104" DUR="7" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="358" EN_Y="104" DUR="5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="358" EN_Y="104" DUR="6" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="40" EN_Y="174" DUR="0.005" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="358" EN_Y="104" DUR="5" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="358" EN_Y="104" DUR="5" EN_S="0.7" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!--+++VEHICLES+++--> <!--1 top right down--> <PROP LBL="1" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="5" APPEAR_2="5" PROX_DIST_CLN="1900" PROX_DIST_VEH="1900" PROX_XOFFSET="20" PROX_YOFFSET="35"> <MOTION ST_X="120" ST_Y="66" ST_S="0.60"> <ACTION EN_X="415" EN_Y="350" DUR="10" EN_S="1.7" CLIP="veh_5_6_mc" BRAKE_X="5" BRAKE_Y="5"/> <ACTION EN_X="415" EN_Y="350" DUR="10" EN_S="1.7" CLIP="REMOVE" BRAKE_X="5" BRAKE_Y="5"/> </MOTION> </PROP> <PROP LBL="2" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="35" APPEAR_2="35" PROX_DIST_CLN="1900" PROX_DIST_VEH="1900" PROX_XOFFSET="20" PROX_YOFFSET="35"> <MOTION ST_X="120" ST_Y="66" ST_S="0.60"> <ACTION EN_X="415" EN_Y="350" DUR="10" EN_S="1.7" CLIP="veh_5_6_mc" BRAKE_X="5" BRAKE_Y="5"/> <ACTION EN_X="415" EN_Y="350" DUR="10" EN_S="1.7" CLIP="REMOVE" BRAKE_X="5" BRAKE_Y="5"/> </MOTION> </PROP> <PROP LBL="3" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="21" APPEAR_2="21" PROX_DIST_CLN="3500" PROX_DIST_VEH="1900" PROX_XOFFSET="30" PROX_YOFFSET="35"> <MOTION ST_X="130" ST_Y="66" ST_S="1.1"> <ACTION EN_X="420" EN_Y="350" DUR="10" EN_S="1.75" CLIP="veh_5_7_mc" BRAKE_X="5" BRAKE_Y="5"/> <ACTION EN_X="420" EN_Y="350" DUR="10" EN_S="1.75" CLIP="REMOVE" BRAKE_X="5" BRAKE_Y="5"/> </MOTION> </PROP> <!--1 bottom left up--> <!--<PROP LBL="5" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="1" APPEAR_2="1" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="0" PROX_YOFFSET="-30"><MOTION ST_X="232" ST_Y="460" ST_S="2.5"><ACTION EN_X="17" EN_Y="25" DUR="20" EN_S="0.4" CLIP="veh_5_2_mc" BRAKE_X="-2" BRAKE_Y="-5" /><ACTION EN_X="17" EN_Y="20" DUR="20" EN_S="0.8" CLIP="REMOVE" BRAKE_X="-2" BRAKE_Y="-5" /></MOTION><OCCUPANT ID="4" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="1" APPEAR_2="2"><MOTION ST_X="NULL" ST_Y="NULL" ST_S=".5"><ACTION EN_X="302" EN_Y="272" DUR="5" EN_S="0.35" CLIP="med_mc" ORT="4"></ACTION><SC_ACTION EN_X="350" EN_Y="300" DUR="3" EN_S="0.65" CLIP="scared_mc" ORT="2" /></MOTION></OCCUPANT></PROP>--> <PROP LBL="6" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="50" APPEAR_2="50" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="0" PROX_YOFFSET="-30"> <MOTION ST_X="232" ST_Y="460" ST_S="2.5"> <ACTION EN_X="17" EN_Y="25" DUR="20" EN_S="0.4" CLIP="veh_5_2_mc" BRAKE_X="-2" BRAKE_Y="-5"/> <ACTION EN_X="17" EN_Y="20" DUR="20" EN_S="0.8" CLIP="REMOVE" BRAKE_X="-2" BRAKE_Y="-5"/> </MOTION> </PROP> <PROP LBL="7" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="45" APPEAR_2="45" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="0" PROX_YOFFSET="-30"> <MOTION ST_X="232" ST_Y="460" ST_S="2.5"> <ACTION EN_X="100" EN_Y="190" DUR="7" EN_S="1.6" CLIP="veh_5_2_mc" BRAKE_X="-2" BRAKE_Y="-5"/> <ACTION EN_X="70" EN_Y="136" DUR="2.15" EN_S="1.3" CLIP="veh_5_2_mc" BRAKE_X="-2" BRAKE_Y="-5"/> <ACTION EN_X="70" EN_Y="136" DUR="0.65" EN_S="1.3" CLIP="veh_5_2_b_mc" BRAKE_X="-2" BRAKE_Y="-5"/> <ACTION EN_X="17" EN_Y="20" DUR="3.5" EN_S="0.6" CLIP="veh_5_2_c_mc" BRAKE_X="-2" BRAKE_Y="-5"/> <ACTION EN_X="17" EN_Y="20" DUR="5" EN_S="0.6" CLIP="REMOVE" BRAKE_X="-2" BRAKE_Y="-5"/> </MOTION> </PROP> <!--+++BINS+++--> <!--<PROP CLIP="com.metropolis.content.Bin" CONT="com.metropolis.content.BinController"><MOTION ST_X="187" ST_Y="314" ST_S="0.75" ROT="10"><ACTION EN_X="200" EN_Y="200" DUR="10" EN_S="1" CLIP="bin_2_mc" ORT="3" /></MOTION></PROP>--> <PROP CLIP="com.metropolis.content.Bin" CONT="com.metropolis.content.BinController"> <MOTION ST_X="135" ST_Y="371" ST_S="1" ROT="-10"> <ACTION EN_X="200" EN_Y="300" DUR="-10" EN_S="1" CLIP="bin_1_mc" ORT="3"/> </MOTION> </PROP> <!--+++CCTV+++ <PROP CLIP="com.metropolis.content.Cctv" CONT="com.metropolis.content.CctvController" STATE="1" APPEAR="1" PROX_DIST_CLN="2500" PROX_XOFFSET="0" PROX_YOFFSET="35"> <MOTION ST_X="322" ST_Y="125" ST_S="0.25"> <ACTION EN_X="522" EN_Y="225" DUR="0.005" EN_S="0.25" CLIP="cctv_1" ORT="2" /> </MOTION> </PROP>--> <!--<PROP LBL="5" CLIP="com.metropolis.content.CopCar" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="7" APPEAR_2="7" PROX_DIST_CLN="1900" PROX_DIST_VEH="1900" PROX_XOFFSET="20" PROX_YOFFSET="35"><MOTION ST_X="130" ST_Y="66" ST_S="0.8"><ACTION EN_X="425" EN_Y="350" DUR="10" EN_S="0.8" CLIP="veh_5_5_mc" BRAKE_X="5" BRAKE_Y="5" /><ACTION EN_X="425" EN_Y="350" DUR="10" EN_S="1.5" CLIP="REMOVE" BRAKE_X="5" BRAKE_Y="5" /></MOTION><OCCUPANT ID="4" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="1" APPEAR_2="2"><MOTION ST_X="NULL" ST_Y="NULL" ST_S="0.45"><ACTION EN_X="302" EN_Y="272" DUR="5" EN_S="0.45" CLIP="med_mc" ORT="4"></ACTION><SC_ACTION EN_X="350" EN_Y="300" DUR="3" EN_S="0.65" CLIP="scared_mc" ORT="2" /></MOTION></OCCUPANT></PROP>--> <!--<PROP LBL="6" CLIP="com.metropolis.content.CopCar" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="5" APPEAR_2="5" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="0" PROX_YOFFSET="-30"><MOTION ST_X="220" ST_Y="460" ST_S="2.5"><ACTION EN_X="0" EN_Y="0" DUR="20" EN_S=".75" CLIP="veh_5_1_mc" BRAKE_X="-2" BRAKE_Y="-5" /><ACTION EN_X="0" EN_Y="0" DUR="5" EN_S="0.8" CLIP="REMOVE" BRAKE_X="-2" BRAKE_Y="-5" /></MOTION><OCCUPANT ID="4" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="1" APPEAR_2="2"><MOTION ST_X="NULL" ST_Y="NULL" ST_S=".5"><ACTION EN_X="302" EN_Y="272" DUR="5" EN_S="0.35" CLIP="med_mc" ORT="4"></ACTION><SC_ACTION EN_X="350" EN_Y="300" DUR="3" EN_S="0.65" CLIP="scared_mc" ORT="2" /></MOTION></OCCUPANT></PROP>--> </PROPS> </STAGE> <STAGE ID="9" TYPE="NEWS" X="15" Y="20"></STAGE> <!--level_3 : birds Eye : gameClip 4--> <STAGE ID="10" TYPE="COMIC" CLIP1="comicClip_15_mc" CLIP2="comicClip_13_mc" CLIP3="comicClip_11_mc" X="9" Y="30"></STAGE> <STAGE ID="11" TYPE="SHOP" X="15" Y="20"></STAGE> <STAGE ID="12" TYPE="GAME" CLIP1="com.metropolis.content.GameClip_3_mc"> <DISPLAY NAME="Display" X="-20" Y="557" START_H="17" START_M="25" START_S="35" TARGET_START_M="26" SOUND_1="fireWurk" TARGET_END_M="27" CLIP="com.metropolis.content.GameDisplay" CONT="com.metropolis.content.GameDisplayController" START_W="NULL"></DISPLAY> <LIMITS> <!--<LIMIT PROPID="0" VAR="0" CLIENTEVT="1" TIMED="NULL"><OUTCOME1 MSG="MISSION FAILED: YOU RAN OUT OF TIME." BONUS="0" NEWS="1" /></LIMIT>--> <LIMIT PROPID="3" VAR="4" CLIENTEVT="3" TIMED="TRUE"> <OUTCOME1 MSG="MISSION SUCCESSFUL: YOU GOT ALL OF THEM." BONUS="400" NEWS="3"/> <OUTCOME2 MSG="MISSION FAILED: USE THE NOISE COVER." BONUS="0" NEWS="4"/> </LIMIT> <LIMIT PROPID="1" VAR="4" CLIENTEVT="3" TIMED="NULL"> <OUTCOME1 MSG="MISSION FAILED: UNACCEPTABLE CASUALTIES." BONUS="0" NEWS="11"></OUTCOME1> </LIMIT> <LIMIT PROPID="3" VAR="0" CLIENTEVT="1" TIMED="NULL"> <OUTCOME1 MSG="MISSION FAILED: YOU DIDN'T GET THEM ALL." BONUS="0" NEWS="12"></OUTCOME1> </LIMIT> </LIMITS> <PROPS> <!--+++LAMPS+++--> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="120" ST_Y="316" ST_S="0.75" ROT="-10" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="2"/> </MOTION> </PROP> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="90" ST_Y="226" ST_S="0.65" ROT="-10" STATE="OFF"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="2"/> </MOTION> </PROP> <!--<PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"><MOTION ST_X="120" ST_Y="190" ST_S="0.55" ROT="-10" STATE="OFF"><ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="4" /></MOTION></PROP>--> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="92" ST_Y="95" ST_S="0.55" ROT="-10" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="4"/> </MOTION> </PROP> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="364" ST_Y="258" ST_S="0.75" ROT="0" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="4"/> </MOTION> </PROP> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="553" ST_Y="237" ST_S="0.75" ROT="5" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="4"/> </MOTION> </PROP> <!----> <!--+++DUMMY+++--> <!--<PROP ID="0" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="1" APPEAR_2="1"><MOTION ST_X="0" ST_Y="0" ST_S="1"><ACTION EN_X="0" EN_Y="0" DUR="120" EN_S="1" CLIP="still_mc" ORT="4"></ACTION><ACTION EN_X="0" EN_Y="0" DUR="0" EN_S="1" CLIP="REMOVE" ORT="4"></ACTION></MOTION></PROP>--> <!----> <!--+++PLAYERS_1+++--> <PROP ID="3" LBL="P1" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="hat_golf_mc" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="351" ST_Y="245" ST_S="0.4"> <ACTION EN_X="351" EN_Y="245" DUR="4" EN_S="0.45" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="351" EN_Y="245" DUR="0.75" EN_S="0.45" CLIP="still_mc" ORT="4"/> <SC_ACTION EN_X="351" EN_Y="245" DUR="0.75" EN_S="0.45" CLIP="still_mc" ORT="4"/> <SC_ACTION EN_X="351" EN_Y="245" DUR="0.25" EN_S="0.45" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="301" EN_Y="235" DUR="1.25" EN_S="0.45" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="216" EN_Y="235" DUR="4.5" EN_S="0.45" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="143" EN_Y="247" DUR="5.5" EN_S="0.45" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="47" EN_Y="273" DUR="6" EN_S="0.45" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="47" EN_Y="273" DUR="4.8" EN_S="0.45" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="3" LBL="P2" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="hat_golf_mc" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="348" ST_Y="246" ST_S="0.45"> <ACTION EN_X="348" EN_Y="246" DUR="4" EN_S="0.47" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="348" EN_Y="246" DUR="1" EN_S="0.47" CLIP="still_mc" ORT="4"/> <SC_ACTION EN_X="348" EN_Y="246" DUR="1" EN_S="0.47" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="291" EN_Y="171" DUR="6" EN_S="0.47" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="291" EN_Y="171" DUR="6" EN_S="0.47" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="291" EN_Y="171" DUR="0.005" EN_S="0.47" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="3" LBL="P3" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="hat_golf_mc" STATE="1" PHONEABLE="TRUE" APPEAR_1="1" APPEAR_2="1" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="355" ST_Y="246" ST_S="0.37"> <ACTION EN_X="355" EN_Y="246" DUR="4" EN_S="0.37" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="355" EN_Y="246" DUR="0.5" EN_S="0.37" CLIP="still_mc" ORT="4"/> <ACTION EN_X="350" EN_Y="249" DUR="1.5" EN_S="0.37" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="331" EN_Y="264" DUR="1.25" EN_S="0.37" CLIP="med_mc" ORT="4"/> <ACTION EN_X="350" EN_Y="249" DUR="2.5" EN_S="0.37" CLIP="gesture_mc" ORT="2"></ACTION> <SC_ACTION EN_X="331" EN_Y="264" DUR="1.25" EN_S="0.37" CLIP="med_mc" ORT="4"/> <ACTION EN_X="355" EN_Y="246" DUR="1.5" EN_S="0.37" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="331" EN_Y="264" DUR="1.25" EN_S="0.37" CLIP="med_mc" ORT="4"/> <ACTION EN_X="355" EN_Y="246" DUR="1" EN_S="0.37" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="331" EN_Y="264" DUR="1.25" EN_S="0.37" CLIP="med_mc" ORT="4"/> <ACTION EN_X="355" EN_Y="246" DUR="0.005" EN_S="0.37" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="331" EN_Y="264" DUR="1.25" EN_S="0.37" CLIP="med_mc" ORT="4"/> <ACTION EN_X="350" EN_Y="249" DUR="1.5" EN_S="0.37" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="331" EN_Y="264" DUR="1.25" EN_S="0.45" CLIP="med_mc" ORT="4"/> <ACTION EN_X="350" EN_Y="249" DUR="2.5" EN_S="0.37" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="331" EN_Y="264" DUR="1.25" EN_S="0.45" CLIP="med_mc" ORT="4"/> <ACTION EN_X="350" EN_Y="249" DUR="2.5" EN_S="0.37" CLIP="gesture_mc" ORT="2"></ACTION> <SC_ACTION EN_X="331" EN_Y="264" DUR="1.25" EN_S="0.45" CLIP="med_mc" ORT="4"/> <ACTION EN_X="355" EN_Y="246" DUR="1.5" EN_S="0.37" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="331" EN_Y="264" DUR="1.25" EN_S="0.45" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="285" EN_Y="302" DUR="4.5" EN_S="0.45" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="275" EN_Y="365" DUR="4" EN_S="0.45" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="201" EN_Y="400" DUR="4" EN_S="0.45" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="187" EN_Y="422" DUR="1.75" EN_S="0.45" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="187" EN_Y="422" DUR="0.005" EN_S="0.45" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="3" LBL="P4" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="hgun_mc" WEARING="hat_golf_mc" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="340" ST_Y="229" ST_S="0.45"> <ACTION EN_X="340" EN_Y="229" DUR="4" EN_S="0.5" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="301" EN_Y="235" DUR="0.75" EN_S="0.5" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="216" EN_Y="235" DUR="5" EN_S="0.5" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="148" EN_Y="250" DUR="6" EN_S="0.5" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="148" EN_Y="250" DUR="1.5" EN_S="0.5" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="148" EN_Y="250" DUR="1" EN_S="0.5" CLIP="still_mc" ORT="4"/> <SC_ACTION EN_X="135" EN_Y="243" DUR="1.5" EN_S="0.5" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="135" EN_Y="243" DUR="8" EN_S="0.5" CLIP="recover_mc" ORT="4"></SC_ACTION> <SC_ACTION EN_X="47" EN_Y="273" DUR="6" EN_S="0.5" CLIP="med_mc" ORT="4"></SC_ACTION> <SC_ACTION EN_X="47" EN_Y="273" DUR="5" EN_S="0.5" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="3" LBL="P5" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="phone_mc" WEARING="hat_golf_mc" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="349" ST_Y="239" ST_S="0.45"> <ACTION EN_X="349" EN_Y="239" DUR="4" EN_S="0.45" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="301" EN_Y="235" DUR="1" 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EN_X="581" EN_Y="294" DUR="0.005" EN_S="0.4" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!----> <!--+++PLAYERS_2+++--> <PROP ID="3" LBL="P1" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="hat_golf_mc" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="351" ST_Y="245" ST_S="0.4"> <ACTION EN_X="351" EN_Y="245" DUR="4" EN_S="0.45" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="351" EN_Y="245" DUR="0.5" EN_S="0.45" CLIP="still_mc" ORT="4"/> <SC_ACTION EN_X="351" EN_Y="245" DUR="0.5" EN_S="0.45" CLIP="still_mc" ORT="4"/> <SC_ACTION EN_X="351" EN_Y="245" DUR="0.25" EN_S="0.45" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="301" EN_Y="235" DUR="1" EN_S="0.45" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="216" EN_Y="235" DUR="3.8" EN_S="0.45" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="143" EN_Y="247" DUR="4.8" EN_S="0.45" CLIP="med_mc" 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</PROP> <PROP ID="3" LBL="P3" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="hat_golf_mc" STATE="1" PHONEABLE="TRUE" APPEAR_1="1" APPEAR_2="1" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="355" ST_Y="246" ST_S="0.37"> <ACTION EN_X="355" EN_Y="246" DUR="4" EN_S="0.37" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="355" EN_Y="246" DUR="0.15" EN_S="0.37" CLIP="still_mc" ORT="4"/> <ACTION EN_X="350" EN_Y="249" DUR="1.5" EN_S="0.37" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="331" EN_Y="264" DUR="1" EN_S="0.37" CLIP="med_mc" ORT="4"/> <ACTION EN_X="350" EN_Y="249" DUR="2.5" EN_S="0.37" CLIP="gesture_mc" ORT="2"></ACTION> <SC_ACTION EN_X="331" EN_Y="264" DUR="1" EN_S="0.37" CLIP="med_mc" ORT="4"/> <ACTION EN_X="355" EN_Y="246" DUR="1.5" EN_S="0.37" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="331" EN_Y="264" DUR="1" EN_S="0.37" CLIP="med_mc" 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EN_S="0.45" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <!----> <!--+++CLIENTS+++--> <!--1 left upper right--> <PROP ID="1" LBL="1a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="hat_golf_mc" STATE="1" APPEAR_1="15" APPEAR_2="15"> <MOTION ST_X="8" ST_Y="301" ST_S="0.45"> <ACTION EN_X="115" EN_Y="275" DUR="8" EN_S="0.45" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="150" EN_Y="268" DUR="6" EN_S="0.45" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="115" EN_Y="275" DUR="6" EN_S="0.45" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="150" EN_Y="268" DUR="6" EN_S="0.45" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="150" EN_Y="268" DUR="8" EN_S="0.5" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="224" EN_Y="247" DUR="6" EN_S="0.45" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="224" EN_Y="247" DUR="8" EN_S="0.45" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION 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B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="NULL" STATE="1" APPEAR_1="25" APPEAR_2="25"> <MOTION ST_X="8" ST_Y="301" ST_S="0.5"> <ACTION EN_X="112" EN_Y="275" DUR="8" EN_S="0.4" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="150" EN_Y="268" DUR="6" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="112" EN_Y="275" DUR="10" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="150" EN_Y="268" DUR="6" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="224" EN_Y="247" DUR="10" EN_S="0.4" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="243" EN_Y="284" DUR="6" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="243" EN_Y="284" DUR="10" EN_S="0.4" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="329" EN_Y="264" DUR="6" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="329" EN_Y="264" DUR="10" EN_S="0.4" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="425" EN_Y="242" DUR="6" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="425" EN_Y="242" DUR="10" EN_S="0.4" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="425" EN_Y="242" DUR="6" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="8" EN_Y="301" DUR="0.005" EN_S="0.4" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="425" EN_Y="242" DUR="6" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="425" EN_Y="242" DUR="6" EN_S="0.4" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!--2 left lower right--> <PROP ID="1" LBL="2a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="21" ST_Y="345" ST_S="0.4"> <ACTION EN_X="128" EN_Y="319" DUR="8" EN_S="0.4" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="250" EN_Y="287" DUR="5" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="129" EN_Y="319" DUR="4" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="250" EN_Y="287" DUR="5" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="250" EN_Y="287" DUR="8" EN_S="0.4" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="328" EN_Y="265" DUR="5" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="328" EN_Y="265" DUR="8" EN_S="0.4" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="435" EN_Y="250" DUR="5" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="435" EN_Y="250" DUR="8" EN_S="0.4" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="435" EN_Y="250" DUR="5" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="21" EN_Y="344" DUR="0.005" EN_S="0.4" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="435" EN_Y="250" DUR="5" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="435" EN_Y="250" DUR="5" EN_S="0.4" CLIP="REMOVE" ORT="2"></SC_ACTION> </MOTION> </PROP> <PROP ID="1" LBL="2b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="14" APPEAR_2="14"> <MOTION ST_X="21" ST_Y="345" ST_S="0.4"> <ACTION EN_X="128" EN_Y="319" DUR="8" EN_S="0.4" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="250" EN_Y="287" DUR="5" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="129" EN_Y="319" DUR="4" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="250" EN_Y="287" DUR="5" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="250" EN_Y="287" DUR="8" EN_S="0.4" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="328" EN_Y="265" DUR="5" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="328" EN_Y="265" DUR="8" EN_S="0.4" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="435" EN_Y="250" DUR="5" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="435" EN_Y="250" DUR="8" EN_S="0.4" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="435" EN_Y="250" DUR="5" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="21" EN_Y="344" DUR="0.005" EN_S="0.4" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="435" EN_Y="250" DUR="5" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="435" EN_Y="250" DUR="5" EN_S="0.4" CLIP="REMOVE" ORT="2"></SC_ACTION> </MOTION> </PROP> <!--3 right left--> <PROP ID="1" LBL="3a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="454" ST_Y="240" ST_S="0.5"> <ACTION EN_X="366" EN_Y="260" DUR="8" EN_S="0.4" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="269" EN_Y="279" DUR="5" EN_S="0.4" CLIP="med_mc" ORT="4"/> <ACTION EN_X="366" EN_Y="260" DUR="4" EN_S="0.4" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="269" EN_Y="280" DUR="5" EN_S="0.4" CLIP="med_mc" ORT="4"/> <ACTION EN_X="269" EN_Y="280" DUR="8" EN_S="0.4" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="158" EN_Y="306" DUR="5" EN_S="0.4" CLIP="med_mc" ORT="4"/> <ACTION EN_X="158" EN_Y="306" DUR="8" EN_S="0.4" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="31" EN_Y="359" DUR="5" EN_S="0.4" CLIP="med_mc" ORT="4"/> <ACTION EN_X="158" EN_Y="306" DUR="8" EN_S="0.4" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="31" EN_Y="359" DUR="5" EN_S="0.4" CLIP="med_mc" ORT="4"/> <ACTION EN_X="31" EN_Y="359" DUR="8" EN_S="0.4" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="31" EN_Y="359" DUR="5" EN_S="0.4" CLIP="med_mc" ORT="4"/> <ACTION EN_X="454" EN_Y="236" DUR="0.005" EN_S="0.4" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="31" EN_Y="355" DUR="5" EN_S="0.4" CLIP="med_mc" ORT="4"></SC_ACTION> <SC_ACTION EN_X="31" EN_Y="355" DUR="5" EN_S="0.4" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="1" LBL="3b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="15" APPEAR_2="20"> <MOTION ST_X="454" ST_Y="240" ST_S="0.5"> <ACTION EN_X="366" EN_Y="260" DUR="8" EN_S="0.4" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="269" EN_Y="279" DUR="5" EN_S="0.4" CLIP="med_mc" ORT="4"/> <ACTION EN_X="366" EN_Y="260" DUR="4" EN_S="0.4" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="269" EN_Y="280" DUR="5" EN_S="0.4" CLIP="med_mc" ORT="4"/> <ACTION EN_X="269" EN_Y="280" DUR="8" EN_S="0.4" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="158" EN_Y="306" DUR="5" EN_S="0.4" CLIP="med_mc" ORT="4"/> <ACTION EN_X="158" EN_Y="306" DUR="8" EN_S="0.4" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="31" EN_Y="359" DUR="5" EN_S="0.4" CLIP="med_mc" ORT="4"/> <ACTION EN_X="158" EN_Y="306" DUR="8" EN_S="0.4" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="31" EN_Y="359" DUR="5" EN_S="0.4" CLIP="med_mc" ORT="4"/> <ACTION EN_X="31" EN_Y="359" DUR="8" EN_S="0.4" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="31" EN_Y="359" DUR="5" EN_S="0.4" CLIP="med_mc" ORT="4"/> <ACTION EN_X="454" EN_Y="236" DUR="0.005" EN_S="0.4" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="31" EN_Y="355" DUR="5" EN_S="0.4" CLIP="med_mc" ORT="4"></SC_ACTION> <SC_ACTION EN_X="31" EN_Y="355" DUR="5" EN_S="0.4" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <!--4 top left down--> <PROP ID="1" LBL="4a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="-7" ST_Y="60" ST_S="0.2"> <ACTION EN_X="13" EN_Y="60" DUR="10" EN_S="0.2" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="-7" EN_Y="92" DUR="5" EN_S="0.2" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="0" EN_Y="161" DUR="35" EN_S="0.2" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="-7" EN_Y="92" DUR="5" EN_S="0.2" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="-7" EN_Y="60" DUR="0.005" EN_S="0.2" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="-7" EN_Y="92" DUR="0.005" EN_S="0.2" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="1" LBL="4b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="briefcase_mc" WEARING="NULL" STATE="1" APPEAR_1="10" APPEAR_2="15"> <MOTION ST_X="-7" ST_Y="60" ST_S="0.2"> <ACTION EN_X="13" EN_Y="60" DUR="10" EN_S="0.2" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="-7" EN_Y="92" DUR="5" EN_S="0.2" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="0" EN_Y="161" DUR="35" EN_S="0.2" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="-7" EN_Y="92" DUR="5" EN_S="0.2" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="-7" EN_Y="60" DUR="0.005" EN_S="0.2" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="-7" EN_Y="92" DUR="0.005" EN_S="0.2" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <!--<PROP ID="1" LBL="4c" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="NULL" STATE="1" APPEAR_1="25" APPEAR_2="30"><MOTION ST_X="-7" ST_Y="60" ST_S="0.2"><ACTION EN_X="13" EN_Y="60" DUR="10" EN_S="0.2" CLIP="slow_mc" ORT="2"></ACTION><SC_ACTION EN_X="-7" EN_Y="92" DUR="5" EN_S="0.2" CLIP="scared_mc" ORT="4" /><ACTION EN_X="0" EN_Y="161" DUR="35" EN_S="0.2" CLIP="slow_mc" ORT="4"></ACTION><SC_ACTION EN_X="-7" EN_Y="92" DUR="5" EN_S="0.2" CLIP="scared_mc" ORT="4" /><ACTION EN_X="-7" EN_Y="60" DUR="0.005" EN_S="0.2" CLIP="slow_mc" ORT="4"></ACTION><SC_ACTION EN_X="-7" EN_Y="92" DUR="0.005" EN_S="0.2" CLIP="REMOVE" ORT="4" /></MOTION></PROP>--> <!--5 top left up--> <PROP ID="1" LBL="5a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="5" ST_Y="160" ST_S="0.2"> <ACTION EN_X="12" EN_Y="58" DUR="32" EN_S="0.2" CLIP="away_mc" ORT="2"></ACTION> <SC_ACTION EN_X="-7" EN_Y="90" DUR="5" EN_S="0.2" CLIP="med_mc" ORT="4"/> <ACTION EN_X="-7" EN_Y="58" DUR="10" EN_S="0.2" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="-7" EN_Y="90" DUR="5" EN_S="0.2" CLIP="med_mc" ORT="4"/> <ACTION EN_X="5" EN_Y="160" DUR="0.005" EN_S="0.2" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="-7" EN_Y="90" DUR="5" EN_S="0.2" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="1" LBL="5b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="NULL" STATE="1" APPEAR_1="15" APPEAR_2="40"> <MOTION ST_X="5" ST_Y="160" ST_S="0.2"> <ACTION EN_X="12" EN_Y="58" DUR="32" EN_S="0.2" CLIP="away_mc" ORT="2"></ACTION> <SC_ACTION EN_X="-7" EN_Y="90" DUR="5" EN_S="0.2" CLIP="med_mc" ORT="4"/> <ACTION EN_X="-7" EN_Y="58" DUR="10" EN_S="0.2" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="-7" EN_Y="90" DUR="5" EN_S="0.2" CLIP="med_mc" ORT="4"/> <ACTION EN_X="5" EN_Y="160" DUR="0.005" EN_S="0.2" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="-7" EN_Y="90" DUR="5" EN_S="0.2" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <!--<PROP ID="1" LBL="5c" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="30" APPEAR_2="45"><MOTION ST_X="5" ST_Y="160" ST_S="0.2"><ACTION EN_X="12" EN_Y="58" DUR="32" EN_S="0.2" CLIP="away_mc" ORT="2"></ACTION><SC_ACTION EN_X="-7" EN_Y="90" DUR="5" EN_S="0.2" CLIP="med_mc" ORT="4" /><ACTION EN_X="-7" EN_Y="58" DUR="10" EN_S="0.2" CLIP="med_mc" ORT="4"></ACTION><SC_ACTION EN_X="-7" EN_Y="90" DUR="5" EN_S="0.2" CLIP="med_mc" ORT="4" /><ACTION EN_X="5" EN_Y="160" DUR="0.005" EN_S="0.2" CLIP="med_mc" ORT="4"></ACTION><SC_ACTION EN_X="-7" EN_Y="90" DUR="5" EN_S="0.2" CLIP="REMOVE" ORT="4" /></MOTION></PROP>--> <!--6 middle up--> <PROP ID="1" LBL="6a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="390" ST_Y="294" ST_S="0.5"> <ACTION EN_X="334" EN_Y="227" DUR="8" EN_S="0.5" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="299" EN_Y="173" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="335" EN_Y="227" DUR="4" EN_S="0.5" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="299" EN_Y="173" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="299" EN_Y="173" DUR="8" EN_S="0.5" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="299" EN_Y="173" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="390" EN_Y="294" DUR="0.005" EN_S="0.5" CLIP="away_mc" ORT="2"></ACTION> <SC_ACTION EN_X="299" EN_Y="173" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="299" EN_Y="173" DUR="4" EN_S="0.5" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="1" LBL="6b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="briefcase_mc" WEARING="NULL" STATE="1" APPEAR_1="5" APPEAR_2="10"> <MOTION ST_X="390" ST_Y="294" ST_S="0.5"> <ACTION EN_X="336" EN_Y="227" DUR="8" EN_S="0.5" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="299" EN_Y="173" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="336" EN_Y="227" DUR="4" EN_S="0.5" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="299" EN_Y="173" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="299" EN_Y="173" DUR="8" EN_S="0.5" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="299" EN_Y="173" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="390" EN_Y="294" DUR="0.005" EN_S="0.5" CLIP="away_mc" ORT="2"></ACTION> <SC_ACTION EN_X="299" EN_Y="173" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="299" EN_Y="173" DUR="4" EN_S="0.5" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="1" LBL="6c" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="NULL" STATE="1" APPEAR_1="15" APPEAR_2="25"> <MOTION ST_X="390" ST_Y="294" ST_S="0.5"> <ACTION EN_X="333" EN_Y="227" DUR="8" EN_S="0.5" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="299" EN_Y="173" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="333" EN_Y="227" DUR="4" EN_S="0.5" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="299" EN_Y="173" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="299" EN_Y="173" DUR="8" EN_S="0.5" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="299" EN_Y="173" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="390" EN_Y="294" DUR="0.005" EN_S="0.5" CLIP="away_mc" ORT="2"></ACTION> <SC_ACTION EN_X="299" EN_Y="173" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="299" EN_Y="173" DUR="4" EN_S="0.5" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <!--7 bottom left--> <PROP ID="1" LBL="7a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="232" ST_Y="223" ST_S="0.6"> <ACTION EN_X="270" EN_Y="280" DUR="8" EN_S="0.5" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="312" EN_Y="348" DUR="2" EN_S="0.6" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="270" EN_Y="280" DUR="8" EN_S="0.5" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="312" EN_Y="348" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="300" EN_Y="348" DUR="8" EN_S="0.5" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="300" EN_Y="348" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="220" EN_Y="223" DUR="0.005" EN_S="0.5" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="300" EN_Y="348" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="300" EN_Y="348" DUR="2" EN_S="0.5" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="7b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="10" APPEAR_2="25"> <MOTION ST_X="232" ST_Y="223" ST_S="0.5"> <ACTION EN_X="270" EN_Y="280" DUR="8" EN_S="0.5" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="305" EN_Y="348" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="270" EN_Y="280" DUR="8" EN_S="0.5" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="305" EN_Y="348" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="300" EN_Y="348" DUR="8" EN_S="0.5" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="300" EN_Y="348" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="225" EN_Y="223" DUR="0.005" EN_S="0.5" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="225" EN_Y="348" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="300" EN_Y="348" DUR="2" EN_S="0.5" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!--8 bottom left --> <PROP ID="1" LBL="8a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="105" ST_Y="276" ST_S="0.5"> <ACTION EN_X="97" EN_Y="227" DUR="5" EN_S="0.5" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="91" EN_Y="190" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="91" EN_Y="190" DUR="5" EN_S="0.5" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="36" EN_Y="197" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="36" EN_Y="197" DUR="5" EN_S="0.5" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="91" EN_Y="190" DUR="2" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="105" EN_Y="276" DUR="0.005" EN_S="0.5" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="36" EN_Y="197" DUR="2" EN_S="0.5" CLIP="away_mc" ORT="4"/> <SC_ACTION EN_X="36" EN_Y="197" DUR="2" EN_S="0.5" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="1" LBL="8b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="NULL" STATE="1" APPEAR_1="20" APPEAR_2="30"> <MOTION ST_X="105" ST_Y="276" ST_S="0.5"> <ACTION EN_X="97" EN_Y="227" DUR="5" EN_S="0.5" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="91" EN_Y="190" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="91" EN_Y="190" DUR="5" EN_S="0.5" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="36" EN_Y="197" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="36" EN_Y="197" DUR="5" EN_S="0.5" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="91" EN_Y="190" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="105" EN_Y="276" DUR="0.005" EN_S="0.5" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="36" EN_Y="197" DUR="2" EN_S="0.5" CLIP="away_mc" ORT="4"/> <SC_ACTION EN_X="36" EN_Y="197" DUR="2" EN_S="0.5" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <!--9 bottom left down--> <!--<PROP ID="1" LBL="9a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"><MOTION ST_X="221" ST_Y="248" ST_S="0.5"><ACTION EN_X="151" EN_Y="269" DUR="5" EN_S="0.5" CLIP="slow_mc" ORT="4"></ACTION><SC_ACTION EN_X="161" EN_Y="303" DUR="3" EN_S="0.5" CLIP="scared_mc" ORT="2" /><ACTION EN_X="161" EN_Y="303" DUR="5" EN_S="0.5" CLIP="slow_mc" ORT="2"></ACTION><SC_ACTION EN_X="186" EN_Y="382" DUR="3" EN_S="0.5" CLIP="scared_mc" ORT="2" /><ACTION EN_X="161" EN_Y="303" DUR="5" EN_S="0.5" CLIP="still_mc" ORT="2"></ACTION><SC_ACTION EN_X="186" EN_Y="382" DUR="3" EN_S="0.5" CLIP="scared_mc" ORT="2" /><ACTION EN_X="186" EN_Y="382" DUR="5" EN_S="0.5" CLIP="slow_mc" ORT="2"></ACTION><SC_ACTION EN_X="224" EN_Y="503" DUR="3" EN_S="0.5" CLIP="scared_mc" ORT="2" /><ACTION EN_X="224" EN_Y="503" DUR="5" EN_S="0.5" CLIP="slow_mc" ORT="2"></ACTION><SC_ACTION EN_X="224" EN_Y="503" DUR="3" EN_S="0.5" CLIP="scared_mc" ORT="2" /><ACTION EN_X="221" EN_Y="248" DUR="0.005" EN_S="0.5" CLIP="slow_mc" ORT="2"></ACTION><SC_ACTION EN_X="224" EN_Y="503" DUR="3" EN_S="0.5" CLIP="scared_mc" ORT="2" /><SC_ACTION EN_X="224" EN_Y="503" DUR="4" EN_S="0.5" CLIP="REMOVE" ORT="2" /></MOTION></PROP>--> <!--<PROP ID="1" LBL="9b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="NULL" STATE="1" APPEAR_1="35" APPEAR_2="40"><MOTION ST_X="221" ST_Y="248" ST_S="0.5"><ACTION EN_X="151" EN_Y="269" DUR="5" EN_S="0.5" CLIP="slow_mc" ORT="4"></ACTION><SC_ACTION EN_X="161" EN_Y="303" DUR="3" EN_S="0.5" CLIP="scared_mc" ORT="2" /><ACTION EN_X="161" EN_Y="303" DUR="5" EN_S="0.5" CLIP="slow_mc" ORT="2"></ACTION><SC_ACTION EN_X="186" EN_Y="382" DUR="3" EN_S="0.5" CLIP="scared_mc" ORT="2" /><ACTION EN_X="161" EN_Y="303" DUR="5" EN_S="0.5" CLIP="still_mc" ORT="2"></ACTION><SC_ACTION EN_X="186" EN_Y="382" DUR="3" EN_S="0.5" CLIP="scared_mc" ORT="2" /><ACTION EN_X="186" EN_Y="382" DUR="5" EN_S="0.5" CLIP="slow_mc" ORT="2"></ACTION><SC_ACTION EN_X="224" EN_Y="503" DUR="3" EN_S="0.5" CLIP="scared_mc" ORT="2" /><ACTION EN_X="224" EN_Y="503" DUR="5" EN_S="0.5" CLIP="slow_mc" ORT="2"></ACTION><SC_ACTION EN_X="224" EN_Y="503" DUR="3" EN_S="0.5" CLIP="scared_mc" ORT="2" /><ACTION EN_X="221" EN_Y="248" DUR="0.005" EN_S="0.5" CLIP="slow_mc" ORT="2"></ACTION><SC_ACTION EN_X="224" EN_Y="503" DUR="3" EN_S="0.5" CLIP="scared_mc" ORT="2" /><SC_ACTION EN_X="224" EN_Y="503" DUR="4" EN_S="0.5" CLIP="REMOVE" ORT="2" /></MOTION></PROP>--> <!--10 right up--> <PROP ID="1" LBL="9a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="602" ST_Y="220" ST_S="0.5"> <ACTION EN_X="521" EN_Y="247" DUR="6" EN_S="0.5" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="521" EN_Y="247" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="521" EN_Y="247" DUR="6" EN_S="0.5" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="602" EN_Y="220" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="602" EN_Y="220" DUR="6" EN_S="0.5" CLIP="away_mc" ORT="2"></ACTION> <SC_ACTION EN_X="602" EN_Y="220" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="9a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="5" APPEAR_2="10"> <MOTION ST_X="602" ST_Y="220" ST_S="0.5"> <ACTION EN_X="521" EN_Y="247" DUR="6" EN_S="0.5" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="521" EN_Y="247" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="521" EN_Y="247" DUR="6" EN_S="0.5" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="602" EN_Y="220" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="602" EN_Y="220" DUR="6" EN_S="0.5" CLIP="away_mc" ORT="2"></ACTION> <SC_ACTION EN_X="602" EN_Y="220" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="602" EN_Y="220" DUR="2" EN_S="0.5" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="9a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="5" APPEAR_2="10"> <MOTION ST_X="602" ST_Y="220" ST_S="0.5"> <ACTION EN_X="521" EN_Y="247" DUR="6" EN_S="0.5" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="521" EN_Y="247" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="521" EN_Y="247" DUR="6" EN_S="0.5" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="602" EN_Y="220" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="602" EN_Y="220" DUR="6" EN_S="0.5" CLIP="away_mc" ORT="2"></ACTION> <SC_ACTION EN_X="602" EN_Y="220" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="602" EN_Y="220" DUR="2" EN_S="0.5" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!--11 window shopping--> <PROP ID="1" LBL="9a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="534" ST_Y="285" ST_S="0.4"> <ACTION EN_X="534" EN_Y="285" DUR="8" EN_S="0.4" 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EN_X="95" EN_Y="256" DUR="2" EN_S="0.5" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="1" LBL="12c" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="briefcase_mc" WEARING="NULL" STATE="1" APPEAR_1="2" APPEAR_2="2"> <MOTION ST_X="95" ST_Y="256" ST_S="0.5"> <ACTION EN_X="175" EN_Y="238" DUR="6" EN_S="0.5" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="175" EN_Y="256" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="175" EN_Y="256" DUR="7" EN_S="0.5" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="175" EN_Y="256" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="95" EN_Y="256" DUR="0.005" EN_S="0.5" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="175" EN_Y="256" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="175" EN_Y="256" DUR="2" EN_S="0.5" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="12d" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="7" APPEAR_2="7"> <MOTION ST_X="95" ST_Y="256" ST_S="0.5"> <ACTION EN_X="175" EN_Y="238" DUR="6" EN_S="0.5" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="175" EN_Y="256" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="175" EN_Y="256" DUR="7" EN_S="0.5" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="175" EN_Y="256" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="95" EN_Y="256" DUR="0.005" EN_S="0.5" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="175" EN_Y="256" DUR="2" EN_S="0.5" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="175" EN_Y="256" DUR="2" EN_S="0.5" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!----> <!--+++VEHICLES+++--> <!--1 left down--> <PROP LBL="1a" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="10" APPEAR_2="10" PROX_DIST_CLN="1900" PROX_DIST_VEH="1900" PROX_XOFFSET="5" PROX_YOFFSET="30"> <MOTION ST_X="64" ST_Y="46" ST_S="0.40"> <ACTION EN_X="162" EN_Y="450" DUR="20" EN_S="2" CLIP="veh_3_2_mc" BRAKE_X="1" BRAKE_Y="5"/> <ACTION EN_X="165" EN_Y="450" DUR="20" EN_S="2" CLIP="REMOVE" BRAKE_X="1" BRAKE_Y="5"/> </MOTION> </PROP> <PROP LBL="1b" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="40" APPEAR_2="40" PROX_DIST_CLN="1900" PROX_DIST_VEH="1900" PROX_XOFFSET="5" PROX_YOFFSET="30"> <MOTION ST_X="64" ST_Y="46" ST_S="0.6"> <ACTION EN_X="162" EN_Y="450" DUR="30" EN_S="2" CLIP="veh_3_3_mc" BRAKE_X="1" BRAKE_Y="5"/> <ACTION EN_X="165" EN_Y="450" DUR="20" EN_S="2" CLIP="REMOVE" BRAKE_X="1" BRAKE_Y="5"/> </MOTION> </PROP> <PROP LBL="1c" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="75" APPEAR_2="75" PROX_DIST_CLN="1900" PROX_DIST_VEH="1900" PROX_XOFFSET="5" PROX_YOFFSET="30"> <MOTION ST_X="64" ST_Y="46" ST_S="0.40"> <ACTION EN_X="162" EN_Y="450" DUR="20" EN_S="2" CLIP="veh_3_2_mc" BRAKE_X="1" BRAKE_Y="5"/> <ACTION EN_X="165" EN_Y="450" DUR="25" EN_S="2" CLIP="REMOVE" BRAKE_X="1" BRAKE_Y="5"/> </MOTION> </PROP> <!--2 middle left--> <PROP LBL="2a" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="2" APPEAR_2="2" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"> <MOTION ST_X="445" ST_Y="190" ST_S="1.2"> <ACTION EN_X="-80" EN_Y="295" DUR="10" EN_S="1.2" CLIP="veh_3_6_mc" BRAKE_X="-5" BRAKE_Y="0"></ACTION> <ACTION EN_X="-80" EN_Y="295" DUR="10" EN_S="1.2" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0"></ACTION> </MOTION> </PROP> <PROP LBL="2b" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="45" APPEAR_2="45" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"> <MOTION ST_X="445" ST_Y="190" ST_S="1.2"> <ACTION EN_X="-80" EN_Y="295" DUR="10" EN_S="1.2" CLIP="veh_3_6_mc" BRAKE_X="-5" BRAKE_Y="0"/> <ACTION EN_X="-80" EN_Y="295" DUR="10" EN_S="1.2" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0"/> </MOTION> </PROP> <PROP LBL="2c" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="55" APPEAR_2="55" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"> <MOTION ST_X="445" ST_Y="190" ST_S="1.2"> <ACTION EN_X="-80" EN_Y="295" DUR="10" EN_S="1.2" CLIP="veh_3_6_mc" BRAKE_X="-5" BRAKE_Y="0"/> <ACTION EN_X="-80" EN_Y="295" DUR="10" EN_S="1.2" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0"/> </MOTION> </PROP> <!--3 bottom left--> <PROP LBL="3a" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="18" APPEAR_2="18" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"> <MOTION ST_X="445" ST_Y="250" ST_S="1.2"> <ACTION EN_X="-80" EN_Y="370" DUR="15" EN_S="1.2" CLIP="veh_3_6_mc" BRAKE_X="-5" BRAKE_Y="0"/> <ACTION EN_X="-80" EN_Y="370" DUR="15" EN_S="1.2" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0"/> </MOTION> </PROP> <PROP LBL="3b" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="45" APPEAR_2="45" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"> <MOTION ST_X="445" ST_Y="250" ST_S="1.2"> <ACTION EN_X="-80" EN_Y="370" DUR="15" EN_S="1.2" CLIP="veh_3_6_mc" BRAKE_X="-5" BRAKE_Y="0"/> <ACTION EN_X="-80" EN_Y="370" DUR="15" EN_S="1.2" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0"/> </MOTION> </PROP> <PROP LBL="3c" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="60" APPEAR_2="60" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"> <MOTION ST_X="445" ST_Y="250" ST_S="1.2"> <ACTION EN_X="-80" EN_Y="370" DUR="15" EN_S="1.2" CLIP="veh_3_6_mc" BRAKE_X="-5" BRAKE_Y="0"/> <ACTION EN_X="-80" EN_Y="370" DUR="15" EN_S="1.2" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0"/> </MOTION> </PROP> <!--+++BINS+++--> <PROP CLIP="com.metropolis.content.Bin" CONT="com.metropolis.content.BinController"> <MOTION ST_X="172" ST_Y="380" ST_S="0.60"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="0.60" CLIP="bin_2_mc" ORT="3"/> </MOTION> </PROP> <PROP CLIP="com.metropolis.content.Bin" CONT="com.metropolis.content.BinController"> <MOTION ST_X="83" ST_Y="173" ST_S="0.40"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="0.40" CLIP="bin_2_mc" ORT="3"/> </MOTION> </PROP> <!--<PROP LBL="9" CLIP="com.metropolis.content.CopCar" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="3" APPEAR_2="3" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"><MOTION ST_X="445" ST_Y="250" ST_S="1.2"><ACTION EN_X="-80" EN_Y="370" DUR="15" EN_S="1.2" CLIP="veh_3_5_mc" BRAKE_X="-5" BRAKE_Y="0" /><ACTION EN_X="-80" EN_Y="370" DUR="15" EN_S="1.2" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0" /></MOTION><OCCUPANT ID="4" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="1" APPEAR_2="2"><MOTION ST_X="NULL" ST_Y="NULL" ST_S="1"><ACTION EN_X="302" EN_Y="272" DUR="5" EN_S="0.45" CLIP="med_mc" ORT="4"></ACTION></MOTION></OCCUPANT></PROP>--> <!--<PROP LBL="7" CLIP="com.metropolis.content.CopCar" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="2" APPEAR_2="2" PROX_DIST_CLN="1900" PROX_DIST_VEH="1900" PROX_XOFFSET="5" PROX_YOFFSET="30"><MOTION ST_X="67" ST_Y="46" ST_S="0.40"><ACTION EN_X="165" EN_Y="450" DUR="20" EN_S="2" CLIP="veh_3_1_mc" BRAKE_X="1" BRAKE_Y="5" /><ACTION EN_X="165" EN_Y="450" DUR="20" EN_S="2" CLIP="REMOVE" BRAKE_X="1" BRAKE_Y="5" /></MOTION><OCCUPANT ID="4" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="1" APPEAR_2="2"><MOTION ST_X="NULL" ST_Y="NULL" ST_S="0.45"><ACTION EN_X="302" EN_Y="272" DUR="5" EN_S="0.45" CLIP="med_mc" ORT="4"></ACTION></MOTION></OCCUPANT></PROP>--> <!--<PROP LBL="8" CLIP="com.metropolis.content.CopCar" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="3" APPEAR_2="3" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"><MOTION ST_X="445" ST_Y="190" ST_S="1.2"><ACTION EN_X="-80" EN_Y="295" DUR="10" EN_S="1.2" CLIP="veh_3_5_mc" BRAKE_X="-5" BRAKE_Y="0" /><ACTION EN_X="-80" EN_Y="295" DUR="10" EN_S="1.2" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0" /></MOTION><OCCUPANT ID="4" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="1" APPEAR_2="2"><MOTION ST_X="NULL" ST_Y="NULL" ST_S="1"><ACTION EN_X="302" EN_Y="272" DUR="5" EN_S="0.45" CLIP="med_mc" ORT="4"></ACTION></MOTION></OCCUPANT></PROP>--> <!--+++CCTV+++--> </PROPS> </STAGE> <STAGE ID="13" TYPE="NEWS" X="15" Y="20"></STAGE> <!--level_4 : protect b : gameClip 5--> <STAGE ID="14" TYPE="COMIC" CLIP1="comicClip_6_mc" CLIP2="comicClip_17_mc" CLIP3="comicClip_12_mc" X="9" Y="30"></STAGE> <STAGE ID="15" TYPE="SHOP" X="15" Y="20"></STAGE> <STAGE ID="16" TYPE="GAME" CLIP1="com.metropolis.content.GameClip_1_mc"> <DISPLAY NAME="Display" X="-20" Y="557" START_H="20" START_M="22" START_S="42" TARGET_START_M="NULL" SOUND_1="NULL" TARGET_END_M="NULL" CLIP="com.metropolis.content.GameDisplay" CONT="com.metropolis.content.GameDisplayController" START_W="NULL"></DISPLAY> <LIMITS> <!--<LIMIT PROPID="4" VAR="0" CLIENTEVT="3" TIMED="NULL"><OUTCOME1 MSG="MISSION FAILED: YOU KILLED A COP" BONUS="0" NEWS="3" /></LIMIT>--> <LIMIT PROPID="6" VAR="0" CLIENTEVT="3" TIMED="NULL"> <OUTCOME1 MSG="MISSION FAILED: YOU DIDN'T PROTECT HIM." BONUS="0" NEWS="7"/> </LIMIT> <LIMIT PROPID="6" VAR="0" CLIENTEVT="1" TIMED="NULL"> <OUTCOME1 MSG="MISSION SUCCESSFUL: YOU SAVED HIM. " BONUS="550" NEWS="4"/> </LIMIT> <LIMIT PROPID="1" VAR="3" CLIENTEVT="3" TIMED="NULL"> <OUTCOME1 MSG="MISSION FAILED: UNACCEPTABLE CASUALTIES." BONUS="0" NEWS="11"></OUTCOME1> </LIMIT> </LIMITS> <PROPS> <!--+++LAMPS+++--> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="284" ST_Y="228" ST_S="1.5" ROT="0" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="2"/> </MOTION> </PROP> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="585" ST_Y="305" ST_S="1.5" ROT="10" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="4"/> </MOTION> </PROP> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="375" ST_Y="122" ST_S="1.3" ROT="0" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="4"/> </MOTION> </PROP> <!--<PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"><MOTION ST_X="170" ST_Y="142" ST_S="1.35" ROT="-6" STATE="ON"><ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="2" /></MOTION></PROP>--> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="315" ST_Y="360" ST_S="1.35" ROT="2" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="4"/> </MOTION> </PROP> <!----> <!--+++PLAYERS_1+++--> <PROP ID="3" LBL="P1" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="mgun_mc" WEARING="hat_golf_mc" STATE="5" APPEAR_1="10.5" APPEAR_2="10.5" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="7" ST_Y="248" ST_S="0.8"> <ACTION EN_X="296" EN_Y="278" DUR="8" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="296" EN_Y="278" DUR="1" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="296" EN_Y="278" DUR="10" EN_S="0.8" CLIP="slay_mc" ORT="4"></ACTION> </MOTION> </PROP> <!--<PROP ID="3" LBL="P3" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="mgun_mc" WEARING="NULL" STATE="5" APPEAR_1="6" APPEAR_2="6" DIFF="1"><MOTION ST_X="690" ST_Y="313" ST_S="0.8"><ACTION EN_X="320" EN_Y="275" DUR="9" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION><ACTION EN_X="320" EN_Y="275" DUR="9" EN_S="0.8" CLIP="slay_mc" ORT="4"></ACTION></MOTION></PROP>--> <PROP ID="3" LBL="P4" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="mgun_mc" WEARING="hat_golf_mc" STATE="5" APPEAR_1="11.5" APPEAR_2="11.5" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="121" ST_Y="152" ST_S="0.7"> <ACTION EN_X="286" EN_Y="270" DUR="8" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="286" EN_Y="270" DUR="0.15" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="286" EN_Y="270" DUR="0.75" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="286" EN_Y="270" DUR="8" EN_S="0.8" CLIP="slay_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="3" LBL="P5" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="mgun_mc" WEARING="hat_golf_mc" STATE="5" APPEAR_1="22" APPEAR_2="22" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="389" ST_Y="165" ST_S="0.7"> <ACTION EN_X="271" EN_Y="239" DUR="4" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="213" EN_Y="233" DUR="2" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="201" EN_Y="214" DUR="1" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="201" EN_Y="214" DUR="0.5" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="201" EN_Y="214" DUR="4" EN_S="0.8" CLIP="slay_mc" ORT="4"></ACTION> </MOTION> </PROP> <!