Section 1
//ControllerEvent (bblaster.core.events.ControllerEvent)
package bblaster.core.events {
import flash.events.*;
public class ControllerEvent extends Event {
private var _data:Object;
public static const READY:String = "ControllerEvent.ready";
public static const MESSAGE:String = "ControllerEvent.message";
public static const COMPLETE:String = "ControllerEvent.complete";
public function ControllerEvent(_arg1:String, _arg2:Object=null){
super(_arg1);
_data = _arg2;
}
public function get data():Object{
return (_data);
}
override public function clone():Event{
return (new ControllerEvent(type, _data));
}
}
}//package bblaster.core.events
Section 2
//BombEvent (bblaster.core.game.events.BombEvent)
package bblaster.core.game.events {
import flash.events.*;
public class BombEvent extends Event {
public static const DETONATE:String = "DETONATE";
public static const DELETE:String = "DELETE";
public function BombEvent(_arg1:String){
super(_arg1);
}
}
}//package bblaster.core.game.events
Section 3
//GameModelEvent (bblaster.core.game.events.GameModelEvent)
package bblaster.core.game.events {
import flash.events.*;
public class GameModelEvent extends Event {
private var _data:Object;
public static const EXPLODE_BOMB:String = "EXPLODE_BOMB";
public static const UPDATE_WORLD:String = "UPDATE_WORLD";
public static const COMPLETE_DETONATION:String = "COMPLETE_DETONATION";
public static const UPDATE_SCORE:String = "UPDATE_SCORE";
public static const UPDATE_BOMB_TIMER:String = "UPDATE_BOMB_TIMER";
public function GameModelEvent(_arg1:String, _arg2:Object=null){
super(_arg1);
_data = _arg2;
}
public function get data():Object{
return (_data);
}
override public function clone():Event{
return (new GameModelEvent(type, _data));
}
}
}//package bblaster.core.game.events
Section 4
//HUDEvent (bblaster.core.game.events.HUDEvent)
package bblaster.core.game.events {
import flash.events.*;
public class HUDEvent extends Event {
private var _data:Object;
public static const DETONATE:String = "DETONATE";
public static const RESET_LEVEL:String = "RESET_LEVEL";
public static const ADD_BOMB:String = "ADD_BOMB";
public static const MENU:String = "MENU";
public function HUDEvent(_arg1:String, _arg2:Object=null){
super(_arg1);
_data = _arg2;
}
public function get data():Object{
return (_data);
}
override public function clone():Event{
return (new HUDEvent(type, _data));
}
}
}//package bblaster.core.game.events
Section 5
//AnimatedEffect (bblaster.core.game.AnimatedEffect)
package bblaster.core.game {
import flash.display.*;
import flash.events.*;
public class AnimatedEffect extends GameItem {
private var clip:MovieClip;
public function AnimatedEffect(_arg1:MovieClip){
this.clip = _arg1;
_arg1.stop();
_arg1.mouseEnabled = false;
_arg1.mouseChildren = false;
super(_arg1);
}
override public function update():void{
if (clip.currentFrame == clip.totalFrames){
dispatchEvent(new Event(Event.COMPLETE));
} else {
clip.nextFrame();
};
}
override public function dispose():void{
super.dispose();
clip = null;
}
}
}//package bblaster.core.game
Section 6
//Block (bblaster.core.game.Block)
package bblaster.core.game {
import flash.display.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import com.bigwigmedia.utils.*;
public class Block extends GameItem {
private var _body:b2Body;
public static const MIN_MOVE_TOLERANCE:Number = 0.5;
public static const texture_1:BitmapData = new Texture_1(0, 0);
public static const texture_2:BitmapData = new Texture_2(0, 0);
public function Block(_arg1:Array, _arg2:Boolean, _arg3:b2Body){
var _local8:b2Vec2;
super(new Sprite());
_sprite.mouseChildren = false;
_sprite.mouseEnabled = false;
_body = _arg3;
var _local4:Graphics = _sprite.graphics;
_local4.lineStyle(2, (_arg2) ? 14492194 : 10974467);
_local4.beginBitmapFill((_arg2) ? texture_2 : texture_1);
var _local5:b2Vec2 = _arg1[0];
_local4.moveTo((_local5.x * GameModel.WORLD_SCALE), (_local5.y * GameModel.WORLD_SCALE));
var _local6:int = _arg1.length;
var _local7 = 1;
while (_local7 < _local6) {
_local8 = _arg1[_local7];
_local4.lineTo((_local8.x * GameModel.WORLD_SCALE), (_local8.y * GameModel.WORLD_SCALE));
_local7++;
};
_local4.endFill();
}
override public function update():void{
var _local1:b2Vec2 = _body.GetPosition();
var _local2:Number = (_local1.x * GameModel.WORLD_SCALE);
var _local3:Number = (_local1.y * GameModel.WORLD_SCALE);
if (((MathUtil.nearEquals(_local2, _sprite.x, MIN_MOVE_TOLERANCE)) && (MathUtil.nearEquals(_local3, _sprite.y, MIN_MOVE_TOLERANCE)))){
return;
};
_sprite.x = _local2;
_sprite.y = _local3;
_sprite.rotation = ((_body.GetAngle() * 180) / Math.PI);
}
public function get body():b2Body{
return (_body);
}
override public function dispose():void{
_body = null;
super.dispose();
}
}
}//package bblaster.core.game
Section 7
//BlockParams (bblaster.core.game.BlockParams)
package bblaster.core.game {
public class BlockParams {
private var _y:Number;
private var _avoid:Boolean;
private var _vertices:Array;
private var _x:Number;
private var _rotation:Number;
public function BlockParams(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Boolean){
_vertices = _arg1;
_x = _arg2;
_y = _arg3;
_rotation = _arg4;
_avoid = _arg5;
}
public function get vertices():Array{
return (_vertices);
}
public function get y():Number{
return (_y);
}
public function get avoid():Boolean{
return (_avoid);
}
public function get rotation():Number{
return (_rotation);
}
public function get x():Number{
return (_x);
}
}
}//package bblaster.core.game
Section 8
//Bomb (bblaster.core.game.Bomb)
package bblaster.core.game {
import flash.display.*;
import flash.events.*;
import com.bigwigmedia.ui.*;
import bblaster.core.game.events.*;
import flash.geom.*;
import com.bigwigmedia.application.*;
public class Bomb extends GameItem {
private var _delay:int;// = 2
private var spriteBack:Sprite;
private var decreaseTimeBtn:IconicButton;
private var _strength:int;
private var increaseTimeBtn:IconicButton;
private var deleteBtn:IconicButton;
private var timerClip:MovieClip;
private var _id:int;
private static var idCount:int = 0;
public function Bomb(_arg1:int){
_id = idCount++;
_strength = _arg1;
super(new Sprite());
spriteBack = new Sprite();
spriteBack.graphics.lineStyle();
spriteBack.graphics.beginFill(0xFF0000, 0);
spriteBack.graphics.drawRect(-32, -26, 64, 52);
spriteBack.graphics.endFill();
_sprite.addChild(spriteBack);
increaseTimeBtn = new IconicButton(IncreaseTimeButtonIcon);
increaseTimeBtn.move(16, 10);
_sprite.addChild(increaseTimeBtn);
decreaseTimeBtn = new IconicButton(DecreaseTimeButtonIcon);
decreaseTimeBtn.move(-32, 10);
_sprite.addChild(decreaseTimeBtn);
deleteBtn = new IconicButton(DeleteButtonIcon);
deleteBtn.move(16, -26);
_sprite.addChild(deleteBtn);
var _local2:MovieClip = new BombClip();
_local2.gotoAndStop(_strength);
_sprite.addChild(_local2);
timerClip = (_sprite.addChild(new TimerClip()) as MovieClip);
timerClip.gotoAndStop(1);
showTimer();
_sprite.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDownHandler);
_sprite.addEventListener(MouseEvent.MOUSE_OVER, onMouseOverHandler);
_sprite.addEventListener(MouseEvent.MOUSE_OUT, onMouseOutHandler);
}
public function get strength():int{
return (_strength);
}
private function onMouseOutHandler(_arg1:MouseEvent):void{
spriteBack.visible = (increaseTimeBtn.visible = (decreaseTimeBtn.visible = (deleteBtn.visible = false)));
}
public function get delay():int{
return (_delay);
}
private function onStageMouseUpHandler(_arg1:MouseEvent):void{
_sprite.stage.removeEventListener(MouseEvent.MOUSE_UP, onStageMouseUpHandler);
_sprite.stopDrag();
if (_sprite.y > 400){
dispatchEvent(new BombEvent(BombEvent.DELETE));
};
}
public function showDelayLabel(_arg1:int):void{
var _local2:int = (_arg1 + 1);
if (_local2 != timerClip.currentFrame){
timerClip.gotoAndStop(_local2);
};
}
private function showTimer():void{
var _local1:int = (_delay + 1);
if (_local1 != timerClip.currentFrame){
timerClip.gotoAndStop(_local1);
};
}
public function set uiEnabled(_arg1:Boolean):void{
_sprite.mouseChildren = (_sprite.mouseEnabled = _arg1);
}
private function onMouseDownHandler(_arg1:MouseEvent):void{
switch (_arg1.target){
case increaseTimeBtn:
if (_delay < 4){
_delay++;
showTimer();
};
break;
case decreaseTimeBtn:
if (_delay > 1){
_delay--;
showTimer();
};
break;
case deleteBtn:
dispatchEvent(new BombEvent(BombEvent.DELETE));
break;
default:
startDrag();
break;
};
}
override public function dispose():void{
ApplicationGlobals.application.stage.removeEventListener(MouseEvent.MOUSE_UP, onStageMouseUpHandler);
_sprite.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDownHandler);
_sprite.removeEventListener(MouseEvent.MOUSE_OVER, onMouseOverHandler);
_sprite.removeEventListener(MouseEvent.MOUSE_OUT, onMouseOutHandler);
increaseTimeBtn.dispose();
increaseTimeBtn = null;
decreaseTimeBtn.dispose();
decreaseTimeBtn = null;
deleteBtn.dispose();
deleteBtn = null;
super.dispose();
}
private function onMouseOverHandler(_arg1:MouseEvent):void{
spriteBack.visible = (increaseTimeBtn.visible = (decreaseTimeBtn.visible = (deleteBtn.visible = true)));
_sprite.parent.setChildIndex(_sprite, (_sprite.parent.numChildren - 1));
}
public function startDrag():void{
_sprite.stage.addEventListener(MouseEvent.MOUSE_UP, onStageMouseUpHandler);
_sprite.startDrag(false, new Rectangle(20, 20, 600, 440));
}
public function get id():int{
return (_id);
}
}
}//package bblaster.core.game
Section 9
//BombButton (bblaster.core.game.BombButton)
package bblaster.core.game {
import com.bigwigmedia.ui.*;
public class BombButton extends IconicButton {
private var _strength:int;
public function BombButton(_arg1:int){
_strength = _arg1;
super(((_arg1 == 1)) ? BombButtonIcon_1 : ((_arg1 == 2)) ? BombButtonIcon_2 : BombButtonIcon_3);
}
public function get strength():int{
return (_strength);
}
}
}//package bblaster.core.game
Section 10
//BombModel (bblaster.core.game.BombModel)
package bblaster.core.game {
import com.bigwigmedia.core.*;
public class BombModel implements IUpdatable {
private var _strength:int;
private var _delay:int;
private var _delayFrameCount:int;
private var _x:Number;
private var _y:Number;
private var _bombID:int;
public static const FRAMES_PER_DELAY_UNIT:int = 10;
public function BombModel(_arg1:int, _arg2:Number, _arg3:Number, _arg4:int, _arg5:int){
_bombID = _arg1;
_x = _arg2;
_y = _arg3;
_strength = _arg4;
_delay = _arg5;
_delayFrameCount = _slot1.FRAMES_PER_DELAY_UNIT;
}
public function get strength():int{
return (_strength);
}
public function get delay():int{
return (_delay);
}
public function update():void{
if ((((_delay > 0)) && ((_delayFrameCount-- <= 0)))){
_delayFrameCount = _slot1.FRAMES_PER_DELAY_UNIT;
_delay--;
};
}
public function get y():Number{
return (_y);
}
public function get bombID():int{
return (_bombID);
}
public function get x():Number{
return (_x);
}
}
}//package bblaster.core.game
Section 11
//CustomContactListener (bblaster.core.game.CustomContactListener)
package bblaster.core.game {
import Box2D.Collision.*;
import Box2D.Dynamics.*;
public class CustomContactListener extends b2ContactListener {
private var addContactCallback:Function;
public function CustomContactListener(_arg1:Function){
this.addContactCallback = _arg1;
}
override public function Add(_arg1:b2ContactPoint):void{
addContactCallback(_arg1);
}
public function dispose():void{
addContactCallback = null;
}
}
}//package bblaster.core.game
Section 12
//GameController (bblaster.core.game.GameController)
package bblaster.core.game {
import com.bigwigmedia.stateMachine.*;
import bblaster.core.events.*;
import flash.display.*;
import flash.events.*;
import bblaster.managers.*;
import bblaster.core.game.events.*;
import bblaster.core.main.*;
import bblaster.core.*;
import bblaster.sound.*;
import com.bigwigmedia.application.*;
public class GameController extends EventDispatcher implements IController {
private var hsm:HSM;
private var _view:GameView;
private var _gamePaused:Boolean;// = false
private var _model:GameModel;
private var subController:IController;
public static const SIGNAL_DETONATE:String = "DETONATE";
public static const SIGNAL_RESET:String = "RESET";
public static const SIGNAL_COMPLETE_DETONATION:String = "COMPLETE_DETONATION";
public static const RED_BUILDINGS_HINT_LEVEL:int = 4;
private function showResult(_arg1:AbstractEvent):void{
var _local2:int = _model.levelScore;
var _local3:int = Managers.configManager.getLevelGoal(GameInfo.currentLevel);
if (_local2 > GameInfo.getBestLevelScore(GameInfo.currentLevel)){
GameInfo.setBestLevelScore(GameInfo.currentLevel, _local2);
};
if (GameInfo.getBestLevelScore(GameInfo.currentLevel) >= _local3){
if (((((GameInfo.currentLevel + 1) > GameInfo.levelReached)) && ((GameInfo.currentLevel < Managers.configManager.totalLevels)))){
GameInfo.levelReached = (GameInfo.currentLevel + 1);
};
};
subController = new LevelCompleteController(_local2, _local3);
subController.addEventListener(ControllerEvent.MESSAGE, onControllerMessageHandler);
subController.addEventListener(ControllerEvent.READY, onControllerReadyHandler);
subController.initialize();
}
public function showMenu():void{
_gamePaused = true;
subController = new PauseMenuController();
subController.addEventListener(ControllerEvent.MESSAGE, onControllerMessageHandler);
subController.addEventListener(ControllerEvent.READY, onControllerReadyHandler);
subController.initialize();
}
public function unpause():void{
_gamePaused = false;
}
private function reset(_arg1:AbstractEvent):void{
_model.resetLevel();
_view.resetLevel();
_view.createLevel(_model.getBodyToParamsDict());
_view.hud.bombButtonsVisible = true;
}
public function initialize():void{
_model = new GameModel();
_model.addEventListener(GameModelEvent.UPDATE_WORLD, onModelEventHandler);
_model.addEventListener(GameModelEvent.UPDATE_SCORE, onModelEventHandler);
_model.addEventListener(GameModelEvent.COMPLETE_DETONATION, onModelEventHandler);
_model.addEventListener(GameModelEvent.UPDATE_BOMB_TIMER, onModelEventHandler);
_model.addEventListener(GameModelEvent.EXPLODE_BOMB, onModelEventHandler);
_view = new GameView(this, _model.getBombStrengthList());
_view.createLevel(_model.getBodyToParamsDict());
ApplicationGlobals.application.stage.addEventListener(Event.ENTER_FRAME, onEnterFrameHandler);
hsm = new HSM();
var _local1:AbstractState = hsm.addState(new InitialState());
var _local2:AbstractState = hsm.addState(new SimpleState(startWaiting));
var _local3:AbstractState = hsm.addState(new SimpleState(initDetonation));
var _local4:AbstractState = hsm.addState(new SimpleState(completeDetonation));
var _local5:AbstractState = hsm.addState(new SimpleState(showResult));
_local1.addTransition(_local2);
_local2.addTransition(_local3, new SignalTrigger(SIGNAL_DETONATE));
_local3.addTransition(_local4, new SignalTrigger(SIGNAL_COMPLETE_DETONATION));
_local3.addTransition(_local2, new SignalTrigger(SIGNAL_RESET), reset);
_local4.addTransition(_local5, new TimeTrigger(2000));
_local5.addTransition(_local2, new SignalTrigger(SIGNAL_RESET), reset);
hsm.start();
if (GameInfo.currentLevel == 0){
_view.showInstructionsPopup();
} else {
if ((((GameInfo.currentLevel == RED_BUILDINGS_HINT_LEVEL)) && (Managers.soManager.getValue("showHints")))){
Managers.soManager.setValue("showHints", false);
_view.showHintPopup();
};
};
dispatchEvent(new ControllerEvent(ControllerEvent.READY));
}
private function startWaiting(_arg1:AbstractEvent):void{
_view.hideScoreGauge();
_view.hud.enabled = true;
pause();
}
private function initDetonation(_arg1:AbstractEvent):void{
var _local5:Bomb;
var _local6:BombModel;
_view.hud.bombButtonsVisible = false;
var _local2:int = Managers.configManager.getLevelGoal(GameInfo.currentLevel);
_view.showScoreGauge(_local2);
var _local3:Array = _view.getBombsList();
_view.bombsEnabled = false;
var _local4:Array = [];
for each (_local5 in _local3) {
_local6 = new BombModel(_local5.id, _local5.sprite.x, _local5.sprite.y, _local5.strength, _local5.delay);
_local4.push(_local6);
};
_model.detonate(_local4);
unpause();
}
private function removeSubController():void{
if (subController){
subController.addEventListener(ControllerEvent.MESSAGE, onControllerMessageHandler);
subController.addEventListener(ControllerEvent.READY, onControllerReadyHandler);
_view.removeChild(subController.view);
subController.dispose();
subController = null;
};
}
private function completeDetonation(_arg1:AbstractEvent):void{
var _local7:String;
var _local8:uint;
var _local9:Number;
var _local10:int;
var _local11:Number;
var _local12:int;
pause();
_view.hud.enabled = false;
var _local2:int = _model.levelScore;
var _local3:int = Managers.configManager.getLevelGoal(GameInfo.currentLevel);
var _local4:int = Managers.configManager.getLevelMaxScore(GameInfo.currentLevel);
var _local5:Array = Managers.configManager.getBadResultPopups();
var _local6:Array = Managers.configManager.getGoodResultPopups();
if (_local2 == 0){
_local8 = 0xFF0000;
_local7 = _local5[0];
Managers.soundManager.playSound(SoundID.ABSOLUTE_ZERO);
} else {
if (_local2 == _local3){
_local8 = 0xFF00;
_local7 = _local6[0];
Managers.soundManager.playSound(SoundID.MASTER_BLASTER_EFFECT);
} else {
if (_local2 > _local3){
_local8 = 0xFF00;
_local9 = ((_local2 - _local3) / (_local4 - _local3));
_local10 = (((_local6.length - 1) * _local9) + 1);
if (_local10 > (_local6.length - 1)){
_local10 = (_local6.length - 1);
};
_local7 = _local6[_local10];
Managers.soundManager.playSound(SoundID.MASTER_BLASTER_EFFECT);
} else {
_local8 = 0xFFFF00;
_local11 = (_local2 / _local3);
_local12 = (((_local5.length - 1) * _local11) + 1);
_local7 = _local5[_local12];
Managers.soundManager.playSound(SoundID.OTHER_RESULT);
};
};
};
_view.showResultPopup(_local7, _local8);
}
public function detonate():void{
hsm.sendSignal(new SignalEvent(SIGNAL_DETONATE));
}
private function onControllerReadyHandler(_arg1:ControllerEvent):void{
_view.addChild(subController.view);
}
public function get view():DisplayObject{
return (_view);
}
public function dispose():void{
ApplicationGlobals.application.stage.removeEventListener(Event.ENTER_FRAME, onEnterFrameHandler);
removeSubController();
_view.dispose();
_view = null;
_model.dispose();
_model = null;
hsm.dispose();
hsm = null;
}
public function resetLevel():void{
hsm.sendSignal(new SignalEvent(SIGNAL_RESET));
}
private function onEnterFrameHandler(_arg1:Event):void{
_view.updateEffects();
if (_gamePaused){
return;
};
_model.update();
}
private function onModelEventHandler(_arg1:GameModelEvent):void{
var _local2:BombModel;
switch (_arg1.type){
case GameModelEvent.UPDATE_SCORE:
_view.scoreGaugeCurrentValue = (_arg1.data as int);
break;
case GameModelEvent.UPDATE_BOMB_TIMER:
_local2 = BombModel(_arg1.data);
_view.updateBombTimer(_local2.bombID, _local2.delay);
break;
case GameModelEvent.EXPLODE_BOMB:
_view.explodeBomb(BombModel(_arg1.data).bombID);
break;
case GameModelEvent.UPDATE_WORLD:
_view.update();
break;
case GameModelEvent.COMPLETE_DETONATION:
hsm.sendSignal(new SignalEvent(SIGNAL_COMPLETE_DETONATION));
break;
};
}
public function gotoMainMenu():void{
dispatchEvent(new ControllerEvent(ControllerEvent.COMPLETE, MainSignal.GOTO_MAIN_MENU));
}
public function pause():void{
_gamePaused = true;
}
private function onControllerMessageHandler(_arg1:ControllerEvent):void{
switch (String(_arg1.data)){
case LevelCompleteController.MESSAGE_GOTO_MAIN_MENU:
case PauseMenuController.MESSAGE_GOTO_MAIN_MENU:
gotoMainMenu();
break;
case LevelCompleteController.MESSAGE_NEXT_LEVEL:
dispatchEvent(new ControllerEvent(ControllerEvent.COMPLETE, MainSignal.NEXT_LEVEL));
break;
case LevelCompleteController.MESSAGE_REPLAY_LEVEL:
removeSubController();
hsm.sendSignal(new SignalEvent(SIGNAL_RESET));
break;
case LevelCompleteController.MESSAGE_TRY_ANOTHER_LEVEL:
dispatchEvent(new ControllerEvent(ControllerEvent.COMPLETE, MainSignal.SELECT_LEVEL));
break;
case PauseMenuController.MESSAGE_RESUME:
removeSubController();
_gamePaused = false;
break;
};
}
}
}//package bblaster.core.game
Section 13
//GameInfo (bblaster.core.game.GameInfo)
package bblaster.core.game {
import bblaster.managers.*;
public class GameInfo {
private static var _currentLevel:int = 0;
public static function resetGame():void{
var _local1:int = GameInfo.levelReached;
var _local2:int;
while (_local2 <= _local1) {
GameInfo.setBestLevelScore(_local2, 0);
_local2++;
};
levelReached = 0;
}
public static function setBestLevelScore(_arg1:int, _arg2:int):void{
Managers.soManager.setValue(("levelScore_" + _arg1), _arg2);
}
public static function get currentLevel():int{
return (_currentLevel);
}
public static function startGame(_arg1:int):void{
GameInfo._currentLevel = _arg1;
}
public static function get totalScore():int{
var _local1:int = GameInfo.levelReached;
var _local2:int;
var _local3:int;
while (_local3 <= _local1) {
_local2 = (_local2 + GameInfo.getBestLevelScore(_local3));
_local3++;
};
return (_local2);
}
public static function set currentLevel(_arg1:int):void{
_currentLevel = _arg1;
}
public static function getBestLevelScore(_arg1:int):int{
var _local2:int = int(Managers.soManager.getValue(("levelScore_" + _arg1)));
return (_local2);
}
public static function set levelReached(_arg1:int):void{
Managers.soManager.setValue("levelReached", _arg1);
}
public static function get levelReached():int{
var _local1:int = int(Managers.soManager.getValue("levelReached"));
return (_local1);
}
}
}//package bblaster.core.game
Section 14
//GameItem (bblaster.core.game.GameItem)
package bblaster.core.game {
import flash.display.*;
import flash.events.*;
import com.bigwigmedia.core.*;
public class GameItem extends EventDispatcher implements IUpdatable, IDisposable {
protected var _sprite:Sprite;
public function GameItem(_arg1:Sprite){
_sprite = _arg1;
}
public function get sprite():Sprite{
return (_sprite);
}
public function update():void{
}
public function dispose():void{
_sprite = null;
}
}
}//package bblaster.core.game
Section 15
//GameModel (bblaster.core.game.GameModel)
package bblaster.core.game {
import flash.display.*;
import flash.events.*;
import bblaster.managers.*;
import bblaster.core.game.events.*;
import flash.utils.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import com.bigwigmedia.core.*;
import com.bigwigmedia.utils.*;
import bblaster.sound.*;
import com.bigwigmedia.application.*;
public class GameModel extends EventDispatcher implements IUpdatable, IDisposable {
private var bombStrengthList:Array;
private var detonated:Boolean;// = false
private var explodedBombStrength:int;
private var pauseCheckVelocityCounter:int;// = 0
private var maxLevelTimeCounter:int;// = 0
private var world:b2World;
private var constantScoreCount:int;
private var soundContactListener:SoundContactListener;
private var bombModelsList:Array;
private var worldTimeStep:Number;
private var oldScore:int;
private var firstBombExploded:Boolean;
private var checkVelocityCounter:int;// = 0
private var bodyToParamsDict:Dictionary;
public static const WORLD_ITERATIONS:int = 10;
public static const MAX_LEVEL_TIME:int = 500;
public static const PAUSE_BEFORE_CHECK_VELOCITY:int = 75;
public static const CHECK_VELOCITY_RATE:int = 25;
public static const MAX_WORLD_TIME_STEP:Number = 0.05;
public static const MIN_VELOCITY_TOLERANCE:Number = 0.01;
public static const WORLD_SCALE:Number = 30;
public function GameModel(){
bodyToParamsDict = new Dictionary();
bombStrengthList = [];
bombModelsList = [];
super();
createWorld();
buildLevel();
}
public function update():void{
var _local1:BombModel;
var _local2:int;
var _local3:int;
var _local4:Number;
var _local5:b2Body;
if (!detonated){
return;
};
if (((firstBombExploded) && (!((worldTimeStep == MAX_WORLD_TIME_STEP))))){
worldTimeStep = (worldTimeStep + 0.004);
if (worldTimeStep > MAX_WORLD_TIME_STEP){
worldTimeStep = MAX_WORLD_TIME_STEP;
};
};
world.Step(worldTimeStep, WORLD_ITERATIONS);
for each (_local1 in bombModelsList) {
_local1.update();
if (_local1.delay == 0){
firstBombExploded = true;
explodeBomb(_local1);
dispatchEvent(new GameModelEvent(GameModelEvent.EXPLODE_BOMB, _local1));
_local2 = bombModelsList.indexOf(_local1);
bombModelsList.splice(_local2, 1);
} else {
dispatchEvent(new GameModelEvent(GameModelEvent.UPDATE_BOMB_TIMER, _local1));
};
};
dispatchEvent(new GameModelEvent(GameModelEvent.UPDATE_WORLD));
if (pauseCheckVelocityCounter++ < PAUSE_BEFORE_CHECK_VELOCITY){
if (checkVelocityCounter++ > CHECK_VELOCITY_RATE){
checkVelocityCounter = 0;
dispatchEvent(new GameModelEvent(GameModelEvent.UPDATE_SCORE, levelScore));
};
} else {
maxLevelTimeCounter++;
if (checkVelocityCounter++ > CHECK_VELOCITY_RATE){
checkVelocityCounter = 0;
_local3 = levelScore;
dispatchEvent(new GameModelEvent(GameModelEvent.UPDATE_SCORE, _local3));
if (Math.abs((oldScore - _local3)) <= 1){
constantScoreCount++;
} else {
oldScore = _local3;
constantScoreCount = 0;
};
_local4 = 0;
_local5 = world.GetBodyList();
while (_local5) {
_local4 = (_local4 + _local5.GetLinearVelocity().Length());
_local5 = _local5.GetNext();
};
if ((((((((_local4 < MIN_VELOCITY_TOLERANCE)) || ((maxLevelTimeCounter > MAX_LEVEL_TIME)))) || ((((constantScoreCount == 3)) && ((_local3 > 0)))))) || ((((constantScoreCount == 5)) && ((_local4 < 0.5)))))){
dispatchEvent(new GameModelEvent(GameModelEvent.COMPLETE_DETONATION));
};
};
};
}
private function addContactCallback(_arg1:b2ContactPoint):void{
var _local2:b2Body;
if ((_arg1.shape1 is b2CircleShape)){
_local2 = _arg1.shape2.GetBody();
} else {
if ((_arg1.shape2 is b2CircleShape)){
_local2 = _arg1.shape1.GetBody();
} else {
return;
};
};
_local2.WakeUp();
var _local3:b2Vec2 = _arg1.normal.Copy().Negative();
var _local4:Number = (_local3.Length() / Managers.configManager.getBombImpulse(explodedBombStrength));
_local3.x = (_local3.x / _local4);
_local3.y = (_local3.y / _local4);
_local2.ApplyImpulse(_local3, _arg1.position);
}
private function setAdjacentBlocks(_arg1:Array):void{
var _local4:b2Body;
var _local5:b2XForm;
var _local6:b2PolygonShape;
var _local7:Array;
var _local8:int;
var _local9:int;
var _local10:b2Body;
var _local11:b2XForm;
var _local12:b2PolygonShape;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:b2Vec2;
var _local17:b2Vec2;
var _local18:Number;
var _local19:Number;
var _local20:int;
var _local21:b2Vec2;
var _local2:int = _arg1.length;
var _local3:int;
while (_local3 < _local2) {
_local4 = _arg1[_local3];
_local5 = _local4.GetXForm();
_local6 = b2PolygonShape(_local4.GetShapeList());
_local7 = _local6.GetVertices();
_local8 = _local6.GetVertexCount();
_local9 = 0;
while (_local9 < _local2) {
_local10 = _arg1[_local9];
if (_local4 == _local10){
} else {
_local11 = _local10.GetXForm();
_local12 = b2PolygonShape(_local10.GetShapeList());
_local13 = _local12.GetVertices();
_local14 = _local12.GetVertexCount();
_local15 = 0;
while (_local15 < _local8) {
_local16 = b2Math.b2MulX(_local5, _local7[_local15]);
_local17 = b2Math.b2MulX(_local5, ((_local15 == (_local8 - 1))) ? _local7[0] : _local7[(_local15 + 1)]);
_local18 = Math.abs((_local17.x - _local16.x));
_local19 = Math.abs((_local17.y - _local16.y));
_local20 = 0;
while (_local20 < _local14) {
_local21 = b2Math.b2MulX(_local11, _local13[_local20]);
if (((MathUtil.nearEquals((Math.abs((_local16.x - _local21.x)) + Math.abs((_local17.x - _local21.x))), _local18, 0.2)) && (MathUtil.nearEquals((Math.abs((_local16.y - _local21.y)) + Math.abs((_local17.y - _local21.y))), _local19, 0.2)))){
_local4.GetUserData()[_local10] = _local10;
_local10.GetUserData()[_local4] = _local4;
};
_local20++;
};
_local15++;
};
};
_local9++;
};
_local3++;
};
}
public function getBombStrengthList():Array{
return (bombStrengthList.slice());
}
public function dispose():void{
bodyToParamsDict = new Dictionary();
var _local1:b2Body = world.GetBodyList();
while (_local1) {
_local1.removeEventListener("wakeup", onBodyWakeupHandler);
_local1.SetUserData(null);
world.DestroyBody(_local1);
_local1 = _local1.GetNext();
};
world.SetContactListener(null);
world = null;
bombModelsList = [];
}
public function detonate(_arg1:Array):void{
bombModelsList = _arg1;
checkVelocityCounter = 0;
pauseCheckVelocityCounter = 0;
maxLevelTimeCounter = 0;
detonated = true;
}
private function onBodyWakeupHandler(_arg1:Event):void{
var _local4:b2Body;
var _local5:Dictionary;
var _local2:b2Body = (_arg1.target as b2Body);
_local2.removeEventListener("wakeup", onBodyWakeupHandler);
var _local3:Dictionary = _local2.GetUserData();
for each (_local4 in _local3) {
_local5 = _local4.GetUserData();
delete _local5[_local2];
_local4.WakeUp();
};
}
public function get levelScore():int{
var _local9:BlockParams;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local1:Number = 0;
var _local2:Number = 0;
var _local3:int;
var _local4:int;
var _local5:b2Body = world.GetBodyList();
while (_local5) {
_local9 = bodyToParamsDict[_local5];
if (_local9){
_local10 = (_local5.GetPosition().x - _local9.x);
_local11 = (_local5.GetPosition().y - _local9.y);
_local12 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
if (_local12 > 450){
_local12 = 450;
};
if (_local9.avoid){
_local4++;
_local2 = (_local2 + (_local12 * _local5.GetMass()));
} else {
_local3++;
_local1 = (_local1 + (_local12 * _local5.GetMass()));
};
};
_local5 = _local5.GetNext();
};
var _local6:Number = ((_local1 / _local3) * Managers.configManager.scoreMultiplier);
var _local7:Number = ((_local4 == 0)) ? 0 : ((_local2 / _local4) * Managers.configManager.penaltyMultiplier);
var _local8:int = (_local6 - _local7);
return (((_local8 < 0)) ? 0 : _local8);
}
public function getBodyToParamsDict():Dictionary{
return (bodyToParamsDict);
}
private function createWorld():void{
var _local3:b2BodyDef;
var _local4:b2PolygonDef;
var _local5:b2Body;
soundContactListener = new SoundContactListener();
var _local1:b2AABB = new b2AABB();
_local1.lowerBound.Set((-300 / WORLD_SCALE), (-600 / WORLD_SCALE));
_local1.upperBound.Set(((300 + 640) / WORLD_SCALE), (520 / WORLD_SCALE));
var _local2:b2Vec2 = new b2Vec2(0, 5);
world = new b2World(_local1, _local2, true);
world.SetContactListener(soundContactListener);
_local3 = new b2BodyDef();
_local3.position.x = (320 / WORLD_SCALE);
_local3.position.y = (480 / WORLD_SCALE);
_local4 = new b2PolygonDef();
_local4.SetAsBox((1000 / WORLD_SCALE), (70 / WORLD_SCALE));
_local4.friction = Managers.configManager.materialFriction_1;
_local4.density = 0;
_local5 = world.CreateBody(_local3);
_local5.CreateShape(_local4);
_local5.SetMass(new b2MassData());
SoundID.reinitializeHitSounds();
}
private function explodeBomb(_arg1:BombModel):void{
var _local2:CustomContactListener = new CustomContactListener(addContactCallback);
world.SetContactListener(_local2);
var _local3:b2BodyDef = new b2BodyDef();
_local3.position.x = (_arg1.x / WORLD_SCALE);
_local3.position.y = (_arg1.y / WORLD_SCALE);
explodedBombStrength = _arg1.strength;
var _local4:b2CircleDef = new b2CircleDef();
_local4.radius = (Managers.configManager.getBombRadius(explodedBombStrength) / WORLD_SCALE);
_local4.density = 0;
_local4.isSensor = true;
var _local5:b2Body = world.CreateBody(_local3);
_local5.CreateShape(_local4);
_local5.SetMassFromShapes();
world.Step(worldTimeStep, WORLD_ITERATIONS);
world.SetContactListener(soundContactListener);
_local2.dispose();
world.DestroyBody(_local5);
Managers.soundManager.playSound(SoundID.EXPLOSION);
}
public function resetLevel():void{
detonated = false;
var _local1:b2Body = world.GetBodyList();
while (_local1) {
_local1.removeEventListener("wakeup", onBodyWakeupHandler);
_local1.SetUserData(null);
world.DestroyBody(_local1);
_local1 = _local1.GetNext();
};
createWorld();
buildLevel();
}
public function buildLevel():void{
var _local4:XML;
var _local5:Array;
var _local6:b2Body;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Array;
var _local12:Array;
var _local13:int;
var _local14:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Boolean;
var _local19:b2BodyDef;
var _local20:b2PolygonDef;
var _local21:b2Body;
var _local22:BlockParams;
bodyToParamsDict = new Dictionary();
constantScoreCount = 0;
oldScore = 0;
worldTimeStep = (1 / 300);
firstBombExploded = false;
var _local1:XML = Managers.configManager.getLevelConfig(GameInfo.currentLevel);
bombStrengthList = String(_local1.@bombs).split("");
var _local2:int;
while (_local2 < bombStrengthList.length) {
bombStrengthList[_local2] = int(bombStrengthList[_local2]);
_local2++;
};
var _local3:XMLList = _local1.blocks.block;
for each (_local4 in _local3) {
_local7 = Number(_local4.tx);
_local8 = Number(_local4.ty);
_local9 = 0;
_local10 = 0;
_local11 = [];
_local12 = String(_local4.vertices).split(",");
_local13 = (_local12.length / 2);
_local17 = 0;
while (_local17 < _local13) {
_local15 = (Number(_local12[(_local17 * 2)]) + _local7);
_local16 = (Number(_local12[((_local17 * 2) + 1)]) + _local8);
_local11.push(new b2Vec2(_local15, _local16));
_local9 = (_local9 + _local15);
_local10 = (_local10 + _local16);
_local17++;
};
_local9 = (_local9 / _local13);
_local10 = (_local10 / _local13);
_local17 = 0;
while (_local17 < _local13) {
_local14 = _local11[_local17];
_local11[_local17].x = (_local14.x - _local9);
_local14.y = (_local14.y - _local10);
_local14.x = (_local14.x / WORLD_SCALE);
_local14.y = (_local14.y / WORLD_SCALE);
_local17++;
};
_local18 = (_local4.@avoid == "true");
_local19 = new b2BodyDef();
_local19.allowSleep = true;
_local19.isSleeping = true;
_local20 = new b2PolygonDef();
_local20.vertexCount = _local13;
_local20.vertices = _local11;
_local20.density = (_local18) ? Managers.configManager.materialDensity_2 : Managers.configManager.materialDensity_1;
_local20.friction = (_local18) ? Managers.configManager.materialFriction_2 : Managers.configManager.materialFriction_1;
_local21 = world.CreateBody(_local19);
_local21.SetUserData(new Dictionary());
_local21.addEventListener("wakeup", onBodyWakeupHandler);
_local21.CreateShape(_local20);
_local21.SetMassFromShapes();
_local21.SetXForm(new b2Vec2((_local9 / WORLD_SCALE), (_local10 / WORLD_SCALE)), ((Number(_local4.rotation) / 180) * Math.PI));
_local22 = new BlockParams(_local11, (_local9 / WORLD_SCALE), (_local10 / WORLD_SCALE), Number(_local4.rotation), _local18);
bodyToParamsDict[_local21] = _local22;
};
_local5 = [];
_local6 = world.GetBodyList();
while (_local6) {
if (_local6.GetUserData()){
_local5.push(_local6);
};
_local6 = _local6.GetNext();
};
setAdjacentBlocks(_local5);
}
private function drawVertexOnStage(_arg1:Number, _arg2:Number):void{
var _local3:Shape = new Shape();
_local3.graphics.beginFill(0xFF0000, 0.5);
_local3.graphics.drawCircle(0, 0, 4);
_local3.x = (_arg1 * WORLD_SCALE);
_local3.y = (_arg2 * WORLD_SCALE);
ApplicationGlobals.application.stage.addChild(_local3);
}
}
}//package bblaster.core.game
Section 16
//GameView (bblaster.core.game.GameView)
package bblaster.core.game {
import flash.display.*;
import flash.events.*;
import bblaster.managers.*;
import bblaster.core.game.events.*;
import flash.utils.*;
import Box2D.Dynamics.*;
import com.bigwigmedia.core.*;
import com.bigwigmedia.ui.containers.*;
public class GameView extends Sprite implements IUpdatable, IDisposable {
private var blocksList:Array;
private var scoreGauge:ScoreGauge;
private var bombsList:Array;
private var blocksHolder:Sprite;
private var bombsHolder:Sprite;
private var _bombStrengthList:Array;
private var _hud:HUD;
private var _controller:GameController;
private var itemsList:Array;
public function GameView(_arg1:GameController, _arg2:Array){
blocksList = [];
bombsList = [];
_bombStrengthList = [];
itemsList = [];
super();
_controller = _arg1;
_bombStrengthList = _arg2;
addChild(new GameViewBackground());
blocksHolder = new Sprite();
addChild(blocksHolder);
_hud = new HUD();
_hud.addEventListener(HUDEvent.ADD_BOMB, onHUDEventHandler);
_hud.addEventListener(HUDEvent.DETONATE, onHUDEventHandler);
_hud.addEventListener(HUDEvent.MENU, onHUDEventHandler);
_hud.addEventListener(HUDEvent.RESET_LEVEL, onHUDEventHandler);
_hud.showBombButtons(_bombStrengthList);
addChild(_hud);
bombsHolder = new Sprite();
addChild(bombsHolder);
scoreGauge = new ScoreGauge();
scoreGauge.visible = false;
scoreGauge.move(50, 413);
addChild(scoreGauge);
}
private function onBombDeleteHandler(_arg1:BombEvent):void{
var _local2:Bomb = (_arg1.target as Bomb);
_bombStrengthList.push(_local2.strength);
_hud.showBombButtons(_bombStrengthList);
bombsHolder.removeChild(_local2.sprite);
bombsList.splice(bombsList.indexOf(_local2), 1);
_local2.removeEventListener(BombEvent.DELETE, onBombDeleteHandler);
_local2.dispose();
}
public function getBombsList():Array{
return (bombsList);
}
public function update():void{
var _local1:IUpdatable;
for each (_local1 in blocksList) {
_local1.update();
};
}
public function showInstructionsPopup():void{
var _local1:InstructionsPopup = new InstructionsPopup();
_local1.addEventListener(Event.CLOSE, onHintPopupCloseHandler);
addChild(_local1);
}
public function set scoreGaugeCurrentValue(_arg1:int):void{
scoreGauge.value = _arg1;
}
private function onHUDEventHandler(_arg1:HUDEvent):void{
switch (_arg1.type){
case HUDEvent.ADD_BOMB:
addBomb((_arg1.data as int));
break;
case HUDEvent.DETONATE:
if (bombsList.length > 0){
_controller.detonate();
};
break;
case HUDEvent.RESET_LEVEL:
_controller.resetLevel();
break;
case HUDEvent.MENU:
_controller.showMenu();
break;
};
}
private function onHintPopupCloseHandler(_arg1:Event):void{
var _local2:LayoutContainer = (_arg1.target as LayoutContainer);
if (_local2){
removeChild(_local2);
_local2.removeEventListener(Event.CLOSE, onHintPopupCloseHandler);
_local2.dispose();
};
}
public function showResultPopup(_arg1:String, _arg2:uint=0xFFFFFF):void{
var _local3:ResultPopup = new ResultPopup(_arg1, _arg2);
addChild(_local3.sprite);
itemsList.push(_local3);
}
private function onItemCompleteHandler(_arg1:Event):void{
var _local2:GameItem = (_arg1.target as GameItem);
_local2.removeEventListener(Event.COMPLETE, onItemCompleteHandler);
removeChild(_local2.sprite);
itemsList.splice(itemsList.indexOf(_local2), 1);
_local2.dispose();
}
private function addBomb(_arg1:int):void{
var _local2:int = _bombStrengthList.indexOf(_arg1);
_bombStrengthList.splice(_local2, 1);
_hud.showBombButtons(_bombStrengthList);
var _local3:Bomb = new Bomb(_arg1);
_local3.addEventListener(BombEvent.DELETE, onBombDeleteHandler);
bombsList.push(_local3);
bombsHolder.addChild(_local3.sprite);
_local3.sprite.x = stage.mouseX;
_local3.sprite.y = stage.mouseY;
_local3.startDrag();
}
public function showScoreGauge(_arg1:int):void{
scoreGauge.initialize(_arg1);
scoreGauge.visible = true;
}
public function dispose():void{
var _local1:Bomb;
var _local2:GameItem;
removeBlocks();
for each (_local1 in bombsList) {
bombsHolder.removeChild(_local1.sprite);
_local1.removeEventListener(BombEvent.DELETE, onBombDeleteHandler);
_local1.dispose();
};
bombsList = [];
_hud.dispose();
_hud = null;
scoreGauge.dispose();
scoreGauge = null;
for each (_local2 in itemsList) {
_local2.removeEventListener(Event.COMPLETE, onItemCompleteHandler);
removeChild(_local2.sprite);
_local2.dispose();
};
itemsList = [];
}
public function set bombsEnabled(_arg1:Boolean):void{
var _local2:Bomb;
for each (_local2 in bombsList) {
_local2.uiEnabled = _arg1;
};
}
public function showHintPopup():void{
var _local1:HintPopup = new HintPopup();
_local1.addEventListener(Event.CLOSE, onHintPopupCloseHandler);
addChild(_local1);
}
public function hideScoreGauge():void{
scoreGauge.visible = false;
}
public function explodeBomb(_arg1:int):void{
var _local2:Bomb;
var _local3:Number;
var _local4:MovieClip;
var _local5:AnimatedEffect;
var _local6:MovieClip;
var _local7:AnimatedEffect;
for each (_local2 in bombsList) {
if (_local2.id == _arg1){
_local2.sprite.visible = false;
_local3 = Managers.configManager.getBombRadius(_local2.strength);
_local4 = new BlastAnimation();
new BlastAnimation().scaleX = (_local4.scaleY = (_local3 / 70));
_local5 = new AnimatedEffect(_local4);
