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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/66605816?noj=FRM66605816-14DC" width="1" height="1"></div>

Shopping City - build your own resort island in this online game.swf

This is the info page for
Flash #93091

(Click the ID number above for more basic data on this flash file.)


Text
Click to Cancel

<p align="center"><font face="_sans" size="12" color="#000000" letterSpacing="0.000000" kerning="1"><b> 100%</b></font></p>

NEEDS REPAIR

club

Police

Jewelry

Computers

Night Club

Pet Shop

v.2.0

Shopping City

Your game is loading:

<p align="center"><font face="_sans" size="12" color="#000000" letterSpacing="0.000000" kerning="1"><b> 5/10</b></font></p>

Sound:

Level N

Days:

10

Start Play

Resume Game

Goal:

550000$

1.

2.

3.

4.

5.

6.

7.

8.

9.

Level 3 was not completed

Build your own resort island
Earn money by building and
operating the network of shops
Upgrade the shops, increase your
cash flow, watch over the shops

Start!

Welcome to your Shopping City

flonga.com

Sound

Slow Mode

Menu

Fast Mode

Pause

Mute

Score:

10050

Cash:

1075$

Day:

1/31

100%

Goal:

Bonus: 1000$

Boutique

<p align="left"><font face="Verdana" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Build Cost: 2500$</b></font></p><p align="left"><font face="Verdana" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Capacity: 4 persons</b></font></p>

Boutique

Market

Toy Store

Restaurant

Fire Dept.

Upgrade

65,000$

Sell

32,500$

Repair

5,017$

Output message goes here

Ice Cream

Benches

Music Ads

News-stand

Paused...

Click on the Build Button
below and select a shop type
in order to build the shop.

Click on a grey shop icon in
order to finish the building.

Also you can upgrade or sell
your buildings by clicking on
the shop and selecting an
appropriate action.

The shops can be damaged.
You need to repair them
when the red icon is shown.
Click on the Repair button in
order to repair your shop.

Fire or Robbery can be
accidently happened as well.
You need to build Fire
Department and Police in order
to extinguish a fire or catch a
thief.

The customers will
not enter the
same shop type
and the same
upgrade level
but you may
construct different
sizes of buildings
on the same
route.

Intersections
are very
important in this
game. Build fast
serving shops in
the intersections
and receive
customers from
several routes.

Next

Skip

You need cash in
order to build the
shops

You will win the level
when your shops will
earn necessary amount
of income

You need to earn that income
within the certain time.

You can build the additional
measures in order to slow
down the coming customers

You can build the additional
measures in order to slow
down the coming customers

Click on a sketchy measure
icon in order to finish the
building.

Click Next Day
in order to receive
the customers

Earned:

Spent:

Bonus:

Built:

535

17

3413413

22

Total score:

232342

<p align="center"><font face="Tahoma" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Victory</b></font></p>

Continue

Awesome!!!

1,000,000$ goal has been
reached!
Finally you have done it! Now you have the
biggest and most successful resort island in
Hawaii.
Great job!

www.flonga.com

www.flonga.com

Start Game

SOUNDS

Instructions

Instructions

Fast Mode

Menu

Slow Mode

Pause

Sound

Mute

Play Again

Main Menu

For Sale

www.flonga.com

ActionScript [AS3]

