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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/66605816?noj=FRM66605816-14DC" width="1" height="1"></div>

Conquer Antarctica - defeat the other penguins to conquer Antarctic.swf

This is the info page for
Flash #93087

(Click the ID number above for more basic data on this flash file.)


Text
CLICK ANYWHERE TO PLAY THE GAME

THIS GAME IS EXCLUSIVE FOR FREEONLINEGAMES.COM

WE HAVE ALL THE LATEST GAMES

1000+ GAMES REGULARLY UPDATED

BEST THINGS IN LIFE ARE FREE

WOULD YOU LIKE SOME PIZZA?

DID YOU KILL A MOB BOSS LATELY?

HAVE YOU DROPPED OFF THAT PASSENGER YET?

DID THAT TRIPLE BACKFLIP COMBO TODAY?

DID THAT TRIPLE BACKFLIP COMBO TODAY?

I THINK YOUR TOAST IS BURNING!

WOULD YOU LIKE ONE OR TWO LUMPS OF SUGAR WITH THAT?

HOW MANY GAME DEVELOPERS DOES IT TAKE TO REPLACE A LIGHT BULB?

ARE YOU SEATED COMFORTABLY?

WOULD YOU LIKE US TO TURN UP THE MUSIC?

ENJOYING YOUR SICK LEAVE?

SLOW WORK DAY?  EHUM?

ARE YOU LONELY?  WE HAVE THE PERFECT MATCH

GETTING PAID FOR OVERTIME?

CATCH ME IF YOU CAN

ARE YOU STUDYING HARD FOR YOUR TEST TOMORROW?

IS THIS WHAT WE USE THE STUDYHALL NOWADAYS?

YOU GOT A NEW COMPUTER FOR THIS?

I BET YOUR WIFE IS AT HER PARENTS HOUSE

OOPSY DAISIES!

WOULD YOU LIKE SOMETHING TO DRINK WITH THAT PIZZA?

YOU HAVE SNAKES. YOU HAVE A PLANE.
AND THIS HAS NOTHING TO DO WITH IT.

GOT ANYTHING? YES WE'RE ALL OUT OF IDEAS.

CLEAN YOUR ROOM.  IT'S A JUNGLE HERE.

IT'S PRONOUNCED AS "ZHOOUKI".

ZOMBIES.  FRESH BRAINS DELIVERED HERE.

HAVE YOU DEFENDED STALINGRAD TODAY?

THE CUBICLE'S GETTING TO ME.  HOW 'BOUT YOU?

STICK IT TO THE MAN

I FEEL LIKE CHICKEN TONIGHT

YOU CAN BEAT THIS GAME.  I KNOW YOU CAN....

I THINK I HEAR THE ICE CREAM TRUCK

HAVE YOU HAD YOUR SUGAR FIX YET?

PARENTAL GUIDANCE NOT NEEDED HERE

BULLIES HAVE FEELINGS TOO!!!

WHO'S YOUR DADDY NOW?

YOU KNOW I STILL LOVE YOU.

WHO ARE YOU? WHERE AM I? WHAT YEAR IS IT NOW?

WHY ARE YOU USING MY COMPUTER?

LET'S GET THIS STRAIGHT: I'M REAL, YOU'RE ANIMATED!

HERE'S A LITTLE FACT.  YOU CAN'T SEE ME.

BEING A GAMER IS FINE.  JUST DON'T MISS YOUR MEETINGS.

INSOMNIA: THE CAPACITY TO PLAY MORE GAMES

YELLOW WALLS MAKE YOU GO INSANE

MORE SHOES MAKE FOR A HAPPY CO-WORKER

HOW ARE YOU DOING TODAY? YAH FEELIN' LUCKY?

HOW BIG IS YOUR BRAIN?  CAN YOU HANDLE THIS?

WHY DON'T YOU DRIVE TODAY?

SOMETHING ON YOUR MIND?

POLLY WANNA CRACKAH!

IT'S ABOUT TIME!

IT'S 5PM. DO YOU KNOW WHERE YOUR BRAIN IS?

IF YOU CAN'T BEAT 'EM, JOIN 'EM!

BIG BOYS DON'T CRY

100

FREEONLINEGAMES.COM

PUT ALL SOUNDS WITH LINKAGES IN THIS MOVIECLIP

drag

drag

3

3

fire

fire

3

3

all enemy forces have been
defeated. You have succesfully
conquered Antartica.

bonus: 12000 points (3 lives left)

(click to continue)

all enemy forces have been
defeated. You have succesfully
conquered Antartica.

bonus: 12000 points (3 lives left)

Congratulations !!

congratulations !!

View High Scores

View High Scores

View High Scores

View High Scores

View High Scores

View High Scores

Play More Games

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Game Instructions

Game Instructions

Game Instructions

Game Instructions

Game Instructions

Game Instructions

Play Again

Play Again

Submit Score

Submit Score

(click to continue)

all enemy forces have been
defeated. You have succesfully
conquered Antartica.

bonus: 12000 points (3 lives left)

congratulations !!

you have lost too many friendly
forces.. you have failed to
conquer antartica

better luck next time !!

you have lost too many friendly
forces.. you have failed to
conquer antartica

better luck next time !!

game over

Game Over

you have lost too many friendly
forces.. you have failed to
conquer antartica

better luck next time !!

Game Over

level 3

par: 3 shots

(click to begin)

level 3

par: 3 shots

level 3

par: 3 shots

(click to begin)

battle won !

battle won !

shots fired: 6 (par 4)

time used: 110 secs

Continue

Continue

battle won !

shots fired: 6 (par 4)

time used: 110 secs

score: 350

Battle lost

battle lost

battle lost

congratulations !!

congratulations !!

congratulations !!

- 10

your score: xxx.xxx points

your score: xxx.xxx points

anonymous

(click to submit)

(click to submit)

(click to submit)

submit score

submit score

snowcontainer

seacontainer

Low

Low

< 1.2 Ghz

Low

High

High

> 1.2 Ghz

High

Detail level

Detail level

F.O.G

new campaign

New campaign

new campaign

2 player game

2 player game

2 player game

continue game

continue game

continue game

Command your Penguin Squad in
order to gain power over the
Antartica Ice Teritorry...
You have to eliminate all the
enemy penguins on each level in
order to advance with your
campaign
Good Luck and... CONQUER Antarctica!!!

x 5

x 5

begin

Battle

begin

Battle

begin

Battle

begin

Battle

total points: 50679

total points: 50679

exit

exit

exit

Locked

Unlock all levels in campaign mode

Unlock all levels in campaign mode

PAUSED
Press "P" TO resume

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Pause (P)

Sound (S)

Main Menu

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Pause (P)

Sound (S)

Main Menu

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Main Menu

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Main Menu

Main Menu

Main Menu

Main Menu

Main Menu

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Main Menu

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Main Menu

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Main Menu

MENU

MENU

DJ

DS(6)

DS(5)

DS(4)

DS(3)

SS(6)

SS(5)

SS(4)

SS(3)

Main Menu

Richard

99999999

100)

<< LOADING >>

TODAY'S TOP CONQUERORS

ALL-TIME TOP CONQUERORS

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TOP 100

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YOUR SCORE

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Updating...

ActionScript [AS1/AS2]