_local5.sprite.x = _local2.sprite.x;
_local5.sprite.y = _local2.sprite.y;
_local5.addEventListener(Event.COMPLETE, onItemCompleteHandler);
addChild(_local5.sprite);
itemsList.push(_local5);
_local6 = new ExplosionAnimation();
new ExplosionAnimation().width = (_local6.height = _local3);
_local7 = new AnimatedEffect(_local6);
_local7.sprite.x = _local2.sprite.x;
_local7.sprite.y = _local2.sprite.y;
_local7.addEventListener(Event.COMPLETE, onItemCompleteHandler);
addChild(_local7.sprite);
itemsList.push(_local7);
break;
};
};
}
public function createLevel(_arg1:Dictionary):void{
var _local2:Object;
var _local3:b2Body;
var _local4:BlockParams;
var _local5:Block;
removeBlocks();
for (_local2 in _arg1) {
_local3 = (_local2 as b2Body);
_local4 = _arg1[_local3];
_local5 = new Block(_local4.vertices, _local4.avoid, _local3);
blocksList.push(_local5);
blocksHolder.addChild(_local5.sprite);
_local5.update();
};
}
private function removeBlocks():void{
var _local1:Block;
for each (_local1 in blocksList) {
blocksHolder.removeChild(_local1.sprite);
_local1.dispose();
};
blocksList = [];
}
public function resetLevel():void{
var _local1:Bomb;
var _local2:GameItem;
for each (_local1 in bombsList) {
_local1.showDelayLabel(_local1.delay);
_local1.sprite.visible = true;
_local1.uiEnabled = true;
};
for each (_local2 in itemsList) {
_local2.removeEventListener(Event.COMPLETE, onItemCompleteHandler);
removeChild(_local2.sprite);
_local2.dispose();
};
itemsList = [];
}
public function get hud():HUD{
return (_hud);
}
public function updateEffects():void{
var _local1:GameItem;
for each (_local1 in itemsList) {
_local1.update();
};
scoreGauge.update();
}
public function updateBombTimer(_arg1:int, _arg2:int):void{
var _local3:Bomb;
for each (_local3 in bombsList) {
if (_local3.id == _arg1){
_local3.showDelayLabel(_arg2);
break;
};
};
}
}
}//package bblaster.core.game
Section 17
//HintPopup (bblaster.core.game.HintPopup)
package bblaster.core.game {
import flash.events.*;
import com.bigwigmedia.ui.*;
import bblaster.managers.*;
import com.bigwigmedia.effects.*;
import flash.text.*;
import com.bigwigmedia.ui.containers.*;
import com.bigwigmedia.ui.styles.*;
public class HintPopup extends LayoutContainer {
private var continueBtn:LabelButton;
public function HintPopup(){
setSize(640, 480);
addChild(new PauseMenuViewBackground());
var _local1:TextArea = new TextArea();
_local1.setSize(270, 100);
var _local2:StyleSheet = new StyleSheet();
var _local3:Object = new Object();
_local3.fontFamily = Managers.fontManager.getFontNameByID("Font_1");
_local3.color = "#FFFFFF";
_local3.fontSize = 20;
_local3.textAlign = "center";
_local2.setStyle(".normal", _local3);
_local3 = new Object();
_local3.fontFamily = Managers.fontManager.getFontNameByID("Font_1");
_local3.color = "#E96565";
_local3.fontSize = 20;
_local3.textAlign = "center";
_local2.setStyle(".red", _local3);
_local1.setStyle(AbstractComponentStyle.STYLE_SHEET, _local2);
_local1.text = "<span class = 'normal'>Leave <span class = 'red'>red</span> blocks untouched to get higher scores</span>";
addChildToLayout(_local1, {horizontalCenter:0, top:180});
continueBtn = new LabelButton();
continueBtn.label = "CONTINUE";
continueBtn.beacon = new ColorBeacon(0xFFCC00);
addChildToLayout(continueBtn, {horizontalCenter:0, bottom:175});
this.addEventListener(MouseEvent.CLICK, onMouseClickHandler);
}
private function onMouseClickHandler(_arg1:MouseEvent):void{
if (_arg1.target == continueBtn){
dispatchEvent(new Event(Event.CLOSE));
};
}
override public function dispose():void{
this.removeEventListener(MouseEvent.CLICK, onMouseClickHandler);
super.dispose();
}
}
}//package bblaster.core.game
Section 18
//HUD (bblaster.core.game.HUD)
package bblaster.core.game {
import flash.events.*;
import com.bigwigmedia.ui.*;
import bblaster.managers.*;
import bblaster.core.game.events.*;
import flash.text.*;
import com.bigwigmedia.ui.containers.*;
import com.bigwigmedia.ui.styles.*;
import bblaster.sound.*;
public class HUD extends LayoutContainer {
private var bombButtonsBox:HBox;
private var resetBtn:IconicButton;
private var twoDPlayBtn:IconicButton;
private var detonateBtn:IconicButton;
private var menuBtn:IconicButton;
public function HUD(){
setSize(640, 70);
move(0, (480 - this.height));
addChild(new HUDBackground());
var _local1:Label = new Label();
_local1.setStyle(AbstractComponentStyle.TEXT_FORMAT, new TextFormat(Managers.fontManager.getFontNameByID("Font_1"), 18, 0xFFFFFF));
_local1.text = ("Level " + String((GameInfo.currentLevel + 1)));
addChildToLayout(_local1, {left:5, top:-((480 - this.height))});
var _local2:Label = new Label();
_local2.setStyle(AbstractComponentStyle.TEXT_FORMAT, new TextFormat(Managers.fontManager.getFontNameByID("Font_1"), 18, 0xFFFFFF));
_local2.text = (("«" + Managers.configManager.getLevelName(GameInfo.currentLevel)) + "»");
addChildToLayout(_local2, {right:5, top:-((480 - this.height))});
detonateBtn = new IconicButton(DetonateBtnUpIcon, DetonateBtnOverIcon);
detonateBtn.setStyle(IconicButtonStyle.UP_DECORATION, null);
detonateBtn.setStyle(IconicButtonStyle.OVER_DECORATION, null);
detonateBtn.move(266, 0);
detonateBtn.setStyle(AbstractButtonStyle.MOUSE_DOWN_HANDLER, onDetonateBtnMouseDownHandler);
addChild(detonateBtn);
resetBtn = new IconicButton(ResetBtnUpIcon, ResetBtnOverIcon);
resetBtn.setStyle(IconicButtonStyle.UP_DECORATION, null);
resetBtn.setStyle(IconicButtonStyle.OVER_DECORATION, null);
resetBtn.move(201, 0);
addChild(resetBtn);
menuBtn = new IconicButton(MenuBtnUpIcon, MenuBtnOverIcon);
menuBtn.setStyle(IconicButtonStyle.UP_DECORATION, null);
menuBtn.setStyle(IconicButtonStyle.OVER_DECORATION, null);
menuBtn.move(372, 0);
addChild(menuBtn);
twoDPlayBtn = new IconicButton(TwoDPlayButtonIcon);
twoDPlayBtn.scale = 0.9;
addChildToLayout(twoDPlayBtn, {right:10, bottom:15});
bombButtonsBox = new HBox();
bombButtonsBox.gap = 5;
bombButtonsBox.autoSize = true;
bombButtonsBox.move(0, 0);
addChildToLayout(bombButtonsBox, {left:10, bottom:10});
this.addEventListener(MouseEvent.CLICK, onMouseClickHandler);
this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDownHandler);
}
private function onMouseDownHandler(_arg1:MouseEvent):void{
var _local2:BombButton = (_arg1.target as BombButton);
if (_local2){
dispatchEvent(new HUDEvent(HUDEvent.ADD_BOMB, _local2.strength));
};
}
public function set bombButtonsVisible(_arg1:Boolean):void{
bombButtonsBox.visible = _arg1;
}
private function onDetonateBtnMouseDownHandler(_arg1:AbstractButton):void{
Managers.soundManager.playSound(SoundID.CLICK_1);
}
private function onMouseClickHandler(_arg1:MouseEvent):void{
switch (_arg1.target){
case detonateBtn:
dispatchEvent(new HUDEvent(HUDEvent.DETONATE));
break;
case resetBtn:
dispatchEvent(new HUDEvent(HUDEvent.RESET_LEVEL));
break;
case menuBtn:
dispatchEvent(new HUDEvent(HUDEvent.MENU));
break;
case twoDPlayBtn:
Managers.urlCaller.mainLink();
break;
};
}
public function showBombButtons(_arg1:Array):void{
var _local3:BombButton;
var _local4:BombButton;
while (bombButtonsBox.numChildren > 0) {
_local3 = (bombButtonsBox.removeChildAt(0) as BombButton);
_local3.dispose();
};
_arg1.sort(Array.NUMERIC);
var _local2:int;
while (_local2 < _arg1.length) {
_local4 = new BombButton(_arg1[_local2]);
bombButtonsBox.addChildToLayout(_local4);
_local2++;
};
}
override public function dispose():void{
this.removeEventListener(MouseEvent.CLICK, onMouseClickHandler);
this.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDownHandler);
super.dispose();
}
}
}//package bblaster.core.game
Section 19
//InstructionsPopup (bblaster.core.game.InstructionsPopup)
package bblaster.core.game {
import flash.events.*;
import com.bigwigmedia.ui.*;
import com.bigwigmedia.effects.*;
import com.bigwigmedia.ui.containers.*;
import bblaster.ui.*;
public class InstructionsPopup extends LayoutContainer {
private var continueBtn:LabelButton;
public function InstructionsPopup(){
setSize(640, 480);
addChild(new InstructionsViewBackground());
continueBtn = new GameButton();
continueBtn.label = "Continue";
continueBtn.beacon = new ColorBeacon(0xFFCC00);
addChildToLayout(continueBtn, {right:20, bottom:20});
this.addEventListener(MouseEvent.CLICK, onMouseClickHandler);
}
private function onMouseClickHandler(_arg1:MouseEvent):void{
if (_arg1.target == continueBtn){
dispatchEvent(new Event(Event.CLOSE));
};
}
override public function dispose():void{
this.removeEventListener(MouseEvent.CLICK, onMouseClickHandler);
super.dispose();
}
}
}//package bblaster.core.game
Section 20
//LevelCompleteController (bblaster.core.game.LevelCompleteController)
package bblaster.core.game {
import bblaster.core.events.*;
import flash.display.*;
import flash.events.*;
import bblaster.core.*;
public class LevelCompleteController extends EventDispatcher implements IController {
private var _view:LevelCompleteView;
public static const MESSAGE_NEXT_LEVEL:String = "LevelCompleteController.MESSAGE_NEXT_LEVEL";
public static const MESSAGE_GOTO_MAIN_MENU:String = "LevelCompleteController.MESSAGE_GOTO_MAIN_MENU";
public static const MESSAGE_REPLAY_LEVEL:String = "LevelCompleteController.MESSAGE_REPLAY_LEVEL";
public static const MESSAGE_TRY_ANOTHER_LEVEL:String = "LevelCompleteController.MESSAGE_TRY_ANOTHER_LEVEL";
public function LevelCompleteController(_arg1:int, _arg2:int){
_view = new LevelCompleteView(this, _arg1, _arg2);
}
public function get view():DisplayObject{
return (_view);
}
public function dispose():void{
_view.dispose();
_view = null;
}
public function nextLevel():void{
dispatchEvent(new ControllerEvent(ControllerEvent.MESSAGE, LevelCompleteController.MESSAGE_NEXT_LEVEL));
}
public function initialize():void{
dispatchEvent(new ControllerEvent(ControllerEvent.READY));
}
public function gotoMainMenu():void{
dispatchEvent(new ControllerEvent(ControllerEvent.MESSAGE, LevelCompleteController.MESSAGE_GOTO_MAIN_MENU));
}
public function tryAnotherLevel():void{
dispatchEvent(new ControllerEvent(ControllerEvent.MESSAGE, LevelCompleteController.MESSAGE_TRY_ANOTHER_LEVEL));
}
public function replayLevel():void{
dispatchEvent(new ControllerEvent(ControllerEvent.MESSAGE, LevelCompleteController.MESSAGE_REPLAY_LEVEL));
}
}
}//package bblaster.core.game
Section 21
//LevelCompleteView (bblaster.core.game.LevelCompleteView)
package bblaster.core.game {
import flash.display.*;
import flash.events.*;
import com.bigwigmedia.ui.*;
import bblaster.managers.*;
import com.bigwigmedia.effects.*;
import flash.text.*;
import com.bigwigmedia.utils.*;
import com.bigwigmedia.ui.containers.*;
import com.bigwigmedia.ui.styles.*;
import bblaster.ui.*;
public class LevelCompleteView extends LayoutContainer {
private var tryAnotherLevelBtn:LabelButton;
private var submitScoreBtn:LabelButton;
private var mainMenuBtn:LabelButton;
private var nextLevelBtn:LabelButton;
private var _controller:LevelCompleteController;
private var replayLevelBtn:LabelButton;
public function LevelCompleteView(_arg1:LevelCompleteController, _arg2:int, _arg3:int){
_controller = _arg1;
setSize(640, 480);
var _local4 = (GameInfo.getBestLevelScore(GameInfo.currentLevel) >= _arg3);
var _local5:MovieClip = new LevelCompleteViewBackground();
_local5.gotoAndStop((_local4) ? 1 : 2);
addChild(_local5);
var _local6:Label = new Label();
_local6.text = ("NEEDED: $" + NumberFormatter.formatNumber(_arg3));
addChildToLayout(_local6, {horizontalCenter:-150, top:20});
var _local7:Label = new Label();
if (_arg2 >= _arg3){
_local7.setStyle(AbstractComponentStyle.TEXT_FORMAT, new TextFormat(Managers.fontManager.getFontNameByID("Font_1"), 26, 0xFF00));
} else {
_local7.setStyle(AbstractComponentStyle.TEXT_FORMAT, new TextFormat(Managers.fontManager.getFontNameByID("Font_1"), 26, 0xFF0000));
};
_local7.text = ("EARNED: $" + NumberFormatter.formatNumber(_arg2));
addChildToLayout(_local7, {horizontalCenter:-150, top:50});
var _local8:Label = new Label();
_local8.text = ("BEST: $" + NumberFormatter.formatNumber(GameInfo.getBestLevelScore(GameInfo.currentLevel)));
addChildToLayout(_local8, {horizontalCenter:-150, top:80});
var _local9:Label = new Label();
_local9.text = ("TOTAL: $" + NumberFormatter.formatNumber(GameInfo.totalScore));
addChildToLayout(_local9, {horizontalCenter:-150, top:110});
if (GameInfo.getBestLevelScore(GameInfo.currentLevel) >= _arg3){
nextLevelBtn = new GameButton();
nextLevelBtn.label = "CONTINUE";
nextLevelBtn.beacon = new ColorBeacon(0xFFCC00);
addChildToLayout(nextLevelBtn, {right:20, bottom:260});
};
replayLevelBtn = new GameButton();
replayLevelBtn.label = "REPLAY LEVEL";
addChildToLayout(replayLevelBtn, {right:20, bottom:200});
tryAnotherLevelBtn = new GameButton();
tryAnotherLevelBtn.label = "SELECT LEVEL";
addChildToLayout(tryAnotherLevelBtn, {right:20, bottom:140});
submitScoreBtn = new GameButton();
submitScoreBtn.label = "SUBMIT SCORE";
addChildToLayout(submitScoreBtn, {right:20, bottom:80});
mainMenuBtn = new GameButton();
mainMenuBtn.label = "MAIN MENU";
addChildToLayout(mainMenuBtn, {right:20, bottom:20});
addEventListener(MouseEvent.CLICK, onMouseClickHandler);
}
override public function dispose():void{
removeEventListener(MouseEvent.CLICK, onMouseClickHandler);
super.dispose();
}
private function onMouseClickHandler(_arg1:MouseEvent):void{
switch (_arg1.target){
case nextLevelBtn:
_controller.nextLevel();
break;
case replayLevelBtn:
_controller.replayLevel();
break;
case tryAnotherLevelBtn:
_controller.tryAnotherLevel();
break;
case submitScoreBtn:
Managers.urlCaller.submitScore(GameInfo.totalScore);
break;
case mainMenuBtn:
_controller.gotoMainMenu();
break;
};
}
}
}//package bblaster.core.game
Section 22
//PauseMenuController (bblaster.core.game.PauseMenuController)
package bblaster.core.game {
import bblaster.core.events.*;
import flash.display.*;
import flash.events.*;
import bblaster.core.*;
public class PauseMenuController extends EventDispatcher implements IController {
private var _view:PauseMenuView;
public static const MESSAGE_GOTO_MAIN_MENU:String = "PauseMenuController.MESSAGE_GOTO_MAIN_MENU";
public static const MESSAGE_RESUME:String = "PauseMenuController.MESSAGE_RESUME";
public function PauseMenuController(){
_view = new PauseMenuView(this);
}
public function get view():DisplayObject{
return (_view);
}
public function initialize():void{
dispatchEvent(new ControllerEvent(ControllerEvent.READY));
}
public function gotoMainMenu():void{
dispatchEvent(new ControllerEvent(ControllerEvent.MESSAGE, PauseMenuController.MESSAGE_GOTO_MAIN_MENU));
}
public function resume():void{
dispatchEvent(new ControllerEvent(ControllerEvent.MESSAGE, PauseMenuController.MESSAGE_RESUME));
}
public function dispose():void{
_view.dispose();
_view = null;
}
}
}//package bblaster.core.game
Section 23
//PauseMenuView (bblaster.core.game.PauseMenuView)
package bblaster.core.game {
import flash.events.*;
import com.bigwigmedia.ui.*;
import bblaster.managers.*;
import com.bigwigmedia.effects.*;
import com.bigwigmedia.ui.containers.*;
public class PauseMenuView extends LayoutContainer {
private var switchSoundBtn:LabelButton;
private var mainMenuBtn:LabelButton;
private var resumeBtn:LabelButton;
private var _controller:PauseMenuController;
private var viewScoresBtn:LabelButton;
public function PauseMenuView(_arg1:PauseMenuController){
_controller = _arg1;
setSize(640, 480);
addChild(new PauseMenuViewBackground());
resumeBtn = new LabelButton();
resumeBtn.label = "RESUME";
resumeBtn.beacon = new ColorBeacon(0xFFCC00);
addChildToLayout(resumeBtn, {horizontalCenter:0, verticalCenter:-45});
switchSoundBtn = new LabelButton();
switchSoundBtn.label = soundBtnLabel;
addChildToLayout(switchSoundBtn, {horizontalCenter:0, verticalCenter:-15});
viewScoresBtn = new LabelButton();
viewScoresBtn.label = "VIEW SCORES";
addChildToLayout(viewScoresBtn, {horizontalCenter:0, verticalCenter:15});
mainMenuBtn = new LabelButton();
mainMenuBtn.label = "MAIN MENU";
addChildToLayout(mainMenuBtn, {horizontalCenter:0, verticalCenter:45});
addEventListener(MouseEvent.CLICK, onMouseClickHandler);
}
private function get soundBtnLabel():String{
var _local1:Boolean = (Managers.soManager.getValue("soundEnabled") as Boolean);
return ((_local1) ? "SWITCH SOUND OFF" : "SWITCH SOUND ON");
}
private function onMouseClickHandler(_arg1:MouseEvent):void{
var _local2:Boolean;
switch (_arg1.target){
case resumeBtn:
_controller.resume();
break;
case viewScoresBtn:
Managers.urlCaller.viewScores();
break;
case mainMenuBtn:
_controller.gotoMainMenu();
break;
case switchSoundBtn:
_local2 = (Managers.soManager.getValue("soundEnabled") as Boolean);
Managers.soManager.setValue("soundEnabled", !(_local2));
Managers.soundManager.setChannelsVolume((_local2) ? 0 : 1);
switchSoundBtn.label = soundBtnLabel;
break;
};
}
override public function dispose():void{
removeEventListener(MouseEvent.CLICK, onMouseClickHandler);
super.dispose();
}
}
}//package bblaster.core.game
Section 24
//ResultPopup (bblaster.core.game.ResultPopup)
package bblaster.core.game {
import com.bigwigmedia.ui.*;
import bblaster.managers.*;
import flash.text.*;
import com.bigwigmedia.ui.styles.*;
import com.boostworthy.animation.easing.*;
public class ResultPopup extends GameItem {
private var timeCount:int;// = 0
private var labelInitY:Number;
private var label:Label;
public static const DURATION:int = 40;
public function ResultPopup(_arg1:String, _arg2:uint){
label = new Label();
label.text = _arg1;
label.setStyle(AbstractComponentStyle.TEXT_FORMAT, new TextFormat(Managers.fontManager.getFontNameByID("Font_1"), 40, _arg2));
label.drawNow();
labelInitY = Math.round(-(label.height));
label.x = ((640 - label.width) / 2);
label.y = labelInitY;
super(label);
}
override public function update():void{
if (timeCount < (DURATION + 1)){
label.y = Transitions.bounce(timeCount++, labelInitY, 240, DURATION);
};
}
override public function dispose():void{
label.dispose();
super.dispose();
}
}
}//package bblaster.core.game
Section 25
//ScoreGauge (bblaster.core.game.ScoreGauge)
package bblaster.core.game {
import flash.display.*;
import com.bigwigmedia.ui.*;
import bblaster.managers.*;
import flash.text.*;
import com.bigwigmedia.utils.*;
import com.bigwigmedia.ui.containers.*;
import com.bigwigmedia.ui.styles.*;
public class ScoreGauge extends LayoutContainer {
private var scoreLabel:Label;
private var arrowRotation:Number;
private var arrow:DisplayObject;
private var goal:int;
private var _value:int;
private var vr:Number;
public function ScoreGauge(){
this.mouseChildren = (this.mouseEnabled = false);
setSize(86, 70);
var _local1:Sprite = new GaugeBackground();
addChild(_local1);
arrow = _local1.getChildByName("_arrow");
scoreLabel = new Label();
scoreLabel.setStyle(AbstractComponentStyle.DECORATION, null);
scoreLabel.setStyle(AbstractComponentStyle.TEXT_FORMAT, new TextFormat(Managers.fontManager.getFontNameByID("Font_1"), 16, 0xFFFFFF));
addChildToLayout(scoreLabel, {horizontalCenter:0, bottom:6});
}
public function update():void{
var _local1:Number = ((((90 * _value) / goal) - arrowRotation) * 0.1);
vr = (vr + _local1);
vr = (vr * 0.9);
arrowRotation = (arrowRotation + vr);
arrow.rotation = ((arrowRotation < 0)) ? 0 : ((arrowRotation > 180)) ? 180 : arrowRotation;
}
public function initialize(_arg1:int):void{
scoreLabel.text = "$0";
this.goal = _arg1;
_value = 0;
vr = 0;
arrowRotation = 0;
arrow.rotation = 0;
}
public function set value(_arg1:int):void{
scoreLabel.text = ("$" + NumberFormatter.formatNumber(_arg1));
_value = _arg1;
}
}
}//package bblaster.core.game
Section 26
//SoundContactListener (bblaster.core.game.SoundContactListener)
package bblaster.core.game {
import bblaster.managers.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import bblaster.sound.*;
public class SoundContactListener extends b2ContactListener {
public static const SOUND_VELOCITY_THRESHOLD:Number = 2;
public static const SOUND_VELOCITY_MULTIPLIER:Number = 0.1;
override public function Add(_arg1:b2ContactPoint):void{
var _local3:Number;
var _local4:String;
var _local2:Number = _arg1.velocity.Length();
if ((((_local2 > SOUND_VELOCITY_THRESHOLD)) && ((Math.random() < 0.3)))){
_local3 = (_local2 * SOUND_VELOCITY_MULTIPLIER);
if (_local3 > 1){
_local3 = 1;
};
_local4 = SoundID.HIT_BLOCKS;
Managers.soundManager.setSoundVolume(_local4, _local3);
Managers.soundManager.playSound(_local4);
};
}
}
}//package bblaster.core.game
Section 27
//GameWonController (bblaster.core.gameWon.GameWonController)
package bblaster.core.gameWon {
import bblaster.core.events.*;
import flash.display.*;
import flash.events.*;
import bblaster.core.main.*;
import bblaster.core.*;
public class GameWonController extends EventDispatcher implements IController {
private var _view:GameWonView;
public function get view():DisplayObject{
return (_view);
}
public function initialize():void{
_view = new GameWonView(this);
dispatchEvent(new ControllerEvent(ControllerEvent.READY));
}
public function gotoMainMenu():void{
dispatchEvent(new ControllerEvent(ControllerEvent.COMPLETE, MainSignal.GOTO_MAIN_MENU));
}
public function dispose():void{
_view.dispose();
_view = null;
}
}
}//package bblaster.core.gameWon
Section 28
//GameWonView (bblaster.core.gameWon.GameWonView)
package bblaster.core.gameWon {
import flash.events.*;
import com.bigwigmedia.ui.*;
import bblaster.managers.*;
import com.bigwigmedia.effects.*;
import flash.text.*;
import bblaster.core.game.*;
import com.bigwigmedia.ui.containers.*;
import com.bigwigmedia.ui.styles.*;
import bblaster.ui.*;
public class GameWonView extends LayoutContainer {
private var submitScoreBtn:LabelButton;
private var mainMenuBtn:LabelButton;
private var twoDPlayBtn:IconicButton;
private var viewScoresBtn:LabelButton;
private var _controller:GameWonController;
public function GameWonView(_arg1:GameWonController){
_controller = _arg1;
setSize(640, 480);
addChild(new GameWonViewBackground());
var _local2:Label = new Label();
_local2.text = "WELL DONE!";
_local2.setStyle(AbstractComponentStyle.TEXT_FORMAT, new TextFormat(Managers.fontManager.getFontNameByID("Font_1"), 36, 0xFFFFFF));
addChildToLayout(_local2, {horizontalCenter:0, top:70});
var _local3:Label = new Label();
_local3.text = ("FINAL SCORE: $" + String(GameInfo.totalScore));
addChildToLayout(_local3, {horizontalCenter:0, top:120});
submitScoreBtn = new GameButton();
submitScoreBtn.label = "SUBMIT SCORE";
submitScoreBtn.beacon = new ColorBeacon(0xFFCC00);
addChildToLayout(submitScoreBtn, {right:20, bottom:90});
viewScoresBtn = new GameButton();
viewScoresBtn.label = "VIEW SCORES";
addChildToLayout(viewScoresBtn, {left:20, bottom:90});
mainMenuBtn = new GameButton();
mainMenuBtn.label = "MAIN MENU";
addChildToLayout(mainMenuBtn, {horizontalCenter:0, bottom:20});
twoDPlayBtn = new IconicButton(TwoDPlayButtonIcon);
addChildToLayout(twoDPlayBtn, {left:5, top:5});
this.addEventListener(MouseEvent.CLICK, onMouseClickHandler);
}
private function onMouseClickHandler(_arg1:MouseEvent):void{
switch (_arg1.target){
case twoDPlayBtn:
Managers.urlCaller.mainLink();
break;
case viewScoresBtn:
Managers.urlCaller.viewScores();
break;
case submitScoreBtn:
Managers.urlCaller.submitScore(GameInfo.totalScore);
break;
case mainMenuBtn:
_controller.gotoMainMenu();
break;
};
}
override public function dispose():void{
this.removeEventListener(MouseEvent.CLICK, onMouseClickHandler);
super.dispose();
}
}
}//package bblaster.core.gameWon
Section 29
//InstructionsController (bblaster.core.instructions.InstructionsController)
package bblaster.core.instructions {
import bblaster.core.events.*;
import flash.display.*;
import flash.events.*;
import bblaster.core.main.*;
import bblaster.core.*;
public class InstructionsController extends EventDispatcher implements IController {
private var _view:InstructionsView;
public function get view():DisplayObject{
return (_view);
}
public function initialize():void{
_view = new InstructionsView(this);
dispatchEvent(new ControllerEvent(ControllerEvent.READY));
}
public function gotoMainMenu():void{
dispatchEvent(new ControllerEvent(ControllerEvent.COMPLETE, MainSignal.GOTO_MAIN_MENU));
}
public function dispose():void{
_view.dispose();
_view = null;
}
}
}//package bblaster.core.instructions
Section 30
//InstructionsView (bblaster.core.instructions.InstructionsView)
package bblaster.core.instructions {
import flash.events.*;
import com.bigwigmedia.ui.*;
import com.bigwigmedia.effects.*;
import com.bigwigmedia.ui.containers.*;
import bblaster.ui.*;
public class InstructionsView extends LayoutContainer {
private var mainMenuBtn:LabelButton;
private var _controller:InstructionsController;
public function InstructionsView(_arg1:InstructionsController){
_controller = _arg1;
setSize(640, 480);
addChild(new InstructionsViewBackground());
mainMenuBtn = new GameButton();
mainMenuBtn.label = "MAIN MENU";
mainMenuBtn.beacon = new ColorBeacon(0xFFCC00);
addChildToLayout(mainMenuBtn, {right:20, bottom:20});
this.addEventListener(MouseEvent.CLICK, onMouseClickHandler);
}
override public function dispose():void{
this.removeEventListener(MouseEvent.CLICK, onMouseClickHandler);
super.dispose();
}
private function onMouseClickHandler(_arg1:MouseEvent):void{
switch (_arg1.target){
case mainMenuBtn:
_controller.gotoMainMenu();
break;
};
}
}
}//package bblaster.core.instructions
Section 31
//LevelButton (bblaster.core.levelSelection.LevelButton)
package bblaster.core.levelSelection {
import flash.display.*;
import com.bigwigmedia.ui.*;
import bblaster.managers.*;
import flash.text.*;
import com.bigwigmedia.ui.styles.*;
import flash.filters.*;
public class LevelButton extends LabelButton {
private var _levelNum:int;
private var lockedIcon:DisplayObject;
private var backgroundIcon:DisplayObject;
public static const WIDTH:Number = 50;
public static const HEIGHT:Number = 46;
public function LevelButton(_arg1:int){
_levelNum = _arg1;
super();
this.setStyle(AbstractComponentStyle.TEXT_FORMAT, new TextFormat(Managers.fontManager.getFontNameByID("Font_1"), 24));
}
public function set locked(_arg1:Boolean):void{
backgroundIcon.visible = !(_arg1);
lockedIcon.visible = _arg1;
_labelField.visible = !(_arg1);
enabled = !(_arg1);
}
public function get levelNum():int{
return (_levelNum);
}
override protected function createChildren():void{
backgroundIcon = new LevelButtonIcon();
addChild(backgroundIcon);
lockedIcon = new LevelButtonLockedIcon();
addChild(lockedIcon);
_labelField = new TextField();
_labelField.type = TextFieldType.DYNAMIC;
_labelField.selectable = false;
_labelField.autoSize = TextFieldAutoSize.CENTER;
_labelField.width = LevelButton.WIDTH;
_labelField.x = ((LevelButton.WIDTH / 2) - 2);
_labelField.y = 6;
_labelField.filters = [new GlowFilter(0, 1, 4, 4, 3)];
addChild(_labelField);
label = String((_levelNum + 1));
}
}
}//package bblaster.core.levelSelection
Section 32
//LevelSelectionController (bblaster.core.levelSelection.LevelSelectionController)
package bblaster.core.levelSelection {
import bblaster.core.events.*;
import flash.display.*;
import flash.events.*;
import bblaster.core.game.*;
import bblaster.core.main.*;
import bblaster.core.*;
public class LevelSelectionController extends EventDispatcher implements IController {
private var _view:LevelSelectionView;
public function gotoMainMenu():void{
dispatchEvent(new ControllerEvent(ControllerEvent.COMPLETE, MainSignal.GOTO_MAIN_MENU));
}
public function get view():DisplayObject{
return (_view);
}
public function initialize():void{
_view = new LevelSelectionView(this);
dispatchEvent(new ControllerEvent(ControllerEvent.READY));
}
public function startGame(_arg1:int):void{
GameInfo.startGame(_arg1);
dispatchEvent(new ControllerEvent(ControllerEvent.COMPLETE, MainSignal.START));
}
public function dispose():void{
_view.dispose();
_view = null;
}
}
}//package bblaster.core.levelSelection
Section 33
//LevelSelectionView (bblaster.core.levelSelection.LevelSelectionView)
package bblaster.core.levelSelection {
import flash.events.*;
import com.bigwigmedia.ui.*;
import bblaster.managers.*;
import bblaster.core.game.*;
import com.bigwigmedia.utils.*;
import com.bigwigmedia.ui.containers.*;
import bblaster.ui.*;
public class LevelSelectionView extends LayoutContainer {
private var mainMenuBtn:LabelButton;
private var levelNameLabel:Label;
private var resetBtn:LabelButton;
private var levelButtonsList:Array;
private var levelNameLabelState:String;// = ""
private var levelScoreLabel:Label;
private var totalScoreLabel:Label;
private var _controller:LevelSelectionController;
public function LevelSelectionView(_arg1:LevelSelectionController){
var _local7:LevelButton;
var _local8:int;
var _local9:int;
levelButtonsList = [];
super();
_controller = _arg1;
setSize(640, 480);
addChild(new LevelSelectionBackground());
var _local2:Label = new Label("SELECT LEVEL");
addChildToLayout(_local2, {horizontalCenter:0, top:10});
totalScoreLabel = new Label();
addChildToLayout(totalScoreLabel, {horizontalCenter:0, bottom:90});
levelScoreLabel = new Label();
addChildToLayout(levelScoreLabel, {horizontalCenter:0, bottom:120});
mainMenuBtn = new GameButton();
mainMenuBtn.label = "MAIN MENU";
addChildToLayout(mainMenuBtn, {right:20, bottom:20});
resetBtn = new GameButton();
resetBtn.label = "RESET GAME";
addChildToLayout(resetBtn, {left:20, bottom:20});
var _local3:Number = 6;
var _local4 = 10;
var _local5:int = Managers.configManager.totalLevels;
var _local6:int;
while (_local6 < _local5) {
_local7 = new LevelButton(_local6);
_local8 = (((_local6 % _local4) * (LevelButton.WIDTH + _local3)) + 50);
_local9 = ((Math.floor((_local6 / _local4)) * (LevelButton.HEIGHT + _local3)) + 55);
_local7.move(_local8, _local9);
_local7.addEventListener(MouseEvent.MOUSE_OVER, onLevelBtnRollOverHandler);
_local7.addEventListener(MouseEvent.MOUSE_OUT, onLevelBtnRollOutHandler);
levelButtonsList.push(_local7);
addChild(_local7);
_local6++;
};
levelNameLabel = new Label();
levelNameLabel.alpha = 0;
addChild(levelNameLabel);
showLevels();
this.addEventListener(MouseEvent.CLICK, onMouseClickHandler);
this.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMoveHandler);
this.addEventListener(Event.ENTER_FRAME, onEnterFrameHandler);
}
private function positionLevelNameLabel():void{
var _local1:Number = (640 - levelNameLabel.width);
levelNameLabel.move(Math.max(0, Math.min(_local1, (this.mouseX - (levelNameLabel.width / 2)))), (this.mouseY - levelNameLabel.height));
}
private function onMouseClickHandler(_arg1:MouseEvent):void{
var _local2:EventDispatcher;
var _local3:LevelButton;
switch (_arg1.target){
case mainMenuBtn:
_controller.gotoMainMenu();
break;
case resetBtn:
_local2 = addChild(new ResetGamePopup());
_local2.addEventListener(ResetGamePopupEvent.CLOSE, onResetGamePopupCloseHandler);
break;
default:
_local3 = (_arg1.target as LevelButton);
if (_local3){
_controller.startGame(_local3.levelNum);
};
break;
};
}
private function onLevelBtnRollOutHandler(_arg1:MouseEvent):void{
levelNameLabelState = "fadeOut";
}
private function onMouseMoveHandler(_arg1:MouseEvent):void{
if (levelNameLabel.alpha == 0){
return;
};
positionLevelNameLabel();
}
private function onResetGamePopupCloseHandler(_arg1:ResetGamePopupEvent):void{
var _local2:ResetGamePopup = (_arg1.target as ResetGamePopup);
removeChild(_local2);
_local2.removeEventListener(ResetGamePopupEvent.CLOSE, onResetGamePopupCloseHandler);
_local2.dispose();
if (_arg1.doReset){
GameInfo.resetGame();
showLevels();
};
}
override public function dispose():void{
this.removeEventListener(Event.ENTER_FRAME, onEnterFrameHandler);
this.removeEventListener(MouseEvent.MOUSE_MOVE, onMouseMoveHandler);
this.removeEventListener(MouseEvent.CLICK, onMouseClickHandler);
levelButtonsList = [];
super.dispose();
}
private function onLevelBtnRollOverHandler(_arg1:MouseEvent):void{
var _local2:LevelButton = (_arg1.target as LevelButton);
var _local3:int = _local2.levelNum;
levelScoreLabel.text = ((String((_local3 + 1)) + " LEVEL BEST SCORE: $") + NumberFormatter.formatNumber(GameInfo.getBestLevelScore(_local3)));
levelNameLabel.text = (("«" + Managers.configManager.getLevelName(_local3)) + "»");
positionLevelNameLabel();
levelNameLabelState = "fadeIn";
}
private function onEnterFrameHandler(_arg1:Event):void{
var _local2:Number = levelNameLabel.alpha;
if (levelNameLabelState == "fadeIn"){
_local2 = (_local2 + 0.1);
if (_local2 > 1){
_local2 = 1;
};
} else {
if (levelNameLabelState == "fadeOut"){
_local2 = (_local2 - 0.1);
if (_local2 < 0){
_local2 = 0;
};
};
};
levelNameLabel.alpha = _local2;
}
private function showLevels():void{
var _local3:LevelButton;
totalScoreLabel.text = ("TOTAL SCORE: $" + NumberFormatter.formatNumber(GameInfo.totalScore));
levelScoreLabel.text = "";
var _local1:int = Managers.configManager.totalLevels;
var _local2:int;
while (_local2 < _local1) {
_local3 = levelButtonsList[_local2];
_local3.locked = (_local2 > GameInfo.levelReached);
_local2++;
};
}
}
}//package bblaster.core.levelSelection
Section 34
//ResetGamePopup (bblaster.core.levelSelection.ResetGamePopup)
package bblaster.core.levelSelection {
import flash.events.*;
import com.bigwigmedia.ui.*;
import bblaster.managers.*;
import com.bigwigmedia.effects.*;
import flash.text.*;
import com.bigwigmedia.ui.containers.*;
import com.bigwigmedia.ui.styles.*;
public class ResetGamePopup extends LayoutContainer {
private var okBtn:LabelButton;
private var cancelBtn:LabelButton;
public function ResetGamePopup(){
setSize(640, 480);
addChild(new ResetGamePopupBackground());
var _local1:TextArea = new TextArea();
_local1.setSize(260, 100);
_local1.setStyle(AbstractComponentStyle.TEXT_FORMAT, new TextFormat(Managers.fontManager.getFontNameByID("Font_1"), 24, 0xFFFFFF, null, null, null, null, null, "center"));
_local1.text = "Reset Game Progress And Level Scores?";
addChildToLayout(_local1, {horizontalCenter:0, top:175});
okBtn = new LabelButton();
okBtn.label = "OK";
addChildToLayout(okBtn, {left:220, bottom:175});
cancelBtn = new LabelButton();
cancelBtn.label = "CANCEL";
cancelBtn.beacon = new ColorBeacon(0xFFCC00);
addChildToLayout(cancelBtn, {right:220, bottom:175});
addEventListener(MouseEvent.CLICK, onMouseClickHandler);
}
private function onMouseClickHandler(_arg1:MouseEvent):void{
switch (_arg1.target){
case okBtn:
dispatchEvent(new ResetGamePopupEvent(ResetGamePopupEvent.CLOSE, true));
break;
case cancelBtn:
dispatchEvent(new ResetGamePopupEvent(ResetGamePopupEvent.CLOSE, false));
break;
};
}
}
}//package bblaster.core.levelSelection
Section 35
//ResetGamePopupEvent (bblaster.core.levelSelection.ResetGamePopupEvent)
package bblaster.core.levelSelection {
import flash.events.*;
public class ResetGamePopupEvent extends Event {
private var _doReset:Boolean;
public static const CLOSE:String = "close";
public function ResetGamePopupEvent(_arg1:String, _arg2:Boolean){
super(_arg1);
_doReset = _arg2;
}
override public function clone():Event{
return (new ResetGamePopupEvent(type, _doReset));
}
public function get doReset():Boolean{
return (_doReset);
}
}
}//package bblaster.core.levelSelection
Section 36
//MainController (bblaster.core.main.MainController)
package bblaster.core.main {
import com.bigwigmedia.stateMachine.*;
import bblaster.core.events.*;
import flash.display.*;
import flash.events.*;
import bblaster.managers.*;
import bblaster.core.gameWon.*;
import com.bigwigmedia.effects.*;
import bblaster.core.instructions.*;
import bblaster.core.mainMenu.*;
import bblaster.core.levelSelection.*;
import bblaster.core.game.*;
import bblaster.core.*;
import com.bigwigmedia.application.*;
public class MainController extends EventDispatcher implements IController {
private var hsm:HSM;
private var _view:Sprite;
private var subControllerClass:Class;
private var subController:IController;
private function onManagersInitCallback():void{
hsm = new HSM();
var _local1:AbstractState = hsm.addState(new InitialState());
var _local2:AbstractState = hsm.addState(new SimpleState(showMainMenu));
var _local3:AbstractState = hsm.addState(new SimpleState(showInstructions));
var _local4:AbstractState = hsm.addState(new SimpleState(showLevelSelection));
var _local5:AbstractState = hsm.addState(new SimpleState(showGame));
var _local6:AbstractState = hsm.addState(new ChoiceState());
var _local7:AbstractState = hsm.addState(new SimpleState(showGameWon));
_local1.addTransition(_local2);
_local2.addTransition(_local3, new SignalTrigger(MainSignal.GOTO_INSTRUCTIONS));
_local3.addTransition(_local2, new SignalTrigger(MainSignal.GOTO_MAIN_MENU));
_local2.addTransition(_local4, new SignalTrigger(MainSignal.START));
_local4.addTransition(_local2, new SignalTrigger(MainSignal.GOTO_MAIN_MENU));
_local4.addTransition(_local5, new SignalTrigger(MainSignal.START));
_local5.addTransition(_local2, new SignalTrigger(MainSignal.GOTO_MAIN_MENU));
_local5.addTransition(_local4, new SignalTrigger(MainSignal.SELECT_LEVEL));
_local5.addTransition(_local6, new SignalTrigger(MainSignal.NEXT_LEVEL), toNextLevel);
_local6.addTransition(_local7, null, null, isGameWon);
_local6.addTransition(_local5, null, null);
_local7.addTransition(_local2, new SignalTrigger(MainSignal.GOTO_MAIN_MENU));
hsm.start();
}
private function showLevelSelection(_arg1:AbstractEvent):void{
beginTransitionEffect(LevelSelectionController);
}
private function showGameWon(_arg1:AbstractEvent):void{
beginTransitionEffect(GameWonController);
}
private function showInstructions(_arg1:AbstractEvent):void{
beginTransitionEffect(InstructionsController);
}
private function showGame(_arg1:AbstractEvent):void{
beginTransitionEffect(GameController);
}
public function initialize():void{
_view = new Sprite();
dispatchEvent(new ControllerEvent(ControllerEvent.READY));
Managers.initialize(onManagersInitCallback);
}
private function createNextController():void{
disposeCurrentController();
subController = new subControllerClass();
subController.addEventListener(ControllerEvent.READY, onControllerReadyHandler);
subController.addEventListener(ControllerEvent.COMPLETE, onControllerCompleteHandler);
subController.initialize();
}
private function showMainMenu(_arg1:AbstractEvent):void{
beginTransitionEffect(MainMenuController);
}
private function toNextLevel(_arg1:AbstractEvent):void{
GameInfo.currentLevel++;
}
private function disposeCurrentController():void{
if (subController){
subController.removeEventListener(ControllerEvent.READY, onControllerReadyHandler);
subController.removeEventListener(ControllerEvent.COMPLETE, onControllerCompleteHandler);
_view.removeChild(subController.view);
subController.dispose();
subController = null;
};
}
private function beginTransitionEffect(_arg1:Class):void{
this.subControllerClass = _arg1;
var _local2:BlackoutOverlay = new BlackoutOverlay(createNextController);
ApplicationGlobals.application.createOverlay(_local2);
}
public function dispose():void{
throw (new Error("Can't dispose MainController"));
}
private function onControllerReadyHandler(_arg1:ControllerEvent):void{
_view.addChild(subController.view);
}
public function get view():DisplayObject{
return (_view);
}
private function onControllerCompleteHandler(_arg1:ControllerEvent):void{
hsm.sendSignal(new SignalEvent((_arg1.data as String)));
}
private function isGameWon():Boolean{
return ((GameInfo.currentLevel == Managers.configManager.totalLevels));
}
}
}//package bblaster.core.main
Section 37
//MainSignal (bblaster.core.main.MainSignal)
package bblaster.core.main {
public class MainSignal {
public static const GOTO_INSTRUCTIONS:String = "GOTO_INSTRUCTIONS";
public static const START:String = "START";
public static const SELECT_LEVEL:String = "SELECT_LEVEL";
public static const NEXT_LEVEL:String = "NEXT_LEVEL";
public static const GOTO_MAIN_MENU:String = "GOTO_MAIN_MENU";
}
}//package bblaster.core.main
Section 38
//MainMenuController (bblaster.core.mainMenu.MainMenuController)
package bblaster.core.mainMenu {
import bblaster.core.events.*;
import flash.display.*;
import flash.events.*;
import bblaster.core.main.*;
import bblaster.core.*;