Section 1
//AnimatedBitmap (fai.common.AnimatedBitmap) package fai.common { import flash.display.*; import flash.geom.*; public class AnimatedBitmap extends Bitmap { private var initial_height:int;// = 0 private var point:Point;// = null private var rect:Rectangle;// = null private var initial_width:int;// = 0 public var curbuffer:BitmapData;// = null public var nframes:uint;// = 0 public var framen:uint;// = 0 public function AnimatedBitmap(_arg1:BitmapData, _arg2:int, _arg3:int):void{ nframes = 0; curbuffer = null; framen = 0; point = null; rect = null; initial_width = 0; initial_height = 0; initial_width = _arg2; initial_height = _arg3; super(new BitmapData(_arg2, _arg3, true, 0), "auto", true); point = new Point(0, 0); setBuffer(_arg1); } public function setBuffer(_arg1:BitmapData):void{ if (((_arg1) && (!((curbuffer == _arg1))))){ curbuffer = _arg1; nframes = (curbuffer.width / initial_width); framen = 0; draw(); }; } public function setFrame(_arg1:uint):void{ if (_arg1 == framen){ return; }; framen = _arg1; draw(); } private function draw():void{ var _local1:BitmapData; _local1 = bitmapData; rect = new Rectangle((framen * initial_width), 0, initial_width, initial_height); _local1.copyPixels(curbuffer, rect, point); bitmapData = _local1; smoothing = true; } } }//package fai.common
Section 2
//Map (fai.common.Map) package fai.common { public class Map { public var values:Array; protected var index_:int;// = 0 public var keys:Array; public function Map(){ keys = new Array(); values = new Array(); index_ = 0; super(); } public function add(_arg1:Object, _arg2):void{ index_ = 0; find(_arg1); keys.splice(index_, 0, _arg1); values.splice(index_, 0, _arg2); } public function empty():Boolean{ return ((keys.length == 0)); } public function shift(){ var _local1:*; _local1 = values.shift(); keys.shift(); return (_local1); } public function remove(_arg1:Object):void{ if (find(_arg1)){ keys.splice(index_, 1); values.splice(index_, 1); }; } public function size():int{ return (keys.length); } public function pop(){ var _local1:*; _local1 = values.pop(); keys.pop(); return (_local1); } public function get(_arg1:Object){ if (!find(_arg1)){ return (null); }; return (values[index_]); } public function getout(_arg1:Object){ var _local2:*; if (!find(_arg1)){ return (null); }; _local2 = values[index_]; values.splice(index_, 1); keys.splice(index_, 1); return (_local2); } public function find(_arg1:Object):Boolean{ var _local2:int; var _local3:int; _local2 = 0; _local3 = (keys.length - 1); while (_local2 <= _local3) { index_ = ((_local2 + _local3) >> 1); if (_arg1 < keys[index_]){ _local3 = (index_ - 1); } else { if (_arg1 > keys[index_]){ _local2 = (index_ + 1); } else { return (true); }; }; }; index_ = _local2; return (false); } public function clear():void{ keys.length = 0; values.length = 0; index_ = 0; } } }//package fai.common
Section 3
//Position (fai.common.Position) package fai.common { public final class Position { public var x:int;// = 0 public var y:int;// = 0 public function Position(_arg1:int=0, _arg2:int=0):void{ x = 0; y = 0; super(); set(_arg1, _arg2); } public function copy(_arg1:Position):void{ x = _arg1.x; y = _arg1.y; } public function set(_arg1:int, _arg2:int):void{ x = _arg1; y = _arg2; } public function isequal(_arg1:Position):Boolean{ return ((((x == _arg1.x)) && ((y == _arg1.y)))); } public function isSameXY(_arg1:int, _arg2:int):Boolean{ return ((((x == _arg1)) && ((y == _arg2)))); } } }//package fai.common
Section 4
//Utils (fai.common.Utils) package fai.common { import fai.logic.*; import flash.text.*; public class Utils { public static function fitToClip(_arg1, _arg2):void{ var _local3:Number; _local3 = 0; if (_arg1.platform.width > _arg1.platform.height){ if (_arg1.platform.width > _arg2.platform.width){ _arg1.scaleX = (_arg1.scaleY = (_arg2.platform.width / _arg1.platform.width)); }; if (_arg1.platform.height > _arg2.platform.height){ _local3 = _arg1.scaleX; _arg1.scaleY = (_arg1.scaleX = (_local3 * (_arg2.platform.height / _arg1.platform.height))); }; } else { if (_arg1.platform.height > _arg2.platform.height){ _arg1.scaleY = (_arg1.scaleX = (_arg2.platform.height / _arg1.platform.height)); }; if (_arg1.width > _arg2.width){ _local3 = _arg1.scaleX; _arg1.scaleX = (_arg1.scaleY = (_local3 * (_arg2.platform.width / _arg1.platform.width))); }; }; } public static function distanceCustomer(_arg1, _arg2):Number{ var _local3:Number; var _local4:Number; _local3 = (_arg1.getX() - _arg2.x); _local4 = (_arg1.getY() - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function setTextColor(_arg1:TextField, _arg2:int):void{ var _local3:TextFormat; _local3 = new TextFormat(); _local3.color = _arg2; _arg1.defaultTextFormat = _local3; } public static function distance(_arg1, _arg2):Number{ var _local3:Number; var _local4:Number; _local3 = (_arg1.x - _arg2.x); _local4 = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function posPlatforms(_arg1, _arg2):void{ var _local3:Number; var _local4:Number; if (((!((_arg2.platform.width == _arg1.platform.width))) || (!((_arg2.platform.height == _arg1.platform.height))))){ fitToClip(_arg1, _arg2); }; _local3 = (_arg2.platform.x - _arg1.platform.x); _local4 = (_arg2.platform.y - _arg1.platform.y); _arg1.x = _local3; _arg1.y = _local4; } } }//package fai.common
Section 5
//BuildingGoal (fai.goals.BuildingGoal) package fai.goals { import fai.logic.*; import fai.ui.*; import fai.common.*; import fai.goalsystem.*; import fai.*; public class BuildingGoal extends Goal { private var engine:Engine;// = null private var max:int;// = 0 private var ticks:int;// = 0 private var shop_item:ShopItem;// = null public function BuildingGoal(_arg1:Engine, _arg2):void{ engine = null; shop_item = null; ticks = 0; max = 0; super(); engine = _arg1; shop_item = _arg2; shop_item.setLevel(Consts.ShopBuilding); shop_item.gotoAndStop("building_progress"); shop_item.building_bar.visible = true; shop_item.reset(); max = (ticks = DataProxy.getShopBuildingTicks(_arg2.shopType)); } public function advance():void{ if (ticks <= 0){ buildShop(); deactivate(); return; }; if (shop_item.building_bar){ shop_item.building_bar.bar.scaleX = (1 - (ticks / max)); shop_item.building_bar.percents.text = ((" " + int(((1 - (ticks / max)) * 100))) + "%"); }; ticks--; } private function buildShop():void{ var _local1:*; engine.playSound(SoundConsts.build); shop_item.gotoAndStop("shopping"); shop_item.building_bar.visible = false; shop_item.setLevel(Consts.ShopLevel1); if ((((shop_item.shopType == StringConsts.fire_dept)) || ((shop_item.shopType == StringConsts.police)))){ shop_item.shoppable = false; } else { shop_item.shoppable = true; }; _local1 = DataProxy.createShopIcon(shop_item); shop_item.setShopIcon(_local1); shop_item.updateState(); shop_item.reset(); engine.playWindow.stats.built++; if ((((((engine.lastLevel.number == 0)) && ((engine.scenario.currentDay == 0)))) && ((shop_item.shopType == StringConsts.boutique)))){ engine.playWindow.ui.click_next_day_button.visible = true; }; } } }//package fai.goals
Section 6
//BuyerGoal (fai.goals.BuyerGoal) package fai.goals { import fai.logic.*; import fai.ui.*; import fai.common.*; import fai.goalsystem.*; import fai.*; public class BuyerGoal extends Goal { private var engine:Engine;// = null private var move_goal:MoveCustomerGoal;// = null private var extra_using:Boolean;// = false private var buying_goal:BuyingGoal;// = null private var check_min_distance:int;// = 55 private var buying:Boolean;// = false private var extra_goal:ExtraGoal;// = null private var buyer:Customer;// = null private var check_pause:int;// = 0 private static const CHECK_PAUSE:int = 5; public function BuyerGoal(_arg1:Engine, _arg2:Customer):void{ var _local3:RoadPath; engine = null; buyer = null; buying = false; buying_goal = null; move_goal = null; extra_using = false; extra_goal = null; check_pause = 0; check_min_distance = 55; super(); engine = _arg1; buyer = _arg2; _local3 = engine.playWindow.getNextRoad(); engine.playWindow.customersHolder.addChild(buyer.suit); buyer.parent_dc = engine.playWindow.customersHolder; engine.customers.add(buyer); move_goal = new MoveCustomerGoal(engine, _arg2, _local3); } private function getNearestShop():ShopItem{ var _local1:int; var _local2:ShopItem; var _local3:Position; _local1 = 0; _local1 = 0; while (_local1 < engine.shops.size()) { _local2 = engine.shops.getItem(_local1); if (((((((_local2) && (_local2.shoppable))) && ((((((_local2.currentLevel == Consts.ShopLevel1)) || ((_local2.currentLevel == Consts.ShopLevel2)))) || ((_local2.currentLevel == Consts.ShopLevel3)))))) && ((buyer.money > 0)))){ _local3 = new Position((_local2.x + (_local2.move_beacon.x * _local2.scaleX)), (_local2.y + (_local2.move_beacon.y * _local2.scaleY))); if (Utils.distanceCustomer(buyer, _local3) <= check_min_distance){ return (_local2); }; }; _local1++; }; return (null); } public function advance():void{ if (buying){ if (((buying_goal) && (buying_goal.active))){ return; }; buying = false; if (buyer.money <= 0){ buyer.velocity = (buyer.velocity * 1.4); }; move_goal.reset(); } else { if (extra_using){ if (((extra_goal) && (extra_goal.active))){ return; }; extra_using = false; if (buyer.money <= 0){ buyer.velocity = (buyer.velocity * 1.4); }; move_goal.reset(); } else { if (check_pause <= 0){ checkShops(); check_pause = CHECK_PAUSE; if (buying){ return; }; } else { check_pause--; }; if (move_goal.active){ move_goal.advance(); buyer.extraTicks(); } else { engine.customerPassed(buyer); deactivate(); }; }; }; } private function getNearestExtra():ExtraItem{ var _local1:int; var _local2:ExtraItem; var _local3:Position; _local1 = 0; _local1 = 0; while (_local1 < engine.extras.size()) { _local2 = engine.extras.getItem(_local1); if (((!(_local2.isAwaiting)) && (!((_local2.currentState == StringConsts.empty))))){ _local3 = new Position(_local2.x, _local2.y); if (Utils.distanceCustomer(buyer, _local3) <= check_min_distance){ return (_local2); }; }; _local1++; }; return (null); } private function checkShops():void{ var _local1:ShopItem; var _local2:ExtraItem; _local1 = getNearestShop(); if (((_local1) && (!(buyer.hasBuyings(_local1.shopIdString))))){ if (_local1.shopBar.hasRoom()){ buying = true; buying_goal = new BuyingGoal(engine, buyer, move_goal, _local1); engine.goal_system.add(buying_goal); }; }; if (!buying){ _local2 = getNearestExtra(); if (((((_local2) && (!(buyer.extraUsed(_local2))))) && ((buyer.money > 0)))){ if (_local2.hasRoom()){ extra_using = true; extra_goal = new ExtraGoal(engine, buyer, move_goal, _local2); engine.goal_system.add(extra_goal); }; }; }; } override public function deactivate():void{ super.deactivate(); if (((buyer) && (engine.playWindow))){ engine.customers.remove(buyer); buyer.parent_dc.removeChild(buyer.suit); buyer.parent_dc = null; if (buyer.money > 0){ engine.not_spent = true; }; if ((((engine.customers.size() == 0)) && ((engine.not_spent == false)))){ engine.playWindow.showBonus(1000); }; engine.playWindow.updateResources(); buyer = null; }; } } }//package fai.goals
Section 7
//BuyingGoal (fai.goals.BuyingGoal) package fai.goals { import fai.logic.*; import fai.common.*; import fai.*; public class BuyingGoal extends Goal { private var engine:Engine;// = null private var odx:Number;// = 0 private var unloading:Boolean;// = false private var ody:Number;// = 0 private var move_goal:MoveSimpleGoal;// = null private var step:int;// = 0 private var road_move_goal:MoveCustomerGoal;// = null private var was_hungry:Boolean;// = false private var steps:int;// = 30 private var target_pos:Position;// = null private var finished:Boolean;// = false private var buyer:Customer;// = null private var shop:ShopItem;// = null private var loading:Boolean;// = false public function BuyingGoal(_arg1:Engine, _arg2:Customer, _arg3:MoveCustomerGoal, _arg4:ShopItem):void{ engine = null; buyer = null; shop = null; target_pos = null; odx = 0; ody = 0; steps = 30; step = 0; loading = false; unloading = false; finished = false; was_hungry = false; road_move_goal = null; move_goal = null; super(); engine = _arg1; buyer = _arg2; shop = _arg4; road_move_goal = _arg3; move_goal = new MoveSimpleGoal(engine, buyer); target_pos = new Position((shop.x + (shop.move_beacon.x * shop.scaleX)), (shop.y + (shop.move_beacon.y * shop.scaleY))); move_goal.moveTo(target_pos); loading = true; } public function advance():void{ if (loading){ go(); return; }; if (unloading){ go(); return; }; if (!buyer.buying){ if (finished){ if (was_hungry){ buyer.customer_money.gotoAndStop("money_label"); }; deactivate(); } else { unload(); }; }; } private function go():void{ if (move_goal.active){ move_goal.advance(); } else { if (unloading){ finished = true; }; if (loading){ tryToLoad(); }; loading = false; unloading = false; }; } private function tryToLoad():void{ var _local1:ShopSeat; if (((shop) && ((((((shop.currentLevel == Consts.ShopLevel1)) || ((shop.currentLevel == Consts.ShopLevel2)))) || ((shop.currentLevel == Consts.ShopLevel3)))))){ _local1 = shop.shopBar.load(buyer); if (_local1){ buyer.suit.visible = false; shop.shopBar.update(); return; }; }; buyer.customer_money.gotoAndStop("hungry_label"); was_hungry = true; unload(); } private function unload():void{ target_pos = road_move_goal.anyNextNodePos(); buyer.suit.visible = true; loading = false; unloading = true; shop.shopBar.update(); move_goal = new MoveSimpleGoal(engine, buyer); move_goal.moveTo(target_pos); } } }//package fai.goals
Section 8
//CoinGoal (fai.goals.CoinGoal) package fai.goals { import fai.logic.*; import fai.ui.*; import fai.common.*; import fai.goalsystem.*; import fai.*; public class CoinGoal extends Goal { private var engine:Engine;// = null private var coin:CoinMotion;// = null private var shop;// = null public function CoinGoal(_arg1:Engine, _arg2):void{ engine = null; shop = null; coin = null; super(); engine = _arg1; shop = _arg2; coin = new CoinMotion(); coin.x = (shop.x + ((Math.random() * shop.width) / 2)); coin.y = shop.y; if ((((shop is ExtraItem)) && (shop.vice_versa))){ coin.x = (coin.x - 15); }; engine.playWindow.ui.addChild(coin); coin.play(); } override public function deactivate():void{ super.deactivate(); if (((coin) && (engine.playWindow))){ coin.stop(); engine.playWindow.ui.removeChild(coin); coin = null; }; } public function advance():void{ if (coin.finished){ deactivate(); }; } } }//package fai.goals
Section 9
//CustomerZIndexGoal (fai.goals.CustomerZIndexGoal) package fai.goals { import fai.logic.*; import fai.ui.*; import fai.common.*; import flash.geom.*; import fai.goalsystem.*; import fai.*; public class CustomerZIndexGoal extends Goal { private var engine:Engine;// = null private var pause:int;// = 0 private static const PAUSE:int = 5; public function CustomerZIndexGoal(_arg1:Engine):void{ engine = null; pause = 0; super(); engine = _arg1; } public function advance():void{ if (pause > 0){ pause--; return; }; pause = PAUSE; checkZIndexes(); } public function checkZIndexes():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:Customer; var _local7:Customer; var _local8:int; var _local9:int; var _local10:Point; var _local11:Boolean; var _local12:IsoBeacon; _local1 = 0; _local2 = 0; _local3 = 0; _local4 = 0; _local5 = engine.customers.size(); _local6 = null; _local7 = null; _local8 = 0; _local9 = 0; _local1 = 0; while (_local1 < _local5) { _local6 = engine.customers.getItem(_local1); if (!_local6.check_zindex){ } else { _local10 = new Point(_local6.getX(), _local6.getY()); _local11 = false; _local4 = 0; while (_local4 < engine.play_window.iso_beacons.length) { _local12 = engine.play_window.iso_beacons[_local4]; if (hitTestBeacon(_local12, _local10)){ if (_local6.parent_dc != _local12){ moveToBeaconLayer(_local6, _local12); }; _local11 = true; break; }; _local4++; }; if (((!(_local11)) && (!((_local6.parent_dc == engine.playWindow.customersHolder))))){ moveTocustomersHolder(_local6); }; _local2 = (_local1 + 1); while (_local2 < _local5) { _local7 = engine.customers.getItem(_local2); if ((((((_local6 == _local7)) || (!(_local7.check_zindex)))) || (!((_local7.parent_dc == _local6.parent_dc))))){ } else { if ((((_local7.getX() > (_local6.getX() - Consts.SpriteWidth))) && ((_local7.getX() < (_local6.getX() + Consts.SpriteWidth))))){ _local8 = _local6.parent_dc.getChildIndex(_local6.suit); _local9 = _local6.parent_dc.getChildIndex(_local7.suit); if ((((((_local6.getY() > _local7.getY())) && ((_local8 < _local9)))) || ((((_local6.getY() < _local7.getY())) && ((_local8 > _local9)))))){ _local6.parent_dc.swapChildren(_local6.suit, _local7.suit); }; }; }; _local2++; }; }; _local1++; }; } private function moveToBeaconLayer(_arg1:Customer, _arg2):void{ _arg1.parent_dc.removeChild(_arg1.suit); if (_arg1.parent_dc != engine.playWindow.customersHolder){ _arg1.suit.x = (_arg1.parent_dc.x + _arg1.suit.x); _arg1.suit.y = (_arg1.parent_dc.y + _arg1.suit.y); }; _arg1.suit.x = -((_arg2.x - _arg1.suit.x)); _arg1.suit.y = -((_arg2.y - _arg1.suit.y)); _arg2.addChild(_arg1.suit); _arg1.parent_dc = _arg2; } private function moveTocustomersHolder(_arg1:Customer):void{ _arg1.parent_dc.removeChild(_arg1.suit); _arg1.suit.x = (_arg1.parent_dc.x + _arg1.suit.x); _arg1.suit.y = (_arg1.parent_dc.y + _arg1.suit.y); engine.playWindow.customersHolder.addChild(_arg1.suit); _arg1.parent_dc = engine.playWindow.customersHolder; } private function hitTestBeacon(_arg1, _arg2:Point):Boolean{ return ((((((((_arg2.x > _arg1.x)) && ((_arg2.x < (_arg1.x + _arg1.inner.width))))) && ((_arg2.y > _arg1.y)))) && ((_arg2.y < (_arg1.y + _arg1.inner.height))))); } } }//package fai.goals
Section 10
//ExtraGoal (fai.goals.ExtraGoal) package fai.goals { import fai.logic.*; import fai.ui.*; import fai.common.*; import fai.goalsystem.*; import fai.*; public class ExtraGoal extends Goal { private var engine:Engine;// = null private var unloading:Boolean;// = false private var loading:Boolean;// = false private var free_seat_pos:int;// = 0 private var extra:ExtraItem;// = null private var move_goal:MoveSimpleGoal;// = null private var extra_steps:int;// = 0 private var init_scale:Number;// = 0 private var road_move_goal:MoveCustomerGoal;// = null private var target_pos:Position;// = null private var buyer:Customer;// = null private var counter:int;// = 0 public function ExtraGoal(_arg1:Engine, _arg2:Customer, _arg3:MoveCustomerGoal, _arg4:ExtraItem):void{ engine = null; buyer = null; extra = null; target_pos = null; loading = false; unloading = false; extra_steps = 0; counter = 0; free_seat_pos = 0; road_move_goal = null; move_goal = null; init_scale = 0; super(); engine = _arg1; buyer = _arg2; extra = _arg4; init_scale = buyer.character.scaleX; free_seat_pos = extra.loadCustomer(_arg2); if (-1 == free_seat_pos){ deactivate(); return; }; extra_steps = DataProxy.getExtraCounterSteps(_arg4.currentState); road_move_goal = _arg3; move_goal = new MoveSimpleGoal(engine, buyer); setTargetPos(); loading = true; } private function unload():void{ target_pos = road_move_goal.anyNextNodePos(); buyer.suit.visible = true; loading = false; unloading = true; extra.unloadCustomer(buyer); buyer.character.scaleX = init_scale; if (!buyer.check_zindex){ engine.playWindow.ui.removeChild(buyer.suit); engine.playWindow.ui.customers.addChild(buyer.suit); buyer.check_zindex = true; }; move_goal = new MoveSimpleGoal(engine, buyer); move_goal.moveTo(target_pos); } public function advance():void{ if (((((!(unloading)) && (extra))) && ((extra.currentState == StringConsts.empty)))){ if ((((counter > 0)) || (loading))){ counter = 0; loading = false; move_goal.deactivate(); unload(); }; return; }; if (counter > 0){ counter--; if (counter == 0){ if (extra.currentState == StringConsts.news_box){ dropCoins(); engine.payMoney(-(Consts.NewspaperCost)); } else { if (extra.currentState == StringConsts.ice_cream){ dropCoins(); engine.payMoney(-(Consts.IcecreamCost)); }; }; unload(); }; return; }; if (loading){ go(); return; }; if (unloading){ go(); return; }; } private function setTargetPos():void{ var _local1:int; var _local2:int; _local1 = 0; _local2 = 0; switch (extra.currentState){ case StringConsts.bench: if (extra.vice_versa){ _local1 = (extra.x - 46); _local2 = (extra.y + 30); target_pos = new Position((_local1 + (5 * free_seat_pos)), (_local2 - (3 * free_seat_pos))); } else { _local1 = (extra.x + 25); _local2 = (extra.y + 15); target_pos = new Position((_local1 + (5 * free_seat_pos)), (_local2 + (3 * free_seat_pos))); }; break; case StringConsts.music_box: case StringConsts.news_box: case StringConsts.ice_cream: if (extra.vice_versa){ _local1 = (extra.x - 50); _local2 = (extra.y + 30); target_pos = new Position((_local1 + (6 * free_seat_pos)), (_local2 - (5 * free_seat_pos))); } else { _local1 = (extra.x + 20); _local2 = extra.y; target_pos = new Position((_local1 + (5 * free_seat_pos)), (_local2 + (5 * free_seat_pos))); }; break; }; move_goal.moveTo(target_pos); } private function go():void{ if (move_goal.active){ move_goal.advance(); } else { if (unloading){ buyer.addExtra(extra); deactivate(); }; if (loading){ loadAnimation(); counter = extra_steps; }; loading = false; unloading = false; }; } private function dropCoins():void{ engine.goal_system.add(new CoinGoal(engine, extra)); } override public function deactivate():void{ extra = null; super.deactivate(); } private function loadAnimation():void{ switch (extra.currentState){ case StringConsts.bench: buyer.character.gotoAndPlay("sitting"); break; case StringConsts.news_box: buyer.character.gotoAndPlay("reading"); break; case StringConsts.music_box: buyer.character.gotoAndPlay("listening"); break; case StringConsts.ice_cream: buyer.character.gotoAndPlay("eating"); break; }; if (!extra.vice_versa){ buyer.character.scaleX = (-1 * init_scale); }; } } }//package fai.goals
Section 11
//FireGoal (fai.goals.FireGoal) package fai.goals { import fai.logic.*; import fai.ui.*; import fai.common.*; import fai.goalsystem.*; import fai.*; public class FireGoal extends Goal { private var engine:Engine;// = null private var rescue_ticks:int;// = 150 private var rescuing:Boolean;// = false private var rescue_building:ShopItem;// = null private var fire_ticks:int;// = 300 private var rescure_type:String; private var shop:ShopItem;// = null public function FireGoal(_arg1:Engine, _arg2, _arg3:String):void{ engine = null; shop = null; fire_ticks = 300; rescue_ticks = 150; rescuing = false; rescue_building = null; super(); engine = _arg1; shop = _arg2; rescure_type = _arg3; shop.shoppable = false; if (StringConsts.fire_dept == rescure_type){ shop.fire_icon.visible = true; shop.fire_icon.play(); } else { if (StringConsts.police == rescure_type){ shop.thief_icon.visible = true; shop.thief_icon.play(); shop.thief_icon.internal_animation.play(); }; }; } public function advance():void{ if (rescuing){ if (rescue_ticks <= 0){ shop.shoppable = true; if (StringConsts.fire_dept == rescure_type){ shop.health = (shop.health / 2); }; hideIcons(); rescue_building.getShopSprite().service_icon.visible = false; rescue_building.busy = false; shop.updateRepairState(); deactivate(); return; } else { if (!rescue_building.getShopSprite().service_icon.visible){ rescue_building.getShopSprite().service_icon.visible = true; rescue_building.getShopSprite().service_icon.play(); }; }; rescue_ticks--; } else { if (fire_ticks <= 0){ if (rescure_type == StringConsts.fire_dept){ shop.doSellLogic(); } else { engine.payMoney((3000 + (2000 * Math.random()))); shop.shoppable = true; }; hideIcons(); deactivate(); return; } else { checkRescueTeam(); }; fire_ticks--; }; } private function hideIcons():void{ if (StringConsts.fire_dept == rescure_type){ shop.fire_icon.visible = false; shop.fire_icon.stop(); } else { if (StringConsts.police == rescure_type){ shop.thief_icon.visible = false; shop.thief_icon.stop(); shop.thief_icon.internal_animation.stop(); }; }; } override public function deactivate():void{ super.deactivate(); } private function checkRescueTeam():void{ var _local1:int; var _local2:ShopItem; _local1 = 0; _local1 = 0; while (_local1 < engine.shops.size()) { _local2 = engine.shops.getItem(_local1); if ((((((_local2.currentLevel == Consts.ShopLevel1)) && ((_local2.shopType == rescure_type)))) && ((false == _local2.busy)))){ _local2.busy = true; rescue_building = _local2; rescue_building.getShopSprite().service_icon.visible = true; rescue_building.getShopSprite().service_icon.play(); rescuing = true; if (StringConsts.fire_dept == rescure_type){ engine.playSound(SoundConsts.fire); } else { engine.playSound(SoundConsts.police); }; return; }; _local1++; }; } } }//package fai.goals
Section 12
//Goal (fai.goals.Goal) package fai.goals { public class Goal { public var priority:int;// = 100 public var active:Boolean;// = true public function Goal(){ active = true; priority = 100; super(); } public function deactivate():void{ active = false; } } }//package fai.goals
Section 13
//MoveCustomerGoal (fai.goals.MoveCustomerGoal) package fai.goals { import fai.logic.*; import fai.ui.*; import fai.common.*; public class MoveCustomerGoal extends Goal { private var engine:Engine;// = null private var node:RoadPoint;// = null private var dx:Number;// = 0 private var dy:Number;// = 0 private var road:RoadPath;// = null private var road_enum:RoadGraph;// = null private var steps:Number;// = 0 private var buyer:Customer;// = null private var simple_move:MoveSimpleGoal;// = null public function MoveCustomerGoal(_arg1:Engine, _arg2:Customer, _arg3:RoadPath):void{ engine = null; buyer = null; road = null; steps = 0; dx = 0; dy = 0; road_enum = null; node = null; simple_move = null; super(); engine = _arg1; buyer = _arg2; road = _arg3; gotoNext(); } public function advance():void{ if (simple_move){ simple_move.advance(); if (!simple_move.active){ simple_move = null; gotoNext(); }; }; } public function reset():void{ simple_move.deactivate(); simple_move = null; gotoNext(); advance(); } public function anyNextNodePos():Position{ var _local1:RoadPoint; _local1 = road_enum.lookAnyNext(); return (new Position((road.x + _local1.x), (road.y + _local1.y))); } private function gotoNext():void{ var _local1:RoadPoint; if (!road_enum){ road_enum = new RoadGraph(road); _local1 = road_enum.getFirst(); buyer.setX((road.x + _local1.x)); buyer.setY((road.y + _local1.y)); }; node = road_enum.getNext(); if (node){ simple_move = new MoveSimpleGoal(engine, buyer); simple_move.moveToXY((road.x + node.x), (road.y + node.y)); } else { deactivate(); }; } } }//package fai.goals
Section 14
//MoveSimpleGoal (fai.goals.MoveSimpleGoal) package fai.goals { import fai.logic.*; import fai.ui.*; import fai.common.*; import fai.goalsystem.*; import fai.*; public class MoveSimpleGoal extends Goal { private var engine:Engine;// = null private var steps:Number;// = 0 private var target:Position;// = null private var buyer:Customer;// = null private var dx:Number;// = 0 private var dy:Number;// = 0 public function MoveSimpleGoal(_arg1:Engine, _arg2:Customer):void{ engine = null; buyer = null; steps = 0; dx = 0; dy = 0; target = null; super(); engine = _arg1; buyer = _arg2; } public function moveToXY(_arg1:int, _arg2:int):void{ var _local3:Number; var _local4:Number; var _local5:int; target = new Position(_arg1, _arg2); _local3 = (target.x - buyer.getX()); _local4 = (target.y - buyer.getY()); steps = (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))) / buyer.velocity); _local5 = (-1 * ((Math.atan2(_local4, _local3) / Math.PI) * 180)); setIsoPos(_local5); dx = (_local3 / steps); dy = (_local4 / steps); } public function advance():void{ if (steps < 1){ buyer.setX((buyer.getX() + (dx * steps))); buyer.setY((buyer.getY() + (dy * steps))); steps = 0; } else { buyer.setX((buyer.getX() + dx)); buyer.setY((buyer.getY() + dy)); steps--; }; if (steps <= 0){ deactivate(); }; } private function setIsoPos(_arg1:int):void{ if ((((_arg1 >= 0)) && ((_arg1 < 90)))){ buyer.character.gotoAndStop("walking_ne"); } else { if ((((_arg1 >= 90)) && ((_arg1 <= 180)))){ buyer.character.gotoAndStop("walking_nw"); } else { if ((((_arg1 <= 0)) && ((_arg1 > -90)))){ buyer.character.gotoAndStop("walking_se"); } else { if ((((_arg1 <= -90)) && ((_arg1 >= -180)))){ buyer.character.gotoAndStop("walking_sw"); }; }; }; }; } public function moveTo(_arg1:Position):void{ moveToXY(_arg1.x, _arg1.y); } } }//package fai.goals
Section 15
//ParticleGoal (fai.goals.ParticleGoal) package fai.goals { import fai.common.*; public class ParticleGoal extends Goal { private var odx:Number;// = 0 private var ody:Number;// = 0 private var parent_item;// = null private var max_steps:Number;// = 0 private var dx:Number;// = 0 private var dy:Number;// = 0 public var velocity:int;// = 10 private var particle;// = null private var use_alpha:Boolean;// = false private var steps:Number;// = 0 private var distance:Number;// = 0 private var dest_pos:Position;// = null public function ParticleGoal(_arg1, _arg2, _arg3:Position, _arg4:Boolean=true, _arg5:int=0):void{ var _local6:Object; parent_item = null; dest_pos = null; dx = 0; dy = 0; steps = 0; velocity = 10; distance = 0; odx = 0; ody = 0; max_steps = 0; particle = null; use_alpha = false; super(); dest_pos = _arg3; particle = _arg1; parent_item = _arg2; use_alpha = _arg4; if (_arg5 > 0){ velocity = _arg5; }; parent_item.addChild(particle); dx = (dest_pos.x - particle.x); dy = (dest_pos.y - particle.y); distance = Math.sqrt(((dx * dx) + (dy * dy))); steps = (distance / velocity); _local6 = getNormalOffset(dx, dy, ((Math.random() > 0.5)) ? true : false); dx = (dx / steps); dy = (dy / steps); odx = (((_local6.dx / steps) * Math.random()) / 2); ody = (((_local6.dy / steps) * Math.random()) / 2); max_steps = steps; } public function advance():void{ var _local1:Number; if (steps > 0){ _local1 = (((2 * steps) / max_steps) - 1); if (steps > 1){ particle.x = (particle.x + (dx + (odx * _local1))); particle.y = (particle.y + (dy + (ody * _local1))); } else { particle.x = (particle.x + ((dx + (odx * _local1)) * steps)); particle.y = (particle.y + ((dy + (ody * _local1)) * steps)); }; if (use_alpha){ particle.alpha = (steps / max_steps); }; steps--; } else { deactivate(); }; } private function getNormalOffset(_arg1:Number, _arg2:Number, _arg3:Boolean):Object{ var _local4:Object; _local4 = new Object(); if ((((_arg1 <= 0)) && ((_arg2 < 0)))){ if (_arg3){ _local4.dx = _arg2; _local4.dy = Math.abs(_arg1); } else { _local4.dx = Math.abs(_arg2); _local4.dy = _arg1; }; } else { if ((((_arg1 > 0)) && ((_arg2 <= 0)))){ if (_arg3){ _local4.dx = -(Math.abs(_arg2)); _local4.dy = -(Math.abs(_arg1)); } else { _local4.dx = Math.abs(_arg2); _local4.dy = Math.abs(_arg1); }; } else { if ((((_arg1 >= 0)) && ((_arg2 > 0)))){ if (_arg3){ _local4.dx = Math.abs(_arg2); _local4.dy = -(Math.abs(_arg1)); } else { _local4.dx = -(Math.abs(_arg2)); _local4.dy = Math.abs(_arg1); }; } else { if ((((_arg1 < 0)) && ((_arg2 >= 0)))){ if (_arg3){ _local4.dx = Math.abs(_arg2); _local4.dy = Math.abs(_arg1); } else { _local4.dx = -(Math.abs(_arg2)); _local4.dy = -(Math.abs(_arg1)); }; }; }; }; }; return (_local4); } override public function deactivate():void{ super.deactivate(); parent_item.removeChild(particle); } } }//package fai.goals
Section 16
//SeatsGoal (fai.goals.SeatsGoal) package fai.goals { import fai.logic.*; import fai.*; public class SeatsGoal extends Goal { private var engine:Engine;// = null private var loaded:int;// = 0 private var seats:Array;// = null private var shop:ShopItem;// = null public function SeatsGoal(_arg1:Engine, _arg2:Array, _arg3:ShopItem):void{ engine = null; seats = null; loaded = 0; shop = null; super(); engine = _arg1; seats = _arg2; shop = _arg3; } public function advance():void{ var _local1:ShopSeat; var _local2:int; _local1 = null; _local2 = 0; _local2 = 0; while (_local2 < seats.length) { _local1 = seats[_local2]; if (_local1.loaded){ _local1.percents = (_local1.percents + _local1.velocity); if (_local1.percents > 100){ unloadSeat(_local1); }; }; _local2++; }; } public function loadCustomer(_arg1:Customer):ShopSeat{ var _local2:int; var _local3:ShopSeat; if (loaded >= seats.length){ return (null); }; _local2 = 0; _local2 = 0; while (_local2 < seats.length) { _local3 = seats[_local2]; if (_local3.loaded == false){ loadSeat(_local3); _local3.customer = _arg1; _local3.velocity = DataProxy.getShopBuyingTicks(shop.shopType); if ((((shop.shopType == StringConsts.boutique)) && ((shop.currentLevel > 1)))){ _local3.velocity = 0.7; }; if (_local3.velocity <= 0){ _local3.velocity = 1; }; _arg1.buying = true; return (_local3); }; _local2++; }; return (null); } private function loadSeat(_arg1:ShopSeat):void{ _arg1.loaded = true; _arg1.percents = 0; loaded++; } override public function deactivate():void{ var _local1:int; var _local2:ShopSeat; super.deactivate(); if (loaded > 0){ _local1 = 0; _local1 = 0; while (_local1 < seats.length) { _local2 = seats[_local1]; if (_local2.loaded){ unloadSeat(_local2); }; _local1++; }; }; } private function dropCoins():void{ engine.goal_system.add(new CoinGoal(engine, shop)); } private function moneyValue(_arg1:ShopSeat):int{ return (((_arg1.customer.money > shop.moneyValue)) ? shop.moneyValue : _arg1.customer.money); } public function get loadedCount():int{ return (loaded); } private function unloadSeat(_arg1:ShopSeat):void{ var _local2:int; _arg1.loaded = false; shop.customerPassed(); _local2 = moneyValue(_arg1); _arg1.customer.money = (_arg1.customer.money - _local2); _arg1.customer.updateMoney(); _arg1.customer.addBuying(shop.shopIdString); _arg1.customer.buying = false; _arg1.customer = null; if (engine.playWindow){ engine.score = (engine.score + (_local2 / 5)); engine.payMoney(-(_local2)); engine.playWindow.updateResources(); dropCoins(); }; loaded--; } } }//package fai.goals
Section 17
//UpdateStateGoal (fai.goals.UpdateStateGoal) package fai.goals { import fai.logic.*; import fai.ui.*; import fai.common.*; import fai.goalsystem.*; import fai.*; public class UpdateStateGoal extends Goal { private var engine:Engine;// = null private var shop;// = null private var pause:int;// = 10 public function UpdateStateGoal(_arg1:Engine, _arg2):void{ engine = null; shop = null; pause = 10; super(); engine = _arg1; shop = _arg2; if (shop.shopBar){ shop.shopBar.visible = false; }; } public function advance():void{ if (pause > 0){ pause--; } else { if (shop.shopBar){ shop.shopBar.visible = true; }; shop.updateState(); deactivate(); }; } override public function deactivate():void{ super.deactivate(); } } }//package fai.goals
Section 18
//UpgradingGoal (fai.goals.UpgradingGoal) package fai.goals { import fai.logic.*; import fai.ui.*; import fai.common.*; import fai.goalsystem.*; import fai.*; public class UpgradingGoal extends Goal { private var engine:Engine;// = null private var max:int;// = 0 private var ticks:int;// = 0 private var save_var_pos:int;// = 0 private var shop_item:ShopItem;// = null private var current_level:int;// = 0 public function UpgradingGoal(_arg1:Engine, _arg2):void{ engine = null; shop_item = null; ticks = 0; max = 0; current_level = 0; save_var_pos = 0; super(); engine = _arg1; shop_item = _arg2; current_level = shop_item.currentLevel; shop_item.setLevel(Consts.ShopUpgrading); shop_item.building_bar.visible = true; max = (ticks = DataProxy.getShopUpgradingTicks(shop_item.shopType, current_level)); } private function finish():void{ engine.playSound(SoundConsts.build); shop_item.setLevel((current_level + 1)); shop_item.getShopSprite().play(); shop_item.updateState(); engine.goal_system.add(new UpdateStateGoal(engine, shop_item)); shop_item.reset(); engine.playWindow.stats.built++; } public function advance():void{ if (ticks <= 0){ finish(); deactivate(); return; }; if (shop_item.building_bar){ shop_item.building_bar.bar.scaleX = (1 - (ticks / max)); shop_item.building_bar.percents.text = ((" " + int(((1 - (ticks / max)) * 100))) + "%"); }; ticks--; } public function cancel():void{ deactivate(); shop_item.setLevel(current_level); } override public function deactivate():void{ super.deactivate(); shop_item.building_bar.visible = false; shop_item.building_bar.bar.scaleX = 1; } } }//package fai.goals
Section 19
//VParticleEffectGoal (fai.goals.VParticleEffectGoal) package fai.goals { import fai.common.*; import fai.goalsystem.*; public class VParticleEffectGoal extends Goal { private var particle_parent;// = null private var goal_system:GoalSystem;// = null private var pause:int;// = 0 public function VParticleEffectGoal(_arg1):void{ particle_parent = null; goal_system = null; pause = 0; super(); particle_parent = _arg1; goal_system = new GoalSystem(); } public function advance():void{ var _local1:Position; var _local2:WhiteStar; var _local3:ParticleGoal; goal_system.tick(); if (pause > 0){ pause--; return; }; _local1 = new Position((20 + ((particle_parent.width / 2) * Math.random())), (0 - (Math.random() * 10))); _local2 = new WhiteStar(); _local2.x = (20 + ((particle_parent.width / 2) * Math.random())); _local2.y = (particle_parent.height - 45); _local3 = new ParticleGoal(_local2, particle_parent, _local1); goal_system.add(_local3); } override public function deactivate():void{ super.deactivate(); goal_system.deactivateAll(); goal_system = null; particle_parent = null; } } }//package fai.goals
Section 20
//GoalSystem (fai.goalsystem.GoalSystem) package fai.goalsystem { import fai.*; public class GoalSystem { public var goals:Array; private var active_count:int;// = 0 private var counter:int;// = 0 public function GoalSystem(){ goals = []; counter = 0; active_count = 0; super(); } public function add(_arg1):void{ goals.push(_arg1); } public function activeCount():int{ return (active_count); } public function deactivateAll():void{ var _local1:int; _local1 = 0; while (_local1 < goals.length) { if (goals[_local1].active){ goals[_local1].deactivate(); }; _local1++; }; goals.length = 0; } private function cleanGoals():void{ var _local1:int; _local1 = 0; while (_local1 < goals.length) { if (!goals[_local1].active){ delete goals[_local1]; goals.splice(_local1, 1); } else { _local1++; }; }; } public function tick():void{ var _local1:uint; _local1 = 0; active_count = 0; while (_local1 < goals.length) { if (goals[_local1].active){ goals[_local1].advance(); active_count++; }; _local1++; }; if (!counter){ cleanGoals(); counter = Consts.GOALSCLEANPAUSE; } else { counter--; }; } } }//package fai.goalsystem
Section 21
//Buttons (fai.logic.Buttons) package fai.logic { import flash.events.*; import fai.ui.*; import fai.*; public class Buttons { private var engine:Engine;// = null private var extras:Array; private var buttons:Array; public function Buttons(_arg1:Engine):void{ engine = null; buttons = []; extras = []; super(); engine = _arg1; } public function size():int{ return (buttons.length); } public function update():void{ var _local1:*; var _local2:int; var _local3:*; updateExtras(); _local1 = null; _local2 = 0; _local2 = 0; while (_local2 < buttons.length) { _local1 = buttons[_local2]; _local1.icon_holder.gotoAndStop((_local1.buttonType + "1")); _local2++; }; _local3 = null; if (engine.shops.awaitBuilding()){ _local3 = getButtonByType(engine.shops.buildingType); if (_local3){ _local3.gotoAndStop("cancel_action"); _local3.icon_holder.visible = false; }; }; _local2 = 0; while (_local2 < buttons.length) { _local1 = buttons[_local2]; if (_local3 != _local1){ updateButtonState(_local1, _local1.assigned); }; _local2++; }; } private function updateExtras():void{ var _local1:Boolean; var _local2:int; var _local3:ExtraItem; if (!engine.upgrades){ return; }; _local1 = true; _local2 = 0; _local2 = 0; while (_local2 < engine.extras.size()) { _local3 = engine.extras.getItem(_local2); if ((((_local3.currentState == StringConsts.empty)) || (_local3.isAwaiting))){ _local1 = false; break; }; _local2++; }; if (_local1){ engine.ui.extra_buttons.news_box.visible = false; engine.ui.extra_buttons.music_box.visible = false; engine.ui.extra_buttons.benches.visible = false; engine.ui.extra_buttons.ice_cream.visible = false; } else { engine.ui.extra_buttons.news_box.visible = (engine.playerMoney >= DataProxy.getExtraBuildCost(StringConsts.news_box)); engine.ui.extra_buttons.music_box.visible = (engine.playerMoney >= DataProxy.getExtraBuildCost(StringConsts.music_box)); engine.ui.extra_buttons.benches.visible = (engine.playerMoney >= DataProxy.getExtraBuildCost(StringConsts.bench)); engine.ui.extra_buttons.ice_cream.visible = (engine.playerMoney >= DataProxy.getExtraBuildCost(StringConsts.ice_cream)); }; engine.extras.update(); } public function getExtraItem(_arg1:int){ return (extras[_arg1]); } public function extraSize():int{ return (extras.length); } public function destroy():void{ } public function addItem(_arg1):void{ switch (_arg1){ case engine.ui.boutique_button: _arg1.setType(StringConsts.boutique); break; case engine.ui.pet_shop_button: _arg1.setType(StringConsts.pet_shop); break; case engine.ui.jewelry_button: _arg1.setType(StringConsts.jewelry); break; case engine.ui.restaurant_button: _arg1.setType(StringConsts.food); break; case engine.ui.toy_store_button: _arg1.setType(StringConsts.toy_store); break; case engine.ui.nclub_button: _arg1.setType(StringConsts.nclub); break; case engine.ui.market_button: _arg1.setType(StringConsts.super_market); break; case engine.ui.computers_button: _arg1.setType(StringConsts.computers); break; case engine.ui.fire_dept_button: _arg1.setType(StringConsts.fire_dept); break; case engine.ui.police_button: _arg1.setType(StringConsts.police); break; case engine.ui.extra_buttons.benches: case engine.ui.extra_buttons.news_box: case engine.ui.extra_buttons.music_box: case engine.ui.extra_buttons.ice_cream: extras.push(_arg1); return; }; _arg1.setEngine(engine); buttons.push(_arg1); _arg1.gotoAndStop("enabled"); _arg1.buttonMode = true; _arg1.icon_holder.visible = true; _arg1.visible = false; } public function hideBuildButtons():void{ var _local1:*; var _local2:int; var _local3:Boolean; _local1 = null; _local2 = 0; _local3 = false; _local2 = 0; while (_local2 < buttons.length) { _local1 = buttons[_local2]; _local1.visible = _local3; _local2++; }; } private function updateButtonState(_arg1, _arg2:ShopItem):void{ if (_arg2){ if (_arg2.awaitsBuilding){ _arg1.gotoAndStop("cancel_action"); _arg1.icon_holder.visible = false; return; }; if (_arg2.currentLevel == 0){ _arg1.gotoAndStop("enabled"); _arg1.icon_holder.visible = true; updateButtonCost(_arg1); return; }; switch (_arg2.currentLevel){ case Consts.ShopBuilding: case Consts.ShopUpgrading: _arg1.gotoAndStop("cancel_action"); _arg1.icon_holder.visible = false; break; case Consts.ShopLevel1: case Consts.ShopLevel2: _arg1.gotoAndStop("enabled"); _arg1.icon_holder.visible = true; updateButtonCost(_arg1); break; case Consts.ShopLevel3: _arg1.gotoAndStop("done"); _arg1.icon_holder.visible = true; updateButtonCost(_arg1); break; }; } else { _arg1.gotoAndStop("enabled"); _arg1.icon_holder.visible = true; updateButtonCost(_arg1); }; } private function updateButtonCost(_arg1):void{ var _local2:Boolean; _local2 = true; _local2 = (DataProxy.getBuildCost(_arg1.buttonType, 0) <= engine.playerMoney); if (!_local2){ _arg1.gotoAndStop("disabled"); }; } public function getItem(_arg1:int){ return (buttons[_arg1]); } public function getButtonByType(_arg1:String){ switch (_arg1){ case StringConsts.boutique: return (engine.ui.boutique_button); case StringConsts.food: return (engine.ui.restaurant_button); case StringConsts.pet_shop: return (engine.ui.pet_shop_button); case StringConsts.toy_store: return (engine.ui.toy_store_button); case StringConsts.nclub: return (engine.ui.nclub_button); case StringConsts.computers: return (engine.ui.computers_button); case StringConsts.super_market: return (engine.ui.market_button); case StringConsts.jewelry: return (engine.ui.jewelry_button); case StringConsts.fire_dept: return (engine.ui.fire_dept_button); case StringConsts.police: return (engine.ui.police_button); }; return (null); } public function getItemByType(_arg1:String){ var _local2:int; _local2 = 0; _local2 = 0; while (_local2 < buttons.length) { if (buttons[_local2].buttonType == _arg1){ return (buttons[_local2]); }; _local2++; }; return (null); } public function buildButtonPressed():void{ var _local1:*; var _local2:int; var _local3:Boolean; _local1 = null; _local2 = 0; _local3 = (buttons[_local2].visible) ? false : true; _local2 = 0; while (_local2 < buttons.length) { _local1 = buttons[_local2]; _local1.visible = _local3; _local2++; }; } } }//package fai.logic
Section 22
//Customer (fai.logic.Customer) package fai.logic { import fai.ui.*; import flash.display.*; import fai.common.*; import fai.*; public class Customer { public var money:int;// = 0 private var engine:Engine;// = null private var initial_money:int;// = 0 public var suit:Sprite;// = null private var buyings:Array; private var init_scale:Number;// = 0 public var buying:Boolean;// = false public var velocity:Number;// = 2 public var customer_money:CustomerMoney;// = null private var extras:Array; public var character;// = null public var check_zindex:Boolean;// = true public var parent_dc;// = null public function Customer():void{ engine = null; money = 0; initial_money = 0; suit = null; velocity = 2; customer_money = null; character = null; buying = false; buyings = []; extras = []; init_scale = 0; check_zindex = true; parent_dc = null; super(); } public function getY():Number{ if (parent_dc == engine.playWindow.levelBack){ return (suit.y); }; return ((parent_dc.y + suit.y)); } public function getX():Number{ if (parent_dc == engine.playWindow.levelBack){ return (suit.x); }; return ((parent_dc.x + suit.x)); } public function setEngine(_arg1:Engine):void{ engine = _arg1; } public function init(_arg1:int):void{ initial_money = (money = _arg1); init_scale = customer_money.bar.bar.scaleX; } public function addExtra(_arg1:ExtraItem):void{ extras.push([_arg1.currentState, 0]); } public function extraTicks():void{ var _local1:int; var _local2:int; _local1 = 0; while (_local1 < extras.length) { _local2 = extras[_local1][1]; _local2++; if (_local2 > Consts.ExtraLiveTime){ extras.splice(_local1, 1); } else { extras[_local1][1] = _local2; _local1++; }; }; } public function updateMoney():void{ if (money > 0){ customer_money.gotoAndStop("money_label"); } else { customer_money.gotoAndStop("happy_face"); customer_money.bar.visible = false; }; customer_money.bar.bar.scaleX = (init_scale * (money / initial_money)); } public function hasBuyings(_arg1:String):Boolean{ var _local2:int; _local2 = 0; _local2 = 0; while (_local2 < buyings.length) { if (buyings[_local2] == _arg1){ return (true); }; _local2++; }; return (false); } public function addBuying(_arg1:String):void{ buyings.push(_arg1); } public function extraUsed(_arg1:ExtraItem):Boolean{ var _local2:int; _local2 = 0; _local2 = 0; while (_local2 < extras.length) { if (extras[_local2][0] == _arg1.currentState){ return (true); }; _local2++; }; return (false); } public function setY(_arg1:Number):void{ if (parent_dc == engine.playWindow.levelBack){ suit.y = _arg1; } else { suit.y = -((parent_dc.y - _arg1)); }; } public function setX(_arg1:Number):void{ if (parent_dc == engine.playWindow.levelBack){ suit.x = _arg1; } else { suit.x = -((parent_dc.x - _arg1)); }; } } }//package fai.logic
