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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/43935528?noj=FRM43935528-14DC" width="1" height="1"></div>

Free Icecream.swf

This is the info page for
Flash #92986

(Click the ID number above for more basic data on this flash file.)


Text
a

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!

ActionScript [AS1/AS2]

Frame 1
function init(sceneName) { if (sceneName != undefined) { Overlay._alpha = 100; Overlay.roomname._alpha = 0; Overlay.roomname.tween(["_alpha"], 100, 0.5, "easeIn", 0); Overlay.tween(["_alpha"], 0, 0.5, "easeIn", 1); } _root.clickX = 0; _root.clickY = 0; _root.RouteReachedCallback = ""; _root.HidingSpots = new Array(); for (var i in _root.passPoints) { removeMovieClip(eval ("_root.PP_" + i)); } Mouse.hide(); _root.MouseOverType = "idle"; this.onEnterFrame = function () { UpdateMouse(); MoveGirl(); BlurScene(); DrawInventory(); _root.State.SyncUp(); }; } function GirlTakePosition(Params) { _root.startPositionGirl = Params; } function GirlHoldItem(ObjReference) { removeMovieClip(eval (ObjReference)); _root.Girl.standing.HoldingObject.attachMovie(ObjReference, "WhileStanding", null, {nm:ObjReference}); _root.Girl.walking.HoldingObject.attachMovie(ObjReference, "WhileWalking", null, {nm:ObjReference}); _root.Girl.running.HoldingObject.attachMovie(ObjReference, "WhileRunning", null, {nm:ObjReference}); _root.Girl.onRelease = function () { GirlReleaseItem(); }; } function GirlReleaseItem() { removeMovieClip(_root.Girl.standing.HoldingObject.WhileStanding); removeMovieClip(_root.Girl.walking.HoldingObject.WhileWalking); removeMovieClip(_root.Girl.running.HoldingObject.WhileRunning); } function RemoveFromInventory(ObjReference) { GirlReleaseItem(); removeMovieClip(ObjReference); tempStr = new String(); i = 0; while (i < _root.InventoryItems.length) { if (_root.InventoryItems[i] != ObjReference) { tempStr = tempStr + (_root.InventoryItems[i] + ","); } i++; } tempStr = tempStr.substring(0, tempStr.length - 1); _root.InventoryItems = ((tempStr.length == 0) ? (new Array()) : (tempStr.split(","))); } function AddToInventory(Params) { ObjReference = Params[0]; IconReference = Params[1]; _root.attachMovie(ObjReference, ObjReference, _root.getNextHighestDepth()); _root.InventoryItems.push(ObjReference); _root.MouseShape.swapDepths(_root.getNextHighestDepth()); _root.Overlay.swapDepths(_root.getNextHighestDepth()); eval (ObjReference).nm = IconReference; eval (ObjReference).onRelease = function () { GirlReleaseItem(); GirlHoldItem(this.nm); }; } function DrawInventory() { i = 0; while (i < _root.InventoryItems.length) { eval ("_root." + _root.InventoryItems[i])._x = Message._x + (54 * i); eval ("_root." + _root.InventoryItems[i])._y = Message._y + 20; i++; } } function BlurScene() { if (_root.TriggerBlur.toString() == "true") { Blur.blurX = Blur.blurX + ((Blur.blurX < 5) ? 1 : 0); Blur.blurY = Blur.blurY + ((Blur.blurY < 5) ? 1 : 0); Blur.quality = 3; for (var _local2 in _root.BlurObjects) { _root.BlurObjects[_local2].filters = new Array(Blur); } } else { Blur.blurX = Blur.blurX - ((Blur.blurX > 0) ? 1 : 0); Blur.blurY = Blur.blurY - ((Blur.blurY > 0) ? 1 : 0); Blur.quality = 3; for (var _local2 in _root.BlurObjects) { _root.BlurObjects[_local2].filters = new Array(Blur); } } } function SetBlurTrigger(val) { _root.TriggerBlur = val; } function CheckForGameOver() { if (_root.Girl._visible == true) { LoadScene(Array("GameOver", null)); } } function ResetAnimation(Params) { eval (Params[0]).gotoAndPlay(1); } function StartAnimation(Params) { _root.AnimationRunning = true; Params[2] = ((Params[2] == undefined) ? 0 : (Params[2])); if (Params[2] > 0) { ClearAnimationDelay(); _root.animationTimer = setInterval(StartAnimation, Params[2], Array(Params[0], Params[1], -1, Params[3])); } else { if (Params[3] != undefined) { j = 0; while (j < Params[3].length) { debug("Pre animation call : " + Params[3][j]); _root[Params[3][j]](); j++; } } eval (Params[0]).gotoAndPlay(Params[1]); } } function ClearAnimationDelay() { clearInterval(_root.animationTimer); } function CheckWalkOrRun() { _root.isWalking = ((((_root.clickTimer - ((_root.clickTimer = getTimer()))) + 500) > 0) ? false : true); _root.clickTimer = getTimer(); } function SetupDoorSystem(DoorObject, Locked, LockedMessage, LinkToScene, FinalPassPoint, StartPassPointNewScene, LookAt) { DoorObject.locked = Locked; DoorObject.LockedMessage = LockedMessage; DoorObject.onRollOver = (DoorObject.onDragOver = function () { _root.MouseOverType = "hand"; }); DoorObject.onRollOut = (DoorObject.onDragOut = function () { _root.MouseOverType = "idle"; }); DoorObject.onRelease = function () { if (_root.Girl.Lock == false) { ClearCallbacks(198); ResetHidingSpotsAnimations(this); _root.startPositionGirl = Array(StartPassPointNewScene, LookAt); ShowGirl(); _root.Girl._xscale = ((_root._xmouse < _root.Girl._x) ? -100 : (((_root._xmouse > _root.Girl._x) ? 100 : (_root.Girl._xscale)))); _root.CheckWalkOrRun(); endPos = _root.GetClosestPassPoint(FinalPassPoint.x, FinalPassPoint.y); clickX = endPos.x; clickY = endPos.y; _root.Route = FindBestRoute(GetClosestPassPoint(_root.Girl._x, _root.Girl._y), endPos); _root.RouteReachedCallbackFunction.push(Array("LoadScene")); _root.RouteReachedCallbackArgument.push(Array(LinkToScene, this)); } }; } function ResetHidingSpotsAnimations(obj) { while ((obj._parent._name != undefined) && (obj._parent._name.toString().length > 0)) { obj = obj._parent; } for (i in _root.HidingSpots) { if (obj._name != _root.HidingSpots[i]._name) { _root.HidingSpots[i].gotoAndStop(1); } else { debug("Hiding animation trying to reset itself : Not allowed"); } } } function RegisterHidingSpot(Obj) { _root.HidingSpots.push(Obj); } function UpdateProgressLevel(Params) { debug((("Progress level updated to: " + Params[1]) + " on ") + Params[0].tracker); _root[Params[0].tracker] = Params[1]; } function GirlLookAt(lookTo) { _root.Girl._xscale = ((lookTo == "left") ? -100 : (((lookTo == "right") ? 100 : (_root.Girl._xscale)))); } function SetupInteractiveObject(Obj, Frame, Tracker) { Obj.tracker = Tracker; if (Frame != undefined) { if ((Obj._parent == undefined) || (Obj._parent == _level0)) { Obj.gotoAndStop(Frame); } else { Obj._parent.gotoAndStop(Frame); } } Obj.onPress = (Obj.onRollOver = function () { ObjParams = ((eval ("Obj.ProgressLvl" + eval (this.tracker)) != undefined) ? (eval ("Obj.ProgressLvl" + eval (this.tracker))) : (Obj.ProgressLvlX)); _root.MouseOverType = ObjParams.mouseIcon; }); Obj.onRollOut = function () { _root.MouseOverType = "idle"; }; Obj.onRelease = function () { if (_root.AnimationRunning == false) { ResetHidingSpotsAnimations(this); CheckWalkOrRun(); ShowGirl(); ClearCallbacks(203); ObjParams = ((eval ("Obj.ProgressLvl" + eval (this.tracker)) != undefined) ? (eval ("Obj.ProgressLvl" + eval (this.tracker))) : (Obj.ProgressLvlX)); if (ObjParams.finalPassPoint != null) { endPos = _root.GetClosestPassPoint(ObjParams.finalPassPoint.x, ObjParams.finalPassPoint.y); _root.clickX = endPos.x; _root.clickY = endPos.y; _root.Girl._xscale = ((_root.clickX < _root.Girl._x) ? -100 : (((_root.clickX > _root.Girl._x) ? 100 : (_root.Girl._xscale)))); _root.Route = FindBestRoute(GetClosestPassPoint(_root.Girl._x, _root.Girl._y), endPos); if (Girl.Lock == false) { if (ObjParams.requiredItem.length > 0) { i = 0; while (i < ObjParams.requiredItem.length) { debug((_root.Girl.standing.HoldingObject.WhileStanding.nm + " / ") + ObjParams.requiredItem[i]); if (_root.Girl.standing.HoldingObject.WhileStanding.nm == ObjParams.requiredItem[i]) { debug((("Girl is holding right object: " + _root.Girl.standing.HoldingObject.WhileStanding.nm) + " / ") + ObjParams.requiredItem[i]); j = 0; while (j < ObjParams.requiredItemAction[i].length) { _root.RouteReachedCallbackFunction.push(Array(ObjParams.requiredItemAction[i][j][0].toString())); _root.RouteReachedCallbackArgument.push(ObjParams.requiredItemAction[i][j][1]); j++; } _root.HandleCallBacks(); } else if (ObjParams.requiredItemMessage != undefined) { _root.RouteReachedCallbackFunction.push(Array("SendMessage")); _root.RouteReachedCallbackArgument.push(Array(ObjParams.requiredItemMessage)); } i++; } } if (ObjParams.onClickMessage != undefined) { _root.RouteReachedCallbackFunction.push(Array("SendMessage")); _root.RouteReachedCallbackArgument.push(Array(ObjParams.onClickMessage)); } if (ObjParams.newProgressLevel != undefined) { _root.RouteReachedCallbackFunction.push(Array("UpdateProgressLevel")); _root.RouteReachedCallbackArgument.push(Array(this, ObjParams.newProgressLevel.toString())); } if (ObjParams.customCall != undefined) { i = 0; while (i < ObjParams.customCall.length) { _root.RouteReachedCallbackFunction.push(Array(ObjParams.customCall[i][0].toString())); _root.RouteReachedCallbackArgument.push(ObjParams.customCall[i][1]); i++; } } } else { debug("No callbacks set : Animation in progress"); } } else { _root.Girl._xscale = ((_xmouse < _root.Girl._x) ? -100 : (((_xmouse > _root.Girl._x) ? 100 : (_root.Girl._xscale)))); if (ObjParams.requiredItem.length > 0) { i = 0; while (i < ObjParams.requiredItem.length) { if (_root.Girl.standing.HoldingObject.WhileStanding.nm == ObjParams.requiredItem[i]) { debug((("Girl is holding right object: " + _root.Girl.standing.HoldingObject.WhileStanding.nm) + " / ") + ObjParams.requiredItem[i]); j = 0; while (j < ObjParams.requiredItemAction[i].length) { _root.RouteReachedCallbackFunction.push(Array(ObjParams.requiredItemAction[i][j][0].toString())); _root.RouteReachedCallbackArgument.push(ObjParams.requiredItemAction[i][j][1]); j++; } _root.HandleCallBacks(); } i++; } } if (ObjParams.onClickMessage != undefined) { SendMessage(ObjParams.onClickMessage); } if (ObjParams.customCall != undefined) { i = 0; while (i < ObjParams.customCall.length) { _root.RouteReachedCallbackFunction.push(Array(ObjParams.customCall[i][0].toString())); _root.RouteReachedCallbackArgument.push(ObjParams.customCall[i][1]); i++; } _root.HandleCallBacks(); } if (ObjParams.newProgressLevel != undefined) { UpdateProgressLevel(Array(this, ObjParams.newProgressLevel)); } } } else { debug("Object disabled : Animation in progress"); } }; } function HideGirl(Lock) { _root.Girl.Lock = ((Lock.toString().length == 0) ? false : (Lock)); _root.Girl._visible = false; } function ShowGirl() { if (_root.Girl.Lock == false) { _root.Girl._visible = true; } } function LockGirl() { _root.Girl.Lock = true; } function UnlockGirl() { _root.Girl.Lock = false; } function ToggleDoorLock(Params) { eval ("_root." + Params[0]).locked = ((Params[1] != undefined) ? (Params[1]) : (!eval ("_root." + Params[0]).locked)); } function LoadScene(Params) { if (Params[1].locked == true) { _root.SendMessage(Params[1].LockedMessage); } else if (Overlay._alpha != 100) { Overlay.roomname.text = ""; Overlay.tween(["_alpha"], 100, 0.5, "easeIn", 0, {scope:_root, func:_root.LoadScene, args:Array(Params)}); } else { debug("Calling destructor"); Destroy(); switch (Params[0]) { case "Home" : gotoAndPlay (2); break; case "Cellar" : gotoAndPlay (3); break; case "Hall1F" : gotoAndPlay (4); break; case "Livingroom" : gotoAndPlay (5); break; case "Kitchen" : gotoAndPlay (6); break; case "Freezer" : gotoAndPlay (7); break; case "2ndFloor" : gotoAndPlay (8); break; case "GameOver" : gotoAndPlay (9); break; case "Finish" : gotoAndPlay (55); break; case "Credits" : gotoAndPlay (101); break; default : debug("Room does not exist"); } } } function SetupWalkSystem(WalkZone) { SetupPassPoints(); WalkZone.onRelease = function () { ClearCallbacks(342); if (Girl.Lock == false) { ResetHidingSpotsAnimations(this); ShowGirl(); _root.clickX = _xmouse; _root.clickY = _ymouse; _root.CheckWalkOrRun(); _root.Route = FindBestRoute(GetClosestPassPoint(_root.Girl._x, _root.Girl._y), GetClosestPassPoint(_root.clickX, _root.clickY)); } else { debug("Walking disabled : Animation in progress"); } }; } function CalculatePathLine(X, Y) { Xdiff = _root.Girl._x - X; Ydiff = _root.Girl._y - Y; Xdiff = Xdiff * ((Xdiff < 0) ? -1 : 1); Ydiff = Ydiff * ((Ydiff < 0) ? -1 : 1); ratio = ((Xdiff < Ydiff) ? (Xdiff / Ydiff) : (Ydiff / Xdiff)); ratio = ratio * speed; ratio = Math.round(ratio * 100) / 100; xspeed = ((Xdiff < Ydiff) ? (ratio) : (speed)); yspeed = ((Xdiff < Ydiff) ? (speed) : (ratio)); } function SetupPassPoints() { for (var i in _root.passPoints) { _root.attachMovie("RouteMarker", "PP_" + i, _root.getNextHighestDepth(), {_x:_root.passPoints[i].x, _y:_root.passPoints[i].y, _visible:_root.debugOn}); eval ("_root.PP_" + i).nm.text = i; } } function GetClosestPassPoint(X, Y) { XYsum = new Number(9999); nearestPassPoint = new Object(); for (var _local4 in _root.passPoints) { Xdiff = ((X > _root.passPoints[_local4].x) ? (X - _root.passPoints[_local4].x) : (_root.passPoints[_local4].x - X)); Ydiff = ((Y > _root.passPoints[_local4].y) ? (Y - _root.passPoints[_local4].y) : (_root.passPoints[_local4].y - Y)); if (XYsum > (Xdiff + Ydiff)) { XYsum = Xdiff + Ydiff; nearestPassPoint = _root.passPoints[_local4]; nearestPassPoint.id = _local4; } } return(nearestPassPoint); } function FindBestRoute(from, to) { i = 0; while (i < _root.passRoutes.length) { if ((_root.passRoutes[i][0] == from.id) && (_root.passRoutes[i][_root.passRoutes[i].length - 1] == to.id)) { (finalRoute = Array()); (j = 1); while (j < (_root.passRoutes[i].length - 1)) { finalRoute.push(_root.passRoutes[i][j]); j++; } debug((((("Best route from " + from.id) + " to ") + to.id) + " is through ") + finalRoute); return(finalRoute); } if ((_root.passRoutes[i][0] == to.id) && (_root.passRoutes[i][_root.passRoutes[i].length - 1] == from.id)) { tempRoute = _root.passRoutes[i].reverse(); (finalRoute = Array()); (j = 1); while (j < (_root.passRoutes[i].length - 1)) { finalRoute.push(tempRoute[j]); j++; } debug((((("Best route from " + from.id) + " to ") + to.id) + " is through ") + finalRoute); return(finalRoute); } i++; } } function MoveGirl() { speed = ((isWalking == true) ? (_root.walkSpeed) : (_root.runSpeed)); if (((_root.clickX != _root.Girl._x) || (_root.clickY != _root.Girl._y)) && (Girl.Lock == false)) { _root.Girl.walking._visible = ((isWalking == true) ? true : false); _root.Girl.running._visible = ((isWalking == true) ? false : true); _root.Girl.standing._visible = false; } else { _root.Girl.walking._visible = false; _root.Girl.running._visible = false; _root.Girl.standing._visible = true; } if (Girl.Lock == false) { if ((_root.Route.length == 0) || (_root.Route.length == undefined)) { if ((_root.clickX != 0) && (_root.clickY != 0)) { CalculatePathLine(_root.clickX, _root.clickY); _root.Girl._xscale = ((_root.clickX < _root.Girl._x) ? -100 : (((_root.clickX > _root.Girl._x) ? 