Frame 1
_fglv = new LoadVars(); _fglv.gid = 18; _fglv.url = _root._url; _fglv.sendAndLoad("http://www.freegamesforyourwebsite.com/stats.php", _fglv, "POST"); delete _fglv; var debug = true; var gameID = 0; var gameName = "conquer_antarctica"; stop(); fscommand ("showmenu", "false"); prel.onEnterFrame = function () { prel.procent.text = Math.ceil((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); prel.gotoAndStop(prel.procent.text); if (Number(prel.procent.text) >= 100) { play(); delete this.onEnterFrame; } };
Frame 2
stop();
Instance of Symbol 622 MovieClip [FScrollBarSymbol] in Frame 2
//component parameters onClipEvent (construct) { _targetInstanceName = ""; horizontal = false; }
Instance of Symbol 700 MovieClip [FUIComponentSymbol] in Frame 2
//component parameters onClipEvent (construct) { }
Frame 3
if (!okToPlay) { gotoAndStop (2); }
Frame 4
_root.sunet = true;
Frame 5
function getIntersection(v1, v2) { var _local2 = {}; _local2.vx = v1.p1.x - v2.p0.x; _local2.vy = v1.p1.y - v2.p0.y; var _local6 = (_local2.vx * v2.dx) + (_local2.vy * v2.dy); if (_local6 < 0) { var _local5 = _local2; } else { var _local3 = {}; _local3.vx = v1.p1.x - v2.p1.x; _local3.vy = v1.p1.y - v2.p1.y; _local6 = (_local3.vx * v2.dx) + (_local3.vy * v2.dy); if (_local6 > 0) { var _local5 = _local3; } else { var _local5 = projectVector(_local2, v2.lx, v2.ly); } } return(_local5); } function bounce(v1, v2) { var _local5 = projectVector(v1, v2.dx, v2.dy); var _local1 = projectVector(v1, v2.lx, v2.ly); var _local4 = {}; _local1.len = Math.sqrt((_local1.vx * _local1.vx) + (_local1.vy * _local1.vy)); _local1.vx = v2.lx * _local1.len; _local1.vy = v2.ly * _local1.len; _local4.vx = ((v1.f * v2.f) * _local5.vx) + ((v1.b * v2.b) * _local1.vx); _local4.vy = ((v1.f * v2.f) * _local5.vy) + ((v1.b * v2.b) * _local1.vy); return(_local4); } function projectVector(v1, dx, dy) { var _local2 = (v1.vx * dx) + (v1.vy * dy); var _local1 = {}; _local1.vx = _local2 * dx; _local1.vy = _local2 * dy; return(_local1); } function ball2ball(b1, b2) { var _local1 = {}; _local1.vx = b1.p1.x - b2.p0.x; _local1.vy = b1.p1.y - b2.p0.y; _local1.len = Math.sqrt((_local1.vx * _local1.vx) + (_local1.vy * _local1.vy)); _local1.dx = _local1.vx / _local1.len; _local1.dy = _local1.vy / _local1.len; return(_local1); } function initVector(v, frompoints) { if (_root.pauza == false) { if (frompoints) { v.vx = v.p1.x - v.p0.x; v.vy = v.p1.y - v.p0.y; } else { v.p1.x = v.p0.x + v.vx; v.p1.y = v.p0.y + v.vy; } v.len = Math.sqrt((v.vx * v.vx) + (v.vy * v.vy)); if (v.len > 0) { v.dx = v.vx / v.len; v.dy = v.vy / v.len; } else { v.dx = 0; v.dy = 0; } v.rx = -v.dy; v.ry = v.dx; v.lx = v.dy; v.ly = -v.dx; return(v); } } getPosition = function (obj, raftPos) { var _local2 = obj.raft.occupants.length; if (obj.raft == game.raft1) { var _local1 = -1; } else { var _local1 = 1; } if (_local2 == 1) { return(obj.raft.cannonPoint + (100 * _local1)); } if (_local2 == 2) { return(obj.raft.cannonPoint + (((raftPos + 1) * 100) * _local1)); } }; levelInit = function () { if (_global.twoPlayer != true) { switch (currentLevel) { case 1 : level = {mc1:"mcRaft", mc2:"mcRock1", rockLevel:true, rockets:0, grenades:0, par:5, mapWidth:1900 + random(300)}; break; case 2 : level = {mc1:"mcRaft", mc2:"mcRock2", rockLevel:true, rockets:2, grenades:0, par:4, mapWidth:2000 + random(400)}; break; case 3 : level = {mc1:"mcRaft", mc2:"mcRock3", rockLevel:true, rockets:1, grenades:3, par:5, mapWidth:2400 + random(400)}; break; case 4 : level = {mc1:"mcRaft", mc2:"mcRock4", rockLevel:true, rockets:1, grenades:3, par:5, mapWidth:2400 + random(500)}; break; case 5 : level = {mc1:"mcRaft", mc2:"mcRock5", rockLevel:true, rockets:1, grenades:3, par:6, mapWidth:2000 + random(600)}; break; case 6 : level = {mc1:"mcRaft", mc2:"mcRock6", rockLevel:true, rockets:1, grenades:2, par:5, mapWidth:2500 + random(500)}; break; case 7 : level = {mc1:"mcRaft", mc2:"mcRock7", rockLevel:true, rockets:0, grenades:2, par:6, mapWidth:2200 + random(500)}; break; case 8 : level = {mc1:"mcRaft", mc2:"mcRock8", rockLevel:true, rockets:1, grenades:2, par:6, mapWidth:2300 + random(600)}; break; case 9 : level = {mc1:"mcRaft", mc2:"mcRock9", rockLevel:true, rockets:2, grenades:3, par:7, mapWidth:2600 + random(400)}; } level.player1 = {rockets:level.rockets, grenades:level.grenades}; } else { switch (currentLevel) { case 1 : level = {mc1:"mcRock1", mc2:"mcRock1", rockLevel:true, rockets:1, grenades:1, par:4, mapWidth:2300 + random(700)}; break; case 2 : level = {mc1:"mcRock2", mc2:"mcRock2", rockLevel:true, rockets:2, grenades:2, par:3, mapWidth:2800 + random(400)}; break; case 3 : level = {mc1:"mcRock3", mc2:"mcRock3", rockLevel:true, rockets:2, grenades:2, par:5, mapWidth:2700 + random(500)}; break; case 4 : level = {mc1:"mcRock4", mc2:"mcRock4", rockLevel:true, rockets:2, grenades:2, par:5, mapWidth:2500 + random(700)}; break; case 5 : level = {mc1:"mcRock5", mc2:"mcRock5", rockLevel:true, rockets:3, grenades:3, par:5, mapWidth:3000 + random(300)}; break; case 6 : level = {mc1:"mcRock6", mc2:"mcRock6", rockLevel:true, rockets:2, grenades:2, par:5, mapWidth:2500 + random(600)}; break; case 7 : level = {mc1:"mcRock7", mc2:"mcRock7", rockLevel:true, rockets:2, grenades:2, par:5, mapWidth:2400 + random(700)}; break; case 8 : level = {mc1:"mcRock8", mc2:"mcRock8", rockLevel:true, rockets:2, grenades:2, par:5, mapWidth:2400 + random(400)}; break; case 9 : level = {mc1:"mcRock9", mc2:"mcRock9", rockLevel:true, rockets:3, grenades:3, par:5, mapWidth:2700 + random(400)}; } level.player1 = {rockets:level.rockets, grenades:level.grenades}; level.player2 = {rockets:level.rockets, grenades:level.grenades}; } }; startTitle = function () { main = waveContainer; seaContainer = main.createEmptyMovieClip("seaContainer", 1); var _local2 = main.attachMovie("mcCoverPenguins", "mcCoverPenguins", 2); seaContainer2 = main.createEmptyMovieClip("seaContainer2", 3); main.seaTurn = 0; seaContainer._x = (seaContainer2._x = 0); seaContainer._y = 360; seaContainer2._y = 374; _local2._y = 382; trace(_local2); makeWave(seaContainer, 400, 4297421, 1.6, 0.1, 30, 550); makeWave(seaContainer2, 400, 3177654, 2.4, 0.1, 50, 550); main.onEnterFrame = function () { if (this.seaTurn == 0) { simWaveTitle(this.seaContainer); this.seaTurn = 1; } else { simWaveTitle(this.seaContainer2); this.seaTurn = 0; } }; simWave(main.seaContainer); }; createPenguins = function (rockObj, xPosition, leftRight, optionAI) { var _local11 = rockObj.mc; for (var _local29 in _local11) { var _local4 = _local11[_local29]; var _local8 = _local4._name; var _local2 = _local8.split("_"); if (_local2[0] == "p") { var _local1 = game.objects.length; var _local3 = main.pinguinContainer.attachMovie("mcCharacter", "p" + _local1, _local1); _local3.gotoAndStop(leftRight); var _local7 = _local2[2]; if (_local2[3] == "high") { var _local10 = true; } else { var _local10 = false; } if (_local2[4] == "noBB") { var _local9 = true; } else { var _local9 = false; } game.objects[_local1] = {f:1, m:1, r:30, b:0.8, airf:0.99, arrayNr:_local1, mc:_local3.penguin, pose:_local7, raft:rockObj, speed:1.1, health:100, hitpoints:0, penguin:true, aimHigh:_local10, noBB:_local9}; var _local6 = xPosition + _local4._x; var _local5 = game.raftLevel + _local4._y; game.objects[_local1].p0 = {x:_local6, y:_local5 - 10}; game.objects[_local1].raftPos = {x:_local6, y:_local5 - 1}; game.objects[_local1].vx = 0; game.objects[_local1].vy = 0; _local3.penguin.bazooka._visible = false; if (optionAI == true) { game.objects[_local1].opponent = true; } } } }; start = function () { root = this; currentLevel = _global.progress.level; levelInit(); sky = this.createEmptyMovieClip("skyContainer", 1); if (_root.pauza == false) { main = this.createEmptyMovieClip("mainContainer", 2); } hud = this.createEmptyMovieClip("hudContainer", 3); whiteFlash = this.createEmptyMovieClip("whiteFlash", 4); var _local7 = main.attachMovie(level.mc1, "raft1", 1); var _local5 = main.attachMovie(level.mc2, "raft2", 2); _local5.gotoAndStop(2); main.createEmptyMovieClip("pinguinContainer", 3); actionContainer = main.createEmptyMovieClip("actionContainer", 4); seaContainer = main.createEmptyMovieClip("seaContainer", 5); main.createEmptyMovieClip("cC", 6); background = main.createEmptyMovieClip("background", 0); main.createEmptyMovieClip("staticMcs", 7); background.createEmptyMovieClip("snow", 1); if (_global.twoPlayer == true) { var _local6 = _global.countTurns % 2; } else { var _local6 = 0; } if (_global.detail == "low") { _local7.cacheAsBitmap = true; _local5.cacheAsBitmap = true; } game = {sW:550, sH:400, mapWidth:level.mapWidth, maxV:9, g:0.5, mc:main, cC:main.cC, raftHeight:30, raftLevel:350, turn:_local6, ballSelected:1, ammoChosen:"snowball", startSequence:true, endOfGame:false, userReady:false, shotsFired:0}; game.particleObjects = []; game.explosionObjects = []; var _local8 = sky.attachMovie("mcSky", "mcSky", 0); _local8._width = 550; mountains = sky.attachMovie("mcBg", "mcBg", 1); mountains._x = game.sW / 2; mountains._y = game.sH; aTerrain = []; createRock(main.raft1); createRock(main.raft2, true); var _local4 = 0; while (_local4 < aTerrain.length) { initVector(aTerrain[_local4], true); _local4++; } game.raft1 = {refPoint:aTerrain[0].p0, mc:main.raft1, t:0, a:3.2, T:4, w:2.0943951023932, bPos:aTerrain[0].p0.y, cannonPoint:aTerrain[0].p1.x, raftnr:1}; var _local14 = (game.raft1.mc._x = game.raftX); game.raft1.mc._y = game.raft1.refPoint.y; game.raft1.occupants = []; game.raft2 = {refPoint:aTerrain[1].p0, mc:main.raft2, t:0, a:3.2, T:4, w:2.0943951023932, bPos:aTerrain[0].p0.y, cannonPoint:aTerrain[1].p0.x, raftnr:2}; var _local13 = (game.raft2.mc._x = game.oppRaftX); game.raft2.mc._y = game.raft2.refPoint.y; game.raft2.occupants = []; game.objects = []; createPenguins(game.raft1, game.raftX, "right"); if (_global.twoPlayer == true) { createPenguins(game.raft2, game.oppRaftX, "left"); } else { createPenguins(game.raft2, game.oppRaftX, "left", true); } _local4 = 0; while (_local4 < game.objects.length) { game.objects[_local4].mc.gotoAndStop(game.objects[_local4].pose); initObject(game.objects[_local4]); _local4++; } game.cannonBalls = []; resetArrayNrs(); game.sea = {width:game.mapWidth, points:150}; seaContainer._x = 0; seaContainer._y = game.sH - 40; makeWave(seaContainer, game.sH, 39372, 4, 0.1, game.sea.points, game.sea.width); seaInt = setInterval(simWave, 50, seaContainer); particleInt = setInterval(moveParticleObjects, 40); explosionInt = setInterval(doExplosions, 30); animInt = setInterval(animatePenguins, 500); twicePerSecInt = setInterval(twicePerSec, 500); init(); if (_global.quiet != true) { playSea("sealoop"); } if (_global.detail != "low") { setSnowBackground(); } displayHealthBars(false); main.onEnterFrame = function () { mainLoop(); moveRaft(); }; if (_global.twoPlayer != true) { attachBeginMessage(); } else { game.userReady = true; game.beginTimer = getTimer(); } draw(); simWave(); }; createRock = function (rockMc, optionRight) { var _local11 = game.raftLevel; var _local22 = game.raftHeight; var _local18 = null; var _local2 = rockMc; var _local10 = 0; for (var _local19 in _local2) { var _local5 = _local2[_local19]._name; if (_local5.split("_")[0] == "pt") { _local10++; } else if (_local5 == "sep") { _local18 = _local19; } } var _local20 = _local2["pt_" + _local10]._x - _local2.pt_1._x; var _local9; if (optionRight == true) { _local9 = (game.oppRaftX = (game.mapWidth - game.raftX) - _local20); } else { _local9 = (game.raftX = 80); } rockMc.mcYPos = _local2.pt_1._y; var _local1 = 1; while (_local1 < _local10) { var _local4 = _local9 + _local2["pt_" + _local1]._x; var _local7 = _local11 + _local2["pt_" + _local1]._y; var _local3 = _local9 + _local2["pt_" + (_local1 + 1)]._x; var _local6 = _local11 + _local2["pt_" + (_local1 + 1)]._y; var _local8 = {p0:{x:_local4, y:_local7}, p1:{x:_local3, y:_local6}, b:1, f:0.96}; if (Math.abs(_local4 - _local3) < 160) { aTerrain.push(_local8); } _local1++; } if (_local18 != null) { level.sep = _local9 + _local2[_local18]._x; } }; scrollGame = function () { var _local3 = game.sW; var _local2 = cannonBallToFollow; var _local4 = _local2.p0.x; if (_local4 > -10000) { scrollPlus = (_local4 - (_local3 / 2)) - scrollPos; var _local1 = _local4 - (_local3 / 2); if (_local1 < 0) { _local1 = 0; } else if (_local1 > (game.mapWidth - _local3)) { _local1 = game.mapWidth - _local3; } if (_local2.sb == true) { if ((_local1 < (_local2.fireScrollPos + 560)) && (_local2.dir == "right")) { _local1 = null; } else if ((_local1 > (_local2.fireScrollPos - 560)) && (_local2.dir == "left")) { _local1 = null; } } if (_local1 != null) { scrollPos = _local1; main._x = -scrollPos; } if (Math.abs(scrollPlus) > (maxScroll * 4)) { var _local5 = game.cannonBalls[0].p0.x; if ((_local5 > 200) && (_local5 < (game.mapWidth - 200))) { simWave(); } } } }; shakeMain = function () { if (Math.abs(shake) > 1) { main._y = main._y + shake; shake = shake * -0.8; } else { shake = 0; main._y = 0; } }; mainLoop = function () { if (shake != 0) { shakeMain(); } handleCollisions(); var _local3 = 0; while (_local3 < game.objects.length) { var _local2 = game.objects[_local3]; initObject(_local2); maxSpeed(game.objects[_local3]); checkStageBounds(_local2); checkTerrainCollisions(_local2); _local3++; } _local3 = 0; while (_local3 < game.cannonBalls.length) { var _local2 = game.cannonBalls[_local3]; initObject(_local2); checkStageBounds(_local2); checkTerrainCollisions(_local2); cannonBallEffects(_local2); _local3++; } if (callTurnScroll == true) { switchTurns(); } if (game.startSequence == true) { if (game.turn == 0) { startSequence(); } else { startSequenceLeft(); } } else if ((enemySequence != true) && (readyForScroll != true)) { scrollGame(); } if (_global.detail != "low") { renderBackground(); } draw(); }; getDeg = function (obj) { var _local1 = (Math.atan2(obj.vy, obj.vx) * 180) / Math.PI; return(_local1); }; clearIntervals = function () { clearInterval(seaInt); clearInterval(particleInt); clearInterval(explosionInt); clearInterval(animInt); clearInterval(twicePerSecInt); }; twicePerSec = function () { if (game.cannonBalls[0].type == "grenade") { speelSimpelSFX("grenade_tick"); } rand500 = Math.random(); if (rand500 < 0.07) { playRandomSound(); } }; endOfGameMessage = function (raftNr) { var _local3 = hud.attachMovie("mcFinishMessage", "mcFinishMessage", 1000); _local3._x = game.sW / 2; _local3._y = 60; if (_global.twoPlayer == true) { _local3.gotoAndStop("twoPlayer"); } else if (game.winner == 2) { _local3.gotoAndStop("lose"); } else { _local3.gotoAndStop("win"); var _local8 = Math.round((game.endTimer - game.beginTimer) / 1000); _local3.time_used = ("time used: " + _local8) + " secs"; var _local9 = game.shotsFired; _local3.fired = ((("shots fired: " + _local9) + " (par ") + level.par) + ")"; var _local7 = ((level.par - _local9) * 1000) + 1000; if (_local7 < 0) { _local7 = 0; } var _local6 = ((level.par * 20) - _local8) * 50; if (_local6 < 0) { _local6 = 0; } var _local5 = (_local7 + _local6) + 500; _local3.score = "scored " + _local5; _global.scor = _local5; _global.progress.points = _global.progress.points + _local5; _global.progress.level++; if ((_global.progress.level == null) || (_global.progress.level == undefined)) { _global.progress.level = 1; } if (_global.saveProgress.level < _global.progress.level) { _global.saveProgress.level = _global.progress.level; } } _local3.raftNr = raftNr; _local3._visible = false; _local3.memScrollPos = scrollPos; _local3.onEnterFrame = function () { var _local3 = getMostLeftPenguin(this.raftNr); var _local2 = _local3.p0.x - (game.sW / 2); if (_local2 > (game.mapWidth - game.sW)) { _local2 = game.mapWidth - game.sW; } else if (_local2 < 0) { _local2 = 0; } if (this.step2 != true) { if (Math.abs(_local2 - scrollPos) < 2) { this.step2 = true; } } else { fadeLoop(); if (this._visible == false) { this._visible = true; } } }; }; exitBattle = function () { if (_global.twoPlayer != true) { if (game.winner != 1) { _global.progress.lives--; } } stopSound(); clearIntervals(); sky.removeMovieClip(); hud.removeMovieClip(); main.removeMovieClip(); if (_global.twoPlayer == true) { root.gotoAndStop("overview2p"); } else { root.gotoAndStop("overview"); } }; maxSpeed = function (obj) { if (obj.vx > game.maxV) { obj.vx = game.maxV; } else if (obj.vx < (-game.maxV)) { obj.vx = -game.maxV; } if (obj.vy > game.maxV) { obj.vy = game.maxV; } else if (obj.vy < (-game.maxV)) { obj.vy = -game.maxV; } }; getDistance = function (obj0, obj1) { var _local2 = obj0.p0.x - obj1.p0.x; var _local1 = obj0.p0.y - obj1.p0.y; return(Math.round(Math.sqrt((_local2 * _local2) + (_local1 * _local1)))); }; getDistanceOUD = function (obj0, obj1) { return(Math.sqrt(Math.pow(obj0.p1.x - obj1.p1.x, 2) + Math.pow(obj0.p1.y - obj1.p1.y, 2))); }; doDistances = function () { var _local2 = game.objects[0]; var _local1 = game.objects[1]; var _local5 = _local1.p1.x - _local2.p1.x; var _local4 = _local1.p1.y - _local2.p1.y; var _local3 = Math.atan2(_local4, _local5); _local1.p1.x = _local2.p1.x + (Math.cos(_local3) * afst); _local1.p1.y = _local2.p1.y + (Math.sin(_local3) * afst); }; resetNoColl = function () { var _local1 = 0; while (_local1 < game.objects.length) { game.objects[_local1].noColl = null; _local1++; } }; hitTestBounds = function (mc, doelMc) { var _local1 = mc.getBounds(doelMc); mc.yMin = _local1.yMin; mc.yMax = _local1.yMax; mc.xMax = _local1.xMax; mc.xMin = _local1.xMin; }; initObject = function (v) { if (_root.pauza == false) { v.vy = v.vy + (game.g * v.m); v.p1 = {}; v.p1.x = v.p0.x + v.vx; v.p1.y = v.p0.y + v.vy; v.p0 = v.p1; v.len = Math.sqrt((v.vx * v.vx) + (v.vy * v.vy)); if (v.len > 0) { v.dx = v.vx / v.len; v.dy = v.vy / v.len; } else { v.dx = 0; v.dy = 0; } v.rx = -v.vy; v.ry = v.vx; v.lx = v.vy; v.ly = -v.vx; v.vx = v.vx * v.airf; v.vy = v.vy * v.airf; } }; checkStageBounds = function (obj) { if (_root.pauza == false) { var _local3 = false; if (obj.sb == true) { var _local4 = 500; } else { var _local4 = 200; } if (obj.p1.x < ((-obj.r) - _local4)) { if (obj.penguin == true) { speelSimpelSFX("splash_large", "pauze"); } _local3 = true; } else if (obj.p1.y > (game.sH - obj.r)) { attachSplash(obj, 6); if (obj.penguin == true) { speelSimpelSFX("splash_large"); if (obj.deceased != true) { playVoice("byebye"); } } else { speelSimpelSFX("splash_small"); } _local3 = true; } else if (obj.p1.x > ((game.mapWidth + obj.r) + _local4)) { if (obj.penguin == true) { speelSimpelSFX("splash_large", "pauze"); } _local3 = true; } if (_local3 == true) { if (obj.sb == true) { if ((obj.timesHitAnything == 0) && (obj.aiShot != true)) { playVoice("miss", true); } } if (cannonBallToFollow == obj) { cannonBallToFollow = null; } removeObject(obj); } } }; checkTerrainCollisions = function (obj) { if (_root.pauza == false) { var _local7 = 0; while (_local7 < aTerrain.length) { var _local5 = aTerrain[_local7]; var _local8 = obj.p0.x; if ((M_ABS(_local5.p0.x - _local8) < 100) || (M_ABS(_local5.p1.x - _local8) < 100)) { var _local3 = getIntersection(obj, _local5); _local3 = initVector(_local3, false); var _local6 = obj.r - _local3.len; if (_local6 >= 0) { obj.p1.x = obj.p1.x + (_local3.dx * _local6); obj.p1.y = obj.p1.y + (_local3.dy * _local6); var _local10 = {dx:_local3.lx, dy:_local3.ly, lx:_local3.dx, ly:_local3.dy, b:obj.b, f:_local5.f}; var _local9 = bounce(obj, _local10); obj.vx = _local9.vx; obj.vy = _local9.vy; if (obj.sb == true) { obj.timesHitAnything++; if (obj.type == "rocket") { attachFlits(); cannonBallToFollow = null; createExplosion(obj, true); explodeCollisions(obj); removeObject(obj); } else if (obj.type == "grenade") { var _local4 = Math.abs(obj.vx) + Math.abs(obj.vy); if (_local4 < 2) { _local4 = 0; } if (Math.random() > 0.5) { _local4 = _local4 * -1; } obj.mc.airrot = _local4; } else { obj.nrOfSnowballCollisions++; var _local11 = cannonBallCollTime; cannonBallCollTime = getTimer(); if ((cannonBallCollTime - _local11) > 200) { speelSimpelSFX("snowbal_hit_terrain"); attachSnowPiece(obj, 6); if (obj.timesColl < 2) { obj.timesColl++; } else if (Math.random() < (0.5 + (obj.timesColl / 10))) { cannonBallToFollow = null; removeObject(obj); } obj.mc.gotoAndStop(obj.timesColl + 1); } else if (obj.nrOfSnowballCollisions > 10) { cannonBallToFollow = null; removeObject(obj); } } } } } _local7++; } } }; explodeCollisions = function (obj) { if (_root.pauza == false) { var _local13 = 1000000 /* 0x0F4240 */; var _local10 = null; var _local7 = 0; while (_local7 < game.objects.length) { var _local3 = game.objects[_local7]; var _local5 = getDistance(obj, _local3); var _local6 = 250; if (_local5 < _local6) { var _local2 = {}; _local2.vx = obj.p1.x - _local3.p0.x; _local2.vy = obj.p1.y - _local3.p0.y; _local2.len = Math.sqrt((_local2.vx * _local2.vx) + (_local2.vy * _local2.vy)); if (_local5 < _local13) { _local13 = _local5; _local10 = _local3; } if (_local2.len > 0) { _local2.dx = _local2.vx / _local2.len; _local2.dy = _local2.vy / _local2.len; } else { _local2.dx = 0; _local2.dy = 0; } var _local8 = -((_local2.dx * (_local6 - _local5)) / 20); var _local4 = (_local2.dy * (_local6 - _local5)) / 2.6; if (_local4 > 0) { _local4 = _local4 * -1; } _local3.vx = _local3.vx + _local8; _local3.vy = _local3.vy + _local4; var _local9 = Math.abs(_local8); var _local12 = _local9 + Math.abs(_local4); setDamage(_local3, _local12); if ((_local9 + Math.abs(_local4)) > minCollAnim) { playVoice("auw"); hitPenguin(_local3); } } if (_local10 != null) { cannonBallToFollow = _local10; } _local7++; } } }; setDamage = function (obj, damage) { if (_root.pauza == false) { obj.hitpoints = obj.hitpoints + (damage * 2); if (obj.hitpoints > 100) { obj.hitpoints = 100; } } }; collideObject = function (objA, objB, objAnr, objBnr) { if (_root.pauza == false) { var _local5 = 0.9; if ((objA.noColl != objB) && (objB.noColl != objA)) { var _local27 = objA.p0.x; var _local26 = objA.p0.y; var _local8 = objB.p0.x - _local27; var _local6 = objB.p0.y - _local26; var _local4 = Math.sqrt((_local8 * _local8) + (_local6 * _local6)); if (_local4 < (objA.r + objB.r)) { objA.noColl = objB; objB.noColl = objA; var _local11 = ball2ball(objB, objA); var _local14 = (objB.r + objA.r) - _local11.len; if (_local14 >= 0) { objB.p1.x = objB.p1.x + (_local11.dx * _local14); objB.p1.y = objB.p1.y + (_local11.dy * _local14); } var _local12 = objB.vx; var _local10 = objA.vx; var _local15 = objB.vy; var _local9 = objA.vy; var _local7 = Math.sqrt((_local10 * _local10) + (_local9 * _local9)); var _local25 = Math.sqrt((_local12 * _local12) + (_local15 * _local15)); if ((objA.sb == true) && (objA.type != "grenade")) { if (objA.type == "rocket") { createExplosion(objA); explodeCollisions(objA); } else { speelSimpelSFX("snowball_hit"); } if (objA.timesHitAnything == 0) { playVoice("good_shot", true); } else { playVoice("auw", true); } var _local21 = _local10 / 2; var _local20 = (((_local7 * _local6) / _local4) * _local5) + (_local9 / 2); var _local29 = Math.abs(_local21); game.objects[objB.arrayNr].vx = game.objects[objB.arrayNr].vx + _local21; game.objects[objB.arrayNr].vy = game.objects[objB.arrayNr].vy + _local20; attachSnowPiece(objA, 6); removeObject(objA); if (objB.vy > 0) { objB.vy = objB.vy * -1; } cannonBallToFollow = objB; var _local24 = _local29 + Math.abs(_local20); setDamage(objB, _local24); if (_local24 > minCollAnim) { hitPenguin(objB); } } else if (objA.type == "grenade") { if (objA.timesHitAnything == 0) { playVoice("good_shot", true); } else { playVoice("auw", true); } objA.timesHitAnything++; speelSimpelSFX("grenade_collision"); var _local16 = ((((_local7 * _local8) / _local4) * _local5) / 2) + (_local10 / 2); var _local17 = ((((_local7 * _local6) / _local4) * _local5) + (_local9 / 2)) / 4; var _local28 = Math.abs(_local16); objB.vx = _local16 / 4; objB.vy = _local17; objA.vx = -objB.vx; objA.vy = objB.vy; if (objB.vy > 0) { objB.vy = objB.vy * -1; } var _local24 = _local28 + Math.abs(_local17); setDamage(objB, _local24); if (_local24 > minCollAnim) { hitPenguin(objB); } } else { var _local16 = (((_local7 * _local8) / _local4) * _local5) + (_local10 / 2); var _local17 = (((_local7 * _local6) / _local4) * _local5) + (_local9 / 2); objB.vx = _local16; objB.vy = _local17; var _local18 = ((-((_local25 * _local8) / _local4)) * _local5) + (_local12 / 2); var _local19 = ((-((_local25 * _local6) / _local4)) * _local5) + (_local15 / 2); objA.vx = _local18; objA.vy = _local19; if ((game.turn % 2) == 0) { var _local13 = 1; } else { var _local13 = 2; } trace((((((_local13 + " ") + objA.raft.raftnr) + " penguin ") + objB.raft.raftnr) + " ") + objA.p0.x); var _local23 = Math.abs(_local18) + Math.abs(_local19); var _local22 = Math.abs(_local16) + Math.abs(_local17); if (objA.raft.raftnr != _local13) { setDamage(objA, _local23); if (_local23 > minCollAnim) { playVoice("auw"); hitPenguin(objA); } } if (objB.raft.raftnr != _local13) { setDamage(objB, _local22); if (_local22 > minCollAnim) { playVoice("auw"); hitPenguin(objB); } } } } } } }; handleCollisions = function () { if (_root.pauza == false) { var _local3 = game.objects.length - 1; while (_local3 >= 0) { var _local5 = game.objects[_local3]; var _local2 = _local3 - 1; while (_local2 >= 0) { var _local4 = game.objects[_local2]; if (_local4.raft == _local5.raft) { collideObject(_local5, _local4, _local3, _local2); } _local2--; } _local3--; } _local3 = 0; while (_local3 < game.cannonBalls.length) { var _local5 = game.cannonBalls[_local3]; var _local2 = game.objects.length - 1; while (_local2 >= 0) { var _local4 = game.objects[_local2]; collideObject(_local5, _local4, _local3, _local2); _local2--; } _local3++; } } }; draw = function () { if (_root.pauza == false) { var _local3 = 0; while (_local3 < game.objects.length) { var _local2 = game.objects[_local3]; _local2.mc._x = _local2.p1.x; _local2.mc._y = _local2.p1.y; _local3++; } _local3 = 0; while (_local3 < game.cannonBalls.length) { var _local2 = game.cannonBalls[_local3]; if ((_local2.type != "grenade") || (_local2.type != "snowball")) { _local2.mc._x = _local2.p1.x; _local2.mc._y = _local2.p1.y + 12; } else { _local2.mc._x = _local2.p1.x; _local2.mc._y = _local2.p1.y; } _local3++; } } }; makeWave = function (mc, deep, clr, jit, turbProb, points, seawidth) { mc.pts = []; mc.springs = []; mc.clr = clr; mc.jit = jit; mc.turbProb = turbProb; mc.deep = deep; mc.stiffK = 0.3; mc.kDamp = 0.85; var _local3 = (seawidth + 100) / points; var _local1 = 0; while (_local1 < points) { mc.pts[_local1] = {x:-50 + (_local1 * _local3), y:0, fx:0, fy:0, vx:0, vy:0, restLen:0.5 * _local3, jy:0}; _local1++; } }; simWaveOrig = function (mc) { var _local2; _local2 = 0; while (_local2 < mc.pts.length) { mc.pts[_local2].fx = 0; if (Math.random() < mc.turbProb) { mc.pts[_local2].fy = (Math.random() * mc.jit) - (mc.jit / 2); } else { mc.pts[_local2].fy = 0; } _local2++; } _local2 = 0; while (_local2 < (mc.pts.length - 1)) { var _local4 = mc.pts[_local2]; var _local5 = mc.pts[_local2 + 1]; var _local7 = _local5.x - _local4.x; var _local6 = _local5.y - _local4.y; var _local8 = Math.sqrt((_local7 * _local7) + (_local6 * _local6)); var _local11 = mc.stiffK * (_local8 - _local4.restLen); var _local12 = (_local11 * _local7) / _local8; var _local10 = (_local11 * _local6) / _local8; if (_local2 != 0) { _local4.fx = _local4.fx + _local12; _local4.fy = _local4.fy + _local10; } if (_local2 != (mc.pts.length - 2)) { _local5.fx = _local5.fx - _local12; _local5.fy = _local5.fy - _local10; } _local2++; } mc.clear(); mc.beginFill(mc.clr, 100); var _local14 = null; var _local13 = null; var _local9 = false; _local2 = 1; while (_local2 < (mc.pts.length - 1)) { _local9 = false; var _local3 = mc.pts[_local2]; if (_local13 == null) { if (_local3.x >= (scrollPos - (maxScroll * 4))) { if (_local14 == null) { _local14 = _local2; mc.moveTo(mc.pts[_local2].x, mc.pts[_local2].y); } if (_local3.x >= ((scrollPos + game.sW) + (maxScroll * 4))) { if (_local13 == null) { _local13 = _local2; } } else { _local9 = true; } } } if (_local9 == true) { _local3.vx = _local3.vx * mc.kDamp; _local3.vy = _local3.vy * mc.kDamp; _local3.vx = _local3.vx + _local3.fx; _local3.vy = _local3.vy + _local3.fy; _local3.x = _local3.x + _local3.vx; _local3.y = _local3.y + _local3.vy; mc.lineTo(_local3.x, _local3.y); } _local2++; } _local2 = _local13; mc.lineTo(mc.pts[_local2].x, mc.pts[_local2].y); mc.lineTo(mc.pts[_local2].x, mc.deep); mc.lineTo(mc.pts[_local14].x, mc.deep); mc.lineTo(mc.pts[_local14].x, mc.pts[_local14].y); mc.endFill(); }; simWave = function (mc) { mc = seaContainer; var _local11; lastLine = null; firstLine = null; _local11 = 0; while (_local11 < (mc.pts.length - 1)) { var _local2 = mc.pts[_local11]; _local2.draw = false; if (lastLine == null) { if (_local2.x >= (scrollPos - (maxScroll * 4))) { if (firstLine == null) { firstLine = _local11; mc.moveTo(_local2.x, _local2.y); } if (_local2.x >= ((scrollPos + game.sW) + (maxScroll * 4))) { if (lastLine == null) { lastLine = _local11; } } else { _local2.draw = true; mc.pts[_local11].fx = 0; if (Math.random() < mc.turbProb) { mc.pts[_local11].fy = (Math.random() * mc.jit) - (mc.jit / 2); } else { mc.pts[_local11].fy = 0; } } } } _local11++; } _local11 = 0; while (_local11 < (mc.pts.length - 1)) { var _local3 = mc.pts[_local11]; var _local4 = mc.pts[_local11 + 1]; var _local6 = _local4.x - _local3.x; var _local5 = _local4.y - _local3.y; var _local7 = Math.sqrt((_local6 * _local6) + (_local5 * _local5)); var _local9 = mc.stiffK * (_local7 - _local3.restLen); var _local10 = (_local9 * _local6) / _local7; var _local8 = (_local9 * _local5) / _local7; if (_local11 != 0) { _local3.fx = _local3.fx + _local10; _local3.fy = _local3.fy + _local8; } if (_local11 != (mc.pts.length - 2)) { _local4.fx = _local4.fx - _local10; _local4.fy = _local4.fy - _local8; } _local11++; } mc.clear(); mc.beginFill(mc.clr, 100); _local11 = 1; while (_local11 < (mc.pts.length - 1)) { var _local2 = mc.pts[_local11]; if (_local2.draw == true) { _local2.vx = _local2.vx * mc.kDamp; _local2.vy = _local2.vy * mc.kDamp; _local2.vx = _local2.vx + _local2.fx; _local2.vy = _local2.vy + _local2.fy; _local2.x = _local2.x + _local2.vx; _local2.y = _local2.y + _local2.vy; mc.lineTo(_local2.x, _local2.y); } _local11++; } if (lastLine == null) { lastLine = mc.pts.length - 1; } _local11 = lastLine; mc.lineTo(mc.pts[_local11].x, mc.pts[_local11].y); mc.lineTo(mc.pts[_local11].x, mc.deep); mc.lineTo(mc.pts[firstLine].x, mc.deep); mc.lineTo(mc.pts[firstLine].x, mc.pts[firstLine].y); mc.endFill(); }; simWaveTitle = function (mc) { var _local11; lastLine = null; firstLine = null; _local11 = 0; while (_local11 < (mc.pts.length - 1)) { var _local2 = mc.pts[_local11]; mc.pts[_local11].fx = 0; if (Math.random() < mc.turbProb) { mc.pts[_local11].fy = (Math.random() * mc.jit) - (mc.jit / 2); } else { mc.pts[_local11].fy = 0; } _local11++; } _local11 = 0; while (_local11 < (mc.pts.length - 1)) { var _local3 = mc.pts[_local11]; var _local4 = mc.pts[_local11 + 1]; var _local6 = _local4.x - _local3.x; var _local5 = _local4.y - _local3.y; var _local7 = Math.sqrt((_local6 * _local6) + (_local5 * _local5)); var _local9 = mc.stiffK * (_local7 - _local3.restLen); var _local10 = (_local9 * _local6) / _local7; var _local8 = (_local9 * _local5) / _local7; if (_local11 != 0) { _local3.fx = _local3.fx + _local10; _local3.fy = _local3.fy + _local8; } if (_local11 != (mc.pts.length - 2)) { _local4.fx = _local4.fx - _local10; _local4.fy = _local4.fy - _local8; } _local11++; } mc.clear(); mc.beginFill(mc.clr, 100); mc.moveTo(mc.pts[0].x, mc.pts[0].y); _local11 = 1; while (_local11 < (mc.pts.length - 1)) { var _local2 = mc.pts[_local11]; _local2.vx = _local2.vx * mc.kDamp; _local2.vy = _local2.vy * mc.kDamp; _local2.vx = _local2.vx + _local2.fx; _local2.vy = _local2.vy + _local2.fy; _local2.x = _local2.x + _local2.vx; _local2.y = _local2.y + _local2.vy; mc.lineTo(_local2.x, _local2.y); _local11++; } lastLine = mc.pts.length - 1; _local11 = lastLine; mc.lineTo(mc.pts[_local11].x, mc.pts[_local11].y); mc.lineTo(mc.pts[_local11].x, mc.deep); mc.lineTo(mc.pts[firstLine].x, mc.deep); mc.lineTo(mc.pts[firstLine].x, mc.pts[firstLine].y); mc.endFill(); }; init = function () { if (game.turn == 0) { scrollPos = game.mapWidth - game.sW; } else { scrollPos = 0; } maxScroll = 30; maxS = 0; starMargin = 100; readyForScroll = false; waitForScroll = 25; waitBeforeHealthCheck = 0; repositioning = false; cannonBallCollTime = 0; lastExplosionTime = 0; minCollAnim = 6; firstOpp = 2; healthBarsVisible = true; enemySequence = null; callTurnScroll = null; showLevelComplete = false; screenShootPos = 0.36; rand500 = Math.random(); if (rand500 < 0.3) { playRandomSound(); } M_ABS = Math.abs; }; startSequence = function () { if (_root.pauza == false) { if (game.userReady != false) { if (showLevelComplete != true) { var _local3 = 0; } else { var _local5 = getMostLeftPenguin(1); var _local3 = _local5.p0.x - (game.sW * (1 - screenShootPos)); if (_local3 < 0) { _local3 = 0; } } var _local6 = getMostLeftPenguin(2); var _local4 = _local6.p0.x; if (scrollPos > (_local4 - (game.sW / 2))) { maxS = maxS + (((maxScroll / 4) - maxS) / 20); } else { maxS = maxS + ((maxScroll - maxS) / 40); } var _local2 = (_local3 - scrollPos) / 8; if (_local2 > maxS) { _local2 = maxS; } else if (_local2 < (-maxS)) { _local2 = -maxS; } scrollPos = scrollPos + _local2; if ((Math.abs(scrollPos - _local3) < 1) && (showLevelComplete == true)) { game.startSequence = false; operateCannon(1); scrollPos = _local3; } if ((Math.floor(scrollPos) <= 0) && (showLevelComplete != true)) { showLevelComplete = true; playVoice("start_battle"); } main._x = -scrollPos; } } }; startSequenceLeft = function () { if (_root.pauza == false) { if (game.userReady != false) { if (showLevelComplete != true) { var _local3 = game.mapWidth - game.sW; } else { var _local6 = getMostLeftPenguin(2); var _local3 = _local6.p0.x - (game.sW * (1 - screenShootPos)); if (_local3 > (game.mapWidth - sw)) { _local3 = game.mapWidth - sw; } } var _local5 = getMostLeftPenguin(1); var _local4 = _local5.p0.x; if (scrollPos < (_local4 - (game.sW / 2))) { maxS = maxS + (((maxScroll / 4) - maxS) / 20); } else { maxS = maxS + ((maxScroll - maxS) / 40); } var _local2 = (_local3 - scrollPos) / 8; if (_local2 > maxS) { _local2 = maxS; } else if (_local2 < (-maxS)) { _local2 = -maxS; } scrollPos = scrollPos + _local2; if ((Math.abs(scrollPos - _local3) < 1) && (showLevelComplete == true)) { game.startSequence = false; operateCannon(2); scrollPos = _local3; } if ((Math.ceil(scrollPos) >= (game.mapWidth - game.sW)) && (showLevelComplete != true)) { showLevelComplete = true; playVoice("start_battle"); } main._x = -scrollPos; } } }; attachBeginMessage = function () { if (_root.pauza == false) { main._x = -scrollPos; var _local3 = hud.attachMovie("mcBeginMessage", "mcBeginMessage", hud.getNextHighestDepth()); _local3._y = 60; _local3._x = game.sW / 2; _local3.levelnr = "level " + currentLevel; _local3.par = ("par: " + level.par) + " shots"; _local3.onRelease = function () { game.userReady = true; game.beginTimer = getTimer(); this.removeMovieClip(); }; } }; attachSnowball = function (loopMc, ai) { if (_root.pauza == false) { var _local7; var _local10; var _local11; var _local6; if (game.ammoChosen == "snowball") { _local7 = "mcSnowball"; _local10 = 0.99; _local11 = 0.85; _local6 = 0.8; speelSimpelSFX("snowball"); } else if (game.ammoChosen == "grenade") { _local7 = "mcGrenade"; _local10 = 0.994; _local11 = 1; _local6 = 0.7; speelSimpelSFX("grenade"); } else if (game.ammoChosen == "rocket") { _local7 = "mcRocket"; _local10 = 0.995; _local11 = 0.9; _local6 = 0.8; speelSimpelSFX("rocket"); } if (ai == true) { var _local14 = _global.oppCannonRotation; } else { var _local14 = _global.cannonRotation; } var _local12 = main.actionContainer.getNextHighestDepth(); var _local5 = main.actionContainer.attachMovie(_local7, ball + _local12, _local12); var _local3 = (game.cannonBalls[0] = {f:1, m:_local11, r:24, b:_local6, airf:_local10, arrayNr:0, mc:_local5, sb:true, timesColl:0, timesHitAnything:0, type:game.ammoChosen, fireScrollPos:scrollPos}); cannonBallToFollow = _local3; if (_local3.type == "grenade") { _local3.counter = 115; } else if (_local3.type == "snowball") { _local3.nrOfSnowballCollisions = 0; } if (ai == true) { _local3.aiShot = true; } else { _local3.aiShot = false; } var _local4 = _local14 * (Math.PI/180); var _local16 = _global.cannonPower * Math.cos(_local4); var _local15 = _global.cannonPower * Math.sin(_local4); _local3.vx = _local16 / 3; _local3.vy = _local15 / 3; if (_local3.vx > 0) { _local3.dir = "right"; } else { _local3.dir = "left"; } hitTestBounds(loopMc.loopPoint, main); var _local9 = loopMc.loopPoint.xMin; var _local8 = loopMc.loopPoint.yMin; _local9 = _local9 + (Math.cos(_local4) * 20); _local8 = _local8 + (Math.sin(_local4) * 20); _local3.p0 = {x:_local9, y:_local8}; _local5._x = _local9; _local5._y = _local8; _local5._rotation = getDeg(_local3); initObject(_local3); resetNoColl(); } }; resetArrayNrs = function () { if (_root.pauza == false) { game.raft1.occupants = []; game.raft2.occupants = []; var _local2 = 0; while (_local2 < game.objects.length) { var _local3 = game.objects[_local2]; _local3.arrayNr = _local2; if (_local3.raft == game.raft1) { game.raft1.occupants.push(_local2); } else if (_local3.raft == game.raft2) { game.raft2.occupants.push(_local2); } _local2++; } } }; removeObject = function (obj) { if (_root.pauza == false) { if (obj.sb == true) { manageTurnSwitch(); } if (obj.sb == true) { obj.mc.removeMovieClip(); game.cannonBalls.splice(obj.arrayNr, 1); } else { obj.mc._parent.removeMovieClip(); game.objects.splice(obj.arrayNr, 1); resetArrayNrs(); } } }; selectBall = function (nr) { if (_root.pauza == false) { var _local2 = 1; while (_local2 < 4) { cannon["selectBall" + _local2].selectedBg._visible = false; _local2++; } cannon["selectBall" + nr].selectedBg._visible = true; } }; operateCannon = function (rockNr) { if (_root.pauza == false) { var _local8 = game["raft" + rockNr]; cannon = hud.attachMovie("mcShootCannon", "mcShootCannon", 0); cannon.gotoAndStop(rockNr); cannon._y = 20; if (rockNr == 1) { cannon._x = 20; } else { cannon._x = game.sW - 20; } displayHealthBars(false); cannon.exit.onRelease = function () { exitBattle(); }; cannon.loopBtn.onRelease = function () { if (_global.quiet == false) { _global.quiet = true; this.red._visible = true; stopAllSounds(); } else { _global.quiet = false; this.red._visible = false; playLoop("loop"); playSea("sealoop"); } }; if (_global.quiet == false) { cannon.loopBtn.red._visible = false; } else { cannon.loopBtn.red._visible = true; } cannon.selectBall1.gotoAndStop(1); cannon.selectBall2.gotoAndStop(2); cannon.selectBall3.gotoAndStop(3); cannon.rockets_left.text = level["player" + rockNr].rockets; cannon.grenades_left.text = level["player" + rockNr].grenades; if (level["player" + rockNr].rockets <= 0) { cannon.selectBall3.pic.gotoAndStop(2); if (game.ballSelected == 3) { game.ballSelected = 1; } } else { cannon.selectBall3.onRelease = function () { selectBall(3); game.ballSelected = 3; game.ammoChosen = "rocket"; }; } if (level["player" + rockNr].grenades <= 0) { cannon.selectBall2.pic.gotoAndStop(2); if (game.ballSelected == 2) { game.ballSelected = 1; } } else { cannon.selectBall2.onRelease = function () { selectBall(2); game.ballSelected = 2; game.ammoChosen = "grenade"; }; } cannon.selectBall1.onRelease = function () { selectBall(1); game.ballSelected = 1; game.ammoChosen = "snowball"; }; selectBall(game.ballSelected); if (game.ballSelected == 1) { game.ammoChosen = "snowball"; } else if (game.ballSelected == 2) { game.ammoChosen = "grenade"; } else if (game.ballSelected == 3) { game.ammoChosen = "rocket"; } var _local6 = getMostLeftPenguin(rockNr); cannon.fire.penguinObj = _local6; cannon.fire.snowEpox = _local6.mc.bazooka; cannon.fire.rockNr = rockNr; cannon.fire.onRelease = function () { trace("FIRING >>>>>>>>>>>>>>>"); playVoice("place_shot"); if (game.ballSelected == 2) { level["player" + this.rockNr].grenades--; } else if (game.ballSelected == 3) { level["player" + this.rockNr].rockets--; } game.currentShot = this.rockNr; cannonSequence = false; this.snowEpox.play(); attachSnowball(this.snowEpox, false); if (this.penguinObj.noBB != true) { if (this.rockNr == 1) { var _local2 = -1; } else { var _local2 = 1; } this.penguinObj.vx = _local2; trace((this.penguinObj.raft.raftnr + " peng hit") + this.penguinObj.p0.x); } this.penguinObj.vy = -2; game.shotsFired++; cannon.removeMovieClip(); }; var _local5 = getMostLeftPenguin(rockNr); var _local4 = _local5.mc.bazooka; _local4._visible = true; speelSimpelSFX("draw_weapon"); _local5.mc.gotoAndStop(_local5.pose); if (rockNr == 1) { _local4.flip = 0; _local4.headAngle = 360; } else { _local4.flip = 180; _local4.headAngle = 0; } _local5.active = true; _local4.penguin = _local5.mc; _local4.penguinObj = _local5; _local4.onEnterFrame = function () { this._rotation = 180 + _global.cannonRotation; this.penguin.head._rotation = (((this.headAngle * 4) + _global.cannonRotation) - this.flip) / 5; if (cannonSequence == false) { delete this.onEnterFrame; } }; } }; checkSep = function (obj) { if (_root.pauza == false) { if (obj.raftPos.x < level.sep) { if (obj.p0.x > level.sep) { obj.hitpoints = 100; setHealth(obj); } } else if (obj.p0.x < level.sep) { obj.hitpoints = 100; setHealth(obj); } } }; moveRaft = function () { if (_root.pauza == false) { var _local3 = game.raft1; var _local8 = aTerrain[0].p0.y; var _local6 = _local3.bPos + (_local3.a * Math.sin(_local3.w * _local3.t)); var _local4 = _local6 - _local8; var _local2 = 0; while (_local2 < aTerrain.length) { aTerrain[_local2].p0.y = aTerrain[_local2].p0.y + _local4; _local2++; } var _local5 = random(14) + 22; _local3.t = _local3.t + (1 / _local5); _local3.mc._y = _local3.refPoint.y - _local3.mc.mcYPos; var _local7 = game.raft2; _local7.mc._y = _local3.refPoint.y - _local3.mc.mcYPos; } }; displayHealthBars = function (option) { if (_root.pauza == false) { if (option == true) { if (healthBarsVisible == false) { var _local2 = 0; while (_local2 < game.objects.length) { var _local3 = game.objects[_local2]; _local3.mc.healthbar._visible = true; healthBarsVisible = true; _local2++; } } } else if (healthBarsVisible == true) { var _local2 = 0; while (_local2 < game.objects.length) { var _local3 = game.objects[_local2]; _local3.mc.healthbar._visible = false; healthBarsVisible = false; _local2++; } } } }; switchTurns = function () { if (_root.pauza == false) { var _local12 = game.sW; if (readyForScroll != true) { var _local13 = true; if ((game.turn % 2) == 0) { var _local11 = 2; } else { var _local11 = 1; } var _local6 = 0; while (_local6 < game["raft" + _local11].occupants.length) { var _local8 = game["raft" + _local11].occupants[_local6]; var _local3 = game.objects[_local8]; if ((Math.abs(_local3.vx) > 0.4) || (Math.abs(_local3.vy) > 0.4)) { _local13 = false; } _local6++; } if (_local13 == true) { waitBeforeHealthCheck++; if (waitBeforeHealthCheck > 20) { waitBeforeHealthCheck = 0; waitForScroll = 25; cannonBallToFollow = null; readyForScroll = true; cannonSequence = true; arrayNrDeductPointsAttached = null; checkForDamage = true; displayHealthBars(true); repositioning = true; game.turn++; if (((game.turn % 2) == 1) && (_global.twoPlayer != true)) { enemySequence = true; } } } } else if (checkForDamage == true) { if (pauzeScroll > 0) { pauzeScroll--; } else { var _local10 = null; var _local6 = 0; while (_local6 < game.objects.length) { var _local9 = game.objects[_local6]; if (_local10 == null) { if (_local9.hitpoints > 0) { _local10 = _local9; } } _local6++; } if (_local10 == null) { checkForDamage = false; } else { var _local9 = _local10; var _local17 = _local9.p0.x - (_local12 / 2); if (_local17 < 0) { _local17 = 0; } if (_local17 > (game.mapWidth - _local12)) { _local17 = game.mapWidth - _local12; } var _local15 = (_local17 - scrollPos) / 8; if (_local15 > maxScroll) { _local15 = maxScroll; } else if (_local15 < (-maxScroll)) { _local15 = -maxScroll; } scrollPos = scrollPos + _local15; main._x = -scrollPos; if (Math.abs(_local17 - scrollPos) < 1) { if (arrayNrDeductPointsAttached != _local9.arrayNr) { var _local21 = actionContainer.getNextHighestDepth(); var _local19 = actionContainer.attachMovie("mcDeductPoints", "mcDeductPoints" + _local21, _local21); _local19.points.text = "- " + Math.ceil(_local9.hitpoints); _local19._x = _local9.p0.x; _local19._y = _local9.p0.y - 80; arrayNrDeductPointsAttached = _local9.arrayNr; var _local22 = _local9.health - _local9.hitpoints; if ((_local9.hitpoints > 15) && (_local22 > 0)) { playVoice("got_hit"); } } var _local16 = 0.3 * (_local9.health - _local9.hitpoints); if (_local16 < 1) { _local16 = 1; } _local9.mc.healthbar.bar._width = _local9.mc.healthbar.bar._width - 1; if (_local9.mc.healthbar.bar._width <= _local16) { _local9.mc.healthbar.bar._width = _local16; setHealth(_local9); if (_local9.health <= 0) { pauzeScroll = 40; } } } } } } else { if ((game.turn % 2) == 0) { var _local20 = getMostLeftPenguin(1); if (_local20 != null) { if (_local20.pose != "stand") { if (rand500 > 0.7) { _local20.pose = "stand"; } } var _local17 = _local20.p0.x - (game.sW * (1 - screenShootPos)); if (_local17 < 0) { _local17 = 0; } } else { if (game.endOfGame == true) { var _local18 = game.flagHolder; } else { var _local18 = getMostLeftPenguin(2); } var _local17 = _local18.p0.x - (game.sW / 2); if (_local17 > (game.mapWidth - _local12)) { _local17 = game.mapWidth - _local12; } if (game.endOfGame != true) { game.winner = 2; _local18.flag = true; _local18.mc.gotoAndStop("flag"); game.flagHolder = _local18; endOfGameMessage(2); displayHealthBars(false); game.endOfGame = true; } } activeRaft = game.raft1; } else { var _local18 = getMostLeftPenguin(2); if (_local18 != null) { if (_local18.pose != "stand") { if (rand500 > 0.7) { _local18.pose = "stand"; } } var _local17 = _local18.p0.x - (game.sW * screenShootPos); if (_local17 > (game.mapWidth - _local12)) { _local17 = game.mapWidth - _local12; } } else { if (game.endOfGame == true) { var _local20 = game.flagHolder; } else { var _local20 = getMostLeftPenguin(1); } var _local17 = _local20.p0.x - (game.sW / 2); if (_local17 < 0) { _local17 = 0; } if (game.endOfGame != true) { game.endTimer = getTimer(); var _local20 = getMostLeftPenguin(1); game.winner = 1; _local20.mc.gotoAndStop("flag"); _local20.flag = true; game.flagHolder = _local20; endOfGameMessage(1); displayHealthBars(false); game.endOfGame = true; } } activeRaft = game.raft2; } if (waitForScroll <= 0) { var _local15 = (_local17 - scrollPos) / 8; if (_local15 > maxScroll) { _local15 = maxScroll; } else if (_local15 < (-maxScroll)) { _local15 = -maxScroll; } scrollPos = scrollPos + _local15; main._x = -scrollPos; if (repositioning == false) { if (Math.abs(_local17 - scrollPos) < 1) { if (game.endOfGame != true) { repositionOppositePenguins(); if ((game.turn % 2) == 0) { operateCannon(1); } else if (_global.twoPlayer == true) { operateCannon(2); } else { startAIshot(); } } readyForScroll = false; callTurnScroll = false; } } } else { waitForScroll--; } var _local14 = true; if ((game.turn % 2) == 0) { var _local11 = 1; } else { var _local11 = 2; } var _local6 = 0; while (_local6 < game["raft" + _local11].occupants.length) { var _local8 = game["raft" + _local11].occupants[_local6]; var _local3 = game.objects[_local8]; if (_local3.deceased != true) { var _local7 = _local3.raftPos.x; var _local5 = _local3.p0.x; if (Math.abs(_local5 - _local7) > 3) { _local14 = false; } if (level.sep != null) { checkSep(_local3); } var _local4 = (_local7 - _local5) / 20; if (Math.abs(_local5 - _local7) < 6) { _local3.vx = _local3.vx * 0.5; _local3.vy = _local3.vy * 0.5; } else if (_local4 > 0) { if (_local4 > 3) { _local4 = 3; } else if (_local4 < 1) { _local4 = 1; } } else if (_local4 < -3) { _local4 = -3; } else if (_local4 > -1) { _local4 = -1; } _local3.vx = _local4; if (_local4 > 0.2) { if (_local3.pose == "stand") { if (_local3.mc._currentframe != 2) { _local3.mc.gotoAndStop("walkright"); } } else if (_local3.mc._currentframe != 5) { _local3.mc.gotoAndStop("sitright"); } } else if (_local4 < -0.4) { if (_local3.pose == "stand") { if (_local3.mc._currentframe != 3) { _local3.mc.gotoAndStop("walkleft"); } } else if (_local3.mc._currentframe != 5) { _local3.mc.gotoAndStop("sitright"); } } else { _local3.mc.gotoAndStop(_local3.pose); } } _local6++; } if (_local14 == true) { repositioning = false; } } } }; repositionOppositePenguins = function () { if (_root.pauza == false) { if ((game.turn % 2) == 0) { if (scrollPos < (game.oppRaftX - 500)) { var _local5 = 2; } } else if (scrollPos > (game.raftX + game.raft1.mc._width)) { var _local5 = 1; } trace("REPOSITION RAFTNR: " + _local5); var _local3 = 0; while (_local3 < game["raft" + _local5].occupants.length) { var _local4 = game["raft" + _local5].occupants[_local3]; var _local2 = game.objects[_local4]; if (_local2.deceased != true) { _local2.p0.x = _local2.raftPos.x; } _local3++; } } }; setHealth = function (ob) { if (_root.pauza == false) { ob.health = ob.health - ob.hitpoints; if (ob.health <= 0) { ob.health = 0; ob.r = 0; ob.deceased = true; ob.mc.gotoAndStop("die"); playVoice("see_you_later"); } ob.hitpoints = 0; } }; getMostLeftPenguin = function (raftnr) { if (_root.pauza == false) { if (raftnr == 1) { var _local5 = -100000; var _local7 = null; var _local3 = 0; while (_local3 < game["raft" + raftnr].occupants.length) { var _local4 = game["raft" + raftnr].occupants[_local3]; var _local2 = game.objects[_local4]; if (_local2.p0.x > _local5) { _local7 = _local2; _local5 = _local2.p0.x; } _local3++; } } else { raftnr = 2; var _local5 = 100000 /* 0x0186A0 */; var _local7 = null; var _local3 = 0; while (_local3 < game["raft" + raftnr].occupants.length) { var _local4 = game["raft" + raftnr].occupants[_local3]; var _local2 = game.objects[_local4]; if (_local2.p0.x < _local5) { _local7 = _local2; _local5 = _local2.p0.x; } _local3++; } } return(_local7); } }; startAIshot = function () { if (_root.pauza == false) { displayHealthBars(false); if (level.rockLevel == true) { var _local4 = getMostLeftPenguin(2); var _local12 = _local4.p0.x; var _local13 = 270 - _local4.p0.y; var _local15 = (1400 - _local13) / 1400; if (_local4.aimHigh == true) { var _local16 = true; } else { var _local16 = false; } } else { var _local12 = game.raft2.refPoint.x; var _local15 = 1; var _local16 = false; } var _local17 = 122; var _local10 = _local12 - game.raft1.refPoint.x; var _local5 = _local10 / 2900; var _local11 = _local5 + (_local5 / 2.4); _local5 = ((_local11 * 5) + 0.5) / 6; if (_local16 == true) { var _local8 = 34 + random(12); } else { var _local8 = 18 + random(28); } var _local14 = Math.abs(7 - (_local8 - 30)); if (_local8 > 45) { _local5 = _local5 + ((_local5 - 0.5) / 4); } _global.oppCannonRotation = _local8 - 180; var _local6 = (10 + (_local5 * (_local17 - 15))) + (_local14 * 1.1); var _local9 = 5 - currentLevel; if (_local9 > 2) { afwFactor = _local9 / 10; } else { afwFactor = 0.2; } trace(afwFactor + " FACTOR"); _local6 = _local6 * ((1 + (afwFactor / 2)) - (Math.random() * afwFactor)); _local6 = _local6 * _local15; if (math.random() > 0.92) { _local6 = _local6 * (1.5 - Math.random()); } if (_local6 > 140) { _local6 = 140; } _global.cannonPower = _local6; if (level.rockLevel == false) { var _local7 = game.raft2.mc.cannon.loop; var _local18 = -1; } else if (_root.pauza == false) { _local4.active = true; var _local7 = _local4.mc.bazooka; _local7._visible = true; speelSimpelSFX("draw_weapon"); var _local18 = 1; } if (_root.pauza == false) { _local7.penguin = _local4.mc; _local7.penguinObj = _local4; _local7.targetRot = _local18 * (180 + _global.oppCannonRotation); _local7.tel = 0; } _local7.onEnterFrame = function () { if (_root.pauza == false) { this._rotation = this._rotation + ((this.targetRot - this._rotation) / 12); this.penguin.head._rotation = this.penguin.head._rotation + ((this.targetRot - this._rotation) / 30); if (this.tel >= 30) { if (Math.round(this._rotation) == this.targetRot) { playVoice("place_shot"); _global.cannonRotation = 315; game.ammoChosen = "snowball"; game.currentShot = 2; attachSnowball(this, true); if (this.penguinObj.noBB != true) { this.penguinObj.vx = 1; } this.penguinObj.vy = -2; this.play(); delete this.onEnterFrame; cannonSequence = false; enemySequence = false; } } else { this.tel++; } } }; } }; resetActivePenguins = function () { if (_root.pauza == false) { var _local3 = 0; while (_local3 < game.objects.length) { var _local2 = game.objects[_local3]; if (_local2.active == true) { _local2.active = false; _local2.mc.bazooka._visible = false; _local2.mc.head._rotation = 0; } _local3++; } } }; manageTurnSwitch = function () { if (_root.pauza == false) { callTurnScroll = true; resetActivePenguins(); } }; animatePenguins = function () { var _local2 = 0; while (_local2 < game.objects.length) { var _local1 = game.objects[_local2]; if ((((_local1.walk != true) && (_local1.active != true)) && (_local1.deceased != true)) && (_local1.flag != true)) { if (_local1.hit != true) { if (_local1.pose == "stand") { var _local3 = Math.random(); if (_local3 > 0.94) { _local1.mc.gotoAndStop("look"); } else if (_local3 > 0.7) { _local1.mc.head.sleepyEyes.play(); } } else if (_local1.pose == "sit") { var _local3 = Math.random(); if ((_local3 > 0.92) && (_local1.opponent != true)) { _local1.mc.gotoAndStop("wave"); } else if (_local3 > 0.7) { _local1.mc.head.sleepyEyes.play(); } } } else { var _local4 = true; if ((Math.abs(game.objects[_local2].vx) > 0.4) || (Math.abs(game.objects[_local2].vy) > 0.4)) { _local4 = false; } if (_local4 == true) { _local1.mc.gotoAndStop(_local1.pose); _local1.hit = false; } } } _local2++; } }; hitPenguin = function (obj) { if (obj.pose == "stand") { obj.mc.gotoAndStop("hitstand"); obj.hit = true; } else if (obj.pose == "sit") { obj.mc.gotoAndStop("hitsit" + (random(2) + 1)); obj.hit = true; } }; attachSnowflake = function (startOption) { var _local4 = background.snow.getNextHighestDepth(); var _local2 = background.snow.attachMovie("mcSnowflake", "mcSnowflake" + _local4, _local4); _local2._x = scrollPos + random(game.sW); _local2._y = 0; if (startOption == true) { _local2._y = random(game.sH); } var _local6; _local2._xscale = 150; _local2._yscale = 150; _local2.snowfallspeed = 2 + random(5); var _local3; if (_local2.snowfallspeed < 2) { _local3 = 1; } else if (_local2.snowfallspeed < 5) { _local3 = 2; } else { _local3 = 3; } _local2.gotoAndStop(_local3); _local2.onEnterFrame = function () { this._y = this._y + this.snowfallspeed; if (this._x < scrollPos) { this._x = this._x + game.sW; } else if (this._x > (scrollPos + game.sW)) { this._x = this._x - game.sW; } else if (this._y > game.sH) { this.removeMovieClip(); } }; }; attachSnowPiece = function (obj, aantal) { var _local17 = obj.p1.x; var _local15 = obj.p1.y; var _local11 = obj.vx; var _local9 = obj.vy; var _local16 = obj.r; var _local14 = actionContainer.getNextHighestDepth(); var _local1 = 0; while (_local1 < aantal) { var _local3 = _local14 + _local1; var _local2 = actionContainer.attachMovie("mcSnowPieces", "snowPiece" + _local3, _local3); var _local6 = _local17 + (_local1 * 6); var _local5 = (_local15 - (_local1 * 7)) + _local16; var _local8 = 5 - random(11); var _local7 = (Math.random() * -6) - 1; var _local4 = {x:_local6, y:_local5, vx:_local8, vy:_local7, mc:_local2}; game.particleObjects.push(_local4); _local2._xscale = 150; _local2._yscale = 150; _local2.gotoAndStop(random(6) + 1); _local1++; } }; attachSplash = function (obj) { obj.r = 24; var _local21 = obj.p1.x; var _local19 = obj.p1.y; var _local14 = obj.vx; var _local12 = obj.vy; var _local20 = obj.r; var _local18 = actionContainer.getNextHighestDepth(); var _local11 = Math.round(3 + ((obj.vx + obj.vy) / 8)); var _local1 = 0; while (_local1 < _local11) { var _local7 = _local18 + _local1; var _local6 = actionContainer.attachMovie("mcSplash", "splash" + _local7, _local7); var _local10 = _local21 + _local1; var _local9 = ((_local19 - _local1) - _local20) - 3; var _local15 = obj.vx; var _local2 = 0.16 + Math.random(); _local2 = _local2 + (_local11 / 30); var _local5 = _local2 * obj.vx; _local6._xscale = _local2 * 100; _local6._yscale = _local2 * 100; var _local8 = Math.random(); if (_local8 > 0.7) { _local5 = _local5 * -0.4; } var _local4 = -(Math.abs(obj.vy) / 2); _local4 = _local4 * (0.5 + _local8); if (obj.deceased == true) { _local5 = 4 - random(9); _local4 = _local4 * 2; } pieceObj = {x:_local10, y:_local9, vx:_local5, vy:_local4, mc:_local6}; game.particleObjects.push(pieceObj); _local1++; } }; moveParticleObjects = function () { var _local2 = 0; while (_local2 < game.particleObjects.length) { var _local1 = game.particleObjects[_local2]; if (_local1.inactive == true) { _local1.mc.removeMovieClip(); game.particleObjects.splice(_local2, 1); } else { _local1.vy = _local1.vy + 0.7; _local1.vx = _local1.vx * 0.95; _local1.x = _local1.x + _local1.vx; _local1.y = _local1.y + _local1.vy; _local1.mc._x = _local1.x; _local1.mc._y = _local1.y; if (_local1.y > (game.sH - 30)) { _local1.inactive = true; } } _local2++; } }; setSnowBackground = function () { var _local1 = 0; while (_local1 < 19) { attachSnowflake(true); _local1++; } }; renderBackground = function () { var _local3 = scrollPos - 1500; mountains.bg_f._x = (-_local3) / 3; mountains.bg_b._x = (-_local3) / 6; var _local1 = 0; for (var _local2 in background.snow) { _local1++; } if (_local1 < 18) { if (_local1 < 14) { var _local4 = 0.01; } else { var _local4 = 0.8; } if (Math.random() > _local4) { attachSnowflake(); } } }; attachSmoke = function (obj) { var _local6 = actionContainer.getNextHighestDepth(); var _local2 = actionContainer.attachMovie("mcSmoke", "smoke" + _local6, _local6); var _local7 = (-0.5 + Math.random()) * 16; var _local5 = obj.vx * 2; if (_local5 > (obj.r * 1.5)) { _local5 = obj.r * 1.5; } var _local4 = obj.vy * 2; if (_local4 > (obj.r * 1.5)) { _local4 = obj.r * 1.5; } _local2._x = (obj.p0.x + _local7) - _local5; _local2._y = (obj.p0.y + _local7) - _local4; _local2._rotation = Math.random() * 360; var _local8 = 0.7 * (Math.random() * 0.72); _local2._xscale * (-_local8); _local2._yscale * (-_local8); _local2.onEnterFrame = function () { this._y = this._y - 0.5; this._xscale = this._xscale * 0.96; this._yscale = this._yscale * 0.96; if (this._xscale < 40) { this.removeMovieClip(); } }; }; attachFlits = function () { whiteFlash.attachMovie("mcFlits", "mcFlits", 0); }; cannonBallEffects = function (obj) { if (obj.type == "rocket") { if (Math.random() > 0.6) { attachSmoke(obj); } var _local2 = getDeg(obj); obj.mc._rotation = _local2; } if (obj.type == "grenade") { obj.counter--; if (obj.counter <= 0) { createExplosion(obj); explodeCollisions(obj); removeObject(obj); } } }; doExplosions = function () { var _local2 = 0; while (_local2 < game.explosionObjects.length) { var _local1 = game.explosionObjects[_local2]; if (_local1.inactive == true) { _local1.mc.removeMovieClip(); game.explosionObjects.splice(_local2, 1); } else { _local1.vy = _local1.vy + (2 * _local1.mass); _local1.vx = _local1.vx * 0.95; _local1.x = _local1.x + _local1.vx; _local1.y = _local1.y + _local1.vy; _local1.mc._x = _local1.x; _local1.mc._y = _local1.y; if (_local1.rotplus) { _local1.mc._rotation = _local1.mc._rotation + _local1.rotplus; } if (_local1.y > (game.sH - 30)) { _local1.inactive = true; } else if (_local1.mc.remove == true) { _local1.inactive = true; } } _local2++; } }; createExplosion = function (obj, hitice) { var _local24 = lastExplosionTime; lastExplosionTime = getTimer(); if ((lastExplosionTime - _local24) > 200) { speelSimpelSFX("explosion"); shake = 10; attachFlits(); var _local8 = obj.p1.x; var _local7 = obj.p1.y; var _local17 = obj.vx; var _local14 = obj.vy; var _local25 = obj.r; var _local6 = actionContainer.getNextHighestDepth(); var _local23 = actionContainer.attachMovie("mcExpCloud", "cloud" + _local6, _local6); var _local10 = {x:_local8, y:_local7 - 10, vx:0, vy:-3, mc:_local23, mass:0.01}; game.explosionObjects.push(_local10); var _local3 = 0; while (_local3 < 3) { var _local4 = (_local6 + 2) + _local3; var _local13 = random(2) + 1; var _local5 = actionContainer.attachMovie("mcExpFire" + _local13, "fire" + _local4, _local4); _local5._rotation = random(360); var _local12 = 5 - random(11); var _local11 = (Math.random() * -5) - 3; _local10 = {x:_local8, y:_local7 - 20, vx:_local12, vy:_local11, mc:_local5, mass:0.2}; game.explosionObjects.push(_local10); _local3++; } if (hitice == true) { _local3 = 0; while (_local3 < 4) { var _local4 = (_local6 + 5) + _local3; var _local1 = actionContainer.attachMovie("mcExpDebris", "debris" + _local4, _local4); _local1.gotoAndStop(random(2) + 1); _local1._rotation = random(360); var _local12 = 8 - random(17); var _local11 = (Math.random() * -14) - 5; var _local9 = 50 + random(50); _local1._xscale = (_local1._yscale = _local9); _local10 = {x:_local8, y:_local7 - 20, vx:_local12, vy:_local11, rotplus:_local12 * 2, mc:_local1, mass:0.6}; game.explosionObjects.push(_local10); _local3++; } var _local21 = 2; } else { var _local21 = 4; } _local3 = 0; while (_local3 < _local21) { var _local4 = (_local6 + 5) + _local3; var _local2 = actionContainer.attachMovie("mcExpSmoke", "smoke" + _local4, _local4); _local2._rotation = random(360); var _local12 = 5 - random(11); var _local11 = (Math.random() * -5) - 4; var _local9 = 40 + random(40); _local2._xscale = (_local2._yscale = _local9); _local10 = {x:_local8, y:_local7 - 20, vx:_local12, vy:_local11, mc:_local2, mass:0.04}; game.explosionObjects.push(_local10); _local3++; } } }; initSounds = function () { _global.sound.createEmptyMovieClip("sfx", 0); _global.sound.createEmptyMovieClip("loop", 1); _global.sound.createEmptyMovieClip("cRandom", 2); _global.sound.createEmptyMovieClip("voices", 3); _global.sound.createEmptyMovieClip("musicLoop", 40); initSFX(); }; playRandomSound = function () { if (_global.quiet != true) { var _local2 = "random" + (random(8) + 1); random_sounds.attachSound(_local2); random_sounds.setVolume(40); random_sounds.start(); } }; initSFX = function () { sfx_snowball = new Sound(_global.sound.sfx); sfx_snowball.attachSound("snowball"); sfx_snowball_launch = new Sound(_global.sound.sfx); sfx_snowball_launch.attachSound("snowball_launch"); sfx_rocket = new Sound(_global.sound.sfx); sfx_rocket.attachSound("rocket"); sfx_grenade = new Sound(_global.sound.sfx); sfx_grenade.attachSound("grenade"); sfx_grenade_tick = new Sound(_global.sound.sfx); sfx_grenade_tick.attachSound("grenade_tick"); sfx_grenade_collision = new Sound(_global.sound.sfx); sfx_grenade_collision.attachSound("grenade_collision"); sfx_draw_weapon = new Sound(_global.sound.sfx); sfx_draw_weapon.attachSound("draw_weapon"); sfx_explosion = new Sound(_global.sound.sfx); sfx_explosion.attachSound("explosion"); sfx_snowball_hit = new Sound(_global.sound.sfx); sfx_snowball_hit.attachSound("snowball_hit"); sfx_splash_small = new Sound(_global.sound.sfx); sfx_splash_small.attachSound("splash_small"); sfx_splash_large = new Sound(_global.sound.sfx); sfx_snowbal_hit_terrain = new Sound(_global.sound.sfx); sfx_snowbal_hit_terrain.attachSound("snowbal_hit_terrain"); sfx_see_you_later = new Sound(_global.sound.voices); sfx_byebye = new Sound(_global.sound.voices); sfx_miss = new Sound(_global.sound.sfx); sfx_auw = new Sound(_global.sound.sfx); sfx_good_shot = new Sound(_global.sound.sfx); sfx_byebye = new Sound(_global.sound.sfx); sfx_place_shot = new Sound(_global.sound.sfx); sfx_got_hit = new Sound(_global.sound.sfx); sfx_start_battle = new Sound(_global.sound.sfx); random_sounds = new Sound(_global.sound.cRandom); }; playVoice = function (id) { if (_global.quiet != true) { switch (id) { case "see_you_later" : var _local2 = random(3) + 1; if (_local2 == 1) { var _local5 = random(2) + 1; var _local4 = (("byebye" + _local2) + "_") + _local5; } else { var _local4 = "byebye" + _local2; } sfx_see_you_later.attachSound(_local4); sfx_see_you_later.start(); break; case "byebye" : if (Math.random() > 0.6) { var _local4 = "byebye3"; } else { var _local3 = random(2) + 1; var _local4 = "byebye1_" + _local3; } sfx_byebye.attachSound(_local4); sfx_byebye.start(); break; case "miss" : sfx_miss.attachSound("miss"); sfx_miss.start(); break; case "good_shot" : sfx_good_shot.attachSound("good_shot" + (random(2) + 1)); sfx_good_shot.start(); break; case "auw" : sfx_auw.attachSound("auw" + (random(6) + 1)); sfx_auw.start(); break; case "place_shot" : _local2 = random(6) + 1; if (_local2 == 6) { var _local5 = random(2) + 1; var _local4 = (("place_shot" + _local2) + "_") + _local5; } else { var _local4 = "place_shot" + _local2; } sfx_place_shot.attachSound(_local4); sfx_place_shot.start(); break; case "got_hit" : _local2 = random(2) + 1; if (_local2 == 1) { var _local5 = random(3) + 1; var _local4 = (("got_hit" + _local2) + "_") + _local5; } else { var _local4 = "got_hit" + _local2; } sfx_got_hit.attachSound(_local4); sfx_got_hit.start(); break; case "start_battle" : _local2 = random(3) + 1; if (_local2 == 1) { var _local5 = random(2) + 1; var _local4 = (("start_battle" + _local2) + "_") + _local5; } else { var _local4 = "start_battle" + _local2; } sfx_start_battle.attachSound(_local4); sfx_start_battle.start(); } } }; randomSFX = function () { if (shortRandom > 0.8) { omgeving_bird.start(); } }; soundCounters = function () { }; speelSimpelSFX = function (naam, passVar) { if (_global.quiet != true) { switch (naam) { case "snowball" : sfx_snowball.start(); sfx_snowball_launch.start(); trace("foc..!"); break; case "rocket" : sfx_rocket.start(); break; case "grenade" : sfx_grenade.start(); break; case "grenade_tick" : sfx_grenade_tick.start(); break; case "grenade_collision" : sfx_grenade_collision.start(); break; case "explosion" : sfx_explosion.start(); break; case "splash_large" : sfx_splash_large.attachSound("splash_large" + (random(2) + 1)); sfx_splash_large.start(); break; case "splash_small" : sfx_splash_small.start(); break; case "snowball_hit" : sfx_snowball_hit.start(); break; case "snowbal_hit_terrain" : sfx_snowbal_hit_terrain.start(); break; case "draw_weapon" : sfx_draw_weapon.start(); } } }; manageSoundFx = function (naam, difOptie) { switch (naam) { case "schild" : schild_commander.start(); break; case "mini_attack" : if (mini_aanval.counter <= 0) { mini_aanval.counter = 3; var _local1 = random(aAanvalVoices.length - 1); mini_aanval.attachSound(aAanvalVoices[_local1]); mini_aanval.start(); } break; case "sfx_raathit" : if (aCounters["raat" + difOptie] >= getTimer()) { break; } aCounters["raat" + difOptie] = getTimer() + 2000; sfx_raathit.start(); sfx_raathit2.start(); } }; playLoop = function (loop) { music_loop = new Sound(_global.sound.musicLoop); music_loop.attachSound(loop); music_loop.start(0, 0); music_loop.onSoundComplete = function () { this.start(0, 0); }; music_loop.setVolume(100); }; playSea = function (loop) { seaLoop = new Sound(_global.sound.loop); seaLoop.attachSound(loop); seaLoop.start(0, 0); seaLoop.onSoundComplete = function () { this.start(0, 0); }; seaLoop.setVolume(50); }; fadeLoop = function () { if (seaLoop.getVolume() > 0) { seaLoop.setVolume(seaLoop.getVolume() - 1); } }; stopSound = function () { seaLoop.stop(); }; _root.sunet = true; _root.pauza = false;
Frame 6
_global.sound = this.createEmptyMovieClip("soundContainer", 0); initSounds(); savedData = SharedObject.getLocal("user_data"); _global.saveProgress = savedData.data; if (_global.saveProgress.level == null) { _global.saveProgress.level = 1; } _global.quiet = false; playLoop("loop"); _global.countTurns = 0;
Frame 7
stop(); _root.pau._visible = 0; _root.instructions._visible = false; saveProgress.flush(); this.mcTitle.skyTitle._width = 550; startTitle(); initScreen1 = function () { this.mcTitle.high.onRelease = (this.mcTitle.low.onRelease = function () { _global.detail = this._name; if (_global.inGame == true) { this._parent.gotoAndStop(3); } else { this._parent.gotoAndStop(2); } initScreen2(); }); }; initScreen2 = function () { if (_global.inGame == true) { this.mcTitle.continue_game.onRelease = function () { this._parent._parent.play(); }; } this.mcTitle.new_campaign.onRelease = function () { _global.progress = {level:1, lives:5, points:0}; _global.inGame = true; _global.twoPlayer = false; this._parent._parent.play(); }; this.mcTitle.two_player.onRelease = function () { _global.progress = {level:1, lives:5, points:0}; _global.inGame = false; _global.twoPlayer = true; this._parent._parent.gotoAndStop("overview2p"); }; }; if (_global.detail == null) { initScreen1(); } else if (_global.inGame == true) { this.mcTitle.gotoAndStop(3); initScreen2(); } else { this.mcTitle.gotoAndStop(2); initScreen2(); } stopSound(); clearIntervals(); mainContainer.removeMovieClip(); theMeniu.removeMovieClip(); sky.removeMovieClip(); hud.removeMovieClip(); main.removeMovieClip(); gameComplete.removeMovieClip();
Frame 8
stop(); _root.pau.removeMovieClip(); _root.theMeniu.removeMovieClip(); screenW = 550; root = this; if (_global.progress.lives < 0) { this.overview.start_game._visible = false; var gameOver = this.overview.attachMovie("mcGameOver", "mcGameOver", this.overview.getNextHighestDepth()); gameOver._x = screenW / 2; gameOver._y = 100; gameOver.onRelease = function () { this.removeMovieClip(); }; } else if (_global.progress.level > 9) { this.overview.start_game._visible = false; var gameComplete = this.overview.attachMovie("mcGameComplete", "mcGameComplete", this.overview.getNextHighestDepth()); gameComplete._x = screenW / 2; gameComplete._y = 60; var bonus = (_global.progress.lives * 5000); gameComplete.lives = ((("bonus: " + bonus) + " points (") + _global.progress.lives) + " lives left)"; trace("game complete"); } else { this.overview.start_game._visible = true; this.overview.start_game.onRelease = function () { this._parent._parent.gotoAndStop("startgame"); }; } attachHighScores = function () { _global.inGame = false; var _local3 = this.overview.attachMovie("mcHighScores", "mcHighScores", this.overview.getNextHighestDepth()); _local3._x = screenW / 2; _local3._y = 100; trace(_global.progress.level + " level"); var _local4 = Math.round(_global.progress.points); if (_global.progress.level > 9) { _local4 = _local4 + (_global.progress.lives * 5000); this.overview.mcPoints.points = "total score: " + _local4; } _local3.totalPoints = _local4; _local3.score = ("your score: " + _local4) + " points"; _local3.click_to_submit.onRelease = function () { root.gotoAndStop("begin"); }; }; this.overview.mcExit.onRelease = function () { this._parent._parent.gotoAndStop("begin"); }; var leftText = _global.progress.lives; if (leftText < 0) { leftText = 0; } overview.penguinsLeft.left = "x " + leftText; overview.mcPoints.points = "total score: " + Math.round(_global.progress.points); var i = 1; while (i < 11) { if (i > _global.progress.level) { this.overview["l_" + i].gotoAndStop("alpha"); } else if (i == _global.progress.level) { this.overview["l_" + i].play(); } else { this.overview["l_" + i].gotoAndStop("white"); } i++; } stopSound(); clearIntervals(); mainContainer.removeMovieClip(); theMeniu.removeMovieClip(); sky.removeMovieClip(); hud.removeMovieClip(); main.removeMovieClip(); trace("postcoperta");
Frame 9
stop(); loopBtns = function () { var _local3 = 1; while (_local3 < 10) { if (_local3 > _global.saveProgress.level) { this.overview["rock_" + _local3].gotoAndStop("locked"); } else { this.overview["rock_" + _local3].gotoAndStop(_local3); this.overview["rock_" + _local3].onRelease = function () { _global.progress.level = int(this._name.split("_")[1]); this._parent._parent.play(); _global.countTurns++; }; this.overview["rock_" + _local3].onRollOver = function () { this.borderMc.play(); }; this.overview["rock_" + _local3].onRollOut = function () { this.borderMc.gotoAndStop(1); }; this.overview["rock_" + _local3].onReleaseOutside = function () { this.borderMc.gotoAndStop(1); }; } this.overview["rock_" + _local3].borderMc.gotoAndStop(1); _local3++; } }; this.overview.mcExit.onRelease = function () { this._parent._parent.gotoAndStop("begin"); }; loopBtns();
Frame 10
stop(); start();
Instance of Symbol 941 MovieClip "theMeniu" in Frame 10
//component parameters onClipEvent (construct) { wxnume = "ConquerAntarctica"; wxaliniere = "Dreapta-Jos"; wxculoare = 5995718 /* 0x5B7CC6 */; wxdownload = true; wxpause = true; wxsound = true; } onClipEvent (load) { this.swapDepths(99999); }
Frame 11
removeMovieClip(_root.xxc1); removeMovieClip(_root.xxc2); removeMovieClip(_root.xxc3); removeMovieClip(_root.xxc4); stopSound(); clearIntervals(); mainContainer.removeMovieClip(); theMeniu.removeMovieClip(); sky.removeMovieClip(); hud.removeMovieClip(); main.removeMovieClip(); gameComplete.removeMovieClip(); trace("scoreBoard");
Frame 12
_root.menu.removeMovieClip(); _root.gameid = "ConquerAntartica"; _root.best = _global.scor; _global.scor = 0; _root.updated = 0; _root.done = 0; done = 0; i = 1; while (i <= 100) { _root["score" + i] = null; _root["name" + i] = null; _root["escore" + i] = null; _root["ename" + i] = null; i++; }
Frame 13