Section 23
//Customers (fai.logic.Customers) package fai.logic { public class Customers { private var engine:Engine;// = null private var people:Array; public function Customers(_arg1:Engine):void{ engine = null; people = []; super(); engine = _arg1; } public function size():int{ return (people.length); } public function getItem(_arg1:int):Customer{ return (people[_arg1]); } public function remove(_arg1:Customer):void{ var _local2:int; _local2 = 0; _local2 = 0; while (_local2 < people.length) { if (people[_local2] == _arg1){ delete people[_local2]; people.splice(_local2, 1); return; }; _local2++; }; } public function add(_arg1:Customer):void{ people.push(_arg1); } public function destroy():void{ if (people){ people.length = 0; people = null; }; } } }//package fai.logic
Section 24
//DataProxy (fai.logic.DataProxy) package fai.logic { import fai.ui.*; import flash.display.*; import flash.filters.*; import fai.common.*; import fai.*; public class DataProxy { private var levels:Array; public function DataProxy():void{ var _local1:Level; levels = []; super(); _local1 = new Level(StringConsts.level1); addLevel(_local1); _local1 = new Level(StringConsts.level2); addLevel(_local1); _local1 = new Level(StringConsts.level3); addLevel(_local1); _local1 = new Level(StringConsts.level4); addLevel(_local1); _local1 = new Level(StringConsts.level5); addLevel(_local1); _local1 = new Level(StringConsts.level6); addLevel(_local1); _local1 = new Level(StringConsts.level7); addLevel(_local1); _local1 = new Level(StringConsts.level8); addLevel(_local1); _local1 = new Level(StringConsts.level9); addLevel(_local1); } public function getLevels():Array{ return (levels); } private function addLevel(_arg1:Level):void{ _arg1.number = levels.length; levels.push(_arg1); } public function getLevel(_arg1:int):Level{ return (levels[_arg1]); } public static function getExtraBuildCost(_arg1:String):int{ switch (_arg1){ case StringConsts.bench: return (150); case StringConsts.news_box: return (1000); case StringConsts.music_box: return (800); case StringConsts.ice_cream: return (1500); }; return (0); } public static function getIconLabel(_arg1:ShopItem):String{ switch (_arg1.currentLevel){ case 0: return ((_arg1.shopType + "1")); case Consts.ShopLevel1: return ((_arg1.shopType + "2")); case Consts.ShopLevel2: return ((_arg1.shopType + "3")); case Consts.ShopLevel3: return ((_arg1.shopType + "3")); }; return (""); } public static function createShopBuilding(_arg1:ShopItem){ var _local2:*; var _local3:ShopBuilding; _local2 = createShopIcon(_arg1); _local3 = new ShopBuilding(_arg1, _local2); _local3.stop(); return (_local3); } public static function getExtraCounterSteps(_arg1:String):int{ switch (_arg1){ case StringConsts.bench: return (100); case StringConsts.music_box: return (200); case StringConsts.news_box: return (350); case StringConsts.ice_cream: return (250); }; return (0); } public static function getShopUpgradingTicks(_arg1:String, _arg2:int):int{ switch (_arg1){ case StringConsts.boutique: return (50); case StringConsts.jewelry: return (60); case StringConsts.food: return (70); case StringConsts.pet_shop: return (70); case StringConsts.toy_store: return (80); case StringConsts.computers: return (90); case StringConsts.nclub: return (100); case StringConsts.super_market: return (115); }; return (50); } public static function createShopIcon(_arg1:ShopItem){ return (getShopIcon(_arg1.shopType)); } public static function getShopIcon(_arg1:String){ var _local2:*; _local2 = null; switch (_arg1){ case StringConsts.boutique: _local2 = new BoutiqueShop(); break; case StringConsts.jewelry: _local2 = new JewelryShop(); break; case StringConsts.food: _local2 = new RestaurantShop(); break; case StringConsts.pet_shop: _local2 = new PetShopShop(); break; case StringConsts.toy_store: _local2 = new ToyStoreShop(); break; case StringConsts.computers: _local2 = new ComputersShop(); break; case StringConsts.nclub: _local2 = new NightClubShop(); break; case StringConsts.super_market: _local2 = new SuperMarketShop(); break; case StringConsts.police: _local2 = new Police(); break; case StringConsts.fire_dept: _local2 = new FireDept(); break; }; return (_local2); } public static function getGoodsCost(_arg1:String, _arg2:int):int{ var _local3:int; var _local4:int; _local3 = 0; switch (_arg1){ case StringConsts.boutique: _local3 = 50; break; case StringConsts.pet_shop: _local3 = 75; break; case StringConsts.toy_store: _local3 = 40; break; case StringConsts.jewelry: _local3 = 170; break; case StringConsts.food: _local3 = 50; break; case StringConsts.computers: _local3 = 120; break; case StringConsts.nclub: _local3 = 150; break; case StringConsts.super_market: _local3 = 180; break; }; _local4 = _local3; if ((((_arg2 == Consts.ShopLevel2)) || ((_arg2 == Consts.ShopLevel3)))){ _local4 = (_local4 + (int((_local3 / 2)) * (_arg2 - 1))); }; return (_local4); } public static function getShopBuyingTicks(_arg1:String):Number{ var _local2:Number; _local2 = 0; switch (_arg1){ case StringConsts.boutique: _local2 = 1; break; case StringConsts.pet_shop: _local2 = 0.8; break; case StringConsts.toy_store: _local2 = 0.6; break; case StringConsts.jewelry: _local2 = 0.25; break; case StringConsts.food: _local2 = 0.2; break; case StringConsts.computers: _local2 = 0.4; break; case StringConsts.nclub: _local2 = 0.3; break; case StringConsts.super_market: _local2 = 0.15; break; }; return (_local2); } public static function getCustomerInitialMoney(_arg1:int):int{ var _local2:Number; var _local3:int; _local2 = ((_arg1 > 5)) ? ((_arg1 - 5) * 0.35) : 1; _local3 = (30 * _arg1); if (_local3 > 1178){ _local3 = 1178; }; return (_local3); } public static function getBuyerCount(_arg1:int):int{ var _local2:int; var _local3:int; _local2 = ((_arg1 - 1) * 2); _local3 = (((_arg1 > 5)) ? (_arg1 - 5) : 0 * 2); return (((20 + ((_local2 > 35)) ? 35 : _local2) + _local3)); } public static function getCustomer(_arg1:int):Customer{ var _local2:Customer; var _local3:*; var _local4:int; var _local5:Number; var _local6:BitmapFilter; var _local7:Array; var _local8:CustomerMoney; _local2 = null; _local3 = null; _local4 = (Math.random() * 7.1); _local5 = 0.6; switch (_local4){ case 0: _local3 = new Customer1(); break; case 1: _local3 = new Customer2(); break; case 2: _local3 = new Customer3(); break; case 3: _local3 = new Customer4(); break; case 4: _local3 = new Customer5(); break; case 5: _local3 = new Customer6(); break; case 6: _local3 = new Customer7(); break; }; if (!_local3){ _local3 = new Customer1(); }; _local3.scaleY = (_local3.scaleX = _local5); _local2 = new Customer(); _local2.suit = new Sprite(); _local2.suit.addChild(_local3); _local2.character = _local3; _local2.velocity = 2; _local6 = getShadowFilter(); _local7 = new Array(); _local7.push(_local6); _local2.suit.filters = _local7; _local8 = new CustomerMoney(); _local8.x = -15; _local8.y = (_local2.character.y - 35); if ((((_local4 == 2)) || ((_local4 == 3)))){ _local8.y = (_local8.y + 10); }; _local2.suit.addChild(_local8); _local2.customer_money = _local8; _local2.init(getCustomerInitialMoney(_arg1)); _local2.updateMoney(); return (_local2); } private static function getShadowFilter():BitmapFilter{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Boolean; var _local9:Boolean; var _local10:Number; _local1 = 0; _local2 = 45; _local3 = 1; _local4 = 1; _local5 = 1; _local6 = 1; _local7 = 0.65; _local8 = false; _local9 = false; _local10 = BitmapFilterQuality.LOW; return (new DropShadowFilter(_local6, _local2, _local1, _local3, _local4, _local5, _local7, _local10, _local8, _local9)); } public static function getShopBuildingTicks(_arg1:String):int{ switch (_arg1){ case StringConsts.boutique: return (50); case StringConsts.jewelry: return (90); case StringConsts.food: return (90); case StringConsts.pet_shop: return (70); case StringConsts.toy_store: return (80); case StringConsts.computers: return (110); case StringConsts.nclub: return (150); case StringConsts.super_market: return (250); case StringConsts.police: return (250); case StringConsts.fire_dept: return (300); }; return (50); } public static function getSeatsCount(_arg1:String, _arg2:int):int{ var _local3:int; var _local4:int; _local3 = 0; switch (_arg1){ case StringConsts.boutique: _local3 = 4; break; case StringConsts.pet_shop: _local3 = 5; break; case StringConsts.toy_store: _local3 = 6; break; case StringConsts.jewelry: _local3 = 8; break; case StringConsts.food: _local3 = 10; break; case StringConsts.computers: _local3 = 12; break; case StringConsts.nclub: _local3 = 16; break; case StringConsts.super_market: _local3 = 20; break; }; _local4 = _local3; if ((((_arg2 == Consts.ShopLevel2)) || ((_arg2 == Consts.ShopLevel3)))){ _local4 = (_local4 + (int(_local3) * (_arg2 - 1))); }; return (_local4); } public static function getLevelBackground(_arg1:int){ switch (_arg1){ case 0: return (new LevelBack1()); case 1: return (new LevelBack2()); case 2: return (new LevelBack3()); case 3: return (new LevelBack4()); case 4: return (new LevelBack5()); case 5: return (new LevelBack6()); case 6: return (new LevelBack7()); case 7: return (new LevelBack8()); case 8: return (new LevelBack9()); }; return (new LevelBack1()); } public static function getBuildCost(_arg1:String, _arg2:int):int{ var _local3:int; var _local4:int; _local3 = 0; switch (_arg1){ case StringConsts.boutique: _local3 = 2500; break; case StringConsts.pet_shop: _local3 = 3000; break; case StringConsts.toy_store: _local3 = 7000; break; case StringConsts.jewelry: _local3 = 15000; break; case StringConsts.food: _local3 = 10000; break; case StringConsts.computers: _local3 = 25000; break; case StringConsts.nclub: _local3 = 35000; break; case StringConsts.super_market: _local3 = 55000; break; case StringConsts.fire_dept: _local3 = 10000; break; case StringConsts.police: _local3 = 5000; break; }; _local4 = _local3; if ((((_arg2 == Consts.ShopLevel2)) || ((_arg2 == Consts.ShopLevel3)))){ _local4 = (_local4 + (_local3 * (_arg2 - 1))); }; return (_local4); } public static function showTooltip(_arg1:Engine, _arg2:ShopButton):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:Boolean; var _local7:String; _local3 = 0; _local4 = 0; _local5 = 0; _local6 = false; _arg1.playWindow.ui.shop_tooltip.title_txt.text = _arg2.buttonType; Utils.setTextColor(_arg1.playWindow.ui.shop_tooltip.params_txt, 0xFFFFFF); _local3 = getBuildCost(_arg2.buttonType, 0); _local4 = getSeatsCount(_arg2.buttonType, 0); _local5 = getGoodsCost(_arg2.buttonType, 0); if (!_local6){ _local7 = (("Build Cost: <b><font color=\"#ffffff\" size=\"14\">" + _local3.toString()) + "$</font></b>"); if (_local4 > 0){ _local7 = (_local7 + (("\n<font color=\"#ffffff\">Capacity:</font> <b><font color=\"#00ff00\" size=\"14\">" + _local4.toString()) + "</font></b>")); }; if (_local5 > 0){ _local7 = (_local7 + (("\n<font color=\"#FFffff\">Goods Cost:</font> <b><font color=\"#FFCC00\" size=\"14\">" + _local5.toString()) + "$</font></b>")); }; if (_arg2.buttonType == StringConsts.police){ _local7 = (_local7 + "\n<b>Protects your shops from thiefs.</b>"); } else { if (_arg2.buttonType == StringConsts.fire_dept){ _local7 = (_local7 + "\n<b>Protects your shops from accidental fires.</b>"); }; }; _arg1.playWindow.ui.shop_tooltip.params_txt.htmlText = _local7; } else { _arg1.playWindow.ui.shop_tooltip.params_txt.text = "Maximum upgrade level had reached."; }; } public static function showExtraTooltip(_arg1:Engine, _arg2):void{ var _local3:int; var _local4:String; var _local5:String; _local3 = 0; _local4 = ""; _local5 = ""; switch (_arg2){ case _arg1.playWindow.ui.extra_buttons.benches: _local5 = "Bench"; _local3 = getExtraBuildCost(StringConsts.bench); _local4 = "Bench slows down customers."; break; case _arg1.playWindow.ui.extra_buttons.news_box: _local5 = "Newspaper Box"; _local3 = getExtraBuildCost(StringConsts.news_box); _local4 = "Place where customers can buy newspapers."; break; case _arg1.playWindow.ui.extra_buttons.music_box: _local5 = "Music Box"; _local3 = getExtraBuildCost(StringConsts.music_box); _local4 = "Music box attracts customers with ads."; break; case _arg1.playWindow.ui.extra_buttons.ice_cream: _local5 = "Ice Cream Stand"; _local3 = getExtraBuildCost(StringConsts.ice_cream); _local4 = "Build Ice Cream Stand."; break; }; _arg1.playWindow.ui.shop_tooltip.title_txt.text = _local5; _arg1.playWindow.ui.shop_tooltip.params_txt.htmlText = (((("Build Cost: <b><font color=\"#ffffff\" size=\"14\">" + _local3.toString()) + "$</font></b>\n\n<b><font color=\"#E6E6E6\">") + _local4) + "</font></b>"); } } }//package fai.logic
Section 25
//Engine (fai.logic.Engine) package fai.logic { import flash.media.*; import flash.events.*; import fai.ui.*; import fai.common.*; import flash.geom.*; import fai.goals.*; import fai.goalsystem.*; import flash.utils.*; import fai.*; public class Engine { public var buttons:Buttons;// = null public var not_spent:Boolean;// = false public var scenario:Scenario;// = null public var score:int;// = 0 public var events:GameEvents;// = null public var volume:Number;// = 1 private var game_finished:Boolean;// = false public var fast_mode:Boolean;// = false private var last_tooltip_button:ShopButton;// = null private var money_goal:int;// = 0 public var shops:Shops;// = null public var money:int;// = 0 private var level_life_points:int;// = 0 public var selected_item;// = null public var paused:Boolean;// = false private var last_loaded_level:Level;// = null public var customers:Customers;// = null private var game_data:DataProxy;// = null public var play_window:PlayWindow;// = null public var upgrades:Upgrades;// = null private var global_stage;// = null public var extras:Extras;// = null public var music_channel:SoundChannel;// = null public var goal_system:GoalSystem;// = null private var vd_timer:Timer;// = null private var music_sound:Sound;// = null public var volumeOff:Boolean;// = false public function Engine(_arg1):void{ var _local2:int; var _local3:int; var _local4:int; game_data = null; global_stage = null; money = 0; money_goal = 0; score = 0; paused = false; goal_system = null; events = null; play_window = null; last_loaded_level = null; volume = 1; volumeOff = false; shops = null; buttons = null; level_life_points = 0; scenario = null; upgrades = null; extras = null; customers = null; not_spent = false; last_tooltip_button = null; vd_timer = null; music_sound = null; music_channel = null; game_finished = false; fast_mode = false; selected_item = null; super(); global_stage = _arg1; game_data = new DataProxy(); _local2 = 0; _local3 = 0; _local4 = 40; } public function playSoundData(_arg1:Sound):void{ var _local2:SoundTransform; if (volumeOff){ return; }; _local2 = new SoundTransform(); _local2.volume = volume; _arg1.play(0, 0, _local2); } public function customerPassed(_arg1:Customer):void{ if (_arg1.money > 0){ if (level_life_points > 0){ level_life_points--; }; playWindow.updateResources(); }; } public function log(_arg1:String):void{ playWindow.ui.output_message.msg.msg_txt.text = _arg1; playWindow.ui.output_message.gotoAndPlay("show_animation"); playWindow.ui.output_message.visible = true; } public function get lastLevel():Level{ return (last_loaded_level); } public function clearAll():void{ if (!play_window){ return; }; stopMusic(); events.unregister(); events = null; shops.destroy(); shops = null; buttons.destroy(); buttons = null; scenario = null; upgrades = null; customers.destroy(); customers = null; extras.destroy(); extras = null; play_window.destroy(); GameStage.play_holder.removeChild(play_window.ui); play_window = null; last_tooltip_button = null; goal_system.deactivateAll(); goal_system = null; game_finished = false; paused = false; } private function defeatHandler(_arg1:TimerEvent):void{ game_finished = true; vd_timer.stop(); vd_timer.removeEventListener(TimerEvent.TIMER, defeatHandler); vd_timer = null; predeactivateGoals(); if (!paused){ pause(); }; play_window.stats.final_victory.visible = false; play_window.stats.defeat(); play_window.stats.start(); play_window.stats.visible = true; } public function get gameBoard():GameBoard{ if (!play_window){ return (null); }; return (play_window.gameBoard); } public function victory():void{ if (game_finished){ return; }; game_finished = true; vd_timer = new Timer(1000, 1); vd_timer.addEventListener(TimerEvent.TIMER, victoryHandler); vd_timer.start(); } public function get levelLifePoints():int{ return (level_life_points); } public function predeactivateGoals():void{ var _local1:int; var _local2:*; var _local3:*; _local1 = 0; _local1 = 0; while (_local1 < goal_system.goals.length) { _local2 = goal_system.goals[_local1]; if ((_local2 is CoinGoal)){ _local2.deactivate(); }; _local1++; }; _local1 = 0; while (_local1 < customers.size()) { _local3 = customers.getItem(_local1); _local3.character.stop(); _local1++; }; } public function get ui(){ return (play_window.ui); } public function playLevel(_arg1:Level):void{ if (!_arg1){ return; }; clearAll(); money = _arg1.initial_money; money_goal = 0; score = 0; level_life_points = 5; fast_mode = false; goal_system = new GoalSystem(); events = new GameEvents(this); shops = new Shops(this); buttons = new Buttons(this); extras = new Extras(this); last_loaded_level = _arg1; play_window = new PlayWindow(this); play_window.initialize(_arg1.number); GameStage.play_holder.addChild(play_window.ui); scenario = new Scenario(this, _arg1); upgrades = new Upgrades(this); customers = new Customers(this); goal_system.add(new CustomerZIndexGoal(this)); events.register(); play_window.updateAll(); music_sound = new Sound_level_selection(); if ((((_arg1.number == 5)) || ((_arg1.number == 6)))){ music_sound = null; }; playMusic(); } public function switchSound(_arg1:Boolean):void{ volumeOff = !(_arg1); if (volumeOff){ stopMusic(); GameStage.welcomeScreen.levelSelection.stopMusic(); } else { playMusic(); }; } public function get gameData():DataProxy{ return (game_data); } public function playSound(_arg1:int):void{ switch (_arg1){ case SoundConsts.victory: playSoundData(new Sound_tada()); break; case SoundConsts.build: playSoundData(new Sound_build()); break; case SoundConsts.click: playSoundData(new Sound_click3()); break; case SoundConsts.coins: playSoundData(new Sound_coins()); break; case SoundConsts.new_day: playSoundData(new Sound_new_day()); break; case SoundConsts.fire: playSoundData(new Sound_fire()); break; case SoundConsts.police: playSoundData(new Sound_police()); break; case SoundConsts.sell: playSoundData(new Sound_sell()); break; case SoundConsts.final_victory: playSoundData(new Sound_final_victory()); break; case SoundConsts.alarm: playSoundData(new Sound_alarm()); break; case SoundConsts.repair: playSoundData(new Sound_repair()); break; }; } public function stopMusic():void{ if (music_channel){ music_channel.stop(); music_channel = null; }; } public function showTooltip(_arg1):void{ if (((!(_arg1)) || ((_arg1 is ShopButton)))){ if (_arg1){ last_tooltip_button = _arg1; DataProxy.showTooltip(this, _arg1); } else { DataProxy.showTooltip(this, last_tooltip_button); }; } else { DataProxy.showExtraTooltip(this, _arg1); }; } public function playMusic():void{ var _local1:SoundTransform; stopMusic(); if (((!(volumeOff)) && (music_sound))){ _local1 = new SoundTransform(); _local1.volume = volume; music_channel = music_sound.play(0, 25, _local1); }; } public function finalVictory():void{ score = (score + 1900000); play_window.stats.final_victory.visible = true; } private function victoryHandler(_arg1:TimerEvent):void{ var _local2:LevelSelection; vd_timer.stop(); vd_timer.removeEventListener(TimerEvent.TIMER, victoryHandler); vd_timer = null; predeactivateGoals(); game_finished = true; if (!paused){ pause(); }; _local2 = GameStage.welcomeScreen.levelSelection; play_window.stats.final_victory.visible = false; if (lastLevel.number == (gameData.getLevels().length - 1)){ finalVictory(); }; if (_local2.current_level == lastLevel.number){ _local2.current_level++; }; play_window.stats.victory(); play_window.stats.start(); play_window.stats.visible = true; } public function get playerMoney():int{ return (money); } public function hideEverythingOpened():void{ buttons.hideBuildButtons(); shops.hideBuildingIcons(); shops.hideMenus(); if (extras.isAwaiting){ extras.cancelSketchyState(); }; ui.extra_buttons.visible = false; } public function get playWindow():PlayWindow{ return (play_window); } public function get goalMoney():int{ return (money_goal); } public function returnMoney(_arg1:int):void{ playWindow.stats.spent = (playWindow.stats.spent - Math.abs(_arg1)); money = (money + _arg1); playWindow.updateAll(); } public function pause():void{ if (!paused){ stopMusic(); play_window.ui.pause_mc.visible = true; play_window.ui.pause_mc.gotoAndPlay("pause"); events.unregister(); setCustomersVisible(false); } else { playMusic(); play_window.ui.pause_mc.stop(); play_window.ui.pause_mc.visible = false; events.register(); setCustomersVisible(true); }; paused = !(paused); } private function setCustomersVisible(_arg1:Boolean):void{ var _local2:int; var _local3:*; _local2 = 0; _local2 = 0; while (_local2 < customers.size()) { _local3 = customers.getItem(_local2); if (!_local3.buying){ _local3.suit.visible = _arg1; }; _local2++; }; } public function payMoney(_arg1:int):void{ if (_arg1 < 0){ playSound(SoundConsts.coins); money_goal = (money_goal + Math.abs(_arg1)); playWindow.stats.earned = (playWindow.stats.earned + Math.abs(_arg1)); } else { playWindow.stats.spent = (playWindow.stats.spent + Math.abs(_arg1)); }; money = (money - _arg1); playWindow.updateAll(); } public function gameOver():void{ if (game_finished){ return; }; game_finished = true; vd_timer = new Timer(1000, 1); vd_timer.addEventListener(TimerEvent.TIMER, defeatHandler); vd_timer.start(); } } }//package fai.logic
Section 26
//Extras (fai.logic.Extras) package fai.logic { import fai.ui.*; import fai.*; public class Extras { private var engine:Engine;// = null private var await_type:String; private var extras:Array; private var awaits:Boolean;// = false public function Extras(_arg1:Engine):void{ engine = null; extras = []; awaits = false; super(); engine = _arg1; } public function size():int{ return (extras.length); } public function getItem(_arg1:int){ return (extras[_arg1]); } public function setAwaiting(_arg1:Boolean):void{ awaits = _arg1; } public function update():void{ if (((awaits) && ((engine.playerMoney < DataProxy.getExtraBuildCost(await_type))))){ cancelSketchyState(); }; } public function addItem(_arg1):void{ extras.push(_arg1); _arg1.visible = false; } public function extraMusicBox():void{ if (engine.playerMoney < DataProxy.getExtraBuildCost(StringConsts.music_box)){ engine.log(StringConsts.not_enough_money); return; }; showSketchyState(StringConsts.music_box); } public function extraNewsBox():void{ if (engine.playerMoney < DataProxy.getExtraBuildCost(StringConsts.news_box)){ engine.log(StringConsts.not_enough_money); return; }; showSketchyState(StringConsts.news_box); } public function extraClick(_arg1):void{ if ((_arg1 is ExtraItem)){ if (_arg1.isAwaiting){ if (engine.playerMoney < DataProxy.getExtraBuildCost(_arg1.currentState)){ engine.log(StringConsts.not_enough_money); return; }; setAwaiting(false); engine.payMoney(DataProxy.getExtraBuildCost(_arg1.currentState)); _arg1.setAwaiting(false); _arg1.setNormalState(); engine.playWindow.stats.built++; engine.score = (engine.score + DataProxy.getExtraBuildCost(_arg1.currentState)); engine.playWindow.updateAll(); cancelSketchyState(); } else { engine.playWindow.ui.sell_dialog.x = ((_arg1.x + _arg1.width) - engine.playWindow.ui.sell_dialog.width); engine.playWindow.ui.sell_dialog.y = ((_arg1.y + (_arg1.height / 2)) - engine.playWindow.ui.sell_dialog.height); if (engine.playWindow.ui.sell_dialog.x < 0){ engine.playWindow.ui.sell_dialog.x = 0; }; if (engine.playWindow.ui.sell_dialog.x > (Consts.ScreenWidth - engine.playWindow.ui.sell_dialog.width)){ engine.playWindow.ui.sell_dialog.x = ((Consts.ScreenWidth - engine.playWindow.ui.sell_dialog.width) - 5); }; if ((engine.playWindow.ui.sell_dialog.y - engine.playWindow.ui.sell_dialog.height) < 0){ engine.playWindow.ui.sell_dialog.y = (engine.playWindow.ui.sell_dialog.height + 5); }; if ((engine.playWindow.ui.sell_dialog.y + engine.playWindow.ui.sell_dialog.height) > Consts.ScreenHeight){ engine.playWindow.ui.sell_dialog.y = ((Consts.ScreenHeight - engine.playWindow.ui.sell_dialog.height) - 5); }; engine.playWindow.ui.sell_dialog.visible = true; engine.playWindow.ui.sell_dialog.money_txt.text = ((DataProxy.getExtraBuildCost(_arg1.currentState) * Consts.SellDownturn).toString() + "$"); engine.playWindow.ui.upgrade_dialog.visible = false; if (!_arg1.vice_versa){ engine.playWindow.ui.sell_dialog.x = (engine.playWindow.ui.sell_dialog.x + (engine.playWindow.ui.sell_dialog.width / 2)); }; engine.selected_item = _arg1; }; }; } public function get isAwaiting():Boolean{ return (awaits); } public function cancelSketchyState():void{ var _local1:int; var _local2:ExtraItem; awaits = false; _local1 = 0; _local1 = 0; while (_local1 < extras.length) { _local2 = extras[_local1]; if (_local2.isAwaiting){ _local2.setCurrentState(StringConsts.empty); _local2.setAwaiting(false); _local2.visible = false; }; _local1++; }; engine.ui.extra_buttons.visible = false; } private function showSketchyState(_arg1:String):void{ var _local2:int; var _local3:Boolean; var _local4:ExtraItem; if (((awaits) && ((await_type == _arg1)))){ cancelSketchyState(); return; }; _local2 = 0; _local3 = false; _local2 = 0; while (_local2 < extras.length) { _local4 = extras[_local2]; if ((((_local4.currentState == StringConsts.empty)) || (extras[_local2].isAwaiting))){ _local4.setCurrentState(_arg1); _local4.setAwaiting(true); _local4.setSketchyState(); _local4.visible = true; _local3 = true; }; _local2++; }; if (_local3){ awaits = true; await_type = _arg1; engine.shops.hideBuildingIcons(); }; } public function extraIceCream():void{ if (engine.playerMoney < DataProxy.getExtraBuildCost(StringConsts.ice_cream)){ engine.log(StringConsts.not_enough_money); return; }; showSketchyState(StringConsts.ice_cream); } public function extraBenches():void{ if (engine.playerMoney < DataProxy.getExtraBuildCost(StringConsts.bench)){ engine.log(StringConsts.not_enough_money); return; }; showSketchyState(StringConsts.bench); } public function destroy():void{ if (extras){ extras.length = 0; extras = null; }; } } }//package fai.logic
Section 27
//GameBoard (fai.logic.GameBoard) package fai.logic { import flash.display.*; public class GameBoard extends Sprite { private var engine:Engine;// = null public function GameBoard(_arg1:Engine):void{ engine = null; super(); } } }//package fai.logic
Section 28
//GameEvents (fai.logic.GameEvents) package fai.logic { import flash.events.*; import fai.ui.*; import fai.*; public class GameEvents { private var engine:Engine;// = null private var scenario_pause:int;// = 0 public function GameEvents(_arg1:Engine):void{ engine = null; scenario_pause = 0; super(); engine = _arg1; } private function modeChangeButtonHandler(_arg1:MouseEvent):void{ engine.fast_mode = !(engine.fast_mode); engine.playWindow.ui.fast_mode_button.visible = !(engine.fast_mode); engine.playWindow.ui.slow_mode_button.visible = engine.fast_mode; _arg1.stopPropagation(); } private function extraButtonHandler(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); switch (_arg1.currentTarget){ case engine.playWindow.ui.extra_buttons.benches: engine.extras.extraBenches(); break; case engine.playWindow.ui.extra_buttons.news_box: engine.extras.extraNewsBox(); break; case engine.playWindow.ui.extra_buttons.music_box: engine.extras.extraMusicBox(); break; case engine.playWindow.ui.extra_buttons.ice_cream: engine.extras.extraIceCream(); break; }; _arg1.stopPropagation(); } private function onKeyDown(_arg1:KeyboardEvent):void{ } private function shopButtonOutHandler(_arg1:MouseEvent):void{ engine.playWindow.ui.shop_tooltip.visible = false; } private function clickShopUpgradeHandler(_arg1:MouseEvent):void{ var _local2:ShopItem; if (((engine.selected_item) && ((engine.selected_item is ShopItem)))){ engine.playSound(SoundConsts.click); _local2 = engine.selected_item; if (_local2.currentLevel < Consts.ShopLevel3){ if (engine.playerMoney < DataProxy.getBuildCost(_local2.shopType, (_local2.currentLevel + 1))){ engine.log(StringConsts.not_enough_money); } else { _local2.startUpgrading(); }; }; engine.hideEverythingOpened(); }; _arg1.stopPropagation(); } private function clickShopHandler(_arg1:MouseEvent):void{ var _local2:*; if ((_arg1.currentTarget is ShopItem)){ if (engine.shops.awaitBuilding()){ engine.playSound(SoundConsts.click); _arg1.currentTarget.handleClick(); engine.hideEverythingOpened(); } else { _local2 = engine.buttons.getButtonByType(_arg1.currentTarget.shopType); shopPressed(_local2, _arg1.currentTarget); }; }; _arg1.stopPropagation(); } private function playWindowMenuHandler(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); engine.pause(); engine.play_window.ui.visible = false; GameStage.welcomeScreen.showWelcome(); _arg1.stopPropagation(); } private function playWindowPauseHandler(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); engine.pause(); _arg1.stopPropagation(); } private function extraBuildButtonHandler(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); engine.ui.extra_buttons.visible = !(engine.ui.extra_buttons.visible); if (engine.ui.extra_buttons.visible){ engine.hideEverythingOpened(); engine.ui.extra_buttons.visible = true; }; _arg1.stopPropagation(); } private function shopPressed(_arg1, _arg2):void{ var _local3:ShopItem; var _local4:Boolean; var _local5:String; engine.playSound(SoundConsts.click); if ((_arg2 is String)){ if (engine.playerMoney < DataProxy.getBuildCost(_arg2, 0)){ engine.log(StringConsts.not_enough_money); } else { engine.shops.showBuildingIcons(_arg2); }; } else { if ((_arg2 is ShopItem)){ _local3 = _arg2; if (((_local3.underBuilding()) || (_local3.underUpgrading()))){ _local4 = _local3.underBuilding(); _local3.cancel(); if (engine.shops.awaitBuilding()){ _local5 = engine.shops.buildingType; engine.shops.hideBuildingIcons(); engine.shops.showBuildingIcons(_local5); }; } else { engine.hideEverythingOpened(); _arg2.showMenu(!(engine.playWindow.ui.upgrade_dialog.visible)); engine.selected_item = _arg2; if (!_arg2.shoppable){ engine.playWindow.ui.repair_dialog.visible = false; engine.playWindow.ui.upgrade_dialog.visible = false; }; }; }; }; } private function soundOnHandler(_arg1:MouseEvent):void{ engine.switchSound(true); engine.playWindow.ui.mute_button.visible = true; engine.playWindow.ui.sound_button.visible = false; _arg1.stopPropagation(); } public function tick(_arg1:Event):void{ var _local2:int; var _local3:int; _local2 = 1; if (engine.fast_mode){ _local2 = 4; }; _local3 = 0; _local3 = 0; while (_local3 < _local2) { engine.goal_system.tick(); engine.scenario.generate(); if (scenario_pause == 20){ engine.scenario.think(); scenario_pause = 0; }; scenario_pause++; _local3++; }; } private function nextDayButtonHandler(_arg1:MouseEvent):void{ if (engine.playWindow.next_day_blocked){ return; }; engine.playWindow.ui.click_next_day_button.visible = false; engine.playSound(SoundConsts.new_day); engine.scenario.nextDay(); _arg1.stopPropagation(); } private function unregisterShops():void{ var _local1:int; _local1 = 0; _local1 = 0; while (_local1 < engine.shops.size()) { engine.shops.getItem(_local1).removeEventListener(MouseEvent.MOUSE_DOWN, clickShopHandler); _local1++; }; } private function soundMuteHandler(_arg1:MouseEvent):void{ engine.switchSound(false); engine.playWindow.ui.mute_button.visible = false; engine.playWindow.ui.sound_button.visible = true; _arg1.stopPropagation(); } public function register():void{ var _local1:int; var _local2:*; GameStage.main_stage.addEventListener(Event.ENTER_FRAME, tick); GameStage.main_stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); registerShops(); _local1 = 0; _local2 = null; _local1 = 0; while (_local1 < engine.buttons.size()) { _local2 = engine.buttons.getItem(_local1); _local2.addEventListener(MouseEvent.MOUSE_DOWN, shopButtonHandler); _local2.addEventListener(MouseEvent.MOUSE_OVER, shopButtonOverHandler); _local2.addEventListener(MouseEvent.MOUSE_OUT, shopButtonOutHandler); _local2.buttonMode = true; _local2.mouseChildren = false; _local1++; }; engine.ui.build_button.addEventListener(MouseEvent.MOUSE_DOWN, buildButtonHandler); engine.ui.extra_button.addEventListener(MouseEvent.MOUSE_DOWN, extraBuildButtonHandler); _local1 = 0; while (_local1 < engine.extras.size()) { _local2 = engine.extras.getItem(_local1); _local2.addEventListener(MouseEvent.MOUSE_DOWN, extraItemHandler); _local2.buttonMode = true; _local2.mouseChildren = false; _local1++; }; _local1 = 0; while (_local1 < engine.buttons.extraSize()) { _local2 = engine.buttons.getExtraItem(_local1); _local2.addEventListener(MouseEvent.MOUSE_DOWN, extraButtonHandler); _local2.addEventListener(MouseEvent.MOUSE_OVER, shopButtonOverHandler); _local2.addEventListener(MouseEvent.MOUSE_OUT, shopButtonOutHandler); _local1++; }; engine.playWindow.ui.upgrade_dialog.upgrade_button.addEventListener(MouseEvent.MOUSE_DOWN, clickShopUpgradeHandler); engine.playWindow.ui.sell_dialog.sell_button.addEventListener(MouseEvent.MOUSE_DOWN, clickShopSellHandler); engine.playWindow.ui.repair_dialog.repair_button.addEventListener(MouseEvent.MOUSE_DOWN, clickShopRepairHandler); engine.playWindow.ui.addEventListener(MouseEvent.MOUSE_DOWN, clickBackHandler); engine.playWindow.ui.next_day_button.addEventListener(MouseEvent.MOUSE_DOWN, nextDayButtonHandler); engine.playWindow.ui.menu_button.addEventListener(MouseEvent.MOUSE_DOWN, playWindowMenuHandler); engine.playWindow.ui.pause_button.addEventListener(MouseEvent.MOUSE_DOWN, playWindowPauseHandler); engine.playWindow.ui.mute_button.addEventListener(MouseEvent.MOUSE_DOWN, soundMuteHandler); engine.playWindow.ui.sound_button.addEventListener(MouseEvent.MOUSE_DOWN, soundOnHandler); engine.playWindow.ui.click_next_day_button.addEventListener(MouseEvent.MOUSE_DOWN, nextDayButtonHandler); engine.playWindow.ui.fast_mode_button.addEventListener(MouseEvent.MOUSE_DOWN, modeChangeButtonHandler); engine.playWindow.ui.slow_mode_button.addEventListener(MouseEvent.MOUSE_DOWN, modeChangeButtonHandler); } private function clickShopSellHandler(_arg1:MouseEvent):void{ if ((engine.selected_item is ShopItem)){ engine.selected_item.sell(); engine.playSound(SoundConsts.sell); } else { if ((engine.selected_item is ExtraItem)){ engine.selected_item.sell(); engine.playSound(SoundConsts.sell); }; }; engine.hideEverythingOpened(); _arg1.stopPropagation(); } private function buildButtonHandler(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); engine.buttons.update(); engine.buttons.buildButtonPressed(); engine.ui.extra_buttons.visible = false; _arg1.stopPropagation(); } private function shopButtonOverHandler(_arg1:MouseEvent):void{ engine.showTooltip(_arg1.currentTarget); engine.playWindow.ui.shop_tooltip.visible = true; engine.playWindow.ui.shop_tooltip.gotoAndPlay("show_animation"); } private function shopButtonHandler(_arg1:MouseEvent):void{ if (((engine.shops.awaitBuilding()) && ((_arg1.currentTarget.buttonType == engine.shops.buildingType)))){ engine.shops.hideBuildingIcons(); engine.buttons.buildButtonPressed(); return; }; shopPressed(_arg1.currentTarget, _arg1.currentTarget.buttonType); engine.buttons.buildButtonPressed(); _arg1.stopPropagation(); } private function registerShops():void{ var _local1:int; _local1 = 0; _local1 = 0; while (_local1 < engine.shops.size()) { engine.shops.getItem(_local1).addEventListener(MouseEvent.MOUSE_DOWN, clickShopHandler); _local1++; }; } private function extraItemHandler(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); engine.extras.extraClick(_arg1.currentTarget); _arg1.stopPropagation(); } private function clickBackHandler(_arg1:MouseEvent):void{ engine.hideEverythingOpened(); } public function unregister():void{ var _local1:int; var _local2:*; GameStage.main_stage.removeEventListener(Event.ENTER_FRAME, tick); GameStage.main_stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); unregisterShops(); _local1 = 0; _local2 = null; _local1 = 0; while (_local1 < engine.buttons.size()) { _local2 = engine.buttons.getItem(_local1); _local2.removeEventListener(MouseEvent.MOUSE_DOWN, shopButtonHandler); _local2.removeEventListener(MouseEvent.MOUSE_OVER, shopButtonOverHandler); _local2.removeEventListener(MouseEvent.MOUSE_OUT, shopButtonOutHandler); _local1++; }; engine.ui.build_button.removeEventListener(MouseEvent.MOUSE_DOWN, buildButtonHandler); engine.ui.extra_button.removeEventListener(MouseEvent.MOUSE_DOWN, extraBuildButtonHandler); engine.playWindow.ui.removeEventListener(MouseEvent.MOUSE_DOWN, clickBackHandler); _local1 = 0; while (_local1 < engine.extras.size()) { _local2 = engine.extras.getItem(_local1); _local2.removeEventListener(MouseEvent.MOUSE_DOWN, extraItemHandler); _local1++; }; _local1 = 0; while (_local1 < engine.buttons.extraSize()) { _local2 = engine.buttons.getExtraItem(_local1); _local2.removeEventListener(MouseEvent.MOUSE_DOWN, extraButtonHandler); _local2.removeEventListener(MouseEvent.MOUSE_OVER, shopButtonOverHandler); _local2.removeEventListener(MouseEvent.MOUSE_OUT, shopButtonOutHandler); _local1++; }; engine.playWindow.ui.upgrade_dialog.upgrade_button.removeEventListener(MouseEvent.MOUSE_DOWN, clickShopUpgradeHandler); engine.playWindow.ui.sell_dialog.sell_button.removeEventListener(MouseEvent.MOUSE_DOWN, clickShopSellHandler); engine.playWindow.ui.repair_dialog.repair_button.removeEventListener(MouseEvent.MOUSE_DOWN, clickShopRepairHandler); engine.playWindow.ui.next_day_button.removeEventListener(MouseEvent.MOUSE_DOWN, nextDayButtonHandler); engine.playWindow.ui.menu_button.removeEventListener(MouseEvent.MOUSE_DOWN, playWindowMenuHandler); engine.playWindow.ui.pause_button.removeEventListener(MouseEvent.MOUSE_DOWN, playWindowPauseHandler); engine.playWindow.ui.pause_mc.removeEventListener(MouseEvent.MOUSE_DOWN, playWindowPauseHandler); engine.playWindow.ui.mute_button.removeEventListener(MouseEvent.MOUSE_DOWN, soundMuteHandler); engine.playWindow.ui.sound_button.removeEventListener(MouseEvent.MOUSE_DOWN, soundOnHandler); engine.playWindow.ui.click_next_day_button.removeEventListener(MouseEvent.MOUSE_DOWN, nextDayButtonHandler); engine.playWindow.ui.fast_mode_button.removeEventListener(MouseEvent.MOUSE_DOWN, modeChangeButtonHandler); engine.playWindow.ui.slow_mode_button.removeEventListener(MouseEvent.MOUSE_DOWN, modeChangeButtonHandler); } private function clickShopRepairHandler(_arg1:MouseEvent):void{ var _local2:Number; engine.playSound(SoundConsts.click); if ((engine.selected_item is ShopItem)){ _local2 = engine.selected_item.getRepairCost(); if (engine.playerMoney < _local2){ engine.log(StringConsts.not_enough_money); } else { engine.selected_item.repair(); engine.payMoney(_local2); engine.playSound(SoundConsts.repair); }; }; engine.hideEverythingOpened(); _arg1.stopPropagation(); } } }//package fai.logic
Section 29
//Level (fai.logic.Level) package fai.logic { import fai.*; public class Level { public var initial_money:int;// = 0 public var number:int;// = 0 public var days:int;// = 0 public var money_goal:int;// = 0 public var type:String; public var description:String; public function Level(_arg1:String):void{ number = 0; days = 0; initial_money = 0; money_goal = 0; super(); type = _arg1; initial_money = 7000; description = ""; switch (type){ case StringConsts.level1: days = 5; initial_money = 5050; money_goal = 7000; break; case StringConsts.level2: days = 8; money_goal = 25000; break; case StringConsts.level3: days = 10; money_goal = 45000; break; case StringConsts.level4: days = 12; money_goal = 85000; break; case StringConsts.level5: days = 14; money_goal = 120000; break; case StringConsts.level6: days = 16; money_goal = 150000; initial_money = 9000; break; case StringConsts.level7: days = 20; money_goal = 300000; initial_money = 10000; break; case StringConsts.level8: days = 24; initial_money = 12000; money_goal = 550000; break; case StringConsts.level9: days = 29; initial_money = 12000; money_goal = 1000000; break; }; } public function copy(_arg1:Level):void{ type = _arg1.type; description = _arg1.description; days = _arg1.days; initial_money = _arg1.initial_money; money_goal = _arg1.money_goal; } } }//package fai.logic
Section 30
//PlayWindow (fai.logic.PlayWindow) package fai.logic { import flash.events.*; import fai.ui.*; import flash.display.*; import fai.*; public class PlayWindow { private var engine:Engine;// = null private var game_ui:PlayWindowUI;// = null private var level_back;// = null public var roads:Array;// = null public var game_board:GameBoard;// = null public var stats:Statistics;// = null private var initial_bar_scale:Number;// = 0 public var build_buttons:Array;// = null private var road_index:int;// = 0 public var iso_beacons:Array; private var shop_items:Array;// = null public var next_day_blocked:Boolean;// = false public function PlayWindow(_arg1:Engine):void{ engine = null; game_board = null; game_ui = null; shop_items = null; build_buttons = null; roads = null; initial_bar_scale = 0; stats = null; road_index = 0; level_back = null; iso_beacons = []; next_day_blocked = false; super(); engine = _arg1; } public function show():void{ ui.visible = true; } private function unpauseHandler(_arg1:MouseEvent):void{ engine.pause(); } public function initialize(_arg1:int):void{ var _local2:int; var _local3:int; var _local4:*; game_ui = new PlayWindowUI(); shop_items = new Array(); roads = new Array(); level_back = DataProxy.getLevelBackground(_arg1); game_ui.back_holder.addChild(level_back); _local2 = 0; _local3 = level_back.numChildren; _local2 = 0; while (_local2 < _local3) { _local4 = level_back.getChildAt(_local2); if ((_local4 is ShopItem)){ shop_items.push(_local4); } else { if ((_local4 is RoadPath)){ _local4.initialize(); _local4.visible = false; roads.push(_local4); } else { if ((_local4 is ExtraItem)){ if (_local4.scaleX < 1){ _local4.vice_versa = true; }; engine.extras.addItem(_local4); _local4.setEngine(engine); } else { if ((_local4 is IsoBeacon)){ iso_beacons.push(_local4); _local4.inner.visible = false; }; }; }; }; _local2++; }; initializeButtons(); _local2 = 0; while (_local2 < shop_items.length) { engine.shops.addItem(shop_items[_local2]); engine.shops.getItem(_local2).initialize(engine); _local2++; }; initial_bar_scale = game_ui.resources.goal_bar.bar.scaleX; game_ui.shop_tooltip.visible = false; game_ui.shop_tooltip.stop(); game_ui.output_message.visible = false; game_ui.bonus_animation.visible = false; game_ui.pause_mc.stop(); game_ui.pause_mc.buttonMode = true; game_ui.pause_mc.mouseChildren = false; game_ui.pause_mc.visible = false; stats = new Statistics(); stats.setEngine(engine); stats.visible = false; game_ui.addChild(stats); game_ui.pause_mc.addEventListener(MouseEvent.MOUSE_DOWN, unpauseHandler); ui.sound_button.visible = false; game_ui.tutorial_mc.init(engine); if (engine.lastLevel.number > 4){ game_ui.removeChild(game_ui.tutorial_mc); game_ui.tutorial_mc.destroy(); game_ui.tutorial_mc = null; } else { game_ui.tutorial_mc.stop(); game_ui.tutorial_mc.visible = true; switch (engine.lastLevel.number){ case 1: game_ui.tutorial_mc.gotoPage("page3"); break; case 2: game_ui.tutorial_mc.page1.gotoAndStop("the_same_type"); break; case 3: game_ui.tutorial_mc.page1.gotoAndStop("intersections"); break; case 4: game_ui.tutorial_mc.page1.gotoAndStop("fire_police"); break; }; }; ui.click_next_day_button.visible = false; ui.slow_mode_button.visible = false; ui.upgrade_dialog.visible = false; ui.sell_dialog.visible = false; ui.repair_dialog.visible = false; engine.buttons.update(); } public function get levelBack(){ return (level_back); } public function get ui(){ return (game_ui); } private function initializeButtons():void{ game_ui.extra_buttons.visible = false; engine.buttons.addItem(game_ui.boutique_button); engine.buttons.addItem(game_ui.pet_shop_button); engine.buttons.addItem(game_ui.computers_button); engine.buttons.addItem(game_ui.nclub_button); engine.buttons.addItem(game_ui.jewelry_button); engine.buttons.addItem(game_ui.restaurant_button); engine.buttons.addItem(game_ui.market_button); engine.buttons.addItem(game_ui.toy_store_button); engine.buttons.addItem(game_ui.fire_dept_button); engine.buttons.addItem(game_ui.police_button); engine.buttons.addItem(game_ui.extra_buttons.benches); engine.buttons.addItem(game_ui.extra_buttons.news_box); engine.buttons.addItem(game_ui.extra_buttons.music_box); engine.buttons.addItem(game_ui.extra_buttons.ice_cream); } public function get gameBoard():GameBoard{ return (game_board); } public function destroy():void{ if (game_ui.tutorial_mc){ game_ui.tutorial_mc.destroy(); game_ui.tutorial_mc = null; }; game_ui.pause_mc.removeEventListener(MouseEvent.MOUSE_DOWN, unpauseHandler); } public function get customersHolder(){ return (ui.customers); } public function showBonus(_arg1:int):void{ ui.bonus_animation.visible = true; ui.bonus_animation.gotoAndPlay("start_animation"); stats.bonus = (stats.bonus + _arg1); engine.payMoney(-(_arg1)); } public function updateAll():void{ engine.buttons.update(); updateResources(); } public function getNextRoad():RoadPath{ road_index++; if (road_index >= roads.length){ road_index = 0; }; return (roads[road_index]); } public function updateResources():void{ var _local1:int; game_ui.resources.score_txt.text = engine.score.toString(); game_ui.resources.money_txt.text = (engine.playerMoney.toString() + "$"); _local1 = int(((engine.goalMoney / engine.lastLevel.money_goal) * 100)); game_ui.resources.goal_bar.goal_txt.text = (_local1.toString() + "%"); if (_local1 <= 100){ game_ui.resources.goal_bar.bar.scaleX = ((engine.goalMoney / engine.lastLevel.money_goal) * initial_bar_scale); } else { game_ui.resources.goal_bar.bar.scaleX = initial_bar_scale; }; game_ui.resources.wave_txt.text = ((engine.scenario.currentDay.toString() + "/") + engine.lastLevel.days.toString()); next_day_blocked = ((!((engine.customers.size() == 0))) || (!(engine.scenario.isBuyerQueueEmpty()))); if (next_day_blocked){ engine.playWindow.ui.next_day_button.alpha = 0.5; } else { engine.playWindow.ui.next_day_button.alpha = 1; }; } } }//package fai.logic