100 : (_root.Girl._xscale)))); _root.Girl._x = (((_root.clickX > _root.Girl._x) && ((_root.Girl._x + xspeed) < _root.clickX)) ? (_root.Girl._x + xspeed) : ((((_root.clickX < _root.Girl._x) && ((_root.Girl._x - xspeed) > _root.clickX)) ? (_root.Girl._x - xspeed) : (_root.clickX)))); _root.Girl._y = (((_root.clickY > _root.Girl._y) && ((_root.Girl._y + yspeed) < _root.clickY)) ? (_root.Girl._y + yspeed) : ((((_root.clickY < _root.Girl._y) && ((_root.Girl._y - yspeed) > _root.clickY)) ? (_root.Girl._y - yspeed) : (_root.clickY)))); } } else if (_root.Route.length > 0) { CalculatePathLine(_root.passPoints[_root.Route[0]].x, _root.passPoints[_root.Route[0]].y); _root.Girl._xscale = ((_root.passPoints[_root.Route[0]].x < _root.Girl._x) ? -100 : (((_root.passPoints[_root.Route[0]].x > _root.Girl._x) ? 100 : (_root.Girl._xscale)))); _root.Girl._x = (((_root.passPoints[_root.Route[0]].x > _root.Girl._x) && ((_root.Girl._x + xspeed) < _root.passPoints[_root.Route[0]].x)) ? (_root.Girl._x + xspeed) : ((((_root.passPoints[_root.Route[0]].x < _root.Girl._x) && ((_root.Girl._x - xspeed) > _root.passPoints[_root.Route[0]].x)) ? (_root.Girl._x - xspeed) : (_root.passPoints[_root.Route[0]].x)))); _root.Girl._y = (((_root.passPoints[_root.Route[0]].y > _root.Girl._y) && ((_root.Girl._y + yspeed) < _root.passPoints[_root.Route[0]].y)) ? (_root.Girl._y + yspeed) : ((((_root.passPoints[_root.Route[0]].y < _root.Girl._y) && ((_root.Girl._y - yspeed) > _root.passPoints[_root.Route[0]].y)) ? (_root.Girl._y - yspeed) : (_root.passPoints[_root.Route[0]].y)))); CheckPassPointReached(); } } if ((_root.clickX == _root.Girl._x) && (_root.clickY == _root.Girl._y)) { _root.HandleCallBacks(); } } function HandleCallBacks() { if ((_root.RouteReachedCallbackFunction.length != 0) && (((_root.clickX == _root.Girl._x) && (_root.clickY == _root.Girl._y)) || (Girl.Lock == true))) { for (var _local2 in _root.RouteReachedCallbackFunction) { debug(((("Callback Function : " + _root.RouteReachedCallbackFunction[_local2]) + "(") + _root.RouteReachedCallbackArgument[_local2].toString()) + ")"); _root[_root.RouteReachedCallbackFunction[_local2]](_root.RouteReachedCallbackArgument[_local2]); } ClearCallbacks(496); } } function ClearCallbacks(line) { debug("Clearing callbacks and routes " + line); _root.RouteReachedCallbackFunction = new Array(); _root.RouteReachedCallbackArgument = new Array(); _root.clickX = _root.Girl._x; _root.clickY = _root.Girl._y; _root.Route = null; } function SwitchDepths(Params) { Params[0].swapDepths(Params[1]); } function HandleAnimationCallBacks(Obj) { ObjParams = ((eval ("Obj.ProgressLvl" + eval (Obj.tracker)) != undefined) ? (eval ("Obj.ProgressLvl" + eval (Obj.tracker))) : (Obj.ProgressLvlX)); trace((((Obj._name + " / ") + ObjParams) + " / ") + _root.progressLevel); if (ObjParams.AnimationcallBack.length > 0) { for (var i in ObjParams.AnimationcallBack) { debug(((("Animation Callback Function : " + ObjParams.AnimationcallBack[i][0]) + "(") + ObjParams.AnimationcallBack[i][1].toString()) + ")"); _root[ObjParams.AnimationcallBack[i][0]](ObjParams.AnimationcallBack[i][1]); } } _root.AnimationRunning = false; } function CheckPassPointReached() { if ((_root.Girl._x == _root.passPoints[_root.Route[0]].x) && (_root.Girl._y == _root.passPoints[_root.Route[0]].y)) { debug("Passed through : " + _root.Route[0]); _root.Route.shift(); } } function UpdateMouse() { MouseShape._x = _xmouse; MouseShape._y = _ymouse; MouseShape.Set(_root.MouseOverType); } function SetGirlPosition(Obj) { _root.Girl._x = ((Obj == undefined) ? (eval (_root.startPositionGirl[0]).x) : (Obj.x)); _root.Girl._y = ((Obj == undefined) ? (eval (_root.startPositionGirl[0]).y) : (Obj.y)); GirlLookAt(_root.startPositionGirl[1]); _root.clickX = _root.Girl._x; _root.clickY = _root.Girl._y; } function SetCustomClick(Obj) { _root.clickX = Obj.x; _root.clickY = Obj.y; } function SendMessage(Message) { clearInterval(_root.messageTimer); _root.Message.text = Message; _root.messageTimer = setInterval(SendMessage, 5500, Array("")); } function debug(Message) { if (debugOn == true) { trace(Message); } } function SetupGame() { _root.Girl.swapDepths(_root.getNextHighestDepth()); _root.Girl._x = -100; _root.Girl._y = -100; _root.HideGirl(true); _root.Overlay.swapDepths(_root.getNextHighestDepth()); _root.Overlay._x = 0; _root.Overlay._y = 0; _root.MouseShape.swapDepths(_root.getNextHighestDepth()); init(); } var debugOn = new Boolean(false); var State = new Object(); var progressLevel = new Number(0); var clickTimer = new Number(0); var animationTimer = new Number(0); var messageTimer = new Number(0); var clickX = new Number(0); var clickY = new Number(0); var xspeed = new Number(0); var yspeed = new Number(0); var startPositionGirl = new Array("_root.passPoints.A", "right"); var walkSpeed = new Number(3); var runSpeed = new Number(7); var passPoints = new Object(); var passRoutes = new Array(); var Route = new Array(); var RouteReachedCallbackFunction = new Array(); var RouteReachedCallbackArgument = new Array(); var isWalking = new Boolean(false); var MouseOverType = new String("idle"); var HidingSpots = new Array(); var Blur = (new flash.filters.BlurFilter()); var TriggerBlur = new Boolean(false); var AnimationRunning = new Boolean(false); var AmbSound = new Sound(); var CiSound = new Sound(); var InventoryItems = new Array(); var Puzzle1Tracker = new Number(0); var Puzzle2Tracker = new Number(0); var Puzzle3Tracker = new Number(0); var Puzzle4Tracker = new Number(0); var Puzzle5Tracker = new Number(0); var Puzzle6Tracker = new Number(0); var Puzzle7Tracker = new Number(0); var Puzzle8Tracker = new Number(0); var Puzzle9Tracker = new Number(0); var Puzzle10Tracker = new Number(0); var Puzzle11Tracker = new Number(0); var Fuse1Tracker = new Object(); var Fuse2Tracker = new Object(); var FuseInUse = new Number(1); if (_global.$tweenManager == undefined) { _global.$tweenManager = new zigo.tweenManager(); } else { _global.$tweenManager.cleanUp(); _global.$tweenManager.init(); } com.robertpenner.easing.Back; com.robertpenner.easing.Bounce; com.robertpenner.easing.Circ; com.robertpenner.easing.Cubic; com.robertpenner.easing.Elastic; com.robertpenner.easing.Expo; com.robertpenner.easing.Linear; com.robertpenner.easing.Quad; com.robertpenner.easing.Quart; com.robertpenner.easing.Quint; com.robertpenner.easing.Sine; var Mp = MovieClip.prototype; Mp.addListener = function () { if (!this._listeners) { AsBroadcaster.initialize(this); } this.addListener.apply(this, arguments); }; ASSetPropFlags(Mp, "addListener", 1, 0); Mp.tween = function (props, pEnd, seconds, animType, delay, callback, extra1, extra2) { if (_global.$tweenManager.isTweenLocked(this)) { trace("tween not added, this movieclip is locked"); return(undefined); } if (arguments.length < 2) { trace("tween not added, props & pEnd must be defined"); return(undefined); } if (typeof(props) == "string") { if (props.indexOf(",") > -1) { props = props.split(" ").join("").split(","); } else { props = [props]; } } if (!(pEnd instanceof Array)) { pEnd = [pEnd]; while (pEnd.length < props.length) { pEnd.push(pEnd[0]); } } if (seconds == undefined) { seconds = 2; } else if (seconds < 0.01) { seconds = 0; } if ((delay < 0.01) || (delay == undefined)) { delay = 0; } switch (typeof(animType)) { case "string" : animType = animType.toLowerCase(); if (animType == "linear") { var eqf = com.robertpenner.easing.Linear.easeNone; } else if (animType.indexOf("easeoutin") == 0) { var t = animType.substr(9); t = t.charAt(0).toUpperCase() + t.substr(1); var eqf = com.robertpenner.easing[t].easeOutIn; } else if (animType.indexOf("easeinout") == 0) { var t = animType.substr(9); t = t.charAt(0).toUpperCase() + t.substr(1); var eqf = com.robertpenner.easing[t].easeInOut; } else if (animType.indexOf("easein") == 0) { var t = animType.substr(6); t = t.charAt(0).toUpperCase() + t.substr(1); var eqf = com.robertpenner.easing[t].easeIn; } else if (animType.indexOf("easeout") == 0) { var t = animType.substr(7); t = t.charAt(0).toUpperCase() + t.substr(1); var eqf = com.robertpenner.easing[t].easeOut; } if (eqf == undefined) { var eqf = com.robertpenner.easing.Expo.easeOut; } break; case "function" : var eqf = animType; break; case "object" : if ((animType.ease != undefined) && (animType.pts != undefined)) { var eqf = animType.ease; extra1 = animType.pts; } else { var eqf = com.robertpenner.easing.Expo.easeOut; } break; default : var eqf = com.robertpenner.easing.Expo.easeOut; } switch (typeof(callback)) { case "function" : callback = {func:callback, scope:this._parent}; break; case "string" : var ilp; var funcp; var scope; var args; var a; ilp = callback.indexOf("("); funcp = callback.slice(0, ilp); scope = eval (funcp.slice(0, funcp.lastIndexOf("."))); func = eval (funcp); args = callback.slice(ilp + 1, callback.lastIndexOf(")")).split(","); var i = 0; while (i < args.length) { a = eval (args[i]); if (a != undefined) { args[i] = a; } i++; } callback = {func:func, scope:scope, args:args}; } if (_global.$tweenManager.autoStop) { _global.$tweenManager.removeTween(this); } if (delay > 0) { _global.$tweenManager.addTweenWithDelay(delay, this, props, pEnd, seconds, eqf, callback, extra1, extra2); } else { _global.$tweenManager.addTween(this, props, pEnd, seconds, eqf, callback, extra1, extra2); } }; Mp.stopTween = function (props) { if (typeof(props) == "string") { if (props.indexOf(",") > -1) { props = props.split(" ").join("").split(","); } else { props = [props]; } } _global.$tweenManager.removeTween(this, props); }; Mp.isTweening = function (prop) { return(_global.$tweenManager.isTweening(this, prop)); }; Mp.getTweens = function () { return(_global.$tweenManager.getTweens(this)); }; Mp.lockTween = function () { _global.$tweenManager.lockTween(this, true); }; Mp.unlockTween = function () { _global.$tweenManager.lockTween(this, false); }; Mp.isTweenLocked = function () { return(_global.$tweenManager.isTweenLocked(this)); }; Mp.isTweenPaused = function (prop) { return(_global.$tweenManager.isTweenPaused(this, prop)); }; Mp.pauseTween = function (props) { var _local4; if (props != undefined) { if (typeof(props) == "string") { if (props.indexOf(",") > -1) { props = props.split(" ").join("").split(","); } else { props = [props]; } } _local4 = {}; for (var _local5 in props) { _local4[props[_local5]] = true; } } _global.$tweenManager.pauseTween(this, _local4); }; Mp.unpauseTween = function (props) { var _local4; if (props != undefined) { if (typeof(props) == "string") { if (props.indexOf(",") > -1) { props = props.split(" ").join("").split(","); } else { props = [props]; } } _local4 = {}; for (var _local5 in props) { _local4[props[_local5]] = true; } } _global.$tweenManager.unpauseTween(this, _local4); }; Mp.pauseAllTweens = function () { _global.$tweenManager.pauseTween(); }; Mp.unpauseAllTweens = function () { _global.$tweenManager.unpauseTween(); }; Mp.stopAllTweens = function () { _global.$tweenManager.stopAll(); }; Mp.ffTween = function (props) { var _local4; if (props != undefined) { if (typeof(props) == "string") { if (props.indexOf(",") > -1) { props = props.split(" ").join("").split(","); } else { props = [props]; } } _local4 = {}; for (var _local5 in props) { _local4[props[_local5]] = true; } } _global.$tweenManager.ffTween(this, _local4); }; Mp.rewTween = function (props) { var _local4; if (props != undefined) { if (typeof(props) == "string") { if (props.indexOf(",") > -1) { props = props.split(" ").join("").split(","); } else { props = [props]; } } _local4 = {}; for (var _local5 in props) { _local4[props[_local5]] = true; } } _global.$tweenManager.rewTween(this, _local4); }; Mp.alphaTo = function (destAlpha, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_alpha"], [destAlpha], seconds, animType, delay, callback, extra1, extra2); }; Mp.scaleTo = function (destScale, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_xscale", "_yscale"], [destScale, destScale], seconds, animType, delay, callback, extra1, extra2); }; Mp.sizeTo = function (destSize, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_width", "_height"], [destSize, destSize], seconds, animType, delay, callback, extra1, extra2); }; Mp.slideTo = function (destX, destY, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_x", "_y"], [destX, destY], seconds, animType, delay, callback, extra1, extra2); }; Mp.rotateTo = function (destRotation, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_rotation"], [destRotation], seconds, animType, delay, callback, extra1, extra2); }; _global.getColorTransObj = function (type, amt, rgb) { switch (type) { case "brightness" : var _local4 = 100 - Math.abs(amt); var _local6 = 0; if (amt > 0) { _local6 = 256 * (amt / 100); } return({ra:_local4, rb:_local6, ga:_local4, gb:_local6, ba:_local4, bb:_local6}); case "brightOffset" : _local6 = 256 * (amt / 100); return({ra:100, rb:_local6, ga:100, gb:_local6, ba:100, bb:_local6}); case "contrast" : var _local2 = {}; _local2.ra = (_local2.ga = (_local2.ba = amt)); _local2.rb = (_local2.gb = (_local2.bb = 128 - (1.28 * amt))); return(_local2); case "invertColor" : _local2 = {}; _local2.ra = (_local2.ga = (_local2.ba = 100 - (2 * amt))); _local2.rb = (_local2.gb = (_local2.bb = amt * 2.55)); return(_local2); case "tint" : if ((rgb == undefined) || (rgb == null)) { } else { var _local8 = rgb >> 16; var _local9 = (rgb >> 8) & 255; var _local7 = rgb & 255; var _local5 = amt / 100; _local2 = {rb:_local8 * _local5, gb:_local9 * _local5, bb:_local7 * _local5}; _local2.ra = (_local2.ga = (_local2.ba = 100 - amt)); return(_local2); } } return({rb:0, ra:100, gb:0, ga:100, bb:0, ba:100}); }; Mp.brightnessTo = function (bright, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_ct_"], [getColorTransObj("brightness", bright)], seconds, animType, delay, callback, extra1, extra2); }; Mp.brightOffsetTo = function (percent, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_ct_"], [getColorTransObj("brightOffset", percent)], seconds, animType, delay, callback, extra1, extra2); }; Mp.contrastTo = function (percent, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_ct_"], [getColorTransObj("contrast", percent)], seconds, animType, delay, callback, extra1, extra2); }; Mp.colorTo = function (rgb, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_ct_"], [getColorTransObj("tint", 100, rgb)], seconds, animType, delay, callback, extra1, extra2); }; Mp.colorTransformTo = function (ra, rb, ga, gb, ba, bb, aa, ab, seconds, animType, delay, callback, extra1, extra2) { var _local2 = {ra:ra, rb:rb, ga:ga, gb:gb, ba:ba, bb:bb, aa:aa, ab:ab}; this.tween(["_ct_"], [_local2], seconds, animType, delay, callback, extra1, extra2); }; Mp.invertColorTo = function (percent, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_ct_"], [getColorTransObj("invertColor", percent)], seconds, animType, delay, callback, extra1, extra2); }; Mp.tintTo = function (rgb, percent, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_ct_"], [getColorTransObj("tint", percent, rgb)], seconds, animType, delay, callback, extra1, extra2); }; Mp.getFrame = function () { return(this._currentframe); }; Mp.setFrame = function (fr) { this.gotoAndStop(Math.round(fr)); }; Mp.addProperty("_frame", Mp.getFrame, Mp.setFrame); Mp.frameTo = function (endframe, duration, animType, delay, callback, extra1, extra2) { if (endframe == undefined) { endframe = this._totalframes; } this.tween("_frame", endframe, duration, animType, delay, callback, extra1, extra2); }; var TFP = TextField.prototype; if (!TFP.origAddListener) { TFP.origAddListener = TFP.addListener; ASSetPropFlags(TFP, "origAddListener", 1, 0); TFP.addListener = function () { if (!this._listeners) { AsBroadcaster.initialize(this); } this.origAddListener.apply(this, arguments); }; } var $_$methods = ["tween", "stopTween", "isTweening", "getTweens", "lockTween", "isTweenLocked", "unlockTween", "isTweenPaused", "pauseTween", "unpauseTween", "pauseAllTweens", "unpauseAllTweens", "stopAllTweens", "ffTween", "rewTween", "getFrame", "setFrame", "_frame", "frameTo", "alphaTo", "brightnessTo", "colorTo", "colorTransformTo", "invertColorTo", "tintTo", "scaleTo", "sizeTo", "slideTo", "rotateTo", "brightOffsetTo", "contrastTo"]; for (var $_$i in $_$methods) { ASSetPropFlags(Mp, $_$methods[$_$i], 1, 0); if ($_$methods[$_$i].toLowerCase().indexOf("frame") == -1) { TFP[$_$methods[$_$i]] = Mp[$_$methods[$_$i]]; ASSetPropFlags(TFP, $_$methods[$_$i], 1, 0); } } delete Mp; delete TFP; delete $_$methods; delete $_$i; preloader.loader._xscale = 0; this.onEnterFrame = function () { if (Math.round((this.getBytesLoaded() / this.getBytesTotal()) * 100) > 99) { delete onEnterFrame; CiSound.attachSound("CrappyIceCreamTruck"); CiSound.start(0, 9999); SetupGame(); LoadScene(Array("Home", null)); } else { preloader.loader._xscale = Math.round((this.getBytesLoaded() / this.getBytesTotal()) * 100); } }; stop();
