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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76810645?noj=FRM76810645-22DC" width="1" height="1"></div>

Mechanical Commando - destroy anyone who dares to get in your way.swf

This is the info page for
Flash #93407

(Click the ID number above for more basic data on this flash file.)


Text
Loading

www.kongregate.com

f

f

h

h

s

S

R

R

G

G

M

M

Kills:

Kills:

armor

armor

100

100

000

//

000

X

Pour une meilleure
expérience de jeu,

<p align="center"><font face="Century Gothic" size="12" color="#a0b9de" letterSpacing="0.000000" kerning="0"><a href="http://get.adobe.com/fr/flashplayer/" target = "_blank"><b>Télécharger Flash Player 10!</b></a></font></p>

For a better game
experience,

<p align="center"><font face="Century Gothic" size="12" color="#a0b9de" letterSpacing="0.000000" kerning="0"><a href="http://www.adobe.com/go/getflash" target = "_blank"><b>Download Flash Player 10!</b></a></font></p>

<p align="center"><font face="Century Gothic" size="12" color="#a0b9de" letterSpacing="0.000000" kerning="0"><a href="http://www.mozilla-europe.org/fr/" target = "_blank"><b>Télécharger FireFox 3!</b></a></font></p>

For a better game
experience,

<p align="center"><font face="Century Gothic" size="12" color="#a0b9de" letterSpacing="0.000000" kerning="0"><a href="http://www.mozilla.com/en-US/firefox/all.html" target = "_blank"><b>Download FireFox 3!</b></a></font></p>

pause

pause

You need at least
Flash player 9 to play this game.

Vous avez besoin du logiciel
Flash player 9 pour jouer à ce jeu.

start mission

start mission

start mission

loading.

loading.

to shoot your mortar

or

to shoot your mortar

left click to fire your gun

left click to fire your gun

to move

use

or

to move

D

S

W

A

use

or

aim with the mouse

aim with the mouse

Ctrl

Spacebar

or

100

100

left click to fire your gun

left click to fire your gun

to move

use

to move

D

S

W

A

use

aim with the mouse

aim with the mouse

Ctrl

Spacebar

00:00:00

000

000

00:00:00

000

000

time:

kill:

damage:

time:

kill:

damage:

level 01

level 01

jungle hunt

jungle hunt

ONLY ON

Complete level 1

Complete level 2

Complete level 3

complete level 4

COLLECT 6
silver stars

complete level 5

level 02

level 02

thunder island

thunder island

level 03

level 03

armor factory

armor factory

level 04

level 04

sea facility

sea facility

jail complex

level 05

level 05

jail complex

survival

survival

weapons

weapons

weapons

weapons

weapons

weapons

weapons

back

back

back

back

back

back

back

X

e

n

i

g

h

c

a

l

skip

skip

skip

skip

SKIP

skip

skip

visual:
el gros

programming:
lachhh

music:
All musics are from
shockwave-sound.com

6th gear - Doug Boss
a diplomatic crisis - Bjorn A. Lynne
Slam Dunk -  Bjorn Lynne
Heroes Might -  Pierre Gerwig Langer
Sciophobia  - Pierre Gerwig Langer
Alices worst dream - Nery Bauer

credits

Credits

visual:
el gros

programming:
lachhh

music:
All musics are from
shockwave-sound.com

6th gear - Doug Boss
a diplomatic crisis - Bjorn A. Lynne
Slam Dunk -  Bjorn Lynne
Heroes Might -  Pierre Gerwig Langer
Sciophobia  - Pierre Gerwig Langer
Alices worst dream - Nery Bauer

www.berzerkstudio.com

Special Thanks:
chris  hughes
and all team of

special thanks:
chris  hughes
and all team of

sponsored by

sponsored byv

mechanical
commando

mechanical
commando

credits

credits

credits

credits

credits

sponsor link

sponsor link

sponsor link

sponsor link

sponsor link

survival

survival

Rocket Launcher

mortar

flame thrower

homing missile

Golden
Commando

3x

6x

3x

10x

all

Rocket Launcher

mortar

flame thrower

homing missile

Golden
Commando

primary
Sponsor
only

visual :
el gros

programming :
lachhh

music :
All musics are from
shockwave-sound.com

6th gear - Doug Boss
a diplomatic crisis - Bjorn A. Lynne
Slam Dunk -  Bjorn Lynne
Heroes Might -  Pierre Gerwig Langer
Sciophobia  - Pierre Gerwig Langer
Alices worst dream - Nery Bauer

Credits

visual :
el gros

Programming :
lachhh

Music :
all musics are from
shockwave-sound.com

6th gear - Doug Boss
a diplomatic crisis - Bjorn A. Lynne
Slam Dunk -  Bjorn Lynne
Heroes Might -  Pierre Gerwig Langer
Sciophobia  - Pierre Gerwig Langer
Alices worst dream - Nery Bauer

Special Thanks:
chris  hughes
and all team of

special thanks:
chris  hughes
and all team of

a game by

a game by

sponsored by

sponsored by

Rocket launcher

Rocket launcher

You have unlocked

You have unlocked

Mortar

Mortar

Flame thrower

Flame thrower

homing missile

homing missile

golden commando

golden commando

submit your score

submit your score

enter your codename:

insert name here

enter your codename:

insert name here

highscores

highscores

highscores

highscores

highscores

highscores

highscores

submit

submit

submit

submit

submit

submit

submit

submit

submit

you survived 999 waves

you survived 999 waves

you survived 999 waves

you survived 999 waves

Show
Lines
OFF

Show
Lines
ON

Load

SAVE

LINES
OFF

LINES
ON

asdasdgh
ghjj

Event
OFF

Events
ON

Show
Events
OFF

Show
Events
ON

Name:

FPS :

Current
Layer:

X:

Y:

Z:

G

G

hi! my name is ralf and i will be your air support and transport  for this mission.

M

M

So you're still alive ? You annoying little rat.  We captured your pilot ! If you want her back, come to me and i'll deal with myself !

00:00:00

00:00:00

000

000

000

000

TIME :

TIME :

Kills :

Kills :

Damage :

Damage :

R

R

02:00:00

02:00:00

Survive!

Survive!

f

f

victory

victory

h

h

s

S

game over

game over

Can Be dropped

Cannot Be dropped

Can WallKick

Cannot WallKick

ActionScript [AS3]