Section 31
//RoadGraph (fai.logic.RoadGraph) package fai.logic { import fai.ui.*; public class RoadGraph { private var road:RoadPath;// = null private var counter:int;// = 0 public function RoadGraph(_arg1:RoadPath):void{ road = null; counter = 0; super(); road = _arg1; } public function lookAnyNext():RoadPoint{ if (counter >= road.points.size()){ return (road.points.values[(road.points.size() - 1)]); }; return (road.points.values[counter]); } public function getNext():RoadPoint{ if ((counter + 1) >= road.points.size()){ return (null); }; counter++; return (road.points.values[counter]); } public function getFirst():RoadPoint{ counter = 0; return (road.firstNode()); } } }//package fai.logic
Section 32
//Scenario (fai.logic.Scenario) package fai.logic { import fai.goals.*; import fai.*; public class Scenario { private var engine:Engine;// = null private var buyer_queue:Array; private var level:Level;// = null private var generate_pause:int;// = 0 private var current_day:int;// = 0 private static const GENERATE_PAUSE:int = 20; public function Scenario(_arg1:Engine, _arg2:Level):void{ engine = null; buyer_queue = []; level = null; current_day = 0; generate_pause = 0; super(); engine = _arg1; level = _arg2; } private function generateCustomers():void{ var _local1:int; var _local2:Customer; var _local3:int; _local1 = DataProxy.getBuyerCount(current_day); _local2 = null; _local3 = 0; _local3 = 0; while (_local3 < _local1) { _local2 = DataProxy.getCustomer(current_day); _local2.setEngine(engine); buyer_queue.push(_local2); _local3++; }; } public function get currentDay():int{ return (current_day); } private function victoryCondition():Boolean{ return ((engine.goalMoney >= level.money_goal)); } public function nextDay():void{ if (current_day >= level.days){ return; }; engine.not_spent = false; current_day++; generateCustomers(); engine.upgrades.nextDay(); engine.playWindow.updateResources(); engine.playWindow.next_day_blocked = true; engine.playWindow.ui.next_day_button.alpha = 0.5; } public function think():void{ if (gameOverCondition()){ engine.gameOver(); return; }; if (victoryCondition()){ engine.victory(); return; }; } public function isBuyerQueueEmpty():Boolean{ return ((buyer_queue.length == 0)); } private function gameOverCondition():Boolean{ return ((((((((((buyer_queue.length == 0)) && ((engine.customers.size() == 0)))) && (engine.upgrades.busWent()))) && ((current_day >= level.days)))) && ((engine.goalMoney < level.money_goal)))); } public function generate():void{ var _local1:Customer; var _local2:BuyerGoal; if (generate_pause > 0){ generate_pause--; return; }; generate_pause = GENERATE_PAUSE; if (buyer_queue.length > 0){ _local1 = buyer_queue.shift(); _local2 = new BuyerGoal(engine, _local1); engine.goal_system.add(_local2); }; } } }//package fai.logic
Section 33
//ShopItem (fai.logic.ShopItem) package fai.logic { import fai.ui.*; import flash.display.*; import flash.filters.*; import fai.common.*; import fai.goals.*; import fai.*; public class ShopItem extends MovieClip { public var building_bar:MovieClip; private var color_matrix:Array;// = null private var shop_sprite;// = null private var customer_bar:ShopCustomerBar;// = null private var engine:Engine;// = null public var hammer_icon:MovieClip; public var health:Number;// = 100 public var move_beacon:Sprite; public var shoppable:Boolean;// = true public var platform:MovieClip; private var awaits_building:Boolean;// = false public var fire_icon:MovieClip; private var building_icon;// = null private var money_value:int;// = 0 private var type:String; public var thief_icon:MovieClip; private var number:int;// = 0 private var particles_goal;// = null private var level:int;// = 0 private var upgrading_goal:UpgradingGoal;// = null private var building_goal:BuildingGoal;// = null public var busy:Boolean;// = false public function ShopItem():void{ engine = null; level = 0; building_icon = null; color_matrix = null; number = 0; particles_goal = null; awaits_building = false; building_goal = null; upgrading_goal = null; shop_sprite = null; customer_bar = null; money_value = 0; shoppable = true; health = 100; busy = false; super(); addFrameScript(0, frame1, 1, frame2, 2, frame3); move_beacon.visible = false; hammer_icon.visible = false; hammer_icon.stop(); fire_icon.visible = false; fire_icon.stop(); thief_icon.visible = false; thief_icon.internal_animation.stop(); thief_icon.stop(); } public function hideBuildingState():void{ awaits_building = false; stopParticles(); if (building_icon){ removeChild(building_icon); building_icon = null; }; } public function get shopIdString():String{ return ((shopType + currentLevel.toString())); } public function get itemNumber():int{ return (number); } public function handleClick():void{ if (awaits_building){ setType(engine.shops.buildingType); engine.shops.hideBuildingIcons(); visible = true; startBuilding(); }; } public function setNumber(_arg1:int):void{ number = _arg1; } function frame3(){ stop(); } public function setLevel(_arg1:int):void{ if (level != _arg1){ level = _arg1; engine.playWindow.updateAll(); }; } public function updateRepairState():void{ if (((fire_icon.visible) || (thief_icon.visible))){ hammer_icon.stop(); hammer_icon.visible = false; return; }; if (health < 20){ if (false == hammer_icon.visible){ engine.playSound(SoundConsts.alarm); }; hammer_icon.play(); hammer_icon.visible = true; } else { hammer_icon.stop(); hammer_icon.visible = false; }; } function frame1(){ stop(); } public function startParticles():void{ stopParticles(); particles_goal = new VParticleEffectGoal(this); engine.goal_system.add(particles_goal); } function frame2(){ stop(); } public function get moneyValue():int{ return (money_value); } public function cancel():void{ if (underBuilding()){ building_goal.deactivate(); building_goal = null; visible = false; gotoAndStop("building_state"); building_bar.bar.scaleX = 1; engine.returnMoney(DataProxy.getBuildCost(type, 0)); type = ""; awaits_building = false; setLevel(0); level = 0; } else { if (underUpgrading()){ upgrading_goal.cancel(); upgrading_goal = null; engine.returnMoney(DataProxy.getBuildCost(type, (level + 1))); }; }; } public function setType(_arg1:String):void{ type = _arg1; } public function stopParticles():void{ if (particles_goal){ particles_goal.deactivate(); particles_goal = null; }; } private function trySpecialCase():void{ var _local1:Number; if (health > 35){ return; }; _local1 = Math.random(); if (engine.scenario.currentDay >= 13){ if (_local1 < 0.01){ engine.goal_system.add(new FireGoal(engine, this, StringConsts.fire_dept)); engine.playSound(SoundConsts.alarm); engine.playSound(SoundConsts.alarm); } else { if (_local1 < 0.02){ engine.goal_system.add(new FireGoal(engine, this, StringConsts.police)); engine.playSound(SoundConsts.alarm); engine.playSound(SoundConsts.alarm); }; }; }; } public function doSellLogic():void{ setLevel(0); setShopIcon(null); customer_bar.visible = false; customer_bar.destroy(); hammer_icon.visible = false; hammer_icon.stop(); visible = false; } public function get shopHealth():int{ return (health); } public function getRepairCost():Number{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = (100 - shopHealth); _local2 = DataProxy.getBuildCost(shopType, currentLevel); _local3 = ((_local1 * _local2) / 100); return (_local3); } public function setBuildingState(_arg1:String):void{ var _local2:ColorMatrixFilter; var _local3:Array; if (!color_matrix){ color_matrix = new Array(); color_matrix = color_matrix.concat([1, 0, 0, 0, 0]); color_matrix = color_matrix.concat([1, 0, 0, 0, 0]); color_matrix = color_matrix.concat([1, 0, 0, 0, 0]); color_matrix = color_matrix.concat([0, 0, 0, 1, 0]); }; hideBuildingState(); awaits_building = true; gotoAndStop("building_state"); building_icon = DataProxy.getShopIcon(_arg1); Utils.posPlatforms(building_icon, this); addChild(building_icon); _local2 = new ColorMatrixFilter(color_matrix); _local3 = new Array(); _local3.push(_local2); building_icon.filters = _local3; visible = true; building_bar.visible = false; startParticles(); } public function setShopIcon(_arg1):void{ if (shop_sprite){ removeChild(shop_sprite); shop_sprite = null; }; if (_arg1){ shop_sprite = _arg1; if ((((shopType == StringConsts.fire_dept)) || ((shopType == StringConsts.police)))){ shop_sprite.service_icon.stop(); shop_sprite.service_icon.visible = false; }; Utils.posPlatforms(shop_sprite, this); addChild(shop_sprite); swapChildren(customer_bar, shop_sprite); removeChild(hammer_icon); hammer_icon.visible = false; addChild(hammer_icon); removeChild(fire_icon); fire_icon.visible = false; addChild(fire_icon); removeChild(thief_icon); thief_icon.visible = false; addChild(thief_icon); updateRepairState(); platform.visible = false; }; } public function startBuilding():void{ engine.payMoney(DataProxy.getBuildCost(type, 0)); building_goal = new BuildingGoal(engine, this); engine.goal_system.add(building_goal); } public function get shopBar():ShopCustomerBar{ return (customer_bar); } public function updateState():void{ customer_bar.destroy(); if (((shoppable) && (shop_sprite))){ customer_bar.create(DataProxy.getSeatsCount(type, level)); customer_bar.x = building_bar.x; if (getChildIndex(customer_bar) < getChildIndex(shop_sprite)){ swapChildren(customer_bar, shop_sprite); }; building_bar.y = (customer_bar.y = platform.y); customer_bar.y = ((((platform.y + platform.height) - height) - customer_bar.height) - 15); building_bar.y = ((customer_bar.y - building_bar.height) - 5); money_value = DataProxy.getGoodsCost(type, level); }; engine.showTooltip(null); } public function reset():void{ busy = false; fire_icon.visible = false; fire_icon.stop(); thief_icon.internal_animation.stop(); thief_icon.stop(); thief_icon.visible = false; repair(); } public function get shopType():String{ return (type); } public function setUpgradingState():void{ setLevel(Consts.ShopUpgrading); } public function getShopSprite(){ return (shop_sprite); } public function sell():void{ engine.returnMoney(getSellCost()); doSellLogic(); } public function get currentLevel():int{ return (level); } public function initialize(_arg1:Engine):void{ engine = _arg1; customer_bar = new ShopCustomerBar(); customer_bar.assign(engine, this); customer_bar.visible = false; addChild(customer_bar); visible = false; building_bar.visible = false; stop(); buttonMode = true; mouseChildren = false; building_bar.x = 5; } public function startUpgrading():void{ if (!customer_bar.wereCreated()){ return; }; if (!customer_bar.isFree()){ engine.log("You can't upgrade the shop when the customers are shopping."); return; }; engine.payMoney(DataProxy.getBuildCost(type, (level + 1))); upgrading_goal = new UpgradingGoal(engine, this); engine.goal_system.add(upgrading_goal); } public function repair():void{ health = 100; updateRepairState(); } public function get awaitsBuilding():Boolean{ return (awaits_building); } public function underBuilding():Boolean{ return (((building_goal) && (building_goal.active))); } public function getSellCost():Number{ var _local1:Number; _local1 = (DataProxy.getBuildCost(type, level) * Consts.SellDownturn); _local1 = (_local1 * (health / 100)); return (_local1); } public function underUpgrading():Boolean{ return (((upgrading_goal) && (upgrading_goal.active))); } public function customerPassed():void{ if (!engine.playWindow){ return; }; health = (health - Consts.ShopHealthPortion); updateRepairState(); if (engine.selected_item == this){ engine.playWindow.ui.repair_dialog.money_txt.text = (getRepairCost().toString() + "$"); }; if (health <= 0){ doSellLogic(); } else { if (shoppable){ trySpecialCase(); }; }; } public function showMenu(_arg1:Boolean):void{ if (_arg1){ startParticles(); } else { stopParticles(); }; if (_arg1){ engine.playWindow.ui.upgrade_dialog.x = ((x + width) - engine.playWindow.ui.upgrade_dialog.width); engine.playWindow.ui.upgrade_dialog.y = ((y + (height / 2)) - (engine.playWindow.ui.upgrade_dialog.height * 2)); if (engine.playWindow.ui.upgrade_dialog.x < 0){ engine.playWindow.ui.upgrade_dialog.x = 0; }; if (engine.playWindow.ui.upgrade_dialog.x > (Consts.ScreenWidth - engine.playWindow.ui.upgrade_dialog.width)){ engine.playWindow.ui.upgrade_dialog.x = ((Consts.ScreenWidth - engine.playWindow.ui.upgrade_dialog.width) - 5); }; if ((engine.playWindow.ui.upgrade_dialog.y - engine.playWindow.ui.upgrade_dialog.height) < 0){ engine.playWindow.ui.upgrade_dialog.y = (engine.playWindow.ui.upgrade_dialog.height + 5); }; if ((engine.playWindow.ui.upgrade_dialog.y + engine.playWindow.ui.upgrade_dialog.height) > Consts.ScreenHeight){ engine.playWindow.ui.upgrade_dialog.y = ((Consts.ScreenHeight - engine.playWindow.ui.upgrade_dialog.height) - 5); }; engine.playWindow.ui.sell_dialog.x = engine.playWindow.ui.upgrade_dialog.x; engine.playWindow.ui.sell_dialog.y = (engine.playWindow.ui.upgrade_dialog.y + engine.playWindow.ui.upgrade_dialog.height); engine.playWindow.ui.repair_dialog.x = engine.playWindow.ui.upgrade_dialog.x; engine.playWindow.ui.repair_dialog.y = (engine.playWindow.ui.upgrade_dialog.y - engine.playWindow.ui.upgrade_dialog.height); }; engine.playWindow.ui.upgrade_dialog.visible = _arg1; engine.playWindow.ui.sell_dialog.visible = _arg1; if (health < 30){ engine.playWindow.ui.repair_dialog.visible = _arg1; } else { engine.playWindow.ui.repair_dialog.visible = false; }; if (level == Consts.ShopLevel3){ engine.playWindow.ui.upgrade_dialog.visible = false; } else { engine.playWindow.ui.upgrade_dialog.money_txt.text = (DataProxy.getBuildCost(shopType, (currentLevel + 1)).toString() + "$"); }; engine.playWindow.ui.repair_dialog.money_txt.text = (getRepairCost().toString() + "$"); engine.playWindow.ui.sell_dialog.money_txt.text = (getSellCost().toString() + "$"); } } }//package fai.logic
Section 34
//Shops (fai.logic.Shops) package fai.logic { import flash.events.*; public class Shops { private var engine:Engine;// = null private var building_type:String; private var shops:Array; public function Shops(_arg1:Engine):void{ engine = null; shops = []; super(); engine = _arg1; } public function size():int{ return (shops.length); } public function getItem(_arg1:int):ShopItem{ return (shops[_arg1]); } public function hideBuildingIcons():void{ var _local1:int; building_type = ""; _local1 = 0; _local1 = 0; while (_local1 < size()) { if (shops[_local1].awaitsBuilding){ shops[_local1].hideBuildingState(); shops[_local1].visible = false; }; _local1++; }; engine.playWindow.updateAll(); } public function get buildingType():String{ return (building_type); } public function showBuildingIcons(_arg1:String):void{ var _local2:int; building_type = _arg1; hideMenus(); _local2 = 0; _local2 = 0; while (_local2 < size()) { if (shops[_local2].currentLevel == 0){ shops[_local2].setBuildingState(_arg1); }; _local2++; }; engine.playWindow.updateAll(); engine.extras.cancelSketchyState(); } public function awaitBuilding():Boolean{ var _local1:int; _local1 = 0; _local1 = 0; while (_local1 < size()) { if (shops[_local1].awaitsBuilding){ return (true); }; _local1++; }; return (false); } public function getItemByType(_arg1:String):ShopItem{ var _local2:int; _local2 = 0; _local2 = 0; while (_local2 < shops.length) { if (shops[_local2].shopType == _arg1){ return (shops[_local2]); }; _local2++; }; return (null); } public function addItem(_arg1:ShopItem):void{ _arg1.setNumber(shops.length); shops.push(_arg1); } public function hideMenus():void{ var _local1:int; _local1 = 0; _local1 = 0; while (_local1 < size()) { shops[_local1].showMenu(false); _local1++; }; } public function hasType(_arg1:String):Boolean{ var _local2:int; _local2 = 0; _local2 = 0; while (_local2 < shops.length) { if (((((!((shops[_local2] == null))) && ((shops[_local2].currentLevel > 0)))) && ((shops[_local2].shopType == _arg1)))){ return (true); }; _local2++; }; return (false); } public function destroy():void{ } } }//package fai.logic
Section 35
//ShopSeat (fai.logic.ShopSeat) package fai.logic { public class ShopSeat { public var loaded:Boolean;// = false public var percents:Number;// = 0 public var velocity:Number;// = 1 public var customer:Customer;// = null public function ShopSeat():void{ loaded = false; percents = 0; velocity = 1; customer = null; super(); } } }//package fai.logic
Section 36
//Upgrades (fai.logic.Upgrades) package fai.logic { import fai.*; public class Upgrades { public var bus_stop:Boolean;// = false private var engine:Engine;// = null private var bus_loops:int;// = 0 public function Upgrades(_arg1:Engine):void{ bus_stop = false; bus_loops = 0; engine = null; super(); engine = _arg1; } public function addBusLoop():void{ bus_loops++; } public function upgradeBusStop():void{ if (bus_stop){ return; }; bus_stop = true; engine.playWindow.ui.bus_stop.gotoAndPlay("start_animation"); engine.playWindow.ui.bus_stop_sign.gotoAndPlay("start_animation"); if (engine.scenario.currentDay > 0){ addBusLoop(); }; } public function carsStopped():void{ if (bus_loops == 0){ return; }; engine.playWindow.ui.car_motion.stop(); engine.playWindow.ui.bus_clip.gotoAndPlay("start_animation"); } public function decBusLoop():void{ bus_loops--; } public function busWent():Boolean{ if (((!(bus_stop)) || ((bus_loops == 0)))){ return (true); }; return (false); } public function nextDay():void{ if (bus_stop){ addBusLoop(); }; } } }//package fai.logic
Section 37
//CoinMotion (fai.ui.CoinMotion) package fai.ui { import flash.display.*; public class CoinMotion extends MovieClip { public var finished:Boolean;// = false public function CoinMotion():void{ finished = false; super(); addFrameScript(31, frame32); } function frame32(){ finished = true; } } }//package fai.ui
Section 38
//CustomersBar (fai.ui.CustomersBar) package fai.ui { import flash.display.*; public dynamic class CustomersBar extends Sprite { public var bar:MovieClip; } }//package fai.ui
Section 39
//ExtraItem (fai.ui.ExtraItem) package fai.ui { import fai.logic.*; import flash.display.*; import fai.*; public class ExtraItem extends MovieClip { private var loaded:int;// = 0 private var seats:Array; private var seats_length:int;// = 0 private var current_state:String; private var engine:Engine;// = null public var vice_versa:Boolean;// = false private var awaits:Boolean;// = false public var inner_extra:MovieClip; public function ExtraItem():void{ var _local1:int; engine = null; awaits = false; loaded = 0; seats = []; seats_length = 0; vice_versa = false; super(); addFrameScript(0, frame1, 1, frame2); current_state = StringConsts.empty; seats.length = 10; _local1 = 0; _local1 = 0; while (_local1 < seats.length) { seats[_local1] = null; _local1++; }; } public function loadCustomer(_arg1:Customer):int{ var _local2:int; if (hasRoom()){ _local2 = 0; _local2 = 0; while (_local2 < seats_length) { if (seats[_local2] == null){ seats[_local2] = _arg1; loaded++; return ((_local2 + 1)); }; _local2++; }; }; return (-1); } public function setCurrentState(_arg1:String):void{ current_state = _arg1; correctState(); } public function get isAwaiting():Boolean{ return (awaits); } public function setEngine(_arg1:Engine):void{ engine = _arg1; } public function setAwaiting(_arg1:Boolean):void{ awaits = _arg1; } public function correctState():void{ switch (current_state){ case StringConsts.bench: inner_extra.gotoAndStop(StringConsts.bench); seats_length = Consts.BenchSpace; break; case StringConsts.music_box: inner_extra.gotoAndStop(StringConsts.music_box); seats_length = Consts.MusicBoxSpace; break; case StringConsts.news_box: inner_extra.gotoAndStop(StringConsts.news_box); seats_length = Consts.NewsBoxSpace; break; case StringConsts.ice_cream: inner_extra.gotoAndStop(StringConsts.ice_cream); seats_length = Consts.IceCreamSpace; break; }; } public function sell():void{ engine.returnMoney((DataProxy.getExtraBuildCost(current_state) * Consts.SellDownturn)); visible = false; current_state = StringConsts.empty; } function frame1(){ stop(); correctState(); } public function setNormalState():void{ gotoAndStop("normal"); correctState(); } function frame2(){ correctState(); } public function get currentState():String{ return (current_state); } public function hasRoom():Boolean{ switch (current_state){ case StringConsts.bench: if (loaded >= Consts.BenchSpace){ return (false); }; break; case StringConsts.music_box: if (loaded >= Consts.MusicBoxSpace){ return (false); }; break; case StringConsts.news_box: if (loaded >= Consts.NewsBoxSpace){ return (false); }; break; case StringConsts.ice_cream: if (loaded >= Consts.IceCreamSpace){ return (false); }; break; }; return (true); } public function setSketchyState():void{ gotoAndStop("sketchy"); correctState(); } public function unloadCustomer(_arg1:Customer):void{ var _local2:int; if (loaded > 0){ _local2 = 0; _local2 = 0; while (_local2 < seats_length) { if (seats[_local2] == _arg1){ seats[_local2] = null; loaded--; return; }; _local2++; }; }; } } }//package fai.ui
Section 40
//LevelButton (fai.ui.LevelButton) package fai.ui { import fai.logic.*; import flash.display.*; import flash.filters.*; public class LevelButton extends MovieClip { public var filter_back:MovieClip; private var engine:Engine;// = null private var level_id:int;// = 0 public var red_back:MovieClip; public var won_back:MovieClip; public function LevelButton():void{ engine = null; level_id = 0; super(); } public function select(_arg1:Boolean):void{ var _local2:BitmapFilter; var _local3:Array; if (_arg1){ _local2 = getBitmapFilter(); _local3 = new Array(); _local3.push(_local2); filter_back.filters = _local3; } else { filter_back.filters = new Array(); }; } public function levelClosed():void{ clear(); red_back.visible = true; won_back.visible = false; } public function levelCurrent():void{ clear(); red_back.visible = true; won_back.visible = false; startAnimation(); } public function levelWon():void{ clear(); won_back.visible = true; red_back.visible = false; } public function initialize(_arg1:Engine, _arg2:int):void{ engine = _arg1; level_id = _arg2; buttonMode = true; mouseChildren = false; } public function clear():void{ stopAnimation(); } public function stopAnimation():void{ } public function startAnimation():void{ stopAnimation(); } public function get levelId():int{ return (level_id); } private function getBitmapFilter():BitmapFilter{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Boolean; var _local7:Boolean; var _local8:Number; _local1 = 9540095; _local2 = 1; _local3 = 35; _local4 = 35; _local5 = 3; _local6 = false; _local7 = false; _local8 = BitmapFilterQuality.HIGH; return (new GlowFilter(_local1, _local2, _local3, _local4, _local5, _local8, _local6, _local7)); } } }//package fai.ui
Section 41
//LevelInfoPanel (fai.ui.LevelInfoPanel) package fai.ui { import fai.logic.*; import flash.display.*; import flash.text.*; public class LevelInfoPanel extends MovieClip { public var resume_game_button:SimpleButton; public var title:TextField; public var desc:TextField; public var days_txt:TextField; public var play_button:SimpleButton; public var goal_amount_txt:TextField; public function showLevelInfo(_arg1:Level):void{ if (_arg1){ title.text = _arg1.type; days_txt.text = _arg1.days.toString(); goal_amount_txt.text = (_arg1.money_goal.toString() + "$"); }; } } }//package fai.ui
Section 42
//LevelSelection (fai.ui.LevelSelection) package fai.ui { import fai.logic.*; import flash.media.*; import flash.events.*; import flash.display.*; import flash.text.*; import fai.common.*; import flash.utils.*; import fai.*; import flash.net.*; public class LevelSelection extends Sprite { private var level_msg_timer:Timer;// = null public var instructions_button:SimpleButton; public var hello_mc:MovieClip; public var sound_control:MovieClip; public var level2:MovieClip; public var level5:MovieClip; public var level6:MovieClip; public var level7:MovieClip; public var level1:MovieClip; public var level9:MovieClip; public var level3:MovieClip; public var level4:MovieClip; public var level8:MovieClip; public var current_level:int;// = 0 public var dedegames_button:SimpleButton; private var engine:Engine;// = null private var music_sound:Sound;// = null public var level_msg:MovieClip; public var level_info:MovieClip; private var hello_closed:Boolean;// = false private var level_array:Array; public var music_channel:SoundChannel;// = null public function LevelSelection():void{ engine = null; current_level = 0; level_array = []; level_msg_timer = null; hello_closed = false; music_sound = null; music_channel = null; super(); } private function resumeGameClickHandler(_arg1:MouseEvent):void{ visible = false; stopMusic(); engine.playSound(SoundConsts.click); engine.play_window.show(); engine.pause(); } public function loadLevels():void{ var _local1:*; _local1 = SharedObject.getLocal("build_your_resort_4", "/"); current_level = _local1.data.current_level; } public function initializeLevelButtons(_arg1:Array):void{ var _local2:int; var _local3:LevelButton; _local2 = 0; _local2 = 0; while (_local2 < level_array.length) { _local3 = level_array[_local2]; _local3.initialize(engine, _local2); _local3.addEventListener(MouseEvent.MOUSE_DOWN, levelClickHandler); _local3.addEventListener(MouseEvent.MOUSE_OVER, levelOverHandler); _local3.addEventListener(MouseEvent.MOUSE_OUT, levelOutHandler); _local2++; }; } public function stopMusic():void{ if (music_channel){ music_channel.stop(); music_channel = null; }; } public function saveLevels():void{ var _local1:*; _local1 = SharedObject.getLocal("build_your_resort_4", "/"); _local1.data.current_level = current_level; _local1.flush(); } private function playNextClickHanler(_arg1:MouseEvent):void{ hello_closed = true; hello_mc.visible = false; engine.playSound(SoundConsts.click); playLevel(current_level); } public function playMusic():void{ var _local1:SoundTransform; stopMusic(); if (!engine.volumeOff){ _local1 = new SoundTransform(); _local1.volume = engine.volume; music_channel = music_sound.play(0, 99999, _local1); }; } public function initialize(_arg1:Engine):void{ var _local2:Array; engine = _arg1; level_info.play_button.addEventListener(MouseEvent.MOUSE_DOWN, playNextClickHanler); level_info.resume_game_button.addEventListener(MouseEvent.MOUSE_DOWN, resumeGameClickHandler); level_info.resume_game_button.visible = false; hello_mc.start_button.addEventListener(MouseEvent.MOUSE_DOWN, startHelloHandler); level_msg_timer = new Timer(1000, 0); level_msg_timer.addEventListener(TimerEvent.TIMER, levelMsgTimer); level_msg_timer.stop(); level_msg.visible = false; level_msg.stop(); level_array = [level1, level2, level3, level4, level5, level6, level7, level8, level9]; music_sound = new Sound_music(); sound_control.setEngine(engine); _local2 = engine.gameData.getLevels(); initializeLevelButtons(_local2); setLevel(0); loadLevels(); updateLevels(); dedegames_button.addEventListener(MouseEvent.MOUSE_DOWN, GameStage.sponsorClick); } public function updateLevels():void{ var _local1:int; _local1 = 0; _local1 = 0; while (_local1 < level_array.length) { if (_local1 < current_level){ level_array[_local1].levelWon(); } else { if (_local1 == current_level){ level_array[_local1].levelCurrent(); } else { level_array[_local1].levelClosed(); }; }; _local1++; }; } public function clear():void{ } private function levelClickHandler(_arg1:MouseEvent):void{ var _local2:int; if ((_arg1.currentTarget is LevelButton)){ engine.playSound(SoundConsts.click); _local2 = (_arg1.currentTarget as LevelButton).levelId; if (_local2 <= current_level){ playLevel(_local2); } else { showLevelMessage(); }; }; } private function showLevelMessage():void{ level_msg_timer.stop(); level_msg.msg.text = (("Level " + (current_level + 1).toString()) + " wasn't completed"); level_msg.visible = true; level_msg_timer.start(); } private function playLevel(_arg1:int):void{ hello_closed = true; hello_mc.visible = false; visible = false; stopMusic(); if (_arg1 < engine.gameData.getLevels().length){ engine.playLevel(engine.gameData.getLevel(_arg1)); } else { engine.playLevel(engine.gameData.getLevel((engine.gameData.getLevels().length - 1))); }; } public function setLevel(_arg1:int):void{ var _local2:Level; _local2 = engine.gameData.getLevel(_arg1); level_info.showLevelInfo(_local2); current_level = _arg1; } private function levelOverHandler(_arg1:MouseEvent):void{ if ((_arg1.currentTarget is LevelButton)){ _arg1.currentTarget.select(true); }; } private function levelOutHandler(_arg1:MouseEvent):void{ if ((_arg1.currentTarget is LevelButton)){ _arg1.currentTarget.select(false); }; } private function startHelloHandler(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); hello_closed = true; hello_mc.visible = false; } private function instructionsHandler(_arg1:MouseEvent):void{ } private function levelMsgTimer(_arg1:TimerEvent):void{ level_msg.visible = false; } public function show():void{ if (engine.playWindow != null){ level_info.play_button.visible = false; level_info.resume_game_button.visible = true; } else { level_info.play_button.visible = true; level_info.resume_game_button.visible = false; }; updateLevels(); saveLevels(); setLevel(current_level); playMusic(); if ((((0 == current_level)) && (!(hello_closed)))){ hello_mc.visible = true; } else { hello_mc.visible = false; }; visible = true; } } }//package fai.ui
Section 43
//RoadPath (fai.ui.RoadPath) package fai.ui { import fai.logic.*; import flash.display.*; import fai.common.*; import fai.*; public dynamic class RoadPath extends MovieClip { public var points:Map;// = null public function RoadPath():void{ points = null; super(); } public function initialize():void{ var _local1:int; var _local2:int; var _local3:*; points = new Map(); _local1 = numChildren; _local2 = 0; _local2 = 0; while (_local2 < _local1) { _local3 = getChildAt(_local2); if ((_local3 is RoadPoint)){ points.add(_local3.name, _local3); }; _local2++; }; } public function firstNode():RoadPoint{ return (points.values[0]); } } }//package fai.ui
Section 44
//ShopBuilding (fai.ui.ShopBuilding) package fai.ui { import fai.logic.*; import flash.display.*; import fai.*; public class ShopBuilding extends MovieClip { public var shop_holder:MovieClip; private var shop_sprite;// = null private var parent_item:ShopItem;// = null public function ShopBuilding(_arg1:ShopItem, _arg2):void{ shop_sprite = null; parent_item = null; super(); addFrameScript(29, frame30); shop_sprite = _arg2; parent_item = _arg1; if (shop_holder){ shop_sprite.x = (-(shop_sprite.width) / 2); shop_holder.addChild(shop_sprite); }; } function frame30(){ stop(); finish(); } public function finish():void{ shop_sprite.x = 3; shop_sprite.y = ((parent_item.height - shop_sprite.height) + 20); parent_item.setShopIcon(shop_sprite); parent_item.setLevel(Consts.ShopLevel1); parent_item.updateState(); } } }//package fai.ui
Section 45
//ShopButton (fai.ui.ShopButton) package fai.ui { import fai.logic.*; import flash.display.*; public class ShopButton extends MovieClip { public var button_stars:MovieClip; public var icon_holder:MovieClip; private var engine:Engine;// = null private var type:String; public function ShopButton():void{ engine = null; super(); } public function setEngine(_arg1:Engine):void{ engine = _arg1; } public function updateButton(_arg1, _arg2):void{ } public function get buttonType():String{ return (type); } public function setType(_arg1:String):void{ type = _arg1; } } }//package fai.ui
Section 46
//ShopCustomerBar (fai.ui.ShopCustomerBar) package fai.ui { import fai.logic.*; import flash.display.*; import flash.text.*; import fai.goals.*; public class ShopCustomerBar extends Sprite { private var shop_capacity:int;// = 0 private var seats:Array;// = null public var bar:MovieClip; private var engine:Engine;// = null public var count_txt:TextField; private var seats_goal:SeatsGoal;// = null private var shop:ShopItem;// = null public function ShopCustomerBar():void{ engine = null; seats_goal = null; shop = null; seats = null; shop_capacity = 0; super(); } public function create(_arg1:int):void{ var _local2:int; destroy(); seats = new Array(); shop_capacity = _arg1; _local2 = 0; _local2 = 0; while (_local2 < shop_capacity) { seats.push(new ShopSeat()); _local2++; }; seats_goal = new SeatsGoal(engine, seats, shop); engine.goal_system.add(seats_goal); visible = true; bar.visible = false; update(); } public function wereCreated():Boolean{ return (!((seats_goal == null))); } public function hasRoom():Boolean{ if (!seats_goal){ return (false); }; return ((seats_goal.loadedCount < shop_capacity)); } public function isFree():Boolean{ if (!seats_goal){ return (true); }; return ((seats_goal.loadedCount == 0)); } public function update():void{ if (seats_goal){ count_txt.text = ((seats_goal.loadedCount.toString() + "/") + shop_capacity.toString()); if (seats_goal.loadedCount){ bar.visible = true; bar.scaleX = (seats_goal.loadedCount / shop_capacity); } else { bar.visible = false; }; }; } public function load(_arg1:Customer):ShopSeat{ return (seats_goal.loadCustomer(_arg1)); } public function assign(_arg1:Engine, _arg2:ShopItem):void{ engine = _arg1; shop = _arg2; } public function destroy():void{ if (seats_goal){ seats_goal.deactivate(); seats_goal = null; }; if (seats){ seats.length = 0; seats = null; }; } } }//package fai.ui
Section 47
//SoundControlMC (fai.ui.SoundControlMC) package fai.ui { import fai.logic.*; import flash.media.*; import fl.controls.*; import flash.display.*; import flash.text.*; import fai.common.*; import fl.events.*; public class SoundControlMC extends MovieClip { private var sound_slider:Slider;// = null public var engine:Engine;// = null public function SoundControlMC():void{ engine = null; sound_slider = null; super(); sound_slider = new Slider(); sound_slider.liveDragging = true; sound_slider.setSize(100, 0); sound_slider.maximum = 100; sound_slider.minimum = 0; sound_slider.tickInterval = 5; sound_slider.addEventListener(SliderEvent.CHANGE, musicChange); sound_slider.x = 60; sound_slider.y = -10; addChild(sound_slider); sound_slider.value = 100; } public function destroy():void{ sound_slider.removeEventListener(SliderEvent.CHANGE, musicChange); removeChild(sound_slider); sound_slider = null; } private function musicChange(_arg1:SliderEvent):void{ var _local2:SoundTransform; engine.volume = (sound_slider.value / 100); if (GameStage.welcomeScreen.levelSelection.music_channel){ _local2 = GameStage.welcomeScreen.levelSelection.music_channel.soundTransform; _local2.volume = engine.volume; GameStage.welcomeScreen.levelSelection.music_channel.soundTransform = _local2; }; } public function setEngine(_arg1:Engine):void{ engine = _arg1; sound_slider.value = (engine.volume * 100); } } }//package fai.ui
Section 48
//Statistics (fai.ui.Statistics) package fai.ui { import fai.logic.*; import flash.media.*; import flash.events.*; import flash.display.*; import flash.text.*; import fai.common.*; import flash.utils.*; import fai.*; public class Statistics extends Sprite { public var dede_games:MovieClip; public var stat_caption:MovieClip; public var bonus:int;// = 0 private var replay_music_count:int;// = 1 public var spent_txt:TextField; public var built_txt:TextField; public var score_txt:TextField; private var engine:Engine;// = null public var bonus_txt:TextField; public var final_victory:MovieClip; public var spent:int;// = 0 private var music_sound:Sound;// = null public var earned:int;// = 0 public var built:int;// = 0 private var score:int;// = 0 public var earned_txt:TextField; private var counterTimer:Timer;// = null public var sad_smileys:MovieClip; public var happy_smileys:MovieClip; public var continue_button:SimpleButton; public var firework1:MovieClip; public var firework2:MovieClip; public var music_channel:SoundChannel;// = null private var back:AnimatedBitmap;// = null public function Statistics():void{ earned = 0; spent = 0; built = 0; bonus = 0; score = 0; engine = null; counterTimer = null; back = null; music_sound = null; music_channel = null; replay_music_count = 1; super(); } public function victory():void{ firework1.play(); firework2.play(); stat_caption.innerc.stat_title.text = "Well Done!"; continue_button.visible = true; happy_smileys.visible = true; sad_smileys.visible = false; engine.playSound(SoundConsts.victory); music_sound = new Sound_final_victory(); replay_music_count = 2; } private function counter(_arg1, _arg2:int):int{ var _local3:int; if (_arg2 > 0){ _local3 = ((_arg2 > 30)) ? (_arg2 / 30) : _arg2; _arg1.text = (int(_arg1.text) + _local3).toString(); return (_local3); }; return (0); } public function setEngine(_arg1:Engine):void{ engine = _arg1; continue_button.addEventListener(MouseEvent.MOUSE_DOWN, showLevels); dede_games.addEventListener(MouseEvent.MOUSE_DOWN, GameStage.sponsorClick); happy_smileys.visible = false; sad_smileys.visible = false; firework1.stop(); firework2.stop(); } public function stopMusic():void{ if (music_channel){ music_channel.stop(); music_channel = null; }; } public function start():void{ playMusic(); earned_txt.text = "0"; spent_txt.text = "0"; built_txt.text = "0"; bonus_txt.text = "0"; score_txt.text = "0"; score = engine.score; counterTimer = new Timer(30, 0); counterTimer.addEventListener(TimerEvent.TIMER, counterTick); counterTimer.start(); } public function playMusic():void{ var _local1:SoundTransform; stopMusic(); if (((!(engine.volumeOff)) && (music_sound))){ _local1 = new SoundTransform(); _local1.volume = engine.volume; music_channel = music_sound.play(0, replay_music_count, _local1); }; } public function defeat():void{ stat_caption.innerc.stat_title.text = "Failed. Try Again!"; happy_smileys.visible = false; sad_smileys.visible = true; music_sound = new Sound_sigh(); } private function playAgain(_arg1:MouseEvent):void{ visible = false; engine.playSound(SoundConsts.click); engine.playLevel(engine.lastLevel); } private function mainMenu(_arg1:MouseEvent):void{ visible = false; engine.playSound(SoundConsts.click); engine.clearAll(); GameStage.welcomeScreen.showWelcome(); } private function counterTick(_arg1:TimerEvent):void{ earned = (earned - counter(earned_txt, earned)); spent = (spent - counter(spent_txt, spent)); built = (built - counter(built_txt, built)); bonus = (bonus - counter(bonus_txt, bonus)); score = (score - counter(score_txt, score)); if (((((earned + spent) + built) + bonus) + score) == 0){ counterTimer.stop(); counterTimer.removeEventListener(TimerEvent.TIMER, counterTick); counterTimer = null; }; } private function showLevels(_arg1:MouseEvent):void{ visible = false; engine.playSound(SoundConsts.click); engine.clearAll(); if (engine.lastLevel.number >= (engine.gameData.getLevels().length - 1)){ GameStage.welcomeScreen.showWelcome(); } else { GameStage.welcomeScreen.showLevelSelection(); }; } public function destroy():void{ if (counterTimer){ counterTimer.stop(); counterTimer.removeEventListener(TimerEvent.TIMER, counterTick); counterTimer = null; }; stopMusic(); dede_games.removeEventListener(MouseEvent.MOUSE_DOWN, GameStage.sponsorClick); continue_button.removeEventListener(MouseEvent.MOUSE_DOWN, showLevels); } } }//package fai.ui
Section 49
//TutorialMC (fai.ui.TutorialMC) package fai.ui { import fai.logic.*; import flash.events.*; import flash.display.*; import fai.*; public class TutorialMC extends MovieClip { public var next_button:SimpleButton; public var close_button:SimpleButton; private var engine:Engine;// = null public var page1:MovieClip; public var current_page:String;// = "page1" public function TutorialMC():void{ engine = null; current_page = "page1"; super(); addFrameScript(0, frame1); } public function destroy():void{ next_button.removeEventListener(MouseEvent.MOUSE_DOWN, continueClick); close_button.removeEventListener(MouseEvent.MOUSE_DOWN, skipClick); } public function init(_arg1:Engine):void{ engine = _arg1; next_button.addEventListener(MouseEvent.MOUSE_DOWN, continueClick); close_button.addEventListener(MouseEvent.MOUSE_DOWN, skipClick); } private function continueClick(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); switch (current_page){ case "page1": gotoPage("page2"); break; case "page2": gotoPage("page3"); break; default: gotoPage("page1"); break; }; } private function skipClick(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); hideTutorial(); } function frame1(){ stop(); } public function showTutorial():void{ gotoPage("page1"); visible = true; } public function gotoPage(_arg1:String):void{ current_page = _arg1; gotoAndStop(_arg1); } private function hideTutorial():void{ destroy(); visible = false; } } }//package fai.ui
Section 50
//WelcomeScreen (fai.ui.WelcomeScreen) package fai.ui { import fai.logic.*; import flash.events.*; import flash.display.*; import flash.text.*; import fai.*; public dynamic class WelcomeScreen extends MovieClip { public var more_games_button:SimpleButton; private var engine:Engine;// = null private var level_selection:LevelSelection;// = null public var start_game_button:SimpleButton; private var initialized:Boolean;// = false public function WelcomeScreen():void{ level_selection = null; engine = null; initialized = false; super(); } private function startGameHandler(_arg1:MouseEvent):void{ showLevelSelection(); } public function get levelSelection():LevelSelection{ return (level_selection); } public function initialize():void{ start_game_button.addEventListener(MouseEvent.MOUSE_DOWN, startGameHandler); more_games_button.addEventListener(MouseEvent.MOUSE_DOWN, GameStage.sponsorClick); GameStage.play_holder = new Sprite(); addChild(GameStage.play_holder); engine = new Engine(GameStage.main_stage); level_selection = new LevelSelection(); level_selection.initialize(engine); level_selection.visible = false; GameStage.play_holder.addChild(level_selection); } public function clear():void{ if (engine){ level_selection.stopMusic(); removeChild(GameStage.play_holder); engine.clearAll(); engine = null; }; } public function showWelcome():void{ visible = true; level_selection.visible = false; } public function showLevelSelection():void{ if (!level_selection){ return; }; level_selection.show(); } private function hsHandler(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); } private function instructionsHandler(_arg1:MouseEvent):void{ } } }//package fai.ui
Section 51
//Consts (fai.Consts) package fai { public class Consts { public static const NewsBoxSpace:int = 5; public static const CustomerWalkRange:int = 25; public static const ScreenWidth:int = 700; public static const MusicBoxSpace:int = 5; public static const Left:uint = 0; public static const SellDownturn:Number = 0.8; public static const Top:uint = 2; public static const Down:uint = 3; public static const BusPeopleCount:int = 10; public static const CustomerShopEnteringLine:int = 275; public static const ScreenHeight:int = 525; public static const BenchSpace:int = 3; public static const SpriteWidth:int = 20; public static const ShopLevel1:int = 1; public static const IcecreamCost:int = 15; public static const ShopLevel3:int = 3; public static const NewspaperCost:int = 5; public static const ExtraLiveTime:int = 800; public static const ShopLevel2:int = 2; public static const SpriteHeight:int = 35; public static const GOALSCLEANPAUSE:uint = 10; public static const IceCreamSpace:int = 5; public static const ShopBuilding:int = 4; public static const ShopUpgrading:int = 5; public static const ShopHealthPortion:Number = 0.3; public static const CustomerWalkLine:int = 290; public static const Right:uint = 1; } }//package fai
Section 52
//SoundConsts (fai.SoundConsts) package fai { public final class SoundConsts { public static var coins:int = 4; public static var click:int = 3; public static var repair:int = 8; public static var alarm:int = 9; public static var victory:int = 0; public static var build:int = 1; public static var fire:int = 6; public static var sigh:int = 2; public static var final_victory:int = 11; public static var sell:int = 10; public static var new_day:int = 5; public static var police:int = 7; } }//package fai
Section 53
//StringConsts (fai.StringConsts) package fai { public class StringConsts { public static const super_market:String = "Super Market"; public static const pet_shop:String = "Pet Shop"; public static const not_enough_money:String = "You don't have enough money."; public static const police:String = "Police"; public static const level10:String = "Level 10"; public static const nclub:String = "Night Club"; public static const level12:String = "Level 12"; public static const level13:String = "Level 13"; public static const level14:String = "Level 14"; public static const level15:String = "Level 15"; public static const level16:String = "Level 16"; public static const level11:String = "Level 11"; public static const level1:String = "Level 1"; public static const level2:String = "Level 2"; public static const level3:String = "Level 3"; public static const level4:String = "Level 4"; public static const level5:String = "Level 5"; public static const level6:String = "Level 6"; public static const level7:String = "Level 7"; public static const level8:String = "Level 8"; public static const level9:String = "Level 9"; public static const bench:String = "Benches"; public static const computers:String = "Computers"; public static const fire_dept:String = "Fire Dept"; public static const toy_store:String = "Toy Store"; public static const music_box:String = "Music Box"; public static const empty:String = "Empty"; public static const jewelry:String = "Jewelry"; public static const ice_cream:String = "Ice Cream"; public static const news_box:String = "News Box"; public static const food:String = "Food"; public static const boutique:String = "Boutique"; } }//package fai
Section 54