function updateScoreboard(sNum) { xmlPlayer = new XML(); xmlPlayer.ignoreWhite = true; xmlPlayer.onLoad = function (success) { if (success) { _root["mcScoreboard" + sNum].mcLoading._visible = false; myPlayer = xmlPlayer.firstChild.childNodes; ctr2 = 0; while (ctr2 < myPlayer.length) { thisPlayer = _root["mcScoreboard" + sNum].sboard.mcScoreHolder.mcScore.duplicateMovieClip("mcScore" + ctr2, ctr2); thisPlayer._y = ctr2 * thisPlayer._height; thisPlayer._visible = true; if ((ctr2 % 2) > 0) { thisPlayer.gotoAndStop(2); } thisPlayer.txtNumber.text = (ctr2 + 1) + ")"; thisPlayer.txtNickname.text = myPlayer[ctr2].attributes.player; thisPlayer.txtScore.text = myPlayer[ctr2].attributes.score; ctr2++; } _root["mcScoreboard" + sNum].sboard.mcScoreHolder.item = myPlayer.length; _root["mcScoreboard" + sNum].sboard.mcScoreHolder.speedy = 0; _root["mcScoreboard" + sNum].sboard.mcScoreHolder.desty = 0; _root["mcScoreboard" + sNum].sboard.mcScoreHolder.onEnterFrame = function () { if ((this.desty < 0) && (this._parent.dir == "up")) { trace("up"); this.desty = this.desty + 10; if (this.desty > 0) { this.desty = 0; } } trace((this._parent.mcBlock._height + " - ") + (this.mcScore._height * this.item)); if ((this.desty > (this._parent.mcBlock._height - (this.mcScore._height * this.item))) && (this._parent.dir == "down")) { trace("down"); this.desty = this.desty - 10; if (this.desty < (this._parent.mcBlock._height - (this.mcScore._height * this.item))) { this.desty = this._parent.mcBlock._height - (this.mcScore._height * this.item); } } this.speedy = (this.desty - this._y) + (this.speedy * 0.4); this._y = this._y + this.speedy; }; } if (sNum == 1) { updateScoreboard(2); } }; if (sNum == 1) { xmlPlayer.load((((("http://" + _root.Dsource) + ".freeonlinegames.com/scoreboard/getTopPlayer.php?id=") + _root.gameID) + "&rand=") + random(999999)); } else if (sNum == 2) { xmlPlayer.load(((((("http://" + _root.Dsource) + ".freeonlinegames.com/scoreboard/getTopPlayer.php?id=") + _root.gameID) + "&rand=") + random(999999)) + "&filt=1"); } } stop(); var gameID = 45; Dsource = "www"; mcScoreboard1.sboard.dir = "stop"; mcScoreboard2.sboard.dir = "stop"; mcScoreboard1.sboard.mcScoreHolder.mcScore._visible = false; mcScoreboard2.sboard.mcScoreHolder.mcScore._visible = false; updateScoreboard(1);
Frame 14
cale = "http://www.freeonlinegames.com/scoreboard/score.php?game=" + _root.gameid; loadVariablesNum (cale, 0, "POST");
Frame 22
if (done != 1) { gotoAndPlay ("loopLoad"); } else { gotoAndPlay ("scoreTable"); }
Frame 26
monthnume = new Array(); monthscor = new Array(); i = 1; while (i <= 100) { monthnume[i] = _root["name" + i]; monthscor[i] = Number(_root["score" + i].slice(0, _root["score" + i].length - 1)); i++; } evernume = new Array(); everscor = new Array(); i = 1; while (i <= 100) { evernume[i] = _root["ename" + i]; everscor[i] = Number(_root["escore" + i].slice(0, _root["escore" + i].length - 1)); i++; }
Frame 27
stop(); if (_root.best > everscor[100]) { scoreWind.gotoAndStop("submitScoreYes"); } else { scoreWind.gotoAndStop("submitScoreNo"); } if (_root.xdada == 1) { scoreWind.gotoAndStop("topEver"); }
Symbol 14 Button
on (release) { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=18&area=loader", "_blank"); }
Instance of Symbol 22 MovieClip "mcNotice" in Symbol 59 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 59 MovieClip Frame 120
stop(); if ((_url.indexOf("freeonlinegames.com") >= 0) && (_url.indexOf("file:") == -1)) { _root.okToPlay = true; _root.play(); } else if (_root.debug) { _root.okToPlay = true; _root.play(); } else { _root.mcTaglines._visible = false; mcNotice._visible = true; }
Symbol 60 MovieClip Frame 71
stop(); var fogsound = new Sound(); fogsound.attachSound("fogaudio"); fogsound.start(0, 1);
Symbol 121 MovieClip Frame 1
stop(); var tagctr = (random(55) + 1); gotoAndStop(tagctr);
Symbol 122 MovieClip Frame 105
stop();
Symbol 126 MovieClip Frame 1
_root.earl223 = function (val) { var _local3 = new Array("_", "Z", "y", "x", "W", "v", "u", "T", "s", "r", "Q", "P", "O", "n", "m", "L", "K", "j", "i", "H", "g", "F", "e", "d", "C", "B", "a"); var _local2 = ""; val1 = 0; while (val1 < val.length) { if (val.substr(val1, 1) == ":") { _local2 = _local2 + ":"; } else if (Number(val.substr(val1, 2)) > 26) { _local2 = _local2 + _local3[Number(val.substr(val1, 1))]; } else if (Number(val.substr(val1, 1)) == 0) { _local2 = _local2 + "_"; } else { _local2 = _local2 + _local3[Number(val.substr(val1, 2))]; val1++; } val1++; } return(_local2); };
Symbol 133 MovieClip Frame 1
stop();
Symbol 188 MovieClip Frame 1
stop();
Symbol 209 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 230 MovieClip [mcShootCannon] Frame 1
trace(this); calcPower = function (power) { var _local1 = power * (1 + ((power / 90) * 3)); _local1 = _local1 * 0.22; return(_local1); }; getDist = function (mc1, mc2) { var _local2 = mc2._x - mc1._x; var _local1 = mc2._y - mc1._y; return(Math.round(Math.sqrt((_local2 * _local2) + (_local1 * _local1)))); }; getMouseDist = function (mc1) { var _local2 = _xmouse - mc1._x; var _local1 = _ymouse - mc1._y; return(Math.round(Math.sqrt((_local2 * _local2) + (_local1 * _local1)))); }; move = function () { var _local8 = parentMc._xmouse - point._x; var _local7 = parentMc._ymouse - point._y; var _local3 = Math.atan2(_local7, _local8); var _local5 = getMouseDist(point); var _local9 = getDist(handle, point); if (_local5 > handleLength) { var _local6 = handleLength - _local5; handle._x = parentMc._xmouse + (Math.cos(_local3) * _local6); handle._y = parentMc._ymouse + (Math.sin(_local3) * _local6); } else if (_local5 < clearHandle) { var _local10 = true; handle._x = point._x + (Math.cos(_local3) * clearHandle); handle._y = point._y + (Math.sin(_local3) * clearHandle); } else { handle._x = parentMc._xmouse; handle._y = parentMc._ymouse; } var _local2 = ((Math.PI + _local3) * 180) / Math.PI; if (_local2 < 270) { if (_local2 < 135) { _local2 = 360; } else { _local2 = 270; } } handle._rotation = _local2; _global.cannonRotation = _local2; var _local4 = _local9; if (_local4 < 10) { _local4 = 10; } _global.cannonPower = calcPower(_local4); if (handle._x > point._x) { handle._x = point._x; if (_local2 != 360) { if ((handle._y - point._y) < clearHandle) { handle._y = point._y + clearHandle; } } } if (handle._y < point._y) { handle._y = point._y; if ((point._x - handle._x) < clearHandle) { handle._x = point._x - clearHandle; } } }; press = function () { this.onMouseMove = move; }; release = function () { delete this.onMouseMove; }; handle.onPress = press; handle.onRelease = release; handle.onReleaseOutside = release; handle.move = move; clearHandle = 40; handleLength = 132; parentMc = this; _global.cannonRotation = 315; var d = getDist(handle, point); _global.cannonPower = calcPower(d);
Symbol 230 MovieClip [mcShootCannon] Frame 2
getDist = function (mc1, mc2) { var _local2 = mc2._x - mc1._x; var _local1 = mc2._y - mc1._y; return(Math.round(Math.sqrt((_local2 * _local2) + (_local1 * _local1)))); }; getMouseDist = function (mc1) { var _local2 = _xmouse - mc1._x; var _local1 = _ymouse - mc1._y; return(Math.round(Math.sqrt((_local2 * _local2) + (_local1 * _local1)))); }; move = function () { var _local6 = parentMc._xmouse - point._x; var _local5 = parentMc._ymouse - point._y; var _local8 = Math.atan2(_local5, _local6); var _local3 = getMouseDist(point); var _local7 = getDist(handle, point); if (_local3 > handleLength) { var _local4 = handleLength - _local3; handle._x = parentMc._xmouse + (Math.cos(_local8) * _local4); handle._y = parentMc._ymouse + (Math.sin(_local8) * _local4); } else if (_local3 < clearHandle) { var _local9 = true; handle._x = point._x + (Math.cos(_local8) * clearHandle); handle._y = point._y + (Math.sin(_local8) * clearHandle); } else { handle._x = parentMc._xmouse; handle._y = parentMc._ymouse; } var _local2 = _local7; if (_local2 < 10) { _local2 = 10; } _global.cannonPower = calcPower(_local2); if (handle._x < point._x) { handle._x = point._x; if (handleRot != 0) { if ((handle._y - point._y) < clearHandle) { handle._y = point._y + clearHandle; } } } if (handle._y < point._y) { handle._y = point._y; if ((handle._x - point._x) < clearHandle) { handle._x = point._x + clearHandle; } } _local6 = handle._x - point._x; _local5 = handle._y - point._y; _local8 = Math.atan2(_local5, _local6); var handleRot = (((Math.PI + _local8) * 180) / Math.PI); handle._rotation = handleRot; _global.cannonRotation = handleRot; }; press = function () { this.onMouseMove = move; }; release = function () { delete this.onMouseMove; }; handle.onPress = press; handle.onRelease = release; handle.onReleaseOutside = release; handle.move = move; clearHandle = 40; handleLength = 132; parentMc = this; _global.cannonRotation = 225; var d = getDist(handle, point); _global.cannonPower = calcPower(d);
Symbol 242 MovieClip [mcExpCloud] Frame 33
this.remove = true; stop();
Symbol 243 MovieClip [mcExpSmoke] Frame 49
this.remove = true; stop();
Symbol 250 MovieClip [mcExpFire2] Frame 66
this.remove = true; stop();
Symbol 257 MovieClip [mcExpFire1] Frame 62
this.remove = true; stop();
Symbol 263 MovieClip [mcSmoke] Frame 9
stop();
Symbol 270 MovieClip [mcSnowflake] Frame 1
stop();
Symbol 286 MovieClip [mcSplash] Frame 1
stop(); this.onEnterFrame = function () { this._rotation = this._rotation + ((90 - this._rotation) / 20); }; this.gotoAndStop(random(5) + 1);
Symbol 289 MovieClip Frame 1
this._visible = false;
Symbol 291 MovieClip Frame 1
this._visible = false;
Symbol 293 MovieClip [mcRock3] Frame 1
stop();
Symbol 293 MovieClip [mcRock3] Frame 2
stop();
Symbol 296 MovieClip [mcRock1] Frame 1
stop();
Symbol 296 MovieClip [mcRock1] Frame 2
stop();
Symbol 299 MovieClip [mcRock7] Frame 1
stop();
Symbol 299 MovieClip [mcRock7] Frame 2
stop();
Symbol 302 MovieClip [mcRock9] Frame 1
stop();
Symbol 302 MovieClip [mcRock9] Frame 2
stop();
Symbol 305 MovieClip [mcRock8] Frame 1
stop();
Symbol 305 MovieClip [mcRock8] Frame 2
stop();
Symbol 308 MovieClip [mcRock4] Frame 1
stop();
Symbol 308 MovieClip [mcRock4] Frame 2
stop();
Symbol 311 MovieClip [mcRock2] Frame 1
stop();
Symbol 311 MovieClip [mcRock2] Frame 2
stop();
Symbol 314 MovieClip [mcRock6] Frame 1
stop();
Symbol 314 MovieClip [mcRock6] Frame 2
stop();
Symbol 317 MovieClip [mcRock5] Frame 1
stop();
Symbol 317 MovieClip [mcRock5] Frame 2
stop();
Symbol 319 MovieClip [mcRaft] Frame 1
stop();
Symbol 322 MovieClip Frame 1
this._visible = false;
Symbol 329 MovieClip Frame 1
stop();
Symbol 340 MovieClip Frame 1
stop(); holder._visible = false;
Symbol 340 MovieClip Frame 13
if (Math.random() > 0.5) { this.gotoAndStop(1); }
Symbol 346 MovieClip Frame 1
stop(); if (this.timesplayed == null) { this.timesplayed = 0; } if ((this.timesplayed < 2) && (Math.random() > 0.6)) { this.timesplayed++; play(); } else { this.timesplayed = 0; }
Symbol 346 MovieClip Frame 9
this.timesplayed++;
Symbol 402 MovieClip Frame 9
stop(); this.tel = 30 + random(80); this.onEnterFrame = function () { this.tel--; if (this.tel <= 0) { this.play(); } };
Symbol 402 MovieClip Frame 15
this._parent.gotoAndStop("stand");
Symbol 405 MovieClip Frame 1
this.waveDir = -3; this.waveCount = 0; this.onEnterFrame = function () { if (this._rotation < -30) { this.waveCount++; this.waveDir = 4; } else if (this._rotation > 20) { this.waveCount++; this.waveDir = -3; } this._rotation = this._rotation + this.waveDir; if (this.waveCount > 4) { this._parent.gotoAndStop("sit"); } };
Symbol 424 MovieClip Frame 1
flag.gotoAndStop(4);
Symbol 424 MovieClip Frame 3
flag.gotoAndStop(3);
Symbol 424 MovieClip Frame 5
flag.gotoAndStop(2);
Symbol 424 MovieClip Frame 7
flag.gotoAndStop(1);
Symbol 424 MovieClip Frame 21
flag.gotoAndStop(5);
Symbol 424 MovieClip Frame 23
flag.gotoAndStop(6);
Symbol 424 MovieClip Frame 25
flag.gotoAndStop(7);
Symbol 424 MovieClip Frame 27
flag.gotoAndStop(8);
Symbol 425 MovieClip Frame 1
stop();
Symbol 460 MovieClip Frame 1
this.waveDir = -3; this.waveCount = 0; this.onEnterFrame = function () { if (this._rotation < -30) { this.waveCount++; this.waveDir = 4; } else if (this._rotation > 20) { this.waveCount++; this.waveDir = -3; } this._rotation = this._rotation + this.waveDir; if (this.waveCount > 4) { this._parent.gotoAndStop("sit"); } };
Symbol 477 MovieClip Frame 1
flag.gotoAndStop(4);
Symbol 477 MovieClip Frame 3
flag.gotoAndStop(3);
Symbol 477 MovieClip Frame 5
flag.gotoAndStop(2);
Symbol 477 MovieClip Frame 7
flag.gotoAndStop(1);
Symbol 477 MovieClip Frame 21
flag.gotoAndStop(5);
Symbol 477 MovieClip Frame 23
flag.gotoAndStop(6);
Symbol 477 MovieClip Frame 25
flag.gotoAndStop(7);
Symbol 477 MovieClip Frame 27
flag.gotoAndStop(8);
Symbol 479 MovieClip Frame 1
stop();
Symbol 491 Button
on (release) { _root.gotoAndPlay("submitScorex"); }
Symbol 499 MovieClip Frame 1
stop(); if (_parent.wyaliniere == "Centru") { this.gotoAndStop(2); } if (_parent.wyaliniere == "Dreapta") { this.gotoAndStop(3); }
Symbol 499 MovieClip Frame 2
wxculoarea2 = new Color(but1); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 499 MovieClip Frame 3
wxculoarea2 = new Color(but1); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 500 Button
on (release) { targetul2 = "http://www.freegamesforyourwebsite.com/click.php?gid=18&area=gameover"; getURL (targetul2, "_blank"); }
Symbol 507 MovieClip Frame 1
stop(); if (_parent.wyaliniere == "Centru") { this.gotoAndStop(2); } if (_parent.wyaliniere == "Dreapta") { this.gotoAndStop(3); }
Symbol 507 MovieClip Frame 2
wxculoarea2 = new Color(but2); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 507 MovieClip Frame 3
wxculoarea2 = new Color(but2); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 510 Button
on (release) { targetul3 = "http://www.freegamesforyourwebsite.com/click.php?gid=18&area=menu"; getURL (targetul3, "_blank"); }
Symbol 517 MovieClip Frame 1
stop(); if (_parent.wyaliniere == "Centru") { this.gotoAndStop(2); } if (_parent.wyaliniere == "Dreapta") { this.gotoAndStop(3); }
Symbol 517 MovieClip Frame 2
wxculoarea2 = new Color(but3); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 517 MovieClip Frame 3
wxculoarea2 = new Color(but3); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 518 Button
on (release, keyPress "p") { _parent.instructionsFunction(); }
Symbol 525 MovieClip Frame 1
stop(); if (_parent.wyaliniere == "Centru") { this.gotoAndStop(2); } if (_parent.wyaliniere == "Dreapta") { this.gotoAndStop(3); }
Symbol 525 MovieClip Frame 2
wxculoarea2 = new Color(but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 525 MovieClip Frame 3
wxculoarea2 = new Color(but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 526 MovieClip Frame 1
function instructionsFunction() { _root.instructions._visible = 1; _parent.MNIU._visible = false; _parent.low._visible = false; _parent.high._visible = false; _parent.detail._visible = false; _parent.continue_game._visible = false; _parent.new_campaign._visible = false; _parent.two_player._visible = false; } stop(); if ((wyasezare == "Orizontal") && (wyinstructions == false)) { this.gotoAndStop(2); } if (((wyasezare == "Vertical") && (wyinstructions == true)) && (wypozitie == "Sus")) { this.gotoAndStop(3); } if (((wyasezare == "Vertical") && (wyinstructions == true)) && (wypozitie == "Jos")) { this.gotoAndStop(4); } if (((wyasezare == "Orizontal") && (wyinstructions == true)) && (wypozitie == "Sus")) { this.gotoAndStop(5); } if (((wyasezare == "Orizontal") && (wyinstructions == true)) && (wypozitie == "Jos")) { this.gotoAndStop(6); } my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 526 MovieClip Frame 2
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 526 MovieClip Frame 3
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 526 MovieClip Frame 4
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 526 MovieClip Frame 5
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 526 MovieClip Frame 6
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 536 MovieClip Frame 1
stop();
Symbol 542 MovieClip [mcGameComplete] Frame 1
stop();
Instance of Symbol 526 MovieClip "MNIU" in Symbol 542 MovieClip [mcGameComplete] Frame 1
//component parameters onClipEvent (construct) { wynume = "ConquerAntarctica"; wyculoare = 5995718 /* 0x5B7CC6 */; wyasezare = "Vertical"; wyaliniere = "Centru"; wypozitie = "Jos"; wyinstructions = false; }
Instance of Symbol 532 MovieClip in Symbol 542 MovieClip [mcGameComplete] Frame 1
on (release) { _root.gotoAndStop("begin"); }
Instance of Symbol 536 MovieClip in Symbol 542 MovieClip [mcGameComplete] Frame 1
on (release) { _root.xdada = 0; _root.gotoAndPlay("submitScorex"); trace("scor: " + _global.scor); }
Symbol 552 MovieClip [mcGameOver] Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Instance of Symbol 526 MovieClip "MNIU" in Symbol 552 MovieClip [mcGameOver] Frame 1
//component parameters onClipEvent (construct) { wynume = "ConquerAntarctica"; wyculoare = 5995718 /* 0x5B7CC6 */; wyasezare = "Vertical"; wyaliniere = "Centru"; wypozitie = "Jos"; wyinstructions = false; }
Instance of Symbol 532 MovieClip in Symbol 552 MovieClip [mcGameOver] Frame 1
on (release) { _root.gotoAndStop("begin"); }
Instance of Symbol 536 MovieClip in Symbol 552 MovieClip [mcGameOver] Frame 1
onClipEvent (enterFrame) { this.onRelease = function () { var _local3 = new LoadVars(); _local3.onLoad = function () { getURL ("http://www.freeonlinegames.com/scoreboard.php?", "_blank"); }; _local3.score = _global.scor; _local3.gamer = 45; _local3.id = random(9999999); _local3.toString(); _local3.sendAndLoad("http://www.freeonlinegames.com/scoreboard/score_c.php", _local3, "POST"); this.enabled = false; this._alpha = 50; }; }
Symbol 569 MovieClip [mcBeginMessage] Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 578 Button
on (release) { _root.gotoAndPlay("begin"); _parent.removeMovieClip(); }
Symbol 590 Button
on (release) { _root.gotoAndStop("coperta"); }
Symbol 598 MovieClip [mcFinishMessage] Frame 1
stop();
Instance of Symbol 526 MovieClip "MNIU" in Symbol 598 MovieClip [mcFinishMessage] Frame 1
//component parameters onClipEvent (construct) { wynume = "ConquerAntarctica"; wyculoare = 5995718 /* 0x5B7CC6 */; wyasezare = "Vertical"; wyaliniere = "Centru"; wypozitie = "Jos"; wyinstructions = false; }
Symbol 598 MovieClip [mcFinishMessage] Frame 3
stop();
Instance of Symbol 589 MovieClip in Symbol 598 MovieClip [mcFinishMessage] Frame 3
onClipEvent (enterFrame) { this.onRelease = function () { var _local3 = new LoadVars(); _local3.onLoad = function () { getURL ("http://www.freeonlinegames.com/scoreboard.php?", "_blank"); }; _local3.score = _global.scor; _local3.gamer = 45; _local3.id = random(9999999); _local3.toString(); _local3.sendAndLoad("http://www.freeonlinegames.com/scoreboard/score_c.php", _local3, "POST"); this.submit.enabled = false; this._alpha = 50; }; }
Symbol 598 MovieClip [mcFinishMessage] Frame 5
stop();
Symbol 603 MovieClip [mcDeductPoints] Frame 1
this.count = 10; this.onEnterFrame = function () { this._y = this._y - 1; if (this.count <= 0) { this._alpha = this._alpha - 4; if (this._alpha <= 10) { this.removeMovieClip(); } } else { this.count--; } };
Symbol 606 MovieClip [mcGrenade] Frame 1
stop(); this.airrot = 40 - random(81); this.onEnterFrame = function () { this.airrot = this.airrot * 0.98; this._rotation = this._rotation + this.airrot; };
Symbol 613 MovieClip [mcSnowball] Frame 1
stop(); this.airrot = 20 - random(41); this.onEnterFrame = function () { this.airrot = this.airrot * 0.96; this._rotation = this._rotation + this.airrot; };
Symbol 613 MovieClip [mcSnowball] Frame 2
this.airrot = 30 - random(61);
Symbol 613 MovieClip [mcSnowball] Frame 3
this.airrot = 30 - random(61);
Symbol 616 MovieClip [mcFlits] Frame 1
this.onEnterFrame = function () { this._alpha = this._alpha - 10; if (this._alpha <= 0) { this.removeMovieClip(); } };
Symbol 621 MovieClip Frame 1
var component = _parent; component.registerSkinElement(track_mc, "scrollTrack");
Symbol 622 MovieClip [FScrollBarSymbol] Frame 1
#initclip 2 FScrollBarClass = function () { if (this._height == 4) { return(undefined); } this.init(); this.minPos = (this.maxPos = (this.pageSize = (this.largeScroll = 0))); this.smallScroll = 1; this.width = (this.horizontal ? (this._width) : (this._height)); this._xscale = (this._yscale = 100); this.setScrollPosition(0); this.tabEnabled = false; if (this._targetInstanceName.length > 0) { this.setScrollTarget(this._parent[this._targetInstanceName]); } this.tabChildren = false; this.setSize(this.width); }; FScrollBarClass.prototype = new FUIComponentClass(); FScrollBarClass.prototype.setHorizontal = function (flag) { if (this.horizontal && (!flag)) { this._xscale = 100; this._rotation = 0; } else if (flag && (!this.horizontal)) { this._xscale = -100; this._rotation = -90; } this.horizontal = flag; }; FScrollBarClass.prototype.setScrollProperties = function (pSize, mnPos, mxPos) { if (!this.enable) { return(undefined); } this.pageSize = pSize; this.minPos = Math.max(mnPos, 0); this.maxPos = Math.max(mxPos, 0); this.scrollPosition = Math.max(this.minPos, this.scrollPosition); this.scrollPosition = Math.min(this.maxPos, this.scrollPosition); if ((this.maxPos - this.minPos) <= 0) { this.scrollThumb_mc.removeMovieClip(); this.upArrow_mc.gotoAndStop(3); this.downArrow_mc.gotoAndStop(3); this.downArrow_mc.onPress = (this.downArrow_mc.onRelease = (this.downArrow_mc.onDragOut = null)); this.upArrow_mc.onPress = (this.upArrow_mc.onRelease = (this.upArrow_mc.onDragOut = null)); this.scrollTrack_mc.onPress = (this.scrollTrack_mc.onRelease = null); this.scrollTrack_mc.onDragOut = (this.scrollTrack_mc.onRollOut = null); this.scrollTrack_mc.useHandCursor = false; } else { var _local2 = this.getScrollPosition(); this.upArrow_mc.gotoAndStop(1); this.downArrow_mc.gotoAndStop(1); this.upArrow_mc.onPress = (this.upArrow_mc.onDragOver = this.startUpScroller); this.upArrow_mc.onRelease = (this.upArrow_mc.onDragOut = this.stopScrolling); this.downArrow_mc.onPress = (this.downArrow_mc.onDragOver = this.startDownScroller); this.downArrow_mc.onRelease = (this.downArrow_mc.onDragOut = this.stopScrolling); this.scrollTrack_mc.onPress = (this.scrollTrack_mc.onDragOver = this.startTrackScroller); this.scrollTrack_mc.onRelease = this.stopScrolling; this.scrollTrack_mc.onDragOut = this.stopScrolling; this.scrollTrack_mc.onRollOut = this.stopScrolling; this.scrollTrack_mc.useHandCursor = false; this.attachMovie("ScrollThumb", "scrollThumb_mc", 3); this.scrollThumb_mc._x = 0; this.scrollThumb_mc._y = this.upArrow_mc._height; this.scrollThumb_mc.onPress = this.startDragThumb; this.scrollThumb_mc.controller = this; this.scrollThumb_mc.onRelease = (this.scrollThumb_mc.onReleaseOutside = this.stopDragThumb); this.scrollThumb_mc.useHandCursor = false; this.thumbHeight = (this.pageSize / ((this.maxPos - this.minPos) + this.pageSize)) * this.trackSize; this.thumbMid_mc = this.scrollThumb_mc.mc_sliderMid; this.thumbTop_mc = this.scrollThumb_mc.mc_sliderTop; this.thumbBot_mc = this.scrollThumb_mc.mc_sliderBot; this.thumbHeight = Math.max(this.thumbHeight, 6); this.midHeight = (this.thumbHeight - this.thumbTop_mc._height) - this.thumbBot_mc._height; this.thumbMid_mc._yScale = (this.midHeight * 100) / this.thumbMid_mc._height; this.thumbMid_mc._y = this.thumbTop_mc._height; this.thumbBot_mc._y = this.thumbTop_mc._height + this.midHeight; this.scrollTop = this.scrollThumb_mc._y; this.trackHeight = this.trackSize - this.thumbHeight; this.scrollBot = this.trackHeight + this.scrollTop; _local2 = Math.min(_local2, this.maxPos); this.setScrollPosition(Math.max(_local2, this.minPos)); } }; FScrollBarClass.prototype.getScrollPosition = function () { return(this.scrollPosition); }; FScrollBarClass.prototype.setScrollPosition = function (pos) { this.scrollPosition = pos; if (this.scrollThumb_mc != undefined) { pos = Math.min(pos, this.maxPos); pos = Math.max(pos, this.minPos); } this.scrollThumb_mc._y = (((pos - this.minPos) * this.trackHeight) / (this.maxPos - this.minPos)) + this.scrollTop; this.executeCallBack(); }; FScrollBarClass.prototype.setLargeScroll = function (lScroll) { this.largeScroll = lScroll; }; FScrollBarClass.prototype.setSmallScroll = function (sScroll) { this.smallScroll = sScroll; }; FScrollBarClass.prototype.setEnabled = function (enabledFlag) { var _local3 = this.enable; if (enabledFlag && (!