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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/66605816?noj=FRM66605816-14DC" width="1" height="1"></div>

Blood Shade - become a ninja in this an ultimate survival game.swf

This is the info page for
Flash #93288

(Click the ID number above for more basic data on this flash file.)


Text
<p align="right"><font face="Made in China" size="20" color="#000000" letterSpacing="0.000000" kerning="1">wave : 1</font></p>

<p align="right"><font face="Made in China" size="20" color="#000000" letterSpacing="0.000000" kerning="1">2</font></p>

<p align="right"><font face="Made in China" size="20" color="#000000" letterSpacing="0.000000" kerning="1">score : 1000</font></p>

<p align="right"><font face="Made in China" size="20" color="#000000" letterSpacing="0.000000" kerning="1">100</font></p>

energy

andkon.com

andkon.com

MostFunGames

ONLINE-GAMES-ZONE.com

puffgames.com

t45ol.com

t45ol.com

gamespond.net

BENZ.BE

BENZ.BE

roundgames.com

LASH-GAME.NET

v2.0

LASH-GAME.NET

v2.0

octogames.com

octogames.com

max

max

number of daggers

arrows launched

arrow damage

piercing damage

energy level

points to spend :

<p align="right"><font face="Made in China" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">12</font></p>

<p align="right"><font face="Made in China" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">3</font></p>

<p align="right"><font face="Made in China" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">58</font></p>

<p align="right"><font face="Made in China" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">2</font></p>

<p align="right"><font face="Made in China" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">135</font></p>

points :

<p align="left"><font face="Made in China" size="13" color="#cc0000" letterSpacing="0.000000" kerning="1"><b>1</b></font></p>

<p align="left"><font face="Made in China" size="13" color="#cc0000" letterSpacing="0.000000" kerning="1"><b>2</b></font></p>

<p align="left"><font face="Made in China" size="13" color="#cc0000" letterSpacing="0.000000" kerning="1"><b>3</b></font></p>

<p align="left"><font face="Made in China" size="13" color="#cc0000" letterSpacing="0.000000" kerning="1"><b>4</b></font></p>

<p align="left"><font face="Made in China" size="13" color="#cc0000" letterSpacing="0.000000" kerning="1"><b>5</b></font></p>

<p align="left"><font face="Made in China" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">12</font></p>

<p align="left"><font face="Made In China" size="15" color="#cc0000" letterSpacing="0.000000" kerning="1"><b>3 points needed to upgrade</b></font></p>

wave cleared

level up

continue

continue

<p align="left"><font face="made in china" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">start game</font></p>

<p align="left"><font face="made in china" size="18" color="#000000" letterSpacing="0.000000" kerning="1">start game</font></p>

Game over

<p align="left"><font face="Made in China" size="30" color="#000000" letterSpacing="0.000000" kerning="1">your score : </font></p>

start game

ASDASD

sending

play

Ever since the city of Arcanion
was hit by a devastating Tsunami
and radicated the King’s army
the evil Horca has sent his
loyal soldiers to attempt to
steal the precious Arcanion gold
from their sacred Temple! Only
BloodShade can protect the
city’s precious treasure and rid
of Horca’s devious clan.

controls

move

shoot

switch weapon

D

A

W

2

1

click, hold and release

hints

stay on the tree to avoid
getting hit

don't let the thieves steal your
gold

upgrade your weapons

survive as
long as you
can !