//BaseButton (fl.controls.BaseButton) package fl.controls { import flash.events.*; import flash.display.*; import fl.core.*; import fl.events.*; import flash.utils.*; public class BaseButton extends UIComponent { protected var _selected:Boolean;// = false private var unlockedMouseState:String; protected var pressTimer:Timer; protected var mouseState:String; protected var background:DisplayObject; private var _mouseStateLocked:Boolean;// = false protected var _autoRepeat:Boolean;// = false private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35}; public function BaseButton(){ _selected = false; _autoRepeat = false; _mouseStateLocked = false; super(); buttonMode = true; mouseChildren = false; useHandCursor = false; setupMouseEvents(); setMouseState("up"); pressTimer = new Timer(1, 0); pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true); } protected function endPress():void{ pressTimer.reset(); } public function set mouseStateLocked(_arg1:Boolean):void{ _mouseStateLocked = _arg1; if (_arg1 == false){ setMouseState(unlockedMouseState); } else { unlockedMouseState = mouseState; }; } public function get autoRepeat():Boolean{ return (_autoRepeat); } public function set autoRepeat(_arg1:Boolean):void{ _autoRepeat = _arg1; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; mouseEnabled = _arg1; } public function get selected():Boolean{ return (_selected); } protected function mouseEventHandler(_arg1:MouseEvent):void{ if (_arg1.type == MouseEvent.MOUSE_DOWN){ setMouseState("down"); startPress(); } else { if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){ setMouseState("over"); endPress(); } else { if (_arg1.type == MouseEvent.ROLL_OUT){ setMouseState("up"); endPress(); }; }; }; } public function setMouseState(_arg1:String):void{ if (_mouseStateLocked){ unlockedMouseState = _arg1; return; }; if (mouseState == _arg1){ return; }; mouseState = _arg1; invalidate(InvalidationType.STATE); } protected function startPress():void{ if (_autoRepeat){ pressTimer.delay = Number(getStyleValue("repeatDelay")); pressTimer.start(); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } protected function buttonDown(_arg1:TimerEvent):void{ if (!_autoRepeat){ endPress(); return; }; if (pressTimer.currentCount == 1){ pressTimer.delay = Number(getStyleValue("repeatInterval")); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } public function set selected(_arg1:Boolean):void{ if (_selected == _arg1){ return; }; _selected = _arg1; invalidate(InvalidationType.STATE); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; super.draw(); } protected function setupMouseEvents():void{ addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true); } protected function drawLayout():void{ background.width = width; background.height = height; } protected function drawBackground():void{ var _local1:String; var _local2:DisplayObject; _local1 = (enabled) ? mouseState : "disabled"; if (selected){ _local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1)); }; _local1 = (_local1 + "Skin"); _local2 = background; background = getDisplayObjectInstance(getStyleValue(_local1)); addChildAt(background, 0); if (((!((_local2 == null))) && (!((_local2 == background))))){ removeChild(_local2); }; } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 55
//Button (fl.controls.Button) package fl.controls { import flash.display.*; import fl.core.*; import fl.managers.*; public class Button extends LabelButton implements IFocusManagerComponent { protected var emphasizedBorder:DisplayObject; protected var _emphasized:Boolean;// = false private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2}; public static var createAccessibilityImplementation:Function; public function Button(){ _emphasized = false; super(); } override public function drawFocus(_arg1:Boolean):void{ var _local2:Number; var _local3:*; super.drawFocus(_arg1); if (_arg1){ _local2 = Number(getStyleValue("emphasizedPadding")); if ((((_local2 < 0)) || (!(_emphasized)))){ _local2 = 0; }; _local3 = getStyleValue("focusRectPadding"); _local3 = ((_local3)==null) ? 2 : _local3; _local3 = (_local3 + _local2); uiFocusRect.x = -(_local3); uiFocusRect.y = -(_local3); uiFocusRect.width = (width + (_local3 * 2)); uiFocusRect.height = (height + (_local3 * 2)); }; } public function set emphasized(_arg1:Boolean):void{ _emphasized = _arg1; invalidate(InvalidationType.STYLES); } override protected function draw():void{ if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){ drawEmphasized(); }; super.draw(); if (emphasizedBorder != null){ setChildIndex(emphasizedBorder, (numChildren - 1)); }; } public function get emphasized():Boolean{ return (_emphasized); } override protected function initializeAccessibility():void{ if (Button.createAccessibilityImplementation != null){ Button.createAccessibilityImplementation(this); }; } protected function drawEmphasized():void{ var _local1:Object; var _local2:Number; if (emphasizedBorder != null){ removeChild(emphasizedBorder); }; emphasizedBorder = null; if (!_emphasized){ return; }; _local1 = getStyleValue("emphasizedSkin"); if (_local1 != null){ emphasizedBorder = getDisplayObjectInstance(_local1); }; if (emphasizedBorder != null){ addChildAt(emphasizedBorder, 0); _local2 = Number(getStyleValue("emphasizedPadding")); emphasizedBorder.x = (emphasizedBorder.y = -(_local2)); emphasizedBorder.width = (width + (_local2 * 2)); emphasizedBorder.height = (height + (_local2 * 2)); }; } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles)); } } }//package fl.controls
Section 56
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement) package fl.controls { public class ButtonLabelPlacement { public static const TOP:String = "top"; public static const LEFT:String = "left"; public static const BOTTOM:String = "bottom"; public static const RIGHT:String = "right"; } }//package fl.controls
Section 57
//LabelButton (fl.controls.LabelButton) package fl.controls { import flash.events.*; import flash.display.*; import fl.core.*; import flash.text.*; import fl.managers.*; import fl.events.*; import flash.ui.*; public class LabelButton extends BaseButton implements IFocusManagerComponent { protected var _labelPlacement:String;// = "right" protected var _toggle:Boolean;// = false protected var icon:DisplayObject; protected var oldMouseState:String; protected var mode:String;// = "center" public var textField:TextField; protected var _label:String;// = "Label" private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false}; public static var createAccessibilityImplementation:Function; public function LabelButton(){ _labelPlacement = ButtonLabelPlacement.RIGHT; _toggle = false; _label = "Label"; mode = "center"; super(); } protected function toggleSelected(_arg1:MouseEvent):void{ selected = !(selected); dispatchEvent(new Event(Event.CHANGE, true)); } public function get labelPlacement():String{ return (_labelPlacement); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ if (oldMouseState == null){ oldMouseState = mouseState; }; setMouseState("down"); startPress(); }; } protected function setEmbedFont(){ var _local1:Object; _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } override protected function keyUpHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ setMouseState(oldMouseState); oldMouseState = null; endPress(); dispatchEvent(new MouseEvent(MouseEvent.CLICK)); }; } override public function get selected():Boolean{ return ((_toggle) ? _selected : false); } public function set labelPlacement(_arg1:String):void{ _labelPlacement = _arg1; invalidate(InvalidationType.SIZE); } public function set toggle(_arg1:Boolean):void{ if (((!(_arg1)) && (super.selected))){ selected = false; }; _toggle = _arg1; if (_toggle){ addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true); } else { removeEventListener(MouseEvent.CLICK, toggleSelected); }; invalidate(InvalidationType.STATE); } public function get label():String{ return (_label); } override public function set selected(_arg1:Boolean):void{ _selected = _arg1; if (_toggle){ invalidate(InvalidationType.STATE); }; } override protected function draw():void{ if (textField.text != _label){ label = _label; }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); drawIcon(); drawTextFormat(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } public function get toggle():Boolean{ return (_toggle); } override protected function configUI():void{ super.configUI(); textField = new TextField(); textField.type = TextFieldType.DYNAMIC; textField.selectable = false; addChild(textField); } override protected function drawLayout():void{ var _local1:Number; var _local2:String; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local1 = Number(getStyleValue("textPadding")); _local2 = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement; textField.height = (textField.textHeight + 4); _local3 = (textField.textWidth + 4); _local4 = (textField.textHeight + 4); _local5 = ((icon)==null) ? 0 : (icon.width + _local1); _local6 = ((icon)==null) ? 0 : (icon.height + _local1); textField.visible = (label.length > 0); if (icon != null){ icon.x = Math.round(((width - icon.width) / 2)); icon.y = Math.round(((height - icon.height) / 2)); }; if (textField.visible == false){ textField.width = 0; textField.height = 0; } else { if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){ _local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1)))); if ((height - 2) > _local4){ _local8 = _local4; } else { _local8 = (height - 2); }; _local3 = _local7; textField.width = _local3; _local4 = _local8; textField.height = _local4; textField.x = Math.round(((width - _local3) / 2)); textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0)); if (icon != null){ icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1)); }; } else { _local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1)))); _local3 = _local7; textField.width = _local3; textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0)); textField.y = Math.round(((height - textField.height) / 2)); if (icon != null){ icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1)); }; }; }; super.drawLayout(); } override protected function initializeAccessibility():void{ if (LabelButton.createAccessibilityImplementation != null){ LabelButton.createAccessibilityImplementation(this); }; } protected function drawIcon():void{ var _local1:DisplayObject; var _local2:String; var _local3:Object; _local1 = icon; _local2 = (enabled) ? mouseState : "disabled"; if (selected){ _local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1)); }; _local2 = (_local2 + "Icon"); _local3 = getStyleValue(_local2); if (_local3 == null){ _local3 = getStyleValue("icon"); }; if (_local3 != null){ icon = getDisplayObjectInstance(_local3); }; if (icon != null){ addChildAt(icon, 1); }; if (((!((_local1 == null))) && (!((_local1 == icon))))){ removeChild(_local1); }; } public function set label(_arg1:String):void{ _label = _arg1; if (textField.text != _label){ textField.text = _label; dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE)); }; invalidate(InvalidationType.SIZE); invalidate(InvalidationType.STYLES); } protected function drawTextFormat():void{ var _local1:Object; var _local2:TextFormat; var _local3:TextFormat; _local1 = UIComponent.getStyleDefinition(); _local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); _local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; setEmbedFont(); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition())); } } }//package fl.controls
Section 58
//Slider (fl.controls.Slider) package fl.controls { import flash.events.*; import flash.display.*; import fl.core.*; import fl.managers.*; import fl.events.*; import flash.ui.*; public class Slider extends UIComponent implements IFocusManagerComponent { protected var _direction:String; protected var _liveDragging:Boolean;// = false protected var _value:Number;// = 0 protected var _snapInterval:Number;// = 0 protected var _minimum:Number;// = 0 protected var _maximum:Number;// = 10 protected var track:BaseButton; protected var _tickInterval:Number;// = 0 protected var tickContainer:Sprite; protected var thumb:BaseButton; protected static const TICK_STYLES:Object = {upSkin:"tickSkin"}; protected static const TRACK_STYLES:Object = {upSkin:"sliderTrackSkin", overSkin:"sliderTrackSkin", downSkin:"sliderTrackSkin", disabledSkin:"sliderTrackDisabledSkin"}; protected static const THUMB_STYLES:Object = {upSkin:"thumbUpSkin", overSkin:"thumbOverSkin", downSkin:"thumbDownSkin", disabledSkin:"thumbDisabledSkin"}; protected static var defaultStyles:Object = {thumbUpSkin:"SliderThumb_upSkin", thumbOverSkin:"SliderThumb_overSkin", thumbDownSkin:"SliderThumb_downSkin", thumbDisabledSkin:"SliderThumb_disabledSkin", sliderTrackSkin:"SliderTrack_skin", sliderTrackDisabledSkin:"SliderTrack_disabledSkin", tickSkin:"SliderTick_skin", focusRectSkin:null, focusRectPadding:null}; public function Slider(){ _direction = SliderDirection.HORIZONTAL; _minimum = 0; _maximum = 10; _value = 0; _tickInterval = 0; _snapInterval = 0; _liveDragging = false; super(); setStyles(); } public function get minimum():Number{ return (_minimum); } public function set minimum(_arg1:Number):void{ _minimum = _arg1; this.value = Math.max(_arg1, this.value); invalidate(InvalidationType.DATA); } public function get maximum():Number{ return (_maximum); } protected function positionThumb():void{ thumb.x = ((((_direction)==SliderDirection.VERTICAL) ? ((maximum - minimum) - value) : (value - minimum) / (maximum - minimum)) * _width); } protected function clearTicks():void{ if (((!(tickContainer)) || (!(tickContainer.parent)))){ return; }; removeChild(tickContainer); } protected function onTrackClick(_arg1:MouseEvent):void{ calculateValue(track.mouseX, InteractionInputType.MOUSE, SliderEventClickTarget.TRACK); if (!liveDragging){ dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, SliderEventClickTarget.TRACK, InteractionInputType.MOUSE)); }; } public function set maximum(_arg1:Number):void{ _maximum = _arg1; this.value = Math.min(_arg1, this.value); invalidate(InvalidationType.DATA); } public function get liveDragging():Boolean{ return (_liveDragging); } protected function doDrag(_arg1:MouseEvent):void{ var _local2:Number; var _local3:Number; _local2 = (_width / snapInterval); _local3 = track.mouseX; calculateValue(_local3, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB); dispatchEvent(new SliderEvent(SliderEvent.THUMB_DRAG, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE)); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ var _local2:uint; var _local3:Number; var _local4:Boolean; if (!enabled){ return; }; _local2 = ((snapInterval)>0) ? snapInterval : 1; _local4 = (direction == SliderDirection.HORIZONTAL); if ((((((_arg1.keyCode == Keyboard.DOWN)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.LEFT)) && (_local4))))){ _local3 = (value - _local2); } else { if ((((((_arg1.keyCode == Keyboard.UP)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.RIGHT)) && (_local4))))){ _local3 = (value + _local2); } else { if ((((((_arg1.keyCode == Keyboard.PAGE_DOWN)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.HOME)) && (_local4))))){ _local3 = minimum; } else { if ((((((_arg1.keyCode == Keyboard.PAGE_UP)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.END)) && (_local4))))){ _local3 = maximum; }; }; }; }; if (!isNaN(_local3)){ _arg1.stopPropagation(); doSetValue(_local3, InteractionInputType.KEYBOARD, null, _arg1.keyCode); }; } override public function set enabled(_arg1:Boolean):void{ if (enabled == _arg1){ return; }; super.enabled = _arg1; track.enabled = (thumb.enabled = _arg1); } protected function thumbPressHandler(_arg1:MouseEvent):void{ stage.addEventListener(MouseEvent.MOUSE_MOVE, doDrag, false, 0, true); stage.addEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler, false, 0, true); dispatchEvent(new SliderEvent(SliderEvent.THUMB_PRESS, value, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB)); } public function get snapInterval():Number{ return (_snapInterval); } protected function thumbReleaseHandler(_arg1:MouseEvent):void{ stage.removeEventListener(MouseEvent.MOUSE_MOVE, doDrag); stage.removeEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler); dispatchEvent(new SliderEvent(SliderEvent.THUMB_RELEASE, value, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB)); dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE)); } public function set liveDragging(_arg1:Boolean):void{ _liveDragging = _arg1; } public function set value(_arg1:Number):void{ doSetValue(_arg1); } public function set direction(_arg1:String):void{ var _local2:Boolean; _direction = _arg1; _local2 = (_direction == SliderDirection.VERTICAL); if (isLivePreview){ if (_local2){ setScaleY(-1); y = track.height; } else { setScaleY(1); y = 0; }; positionThumb(); return; }; if (((_local2) && (componentInspectorSetting))){ if ((rotation % 90) == 0){ setScaleY(-1); }; }; if (!componentInspectorSetting){ rotation = (_local2) ? 90 : 0; }; } public function set tickInterval(_arg1:Number):void{ _tickInterval = _arg1; invalidate(InvalidationType.SIZE); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES)){ setStyles(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ track.setSize(_width, track.height); track.drawNow(); thumb.drawNow(); }; if (tickInterval > 0){ drawTicks(); } else { clearTicks(); }; positionThumb(); super.draw(); } override protected function configUI():void{ super.configUI(); thumb = new BaseButton(); thumb.setSize(13, 13); thumb.autoRepeat = false; addChild(thumb); thumb.addEventListener(MouseEvent.MOUSE_DOWN, thumbPressHandler, false, 0, true); track = new BaseButton(); track.move(0, 0); track.setSize(80, 4); track.autoRepeat = false; track.useHandCursor = false; track.addEventListener(MouseEvent.CLICK, onTrackClick, false, 0, true); addChildAt(track, 0); } public function set snapInterval(_arg1:Number):void{ _snapInterval = _arg1; } public function get value():Number{ return (_value); } public function get direction():String{ return (_direction); } public function get tickInterval():Number{ return (_tickInterval); } override public function setSize(_arg1:Number, _arg2:Number):void{ if ((((_direction == SliderDirection.VERTICAL)) && (!(isLivePreview)))){ super.setSize(_arg2, _arg1); } else { super.setSize(_arg1, _arg2); }; invalidate(InvalidationType.SIZE); } protected function drawTicks():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:uint; var _local5:DisplayObject; clearTicks(); tickContainer = new Sprite(); _local1 = ((maximum)<1) ? (tickInterval / 100) : tickInterval; _local2 = ((maximum - minimum) / _local1); _local3 = (_width / _local2); _local4 = 0; while (_local4 <= _local2) { _local5 = getDisplayObjectInstance(getStyleValue("tickSkin")); _local5.x = (_local3 * _local4); _local5.y = ((track.y - _local5.height) - 2); tickContainer.addChild(_local5); _local4++; }; addChild(tickContainer); } protected function calculateValue(_arg1:Number, _arg2:String, _arg3:String, _arg4:int=undefined):void{ var _local5:Number; _local5 = ((_arg1 / _width) * (maximum - minimum)); if (_direction == SliderDirection.VERTICAL){ _local5 = (maximum - _local5); } else { _local5 = (minimum + _local5); }; doSetValue(_local5, _arg2, _arg3, _arg4); } protected function getPrecision(_arg1:Number):Number{ var _local2:String; _local2 = _arg1.toString(); if (_local2.indexOf(".") == -1){ return (0); }; return (_local2.split(".").pop().length); } protected function doSetValue(_arg1:Number, _arg2:String=null, _arg3:String=null, _arg4:int=undefined):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; _local5 = _value; if (((!((_snapInterval == 0))) && (!((_snapInterval == 1))))){ _local6 = Math.pow(10, getPrecision(snapInterval)); _local7 = (_snapInterval * _local6); _local8 = Math.round((_arg1 * _local6)); _local9 = (Math.round((_local8 / _local7)) * _local7); _arg1 = (_local9 / _local6); _value = Math.max(minimum, Math.min(maximum, _arg1)); } else { _value = Math.max(minimum, Math.min(maximum, Math.round(_arg1))); }; if (((!((_local5 == _value))) && (((((liveDragging) && (!((_arg3 == null))))) || ((_arg2 == InteractionInputType.KEYBOARD)))))){ dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, _arg3, _arg2, _arg4)); }; positionThumb(); } protected function setStyles():void{ copyStylesToChild(thumb, THUMB_STYLES); copyStylesToChild(track, TRACK_STYLES); } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 59
//SliderDirection (fl.controls.SliderDirection) package fl.controls { public class SliderDirection { public static var HORIZONTAL:String = "horizontal"; public static var VERTICAL:String = "vertical"; } }//package fl.controls
Section 60
//ComponentShim (fl.core.ComponentShim) package fl.core { import flash.display.*; public dynamic class ComponentShim extends MovieClip { } }//package fl.core
Section 61
//InvalidationType (fl.core.InvalidationType) package fl.core { public class InvalidationType { public static const SIZE:String = "size"; public static const ALL:String = "all"; public static const DATA:String = "data"; public static const SCROLL:String = "scroll"; public static const STATE:String = "state"; public static const STYLES:String = "styles"; public static const SELECTED:String = "selected"; public static const RENDERER_STYLES:String = "rendererStyles"; } }//package fl.core
Section 62
//UIComponent (fl.core.UIComponent) package fl.core { import flash.events.*; import flash.display.*; import flash.text.*; import fl.managers.*; import fl.events.*; import flash.utils.*; import flash.system.*; public class UIComponent extends Sprite { protected var _enabled:Boolean;// = true private var _mouseFocusEnabled:Boolean;// = true protected var startHeight:Number; protected var _height:Number; protected var _oldIMEMode:String;// = null protected var startWidth:Number; public var focusTarget:IFocusManagerComponent; protected var errorCaught:Boolean;// = false protected var uiFocusRect:DisplayObject; protected var _width:Number; public var version:String;// = "3.0.0.15" protected var isFocused:Boolean;// = false protected var callLaterMethods:Dictionary; private var _focusEnabled:Boolean;// = true private var tempText:TextField; protected var invalidateFlag:Boolean;// = false protected var _inspector:Boolean;// = false protected var sharedStyles:Object; protected var invalidHash:Object; protected var isLivePreview:Boolean;// = false protected var _imeMode:String;// = null protected var instanceStyles:Object; protected var _x:Number; protected var _y:Number; public static var inCallLaterPhase:Boolean = false; private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)}; public static var createAccessibilityImplementation:Function; private static var focusManagers:Dictionary = new Dictionary(false); public function UIComponent(){ version = "3.0.0.15"; isLivePreview = false; invalidateFlag = false; _enabled = true; isFocused = false; _focusEnabled = true; _mouseFocusEnabled = true; _imeMode = null; _oldIMEMode = null; errorCaught = false; _inspector = false; super(); instanceStyles = {}; sharedStyles = {}; invalidHash = {}; callLaterMethods = new Dictionary(); StyleManager.registerInstance(this); configUI(); invalidate(InvalidationType.ALL); tabEnabled = (this is IFocusManagerComponent); focusRect = false; if (tabEnabled){ addEventListener(FocusEvent.FOCUS_IN, focusInHandler); addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); }; initializeFocusManager(); addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true); } public function drawFocus(_arg1:Boolean):void{ var _local2:Number; isFocused = _arg1; if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){ removeChild(uiFocusRect); uiFocusRect = null; }; if (_arg1){ uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite); if (uiFocusRect == null){ return; }; _local2 = Number(getStyleValue("focusRectPadding")); uiFocusRect.x = -(_local2); uiFocusRect.y = -(_local2); uiFocusRect.width = (width + (_local2 * 2)); uiFocusRect.height = (height + (_local2 * 2)); addChildAt(uiFocusRect, 0); }; } private function callLaterDispatcher(_arg1:Event):void{ var _local2:Dictionary; var _local3:Object; if (_arg1.type == Event.ADDED_TO_STAGE){ removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher); stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); return; }; _arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher); if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); return; }; inCallLaterPhase = true; _local2 = callLaterMethods; for (_local3 in _local2) { _local3(); delete _local2[_local3]; }; inCallLaterPhase = false; } private function addedHandler(_arg1:Event):void{ removeEventListener("addedToStage", addedHandler); initializeFocusManager(); } protected function getStyleValue(_arg1:String):Object{ return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]); } protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((_arg1 == this)); } override public function get scaleX():Number{ return ((width / startWidth)); } override public function get scaleY():Number{ return ((height / startHeight)); } override public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; setSize(width, _arg1); } protected function keyDownHandler(_arg1:KeyboardEvent):void{ } protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; if (isOurFocus((_arg1.target as DisplayObject))){ _local2 = focusManager; if (((_local2) && (_local2.showFocusIndicator))){ drawFocus(true); isFocused = true; }; }; } public function setStyle(_arg1:String, _arg2:Object):void{ if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; instanceStyles[_arg1] = _arg2; invalidate(InvalidationType.STYLES); } override public function get visible():Boolean{ return (super.visible); } public function get componentInspectorSetting():Boolean{ return (_inspector); } override public function get x():Number{ return ((isNaN(_x)) ? super.x : _x); } override public function get y():Number{ return ((isNaN(_y)) ? super.y : _y); } protected function setIMEMode(_arg1:Boolean){ var enabled = _arg1; if (_imeMode != null){ if (enabled){ IME.enabled = true; _oldIMEMode = IME.conversionMode; try { if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _imeMode; }; errorCaught = false; } catch(e:Error) { errorCaught = true; throw (new Error(("IME mode not supported: " + _imeMode))); }; } else { if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _oldIMEMode; }; IME.enabled = false; }; }; } public function set enabled(_arg1:Boolean):void{ if (_arg1 == _enabled){ return; }; _enabled = _arg1; invalidate(InvalidationType.STATE); } public function setSharedStyle(_arg1:String, _arg2:Object):void{ if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; sharedStyles[_arg1] = _arg2; if (instanceStyles[_arg1] == null){ invalidate(InvalidationType.STYLES); }; } protected function keyUpHandler(_arg1:KeyboardEvent):void{ } public function set focusEnabled(_arg1:Boolean):void{ _focusEnabled = _arg1; } override public function set scaleX(_arg1:Number):void{ setSize((startWidth * _arg1), height); } public function get mouseFocusEnabled():Boolean{ return (_mouseFocusEnabled); } override public function set scaleY(_arg1:Number):void{ setSize(width, (startHeight * _arg1)); } protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{ var classDef:Object; var skin = _arg1; classDef = null; if ((skin is Class)){ return ((new (skin) as DisplayObject)); }; if ((skin is DisplayObject)){ (skin as DisplayObject).x = 0; (skin as DisplayObject).y = 0; return ((skin as DisplayObject)); }; try { classDef = getDefinitionByName(skin.toString()); } catch(e:Error) { try { classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object); } catch(e:Error) { }; }; if (classDef == null){ return (null); }; return ((new (classDef) as DisplayObject)); } protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{ var _local3:String; for (_local3 in _arg2) { _arg1.setStyle(_local3, getStyleValue(_arg2[_local3])); }; } protected function beforeComponentParameters():void{ } protected function callLater(_arg1:Function):void{ if (inCallLaterPhase){ return; }; callLaterMethods[_arg1] = true; if (stage != null){ stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); } else { addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); }; } protected function createFocusManager():void{ if (focusManagers[stage] == null){ focusManagers[stage] = new FocusManager(stage); }; } override public function set visible(_arg1:Boolean):void{ var _local2:String; if (super.visible == _arg1){ return; }; super.visible = _arg1; _local2 = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE; dispatchEvent(new ComponentEvent(_local2, true)); } protected function hookAccessibility(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, hookAccessibility); initializeAccessibility(); } public function set componentInspectorSetting(_arg1:Boolean):void{ _inspector = _arg1; if (_inspector){ beforeComponentParameters(); } else { afterComponentParameters(); }; } override public function set x(_arg1:Number):void{ move(_arg1, _y); } public function drawNow():void{ draw(); } override public function set y(_arg1:Number):void{ move(_x, _arg1); } protected function checkLivePreview():Boolean{ var className:String; if (parent == null){ return (false); }; try { className = getQualifiedClassName(parent); } catch(e:Error) { }; return ((className == "fl.livepreview::LivePreviewParent")); } protected function focusOutHandler(_arg1:FocusEvent):void{ if (isOurFocus((_arg1.target as DisplayObject))){ drawFocus(false); isFocused = false; }; } public function set mouseFocusEnabled(_arg1:Boolean):void{ _mouseFocusEnabled = _arg1; } public function getFocus():InteractiveObject{ if (stage){ return (stage.focus); }; return (null); } protected function validate():void{ invalidHash = {}; } override public function get height():Number{ return (_height); } public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{ invalidHash[_arg1] = true; if (_arg2){ this.callLater(draw); }; } public function get enabled():Boolean{ return (_enabled); } protected function getScaleX():Number{ return (super.scaleX); } protected function getScaleY():Number{ return (super.scaleY); } public function get focusEnabled():Boolean{ return (_focusEnabled); } protected function afterComponentParameters():void{ } protected function draw():void{ if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } protected function configUI():void{ var _local1:Number; var _local2:Number; var _local3:Number; isLivePreview = checkLivePreview(); _local1 = rotation; rotation = 0; _local2 = super.width; _local3 = super.height; var _local4 = 1; super.scaleY = _local4; super.scaleX = _local4; setSize(_local2, _local3); move(super.x, super.y); rotation = _local1; startWidth = _local2; startHeight = _local3; if (numChildren > 0){ removeChildAt(0); }; } protected function setScaleX(_arg1:Number):void{ super.scaleX = _arg1; } protected function setScaleY(_arg1:Number):void{ super.scaleY = _arg1; } private function initializeFocusManager():void{ if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true); } else { createFocusManager(); }; } public function set focusManager(_arg1:IFocusManager):void{ UIComponent.focusManagers[this] = _arg1; } public function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } protected function isInvalid(_arg1:String, ... _args):Boolean{ if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){ return (true); }; while (_args.length > 0) { if (invalidHash[_args.pop()]){ return (true); }; }; return (false); } public function setSize(_arg1:Number, _arg2:Number):void{ _width = _arg1; _height = _arg2; invalidate(InvalidationType.SIZE); dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false)); } override public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; setSize(_arg1, height); } public function setFocus():void{ if (stage){ stage.focus = this; }; } protected function initializeAccessibility():void{ if (UIComponent.createAccessibilityImplementation != null){ UIComponent.createAccessibilityImplementation(this); }; } public function get focusManager():IFocusManager{ var _local1:DisplayObject; _local1 = this; while (_local1) { if (UIComponent.focusManagers[_local1] != null){ return (IFocusManager(UIComponent.focusManagers[_local1])); }; _local1 = _local1.parent; }; return (null); } override public function get width():Number{ return (_width); } public function move(_arg1:Number, _arg2:Number):void{ _x = _arg1; _y = _arg2; super.x = Math.round(_arg1); super.y = Math.round(_arg2); dispatchEvent(new ComponentEvent(ComponentEvent.MOVE)); } public function validateNow():void{ invalidate(InvalidationType.ALL, false); draw(); } public function getStyle(_arg1:String):Object{ return (instanceStyles[_arg1]); } public static function getStyleDefinition():Object{ return (defaultStyles); } public static function mergeStyles(... _args):Object{ var _local2:Object; var _local3:uint; var _local4:uint; var _local5:Object; var _local6:String; _local2 = {}; _local3 = _args.length; _local4 = 0; while (_local4 < _local3) { _local5 = _args[_local4]; for (_local6 in _local5) { if (_local2[_local6] != null){ } else { _local2[_local6] = _args[_local4][_local6]; }; }; _local4++; }; return (_local2); } } }//package fl.core
Section 63
//ComponentEvent (fl.events.ComponentEvent) package fl.events { import flash.events.*; public class ComponentEvent extends Event { public static const HIDE:String = "hide"; public static const BUTTON_DOWN:String = "buttonDown"; public static const MOVE:String = "move"; public static const RESIZE:String = "resize"; public static const ENTER:String = "enter"; public static const LABEL_CHANGE:String = "labelChange"; public static const SHOW:String = "show"; public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function toString():String{ return (formatToString("ComponentEvent", "type", "bubbles", "cancelable")); } override public function clone():Event{ return (new ComponentEvent(type, bubbles, cancelable)); } } }//package fl.events
Section 64
//InteractionInputType (fl.events.InteractionInputType) package fl.events { public class InteractionInputType { public static const MOUSE:String = "mouse"; public static const KEYBOARD:String = "keyboard"; } }//package fl.events
Section 65
//SliderEvent (fl.events.SliderEvent) package fl.events { import flash.events.*; public class SliderEvent extends Event { protected var _triggerEvent:String; protected var _keyCode:Number; protected var _value:Number; protected var _clickTarget:String; public static const CHANGE:String = "change"; public static const THUMB_PRESS:String = "thumbPress"; public static const THUMB_DRAG:String = "thumbDrag"; public static const THUMB_RELEASE:String = "thumbRelease"; public function SliderEvent(_arg1:String, _arg2:Number, _arg3:String, _arg4:String, _arg5:int=0){ _value = _arg2; _keyCode = _arg5; _triggerEvent = _arg4; _clickTarget = _arg3; super(_arg1); } public function get clickTarget():String{ return (_clickTarget); } override public function clone():Event{ return (new SliderEvent(type, _value, _clickTarget, _triggerEvent, _keyCode)); } override public function toString():String{ return (formatToString("SliderEvent", "type", "value", "bubbles", "cancelable", "keyCode", "triggerEvent", "clickTarget")); } public function get triggerEvent():String{ return (_triggerEvent); } public function get value():Number{ return (_value); } public function get keyCode():Number{ return (_keyCode); } } }//package fl.events
Section 66
//SliderEventClickTarget (fl.events.SliderEventClickTarget) package fl.events { public class SliderEventClickTarget { public static const TRACK:String = "track"; public static const THUMB:String = "thumb"; } }//package fl.events
Section 67
//FocusManager (fl.managers.FocusManager) package fl.managers { import flash.events.*; import fl.controls.*; import flash.display.*; import fl.core.*; import flash.text.*; import flash.utils.*; import flash.ui.*; public class FocusManager implements IFocusManager { private var focusableObjects:Dictionary; private var _showFocusIndicator:Boolean;// = true private var defButton:Button; private var focusableCandidates:Array; private var _form:DisplayObjectContainer; private var _defaultButtonEnabled:Boolean;// = true private var activated:Boolean;// = false private var _defaultButton:Button; private var calculateCandidates:Boolean;// = true private var lastFocus:InteractiveObject; private var lastAction:String; public function FocusManager(_arg1:DisplayObjectContainer){ activated = false; calculateCandidates = true; _showFocusIndicator = true; _defaultButtonEnabled = true; super(); focusableObjects = new Dictionary(true); if (_arg1 != null){ _form = _arg1; addFocusables(DisplayObject(_arg1)); _arg1.addEventListener(Event.ADDED, addedHandler); _arg1.addEventListener(Event.REMOVED, removedHandler); activate(); }; } public function get showFocusIndicator():Boolean{ return (_showFocusIndicator); } private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{ var _local5:int; var _local6:int; var _local7:DisplayObject; var _local8:IFocusManagerGroup; var _local9:int; var _local10:DisplayObject; var _local11:IFocusManagerGroup; _local5 = focusableCandidates.length; _local6 = _arg1; while (true) { if (_arg2){ _arg1--; } else { _arg1++; }; if (_arg3){ if (((_arg2) && ((_arg1 < 0)))){ break; }; if (((!(_arg2)) && ((_arg1 == _local5)))){ break; }; } else { _arg1 = ((_arg1 + _local5) % _local5); if (_local6 == _arg1){ break; }; }; if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){ _local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1])); if ((_local7 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local7); _local9 = 0; while (_local9 < focusableCandidates.length) { _local10 = focusableCandidates[_local9]; if ((_local10 is IFocusManagerGroup)){ _local11 = IFocusManagerGroup(_local10); if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){ _arg1 = _local9; break; }; }; _local9++; }; }; return (_arg1); }; }; return (_arg1); } public function set form(_arg1:DisplayObjectContainer):void{ _form = _arg1; } private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{ var focusable:IFocusManagerComponent; var io:InteractiveObject; var doc:DisplayObjectContainer; var i:int; var child:DisplayObject; var o = _arg1; var skipTopLevel = _arg2; if (!skipTopLevel){ if ((o is IFocusManagerComponent)){ focusable = IFocusManagerComponent(o); if (focusable.focusEnabled){ if (((focusable.tabEnabled) && (isTabVisible(o)))){ focusableObjects[o] = true; calculateCandidates = true; }; o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; } else { if ((o is InteractiveObject)){ io = (o as InteractiveObject); if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){ focusableObjects[io] = true; calculateCandidates = true; }; io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; }; }; if ((o is DisplayObjectContainer)){ doc = DisplayObjectContainer(o); o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){ i = 0; while (i < doc.numChildren) { try { child = doc.getChildAt(i); if (child != null){ addFocusables(doc.getChildAt(i)); }; } catch(error:SecurityError) { }; i = (i + 1); }; }; }; } private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{ return (_arg1.getChildIndex(_arg2)); } private function mouseFocusChangeHandler(_arg1:FocusEvent):void{ if ((_arg1.relatedObject is TextField)){ return; }; _arg1.preventDefault(); } private function focusOutHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; _local2 = (_arg1.target as InteractiveObject); } private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{ var _local3:IFocusManagerGroup; if (!isEnabledAndVisible(_arg1)){ return (false); }; if ((_arg1 is IFocusManagerGroup)){ _local3 = IFocusManagerGroup(_arg1); if (_arg2 == _local3.groupName){ return (false); }; }; return (true); } public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{ var _local2:InteractiveObject; _local2 = _arg1; while (_arg1) { if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){ return (_arg1); }; _arg1 = _arg1.parent; }; return (_local2); } private function sortFocusableObjectsTabIndex():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){ focusableCandidates.push(_local2); }; }; focusableCandidates.sort(sortByTabIndex); } private function removeFocusables(_arg1:DisplayObject):void{ var _local2:Object; var _local3:DisplayObject; if ((_arg1 is DisplayObjectContainer)){ _arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); _arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); for (_local2 in focusableObjects) { _local3 = DisplayObject(_local2); if (DisplayObjectContainer(_arg1).contains(_local3)){ if (_local3 == lastFocus){ lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local2]; calculateCandidates = true; }; }; }; } private function addedHandler(_arg1:Event):void{ var _local2:DisplayObject; _local2 = DisplayObject(_arg1.target); if (_local2.stage){ addFocusables(DisplayObject(_arg1.target)); }; } private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{ while (_arg1 != InteractiveObject(form)) { if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){ return (_arg1); }; _arg1 = _arg1.parent; if (_arg1 == null){ break; }; }; return (null); } private function tabChildrenChangeHandler(_arg1:Event):void{ var _local2:DisplayObjectContainer; if (_arg1.target != _arg1.currentTarget){ return; }; calculateCandidates = true; _local2 = DisplayObjectContainer(_arg1.target); if (_local2.tabChildren){ addFocusables(_local2, true); } else { removeFocusables(_local2); }; } public function sendDefaultButtonEvent():void{ defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK)); } public function getFocus():InteractiveObject{ var _local1:InteractiveObject; _local1 = form.stage.focus; return (findFocusManagerComponent(_local1)); } private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; var _local3:TextField; var _local4:SimpleButton; _local2 = DisplayObject(form).parent; while (_arg1 != _local2) { if ((_arg1 is UIComponent)){ if (!UIComponent(_arg1).enabled){ return (false); }; } else { if ((_arg1 is TextField)){ _local3 = TextField(_arg1); if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){ return (false); }; } else { if ((_arg1 is SimpleButton)){ _local4 = SimpleButton(_arg1); if (!_local4.enabled){ return (false); }; }; }; }; if (!_arg1.visible){ return (false); }; _arg1 = _arg1.parent; }; return (true); } public function set defaultButton(_arg1:Button):void{ var _local2:Button; _local2 = (_arg1) ? Button(_arg1) : null; if (_local2 != _defaultButton){ if (_defaultButton){ _defaultButton.emphasized = false; }; if (defButton){ defButton.emphasized = false; }; _defaultButton = _local2; defButton = _local2; if (_local2){ _local2.emphasized = true; }; }; } private function deactivateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); } public function setFocus(_arg1:InteractiveObject):void{ if ((_arg1 is IFocusManagerComponent)){ IFocusManagerComponent(_arg1).setFocus(); } else { form.stage.focus = _arg1; }; } private function setFocusToNextObject(_arg1:FocusEvent):void{ var _local2:InteractiveObject; if (!hasFocusableObjects()){ return; }; _local2 = getNextFocusManagerComponent(_arg1.shiftKey); if (_local2){ setFocus(_local2); }; } private function hasFocusableObjects():Boolean{ var _local1:Object; for (_local1 in focusableObjects) { return (true); }; return (false); } private function tabIndexChangeHandler(_arg1:Event):void{ calculateCandidates = true; } private function sortFocusableObjects():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){ sortFocusableObjectsTabIndex(); return; }; focusableCandidates.push(_local2); }; focusableCandidates.sort(sortByDepth); } private function keyFocusChangeHandler(_arg1:FocusEvent):void{ showFocusIndicator = true; if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){ setFocusToNextObject(_arg1); _arg1.preventDefault(); }; } private function getIndexOfFocusedObject(_arg1:DisplayObject):int{ var _local2:int; var _local3:int; _local2 = focusableCandidates.length; _local3 = 0; _local3 = 0; while (_local3 < _local2) { if (focusableCandidates[_local3] == _arg1){ return (_local3); }; _local3++; }; return (-1); } public function hideFocus():void{ } private function removedHandler(_arg1:Event):void{ var _local2:int; var _local3:DisplayObject; var _local4:InteractiveObject; _local3 = DisplayObject(_arg1.target); if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){ if (_local3 == lastFocus){ IFocusManagerComponent(lastFocus).drawFocus(false); lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local3]; calculateCandidates = true; } else { if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){ _local4 = (_local3 as InteractiveObject); if (_local4){ if (_local4 == lastFocus){ lastFocus = null; }; delete focusableObjects[_local4]; calculateCandidates = true; }; _local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); }; }; removeFocusables(_local3); } private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{ var _local3:String; var _local4:String; var _local5:int; var _local6:String; var _local7:String; var _local8:String; var _local9:DisplayObject; var _local10:DisplayObject; _local3 = ""; _local4 = ""; _local8 = "0000"; _local9 = DisplayObject(_arg1); _local10 = DisplayObject(_arg2); while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) { _local5 = getChildIndex(_local9.parent, _local9); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local3 = (_local7 + _local3); _local9 = _local9.parent; }; while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) { _local5 = getChildIndex(_local10.parent, _local10); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local4 = (_local7 + _local4); _local10 = _local10.parent; }; return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0); } public function get defaultButton():Button{ return (_defaultButton); } private function activateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); if (lastFocus){ if ((lastFocus is IFocusManagerComponent)){ IFocusManagerComponent(lastFocus).setFocus(); } else { form.stage.focus = lastFocus; }; }; lastAction = "ACTIVATE"; } public function showFocus():void{ } public function set defaultButtonEnabled(_arg1:Boolean):void{ _defaultButtonEnabled = _arg1; } public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{ var _local2:DisplayObject; var _local3:String; var _local4:int; var _local5:Boolean; var _local6:int; var _local7:int; var _local8:IFocusManagerGroup; if (!hasFocusableObjects()){ return (null); }; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; _local2 = form.stage.focus; _local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2))); _local3 = ""; if ((_local2 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local2); _local3 = _local8.groupName; }; _local4 = getIndexOfFocusedObject(_local2); _local5 = false; _local6 = _local4; if (_local4 == -1){ if (_arg1){ _local4 = focusableCandidates.length; }; _local5 = true; }; _local7 = getIndexOfNextObject(_local4, _arg1, _local5, _local3); return (findFocusManagerComponent(focusableCandidates[_local7])); } private function mouseDownHandler(_arg1:MouseEvent):void{ var _local2:InteractiveObject; if (_arg1.isDefaultPrevented()){ return; }; _local2 = getTopLevelFocusTarget(InteractiveObject(_arg1.target)); if (!_local2){ return; }; showFocusIndicator = false; if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){ setFocus(_local2); }; lastAction = "MOUSEDOWN"; } private function isTabVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; _local2 = _arg1.parent; while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) { if (!_local2.tabChildren){ return (false); }; _local2 = _local2.parent; }; return (true); } public function get nextTabIndex():int{ return (0); } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.TAB){ lastAction = "KEY"; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; }; if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){ sendDefaultButtonEvent(); }; } private function focusInHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; var _local3:Button; _local2 = InteractiveObject(_arg1.target); if (form.contains(_local2)){ lastFocus = findFocusManagerComponent(InteractiveObject(_local2)); if ((lastFocus is Button)){ _local3 = Button(lastFocus); if (defButton){ defButton.emphasized = false; defButton = _local3; _local3.emphasized = true; }; } else { if (((defButton) && (!((defButton == _defaultButton))))){ defButton.emphasized = false; defButton = _defaultButton; _defaultButton.emphasized = true; }; }; }; } private function tabEnabledChangeHandler(_arg1:Event):void{ var _local2:InteractiveObject; var _local3:Boolean; calculateCandidates = true; _local2 = InteractiveObject(_arg1.target); _local3 = (focusableObjects[_local2] == true); if (_local2.tabEnabled){ if (((!(_local3)) && (isTabVisible(_local2)))){ if (!(_local2 is IFocusManagerComponent)){ _local2.focusRect = false; }; focusableObjects[_local2] = true; }; } else { if (_local3){ delete focusableObjects[_local2]; }; }; } public function set showFocusIndicator(_arg1:Boolean):void{ _showFocusIndicator = _arg1; } public function get form():DisplayObjectContainer{ return (_form); } private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{ return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2)); } public function activate():void{ if (activated){ return; }; form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true); form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true); form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true); form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true); form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = true; if (lastFocus){ setFocus(lastFocus); }; } public function deactivate():void{ form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler); form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler); form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.removeEventListener(Event.ACTIVATE, activateHandler); form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler); form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = false; } public function get defaultButtonEnabled():Boolean{ return (_defaultButtonEnabled); } } }//package fl.managers
