STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #93364 |
LOADING |
LOADING |
WELCOME TO RAPTURE |
WELCOME TO RAPTURE |
MEDICAL PAVILION |
MEDICAL PAVILION |
NEPTUNE'S BOUNTY |
NEPTUNE'S BOUNTY |
SMUGGLERS' HIDEOUT |
SMUGGLERS' HIDEOUT |
ARCADIA |
ARCADIA |
FARMER'S MARKET |
FARMER'S MARKET |
FORT FROLIC |
FORT FROLIC |
HEPHAESTUS |
HEPHAESTUS |
RAPTURE CENTRAL CONTROL |
RAPTURE CENTRAL CONTROL |
OLYMPUS HEIGHTS |
OLYMPUS HEIGHTS |
APOLLO SQUARE |
APOLLO SQUARE |
POINT PROMETHEUS |
POINT PROMETHEUS |
PROVING GROUNDS |
PROVING GROUNDS |
FONTAINE |
FONTAINE |
BIOSHOCK |
BIOSHOCK |
FIRE WEAPON |
SWITCH WEAPON (HOLD TO ACTIVATE SELECTION RADIAL) |
FIRE PLASMID |
SWITCH PLASMID (HOLD TO ACTIVATE SELECTION RADIAL) |
FIRE WEAPON |
SWITCH WEAPON (HOLD TO ACTIVATE SELECTION RADIAL) |
FIRE PLASMID |
SWITCH PLASMID (HOLD TO ACTIVATE SELECTION RADIAL) |
JUMP |
USE FIRST AID |
AMMO SELECTION |
INTERACT |
RELOAD |
MAP / GOALS / MESSAGES / HELP |
JUMP |
USE FIRST AID |
AMMO SELECTION |
INTERACT |
RELOAD |
MAP / GOALS / MESSAGES / HELP |
Embed Text Bold ÜÕ |
Embed Text Bold ÜÕ |
ActionScript [AS1/AS2]
Frame 1function FillProgressBar(ProgressPercentage) { _root.ProgressBarFiller._width = _root.ProgressBarFillerWidth * ProgressPercentage; } function AddTextToLoadingScreen(Text) { var _local1 = _root; var _local2 = Text; _local1.CM1._alpha = 0; _local1.CM2._alpha = 0; if (_local2 == "CM1") { _local1.CM1._alpha = 100; _local1.LoadingText = " "; } else if (_local2 == "CM2") { _local1.CM2._alpha = 100; _local1.LoadingText = " "; } else { _local1.Tip._alpha = 100; _local1.LoadingText = _local2; } } function AddInfoTextToLoadingScreen(Text) { _root.InfoText = Text; } function SetLevel(Level) { var _local1 = Level; var _local2 = _root; _local2.LevelName = _local1; _local2.LevelNameText = _local1; _local2.AttachmentPoint.attachMovie(_local1, _local1, 10); if ((_local1 == "1-Welcome") || (_local1 == "1-welcome")) { _local2.LevelText.gotoAndStop(2); _local2.LoadingBG.attachMovie("BG1", "BG1", 10); } else if ((_local1 == "1-Medical") || (_local1 == "1-medical")) { _local2.LevelText.gotoAndStop(3); _local2.LoadingBG.attachMovie("BG1", "BG1", 10); } else if ((_local1 == "2-Fisheries") || (_local1 == "2-fisheries")) { _local2.LevelText.gotoAndStop(4); _local2.LoadingBG.attachMovie("BG2", "BG2", 10); } else if ((((_local1 == "2-Subbay") || (_local1 == "2-subbay")) || (_local1 == "2-SubBay")) || (_local1 == "2-subBay")) { _local2.LevelText.gotoAndStop(5); _local2.LoadingBG.attachMovie("BG2", "BG2", 10); } else if ((_local1 == "3-Arcadia") || (_local1 == "3-arcadia")) { _local2.LevelText.gotoAndStop(6); _local2.LoadingBG.attachMovie("BG3", "BG3", 10); } else if ((_local1 == "3-Market") || (_local1 == "3-market")) { _local2.LevelText.gotoAndStop(7); _local2.LoadingBG.attachMovie("BG3", "BG3", 10); } else if ((_local1 == "4-Recreation") || (_local1 == "4-recreation")) { _local2.LevelText.gotoAndStop(8); _local2.LoadingBG.attachMovie("BG4", "BG4", 10); } else if ((_local1 == "5-Hephaestus") || (_local1 == "5-hephaestus")) { _local2.LevelText.gotoAndStop(9); _local2.LoadingBG.attachMovie("BG5", "BG5", 10); } else if ((_local1 == "5-Ryan") || (_local1 == "5-ryan")) { _local2.LevelText.gotoAndStop(10); _local2.LoadingBG.attachMovie("BG5", "BG5", 10); } else if ((_local1 == "6-Resi") || (_local1 == "6-resi")) { _local2.LevelText.gotoAndStop(11); _local2.LoadingBG.attachMovie("BG6", "BG6", 10); } else if ((_local1 == "6-Slums") || (_local1 == "6-slums")) { _local2.LevelText.gotoAndStop(12); _local2.LoadingBG.attachMovie("BG6", "BG6", 10); } else if ((_local1 == "7-Science") || (_local1 == "7-science")) { _local2.LevelText.gotoAndStop(13); _local2.LoadingBG.attachMovie("BG7", "BG7", 10); } else if ((_local1 == "7-Gauntlet") || (_local1 == "7-gauntlet")) { _local2.LevelText.gotoAndStop(14); _local2.LoadingBG.attachMovie("BG7", "BG7", 10); } else if (((_local1 == "7-Bossfight") || (_local1 == "7-bossfight")) || (_local1 == "7-BossFight")) { _local2.LevelText.gotoAndStop(15); _local2.LoadingBG.attachMovie("BG7", "BG7", 10); } else if ((_local1 == "0-Lighthouse") || (_local1 == "0-lighthouse")) { _local2.LevelText.gotoAndStop(16); _local2.LoadingBG.attachMovie("BG0", "BG0", 10); } else { _local2.AttachmentPoint.attachMovie("TestLevel", "TestLevel", 10); _local2.LevelText.TestLevel = "TEST MAP - " + _local1; _local2.LoadingBG.attachMovie("BG7", "BG7", 10); } } function InitializeMovie() { fscommand ("RunConsoleCommand", "Command=NotifyLevelLoadingScreenStarted"); } function CleanupMovie() { fscommand ("RunConsoleCommand", "Command=NotifyLevelLoadingScreenStopped"); } _root.ProgressBarFillerWidth = _root.ProgressBarFiller._width; _root.Temp = 0; _root.SetLevel("0-Lighthouse"); _root.AddTextToLoadingScreen("Press the right trigger to fire your weapon. Press the RB Button to change your weapon. Press the LB Button to change your plasmid."); function SetRes(XRes, YRes) { var _local1 = _root; _local1.XResolution = XRes; _local1.YResolution = YRes; if ((YRes / XRes) == 0.75) { _local1._x = -160; _local1.centerBox._x = 0; _local1.rightBox._x = 0; } else { _local1._x = 0; _local1.centerBox._x = 160; _local1.rightBox._x = 320; } }Symbol 177 MovieClip Frame 1stop(); stop(); stop();Symbol 177 MovieClip Frame 2stop();Symbol 177 MovieClip Frame 9stop();Symbol 217 MovieClip Frame 1stop();Symbol 237 MovieClip Frame 1stop();Symbol 254 MovieClip Frame 1stop();Symbol 259 MovieClip Frame 24stop();
Library Items
Symbol 2 Graphic | Used by:3 | |
Symbol 3 MovieClip | Uses:2 | Used by:10 |
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip | Uses:5 | Used by:10 |
Symbol 8 Graphic | Used by:9 | |
Symbol 9 MovieClip | Uses:8 | Used by:10 |
Symbol 10 MovieClip [4-Recreation] | Uses:3 6 9 | |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:20 |
Symbol 15 Graphic | Used by:16 | |
Symbol 16 MovieClip | Uses:15 | Used by:20 |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip | Uses:18 | Used by:20 |
Symbol 20 MovieClip [2-Subbay] | Uses:13 16 19 | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:22 | Used by:30 |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:25 | Used by:30 |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:28 | Used by:30 |
Symbol 30 MovieClip [3-Market] | Uses:23 26 29 | |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:32 | Used by:40 |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip | Uses:35 | Used by:40 |
Symbol 38 Graphic | Used by:39 | |
Symbol 39 MovieClip | Uses:38 | Used by:40 |
Symbol 40 MovieClip [5-Hephaestus] | Uses:33 36 39 | |
Symbol 42 Graphic | Used by:43 | |
Symbol 43 MovieClip | Uses:42 | Used by:50 |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:50 |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:48 | Used by:50 |