--<PROP ID="3" LBL="P6" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="mgun_mc" WEARING="NULL" STATE="5" APPEAR_1="20" APPEAR_2="20" DIFF="1"><MOTION ST_X="663" ST_Y="267" ST_S="0.8"><ACTION EN_X="209" EN_Y="234" DUR="9" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION><ACTION EN_X="187" EN_Y="209" DUR="1.5" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION><ACTION EN_X="187" EN_Y="209" DUR="0.15" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION><ACTION EN_X="187" EN_Y="209" DUR="2" EN_S="0.8" CLIP="slay_mc" ORT="4"></ACTION></MOTION></PROP>--> <PROP ID="3" LBL="P7" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="mgun_mc" WEARING="hat_golf_mc" STATE="5" APPEAR_1="32" APPEAR_2="32" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="434" ST_Y="155" ST_S="0.6"> <ACTION EN_X="203" EN_Y="145" DUR="10" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="203" EN_Y="145" DUR="1.5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="203" EN_Y="145" DUR="5" EN_S="0.6" CLIP="slay_mc" ORT="4"></ACTION> </MOTION> </PROP> <!--<PROP ID="3" LBL="P8" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="mgun_mc" WEARING="NULL" STATE="5" APPEAR_1="35.5" APPEAR_2="35.5" DIFF="1"><MOTION ST_X="434" ST_Y="152" ST_S="0.6"><ACTION EN_X="205" EN_Y="142" DUR="8" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION><ACTION EN_X="205" EN_Y="142" DUR="0.5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION><ACTION EN_X="205" EN_Y="142" DUR="8" EN_S="0.6" CLIP="slay_mc" ORT="4"></ACTION></MOTION></PROP>--> <!--extras below--> <PROP ID="3" LBL="P9" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="mgun_mc" 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ID="1" LBL="5b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="briefcase_mc" WEARING="NULL" STATE="1" APPEAR_1="20" APPEAR_2="20"> <MOTION ST_X="437" ST_Y="155" ST_S="0.6"> <ACTION EN_X="360" EN_Y="156" DUR="8" EN_S="0.6" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="209" EN_Y="150" DUR="8" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="360" EN_Y="156" DUR="3" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="207" EN_Y="148" DUR="8" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="207" EN_Y="148" DUR="8" EN_S="0.6" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="54" EN_Y="134" DUR="4" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="207" EN_Y="148" DUR="3" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="54" EN_Y="134" DUR="4" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="54" EN_Y="134" DUR="8" EN_S="0.6" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="54" EN_Y="134" DUR="4" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="437" EN_Y="155" DUR="0.005" EN_S="0.6" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="54" EN_Y="134" DUR="4" EN_S="0.6" CLIP="REMOVE" ORT="4"/> <SC_ACTION EN_X="54" EN_Y="134" DUR="4" EN_S="0.6" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <!--6 top right--> <PROP ID="1" LBL="6a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="briefcase_mc" WEARING="NULL" STATE="1" APPEAR_1="9" APPEAR_2="9"> <MOTION ST_X="104" ST_Y="144" ST_S="0.6"> <ACTION EN_X="175" EN_Y="146" DUR="8" EN_S="0.6" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="320" EN_Y="151" DUR="6" EN_S="0.6" CLIP="med_mc" ORT="2"/> <ACTION EN_X="175" EN_Y="146" DUR="4" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="320" EN_Y="151" DUR="6" EN_S="0.6" CLIP="med_mc" ORT="2"/> <ACTION EN_X="320" EN_Y="151" DUR="8" EN_S="0.6" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="465" EN_Y="167" DUR="6" EN_S="0.6" CLIP="med_mc" ORT="2"/> <ACTION EN_X="320" EN_Y="151" DUR="3" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="465" EN_Y="167" DUR="5" EN_S="0.6" CLIP="med_mc" ORT="2"/> <ACTION EN_X="465" EN_Y="167" DUR="8" EN_S="0.6" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="465" EN_Y="167" DUR="4" EN_S="0.6" CLIP="med_mc" ORT="2"/> <ACTION EN_X="104" EN_Y="144" DUR="0.005" EN_S="0.6" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="465" EN_Y="167" DUR="4" EN_S="0.6" CLIP="slow_mc" ORT="2"/> <SC_ACTION EN_X="465" EN_Y="167" DUR="4" EN_S="0.6" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="6b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="19" APPEAR_2="19"> <MOTION 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EN_X="465" EN_Y="167" DUR="4" EN_S="0.6" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="6c" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="32" APPEAR_2="32"> <MOTION ST_X="104" ST_Y="144" ST_S="0.6"> <ACTION EN_X="173" EN_Y="147" DUR="8" EN_S="0.6" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="320" EN_Y="152" DUR="6" EN_S="0.6" CLIP="med_mc" ORT="2"/> <ACTION EN_X="169" EN_Y="147" DUR="4" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="320" EN_Y="152" DUR="6" EN_S="0.6" CLIP="med_mc" ORT="2"/> <ACTION EN_X="320" EN_Y="152" DUR="8" EN_S="0.6" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="465" EN_Y="168" DUR="6" EN_S="0.6" CLIP="med_mc" ORT="2"/> <ACTION EN_X="320" EN_Y="152" DUR="3" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="465" EN_Y="168" DUR="5" EN_S="0.6" CLIP="med_mc" 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H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="shovel_mc" WEARING="hat_baseball_mc" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="-107" ST_Y="201" ST_S="0.7"> <ACTION EN_X="93" EN_Y="220" DUR="15" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="282" EN_Y="240" DUR="4.5" EN_S="0.7" CLIP="med_mc" ORT="2"/> <ACTION EN_X="282" EN_Y="240" DUR="15" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="500" EN_Y="256" DUR="4.5" EN_S="0.7" CLIP="med_mc" ORT="2"/> <ACTION EN_X="282" EN_Y="240" DUR="5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="500" EN_Y="256" DUR="4.5" EN_S="0.7" CLIP="med_mc" ORT="2"/> <ACTION EN_X="500" EN_Y="256" DUR="15" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="621" EN_Y="267" DUR="4.5" EN_S="0.7" CLIP="med_mc" ORT="2"/> <ACTION EN_X="621" EN_Y="267" DUR="15" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="621" EN_Y="267" DUR="4.5" EN_S="0.7" CLIP="med_mc" ORT="2"/> <ACTION EN_X="-107" 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CLIP="scared_mc" ORT="2"/> <ACTION EN_X="500" EN_Y="256" DUR="10" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="621" EN_Y="267" DUR="5" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="621" EN_Y="267" DUR="10" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="621" EN_Y="267" DUR="5" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="-107" EN_Y="201" DUR="0.005" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="621" EN_Y="267" DUR="5" EN_S="0.7" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="621" EN_Y="267" DUR="10" EN_S="0.7" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="1c" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="15" APPEAR_2="25"> <MOTION ST_X="-107" ST_Y="201" ST_S="0.7"> <ACTION EN_X="93" EN_Y="220" DUR="10" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION 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H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="35" APPEAR_2="40"><MOTION ST_X="380" ST_Y="84" ST_S="0.4"><ACTION EN_X="373" EN_Y="105" DUR="10" EN_S="0.5" CLIP="med_mc" ORT="4"></ACTION><SC_ACTION EN_X="360" EN_Y="158" DUR="5" EN_S="0.6" CLIP="scared_mc" ORT="4" /><ACTION EN_X="360" EN_Y="158" DUR="10" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION><SC_ACTION EN_X="339" EN_Y="246" DUR="6" EN_S="0.7" CLIP="scared_mc" ORT="4" /><ACTION EN_X="360" EN_Y="158" DUR="3" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION><SC_ACTION EN_X="339" EN_Y="246" DUR="6" EN_S="0.7" CLIP="scared_mc" ORT="4" /><ACTION EN_X="339" EN_Y="246" DUR="12" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION><SC_ACTION EN_X="307" EN_Y="400" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="4" /><ACTION EN_X="339" EN_Y="246" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION><SC_ACTION EN_X="307" EN_Y="400" DUR="5" EN_S="0.8" CLIP="scared_mc" ORT="4" /><ACTION EN_X="307" EN_Y="400" DUR="10" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION><SC_ACTION EN_X="307" EN_Y="400" DUR="5" EN_S="0.4" CLIP="scared_mc" ORT="4" /><ACTION EN_X="380" EN_Y="84" DUR="0.005" EN_S="0.4" CLIP="med_mc" ORT="4"></ACTION><SC_ACTION EN_X="307" EN_Y="400" DUR="5" EN_S="0.4" CLIP="scared_mc" ORT="4" /><SC_ACTION EN_X="380" EN_Y="84" DUR="0.005" EN_S="0.4" CLIP="REMOVE" ORT="4" /></MOTION></PROP>--> <!--6 middle--> <PROP ID="1" LBL="6a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="356" ST_Y="242" ST_S="0.7"> <ACTION EN_X="346" EN_Y="242" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="152" EN_Y="220" DUR="5" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="152" EN_Y="220" DUR="10" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="-19" EN_Y="212" DUR="5" EN_S="0.7" CLIP="scared_mc" 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H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="hat_cowboy_mc" STATE="1" APPEAR_1="5" APPEAR_2="8"> <MOTION ST_X="400" ST_Y="175" ST_S="0.7"> <ACTION EN_X="125" EN_Y="166" DUR="10" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <SC_ACTION EN_X="125" EN_Y="166" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="125" EN_Y="166" DUR="5" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="125" EN_Y="166" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="125" EN_Y="166" DUR="0.005" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="125" EN_Y="166" DUR="4" EN_S="0.7" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="125" EN_Y="166" DUR="6" EN_S="0.7" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <!----> <!--+++VEHICLES+++--> <!--1 top left down--> <PROP LBL="1b" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="15" APPEAR_2="15" 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SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="40" APPEAR_2="40" PROX_DIST_CLN="1900" PROX_DIST_VEH="1900" PROX_XOFFSET="0" PROX_YOFFSET="35"> <MOTION ST_X="244" ST_Y="66" ST_S="0.9"> <!--<ACTION EN_X="185" EN_Y="125" DUR="0.25" EN_S="0.9" CLIP="veh_1_5_mc" BRAKE_X="-5" BRAKE_Y="5" />--> <ACTION EN_X="185" EN_Y="125" DUR="3" EN_S="0.9" CLIP="veh_1_5_b_mc" BRAKE_X="-5" BRAKE_Y="5"/> <!--<ACTION EN_X="185" EN_Y="125" DUR="3" EN_S="0.9" CLIP="veh_1_5_b_mc" BRAKE_X="-5" BRAKE_Y="5" />--> <ACTION EN_X="185" EN_Y="125" DUR="0.9" EN_S="1" CLIP="STOP" BRAKE_X="-5" BRAKE_Y="5"/> </MOTION> </PROP> <!--<PROP LBL="1f" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="1" APPEAR_2="1" PROX_DIST_CLN="1900" PROX_DIST_VEH="1900" PROX_XOFFSET="0" PROX_YOFFSET="35"><MOTION ST_X="246" ST_Y="66" ST_S="0.60"><ACTION EN_X="58" EN_Y="253" DUR="10" EN_S="1.5" CLIP="veh_1_6_mc" BRAKE_X="-5" BRAKE_Y="5" /><ACTION EN_X="73" EN_Y="253" DUR="10" EN_S="1.5" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="5" /></MOTION>/*<OCCUPANT APPEAR_1="NULL"></OCCUPANT>*/</PROP>--> <!--2 top left--> <PROP LBL="2a" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="15" APPEAR_2="15" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"> <MOTION ST_X="445" ST_Y="175" ST_S="1.3"> <ACTION EN_X="-40" EN_Y="140" DUR="10" EN_S="1.3" CLIP="veh_1_2_mc" BRAKE_X="-5" BRAKE_Y="0"/> <ACTION EN_X="-40" EN_Y="140" DUR="10" EN_S="1.3" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0"/> </MOTION> </PROP> <PROP LBL="2b" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="30" APPEAR_2="30" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"> <MOTION ST_X="445" ST_Y="175" ST_S="1.3"> <ACTION EN_X="-40" EN_Y="140" DUR="10" EN_S="1.3" CLIP="veh_1_2_mc" BRAKE_X="-5" BRAKE_Y="0"/> <ACTION EN_X="-40" EN_Y="140" DUR="10" EN_S="1.3" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0"/> </MOTION> </PROP> <!--<PROP LBL="2c" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="45" APPEAR_2="45" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"><MOTION ST_X="445" ST_Y="180" ST_S="1.3"><ACTION EN_X="-40" EN_Y="140" DUR="10" EN_S="1.3" CLIP="veh_1_3_mc" BRAKE_X="-5" BRAKE_Y="0" /><ACTION EN_X="-40" EN_Y="140" DUR="10" EN_S="1.3" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0" /></MOTION>/*<OCCUPANT LBL="4" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="1" APPEAR_2="2"><MOTION ST_X="NULL" ST_Y="NULL" ST_S="1"><ACTION EN_X="302" EN_Y="272" DUR="5" EN_S="0.45" CLIP="med_mc" ORT="4"></ACTION><SC_ACTION EN_X="350" EN_Y="300" DUR="3" EN_S="0.65" CLIP="scared_mc" ORT="2" /></MOTION></OCCUPANT>*/</PROP>--> <PROP LBL="2d" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="4" APPEAR_2="4" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"> <MOTION ST_X="445" ST_Y="170" ST_S="1.3"> <ACTION EN_X="-40" EN_Y="132" DUR="10" EN_S="1.3" CLIP="veh_1_3_mc" BRAKE_X="-5" BRAKE_Y="0"/> <ACTION EN_X="-40" EN_Y="140" DUR="10" EN_S="1.3" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0"/> </MOTION> </PROP> <!--<PROP LBL="3a" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="24" APPEAR_2="24" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"><MOTION ST_X="445" ST_Y="265" ST_S="1.6"><ACTION EN_X="-40" EN_Y="222" DUR="10" EN_S="1.6" CLIP="veh_1_2_mc" BRAKE_X="-5" BRAKE_Y="0" /><ACTION EN_X="-40" EN_Y="230" DUR="10" EN_S="1.4" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0" /></MOTION>/*<OCCUPANT ID="4" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="1" APPEAR_2="2"><MOTION ST_X="NULL" ST_Y="NULL" ST_S="0.6"><ACTION EN_X="302" EN_Y="272" DUR="5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION><SC_ACTION EN_X="350" EN_Y="300" DUR="3" EN_S="0.6" CLIP="scared_mc" ORT="2" /></MOTION></OCCUPANT>*/</PROP>--> <!--3 bottom left--> <PROP LBL="3b" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="20" APPEAR_2="20" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"> <MOTION ST_X="445" ST_Y="260" ST_S="1.6"> <ACTION EN_X="-60" EN_Y="215" DUR="10" EN_S="1.6" CLIP="veh_1_3_mc" BRAKE_X="-5" BRAKE_Y="0"/> <ACTION EN_X="-60" EN_Y="220" DUR="10" EN_S="1.4" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0"/> </MOTION> </PROP> <!--<PROP LBL="3e" CLIP="com.metropolis.content.CopCar" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="1" APPEAR_2="1" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"><MOTION ST_X="445" ST_Y="265" ST_S="1.5"><ACTION EN_X="-40" EN_Y="225" DUR="10" EN_S="1.4" CLIP="veh_1_1_mc" BRAKE_X="-5" BRAKE_Y="0" /><ACTION EN_X="-40" EN_Y="225" DUR="10" EN_S="1.4" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="0" /></MOTION>/*<OCCUPANT LBL="4" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="1" APPEAR_2="2"><MOTION ST_X="NULL" ST_Y="NULL" ST_S="0.45"><ACTION EN_X="302" EN_Y="272" DUR="5" EN_S="0.45" CLIP="med_mc" ORT="4"></ACTION><SC_ACTION EN_X="350" EN_Y="300" DUR="3" EN_S="0.65" CLIP="scared_mc" ORT="2" /></MOTION></OCCUPANT>*/</PROP>--> <!--+++CCTV+++--> <!--<PROP CLIP="com.metropolis.content.Cctv" CONT="com.metropolis.content.CctvController" STATE="1" APPEAR="1" PROX_DIST_CLN="1900" PROX_XOFFSET="0" PROX_YOFFSET="35"><MOTION ST_X="246" ST_Y="187" ST_S="0.25"><ACTION EN_X="246" EN_Y="187" DUR="0.005" EN_S="0.25" CLIP="cctv_2" ORT="4" /></MOTION></PROP>--> <!--<PROP CLIP="com.metropolis.content.Cctv" CONT="com.metropolis.content.CctvController" STATE="1" APPEAR="1" PROX_DIST_CLN="1900" PROX_XOFFSET="0" PROX_YOFFSET="35"><MOTION ST_X="104" ST_Y="170" ST_S="0.25"><ACTION EN_X="104" EN_Y="170" DUR="0.005" EN_S="0.25" CLIP="cctv_1" ORT="4" /></MOTION></PROP>--> <!----> <!--+++BINS+++--> <!--<PROP CLIP="com.metropolis.content.Bin" CONT="com.metropolis.content.BinController"><MOTION ST_X="274" ST_Y="225" ST_S="0.8" ROT="-10"><ACTION EN_X="200" EN_Y="200" DUR="10" EN_S="1" CLIP="bin_1_mc" ORT="3" /></MOTION></PROP>--> <PROP CLIP="com.metropolis.content.Bin" CONT="com.metropolis.content.BinController"> <MOTION ST_X="552" ST_Y="242" ST_S="0.8" ROT="5"> <ACTION EN_X="200" EN_Y="200" DUR="10" EN_S="1" CLIP="bin_1_mc" ORT="3"/> </MOTION> </PROP> <!--extras--> <PROP ID="3" LBL="S1" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="hat_baseball_mc" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="120" ST_Y="192" ST_S="0.6"> <ACTION EN_X="120" EN_Y="192" DUR="8" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="95" EN_Y="229" DUR="1" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="112" EN_Y="200" DUR="1" EN_S="0.6" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="95" EN_Y="229" DUR="1" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="112" EN_Y="200" DUR="3" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="95" EN_Y="229" DUR="1" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="124" EN_Y="192" DUR="0.75" EN_S="0.6" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="95" EN_Y="229" DUR="1" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="95" EN_Y="229" DUR="1" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="3" EN_Y="218" DUR="2.5" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="3" EN_Y="218" DUR="2.5" EN_S="0.6" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="3" LBL="S2" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="laptop_mc" WEARING="hat_baseball_mc" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="116" ST_Y="196" ST_S="0.6"> <ACTION EN_X="116" EN_Y="196" DUR="8" EN_S="0.65" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="388" EN_Y="134" DUR="6.5" EN_S="0.55" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="388" EN_Y="134" DUR="6.5" EN_S="0.55" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="315" EN_Y="134" DUR="0.005" EN_S="0.55" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> </PROPS> </STAGE> <STAGE ID="17" TYPE="NEWS" X="15" Y="20"></STAGE> <!--level_5 : skyline: gameClip 4--> <STAGE ID="18" TYPE="COMIC" CLIP1="comicClip_5_mc" CLIP2="comicClip_1_mc" CLIP3="comicClip_14_mc" X="9" Y="30"></STAGE> <STAGE ID="19" TYPE="SHOP" X="15" Y="20"></STAGE> <STAGE ID="20" TYPE="GAME" CLIP1="com.metropolis.content.GameClip_4_mc"> <DISPLAY NAME="Display" X="-20" Y="557" START_H="06" START_M="50" START_S="45" TARGET_START_M="NULL" SOUND_1="NULL" TARGET_END_M="NULL" CLIP="com.metropolis.content.GameDisplay" CONT="com.metropolis.content.GameDisplayController" START_W="NULL"></DISPLAY> <LIMITS> <!--<LIMIT PROPID="0" VAR="0" CLIENTEVT="1" TIMED="NULL"><OUTCOME1 MSG="MISSION FAILED: TIME UP" BONUS="0" NEWS="1" /></LIMIT>--> <LIMIT PROPID="5" VAR="0" CLIENTEVT="3" TIMED="NULL"> <OUTCOME1 MSG="MISSION SUCCESSFUL: YOU GOT ALL OF THEM." BONUS="400" NEWS="13"/> </LIMIT> <LIMIT PROPID="5" VAR="0" CLIENTEVT="1" TIMED="NULL"> <OUTCOME1 MSG="MISSION FAILED: YOU LET HIM ESCAPE." BONUS="0" NEWS="12"/> </LIMIT> <!--<LIMIT PROPID="1" VAR="1" CLIENTEVT="3" TIMED="NULL"><OUTCOME1 MSG="MISSION FAILED: UNACCEPTABLE CIVILIAN CASUALTIES" BONUS="0" NEWS="2"></OUTCOME1></LIMIT>--> </LIMITS> <PROPS> <!--+++LAMPS+++--> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="171" ST_Y="375" ST_S="0.95" ROT="-5" STATE="OFF"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="4"/> </MOTION> </PROP> <!--<PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"><MOTION ST_X="131" ST_Y="263" ST_S="0.55" ROT="-5" STATE="ON"><ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="4" /></MOTION></PROP>--> <PROP CLIP="com.metropolis.content.Lamp" CONT="com.metropolis.content.LampController"> <MOTION ST_X="545" ST_Y="322" ST_S="0.65" ROT="0" STATE="OFF"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="4"/> </MOTION> </PROP> <!----> <!--+++DUMMY+++--> <!--<PROP ID="0" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="1" APPEAR_2="1"><MOTION ST_X="0" ST_Y="0" ST_S="1"><ACTION EN_X="0" EN_Y="0" DUR="120" EN_S="1" CLIP="still_mc" ORT="4"></ACTION><ACTION EN_X="0" EN_Y="0" DUR="0" EN_S="1" CLIP="REMOVE" ORT="4"></ACTION></MOTION></PROP>--> <!----> <!--+++ROOFTOP PLAYERS >1+++--> <!--WAVE1--> <PROP ID="3" LBL="PR1" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="395" ST_Y="84" ST_S="0.4"> <ACTION EN_X="395" EN_Y="84" DUR="0.5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="395" EN_Y="87" DUR="1.25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="395" EN_Y="87" DUR="1.25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="395" EN_Y="87" DUR="5" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="395" EN_Y="83" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="395" EN_Y="83" DUR="6" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"/> </MOTION> </PROP> <!--<PROP ID="3" LBL="PR2" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="1"><MOTION ST_X="395" ST_Y="84" ST_S="0.4"><ACTION EN_X="385" EN_Y="84" DUR="0.5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION><SC_ACTION EN_X="385" EN_Y="87" DUR="0.25" EN_S="0.4" CLIP="still_mc" ORT="2" /><SC_ACTION EN_X="385" EN_Y="87" DUR="0.25" EN_S="0.4" CLIP="still_mc" ORT="2" /><SC_ACTION EN_X="385" EN_Y="87" DUR="2" EN_S="0.4" CLIP="still_mc" ORT="2" /><SC_ACTION EN_X="385" EN_Y="83" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="2" /><SC_ACTION EN_X="385" EN_Y="83" DUR="4" EN_S="0.4" CLIP="shoot_1_mc" ORT="2" /></MOTION></PROP>--> <PROP ID="3" LBL="PR3" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="349" ST_Y="86" ST_S="0.4"> <ACTION EN_X="349" EN_Y="86" DUR="0.5" EN_S="0.4" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="349" EN_Y="88" DUR="0.25" EN_S="0.4" CLIP="still_mc" ORT="4"/> <SC_ACTION EN_X="349" EN_Y="88" DUR="0.25" EN_S="0.4" CLIP="still_mc" ORT="4"/> <SC_ACTION EN_X="349" EN_Y="88" DUR="3.5" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="349" EN_Y="85" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="4"/> <SC_ACTION EN_X="349" EN_Y="85" DUR="6" EN_S="0.4" CLIP="shoot_1_mc" ORT="4"/> </MOTION> </PROP> <!--<PROP ID="3" LBL="PR4" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="1"><MOTION ST_X="355" ST_Y="86" ST_S="0.4"><ACTION EN_X="355" EN_Y="86" DUR="0.5" EN_S="0.4" CLIP="still_mc" ORT="4"></ACTION><SC_ACTION EN_X="355" EN_Y="88" DUR="0.25" EN_S="0.4" CLIP="still_mc" ORT="4" /><SC_ACTION EN_X="355" EN_Y="88" DUR="0.25" EN_S="0.4" CLIP="still_mc" ORT="4" /><SC_ACTION EN_X="355" EN_Y="88" DUR="2" EN_S="0.4" CLIP="still_mc" ORT="2" /><SC_ACTION EN_X="355" EN_Y="83" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="4" /><SC_ACTION EN_X="355" EN_Y="83" DUR="4" EN_S="0.4" CLIP="shoot_1_mc" ORT="4" /></MOTION></PROP>--> <PROP ID="3" LBL="PR5" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="451" ST_Y="86" ST_S="0.4"> <ACTION EN_X="451" EN_Y="86" DUR="0.5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="451" EN_Y="90" DUR="1.25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="451" EN_Y="90" DUR="1.25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="451" EN_Y="90" DUR="4" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="451" EN_Y="85" DUR="0.25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="451" EN_Y="85" DUR="6" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"/> </MOTION> </PROP> <!--<PROP ID="3" LBL="PR6" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="1"><MOTION ST_X="461" ST_Y="87" ST_S="0.4"><ACTION EN_X="461" EN_Y="87" DUR="0.5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION><SC_ACTION EN_X="461" EN_Y="90" DUR="2.25" EN_S="0.4" CLIP="still_mc" ORT="2" /><SC_ACTION EN_X="461" EN_Y="90" DUR="1.75" EN_S="0.4" CLIP="still_mc" ORT="2" /><SC_ACTION EN_X="461" EN_Y="90" DUR="2" EN_S="0.4" CLIP="still_mc" ORT="2" /><SC_ACTION EN_X="461" EN_Y="85" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="2" /><SC_ACTION EN_X="461" EN_Y="85" DUR="4.5" EN_S="0.4" CLIP="shoot_1_mc" ORT="2" /></MOTION></PROP>--> <!--<PROP ID="3" LBL="PR7" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="1"><MOTION ST_X="465" ST_Y="90" ST_S="0.4"><ACTION EN_X="465" EN_Y="90" DUR="0.5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION><SC_ACTION EN_X="465" EN_Y="90" DUR="1.25" EN_S="0.4" CLIP="still_mc" ORT="2" /><SC_ACTION EN_X="465" EN_Y="90" DUR="1.25" EN_S="0.4" CLIP="still_mc" ORT="2" /><SC_ACTION EN_X="465" EN_Y="90" DUR="3.5" EN_S="0.4" CLIP="still_mc" ORT="2" /><SC_ACTION EN_X="465" EN_Y="85" DUR="0.25" EN_S="0.4" CLIP="still_mc" ORT="2" /><SC_ACTION EN_X="465" EN_Y="85" DUR="4.5" EN_S="0.4" CLIP="shoot_1_mc" ORT="2" /></MOTION></PROP>--> <PROP ID="3" LBL="PR8" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="455" ST_Y="86.5" ST_S="0.4"> <ACTION EN_X="455" EN_Y="86.5" DUR="2.5" EN_S="0.4" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="455" EN_Y="86.5" DUR="3.5" EN_S="0.4" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="475" EN_Y="86.5" DUR="2.5" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="475" EN_Y="92" DUR="1" EN_S="0.4" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="475" EN_Y="92" DUR="1" EN_S="0.4" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="475" EN_Y="86" DUR="1.25" EN_S="0.4" CLIP="med_mc" 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EN_X="358" EN_Y="90" DUR="3.5" EN_S="0.4" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!--WAVE2--> <PROP ID="3" LBL="P7" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="20" APPEAR_2="22" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="460" ST_Y="92" ST_S="0.3"> <ACTION EN_X="460" EN_Y="92" DUR="0.15" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="460" EN_Y="92" DUR="5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="460" EN_Y="85" DUR=".5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="460" EN_Y="85" DUR="6" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <!--<PROP ID="3" LBL="P8" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="32" APPEAR_2="35" DIFF="1"><MOTION ST_X="429" ST_Y="89" ST_S="0.3"><ACTION EN_X="439" EN_Y="92" DUR="3" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION><ACTION EN_X="439" EN_Y="86" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION><ACTION EN_X="439" EN_Y="86" DUR="4" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"></ACTION></MOTION></PROP>--> <PROP ID="3" LBL="P10" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="23" APPEAR_2="25" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="440" ST_Y="108" ST_S="0.3"> <ACTION EN_X="440" EN_Y="108" DUR="0.25" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="440" EN_Y="105" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="440" EN_Y="105" DUR="6" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="440" EN_Y="110" DUR="0.5" EN_S="0.4" CLIP="still_mc" 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EN_S="0.4" CLIP="shoot_1_mc" ORT="2"></ACTION></MOTION></PROP>--> <!--<PROP ID="3" LBL="P6" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="55" APPEAR_2="60" DIFF="1"><MOTION ST_X="345" ST_Y="138" ST_S="0.35"><ACTION EN_X="345" EN_Y="139" DUR=".5" EN_S="0.35" CLIP="med_mc" ORT="2"></ACTION><ACTION EN_X="345" EN_Y="139" DUR="0.15" EN_S="0.35" CLIP="still_mc" ORT="2"></ACTION><ACTION EN_X="345" EN_Y="139" DUR="5" EN_S="0.35" CLIP="still_mc" ORT="2"></ACTION><ACTION EN_X="348" EN_Y="139" DUR=".25" EN_S="0.35" CLIP="still_mc" ORT="2"></ACTION><ACTION EN_X="348" EN_Y="139" DUR="5" EN_S="0.35" CLIP="shoot_1_mc" ORT="2"></ACTION></MOTION></PROP>--> <!----> <!--+++ROOFTOP PLAYERS >2+++--> <!--WAVE1--> <PROP ID="3" LBL="PR1" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="395" ST_Y="84" ST_S="0.4"> <ACTION EN_X="395" EN_Y="84" DUR="0.5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="395" EN_Y="87" DUR="1.25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="395" EN_Y="87" DUR="1.25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="395" EN_Y="87" DUR="5" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="395" EN_Y="83" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="395" EN_Y="83" DUR="4.5" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"/> </MOTION> </PROP> <PROP ID="3" LBL="PR3" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="349" ST_Y="86" ST_S="0.4"> <ACTION EN_X="349" EN_Y="86" DUR="0.5" EN_S="0.4" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="349" EN_Y="88" DUR="0.25" EN_S="0.4" CLIP="still_mc" ORT="4"/> <SC_ACTION EN_X="349" EN_Y="88" DUR="0.25" EN_S="0.4" CLIP="still_mc" ORT="4"/> <SC_ACTION EN_X="349" EN_Y="88" DUR="3.5" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="349" EN_Y="85" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="4"/> <SC_ACTION EN_X="349" EN_Y="85" DUR="4.75" EN_S="0.4" CLIP="shoot_1_mc" ORT="4"/> </MOTION> </PROP> <PROP ID="3" LBL="PR4" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="355" ST_Y="86" ST_S="0.4"> <ACTION EN_X="355" EN_Y="86" DUR="0.5" EN_S="0.4" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="355" EN_Y="88" DUR="0.25" EN_S="0.4" CLIP="still_mc" ORT="4"/> <SC_ACTION EN_X="355" EN_Y="88" DUR="0.25" EN_S="0.4" CLIP="still_mc" ORT="4"/> <SC_ACTION EN_X="355" EN_Y="88" DUR="2" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="355" EN_Y="83" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="4"/> <SC_ACTION EN_X="355" EN_Y="83" DUR="4" EN_S="0.4" CLIP="shoot_1_mc" ORT="4"/> </MOTION> </PROP> <PROP ID="3" LBL="PR2" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="395" ST_Y="84" ST_S="0.4"> <ACTION EN_X="385" EN_Y="84" DUR="0.5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="385" EN_Y="87" DUR="0.25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="385" EN_Y="87" DUR="0.25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="385" EN_Y="87" DUR="2" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="385" EN_Y="83" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="385" EN_Y="83" DUR="4" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"/> </MOTION> </PROP> <PROP ID="3" LBL="PR5" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="451" ST_Y="86" ST_S="0.4"> <ACTION EN_X="451" EN_Y="86" DUR="0.5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="451" EN_Y="90" DUR="1.25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="451" EN_Y="90" DUR="1.25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="451" EN_Y="90" DUR="4" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="451" EN_Y="85" DUR="0.25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="451" EN_Y="85" DUR="4" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"/> </MOTION> </PROP> <PROP ID="3" LBL="PR6" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="461" ST_Y="87" ST_S="0.4"> <ACTION EN_X="461" EN_Y="87" DUR="0.5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="461" EN_Y="90" DUR="2.25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="461" EN_Y="90" DUR="1.75" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="461" EN_Y="90" DUR="2" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="461" EN_Y="85" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="461" EN_Y="85" DUR="4.5" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"/> </MOTION> </PROP> <PROP ID="3" LBL="PR7" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="465" ST_Y="90" ST_S="0.4"> <ACTION EN_X="465" EN_Y="90" DUR="0.5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="465" EN_Y="90" DUR="1.25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="465" EN_Y="90" DUR="1.25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="465" EN_Y="90" DUR="3.5" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="465" EN_Y="85" DUR="0.25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="465" EN_Y="85" DUR="4.5" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"/> </MOTION> </PROP> <PROP ID="3" LBL="PR8" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="455" ST_Y="86.5" ST_S="0.4"> <ACTION EN_X="455" EN_Y="86.5" DUR="2.5" EN_S="0.4" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="455" EN_Y="86.5" DUR="3.5" EN_S="0.4" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="475" EN_Y="86.5" DUR="2.5" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="475" EN_Y="92" DUR="1" EN_S="0.4" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="475" EN_Y="92" DUR="1" EN_S="0.4" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="475" EN_Y="86" DUR="1.25" EN_S="0.4" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="475" EN_Y="86" DUR="4.5" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"/> </MOTION> </PROP> <PROP ID="3" LBL="PR9" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="478" ST_Y="86.5" ST_S="0.4"> <ACTION EN_X="478" EN_Y="86.5" DUR="6.5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="478" EN_Y="86.5" DUR="1.25" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="430" EN_Y="86.5" DUR="4" EN_S="0.4" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="356" EN_Y="84" DUR="3.5" EN_S="0.4" CLIP="med_mc" ORT="4"/> <SC_ACTION EN_X="356" EN_Y="84" DUR="2" EN_S="0.4" CLIP="still_mc" ORT="2"/> <SC_ACTION EN_X="356" EN_Y="84" DUR="4.25" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"/> <SC_ACTION EN_X="358" EN_Y="90" DUR="0.5" EN_S="0.4" CLIP="med_mc" ORT="2"/> <SC_ACTION EN_X="358" EN_Y="90" DUR="3.5" EN_S="0.4" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!--WAVE2--> <PROP ID="3" LBL="P7" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="25" APPEAR_2="28" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="460" ST_Y="92" ST_S="0.3"> <ACTION EN_X="460" EN_Y="92" DUR="0.15" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="460" EN_Y="92" DUR="5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="460" EN_Y="85" DUR=".5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="460" EN_Y="85" DUR="3.5" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="3" LBL="P8" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="32" APPEAR_2="35" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="429" ST_Y="89" ST_S="0.3"> <ACTION EN_X="439" EN_Y="92" DUR="3" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="439" EN_Y="86" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="439" EN_Y="86" DUR="4" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="3" LBL="P10" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="35" APPEAR_2="36" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="440" ST_Y="108" ST_S="0.3"> <ACTION EN_X="440" EN_Y="108" DUR="0.25" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="440" EN_Y="105" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="440" EN_Y="105" DUR="3.25" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="440" EN_Y="110" DUR="0.5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="3" LBL="P11" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="39" APPEAR_2="41" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="452" ST_Y="90" ST_S="0.3"> <ACTION EN_X="452" EN_Y="90" DUR="0.15" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="452" EN_Y="85" DUR=".35" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="452" EN_Y="85" DUR="3.5" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <!--+++CHOPPER_PLAYERS >2+++--> <PROP ID="3" LBL="P1" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="43" APPEAR_2="45" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="375" ST_Y="83" ST_S="0.3"> <ACTION EN_X="390" EN_Y="90" DUR="1" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="395" EN_Y="86" DUR="0.15" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="395" EN_Y="86" DUR="5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="395" EN_Y="84" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="395" EN_Y="82" DUR="4" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="3" LBL="P2" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="45" APPEAR_2="55" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="375" ST_Y="83" ST_S="0.3"> <ACTION EN_X="390" EN_Y="85" DUR="1" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="350" EN_Y="90" DUR="0.15" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="355" EN_Y="90" DUR="5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="355" EN_Y="84" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="355" EN_Y="83" DUR="4" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="3" LBL="P4" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="45" APPEAR_2="55" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="375" ST_Y="90" ST_S="0.3"> <ACTION EN_X="382" EN_Y="90" DUR=".5" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="385" EN_Y="90" DUR="0.15" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="392" EN_Y="90" DUR="5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="385" EN_Y="100" DUR="0.005" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="389" EN_Y="100" DUR="0.25" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="389" EN_Y="100" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="389" EN_Y="100" DUR="6" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="389" EN_Y="85" DUR="0.5" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="3" LBL="P5" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="54" APPEAR_2="58" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="375" ST_Y="90" ST_S="0.3"> <ACTION EN_X="382" EN_Y="90" DUR=".5" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="385" EN_Y="90" DUR="0.15" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="392" EN_Y="90" DUR="5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="350" EN_Y="108" DUR="0.005" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="353" EN_Y="108" DUR="0.25" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="353" EN_Y="108" DUR=".25" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="353" EN_Y="108" DUR="5" EN_S="0.4" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="3" LBL="P6" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="53" APPEAR_2="58" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="345" ST_Y="138" ST_S="0.35"> <ACTION EN_X="345" EN_Y="139" DUR=".5" EN_S="0.35" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="345" EN_Y="139" DUR="0.15" EN_S="0.35" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="345" EN_Y="139" DUR="5" EN_S="0.35" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="348" EN_Y="139" DUR=".25" EN_S="0.35" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="348" EN_Y="139" DUR="5" EN_S="0.35" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <!--FOREMOST PLAYERS BELOW--> <!----> <!--+++CLIENTS+++--> <!--1 right left--> <PROP ID="1" LBL="1a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="591" ST_Y="343" ST_S="0.6"> <ACTION EN_X="488" EN_Y="356" DUR="8" EN_S="0.6" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="488" EN_Y="356" DUR="4" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="591" EN_Y="343" DUR="0.005" EN_S="0.6" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="488" EN_Y="356" DUR="4" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="591" EN_Y="343" DUR="4" EN_S="0.6" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="1" LBL="1a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="briefcase_mc" WEARING="NULL" STATE="1" APPEAR_1="5" APPEAR_2="7"> <MOTION ST_X="591" ST_Y="340" ST_S="0.6"> <ACTION EN_X="488" EN_Y="353" DUR="8" EN_S="0.6" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="488" EN_Y="353" DUR="4" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="591" EN_Y="343" DUR="0.005" EN_S="0.6" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="488" EN_Y="353" DUR="4" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="591" EN_Y="340" DUR="4" EN_S="0.6" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <!--2 right right--> <PROP ID="1" LBL="2a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="478" ST_Y="356" ST_S="0.6"> <ACTION EN_X="554" EN_Y="346" DUR="7" EN_S="0.6" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="554" EN_Y="346" DUR="3" EN_S="0.6" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="554" EN_Y="346" DUR="7" EN_S="0.6" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="554" EN_Y="346" DUR="3" EN_S="0.6" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="478" EN_Y="356" DUR="0.005" EN_S="0.6" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="554" EN_Y="346" DUR="3" EN_S="0.6" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="554" EN_Y="346" DUR="3" EN_S="0.6" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="2b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="8" APPEAR_2="10"> <MOTION ST_X="478" ST_Y="356" ST_S="0.6"> <ACTION EN_X="554" EN_Y="346" DUR="10" EN_S="0.6" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="554" EN_Y="346" DUR="3" EN_S="0.6" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="554" EN_Y="346" DUR="10" EN_S="0.6" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="554" EN_Y="346" DUR="3" EN_S="0.6" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="478" EN_Y="356" DUR="0.005" EN_S="0.6" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="554" EN_Y="346" DUR="3" EN_S="0.6" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="554" EN_Y="346" DUR="3" EN_S="0.6" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!--3 right bottom up--> <PROP ID="1" LBL="3a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="5" APPEAR_2="10"> <MOTION ST_X="562" ST_Y="416" ST_S="0.6"> <ACTION EN_X="481" EN_Y="351" DUR="10" EN_S="0.6" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="481" EN_Y="351" DUR="3" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="562" EN_Y="416" DUR="0.005" EN_S="0.6" CLIP="away_mc" ORT="4"></ACTION> <SC_ACTION EN_X="481" EN_Y="351" DUR="3" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="481" EN_Y="351" DUR="3" EN_S="0.6" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <!--4 right bottom down--> <PROP ID="1" LBL="4a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="5" APPEAR_2="5"> <MOTION ST_X="475" ST_Y="356" ST_S="0.6"> <ACTION EN_X="550" EN_Y="403" DUR="10" EN_S="0.6" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="550" EN_Y="403" DUR="2" EN_S="0.6" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="475" EN_Y="356" DUR="0.005" EN_S="0.6" CLIP="slow_mc" ORT="2"></ACTION> <SC_ACTION EN_X="550" EN_Y="403" DUR="2" EN_S="0.6" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="550" EN_Y="403" DUR="0.005" EN_S="0.6" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!--5 left bottom left--> <PROP ID="1" LBL="4a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="10" APPEAR_2="10"> <MOTION ST_X="279" ST_Y="356" ST_S="0.6"> <ACTION EN_X="174" EN_Y="369" DUR="10" EN_S="0.6" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="43" EN_Y="381" DUR="5" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="174" EN_Y="369" DUR="5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="43" EN_Y="381" DUR="5" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="43" EN_Y="381" DUR="10" EN_S="0.6" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="43" EN_Y="381" DUR="5" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="279" EN_Y="356" DUR="0.005" EN_S="0.6" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="43" EN_Y="381" DUR="5" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="43" EN_Y="381" DUR="10" EN_S="0.6" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="1" LBL="4a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="briefcase_mc" WEARING="NULL" STATE="1" APPEAR_1="5" APPEAR_2="5"> <MOTION ST_X="279" ST_Y="356" ST_S="0.6"> <ACTION EN_X="174" EN_Y="374" DUR="10" EN_S="0.6" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="43" EN_Y="381" DUR="5" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="174" EN_Y="374" DUR="5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="43" EN_Y="381" DUR="5" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="43" EN_Y="381" DUR="10" EN_S="0.6" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="43" EN_Y="381" DUR="5" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="279" EN_Y="356" DUR="0.005" EN_S="0.6" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="43" EN_Y="381" DUR="5" EN_S="0.6" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="43" EN_Y="381" DUR="10" EN_S="0.6" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <!--6 left bottom right--> <PROP ID="1" LBL="6a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="briefcase_mc" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="22" ST_Y="394" ST_S="0.6"> <ACTION EN_X="130" EN_Y="374" DUR="8" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="276" EN_Y="354" DUR="8" EN_S="0.6" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="130" EN_Y="374" DUR="4" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <SC_ACTION EN_X="276" EN_Y="354" DUR="8" EN_S="0.6" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="276" EN_Y="354" DUR="8" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="276" EN_Y="354" DUR="4" EN_S="0.6" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="22" EN_Y="394" DUR="0.005" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="276" EN_Y="354" DUR="4" EN_S="0.6" CLIP="scared_mc" ORT="2"/> <SC_ACTION EN_X="276" EN_Y="354" DUR="4" EN_S="0.6" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!--<PROP ID="1" LBL="6b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="briefcase_mc" WEARING="NULL" STATE="1" APPEAR_1="8" APPEAR_2="8"><MOTION ST_X="22" ST_Y="394" ST_S="0.6"><ACTION EN_X="130" EN_Y="377" DUR="8" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION><SC_ACTION EN_X="276" EN_Y="354" DUR="8" EN_S="0.6" CLIP="scared_mc" ORT="2" /><ACTION EN_X="130" EN_Y="377" DUR="4" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION><SC_ACTION EN_X="276" EN_Y="354" DUR="8" EN_S="0.6" CLIP="scared_mc" ORT="2" /><ACTION EN_X="276" EN_Y="354" DUR="8" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION><SC_ACTION EN_X="276" EN_Y="354" DUR="4" EN_S="0.6" CLIP="scared_mc" ORT="2" /><ACTION EN_X="22" EN_Y="394" DUR="0.005" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION><SC_ACTION EN_X="276" EN_Y="354" DUR="4" EN_S="0.6" CLIP="scared_mc" ORT="2" /><SC_ACTION EN_X="276" EN_Y="354" DUR="4" EN_S="0.6" CLIP="REMOVE" ORT="2" /></MOTION></PROP>--> <!--7 middle left right--> <PROP ID="1" LBL="7a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="briefcase_mc" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="199" ST_Y="277" ST_S="0.5"> <ACTION EN_X="135" EN_Y="285" DUR="8" EN_S="0.5" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="70" EN_Y="292" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="135" EN_Y="285" DUR="8" EN_S="0.5" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="70" EN_Y="292" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="70" EN_Y="292" DUR="8" EN_S="0.5" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="70" EN_Y="292" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="199" EN_Y="277" DUR="0.005" EN_S="0.5" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="70" EN_Y="292" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="70" EN_Y="292" DUR="8" EN_S="0.5" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <PROP ID="1" LBL="7b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="1" APPEAR_1="25" APPEAR_2="25"> <MOTION ST_X="199" ST_Y="277" ST_S="0.5"> <ACTION EN_X="140" EN_Y="288" DUR="8" EN_S="0.5" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="70" EN_Y="292" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="140" EN_Y="288" DUR="8" EN_S="0.5" CLIP="still_mc" ORT="4"></ACTION> <SC_ACTION EN_X="70" EN_Y="292" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="70" EN_Y="296" DUR="8" EN_S="0.5" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="70" EN_Y="292" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <ACTION EN_X="199" EN_Y="277" DUR="0.005" EN_S="0.5" CLIP="slow_mc" ORT="4"></ACTION> <SC_ACTION EN_X="70" EN_Y="292" DUR="4" EN_S="0.5" CLIP="scared_mc" ORT="4"/> <SC_ACTION EN_X="70" EN_Y="292" DUR="8" EN_S="0.5" CLIP="REMOVE" ORT="4"/> </MOTION> </PROP> <!--8 upper left right--> <PROP ID="1" LBL="8a" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="briefcase_mc" WEARING="NULL" STATE="1" APPEAR_1="1" APPEAR_2="1"> <MOTION ST_X="74" ST_Y="262" ST_S="0.5"> <ACTION EN_X="128" EN_Y="260" DUR="4" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="177" EN_Y="253" DUR="4" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="177" EN_Y="253" DUR="4" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="177" EN_Y="253" DUR="4" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="74" EN_Y="262" DUR="0.005" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="177" EN_Y="253" DUR="7" EN_S="0.4" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <PROP ID="1" LBL="8b" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="briefcase_mc" WEARING="NULL" STATE="1" APPEAR_1="5" APPEAR_2="5"> <MOTION ST_X="74" ST_Y="262" ST_S="0.5"> <ACTION EN_X="128" EN_Y="258" DUR="4" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="177" EN_Y="253" DUR="4" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="177" EN_Y="250" DUR="4" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="177" EN_Y="253" DUR="4" EN_S="0.4" CLIP="scared_mc" ORT="2"/> <ACTION EN_X="74" EN_Y="260" DUR="0.005" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <SC_ACTION EN_X="177" EN_Y="253" DUR="7" EN_S="0.4" CLIP="REMOVE" ORT="2"/> </MOTION> </PROP> <!----> <!--+++VEHICLES+++--> <PROP CLIP="com.metropolis.content.Chopper" CONT="com.metropolis.content.ChopperController" STATE="34" APPEAR="34" SOUND_1="bin_1_snd"> <MOTION ST_X="238" ST_Y="188" ST_S="1"> <ACTION EN_X="238" EN_Y="188" DUR="10" EN_S="1" CLIP="chopper_1_mc" ORT="3"/> </MOTION> </PROP> <!--<PROP CLIP="com.metropolis.content.Chopper" CONT="com.metropolis.content.ChopperController" STATE="1" APPEAR="15" SOUND_1="bin_1_snd"><MOTION ST_X="320" ST_Y="188" ST_S="1"><ACTION EN_X="320" EN_Y="188" DUR="10" EN_S="1" CLIP="chopper_1_mc" ORT="3" /></MOTION></PROP>--> <PROP LBL="1" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="1" APPEAR_2="1" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="0" PROX_YOFFSET="-30"> <MOTION ST_X="175" ST_Y="450" ST_S="2"> <ACTION EN_X="90" EN_Y="200" DUR="20" EN_S="1.4" CLIP="veh_4_2_mc" BRAKE_X="-2" BRAKE_Y="-5"/> <ACTION EN_X="85" EN_Y="200" DUR="20" EN_S="1.4" CLIP="REMOVE" BRAKE_X="-2" BRAKE_Y="-5"/> </MOTION> </PROP> <PROP LBL="1" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="45" APPEAR_2="45" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="0" PROX_YOFFSET="-30"> <MOTION ST_X="175" ST_Y="450" ST_S="2"> <ACTION EN_X="90" EN_Y="200" DUR="20" EN_S="1.4" CLIP="veh_4_2_mc" BRAKE_X="-2" BRAKE_Y="-5"/> <ACTION EN_X="85" EN_Y="200" DUR="20" EN_S="1.4" CLIP="REMOVE" BRAKE_X="-2" BRAKE_Y="-5"/> </MOTION> </PROP> <!