Section 1
//bodythuggunner03_29 (AllVisual_fla.bodythuggunner03_29) package AllVisual_fla { import flash.display.*; public dynamic class bodythuggunner03_29 extends MovieClip { public var upperbody:MovieClip; } }//package AllVisual_fla
Section 2
//thugopbody_16 (AllVisual_fla.thugopbody_16) package AllVisual_fla { import flash.display.*; public dynamic class thugopbody_16 extends MovieClip { public var gun:MovieClip; } }//package AllVisual_fla
Section 3
//thugopbodycopy_23 (AllVisual_fla.thugopbodycopy_23) package AllVisual_fla { import flash.display.*; public dynamic class thugopbodycopy_23 extends MovieClip { public var gun:MovieClip; } }//package AllVisual_fla
Section 4
//TextFieldFinder (BerzerkComponents.Multilingual.TextFieldFinder) package BerzerkComponents.Multilingual { import flash.events.*; import flash.display.*; import Multilingual.*; import flash.text.*; public class TextFieldFinder extends MovieClip { private var  :String;// = "" private var :int;// = -1 private var :String; private static var  :Array = new Array(); public function TextFieldFinder(){ addEventListener(Event.ADDED_TO_STAGE,  , false, 0, true); addEventListener(Event.REMOVED_FROM_STAGE,  , false, 0, true); visible = false; } private function  (_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE,  );  .push(this); } private function  (_arg1:Event):void{ removeEventListener(Event.REMOVED_FROM_STAGE,  ); var _local2:int; while (_local2 <  .length) { if ( [_local2] == this){  .splice(_local2, 1); return; }; _local2++; }; } public function get textId():String{ return ( ); } public function (_arg1:String):void{ if (((( == null)) || ((_arg1 == null)))){ return; }; var _local2:TextFormat = .getTextFormat(); _local2.size = ; .text = _arg1; .setTextFormat(_local2); var _local3:int = ; while ((((.maxScrollV > 1)) && ((_local3 > 8)))) { _local3--; _local2.size = _local3; .setTextFormat(_local2); }; } public function set textFieldName(_arg1:String):void{  = _arg1; (); } public function get ():TextField{ if (((( == null)) || ((parent == null)))){ return (null); }; return (TextField(parent.getChildByName())); } private function ():void{ var _local1:int; if ( != ""){ _local1 = TextFactory.GetId( ); if (_local1 != -1){ (TextFactory.GetMsg(_local1)); }; } else { if ( != null){ _local1 = TextFactory.FindIdFromMessage(.text); if (_local1 != -1){ (TextFactory.GetMsg(_local1)); }; }; }; } public function set textId(_arg1:String):void{  = _arg1; (); } public function get textFieldName():String{ return (); } private function ():void{ if ( == null){ return; }; var _local1:TextFormat = .getTextFormat();  = int(_local1.size); } public static function Update():void{ var _local2:TextFieldFinder; var _local1:int; while (_local1 <  .length) { _local2 =  [_local1]; _local2.(); _local1++; }; } } }//package BerzerkComponents.Multilingual
Section 5
//KongregateEvent (com.kongregate.as3.client.events.KongregateEvent) package com.kongregate.as3.client.events { import flash.events.*; public class KongregateEvent extends Event { public static const COMPLETE:String = "component_api_available"; public function KongregateEvent(_arg1:String){ super(_arg1); } } }//package com.kongregate.as3.client.events
Section 6
//AbstractShadowService (com.kongregate.as3.client.services.AbstractShadowService) package com.kongregate.as3.client.services { import flash.events.*; public class AbstractShadowService extends EventDispatcher { protected function alert(_arg1:String, _arg2:String, _arg3="", _arg4:String=""):void{ trace(((((((("Kongregate API: " + _arg1) + ".") + _arg2) + "(") + _arg3) + ") ") + _arg4)); } } }//package com.kongregate.as3.client.services
Section 7
//HighScoreServiceShadow (com.kongregate.as3.client.services.HighScoreServiceShadow) package com.kongregate.as3.client.services { public class HighScoreServiceShadow extends AbstractShadowService implements IHighScoreServices { private var mode:String; public function HighScoreServiceShadow(){ mode = ""; } public function submit(_arg1:Number, _arg2:String=null):void{ alert("IHighScoreServices", "submit", arguments); } public function connect():Boolean{ alert("IKongregateServices", "connect"); return (true); } public function requestList(_arg1:Function):void{ alert("IHighScoreServices", "requestList", "", (("[Mode: " + mode) + "]")); _arg1({success:false}); } public function setMode(_arg1:String):void{ alert("IHighScoreServices", "setMode", arguments); this.mode = _arg1; } } }//package com.kongregate.as3.client.services
Section 8
//IHighScoreServices (com.kongregate.as3.client.services.IHighScoreServices) package com.kongregate.as3.client.services { public interface IHighScoreServices { function setMode(_arg1:String):void; function submit(_arg1:Number, _arg2:String=null):void; function requestList(_arg1:Function):void; } }//package com.kongregate.as3.client.services
Section 9
//IKongregateServices (com.kongregate.as3.client.services.IKongregateServices) package com.kongregate.as3.client.services { import flash.events.*; public interface IKongregateServices extends IEventDispatcher { function getPlayerInfo(_arg1:Function):void; function connect(_arg1:Number=-1):Boolean; } }//package com.kongregate.as3.client.services
Section 10
//IStatServices (com.kongregate.as3.client.services.IStatServices) package com.kongregate.as3.client.services { public interface IStatServices { function submitArray(_arg1:Array):void; function submit(_arg1:String, _arg2:Number):void; } }//package com.kongregate.as3.client.services
Section 11
//IUserServices (com.kongregate.as3.client.services.IUserServices) package com.kongregate.as3.client.services { public interface IUserServices { function getName():String; function getPlayerInfo(_arg1:Function):void; } }//package com.kongregate.as3.client.services
Section 12
//KongregateServiceShadow (com.kongregate.as3.client.services.KongregateServiceShadow) package com.kongregate.as3.client.services { public class KongregateServiceShadow extends AbstractShadowService implements IKongregateServices { public function getName():String{ alert("IKongregateServices", "getName"); return ("Guest"); } public function connect(_arg1:Number=-1):Boolean{ alert("IKongregateServices", "connect", arguments); return (true); } public function getPlayerInfo(_arg1:Function):void{ alert("IKongregateServices", "getPlayerInfo"); _arg1(new Object()); } } }//package com.kongregate.as3.client.services
Section 13
//StatServiceShadow (com.kongregate.as3.client.services.StatServiceShadow) package com.kongregate.as3.client.services { public class StatServiceShadow extends AbstractShadowService implements IStatServices { public function submitArray(_arg1:Array):void{ alert("IStatServices", "submitArray", arguments); } public function submit(_arg1:String, _arg2:Number):void{ alert("IStatServices", "submitStat", arguments); } } }//package com.kongregate.as3.client.services
Section 14
//UserServiceShadow (com.kongregate.as3.client.services.UserServiceShadow) package com.kongregate.as3.client.services { public class UserServiceShadow extends AbstractShadowService implements IUserServices { public function getName():String{ alert("UserService", "getName"); return ("Guest"); } public function getPlayerInfo(_arg1:Function):void{ alert("UserService", "getPlayerInfo"); _arg1({isGuest:true, name:"Guest", points:0, level:0, isMode:false, isAdmin:false, isDeveloper:false, avatarPath:"", chatAvatarPath:""}); } } }//package com.kongregate.as3.client.services
Section 15
//IAPIBootstrap (com.kongregate.as3.client.IAPIBootstrap) package com.kongregate.as3.client { import flash.events.*; import flash.display.*; public interface IAPIBootstrap { function init(_arg1:Event=null, _arg2:Stage=null):void; function hideLog():void; function showLog(_arg1:int=0):void; } }//package com.kongregate.as3.client
Section 16
//KongregateAPI (com.kongregate.as3.client.KongregateAPI) package com.kongregate.as3.client { import flash.events.*; import flash.display.*; import com.kongregate.as3.client.services.*; import flash.net.*; import flash.system.*; import flash.utils.*; import com.kongregate.as3.client.events.*; import flash.errors.*; public class KongregateAPI extends Sprite { private const VERSION:Number = 1; private var :Loader; private var :ApplicationDomain; private static const CLASS_USER:String = "com.kongregate.as3.client.services.UserServices"; private static const CLASS_STATS:String = "com.kongregate.as3.client.services.StatServices"; private static const CLASS_SERVICES:String = "com.kongregate.as3.client.services.KongregateServices"; private static const CLASS_SCORES:String = "com.kongregate.as3.client.services.HighScoreServices"; private static const DEBUG_API_URL:String = "//Linuxpc/kongregate/public/flash/API_AS3.swf"; private static var  :Boolean; private static var  :IUserServices; private static var  :Boolean; private static var  :IKongregateServices; private static var  :IHighScoreServices; private static var  :KongregateAPI; private static var  :IStatServices; private static var  :IAPIBootstrap; public function KongregateAPI(){ if ( != null){ throw (new Error("Warning: KongregateAPI has been added to stage more than once or accessed improperly. Use getInstance() or a stage reference to access.")); };  = this; this.addEventListener(Event.ADDED_TO_STAGE, init, false, 0, true); } public function get ():Boolean{ return ( ); } public function get ():Boolean{ return ( ); } private function (_arg1:TimerEvent=null):void{ var _local2:KongregateEvent; var _local3:Boolean; _local2 = new KongregateEvent(KongregateEvent.COMPLETE); _local3 = this.dispatchEvent(_local2); } private function init(_arg1:Event):void{ var _local2:Object; var _local3:String; var _local4:URLRequest; var _local5:LoaderContext; this.removeEventListener(Event.ADDED_TO_STAGE, init);   = false;   = false; _local2 = LoaderInfo(root.loaderInfo).parameters; _local3 = _local2.api_path; if (_local3 == null){ trace("Alert: Kongregate API could not be loaded, due to local testing. API will load when the game is uploaded.");  (); return; }; Security.allowDomain("*.kongregate.com"); Security.allowDomain("kongregatetrunk.com"); _local4 = new URLRequest(_local3); _local5 = new LoaderContext(false); _local5.applicationDomain = ApplicationDomain.currentDomain; _local5.securityDomain = SecurityDomain.currentDomain;  = new Loader(); .contentLoaderInfo.addEventListener(Event.COMPLETE,  ); .addEventListener(IOErrorEvent.IO_ERROR,  ); .load(_local4, _local5); } public function get ():IAPIBootstrap{ return ( ); } private function  (_arg1:Event):void{ (); } public function get  ():IHighScoreServices{ return ( ); } private function  (_arg1:IOErrorEvent):void{ throw (new IOError(("API file not found. " + _arg1))); } public function get  ():IKongregateServices{ return ( ); } public function get stats():IStatServices{ return ( ); } private function  ():void{ var _local1:Timer; trace(">>> Kongregate Shadow Services instantiated for local development..");   = new KongregateServiceShadow();  = new HighScoreServiceShadow();  = new StatServiceShadow();   = new UserServiceShadow(); _local1 = new Timer(200, 1); _local1.addEventListener(TimerEvent.TIMER_COMPLETE, ); _local1.start();   = true; } public function get ():IUserServices{ return ( ); } private function ():void{ var _local1:ApplicationDomain; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = ApplicationDomain.currentDomain;  = IAPIBootstrap(.getChildAt(0)); this.addChild(); _local2 = _local1.getDefinition(CLASS_SERVICES); trace(_local2);   = _local2.getInstance(); _local3 = _local1.getDefinition(CLASS_SCORES);  = _local3.getInstance(); _local4 = _local1.getDefinition(CLASS_STATS);  = _local4.getInstance(); _local5 = _local1.getDefinition(CLASS_USER);   = _local5.getInstance();  .connect(VERSION);   = true;   = true; (); } public static function getInstance():KongregateAPI{ if (! ){ throw (new IllegalOperationError("You must add the Kongregate API component to the stage before attempting to access it.")); }; return ( ); } } }//package com.kongregate.as3.client
Section 17
//BERZERK_HINT_FF3 (CoreAS.Exported.BERZERK_HINT_FF3) package CoreAS.Exported { import flash.display.*; import NOTUSED.*; public dynamic class BERZERK_HINT_FF3 extends MovieClip { public var hint:BERZERK_HINT2; public function BERZERK_HINT_FF3(){ addFrameScript(9, frame10, 20, frame21); } function frame10(){ stop(); } function frame21(){ stop(); } } }//package CoreAS.Exported
Section 18
//BERZERK_HINT_FP10 (CoreAS.Exported.BERZERK_HINT_FP10) package CoreAS.Exported { import flash.display.*; import NOTUSED.*; public dynamic class BERZERK_HINT_FP10 extends MovieClip { public var hint:BERZERK_HINT1; public function BERZERK_HINT_FP10(){ addFrameScript(9, frame10, 20, frame21); } function frame10(){ stop(); } function frame21(){ stop(); } } }//package CoreAS.Exported
Section 19
//BERZERK_LOGO (CoreAS.Exported.BERZERK_LOGO) package CoreAS.Exported { import flash.display.*; public dynamic class BERZERK_LOGO extends MovieClip { } }//package CoreAS.Exported
Section 20
//BoutonX (CoreAS.Exported.BoutonX) package CoreAS.Exported { import Interfaces.Forms.*; public dynamic class BoutonX extends Button { public function BoutonX(){ addFrameScript(6, frame7, 10, frame11, 16, frame17, 23, frame24); } function frame7(){ stop(); } function frame17(){ stop(); } function frame24(){ stop(); } function frame11(){ stop(); } } }//package CoreAS.Exported
Section 21
//FLASHNEEDED (CoreAS.Exported.FLASHNEEDED) package CoreAS.Exported { import flash.display.*; public dynamic class FLASHNEEDED extends MovieClip { public function FLASHNEEDED(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package CoreAS.Exported
Section 22
//FlashPlayerButton (CoreAS.Exported.FlashPlayerButton) package CoreAS.Exported { import Interfaces.Forms.*; public dynamic class FlashPlayerButton extends Button { public function FlashPlayerButton(){ addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28); } function frame15(){ stop(); } function frame7(){ stop(); } function frame21(){ stop(); } function frame28(){ stop(); } } }//package CoreAS.Exported
Section 23
//KONG_PRELOADER (CoreAS.Exported.KONG_PRELOADER) package CoreAS.Exported { import flash.display.*; public dynamic class KONG_PRELOADER extends MovieClip { public var linkBtn:kSymbol18copy; } }//package CoreAS.Exported
Section 24
//LACHHH_ENGINE_LOGO (CoreAS.Exported.LACHHH_ENGINE_LOGO) package CoreAS.Exported { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.system.*; import flash.utils.*; import LachhhEngine.Exported.Sounds.*; import flash.ui.*; import flash.errors.*; import flash.accessibility.*; import flash.filters.*; public dynamic class LACHHH_ENGINE_LOGO extends MovieClip { public function LACHHH_ENGINE_LOGO(){ addFrameScript(0, frame1, 23, frame24, 28, frame29, 33, frame34, 43, frame44, 50, frame51, 55, frame56, 59, frame60, 64, frame65, 67, frame68, 71, frame72, 75, frame76, 79, frame80, 83, frame84, 87, frame88, 94, frame95, 96, frame97, 99, frame100, 103, frame104, 105, frame106, 108, frame109, 114, frame115, 116, frame117, 119, frame120, 125, frame126, 127, frame128, 130, frame131, 134, frame135, 136, frame137, 139, frame140); } public function randomBop():Sound{ var _local1:Number; _local1 = (Math.random() * 5); if (_local1 < 1){ return (new Bop1()); }; if (_local1 < 2){ return (new Bop2()); }; if (_local1 < 3){ return (new Bop3()); }; if (_local1 < 4){ return (new Bop4()); }; if (_local1 < 5){ return (new Bop5()); }; return (Bop5()); } function frame65(){ Bop(); } function frame72(){ Bop(); } function frame76(){ Bop(); } function frame80(){ Bop(); } function frame84(){ Bop(); } function frame88(){ Bop(); } function frame95(){ Bop(); } function frame97(){ Bop(); } function frame106(){ Bop(); } function frame1(){ } function frame109(){ Bop(); } function frame24(){ Bop(); } function frame104(){ Bop(); } function frame29(){ Bop(); } function frame100(){ Bop(); } function frame117(){ Bop(); } function frame34(){ Bop(); } function frame115(){ Bop(); } function frame126(){ Bop(); } function frame120(){ Bop(); } function frame44(){ Bop(); } function frame128(){ Bop(); } public function Bop(){ var _local1:Sound; var _local2:SoundTransform; _local1 = randomBop(); _local2 = new SoundTransform(); _local2.volume = 0.75; _local1.play(0, 1, _local2); } function frame131(){ Bop(); } function frame51(){ Bop(); } function frame135(){ Bop(); } function frame56(){ Bop(); } function frame137(){ Bop(); } function frame140(){ Bop(); } function frame60(){ Bop(); } function frame68(){ Bop(); } } }//package CoreAS.Exported
Section 25
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.events.*; import flash.display.*; import flash.net.*; import flash.system.*; public class AdLoader extends Sprite { private var :Loader; private var :String; public function AdLoader(_arg1:String){ this. = _arg1; addEventListener(Event.ADDED, ); } private function (_arg1:Event):void{ dispatchEvent(_arg1); } private function (_arg1:Event):void{ removeEventListener(Event.ADDED, ); Security.allowDomain("server.cpmstar.com"); var _local2 = "http://server.cpmstar.com/adviewas3.swf"; var _local3:DisplayObjectContainer = parent;  = new Loader(); .contentLoaderInfo.addEventListener(Event.INIT, ); .contentLoaderInfo.addEventListener(Event.COMPLETE, ); .load(new URLRequest(((_local2 + "?contentspotid=") + ))); addChild(); } } }//package CPMStar
Section 26
//FlashPlayerNeeded_15 (DebugVisual_fla.FlashPlayerNeeded_15) package DebugVisual_fla { import flash.events.*; import flash.display.*; import CoreAS.Exported.*; import flash.net.*; public dynamic class FlashPlayerNeeded_15 extends MovieClip { public var flash_mc:FlashPlayerButton; public function FlashPlayerNeeded_15(){ addFrameScript(0, frame1); } function frame1(){ flash_mc.addEventListener(MouseEvent.CLICK, ); } public function (_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://get.adobe.com/flashplayer/?promoid=DXLUJ"), "_blank"); } } }//package DebugVisual_fla
Section 27
//socledebade01 (DONOTUSE.socledebade01) package DONOTUSE { import flash.display.*; public dynamic class socledebade01 extends MovieClip { } }//package DONOTUSE
Section 28
//socledebade04 (DONOTUSE.socledebade04) package DONOTUSE { import flash.display.*; public dynamic class socledebade04 extends MovieClip { } }//package DONOTUSE
Section 29
//socledebade05 (DONOTUSE.socledebade05) package DONOTUSE { import flash.display.*; public dynamic class socledebade05 extends MovieClip { } }//package DONOTUSE
Section 30
//Button (Interfaces.Forms.Button) package Interfaces.Forms { import flash.events.*; import flash.display.*; public class Button extends MovieClip { private var :Boolean;// = true public function Button(){ buttonMode = true; useHandCursor = true; Init(); } protected function Init():void{ addEventListener(MouseEvent.MOUSE_OVER, , false, 0, true); addEventListener(MouseEvent.MOUSE_OUT,  , false, 0, true); addEventListener(MouseEvent.MOUSE_DOWN, , false, 0, true); mouseChildren = false; gotoUp(); } private function (_arg1:MouseEvent):void{ if (!canGoto){ return; }; gotoAndPlay("over"); } public function get canGoto():Boolean{ return (); } public function set canGoto(_arg1:Boolean):void{  = _arg1; buttonMode = _arg1; useHandCursor = _arg1; } private function (_arg1:MouseEvent):void{ if (!canGoto){ return; }; gotoAndPlay("down"); } public function Destroy():void{ removeEventListener(MouseEvent.MOUSE_OVER, ); removeEventListener(MouseEvent.MOUSE_OUT,  ); removeEventListener(MouseEvent.MOUSE_DOWN, ); mouseChildren = false; } public function gotoUp():void{ gotoAndPlay("up"); } private function  (_arg1:MouseEvent):void{ if (!canGoto){ return; }; gotoAndPlay("out"); } } }//package Interfaces.Forms
Section 31
//BoutonX (Interfaces.Screens.Exported.BoutonX) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BoutonX extends Button { public function BoutonX(){ addFrameScript(6, frame7, 10, frame11, 16, frame17, 23, frame24); } function frame7(){ stop(); } function frame17(){ stop(); } function frame24(){ stop(); } function frame11(){ stop(); } } }//package Interfaces.Screens.Exported
Section 32