Section 68
//IFocusManager (fl.managers.IFocusManager) package fl.managers { import fl.controls.*; import flash.display.*; public interface IFocusManager { function getFocus():InteractiveObject; function deactivate():void; function set defaultButton(_arg1:Button):void; function set showFocusIndicator(_arg1:Boolean):void; function get defaultButtonEnabled():Boolean; function get nextTabIndex():int; function get defaultButton():Button; function get showFocusIndicator():Boolean; function setFocus(_arg1:InteractiveObject):void; function activate():void; function showFocus():void; function set defaultButtonEnabled(_arg1:Boolean):void; function hideFocus():void; function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject; function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject; } }//package fl.managers
Section 69
//IFocusManagerComponent (fl.managers.IFocusManagerComponent) package fl.managers { public interface IFocusManagerComponent { function set focusEnabled(_arg1:Boolean):void; function drawFocus(_arg1:Boolean):void; function setFocus():void; function get focusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function get mouseFocusEnabled():Boolean; } }//package fl.managers
Section 70
//IFocusManagerGroup (fl.managers.IFocusManagerGroup) package fl.managers { public interface IFocusManagerGroup { function set groupName(_arg1:String):void; function set selected(_arg1:Boolean):void; function get groupName():String; function get selected():Boolean; } }//package fl.managers
Section 71
//StyleManager (fl.managers.StyleManager) package fl.managers { import fl.core.*; import flash.text.*; import flash.utils.*; public class StyleManager { private var globalStyles:Object; private var classToDefaultStylesDict:Dictionary; private var styleToClassesHash:Object; private var classToStylesDict:Dictionary; private var classToInstancesDict:Dictionary; private static var _instance:StyleManager; public function StyleManager(){ styleToClassesHash = {}; classToInstancesDict = new Dictionary(true); classToStylesDict = new Dictionary(true); classToDefaultStylesDict = new Dictionary(true); globalStyles = UIComponent.getStyleDefinition(); } public static function clearComponentStyle(_arg1:Object, _arg2:String):void{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){ delete _local4[_arg2]; invalidateComponentStyle(_local3, _arg2); }; } private static function getClassDef(_arg1:Object):Class{ var component = _arg1; if ((component is Class)){ return ((component as Class)); }; try { return ((getDefinitionByName(getQualifiedClassName(component)) as Class)); } catch(e:Error) { if ((component is UIComponent)){ try { return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class)); } catch(e:Error) { }; }; }; return (null); } public static function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Class; var _local5:Object; _local4 = getClassDef(_arg1); _local5 = getInstance().classToStylesDict[_local4]; if (_local5 == null){ _local5 = (getInstance().classToStylesDict[_local4] = {}); }; if (_local5 == _arg3){ return; }; _local5[_arg2] = _arg3; invalidateComponentStyle(_local4, _arg2); } private static function setSharedStyles(_arg1:UIComponent):void{ var _local2:StyleManager; var _local3:Class; var _local4:Object; var _local5:String; _local2 = getInstance(); _local3 = getClassDef(_arg1); _local4 = _local2.classToDefaultStylesDict[_local3]; for (_local5 in _local4) { _arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5)); }; } public static function getComponentStyle(_arg1:Object, _arg2:String):Object{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; return (((_local4)==null) ? null : _local4[_arg2]); } private static function getInstance(){ if (_instance == null){ _instance = new (StyleManager); }; return (_instance); } private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{ var _local3:Dictionary; var _local4:Object; var _local5:UIComponent; _local3 = getInstance().classToInstancesDict[_arg1]; if (_local3 == null){ return; }; for (_local4 in _local3) { _local5 = (_local4 as UIComponent); if (_local5 == null){ } else { _local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2)); }; }; } private static function invalidateStyle(_arg1:String):void{ var _local2:Dictionary; var _local3:Object; _local2 = getInstance().styleToClassesHash[_arg1]; if (_local2 == null){ return; }; for (_local3 in _local2) { invalidateComponentStyle(Class(_local3), _arg1); }; } public static function registerInstance(_arg1:UIComponent):void{ var inst:StyleManager; var classDef:Class; var target:Class; var defaultStyles:Object; var styleToClasses:Object; var n:String; var instance = _arg1; inst = getInstance(); classDef = getClassDef(instance); if (classDef == null){ return; }; if (inst.classToInstancesDict[classDef] == null){ inst.classToInstancesDict[classDef] = new Dictionary(true); target = classDef; while (defaultStyles == null) { if (target["getStyleDefinition"] != null){ defaultStyles = target["getStyleDefinition"](); break; }; try { target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class); } catch(err:Error) { try { target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class); } catch(e:Error) { defaultStyles = UIComponent.getStyleDefinition(); break; }; }; }; styleToClasses = inst.styleToClassesHash; for (n in defaultStyles) { if (styleToClasses[n] == null){ styleToClasses[n] = new Dictionary(true); }; styleToClasses[n][classDef] = true; }; inst.classToDefaultStylesDict[classDef] = defaultStyles; inst.classToStylesDict[classDef] = {}; }; inst.classToInstancesDict[classDef][instance] = true; setSharedStyles(instance); } public static function getStyle(_arg1:String):Object{ return (getInstance().globalStyles[_arg1]); } private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{ var _local3:Class; var _local4:StyleManager; var _local5:Object; _local3 = getClassDef(_arg1); _local4 = getInstance(); _local5 = _local4.classToStylesDict[_local3][_arg2]; if (_local5 != null){ return (_local5); }; _local5 = _local4.globalStyles[_arg2]; if (_local5 != null){ return (_local5); }; return (_local4.classToDefaultStylesDict[_local3][_arg2]); } public static function setStyle(_arg1:String, _arg2:Object):void{ var _local3:Object; _local3 = getInstance().globalStyles; if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; _local3[_arg1] = _arg2; invalidateStyle(_arg1); } } }//package fl.managers
Section 72
//af7_804 (shopping_city_fla.af7_804) package shopping_city_fla { import flash.display.*; public dynamic class af7_804 extends MovieClip { public function af7_804(){ addFrameScript(16, frame17); } function frame17(){ stop(); } } }//package shopping_city_fla
Section 73
//BonusAnimation_307 (shopping_city_fla.BonusAnimation_307) package shopping_city_fla { import flash.display.*; public dynamic class BonusAnimation_307 extends MovieClip { public var inner:MovieClip; public function BonusAnimation_307(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ stop(); visible = false; } function frame1(){ stop(); } } }//package shopping_city_fla
Section 74
//BonusAnimationInner_308 (shopping_city_fla.BonusAnimationInner_308) package shopping_city_fla { import flash.display.*; import flash.text.*; public dynamic class BonusAnimationInner_308 extends MovieClip { public var bonus_txt:TextField; } }//package shopping_city_fla
Section 75
//CustomerFace_424 (shopping_city_fla.CustomerFace_424) package shopping_city_fla { import flash.display.*; public dynamic class CustomerFace_424 extends MovieClip { public function CustomerFace_424(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package shopping_city_fla
Section 76
//ExtraButtons_337 (shopping_city_fla.ExtraButtons_337) package shopping_city_fla { import flash.display.*; public dynamic class ExtraButtons_337 extends MovieClip { public var news_box:SimpleButton; public var music_box:SimpleButton; public var ice_cream:SimpleButton; public var benches:SimpleButton; } }//package shopping_city_fla
Section 77
//ExtraItemInner_438 (shopping_city_fla.ExtraItemInner_438) package shopping_city_fla { import flash.display.*; public dynamic class ExtraItemInner_438 extends MovieClip { public function ExtraItemInner_438(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package shopping_city_fla
Section 78
//fb_head_mc_187 (shopping_city_fla.fb_head_mc_187) package shopping_city_fla { import flash.display.*; public dynamic class fb_head_mc_187 extends MovieClip { public function fb_head_mc_187(){ addFrameScript(0, frame1, 12, frame13, 22, frame23); } function frame1(){ stop(); } function frame13(){ stop(); } function frame23(){ gotoAndStop("turnhead_stop"); } } }//package shopping_city_fla
Section 79
//fb_head_mc_844 (shopping_city_fla.fb_head_mc_844) package shopping_city_fla { import flash.display.*; public dynamic class fb_head_mc_844 extends MovieClip { public function fb_head_mc_844(){ addFrameScript(0, frame1, 12, frame13, 22, frame23); } function frame1(){ stop(); } function frame13(){ stop(); } function frame23(){ gotoAndStop("turnhead_stop"); } } }//package shopping_city_fla
Section 80
//flonga_button3_430 (shopping_city_fla.flonga_button3_430) package shopping_city_fla { import flash.display.*; public dynamic class flonga_button3_430 extends MovieClip { public var fButton:SimpleButton; } }//package shopping_city_fla
Section 81
//flongabot_185 (shopping_city_fla.flongabot_185) package shopping_city_fla { import flash.display.*; public dynamic class flongabot_185 extends MovieClip { public var fbHead:MovieClip; public function flongabot_185(){ addFrameScript(0, frame1, 75, frame76, 88, frame89, 99, frame100); } public function doEndFly(){ this.gotoAndPlay("flying_end"); } function frame76(){ gotoAndPlay("normal"); } function frame89(){ gotoAndPlay("flying"); } public function doNormal(){ this.gotoAndPlay("normal"); } function frame1(){ } function frame100(){ gotoAndPlay("normal"); } public function doTurnhead(){ this.fbHead.gotoAndPlay("turnhead"); } public function doNormalHead(){ this.fbHead.gotoAndPlay("normal"); } public function doWink(){ this.fbHead.gotoAndPlay("wink_start"); } public function doFly(){ this.gotoAndPlay("flying_start"); } } }//package shopping_city_fla
Section 82
//flongabot_842 (shopping_city_fla.flongabot_842) package shopping_city_fla { import flash.display.*; public dynamic class flongabot_842 extends MovieClip { public var fbHead:MovieClip; public function flongabot_842(){ addFrameScript(0, frame1, 75, frame76, 88, frame89, 99, frame100); } public function doEndFly(){ this.gotoAndPlay("flying_end"); } function frame76(){ gotoAndPlay("normal"); } function frame89(){ gotoAndPlay("flying"); } public function doNormal(){ this.gotoAndPlay("normal"); } function frame1(){ } function frame100(){ gotoAndPlay("normal"); } public function doTurnhead(){ this.fbHead.gotoAndPlay("turnhead"); } public function doNormalHead(){ this.fbHead.gotoAndPlay("normal"); } public function doWink(){ this.fbHead.gotoAndPlay("wink_start"); } public function doFly(){ this.gotoAndPlay("flying_start"); } } }//package shopping_city_fla
Section 83
//FlongaIntro_840 (shopping_city_fla.FlongaIntro_840) package shopping_city_fla { import flash.media.*; import flash.events.*; import flash.display.*; import flash.filters.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.ui.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.xml.*; public dynamic class FlongaIntro_840 extends MovieClip { public var flobot:MovieClip; public function FlongaIntro_840(){ addFrameScript(0, frame1, 29, frame30, 62, frame63, 72, frame73, 92, frame93, 200, frame201, 0xFF, frame256); } function frame73(){ flobot.doTurnhead(); } function frame201(){ flobot.doWink(); } function frame93(){ flobot.doWink(); } function frame1(){ } function frame30(){ flobot.doFly(); } function frame256(){ stop(); GameStage.itself.flongaFinished(); } function frame63(){ flobot.doEndFly(); } } }//package shopping_city_fla
Section 84
//HelloMC_281 (shopping_city_fla.HelloMC_281) package shopping_city_fla { import flash.display.*; public dynamic class HelloMC_281 extends MovieClip { public var start_button:SimpleButton; } }//package shopping_city_fla
Section 85
//LevelClosedMessageMC_280 (shopping_city_fla.LevelClosedMessageMC_280) package shopping_city_fla { import flash.display.*; import flash.text.*; public dynamic class LevelClosedMessageMC_280 extends MovieClip { public var msg:TextField; } }//package shopping_city_fla
Section 86
//LevelGoalBar_306 (shopping_city_fla.LevelGoalBar_306) package shopping_city_fla { import flash.display.*; import flash.text.*; public dynamic class LevelGoalBar_306 extends MovieClip { public var bar:MovieClip; public var goal_txt:TextField; } }//package shopping_city_fla
Section 87
//Man1Sitting_94 (shopping_city_fla.Man1Sitting_94) package shopping_city_fla { import flash.display.*; public dynamic class Man1Sitting_94 extends MovieClip { public function Man1Sitting_94(){ addFrameScript(39, frame40); } function frame40(){ stop(); } } }//package shopping_city_fla
Section 88
//OutputMessage_335 (shopping_city_fla.OutputMessage_335) package shopping_city_fla { import flash.display.*; public dynamic class OutputMessage_335 extends MovieClip { public var msg:MovieClip; public function OutputMessage_335(){ addFrameScript(34, frame35); } function frame35(){ visible = false; stop(); } } }//package shopping_city_fla
Section 89
//OutputMessageInner_336 (shopping_city_fla.OutputMessageInner_336) package shopping_city_fla { import flash.display.*; import flash.text.*; public dynamic class OutputMessageInner_336 extends MovieClip { public var msg_txt:TextField; } }//package shopping_city_fla
Section 90
//Page1_362 (shopping_city_fla.Page1_362) package shopping_city_fla { import flash.display.*; public dynamic class Page1_362 extends MovieClip { public var icon_holder:MovieClip; public var repair_dialog:MovieClip; public var upgrade_dialog:MovieClip; public var sell_dialog:MovieClip; } }//package shopping_city_fla
Section 91
//PauseMC_359 (shopping_city_fla.PauseMC_359) package shopping_city_fla { import flash.display.*; public dynamic class PauseMC_359 extends MovieClip { public function PauseMC_359(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package shopping_city_fla
Section 92
//PreloaderBibbs_53 (shopping_city_fla.PreloaderBibbs_53) package shopping_city_fla { import flash.display.*; public dynamic class PreloaderBibbs_53 extends MovieClip { public function PreloaderBibbs_53(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package shopping_city_fla
Section 93
//PreloadingBibb3_52 (shopping_city_fla.PreloadingBibb3_52) package shopping_city_fla { import flash.display.*; public dynamic class PreloadingBibb3_52 extends MovieClip { public function PreloadingBibb3_52(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package shopping_city_fla
Section 94
//RepairDialog_332 (shopping_city_fla.RepairDialog_332) package shopping_city_fla { import flash.display.*; import flash.text.*; public dynamic class RepairDialog_332 extends MovieClip { public var repair_button:SimpleButton; public var money_txt:TextField; } }//package shopping_city_fla
Section 95
//Resources_305 (shopping_city_fla.Resources_305) package shopping_city_fla { import flash.display.*; import flash.text.*; public dynamic class Resources_305 extends MovieClip { public var wave_txt:TextField; public var score_txt:TextField; public var money_txt:TextField; public var goal_bar:MovieClip; } }//package shopping_city_fla
Section 96
//SellDialog_329 (shopping_city_fla.SellDialog_329) package shopping_city_fla { import flash.display.*; import flash.text.*; public dynamic class SellDialog_329 extends MovieClip { public var money_txt:TextField; public var sell_button:SimpleButton; } }//package shopping_city_fla
Section 97
//ShopButtonIconHolder_313 (shopping_city_fla.ShopButtonIconHolder_313) package shopping_city_fla { import flash.display.*; public dynamic class ShopButtonIconHolder_313 extends MovieClip { public function ShopButtonIconHolder_313(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 23, frame24, 25, frame26, 27, frame28); } function frame10(){ stop(); } function frame14(){ stop(); } function frame18(){ stop(); } function frame12(){ stop(); } function frame3(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame13(){ stop(); } function frame17(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame9(){ stop(); } function frame22(){ stop(); } function frame16(){ stop(); } function frame8(){ stop(); } function frame21(){ stop(); } function frame2(){ stop(); } function frame15(){ stop(); } function frame23(){ stop(); } function frame24(){ stop(); } function frame28(){ stop(); } function frame20(){ stop(); } function frame11(){ stop(); } function frame26(){ stop(); } } }//package shopping_city_fla
Section 98
//ShopSeat_835 (shopping_city_fla.ShopSeat_835) package shopping_city_fla { import flash.display.*; public dynamic class ShopSeat_835 extends MovieClip { public var fill_square:MovieClip; public function ShopSeat_835(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package shopping_city_fla
Section 99
//ShopTooltip_309 (shopping_city_fla.ShopTooltip_309) package shopping_city_fla { import flash.display.*; import flash.text.*; public dynamic class ShopTooltip_309 extends MovieClip { public var title_txt:TextField; public var params_txt:TextField; public var tooltip_back:MovieClip; public function ShopTooltip_309(){ addFrameScript(0, frame1, 1, frame2, 10, frame11); } function frame1(){ title_txt.visible = false; params_txt.visible = false; stop(); } function frame2(){ title_txt.visible = false; params_txt.visible = false; tooltip_back.gotoAndPlay("show_animation"); } function frame11(){ title_txt.visible = true; params_txt.visible = true; stop(); tooltip_back.stop(); } } }//package shopping_city_fla
Section 100
//ShopTooltipBack_310 (shopping_city_fla.ShopTooltipBack_310) package shopping_city_fla { import flash.display.*; public dynamic class ShopTooltipBack_310 extends MovieClip { public function ShopTooltipBack_310(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package shopping_city_fla
Section 101
//Sitting_466 (shopping_city_fla.Sitting_466) package shopping_city_fla { import flash.display.*; public dynamic class Sitting_466 extends MovieClip { public function Sitting_466(){ addFrameScript(39, frame40); } function frame40(){ stop(); } } }//package shopping_city_fla
Section 102
//Sitting_638 (shopping_city_fla.Sitting_638) package shopping_city_fla { import flash.display.*; public dynamic class Sitting_638 extends MovieClip { public function Sitting_638(){ addFrameScript(39, frame40); } function frame40(){ stop(); } } }//package shopping_city_fla
Section 103
//Sitting_699 (shopping_city_fla.Sitting_699) package shopping_city_fla { import flash.display.*; public dynamic class Sitting_699 extends MovieClip { public function Sitting_699(){ addFrameScript(39, frame40); } function frame40(){ stop(); } } }//package shopping_city_fla
Section 104
//Sitting_760 (shopping_city_fla.Sitting_760) package shopping_city_fla { import flash.display.*; public dynamic class Sitting_760 extends MovieClip { public function Sitting_760(){ addFrameScript(39, frame40); } function frame40(){ stop(); } } }//package shopping_city_fla
Section 105
//Sndbibb_800 (shopping_city_fla.Sndbibb_800) package shopping_city_fla { import flash.display.*; public dynamic class Sndbibb_800 extends MovieClip { public function Sndbibb_800(){ addFrameScript(0, frame1, 18, frame19); } function frame1(){ stop(); } function frame19(){ stop(); } } }//package shopping_city_fla
Section 106
//SoundsBibb_436 (shopping_city_fla.SoundsBibb_436) package shopping_city_fla { import flash.display.*; public dynamic class SoundsBibb_436 extends MovieClip { public function SoundsBibb_436(){ addFrameScript(2, frame3, 5, frame6); } function frame3(){ stop(); } function frame6(){ stop(); } } }//package shopping_city_fla
Section 107
//StatCaption_418 (shopping_city_fla.StatCaption_418) package shopping_city_fla { import flash.display.*; public dynamic class StatCaption_418 extends MovieClip { public var innerc:MovieClip; } }//package shopping_city_fla
Section 108
//StatCaptionInner_419 (shopping_city_fla.StatCaptionInner_419) package shopping_city_fla { import flash.display.*; import flash.text.*; public dynamic class StatCaptionInner_419 extends MovieClip { public var stat_title:TextField; } }//package shopping_city_fla
Section 109
//Symbol2_542 (shopping_city_fla.Symbol2_542) package shopping_city_fla { import flash.display.*; public dynamic class Symbol2_542 extends MovieClip { public function Symbol2_542(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package shopping_city_fla
Section 110
//Symbol2_588 (shopping_city_fla.Symbol2_588) package shopping_city_fla { import flash.display.*; public dynamic class Symbol2_588 extends MovieClip { public function Symbol2_588(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package shopping_city_fla
Section 111
//ThiefIcon_397 (shopping_city_fla.ThiefIcon_397) package shopping_city_fla { import flash.display.*; public dynamic class ThiefIcon_397 extends MovieClip { public var internal_animation:MovieClip; } }//package shopping_city_fla
Section 112
//UNDER_CONSTRUCTION_MC_178 (shopping_city_fla.UNDER_CONSTRUCTION_MC_178) package shopping_city_fla { import flash.display.*; public dynamic class UNDER_CONSTRUCTION_MC_178 extends MovieClip { public function UNDER_CONSTRUCTION_MC_178(){ addFrameScript(34, frame35); } function frame35(){ gotoAndPlay(1); } } }//package shopping_city_fla
Section 113
//UpgradeDialog_326 (shopping_city_fla.UpgradeDialog_326) package shopping_city_fla { import flash.display.*; import flash.text.*; public dynamic class UpgradeDialog_326 extends MovieClip { public var money_txt:TextField; public var upgrade_button:SimpleButton; } }//package shopping_city_fla
Section 114
//BlueStar (BlueStar) package { import flash.display.*; public dynamic class BlueStar extends Sprite { } }//package
Section 115
//BoutiqueIcon (BoutiqueIcon) package { import fai.ui.*; public dynamic class BoutiqueIcon extends ShopButton { public function BoutiqueIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 116
//BoutiqueShop (BoutiqueShop) package { import flash.display.*; public dynamic class BoutiqueShop extends MovieClip { public var platform:MovieClip; public function BoutiqueShop(){ addFrameScript(0, frame1, 10, frame11, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } function frame11(){ stop(); } } }//package
Section 117
//BuildingProgressBar (BuildingProgressBar) package { import flash.display.*; import flash.text.*; public dynamic class BuildingProgressBar extends MovieClip { public var bar:MovieClip; public var percents:TextField; } }//package
Section 118
//ComputersShop (ComputersShop) package { import flash.display.*; public dynamic class ComputersShop extends MovieClip { public var platform:MovieClip; public function ComputersShop(){ addFrameScript(0, frame1, 10, frame11, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } function frame11(){ stop(); } } }//package
Section 119
//Customer1 (Customer1) package { import flash.display.*; public dynamic class Customer1 extends MovieClip { public function Customer1(){ addFrameScript(0, frame1, 9, frame10, 11, frame12, 13, frame14, 15, frame16); } function frame10(){ stop(); } function frame14(){ stop(); } function frame12(){ stop(); } function frame16(){ stop(); } function frame1(){ stop(); } } }//package
Section 120
//Customer2 (Customer2) package { import flash.display.*; public dynamic class Customer2 extends MovieClip { public function Customer2(){ addFrameScript(0, frame1, 10, frame11, 12, frame13, 14, frame15, 16, frame17); } function frame15(){ stop(); } function frame1(){ stop(); } function frame13(){ stop(); } function frame17(){ stop(); } function frame11(){ stop(); } } }//package
Section 121
//Customer3 (Customer3) package { import flash.display.*; public dynamic class Customer3 extends MovieClip { public function Customer3(){ addFrameScript(0, frame1, 10, frame11, 12, frame13, 14, frame15, 16, frame17); } function frame15(){ stop(); } function frame1(){ stop(); } function frame13(){ stop(); } function frame17(){ stop(); } function frame11(){ stop(); } } }//package
Section 122
//Customer4 (Customer4) package { import flash.display.*; public dynamic class Customer4 extends MovieClip { public function Customer4(){ addFrameScript(0, frame1, 10, frame11, 12, frame13, 14, frame15, 16, frame17); } function frame15(){ stop(); } function frame1(){ stop(); } function frame13(){ stop(); } function frame17(){ stop(); } function frame11(){ stop(); } } }//package
Section 123
//Customer5 (Customer5) package { import flash.display.*; public dynamic class Customer5 extends MovieClip { public function Customer5(){ addFrameScript(0, frame1, 10, frame11, 12, frame13, 14, frame15, 16, frame17); } function frame15(){ stop(); } function frame1(){ stop(); } function frame13(){ stop(); } function frame17(){ stop(); } function frame11(){ stop(); } } }//package
Section 124
//Customer6 (Customer6) package { import flash.display.*; public dynamic class Customer6 extends MovieClip { public function Customer6(){ addFrameScript(0, frame1, 10, frame11, 12, frame13, 14, frame15, 16, frame17); } function frame15(){ stop(); } function frame1(){ stop(); } function frame13(){ stop(); } function frame17(){ stop(); } function frame11(){ stop(); } } }//package
Section 125
//Customer7 (Customer7) package { import flash.display.*; public dynamic class Customer7 extends MovieClip { public function Customer7(){ addFrameScript(0, frame1, 9, frame10, 11, frame12, 13, frame14, 15, frame16); } function frame10(){ stop(); } function frame14(){ stop(); } function frame12(){ stop(); } function frame16(){ stop(); } function frame1(){ stop(); } } }//package
Section 126
//CustomerMoney (CustomerMoney) package { import fai.ui.*; import flash.display.*; public dynamic class CustomerMoney extends MovieClip { public var bar:CustomersBar; public function CustomerMoney(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 127
//CustomerStar (CustomerStar) package { import flash.display.*; public dynamic class CustomerStar extends MovieClip { } }//package
Section 128
//ElectronicsIcon (ElectronicsIcon) package { import fai.ui.*; public dynamic class ElectronicsIcon extends ShopButton { public function ElectronicsIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 129
//FireDept (FireDept) package { import flash.display.*; public dynamic class FireDept extends MovieClip { public var platform:MovieClip; public var service_icon:MovieClip; public function FireDept(){ addFrameScript(0, frame1); } function frame1(){ stop(); service_icon.stop(); service_icon.visible = false; } } }//package
Section 130
//FireDeptIcon (FireDeptIcon) package { import fai.ui.*; public dynamic class FireDeptIcon extends ShopButton { public function FireDeptIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 131
//focusRectSkin (focusRectSkin) package { import flash.display.*; public dynamic class focusRectSkin extends MovieClip { } }//package
Section 132
//FurnitureIcon (FurnitureIcon) package { import fai.ui.*; public dynamic class FurnitureIcon extends ShopButton { public function FurnitureIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 133
//GameStage (GameStage) package { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.net.*; import flash.system.*; import flash.ui.*; public class GameStage extends MovieClip { public var sponsor_games:SimpleButton; private var atimer:Timer;// = null public var wscreen:MovieClip; public var loadingMC:MovieClip; private var initialized:Boolean;// = false public var flonga_clip:MovieClip; private static var linkTimer:Timer = null; private static var goto_window:String; private static var goto_url:String; private static var link1Timer:Timer = null; public static var play_holder = null; public static var main_stage = null; public static var welcomeScreen; public static var itself = null; public function GameStage():void{ initialized = false; atimer = null; super(); addFrameScript(0, frame1, 4, frame5); Security.allowDomain("*"); itself = this; } public function progressUpdate(_arg1:Event):void{ var _local2:Number; _local2 = Math.round(((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100)); if ((loadingMC is MovieClip)){ loadingMC.progress_mc.gotoAndStop(_local2); loadingMC.loaded_txt.text = (("Loading: " + _local2.toString()) + "%"); }; if (!!((this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal))){ loadingMC.removeEventListener(Event.ENTER_FRAME, progressUpdate); loadingMC.progress_mc.stop(); loadingMC.progress_mc.visible = false; removeChild(loadingMC); loadingMC = null; gotoAndStop(5); }; } private function handleUnload(_arg1:Event):void{ welcomeScreen.clear(); } public function flongaFinished():void{ flonga_clip.visible = false; this.removeChild(flonga_clip); } function frame1(){ loadingMC.addEventListener(Event.ENTER_FRAME, progressUpdate); sponsor_games.addEventListener(MouseEvent.MOUSE_DOWN, sponsorClick); stop(); if (initialized){ loadingMC.removeEventListener(Event.ENTER_FRAME, progressUpdate); sponsor_games.removeEventListener(MouseEvent.MOUSE_DOWN, sponsorClick); gotoAndStop(5); }; } function frame5(){ flonga_clip.addEventListener(MouseEvent.MOUSE_DOWN, sponsorClick); this.initTheGame(); stop(); } public function loadEnded():void{ wscreen.loadEnded(); } public function initTheGame():void{ var _local1:ContextMenu; if (initialized){ return; }; main_stage = this.stage; welcomeScreen = wscreen; _local1 = new ContextMenu(); _local1.hideBuiltInItems(); contextMenu = _local1; initialized = true; wscreen.initialize(); root.loaderInfo.addEventListener(Event.UNLOAD, handleUnload); } public static function sponsorClick(_arg1:MouseEvent):void{ var urlRequest:URLRequest; var evt = _arg1; try { urlRequest = new URLRequest("http://www.flonga.com/"); navigateToURL(urlRequest, "_blank"); } catch(e:Error) { }; } } }//package
Section 134
//IsoBeacon (IsoBeacon) package { import flash.display.*; public dynamic class IsoBeacon extends MovieClip { public var inner:MovieClip; } }//package
Section 135
//JewelryIcon (JewelryIcon) package { import fai.ui.*; public dynamic class JewelryIcon extends ShopButton { public function JewelryIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 136
//JewelryShop (JewelryShop) package { import flash.display.*; public dynamic class JewelryShop extends MovieClip { public var platform:MovieClip; public function JewelryShop(){ addFrameScript(0, frame1, 10, frame11, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } function frame11(){ stop(); } } }//package
Section 137
//LevelBack1 (LevelBack1) package { import flash.display.*; public dynamic class LevelBack1 extends MovieClip { public var road1:RoadPath1; public var level_ground:MovieClip; public var back_customers:MovieClip; } }//package
Section 138
//LevelBack2 (LevelBack2) package { import flash.display.*; public dynamic class LevelBack2 extends MovieClip { public var road1:RoadPath2; } }//package
Section 139
//LevelBack3 (LevelBack3) package { import flash.display.*; public dynamic class LevelBack3 extends MovieClip { public var road1:RoadPath3; } }//package
Section 140
//LevelBack4 (LevelBack4) package { import flash.display.*; public dynamic class LevelBack4 extends MovieClip { public var road1:RoadPath4; } }//package
Section 141
//LevelBack5 (LevelBack5) package { import flash.display.*; public dynamic class LevelBack5 extends MovieClip { } }//package
Section 142
//LevelBack6 (LevelBack6) package { import flash.display.*; public dynamic class LevelBack6 extends MovieClip { } }//package
Section 143
//LevelBack7 (LevelBack7) package { import flash.display.*; public dynamic class LevelBack7 extends MovieClip { } }//package
Section 144
//LevelBack8 (LevelBack8) package { import flash.display.*; public dynamic class LevelBack8 extends MovieClip { } }//package
Section 145
//LevelBack9 (LevelBack9) package { import flash.display.*; public dynamic class LevelBack9 extends MovieClip { } }//package
Section 146
//LoadingMC (LoadingMC) package { import flash.display.*; import flash.text.*; public dynamic class LoadingMC extends MovieClip { public var loaded_txt:TextField; public var error_txt:TextField; public var progress_mc:MovieClip; } }//package
Section 147
//NightClubShop (NightClubShop) package { import flash.display.*; public dynamic class NightClubShop extends MovieClip { public var platform:MovieClip; public function NightClubShop(){ addFrameScript(0, frame1, 10, frame11, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } function frame11(){ stop(); } } }//package
Section 148
//PetShopIcon (PetShopIcon) package { import fai.ui.*; public dynamic class PetShopIcon extends ShopButton { public function PetShopIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 149
//PetShopShop (PetShopShop) package { import flash.display.*; public dynamic class PetShopShop extends MovieClip { public var platform:MovieClip; public function PetShopShop(){ addFrameScript(0, frame1, 10, frame11, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } function frame11(){ stop(); } } }//package
Section 150
//PlayWindowUI (PlayWindowUI) package { import fai.ui.*; import flash.display.*; public dynamic class PlayWindowUI extends MovieClip { public var next_day_button:SimpleButton; public var back_holder:MovieClip; public var fast_mode_button:SimpleButton; public var slow_mode_button:SimpleButton; public var menu_button:SimpleButton; public var tutorial_mc:TutorialMC; public var fire_dept_button:FireDeptIcon; public var build_button:SimpleButton; public var resources:MovieClip; public var mute_button:SimpleButton; public var extra_button:SimpleButton; public var jewelry_button:JewelryIcon; public var sound_button:SimpleButton; public var extra_buttons:MovieClip; public var bonus_animation:MovieClip; public var boutique_button:BoutiqueIcon; public var restaurant_button:RestaurantIcon; public var pet_shop_button:PetShopIcon; public var click_next_day_button:SimpleButton; public var toy_store_button:ToyStoreIcon; public var pause_mc:MovieClip; public var computers_button:ElectronicsIcon; public var customers:MovieClip; public var repair_dialog:MovieClip; public var market_button:SuperMarketIcon; public var police_button:PoliceIcon; public var shop_tooltip:MovieClip; public var extra_holder:MovieClip; public var pause_button:SimpleButton; public var nclub_button:FurnitureIcon; public var output_message:MovieClip; public var upgrade_dialog:MovieClip; public var sell_dialog:MovieClip; public var background_holder:MovieClip; } }//package
Section 151
//Police (Police) package { import flash.display.*; public dynamic class Police extends MovieClip { public var platform:MovieClip; public var service_icon:MovieClip; public function Police(){ addFrameScript(0, frame1); } function frame1(){ stop(); service_icon.stop(); service_icon.visible = false; } } }//package
Section 152
//PoliceIcon (PoliceIcon) package { import fai.ui.*; public dynamic class PoliceIcon extends ShopButton { public function PoliceIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 153
//RestaurantIcon (RestaurantIcon) package { import fai.ui.*; public dynamic class RestaurantIcon extends ShopButton { public function RestaurantIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 154
//RestaurantShop (RestaurantShop) package { import flash.display.*; public dynamic class RestaurantShop extends MovieClip { public var platform:MovieClip; public function RestaurantShop(){ addFrameScript(0, frame1, 10, frame11, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } function frame11(){ stop(); } } }//package
Section 155
//RoadPath1 (RoadPath1) package { import fai.ui.*; public dynamic class RoadPath1 extends RoadPath { } }//package
Section 156
//RoadPath2 (RoadPath2) package { import fai.ui.*; public dynamic class RoadPath2 extends RoadPath { } }//package
Section 157
//RoadPath21 (RoadPath21) package { import fai.ui.*; public dynamic class RoadPath21 extends RoadPath { } }//package
Section 158
//RoadPath3 (RoadPath3) package { import fai.ui.*; public dynamic class RoadPath3 extends RoadPath { } }//package
Section 159
//RoadPath31 (RoadPath31) package { import fai.ui.*; public dynamic class RoadPath31 extends RoadPath { } }//package
Section 160
//RoadPath4 (RoadPath4) package { import fai.ui.*; public dynamic class RoadPath4 extends RoadPath { } }//package
Section 161
//RoadPath41 (RoadPath41) package { import fai.ui.*; public dynamic class RoadPath41 extends RoadPath { } }//package
Section 162
//RoadPath5 (RoadPath5) package { import fai.ui.*; public dynamic class RoadPath5 extends RoadPath { } }//package
Section 163
//RoadPath51 (RoadPath51) package { import fai.ui.*; public dynamic class RoadPath51 extends RoadPath { } }//package
Section 164
//RoadPath52 (RoadPath52) package { import fai.ui.*; public dynamic class RoadPath52 extends RoadPath { } }//package
Section 165
//RoadPath6 (RoadPath6) package { import fai.ui.*; public dynamic class RoadPath6 extends RoadPath { } }//package
Section 166
//RoadPath61 (RoadPath61) package { import fai.ui.*; public dynamic class RoadPath61 extends RoadPath { } }//package
Section 167
//RoadPath62 (RoadPath62) package { import fai.ui.*; public dynamic class RoadPath62 extends RoadPath { } }//package
Section 168
//RoadPath63 (RoadPath63) package { import fai.ui.*; public dynamic class RoadPath63 extends RoadPath { } }//package
Section 169
//RoadPath7 (RoadPath7) package { import fai.ui.*; public dynamic class RoadPath7 extends RoadPath { } }//package
Section 170
//RoadPath71 (RoadPath71) package { import fai.ui.*; public dynamic class RoadPath71 extends RoadPath { } }//package
Section 171
//RoadPath72 (RoadPath72) package { import fai.ui.*; public dynamic class RoadPath72 extends RoadPath { } }//package
Section 172
//RoadPath73 (RoadPath73) package { import fai.ui.*; public dynamic class RoadPath73 extends RoadPath { } }//package
Section 173
//RoadPath74 (RoadPath74) package { import fai.ui.*; public dynamic class RoadPath74 extends RoadPath { } }//package
Section 174
//RoadPath8 (RoadPath8) package { import fai.ui.*; public dynamic class RoadPath8 extends RoadPath { } }//package
Section 175
//RoadPath81 (RoadPath81) package { import fai.ui.*; public dynamic class RoadPath81 extends RoadPath { } }//package
Section 176
//RoadPath9 (RoadPath9) package { import fai.ui.*; public dynamic class RoadPath9 extends RoadPath { } }//package
Section 177
//RoadPath91 (RoadPath91) package { import fai.ui.*; public dynamic class RoadPath91 extends RoadPath { } }//package
Section 178
//RoadPath92 (RoadPath92) package { import fai.ui.*; public dynamic class RoadPath92 extends RoadPath { } }//package
Section 179
//RoadPath93 (RoadPath93) package { import fai.ui.*; public dynamic class RoadPath93 extends RoadPath { } }//package
Section 180
//RoadPoint (RoadPoint) package { import flash.display.*; public dynamic class RoadPoint extends Sprite { } }//package
Section 181
//SliderThumb_disabledSkin (SliderThumb_disabledSkin) package { import flash.display.*; public dynamic class SliderThumb_disabledSkin extends MovieClip { } }//package
Section 182
//SliderThumb_downSkin (SliderThumb_downSkin) package { import flash.display.*; public dynamic class SliderThumb_downSkin extends MovieClip { } }//package
Section 183
//SliderThumb_overSkin (SliderThumb_overSkin) package { import flash.display.*; public dynamic class SliderThumb_overSkin extends MovieClip { } }//package
Section 184
//SliderThumb_upSkin (SliderThumb_upSkin) package { import flash.display.*; public dynamic class SliderThumb_upSkin extends MovieClip { } }//package
Section 185
//SliderTick_skin (SliderTick_skin) package { import flash.display.*; public dynamic class SliderTick_skin extends MovieClip { } }//package
Section 186
//SliderTrack_disabledSkin (SliderTrack_disabledSkin) package { import flash.display.*; public dynamic class SliderTrack_disabledSkin extends MovieClip { } }//package
Section 187
//SliderTrack_skin (SliderTrack_skin) package { import flash.display.*; public dynamic class SliderTrack_skin extends MovieClip { } }//package
Section 188
//Sound_alarm (Sound_alarm) package { import flash.media.*; public dynamic class Sound_alarm extends Sound { } }//package
Section 189
//Sound_build (Sound_build) package { import flash.media.*; public dynamic class Sound_build extends Sound { } }//package
Section 190
//Sound_click3 (Sound_click3) package { import flash.media.*; public dynamic class Sound_click3 extends Sound { } }//package
Section 191
//Sound_coins (Sound_coins) package { import flash.media.*; public dynamic class Sound_coins extends Sound { } }//package
Section 192
//Sound_final_victory (Sound_final_victory) package { import flash.media.*; public dynamic class Sound_final_victory extends Sound { } }//package
Section 193
//Sound_fire (Sound_fire) package { import flash.media.*; public dynamic class Sound_fire extends Sound { } }//package
Section 194
//Sound_level_selection (Sound_level_selection) package { import flash.media.*; public dynamic class Sound_level_selection extends Sound { } }//package
Section 195
//Sound_music (Sound_music) package { import flash.media.*; public dynamic class Sound_music extends Sound { } }//package
Section 196
//Sound_new_day (Sound_new_day) package { import flash.media.*; public dynamic class Sound_new_day extends Sound { } }//package
Section 197
//Sound_police (Sound_police) package { import flash.media.*; public dynamic class Sound_police extends Sound { } }//package
Section 198
//Sound_repair (Sound_repair) package { import flash.media.*; public dynamic class Sound_repair extends Sound { } }//package
Section 199
//Sound_sell (Sound_sell) package { import flash.media.*; public dynamic class Sound_sell extends Sound { } }//package
Section 200
//Sound_sigh (Sound_sigh) package { import flash.media.*; public dynamic class Sound_sigh extends Sound { } }//package
Section 201
//Sound_tada (Sound_tada) package { import flash.media.*; public dynamic class Sound_tada extends Sound { } }//package
Section 202
//Star (Star) package { import flash.display.*; public dynamic class Star extends MovieClip { } }//package
Section 203
//SuperMarketIcon (SuperMarketIcon) package { import fai.ui.*; public dynamic class SuperMarketIcon extends ShopButton { public function SuperMarketIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 204
//SuperMarketShop (SuperMarketShop) package { import flash.display.*; public dynamic class SuperMarketShop extends MovieClip { public var platform:MovieClip; public function SuperMarketShop(){ addFrameScript(0, frame1, 10, frame11, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } function frame11(){ stop(); } } }//package
Section 205
//ToyStoreIcon (ToyStoreIcon) package { import fai.ui.*; public dynamic class ToyStoreIcon extends ShopButton { public function ToyStoreIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 206
//ToyStoreShop (ToyStoreShop) package { import flash.display.*; public dynamic class ToyStoreShop extends MovieClip { public var platform:MovieClip; public function ToyStoreShop(){ addFrameScript(0, frame1, 10, frame11, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } function frame11(){ stop(); } } }//package
Section 207
//WhiteStar (WhiteStar) package { import flash.display.*; public dynamic class WhiteStar extends MovieClip { } }//package