--<PROP LBL="2" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="64" APPEAR_2="64" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"><MOTION ST_X="175" ST_Y="450" ST_S="1.75"><ACTION EN_X="90" EN_Y="200" DUR="20" EN_S="1" CLIP="veh_4_3_mc" BRAKE_X="-2" BRAKE_Y="-5" /><ACTION EN_X="90" EN_Y="200" DUR="20" EN_S="1.4" CLIP="REMOVE" BRAKE_X="-2" BRAKE_Y="-5" /></MOTION>/*<OCCUPANT APPEAR_1="NULL"></OCCUPANT>*/</PROP>--> <!--<PROP LBL="2" CLIP="com.metropolis.content.Vehicle" CONT="com.metropolis.content.VehicleController" STATE="1" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="70" APPEAR_2="50" PROX_DIST_CLN="1225" PROX_DIST_VEH="1900" PROX_XOFFSET="-35" PROX_YOFFSET="-10"><MOTION ST_X="175" ST_Y="450" ST_S="2"><ACTION EN_X="90" EN_Y="200" DUR="20" EN_S="1.4" CLIP="veh_4_3_mc" BRAKE_X="-2" BRAKE_Y="-5" /><ACTION EN_X="85" EN_Y="200" DUR="20" EN_S="1.4" CLIP="REMOVE" BRAKE_X="-2" BRAKE_Y="-5" /></MOTION><OCCUPANT ID="4" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" STATE="5" APPEAR_1="1" APPEAR_2="2"><MOTION ST_X="NULL" ST_Y="NULL" ST_S=".5"><ACTION EN_X="302" EN_Y="272" DUR="5" EN_S="0.35" CLIP="med_mc" ORT="4"></ACTION><SC_ACTION EN_X="350" EN_Y="300" DUR="3" EN_S="0.65" CLIP="scared_mc" ORT="2" /></MOTION></OCCUPANT></PROP>--> <!--FOREMOST KINGPINS--> <PROP ID="5" LBL="PK" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="hat_cowboy_mc" STATE="5" APPEAR_1="45" APPEAR_2="50" DIFF="1" IDENTBLE="TRUE"> <MOTION ST_X="360" ST_Y="86" ST_S="0.3"> <ACTION EN_X="364" EN_Y="83" DUR="0.5" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="364" EN_Y="83" DUR="2.5" EN_S="0.4" CLIP="wave_mc" ORT="2"></ACTION> <ACTION EN_X="370" EN_Y="83" DUR="2.5" EN_S="0.4" CLIP="wave_mc" ORT="2"></ACTION> <ACTION EN_X="364" EN_Y="83" DUR="3" EN_S="0.4" CLIP="wave_mc" ORT="2"></ACTION> <ACTION EN_X="364" EN_Y="83" DUR="2" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="370" EN_Y="83" DUR="2" EN_S="0.4" CLIP="wave_mc" ORT="2"></ACTION> <ACTION EN_X="370" EN_Y="92" DUR="2.5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="364" EN_Y="92" DUR="0.5" EN_S="0.4" CLIP="REMOVE" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="5" LBL="PK" CLIP="com.metropolis.content.Client" CONT="com.metropolis.content.ClientController" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="hat_cowboy_mc" STATE="5" APPEAR_1="60" APPEAR_2="65" DIFF="2" IDENTBLE="TRUE"> <MOTION ST_X="360" ST_Y="86" ST_S="0.3"> <ACTION EN_X="364" EN_Y="83" DUR="0.5" EN_S="0.4" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="364" EN_Y="83" DUR="2" EN_S="0.4" CLIP="wave_mc" ORT="2"></ACTION> <ACTION EN_X="370" EN_Y="83" DUR="1" EN_S="0.4" CLIP="wave_mc" ORT="2"></ACTION> <ACTION EN_X="364" EN_Y="83" DUR="2" EN_S="0.4" CLIP="wave_mc" ORT="2"></ACTION> <ACTION EN_X="364" EN_Y="83" DUR="0.5" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="370" EN_Y="83" DUR="1" EN_S="0.4" CLIP="wave_mc" ORT="2"></ACTION> <ACTION EN_X="370" EN_Y="92" DUR="2" EN_S="0.4" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="364" EN_Y="92" DUR="0.5" EN_S="0.4" CLIP="REMOVE" ORT="2"></ACTION> </MOTION> </PROP> <!----> <!--+++BINS+++--> <!--<PROP CLIP="com.metropolis.content.Bin" CONT="com.metropolis.content.BinController"><MOTION ST_X="168" ST_Y="382" ST_S="0.6" ROT="-10"><ACTION EN_X="200" EN_Y="200" DUR="10" EN_S="1" CLIP="bin_1_mc" ORT="3" /></MOTION></PROP>--> <!--<PROP CLIP="com.metropolis.content.Bin" CONT="com.metropolis.content.BinController"><MOTION ST_X="159" ST_Y="361" ST_S="1"><ACTION EN_X="200" EN_Y="300" DUR="10" EN_S="1" CLIP="bin_1_mc" ORT="3" /></MOTION></PROP>--> <!--<PROP CLIP="com.metropolis.content.Bin" CONT="com.metropolis.content.BinController"><MOTION ST_X="164" ST_Y="382" ST_S="1"><ACTION EN_X="200" EN_Y="200" DUR="10" EN_S="1" CLIP="bin_2_mc" ORT="3" /></MOTION></PROP>--> </PROPS> </STAGE> <STAGE ID="21" TYPE="NEWS" X="15" Y="20"></STAGE> <!--game over--> <STAGE ID="22" TYPE="GAMEOVER" X="15" Y="20"></STAGE> </SECTION> <GUNS_1> <GUN DEBUG="FALSE" ID="1" NAME="SHIZERHAUS" COST="500" SWAY="1.5" RELOAD="1" CLIP1="gunSight_1_mc" MAG="4" SOUND_1="rifle_2" SOUND_2="reload_1" POW="1" CLIPCHANGE="1.75" RECOIL="15" CLIPSIZE="5"></GUN> <GUN DEBUG="FALSE" ID="2" NAME="DRACO" COST="900" SWAY="1.25" RELOAD="0.7" CLIP1="gunSight_3_mc" MAG="4" SOUND_1="rifle_1" SOUND_2="reload_1" POW="4" CLIPCHANGE="1.5" RECOIL="35" CLIPSIZE="8"></GUN> <GUN DEBUG="FALSE" ID="3" NAME="TUSHMASTER" COST="1200" SWAY="1" RELOAD="0.25" CLIP1="gunSight_2_mc" MAG="4" SOUND_1="rifle_2" SOUND_2="reload_2" POW="2" CLIPCHANGE="1" RECOIL="5" CLIPSIZE="11"></GUN> <GUN ID="4" NAME="AMMO" COST="75"/> <GUN ID="5" NAME="BIPOD" COST="400"/> <GUN ID="6" NAME="SILENCER" COST="350"/> <GUN ID="7" NAME="LASERDETECTOR" COST="150"/> </GUNS_1> <GUNS_2> <GUN DEBUG="FALSE" ID="1" NAME="SHIZERHAUS" COST="500" SWAY="5" RELOAD="1" CLIP1="gunSight_1_mc" MAG="4" SOUND_1="rifle_2" SOUND_2="reload_1" POW="1" CLIPCHANGE="2.5" RECOIL="20" CLIPSIZE="5"></GUN> <GUN DEBUG="FALSE" ID="2" NAME="DRACO" COST="1000" SWAY="4" RELOAD="0.6" CLIP1="gunSight_3_mc" MAG="4" SOUND_1="rifle_1" SOUND_2="reload_1" POW="4" CLIPCHANGE="2.0" RECOIL="35" CLIPSIZE="8"></GUN> <GUN DEBUG="FALSE" ID="3" NAME="TUSHMASTER" COST="1200" SWAY="2" RELOAD="0.25" CLIP1="gunSight_2_mc" MAG="4" SOUND_1="rifle_2" SOUND_2="reload_2" POW="2" CLIPCHANGE="2" RECOIL="5" CLIPSIZE="11"></GUN> <GUN ID="4" NAME="AMMO" COST="100"/> <GUN ID="5" NAME="BIPOD" COST="500"/> <GUN ID="6" NAME="SILENCER" COST="400"/> <GUN ID="7" NAME="LASERDETECTOR" COST="400"/> </GUNS_2> <PLAYER_1 CASH="800" AMMO="25" START_ON="1"></PLAYER_1> <PLAYER_2 CASH="600" AMMO="20" START_ON="1"></PLAYER_2> <SURVIVAL> <PROPORDER> <ORDERITEM GROUP_L="42" GROUP_H="42"></ORDERITEM> <ORDERITEM GROUP_L="1" GROUP_H="5"/> <ORDERITEM GROUP_L="6" GROUP_H="10"/> <ORDERITEM GROUP_L="11" GROUP_H="15"/> <ORDERITEM GROUP_L="16" GROUP_H="20"></ORDERITEM> <ORDERITEM GROUP_L="21" GROUP_H="25"></ORDERITEM> <ORDERITEM GROUP_L="26" GROUP_H="30"></ORDERITEM> <ORDERITEM GROUP_L="31" GROUP_H="34"></ORDERITEM> <ORDERITEM GROUP_L="16" GROUP_H="25"></ORDERITEM> <ORDERITEM GROUP_L="35" GROUP_H="35"></ORDERITEM> <ORDERITEM GROUP_L="36" GROUP_H="36"></ORDERITEM> <ORDERITEM GROUP_L="37" GROUP_H="37"/> <ORDERITEM GROUP_L="38" GROUP_H="38"/> </PROPORDER> <PROPS> <PROPGROUP_42 DUR="1"> <!--streetLamps--> <!--<PROP CLIP="com.metropolis.survivalMode.SurvivalLamp"><MOTION ST_X="329" ST_Y="244" ST_S="1" ROT="0" STATE="ON"><ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="3" /></MOTION></PROP>--> <PROP CLIP="com.metropolis.survivalMode.SurvivalLamp"> <MOTION ST_X="540" ST_Y="274" ST_S="1" ROT="-5" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_2_mc" ORT="4"/> </MOTION> </PROP> <PROP CLIP="com.metropolis.survivalMode.SurvivalLamp"> <MOTION ST_X="316" ST_Y="274" ST_S="1" ROT="0" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="3"/> </MOTION> </PROP> <PROP CLIP="com.metropolis.survivalMode.SurvivalLamp"> <MOTION ST_X="275" ST_Y="345" ST_S="1.5" ROT="0" STATE="ON"> <ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="3"/> </MOTION> </PROP> <!--<PROP CLIP="com.metropolis.survivalMode.SurvivalLamp"><MOTION ST_X="354" ST_Y="222" ST_S="0.5" ROT="0" STATE="ON"><ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="3" /></MOTION></PROP>--> <!--<PROP CLIP="com.metropolis.survivalMode.SurvivalLamp"><MOTION ST_X="128" ST_Y="297" ST_S="1" ROT="0" STATE="ON"><ACTION EN_X="200" EN_Y="260" DUR="10" EN_S="1.5" CLIP="lamp_2_1_mc" ORT="3" /></MOTION></PROP>--> </PROPGROUP_42> <PROPGROUP_1 DUR="14"> <!--SHOOTING players : diff = 1 : left-middle : F--> <PROP ID="1" LBL="1_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="1" APPEAR_2="3"> <MOTION ST_X="93" ST_Y="306" ST_S="0.7"> <ACTION EN_X="164" EN_Y="291" DUR="3.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="164" EN_Y="291" DUR="6" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="278" EN_Y="295" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="278" EN_Y="295" DUR="7" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="278" EN_Y="295" DUR="0.75" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="1_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="6" APPEAR_2="8"> <MOTION ST_X="106" ST_Y="278" ST_S="0.7"> <ACTION EN_X="160" EN_Y="320" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="160" EN_Y="320" DUR="7" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="160" EN_Y="320" DUR="1.25" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="121" EN_Y="296" DUR="2.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="121" EN_Y="296" DUR="6" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="121" EN_Y="296" DUR="2" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="1_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2" APPEAR_2="5"> <MOTION ST_X="103" ST_Y="289" ST_S="0.7"> <ACTION EN_X="352" EN_Y="291" DUR="8" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="352" EN_Y="291" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="352" EN_Y="291" DUR="0.75" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="520" EN_Y="275" DUR="5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="520" EN_Y="275" DUR="6" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="520" EN_Y="275" DUR="0.75" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="480" EN_Y="275" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="1_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="3" APPEAR_2="6"> <MOTION ST_X="115" ST_Y="322" ST_S="0.7"> <ACTION EN_X="160" EN_Y="328" DUR="3.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="160" EN_Y="328" DUR="7" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="173" EN_Y="298" DUR="2.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="283" EN_Y="295" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="283" EN_Y="295" DUR="0.75" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="283" EN_Y="295" DUR="6.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="173" EN_Y="295" DUR="4.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> </MOTION> </PROP> </PROPGROUP_1> <PROPGROUP_2 DUR="14"> <!--SHOOTING players : diff = 1 : right-middle : F--> <PROP ID="1" LBL="2_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="3" APPEAR_2="5"> <MOTION ST_X="573" ST_Y="299" ST_S="0.7"> <ACTION EN_X="349" EN_Y="299" DUR="8" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="349" EN_Y="299" DUR="6" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="349" EN_Y="299" DUR="0.5" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="330" EN_Y="318" DUR="2" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="330" EN_Y="318" DUR="7" EN_S="0.8" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="330" EN_Y="318" DUR="0.75" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="321" EN_Y="344" DUR="2.5" EN_S="0.9" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="321" EN_Y="344" DUR="5" EN_S="0.9" CLIP="STOP" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="2_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="3"> <MOTION ST_X="582" ST_Y="268" ST_S="0.7"> <ACTION EN_X="348" EN_Y="272" DUR="7" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="348" EN_Y="272" DUR="6" EN_S="0.8" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="281" EN_Y="387" DUR="5" EN_S="0.9" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="281" EN_Y="387" DUR="6" EN_S="0.9" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="281" EN_Y="387" DUR="4" EN_S="0.9" CLIP="REMOVE" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="2_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="5" APPEAR_2="8"> <MOTION ST_X="561" ST_Y="273" ST_S="0.6"> <ACTION EN_X="492" EN_Y="296" DUR="4.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="355" EN_Y="298" DUR="2.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="355" EN_Y="298" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> </MOTION> </PROP> </PROPGROUP_2> <PROPGROUP_3 DUR="16"> <!--Car with MIXED players : diff = 2 : F--> <PROP ID="1" LBL="3_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="7.75" APPEAR_2="10"> <MOTION ST_X="327" ST_Y="272" ST_S="0.5"> <ACTION EN_X="324" EN_Y="269" DUR="0.5" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="324" EN_Y="269" DUR="0.5" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="325" EN_Y="270" DUR="4" EN_S="0.65" CLIP="shoot_3_mc" ORT="4"></ACTION> <ACTION EN_X="325" EN_Y="270" DUR="0.25" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="280" EN_Y="270" DUR="1.0" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="280" EN_Y="270" DUR="3.5" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="314" EN_Y="275" DUR="1" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="314" EN_Y="275" DUR="6" EN_S="0.65" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="272" EN_Y="295" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="272" EN_Y="295" DUR="2" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="283" EN_Y="295" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="283" EN_Y="295" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="330" EN_Y="269" DUR="1.5" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="330" EN_Y="269" DUR="1.5" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="3_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="7" APPEAR_2="9"> <MOTION ST_X="327" ST_Y="272" ST_S="0.5"> <ACTION EN_X="284" EN_Y="268" DUR="2" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="284" EN_Y="268" DUR="2" EN_S="0.65" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="300" EN_Y="268" DUR="1" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="300" EN_Y="268" DUR="6" EN_S="0.65" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="3_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="7.85" APPEAR_2="8"> <MOTION ST_X="345" ST_Y="272" ST_S="0.5"> <ACTION EN_X="350" EN_Y="269" DUR="0.5" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="350" EN_Y="269" DUR="1.5" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="548" EN_Y="272" DUR="4" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="548" EN_Y="272" DUR="0.15" EN_S="0.65" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="548" EN_Y="272" DUR="6" EN_S="0.65" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="498" EN_Y="301" DUR="1.75" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="498" EN_Y="301" DUR="0.5" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="520" EN_Y="303" DUR="1" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="520" EN_Y="303" DUR="6.5" EN_S="0.65" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="498" EN_Y="341" DUR="2" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="352" EN_Y="302" DUR="3" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="352" EN_Y="302" DUR="5" EN_S="0.65" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="301" EN_Y="366" DUR="4" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="301" EN_Y="366" DUR="3" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="301" EN_Y="366" DUR="3" EN_S="0.65" CLIP="STOP" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="3_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="7.5" APPEAR_2="9"> <MOTION ST_X="345" ST_Y="273" ST_S="0.5"> <ACTION EN_X="360" EN_Y="272" DUR="1.5" EN_S="0.65" CLIP="slow_mc" ORT="2"></ACTION> <ACTION EN_X="354" EN_Y="292" DUR="1.5" EN_S="0.7" CLIP="slow_mc" ORT="4"></ACTION> <ACTION EN_X="354" EN_Y="292" DUR="6" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="348" EN_Y="317" DUR="2.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="348" EN_Y="317" DUR="6" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="370" EN_Y="310" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="360" EN_Y="273" DUR="0.6" EN_S="0.65" CLIP="slow_mc" ORT="4"></ACTION> </MOTION> </PROP> <!--VEHICLE--> <PROP LBL="v_1" CLIP="com.metropolis.survivalMode.SurvivalVehicle" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="405" ST_Y="140" ST_S="0.025"> <ACTION EN_X="329" EN_Y="260" DUR="6" EN_S="1.5" CLIP="veh_2_6_mc"/> <ACTION EN_X="325" EN_Y="270" DUR="1" EN_S="1.5" CLIP="veh_2_6_mc"/> <ACTION EN_X="325" EN_Y="270" DUR="4" EN_S="1.5" CLIP="veh_2_6_b_mc"/> <ACTION EN_X="258" EN_Y="400" DUR="6" EN_S="2" CLIP="veh_2_6_c_mc"/> <ACTION EN_X="258" EN_Y="400" DUR="0.005" EN_S="2" CLIP="REMOVE"/> </MOTION> </PROP> <!--<PROP LBL="2b" CLIP="com.metropolis.survivalMode.SurvivalVehicle" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="10" APPEAR_2="10" PROX_DIST_CLN="1900" PROX_DIST_VEH="1900" PROX_XOFFSET="0" PROX_YOFFSET="20"><MOTION ST_X="392" ST_Y="150" ST_S="0.1"><ACTION EN_X="250" EN_Y="400" DUR="20" EN_S="2.4" CLIP="veh_2_7_mc" BRAKE_X="-5" BRAKE_Y="5" /><ACTION EN_X="273" EN_Y="400" DUR="20" EN_S="2" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="5" /></MOTION></PROP>--> </PROPGROUP_3> <PROPGROUP_4 DUR="13"> <!--SHOOTING players : diff = 2 : right-middle : F--> <PROP ID="1" LBL="4_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="563" ST_Y="269" ST_S="0.7"> <ACTION EN_X="514" EN_Y="272" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="514" EN_Y="272" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="354" EN_Y="272" DUR="5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="354" EN_Y="272" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="274" EN_Y="294" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="161" EN_Y="290" DUR="4" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="161" EN_Y="290" DUR="4.75" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="124" EN_Y="290" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="124" EN_Y="290" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="107" EN_Y="290" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="107" EN_Y="290" DUR="1" EN_S="0.7" CLIP="STOP" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="4_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="5" APPEAR_2="7"> <MOTION ST_X="563" ST_Y="269" ST_S="0.7"> <ACTION EN_X="517" EN_Y="275" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="517" EN_Y="275" DUR="6" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="354" EN_Y="265" DUR="5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="354" EN_Y="265" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="364" EN_Y="265" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="364" EN_Y="265" DUR="2.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="352" EN_Y="265" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="354" EN_Y="265" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="4_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="4" APPEAR_2="4"> <MOTION ST_X="562" ST_Y="288" ST_S="0.7"> <ACTION EN_X="348" EN_Y="270" DUR="5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="348" EN_Y="270" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="283" EN_Y="263" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="283" EN_Y="263" DUR="2" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="295" EN_Y="263" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="295" EN_Y="263" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="295" EN_Y="263" DUR="0.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="294" EN_Y="263" DUR="0.005" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="283" EN_Y="263" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="283" EN_Y="263" DUR="1.5" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="295" EN_Y="263" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="295" EN_Y="263" DUR="5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="283" EN_Y="263" DUR="0.75" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="283" EN_Y="263" DUR="0.75" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="161" EN_Y="294" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="161" EN_Y="294" DUR="5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="108" EN_Y="293" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="108" EN_Y="293" DUR="0.005" EN_S="0.7" CLIP="STOP" ORT="4"></ACTION> </MOTION> </PROP> </PROPGROUP_4> <PROPGROUP_5 DUR="14"> <!--SHOOTING players : diff = 2 : left-middle : F--> <PROP ID="1" LBL="5_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="6" APPEAR_2="6"> <MOTION ST_X="93" ST_Y="306" ST_S="0.7"> <ACTION EN_X="164" EN_Y="291" DUR="3.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="164" EN_Y="291" DUR="6" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="280" EN_Y="297" DUR="3.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="280" EN_Y="297" DUR="6" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="280" EN_Y="297" DUR="2.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="5_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="4" APPEAR_2="5"> <MOTION ST_X="91" ST_Y="290" ST_S="0.7"> <ACTION EN_X="290" EN_Y="290" DUR="8" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="290" EN_Y="290" DUR="6" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="290" EN_Y="290" DUR="1" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="182" EN_Y="290" DUR="2.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="5_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="112" ST_Y="283" ST_S="0.7"> <ACTION EN_X="161" EN_Y="320" DUR="3.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="161" EN_Y="320" DUR="6" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="161" EN_Y="320" DUR="0.75" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="110" EN_Y="320" DUR="3.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="5_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="8" APPEAR_2="9"> <MOTION ST_X="107" ST_Y="300" ST_S="0.7"> <ACTION EN_X="220" EN_Y="266" DUR="5" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="301" EN_Y="266" DUR="3.5" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="301" EN_Y="266" DUR="6" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="301" EN_Y="266" DUR="1.25" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="220" EN_Y="266" DUR="3.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> </MOTION> </PROP> </PROPGROUP_5> <PROPGROUP_6 DUR="15"> <!--SHOOTING players : diff = 3 : left-middle : F--> <PROP ID="1" LBL="6_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2" APPEAR_2="10"> <MOTION ST_X="106" ST_Y="282" ST_S="0.7"> <ACTION EN_X="177" EN_Y="300" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="151" EN_Y="323" DUR="1" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="177" EN_Y="335" DUR="1" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="177" EN_Y="335" DUR="7" EN_S="0.8" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="177" EN_Y="335" DUR="1" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="220" EN_Y="335" DUR="1" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="220" EN_Y="335" DUR="5.5" EN_S="0.8" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="252" EN_Y="386" DUR="2" EN_S="0.9" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="252" EN_Y="386" DUR="1" EN_S="0.9" CLIP="STOP" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="6_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="5" APPEAR_2="10"> <MOTION ST_X="93" ST_Y="306" ST_S="0.7"> <ACTION EN_X="188" EN_Y="280" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="301" EN_Y="290" DUR="3" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="301" EN_Y="290" DUR="6" EN_S="0.8" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="270" EN_Y="318" DUR="2.5" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="270" EN_Y="318" DUR="0.75" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="270" EN_Y="318" DUR="5.5" EN_S="0.8" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="270" EN_Y="318" DUR="3" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="324" EN_Y="339" DUR="3" EN_S="0.9" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="324" EN_Y="339" DUR="3" EN_S="0.9" CLIP="STOP" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="6_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="6"> <MOTION ST_X="93" ST_Y="306" ST_S="0.7"> <ACTION EN_X="164" EN_Y="291" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="164" EN_Y="291" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="280" EN_Y="297" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="280" EN_Y="297" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="280" EN_Y="297" DUR="1.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="6_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2" APPEAR_2="3"> <MOTION ST_X="93" ST_Y="295" ST_S="0.7"> <ACTION EN_X="371" EN_Y="290" DUR="7" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="371" EN_Y="290" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="350" EN_Y="295" DUR="0.75" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="350" EN_Y="295" DUR="6" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="371" EN_Y="290" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="371" EN_Y="290" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="350" EN_Y="295" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="350" EN_Y="295" DUR="6" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="301" EN_Y="348" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="271" EN_Y="413" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="271" EN_Y="413" DUR="2" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="271" EN_Y="413" DUR="0.005" EN_S="0.7" CLIP="STOP" ORT="4"></ACTION> </MOTION> </PROP> </PROPGROUP_6> <PROPGROUP_7 DUR="13"> <!--MIXED players : diff = 3 : middle : F--> <PROP ID="1" LBL="7_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="315" ST_Y="229" ST_S="0.6"> <ACTION EN_X="336" EN_Y="239" DUR="2" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="336" EN_Y="239" DUR="5.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="336" EN_Y="239" DUR="0.5" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="322" EN_Y="249" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="322" EN_Y="249" DUR="6" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="7_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2" APPEAR_2="2"> <MOTION ST_X="315" ST_Y="229" ST_S="0.6"> <ACTION EN_X="353" EN_Y="288" DUR="4" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="353" EN_Y="288" DUR="6" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="521" EN_Y="300" DUR="5" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="521" EN_Y="300" DUR="6" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="517" EN_Y="319" DUR="1.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="517" EN_Y="319" DUR="5.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="7_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="3" APPEAR_2="3"> <MOTION ST_X="315" ST_Y="229" ST_S="0.6"> <ACTION EN_X="335" EN_Y="242" DUR="2" EN_S="0.5" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="310" EN_Y="269" DUR="4" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="295" EN_Y="273" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="295" EN_Y="273" DUR="6" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="310" EN_Y="284" DUR="2" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="310" EN_Y="284" DUR="6" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="180" EN_Y="295" DUR="4" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="160" EN_Y="326" DUR="2" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="160" EN_Y="326" DUR="6" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="277" EN_Y="386" DUR="5" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="277" EN_Y="386" DUR="5" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="277" EN_Y="386" DUR="5" EN_S="0.6" CLIP="STOP" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="7_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="4" APPEAR_2="4"> <MOTION ST_X="315" ST_Y="229" ST_S="0.6"> <ACTION EN_X="349" EN_Y="237" DUR="2" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="349" EN_Y="237" DUR="6" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="329" EN_Y="264" DUR="2.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="329" EN_Y="264" DUR="0.5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="329" EN_Y="264" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="329" EN_Y="264" DUR="1.75" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="329" EN_Y="264" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="329" EN_Y="264" DUR="0.75" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="349" EN_Y="302" DUR="3" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="349" EN_Y="302" DUR="5.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="278" EN_Y="387" DUR="5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="278" EN_Y="387" DUR="6" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="278" EN_Y="387" DUR="3" EN_S="0.6" CLIP="STOP" ORT="4"></ACTION> </MOTION> </PROP> </PROPGROUP_7> <PROPGROUP_8 DUR="18"> <!--Car with SHOOTING window players : diff = 3 : F--> <PROP ID="1" LBL="8_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="7" APPEAR_2="10"> <MOTION ST_X="320" ST_Y="280" ST_S="0.5"> <ACTION EN_X="316" EN_Y="279" DUR="0.2" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="316" EN_Y="279" DUR="0.15" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="270" EN_Y="273" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="221" DUR="0.005" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="220" DUR="3" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="5.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="5" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="1.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="4" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="1.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="7" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="4.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="3.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="1" EN_S="0.6" CLIP="STOP" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="8_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="9" APPEAR_2="10"> <MOTION ST_X="320" ST_Y="280" ST_S="0.5"> <ACTION EN_X="315" EN_Y="276" DUR="0.4" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="315" EN_Y="276" DUR="0.4" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="270" EN_Y="275" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="197" DUR="0.005" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="196" DUR="6" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="5.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="4.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="4.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="3.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="1" EN_S="0.6" CLIP="STOP" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="8_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="7" APPEAR_2="11"> <MOTION ST_X="340" ST_Y="280" ST_S="0.5"> <ACTION EN_X="345" EN_Y="279" DUR="0.35" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="345" EN_Y="279" DUR="0.25" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="345" EN_Y="279" DUR="0.25" EN_S="0.65" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="270" EN_Y="275" DUR="1.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="260" EN_Y="129" DUR="0.005" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="260" EN_Y="129" DUR="5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="129" DUR="1.25" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="129" DUR="6" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="260" EN_Y="129" DUR="1.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="260" EN_Y="129" DUR="4" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="129" DUR="1.25" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="129" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="260" EN_Y="129" DUR="1.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="260" EN_Y="129" DUR="4" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="129" DUR="1.25" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="129" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="129" DUR="4.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="255" EN_Y="130" DUR="1.5" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="255" EN_Y="130" DUR="2" EN_S="0.6" CLIP="STOP" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="8_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="9" APPEAR_2="11"> <MOTION ST_X="340" ST_Y="280" ST_S="0.5"> <ACTION EN_X="348" EN_Y="276" DUR="0.45" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="348" EN_Y="276" DUR="0.25" EN_S="0.65" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="270" EN_Y="277" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="32" DUR="0.005" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="32" DUR="9" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="245" EN_Y="32" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="245" EN_Y="32" DUR="5.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="32" DUR="2" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="250" EN_Y="32" DUR="4" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="245" EN_Y="32" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="245" EN_Y="32" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="32" DUR="2" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="250" EN_Y="32" DUR="6" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="245" EN_Y="32" DUR=".75" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="245" EN_Y="32" DUR="4.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="245" EN_Y="32" DUR="3.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="32" DUR="2" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="250" EN_Y="32" DUR="2" EN_S="0.6" CLIP="STOP" ORT="2"></ACTION> </MOTION> </PROP> <!--VEHICLE--> <PROP LBL="v_1" CLIP="com.metropolis.survivalMode.SurvivalVehicle" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="405" ST_Y="140" ST_S="0.025"> <ACTION EN_X="322" EN_Y="270" DUR="6" EN_S="1.5" CLIP="veh_2_6_mc"/> <ACTION EN_X="317" EN_Y="280" DUR="1" EN_S="1.5" CLIP="veh_2_6_mc"/> <ACTION EN_X="317" EN_Y="280" DUR="3" EN_S="1.5" CLIP="veh_2_6_b_mc"/> <ACTION EN_X="258" EN_Y="400" DUR="5" EN_S="2" CLIP="veh_2_6_c_mc"/> <ACTION EN_X="258" EN_Y="400" DUR="0.005" EN_S="2" CLIP="REMOVE"/> </MOTION> </PROP> <!--<PROP LBL="2b" CLIP="com.metropolis.survivalMode.SurvivalVehicle" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="10" APPEAR_2="10" PROX_DIST_CLN="1900" PROX_DIST_VEH="1900" PROX_XOFFSET="0" PROX_YOFFSET="20"><MOTION ST_X="392" ST_Y="150" ST_S="0.1"><ACTION EN_X="250" EN_Y="400" DUR="20" EN_S="2.4" CLIP="veh_2_7_mc" BRAKE_X="-5" BRAKE_Y="5" /><ACTION EN_X="273" EN_Y="400" DUR="20" EN_S="2" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="5" /></MOTION></PROP>--> </PROPGROUP_8> <PROPGROUP_9 DUR="9"> <!--truck with SHOOTING players : diff = 3 : F--> <PROP ID="1" LBL="9_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="8" APPEAR_2="8"> <MOTION ST_X="327" ST_Y="272" ST_S="0.5"> <ACTION EN_X="324" EN_Y="269" DUR="0.35" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="324" EN_Y="269" DUR="0.5" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="325" EN_Y="270" DUR="4" 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H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="8.5" APPEAR_2="8.5"><MOTION ST_X="327" ST_Y="272" ST_S="0.5"><ACTION EN_X="284" EN_Y="266" DUR="1" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION><ACTION EN_X="284" EN_Y="266" DUR="0.5" EN_S="0.65" CLIP="still_mc" ORT="2"></ACTION><ACTION EN_X="300" EN_Y="272" DUR="0.65" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION><ACTION EN_X="300" EN_Y="272" DUR="4" EN_S="0.65" CLIP="shoot_1_mc" ORT="2"></ACTION></MOTION></PROP>--> <PROP ID="1" LBL="9_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="7.85" APPEAR_2="8"> <MOTION ST_X="345" ST_Y="272" ST_S="0.5"> <ACTION EN_X="350" EN_Y="269" DUR="0.35" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="350" EN_Y="269" DUR="3" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="548" EN_Y="272" DUR="2" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="548" EN_Y="272" DUR="0.15" EN_S="0.65" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="548" EN_Y="272" DUR="5" EN_S="0.65" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="498" EN_Y="301" DUR="1.5" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="498" EN_Y="301" DUR="0.5" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="520" EN_Y="303" DUR="1" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="520" EN_Y="303" DUR="5" EN_S="0.65" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="498" EN_Y="341" DUR="2" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="352" EN_Y="302" DUR="3" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="352" EN_Y="302" DUR="5" EN_S="0.65" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="301" EN_Y="366" DUR="3.5" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="301" EN_Y="366" DUR="2" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="301" EN_Y="366" DUR="3" EN_S="0.65" CLIP="STOP" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="9_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="7.5" APPEAR_2="8"> <MOTION ST_X="345" ST_Y="273" ST_S="0.5"> <ACTION EN_X="360" EN_Y="272" DUR="1" EN_S="0.65" CLIP="slow_mc" ORT="2"></ACTION> <ACTION EN_X="354" EN_Y="292" DUR="1.25" EN_S="0.7" CLIP="slow_mc" ORT="4"></ACTION> <ACTION EN_X="354" EN_Y="292" DUR="0.75" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="354" EN_Y="292" DUR="4.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="348" EN_Y="317" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="348" EN_Y="317" DUR="4.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="370" EN_Y="310" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="360" EN_Y="273" DUR="0.6" EN_S="0.65" CLIP="slow_mc" ORT="4"></ACTION> </MOTION> </PROP> <!--VEHICLE--> <PROP LBL="v_1" CLIP="com.metropolis.survivalMode.SurvivalVehicle" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="405" ST_Y="140" ST_S="0.05"> <ACTION EN_X="330" EN_Y="260" DUR="6" EN_S="1.5" CLIP="veh_2_7_mc"/> <ACTION EN_X="325" EN_Y="270" DUR="1" EN_S="1.5" CLIP="veh_2_7_mc"/> <ACTION EN_X="325" EN_Y="270" DUR="4" EN_S="1.5" CLIP="veh_2_7_mc"/> <ACTION EN_X="258" EN_Y="400" DUR="6" EN_S="2" CLIP="veh_2_7_mc"/> <ACTION EN_X="258" EN_Y="400" DUR="0.005" EN_S="2" CLIP="REMOVE"/> </MOTION> </PROP> <!--<PROP LBL="2b" CLIP="com.metropolis.survivalMode.SurvivalVehicle" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="10" APPEAR_2="10" PROX_DIST_CLN="1900" PROX_DIST_VEH="1900" PROX_XOFFSET="0" PROX_YOFFSET="20"><MOTION ST_X="392" ST_Y="150" ST_S="0.1"><ACTION EN_X="250" EN_Y="400" DUR="20" EN_S="2.4" CLIP="veh_2_7_mc" BRAKE_X="-5" BRAKE_Y="5" /><ACTION EN_X="273" EN_Y="400" DUR="20" EN_S="2" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="5" /></MOTION></PROP>--> </PROPGROUP_9> <PROPGROUP_10 DUR="14"> <!--SHOOTING players : diff = 3 : left-middle : F--> <PROP ID="1" LBL="10_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="315" ST_Y="230" ST_S="0.6"> <ACTION EN_X="347" EN_Y="255" DUR="2" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="347" EN_Y="255" DUR="5.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="353" EN_Y="286" DUR="2.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="353" EN_Y="286" DUR="0.15" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="353" EN_Y="286" DUR="0.25" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="353" EN_Y="286" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="300" EN_Y="286" DUR="2.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="300" EN_Y="286" DUR="4.75" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="300" EN_Y="286" DUR="0.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="297" EN_Y="264" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="297" EN_Y="264" DUR="5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="10_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="3.5" APPEAR_2="4.5"> <MOTION ST_X="315" ST_Y="230" ST_S="0.6"> <ACTION EN_X="354" EN_Y="255" DUR="2" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="354" EN_Y="255" DUR="4.75" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="384" EN_Y="255" DUR="3" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="384" EN_Y="255" DUR="7" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="10_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="5" APPEAR_2="6"> <MOTION ST_X="315" ST_Y="230" ST_S="0.6"> <ACTION EN_X="338" EN_Y="240" DUR="1.75" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="338" EN_Y="240" DUR="4.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="298" EN_Y="287" DUR="3" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="298" EN_Y="287" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="298" EN_Y="287" DUR="0.75" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="298" EN_Y="287" DUR="0.25" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="319" EN_Y="272" DUR="1.1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="319" EN_Y="272" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="319" EN_Y="272" DUR="0.25" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="10_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="6.5" APPEAR_2="8"> <MOTION ST_X="369" ST_Y="255" ST_S="0.5"> <ACTION EN_X="296" EN_Y="274" DUR="2.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="296" EN_Y="274" DUR="5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="220" EN_Y="210" DUR="0.75" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="220" EN_Y="210" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> </MOTION> </PROP> </PROPGROUP_10> <PROPGROUP_11 DUR="14"> <!--SHOOTING players : diff = 3 : left-middle : F--> <PROP ID="1" LBL="11_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="569" ST_Y="272" ST_S="0.6"> <ACTION EN_X="548" EN_Y="276" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="548" EN_Y="276" DUR="4.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="569" EN_Y="272" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="569" EN_Y="272" DUR="5.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="11_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="3" APPEAR_2="3"> <MOTION ST_X="560" ST_Y="300" ST_S="0.6"> <ACTION EN_X="538" EN_Y="305" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="538" EN_Y="305" DUR="5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="567" EN_Y="296" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="567" EN_Y="296" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="11_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="4" APPEAR_2="4"> <MOTION ST_X="559" ST_Y="275" ST_S="0.6"> <ACTION EN_X="537" EN_Y="271" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="537" EN_Y="271" DUR="5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="506" EN_Y="298" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="506" EN_Y="298" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="519" EN_Y="302" DUR="0.75" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="519" EN_Y="302" DUR="4.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="506" EN_Y="298" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="506" EN_Y="298" DUR="1" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="560" EN_Y="278" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="547" EN_Y="290" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="547" EN_Y="290" DUR="4.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="560" EN_Y="278" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="560" EN_Y="278" DUR="4" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="11_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="6" APPEAR_2="10"> <MOTION ST_X="566" ST_Y="276" ST_S="0.7"> <ACTION EN_X="530" EN_Y="301" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="530" EN_Y="301" DUR="4.5" EN_S="0.8" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="530" EN_Y="301" DUR="0.75" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="519" EN_Y="316" DUR="1" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="519" EN_Y="316" DUR="5" EN_S="0.8" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="519" EN_Y="316" DUR="0.75" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="535" EN_Y="350" DUR="0.75" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="306" EN_Y="338" DUR="5" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="273" EN_Y="384" DUR="3" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="273" EN_Y="384" DUR="0.75" EN_S="0.8" CLIP="STOP" ORT="4"></ACTION> </MOTION> </PROP> </PROPGROUP_11> <PROPGROUP_12 DUR="14"> <!--MIXED players : diff = 4 : left-middle : F--> <PROP ID="1" LBL="12_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="201" ST_Y="254" ST_S="0.6"> <ACTION EN_X="131" EN_Y="297" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="131" EN_Y="297" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="131" EN_Y="297" DUR="0.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="173" EN_Y="315" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="173" EN_Y="315" DUR="2" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="160" EN_Y="302" DUR="1.25" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="160" EN_Y="302" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="12_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="3" APPEAR_2="3.5"> <MOTION ST_X="210" ST_Y="254" ST_S="0.6"> <ACTION EN_X="121" EN_Y="294" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="121" EN_Y="294" DUR="5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="80" EN_Y="288" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="80" EN_Y="310" DUR="5" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="12_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="4" APPEAR_2="4.5"> <MOTION ST_X="226" ST_Y="273" ST_S="0.6"> <ACTION EN_X="282" EN_Y="289" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="282" EN_Y="289" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="226" EN_Y="289" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="226" EN_Y="289" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="12_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="5" APPEAR_2="5.5"> <MOTION ST_X="226" ST_Y="290" ST_S="0.6"> <ACTION EN_X="313" EN_Y="290" DUR="1.75" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="313" EN_Y="290" DUR="2" EN_S="0.7" CLIP="shoot_3_mc" ORT="2"></ACTION> <ACTION EN_X="367" EN_Y="315" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="374" EN_Y="322" DUR="1.5" EN_S="0.75" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="374" EN_Y="322" DUR="1.5" EN_S="0.75" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="352" EN_Y="322" DUR="1.5" EN_S="0.75" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="352" EN_Y="322" DUR="3.5" EN_S="0.75" CLIP="shoot_3_mc" ORT="4"></ACTION> <ACTION EN_X="367" EN_Y="322" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="367" EN_Y="322" DUR="1" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="352" EN_Y="322" DUR="1.5" EN_S="0.75" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="352" EN_Y="322" DUR="4.5" EN_S="0.75" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="367" EN_Y="322" DUR="1" EN_S="0.75" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="367" EN_Y="322" DUR="0.005" EN_S="0.7" CLIP="REMOVE" ORT="2"></ACTION> </MOTION> </PROP> </PROPGROUP_12> <PROPGROUP_13 DUR="15"> <!--SHOOTING players : diff = 2 : left-middle : F--> <PROP ID="1" LBL="13_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="3" APPEAR_2="5"> <MOTION ST_X="93" ST_Y="306" ST_S="0.7"> <ACTION EN_X="164" EN_Y="291" DUR="2.25" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="164" EN_Y="291" DUR="5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="280" EN_Y="297" DUR="2.25" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="280" EN_Y="297" DUR="5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="280" EN_Y="297" DUR="1.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="13_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="91" ST_Y="290" ST_S="0.7"> <ACTION EN_X="290" EN_Y="300" DUR="8" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="290" EN_Y="300" DUR="5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="290" EN_Y="300" DUR="0.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="182" EN_Y="300" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="13_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2" APPEAR_2="2"> <MOTION ST_X="112" ST_Y="283" ST_S="0.7"> <ACTION EN_X="161" EN_Y="320" DUR="2.25" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="161" EN_Y="320" DUR="5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="161" EN_Y="320" DUR="0.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="110" EN_Y="320" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="13_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="3" APPEAR_2="4"> <MOTION ST_X="107" ST_Y="300" ST_S="0.7"> <ACTION EN_X="220" EN_Y="266" DUR="3" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="301" EN_Y="266" DUR="3" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="301" EN_Y="266" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="220" EN_Y="266" DUR="2.25" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> </MOTION> </PROP> </PROPGROUP_13> <PROPGROUP_14 DUR="11"> <!