//BTNBACK (Interfaces.Screens.Exported.BTNBACK) package Interfaces.Screens.Exported { import Interfaces.Forms.*; import flash.utils.*; public dynamic class BTNBACK extends Button { public var __setPropDict:Dictionary; public var __id40_:MultilingualTextFieldFinder; public var __id41_:MultilingualTextFieldFinder; public var __id39_:MultilingualTextFieldFinder; public function BTNBACK(){ __setPropDict = new Dictionary(true); super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20); } function  (){ try { __id39_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id39_.textFieldName = "AUTO_5"; __id39_.textId = "ID_AUTO_BACK_0"; try { __id39_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id39_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id39_.textFieldName = "AUTO_2"; __id39_.textId = "ID_AUTO_BACK_0"; try { __id39_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame14(){ if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 8)) && ((int(__setPropDict[__id40_]) <= 15))))))){ __setPropDict[__id40_] = currentFrame; (); }; if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 8)) && ((int(__setPropDict[__id39_]) <= 15))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame18(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 21))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame12(){ if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 8)) && ((int(__setPropDict[__id40_]) <= 15))))))){ __setPropDict[__id40_] = currentFrame; (); }; if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 8)) && ((int(__setPropDict[__id39_]) <= 15))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame15(){ if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 8)) && ((int(__setPropDict[__id40_]) <= 15))))))){ __setPropDict[__id40_] = currentFrame; (); }; if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 8)) && ((int(__setPropDict[__id39_]) <= 15))))))){ __setPropDict[__id39_] = currentFrame; (); }; stop(); } function frame25(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 22)) && ((int(__setPropDict[__id39_]) <= 28))))))){ __setPropDict[__id39_] = currentFrame;  (); }; if ((((__setPropDict[__id41_] == undefined)) || (!((((int(__setPropDict[__id41_]) >= 22)) && ((int(__setPropDict[__id41_]) <= 28))))))){ __setPropDict[__id41_] = currentFrame; (); }; } function frame7(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 7))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 1)) && ((int(__setPropDict[__id40_]) <= 7))))))){ __setPropDict[__id40_] = currentFrame; (); }; stop(); } function (){ try { __id39_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id39_.textFieldName = "AUTO_0"; __id39_.textId = "ID_AUTO_BACK_0"; try { __id39_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame21(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 21))))))){ __setPropDict[__id39_] = currentFrame; (); }; stop(); } function frame4(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 7))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 1)) && ((int(__setPropDict[__id40_]) <= 7))))))){ __setPropDict[__id40_] = currentFrame; (); }; } function frame8(){ if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 8)) && ((int(__setPropDict[__id40_]) <= 15))))))){ __setPropDict[__id40_] = currentFrame; (); }; if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 8)) && ((int(__setPropDict[__id39_]) <= 15))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame9(){ if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 8)) && ((int(__setPropDict[__id40_]) <= 15))))))){ __setPropDict[__id40_] = currentFrame; (); }; if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 8)) && ((int(__setPropDict[__id39_]) <= 15))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame24(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 22)) && ((int(__setPropDict[__id39_]) <= 28))))))){ __setPropDict[__id39_] = currentFrame;  (); }; if ((((__setPropDict[__id41_] == undefined)) || (!((((int(__setPropDict[__id41_]) >= 22)) && ((int(__setPropDict[__id41_]) <= 28))))))){ __setPropDict[__id41_] = currentFrame; (); }; } function frame27(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 22)) && ((int(__setPropDict[__id39_]) <= 28))))))){ __setPropDict[__id39_] = currentFrame;  (); }; if ((((__setPropDict[__id41_] == undefined)) || (!((((int(__setPropDict[__id41_]) >= 22)) && ((int(__setPropDict[__id41_]) <= 28))))))){ __setPropDict[__id41_] = currentFrame; (); }; } function frame23(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 22)) && ((int(__setPropDict[__id39_]) <= 28))))))){ __setPropDict[__id39_] = currentFrame;  (); }; if ((((__setPropDict[__id41_] == undefined)) || (!((((int(__setPropDict[__id41_]) >= 22)) && ((int(__setPropDict[__id41_]) <= 28))))))){ __setPropDict[__id41_] = currentFrame; (); }; } function frame1(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 7))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 1)) && ((int(__setPropDict[__id40_]) <= 7))))))){ __setPropDict[__id40_] = currentFrame; (); }; } function frame28(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 22)) && ((int(__setPropDict[__id39_]) <= 28))))))){ __setPropDict[__id39_] = currentFrame;  (); }; if ((((__setPropDict[__id41_] == undefined)) || (!((((int(__setPropDict[__id41_]) >= 22)) && ((int(__setPropDict[__id41_]) <= 28))))))){ __setPropDict[__id41_] = currentFrame; (); }; stop(); } function frame16(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 21))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame17(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 21))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function (){ try { __id41_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id41_.textFieldName = "AUTO_6"; __id41_.textId = "ID_AUTO_BACK_0"; try { __id41_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame3(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 7))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 1)) && ((int(__setPropDict[__id40_]) <= 7))))))){ __setPropDict[__id40_] = currentFrame; (); }; } function frame11(){ if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 8)) && ((int(__setPropDict[__id40_]) <= 15))))))){ __setPropDict[__id40_] = currentFrame; (); }; if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 8)) && ((int(__setPropDict[__id39_]) <= 15))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame20(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 21))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame26(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 22)) && ((int(__setPropDict[__id39_]) <= 28))))))){ __setPropDict[__id39_] = currentFrame;  (); }; if ((((__setPropDict[__id41_] == undefined)) || (!((((int(__setPropDict[__id41_]) >= 22)) && ((int(__setPropDict[__id41_]) <= 28))))))){ __setPropDict[__id41_] = currentFrame; (); }; } function frame2(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 7))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 1)) && ((int(__setPropDict[__id40_]) <= 7))))))){ __setPropDict[__id40_] = currentFrame; (); }; } function frame22(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 22)) && ((int(__setPropDict[__id39_]) <= 28))))))){ __setPropDict[__id39_] = currentFrame;  (); }; if ((((__setPropDict[__id41_] == undefined)) || (!((((int(__setPropDict[__id41_]) >= 22)) && ((int(__setPropDict[__id41_]) <= 28))))))){ __setPropDict[__id41_] = currentFrame; (); }; } function frame13(){ if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 8)) && ((int(__setPropDict[__id40_]) <= 15))))))){ __setPropDict[__id40_] = currentFrame; (); }; if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 8)) && ((int(__setPropDict[__id39_]) <= 15))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function (){ try { __id40_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id40_.textFieldName = "AUTO_1"; __id40_.textId = "ID_AUTO_BACK_0"; try { __id40_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id40_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id40_.textFieldName = "AUTO_3"; __id40_.textId = "ID_AUTO_BACK_0"; try { __id40_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame10(){ if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 8)) && ((int(__setPropDict[__id40_]) <= 15))))))){ __setPropDict[__id40_] = currentFrame; (); }; if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 8)) && ((int(__setPropDict[__id39_]) <= 15))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame19(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 21))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame5(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 7))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 1)) && ((int(__setPropDict[__id40_]) <= 7))))))){ __setPropDict[__id40_] = currentFrame; (); }; } function frame6(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 7))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 1)) && ((int(__setPropDict[__id40_]) <= 7))))))){ __setPropDict[__id40_] = currentFrame; (); }; } function (){ try { __id39_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id39_.textFieldName = "AUTO_4"; __id39_.textId = "ID_AUTO_BACK_0"; try { __id39_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces.Screens.Exported
Section 33
//BTNBERZERK (Interfaces.Screens.Exported.BTNBERZERK) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNBERZERK extends Button { public function BTNBERZERK(){ addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28); } function frame15(){ stop(); } function frame7(){ stop(); } function frame21(){ stop(); } function frame28(){ stop(); } } }//package Interfaces.Screens.Exported
Section 34
//BTNEN (Interfaces.Screens.Exported.BTNEN) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNEN extends Button { public function BTNEN(){ addFrameScript(6, frame7, 14, frame15, 22, frame23, 31, frame32); } function frame15(){ stop(); } function frame7(){ stop(); } function frame23(){ stop(); } function frame32(){ stop(); } } }//package Interfaces.Screens.Exported
Section 35
//BTNFR (Interfaces.Screens.Exported.BTNFR) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNFR extends Button { public function BTNFR(){ addFrameScript(6, frame7, 14, frame15, 22, frame23, 31, frame32); } function frame15(){ stop(); } function frame7(){ stop(); } function frame23(){ stop(); } function frame32(){ stop(); } } }//package Interfaces.Screens.Exported
Section 36
//BTNHIGHSCORE (Interfaces.Screens.Exported.BTNHIGHSCORE) package Interfaces.Screens.Exported { import Interfaces.Forms.*; import flash.utils.*; public dynamic class BTNHIGHSCORE extends Button { public var __id69_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public var __id70_:MultilingualTextFieldFinder; public var __id71_:MultilingualTextFieldFinder; public function BTNHIGHSCORE(){ __setPropDict = new Dictionary(true); super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } function  (){ try { __id69_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id69_.textFieldName = "AUTO_4"; __id69_.textId = "ID_AUTO_HIGHSCORES_0"; try { __id69_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame14(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 8)) && ((int(__setPropDict[__id69_]) <= 15))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 8)) && ((int(__setPropDict[__id70_]) <= 15))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function  (){ try { __id71_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id71_.textFieldName = "AUTO_6"; __id71_.textId = "ID_AUTO_HIGHSCORES_0"; try { __id71_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame18(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 16)) && ((int(__setPropDict[__id69_]) <= 21))))))){ __setPropDict[__id69_] = currentFrame;  (); }; } function frame12(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 8)) && ((int(__setPropDict[__id69_]) <= 15))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 8)) && ((int(__setPropDict[__id70_]) <= 15))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame15(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 8)) && ((int(__setPropDict[__id69_]) <= 15))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 8)) && ((int(__setPropDict[__id70_]) <= 15))))))){ __setPropDict[__id70_] = currentFrame; (); }; stop(); } function frame25(){ if ((((__setPropDict[__id71_] == undefined)) || (!((((int(__setPropDict[__id71_]) >= 22)) && ((int(__setPropDict[__id71_]) <= 28))))))){ __setPropDict[__id71_] = currentFrame;  (); }; if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 22)) && ((int(__setPropDict[__id69_]) <= 28))))))){ __setPropDict[__id69_] = currentFrame;  (); }; } function frame7(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 1)) && ((int(__setPropDict[__id69_]) <= 7))))))){ __setPropDict[__id69_] = currentFrame;  (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 1)) && ((int(__setPropDict[__id70_]) <= 7))))))){ __setPropDict[__id70_] = currentFrame; (); }; stop(); } function frame23(){ if ((((__setPropDict[__id71_] == undefined)) || (!((((int(__setPropDict[__id71_]) >= 22)) && ((int(__setPropDict[__id71_]) <= 28))))))){ __setPropDict[__id71_] = currentFrame;  (); }; if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 22)) && ((int(__setPropDict[__id69_]) <= 28))))))){ __setPropDict[__id69_] = currentFrame;  (); }; } function  (){ try { __id69_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id69_.textFieldName = "AUTO_5"; __id69_.textId = "ID_AUTO_HIGHSCORES_0"; try { __id69_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id69_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id69_.textFieldName = "AUTO_0"; __id69_.textId = "ID_AUTO_HIGHSCORES_0"; try { __id69_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame21(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 16)) && ((int(__setPropDict[__id69_]) <= 21))))))){ __setPropDict[__id69_] = currentFrame;  (); }; stop(); } function frame24(){ if ((((__setPropDict[__id71_] == undefined)) || (!((((int(__setPropDict[__id71_]) >= 22)) && ((int(__setPropDict[__id71_]) <= 28))))))){ __setPropDict[__id71_] = currentFrame;  (); }; if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 22)) && ((int(__setPropDict[__id69_]) <= 28))))))){ __setPropDict[__id69_] = currentFrame;  (); }; } function (){ try { __id69_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id69_.textFieldName = "AUTO_2"; __id69_.textId = "ID_AUTO_HIGHSCORES_0"; try { __id69_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame1(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 1)) && ((int(__setPropDict[__id69_]) <= 7))))))){ __setPropDict[__id69_] = currentFrame;  (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 1)) && ((int(__setPropDict[__id70_]) <= 7))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function (){ try { __id70_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id70_.textFieldName = "AUTO_1"; __id70_.textId = "ID_AUTO_HIGHSCORES_0"; try { __id70_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame16(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 16)) && ((int(__setPropDict[__id69_]) <= 21))))))){ __setPropDict[__id69_] = currentFrame;  (); }; } function frame17(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 16)) && ((int(__setPropDict[__id69_]) <= 21))))))){ __setPropDict[__id69_] = currentFrame;  (); }; } function frame22(){ if ((((__setPropDict[__id71_] == undefined)) || (!((((int(__setPropDict[__id71_]) >= 22)) && ((int(__setPropDict[__id71_]) <= 28))))))){ __setPropDict[__id71_] = currentFrame;  (); }; if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 22)) && ((int(__setPropDict[__id69_]) <= 28))))))){ __setPropDict[__id69_] = currentFrame;  (); }; } function frame27(){ if ((((__setPropDict[__id71_] == undefined)) || (!((((int(__setPropDict[__id71_]) >= 22)) && ((int(__setPropDict[__id71_]) <= 28))))))){ __setPropDict[__id71_] = currentFrame;  (); }; if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 22)) && ((int(__setPropDict[__id69_]) <= 28))))))){ __setPropDict[__id69_] = currentFrame;  (); }; } function frame11(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 8)) && ((int(__setPropDict[__id69_]) <= 15))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 8)) && ((int(__setPropDict[__id70_]) <= 15))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame20(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 16)) && ((int(__setPropDict[__id69_]) <= 21))))))){ __setPropDict[__id69_] = currentFrame;  (); }; } function frame26(){ if ((((__setPropDict[__id71_] == undefined)) || (!((((int(__setPropDict[__id71_]) >= 22)) && ((int(__setPropDict[__id71_]) <= 28))))))){ __setPropDict[__id71_] = currentFrame;  (); }; if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 22)) && ((int(__setPropDict[__id69_]) <= 28))))))){ __setPropDict[__id69_] = currentFrame;  (); }; } function frame28(){ if ((((__setPropDict[__id71_] == undefined)) || (!((((int(__setPropDict[__id71_]) >= 22)) && ((int(__setPropDict[__id71_]) <= 28))))))){ __setPropDict[__id71_] = currentFrame;  (); }; if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 22)) && ((int(__setPropDict[__id69_]) <= 28))))))){ __setPropDict[__id69_] = currentFrame;  (); }; stop(); } function frame3(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 1)) && ((int(__setPropDict[__id69_]) <= 7))))))){ __setPropDict[__id69_] = currentFrame;  (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 1)) && ((int(__setPropDict[__id70_]) <= 7))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function (){ try { __id70_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id70_.textFieldName = "AUTO_3"; __id70_.textId = "ID_AUTO_HIGHSCORES_0"; try { __id70_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame13(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 8)) && ((int(__setPropDict[__id69_]) <= 15))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 8)) && ((int(__setPropDict[__id70_]) <= 15))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame4(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 1)) && ((int(__setPropDict[__id69_]) <= 7))))))){ __setPropDict[__id69_] = currentFrame;  (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 1)) && ((int(__setPropDict[__id70_]) <= 7))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame6(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 1)) && ((int(__setPropDict[__id69_]) <= 7))))))){ __setPropDict[__id69_] = currentFrame;  (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 1)) && ((int(__setPropDict[__id70_]) <= 7))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame8(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 8)) && ((int(__setPropDict[__id69_]) <= 15))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 8)) && ((int(__setPropDict[__id70_]) <= 15))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame9(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 8)) && ((int(__setPropDict[__id69_]) <= 15))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 8)) && ((int(__setPropDict[__id70_]) <= 15))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame10(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 8)) && ((int(__setPropDict[__id69_]) <= 15))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 8)) && ((int(__setPropDict[__id70_]) <= 15))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame19(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 16)) && ((int(__setPropDict[__id69_]) <= 21))))))){ __setPropDict[__id69_] = currentFrame;  (); }; } function frame5(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 1)) && ((int(__setPropDict[__id69_]) <= 7))))))){ __setPropDict[__id69_] = currentFrame;  (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 1)) && ((int(__setPropDict[__id70_]) <= 7))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame2(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 1)) && ((int(__setPropDict[__id69_]) <= 7))))))){ __setPropDict[__id69_] = currentFrame;  (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 1)) && ((int(__setPropDict[__id70_]) <= 7))))))){ __setPropDict[__id70_] = currentFrame; (); }; } } }//package Interfaces.Screens.Exported
Section 37
//BTNINSTRUCTIONS (Interfaces.Screens.Exported.BTNINSTRUCTIONS) package Interfaces.Screens.Exported { import Interfaces.Forms.*; import flash.utils.*; public dynamic class BTNINSTRUCTIONS extends Button { public var __id142_:MultilingualTextFieldFinder; public var __id143_:MultilingualTextFieldFinder; public var __id144_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public function BTNINSTRUCTIONS(){ __setPropDict = new Dictionary(true); super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20); } function frame14(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame;  (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame;  (); }; } function frame12(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame;  (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame;  (); }; } function frame3(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame;  (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame;  (); }; } function  (){ try { __id143_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id143_.textFieldName = "AUTO_1"; __id143_.textId = "ID_AUTO_CREDITS_0"; try { __id143_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame25(){ if ((((__setPropDict[__id144_] == undefined)) || (!((((int(__setPropDict[__id144_]) >= 22)) && ((int(__setPropDict[__id144_]) <= 28))))))){ __setPropDict[__id144_] = currentFrame;  (); }; if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 22)) && ((int(__setPropDict[__id142_]) <= 28))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame7(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame;  (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame;  (); }; stop(); } function frame23(){ if ((((__setPropDict[__id144_] == undefined)) || (!((((int(__setPropDict[__id144_]) >= 22)) && ((int(__setPropDict[__id144_]) <= 28))))))){ __setPropDict[__id144_] = currentFrame;  (); }; if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 22)) && ((int(__setPropDict[__id142_]) <= 28))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame21(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 16)) && ((int(__setPropDict[__id142_]) <= 21))))))){ __setPropDict[__id142_] = currentFrame; (); }; stop(); } function  (){ try { __id144_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id144_.textFieldName = "AUTO_4"; __id144_.textId = "ID_AUTO_CREDITS_0"; try { __id144_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame8(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame;  (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame;  (); }; } function frame9(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame;  (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame;  (); }; } function frame24(){ if ((((__setPropDict[__id144_] == undefined)) || (!((((int(__setPropDict[__id144_]) >= 22)) && ((int(__setPropDict[__id144_]) <= 28))))))){ __setPropDict[__id144_] = currentFrame;  (); }; if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 22)) && ((int(__setPropDict[__id142_]) <= 28))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame15(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame;  (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame;  (); }; stop(); } function frame1(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame;  (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame;  (); }; } function frame28(){ if ((((__setPropDict[__id144_] == undefined)) || (!((((int(__setPropDict[__id144_]) >= 22)) && ((int(__setPropDict[__id144_]) <= 28))))))){ __setPropDict[__id144_] = currentFrame;  (); }; if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 22)) && ((int(__setPropDict[__id142_]) <= 28))))))){ __setPropDict[__id142_] = currentFrame; (); }; stop(); } function  (){ try { __id142_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id142_.textFieldName = "AUTO_0"; __id142_.textId = "ID_AUTO_CREDITS_0"; try { __id142_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame16(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 16)) && ((int(__setPropDict[__id142_]) <= 21))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame17(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 16)) && ((int(__setPropDict[__id142_]) <= 21))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame22(){ if ((((__setPropDict[__id144_] == undefined)) || (!((((int(__setPropDict[__id144_]) >= 22)) && ((int(__setPropDict[__id144_]) <= 28))))))){ __setPropDict[__id144_] = currentFrame;  (); }; if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 22)) && ((int(__setPropDict[__id142_]) <= 28))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame27(){ if ((((__setPropDict[__id144_] == undefined)) || (!((((int(__setPropDict[__id144_]) >= 22)) && ((int(__setPropDict[__id144_]) <= 28))))))){ __setPropDict[__id144_] = currentFrame;  (); }; if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 22)) && ((int(__setPropDict[__id142_]) <= 28))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame18(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 16)) && ((int(__setPropDict[__id142_]) <= 21))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame11(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame;  (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame;  (); }; } function frame20(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 16)) && ((int(__setPropDict[__id142_]) <= 21))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function (){ try { __id142_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id142_.textFieldName = "AUTO_2"; __id142_.textId = "ID_AUTO_CREDITS_0"; try { __id142_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame26(){ if ((((__setPropDict[__id144_] == undefined)) || (!((((int(__setPropDict[__id144_]) >= 22)) && ((int(__setPropDict[__id144_]) <= 28))))))){ __setPropDict[__id144_] = currentFrame;  (); }; if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 22)) && ((int(__setPropDict[__id142_]) <= 28))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame2(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame;  (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame;  (); }; } function (){ try { __id142_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id142_.textFieldName = "AUTO_3"; __id142_.textId = "ID_AUTO_CREDITS_0"; try { __id142_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame13(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame;  (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame;  (); }; } function frame4(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame;  (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame;  (); }; } function frame6(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame;  (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame;  (); }; } function frame10(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame;  (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame;  (); }; } function frame19(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 16)) && ((int(__setPropDict[__id142_]) <= 21))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame5(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame;  (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame;  (); }; } } }//package Interfaces.Screens.Exported