Frame 2
init("Home"); _root.MessagingSystem._visible = false; _root.playbtn.onRelease = function () { CiSound.stop(); AmbSound.attachSound("Ambient"); AmbSound.start(0, 9999); LoadScene(Array("Cellar", null)); }; _root.creditsbtn.onRelease = function () { LoadScene(Array("Credits", null)); }; stop();
Frame 3
function Destroy() { removeMovieClip(Ropes); delete _root.State.SyncUp; } init("Cellar"); _root.Ropes.swapDepths(_root.getNextHighestDepth()); if (_root.State.Cellar == undefined) { debug("Creating state object for Cellar"); _root.State.Cellar = new Object(); _root.State.Cellar.DoorALocked = true; _root.State.Cellar.CupboardActiveFrame = 1; _root.State.Cellar.RoosterGeluidActiveFrame = 1; } _root.passPoints = Object({A:Object({x:250, y:470}), B:Object({x:430, y:470}), C:Object({x:508, y:470}), D:Object({x:630, y:470}), E:Object({x:500, y:404}), F:Object({x:650, y:270})}); _root.passRoutes = Array(Array("A", "B", "F"), Array("C", "B", "F"), Array("C", "B", "E"), Array("B", "B", "E"), Array("A", "B", "E"), Array("D", "B", "E"), Array("B", "B", "E", "F"), Array("D", "C", "B", "E", "F")); Crap.ProgressLvlX = new Object(); Crap.ProgressLvlX.mouseIcon = "look"; Crap.ProgressLvlX.onClickMessage = "It's a pile of rubble, there's nothing I can use from it"; CupboardAndAirduct.Bottle.ProgressLvlX = new Object(); CupboardAndAirduct.Bottle.ProgressLvlX.mouseIcon = "look"; CupboardAndAirduct.Bottle.ProgressLvlX.onClickMessage = "It's a bottle of dom perignon. Now isn't the time to celebrate unfortunately"; CupboardAndAirduct.Glass.ProgressLvl2 = new Object(); CupboardAndAirduct.Glass.ProgressLvl2.mouseIcon = "hand"; CupboardAndAirduct.Glass.ProgressLvl2.onClickMessage = "Maybe I can cut myself loose with that glass"; CupboardAndAirduct.Glass.ProgressLvl2.newProgressLevel = 3; CupboardAndAirduct.Glass.ProgressLvl2.customCall = Array(Array("StartAnimation", Array("CupboardAndAirduct", 72))); CellarBlood.ProgressLvlX = new Object(); CellarBlood.ProgressLvlX.mouseIcon = "look"; CellarBlood.ProgressLvlX.onClickMessage = "There is blood all over the wall"; CellarVent.ProgressLvlX = new Object(); CellarVent.ProgressLvlX.mouseIcon = "look"; CellarVent.ProgressLvlX.onClickMessage = "There is a small airduct above the ground"; HidingSpot.Spot.ProgressLvl0 = new Object(); HidingSpot.Spot.ProgressLvl0.onClickMessage = "I can't see it from here"; HidingSpot.Spot.ProgressLvl0.mouseIcon = "look"; HidingSpot.Spot.ProgressLvl1 = new Object(); HidingSpot.Spot.ProgressLvl1.onClickMessage = "I can't see it from here"; HidingSpot.Spot.ProgressLvl1.mouseIcon = "look"; HidingSpot.Spot.ProgressLvl2 = new Object(); HidingSpot.Spot.ProgressLvl2.onClickMessage = "I can't see it from here"; HidingSpot.Spot.ProgressLvl2.mouseIcon = "look"; HidingSpot.Spot.ProgressLvlX = new Object(); HidingSpot.Spot.ProgressLvlX.finalPassPoint = _root.passPoints.C; HidingSpot.Spot.ProgressLvlX.onClickMessage = "Maybe there is an secret passage under the stairs, I better check it out"; HidingSpot.Spot.ProgressLvlX.customCall = Array(Array("HideGirl", Array(true)), Array("LockGirl", Array(true)), Array("StartAnimation", Array("HidingSpot", 2))); HidingSpot.Spot.ProgressLvlX.AnimationcallBack = Array(Array("UnlockGirl", true), Array("SendMessage", "No secret passage here. This place does make a good hiding place though")); HidingSpot.Spot.ProgressLvlX.mouseIcon = "hand"; HidingSpot.Spot.ProgressLvl9 = new Object(); HidingSpot.Spot.ProgressLvl9.finalPassPoint = _root.passPoints.C; HidingSpot.Spot.ProgressLvl9.customCall = Array(Array("HideGirl", Array(true)), Array("LockGirl", Array(true)), Array("StartAnimation", Array("HidingSpot", 2))); HidingSpot.Spot.ProgressLvl9.mouseIcon = "hand"; HidingSpot.Spot.ProgressLvl9.AnimationcallBack = Array(Array("UnlockGirl", true)); CupboardAndAirduct.Airduct.ProgressLvlX = new Object(); CupboardAndAirduct.Airduct.ProgressLvlX.onClickMessage = "I can't use the airduct"; CupboardAndAirduct.Airduct.ProgressLvlX.mouseIcon = "hand"; CupboardAndAirduct.Airduct.ProgressLvl0 = new Object(); CupboardAndAirduct.Airduct.ProgressLvl0.onClickMessage = "I can't move with these tight ropes"; CupboardAndAirduct.Airduct.ProgressLvl0.mouseIcon = "look"; CupboardAndAirduct.Airduct.ProgressLvl1 = new Object(); CupboardAndAirduct.Airduct.ProgressLvl1.onClickMessage = "I can't move with these tight ropes"; CupboardAndAirduct.Airduct.ProgressLvl1.mouseIcon = "look"; CupboardAndAirduct.Airduct.ProgressLvl2 = new Object(); CupboardAndAirduct.Airduct.ProgressLvl2.onClickMessage = "I can't move with these tight ropes"; CupboardAndAirduct.Airduct.ProgressLvl2.mouseIcon = "look"; CupboardAndAirduct.Airduct.ProgressLvl3 = new Object(); CupboardAndAirduct.Airduct.ProgressLvl3.onClickMessage = "I can't reach the airduct from here"; CupboardAndAirduct.Airduct.ProgressLvl3.newProgressLevel = 4; CupboardAndAirduct.Airduct.ProgressLvl3.finalPassPoint = _root.passPoints.A; CupboardAndAirduct.Airduct.ProgressLvl3.mouseIcon = "look"; CupboardAndAirduct.Airduct.ProgressLvl4 = new Object(); CupboardAndAirduct.Airduct.ProgressLvl4.onClickMessage = "I can't reach the airduct from here"; CupboardAndAirduct.Airduct.ProgressLvl4.finalPassPoint = _root.passPoints.A; CupboardAndAirduct.Airduct.ProgressLvl4.mouseIcon = "look"; CupboardAndAirduct.Airduct.ProgressLvl5 = new Object(); CupboardAndAirduct.Airduct.ProgressLvl5.onClickMessage = "It's the airduct"; CupboardAndAirduct.Airduct.ProgressLvl5.mouseIcon = "look"; CupboardAndAirduct.Airduct.ProgressLvl6 = new Object(); CupboardAndAirduct.Airduct.ProgressLvl6.newProgressLevel = 7; CupboardAndAirduct.Airduct.ProgressLvl6.mouseIcon = "hand"; CupboardAndAirduct.Airduct.ProgressLvl6.customCall = Array(Array("HideGirl", Array(true)), Array("StartAnimation", Array("CupboardAndAirduct", 452))); CupboardAndAirduct.Airduct.ProgressLvl7 = new Object(); CupboardAndAirduct.Airduct.ProgressLvl7.newProgressLevel = 8; CupboardAndAirduct.Airduct.ProgressLvl7.mouseIcon = "hand"; CupboardAndAirduct.Airduct.ProgressLvl7.customCall = Array(Array("HideGirl", Array(true)), Array("StartAnimation", Array("CupboardAndAirduct", 478))); CupboardAndAirduct.Cupboard.ProgressLvlX = new Object(); CupboardAndAirduct.Cupboard.ProgressLvlX.onClickMessage = "I can't use the cupboard anymore"; CupboardAndAirduct.Cupboard.ProgressLvlX.mouseIcon = "hand"; CupboardAndAirduct.Cupboard.ProgressLvl0 = new Object(); CupboardAndAirduct.Cupboard.ProgressLvl0.mouseIcon = "hand"; CupboardAndAirduct.Cupboard.ProgressLvl0.customCall = Array(Array("StartAnimation", Array("CupboardAndAirduct", 2))); CupboardAndAirduct.Cupboard.ProgressLvl0.newProgressLevel = 1; CupboardAndAirduct.Cupboard.ProgressLvl1 = new Object(); CupboardAndAirduct.Cupboard.ProgressLvl1.mouseIcon = "hand"; CupboardAndAirduct.Cupboard.ProgressLvl1.onClickMessage = "That is the cupboard"; CupboardAndAirduct.Cupboard.ProgressLvl1.AnimationcallBack = Array(Array("StartAnimation", Array("Cook", 2, 3500))); CupboardAndAirduct.Cupboard.ProgressLvl2 = new Object(); CupboardAndAirduct.Cupboard.ProgressLvl2.mouseIcon = "look"; CupboardAndAirduct.Cupboard.ProgressLvl2.onClickMessage = "It's an old cupboard"; CupboardAndAirduct.Cupboard.ProgressLvl3 = new Object(); CupboardAndAirduct.Cupboard.ProgressLvl3.mouseIcon = "look"; CupboardAndAirduct.Cupboard.ProgressLvl3.AnimationcallBack = Array(Array("ShowGirl", null), Array("GirlLookAt", "left"), Array("UnlockGirl", true), Array("SetGirlPosition", Object({x:399, y:459})), Array("SetCustomClick", Object({x:399, y:459}))); CupboardAndAirduct.Cupboard.ProgressLvl3.onClickMessage = "The cupboard seems rather easy to move"; CupboardAndAirduct.Cupboard.ProgressLvl4 = new Object(); CupboardAndAirduct.Cupboard.ProgressLvl4.mouseIcon = "hand"; CupboardAndAirduct.Cupboard.ProgressLvl4.newProgressLevel = 5; CupboardAndAirduct.Cupboard.ProgressLvl4.finalPassPoint = _root.passPoints.B; CupboardAndAirduct.Cupboard.ProgressLvl4.customCall = Array(Array("HideGirl", Array(true)), Array("LockGirl", Array(true)), Array("StartAnimation", Array("CupboardAndAirduct", 274))); CupboardAndAirduct.Cupboard.ProgressLvl5 = new Object(); CupboardAndAirduct.Cupboard.ProgressLvl5.mouseIcon = "hand"; CupboardAndAirduct.Cupboard.ProgressLvl5.AnimationcallBack = Array(Array("ShowGirl", null), Array("GirlLookAt", "left"), Array("UnlockGirl", true), Array("SetGirlPosition", Object({x:319, y:455})), Array("SetCustomClick", Object({x:319, y:455}))); CupboardAndAirduct.Cupboard.ProgressLvl5.newProgressLevel = 6; CupboardAndAirduct.Cupboard.ProgressLvl5.finalPassPoint = _root.passPoints.A; CupboardAndAirduct.Cupboard.ProgressLvl5.customCall = Array(Array("HideGirl", Array(true)), Array("LockGirl", Array(true)), Array("StartAnimation", Array("CupboardAndAirduct", 321))); CupboardAndAirduct.Cupboard.ProgressLvl6 = new Object(); CupboardAndAirduct.Cupboard.ProgressLvl6.mouseIcon = "look"; CupboardAndAirduct.Cupboard.ProgressLvl6.onClickMessage = "The cupboard doesn't seem to hold much longer..."; CupboardAndAirduct.Cupboard.ProgressLvl7 = new Object(); CupboardAndAirduct.Cupboard.ProgressLvl7.mouseIcon = "look"; CupboardAndAirduct.Cupboard.ProgressLvl7.onClickMessage = "Oh no, I think it's about to collapse..."; CupboardAndAirduct.Cupboard.ProgressLvl7.AnimationcallBack = Array(Array("SendMessage", "Almost...")); CupboardAndAirduct.Cupboard.ProgressLvl8 = new Object(); CupboardAndAirduct.Cupboard.ProgressLvl8.onClickMessage = "I can't use the cupboard anymore"; CupboardAndAirduct.Cupboard.ProgressLvl8.AnimationcallBack = Array(Array("StartAnimation", Array("Cook", 77, 10000, Array("LockGirl"))), Array("StartAnimation", Array("KokVoetstappen", 2)), Array("SendMessage", "Someone is coming, better hide"), Array("ShowGirl", null), Array("UnlockGirl", true), Array("SetGirlPosition", Object({x:265, y:456})), Array("SetCustomClick", Object({x:265, y:456})), Array("UpdateProgressLevel", Array(Cook, 9))); RoosterGeluid.ProgressLvlX = new Object(); RoosterGeluid.ProgressLvlX.AnimationcallBack = Array(Array("StartAnimation", Array("RoosterGeluid", 250))); KokVoetstappen.ProgressLvlX = new Object(); KokVoetstappen.ProgressLvlX.AnimationcallBack = Array(Array("StartAnimation", Array("KokVoetstappen", 21))); Cook.ProgressLvl9 = new Object(); Cook.ProgressLvl9.AnimationcallBack = Array(Array("CheckForGameOver", Array(null)), Array("ClearAnimationDelay", Array(null)), Array("ToggleDoorLock", Array("DoorA", false)), Array("UnlockGirl", true)); Cook.ProgressLvlX = new Object(); Cook.ProgressLvlX.AnimationcallBack = Array(Array("ClearAnimationDelay", Array(null)), Array("UpdateProgressLevel", Array(Cook, 2)), Array("SendMessage", "I better be quiet from now on or I\u2019m done for")); _root.SetupWalkSystem(WalkingZone); _root.SetupDoorSystem(DoorA, _root.State.Cellar.DoorALocked, "The door is locked, I have to find another way out", "Hall1F", _root.passPoints.F, "_root.passPoints.A", "right"); _root.RegisterHidingSpot(HidingSpot); _root.SetupInteractiveObject(Cook, null, "Puzzle1Tracker"); _root.SetupInteractiveObject(Crap, null, "Puzzle1Tracker"); _root.SetupInteractiveObject(CupboardAndAirduct.Bottle, null, "Puzzle1Tracker"); _root.SetupInteractiveObject(CupboardAndAirduct.Glass, null, "Puzzle1Tracker"); _root.SetupInteractiveObject(CellarVent, null, "Puzzle1Tracker"); _root.SetupInteractiveObject(CellarBlood, null, "Puzzle1Tracker"); _root.SetupInteractiveObject(HidingSpot.Spot, null, "Puzzle1Tracker"); _root.SetupInteractiveObject(RoosterGeluid, _root.State.Cellar.RoosterGeluidActiveFrame, "Puzzle1Tracker"); _root.SetupInteractiveObject(KokVoetstappen, null, "Puzzle1Tracker"); _root.SetupInteractiveObject(CupboardAndAirduct.Airduct, null, "Puzzle1Tracker"); _root.SetupInteractiveObject(CupboardAndAirduct.Cupboard, _root.State.Cellar.CupboardActiveFrame, "Puzzle1Tracker"); _root.SetGirlPosition(); _root.State.SyncUp = function () { _root.State.Cellar.DoorALocked = ((DoorA.locked != undefined) ? (DoorA.locked) : (_root.State.Cellar.DoorALocked)); _root.State.Cellar.CupboardActiveFrame = ((CupboardAndAirduct._currentframe != undefined) ? (CupboardAndAirduct._currentframe) : (_root.State.Cellar.CupboardActiveFrame)); _root.State.Cellar.RoosterGeluidActiveFrame = ((RoosterGeluid._currentframe != undefined) ? (RoosterGeluid._currentframe) : (_root.State.Cellar.RoosterGeluidActiveFrame)); }; stop();
Frame 4