public class MainMenuController extends EventDispatcher implements IController {
private var _view:MainMenuView;
public function showInstructions():void{
dispatchEvent(new ControllerEvent(ControllerEvent.COMPLETE, MainSignal.GOTO_INSTRUCTIONS));
}
public function get view():DisplayObject{
return (_view);
}
public function initialize():void{
_view = new MainMenuView(this);
dispatchEvent(new ControllerEvent(ControllerEvent.READY));
}
public function startGame():void{
dispatchEvent(new ControllerEvent(ControllerEvent.COMPLETE, MainSignal.START));
}
public function dispose():void{
_view.dispose();
_view = null;
}
}
}//package bblaster.core.mainMenu
Section 39
//MainMenuView (bblaster.core.mainMenu.MainMenuView)
package bblaster.core.mainMenu {
import flash.events.*;
import com.bigwigmedia.ui.*;
import bblaster.managers.*;
import com.bigwigmedia.effects.*;
import flash.text.*;
import com.bigwigmedia.ui.containers.*;
import com.bigwigmedia.ui.styles.*;
import bblaster.ui.*;
public class MainMenuView extends LayoutContainer {
private var twoDPlayBtn:IconicButton;
private var viewScoresBtn:LabelButton;
private var instructionsBtn:LabelButton;
private var startBtn:LabelButton;
private var _controller:MainMenuController;
public function MainMenuView(_arg1:MainMenuController){
_controller = _arg1;
setSize(640, 480);
addChild(new MainMenuBackground());
var _local2:Label = new Label();
_local2.setStyle(AbstractComponentStyle.EMBED_FONTS, false);
_local2.setStyle(AbstractComponentStyle.TEXT_FORMAT, new TextFormat("_sans", 12, 0xFFFFFF));
_local2.text = "©2DPlay.com";
addChildToLayout(_local2, {right:5, top:5});
startBtn = new GameButton();
startBtn.label = "PLAY GAME";
startBtn.beacon = new ColorBeacon(0xFFCC00);
addChildToLayout(startBtn, {right:20, bottom:140});
instructionsBtn = new GameButton();
instructionsBtn.label = "INSTRUCTIONS";
addChildToLayout(instructionsBtn, {right:20, bottom:80});
viewScoresBtn = new GameButton();
viewScoresBtn.label = "VIEW SCORES";
addChildToLayout(viewScoresBtn, {right:20, bottom:20});
twoDPlayBtn = new IconicButton(TwoDPlayButtonIcon);
addChildToLayout(twoDPlayBtn, {left:5, top:5});
this.addEventListener(MouseEvent.CLICK, onMouseClickHandler);
}
private function onMouseClickHandler(_arg1:MouseEvent):void{
switch (_arg1.target){
case twoDPlayBtn:
Managers.urlCaller.mainLink();
break;
case startBtn:
_controller.startGame();
break;
case viewScoresBtn:
Managers.urlCaller.viewScores();
break;
case instructionsBtn:
_controller.showInstructions();
break;
};
}
override public function dispose():void{
this.removeEventListener(MouseEvent.CLICK, onMouseClickHandler);
super.dispose();
}
}
}//package bblaster.core.mainMenu
Section 40
//IController (bblaster.core.IController)
package bblaster.core {
import flash.display.*;
import flash.events.*;
import com.bigwigmedia.core.*;
public interface IController extends IEventDispatcher, IDisposable {
function initialize():void;
function get view():DisplayObject;
}
}//package bblaster.core
Section 41
//ConfigManager (bblaster.managers.ConfigManager)
package bblaster.managers {
import flash.events.*;
public class ConfigManager extends EventDispatcher {
private var configXMLClass:Class;
private var _materialDensity_2:Number;
private var _materialFriction_1:Number;
private var _materialFriction_2:Number;
private var goodResultPopups:Array;
private var levelsXML:XML;
private var badResultPopups:Array;
private var levelsXMLClass:Class;
private var _materialDensity_1:Number;
private var configXML:XML;
public function ConfigManager(){
configXMLClass = ConfigManager_configXMLClass;
levelsXMLClass = ConfigManager_levelsXMLClass;
badResultPopups = [];
goodResultPopups = [];
super();
}
public function getLevelGoal(_arg1:int):int{
var _local2:XML = levelsXML.level[_arg1];
return (_local2.@goal);
}
public function getBombRadius(_arg1:int):Number{
var bombConfig:XMLList;
var strength = _arg1;
bombConfig = configXML.bombs_config.bomb.(@strength == strength);
return (bombConfig.radius);
}
public function getBadResultPopups():Array{
return (badResultPopups);
}
public function get totalLevels():int{
return (levelsXML.level.length());
}
public function get materialFriction_1():Number{
return (_materialFriction_1);
}
public function get materialDensity_2():Number{
return (_materialDensity_2);
}
private function prepareXML(_arg1:XML, _arg2:XML):void{
this.configXML = _arg1;
this.levelsXML = _arg2;
_materialFriction_1 = _arg1.blocks_material_1.friction;
_materialDensity_1 = _arg1.blocks_material_1.density;
_materialFriction_2 = _arg1.blocks_material_2.friction;
_materialDensity_2 = _arg1.blocks_material_2.density;
badResultPopups = String(_arg1.popups_bad).split(",");
goodResultPopups = String(_arg1.popups_good).split(",");
dispatchEvent(new Event(Event.INIT));
}
public function getGoodResultPopups():Array{
return (goodResultPopups);
}
public function initialize():void{
if (!false){
prepareXML(XML(new configXMLClass()), XML(new levelsXMLClass()));
};
}
public function get saveBonus():int{
return (configXML.scoring.save_bonus);
}
public function get materialDensity_1():Number{
return (_materialDensity_1);
}
public function get penaltyMultiplier():int{
return (configXML.scoring.penalty_multiplayer);
}
public function get scoreMultiplier():int{
return (configXML.scoring.score_multiplayer);
}
public function getLevelConfig(_arg1:int):XML{
var _local2:XML = levelsXML.level[_arg1];
return (_local2);
}
public function getLevelName(_arg1:int):String{
var _local2:XML = levelsXML.level[_arg1];
return (_local2.@name);
}
public function get materialFriction_2():Number{
return (_materialFriction_2);
}
public function getLevelMaxScore(_arg1:int):int{
var _local2:XML = levelsXML.level[_arg1];
return (_local2.@maxScore);
}
public function getBombImpulse(_arg1:int):Number{
var bombConfig:XMLList;
var strength = _arg1;
bombConfig = configXML.bombs_config.bomb.(@strength == strength);
return (bombConfig.impulse);
}
}
}//package bblaster.managers
Section 42
//ConfigManager_configXMLClass (bblaster.managers.ConfigManager_configXMLClass)
package bblaster.managers {
import mx.core.*;
public class ConfigManager_configXMLClass extends ByteArrayAsset {
}
}//package bblaster.managers
Section 43
//ConfigManager_levelsXMLClass (bblaster.managers.ConfigManager_levelsXMLClass)
package bblaster.managers {
import mx.core.*;
public class ConfigManager_levelsXMLClass extends ByteArrayAsset {
}
}//package bblaster.managers
Section 44
//Managers (bblaster.managers.Managers)
package bblaster.managers {
import flash.events.*;
import com.bigwigmedia.ui.*;
import com.bigwigmedia.font.*;
import com.bigwigmedia.sound.*;
import com.bigwigmedia.net.*;
import com.boostworthy.utils.logger.*;
import flash.text.*;
import com.bigwigmedia.core.*;
import com.bigwigmedia.ui.styles.*;
import com.boostworthy.core.*;
import com.bigwigmedia.display.*;
import bblaster.sound.*;
import com.bigwigmedia.application.*;
import flash.filters.*;
public class Managers {
private static var _soundManager:ISoundManager;
private static var _configManager:ConfigManager;
private static var initialized:Boolean = false;
private static var _urlCaller:IURLCaller;
private static var _fontManager:IFontManager;
private static var _styleManager:IStyleManager;
private static var _soManager:ISOManager;
private static var onInitCallback:Function;
private static var _cursorManager:ICursorManager;
private static function onButtonMouseOverHandler(_arg1:AbstractButton):void{
_soundManager.playSound(SoundID.CLICK_3);
}
public static function get configManager():ConfigManager{
return (_configManager);
}
public static function initialize(_arg1:Function):void{
if (initialized){
return;
};
initialized = true;
Managers.onInitCallback = _arg1;
Global.stage = ApplicationGlobals.application.stage;
LogFactory.getInstance().getLog("Boostworthy Animation System").setLevel(0);
Singleton.registerClass("com.bigwigmedia.font::IFontManager", FontManager);
_fontManager = IFontManager(Singleton.getInstance("com.bigwigmedia.font::IFontManager"));
Singleton.registerClass("com.bigwigmedia.ui::ICursorManager", CursorManager);
_cursorManager = ICursorManager(Singleton.getInstance("com.bigwigmedia.ui::ICursorManager"));
Singleton.registerClass("com.bigwigmedia.sound::ISoundManager", SoundManager);
_soundManager = ISoundManager(Singleton.getInstance("com.bigwigmedia.sound::ISoundManager"));
Singleton.registerClass("com.bigwigmedia.ui::IStyleManager", StyleManager);
_styleManager = IStyleManager(Singleton.getInstance("com.bigwigmedia.ui::IStyleManager"));
Singleton.registerClass("com.bigwigmedia.net::ISOManager", SOManager);
_soManager = ISOManager(Singleton.getInstance("com.bigwigmedia.net::ISOManager"));
Singleton.registerClass("com.bigwigmedia.net::IURLCaller", URLCaller_2DPlay);
_urlCaller = IURLCaller(Singleton.getInstance("com.bigwigmedia.net::IURLCaller"));
if (_soManager.dataEmpty){
_soManager.setValue("soundEnabled", true);
_soManager.setValue("showHints", true);
_soManager.setValue("levelReached", 0);
};
_fontManager.registerFonts("Font_1");
_styleManager.setSharedStyle(AbstractComponent, AbstractComponentStyle.TEXT_FORMAT, new TextFormat(_fontManager.getFontNameByID("Font_1"), 24, 0xFFFFFF));
_styleManager.setSharedStyle(AbstractComponent, AbstractComponentStyle.EMBED_FONTS, true);
_styleManager.setSharedStyle(LabelButton, AbstractComponentStyle.DECORATION, new FilterDecoration(new GlowFilter(0, 1, 4, 4, 5), new DropShadowFilter(2, 45, 0, 0.5)));
_styleManager.setSharedStyle(Label, AbstractComponentStyle.DECORATION, new FilterDecoration(new GlowFilter(0, 1, 4, 4, 5), new DropShadowFilter(2, 45, 0, 0.5)));
_styleManager.setSharedStyle(TextArea, AbstractComponentStyle.DECORATION, new FilterDecoration(new GlowFilter(0, 1, 4, 4, 5), new DropShadowFilter(2, 45, 0, 0.5)));
_styleManager.setSharedStyle(IconicButton, IconicButtonStyle.UP_DECORATION, new TintDecoration(0xFFFFFF, 0));
_styleManager.setSharedStyle(IconicButton, IconicButtonStyle.OVER_DECORATION, new TintDecoration(0xFFFFFF, 0.3));
_styleManager.setSharedStyle(LabelButton, LabelButtonStyle.UP_STATE_COLOR, 0xFFFFFF);
_styleManager.setSharedStyle(LabelButton, LabelButtonStyle.OVER_STATE_COLOR, 0xFFCC00);
_styleManager.setSharedStyle(LabelButton, LabelButtonStyle.DOWN_STATE_COLOR, 0xFFCC00);
_styleManager.setSharedStyle(AbstractButton, AbstractButtonStyle.MOUSE_DOWN_HANDLER, Managers.onButtonMouseDownHandler);
_styleManager.setSharedStyle(AbstractButton, AbstractButtonStyle.ROLL_OVER_HANDLER, Managers.onButtonMouseOverHandler);
var _local2:Array = ["sfx"];
_soundManager.registerSoundRecord(SoundID.CLICK_1, click_1, _local2);
_soundManager.registerSoundRecord(SoundID.CLICK_2, click_2, _local2);
_soundManager.registerSoundRecord(SoundID.CLICK_3, BUTTON_UI, _local2);
_soundManager.registerSoundRecord(SoundID.MASTER_BLASTER_EFFECT, TRUMPET_BLAST, _local2);
_soundManager.registerSoundRecord(SoundID.ABSOLUTE_ZERO, GLASS_THROWN, _local2);
_soundManager.registerSoundRecord(SoundID.OTHER_RESULT, DRM_ROLL_CRASH, _local2);
_soundManager.registerSoundRecord("explosion_0", explosion_0, _local2);
_soundManager.registerSoundRecord("explosion_1", explosion_1, _local2);
_soundManager.registerSoundRecord("explosion_2", explosion_2, _local2);
_soundManager.registerSoundRecord("explosion_3", explosion_3, _local2);
_soundManager.registerSoundRecord("hit_0", hit_0, _local2);
_soundManager.registerSoundRecord("hit_1", hit_1, _local2);
_soundManager.registerSoundRecord("hit_2", hit_2, _local2);
_soundManager.registerSoundRecord("hit_3", hit_3, _local2);
_soundManager.registerSoundRecord("hit_4", hit_4, _local2);
_soundManager.registerSoundRecord("hit_5", hit_5, _local2);
_soundManager.registerSoundRecord("hit_6", hit_6, _local2);
_soundManager.registerSoundRecord("hit_7", hit_7, _local2);
_soundManager.registerSoundRecord("hit_8", hit_8, _local2);
_soundManager.registerSoundRecord("hit_9", hit_9, _local2);
var _local3:Boolean = (_soManager.getValue("soundEnabled") as Boolean);
_soundManager.setChannelsVolume((_local3) ? 1 : 0);
_configManager = new ConfigManager();
_configManager.addEventListener(Event.INIT, Managers.onConfigManCompleteHandler);
_configManager.initialize();
}
public static function get urlCaller():IURLCaller{
return (_urlCaller);
}
public static function get fontManager():IFontManager{
return (_fontManager);
}
public static function get soundManager():ISoundManager{
return (_soundManager);
}
public static function get soManager():ISOManager{
return (_soManager);
}
private static function onButtonMouseDownHandler(_arg1:AbstractButton):void{
_soundManager.playSound(SoundID.CLICK_2);
}
public static function get cursorManager():ICursorManager{
return (_cursorManager);
}
private static function onConfigManCompleteHandler(_arg1:Event):void{
_configManager.removeEventListener(Event.INIT, Managers.onConfigManCompleteHandler);
Managers.onInitCallback();
Managers.onInitCallback = null;
}
public static function get styleManager():IStyleManager{
return (_styleManager);
}
}
}//package bblaster.managers
Section 45
//SoundID (bblaster.sound.SoundID)
package bblaster.sound {
import com.bigwigmedia.utils.*;
public class SoundID {
public static const MASTER_BLASTER_EFFECT:String = "MASTER_BLASTER_EFFECT";
public static const OTHER_RESULT:String = "OTHER_RESULT";
public static const ABSOLUTE_ZERO:String = "ABSOLUTE_ZERO";
public static const CLICK_1:String = "CLICK_1";
public static const CLICK_2:String = "CLICK_2";
public static const CLICK_3:String = "CLICK_3";
private static var prevExplosionRand:int = -1;
private static var prevHitIndex:int = 0;
private static var hitSoundSequence:Array;
public static function reinitializeHitSounds():void{
if (!hitSoundSequence){
hitSoundSequence = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
};
hitSoundSequence = ArrayUtil.shuffle(hitSoundSequence);
}
public static function get EXPLOSION():String{
var _local1:int = (Math.random() * 4);
while (true) {
_local1 = (Math.random() * 4);
if (_local1 != prevExplosionRand){
prevExplosionRand = _local1;
break;
};
};
var _local2:String = ("explosion_" + String(_local1));
return (_local2);
}
public static function get HIT_BLOCKS():String{
var _local1:String = ("hit_" + hitSoundSequence[prevHitIndex++]);
if (prevHitIndex == 10){
prevHitIndex = 0;
};
return (_local1);
}
}
}//package bblaster.sound
Section 46
//GameButton (bblaster.ui.GameButton)
package bblaster.ui {
import flash.display.*;
import com.bigwigmedia.ui.*;
import flash.text.*;
public class GameButton extends LabelButton {
private static const WIDTH:Number = 262;
override public function set label(_arg1:String):void{
super.label = _arg1;
_labelField.x = ((GameButton.WIDTH - _labelField.width) / 2);
}
override protected function createChildren():void{
var _local1:Sprite = new ButtonBackground();
addChild(_local1);
_labelField = new TextField();
_labelField.type = TextFieldType.DYNAMIC;
_labelField.selectable = false;
_labelField.autoSize = TextFieldAutoSize.CENTER;
_labelField.y = 11;
addChild(_labelField);
}
}
}//package bblaster.ui
Section 47
//Main (bblaster.Main)
package bblaster {
import com.bigwigmedia.application.*;
import com.bigwigmedia.preloaders.*;
import com.bigwigmedia.events.*;
import bblaster.core.events.*;
import bblaster.core.*;
import com.bigwigmedia.ui.*;
public class Main extends AbstractApplication_2DPLay {
private var mainController:IController;
public static const VERSION:String = "1.0.0.1215";
public function Main(){
super("Building Blaster", "1744", VERSION, "com.bigwigmedia.building_blaster");
addEventListener(ApplicationEvent.INIT, onAppInitHandler);
addEventListener(ApplicationEvent.READY, onAppReadyHandler);
}
private function onAppInitHandler(_arg1:ApplicationEvent):void{
this.contextMenu = ContextMenu_2DPlay.getMenu();
createMask();
startPreloading(new Preloader_2DPlay(true));
}
private function onAppReadyHandler(_arg1:ApplicationEvent):void{
fillBackground();
removeChild(_preloader);
_preloader = null;
removeEventListener(ApplicationEvent.INIT, onAppInitHandler);
removeEventListener(ApplicationEvent.READY, onAppReadyHandler);
Console.initialize([67, 79, 78, 83, 79, 76, 69]);
var _local2:Class = getClassByName("bblaster.core.main.MainController");
mainController = new (_local2);
mainController.addEventListener(ControllerEvent.READY, onControllerReadyHandler);
mainController.initialize();
}
private function onControllerReadyHandler(_arg1:ControllerEvent):void{
mainController.removeEventListener(ControllerEvent.READY, onControllerReadyHandler);
createMainView(mainController.view);
}
}
}//package bblaster
Section 48
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var radius:Number;
public var localPosition:b2Vec2;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 49
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_localPosition:b2Vec2;
public var m_radius:Number;
public function b2CircleShape(_arg1:b2ShapeDef){
m_localPosition = new b2Vec2();
super(_arg1);
var _local2:b2CircleDef = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local10:Number;
var _local6:b2Mat22 = _arg1.R;
var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
var _local9:Number = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
var _local12:Number = (_arg4.p2.x - _arg4.p1.x);
var _local13:Number = (_arg4.p2.y - _arg4.p1.y);
var _local14:Number = ((_local9 * _local12) + (_local10 * _local13));
var _local15:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local16:Number = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
var _local17:Number = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
public function GetRadius():Number{
return (m_radius);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
_local4 = _arg2.R;
var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number = (m_localPosition.x - _arg1.x);
var _local3:Number = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22 = _arg2.R;
var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22 = _arg1.R;
var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
}
}//package Box2D.Collision.Shapes
Section 50
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public var categoryBits:uint;// = 1
public function Copy():b2FilterData{
var _local1:b2FilterData = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 51
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
center = new b2Vec2(0, 0);
super();
}
}
}//package Box2D.Collision.Shapes
Section 52
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertices:Array;
public var vertexCount:int;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
var _local1:int;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 53
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
public var m_coreVertices:Array;
public var m_vertices:Array;
private var s_supportVec:b2Vec2;
public var m_centroid:b2Vec2;
public var m_normals:Array;
public var m_obb:b2OBB;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local3:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
var _local2:b2PolygonDef = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
var _local4:int = _local3;
var _local5:int = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB = s_sweptAABB1;
var _local5:b2AABB = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local6:Number = 0;
var _local7:Number = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
var _local18 = -1;
var _local19:int;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
var _local7:Number = 0;
var _local8:Number = (1 / 3);
var _local9:int;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function GetNormals():Array{
return (m_normals);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local11:Number;
_local5 = _arg1.R;
var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
var _local8:int;
_local4 = m_coreVertices[0];
var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7));
var _local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
var _local6:b2Mat22 = _local5;
_local4 = m_obb.extents;
var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
var _local3:int;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local10:Number;
var _local4:b2Mat22 = _arg1.R;
var _local5:Number = (_arg2.x - _arg1.position.x);
var _local6:Number = (_arg2.y - _arg1.position.y);
var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
var _local9:int;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local7:Number;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
_local7 = (1 / 3);
var _local8:int;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
var _local6:Number = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 54
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Shape {
public var m_next:b2Shape;
public var m_type:int;
public var m_sweepRadius:Number;
public var m_density:Number;
public var m_filter:b2FilterData;
public var m_friction:Number;
public var m_isSensor:Boolean;
public var m_restitution:Number;
public var m_userData;
public var m_proxyId:uint;
public var m_body:b2Body;
public static const e_polygonShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function GetRestitution():Number{
return (m_restitution);
}
public function GetFriction():Number{
return (m_friction);
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy(m_proxyId);
var _local3:b2AABB = s_resetAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
var _local4:b2AABB = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB = s_proxyAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 55
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var friction:Number;// = 0.2
public var isSensor:Boolean;// = false
public var density:Number;// = 0
public var restitution:Number;// = 0
public var userData;// = null
public var filter:b2FilterData;
public var type:int;
public function b2ShapeDef(){
type = b2Shape.e_unknownShape;
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 56
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number = (upperBound.x - lowerBound.x);
var _local2:Number = (upperBound.y - lowerBound.y);
var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 57
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var value:uint;
public var proxyId:uint;
public var stabbingCount:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint = value;
var _local3:uint = proxyId;
var _local4:uint = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 58
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 59
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_bounds:Array;
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_freeProxy:uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var m_queryResultCount:int;
public var m_pairManager:b2PairManager;
public var m_timeStamp:uint;
public var m_queryResults:Array;
public static const b2_nullEdge:uint = 0xFFFF;
public static const b2_invalid:uint = 0xFFFF;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local6:uint;
var _local7:uint;
var _local12:b2Proxy;
var _local4:Array = new Array();
var _local5:Array = new Array();
ComputeBounds(_local4, _local5, _arg1);
var _local8:Array = [_local6];
var _local9:Array = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
var _local10:int;
var _local11:int;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function GetProxy(_arg1:int):b2Proxy{
var _local2:b2Proxy = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local10:b2Bound;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
var _local8:uint = BinarySearch(_arg5, _arg6, _arg3);
var _local9:uint = BinarySearch(_arg5, _arg6, _arg4);
var _local11:uint = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number = _arg3.lowerBound.x;
var _local5:Number = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
var _local6:Number = _arg3.upperBound.x;
var _local7:Number = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
var _local5:uint = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
var _local6:uint = (2 * m_proxyCount);
var _local7:Array = new Array();
var _local8:Array = new Array();
ComputeBounds(_local7, _local8, _arg1);
var _local9:int;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
var _local10:int;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
var _local4:b2Proxy = m_proxyPool[_arg1];
var _local5:int = (2 * m_proxyCount);
var _local6:int;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
var _local7:int;
while (_local7 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]);
_local7++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local5:int;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
var _local12:uint = (2 * m_proxyCount);
var _local13:b2Proxy = m_proxyPool[_arg1];
var _local14:b2BoundValues = new b2BoundValues();
ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2);
var _local15:b2BoundValues = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local6:int;
var _local7:b2Bound;
var _local4:int;
var _local5:int = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 60
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 61
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local25:Number;
var _local6:int = _arg1.m_vertexCount;
var _local7:Array = _arg1.m_vertices;
var _local8:Array = _arg1.m_normals;
var _local9:int = _arg4.m_vertexCount;
var _local10:Array = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
var _local24:Number = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2 = _arg2.lowerBound;
var _local4:b2Vec2 = _arg1.upperBound;
var _local5:Number = (_local3.x - _local4.x);
var _local6:Number = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
var _local7:Number = (_local3.x - _local4.x);
var _local8:Number = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local20:ClipVertex;
var _local23:Number;
var _local7:int = _arg2.m_vertexCount;
var _local8:Array = _arg2.m_normals;
var _local9:int = _arg5.m_vertexCount;
var _local10:Array = _arg5.m_vertices;
var _local11:Array = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
var _local21:int = _local17;
var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local17:int;
var _local18:uint;
var _local34:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
var _local7:int;
var _local8:Array = [_local7];
var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
var _local10:int;
var _local11:Array = [_local10];
var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
var _local15:b2XForm = new b2XForm();
var _local16:b2XForm = new b2XForm();
var _local19:Number = 0.98;
var _local20:Number = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
var _local21:Array = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
var _local22:int = _local13.m_vertexCount;
var _local23:Array = _local13.m_vertices;
var _local24:b2Vec2 = _local23[_local17];
var _local25:b2Vec2 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25);
var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
var _local29:Number = b2Math.b2Dot(_local28, _local25);
var _local30:Number = -(b2Math.b2Dot(_local27, _local25));
var _local31:Number = b2Math.b2Dot(_local27, _local37);
var _local32:Array = [new ClipVertex(), new ClipVertex()];
var _local33:Array = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
var _local35:int;
var _local36:int;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
var _local6:int = _arg2.m_vertexCount;
var _local7:Array = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
var _local14:int;
var _local15:Number = -(Number.MAX_VALUE);
var _local16:int;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local18:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
var _local12:Number = (_local10 - _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local15:Number = _arg2.m_radius;
var _local16:Number = _arg4.m_radius;
var _local17:Number = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
var _local19:b2ManifoldPoint = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
var _local20:Number = (0.5 * (_local8 + _local10));
var _local21:Number = (0.5 * (_local9 + _local11));
var _local22:Number = (_local20 - _arg3.position.x);
var _local23:Number = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local17:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
var _local18:int;
var _local19:Number = -(Number.MAX_VALUE);
var _local20:Number = _arg4.m_radius;
var _local21:int = _arg2.m_vertexCount;
var _local22:Array = _arg2.m_vertices;
var _local23:Array = _arg2.m_normals;
var _local24:int;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
var _local25:int = _local18;
var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
var _local27:b2Vec2 = _local22[_local26];
var _local28:Number = (_local27.x - _local11.x);
var _local29:Number = (_local27.y - _local11.y);
var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
var _local31:Number = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
}
}//package Box2D.Collision
Section 62
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
public function get key():uint{
return (_key);
}
}
}//package Box2D.Collision
Section 63
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactPoint {
public var friction:Number;
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var restitution:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public var velocity:b2Vec2;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 64
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local4:Number = (100 * Number.MIN_VALUE);
var _local5:int;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
var _local8:Array = s_p1s;
var _local9:Array = s_p2s;
var _local10:Array = s_points;
var _local11:int;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
var _local12:Number = 0;
var _local13 = 20;
var _local14:int;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - _local21) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:Number = ((_local13 * _local13) + (_local14 * _local14));
var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop);
var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
var _local18:Number = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local35:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
var _local14:b2Vec2 = _arg4[2];
var _local15:Number = _local6.x;
var _local16:Number = _local6.y;
var _local17:Number = _local7.x;
var _local18:Number = _local7.y;
var _local19:Number = _local8.x;
var _local20:Number = _local8.y;
var _local21:Number = (_local17 - _local15);
var _local22:Number = (_local18 - _local16);
var _local23:Number = (_local19 - _local15);
var _local24:Number = (_local20 - _local16);
var _local25:Number = (_local19 - _local17);
var _local26:Number = (_local20 - _local18);
var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22)));
var _local28:Number = ((_local17 * _local21) + (_local18 * _local22));
var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24)));
var _local30:Number = ((_local19 * _local23) + (_local20 * _local24));
var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26)));
var _local32:Number = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
var _local33:Number = ((_local21 * _local24) - (_local22 * _local23));
var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
var _local38:Number = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
var _local39:Number = (_local36 * _local38);
var _local40:Number = (_local37 * _local38);
var _local41:Number = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local9:b2Point = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int = _arg3.m_type;
var _local8:int = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local17:Number;
var _local6:b2Vec2 = _arg5[0];
var _local7:b2Vec2 = _arg5[1];
var _local8:b2Vec2 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
var _local12:Number = -(_local7.x);
var _local13:Number = -(_local7.y);
var _local14:Number = (_local6.x - _local7.x);
var _local15:Number = (_local6.y - _local7.y);
var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
}
}//package Box2D.Collision
Section 65
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var pointCount:int;// = 0
public var normal:b2Vec2;
public var points:Array;
public function b2Manifold(){
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
pointCount = _arg1.pointCount;
var _local2:int;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 66
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var separation:Number;
public var localPoint2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localPoint1:b2Vec2;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 67
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 68
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var proxyId1:uint;
public var userData;// = null
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 69
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 70
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_hashTable:Array;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_pairBufferCount:int;
public var m_broadPhase:b2BroadPhase;
public var m_freePair:uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
var _local3:int;
var _local4:Array = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < m_pairBufferCount) {
_local1 = m_pairBuffer[_local2];
_local5 = Find(_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = m_pairBuffer[_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = m_pairBuffer[_local2];
RemovePair(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = Find(_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local5:uint = m_hashTable[_local4];
var _local6:b2Pair;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = m_freePair;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = AddPair(_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
var _local5:uint = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ValidateTable():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 71
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 72
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var userData;// = null
public var lowerBounds:Array;
public var upperBounds:Array;
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 73
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local5:b2Vec2 = _arg3.p1;
var _local6:Number = (_arg3.p2.x - _local5.x);
var _local7:Number = (_arg3.p2.y - _local5.y);
var _local8:Number = (p2.x - p1.x);
var _local9:Number = (p2.y - p1.y);
var _local10:Number = _local9;
var _local11:Number = -(_local8);
var _local12:Number = (100 * Number.MIN_VALUE);
var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local6) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 74
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local7:Number = _arg1.m_sweepRadius;
var _local8:Number = _arg3.m_sweepRadius;
var _local9:Number = _arg2.t0;
var _local10:Number = (_arg2.c.x - _arg2.c0.x);
var _local11:Number = (_arg2.c.y - _arg2.c0.y);
var _local12:Number = (_arg4.c.x - _arg4.c0.x);
var _local13:Number = (_arg4.c.y - _arg4.c0.y);
var _local14:Number = (_arg2.a - _arg2.a0);
var _local15:Number = (_arg4.a - _arg4.a0);
var _local16:Number = 0;
var _local17:b2Vec2 = s_p1;
var _local18:b2Vec2 = s_p2;
var _local19 = 20;
var _local20:int;
var _local21:Number = 0;
var _local22:Number = 0;
var _local23:Number = 0;
var _local24:Number = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 75
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var id:b2ContactID;
public var v:b2Vec2;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 76
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceEdge:int;
public var _incidentEdge:int;
public var _flip:int;
public var _incidentVertex:int;
public var _m_id:b2ContactID;
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 77
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function Set(_arg1:Number):void{
var _local2:Number;
_local2 = Math.cos(_arg1);
var _local3:Number = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local4:Number;
var _local6:Number;
_local2 = col1.x;
var _local3:Number = col2.x;
_local4 = col1.y;
var _local5:Number = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number = col1.x;
var _local5:Number = col2.x;
var _local6:Number = col1.y;
var _local7:Number = col2.y;
var _local8:Number = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 78
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:* = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 79
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var a:Number;
public var c:b2Vec2;
public var a0:Number;
public var c0:b2Vec2;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
var _local3:b2Mat22 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 80
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var y:Number;
public var x:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function toString():String{
return ((((("[b2Vec2 x=\"" + x) + "\" y=\"") + y) + "\"]"));
}
public function Normalize():Number{
var _local1:Number = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
var _local2:Number = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function CrossVF(_arg1:Number):void{
var _local2:Number = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function CrossFV(_arg1:Number):void{
var _local2:Number = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 81
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var position:b2Vec2;
public var R:b2Mat22;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 82
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _r:uint;// = 0
private var _g:uint;// = 0
private var _b:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 83
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 4096;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 84
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local8:b2ManifoldPoint;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
var _local7:b2ContactPoint = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 85
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function GetManifolds():Array{
return (null);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int = m_manifoldCount;
Evaluate(_arg1);
var _local3:int = m_manifoldCount;
var _local4:b2Body = m_shape1.m_body;
var _local5:b2Body = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
var _local1:int;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
var _local3:int = _arg1.m_shape1.m_type;
var _local4:int = _arg1.m_shape2.m_type;
var _local5:b2ContactRegister = s_registers[_local3][_local4];
var _local6:Function = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
var _local4:int = _arg1.m_type;
var _local5:int = _arg2.m_type;
var _local6:b2ContactRegister = s_registers[_local4][_local5];
var _local7:Function = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 86
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var normal:b2Vec2;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 87
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var r2:b2Vec2;
public var separation:Number;
public var positionImpulse:Number;
public var normalImpulse:Number;
public var tangentMass:Number;
public var equalizedMass:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var normalMass:Number;
public var velocityBias:Number;
public var r1:b2Vec2;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 88
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var other:b2Body;
public var prev:b2ContactEdge;
public var contact:b2Contact;
public var next:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 89
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn:Function;
public var destroyFcn:Function;
}
}//package Box2D.Dynamics.Contacts
Section 90
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactResult {
public var position:b2Vec2;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var normalImpulse:Number;
public var normal:b2Vec2;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 91