--Car with MIXED players : diff = 4 : F--> <PROP ID="1" LBL="14_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="7.5" APPEAR_2="7.5"> <MOTION ST_X="327" ST_Y="272" ST_S="0.5"> <ACTION EN_X="293" EN_Y="263" DUR="1.25" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="293" EN_Y="263" DUR="0.15" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="293" EN_Y="263" DUR="4.5" EN_S="0.65" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="245" EN_Y="263" DUR="0.5" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="245" EN_Y="263" DUR="1.5" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="14_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="7.85" APPEAR_2="7.85"> <MOTION ST_X="345" ST_Y="274" ST_S="0.5"> <ACTION EN_X="365" EN_Y="273" DUR="0.75" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="365" EN_Y="300" DUR="5" EN_S="0.65" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="355" EN_Y="301" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="355" EN_Y="301" DUR="4.75" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="355" EN_Y="301" DUR="0.25" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="365" EN_Y="301" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="365" EN_Y="301" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="270" EN_Y="292" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="270" EN_Y="292" DUR="4" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="276" EN_Y="292" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="278" EN_Y="292" DUR="0.25" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="278" EN_Y="292" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="270" EN_Y="292" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="260" EN_Y="292" DUR="4.5" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="162" EN_Y="316" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="162" EN_Y="316" DUR="4.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="142" EN_Y="330" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="142" EN_Y="330" DUR="2" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="142" EN_Y="330" DUR="2" EN_S="0.7" CLIP="STOP" ORT="4"></ACTION> </MOTION> </PROP> <!--VEHICLE--> <PROP LBL="v_1" CLIP="com.metropolis.survivalMode.SurvivalVehicle" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="405" ST_Y="140" ST_S="0.025"> <ACTION EN_X="330" EN_Y="260" DUR="6" EN_S="1.5" CLIP="veh_2_6_mc"/> <ACTION EN_X="325" EN_Y="270" DUR="1" EN_S="1.5" CLIP="veh_2_6_mc"/> <ACTION EN_X="325" EN_Y="270" DUR="1.25" EN_S="1.5" CLIP="veh_2_6_b_mc"/> <ACTION EN_X="258" EN_Y="400" DUR="5" EN_S="2" CLIP="veh_2_6_c_mc"/> <ACTION EN_X="258" EN_Y="400" DUR="0.005" EN_S="2" CLIP="REMOVE"/> </MOTION> </PROP> <!--<PROP LBL="2b" CLIP="com.metropolis.survivalMode.SurvivalVehicle" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="10" APPEAR_2="10" PROX_DIST_CLN="1900" PROX_DIST_VEH="1900" PROX_XOFFSET="0" PROX_YOFFSET="20"><MOTION ST_X="392" ST_Y="150" ST_S="0.1"><ACTION EN_X="250" EN_Y="400" DUR="20" EN_S="2.4" CLIP="veh_2_7_mc" BRAKE_X="-5" BRAKE_Y="5" /><ACTION EN_X="273" EN_Y="400" DUR="20" EN_S="2" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="5" /></MOTION></PROP>--> </PROPGROUP_14> <PROPGROUP_15 DUR="17"> <!--H Car with SHOOTING players : diff = 4 : F--> <PROP ID="1" LBL="15_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="4.5" APPEAR_2="4.5"> <MOTION ST_X="310" ST_Y="291" ST_S="0.5"> <ACTION EN_X="287" EN_Y="263" DUR="2" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="287" EN_Y="263" DUR="2" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="294" EN_Y="263" DUR="1" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="294" EN_Y="263" DUR="5" EN_S="0.65" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="294" EN_Y="263" DUR="0.25" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="287" EN_Y="263" DUR="0.5" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="267" EN_Y="263" DUR="0.5" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="15_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="4.75" APPEAR_2="4.75"> <MOTION ST_X="314" ST_Y="291" ST_S="0.5"> <ACTION EN_X="363" EN_Y="269" DUR="2.5" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="363" EN_Y="269" DUR="2.5" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="355" EN_Y="272" DUR="2.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="355" EN_Y="272" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="363" EN_Y="269" DUR="2.5" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="363" EN_Y="269" DUR="2" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="15_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="5" APPEAR_2="5"> <MOTION ST_X="314" ST_Y="291" ST_S="0.5"> <ACTION EN_X="320" EN_Y="271" DUR="2.5" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="320" EN_Y="271" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="276" EN_Y="293" DUR="2.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="276" EN_Y="293" DUR="3.75" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="284" EN_Y="293" DUR="0.75" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="284" EN_Y="293" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="276" EN_Y="293" DUR="0.75" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="276" EN_Y="293" DUR="3.5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> </MOTION> </PROP> <!--VEHICLE--> <PROP LBL="v_1" CLIP="com.metropolis.survivalMode.SurvivalVehicle" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="584" ST_Y="290" ST_S="1"> <ACTION EN_X="300" EN_Y="290" DUR="3.5" EN_S="1" CLIP="veh_2_2_mc"/> <ACTION EN_X="290" EN_Y="290" DUR="1" EN_S="1" CLIP="veh_2_2_mc"/> <ACTION EN_X="290" EN_Y="290" DUR="1.5" EN_S="1" CLIP="veh_2_2_mc"/> <ACTION EN_X="60" EN_Y="288" DUR="3" EN_S="1" CLIP="veh_2_2_mc"/> <ACTION EN_X="60" EN_Y="288" DUR="0.005" EN_S="1" CLIP="REMOVE"/> <!--<ACTION EN_X="325" EN_Y="270" DUR="1.25" EN_S="1.5" CLIP="veh_2_6_b_mc" />--> <!--<ACTION EN_X="258" EN_Y="400" DUR="5" EN_S="2" CLIP="veh_2_6_c_mc" />--> <!--<ACTION EN_X="258" EN_Y="400" DUR="0.005" EN_S="2" CLIP="REMOVE" />--> </MOTION> </PROP> <!--<PROP LBL="2b" CLIP="com.metropolis.survivalMode.SurvivalVehicle" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="10" APPEAR_2="10" PROX_DIST_CLN="1900" PROX_DIST_VEH="1900" PROX_XOFFSET="0" PROX_YOFFSET="20"><MOTION ST_X="392" ST_Y="150" ST_S="0.1"><ACTION EN_X="250" EN_Y="400" DUR="20" EN_S="2.4" CLIP="veh_2_7_mc" BRAKE_X="-5" BRAKE_Y="5" /><ACTION EN_X="273" EN_Y="400" DUR="20" EN_S="2" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="5" /></MOTION></PROP>--> </PROPGROUP_15> <PROPGROUP_16 DUR="17"> <!--H Car with SHOOTING window players : diff = 4 : F--> <PROP ID="1" LBL="16_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="5" APPEAR_2="5"> <MOTION ST_X="310" ST_Y="291" ST_S="0.5"> <ACTION EN_X="270" EN_Y="268" DUR="1.75" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="221" DUR="0.005" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="220" DUR="3" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="5" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="1.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="4.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="4" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="1.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="4.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="7" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="3.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="1" EN_S="0.6" CLIP="STOP" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="16_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="5.75" APPEAR_2="5.75"> <MOTION ST_X="314" ST_Y="291" ST_S="0.6"> <ACTION EN_X="270" EN_Y="268" DUR="1.5" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="270" EN_Y="275" DUR="1.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="260" EN_Y="129" DUR="0.005" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="260" EN_Y="129" DUR="5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="129" DUR="1.25" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="129" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="260" EN_Y="129" DUR="1.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="260" EN_Y="129" DUR="4" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="129" DUR="1.25" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="129" DUR="4.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="260" EN_Y="129" DUR="1.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="260" EN_Y="129" DUR="4" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="129" DUR="1.25" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="129" DUR="4.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="129" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="255" EN_Y="130" DUR="1.5" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="255" EN_Y="130" DUR="2" EN_S="0.6" CLIP="STOP" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="16_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="4" APPEAR_2="4"> <MOTION ST_X="310" ST_Y="291" ST_S="0.5"> <ACTION EN_X="270" EN_Y="268" DUR="2" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="197" DUR="0.005" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="196" DUR="6" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="4.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="2.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="1" EN_S="0.6" CLIP="STOP" ORT="4"></ACTION> </MOTION> </PROP> <!--VEHICLE--> <PROP LBL="v_1" CLIP="com.metropolis.survivalMode.SurvivalVehicle" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="584" ST_Y="290" ST_S="1"> <ACTION EN_X="300" EN_Y="290" DUR="3.5" EN_S="1" CLIP="veh_2_2_mc"/> <ACTION EN_X="290" EN_Y="290" DUR="1" EN_S="1" CLIP="veh_2_2_mc"/> <ACTION EN_X="290" EN_Y="290" DUR="1.5" EN_S="1" CLIP="veh_2_2_mc"/> <ACTION EN_X="60" EN_Y="288" DUR="3" EN_S="1" CLIP="veh_2_2_mc"/> <ACTION EN_X="60" EN_Y="288" DUR="0.005" EN_S="1" CLIP="REMOVE"/> <!--<ACTION EN_X="325" EN_Y="270" DUR="1.25" EN_S="1.5" CLIP="veh_2_6_b_mc" />--> <!--<ACTION EN_X="258" EN_Y="400" DUR="5" EN_S="2" CLIP="veh_2_6_c_mc" />--> <!--<ACTION EN_X="258" EN_Y="400" DUR="0.005" EN_S="2" CLIP="REMOVE" />--> </MOTION> </PROP> <!--<PROP LBL="2b" CLIP="com.metropolis.survivalMode.SurvivalVehicle" STATE="5" SOUND_1="bin_1_snd" SOUND_2="brake_22" APPEAR_1="10" APPEAR_2="10" PROX_DIST_CLN="1900" PROX_DIST_VEH="1900" PROX_XOFFSET="0" PROX_YOFFSET="20"><MOTION ST_X="392" ST_Y="150" ST_S="0.1"><ACTION EN_X="250" EN_Y="400" DUR="20" EN_S="2.4" CLIP="veh_2_7_mc" BRAKE_X="-5" BRAKE_Y="5" /><ACTION EN_X="273" EN_Y="400" DUR="20" EN_S="2" CLIP="REMOVE" BRAKE_X="-5" BRAKE_Y="5" /></MOTION></PROP>--> </PROPGROUP_16> <PROPGROUP_17 DUR="14"> <!--SHOOTING players : diff = 2 : left-middle : U--> <PROP ID="1" LBL="17_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="10"> <MOTION ST_X="362" ST_Y="249" ST_S="0.6"> <ACTION EN_X="346" EN_Y="290" DUR="1.75" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="346" EN_Y="290" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="380" EN_Y="290" DUR="0.75" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="380" EN_Y="290" DUR="3.75" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="17_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="10"> <MOTION ST_X="362" ST_Y="242" ST_S="0.6"> <ACTION EN_X="339" EN_Y="260" DUR="1.25" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="339" EN_Y="260" DUR="3.5" EN_S="0.65" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="360" EN_Y="260" DUR="0.75" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="360" EN_Y="260" DUR="4" EN_S="0.65" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="17_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="10"> <MOTION ST_X="318" ST_Y="234" ST_S="0.6"> <ACTION EN_X="335" EN_Y="238" DUR="1.25" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="335" EN_Y="238" DUR="3.5" EN_S="0.65" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="318" EN_Y="234" DUR="0.75" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="318" EN_Y="234" DUR="4" EN_S="0.65" CLIP="still_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="17_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="10"> <MOTION ST_X="318" ST_Y="234" ST_S="0.6"> <ACTION EN_X="349" EN_Y="237" DUR="1.25" EN_S="0.65" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="349" EN_Y="237" DUR="3.75" EN_S="0.65" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="318" EN_Y="234" DUR="1.25" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="318" EN_Y="234" DUR="1.25" EN_S="0.65" CLIP="med_mc" ORT="4"></ACTION> </MOTION> </PROP> </PROPGROUP_17> <PROPGROUP_18 DUR="14"> <!--ESCAPING players : diff = 4 : left-middle : F--> <PROP ID="1" LBL="18_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2" APPEAR_2="10"> <MOTION ST_X="106" ST_Y="282" ST_S="0.7"> <ACTION EN_X="177" EN_Y="300" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="151" EN_Y="323" DUR="1" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="177" EN_Y="335" DUR="1" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="177" EN_Y="335" DUR="7" EN_S="0.8" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="177" EN_Y="335" DUR="1" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="220" EN_Y="335" DUR="1" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="220" EN_Y="335" DUR="4.5" EN_S="0.8" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="252" EN_Y="386" DUR="2" EN_S="0.9" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="252" EN_Y="386" DUR="1" EN_S="0.9" CLIP="REMOVE" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="18_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="5" APPEAR_2="10"> <MOTION ST_X="93" ST_Y="306" ST_S="0.7"> <ACTION EN_X="188" EN_Y="280" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="301" EN_Y="290" DUR="3" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="301" EN_Y="290" DUR="6" EN_S="0.8" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="270" EN_Y="318" DUR="2.5" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="270" EN_Y="318" DUR="0.75" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="270" EN_Y="318" DUR="5.5" EN_S="0.8" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="270" EN_Y="318" DUR="3" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="324" EN_Y="339" DUR="3" EN_S="0.9" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="324" EN_Y="339" DUR="3" EN_S="0.9" CLIP="REMOVE" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="18_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="6"> <MOTION ST_X="93" ST_Y="306" ST_S="0.7"> <ACTION EN_X="164" EN_Y="291" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="164" EN_Y="291" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="280" EN_Y="297" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="280" EN_Y="297" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="280" EN_Y="297" DUR="1.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="18_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2" APPEAR_2="3"> <MOTION ST_X="93" ST_Y="295" ST_S="0.7"> <ACTION EN_X="371" EN_Y="290" DUR="4" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="371" EN_Y="290" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="350" EN_Y="295" DUR="0.75" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="350" EN_Y="295" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="371" EN_Y="290" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="371" EN_Y="290" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="350" EN_Y="295" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="350" EN_Y="295" DUR="5.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="301" EN_Y="348" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="271" EN_Y="413" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="271" EN_Y="413" DUR="2" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="271" EN_Y="413" DUR="0.005" EN_S="0.7" CLIP="REMOVE" ORT="4"></ACTION> </MOTION> </PROP> </PROPGROUP_18> <PROPGROUP_19 DUR="12"> <!--SHOOTING players : diff = 4 : left-middle : F--> <PROP ID="1" LBL="19_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="249" ST_Y="294" ST_S="0.7"> <ACTION EN_X="278" EN_Y="296" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="278" EN_Y="296" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="249" EN_Y="294" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="19_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2" APPEAR_2="4"> <MOTION ST_X="249" ST_Y="290" ST_S="0.7"> <ACTION EN_X="279" EN_Y="290" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="279" EN_Y="290" DUR="3.75" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="249" EN_Y="290" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="19_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="3"> <MOTION ST_X="249" ST_Y="290" ST_S="0.7"> <ACTION EN_X="376" EN_Y="288" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="376" EN_Y="288" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="355" EN_Y="293" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="355" EN_Y="293" DUR="3.65" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="376" EN_Y="288" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="19_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="4" APPEAR_2="5"> <MOTION ST_X="249" ST_Y="290" ST_S="0.7"> <ACTION EN_X="376" EN_Y="278" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="376" EN_Y="278" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="355" EN_Y="283" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="355" EN_Y="283" DUR="3.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="376" EN_Y="278" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> </MOTION> </PROP> </PROPGROUP_19> <PROPGROUP_20 DUR="14"> <!--SHOOTING players : diff = 4 : F--> <PROP ID="1" LBL="22_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="282" ST_Y="261" ST_S="0.7"> <ACTION EN_X="310" EN_Y="275" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="310" EN_Y="275" DUR="4.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="310" EN_Y="275" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> </PROPGROUP_20> <PROPGROUP_21 DUR="10"> <!--SHOOTING players : diff = 4 : F--> <PROP ID="1" LBL="22_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="49" ST_Y="323" ST_S="0.7"> <ACTION EN_X="161" EN_Y="355" DUR="1.75" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="161" EN_Y="355" DUR="2.5" EN_S="0.7" CLIP="shoot_3_mc" ORT="2"></ACTION> <ACTION EN_X="275" EN_Y="344" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="275" EN_Y="344" DUR="3" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="371" EN_Y="314" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="371" EN_Y="314" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="353" EN_Y="315" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="353" EN_Y="315" DUR="3" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="371" EN_Y="314" DUR="1" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <ACTION EN_X="371" EN_Y="314" DUR="1.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="353" EN_Y="315" DUR="0.75" EN_S="0.7" CLIP="slow_mc" ORT="4"></ACTION> <ACTION EN_X="353" EN_Y="315" DUR="3" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="371" EN_Y="314" DUR="1" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <ACTION EN_X="371" EN_Y="314" DUR="0.005" EN_S="0.7" CLIP="STOP" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="22_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2" APPEAR_2="2"> <MOTION ST_X="49" ST_Y="330" ST_S="0.7"> <ACTION EN_X="377" EN_Y="342" DUR="4.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="377" EN_Y="342" DUR="1.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="350" EN_Y="296" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="350" EN_Y="296" DUR="3.25" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="363" EN_Y="296" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="22_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2.5" APPEAR_2="2.5"> <MOTION ST_X="66" ST_Y="335" ST_S="0.7"> <ACTION EN_X="377" EN_Y="347" DUR="4.8" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="377" EN_Y="347" DUR="0.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="356" EN_Y="297" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="356" EN_Y="297" DUR="3.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="363" EN_Y="297" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="22_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2.5" APPEAR_2="3.5"> <MOTION ST_X="49" ST_Y="330" ST_S="0.7"> <ACTION EN_X="161" EN_Y="330" DUR="1.75" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="161" EN_Y="330" DUR="2.75" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="371" EN_Y="340" DUR="4" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="371" EN_Y="340" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="355" EN_Y="320" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="355" EN_Y="320" DUR="2.75" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="371" EN_Y="320" DUR="1" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <ACTION EN_X="371" EN_Y="320" DUR="1.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="355" EN_Y="320" DUR="0.75" EN_S="0.7" CLIP="slow_mc" ORT="4"></ACTION> <ACTION EN_X="355" EN_Y="320" DUR="2.75" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="371" EN_Y="320" DUR="1" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <ACTION EN_X="371" EN_Y="320" DUR="0.005" EN_S="0.7" CLIP="STOP" ORT="2"></ACTION> </MOTION> </PROP> </PROPGROUP_21> <PROPGROUP_22 DUR="13"> <!--SHOOTING players : diff = 4 : F--> <PROP ID="1" LBL="23_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="118" ST_Y="288" ST_S="0.7"> <ACTION EN_X="124" EN_Y="288" DUR="0.75" EN_S="0.7" CLIP="slow_mc" ORT="2"></ACTION> <ACTION EN_X="124" EN_Y="288" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="124" EN_Y="288" DUR="3.75" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="23_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2" APPEAR_2="4"> <MOTION ST_X="118" ST_Y="288" ST_S="0.7"> <ACTION EN_X="164" EN_Y="289" DUR="1.25" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="164" EN_Y="289" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="164" EN_Y="289" DUR="4.25" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="23_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="3" APPEAR_2="6"> <MOTION ST_X="118" ST_Y="282" ST_S="0.7"> <ACTION EN_X="160" EN_Y="310" DUR="1.25" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="160" EN_Y="310" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="160" EN_Y="310" DUR="4.25" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="23_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="1" APPEAR_2="4"> <MOTION ST_X="118" ST_Y="282" ST_S="0.7"> <ACTION EN_X="284" EN_Y="298" DUR="3.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="284" EN_Y="298" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="284" EN_Y="298" DUR="4.25" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> </PROPGROUP_22> <PROPGROUP_23 DUR="8"> <!--SHOOTING players : diff = 4 : U--> <PROP ID="1" LBL="24_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="555" ST_Y="277" ST_S="0.7"> <ACTION EN_X="530" EN_Y="283" DUR="0.75" EN_S="0.7" CLIP="slow_mc" ORT="4"></ACTION> <ACTION EN_X="530" EN_Y="283" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="530" EN_Y="283" DUR="3.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="24_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2" APPEAR_2="2"> <MOTION ST_X="555" ST_Y="290" ST_S="0.7"> <ACTION EN_X="543" EN_Y="297" DUR="0.75" EN_S="0.7" CLIP="slow_mc" ORT="4"></ACTION> <ACTION EN_X="543" EN_Y="297" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="543" EN_Y="297" DUR="3.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="24_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="1" APPEAR_2="5"> <MOTION ST_X="555" ST_Y="290" ST_S="0.7"> <ACTION EN_X="518" EN_Y="293" DUR="0.75" EN_S="0.7" CLIP="slow_mc" ORT="4"></ACTION> <ACTION EN_X="518" EN_Y="293" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="518" EN_Y="293" DUR="3.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="24_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="1" APPEAR_2="5"> <MOTION ST_X="555" ST_Y="290" ST_S="0.7"> <ACTION EN_X="518" EN_Y="293" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="518" EN_Y="293" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="518" EN_Y="293" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> </MOTION> </PROP> </PROPGROUP_23> <PROPGROUP_24 DUR="10"> <!--SHOOTING players : diff = 4 : F--> <PROP ID="1" LBL="25_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="3" APPEAR_2="3"> <MOTION ST_X="176" ST_Y="280" ST_S="0.7"> <ACTION EN_X="124" EN_Y="288" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="124" EN_Y="288" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="124" EN_Y="288" DUR="3.75" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="25_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="1" APPEAR_2="4"> <MOTION ST_X="176" ST_Y="280" ST_S="0.7"> <ACTION EN_X="164" EN_Y="289" DUR="1.75" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="164" EN_Y="289" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="164" EN_Y="289" DUR="4.25" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="25_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="1" APPEAR_2="4"> <MOTION ST_X="176" ST_Y="280" ST_S="0.7"> <ACTION EN_X="160" EN_Y="310" DUR="1.25" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="160" EN_Y="310" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="160" EN_Y="310" DUR="4.25" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="25_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="4" APPEAR_2="6"> <MOTION ST_X="176" ST_Y="280" ST_S="0.7"> <ACTION EN_X="284" EN_Y="298" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="284" EN_Y="298" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="284" EN_Y="298" DUR="4.25" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> </PROPGROUP_24> <PROPGROUP_25 DUR="9"> <!--SHOOTING players : diff = 4 : F--> <PROP ID="1" LBL="26_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="1"> <MOTION ST_X="282" ST_Y="261" ST_S="0.7"> <ACTION EN_X="310" EN_Y="275" DUR="0.75" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="310" EN_Y="275" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="310" EN_Y="275" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="26_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2" APPEAR_2="3"> <MOTION ST_X="282" ST_Y="261" ST_S="0.7"> <ACTION EN_X="354" EN_Y="265" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="354" EN_Y="265" DUR="3.25" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="354" EN_Y="265" DUR="3.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="26_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="3" APPEAR_2="4"> <MOTION ST_X="282" ST_Y="261" ST_S="0.7"> <ACTION EN_X="350" EN_Y="270" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="350" EN_Y="270" DUR="3.75" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="350" EN_Y="270" DUR="3.75" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="26_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="3" APPEAR_2="5"> <MOTION ST_X="282" ST_Y="261" ST_S="0.7"> <ACTION EN_X="330" EN_Y="265" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="330" EN_Y="265" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="330" EN_Y="265" DUR="3.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> </PROPGROUP_25> <PROPGROUP_26 DUR="9"> <!--SHOOTING players : diff = 3 : left-middle : F : copy of 6--> <PROP ID="1" LBL="27_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2" APPEAR_2="10"> <MOTION ST_X="106" ST_Y="282" ST_S="0.7"> <ACTION EN_X="177" EN_Y="300" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="151" EN_Y="323" DUR="1" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="177" EN_Y="335" DUR="1" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="177" EN_Y="335" DUR="4.5" EN_S="0.8" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="177" EN_Y="335" DUR="1" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="220" EN_Y="335" DUR="1" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="220" EN_Y="335" DUR="3.5" EN_S="0.8" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="252" EN_Y="386" DUR="2" EN_S="0.9" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="252" EN_Y="386" DUR="1" EN_S="0.9" CLIP="STOP" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="27_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="5" APPEAR_2="10"> <MOTION ST_X="93" ST_Y="306" ST_S="0.7"> <ACTION EN_X="188" EN_Y="280" DUR="2.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="301" EN_Y="290" DUR="2" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="301" EN_Y="290" DUR="4.5" EN_S="0.8" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="270" EN_Y="318" DUR="2.5" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="270" EN_Y="318" DUR="0.75" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="270" EN_Y="318" DUR="4" EN_S="0.8" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="270" EN_Y="318" DUR="3" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="324" EN_Y="339" DUR="3" EN_S="0.9" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="324" EN_Y="339" DUR="3" EN_S="0.9" CLIP="STOP" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="27_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="6"> <MOTION ST_X="93" ST_Y="306" ST_S="0.7"> <ACTION EN_X="164" EN_Y="291" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="164" EN_Y="291" DUR="4.25" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="280" EN_Y="297" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="280" EN_Y="297" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="280" EN_Y="297" DUR="1.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="27_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2" APPEAR_2="3"> <MOTION ST_X="93" ST_Y="295" ST_S="0.7"> <ACTION EN_X="371" EN_Y="290" DUR="7" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="371" EN_Y="290" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="350" EN_Y="295" DUR="0.75" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="350" EN_Y="295" DUR="4.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="371" EN_Y="290" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="371" EN_Y="290" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="350" EN_Y="295" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="350" EN_Y="295" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="301" EN_Y="348" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="271" EN_Y="413" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="271" EN_Y="413" DUR="2" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="271" EN_Y="413" DUR="0.005" EN_S="0.7" CLIP="STOP" ORT="4"></ACTION> </MOTION> </PROP> </PROPGROUP_26> <PROPGROUP_27 DUR="7"> <!--MIXED players : diff = 3 : middle : F : copy of 7--> <PROP ID="1" LBL="28_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="315" ST_Y="229" ST_S="0.6"> <ACTION EN_X="336" EN_Y="239" DUR="2" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="336" EN_Y="239" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="336" EN_Y="239" DUR="0.5" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="322" EN_Y="249" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="322" EN_Y="249" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="28_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="3" APPEAR_2="3"> <MOTION ST_X="315" ST_Y="229" ST_S="0.6"> <ACTION EN_X="335" EN_Y="242" DUR="2" EN_S="0.5" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="310" EN_Y="269" DUR="4" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="295" EN_Y="273" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="295" EN_Y="273" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="310" EN_Y="284" DUR="2" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="310" EN_Y="284" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="180" EN_Y="295" DUR="4" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="160" EN_Y="326" DUR="2" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="160" EN_Y="326" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="277" EN_Y="386" DUR="5" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="277" EN_Y="386" DUR="5" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="277" EN_Y="386" DUR="5" EN_S="0.6" CLIP="STOP" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="28_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="4" APPEAR_2="4"> <MOTION ST_X="315" ST_Y="229" ST_S="0.6"> <ACTION EN_X="349" EN_Y="237" DUR="2" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="349" EN_Y="237" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="329" EN_Y="264" DUR="2.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="329" EN_Y="264" DUR="0.5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="329" EN_Y="264" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="329" EN_Y="264" DUR="1.75" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="329" EN_Y="264" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="329" EN_Y="264" DUR="0.75" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="349" EN_Y="302" DUR="3" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="349" EN_Y="302" DUR="5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="278" EN_Y="387" DUR="5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="278" EN_Y="387" DUR="6" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="278" EN_Y="387" DUR="3" EN_S="0.6" CLIP="STOP" ORT="4"></ACTION> </MOTION> </PROP> </PROPGROUP_27> <PROPGROUP_28 DUR="7.5"> <!--SHOOTING players : diff = 3 : left-middle : F : copy of 10--> <PROP ID="1" LBL="29_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="315" ST_Y="230" ST_S="0.6"> <ACTION EN_X="347" EN_Y="255" DUR="2" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="347" EN_Y="255" DUR="4.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="353" EN_Y="286" DUR="2.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="353" EN_Y="286" DUR="0.15" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="353" EN_Y="286" DUR="0.25" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="353" EN_Y="286" DUR="4.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="300" EN_Y="286" DUR="2.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="300" EN_Y="286" DUR="3.75" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="300" EN_Y="286" DUR="0.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="297" EN_Y="264" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="297" EN_Y="264" DUR="5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="29_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="3.5" APPEAR_2="4.5"> <MOTION ST_X="315" ST_Y="230" ST_S="0.6"> <ACTION EN_X="354" EN_Y="255" DUR="2" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="354" EN_Y="255" DUR="4.25" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="384" EN_Y="255" DUR="3" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="384" EN_Y="255" DUR="7" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="29_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="5" APPEAR_2="6"> <MOTION ST_X="315" ST_Y="230" ST_S="0.6"> <ACTION EN_X="338" EN_Y="240" DUR="1.75" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="338" EN_Y="240" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="298" EN_Y="287" DUR="3" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="298" EN_Y="287" DUR="4.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="298" EN_Y="287" DUR="0.75" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="298" EN_Y="287" DUR="0.25" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="319" EN_Y="272" DUR="1.1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="319" EN_Y="272" DUR="4.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="319" EN_Y="272" DUR="0.25" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="29_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="6.5" APPEAR_2="8"> <MOTION ST_X="369" ST_Y="255" ST_S="0.5"> <ACTION EN_X="296" EN_Y="274" DUR="2.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="296" EN_Y="274" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="220" EN_Y="210" DUR="0.75" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="220" EN_Y="210" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> </MOTION> </PROP> </PROPGROUP_28> <PROPGROUP_29 DUR="7"> <!--SHOOTING players : diff = 3 : left-middle : F : copy of 11--> <PROP ID="1" LBL="30_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="569" ST_Y="272" ST_S="0.6"> <ACTION EN_X="548" EN_Y="276" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="548" EN_Y="276" DUR="4.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="569" EN_Y="272" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="569" EN_Y="272" DUR="5.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="30_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="3" APPEAR_2="3"> <MOTION ST_X="560" ST_Y="300" ST_S="0.6"> <ACTION EN_X="538" EN_Y="305" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="538" EN_Y="305" DUR="4.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="567" EN_Y="296" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="567" EN_Y="296" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="30_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="4" APPEAR_2="4"> <MOTION ST_X="559" ST_Y="275" ST_S="0.6"> <ACTION EN_X="537" EN_Y="271" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="537" EN_Y="271" DUR="4.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="506" EN_Y="298" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="506" EN_Y="298" DUR="3" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="519" EN_Y="302" DUR="0.75" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="519" EN_Y="302" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="506" EN_Y="298" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="506" EN_Y="298" DUR="1" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="560" EN_Y="278" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="547" EN_Y="290" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="547" EN_Y="290" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="560" EN_Y="278" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="560" EN_Y="278" DUR="4" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="30_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="6" APPEAR_2="10"> <MOTION ST_X="566" ST_Y="276" ST_S="0.7"> <ACTION EN_X="530" EN_Y="301" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="530" EN_Y="301" DUR="4" EN_S="0.8" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="530" EN_Y="301" DUR="0.75" EN_S="0.8" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="519" EN_Y="316" DUR="1" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="519" EN_Y="316" DUR="5" EN_S="0.8" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="519" EN_Y="316" DUR="0.75" EN_S="0.8" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="535" EN_Y="350" DUR="0.75" EN_S="0.8" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="306" EN_Y="338" DUR="5" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="273" EN_Y="384" DUR="3" EN_S="0.8" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="273" EN_Y="384" DUR="0.75" EN_S="0.8" CLIP="STOP" ORT="4"></ACTION> </MOTION> </PROP> </PROPGROUP_29> <PROPGROUP_30 DUR="16"> <!--SHOOTING window players : diff = 5 : U : copy of 21 --> <PROP ID="1" LBL="31_1" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="1.5" APPEAR_2="1.75"> <MOTION ST_X="583" ST_Y="296" ST_S="0.6"> <ACTION EN_X="375" EN_Y="296" DUR="5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="375" EN_Y="296" DUR="1.5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="279" EN_Y="273" DUR="2.5" 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ST_X="226" ST_Y="290" ST_S="0.6"> <ACTION EN_X="313" EN_Y="290" DUR="1.75" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="313" EN_Y="290" DUR="2" EN_S="0.7" CLIP="shoot_3_mc" ORT="2"></ACTION> <ACTION EN_X="367" EN_Y="315" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="374" EN_Y="322" DUR="1.5" EN_S="0.75" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="374" EN_Y="322" DUR="1.5" EN_S="0.75" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="352" EN_Y="322" DUR="1.5" EN_S="0.75" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="352" EN_Y="322" DUR="1.5" EN_S="0.75" CLIP="shoot_3_mc" ORT="4"></ACTION> <ACTION EN_X="367" EN_Y="322" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="367" EN_Y="322" DUR="1" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="352" EN_Y="322" DUR="1.5" EN_S="0.75" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="352" EN_Y="322" DUR="3.5" EN_S="0.75" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="367" EN_Y="322" DUR="1" 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CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="91" ST_Y="290" ST_S="0.7"> <ACTION EN_X="290" EN_Y="300" DUR="8" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="290" EN_Y="300" DUR="4.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="290" EN_Y="300" DUR="0.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="182" EN_Y="300" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="34_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2" APPEAR_2="2"> <MOTION ST_X="112" ST_Y="283" ST_S="0.7"> <ACTION EN_X="161" EN_Y="320" DUR="2.25" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="161" EN_Y="320" DUR="4.75" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> 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H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="563" ST_Y="269" ST_S="0.7"> <ACTION EN_X="514" EN_Y="272" DUR="3" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="514" EN_Y="272" DUR="5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="354" EN_Y="272" DUR="5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="354" EN_Y="272" DUR="4.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="274" EN_Y="294" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="161" EN_Y="290" DUR="4" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="161" EN_Y="290" DUR="3.75" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="124" EN_Y="290" DUR="1.5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="124" EN_Y="290" DUR="4" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="107" EN_Y="290" DUR="1" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="107" 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</MOTION> </PROP> <PROP ID="1" LBL="35_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="4" APPEAR_2="4"> <MOTION ST_X="562" ST_Y="288" ST_S="0.7"> <ACTION EN_X="348" EN_Y="270" DUR="5" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="348" EN_Y="270" DUR="4.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="283" EN_Y="263" DUR="2" EN_S="0.7" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="283" EN_Y="263" DUR="2" EN_S="0.7" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="295" EN_Y="263" DUR="0.5" EN_S="0.7" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="295" EN_Y="263" DUR="4.5" EN_S="0.7" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="295" EN_Y="263" DUR="0.5" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="294" EN_Y="263" DUR="0.005" EN_S="0.7" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="283" EN_Y="263" DUR="1" EN_S="0.7" 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B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="1.5" APPEAR_2="1.75"> <MOTION ST_X="583" ST_Y="296" ST_S="0.6"> <ACTION EN_X="375" EN_Y="296" DUR="5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="375" EN_Y="296" DUR="1.5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="279" EN_Y="273" DUR="2.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="2.5" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="1.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="3" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="1.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="7" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="3.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="240" EN_Y="218" DUR="2.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="250" EN_Y="218" DUR="1" EN_S="0.6" CLIP="STOP" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="21_2" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="3.25" APPEAR_2="3.25"> <MOTION ST_X="583" ST_Y="296" ST_S="0.6"> <ACTION EN_X="375" EN_Y="296" DUR="5.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="375" EN_Y="296" DUR="1.75" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION 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<ACTION EN_X="268" EN_Y="129" DUR="1.25" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="129" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="129" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="4"></ACTION> <ACTION EN_X="255" EN_Y="130" DUR="1.5" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="255" EN_Y="130" DUR="2" EN_S="0.6" CLIP="STOP" ORT="2"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="21_3" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="2.75" APPEAR_2="2.75"> <MOTION ST_X="583" ST_Y="286" ST_S="0.6"> <ACTION EN_X="375" EN_Y="286" DUR="4" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="375" EN_Y="286" DUR="1.75" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="279" EN_Y="273" DUR="2" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="270" EN_Y="268" DUR="2" EN_S="0.9" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="197" DUR="0.005" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="196" DUR="4" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="3.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="273" EN_Y="194" DUR="2.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="1" EN_S="0.6" CLIP="STOP" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="21_4" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_3_mc" H_SHOTCLIP_2="hShot_3_mc" B_SHOTCLIP_1="hShot_3_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="4" APPEAR_2="4.5"> <MOTION ST_X="583" ST_Y="290" ST_S="0.6"> <ACTION EN_X="375" EN_Y="286" DUR="4" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="375" EN_Y="286" DUR="1" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="279" EN_Y="273" DUR="2.25" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="270" EN_Y="268" DUR="2.25" EN_S="0.9" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="197" DUR="0.005" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="196" DUR="3" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="278" EN_Y="195" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="278" EN_Y="195" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="278" EN_Y="195" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="278" EN_Y="195" DUR="4" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="278" EN_Y="195" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="278" EN_Y="195" DUR="3.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="194" DUR="1" EN_S="0.6" CLIP="STOP" ORT="4"></ACTION> </MOTION> </PROP> <PROP ID="1" LBL="21_5" CLIP="com.metropolis.survivalMode.SurvivalClient" H_SHOTCLIP_1="hShot_1_mc" H_SHOTCLIP_2="hShot_2_mc" B_SHOTCLIP_1="bShot_mc" HOLDING="NULL" WEARING="NULL" APPEAR_1="0" APPEAR_2="0"> <MOTION ST_X="583" ST_Y="290" ST_S="0.6"> <ACTION EN_X="546" EN_Y="301" DUR="1.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="546" EN_Y="301" DUR="2" EN_S="0.6" CLIP="shoot_3_mc" ORT="2"></ACTION> <ACTION EN_X="552" EN_Y="301" DUR="0.5" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="552" EN_Y="301" DUR="0.75" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="355" EN_Y="301" DUR="3.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="355" EN_Y="301" DUR="2" EN_S="0.6" CLIP="shoot_3_mc" ORT="2"></ACTION> <ACTION EN_X="360" EN_Y="301" DUR="0.2" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="360" EN_Y="301" DUR="3.5" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="355" EN_Y="301" DUR="0.5" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="355" EN_Y="301" DUR="2.5" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="268" EN_Y="297" DUR="1.75" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="268" EN_Y="297" DUR="1.5" EN_S="0.6" CLIP="still_mc" ORT="2"></ACTION> <ACTION EN_X="278" EN_Y="297" DUR="0.5" EN_S="0.6" CLIP="med_mc" ORT="2"></ACTION> <ACTION EN_X="278" EN_Y="297" DUR="2.75" EN_S="0.6" CLIP="shoot_1_mc" ORT="2"></ACTION> <ACTION EN_X="264" EN_Y="290" DUR="1" EN_S="0.6" CLIP="med_mc" ORT="4"></ACTION> <ACTION EN_X="264" EN_Y="290" DUR="5" EN_S="0.6" CLIP="still_mc" ORT="4"></ACTION> <ACTION EN_X="264" EN_Y="290" DUR="5" EN_S="0.6" CLIP="STOP" ORT="4"></ACTION> </MOTION> </PROP> </PROPGROUP_35> <PROPGROUP_36 DUR="5"> <!--PAUSE--> </PROPGROUP_36> <PROPGROUP_37 DUR="5"> <!--LevelEnd--> </PROPGROUP_37> <PROPGROUP_38 DUR="0.5"> <!--LevelEnd--> </PROPGROUP_38> </PROPS> </SURVIVAL> </CONTENT> </DATA> ); createMvc(); } private function added(_arg1:Event=null):void{ removeEventListener(Event.ADDED_TO_STAGE, added); LoadXML_2(); } private function survivalNext():void{ this.removeChild(_content); var _local1:MovieClip = new SurvivalMode(_dataXML, this); _survivalMode = _local1; addChild(_local1); } public function restartAll():void{ Tweener.addTween(_content, {alpha:0, time:0.5, transition:"easenone", onComplete:restartNext}); } public function fadeSurvivalMode():void{ Tweener.addTween(_survivalMode, {_autoAlpha:0, time:1, transition:"easenone", onComplete:endSurvivalMode}); } private function createMvc():void{ var _local1:IAppModel = new AppModel(_dataXML, this); var _local2:IContentViewController = new ContentViewController(_local1); var _local3:MovieClip = new ContentView(_local1, _local2); _content = _local3; addChild(_local3); } } }//packageSection 281//med_mc (med_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class med_mc extends MovieClip { public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public var client_leftArm_mc:MovieClip; public function med_mc(){ addFrameScript(0, frame1, 11, frame12); } function frame1(){ stop(); } function frame12(){ gotoAndPlay(2); } } }//packageSection 282//mgbg (mgbg) package { import flash.media.*; public dynamic class mgbg extends Sound { } }//packageSection 283//mgun_mc (mgun_mc) package { import flash.display.*; public dynamic class mgun_mc extends MovieClip { } }//packageSection 284//muteButton (muteButton) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class muteButton extends MovieClip { public function muteButton(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//packageSection 285//news_outcome_mc (news_outcome_mc) package { import flash.display.*; import flash.text.