Section 38
//BTNKONG (Interfaces.Screens.Exported.BTNKONG) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNKONG extends Button { public function BTNKONG(){ addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28); } function frame15(){ stop(); } function frame7(){ stop(); } function frame21(){ stop(); } function frame28(){ stop(); } } }//package Interfaces.Screens.Exported
Section 39
//BTNKONGONLY (Interfaces.Screens.Exported.BTNKONGONLY) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNKONGONLY extends Button { public var __id37_:MultilingualTextFieldFinder; public function BTNKONGONLY(){ addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28);  (); } function frame15(){ stop(); } function frame7(){ stop(); } function frame21(){ stop(); } function frame28(){ stop(); } function  (){ try { __id37_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id37_.textFieldName = "AUTO_ONLYON"; __id37_.textId = "ID_AUTO_ONLY_ON"; try { __id37_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces.Screens.Exported
Section 40
//BTNMUSIC (Interfaces.Screens.Exported.BTNMUSIC) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNMUSIC extends Button { public function BTNMUSIC(){ addFrameScript(6, frame7, 14, frame15, 22, frame23, 31, frame32); } function frame15(){ stop(); } function frame7(){ stop(); } function frame23(){ stop(); } function frame32(){ stop(); } } }//package Interfaces.Screens.Exported
Section 41
//BTNNEXT (Interfaces.Screens.Exported.BTNNEXT) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNNEXT extends Button { public function BTNNEXT(){ addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28); } function frame15(){ stop(); } function frame7(){ stop(); } function frame21(){ stop(); } function frame28(){ stop(); } } }//package Interfaces.Screens.Exported
Section 42
//BTNPAUSE (Interfaces.Screens.Exported.BTNPAUSE) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNPAUSE extends Button { public function BTNPAUSE(){ addFrameScript(6, frame7, 14, frame15, 22, frame23, 31, frame32); } function frame15(){ stop(); } function frame7(){ stop(); } function frame23(){ stop(); } function frame32(){ stop(); } } }//package Interfaces.Screens.Exported
Section 43
//BTNSKIP (Interfaces.Screens.Exported.BTNSKIP) package Interfaces.Screens.Exported { import Interfaces.Forms.*; import flash.utils.*; public dynamic class BTNSKIP extends Button { public var __setPropDict:Dictionary; public var __id12_:MultilingualTextFieldFinder; public var __id13_:MultilingualTextFieldFinder; public var __id14_:MultilingualTextFieldFinder; public function BTNSKIP(){ __setPropDict = new Dictionary(true); super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } function (){ try { __id12_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id12_.textFieldName = "AUTO_4"; __id12_.textId = "ID_AUTO_SKIP_1"; try { __id12_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id12_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id12_.textFieldName = "AUTO_5"; __id12_.textId = "ID_AUTO_SKIP_0"; try { __id12_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id13_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id13_.textFieldName = "AUTO_1"; __id13_.textId = "ID_AUTO_SKIP_0"; try { __id13_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame14(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 8)) && ((int(__setPropDict[__id13_]) <= 15))))))){ __setPropDict[__id13_] = currentFrame; (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 8)) && ((int(__setPropDict[__id12_]) <= 15))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame12(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 8)) && ((int(__setPropDict[__id13_]) <= 15))))))){ __setPropDict[__id13_] = currentFrame; (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 8)) && ((int(__setPropDict[__id12_]) <= 15))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame18(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 16)) && ((int(__setPropDict[__id12_]) <= 21))))))){ __setPropDict[__id12_] = currentFrame; (); }; } function frame15(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 8)) && ((int(__setPropDict[__id13_]) <= 15))))))){ __setPropDict[__id13_] = currentFrame; (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 8)) && ((int(__setPropDict[__id12_]) <= 15))))))){ __setPropDict[__id12_] = currentFrame;  (); }; stop(); } function frame25(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 22)) && ((int(__setPropDict[__id12_]) <= 28))))))){ __setPropDict[__id12_] = currentFrame; (); }; if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 22)) && ((int(__setPropDict[__id14_]) <= 28))))))){ __setPropDict[__id14_] = currentFrame;  (); }; } function frame7(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 7))))))){ __setPropDict[__id13_] = currentFrame; (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 7))))))){ __setPropDict[__id12_] = currentFrame; (); }; stop(); } function frame23(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 22)) && ((int(__setPropDict[__id12_]) <= 28))))))){ __setPropDict[__id12_] = currentFrame; (); }; if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 22)) && ((int(__setPropDict[__id14_]) <= 28))))))){ __setPropDict[__id14_] = currentFrame;  (); }; } function frame21(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 16)) && ((int(__setPropDict[__id12_]) <= 21))))))){ __setPropDict[__id12_] = currentFrame; (); }; stop(); } function frame16(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 16)) && ((int(__setPropDict[__id12_]) <= 21))))))){ __setPropDict[__id12_] = currentFrame; (); }; } function frame9(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 8)) && ((int(__setPropDict[__id13_]) <= 15))))))){ __setPropDict[__id13_] = currentFrame; (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 8)) && ((int(__setPropDict[__id12_]) <= 15))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame24(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 22)) && ((int(__setPropDict[__id12_]) <= 28))))))){ __setPropDict[__id12_] = currentFrame; (); }; if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 22)) && ((int(__setPropDict[__id14_]) <= 28))))))){ __setPropDict[__id14_] = currentFrame;  (); }; } function (){ try { __id12_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id12_.textFieldName = "AUTO_0"; __id12_.textId = "ID_AUTO_SKIP_0"; try { __id12_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame28(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 22)) && ((int(__setPropDict[__id12_]) <= 28))))))){ __setPropDict[__id12_] = currentFrame; (); }; if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 22)) && ((int(__setPropDict[__id14_]) <= 28))))))){ __setPropDict[__id14_] = currentFrame;  (); }; stop(); } function frame20(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 16)) && ((int(__setPropDict[__id12_]) <= 21))))))){ __setPropDict[__id12_] = currentFrame; (); }; } function frame17(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 16)) && ((int(__setPropDict[__id12_]) <= 21))))))){ __setPropDict[__id12_] = currentFrame; (); }; } function frame22(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 22)) && ((int(__setPropDict[__id12_]) <= 28))))))){ __setPropDict[__id12_] = currentFrame; (); }; if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 22)) && ((int(__setPropDict[__id14_]) <= 28))))))){ __setPropDict[__id14_] = currentFrame;  (); }; } function (){ try { __id13_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id13_.textFieldName = "AUTO_3"; __id13_.textId = "ID_AUTO_SKIP_0"; try { __id13_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame27(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 22)) && ((int(__setPropDict[__id12_]) <= 28))))))){ __setPropDict[__id12_] = currentFrame; (); }; if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 22)) && ((int(__setPropDict[__id14_]) <= 28))))))){ __setPropDict[__id14_] = currentFrame;  (); }; } function frame11(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 8)) && ((int(__setPropDict[__id13_]) <= 15))))))){ __setPropDict[__id13_] = currentFrame; (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 8)) && ((int(__setPropDict[__id12_]) <= 15))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame26(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 22)) && ((int(__setPropDict[__id12_]) <= 28))))))){ __setPropDict[__id12_] = currentFrame; (); }; if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 22)) && ((int(__setPropDict[__id14_]) <= 28))))))){ __setPropDict[__id14_] = currentFrame;  (); }; } function frame2(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 7))))))){ __setPropDict[__id13_] = currentFrame; (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 7))))))){ __setPropDict[__id12_] = currentFrame; (); }; } function frame3(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 7))))))){ __setPropDict[__id13_] = currentFrame; (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 7))))))){ __setPropDict[__id12_] = currentFrame; (); }; } function frame13(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 8)) && ((int(__setPropDict[__id13_]) <= 15))))))){ __setPropDict[__id13_] = currentFrame; (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 8)) && ((int(__setPropDict[__id12_]) <= 15))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame4(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 7))))))){ __setPropDict[__id13_] = currentFrame; (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 7))))))){ __setPropDict[__id12_] = currentFrame; (); }; } function frame6(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 7))))))){ __setPropDict[__id13_] = currentFrame; (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 7))))))){ __setPropDict[__id12_] = currentFrame; (); }; } function  (){ try { __id12_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id12_.textFieldName = "AUTO_2"; __id12_.textId = "ID_AUTO_SKIP_0"; try { __id12_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame8(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 8)) && ((int(__setPropDict[__id13_]) <= 15))))))){ __setPropDict[__id13_] = currentFrame; (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 8)) && ((int(__setPropDict[__id12_]) <= 15))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame10(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 8)) && ((int(__setPropDict[__id13_]) <= 15))))))){ __setPropDict[__id13_] = currentFrame; (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 8)) && ((int(__setPropDict[__id12_]) <= 15))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame1(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 7))))))){ __setPropDict[__id13_] = currentFrame; (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 7))))))){ __setPropDict[__id12_] = currentFrame; (); }; } function frame19(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 16)) && ((int(__setPropDict[__id12_]) <= 21))))))){ __setPropDict[__id12_] = currentFrame; (); }; } function frame5(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 7))))))){ __setPropDict[__id13_] = currentFrame; (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 7))))))){ __setPropDict[__id12_] = currentFrame; (); }; } function  (){ try { __id14_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id14_.textFieldName = "AUTO_6"; __id14_.textId = "ID_AUTO_SKIP_0"; try { __id14_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces.Screens.Exported
Section 44
//BTNSON (Interfaces.Screens.Exported.BTNSON) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNSON extends Button { public function BTNSON(){ addFrameScript(6, frame7, 14, frame15, 22, frame23, 31, frame32); } function frame15(){ stop(); } function frame7(){ stop(); } function frame23(){ stop(); } function frame32(){ stop(); } } }//package Interfaces.Screens.Exported
Section 45
//BTNSTART (Interfaces.Screens.Exported.BTNSTART) package Interfaces.Screens.Exported { import Interfaces.Forms.*; import flash.utils.*; public dynamic class BTNSTART extends Button { public var __setPropDict:Dictionary; public var __id64_:MultilingualTextFieldFinder; public var __id65_:MultilingualTextFieldFinder; public var __id66_:MultilingualTextFieldFinder; public function BTNSTART(){ __setPropDict = new Dictionary(true); super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20); } function frame19(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 16)) && ((int(__setPropDict[__id64_]) <= 21))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function (){ try { __id65_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id65_.textFieldName = "AUTO_1"; __id65_.textId = "ID_AUTO_START_0"; try { __id65_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id64_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id64_.textFieldName = "AUTO_2"; __id64_.textId = "ID_AUTO_START_0"; try { __id64_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame14(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function frame12(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function frame18(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 16)) && ((int(__setPropDict[__id64_]) <= 21))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function frame3(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function frame15(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame; (); }; stop(); } function frame6(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function frame7(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame; (); }; stop(); } function (){ try { __id64_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id64_.textFieldName = "AUTO_3"; __id64_.textId = "ID_AUTO_START_0"; try { __id64_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame21(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 16)) && ((int(__setPropDict[__id64_]) <= 21))))))){ __setPropDict[__id64_] = currentFrame; (); }; stop(); } function frame4(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function frame9(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function frame2(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function frame5(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function frame23(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 22)) && ((int(__setPropDict[__id64_]) <= 28))))))){ __setPropDict[__id64_] = currentFrame; (); }; if ((((__setPropDict[__id66_] == undefined)) || (!((((int(__setPropDict[__id66_]) >= 22)) && ((int(__setPropDict[__id66_]) <= 28))))))){ __setPropDict[__id66_] = currentFrame;  (); }; } function frame1(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function frame8(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function frame17(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 16)) && ((int(__setPropDict[__id64_]) <= 21))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function frame22(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 22)) && ((int(__setPropDict[__id64_]) <= 28))))))){ __setPropDict[__id64_] = currentFrame; (); }; if ((((__setPropDict[__id66_] == undefined)) || (!((((int(__setPropDict[__id66_]) >= 22)) && ((int(__setPropDict[__id66_]) <= 28))))))){ __setPropDict[__id66_] = currentFrame;  (); }; } function frame25(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 22)) && ((int(__setPropDict[__id64_]) <= 28))))))){ __setPropDict[__id64_] = currentFrame; (); }; if ((((__setPropDict[__id66_] == undefined)) || (!((((int(__setPropDict[__id66_]) >= 22)) && ((int(__setPropDict[__id66_]) <= 28))))))){ __setPropDict[__id66_] = currentFrame;  (); }; } function frame27(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 22)) && ((int(__setPropDict[__id64_]) <= 28))))))){ __setPropDict[__id64_] = currentFrame; (); }; if ((((__setPropDict[__id66_] == undefined)) || (!((((int(__setPropDict[__id66_]) >= 22)) && ((int(__setPropDict[__id66_]) <= 28))))))){ __setPropDict[__id66_] = currentFrame;  (); }; } function frame24(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 22)) && ((int(__setPropDict[__id64_]) <= 28))))))){ __setPropDict[__id64_] = currentFrame; (); }; if ((((__setPropDict[__id66_] == undefined)) || (!((((int(__setPropDict[__id66_]) >= 22)) && ((int(__setPropDict[__id66_]) <= 28))))))){ __setPropDict[__id66_] = currentFrame;  (); }; } function frame11(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function frame20(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 16)) && ((int(__setPropDict[__id64_]) <= 21))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function frame16(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 16)) && ((int(__setPropDict[__id64_]) <= 21))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function frame26(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 22)) && ((int(__setPropDict[__id64_]) <= 28))))))){ __setPropDict[__id64_] = currentFrame; (); }; if ((((__setPropDict[__id66_] == undefined)) || (!((((int(__setPropDict[__id66_]) >= 22)) && ((int(__setPropDict[__id66_]) <= 28))))))){ __setPropDict[__id66_] = currentFrame;  (); }; } function frame28(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 22)) && ((int(__setPropDict[__id64_]) <= 28))))))){ __setPropDict[__id64_] = currentFrame; (); }; if ((((__setPropDict[__id66_] == undefined)) || (!((((int(__setPropDict[__id66_]) >= 22)) && ((int(__setPropDict[__id66_]) <= 28))))))){ __setPropDict[__id66_] = currentFrame;  (); }; stop(); } function (){ try { __id64_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id64_.textFieldName = "AUTO_0"; __id64_.textId = "ID_AUTO_START_0"; try { __id64_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame13(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function frame10(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame; (); }; } function  (){ try { __id66_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id66_.textFieldName = "AUTO_4"; __id66_.textId = "ID_AUTO_START_0"; try { __id66_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces.Screens.Exported
Section 46