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_constraintCount:int;
public var m_constraints:Array;
public var m_allocator;
public var m_step:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
var _local9:int;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local2:Number = 0;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
var _local19:int;
while (_local19 < m_constraintCount) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
var _local1:int;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 92
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function Evaluate(_arg1:b2ContactListener):void{
}
override public function GetManifolds():Array{
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 93
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local6:b2Body = m_shape1.m_body;
var _local7:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
var _local8:Array = [false, false];
var _local9:b2ContactPoint = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 94
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PolygonContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local7:b2ContactPoint;
var _local8:int;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
var _local9:Array = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 95
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_bias:Number;
public var m_gamma:Number;
public var m_u:b2Vec2;
public var m_mass:Number;
public var m_impulse:Number;
public var m_dampingRatio:Number;
public var m_frequencyHz:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
m_inv_dt = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local8:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x));
var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x));
var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
if (m_frequencyHz > 0){
return (true);
};
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local1 = _local2.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
var _local12:Number = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local13:Number = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
var _local14:Number = (_local13 * m_u.x);
var _local15:Number = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
_local2 = _local3.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
var _local16:Number = (_local15 * m_u.x);
var _local17:Number = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
}
}//package Box2D.Dynamics.Joints
Section 96
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var length:Number;
public var dampingRatio:Number;
public var localAnchor2:b2Vec2;
public var frequencyHz:Number;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
var _local5:Number = (_arg4.x - _arg3.x);
var _local6:Number = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 97
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_ground2:b2Body;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var m_revolute2:b2RevoluteJoint;
public var m_force:Number;
public var m_mass:Number;
public var m_prismatic2:b2PrismaticJoint;
public var m_ground1:b2Body;
public var m_revolute1:b2RevoluteJoint;
public var m_prismatic1:b2PrismaticJoint;
public var m_constant:Number;
public var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
var _local2:int = _arg1.joint1.m_type;
var _local3:int = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local15:Number;
var _local2:b2Body = m_ground1;
var _local3:b2Body = m_ground2;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local14:Number = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22 = m_body2.m_xf.R;
var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local4:Number;
var _local5:Number;
var _local1:Number = 0;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5)));
var _local7:Number = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
var _local6:Number = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 98
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint1:b2Joint;
public var joint2:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 99
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular1:Number;
public var angular2:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 100
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_inv_dt:Number;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetType():int{
return (m_type);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetBody1():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 101
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var body2:b2Body;
public var type:int;
public var userData;
public var collideConnected:Boolean;
public var body1:b2Body;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 102
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
public var joint:b2Joint;
}
}//package Box2D.Dynamics.Joints
Section 103
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
private var K1:b2Mat22;
private var K:b2Mat22;
public var m_beta:Number;
public var m_mass:b2Mat22;
private var K2:b2Mat22;
public var m_target:b2Vec2;
public var m_gamma:Number;
public var m_impulse:b2Vec2;
public var m_C:b2Vec2;
public var m_localAnchor:b2Vec2;
public var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local3:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
var _local2:Number = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
var _local4:b2Mat22 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
var _local5:Number = m_body2.m_mass;
var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6);
var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
m_beta = (_local8 / (_local7 + _local8));
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local7:Number;
var _local8:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
var _local9:Number = (_arg1.dt * m_impulse.x);
var _local10:Number = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local2:b2Body = m_body2;
_local3 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
var _local12:Number = m_impulse.x;
var _local13:Number = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
var _local14:Number = m_impulse.Length();
if (_local14 > m_maxForce){
m_impulse.Multiply((m_maxForce / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
var _local15:Number = (_arg1.dt * _local10);
var _local16:Number = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 104
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var timeStep:Number;
public var target:b2Vec2;
public var maxForce:Number;
public var dampingRatio:Number;
public var frequencyHz:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 105
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var m_lowerTranslation:Number;
public var m_localXAxis1:b2Vec2;
public var m_refAngle:Number;
public var m_torque:Number;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_angularMass:Number;
public var m_maxMotorForce:Number;
public var m_localYAxis1:b2Vec2;
public var m_force:Number;
public var m_motorMass:Number;
public var m_upperTranslation:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitState:int;
public var m_linearMass:Number;
public var m_motorJacobian:b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_linearJacobian:b2Jacobian;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local8:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = _local2.m_invMass;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local2.m_invI;
var _local7:Number = _local3.m_invI;
var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
var _local11:Number = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity);
var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
var _local14:Number = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetJointTranslation():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1);
var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2);
var _local6:Number = (_local5.x - _local4.x);
var _local7:Number = (_local5.y - _local4.y);
var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22 = m_body1.m_xf.R;
var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local4.m_invMass;
var _local7:Number = _local3.m_invI;
var _local8:Number = _local4.m_invI;
_local9 = _local3.m_xf.R;
var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
var _local15:Number = (_local3.m_sweep.c.x + _local11);
var _local16:Number = (_local3.m_sweep.c.y + _local12);
var _local17:Number = (_local4.m_sweep.c.x + _local13);
var _local18:Number = (_local4.m_sweep.c.y + _local14);
var _local19:Number = (_local17 - _local15);
var _local20:Number = (_local18 - _local16);
_local9 = _local3.m_xf.R;
var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
var _local23:Number = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local24:Number = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
var _local25:Number = b2Math.b2Abs(_local23);
var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
var _local27:Number = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local28:Number = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
_local3 = _local1.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (_local1.m_sweep.c.x + _local4);
var _local10:Number = (_local1.m_sweep.c.y + _local5);
var _local11:Number = (_local2.m_sweep.c.x + _local7);
var _local12:Number = (_local2.m_sweep.c.y + _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local16:b2Vec2 = _local1.m_linearVelocity;
var _local17:b2Vec2 = _local2.m_linearVelocity;
var _local18:Number = _local1.m_angularVelocity;
var _local19:Number = _local2.m_angularVelocity;
var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
_local4 = _local2.m_xf.R;
var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 106
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var motorSpeed:Number;
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var maxMotorForce:Number;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 107
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_limitState1:int;
public var m_limitState2:int;
public var m_ground:b2Body;
public var m_maxLength2:Number;
public var m_maxLength1:Number;
public var m_limitPositionImpulse1:Number;
public var m_limitPositionImpulse2:Number;
public var m_force:Number;
public var m_constant:Number;
public var m_positionImpulse:Number;
public var m_state:int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitMass1:Number;
public var m_limitMass2:Number;
public var m_pulleyMass:Number;
public var m_u1:b2Vec2;
public var m_limitForce1:Number;
public var m_limitForce2:Number;
public var m_u2:b2Vec2;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local3:b2Mat22;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local23:Number = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local2.m_sweep.c.x + _local5);
var _local11:Number = (_local2.m_sweep.c.y + _local6);
var _local12:Number = (_local3.m_sweep.c.x + _local8);
var _local13:Number = (_local3.m_sweep.c.y + _local9);
var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
var _local18:Number = m_u1.Length();
var _local19:Number = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function GetLength1():Number{
var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetLength2():Number{
var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 108
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var maxLength1:Number;
public var maxLength2:Number;
public var length1:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var ratio:Number;
public var length2:Number;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
var _local8:Number = (_arg5.x - _arg3.x);
var _local9:Number = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
var _local10:Number = (_arg6.x - _arg4.x);
var _local11:Number = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
var _local12:Number = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 109
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_pivotMass:b2Mat22;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
public var m_pivotForce:b2Vec2;
public var m_enableMotor:Boolean;
public var m_referenceAngle:Number;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_upperAngle:Number;
public var m_lowerAngle:Number;
public var m_maxMotorTorque:Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local10:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
var _local15:Number = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local6:b2Mat22;
var _local25:Number;
var _local26:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = 0;
_local6 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
var _local12:Number = (_local3.m_sweep.c.x + _local7);
var _local13:Number = (_local3.m_sweep.c.y + _local8);
var _local14:Number = (_local4.m_sweep.c.x + _local10);
var _local15:Number = (_local4.m_sweep.c.y + _local11);
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
var _local18:Number = _local3.m_invMass;
var _local19:Number = _local4.m_invMass;
var _local20:Number = _local3.m_invI;
var _local21:Number = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
var _local22:Number = tImpulse.x;
var _local23:Number = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local24:Number = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local7:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 110
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var upperAngle:Number;
public var enableMotor:Boolean;
public var referenceAngle:Number;
public var motorSpeed:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var lowerAngle:Number;
public var maxMotorTorque:Number;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 111
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import flash.events.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body extends EventDispatcher {
public var m_next:b2Body;
public var m_xf:b2XForm;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_mass:Number;
public var m_sweep:b2Sweep;
public var m_torque:Number;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:int;
public var m_linearDamping:Number;
public var m_shapeCount:int;
public var m_angularDamping:Number;
public var m_invI:Number;
public var m_linearVelocity:b2Vec2;
public var m_sleepTime:Number;
public var m_jointList:b2JointEdge;
public var m_I:Number;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
dispatchEvent(new Event("wakeup"));
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SynchronizeTransform():void{
m_xf.R.Set(m_sweep.a);
var _local1:b2Mat22 = m_xf.R;
var _local2:b2Vec2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function GetInertia():Number{
return (m_I);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:b2MassData = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
var _local5:b2Mat22 = m_xf.R;
var _local6:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
var _local7:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
var _local4:b2Mat22 = m_xf.R;
var _local5:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
var _local6:Boolean;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local4:b2Shape;
var _local1:b2XForm = s_xf1;
_local1.R.Set(m_sweep.a0);
var _local2:b2Mat22 = _local1.R;
var _local3:b2Vec2 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
var _local5:Boolean;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
var _local5:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function DestroyShape(_arg1:b2Shape):void{
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
var _local2:b2Shape = m_shapeList;
var _local3:b2Shape;
var _local4:Boolean;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorld():b2World{
return (m_world);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 112
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2BodyDef {
public var angularDamping:Number;
public var angle:Number;
public var isSleeping:Boolean;
public var position:b2Vec2;
public var isBullet:Boolean;
public var allowSleep:Boolean;
public var userData;
public var fixedRotation:Boolean;
public var linearDamping:Number;
public var massData:b2MassData;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 113
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 114
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData = _arg1.GetFilterData();
var _local4:b2FilterData = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 115
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 116
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_destroyImmediate:Boolean;
public var m_nullContact:b2NullContact;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
if (_arg3 == null){
return;
};
var _local4:b2Contact = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local2:b2Shape = _arg1.m_shape1;
var _local3:b2Shape = _arg1.m_shape2;
var _local4:int = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape2;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
var _local5:b2Body = _local2.m_body;
var _local6:b2Body = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape = (_arg1 as b2Shape);
var _local4:b2Shape = (_arg2 as b2Shape);
var _local5:b2Body = _local3.m_body;
var _local6:b2Body = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
public function Collide():void{
var _local2:b2Body;
var _local3:b2Body;
var _local1:b2Contact = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 117
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2DebugDraw {
public var m_xformScale:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_alpha:Number;// = 1
public var m_drawFlags:uint;
public var m_lineThickness:Number;// = 1
public var m_drawScale:Number;// = 1
public var m_sprite:Sprite;
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
m_drawFlags = 0;
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 118
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2DestructionListener {
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
}
}//package Box2D.Dynamics
Section 119
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Island {
public var m_listener:b2ContactListener;
public var m_positionIterationCount:int;
public var m_bodyCapacity:int;
public var m_bodies:Array;
public var m_joints:Array;
public var m_jointCapacity:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
var _local4:int;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = m_joints[_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
m_positionIterationCount++;
};
};
Report(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local5:b2Body;
var _local6:Boolean;
var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
var _local4:Number = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 120
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
public var dt:Number;
public var maxIterations:int;
public var dtRatio:Number;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 121
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import flash.events.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2World {
public var m_inv_dt0:Number;
public var m_boundaryListener:b2BoundaryListener;
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_contactListener:b2ContactListener;
public var m_allowSleep:Boolean;
public var m_broadPhase:b2BroadPhase;
public var m_destructionListener:b2DestructionListener;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_lock:Boolean;
public var m_positionIterationCount:int;
public var m_groundBody:b2Body;
public var m_contactCount:int;
public var m_debugDraw:b2DebugDraw;
public var m_contactFilter:b2ContactFilter;
public var m_bodyList:b2Body;
public var m_stackAllocator;
public var m_jointList:b2Joint;
public var m_gravity:b2Vec2;
public var m_contactManager:b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var m_continuousPhysics:Boolean;
public static var m_warmStarting:Boolean;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
public static var m_positionCorrection:Boolean;
private static var s_xf:b2XForm = new b2XForm();
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
var _local4:b2BodyDef = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function DrawJoint(_arg1:b2Joint):void{
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local2:b2Body = _arg1.m_body1;
var _local3:b2Body = _arg1.m_body2;
var _local4:b2XForm = _local2.m_xf;
var _local5:b2XForm = _local3.m_xf;
var _local6:b2Vec2 = _local4.position;
var _local7:b2Vec2 = _local5.position;
var _local8:b2Vec2 = _arg1.GetAnchor1();
var _local9:b2Vec2 = _arg1.GetAnchor2();
var _local10:b2Color = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function DrawDebugData():void{
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local11:b2XForm;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
var _local1:uint = m_debugDraw.GetFlags();
var _local7:b2Vec2 = new b2Vec2();
var _local8:b2Vec2 = new b2Vec2();
var _local9:b2Vec2 = new b2Vec2();
var _local10:b2Color = new b2Color(0, 0, 0);
var _local12:b2AABB = new b2AABB();
var _local13:b2AABB = new b2AABB();
var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
var _local2:b2JointEdge = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
var _local3:b2Shape = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
var _local5:b2Color = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function GetContactCount():int{
return (m_contactCount);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
var _local4:b2Contact = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
var _local5:b2Joint = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
var _local6:int = m_bodyCount;
var _local7:Array = new Array(_local6);
var _local8:b2Body = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
_local2.dispatchEvent(new Event("wakeup"));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep);
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array = new Array(_arg3);
var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
var _local6:int;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
var _local9:int = m_bodyCount;
var _local10:Array = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
_local2.dispatchEvent(new Event("wakeup"));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function Validate():void{
m_broadPhase.Validate();
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetPositionCorrection(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local3:b2Body;
var _local4:b2Shape;
var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local5:b2Body;
var _local6:b2Shape;
var _local2:Boolean = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
var _local3:b2Body = _arg1.m_body1;
var _local4:b2Body = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
if (m_lock == true){
return (null);
};
var _local2:b2Body = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function Step(_arg1:Number, _arg2:int):void{
m_lock = true;
var _local3:b2TimeStep = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = (m_inv_dt0 * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_inv_dt0 = _local3.inv_dt;
m_lock = false;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
}
}//package Box2D.Dynamics
Section 122
//MD5 (com.adobe.crypto.MD5)
package com.adobe.crypto {
import flash.utils.*;
import com.adobe.utils.*;
public class MD5 {
public static var digest:ByteArray;
private static function ff(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{
return (transform(f, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7));
}
private static function f(_arg1:int, _arg2:int, _arg3:int):int{
return (((_arg1 & _arg2) | (~(_arg1) & _arg3)));
}
private static function g(_arg1:int, _arg2:int, _arg3:int):int{
return (((_arg1 & _arg3) | (_arg2 & ~(_arg3))));
}
private static function h(_arg1:int, _arg2:int, _arg3:int):int{
return (((_arg1 ^ _arg2) ^ _arg3));
}
private static function i(_arg1:int, _arg2:int, _arg3:int):int{
return ((_arg2 ^ (_arg1 | ~(_arg3))));
}
private static function transform(_arg1:Function, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:int):int{
var _local9:int = (((_arg2 + int(_arg1(_arg3, _arg4, _arg5))) + _arg6) + _arg8);
return ((IntUtil.rol(_local9, _arg7) + _arg3));
}
private static function hh(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{
return (transform(h, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7));
}
public static function hash(_arg1:String):String{
var _local2:ByteArray = new ByteArray();
_local2.writeUTFBytes(_arg1);
return (hashBinary(_local2));
}
private static function createBlocks(_arg1:ByteArray):Array{
var _local2:Array = new Array();
var _local3:int = (_arg1.length * 8);
var _local4 = 0xFF;
var _local5:int;
while (_local5 < _local3) {
_local2[int((_local5 >> 5))] = (_local2[int((_local5 >> 5))] | ((_arg1[(_local5 / 8)] & _local4) << (_local5 % 32)));
_local5 = (_local5 + 8);
};
_local2[int((_local3 >> 5))] = (_local2[int((_local3 >> 5))] | (128 << (_local3 % 32)));
_local2[int(((((_local3 + 64) >>> 9) << 4) + 14))] = _local3;
return (_local2);
}
public static function hashBinary(_arg1:ByteArray):String{
var _local6:int;
var _local7:int;
var _local8:int;
var _local9:int;
var _local2 = 1732584193;
var _local3 = -271733879;
var _local4 = -1732584194;
var _local5 = 271733878;
var _local10:Array = createBlocks(_arg1);
var _local11:int = _local10.length;
var _local12:int;
while (_local12 < _local11) {
_local6 = _local2;
_local7 = _local3;
_local8 = _local4;
_local9 = _local5;
_local2 = ff(_local2, _local3, _local4, _local5, _local10[int((_local12 + 0))], 7, -680876936);
_local5 = ff(_local5, _local2, _local3, _local4, _local10[int((_local12 + 1))], 12, -389564586);
_local4 = ff(_local4, _local5, _local2, _local3, _local10[int((_local12 + 2))], 17, 606105819);
_local3 = ff(_local3, _local4, _local5, _local2, _local10[int((_local12 + 3))], 22, -1044525330);
_local2 = ff(_local2, _local3, _local4, _local5, _local10[int((_local12 + 4))], 7, -176418897);
_local5 = ff(_local5, _local2, _local3, _local4, _local10[int((_local12 + 5))], 12, 1200080426);
_local4 = ff(_local4, _local5, _local2, _local3, _local10[int((_local12 + 6))], 17, -1473231341);
_local3 = ff(_local3, _local4, _local5, _local2, _local10[int((_local12 + 7))], 22, -45705983);
_local2 = ff(_local2, _local3, _local4, _local5, _local10[int((_local12 + 8))], 7, 1770035416);
_local5 = ff(_local5, _local2, _local3, _local4, _local10[int((_local12 + 9))], 12, -1958414417);
_local4 = ff(_local4, _local5, _local2, _local3, _local10[int((_local12 + 10))], 17, -42063);
_local3 = ff(_local3, _local4, _local5, _local2, _local10[int((_local12 + 11))], 22, -1990404162);
_local2 = ff(_local2, _local3, _local4, _local5, _local10[int((_local12 + 12))], 7, 1804603682);
_local5 = ff(_local5, _local2, _local3, _local4, _local10[int((_local12 + 13))], 12, -40341101);
_local4 = ff(_local4, _local5, _local2, _local3, _local10[int((_local12 + 14))], 17, -1502002290);
_local3 = ff(_local3, _local4, _local5, _local2, _local10[int((_local12 + 15))], 22, 1236535329);
_local2 = gg(_local2, _local3, _local4, _local5, _local10[int((_local12 + 1))], 5, -165796510);
_local5 = gg(_local5, _local2, _local3, _local4, _local10[int((_local12 + 6))], 9, -1069501632);
_local4 = gg(_local4, _local5, _local2, _local3, _local10[int((_local12 + 11))], 14, 643717713);
_local3 = gg(_local3, _local4, _local5, _local2, _local10[int((_local12 + 0))], 20, -373897302);
_local2 = gg(_local2, _local3, _local4, _local5, _local10[int((_local12 + 5))], 5, -701558691);
_local5 = gg(_local5, _local2, _local3, _local4, _local10[int((_local12 + 10))], 9, 38016083);
_local4 = gg(_local4, _local5, _local2, _local3, _local10[int((_local12 + 15))], 14, -660478335);
_local3 = gg(_local3, _local4, _local5, _local2, _local10[int((_local12 + 4))], 20, -405537848);
_local2 = gg(_local2, _local3, _local4, _local5, _local10[int((_local12 + 9))], 5, 568446438);
_local5 = gg(_local5, _local2, _local3, _local4, _local10[int((_local12 + 14))], 9, -1019803690);
_local4 = gg(_local4, _local5, _local2, _local3, _local10[int((_local12 + 3))], 14, -187363961);
_local3 = gg(_local3, _local4, _local5, _local2, _local10[int((_local12 + 8))], 20, 1163531501);
_local2 = gg(_local2, _local3, _local4, _local5, _local10[int((_local12 + 13))], 5, -1444681467);
_local5 = gg(_local5, _local2, _local3, _local4, _local10[int((_local12 + 2))], 9, -51403784);
_local4 = gg(_local4, _local5, _local2, _local3, _local10[int((_local12 + 7))], 14, 1735328473);
_local3 = gg(_local3, _local4, _local5, _local2, _local10[int((_local12 + 12))], 20, -1926607734);
_local2 = hh(_local2, _local3, _local4, _local5, _local10[int((_local12 + 5))], 4, -378558);
_local5 = hh(_local5, _local2, _local3, _local4, _local10[int((_local12 + 8))], 11, -2022574463);
_local4 = hh(_local4, _local5, _local2, _local3, _local10[int((_local12 + 11))], 16, 1839030562);
_local3 = hh(_local3, _local4, _local5, _local2, _local10[int((_local12 + 14))], 23, -35309556);
_local2 = hh(_local2, _local3, _local4, _local5, _local10[int((_local12 + 1))], 4, -1530992060);
_local5 = hh(_local5, _local2, _local3, _local4, _local10[int((_local12 + 4))], 11, 1272893353);
_local4 = hh(_local4, _local5, _local2, _local3, _local10[int((_local12 + 7))], 16, -155497632);
_local3 = hh(_local3, _local4, _local5, _local2, _local10[int((_local12 + 10))], 23, -1094730640);
_local2 = hh(_local2, _local3, _local4, _local5, _local10[int((_local12 + 13))], 4, 681279174);
_local5 = hh(_local5, _local2, _local3, _local4, _local10[int((_local12 + 0))], 11, -358537222);
_local4 = hh(_local4, _local5, _local2, _local3, _local10[int((_local12 + 3))], 16, -722521979);
_local3 = hh(_local3, _local4, _local5, _local2, _local10[int((_local12 + 6))], 23, 76029189);
_local2 = hh(_local2, _local3, _local4, _local5, _local10[int((_local12 + 9))], 4, -640364487);
_local5 = hh(_local5, _local2, _local3, _local4, _local10[int((_local12 + 12))], 11, -421815835);
_local4 = hh(_local4, _local5, _local2, _local3, _local10[int((_local12 + 15))], 16, 530742520);
_local3 = hh(_local3, _local4, _local5, _local2, _local10[int((_local12 + 2))], 23, -995338651);
_local2 = ii(_local2, _local3, _local4, _local5, _local10[int((_local12 + 0))], 6, -198630844);
_local5 = ii(_local5, _local2, _local3, _local4, _local10[int((_local12 + 7))], 10, 1126891415);
_local4 = ii(_local4, _local5, _local2, _local3, _local10[int((_local12 + 14))], 15, -1416354905);
_local3 = ii(_local3, _local4, _local5, _local2, _local10[int((_local12 + 5))], 21, -57434055);
_local2 = ii(_local2, _local3, _local4, _local5, _local10[int((_local12 + 12))], 6, 1700485571);
_local5 = ii(_local5, _local2, _local3, _local4, _local10[int((_local12 + 3))], 10, -1894986606);
_local4 = ii(_local4, _local5, _local2, _local3, _local10[int((_local12 + 10))], 15, -1051523);
_local3 = ii(_local3, _local4, _local5, _local2, _local10[int((_local12 + 1))], 21, -2054922799);
_local2 = ii(_local2, _local3, _local4, _local5, _local10[int((_local12 + 8))], 6, 1873313359);
_local5 = ii(_local5, _local2, _local3, _local4, _local10[int((_local12 + 15))], 10, -30611744);
_local4 = ii(_local4, _local5, _local2, _local3, _local10[int((_local12 + 6))], 15, -1560198380);
_local3 = ii(_local3, _local4, _local5, _local2, _local10[int((_local12 + 13))], 21, 1309151649);
_local2 = ii(_local2, _local3, _local4, _local5, _local10[int((_local12 + 4))], 6, -145523070);
_local5 = ii(_local5, _local2, _local3, _local4, _local10[int((_local12 + 11))], 10, -1120210379);
_local4 = ii(_local4, _local5, _local2, _local3, _local10[int((_local12 + 2))], 15, 718787259);
_local3 = ii(_local3, _local4, _local5, _local2, _local10[int((_local12 + 9))], 21, -343485551);
_local2 = (_local2 + _local6);
_local3 = (_local3 + _local7);
_local4 = (_local4 + _local8);
_local5 = (_local5 + _local9);
_local12 = (_local12 + 16);
};
digest = new ByteArray();
digest.writeInt(_local2);
digest.writeInt(_local3);
digest.writeInt(_local4);
digest.writeInt(_local5);
digest.position = 0;
return ((((IntUtil.toHex(_local2) + IntUtil.toHex(_local3)) + IntUtil.toHex(_local4)) + IntUtil.toHex(_local5)));
}
private static function gg(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{
return (transform(g, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7));
}
private static function ii(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{
return (transform(i, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7));
}
public static function hashBytes(_arg1:ByteArray):String{
return (hashBinary(_arg1));
}
}
}//package com.adobe.crypto
Section 123
//IntUtil (com.adobe.utils.IntUtil)
package com.adobe.utils {
public class IntUtil {
private static var hexChars:String = "0123456789abcdef";
public static function toHex(_arg1:int, _arg2:Boolean=false):String{
var _local4:int;
var _local5:int;
var _local3 = "";
if (_arg2){
_local4 = 0;
while (_local4 < 4) {
_local3 = (_local3 + (hexChars.charAt(((_arg1 >> (((3 - _local4) * 8) + 4)) & 15)) + hexChars.charAt(((_arg1 >> ((3 - _local4) * 8)) & 15))));
_local4++;
};
} else {
_local5 = 0;
while (_local5 < 4) {
_local3 = (_local3 + (hexChars.charAt(((_arg1 >> ((_local5 * 8) + 4)) & 15)) + hexChars.charAt(((_arg1 >> (_local5 * 8)) & 15))));
_local5++;
};
};
return (_local3);
}
public static function ror(_arg1:int, _arg2:int):uint{
var _local3:int = (32 - _arg2);
return (((_arg1 << _local3) | (_arg1 >>> (32 - _local3))));
}
public static function rol(_arg1:int, _arg2:int):int{
return (((_arg1 << _arg2) | (_arg1 >>> (32 - _arg2))));
}
}
}//package com.adobe.utils
Section 124
//AbstractApplication (com.bigwigmedia.application.AbstractApplication)
package com.bigwigmedia.application {
import flash.display.*;
import com.bigwigmedia.effects.*;
import flash.events.*;
import com.bigwigmedia.preloaders.*;
import com.bigwigmedia.events.*;
import com.bigwigmedia.core.*;
import flash.system.*;
public class AbstractApplication extends MovieClip implements IApplication {
protected var _cursorHolder:Sprite;
private var _info:ApplicationInfo;
protected var _overlay:AbstractOverlay;
protected var _mask:Sprite;
protected var _background:Sprite;
protected var _mainView:DisplayObjectContainer;
protected var _preloader:AbstractPreloader;
public function AbstractApplication(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:String=null){
ApplicationGlobals.bigwigmedia_ns::_application = this;
_info = new ApplicationInfo(_arg1, _arg2, _arg3, _arg4, _arg5);
stop();
if (((root) && (root.loaderInfo))){
root.loaderInfo.addEventListener(Event.INIT, onRootInitHandler);
};
}
protected function createMask(_arg1:uint=0):void{
if (_mask){
return;
};
_mask = new Sprite();
var _local2:Graphics = _mask.graphics;
_local2.lineStyle();
_local2.beginFill(_arg1, 1);
var _local3:int = nominalWidth;
var _local4:int = nominalHeight;
_local2.moveTo(0, 0);
_local2.lineTo(_local3, 0);
_local2.lineTo(_local3, _local4);
_local2.lineTo(0, _local4);
_local2.lineTo(0, 0);
var _local5:int = ((maxScreenWidth - _local3) / 2);
var _local6:int = ((maxScreenHeight - _local4) / 2);
_local2.moveTo(-(_local5), -(_local6));
_local2.lineTo((_local3 + _local5), -(_local6));
_local2.lineTo((_local3 + _local5), (_local4 + _local6));
_local2.lineTo(-(_local5), (_local4 + _local6));
_local2.lineTo(-(_local5), -(_local6));
_local2.endFill();
addChild(_mask);
sortChildren();
}
private function initialize():void{
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = "";
dispatchEvent(new ApplicationEvent(ApplicationEvent.INIT));
}
protected function fillBackground(_arg1:uint=0):void{
if (!_background){
_background = new Sprite();
addChild(_background);
sortChildren();
};
var _local2:Graphics = _background.graphics;
_local2.clear();
_local2.lineStyle();
_local2.beginFill(_arg1, 1);
_local2.drawRect(0, 0, nominalWidth, nominalHeight);
_local2.endFill();
}
protected function loadingComplete():void{
dispatchEvent(new ApplicationEvent(ApplicationEvent.READY));
}
protected function removeMask():void{
if (_mask){
removeChild(_mask);
_mask = null;
};
}
protected function createMainView(_arg1:Object):void{
var _local2:Class;
if (_mainView){
return;
};
if ((_arg1 is Class)){
_local2 = (_arg1 as Class);
_mainView = new (_local2);
} else {
if ((_arg1 is DisplayObjectContainer)){
_mainView = (_arg1 as DisplayObjectContainer);
} else {
throw (new ArgumentError("Parameter view must be Class or DisplayObjectContainer object."));
};
};
addChild(_mainView);
sortChildren();
}
private function onOverlayCompleteHandler(_arg1:Event):void{
removeOverlay();
}
public function get nominalHeight():int{
return (loaderInfo.height);
}
public function get cursorHolder():Sprite{
if (!_cursorHolder){
_cursorHolder = new Sprite();
_cursorHolder.mouseEnabled = false;
_cursorHolder.mouseChildren = false;
addChild(_cursorHolder);
sortChildren();
};
return (_cursorHolder);
}
public function removeOverlay():void{
if (_overlay){
_overlay.removeEventListener(Event.COMPLETE, onOverlayCompleteHandler);
removeChild(_overlay);
_overlay.dispose();
_overlay = null;
};
}
public function get info():ApplicationInfo{
return (_info);
}
protected function get maxScreenWidth():int{
return (Capabilities.screenResolutionX);
}
protected function get maxScreenHeight():int{
return (Capabilities.screenResolutionY);
}
public function createOverlay(_arg1:AbstractOverlay):void{
if (_overlay){
return;
};
_overlay = _arg1;
_overlay.addEventListener(Event.COMPLETE, onOverlayCompleteHandler);
addChild(_overlay);
sortChildren();
_overlay.start();
}
protected function sortChildren():void{
var _local4:DisplayObject;
var _local1:Array = [];
if (_background){
_local1.push(_background);
};
if (_mainView){
_local1.push(_mainView);
};
if (_preloader){
_local1.push(_preloader);
};
if (_overlay){
_local1.push(_overlay);
};
if (_mask){
_local1.push(_mask);
};
if (_cursorHolder){
_local1.push(_cursorHolder);
};
var _local2:int = _local1.length;
var _local3:int;
while (_local3 < _local2) {
_local4 = _local1[_local3];
if (getChildIndex(_local4) != _local3){
setChildIndex(_local4, _local3);
};
_local3++;
};
}
protected function startPreloading(_arg1:AbstractPreloader=null):void{
if (_preloader){
return;
};
_preloader = ((_arg1) || (new EmptyPreloader()));
addChild(_preloader);
_preloader.addEventListener(PreloaderEvent.COMPLETE, preloadingCompleteHandler);
}
private function onAddedToStageHandler(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, onAddedToStageHandler);
initialize();
}
public function get nominalWidth():int{
return (loaderInfo.width);
}
public function getURLVariable(_arg1:String, _arg2:Boolean=false):String{
var _local4:String;
var _local5:String;
var _local3:Object = loaderInfo.parameters;
if (_arg2){
return (_local3[_arg1]);
};
_local4 = _arg1.toLowerCase();
for (_local5 in _local3) {
if (_local5.toLowerCase() == _local4){
return (_local3[_local5]);
};
};
return (null);
}
private function preloadingCompleteHandler(_arg1:PreloaderEvent):void{
_preloader.removeEventListener(PreloaderEvent.COMPLETE, preloadingCompleteHandler);
nextFrame();
dispatchEvent(new ApplicationEvent(ApplicationEvent.LOAD_COMPLETE));
loadingComplete();
}
protected function clearBackground():void{
if (_background){
_background.graphics.clear();
};
}
public function getClassByName(_arg1:String):Class{
var _local2:ApplicationDomain = loaderInfo.applicationDomain;
if (_local2.hasDefinition(_arg1)){
return ((_local2.getDefinition(_arg1) as Class));
};
return (null);
}
public function get nominalFrameRate():Number{
return (loaderInfo.frameRate);
}
private function onRootInitHandler(_arg1:Event):void{
root.loaderInfo.removeEventListener(Event.INIT, onRootInitHandler);
if (stage){
initialize();
} else {
addEventListener(Event.ADDED_TO_STAGE, onAddedToStageHandler);
};
}
public function get mainView():DisplayObjectContainer{
return (_mainView);
}
}
}//package com.bigwigmedia.application
Section 125
//AbstractApplication_2DPLay (com.bigwigmedia.application.AbstractApplication_2DPLay)
package com.bigwigmedia.application {