*; public dynamic class news_outcome_mc extends MovieClip { public var outcomePanel:MovieClip; public var msg_txt:TextField; } }//packageSection 286//newsSound (newsSound) package { import flash.media.*; public dynamic class newsSound extends Sound { } }//packageSection 287//nyBg (nyBg) package { import flash.media.*; public dynamic class nyBg extends Sound { } }//packageSection 288//phone_mc (phone_mc) package { import flash.display.*; public dynamic class phone_mc extends MovieClip { } }//packageSection 289//pointer_mc (pointer_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class pointer_mc extends MovieClip { public var point:MovieClip; public var _txt:TextField; public function pointer_mc(){ addFrameScript(0, frame1); } function frame1(){ this.addEventListener(MouseEvent.MOUSE_DOWN, pickUp); this.addEventListener(MouseEvent.MOUSE_UP, dropIt); } public function dropIt(_arg1:MouseEvent):void{ _arg1.target.stopDrag(); this._txt.text = ((((("x = " + (_arg1.target.x - 20)) + "\"") + " y = ") + "\"") + (_arg1.target.y - 50)); } public function pickUp(_arg1:MouseEvent):void{ _arg1.target.startDrag(true); } } }//packageSection 290//rain (rain) package { import flash.media.*; public dynamic class rain extends Sound { } }//packageSection 291//recover_mc (recover_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class recover_mc extends MovieClip { public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public var client_leftArm_mc:MovieClip; public function recover_mc(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//packageSection 292//reload_1 (reload_1) package { import flash.media.*; public dynamic class reload_1 extends Sound { } }//packageSection 293//reload_2 (reload_2) package { import flash.media.*; public dynamic class reload_2 extends Sound { } }//packageSection 294//rifle_1 (rifle_1) package { import flash.media.*; public dynamic class rifle_1 extends Sound { } }//packageSection 295//rifle_2 (rifle_2) package { import flash.media.*; public dynamic class rifle_2 extends Sound { } }//packageSection 296//scared_crouched_mc (scared_crouched_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class scared_crouched_mc extends MovieClip { public var hitBox_2_mc:MovieClip; public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public var hitBox_1_mc:MovieClip; public function scared_crouched_mc(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//packageSection 297//scared_mc (scared_mc) package { import flash.display.*; public dynamic class scared_mc extends MovieClip { public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public var client_leftArm_mc:MovieClip; } }//packageSection 298//screaming_solo (screaming_solo) package { import flash.media.*; public dynamic class screaming_solo extends Sound { } }//packageSection 299//shoot_1_mc (shoot_1_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shoot_1_mc extends MovieClip { public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public var gun_mc:mgun_mc; public function shoot_1_mc(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//packageSection 300//shoot_2_mc (shoot_2_mc) package { import flash.display.*; public dynamic class shoot_2_mc extends MovieClip { public var hitBox_2_mc:MovieClip; public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public var hitBox_1_mc:MovieClip; public var gun_mc:mgun_mc; } }//packageSection 301//shoot_3_mc (shoot_3_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class shoot_3_mc extends MovieClip { public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public var gun_mc:mgun_mc; public function shoot_3_mc(){ addFrameScript(43, frame44); } function frame44(){ stop(); } } }//packageSection 302//shopAmmoWarning_mc (shopAmmoWarning_mc) package { import flash.display.*; public dynamic class shopAmmoWarning_mc extends MovieClip { } }//packageSection 303//shovel_mc (shovel_mc) package { import flash.display.*; public dynamic class shovel_mc extends MovieClip { } }//packageSection 304//silencedShot (silencedShot) package { import flash.media.*; public dynamic class silencedShot extends Sound { } }//packageSection 305//sirenLong (sirenLong) package { import flash.media.*; public dynamic class sirenLong extends Sound { } }//packageSection 306//sirenShort (sirenShort) package { import flash.media.*; public dynamic class sirenShort extends Sound { } }//packageSection 307//slain_L_mc (slain_L_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class slain_L_mc extends MovieClip { public var client_leftArm_mc:MovieClip; public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public function slain_L_mc(){ addFrameScript(0, frame1, 47, frame48); } function frame48(){ stop(); } function frame1(){ stop(); } } }//packageSection 308//slain_R_mc (slain_R_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class slain_R_mc extends MovieClip { public var client_leftArm_mc:MovieClip; public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public function slain_R_mc(){ addFrameScript(0, frame1, 47, frame48); } function frame48(){ stop(); } function frame1(){ stop(); } } }//packageSection 309//slay_mc (slay_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class slay_mc extends MovieClip { public var hitBox_2_mc:MovieClip; public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public var hitBox_1_mc:MovieClip; public function slay_mc(){ addFrameScript(0, frame1, 39, frame40); } function frame40(){ stop(); } function frame1(){ stop(); } } }//packageSection 310//slay_non_scary_mc (slay_non_scary_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class slay_non_scary_mc extends MovieClip { public var clip_2:Sound; public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public var myTransform_2; public var myChannel_2:SoundChannel; public var mySound_2:Sound; public function slay_non_scary_mc(){ addFrameScript(0, frame1, 20, frame21, 39, frame40); } function frame1(){ stop(); } function frame21(){ myChannel_2 = new SoundChannel(); myTransform_2 = new SoundTransform(); clip_2 = new (slayGun_wav); mySound_2 = Sound(clip_2); myChannel_2 = mySound_2.play(); myTransform_2.volume = 0.1; myChannel_2.soundTransform = myTransform_2; } function frame40(){ stop(); } } }//packageSection 311//slayGun_wav (slayGun_wav) package { import flash.media.*; public dynamic class slayGun_wav extends Sound { } }//packageSection 312//slow_mc (slow_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class slow_mc extends MovieClip { public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public var client_leftArm_mc:MovieClip; public function slow_mc(){ addFrameScript(0, frame1, 29, frame30); } function frame1(){ stop(); } function frame30(){ gotoAndPlay(2); } } }//packageSection 313//spinner_mc (spinner_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class spinner_mc extends MovieClip { public function spinner_mc(){ addFrameScript(42, frame43); } function frame43(){ stop(); } } }//packageSection 314//sprite36 (sprite36) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class sprite36 extends MovieClip { public function sprite36(){ addFrameScript(39, frame40); } function frame40(){ stop(); } } }//packageSection 315//statsClip_mc (statsClip_mc) package { import flash.display.*; public dynamic class statsClip_mc extends MovieClip { public var highScores_close_mc:introClose_mc; } }//packageSection 316//still_mc (still_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class still_mc extends MovieClip { public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public var client_leftArm_mc:MovieClip; public function still_mc(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//packageSection 317//still_scared_mc (still_scared_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class still_scared_mc extends MovieClip { public var hitBox_2_mc:MovieClip; public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public var hitBox_1_mc:MovieClip; public function still_scared_mc(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//packageSection 318//survivalDisplay_mc (survivalDisplay_mc) package { import flash.display.*; import flash.text.*; public dynamic class survivalDisplay_mc extends MovieClip { public var score_mc:MovieClip; public var seconds_t:TextField; public var display_ammo_2_mc:MovieClip; } }//packageSection 319//survivalOutcome_mc (survivalOutcome_mc) package { import flash.display.*; import flash.text.*; public dynamic class survivalOutcome_mc extends MovieClip { public var msg_txt:TextField; public var msg_1_txt:TextField; public var survivalOutcomeBG_mc:MovieClip; public var survivalOutcome_close_mc:introClose_mc; } }//packageSection 320//survivalType_mc (survivalType_mc) package { import com.metropolis.utils.*; public dynamic class survivalType_mc extends TypeWriterTextField { } }//packageSection 321//telephone (telephone) package { import flash.media.*; public dynamic class telephone extends Sound { } }//packageSection 322//theBeachSound (theBeachSound) package { import flash.media.*; public dynamic class theBeachSound extends Sound { } }//packageSection 323//TheFirebird (TheFirebird) package { import flash.media.*; public dynamic class TheFirebird extends Sound { } }//packageSection 324//thundercrack (thundercrack) package { import flash.media.*; public dynamic class thundercrack extends Sound { } }//packageSection 325//typeSnd (typeSnd) package { import flash.media.*; public dynamic class typeSnd extends Sound { } }//packageSection 326//wave_mc (wave_mc) package { import flash.display.*; public dynamic class wave_mc extends MovieClip { public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public var hat_holder_mc:MovieClip; public var holder_mc:MovieClip; public var client_leftArm_mc:MovieClip; } }//packageSection 327//veh_1_2_mc (veh_1_2_mc) package { import flash.display.*; public dynamic class veh_1_2_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 328//veh_1_3_mc (veh_1_3_mc) package { import flash.display.*; public dynamic class veh_1_3_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 329//veh_1_4_mc (veh_1_4_mc) package { import flash.display.*; public dynamic class veh_1_4_mc extends MovieClip { public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 330//veh_1_5_b_mc (veh_1_5_b_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class veh_1_5_b_mc extends MovieClip { public var hitBox_4_mc:MovieClip; public var hitBox_3_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public var veh_copCarGlow_mc:MovieClip; public var vehicle_beam_mc:MovieClip; public function veh_1_5_b_mc(){ addFrameScript(170, frame171); } function frame171(){ stop(); } } }//packageSection 331//veh_1_5_mc (veh_1_5_mc) package { import flash.display.*; public dynamic class veh_1_5_mc extends MovieClip { public var hitBox_4_mc:MovieClip; public var hitBox_3_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public var veh_copCarGlow_mc:MovieClip; public var vehicle_beam_mc:MovieClip; } }//packageSection 332//veh_1_6_mc (veh_1_6_mc) package { import flash.display.*; public dynamic class veh_1_6_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 333//veh_1_7_mc (veh_1_7_mc) package { import flash.display.*; public dynamic class veh_1_7_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 334//veh_2_2_mc (veh_2_2_mc) package { import flash.display.*; public dynamic class veh_2_2_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 335//veh_2_3_mc (veh_2_3_mc) package { import flash.display.*; public dynamic class veh_2_3_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 336//veh_2_4_mc (veh_2_4_mc) package { import flash.display.*; public dynamic class veh_2_4_mc extends MovieClip { public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 337//veh_2_6_b_mc (veh_2_6_b_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class veh_2_6_b_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public function veh_2_6_b_mc(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//packageSection 338//veh_2_6_c_mc (veh_2_6_c_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class veh_2_6_c_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public function veh_2_6_c_mc(){ addFrameScript(15, frame16); } function frame16(){ stop(); } } }//packageSection 339//veh_2_6_mc (veh_2_6_mc) package { import flash.display.*; public dynamic class veh_2_6_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 340//veh_2_7_mc (veh_2_7_mc) package { import flash.display.*; public dynamic class veh_2_7_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 341//veh_2_8_mc (veh_2_8_mc) package { import flash.display.*; public dynamic class veh_2_8_mc extends MovieClip { public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 342//veh_3_2_mc (veh_3_2_mc) package { import flash.display.*; public dynamic class veh_3_2_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 343//veh_3_3_mc (veh_3_3_mc) package { import flash.display.*; public dynamic class veh_3_3_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 344//veh_3_4_mc (veh_3_4_mc) package { import flash.display.*; public dynamic class veh_3_4_mc extends MovieClip { public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 345//veh_3_6_mc (veh_3_6_mc) package { import flash.display.*; public dynamic class veh_3_6_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 346//veh_3_7_mc (veh_3_7_mc) package { import flash.display.*; public dynamic class veh_3_7_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 347//veh_3_8_mc (veh_3_8_mc) package { import flash.display.*; public dynamic class veh_3_8_mc extends MovieClip { public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 348//veh_4_2_mc (veh_4_2_mc) package { import flash.display.*; public dynamic class veh_4_2_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 349//veh_4_3_mc (veh_4_3_mc) package { import flash.display.*; public dynamic class veh_4_3_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 350//veh_5_2_b_mc (veh_5_2_b_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class veh_5_2_b_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public function veh_5_2_b_mc(){ addFrameScript(3, frame4); } function frame4(){ stop(); } } }//packageSection 351//veh_5_2_c_mc (veh_5_2_c_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class veh_5_2_c_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public function veh_5_2_c_mc(){ addFrameScript(5, frame6); } function frame6(){ stop(); } } }//packageSection 352//veh_5_2_mc (veh_5_2_mc) package { import flash.display.*; public dynamic class veh_5_2_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 353//veh_5_3_mc (veh_5_3_mc) package { import flash.display.*; public dynamic class veh_5_3_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 354//veh_5_4_mc (veh_5_4_mc) package { import flash.display.*; public dynamic class veh_5_4_mc extends MovieClip { public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 355//veh_5_6_mc (veh_5_6_mc) package { import flash.display.*; public dynamic class veh_5_6_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 356//veh_5_7_mc (veh_5_7_mc) package { import flash.display.*; public dynamic class veh_5_7_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 357//veh_5_8_mc (veh_5_8_mc) package { import flash.display.*; public dynamic class veh_5_8_mc extends MovieClip { public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 358//veh_6_2_mc (veh_6_2_mc) package { import flash.display.*; public dynamic class veh_6_2_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 359//veh_6_3_mc (veh_6_3_mc) package { import flash.display.*; public dynamic class veh_6_3_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 360//veh_6_4_mc (veh_6_4_mc) package { import flash.display.*; public dynamic class veh_6_4_mc extends MovieClip { public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 361//veh_6_6_b_mc (veh_6_6_b_mc) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class veh_6_6_b_mc extends MovieClip { public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; public function veh_6_6_b_mc(){ addFrameScript(11, frame12); } function frame12(){ stop(); } } }//packageSection 362//veh_6_6_mc (veh_6_6_mc) package { import flash.display.*; public dynamic class veh_6_6_mc extends MovieClip { public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 363//veh_6_7_mc (veh_6_7_mc) package { import flash.display.*; public dynamic class veh_6_7_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 364//veh_6_8_mc (veh_6_8_mc) package { import flash.display.*; public dynamic class veh_6_8_mc extends MovieClip { public var hitBox_2_mc:MovieClip; public var hitBox_1_mc:MovieClip; } }//packageSection 365//vehicle_1_mc (vehicle_1_mc) package { import flash.display.*; public dynamic class vehicle_1_mc extends MovieClip { public var vehicle_beam_mc:MovieClip; } }//packageSection 366//whoAreYou (whoAreYou) package { import flash.media.*; public dynamic class whoAreYou extends Sound { } }//packageSection 367//wind (wind) package { import flash.media.*; public dynamic class wind extends Sound { } }//package
Library Items
Symbol 1 Graphic | Used by:6 | |
Symbol 2 Graphic | Used by:3 | |
Symbol 3 MovieClip | Uses:2 | Used by:6 |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 MovieClip | Uses:4 | Used by:6 |
Symbol 6 MovieClip {loaderBar_mc} | Uses:1 3 5 | Used by:Timeline |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip | Uses:7 | Used by:Timeline |
Symbol 9 Graphic | Used by:36 835 | |
Symbol 10 Graphic | Used by:36 835 | |
Symbol 11 Graphic | Used by:36 835 | |
Symbol 12 Graphic | Used by:36 835 | |
Symbol 13 Graphic | Used by:36 835 | |
Symbol 14 Graphic | Used by:36 835 | |
Symbol 15 Graphic | Used by:29 36 835 | |
Symbol 16 Graphic | Used by:36 835 | |
Symbol 17 Graphic | Used by:36 835 | |
Symbol 18 Graphic | Used by:36 835 | |
Symbol 19 Graphic | Used by:36 835 | |
Symbol 20 Graphic | Used by:36 835 | |
Symbol 21 Graphic | Used by:36 835 | |
Symbol 22 Graphic | Used by:36 835 | |
Symbol 23 Graphic | Used by:25 | |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:23 24 | Used by:29 |
Symbol 26 Graphic | Used by:28 | |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:26 27 | Used by:29 |
Symbol 29 MovieClip | Uses:15 25 28 | Used by:36 835 |
Symbol 30 Graphic | Used by:36 835 | |
Symbol 31 Graphic | Used by:36 835 | |
Symbol 32 Graphic | Used by:36 835 | |
Symbol 33 Graphic | Used by:36 835 | |
Symbol 34 Graphic | Used by:36 835 | |
Symbol 35 Graphic | Used by:36 835 | |
Symbol 36 MovieClip | Uses:9 10 11 12 13 14 15 16 17 18 19 20 21 22 29 30 31 32 33 34 35 | Used by:38 |
Symbol 37 Graphic | Used by:38 174 | |
Symbol 38 MovieClip | Uses:36 37 | Used by:Timeline |
Symbol 39 Font | Used by:40 120 793 839 1759 1760 1761 1762 2973 2974 | |
Symbol 40 Text | Uses:39 | Used by:41 |
Symbol 41 MovieClip | Uses:40 | Used by:Timeline |
Symbol 42 Sound {wind} | ||
Symbol 43 Sound {whoAreYou} | ||
Symbol 44 Sound {fireWurk} | ||
Symbol 45 Sound {typeSnd} | ||
Symbol 46 Sound {thundercrack} | ||
Symbol 47 Sound {TheFirebird} | ||
Symbol 48 Sound {theBeachSound} | ||
Symbol 49 Sound {telephone} | ||
Symbol 50 Sound {silencedShot} | ||
Symbol 51 Sound {slayGun_wav} | ||
Symbol 52 Sound {sirenShort} | ||
Symbol 53 Sound {sirenLong} | ||
Symbol 54 Sound {rifle_2} | ||
Symbol 55 Sound {rifle_1} | ||
Symbol 56 Sound {reload_2} | ||
Symbol 57 Sound {reload_1} | ||
Symbol 58 Sound {rain} | ||
Symbol 59 Sound {nyBg} | ||
Symbol 60 Sound {newsSound} | ||
Symbol 61 Sound {mgbg} | ||
Symbol 62 Sound {screaming_solo} | ||
Symbol 63 Sound {laserWarning_snd} | ||
Symbol 64 Sound {laserClick} | ||
Symbol 65 Sound {knocking_5} | ||
Symbol 66 Sound {knife} | ||
Symbol 67 Sound {groupScream1} | ||
Symbol 68 Sound {flick} | ||
Symbol 69 Sound {emptychamber} | ||
Symbol 70 Sound {grieg} | ||
Symbol 71 Sound {grieg2} | ||
Symbol 72 Sound {doomLoop} | ||
Symbol 73 Sound {DistantHelicopter} | ||
Symbol 74 Sound {clockTick} | ||
Symbol 75 Sound {clipout} | ||
Symbol 76 Sound {carHorn_2} | ||
Symbol 77 Sound {carHorn} | ||
Symbol 78 Sound {brake_22} | ||
Symbol 79 Sound {bin_1_snd} | ||
Symbol 80 Sound {barBackground} | ||
Symbol 81 Sound {airplaneBG} | ||
Symbol 82 Sound {ak74load} | Used by:Timeline | |
Symbol 83 Graphic | Used by:122 | |
Symbol 84 Graphic | Used by:122 | |
Symbol 85 Graphic | Used by:122 | |
Symbol 86 Graphic | Used by:122 | |
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Symbol 100 Graphic | Used by:122 | |
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Symbol 110 Graphic | Used by:122 | |
Symbol 111 Graphic | Used by:122 | |
Symbol 112 Graphic | Used by:122 | |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 MovieClip | Uses:113 | Used by:122 |
Symbol 115 Graphic | Used by:122 | |
Symbol 116 Graphic | Used by:122 | |
Symbol 117 Graphic | Used by:122 | |
Symbol 118 Graphic | Used by:122 | |
Symbol 119 Graphic | Used by:122 | |
Symbol 120 Text | Uses:39 | Used by:121 |
Symbol 121 MovieClip | Uses:120 | Used by:122 |
Symbol 122 MovieClip {spinner_mc} | Uses:83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 114 115 116 117 118 119 121 | Used by:136 |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip | Uses:123 | Used by:125 |
Symbol 125 MovieClip {sprite36} | Uses:124 | Used by:136 |
Symbol 126 ShapeTweening | Used by:130 | |
Symbol 127 ShapeTweening | Used by:130 | |
Symbol 128 ShapeTweening | Used by:130 | |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip | Uses:126 127 128 129 | Used by:136 782 |
Symbol 131 ShapeTweening | Used by:135 | |
Symbol 132 ShapeTweening | Used by:135 | |
Symbol 133 ShapeTweening | Used by:135 | |
Symbol 134 Graphic | Used by:135 | |
Symbol 135 MovieClip | Uses:131 132 133 134 | Used by:136 782 |
Symbol 136 MovieClip {introColours_mc} | Uses:122 125 130 135 | |
Symbol 137 MovieClip {com.metropolis.survivalMode.SurvivalVehicle} | ||
Symbol 138 Graphic | Used by:141 | |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:139 | Used by:141 1292 1632 1750 2355 2501 |
Symbol 141 MovieClip | Uses:138 140 | Used by:270 |
Symbol 142 Graphic | Used by:270 | |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:143 | Used by:270 1173 1289 1629 1747 1838 |
Symbol 145 Graphic | Used by:146 | |
Symbol 146 MovieClip | Uses:145 | Used by:270 |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:147 | Used by:270 |
Symbol 149 Graphic | Used by:173 | |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip | Uses:150 | Used by:152 |
Symbol 152 MovieClip | Uses:151 | Used by:173 |
Symbol 153 Graphic | Used by:173 | |
Symbol 154 Graphic | Used by:156 | |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip | Uses:154 155 | Used by:173 |
Symbol 157 Graphic | Used by:164 | |
Symbol 158 Font | Used by:159 161 166 1062 1065 1186 1642 1770 2270 | |
Symbol 159 Text | Uses:158 | Used by:161 |
Symbol 160 Text | Used by:161 | |
Symbol 161 MovieClip | Uses:158 159 160 | Used by:162 |
Symbol 162 MovieClip | Uses:161 | Used by:163 |
Symbol 163 MovieClip | Uses:162 | Used by:164 |
Symbol 164 MovieClip | Uses:157 163 | Used by:173 |
Symbol 165 Graphic | Used by:171 | |
Symbol 166 Text | Uses:158 | Used by:168 |
Symbol 167 Text | Used by:168 | |
Symbol 168 MovieClip | Uses:166 167 | Used by:169 |
Symbol 169 MovieClip | Uses:168 | Used by:170 |
Symbol 170 MovieClip | Uses:169 | Used by:171 |
Symbol 171 MovieClip | Uses:165 170 | Used by:173 |
Symbol 172 Graphic | Used by:173 | |
Symbol 173 MovieClip | Uses:149 152 153 156 164 171 172 | Used by:270 |
Symbol 174 MovieClip | Uses:37 | Used by:270 561 563 565 574 576 578 580 582 584 586 588 590 592 594 596 598 600 602 604 606 608 610 612 614 616 618 620 622 624 626 628 630 632 634 636 638 640 642 643 644 661 662 663 664 671 672 673 674 675 694 695 696 697 705 706 759 1173 1289 1629 2057 2096 2883 2922 2997 2999 |
Symbol 175 Font | Used by:176 178 691 725 727 735 736 737 738 739 742 783 786 789 819 822 825 828 831 1078 1080 1194 1196 1299 1301 1652 1654 1778 1780 2935 2940 2942 2954 2956 2957 2960 2962 2969 2979 2980 2984 2987 2992 | |
Symbol 176 EditableText | Uses:175 | Used by:177 |
Symbol 177 MovieClip {survivalType_mc} | Uses:176 | Used by:270 |
Symbol 178 EditableText | Uses:175 | Used by:179 |
Symbol 179 MovieClip | Uses:178 | Used by:270 |
Symbol 180 Graphic | Used by:270 | |
Symbol 181 Graphic | Used by:270 | |
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Symbol 230 Graphic | Used by:270 | |
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Symbol 266 Graphic | Used by:270 | |
Symbol 267 Graphic | Used by:270 | |
Symbol 268 Graphic | Used by:269 | |
Symbol 269 MovieClip | Uses:268 | Used by:270 |
Symbol 270 MovieClip {flashGame_fla.gameInner_S_mc_692} | Uses:141 142 144 146 148 173 174 177 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 269 | Used by:271 |
Symbol 271 MovieClip {com.metropolis.survivalMode.SurvivalClip_mc} | Uses:270 | |
Symbol 272 Bitmap | Used by:273 | |
Symbol 273 Graphic | Uses:272 | Used by:274 |
Symbol 274 MovieClip {com.metropolis.content.Smoke} | Uses:273 | |
Symbol 275 Graphic | Used by:556 | |
Symbol 276 Graphic | Used by:277 | |
Symbol 277 MovieClip | Uses:276 | Used by:278 |
Symbol 278 MovieClip | Uses:277 | Used by:556 |
Symbol 279 Graphic | Used by:280 | |
Symbol 280 MovieClip | Uses:279 | Used by:556 |
Symbol 281 Graphic | Used by:282 | |
Symbol 282 MovieClip | Uses:281 | Used by:556 |
Symbol 283 Graphic | Used by:556 | |
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Symbol 504 Graphic | Used by:556 | |
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Symbol 510 Graphic | Used by:556 | |
Symbol 511 Graphic | Used by:556 | |
Symbol 512 Graphic | Used by:556 | |
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Symbol 514 Graphic | Used by:556 | |
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Symbol 517 Graphic | Used by:556 | |
Symbol 518 Graphic | Used by:556 | |
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Symbol 520 Graphic | Used by:556 | |
Symbol 521 Graphic | Used by:556 | |
Symbol 522 Graphic | Used by:556 | |
Symbol 523 Graphic | Used by:556 | |
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Symbol 525 Graphic | Used by:556 | |
Symbol 526 Graphic | Used by:556 | |
Symbol 527 Graphic | Used by:556 | |
Symbol 528 Graphic | Used by:556 | |
Symbol 529 Graphic | Used by:556 | |
Symbol 530 Graphic | Used by:556 | |
Symbol 531 Graphic | Used by:556 | |
Symbol 532 Graphic | Used by:556 | |
Symbol 533 Graphic | Used by:556 | |
Symbol 534 Graphic | Used by:556 | |
Symbol 535 Graphic | Used by:556 | |
Symbol 536 Graphic | Used by:556 | |
Symbol 537 Graphic | Used by:556 | |
Symbol 538 Graphic | Used by:556 | |
Symbol 539 Graphic | Used by:556 | |
Symbol 540 Graphic | Used by:556 | |
Symbol 541 Graphic | Used by:556 | |
Symbol 542 Graphic | Used by:556 | |
Symbol 543 Graphic | Used by:556 | |
Symbol 544 Graphic | Used by:556 | |
Symbol 545 Graphic | Used by:556 | |
Symbol 546 Graphic | Used by:556 | |
Symbol 547 Graphic | Used by:556 | |
Symbol 548 Graphic | Used by:556 | |
Symbol 549 Graphic | Used by:556 | |
Symbol 550 Graphic | Used by:556 | |
Symbol 551 Graphic | Used by:556 | |
Symbol 552 Graphic | Used by:556 | |
Symbol 553 Graphic | Used by:556 | |
Symbol 554 Graphic | Used by:556 | |
Symbol 555 Graphic | Used by:556 | |
Symbol 556 MovieClip {chopper_1_mc} | Uses:275 278 280 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 | |
Symbol 557 Graphic | Used by:558 | |
Symbol 558 MovieClip | Uses:557 | Used by:559 |
Symbol 559 MovieClip | Uses:558 | Used by:561 563 574 576 578 580 582 584 588 590 592 594 598 600 604 606 610 612 614 616 618 620 624 626 630 632 640 2924 |
Symbol 560 Graphic | Used by:561 | |
Symbol 561 MovieClip {veh_1_2_mc} | Uses:559 560 174 | |
Symbol 562 Graphic | Used by:563 | |
Symbol 563 MovieClip {veh_1_3_mc} | Uses:559 562 174 | |
Symbol 564 Graphic | Used by:565 | |
Symbol 565 MovieClip {veh_1_4_mc} | Uses:564 174 | |
Symbol 566 Graphic | Used by:574 | |
Symbol 567 Graphic | Used by:568 | |
Symbol 568 MovieClip | Uses:567 | Used by:571 |
Symbol 569 Graphic | Used by:570 | |
Symbol 570 MovieClip | Uses:569 | Used by:571 |
Symbol 571 MovieClip {flashGame_fla.veh_copCarGlow_mc_677} | Uses:568 570 | Used by:574 576 |
Symbol 572 Graphic | Used by:573 | |
Symbol 573 MovieClip | Uses:572 | Used by:574 588 590 614 616 636 |
Symbol 574 MovieClip {veh_1_5_b_mc} | Uses:566 571 174 559 573 | |
Symbol 575 Graphic | Used by:576 | |
Symbol 576 MovieClip {veh_1_5_mc} | Uses:575 571 174 559 | |
Symbol 577 Graphic | Used by:578 | |
Symbol 578 MovieClip {veh_1_6_mc} | Uses:577 174 559 | |
Symbol 579 Graphic | Used by:580 | |
Symbol 580 MovieClip {veh_1_7_mc} | Uses:559 579 174 | |
Symbol 581 Graphic | Used by:582 | |
Symbol 582 MovieClip {veh_2_2_mc} | Uses:559 581 174 | |
Symbol 583 Graphic | Used by:584 | |
Symbol 584 MovieClip {veh_2_3_mc} | Uses:559 583 174 | |
Symbol 585 Graphic | Used by:586 | |
Symbol 586 MovieClip {veh_2_4_mc} | Uses:585 174 | |
Symbol 587 Graphic | Used by:588 | |
Symbol 588 MovieClip {veh_2_6_c_mc} | Uses:559 573 587 174 | |
Symbol 589 Graphic | Used by:590 | |
Symbol 590 MovieClip {veh_2_6_b_mc} | Uses:559 573 589 174 | |
Symbol 591 Graphic | Used by:592 | |
Symbol 592 MovieClip {veh_2_6_mc} | Uses:559 591 174 | |
Symbol 593 Graphic | Used by:594 | |
Symbol 594 MovieClip {veh_2_7_mc} | Uses:559 593 174 | |
Symbol 595 Graphic | Used by:596 | |
Symbol 596 MovieClip {veh_2_8_mc} | Uses:595 174 | |
Symbol 597 Graphic | Used by:598 | |
Symbol 598 MovieClip {veh_3_2_mc} | Uses:559 597 174 | |
Symbol 599 Graphic | Used by:600 | |
Symbol 600 MovieClip {veh_3_3_mc} | Uses:559 599 174 | |
Symbol 601 Graphic | Used by:602 | |
Symbol 602 MovieClip {veh_3_4_mc} | Uses:601 174 | |
Symbol 603 Graphic | Used by:604 | |
Symbol 604 MovieClip {veh_3_6_mc} | Uses:559 603 174 | |
Symbol 605 Graphic | Used by:606 | |
Symbol 606 MovieClip {veh_3_7_mc} | Uses:559 605 174 | |
Symbol 607 Graphic | Used by:608 | |
Symbol 608 MovieClip {veh_3_8_mc} | Uses:607 174 | |
Symbol 609 Graphic | Used by:610 | |
Symbol 610 MovieClip {veh_4_3_mc} | Uses:559 609 174 | |
Symbol 611 Graphic | Used by:612 | |
Symbol 612 MovieClip {veh_4_2_mc} | Uses:559 611 174 | |
Symbol 613 Graphic | Used by:614 | |
Symbol 614 MovieClip {veh_5_2_c_mc} | Uses:573 559 613 174 | |
Symbol 615 Graphic | Used by:616 | |
Symbol 616 MovieClip {veh_5_2_b_mc} | Uses:573 559 615 174 | |
Symbol 617 Graphic | Used by:618 | |
Symbol 618 MovieClip {veh_5_2_mc} | Uses:559 617 174 | |
Symbol 619 Graphic | Used by:620 | |
Symbol 620 MovieClip {veh_5_3_mc} | Uses:559 619 174 | |
Symbol 621 Graphic | Used by:622 | |
Symbol 622 MovieClip {veh_5_4_mc} | Uses:621 174 | |
Symbol 623 Graphic | Used by:624 | |
Symbol 624 MovieClip {veh_5_6_mc} | Uses:559 623 174 | |
Symbol 625 Graphic | Used by:626 | |
Symbol 626 MovieClip {veh_5_7_mc} | Uses:625 174 559 | |
Symbol 627 Graphic | Used by:628 | |
Symbol 628 MovieClip {veh_5_8_mc} | Uses:627 174 | |
Symbol 629 Graphic | Used by:630 | |
Symbol 630 MovieClip {veh_6_2_mc} | Uses:559 629 174 | |
Symbol 631 Graphic | Used by:632 | |
Symbol 632 MovieClip {veh_6_3_mc} | Uses:559 631 174 | |
Symbol 633 Graphic | Used by:634 | |
Symbol 634 MovieClip {veh_6_4_mc} | Uses:633 174 | |
Symbol 635 Graphic | Used by:636 | |
Symbol 636 MovieClip {veh_6_6_b_mc} | Uses:573 635 174 | |
Symbol 637 Graphic | Used by:638 | |
Symbol 638 MovieClip {veh_6_6_mc} | Uses:637 174 | |
Symbol 639 Graphic | Used by:640 | |
Symbol 640 MovieClip {veh_6_7_mc} | Uses:559 639 174 | |
Symbol 641 Graphic | Used by:642 | |
Symbol 642 MovieClip {veh_6_8_mc} | Uses:641 174 | |
Symbol 643 MovieClip {com.metropolis.survivalMode.SurvivalClient} | Uses:174 | |
Symbol 644 MovieClip {com.metropolis.content.Client} | Uses:174 | |
Symbol 645 Graphic | Used by:646 862 | |
Symbol 646 MovieClip | Uses:645 | Used by:661 662 663 664 671 672 673 674 675 680 681 682 687 690 692 694 695 696 697 700 703 704 705 706 1964 2028 2052 2057 2075 2096 2408 |
Symbol 647 Graphic | Used by:648 | |
Symbol 648 MovieClip | Uses:647 | Used by:661 662 663 664 2075 |
Symbol 649 Graphic | Used by:650 865 | |
Symbol 650 MovieClip | Uses:649 | Used by:661 662 663 664 671 672 673 674 675 680 681 682 687 690 692 694 695 696 697 700 703 704 705 706 716 1964 1997 2028 2031 2052 2057 2075 2096 2408 |
Symbol 651 Graphic | Used by:652 | |
Symbol 652 MovieClip | Uses:651 | Used by:661 662 663 664 2075 |
Symbol 653 Graphic | Used by:654 863 | |
Symbol 654 MovieClip | Uses:653 | Used by:661 662 663 664 671 672 673 674 675 680 681 682 687 690 692 694 695 696 697 700 703 704 705 706 1964 2028 2052 2057 2075 2096 2408 |
Symbol 655 Graphic | Used by:656 | |
Symbol 656 MovieClip | Uses:655 | Used by:661 662 663 664 671 672 673 674 675 680 681 687 690 694 695 696 697 700 703 704 705 706 1077 1193 1298 1651 1777 1964 2028 2057 2096 |
Symbol 657 Graphic | Used by:658 | |
Symbol 658 MovieClip {mgun_mc} | Uses:657 | Used by:661 662 663 920 2028 |
Symbol 659 Graphic | Used by:660 | |
Symbol 660 MovieClip | Uses:659 | Used by:661 662 663 664 671 672 673 674 675 694 695 696 697 705 706 2057 2096 |
Symbol 661 MovieClip {shoot_2_mc} | Uses:646 648 650 652 654 656 658 660 174 | |
Symbol 662 MovieClip {shoot_3_mc} | Uses:646 648 650 652 654 656 658 660 174 | |
Symbol 663 MovieClip {shoot_1_mc} | Uses:646 648 650 652 654 656 658 660 174 | |
Symbol 664 MovieClip {scared_crouched_mc} | Uses:646 648 650 652 654 660 174 656 | |
Symbol 665 Graphic | Used by:666 864 | |
Symbol 666 MovieClip | Uses:665 | Used by:671 672 673 674 675 680 681 682 687 690 692 694 695 696 697 700 703 704 705 706 1964 2052 2057 2096 2408 |
Symbol 667 Graphic | Used by:668 | |
Symbol 668 MovieClip | Uses:667 | Used by:671 672 673 2028 |
Symbol 669 Graphic | Used by:670 | |
Symbol 670 MovieClip | Uses:669 | Used by:671 672 |
Symbol 671 MovieClip {slay_non_scary_mc} | Uses:646 654 666 650 660 174 656 668 670 | |
Symbol 672 MovieClip {slay_mc} | Uses:646 654 666 650 660 174 656 668 670 | |
Symbol 673 MovieClip {slow_mc} | Uses:646 654 666 650 656 174 660 668 | |
Symbol 674 MovieClip {wave_mc} | Uses:646 654 666 650 656 660 174 | |
Symbol 675 MovieClip {scared_mc} | Uses:646 654 666 650 656 660 174 | |
Symbol 676 Graphic | Used by:677 | |
Symbol 677 MovieClip | Uses:676 | Used by:680 681 687 690 |
Symbol 678 Graphic | Used by:679 | |
Symbol 679 MovieClip | Uses:678 | Used by:680 |
Symbol 680 MovieClip {hShot_4_mc} | Uses:646 654 666 650 656 677 679 | |
Symbol 681 MovieClip {hShot_3_mc} | Uses:646 654 666 650 656 677 | |
Symbol 682 MovieClip | Uses:646 654 666 650 | Used by:687 690 700 703 704 1964 |
Symbol 683 Graphic | Used by:687 | |
Symbol 684 Graphic | Used by:687 | |
Symbol 685 Graphic | Used by:686 | |
Symbol 686 MovieClip | Uses:685 | Used by:687 690 700 703 704 |
Symbol 687 MovieClip {hShot_2_mc} | Uses:646 654 666 650 656 682 677 683 684 686 | |
Symbol 688 Graphic | Used by:690 | |
Symbol 689 Graphic | Used by:690 | |
Symbol 690 MovieClip {hShot_1_mc} | Uses:646 654 666 650 656 682 677 688 689 686 | |
Symbol 691 Text | Uses:175 | Used by:692 |
Symbol 692 MovieClip | Uses:646 654 666 650 691 | Used by:693 |
Symbol 693 MovieClip {falling_mc} | Uses:692 | |
Symbol 694 MovieClip {still_scared_mc} | Uses:646 654 666 650 656 660 174 | |
Symbol 695 MovieClip {gesture_mc} | Uses:646 654 666 650 656 174 660 | |
Symbol 696 MovieClip {recover_mc} | Uses:646 654 666 650 656 660 174 | |
Symbol 697 MovieClip {still_mc} | Uses:646 654 666 650 656 660 174 | |
Symbol 698 Graphic | Used by:700 | |
Symbol 699 Graphic | Used by:700 | |
Symbol 700 MovieClip {slain_R_mc} | Uses:646 654 666 650 656 682 698 699 686 | |
Symbol 701 Graphic | Used by:703 | |
Symbol 702 Graphic | Used by:703 | |
Symbol 703 MovieClip {slain_L_mc} | Uses:646 654 666 650 656 682 701 702 686 | |
Symbol 704 MovieClip {bShot_mc} | Uses:646 654 666 650 656 682 686 | |
Symbol 705 MovieClip {away_mc} | Uses:646 654 666 650 656 660 174 | |
Symbol 706 MovieClip {med_mc} | Uses:646 654 666 650 656 660 174 | |
Symbol 707 Graphic | Used by:708 | |
Symbol 708 MovieClip {hat_police_mc} | Uses:707 | |
Symbol 709 Graphic | Used by:710 | |
Symbol 710 MovieClip {hat_workman_mc} | Uses:709 | |
Symbol 711 Graphic | Used by:715 1911 1940 1950 2006 2021 2044 2065 2411 2675 2689 | |
Symbol 712 Graphic | Used by:715 | |
Symbol 713 Graphic | Used by:715 | |
Symbol 714 Graphic | Used by:715 | |
Symbol 715 MovieClip | Uses:711 712 713 714 | Used by:716 |
Symbol 716 MovieClip {clientPhoneArm} | Uses:715 650 | |
Symbol 717 Graphic | Used by:734 749 | |
Symbol 718 Graphic | Used by:719 | |
Symbol 719 MovieClip | Uses:718 | Used by:734 749 |
Symbol 720 Graphic | Used by:721 | |
Symbol 721 MovieClip | Uses:720 | Used by:734 |
Symbol 722 Graphic | Used by:723 | |
Symbol 723 MovieClip | Uses:722 | Used by:724 2929 2930 2931 |
Symbol 724 MovieClip | Uses:723 | Used by:734 |
Symbol 725 EditableText | Uses:175 | Used by:726 |
Symbol 726 MovieClip | Uses:725 | Used by:734 |
Symbol 727 Text | Uses:175 | Used by:734 |
Symbol 728 Graphic | Used by:734 | |
Symbol 729 Graphic | Used by:730 | |
Symbol 730 MovieClip | Uses:729 | Used by:734 |
Symbol 731 Graphic | Used by:732 | |
Symbol 732 MovieClip | Uses:731 | Used by:734 749 |
Symbol 733 Graphic | Used by:734 | |
Symbol 734 MovieClip {survivalDisplay_mc} | Uses:717 719 721 724 726 727 728 730 732 733 | |
Symbol 735 EditableText | Uses:175 | Used by:741 |
Symbol 736 EditableText | Uses:175 | Used by:741 |
Symbol 737 EditableText | Uses:175 | Used by:741 |
Symbol 738 EditableText | Uses:175 | Used by:741 |
Symbol 739 Text | Uses:175 | Used by:741 |
Symbol 740 Graphic | Used by:741 | |
Symbol 741 MovieClip | Uses:735 736 737 738 739 740 | Used by:749 |
Symbol 742 EditableText | Uses:175 | Used by:743 |
Symbol 743 MovieClip | Uses:742 | Used by:749 |
Symbol 744 Graphic | Used by:749 | |
Symbol 745 Graphic | Used by:746 | |
Symbol 746 MovieClip | Uses:745 | Used by:749 |
Symbol 747 Graphic | Used by:748 | |
Symbol 748 MovieClip | Uses:747 | Used by:749 |
Symbol 749 MovieClip {com.metropolis.content.GameDisplay} | Uses:717 719 741 743 744 746 732 748 | |
Symbol 750 Graphic | Used by:755 | |
Symbol 751 Font | Used by:752 | |
Symbol 752 EditableText | Uses:751 | Used by:755 |
Symbol 753 Graphic | Used by:754 | |
Symbol 754 MovieClip | Uses:753 | Used by:755 767 773 777 |
Symbol 755 MovieClip {pointer_mc} | Uses:750 752 754 | |
Symbol 756 MovieClip {com.metropolis.content.Cctv} | ||
Symbol 757 MovieClip {com.metropolis.survivalMode.SurvivalLamp} | ||
Symbol 758 MovieClip {com.metropolis.content.Lamp} | ||
Symbol 759 MovieClip {com.metropolis.content.Bin} | Uses:174 | |
Symbol 760 MovieClip {com.metropolis.content.CopCar} | ||
Symbol 761 MovieClip {com.metropolis.content.Vehicle} | ||
Symbol 762 Graphic | Used by:763 | |
Symbol 763 MovieClip | Uses:762 | Used by:767 777 |
Symbol 764 Graphic | Used by:767 | |
Symbol 765 Graphic | Used by:766 | |
Symbol 766 MovieClip | Uses:765 | Used by:767 777 2057 |
Symbol 767 MovieClip | Uses:763 764 766 754 | Used by:768 |
Symbol 768 MovieClip | Uses:767 | Used by:769 |
Symbol 769 MovieClip {gunSight_2_mc} | Uses:768 | |
Symbol 770 Graphic | Used by:771 | |
Symbol 771 MovieClip | Uses:770 | Used by:773 |
Symbol 772 Graphic | Used by:773 | |
Symbol 773 MovieClip | Uses:771 772 754 | Used by:774 |
Symbol 774 MovieClip | Uses:773 | Used by:775 |
Symbol 775 MovieClip {gunSight_1_mc} | Uses:774 | |
Symbol 776 Graphic | Used by:777 | |
Symbol 777 MovieClip | Uses:763 776 766 754 | Used by:778 |
Symbol 778 MovieClip | Uses:777 | Used by:779 |
Symbol 779 MovieClip {gunSight_3_mc} | Uses:778 | |
Symbol 780 MovieClip {com.metropolis.survivalMode.survivalGun_mc} | ||
Symbol 781 MovieClip {com.metropolis.content.Gun} | ||
Symbol 782 MovieClip {allColours_mc} | Uses:130 135 | Used by:796 842 |
Symbol 783 Text | Uses:175 | Used by:784 |
Symbol 784 MovieClip | Uses:783 | Used by:785 |
Symbol 785 MovieClip {flashGame_fla.gameOver_menu_item1_mc_571} | Uses:784 | Used by:792 |
Symbol 786 Text | Uses:175 | Used by:787 |
Symbol 787 MovieClip | Uses:786 | Used by:788 |
Symbol 788 MovieClip {flashGame_fla.menu_item7_mc_560} | Uses:787 | Used by:792 834 |
Symbol 789 Text | Uses:175 | Used by:790 |
Symbol 790 MovieClip | Uses:789 | Used by:791 |
Symbol 791 MovieClip {flashGame_fla.menu_item6_mc_562} | Uses:790 | Used by:792 834 |
Symbol 792 MovieClip {flashGame_fla.gameOver_menu_mc_570} | Uses:785 788 791 | Used by:796 |
Symbol 793 Text | Uses:39 | Used by:794 |
Symbol 794 MovieClip | Uses:793 | Used by:795 |
Symbol 795 MovieClip {flashGame_fla.gameOver_title_mc_573} | Uses:794 | Used by:796 |
Symbol 796 MovieClip | Uses:782 792 795 | Used by:797 |
Symbol 797 MovieClip {com.metropolis.content.GameOver} | Uses:796 | |
Symbol 798 Graphic | Used by:818 | |
Symbol 799 Graphic | Used by:813 | |
Symbol 800 Graphic | Used by:813 | |
Symbol 801 Graphic | Used by:813 | |
Symbol 802 Graphic | Used by:813 | |
Symbol 803 Graphic | Used by:813 | |
Symbol 804 Graphic | Used by:813 | |
Symbol 805 Graphic | Used by:813 | |
Symbol 806 Graphic | Used by:813 | |
Symbol 807 Graphic | Used by:813 | |
Symbol 808 Graphic | Used by:813 | |
Symbol 809 Graphic | Used by:813 | |
Symbol 810 Graphic | Used by:813 | |
Symbol 811 Graphic | Used by:813 | |
Symbol 812 Graphic | Used by:813 | |
Symbol 813 MovieClip | Uses:799 800 801 802 803 804 805 806 807 808 809 810 811 812 | Used by:818 2798 |
Symbol 814 Graphic | Used by:815 | |
Symbol 815 MovieClip | Uses:814 | Used by:818 2798 |
Symbol 816 Graphic | Used by:817 | |
Symbol 817 MovieClip | Uses:816 | Used by:818 |
Symbol 818 MovieClip {flashGame_fla.introAction_mc_544} | Uses:798 813 815 817 | Used by:842 |
Symbol 819 Text | Uses:175 | Used by:820 |
Symbol 820 MovieClip | Uses:819 | Used by:821 |
Symbol 821 MovieClip {flashGame_fla.menu_item2_mc_550} | Uses:820 | Used by:834 |
Symbol 822 Text | Uses:175 | Used by:823 |
Symbol 823 MovieClip | Uses:822 | Used by:824 |
Symbol 824 MovieClip {flashGame_fla.menu_item1_mc_552} | Uses:823 | Used by:834 |
Symbol 825 Text | Uses:175 | Used by:826 |
Symbol 826 MovieClip | Uses:825 | Used by:827 |
Symbol 827 MovieClip {flashGame_fla.menu_item3_mc_554} | Uses:826 | Used by:834 |
Symbol 828 Text | Uses:175 | Used by:829 |
Symbol 829 MovieClip | Uses:828 | Used by:830 |
Symbol 830 MovieClip {flashGame_fla.menu_item4_mc_556} | Uses:829 | Used by:834 |
Symbol 831 Text | Uses:175 | Used by:832 |
Symbol 832 MovieClip | Uses:831 | Used by:833 |
Symbol 833 MovieClip {flashGame_fla.menu_item5_mc_558} | Uses:832 | Used by:834 |
Symbol 834 MovieClip {flashGame_fla.menu_mc_549} | Uses:821 824 827 830 833 788 791 | Used by:842 |
Symbol 835 MovieClip {flashGame_fla.introStickgamesLogo_564} | Uses:9 10 11 12 13 14 15 16 17 18 19 20 21 22 29 30 31 32 33 34 35 | Used by:842 |
Symbol 836 Bitmap | Used by:837 | |
Symbol 837 Graphic | Uses:836 | Used by:838 |
Symbol 838 MovieClip {flashGame_fla.introStickgamesLogo2_565} | Uses:837 | Used by:842 |
Symbol 839 Text | Uses:39 | Used by:840 |
Symbol 840 MovieClip | Uses:839 | Used by:841 |
Symbol 841 MovieClip {flashGame_fla.titleText_mc_566} | Uses:840 | Used by:842 |
Symbol 842 MovieClip | Uses:818 782 834 835 838 841 | Used by:843 |
Symbol 843 MovieClip {com.metropolis.content.Intro} | Uses:842 | |
Symbol 844 Graphic | Used by:845 | |
Symbol 845 MovieClip {phone_mc} | Uses:844 | Used by:920 |
Symbol 846 Graphic | Used by:929 | |
Symbol 847 Graphic | Used by:848 | |
Symbol 848 MovieClip | Uses:847 | Used by:923 |
Symbol 849 Graphic | Used by:850 | |
Symbol 850 MovieClip | Uses:849 | Used by:851 |
Symbol 851 MovieClip | Uses:850 | Used by:923 |
Symbol 852 Graphic | Used by:923 1045 | |
Symbol 853 Font | Used by:854 855 857 858 868 869 870 871 872 874 875 879 880 881 883 884 886 887 889 890 891 892 893 899 902 904 905 906 907 908 910 911 912 913 914 915 916 917 918 922 927 | |
Symbol 854 Text | Uses:853 | Used by:920 |
Symbol 855 Text | Uses:853 | Used by:920 |
Symbol 856 Graphic | Used by:920 | |
Symbol 857 Text | Uses:853 | Used by:920 |
Symbol 858 Text | Uses:853 | Used by:920 |
Symbol 859 Graphic | Used by:920 | |
Symbol 860 Graphic | Used by:861 | |
Symbol 861 MovieClip | Uses:860 | Used by:920 2103 |
Symbol 862 MovieClip | Uses:645 | Used by:920 2103 |
Symbol 863 MovieClip | Uses:653 | Used by:920 2103 |
Symbol 864 MovieClip | Uses:665 | Used by:920 2103 |
Symbol 865 MovieClip | Uses:649 | Used by:920 2103 |
Symbol 866 Graphic | Used by:867 | |
Symbol 867 MovieClip {hgun_mc} | Uses:866 | Used by:920 2096 2408 |
Symbol 868 Text | Uses:853 | Used by:920 |
Symbol 869 Text | Uses:853 | Used by:920 |
Symbol 870 Text | Uses:853 | Used by:920 |
Symbol 871 Text | Uses:853 | Used by:920 |
Symbol 872 Text | Uses:853 | Used by:920 |
Symbol 873 Graphic | Used by:920 | |
Symbol 874 Text | Uses:853 | Used by:920 |
Symbol 875 Text | Uses:853 | Used by:920 |
Symbol 876 Graphic | Used by:920 | |
Symbol 877 Graphic | Used by:878 | |
Symbol 878 MovieClip {briefcase_mc} | Uses:877 | Used by:920 2052 |
Symbol 879 Text | Uses:853 | Used by:920 |
Symbol 880 Text | Uses:853 | Used by:920 |
Symbol 881 Text | Uses:853 | Used by:920 |
Symbol 882 Graphic | Used by:920 | |
Symbol 883 Text | Uses:853 | Used by:920 |
Symbol 884 Text | Uses:853 | Used by:920 |
Symbol 885 Graphic | Used by:920 | |
Symbol 886 Text | Uses:853 | Used by:920 |
Symbol 887 Text | Uses:853 | Used by:920 |
Symbol 888 Graphic | Used by:920 | |
Symbol 889 Text | Uses:853 | Used by:920 |
Symbol 890 Text | Uses:853 | Used by:920 |
Symbol 891 Text | Uses:853 | Used by:920 |
Symbol 892 Text | Uses:853 | Used by:920 |
Symbol 893 Text | Uses:853 | Used by:920 |
Symbol 894 Graphic | Used by:920 | |
Symbol 895 Graphic | Used by:920 | |
Symbol 896 Graphic | Used by:897 | |
Symbol 897 MovieClip | Uses:896 | Used by:920 |
Symbol 898 Graphic | Used by:920 | |
Symbol 899 Text | Uses:853 | Used by:920 |
Symbol 900 Graphic | Used by:920 | |
Symbol 901 Graphic | Used by:920 | |
Symbol 902 Text | Uses:853 | Used by:920 |
Symbol 903 Graphic | Used by:920 | |
Symbol 904 Text | Uses:853 | Used by:920 |
Symbol 905 Text | Uses:853 | Used by:920 |
Symbol 906 Text | Uses:853 | Used by:920 |
Symbol 907 Text | Uses:853 | Used by:920 |
Symbol 908 Text | Uses:853 | Used by:920 |
Symbol 909 Graphic | Used by:920 | |
Symbol 910 Text | Uses:853 | Used by:920 |
Symbol 911 Text | Uses:853 | Used by:920 |
Symbol 912 Text | Uses:853 | Used by:920 |
Symbol 913 Text | Uses:853 | Used by:920 |
Symbol 914 Text | Uses:853 | Used by:920 |
Symbol 915 Text | Uses:853 | Used by:920 |
Symbol 916 Text | Uses:853 | Used by:920 |
Symbol 917 Text | Uses:853 | Used by:920 |
Symbol 918 Text | Uses:853 | Used by:920 |
Symbol 919 Graphic | Used by:920 | |
Symbol 920 MovieClip {flashGame_fla.headlines_mc_539} | Uses:854 855 856 857 858 859 861 862 863 864 865 658 867 845 868 869 870 871 872 873 874 875 876 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 | Used by:923 |
Symbol 921 Graphic | Used by:923 | |
Symbol 922 Text | Uses:853 | Used by:923 |
Symbol 923 MovieClip | Uses:848 851 852 920 921 922 | Used by:924 |
Symbol 924 MovieClip {flashGame_fla.complete_paper_mc_534} | Uses:923 | Used by:929 |
Symbol 925 Graphic | Used by:926 | |
Symbol 926 MovieClip | Uses:925 | Used by:928 |
Symbol 927 EditableText | Uses:853 | Used by:928 |
Symbol 928 MovieClip {news_outcome_mc} | Uses:926 927 | Used by:929 |
Symbol 929 MovieClip {flashGame_fla.newsInner_mc_533} | Uses:846 924 928 | Used by:930 |
Symbol 930 MovieClip {com.metropolis.content.News} | Uses:929 | |
Symbol 931 Graphic | Used by:1036 | |
Symbol 932 Graphic | Used by:933 | |
Symbol 933 MovieClip | Uses:932 | Used by:1036 |
Symbol 934 Graphic | Used by:935 | |
Symbol 935 MovieClip | Uses:934 | Used by:1036 |
Symbol 936 Graphic | Used by:940 | |
Symbol 937 Font | Used by:938 939 942 943 946 952 955 956 957 959 960 961 967 976 977 978 987 988 989 998 999 1000 1007 1008 1009 1016 1017 1018 1025 1026 1027 2990 | |
Symbol 938 EditableText | Uses:937 | Used by:940 |
Symbol 939 Text | Uses:937 | Used by:940 |
Symbol 940 MovieClip | Uses:936 938 939 | Used by:1036 |
Symbol 941 Graphic | Used by:944 | |
Symbol 942 EditableText | Uses:937 | Used by:944 |
Symbol 943 Text | Uses:937 | Used by:944 |
Symbol 944 MovieClip | Uses:941 942 943 | Used by:1036 |
Symbol 945 Graphic | Used by:947 | |
Symbol 946 Text | Uses:937 | Used by:947 |
Symbol 947 MovieClip | Uses:945 946 | Used by:948 |
Symbol 948 MovieClip {flashGame_fla.shop_next_button_mc_490} | Uses:947 | Used by:1036 |
Symbol 949 Graphic | Used by:950 | |
Symbol 950 MovieClip | Uses:949 | Used by:972 |
Symbol 951 Graphic | Used by:953 968 | |
Symbol 952 Text | Uses:937 | Used by:953 |
Symbol 953 MovieClip | Uses:951 952 | Used by:966 980 991 1002 1011 1020 1029 |
Symbol 954 Graphic | Used by:965 | |
Symbol 955 Text | Uses:937 | Used by:965 |
Symbol 956 Text | Uses:937 | Used by:965 |
Symbol 957 Text | Uses:937 | Used by:958 |
Symbol 958 MovieClip | Uses:957 | Used by:965 979 990 1001 1019 1028 |
Symbol 959 EditableText | Uses:937 | Used by:965 |
Symbol 960 Text | Uses:937 | Used by:965 979 990 1001 1010 1019 1028 |
Symbol 961 Text | Uses:937 | Used by:965 979 990 1001 1010 1019 1028 |
Symbol 962 Graphic | Used by:963 | |
Symbol 963 MovieClip | Uses:962 | Used by:964 |
Symbol 964 MovieClip | Uses:963 | Used by:965 979 990 1001 1010 1019 1028 1036 |
Symbol 965 MovieClip | Uses:954 955 956 958 959 960 961 964 | Used by:966 |
Symbol 966 MovieClip {flashGame_fla.shop_infoButton_1_mc_494} | Uses:953 965 | Used by:972 |
Symbol 967 Text | Uses:937 | Used by:968 |
Symbol 968 MovieClip | Uses:951 967 | Used by:969 |
Symbol 969 MovieClip {flashGame_fla.shop_buyButton_mc_500} | Uses:968 | Used by:972 983 994 1005 1014 1023 1032 |
Symbol 970 Graphic | Used by:971 | |
Symbol 971 MovieClip | Uses:970 | Used by:972 |
Symbol 972 MovieClip {flashGame_fla.shop_gun_1_mc_492} | Uses:950 966 969 971 | Used by:1036 |
Symbol 973 Graphic | Used by:974 | |
Symbol 974 MovieClip | Uses:973 | Used by:983 |
Symbol 975 Graphic | Used by:979 | |
Symbol 976 Text | Uses:937 | Used by:979 |
Symbol 977 Text | Uses:937 | Used by:979 |
Symbol 978 EditableText | Uses:937 | Used by:979 |
Symbol 979 MovieClip | Uses:975 976 977 978 958 960 961 964 | Used by:980 |
Symbol 980 MovieClip {flashGame_fla.shop_infoButton_2_mc_505} | Uses:953 979 | Used by:983 |
Symbol 981 Graphic | Used by:982 | |
Symbol 982 MovieClip | Uses:981 | Used by:983 |
Symbol 983 MovieClip {flashGame_fla.shop_gun_2_mc_503} | Uses:974 980 969 982 | Used by:1036 |
Symbol 984 Graphic | Used by:985 | |
Symbol 985 MovieClip | Uses:984 | Used by:994 |
Symbol 986 Graphic | Used by:990 | |