Symbol 50 MovieClip [5-Ryan] | Uses:43 46 49 | |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:52 | Used by:60 |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 MovieClip | Uses:55 | Used by:60 |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 MovieClip | Uses:58 | Used by:60 |
Symbol 60 MovieClip [6-Resi] | Uses:53 56 59 | |
Symbol 62 Graphic | Used by:63 | |
Symbol 63 MovieClip | Uses:62 | Used by:70 |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 MovieClip | Uses:65 | Used by:70 |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:68 | Used by:70 |
Symbol 70 MovieClip [6-Slums] | Uses:63 66 69 | |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:80 |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip | Uses:75 | Used by:80 |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:78 | Used by:80 |
Symbol 80 MovieClip [7-Gauntlet] | Uses:73 76 79 | |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:82 | Used by:90 |
Symbol 85 Graphic | Used by:86 | |
Symbol 86 MovieClip | Uses:85 | Used by:90 |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:88 | Used by:90 |
Symbol 90 MovieClip [7-Bossfight] | Uses:83 86 89 | |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip | Uses:92 | Used by:100 |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 MovieClip | Uses:95 | Used by:100 |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip | Uses:98 | Used by:100 |
Symbol 100 MovieClip [7-Science] | Uses:93 96 99 | |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:102 | Used by:110 |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip | Uses:105 | Used by:110 |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 MovieClip | Uses:108 | Used by:110 |
Symbol 110 MovieClip [3-Arcadia] | Uses:103 106 109 | |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip | Uses:112 | Used by:120 |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 MovieClip | Uses:115 | Used by:120 |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:118 | Used by:120 |
Symbol 120 MovieClip [2-Fisheries] | Uses:113 116 119 | |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 MovieClip | Uses:122 | Used by:130 |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 MovieClip | Uses:125 | Used by:130 |
Symbol 128 Graphic | Used by:129 | |
Symbol 129 MovieClip | Uses:128 | Used by:130 |
Symbol 130 MovieClip [1-Medical] | Uses:123 126 129 | |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip | Uses:132 | Used by:140 |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:135 | Used by:140 |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip | Uses:138 | Used by:140 |
Symbol 140 MovieClip [1-Welcome] | Uses:133 136 139 | |
Symbol 142 Graphic | Used by:143 | |
Symbol 143 MovieClip | Uses:142 | Used by:150 |
Symbol 145 Graphic | Used by:146 | |
Symbol 146 MovieClip | Uses:145 | Used by:150 |
Symbol 148 Graphic | Used by:149 | |
Symbol 149 MovieClip | Uses:148 | Used by:150 |
Symbol 150 MovieClip [0-Lighthouse] | Uses:143 146 149 | |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip [BG0] | Uses:152 | |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip [BG1] | Uses:155 | |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 MovieClip [BG2] | Uses:158 | |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip [BG3] | Uses:161 | |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip [BG4] | Uses:164 | |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip [BG5] | Uses:167 | |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip [BG6] | Uses:170 | |