public class AbstractApplication_2DPLay extends AbstractApplication {
public function AbstractApplication_2DPLay(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:String=null){
super(_arg1, _arg2, _arg3, _arg4, _arg5);
}
final public function getBigWigWrappedGameData():Object{
var _local1:Object = {url:loaderInfo.url, gameid:info.id, affid:loaderInfo.parameters.affid};
return (_local1);
}
}
}//package com.bigwigmedia.application
Section 126
//ApplicationGlobals (com.bigwigmedia.application.ApplicationGlobals)
package com.bigwigmedia.application {
import com.bigwigmedia.core.*;
public class ApplicationGlobals {
bigwigmedia_ns static var _application:IApplication;
public static function get application():IApplication{
return (bigwigmedia_ns::_application);
}
}
}//package com.bigwigmedia.application
Section 127
//ApplicationInfo (com.bigwigmedia.application.ApplicationInfo)
package com.bigwigmedia.application {
public class ApplicationInfo {
private var _sharedObjectPath:String;
private var _name:String;
private var _sharedObjectName:String;
private var _version:String;
private var _id:String;
public function ApplicationInfo(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:String){
_name = _arg1;
_id = _arg2;
_version = _arg3;
_sharedObjectName = _arg4;
_sharedObjectPath = _arg5;
}
public function get id():String{
return (_id);
}
public function get sharedObjectPath():String{
return (_sharedObjectPath);
}
public function get name():String{
return (_name);
}
public function get sharedObjectName():String{
return (_sharedObjectName);
}
public function get version():String{
return (_version);
}
}
}//package com.bigwigmedia.application
Section 128
//IApplication (com.bigwigmedia.application.IApplication)
package com.bigwigmedia.application {
import flash.display.*;
import com.bigwigmedia.effects.*;
import flash.events.*;
public interface IApplication extends IEventDispatcher {
function get cursorHolder():Sprite;
function get nominalHeight():int;
function getClassByName(_arg1:String):Class;
function get mainView():DisplayObjectContainer;
function get nominalWidth():int;
function removeOverlay():void;
function get info():ApplicationInfo;
function get nominalFrameRate():Number;
function createOverlay(_arg1:AbstractOverlay):void;
function getURLVariable(_arg1:String, _arg2:Boolean=false):String;
function get stage():Stage;
}
}//package com.bigwigmedia.application
Section 129
//bigwigmedia_ns (com.bigwigmedia.core.bigwigmedia_ns)
package com.bigwigmedia.core {
public namespace bigwigmedia_ns = "http://www.bigwigmedia.com/flash/as3/namespace";
}//package com.bigwigmedia.core
Section 130
//IDisposable (com.bigwigmedia.core.IDisposable)
package com.bigwigmedia.core {
public interface IDisposable {
function dispose():void;
}
}//package com.bigwigmedia.core
Section 131
//IUpdatable (com.bigwigmedia.core.IUpdatable)
package com.bigwigmedia.core {
public interface IUpdatable {
function update():void;
}
}//package com.bigwigmedia.core
Section 132
//Singleton (com.bigwigmedia.core.Singleton)
package com.bigwigmedia.core {
public class Singleton {
private static var interfaceToClassHash:Object = {};
private static var interfaceToInstanceHash:Object = {};
public static function getClass(_arg1:String):Class{
return (interfaceToClassHash[_arg1]);
}
public static function registerClass(_arg1:String, _arg2:Class):void{
var _local3:Class = interfaceToClassHash[_arg1];
if (!_local3){
interfaceToClassHash[_arg1] = _arg2;
};
}
public static function getInstance(_arg1:String):Object{
var _local3:Class;
var _local4:Object;
var _local2:Object = interfaceToInstanceHash[_arg1];
if (_local2){
return (_local2);
};
_local3 = interfaceToClassHash[_arg1];
if (!_local3){
throw (new Error((("No class registered for interface \"" + _arg1) + "\".")));
};
_local3.bigwigmedia_ns::singletonAccessor = true;
_local4 = new (_local3);
_local3.bigwigmedia_ns::singletonAccessor = true;
interfaceToInstanceHash[_arg1] = _local4;
return (_local4);
}
}
}//package com.bigwigmedia.core
Section 133
//ColorDecoration (com.bigwigmedia.display.ColorDecoration)
package com.bigwigmedia.display {
import flash.display.*;
import flash.geom.*;
public class ColorDecoration implements IDecoration {
private var _colorTransform:ColorTransform;
public function ColorDecoration(_arg1:ColorTransform){
_colorTransform = _arg1;
}
public function remove(_arg1:DisplayObject):void{
_arg1.transform.colorTransform = new ColorTransform();
}
public function apply(_arg1:DisplayObject):void{
_arg1.transform.colorTransform = _colorTransform;
}
}
}//package com.bigwigmedia.display
Section 134
//FilterDecoration (com.bigwigmedia.display.FilterDecoration)
package com.bigwigmedia.display {
import flash.display.*;
import flash.filters.*;
public class FilterDecoration implements IDecoration {
private var _filters:Array;
public function FilterDecoration(... _args){
var _local4:BitmapFilter;
_filters = [];
super();
var _local2:int = _args.length;
var _local3:int;
while (_local3 < _local2) {
_local4 = _args[_local3];
_filters.push(_local4.clone());
_local3++;
};
}
public function remove(_arg1:DisplayObject):void{
_arg1.filters = [];
}
public function apply(_arg1:DisplayObject):void{
_arg1.filters = _filters;
}
}
}//package com.bigwigmedia.display
Section 135
//IDecoration (com.bigwigmedia.display.IDecoration)
package com.bigwigmedia.display {
import flash.display.*;
public interface IDecoration {
function remove(_arg1:DisplayObject):void;
function apply(_arg1:DisplayObject):void;
}
}//package com.bigwigmedia.display
Section 136
//TintDecoration (com.bigwigmedia.display.TintDecoration)
package com.bigwigmedia.display {
import fl.motion.*;
public class TintDecoration extends ColorDecoration implements IDecoration {
public function TintDecoration(_arg1:uint, _arg2:Number){
var _local3:Color = new Color();
_local3.setTint(_arg1, _arg2);
super(_local3);
}
}
}//package com.bigwigmedia.display
Section 137
//AbstractOverlay (com.bigwigmedia.effects.AbstractOverlay)
package com.bigwigmedia.effects {
import flash.display.*;
import com.bigwigmedia.application.*;
import flash.events.*;
import com.bigwigmedia.core.*;
public class AbstractOverlay extends Sprite implements IDisposable {
protected var appWidth:int;
protected var appHeight:int;
private var mouseBlocker:Sprite;
public function AbstractOverlay(_arg1:Boolean=true){
appWidth = ApplicationGlobals.application.nominalWidth;
appHeight = ApplicationGlobals.application.nominalHeight;
mouseChildren = false;
addEventListener(MouseEvent.CLICK, onMouseEventHandler, false, 100);
addEventListener(MouseEvent.MOUSE_DOWN, onMouseEventHandler, false, 100);
if (_arg1){
mouseBlocker = new Sprite();
mouseBlocker.graphics.lineStyle(0, 0, 0);
mouseBlocker.graphics.beginFill(0, 0);
mouseBlocker.graphics.drawRect(0, 0, appWidth, appHeight);
mouseBlocker.graphics.endFill();
addChild(mouseBlocker);
};
}
public function start():void{
}
private function onMouseEventHandler(_arg1:MouseEvent):void{
_arg1.stopImmediatePropagation();
}
public function dispose():void{
removeEventListener(MouseEvent.CLICK, onMouseEventHandler);
removeEventListener(MouseEvent.MOUSE_DOWN, onMouseEventHandler);
if (mouseBlocker){
removeChild(mouseBlocker);
mouseBlocker = null;
};
}
}
}//package com.bigwigmedia.effects
Section 138
//BlackoutOverlay (com.bigwigmedia.effects.BlackoutOverlay)
package com.bigwigmedia.effects {
import flash.events.*;
import com.boostworthy.animation.sequence.tweens.*;
import com.boostworthy.animation.sequence.*;
import com.boostworthy.animation.rendering.*;
public class BlackoutOverlay extends AbstractOverlay {
private var timeline:Timeline;
private var _peakCallback:Function;
private var _color:uint;
private var _halfDuration:uint;
private var _completeCallback:Function;
public function BlackoutOverlay(_arg1:Function, _arg2:Function=null, _arg3:uint=16, _arg4:uint=0){
super(true);
_peakCallback = _arg1;
_completeCallback = _arg2;
_halfDuration = int((_arg3 / 2));
_color = _arg4;
}
override public function start():void{
alpha = 0;
graphics.beginFill(_color, 1);
graphics.moveTo(0, 0);
graphics.lineTo(appWidth, 0);
graphics.lineTo(appWidth, appHeight);
graphics.lineTo(0, appHeight);
graphics.lineTo(0, 0);
graphics.endFill();
timeline = new Timeline(RenderMethod.ENTER_FRAME);
timeline.addTween(new Tween(this, "alpha", 1, 1, _halfDuration));
timeline.addTween(new Action(onPeak, [], null, [], (_halfDuration + 1)));
timeline.addTween(new Tween(this, "alpha", 0, (_halfDuration + 2), ((_halfDuration * 2) + 1)));
timeline.addTween(new Action(onComplete, [], null, [], ((_halfDuration * 2) + 2)));
timeline.play();
}
private function onComplete():void{
graphics.clear();
if (_completeCallback != null){
_completeCallback();
};
dispatchEvent(new Event(Event.COMPLETE));
}
private function onPeak():void{
_peakCallback();
}
override public function dispose():void{
super.dispose();
_peakCallback = null;
_completeCallback = null;
graphics.clear();
timeline.dispose();
timeline = null;
}
}
}//package com.bigwigmedia.effects
Section 139
//ColorBeacon (com.bigwigmedia.effects.ColorBeacon)
package com.bigwigmedia.effects {
import flash.display.*;
import flash.events.*;
import fl.motion.*;
public class ColorBeacon implements IBeacon {
private var _color:Color;
private var _target:DisplayObject;
private var _halfMultiplier:Number;
private var _dFrameCounter:Number;
private var _frameCounter:Number;// = 0
public function ColorBeacon(_arg1:uint, _arg2:Number=1, _arg3:uint=30){
_color = new Color();
super();
_color.tintColor = _arg1;
_halfMultiplier = (_arg2 / 2);
_dFrameCounter = ((2 * Math.PI) / _arg3);
}
public function apply(_arg1:DisplayObject):void{
_target = _arg1;
_target.addEventListener(Event.ENTER_FRAME, onEnterFrameHandler);
}
private function onEnterFrameHandler(_arg1:Event):void{
_color.tintMultiplier = (_halfMultiplier * (1 + Math.sin(_frameCounter)));
_target.transform.colorTransform = _color;
_frameCounter = (_frameCounter + _dFrameCounter);
if (_frameCounter >= (2 * Math.PI)){
_frameCounter = 0;
};
}
public function dispose():void{
_target.removeEventListener(Event.ENTER_FRAME, onEnterFrameHandler);
_target = null;
_color = null;
}
}
}//package com.bigwigmedia.effects
Section 140
//IBeacon (com.bigwigmedia.effects.IBeacon)
package com.bigwigmedia.effects {
import flash.display.*;
import com.bigwigmedia.core.*;
public interface IBeacon extends IDisposable {
function apply(_arg1:DisplayObject):void;
}
}//package com.bigwigmedia.effects
Section 141
//ApplicationEvent (com.bigwigmedia.events.ApplicationEvent)
package com.bigwigmedia.events {
import flash.events.*;
public class ApplicationEvent extends Event {
public static const INIT:String = "ApplicationEvent.init";
public static const LOAD_COMPLETE:String = "ApplicationEvent.loadComplete";
public static const READY:String = "ApplicationEvent.ready";
public function ApplicationEvent(_arg1:String){
super(_arg1, false, false);
}
override public function toString():String{
return (formatToString("ApplicationEvent", "type"));
}
override public function clone():Event{
return (new ApplicationEvent(type));
}
}
}//package com.bigwigmedia.events
Section 142
//ComponentEvent (com.bigwigmedia.events.ComponentEvent)
package com.bigwigmedia.events {
import flash.events.*;
public class ComponentEvent extends Event {
public static const BUTTON_DOWN:String = "ComponentEvent.buttonDown";
public static const CHANGE:String = "ComponentEvent.change";
public static const MOVE:String = "ComponentEvent.move";
public static const RESIZE:String = "ComponentEvent.resize";
public static const CLOSE:String = "ComponentEvent.close";
public static const SELECT:String = "ComponentEvent.select";
public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
override public function toString():String{
return (formatToString("ComponentEvent", "type", "bubbles", "cancelable"));
}
override public function clone():Event{
return (new ComponentEvent(type, bubbles, cancelable));
}
}
}//package com.bigwigmedia.events
Section 143
//EventPriority (com.bigwigmedia.events.EventPriority)
package com.bigwigmedia.events {
public class EventPriority {
public static const DEFAULT:int = 0;
public static const HIGH:int = 2000;
public static const LOW:int = -2000;
public static const LOWEST:int = -5000;
public static const HIGHEST:int = 5000;
}
}//package com.bigwigmedia.events
Section 144
//KeyInputEvent (com.bigwigmedia.events.KeyInputEvent)
package com.bigwigmedia.events {
import flash.events.*;
public class KeyInputEvent extends KeyboardEvent {
private var _keyAction:String;
public static const SEQUENCE:String = "KeyInputEvent.sequence";
public static const KEY_DOWN:String = "KeyInputEvent.keyInputDown";
public static const KEY_UP:String = "KeyInputEvent.keyInputUp";
public function KeyInputEvent(_arg1:String, _arg2:String, _arg3:uint, _arg4:uint, _arg5:uint, _arg6:Boolean, _arg7:Boolean, _arg8:Boolean){
super(_arg1, false, false, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8);
_keyAction = _arg2;
}
override public function toString():String{
return (formatToString("KeyInputEvent", "type", "keyAction", "keyCode"));
}
public function get keyAction():String{
return (_keyAction);
}
override public function clone():Event{
return (new KeyInputEvent(type, keyAction, charCode, keyCode, keyLocation, ctrlKey, altKey, shiftKey));
}
}
}//package com.bigwigmedia.events
Section 145
//PreloaderEvent (com.bigwigmedia.events.PreloaderEvent)
package com.bigwigmedia.events {
import flash.events.*;
public class PreloaderEvent extends Event {
private var _percentLoaded:Number;
public static const COMPLETE:String = "PreloaderEvent.complete";
public static const PROGRESS:String = "PreloaderEvent.progress";
public function PreloaderEvent(_arg1:String, _arg2:Number){
super(_arg1, false, false);
_percentLoaded = _arg2;
}
public function get percentLoaded():Number{
return (_percentLoaded);
}
override public function toString():String{
return (formatToString("PreloaderEvent", "type", "percentLoaded"));
}
override public function clone():Event{
return (new PreloaderEvent(type, _percentLoaded));
}
}
}//package com.bigwigmedia.events
Section 146
//FontManager (com.bigwigmedia.font.FontManager)
package com.bigwigmedia.font {
import flash.system.*;
import flash.text.*;
import com.bigwigmedia.core.*;
import flash.errors.*;
public class FontManager implements IFontManager {
private var _domain:ApplicationDomain;
bigwigmedia_ns static var singletonAccessor:Boolean = false;
public function FontManager(){
if (!bigwigmedia_ns::singletonAccessor){
throw (new IllegalOperationError("Use method getInstance of Singleton class to get instance of FontManager."));
};
_domain = ApplicationDomain.currentDomain;
}
public function registerFonts(... _args):void{
var _local2:uint;
while (_local2 < _args.length) {
Font.registerFont(getFontClass(_args[_local2]));
_local2++;
};
}
public function getFontNameByID(_arg1:String):String{
return (getFont(_arg1).fontName);
}
private function getFontClass(_arg1:String):Class{
if (_domain){
return ((_domain.getDefinition(_arg1) as Class));
};
return ((ApplicationDomain.currentDomain.getDefinition(_arg1) as Class));
}
private function getFont(_arg1:String):Font{
var _local2:Class = getFontClass(_arg1);
return ((new (_local2) as Font));
}
public function setDomain(_arg1:ApplicationDomain):void{
_domain = _arg1;
}
}
}//package com.bigwigmedia.font
Section 147
//IFontManager (com.bigwigmedia.font.IFontManager)
package com.bigwigmedia.font {
import flash.system.*;
public interface IFontManager {
function registerFonts(... _args):void;
function getFontNameByID(_arg1:String):String;
function setDomain(_arg1:ApplicationDomain):void;
}
}//package com.bigwigmedia.font
Section 148
//KeyInputManager (com.bigwigmedia.input.KeyInputManager)
package com.bigwigmedia.input {
import flash.display.*;
import flash.events.*;
import com.bigwigmedia.events.*;
import com.bigwigmedia.core.*;
public class KeyInputManager extends EventDispatcher implements IDisposable {
private var actionToMapperHash:Object;
private var target:InteractiveObject;
private var keySequences:Object;
private var keycodeToMapperHash:Object;
public function KeyInputManager(_arg1:InteractiveObject){
actionToMapperHash = {};
keycodeToMapperHash = {};
keySequences = {};
super();
this.target = _arg1;
this.target.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDownHandler);
this.target.addEventListener(KeyboardEvent.KEY_UP, onKeyUpHandler);
}
public function mapKey(_arg1:String, _arg2:uint):void{
var _local3:KeyMapper;
_local3 = keycodeToMapperHash[_arg2];
if (_local3){
unmapKey(_local3.keyAction);
};
_local3 = actionToMapperHash[_arg1];
if (_local3){
unmapKey(_arg1);
};
_local3 = new KeyMapper(_arg1, _arg2);
actionToMapperHash[_arg1] = _local3;
keycodeToMapperHash[_arg2] = _local3;
}
public function unmapSequence(_arg1:String):void{
delete keySequences[_arg1];
}
private function onKeyDownHandler(_arg1:KeyboardEvent):void{
var _local4:KeySequence;
var _local2:uint = _arg1.keyCode;
var _local3:KeyMapper = keycodeToMapperHash[_local2];
if (_local3){
if (!_local3.isDown){
dispatchEvent(new KeyInputEvent(KeyInputEvent.KEY_DOWN, _local3.keyAction, _arg1.charCode, _local2, _arg1.keyLocation, _arg1.ctrlKey, _arg1.altKey, _arg1.shiftKey));
};
_local3.isDown = true;
};
for each (_local4 in keySequences) {
if (_local4.checkNext(_local2)){
dispatchEvent(new KeyInputEvent(KeyInputEvent.SEQUENCE, _local4.keyAction, _arg1.charCode, _local2, _arg1.keyLocation, _arg1.ctrlKey, _arg1.altKey, _arg1.shiftKey));
};
};
}
public function dispose():void{
unmapAll();
target.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDownHandler);
target.removeEventListener(KeyboardEvent.KEY_UP, onKeyUpHandler);
target = null;
}
private function onKeyUpHandler(_arg1:KeyboardEvent):void{
var _local2:KeyMapper = keycodeToMapperHash[_arg1.keyCode];
if (_local2){
if (_local2.isDown){
dispatchEvent(new KeyInputEvent(KeyInputEvent.KEY_UP, _local2.keyAction, _arg1.charCode, _arg1.keyCode, _arg1.keyLocation, _arg1.ctrlKey, _arg1.altKey, _arg1.shiftKey));
};
_local2.isDown = false;
};
}
public function isKeyDown(_arg1:String):Boolean{
var _local2:KeyMapper = actionToMapperHash[_arg1];
return (((_local2) && (_local2.isDown)));
}
public function unmapKey(_arg1:String):void{
var _local2:KeyMapper = actionToMapperHash[_arg1];
if (_local2){
delete actionToMapperHash[_arg1];
delete keycodeToMapperHash[_local2.keyCode];
};
}
public function mapSequence(_arg1:String, _arg2:Array):void{
keySequences[_arg1] = new KeySequence(_arg1, _arg2.slice());
}
public function unmapAll():void{
actionToMapperHash = {};
keycodeToMapperHash = {};
keySequences = {};
}
public function depressAll():void{
var _local1:KeyMapper;
for each (_local1 in actionToMapperHash) {
_local1.isDown = false;
};
}
}
}//package com.bigwigmedia.input
Section 149
//KeyMapper (com.bigwigmedia.input.KeyMapper)
package com.bigwigmedia.input {
public class KeyMapper {
private var _keyAction:String;
var isDown:Boolean;// = false
private var _keyCode:uint;
public function KeyMapper(_arg1:String, _arg2:uint){
_keyAction = _arg1;
_keyCode = _arg2;
}
public function get keyAction():String{
return (_keyAction);
}
public function get keyCode():uint{
return (_keyCode);
}
}
}//package com.bigwigmedia.input
Section 150
//KeySequence (com.bigwigmedia.input.KeySequence)
package com.bigwigmedia.input {
public class KeySequence {
private var _sequence:Array;
private var nextKeyIndex:int;// = 0
private var _keyAction:String;
public function KeySequence(_arg1:String, _arg2:Array){
_keyAction = _arg1;
_sequence = _arg2;
}
public function get keyAction():String{
return (_keyAction);
}
public function checkNext(_arg1:uint):Boolean{
if (_sequence[nextKeyIndex] != _arg1){
nextKeyIndex = 0;
};
if (_sequence[nextKeyIndex] == _arg1){
if (++nextKeyIndex == _sequence.length){
nextKeyIndex = 0;
return (true);
};
};
return (false);
}
}
}//package com.bigwigmedia.input
Section 151
//ISOManager (com.bigwigmedia.net.ISOManager)
package com.bigwigmedia.net {
public interface ISOManager {
function flush(_arg1:int=0):String;
function get dataEmpty():Boolean;
function getValue(_arg1:String):Object;
function clear():void;
function setValue(_arg1:String, _arg2:Object):void;
}
}//package com.bigwigmedia.net
Section 152
//IURLCaller (com.bigwigmedia.net.IURLCaller)
package com.bigwigmedia.net {
public interface IURLCaller {
function submitScore(_arg1:Object):void;
function mainLink():void;
function viewScores():void;
function playMoreGames():void;
function getURL(_arg1:String, _arg2:String="_blank"):void;
function downloadGame():void;
function getGame():void;
}
}//package com.bigwigmedia.net
Section 153
//SOManager (com.bigwigmedia.net.SOManager)
package com.bigwigmedia.net {
import com.bigwigmedia.core.*;
import com.bigwigmedia.utils.*;
import flash.net.*;
import com.bigwigmedia.application.*;
import flash.errors.*;
public class SOManager implements ISOManager {
private var dataObject:Object;
private var so:SharedObject;
bigwigmedia_ns static var singletonAccessor:Boolean = false;
public function SOManager(){
super();
if (!bigwigmedia_ns::singletonAccessor){
throw (new IllegalOperationError("Use method getInstance of Singleton class to get instance of SOManager."));
};
try {
so = SharedObject.getLocal(ApplicationGlobals.application.info.sharedObjectName, ApplicationGlobals.application.info.sharedObjectPath);
} catch(e:Error) {
};
dataObject = (so) ? so.data : new Object();
}
public function getValue(_arg1:String):Object{
return (dataObject[_arg1]);
}
public function flush(_arg1:int=0):String{
var status:String;
var minDiskSpace = _arg1;
try {
status = so.flush(minDiskSpace);
} catch(e:Error) {
};
return (status);
}
public function get dataEmpty():Boolean{
var _local1:Boolean = ObjectUtil.hasProperties(dataObject);
return (!(_local1));
}
public function clear():void{
var _local1:String;
for (_local1 in dataObject) {
delete dataObject[_local1];
};
so.clear();
}
public function setValue(_arg1:String, _arg2:Object):void{
dataObject[_arg1] = _arg2;
}
}
}//package com.bigwigmedia.net
Section 154
//URLCaller_2DPlay (com.bigwigmedia.net.URLCaller_2DPlay)
package com.bigwigmedia.net {
import com.bigwigmedia.application.*;
import com.bigwigmedia.core.*;
import com.adobe.crypto.*;
import flash.net.*;
import flash.errors.*;
public class URLCaller_2DPlay implements IURLCaller {
private var applicationID:String;
bigwigmedia_ns static var singletonAccessor:Boolean = false;
public function URLCaller_2DPlay(){
if (!bigwigmedia_ns::singletonAccessor){
throw (new IllegalOperationError("Use method getInstance of Singleton class to get instance of URLCaller_2DPlay."));
};
applicationID = ApplicationGlobals.application.info.id;
}
public function submitScore(_arg1:Object):void{
var _local2:String = MD5.hash((((("gameid=" + applicationID) + "&hiscore=") + _arg1.toString()) + "2DPlay.com/"));
var _local3:String = ((((("http://www.2DPlay.com/highscores.php?gameid=" + applicationID) + "&hiscore=") + _arg1.toString()) + "&hash=") + _local2);
getURL(_local3);
}
public function viewScores():void{
getURL(("http://www.2Dplay.com/showscores.php?gameid=" + applicationID));
}
public function getGame():void{
getURL("http://www.2DPlay.com/freecontent.htm");
}
public function mainLink():void{
getURL(("http://www.2DPlay.com/index.php?gameid=" + applicationID));
}
public function playMoreGames():void{
getURL(("http://www.2DPlay.com/index.php?gameid=" + applicationID));
}
public function getURL(_arg1:String, _arg2:String="_blank"):void{
navigateToURL(new URLRequest(_arg1), _arg2);
}
public function downloadGame():void{
getURL(("http://www.2DPlay.com/downloadgame.php?gameid=" + applicationID));
}
}
}//package com.bigwigmedia.net
Section 155
//AbstractPreloader (com.bigwigmedia.preloaders.AbstractPreloader)
package com.bigwigmedia.preloaders {
import flash.display.*;
public class AbstractPreloader extends Sprite {
public function get percentLoaded():Number{
if (!root){
return (0);
};
var _local1:uint = root.loaderInfo.bytesLoaded;
var _local2:uint = root.loaderInfo.bytesTotal;
if (_local2 == 0){
return (((_local1 > 0)) ? 1 : 0);
};
return ((_local1 / _local2));
}
}
}//package com.bigwigmedia.preloaders
Section 156
//EmptyPreloader (com.bigwigmedia.preloaders.EmptyPreloader)
package com.bigwigmedia.preloaders {
import flash.events.*;
import com.bigwigmedia.events.*;
import flash.utils.*;
public class EmptyPreloader extends AbstractPreloader {
private var timer:Timer;
public function EmptyPreloader(){
timer = new Timer(100);
timer.addEventListener(TimerEvent.TIMER, onTimerEventHandler);
timer.start();
}
private function onTimerEventHandler(_arg1:TimerEvent):void{
if (percentLoaded == 1){
timer.stop();
timer.removeEventListener(TimerEvent.TIMER, onTimerEventHandler);
timer = null;
dispatchEvent(new PreloaderEvent(PreloaderEvent.COMPLETE, 1));
};
}
}
}//package com.bigwigmedia.preloaders
Section 157
//Preloader_2DPlay (com.bigwigmedia.preloaders.Preloader_2DPlay)
package com.bigwigmedia.preloaders {
import flash.display.*;
import com.bigwigmedia.application.*;
import flash.events.*;
import com.bigwigmedia.events.*;
import flash.utils.*;
import flash.system.*;
import flash.net.*;
public class Preloader_2DPlay extends AbstractPreloader {
private var ad:Sprite;
private var adLoader:Loader;
private var logoAnimationCompleted:Boolean;// = false
private var timer:Timer;
private var animation:MovieClip;
private var barCompleted:Boolean;// = false
public var _logo:MovieClip;
private var progressBar:MovieClip;
private var progressBarMask:MovieClip;
public static const AD_WIDTH:Number = 400;
public static const NOMINAL_WIDTH:Number = 468;
public static const AD_HEIGHT:Number = 350;
public static const NOMINAL_HEIGHT:Number = 117;
public function Preloader_2DPlay(_arg1:Boolean=true){
var _local2:int;
var _local3:int;
logoAnimationCompleted = false;
barCompleted = false;
super();
_logo.visible = false;
animation = _logo.animation;
progressBar = _logo.progressBar;
progressBarMask = progressBar.progressBarMask;
animation.stop();
animation.mouseChildren = false;
animation.buttonMode = true;
animation.addEventListener(MouseEvent.CLICK, onLogoClickHandler);
progressBar.alpha = 0;
_local2 = ApplicationGlobals.application.nominalWidth;
_local3 = ApplicationGlobals.application.nominalHeight;
if (NOMINAL_WIDTH > _local2){
_logo.scaleX = (_logo.scaleY = ((_local2 * 0.9) / NOMINAL_WIDTH));
};
_logo.x = ((_local2 - _logo.width) / 2);
_logo.y = ((_local3 - _logo.height) / 2);
if (Security.sandboxType == Security.LOCAL_WITH_FILE){
trace("Movie sandbox type is LOCAL WITH FILE. It can't participate in BigWig Media ad network.");
startLogoAnimation();
} else {
if (_arg1){
loadAd();
} else {
startLogoAnimation();
};
};
}
private function onLogoClickHandler(_arg1:MouseEvent):void{
navigateToURL(new URLRequest(("http://www.2DPlay.com/index.php?gameid=" + ApplicationGlobals.application.info.id)), "_blank");
}
private function onAdCompleteHandler(_arg1:Event):void{
completeAd();
}
private function onTimerEventHandler(_arg1:TimerEvent):void{
var _local2:Number;
_local2 = percentLoaded;
progressBarMask.scaleX = _local2;
if (!logoAnimationCompleted){
if (animation.currentFrame == animation.totalFrames){
logoAnimationCompleted = true;
} else {
animation.nextFrame();
};
} else {
if (!barCompleted){
if (_local2 == 1){
barCompleted = true;
} else {
progressBar.alpha = (progressBar.alpha + 0.1);
if (progressBar.alpha >= 1){
barCompleted = true;
progressBar.alpha = 1;
};
};
} else {
if (_local2 == 1){
timer.stop();
timer.removeEventListener(TimerEvent.TIMER, onTimerEventHandler);
timer = null;
animation.removeEventListener(MouseEvent.CLICK, onLogoClickHandler);
dispatchEvent(new PreloaderEvent(PreloaderEvent.COMPLETE, 1));
};
};
};
_arg1.updateAfterEvent();
}
private function completeAd():void{
adLoader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, onAdLoadErrorHandler);
adLoader.contentLoaderInfo.sharedEvents.removeEventListener("BigwigInGameAdComplete", onAdCompleteHandler);
try {
adLoader.unload();
} catch(error:Error) {
};
ad.removeChild(adLoader);
adLoader = null;
removeChild(ad);
ad = null;
startLogoAnimation();
}
private function loadAd():void{
var applicationNominalWidth:int;
var applicationNominalHeight:int;
Security.allowDomain("adserver.bigwigmedia.com");
applicationNominalWidth = ApplicationGlobals.application.nominalWidth;
applicationNominalHeight = ApplicationGlobals.application.nominalHeight;
ad = new Sprite();
ad.graphics.lineStyle();
ad.graphics.beginFill(0xFFFFFF);
ad.graphics.drawRect(0, 0, AD_WIDTH, AD_HEIGHT);
ad.graphics.endFill();
if (AD_HEIGHT > applicationNominalHeight){
ad.scaleX = (ad.scaleY = ((applicationNominalHeight * 0.9) / AD_HEIGHT));
};
ad.x = ((applicationNominalWidth - ad.width) / 2);
ad.y = ((applicationNominalHeight - ad.height) / 2);
addChild(ad);
adLoader = new Loader();
adLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onAdLoadErrorHandler);
adLoader.contentLoaderInfo.sharedEvents.addEventListener("BigwigInGameAdComplete", onAdCompleteHandler);
ad.addChild(adLoader);
try {
adLoader.load(new URLRequest("http://adserver.bigwigmedia.com/ingamead3.swf"));
} catch(error:Error) {
trace("Resource http://adserver.bigwigmedia.com/ingamead3.swf is unavailable.");
completeAd();
};
}
private function onAdLoadErrorHandler(_arg1:IOErrorEvent):void{
completeAd();
}
private function startLogoAnimation():void{
graphics.lineStyle();
graphics.beginFill(2045285, 1);
graphics.drawRect(0, 0, ApplicationGlobals.application.nominalWidth, ApplicationGlobals.application.nominalHeight);
graphics.endFill();
_logo.visible = true;
timer = new Timer(33);
timer.addEventListener(TimerEvent.TIMER, onTimerEventHandler);
timer.start();
}
}
}//package com.bigwigmedia.preloaders
Section 158
//ISoundManager (com.bigwigmedia.sound.ISoundManager)
package com.bigwigmedia.sound {
public interface ISoundManager {
function stopChannel(_arg1:String):void;
function playSound(_arg1:String, _arg2:int=1):void;
function unregisterSoundRecord(_arg1:String):void;
function setSoundVolume(_arg1:String, _arg2:Number):void;
function playNextSound(_arg1:String, _arg2:String, _arg3:int=1, _arg4:uint=25, _arg5:uint=25):void;
function isSoundPlaying(_arg1:String):Boolean;
function setChannelsVolume(_arg1:Number):void;
function stopSound(_arg1:String):void;
function setSoundPan(_arg1:String, _arg2:Number):void;
function setChannelVolume(_arg1:String, _arg2:Number):void;
function setChannelPan(_arg1:String, _arg2:Number):void;
function registerSoundRecord(_arg1:String, _arg2:Class, _arg3:Array):void;
function stopAll():void;
}
}//package com.bigwigmedia.sound
Section 159
//ReplayChannel (com.bigwigmedia.sound.ReplayChannel)
package com.bigwigmedia.sound {
public class ReplayChannel {
private var _name:String;
private var recordsHash:Object;
private var _volume:Number;// = 1
private var _pan:Number;// = 0
public function ReplayChannel(_arg1:String){
recordsHash = new Object();
super();
_name = _arg1;
}
public function set pan(_arg1:Number):void{
var _local2:SoundRecord;
_pan = _arg1;
if (_pan < -1){
_pan = -1;
} else {
if (_pan > 1){
_pan = 1;
};
};
for each (_local2 in recordsHash) {
_local2.channelPan = _pan;
};
}
public function stop():void{
var _local1:SoundRecord;
for each (_local1 in recordsHash) {
_local1.stop();
};
}
function set soundsVolume(_arg1:Number):void{
var _local2:SoundRecord;
_volume = _arg1;
if (_volume < 0){
_volume = 0;
} else {
if (_volume > 1){
_volume = 1;
};
};
for each (_local2 in recordsHash) {
_local2.volume = _volume;
};
}
public function get name():String{
return (_name);
}
public function registerSound(_arg1:String, _arg2:SoundRecord):void{
if (!recordsHash[_arg1]){
_arg2.channelVolume = _volume;
_arg2.channelPan = _pan;
recordsHash[_arg1] = _arg2;
};
}
public function unregisterSound(_arg1:String):void{
var _local2:SoundRecord = recordsHash[_arg1];
if (_local2){
_local2.dispose();
delete recordsHash[_arg1];
};
}
public function set volume(_arg1:Number):void{
var _local2:SoundRecord;
_volume = _arg1;
if (_volume < 0){
_volume = 0;
} else {
if (_volume > 1){
_volume = 1;
};
};
for each (_local2 in recordsHash) {
_local2.channelVolume = _volume;
};
}
}
}//package com.bigwigmedia.sound
Section 160
//SoundManager (com.bigwigmedia.sound.SoundManager)
package com.bigwigmedia.sound {
import com.boostworthy.events.*;
import com.boostworthy.animation.sequence.tweens.*;
import com.bigwigmedia.core.*;
import com.boostworthy.animation.sequence.*;
import com.boostworthy.animation.rendering.*;
import flash.errors.*;
public class SoundManager implements ISoundManager {
private var timeline:Timeline;
private var channelsHash:Object;
private var transitionChannel:ReplayChannel;
private var recordsHash:Object;
bigwigmedia_ns static var singletonAccessor:Boolean = false;
private static var replayChannelUID:int = 0;
public function SoundManager(){
channelsHash = new Object();
recordsHash = new Object();
super();
if (!bigwigmedia_ns::singletonAccessor){
throw (new IllegalOperationError("Use method getInstance of Singleton class to get instance of SoundManager."));
};
}
public function stopAll():void{
var _local1:SoundRecord;
for each (_local1 in recordsHash) {
_local1.stop();
};
}
public function setSoundVolume(_arg1:String, _arg2:Number):void{
var _local3:SoundRecord = recordsHash[_arg1];
_local3.volume = _arg2;
}
public function playNextSound(_arg1:String, _arg2:String, _arg3:int=1, _arg4:uint=25, _arg5:uint=25):void{
if (timeline){
timeline.stop();
timeline.removeEventListener(AnimationEvent.FINISH, onTimelineFinishHandler);
timeline.dispose();
timeline = null;
} else {
transitionChannel = channelsHash[_arg1];
if (transitionChannel){
timeline = new Timeline(RenderMethod.ENTER_FRAME);
timeline.addTween(new Tween(this, "allSoundsVolume", 0, 1, (_arg4 + 1)));
timeline.addTween(new Action(playSound, [_arg2, _arg3], null, [], (_arg4 + 1)));
timeline.addTween(new Tween(this, "allSoundsVolume", 1, (_arg4 + 2), ((_arg4 + _arg5) + 3)));
timeline.addEventListener(AnimationEvent.FINISH, onTimelineFinishHandler);
timeline.play();
};
};
}
public function playSound(_arg1:String, _arg2:int=1):void{
var _local3:SoundRecord = recordsHash[_arg1];
_local3.play(_arg2);
}
public function setChannelsVolume(_arg1:Number):void{
var _local2:ReplayChannel;
for each (_local2 in channelsHash) {
_local2.volume = _arg1;
};
}
public function setSoundPan(_arg1:String, _arg2:Number):void{
var _local3:SoundRecord = recordsHash[_arg1];
_local3.pan = _arg2;
}
public function setChannelVolume(_arg1:String, _arg2:Number):void{
var _local3:ReplayChannel = channelsHash[_arg1];
if (_local3){
_local3.volume = _arg2;
};
}
private function onTimelineFinishHandler(_arg1:AnimationEvent):void{
timeline.removeEventListener(AnimationEvent.FINISH, onTimelineFinishHandler);
timeline.dispose();
timeline = null;
}
public function registerSoundRecord(_arg1:String, _arg2:Class, _arg3:Array):void{
var _local4:String;
var _local5:SoundRecord;
var _local6:String;
var _local7:ReplayChannel;
if (recordsHash[_arg1]){
throw (new ArgumentError((("SoundRecord with \"" + _arg1) + "\" identifier already exists.")));
};
if (_arg3.length == 0){
_local4 = ("internal.replay_channel_" + String(replayChannelUID++));
registerSoundRecord(_arg1, _arg2, [_local4]);
} else {
_local5 = new SoundRecord(new (_arg2));
recordsHash[_arg1] = _local5;
for each (_local6 in _arg3) {
_local7 = channelsHash[_local6];
if (!_local7){
_local7 = new ReplayChannel(_local6);
channelsHash[_local6] = _local7;
};
_local7.registerSound(_arg1, _local5);
};
};
}
public function stopChannel(_arg1:String):void{
var _local2:ReplayChannel = channelsHash[_arg1];
if (_local2){
_local2.stop();
};
}
public function setChannelPan(_arg1:String, _arg2:Number):void{
var _local3:ReplayChannel = channelsHash[_arg1];
if (_local3){
_local3.pan = _arg2;
};
}
public function unregisterSoundRecord(_arg1:String):void{
var _local2:ReplayChannel;
for each (_local2 in channelsHash) {
_local2.unregisterSound(_arg1);
};
}
public function isSoundPlaying(_arg1:String):Boolean{
var _local2:SoundRecord = recordsHash[_arg1];
return (_local2.playing);
}
public function stopSound(_arg1:String):void{
var _local2:SoundRecord = recordsHash[_arg1];
_local2.stop();
}
public function set allSoundsVolume(_arg1:Number):void{
transitionChannel.soundsVolume = _arg1;
}
}
}//package com.bigwigmedia.sound
Section 161
//SoundRecord (com.bigwigmedia.sound.SoundRecord)
package com.bigwigmedia.sound {
import flash.events.*;
import flash.media.*;
import com.bigwigmedia.core.*;
public class SoundRecord implements IDisposable {
private var _channelPan:Number;// = 0
private var _volume:Number;// = 1
private var sound:Sound;
private var _pan:Number;// = 0
private var transform:SoundTransform;
private var _playing:Boolean;// = false
private var soundChannel:SoundChannel;
private var _channelVolume:Number;// = 1
public function SoundRecord(_arg1:Sound){
transform = new SoundTransform();
super();
this.sound = _arg1;
}
public function set channelVolume(_arg1:Number):void{
_channelVolume = _arg1;
setResultTransform();
}
public function stop():void{
if (_playing){
soundChannel.stop();
soundChannel.removeEventListener(Event.SOUND_COMPLETE, onCompleteHandler);
_playing = false;
};
}
public function set volume(_arg1:Number):void{
_volume = _arg1;
if (_volume < 0){
_volume = 0;
} else {
if (_volume > 1){
_volume = 1;
};
};
setResultTransform();
}
public function play(_arg1:int):void{
stop();
soundChannel = sound.play(0, _arg1, transform);
soundChannel.addEventListener(Event.SOUND_COMPLETE, onCompleteHandler);
_playing = true;
}
private function setResultTransform():void{
var _local1:Number = (_pan + _channelPan);
if (_local1 < -1){
_local1 = -1;
} else {
if (_local1 > 1){
_local1 = 1;
};
};
transform.pan = _local1;
transform.volume = (_volume * _channelVolume);
if (_playing){
soundChannel.soundTransform = transform;
};
}
public function dispose():void{
soundChannel = null;
sound = null;
transform = null;
}
public function get playing():Boolean{
return (_playing);
}
private function onCompleteHandler(_arg1:Event):void{
soundChannel.removeEventListener(Event.SOUND_COMPLETE, onCompleteHandler);
_playing = false;
}
public function set pan(_arg1:Number):void{
_pan = _arg1;
if (_pan < -1){
_pan = -1;
} else {
if (_pan > 1){
_pan = 1;
};
};
setResultTransform();
}
public function set channelPan(_arg1:Number):void{
_channelPan = _arg1;
setResultTransform();
}
}
}//package com.bigwigmedia.sound
Section 162
//HSMError (com.bigwigmedia.stateMachine.errors.HSMError)
package com.bigwigmedia.stateMachine.errors {
public class HSMError extends Error {
public function HSMError(_arg1:String=""){
super(_arg1);
}
}
}//package com.bigwigmedia.stateMachine.errors
Section 163
//HSMEvent (com.bigwigmedia.stateMachine.events.HSMEvent)
package com.bigwigmedia.stateMachine.events {
import com.bigwigmedia.stateMachine.*;
import flash.events.*;
public class HSMEvent extends Event {
private var _state:AbstractState;
private var _event:AbstractEvent;
public static const START:String = "HSMEvent.start";
public static const EVENT_RECIEVE:String = "HSMEvent.eventRecieve";
public static const COMPLETE:String = "HSMEvent.complete";
public static const STATE_CHANGE:String = "HSMEvent.stateChange";
public function HSMEvent(_arg1:String, _arg2:AbstractState=null, _arg3:AbstractEvent=null){
super(_arg1);
_state = _arg2;
_event = _arg3;
}
public function get state():AbstractState{
return (_state);
}
public function get event():AbstractEvent{
return (_event);
}
override public function toString():String{
return (formatToString("HSMEvent", "type", "state", "event"));
}
override public function clone():Event{
return (new HSMEvent(type, _state, _event));
}
}
}//package com.bigwigmedia.stateMachine.events
Section 164
//StateEvent (com.bigwigmedia.stateMachine.events.StateEvent)
package com.bigwigmedia.stateMachine.events {
import flash.events.*;