Symbol 987 Text | Uses:937 | Used by:990 |
Symbol 988 Text | Uses:937 | Used by:990 |
Symbol 989 EditableText | Uses:937 | Used by:990 |
Symbol 990 MovieClip | Uses:986 987 988 989 958 960 961 964 | Used by:991 |
Symbol 991 MovieClip {flashGame_fla.shop_infoButton_3_mc_510} | Uses:953 990 | Used by:994 |
Symbol 992 Graphic | Used by:993 | |
Symbol 993 MovieClip | Uses:992 | Used by:994 |
Symbol 994 MovieClip {flashGame_fla.shop_gun_3_mc_508} | Uses:985 991 969 993 | Used by:1036 |
Symbol 995 Graphic | Used by:996 | |
Symbol 996 MovieClip | Uses:995 | Used by:1005 1014 1023 1032 |
Symbol 997 Graphic | Used by:1001 | |
Symbol 998 Text | Uses:937 | Used by:1001 |
Symbol 999 Text | Uses:937 | Used by:1001 |
Symbol 1000 EditableText | Uses:937 | Used by:1001 |
Symbol 1001 MovieClip | Uses:997 998 999 1000 958 960 961 964 | Used by:1002 |
Symbol 1002 MovieClip {flashGame_fla.shop_infoButton_5_mc_515} | Uses:953 1001 | Used by:1005 |
Symbol 1003 Graphic | Used by:1004 | |
Symbol 1004 MovieClip | Uses:1003 | Used by:1005 |
Symbol 1005 MovieClip {flashGame_fla.shop_accessory_1_mc_513} | Uses:996 1002 969 1004 | Used by:1036 |
Symbol 1006 Graphic | Used by:1010 | |
Symbol 1007 Text | Uses:937 | Used by:1010 |
Symbol 1008 Text | Uses:937 | Used by:1010 |
Symbol 1009 EditableText | Uses:937 | Used by:1010 |
Symbol 1010 MovieClip | Uses:1006 1007 1008 1009 960 961 964 | Used by:1011 |
Symbol 1011 MovieClip {flashGame_fla.shop_infoButton_4_mc_519} | Uses:953 1010 | Used by:1014 |
Symbol 1012 Graphic | Used by:1013 | |
Symbol 1013 MovieClip | Uses:1012 | Used by:1014 |
Symbol 1014 MovieClip {flashGame_fla.shop_ammo_1_mc_518} | Uses:996 1011 969 1013 | Used by:1036 |
Symbol 1015 Graphic | Used by:1019 | |
Symbol 1016 Text | Uses:937 | Used by:1019 |
Symbol 1017 Text | Uses:937 | Used by:1019 |
Symbol 1018 EditableText | Uses:937 | Used by:1019 |
Symbol 1019 MovieClip | Uses:1015 1016 1017 1018 958 960 961 964 | Used by:1020 |
Symbol 1020 MovieClip {flashGame_fla.shop_infoButton_6_mc_523} | Uses:953 1019 | Used by:1023 |
Symbol 1021 Graphic | Used by:1022 | |
Symbol 1022 MovieClip | Uses:1021 | Used by:1023 |
Symbol 1023 MovieClip {flashGame_fla.shop_accessory_2_mc_522} | Uses:996 1020 969 1022 | Used by:1036 |
Symbol 1024 Graphic | Used by:1028 | |
Symbol 1025 Text | Uses:937 | Used by:1028 |
Symbol 1026 Text | Uses:937 | Used by:1028 |
Symbol 1027 EditableText | Uses:937 | Used by:1028 |
Symbol 1028 MovieClip | Uses:1024 1025 1026 1027 958 960 961 964 | Used by:1029 |
Symbol 1029 MovieClip {flashGame_fla.shop_infoButton_7_mc_527} | Uses:953 1028 | Used by:1032 |
Symbol 1030 Graphic | Used by:1031 | |
Symbol 1031 MovieClip | Uses:1030 | Used by:1032 |
Symbol 1032 MovieClip {flashGame_fla.shop_accessory_3_mc_526} | Uses:996 1029 969 1031 | Used by:1036 |
Symbol 1033 Graphic | Used by:1034 | |
Symbol 1034 MovieClip | Uses:1033 | Used by:1035 |
Symbol 1035 MovieClip | Uses:1034 | Used by:1036 |
Symbol 1036 MovieClip | Uses:931 933 935 940 944 948 972 983 994 1005 1014 1023 1032 1035 964 | Used by:1037 |
Symbol 1037 MovieClip {com.metropolis.content.Shop} | Uses:1036 | |
Symbol 1038 Graphic | Used by:1041 | |
Symbol 1039 Graphic | Used by:1040 | |
Symbol 1040 MovieClip | Uses:1039 | Used by:1041 |
Symbol 1041 MovieClip | Uses:1038 1040 | Used by:1042 |
Symbol 1042 MovieClip {com.metropolis.content.comic.Comic} | Uses:1041 | |
Symbol 1043 Font | Used by:1044 | |
Symbol 1044 Text | Uses:1043 | Used by:1045 |
Symbol 1045 MovieClip | Uses:852 1044 | Used by:1046 |
Symbol 1046 MovieClip {logo_mc} | Uses:1045 | |
Symbol 1047 MovieClip {com.metropolis.content.ContentView} | ||
Symbol 1048 Graphic | Used by:1049 2426 | |
Symbol 1049 MovieClip | Uses:1048 | Used by:1050 |
Symbol 1050 MovieClip {gunSpatter_mc} | Uses:1049 | |
Symbol 1051 Graphic | Used by:1054 | |
Symbol 1052 Graphic | Used by:1053 | |
Symbol 1053 MovieClip | Uses:1052 | Used by:1054 |
Symbol 1054 MovieClip | Uses:1051 1053 | Used by:1173 |
Symbol 1055 Graphic | Used by:1173 | |
Symbol 1056 Graphic | Used by:1057 | |
Symbol 1057 MovieClip | Uses:1056 | Used by:1173 1289 1629 1747 1838 |
Symbol 1058 Graphic | Used by:1059 | |
Symbol 1059 MovieClip | Uses:1058 | Used by:1173 |
Symbol 1060 Graphic | Used by:1077 | |
Symbol 1061 Graphic | Used by:1070 1191 | |
Symbol 1062 Text | Uses:158 | Used by:1064 |
Symbol 1063 Text | Used by:1064 | |
Symbol 1064 MovieClip | Uses:1062 1063 | Used by:1068 |
Symbol 1065 Text | Uses:158 | Used by:1067 |
Symbol 1066 Text | Used by:1067 | |
Symbol 1067 MovieClip | Uses:1065 1066 | Used by:1068 |
Symbol 1068 MovieClip | Uses:1064 1067 | Used by:1069 |
Symbol 1069 MovieClip | Uses:1068 | Used by:1070 |
Symbol 1070 MovieClip | Uses:1061 1069 | Used by:1077 |
Symbol 1071 Graphic | Used by:1077 | |
Symbol 1072 Graphic | Used by:1075 | |
Symbol 1073 Graphic | Used by:1074 | |
Symbol 1074 MovieClip | Uses:1073 | Used by:1075 |
Symbol 1075 MovieClip | Uses:1072 1074 | Used by:1077 |
Symbol 1076 Graphic | Used by:1077 | |
Symbol 1077 MovieClip | Uses:656 1060 1070 1071 1075 1076 | Used by:1173 |
Symbol 1078 EditableText | Uses:175 | Used by:1079 |
Symbol 1079 MovieClip {gameClip_6_type_mc} | Uses:1078 | Used by:1173 |
Symbol 1080 EditableText | Uses:175 | Used by:1081 |
Symbol 1081 MovieClip | Uses:1080 | Used by:1173 |
Symbol 1082 Graphic | Used by:1173 | |
Symbol 1083 Graphic | Used by:1173 | |
Symbol 1084 Graphic | Used by:1173 | |
Symbol 1085 Graphic | Used by:1173 | |
Symbol 1086 Graphic | Used by:1173 | |
Symbol 1087 Graphic | Used by:1173 | |
Symbol 1088 Graphic | Used by:1173 | |
Symbol 1089 Graphic | Used by:1173 | |
Symbol 1090 Graphic | Used by:1173 | |
Symbol 1091 Graphic | Used by:1173 | |
Symbol 1092 Graphic | Used by:1173 | |
Symbol 1093 Graphic | Used by:1173 | |
Symbol 1094 Graphic | Used by:1173 | |
Symbol 1095 Graphic | Used by:1173 | |
Symbol 1096 Graphic | Used by:1173 | |
Symbol 1097 Graphic | Used by:1173 | |
Symbol 1098 Graphic | Used by:1173 | |
Symbol 1099 Graphic | Used by:1173 | |
Symbol 1100 Graphic | Used by:1173 | |
Symbol 1101 Graphic | Used by:1173 | |
Symbol 1102 Graphic | Used by:1173 | |
Symbol 1103 Graphic | Used by:1173 | |
Symbol 1104 Graphic | Used by:1173 | |
Symbol 1105 Graphic | Used by:1173 | |
Symbol 1106 Graphic | Used by:1173 | |
Symbol 1107 Graphic | Used by:1173 | |
Symbol 1108 Graphic | Used by:1173 | |
Symbol 1109 Graphic | Used by:1173 | |
Symbol 1110 Graphic | Used by:1173 | |
Symbol 1111 Graphic | Used by:1173 | |
Symbol 1112 Graphic | Used by:1173 | |
Symbol 1113 Graphic | Used by:1173 | |
Symbol 1114 Graphic | Used by:1173 | |
Symbol 1115 Graphic | Used by:1173 | |
Symbol 1116 Graphic | Used by:1173 | |
Symbol 1117 Graphic | Used by:1173 | |
Symbol 1118 Graphic | Used by:1173 | |
Symbol 1119 Graphic | Used by:1173 | |
Symbol 1120 Graphic | Used by:1173 | |
Symbol 1121 Graphic | Used by:1173 | |
Symbol 1122 Graphic | Used by:1173 | |
Symbol 1123 Graphic | Used by:1173 | |
Symbol 1124 Graphic | Used by:1173 | |
Symbol 1125 Graphic | Used by:1173 | |
Symbol 1126 Graphic | Used by:1173 | |
Symbol 1127 Graphic | Used by:1173 | |
Symbol 1128 Graphic | Used by:1173 | |
Symbol 1129 Graphic | Used by:1173 | |
Symbol 1130 Graphic | Used by:1173 | |
Symbol 1131 Graphic | Used by:1173 | |
Symbol 1132 Graphic | Used by:1173 | |
Symbol 1133 Graphic | Used by:1173 | |
Symbol 1134 Graphic | Used by:1173 | |
Symbol 1135 Graphic | Used by:1173 | |
Symbol 1136 Graphic | Used by:1173 | |
Symbol 1137 Graphic | Used by:1173 | |
Symbol 1138 Graphic | Used by:1173 | |
Symbol 1139 Graphic | Used by:1173 | |
Symbol 1140 Graphic | Used by:1173 | |
Symbol 1141 Graphic | Used by:1173 | |
Symbol 1142 Graphic | Used by:1173 | |
Symbol 1143 Graphic | Used by:1173 | |
Symbol 1144 Graphic | Used by:1173 | |
Symbol 1145 Graphic | Used by:1173 | |
Symbol 1146 Graphic | Used by:1173 | |
Symbol 1147 Graphic | Used by:1173 | |
Symbol 1148 Graphic | Used by:1173 | |
Symbol 1149 Graphic | Used by:1173 | |
Symbol 1150 Graphic | Used by:1173 | |
Symbol 1151 Graphic | Used by:1173 | |
Symbol 1152 Graphic | Used by:1173 | |
Symbol 1153 Graphic | Used by:1173 | |
Symbol 1154 Graphic | Used by:1173 | |
Symbol 1155 Graphic | Used by:1173 | |
Symbol 1156 Graphic | Used by:1173 | |
Symbol 1157 Graphic | Used by:1173 | |
Symbol 1158 Graphic | Used by:1173 | |
Symbol 1159 Graphic | Used by:1173 | |
Symbol 1160 Graphic | Used by:1173 | |
Symbol 1161 Graphic | Used by:1173 | |
Symbol 1162 Graphic | Used by:1173 | |
Symbol 1163 Graphic | Used by:1173 | |
Symbol 1164 Graphic | Used by:1173 | |
Symbol 1165 Graphic | Used by:1173 | |
Symbol 1166 Graphic | Used by:1173 | |
Symbol 1167 Graphic | Used by:1173 | |
Symbol 1168 Graphic | Used by:1173 | |
Symbol 1169 Graphic | Used by:1170 | |
Symbol 1170 MovieClip | Uses:1169 | Used by:1173 |
Symbol 1171 Graphic | Used by:1172 | |
Symbol 1172 MovieClip | Uses:1171 | Used by:1173 |
Symbol 1173 MovieClip {flashGame_fla.gameInner_6_mc_463} | Uses:1054 1055 144 1057 1059 1077 174 1079 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1170 1172 | Used by:1174 |
Symbol 1174 MovieClip {com.metropolis.content.GameClip_6_mc} | Uses:1173 | |
Symbol 1175 Graphic | Used by:1178 | |
Symbol 1176 Graphic | Used by:1177 | |
Symbol 1177 MovieClip | Uses:1176 | Used by:1178 |
Symbol 1178 MovieClip | Uses:1175 1177 | Used by:1289 |
Symbol 1179 Graphic | Used by:1289 | |
Symbol 1180 Graphic | Used by:1184 | |
Symbol 1181 Graphic | Used by:1184 1763 | |
Symbol 1182 Graphic | Used by:1184 1296 1636 | |
Symbol 1183 Graphic | Used by:1184 | |
Symbol 1184 MovieClip | Uses:1180 1181 1182 1183 | Used by:1289 |
Symbol 1185 Graphic | Used by:1193 | |
Symbol 1186 Text | Uses:158 | Used by:1188 |
Symbol 1187 Text | Used by:1188 | |
Symbol 1188 MovieClip | Uses:1186 1187 | Used by:1189 |
Symbol 1189 MovieClip | Uses:1188 | Used by:1190 |
Symbol 1190 MovieClip | Uses:1189 | Used by:1191 |
Symbol 1191 MovieClip | Uses:1061 1190 | Used by:1193 |
Symbol 1192 Graphic | Used by:1193 | |
Symbol 1193 MovieClip | Uses:656 1185 1191 1192 | Used by:1289 |
Symbol 1194 EditableText | Uses:175 | Used by:1195 |
Symbol 1195 MovieClip {gameClip_5_type_mc} | Uses:1194 | Used by:1289 |
Symbol 1196 EditableText | Uses:175 | Used by:1197 |
Symbol 1197 MovieClip | Uses:1196 | Used by:1289 |
Symbol 1198 Graphic | Used by:1289 | |
Symbol 1199 Graphic | Used by:1289 | |
Symbol 1200 Graphic | Used by:1289 | |
Symbol 1201 Graphic | Used by:1289 | |
Symbol 1202 Graphic | Used by:1289 | |
Symbol 1203 Graphic | Used by:1289 | |
Symbol 1204 Graphic | Used by:1289 | |
Symbol 1205 Graphic | Used by:1289 | |
Symbol 1206 Graphic | Used by:1289 | |
Symbol 1207 Graphic | Used by:1289 | |
Symbol 1208 Graphic | Used by:1289 | |
Symbol 1209 Graphic | Used by:1289 | |
Symbol 1210 Graphic | Used by:1289 | |
Symbol 1211 Graphic | Used by:1289 | |
Symbol 1212 Graphic | Used by:1289 | |
Symbol 1213 Graphic | Used by:1289 | |
Symbol 1214 Graphic | Used by:1289 | |
Symbol 1215 Graphic | Used by:1289 | |
Symbol 1216 Graphic | Used by:1289 | |
Symbol 1217 Graphic | Used by:1289 | |
Symbol 1218 Graphic | Used by:1289 | |
Symbol 1219 Graphic | Used by:1289 | |
Symbol 1220 Graphic | Used by:1289 | |
Symbol 1221 Graphic | Used by:1289 | |
Symbol 1222 Graphic | Used by:1289 | |
Symbol 1223 Graphic | Used by:1289 | |
Symbol 1224 Graphic | Used by:1289 | |
Symbol 1225 Graphic | Used by:1289 | |
Symbol 1226 Graphic | Used by:1289 | |
Symbol 1227 Graphic | Used by:1289 | |
Symbol 1228 Graphic | Used by:1289 | |
Symbol 1229 Graphic | Used by:1289 | |
Symbol 1230 Graphic | Used by:1289 | |
Symbol 1231 Graphic | Used by:1289 | |
Symbol 1232 Graphic | Used by:1289 | |
Symbol 1233 Graphic | Used by:1289 | |
Symbol 1234 Graphic | Used by:1289 | |
Symbol 1235 Graphic | Used by:1289 | |
Symbol 1236 Graphic | Used by:1289 | |
Symbol 1237 Graphic | Used by:1289 | |
Symbol 1238 Graphic | Used by:1289 | |
Symbol 1239 Graphic | Used by:1289 | |
Symbol 1240 Graphic | Used by:1289 | |
Symbol 1241 Graphic | Used by:1289 | |
Symbol 1242 Graphic | Used by:1289 | |
Symbol 1243 Graphic | Used by:1289 | |
Symbol 1244 Graphic | Used by:1289 | |
Symbol 1245 Graphic | Used by:1289 | |
Symbol 1246 Graphic | Used by:1289 | |
Symbol 1247 Graphic | Used by:1289 | |
Symbol 1248 Graphic | Used by:1289 | |
Symbol 1249 Graphic | Used by:1289 | |
Symbol 1250 Graphic | Used by:1289 | |
Symbol 1251 Graphic | Used by:1289 | |
Symbol 1252 Graphic | Used by:1289 | |
Symbol 1253 Graphic | Used by:1289 | |
Symbol 1254 Graphic | Used by:1289 | |
Symbol 1255 Graphic | Used by:1289 | |
Symbol 1256 Graphic | Used by:1289 | |
Symbol 1257 Graphic | Used by:1289 | |
Symbol 1258 Graphic | Used by:1289 | |
Symbol 1259 Graphic | Used by:1289 | |
Symbol 1260 Graphic | Used by:1289 | |
Symbol 1261 Graphic | Used by:1289 | |
Symbol 1262 Graphic | Used by:1289 | |
Symbol 1263 Graphic | Used by:1289 | |
Symbol 1264 Graphic | Used by:1289 | |
Symbol 1265 Graphic | Used by:1289 | |
Symbol 1266 Graphic | Used by:1289 | |
Symbol 1267 Graphic | Used by:1289 | |
Symbol 1268 Graphic | Used by:1289 | |
Symbol 1269 Graphic | Used by:1289 | |
Symbol 1270 Graphic | Used by:1289 | |
Symbol 1271 Graphic | Used by:1289 | |
Symbol 1272 Graphic | Used by:1289 | |
Symbol 1273 Graphic | Used by:1289 | |
Symbol 1274 Graphic | Used by:1289 | |
Symbol 1275 Graphic | Used by:1289 | |
Symbol 1276 Graphic | Used by:1289 | |
Symbol 1277 Graphic | Used by:1289 | |
Symbol 1278 Graphic | Used by:1289 | |
Symbol 1279 Graphic | Used by:1289 | |
Symbol 1280 Graphic | Used by:1289 | |
Symbol 1281 Graphic | Used by:1289 | |
Symbol 1282 Graphic | Used by:1289 | |
Symbol 1283 Graphic | Used by:1289 | |
Symbol 1284 Graphic | Used by:1289 | |
Symbol 1285 Graphic | Used by:1286 | |
Symbol 1286 MovieClip | Uses:1285 | Used by:1289 |
Symbol 1287 Graphic | Used by:1288 | |
Symbol 1288 MovieClip | Uses:1287 | Used by:1289 |
Symbol 1289 MovieClip {flashGame_fla.gameInner_5_mc_451} | Uses:1178 1179 144 1057 1184 1193 174 1195 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1286 1288 | Used by:1290 |
Symbol 1290 MovieClip {com.metropolis.content.GameClip_5_mc} | Uses:1289 | |
Symbol 1291 Graphic | Used by:1292 | |
Symbol 1292 MovieClip | Uses:1291 140 | Used by:1629 |
Symbol 1293 Graphic | Used by:1629 | |
Symbol 1294 Graphic | Used by:1296 | |
Symbol 1295 Graphic | Used by:1296 1763 | |
Symbol 1296 MovieClip | Uses:1294 1182 1295 | Used by:1629 |
Symbol 1297 Graphic | Used by:1298 | |
Symbol 1298 MovieClip | Uses:656 1297 | Used by:1629 |
Symbol 1299 EditableText | Uses:175 | Used by:1300 |
Symbol 1300 MovieClip {gameClip_4_type_mc} | Uses:1299 | Used by:1629 |
Symbol 1301 EditableText | Uses:175 | Used by:1302 |
Symbol 1302 MovieClip | Uses:1301 | Used by:1629 |
Symbol 1303 Graphic | Used by:1629 | |
Symbol 1304 Graphic | Used by:1629 | |
Symbol 1305 Graphic | Used by:1629 | |
Symbol 1306 Graphic | Used by:1629 | |
Symbol 1307 Graphic | Used by:1629 | |
Symbol 1308 Graphic | Used by:1629 | |
Symbol 1309 Graphic | Used by:1629 | |
Symbol 1310 Graphic | Used by:1629 | |
Symbol 1311 Graphic | Used by:1629 | |
Symbol 1312 Graphic | Used by:1629 | |
Symbol 1313 Graphic | Used by:1629 | |
Symbol 1314 Graphic | Used by:1629 | |
Symbol 1315 Graphic | Used by:1629 | |
Symbol 1316 Graphic | Used by:1629 | |
Symbol 1317 Graphic | Used by:1629 | |
Symbol 1318 Graphic | Used by:1629 | |
Symbol 1319 Graphic | Used by:1629 | |
Symbol 1320 Graphic | Used by:1629 | |
Symbol 1321 Graphic | Used by:1629 | |
Symbol 1322 Graphic | Used by:1629 | |
Symbol 1323 Graphic | Used by:1629 | |
Symbol 1324 Graphic | Used by:1629 | |
Symbol 1325 Graphic | Used by:1629 | |
Symbol 1326 Graphic | Used by:1629 | |
Symbol 1327 Graphic | Used by:1629 | |
Symbol 1328 Graphic | Used by:1629 | |
Symbol 1329 Graphic | Used by:1629 | |
Symbol 1330 Graphic | Used by:1629 | |
Symbol 1331 Graphic | Used by:1629 | |
Symbol 1332 Graphic | Used by:1629 | |
Symbol 1333 Graphic | Used by:1629 | |
Symbol 1334 Graphic | Used by:1629 | |
Symbol 1335 Graphic | Used by:1629 | |
Symbol 1336 Graphic | Used by:1629 | |
Symbol 1337 Graphic | Used by:1629 | |
Symbol 1338 Graphic | Used by:1629 | |
Symbol 1339 Graphic | Used by:1629 | |
Symbol 1340 Graphic | Used by:1629 | |
Symbol 1341 Graphic | Used by:1629 | |
Symbol 1342 Graphic | Used by:1629 | |
Symbol 1343 Graphic | Used by:1629 | |
Symbol 1344 Graphic | Used by:1629 | |
Symbol 1345 Graphic | Used by:1629 | |
Symbol 1346 Graphic | Used by:1629 | |
Symbol 1347 Graphic | Used by:1629 | |
Symbol 1348 Graphic | Used by:1629 | |
Symbol 1349 Graphic | Used by:1629 | |
Symbol 1350 Graphic | Used by:1629 | |
Symbol 1351 Graphic | Used by:1629 | |
Symbol 1352 Graphic | Used by:1629 | |
Symbol 1353 Graphic | Used by:1629 | |
Symbol 1354 Graphic | Used by:1629 | |
Symbol 1355 Graphic | Used by:1629 | |
Symbol 1356 Graphic | Used by:1629 | |
Symbol 1357 Graphic | Used by:1629 | |
Symbol 1358 Graphic | Used by:1629 | |
Symbol 1359 Graphic | Used by:1629 | |
Symbol 1360 Graphic | Used by:1629 | |
Symbol 1361 Graphic | Used by:1629 | |
Symbol 1362 Graphic | Used by:1629 | |
Symbol 1363 Graphic | Used by:1629 | |
Symbol 1364 Graphic | Used by:1629 | |
Symbol 1365 Graphic | Used by:1629 | |
Symbol 1366 Graphic | Used by:1629 | |
Symbol 1367 Graphic | Used by:1368 | |
Symbol 1368 MovieClip | Uses:1367 | Used by:1629 |
Symbol 1369 Graphic | Used by:1629 | |
Symbol 1370 Graphic | Used by:1629 | |
Symbol 1371 Graphic | Used by:1629 | |
Symbol 1372 Graphic | Used by:1629 | |
Symbol 1373 Graphic | Used by:1629 | |
Symbol 1374 Graphic | Used by:1629 | |
Symbol 1375 Graphic | Used by:1629 | |
Symbol 1376 Graphic | Used by:1629 | |
Symbol 1377 Graphic | Used by:1629 | |
Symbol 1378 Graphic | Used by:1629 | |
Symbol 1379 Graphic | Used by:1629 | |
Symbol 1380 Graphic | Used by:1629 | |
Symbol 1381 Graphic | Used by:1629 | |
Symbol 1382 Graphic | Used by:1629 | |
Symbol 1383 Graphic | Used by:1629 | |
Symbol 1384 Graphic | Used by:1629 | |
Symbol 1385 Graphic | Used by:1629 | |
Symbol 1386 Graphic | Used by:1629 | |
Symbol 1387 Graphic | Used by:1629 | |
Symbol 1388 Graphic | Used by:1629 | |
Symbol 1389 Graphic | Used by:1629 | |
Symbol 1390 Graphic | Used by:1629 | |
Symbol 1391 Graphic | Used by:1629 | |
Symbol 1392 Graphic | Used by:1393 | |
Symbol 1393 MovieClip | Uses:1392 | Used by:1629 |
Symbol 1394 Graphic | Used by:1395 | |
Symbol 1395 MovieClip | Uses:1394 | Used by:1629 |
Symbol 1396 Graphic | Used by:1397 | |
Symbol 1397 MovieClip | Uses:1396 | Used by:1629 |
Symbol 1398 Graphic | Used by:1399 | |
Symbol 1399 MovieClip | Uses:1398 | Used by:1629 |
Symbol 1400 Graphic | Used by:1401 | |
Symbol 1401 MovieClip | Uses:1400 | Used by:1628 |
Symbol 1402 Graphic | Used by:1622 1628 | |
Symbol 1403 Graphic | Used by:1622 1628 | |
Symbol 1404 Graphic | Used by:1622 1628 | |
Symbol 1405 Graphic | Used by:1622 1628 | |
Symbol 1406 Graphic | Used by:1622 1628 | |
Symbol 1407 Graphic | Used by:1622 1628 | |
Symbol 1408 Graphic | Used by:1622 1628 | |
Symbol 1409 Graphic | Used by:1622 1628 | |
Symbol 1410 Graphic | Used by:1622 1628 | |
Symbol 1411 Graphic | Used by:1622 1628 | |
Symbol 1412 Graphic | Used by:1622 1628 | |
Symbol 1413 Graphic | Used by:1622 1628 | |
Symbol 1414 Graphic | Used by:1622 1628 | |
Symbol 1415 Graphic | Used by:1622 1628 | |
Symbol 1416 Graphic | Used by:1622 1628 | |
Symbol 1417 Graphic | Used by:1622 1628 | |
Symbol 1418 Graphic | Used by:1622 1628 | |
Symbol 1419 Graphic | Used by:1622 1628 | |
Symbol 1420 Graphic | Used by:1622 1628 | |
Symbol 1421 Graphic | Used by:1622 1628 | |
Symbol 1422 Graphic | Used by:1622 1628 | |
Symbol 1423 Graphic | Used by:1622 1628 | |
Symbol 1424 Graphic | Used by:1622 1628 | |
Symbol 1425 Graphic | Used by:1622 1628 | |
Symbol 1426 Graphic | Used by:1622 1628 | |
Symbol 1427 Graphic | Used by:1622 1628 | |
Symbol 1428 Graphic | Used by:1622 1628 | |
Symbol 1429 Graphic | Used by:1622 1628 | |
Symbol 1430 Graphic | Used by:1622 1628 | |
Symbol 1431 Graphic | Used by:1622 1628 | |
Symbol 1432 Graphic | Used by:1622 1628 | |
Symbol 1433 Graphic | Used by:1622 1628 | |
Symbol 1434 Graphic | Used by:1622 1628 | |
Symbol 1435 Graphic | Used by:1622 1628 | |
Symbol 1436 Graphic | Used by:1622 1628 | |
Symbol 1437 Graphic | Used by:1622 1628 | |
Symbol 1438 Graphic | Used by:1622 1628 | |
Symbol 1439 Graphic | Used by:1622 1628 | |
Symbol 1440 Graphic | Used by:1622 1628 | |
Symbol 1441 Graphic | Used by:1622 1628 | |
Symbol 1442 Graphic | Used by:1622 1628 | |
Symbol 1443 Graphic | Used by:1622 1628 | |
Symbol 1444 Graphic | Used by:1622 1628 | |
Symbol 1445 Graphic | Used by:1622 1628 | |
Symbol 1446 Graphic | Used by:1622 1628 | |
Symbol 1447 Graphic | Used by:1622 1628 | |
Symbol 1448 Graphic | Used by:1622 1628 | |
Symbol 1449 Graphic | Used by:1622 1628 | |
Symbol 1450 Graphic | Used by:1622 1628 | |
Symbol 1451 Graphic | Used by:1622 1628 | |
Symbol 1452 Graphic | Used by:1622 1628 | |
Symbol 1453 Graphic | Used by:1622 1628 | |
Symbol 1454 Graphic | Used by:1622 1628 | |
Symbol 1455 Graphic | Used by:1622 1628 | |
Symbol 1456 Graphic | Used by:1622 1628 | |
Symbol 1457 Graphic | Used by:1622 1628 | |
Symbol 1458 Graphic | Used by:1622 1628 | |
Symbol 1459 Graphic | Used by:1622 1628 | |
Symbol 1460 Graphic | Used by:1622 1628 | |
Symbol 1461 Graphic | Used by:1622 1628 | |
Symbol 1462 Graphic | Used by:1622 1628 | |
Symbol 1463 Graphic | Used by:1622 1628 | |
Symbol 1464 Graphic | Used by:1622 1628 | |
Symbol 1465 Graphic | Used by:1622 1628 | |
Symbol 1466 Graphic | Used by:1622 1628 | |
Symbol 1467 Graphic | Used by:1622 1628 | |
Symbol 1468 Graphic | Used by:1622 1628 | |
Symbol 1469 Graphic | Used by:1622 1628 | |
Symbol 1470 Graphic | Used by:1622 1628 | |
Symbol 1471 Graphic | Used by:1622 1628 | |
Symbol 1472 Graphic | Used by:1473 | |
Symbol 1473 MovieClip | Uses:1472 | Used by:1622 1628 |
Symbol 1474 Graphic | Used by:1475 | |
Symbol 1475 MovieClip | Uses:1474 | Used by:1622 1628 |
Symbol 1476 Graphic | Used by:1622 1628 | |
Symbol 1477 Graphic | Used by:1622 1628 | |
Symbol 1478 Graphic | Used by:1622 1628 | |
Symbol 1479 Graphic | Used by:1622 1628 | |
Symbol 1480 Graphic | Used by:1622 1628 | |
Symbol 1481 Graphic | Used by:1622 1628 | |
Symbol 1482 Graphic | Used by:1622 1628 | |
Symbol 1483 Graphic | Used by:1622 1628 | |
Symbol 1484 Graphic | Used by:1622 1628 | |
Symbol 1485 Graphic | Used by:1486 | |
Symbol 1486 MovieClip | Uses:1485 | Used by:1521 1622 1628 |
Symbol 1487 Graphic | Used by:1622 1628 | |
Symbol 1488 Graphic | Used by:1622 1628 | |
Symbol 1489 Graphic | Used by:1622 1628 | |
Symbol 1490 Graphic | Used by:1622 1628 | |
Symbol 1491 Graphic | Used by:1622 1628 | |
Symbol 1492 Graphic | Used by:1622 1628 | |
Symbol 1493 Graphic | Used by:1622 1628 | |
Symbol 1494 Graphic | Used by:1622 1628 | |
Symbol 1495 Graphic | Used by:1622 1628 | |
Symbol 1496 Graphic | Used by:1622 1628 | |
Symbol 1497 Graphic | Used by:1622 1628 | |
Symbol 1498 Graphic | Used by:1622 1628 | |
Symbol 1499 Graphic | Used by:1622 1628 | |
Symbol 1500 Graphic | Used by:1622 1628 | |
Symbol 1501 Graphic | Used by:1622 1628 | |
Symbol 1502 Graphic | Used by:1622 1628 | |
Symbol 1503 Graphic | Used by:1622 1628 | |
Symbol 1504 Graphic | Used by:1622 1628 | |
Symbol 1505 Graphic | Used by:1622 1628 | |
Symbol 1506 Graphic | Used by:1622 1628 | |
Symbol 1507 Graphic | Used by:1622 1628 | |
Symbol 1508 Graphic | Used by:1622 1628 | |
Symbol 1509 Graphic | Used by:1622 1628 | |
Symbol 1510 Graphic | Used by:1622 1628 | |
Symbol 1511 Graphic | Used by:1622 1628 | |
Symbol 1512 Graphic | Used by:1622 1628 | |
Symbol 1513 Graphic | Used by:1622 1628 | |
Symbol 1514 Graphic | Used by:1622 1628 | |
Symbol 1515 Graphic | Used by:1622 1628 | |
Symbol 1516 Graphic | Used by:1622 1628 | |
Symbol 1517 Graphic | Used by:1622 1628 | |
Symbol 1518 Graphic | Used by:1622 1628 | |
Symbol 1519 Graphic | Used by:1622 1628 | |
Symbol 1520 Graphic | Used by:1521 | |
Symbol 1521 MovieClip | Uses:1520 1486 | Used by:1523 1622 1628 |
Symbol 1522 Graphic | Used by:1523 1622 1628 | |
Symbol 1523 MovieClip {flashGame_fla.combined_Sniper_2_mc_446} | Uses:1521 1522 | Used by:1622 1628 |
Symbol 1524 Graphic | Used by:1622 1628 | |
Symbol 1525 Graphic | Used by:1622 1628 | |
Symbol 1526 Graphic | Used by:1622 1628 | |
Symbol 1527 Graphic | Used by:1622 1628 | |
Symbol 1528 Graphic | Used by:1622 1628 | |
Symbol 1529 Graphic | Used by:1622 1628 | |
Symbol 1530 Graphic | Used by:1622 1628 | |
Symbol 1531 Graphic | Used by:1622 1628 | |
Symbol 1532 Graphic | Used by:1622 1628 | |
Symbol 1533 Graphic | Used by:1622 1628 | |
Symbol 1534 Graphic | Used by:1622 1628 | |
Symbol 1535 Graphic | Used by:1622 1628 | |
Symbol 1536 Graphic | Used by:1622 1628 | |
Symbol 1537 Graphic | Used by:1622 1628 | |
Symbol 1538 Graphic | Used by:1622 1628 | |
Symbol 1539 Graphic | Used by:1622 1628 | |
Symbol 1540 Graphic | Used by:1622 1628 | |
Symbol 1541 Graphic | Used by:1622 1628 | |
Symbol 1542 Graphic | Used by:1622 1628 | |
Symbol 1543 Graphic | Used by:1622 1628 | |
Symbol 1544 Graphic | Used by:1622 1628 | |
Symbol 1545 Graphic | Used by:1622 1628 | |
Symbol 1546 Graphic | Used by:1622 1628 | |
Symbol 1547 Graphic | Used by:1622 1628 | |
Symbol 1548 Graphic | Used by:1622 1628 | |
Symbol 1549 Graphic | Used by:1622 1628 | |
Symbol 1550 Graphic | Used by:1622 1628 | |
Symbol 1551 Graphic | Used by:1622 1628 | |
Symbol 1552 Graphic | Used by:1622 1628 | |
Symbol 1553 Graphic | Used by:1622 1628 | |
Symbol 1554 Graphic | Used by:1622 1628 | |
Symbol 1555 Graphic | Used by:1622 1628 | |
Symbol 1556 Graphic | Used by:1622 1628 | |
Symbol 1557 Graphic | Used by:1622 1628 | |
Symbol 1558 Graphic | Used by:1622 1628 | |
Symbol 1559 Graphic | Used by:1622 1628 | |
Symbol 1560 Graphic | Used by:1622 1628 | |
Symbol 1561 Graphic | Used by:1622 1628 | |
Symbol 1562 Graphic | Used by:1622 1628 | |
Symbol 1563 Graphic | Used by:1622 1628 | |
Symbol 1564 Graphic | Used by:1622 1628 | |
Symbol 1565 Graphic | Used by:1622 1628 | |
Symbol 1566 Graphic | Used by:1622 1628 | |
Symbol 1567 Graphic | Used by:1622 1628 | |
Symbol 1568 Graphic | Used by:1622 1628 | |
Symbol 1569 Graphic | Used by:1622 1628 | |
Symbol 1570 Graphic | Used by:1622 1628 | |
Symbol 1571 Graphic | Used by:1622 1628 | |
Symbol 1572 Graphic | Used by:1622 1628 | |
Symbol 1573 Graphic | Used by:1622 1628 | |
Symbol 1574 Graphic | Used by:1622 1628 | |
Symbol 1575 Graphic | Used by:1622 1628 | |
Symbol 1576 Graphic | Used by:1622 1628 | |
Symbol 1577 Graphic | Used by:1622 1628 | |
Symbol 1578 Graphic | Used by:1622 1628 | |
Symbol 1579 Graphic | Used by:1622 1628 | |
Symbol 1580 Graphic | Used by:1622 1628 | |
Symbol 1581 Graphic | Used by:1622 1628 | |
Symbol 1582 Graphic | Used by:1622 1628 | |
Symbol 1583 Graphic | Used by:1622 1628 | |
Symbol 1584 Graphic | Used by:1622 1628 | |
Symbol 1585 Graphic | Used by:1622 1628 | |
Symbol 1586 Graphic | Used by:1622 1628 | |
Symbol 1587 Graphic | Used by:1622 1628 | |
Symbol 1588 Graphic | Used by:1622 1628 | |
Symbol 1589 Graphic | Used by:1622 1628 | |
Symbol 1590 Graphic | Used by:1622 1628 | |
Symbol 1591 Graphic | Used by:1622 1628 | |
Symbol 1592 Graphic | Used by:1622 1628 | |
Symbol 1593 Graphic | Used by:1622 1628 | |
Symbol 1594 Graphic | Used by:1622 1628 | |
Symbol 1595 Graphic | Used by:1622 1628 | |
Symbol 1596 Graphic | Used by:1622 1628 | |
Symbol 1597 Graphic | Used by:1622 1628 | |
Symbol 1598 Graphic | Used by:1622 1628 | |
Symbol 1599 Graphic | Used by:1622 1628 | |
Symbol 1600 Graphic | Used by:1622 1628 | |
Symbol 1601 Graphic | Used by:1622 1628 | |
Symbol 1602 Graphic | Used by:1622 1628 | |
Symbol 1603 Graphic | Used by:1622 1628 | |
Symbol 1604 Graphic | Used by:1622 1628 | |
Symbol 1605 Graphic | Used by:1622 1628 | |
Symbol 1606 Graphic | Used by:1622 1628 | |
Symbol 1607 Graphic | Used by:1622 1628 | |
Symbol 1608 Graphic | Used by:1622 1628 | |
Symbol 1609 Graphic | Used by:1622 1628 | |
Symbol 1610 Graphic | Used by:1622 1628 | |
Symbol 1611 Graphic | Used by:1622 1628 | |
Symbol 1612 Graphic | Used by:1622 1628 | |
Symbol 1613 Graphic | Used by:1622 1628 | |
Symbol 1614 Graphic | Used by:1622 1628 | |
Symbol 1615 Graphic | Used by:1622 1628 | |
Symbol 1616 Graphic | Used by:1622 1628 | |
Symbol 1617 Graphic | Used by:1622 1628 | |
Symbol 1618 Graphic | Used by:1622 1628 | |
Symbol 1619 Graphic | Used by:1622 1628 | |
Symbol 1620 Graphic | Used by:1621 | |
Symbol 1621 MovieClip | Uses:1620 | Used by:1622 1628 |
Symbol 1622 MovieClip {flashGame_fla.jumboComplete_mc_442} | Uses:1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1473 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1523 1521 1522 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1621 | Used by:1628 |
Symbol 1623 Graphic | Used by:1624 | |
Symbol 1624 MovieClip | Uses:1623 | Used by:1628 1886 1910 1949 2006 2020 2044 2065 2106 2266 2317 2339 2400 2411 2674 2681 2687 2809 2816 |
Symbol 1625 Font | Used by:1626 1878 1879 1881 1883 1888 1904 1906 1908 1941 1943 1945 1947 1956 1986 1998 2004 2012 2014 2016 2018 2022 2032 2042 2053 2058 2063 2071 2099 2104 2258 2260 2262 2264 2305 2307 2309 2311 2313 2315 2333 2335 2337 2392 2394 2396 2398 2404 2409 2664 2666 2668 2670 2672 2685 2799 2801 2803 2805 2807 2812 2814 | |
Symbol 1626 Text | Uses:1625 | Used by:1627 |
Symbol 1627 MovieClip | Uses:1626 | Used by:1628 |
Symbol 1628 MovieClip {flashGame_fla.jumboAll_mc_440} | Uses:1401 1622 1624 1627 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1473 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1523 1521 1522 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1621 | Used by:1629 |
Symbol 1629 MovieClip {flashGame_fla.gameInner_4_mc_430} | Uses:1292 1293 144 1057 1296 1298 174 1300 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1393 1395 1397 1399 1628 | Used by:1630 |
Symbol 1630 MovieClip {com.metropolis.content.GameClip_4_mc} | Uses:1629 | |
Symbol 1631 Graphic | Used by:1632 | |
Symbol 1632 MovieClip | Uses:1631 140 | Used by:1747 |
Symbol 1633 Graphic | Used by:1747 | |
Symbol 1634 Graphic | Used by:1636 | |
Symbol 1635 Graphic | Used by:1636 | |
Symbol 1636 MovieClip | Uses:1634 1182 1635 | Used by:1747 |
Symbol 1637 Graphic | Used by:1651 | |
Symbol 1638 Graphic | Used by:1639 | |
Symbol 1639 MovieClip | Uses:1638 | Used by:1651 |
Symbol 1640 Graphic | Used by:1651 | |
Symbol 1641 Graphic | Used by:1647 | |
Symbol 1642 Text | Uses:158 | Used by:1644 |
Symbol 1643 Text | Used by:1644 | |
Symbol 1644 MovieClip | Uses:1642 1643 | Used by:1645 |
Symbol 1645 MovieClip | Uses:1644 | Used by:1646 |
Symbol 1646 MovieClip | Uses:1645 | Used by:1647 |
Symbol 1647 MovieClip | Uses:1641 1646 | Used by:1651 |
Symbol 1648 Graphic | Used by:1649 | |
Symbol 1649 MovieClip | Uses:1648 | Used by:1650 |
Symbol 1650 MovieClip | Uses:1649 | Used by:1651 |
Symbol 1651 MovieClip | Uses:656 1637 1639 1640 1647 1650 | Used by:1747 |
Symbol 1652 EditableText | Uses:175 | Used by:1653 |
Symbol 1653 MovieClip {gameClip_3_type_mc} | Uses:1652 | Used by:1747 |
Symbol 1654 EditableText | Uses:175 | Used by:1655 |
Symbol 1655 MovieClip | Uses:1654 | Used by:1747 |
Symbol 1656 Graphic | Used by:1747 | |
Symbol 1657 Graphic | Used by:1747 | |
Symbol 1658 Graphic | Used by:1747 | |
Symbol 1659 Graphic | Used by:1747 | |
Symbol 1660 Graphic | Used by:1747 | |
Symbol 1661 Graphic | Used by:1747 | |
Symbol 1662 Graphic | Used by:1747 | |
Symbol 1663 Graphic | Used by:1747 | |
Symbol 1664 Graphic | Used by:1747 | |
Symbol 1665 Graphic | Used by:1747 | |
Symbol 1666 Graphic | Used by:1747 | |
Symbol 1667 Graphic | Used by:1747 | |
Symbol 1668 Graphic | Used by:1747 | |
Symbol 1669 Graphic | Used by:1747 | |
Symbol 1670 Graphic | Used by:1747 | |
Symbol 1671 Graphic | Used by:1747 | |
Symbol 1672 Graphic | Used by:1747 | |
Symbol 1673 Graphic | Used by:1747 | |
Symbol 1674 Graphic | Used by:1747 | |
Symbol 1675 Graphic | Used by:1747 | |
Symbol 1676 Graphic | Used by:1747 | |
Symbol 1677 Graphic | Used by:1747 | |
Symbol 1678 Graphic | Used by:1747 | |
Symbol 1679 Graphic | Used by:1747 | |
Symbol 1680 Graphic | Used by:1747 | |
Symbol 1681 Graphic | Used by:1747 | |
Symbol 1682 Graphic | Used by:1747 | |
Symbol 1683 Graphic | Used by:1747 | |
Symbol 1684 Graphic | Used by:1747 | |
Symbol 1685 Graphic | Used by:1747 | |
Symbol 1686 Graphic | Used by:1747 | |
Symbol 1687 Graphic | Used by:1747 | |
Symbol 1688 Graphic | Used by:1747 | |
Symbol 1689 Graphic | Used by:1747 | |
Symbol 1690 Graphic | Used by:1747 | |
Symbol 1691 Graphic | Used by:1747 | |
Symbol 1692 Graphic | Used by:1747 | |
Symbol 1693 Graphic | Used by:1747 | |
Symbol 1694 Graphic | Used by:1747 | |
Symbol 1695 Graphic | Used by:1747 | |
Symbol 1696 Graphic | Used by:1747 | |
Symbol 1697 Graphic | Used by:1747 | |
Symbol 1698 Graphic | Used by:1747 | |
Symbol 1699 Graphic | Used by:1747 | |
Symbol 1700 Graphic | Used by:1747 | |
Symbol 1701 Graphic | Used by:1747 | |
Symbol 1702 Graphic | Used by:1747 | |
Symbol 1703 Graphic | Used by:1747 | |
Symbol 1704 Graphic | Used by:1747 | |
Symbol 1705 Graphic | Used by:1747 | |
Symbol 1706 Graphic | Used by:1747 | |
Symbol 1707 Graphic | Used by:1747 | |
Symbol 1708 Graphic | Used by:1747 | |
Symbol 1709 Graphic | Used by:1747 | |
Symbol 1710 Graphic | Used by:1747 | |
Symbol 1711 Graphic | Used by:1747 | |
Symbol 1712 Graphic | Used by:1747 | |
Symbol 1713 Graphic | Used by:1747 | |
Symbol 1714 Graphic | Used by:1747 | |
Symbol 1715 Graphic | Used by:1747 | |
Symbol 1716 Graphic | Used by:1747 | |
Symbol 1717 Graphic | Used by:1747 | |
Symbol 1718 Graphic | Used by:1747 | |
Symbol 1719 Graphic | Used by:1747 | |
Symbol 1720 Graphic | Used by:1747 | |
Symbol 1721 Graphic | Used by:1747 | |
Symbol 1722 Graphic | Used by:1747 | |
Symbol 1723 Graphic | Used by:1747 | |
Symbol 1724 Graphic | Used by:1747 | |
Symbol 1725 Graphic | Used by:1747 | |
Symbol 1726 Graphic | Used by:1747 | |
Symbol 1727 Graphic | Used by:1747 | |
Symbol 1728 Graphic | Used by:1747 | |
Symbol 1729 Graphic | Used by:1747 | |
Symbol 1730 Graphic | Used by:1747 | |
Symbol 1731 Graphic | Used by:1747 | |
Symbol 1732 Graphic | Used by:1747 | |
Symbol 1733 Graphic | Used by:1747 | |
Symbol 1734 Graphic | Used by:1747 | |
Symbol 1735 Graphic | Used by:1747 | |
Symbol 1736 Graphic | Used by:1747 | |
Symbol 1737 Graphic | Used by:1747 | |
Symbol 1738 Graphic | Used by:1739 | |
Symbol 1739 MovieClip | Uses:1738 | Used by:1747 |
Symbol 1740 Graphic | Used by:1741 | |
Symbol 1741 MovieClip | Uses:1740 | Used by:1747 |
Symbol 1742 Graphic | Used by:1747 | |
Symbol 1743 Graphic | Used by:1747 | |
Symbol 1744 Graphic | Used by:1747 | |
Symbol 1745 Graphic | Used by:1747 | |
Symbol 1746 Graphic | Used by:1747 | |
Symbol 1747 MovieClip {flashGame_fla.gameInner_3_mc_416} | Uses:1632 1633 144 1057 1636 1651 1653 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1739 1741 1742 1743 1744 1745 1746 | Used by:1748 |
Symbol 1748 MovieClip {com.metropolis.content.GameClip_3_mc} | Uses:1747 | |
Symbol 1749 Graphic | Used by:1750 | |
Symbol 1750 MovieClip | Uses:1749 140 | Used by:1838 |
Symbol 1751 Graphic | Used by:1838 | |
Symbol 1752 Graphic | Used by:1763 | |
Symbol 1753 Graphic | Used by:1756 | |
Symbol 1754 Graphic | Used by:1756 | |
Symbol 1755 Graphic | Used by:1756 | |
Symbol 1756 MovieClip | Uses:1753 1754 1755 | Used by:1763 |
Symbol 1757 Graphic | Used by:1763 | |
Symbol 1758 Graphic | Used by:1763 | |
Symbol 1759 Text | Uses:39 | Used by:1763 |
Symbol 1760 Text | Uses:39 | Used by:1763 |
Symbol 1761 Text | Uses:39 | Used by:1763 |
Symbol 1762 Text | Uses:39 | Used by:1763 |
Symbol 1763 MovieClip | Uses:1752 1756 1757 1181 1295 1758 1759 1760 1761 1762 | Used by:1838 |
Symbol 1764 Graphic | Used by:1777 | |
Symbol 1765 Graphic | Used by:1767 | |
Symbol 1766 Graphic | Used by:1767 | |
Symbol 1767 MovieClip {flashGame_fla.gameClip_1_windowFlash_2_mc_407} | Uses:1765 1766 | Used by:1777 |
Symbol 1768 Graphic | Used by:1777 | |
Symbol 1769 Graphic | Used by:1775 | |
Symbol 1770 Text | Uses:158 | Used by:1772 |
Symbol 1771 Text | Used by:1772 | |
Symbol 1772 MovieClip | Uses:1770 1771 | Used by:1773 |
Symbol 1773 MovieClip | Uses:1772 | Used by:1774 |
Symbol 1774 MovieClip | Uses:1773 | Used by:1775 |
Symbol 1775 MovieClip | Uses:1769 1774 | Used by:1777 |
Symbol 1776 Graphic | Used by:1777 | |
Symbol 1777 MovieClip | Uses:656 1764 1767 1768 1775 1776 | Used by:1838 |
Symbol 1778 EditableText | Uses:175 | Used by:1779 |
Symbol 1779 MovieClip {gameClip_1_type_mc} | Uses:1778 | Used by:1838 |
Symbol 1780 EditableText | Uses:175 | Used by:1781 |
Symbol 1781 MovieClip | Uses:1780 | Used by:1838 |
Symbol 1782 Graphic | Used by:1838 | |
Symbol 1783 Graphic | Used by:1838 | |
Symbol 1784 Graphic | Used by:1838 | |
Symbol 1785 Graphic | Used by:1838 | |
Symbol 1786 Graphic | Used by:1838 | |
Symbol 1787 Graphic | Used by:1838 | |
Symbol 1788 Graphic | Used by:1838 | |
Symbol 1789 Graphic | Used by:1838 | |
Symbol 1790 Graphic | Used by:1838 | |
Symbol 1791 Graphic | Used by:1838 | |
Symbol 1792 Graphic | Used by:1838 | |
Symbol 1793 Graphic | Used by:1838 | |
Symbol 1794 Graphic | Used by:1838 | |
Symbol 1795 Graphic | Used by:1838 | |
Symbol 1796 Graphic | Used by:1838 | |
Symbol 1797 Graphic | Used by:1838 | |
Symbol 1798 Graphic | Used by:1838 | |
Symbol 1799 Graphic | Used by:1838 | |
Symbol 1800 Graphic | Used by:1838 | |
Symbol 1801 Graphic | Used by:1838 | |
Symbol 1802 Graphic | Used by:1838 | |
Symbol 1803 Graphic | Used by:1838 | |
Symbol 1804 Graphic | Used by:1838 | |
Symbol 1805 Graphic | Used by:1838 | |
Symbol 1806 Graphic | Used by:1838 | |
Symbol 1807 Graphic | Used by:1838 | |
Symbol 1808 Graphic | Used by:1838 | |
Symbol 1809 Graphic | Used by:1838 | |
Symbol 1810 Graphic | Used by:1838 | |
Symbol 1811 Graphic | Used by:1838 | |
Symbol 1812 Graphic | Used by:1838 | |
Symbol 1813 Graphic | Used by:1838 | |
Symbol 1814 Graphic | Used by:1838 | |
Symbol 1815 Graphic | Used by:1838 | |
Symbol 1816 Graphic | Used by:1838 | |
Symbol 1817 Graphic | Used by:1838 | |
Symbol 1818 Graphic | Used by:1838 | |
Symbol 1819 Graphic | Used by:1838 | |
Symbol 1820 Graphic | Used by:1838 | |
Symbol 1821 Graphic | Used by:1838 | |
Symbol 1822 Graphic | Used by:1838 | |
Symbol 1823 Graphic | Used by:1838 | |
Symbol 1824 Graphic | Used by:1838 | |
Symbol 1825 Graphic | Used by:1838 | |
Symbol 1826 Graphic | Used by:1838 | |
Symbol 1827 Graphic | Used by:1838 | |
Symbol 1828 Graphic | Used by:1838 | |
Symbol 1829 Graphic | Used by:1838 | |
Symbol 1830 Graphic | Used by:1838 | |
Symbol 1831 Graphic | Used by:1838 | |
Symbol 1832 Graphic | Used by:1833 | |
Symbol 1833 MovieClip | Uses:1832 | Used by:1838 |
Symbol 1834 Graphic | Used by:1835 | |
Symbol 1835 MovieClip | Uses:1834 | Used by:1838 |
Symbol 1836 Graphic | Used by:1837 | |
Symbol 1837 MovieClip | Uses:1836 | Used by:1838 |
Symbol 1838 MovieClip {flashGame_fla.gameInner_1_mc_400} | Uses:1750 1751 144 1057 1763 1777 1779 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1833 1835 1837 | Used by:1839 |
Symbol 1839 MovieClip {com.metropolis.content.GameClip_1_mc} | Uses:1838 | |
Symbol 1840 Graphic | Used by:1876 | |
Symbol 1841 Graphic | Used by:1875 | |
Symbol 1842 Graphic | Used by:1843 | |
Symbol 1843 MovieClip | Uses:1842 | Used by:1875 |
Symbol 1844 Graphic | Used by:1845 | |
Symbol 1845 MovieClip | Uses:1844 | Used by:1875 |
Symbol 1846 Graphic | Used by:1847 | |
Symbol 1847 MovieClip | Uses:1846 | Used by:1848 |
Symbol 1848 MovieClip | Uses:1847 | Used by:1875 |
Symbol 1849 Graphic | Used by:1875 | |
Symbol 1850 Graphic | Used by:1860 | |
Symbol 1851 Graphic | Used by:1852 | |
Symbol 1852 MovieClip | Uses:1851 | Used by:1860 |
Symbol 1853 Graphic | Used by:1860 | |
Symbol 1854 Graphic | Used by:1855 | |
Symbol 1855 MovieClip | Uses:1854 | Used by:1860 |
Symbol 1856 Graphic | Used by:1857 | |
Symbol 1857 MovieClip | Uses:1856 | Used by:1860 |
Symbol 1858 Graphic | Used by:1859 | |
Symbol 1859 MovieClip | Uses:1858 | Used by:1860 |
Symbol 1860 MovieClip {flashGame_fla.cig_1_mc_383} | Uses:1850 1852 1853 1855 1857 1859 | Used by:1875 |
Symbol 1861 Graphic | Used by:1862 | |
Symbol 1862 MovieClip | Uses:1861 | Used by:1875 |
Symbol 1863 Graphic | Used by:1864 | |
Symbol 1864 MovieClip | Uses:1863 | Used by:1875 |
Symbol 1865 Graphic | Used by:1866 | |
Symbol 1866 MovieClip | Uses:1865 | Used by:1875 |
Symbol 1867 Graphic | Used by:1868 | |
Symbol 1868 MovieClip | Uses:1867 | Used by:1875 |
Symbol 1869 Graphic | Used by:1870 | |
Symbol 1870 MovieClip | Uses:1869 | Used by:1875 |
Symbol 1871 Graphic | Used by:1872 | |
Symbol 1872 MovieClip | Uses:1871 | Used by:1875 |
Symbol 1873 Graphic | Used by:1874 | |
Symbol 1874 MovieClip | Uses:1873 | Used by:1875 |
Symbol 1875 MovieClip {flashGame_fla.allCigs_mc_378} | Uses:1841 1843 1845 1848 1849 1860 1862 1864 1866 1868 1870 1872 1874 | Used by:1876 |
Symbol 1876 MovieClip {flashGame_fla.comic_2_action_mc_377} | Uses:1840 1875 | Used by:1890 |
Symbol 1877 Graphic | Used by:1890 | |
Symbol 1878 Text | Uses:1625 | Used by:1880 |
Symbol 1879 Text | Uses:1625 | Used by:1880 1882 1957 1987 1999 2800 |
Symbol 1880 MovieClip | Uses:1878 1879 | Used by:1886 |
Symbol 1881 Text | Uses:1625 | Used by:1882 |
Symbol 1882 MovieClip | Uses:1881 1879 | Used by:1886 |
Symbol 1883 Text | Uses:1625 | Used by:1885 |
Symbol 1884 Graphic | Used by:1885 | |
Symbol 1885 MovieClip | Uses:1883 1884 | Used by:1886 |
Symbol 1886 MovieClip {flashGame_fla.comic_txt_2_mc_395} | Uses:1624 1880 1882 1885 | Used by:1890 |
Symbol 1887 Graphic | Used by:1889 | |
Symbol 1888 Text | Uses:1625 | Used by:1889 |
Symbol 1889 MovieClip | Uses:1887 1888 | Used by:1890 1911 1950 2008 2021 2046 2067 2108 2267 2318 2340 2401 2413 2675 2810 |
Symbol 1890 MovieClip {comicClip_2_mc} | Uses:1876 1877 1886 1889 | |
Symbol 1891 Graphic | Used by:1903 | |
Symbol 1892 Graphic | Used by:1896 | |
Symbol 1893 Graphic | Used by:1894 | |
Symbol 1894 MovieClip | Uses:1893 | Used by:1896 |
Symbol 1895 Graphic | Used by:1896 | |
Symbol 1896 MovieClip | Uses:1892 1894 1895 | Used by:1898 2407 |
Symbol 1897 Graphic | Used by:1898 | |
Symbol 1898 MovieClip | Uses:1896 1897 | Used by:1903 2354 |
Symbol 1899 Graphic | Used by:1900 | |
Symbol 1900 MovieClip | Uses:1899 | Used by:1903 2245 |
Symbol 1901 Graphic | Used by:1902 | |
Symbol 1902 MovieClip | Uses:1901 | Used by:1903 |
Symbol 1903 MovieClip {flashGame_fla.comic_5_inner_action_mc_370} | Uses:1891 1898 1900 1902 | Used by:1911 |
Symbol 1904 Text | Uses:1625 | Used by:1905 |
Symbol 1905 MovieClip | Uses:1904 | Used by:1910 |
Symbol 1906 Text | Uses:1625 | Used by:1907 |
Symbol 1907 MovieClip | Uses:1906 | Used by:1910 |
Symbol 1908 Text | Uses:1625 | Used by:1909 |
Symbol 1909 MovieClip | Uses:1908 | Used by:1910 |
Symbol 1910 MovieClip {flashGame_fla.comic_txt_5_mc_372} | Uses:1624 1905 1907 1909 | Used by:1911 |
Symbol 1911 MovieClip {comicClip_5_mc} | Uses:711 1903 1910 1889 | |
Symbol 1912 Graphic | Used by:1913 | |
Symbol 1913 MovieClip | Uses:1912 | Used by:1940 |
Symbol 1914 Graphic | Used by:1939 | |
Symbol 1915 Graphic | Used by:1916 | |
Symbol 1916 MovieClip | Uses:1915 | Used by:1939 |
Symbol 1917 Graphic | Used by:1939 | |
Symbol 1918 Graphic | Used by:1939 | |
Symbol 1919 Graphic | Used by:1939 | |
Symbol 1920 Graphic | Used by:1939 | |
Symbol 1921 Graphic | Used by:1939 | |
Symbol 1922 Graphic | Used by:1939 | |
Symbol 1923 Graphic | Used by:1924 | |
Symbol 1924 MovieClip | Uses:1923 | Used by:1939 |
Symbol 1925 Graphic | Used by:1939 | |
Symbol 1926 Graphic | Used by:1939 | |
Symbol 1927 Graphic | Used by:1939 | |
Symbol 1928 Graphic | Used by:1939 | |
Symbol 1929 Graphic | Used by:1939 | |
Symbol 1930 Graphic | Used by:1939 | |
Symbol 1931 Graphic | Used by:1939 | |
Symbol 1932 Graphic | Used by:1939 | |
Symbol 1933 Graphic | Used by:1939 | |
Symbol 1934 Graphic | Used by:1939 | |
Symbol 1935 Graphic | Used by:1939 | |
Symbol 1936 Graphic | Used by:1939 | |
Symbol 1937 Graphic | Used by:1939 | |
Symbol 1938 Graphic | Used by:1939 | |
Symbol 1939 MovieClip {flashGame_fla.bulletHole_mc_361} | Uses:1914 1916 1917 1918 1919 1920 1921 1922 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 | Used by:1940 |
Symbol 1940 MovieClip {flashGame_fla.comic_6_action_mc_359} | Uses:711 1913 1939 | Used by:1950 |
Symbol 1941 Text | Uses:1625 | Used by:1942 |
Symbol 1942 MovieClip | Uses:1941 | Used by:1949 |
Symbol 1943 Text | Uses:1625 | Used by:1944 |
Symbol 1944 MovieClip | Uses:1943 | Used by:1949 |
Symbol 1945 Text | Uses:1625 | Used by:1946 |
Symbol 1946 MovieClip | Uses:1945 | Used by:1949 |
Symbol 1947 Text | Uses:1625 | Used by:1948 |
Symbol 1948 MovieClip | Uses:1947 | Used by:1949 |
Symbol 1949 MovieClip {flashGame_fla.comic_txt_6_mc_364} | Uses:1624 1942 1944 1946 1948 | Used by:1950 |
Symbol 1950 MovieClip {comicClip_6_mc} | Uses:711 1940 1949 1889 | |
Symbol 1951 Graphic | Used by:1952 | |
Symbol 1952 MovieClip {hat_baseball_mc} | Uses:1951 | Used by:1964 |
Symbol 1953 Graphic | Used by:1954 | |
Symbol 1954 MovieClip {hat_golf_mc} | Uses:1953 | Used by:1964 |
Symbol 1955 Graphic | Used by:2008 2046 2067 2108 2413 | |
Symbol 1956 Text | Uses:1625 | Used by:1957 |
Symbol 1957 MovieClip | Uses:1956 1879 | Used by:2006 |
Symbol 1958 Graphic | Used by:1964 | |
Symbol 1959 Graphic | Used by:1964 1985 1997 2003 2028 2031 2041 2052 2057 2062 2096 2098 2103 2407 2408 2680 | |
Symbol 1960 Graphic | Used by:1964 | |
Symbol 1961 Graphic | Used by:1962 | |
Symbol 1962 MovieClip | Uses:1961 | Used by:1964 |
Symbol 1963 Graphic | Used by:1964 | |
Symbol 1964 MovieClip | Uses:1958 1959 1960 1962 1963 646 654 666 650 656 682 1954 1952 | Used by:2006 |
Symbol 1965 Graphic | Used by:1985 | |
Symbol 1966 Graphic | Used by:1967 | |
Symbol 1967 MovieClip | Uses:1966 | Used by:1985 1997 2003 2031 2041 2062 2098 2408 |
Symbol 1968 Graphic | Used by:1969 | |
Symbol 1969 MovieClip {button} | Uses:1968 | Used by:1985 1997 2041 |
Symbol 1970 Font | Used by:1971 1972 1973 1974 1975 1976 1978 1979 1980 1981 1982 1991 1992 1993 1994 1995 1996 2035 2036 2037 2038 2039 2040 | |
Symbol 1971 Text | Uses:1970 | Used by:1985 |
Symbol 1972 Text | Uses:1970 | Used by:1985 |
Symbol 1973 Text | Uses:1970 | Used by:1985 |
Symbol 1974 Text | Uses:1970 | Used by:1985 |
Symbol 1975 Text | Uses:1970 | Used by:1985 |
Symbol 1976 Text | Uses:1970 | Used by:1985 |
Symbol 1977 Graphic | Used by:1985 1997 | |
Symbol 1978 Text | Uses:1970 | Used by:1985 |
Symbol 1979 Text | Uses:1970 | Used by:1985 |
Symbol 1980 Text | Uses:1970 | Used by:1985 |
Symbol 1981 Text | Uses:1970 | Used by:1985 |
Symbol 1982 Text | Uses:1970 | Used by:1985 |
Symbol 1983 Graphic | Used by:1984 | |
Symbol 1984 MovieClip | Uses:1983 | Used by:1985 1997 |
Symbol 1985 MovieClip | Uses:1965 1959 1967 1969 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1984 | Used by:2006 2681 |
Symbol 1986 Text | Uses:1625 | Used by:1987 |
Symbol 1987 MovieClip | Uses:1986 1879 | Used by:2006 2687 |
Symbol 1988 Graphic | Used by:1997 | |
Symbol 1989 Graphic | Used by:1997 | |
Symbol 1990 Graphic | Used by:1997 | |
Symbol 1991 Text | Uses:1970 | Used by:1997 |
Symbol 1992 Text | Uses:1970 | Used by:1997 |
Symbol 1993 Text | Uses:1970 | Used by:1997 |
Symbol 1994 Text | Uses:1970 | Used by:1997 |
Symbol 1995 Text | Uses:1970 | Used by:1997 |
Symbol 1996 Text | Uses:1970 | Used by:1997 |
Symbol 1997 MovieClip | Uses:1988 1959 1967 1989 650 1990 1977 1969 1991 1992 1993 1994 1995 1996 1984 | Used by:2006 2681 |
Symbol 1998 Text | Uses:1625 | Used by:1999 |
Symbol 1999 MovieClip | Uses:1998 1879 | Used by:2006 2687 |
Symbol 2000 Graphic | Used by:2003 2052 2057 2062 2096 2098 2103 2407 2408 | |
Symbol 2001 Graphic | Used by:2003 2680 | |
Symbol 2002 Graphic | Used by:2003 | |
Symbol 2003 MovieClip | Uses:2000 1959 2001 1967 2002 | Used by:2006 |
Symbol 2004 Text | Uses:1625 | Used by:2005 |
Symbol 2005 MovieClip | Uses:2004 | Used by:2006 |
Symbol 2006 MovieClip {flashGame_fla.comic_txt_7_mc_348} | Uses:711 1624 1957 1964 1985 1987 1997 1999 2003 2005 | Used by:2008 |
Symbol 2007 MovieClip {flashGame_fla.comic_7_action_mc_357} | Used by:2008 | |
Symbol 2008 MovieClip {comicClip_7_mc} | Uses:1955 2006 1889 2007 | |
Symbol 2009 Graphic | Used by:2010 | |
Symbol 2010 MovieClip | Uses:2009 | Used by:2011 |
Symbol 2011 MovieClip {flashGame_fla.comic_9_action_mc_340} | Uses:2010 | Used by:2021 |
Symbol 2012 Text | Uses:1625 | Used by:2013 |
Symbol 2013 MovieClip | Uses:2012 | Used by:2020 |
Symbol 2014 Text | Uses:1625 | Used by:2015 |
Symbol 2015 MovieClip | Uses:2014 | Used by:2020 |
Symbol 2016 Text | Uses:1625 | Used by:2017 |
Symbol 2017 MovieClip | Uses:2016 | Used by:2020 |
Symbol 2018 Text | Uses:1625 | Used by:2019 |
Symbol 2019 MovieClip | Uses:2018 | Used by:2020 |
Symbol 2020 MovieClip {flashGame_fla.comic_txt_9_mc_342} | Uses:1624 2013 2015 2017 2019 | Used by:2021 |
Symbol 2021 MovieClip {comicClip_9_mc} | Uses:711 2011 2020 1889 | |
Symbol 2022 Text | Uses:1625 | Used by:2023 |
Symbol 2023 MovieClip | Uses:2022 | Used by:2044 |
Symbol 2024 Graphic | Used by:2028 | |
Symbol 2025 Graphic | Used by:2028 | |
Symbol 2026 Graphic | Used by:2027 | |
Symbol 2027 MovieClip | Uses:2026 | Used by:2028 |
Symbol 2028 MovieClip | Uses:2024 1959 2025 2027 646 654 668 650 658 656 | Used by:2044 2681 |
Symbol 2029 Graphic | Used by:2031 | |
Symbol 2030 Graphic | Used by:2031 | |
Symbol 2031 MovieClip | Uses:2029 1959 1967 2030 650 | Used by:2044 |
Symbol 2032 Text | Uses:1625 | Used by:2033 |
Symbol 2033 MovieClip | Uses:2032 | Used by:2044 |
Symbol 2034 Graphic | Used by:2041 | |
Symbol 2035 Text | Uses:1970 | Used by:2041 |
Symbol 2036 Text | Uses:1970 | Used by:2041 |
Symbol 2037 Text | Uses:1970 | Used by:2041 |
Symbol 2038 Text | Uses:1970 | Used by:2041 |
Symbol 2039 Text | Uses:1970 | Used by:2041 |
Symbol 2040 Text | Uses:1970 | Used by:2041 |
Symbol 2041 MovieClip | Uses:2034 1959 1967 1969 2035 2036 2037 2038 2039 2040 | Used by:2044 |
Symbol 2042 Text | Uses:1625 | Used by:2043 |
Symbol 2043 MovieClip | Uses:2042 | Used by:2044 |
Symbol 2044 MovieClip {flashGame_fla.comic_txt_10_mc_332} | Uses:711 1624 2023 2028 2031 2033 2041 2043 | Used by:2046 |
Symbol 2045 MovieClip {flashGame_fla.comic_10_action_mc_338} | Used by:2046 | |
Symbol 2046 MovieClip {comicClip_10_mc} | Uses:1955 2044 2045 1889 | |
Symbol 2047 Graphic | Used by:2048 | |
Symbol 2048 MovieClip {laptop_mc} | Uses:2047 | Used by:2052 |
Symbol 2049 Graphic | Used by:2052 | |
Symbol 2050 Graphic | Used by:2051 | |
Symbol 2051 MovieClip | Uses:2050 | Used by:2052 |