//BTNSUBMIT (Interfaces.Screens.Exported.BTNSUBMIT) package Interfaces.Screens.Exported { import Interfaces.Forms.*; import flash.utils.*; public dynamic class BTNSUBMIT extends Button { public var __id72_:MultilingualTextFieldFinder; public var __id74_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public var __id73_:MultilingualTextFieldFinder; public function BTNSUBMIT(){ __setPropDict = new Dictionary(true); super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28, 34,  , 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14); } function (){ try { __id72_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id72_.textFieldName = "AUTO_4"; __id72_.textId = "ID_AUTO_SUBMIT_0"; try { __id72_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame14(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 8)) && ((int(__setPropDict[__id72_]) <= 15))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 8)) && ((int(__setPropDict[__id73_]) <= 15))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function frame12(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 8)) && ((int(__setPropDict[__id72_]) <= 15))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 8)) && ((int(__setPropDict[__id73_]) <= 15))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function frame18(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 16)) && ((int(__setPropDict[__id72_]) <= 21))))))){ __setPropDict[__id72_] = currentFrame; (); }; } function frame3(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 1)) && ((int(__setPropDict[__id72_]) <= 7))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 1)) && ((int(__setPropDict[__id73_]) <= 7))))))){ __setPropDict[__id73_] = currentFrame; (); }; } function (){ try { __id72_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id72_.textFieldName = "AUTO_2"; __id72_.textId = "ID_AUTO_SUBMIT_0"; try { __id72_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame6(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 1)) && ((int(__setPropDict[__id72_]) <= 7))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 1)) && ((int(__setPropDict[__id73_]) <= 7))))))){ __setPropDict[__id73_] = currentFrame; (); }; } function frame7(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 1)) && ((int(__setPropDict[__id72_]) <= 7))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 1)) && ((int(__setPropDict[__id73_]) <= 7))))))){ __setPropDict[__id73_] = currentFrame; (); }; stop(); } function (){ try { __id72_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id72_.textFieldName = "AUTO_0"; __id72_.textId = "ID_AUTO_SUBMIT_0"; try { __id72_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame21(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 16)) && ((int(__setPropDict[__id72_]) <= 21))))))){ __setPropDict[__id72_] = currentFrame; (); }; stop(); } function frame4(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 1)) && ((int(__setPropDict[__id72_]) <= 7))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 1)) && ((int(__setPropDict[__id73_]) <= 7))))))){ __setPropDict[__id73_] = currentFrame; (); }; } function frame20(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 16)) && ((int(__setPropDict[__id72_]) <= 21))))))){ __setPropDict[__id72_] = currentFrame; (); }; } function frame9(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 8)) && ((int(__setPropDict[__id72_]) <= 15))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 8)) && ((int(__setPropDict[__id73_]) <= 15))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function frame2(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 1)) && ((int(__setPropDict[__id72_]) <= 7))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 1)) && ((int(__setPropDict[__id73_]) <= 7))))))){ __setPropDict[__id73_] = currentFrame; (); }; } function frame15(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 8)) && ((int(__setPropDict[__id72_]) <= 15))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 8)) && ((int(__setPropDict[__id73_]) <= 15))))))){ __setPropDict[__id73_] = currentFrame;  (); }; stop(); } function frame23(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 22)) && ((int(__setPropDict[__id72_]) <= 28))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id74_] == undefined)) || (!((((int(__setPropDict[__id74_]) >= 22)) && ((int(__setPropDict[__id74_]) <= 28))))))){ __setPropDict[__id74_] = currentFrame; (); }; } function frame1(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 1)) && ((int(__setPropDict[__id72_]) <= 7))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 1)) && ((int(__setPropDict[__id73_]) <= 7))))))){ __setPropDict[__id73_] = currentFrame; (); }; } function (){ try { __id72_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id72_.textFieldName = "AUTO_5"; __id72_.textId = "ID_AUTO_SUBMIT_0"; try { __id72_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame5(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 1)) && ((int(__setPropDict[__id72_]) <= 7))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 1)) && ((int(__setPropDict[__id73_]) <= 7))))))){ __setPropDict[__id73_] = currentFrame; (); }; } function frame17(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 16)) && ((int(__setPropDict[__id72_]) <= 21))))))){ __setPropDict[__id72_] = currentFrame; (); }; } function frame22(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 22)) && ((int(__setPropDict[__id72_]) <= 28))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id74_] == undefined)) || (!((((int(__setPropDict[__id74_]) >= 22)) && ((int(__setPropDict[__id74_]) <= 28))))))){ __setPropDict[__id74_] = currentFrame; (); }; } function frame25(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 22)) && ((int(__setPropDict[__id72_]) <= 28))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id74_] == undefined)) || (!((((int(__setPropDict[__id74_]) >= 22)) && ((int(__setPropDict[__id74_]) <= 28))))))){ __setPropDict[__id74_] = currentFrame; (); }; } function frame27(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 22)) && ((int(__setPropDict[__id72_]) <= 28))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id74_] == undefined)) || (!((((int(__setPropDict[__id74_]) >= 22)) && ((int(__setPropDict[__id74_]) <= 28))))))){ __setPropDict[__id74_] = currentFrame; (); }; } function frame24(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 22)) && ((int(__setPropDict[__id72_]) <= 28))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id74_] == undefined)) || (!((((int(__setPropDict[__id74_]) >= 22)) && ((int(__setPropDict[__id74_]) <= 28))))))){ __setPropDict[__id74_] = currentFrame; (); }; } function frame11(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 8)) && ((int(__setPropDict[__id72_]) <= 15))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 8)) && ((int(__setPropDict[__id73_]) <= 15))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function  (){ stop(); } function frame16(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 16)) && ((int(__setPropDict[__id72_]) <= 21))))))){ __setPropDict[__id72_] = currentFrame; (); }; } function frame26(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 22)) && ((int(__setPropDict[__id72_]) <= 28))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id74_] == undefined)) || (!((((int(__setPropDict[__id74_]) >= 22)) && ((int(__setPropDict[__id74_]) <= 28))))))){ __setPropDict[__id74_] = currentFrame; (); }; } function frame28(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 22)) && ((int(__setPropDict[__id72_]) <= 28))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id74_] == undefined)) || (!((((int(__setPropDict[__id74_]) >= 22)) && ((int(__setPropDict[__id74_]) <= 28))))))){ __setPropDict[__id74_] = currentFrame; (); }; stop(); } function frame13(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 8)) && ((int(__setPropDict[__id72_]) <= 15))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 8)) && ((int(__setPropDict[__id73_]) <= 15))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function (){ try { __id74_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id74_.textFieldName = "AUTO_6"; __id74_.textId = "ID_AUTO_SUBMIT_0"; try { __id74_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame8(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 8)) && ((int(__setPropDict[__id72_]) <= 15))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 8)) && ((int(__setPropDict[__id73_]) <= 15))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function frame10(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 8)) && ((int(__setPropDict[__id72_]) <= 15))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 8)) && ((int(__setPropDict[__id73_]) <= 15))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function (){ try { __id73_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id73_.textFieldName = "AUTO_1"; __id73_.textId = "ID_AUTO_SUBMIT_0"; try { __id73_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame19(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 16)) && ((int(__setPropDict[__id72_]) <= 21))))))){ __setPropDict[__id72_] = currentFrame; (); }; } function  (){ try { __id73_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id73_.textFieldName = "AUTO_3"; __id73_.textId = "ID_AUTO_SUBMIT_0"; try { __id73_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces.Screens.Exported
Section 47
//BTNSURVIVAL (Interfaces.Screens.Exported.BTNSURVIVAL) package Interfaces.Screens.Exported { import Interfaces.Forms.*; import flash.utils.*; public dynamic class BTNSURVIVAL extends Button { public var __setPropDict:Dictionary; public var __id145_:MultilingualTextFieldFinder; public var __id146_:MultilingualTextFieldFinder; public var __id147_:MultilingualTextFieldFinder; public function BTNSURVIVAL(){ __setPropDict = new Dictionary(true); super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28, 45, , 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20); } function (){ try { __id146_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id146_.textFieldName = "AUTO_1"; __id146_.textId = "ID_AUTO_SPONSOR_0"; try { __id146_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame14(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame12(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame18(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 16)) && ((int(__setPropDict[__id145_]) <= 21))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame3(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame15(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame; (); }; stop(); } function frame25(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 22)) && ((int(__setPropDict[__id145_]) <= 28))))))){ __setPropDict[__id145_] = currentFrame; (); }; if ((((__setPropDict[__id147_] == undefined)) || (!((((int(__setPropDict[__id147_]) >= 22)) && ((int(__setPropDict[__id147_]) <= 28))))))){ __setPropDict[__id147_] = currentFrame; (); }; } function frame7(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame; (); }; stop(); } function (){ try { __id147_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id147_.textFieldName = "AUTO_4"; __id147_.textId = "ID_AUTO_SPONSOR_0"; try { __id147_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame21(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 16)) && ((int(__setPropDict[__id145_]) <= 21))))))){ __setPropDict[__id145_] = currentFrame; (); }; stop(); } function frame4(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame8(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame9(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame24(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 22)) && ((int(__setPropDict[__id145_]) <= 28))))))){ __setPropDict[__id145_] = currentFrame; (); }; if ((((__setPropDict[__id147_] == undefined)) || (!((((int(__setPropDict[__id147_]) >= 22)) && ((int(__setPropDict[__id147_]) <= 28))))))){ __setPropDict[__id147_] = currentFrame; (); }; } function frame27(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 22)) && ((int(__setPropDict[__id145_]) <= 28))))))){ __setPropDict[__id145_] = currentFrame; (); }; if ((((__setPropDict[__id147_] == undefined)) || (!((((int(__setPropDict[__id147_]) >= 22)) && ((int(__setPropDict[__id147_]) <= 28))))))){ __setPropDict[__id147_] = currentFrame; (); }; } function frame23(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 22)) && ((int(__setPropDict[__id145_]) <= 28))))))){ __setPropDict[__id145_] = currentFrame; (); }; if ((((__setPropDict[__id147_] == undefined)) || (!((((int(__setPropDict[__id147_]) >= 22)) && ((int(__setPropDict[__id147_]) <= 28))))))){ __setPropDict[__id147_] = currentFrame; (); }; } function frame1(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame16(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 16)) && ((int(__setPropDict[__id145_]) <= 21))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame17(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 16)) && ((int(__setPropDict[__id145_]) <= 21))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame22(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 22)) && ((int(__setPropDict[__id145_]) <= 28))))))){ __setPropDict[__id145_] = currentFrame; (); }; if ((((__setPropDict[__id147_] == undefined)) || (!((((int(__setPropDict[__id147_]) >= 22)) && ((int(__setPropDict[__id147_]) <= 28))))))){ __setPropDict[__id147_] = currentFrame; (); }; } function frame11(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame20(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 16)) && ((int(__setPropDict[__id145_]) <= 21))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function (){ try { __id145_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id145_.textFieldName = "AUTO_3"; __id145_.textId = "ID_AUTO_SPONSOR_1"; try { __id145_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame28(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 22)) && ((int(__setPropDict[__id145_]) <= 28))))))){ __setPropDict[__id145_] = currentFrame; (); }; if ((((__setPropDict[__id147_] == undefined)) || (!((((int(__setPropDict[__id147_]) >= 22)) && ((int(__setPropDict[__id147_]) <= 28))))))){ __setPropDict[__id147_] = currentFrame; (); }; stop(); } function (){ try { __id145_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id145_.textFieldName = "AUTO_2"; __id145_.textId = "ID_AUTO_SPONSOR_0"; try { __id145_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame13(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame26(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 22)) && ((int(__setPropDict[__id145_]) <= 28))))))){ __setPropDict[__id145_] = currentFrame; (); }; if ((((__setPropDict[__id147_] == undefined)) || (!((((int(__setPropDict[__id147_]) >= 22)) && ((int(__setPropDict[__id147_]) <= 28))))))){ __setPropDict[__id147_] = currentFrame; (); }; } function frame10(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function (){ stop(); } function frame19(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 16)) && ((int(__setPropDict[__id145_]) <= 21))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame5(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function (){ try { __id145_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id145_.textFieldName = "AUTO_0"; __id145_.textId = "ID_AUTO_SPONSOR_0"; try { __id145_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame2(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame6(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame; (); }; } } }//package Interfaces.Screens.Exported
Section 48
//BTNWEAPONS (Interfaces.Screens.Exported.BTNWEAPONS) package Interfaces.Screens.Exported { import Interfaces.Forms.*; import flash.utils.*; public dynamic class BTNWEAPONS extends Button { public var __id61_:MultilingualTextFieldFinder; public var __id62_:MultilingualTextFieldFinder; public var __id63_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public function BTNWEAPONS(){ __setPropDict = new Dictionary(true); super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20); } function (){ try { __id61_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id61_.textFieldName = "AUTO_5"; __id61_.textId = "ID_AUTO_WEAPONS_0"; try { __id61_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame14(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 8)) && ((int(__setPropDict[__id62_]) <= 15))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 8)) && ((int(__setPropDict[__id61_]) <= 15))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame12(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 8)) && ((int(__setPropDict[__id62_]) <= 15))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 8)) && ((int(__setPropDict[__id61_]) <= 15))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame18(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 16)) && ((int(__setPropDict[__id61_]) <= 21))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame3(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 1)) && ((int(__setPropDict[__id62_]) <= 7))))))){ __setPropDict[__id62_] = currentFrame; (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 1)) && ((int(__setPropDict[__id61_]) <= 7))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame15(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 8)) && ((int(__setPropDict[__id62_]) <= 15))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 8)) && ((int(__setPropDict[__id61_]) <= 15))))))){ __setPropDict[__id61_] = currentFrame;  (); }; stop(); } function frame6(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 1)) && ((int(__setPropDict[__id62_]) <= 7))))))){ __setPropDict[__id62_] = currentFrame; (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 1)) && ((int(__setPropDict[__id61_]) <= 7))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame7(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 1)) && ((int(__setPropDict[__id62_]) <= 7))))))){ __setPropDict[__id62_] = currentFrame; (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 1)) && ((int(__setPropDict[__id61_]) <= 7))))))){ __setPropDict[__id61_] = currentFrame;  (); }; stop(); } function frame23(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 22)) && ((int(__setPropDict[__id61_]) <= 28))))))){ __setPropDict[__id61_] = currentFrame; (); }; if ((((__setPropDict[__id63_] == undefined)) || (!((((int(__setPropDict[__id63_]) >= 22)) && ((int(__setPropDict[__id63_]) <= 28))))))){ __setPropDict[__id63_] = currentFrame; (); }; } function frame21(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 16)) && ((int(__setPropDict[__id61_]) <= 21))))))){ __setPropDict[__id61_] = currentFrame;  (); }; stop(); } function (){ try { __id62_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id62_.textFieldName = "AUTO_1"; __id62_.textId = "ID_AUTO_WEAPONS_0"; try { __id62_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame9(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 8)) && ((int(__setPropDict[__id62_]) <= 15))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 8)) && ((int(__setPropDict[__id61_]) <= 15))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function (){ try { __id63_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id63_.textFieldName = "AUTO_6"; __id63_.textId = "ID_AUTO_WEAPONS_0"; try { __id63_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id62_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id62_.textFieldName = "AUTO_3"; __id62_.textId = "ID_AUTO_WEAPONS_0"; try { __id62_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame1(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 1)) && ((int(__setPropDict[__id62_]) <= 7))))))){ __setPropDict[__id62_] = currentFrame; (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 1)) && ((int(__setPropDict[__id61_]) <= 7))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame28(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 22)) && ((int(__setPropDict[__id61_]) <= 28))))))){ __setPropDict[__id61_] = currentFrame; (); }; if ((((__setPropDict[__id63_] == undefined)) || (!((((int(__setPropDict[__id63_]) >= 22)) && ((int(__setPropDict[__id63_]) <= 28))))))){ __setPropDict[__id63_] = currentFrame; (); }; stop(); } function frame8(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 8)) && ((int(__setPropDict[__id62_]) <= 15))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 8)) && ((int(__setPropDict[__id61_]) <= 15))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame17(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 16)) && ((int(__setPropDict[__id61_]) <= 21))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame22(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 22)) && ((int(__setPropDict[__id61_]) <= 28))))))){ __setPropDict[__id61_] = currentFrame; (); }; if ((((__setPropDict[__id63_] == undefined)) || (!((((int(__setPropDict[__id63_]) >= 22)) && ((int(__setPropDict[__id63_]) <= 28))))))){ __setPropDict[__id63_] = currentFrame; (); }; } function frame25(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 22)) && ((int(__setPropDict[__id61_]) <= 28))))))){ __setPropDict[__id61_] = currentFrame; (); }; if ((((__setPropDict[__id63_] == undefined)) || (!((((int(__setPropDict[__id63_]) >= 22)) && ((int(__setPropDict[__id63_]) <= 28))))))){ __setPropDict[__id63_] = currentFrame; (); }; } function frame27(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 22)) && ((int(__setPropDict[__id61_]) <= 28))))))){ __setPropDict[__id61_] = currentFrame; (); }; if ((((__setPropDict[__id63_] == undefined)) || (!((((int(__setPropDict[__id63_]) >= 22)) && ((int(__setPropDict[__id63_]) <= 28))))))){ __setPropDict[__id63_] = currentFrame; (); }; } function frame24(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 22)) && ((int(__setPropDict[__id61_]) <= 28))))))){ __setPropDict[__id61_] = currentFrame; (); }; if ((((__setPropDict[__id63_] == undefined)) || (!((((int(__setPropDict[__id63_]) >= 22)) && ((int(__setPropDict[__id63_]) <= 28))))))){ __setPropDict[__id63_] = currentFrame; (); }; } function frame11(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 8)) && ((int(__setPropDict[__id62_]) <= 15))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 8)) && ((int(__setPropDict[__id61_]) <= 15))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame20(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 16)) && ((int(__setPropDict[__id61_]) <= 21))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame16(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 16)) && ((int(__setPropDict[__id61_]) <= 21))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame26(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 22)) && ((int(__setPropDict[__id61_]) <= 28))))))){ __setPropDict[__id61_] = currentFrame; (); }; if ((((__setPropDict[__id63_] == undefined)) || (!((((int(__setPropDict[__id63_]) >= 22)) && ((int(__setPropDict[__id63_]) <= 28))))))){ __setPropDict[__id63_] = currentFrame; (); }; } function frame2(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 1)) && ((int(__setPropDict[__id62_]) <= 7))))))){ __setPropDict[__id62_] = currentFrame; (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 1)) && ((int(__setPropDict[__id61_]) <= 7))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame13(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 8)) && ((int(__setPropDict[__id62_]) <= 15))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 8)) && ((int(__setPropDict[__id61_]) <= 15))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame4(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 1)) && ((int(__setPropDict[__id62_]) <= 7))))))){ __setPropDict[__id62_] = currentFrame; (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 1)) && ((int(__setPropDict[__id61_]) <= 7))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function  (){ try { __id61_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id61_.textFieldName = "AUTO_0"; __id61_.textId = "ID_AUTO_WEAPONS_0"; try { __id61_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame10(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 8)) && ((int(__setPropDict[__id62_]) <= 15))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 8)) && ((int(__setPropDict[__id61_]) <= 15))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function  (){ try { __id61_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id61_.textFieldName = "AUTO_2"; __id61_.textId = "ID_AUTO_WEAPONS_0"; try { __id61_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame19(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 16)) && ((int(__setPropDict[__id61_]) <= 21))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame5(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 1)) && ((int(__setPropDict[__id62_]) <= 7))))))){ __setPropDict[__id62_] = currentFrame; (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 1)) && ((int(__setPropDict[__id61_]) <= 7))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function  (){ try { __id61_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id61_.textFieldName = "AUTO_4"; __id61_.textId = "ID_AUTO_WEAPONS_0"; try { __id61_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces.Screens.Exported
Section 49
//AwardPanel_35 (Interfaces_fla.AwardPanel_35) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class AwardPanel_35 extends MovieClip { public var __id166_:MultilingualTextFieldFinder; public var txt:TextField; public function AwardPanel_35(){  (); } function  (){ try { __id166_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id166_.textFieldName = "txt"; __id166_.textId = ""; try { __id166_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 50