function Destroy() { delete _root.State.SyncUp; removeMovieClip(FuseboxBig); } function SetFuseUse(nr) { _root.FuseInUse = nr; } function ByeCook() { _root.State.Hall.HallCookActiveFrame = 252; HallCook.gotoAndPlay(252); } function CheckElevator() { if (HallLight._alpha == 100) { UpdateProgressLevel(Array(AirChair, 2)); } } init("Hall 1F"); _root.FuseboxBig.swapDepths(_root.getNextHighestDepth()); _root.Overlay.swapDepths(_root.getNextHighestDepth()); _root.MouseShape.swapDepths(_root.getNextHighestDepth()); if (_root.Puzzle10Tracker == 1) { _root.ShowGirl(); _root.UpdateProgressLevel(Array(new Object({tracker:"Puzzle8Tracker"}), 3)); _root.UpdateProgressLevel(Array(new Object({tracker:"Puzzle10Tracker"}), 2)); _root.State.Hall.AirChairActiveFrame = 218; _root.State.Hall.HallCookActiveFrame = 2; _root.HideGirl(true); _root.StartAnimation(Array("HallCook", 2)); } if (_root.Puzzle9Tracker > 5) { _root.ShowGirl(); _root.UpdateProgressLevel(Array(new Object({tracker:"Puzzle9Tracker"}), 2)); _root.State.Hall.AirChairActiveFrame = 52; } if (_root.State.Hall == undefined) { debug("Creating state object for Hall"); _root.State.Hall = new Object(); _root.State.Hall.SpiderwebsActiveFrame = 1; _root.State.Hall.AirChairActiveFrame = 1; _root.State.Hall.HallCookActiveFrame = 1; _root.State.Hall.SecondFloorLightAlpha = 0; } _root.passPoints = Object({A:Object({x:140, y:380}), B:Object({x:420, y:380}), C:Object({x:570, y:340}), E:Object({x:540, y:340}), F:Object({x:197, y:366}), G:Object({x:480, y:350}), D:Object({x:660, y:380})}); _root.passRoutes = Array(Array("A", "B", "C"), Array("A", "B", "E"), Array("F", "B", "C"), Array("F", "B", "E"), Array("B", "B", "C"), Array("B", "B", "E")); Spiderwebs.ProgressLvl0 = new Object(); Spiderwebs.ProgressLvl0.onClickMessage = "Eew! The doorway is covered with spiderwebs. I can see a fusebox behind the web"; Spiderwebs.ProgressLvl0.mouseIcon = "look"; Spiderwebs.ProgressLvl1 = new Object(); Spiderwebs.ProgressLvl1.onClickMessage = "Eew! The doorway is covered with spiderwebs. I can see a fusebox behind the web"; Spiderwebs.ProgressLvl1.mouseIcon = "look"; Spiderwebs.ProgressLvl2 = new Object(); Spiderwebs.ProgressLvl2.mouseIcon = "hand"; Spiderwebs.ProgressLvl3.AnimationcallBack = Array(Array("ShowGirl", Array(null)), Array("UnlockGirl", Array(null))); Spiderwebs.ProgressLvl2.finalPassPoint = _root.passPoints.F; Spiderwebs.ProgressLvl2.onClickMessage = "Good, now I can get to fusebox"; Spiderwebs.ProgressLvl2.customCall = Array(Array("GirlLookAt", "right")); Spiderwebs.ProgressLvl2.requiredItem = Array("Plumeau"); Spiderwebs.ProgressLvl2.requiredItemAction = Array(Array(Array("RemoveFromInventory", "IIFeatherDuster"), Array("StartAnimation", Array("Spiderwebs", 2)), Array("HideGirl", Array(true)), Array("UpdateProgressLevel", Array(Spiderwebs, 3)))); Spiderwebs.ProgressLvl3 = new Object(); Spiderwebs.ProgressLvl3.AnimationcallBack = Array(Array("ShowGirl", Array(null)), Array("UnlockGirl", Array(null))); AirChair.ProgressLvl0 = new Object(); AirChair.ProgressLvl0.onClickMessage = "The elevator is stuck halfway the stairs"; AirChair.ProgressLvl0.mouseIcon = "look"; AirChair.ProgressLvl1 = new Object(); AirChair.ProgressLvl1.onClickMessage = "The elevator is down, but I'm not going up until there's light upstairs"; AirChair.ProgressLvl1.mouseIcon = "hand"; AirChair.ProgressLvl1.AnimationcallBack = Array(Array("UnlockGirl", Array(null))); AirChair.ProgressLvl2 = new Object(); AirChair.ProgressLvl2.onClickMessage = "I'm out of here"; AirChair.ProgressLvl2.mouseIcon = "hand"; AirChair.ProgressLvl2.customCall = Array(Array("StartAnimation", Array("AirChair", 53)), Array("UpdateProgressLevel", Array(AirChair, 3)), Array("HideGirl", Array(true))); AirChair.ProgressLvl2.finalPassPoint = _root.passPoints.G; AirChair.ProgressLvl3 = new Object(); AirChair.ProgressLvl3.AnimationcallBack = Array(Array("LoadScene", Array("2ndFloor", false)), Array("UnlockGirl", Array(null))); AirChair.ProgressLvl4 = new Object(); AirChair.ProgressLvl4.onClickMessage = "Light is coming from upstairs. I can't use the elevator though, it has no power"; AirChair.ProgressLvl4.mouseIcon = "hand"; AirChair.ProgressLvl5 = new Object(); AirChair.ProgressLvl5.onClickMessage = "The stairway elevator has no power"; AirChair.ProgressLvl5.mouseIcon = "hand"; AirChair.ProgressLvl6 = new Object(); AirChair.ProgressLvl6.onClickMessage = "I'm out of here"; AirChair.ProgressLvl6.mouseIcon = "hand"; AirChair.ProgressLvl6.customCall = Array(Array("StartAnimation", Array("AirChair", 53)), Array("StartAnimation", Array("HallCook", 97)), Array("UpdateProgressLevel", Array(AirChair, 3)), Array("HideGirl", Array(true))); AirChair.ProgressLvl6.finalPassPoint = _root.passPoints.G; LightSwitch.ProgressLvl0 = new Object(); LightSwitch.ProgressLvl0.onClickMessage = "It doesn't have any effect"; LightSwitch.ProgressLvl0.finalPassPoint = _root.passPoints.E; LightSwitch.ProgressLvl0.mouseIcon = "hand"; LightSwitch.ProgressLvl0.customCall = Array(Array("GirlLookAt", "left")); LightSwitch.ProgressLvl1 = new Object(); LightSwitch.ProgressLvl1.onClickMessage = "The elevator is coming down"; LightSwitch.ProgressLvl1.finalPassPoint = _root.passPoints.E; LightSwitch.ProgressLvl1.customCall = Array(Array("CheckElevator", Array(null)), Array("StartAnimation", Array("AirChair", 2)), Array("UpdateProgressLevel", Array(AirChair, 1)), Array("UpdateProgressLevel", Array(LightSwitch, 2)), Array("GirlLookAt", "left")); LightSwitch.ProgressLvl1.mouseIcon = "hand"; LightSwitch.ProgressLvl3 = new Object(); LightSwitch.ProgressLvl3.onClickMessage = "The elevator is coming down"; LightSwitch.ProgressLvl3.finalPassPoint = _root.passPoints.E; LightSwitch.ProgressLvl3.customCall = Array(Array("CheckElevator", Array(null)), Array("StartAnimation", Array("AirChair", 219)), Array("UpdateProgressLevel", Array(AirChair, 2)), Array("UpdateProgressLevel", Array(LightSwitch, 2)), Array("GirlLookAt", "left")); LightSwitch.ProgressLvl3.mouseIcon = "hand"; LightSwitch.ProgressLvl4 = new Object(); LightSwitch.ProgressLvl4.onClickMessage = "The elevator is coming down"; LightSwitch.ProgressLvl4.finalPassPoint = _root.passPoints.E; LightSwitch.ProgressLvl4.customCall = Array(Array("StartAnimation", Array("AirChair", 219)), Array("UpdateProgressLevel", Array(AirChair, 6)), Array("UpdateProgressLevel", Array(LightSwitch, 2)), Array("GirlLookAt", "left")); LightSwitch.ProgressLvl4.mouseIcon = "hand"; HallCook.ProgressLvl9 = new Object(); HallCook.ProgressLvl9.AnimationcallBack = Array(Array("ShowGirl", Array(false)), Array("UnlockGirl", Array(null)), Array("UpdateProgressLevel", Array(HallCook, 10)), Array("UpdateProgressLevel", Array(AirChair, 6)), Array("UpdateProgressLevel", Array(LightSwitch, 4))); HallCook.ProgressLvl10 = new Object(); HallCook.ProgressLvl10.AnimationcallBack = Array(Array("UnlockGirl", Array(null)), Array("ByeCook", Array(null))); Fusebox.ProgressLvlX = new Object(); Fusebox.ProgressLvlX.mouseIcon = "hand"; Fusebox.ProgressLvlX.finalPassPoint = _root.passPoints.F; Fusebox.ProgressLvlX.customCall = Array(Array("StartAnimation", Array("FuseboxBig", 2)), Array("SetBlurTrigger", Array(true)), Array("LockGirl", Array(null)), Array("GirlLookAt", "right")); Fusebox.ProgressLvlX.AnimationcallBack = Array(Array("SetBlurTrigger", Array(false)), Array("UnlockGirl", Array(null))); Fusebox.ProgressLvlX.requiredItem = Array("FuseSmall"); Fusebox.ProgressLvlX.requiredItemAction = Array(Array(Array("RemoveFromInventory", "IIFuse"), Array("SetFuseUse", 2))); HallLight._alpha = _root.State.Hall.SecondFloorLightAlpha; _root.SetupWalkSystem(WalkingZone); _root.SetupDoorSystem(DoorA, false, "The hall door is locked", "Livingroom", _root.passPoints.D, "_root.passPoints.A", "right"); _root.SetupDoorSystem(DoorB, false, "The cellar door is locked", "Cellar", _root.passPoints.A, "_root.passPoints.F", "left"); _root.SetupDoorSystem(DoorC, false, "The kitchen door is locked", "Kitchen", _root.passPoints.C, "_root.passPoints.C", "left"); _root.SetGirlPosition(); _root.SetupInteractiveObject(Spiderwebs, _root.State.Hall.SpiderwebsActiveFrame, "Puzzle4Tracker"); _root.SetupInteractiveObject(AirChair, _root.State.Hall.AirChairActiveFrame, "Puzzle9Tracker"); _root.SetupInteractiveObject(Fusebox, null, "Puzzle6Tracker"); _root.SetupInteractiveObject(LightSwitch, null, "Puzzle8Tracker"); _root.SetupInteractiveObject(HallCook, _root.State.Hall.HallCookActiveFrame, "Puzzle1Tracker"); _root.State.SyncUp = function () { _root.State.Hall.SpiderwebsActiveFrame = ((Spiderwebs._currentframe != undefined) ? (Spiderwebs._currentframe) : (_root.State.Hall.SpiderwebsActiveFrame)); _root.State.Hall.AirChairActiveFrame = ((AirChair._currentframe != undefined) ? (AirChair._currentframe) : (_root.State.Hall.AirChairActiveFrame)); _root.State.Hall.HallCookActiveFrame = ((HallCook._currentframe != undefined) ? (HallCook._currentframe) : (_root.State.Hall.HallCookActiveFrame)); _root.State.Hall.SecondFloorLightAlpha = HallLight._alpha; }; _root.BlurObjects = Array(MCHall, _root.Girl, AirChair); stop();
Frame 5
function Destroy() { removeMovieClip(Tv); removeMovieClip(PantingBig); delete _root.State.SyncUp; } init("Living Room"); _root.Tv.swapDepths(_root.getNextHighestDepth()); _root.PantingBig.swapDepths(_root.getNextHighestDepth()); _root.Overlay.swapDepths(_root.getNextHighestDepth()); _root.MouseShape.swapDepths(_root.getNextHighestDepth()); if (_root.State.Livingroom == undefined) { debug("Creating state object for Livingroom"); _root.State.Livingroom = new Object(); _root.State.Livingroom.CatActiveFrame = ((_root.State.Kitchen == undefined) ? 0 : (_root.State.Kitchen.CatActiveFrame)); _root.State.Livingroom.FeatherdusterActiveFrame = 1; } _root.passPoints = Object({A:Object({x:200, y:380}), B:Object({x:315, y:364}), D:Object({x:414, y:374}), C:Object({x:600, y:380})}); _root.passRoutes = Array(); Cat.ProgressLvlX = new Object(); Cat.ProgressLvlX.mouseIcon = "look"; Cat.ProgressLvlX.onClickMessage = "The cat is lying on a duster"; Tv.Tv.ProgressLvlX = new Object(); Tv.Tv.ProgressLvlX.mouseIcon = "hand"; Tv.Tv.ProgressLvlX.onClickMessage = "The tv is switched on"; Tv.Tv.ProgressLvlX.customCall = Array(Array("LockGirl", Array(true)), Array("StartAnimation", Array("Tv", 2)), Array("ToggleDoorLock", Array("DoorA", true)), Array("ToggleDoorLock", Array("DoorB", true))); Tv.Tv.ProgressLvlX.AnimationcallBack = Array(Array("StartAnimation", Array("Tv", 4, 7000, Array("LockGirl"))), Array("StartAnimation", Array("TvGeluid", 2)), Array("SendMessage", "Someone is coming, better hide"), Array("ShowGirl", null), Array("UnlockGirl", true), Array("UpdateProgressLevel", Array(Tv.Tv, 10))); Tv.Tv.ProgressLvl10 = new Object(); Tv.Tv.ProgressLvl10.AnimationcallBack = Array(Array("CheckForGameOver", Array(null)), Array("ClearAnimationDelay", Array(null)), Array("UnlockGirl", true), Array("ToggleDoorLock", Array("DoorA", false)), Array("ToggleDoorLock", Array("DoorB", false)), Array("UpdateProgressLevel", Array(Tv.Tv, 11))); Featherduster.Plumeau.ProgressLvl0 = new Object(); Featherduster.Plumeau.ProgressLvl0.mouseIcon = "hand"; Featherduster.Plumeau.ProgressLvl0.finalPassPoint = _root.passPoints.D; Featherduster.Plumeau.ProgressLvl0.customCall = Array(Array("StartAnimation", Array("Cat", 2)), Array("HideGirl", Array(true))); Featherduster.Plumeau.ProgressLvl0.AnimationcallBack = Array(Array("ShowGirl", Array(null)), Array("UnlockGirl", Array(null)), Array("SendMessage", "Fucking nasty animal")); Featherduster.Plumeau.ProgressLvl1 = new Object(); Featherduster.Plumeau.ProgressLvl1.mouseIcon = "hand"; Featherduster.Plumeau.ProgressLvl1.finalPassPoint = _root.passPoints.D; Featherduster.Plumeau.ProgressLvl1.customCall = Array(Array("StartAnimation", Array("Cat", 2)), Array("HideGirl", Array(true))); Featherduster.Plumeau.ProgressLvl1.AnimationcallBack = Array(Array("ShowGirl", Array(null)), Array("UnlockGirl", Array(null))); Featherduster.Plumeau.ProgressLvl2 = new Object(); Featherduster.Plumeau.ProgressLvl2.mouseIcon = "hand"; Featherduster.Plumeau.ProgressLvl2.finalPassPoint = _root.passPoints.D; Featherduster.Plumeau.ProgressLvl2.customCall = Array(Array("StartAnimation", Array("Featherduster", 2)), Array("AddToInventory", Array("IIFeatherDuster", "Plumeau"))); Painting.ProgressLvlX = new Object(); Painting.ProgressLvlX.mouseIcon = "look"; Painting.ProgressLvlX.customCall = Array(Array("StartAnimation", Array("PantingBig", 2)), Array("SetBlurTrigger", Array(true)), Array("LockGirl", Array(null))); Painting.ProgressLvlX.AnimationcallBack = Array(Array("SetBlurTrigger", Array(false)), Array("UnlockGirl", Array(null))); Painting.ProgressLvlX.onClickMessage = "What an odd painting"; Phone.ProgressLvlX = new Object(); Phone.ProgressLvlX.mouseIcon = "hand"; Phone.ProgressLvlX.finalPassPoint = _root.passPoints.B; Phone.ProgressLvlX.onClickMessage = "I can't use the phone, the wire is cut"; LivingroomHidingSpot.Spot.ProgressLvlX = new Object(); LivingroomHidingSpot.Spot.ProgressLvlX.finalPassPoint = _root.passPoints.B; LivingroomHidingSpot.Spot.ProgressLvlX.customCall = Array(Array("HideGirl", Array(true)), Array("LockGirl", Array(true)), Array("StartAnimation", Array("LivingroomHidingSpot", 2))); LivingroomHidingSpot.Spot.ProgressLvlX.AnimationcallBack = Array(Array("UnlockGirl", true), Array("SendMessage", "No one can see me now")); LivingroomHidingSpot.Spot.ProgressLvlX.mouseIcon = "hand"; LivingRoomWindow.ProgressLvlX = new Object(); LivingRoomWindow.ProgressLvlX.mouseIcon = "hand"; LivingRoomWindow.ProgressLvlX.onClickMessage = "The window is barricated with wooden boards, I have to find another way out"; TvGeluid.ProgressLvlX = new Object(); TvGeluid.ProgressLvlX.AnimationcallBack = Array(Array("StartAnimation", Array("TvGeluid", 248))); _root.SetupWalkSystem(WalkingZone); _root.SetupDoorSystem(DoorA, false, "I have to hide myself!", "Kitchen", _root.passPoints.C, "_root.passPoints.A", "right"); _root.SetupDoorSystem(DoorB, false, "I have to hide myself!", "Hall1F", _root.passPoints.A, "_root.passPoints.D", "left"); _root.SetGirlPosition(); _root.RegisterHidingSpot(LivingroomHidingSpot); _root.SetupInteractiveObject(Cat, _root.State.Livingroom.CatActiveFrame, "Puzzle1Tracker"); _root.SetupInteractiveObject(Featherduster.Plumeau, _root.State.Livingroom.FeatherdusterActiveFrame, "Puzzle4Tracker"); _root.SetupInteractiveObject(Painting, null, "Puzzle1Tracker"); _root.SetupInteractiveObject(Phone, null, "Puzzle1Tracker"); _root.SetupInteractiveObject(TvGeluid, null, "Puzzle1Tracker"); _root.SetupInteractiveObject(LivingRoomWindow, null, "Puzzle1Tracker"); _root.SetupInteractiveObject(Tv.Tv, null, "Puzzle11Tracker"); _root.SetupInteractiveObject(LivingroomHidingSpot.Spot, null, "Puzzle1Tracker"); _root.State.SyncUp = function () { _root.State.Livingroom.FeatherdusterActiveFrame = ((Featherduster._currentframe != undefined) ? (Featherduster._currentframe) : (_root.State.Livingroom.FeatherdusterActiveFrame)); }; _root.BlurObjects = Array(MCLivingroom, _root.Girl, Tv, Cat, Plumeau); stop();