_local3)) { this.enable = enabledFlag; if (this.textField != undefined) { this.setScrollTarget(this.textField); } else { this.setScrollProperties(this.pageSize, this.cachedMinPos, this.cachedMaxPos); this.setScrollPosition(this.cachedPos); } this.clickFilter = undefined; } else if ((!enabledFlag) && (_local3)) { this.textField.removeListener(this); this.cachedPos = this.getScrollPosition(); this.cachedMinPos = this.minPos; this.cachedMaxPos = this.maxPos; if (this.clickFilter == undefined) { this.setScrollProperties(this.pageSize, 0, 0); } else { this.clickFilter = true; } this.enable = enabledFlag; } }; FScrollBarClass.prototype.setSize = function (hgt) { if (this._height == 1) { return(undefined); } this.width = hgt; this.scrollTrack_mc._yscale = 100; this.scrollTrack_mc._yscale = (100 * this.width) / this.scrollTrack_mc._height; if (this.upArrow_mc == undefined) { this.attachMovie("UpArrow", "upArrow_mc", 1); this.attachMovie("DownArrow", "downArrow_mc", 2); this.downArrow_mc.controller = (this.upArrow_mc.controller = this); this.upArrow_mc.useHandCursor = (this.downArrow_mc.useHandCursor = false); this.upArrow_mc._x = (this.upArrow_mc._y = 0); this.downArrow_mc._x = 0; } this.scrollTrack_mc.controller = this; this.downArrow_mc._y = this.width - this.downArrow_mc._height; this.trackSize = this.width - (2 * this.downArrow_mc._height); if (this.textField != undefined) { this.onTextChanged(); } else { this.setScrollProperties(this.pageSize, this.minPos, this.maxPos); } }; FScrollBarClass.prototype.scrollIt = function (inc, mode) { var _local3 = this.smallScroll; if (inc != "one") { _local3 = ((this.largeScroll == 0) ? (this.pageSize) : (this.largeScroll)); } var _local2 = this.getScrollPosition() + (mode * _local3); if (_local2 > this.maxPos) { _local2 = this.maxPos; } else if (_local2 < this.minPos) { _local2 = this.minPos; } this.setScrollPosition(_local2); }; FScrollBarClass.prototype.startDragThumb = function () { this.lastY = this._ymouse; this.onMouseMove = this.controller.dragThumb; }; FScrollBarClass.prototype.dragThumb = function () { this.scrollMove = this._ymouse - this.lastY; this.scrollMove = this.scrollMove + this._y; if (this.scrollMove < this.controller.scrollTop) { this.scrollMove = this.controller.scrollTop; } else if (this.scrollMove > this.controller.scrollBot) { this.scrollMove = this.controller.scrollBot; } this._y = this.scrollMove; var _local2 = this.controller; _local2.scrollPosition = Math.round(((_local2.maxPos - _local2.minPos) * (this._y - _local2.scrollTop)) / _local2.trackHeight) + _local2.minPos; this.controller.isScrolling = true; updateAfterEvent(); this.controller.executeCallBack(); }; FScrollBarClass.prototype.stopDragThumb = function () { this.controller.isScrolling = false; this.onMouseMove = null; }; FScrollBarClass.prototype.startTrackScroller = function () { this.controller.trackScroller(); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "page", -1); }; FScrollBarClass.prototype.scrollInterval = function (inc, mode) { clearInterval(this.scrolling); if (inc == "page") { this.trackScroller(); } else { this.scrollIt(inc, mode); } this.scrolling = setInterval(this, "scrollInterval", 35, inc, mode); }; FScrollBarClass.prototype.trackScroller = function () { if ((this.scrollThumb_mc._y + this.thumbHeight) < this._ymouse) { this.scrollIt("page", 1); } else if (this.scrollThumb_mc._y > this._ymouse) { this.scrollIt("page", -1); } }; FScrollBarClass.prototype.stopScrolling = function () { this.controller.downArrow_mc.gotoAndStop(1); this.controller.upArrow_mc.gotoAndStop(1); clearInterval(this.controller.scrolling); }; FScrollBarClass.prototype.startUpScroller = function () { this.controller.upArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", -1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", -1); }; FScrollBarClass.prototype.startDownScroller = function () { this.controller.downArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", 1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", 1); }; FScrollBarClass.prototype.setScrollTarget = function (tF) { if (tF == undefined) { this.textField.removeListener(this); delete this.textField[(this.horizontal ? "hScroller" : "vScroller")]; if ((this.textField.hScroller != undefined) && (this.textField.vScroller != undefined)) { this.textField.unwatch("text"); this.textField.unwatch("htmltext"); } } this.textField = undefined; if (!(tF instanceof TextField)) { return(undefined); } this.textField = tF; this.textField[(this.horizontal ? "hScroller" : "vScroller")] = this; this.onTextChanged(); this.onChanged = function () { this.onTextChanged(); }; this.onScroller = function () { if (!this.isScrolling) { if (!this.horizontal) { this.setScrollPosition(this.textField.scroll); } else { this.setScrollPosition(this.textField.hscroll); } } }; this.textField.addListener(this); this.textField.watch("text", this.callback); this.textField.watch("htmlText", this.callback); }; FScrollBarClass.prototype.callback = function (prop, oldVal, newVal) { clearInterval(this.hScroller.synchScroll); clearInterval(this.vScroller.synchScroll); this.hScroller.synchScroll = setInterval(this.hScroller, "onTextChanged", 50); this.vScroller.synchScroll = setInterval(this.vScroller, "onTextChanged", 50); return(newVal); }; FScrollBarClass.prototype.onTextChanged = function () { if ((!this.enable) || (this.textField == undefined)) { return(undefined); } clearInterval(this.synchScroll); if (this.horizontal) { var _local3 = this.textField.hscroll; this.setScrollProperties(this.textField._width, 0, this.textField.maxhscroll); this.setScrollPosition(Math.min(_local3, this.textField.maxhscroll)); } else { var _local3 = this.textField.scroll; var _local2 = this.textField.bottomScroll - this.textField.scroll; this.setScrollProperties(_local2, 1, this.textField.maxscroll); this.setScrollPosition(Math.min(_local3, this.textField.maxscroll)); } }; FScrollBarClass.prototype.executeCallBack = function () { if (this.textField == undefined) { super.executeCallBack(); } else if (this.horizontal) { this.textField.hscroll = this.getScrollPosition(); } else { this.textField.scroll = this.getScrollPosition(); } }; Object.registerClass("FScrollBarSymbol", FScrollBarClass); #endinitclip
Symbol 634 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 643 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 652 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 653 MovieClip [DownArrow] Frame 1
stop();
Symbol 653 MovieClip [DownArrow] Frame 2
stop();
Symbol 653 MovieClip [DownArrow] Frame 3
stop();
Symbol 659 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 668 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 673 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(highlight3D_mc, "highlight3D"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight");
Symbol 674 MovieClip [ScrollThumb] Frame 1
stop();
Symbol 682 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 690 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 698 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 699 MovieClip [UpArrow] Frame 1
stop();
Symbol 699 MovieClip [UpArrow] Frame 2
stop();
Symbol 699 MovieClip [UpArrow] Frame 3
stop();
Symbol 700 MovieClip [FUIComponentSymbol] Frame 1
#initclip 1 function FUIComponentClass() { this.init(); } FUIComponentClass.prototype = new MovieClip(); FUIComponentClass.prototype.init = function () { this.enable = true; this.focused = false; this.useHandCursor = false; this._accImpl = new Object(); this._accImpl.stub = true; this.styleTable = new Array(); if (_global.globalStyleFormat == undefined) { _global.globalStyleFormat = new FStyleFormat(); globalStyleFormat.isGlobal = true; _global._focusControl = new Object(); _global._focusControl.onSetFocus = function (oldFocus, newFocus) { oldFocus.myOnKillFocus(); newFocus.myOnSetFocus(); }; Selection.addListener(_global._focusControl); } if (this._name != undefined) { this._focusrect = false; this.tabEnabled = true; this.focusEnabled = true; this.tabChildren = false; this.tabFocused = true; if (this.hostStyle == undefined) { globalStyleFormat.addListener(this); } else { this.styleTable = this.hostStyle; } this.deadPreview._visible = false; this.deadPreview._width = (this.deadPreview._height = 1); this.methodTable = new Object(); this.keyListener = new Object(); this.keyListener.controller = this; this.keyListener.onKeyDown = function () { this.controller.myOnKeyDown(); }; this.keyListener.onKeyUp = function () { this.controller.myOnKeyUp(); }; for (var _local3 in this.styleFormat_prm) { this.setStyleProperty(_local3, this.styleFormat_prm[_local3]); } } }; FUIComponentClass.prototype.setEnabled = function (enabledFlag) { this.enable = ((arguments.length > 0) ? (enabledFlag) : true); this.tabEnabled = (this.focusEnabled = enabledFlag); if ((!this.enable) && (this.focused)) { Selection.setFocus(undefined); } }; FUIComponentClass.prototype.getEnabled = function () { return(this.enable); }; FUIComponentClass.prototype.setSize = function (w, h) { this.width = w; this.height = h; this.focusRect.removeMovieClip(); }; FUIComponentClass.prototype.setChangeHandler = function (chng, obj) { this.handlerObj = ((obj == undefined) ? (this._parent) : (obj)); this.changeHandler = chng; }; FUIComponentClass.prototype.invalidate = function (methodName) { this.methodTable[methodName] = true; this.onEnterFrame = this.cleanUI; }; FUIComponentClass.prototype.cleanUI = function () { if (this.methodTable.setSize) { this.setSize(this.width, this.height); } else { this.cleanUINotSize(); } this.methodTable = new Object(); delete this.onEnterFrame; }; FUIComponentClass.prototype.cleanUINotSize = function () { for (var _local2 in this.methodTable) { this[_local2](); } }; FUIComponentClass.prototype.drawRect = function (x, y, w, h) { var _local4 = this.styleTable.focusRectInner.value; var _local5 = this.styleTable.focusRectOuter.value; if (_local4 == undefined) { _local4 = 16777215 /* 0xFFFFFF */; } if (_local5 == undefined) { _local5 = 0; } this.createEmptyMovieClip("focusRect", 1000); this.focusRect.controller = this; this.focusRect.lineStyle(1, _local5); this.focusRect.moveTo(x, y); this.focusRect.lineTo(x + w, y); this.focusRect.lineTo(x + w, y + h); this.focusRect.lineTo(x, y + h); this.focusRect.lineTo(x, y); this.focusRect.lineStyle(1, _local4); this.focusRect.moveTo(x + 1, y + 1); this.focusRect.lineTo((x + w) - 1, y + 1); this.focusRect.lineTo((x + w) - 1, (y + h) - 1); this.focusRect.lineTo(x + 1, (y + h) - 1); this.focusRect.lineTo(x + 1, y + 1); }; FUIComponentClass.prototype.pressFocus = function () { this.tabFocused = false; this.focusRect.removeMovieClip(); Selection.setFocus(this); }; FUIComponentClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this.width + 4, this.height + 4); }; FUIComponentClass.prototype.myOnSetFocus = function () { this.focused = true; Key.addListener(this.keyListener); if (this.tabFocused) { this.drawFocusRect(); } }; FUIComponentClass.prototype.myOnKillFocus = function () { this.tabFocused = true; this.focused = false; this.focusRect.removeMovieClip(); Key.removeListener(this.keyListener); }; FUIComponentClass.prototype.executeCallBack = function () { this.handlerObj[this.changeHandler](this); }; FUIComponentClass.prototype.updateStyleProperty = function (styleFormat, propName) { this.setStyleProperty(propName, styleFormat[propName], styleFormat.isGlobal); }; FUIComponentClass.prototype.setStyleProperty = function (propName, value, isGlobal) { if (value == "") { return(undefined); } var _local17 = parseInt(value); if (!isNaN(_local17)) { value = _local17; } var _local16 = ((arguments.length > 2) ? (isGlobal) : false); if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].useGlobal || (!_local16)) { this.styleTable[propName].value = value; if (this.setCustomStyleProperty(propName, value)) { } else if (propName == "embedFonts") { this.invalidate("setSize"); } else if (propName.subString(0, 4) == "text") { if (this.textStyle == undefined) { this.textStyle = new TextFormat(); } var _local18 = propName.subString(4, propName.length); this.textStyle[_local18] = value; this.invalidate("setSize"); } else { for (var _local15 in this.styleTable[propName].coloredMCs) { var _local4 = new Color(this.styleTable[propName].coloredMCs[_local15]); if (this.styleTable[propName].value == undefined) { var _local5 = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; _local4.setTransform(_local5); } else { _local4.setRGB(value); } } } this.styleTable[propName].useGlobal = _local16; } }; FUIComponentClass.prototype.registerSkinElement = function (skinMCRef, propName) { if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].coloredMCs == undefined) { this.styleTable[propName].coloredMCs = new Object(); } this.styleTable[propName].coloredMCs[skinMCRef] = skinMCRef; if (this.styleTable[propName].value != undefined) { var _local4 = new Color(skinMCRef); _local4.setRGB(this.styleTable[propName].value); } }; _global.FStyleFormat = function () { this.nonStyles = {listeners:true, isGlobal:true, isAStyle:true, addListener:true, removeListener:true, nonStyles:true, applyChanges:true}; this.listeners = new Object(); this.isGlobal = false; if (arguments.length > 0) { for (var _local3 in arguments[0]) { this[_local3] = arguments[0][_local3]; } } }; _global.FStyleFormat.prototype = new Object(); FStyleFormat.prototype.addListener = function () { var _local3 = 0; while (_local3 < arguments.length) { var _local4 = arguments[_local3]; this.listeners[arguments[_local3]] = _local4; for (var _local5 in this) { if (this.isAStyle(_local5)) { _local4.updateStyleProperty(this, _local5.toString()); } } _local3++; } }; FStyleFormat.prototype.removeListener = function (component) { this.listeners[component] = undefined; for (var _local4 in this) { if (this.isAStyle(_local4)) { if (component.styleTable[_local4].useGlobal == this.isGlobal) { component.styleTable[_local4].useGlobal = true; var _local3 = (this.isGlobal ? undefined : (globalStyleFormat[_local4])); component.setStyleProperty(_local4, _local3, true); } } } }; FStyleFormat.prototype.applyChanges = function () { var _local6 = 0; for (var _local5 in this.listeners) { var _local3 = this.listeners[_local5]; if (arguments.length > 0) { var _local4 = 0; while (_local4 < arguments.length) { if (this.isAStyle(arguments[_local4])) { _local3.updateStyleProperty(this, arguments[_local4]); } _local4++; } } else { for (var _local4 in this) { if (this.isAStyle(_local4)) { _local3.updateStyleProperty(this, _local4.toString()); } } } } }; FStyleFormat.prototype.isAStyle = function (name) { return((this.nonStyles[name] ? false : true)); }; #endinitclip
Symbol 712 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 715 MovieClip [mcHighScores] Frame 1
Selection.setFocus("input_name");
Symbol 720 MovieClip Frame 1
this._visible = false;
Symbol 721 MovieClip Frame 1
this.sW = 550; this.sH = 400; attachMenuFlake = function (mc, optionStart) { var _local5 = mc.getNextHighestDepth(); var _local2 = mc.attachMovie("mcSNowFlake", "flake" + _local5, _local5); _local2._x = random(mc.sW); _local2._xscale = 150; _local2._yscale = 150; if (optionStart == true) { _local2._y = random(mc.sH); } else { _local2._y = 0; } _local2.snowfallspeed = 1 + random(5); _local2.distance = (_local2.snowfallspeed / 15) + 0.4; var _local3; if (_local2.snowfallspeed < 2) { _local3 = 1; } else if (_local2.snowfallspeed < 4) { _local3 = 2; } else { _local3 = 3; } _local2.gotoAndStop(_local3); _local2.onEnterFrame = function () { this._x = this._x + 0; this._y = this._y + this.snowfallspeed; if ((this._x < 0) || (this._x > this._parent.sW)) { this.removeMovieClip(); } else if ((this._y < 0) || (this._y > this._parent.sH)) { this.removeMovieClip(); } }; }; if (_global.detail != "low") { var i = 0; while (i < 29) { attachMenuFlake(this, true); i++; } } this.onEnterFrame = function () { if (_global.detail != "low") { var _local3 = 0; for (var _local4 in this) { _local3++; } if (_local3 < 28) { if (Math.random() > 0.7) { attachMenuFlake(this); } } } };
Symbol 723 MovieClip Frame 1
this._visible = false;
Symbol 738 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 738 MovieClip Frame 3
stop(); this.onRollOver = function () { this.gotoAndStop(4); }; this.onRollOut = function () { this.gotoAndStop(3); }; this.onReleaseOutside = function () { this.gotoAndStop(3); };
Symbol 793 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 797 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 801 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 802 MovieClip Frame 1
stop(); this.low.gotoAndStop("low"); this.high.gotoAndStop("high");
Instance of Symbol 526 MovieClip "MNIU" in Symbol 802 MovieClip Frame 1
//component parameters onClipEvent (construct) { wynume = "ConquerAntarctica"; wyculoare = 5995718 /* 0x5B7CC6 */; wyasezare = "Vertical"; wyaliniere = "Centru"; wypozitie = "Jos"; wyinstructions = true; }
Instance of Symbol 787 MovieClip in Symbol 802 MovieClip Frame 1
on (release) { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=18&area=minilogo", "_blank"); }
Symbol 802 MovieClip Frame 2
this.new_campaign._alpha = (this.two_player._alpha = 0); this.set_alpha = 0; this.onEnterFrame = function () { this.set_alpha = this.set_alpha + 4; this.new_campaign._alpha = (this.two_player._alpha = this.set_alpha); if (this.set_alpha >= 100) { delete this.onEnterFrame; this.new_campaign._alpha = (this.two_player._alpha = 100); } };
Symbol 802 MovieClip Frame 3
this.continue_game._alpha = (this.new_campaign._alpha = (this.two_player._alpha = 0)); this.set_alpha = 0; this.onEnterFrame = function () { this.set_alpha = this.set_alpha + 4; this.continue_game._alpha = (this.new_campaign._alpha = (this.two_player._alpha = this.set_alpha)); if (this.set_alpha >= 100) { delete this.onEnterFrame; this.continue_game._alpha = (this.new_campaign._alpha = (this.two_player._alpha = 100)); } };
Symbol 808 Button
on (release) { _root.instructions._visible = 0; _root.mcTitle.MNIU._visible = true; _root.mcTitle.low._visible = true; _root.mcTitle.high._visible = true; _root.mcTitle.detail._visible = true; _root.mcTitle.continue_game._visible = true; _root.mcTitle.new_campaign._visible = true; _root.mcTitle.two_player._visible = true; }
Symbol 837 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 847 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 870 MovieClip Frame 1
stop();
Symbol 878 Button
on (release) { targetul2 = "http://www.freegamesforyourwebsite.com/click.php?gid=18&area=paused"; getURL (targetul2, "_blank"); }
Symbol 879 Button
on (release) { _parent.mainMenuFunction(); }
Symbol 880 Button
on (release, keyPress "p") { _parent.pauseFunction(); }
Symbol 881 Button
on (release, keyPress "s") { _parent.soundFunction(); }
Symbol 913 MovieClip Frame 1
stop(); wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2); _parent.wxbutno = 6; if (((_parent.wxdownload == false) && (_parent.wxpause == true)) && (_parent.wxsound == true)) { this.gotoAndStop(2); _parent.wxbutno = 5; } if (((_parent.wxdownload == true) && (_parent.wxpause == false)) && (_parent.wxsound == true)) { this.gotoAndStop(3); _parent.wxbutno = 5; } if (((_parent.wxdownload == true) && (_parent.wxpause == true)) && (_parent.wxsound == false)) { this.gotoAndStop(4); _parent.wxbutno = 5; } if (((_parent.wxdownload == false) && (_parent.wxpause == false)) && (_parent.wxsound == true)) { this.gotoAndStop(5); _parent.wxbutno = 4; } if (((_parent.wxdownload == false) && (_parent.wxpause == true)) && (_parent.wxsound == false)) { this.gotoAndStop(6); _parent.wxbutno = 4; } if (((_parent.wxdownload == true) && (_parent.wxpause == false)) && (_parent.wxsound == false)) { this.gotoAndStop(7); _parent.wxbutno = 4; } if (((_parent.wxdownload == false) && (_parent.wxpause == false)) && (_parent.wxsound == false)) { this.gotoAndStop(8); _parent.wxbutno = 3; }
Symbol 913 MovieClip Frame 2
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 913 MovieClip Frame 3
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 913 MovieClip Frame 4
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 913 MovieClip Frame 5
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 913 MovieClip Frame 6
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 913 MovieClip Frame 7
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 913 MovieClip Frame 8
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 918 Button
on (press) { _parent.play(); }
Symbol 921 MovieClip Frame 1
stop(); if (_parent.wxaliniere == "Dreapta-Jos") { this.gotoAndStop(2); } if ((_parent.wxaliniere == "Dreapta-Sus") && (_parent.wxbutno == 6)) { this.gotoAndStop(3); } if ((_parent.wxaliniere == "Dreapta-Sus") && (_parent.wxbutno == 5)) { this.gotoAndStop(5); } if ((_parent.wxaliniere == "Dreapta-Sus") && (_parent.wxbutno == 4)) { this.gotoAndStop(6); } if ((_parent.wxaliniere == "Dreapta-Sus") && (_parent.wxbutno == 3)) { this.gotoAndStop(7); } if ((_parent.wxaliniere == "Stanga-Sus") && (_parent.wxbutno == 6)) { this.gotoAndStop(4); } if ((_parent.wxaliniere == "Stanga-Sus") && (_parent.wxbutno == 5)) { this.gotoAndStop(8); } if ((_parent.wxaliniere == "Stanga-Sus") && (_parent.wxbutno == 4)) { this.gotoAndStop(9); } if ((_parent.wxaliniere == "Stanga-Sus") && (_parent.wxbutno == 3)) { this.gotoAndStop(10); }
Symbol 921 MovieClip Frame 2
tg._x = 147; tg._y = 1.1;
Symbol 921 MovieClip Frame 3
tg._x = 147; tg._y = -174.9;
Symbol 921 MovieClip Frame 4
tg._x = 1.5; tg._y = -174.9;
Symbol 921 MovieClip Frame 5
tg._x = 147; tg._y = -152.4;
Symbol 921 MovieClip Frame 6
tg._x = 147; tg._y = -128.9;
Symbol 921 MovieClip Frame 7
tg._x = 147; tg._y = -104.9;
Symbol 921 MovieClip Frame 8
tg._x = 1.5; tg._y = -151.4;
Symbol 921 MovieClip Frame 9
tg._x = 1.5; tg._y = -128.4;
Symbol 921 MovieClip Frame 10
tg._x = 1.5; tg._y = -104.9;
Symbol 939 MovieClip Frame 1
stop(); this.onRollOver = function () { if (_parent._parent._currentframe <= 10) { _parent._parent.gotoAndPlay(11); } }; if (_parent._parent.wxbutno == 5) { this.gotoAndStop(2); } if (_parent._parent.wxbutno == 4) { this.gotoAndStop(3); } if (_parent._parent.wxbutno == 3) { this.gotoAndStop(4); }
Symbol 940 MovieClip Frame 1
stop(); if ((_parent.wxaliniere == "Stanga-Sus") || (_parent.wxaliniere == "Dreapta-Sus")) { this.gotoAndStop(2); }
Symbol 941 MovieClip Frame 1
function pauseFunction() { _root.theMeniu.gotoAndStop("deskis"); if (_root.pauza == false) { _root.pauza = true; _root.pau._visible = 1; _root.pau.swapDepths(99998); _root.hudContainer.mcShootCannon._visible = false; } else { _root.theMeniu.gotoAndStop("inkis"); _root.pauza = false; _root.pau._visible = 0; _root.hudContainer.mcShootCannon._visible = true; } } function soundFunction() { if (_root.sunet == true) { _root.sunet = false; _global.quiet = true; _root.music_loop.stop(); _root.seaLoop.stop(); } else { _root.sunet = true; _global.quiet = false; _root.playLoop("loop"); _root.seaLoop.start(0, 9999); } } function mainMenuFunction() { if (_root.pauza == false) { stopSound(); clearIntervals(); mainContainer.removeMovieClip(); theMeniu.removeMovieClip(); sky.removeMovieClip(); hud.removeMovieClip(); main.removeMovieClip(); _root.gotoAndStop("begin"); } } stop(); wxnguides._alpha = 0; my_color = new Color(my_mc); my_color.setRGB(wxculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wxnmenu.tg); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3 = new Color(wxnfer); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2);
Symbol 941 MovieClip Frame 10
stop();
Symbol 941 MovieClip Frame 20
gotoAndStop (1);
Symbol 948 Button
on (release) { _root.gotoAndStop("coperta"); }
Symbol 962 MovieClip Frame 1
stop();
Symbol 962 MovieClip Frame 2
stop();
Symbol 971 Button
on (press) { sboard.dir = "up"; } on (release) { sboard.dir = "stop"; }
Symbol 972 Button
on (press) { sboard.dir = "down"; } on (release) { sboard.dir = "stop"; }
Symbol 981 MovieClip Frame 1
scroll1.setScrollProperties(130, 0, 220); this.chHand1 = function () { scoresScroll._y = -(scroll1.getScrollPosition() * 2); }; scroll1.setChangeHandler("chHand1"); i = 1; while (i <= 30) { scoresScroll["n" + i].text = _root.monthnume[i]; scoresScroll["s" + i].text = _root.monthscor[i]; i++; }
Symbol 988 Button
on (release) { _root.gotoAndStop("coperta"); }
Symbol 1293 MovieClip Frame 1
scroll1.setScrollProperties(130, 0, 915); this.chHand1 = function () { scoresScroll._y = -(scroll1.getScrollPosition() * 2); }; scroll1.setChangeHandler("chHand1"); q = 1; while (q <= 100) { scoresScroll["n" + q].text = _root.evernume[q]; scoresScroll["s" + q].text = _root.everscor[q]; q++; }
Instance of Symbol 622 MovieClip [FScrollBarSymbol] "scroll1" in Symbol 1293 MovieClip Frame 1
//component parameters onClipEvent (construct) { _targetInstanceName = ""; horizontal = false; }
Symbol 1309 Button
on (release) { i = 1; while (i <= 100) { if (_root.best > _root.monthscor[i]) { k = 100; while (k >= (i + 1)) { _root.monthscor[k] = _root.monthscor[k - 1]; _root.monthnume[k] = _root.monthnume[k - 1]; k--; } _root.monthscor[i] = _root.best; _root.monthnume[i] = _root.nickname; i = 31; } i++; } i = 1; while (i <= 100) { if (_root.best > _root.everscor[i]) { k = 100; while (k >= (i + 1)) { _root.everscor[k] = _root.everscor[k - 1]; _root.evernume[k] = _root.evernume[k - 1]; k--; } _root.everscor[i] = _root.best; _root.evernume[i] = _root.nickname; i = 31; } i++; } gotoAndPlay ("submit"); }
Symbol 1315 Button
on (release) { _root.gotoAndStop("coperta"); }
Symbol 1319 MovieClip Frame 1
stop();
Symbol 1319 MovieClip Frame 9
stop();
Symbol 1319 MovieClip Frame 22
stop();
Symbol 1319 MovieClip Frame 34
var my_date = new Date(); codul = Math.round(my_date.getTime() / 1000) * _root.best; cale = (((((("http://www.freeonlinegames.com/scoreboard/update.php?game=" + _root.gameid) + "&name=") + _root.nickname) + "&score=") + _root.best) + "&code=") + codul; loadVariablesNum (cale, 0, "GET"); gotoAndPlay ("loop");
Symbol 1319 MovieClip Frame 45
if (_root.updated != 1) { gotoAndPlay ("loop"); } else { _root.best = 0; _root.score = 0; _root.xdada = 1; _root.gotoAndPlay("submitScore"); }