Symbol 2052 MovieClip | Uses:2000 1959 2049 2051 646 654 666 650 878 2048 | Used by:2065 |
Symbol 2053 Text | Uses:1625 | Used by:2054 |
Symbol 2054 MovieClip | Uses:2053 | Used by:2065 |
Symbol 2055 Graphic | Used by:2057 | |
Symbol 2056 Graphic | Used by:2057 | |
Symbol 2057 MovieClip | Uses:2000 1959 2055 646 654 666 650 656 660 174 2056 766 | Used by:2065 |
Symbol 2058 Text | Uses:1625 | Used by:2059 |
Symbol 2059 MovieClip | Uses:2058 | Used by:2065 |
Symbol 2060 Graphic | Used by:2061 | |
Symbol 2061 MovieClip | Uses:2060 | Used by:2062 2345 2680 |
Symbol 2062 MovieClip | Uses:2000 1959 1967 2061 | Used by:2065 |
Symbol 2063 Text | Uses:1625 | Used by:2064 |
Symbol 2064 MovieClip | Uses:2063 | Used by:2065 |
Symbol 2065 MovieClip {flashGame_fla.comic_txt_11_mc_319} | Uses:711 1624 2052 2054 2057 2059 2062 2064 | Used by:2067 |
Symbol 2066 MovieClip {flashGame_fla.comic_11_action_mc_330} | Used by:2067 | |
Symbol 2067 MovieClip {comicClip_11_mc} | Uses:1955 2065 2066 1889 | |
Symbol 2068 Graphic | Used by:2069 | |
Symbol 2069 MovieClip {shovel_mc} | Uses:2068 | Used by:2103 |
Symbol 2070 Graphic | Used by:2106 | |
Symbol 2071 Text | Uses:1625 | Used by:2072 |
Symbol 2072 MovieClip | Uses:2071 | Used by:2106 |
Symbol 2073 Graphic | Used by:2074 | |
Symbol 2074 MovieClip | Uses:2073 | Used by:2096 |
Symbol 2075 MovieClip | Uses:646 648 650 652 654 | Used by:2096 |
Symbol 2076 Graphic | Used by:2095 | |
Symbol 2077 Graphic | Used by:2095 | |
Symbol 2078 Graphic | Used by:2095 | |
Symbol 2079 Graphic | Used by:2095 | |
Symbol 2080 Graphic | Used by:2095 | |
Symbol 2081 Graphic | Used by:2095 | |
Symbol 2082 Graphic | Used by:2095 | |
Symbol 2083 Graphic | Used by:2095 | |
Symbol 2084 Graphic | Used by:2095 | |
Symbol 2085 Graphic | Used by:2095 | |
Symbol 2086 Graphic | Used by:2095 | |
Symbol 2087 Graphic | Used by:2095 | |
Symbol 2088 Graphic | Used by:2095 | |
Symbol 2089 Graphic | Used by:2095 | |
Symbol 2090 Graphic | Used by:2095 | |
Symbol 2091 Graphic | Used by:2095 | |
Symbol 2092 Graphic | Used by:2095 | |
Symbol 2093 Graphic | Used by:2095 | |
Symbol 2094 Graphic | Used by:2095 | |
Symbol 2095 MovieClip {bin_1_mc} | Uses:2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 | Used by:2096 |
Symbol 2096 MovieClip | Uses:2000 1959 2074 2075 646 654 666 650 656 660 174 867 2095 | Used by:2106 |
Symbol 2097 Graphic | Used by:2098 | |
Symbol 2098 MovieClip | Uses:2000 1959 1967 2097 | Used by:2106 |
Symbol 2099 Text | Uses:1625 | Used by:2100 |
Symbol 2100 MovieClip | Uses:2099 | Used by:2106 |
Symbol 2101 Graphic | Used by:2103 | |
Symbol 2102 Graphic | Used by:2103 | |
Symbol 2103 MovieClip | Uses:2000 1959 2101 861 862 863 864 865 2069 2102 | Used by:2106 |
Symbol 2104 Text | Uses:1625 | Used by:2105 |
Symbol 2105 MovieClip | Uses:2104 | Used by:2106 |
Symbol 2106 MovieClip {flashGame_fla.comic_txt_12_mc_299} | Uses:2070 1624 2072 2096 2098 2100 2103 2105 | Used by:2108 |
Symbol 2107 MovieClip {flashGame_fla.comic_12_action_mc_317} | Used by:2108 | |
Symbol 2108 MovieClip {comicClip_12_mc} | Uses:1955 2106 1889 2107 | |
Symbol 2109 Graphic | Used by:2257 2304 2332 2663 | |
Symbol 2110 Graphic | Used by:2245 | |
Symbol 2111 Graphic | Used by:2244 | |
Symbol 2112 Graphic | Used by:2113 | |
Symbol 2113 MovieClip | Uses:2112 | Used by:2244 |
Symbol 2114 Graphic | Used by:2115 | |
Symbol 2115 MovieClip | Uses:2114 | Used by:2244 |
Symbol 2116 Graphic | Used by:2117 | |
Symbol 2117 MovieClip | Uses:2116 | Used by:2244 |
Symbol 2118 Graphic | Used by:2119 | |
Symbol 2119 MovieClip | Uses:2118 | Used by:2244 |
Symbol 2120 Graphic | Used by:2121 | |
Symbol 2121 MovieClip | Uses:2120 | Used by:2244 |
Symbol 2122 Graphic | Used by:2123 | |
Symbol 2123 MovieClip | Uses:2122 | Used by:2244 |
Symbol 2124 Graphic | Used by:2125 | |
Symbol 2125 MovieClip | Uses:2124 | Used by:2244 |
Symbol 2126 Graphic | Used by:2127 | |
Symbol 2127 MovieClip | Uses:2126 | Used by:2244 |
Symbol 2128 Graphic | Used by:2129 | |
Symbol 2129 MovieClip | Uses:2128 | Used by:2244 |
Symbol 2130 Graphic | Used by:2131 | |
Symbol 2131 MovieClip | Uses:2130 | Used by:2244 |
Symbol 2132 Graphic | Used by:2133 | |
Symbol 2133 MovieClip | Uses:2132 | Used by:2244 |
Symbol 2134 Graphic | Used by:2135 | |
Symbol 2135 MovieClip | Uses:2134 | Used by:2244 |
Symbol 2136 Graphic | Used by:2137 | |
Symbol 2137 MovieClip | Uses:2136 | Used by:2244 |
Symbol 2138 Graphic | Used by:2139 | |
Symbol 2139 MovieClip | Uses:2138 | Used by:2244 |
Symbol 2140 Graphic | Used by:2141 | |
Symbol 2141 MovieClip | Uses:2140 | Used by:2244 |
Symbol 2142 Graphic | Used by:2143 | |
Symbol 2143 MovieClip | Uses:2142 | Used by:2244 |
Symbol 2144 Graphic | Used by:2145 | |
Symbol 2145 MovieClip | Uses:2144 | Used by:2244 |
Symbol 2146 Graphic | Used by:2147 | |
Symbol 2147 MovieClip | Uses:2146 | Used by:2244 |
Symbol 2148 Graphic | Used by:2149 | |
Symbol 2149 MovieClip | Uses:2148 | Used by:2244 |
Symbol 2150 Graphic | Used by:2151 | |
Symbol 2151 MovieClip | Uses:2150 | Used by:2244 |
Symbol 2152 Graphic | Used by:2153 | |
Symbol 2153 MovieClip | Uses:2152 | Used by:2244 |
Symbol 2154 Graphic | Used by:2155 | |
Symbol 2155 MovieClip | Uses:2154 | Used by:2244 |
Symbol 2156 Graphic | Used by:2157 | |
Symbol 2157 MovieClip | Uses:2156 | Used by:2244 |
Symbol 2158 Graphic | Used by:2159 | |
Symbol 2159 MovieClip | Uses:2158 | Used by:2244 |
Symbol 2160 Graphic | Used by:2161 | |
Symbol 2161 MovieClip | Uses:2160 | Used by:2244 |
Symbol 2162 Graphic | Used by:2163 | |
Symbol 2163 MovieClip | Uses:2162 | Used by:2244 |
Symbol 2164 Graphic | Used by:2165 | |
Symbol 2165 MovieClip | Uses:2164 | Used by:2244 |
Symbol 2166 Graphic | Used by:2167 | |
Symbol 2167 MovieClip | Uses:2166 | Used by:2244 |
Symbol 2168 Graphic | Used by:2169 | |
Symbol 2169 MovieClip | Uses:2168 | Used by:2244 |
Symbol 2170 Graphic | Used by:2171 | |
Symbol 2171 MovieClip | Uses:2170 | Used by:2244 |
Symbol 2172 Graphic | Used by:2173 | |
Symbol 2173 MovieClip | Uses:2172 | Used by:2244 |
Symbol 2174 Graphic | Used by:2175 | |
Symbol 2175 MovieClip | Uses:2174 | Used by:2244 |
Symbol 2176 Graphic | Used by:2177 | |
Symbol 2177 MovieClip | Uses:2176 | Used by:2244 |
Symbol 2178 Graphic | Used by:2179 | |
Symbol 2179 MovieClip | Uses:2178 | Used by:2244 |
Symbol 2180 Graphic | Used by:2181 | |
Symbol 2181 MovieClip | Uses:2180 | Used by:2244 |
Symbol 2182 Graphic | Used by:2183 | |
Symbol 2183 MovieClip | Uses:2182 | Used by:2244 |
Symbol 2184 Graphic | Used by:2185 | |
Symbol 2185 MovieClip | Uses:2184 | Used by:2244 |
Symbol 2186 Graphic | Used by:2187 | |
Symbol 2187 MovieClip | Uses:2186 | Used by:2244 |
Symbol 2188 Graphic | Used by:2189 | |
Symbol 2189 MovieClip | Uses:2188 | Used by:2244 |
Symbol 2190 Graphic | Used by:2191 | |
Symbol 2191 MovieClip | Uses:2190 | Used by:2244 |
Symbol 2192 Graphic | Used by:2193 | |
Symbol 2193 MovieClip | Uses:2192 | Used by:2244 |
Symbol 2194 Graphic | Used by:2195 | |
Symbol 2195 MovieClip | Uses:2194 | Used by:2244 |
Symbol 2196 Graphic | Used by:2197 | |
Symbol 2197 MovieClip | Uses:2196 | Used by:2244 |
Symbol 2198 Graphic | Used by:2199 | |
Symbol 2199 MovieClip | Uses:2198 | Used by:2244 |
Symbol 2200 Graphic | Used by:2201 | |
Symbol 2201 MovieClip | Uses:2200 | Used by:2244 |
Symbol 2202 Graphic | Used by:2203 | |
Symbol 2203 MovieClip | Uses:2202 | Used by:2244 |
Symbol 2204 Graphic | Used by:2244 | |
Symbol 2205 Graphic | Used by:2244 | |
Symbol 2206 Graphic | Used by:2207 | |
Symbol 2207 MovieClip | Uses:2206 | Used by:2244 |
Symbol 2208 Graphic | Used by:2209 | |
Symbol 2209 MovieClip | Uses:2208 | Used by:2244 |
Symbol 2210 Graphic | Used by:2211 | |
Symbol 2211 MovieClip | Uses:2210 | Used by:2244 |
Symbol 2212 Graphic | Used by:2213 | |
Symbol 2213 MovieClip | Uses:2212 | Used by:2244 |
Symbol 2214 Graphic | Used by:2215 | |
Symbol 2215 MovieClip | Uses:2214 | Used by:2244 |
Symbol 2216 Graphic | Used by:2217 | |
Symbol 2217 MovieClip | Uses:2216 | Used by:2244 |
Symbol 2218 Graphic | Used by:2219 | |
Symbol 2219 MovieClip | Uses:2218 | Used by:2244 |
Symbol 2220 Graphic | Used by:2221 | |
Symbol 2221 MovieClip | Uses:2220 | Used by:2244 |
Symbol 2222 Graphic | Used by:2223 | |
Symbol 2223 MovieClip | Uses:2222 | Used by:2244 |
Symbol 2224 Graphic | Used by:2225 | |
Symbol 2225 MovieClip | Uses:2224 | Used by:2244 |
Symbol 2226 Graphic | Used by:2227 | |
Symbol 2227 MovieClip | Uses:2226 | Used by:2244 |
Symbol 2228 Graphic | Used by:2229 | |
Symbol 2229 MovieClip | Uses:2228 | Used by:2244 |
Symbol 2230 Graphic | Used by:2231 | |
Symbol 2231 MovieClip | Uses:2230 | Used by:2244 |
Symbol 2232 Graphic | Used by:2233 | |
Symbol 2233 MovieClip | Uses:2232 | Used by:2244 |
Symbol 2234 Graphic | Used by:2235 | |
Symbol 2235 MovieClip | Uses:2234 | Used by:2244 |
Symbol 2236 Graphic | Used by:2237 | |
Symbol 2237 MovieClip | Uses:2236 | Used by:2244 |
Symbol 2238 Graphic | Used by:2244 | |
Symbol 2239 Graphic | Used by:2240 | |
Symbol 2240 MovieClip | Uses:2239 | Used by:2244 |
Symbol 2241 Graphic | Used by:2244 | |
Symbol 2242 Graphic | Used by:2244 | |
Symbol 2243 Graphic | Used by:2244 | |
Symbol 2244 MovieClip | Uses:2111 2113 2115 2117 2119 2121 2123 2125 2127 2129 2131 2133 2135 2137 2139 2141 2143 2145 2147 2149 2151 2153 2155 2157 2159 2161 2163 2165 2167 2169 2171 2173 2175 2177 2179 2181 2183 2185 2187 2189 2191 2193 2195 2197 2199 2201 2203 2204 2205 2207 2209 2211 2213 2215 2217 2219 2221 2223 2225 2227 2229 2231 2233 2235 2237 2238 2240 2241 2242 2243 | Used by:2245 |
Symbol 2245 MovieClip {flashGame_fla.comic_8_action_pane2_mc_223} | Uses:2110 2244 1900 | Used by:2257 |
Symbol 2246 Graphic | Used by:2257 2304 2332 2663 | |
Symbol 2247 Graphic | Used by:2255 | |
Symbol 2248 Graphic | Used by:2254 | |
Symbol 2249 Graphic | Used by:2252 | |
Symbol 2250 Graphic | Used by:2252 | |
Symbol 2251 Graphic | Used by:2252 | |
Symbol 2252 MovieClip | Uses:2249 2250 2251 | Used by:2254 |
Symbol 2253 Graphic | Used by:2254 | |
Symbol 2254 MovieClip {flashGame_fla.land_mc_291} | Uses:2248 2252 2253 | Used by:2255 |
Symbol 2255 MovieClip | Uses:2247 2254 | Used by:2256 |
Symbol 2256 MovieClip {flashGame_fla.comic_13_action_pane2_mc_289} | Uses:2255 | Used by:2257 |
Symbol 2257 MovieClip {flashGame_fla.comic_8_action_mc_222} | Uses:2109 2245 2246 2256 | Used by:2267 |
Symbol 2258 Text | Uses:1625 | Used by:2259 |
Symbol 2259 MovieClip | Uses:2258 | Used by:2266 |
Symbol 2260 Text | Uses:1625 | Used by:2261 |
Symbol 2261 MovieClip | Uses:2260 | Used by:2266 |
Symbol 2262 Text | Uses:1625 | Used by:2263 |
Symbol 2263 MovieClip | Uses:2262 | Used by:2266 |
Symbol 2264 Text | Uses:1625 | Used by:2265 |
Symbol 2265 MovieClip | Uses:2264 | Used by:2266 |
Symbol 2266 MovieClip {flashGame_fla.comic_txt_8_mc_293} | Uses:1624 2259 2261 2263 2265 | Used by:2267 |
Symbol 2267 MovieClip {comicClip_8_mc} | Uses:2257 2266 1889 | |
Symbol 2268 Graphic | Used by:2299 | |
Symbol 2269 Graphic | Used by:2276 | |
Symbol 2270 Text | Uses:158 | Used by:2272 |
Symbol 2271 Text | Used by:2272 | |
Symbol 2272 MovieClip | Uses:2270 2271 | Used by:2273 |
Symbol 2273 MovieClip | Uses:2272 | Used by:2274 |
Symbol 2274 MovieClip {flashGame_fla.sign_text_animation_mc_204} | Uses:2273 | Used by:2276 |
Symbol 2275 Graphic | Used by:2276 | |
Symbol 2276 MovieClip | Uses:2269 2274 2275 | Used by:2299 |
Symbol 2277 Graphic | Used by:2283 | |
Symbol 2278 Graphic | Used by:2279 | |
Symbol 2279 MovieClip | Uses:2278 | Used by:2280 2282 2283 |
Symbol 2280 MovieClip {flashGame_fla.rainDripAnimation_mc_208} | Uses:2279 | Used by:2281 |
Symbol 2281 MovieClip {flashGame_fla.rainDrips_mc_207} | Uses:2280 | Used by:2283 |
Symbol 2282 MovieClip | Uses:2279 | Used by:2283 |
Symbol 2283 MovieClip {flashGame_fla.window_mc_206} | Uses:2277 2281 2279 2282 | Used by:2299 |
Symbol 2284 Graphic | Used by:2298 | |
Symbol 2285 Graphic | Used by:2298 | |
Symbol 2286 Graphic | Used by:2298 | |
Symbol 2287 Graphic | Used by:2298 | |
Symbol 2288 Graphic | Used by:2298 | |
Symbol 2289 Graphic | Used by:2298 | |
Symbol 2290 Graphic | Used by:2298 | |
Symbol 2291 Graphic | Used by:2298 | |
Symbol 2292 Graphic | Used by:2298 | |
Symbol 2293 Graphic | Used by:2298 | |
Symbol 2294 Graphic | Used by:2298 | |
Symbol 2295 Graphic | Used by:2298 | |
Symbol 2296 Graphic | Used by:2298 | |
Symbol 2297 Graphic | Used by:2298 | |
Symbol 2298 MovieClip | Uses:2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 | Used by:2299 |
Symbol 2299 MovieClip {flashGame_fla.comic_1_action_pane2_mc_202} | Uses:2268 2276 2283 2298 | Used by:2304 |
Symbol 2300 Graphic | Used by:2303 | |
Symbol 2301 Graphic | Used by:2302 | |
Symbol 2302 MovieClip | Uses:2301 | Used by:2303 |
Symbol 2303 MovieClip {flashGame_fla.comic_8_action_pane1_mc_212} | Uses:2300 2302 | Used by:2304 |
Symbol 2304 MovieClip {flashGame_fla.comic_1_action_mc_201} | Uses:2109 2299 2246 2303 | Used by:2318 |
Symbol 2305 Text | Uses:1625 | Used by:2306 |
Symbol 2306 MovieClip | Uses:2305 | Used by:2317 |
Symbol 2307 Text | Uses:1625 | Used by:2308 |
Symbol 2308 MovieClip | Uses:2307 | Used by:2317 |
Symbol 2309 Text | Uses:1625 | Used by:2310 |
Symbol 2310 MovieClip | Uses:2309 | Used by:2317 |
Symbol 2311 Text | Uses:1625 | Used by:2312 |
Symbol 2312 MovieClip | Uses:2311 | Used by:2317 |
Symbol 2313 Text | Uses:1625 | Used by:2314 |
Symbol 2314 MovieClip | Uses:2313 | Used by:2317 |
Symbol 2315 Text | Uses:1625 | Used by:2316 |
Symbol 2316 MovieClip | Uses:2315 | Used by:2317 |
Symbol 2317 MovieClip {flashGame_fla.comic_txt_1_mc_214} | Uses:1624 2306 2308 2310 2312 2314 2316 | Used by:2318 |
Symbol 2318 MovieClip {comicClip_1_mc} | Uses:2304 2317 1889 | |
Symbol 2319 Graphic | Used by:2320 | |
Symbol 2320 MovieClip | Uses:2319 | Used by:2325 |
Symbol 2321 Graphic | Used by:2322 | |
Symbol 2322 MovieClip | Uses:2321 | Used by:2325 |
Symbol 2323 Graphic | Used by:2324 | |
Symbol 2324 MovieClip | Uses:2323 | Used by:2325 |
Symbol 2325 MovieClip {flashGame_fla.comic_17_action_pane2_mc_189} | Uses:2320 2322 2324 | Used by:2332 |
Symbol 2326 Graphic | Used by:2331 | |
Symbol 2327 Graphic | Used by:2330 | |
Symbol 2328 Graphic | Used by:2329 | |
Symbol 2329 MovieClip | Uses:2328 | Used by:2330 |
Symbol 2330 MovieClip {flashGame_fla.flickKnife_mc_194} | Uses:2327 2329 | Used by:2331 |
Symbol 2331 MovieClip {flashGame_fla.comic_17_action_pane1_mc_193} | Uses:2326 2330 | Used by:2332 |
Symbol 2332 MovieClip {flashGame_fla.comic_17_action_mc_188} | Uses:2109 2325 2246 2331 | Used by:2340 |
Symbol 2333 Text | Uses:1625 | Used by:2334 |
Symbol 2334 MovieClip | Uses:2333 | Used by:2339 |
Symbol 2335 Text | Uses:1625 | Used by:2336 |
Symbol 2336 MovieClip | Uses:2335 | Used by:2339 |
Symbol 2337 Text | Uses:1625 | Used by:2338 |
Symbol 2338 MovieClip | Uses:2337 | Used by:2339 |
Symbol 2339 MovieClip {flashGame_fla.comic_txt_17_mc_196} | Uses:1624 2334 2336 2338 | Used by:2340 |
Symbol 2340 MovieClip {comicClip_17_mc} | Uses:2332 2339 1889 | |
Symbol 2341 Graphic | Used by:2391 | |
Symbol 2342 Graphic | Used by:2355 | |
Symbol 2343 Graphic | Used by:2344 | |
Symbol 2344 MovieClip | Uses:2343 | Used by:2348 2680 |
Symbol 2345 MovieClip {flashGame_fla.crack_particle_173} | Uses:2061 | Used by:2346 |
Symbol 2346 MovieClip | Uses:2345 | Used by:2347 |
Symbol 2347 MovieClip | Uses:2346 | Used by:2348 |
Symbol 2348 MovieClip {flashGame_fla.crackler_170} | Uses:2344 2347 | Used by:2354 |
Symbol 2349 Graphic | Used by:2350 | |
Symbol 2350 MovieClip | Uses:2349 | Used by:2351 |
Symbol 2351 MovieClip {flashGame_fla.SPARKLE2_176} | Uses:2350 | Used by:2352 |
Symbol 2352 MovieClip | Uses:2351 | Used by:2353 |
Symbol 2353 MovieClip | Uses:2352 | Used by:2354 |
Symbol 2354 MovieClip {flashGame_fla.fireworks_all_mc_168} | Uses:1898 2348 2353 | Used by:2355 |
Symbol 2355 MovieClip {flashGame_fla.comic_8_action_pane2_mc_orig_167} | Uses:2342 140 2354 | Used by:2391 |
Symbol 2356 Graphic | Used by:2391 | |
Symbol 2357 Graphic | Used by:2390 | |
Symbol 2358 Graphic | Used by:2377 | |
Symbol 2359 Graphic | Used by:2377 | |
Symbol 2360 Graphic | Used by:2377 | |
Symbol 2361 Graphic | Used by:2377 | |
Symbol 2362 Graphic | Used by:2377 | |
Symbol 2363 Graphic | Used by:2377 | |
Symbol 2364 Graphic | Used by:2377 | |
Symbol 2365 Graphic | Used by:2377 | |
Symbol 2366 Graphic | Used by:2377 | |
Symbol 2367 Graphic | Used by:2377 | |
Symbol 2368 Graphic | Used by:2377 | |
Symbol 2369 Graphic | Used by:2377 | |
Symbol 2370 Graphic | Used by:2377 | |
Symbol 2371 Graphic | Used by:2377 | |
Symbol 2372 Graphic | Used by:2377 | |
Symbol 2373 Graphic | Used by:2377 | |
Symbol 2374 Graphic | Used by:2377 | |
Symbol 2375 Graphic | Used by:2377 | |
Symbol 2376 Graphic | Used by:2377 | |
Symbol 2377 MovieClip | Uses:2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 | Used by:2390 |
Symbol 2378 Graphic | Used by:2379 | |
Symbol 2379 MovieClip | Uses:2378 | Used by:2390 |
Symbol 2380 Graphic | Used by:2389 | |
Symbol 2381 Graphic | Used by:2389 | |
Symbol 2382 Graphic | Used by:2389 | |
Symbol 2383 Graphic | Used by:2389 | |
Symbol 2384 Graphic | Used by:2389 | |
Symbol 2385 Graphic | Used by:2389 | |
Symbol 2386 Graphic | Used by:2389 | |
Symbol 2387 Graphic | Used by:2389 | |
Symbol 2388 Graphic | Used by:2389 | |
Symbol 2389 MovieClip {flashGame_fla.flyoverchopper_181} | Uses:2380 2381 2382 2383 2384 2385 2386 2387 2388 | Used by:2390 |
Symbol 2390 MovieClip {flashGame_fla.comic_13_action_pane1_mc_178} | Uses:2357 2377 2379 2389 | Used by:2391 |
Symbol 2391 MovieClip {flashGame_fla.comic_13_action_mc_166} | Uses:2341 2355 2356 2390 | Used by:2401 |
Symbol 2392 Text | Uses:1625 | Used by:2393 |
Symbol 2393 MovieClip | Uses:2392 | Used by:2400 |
Symbol 2394 Text | Uses:1625 | Used by:2395 |
Symbol 2395 MovieClip | Uses:2394 | Used by:2400 |
Symbol 2396 Text | Uses:1625 | Used by:2397 |
Symbol 2397 MovieClip | Uses:2396 | Used by:2400 |
Symbol 2398 Text | Uses:1625 | Used by:2399 |
Symbol 2399 MovieClip | Uses:2398 | Used by:2400 |
Symbol 2400 MovieClip {flashGame_fla.comic_txt_13_mc_182} | Uses:1624 2393 2395 2397 2399 | Used by:2401 |
Symbol 2401 MovieClip {comicClip_13_mc} | Uses:2391 2400 1889 | |
Symbol 2402 Graphic | Used by:2403 | |
Symbol 2403 MovieClip {hat_cowboy_mc} | Uses:2402 | Used by:2408 |
Symbol 2404 Text | Uses:1625 | Used by:2405 |
Symbol 2405 MovieClip | Uses:2404 | Used by:2411 |
Symbol 2406 Graphic | Used by:2407 | |
Symbol 2407 MovieClip | Uses:2000 1959 2406 1896 | Used by:2411 |
Symbol 2408 MovieClip | Uses:2000 1959 1967 646 654 666 650 2403 867 | Used by:2411 |
Symbol 2409 Text | Uses:1625 | Used by:2410 |
Symbol 2410 MovieClip | Uses:2409 | Used by:2411 |
Symbol 2411 MovieClip {flashGame_fla.comic_txt_14_mc_154} | Uses:711 1624 2405 2407 2408 2410 | Used by:2413 |
Symbol 2412 MovieClip {flashGame_fla.comic_14_action_mc_164} | Used by:2413 | |
Symbol 2413 MovieClip {comicClip_14_mc} | Uses:1955 2411 1889 2412 | |
Symbol 2414 Graphic | Used by:2501 | |
Symbol 2415 Graphic | Used by:2416 | |
Symbol 2416 MovieClip | Uses:2415 | Used by:2440 |
Symbol 2417 Graphic | Used by:2418 | |
Symbol 2418 MovieClip | Uses:2417 | Used by:2440 |
Symbol 2419 Graphic | Used by:2420 2423 2427 2430 2434 | |
Symbol 2420 MovieClip | Uses:2419 | Used by:2440 |
Symbol 2421 Graphic | Used by:2422 | |
Symbol 2422 MovieClip | Uses:2421 | Used by:2440 |
Symbol 2423 MovieClip | Uses:2419 | Used by:2440 |
Symbol 2424 Graphic | Used by:2425 | |
Symbol 2425 MovieClip | Uses:2424 | Used by:2440 |
Symbol 2426 MovieClip | Uses:1048 | Used by:2440 |
Symbol 2427 MovieClip | Uses:2419 | Used by:2440 |
Symbol 2428 Graphic | Used by:2429 2431 2437 | |
Symbol 2429 MovieClip | Uses:2428 | Used by:2440 |
Symbol 2430 MovieClip | Uses:2419 | Used by:2440 |
Symbol 2431 MovieClip | Uses:2428 | Used by:2440 |
Symbol 2432 Graphic | Used by:2433 | |
Symbol 2433 MovieClip | Uses:2432 | Used by:2440 |
Symbol 2434 MovieClip | Uses:2419 | Used by:2440 |
Symbol 2435 Graphic | Used by:2436 | |
Symbol 2436 MovieClip | Uses:2435 | Used by:2440 |
Symbol 2437 MovieClip | Uses:2428 | Used by:2440 |
Symbol 2438 Graphic | Used by:2439 | |
Symbol 2439 MovieClip | Uses:2438 | Used by:2440 |
Symbol 2440 MovieClip | Uses:2416 2418 2420 2422 2423 2425 2426 2427 2429 2430 2431 2433 2434 2436 2437 2439 | Used by:2441 |
Symbol 2441 MovieClip | Uses:2440 | Used by:2501 |
Symbol 2442 Graphic | Used by:2500 | |
Symbol 2443 Graphic | Used by:2500 | |
Symbol 2444 Graphic | Used by:2500 | |
Symbol 2445 Graphic | Used by:2500 | |
Symbol 2446 Graphic | Used by:2500 | |
Symbol 2447 Graphic | Used by:2500 | |
Symbol 2448 Graphic | Used by:2500 | |
Symbol 2449 Graphic | Used by:2500 | |
Symbol 2450 Graphic | Used by:2500 | |
Symbol 2451 Graphic | Used by:2500 | |
Symbol 2452 Graphic | Used by:2500 | |
Symbol 2453 Graphic | Used by:2500 | |
Symbol 2454 Graphic | Used by:2500 | |
Symbol 2455 Graphic | Used by:2500 | |
Symbol 2456 Graphic | Used by:2500 | |
Symbol 2457 Graphic | Used by:2500 | |
Symbol 2458 Graphic | Used by:2500 | |
Symbol 2459 Graphic | Used by:2500 | |
Symbol 2460 Graphic | Used by:2500 | |
Symbol 2461 Graphic | Used by:2500 | |
Symbol 2462 Graphic | Used by:2500 | |
Symbol 2463 Graphic | Used by:2500 | |
Symbol 2464 Graphic | Used by:2500 | |
Symbol 2465 Graphic | Used by:2500 | |
Symbol 2466 Graphic | Used by:2500 | |
Symbol 2467 Graphic | Used by:2500 | |
Symbol 2468 Graphic | Used by:2500 | |
Symbol 2469 Graphic | Used by:2500 | |
Symbol 2470 Graphic | Used by:2500 | |
Symbol 2471 Graphic | Used by:2500 | |
Symbol 2472 Graphic | Used by:2500 | |
Symbol 2473 Graphic | Used by:2500 | |
Symbol 2474 Graphic | Used by:2500 | |
Symbol 2475 Graphic | Used by:2500 | |
Symbol 2476 Graphic | Used by:2500 | |
Symbol 2477 Graphic | Used by:2500 | |
Symbol 2478 Graphic | Used by:2500 | |
Symbol 2479 Graphic | Used by:2500 | |
Symbol 2480 Graphic | Used by:2500 | |
Symbol 2481 Graphic | Used by:2500 | |
Symbol 2482 Graphic | Used by:2500 | |
Symbol 2483 Graphic | Used by:2500 | |
Symbol 2484 Graphic | Used by:2500 | |
Symbol 2485 Graphic | Used by:2500 | |
Symbol 2486 Graphic | Used by:2500 | |
Symbol 2487 Graphic | Used by:2500 | |
Symbol 2488 Graphic | Used by:2500 | |
Symbol 2489 Graphic | Used by:2500 | |
Symbol 2490 Graphic | Used by:2500 | |
Symbol 2491 Graphic | Used by:2500 | |
Symbol 2492 Graphic | Used by:2500 | |
Symbol 2493 Graphic | Used by:2500 | |
Symbol 2494 Graphic | Used by:2500 | |
Symbol 2495 Graphic | Used by:2500 | |
Symbol 2496 Graphic | Used by:2500 | |
Symbol 2497 Graphic | Used by:2500 | |
Symbol 2498 Graphic | Used by:2499 | |
Symbol 2499 MovieClip | Uses:2498 | Used by:2500 |
Symbol 2500 MovieClip {flashGame_fla.comic_3_barrel_inner_mc_134} | Uses:2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2499 | Used by:2501 |
Symbol 2501 MovieClip {flashGame_fla.comic_15_action_pane1_mc_114} | Uses:2414 2441 140 2500 | Used by:2663 |
Symbol 2502 Graphic | Used by:2662 | |
Symbol 2503 Graphic | Used by:2504 | |
Symbol 2504 MovieClip | Uses:2503 | Used by:2662 |
Symbol 2505 Graphic | Used by:2506 | |
Symbol 2506 MovieClip | Uses:2505 | Used by:2662 |
Symbol 2507 Graphic | Used by:2508 | |
Symbol 2508 MovieClip | Uses:2507 | Used by:2662 |
Symbol 2509 Graphic | Used by:2510 | |
Symbol 2510 MovieClip | Uses:2509 | Used by:2662 |
Symbol 2511 Graphic | Used by:2512 | |
Symbol 2512 MovieClip | Uses:2511 | Used by:2662 |
Symbol 2513 Graphic | Used by:2514 | |
Symbol 2514 MovieClip | Uses:2513 | Used by:2662 |
Symbol 2515 Graphic | Used by:2516 | |
Symbol 2516 MovieClip | Uses:2515 | Used by:2662 |
Symbol 2517 Graphic | Used by:2518 2661 | |
Symbol 2518 MovieClip | Uses:2517 | Used by:2662 |
Symbol 2519 Graphic | Used by:2661 | |
Symbol 2520 Graphic | Used by:2661 | |
Symbol 2521 Graphic | Used by:2661 | |
Symbol 2522 Graphic | Used by:2661 | |
Symbol 2523 Graphic | Used by:2661 | |
Symbol 2524 Graphic | Used by:2661 | |
Symbol 2525 Graphic | Used by:2661 | |
Symbol 2526 Graphic | Used by:2661 | |
Symbol 2527 Graphic | Used by:2661 | |
Symbol 2528 Graphic | Used by:2661 | |
Symbol 2529 Graphic | Used by:2661 | |
Symbol 2530 Graphic | Used by:2661 | |
Symbol 2531 Graphic | Used by:2661 | |
Symbol 2532 Graphic | Used by:2661 | |
Symbol 2533 Graphic | Used by:2661 | |
Symbol 2534 Graphic | Used by:2661 | |
Symbol 2535 Graphic | Used by:2661 | |
Symbol 2536 Graphic | Used by:2661 | |
Symbol 2537 Graphic | Used by:2661 | |
Symbol 2538 Graphic | Used by:2661 | |
Symbol 2539 Graphic | Used by:2661 | |
Symbol 2540 Graphic | Used by:2661 | |
Symbol 2541 Graphic | Used by:2661 | |
Symbol 2542 Graphic | Used by:2661 | |
Symbol 2543 Graphic | Used by:2661 | |
Symbol 2544 Graphic | Used by:2661 | |
Symbol 2545 Graphic | Used by:2661 | |
Symbol 2546 Graphic | Used by:2661 | |
Symbol 2547 Graphic | Used by:2661 | |
Symbol 2548 Graphic | Used by:2661 | |
Symbol 2549 Graphic | Used by:2661 | |
Symbol 2550 Graphic | Used by:2661 | |
Symbol 2551 Graphic | Used by:2661 | |
Symbol 2552 Graphic | Used by:2661 | |
Symbol 2553 Graphic | Used by:2661 | |
Symbol 2554 Graphic | Used by:2661 | |
Symbol 2555 Graphic | Used by:2661 | |
Symbol 2556 Graphic | Used by:2661 | |
Symbol 2557 Graphic | Used by:2661 | |
Symbol 2558 Graphic | Used by:2661 | |
Symbol 2559 Graphic | Used by:2661 | |
Symbol 2560 Graphic | Used by:2661 | |
Symbol 2561 Graphic | Used by:2661 | |
Symbol 2562 Graphic | Used by:2661 | |
Symbol 2563 Graphic | Used by:2661 | |
Symbol 2564 Graphic | Used by:2661 | |
Symbol 2565 Graphic | Used by:2661 | |
Symbol 2566 Graphic | Used by:2661 | |
Symbol 2567 Graphic | Used by:2661 | |
Symbol 2568 Graphic | Used by:2661 | |
Symbol 2569 Graphic | Used by:2661 | |
Symbol 2570 Graphic | Used by:2661 | |
Symbol 2571 Graphic | Used by:2661 | |
Symbol 2572 Graphic | Used by:2661 | |
Symbol 2573 Graphic | Used by:2661 | |
Symbol 2574 Graphic | Used by:2661 | |
Symbol 2575 Graphic | Used by:2661 | |
Symbol 2576 Graphic | Used by:2661 | |
Symbol 2577 Graphic | Used by:2661 | |
Symbol 2578 Graphic | Used by:2661 | |
Symbol 2579 Graphic | Used by:2661 | |
Symbol 2580 Graphic | Used by:2661 | |
Symbol 2581 Graphic | Used by:2661 | |
Symbol 2582 Graphic | Used by:2661 | |
Symbol 2583 Graphic | Used by:2661 | |
Symbol 2584 Graphic | Used by:2661 | |
Symbol 2585 Graphic | Used by:2661 | |
Symbol 2586 Graphic | Used by:2661 | |
Symbol 2587 Graphic | Used by:2661 | |
Symbol 2588 Graphic | Used by:2661 | |
Symbol 2589 Graphic | Used by:2661 | |
Symbol 2590 Graphic | Used by:2661 | |
Symbol 2591 Graphic | Used by:2661 | |
Symbol 2592 Graphic | Used by:2661 | |
Symbol 2593 Graphic | Used by:2661 | |
Symbol 2594 Graphic | Used by:2661 | |
Symbol 2595 Graphic | Used by:2661 | |
Symbol 2596 Graphic | Used by:2661 | |
Symbol 2597 Graphic | Used by:2598 | |
Symbol 2598 MovieClip | Uses:2597 | Used by:2661 |
Symbol 2599 Graphic | Used by:2661 | |
Symbol 2600 Graphic | Used by:2661 | |
Symbol 2601 Graphic | Used by:2661 | |
Symbol 2602 Graphic | Used by:2661 | |
Symbol 2603 Graphic | Used by:2661 | |
Symbol 2604 Graphic | Used by:2661 | |
Symbol 2605 Graphic | Used by:2661 | |
Symbol 2606 Graphic | Used by:2661 | |
Symbol 2607 Graphic | Used by:2661 | |
Symbol 2608 Graphic | Used by:2661 | |
Symbol 2609 Graphic | Used by:2661 | |
Symbol 2610 Graphic | Used by:2661 | |
Symbol 2611 Graphic | Used by:2661 | |
Symbol 2612 Graphic | Used by:2661 | |
Symbol 2613 Graphic | Used by:2661 | |
Symbol 2614 Graphic | Used by:2661 | |
Symbol 2615 Graphic | Used by:2661 | |
Symbol 2616 Graphic | Used by:2661 | |
Symbol 2617 Graphic | Used by:2661 | |
Symbol 2618 Graphic | Used by:2661 | |
Symbol 2619 Graphic | Used by:2661 | |
Symbol 2620 Graphic | Used by:2661 | |
Symbol 2621 Graphic | Used by:2661 | |
Symbol 2622 Graphic | Used by:2661 | |
Symbol 2623 Graphic | Used by:2661 | |
Symbol 2624 Graphic | Used by:2661 | |
Symbol 2625 Graphic | Used by:2661 | |
Symbol 2626 Graphic | Used by:2661 | |
Symbol 2627 Graphic | Used by:2661 | |
Symbol 2628 Graphic | Used by:2661 | |
Symbol 2629 Graphic | Used by:2661 | |
Symbol 2630 Graphic | Used by:2661 | |
Symbol 2631 Graphic | Used by:2661 | |
Symbol 2632 Graphic | Used by:2661 | |
Symbol 2633 Graphic | Used by:2661 | |
Symbol 2634 Graphic | Used by:2661 | |
Symbol 2635 Graphic | Used by:2661 | |
Symbol 2636 Graphic | Used by:2661 | |
Symbol 2637 Graphic | Used by:2661 | |
Symbol 2638 Graphic | Used by:2661 | |
Symbol 2639 Graphic | Used by:2661 | |
Symbol 2640 Graphic | Used by:2661 | |
Symbol 2641 Graphic | Used by:2661 | |
Symbol 2642 Graphic | Used by:2661 | |
Symbol 2643 Graphic | Used by:2661 | |
Symbol 2644 Graphic | Used by:2661 | |
Symbol 2645 Graphic | Used by:2661 | |
Symbol 2646 Graphic | Used by:2661 | |
Symbol 2647 Graphic | Used by:2661 | |
Symbol 2648 Graphic | Used by:2661 | |
Symbol 2649 Graphic | Used by:2661 | |
Symbol 2650 Graphic | Used by:2661 | |
Symbol 2651 Graphic | Used by:2661 | |
Symbol 2652 Graphic | Used by:2661 | |
Symbol 2653 Graphic | Used by:2661 | |
Symbol 2654 Graphic | Used by:2661 | |
Symbol 2655 Graphic | Used by:2661 | |
Symbol 2656 Graphic | Used by:2661 | |
Symbol 2657 Graphic | Used by:2661 | |
Symbol 2658 Graphic | Used by:2661 | |
Symbol 2659 Graphic | Used by:2661 | |
Symbol 2660 Graphic | Used by:2661 | |
Symbol 2661 MovieClip {flashGame_fla.comicClip_15_dudeAll_mc_145} | Uses:2517 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 | Used by:2662 |
Symbol 2662 MovieClip {flashGame_fla.comic_15_action_pane2_mc_136} | Uses:2502 2504 2506 2508 2510 2512 2514 2516 2518 2661 | Used by:2663 |
Symbol 2663 MovieClip {flashGame_fla.comic_15_action_mc_113} | Uses:2109 2501 2246 2662 | Used by:2675 |
Symbol 2664 Text | Uses:1625 | Used by:2665 |
Symbol 2665 MovieClip | Uses:2664 | Used by:2674 |
Symbol 2666 Text | Uses:1625 | Used by:2667 |
Symbol 2667 MovieClip | Uses:2666 | Used by:2674 |
Symbol 2668 Text | Uses:1625 | Used by:2669 |
Symbol 2669 MovieClip | Uses:2668 | Used by:2674 |
Symbol 2670 Text | Uses:1625 | Used by:2671 |
Symbol 2671 MovieClip | Uses:2670 | Used by:2674 |
Symbol 2672 Text | Uses:1625 | Used by:2673 |
Symbol 2673 MovieClip | Uses:2672 | Used by:2674 |
Symbol 2674 MovieClip {flashGame_fla.comic_txt_15_mc_147} | Uses:1624 2665 2667 2669 2671 2673 | Used by:2675 |
Symbol 2675 MovieClip {comicClip_15_mc} | Uses:711 2663 2674 1889 | |
Symbol 2676 Graphic | Used by:2682 | |
Symbol 2677 MovieClip {flashGame_fla.comic_16_action_mc_93} | Used by:2682 | |
Symbol 2678 Graphic | Used by:2679 | |
Symbol 2679 MovieClip | Uses:2678 | Used by:2680 |
Symbol 2680 MovieClip | Uses:2001 1959 2679 2061 2344 | Used by:2681 |
Symbol 2681 MovieClip {flashGame_fla.comic_txt_16_mc_94} | Uses:1624 2028 1985 1997 2680 | Used by:2682 |
Symbol 2682 MovieClip {comicClip_16_mc} | Uses:2676 2677 2681 | |
Symbol 2683 Graphic | Used by:2688 | |
Symbol 2684 MovieClip {flashGame_fla.comic_18_action_mc_87} | Used by:2688 | |
Symbol 2685 Text | Uses:1625 | Used by:2686 |
Symbol 2686 MovieClip | Uses:2685 | Used by:2687 |
Symbol 2687 MovieClip {flashGame_fla.comic_txt_18_mc_88} | Uses:1624 2686 1987 1999 | Used by:2688 |
Symbol 2688 MovieClip {comicClip_18_mc} | Uses:2683 2684 2687 | |
Symbol 2689 MovieClip | Uses:711 | Used by:2810 |
Symbol 2690 Graphic | Used by:2798 | |
Symbol 2691 Graphic | Used by:2798 | |
Symbol 2692 Graphic | Used by:2798 | |
Symbol 2693 Graphic | Used by:2798 | |
Symbol 2694 Graphic | Used by:2798 | |
Symbol 2695 Graphic | Used by:2798 | |
Symbol 2696 Graphic | Used by:2798 | |
Symbol 2697 Graphic | Used by:2798 | |
Symbol 2698 Graphic | Used by:2798 | |
Symbol 2699 Graphic | Used by:2798 | |
Symbol 2700 Graphic | Used by:2798 | |
Symbol 2701 Graphic | Used by:2798 | |
Symbol 2702 Graphic | Used by:2798 | |
Symbol 2703 Graphic | Used by:2798 | |
Symbol 2704 Graphic | Used by:2798 | |
Symbol 2705 Graphic | Used by:2798 | |
Symbol 2706 Graphic | Used by:2798 | |
Symbol 2707 Graphic | Used by:2798 | |
Symbol 2708 Graphic | Used by:2798 | |
Symbol 2709 Graphic | Used by:2798 | |
Symbol 2710 Graphic | Used by:2798 | |
Symbol 2711 Graphic | Used by:2798 | |
Symbol 2712 Graphic | Used by:2798 | |
Symbol 2713 Graphic | Used by:2798 | |
Symbol 2714 Graphic | Used by:2798 | |
Symbol 2715 Graphic | Used by:2798 | |
Symbol 2716 Graphic | Used by:2798 | |
Symbol 2717 Graphic | Used by:2798 | |
Symbol 2718 Graphic | Used by:2798 | |
Symbol 2719 Graphic | Used by:2798 | |
Symbol 2720 Graphic | Used by:2798 | |
Symbol 2721 Graphic | Used by:2798 | |
Symbol 2722 Graphic | Used by:2798 | |
Symbol 2723 Graphic | Used by:2798 | |
Symbol 2724 Graphic | Used by:2798 | |
Symbol 2725 Graphic | Used by:2798 | |
Symbol 2726 Graphic | Used by:2798 | |
Symbol 2727 Graphic | Used by:2798 | |
Symbol 2728 Graphic | Used by:2798 | |
Symbol 2729 Graphic | Used by:2798 | |
Symbol 2730 Graphic | Used by:2798 | |
Symbol 2731 Graphic | Used by:2798 | |
Symbol 2732 Graphic | Used by:2798 | |
Symbol 2733 Graphic | Used by:2798 | |
Symbol 2734 Graphic | Used by:2798 | |
Symbol 2735 Graphic | Used by:2798 | |
Symbol 2736 Graphic | Used by:2798 | |
Symbol 2737 Graphic | Used by:2798 | |
Symbol 2738 Graphic | Used by:2798 | |
Symbol 2739 Graphic | Used by:2798 | |
Symbol 2740 Graphic | Used by:2798 | |
Symbol 2741 Graphic | Used by:2798 | |
Symbol 2742 Graphic | Used by:2798 | |
Symbol 2743 Graphic | Used by:2798 | |
Symbol 2744 Graphic | Used by:2798 | |
Symbol 2745 Graphic | Used by:2798 | |
Symbol 2746 Graphic | Used by:2798 | |
Symbol 2747 Graphic | Used by:2798 | |
Symbol 2748 Graphic | Used by:2798 | |
Symbol 2749 Graphic | Used by:2798 | |
Symbol 2750 Graphic | Used by:2798 | |
Symbol 2751 Graphic | Used by:2798 | |
Symbol 2752 Graphic | Used by:2798 | |
Symbol 2753 Graphic | Used by:2798 | |
Symbol 2754 Graphic | Used by:2798 | |
Symbol 2755 Graphic | Used by:2798 | |
Symbol 2756 Graphic | Used by:2798 | |
Symbol 2757 Graphic | Used by:2798 | |
Symbol 2758 Graphic | Used by:2798 | |
Symbol 2759 Graphic | Used by:2798 | |
Symbol 2760 Graphic | Used by:2798 | |
Symbol 2761 Graphic | Used by:2798 | |
Symbol 2762 Graphic | Used by:2798 | |
Symbol 2763 Graphic | Used by:2798 | |
Symbol 2764 Graphic | Used by:2798 | |
Symbol 2765 Graphic | Used by:2798 | |
Symbol 2766 Graphic | Used by:2798 | |
Symbol 2767 Graphic | Used by:2798 | |
Symbol 2768 Graphic | Used by:2798 | |
Symbol 2769 Graphic | Used by:2798 | |
Symbol 2770 Graphic | Used by:2798 | |
Symbol 2771 Graphic | Used by:2798 | |
Symbol 2772 Graphic | Used by:2798 | |
Symbol 2773 Graphic | Used by:2798 | |
Symbol 2774 Graphic | Used by:2798 | |
Symbol 2775 Graphic | Used by:2798 | |
Symbol 2776 Graphic | Used by:2798 | |
Symbol 2777 Graphic | Used by:2798 | |
Symbol 2778 Graphic | Used by:2798 | |
Symbol 2779 Graphic | Used by:2798 | |
Symbol 2780 Graphic | Used by:2798 | |
Symbol 2781 Graphic | Used by:2798 | |
Symbol 2782 Graphic | Used by:2798 | |
Symbol 2783 Graphic | Used by:2798 | |
Symbol 2784 Graphic | Used by:2798 | |
Symbol 2785 Graphic | Used by:2798 | |
Symbol 2786 Graphic | Used by:2798 | |
Symbol 2787 Graphic | Used by:2798 | |
Symbol 2788 Graphic | Used by:2798 | |
Symbol 2789 Graphic | Used by:2798 | |
Symbol 2790 Graphic | Used by:2798 | |
Symbol 2791 Graphic | Used by:2798 | |
Symbol 2792 Graphic | Used by:2798 | |
Symbol 2793 Graphic | Used by:2798 | |
Symbol 2794 Graphic | Used by:2798 | |
Symbol 2795 Graphic | Used by:2798 | |
Symbol 2796 Graphic | Used by:2797 | |
Symbol 2797 MovieClip | Uses:2796 | Used by:2798 |
Symbol 2798 MovieClip {flashGame_fla.comic_4_action_mc_75} | Uses:2690 813 2691 2692 815 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2797 | Used by:2810 |
Symbol 2799 Text | Uses:1625 | Used by:2800 |
Symbol 2800 MovieClip | Uses:2799 1879 | Used by:2809 |
Symbol 2801 Text | Uses:1625 | Used by:2802 |
Symbol 2802 MovieClip | Uses:2801 | Used by:2809 |
Symbol 2803 Text | Uses:1625 | Used by:2804 |
Symbol 2804 MovieClip | Uses:2803 | Used by:2809 |
Symbol 2805 Text | Uses:1625 | Used by:2806 |
Symbol 2806 MovieClip | Uses:2805 | Used by:2809 |
Symbol 2807 Text | Uses:1625 | Used by:2808 |
Symbol 2808 MovieClip | Uses:2807 | Used by:2809 |
Symbol 2809 MovieClip {flashGame_fla.comic_txt_4_mc_79} | Uses:1624 2800 2802 2804 2806 2808 | Used by:2810 |
Symbol 2810 MovieClip {comicClip_4_mc} | Uses:2689 2798 2809 1889 | |
Symbol 2811 Graphic | Used by:2817 | |
Symbol 2812 Text | Uses:1625 | Used by:2813 |
Symbol 2813 MovieClip | Uses:2812 | Used by:2816 |
Symbol 2814 Text | Uses:1625 | Used by:2815 |
Symbol 2815 MovieClip | Uses:2814 | Used by:2816 |
Symbol 2816 MovieClip {flashGame_fla.comic_txt_3_mc_69} | Uses:1624 2813 2815 | Used by:2817 |
Symbol 2817 MovieClip {comicClip_3_mc} | Uses:2811 2816 | |
Symbol 2818 Graphic | Used by:2837 | |
Symbol 2819 Graphic | Used by:2837 | |
Symbol 2820 Graphic | Used by:2837 | |
Symbol 2821 Graphic | Used by:2837 | |
Symbol 2822 Graphic | Used by:2837 | |
Symbol 2823 Graphic | Used by:2837 | |
Symbol 2824 Graphic | Used by:2837 | |
Symbol 2825 Graphic | Used by:2837 | |
Symbol 2826 Graphic | Used by:2837 | |
Symbol 2827 Graphic | Used by:2837 | |
Symbol 2828 Graphic | Used by:2837 | |
Symbol 2829 Graphic | Used by:2837 | |
Symbol 2830 Graphic | Used by:2837 | |
Symbol 2831 Graphic | Used by:2837 | |
Symbol 2832 Graphic | Used by:2837 | |
Symbol 2833 Graphic | Used by:2837 | |
Symbol 2834 Graphic | Used by:2837 | |
Symbol 2835 Graphic | Used by:2837 | |
Symbol 2836 Graphic | Used by:2837 | |
Symbol 2837 MovieClip {bin_2_mc} | Uses:2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 | |
Symbol 2838 Graphic | Used by:2841 | |
Symbol 2839 Graphic | Used by:2840 | |
Symbol 2840 MovieClip | Uses:2839 | Used by:2841 |
Symbol 2841 MovieClip {flashGame_fla.door_movie_1_mc_64} | Uses:2838 2840 | Used by:2842 |
Symbol 2842 MovieClip {com.metropolis.content.Door} | Uses:2841 | |
Symbol 2843 Graphic | Used by:2883 | |
Symbol 2844 Graphic | Used by:2883 | |
Symbol 2845 Graphic | Used by:2883 | |
Symbol 2846 Graphic | Used by:2883 | |
Symbol 2847 Graphic | Used by:2883 | |
Symbol 2848 Graphic | Used by:2883 | |
Symbol 2849 Graphic | Used by:2883 | |
Symbol 2850 Graphic | Used by:2883 | |
Symbol 2851 Graphic | Used by:2883 | |
Symbol 2852 Graphic | Used by:2883 | |
Symbol 2853 Graphic | Used by:2883 | |
Symbol 2854 Graphic | Used by:2883 | |
Symbol 2855 Graphic | Used by:2883 | |
Symbol 2856 Graphic | Used by:2883 | |
Symbol 2857 Graphic | Used by:2883 | |
Symbol 2858 Graphic | Used by:2883 | |
Symbol 2859 Graphic | Used by:2883 | |
Symbol 2860 Graphic | Used by:2883 | |
Symbol 2861 Graphic | Used by:2883 | |
Symbol 2862 Graphic | Used by:2883 | |
Symbol 2863 Graphic | Used by:2883 | |
Symbol 2864 Graphic | Used by:2883 | |
Symbol 2865 Graphic | Used by:2883 | |
Symbol 2866 Graphic | Used by:2883 | |
Symbol 2867 Graphic | Used by:2883 | |
Symbol 2868 Graphic | Used by:2883 | |
Symbol 2869 Graphic | Used by:2883 | |
Symbol 2870 Graphic | Used by:2883 | |
Symbol 2871 Graphic | Used by:2883 | |
Symbol 2872 Graphic | Used by:2883 | |
Symbol 2873 Graphic | Used by:2883 | |
Symbol 2874 Graphic | Used by:2883 | |
Symbol 2875 Graphic | Used by:2883 | |
Symbol 2876 Graphic | Used by:2883 | |
Symbol 2877 Graphic | Used by:2883 | |
Symbol 2878 Graphic | Used by:2883 | |
Symbol 2879 Graphic | Used by:2883 | |
Symbol 2880 Graphic | Used by:2883 | |
Symbol 2881 Graphic | Used by:2883 | |
Symbol 2882 Graphic | Used by:2883 2922 | |
Symbol 2883 MovieClip {cctv_2} | Uses:2843 174 2844 2845 2846 2847 2848 2849 2850 2851 2852 2853 2854 2855 2856 2857 2858 2859 2860 2861 2862 2863 2864 2865 2866 2867 2868 2869 2870 2871 2872 2873 2874 2875 2876 2877 2878 2879 2880 2881 2882 | |
Symbol 2884 Graphic | Used by:2922 | |
Symbol 2885 Graphic | Used by:2922 | |
Symbol 2886 Graphic | Used by:2922 | |
Symbol 2887 Graphic | Used by:2922 | |
Symbol 2888 Graphic | Used by:2922 | |
Symbol 2889 Graphic | Used by:2922 | |
Symbol 2890 Graphic | Used by:2922 | |
Symbol 2891 Graphic | Used by:2922 | |
Symbol 2892 Graphic | Used by:2922 | |
Symbol 2893 Graphic | Used by:2922 | |
Symbol 2894 Graphic | Used by:2922 | |
Symbol 2895 Graphic | Used by:2922 | |
Symbol 2896 Graphic | Used by:2922 | |
Symbol 2897 Graphic | Used by:2922 | |
Symbol 2898 Graphic | Used by:2922 | |
Symbol 2899 Graphic | Used by:2922 | |
Symbol 2900 Graphic | Used by:2922 | |
Symbol 2901 Graphic | Used by:2922 | |
Symbol 2902 Graphic | Used by:2922 | |
Symbol 2903 Graphic | Used by:2922 | |
Symbol 2904 Graphic | Used by:2922 | |
Symbol 2905 Graphic | Used by:2922 | |
Symbol 2906 Graphic | Used by:2922 | |
Symbol 2907 Graphic | Used by:2922 | |
Symbol 2908 Graphic | Used by:2922 | |
Symbol 2909 Graphic | Used by:2922 | |
Symbol 2910 Graphic | Used by:2922 | |
Symbol 2911 Graphic | Used by:2922 | |
Symbol 2912 Graphic | Used by:2922 | |
Symbol 2913 Graphic | Used by:2922 | |
Symbol 2914 Graphic | Used by:2922 | |
Symbol 2915 Graphic | Used by:2922 | |
Symbol 2916 Graphic | Used by:2922 | |
Symbol 2917 Graphic | Used by:2922 | |
Symbol 2918 Graphic | Used by:2922 | |
Symbol 2919 Graphic | Used by:2922 | |
Symbol 2920 Graphic | Used by:2922 | |
Symbol 2921 Graphic | Used by:2922 | |
Symbol 2922 MovieClip {cctv_1} | Uses:2884 174 2885 2886 2887 2888 2889 2890 2891 2892 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2906 2907 2908 2909 2910 2911 2912 2913 2914 2915 2916 2917 2918 2919 2920 2921 2882 | |
Symbol 2923 Graphic | Used by:2924 | |
Symbol 2924 MovieClip {vehicle_1_mc} | Uses:2923 559 | |
Symbol 2925 Graphic | Used by:2926 | |
Symbol 2926 MovieClip | Uses:2925 | Used by:2927 |
Symbol 2927 MovieClip {cctv_sparks_mc} | Uses:2926 | |
Symbol 2928 Graphic | Used by:2929 2930 2931 | |
Symbol 2929 MovieClip {display_ammoBullets_3_mc} | Uses:2928 723 | |
Symbol 2930 MovieClip {display_ammoBullets_2_mc} | Uses:2928 723 | |
Symbol 2931 MovieClip {display_ammoBullets_1_mc} | Uses:2928 723 | |
Symbol 2932 Graphic | Used by:2933 | |
Symbol 2933 MovieClip | Uses:2932 | Used by:2934 |
Symbol 2934 MovieClip {client_Shoot_warning_mc} | Uses:2933 | |
Symbol 2935 Text | Uses:175 | Used by:2936 |
Symbol 2936 MovieClip {client_Shot_msg_2_mc} | Uses:2935 | |
Symbol 2937 Graphic | Used by:2938 2939 | |
Symbol 2938 MovieClip | Uses:2937 | Used by:2939 |
Symbol 2939 MovieClip {com.metropolis.content.LaserClip} | Uses:2937 2938 | |
Symbol 2940 Text | Uses:175 | Used by:2941 |
Symbol 2941 MovieClip {client_Shot_msg_3_mc} | Uses:2940 | |
Symbol 2942 Text | Uses:175 | Used by:2943 |
Symbol 2943 MovieClip {client_Shot_msg_1_mc} | Uses:2942 | |
Symbol 2944 Graphic | Used by:2945 | |
Symbol 2945 MovieClip {exitButton} | Uses:2944 | |
Symbol 2946 Graphic | Used by:2948 | |
Symbol 2947 Graphic | Used by:2948 | |
Symbol 2948 MovieClip {muteButton} | Uses:2946 2947 | |
Symbol 2949 Graphic | Used by:2950 | |
Symbol 2950 MovieClip {client_laser_lightsOut_mc} | Uses:2949 | |
Symbol 2951 MovieClip {com.metropolis.content.Chopper} | ||
Symbol 2952 Graphic | Used by:2953 | |
Symbol 2953 MovieClip | Uses:2952 | Used by:2959 2966 |
Symbol 2954 EditableText | Uses:175 | Used by:2955 |
Symbol 2955 MovieClip {flashGame_fla.exit_confirm_yes_mc_37} | Uses:2954 | Used by:2959 |
Symbol 2956 Text | Uses:175 | Used by:2959 |
Symbol 2957 EditableText | Uses:175 | Used by:2958 |
Symbol 2958 MovieClip {flashGame_fla.exit_confirm_no_mc_38} | Uses:2957 | Used by:2959 |
Symbol 2959 MovieClip {confirm_exit_mc} | Uses:2953 2955 2956 2958 | |
Symbol 2960 EditableText | Uses:175 | Used by:2961 |
Symbol 2961 MovieClip {flashGame_fla.intro_diff_norm_mc_34} | Uses:2960 | Used by:2966 |
Symbol 2962 EditableText | Uses:175 | Used by:2963 |
Symbol 2963 MovieClip {flashGame_fla.intro_diff_easy_mc_35} | Uses:2962 | Used by:2966 |
Symbol 2964 Graphic | Used by:2965 | |
Symbol 2965 MovieClip {introClose_mc} | Uses:2964 | Used by:2966 2972 2976 2981 2988 |
Symbol 2966 MovieClip {intro_diff_mc} | Uses:2953 2961 2963 2965 | |
Symbol 2967 Graphic | Used by:2968 | |
Symbol 2968 MovieClip | Uses:2967 | Used by:2972 2976 |
Symbol 2969 EditableText | Uses:175 | Used by:2970 |
Symbol 2970 MovieClip {gameOver_stats_type_mc} | Uses:2969 | Used by:2972 |
Symbol 2971 Graphic | Used by:2972 | |
Symbol 2972 MovieClip {statsClip_mc} | Uses:2968 2965 2970 2971 | |
Symbol 2973 EditableText | Uses:39 | Used by:2976 |
Symbol 2974 EditableText | Uses:39 | Used by:2976 |
Symbol 2975 Graphic | Used by:2976 | |
Symbol 2976 MovieClip {hiScore_mc} | Uses:2968 2973 2974 2975 2965 | |
Symbol 2977 Graphic | Used by:2978 | |
Symbol 2978 MovieClip | Uses:2977 | Used by:2981 |
Symbol 2979 EditableText | Uses:175 | Used by:2981 |
Symbol 2980 EditableText | Uses:175 | Used by:2981 |
Symbol 2981 MovieClip {survivalOutcome_mc} | Uses:2978 2979 2980 2965 | |
Symbol 2982 Graphic | Used by:2983 | |
Symbol 2983 MovieClip | Uses:2982 | Used by:2988 |
Symbol 2984 EditableText | Uses:175 | Used by:2985 |
Symbol 2985 MovieClip {intro_instructions_type_mc} | Uses:2984 | Used by:2988 |
Symbol 2986 Graphic | Used by:2988 | |
Symbol 2987 Text | Uses:175 | Used by:2988 |
Symbol 2988 MovieClip {instructions_mc} | Uses:2983 2965 2985 2986 2987 | |
Symbol 2989 Graphic | Used by:2991 | |
Symbol 2990 Text | Uses:937 | Used by:2991 |
Symbol 2991 MovieClip {shopAmmoWarning_mc} | Uses:2989 2990 | |
Symbol 2992 EditableText | Uses:175 | Used by:2993 |
Symbol 2993 MovieClip {gameClip_2_type_mc} | Uses:2992 | |
Symbol 2994 Graphic | Used by:2995 | |
Symbol 2995 MovieClip | Uses:2994 | Used by:2997 2999 |
Symbol 2996 Graphic | Used by:2997 | |
Symbol 2997 MovieClip {lamp_2_2_mc} | Uses:2995 2996 174 | |
Symbol 2998 Graphic | Used by:2999 | |
Symbol 2999 MovieClip {lamp_2_1_mc} | Uses:2995 2998 174 | |
Symbol 3000 Graphic | Used by:3003 | |
Symbol 3001 Graphic | Used by:3002 | |
Symbol 3002 MovieClip | Uses:3001 | Used by:3003 |
Symbol 3003 MovieClip | Uses:3000 3002 | Used by:3010 |
Symbol 3004 Graphic | Used by:3005 | |
Symbol 3005 MovieClip | Uses:3004 | Used by:3010 |
Symbol 3006 Font | Used by:3007 | |
Symbol 3007 EditableText | Uses:3006 | Used by:3008 |
Symbol 3008 MovieClip {com.onebyonedesign.utils.timer.Digit} | Uses:3007 | Used by:3010 |
Symbol 3009 Graphic | Used by:3010 | |
Symbol 3010 MovieClip {com.onebyonedesign.utils.timer.CountdownTimer} | Uses:3003 3005 3008 3009 |
Instance Names
"loadingBar_mc" | Frame 1 | Symbol 6 MovieClip {loaderBar_mc} |
"stickButton_mc" | Frame 1 | Symbol 38 MovieClip |
"lastJib" | Frame 1 | Symbol 41 MovieClip |
"bar" | Symbol 6 MovieClip {loaderBar_mc} Frame 1 | Symbol 3 MovieClip |
"playOnButton" | Symbol 6 MovieClip {loaderBar_mc} Frame 2 | Symbol 5 MovieClip |
"omfg_spinner_mc" | Symbol 136 MovieClip {introColours_mc} Frame 1 | Symbol 122 MovieClip {spinner_mc} |
"omfg2_mc" | Symbol 136 MovieClip {introColours_mc} Frame 36 | Symbol 125 MovieClip {sprite36} |
"omfg1_mc" | Symbol 136 MovieClip {introColours_mc} Frame 36 | Symbol 125 MovieClip {sprite36} |
"gameClip_quality_mc" | Symbol 270 MovieClip {flashGame_fla.gameInner_S_mc_692} Frame 1 | Symbol 148 MovieClip |
"gameClip_foreground_mc" | Symbol 270 MovieClip {flashGame_fla.gameInner_S_mc_692} Frame 1 | Symbol 173 MovieClip |
"laser_holder_mc" | Symbol 270 MovieClip {flashGame_fla.gameInner_S_mc_692} Frame 1 | Symbol 174 MovieClip |
"gameInner_mc" | Symbol 271 MovieClip {com.metropolis.survivalMode.SurvivalClip_mc} Frame 1 | Symbol 270 MovieClip {flashGame_fla.gameInner_S_mc_692} |
"smokeBox_mc" | Symbol 556 MovieClip {chopper_1_mc} Frame 1 | Symbol 282 MovieClip |
"vehicle_beam_mc" | Symbol 561 MovieClip {veh_1_2_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_1_mc" | Symbol 561 MovieClip {veh_1_2_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 561 MovieClip {veh_1_2_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 563 MovieClip {veh_1_3_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_1_mc" | Symbol 563 MovieClip {veh_1_3_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 563 MovieClip {veh_1_3_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 565 MovieClip {veh_1_4_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 565 MovieClip {veh_1_4_mc} Frame 1 | Symbol 174 MovieClip |
"veh_copCarGlow_mc" | Symbol 574 MovieClip {veh_1_5_b_mc} Frame 1 | Symbol 571 MovieClip {flashGame_fla.veh_copCarGlow_mc_677} |
"hitBox_1_mc" | Symbol 574 MovieClip {veh_1_5_b_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 574 MovieClip {veh_1_5_b_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_3_mc" | Symbol 574 MovieClip {veh_1_5_b_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_4_mc" | Symbol 574 MovieClip {veh_1_5_b_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 574 MovieClip {veh_1_5_b_mc} Frame 1 | Symbol 559 MovieClip |
"veh_copCarGlow_mc" | Symbol 576 MovieClip {veh_1_5_mc} Frame 1 | Symbol 571 MovieClip {flashGame_fla.veh_copCarGlow_mc_677} |
"hitBox_1_mc" | Symbol 576 MovieClip {veh_1_5_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 576 MovieClip {veh_1_5_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_3_mc" | Symbol 576 MovieClip {veh_1_5_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_4_mc" | Symbol 576 MovieClip {veh_1_5_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 576 MovieClip {veh_1_5_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_1_mc" | Symbol 578 MovieClip {veh_1_6_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 578 MovieClip {veh_1_6_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 578 MovieClip {veh_1_6_mc} Frame 1 | Symbol 559 MovieClip |