Frame 6
function Destroy() { removeMovieClip(KeypadBig); removeMovieClip(Chair); removeMovieClip(Table); delete _root.State.SyncUp; } function UpdateCatFrame() { _root.State.Kitchen.CatActiveFrame = 52; _root.State.Livingroom.CatActiveFrame = 52; } init("Kitchen"); if (Puzzle2Tracker == 0) { _root.Chair.swapDepths(_root.getNextHighestDepth()); } _root.Table.swapDepths(_root.getNextHighestDepth()); _root.KeypadBig.swapDepths(_root.getNextHighestDepth()); _root.Overlay.swapDepths(_root.getNextHighestDepth()); _root.MouseShape.swapDepths(_root.getNextHighestDepth()); if (_root.State.Kitchen == undefined) { debug("Creating state object for Kitchen"); _root.State.Kitchen = new Object(); _root.State.Kitchen.DoorCLocked = true; _root.State.Kitchen.ChairActiveFrame = 1; _root.State.Kitchen.ClosetActiveFrame = 1; _root.State.Kitchen.DrawerActiveFrame = 1; _root.State.Kitchen.FoodbowlActiveFrame = 1; _root.State.Kitchen.CatActiveFrame = 1; _root.State.Kitchen.KeypadAlpha = 0; } _root.passPoints = Object({A:Object({x:140, y:380}), B:Object({x:200, y:370}), D:Object({x:440, y:406}), E:Object({x:280, y:375}), G:Object({x:320, y:375}), H:Object({x:360, y:375}), F:Object({x:252, y:407}), C:Object({x:650, y:380})}); _root.passRoutes = Array(); Table.ProgressLvlX = new Object(); Table.ProgressLvlX.mouseIcon = "look"; Table.ProgressLvlX.onClickMessage = "Eew, the table cloth has green stains on it"; Closet.Closet.ProgressLvl0 = new Object(); Closet.Closet.ProgressLvl0.mouseIcon = "hand"; Closet.Closet.ProgressLvl0.newProgressLevel = 1; Closet.Closet.ProgressLvl0.finalPassPoint = _root.passPoints.G; Closet.Closet.ProgressLvl0.customCall = Array(Array("StartAnimation", Array("Closet", 2)), Array("GirlLookAt", "right")); Closet.RatPoison.ProgressLvl1 = new Object(); Closet.RatPoison.ProgressLvl1.mouseIcon = "hand"; Closet.RatPoison.ProgressLvl1.onClickMessage = "I got a bottle of rat poison"; Closet.RatPoison.ProgressLvl1.finalPassPoint = _root.passPoints.G; Closet.RatPoison.ProgressLvl1.customCall = Array(Array("StartAnimation", Array("Closet", 4)), Array("AddToInventory", Array("IIRatPoison", "RatPoison")), Array("GirlLookAt", "right")); Chair.CatFood.ProgressLvlX = new Object(); Chair.CatFood.ProgressLvlX.mouseIcon = "look"; Chair.CatFood.ProgressLvlX.onClickMessage = "It's a box of catfood, I can't get it when it is all the way up there"; Chair.CatFood.ProgressLvl0 = new Object(); Chair.CatFood.ProgressLvl0.mouseIcon = "look"; Chair.CatFood.ProgressLvl0.onClickMessage = "It's a box of catfood, I can't get it when it is all the way up there"; Chair.CatFood.ProgressLvl0.newProgressLevel = 1; Chair.CatFood.ProgressLvl3 = new Object(); Chair.CatFood.ProgressLvl3.mouseIcon = "hand"; Chair.CatFood.ProgressLvl3.customCall = Array(Array("StartAnimation", Array("Chair", 153)), Array("HideGirl", Array(true))); Chair.CatFood.ProgressLvl3.AnimationcallBack = Array(Array("UpdateProgressLevel", Array(Chair.CatFood, 4)), Array("AddToInventory", Array("IICatFood", "CatFood"))); Chair.ChairObj.ProgressLvlX = new Object(); Chair.ChairObj.ProgressLvlX.mouseIcon = "look"; Chair.ChairObj.ProgressLvlX.onClickMessage = "It's a wooden chair, maybe I can use it somehow..."; Chair.ChairObj.ProgressLvl1 = new Object(); Chair.ChairObj.ProgressLvl1.mouseIcon = "hand"; Chair.ChairObj.ProgressLvl1.finalPassPoint = _root.passPoints.D; Chair.ChairObj.ProgressLvl1.newProgressLevel = 2; Chair.ChairObj.ProgressLvl1.customCall = Array(Array("HideGirl", Array(true)), Array("StartAnimation", Array("Chair", 2))); Chair.ChairObj.ProgressLvl2 = new Object(); Chair.ChairObj.ProgressLvl2.AnimationcallBack = Array(Array("ShowGirl", Array(null)), Array("UnlockGirl", Array(null)), Array("SwitchDepths", Array(_root.Girl, _root.Chair)), Array("GirlLookAt", "left"), Array("SetGirlPosition", Object({x:318, y:375})), Array("SetCustomClick", Object({x:318, y:375}))); Chair.ChairObj.ProgressLvl2.mouseIcon = "hand"; Chair.ChairObj.ProgressLvl2.newProgressLevel = 3; Chair.ChairObj.ProgressLvl2.finalPassPoint = _root.passPoints.E; Chair.ChairObj.ProgressLvl2.customCall = Array(Array("HideGirl", Array(true)), Array("LockGirl", Array(true)), Array("StartAnimation", Array("Chair", 116))); Chair.ChairObj.ProgressLvl4 = new Object(); Chair.ChairObj.ProgressLvl4.AnimationcallBack = Array(Array("ShowGirl", Array(null)), Array("UnlockGirl", Array(null)), Array("GirlLookAt", "left"), Array("SetGirlPosition", Object({x:290, y:375})), Array("SetCustomClick", Object({x:290, y:375})), Array("UpdateProgressLevel", Array(Chair.ChairObj, 5))); Chair.ChairObj.ProgressLvl4.mouseIcon = "hand"; Chair.ChairObj.ProgressLvl4.customCall = Array(Array("StartAnimation", Array("Chair", 208))); Foodbowl.Foodbowl.ProgressLvlX = new Object(); Foodbowl.Foodbowl.ProgressLvlX.mouseIcon = "look"; Foodbowl.Foodbowl.ProgressLvlX.onClickMessage = "It's an empty food bowl"; Foodbowl.Foodbowl.ProgressLvl0 = new Object(); Foodbowl.Foodbowl.ProgressLvl0.mouseIcon = "hand"; Foodbowl.Foodbowl.ProgressLvl0.finalPassPoint = _root.passPoints.F; Foodbowl.Foodbowl.ProgressLvl0.onClickMessage = "It's an empty food bowl"; Foodbowl.Foodbowl.ProgressLvl0.customCall = Array(Array("GirlLookAt", "left")); Foodbowl.Foodbowl.ProgressLvl0.AnimationcallBack = Array(Array("ShowGirl", Array(null)), Array("UnlockGirl", Array(null))); Foodbowl.Foodbowl.ProgressLvl0.requiredItem = Array("CatFood", "RatPoison"); Foodbowl.Foodbowl.ProgressLvl0.requiredItemAction = Array(Array(Array("StartAnimation", Array("Foodbowl", 2)), Array("HideGirl", Array(true))), Array(Array("RemoveFromInventory", "IIRatPoison"), Array("StartAnimation", Array("Foodbowl", 82)), Array("HideGirl", Array(true)), Array("UpdateProgressLevel", Array(Foodbowl.Foodbowl, 1)))); Foodbowl.Foodbowl.ProgressLvl1 = new Object(); Foodbowl.Foodbowl.ProgressLvl1.mouseIcon = "hand"; Foodbowl.Foodbowl.ProgressLvl1.AnimationcallBack = Array(Array("ShowGirl", Array(null)), Array("UnlockGirl", Array(null))); Foodbowl.Foodbowl.ProgressLvl1.finalPassPoint = _root.passPoints.F; Foodbowl.Foodbowl.ProgressLvl1.onClickMessage = "There is poison in the foodbowl now"; Foodbowl.Foodbowl.ProgressLvl1.customCall = Array(Array("GirlLookAt", "left")); Foodbowl.Foodbowl.ProgressLvl1.requiredItem = Array("CatFood"); Foodbowl.Foodbowl.ProgressLvl1.requiredItemAction = Array(Array(Array("RemoveFromInventory", "IICatFood"), Array("StartAnimation", Array("Foodbowl", 116)), Array("HideGirl", Array(true)), Array("UpdateCatFrame", Array(null)), Array("UpdateProgressLevel", Array(Foodbowl.Foodbowl, 2)))); Foodbowl.Foodbowl.ProgressLvl2 = new Object(); Foodbowl.Foodbowl.ProgressLvl2.mouseIcon = "look"; Foodbowl.Foodbowl.ProgressLvl2.AnimationcallBack = Array(Array("ShowGirl", Array(null)), Array("UnlockGirl", Array(null))); Foodbowl.Foodbowl.ProgressLvl2.finalPassPoint = _root.passPoints.F; Foodbowl.Foodbowl.ProgressLvl2.onClickMessage = "Bon appetit you mean cat"; Drawer.ProgressLvl0 = new Object(); Drawer.ProgressLvl0.mouseIcon = "hand"; Drawer.ProgressLvl0.onClickMessage = "The kitchen drawer is locked. I wonder what he's keeping inside, must be important"; Drawer.ProgressLvl0.finalPassPoint = _root.passPoints.H; Drawer.ProgressLvl1 = new Object(); Drawer.ProgressLvl1.mouseIcon = "hand"; Drawer.ProgressLvl1.finalPassPoint = _root.passPoints.H; Drawer.ProgressLvl1.requiredItemMessage = "The kitchen drawer is locked. I wonder what he's keeping inside, must be important"; Drawer.ProgressLvl1.requiredItem = Array("Key"); Drawer.ProgressLvl1.requiredItemAction = Array(Array(Array("RemoveFromInventory", "IIKey"), Array("AddToInventory", Array("IIFuse", "FuseSmall")), Array("UpdateProgressLevel", Array(Drawer, 2)), Array("UpdateProgressLevel", Array(KeypadOn, 3)), Array("StartAnimation", Array("Drawer", 2)), Array("LockGirl", Array(null)), Array("SendMessage", "I found another fuse"))); Drawer.ProgressLvl2 = new Object(); Drawer.ProgressLvl2.mouseIcon = "hand"; Drawer.ProgressLvl2.finalPassPoint = _root.passPoints.H; Drawer.ProgressLvl2.onClickMessage = "The drawer is empty"; Drawer.ProgressLvl2.AnimationcallBack = Array(Array("UnlockGirl", Array(null))); KitchenWindow.ProgressLvlX = new Object(); KitchenWindow.ProgressLvlX.mouseIcon = "hand"; KitchenWindow.ProgressLvlX.onClickMessage = "The window is barricated with wooden boards, I have to find another way out"; KeypadOn.ProgressLvl0 = new Object(); KeypadOn.ProgressLvl0.mouseIcon = "hand"; KeypadOn.ProgressLvl0.onClickMessage = "The keypad doesn't work, it has no power"; KeypadOn.ProgressLvl1 = new Object(); KeypadOn.ProgressLvl1.mouseIcon = "hand"; KeypadOn.ProgressLvl1.finalPassPoint = _root.passPoints.B; KeypadOn.ProgressLvl1.customCall = Array(Array("StartAnimation", Array("KeypadBig", 2)), Array("SetBlurTrigger", Array(true)), Array("LockGirl", Array(null)), Array("GirlLookAt", "right")); KeypadOn.ProgressLvl1.AnimationcallBack = Array(Array("SetBlurTrigger", Array(false)), Array("UnlockGirl", Array(null))); KeypadOn._alpha = _root.State.Kitchen.KeypadAlpha; _root.SetupWalkSystem(WalkingZone); _root.SetupDoorSystem(DoorA, false, "The hall door is locked", "Hall1F", _root.passPoints.C, "_root.passPoints.C", "left"); _root.SetupDoorSystem(DoorB, false, "The livingroom door is locked", "Livingroom", _root.passPoints.A, "_root.passPoints.C", "left"); _root.SetupDoorSystem(DoorC, _root.State.Kitchen.DoorCLocked, "The door of the freezer is locked. I probably have to use the keypad", "Freezer", _root.passPoints.B, "_root.passPoints.A", "right"); _root.SetupInteractiveObject(KeypadOn, null, "Puzzle6Tracker"); _root.SetupInteractiveObject(Closet.Closet, _root.State.Kitchen.ClosetActiveFrame, "Puzzle3Tracker"); _root.SetupInteractiveObject(Closet.RatPoison, null, "Puzzle3Tracker"); _root.SetupInteractiveObject(Table, null, "Puzzle1Tracker"); _root.SetupInteractiveObject(Drawer, _root.State.Kitchen.DrawerActiveFrame, "Puzzle7Tracker"); _root.SetupInteractiveObject(KitchenWindow, null, "Puzzle1Tracker"); _root.SetupInteractiveObject(Foodbowl.Foodbowl, _root.State.Kitchen.FoodbowlActiveFrame, "Puzzle4Tracker"); _root.SetupInteractiveObject(Chair.CatFood, null, "Puzzle2Tracker"); _root.SetupInteractiveObject(Chair.ChairObj, _root.State.Kitchen.ChairActiveFrame, "Puzzle2Tracker"); _root.SetGirlPosition(); _root.State.SyncUp = function () { _root.State.Kitchen.DoorCLocked = ((DoorC.locked != undefined) ? (DoorC.locked) : (_root.State.Kitchen.DoorCLocked)); _root.State.Kitchen.ChairActiveFrame = ((Chair._currentframe != undefined) ? (Chair._currentframe) : (_root.State.Kicthen.ChairActiveFrame)); _root.State.Kitchen.ClosetActiveFrame = ((Closet._currentframe != undefined) ? (Closet._currentframe) : (_root.State.Kicthen.ClosetActiveFrame)); _root.State.Kitchen.FoodbowlActiveFrame = ((Foodbowl._currentframe != undefined) ? (Foodbowl._currentframe) : (_root.State.Kicthen.FoodbowlActiveFrame)); _root.State.Kitchen.DrawerActiveFrame = ((Drawer._currentframe != undefined) ? (Drawer._currentframe) : (_root.State.Kicthen.DrawerActiveFrame)); _root.State.Kitchen.KeypadAlpha = KeypadOn._alpha; }; _root.BlurObjects = Array(MCKitchen, _root.Girl, Foodbowl, Afwas, Table, Chair, KeypadOn); stop();
Frame 7
function Destroy() { removeMovieClip(Fog); delete _root.State.SyncUp; } init("Freezer"); Fog.swapDepths(_root.getNextHighestDepth()); _root.Overlay.swapDepths(_root.getNextHighestDepth()); _root.MouseShape.swapDepths(_root.getNextHighestDepth()); if (_root.State.Freezer == undefined) { debug("Creating state object for Freezer"); _root.State.Freezer = new Object(); _root.State.Freezer.BagActiveFrame = 1; } _root.passPoints = Object({A:Object({x:220, y:380}), B:Object({x:300, y:380}), D:Object({x:400, y:380}), E:Object({x:500, y:380}), C:Object({x:580, y:380})}); _root.passRoutes = Array(); MeatBag1.ProgressLvlX = new Object(); MeatBag1.ProgressLvlX.mouseIcon = "hand"; MeatBag1.ProgressLvlX.finalPassPoint = _root.passPoints.B; MeatBag1.ProgressLvlX.customCall = Array(Array("StartAnimation", Array("MeatBag1", 2))); MeatBag2.ProgressLvlX = new Object(); MeatBag2.ProgressLvlX.mouseIcon = "hand"; MeatBag2.ProgressLvlX.finalPassPoint = _root.passPoints.D; MeatBag2.ProgressLvlX.customCall = Array(Array("StartAnimation", Array("MeatBag2", 2))); MeatBag3.Bag.ProgressLvlX = new Object(); MeatBag3.Bag.ProgressLvlX.mouseIcon = "hand"; MeatBag3.Bag.ProgressLvlX.finalPassPoint = _root.passPoints.E; MeatBag3.Bag.ProgressLvlX.customCall = Array(Array("StartAnimation", Array("MeatBag3", 2))); MeatBag3.DeadGirl.ProgressLvlX = new Object(); MeatBag3.DeadGirl.ProgressLvlX.mouseIcon = "hand"; MeatBag3.DeadGirl.ProgressLvlX.onClickMessage = "Oh no, poor Lilly..."; MeatBag3.Key.ProgressLvlX = new Object(); MeatBag3.Key.ProgressLvlX.mouseIcon = "hand"; MeatBag3.Key.ProgressLvlX.finalPassPoint = _root.passPoints.E; MeatBag3.Key.ProgressLvlX.customCall = Array(Array("AddToInventory", Array("IIKey", "Key")), Array("StartAnimation", Array("MeatBag3", 96)), Array("UpdateProgressLevel", Array(new Object({tracker:"Puzzle7Tracker"}), 1))); _root.SetupWalkSystem(WalkingZone); _root.SetupDoorSystem(DoorA, false, "The kitchen door is locked", "Kitchen", _root.passPoints.A, "_root.passPoints.B", "right"); _root.SetGirlPosition(); _root.SetupInteractiveObject(MeatBag1); _root.SetupInteractiveObject(MeatBag2); _root.SetupInteractiveObject(MeatBag3.Bag, _root.State.Freezer.BagActiveFrame); _root.SetupInteractiveObject(MeatBag3.DeadGirl); _root.SetupInteractiveObject(MeatBag3.Key); _root.State.SyncUp = function () { _root.State.Freezer.BagActiveFrame = ((MeatBag3._currentframe != undefined) ? (MeatBag3._currentframe) : (_root.State.Freezer.BagActiveFrame)); }; stop();
Frame 8