Symbol 173 Graphic | Used by:174 | |
Symbol 174 MovieClip [BG7] | Uses:173 | |
Symbol 175 Graphic | Used by:Timeline | |
Symbol 176 Graphic | Used by:177 178 | |
Symbol 177 MovieClip | Uses:176 | Used by:Timeline |
Symbol 178 MovieClip | Uses:176 | Used by:Timeline |
Symbol 179 Font | Used by:180 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 256 | |
Symbol 180 EditableText | Uses:179 | Used by:Timeline |
Symbol 181 Font | Used by:182 183 227 228 229 230 231 232 233 234 240 241 242 243 244 245 246 247 248 249 250 251 255 | |
Symbol 182 EditableText | Uses:181 | Used by:Timeline |
Symbol 183 EditableText | Uses:181 | Used by:Timeline |
Symbol 184 EditableText | Uses:179 | Used by:Timeline |
Symbol 185 EditableText | Uses:179 | Used by:217 |
Symbol 186 EditableText | Uses:179 | Used by:217 |
Symbol 187 EditableText | Uses:179 | Used by:217 |
Symbol 188 EditableText | Uses:179 | Used by:217 |
Symbol 189 EditableText | Uses:179 | Used by:217 |
Symbol 190 EditableText | Uses:179 | Used by:217 |
Symbol 191 EditableText | Uses:179 | Used by:217 |
Symbol 192 EditableText | Uses:179 | Used by:217 |
Symbol 193 EditableText | Uses:179 | Used by:217 |
Symbol 194 EditableText | Uses:179 | Used by:217 |
Symbol 195 EditableText | Uses:179 | Used by:217 |
Symbol 196 EditableText | Uses:179 | Used by:217 |
Symbol 197 EditableText | Uses:179 | Used by:217 |
Symbol 198 EditableText | Uses:179 | Used by:217 |
Symbol 199 EditableText | Uses:179 | Used by:217 |
Symbol 200 EditableText | Uses:179 | Used by:217 |
Symbol 201 EditableText | Uses:179 | Used by:217 |
Symbol 202 EditableText | Uses:179 | Used by:217 |
Symbol 203 EditableText | Uses:179 | Used by:217 |
Symbol 204 EditableText | Uses:179 | Used by:217 |
Symbol 205 EditableText | Uses:179 | Used by:217 |
Symbol 206 EditableText | Uses:179 | Used by:217 |
Symbol 207 EditableText | Uses:179 | Used by:217 |
Symbol 208 EditableText | Uses:179 | Used by:217 |
Symbol 209 EditableText | Uses:179 | Used by:217 |
Symbol 210 EditableText | Uses:179 | Used by:217 |
Symbol 211 EditableText | Uses:179 | Used by:217 |
Symbol 212 EditableText | Uses:179 | Used by:217 |
Symbol 213 EditableText | Uses:179 | Used by:217 |
Symbol 214 EditableText | Uses:179 | Used by:217 |
Symbol 215 EditableText | Uses:179 | Used by:217 |
Symbol 216 EditableText | Uses:179 | Used by:217 |
Symbol 217 MovieClip | Uses:185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 | Used by:Timeline |
Symbol 218 Graphic | Used by:Timeline | |
Symbol 219 Graphic | Used by:220 221 | |
Symbol 220 MovieClip | Uses:219 | Used by:Timeline |
Symbol 221 MovieClip | Uses:219 | Used by:222 |
Symbol 222 MovieClip | Uses:221 | Used by:Timeline |
Symbol 223 Graphic | Used by:224 | |
Symbol 224 MovieClip | Uses:223 | Used by:Timeline |
Symbol 226 Graphic | Used by:237 | |
Symbol 227 EditableText | Uses:181 | Used by:237 |
Symbol 228 EditableText | Uses:181 | Used by:237 |
Symbol 229 EditableText | Uses:181 | Used by:237 |
Symbol 230 EditableText | Uses:181 | Used by:237 |
Symbol 231 EditableText | Uses:181 | Used by:237 |
Symbol 232 EditableText | Uses:181 | Used by:237 |