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } mochi.as2.MochiAd.showPreGameAd({id:"07b90899537403df", res:"800x440"}); __com_mochibot__("efaeec7e", this, 10301, true); _root.lavr = 13; _root.gore = 1; function menuChoiceOne() { getURL ("http://www.pyrozen.com"); } _root.user = SharedObject.getLocal("user_bloodshade"); onEnterFrame = function () { urlStart = _url.indexOf("://") + 3; urlEnd = _url.indexOf("/", urlStart); domain = _url.substring(urlStart, urlEnd); LastDot = domain.lastIndexOf(".") - 1; domEnd = domain.lastIndexOf(".", LastDot) + 1; domain = domain.substring(domEnd, domain.length); if (domain == "gamesfree.ca") { _root.gore = 2; } else { _root.gore = 1; } }; NewMenu = new ContextMenu(); NewMenu.hideBuiltInItems(); NewMenu.customItems.push(new ContextMenuItem("Pyrozen", menuChoiceOne)); this.menu = NewMenu;
Frame 2
Frame 3
stop(); onEnterFrame = function () { if (_root.got2go == 2) { _root.got2go = 1; gotoAndPlay (4); } };
Frame 19
stop(); onEnterFrame = function () { if (_root.got2go == 2) { _root.got2go = 1; gotoAndStop (20); } };
Frame 20
stop(); _root.tp = 1; _root.tpb = 0; onEnterFrame = function () { if (_root.got2go == 2) { _root.got2go = 1; gotoAndStop (41); } if (_root.got2go == 3) { _root.got2go = 1; gotoAndStop (21); } if (_root.got2go == 4) { _root.got2go = 1; gotoAndStop (22); } if (_root.got2go == 4) { _root.got2go = 1; gotoAndStop (23); } };
Instance of Symbol 653 MovieClip in Frame 20
onClipEvent (load) { boxx.txx = "ninja masters"; boxx2.txx = boxx.txx; } onClipEvent (enterFrame) { if (act == 2) { act = 1; getURL ("http://www.gamesfree.ca/hs/bloodshadehs.php", "_blank"); } }
Instance of Symbol 653 MovieClip in Frame 20
onClipEvent (load) { boxx.txx = "more games"; boxx2.txx = boxx.txx; } onClipEvent (enterFrame) { if (act == 2) { act = 1; getURL ("http://www.gamesfree.ca", "_blank"); } }
Instance of Symbol 653 MovieClip in Frame 20
onClipEvent (load) { boxx.txx = "treasures"; boxx2.txx = boxx.txx; } onClipEvent (enterFrame) { if (act == 2) { act = 1; getURL ("http://www.gamesfree.ca/walkthrough/bloodshade.php", "_blank"); } }
Instance of Symbol 653 MovieClip in Frame 20
onClipEvent (load) { boxx.txx = "pyrozen"; boxx2.txx = boxx.txx; } onClipEvent (enterFrame) { if (act == 2) { act = 1; getURL ("http://www.pyrozen.com", "_blank"); } }
Instance of Symbol 653 MovieClip in Frame 20
onClipEvent (load) { boxx.txx = "start game"; boxx2.txx = boxx.txx; } onClipEvent (enterFrame) { if (act == 2) { act = 1; _root.got2go = 3; } }
Frame 41
function loadLevel() { if ((bowDamageToAdd + attackEffect[0].damage) < 40) { arrowType = 1; } else if ((bowDamageToAdd + attackEffect[0].damage) < 45) { arrowType = 2; } else if ((bowDamageToAdd + attackEffect[0].damage) < 50) { arrowType = 3; } else if ((bowDamageToAdd + attackEffect[0].damage) < 55) { arrowType = 4; } else { arrowType = 5; } _root.tp = 2; upgradeWindow._visible = false; deadWindow._visible = false; Mouse.hide(); mousePointer._visible = true; tracers.crl.text = String("Wave : " + (currentLevel + 1)); _root.dif = 1; charOverYSpace = gameContainer.character._y - gameContainer.characterOver._y; gameContainer.characterOver._visible = false; if (_root.dif == 1) { enemyStats[0] = {speed:2 + (0.1 * currentLevel), damage:10 + (5 * currentLevel), timeInCastle:5 - (0.1 * currentLevel), health:100 + (5 * currentLevel)}; enemyStats[1] = {speed:6 + (0.1 * currentLevel), damage:5 + (5 * currentLevel), timeInCastle:5 - (0.1 * currentLevel), health:50 + (5 * currentLevel)}; enemyStats[2] = {speed:2 + (0.1 * currentLevel), damage:20 + (5 * currentLevel), timeInCastle:5 - (0.1 * currentLevel), health:200 + (5 * currentLevel)}; enemyStats[3] = {speed:1 + (0.1 * currentLevel), damage:30 + (5 * currentLevel), timeInCastle:5 - (0.1 * currentLevel), health:150 + (5 * currentLevel)}; } else if (_root.dif == 2) { enemyStats[0] = {speed:2.5 + (0.15 * currentLevel), damage:15 + (5 * currentLevel), timeInCastle:4 - (0.15 * currentLevel), health:100 + (7 * currentLevel)}; enemyStats[1] = {speed:5 + (0.15 * currentLevel), damage:7.5 + (5 * currentLevel), timeInCastle:4 - (0.15 * currentLevel), health:50 + (7 * currentLevel)}; enemyStats[2] = {speed:2.5 + (0.15 * currentLevel), damage:30 + (5 * currentLevel), timeInCastle:4 - (0.15 * currentLevel), health:200 + (7 * currentLevel)}; enemyStats[3] = {speed:1.75 + (0.15 * currentLevel), damage:45 + (5 * currentLevel), timeInCastle:4 - (0.15 * currentLevel), health:150 + (7 * currentLevel)}; } else if (_root.dif == 3) { enemyStats[0] = {speed:3 + (0.2 * currentLevel), damage:20 + (5 * currentLevel), timeInCastle:3 - (0.2 * currentLevel), health:100 + (10 * currentLevel)}; enemyStats[1] = {speed:6 + (0.2 * currentLevel), damage:10 + (5 * currentLevel), timeInCastle:3 - (0.2 * currentLevel), health:50 + (10 * currentLevel)}; enemyStats[2] = {speed:3 + (0.2 * currentLevel), damage:40 + (5 * currentLevel), timeInCastle:3 - (0.2 * currentLevel), health:200 + (10 * currentLevel)}; enemyStats[3] = {speed:1.5 + (0.2 * currentLevel), damage:60 + (5 * currentLevel), timeInCastle:3 - (0.2 * currentLevel), health:150 + (10 * currentLevel)}; } startEnemySpawn(); } function checkKeys() { if (Key.isDown(87)) { if ((upKey == false) && (downHit == true)) { upKeyClick = true; } upKey = true; } else { upKey = false; } if (Key.isDown(49)) { selectedWeapon = 0; } if (Key.isDown(50)) { selectedWeapon = 1; } if (Key.isDown(65)) { leftKey = true; } else { leftKey = false; } if (Key.isDown(68)) { rightKey = true; } else { rightKey = false; } if ((leftKey == true) && (rightKey == true)) { leftKey = false; rightKey = false; } } function checkHits() { downCheck = true; var _local1 = 0; while (_local1 < trees) { if (gameContainer.character.hit.hitTest(gameContainer["treeHit" + _local1])) { canMoveOnGround = false; isOnTree = true; downCheck = false; downHit = true; if ((gameContainer.character._y != gameContainer["treeHit" + _local1]._y) && (vaRatio < 0)) { canMove = false; gameContainer.character.gotoAndStop("climbing"); gameContainer.character.characterIn.gotoAndStop("climbing"); } gameContainer.character._y = gameContainer["treeHit" + _local1]._y + 1; gameContainer.characterOver._y = gameContainer.character._y - charOverYSpace; break; } _local1++; } if (downCheck == true) { if (gameContainer.character.hit.hitTest(gameContainer.ground)) { if (canMoveOnGround == false) { canMove = false; shakeIt(0.5); gameContainer.character.gotoAndStop("groundHit"); gameContainer.character.characterIn.gotoAndStop("groundHit"); } isOnTree = false; downHit = true; gameContainer.character._y = gameContainer.ground._y + 1; gameContainer.characterOver._y = gameContainer.character._y - charOverYSpace; } else { isOnTree = false; downHit = false; } } if (gameContainer.character.hit.hitTest(gameContainer.wall0)) { leftHit = true; gameContainer.character._x = (gameContainer.wall0._x + (gameContainer.character.hit._width / 2)) - 1; gameContainer.characterOver._x = gameContainer.character._x; } else { leftHit = false; } if (gameContainer.character.hit.hitTest(gameContainer.wall1)) { rightHit = true; gameContainer.character._x = gameContainer.wall1._x - (gameContainer.character.hit._width / 2); gameContainer.characterOver._x = gameContainer.character._x; } else { rightHit = false; } } function calculateMovement() { if ((((canMove == false) || (charState == "usingBow")) || (charState == "launchingArrow")) || (charState == "throwingDagger")) { return(undefined); } if (downHit == true) { if (upKeyClick == true) { upKeyClick = false; vaRatio = -1; moveY = moveY + (charVS * vaRatio); } else { vaRatio = 0; } } else { if (vaRatio < 1) { vaRatio = vaRatio + vaInc; } moveY = moveY + (charVS * vaRatio); } if ((leftKey == true) && (leftHit == false)) { if (charSide == "right") { if ((gameContainer.character.bow != undefined) && (bowSide == "right")) { bowSide = "left"; gameContainer.character.bow._yscale = gameContainer.character.bow._yscale * -1; } charSide = "left"; gameContainer.character.characterIn._xscale = gameContainer.character.characterIn._xscale * -1; } if (haRatio > -1) { if (haRatio > 0) { haRatio = haRatio - haInc; } haRatio = haRatio - haInc; } moveX = moveX + (charHS * haRatio); } else if ((leftKey == true) && (leftHit == true)) { haRatio = 0; } if ((rightKey == true) && (rightHit == false)) { if (charSide == "left") { if ((gameContainer.character.bow != undefined) && (bowSide == "left")) { bowSide = "right"; gameContainer.character.bow._yscale = gameContainer.character.bow._yscale * -1; } charSide = "right"; gameContainer.character.characterIn._xscale = gameContainer.character.characterIn._xscale * -1; } if (haRatio < 1) { if (haRatio < 0) { haRatio = haRatio + haInc; } haRatio = haRatio + haInc; } moveX = moveX + (charHS * haRatio); } else if ((rightKey == true) && (rightHit == true)) { haRatio = 0; } if (((leftKey == false) && (rightKey == false)) && (haRatio != 0)) { if ((haRatio < 0.1) && (haRatio > -0.1)) { haRatio = 0; } else if (haRatio > 0) { haRatio = haRatio - haInc; moveX = charHS * haRatio; } else { haRatio = haRatio + haInc; moveX = charHS * haRatio; } } } function checkCharacterState() { if (charSide == "right") { } if (canMove == false) { return(undefined); } if ((charState == "launchingArrow") || (charState == "throwingDagger")) { } else if (charState == "usingBow") { if (mouseIsDown == true) { if (charSide == "left") { if ((gameContainer.character.bow._rotation >= -90) && (gameContainer.character.bow._rotation <= 90)) { charSide = "right"; gameContainer.character.characterIn._xscale = gameContainer.character.characterIn._xscale * -1; } } else if ((gameContainer.character.bow._rotation < -90) || (gameContainer.character.bow._rotation > 90)) { charSide = "left"; gameContainer.character.characterIn._xscale = gameContainer.character.characterIn._xscale * -1; } gameContainer.character.bow._rotation = (Math.atan2(_ymouse - bowPt.y, _xmouse - bowPt.x) * 180) / Math.PI; gameContainer.characterOver.bowChargeBarMask._x = Math.ceil((gameContainer.character.bow._currentframe / gameContainer.character.bow._totalframes) * gameContainer.characterOver.bowChargeBar._width) + chargeBarMaskX; } else if ((gameContainer.character.bow._currentframe / gameContainer.character.bow._totalframes) > 0.15) { gameContainer.characterOver._visible = false; charState = "launchingArrow"; if (bowType == 1) { throwPr("arrow", (gameContainer.character.bow._currentframe / gameContainer.character.bow._totalframes) + 0.2); } else if (bowType == 2) { throwPr("arrow", (gameContainer.character.bow._currentframe / gameContainer.character.bow._totalframes) + 0.2, -2); throwPr("arrow", (gameContainer.character.bow._currentframe / gameContainer.character.bow._totalframes) + 0.2, 2); } else if (bowType == 3) { throwPr("arrow", (gameContainer.character.bow._currentframe / gameContainer.character.bow._totalframes) + 0.2); throwPr("arrow", (gameContainer.character.bow._currentframe / gameContainer.character.bow._totalframes) + 0.2, -5); throwPr("arrow", (gameContainer.character.bow._currentframe / gameContainer.character.bow._totalframes) + 0.2, 5); } gameContainer.character.gotoAndStop("launchingArrow"); gameContainer.character.characterIn.gotoAndStop("launchingArrow"); gameContainer.character.bow.bowIn.gotoAndStop(String("Bow" + bowType)); gameContainer.character.bow._rotation = (Math.atan2(_ymouse - bowPt.y, _xmouse - bowPt.x) * 180) / Math.PI; } else { charState = "standing"; gameContainer.characterOver._visible = false; gameContainer.character.gotoAndStop("standing"); gameContainer.character.characterIn.gotoAndStop("standing"); } } else if (((selectedWeapon == 0) && (mouseIsDown == true)) && ((charState == "standing") || (charState == "running"))) { haRatio = 0; charState = "usingBow"; gameContainer.characterOver.bowChargeBarMask._x = chargeBarMaskX; gameContainer.characterOver._visible = true; gameContainer.character.gotoAndStop("usingBow"); gameContainer.character.characterIn.gotoAndStop("usingBow"); gameContainer.character.bow.bowIn.gotoAndStop(String("Bow" + bowType)); if (bowSide != charSide) { if (bowSide == "right") { bowSide = "left"; } else { bowSide = "right"; } } gameContainer.character.bow._rotation = (Math.atan2(_ymouse - bowPt.y, _xmouse - bowPt.x) * 180) / Math.PI; if (chargeBarMaskX == undefined) { chargeBarMaskX = gameContainer.characterOver.bowChargeBarMask._x; } } else if ((((selectedWeapon == 1) && (mouseIsDown == true)) && ((charState == "standing") || (charState == "running"))) && (isOnTree == true)) { if (numberOfDaggers > 0) { haRatio = 0; if (gameContainer.character.bow != undefined) { charState = "throwingDagger"; throwPr("dagger", 0); numberOfDaggers--; } gameContainer.character.gotoAndStop("throwingDagger"); gameContainer.character.characterIn.gotoAndStop("throwingDagger"); } } else if ((haRatio == 0) && (vaRatio == 0)) { charState = "standing"; gameContainer.character.gotoAndStop("standing"); gameContainer.character.characterIn.gotoAndStop("standing"); } else if (vaRatio != 0) { charState = "jumping"; gameContainer.character.gotoAndStop("jumping"); gameContainer.character.characterIn.gotoAndStop("jumping"); } else if (haRatio != 0) { charState = "running"; gameContainer.character.gotoAndStop("running"); gameContainer.character.characterIn.gotoAndStop("running"); } } function moveIt() { gameContainer.character._x = gameContainer.character._x + moveX; gameContainer.characterOver._x = gameContainer.character._x; gameContainer.character._y = gameContainer.character._y + moveY; gameContainer.characterOver._y = gameContainer.character._y - charOverYSpace; } function moveGameContainer() { if (gameContainer._x > 0) { gameContainer._x = 0; } if (gameContainer._x < (-(gameContainer.ground._width - Stage.width))) { gameContainer._x = -(gameContainer.ground._width - Stage.width); } if (((moveX > 0) && (charPt.x > (Stage.width / 2))) && (gameContainer._x > (-(gameContainer.ground._width - Stage.width)))) { gameContainer._x = gameContainer._x - moveX; } else if (((moveX < 0) && (charPt.x < (Stage.width / 2))) && (gameContainer._x < 0)) { gameContainer._x = gameContainer._x - moveX; } } function moveProjectiles() { var _local2 = 0; while (_local2 < prOnStage.length) { if (((prOnStage[_local2] != null) && (prOnStage[_local2] != undefined)) && (gameContainer.prContainer[prOnStage[_local2]].onGround == false)) { obj4Loop = gameContainer.prContainer[prOnStage[_local2]]; var _local1 = 0; while (_local1 < enemyOnStage.length) { if (((obj4Loop.hitTest(enemyOnStage[_local1].enemyIn) && (gameContainer.prContainer[prOnStage[_local2]]._visible == true)) && (gameContainer.prContainer[prOnStage[_local2]].onGround == false)) && ((enemyOnStage[_local1].thisState == "walking") || (enemyOnStage[_local1].thisState == "goingBack"))) { gameContainer.prContainer[prOnStage[_local2]]._visible = false; if (obj4Loop.prType == "arrow") { enemyOnStage[_local1].hitPoints = enemyOnStage[_local1].hitPoints - ((attackEffects[0].damage + bowDamageToAdd) * (obj4Loop.str * bowDamageMultiplier)); enemyOnStage[_local1].bloodBurst = true; } else if (obj4Loop.prType == "dagger") { enemyOnStage[_local1].hitPoints = enemyOnStage[_local1].hitPoints - ((enemyOnStage[_local1].maxEnergy * 3) / 4); enemyOnStage[_local1].bloodBurst = true; } } _local1++; } if (((obj4Loop.hitTest(gameContainer.ground) || (obj4Loop._x < -500)) || (obj4Loop._x > (gameContainer.ground._width + 400))) || (obj4Loop._y > (Stage.height + 200))) { gameContainer.prContainer[prOnStage[_local2]].onGround = true; } else if (obj4Loop.prType == "arrow") { if ((obj4Loop._rotation > 0) && (obj4Loop._rotation < 179)) { obj4Loop._rotation = obj4Loop._rotation + 0.3; } else if ((obj4Loop._rotation < 0) && (obj4Loop._rotation > -179)) { obj4Loop._rotation = obj4Loop._rotation - 0.3; } obj4Loop._x = obj4Loop._x + obj4Loop.xConstant; obj4Loop._y = obj4Loop._y - (obj4Loop.str * (strRatio * Math.cos((Math.PI/180) * obj4Loop._rotation))); } else if (obj4Loop.prType == "dagger") { obj4Loop._x = obj4Loop._x + (strRatio * Math.sin((Math.PI/180) * obj4Loop._rotation)); obj4Loop._y = obj4Loop._y - (strRatio * Math.cos((Math.PI/180) * obj4Loop._rotation)); } } _local2++; } } function moveEnemies() { var _local1 = 0; while (_local1 < enemyOnStage.length) { if (enemyOnStage[_local1] != null) { enemyOnStage[_local1].enemyHP.hpMask._x = Math.ceil((enemyOnStage[_local1].hitPoints / enemyOnStage[_local1].maxEnergy) * enemyOnStage[_local1].enemyHP.hpBar._width); if ((enemyOnStage[_local1]._x > 10) && (enemyOnStage[_local1].thisState == "walking")) { if (((Math.abs(gameContainer.character._x - enemyOnStage[_local1]._x) < 75) && (Math.abs(gameContainer.character._y - enemyOnStage[_local1]._y) < 20)) && ((enemyOnStage[_local1].thisState == "walking") || (enemyOnStage[_local1].thisState == "goingBack"))) { if ((recovering == false) && (gotHit == false)) { enemyOnStage[_local1].enemyIn.gotoAndStop("attacking"); if (enemyOnStage[_local1].enemyIn.enemyIn.sword != undefined) { if (enemyOnStage[_local1].enemyIn.enemyIn.sword.hitTest(gameContainer.character)) { gotHit = true; energy = energy - enemyOnStage[_local1].damage; shakeIt(1); } } } } if (enemyOnStage[_local1].hitPoints > 75) { enemyOnStage[_local1]._x = enemyOnStage[_local1]._x - enemyOnStage[_local1].mSpeed; } else if (enemyOnStage[_local1].hitPoints > 50) { enemyOnStage[_local1]._x = enemyOnStage[_local1]._x - ((enemyOnStage[_local1].mSpeed * 3) / 4); } else if (enemyOnStage[_local1].hitPoints > 25) { enemyOnStage[_local1]._x = enemyOnStage[_local1]._x - (enemyOnStage[_local1].mSpeed / 2); } else if (enemyOnStage[_local1].hitPoints > 0) { enemyOnStage[_local1]._x = enemyOnStage[_local1]._x - (enemyOnStage[_local1].mSpeed / 4); } else if (enemyOnStage[_local1].hitPoints <= 0) { enemyOnStage[_local1].thisState = "dead"; enemyOnStage[_local1].enemyIn.gotoAndStop("dead"); enemyOnStage[_local1].enemyHP._visible = false; } } else if (enemyOnStage[_local1].thisState != "dead") { if ((enemyOnStage[_local1].thisState != "goingBack") && (enemyOnStage[_local1].thisState != "GotThrough")) { if (enemyOnStage[_local1].castleCounter >= (enemyOnStage[_local1].timeInCastle * fRate)) { enemyOnStage[_local1].enemyIn._xscale = enemyOnStage[_local1].enemyIn._xscale * -1; enemyOnStage[_local1].thisState = "goingBack"; enemyOnStage[_local1].side = "left"; enemyOnStage[_local1].enemyIn.gotoAndStop("goingBack"); } else { enemyOnStage[_local1].castleCounter++; enemyOnStage[_local1].thisState = "inCastle"; } } else if ((enemyOnStage[_local1].thisState == "goingBack") || (enemyOnStage.thisState == "GotThrough")) { if (enemyOnStage[_local1]._x > enemyOnStage[_local1].startingX) { if (enemyOnStage[_local1].thisState != "GotThrough") { enemyOnStage[_local1].thisState = "GotThrough"; enemiesThrough++; } } else if (enemyOnStage[_local1].hitPoints > 75) { enemyOnStage[_local1]._x = enemyOnStage[_local1]._x + enemyOnStage[_local1].mSpeed; } else if (enemyOnStage[_local1].hitPoints > 50) { enemyOnStage[_local1]._x = enemyOnStage[_local1]._x + ((enemyOnStage[_local1].mSpeed * 3) / 4); } else if (enemyOnStage[_local1].hitPoints > 25) { enemyOnStage[_local1]._x = enemyOnStage[_local1]._x + (enemyOnStage[_local1].mSpeed / 2); } else if (enemyOnStage[_local1].hitPoints > 0) { enemyOnStage[_local1]._x = enemyOnStage[_local1]._x + (enemyOnStage[_local1].mSpeed / 4); } else if (enemyOnStage[_local1].hitPoints <= 0) { enemyOnStage[_local1].thisState = "dead"; enemyOnStage[_local1].enemyIn.gotoAndStop("dead"); enemyOnStage[_local1].enemyHP._visible = false; } } } } _local1++; } } function shakeIt(shakeStrength) { function shakeItNow(moveNum) { gameContainer._y = gameContainer._y + moveNum; } currentlyShaking = true; startingY = gameContainer._y; frameNumber = 0; shakerObj.onEnterFrame = function () { if (frameNumber == 1) { shakeItNow(10 * shakeStrength); } else if (frameNumber == 2) { shakeItNow(-20 * shakeStrength); } else if (frameNumber == 3) { shakeItNow(18 * shakeStrength); } else if (frameNumber == 4) { shakeItNow(-16 * shakeStrength); } else if (frameNumber == 5) { shakeItNow(14 * shakeStrength); } else if (frameNumber == 6) { shakeItNow(-12 * shakeStrength); } else if (frameNumber == 7) { shakeItNow(10 * shakeStrength); } else if (frameNumber == 8) { shakeItNow(-8 * shakeStrength); } else if (frameNumber == 9) { shakeItNow(6 * shakeStrength); } else if (frameNumber == 10) { shakeItNow(-4 * shakeStrength); } else if (frameNumber == 11) { shakeItNow(2 * shakeStrength); } if (frameNumber < 11) { frameNumber++; } else { gameContainer._y = startingY; currentlyShaking = false; delete this.onEnterFrame; } }; } function startEnemySpawn() { spawnObject.onEnterFrame = function () { if (currentLevel == 0) { if (spawnState == 1) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 250) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 350) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 650) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 700) { spawnEnemy(1); spawnedEnemies++; allEnemiesSpawned = true; delete this.onEnterFrame; } } else if (currentLevel == 1) { if (spawnState == 1) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 100) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 150) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 250) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 350) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 350) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 650) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 850) { spawnEnemy(1); spawnedEnemies++; allEnemiesSpawned = true; delete this.onEnterFrame; } } else if (currentLevel == 2) { if (spawnState == 1) { spawnEnemy(2); spawnedEnemies++; } else if (spawnState == 150) { spawnEnemy(2); spawnedEnemies++; } else if (spawnState == 150) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 100) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 175) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 250) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 650) { spawnEnemy(2); spawnedEnemies++; } else if (spawnState == 780) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 800) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 850) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 1050) { spawnEnemy(1); spawnedEnemies++; } else if (spawnState == 1100) { spawnEnemy(1); spawnedEnemies++; allEnemiesSpawned = true; delete this.onEnterFrame; } } else if (currentLevel >= 3) { slvl_temps = 150; slvl_nbenemy = 10 + (currentLevel * 2); slvl_type1 = 10 + ((currentLevel - 2) * 13); slvl_type2 = 10 + ((currentLevel - 2) * 12); slvl_type3 = 11 + ((currentLevel - 2) * 12); if ((spawnState == random_next_time) && (spawnedEnemies != slvl_nbenemy)) { random_le_type = random(slvl_type1) + 1; random_next_time = (random(slvl_temps) + 1) + spawnState; trace(spawnedEnemies); trace(((50 * spawnedEnemies) + 1) + random_next_time); if (random_le_type <= 50) { spawnEnemy(1); spawnedEnemies++; } else { random_le_type = random(slvl_type2) + 1; if (random_le_type <= 50) { spawnEnemy(2); spawnedEnemies++; } else { random_le_type = random(slvl_type3) + 1; if (random_le_type <= 50) { spawnEnemy(3); spawnedEnemies++; } else { spawnEnemy(4); spawnedEnemies++; } } } } else if ((spawnState == random_next_time) && (spawnedEnemies == slvl_nbenemy)) { random_le_type = random(slvl_type1) + 1; random_next_time = 100; if (random_le_type <= 50) { spawnEnemy(1); spawnedEnemies++; allEnemiesSpawned = true; delete this.onEnterFrame; } else { random_le_type = random(slvl_type2) + 1; if (random_le_type <= 50) { spawnEnemy(2); spawnedEnemies++; allEnemiesSpawned = true; delete this.onEnterFrame; } else { random_le_type = random(slvl_type3) + 1; if (random_le_type <= 50) { spawnEnemy(3); spawnedEnemies++; allEnemiesSpawned = true; delete this.onEnterFrame; } else { spawnEnemy(4); spawnedEnemies++; allEnemiesSpawned = true; delete this.onEnterFrame; } } } } } spawnState++; }; } function spawnEnemy(enemyType) { var _local2 = 0; while (_local2 <= enemyReady.length) { if (_local2 == enemyReady.length) { gameContainer.enemyContainer.attachMovie("Enemy", "enemy" + enemyID, gameContainer.enemyContainer.getNextHighestDepth()); obj4Loop = gameContainer.enemyContainer["enemy" + enemyID]; enemyID++; break; } if (enemyReady[_local2] != null) { obj4Loop = enemyReady[_local2]; enemyReady[_local2] = null; break; } _local2++; } obj4Loop.enemyHP._visible = true; obj4Loop._x = gameContainer.ground._width + 100; obj4Loop.side = "right"; obj4Loop._y = gameContainer.ground._y; obj4Loop.startingX = obj4Loop._x; obj4Loop.enemyType = enemyType; obj4Loop.gotoAndStop("Enemy" + enemyType); obj4Loop.mSpeed = enemyStats[enemyType - 1].speed; obj4Loop.damage = enemyStats[enemyType - 1].damage; obj4Loop.timeInCastle = enemyStats[enemyType - 1].timeInCastle; obj4Loop.thisState = "walking"; obj4Loop.bloodBurst = false; obj4Loop.maxEnergy = enemyStats[enemyType - 1].health; obj4Loop.hitPoints = enemyStats[enemyType - 1].health; obj4Loop.castleCounter = 0; var _local1 = 0; while (_local1 <= enemyOnStage.length) { if (_local1 == enemyOnStage.length) { enemyOnStage[_local1] = obj4Loop; break; } if (enemyOnStage[_local1] == null) { enemyOnStage[_local1] = obj4Loop; break; } _local1++; } } function throwPr(prType, strength, arrowAngle) { if ((prOnStage[prNumber - maxPrOnStage] != null) && (prOnStage[prNumber - maxPrOnStage] != undefined)) { var _local5 = 0; while (_local5 <= readyPr.length) { if (_local5 == readyPr.length) { gameContainer.prContainer["pr" + toRemove]._visible = false; readyPr[_local5] = prOnStage[gameContainer.prContainer["pr" + toRemove].arrayPos]; prOnStage[gameContainer.prContainer["pr" + toRemove].arrayPos] = null; break; } if (readyPr[_local5] == null) { gameContainer.prContainer["pr" + toRemove]._visible = false; readyPr[_local5] = prOnStage[gameContainer.prContainer["pr" + toRemove].arrayPos]; prOnStage[gameContainer.prContainer["pr" + toRemove].arrayPos] = null; break; } _local5++; } if (toRemove < (maxPrOnStage - 1)) { toRemove++; } else { toRemove = 0; } } var _local2 = 0; while (_local2 <= readyPr.length) { if (_local2 == readyPr.length) { gameContainer.prContainer.attachMovie("Projectile", "pr" + prNumber, gameContainer.prContainer.getNextHighestDepth()); prOnStage.push("pr" + prNumber); gameContainer.prContainer[prOnStage[prOnStage.length - 1]].onGround = false; gameContainer.prContainer[prOnStage[prOnStage.length - 1]].gotoAndStop(prType); gameContainer.prContainer[prOnStage[prOnStage.length - 1]].arrowIn.gotoAndStop(arrowType); gameContainer.prContainer[prOnStage[prOnStage.length - 1]].prType = prType; gameContainer.prContainer[prOnStage[prOnStage.length - 1]].arrayPos = prOnStage.length - 1; gameContainer.prContainer[prOnStage[prOnStage.length - 1]]._x = bowPt.x - gameContainer._x; gameContainer.prContainer[prOnStage[prOnStage.length - 1]]._y = bowPt.y; if (arrowAngle == undefined) { gameContainer.prContainer[prOnStage[prOnStage.length - 1]].throwAngle = ((Math.atan2(_ymouse - bowPt.y, _xmouse - bowPt.x) * 180) / Math.PI) + 90; } else { gameContainer.prContainer[prOnStage[prOnStage.length - 1]].throwAngle = (((Math.atan2(_ymouse - bowPt.y, _xmouse - bowPt.x) * 180) / Math.PI) + 90) + arrowAngle; } gameContainer.prContainer[prOnStage[prOnStage.length - 1]]._rotation = gameContainer.prContainer[prOnStage[prOnStage.length - 1]].throwAngle; gameContainer.prContainer[prOnStage[prOnStage.length - 1]]._visible = true; gameContainer.prContainer[prOnStage[prOnStage.length - 1]].str = strength; gameContainer.prContainer[prOnStage[prOnStage.length - 1]].xConstant = gameContainer.prContainer[prOnStage[prOnStage.length - 1]].str * (strRatio * Math.sin((Math.PI/180) * gameContainer.prContainer[prOnStage[prOnStage.length - 1]]._rotation)); prNumber++; break; } if (readyPr[_local2] != null) { var _local1 = 0; while (_local1 <= prOnStage.length) { if (_local1 == prOnStage.length) { prOnStage.push(readyPr[_local2]); gameContainer.prContainer[prOnStage[_local1]].onGround = false; gameContainer.prContainer[prOnStage[_local1]].arrayPos = _local1; gameContainer.prContainer[prOnStage[_local1]].gotoAndStop(prType); gameContainer.prContainer[prOnStage[_local1]].arrowIn.gotoAndStop(arrowType); gameContainer.prContainer[prOnStage[_local1]].prType = prType; gameContainer.prContainer[prOnStage[_local1]]._x = bowPt.x - gameContainer._x; gameContainer.prContainer[prOnStage[_local1]]._y = bowPt.y; gameContainer.prContainer[prOnStage[_local1]]._visible = true; if (arrowAngle == undefined) { gameContainer.prContainer[prOnStage[_local1]].throwAngle = ((Math.atan2(_ymouse - bowPt.y, _xmouse - bowPt.x) * 180) / Math.PI) + 90; } else { gameContainer.prContainer[prOnStage[_local1]].throwAngle = (((Math.atan2(_ymouse - bowPt.y, _xmouse - bowPt.x) * 180) / Math.PI) + 90) + arrowAngle; } gameContainer.prContainer[prOnStage[_local1]].str = strength; gameContainer.prContainer[prOnStage[_local1]]._rotation = gameContainer.prContainer[prOnStage[_local1]].throwAngle; gameContainer.prContainer[prOnStage[_local1]].xConstant = gameContainer.prContainer[prOnStage[_local1]].str * (strRatio * Math.sin((Math.PI/180) * gameContainer.prContainer[prOnStage[_local1]]._rotation)); readyPr[_local2] = null; break; } if (prOnStage[_local1] == null) { prOnStage[_local1] = readyPr[_local2]; gameContainer.prContainer[prOnStage[_local1]].arrayPos = _local1; gameContainer.prContainer[prOnStage[_local1]].gotoAndStop(prType); gameContainer.prContainer[prOnStage[_local1]].arrowIn.gotoAndStop(arrowType); gameContainer.prContainer[prOnStage[_local1]].onGround = false; gameContainer.prContainer[prOnStage[_local1]].prType = prType; gameContainer.prContainer[prOnStage[_local1]]._x = bowPt.x - gameContainer._x; gameContainer.prContainer[prOnStage[_local1]]._y = bowPt.y; gameContainer.prContainer[prOnStage[_local1]]._visible = true; if (arrowAngle == undefined) { gameContainer.prContainer[prOnStage[_local1]].throwAngle = ((Math.atan2(_ymouse - bowPt.y, _xmouse - bowPt.x) * 180) / Math.PI) + 90; } else { gameContainer.prContainer[prOnStage[_local1]].throwAngle = (((Math.atan2(_ymouse - bowPt.y, _xmouse - bowPt.x) * 180) / Math.PI) + 90) + arrowAngle; } gameContainer.prContainer[prOnStage[_local1]].str = strength; gameContainer.prContainer[prOnStage[_local1]]._rotation = gameContainer.prContainer[prOnStage[_local1]].throwAngle; gameContainer.prContainer[prOnStage[_local1]].xConstant = gameContainer.prContainer[prOnStage[_local1]].str * (strRatio * Math.sin((Math.PI/180) * gameContainer.prContainer[prOnStage[_local1]]._rotation)); readyPr[_local2] = null; break; } _local1++; } break; } _local2++; } } function resetAll() { var _local5 = 0; while (_local5 < prOnStage.length) { if (prOnStage[_local5] != null) { gameContainer.prContainer[prOnStage[_local5]]._visible = false; var _local3 = 0; while (_local3 <= readyPr.length) { if (_local3 == readyPr.length) { readyPr[_local3] = prOnStage[_local5]; break; } if (readyPr[_local3] == null) { readyPr[_local3] = prOnStage[_local5]; break; } _local3++; } prOnStage[_local5] = null; } _local5++; } var _local2 = 0; while (_local2 < enemyOnStage.length) { if (enemyOnStage[_local2] != null) { enemyOnStage[_local2]._x = enemyOnStage[_local2].startingX; if (enemyOnStage[_local2].side == "left") { enemyOnStage[_local2].side = "right"; enemyOnStage[_local2].enemyIn._xscale = enemyOnStage[_local2].enemyIn._xscale * -1; } var _local4 = 0; while (_local4 <= enemyReady.length) { if (_local4 == enemyReady.length) { enemyReady[_local4] = enemyOnStage[_local2]; break; } if (enemyReady[_local4] == null) { enemyReady[_local4] = enemyOnStage[_local2]; break; } _local4++; } enemyOnStage[_local2].thisState = "walking"; enemyOnStage[_local2].enemyIn.gotoAndStop("walking"); enemyOnStage[_local2] = null; } _local2++; } allEnemiesSpawned = false; changeScore(500); changeScore(energy); changeScore(enemiesThrough * -20); changeScore(deadEnemies * 20); totalDeadEnemies = totalDeadEnemies + deadEnemies; deadEnemies = 0; enemiesThrough = 0; spawnedEnemies = 0; currentLevel++; spawnState = 0; energy = 100; upgradePoints++; showUpgradeWindow(); random_next_time = 100; _root.tamerebox = ""; } function changeScore(number) { if ((score + number) < 0) { score = 0; } else { score = score + number; } gameContainer.score.text = String("Score : " + score); } function deadFunc() { _root.tp = 4; stopAll = true; Mouse.show(); deadWindow._visible = true; mousePointer._visible = false; deadWindow.restartBtn.onRollOver = function () { this.gotoAndStop(2); }; deadWindow.restartBtn.onRollOut = function () { this.gotoAndStop(1); }; deadWindow.restartBtn.onPress = function () { gameContainer.character._x = charStartingX; gameContainer.character._y = charStartingY; gameContainer._x = gameContainerStartingX; gameContainer._y = gameContainerStartingY; this.gotoAndStop(1); currentLevel = 0; upgradePoints = 0; daggerStack = 2; bowType = 1; bowDamageToAdd = 0; bowDamageMultiplier = 1.5; energyToAdd = 0; stopAll = false; allEnemiesSpawned = false; totalDeadEnemies = 0; deadEnemies = 0; enemiesThrough = 0; spawnedEnemies = 0; spawnState = 0; delete spawnObj.onEnterFrame; energy = 100; var _local5 = 0; while (_local5 < prOnStage.length) { if (prOnStage[_local5] != null) { gameContainer.prContainer[prOnStage[_local5]]._visible = false; var _local3 = 0; while (_local3 <= readyPr.length) { if (_local3 == readyPr.length) { readyPr[_local3] = prOnStage[_local5]; break; } if (readyPr[_local3] == null) { readyPr[_local3] = prOnStage[_local5]; break; } _local3++; } prOnStage[_local5] = null; } _local5++; } var _local2 = 0; while (_local2 < enemyOnStage.length) { if (enemyOnStage[_local2] != null) { enemyOnStage[_local2]._x = enemyOnStage[_local2].startingX; if (enemyOnStage[_local2].side == "left") { enemyOnStage[_local2].side = "right"; enemyOnStage[_local2].enemyIn._xscale = enemyOnStage[_local2].enemyIn._xscale * -1; } var _local4 = 0; while (_local4 <= enemyReady.length) { if (_local4 == enemyReady.length) { enemyReady[_local4] = enemyOnStage[_local2]; break; } if (enemyReady[_local4] == null) { enemyReady[_local4] = enemyOnStage[_local2]; break; } _local4++; } enemyOnStage[_local2].thisState = "walking"; enemyOnStage[_local2].enemyIn.gotoAndStop("walking"); enemyOnStage[_local2] = null; } _local2++; } loadLevel(); }; } function showUpgradeWindow() { Mouse.show(); _root.tp = 3; mousePointer._visible = false; upgradeWindow._visible = true; upgradeWindow.ptsAvailable.text = upgradePoints; upgradeWindow.dagStkTxt.text = daggerStack; upgradeWindow.bowTypeTxt.text = bowType; upgradeWindow.arrowDmgTxt.text = bowDamageToAdd + attackEffects[0].damage; upgradeWindow.arrowDmgAddTxt.text = bowDamageMultiplier; upgradeWindow.charEnerTxt.text = energyToAdd + 100; upgradeWindow.dagStkTxt2.text = daggerStack - 2; upgradeWindow.bowTypeTxt2.text = bowType - 1; upgradeWindow.arrowDmgTxt2.text = bowDamageToAdd; upgradeWindow.arrowDmgAddTxt2.text = (bowDamageMultiplier - 1.5) * 10; upgradeWindow.charEnerTxt2.text = energyToAdd / 10; checkForPtsLeft(); upgradeWindow.continueBtn.onPress = function () { canMove = true; energy = 100 + energyToAdd; numberOfDaggers = daggerStack; loadLevel(); }; canMove = false; } function checkForPtsLeft() { upgradeWindow.addPointBtn1.gotoAndStop(1); upgradeWindow.addPointBtn3.gotoAndStop(1); upgradeWindow.addPointBtn4.gotoAndStop(1); upgradeWindow.addPointBtn5.gotoAndStop(1); upgradeWindow.addPointBtn6.gotoAndStop(1); if (_root.upgradePoints == 0) { delete upgradeWindow.addPointBtn1.onRollOver; delete upgradeWindow.addPointBtn1.onRollOut; delete upgradeWindow.addPointBtn1.onPress; delete upgradeWindow.addPointBtn4.onRollOver; delete upgradeWindow.addPointBtn4.onRollOut; delete upgradeWindow.addPointBtn4.onPress; delete upgradeWindow.addPointBtn5.onRollOver; delete upgradeWindow.addPointBtn5.onRollOut; delete upgradeWindow.addPointBtn5.onPress; delete upgradeWindow.addPointBtn6.onRollOver; delete upgradeWindow.addPointBtn6.onRollOut; delete upgradeWindow.addPointBtn6.onPress; upgradeWindow.addPointBtn1._alpha = 30; upgradeWindow.addPointBtn4._alpha = 30; upgradeWindow.addPointBtn5._alpha = 30; upgradeWindow.addPointBtn6._alpha = 30; } else { if ((daggerStack < 5) && (upgradePoints > 2)) { upgradeWindow.addPointBtn1._alpha = 100; } else if (upgradePoints < 3) { delete upgradeWindow.addPointBtn1.onRollOver; delete upgradeWindow.addPointBtn1.onRollOut; delete upgradeWindow.addPointBtn1.onPress; upgradeWindow.addPointBtn1._alpha = 30; } else { upgradeWindow.addPointBtn1._alpha = 30; upgradeWindow.addPointBtn1.gotoAndStop(4); delete upgradeWindow.addPointBtn1.onRollOver; delete upgradeWindow.addPointBtn1.onRollOut; delete upgradeWindow.addPointBtn1.onPress; } upgradeWindow.addPointBtn4._alpha = 100; upgradeWindow.addPointBtn5._alpha = 100; upgradeWindow.addPointBtn6._alpha = 100; if ((daggerStack < 5) && (upgradePoints > 2)) { upgradeWindow.addPointBtn1.onRollOver = (upgradeWindow.addPointBtn4.onRollOver = (upgradeWindow.addPointBtn5.onRollOver = (upgradeWindow.addPointBtn6.onRollOver = function () { this.gotoAndStop(2); }))); upgradeWindow.addPointBtn1.onRollOut = (upgradeWindow.addPointBtn4.onRollOut = (upgradeWindow.addPointBtn5.onRollOut = (upgradeWindow.addPointBtn6.onRollOut = function () { this.gotoAndStop(1); }))); upgradeWindow.addPointBtn1.onPress = function () { daggerStack = daggerStack + 1; upgradeWindow.dagStkTxt.text = daggerStack; upgradeWindow.dagStkTxt2.text = daggerStack - 2; upgradePoints = upgradePoints - 3; upgradeWindow.ptsAvailable.text = upgradePoints; checkForPtsLeft(); }; } upgradeWindow.addPointBtn4.onPress = function () { bowDamageToAdd = bowDamageToAdd + 1; upgradeWindow.arrowDmgTxt.text = bowDamageToAdd + attackEffects[0].damage; upgradeWindow.arrowDmgTxt2.text = bowDamageToAdd; upgradePoints--; upgradeWindow.ptsAvailable.text = upgradePoints; checkForPtsLeft(); }; upgradeWindow.addPointBtn5.onPress = function () { bowDamageMultiplier = bowDamageMultiplier + 0.1; upgradeWindow.arrowDmgAddTxt.text = bowDamageMultiplier; upgradeWindow.arrowDmgAddTxt2.text = (bowDamageMultiplier - 1.5) * 10; upgradePoints--; upgradeWindow.ptsAvailable.text = upgradePoints; checkForPtsLeft(); }; upgradeWindow.addPointBtn6.onPress = function () { energyToAdd = energyToAdd + 10; upgradeWindow.charEnerTxt.text = energyToAdd + 100; upgradeWindow.charEnerTxt2.text = energyToAdd / 10; upgradePoints--; upgradeWindow.ptsAvailable.text = upgradePoints; checkForPtsLeft(); }; } if ((_root.upgradePoints < 5) || (bowType == 3)) { delete upgradeWindow.addPointBtn3.onRollOver; delete upgradeWindow.addPointBtn3.onRollOut; delete upgradeWindow.addPointBtn3.onPress; upgradeWindow.addPointBtn3._alpha = 30; if (bowType == 3) { upgradeWindow.addPointBtn3.gotoAndStop(4); } } else { upgradeWindow.addPointBtn3._alpha = 100; upgradeWindow.addPointBtn3.onRollOver = function () { this.gotoAndStop(2); }; upgradeWindow.addPointBtn3.onRollOut = function () { this.gotoAndStop(1); }; upgradeWindow.addPointBtn3.onPress = function () { bowType = bowType + 1; upgradeWindow.bowTypeTxt.text = bowType; upgradeWindow.bowTypeTxt2.text = bowType - 1; upgradePoints = upgradePoints - 5; upgradeWindow.ptsAvailable.text = upgradePoints; checkForPtsLeft(); }; } } stop(); _root.tp = 2; _root.tpb = 0; _root.pts4upgrade = 0; _root.pts4_1 = 0; _root.pts4_2 = 0; _root.pts4_3 = 0; _root.pts4_4 = 0; _root.pts4_5 = 0; _root.pts4_1_2 = 0; _root.pts4_2_2 = 0; _root.pts4_3_2 = 0; _root.pts4_4_2 = 0; _root.pts4_5_2 = 0; _root.random_next_time = 100; var currentLevel = 0; var startingY = 0; var trees = 11; var allEnemiesSpawned = false; var deadEnemies = 0; var spawnedEnemies = 0; var totalDeadEnemies = 0; var enemiesThrough = 0; var charStartingX = 0; var charStartingY = 0; var gameContainerStartingX = 0; var gameContainerStartingY = 0; var energy = 100; var charHitPts = new Array(); var stopAll = false; var canMove = true; var charPt = new Object(); var bowPt = new Object(); var charSide = "right"; var bowSide = "right"; var selectedWeapon = 0; var bowDelay = false; var isOnTree = false; var chargeBarMaskX; var charOverYSpace; var gotHit = false; var recovering = false; var charVS = 10; var vaInc = 0.04; var charHS = 8; var haInc = 0.03; var charSide = "right"; var moveX = 0; var moveY = 0; var haRatio = 0; var vaRatio = 0; var charState = ""; var leftHit = false; var rightHit = false; var downHit = false; var upHit = false; var gotHit = false; var jump = false; var downCheck = true; var spawnState = 0; _root.createEmptyMovieClip("spawnObject", _root.getNextHighestDepth()); var enemyStats = new Array(); var enemyReady = new Array(); var enemyOnStage = new Array(); var enemyID = 0; var mouseIsDown = false; var leftKey = false; var rightKey = false; var upKey = false; var upKeyClick = false; var score = 0; var maxPrOnStage = 30; var currentlyShaking = false; var frameNumber = 0; var strRatio = 30; var rootWidth = 800; var rootHeight = 440; var fRate = 48; var randNum; var arrowType = 1; var prDelay = false; var readyPr = new Array(); var prPoints = new Array(); var prSpeed = 40; var numberOfDaggers = 2; var prNumber = 0; var prOnStage = new Array(); var toRemove = 0; var attackEffects = new Array(); attackEffects[0] = {damage:35}; var obj4Loop; _root._quality = "MEDIUM"; var upgradePoints = 10; var daggerStack = 2; var daggersDamageToAdd = 0; var bowType = 1; var bowDamageToAdd = 0; var bowDamageMultiplier = 1.5; var energyToAdd = 0; _root.attachMovie("GameContainer", "gameContainer", this.getNextHighestDepth()); _root.attachMovie("Tracers", "tracers", this.getNextHighestDepth()); _root.attachMovie("UpgradeWindow", "upgradeWindow", this.getNextHighestDepth()); _root.attachMovie("DeadWindow", "deadWindow", this.getNextHighestDepth()); _root.attachMovie("MousePointer", "mousePointer", this.getNextHighestDepth()); _root.attachMovie("Branding", "branding", this.getNextHighestDepth()); gameContainerStartingX = gameContainer._x; gameContainerStartingY = gameContainer._y; charStartingX = gameContainer.character._x; charStartingY = gameContainer.character._y; startDrag (mousePointer, true); _root.createEmptyMovieClip("shakerObj", this.getNextHighestDepth()); loadLevel(); _root.onMouseDown = function () { mouseIsDown = true; }; _root.onMouseUp = function () { mouseIsDown = false; }; gameContainer.character.onEnterFrame = function () { if (stopAll == false) { if (energy <= 0) { deadFunc(); } tracers.dag.text = String(numberOfDaggers); tracers.score.text = String("Score : " + score); tracers.charEner.text = String(energy); if ((allEnemiesSpawned == true) && ((deadEnemies + enemiesThrough) == spawnedEnemies)) { if (enemiesThrough > deadEnemies) { deadFunc(); } else { resetAll(); } } charPt = {x:gameContainer.character._x, y:gameContainer.character._y}; if (gameContainer.character.bow != undefined) { bowPt = {x:gameContainer.character.bow._x, y:gameContainer.character.bow._y}; gameContainer.character.localToGlobal(bowPt); } gameContainer.localToGlobal(charPt); if (gotHit == true) { gameContainer.character.gotoAndStop("gotHit"); gameContainer.character.characterIn.gotoAndStop("gotHit"); canMoveOnGround = true; canMove = true; gotHit = false; recovering = true; } else if ((canMove == true) && (recovering == false)) { if ((_root.energy <= 0) && (charState != dead)) { charState = "dying"; this.gotoAndStop("dying"); this.characterIn.gotoAndStop("dying"); } moveX = 0; moveY = 0; checkKeys(); checkHits(); calculateMovement(); checkCharacterState(); moveIt(); } else { haRatio = 0; vaRatio = 0; } moveGameContainer(); moveEnemies(); moveProjectiles(); } };
Symbol 40 MovieClip Frame 1
stop();
Symbol 41 MovieClip Frame 1
Instance of Symbol 40 MovieClip in Symbol 41 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.headcheat); }
Symbol 49 MovieClip Frame 1
stop();
Instance of Symbol 49 MovieClip in Symbol 50 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.headcheat); }
Symbol 55 MovieClip Frame 50
stop();
Symbol 57 MovieClip Frame 50
stop();
Symbol 59 MovieClip Frame 16
stop(); _root.charState = "standing"; _parent._parent._parent.gotoAndStop("standing"); _parent._parent.gotoAndStop("standing");
Symbol 67 MovieClip Frame 32
stop(); _root.canMove = true;
Symbol 69 MovieClip Frame 30
_root.canMove = true; _root.canMoveOnGround = true;
Symbol 83 MovieClip Frame 1
_root.sdgotit = 2;
Symbol 83 MovieClip Frame 28
stop();
Instance of Symbol 84 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (load) { _rotation = (random(360) + 1); _y = (10 - random(25)); }
Symbol 85 MovieClip Frame 30
_root.recovering = false; _root.isOnTree = false; _root.canMove = true; stop();
Symbol 87 MovieClip Frame 1
typec = 3; stop();
Instance of Symbol 54 MovieClip "characterIn" in Symbol 87 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.haRatio < 0) { gotoAndStop(Math.round((10 * (_root.haRatio * 100)) / 102) * -1); } else { gotoAndStop(Math.round((10 * (_root.haRatio * 100)) / 102)); } }
Symbol 87 MovieClip Frame 60
_root.sdarrowgo = 2;
Symbol 97 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 48
stop();
Symbol 99 MovieClip Frame 80
stop();
Instance of Symbol 100 MovieClip in Symbol 101 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = _parent._parent.bow._rotation; if (_root.charSide == "right") { _xscale = 100; } if (_root.charSide == "left") { _xscale = -100; _rotation = (_rotation - 180); } }
Symbol 108 MovieClip Frame 80
stop();
Instance of Symbol 109 MovieClip in Symbol 110 MovieClip Frame 1
onClipEvent (enterFrame) { _root.bowhiss = boxx._currentframe; _rotation = _parent._parent.bow._rotation; if (_root.charSide == "right") { _xscale = 100; } if (_root.charSide == "left") { _xscale = -100; _rotation = (_rotation - 180); } }
Instance of Symbol 100 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (load) { _rotation = _parent._parent.bow._rotation; if (_root.charSide == "right") { _xscale = 100; } if (_root.charSide == "left") { _xscale = -100; _rotation = (_rotation - 180); } }
Symbol 112 MovieClip Frame 15
stop();
Instance of Symbol 113 MovieClip in Symbol 114 MovieClip Frame 1
onClipEvent (load) { _rotation = _parent._parent.bow._rotation; if (_root.charSide == "right") { _xscale = 100; } if (_root.charSide == "left") { _xscale = -100; _rotation = (_rotation - 180); } }
Symbol 115 MovieClip Frame 15
stop(); _root.charState = "standing"; this._parent.gotoAndStop("standing");
Symbol 117 MovieClip Frame 15
_root.recovering = false; _root.isOnTree = false; _root.canMove = true; _root.stopAll = false; _root.gotHit = false; _root.canMoveOnGround = true; _root.charState = "running"; _root.gameContainer.character.gotoAndStop("running"); _root.gameContainer.character.characterIn.gotoAndStop("running"); trace("shit"); _parent.gotoAndStop(2); _parent.characterIn.gotoAndStop(2); _parent.gotoAndStop("standing"); _parent.characterIn.gotoAndStop("standing"); stop();
Symbol 118 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 60
_root.bowhiss = 1;
Symbol 137 MovieClip Frame 13
_root.bowhiss = 1;
Symbol 138 MovieClip Frame 1
stop();
Symbol 138 MovieClip Frame 80
stop();
Symbol 149 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.tpb != _root.tp) { _root.tpb = _root.tp; stopAllSounds(); gotoAndPlay(_root.tp * 2); } };
Symbol 149 MovieClip Frame 3
stop();
Symbol 149 MovieClip Frame 5
stop();
Symbol 149 MovieClip Frame 7
stop();
Symbol 149 MovieClip Frame 9
stop();
Symbol 154 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.sdarrowgo == 2) { _root.sdarrowgo = 1; gotoAndPlay((random(3) + 1) * 2); } };
Symbol 154 MovieClip Frame 3
stop();
Symbol 154 MovieClip Frame 5
stop();
Symbol 154 MovieClip Frame 7
stop();
Symbol 164 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.sdgotit == 2) { _root.sdgotit = 1; gotoAndPlay((random(9) + 1) * 2); } };
Symbol 164 MovieClip Frame 3
stop();
Symbol 164 MovieClip Frame 5
stop();
Symbol 164 MovieClip Frame 7
stop();
Symbol 164 MovieClip Frame 9
stop();
Symbol 164 MovieClip Frame 11
stop();
Symbol 164 MovieClip Frame 13
stop();
Symbol 164 MovieClip Frame 15
stop();
Symbol 164 MovieClip Frame 17
stop();
Symbol 164 MovieClip Frame 19
stop();
Symbol 174 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.sddie == 2) { _root.sddie = 1; gotoAndPlay((random(9) + 1) * 2); } };
Symbol 174 MovieClip Frame 3
stop();
Symbol 174 MovieClip Frame 5
stop();
Symbol 174 MovieClip Frame 7
stop();
Symbol 174 MovieClip Frame 9
stop();
Symbol 174 MovieClip Frame 11
stop();
Symbol 174 MovieClip Frame 13
stop();
Symbol 174 MovieClip Frame 15
stop();
Symbol 174 MovieClip Frame 17
stop();
Symbol 174 MovieClip Frame 19
stop();
Symbol 184 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.sdattack == 2) { _root.sdattack = 1; gotoAndPlay((random(9) + 1) * 2); } };
Symbol 184 MovieClip Frame 3
stop();
Symbol 184 MovieClip Frame 5
stop();
Symbol 184 MovieClip Frame 7
stop();
Symbol 184 MovieClip Frame 9
stop();
Symbol 184 MovieClip Frame 11
stop();
Symbol 184 MovieClip Frame 13
stop();
Symbol 184 MovieClip Frame 15
stop();
Symbol 184 MovieClip Frame 17
stop();
Symbol 184 MovieClip Frame 19
stop();
Symbol 187 Button
on (keyPress "m") { gotoAndStop (2); } on (keyPress "n") { if (_currentframe == 2) { gotoAndStop (3); } } on (keyPress "b") { if (_currentframe == 3) { gotoAndStop (4); } } on (keyPress "v") { gotoAndStop (5); } on (keyPress "c") { if (_currentframe == 5) { gotoAndStop (6); } } on (keyPress "x") { if (_currentframe == 6) { gotoAndStop (7); } }
Symbol 188 MovieClip Frame 1
stop();
Symbol 188 MovieClip Frame 4
_root.energy = 500;
Symbol 188 MovieClip Frame 7
_root.pts4upgrade = 100;
Symbol 189 MovieClip [GameContainer] Frame 1
stop();
Instance of Symbol 139 MovieClip in Symbol 189 MovieClip [GameContainer] Frame 1
onClipEvent (enterFrame) { _x = _parent.character._x; _y = (_parent.character._y - 70); boxx.gotoAndStop(_root.bowhiss); }
Symbol 193 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 1
stop();
Symbol 203 MovieClip Frame 1
stop();
Symbol 209 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 1
stop();
Symbol 237 MovieClip Frame 1
stop();
Symbol 238 MovieClip Frame 40
if (_parent._parent._parent.hitPoints <= 66) { gotoAndPlay (41); } else { gotoAndPlay (1); }
Symbol 238 MovieClip Frame 120
if (_parent._parent._parent.hitPoints <= 33) { gotoAndPlay (121); } else if (_parent._parent._parent.hitPoints > 66) { gotoAndPlay (1); } else { gotoAndPlay (41); }
Symbol 238 MovieClip Frame 250
if (_parent._parent._parent.hitPoints > 33) { gotoAndPlay (41); } else { gotoAndPlay (121); }