function Destroy() { delete _root.State.SyncUp; } init("Freezer"); _root.GirlTakePosition(Array("_root.passPoints.A", "right")); _root.ShowGirl(); if (_root.State.sndFloor == undefined) { debug("Creating state object for 2nd Floor"); _root.State.sndFloor = new Object(); _root.State.sndFloor.CarpetActiveFrame = 1; } _root.passPoints = Object({A:Object({x:220, y:380}), C:Object({x:440, y:380}), D:Object({x:440, y:360}), E:Object({x:280, y:360}), B:Object({x:580, y:380})}); _root.passRoutes = Array(Array("A", "D", "B"), Array("C", "D", "B")); AirChair2.ProgressLvlX = new Object(); AirChair2.ProgressLvlX.finalPassPoint = _root.passPoints.E; AirChair2.ProgressLvlX.mouseIcon = "hand"; AirChair2.ProgressLvlX.customCall = Array(Array("StartAnimation", Array("AirChair2", 2)), Array("HideGirl", Array(true))); AirChair2.ProgressLvlX.AnimationcallBack = Array(Array("LoadScene", Array("Hall1F", false)), Array("GirlTakePosition", Array("_root.passPoints.E", "right")), Array("UnlockGirl", Array(null)), Array("UpdateProgressLevel", Array(AirChair2, 6))); DoorB.ProgressLvlX = new Object(); DoorB.ProgressLvlX.finalPassPoint = _root.passPoints.B; DoorB.ProgressLvlX.mouseIcon = "hand"; DoorB.ProgressLvlX.customCall = Array(Array("StartAnimation", Array("DoorB", 2))); DoorB.ProgressLvlX.AnimationcallBack = Array(Array("LoadScene", Array("Finish", false))); Carpet.ProgressLvl0 = new Object(); Carpet.ProgressLvl0.finalPassPoint = _root.passPoints.C; Carpet.ProgressLvl0.customCall = Array(Array("StartAnimation", Array("Carpet", 2)), Array("HideGirl", Array(true))); Carpet.ProgressLvl0.newProgressLevel = 1; Carpet.ProgressLvl1 = new Object(); Carpet.ProgressLvl1.AnimationcallBack = Array(Array("LoadScene", Array("Hall1F", false)), Array("GirlTakePosition", Array("_root.passPoints.B", "right")), Array("UnlockGirl", Array(null))); _root.SetupWalkSystem(WalkingZone); _root.SetupDoorSystem(DoorA, true, "The door is locked, i think this is the bathroom", "Bathroom", _root.passPoints.A, "_root.passPoints.B", "right"); _root.SetGirlPosition(); _root.SetupInteractiveObject(Carpet, _root.State.sndFloor.CarpetActiveFrame, "Puzzle10Tracker"); _root.SetupInteractiveObject(AirChair2, null, "Puzzle9Tracker"); _root.SetupInteractiveObject(DoorB, null, "Puzzle1Tracker"); _root.State.SyncUp = function () { _root.State.sndFloor.CarpetActiveFrame = ((Carpet._currentframe != undefined) ? (Carpet._currentframe) : (_root.State.sndFloor.CarpetActiveFrame)); }; stop();
Frame 9
init("Game Over"); _root.HideGirl();
Frame 54
for (var i in _root) { if ((delete eval ("_root." + i)) == false) { removeMovieClip(eval ("_root." + i)); } } gotoAndPlay (1); stop();
Frame 55
init("Game Over"); _root.HideGirl();
Frame 99
init("Game Over"); _root.HideGirl();
Frame 100
for (var i in _root) { if ((delete eval ("_root." + i)) == false) { removeMovieClip(eval ("_root." + i)); } } gotoAndPlay (1); stop();
Frame 101
init("Credits"); _root.HideGirl(); Backbtn.onRelease = function () { LoadScene(Array("Home", null)); }; stop();
Symbol 77 MovieClip Frame 1
function Set(mousetype) { this.MouseIdle._visible = (this.MouseHand._visible = (this.MouseLook._visible = false)); switch (mousetype) { case "idle" : this.MouseIdle._visible = true; break; case "hand" : this.MouseHand._visible = true; break; case "look" : this.MouseLook._visible = true; break; default : this.MouseIdle._visible = true; } }
Symbol 1966 MovieClip [__Packages.com.robertpenner.easing.Quad] Frame 0
class com.robertpenner.easing.Quad { function Quad () { } static function easeIn(t, b, c, d) { t = t / d; return(((c * t) * t) + b); } static function easeOut(t, b, c, d) { t = t / d; return((((-c) * t) * (t - 2)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((c / 2) * t) * t) + b); } t--; return((((-c) / 2) * ((t * (t - 2)) - 1)) + b); } static function easeOutIn(t, b, c, d) { t = t / (d / 2); if (t < 1) { t--; return((((-c) / 2) * ((t * t) - 1)) + b); } t--; return(((c / 2) * ((t * t) + 1)) + b); } }
Symbol 1967 MovieClip [__Packages.com.robertpenner.easing.Circ] Frame 0
class com.robertpenner.easing.Circ { function Circ () { } static function easeIn(t, b, c, d) { t = t / d; return(((-c) * (Math.sqrt(1 - (t * t)) - 1)) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * Math.sqrt(1 - (t * t))) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((-c) / 2) * (Math.sqrt(1 - (t * t)) - 1)) + b); } t = t - 2; return(((c / 2) * (Math.sqrt(1 - (t * t)) + 1)) + b); } static function easeOutIn(t, b, c, d) { t = t / (d / 2); if (t < 1) { t--; return(((c / 2) * Math.sqrt(1 - (t * t))) + b); } t--; return(((c / 2) * (2 - Math.sqrt(1 - (t * t)))) + b); } }
Symbol 1968 MovieClip [__Packages.com.robertpenner.easing.Quart] Frame 0
class com.robertpenner.easing.Quart { function Quart () { } static function easeIn(t, b, c, d) { t = t / d; return(((((c * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return(((-c) * ((((t * t) * t) * t) - 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((((c / 2) * t) * t) * t) * t) + b); } t = t - 2; return((((-c) / 2) * ((((t * t) * t) * t) - 2)) + b); } static function easeOutIn(t, b, c, d) { t = t / (d / 2); if (t < 1) { t--; return((((-c) / 2) * ((((t * t) * t) * t) - 1)) + b); } t--; return(((c / 2) * ((((t * t) * t) * t) + 1)) + b); } }
Symbol 1969 MovieClip [__Packages.com.robertpenner.easing.Sine] Frame 0
class com.robertpenner.easing.Sine { function Sine () { } static function easeIn(t, b, c, d) { return((((-c) * Math.cos((t / d) * (Math.PI/2))) + c) + b); } static function easeOut(t, b, c, d) { return((c * Math.sin((t / d) * (Math.PI/2))) + b); } static function easeInOut(t, b, c, d) { return((((-c) / 2) * (Math.cos((Math.PI * t) / d) - 1)) + b); } static function easeOutIn(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((c / 2) * Math.sin((Math.PI * t) / 2)) + b); } t--; return((((-c) / 2) * (Math.cos((Math.PI * t) / 2) - 2)) + b); } }
Symbol 1970 MovieClip [__Packages.com.robertpenner.easing.Back] Frame 0
class com.robertpenner.easing.Back { function Back () { } static function easeIn(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = t / d; return((((c * t) * t) * (((s + 1) * t) - s)) + b); } static function easeOut(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = (t / d) - 1; return((c * (((t * t) * (((s + 1) * t) + s)) + 1)) + b); } static function easeInOut(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = t / (d / 2); if (t < 1) { s = s * 1.525; return(((c / 2) * ((t * t) * (((s + 1) * t) - s))) + b); } t = t - 2; s = s * 1.525; return(((c / 2) * (((t * t) * (((s + 1) * t) + s)) + 2)) + b); } static function easeOutIn(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = t / (d / 2); if (t < 1) { t--; s = s * 1.525; return(((c / 2) * (((t * t) * (((s + 1) * t) + s)) + 1)) + b); } t--; s = s * 1.525; return(((c / 2) * (((t * t) * (((s + 1) * t) - s)) + 1)) + b); } }
Symbol 1971 MovieClip [__Packages.com.robertpenner.easing.Quint] Frame 0
class com.robertpenner.easing.Quint { function Quint () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } static function easeOutIn(t, b, c, d) { t = t / (d / 2); t--; return(((c / 2) * (((((t * t) * t) * t) * t) + 1)) + b); } }
Symbol 1972 MovieClip [__Packages.com.robertpenner.easing.Linear] Frame 0
class com.robertpenner.easing.Linear { function Linear () { } static function easeNone(t, b, c, d) { return(((c * t) / d) + b); } static function easeIn(t, b, c, d) { return(((c * t) / d) + b); } static function easeOut(t, b, c, d) { return(((c * t) / d) + b); } static function easeInOut(t, b, c, d) { return(((c * t) / d) + b); } static function easeOutIn(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 1973 MovieClip [__Packages.com.robertpenner.easing.Expo] Frame 0
class com.robertpenner.easing.Expo { function Expo () { } static function easeIn(t, b, c, d) { return(((t == 0) ? (b) : ((c * Math.pow(2, 10 * ((t / d) - 1))) + b))); } static function easeOut(t, b, c, d) { return(((t == d) ? (b + c) : ((c * ((-Math.pow(2, (-10 * t) / d)) + 1)) + b))); } static function easeInOut(t, b, c, d) { if (t == 0) { return(b); } if (t == d) { return(b + c); } t = t / (d / 2); if (t < 1) { return(((c / 2) * Math.pow(2, 10 * (t - 1))) + b); } t--; return(((c / 2) * ((-Math.pow(2, -10 * t)) + 2)) + b); } static function easeOutIn(t, b, c, d) { if (t == 0) { return(b); } if (t == d) { return(b + c); } t = t / (d / 2); if (t < 1) { return(((c / 2) * ((-Math.pow(2, -10 * t)) + 1)) + b); } return(((c / 2) * (Math.pow(2, 10 * (t - 2)) + 1)) + b); } }
Symbol 1974 MovieClip [__Packages.com.robertpenner.easing.Elastic] Frame 0
class com.robertpenner.easing.Elastic { function Elastic () { } static function easeIn(t, b, c, d, a, p) { if (t == 0) { return(b); } t = t / d; if (t == 1) { return(b + c); } if (!p) { p = d * 0.3; } if ((!a) || (a < Math.abs(c))) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } t = t - 1; return((-((a * Math.pow(2, 10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + b); } static function easeOut(t, b, c, d, a, p) { if (t == 0) { return(b); } t = t / d; if (t == 1) { return(b + c); } if (!p) { p = d * 0.3; } if ((!a) || (a < Math.abs(c))) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } return((((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)) + c) + b); } static function easeInOut(t, b, c, d, a, p) { if (t == 0) { return(b); } t = t / (d / 2); if (t == 2) { return(b + c); } if (!p) { p = d * 0.45; } if ((!a) || (a < Math.abs(c))) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } if (t < 1) { t = t - 1; return((-0.5 * ((a * Math.pow(2, 10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + b); } t = t - 1; return(((((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)) * 0.5) + c) + b); } static function easeOutIn(t, b, c, d, a, p) { if (t == 0) { return(b); } t = t / (d / 2); if (t == 2) { return(b + c); } if (!p) { p = d * 0.45; } if ((!a) || (a < Math.abs(c))) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } if (t < 1) { return(((0.5 * ((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + (c / 2)) + b); } return(((c / 2) + (0.5 * ((a * Math.pow(2, 10 * (t - 2))) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)))) + b); } }
Symbol 1975 MovieClip [__Packages.com.robertpenner.easing.Bounce] Frame 0
class com.robertpenner.easing.Bounce { function Bounce () { } static function easeOut(t, b, c, d) { t = t / d; if (t < 0.363636363636364) { return((c * ((7.5625 * t) * t)) + b); } if (t < 0.727272727272727) { t = t - 0.545454545454545; return((c * (((7.5625 * t) * t) + 0.75)) + b); } if (t < 0.909090909090909) { t = t - 0.818181818181818; return((c * (((7.5625 * t) * t) + 0.9375)) + b); } t = t - 0.954545454545455; return((c * (((7.5625 * t) * t) + 0.984375)) + b); } static function easeIn(t, b, c, d) { return((c - easeOut(d - t, 0, c, d)) + b); } static function easeInOut(t, b, c, d) { if (t < (d / 2)) { return((easeIn(t * 2, 0, c, d) * 0.5) + b); } return(((easeOut((t * 2) - d, 0, c, d) * 0.5) + (c * 0.5)) + b); } static function easeOutIn(t, b, c, d) { if (t < (d / 2)) { return((easeOut(t * 2, 0, c, d) * 0.5) + b); } return(((easeIn((t * 2) - d, 0, c, d) * 0.5) + (c * 0.5)) + b); } }
Symbol 1976 MovieClip [__Packages.zigo.tweenManager] Frame 0
class zigo.tweenManager { var playing, autoStop, broadcastEvents, autoOverwrite, ints, lockedTweens, tweenList, updateTime, tweenHolder, updateIntId, now; function tweenManager () { playing = false; autoStop = false; broadcastEvents = false; autoOverwrite = true; ints = new Array(); lockedTweens = new Object(); tweenList = new Array(); } function cleanUp() { if (!((tweenList instanceof Array) && (tweenList.length > 0))) { return(undefined); } for (var _local2 in tweenList) { if (tweenList[_local2].mc._x == undefined) { tweenList.splice(Number(_local2), 1); } } if (tweenList.length == 0) { tweenList = []; deinit(); } for (var _local2 in ints) { if ((ints[_local2] != undefined) && (ints[_local2].mc._x == undefined)) { removeDelayedTween(Number(_local2)); } } } function set updateInterval(time) { if (playing) { deinit(); updateTime = time; init(); } else { updateTime = time; } //return(updateInterval); } function get updateInterval() { return(updateTime); } function set controllerDepth(v) { if (_global.isNaN(v) == true) { return; } if (tweenHolder._name != undefined) { tweenHolder.swapDepths(v); } else { _th_depth = v; } //return(controllerDepth); } function get controllerDepth() { return(_th_depth); } function init() { if (updateTime > 0) { clearInterval(updateIntId); updateIntId = setInterval(this, "update", updateTime); } else { if (tweenHolder._name == undefined) { tweenHolder = _root.createEmptyMovieClip("_th_", _th_depth); } var tm = this; tweenHolder.onEnterFrame = function () { tm.update.call(tm); }; } playing = true; now = getTimer(); } function deinit() { playing = false; clearInterval(updateIntId); delete tweenHolder.onEnterFrame; } function update() { var _local2; var _local10; var _local3; var _local13 = false; _local10 = tweenList.length; if (broadcastEvents) { var _local4; var _local7; var _local5; var _local9; _local4 = {}; _local7 = {}; _local5 = {}; _local9 = {}; } while (_local10--) { _local2 = tweenList[_local10]; if (_local2.mc._x == undefined) { _local13 = true; continue; } if (_local2.pt != -1) { continue; } if ((_local2.ts + _local2.d) > now) { if (_local2.ctm == undefined) { _local2.mc[_local2.pp] = _local2.ef(now - _local2.ts, _local2.ps, _local2.ch, _local2.d, _local2.e1, _local2.e2); } else { var _local8 = {}; for (_local3 in _local2.ctm) { _local8[_local3] = _local2.ef(now - _local2.ts, _local2.stm[_local3], _local2.ctm[_local3], _local2.d, _local2.e1, _local2.e2); } _local2.c.setTransform(_local8); } if (broadcastEvents) { if (_local4[targetPath(_local2.mc)] == undefined) { _local4[targetPath(_local2.mc)] = _local2.mc; } if (_local5[targetPath(_local2.mc)] == undefined) { _local5[targetPath(_local2.mc)] = []; } _local5[targetPath(_local2.mc)].push(((_local2.ctm != undefined) ? "_ct_" : (_local2.pp))); } if (_local2.cb.updfunc != undefined) { var _local6 = _local2.cb.updfunc; if ((typeof(_local6) == "string") && (_local2.cb.updscope != undefined)) { _local6 = _local2.cb.updscope[_local6]; } _local6.apply(_local2.cb.updscope, _local2.cb.updargs); } } else { if (_local2.ctm == undefined) { _local2.mc[_local2.pp] = _local2.ps + _local2.ch; } else { var _local8 = {}; for (_local3 in _local2.ctm) { _local8[_local3] = _local2.stm[_local3] + _local2.ctm[_local3]; } _local2.c.setTransform(_local8); } if (broadcastEvents) { if (_local4[targetPath(_local2.mc)] == undefined) { _local4[targetPath(_local2.mc)] = _local2.mc; } if (_local7[targetPath(_local2.mc)] == undefined) { _local7[targetPath(_local2.mc)] = _local2.mc; } if (_local5[targetPath(_local2.mc)] == undefined) { _local5[targetPath(_local2.mc)] = []; } _local5[targetPath(_local2.mc)].push(((_local2.ctm != undefined) ? "_ct_" : (_local2.pp))); if (_local9[targetPath(_local2.mc)] == undefined) { _local9[targetPath(_local2.mc)] = []; } _local9[targetPath(_local2.mc)].push(((_local2.ctm != undefined) ? "_ct_" : (_local2.pp))); } if (_local2.cb.updfunc != undefined) { var _local6 = _local2.cb.updfunc; if ((typeof(_local6) == "string") && (_local2.cb.updscope != undefined)) { _local6 = _local2.cb.updscope[_local6]; } _local6.updfunc.apply(_local2.cb.updscope, _local2.cb.updargs); } if (endt == undefined) { var endt = new Array(); } endt.push(_local10); } } if (_local13) { cleanUp(); } for (_local3 in _local4) { _local4[_local3].broadcastMessage("onTweenUpdate", {target:_local4[_local3], props:_local5[_local3]}); } if (endt != undefined) { endTweens(endt); } for (_local3 in _local7) { _local7[_local3].broadcastMessage("onTweenEnd", {target:_local7[_local3], props:_local9[_local3]}); } now = getTimer(); if (updateTime > 0) { updateAfterEvent(); } } function