Symbol 233 EditableText | Uses:181 | Used by:237 |
Symbol 234 EditableText | Uses:181 | Used by:237 |
Symbol 235 Graphic | Used by:236 | |
Symbol 236 MovieClip | Uses:235 | Used by:237 |
Symbol 237 MovieClip | Uses:226 227 228 229 230 231 232 233 234 236 | Used by:Timeline |
Symbol 239 Graphic | Used by:254 | |
Symbol 240 EditableText | Uses:181 | Used by:254 |
Symbol 241 EditableText | Uses:181 | Used by:254 |
Symbol 242 EditableText | Uses:181 | Used by:254 |
Symbol 243 EditableText | Uses:181 | Used by:254 |
Symbol 244 EditableText | Uses:181 | Used by:254 |
Symbol 245 EditableText | Uses:181 | Used by:254 |
Symbol 246 EditableText | Uses:181 | Used by:254 |
Symbol 247 EditableText | Uses:181 | Used by:254 |
Symbol 248 EditableText | Uses:181 | Used by:254 |
Symbol 249 EditableText | Uses:181 | Used by:254 |
Symbol 250 EditableText | Uses:181 | Used by:254 |
Symbol 251 EditableText | Uses:181 | Used by:254 |
Symbol 252 Graphic | Used by:253 | |
Symbol 253 MovieClip | Uses:252 | Used by:254 |
Symbol 254 MovieClip | Uses:239 240 241 242 243 244 245 246 247 248 249 250 251 253 | Used by:Timeline |
Symbol 255 EditableText | Uses:181 | Used by:Timeline |
Symbol 256 EditableText | Uses:179 | Used by:Timeline |
Symbol 257 Graphic | Used by:258 | |
Symbol 258 MovieClip | Uses:257 | Used by:259 |
Symbol 259 MovieClip | Uses:258 | Used by:Timeline |
Instance Names
"LoadingBG" | Frame 1 | Symbol 177 MovieClip |
"AttachmentPoint" | Frame 1 | Symbol 178 MovieClip |
"LevelText" | Frame 1 | Symbol 217 MovieClip |
"ProgressBarFiller" | Frame 1 | Symbol 220 MovieClip |
"ProgressBarNew" | Frame 1 | Symbol 222 MovieClip |
"Tip" | Frame 1 | Symbol 224 MovieClip |
"CM1" | Frame 1 | Symbol 237 MovieClip |
"CM2" | Frame 1 | Symbol 254 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "4-Recreation" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "2-Subbay" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "3-Market" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "5-Hephaestus" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "5-Ryan" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "6-Resi" |
ExportAssets (56) | Timeline Frame 1 | Symbol 70 as "6-Slums" |
ExportAssets (56) | Timeline Frame 1 | Symbol 80 as "7-Gauntlet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 90 as "7-Bossfight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 100 as "7-Science" |
ExportAssets (56) | Timeline Frame 1 | Symbol 110 as "3-Arcadia" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "2-Fisheries" |
ExportAssets (56) | Timeline Frame 1 | Symbol 130 as "1-Medical" |
ExportAssets (56) | Timeline Frame 1 | Symbol 140 as "1-Welcome" |
ExportAssets (56) | Timeline Frame 1 | Symbol 150 as "0-Lighthouse" |
ExportAssets (56) | Timeline Frame 1 | Symbol 153 as "BG0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 156 as "BG1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 159 as "BG2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 162 as "BG3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 165 as "BG4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 168 as "BG5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 171 as "BG6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 174 as "BG7" |
Tag 0x200 (512) | Timeline Frame 1 | |
Tag 0x200 (512) | Timeline Frame 1 | |