public class StateEvent extends Event {
private var _data:Object;
public static const ADDED_TRIGGER:String = "StateEvent.addedTrigger";
public static const DEACTIVATE:String = "StateEvent.deactivate";
public function StateEvent(_arg1:String, _arg2:Object=null){
super(_arg1);
_data = _arg2;
}
public function get data():Object{
return (_data);
}
override public function clone():Event{
return (new StateEvent(type, _data));
}
}
}//package com.bigwigmedia.stateMachine.events
Section 165
//TriggerEvent (com.bigwigmedia.stateMachine.events.TriggerEvent)
package com.bigwigmedia.stateMachine.events {
import com.bigwigmedia.stateMachine.*;
import flash.events.*;
public class TriggerEvent extends Event {
private var _raisedEvent:AbstractEvent;
public static const TRIGGER:String = "TriggerEvent.trigger";
public function TriggerEvent(_arg1:String, _arg2:AbstractEvent){
super(_arg1);
_raisedEvent = _arg2;
}
public function get raisedEvent():AbstractEvent{
return (_raisedEvent);
}
override public function clone():Event{
return (new TriggerEvent(type, _raisedEvent));
}
}
}//package com.bigwigmedia.stateMachine.events
Section 166
//AbstractEvent (com.bigwigmedia.stateMachine.AbstractEvent)
package com.bigwigmedia.stateMachine {
import com.bigwigmedia.utils.*;
public class AbstractEvent {
public function toString():String{
return (ObjectUtil.formatToString(this));
}
}
}//package com.bigwigmedia.stateMachine
Section 167
//AbstractState (com.bigwigmedia.stateMachine.AbstractState)
package com.bigwigmedia.stateMachine {
import com.bigwigmedia.stateMachine.events.*;
import flash.events.*;
import com.bigwigmedia.core.*;
import com.bigwigmedia.stateMachine.errors.*;
import com.bigwigmedia.utils.*;
public class AbstractState extends EventDispatcher implements IUpdatable, IDisposable {
private var _id:String;
public var name:String;
private var _parent:CompositeState;
private var updatableTriggers:Array;
private var _active:Boolean;// = false
private var _owned:Boolean;// = false
protected var transitionsList:Array;
private static var idCount:int = 0;
public function AbstractState(){
transitionsList = [];
updatableTriggers = [];
super();
_id = String(idCount++);
name = ((NameUtil.getClassName(this) + "_") + _id);
}
function setParent(_arg1:CompositeState):void{
_parent = _arg1;
}
public function update():void{
var _local1:IUpdatable;
for each (_local1 in updatableTriggers) {
_local1.update();
};
}
public function get id():String{
return (_id);
}
public function isAncestor(_arg1:AbstractState):Boolean{
var _local2:AbstractState = _parent;
while (_local2) {
if (_local2 == _arg1){
return (true);
};
_local2 = _local2.parent;
};
return (false);
}
function setOwned(_arg1:Boolean):void{
_owned = _arg1;
}
public function get parent():CompositeState{
return (_parent);
}
override public function toString():String{
return (ObjectUtil.formatToString(this, "name"));
}
public function addTransition(_arg1:AbstractState, _arg2:AbstractTrigger=null, _arg3:Function=null, _arg4:Function=null):void{
var _local6:Transition;
_arg2 = ((_arg2) || (new NullTrigger()));
var _local5:Transition = new Transition(this, _arg1, _arg2, _arg3, _arg4);
for each (_local6 in transitionsList) {
if (_local6.conflicts(_local5)){
throw (new HSMError("State can't have conflicting outgoing transitions."));
};
};
transitionsList.push(_local5);
if ((_arg2 is IUpdatable)){
updatableTriggers.push(_arg2);
};
dispatchEvent(new StateEvent(StateEvent.ADDED_TRIGGER, _arg2));
}
public function getActiveTransition(_arg1:AbstractEvent):Transition{
var _local4:Transition;
var _local2:int = transitionsList.length;
var _local3:int;
while (_local3 < _local2) {
_local4 = transitionsList[_local3];
if (_local4.willFire(_arg1)){
return (_local4);
};
_local3++;
};
return (null);
}
public function dispose():void{
var _local1:Transition;
deactivate(null);
for each (_local1 in transitionsList) {
_local1.dispose();
};
transitionsList = [];
updatableTriggers = [];
_parent = null;
}
public function getTransitionLevel(_arg1:AbstractState):String{
if (this == _arg1){
return (TransitionLevel.TO_SELF);
};
if (this.parent == _arg1.parent){
return (TransitionLevel.TO_SIBLING);
};
if (this.isAncestor(_arg1)){
return (TransitionLevel.TO_ANCESTOR);
};
if (_arg1.isAncestor(this)){
return (TransitionLevel.TO_DESCENDANT);
};
return (TransitionLevel.TO_IRRELATIVE);
}
public function activate(_arg1:AbstractEvent):void{
var _local2:Transition;
_active = true;
for each (_local2 in transitionsList) {
_local2.trigger.activate();
};
}
public function deactivate(_arg1:AbstractEvent):void{
var _local2:Transition;
_active = false;
for each (_local2 in transitionsList) {
_local2.trigger.deactivate();
};
dispatchEvent(new StateEvent(StateEvent.DEACTIVATE));
}
public function get owned():Boolean{
return (_owned);
}
}
}//package com.bigwigmedia.stateMachine
Section 168
//AbstractTrigger (com.bigwigmedia.stateMachine.AbstractTrigger)
package com.bigwigmedia.stateMachine {
import flash.events.*;
import com.bigwigmedia.core.*;
public class AbstractTrigger extends EventDispatcher implements IDisposable {
public function activate():void{
}
public function deactivate():void{
}
public function equals(_arg1:AbstractTrigger):Boolean{
throw (new Error("Method must be overriden in subclass."));
}
public function willFire(_arg1:AbstractEvent):Boolean{
throw (new Error("Method must be overriden in subclass."));
}
public function dispose():void{
}
}
}//package com.bigwigmedia.stateMachine
Section 169
//ChoiceState (com.bigwigmedia.stateMachine.ChoiceState)
package com.bigwigmedia.stateMachine {
import com.bigwigmedia.stateMachine.errors.*;
public class ChoiceState extends AbstractState {
override public function addTransition(_arg1:AbstractState, _arg2:AbstractTrigger=null, _arg3:Function=null, _arg4:Function=null):void{
if (((_arg2) && (!((_arg2 is NullTrigger))))){
throw (new HSMError("Transition from ChoiceState may not have a trigger."));
};
super.addTransition(_arg1, _arg2, _arg3, _arg4);
}
}
}//package com.bigwigmedia.stateMachine
Section 170
//CompositeState (com.bigwigmedia.stateMachine.CompositeState)
package com.bigwigmedia.stateMachine {
import com.bigwigmedia.stateMachine.events.*;
import com.bigwigmedia.stateMachine.errors.*;
public class CompositeState extends SimpleState {
private var substatesList:Array;
private var _initialState:InitialState;
private var _lastActiveState:AbstractState;
private var hasHistoryState:Boolean;// = false
public function CompositeState(_arg1:Function=null, _arg2:Function=null, _arg3:Function=null){
substatesList = [];
super(_arg1, _arg2, _arg3);
}
private function onStateDeactivateHandler(_arg1:StateEvent):void{
if (hasHistoryState){
_lastActiveState = (_arg1.target as AbstractState);
};
}
public function get initial():InitialState{
return (_initialState);
}
public function addState(_arg1:AbstractState):AbstractState{
if (_arg1.owned){
throw (new HSMError("State can't be added twice."));
};
if ((_arg1 is InitialState)){
if (_initialState){
throw (new HSMError("CompositeState can have at most one InitialState."));
};
_initialState = (_arg1 as InitialState);
} else {
if ((_arg1 is HistoryState)){
if (hasHistoryState){
throw (new HSMError("CompositeState can have at most one HistoryState."));
};
hasHistoryState = true;
};
};
_arg1.addEventListener(StateEvent.ADDED_TRIGGER, onAddedTriggerHandler);
_arg1.addEventListener(StateEvent.DEACTIVATE, onStateDeactivateHandler);
substatesList.push(_arg1);
_arg1.setParent(this);
_arg1.setOwned(true);
return (_arg1);
}
private function onAddedTriggerHandler(_arg1:StateEvent):void{
dispatchEvent(_arg1.clone());
}
public function get history():AbstractState{
return (((_lastActiveState) || (_initialState)));
}
override public function dispose():void{
var _local1:AbstractState;
for each (_local1 in substatesList) {
_local1.removeEventListener(StateEvent.DEACTIVATE, onStateDeactivateHandler);
_local1.removeEventListener(StateEvent.ADDED_TRIGGER, onAddedTriggerHandler);
_local1.dispose();
};
substatesList = [];
_initialState = null;
_lastActiveState = null;
super.dispose();
}
}
}//package com.bigwigmedia.stateMachine
Section 171
//FinalState (com.bigwigmedia.stateMachine.FinalState)
package com.bigwigmedia.stateMachine {
import com.bigwigmedia.stateMachine.errors.*;
public class FinalState extends SimpleState {
override public function addTransition(_arg1:AbstractState, _arg2:AbstractTrigger=null, _arg3:Function=null, _arg4:Function=null):void{
throw (new HSMError("FinalState can't have any outgoing transitions."));
}
}
}//package com.bigwigmedia.stateMachine
Section 172
//HistoryState (com.bigwigmedia.stateMachine.HistoryState)
package com.bigwigmedia.stateMachine {
import com.bigwigmedia.stateMachine.errors.*;
public class HistoryState extends AbstractState {
override public function addTransition(_arg1:AbstractState, _arg2:AbstractTrigger=null, _arg3:Function=null, _arg4:Function=null):void{
if (transitionsList.length == 1){
throw (new HSMError("HistoryState can have at most one outgoing transition."));
};
if (((_arg2) && (!((_arg2 is NullTrigger))))){
throw (new HSMError("Transition from HistoryState may not have a trigger."));
};
super.addTransition(_arg1, _arg2, _arg3, _arg4);
}
}
}//package com.bigwigmedia.stateMachine
Section 173
//HSM (com.bigwigmedia.stateMachine.HSM)
package com.bigwigmedia.stateMachine {
import com.bigwigmedia.stateMachine.events.*;
import flash.events.*;
import com.bigwigmedia.stateMachine.errors.*;
public class HSM extends EventDispatcher implements IStateMachine {
private var statesList:Array;
private var started:Boolean;// = false
private var currentState:AbstractState;
private var inTransition:Boolean;// = false
private var activeStates:Array;
private var initialState:InitialState;
private var eventsQueue:Array;
private var routesHash:Object;
public function HSM(){
activeStates = [];
statesList = [];
eventsQueue = [];
routesHash = {};
super();
}
public function update():void{
var _local1:int = activeStates.length;
var _local2:int;
while (_local2 < _local1) {
activeStates[_local2].update();
_local2++;
};
}
private function doTransition(_arg1:Transition, _arg2:AbstractEvent=null):void{
if (inTransition){
eventsQueue.push(_arg2);
return;
};
inTransition = true;
var _local3:AbstractState = _arg1.target;
if ((_local3 is CompositeState)){
_local3 = ((CompositeState(_local3).initial) || (_local3));
} else {
if ((_local3 is HistoryState)){
_local3 = _local3.parent.history;
};
};
var _local4:Array = getExitRoute(currentState, _local3);
var _local5:Array = getEntryRoute(currentState, _local3);
activeStates = getStack(_local5[(_local5.length - 1)]);
currentState = activeStates[0];
var _local6:int = _local4.length;
var _local7:int;
while (_local7 < _local6) {
_local4[_local7].deactivate(_arg2);
_local7++;
};
_arg1.invokeEffect(_arg2);
var _local8:int = _local5.length;
var _local9:int;
while (_local9 < _local8) {
_local5[_local9].activate(_arg2);
_local9++;
};
inTransition = false;
dispatchEvent(new HSMEvent(HSMEvent.STATE_CHANGE, currentState, _arg2));
if ((((currentState is FinalState)) && (!(currentState.parent)))){
dispatchEvent(new HSMEvent(HSMEvent.COMPLETE, currentState, _arg2));
};
sendEvent(new NullEvent());
if (eventsQueue.length > 0){
sendEvent(eventsQueue.shift());
};
}
private function getExitRoute(_arg1:AbstractState, _arg2:AbstractState):Array{
var _local5:AbstractState;
if (!_arg1){
return ([]);
};
var _local3:String = ((_arg1.id + "<-") + _arg2.id);
var _local4:Array = routesHash[_local3];
if (_local4){
return (_local4);
};
_local4 = [];
var _local6:String = _arg1.getTransitionLevel(_arg2);
switch (_local6){
case TransitionLevel.TO_SELF:
case TransitionLevel.TO_SIBLING:
_local4.push(_arg1);
break;
case TransitionLevel.TO_ANCESTOR:
_local5 = _arg1;
while (_local5 != _arg2) {
_local4.push(_local5);
_local5 = _local5.parent;
};
break;
case TransitionLevel.TO_DESCENDANT:
break;
case TransitionLevel.TO_IRRELATIVE:
_local5 = _arg1;
while (true) {
_local4.push(_local5);
if (((!(_local5.parent)) || ((_local5.parent == _arg2.parent)))){
break;
};
_local5 = _local5.parent;
};
break;
};
routesHash[_local3] = _local4;
return (_local4);
}
private function hasState(_arg1:AbstractState):Boolean{
var _local2:int = statesList.indexOf(_arg1);
return (!((_local2 == -1)));
}
private function getStack(_arg1:AbstractState):Array{
var _local2:String = _arg1.id;
var _local3:Array = routesHash[_local2];
if (_local3){
return (_local3);
};
var _local4:AbstractState = _arg1;
_local3 = [_local4];
while (_local4.parent) {
_local3.push(_local4.parent);
_local4 = _local4.parent;
};
routesHash[_local2] = _local3;
return (_local3);
}
public function addState(_arg1:AbstractState):AbstractState{
if (_arg1.owned){
throw (new HSMError("State can't be added twice."));
};
if ((_arg1 is InitialState)){
if (initialState){
throw (new HSMError("State machine can have at most one InitialState."));
};
initialState = (_arg1 as InitialState);
} else {
if ((_arg1 is HistoryState)){
throw (new HSMError("State machine can't have any HistoryState."));
};
};
_arg1.addEventListener(StateEvent.ADDED_TRIGGER, onAddedTriggerHandler);
statesList.push(_arg1);
_arg1.setOwned(true);
return (_arg1);
}
public function sendSignal(_arg1:SignalEvent):void{
sendEvent(_arg1);
}
public function dispose():void{
var _local1:AbstractState;
routesHash = {};
for each (_local1 in statesList) {
_local1.removeEventListener(StateEvent.ADDED_TRIGGER, onAddedTriggerHandler);
_local1.dispose();
};
statesList = [];
initialState = null;
currentState = null;
}
public function start(_arg1:AbstractState=null):void{
if (started){
return;
};
var _local2:AbstractState = ((_arg1) || (initialState));
if (!hasState(_local2)){
throw (new HSMError("InitialState doesn't exist or is not immediate state of state machine."));
};
started = true;
dispatchEvent(new HSMEvent(HSMEvent.START));
var _local3:Transition = new Transition(null, _local2, null, null, null);
doTransition(_local3, new SignalEvent(SignalEvent.START));
}
private function onTriggerHandler(_arg1:TriggerEvent):void{
sendEvent(_arg1.raisedEvent);
}
private function sendEvent(_arg1:AbstractEvent):void{
var _local4:Transition;
if (!started){
throw (new HSMError("State machine is not started."));
};
dispatchEvent(new HSMEvent(HSMEvent.EVENT_RECIEVE, currentState, _arg1));
if ((((currentState is FinalState)) && (!(currentState.parent)))){
return;
};
var _local2:int = activeStates.length;
var _local3:int;
while (_local3 < _local2) {
_local4 = activeStates[_local3].getActiveTransition(_arg1);
if (_local4){
doTransition(_local4, _arg1);
break;
};
_local3++;
};
}
private function onAddedTriggerHandler(_arg1:StateEvent):void{
var _local2:AbstractTrigger = (_arg1.data as AbstractTrigger);
_local2.addEventListener(TriggerEvent.TRIGGER, onTriggerHandler);
}
private function getEntryRoute(_arg1:AbstractState, _arg2:AbstractState):Array{
var _local5:AbstractState;
var _local7:Array;
if (!_arg1){
_local7 = getStack(_arg2).slice();
_local7.reverse();
return (_local7);
};
var _local3:String = ((_arg1.id + "->") + _arg2.id);
var _local4:Array = routesHash[_local3];
if (_local4){
return (_local4);
};
_local4 = [];
var _local6:String = _arg1.getTransitionLevel(_arg2);
switch (_local6){
case TransitionLevel.TO_SELF:
case TransitionLevel.TO_SIBLING:
_local4.push(_arg2);
break;
case TransitionLevel.TO_ANCESTOR:
_local5 = _arg1.parent;
while (true) {
_local4.push(_local5);
if (_local5 == _arg2){
break;
};
_local5 = _local5.parent;
};
break;
case TransitionLevel.TO_IRRELATIVE:
_local5 = _arg2;
while (true) {
_local4.push(_local5);
if (((!(_local5.parent)) || ((_local5.parent == _arg1.parent)))){
break;
};
_local5 = _local5.parent;
};
_local4.reverse();
break;
case TransitionLevel.TO_DESCENDANT:
_local4 = getStack(_arg2).slice();
_local4 = _local4.splice(0, _local4.indexOf(_arg1));
_local4.reverse();
break;
};
routesHash[_local3] = _local4;
return (_local4);
}
}
}//package com.bigwigmedia.stateMachine
Section 174
//InitialState (com.bigwigmedia.stateMachine.InitialState)
package com.bigwigmedia.stateMachine {
import com.bigwigmedia.stateMachine.errors.*;
public class InitialState extends AbstractState {
override public function addTransition(_arg1:AbstractState, _arg2:AbstractTrigger=null, _arg3:Function=null, _arg4:Function=null):void{
if (transitionsList.length == 1){
throw (new HSMError("InitialState can have at most one outgoing transition."));
};
if (((_arg2) && (!((_arg2 is NullTrigger))))){
throw (new HSMError("Transition from InitialState may not have a trigger."));
};
super.addTransition(_arg1, _arg2, _arg3, _arg4);
}
}
}//package com.bigwigmedia.stateMachine
Section 175
//IStateMachine (com.bigwigmedia.stateMachine.IStateMachine)
package com.bigwigmedia.stateMachine {
import flash.events.*;
import com.bigwigmedia.core.*;
public interface IStateMachine extends IEventDispatcher, IUpdatable, IDisposable {
function addState(_arg1:AbstractState):AbstractState;
function start(_arg1:AbstractState=null):void;
function sendSignal(_arg1:SignalEvent):void;
}
}//package com.bigwigmedia.stateMachine
Section 176
//NullEvent (com.bigwigmedia.stateMachine.NullEvent)
package com.bigwigmedia.stateMachine {
public class NullEvent extends AbstractEvent {
}
}//package com.bigwigmedia.stateMachine
Section 177
//NullTrigger (com.bigwigmedia.stateMachine.NullTrigger)
package com.bigwigmedia.stateMachine {
public class NullTrigger extends AbstractTrigger {
override public function willFire(_arg1:AbstractEvent):Boolean{
return ((_arg1 is NullEvent));
}
override public function equals(_arg1:AbstractTrigger):Boolean{
return ((_arg1 is NullTrigger));
}
}
}//package com.bigwigmedia.stateMachine
Section 178
//SignalEvent (com.bigwigmedia.stateMachine.SignalEvent)
package com.bigwigmedia.stateMachine {
import com.bigwigmedia.utils.*;
public class SignalEvent extends AbstractEvent {
protected var _type:String;
protected var _data:Object;
public static const START:String = "SignalEvent.start";
public function SignalEvent(_arg1:String, _arg2:Object=null){
_type = _arg1;
_data = _arg2;
}
public function get data():Object{
return (_data);
}
public function get type():String{
return (_type);
}
override public function toString():String{
return (ObjectUtil.formatToString(this, "type", "data"));
}
}
}//package com.bigwigmedia.stateMachine
Section 179
//SignalTrigger (com.bigwigmedia.stateMachine.SignalTrigger)
package com.bigwigmedia.stateMachine {
public class SignalTrigger extends AbstractTrigger {
private var _type:String;
public function SignalTrigger(_arg1:String){
_type = _arg1;
}
override public function willFire(_arg1:AbstractEvent):Boolean{
var _local2:SignalEvent = (_arg1 as SignalEvent);
return (((_local2) && ((_local2.type == _type))));
}
public function get type():String{
return (_type);
}
override public function equals(_arg1:AbstractTrigger):Boolean{
var _local2:SignalTrigger = (_arg1 as SignalTrigger);
return (((_local2) && ((_local2.type == _type))));
}
}
}//package com.bigwigmedia.stateMachine
Section 180
//SimpleState (com.bigwigmedia.stateMachine.SimpleState)
package com.bigwigmedia.stateMachine {
public class SimpleState extends AbstractState {
protected var _entry:Function;// = null
protected var _doActivity:Function;// = null
protected var _exit:Function;// = null
public function SimpleState(_arg1:Function=null, _arg2:Function=null, _arg3:Function=null){
_entry = _arg1;
_doActivity = _arg2;
_exit = _arg3;
}
override public function update():void{
super.update();
if (_doActivity != null){
_doActivity();
};
}
override public function deactivate(_arg1:AbstractEvent):void{
if (_exit != null){
_exit(_arg1);
};
super.deactivate(_arg1);
}
override public function activate(_arg1:AbstractEvent):void{
super.activate(_arg1);
if (_entry != null){
_entry(_arg1);
};
}
override public function dispose():void{
_entry = null;
_doActivity = null;
_exit = null;
super.dispose();
}
}
}//package com.bigwigmedia.stateMachine
Section 181
//TimeEvent (com.bigwigmedia.stateMachine.TimeEvent)
package com.bigwigmedia.stateMachine {
import com.bigwigmedia.utils.*;
public class TimeEvent extends AbstractEvent {
private var _delay:Number;
public function TimeEvent(_arg1:Number){
_delay = _arg1;
}
public function get delay():Number{
return (_delay);
}
override public function toString():String{
return (ObjectUtil.formatToString(this, "delay"));
}
}
}//package com.bigwigmedia.stateMachine
Section 182
//TimeTrigger (com.bigwigmedia.stateMachine.TimeTrigger)
package com.bigwigmedia.stateMachine {
import com.bigwigmedia.stateMachine.events.*;
import flash.events.*;
import flash.utils.*;
public class TimeTrigger extends AbstractTrigger {
private var _delay:Number;
private var timer:Timer;
public function TimeTrigger(_arg1:Number){
_delay = _arg1;
timer = new Timer(_delay, 1);
timer.addEventListener(TimerEvent.TIMER_COMPLETE, onTimerCompleteHandler);
}
public function get delay():Number{
return (_delay);
}
private function onTimerCompleteHandler(_arg1:TimerEvent):void{
dispatchEvent(new TriggerEvent(TriggerEvent.TRIGGER, new TimeEvent(_delay)));
}
override public function dispose():void{
timer.stop();
timer.removeEventListener(TimerEvent.TIMER_COMPLETE, onTimerCompleteHandler);
timer = null;
}
override public function willFire(_arg1:AbstractEvent):Boolean{
var _local2:TimeEvent = (_arg1 as TimeEvent);
return (((_local2) && ((_local2.delay == _delay))));
}
override public function activate():void{
timer.start();
}
override public function deactivate():void{
timer.reset();
}
override public function equals(_arg1:AbstractTrigger):Boolean{
var _local2:TimeTrigger = (_arg1 as TimeTrigger);
return (((_local2) && ((_local2.delay == _delay))));
}
}
}//package com.bigwigmedia.stateMachine
Section 183
//Transition (com.bigwigmedia.stateMachine.Transition)
package com.bigwigmedia.stateMachine {
import com.bigwigmedia.core.*;
import com.bigwigmedia.utils.*;
public class Transition implements IDisposable {
private var _guard:Function;
private var _target:AbstractState;
private var _effect:Function;
private var _trigger:AbstractTrigger;
private var _source:AbstractState;
public function Transition(_arg1:AbstractState, _arg2:AbstractState, _arg3:AbstractTrigger, _arg4:Function, _arg5:Function){
_source = _arg1;
_target = _arg2;
_trigger = _arg3;
_effect = _arg4;
_guard = _arg5;
}
public function conflicts(_arg1:Transition):Boolean{
return ((((((_source == _arg1.source)) && (_trigger.equals(_arg1.trigger)))) && ((_guard == _arg1.guard))));
}
public function get source():AbstractState{
return (_source);
}
public function get guard():Function{
return (_guard);
}
public function willFire(_arg1:AbstractEvent):Boolean{
if ((((guard == null)) || (_guard()))){
return (_trigger.willFire(_arg1));
};
return (false);
}
public function invokeEffect(_arg1:AbstractEvent):void{
if (_effect != null){
_effect(_arg1);
};
}
public function get target():AbstractState{
return (_target);
}
public function get trigger():AbstractTrigger{
return (_trigger);
}
public function toString():String{
return (ObjectUtil.formatToString(this, "source", "target", "trigger"));
}
public function dispose():void{
_source = null;
_target = null;
_trigger.dispose();
_trigger = null;
_effect = null;
_guard = null;
}
}
}//package com.bigwigmedia.stateMachine
Section 184
//TransitionLevel (com.bigwigmedia.stateMachine.TransitionLevel)
package com.bigwigmedia.stateMachine {
public class TransitionLevel {
public static const TO_SELF:String = "toSelf";
public static const TO_DESCENDANT:String = "toDescendant";
public static const TO_ANCESTOR:String = "toAncestor";
public static const TO_IRRELATIVE:String = "toIrrelative";
public static const TO_SIBLING:String = "toSibling";
}
}//package com.bigwigmedia.stateMachine
Section 185
//AbstractBox (com.bigwigmedia.ui.containers.AbstractBox)
package com.bigwigmedia.ui.containers {
public class AbstractBox extends LayoutContainer {
protected var _gap:Number;// = 0
public function set gap(_arg1:Number):void{
_gap = _arg1;
invalidateLayout();
invalidateSize();
}
public function get gap():Number{
return (_gap);
}
}
}//package com.bigwigmedia.ui.containers
Section 186
//Constraint (com.bigwigmedia.ui.containers.Constraint)
package com.bigwigmedia.ui.containers {
import flash.display.*;
import com.bigwigmedia.ui.*;
import flash.geom.*;
public class Constraint {
private var _bottom:Number;// = NAN
private var _percentHeight:Number;// = NAN
private var _isPositionConstraint:Boolean;// = false
private var _verticalCenter:Number;// = NAN
private var _top:Number;// = NAN
private var _right:Number;// = NAN
private var _percentWidth:Number;// = NAN
private var _left:Number;// = NAN
private var _isSizeConstraint:Boolean;// = false
private var _horizontalCenter:Number;// = NAN
public static const PERCENTAGE_WIDTH:String = "percentWidth";
public static const LEFT:String = "left";
public static const BOTTOM:String = "bottom";
public static const PERCENTAGE_HEIGHT:String = "percentHeight";
public static const HORIZONTAL_CENTER:String = "horizontalCenter";
public static const TOP:String = "top";
public static const RIGHT:String = "right";
public static const VERTICAL_CENTER:String = "verticalCenter";
public function Constraint(_arg1:Object){
var _local2:String;
super();
if (_arg1){
for (_local2 in _arg1) {
if ((_local2 in this)){
this[_local2] = _arg1[_local2];
};
};
};
}
public function get percentWidth():Number{
return (_percentWidth);
}
public function set percentWidth(_arg1:Number):void{
_percentWidth = _arg1;
_isSizeConstraint = true;
}
public function get verticalCenter():Number{
return (_verticalCenter);
}
public function get left():Number{
return (_left);
}
public function get isSizeConstraint():Boolean{
return (_isSizeConstraint);
}
public function get percentHeight():Number{
return (_percentHeight);
}
public function set left(_arg1:Number):void{
_left = _arg1;
_isPositionConstraint = true;
if (!isNaN(_right)){
_isSizeConstraint = true;
};
}
public function set percentHeight(_arg1:Number):void{
_percentHeight = _arg1;
_isSizeConstraint = true;
}
public function get horizontalCenter():Number{
return (_horizontalCenter);
}
public function get right():Number{
return (_right);
}
public function get top():Number{
return (_top);
}
public function set bottom(_arg1:Number):void{
_bottom = _arg1;
_isPositionConstraint = true;
if (!isNaN(_top)){
_isSizeConstraint = true;
};
}
public function set top(_arg1:Number):void{
_top = _arg1;
_isPositionConstraint = true;
if (!isNaN(_bottom)){
_isSizeConstraint = true;
};
}
public function get bottom():Number{
return (_bottom);
}
public function apply(_arg1:DisplayObject):void{
var _local8:Number;
var _local9:Number;
var _local2:DisplayObject = _arg1.parent;
if (!_local2){
return;
};
var _local3:AbstractComponent = (_arg1 as AbstractComponent);
var _local4:LayoutContainer = (_arg1 as LayoutContainer);
if (((_isSizeConstraint) && (((!(_local4)) || (!(_local4.autoSize)))))){
_local8 = (isNaN(percentWidth)) ? _arg1.width : ((_local2.width * percentWidth) / 100);
_local9 = (isNaN(percentHeight)) ? _arg1.height : ((_local2.height * percentHeight) / 100);
if (((!(isNaN(left))) && (!(isNaN(right))))){
_local8 = ((_local2.width - left) - right);
};
if (((!(isNaN(top))) && (!(isNaN(bottom))))){
_local9 = ((_local2.height - top) - bottom);
};
_arg1.width = _local8;
_arg1.height = _local9;
};
if (!_isPositionConstraint){
return;
};
var _local5:Rectangle = (_local3) ? _local3.getComponentRect() : _arg1.getRect(_arg1.parent);
var _local6:Number = 0;
if (!isNaN(left)){
_local6 = (left - _local5.left);
} else {
if (!isNaN(right)){
_local6 = ((_local2.width - _local5.right) - right);
} else {
if (!isNaN(horizontalCenter)){
_local6 = (((_local2.width / 2) - (_local5.left + (_local5.width / 2))) + horizontalCenter);
};
};
};
if (_local6 != 0){
_arg1.x = (_arg1.x + _local6);
};
var _local7:Number = 0;
if (!isNaN(top)){
_local7 = (top - _local5.top);
} else {
if (!isNaN(bottom)){
_local7 = ((_local2.height - _local5.bottom) - bottom);
} else {
if (!isNaN(verticalCenter)){
_local7 = (((_local2.height / 2) - (_local5.top + (_local5.height / 2))) + verticalCenter);
};
};
};
if (_local7 != 0){
_arg1.y = (_arg1.y + _local7);
};
}
public function set horizontalCenter(_arg1:Number):void{
_horizontalCenter = _arg1;
_isPositionConstraint = true;
}
public function get isPositionConstraint():Boolean{
return (_isPositionConstraint);
}
public function set verticalCenter(_arg1:Number):void{
_verticalCenter = _arg1;
_isPositionConstraint = true;
}
public function set right(_arg1:Number):void{
_right = _arg1;
_isPositionConstraint = true;
if (!isNaN(_left)){
_isSizeConstraint = true;
};
}
}
}//package com.bigwigmedia.ui.containers
Section 187
//HBox (com.bigwigmedia.ui.containers.HBox)
package com.bigwigmedia.ui.containers {
import flash.display.*;
public class HBox extends AbstractBox {
override protected function drawLayout():void{
var _local4:DisplayObject;
var _local5:Constraint;
if (_autoSize){
this.height = maxChildHeight;
};
var _local1:Number = 0;
var _local2:int = _layoutChildren.length;
var _local3:int;
while (_local3 < _local2) {
_local4 = _layoutChildren[_local3];
_local5 = _childToConstraintDict[_local4];
if (_local5){
_local5.apply(_local4);
};
_local4.x = _local1;
if (_local3 < (_local2 - 1)){
_local1 = (_local1 + (_local4.width + _gap));
} else {
_local1 = (_local1 + _local4.width);
};
_local3++;
};
this.width = _local1;
}
}
}//package com.bigwigmedia.ui.containers
Section 188
//LayoutContainer (com.bigwigmedia.ui.containers.LayoutContainer)
package com.bigwigmedia.ui.containers {
import flash.display.*;
import com.bigwigmedia.ui.*;
import com.bigwigmedia.events.*;
import flash.utils.*;
public class LayoutContainer extends AbstractContainer {
private var invalidatingLayout:Boolean;// = false
protected var _childToConstraintDict:Dictionary;
private var invalidateLayoutFlag:Boolean;// = false
protected var _layoutChildren:Array;
protected var _autoSize:Boolean;// = false
public function LayoutContainer(){
_layoutChildren = [];
_childToConstraintDict = new Dictionary();
super();
}
override public function setSize(_arg1:Number, _arg2:Number):void{
var _local3:Number = Math.round(_arg1);
var _local4:Number = Math.round(_arg2);
if (_local3 < _minWidth){
_local3 = _minWidth;
} else {
if (_local3 > _maxWidth){
_local3 = _maxWidth;
};
};
if (_local4 < _minHeight){
_local4 = _minHeight;
} else {
if (_local4 > _maxHeight){
_local4 = _maxHeight;
};
};
var _local5:Boolean;
if (_explicitWidth != _local3){
_explicitWidth = _local3;
_local5 = true;
};
if (_explicitHeight != _local4){
_explicitHeight = _local4;
_local5 = true;
};
if (_local5){
invalidateLayout();
invalidateSize();
};
}
protected function invalidateLayout():void{
invalidateLayoutFlag = true;
callLater();
}
override protected function componentAdded(_arg1:AbstractComponent):void{
invalidateLayout();
}
protected function get maxChildWidth():Number{
var _local2:DisplayObject;
var _local1:Number = 0;
for each (_local2 in _layoutChildren) {
if (_local2.width > _local1){
_local1 = _local2.width;
};
};
return (_local1);
}
override protected function draw():void{
if (invalidatingLayout){
return;
};
invalidatingLayout = true;
if (invalidateLayoutFlag){
drawLayout();
};
super.draw();
invalidatingLayout = false;
}
protected function drawLayout():void{
var _local1:DisplayObject;
var _local2:Constraint;
if (_autoSize){
this.width = maxChildWidth;
this.height = maxChildHeight;
};
for each (_local1 in _layoutChildren) {
_local2 = _childToConstraintDict[_local1];
if (_local2){
_local2.apply(_local1);
};
};
}
public function get autoSize():Boolean{
return (_autoSize);
}
private function onComponentEventHandler(_arg1:ComponentEvent):void{
if (_layoutChildren.indexOf(_arg1.target) != -1){
invalidateLayout();
};
}
protected function get maxChildHeight():Number{
var _local2:DisplayObject;
var _local1:Number = 0;
for each (_local2 in _layoutChildren) {
if (_local2.height > _local1){
_local1 = _local2.height;
};
};
return (_local1);
}
public function addChildToLayout(_arg1:DisplayObject, _arg2:Object=null):DisplayObject{
return (addChildToLayoutAt(_arg1, numChildren, _arg2));
}
override protected function componentRemoved(_arg1:AbstractComponent):void{
delete _childToConstraintDict[_arg1];
var _local2:int = _layoutChildren.indexOf(_arg1);
if (_local2 != -1){
_layoutChildren.splice(_local2, 1);
_arg1.removeEventListener(ComponentEvent.RESIZE, onComponentEventHandler);
_arg1.removeEventListener(ComponentEvent.MOVE, onComponentEventHandler);
};
invalidateLayout();
}
override protected function validate():void{
invalidateLayoutFlag = false;
super.validate();
}
override public function dispose():void{
var _local1:DisplayObject;
for each (_local1 in _layoutChildren) {
_local1.removeEventListener(ComponentEvent.RESIZE, onComponentEventHandler);
_local1.removeEventListener(ComponentEvent.MOVE, onComponentEventHandler);
};
_childToConstraintDict = new Dictionary();
_layoutChildren = [];
super.dispose();
}
public function set autoSize(_arg1:Boolean):void{
_autoSize = _arg1;
invalidateLayout();
invalidateSize();
}
public function addChildToLayoutAt(_arg1:DisplayObject, _arg2:int, _arg3:Object=null):DisplayObject{
var _local4:Constraint = new Constraint(_arg3);
if (((_local4.isPositionConstraint) || (_local4.isSizeConstraint))){
_childToConstraintDict[_arg1] = _local4;
};
_arg1.addEventListener(ComponentEvent.RESIZE, onComponentEventHandler);
_arg1.addEventListener(ComponentEvent.MOVE, onComponentEventHandler);
_layoutChildren.push(_arg1);
return (addChildAt(_arg1, _arg2));
}
}
}//package com.bigwigmedia.ui.containers
Section 189
//AbstractButtonStyle (com.bigwigmedia.ui.styles.AbstractButtonStyle)
package com.bigwigmedia.ui.styles {
public class AbstractButtonStyle {
public static const MOUSE_CLICK_HANDLER:String = "mouseClickHandler";
public static const ROLL_OVER_HANDLER:String = "rollOverHandler";
public static const ROLL_OUT_HANDLER:String = "rollOutHandler";
public static const MOUSE_DOWN_HANDLER:String = "mouseDownHandler";
}
}//package com.bigwigmedia.ui.styles
Section 190
//AbstractComponentStyle (com.bigwigmedia.ui.styles.AbstractComponentStyle)
package com.bigwigmedia.ui.styles {
public class AbstractComponentStyle {
public static const DECORATION:String = "decoration";
public static const STYLE_SHEET:String = "styleSheet";
public static const DISABLED_DECORATION:String = "disabledDecoration";
public static const TEXT_FORMAT:String = "textFormat";
public static const EMBED_FONTS:String = "embedFonts";
}
}//package com.bigwigmedia.ui.styles
Section 191
//IconicButtonStyle (com.bigwigmedia.ui.styles.IconicButtonStyle)
package com.bigwigmedia.ui.styles {
public class IconicButtonStyle {
public static const UP_DECORATION:String = "upDecoration";
public static const OVER_DECORATION:String = "overDecoration";
public static const DOWN_DECORATION:String = "downDecoration";
}
}//package com.bigwigmedia.ui.styles
Section 192
//LabelButtonStyle (com.bigwigmedia.ui.styles.LabelButtonStyle)
package com.bigwigmedia.ui.styles {
public class LabelButtonStyle {
public static const UP_STATE_COLOR:String = "upStateColor";
public static const DOWN_STATE_COLOR:String = "downStateColor";
public static const OVER_STATE_COLOR:String = "overStateColor";
}
}//package com.bigwigmedia.ui.styles
Section 193
//AbstractButton (com.bigwigmedia.ui.AbstractButton)
package com.bigwigmedia.ui {
import flash.display.*;
import flash.events.*;
import com.bigwigmedia.events.*;
import com.bigwigmedia.effects.*;
import flash.utils.*;
import com.bigwigmedia.ui.styles.*;
public class AbstractButton extends AbstractComponent {
protected var _selected:Boolean;// = false
private var pressTimer:Timer;
protected var _autoRepeat:Boolean;// = false
protected var _state:String;// = "up"
private var _beacon:IBeacon;
protected var _toggle:Boolean;// = false
public static const REPEAT_INTERVAL:Number = 50;
public static const REPEAT_DELAY:Number = 500;
public function AbstractButton(){
pressTimer = new Timer(1, 0);
pressTimer.addEventListener(TimerEvent.TIMER, onPressTimerHandler);
buttonMode = true;
mouseChildren = false;
addEventListener(MouseEvent.MOUSE_UP, onMouseEventHandler, false, EventPriority.HIGH);
addEventListener(MouseEvent.MOUSE_DOWN, onMouseEventHandler, false, EventPriority.HIGH);
addEventListener(MouseEvent.ROLL_OVER, onMouseEventHandler, false, EventPriority.HIGH);
addEventListener(MouseEvent.ROLL_OUT, onMouseEventHandler, false, EventPriority.HIGH);
addEventListener(MouseEvent.CLICK, onMouseEventHandler, false, EventPriority.HIGH);
}
public function set beacon(_arg1:IBeacon):void{
if (_arg1 === null){
if (_beacon){
_beacon.dispose();
_beacon = null;
};
} else {
_beacon = _arg1;
_beacon.apply(beaconTarget);
};
}
private function onPressTimerHandler(_arg1:TimerEvent):void{
if (!_autoRepeat){
pressTimer.reset();
return;
};
if (pressTimer.currentCount == 1){
pressTimer.delay = REPEAT_INTERVAL;
};
dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true));
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
_state = ButtonState.UP;
invalidateState();
}
public function set autoRepeat(_arg1:Boolean):void{
_autoRepeat = _arg1;
}
public function get state():String{
return (_state);
}
public function get selected():Boolean{
return (_selected);
}
override public function dispose():void{
pressTimer.reset();
pressTimer.removeEventListener(TimerEvent.TIMER, onPressTimerHandler);
beacon = null;
super.dispose();
}
public function set toggle(_arg1:Boolean):void{
if (_toggle != _arg1){
_toggle = _arg1;
invalidateState();
};
}
public function get autoRepeat():Boolean{
return (_autoRepeat);
}
public function get toggle():Boolean{
return (_toggle);
}
protected function get beaconTarget():DisplayObject{
return (this);
}
private function onMouseEventHandler(_arg1:MouseEvent):void{
var _local2:Function;
var _local3:Function;
var _local4:Function;
var _local5:Function;
switch (_arg1.type){
case MouseEvent.ROLL_OVER:
_local2 = (getStyle(AbstractButtonStyle.ROLL_OVER_HANDLER) as Function);
if (_local2 != null){
_local2(this);
};
_state = ButtonState.OVER;
break;
case MouseEvent.ROLL_OUT:
_local3 = (getStyle(AbstractButtonStyle.ROLL_OUT_HANDLER) as Function);
if (_local3 != null){
_local3(this);
};
_state = ButtonState.UP;
break;
case MouseEvent.MOUSE_DOWN:
_local4 = (getStyle(AbstractButtonStyle.MOUSE_DOWN_HANDLER) as Function);
if (_local4 != null){
_local4(this);
};
_state = ButtonState.DOWN;
break;
case MouseEvent.MOUSE_UP:
_state = ButtonState.OVER;
break;
case MouseEvent.CLICK:
_local5 = (getStyle(AbstractButtonStyle.MOUSE_CLICK_HANDLER) as Function);
if (_local5 != null){
_local5(this);
};
if (_toggle){
selected = !(selected);
};
return;
};
if (_state == ButtonState.DOWN){
if (_autoRepeat){
pressTimer.delay = REPEAT_DELAY;
pressTimer.start();
};
dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true));
} else {
pressTimer.reset();
};
invalidateState();
}
public function set selected(_arg1:Boolean):void{
if (_selected != _arg1){
_selected = _arg1;
if (_toggle){
dispatchEvent(new ComponentEvent(ComponentEvent.CHANGE, true));
invalidateState();
};
};
}
public static function get defaultStyles():Object{
var _local1:Object = {rollOverHandler:null, rollOutHandler:null, mouseDownHandler:null, mouseClickHandler:null};
return (_local1);
}
}
}//package com.bigwigmedia.ui
Section 194
//AbstractComponent (com.bigwigmedia.ui.AbstractComponent)
package com.bigwigmedia.ui {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import com.bigwigmedia.events.*;
import flash.text.*;
import com.bigwigmedia.core.*;
import com.bigwigmedia.ui.styles.*;
import com.bigwigmedia.display.*;
import com.bigwigmedia.application.*;
public class AbstractComponent extends Sprite implements IDisposable {
protected var _enabled:Boolean;// = true
protected var _sharedStyles:Object;
private var invalidateStylesFlag:Boolean;// = false