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:156
Symbol 3 GraphicUsed by:156
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:156
Symbol 6 GraphicUsed by:156
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:156
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:156
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Symbol 1497 MovieClipUses:1496Used by:1501
Symbol 1498 GraphicUsed by:1501
Symbol 1499 GraphicUsed by:1501
Symbol 1500 GraphicUsed by:1501
Symbol 1501 MovieClipUses:1461 1484 1485 1486 1487 1488 1489 1491 1493 1494 1495 1497 1498 1499 1500Used by:1529
Symbol 1502 MovieClipUses:1349Used by:1514
Symbol 1503 MovieClipUses:1322Used by:1514
Symbol 1504 MovieClipUses:1449Used by:1514
Symbol 1505 MovieClipUses:1451Used by:1514
Symbol 1506 MovieClipUses:1434Used by:1514
Symbol 1507 MovieClipUses:1436Used by:1514
Symbol 1508 GraphicUsed by:1509
Symbol 1509 MovieClipUses:1508Used by:1514
Symbol 1510 GraphicUsed by:1511
Symbol 1511 MovieClipUses:1510Used by:1514
Symbol 1512 MovieClipUsed by:1514
Symbol 1513 GraphicUsed by:1514
Symbol 1514 MovieClipUses:1502 1503 1504 1505 1506 1507 1509 1511 1512 1513Used by:1529
Symbol 1515 MovieClipUses:1322Used by:1528
Symbol 1516 MovieClipUses:1449Used by:1528
Symbol 1517 MovieClipUses:1451Used by:1528
Symbol 1518 MovieClipUses:1349Used by:1528
Symbol 1519 MovieClipUses:1434Used by:1528
Symbol 1520 MovieClipUses:1436Used by:1528
Symbol 1521 GraphicUsed by:1522
Symbol 1522 MovieClipUses:1521Used by:1528
Symbol 1523 GraphicUsed by:1524
Symbol 1524 MovieClipUses:1523Used by:1528
Symbol 1525 MovieClipUsed by:1528
Symbol 1526 MovieClipUses:707Used by:1528
Symbol 1527 GraphicUsed by:1528
Symbol 1528 MovieClipUses:1515 1516 1517 1518 1519 1520 1522 1524 1525 1526 1527Used by:1529
Symbol 1529 MovieClip {Customer6}Uses:1447 1473 1483 1501 1514 1528Used by:1646
Symbol 1530 MovieClipUses:1322Used by:1549
Symbol 1531 GraphicUsed by:1532 1577
Symbol 1532 MovieClipUses:1531Used by:1549
Symbol 1533 GraphicUsed by:1534 1581
Symbol 1534 MovieClipUses:1533Used by:1549
Symbol 1535 MovieClipUses:1328Used by:1549
Symbol 1536 GraphicUsed by:1537 1558 1579 1592 1607 1619
Symbol 1537 MovieClipUses:1536Used by:1549
Symbol 1538 GraphicUsed by:1539 1559 1580 1593 1608 1620
Symbol 1539 MovieClipUses:1538Used by:1549
Symbol 1540 GraphicUsed by:1541
Symbol 1541 MovieClipUses:1540Used by:1549
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Symbol 1543 MovieClipUses:1542Used by:1549
Symbol 1544 GraphicUsed by:1549
Symbol 1545 GraphicUsed by:1549
Symbol 1546 GraphicUsed by:1549
Symbol 1547 GraphicUsed by:1549
Symbol 1548 GraphicUsed by:1549
Symbol 1549 MovieClipUses:1530 1532 1534 1535 1537 1539 1541 1543 1544 1545 1546 1547 1548Used by:1629
Symbol 1550 GraphicUsed by:1551 1589 1604 1615
Symbol 1551 MovieClipUses:1550Used by:1576
Symbol 1552 GraphicUsed by:1553 1590 1605 1616
Symbol 1553 MovieClipUses:1552Used by:1576
Symbol 1554 GraphicUsed by:1555 1591 1606 1617
Symbol 1555 MovieClipUses:1554Used by:1576
Symbol 1556 GraphicUsed by:1557 1588 1603 1618
Symbol 1557 MovieClipUses:1556Used by:1576
Symbol 1558 MovieClipUses:1536Used by:1576
Symbol 1559 MovieClipUses:1538Used by:1576
Symbol 1560 GraphicUsed by:1561
Symbol 1561 MovieClipUses:1560Used by:1576
Symbol 1562 GraphicUsed by:1563
Symbol 1563 MovieClipUses:1562Used by:1576
Symbol 1564 MovieClipUsed by:1576
Symbol 1565 GraphicUsed by:1576
Symbol 1566 GraphicUsed by:1576
Symbol 1567 GraphicUsed by:1576
Symbol 1568 GraphicUsed by:1576
Symbol 1569 GraphicUsed by:1576
Symbol 1570 GraphicUsed by:1576
Symbol 1571 GraphicUsed by:1576
Symbol 1572 GraphicUsed by:1576
Symbol 1573 GraphicUsed by:1576
Symbol 1574 GraphicUsed by:1576
Symbol 1575 GraphicUsed by:1576
Symbol 1576 MovieClipUses:1551 1553 1555 1557 1558 1559 1561 1563 1564 1396 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575Used by:1629
Symbol 1577 MovieClipUses:1531Used by:1587
Symbol 1578 MovieClipUses:1328Used by:1587
Symbol 1579 MovieClipUses:1536Used by:1587
Symbol 1580 MovieClipUses:1538Used by:1587
Symbol 1581 MovieClipUses:1533Used by:1587
Symbol 1582 GraphicUsed by:1583
Symbol 1583 MovieClipUses:1582Used by:1587
Symbol 1584 GraphicUsed by:1585
Symbol 1585 MovieClipUses:1584Used by:1587
Symbol 1586 MovieClipUses:1322Used by:1587
Symbol 1587 MovieClip {shopping_city_fla.Sitting_760}Uses:1577 1578 1579 1580 1581 1583 1585 1586Used by:1629
Symbol 1588 MovieClipUses:1556Used by:1602
Symbol 1589 MovieClipUses:1550Used by:1602
Symbol 1590 MovieClipUses:1552Used by:1602
Symbol 1591 MovieClipUses:1554Used by:1602
Symbol 1592 MovieClipUses:1536Used by:1602
Symbol 1593 MovieClipUses:1538Used by:1602
Symbol 1594 GraphicUsed by:1595
Symbol 1595 MovieClipUses:1594Used by:1602
Symbol 1596 GraphicUsed by:1597
Symbol 1597 MovieClipUses:1596Used by:1602
Symbol 1598 MovieClipUsed by:1602
Symbol 1599 GraphicUsed by:1602
Symbol 1600 GraphicUsed by:1601
Symbol 1601 MovieClipUses:1600Used by:1602
Symbol 1602 MovieClipUses:1396 1588 1589 1590 1591 1592 1593 1595 1597 1598 1599 1601Used by:1629
Symbol 1603 MovieClipUses:1556Used by:1614
Symbol 1604 MovieClipUses:1550Used by:1614
Symbol 1605 MovieClipUses:1552Used by:1614
Symbol 1606 MovieClipUses:1554Used by:1614
Symbol 1607 MovieClipUses:1536Used by:1614
Symbol 1608 MovieClipUses:1538Used by:1614
Symbol 1609 GraphicUsed by:1610
Symbol 1610 MovieClipUses:1609Used by:1614
Symbol 1611 GraphicUsed by:1612
Symbol 1612 MovieClipUses:1611Used by:1614
Symbol 1613 GraphicUsed by:1614
Symbol 1614 MovieClipUses:1603 1604 1605 1606 1607 1608 1610 1612 1613Used by:1629
Symbol 1615 MovieClipUses:1550Used by:1628
Symbol 1616 MovieClipUses:1552Used by:1628
Symbol 1617 MovieClipUses:1554Used by:1628
Symbol 1618 MovieClipUses:1556Used by:1628
Symbol 1619 MovieClipUses:1536Used by:1628
Symbol 1620 MovieClipUses:1538Used by:1628
Symbol 1621 GraphicUsed by:1622
Symbol 1622 MovieClipUses:1621Used by:1628
Symbol 1623 GraphicUsed by:1624
Symbol 1624 MovieClipUses:1623Used by:1628
Symbol 1625 MovieClipUsed by:1628
Symbol 1626 MovieClipUses:707Used by:1628
Symbol 1627 GraphicUsed by:1628
Symbol 1628 MovieClipUses:1615 1616 1617 1618 1619 1620 1622 1624 1625 1626 1627Used by:1629
Symbol 1629 MovieClip {Customer7}Uses:1549 1576 1587 1602 1614 1628Used by:1646
Symbol 1630 Sound {Sound_level_selection}Used by:1645
Symbol 1631 Sound {Sound_police}Used by:1645
Symbol 1632 Sound {Sound_repair}Used by:1645
Symbol 1633 Sound {Sound_build}Used by:1645
Symbol 1634 Sound {Sound_alarm}Used by:1645
Symbol 1635 TextUses:537Used by:1645
Symbol 1636 Sound {Sound_final_victory}Used by:1645
Symbol 1637 Sound {Sound_sell}Used by:1645
Symbol 1638 Sound {Sound_fire}Used by:1645
Symbol 1639 Sound {Sound_tada}Used by:1645
Symbol 1640 Sound {Sound_sigh}Used by:1645
Symbol 1641 Sound {Sound_new_day}Used by:1645
Symbol 1642 Sound {Sound_music}Used by:1645
Symbol 1643 Sound {Sound_coins}Used by:1645
Symbol 1644 Sound {Sound_click3}Used by:1645
Symbol 1645 MovieClip {shopping_city_fla.Sndbibb_800}Uses:1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644Used by:1646 1707
Symbol 1646 MovieClip {shopping_city_fla.PreloaderBibbs_53}Uses:561 573 582 712 89 69 75 86 126 84 79 64 65 67 73 71 87 714 27 577 716 741 746 343 748 749 750 751 752 753 754 755 756 776 779 782 821 1011 127 1007 1051 1057 1059 1183 1253 1321 1427 1529 1629 1645Used by:1707
Symbol 1647 TextUses:546Used by:1649
Symbol 1648 TextUses:537Used by:1649
Symbol 1649 ButtonUses:818 1647 1648 817Used by:1707
Symbol 1650 MovieClipUsed by:1707
Symbol 1651 GraphicUsed by:1652
Symbol 1652 MovieClipUses:1651Used by:1653 1654 1655 1656 1657
Symbol 1653 MovieClipUses:1652Used by:1658
Symbol 1654 MovieClipUses:1652Used by:1658
Symbol 1655 MovieClipUses:1652Used by:1658
Symbol 1656 MovieClipUses:1652Used by:1658
Symbol 1657 MovieClipUses:1652Used by:1658
Symbol 1658 MovieClip {shopping_city_fla.af7_804}Uses:1653 1654 1655 1656 1657Used by:1659
Symbol 1659 MovieClipUses:1658Used by:1707
Symbol 1660 GraphicUsed by:1662 1663
Symbol 1661 TextUses:537Used by:1662 1663
Symbol 1662 MovieClipUses:1660 1661Used by:1663
Symbol 1663 ButtonUses:1662 1660 1661Used by:1707
Symbol 1664 GraphicUsed by:1666 1667 1673 1674 1676 1677 1679 1680
Symbol 1665 TextUses:537Used by:1666 1667
Symbol 1666 MovieClipUses:1664 1665Used by:1667 1707
Symbol 1667 ButtonUses:1666 1664 1665Used by:1707
Symbol 1668 GraphicUsed by:1670 1671
Symbol 1669 TextUses:537Used by:1670 1671
Symbol 1670 MovieClipUses:1668 1669Used by:1671
Symbol 1671 ButtonUses:1670 1668 1669Used by:1707
Symbol 1672 TextUses:537Used by:1673 1674
Symbol 1673 MovieClipUses:1664 1672Used by:1674
Symbol 1674 ButtonUses:1673 1664 1672Used by:1707
Symbol 1675 TextUses:537Used by:1676 1677
Symbol 1676 MovieClipUses:1664 1675Used by:1677
Symbol 1677 ButtonUses:1676 1664 1675Used by:1707
Symbol 1678 TextUses:537Used by:1679 1680
Symbol 1679 MovieClipUses:1664 1678Used by:1680
Symbol 1680 ButtonUses:1679 1664 1678Used by:1707
Symbol 1681 MovieClipUses:741Used by:1707
Symbol 1682 GraphicUsed by:1683 1686
Symbol 1683 MovieClipUses:1682Used by:1686 1707
Symbol 1684 MovieClipUses:983Used by:1688 1707
Symbol 1685 TextUses:537Used by:1686
Symbol 1686 ButtonUses:1683 1685 1682Used by:1707
Symbol 1687 TextUses:537Used by:1688
Symbol 1688 ButtonUses:1684 1687 983Used by:1707
Symbol 1689 GraphicUses:1004 1002 998Used by:1707
Symbol 1690 MovieClipUses:383 341 407 392Used by:1707
Symbol 1691 GraphicUsed by:1693
Symbol 1692 TextUses:31Used by:1693
Symbol 1693 MovieClipUses:1691 1692Used by:1694
Symbol 1694 MovieClipUses:1693Used by:1707
Symbol 1695 MovieClipUses:352 386 338Used by:1707
Symbol 1696 MovieClipUses:425 376 389 407 352Used by:1707
Symbol 1697 MovieClipUses:407 422 432 380 401 376 347Used by:1707
Symbol 1698 GraphicUsed by:1699
Symbol 1699 MovieClipUses:1698Used by:1707
Symbol 1700 GraphicUsed by:1701
Symbol 1701 MovieClipUses:1700Used by:1706
Symbol 1702 GraphicUsed by:1706
Symbol 1703 GraphicUsed by:1704
Symbol 1704 MovieClipUses:1703Used by:1706
Symbol 1705 GraphicUsed by:1706
Symbol 1706 MovieClip {shopping_city_fla.ShopSeat_835}Uses:1701 1702 1704 1705Used by:1707
Symbol 1707 MovieClip {shopping_city_fla.PreloadingBibb3_52}Uses:1646 790 984 813 988 1649 814 986 792 794 784 758 759 775 767 765 763 761 771 773 769 776 779 820 1650 782 809 555 558 556 561 881 573 712 582 138 139 1659 89 69 75 86 126 84 79 64 65 67 73 71 87 276 133 146 1663 536 1666 1667 1671 1674 1677 1680 923 958 959 823 1011 1032 1681 1683 1684 1029 1686 1688 1031 1037 1039 1040 1043 1026 1033 1051 1645 815 797 821 1689 714 27 1690 577 716 437 1694 741 1695 876 1696 1697 744 1699 746 1706 343 748 404 415 892 443 445 441 447 898 894 896 749 750 751 752 753 754 755 756 890 1042Used by:Timeline
Symbol 1708 GraphicUsed by:1709 1728
Symbol 1709 ButtonUses:1708Used by:1728
Symbol 1710 MovieClipUses:550Used by:1727
Symbol 1711 MovieClipUses:719Used by:1723
Symbol 1712 GraphicUsed by:1723
Symbol 1713 GraphicUsed by:1723
Symbol 1714 GraphicUsed by:1715
Symbol 1715 MovieClip {shopping_city_fla.fb_head_mc_844}Uses:1714 725 726 727Used by:1723
Symbol 1716 ShapeTweeningUsed by:1723
Symbol 1717 ShapeTweeningUsed by:1723
Symbol 1718 ShapeTweeningUsed by:1723
Symbol 1719 MovieClipUses:732 733Used by:1720
Symbol 1720 MovieClipUses:1719Used by:1723
Symbol 1721 ShapeTweeningUsed by:1723
Symbol 1722 ShapeTweeningUsed by:1723
Symbol 1723 MovieClip {shopping_city_fla.flongabot_842}Uses:1711 1712 722 1713 1715 1716 1717 1718 1720 1721 1722 738Used by:1727
Symbol 1724 TextUses:412Used by:1725
Symbol 1725 MovieClipUses:1724Used by:1727
Symbol 1726 GraphicUsed by:1727
Symbol 1727 MovieClip {shopping_city_fla.FlongaIntro_840}Uses:550 1710 1723 1725 1726 551Used by:1728
Symbol 1728 MovieClipUses:1708 1709 1727Used by:Timeline