endTweens(tid_arr) { var _local2; var _local9; var _local3; var _local5; var _local8; _local2 = []; _local9 = tid_arr.length; _local3 = 0; while (_local3 < _local9) { _local5 = tweenList[tid_arr[_local3]].cb; if (_local5 != undefined) { var _local6 = true; for (_local8 in _local2) { if (_local2[_local8] == _local5) { _local6 = false; break; } } if (_local6) { _local2.push(_local5); } } tweenList.splice(tid_arr[_local3], 1); _local3++; } _local3 = 0; while (_local3 < _local2.length) { var _local4 = _local2[_local3].func; if ((typeof(_local4) == "string") && (_local2[_local3].scope != undefined)) { _local4 = _local2[_local3].scope[_local4]; } _local4.apply(_local2[_local3].scope, _local2[_local3].args); _local3++; } if (tweenList.length == 0) { deinit(); } } function removeDelayedTween(index) { clearInterval(ints[index].intid); ints[index] = undefined; var _local2 = true; for (var _local3 in ints) { if (ints[_local3] != undefined) { _local2 = false; break; } } if (_local2) { ints = []; } } function addTween(mc, props, pEnd, sec, eqFunc, callback, extra1, extra2) { var _local4; var _local13; var _local6; var _local3; var _local2; if (!playing) { init(); } var _local12 = []; for (_local4 in props) { _local13 = props[_local4]; _local6 = true; if (_local13.substr(0, 4) != "_ct_") { var _local17 = ((typeof(pEnd[_local4]) == "string") ? (Number(pEnd[_local4])) : (pEnd[_local4] - mc[_local13])); if (autoOverwrite) { for (_local3 in tweenList) { _local2 = tweenList[_local3]; if ((_local2.mc == mc) && (_local2.pp == _local13)) { _local2.ps = mc[_local13]; _local2.ch = _local17; _local2.ts = now; _local2.d = sec * 1000; _local2.ef = eqFunc; _local2.cb = callback; _local2.e1 = extra1; _local2.e2 = extra2; _local2.pt = -1; _local6 = false; _local12.push(_local2.pp); break; } } } if (_local6) { tweenList.unshift({mc:mc, pp:_local13, ps:mc[_local13], ch:_local17, ts:now, d:sec * 1000, ef:eqFunc, cb:callback, e1:extra1, e2:extra2, pt:-1}); } } else { var _local16 = new Color(mc); var _local20 = _local16.getTransform(); var _local19 = {}; for (_local3 in pEnd[_local4]) { if ((pEnd[_local4][_local3] != _local20[_local3]) && (pEnd[_local4][_local3] != undefined)) { _local19[_local3] = ((typeof(pEnd[_local4][_local3]) == "string") ? (_local20[_local3] + Number(pEnd[_local4][_local3])) : (pEnd[_local4][_local3] - _local20[_local3])); } } if (autoOverwrite) { for (_local3 in tweenList) { _local2 = tweenList[_local3]; if ((_local2.mc == mc) && (_local2.ctm != undefined)) { _local2.c = _local16; _local2.stm = _local20; (_local2.ctm = _local19); (_local2.ts = now); _local2.d = sec * 1000; _local2.ef = eqFunc; _local2.cb = callback; _local2.e1 = extra1; _local2.e2 = extra2; _local2.pt = -1; _local6 = false; _local12.push("_ct_"); break; } } } if (_local6) { tweenList.unshift({mc:mc, c:_local16, stm:_local20, ctm:_local19, ts:now, d:sec * 1000, ef:eqFunc, cb:callback, e1:extra1, e2:extra2, pt:-1}); } } } if (broadcastEvents) { if (_local12.length > 0) { mc.broadcastMessage("onTweenInterrupt", {target:mc, props:_local12}); } mc.broadcastMessage("onTweenStart", {target:mc, props:props}); } if (callback.startfunc != undefined) { var _local27 = callback.startfunc; if ((typeof(_local27) == "string") && (callback.startscope != undefined)) { _local27 = callback.startscope[_local27]; } _local27.apply(callback.startscope, callback.startargs); } if (sec == 0) { update(); } } function addTweenWithDelay(delay, mc, props, pEnd, sec, eqFunc, callback, extra1, extra2) { var il; var _local3; il = ints.length; _local3 = setInterval(function (obj) { obj.removeDelayedTween(il); if (mc._x != undefined) { obj.addTween(mc, props, pEnd, sec, eqFunc, callback, extra1, extra2); } }, delay * 1000, this); ints[il] = {mc:mc, props:props, pend:pEnd, intid:_local3, st:getTimer(), delay:delay * 1000, args:arguments.slice(1), pt:-1}; if (!playing) { init(); } } function removeTween(mc, props) { var _local8; var _local2; var _local5; _local8 = false; if ((props == undefined) && (broadcastEvents != true)) { _local8 = true; } _local2 = tweenList.length; var _local4 = {}; while (_local2--) { if (tweenList[_local2].mc == mc) { if (_local8) { tweenList.splice(_local2, 1); } else { for (_local5 in props) { if (tweenList[_local2].pp == props[_local5]) { tweenList.splice(_local2, 1); if (_local4[targetPath(mc)] == undefined) { _local4[targetPath(mc)] = {t:mc, p:[]}; } _local4[targetPath(mc)].p.push(props[_local5]); } else if (((props[_local5] == "_ct_") && (tweenList[_local2].ctm != undefined)) && (tweenList[_local2].mc == mc)) { tweenList.splice(_local2, 1); if (_local4[targetPath(mc)] == undefined) { _local4[targetPath(mc)] = {t:mc, p:[]}; } _local4[targetPath(mc)].p.push("_ct_"); } } } } } _local2 = ints.length; while (_local2--) { if (ints[_local2].mc == mc) { if (_local8) { removeDelayedTween(Number(_local2)); } else { for (_local5 in props) { for (var _local11 in ints[_local2].props) { if (ints[_local2].props[_local11] == props[_local5]) { ints[_local2].props.splice(_local11, 1); ints[_local2].pend.splice(_local11, 1); if (_local4[targetPath(mc)] == undefined) { _local4[targetPath(mc)] = {t:mc, p:[]}; } _local4[targetPath(mc)].p.push(props[_local5]); } } if (ints[_local2].props.length == 0) { clearInterval(ints[_local2].intid); } } } } } if (broadcastEvents) { for (var _local11 in _local4) { if (_local4[_local11].p.length > 0) { _local4[_local11].t.broadcastMessage("onTweenInterrupt", {target:_local4[_local11].t, props:_local4[_local11].p}); } } } if (tweenList.length == 0) { deinit(); } } function isTweening(mc, prop) { var _local4 = prop == undefined; for (var _local6 in tweenList) { var _local2 = tweenList[_local6]; if (((tweenList[_local6].mc == mc) && (tweenList[_local6].pt == -1)) && ((_local4 || (prop == _local2.pp)) || ((prop == "_ct_") && (_local2.ctm != undefined)))) { return(true); } } return(false); } function getTweens(mc) { var _local2 = 0; for (var _local4 in tweenList) { if (tweenList[_local4].mc == mc) { _local2++; } } return(_local2); } function lockTween(mc, bool) { lockedTweens[targetPath(mc)] = bool; } function isTweenLocked(mc) { if (lockedTweens[targetPath(mc)] == undefined) { return(false); } return(lockedTweens[targetPath(mc)]); } function ffTween(mc, propsObj) { var _local4 = mc == undefined; var _local6 = propsObj == undefined; for (var _local8 in tweenList) { var _local2 = tweenList[_local8]; if (((_local2.mc == mc) || (_local4)) && (_local6 || (propsObj[_local2.pp] == true))) { if (_local2.pt != -1) { _local2.pt = -1; } _local2.ts = now - _local2.d; } } for (var _local8 in ints) { if (ints[_local8] != undefined) { if ((ints[_local8].mc == mc) || (_local4)) { if (ints[_local8].mc._x != undefined) { var _local3 = ints[_local8].args; _local3[3] = 0; addTween.apply(this, _local3); } removeDelayedTween(Number(_local8)); } } } update(); } function rewTween(mc, propsObj) { var _local3 = mc == undefined; var _local5 = propsObj == undefined; for (var _local7 in tweenList) { var _local2 = tweenList[_local7]; if (((_local2.mc == mc) || (_local3)) && (_local5 || (propsObj[_local2.pp] == true))) { if (_local2.pt != -1) { _local2.pt = -1; } _local2.ts = now; } } for (var _local7 in ints) { if (ints[_local7] != undefined) { if ((ints[_local7].mc == mc) || (_local3)) { if (ints[_local7].mc._x != undefined) { addTween.apply(this, ints[_local7].args); } removeDelayedTween(Number(_local7)); } } } update(); } function isTweenPaused(mc, prop) { if (mc == undefined) { return(null); } var _local5 = prop == undefined; for (var _local6 in tweenList) { var _local2 = tweenList[_local6]; if ((tweenList[_local6].mc == mc) && ((_local5 || (prop == _local2.pp)) || ((prop == "_ct_") && (_local2.ctm != undefined)))) { return(Boolean(tweenList[_local6].pt != -1)); } } for (var _local6 in ints) { if ((ints[_local6] != undefined) && (ints[_local6].mc == mc)) { return(Boolean(ints[_local6].pt != -1)); } } return(false); } function pauseTween(mc, propsObj) { var _local3 = mc == undefined; if ((_local3 == false) && (isTweenPaused(mc) == true)) { return(undefined); } var _local6 = propsObj == undefined; for (var _local7 in tweenList) { var _local2 = tweenList[_local7]; if (((_local2.pt == -1) && ((_local2.mc == mc) || (_local3))) && ((_local6 || (propsObj[_local2.pp] == true)) || ((propsObj._ct_ != undefined) && (_local2.ctm != undefined)))) { _local2.pt = now; } } for (var _local7 in ints) { if (ints[_local7] != undefined) { if ((ints[_local7].pt == -1) && ((ints[_local7].mc == mc) || (_local3))) { ints[_local7].pt = now; } } } } function unpauseTween(mc, propsObj) { var _local4 = mc == undefined; if ((_local4 == false) && (isTweenPaused(mc) === false)) { return(undefined); } var _local7 = propsObj == undefined; if (!playing) { init(); } for (var _local2 in tweenList) { var _local3 = tweenList[_local2]; if ((((_local3.pt != -1) && ((_local3.mc == mc) || (_local4))) && (_local7 || (propsObj[_local3.pp] == true))) || ((propsObj._ct_ != undefined) && (_local3.ctm != undefined))) { _local3.ts = now - (_local3.pt - _local3.ts); _local3.pt = -1; } } for (var _local2 in ints) { if (ints[_local2] != undefined) { if ((ints[_local2].pt != -1) && ((ints[_local2].mc == mc) || (_local4))) { ints[_local2].delay = ints[_local2].delay - (ints[_local2].pt - ints[_local2].st); ints[_local2].st = now; ints[_local2].intid = setInterval(function (obj, id) { obj.addTween.apply(obj, obj.ints[id].args); clearInterval(obj.ints[id].intid); obj.ints[id] = undefined; }, ints[_local2].delay, this, _local2); } } } } function pauseAll() { pauseTween(); } function unpauseAll() { unpauseTween(); } function stopAll() { for (var _local2 in ints) { removeDelayedTween(Number(_local2)); } tweenList = new Array(); deinit(); } function toString() { return("[AS2 tweenManager 1.2.0]"); } var _th_depth = 6789; }
Symbol 1977 MovieClip [__Packages.com.robertpenner.easing.Cubic] Frame 0
class com.robertpenner.easing.Cubic { function Cubic () { } static function easeIn(t, b, c, d) { t = t / d; return((((c * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((t * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((c / 2) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((t * t) * t) + 2)) + b); } static function easeOutIn(t, b, c, d) { t = t / (d / 2); t--; return(((c / 2) * (((t * t) * t) + 1)) + b); } }
Symbol 133 MovieClip Frame 1
stop();
Symbol 133 MovieClip Frame 55
_root.HandleAnimationCallBacks(this.Spot); stop();
Symbol 656 MovieClip Frame 1
stop();
Symbol 656 MovieClip Frame 70
_root.HandleAnimationCallBacks(this.Cupboard);
Symbol 656 MovieClip Frame 71
stop();
Symbol 656 MovieClip Frame 272
_root.HandleAnimationCallBacks(this.Cupboard);
Symbol 656 MovieClip Frame 273
stop();
Symbol 656 MovieClip Frame 319
_root.HandleAnimationCallBacks(this.Cupboard);
Symbol 656 MovieClip Frame 320
stop();
Symbol 656 MovieClip Frame 450
_root.HandleAnimationCallBacks(this.Cupboard);
Symbol 656 MovieClip Frame 451
stop();
Symbol 656 MovieClip Frame 475
_root.HandleAnimationCallBacks(_root.RoosterGeluid);
Symbol 656 MovieClip Frame 476
_root.HandleAnimationCallBacks(this.Cupboard);
Symbol 656 MovieClip Frame 477
stop();
Symbol 656 MovieClip Frame 576
_root.HandleAnimationCallBacks(this.Cupboard);
Symbol 656 MovieClip Frame 577
stop();
Symbol 855 MovieClip Frame 1
stop();
Symbol 855 MovieClip Frame 2
_root.ClearAnimationDelay();
Symbol 855 MovieClip Frame 75
_root.HandleAnimationCallBacks(this);
Symbol 855 MovieClip Frame 76
stop();
Symbol 855 MovieClip Frame 79
_root.HandleAnimationCallBacks(_root.KokVoetstappen);
Symbol 855 MovieClip Frame 98
_root.ClearAnimationDelay(); _root.CheckForGameOver();
Symbol 855 MovieClip Frame 143
_root.ClearAnimationDelay();
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_root.HandleAnimationCallBacks(this);
Symbol 855 MovieClip Frame 332
stop();
Symbol 857 MovieClip Frame 1
stop();
Symbol 857 MovieClip Frame 20
gotoAndPlay (2);
Symbol 857 MovieClip Frame 21
gotoAndStop (22);
Symbol 857 MovieClip Frame 22
stop();
Symbol 859 MovieClip Frame 1
gotoAndPlay (2);
Symbol 859 MovieClip Frame 249
gotoAndPlay (2);
Symbol 859 MovieClip Frame 250
stop();
Symbol 927 MovieClip Frame 1
stop();
Symbol 927 MovieClip Frame 51
_root.HandleAnimationCallBacks(this);
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stop();
Symbol 927 MovieClip Frame 217
_root.HandleAnimationCallBacks(this);
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stop();
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_root.HandleAnimationCallBacks(this);
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stop();
Symbol 957 MovieClip Frame 1
this.Fusebox._visible = false; stop();
Symbol 957 MovieClip Frame 40
_root.HandleAnimationCallBacks(this);
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stop();
Symbol 963 MovieClip Frame 1
stop();
Symbol 963 MovieClip Frame 2
function StoreFuseLoc(nm, Obj) { eval (("_root." + nm) + "Tracker").x = Obj._x; eval (("_root." + nm) + "Tracker").y = Obj._y; } function SwitchLight(off) { if (off == true) { _root.HallLight.tween(["_alpha"], 0, 0.5, "easeOut", 0); } else if (off == false) { _root.HallLight.tween(["_alpha"], 100, 0.5, "easeOut", 0); } } this.Fuse1._x = ((_root.Fuse1Tracker.x == undefined) ? (this.Fuse1._x) : (_root.Fuse1Tracker.x)); this.Fuse1._y = ((_root.Fuse1Tracker.y == undefined) ? (this.Fuse1._y) : (_root.Fuse1Tracker.y)); this.Fuse2._x = ((_root.Fuse2Tracker.x == undefined) ? (this.Fuse2._x) : (_root.Fuse2Tracker.x)); this.Fuse2._y = ((_root.Fuse2Tracker.y == undefined) ? (this.Fuse2._y) : (_root.Fuse2Tracker.y)); FuseHole1.Active = ((Fuse1.hitTest(FuseHole1) || (Fuse2.hitTest(FuseHole1))) ? true : false); FuseHole2.Active = ((Fuse1.hitTest(FuseHole2) || (Fuse2.hitTest(FuseHole2))) ? true : false); FuseHole3.Active = ((Fuse1.hitTest(FuseHole3) || (Fuse2.hitTest(FuseHole3))) ? true : false); FuseHole4.Active = ((Fuse1.hitTest(FuseHole4) || (Fuse2.hitTest(FuseHole4))) ? true : false); FuseHole5.Active = ((Fuse1.hitTest(FuseHole5) || (Fuse2.hitTest(FuseHole5))) ? true : false); Fuse2._visible = ((_root.FuseInUse > 1) ? true : false); this.Fuse1.onPress = (this.Fuse2.onPress = function () { if (this.hitTest(FuseHole1)) { FuseHole1.Active = false; } else if (this.hitTest(FuseHole2)) { FuseHole2.Active = false; } else if (this.hitTest(FuseHole3)) { FuseHole3.Active = false; } else if (this.hitTest(FuseHole4)) { FuseHole4.Active = false; } else if (this.hitTest(FuseHole5)) { FuseHole5.Active = false; } this.startDrag(); }); this.Fuse1.onRelease = (this.Fuse2.onRelease = function () { this.stopDrag(); if (this.hitTest(FuseHole1)) { this._x = FuseHole1._x; this._y = FuseHole1._y; StoreFuseLoc(this._name, this); FuseHole1.Active = true; } else if (this.hitTest(FuseHole2)) { this._x = FuseHole2._x; this._y = FuseHole2._y; StoreFuseLoc(this._name, this); FuseHole2.Active = true; } else if (this.hitTest(FuseHole3)) { this._x = FuseHole3._x; this._y = FuseHole3._y; StoreFuseLoc(this._name, this); FuseHole3.Active = true; } else if (this.hitTest(FuseHole4)) { this._x = FuseHole4._x; this._y = FuseHole4._y; StoreFuseLoc(this._name, this); FuseHole4.Active = true; } else if (this.hitTest(FuseHole5)) { this._x = FuseHole5._x; this._y = FuseHole5._y; StoreFuseLoc(this._name, this); FuseHole5.Active = true; } if (FuseHole5.Active == true) { SwitchLight(false); } else { SwitchLight(true); } }); this.onEnterFrame = function () { _root.State.Kitchen.KeypadAlpha = ((FuseHole4.Active == true) ? 100 : 0); _root.Puzzle8Tracker = ((_root.Puzzle8Tracker == 2) ? (_root.Puzzle8Tracker) : (((FuseHole2.Active == true) ? 1 : 0))); _root.Puzzle6Tracker = ((FuseHole4.Active == true) ? 1 : 0); _root.Puzzle9Tracker = ((((FuseHole5.Active == true) && (FuseHole2.Active == true)) && (_root.Puzzle8Tracker == 2)) ? 2 : (_root.Puzzle9Tracker)); _root.Puzzle9Tracker = ((((FuseHole5.Active == true) && (FuseHole2.Active == false)) && (_root.Puzzle8Tracker == 2)) ? 4 : (_root.Puzzle9Tracker)); _root.Puzzle9Tracker = ((((FuseHole5.Active == false) && (FuseHole2.Active == true)) && (_root.Puzzle8Tracker == 2)) ? 1 : (_root.Puzzle9Tracker)); _root.Puzzle9Tracker = ((((FuseHole5.Active == false) && (FuseHole2.Active == false)) && (_root.Puzzle8Tracker == 2)) ? 5 : (_root.Puzzle9Tracker)); }; this.FuseBoxBody.onRelease = function () { delete this._parent.onEnterFrame; gotoAndPlay (3); }; stop();