private var _nestLevel:int;// = -5000
protected var _explicitHeight:Number;// = NAN
private var invalidateStateFlag:Boolean;// = false
protected var _visible:Boolean;// = true
private var invalidateSizeFlag:Boolean;// = false
protected var _explicitWidth:Number;// = NAN
protected var _instanceStyles:Object;
public function AbstractComponent(){
_instanceStyles = {};
_sharedStyles = {};
super();
super.visible = false;
tabEnabled = false;
IStyleManager(Singleton.getInstance("com.bigwigmedia.ui::IStyleManager")).registerComponent(this);
createChildren();
invalidateAll();
}
override public function set y(_arg1:Number):void{
move(super.x, _arg1);
}
public function setSize(_arg1:Number, _arg2:Number):void{
var _local3:Number = Math.round(_arg1);
var _local4:Number = Math.round(_arg2);
var _local5:Boolean;
if (_explicitWidth != _local3){
_explicitWidth = _local3;
_local5 = true;
};
if (_explicitHeight != _local4){
_explicitHeight = _local4;
_local5 = true;
};
if (_local5){
invalidateSize();
};
}
bigwigmedia_ns function setSharedStyle(_arg1:String, _arg2:Object):void{
_sharedStyles[_arg1] = _arg2;
invalidateAll();
}
override public function set width(_arg1:Number):void{
setSize(_arg1, height);
}
public function set enabled(_arg1:Boolean):void{
_enabled = _arg1;
mouseEnabled = _arg1;
invalidateState();
}
public function set scale(_arg1:Number):void{
this.scaleX = (this.scaleY = _arg1);
}
private function enterFrameHandler(_arg1:Event):void{
ApplicationGlobals.application.stage.removeEventListener(Event.ENTER_FRAME, enterFrameHandler);
draw();
}
protected function invalidateState():void{
invalidateStateFlag = true;
callLater();
}
protected function createChildren():void{
}
protected function validate():void{
invalidateSizeFlag = false;
invalidateStateFlag = false;
invalidateStylesFlag = false;
}
public function dispose():void{
IStyleManager(Singleton.getInstance("com.bigwigmedia.ui::IStyleManager")).unregisterComponent(this);
ApplicationGlobals.application.stage.removeEventListener(Event.ENTER_FRAME, enterFrameHandler);
_instanceStyles = {};
_sharedStyles = {};
}
public function get nestLevel():int{
if (_nestLevel != EventPriority.LOWEST){
return (_nestLevel);
};
var _local1:int = ((this is AbstractContainer)) ? EventPriority.DEFAULT : EventPriority.HIGHEST;
var _local2:DisplayObjectContainer = parent;
while (true) {
_local1++;
if ((_local2 is Stage)){
_nestLevel = _local1;
break;
} else {
if (_local2 == null){
break;
};
};
_local2 = _local2.parent;
};
return (_local1);
}
override public function get height():Number{
return ((isNaN(_explicitHeight)) ? super.height : _explicitHeight);
}
protected function drawState():void{
}
public function get enabled():Boolean{
return (_enabled);
}
protected function drawStyles():void{
}
protected function draw():void{
var _local4:IDecoration;
var _local5:IDecoration;
var _local1:Number = this.width;
var _local2:Number = this.height;
if (invalidateStylesFlag){
drawStyles();
_local4 = (getStyle(AbstractComponentStyle.DECORATION) as IDecoration);
if (_local4){
_local4.apply(this);
};
};
if (invalidateStateFlag){
drawState();
_local5 = (getStyle(AbstractComponentStyle.DISABLED_DECORATION) as IDecoration);
if (_local5){
if (_enabled){
_local5.remove(this);
} else {
_local5.apply(this);
};
};
};
var _local3:Boolean = ((((invalidateSizeFlag) || (!((_local1 == this.width))))) || (!((_local2 == this.height))));
if (_local3){
measureSizes();
};
validate();
if (_local3){
dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE));
};
if (((_visible) && (!(super.visible)))){
visible = true;
};
}
override public function get width():Number{
return ((isNaN(_explicitWidth)) ? super.width : _explicitWidth);
}
protected function callLater():void{
var _local1:Stage = ApplicationGlobals.application.stage;
_local1.removeEventListener(Event.ENTER_FRAME, enterFrameHandler);
_local1.addEventListener(Event.ENTER_FRAME, enterFrameHandler, false, nestLevel);
}
public function move(_arg1:Number, _arg2:Number):void{
var _local3:Number = Math.round(_arg1);
var _local4:Number = Math.round(_arg2);
var _local5:Boolean;
if (super.x != _local3){
super.x = _local3;
_local5 = true;
};
if (super.y != _local4){
super.y = _local4;
_local5 = true;
};
if (_local5){
dispatchEvent(new ComponentEvent(ComponentEvent.MOVE));
};
}
public function getComponentRect():Rectangle{
return (new Rectangle(super.x, super.y, this.width, this.height));
}
protected function measureSizes():void{
}
override public function set height(_arg1:Number):void{
setSize(width, _arg1);
}
protected function invalidateSize():void{
invalidateSizeFlag = true;
callLater();
}
override public function set visible(_arg1:Boolean):void{
_visible = _arg1;
super.visible = _arg1;
}
public function setStyle(_arg1:String, _arg2:Object):void{
if (_arg2 === null){
delete _instanceStyles[_arg1];
};
_instanceStyles[_arg1] = _arg2;
invalidateAll();
}
override public function set x(_arg1:Number):void{
move(_arg1, super.y);
}
override public function get visible():Boolean{
return (_visible);
}
protected function invalidateAll():void{
invalidateSizeFlag = true;
invalidateStateFlag = true;
invalidateStylesFlag = true;
callLater();
}
public function drawNow():void{
ApplicationGlobals.application.stage.removeEventListener(Event.ENTER_FRAME, enterFrameHandler);
draw();
}
public function getStyle(_arg1:String):Object{
var _local2:Object = (_instanceStyles.hasOwnProperty(_arg1)) ? _instanceStyles[_arg1] : _sharedStyles[_arg1];
return (_local2);
}
protected function invalidateStyles():void{
invalidateStylesFlag = true;
callLater();
}
public static function get defaultStyles():Object{
var _local1:Object = {textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), styleSheet:null, embedFonts:false, disabledDecoration:null, decoration:null};
return (_local1);
}
}
}//package com.bigwigmedia.ui
Section 195
//AbstractContainer (com.bigwigmedia.ui.AbstractContainer)
package com.bigwigmedia.ui {
import flash.display.*;
import flash.utils.*;
public class AbstractContainer extends AbstractComponent {
protected var _minHeight:Number;// = 0
protected var _maxWidth:Number;// = 10000
protected var _maxHeight:Number;// = 10000
protected var _components:Dictionary;
protected var _minWidth:Number;// = 0
public function AbstractContainer(){
_components = new Dictionary();
super();
}
override public function setSize(_arg1:Number, _arg2:Number):void{
var _local3:Number = Math.round(_arg1);
var _local4:Number = Math.round(_arg2);
if (_local3 < _minWidth){
_local3 = _minWidth;
} else {
if (_local3 > _maxWidth){
_local3 = _maxWidth;
};
};
if (_local4 < _minHeight){
_local4 = _minHeight;
} else {
if (_local4 > _maxHeight){
_local4 = _maxHeight;
};
};
var _local5:Boolean;
if (_explicitWidth != _local3){
_explicitWidth = _local3;
_local5 = true;
};
if (_explicitHeight != _local4){
_explicitHeight = _local4;
_local5 = true;
};
if (_local5){
invalidateSize();
};
}
public function set maxWidth(_arg1:Number):void{
_maxWidth = _arg1;
setSize(width, height);
}
override public function set enabled(_arg1:Boolean):void{
var _local2:Object;
for (_local2 in _components) {
AbstractComponent(_local2).enabled = _arg1;
};
}
protected function componentAdded(_arg1:AbstractComponent):void{
}
override public function removeChildAt(_arg1:int):DisplayObject{
var _local2:AbstractComponent = (getChildAt(_arg1) as AbstractComponent);
if (((_local2) && (_components[_local2]))){
delete _components[_local2];
componentRemoved(_local2);
};
var _local3:DisplayObject = getChildAt(_arg1);
return (super.removeChildAt(_arg1));
}
override public function addChildAt(_arg1:DisplayObject, _arg2:int):DisplayObject{
var _local3:AbstractComponent = (_arg1 as AbstractComponent);
if (((_local3) && (!(_components[_local3])))){
_components[_local3] = true;
componentAdded(_local3);
};
return (super.addChildAt(_arg1, _arg2));
}
public function get maxWidth():Number{
return (_maxWidth);
}
public function get minWidth():Number{
return (_minWidth);
}
public function set maxHeight(_arg1:Number):void{
_maxHeight = _arg1;
setSize(width, height);
}
public function get minHeight():Number{
return (_minHeight);
}
override public function dispose():void{
var _local1:Object;
for (_local1 in _components) {
AbstractComponent(_local1).dispose();
};
_components = new Dictionary();
super.dispose();
}
protected function componentRemoved(_arg1:AbstractComponent):void{
}
public function set minWidth(_arg1:Number):void{
_minWidth = _arg1;
setSize(width, height);
}
public function get maxHeight():Number{
return (_maxHeight);
}
public function set minHeight(_arg1:Number):void{
_minHeight = _arg1;
setSize(width, height);
}
override public function removeChild(_arg1:DisplayObject):DisplayObject{
var _local2:int = this.getChildIndex(_arg1);
return (removeChildAt(_local2));
}
override public function addChild(_arg1:DisplayObject):DisplayObject{
return (addChildAt(_arg1, numChildren));
}
}
}//package com.bigwigmedia.ui
Section 196
//AbstractTextComponent (com.bigwigmedia.ui.AbstractTextComponent)
package com.bigwigmedia.ui {
import flash.text.*;
import com.bigwigmedia.ui.styles.*;
public class AbstractTextComponent extends AbstractComponent {
protected var _text:String;
protected var _textField:TextField;
protected var _htmlText:String;
public function AbstractTextComponent(_arg1:String){
_text = _arg1;
mouseChildren = false;
mouseEnabled = false;
super();
}
public function get text():String{
return (_text);
}
override protected function drawStyles():void{
var _local2:TextFormat;
_textField.embedFonts = (getStyle(AbstractComponentStyle.EMBED_FONTS) as Boolean);
var _local1:StyleSheet = (getStyle(AbstractComponentStyle.STYLE_SHEET) as StyleSheet);
if (_local1){
_textField.styleSheet = _local1;
} else {
_textField.styleSheet = null;
_local2 = (getStyle(AbstractComponentStyle.TEXT_FORMAT) as TextFormat);
if (_local2){
_textField.setTextFormat(_local2);
_textField.defaultTextFormat = _local2;
};
};
}
override protected function drawState():void{
if (_htmlText != null){
_textField.htmlText = _htmlText;
} else {
_textField.text = _text;
};
}
public function set htmlText(_arg1:String):void{
if (_htmlText != _arg1){
_htmlText = _arg1;
invalidateSize();
invalidateState();
};
}
override protected function measureSizes():void{
_textField.width = this.width;
_textField.height = this.height;
}
public function set text(_arg1:String):void{
if (_text != _arg1){
_text = ((_arg1) || (""));
_htmlText = null;
invalidateSize();
invalidateState();
};
}
public function get htmlText():String{
return (_htmlText);
}
}
}//package com.bigwigmedia.ui
Section 197
//ButtonState (com.bigwigmedia.ui.ButtonState)
package com.bigwigmedia.ui {
public class ButtonState {
public static const DOWN:String = "down";
public static const OVER:String = "over";
public static const UP:String = "up";
}
}//package com.bigwigmedia.ui
Section 198
//Console (com.bigwigmedia.ui.Console)
package com.bigwigmedia.ui {
import flash.display.*;
import com.bigwigmedia.application.*;
import flash.events.*;
import com.bigwigmedia.events.*;
import com.bigwigmedia.input.*;
public class Console {
private static var _active:Boolean = false;
private static var _stage:Stage;
private static var keyInputMan:KeyInputManager;
private static var toggleKeyCode:uint;
private static var _console:ConsoleView;
private static function onKeyDownHandler(_arg1:KeyboardEvent):void{
if (toggleKeyCode > 0){
if (_arg1.keyCode == toggleKeyCode){
toggle();
};
};
}
private static function onKeySequenceHandler(_arg1:KeyInputEvent):void{
if (_arg1.keyAction == "toggle_console"){
toggle();
};
}
private static function toggle():void{
_active = !(_active);
if (_active){
_stage.addChild(_console);
_stage.addEventListener(Event.ENTER_FRAME, onEnterFrameHandler);
} else {
_stage.removeChild(_console);
_stage.removeEventListener(Event.ENTER_FRAME, onEnterFrameHandler);
};
}
private static function onEnterFrameHandler(_arg1:Event):void{
_console.update();
}
public static function initialize(_arg1:Array=null):void{
_console = new ConsoleView();
_stage = ApplicationGlobals.application.stage;
if (!_arg1){
toggleKeyCode = 67;
_stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDownHandler);
} else {
if (_arg1.length == 1){
toggleKeyCode = _arg1[0];
_stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDownHandler);
} else {
keyInputMan = new KeyInputManager(_stage);
keyInputMan.mapSequence("toggle_console", _arg1);
keyInputMan.addEventListener(KeyInputEvent.SEQUENCE, onKeySequenceHandler);
};
};
}
}
}//package com.bigwigmedia.ui
import flash.display.*;
import com.bigwigmedia.application.*;
import flash.events.*;
import flash.utils.*;
import com.bigwigmedia.core.*;
import flash.text.*;
import flash.system.*;
class ConsoleView extends Sprite implements IUpdatable {
private var maxMemory:int;
private var infoField:TextField;
private var viewMode:int;// = 0
private var tfDelay:int;// = 0
private var minMemory:int;
private var firstDraw:Boolean;// = true
private var tfTimer:int;
public static const PROFILER:int = 0;
public static const UPDATE_DELAY:int = 10;
public static const INFO:int = 1;
private function ConsoleView(){
infoField = new TextField();
infoField.defaultTextFormat = new TextFormat("_sans", 10);
infoField.autoSize = TextFieldAutoSize.LEFT;
infoField.selectable = false;
infoField.x = 1;
infoField.y = 0;
infoField.multiline = true;
addChild(infoField);
this.mouseChildren = false;
addEventListener(MouseEvent.CLICK, onMouseClickHandler);
minMemory = (maxMemory = System.totalMemory);
tfTimer = getTimer();
draw();
}
private function draw():void{
var _local1:ApplicationInfo;
graphics.clear();
graphics.lineStyle(0, 0, 1, true);
graphics.beginFill(0x666666, 1);
switch (viewMode){
case ConsoleView.PROFILER:
graphics.drawRect(0, 0, 80, 56);
infoField.htmlText = "";
break;
case ConsoleView.INFO:
_local1 = ApplicationGlobals.application.info;
infoField.htmlText = (((((((((((((("<font color='#FFFFFF'>" + "APP: ") + _local1.name) + "\nID: ") + _local1.id) + "\nVER: ") + _local1.version) + "\nFP: ") + Capabilities.version) + " ") + Capabilities.playerType) + (Capabilities.isDebugger) ? " DEBUG" : " RELEASE") + "\nSANDBOX: ") + Security.sandboxType) + "</font>");
graphics.drawRect(0, 0, (infoField.width + 4), 68);
break;
};
graphics.endFill();
}
public function update():void{
var _local1:int;
var _local2:Number;
if (++tfDelay >= UPDATE_DELAY){
tfDelay = 0;
_local1 = System.totalMemory;
if (_local1 > maxMemory){
maxMemory = _local1;
};
if (_local1 < minMemory){
minMemory = _local1;
};
_local2 = ((1000 * UPDATE_DELAY) / (getTimer() - tfTimer));
tfTimer = getTimer();
switch (viewMode){
case ConsoleView.PROFILER:
infoField.htmlText = ((((((((((("<font color='#FFFFFF'>FPS: " + _local2.toFixed(2)) + "</font>\n") + "<font color='#9FCFFF'>MEM: ") + bytesToString(_local1)) + "</font>\n") + "<font color='#FFCC00'>MAX: ") + bytesToString(maxMemory)) + "</font>\n") + "<font color='#00FF00'>MIN: ") + bytesToString(minMemory)) + "</font>");
break;
};
};
}
private function onMouseClickHandler(_arg1:MouseEvent):void{
viewMode++;
if (viewMode > ConsoleView.INFO){
viewMode = ConsoleView.PROFILER;
};
draw();
}
private function bytesToString(_arg1:uint):String{
var _local2:String;
if (_arg1 < 0x0400){
_local2 = (String(_arg1) + "b");
} else {
if (_arg1 < 0x2800){
_local2 = (Number((_arg1 / 0x0400)).toFixed(2) + "kb");
} else {
if (_arg1 < 102400){
_local2 = (Number((_arg1 / 0x0400)).toFixed(1) + "kb");
} else {
if (_arg1 < 0x100000){
_local2 = ((_arg1 >> 10) + "kb");
} else {
if (_arg1 < 0xA00000){
_local2 = (Number((_arg1 / 0x100000)).toFixed(2) + "mb");
} else {
if (_arg1 < 104857600){
_local2 = (Number((_arg1 / 0x100000)).toFixed(1) + "mb");
} else {
_local2 = ((_arg1 >> 20) + "mb");
};
};
};
};
};
};
return (_local2);
}
}
Section 199
//ContextMenu_2DPlay (com.bigwigmedia.ui.ContextMenu_2DPlay)
package com.bigwigmedia.ui {
import flash.events.*;
import flash.ui.*;
import com.bigwigmedia.core.*;
import com.bigwigmedia.net.*;
public class ContextMenu_2DPlay {
private static var moreGamesItem:ContextMenuItem = new ContextMenuItem("Play more games");
private static var getGameItem:ContextMenuItem = new ContextMenuItem("Get game for your site");
private static var scoresItem:ContextMenuItem = new ContextMenuItem("High scores");
private static var downloadItem:ContextMenuItem = new ContextMenuItem("Download this game");
private static var menu:ContextMenu;
private static function onMenuItemSelect(_arg1:ContextMenuEvent):void{
var _local2:IURLCaller = IURLCaller(Singleton.getInstance("com.bigwigmedia.net::IURLCaller"));
switch (_arg1.target){
case scoresItem:
_local2.viewScores();
break;
case moreGamesItem:
_local2.playMoreGames();
break;
case getGameItem:
_local2.getGame();
break;
case downloadItem:
_local2.downloadGame();
break;
};
}
public static function getEmptyMenu():ContextMenu{
var _local1:ContextMenu = new ContextMenu();
_local1.hideBuiltInItems();
return (_local1);
}
public static function getMenu():ContextMenu{
Singleton.registerClass("com.bigwigmedia.net::IURLCaller", URLCaller_2DPlay);
if (!menu){
menu = getEmptyMenu();
scoresItem.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, onMenuItemSelect);
moreGamesItem.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, onMenuItemSelect);
getGameItem.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, onMenuItemSelect);
downloadItem.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, onMenuItemSelect);
menu.customItems.push(scoresItem);
menu.customItems.push(moreGamesItem);
menu.customItems.push(getGameItem);
menu.customItems.push(downloadItem);
};
return (menu);
}
}
}//package com.bigwigmedia.ui
Section 200
//CursorManager (com.bigwigmedia.ui.CursorManager)
package com.bigwigmedia.ui {
import flash.display.*;
import flash.events.*;
import flash.text.*;
import com.bigwigmedia.core.*;
import com.bigwigmedia.application.*;
import flash.errors.*;
import flash.ui.*;
public class CursorManager implements ICursorManager {
private var cursorLeftStage:Boolean;
private var nextCursorID:int;// = 1
private var _currentCursorID:int;// = 0
private var cursorQueue:Array;
private var cursorHolder:Sprite;
private var _currentCursor:DisplayObject;
private var stage:Stage;
bigwigmedia_ns static var singletonAccessor:Boolean = true;
public function CursorManager(){
cursorQueue = [];
super();
if (!bigwigmedia_ns::singletonAccessor){
throw (new IllegalOperationError("Use method getInstance of Singleton class to get instance of CursorManager."));
};
stage = ApplicationGlobals.application.stage;
cursorHolder = ApplicationGlobals.application.cursorHolder;
}
public function get currentCursor():DisplayObject{
return (_currentCursor);
}
public function removeCursor(_arg1:int):void{
var _local2:int = cursorQueue.length;
var _local3:int;
while (_local3 < _local2) {
if (cursorQueue[_local3].id == _arg1){
cursorQueue.splice(_local3, 1);
showCurrentCursor();
break;
};
_local3++;
};
}
public function get currentCursorID():int{
return (_currentCursorID);
}
private function removeCustomEventHandlers():void{
stage.removeEventListener(MouseEvent.MOUSE_MOVE, onMouseMoveHandler, true);
stage.removeEventListener(MouseEvent.MOUSE_OUT, onMouseOutHandler, true);
var _local1:ContextMenu = InteractiveObject(ApplicationGlobals.application).contextMenu;
if (_local1){
_local1.removeEventListener(ContextMenuEvent.MENU_SELECT, onContextMenuSelectHandler);
};
}
private function addCustomEventHandlers():void{
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMoveHandler, true);
stage.addEventListener(MouseEvent.MOUSE_OUT, onMouseOutHandler, true);
var _local1:ContextMenu = InteractiveObject(ApplicationGlobals.application).contextMenu;
if (_local1){
_local1.addEventListener(ContextMenuEvent.MENU_SELECT, onContextMenuSelectHandler);
};
}
private function onMouseMoveHandler(_arg1:MouseEvent):void{
cursorHolder.x = stage.mouseX;
cursorHolder.y = stage.mouseY;
var _local2:Object = _arg1.target;
if ((((_local2 is TextField)) && ((_local2.type == TextFieldType.INPUT)))){
cursorVisible = false;
Mouse.show();
} else {
cursorVisible = true;
};
if (cursorLeftStage){
cursorLeftStage = false;
cursorVisible = true;
};
if (cursorQueue.length > 0){
Mouse.hide();
};
}
public function setCursor(_arg1:Class, _arg2:int=2):int{
var _local3:int = nextCursorID++;
cursorQueue.push(new CursorInfo(_arg1, _local3, _arg2));
cursorQueue.sortOn("priority", (Array.NUMERIC | Array.DESCENDING));
showCurrentCursor();
return (_local3);
}
private function onMouseOutHandler(_arg1:MouseEvent):void{
if ((((_arg1.relatedObject == null)) && ((cursorQueue.length > 0)))){
stage.addEventListener(Event.ENTER_FRAME, onEnterFrameHandler);
};
}
private function onContextMenuSelectHandler(_arg1:ContextMenuEvent):void{
stage.addEventListener(MouseEvent.MOUSE_OVER, contextMenuMouseOverHandler, true);
}
public function removeAllCursors():void{
cursorQueue = [];
showCurrentCursor();
}
private function showCurrentCursor():void{
var _local1:CursorInfo;
if (cursorQueue.length > 0){
_local1 = cursorQueue[0];
if (_local1.id != _currentCursorID){
if (_currentCursor){
cursorHolder.removeChild(_currentCursor);
};
_currentCursor = new _local1.cursorClass();
if (_currentCursor){
if ((_currentCursor is InteractiveObject)){
InteractiveObject(_currentCursor).mouseEnabled = false;
};
cursorHolder.x = stage.mouseX;
cursorHolder.y = stage.mouseY;
cursorHolder.addChild(_currentCursor);
_currentCursorID = _local1.id;
addCustomEventHandlers();
};
};
Mouse.hide();
} else {
if (_currentCursorID != 0){
_currentCursorID = 0;
cursorHolder.removeChild(_currentCursor);
_currentCursor = null;
removeCustomEventHandlers();
};
Mouse.show();
};
}
public function set cursorVisible(_arg1:Boolean):void{
if (cursorHolder){
cursorHolder.visible = _arg1;
};
}
private function onEnterFrameHandler(_arg1:Event):void{
stage.removeEventListener(Event.ENTER_FRAME, onEnterFrameHandler);
cursorLeftStage = true;
cursorVisible = false;
Mouse.show();
}
private function contextMenuMouseOverHandler(_arg1:MouseEvent):void{
stage.removeEventListener(MouseEvent.MOUSE_OVER, contextMenuMouseOverHandler, true);
onMouseMoveHandler(_arg1);
}
}
}//package com.bigwigmedia.ui
class CursorInfo {
public var cursorClass:Class;
public var priority:int;
public var id:int;
private function CursorInfo(_arg1:Class, _arg2:int, _arg3:int){
this.cursorClass = _arg1;
this.id = _arg2;
this.priority = _arg3;
}
}
Section 201
//IconicButton (com.bigwigmedia.ui.IconicButton)
package com.bigwigmedia.ui {
import flash.display.*;
import flash.utils.*;
import com.bigwigmedia.ui.styles.*;
import com.bigwigmedia.display.*;
public class IconicButton extends AbstractButton {
private var _downIcon:DisplayObject;// = null
private var _upIcon:DisplayObject;// = null
private var _overIcon:DisplayObject;// = null
protected var _icon:DisplayObject;
public function IconicButton(_arg1:Class=null, _arg2:Class=null, _arg3:Class=null){
this.upIcon = ((_arg1) || (DefaultIcon));
if (_arg2){
this.overIcon = _arg2;
};
if (_arg3){
this.downIcon = _arg3;
};
super();
}
public function set upIcon(_arg1:Class):void{
_upIcon = getIconDisplayObject(_arg1);
invalidateAll();
}
override protected function drawState():void{
var _local1:IDecoration;
switch (_state){
case ButtonState.UP:
setNewIcon(_upIcon);
_local1 = (getStyle(IconicButtonStyle.UP_DECORATION) as IDecoration);
break;
case ButtonState.OVER:
setNewIcon(((_overIcon) || (_upIcon)));
_local1 = (getStyle(IconicButtonStyle.OVER_DECORATION) as IDecoration);
break;
case ButtonState.DOWN:
setNewIcon(((_downIcon) || (((_overIcon) || (_upIcon)))));
_local1 = (getStyle(IconicButtonStyle.DOWN_DECORATION) as IDecoration);
break;
};
if (_local1){
_local1.apply(_icon);
};
}
override public function dispose():void{
super.dispose();
}
private function getIconDisplayObject(_arg1:Class):DisplayObject{
if (getQualifiedSuperclassName(_arg1) == "flash.display::BitmapData"){
return (new Bitmap(new _arg1(0, 0)));
};
return (new (_arg1));
}
override protected function get beaconTarget():DisplayObject{
return (_icon);
}
public function set downIcon(_arg1:Class):void{
_downIcon = getIconDisplayObject(_arg1);
invalidateAll();
}
private function setNewIcon(_arg1:DisplayObject):void{
if (_icon == _arg1){
return;
};
if (_icon){
removeChild(_icon);
};
_icon = _arg1;
addChild(_icon);
}
public function set overIcon(_arg1:Class):void{
_overIcon = getIconDisplayObject(_arg1);
invalidateAll();
}
override protected function measureSizes():void{
_icon.width = this.width;
_icon.height = this.height;
}
public static function get defaultStyles():Object{
var _local1:Object = {upDecoration:null, overDecoration:null, downDecoration:null};
return (_local1);
}
}
}//package com.bigwigmedia.ui
import flash.display.*;
import flash.geom.*;
class DefaultIcon extends Shape {
public static const WIDTH:Number = 32;
public static const HEIGHT:Number = 24;
private function DefaultIcon(){
graphics.beginFill(0x333333, 1);
graphics.drawRect(0, 0, WIDTH, HEIGHT);
graphics.endFill();
var _local1:Matrix = new Matrix();
_local1.createGradientBox((WIDTH - 2), (HEIGHT - 2), (Math.PI / 2), 0, 0);
graphics.beginGradientFill(GradientType.LINEAR, [0xFFFFFF, 0xCCCCCC], [1, 1], [0, 0xFF], _local1);
graphics.drawRect(1, 1, (WIDTH - 2), (HEIGHT - 2));
graphics.endFill();
this.scale9Grid = new Rectangle(1, 1, (WIDTH - 2), (HEIGHT - 2));
}
}
Section 202
//ICursorManager (com.bigwigmedia.ui.ICursorManager)
package com.bigwigmedia.ui {
import flash.display.*;
public interface ICursorManager {
function removeAllCursors():void;
function removeCursor(_arg1:int):void;
function get currentCursor():DisplayObject;
function setCursor(_arg1:Class, _arg2:int=2):int;
function get currentCursorID():int;
function set cursorVisible(_arg1:Boolean):void;
}
}//package com.bigwigmedia.ui
Section 203
//IStyleManager (com.bigwigmedia.ui.IStyleManager)
package com.bigwigmedia.ui {
public interface IStyleManager {
function unregisterComponent(_arg1:AbstractComponent):void;
function registerComponent(_arg1:AbstractComponent):void;
function setSharedStyle(_arg1:Class, _arg2:String, _arg3:Object):void;
}
}//package com.bigwigmedia.ui
Section 204
//Label (com.bigwigmedia.ui.Label)
package com.bigwigmedia.ui {
import flash.text.*;
public class Label extends AbstractTextComponent {
public function Label(_arg1:String=""){
super(_arg1);
}
override protected function createChildren():void{
_textField = new TextField();
_textField.background = false;
_textField.wordWrap = false;
_textField.autoSize = TextFieldAutoSize.LEFT;
_textField.text = _text;
addChild(_textField);
}
}
}//package com.bigwigmedia.ui
Section 205
//LabelButton (com.bigwigmedia.ui.LabelButton)
package com.bigwigmedia.ui {
import flash.display.*;
import flash.text.*;
import com.bigwigmedia.ui.styles.*;
public class LabelButton extends AbstractButton {
protected var _labelField:TextField;
protected var _label:String;
public function LabelButton(_arg1:String=""){
_label = _arg1;
super();
}
override protected function createChildren():void{
if (!_labelField){
_labelField = new TextField();
_labelField.type = TextFieldType.DYNAMIC;
_labelField.selectable = false;
_labelField.autoSize = TextFieldAutoSize.LEFT;
_labelField.text = _label;
addChild(_labelField);
};
}
override protected function drawStyles():void{
_labelField.embedFonts = (getStyle(AbstractComponentStyle.EMBED_FONTS) as Boolean);
var _local1:TextFormat = (getStyle(AbstractComponentStyle.TEXT_FORMAT) as TextFormat);
if (_local1){
_labelField.setTextFormat(_local1);
_labelField.defaultTextFormat = _local1;
};
}
public function set label(_arg1:String):void{
if (_label != _arg1){
_labelField.text = (_label = _arg1);
invalidateSize();
};
}
override protected function drawState():void{
switch (_state){
case ButtonState.UP:
_labelField.textColor = (getStyle(LabelButtonStyle.UP_STATE_COLOR) as uint);
break;
case ButtonState.OVER:
_labelField.textColor = (getStyle(LabelButtonStyle.OVER_STATE_COLOR) as uint);
break;
case ButtonState.DOWN:
_labelField.textColor = (getStyle(LabelButtonStyle.DOWN_STATE_COLOR) as uint);
break;
};
}
override protected function measureSizes():void{
graphics.clear();
graphics.lineStyle();
graphics.beginFill(0xFFFFFF, 0);
graphics.drawRect(0, 0, this.width, this.height);
}
public function get label():String{
return (_label);
}
override protected function get beaconTarget():DisplayObject{
return (_labelField);
}
public static function get defaultStyles():Object{
var _local1:Object = {upStateColor:0xFFFFFF, overStateColor:0xFF0000, downStateColor:0x880000};
return (_local1);
}
}
}//package com.bigwigmedia.ui
Section 206
//StyleManager (com.bigwigmedia.ui.StyleManager)
package com.bigwigmedia.ui {
import flash.utils.*;
import com.bigwigmedia.core.*;
import flash.errors.*;
public class StyleManager implements IStyleManager {
private var cachedStylesHash:Dictionary;
private var sharedStylesHash:Dictionary;
private var _components:Dictionary;
bigwigmedia_ns static var singletonAccessor:Boolean = false;
public function StyleManager(){
sharedStylesHash = new Dictionary();
cachedStylesHash = new Dictionary();
_components = new Dictionary();
super();
if (!bigwigmedia_ns::singletonAccessor){
throw (new IllegalOperationError("Use method getInstance of Singleton class to get instance of StyleManager."));
};
}
public function unregisterComponent(_arg1:AbstractComponent):void{
if (_components[_arg1]){
delete _components[_arg1];
};
}
public function registerComponent(_arg1:AbstractComponent):void{
var _local2:Object;
var _local3:String;
if (!_components[_arg1]){
_components[_arg1] = true;
_local2 = getMergedSharedStyles(_arg1);
for (_local3 in _local2) {
var _local6 = _arg1;
_local6.bigwigmedia_ns::setSharedStyle(_local3, _local2[_local3]);
};
};
}
private function invalidateSharedStyles(_arg1:Class):void{
var _local2:Object;
var _local3:AbstractComponent;
var _local4:Object;
var _local5:String;
for each (_local2 in _components) {
_local3 = (_local2 as AbstractComponent);
if ((_local3 is _arg1)){
_local4 = getMergedSharedStyles(_local3);
for (_local5 in _local4) {
var _local10 = _local3;
_local10.bigwigmedia_ns::setSharedStyle(_local5, _local4[_local5]);
};
};
};
}
private function getMergedSharedStyles(_arg1:AbstractComponent):Object{
var _local5:String;
var _local6:Class;
var _local7:Object;
var _local8:String;
var _local2:Class = (getDefinitionByName(getQualifiedClassName(_arg1)) as Class);
if (cachedStylesHash[_local2]){
return (cachedStylesHash[_local2]);
};
var _local3:Object = getSharedStyle(_local2);
var _local4:Object = {};
for (_local5 in _local3) {
_local4[_local5] = _local3[_local5];
};
_local6 = (getDefinitionByName(getQualifiedClassName(_arg1)) as Class);
while (true) {
_local7 = getSharedStyle(_local6);
for (_local8 in _local7) {
if (_local4[_local8] === undefined){
_local4[_local8] = _local7[_local8];
};
};
if (getQualifiedClassName(_local6) == "com.bigwigmedia.ui::AbstractComponent"){
break;
} else {
_local6 = (getDefinitionByName(getQualifiedSuperclassName(_local6)) as Class);
};
};
cachedStylesHash[_local2] = _local4;
return (_local4);
}
private function getSharedStyle(_arg1:Class):Object{
var _local2:Object;
if (!sharedStylesHash[_arg1]){
_local2 = _arg1["defaultStyles"];
sharedStylesHash[_arg1] = ((_local2) || (new Object()));
};
return (sharedStylesHash[_arg1]);
}
public function setSharedStyle(_arg1:Class, _arg2:String, _arg3:Object):void{
var _local4:Object = getSharedStyle(_arg1);
_local4[_arg2] = _arg3;
cachedStylesHash = new Dictionary();
invalidateSharedStyles(_arg1);
}
}
}//package com.bigwigmedia.ui
Section 207
//TextArea (com.bigwigmedia.ui.TextArea)
package com.bigwigmedia.ui {
import flash.text.*;
public class TextArea extends AbstractTextComponent {
public function TextArea(_arg1:String=""){
super(_arg1);
}
public function get textWidth():Number{
return (_textField.textWidth);
}
override protected function createChildren():void{
_textField = new TextField();
_textField.background = false;
_textField.wordWrap = true;
_textField.multiline = true;
_textField.autoSize = TextFieldAutoSize.LEFT;
_textField.text = _text;
addChild(_textField);
}
public function get textHeight():Number{
return (_textField.textHeight);
}
}
}//package com.bigwigmedia.ui
Section 208
//ArrayUtil (com.bigwigmedia.utils.ArrayUtil)
package com.bigwigmedia.utils {
public class ArrayUtil {
public static function shuffle(_arg1:Array):Array{
var _local5:int;
var _local6:*;
var _local2:Array = _arg1.slice();
var _local3:int = _local2.length;
if (_local3 <= 1){
return (_local2);
};
var _local4:int;
while (_local4 < _local3) {
_local5 = Math.floor((Math.random() * _local3));
_local6 = _local2[_local4];
_local2[_local4] = _local2[_local5];
_local2[_local5] = _local6;
_local4++;
};
return (_local2);
}
}
}//package com.bigwigmedia.utils
Section 209
//MathUtil (com.bigwigmedia.utils.MathUtil)
package com.bigwigmedia.utils {
public class MathUtil {
public static const RADIANS_TO_DEGREES:Number = 57.2957795130823;
public static const DEGREES_TO_RADIANS:Number = 0.0174532925199433;
public static function nearEquals(_arg1:Number, _arg2:Number, _arg3:Number=0.001):Boolean{
var _local4:Number = (_arg1 - _arg2);
return ((((_local4 < _arg3)) && ((_local4 > -(_arg3)))));
}
}
}//package com.bigwigmedia.utils
Section 210
//NameUtil (com.bigwigmedia.utils.NameUtil)
package com.bigwigmedia.utils {
import flash.display.*;
import flash.utils.*;
public class NameUtil {
public static function getClassName(_arg1):String{
var _local2:String = getQualifiedClassName(_arg1);
var _local3:int = _local2.indexOf("::");
if (_local3 != -1){
_local2 = _local2.substr((_local3 + 2));
};
return (_local2);
}
public static function toDisplayObjectString(_arg1:Object):String{
var _local2:String;
var _local3:DisplayObject;
var _local4:String;
if ((_arg1 is DisplayObject)){
_local3 = (_arg1 as DisplayObject);
while (_local3 != null) {
if (((((_local3.parent) && (_local3.stage))) && ((_local3.parent == _local3.stage)))){
break;
};
_local4 = _local3.name;
_local2 = ((_local2 == null)) ? _local4 : ((_local4 + ".") + _local2);
_local3 = _local3.parent;
};
} else {
_local2 = "Not a DisplayObject";
};
return (_local2);
}
}
}//package com.bigwigmedia.utils
Section 211
//NumberFormatter (com.bigwigmedia.utils.NumberFormatter)
package com.bigwigmedia.utils {
public class NumberFormatter {
public static function formatNumber(_arg1:Object, _arg2:String=","):String{
var _local3:String = String(_arg1);
var _local4 = "";
var _local5:Number = _local3.length;
var _local6:int;
while (_local6 < _local5) {
if (((((_local6 % 3) == 0)) && ((_local6 > 0)))){
_local4 = (_arg2 + _local4);
};
_local4 = (_local3.substr((_local5 - (_local6 + 1)), 1) + _local4);
_local6++;
};
return (_local4);
}
public static function addLeadingZeros(_arg1:Object, _arg2:int=2):String{
var _local3:String = String(_arg1);
while (_local3.length < _arg2) {
_local3 = ("0" + _local3);
};
return (_local3);
}
}
}//package com.bigwigmedia.utils
Section 212
//ObjectUtil (com.bigwigmedia.utils.ObjectUtil)
package com.bigwigmedia.utils {
public class ObjectUtil {
public static function getRandomValue(_arg1:Object){
var _local3:Object;
var _local4:int;
var _local2:Array = [];
for each (_local3 in _arg1) {
_local2.push(_local3);
};
_local4 = (Math.random() * _local2.length);
return (_local2[_local4]);
}
public static function formatToString(_arg1, ... _args):String{
var _local6:String;
var _local7:Object;
var _local3:String = ("[" + NameUtil.getClassName(_arg1));
var _local4:int = _args.length;
var _local5:int;
while (_local5 < _local4) {
_local6 = _args[_local5];
if (_arg1.hasOwnProperty(_local6)){
_local7 = _arg1[_local6];
if ((_local7 is String)){
_local3 = (_local3 + ((((" " + _local6) + "=\"") + _local7) + "\""));
} else {
_local3 = (_local3 + (((" " + _local6) + "=") + _local7));
};
};
_local5++;
};
return ((_local3 + "]"));
}
public static function hasProperties(_arg1:Object):Boolean{
var _local2:String;
for (_local2 in _arg1) {
return (true);
};
return (false);
}
}
}//package com.bigwigmedia.utils
Section 213
//Transitions (com.boostworthy.animation.easing.Transitions)
package com.boostworthy.animation.easing {
public final class Transitions {
public static const SINE_OUT:String = "sineOut";
public static const QUAD_IN_AND_OUT:String = "quadInAndOut";
private static const ELASTIC_PERIOD:Number = 400;
public static const QUART_OUT:String = "quartOut";
public static const BOUNCE:String = "bounce";
public static const EXPO_IN:String = "expoIn";
public static const SINE_IN:String = "sineIn";
public static const CUBIC_OUT:String = "cubicOut";
public static const QUINT_OUT:String = "quintOut";
public static const QUAD_IN:String = "quadIn";
public static const QUINT_IN_AND_OUT:String = "quintInAndOut";
public static const ELASTIC_OUT:String = "elasticOut";
public static const LINEAR:String = "linear";
public static const QUART_IN_AND_OUT:String = "quartInAndOut";
public static const QUAD_OUT:String = "quadOut";
public static const QUINT_IN:String = "quintIn";
public static const CUBIC_IN_AND_OUT:String = "cubicInAndOut";
public static const QUART_IN:String = "quartIn";
public static const DEFAULT_TRANSITION:String = "linear";
private static const BACK_OVERSHOOT:Number = 1.70158;
public static const BACK_OUT:String = "backOut";
private static const ELASTIC_AMPLITUDE:Number = undefined;
public static const CUBIC_IN:String = "cubicIn";
public static const ELASTIC_IN_AND_OUT:String = "elasticInAndOut";
public static const EXPO_OUT:String = "expoOut";
public static const BACK_IN_AND_OUT:String = "backInAndOut";
public static const ELASTIC_IN:String = "elasticIn";
public static const EXPO_IN_AND_OUT:String = "expoInAndOut";
public static const BACK_IN:String = "backIn";
public static const SINE_IN_AND_OUT:String = "sineInAndOut";
public static function quadOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2));
}
public static function expoOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (((_arg1)==_arg4) ? (_arg2 + _arg3) : ((_arg3 * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2));
}
public static function expoInAndOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg1 == 0){
return (_arg2);
};
if (_arg1 == _arg4){
return ((_arg2 + _arg3));
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2));
};
--_arg1;
return ((((_arg3 / 2) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2));
}
public static function quintOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2));
}
public static function cubicIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function sineIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2) + _arg3));
}
public static function sineOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2));
}
public static function quartOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2));
}
public static function sineInAndOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((-(_arg3) / 2) * (Math.cos(((_arg1 / _arg4) * Math.PI)) - 1)) + _arg2));
}
public static function bounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
if (_arg1 < (1 / 2.75)){
return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2));
};
if (_arg1 < (2 / 2.75)){
_arg1 = (_arg1 - (1.5 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2));
};
if (_arg1 < (2.5 / 2.75)){
_arg1 = (_arg1 - (2.25 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2));
};
_arg1 = (_arg1 - (2.625 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2));
}
public static function backInAndOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
var _local5:Number = BACK_OVERSHOOT;
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
_local5 = (_local5 * 1.525);
return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local5 + 1) * _arg1) - _local5))) + _arg2));
};
_arg1 = (_arg1 - 2);
_local5 = (_local5 * 1.525);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local5 + 1) * _arg1) + _local5)) + 2)) + _arg2));
}