Instance Names

"loadingMC"Frame 1Symbol 548 MovieClip {LoadingMC}
"sponsor_games"Frame 1Symbol 553 Button
"wscreen"Frame 5Symbol 1057 MovieClip {fai.ui.WelcomeScreen}
"flonga_clip"Frame 5Symbol 1728 MovieClip
"bar"Symbol 27 MovieClip {BuildingProgressBar} Frame 1Symbol 22 MovieClip
"percents"Symbol 27 MovieClip {BuildingProgressBar} Frame 1Symbol 26 EditableText
"internal_animation"Symbol 59 MovieClip {shopping_city_fla.ThiefIcon_397} Frame 1Symbol 58 MovieClip
"platform"Symbol 127 MovieClip {fai.logic.ShopItem} Frame 1Symbol 20 MovieClip
"building_bar"Symbol 127 MovieClip {fai.logic.ShopItem} Frame 1Symbol 27 MovieClip {BuildingProgressBar}
"hammer_icon"Symbol 127 MovieClip {fai.logic.ShopItem} Frame 1Symbol 33 MovieClip
"fire_icon"Symbol 127 MovieClip {fai.logic.ShopItem} Frame 1Symbol 36 MovieClip
"thief_icon"Symbol 127 MovieClip {fai.logic.ShopItem} Frame 1Symbol 59 MovieClip {shopping_city_fla.ThiefIcon_397}
"move_beacon"Symbol 127 MovieClip {fai.logic.ShopItem} Frame 1Symbol 61 MovieClip {RoadPoint}
"inner"Symbol 130 MovieClip {IsoBeacon} Frame 1Symbol 129 MovieClip
"inner_extra"Symbol 146 MovieClip {fai.ui.ExtraItem} Frame 1Symbol 145 MovieClip {shopping_city_fla.ExtraItemInner_438}
"p00"Symbol 151 MovieClip {RoadPath72} Frame 1Symbol 61 MovieClip {RoadPoint}
"p01"Symbol 151 MovieClip {RoadPath72} Frame 1Symbol 61 MovieClip {RoadPoint}
"p02"Symbol 151 MovieClip {RoadPath72} Frame 1Symbol 61 MovieClip {RoadPoint}
"p03"Symbol 151 MovieClip {RoadPath72} Frame 1Symbol 61 MovieClip {RoadPoint}
"p04"Symbol 151 MovieClip {RoadPath72} Frame 1Symbol 61 MovieClip {RoadPoint}
"p06"Symbol 151 MovieClip {RoadPath72} Frame 1Symbol 61 MovieClip {RoadPoint}
"p07"Symbol 151 MovieClip {RoadPath72} Frame 1Symbol 61 MovieClip {RoadPoint}
"p08"Symbol 151 MovieClip {RoadPath72} Frame 1Symbol 61 MovieClip {RoadPoint}
"p09"Symbol 151 MovieClip {RoadPath72} Frame 1Symbol 61 MovieClip {RoadPoint}
"p10"Symbol 151 MovieClip {RoadPath72} Frame 1Symbol 61 MovieClip {RoadPoint}
"p11"Symbol 151 MovieClip {RoadPath72} Frame 1Symbol 61 MovieClip {RoadPoint}
"p02"Symbol 152 MovieClip {RoadPath7} Frame 1Symbol 61 MovieClip {RoadPoint}
"p03"Symbol 152 MovieClip {RoadPath7} Frame 1Symbol 61 MovieClip {RoadPoint}
"p04"Symbol 152 MovieClip {RoadPath7} Frame 1Symbol 61 MovieClip {RoadPoint}
"p06"Symbol 152 MovieClip {RoadPath7} Frame 1Symbol 61 MovieClip {RoadPoint}
"p07"Symbol 152 MovieClip {RoadPath7} Frame 1Symbol 61 MovieClip {RoadPoint}
"p08"Symbol 152 MovieClip {RoadPath7} Frame 1Symbol 61 MovieClip {RoadPoint}
"p09"Symbol 152 MovieClip {RoadPath7} Frame 1Symbol 61 MovieClip {RoadPoint}
"p10"Symbol 152 MovieClip {RoadPath7} Frame 1Symbol 61 MovieClip {RoadPoint}
"p11"Symbol 152 MovieClip {RoadPath7} Frame 1Symbol 61 MovieClip {RoadPoint}
"p02"Symbol 153 MovieClip {RoadPath71} Frame 1Symbol 61 MovieClip {RoadPoint}
"p03"Symbol 153 MovieClip {RoadPath71} Frame 1Symbol 61 MovieClip {RoadPoint}
"p04"Symbol 153 MovieClip {RoadPath71} Frame 1Symbol 61 MovieClip {RoadPoint}
"p06"Symbol 153 MovieClip {RoadPath71} Frame 1Symbol 61 MovieClip {RoadPoint}
"p07"Symbol 153 MovieClip {RoadPath71} Frame 1Symbol 61 MovieClip {RoadPoint}
"p08"Symbol 153 MovieClip {RoadPath71} Frame 1Symbol 61 MovieClip {RoadPoint}
"p09"Symbol 153 MovieClip {RoadPath71} Frame 1Symbol 61 MovieClip {RoadPoint}
"p10"Symbol 153 MovieClip {RoadPath71} Frame 1Symbol 61 MovieClip {RoadPoint}
"p00"Symbol 154 MovieClip {RoadPath73} Frame 1Symbol 61 MovieClip {RoadPoint}
"p01"Symbol 154 MovieClip {RoadPath73} Frame 1Symbol 61 MovieClip {RoadPoint}
"p02"Symbol 154 MovieClip {RoadPath73} Frame 1Symbol 61 MovieClip {RoadPoint}
"p03"Symbol 154 MovieClip {RoadPath73} Frame 1Symbol 61 MovieClip {RoadPoint}
"p04"Symbol 154 MovieClip {RoadPath73} Frame 1Symbol 61 MovieClip {RoadPoint}
"p06"Symbol 154 MovieClip {RoadPath73} Frame 1Symbol 61 MovieClip {RoadPoint}
"p07"Symbol 154 MovieClip {RoadPath73} Frame 1Symbol 61 MovieClip {RoadPoint}
"p08"Symbol 154 MovieClip {RoadPath73} Frame 1Symbol 61 MovieClip {RoadPoint}
"p09"Symbol 154 MovieClip {RoadPath73} Frame 1Symbol 61 MovieClip {RoadPoint}
"p10"Symbol 154 MovieClip {RoadPath73} Frame 1Symbol 61 MovieClip {RoadPoint}
"p11"Symbol 154 MovieClip {RoadPath73} Frame 1Symbol 61 MovieClip {RoadPoint}
"p00"Symbol 155 MovieClip {RoadPath74} Frame 1Symbol 61 MovieClip {RoadPoint}
"p01"Symbol 155 MovieClip {RoadPath74} Frame 1Symbol 61 MovieClip {RoadPoint}
"p02"Symbol 155 MovieClip {RoadPath74} Frame 1Symbol 61 MovieClip {RoadPoint}
"p03"Symbol 155 MovieClip {RoadPath74} Frame 1Symbol 61 MovieClip {RoadPoint}
"p04"Symbol 155 MovieClip {RoadPath74} Frame 1Symbol 61 MovieClip {RoadPoint}
"p06"Symbol 155 MovieClip {RoadPath74} Frame 1Symbol 61 MovieClip {RoadPoint}
"p07"Symbol 155 MovieClip {RoadPath74} Frame 1Symbol 61 MovieClip {RoadPoint}
"p08"Symbol 155 MovieClip {RoadPath74} Frame 1Symbol 61 MovieClip {RoadPoint}
"p09"Symbol 155 MovieClip {RoadPath74} Frame 1Symbol 61 MovieClip {RoadPoint}
"p00"Symbol 179 MovieClip {RoadPath9} Frame 1Symbol 61 MovieClip {RoadPoint}
"p01"Symbol 179 MovieClip {RoadPath9} Frame 1Symbol 61 MovieClip {RoadPoint}
"p02"Symbol 179 MovieClip {RoadPath9} Frame 1Symbol 61 MovieClip {RoadPoint}
"p03"Symbol 179 MovieClip {RoadPath9} Frame 1Symbol 61 MovieClip {RoadPoint}
"p04"Symbol 179 MovieClip {RoadPath9} Frame 1Symbol 61 MovieClip {RoadPoint}
"p06"Symbol 179 MovieClip {RoadPath9} Frame 1Symbol 61 MovieClip {RoadPoint}
"p07"Symbol 179 MovieClip {RoadPath9} Frame 1Symbol 61 MovieClip {RoadPoint}
"p08"Symbol 179 MovieClip {RoadPath9} Frame 1Symbol 61 MovieClip {RoadPoint}
"p09"Symbol 179 MovieClip {RoadPath9} Frame 1Symbol 61 MovieClip {RoadPoint}
"p10"Symbol 179 MovieClip {RoadPath9} Frame 1Symbol 61 MovieClip {RoadPoint}
"p11"Symbol 179 MovieClip {RoadPath9} Frame 1Symbol 61 MovieClip {RoadPoint}
"p12"Symbol 179 MovieClip {RoadPath9} Frame 1Symbol 61 MovieClip {RoadPoint}
"p14"Symbol 179 MovieClip {RoadPath9} Frame 1Symbol 61 MovieClip {RoadPoint}
"p00"Symbol 180 MovieClip {RoadPath91} Frame 1Symbol 61 MovieClip {RoadPoint}
"p01"Symbol 180 MovieClip {RoadPath91} Frame 1Symbol 61 MovieClip {RoadPoint}
"p02"Symbol 180 MovieClip {RoadPath91} Frame 1Symbol 61 MovieClip {RoadPoint}
"p03"Symbol 180 MovieClip {RoadPath91} Frame 1Symbol 61 MovieClip {RoadPoint}
"p04"Symbol 180 MovieClip {RoadPath91} Frame 1Symbol 61 MovieClip {RoadPoint}
"p06"Symbol 180 MovieClip {RoadPath91} Frame 1Symbol 61 MovieClip {RoadPoint}
"p07"Symbol 180 MovieClip {RoadPath91} Frame 1Symbol 61 MovieClip {RoadPoint}
"p08"Symbol 180 MovieClip {RoadPath91} Frame 1Symbol 61 MovieClip {RoadPoint}
"p09"Symbol 180 MovieClip {RoadPath91} Frame 1Symbol 61 MovieClip {RoadPoint}
"p10"Symbol 180 MovieClip {RoadPath91} Frame 1Symbol 61 MovieClip {RoadPoint}
"p11"Symbol 180 MovieClip {RoadPath91} Frame 1Symbol 61 MovieClip {RoadPoint}
"p12"Symbol 180 MovieClip {RoadPath91} Frame 1Symbol 61 MovieClip {RoadPoint}
"p14"Symbol 180 MovieClip {RoadPath91} Frame 1Symbol 61 MovieClip {RoadPoint}
"p00"Symbol 181 MovieClip {RoadPath92} Frame 1Symbol 61 MovieClip {RoadPoint}
"p01"Symbol 181 MovieClip {RoadPath92} Frame 1Symbol 61 MovieClip {RoadPoint}
"p02"Symbol 181 MovieClip {RoadPath92} Frame 1Symbol 61 MovieClip {RoadPoint}
"p03"Symbol 181 MovieClip {RoadPath92} Frame 1Symbol 61 MovieClip {RoadPoint}
"p04"Symbol 181 MovieClip {RoadPath92} Frame 1Symbol 61 MovieClip {RoadPoint}
"p06"Symbol 181 MovieClip {RoadPath92} Frame 1Symbol 61 MovieClip {RoadPoint}
"p07"Symbol 181 MovieClip {RoadPath92} Frame 1Symbol 61 MovieClip {RoadPoint}
"p08"Symbol 181 MovieClip {RoadPath92} Frame 1Symbol 61 MovieClip {RoadPoint}
"p09"Symbol 181 MovieClip {RoadPath92} Frame 1Symbol 61 MovieClip {RoadPoint}
"p10"Symbol 181 MovieClip {RoadPath92} Frame 1Symbol 61 MovieClip {RoadPoint}
"p11"Symbol 181 MovieClip {RoadPath92} Frame 1Symbol 61 MovieClip {RoadPoint}
"p12"Symbol 181 MovieClip {RoadPath92} Frame 1Symbol 61 MovieClip {RoadPoint}
"p14"Symbol 181 MovieClip {RoadPath92} Frame 1Symbol 61 MovieClip {RoadPoint}
"p05"Symbol 181 MovieClip {RoadPath92} Frame 1Symbol 61 MovieClip {RoadPoint}
"p15"Symbol 181 MovieClip {RoadPath92} Frame 1Symbol 61 MovieClip {RoadPoint}
"p16"Symbol 181 MovieClip {RoadPath92} Frame 1Symbol 61 MovieClip {RoadPoint}
"p17"Symbol 181 MovieClip {RoadPath92} Frame 1Symbol 61 MovieClip {RoadPoint}
"p00"Symbol 182 MovieClip {RoadPath93} Frame 1Symbol 61 MovieClip {RoadPoint}
"p01"Symbol 182 MovieClip {RoadPath93} Frame 1Symbol 61 MovieClip {RoadPoint}
"p02"Symbol 182 MovieClip {RoadPath93} Frame 1Symbol 61 MovieClip {RoadPoint}
"p03"Symbol 182 MovieClip {RoadPath93} Frame 1Symbol 61 MovieClip {RoadPoint}
"p04"Symbol 182 MovieClip {RoadPath93} Frame 1Symbol 61 MovieClip {RoadPoint}
"p09"Symbol 182 MovieClip {RoadPath93} Frame 1Symbol 61 MovieClip {RoadPoint}
"p10"Symbol 182 MovieClip {RoadPath93} Frame 1Symbol 61 MovieClip {RoadPoint}
"p11"Symbol 182 MovieClip {RoadPath93} Frame 1Symbol 61 MovieClip {RoadPoint}
"p12"Symbol 182 MovieClip {RoadPath93} Frame 1Symbol 61 MovieClip {RoadPoint}
"p14"Symbol 182 MovieClip {RoadPath93} Frame 1Symbol 61 MovieClip {RoadPoint}
"p05"Symbol 182 MovieClip {RoadPath93} Frame 1Symbol 61 MovieClip {RoadPoint}
"p15"Symbol 182 MovieClip {RoadPath93} Frame 1Symbol 61 MovieClip {RoadPoint}
"p16"Symbol 182 MovieClip {RoadPath93} Frame 1Symbol 61 MovieClip {RoadPoint}
"p17"Symbol 182 MovieClip {RoadPath93} Frame 1Symbol 61 MovieClip {RoadPoint}
"p00"Symbol 202 MovieClip {RoadPath8} Frame 1Symbol 61 MovieClip {RoadPoint}
"p01"Symbol 202 MovieClip {RoadPath8} Frame 1Symbol 61 MovieClip {RoadPoint}
"p02"Symbol 202 MovieClip {RoadPath8} Frame 1Symbol 61 MovieClip {RoadPoint}
"p03"Symbol 202 MovieClip {RoadPath8} Frame 1Symbol 61 MovieClip {RoadPoint}
"p04"Symbol 202 MovieClip {RoadPath8} Frame 1Symbol 61 MovieClip {RoadPoint}
"p06"Symbol 202 MovieClip {RoadPath8} Frame 1Symbol 61 MovieClip {RoadPoint}
"p07"Symbol 202 MovieClip {RoadPath8} Frame 1Symbol 61 MovieClip {RoadPoint}
"p08"Symbol 202 MovieClip {RoadPath8} Frame 1Symbol 61 MovieClip {RoadPoint}
"p09"Symbol 202 MovieClip {RoadPath8} Frame 1Symbol 61 MovieClip {RoadPoint}
"p10"Symbol 202 MovieClip {RoadPath8} Frame 1Symbol 61 MovieClip {RoadPoint}
"p11"Symbol 202 MovieClip {RoadPath8} Frame 1Symbol 61 MovieClip {RoadPoint}
"p12"Symbol 202 MovieClip {RoadPath8} Frame 1Symbol 61 MovieClip {RoadPoint}
"p14"Symbol 202 MovieClip {RoadPath8} Frame 1Symbol 61 MovieClip {RoadPoint}
"p15"Symbol 202 MovieClip {RoadPath8} Frame 1Symbol 61 MovieClip {RoadPoint}
"p02"Symbol 203 MovieClip {RoadPath81} Frame 1Symbol 61 MovieClip {RoadPoint}
"p03"Symbol 203 MovieClip {RoadPath81} Frame 1Symbol 61 MovieClip {RoadPoint}
"p04"Symbol 203 MovieClip {RoadPath81} Frame 1Symbol 61 MovieClip {RoadPoint}
"p06"Symbol 203 MovieClip {RoadPath81} Frame 1Symbol 61 MovieClip {RoadPoint}
"p07"Symbol 203 MovieClip {RoadPath81} Frame 1Symbol 61 MovieClip {RoadPoint}
"p08"Symbol 203 MovieClip {RoadPath81} Frame 1Symbol 61 MovieClip {RoadPoint}
"p09"Symbol 203 MovieClip {RoadPath81} Frame 1Symbol 61 MovieClip {RoadPoint}
"p10"Symbol 203 MovieClip {RoadPath81} Frame 1Symbol 61 MovieClip {RoadPoint}
"p11"Symbol 203 MovieClip {RoadPath81} Frame 1Symbol 61 MovieClip {RoadPoint}
"p12"Symbol 203 MovieClip {RoadPath81} Frame 1Symbol 61 MovieClip {RoadPoint}
"p14"Symbol 203 MovieClip {RoadPath81} Frame 1Symbol 61 MovieClip {RoadPoint}
"p15"Symbol 203 MovieClip {RoadPath81} Frame 1Symbol 61 MovieClip {RoadPoint}
"p16"Symbol 203 MovieClip {RoadPath81} Frame 1Symbol 61 MovieClip {RoadPoint}
"p17"Symbol 203 MovieClip {RoadPath81} Frame 1Symbol 61 MovieClip {RoadPoint}
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"level_ground"Symbol 278 MovieClip {LevelBack1} Frame 1Symbol 272 MovieClip
"back_customers"Symbol 278 MovieClip {LevelBack1} Frame 1Symbol 276 MovieClip
"road1"Symbol 278 MovieClip {LevelBack1} Frame 1Symbol 277 MovieClip {RoadPath1}
"platform"Symbol 307 MovieClip {FireDept} Frame 1Symbol 20 MovieClip
"service_icon"Symbol 307 MovieClip {FireDept} Frame 1Symbol 306 MovieClip
"platform"Symbol 330 MovieClip {Police} Frame 1Symbol 20 MovieClip
"service_icon"Symbol 330 MovieClip {Police} Frame 1Symbol 329 MovieClip
"icon_holder"Symbol 438 MovieClip {PoliceIcon} Frame 1Symbol 433 MovieClip {shopping_city_fla.ShopButtonIconHolder_313}
"icon_holder"Symbol 441 MovieClip {JewelryIcon} Frame 1Symbol 433 MovieClip {shopping_city_fla.ShopButtonIconHolder_313}
"icon_holder"Symbol 443 MovieClip {ElectronicsIcon} Frame 1Symbol 433 MovieClip {shopping_city_fla.ShopButtonIconHolder_313}
"icon_holder"Symbol 445 MovieClip {FurnitureIcon} Frame 1Symbol 433 MovieClip {shopping_city_fla.ShopButtonIconHolder_313}
"icon_holder"Symbol 447 MovieClip {PetShopIcon} Frame 1Symbol 433 MovieClip {shopping_city_fla.ShopButtonIconHolder_313}
"progress_mc"Symbol 548 MovieClip {LoadingMC} Frame 1Symbol 544 MovieClip
"loaded_txt"Symbol 548 MovieClip {LoadingMC} Frame 1Symbol 545 EditableText
"error_txt"Symbol 548 MovieClip {LoadingMC} Frame 1Symbol 547 EditableText
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"bar"Symbol 582 MovieClip {CustomerMoney} Frame 1Symbol 577 MovieClip {fai.ui.CustomersBar}
"fbHead"Symbol 739 MovieClip {shopping_city_fla.flongabot_185} Frame 1Symbol 728 MovieClip {shopping_city_fla.fb_head_mc_187}
"bar"Symbol 746 MovieClip {fai.ui.ShopCustomerBar} Frame 1Symbol 744 MovieClip
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"platform"Symbol 749 MovieClip {BoutiqueShop} Frame 1Symbol 20 MovieClip
"platform"Symbol 750 MovieClip {ComputersShop} Frame 1Symbol 20 MovieClip
"platform"Symbol 751 MovieClip {NightClubShop} Frame 1Symbol 20 MovieClip
"platform"Symbol 752 MovieClip {JewelryShop} Frame 1Symbol 20 MovieClip
"platform"Symbol 753 MovieClip {PetShopShop} Frame 1Symbol 20 MovieClip
"platform"Symbol 754 MovieClip {RestaurantShop} Frame 1Symbol 20 MovieClip
"platform"Symbol 755 MovieClip {SuperMarketShop} Frame 1Symbol 20 MovieClip
"platform"Symbol 756 MovieClip {ToyStoreShop} Frame 1Symbol 20 MovieClip
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"won_back"Symbol 782 MovieClip {fai.ui.LevelButton} Frame 1Symbol 781 MovieClip
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"icon_holder"Symbol 896 MovieClip {ToyStoreIcon} Frame 1Symbol 433 MovieClip {shopping_city_fla.ShopButtonIconHolder_313}
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"nclub_button"Symbol 1011 MovieClip {PlayWindowUI} Frame 1Symbol 445 MovieClip {FurnitureIcon}
"market_button"Symbol 1011 MovieClip {PlayWindowUI} Frame 1Symbol 894 MovieClip {SuperMarketIcon}
"toy_store_button"Symbol 1011 MovieClip {PlayWindowUI} Frame 1Symbol 896 MovieClip {ToyStoreIcon}
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"jewelry_button"Symbol 1011 MovieClip {PlayWindowUI} Frame 1Symbol 441 MovieClip {JewelryIcon}
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http://swfchan.com/19/93091/info.shtml
Created: 27/3 -2019 03:16:08 Last modified: 27/3 -2019 03:16:08 Server time: 14/11 -2024 18:26:35