//CreditsName_79 (Interfaces_fla.CreditsName_79) package Interfaces_fla { import flash.display.*; import flash.text.*; import Interfaces.Screens.Exported.*; public dynamic class CreditsName_79 extends MovieClip { public var __id84_:MultilingualTextFieldFinder; public var kong:BTNKONG; public var __id85_:MultilingualTextFieldFinder; public var __id86_:MultilingualTextFieldFinder; public var __id87_:MultilingualTextFieldFinder; public var __id89_:MultilingualTextFieldFinder; public var __id88_:MultilingualTextFieldFinder; public var __id90_:MultilingualTextFieldFinder; public var __id91_:MultilingualTextFieldFinder; public var AUTO_GAME_BY0:TextField; public var AUTO_GAME_BY1:TextField; public var __id92_:MultilingualTextFieldFinder; public var AUTO_0:TextField; public var AUTO_1:TextField; public var AUTO_2:TextField; public var AUTO_4:TextField; public var AUTO_6:TextField; public var AUTO_7:TextField; public var __id93_:MultilingualTextFieldFinder; public var AUTO_5:TextField; public var AUTO_3:TextField; public var berzerk:BTNBERZERK; public var __id94_:MultilingualTextFieldFinder; public var __id82_:MultilingualTextFieldFinder; public var __id95_:MultilingualTextFieldFinder; public var __id83_:MultilingualTextFieldFinder; public var SPC_TNX1:TextField; public var SPC_TNX2:TextField; public var SPONSOR_BY0:TextField; public var SPONSOR_BY1:TextField; public function CreditsName_79(){  ();  (); (); ();  ();  (); (); ();  (); (); (); (); (); (); } function (){ try { __id82_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id82_.textFieldName = "AUTO_0"; __id82_.textId = "ID_AUTO_VISUAL_0"; try { __id82_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id93_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id93_.textFieldName = "AUTO_GAME_BY0"; __id93_.textId = "ID_AUTO_GAME_BY"; try { __id93_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id90_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id90_.textFieldName = "SPC_TNX1"; __id90_.textId = "ID_AUTO_SPC_TNX"; try { __id90_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id87_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id87_.textFieldName = "AUTO_5"; __id87_.textId = "ID_AUTO_VISUAL_0"; try { __id87_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id84_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id84_.textFieldName = "AUTO_2"; __id84_.textId = "ID_AUTO_MUSIC_0"; try { __id84_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id95_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id95_.textFieldName = "SPONSOR_BY0"; __id95_.textId = "ID_AUTO_SPONSORED_BY"; try { __id95_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id89_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id89_.textFieldName = "AUTO_7"; __id89_.textId = "ID_AUTO_MUSIC_0"; try { __id89_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id92_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id92_.textFieldName = "AUTO_GAME_BY1"; __id92_.textId = "ID_AUTO_GAME_BY"; try { __id92_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id86_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id86_.textFieldName = "AUTO_4"; __id86_.textId = "ID_AUTO_CREDITS_1"; try { __id86_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id83_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id83_.textFieldName = "AUTO_1"; __id83_.textId = "ID_AUTO_PROGRAMMING_0"; try { __id83_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id94_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id94_.textFieldName = "SPONSOR_BY1"; __id94_.textId = "ID_AUTO_SPONSORED_BY"; try { __id94_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id88_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id88_.textFieldName = "AUTO_6"; __id88_.textId = "ID_AUTO_PROGRAMMING_1"; try { __id88_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id91_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id91_.textFieldName = "SPC_TNX2"; __id91_.textId = "ID_AUTO_SPC_TNX"; try { __id91_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id85_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id85_.textFieldName = "AUTO_3"; __id85_.textId = "ID_AUTO_CREDITS_0"; try { __id85_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 51
//flameicon_24 (Interfaces_fla.flameicon_24) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class flameicon_24 extends MovieClip { public var __id172_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public var __id173_:MultilingualTextFieldFinder; public function flameicon_24(){  ();  (); } function  (){ try { __id173_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id173_.textFieldName = "AUTO_0"; __id173_.textId = "ID_AUTO_F_0"; try { __id173_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id172_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id172_.textFieldName = "AUTO_1"; __id172_.textId = "ID_AUTO_F_0"; try { __id172_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 52
//flameiconcopy_100 (Interfaces_fla.flameiconcopy_100) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class flameiconcopy_100 extends MovieClip { public var __id8_:MultilingualTextFieldFinder; public var __id9_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function flameiconcopy_100(){  ();  (); } function  (){ try { __id8_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id8_.textFieldName = "AUTO_1"; __id8_.textId = "ID_AUTO_F_0"; try { __id8_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id9_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id9_.textFieldName = "AUTO_0"; __id9_.textId = "ID_AUTO_F_0"; try { __id9_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 53
//gameover_18 (Interfaces_fla.gameover_18) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class gameover_18 extends MovieClip { public var AUTO_1:TextField; public var AUTO_0:TextField; public var __id197_:MultilingualTextFieldFinder; public var __id198_:MultilingualTextFieldFinder; public function gameover_18(){  ();  (); } function  (){ try { __id198_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id198_.textFieldName = "AUTO_1"; __id198_.textId = "ID_AUTO_GAME_0"; try { __id198_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id197_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id197_.textFieldName = "AUTO_0"; __id197_.textId = "ID_AUTO_GAME_0"; try { __id197_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 54
//gathlingicon_28 (Interfaces_fla.gathlingicon_28) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class gathlingicon_28 extends MovieClip { public var __id180_:MultilingualTextFieldFinder; public var __id181_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function gathlingicon_28(){  ();  (); } function  (){ try { __id181_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id181_.textFieldName = "AUTO_1"; __id181_.textId = "ID_AUTO_G_0"; try { __id181_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id180_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id180_.textFieldName = "AUTO_0"; __id180_.textId = "ID_AUTO_G_0"; try { __id180_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 55
//gunsicon_22 (Interfaces_fla.gunsicon_22) package Interfaces_fla { import flash.display.*; public dynamic class gunsicon_22 extends MovieClip { public function gunsicon_22(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Interfaces_fla
Section 56
//hommingicon_25 (Interfaces_fla.hommingicon_25) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class hommingicon_25 extends MovieClip { public var __id175_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public var __id174_:MultilingualTextFieldFinder; public function hommingicon_25(){  ();  (); } function  (){ try { __id174_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id174_.textFieldName = "AUTO_1"; __id174_.textId = "ID_AUTO_H_0"; try { __id174_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id175_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id175_.textFieldName = "AUTO_0"; __id175_.textId = "ID_AUTO_H_0"; try { __id175_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 57
//hommingiconcopy_99 (Interfaces_fla.hommingiconcopy_99) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class hommingiconcopy_99 extends MovieClip { public var __id10_:MultilingualTextFieldFinder; public var __id11_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function hommingiconcopy_99(){  ();  (); } function  (){ try { __id11_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id11_.textFieldName = "AUTO_0"; __id11_.textId = "ID_AUTO_H_0"; try { __id11_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id10_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id10_.textFieldName = "AUTO_1"; __id10_.textId = "ID_AUTO_H_0"; try { __id10_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 58
//LevelStatsPanel_37 (Interfaces_fla.LevelStatsPanel_37) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class LevelStatsPanel_37 extends MovieClip { public var time1:TextField; public var time2:TextField; public var kills1:TextField; public var __id163_:MultilingualTextFieldFinder; public var __id164_:MultilingualTextFieldFinder; public var __id152_:MultilingualTextFieldFinder; public var __id153_:MultilingualTextFieldFinder; public var __id165_:MultilingualTextFieldFinder; public var __id155_:MultilingualTextFieldFinder; public var dmgStar:MovieClip; public var __id154_:MultilingualTextFieldFinder; public var __id156_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_2:TextField; public var AUTO_5:TextField; public var AUTO_0:TextField; public var damage1:TextField; public var AUTO_4:TextField; public var __id161_:MultilingualTextFieldFinder; public var AUTO_3:TextField; public var damage2:TextField; public var __id157_:MultilingualTextFieldFinder; public var __id158_:MultilingualTextFieldFinder; public var timeStar:MovieClip; public var killStar:MovieClip; public var __id162_:MultilingualTextFieldFinder; public var __id160_:MultilingualTextFieldFinder; public var __id159_:MultilingualTextFieldFinder; public var kills2:TextField; public function LevelStatsPanel_37(){  ();  ();  ();  ();  ();  ();  ();  ();  ();  ();  ();  ();  ();  (); } function  (){ try { __id157_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id157_.textFieldName = "damage1"; __id157_.textId = ""; try { __id157_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id156_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id156_.textFieldName = "damage2"; __id156_.textId = ""; try { __id156_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id162_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id162_.textFieldName = "AUTO_2"; __id162_.textId = "ID_AUTO_KILLS_0"; try { __id162_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id163_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id163_.textFieldName = "AUTO_3"; __id163_.textId = "ID_AUTO_KILLS_0"; try { __id163_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id159_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id159_.textFieldName = "damage1"; __id159_.textId = ""; try { __id159_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id161_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id161_.textFieldName = "AUTO_1"; __id161_.textId = "ID_AUTO_TIME_0"; try { __id161_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id160_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id160_.textFieldName = "AUTO_0"; __id160_.textId = "ID_AUTO_TIME_0"; try { __id160_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id155_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id155_.textFieldName = "kills1"; __id155_.textId = ""; try { __id155_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id158_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id158_.textFieldName = "damage1"; __id158_.textId = ""; try { __id158_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id153_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id153_.textFieldName = "time1"; __id153_.textId = ""; try { __id153_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id154_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id154_.textFieldName = "kills2"; __id154_.textId = ""; try { __id154_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id164_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id164_.textFieldName = "AUTO_4"; __id164_.textId = "ID_AUTO_DAMAGE_0"; try { __id164_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id165_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id165_.textFieldName = "AUTO_5"; __id165_.textId = "ID_AUTO_DAMAGE_0"; try { __id165_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id152_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id152_.textFieldName = "time2"; __id152_.textId = ""; try { __id152_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 59
//loadingcopy_70 (Interfaces_fla.loadingcopy_70) package Interfaces_fla { import flash.display.*; import flash.text.*; import flash.utils.*; public dynamic class loadingcopy_70 extends MovieClip { public var __id96_:MultilingualTextFieldFinder; public var __id97_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public var AUTO_1:TextField; public var AUTO_6:TextField; public var AUTO_7:TextField; public var AUTO_2:TextField; public var AUTO_5:TextField; public var AUTO_0:TextField; public var AUTO_4:TextField; public var AUTO_3:TextField; public function loadingcopy_70(){ __setPropDict = new Dictionary(true); super(); addFrameScript(4, frame5, 5, frame6, 6, frame7, 7, frame8, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 8, frame9, 9, frame10, 10, frame11, 11, frame12); } function  (){ try { __id96_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id96_.textFieldName = "AUTO_6"; __id96_.textId = "ID_AUTO_LOADING_0"; try { __id96_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id97_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id97_.textFieldName = "AUTO_3"; __id97_.textId = "ID_AUTO_LOADING___0"; try { __id97_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id97_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id97_.textFieldName = "AUTO_5"; __id97_.textId = "ID_AUTO_LOADING____0"; try { __id97_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame14(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 13)) && ((int(__setPropDict[__id96_]) <= 16))))))){ __setPropDict[__id96_] = currentFrame;  (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 13)) && ((int(__setPropDict[__id97_]) <= 16))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function frame3(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 1)) && ((int(__setPropDict[__id96_]) <= 4))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 1)) && ((int(__setPropDict[__id97_]) <= 4))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function frame6(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 5)) && ((int(__setPropDict[__id96_]) <= 8))))))){ __setPropDict[__id96_] = currentFrame;  (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 5)) && ((int(__setPropDict[__id97_]) <= 8))))))){ __setPropDict[__id97_] = currentFrame;  (); }; } function frame8(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 5)) && ((int(__setPropDict[__id96_]) <= 8))))))){ __setPropDict[__id96_] = currentFrame;  (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 5)) && ((int(__setPropDict[__id97_]) <= 8))))))){ __setPropDict[__id97_] = currentFrame;  (); }; } function frame12(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 9)) && ((int(__setPropDict[__id96_]) <= 12))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 9)) && ((int(__setPropDict[__id97_]) <= 12))))))){ __setPropDict[__id97_] = currentFrame;  (); }; } function frame7(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 5)) && ((int(__setPropDict[__id96_]) <= 8))))))){ __setPropDict[__id96_] = currentFrame;  (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 5)) && ((int(__setPropDict[__id97_]) <= 8))))))){ __setPropDict[__id97_] = currentFrame;  (); }; } function frame4(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 1)) && ((int(__setPropDict[__id96_]) <= 4))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 1)) && ((int(__setPropDict[__id97_]) <= 4))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function frame13(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 13)) && ((int(__setPropDict[__id96_]) <= 16))))))){ __setPropDict[__id96_] = currentFrame;  (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 13)) && ((int(__setPropDict[__id97_]) <= 16))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function frame9(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 9)) && ((int(__setPropDict[__id96_]) <= 12))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 9)) && ((int(__setPropDict[__id97_]) <= 12))))))){ __setPropDict[__id97_] = currentFrame;  (); }; } function frame2(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 1)) && ((int(__setPropDict[__id96_]) <= 4))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 1)) && ((int(__setPropDict[__id97_]) <= 4))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function frame5(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 5)) && ((int(__setPropDict[__id96_]) <= 8))))))){ __setPropDict[__id96_] = currentFrame;  (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 5)) && ((int(__setPropDict[__id97_]) <= 8))))))){ __setPropDict[__id97_] = currentFrame;  (); }; } function frame1(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 1)) && ((int(__setPropDict[__id96_]) <= 4))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 1)) && ((int(__setPropDict[__id97_]) <= 4))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function  (){ try { __id96_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id96_.textFieldName = "AUTO_2"; __id96_.textId = "ID_AUTO_LOADING___0"; try { __id96_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame16(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 13)) && ((int(__setPropDict[__id96_]) <= 16))))))){ __setPropDict[__id96_] = currentFrame;  (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 13)) && ((int(__setPropDict[__id97_]) <= 16))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function (){ try { __id96_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id96_.textFieldName = "AUTO_0"; __id96_.textId = "ID_AUTO_LOADING__0"; try { __id96_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame11(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 9)) && ((int(__setPropDict[__id96_]) <= 12))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 9)) && ((int(__setPropDict[__id97_]) <= 12))))))){ __setPropDict[__id97_] = currentFrame;  (); }; } function frame10(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 9)) && ((int(__setPropDict[__id96_]) <= 12))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 9)) && ((int(__setPropDict[__id97_]) <= 12))))))){ __setPropDict[__id97_] = currentFrame;  (); }; } function (){ try { __id97_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id97_.textFieldName = "AUTO_1"; __id97_.textId = "ID_AUTO_LOADING__0"; try { __id97_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame15(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 13)) && ((int(__setPropDict[__id96_]) <= 16))))))){ __setPropDict[__id96_] = currentFrame;  (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 13)) && ((int(__setPropDict[__id97_]) <= 16))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function (){ try { __id96_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id96_.textFieldName = "AUTO_4"; __id96_.textId = "ID_AUTO_LOADING____0"; try { __id96_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id97_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id97_.textFieldName = "AUTO_7"; __id97_.textId = "ID_AUTO_LOADING_0"; try { __id97_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 60
//LockedLevelMsg_91 (Interfaces_fla.LockedLevelMsg_91) package Interfaces_fla { import flash.display.*; import flash.text.*; import Interfaces.Screens.Exported.*; import flash.utils.*; public dynamic class LockedLevelMsg_91 extends MovieClip { public var __id60_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public var kongOnly:BTNKONGONLY; public var AUTO_1:TextField; public var AUTO_0:TextField; public var AUTO_2:TextField; public var AUTO_4:TextField; public var AUTO_3:TextField; public function LockedLevelMsg_91(){ __setPropDict = new Dictionary(true); super(); addFrameScript(4, frame5, 1, frame2, 0, frame1, 3, frame4, 2, frame3); } function  (){ try { __id60_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id60_.textFieldName = "AUTO_3"; __id60_.textId = "ID_AUTO_COMPLETE_3"; try { __id60_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id60_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id60_.textFieldName = "AUTO_1"; __id60_.textId = "ID_AUTO_COMPLETE_1"; try { __id60_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame3(){ if ((((__setPropDict[__id60_] == undefined)) || (!((int(__setPropDict[__id60_]) == 3))))){ __setPropDict[__id60_] = currentFrame;  (); }; } function frame1(){ if ((((__setPropDict[__id60_] == undefined)) || (!((int(__setPropDict[__id60_]) == 1))))){ __setPropDict[__id60_] = currentFrame;  (); }; } function frame4(){ if ((((__setPropDict[__id60_] == undefined)) || (!((int(__setPropDict[__id60_]) == 4))))){ __setPropDict[__id60_] = currentFrame;  (); }; } function frame5(){ if ((((__setPropDict[__id60_] == undefined)) || (!((int(__setPropDict[__id60_]) == 5))))){ __setPropDict[__id60_] = currentFrame;  (); }; } function frame2(){ if ((((__setPropDict[__id60_] == undefined)) || (!((int(__setPropDict[__id60_]) == 2))))){ __setPropDict[__id60_] = currentFrame;  (); }; } function  (){ try { __id60_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id60_.textFieldName = "AUTO_0"; __id60_.textId = "ID_AUTO_COMPLETE_0"; try { __id60_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id60_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id60_.textFieldName = "AUTO_2"; __id60_.textId = "ID_AUTO_COMPLETE_2"; try { __id60_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id60_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id60_.textFieldName = "AUTO_4"; __id60_.textId = "ID_AUTO_COMPLETE_4"; try { __id60_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 61