Instance of Symbol 238 MovieClip "boxx" in Symbol 239 MovieClip Frame 1
onClipEvent (load) { aa = _parent._parent._parent.typec; boxx1.gotoAndStop(aa); boxx2.gotoAndStop(aa); boxx3.gotoAndStop(aa); boxx4.gotoAndStop(aa); boxx5.gotoAndStop(aa); boxx6.gotoAndStop(aa); boxx7.gotoAndStop(aa); boxx8.gotoAndStop(aa); boxx9.gotoAndStop(aa); boxx10.gotoAndStop(aa); boxx11.gotoAndStop(aa); boxx12.gotoAndStop(aa); boxx13.gotoAndStop(aa); } onClipEvent (enterFrame) { if (boxx1._currentframe != _parent._parent._parent.typec) { aa = _parent._parent._parent.typec; boxx1.gotoAndStop(aa); boxx2.gotoAndStop(aa); boxx3.gotoAndStop(aa); boxx4.gotoAndStop(aa); boxx5.gotoAndStop(aa); boxx6.gotoAndStop(aa); boxx7.gotoAndStop(aa); boxx8.gotoAndStop(aa); boxx9.gotoAndStop(aa); boxx10.gotoAndStop(aa); boxx11.gotoAndStop(aa); boxx12.gotoAndStop(aa); boxx13.gotoAndStop(aa); } }
Symbol 245 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (this._parent._parent.bloodBurst == true) { this._parent._parent.bloodBurst = false; this.gotoAndPlay(2); } };
Instance of Symbol 84 MovieClip in Symbol 245 MovieClip Frame 3
onClipEvent (load) { _rotation = (random(360) + 1); _y = (10 - random(25)); }
Instance of Symbol 244 MovieClip in Symbol 245 MovieClip Frame 3
onClipEvent (load) { gotoAndStop(Math.round((10 * _parent._parent._parent.hitPoints) / _parent._parent._parent.maxEnergy) + 1); }
Symbol 249 MovieClip Frame 40
if (_parent._parent._parent.hitPoints <= 66) { gotoAndPlay (41); } else { gotoAndPlay (1); }
Symbol 249 MovieClip Frame 120
if (_parent._parent._parent.hitPoints <= 33) { gotoAndPlay (121); } else if (_parent._parent._parent.hitPoints > 66) { gotoAndPlay (1); } else { gotoAndPlay (41); }
Symbol 249 MovieClip Frame 250
if (_parent._parent._parent.hitPoints > 33) { gotoAndPlay (41); } else { gotoAndPlay (121); }
Instance of Symbol 249 MovieClip "boxx" in Symbol 250 MovieClip Frame 1
onClipEvent (load) { aa = _parent._parent._parent.typec; boxx1.gotoAndStop(aa); boxx2.gotoAndStop(aa); boxx3.gotoAndStop(aa); boxx4.gotoAndStop(aa); boxx5.gotoAndStop(aa); boxx6.gotoAndStop(aa); boxx7.gotoAndStop(aa); boxx8.gotoAndStop(aa); boxx9.gotoAndStop(aa); boxx10.gotoAndStop(aa); boxx11.gotoAndStop(aa); boxx12.gotoAndStop(aa); boxx13.gotoAndStop(aa); }
Symbol 253 MovieClip Frame 1
_root.sdattack = 2;
Symbol 253 MovieClip Frame 40
if (this._parent._parent.thisState == "walking") { trace(this._parent.gotoAndStop("walking")); } else if (this._parent._parent.thisState == "goingBack") { trace(this._parent.gotoAndStop("walking")); }
Symbol 253 MovieClip Frame 41
_root.sdattack = 2;
Symbol 253 MovieClip Frame 80
if (this._parent._parent.thisState == "walking") { trace(this._parent.gotoAndStop("walking")); } else if (this._parent._parent.thisState == "goingBack") { trace(this._parent.gotoAndStop("walking")); }
Symbol 254 MovieClip Frame 1
_root.sddie = 2;
Symbol 254 MovieClip Frame 92
stop(); _root.deadEnemies++;
Symbol 254 MovieClip Frame 93
_root.sddie = 2;
Symbol 254 MovieClip Frame 184
stop(); _root.deadEnemies++;
Instance of Symbol 254 MovieClip "boxx" in Symbol 255 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.gotor == 1) { gotoAndPlay (93); } aa = _parent._parent._parent.typec; boxx1.gotoAndStop(aa); boxx2.gotoAndStop(aa); boxx3.gotoAndStop(aa); boxx4.gotoAndStop(aa); boxx5.gotoAndStop(aa); boxx6.gotoAndStop(aa); boxx7.gotoAndStop(aa); boxx8.gotoAndStop(aa); boxx9.gotoAndStop(aa); boxx10.gotoAndStop(aa); boxx11.gotoAndStop(aa); boxx12.gotoAndStop(aa); boxx13.gotoAndStop(aa); }
Symbol 255 MovieClip Frame 2
if (_parent._parent.typec == 2) { _root.pts4upgrade = _root.pts4upgrade + 1; } if (_parent._parent.typec == 1) { _root.pts4upgrade = _root.pts4upgrade + 1; } if (_parent._parent.typec == 5) { _root.pts4upgrade = _root.pts4upgrade + 3; } if (_parent._parent.typec == 6) { _root.pts4upgrade = _root.pts4upgrade + 2; }
Symbol 255 MovieClip Frame 15
stop();
Symbol 256 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (this._parent._parent.bloodBurst == true) { this._parent._parent.bloodBurst = false; this.gotoAndPlay(2); } };
Instance of Symbol 84 MovieClip in Symbol 256 MovieClip Frame 3
onClipEvent (load) { _rotation = (random(360) + 1); _y = (10 - random(25)); }
Symbol 257 MovieClip Frame 1
stop(); gotor = 1;
Symbol 257 MovieClip Frame 10
gotor = 2;
Instance of Symbol 253 MovieClip "enemyIn" in Symbol 257 MovieClip Frame 20
onClipEvent (load) { ab = random(2) + 1; if (ab == 2) { gotoAndPlay (41); } aa = _parent._parent.typec; boxx1.gotoAndStop(aa); boxx2.gotoAndStop(aa); boxx3.gotoAndStop(aa); boxx4.gotoAndStop(aa); boxx5.gotoAndStop(aa); boxx6.gotoAndStop(aa); boxx7.gotoAndStop(aa); boxx8.gotoAndStop(aa); boxx9.gotoAndStop(aa); boxx10.gotoAndStop(aa); boxx11.gotoAndStop(aa); boxx12.gotoAndStop(aa); boxx13.gotoAndStop(aa); }
Symbol 260 MovieClip [Enemy] Frame 1
stop(); typec = 2;
Symbol 260 MovieClip [Enemy] Frame 10
typec = 1;
Symbol 260 MovieClip [Enemy] Frame 20
typec = 5;
Symbol 260 MovieClip [Enemy] Frame 30
typec = 6;
Symbol 264 MovieClip Frame 1
stop();
Symbol 270 MovieClip [Projectile] Frame 1
stop();
Symbol 288 MovieClip Frame 1
stop(); onEnterFrame = function () { gotoAndStop(_root.energy + 1); };
Symbol 298 Button
on (release) { getURL (_root.moregameslink, "_blank"); }
Symbol 311 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); }; this.onRelease = function () { getURL ("http://www.bubblebox.com/", "_blank"); };
Symbol 318 MovieClip Frame 27
stop();
Symbol 322 MovieClip Frame 1
stop();
Symbol 576 MovieClip Frame 1
stop(); onEnterFrame = function () { gotoAndStop(_root.lavr + 1); };
Symbol 576 MovieClip Frame 2
_root.moregameslink = "http://www.neodelight.com";
Symbol 576 MovieClip Frame 3
_root.moregameslink = "http://www.andkon.com";
Symbol 576 MovieClip Frame 4
_root.moregameslink = "http://www.anyad.rulez.org";
Symbol 576 MovieClip Frame 5
_root.moregameslink = "http://www.girldressupgames.biz";
Symbol 576 MovieClip Frame 6
_root.moregameslink = "http://www.bringler.com";
Symbol 576 MovieClip Frame 7
_root.moregameslink = "http://www.bubblebox.com";
Symbol 576 MovieClip Frame 8
_root.moregameslink = "http://www.bunnygames.com";
Symbol 576 MovieClip Frame 9
_root.moregameslink = "http://www.dailyfreegames.com";
Symbol 576 MovieClip Frame 10
_root.moregameslink = "http://www.directgamez.com";
Symbol 576 MovieClip Frame 11
_root.moregameslink = "http://www.2flashgames.com";
Symbol 576 MovieClip Frame 12
_root.moregameslink = "http://www.flashninjaclan.com";
Symbol 576 MovieClip Frame 13
_root.moregameslink = "http://www.dailyaddictinggames.com/";
Symbol 576 MovieClip Frame 14
_root.moregameslink = "http://www.funny-games.biz";
Symbol 576 MovieClip Frame 15
_root.moregameslink = "http://www.gameitnow.com";
Symbol 576 MovieClip Frame 16
_root.moregameslink = "http://www.gamesplz.com";
Symbol 576 MovieClip Frame 17
_root.moregameslink = "http://www.onjogos.com.br";
Symbol 576 MovieClip Frame 18
_root.moregameslink = "http://www.gamesfreak.net";
Symbol 576 MovieClip Frame 19
_root.moregameslink = "http://www.stoneagegames.com";
Symbol 576 MovieClip Frame 20
_root.moregameslink = "http://www.jarkey.net";
Symbol 576 MovieClip Frame 21
_root.moregameslink = "http://www.gamesgames.com/";
Symbol 576 MovieClip Frame 22
_root.moregameslink = "http://www.keepbusy.net";
Symbol 576 MovieClip Frame 23
_root.moregameslink = "http://www.microjogos.com";
Symbol 576 MovieClip Frame 24
_root.moregameslink = "http://www.minijuegos.com";
Symbol 576 MovieClip Frame 25
_root.moregameslink = "http://www.oyunskor.com/";
Symbol 576 MovieClip Frame 26
_root.moregameslink = "http://www.mostfungames.com";
Symbol 576 MovieClip Frame 27
_root.moregameslink = "http://www.gameshot.org";
Symbol 576 MovieClip Frame 28
_root.moregameslink = "http://www.online-games-zone.com/";
Symbol 576 MovieClip Frame 29
_root.moregameslink = "http://www.puffgames.com";
Symbol 576 MovieClip Frame 30
_root.moregameslink = "http://www.spele.nl";
Symbol 576 MovieClip Frame 31
_root.moregameslink = "http://www.t45ol.com";
Symbol 576 MovieClip Frame 32
_root.moregameslink = "http://www.thegamesonline.com/";
Symbol 576 MovieClip Frame 33
_root.moregameslink = "http://www.ultimatearcade.com";
Symbol 576 MovieClip Frame 34
_root.moregameslink = "http://www.girlgames4u.com/";
Symbol 576 MovieClip Frame 35
_root.moregameslink = "http://www.gamesfree.ca/";
Symbol 576 MovieClip Frame 36
_root.moregameslink = "http://www.stickpage.com/";
Symbol 576 MovieClip Frame 37
_root.moregameslink = "http://www.gamespond.net/";
Symbol 576 MovieClip Frame 38
_root.moregameslink = "http://www.flashgames.it/";
Symbol 576 MovieClip Frame 39
_root.moregameslink = "http://www.gamesgirl.ca/";
Symbol 576 MovieClip Frame 40
_root.moregameslink = "http://www.hallpass.com/";
Symbol 576 MovieClip Frame 41
_root.moregameslink = "http://www.addictinggames.com/";
Symbol 576 MovieClip Frame 42
_root.moregameslink = "http://www.benz.be";
Symbol 576 MovieClip Frame 43
_root.moregameslink = "http://www.net-games.co.il/";
Symbol 576 MovieClip Frame 44
_root.moregameslink = "http://www.net-games.biz/";
Symbol 576 MovieClip Frame 45
_root.moregameslink = "http://www.pinkyarcade.com/";
Symbol 576 MovieClip Frame 46
_root.moregameslink = "http://www.komikler.com/index.php";
Symbol 576 MovieClip Frame 47
_root.moregameslink = "http://www.twizl.com/";
Symbol 576 MovieClip Frame 48
_root.moregameslink = "http://www.a10.com/";
Symbol 576 MovieClip Frame 49
_root.moregameslink = "http://www.bonniegames.com/";
Symbol 576 MovieClip Frame 50
_root.moregameslink = "http://www.ug2.com/";
Symbol 576 MovieClip Frame 51
_root.moregameslink = "http://www.agame.com";
Symbol 576 MovieClip Frame 52
_root.moregameslink = "http://www.gamesclub.com/";
Symbol 576 MovieClip Frame 53
_root.moregameslink = "http://www.killhours.com/";
Symbol 576 MovieClip Frame 54
_root.moregameslink = "http://www.flasharcadegamessite.com/";
Symbol 576 MovieClip Frame 55
_root.moregameslink = "http://www.roundgames.com/";
Symbol 576 MovieClip Frame 56
_root.moregameslink = "http://www.arcadegangsta.com/";
Symbol 576 MovieClip Frame 57
_root.moregameslink = "http://www.gamebusted.com/";
Symbol 576 MovieClip Frame 58
_root.moregameslink = "http://www.flash-games.net/";
Symbol 576 MovieClip Frame 59
_root.moregameslink = "http://www.flash-game.net/";
Symbol 576 MovieClip Frame 60
_root.moregameslink = "http://www.kingofgames.net";
Symbol 576 MovieClip Frame 61
_root.moregameslink = "http://www.stungames.com/";
Symbol 576 MovieClip Frame 62
_root.moregameslink = "http://www.123spill.no/";
Symbol 576 MovieClip Frame 63
_root.moregameslink = "http://www.dailygames.com/";
Symbol 576 MovieClip Frame 64
_root.moregameslink = "http://www.octogames.com/";
Symbol 576 MovieClip Frame 65
_root.moregameslink = "http://www.ugotgames.com/";
Symbol 576 MovieClip Frame 66
_root.moregameslink = "http://www.fupa.com/";
Symbol 576 MovieClip Frame 67
_root.moregameslink = "http://www.kibagames.com/";
Symbol 576 MovieClip Frame 68
_root.moregameslink = "http://www.kraloyun.com/";
Symbol 576 MovieClip Frame 69
_root.moregameslink = "http://www.spielaffe.de/";
Symbol 576 MovieClip Frame 70
_root.moregameslink = "http://www.39games.com";
Symbol 576 MovieClip Frame 71
_root.moregameslink = "http://www.bijuegos.com";
Symbol 576 MovieClip Frame 72
_root.moregameslink = "http://www.mofunzone.com";
Symbol 581 Button
on (release) { act = 2; } on (rollOver) { act = 3; gotoAndPlay (2); } on (rollOut) { gotoAndPlay (11); }
Symbol 585 MovieClip Frame 26
stop();
Symbol 586 MovieClip Frame 1
stop();
Symbol 591 MovieClip Frame 1
stop();
Symbol 591 MovieClip Frame 10
stop();
Symbol 591 MovieClip Frame 30
gotoAndStop (1);
Symbol 591 MovieClip Frame 31
stop();
Symbol 591 MovieClip Frame 32
stop();
Symbol 624 MovieClip Frame 1
stop();
Symbol 628 Button
on (release) { act = 2; } on (rollOver) { gotoAndPlay (2); } on (rollOut) { gotoAndPlay (11); }
Symbol 629 MovieClip Frame 1
stop();
Symbol 629 MovieClip Frame 10
stop();
Symbol 631 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.sd_upgrade == 2) { _root.sd_upgrade = 1; gotoAndPlay (2); } };
Symbol 631 MovieClip Frame 3
stop();
Symbol 638 Button
on (release) { gotoAndPlay (2); }
Symbol 639 MovieClip Frame 1
stop();
Symbol 639 MovieClip Frame 30
stop(); _root.headcheat = 2;
Symbol 642 Button
on (release) { gotoAndPlay (2); }
Symbol 643 MovieClip Frame 1
stop();
Symbol 643 MovieClip Frame 30
_root.headcheat = 3; stop();
Symbol 645 Button
on (release) { _root.headcheat = 1; }
Symbol 646 MovieClip Frame 1
stop(); onEnterFrame = function () { gotoAndStop(_root.headcheat); };
Instance of Symbol 591 MovieClip in Symbol 647 MovieClip [UpgradeWindow] Frame 1
onClipEvent (enterFrame) { ndpts = 3; maxpts = 20; elementlvl = _root.daggerStack; if (elementlvl == maxpts) { gotoAndStop (31); } if (_root.pts4upgrade == 0) { gotoAndStop (32); } if ((_root.pts4upgrade != 0) && (elementlvl != maxpts)) { if ((_currentframe == 31) || (_currentframe == 32)) { gotoAndStop (1); } } if (act == 2) { act = 1; _root.pts4upgrade = _root.pts4upgrade - 1; _root.pts4_1 = _root.pts4_1 + 1; _root.pts4_1_2 = _root.pts4_1_2 + 1; if (_root.pts4_1_2 == ndpts) { upbl.gotoAndPlay(2); _root.sd_upgrade = 2; _root.pts4_1_2 = 0; _root.daggerStack = _root.daggerStack + 1; } } if (act == 3) { act = 1; _root.tamerebox = ndpts + " points needed to upgrade"; } }
Instance of Symbol 591 MovieClip in Symbol 647 MovieClip [UpgradeWindow] Frame 1
onClipEvent (enterFrame) { ndpts = 100; maxpts = 3; elementlvl = _root.bowType; if (elementlvl == maxpts) { gotoAndStop (31); } if (_root.pts4upgrade == 0) { gotoAndStop (32); } if ((_root.pts4upgrade != 0) && (elementlvl != maxpts)) { if ((_currentframe == 31) || (_currentframe == 32)) { gotoAndStop (1); } } if (act == 2) { act = 1; _root.pts4upgrade = _root.pts4upgrade - 1; _root.pts4_2 = _root.pts4_2 + 1; _root.pts4_2_2 = _root.pts4_2_2 + 1; if (_root.pts4_2_2 == ndpts) { upbl.gotoAndPlay(2); _root.sd_upgrade = 2; _root.pts4_2_2 = 0; _root.bowType = _root.bowType + 1; } } if (act == 3) { act = 1; _root.tamerebox = ndpts + " points needed to upgrade"; } }
Instance of Symbol 591 MovieClip in Symbol 647 MovieClip [UpgradeWindow] Frame 1
onClipEvent (enterFrame) { ndpts = 8; maxpts = 65; elementlvl = _root.bowDamageToAdd; _root.bowDamageToAdd_debug = _root.bowDamageToAdd + 35; if (elementlvl == maxpts) { gotoAndStop (31); } if (_root.pts4upgrade == 0) { gotoAndStop (32); } if ((_root.pts4upgrade != 0) && (elementlvl != maxpts)) { if ((_currentframe == 31) || (_currentframe == 32)) { gotoAndStop (1); } } if (act == 2) { act = 1; _root.pts4upgrade = _root.pts4upgrade - 1; _root.pts4_3 = _root.pts4_3 + 1; _root.pts4_3_2 = _root.pts4_3_2 + 1; if (_root.pts4_3_2 == ndpts) { upbl.gotoAndPlay(2); _root.sd_upgrade = 2; _root.pts4_3_2 = 0; _root.bowDamageToAdd = _root.bowDamageToAdd + 1; } } if (act == 3) { act = 1; _root.tamerebox = ndpts + " points needed to upgrade"; } }
Instance of Symbol 591 MovieClip in Symbol 647 MovieClip [UpgradeWindow] Frame 1
onClipEvent (enterFrame) { ndpts = 5; maxpts = 3; elementlvl = _root.bowDamageMultiplier; _root.bowDamageMultiplier_debug = Math.round(_root.bowDamageMultiplier * 10); if (elementlvl == maxpts) { gotoAndStop (31); } if (_root.pts4upgrade == 0) { gotoAndStop (32); } if ((_root.pts4upgrade != 0) && (elementlvl != maxpts)) { if ((_currentframe == 31) || (_currentframe == 32)) { gotoAndStop (1); } } if (act == 2) { act = 1; _root.pts4upgrade = _root.pts4upgrade - 1; _root.pts4_4 = _root.pts4_4 + 1; _root.pts4_4_2 = _root.pts4_4_2 + 1; if (_root.pts4_4_2 == ndpts) { upbl.gotoAndPlay(2); _root.sd_upgrade = 2; _root.pts4_4_2 = 0; _root.bowDamageMultiplier = _root.bowDamageMultiplier + 0.1; } } if (act == 3) { act = 1; _root.tamerebox = ndpts + " points needed to upgrade"; } }
Instance of Symbol 591 MovieClip in Symbol 647 MovieClip [UpgradeWindow] Frame 1
onClipEvent (enterFrame) { ndpts = 6; maxpts = 400; elementlvl = _root.energyToAdd; _root.energyToAdd_debug = _root.energyToAdd + 100; if (elementlvl == maxpts) { gotoAndStop (31); } if (_root.pts4upgrade == 0) { gotoAndStop (32); } if ((_root.pts4upgrade != 0) && (elementlvl != maxpts)) { if ((_currentframe == 31) || (_currentframe == 32)) { gotoAndStop (1); } } if (act == 2) { act = 1; _root.pts4upgrade = _root.pts4upgrade - 1; _root.pts4_5 = _root.pts4_5 + 1; _root.pts4_5_2 = _root.pts4_5_2 + 1; if (_root.pts4_5_2 == ndpts) { upbl.gotoAndPlay(2); _root.sd_upgrade = 2; _root.pts4_5_2 = 0; _root.energyToAdd = _root.energyToAdd + 10; } } if (act == 3) { act = 1; _root.tamerebox = ndpts + " points needed to upgrade"; } }
Instance of Symbol 629 MovieClip in Symbol 647 MovieClip [UpgradeWindow] Frame 1