Library Items

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Symbol 2 BitmapUsed by:4 553 716 942
Symbol 3 BitmapUsed by:4 557 716 942
Symbol 4 GraphicUses:1 2 3Used by:5
Symbol 5 MovieClipUses:4Used by:Timeline
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:60
Symbol 8 GraphicUsed by:60
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:60
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:59 60
Symbol 13 GraphicUsed by:14
Symbol 14 ButtonUses:13Used by:60
Symbol 15 GraphicUsed by:60
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Symbol 22 MovieClipUses:19 21Used by:59
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:59
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Symbol 38 GraphicUses:37Used by:59
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Symbol 60 MovieClipUses:7 8 10 12 14 15 59Used by:Timeline
Symbol 61 FontUsed by:62 64 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 131 189
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Symbol 63 MovieClipUses:62Used by:122
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Symbol 114 EditableTextUses:61Used by:121
Symbol 115 EditableTextUses:61Used by:121
Symbol 116 EditableTextUses:61Used by:121
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Symbol 122 MovieClipUses:63 65 121Used by:123
Symbol 123 MovieClipUses:122Used by:Timeline
Symbol 124 GraphicUsed by:133
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:133
Symbol 127 GraphicUsed by:133
Symbol 128 FontUsed by:129 947 982 983 987 989 991 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1305 1308 1310 1311 1312 1314 1316 1317 1318
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Symbol 130 ShapeTweeningUsed by:133
Symbol 131 TextUses:61Used by:133
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:124 126 127 129 130 131 132Used by:Timeline
Symbol 134 GraphicUsed by:Timeline
Symbol 135 Sound [fogaudio]Used by:188
Symbol 136 Sound [shutdown]Used by:188
Symbol 137 Sound [loop]Used by:188
Symbol 138 Sound [draw_weapon]Used by:188
Symbol 139 Sound [explosion]Used by:188
Symbol 140 Sound [grenade_collision]Used by:188
Symbol 141 Sound [grenade]Used by:188
Symbol 142 Sound [grenade_tick]Used by:188
Symbol 143 Sound [random1]Used by:188
Symbol 144 Sound [random2]Used by:188
Symbol 145 Sound [random3]Used by:188
Symbol 146 Sound [random4]Used by:188
Symbol 147 Sound [random5]Used by:188
Symbol 148 Sound [random6]Used by:188
Symbol 149 Sound [random7]Used by:188
Symbol 150 Sound [random8]Used by:188
Symbol 151 Sound [rocket]Used by:188
Symbol 152 Sound [snowbal_hit_terrain]Used by:188
Symbol 153 Sound [snowball]Used by:188
Symbol 154 Sound [snowball_hit]Used by:188
Symbol 155 Sound [snowball_launch]Used by:188
Symbol 156 Sound [splash_large1]Used by:188
Symbol 157 Sound [splash_large2]Used by:188
Symbol 158 Sound [splash_small]Used by:188
Symbol 159 Sound [sealoop]Used by:188
Symbol 160 Sound [start_battle1_1]Used by:188
Symbol 161 Sound [start_battle1_2]Used by:188
Symbol 162 Sound [start_battle2]Used by:188
Symbol 163 Sound [start_battle3]Used by:188
Symbol 164 Sound [auw1]Used by:188
Symbol 165 Sound [auw2]Used by:188
Symbol 166 Sound [auw3]Used by:188
Symbol 167 Sound [auw4]Used by:188
Symbol 168 Sound [auw5]Used by:188
Symbol 169 Sound [auw6]Used by:188
Symbol 170 Sound [good_shot2]Used by:188
Symbol 171 Sound [good_shot1]Used by:188
Symbol 172 Sound [place_shot5]Used by:188
Symbol 173 Sound [place_shot6_1]Used by:188
Symbol 174 Sound [place_shot6_2]Used by:188
Symbol 175 Sound [place_shot1]Used by:188
Symbol 176 Sound [place_shot2]Used by:188
Symbol 177 Sound [place_shot4]Used by:188
Symbol 178 Sound [place_shot3]Used by:188
Symbol 179 Sound [got_hit2]Used by:188
Symbol 180 Sound [got_hit1_1]Used by:188
Symbol 181 Sound [got_hit1_2]Used by:188
Symbol 182 Sound [got_hit1_3]Used by:188
Symbol 183 Sound [byebye1_1]Used by:188
Symbol 184 Sound [byebye1_2]Used by:188
Symbol 185 Sound [byebye3]Used by:188
Symbol 186 Sound [byebye2]Used by:188
Symbol 187 Sound [miss]Used by:188
Symbol 188 MovieClipUses:135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187Used by:Timeline
Symbol 189 TextUses:61Used by:Timeline
Symbol 190 GraphicUsed by:230
Symbol 191 GraphicUsed by:230
Symbol 192 GraphicUsed by:196
Symbol 193 FontUsed by:194 195 221 222 482 483 485 486 487 488 539 540 541 543 544 545 546 547 548 549 550 551 560 561 563 564 566 567 571 572 573 574 582 585 587 588 592 594 595 597 602 705 706 707 709 710 711 713 714 727 728 733 734 735 737 739 740 790 791 792 794 795 796 798 799 800 809 821 822 828 829 830 831 833 834 835 836 838 839 843 844 846 869 871 872 875
Symbol 194 TextUses:193Used by:196
Symbol 195 TextUses:193Used by:196
Symbol 196 MovieClipUses:192 194 195Used by:230
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:230
Symbol 199 GraphicUsed by:215
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:215
Symbol 202 GraphicUsed by:215
Symbol 203 BitmapUsed by:204
Symbol 204 GraphicUses:203Used by:215
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:209
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:209
Symbol 209 MovieClipUses:206 208Used by:215
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:214
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:214
Symbol 214 MovieClipUses:211 213Used by:215
Symbol 215 MovieClipUses:199 201 202 204 209 214Used by:230
Symbol 216 FontUsed by:217 218 228 229 484 538 562 568
Symbol 217 EditableTextUses:216Used by:230
Symbol 218 EditableTextUses:216Used by:230
Symbol 219 GraphicUsed by:225
Symbol 220 GraphicUsed by:225
Symbol 221 TextUses:193Used by:225
Symbol 222 TextUses:193Used by:225
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:225
Symbol 225 MovieClipUses:219 220 221 222 224Used by:230
Symbol 226 GraphicUsed by:230
Symbol 227 GraphicUsed by:230
Symbol 228 EditableTextUses:216Used by:230
Symbol 229 EditableTextUses:216Used by:230
Symbol 230 MovieClip [mcShootCannon]Uses:190 191 196 198 215 217 218 225 226 227 228 229Used by:Timeline
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:235
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:235
Symbol 235 MovieClip [mcExpDebris]Uses:232 234Used by:Timeline
Symbol 236 BitmapUsed by:237 238 239 240 241
Symbol 237 GraphicUses:236Used by:242 243
Symbol 238 GraphicUses:236Used by:242 243
Symbol 239 GraphicUses:236Used by:242 243
Symbol 240 GraphicUses:236Used by:242 243
Symbol 241 GraphicUses:236Used by:242 243
Symbol 242 MovieClip [mcExpCloud]Uses:237 238 239 240 241Used by:Timeline
Symbol 243 MovieClip [mcExpSmoke]Uses:237 238 239 240 241Used by:Timeline
Symbol 244 BitmapUsed by:245 246 247 248 249
Symbol 245 GraphicUses:244Used by:250
Symbol 246 GraphicUses:244Used by:250
Symbol 247 GraphicUses:244Used by:250
Symbol 248 GraphicUses:244Used by:250
Symbol 249 GraphicUses:244Used by:250
Symbol 250 MovieClip [mcExpFire2]Uses:245 246 247 248 249Used by:Timeline
Symbol 251 BitmapUsed by:252 253 254 255 256
Symbol 252 GraphicUses:251Used by:257
Symbol 253 GraphicUses:251Used by:257
Symbol 254 GraphicUses:251Used by:257
Symbol 255 GraphicUses:251Used by:257
Symbol 256 GraphicUses:251Used by:257
Symbol 257 MovieClip [mcExpFire1]Uses:252 253 254 255 256Used by:Timeline
Symbol 258 BitmapUsed by:259 260
Symbol 259 GraphicUses:258Used by:263
Symbol 260 GraphicUses:258Used by:263
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:263
Symbol 263 MovieClip [mcSmoke]Uses:259 260 262Used by:Timeline
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:270
Symbol 266 BitmapUsed by:267 273
Symbol 267 GraphicUses:266Used by:270
Symbol 268 BitmapUsed by:269 279
Symbol 269 GraphicUses:268Used by:270
Symbol 270 MovieClip [mcSnowflake]Uses:265 267 269Used by:Timeline
Symbol 271 BitmapUsed by:272 278
Symbol 272 GraphicUses:271Used by:280
Symbol 273 GraphicUses:266Used by:280
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:280
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:280
Symbol 278 GraphicUses:271Used by:280
Symbol 279 GraphicUses:268Used by:280
Symbol 280 MovieClip [mcSnowPieces]Uses:272 273 275 277 278 279Used by:Timeline
Symbol 281 GraphicUsed by:286
Symbol 282 GraphicUsed by:286
Symbol 283 GraphicUsed by:286
Symbol 284 GraphicUsed by:286
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClip [mcSplash]Uses:281 282 283 284 285Used by:Timeline
Symbol 287 GraphicUsed by:293
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:288Used by:293 296 299 302 305 308 311 314 317 319
Symbol 290 GraphicUsed by:291 322 723
Symbol 291 MovieClipUses:290Used by:293 296 299 302 305 308 311 314 317 319
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClip [mcRock3]Uses:287 289 291 292Used by:870  Timeline
Symbol 294 GraphicUsed by:296
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClip [mcRock1]Uses:294 289 291 295Used by:870  Timeline
Symbol 297 GraphicUsed by:299
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClip [mcRock7]Uses:297 289 291 298Used by:870  Timeline
Symbol 300 GraphicUsed by:302
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClip [mcRock9]Uses:300 289 291 301Used by:870  Timeline
Symbol 303 GraphicUsed by:305
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClip [mcRock8]Uses:303 289 291 304Used by:870  Timeline
Symbol 306 GraphicUsed by:308
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClip [mcRock4]Uses:306 289 291 307Used by:870  Timeline
Symbol 309 GraphicUsed by:311
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClip [mcRock2]Uses:309 289 291 310Used by:870  Timeline
Symbol 312 GraphicUsed by:314
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClip [mcRock6]Uses:312 289 291 313Used by:870  Timeline
Symbol 315 GraphicUsed by:317
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClip [mcRock5]Uses:315 289 291 316Used by:870  Timeline
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClip [mcRaft]Uses:318 289 291Used by:Timeline
Symbol 320 GraphicUsed by:329
Symbol 321 GraphicUsed by:329
Symbol 322 MovieClipUses:290Used by:329
Symbol 323 GraphicUsed by:329
Symbol 324 GraphicUsed by:329
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Instance Names