Symbol 963 MovieClip Frame 3
_root.HandleAnimationCallBacks(_root.Fusebox); gotoAndPlay (1); stop();
Symbol 1037 MovieClip Frame 1
stop();
Symbol 1037 MovieClip Frame 2
gotoAndPlay (3);
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_root.HandleAnimationCallBacks(_root.HallCook);
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stop();
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_root.HandleAnimationCallBacks(_root.HallCook);
Symbol 1037 MovieClip Frame 251
stop();
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stop();
Symbol 1062 MovieClip Frame 1
stop();
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_root.HandleAnimationCallBacks(this.Spot);
Symbol 1062 MovieClip Frame 36
stop();
Symbol 1063 MovieClip Frame 1
stop();
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_root.HandleAnimationCallBacks(this); stop();
Symbol 1152 MovieClip Frame 1
stop();
Symbol 1152 MovieClip Frame 50
_root.HandleAnimationCallBacks(_root.Featherduster.Plumeau);
Symbol 1152 MovieClip Frame 51
gotoAndPlay (1);
Symbol 1152 MovieClip Frame 52
stop();
Symbol 1156 MovieClip Frame 1
stop();
Symbol 1156 MovieClip Frame 2
this.onRelease = function () { gotoAndPlay (3); }; stop();
Symbol 1156 MovieClip Frame 3
_root.HandleAnimationCallBacks(_root.Painting); gotoAndPlay (1); stop();
Symbol 1163 MovieClip Frame 1
stop();
Symbol 1163 MovieClip Frame 2
gotoAndPlay (3);
Symbol 1163 MovieClip Frame 21
_root.HandleAnimationCallBacks(this.Tv); stop();
Symbol 1248 MovieClip Frame 1
stop();
Symbol 1248 MovieClip Frame 2
_root.HandleAnimationCallBacks(this.Tv);
Symbol 1248 MovieClip Frame 3
stop();
Symbol 1248 MovieClip Frame 4
_root.ClearAnimationDelay();
Symbol 1248 MovieClip Frame 54
_root.HandleAnimationCallBacks(_root.TvGeluid);
Symbol 1248 MovieClip Frame 121
trace("test"); _root.HandleAnimationCallBacks(this.Tv);
Symbol 1248 MovieClip Frame 122
stop();
Symbol 1249 MovieClip Frame 1
stop();
Symbol 1249 MovieClip Frame 248
stop();
Symbol 1260 MovieClip Frame 1
stop();
Symbol 1260 MovieClip Frame 2
_root.HandleAnimationCallBacks(this); stop();
Symbol 1441 MovieClip Frame 1
stop();
Symbol 1441 MovieClip Frame 114
_root.HandleAnimationCallBacks(this.ChairObj);
Symbol 1441 MovieClip Frame 115
stop();
Symbol 1441 MovieClip Frame 151
_root.HandleAnimationCallBacks(this.ChairObj);
Symbol 1441 MovieClip Frame 152
stop();
Symbol 1441 MovieClip Frame 206
_root.HandleAnimationCallBacks(this.CatFood);
Symbol 1441 MovieClip Frame 207
stop();
Symbol 1441 MovieClip Frame 277
_root.HandleAnimationCallBacks(this.ChairObj);
Symbol 1441 MovieClip Frame 278
stop();
Symbol 1816 MovieClip Frame 1
stop();
Symbol 1816 MovieClip Frame 80
_root.HandleAnimationCallBacks(this.Foodbowl);
Symbol 1816 MovieClip Frame 81
stop();
Symbol 1816 MovieClip Frame 114
_root.HandleAnimationCallBacks(this.Foodbowl);
Symbol 1816 MovieClip Frame 115
stop();
Symbol 1816 MovieClip Frame 259
_root.HandleAnimationCallBacks(this.Foodbowl);
Symbol 1816 MovieClip Frame 438
stop();
Symbol 1837 MovieClip Frame 1
stop();
Symbol 1837 MovieClip Frame 2
function ClearKeypad() { snd.start(0, 1); if (this.DISPLAY.text == "WRONG") { this.DISPLAY.text = ""; } } snd = new Sound(); snd.attachSound("klik"); snd2 = new Sound(); snd2.attachSound("FalsePassword"); snd3 = new Sound(); snd3.attachSound("CorrectPassword"); this.onEnterFrame = function () { this.buttons.NR0.onRelease = function () { ClearKeypad(); this._parent._parent.DISPLAY.text = this._parent._parent.DISPLAY.text + "0"; }; this.buttons.NR1.onRelease = function () { ClearKeypad(); this._parent._parent.DISPLAY.text = this._parent._parent.DISPLAY.text + "1"; }; this.buttons.NR2.onRelease = function () { ClearKeypad(); this._parent._parent.DISPLAY.text = this._parent._parent.DISPLAY.text + "2"; }; this.buttons.NR3.onRelease = function () { ClearKeypad(); this._parent._parent.DISPLAY.text = this._parent._parent.DISPLAY.text + "3"; }; this.buttons.NR4.onRelease = function () { ClearKeypad(); this._parent._parent.DISPLAY.text = this._parent._parent.DISPLAY.text + "4"; }; this.buttons.NR5.onRelease = function () { ClearKeypad(); this._parent._parent.DISPLAY.text = this._parent._parent.DISPLAY.text + "5"; }; this.buttons.NR6.onRelease = function () { ClearKeypad(); this._parent._parent.DISPLAY.text = this._parent._parent.DISPLAY.text + "6"; }; this.buttons.NR7.onRelease = function () { ClearKeypad(); this._parent._parent.DISPLAY.text = this._parent._parent.DISPLAY.text + "7"; }; this.buttons.NR8.onRelease = function () { ClearKeypad(); this._parent._parent.DISPLAY.text = this._parent._parent.DISPLAY.text + "8"; }; this.buttons.NR9.onRelease = function () { ClearKeypad(); this._parent._parent.DISPLAY.text = this._parent._parent.DISPLAY.text + "9"; }; this.buttons.NUMBERSIGN.onRelease = function () { ClearKeypad(); this._parent._parent.DISPLAY.text = this._parent._parent.DISPLAY.text + "#"; }; this.buttons.STAR.onRelease = function () { ClearKeypad(); this._parent._parent.DISPLAY.text = this._parent._parent.DISPLAY.text + "*"; }; this.buttons.CLEAR.onRelease = function () { this._parent._parent.DISPLAY.text = ""; }; this.buttons.CANCEL.onRelease = function () { gotoAndPlay (3); }; this.buttons.OK.onRelease = function () { if (this._parent._parent.DISPLAY.text == "1977") { this._parent._parent.DISPLAY.text = "OK"; _root.ToggleDoorLock(Array("_root.DoorC", false)); snd3.start(0, 1); gotoAndPlay (3); } else { snd2.start(0, 1); this._parent._parent.DISPLAY.text = "WRONG"; } }; }; stop();
Symbol 1837 MovieClip Frame 3
_root.HandleAnimationCallBacks(_root.KeypadOn); gotoAndPlay (1); stop();
Symbol 1846 MovieClip Frame 1
this.RatPoison._visible = false; stop();
Symbol 1846 MovieClip Frame 2
this.RatPoison._visible = true; _root.HandleAnimationCallBacks(this.Closet);
Symbol 1846 MovieClip Frame 3
stop();
Symbol 1846 MovieClip Frame 4
_root.HandleAnimationCallBacks(this.Closet);
Symbol 1846 MovieClip Frame 5
stop();
Symbol 1862 MovieClip Frame 1
stop();
Symbol 1862 MovieClip Frame 66
_root.HandleAnimationCallBacks(this); stop();
Symbol 1865 MovieClip Frame 1
stop();
Symbol 1865 MovieClip Frame 66
_root.HandleAnimationCallBacks(this); stop();
Symbol 1881 MovieClip Frame 1
this.Key._visible = false; stop();
Symbol 1881 MovieClip Frame 94
_root.HandleAnimationCallBacks(this.Bag);
Symbol 1881 MovieClip Frame 95
this.Key._visible = true; stop();
Symbol 1881 MovieClip Frame 96
_root.HandleAnimationCallBacks(this.Key);
Symbol 1881 MovieClip Frame 97
stop();
Symbol 1893 MovieClip Frame 1
stop();
Symbol 1893 MovieClip Frame 24
_root.HandleAnimationCallBacks(this);
Symbol 1893 MovieClip Frame 25
stop();
Symbol 1911 MovieClip Frame 1
stop();
Symbol 1911 MovieClip Frame 7
_root.HandleAnimationCallBacks(this);
Symbol 1911 MovieClip Frame 8
stop();
Symbol 1957 MovieClip Frame 1
stop();
Symbol 1957 MovieClip Frame 144
_root.HandleAnimationCallBacks(this);
Symbol 1957 MovieClip Frame 145
stop();

Library Items

Symbol 1 Sound [TVaan]
Symbol 2 Sound [klik]
Symbol 3 Sound [FalsePassword]
Symbol 4 Sound [CrappyIceCreamTruck]
Symbol 5 Sound [CorrectPassword]
Symbol 6 Sound [Ambient]
Symbol 7 Sound [TV]Used by:1249
Symbol 8 Sound [DeurKruk]Used by:855
Symbol 9 Bitmap [Icatfood]Used by:17
Symbol 10 GraphicUsed by:13
Symbol 11 FontUsed by:12
Symbol 12 EditableTextUses:11Used by:13
Symbol 13 MovieClip [RouteMarker]Uses:10 12
Symbol 14 BitmapUsed by:15 1266 1267 1268 1269 1270 1271 1272 1274 1277 1280 1283 1286 1288 1289 1291 1293 1294
Symbol 15 GraphicUses:14Used by:16 1441
Symbol 16 MovieClip [HoldingChair]Uses:15
Symbol 17 GraphicUses:9Used by:18
Symbol 18 MovieClip [IICatFood]Uses:17
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:21
Symbol 21 MovieClip [IIRatPoison]Uses:20
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:24
Symbol 24 MovieClip [IIFeatherDuster]Uses:23
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 MovieClip [IIFuse]Uses:26
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:30
Symbol 30 MovieClip [IIKey]Uses:29
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClip [FuseSmall]Uses:32
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:36 1881
Symbol 36 MovieClip [Key]Uses:35Used by:1881
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:39
Symbol 39 MovieClip [RatPoison]Uses:38Used by:1846
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClip [CatFood]Uses:41Used by:1441
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45
Symbol 45 MovieClip [Plumeau]Uses:44Used by:1063
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClip [Fuse]Uses:47Used by:963
Symbol 49 GraphicUsed by:52 141 855 1248 1855
Symbol 50 FontUsed by:51
Symbol 51 EditableTextUses:50Used by:52
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Symbol 55 GraphicUsed by:56 154
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Symbol 57 GraphicUsed by:58 1869
Symbol 58 MovieClipUses:57Used by:64 69
Symbol 59 GraphicUsed by:60 156
Symbol 60 MovieClipUses:59Used by:64 69 132 133 656 1062 1441
Symbol 61 GraphicUses:53Used by:64
Symbol 62 GraphicUses:53Used by:64
Symbol 63 GraphicUses:53Used by:64
Symbol 64 MovieClipUses:54 56 58 60 61 62 63Used by:70
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:69 133 350 353 362 366 370 377 380 383 656 926 927 957 1037 1062 1441 1956 1957
Symbol 67 GraphicUsed by:69
Symbol 68 GraphicUses:53Used by:69 133 182 350 353 358 362 366 370 374 377 380 383 386 656 926 927 957 1037 1062 1275 1278 1281 1284 1287 1441 1956 1957
Symbol 69 MovieClipUses:66 67 68 56 58 60Used by:70
Symbol 70 MovieClipUses:64 69Used by:Timeline
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:77
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:77
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:77
Symbol 77 MovieClipUses:72 74 76Used by:Timeline
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:Timeline
Symbol 1966 MovieClip [__Packages.com.robertpenner.easing.Quad]
Symbol 1967 MovieClip [__Packages.com.robertpenner.easing.Circ]
Symbol 1968 MovieClip [__Packages.com.robertpenner.easing.Quart]
Symbol 1969 MovieClip [__Packages.com.robertpenner.easing.Sine]
Symbol 1970 MovieClip [__Packages.com.robertpenner.easing.Back]
Symbol 1971 MovieClip [__Packages.com.robertpenner.easing.Quint]
Symbol 1972 MovieClip [__Packages.com.robertpenner.easing.Linear]
Symbol 1973 MovieClip [__Packages.com.robertpenner.easing.Expo]
Symbol 1974 MovieClip [__Packages.com.robertpenner.easing.Elastic]
Symbol 1975 MovieClip [__Packages.com.robertpenner.easing.Bounce]
Symbol 1976 MovieClip [__Packages.zigo.tweenManager]
Symbol 1977 MovieClip [__Packages.com.robertpenner.easing.Cubic]
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:Timeline
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:Timeline
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Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
Symbol 94 MovieClipUses:93Used by:Timeline
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:133
Symbol 97 GraphicUsed by:133
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:133 380 656 1037
Symbol 100 GraphicUsed by:133
Symbol 101 GraphicUsed by:133
Symbol 102 GraphicUsed by:133
Symbol 103 GraphicUsed by:133
Symbol 104 GraphicUsed by:133
Symbol 105 GraphicUsed by:133
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:133 350 353 358 362 366 370 374 377 380 383 386 656 927 957 1037 1441 1957
Symbol 108 GraphicUsed by:133
Symbol 109 GraphicUsed by:133
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:132 133 182 353 370 374 383 656 927 1037 1441 1957
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Symbol 115 GraphicUsed by:133
Symbol 116 GraphicUsed by:133
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Symbol 128 GraphicUsed by:133
Symbol 129 GraphicUsed by:132
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:132
Symbol 132 MovieClipUses:111 129 60 56 131Used by:133
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Symbol 137 BitmapUsed by:138
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Symbol 143 GraphicUses:142Used by:144
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Symbol 155 GraphicUsed by:656
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Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:182 656
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Symbol 161 GraphicUsed by:162 355
Symbol 162 MovieClipUses:161Used by:656
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Symbol 166 GraphicUsed by:656
Symbol 167 SoundUsed by:656
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:358 386 656 927 1037 1441 1957
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Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182
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Symbol 184 GraphicUsed by:656
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Symbol 188 SoundUsed by:656
Symbol 189 GraphicUses:150Used by:656
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Instance Names

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Special Tags

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http://swfchan.com/19/92986/info.shtml
Created: 24/10 -2018 08:40:45 Last modified: 24/10 -2018 08:40:45 Server time: 14/11 -2024 23:21:44