onClipEvent (load) { boxx.txx = "more games"; boxx2.txx = boxx.txx; } onClipEvent (enterFrame) { if (act == 2) { act = 1; getURL ("http://www.gamesfree.ca", "_blank"); } }
Instance of Symbol 629 MovieClip in Symbol 647 MovieClip [UpgradeWindow] Frame 1
onClipEvent (load) { boxx.txx = "ninja masters"; boxx2.txx = boxx.txx; } onClipEvent (enterFrame) { if (act == 2) { act = 1; getURL ("http://www.gamesfree.ca/hs/bloodshadehs.php", "_blank"); } }
Instance of Symbol 629 MovieClip in Symbol 647 MovieClip [UpgradeWindow] Frame 1
onClipEvent (load) { boxx.txx = "treasures"; boxx2.txx = boxx.txx; } onClipEvent (enterFrame) { if (act == 2) { act = 1; getURL ("http://www.gamesfree.ca/walkthrough/bloodshade.php", "_blank"); } }
Symbol 652 Button
on (release) { act = 2; } on (rollOver) { gotoAndPlay (2); } on (rollOut) { gotoAndPlay (11); }
Symbol 653 MovieClip Frame 1
stop();
Symbol 653 MovieClip Frame 10
stop();
Symbol 658 MovieClip Frame 1
stop();
Symbol 661 MovieClip Frame 1
_root.headcheat = 1; stop(); onEnterFrame = function () { gotoAndStop(_root.headcheat); };
Instance of Symbol 656 MovieClip in Symbol 663 MovieClip Frame 1
onClipEvent (enterFrame) { txx = "your score : " + _root.score; }
Symbol 664 MovieClip Frame 3
namee = _root.yourname; scoree = _root.score; levell = _root.currentLevel + 1; _root.namee = _root.yourname; _root.scoree = _root.totdist; _root.levell = _root.currentLevel + 1;
Symbol 664 MovieClip Frame 5
loadVariablesNum ((((("http://www.gamesfree.ca/hs/bloodshade.php?submit=1&namee=" + namee) + "&scoree=") + scoree) + "&levell=") + levell, 0, "GET");
Symbol 664 MovieClip Frame 60
_parent.gotoAndStop(3); stop();
Symbol 665 MovieClip [DeadWindow] Frame 1
stop();
Instance of Symbol 653 MovieClip in Symbol 665 MovieClip [DeadWindow] Frame 1
onClipEvent (load) { boxx.txx = "skip"; boxx2.txx = boxx.txx; } onClipEvent (enterFrame) { if (act == 2) { act = 1; _parent.gotoAndStop(2); } }
Instance of Symbol 653 MovieClip in Symbol 665 MovieClip [DeadWindow] Frame 1
onClipEvent (load) { boxx.txx = "send score to ninja masters"; boxx2.txx = boxx.txx; } onClipEvent (enterFrame) { if (act == 2) { act = 1; _parent.gotoAndStop(2); } }
Instance of Symbol 656 MovieClip in Symbol 665 MovieClip [DeadWindow] Frame 1
onClipEvent (enterFrame) { txx = "your score : " + _root.score; }
Symbol 665 MovieClip [DeadWindow] Frame 2
stop(); _root.yourname = "enter here";
Instance of Symbol 653 MovieClip in Symbol 665 MovieClip [DeadWindow] Frame 2
onClipEvent (load) { boxx.txx = "ok"; boxx2.txx = boxx.txx; } onClipEvent (enterFrame) { if (act == 2) { act = 1; if (_root.yourname == "enter here") { _parent.gotoAndStop(3); } else { _root.name44 = "-" + _root.yourname; _parent.gotoAndStop(4); } } }
Symbol 665 MovieClip [DeadWindow] Frame 3
stop(); _root.score = 0;
Instance of Symbol 653 MovieClip in Symbol 665 MovieClip [DeadWindow] Frame 3
onClipEvent (load) { boxx.txx = "ninja masters"; boxx2.txx = boxx.txx; } onClipEvent (enterFrame) { if (act == 2) { act = 1; getURL ("http://www.gamesfree.ca/hs/bloodshadehs.php", "_blank"); } }
Instance of Symbol 653 MovieClip in Symbol 665 MovieClip [DeadWindow] Frame 3
onClipEvent (load) { boxx.txx = "more games"; boxx2.txx = boxx.txx; } onClipEvent (enterFrame) { if (act == 2) { act = 1; getURL ("http://www.gamesfree.ca", "_blank"); } }
Instance of Symbol 653 MovieClip in Symbol 665 MovieClip [DeadWindow] Frame 3
onClipEvent (load) { boxx.txx = "treasures"; boxx2.txx = boxx.txx; } onClipEvent (enterFrame) { if (act == 2) { act = 1; getURL ("http://www.gamesfree.ca/walkthrough/bloodshade.php", "_blank"); } }
Instance of Symbol 653 MovieClip in Symbol 665 MovieClip [DeadWindow] Frame 3
onClipEvent (load) { boxx.txx = "pyrozen"; boxx2.txx = boxx.txx; } onClipEvent (enterFrame) { if (act == 2) { act = 1; getURL ("http://www.pyrozen.com", "_blank"); } }
Symbol 665 MovieClip [DeadWindow] Frame 4
stop();
Symbol 670 MovieClip Frame 1
_root.stop(); _root.PercentLoaded = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (_root.PercentLoaded != 100) { setProperty(bar, _xscale , _root.PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 670 MovieClip Frame 2
gotoAndPlay (1);
Symbol 670 MovieClip Frame 3
_root.play();
Symbol 738 MovieClip [__Packages.mochi.as2.MochiAd] Frame 0
class mochi.as2.MochiAd { function MochiAd () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { mochi.as2.MochiAd.containerNotify(clip, {id:"hostLoadPcnt", pcnt:_local2}, clip._mochiad._containerLCName); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; if (_local7._url.indexOf("http") != 0) { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); } var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; mochi.as2.MochiAd.unload(this._parent); } }; } }; var _local5 = new Object(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } containerNotify(clip, {id:"unload"}, clip._mochiad._containerLCName); clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); containerRpcResult(clip, callbackID, _local4, clip._mochiad._containerLCName); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); containerRpcResult(clip, callbackID, _local3, clip._mochiad._containerLCName); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } static function containerNotify(clip, args, lcName) { var _local1 = clip._mochiad._mochiad_ctr.ad.app; if (_local1.notify) { _local1.notify(args); } else { new LocalConnection().send(lcName, "notify", args); } } static function containerRpcResult(clip, callbackID, val, lcName) { var _local1 = clip._mochiad._mochiad_ctr.ad.app; if (_local1.rpcResult) { _local1.rpcResult(callbackID, val); } else { new LocalConnection().send(lcName, "rpcResult", callbackID, val); } } }
Symbol 739 MovieClip [__Packages.mochi.as2.MochiSync] Frame 0
class mochi.as2.MochiSync { var _syncContainer; function MochiSync () { _syncContainer = {}; } function getProp(name) { return(_syncContainer[name]); } function setProp(name, value) { if (_syncContainer[name] == value) { return(undefined); } _syncContainer[name] = value; mochi.as2.MochiServices.send("sync_propUpdate", {name:name, value:value}); } function triggerEvent(eventType, args) { switch (eventType) { case SYNC_REQUEST : mochi.as2.MochiServices.send("sync_syncronize", _syncContainer); break; case SYNC_PROPERTY : _syncContainer[args.name] = args.value; } } static var SYNC_REQUEST = "SyncRequest"; static var SYNC_PROPERTY = "UpdateProperty"; }
Symbol 740 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("3.3 as2"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { warnID(id, false); if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.as2.MochiServices.onError = onError; } else if (mochi.as2.MochiServices.onError == undefined) { mochi.as2.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local6 = "_mochiservices_com_" + id; var _local5 = new MovieClipLoader(); var _local3 = {}; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servURL) { _servURL = urlOptions().servURL; } var _local4 = _servURL + _services; if (urlOptions().servicesURL) { _local4 = urlOptions().servicesURL; } allowDomains(_local4); _clip = clip.createEmptyMovieClip(_local6, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); listen(); if (_local3.waitInterval != null) { clearInterval(_local3.waitInterval); } _local3.onLoadError = loadError; _local3.onLoadStart = function (target_mc) { this.isLoading = true; }; _local3.startTime = getTimer(); _local3.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _local3.waitInterval = setInterval(_local3, "wait", 1000); _local5.addListener(_local3); _local5.loadClip((((((_local4 + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options)) + "&api_version=") + getVersion(), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; return(_clip); } static function loadError(target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); disconnect(); onError.apply(null, [errorCode]); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.as2.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onEvent = function (pkg) { switch (pkg.target) { case "events" : mochi.as2.MochiEvents.triggerEvent(pkg.event, pkg.args); break; case "coins" : mochi.as2.MochiCoins.triggerEvent(pkg.event, pkg.args); break; case "sync" : mochi.as2.MochiServices.servicesSync.triggerEvent(pkg.event, pkg.args); } }; _listenChannel.onError = function () { mochi.as2.MochiServices.onError.apply(null, ["IOError"]); }; trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { trace("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + methodName); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; var _local6; if (_root._url.indexOf("mochiad_options") != -1) { var _local2 = (_root._url.indexOf("mochiad_options") + "mochiad_options".length) + 1; _local6 = _root._url.substr(_local2, _root._url.length); } else if (_root.mochiad_options) { _local6 = _root.mochiad_options; } if (_local6) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function warnID(bid, leaderboard) { bid = bid.toLowerCase(); if (bid.length != 16) { trace(("WARNING: " + (leaderboard ? "board" : "game")) + " ID is not the appropriate length"); return(undefined); } if (bid == "1e113c7239048b3f") { if (leaderboard) { trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); } return(undefined); } if (bid == "84993a1de4031cd8") { if (leaderboard) { trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); } return(undefined); } var _local1 = 0; while (_local1 < bid.length) { switch (bid.charAt(_local1)) { case "0" : case "1" : case "2" : case "3" : case "4" : case "5" : case "6" : case "7" : case "8" : case "9" : case "a" : case "b" : case "c" : case "d" : case "e" : case "f" : break; default : trace("WARNING: Board ID contains illegal characters: " + bid); return(undefined); } _local1++; } } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.as2.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.as2.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static function setContainer(clip) { } static function stayOnTop(clip) { } static var _servURL = "http://www.mochiads.com/static/lib/services/"; static var _services = "services.swf"; static var _mochiLC = "MochiLC.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; static var servicesSync = new mochi.as2.MochiSync(); }
Symbol 741 MovieClip [__Packages.mochi.as2.MochiEventDispatcher] Frame 0
class mochi.as2.MochiEventDispatcher { var eventTable; function MochiEventDispatcher () { eventTable = {}; } function buildDelegate(thisObject, thatObject) { var _local2 = {thisObject:thisObject, thatObject:thatObject}; if (thatObject != undefined) { var funct = ((typeof(thatObject) == "string") ? (thisObject[thatObject]) : (thatObject)); _local2.delegate = function (args) { funct.call(thisObject, args); }; } else { _local2.delegate = thisObject; } return(_local2); } function compareDelegate(d_A, d_B) { if ((d_A.thisObject != d_B.thisObject) || (d_A.thatObject != d_B.thatObject)) { return(false); } return(true); } function addEventListener(event, thisObject, thatObject) { removeEventListener(event, thisObject, thatObject); eventTable[event].push(buildDelegate(thisObject, thatObject)); } function removeEventListener(event, thisObject, thatObject) { var _local3 = buildDelegate(thisObject, thatObject); if (eventTable[event] == undefined) { eventTable[event] = []; return(undefined); } for (var _local4 in eventTable[event]) { if (!compareDelegate(eventTable[event][_local4], _local3)) { continue; } eventTable[event].splice(Number(_local4), 1); } } function triggerEvent(event, args) { if (eventTable[event] == undefined) { return(undefined); } for (var _local4 in eventTable[event]) { eventTable[event][_local4].delegate(args); } } }
Symbol 742 MovieClip [__Packages.mochi.as2.MochiEvents] Frame 0
class mochi.as2.MochiEvents { static var gameStart, levelStart; function MochiEvents () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function startSession(achievementID) { mochi.as2.MochiServices.send("events_beginSession", {achievementID:achievementID}, null, null); } static function trigger(kind, obj) { if (obj == undefined) { obj = {}; } else if (obj.kind != undefined) { trace("WARNING: optional arguements package contains key 'id', it will be overwritten"); obj.kind = kind; } mochi.as2.MochiServices.send("events_triggerEvent", {eventObject:obj}, null, null); } static function setNotifications(clip, style) { var _local2 = {}; for (var _local3 in style) { _local2[_local3] = style[_local3]; } _local2.clip = clip; mochi.as2.MochiServices.send("events_setNotifications", _local2, null, null); } static function addEventListener(eventType, thisObject, thatObject) { _dispatcher.addEventListener(eventType, thisObject, thatObject); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, thisObject, thatObject) { _dispatcher.removeEventListener(eventType, thisObject, thatObject); } static function startGame() { gameStart = new Date().getTime(); trigger("start_game"); } static function endGame() { var _local1 = new Date().getTime() - gameStart; trigger("end_game", {time:_local1}); } static function startLevel() { levelStart = new Date().getTime(); trigger("start_level"); } static function endLevel() { var _local1 = new Date().getTime() - levelStart; trigger("end_level", {time:_local1}); } static var ACHIEVEMENT_RECEIVED = "AchievementReceived"; static var ALIGN_TOP_LEFT = "ALIGN_TL"; static var ALIGN_TOP = "ALIGN_T"; static var ALIGN_TOP_RIGHT = "ALIGN_TR"; static var ALIGN_LEFT = "ALIGN_L"; static var ALIGN_CENTER = "ALIGN_C"; static var ALIGN_RIGHT = "ALIGN_R"; static var ALIGN_BOTTOM_LEFT = "ALIGN_BL"; static var ALIGN_BOTTOM = "ALIGN_B"; static var ALIGN_BOTTOM_RIGHT = "ALIGN_BR"; static var FORMAT_SHORT = "ShortForm"; static var FORMAT_LONG = "LongForm"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 743 MovieClip [__Packages.mochi.as2.MochiCoins] Frame 0
class mochi.as2.MochiCoins { function MochiCoins () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showStore(options) { mochi.as2.MochiServices.send("coins_showStore", {options:options}, null, null); } static function showItem(options) { if ((options == undefined) || (typeof(options.item) != "string")) { trace("ERROR: showItem call must pass an Object with an item key"); return(undefined); } mochi.as2.MochiServices.send("coins_showItem", {options:options}, null, null); } static function showVideo(options) { if ((options == undefined) || (typeof(options.item) != "string")) { trace("ERROR: showVideo call must pass an Object with an item key"); return(undefined); } mochi.as2.MochiServices.send("coins_showVideo", {options:options}, null, null); } static function showLoginWidget(options) { mochi.as2.MochiServices.setContainer(); mochi.as2.MochiServices.stayOnTop(); mochi.as2.MochiServices.send("coins_showLoginWidget", {options:options}); } static function hideLoginWidget() { mochi.as2.MochiServices.send("coins_hideLoginWidget"); } static function getStoreItems() { mochi.as2.MochiServices.send("coins_getStoreItems"); } static function getUserInfo() { mochi.as2.MochiServices.send("coins_getUserInfo"); } static function saveUserProperties(properties) { mochi.as2.MochiServices.send("coins_saveUserProperties", properties); } static function addEventListener(eventType, delegate) { _dispatcher.addEventListener(eventType, delegate); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, delegate) { _dispatcher.removeEventListener(eventType, delegate); } static var LOGGED_IN = "LoggedIn"; static var LOGGED_OUT = "LoggedOut"; static var LOGIN_SHOW = "LoginShow"; static var LOGIN_HIDE = "LoginHide"; static var STORE_SHOW = "StoreShow"; static var STORE_HIDE = "StoreHide"; static var PROFILE_SHOW = "ProfileShow"; static var PROFILE_HIDE = "ProfileHide"; static var PROPERTIES_SAVED = "PropertySaved"; static var WIDGET_LOADED = "WidgetLoaded"; static var ITEM_OWNED = "ItemOwned"; static var ITEM_NEW = "ItemNew"; static var STORE_ITEMS = "StoreItems"; static var USER_INFO = "UserInfo"; static var ERROR = "Error"; static var IO_ERROR = "IOError"; static var NO_USER = "NoUser"; static var PROPERTIES_SIZE = "PropertiesSize"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 676 Button
on (release, keyPress "<Space>") { _root.got2go = 2; }
Symbol 677 MovieClip Frame 150
stop();
Symbol 684 MovieClip Frame 67
stop();
Symbol 700 MovieClip Frame 12
stop();
Symbol 701 MovieClip Frame 7
stopAllSounds();
Symbol 701 MovieClip Frame 285
_root.got2go = 2; stop();
Symbol 703 Button
on (release) { getURL ("http://www.pyrozen.com/", "_blank"); } on (keyPress "<Space>") { _root.got2go = 2; }
Symbol 712 Button
on (release) { gotoAndStop (2); }
Symbol 717 Button
on (release) { gotoAndStop (3); }
Symbol 734 Button
on (release) { gotoAndStop (4); }
Symbol 736 Button
on (release) { gotoAndStop (5); }
Symbol 737 MovieClip Frame 1
stop();
Symbol 737 MovieClip Frame 5
_root.got2go = 2; stop();