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Tag 0x200 (512) | Timeline Frame 1 |
Dynamic Text Variables
InfoText | Symbol 180 EditableText | "LOADING" |
LoadingText | Symbol 182 EditableText | "" |
LoadingText | Symbol 183 EditableText | "" |
InfoText | Symbol 184 EditableText | "LOADING" |
TestLevel | Symbol 185 EditableText | "" |
TestLevel | Symbol 186 EditableText | "" |
1-Welcome | Symbol 187 EditableText | "WELCOME TO RAPTURE" |
1-Welcome | Symbol 188 EditableText | "WELCOME TO RAPTURE" |
1-Medical | Symbol 189 EditableText | "MEDICAL PAVILION" |
1-Medical | Symbol 190 EditableText | "MEDICAL PAVILION" |
2-Fisheries | Symbol 191 EditableText | "NEPTUNE'S BOUNTY" |
2-Fisheries | Symbol 192 EditableText | "NEPTUNE'S BOUNTY" |
2-Subbay | Symbol 193 EditableText | "SMUGGLERS' HIDEOUT" |
2-Subbay | Symbol 194 EditableText | "SMUGGLERS' HIDEOUT" |
3-Arcadia | Symbol 195 EditableText | "ARCADIA" |
3-Arcadia | Symbol 196 EditableText | "ARCADIA" |
3-Markey | Symbol 197 EditableText | "FARMER'S MARKET" |
3-Markey | Symbol 198 EditableText | "FARMER'S MARKET" |
4-Recreation | Symbol 199 EditableText | "FORT FROLIC" |
4-Recreation | Symbol 200 EditableText | "FORT FROLIC" |
5-Hephaestus | Symbol 201 EditableText | "HEPHAESTUS" |
5-Hephaestus | Symbol 202 EditableText | "HEPHAESTUS" |
5-Ryan | Symbol 203 EditableText | "RAPTURE CENTRAL CONTROL" |
5-Ryan | Symbol 204 EditableText | "RAPTURE CENTRAL CONTROL" |
6-Resi | Symbol 205 EditableText | "OLYMPUS HEIGHTS" |
6-Resi | Symbol 206 EditableText | "OLYMPUS HEIGHTS" |
6-Slums | Symbol 207 EditableText | "APOLLO SQUARE" |
6-Slums | Symbol 208 EditableText | "APOLLO SQUARE" |
7-Science | Symbol 209 EditableText | "POINT PROMETHEUS" |
7-Science | Symbol 210 EditableText | "POINT PROMETHEUS" |
7-Gauntlet | Symbol 211 EditableText | "PROVING GROUNDS" |
7-Gauntlet | Symbol 212 EditableText | "PROVING GROUNDS" |
7-Bossfight | Symbol 213 EditableText | "FONTAINE" |
7-Bossfight | Symbol 214 EditableText | "FONTAINE" |
0-Lighthouse | Symbol 215 EditableText | "BIOSHOCK" |
0-Lighthouse | Symbol 216 EditableText | "BIOSHOCK" |
Fire | Symbol 227 EditableText | "FIRE WEAPON" |
SwitchTo | Symbol 228 EditableText | "SWITCH WEAPON (HOLD TO ACTIVATE SELECTION RADIAL)" |
UsePlasmid | Symbol 229 EditableText | "FIRE PLASMID" |
SwitchToPlasmid | Symbol 230 EditableText | "SWITCH PLASMID (HOLD TO ACTIVATE SELECTION RADIAL)" |
Fire | Symbol 231 EditableText | "FIRE WEAPON" |
SwitchTo | Symbol 232 EditableText | "SWITCH WEAPON (HOLD TO ACTIVATE SELECTION RADIAL)" |
UsePlasmid | Symbol 233 EditableText | "FIRE PLASMID" |
SwitchToPlasmid | Symbol 234 EditableText | "SWITCH PLASMID (HOLD TO ACTIVATE SELECTION RADIAL)" |
Jump | Symbol 240 EditableText | "JUMP" |
FirstAid | Symbol 241 EditableText | "USE FIRST AID" |
Ammo | Symbol 242 EditableText | "AMMO SELECTION" |
Interact | Symbol 243 EditableText | "INTERACT" |
Reload | Symbol 244 EditableText | "RELOAD" |
Player | Symbol 245 EditableText | "MAP / GOALS / MESSAGES / HELP" |
Jump | Symbol 246 EditableText | "JUMP" |
FirstAid | Symbol 247 EditableText | "USE FIRST AID" |
Ammo | Symbol 248 EditableText | "AMMO SELECTION" |
Interact | Symbol 249 EditableText | "INTERACT" |
Reload | Symbol 250 EditableText | "RELOAD" |
Player | Symbol 251 EditableText | "MAP / GOALS / MESSAGES / HELP" |
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