"vehicle_beam_mc" | Symbol 580 MovieClip {veh_1_7_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_2_mc" | Symbol 580 MovieClip {veh_1_7_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 580 MovieClip {veh_1_7_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 582 MovieClip {veh_2_2_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_2_mc" | Symbol 582 MovieClip {veh_2_2_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 582 MovieClip {veh_2_2_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 584 MovieClip {veh_2_3_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_2_mc" | Symbol 584 MovieClip {veh_2_3_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 584 MovieClip {veh_2_3_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 586 MovieClip {veh_2_4_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 586 MovieClip {veh_2_4_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 588 MovieClip {veh_2_6_c_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_2_mc" | Symbol 588 MovieClip {veh_2_6_c_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 588 MovieClip {veh_2_6_c_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 590 MovieClip {veh_2_6_b_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_2_mc" | Symbol 590 MovieClip {veh_2_6_b_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 590 MovieClip {veh_2_6_b_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 592 MovieClip {veh_2_6_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_2_mc" | Symbol 592 MovieClip {veh_2_6_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 592 MovieClip {veh_2_6_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 594 MovieClip {veh_2_7_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_2_mc" | Symbol 594 MovieClip {veh_2_7_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 594 MovieClip {veh_2_7_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 596 MovieClip {veh_2_8_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 596 MovieClip {veh_2_8_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 598 MovieClip {veh_3_2_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_1_mc" | Symbol 598 MovieClip {veh_3_2_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 598 MovieClip {veh_3_2_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 600 MovieClip {veh_3_3_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_1_mc" | Symbol 600 MovieClip {veh_3_3_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 600 MovieClip {veh_3_3_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 602 MovieClip {veh_3_4_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 602 MovieClip {veh_3_4_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 604 MovieClip {veh_3_6_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_1_mc" | Symbol 604 MovieClip {veh_3_6_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 604 MovieClip {veh_3_6_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 606 MovieClip {veh_3_7_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_2_mc" | Symbol 606 MovieClip {veh_3_7_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 606 MovieClip {veh_3_7_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 608 MovieClip {veh_3_8_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 608 MovieClip {veh_3_8_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 610 MovieClip {veh_4_3_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_1_mc" | Symbol 610 MovieClip {veh_4_3_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 610 MovieClip {veh_4_3_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 612 MovieClip {veh_4_2_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_1_mc" | Symbol 612 MovieClip {veh_4_2_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 612 MovieClip {veh_4_2_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 614 MovieClip {veh_5_2_c_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_1_mc" | Symbol 614 MovieClip {veh_5_2_c_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 614 MovieClip {veh_5_2_c_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 616 MovieClip {veh_5_2_b_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_1_mc" | Symbol 616 MovieClip {veh_5_2_b_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 616 MovieClip {veh_5_2_b_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 618 MovieClip {veh_5_2_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_1_mc" | Symbol 618 MovieClip {veh_5_2_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 618 MovieClip {veh_5_2_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 620 MovieClip {veh_5_3_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_1_mc" | Symbol 620 MovieClip {veh_5_3_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 620 MovieClip {veh_5_3_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 622 MovieClip {veh_5_4_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 622 MovieClip {veh_5_4_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 624 MovieClip {veh_5_6_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_1_mc" | Symbol 624 MovieClip {veh_5_6_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 624 MovieClip {veh_5_6_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 626 MovieClip {veh_5_7_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 626 MovieClip {veh_5_7_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 626 MovieClip {veh_5_7_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_1_mc" | Symbol 628 MovieClip {veh_5_8_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 628 MovieClip {veh_5_8_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 630 MovieClip {veh_6_2_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_2_mc" | Symbol 630 MovieClip {veh_6_2_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 630 MovieClip {veh_6_2_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 632 MovieClip {veh_6_3_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_2_mc" | Symbol 632 MovieClip {veh_6_3_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 632 MovieClip {veh_6_3_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 634 MovieClip {veh_6_4_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 634 MovieClip {veh_6_4_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 636 MovieClip {veh_6_6_b_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 636 MovieClip {veh_6_6_b_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 638 MovieClip {veh_6_6_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 638 MovieClip {veh_6_6_mc} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 640 MovieClip {veh_6_7_mc} Frame 1 | Symbol 559 MovieClip |
"hitBox_1_mc" | Symbol 640 MovieClip {veh_6_7_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 640 MovieClip {veh_6_7_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 642 MovieClip {veh_6_8_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_2_mc" | Symbol 642 MovieClip {veh_6_8_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_3_mc" | Symbol 643 MovieClip {com.metropolis.survivalMode.SurvivalClient} Frame 1 | Symbol 174 MovieClip |
"hitBox_3_mc" | Symbol 644 MovieClip {com.metropolis.content.Client} Frame 1 | Symbol 174 MovieClip |
"holder_mc" | Symbol 661 MovieClip {shoot_2_mc} Frame 1 | Symbol 656 MovieClip |
"gun_mc" | Symbol 661 MovieClip {shoot_2_mc} Frame 1 | Symbol 658 MovieClip {mgun_mc} |
"hat_holder_mc" | Symbol 661 MovieClip {shoot_2_mc} Frame 1 | Symbol 656 MovieClip |
"hitBox_1_mc" | Symbol 661 MovieClip {shoot_2_mc} Frame 1 | Symbol 660 MovieClip |
"hitBox_2_mc" | Symbol 661 MovieClip {shoot_2_mc} Frame 1 | Symbol 174 MovieClip |
"holder_mc" | Symbol 662 MovieClip {shoot_3_mc} Frame 1 | Symbol 656 MovieClip |
"gun_mc" | Symbol 662 MovieClip {shoot_3_mc} Frame 1 | Symbol 658 MovieClip {mgun_mc} |
"hat_holder_mc" | Symbol 662 MovieClip {shoot_3_mc} Frame 1 | Symbol 656 MovieClip |
"hitBox_1_mc" | Symbol 662 MovieClip {shoot_3_mc} Frame 1 | Symbol 660 MovieClip |
"hitBox_2_mc" | Symbol 662 MovieClip {shoot_3_mc} Frame 1 | Symbol 174 MovieClip |
"holder_mc" | Symbol 663 MovieClip {shoot_1_mc} Frame 1 | Symbol 656 MovieClip |
"gun_mc" | Symbol 663 MovieClip {shoot_1_mc} Frame 1 | Symbol 658 MovieClip {mgun_mc} |
"hat_holder_mc" | Symbol 663 MovieClip {shoot_1_mc} Frame 1 | Symbol 656 MovieClip |
"hitBox_1_mc" | Symbol 663 MovieClip {shoot_1_mc} Frame 1 | Symbol 660 MovieClip |
"hitBox_2_mc" | Symbol 663 MovieClip {shoot_1_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 664 MovieClip {scared_crouched_mc} Frame 1 | Symbol 660 MovieClip |
"hitBox_2_mc" | Symbol 664 MovieClip {scared_crouched_mc} Frame 1 | Symbol 174 MovieClip |
"holder_mc" | Symbol 664 MovieClip {scared_crouched_mc} Frame 1 | Symbol 656 MovieClip |
"hat_holder_mc" | Symbol 664 MovieClip {scared_crouched_mc} Frame 1 | Symbol 656 MovieClip |
"hitBox_1_mc" | Symbol 671 MovieClip {slay_non_scary_mc} Frame 1 | Symbol 660 MovieClip |
"hitBox_2_mc" | Symbol 671 MovieClip {slay_non_scary_mc} Frame 1 | Symbol 174 MovieClip |
"holder_mc" | Symbol 671 MovieClip {slay_non_scary_mc} Frame 1 | Symbol 656 MovieClip |
"hat_holder_mc" | Symbol 671 MovieClip {slay_non_scary_mc} Frame 1 | Symbol 656 MovieClip |
"hitBox_1_mc" | Symbol 672 MovieClip {slay_mc} Frame 1 | Symbol 660 MovieClip |
"hitBox_2_mc" | Symbol 672 MovieClip {slay_mc} Frame 1 | Symbol 174 MovieClip |
"holder_mc" | Symbol 672 MovieClip {slay_mc} Frame 1 | Symbol 656 MovieClip |
"hat_holder_mc" | Symbol 672 MovieClip {slay_mc} Frame 1 | Symbol 656 MovieClip |
"client_leftArm_mc" | Symbol 673 MovieClip {slow_mc} Frame 1 | Symbol 650 MovieClip |
"holder_mc" | Symbol 673 MovieClip {slow_mc} Frame 1 | Symbol 656 MovieClip |
"hat_holder_mc" | Symbol 673 MovieClip {slow_mc} Frame 1 | Symbol 656 MovieClip |
"hitBox_2_mc" | Symbol 673 MovieClip {slow_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 673 MovieClip {slow_mc} Frame 1 | Symbol 660 MovieClip |
"client_leftArm_mc" | Symbol 674 MovieClip {wave_mc} Frame 1 | Symbol 650 MovieClip |
"holder_mc" | Symbol 674 MovieClip {wave_mc} Frame 1 | Symbol 656 MovieClip |
"hitBox_1_mc" | Symbol 674 MovieClip {wave_mc} Frame 1 | Symbol 660 MovieClip |
"hitBox_2_mc" | Symbol 674 MovieClip {wave_mc} Frame 1 | Symbol 174 MovieClip |
"hat_holder_mc" | Symbol 674 MovieClip {wave_mc} Frame 1 | Symbol 656 MovieClip |
"client_leftArm_mc" | Symbol 675 MovieClip {scared_mc} Frame 1 | Symbol 650 MovieClip |
"holder_mc" | Symbol 675 MovieClip {scared_mc} Frame 1 | Symbol 656 MovieClip |
"hitBox_1_mc" | Symbol 675 MovieClip {scared_mc} Frame 1 | Symbol 660 MovieClip |
"hitBox_2_mc" | Symbol 675 MovieClip {scared_mc} Frame 1 | Symbol 174 MovieClip |
"hat_holder_mc" | Symbol 675 MovieClip {scared_mc} Frame 1 | Symbol 656 MovieClip |
"client_leftArm_mc" | Symbol 680 MovieClip {hShot_4_mc} Frame 1 | Symbol 650 MovieClip |
"holder_mc" | Symbol 680 MovieClip {hShot_4_mc} Frame 1 | Symbol 656 MovieClip |
"hat_holder_mc" | Symbol 680 MovieClip {hShot_4_mc} Frame 1 | Symbol 656 MovieClip |
"client_leftArm_mc" | Symbol 681 MovieClip {hShot_3_mc} Frame 1 | Symbol 650 MovieClip |
"holder_mc" | Symbol 681 MovieClip {hShot_3_mc} Frame 1 | Symbol 656 MovieClip |
"hat_holder_mc" | Symbol 681 MovieClip {hShot_3_mc} Frame 1 | Symbol 656 MovieClip |
"client_leftArm_mc" | Symbol 682 MovieClip Frame 1 | Symbol 650 MovieClip |
"client_leftArm_mc" | Symbol 687 MovieClip {hShot_2_mc} Frame 1 | Symbol 650 MovieClip |
"holder_mc" | Symbol 687 MovieClip {hShot_2_mc} Frame 1 | Symbol 656 MovieClip |
"hat_holder_mc" | Symbol 687 MovieClip {hShot_2_mc} Frame 1 | Symbol 656 MovieClip |
"client_leftArm_mc" | Symbol 690 MovieClip {hShot_1_mc} Frame 1 | Symbol 650 MovieClip |
"holder_mc" | Symbol 690 MovieClip {hShot_1_mc} Frame 1 | Symbol 656 MovieClip |
"hat_holder_mc" | Symbol 690 MovieClip {hShot_1_mc} Frame 1 | Symbol 656 MovieClip |
"holder_mc" | Symbol 694 MovieClip {still_scared_mc} Frame 1 | Symbol 656 MovieClip |
"hat_holder_mc" | Symbol 694 MovieClip {still_scared_mc} Frame 1 | Symbol 656 MovieClip |
"hitBox_1_mc" | Symbol 694 MovieClip {still_scared_mc} Frame 1 | Symbol 660 MovieClip |
"hitBox_2_mc" | Symbol 694 MovieClip {still_scared_mc} Frame 1 | Symbol 174 MovieClip |
"client_leftArm_mc" | Symbol 695 MovieClip {gesture_mc} Frame 1 | Symbol 650 MovieClip |
"holder_mc" | Symbol 695 MovieClip {gesture_mc} Frame 1 | Symbol 656 MovieClip |
"hat_holder_mc" | Symbol 695 MovieClip {gesture_mc} Frame 1 | Symbol 656 MovieClip |
"hitBox_2_mc" | Symbol 695 MovieClip {gesture_mc} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 695 MovieClip {gesture_mc} Frame 1 | Symbol 660 MovieClip |
"client_leftArm_mc" | Symbol 696 MovieClip {recover_mc} Frame 1 | Symbol 650 MovieClip |
"holder_mc" | Symbol 696 MovieClip {recover_mc} Frame 1 | Symbol 656 MovieClip |
"hat_holder_mc" | Symbol 696 MovieClip {recover_mc} Frame 1 | Symbol 656 MovieClip |
"hitBox_1_mc" | Symbol 696 MovieClip {recover_mc} Frame 1 | Symbol 660 MovieClip |
"hitBox_2_mc" | Symbol 696 MovieClip {recover_mc} Frame 1 | Symbol 174 MovieClip |
"client_leftArm_mc" | Symbol 697 MovieClip {still_mc} Frame 1 | Symbol 650 MovieClip |
"holder_mc" | Symbol 697 MovieClip {still_mc} Frame 1 | Symbol 656 MovieClip |
"hat_holder_mc" | Symbol 697 MovieClip {still_mc} Frame 1 | Symbol 656 MovieClip |
"hitBox_1_mc" | Symbol 697 MovieClip {still_mc} Frame 1 | Symbol 660 MovieClip |
"hitBox_2_mc" | Symbol 697 MovieClip {still_mc} Frame 1 | Symbol 174 MovieClip |
"client_leftArm_mc" | Symbol 700 MovieClip {slain_R_mc} Frame 1 | Symbol 650 MovieClip |
"holder_mc" | Symbol 700 MovieClip {slain_R_mc} Frame 1 | Symbol 656 MovieClip |
"hat_holder_mc" | Symbol 700 MovieClip {slain_R_mc} Frame 1 | Symbol 656 MovieClip |
"client_leftArm_mc" | Symbol 703 MovieClip {slain_L_mc} Frame 1 | Symbol 650 MovieClip |
"holder_mc" | Symbol 703 MovieClip {slain_L_mc} Frame 1 | Symbol 656 MovieClip |
"hat_holder_mc" | Symbol 703 MovieClip {slain_L_mc} Frame 1 | Symbol 656 MovieClip |
"client_leftArm_mc" | Symbol 704 MovieClip {bShot_mc} Frame 1 | Symbol 650 MovieClip |
"holder_mc" | Symbol 704 MovieClip {bShot_mc} Frame 1 | Symbol 656 MovieClip |
"hat_holder_mc" | Symbol 704 MovieClip {bShot_mc} Frame 1 | Symbol 656 MovieClip |
"client_leftArm_mc" | Symbol 705 MovieClip {away_mc} Frame 1 | Symbol 650 MovieClip |
"holder_mc" | Symbol 705 MovieClip {away_mc} Frame 1 | Symbol 656 MovieClip |
"hat_holder_mc" | Symbol 705 MovieClip {away_mc} Frame 1 | Symbol 656 MovieClip |
"hitBox_1_mc" | Symbol 705 MovieClip {away_mc} Frame 1 | Symbol 660 MovieClip |
"hitBox_2_mc" | Symbol 705 MovieClip {away_mc} Frame 1 | Symbol 174 MovieClip |
"client_leftArm_mc" | Symbol 706 MovieClip {med_mc} Frame 1 | Symbol 650 MovieClip |
"holder_mc" | Symbol 706 MovieClip {med_mc} Frame 1 | Symbol 656 MovieClip |
"hat_holder_mc" | Symbol 706 MovieClip {med_mc} Frame 1 | Symbol 656 MovieClip |
"hitBox_1_mc" | Symbol 706 MovieClip {med_mc} Frame 1 | Symbol 660 MovieClip |
"hitBox_2_mc" | Symbol 706 MovieClip {med_mc} Frame 1 | Symbol 174 MovieClip |
"display_bullet_1_mc" | Symbol 724 MovieClip Frame 1 | Symbol 723 MovieClip |
"display_bullet_2_mc" | Symbol 724 MovieClip Frame 1 | Symbol 723 MovieClip |
"display_bullet_3_mc" | Symbol 724 MovieClip Frame 1 | Symbol 723 MovieClip |
"display_bullet_4_mc" | Symbol 724 MovieClip Frame 1 | Symbol 723 MovieClip |
"display_bullet_5_mc" | Symbol 724 MovieClip Frame 1 | Symbol 723 MovieClip |
"display_bullet_6_mc" | Symbol 724 MovieClip Frame 1 | Symbol 723 MovieClip |
"display_bullet_7_mc" | Symbol 724 MovieClip Frame 1 | Symbol 723 MovieClip |
"display_bullet_8_mc" | Symbol 724 MovieClip Frame 1 | Symbol 723 MovieClip |
"display_bullet_9_mc" | Symbol 724 MovieClip Frame 1 | Symbol 723 MovieClip |
"display_bullet_10_mc" | Symbol 724 MovieClip Frame 1 | Symbol 723 MovieClip |
"seconds_t" | Symbol 726 MovieClip Frame 1 | Symbol 725 EditableText |
"display_ammo_2_mc" | Symbol 734 MovieClip {survivalDisplay_mc} Frame 1 | Symbol 724 MovieClip |
"score_mc" | Symbol 734 MovieClip {survivalDisplay_mc} Frame 1 | Symbol 726 MovieClip |
"hours_t" | Symbol 741 MovieClip Frame 1 | Symbol 735 EditableText |
"minutes_t" | Symbol 741 MovieClip Frame 1 | Symbol 736 EditableText |
"seconds_t" | Symbol 741 MovieClip Frame 1 | Symbol 737 EditableText |
"score" | Symbol 741 MovieClip Frame 1 | Symbol 738 EditableText |
"ammo_txt" | Symbol 743 MovieClip Frame 1 | Symbol 742 EditableText |
"clockInner_mc" | Symbol 749 MovieClip {com.metropolis.content.GameDisplay} Frame 1 | Symbol 741 MovieClip |
"display_ammo_1_mc" | Symbol 749 MovieClip {com.metropolis.content.GameDisplay} Frame 1 | Symbol 743 MovieClip |
"_txt" | Symbol 755 MovieClip {pointer_mc} Frame 1 | Symbol 752 EditableText |
"point" | Symbol 755 MovieClip {pointer_mc} Frame 1 | Symbol 754 MovieClip |
"hitBox_1_mc" | Symbol 759 MovieClip {com.metropolis.content.Bin} Frame 1 | Symbol 174 MovieClip |
"inner_gunsight_surround_mc" | Symbol 767 MovieClip Frame 1 | Symbol 763 MovieClip |
"gun_hit_mc" | Symbol 767 MovieClip Frame 1 | Symbol 754 MovieClip |
"inner_gunsight_mc" | Symbol 768 MovieClip Frame 1 | Symbol 767 MovieClip |
"gun_sight_reticule_mc" | Symbol 769 MovieClip {gunSight_2_mc} Frame 1 | Symbol 768 MovieClip |
"inner_gunsight_surround_mc" | Symbol 773 MovieClip Frame 1 | Symbol 771 MovieClip |
"gun_hit_mc" | Symbol 773 MovieClip Frame 1 | Symbol 754 MovieClip |
"inner_gunsight_mc" | Symbol 774 MovieClip Frame 1 | Symbol 773 MovieClip |
"gun_sight_reticule_mc" | Symbol 775 MovieClip {gunSight_1_mc} Frame 1 | Symbol 774 MovieClip |
"inner_gunsight_surround_mc" | Symbol 777 MovieClip Frame 1 | Symbol 763 MovieClip |
"gun_hit_mc" | Symbol 777 MovieClip Frame 1 | Symbol 754 MovieClip |
"inner_gunsight_mc" | Symbol 778 MovieClip Frame 1 | Symbol 777 MovieClip |
"gun_sight_reticule_mc" | Symbol 779 MovieClip {gunSight_3_mc} Frame 1 | Symbol 778 MovieClip |
"menu_item1_sym_mc" | Symbol 785 MovieClip {flashGame_fla.gameOver_menu_item1_mc_571} Frame 1 | Symbol 784 MovieClip |
"menu_item7_sym_mc" | Symbol 788 MovieClip {flashGame_fla.menu_item7_mc_560} Frame 1 | Symbol 787 MovieClip |
"menu_item6_sym_mc" | Symbol 791 MovieClip {flashGame_fla.menu_item6_mc_562} Frame 1 | Symbol 790 MovieClip |
"menu_item1_mc" | Symbol 792 MovieClip {flashGame_fla.gameOver_menu_mc_570} Frame 1 | Symbol 785 MovieClip {flashGame_fla.gameOver_menu_item1_mc_571} |
"menu_item7_mc" | Symbol 792 MovieClip {flashGame_fla.gameOver_menu_mc_570} Frame 1 | Symbol 788 MovieClip {flashGame_fla.menu_item7_mc_560} |
"menu_item6_mc" | Symbol 792 MovieClip {flashGame_fla.gameOver_menu_mc_570} Frame 1 | Symbol 791 MovieClip {flashGame_fla.menu_item6_mc_562} |
"comicInner_mc" | Symbol 797 MovieClip {com.metropolis.content.GameOver} Frame 1 | Symbol 796 MovieClip |
"rain_mc" | Symbol 818 MovieClip {flashGame_fla.introAction_mc_544} Frame 1 | Symbol 813 MovieClip |
"menu_item2_sym_mc" | Symbol 821 MovieClip {flashGame_fla.menu_item2_mc_550} Frame 1 | Symbol 820 MovieClip |
"menu_item1_sym_mc" | Symbol 824 MovieClip {flashGame_fla.menu_item1_mc_552} Frame 1 | Symbol 823 MovieClip |
"menu_item3_sym_mc" | Symbol 827 MovieClip {flashGame_fla.menu_item3_mc_554} Frame 1 | Symbol 826 MovieClip |
"menu_item4_sym_mc" | Symbol 830 MovieClip {flashGame_fla.menu_item4_mc_556} Frame 1 | Symbol 829 MovieClip |
"menu_item5_sym_mc" | Symbol 833 MovieClip {flashGame_fla.menu_item5_mc_558} Frame 1 | Symbol 832 MovieClip |
"menu_item3_mc" | Symbol 834 MovieClip {flashGame_fla.menu_mc_549} Frame 1 | Symbol 821 MovieClip {flashGame_fla.menu_item2_mc_550} |
"menu_item1_mc" | Symbol 834 MovieClip {flashGame_fla.menu_mc_549} Frame 1 | Symbol 824 MovieClip {flashGame_fla.menu_item1_mc_552} |
"menu_item2_mc" | Symbol 834 MovieClip {flashGame_fla.menu_mc_549} Frame 1 | Symbol 827 MovieClip {flashGame_fla.menu_item3_mc_554} |
"menu_item4_mc" | Symbol 834 MovieClip {flashGame_fla.menu_mc_549} Frame 1 | Symbol 830 MovieClip {flashGame_fla.menu_item4_mc_556} |
"menu_item5_mc" | Symbol 834 MovieClip {flashGame_fla.menu_mc_549} Frame 1 | Symbol 833 MovieClip {flashGame_fla.menu_item5_mc_558} |
"menu_item7_mc" | Symbol 834 MovieClip {flashGame_fla.menu_mc_549} Frame 1 | Symbol 788 MovieClip {flashGame_fla.menu_item7_mc_560} |
"menu_item6_mc" | Symbol 834 MovieClip {flashGame_fla.menu_mc_549} Frame 1 | Symbol 791 MovieClip {flashGame_fla.menu_item6_mc_562} |
"introAction_mc" | Symbol 842 MovieClip Frame 1 | Symbol 818 MovieClip {flashGame_fla.introAction_mc_544} |
"colours_mc" | Symbol 842 MovieClip Frame 1 | Symbol 782 MovieClip {allColours_mc} |
"introInner_mc" | Symbol 843 MovieClip {com.metropolis.content.Intro} Frame 1 | Symbol 842 MovieClip |
"headlines_mc" | Symbol 923 MovieClip Frame 1 | Symbol 920 MovieClip {flashGame_fla.headlines_mc_539} |
"paper_mc" | Symbol 924 MovieClip {flashGame_fla.complete_paper_mc_534} Frame 1 | Symbol 923 MovieClip |
"outcomePanel" | Symbol 928 MovieClip {news_outcome_mc} Frame 1 | Symbol 926 MovieClip |
"msg_txt" | Symbol 928 MovieClip {news_outcome_mc} Frame 1 | Symbol 927 EditableText |
"complete_paper_mc" | Symbol 929 MovieClip {flashGame_fla.newsInner_mc_533} Frame 1 | Symbol 924 MovieClip {flashGame_fla.complete_paper_mc_534} |
"newsOutcome_mc" | Symbol 929 MovieClip {flashGame_fla.newsInner_mc_533} Frame 1 | Symbol 928 MovieClip {news_outcome_mc} |
"newsInner_mc" | Symbol 930 MovieClip {com.metropolis.content.News} Frame 1 | Symbol 929 MovieClip {flashGame_fla.newsInner_mc_533} |
"cash_txt" | Symbol 940 MovieClip Frame 1 | Symbol 938 EditableText |
"ammo_txt" | Symbol 944 MovieClip Frame 1 | Symbol 942 EditableText |
"shop_next_button_inner_mc" | Symbol 948 MovieClip {flashGame_fla.shop_next_button_mc_490} Frame 1 | Symbol 947 MovieClip |
"shop_gun_info_own_mc" | Symbol 965 MovieClip Frame 1 | Symbol 958 MovieClip |
"_txt" | Symbol 965 MovieClip Frame 1 | Symbol 959 EditableText |
"sellotape_5" | Symbol 965 MovieClip Frame 1 | Symbol 964 MovieClip |
"shop_gun_info_button_inner_mc" | Symbol 966 MovieClip {flashGame_fla.shop_infoButton_1_mc_494} Frame 1 | Symbol 953 MovieClip |
"shop_gun_info_txt_mc" | Symbol 966 MovieClip {flashGame_fla.shop_infoButton_1_mc_494} Frame 1 | Symbol 965 MovieClip |
"shop_buyButton_inner_mc" | Symbol 969 MovieClip {flashGame_fla.shop_buyButton_mc_500} Frame 1 | Symbol 968 MovieClip |
"shop_infoButton_mc" | Symbol 972 MovieClip {flashGame_fla.shop_gun_1_mc_492} Frame 1 | Symbol 966 MovieClip {flashGame_fla.shop_infoButton_1_mc_494} |
"shop_buyButton_mc" | Symbol 972 MovieClip {flashGame_fla.shop_gun_1_mc_492} Frame 1 | Symbol 969 MovieClip {flashGame_fla.shop_buyButton_mc_500} |
"_txt" | Symbol 979 MovieClip Frame 1 | Symbol 978 EditableText |
"shop_gun_info_own_mc" | Symbol 979 MovieClip Frame 1 | Symbol 958 MovieClip |
"sellotape_5" | Symbol 979 MovieClip Frame 1 | Symbol 964 MovieClip |
"shop_gun_info_button_inner_mc" | Symbol 980 MovieClip {flashGame_fla.shop_infoButton_2_mc_505} Frame 1 | Symbol 953 MovieClip |
"shop_gun_info_txt_mc" | Symbol 980 MovieClip {flashGame_fla.shop_infoButton_2_mc_505} Frame 1 | Symbol 979 MovieClip |
"shop_infoButton_mc" | Symbol 983 MovieClip {flashGame_fla.shop_gun_2_mc_503} Frame 1 | Symbol 980 MovieClip {flashGame_fla.shop_infoButton_2_mc_505} |
"shop_buyButton_mc" | Symbol 983 MovieClip {flashGame_fla.shop_gun_2_mc_503} Frame 1 | Symbol 969 MovieClip {flashGame_fla.shop_buyButton_mc_500} |
"_txt" | Symbol 990 MovieClip Frame 1 | Symbol 989 EditableText |
"shop_gun_info_own_mc" | Symbol 990 MovieClip Frame 1 | Symbol 958 MovieClip |
"sellotape_5" | Symbol 990 MovieClip Frame 1 | Symbol 964 MovieClip |
"shop_gun_info_button_inner_mc" | Symbol 991 MovieClip {flashGame_fla.shop_infoButton_3_mc_510} Frame 1 | Symbol 953 MovieClip |
"shop_gun_info_txt_mc" | Symbol 991 MovieClip {flashGame_fla.shop_infoButton_3_mc_510} Frame 1 | Symbol 990 MovieClip |
"shop_infoButton_mc" | Symbol 994 MovieClip {flashGame_fla.shop_gun_3_mc_508} Frame 1 | Symbol 991 MovieClip {flashGame_fla.shop_infoButton_3_mc_510} |
"shop_buyButton_mc" | Symbol 994 MovieClip {flashGame_fla.shop_gun_3_mc_508} Frame 1 | Symbol 969 MovieClip {flashGame_fla.shop_buyButton_mc_500} |
"_txt" | Symbol 1001 MovieClip Frame 1 | Symbol 1000 EditableText |
"shop_gun_info_own_mc" | Symbol 1001 MovieClip Frame 1 | Symbol 958 MovieClip |
"sellotape_5" | Symbol 1001 MovieClip Frame 1 | Symbol 964 MovieClip |
"shop_gun_info_button_inner_mc" | Symbol 1002 MovieClip {flashGame_fla.shop_infoButton_5_mc_515} Frame 1 | Symbol 953 MovieClip |
"shop_gun_info_txt_mc" | Symbol 1002 MovieClip {flashGame_fla.shop_infoButton_5_mc_515} Frame 1 | Symbol 1001 MovieClip |
"shop_infoButton_mc" | Symbol 1005 MovieClip {flashGame_fla.shop_accessory_1_mc_513} Frame 1 | Symbol 1002 MovieClip {flashGame_fla.shop_infoButton_5_mc_515} |
"shop_buyButton_mc" | Symbol 1005 MovieClip {flashGame_fla.shop_accessory_1_mc_513} Frame 1 | Symbol 969 MovieClip {flashGame_fla.shop_buyButton_mc_500} |
"_txt" | Symbol 1010 MovieClip Frame 1 | Symbol 1009 EditableText |
"sellotape_5" | Symbol 1010 MovieClip Frame 1 | Symbol 964 MovieClip |
"shop_gun_info_button_inner_mc" | Symbol 1011 MovieClip {flashGame_fla.shop_infoButton_4_mc_519} Frame 1 | Symbol 953 MovieClip |
"shop_gun_info_txt_mc" | Symbol 1011 MovieClip {flashGame_fla.shop_infoButton_4_mc_519} Frame 1 | Symbol 1010 MovieClip |
"shop_infoButton_mc" | Symbol 1014 MovieClip {flashGame_fla.shop_ammo_1_mc_518} Frame 1 | Symbol 1011 MovieClip {flashGame_fla.shop_infoButton_4_mc_519} |
"shop_buyButton_mc" | Symbol 1014 MovieClip {flashGame_fla.shop_ammo_1_mc_518} Frame 1 | Symbol 969 MovieClip {flashGame_fla.shop_buyButton_mc_500} |
"_txt" | Symbol 1019 MovieClip Frame 1 | Symbol 1018 EditableText |
"shop_gun_info_own_mc" | Symbol 1019 MovieClip Frame 1 | Symbol 958 MovieClip |
"sellotape_5" | Symbol 1019 MovieClip Frame 1 | Symbol 964 MovieClip |
"shop_gun_info_button_inner_mc" | Symbol 1020 MovieClip {flashGame_fla.shop_infoButton_6_mc_523} Frame 1 | Symbol 953 MovieClip |
"shop_gun_info_txt_mc" | Symbol 1020 MovieClip {flashGame_fla.shop_infoButton_6_mc_523} Frame 1 | Symbol 1019 MovieClip |
"shop_infoButton_mc" | Symbol 1023 MovieClip {flashGame_fla.shop_accessory_2_mc_522} Frame 1 | Symbol 1020 MovieClip {flashGame_fla.shop_infoButton_6_mc_523} |
"shop_buyButton_mc" | Symbol 1023 MovieClip {flashGame_fla.shop_accessory_2_mc_522} Frame 1 | Symbol 969 MovieClip {flashGame_fla.shop_buyButton_mc_500} |
"_txt" | Symbol 1028 MovieClip Frame 1 | Symbol 1027 EditableText |
"shop_gun_info_own_mc" | Symbol 1028 MovieClip Frame 1 | Symbol 958 MovieClip |
"sellotape_5" | Symbol 1028 MovieClip Frame 1 | Symbol 964 MovieClip |
"shop_gun_info_button_inner_mc" | Symbol 1029 MovieClip {flashGame_fla.shop_infoButton_7_mc_527} Frame 1 | Symbol 953 MovieClip |
"shop_gun_info_txt_mc" | Symbol 1029 MovieClip {flashGame_fla.shop_infoButton_7_mc_527} Frame 1 | Symbol 1028 MovieClip |
"shop_infoButton_mc" | Symbol 1032 MovieClip {flashGame_fla.shop_accessory_3_mc_526} Frame 1 | Symbol 1029 MovieClip {flashGame_fla.shop_infoButton_7_mc_527} |
"shop_buyButton_mc" | Symbol 1032 MovieClip {flashGame_fla.shop_accessory_3_mc_526} Frame 1 | Symbol 969 MovieClip {flashGame_fla.shop_buyButton_mc_500} |
"shop_cash_mc" | Symbol 1036 MovieClip Frame 1 | Symbol 940 MovieClip |
"shop_ammo_mc" | Symbol 1036 MovieClip Frame 1 | Symbol 944 MovieClip |
"shop_next_button_mc" | Symbol 1036 MovieClip Frame 1 | Symbol 948 MovieClip {flashGame_fla.shop_next_button_mc_490} |
"g_1" | Symbol 1036 MovieClip Frame 1 | Symbol 972 MovieClip {flashGame_fla.shop_gun_1_mc_492} |
"g_3" | Symbol 1036 MovieClip Frame 1 | Symbol 983 MovieClip {flashGame_fla.shop_gun_2_mc_503} |
"g_2" | Symbol 1036 MovieClip Frame 1 | Symbol 994 MovieClip {flashGame_fla.shop_gun_3_mc_508} |
"g_5" | Symbol 1036 MovieClip Frame 1 | Symbol 1005 MovieClip {flashGame_fla.shop_accessory_1_mc_513} |
"g_4" | Symbol 1036 MovieClip Frame 1 | Symbol 1014 MovieClip {flashGame_fla.shop_ammo_1_mc_518} |
"g_6" | Symbol 1036 MovieClip Frame 1 | Symbol 1023 MovieClip {flashGame_fla.shop_accessory_2_mc_522} |
"g_7" | Symbol 1036 MovieClip Frame 1 | Symbol 1032 MovieClip {flashGame_fla.shop_accessory_3_mc_526} |
"sellotape_4" | Symbol 1036 MovieClip Frame 1 | Symbol 1035 MovieClip |
"sellotape_2" | Symbol 1036 MovieClip Frame 1 | Symbol 1035 MovieClip |
"sellotape_3" | Symbol 1036 MovieClip Frame 1 | Symbol 964 MovieClip |
"sellotape_6" | Symbol 1036 MovieClip Frame 1 | Symbol 964 MovieClip |
"sellotape_1" | Symbol 1036 MovieClip Frame 1 | Symbol 1035 MovieClip |
"sellotape_2" | Symbol 1036 MovieClip Frame 1 | Symbol 1035 MovieClip |
"sellotape_4" | Symbol 1036 MovieClip Frame 1 | Symbol 1035 MovieClip |
"shopInner_mc" | Symbol 1037 MovieClip {com.metropolis.content.Shop} Frame 1 | Symbol 1036 MovieClip |
"comicInner_mc" | Symbol 1042 MovieClip {com.metropolis.content.comic.Comic} Frame 1 | Symbol 1041 MovieClip |
"vehicleHolder_mc" | Symbol 1077 MovieClip Frame 1 | Symbol 656 MovieClip |
"gameClip_quality_mc" | Symbol 1173 MovieClip {flashGame_fla.gameInner_6_mc_463} Frame 1 | Symbol 1059 MovieClip |
"gameClip_foreground_mc" | Symbol 1173 MovieClip {flashGame_fla.gameInner_6_mc_463} Frame 1 | Symbol 1077 MovieClip |
"laser_holder_mc" | Symbol 1173 MovieClip {flashGame_fla.gameInner_6_mc_463} Frame 1 | Symbol 174 MovieClip |
"gameInner_mc" | Symbol 1174 MovieClip {com.metropolis.content.GameClip_6_mc} Frame 1 | Symbol 1173 MovieClip {flashGame_fla.gameInner_6_mc_463} |
"vehicleHolder_mc" | Symbol 1193 MovieClip Frame 1 | Symbol 656 MovieClip |
"gameClip_quality_mc" | Symbol 1289 MovieClip {flashGame_fla.gameInner_5_mc_451} Frame 1 | Symbol 1184 MovieClip |
"gameClip_foreground_mc" | Symbol 1289 MovieClip {flashGame_fla.gameInner_5_mc_451} Frame 1 | Symbol 1193 MovieClip |
"laser_holder_mc" | Symbol 1289 MovieClip {flashGame_fla.gameInner_5_mc_451} Frame 1 | Symbol 174 MovieClip |
"gameInner_mc" | Symbol 1290 MovieClip {com.metropolis.content.GameClip_5_mc} Frame 1 | Symbol 1289 MovieClip {flashGame_fla.gameInner_5_mc_451} |
"clouds" | Symbol 1292 MovieClip Frame 1 | Symbol 140 MovieClip |
"vehicleHolder_mc" | Symbol 1298 MovieClip Frame 1 | Symbol 656 MovieClip |
"combined_Sniper_2_mc" | Symbol 1622 MovieClip {flashGame_fla.jumboComplete_mc_442} Frame 148 | Symbol 1523 MovieClip {flashGame_fla.combined_Sniper_2_mc_446} |
"combined_Sniper_2_mc" | Symbol 1622 MovieClip {flashGame_fla.jumboComplete_mc_442} Frame 181 | Symbol 1523 MovieClip {flashGame_fla.combined_Sniper_2_mc_446} |
"clouds" | Symbol 1628 MovieClip {flashGame_fla.jumboAll_mc_440} Frame 1 | Symbol 1401 MovieClip |
"jumbo_mc" | Symbol 1628 MovieClip {flashGame_fla.jumboAll_mc_440} Frame 1 | Symbol 1622 MovieClip {flashGame_fla.jumboComplete_mc_442} |
"combined_Sniper_2_mc" | Symbol 1628 MovieClip {flashGame_fla.jumboAll_mc_440} Frame 362 | Symbol 1523 MovieClip {flashGame_fla.combined_Sniper_2_mc_446} |
"combined_Sniper_2_mc" | Symbol 1628 MovieClip {flashGame_fla.jumboAll_mc_440} Frame 395 | Symbol 1523 MovieClip {flashGame_fla.combined_Sniper_2_mc_446} |
"sky" | Symbol 1629 MovieClip {flashGame_fla.gameInner_4_mc_430} Frame 1 | Symbol 1292 MovieClip |
"gameClip_quality_mc" | Symbol 1629 MovieClip {flashGame_fla.gameInner_4_mc_430} Frame 1 | Symbol 1296 MovieClip |
"gameClip_foreground_mc" | Symbol 1629 MovieClip {flashGame_fla.gameInner_4_mc_430} Frame 1 | Symbol 1298 MovieClip |
"laser_holder_mc" | Symbol 1629 MovieClip {flashGame_fla.gameInner_4_mc_430} Frame 1 | Symbol 174 MovieClip |
"jumbo" | Symbol 1629 MovieClip {flashGame_fla.gameInner_4_mc_430} Frame 266 | Symbol 1628 MovieClip {flashGame_fla.jumboAll_mc_440} |
"gameInner_mc" | Symbol 1630 MovieClip {com.metropolis.content.GameClip_4_mc} Frame 1 | Symbol 1629 MovieClip {flashGame_fla.gameInner_4_mc_430} |
"gameClip_3_burger_inner_mc" | Symbol 1650 MovieClip Frame 1 | Symbol 1649 MovieClip |
"vehicleHolder_mc" | Symbol 1651 MovieClip Frame 1 | Symbol 656 MovieClip |
"gameClip_quality_mc" | Symbol 1747 MovieClip {flashGame_fla.gameInner_3_mc_416} Frame 1 | Symbol 1636 MovieClip |
"gameClip_foreground_mc" | Symbol 1747 MovieClip {flashGame_fla.gameInner_3_mc_416} Frame 1 | Symbol 1651 MovieClip |
"gameInner_mc" | Symbol 1748 MovieClip {com.metropolis.content.GameClip_3_mc} Frame 1 | Symbol 1747 MovieClip {flashGame_fla.gameInner_3_mc_416} |
"vehicleHolder_mc" | Symbol 1777 MovieClip Frame 1 | Symbol 656 MovieClip |
"gameClip_quality_mc" | Symbol 1838 MovieClip {flashGame_fla.gameInner_1_mc_400} Frame 1 | Symbol 1763 MovieClip |
"gameClip_foreground_mc" | Symbol 1838 MovieClip {flashGame_fla.gameInner_1_mc_400} Frame 1 | Symbol 1777 MovieClip |
"gameInner_mc" | Symbol 1839 MovieClip {com.metropolis.content.GameClip_1_mc} Frame 1 | Symbol 1838 MovieClip {flashGame_fla.gameInner_1_mc_400} |
"allCigs_mc" | Symbol 1876 MovieClip {flashGame_fla.comic_2_action_mc_377} Frame 1 | Symbol 1875 MovieClip {flashGame_fla.allCigs_mc_378} |
"comic_action_mc" | Symbol 1890 MovieClip {comicClip_2_mc} Frame 1 | Symbol 1876 MovieClip {flashGame_fla.comic_2_action_mc_377} |
"comic_txt_mc" | Symbol 1890 MovieClip {comicClip_2_mc} Frame 1 | Symbol 1886 MovieClip {flashGame_fla.comic_txt_2_mc_395} |
"comic_5_action_mc" | Symbol 1911 MovieClip {comicClip_5_mc} Frame 1 | Symbol 1903 MovieClip {flashGame_fla.comic_5_inner_action_mc_370} |
"comic_txt_mc" | Symbol 1911 MovieClip {comicClip_5_mc} Frame 1 | Symbol 1910 MovieClip {flashGame_fla.comic_txt_5_mc_372} |
"comic_action_mc" | Symbol 1950 MovieClip {comicClip_6_mc} Frame 1 | Symbol 1940 MovieClip {flashGame_fla.comic_6_action_mc_359} |
"comic_txt_mc" | Symbol 1950 MovieClip {comicClip_6_mc} Frame 1 | Symbol 1949 MovieClip {flashGame_fla.comic_txt_6_mc_364} |
"comic_txt_mc" | Symbol 2008 MovieClip {comicClip_7_mc} Frame 1 | Symbol 2006 MovieClip {flashGame_fla.comic_txt_7_mc_348} |
"comic_action_mc" | Symbol 2008 MovieClip {comicClip_7_mc} Frame 1 | Symbol 2007 MovieClip {flashGame_fla.comic_7_action_mc_357} |
"comic_9_moon_mc" | Symbol 2011 MovieClip {flashGame_fla.comic_9_action_mc_340} Frame 1 | Symbol 2010 MovieClip |
"comic_action_mc" | Symbol 2021 MovieClip {comicClip_9_mc} Frame 1 | Symbol 2011 MovieClip {flashGame_fla.comic_9_action_mc_340} |
"comic_txt_mc" | Symbol 2021 MovieClip {comicClip_9_mc} Frame 1 | Symbol 2020 MovieClip {flashGame_fla.comic_txt_9_mc_342} |
"gun_mc" | Symbol 2028 MovieClip Frame 1 | Symbol 658 MovieClip {mgun_mc} |
"holder_mc" | Symbol 2028 MovieClip Frame 1 | Symbol 656 MovieClip |
"comic_txt_mc" | Symbol 2046 MovieClip {comicClip_10_mc} Frame 1 | Symbol 2044 MovieClip {flashGame_fla.comic_txt_10_mc_332} |
"comic_action_mc" | Symbol 2046 MovieClip {comicClip_10_mc} Frame 1 | Symbol 2045 MovieClip {flashGame_fla.comic_10_action_mc_338} |
"client_leftArm_mc" | Symbol 2052 MovieClip Frame 1 | Symbol 650 MovieClip |
"client_leftArm_mc" | Symbol 2052 MovieClip Frame 1 | Symbol 650 MovieClip |
"client_leftArm_mc" | Symbol 2057 MovieClip Frame 1 | Symbol 650 MovieClip |
"hat_holder_mc" | Symbol 2057 MovieClip Frame 1 | Symbol 656 MovieClip |
"client_leftArm_mc" | Symbol 2057 MovieClip Frame 1 | Symbol 650 MovieClip |
"hitBox_1_mc" | Symbol 2057 MovieClip Frame 1 | Symbol 660 MovieClip |
"hitBox_2_mc" | Symbol 2057 MovieClip Frame 1 | Symbol 174 MovieClip |
"client_leftArm_mc" | Symbol 2057 MovieClip Frame 1 | Symbol 650 MovieClip |
"hat_holder_mc" | Symbol 2057 MovieClip Frame 1 | Symbol 656 MovieClip |
"client_leftArm_mc" | Symbol 2057 MovieClip Frame 1 | Symbol 650 MovieClip |
"hitBox_1_mc" | Symbol 2057 MovieClip Frame 1 | Symbol 660 MovieClip |
"hitBox_2_mc" | Symbol 2057 MovieClip Frame 1 | Symbol 174 MovieClip |
"comic_txt_mc" | Symbol 2067 MovieClip {comicClip_11_mc} Frame 1 | Symbol 2065 MovieClip {flashGame_fla.comic_txt_11_mc_319} |
"comic_action_mc" | Symbol 2067 MovieClip {comicClip_11_mc} Frame 1 | Symbol 2066 MovieClip {flashGame_fla.comic_11_action_mc_330} |
"client_leftArm_mc" | Symbol 2096 MovieClip Frame 1 | Symbol 650 MovieClip |
"hat_holder_mc" | Symbol 2096 MovieClip Frame 1 | Symbol 656 MovieClip |
"client_leftArm_mc" | Symbol 2096 MovieClip Frame 1 | Symbol 650 MovieClip |
"hitBox_1_mc" | Symbol 2096 MovieClip Frame 1 | Symbol 660 MovieClip |
"hitBox_2_mc" | Symbol 2096 MovieClip Frame 1 | Symbol 174 MovieClip |
"comic_txt_mc" | Symbol 2108 MovieClip {comicClip_12_mc} Frame 1 | Symbol 2106 MovieClip {flashGame_fla.comic_txt_12_mc_299} |
"comic_action_mc" | Symbol 2108 MovieClip {comicClip_12_mc} Frame 1 | Symbol 2107 MovieClip {flashGame_fla.comic_12_action_mc_317} |
"cctv_mc" | Symbol 2245 MovieClip {flashGame_fla.comic_8_action_pane2_mc_223} Frame 1 | Symbol 2244 MovieClip |
"bird2" | Symbol 2254 MovieClip {flashGame_fla.land_mc_291} Frame 1 | Symbol 2252 MovieClip |
"comicActionInner2_1_mc" | Symbol 2255 MovieClip Frame 1 | Symbol 2254 MovieClip {flashGame_fla.land_mc_291} |
"comicActionInner2_2_mc" | Symbol 2255 MovieClip Frame 1 | Symbol 2254 MovieClip {flashGame_fla.land_mc_291} |
"comic_13_action_pane2_mc" | Symbol 2256 MovieClip {flashGame_fla.comic_13_action_pane2_mc_289} Frame 1 | Symbol 2255 MovieClip |
"comic_action_pane2_mc" | Symbol 2257 MovieClip {flashGame_fla.comic_8_action_mc_222} Frame 1 | Symbol 2245 MovieClip {flashGame_fla.comic_8_action_pane2_mc_223} |
"comic_action_pane1_mc" | Symbol 2257 MovieClip {flashGame_fla.comic_8_action_mc_222} Frame 1 | Symbol 2256 MovieClip {flashGame_fla.comic_13_action_pane2_mc_289} |
"comic_action_mc" | Symbol 2267 MovieClip {comicClip_8_mc} Frame 1 | Symbol 2257 MovieClip {flashGame_fla.comic_8_action_mc_222} |
"comic_txt_mc" | Symbol 2267 MovieClip {comicClip_8_mc} Frame 1 | Symbol 2266 MovieClip {flashGame_fla.comic_txt_8_mc_293} |
"sign_mc" | Symbol 2276 MovieClip Frame 1 | Symbol 2274 MovieClip {flashGame_fla.sign_text_animation_mc_204} |
"rainDripAnimation_mc" | Symbol 2281 MovieClip {flashGame_fla.rainDrips_mc_207} Frame 110 | Symbol 2280 MovieClip {flashGame_fla.rainDripAnimation_mc_208} |
"rainDrips_mc" | Symbol 2283 MovieClip {flashGame_fla.window_mc_206} Frame 1 | Symbol 2281 MovieClip {flashGame_fla.rainDrips_mc_207} |
"skyline_mc" | Symbol 2299 MovieClip {flashGame_fla.comic_1_action_pane2_mc_202} Frame 1 | Symbol 2276 MovieClip |
"window_mc" | Symbol 2299 MovieClip {flashGame_fla.comic_1_action_pane2_mc_202} Frame 1 | Symbol 2283 MovieClip {flashGame_fla.window_mc_206} |
"rain_mc" | Symbol 2299 MovieClip {flashGame_fla.comic_1_action_pane2_mc_202} Frame 1 | Symbol 2298 MovieClip |
"comic_action_pane2_mc" | Symbol 2304 MovieClip {flashGame_fla.comic_1_action_mc_201} Frame 1 | Symbol 2299 MovieClip {flashGame_fla.comic_1_action_pane2_mc_202} |
"comic_action_pane1_mc" | Symbol 2304 MovieClip {flashGame_fla.comic_1_action_mc_201} Frame 1 | Symbol 2303 MovieClip {flashGame_fla.comic_8_action_pane1_mc_212} |
"comic_action_mc" | Symbol 2318 MovieClip {comicClip_1_mc} Frame 1 | Symbol 2304 MovieClip {flashGame_fla.comic_1_action_mc_201} |
"comic_txt_mc" | Symbol 2318 MovieClip {comicClip_1_mc} Frame 1 | Symbol 2317 MovieClip {flashGame_fla.comic_txt_1_mc_214} |
"comic_action_pane2_mc" | Symbol 2332 MovieClip {flashGame_fla.comic_17_action_mc_188} Frame 1 | Symbol 2325 MovieClip {flashGame_fla.comic_17_action_pane2_mc_189} |
"comic_action_pane1_mc" | Symbol 2332 MovieClip {flashGame_fla.comic_17_action_mc_188} Frame 1 | Symbol 2331 MovieClip {flashGame_fla.comic_17_action_pane1_mc_193} |
"comic_action_mc" | Symbol 2340 MovieClip {comicClip_17_mc} Frame 1 | Symbol 2332 MovieClip {flashGame_fla.comic_17_action_mc_188} |
"comic_txt_mc" | Symbol 2340 MovieClip {comicClip_17_mc} Frame 1 | Symbol 2339 MovieClip {flashGame_fla.comic_txt_17_mc_196} |
"bluebit" | Symbol 2346 MovieClip Frame 1 | Symbol 2345 MovieClip {flashGame_fla.crack_particle_173} |
"fireWorkBurst_mc" | Symbol 2348 MovieClip {flashGame_fla.crackler_170} Frame 35 | Symbol 2347 MovieClip |
"comic_8_action_fireVurk_mc" | Symbol 2355 MovieClip {flashGame_fla.comic_8_action_pane2_mc_orig_167} Frame 2 | Symbol 2354 MovieClip {flashGame_fla.fireworks_all_mc_168} |
"comicClip_13_rotor_mc" | Symbol 2390 MovieClip {flashGame_fla.comic_13_action_pane1_mc_178} Frame 1 | Symbol 2377 MovieClip |
"flyoverChopper_mc" | Symbol 2390 MovieClip {flashGame_fla.comic_13_action_pane1_mc_178} Frame 29 | Symbol 2389 MovieClip {flashGame_fla.flyoverchopper_181} |
"comic_action_pane2_mc" | Symbol 2391 MovieClip {flashGame_fla.comic_13_action_mc_166} Frame 1 | Symbol 2355 MovieClip {flashGame_fla.comic_8_action_pane2_mc_orig_167} |
"comic_action_pane1_mc" | Symbol 2391 MovieClip {flashGame_fla.comic_13_action_mc_166} Frame 1 | Symbol 2390 MovieClip {flashGame_fla.comic_13_action_pane1_mc_178} |
"comic_action_mc" | Symbol 2401 MovieClip {comicClip_13_mc} Frame 1 | Symbol 2391 MovieClip {flashGame_fla.comic_13_action_mc_166} |
"comic_txt_mc" | Symbol 2401 MovieClip {comicClip_13_mc} Frame 1 | Symbol 2400 MovieClip {flashGame_fla.comic_txt_13_mc_182} |
"comic_txt_mc" | Symbol 2413 MovieClip {comicClip_14_mc} Frame 1 | Symbol 2411 MovieClip {flashGame_fla.comic_txt_14_mc_154} |
"comic_action_mc" | Symbol 2413 MovieClip {comicClip_14_mc} Frame 1 | Symbol 2412 MovieClip {flashGame_fla.comic_14_action_mc_164} |
"comic_nightLights_inner_mc" | Symbol 2501 MovieClip {flashGame_fla.comic_15_action_pane1_mc_114} Frame 1 | Symbol 2441 MovieClip |
"comic_3_barrel_inner_mc" | Symbol 2501 MovieClip {flashGame_fla.comic_15_action_pane1_mc_114} Frame 1 | Symbol 2500 MovieClip {flashGame_fla.comic_3_barrel_inner_mc_134} |
"comicClip_15_dudeAll_mc" | Symbol 2662 MovieClip {flashGame_fla.comic_15_action_pane2_mc_136} Frame 1 | Symbol 2518 MovieClip |
"comicClip_15_dudeAll_mc" | Symbol 2662 MovieClip {flashGame_fla.comic_15_action_pane2_mc_136} Frame 3 | Symbol 2661 MovieClip {flashGame_fla.comicClip_15_dudeAll_mc_145} |
"comic_action_pane2_mc" | Symbol 2663 MovieClip {flashGame_fla.comic_15_action_mc_113} Frame 1 | Symbol 2501 MovieClip {flashGame_fla.comic_15_action_pane1_mc_114} |
"comic_action_pane1_mc" | Symbol 2663 MovieClip {flashGame_fla.comic_15_action_mc_113} Frame 1 | Symbol 2662 MovieClip {flashGame_fla.comic_15_action_pane2_mc_136} |
"comic_action_mc" | Symbol 2675 MovieClip {comicClip_15_mc} Frame 1 | Symbol 2663 MovieClip {flashGame_fla.comic_15_action_mc_113} |
"comic_txt_mc" | Symbol 2675 MovieClip {comicClip_15_mc} Frame 1 | Symbol 2674 MovieClip {flashGame_fla.comic_txt_15_mc_147} |
"comic_action_mc" | Symbol 2682 MovieClip {comicClip_16_mc} Frame 1 | Symbol 2677 MovieClip {flashGame_fla.comic_16_action_mc_93} |
"comic_txt_mc" | Symbol 2682 MovieClip {comicClip_16_mc} Frame 1 | Symbol 2681 MovieClip {flashGame_fla.comic_txt_16_mc_94} |
"comic_action_mc" | Symbol 2688 MovieClip {comicClip_18_mc} Frame 1 | Symbol 2684 MovieClip {flashGame_fla.comic_18_action_mc_87} |
"comic_txt_mc" | Symbol 2688 MovieClip {comicClip_18_mc} Frame 1 | Symbol 2687 MovieClip {flashGame_fla.comic_txt_18_mc_88} |
"rain_mc" | Symbol 2798 MovieClip {flashGame_fla.comic_4_action_mc_75} Frame 1 | Symbol 813 MovieClip |
"comic_action_mc" | Symbol 2810 MovieClip {comicClip_4_mc} Frame 1 | Symbol 2798 MovieClip {flashGame_fla.comic_4_action_mc_75} |
"comic_txt_mc" | Symbol 2810 MovieClip {comicClip_4_mc} Frame 1 | Symbol 2809 MovieClip {flashGame_fla.comic_txt_4_mc_79} |
"comic_txt_mc" | Symbol 2817 MovieClip {comicClip_3_mc} Frame 1 | Symbol 2816 MovieClip {flashGame_fla.comic_txt_3_mc_69} |
"door_movie_1_mc" | Symbol 2842 MovieClip {com.metropolis.content.Door} Frame 1 | Symbol 2841 MovieClip {flashGame_fla.door_movie_1_mc_64} |
"hitBox_1_mc" | Symbol 2883 MovieClip {cctv_2} Frame 1 | Symbol 174 MovieClip |
"hitBox_1_mc" | Symbol 2922 MovieClip {cctv_1} Frame 1 | Symbol 174 MovieClip |
"vehicle_beam_mc" | Symbol 2924 MovieClip {vehicle_1_mc} Frame 1 | Symbol 559 MovieClip |
"display_bullet_4_mc" | Symbol 2929 MovieClip {display_ammoBullets_3_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_5_mc" | Symbol 2929 MovieClip {display_ammoBullets_3_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_9_mc" | Symbol 2929 MovieClip {display_ammoBullets_3_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_10_mc" | Symbol 2929 MovieClip {display_ammoBullets_3_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_11_mc" | Symbol 2929 MovieClip {display_ammoBullets_3_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_1_mc" | Symbol 2929 MovieClip {display_ammoBullets_3_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_2_mc" | Symbol 2929 MovieClip {display_ammoBullets_3_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_3_mc" | Symbol 2929 MovieClip {display_ammoBullets_3_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_6_mc" | Symbol 2929 MovieClip {display_ammoBullets_3_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_7_mc" | Symbol 2929 MovieClip {display_ammoBullets_3_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_8_mc" | Symbol 2929 MovieClip {display_ammoBullets_3_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_1_mc" | Symbol 2930 MovieClip {display_ammoBullets_2_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_2_mc" | Symbol 2930 MovieClip {display_ammoBullets_2_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_3_mc" | Symbol 2930 MovieClip {display_ammoBullets_2_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_6_mc" | Symbol 2930 MovieClip {display_ammoBullets_2_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_7_mc" | Symbol 2930 MovieClip {display_ammoBullets_2_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_8_mc" | Symbol 2930 MovieClip {display_ammoBullets_2_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_4_mc" | Symbol 2930 MovieClip {display_ammoBullets_2_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_5_mc" | Symbol 2930 MovieClip {display_ammoBullets_2_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_1_mc" | Symbol 2931 MovieClip {display_ammoBullets_1_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_2_mc" | Symbol 2931 MovieClip {display_ammoBullets_1_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_3_mc" | Symbol 2931 MovieClip {display_ammoBullets_1_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_4_mc" | Symbol 2931 MovieClip {display_ammoBullets_1_mc} Frame 1 | Symbol 723 MovieClip |
"display_bullet_5_mc" | Symbol 2931 MovieClip {display_ammoBullets_1_mc} Frame 1 | Symbol 723 MovieClip |
"_bg" | Symbol 2959 MovieClip {confirm_exit_mc} Frame 1 | Symbol 2953 MovieClip |
"exit_confirm_yes_mc" | Symbol 2959 MovieClip {confirm_exit_mc} Frame 1 | Symbol 2955 MovieClip {flashGame_fla.exit_confirm_yes_mc_37} |
"exit_confirm_no_mc" | Symbol 2959 MovieClip {confirm_exit_mc} Frame 1 | Symbol 2958 MovieClip {flashGame_fla.exit_confirm_no_mc_38} |
"intro_diff_norm_mc" | Symbol 2966 MovieClip {intro_diff_mc} Frame 1 | Symbol 2961 MovieClip {flashGame_fla.intro_diff_norm_mc_34} |
"intro_diff_easy_mc" | Symbol 2966 MovieClip {intro_diff_mc} Frame 1 | Symbol 2963 MovieClip {flashGame_fla.intro_diff_easy_mc_35} |
"diff_close_mc" | Symbol 2966 MovieClip {intro_diff_mc} Frame 1 | Symbol 2965 MovieClip {introClose_mc} |
"highScores_close_mc" | Symbol 2972 MovieClip {statsClip_mc} Frame 1 | Symbol 2965 MovieClip {introClose_mc} |
"highScores_close_mc" | Symbol 2976 MovieClip {hiScore_mc} Frame 1 | Symbol 2965 MovieClip {introClose_mc} |
"survivalOutcomeBG_mc" | Symbol 2981 MovieClip {survivalOutcome_mc} Frame 1 | Symbol 2978 MovieClip |
"msg_txt" | Symbol 2981 MovieClip {survivalOutcome_mc} Frame 1 | Symbol 2979 EditableText |
"msg_1_txt" | Symbol 2981 MovieClip {survivalOutcome_mc} Frame 1 | Symbol 2980 EditableText |
"survivalOutcome_close_mc" | Symbol 2981 MovieClip {survivalOutcome_mc} Frame 1 | Symbol 2965 MovieClip {introClose_mc} |
"instructions_close_mc" | Symbol 2988 MovieClip {instructions_mc} Frame 1 | Symbol 2965 MovieClip {introClose_mc} |
"lamp_beam_mc" | Symbol 2997 MovieClip {lamp_2_2_mc} Frame 1 | Symbol 2995 MovieClip |
"hitBox_1_mc" | Symbol 2997 MovieClip {lamp_2_2_mc} Frame 1 | Symbol 174 MovieClip |
"lamp_beam_mc" | Symbol 2997 MovieClip {lamp_2_2_mc} Frame 6 | Symbol 2995 MovieClip |
"lamp_beam_mc" | Symbol 2999 MovieClip {lamp_2_1_mc} Frame 1 | Symbol 2995 MovieClip |
"hitBox_1_mc" | Symbol 2999 MovieClip {lamp_2_1_mc} Frame 1 | Symbol 174 MovieClip |
"lamp_beam_mc" | Symbol 2999 MovieClip {lamp_2_1_mc} Frame 6 | Symbol 2995 MovieClip |
"digitTop_txt" | Symbol 3008 MovieClip {com.onebyonedesign.utils.timer.Digit} Frame 1 | Symbol 3007 EditableText |
"digitBottom_txt" | Symbol 3008 MovieClip {com.onebyonedesign.utils.timer.Digit} Frame 1 | Symbol 3007 EditableText |
"back_mc" | Symbol 3010 MovieClip {com.onebyonedesign.utils.timer.CountdownTimer} Frame 1 | Symbol 3003 MovieClip |
"tensDigit" | Symbol 3010 MovieClip {com.onebyonedesign.utils.timer.CountdownTimer} Frame 1 | Symbol 3008 MovieClip {com.onebyonedesign.utils.timer.Digit} |
"onesDigit" | Symbol 3010 MovieClip {com.onebyonedesign.utils.timer.CountdownTimer} Frame 1 | Symbol 3008 MovieClip {com.onebyonedesign.utils.timer.Digit} |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access network only, Metadata not present, AS3. |
Protect (24) | Timeline Frame 1 | 0 bytes "" |
Labels
"kickOff" | Symbol 270 MovieClip {flashGame_fla.gameInner_S_mc_692} Frame 252 |
"ledgeIn" | Symbol 270 MovieClip {flashGame_fla.gameInner_S_mc_692} Frame 264 |
"ledgeOut" | Symbol 270 MovieClip {flashGame_fla.gameInner_S_mc_692} Frame 271 |
"r_mov_med_mc" | Symbol 643 MovieClip {com.metropolis.survivalMode.SurvivalClient} Frame 1 |
"r_mov_med_mc" | Symbol 644 MovieClip {com.metropolis.content.Client} Frame 1 |
"out>in" | Symbol 780 MovieClip {com.metropolis.survivalMode.survivalGun_mc} Frame 2 |
"in>out" | Symbol 780 MovieClip {com.metropolis.survivalMode.survivalGun_mc} Frame 11 |
"kickOff" | Symbol 1173 MovieClip {flashGame_fla.gameInner_6_mc_463} Frame 312 |
"ledgeIn" | Symbol 1173 MovieClip {flashGame_fla.gameInner_6_mc_463} Frame 333 |
"ledgeOut" | Symbol 1173 MovieClip {flashGame_fla.gameInner_6_mc_463} Frame 340 |
"kickOff" | Symbol 1289 MovieClip {flashGame_fla.gameInner_5_mc_451} Frame 262 |
"ledgeIn" | Symbol 1289 MovieClip {flashGame_fla.gameInner_5_mc_451} Frame 283 |
"ledgeOut" | Symbol 1289 MovieClip {flashGame_fla.gameInner_5_mc_451} Frame 290 |
"kickOff" | Symbol 1629 MovieClip {flashGame_fla.gameInner_4_mc_430} Frame 224 |
"ledgeIn" | Symbol 1629 MovieClip {flashGame_fla.gameInner_4_mc_430} Frame 245 |
"ledgeOut" | Symbol 1629 MovieClip {flashGame_fla.gameInner_4_mc_430} Frame 252 |
"endSequence" | Symbol 1629 MovieClip {flashGame_fla.gameInner_4_mc_430} Frame 260 |
"kickOff" | Symbol 1747 MovieClip {flashGame_fla.gameInner_3_mc_416} Frame 222 |
"ledgeIn" | Symbol 1747 MovieClip {flashGame_fla.gameInner_3_mc_416} Frame 243 |
"ledgeOut" | Symbol 1747 MovieClip {flashGame_fla.gameInner_3_mc_416} Frame 250 |
"kickOff" | Symbol 1838 MovieClip {flashGame_fla.gameInner_1_mc_400} Frame 172 |
"ledgeIn" | Symbol 1838 MovieClip {flashGame_fla.gameInner_1_mc_400} Frame 193 |
"ledgeOut" | Symbol 1838 MovieClip {flashGame_fla.gameInner_1_mc_400} Frame 200 |
"focusCycleStart" | Symbol 1903 MovieClip {flashGame_fla.comic_5_inner_action_mc_370} Frame 373 |
"focusCycleStart" | Symbol 2245 MovieClip {flashGame_fla.comic_8_action_pane2_mc_223} Frame 173 |
"start" | Symbol 2883 MovieClip {cctv_2} Frame 2 |
"evaluate" | Symbol 2883 MovieClip {cctv_2} Frame 17 |
"deactivated" | Symbol 2883 MovieClip {cctv_2} Frame 66 |
"reactivated" | Symbol 2883 MovieClip {cctv_2} Frame 77 |
"alerted" | Symbol 2883 MovieClip {cctv_2} Frame 90 |
"start" | Symbol 2922 MovieClip {cctv_1} Frame 2 |
"evaluate" | Symbol 2922 MovieClip {cctv_1} Frame 17 |
"deactivated" | Symbol 2922 MovieClip {cctv_1} Frame 66 |
"reactivated" | Symbol 2922 MovieClip {cctv_1} Frame 77 |
"alerted" | Symbol 2922 MovieClip {cctv_1} Frame 90 |
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