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Symbol 652 ButtonUses:132Used by:653
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Symbol 668 MovieClipUses:667Used by:670
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Instance Names

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"enemyContainer"Symbol 189 MovieClip [GameContainer] Frame 1Symbol 16 MovieClip
"character"Symbol 189 MovieClip [GameContainer] Frame 1Symbol 118 MovieClip
"prContainer"Symbol 189 MovieClip [GameContainer] Frame 1Symbol 119 MovieClip
"frontContainer"Symbol 189 MovieClip [GameContainer] Frame 1Symbol 126 MovieClip
"characterOver"Symbol 189 MovieClip [GameContainer] Frame 1Symbol 131 MovieClip
"ground"Symbol 189 MovieClip [GameContainer] Frame 1Symbol 140 MovieClip
"treeHit0"Symbol 189 MovieClip [GameContainer] Frame 1Symbol 141 MovieClip
"treeHit1"Symbol 189 MovieClip [GameContainer] Frame 1Symbol 141 MovieClip
"treeHit2"Symbol 189 MovieClip [GameContainer] Frame 1Symbol 141 MovieClip
"treeHit3"Symbol 189 MovieClip [GameContainer] Frame 1Symbol 141 MovieClip
"treeHit4"Symbol 189 MovieClip [GameContainer] Frame 1Symbol 141 MovieClip
"treeHit5"Symbol 189 MovieClip [GameContainer] Frame 1Symbol 141 MovieClip
"treeHit6"Symbol 189 MovieClip [GameContainer] Frame 1Symbol 141 MovieClip
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"treeHit9"Symbol 189 MovieClip [GameContainer] Frame 1Symbol 141 MovieClip
"treeHit10"Symbol 189 MovieClip [GameContainer] Frame 1Symbol 141 MovieClip
"wall0"Symbol 189 MovieClip [GameContainer] Frame 1Symbol 142 MovieClip
"wall1"Symbol 189 MovieClip [GameContainer] Frame 1Symbol 143 MovieClip
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"boxx10"Symbol 238 MovieClip Frame 1Symbol 209 MovieClip
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"boxx6"Symbol 238 MovieClip Frame 1Symbol 230 MovieClip
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"boxx3"Symbol 238 MovieClip Frame 1Symbol 214 MovieClip
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"boxx"Symbol 239 MovieClip Frame 1Symbol 238 MovieClip
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"boxx2"Symbol 249 MovieClip Frame 1Symbol 198 MovieClip
"sacdor"Symbol 249 MovieClip Frame 1Symbol 248 MovieClip
"boxx1"Symbol 249 MovieClip Frame 1Symbol 237 MovieClip
"boxx"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"boxx13"Symbol 253 MovieClip Frame 1Symbol 193 MovieClip
"boxx12"Symbol 253 MovieClip Frame 1Symbol 198 MovieClip
"boxx11"Symbol 253 MovieClip Frame 1Symbol 203 MovieClip
"boxx10"Symbol 253 MovieClip Frame 1Symbol 209 MovieClip
"boxx9"Symbol 253 MovieClip Frame 1Symbol 214 MovieClip
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"boxx7"Symbol 253 MovieClip Frame 1Symbol 224 MovieClip
"boxx6"Symbol 253 MovieClip Frame 1Symbol 230 MovieClip
"boxx5"Symbol 253 MovieClip Frame 1Symbol 203 MovieClip
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"boxx3"Symbol 253 MovieClip Frame 1Symbol 214 MovieClip
"boxx2"Symbol 253 MovieClip Frame 1Symbol 198 MovieClip
"boxx1"Symbol 253 MovieClip Frame 1Symbol 237 MovieClip
"sword"Symbol 253 MovieClip Frame 4Symbol 252 MovieClip
"sword"Symbol 253 MovieClip Frame 43Symbol 252 MovieClip
"boxx13"Symbol 254 MovieClip Frame 1Symbol 193 MovieClip
"boxx12"Symbol 254 MovieClip Frame 1Symbol 198 MovieClip
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"boxx10"Symbol 254 MovieClip Frame 1Symbol 209 MovieClip
"boxx9"Symbol 254 MovieClip Frame 1Symbol 214 MovieClip
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"boxx5"Symbol 254 MovieClip Frame 1Symbol 203 MovieClip
"boxx4"Symbol 254 MovieClip Frame 1Symbol 209 MovieClip
"boxx3"Symbol 254 MovieClip Frame 1Symbol 214 MovieClip
"boxx2"Symbol 254 MovieClip Frame 1Symbol 198 MovieClip
"sacdor"Symbol 254 MovieClip Frame 1Symbol 248 MovieClip
"boxx1"Symbol 254 MovieClip Frame 1Symbol 237 MovieClip
"boxx"Symbol 255 MovieClip Frame 1Symbol 254 MovieClip
"enemyIn"Symbol 257 MovieClip Frame 20Symbol 253 MovieClip
"hpMask"Symbol 259 MovieClip Frame 1Symbol 128 MovieClip
"hpBar"Symbol 259 MovieClip Frame 1Symbol 129 MovieClip
"enemyIn"Symbol 260 MovieClip [Enemy] Frame 1Symbol 257 MovieClip
"enemyHP"Symbol 260 MovieClip [Enemy] Frame 1Symbol 259 MovieClip
"arrowIn"Symbol 265 MovieClip [Arrow] Frame 1Symbol 264 MovieClip
"logo"Symbol 576 MovieClip Frame 7Symbol 311 MovieClip
"crl"Symbol 577 MovieClip [Tracers] Frame 1Symbol 277 EditableText
"dag"Symbol 577 MovieClip [Tracers] Frame 1Symbol 278 EditableText
"score"Symbol 577 MovieClip [Tracers] Frame 1Symbol 279 EditableText
"charEner"Symbol 577 MovieClip [Tracers] Frame 1Symbol 280 EditableText
"upbl"Symbol 591 MovieClip Frame 1Symbol 586 MovieClip
"boxx2"Symbol 629 MovieClip Frame 1Symbol 627 MovieClip
"boxx"Symbol 629 MovieClip Frame 1Symbol 627 MovieClip
"continueBtn"Symbol 647 MovieClip [UpgradeWindow] Frame 1Symbol 624 MovieClip
"boxx2"Symbol 653 MovieClip Frame 1Symbol 651 MovieClip
"boxx"Symbol 653 MovieClip Frame 1Symbol 651 MovieClip
"restartBtn"Symbol 665 MovieClip [DeadWindow] Frame 1Symbol 658 MovieClip
"restartBtn"Symbol 665 MovieClip [DeadWindow] Frame 3Symbol 661 MovieClip
"bar"Symbol 670 MovieClip Frame 1Symbol 668 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 256, ScriptTimeout: 5 seconds
ExportAssets (56)Timeline Frame 1Symbol 189 as "GameContainer"
ExportAssets (56)Timeline Frame 1Symbol 260 as "Enemy"
ExportAssets (56)Timeline Frame 1Symbol 265 as "Arrow"
ExportAssets (56)Timeline Frame 1Symbol 270 as "Projectile"
ExportAssets (56)Timeline Frame 1Symbol 272 as "MousePointer"
ExportAssets (56)Timeline Frame 1Symbol 577 as "Tracers"
ExportAssets (56)Timeline Frame 1Symbol 647 as "UpgradeWindow"
ExportAssets (56)Timeline Frame 1Symbol 665 as "DeadWindow"
ExportAssets (56)Timeline Frame 1Symbol 666 as "Branding"
ExportAssets (56)Timeline Frame 1Symbol 738 as "__Packages.mochi.as2.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 739 as "__Packages.mochi.as2.MochiSync"
ExportAssets (56)Timeline Frame 1Symbol 740 as "__Packages.mochi.as2.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 741 as "__Packages.mochi.as2.MochiEventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 742 as "__Packages.mochi.as2.MochiEvents"
ExportAssets (56)Timeline Frame 1Symbol 743 as "__Packages.mochi.as2.MochiCoins"