//mechanicalcomandtitle_63 (Interfaces_fla.mechanicalcomandtitle_63) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class mechanicalcomandtitle_63 extends MovieClip { public var __id140_:MultilingualTextFieldFinder; public var __id141_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function mechanicalcomandtitle_63(){ addFrameScript(0, frame1); (); (); } function (){ try { __id141_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id141_.textFieldName = "AUTO_1"; __id141_.textId = "ID_AUTO_MECHANICAL_COMMANDO_0"; try { __id141_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id140_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id140_.textFieldName = "AUTO_0"; __id140_.textId = "ID_AUTO_MECHANICAL_COMMANDO_0"; try { __id140_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame1(){ } } }//package Interfaces_fla
Section 62
//mechanicalinstruction_78 (Interfaces_fla.mechanicalinstruction_78) package Interfaces_fla { import flash.display.*; public dynamic class mechanicalinstruction_78 extends MovieClip { public var credits:MovieClip; } }//package Interfaces_fla
Section 63
//mortiericon_30 (Interfaces_fla.mortiericon_30) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class mortiericon_30 extends MovieClip { public var __id182_:MultilingualTextFieldFinder; public var __id183_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function mortiericon_30(){  ();  (); } function  (){ try { __id182_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id182_.textFieldName = "AUTO_1"; __id182_.textId = "ID_AUTO_M_0"; try { __id182_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id183_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id183_.textFieldName = "AUTO_0"; __id183_.textId = "ID_AUTO_M_0"; try { __id183_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 64
//mortiericoncopy_96 (Interfaces_fla.mortiericoncopy_96) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class mortiericoncopy_96 extends MovieClip { public var __id6_:MultilingualTextFieldFinder; public var __id7_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function mortiericoncopy_96(){ (); (); } function (){ try { __id6_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id6_.textFieldName = "AUTO_1"; __id6_.textId = "ID_AUTO_M_0"; try { __id6_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id7_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id7_.textFieldName = "AUTO_0"; __id7_.textId = "ID_AUTO_M_0"; try { __id7_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 65
//mortiericons_29 (Interfaces_fla.mortiericons_29) package Interfaces_fla { import flash.display.*; public dynamic class mortiericons_29 extends MovieClip { public function mortiericons_29(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Interfaces_fla
Section 66
//patanteagosse_75 (Interfaces_fla.patanteagosse_75) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class patanteagosse_75 extends MovieClip { public var __id136_:MultilingualTextFieldFinder; public var __id124_:MultilingualTextFieldFinder; public var __id137_:MultilingualTextFieldFinder; public var __id125_:MultilingualTextFieldFinder; public var __id138_:MultilingualTextFieldFinder; public var __id126_:MultilingualTextFieldFinder; public var __id139_:MultilingualTextFieldFinder; public var __id127_:MultilingualTextFieldFinder; public var __id128_:MultilingualTextFieldFinder; public var __id129_:MultilingualTextFieldFinder; public var AUTO_10:TextField; public var AUTO_11:TextField; public var AUTO_12:TextField; public var AUTO_14:TextField; public var AUTO_16:TextField; public var AUTO_19:TextField; public var AUTO_13:TextField; public var AUTO_15:TextField; public var AUTO_17:TextField; public var __id130_:MultilingualTextFieldFinder; public var __id131_:MultilingualTextFieldFinder; public var __id132_:MultilingualTextFieldFinder; public var __id120_:MultilingualTextFieldFinder; public var AUTO_0:TextField; public var AUTO_2:TextField; public var AUTO_4:TextField; public var AUTO_6:TextField; public var AUTO_7:TextField; public var AUTO_8:TextField; public var AUTO_9:TextField; public var AUTO_3:TextField; public var AUTO_5:TextField; public var __id133_:MultilingualTextFieldFinder; public var __id121_:MultilingualTextFieldFinder; public var __id134_:MultilingualTextFieldFinder; public var __id122_:MultilingualTextFieldFinder; public var AUTO_SpaceBar:TextField; public var __id135_:MultilingualTextFieldFinder; public var __id123_:MultilingualTextFieldFinder; public function patanteagosse_75(){  ();  (); (); (); ();  (); ();  (); (); (); (); (); (); ();  (); (); (); (); (); (); } function (){ try { __id120_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id120_.textFieldName = "AUTO_0"; __id120_.textId = "ID_AUTO_TO_0"; try { __id120_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id122_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id122_.textFieldName = "AUTO_3"; __id122_.textId = "ID_AUTO_TO_0"; try { __id122_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id124_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id124_.textFieldName = "AUTO_5"; __id124_.textId = "ID_AUTO_LEFT_0"; try { __id124_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id126_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id126_.textFieldName = "AUTO_7"; __id126_.textId = "ID_AUTO_USE_0"; try { __id126_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id128_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id128_.textFieldName = "AUTO_9"; __id128_.textId = "ID_AUTO_TO_1"; try { __id128_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id131_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id131_.textFieldName = "AUTO_12"; __id131_.textId = "ID_AUTO_A_0"; try { __id131_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id133_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id133_.textFieldName = "AUTO_14"; __id133_.textId = "ID_AUTO_OR_0"; try { __id133_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id135_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id135_.textFieldName = "AUTO_16"; __id135_.textId = "ID_AUTO_AIM_0"; try { __id135_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id137_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id137_.textFieldName = "AUTO_17"; __id137_.textId = "ID_AUTO_CTRL_0"; try { __id137_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id139_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id139_.textFieldName = "AUTO_SpaceBar"; __id139_.textId = "ID_AUTO_SPACEBAR_0"; try { __id139_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id121_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id121_.textFieldName = "AUTO_2"; __id121_.textId = "ID_AUTO_OR_0"; try { __id121_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id125_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id125_.textFieldName = "AUTO_6"; __id125_.textId = "ID_AUTO_TO_1"; try { __id125_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id127_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id127_.textFieldName = "AUTO_8"; __id127_.textId = "ID_AUTO_OR_0"; try { __id127_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id129_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id129_.textFieldName = "AUTO_10"; __id129_.textId = "ID_AUTO_S_0"; try { __id129_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id123_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id123_.textFieldName = "AUTO_4"; __id123_.textId = "ID_AUTO_LEFT_0"; try { __id123_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id130_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id130_.textFieldName = "AUTO_11"; __id130_.textId = "ID_AUTO_W_0"; try { __id130_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id132_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id132_.textFieldName = "AUTO_13"; __id132_.textId = "ID_AUTO_USE_0"; try { __id132_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id134_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id134_.textFieldName = "AUTO_15"; __id134_.textId = "ID_AUTO_AIM_0"; try { __id134_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id136_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id136_.textFieldName = "AUTO_16"; __id136_.textId = ""; try { __id136_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id138_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id138_.textFieldName = "AUTO_19"; __id138_.textId = "ID_AUTO_OR_0"; try { __id138_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 67
//PrimaraySponsor_114 (Interfaces_fla.PrimaraySponsor_114) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class PrimaraySponsor_114 extends MovieClip { public var AUTO_0:TextField; public var __id38_:MultilingualTextFieldFinder; public function PrimaraySponsor_114(){  (); } function  (){ try { __id38_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id38_.textFieldName = "AUTO_0"; __id38_.textId = "ID_AUTO_PRIMARY_SPONSOR__0"; try { __id38_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 68
//robottopbodyGold_126 (Interfaces_fla.robottopbodyGold_126) package Interfaces_fla { import flash.display.*; public dynamic class robottopbodyGold_126 extends MovieClip { public var gun3:MovieClip; public var mortarGun:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; } }//package Interfaces_fla
Section 69
//Rocketricon_27 (Interfaces_fla.Rocketricon_27) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class Rocketricon_27 extends MovieClip { public var __id178_:MultilingualTextFieldFinder; public var __id179_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function Rocketricon_27(){  ();  (); } function  (){ try { __id178_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id178_.textFieldName = "AUTO_1"; __id178_.textId = "ID_AUTO_R_0"; try { __id178_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id179_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id179_.textFieldName = "AUTO_0"; __id179_.textId = "ID_AUTO_R_0"; try { __id179_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 70
//Rocketriconcopy_98 (Interfaces_fla.Rocketriconcopy_98) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class Rocketriconcopy_98 extends MovieClip { public var __id0_:MultilingualTextFieldFinder; public var __id1_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function Rocketriconcopy_98(){ (); (); } function (){ try { __id1_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id1_.textFieldName = "AUTO_0"; __id1_.textId = "ID_AUTO_R_0"; try { __id1_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id0_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id0_.textFieldName = "AUTO_1"; __id0_.textId = "ID_AUTO_R_0"; try { __id0_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 71
//shotguntricon_26 (Interfaces_fla.shotguntricon_26) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class shotguntricon_26 extends MovieClip { public var __id176_:MultilingualTextFieldFinder; public var __id177_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function shotguntricon_26(){  ();  (); } function  (){ try { __id176_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id176_.textFieldName = "AUTO_1"; __id176_.textId = "ID_AUTO_S_1"; try { __id176_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id177_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id177_.textFieldName = "AUTO_0"; __id177_.textId = "ID_AUTO_S_0"; try { __id177_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 72
//star_38 (Interfaces_fla.star_38) package Interfaces_fla { import flash.display.*; public dynamic class star_38 extends MovieClip { public function star_38(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Interfaces_fla
Section 73
//submitText_85 (Interfaces_fla.submitText_85) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class submitText_85 extends MovieClip { public var __id75_:MultilingualTextFieldFinder; public var __id76_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function submitText_85(){ ();  (); } function (){ try { __id76_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id76_.textFieldName = "AUTO_1"; __id76_.textId = "ID_AUTO_SUBMIT_0"; try { __id76_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id75_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id75_.textFieldName = "AUTO_0"; __id75_.textId = "ID_AUTO_SUBMIT_0"; try { __id75_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 74
//SurvivalText_58 (Interfaces_fla.SurvivalText_58) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class SurvivalText_58 extends MovieClip { public var __id148_:MultilingualTextFieldFinder; public var __id149_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function SurvivalText_58(){  ();  (); } function  (){ try { __id149_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id149_.textFieldName = "AUTO_1"; __id149_.textId = "ID_AUTO_SURVIVAL_0"; try { __id149_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id148_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id148_.textFieldName = "AUTO_0"; __id148_.textId = "ID_AUTO_SURVIVAL_0"; try { __id148_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 75
//unlockedStuff_124 (Interfaces_fla.unlockedStuff_124) package Interfaces_fla { import flash.display.*; import flash.text.*; import flash.utils.*; public dynamic class unlockedStuff_124 extends MovieClip { public var __id5_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public var AUTO_1:TextField; public var AUTO_6:TextField; public var AUTO_7:TextField; public var AUTO_8:TextField; public var AUTO_2:TextField; public var AUTO_5:TextField; public var AUTO_10:TextField; public var AUTO_11:TextField; public var AUTO_4:TextField; public var __id2_:MultilingualTextFieldFinder; public var AUTO_3:TextField; public var AUTO_9:TextField; public var AUTO_0:TextField; public var __id3_:MultilingualTextFieldFinder; public var __id4_:MultilingualTextFieldFinder; public function unlockedStuff_124(){ __setPropDict = new Dictionary(true); super(); addFrameScript(4, frame5, 0, frame1, 2, frame3, 3, frame4, 1, frame2); (); (); } function  (){ try { __id2_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id2_.textFieldName = "AUTO_6"; __id2_.textId = "ID_AUTO_FLAME_1"; try { __id2_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id3_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id3_.textFieldName = "AUTO_7"; __id3_.textId = "ID_AUTO_FLAME_1"; try { __id3_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id3_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id3_.textFieldName = "AUTO_3"; __id3_.textId = "ID_AUTO_ROCKET_1"; try { __id3_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id2_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id2_.textFieldName = "AUTO_8"; __id2_.textId = "ID_AUTO_HOMING_0"; try { __id2_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id2_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id2_.textFieldName = "AUTO_10"; __id2_.textId = "ID_AUTO_GOLDEN_1"; try { __id2_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id2_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id2_.textFieldName = "AUTO_2"; __id2_.textId = "ID_AUTO_ROCKET_1"; try { __id2_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id3_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id3_.textFieldName = "AUTO_11"; __id3_.textId = "ID_AUTO_GOLDEN_1"; try { __id3_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id3_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id3_.textFieldName = "AUTO_9"; __id3_.textId = "ID_AUTO_HOMING_0"; try { __id3_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id3_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id3_.textFieldName = "AUTO_5"; __id3_.textId = "ID_AUTO_MORTAR_1"; try { __id3_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame3(){ if ((((__setPropDict[__id2_] == undefined)) || (!((int(__setPropDict[__id2_]) == 3))))){ __setPropDict[__id2_] = currentFrame;  (); }; if ((((__setPropDict[__id3_] == undefined)) || (!((int(__setPropDict[__id3_]) == 3))))){ __setPropDict[__id3_] = currentFrame;  (); }; } function frame1(){ if ((((__setPropDict[__id3_] == undefined)) || (!((int(__setPropDict[__id3_]) == 1))))){ __setPropDict[__id3_] = currentFrame;  (); }; if ((((__setPropDict[__id2_] == undefined)) || (!((int(__setPropDict[__id2_]) == 1))))){ __setPropDict[__id2_] = currentFrame; (); }; } function frame4(){ if ((((__setPropDict[__id2_] == undefined)) || (!((int(__setPropDict[__id2_]) == 4))))){ __setPropDict[__id2_] = currentFrame; (); }; if ((((__setPropDict[__id3_] == undefined)) || (!((int(__setPropDict[__id3_]) == 4))))){ __setPropDict[__id3_] = currentFrame; (); }; } function (){ try { __id5_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id5_.textFieldName = "AUTO_1"; __id5_.textId = "ID_AUTO_YOU_0"; try { __id5_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame2(){ if ((((__setPropDict[__id3_] == undefined)) || (!((int(__setPropDict[__id3_]) == 2))))){ __setPropDict[__id3_] = currentFrame; (); }; if ((((__setPropDict[__id2_] == undefined)) || (!((int(__setPropDict[__id2_]) == 2))))){ __setPropDict[__id2_] = currentFrame; (); }; } function frame5(){ if ((((__setPropDict[__id3_] == undefined)) || (!((int(__setPropDict[__id3_]) == 5))))){ __setPropDict[__id3_] = currentFrame; (); }; if ((((__setPropDict[__id2_] == undefined)) || (!((int(__setPropDict[__id2_]) == 5))))){ __setPropDict[__id2_] = currentFrame; (); }; } function (){ try { __id4_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id4_.textFieldName = "AUTO_0"; __id4_.textId = "ID_AUTO_YOU_0"; try { __id4_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id2_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id2_.textFieldName = "AUTO_4"; __id2_.textId = "ID_AUTO_MORTAR_1"; try { __id2_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 76
//unlokablechart_95 (Interfaces_fla.unlokablechart_95) package Interfaces_fla { import flash.display.*; import flash.text.*; import Interfaces.Screens.Exported.*; import flash.utils.*; public dynamic class unlokablechart_95 extends MovieClip { public var __id29_:MultilingualTextFieldFinder; public var flameStar:MovieClip; public var rocketLock:MovieClip; public var __setPropDict:Dictionary; public var AUTO_10:TextField; public var AUTO_11:TextField; public var AUTO_12:TextField; public var AUTO_14:TextField; public var AUTO_16:TextField; public var AUTO_18:TextField; public var AUTO_19:TextField; public var AUTO_13:TextField; public var AUTO_15:TextField; public var AUTO_17:TextField; public var __id30_:MultilingualTextFieldFinder; public var goldenPrimary:BTNKONGONLY; public var __id31_:MultilingualTextFieldFinder; public var flameLock:MovieClip; public var goldenStar:MovieClip; public var __id32_:MultilingualTextFieldFinder; public var __id33_:MultilingualTextFieldFinder; public var homingLock:MovieClip; public var __id34_:MultilingualTextFieldFinder; public var flamePrimary:BTNKONGONLY; public var __id35_:MultilingualTextFieldFinder; public var __id36_:MultilingualTextFieldFinder; public var mortarLock:MovieClip; public var AUTO_0:TextField; public var AUTO_1:TextField; public var AUTO_2:TextField; public var AUTO_4:TextField; public var AUTO_6:TextField; public var AUTO_7:TextField; public var AUTO_9:TextField; public var AUTO_3:TextField; public var AUTO_5:TextField; public var AUTO_8:TextField; public var goldenLock:MovieClip; public var __id27_:MultilingualTextFieldFinder; public var __id28_:MultilingualTextFieldFinder; public function unlokablechart_95(){ __setPropDict = new Dictionary(true); super(); addFrameScript(0, frame1, 1, frame2); } function (){ try { __id36_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id36_.textFieldName = "AUTO_9"; __id36_.textId = "ID_AUTO_ALL_0"; try { __id36_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id36_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id36_.textFieldName = "AUTO_19"; __id36_.textId = "ID_AUTO_ALL_0"; try { __id36_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id27_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id27_.textFieldName = "AUTO_0"; __id27_.textId = "ID_AUTO_ROCKET_0"; try { __id27_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame2(){ if ((((__setPropDict[__id30_] == undefined)) || (!((int(__setPropDict[__id30_]) == 2))))){ __setPropDict[__id30_] = currentFrame; (); }; if ((((__setPropDict[__id31_] == undefined)) || (!((int(__setPropDict[__id31_]) == 2))))){ __setPropDict[__id31_] = currentFrame;  (); }; if ((((__setPropDict[__id28_] == undefined)) || (!((int(__setPropDict[__id28_]) == 2))))){ __setPropDict[__id28_] = currentFrame; (); }; if ((((__setPropDict[__id34_] == undefined)) || (!((int(__setPropDict[__id34_]) == 2))))){ __setPropDict[__id34_] = currentFrame;  (); }; if ((((__setPropDict[__id33_] == undefined)) || (!((int(__setPropDict[__id33_]) == 2))))){ __setPropDict[__id33_] = currentFrame; (); }; if ((((__setPropDict[__id27_] == undefined)) || (!((int(__setPropDict[__id27_]) == 2))))){ __setPropDict[__id27_] = currentFrame;  (); }; if ((((__setPropDict[__id29_] == undefined)) || (!((int(__setPropDict[__id29_]) == 2))))){ __setPropDict[__id29_] = currentFrame; (); }; if ((((__setPropDict[__id32_] == undefined)) || (!((int(__setPropDict[__id32_]) == 2))))){ __setPropDict[__id32_] = currentFrame; (); }; if ((((__setPropDict[__id35_] == undefined)) || (!((int(__setPropDict[__id35_]) == 2))))){ __setPropDict[__id35_] = currentFrame; (); }; if ((((__setPropDict[__id36_] == undefined)) || (!((int(__setPropDict[__id36_]) == 2))))){ __setPropDict[__id36_] = currentFrame; (); }; } function  (){ try { __id31_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id31_.textFieldName = "AUTO_4"; __id31_.textId = "ID_AUTO_GOLDEN_0"; try { __id31_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id27_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id27_.textFieldName = "AUTO_10"; __id27_.textId = "ID_AUTO_ROCKET_0"; try { __id27_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame1(){ if ((((__setPropDict[__id29_] == undefined)) || (!((int(__setPropDict[__id29_]) == 1))))){ __setPropDict[__id29_] = currentFrame;  (); }; if ((((__setPropDict[__id35_] == undefined)) || (!((int(__setPropDict[__id35_]) == 1))))){ __setPropDict[__id35_] = currentFrame; (); }; if ((((__setPropDict[__id28_] == undefined)) || (!((int(__setPropDict[__id28_]) == 1))))){ __setPropDict[__id28_] = currentFrame; (); }; if ((((__setPropDict[__id31_] == undefined)) || (!((int(__setPropDict[__id31_]) == 1))))){ __setPropDict[__id31_] = currentFrame;  (); }; if ((((__setPropDict[__id30_] == undefined)) || (!((int(__setPropDict[__id30_]) == 1))))){ __setPropDict[__id30_] = currentFrame; (); }; if ((((__setPropDict[__id36_] == undefined)) || (!((int(__setPropDict[__id36_]) == 1))))){ __setPropDict[__id36_] = currentFrame; (); }; if ((((__setPropDict[__id33_] == undefined)) || (!((int(__setPropDict[__id33_]) == 1))))){ __setPropDict[__id33_] = currentFrame; (); }; if ((((__setPropDict[__id34_] == undefined)) || (!((int(__setPropDict[__id34_]) == 1))))){ __setPropDict[__id34_] = currentFrame;  (); }; if ((((__setPropDict[__id27_] == undefined)) || (!((int(__setPropDict[__id27_]) == 1))))){ __setPropDict[__id27_] = currentFrame;  (); }; if ((((__setPropDict[__id32_] == undefined)) || (!((int(__setPropDict[__id32_]) == 1))))){ __setPropDict[__id32_] = currentFrame; (); }; } function  (){ try { __id31_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id31_.textFieldName = "AUTO_14"; __id31_.textId = "ID_AUTO_GOLDEN_0"; try { __id31_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id29_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id29_.textFieldName = "AUTO_2"; __id29_.textId = "ID_AUTO_FLAME_0"; try { __id29_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id33_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id33_.textFieldName = "AUTO_6"; __id33_.textId = "ID_AUTO__X_1"; try { __id33_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id29_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id29_.textFieldName = "AUTO_12"; __id29_.textId = "ID_AUTO_FLAME_0"; try { __id29_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id33_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id33_.textFieldName = "AUTO_16"; __id33_.textId = "ID_AUTO__X_1"; try { __id33_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id35_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id35_.textFieldName = "AUTO_18"; __id35_.textId = "ID_AUTO___X_0"; try { __id35_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id35_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id35_.textFieldName = "AUTO_8"; __id35_.textId = "ID_AUTO___X_0"; try { __id35_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id30_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id30_.textFieldName = "AUTO_13"; __id30_.textId = "ID_AUTO_HOMING_0"; try { __id30_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id30_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id30_.textFieldName = "AUTO_3"; __id30_.textId = "ID_AUTO_HOMING_0"; try { __id30_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id28_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id28_.textFieldName = "AUTO_11"; __id28_.textId = "ID_AUTO_MORTAR_0"; try { __id28_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id32_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id32_.textFieldName = "AUTO_5"; __id32_.textId = "ID_AUTO__X_0"; try { __id32_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id32_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id32_.textFieldName = "AUTO_15"; __id32_.textId = "ID_AUTO__X_0"; try { __id32_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id28_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id28_.textFieldName = "AUTO_1"; __id28_.textId = "ID_AUTO_MORTAR_0"; try { __id28_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id34_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id34_.textFieldName = "AUTO_17"; __id34_.textId = "ID_AUTO__X_0"; try { __id34_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id34_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id34_.textFieldName = "AUTO_7"; __id34_.textId = "ID_AUTO__X_0"; try { __id34_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 77