"mcTaglines"Frame 1Symbol 123 MovieClip
"prel"Frame 1Symbol 133 MovieClip
"mcTitle"Frame 7Symbol 802 MovieClip
"instructions"Frame 7Symbol 810 MovieClip
"overview"Frame 8Symbol 848 MovieClip
"overview"Frame 9Symbol 873 MovieClip
"pau"Frame 10Symbol 876 MovieClip
"theMeniu"Frame 10Symbol 941 MovieClip
"mcScoreboard1"Frame 13Symbol 973 MovieClip
"mcScoreboard2"Frame 13Symbol 973 MovieClip
"scw"Frame 15Symbol 990 MovieClip
"scoreWind"Frame 27Symbol 1319 MovieClip
"mcNotice"Symbol 59 MovieClip Frame 1Symbol 22 MovieClip
"randomtag"Symbol 121 MovieClip Frame 1Symbol 66 EditableText
"randomtag"Symbol 121 MovieClip Frame 2Symbol 67 EditableText
"randomtag"Symbol 121 MovieClip Frame 3Symbol 68 EditableText
"randomtag"Symbol 121 MovieClip Frame 4Symbol 69 EditableText
"randomtag"Symbol 121 MovieClip Frame 5Symbol 70 EditableText
"randomtag"Symbol 121 MovieClip Frame 6Symbol 71 EditableText
"randomtag"Symbol 121 MovieClip Frame 7Symbol 72 EditableText
"randomtag"Symbol 121 MovieClip Frame 8Symbol 73 EditableText
"randomtag"Symbol 121 MovieClip Frame 9Symbol 74 EditableText
"randomtag"Symbol 121 MovieClip Frame 10Symbol 75 EditableText
"randomtag"Symbol 121 MovieClip Frame 11Symbol 76 EditableText
"randomtag"Symbol 121 MovieClip Frame 12Symbol 77 EditableText
"randomtag"Symbol 121 MovieClip Frame 13Symbol 78 EditableText
"randomtag"Symbol 121 MovieClip Frame 14Symbol 79 EditableText
"randomtag"Symbol 121 MovieClip Frame 15Symbol 80 EditableText
"randomtag"Symbol 121 MovieClip Frame 16Symbol 81 EditableText
"randomtag"Symbol 121 MovieClip Frame 17Symbol 82 EditableText
"randomtag"Symbol 121 MovieClip Frame 18Symbol 83 EditableText
"randomtag"Symbol 121 MovieClip Frame 19Symbol 84 EditableText
"randomtag"Symbol 121 MovieClip Frame 20Symbol 85 EditableText
"randomtag"Symbol 121 MovieClip Frame 21Symbol 86 EditableText
"randomtag"Symbol 121 MovieClip Frame 22Symbol 87 EditableText
"randomtag"Symbol 121 MovieClip Frame 23Symbol 88 EditableText
"randomtag"Symbol 121 MovieClip Frame 24Symbol 89 EditableText
"randomtag"Symbol 121 MovieClip Frame 25Symbol 90 EditableText
"randomtag"Symbol 121 MovieClip Frame 26Symbol 91 EditableText
"randomtag"Symbol 121 MovieClip Frame 27Symbol 92 EditableText
"randomtag"Symbol 121 MovieClip Frame 28Symbol 93 EditableText
"randomtag"Symbol 121 MovieClip Frame 29Symbol 94 EditableText
"randomtag"Symbol 121 MovieClip Frame 30Symbol 95 EditableText
"randomtag"Symbol 121 MovieClip Frame 31Symbol 96 EditableText
"randomtag"Symbol 121 MovieClip Frame 32Symbol 97 EditableText
"randomtag"Symbol 121 MovieClip Frame 33Symbol 98 EditableText
"randomtag"Symbol 121 MovieClip Frame 34Symbol 99 EditableText
"randomtag"Symbol 121 MovieClip Frame 35Symbol 100 EditableText
"randomtag"Symbol 121 MovieClip Frame 36Symbol 101 EditableText
"randomtag"Symbol 121 MovieClip Frame 37Symbol 102 EditableText
"randomtag"Symbol 121 MovieClip Frame 38Symbol 103 EditableText
"randomtag"Symbol 121 MovieClip Frame 39Symbol 104 EditableText
"randomtag"Symbol 121 MovieClip Frame 40Symbol 105 EditableText
"randomtag"Symbol 121 MovieClip Frame 41Symbol 106 EditableText
"randomtag"Symbol 121 MovieClip Frame 42Symbol 107 EditableText
"randomtag"Symbol 121 MovieClip Frame 43Symbol 108 EditableText
"randomtag"Symbol 121 MovieClip Frame 44Symbol 109 EditableText
"randomtag"Symbol 121 MovieClip Frame 45Symbol 110 EditableText
"randomtag"Symbol 121 MovieClip Frame 46Symbol 111 EditableText
"randomtag"Symbol 121 MovieClip Frame 47Symbol 112 EditableText
"randomtag"Symbol 121 MovieClip Frame 48Symbol 113 EditableText
"randomtag"Symbol 121 MovieClip Frame 49Symbol 114 EditableText
"randomtag"Symbol 121 MovieClip Frame 50Symbol 115 EditableText
"randomtag"Symbol 121 MovieClip Frame 51Symbol 116 EditableText
"randomtag"Symbol 121 MovieClip Frame 52Symbol 117 EditableText
"randomtag"Symbol 121 MovieClip Frame 53Symbol 118 EditableText
"randomtag"Symbol 121 MovieClip Frame 54Symbol 119 EditableText
"randomtag"Symbol 121 MovieClip Frame 55Symbol 120 EditableText
"procent"Symbol 133 MovieClip Frame 1Symbol 129 EditableText
"selectedBg"Symbol 215 MovieClip Frame 1Symbol 201 MovieClip
"pic"Symbol 215 MovieClip Frame 2Symbol 209 MovieClip
"pic"Symbol 215 MovieClip Frame 3Symbol 214 MovieClip
"handle"Symbol 230 MovieClip [mcShootCannon] Frame 1Symbol 196 MovieClip
"point"Symbol 230 MovieClip [mcShootCannon] Frame 1Symbol 198 MovieClip
"selectBall1"Symbol 230 MovieClip [mcShootCannon] Frame 1Symbol 215 MovieClip
"selectBall2"Symbol 230 MovieClip [mcShootCannon] Frame 1Symbol 215 MovieClip
"selectBall3"Symbol 230 MovieClip [mcShootCannon] Frame 1Symbol 215 MovieClip
"grenades_left"Symbol 230 MovieClip [mcShootCannon] Frame 1Symbol 217 EditableText
"rockets_left"Symbol 230 MovieClip [mcShootCannon] Frame 1Symbol 218 EditableText
"fire"Symbol 230 MovieClip [mcShootCannon] Frame 1Symbol 225 MovieClip
"handle"Symbol 230 MovieClip [mcShootCannon] Frame 2Symbol 196 MovieClip
"point"Symbol 230 MovieClip [mcShootCannon] Frame 2Symbol 198 MovieClip
"grenades_left"Symbol 230 MovieClip [mcShootCannon] Frame 2Symbol 228 EditableText
"rockets_left"Symbol 230 MovieClip [mcShootCannon] Frame 2Symbol 229 EditableText
"p_1_stand_low_noBB"Symbol 293 MovieClip [mcRock3] Frame 1Symbol 289 MovieClip
"p_0_sit_high"Symbol 293 MovieClip [mcRock3] Frame 1Symbol 289 MovieClip
"sep"Symbol 293 MovieClip [mcRock3] Frame 1Symbol 289 MovieClip
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"scroll1"Symbol 1293 MovieClip Frame 1Symbol 622 MovieClip [FScrollBarSymbol]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 2Symbol 135 as "fogaudio"
ExportAssets (56)Timeline Frame 2Symbol 136 as "shutdown"
ExportAssets (56)Timeline Frame 2Symbol 137 as "loop"
ExportAssets (56)Timeline Frame 2Symbol 138 as "draw_weapon"
ExportAssets (56)Timeline Frame 2Symbol 139 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 140 as "grenade_collision"
ExportAssets (56)Timeline Frame 2Symbol 141 as "grenade"
ExportAssets (56)Timeline Frame 2Symbol 142 as "grenade_tick"
ExportAssets (56)Timeline Frame 2Symbol 143 as "random1"
ExportAssets (56)Timeline Frame 2Symbol 144 as "random2"
ExportAssets (56)Timeline Frame 2Symbol 145 as "random3"
ExportAssets (56)Timeline Frame 2Symbol 146 as "random4"
ExportAssets (56)Timeline Frame 2Symbol 147 as "random5"
ExportAssets (56)Timeline Frame 2Symbol 148 as "random6"
ExportAssets (56)Timeline Frame 2Symbol 149 as "random7"
ExportAssets (56)Timeline Frame 2Symbol 150 as "random8"
ExportAssets (56)Timeline Frame 2Symbol 151 as "rocket"
ExportAssets (56)Timeline Frame 2Symbol 152 as "snowbal_hit_terrain"
ExportAssets (56)Timeline Frame 2Symbol 153 as "snowball"
ExportAssets (56)Timeline Frame 2Symbol 154 as "snowball_hit"
ExportAssets (56)Timeline Frame 2Symbol 155 as "snowball_launch"
ExportAssets (56)Timeline Frame 2Symbol 156 as "splash_large1"
ExportAssets (56)Timeline Frame 2Symbol 157 as "splash_large2"
ExportAssets (56)Timeline Frame 2Symbol 158 as "splash_small"
ExportAssets (56)Timeline Frame 2Symbol 159 as "sealoop"
ExportAssets (56)Timeline Frame 2Symbol 160 as "start_battle1_1"
ExportAssets (56)Timeline Frame 2Symbol 161 as "start_battle1_2"
ExportAssets (56)Timeline Frame 2Symbol 162 as "start_battle2"
ExportAssets (56)Timeline Frame 2Symbol 163 as "start_battle3"
ExportAssets (56)Timeline Frame 2Symbol 164 as "auw1"
ExportAssets (56)Timeline Frame 2Symbol 165 as "auw2"
ExportAssets (56)Timeline Frame 2Symbol 166 as "auw3"
ExportAssets (56)Timeline Frame 2Symbol 167 as "auw4"
ExportAssets (56)Timeline Frame 2Symbol 168 as "auw5"
ExportAssets (56)Timeline Frame 2Symbol 169 as "auw6"
ExportAssets (56)Timeline Frame 2Symbol 170 as "good_shot2"
ExportAssets (56)Timeline Frame 2Symbol 171 as "good_shot1"
ExportAssets (56)Timeline Frame 2Symbol 172 as "place_shot5"
ExportAssets (56)Timeline Frame 2Symbol 173 as "place_shot6_1"
ExportAssets (56)Timeline Frame 2Symbol 174 as "place_shot6_2"
ExportAssets (56)Timeline Frame 2Symbol 175 as "place_shot1"
ExportAssets (56)Timeline Frame 2Symbol 176 as "place_shot2"
ExportAssets (56)Timeline Frame 2Symbol 177 as "place_shot4"
ExportAssets (56)Timeline Frame 2Symbol 178 as "place_shot3"
ExportAssets (56)Timeline Frame 2Symbol 179 as "got_hit2"
ExportAssets (56)Timeline Frame 2Symbol 180 as "got_hit1_1"
ExportAssets (56)Timeline Frame 2Symbol 181 as "got_hit1_2"
ExportAssets (56)Timeline Frame 2Symbol 182 as "got_hit1_3"
ExportAssets (56)Timeline Frame 2Symbol 183 as "byebye1_1"
ExportAssets (56)Timeline Frame 2Symbol 184 as "byebye1_2"
ExportAssets (56)Timeline Frame 2Symbol 185 as "byebye3"
ExportAssets (56)Timeline Frame 2Symbol 186 as "byebye2"
ExportAssets (56)Timeline Frame 2Symbol 187 as "miss"
ExportAssets (56)Timeline Frame 2Symbol 230 as "mcShootCannon"
ExportAssets (56)Timeline Frame 2Symbol 235 as "mcExpDebris"
ExportAssets (56)Timeline Frame 2Symbol 242 as "mcExpCloud"
ExportAssets (56)Timeline Frame 2Symbol 243 as "mcExpSmoke"
ExportAssets (56)Timeline Frame 2Symbol 250 as "mcExpFire2"
ExportAssets (56)Timeline Frame 2Symbol 257 as "mcExpFire1"
ExportAssets (56)Timeline Frame 2Symbol 263 as "mcSmoke"
ExportAssets (56)Timeline Frame 2Symbol 270 as "mcSnowflake"
ExportAssets (56)Timeline Frame 2Symbol 280 as "mcSnowPieces"
ExportAssets (56)Timeline Frame 2Symbol 286 as "mcSplash"
ExportAssets (56)Timeline Frame 2Symbol 293 as "mcRock3"
ExportAssets (56)Timeline Frame 2Symbol 296 as "mcRock1"
ExportAssets (56)Timeline Frame 2Symbol 299 as "mcRock7"
ExportAssets (56)Timeline Frame 2Symbol 302 as "mcRock9"
ExportAssets (56)Timeline Frame 2Symbol 305 as "mcRock8"
ExportAssets (56)Timeline Frame 2Symbol 308 as "mcRock4"
ExportAssets (56)Timeline Frame 2Symbol 311 as "mcRock2"
ExportAssets (56)Timeline Frame 2Symbol 314 as "mcRock6"
ExportAssets (56)Timeline Frame 2Symbol 317 as "mcRock5"
ExportAssets (56)Timeline Frame 2Symbol 319 as "mcRaft"
ExportAssets (56)Timeline Frame 2Symbol 480 as "mcCharacter"
ExportAssets (56)Timeline Frame 2Symbol 542 as "mcGameComplete"
ExportAssets (56)Timeline Frame 2Symbol 552 as "mcGameOver"
ExportAssets (56)Timeline Frame 2Symbol 558 as "mcBg"
ExportAssets (56)Timeline Frame 2Symbol 569 as "mcBeginMessage"
ExportAssets (56)Timeline Frame 2Symbol 598 as "mcFinishMessage"
ExportAssets (56)Timeline Frame 2Symbol 601 as "mcSky"
ExportAssets (56)Timeline Frame 2Symbol 603 as "mcDeductPoints"
ExportAssets (56)Timeline Frame 2Symbol 606 as "mcGrenade"
ExportAssets (56)Timeline Frame 2Symbol 609 as "mcRocket"
ExportAssets (56)Timeline Frame 2Symbol 613 as "mcSnowball"
ExportAssets (56)Timeline Frame 2Symbol 616 as "mcFlits"
ExportAssets (56)Timeline Frame 2Symbol 618 as "mcBall"
ExportAssets (56)Timeline Frame 2Symbol 622 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 2Symbol 653 as "DownArrow"
ExportAssets (56)Timeline Frame 2Symbol 674 as "ScrollThumb"
ExportAssets (56)Timeline Frame 2Symbol 699 as "UpArrow"
ExportAssets (56)Timeline Frame 2Symbol 700 as "FUIComponentSymbol"
ExportAssets (56)Timeline Frame 2Symbol 704 as "mcCoverPenguins"
ExportAssets (56)Timeline Frame 2Symbol 715 as "mcHighScores"

Labels

"loop1"Frame 1
"endPrel"Frame 4
"hunu"Frame 5
"begin"Frame 7
"coperta"Frame 7
"postcoperta"Frame 8
"overview2p"Frame 9
"startgame"Frame 10
"submitScorex"Frame 11
"loopLoad"Frame 15
"scoreTable"Frame 26
"gameover"Frame 37
"stand"Symbol 425 MovieClip Frame 1
"walkright"Symbol 425 MovieClip Frame 2
"walkleft"Symbol 425 MovieClip Frame 3
"sit"Symbol 425 MovieClip Frame 4
"sitright"Symbol 425 MovieClip Frame 5
"sitleft"Symbol 425 MovieClip Frame 6
"look"Symbol 425 MovieClip Frame 7
"wave"Symbol 425 MovieClip Frame 8
"hitstand"Symbol 425 MovieClip Frame 9
"hitsit1"Symbol 425 MovieClip Frame 10
"hitsit2"Symbol 425 MovieClip Frame 11
"die"Symbol 425 MovieClip Frame 12
"flag"Symbol 425 MovieClip Frame 13
"stand"Symbol 479 MovieClip Frame 1
"walkright"Symbol 479 MovieClip Frame 2
"walkleft"Symbol 479 MovieClip Frame 3
"sit"Symbol 479 MovieClip Frame 4
"sitright"Symbol 479 MovieClip Frame 5
"sitleft"Symbol 479 MovieClip Frame 6
"look"Symbol 479 MovieClip Frame 7
"wave"Symbol 479 MovieClip Frame 8
"hitstand"Symbol 479 MovieClip Frame 9
"hitsit1"Symbol 479 MovieClip Frame 10
"hitsit2"Symbol 479 MovieClip Frame 11
"die"Symbol 479 MovieClip Frame 12
"flag"Symbol 479 MovieClip Frame 13
"right"Symbol 480 MovieClip [mcCharacter] Frame 1
"left"Symbol 480 MovieClip [mcCharacter] Frame 2
"win"Symbol 598 MovieClip [mcFinishMessage] Frame 1
"lose"Symbol 598 MovieClip [mcFinishMessage] Frame 3
"twoPlayer"Symbol 598 MovieClip [mcFinishMessage] Frame 5
"Symbol_36"Symbol 700 MovieClip [FUIComponentSymbol] Frame 1
"low"Symbol 738 MovieClip Frame 1
"high"Symbol 738 MovieClip Frame 3
"white"Symbol 819 MovieClip Frame 1
"alpha"Symbol 819 MovieClip Frame 11
"locked"Symbol 870 MovieClip Frame 10
"inkis"Symbol 941 MovieClip Frame 1
"deskis"Symbol 941 MovieClip Frame 21
"topEver"Symbol 1319 MovieClip Frame 1
"submitScoreYes"Symbol 1319 MovieClip Frame 9
"submitScoreNo"Symbol 1319 MovieClip Frame 22
"submit"Symbol 1319 MovieClip Frame 34
"loop"Symbol 1319 MovieClip Frame 41

Dynamic Text Variables

livesSymbol 483 EditableText"bonus: 12000 points (3 lives left)"
livesSymbol 486 EditableText"bonus: 12000 points (3 lives left)"
livesSymbol 540 EditableText"bonus: 12000 points (3 lives left)"
levelnrSymbol 560 EditableText"level 3"
parSymbol 561 EditableText"par: 3 shots"
levelnrSymbol 563 EditableText"level 3"
parSymbol 564 EditableText"par: 3 shots"
levelnrSymbol 566 EditableText"level 3"
parSymbol 567 EditableText"par: 3 shots"
scoreSymbol 572 EditableText""
scoreSymbol 573 EditableText""
firedSymbol 576 EditableText"shots fired: 6 (par 4)"
time_usedSymbol 577 EditableText"time used: 110 secs"
firedSymbol 583 EditableText"shots fired: 6 (par 4)"
time_usedSymbol 584 EditableText"time used: 110 secs"
scoreSymbol 585 EditableText"score: 350"
scoreSymbol 705 EditableText"your score: xxx.xxx points"
scoreSymbol 706 EditableText"your score: xxx.xxx points"
leftSymbol 821 EditableText"x 5"
leftSymbol 822 EditableText"x 5"
pointsSymbol 838 EditableText"total points: 50679"
pointsSymbol 839 EditableText"total points: 50679"
pointsSymbol 843 EditableText"exit"
_root.bestSymbol 1310 EditableText"0000000"
_root.nicknameSymbol 1312 EditableText"ENTER NICK"
_root.bestSymbol 1316 EditableText"0000000"




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Created: 27/3 -2019 03:17:59 Last modified: 27/3 -2019 03:17:59 Server time: 14/11 -2024 18:30:45