Labels

"standing"Symbol 87 MovieClip Frame 1
"running"Symbol 87 MovieClip Frame 10
"jumping"Symbol 87 MovieClip Frame 20
"dying"Symbol 87 MovieClip Frame 30
"throwingDagger"Symbol 87 MovieClip Frame 40
"usingBow"Symbol 87 MovieClip Frame 50
"launchingArrow"Symbol 87 MovieClip Frame 60
"climbing"Symbol 87 MovieClip Frame 70
"groundHit"Symbol 87 MovieClip Frame 80
"gotHit"Symbol 87 MovieClip Frame 90
"Bow1"Symbol 97 MovieClip Frame 1
"Bow2"Symbol 97 MovieClip Frame 10
"Bow3"Symbol 97 MovieClip Frame 20
"standing"Symbol 118 MovieClip Frame 1
"running"Symbol 118 MovieClip Frame 10
"jumping"Symbol 118 MovieClip Frame 20
"dying"Symbol 118 MovieClip Frame 30
"throwingDagger"Symbol 118 MovieClip Frame 40
"UsingBow"Symbol 118 MovieClip Frame 50
"launchingArrow"Symbol 118 MovieClip Frame 60
"climbing"Symbol 118 MovieClip Frame 70
"groundHit"Symbol 118 MovieClip Frame 80
"gothit"Symbol 118 MovieClip Frame 90
"walking"Symbol 257 MovieClip Frame 1
"goingBack"Symbol 257 MovieClip Frame 10
"attacking"Symbol 257 MovieClip Frame 20
"dead"Symbol 257 MovieClip Frame 30
"Enemy1"Symbol 260 MovieClip [Enemy] Frame 1
"Enemy2"Symbol 260 MovieClip [Enemy] Frame 10
"Enemy3"Symbol 260 MovieClip [Enemy] Frame 20
"Enemy4"Symbol 260 MovieClip [Enemy] Frame 30
"dagger"Symbol 270 MovieClip [Projectile] Frame 1
"arrow"Symbol 270 MovieClip [Projectile] Frame 10
"loaded"Symbol 670 MovieClip Frame 3

Dynamic Text Variables

_root.daggerStackSymbol 598 EditableText"<p align="right"><font face="Made in China" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">12</font></p>"
_root.bowTypeSymbol 599 EditableText"<p align="right"><font face="Made in China" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">3</font></p>"
_root.bowDamageToAdd_debugSymbol 600 EditableText"<p align="right"><font face="Made in China" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">58</font></p>"
_root.bowDamageMultiplier_debugSymbol 601 EditableText"<p align="right"><font face="Made in China" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">2</font></p>"
_root.energyToAdd_debugSymbol 602 EditableText"<p align="right"><font face="Made in China" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">135</font></p>"
_root.pts4_1Symbol 605 EditableText"<p align="left"><font face="Made in China" size="13" color="#cc0000" letterSpacing="0.000000" kerning="1"><b>1</b></font></p>"
_root.pts4_2Symbol 606 EditableText"<p align="left"><font face="Made in China" size="13" color="#cc0000" letterSpacing="0.000000" kerning="1"><b>2</b></font></p>"
_root.pts4_3Symbol 607 EditableText"<p align="left"><font face="Made in China" size="13" color="#cc0000" letterSpacing="0.000000" kerning="1"><b>3</b></font></p>"
_root.pts4_4Symbol 608 EditableText"<p align="left"><font face="Made in China" size="13" color="#cc0000" letterSpacing="0.000000" kerning="1"><b>4</b></font></p>"
_root.pts4_5Symbol 609 EditableText"<p align="left"><font face="Made in China" size="13" color="#cc0000" letterSpacing="0.000000" kerning="1"><b>5</b></font></p>"
_root.pts4upgradeSymbol 610 EditableText"<p align="left"><font face="Made in China" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">12</font></p>"
_root.tamereboxSymbol 612 EditableText"<p align="left"><font face="Made In China" size="15" color="#cc0000" letterSpacing="0.000000" kerning="1"><b>3 points needed to upgrade</b></font></p>"
txxSymbol 626 EditableText"<p align="left"><font face="made in china" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">start game</font></p>"
txxSymbol 650 EditableText"<p align="left"><font face="made in china" size="18" color="#000000" letterSpacing="0.000000" kerning="1">start game</font></p>"
txxSymbol 655 EditableText"<p align="left"><font face="Made in China" size="30" color="#000000" letterSpacing="0.000000" kerning="1">your score : </font></p>"
_root.yournameSymbol 660 EditableText"ASDASD"




http://swfchan.com/19/93288/info.shtml
Created: 27/3 -2019 00:29:40 Last modified: 27/3 -2019 00:29:40 Server time: 14/11 -2024 18:39:15