public static function expoIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (((_arg1)==0) ? _arg2 : ((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2));
}
public static function cubicOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2));
}
public static function linear(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function quadIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((_arg3 * _arg1) * _arg1) + _arg2));
}
public static function quintIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function elasticOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
var _local7:Number;
var _local5:Number = ELASTIC_AMPLITUDE;
var _local6:Number = ELASTIC_PERIOD;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
if (!_local6){
_local6 = (_arg4 * 0.3);
};
if (((!(_local5)) || ((_local5 < Math.abs(_arg3))))){
_local5 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local5)));
};
return (((((_local5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2));
}
public static function quartInAndOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2));
}
public static function quartIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function quadInAndOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2));
};
--_arg1;
return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2));
}
public static function quintInAndOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2));
}
public static function elasticIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
var _local7:Number;
var _local5:Number = ELASTIC_AMPLITUDE;
var _local6:Number = ELASTIC_PERIOD;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
if (!_local6){
_local6 = (_arg4 * 0.3);
};
if (((!(_local5)) || ((_local5 < Math.abs(_arg3))))){
_local5 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local5)));
};
--_arg1;
return ((-(((_local5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2));
}
public static function cubicInAndOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2));
}
public static function backOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
var _local5:Number = BACK_OVERSHOOT;
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * (((_local5 + 1) * _arg1) + _local5)) + 1)) + _arg2));
}
public static function elasticInAndOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
var _local7:Number;
var _local5:Number = ELASTIC_AMPLITUDE;
var _local6:Number = ELASTIC_PERIOD;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 == 2){
return ((_arg2 + _arg3));
};
if (!_local6){
_local6 = (_arg4 * (0.3 * 1.5));
};
if (((!(_local5)) || ((_local5 < Math.abs(_arg3))))){
_local5 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local5)));
};
if (_arg1 < 1){
--_arg1;
return (((-0.5 * ((_local5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2));
};
--_arg1;
return ((((((_local5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2));
}
public static function backIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
var _local5:Number = BACK_OVERSHOOT;
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * (((_local5 + 1) * _arg1) - _local5)) + _arg2));
}
}
}//package com.boostworthy.animation.easing
Section 214
//Renderer (com.boostworthy.animation.rendering.Renderer)
package com.boostworthy.animation.rendering {
import flash.display.*;
import flash.events.*;
import com.boostworthy.utils.logger.*;
import flash.utils.*;
import com.boostworthy.core.*;
public class Renderer extends EventDispatcher implements IDisposable {
protected var m_objTimer:Timer;
protected var m_fncOnTimer:Function;
protected var m_objStage:Stage;
protected var m_fncOnEnterFrame:Function;
protected var m_objLog:ILog;
public function Renderer(_arg1:Function, _arg2:Function, _arg3:Number){
if (_arg1 != null){
m_fncOnEnterFrame = _arg1;
m_objStage = Global.stage;
};
if (_arg2 != null){
m_fncOnTimer = _arg2;
m_objTimer = new Timer(_arg3, 0);
m_objTimer.addEventListener(TimerEvent.TIMER, m_fncOnTimer);
};
m_objLog = LogFactory.getInstance().getLog("Renderer");
}
public function start(_arg1:Number):void{
if (_arg1 == RenderMethod.ENTER_FRAME){
startEnterFrame();
} else {
if (_arg1 == RenderMethod.TIMER){
startTimer();
};
};
}
protected function startTimer():void{
m_objTimer.start();
}
public function startAll():void{
startEnterFrame();
startTimer();
}
public function stop(_arg1:Number):void{
if (_arg1 == RenderMethod.ENTER_FRAME){
stopEnterFrame();
} else {
if (_arg1 == RenderMethod.TIMER){
stopTimer();
};
};
}
protected function stopTimer():void{
m_objTimer.stop();
}
public function stopAll():void{
stopEnterFrame();
stopTimer();
}
protected function startEnterFrame():void{
if (!m_objStage){
m_objStage = Global.stage;
};
if (m_objStage){
m_objStage.addEventListener(Event.ENTER_FRAME, m_fncOnEnterFrame);
} else {
m_objLog.warning("startEnterFrame :: Unable to add a listener to the enter frame event because a global stage reference does not exist.");
};
}
protected function stopEnterFrame():void{
if (m_objStage){
m_objStage.removeEventListener(Event.ENTER_FRAME, m_fncOnEnterFrame);
};
}
public function dispose():void{
if (((!((m_fncOnEnterFrame == null))) && (!((m_objStage == null))))){
m_objStage.removeEventListener(Event.ENTER_FRAME, m_fncOnEnterFrame);
};
if (m_objTimer != null){
m_objTimer.removeEventListener(TimerEvent.TIMER, m_fncOnTimer);
};
m_fncOnEnterFrame = null;
m_objTimer = null;
m_fncOnTimer = null;
m_objStage = null;
}
}
}//package com.boostworthy.animation.rendering
Section 215
//RenderMethod (com.boostworthy.animation.rendering.RenderMethod)
package com.boostworthy.animation.rendering {
public final class RenderMethod {
public static const TIMER:uint = 2;
public static const ENTER_FRAME:uint = 1;
}
}//package com.boostworthy.animation.rendering
Section 216
//Action (com.boostworthy.animation.sequence.tweens.Action)
package com.boostworthy.animation.sequence.tweens {
public class Action implements ITween {
protected const PROPERTY:String = "action";
protected var m_aParamsForward:Array;
protected var m_uPreviousFrame:uint;
protected var m_uLastFrame:uint;
protected var m_fncReverse:Function;
protected var m_uFirstFrame:uint;
protected var m_aParamsReverse:Array;
protected var m_fncForward:Function;
public function Action(_arg1:Function, _arg2:Array, _arg3:Function, _arg4:Array, _arg5:uint){
m_fncForward = _arg1;
m_aParamsForward = _arg2;
m_fncReverse = _arg3;
m_aParamsReverse = _arg4;
m_uFirstFrame = _arg5;
m_uLastFrame = _arg5;
m_uPreviousFrame = 1;
}
public function get target():Object{
return (null);
}
public function get property():String{
return (PROPERTY);
}
public function get firstFrame():uint{
return (m_uFirstFrame);
}
public function clone():ITween{
return (new Action(m_fncForward, m_aParamsForward, m_fncReverse, m_aParamsReverse, m_uFirstFrame));
}
public function get lastFrame():uint{
return (m_uLastFrame);
}
public function renderFrame(_arg1:uint):void{
if (_arg1 == m_uFirstFrame){
if (m_uPreviousFrame > _arg1){
m_fncReverse.apply(null, m_aParamsReverse);
} else {
m_fncForward.apply(null, m_aParamsForward);
};
};
m_uPreviousFrame = _arg1;
}
}
}//package com.boostworthy.animation.sequence.tweens
Section 217
//ITween (com.boostworthy.animation.sequence.tweens.ITween)
package com.boostworthy.animation.sequence.tweens {
public interface ITween {
function get target():Object;
function clone():ITween;
function get property():String;
function get lastFrame():uint;
function get firstFrame():uint;
function renderFrame(_arg1:uint):void;
}
}//package com.boostworthy.animation.sequence.tweens
Section 218
//Tween (com.boostworthy.animation.sequence.tweens.Tween)
package com.boostworthy.animation.sequence.tweens {
import com.boostworthy.animation.easing.*;
public class Tween implements ITween {
protected const DEFAULT_TRANSITION:String = "linear";
protected var m_objToTween:Object;
protected var m_strTransition:String;
protected var m_bIsDirty:Boolean;
protected var m_strProperty:String;
protected var m_uFirstFrame:uint;
protected var m_uLastFrame:uint;
protected var m_nTargetValue:Number;
protected var m_nChangeValue:Number;
protected var m_nStartValue:Number;
protected var m_fncTransition:Function;
public function Tween(_arg1:Object, _arg2:String, _arg3:Number, _arg4:uint, _arg5:uint, _arg6:String="linear"){
m_objToTween = _arg1;
m_strProperty = _arg2;
m_nTargetValue = _arg3;
m_uFirstFrame = _arg4;
m_uLastFrame = _arg5;
m_strTransition = _arg6;
m_fncTransition = Transitions[m_strTransition];
}
public function renderFrame(_arg1:uint):void{
var _local2:Number;
if ((((_arg1 < m_uFirstFrame)) && (!(isNaN(m_nStartValue))))){
m_objToTween[m_strProperty] = m_nStartValue;
m_bIsDirty = true;
} else {
if ((((_arg1 >= m_uFirstFrame)) && ((_arg1 <= m_uLastFrame)))){
_local2 = ((_arg1 - m_uFirstFrame) / (m_uLastFrame - m_uFirstFrame));
if (((isNaN(m_nStartValue)) && ((_arg1 == m_uFirstFrame)))){
m_nStartValue = m_objToTween[m_strProperty];
m_nChangeValue = (m_nTargetValue - m_nStartValue);
};
m_objToTween[m_strProperty] = m_fncTransition(_local2, m_nStartValue, m_nChangeValue, 1);
m_bIsDirty = true;
} else {
if ((((_arg1 > m_uLastFrame)) && (m_bIsDirty))){
m_objToTween[m_strProperty] = m_nTargetValue;
m_bIsDirty = false;
};
};
};
}
public function get target():Object{
return (m_objToTween);
}
public function get property():String{
return (m_strProperty);
}
public function get lastFrame():uint{
return (m_uLastFrame);
}
public function clone():ITween{
return (new Tween(m_objToTween, m_strProperty, m_nTargetValue, m_uFirstFrame, m_uLastFrame, m_strTransition));
}
public function get firstFrame():uint{
return (m_uFirstFrame);
}
}
}//package com.boostworthy.animation.sequence.tweens
Section 219
//Timeline (com.boostworthy.animation.sequence.Timeline)
package com.boostworthy.animation.sequence {
import flash.events.*;
import com.boostworthy.events.*;
import com.boostworthy.animation.sequence.tweens.*;
import com.boostworthy.collections.iterators.*;
import com.boostworthy.core.*;
import com.boostworthy.animation.rendering.*;
import com.boostworthy.animation.*;
public class Timeline extends EventDispatcher implements IDisposable {
protected const DEFAULT_LOOP:Boolean = false;
protected const DEFAULT_RENDER_METHOD:uint = 2;
protected const DEFAULT_FRAME_RATE:Number = 60;
protected var m_uFrameRate:uint;
protected var m_uFrame:uint;
protected var m_uRenderMethod:uint;
protected var m_nRefreshRate:Number;
protected var m_objTweenStack:TweenStack;
protected var m_bLoop:Boolean;
protected var m_uLength:uint;
protected var m_objRendererPrev:Renderer;
protected var m_objRendererNext:Renderer;
public function Timeline(_arg1:uint=2, _arg2:Number=60){
init(_arg1, _arg2);
}
protected function computeFrameData(_arg1:uint, _arg2:uint):void{
var _local5:ITween;
var _local3:IIterator = m_objTweenStack.getIterator(IteratorType.ARRAY_REVERSE);
var _local4:int = _arg1;
while (_local4 <= _arg2) {
while (_local3.hasNext()) {
_local5 = (_local3.next() as ITween);
if (!(_local5 is Action)){
_local5.renderFrame(_local4);
};
};
_local3.reset();
_local4++;
};
render();
}
public function prevFrame():void{
setFrame((m_uFrame - 1));
}
protected function onNextFrameEF(_arg1:Event):void{
nextFrame();
}
public function gotoAndPlay(_arg1:uint):void{
stop();
setFrame(_arg1);
play();
}
public function stop():void{
m_objRendererPrev.stop(m_uRenderMethod);
m_objRendererNext.stop(m_uRenderMethod);
dispatchEvent(new AnimationEvent(AnimationEvent.STOP));
}
public function playReverse():void{
stop();
dispatchEvent(new AnimationEvent(AnimationEvent.START));
m_objRendererPrev.start(m_uRenderMethod);
}
public function set loop(_arg1:Boolean):void{
m_bLoop = _arg1;
}
protected function init(_arg1:uint, _arg2:Number):void{
BoostworthyAnimation.log();
setFrameRate(_arg2);
m_uRenderMethod = _arg1;
m_objRendererPrev = new Renderer(onPrevFrameEF, onPrevFrameT, m_nRefreshRate);
m_objRendererNext = new Renderer(onNextFrameEF, onNextFrameT, m_nRefreshRate);
m_objTweenStack = new TweenStack();
m_uFrame = (m_uLength = 1);
loop = DEFAULT_LOOP;
}
public function gotoAndStop(_arg1:uint):void{
stop();
setFrame(_arg1);
}
protected function onPrevFrameT(_arg1:TimerEvent):void{
prevFrame();
_arg1.updateAfterEvent();
}
public function nextFrame():void{
setFrame((m_uFrame + 1));
}
protected function render(_arg1:Boolean=false):void{
var _local2:IIterator = m_objTweenStack.getIterator((_arg1) ? IteratorType.ARRAY_REVERSE : IteratorType.ARRAY_FORWARD);
while (_local2.hasNext()) {
_local2.next().renderFrame(m_uFrame);
};
}
public function get loop():Boolean{
return (m_bLoop);
}
public function get length():Number{
return (m_uLength);
}
public function setFrameRate(_arg1:Number):void{
m_uFrameRate = ((_arg1)>0) ? _arg1 : DEFAULT_FRAME_RATE;
m_nRefreshRate = Math.floor((1000 / m_uFrameRate));
}
public function addTween(_arg1:ITween):void{
var _local2:ITween = _arg1.clone();
m_uLength = ((_local2.lastFrame)>m_uLength) ? _local2.lastFrame : m_uLength;
m_objTweenStack.addElement(_local2);
computeFrameData(_local2.firstFrame, _local2.lastFrame);
}
public function dispose():void{
stop();
m_objRendererPrev.dispose();
m_objRendererNext.dispose();
m_objTweenStack.dispose();
m_uRenderMethod = NaN;
m_uFrameRate = NaN;
m_nRefreshRate = NaN;
m_uFrame = NaN;
m_uLength = NaN;
m_bLoop = false;
}
protected function onNextFrameT(_arg1:TimerEvent):void{
nextFrame();
_arg1.updateAfterEvent();
}
protected function setFrame(_arg1:Number):void{
var _local2:Boolean;
var _local3:Boolean;
if (_arg1 > m_uLength){
if (m_bLoop){
_arg1 = 1;
} else {
_local3 = true;
};
};
if (_arg1 < 1){
if (m_bLoop){
_arg1 = m_uLength;
_local2 = true;
} else {
_local3 = true;
};
};
m_uFrame = Math.min(Math.max(1, _arg1), m_uLength);
if (!_local3){
render(_local2);
};
dispatchEvent(new AnimationEvent(AnimationEvent.CHANGE));
if (_local3){
stop();
dispatchEvent(new AnimationEvent(AnimationEvent.FINISH));
};
}
public function gotoAndPlayReverse(_arg1:uint):void{
stop();
setFrame(_arg1);
playReverse();
}
public function play():void{
stop();
dispatchEvent(new AnimationEvent(AnimationEvent.START));
m_objRendererNext.start(m_uRenderMethod);
}
protected function onPrevFrameEF(_arg1:Event):void{
prevFrame();
}
}
}//package com.boostworthy.animation.sequence
Section 220
//TweenStack (com.boostworthy.animation.sequence.TweenStack)
package com.boostworthy.animation.sequence {
import com.boostworthy.animation.sequence.tweens.*;
import com.boostworthy.collections.iterators.*;
import com.boostworthy.collections.*;
public class TweenStack extends Stack {
override public function addElement(_arg1:Object):void{
var _local7:ITween;
var _local2:ITween = (_arg1 as ITween);
var _local3:Array = new Array();
var _local4:IIterator = getIterator();
while (_local4.hasNext()) {
_local7 = (_local4.next() as ITween);
if ((((_local7.target == _local2.target)) && ((_local7.property == _local2.property)))){
if (_local7.firstFrame > _local2.firstFrame){
_local3.push(_local7.clone());
removeElement(_local7);
};
};
};
super.addElement(_local2);
var _local5:int = _local3.length;
var _local6:int;
while (_local6 < _local5) {
super.addElement(_local3[_local6]);
_local6++;
};
}
}
}//package com.boostworthy.animation.sequence
Section 221
//BoostworthyAnimation (com.boostworthy.animation.BoostworthyAnimation)
package com.boostworthy.animation {
import com.boostworthy.utils.logger.*;
public final class BoostworthyAnimation {
public static const VERSION:String = "2.1";
public static const AUTHOR:String = "Copyright (c) 2007 Ryan Taylor | http://www.boostworthy.com";
public static const NAME:String = "Boostworthy Animation System";
public static const DATE:String = "06.07.2007";
private static var c_bIsLogged:Boolean;
public static function log():void{
if (!c_bIsLogged){
LogFactory.getInstance().getLog(NAME).info(((("Version " + VERSION) + " :: ") + AUTHOR));
c_bIsLogged = true;
};
}
}
}//package com.boostworthy.animation
Section 222
//ForwardArrayIterator (com.boostworthy.collections.iterators.ForwardArrayIterator)
package com.boostworthy.collections.iterators {
public class ForwardArrayIterator implements IIterator {
private var m_aData:Array;
private var m_uIndex:uint;
public function ForwardArrayIterator(_arg1:Array){
m_aData = _arg1;
reset();
}
public function reset():void{
m_uIndex = 0;
}
public function next():Object{
return (m_aData[m_uIndex++]);
}
public function hasNext():Boolean{
return ((m_uIndex < m_aData.length));
}
}
}//package com.boostworthy.collections.iterators
Section 223
//IIterator (com.boostworthy.collections.iterators.IIterator)
package com.boostworthy.collections.iterators {
public interface IIterator {
function next():Object;
function hasNext():Boolean;
function reset():void;
}
}//package com.boostworthy.collections.iterators
Section 224
//IteratorType (com.boostworthy.collections.iterators.IteratorType)
package com.boostworthy.collections.iterators {
public final class IteratorType {
public static const NULL:uint = 1;
public static const ARRAY_REVERSE:uint = 4;
public static const ARRAY_FORWARD:uint = 2;
}
}//package com.boostworthy.collections.iterators
Section 225
//ReverseArrayIterator (com.boostworthy.collections.iterators.ReverseArrayIterator)
package com.boostworthy.collections.iterators {
public class ReverseArrayIterator implements IIterator {
private var m_aData:Array;
private var m_uIndex:uint;
public function ReverseArrayIterator(_arg1:Array){
m_aData = _arg1;
reset();
}
public function reset():void{
m_uIndex = m_aData.length;
}
public function next():Object{
return (m_aData[--m_uIndex]);
}
public function hasNext():Boolean{
return ((m_uIndex > 0));
}
}
}//package com.boostworthy.collections.iterators
Section 226
//HashMap (com.boostworthy.collections.HashMap)
package com.boostworthy.collections {
import com.boostworthy.collections.iterators.*;
import com.boostworthy.core.*;
public class HashMap implements ICollection, IDisposable {
protected var m_aKeys:Array;
protected var m_aValues:Array;
public function HashMap(_arg1:Object=null){
init(_arg1);
}
public function containsKey(_arg1:Object):Boolean{
return (!((searchForKey(_arg1) == Global.NULL_INDEX)));
}
public function remove(_arg1:Object):void{
var _local2:int = searchForKey(_arg1);
if (_local2 != Global.NULL_INDEX){
m_aKeys.splice(_local2, 1);
m_aValues.splice(_local2, 1);
};
}
public function getValueIterator(_arg1:uint=2):IIterator{
if (_arg1 == IteratorType.ARRAY_FORWARD){
return (new ForwardArrayIterator(m_aValues.concat()));
};
if (_arg1 == IteratorType.ARRAY_REVERSE){
return (new ReverseArrayIterator(m_aValues.concat()));
};
return (new ForwardArrayIterator(m_aValues.concat()));
}
public function getIterator(_arg1:uint=2):IIterator{
return (getValueIterator(_arg1));
}
public function putMap(_arg1:Object):void{
var _local2:String;
for (_local2 in _arg1) {
put(_local2, _arg1[_local2]);
};
}
public function put(_arg1:Object, _arg2:Object):void{
remove(_arg1);
m_aKeys.push(_arg1);
m_aValues.push(_arg2);
}
protected function init(_arg1:Object):void{
dispose();
if (_arg1 != null){
putMap(_arg1);
};
}
public function get length():uint{
return (m_aKeys.length);
}
public function get(_arg1:Object):Object{
var _local2:int = searchForKey(_arg1);
if (_local2 != Global.NULL_INDEX){
return (m_aValues[_local2]);
};
return (null);
}
public function getKeyIterator(_arg1:uint=2):IIterator{
if (_arg1 == IteratorType.ARRAY_FORWARD){
return (new ForwardArrayIterator(m_aKeys.concat()));
};
if (_arg1 == IteratorType.ARRAY_REVERSE){
return (new ReverseArrayIterator(m_aKeys.concat()));
};
return (new ForwardArrayIterator(m_aKeys.concat()));
}
public function clone():HashMap{
var _local1:HashMap = new HashMap();
var _local2:int = m_aKeys.length;
var _local3:int;
while (_local3 < _local2) {
_local1.put(m_aKeys[_local3], m_aValues[_local3]);
_local3++;
};
return (_local1);
}
protected function searchForKey(_arg1:Object):int{
var _local2:int = m_aKeys.length;
var _local3:int;
while (_local3 < _local2) {
if (m_aKeys[_local3] === _arg1){
return (_local3);
};
_local3++;
};
return (Global.NULL_INDEX);
}
public function dispose():void{
m_aKeys = new Array();
m_aValues = new Array();
}
}
}//package com.boostworthy.collections
Section 227
//ICollection (com.boostworthy.collections.ICollection)
package com.boostworthy.collections {
import com.boostworthy.collections.iterators.*;
public interface ICollection {
function getIterator(_arg1:uint=2):IIterator;
}
}//package com.boostworthy.collections
Section 228
//Stack (com.boostworthy.collections.Stack)
package com.boostworthy.collections {
import com.boostworthy.collections.iterators.*;
import com.boostworthy.core.*;
public class Stack implements ICollection, IDisposable {
protected var m_aData:Array;
public function Stack(){
dispose();
}
public function getIterator(_arg1:uint=2):IIterator{
if (_arg1 == IteratorType.ARRAY_FORWARD){
return (new ForwardArrayIterator(m_aData.concat()));
};
if (_arg1 == IteratorType.ARRAY_REVERSE){
return (new ReverseArrayIterator(m_aData.concat()));
};
return (new ForwardArrayIterator(m_aData.concat()));
}
private function getElementIndex(_arg1:Object):int{
var _local2:int;
while (_local2 < m_aData.length) {
if (m_aData[_local2] === _arg1){
return (_local2);
};
_local2++;
};
return (Global.NULL_INDEX);
}
public function get length():uint{
return (m_aData.length);
}
public function removeElement(_arg1:Object):void{
var _local2:int = getElementIndex(_arg1);
if (_local2 != Global.NULL_INDEX){
m_aData.splice(_local2, 1);
};
}
public function addElement(_arg1:Object):void{
m_aData.unshift(_arg1);
}
public function dispose():void{
m_aData = new Array();
}
}
}//package com.boostworthy.collections
Section 229
//Global (com.boostworthy.core.Global)
package com.boostworthy.core {
import flash.display.*;
public final class Global {
private static var c_objStage:Stage;
public static var NULL_INDEX:int = -1;
public function Global(){
throw (new Error("ERROR -> Global :: Constructor :: The 'Global' class is not meant to be instantiated."));
}
public static function set stage(_arg1:Stage):void{
c_objStage = _arg1;
}
public static function get stage():Stage{
return (c_objStage);
}
}
}//package com.boostworthy.core
Section 230
//IDisposable (com.boostworthy.core.IDisposable)
package com.boostworthy.core {
public interface IDisposable {
function dispose():void;
}
}//package com.boostworthy.core
Section 231
//AnimationEvent (com.boostworthy.events.AnimationEvent)
package com.boostworthy.events {
import flash.events.*;
public class AnimationEvent extends Event {
protected var m_strProperty:String;
protected var m_objTarget:Object;
public static const CHANGE:String = "animationChange";
public static const STOP:String = "animationStop";
public static const START:String = "animationStart";
public static const FINISH:String = "animationFinish";
public function AnimationEvent(_arg1:String, _arg2:Object=null, _arg3:String=""){
super(_arg1);
m_objTarget = _arg2;
m_strProperty = _arg3;
}
public function get animTarget():Object{
return (m_objTarget);
}
public function get animProperty():String{
return (m_strProperty);
}
}
}//package com.boostworthy.events
Section 232
//ILog (com.boostworthy.utils.logger.ILog)
package com.boostworthy.utils.logger {
public interface ILog {
function getName():String;
function setLevel(_arg1:uint):void;
function debug(_arg1:String):void;
function severe(_arg1:String):void;
function getLevel():uint;
function warning(_arg1:String):void;
function info(_arg1:String):void;
}
}//package com.boostworthy.utils.logger
Section 233
//Log (com.boostworthy.utils.logger.Log)
package com.boostworthy.utils.logger {
public class Log implements ILog {
protected var m_strName:String;
protected var m_uLevel:uint;
public function Log(_arg1:String, _arg2:uint){
init(_arg1, _arg2);
}
protected function output(_arg1:String, _arg2:uint):void{
if (((!((m_uLevel & LogLevel.OFF))) && ((m_uLevel >= _arg2)))){
trace(createOutputMessage(_arg1, _arg2));
};
}
public function getName():String{
return (m_strName);
}
public function setLevel(_arg1:uint):void{
m_uLevel = _arg1;
}
protected function createOutputMessage(_arg1:String, _arg2:uint):String{
return ((((((m_strName + " (") + getLevelName(_arg2)) + ") :: ") + _arg1) + "\n"));
}
public function getLevel():uint{
return (m_uLevel);
}
protected function init(_arg1:String, _arg2:uint):void{
m_strName = _arg1;
m_uLevel = _arg2;
}
protected function getLevelName(_arg1:uint):String{
switch (_arg1){
case LogLevel.OFF:
return ("OFF");
case LogLevel.SEVERE:
return ("SEVERE");
case LogLevel.WARNING:
return ("WARNING");
case LogLevel.INFO:
return ("INFO");
case LogLevel.DEBUG:
return ("DEBUG");
default:
return ("");
};
}
public function debug(_arg1:String):void{
output(_arg1, LogLevel.DEBUG);
}
public function severe(_arg1:String):void{
output(_arg1, LogLevel.SEVERE);
}
public function warning(_arg1:String):void{
output(_arg1, LogLevel.WARNING);
}
public function info(_arg1:String):void{
output(_arg1, LogLevel.INFO);
}
}
}//package com.boostworthy.utils.logger
Section 234
//LogFactory (com.boostworthy.utils.logger.LogFactory)
package com.boostworthy.utils.logger {
import com.boostworthy.collections.iterators.*;
import com.boostworthy.collections.*;
import com.boostworthy.core.*;
public class LogFactory implements IDisposable {
private var m_uLevel:uint;
private var m_objLogHash:HashMap;
private static var c_objInstance:LogFactory;
public function LogFactory(_arg1:SingletonEnforcer){
init();
}
protected function init():void{
m_uLevel = LogSettings.DEFAULT_LOG_LEVEL;
m_objLogHash = new HashMap();
}
public function getLog(_arg1:String):ILog{
if (m_objLogHash.containsKey(_arg1)){
return ((m_objLogHash.get(_arg1) as ILog));
};
m_objLogHash.put(_arg1, new Log(_arg1, m_uLevel));
return ((m_objLogHash.get(_arg1) as ILog));
}
public function setLevel(_arg1:uint):void{
m_uLevel = _arg1;
var _local2:IIterator = m_objLogHash.getValueIterator();
while (_local2.hasNext()) {
_local2.next().setLevel(m_uLevel);
};
}
public function getLevel():uint{
return (m_uLevel);
}
public function dispose():void{
m_objLogHash.dispose();
}
public static function getInstance():LogFactory{
if (c_objInstance == null){
c_objInstance = new LogFactory(new SingletonEnforcer());
};
return (c_objInstance);
}
}
}//package com.boostworthy.utils.logger
class SingletonEnforcer {
private function SingletonEnforcer(){
}
}
Section 235
//LogLevel (com.boostworthy.utils.logger.LogLevel)
package com.boostworthy.utils.logger {
public final class LogLevel {
public static const SEVERE:uint = 2;
public static const INFO:uint = 8;
public static const DEBUG:uint = 16;
public static const WARNING:uint = 4;
public static const OFF:uint = 1;
}
}//package com.boostworthy.utils.logger
Section 236
//LogSettings (com.boostworthy.utils.logger.LogSettings)
package com.boostworthy.utils.logger {
public final class LogSettings {
public static const DEFAULT_LOG_LEVEL:uint = 16;
}
}//package com.boostworthy.utils.logger
Section 237
//Color (fl.motion.Color)
package fl.motion {
import flash.display.*;
import flash.geom.*;
public class Color extends ColorTransform {
private var _tintColor:Number;// = 0
private var _tintMultiplier:Number;// = 0
public function Color(_arg1:Number=1, _arg2:Number=1, _arg3:Number=1, _arg4:Number=1, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Number=0){
super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8);
}
private function deriveTintColor():uint{
var _local1:Number = (1 / this.tintMultiplier);
var _local2:uint = Math.round((this.redOffset * _local1));
var _local3:uint = Math.round((this.greenOffset * _local1));
var _local4:uint = Math.round((this.blueOffset * _local1));
var _local5:uint = (((_local2 << 16) | (_local3 << 8)) | _local4);
return (_local5);
}
public function set brightness(_arg1:Number):void{
if (_arg1 > 1){
_arg1 = 1;
} else {
if (_arg1 < -1){
_arg1 = -1;
};
};
var _local2:Number = (1 - Math.abs(_arg1));
var _local3:Number = 0;
if (_arg1 > 0){
_local3 = (_arg1 * 0xFF);
};
this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = _local2));
this.redOffset = (this.greenOffset = (this.blueOffset = _local3));
}
private function parseXML(_arg1:XML=null):Color{
var _local3:XML;
var _local4:String;
var _local5:uint;
if (!_arg1){
return (this);
};
var _local2:XML = _arg1.elements()[0];
if (!_local2){
return (this);
};
for each (_local3 in _local2.attributes()) {
_local4 = _local3.localName();
if (_local4 == "tintColor"){
_local5 = (Number(_local3.toString()) as uint);
this.tintColor = _local5;
} else {
this[_local4] = Number(_local3.toString());
};
};
return (this);
}
public function get tintColor():uint{
return (this._tintColor);
}
public function set tintColor(_arg1:uint):void{
this.setTint(_arg1, this.tintMultiplier);
}
public function get brightness():Number{
return ((this.redOffset) ? (1 - this.redMultiplier) : (this.redMultiplier - 1));
}
public function set tintMultiplier(_arg1:Number):void{
this.setTint(this.tintColor, _arg1);
}
public function get tintMultiplier():Number{
return (this._tintMultiplier);
}
public function setTint(_arg1:uint, _arg2:Number):void{
this._tintColor = _arg1;
this._tintMultiplier = _arg2;
this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = (1 - _arg2)));
var _local3:uint = ((_arg1 >> 16) & 0xFF);
var _local4:uint = ((_arg1 >> 8) & 0xFF);
var _local5:uint = (_arg1 & 0xFF);
this.redOffset = Math.round((_local3 * _arg2));
this.greenOffset = Math.round((_local4 * _arg2));
this.blueOffset = Math.round((_local5 * _arg2));
}
public static function interpolateColor(_arg1:uint, _arg2:uint, _arg3:Number):uint{
var _local4:Number = (1 - _arg3);
var _local5:uint = ((_arg1 >> 24) & 0xFF);
var _local6:uint = ((_arg1 >> 16) & 0xFF);
var _local7:uint = ((_arg1 >> 8) & 0xFF);
var _local8:uint = (_arg1 & 0xFF);
var _local9:uint = ((_arg2 >> 24) & 0xFF);
var _local10:uint = ((_arg2 >> 16) & 0xFF);
var _local11:uint = ((_arg2 >> 8) & 0xFF);
var _local12:uint = (_arg2 & 0xFF);
var _local13:uint = ((_local5 * _local4) + (_local9 * _arg3));
var _local14:uint = ((_local6 * _local4) + (_local10 * _arg3));
var _local15:uint = ((_local7 * _local4) + (_local11 * _arg3));
var _local16:uint = ((_local8 * _local4) + (_local12 * _arg3));
var _local17:uint = ((((_local13 << 24) | (_local14 << 16)) | (_local15 << 8)) | _local16);
return (_local17);
}
public static function interpolateTransform(_arg1:ColorTransform, _arg2:ColorTransform, _arg3:Number):ColorTransform{
var _local4:Number = (1 - _arg3);
var _local5:ColorTransform = new ColorTransform(((_arg1.redMultiplier * _local4) + (_arg2.redMultiplier * _arg3)), ((_arg1.greenMultiplier * _local4) + (_arg2.greenMultiplier * _arg3)), ((_arg1.blueMultiplier * _local4) + (_arg2.blueMultiplier * _arg3)), ((_arg1.alphaMultiplier * _local4) + (_arg2.alphaMultiplier * _arg3)), ((_arg1.redOffset * _local4) + (_arg2.redOffset * _arg3)), ((_arg1.greenOffset * _local4) + (_arg2.greenOffset * _arg3)), ((_arg1.blueOffset * _local4) + (_arg2.blueOffset * _arg3)), ((_arg1.alphaOffset * _local4) + (_arg2.alphaOffset * _arg3)));
return (_local5);
}
public static function fromXML(_arg1:XML):Color{
return (Color(new (Color).parseXML(_arg1)));
}
}
}//package fl.motion
Section 238
//ByteArrayAsset (mx.core.ByteArrayAsset)
package mx.core {
import flash.utils.*;
public class ByteArrayAsset extends ByteArray implements IFlexAsset {
mx_internal static const VERSION:String = "3.3.0.4852";
}
}//package mx.core
Section 239
//IFlexAsset (mx.core.IFlexAsset)
package mx.core {
public interface IFlexAsset {
}
}//package mx.core
Section 240
//mx_internal (mx.core.mx_internal)
package mx.core {
public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal";
}//package mx.core
Section 241
//logo_2 (Preloader_2DPlay_fla.logo_2)
package Preloader_2DPlay_fla {
import flash.display.*;
public dynamic class logo_2 extends MovieClip {
public var animation:MovieClip;
public var progressBar:MovieClip;
}
}//package Preloader_2DPlay_fla
Section 242
//preloader_progress_bar_4 (Preloader_2DPlay_fla.preloader_progress_bar_4)
package Preloader_2DPlay_fla {
import flash.display.*;
public dynamic class preloader_progress_bar_4 extends MovieClip {
public var progressBarMask:MovieClip;
}
}//package Preloader_2DPlay_fla
Section 243
//BlastAnimation (BlastAnimation)
package {
import flash.display.*;
public dynamic class BlastAnimation extends MovieClip {
}
}//package
Section 244
//BombButtonIcon_1 (BombButtonIcon_1)
package {
import flash.display.*;
public dynamic class BombButtonIcon_1 extends Sprite {
}
}//package
Section 245
//BombButtonIcon_2 (BombButtonIcon_2)
package {
import flash.display.*;
public dynamic class BombButtonIcon_2 extends Sprite {
}
}//package
Section 246
//BombButtonIcon_3 (BombButtonIcon_3)
package {
import flash.display.*;
public dynamic class BombButtonIcon_3 extends Sprite {
}
}//package
Section 247
//BombClip (BombClip)
package {
import flash.display.*;
public dynamic class BombClip extends MovieClip {
}
}//package
Section 248
//BUTTON_UI (BUTTON_UI)
package {
import flash.media.*;
public dynamic class BUTTON_UI extends Sound {
}
}//package
Section 249
//ButtonBackground (ButtonBackground)
package {
import flash.display.*;
public dynamic class ButtonBackground extends Sprite {
}
}//package
Section 250
//click_1 (click_1)
package {
import flash.media.*;
public dynamic class click_1 extends Sound {
}
}//package
Section 251
//click_2 (click_2)
package {
import flash.media.*;
public dynamic class click_2 extends Sound {
}
}//package
Section 252
//DecreaseTimeButtonIcon (DecreaseTimeButtonIcon)
package {
import flash.display.*;
public dynamic class DecreaseTimeButtonIcon extends Sprite {
}
}//package
Section 253
//DeleteButtonIcon (DeleteButtonIcon)
package {
import flash.display.*;
public dynamic class DeleteButtonIcon extends Sprite {
}
}//package
Section 254
//DetonateBtnOverIcon (DetonateBtnOverIcon)
package {
import flash.display.*;
public dynamic class DetonateBtnOverIcon extends Sprite {
}
}//package
Section 255
//DetonateBtnUpIcon (DetonateBtnUpIcon)
package {
import flash.display.*;
public dynamic class DetonateBtnUpIcon extends Sprite {
}
}//package
Section 256
//DRM_ROLL_CRASH (DRM_ROLL_CRASH)
package {
import flash.media.*;
public dynamic class DRM_ROLL_CRASH extends Sound {
}
}//package
Section 257
//explosion_0 (explosion_0)
package {
import flash.media.*;
public dynamic class explosion_0 extends Sound {
}
}//package
Section 258
//explosion_1 (explosion_1)
package {
import flash.media.*;
public dynamic class explosion_1 extends Sound {
}
}//package
Section 259
//explosion_2 (explosion_2)
package {
import flash.media.*;
public dynamic class explosion_2 extends Sound {
}
}//package
Section 260
//explosion_3 (explosion_3)
package {
import flash.media.*;
public dynamic class explosion_3 extends Sound {
}
}//package
Section 261
//ExplosionAnimation (ExplosionAnimation)
package {
import flash.display.*;
public dynamic class ExplosionAnimation extends MovieClip {
}
}//package
Section 262
//Font_1 (Font_1)
package {
import flash.text.*;
public dynamic class Font_1 extends Font {
}
}//package
Section 263
//GameViewBackground (GameViewBackground)
package {
import flash.display.*;
public dynamic class GameViewBackground extends Sprite {
}
}//package
Section 264
//GameWonViewBackground (GameWonViewBackground)
package {
import flash.display.*;
public dynamic class GameWonViewBackground extends Sprite {
}
}//package
Section 265
//GaugeBackground (GaugeBackground)
package {
import flash.display.*;
public dynamic class GaugeBackground extends Sprite {
public var _arrow:MovieClip;
}
}//package
Section 266
//GLASS_THROWN (GLASS_THROWN)
package {
import flash.media.*;
public dynamic class GLASS_THROWN extends Sound {
}
}//package
Section 267
//hit_0 (hit_0)
package {
import flash.media.*;
public dynamic class hit_0 extends Sound {
}
}//package
Section 268
//hit_1 (hit_1)
package {
import flash.media.*;
public dynamic class hit_1 extends Sound {
}
}//package
Section 269
//hit_2 (hit_2)
package {
import flash.media.*;
public dynamic class hit_2 extends Sound {
}
}//package
Section 270
//hit_3 (hit_3)
package {
import flash.media.*;
public dynamic class hit_3 extends Sound {
}
}//package
Section 271
//hit_4 (hit_4)
package {
import flash.media.*;
public dynamic class hit_4 extends Sound {
}
}//package
Section 272
//hit_5 (hit_5)
package {
import flash.media.*;
public dynamic class hit_5 extends Sound {
}
}//package
Section 273
//hit_6 (hit_6)
package {
import flash.media.*;
public dynamic class hit_6 extends Sound {
}
}//package
Section 274
//hit_7 (hit_7)
package {
import flash.media.*;
public dynamic class hit_7 extends Sound {
}
}//package
Section 275
//hit_8 (hit_8)
package {
import flash.media.*;
public dynamic class hit_8 extends Sound {
}
}//package
Section 276
//hit_9 (hit_9)
package {
import flash.media.*;
public dynamic class hit_9 extends Sound {
}
}//package
Section 277
//HUDBackground (HUDBackground)
package {
import flash.display.*;
public dynamic class HUDBackground extends Sprite {
}
}//package
Section 278
//IncreaseTimeButtonIcon (IncreaseTimeButtonIcon)
package {
import flash.display.*;
public dynamic class IncreaseTimeButtonIcon extends Sprite {
}
}//package
Section 279
//InstructionsViewBackground (InstructionsViewBackground)
package {
import flash.display.*;
public dynamic class InstructionsViewBackground extends Sprite {
}
}//package
Section 280
//LevelButtonIcon (LevelButtonIcon)
package {
import flash.display.*;
public dynamic class LevelButtonIcon extends Sprite {
}
}//package
Section 281
//LevelButtonLockedIcon (LevelButtonLockedIcon)
package {
import flash.display.*;
public dynamic class LevelButtonLockedIcon extends Sprite {
}
}//package
Section 282
//LevelCompleteViewBackground (LevelCompleteViewBackground)
package {
import flash.display.*;
public dynamic class LevelCompleteViewBackground extends MovieClip {
}
}//package
Section 283
//LevelSelectionBackground (LevelSelectionBackground)
package {
import flash.display.*;
public dynamic class LevelSelectionBackground extends Sprite {
}
}//package
Section 284
//MainMenuBackground (MainMenuBackground)
package {
import flash.display.*;
public dynamic class MainMenuBackground extends Sprite {
}
}//package
Section 285
//MenuBtnOverIcon (MenuBtnOverIcon)
package {
import flash.display.*;
public dynamic class MenuBtnOverIcon extends Sprite {
}
}//package
Section 286
//MenuBtnUpIcon (MenuBtnUpIcon)
package {
import flash.display.*;
public dynamic class MenuBtnUpIcon extends Sprite {
}
}//package
Section 287
//PauseMenuViewBackground (PauseMenuViewBackground)
package {
import flash.display.*;
public dynamic class PauseMenuViewBackground extends Sprite {
}
}//package
Section 288
//ResetBtnOverIcon (ResetBtnOverIcon)
package {
import flash.display.*;
public dynamic class ResetBtnOverIcon extends Sprite {
}
}//package
Section 289
//ResetBtnUpIcon (ResetBtnUpIcon)
package {
import flash.display.*;
public dynamic class ResetBtnUpIcon extends Sprite {
}
}//package
Section 290
//ResetGamePopupBackground (ResetGamePopupBackground)
package {
import flash.display.*;
public dynamic class ResetGamePopupBackground extends Sprite {
}
}//package
Section 291
//Texture_1 (Texture_1)
package {
import flash.display.*;
public dynamic class Texture_1 extends BitmapData {
public function Texture_1(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 292
//Texture_2 (Texture_2)
package {
import flash.display.*;
public dynamic class Texture_2 extends BitmapData {
public function Texture_2(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 293
//TimerClip (TimerClip)
package {
import flash.display.*;
public dynamic class TimerClip extends MovieClip {
}
}//package
Section 294
//TRUMPET_BLAST (TRUMPET_BLAST)
package {
import flash.media.*;
public dynamic class TRUMPET_BLAST extends Sound {
}
}//package
Section 295
//TwoDPlayButtonIcon (TwoDPlayButtonIcon)
package {
import flash.display.*;
public dynamic class TwoDPlayButtonIcon extends Sprite {
}
}//package