//victory_20 (Interfaces_fla.victory_20) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class victory_20 extends MovieClip { public var __id195_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public var __id196_:MultilingualTextFieldFinder; public function victory_20(){  ();  (); } function  (){ try { __id196_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id196_.textFieldName = "AUTO_1"; __id196_.textId = "ID_AUTO_VICTORY_0"; try { __id196_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id195_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id195_.textFieldName = "AUTO_0"; __id195_.textId = "ID_AUTO_VICTORY_0"; try { __id195_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Interfaces_fla
Section 78
//Bop1 (LachhhEngine.Exported.Sounds.Bop1) package LachhhEngine.Exported.Sounds { import flash.media.*; public dynamic class Bop1 extends Sound { } }//package LachhhEngine.Exported.Sounds
Section 79
//Bop2 (LachhhEngine.Exported.Sounds.Bop2) package LachhhEngine.Exported.Sounds { import flash.media.*; public dynamic class Bop2 extends Sound { } }//package LachhhEngine.Exported.Sounds
Section 80
//Bop3 (LachhhEngine.Exported.Sounds.Bop3) package LachhhEngine.Exported.Sounds { import flash.media.*; public dynamic class Bop3 extends Sound { } }//package LachhhEngine.Exported.Sounds
Section 81
//Bop4 (LachhhEngine.Exported.Sounds.Bop4) package LachhhEngine.Exported.Sounds { import flash.media.*; public dynamic class Bop4 extends Sound { } }//package LachhhEngine.Exported.Sounds
Section 82
//Bop5 (LachhhEngine.Exported.Sounds.Bop5) package LachhhEngine.Exported.Sounds { import flash.media.*; public dynamic class Bop5 extends Sound { } }//package LachhhEngine.Exported.Sounds
Section 83
//BtnPlus_8 (LevelEditor_fla.BtnPlus_8) package LevelEditor_fla { import flash.display.*; public dynamic class BtnPlus_8 extends MovieClip { public function BtnPlus_8(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package LevelEditor_fla
Section 84
//CollisionContainer_33 (LevelEditor_fla.CollisionContainer_33) package LevelEditor_fla { import flash.display.*; public dynamic class CollisionContainer_33 extends MovieClip { public var btnAddEvent:BtnAddEvent; public var btnShowLines:BtnShowLines; public var btnShowGrid:BtnShowGrid; public var btnLoad:BtnLoad; public var btnShowEvent:BtnShowEvent; public var btnAddCol:BtnAddCollision; public var btnSave:BtnSave; } }//package LevelEditor_fla
Section 85
//EventContainer_41 (LevelEditor_fla.EventContainer_41) package LevelEditor_fla { import flash.display.*; public dynamic class EventContainer_41 extends MovieClip { public var eventHelper_mc:EVENT_HELPER; } }//package LevelEditor_fla
Section 86
//EventCreator_9 (LevelEditor_fla.EventCreator_9) package LevelEditor_fla { import flash.display.*; public dynamic class EventCreator_9 extends MovieClip { public var quit_mc:MovieClip; public var bas_mc:MovieClip; public var haut_mc:MovieClip; } }//package LevelEditor_fla
Section 87
//TextDrop_21 (LevelEditor_fla.TextDrop_21) package LevelEditor_fla { import flash.display.*; import flash.text.*; public dynamic class TextDrop_21 extends MovieClip { public var dropTrue:TextField; public var dropFalse:TextField; public function TextDrop_21(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package LevelEditor_fla
Section 88
//TxtWallKick_22 (LevelEditor_fla.TxtWallKick_22) package LevelEditor_fla { import flash.display.*; import flash.text.*; public dynamic class TxtWallKick_22 extends MovieClip { public var wallKickFalse:TextField; public var wallKickTrue:TextField; public function TxtWallKick_22(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package LevelEditor_fla
Section 89
//Language (Multilingual.Language) package Multilingual { public class Language { private var :Array; private var :String; private var :int;// = -1 public function Language(_arg1:String){  = new Array(); super();  = _arg1; } public function GetText(_arg1:int):String{ if ([_arg1] == null){ throw (new Error(("text not found: " + _arg1))); }; return ([_arg1]); } public function FindIdFromText(_arg1:String):int{ var _local2:int; while (_local2 < .length) { if ([_local2] == _arg1){ return (_local2); }; _local2++; }; return (-1); } public function get frame():int{ return (); } public function AddText(_arg1:int, _arg2:String):void{ if ([_arg1] != null){ throw (new Error(((("Unilingual Text Duplicate : " + _arg2) + "/") + [_arg1]))); }; [_arg1] = _arg2; } public function Validate(_arg1:int):void{ var _local2:int; while (_local2 < _arg1) { if ([_local2] == null){ trace(((("WARNING : No text for " + ) + " at ") + _local2)); }; _local2++; }; } public function set frame(_arg1:int):void{  = _arg1; } } }//package Multilingual
Section 90
//TextFactory (Multilingual.TextFactory) package Multilingual { public class TextFactory { public static const ID_MSG_LEVEL2_START_BOSS2:int = ++; public static const ID_AUTO_ROCKET_0:int = ++; public static const ID_MSG_END_MINIBOSS:int = ++; public static const ID_AUTO_H_0:int = ++; public static const ID_AUTO_ALL_0:int = ++; public static const ID_AUTO_COMPLETE_0:int = ++; public static const ID_MSG_LEVEL4_START_BOSS:int = ++; public static const ID_AUTO_COMPLETE_2:int = ++; public static const ID_AUTO_COMPLETE_3:int = ++; public static const ID_AUTO_PAUSE_0:int = ++; public static const ID_AUTO_COMPLETE_1:int = ++; public static const ID_AUTO_FLAME_0:int = ++; public static const ID_AUTO_FLAME_1:int = ++; public static const ID_AUTO_COMPLETE_4:int = ++; public static const ID_AUTO_VISUAL__EL_0:int = ++; public static const ID_AUTO_LEVEL_0:int = ++; public static const ID_AUTO_LEVEL_1:int = ++; public static const ID_AUTO_LEVEL_2:int = ++; public static const ID_AUTO_LEVEL_4:int = ++; public static const ID_MSG_END_BOSS:int = ++; public static const ID_MSG_LEVEL5_END_BOSS1:int = ++; public static const ID_MSG_LEVEL5_END_BOSS2:int = ++; public static const ID_AUTO_VICTORY_0:int = ++; public static const ID_AUTO_ROCKET_1:int = ++; public static const ID_AUTO_SUBMIT_0:int = ++; public static const ID_AUTO_SUBMIT_1:int = ++; public static const ID_AUTO_BACK_0:int = ++; public static const ID_AUTO_G_0:int = ++; public static const ID_AUTO_KILL__0:int = ++; public static const ID_AUTO_LEVEL_3:int = ++; public static const ID_MSG_TIMER_DESC_ESCAPE:int = ++; public static const ID_AUTO_W_0:int = ++; public static const ID_AUTO_USE_0:int = ++; public static const ID_AUTO_TIME__0:int = ++; public static const ID_AUTO_ENTER_0:int = ++; public static const ID_AUTO_THUNDER_0:int = ++; public static const ID_AUTO_MUSIC_0:int = ++; public static const ID_AUTO_F_0:int = ++; public static const ID_AUTO_GAME_0:int = ++; public static const ID_MSG_HEALTH:int = ++; public static const ID_AUTO_TIME_0:int = ++; public static const ID_AUTO_AIM_0:int = ++; public static const ID_MSG_LEVEL2_END_TIMER:int = ++; public static const ID_MSG_LEVEL4_INTRO2:int = ++; public static const ID_MSG_LEVEL4_INTRO1:int = ++; public static const ID_MSG_WIN:int = ++; public static const ID_AUTO_WEAPONS_0:int = ++; public static const ID_MSG_LOSE_TIMER:int = ++; public static const ID_MSG_LEVEL3_END_LEVEL1:int = ++; public static const ID_AUTO_CREDITS_1:int = ++; public static const ID_AUTO_LOADING___0:int = ++; public static const ID_AUTO_CREDITS_0:int = ++; public static const ID_MSG_SURVIVAL_HARD:int = ++; public static const ID_AUTO_RIGHT_0:int = ++; public static const ID_AUTO_M_0:int = ++; public static const ID_AUTO_SURVIVAL_0:int = ++; public static const ID_AUTO_SKIP_0:int = ++; public static const ID_MSG_LEVEL2_INTRO:int = ++; public static const ID_AUTO_CTRL_0:int = ++; public static const ID_AUTO_LOADING_0:int = ++; public static const ID_AUTO_GOLDEN_1:int = ++; public static const ID_AUTO_SKIP_1:int = ++; public static const ID_AUTO_GOLDEN_0:int = ++; public static const LANGUAGE_EN:Language = new Language("EN"); public static const ID_MSG_WELCOME1:int = ++; public static const ID_MSG_WELCOME2:int = ++; public static const ID_MSG_WELCOME3:int = ++; public static const ID_AUTO_HOMING_0:int = ++; public static const ID_AUTO_PRIMARY_SPONSOR__0:int = ++; public static const ID_AUTO_SPC_TNX:int = ++; public static const ID_MSG_SURVIVAL_WELCOME:int = ++; public static const ID_AUTO_YOU_0:int = ++; public static const LANGUAGE_FR:Language = new Language("FR"); public static const ID_AUTO_LOADING__0:int = ++; public static const ID_AUTO_ARMOR_0:int = ++; public static const ID_AUTO_ARMOR_1:int = ++; public static const ID_AUTO_SPACEBAR_0:int = ++; public static const ID_AUTO_JAIL_0:int = ++; public static const ID_AUTO_KILLS_0:int = ++; public static const ID_AUTO_SEA_0:int = ++; public static const ID_AUTO___X_0:int = ++; public static const ID_AUTO_PROGRAMMING_0:int = ++; public static const ID_AUTO_SPONSOR_0:int = ++; public static const ID_MSG_TIMER_DESC_SURVIVE:int = ++; public static const ID_MSG_AWARD_SURVIVAL:int = ++; public static const ID_AUTO_PROGRAMMING_1:int = ++; public static const ID_AUTO_SPONSOR_1:int = ++; public static const ID_AUTO_LOADING____0:int = ++; public static const ID_AUTO_S_0:int = ++; public static const ID_AUTO_S_1:int = ++; public static const ID_MSG_TUT1END:int = ++; public static const ID_AUTO_VISUAL_0:int = ++; public static const ID_MSG_TUT1:int = ++; public static const ID_MSG_LEVEL2_END_LEVEL2:int = ++; public static const ID_AUTO_OR_0:int = ++; public static const ID_MSG_LEVEL2_END_LEVEL1:int = ++; public static const ID_AUTO_MORTAR_0:int = ++; public static const ID_MSG_LEVEL4_END_BOSS1:int = ++; public static const ID_MSG_LEVEL4_END_BOSS3:int = ++; public static const ID_MSG_LEVEL5_START_BOSS1:int = ++; public static const ID_AUTO_LEFT_0:int = ++; public static const ID_MSG_LEVEL4_END_BOSS2:int = ++; public static const ID_AUTO_START_0:int = ++; public static const ID_AUTO_ONLY_ON:int = ++; public static const ID_AUTO_MORTAR_1:int = ++; public static const ID_MSG_SURVIVAL_MEDIUM:int = ++; public static const ID_AUTO_DAMAGE__0:int = ++; public static const ID_AUTO_JUNGLE_0:int = ++; public static const ID_AUTO_R_0:int = ++; public static const ID_AUTO_HIGHSCORES_0:int = ++; public static const ID_AUTO_SPONSORED_BY:int = ++; public static const ID_AUTO__X_1:int = ++; public static const ID_MSG_WAVE:int = ++; public static const ID_AUTO__X_0:int = ++; public static const ID_AUTO_A_0:int = ++; public static const ID_AUTO_DAMAGE_0:int = ++; public static const ID_MSG_LEVEL3_INTRO1:int = ++; public static const ID_MSG_LEVEL3_INTRO2:int = ++; public static const ID_MSG_LEVEL3_INTRO3:int = ++; public static const ID_MSG_LEVEL3_INTRO4:int = ++; public static const ID_MSG_LOSE:int = ++; public static const ID_AUTO_TO_0:int = ++; public static const ID_AUTO_MECHANICAL_COMMANDO_0:int = ++; public static const ID_AUTO_PROGRAMMING___0:int = ++; public static const ID_AUTO_GAME_BY:int = ++; public static const ID_AUTO_KILLS__0:int = ++; public static const ID_AUTO_TO_1:int = ++; public static const ID_MSG_LEVEL2_END_BOSS1:int = ++; public static const ID_MSG_LEVEL2_START_BOSS1:int = ++; public static const ID_MSG_LEVEL2_END_BOSS2:int = ++; public static const ID_AUTO____0:int = ++; private static var  :Boolean; private static var :Language = LANGUAGE_EN; private static var :int = 0; public static function GetMsg(_arg1:int):String{ if (! ){ Init(); }; return (.GetText(_arg1)); } public static function set language(_arg1:Language):void{  = _arg1; } public static function GetId(_arg1:String):int{ return (TextFactory[_arg1]); } public static function Init():void{ LANGUAGE_EN.AddText(ID_MSG_WAVE, "YOU_SURVIVED XXX WAVE"); LANGUAGE_EN.AddText(ID_MSG_LOSE_TIMER, "Sorry, I can't wait any longer. Mission aborted."); LANGUAGE_EN.AddText(ID_MSG_END_MINIBOSS, "Hoooo yeah!!! Give 'em hell!"); LANGUAGE_EN.AddText(ID_MSG_END_BOSS, "Oh no, red alert! I can't wait any longer! Get back to the airship ! I'm giving you 2 minutes, then I'm outta here!"); LANGUAGE_EN.AddText(ID_MSG_WIN, "Here you are. Great job! Now let's get out of here."); LANGUAGE_EN.AddText(ID_MSG_SURVIVAL_WELCOME, "This is the survival mode. Try to resist against the enemy as long as you can. Difficulty will increase in 5 waves"); LANGUAGE_EN.AddText(ID_MSG_WELCOME1, "Hi! My name is Ralph and I will be your air support for this mission."); LANGUAGE_EN.AddText(ID_MSG_WELCOME2, "Your mission is to find and destroy the enemy field commander of this area."); LANGUAGE_EN.AddText(ID_MSG_WELCOME3, "The last intel shows that he is located north of your position."); LANGUAGE_EN.AddText(ID_MSG_TUT1, "Here ! Use your mortar with Spacebar or Ctrl to destroy that enemy group!"); LANGUAGE_EN.AddText(ID_MSG_TUT1END, "Nice shot !"); LANGUAGE_EN.AddText(ID_MSG_HEALTH, "Your energy is low. You better search for a health pack."); LANGUAGE_EN.AddText(ID_MSG_AWARD_SURVIVAL, "You've unlocked survival mode !"); LANGUAGE_EN.AddText(ID_MSG_LOSE, "Can you hear me................ please answer me .......no........ nooooo......."); LANGUAGE_EN.AddText(ID_MSG_SURVIVAL_MEDIUM, "Good! You have reached the next level of difficulty : Hard. Next increase in 5 waves"); LANGUAGE_EN.AddText(ID_MSG_SURVIVAL_HARD, "Outstanding ! You are now about to battle against the deadliest waves. Good luck!"); LANGUAGE_EN.AddText(ID_MSG_LEVEL2_INTRO, "Your mission is to locate the entrance of the enemy bunker. Good luck!"); LANGUAGE_EN.AddText(ID_MSG_LEVEL2_START_BOSS1, "Here's the enemy bunker... but you won't live long enough to tell anybody where it is."); LANGUAGE_EN.AddText(ID_MSG_LEVEL2_START_BOSS2, "They will make me a Commander if I change side, and a rich one too. There is no escape for you now... Rest in peace !! Hahahahaha!"); LANGUAGE_EN.AddText(ID_MSG_LEVEL2_END_BOSS1, "I heard your radio comm. This traitor will pay! But now we have to get you out of here, fast!"); LANGUAGE_EN.AddText(ID_MSG_LEVEL2_END_BOSS2, "Stay right there, I'm coming in a minute. Hang on !"); LANGUAGE_EN.AddText(ID_MSG_LEVEL2_END_TIMER, "I'm here ! Come to my airship !"); LANGUAGE_EN.AddText(ID_MSG_LEVEL2_END_LEVEL1, "Let's get out of here ! "); LANGUAGE_EN.AddText(ID_MSG_LEVEL2_END_LEVEL2, "Damn Ralph, I knew he was a spy."); LANGUAGE_EN.AddText(ID_MSG_LEVEL3_INTRO1, "Hi! I've been assigned to be your new air support. I'll give you intel and I'll do my best to help you"); LANGUAGE_EN.AddText(ID_MSG_LEVEL3_INTRO2, "By the way, my name is Roxanne"); LANGUAGE_EN.AddText(ID_MSG_LEVEL3_INTRO3, "The enemy is currently working on a new kind of mobile artillery right there in this facility."); LANGUAGE_EN.AddText(ID_MSG_LEVEL3_INTRO4, "You mission is to find and destroy the prototype. Good Luck !"); LANGUAGE_EN.AddText(ID_MSG_LEVEL3_END_LEVEL1, "Great job ! "); LANGUAGE_EN.AddText(ID_MSG_LEVEL4_INTRO1, "Treason is becoming a real problem these days. The enemy offers huge sums of money to corrupt our soldiers"); LANGUAGE_EN.AddText(ID_MSG_LEVEL4_INTRO2, "Your mission is to get rid of one of these traitors. He controls a mechanical commando just like you so be careful"); LANGUAGE_EN.AddText(ID_MSG_LEVEL4_START_BOSS, "There he is! Show him no mercy !"); LANGUAGE_EN.AddText(ID_MSG_LEVEL4_END_BOSS1, "Great job ! This will definitely slow the enemy down. Wait here, I'm coming."); LANGUAGE_EN.AddText(ID_MSG_LEVEL4_END_BOSS2, "Hey what the hell is that ? Oh my god ! I'm hit ! Mayday !! Maydaaaaay......."); LANGUAGE_EN.AddText(ID_MSG_LEVEL4_END_BOSS3, "So you're still alive ? You annoying little rat. We captured your pilot ! If you want her to live, come and get her! I'll deal with you myself !"); LANGUAGE_EN.AddText(ID_MSG_LEVEL5_START_BOSS1, "So here you are at last! I am done playing with you. It's time to die!"); LANGUAGE_EN.AddText(ID_MSG_LEVEL5_END_BOSS1, "Haaaaaaaaaaaaaaiiiiii!!! How can it be possible!! Hhhaaaa noooooooo........."); LANGUAGE_EN.AddText(ID_MSG_LEVEL5_END_BOSS2, "You came back for me! Thank you so much ! Let's get the hell out of this place."); LANGUAGE_EN.AddText(ID_MSG_TIMER_DESC_ESCAPE, "Escape!"); LANGUAGE_EN.AddText(ID_MSG_TIMER_DESC_SURVIVE, "Survive!"); LANGUAGE_EN.AddText(ID_AUTO_GAME_0, "game over"); LANGUAGE_EN.AddText(ID_AUTO_VICTORY_0, "victory"); LANGUAGE_EN.AddText(ID_AUTO_F_0, "f"); LANGUAGE_EN.AddText(ID_AUTO_H_0, "h"); LANGUAGE_EN.AddText(ID_AUTO_S_0, "S"); LANGUAGE_EN.AddText(ID_AUTO_S_1, "s"); LANGUAGE_EN.AddText(ID_AUTO_R_0, "R"); LANGUAGE_EN.AddText(ID_AUTO_G_0, "G"); LANGUAGE_EN.AddText(ID_AUTO_M_0, "M"); LANGUAGE_EN.AddText(ID_AUTO_KILLS__0, "Kills:"); LANGUAGE_EN.AddText(ID_AUTO_ARMOR_0, "armor"); LANGUAGE_EN.AddText(ID_AUTO____0, "//"); LANGUAGE_EN.AddText(ID_AUTO_TIME_0, "TIME :"); LANGUAGE_EN.AddText(ID_AUTO_KILLS_0, "Kills :"); LANGUAGE_EN.AddText(ID_AUTO_DAMAGE_0, "Damage :"); LANGUAGE_EN.AddText(ID_AUTO_PAUSE_0, "pause"); LANGUAGE_EN.AddText(ID_AUTO_MECHANICAL_COMMANDO_0, "mechanical\ncommando"); LANGUAGE_EN.AddText(ID_AUTO_START_0, "start mission"); LANGUAGE_EN.AddText(ID_AUTO_CREDITS_0, "credits"); LANGUAGE_EN.AddText(ID_AUTO_SURVIVAL_0, "survival"); LANGUAGE_EN.AddText(ID_AUTO_SPONSOR_0, "Play more games on"); LANGUAGE_EN.AddText(ID_AUTO_SPONSOR_1, "Play more games on"); LANGUAGE_EN.AddText(ID_AUTO_LOADING__0, "loading."); LANGUAGE_EN.AddText(ID_AUTO_LOADING___0, "loading.."); LANGUAGE_EN.AddText(ID_AUTO_LOADING____0, "loading..."); LANGUAGE_EN.AddText(ID_AUTO_LOADING_0, "loading"); LANGUAGE_EN.AddText(ID_AUTO_TO_0, "to shoot your mortar"); LANGUAGE_EN.AddText(ID_AUTO_RIGHT_0, "right"); LANGUAGE_EN.AddText(ID_AUTO_OR_0, "or"); LANGUAGE_EN.AddText(ID_AUTO_LEFT_0, "left click to fire your gun"); LANGUAGE_EN.AddText(ID_AUTO_TO_1, " to move "); LANGUAGE_EN.AddText(ID_AUTO_USE_0, "use"); LANGUAGE_EN.AddText(ID_AUTO_W_0, "W"); LANGUAGE_EN.AddText(ID_AUTO_A_0, "A"); LANGUAGE_EN.AddText(ID_AUTO_AIM_0, "aim with the mouse"); LANGUAGE_EN.AddText(ID_AUTO_CTRL_0, "Ctrl"); LANGUAGE_EN.AddText(ID_AUTO_VISUAL_0, "visual :\nel gros"); LANGUAGE_EN.AddText(ID_AUTO_PROGRAMMING_0, "programming :\n lachhh"); LANGUAGE_EN.AddText(ID_AUTO_MUSIC_0, "music :\nAll musics are from\nshockwave-sound.com\n\n6th gear - Doug Boss\n a diplomatic crisis - Bjorn A. Lynne\nSlam Dunk - Bjorn Lynne\nHeroes Might - Pierre Gerwig Langer\nSciophobia - Pierre Gerwig Langer\nAlices worst dream - Nery Bauer"); LANGUAGE_EN.AddText(ID_AUTO_CREDITS_1, "Credits"); LANGUAGE_EN.AddText(ID_AUTO_PROGRAMMING_1, "Programming :\n lachhh"); LANGUAGE_EN.AddText(ID_AUTO_BACK_0, "back"); LANGUAGE_EN.AddText(ID_AUTO_HIGHSCORES_0, "highscores"); LANGUAGE_EN.AddText(ID_AUTO_SUBMIT_0, "submit"); LANGUAGE_EN.AddText(ID_AUTO_ENTER_0, "enter your codename:"); LANGUAGE_EN.AddText(ID_AUTO_SUBMIT_1, "submit your score"); LANGUAGE_EN.AddText(ID_AUTO_COMPLETE_0, "Complete level 1"); LANGUAGE_EN.AddText(ID_AUTO_COMPLETE_1, "Complete level 2"); LANGUAGE_EN.AddText(ID_AUTO_COMPLETE_2, "Complete level 3"); LANGUAGE_EN.AddText(ID_AUTO_COMPLETE_3, "complete level 4\n\nCOLLECT 6\nsilver stars"); LANGUAGE_EN.AddText(ID_AUTO_COMPLETE_4, "complete level 5"); LANGUAGE_EN.AddText(ID_AUTO_LEVEL_0, "level 01"); LANGUAGE_EN.AddText(ID_AUTO_JUNGLE_0, "jungle hunt"); LANGUAGE_EN.AddText(ID_AUTO_LEVEL_1, "level 02"); LANGUAGE_EN.AddText(ID_AUTO_THUNDER_0, "thunder island"); LANGUAGE_EN.AddText(ID_AUTO_LEVEL_2, "level 03"); LANGUAGE_EN.AddText(ID_AUTO_ARMOR_1, "armor factory"); LANGUAGE_EN.AddText(ID_AUTO_LEVEL_3, "level 04"); LANGUAGE_EN.AddText(ID_AUTO_SEA_0, "sea facility"); LANGUAGE_EN.AddText(ID_AUTO_JAIL_0, "jail complex"); LANGUAGE_EN.AddText(ID_AUTO_LEVEL_4, "level 05"); LANGUAGE_EN.AddText(ID_AUTO_TIME__0, "time:"); LANGUAGE_EN.AddText(ID_AUTO_KILL__0, "kill:"); LANGUAGE_EN.AddText(ID_AUTO_DAMAGE__0, "damage:"); LANGUAGE_EN.AddText(ID_AUTO_WEAPONS_0, "weapons"); LANGUAGE_EN.AddText(ID_AUTO_PRIMARY_SPONSOR__0, "primary\nSponsor\n only"); LANGUAGE_EN.AddText(ID_AUTO_ROCKET_0, "Rocket Launcher "); LANGUAGE_EN.AddText(ID_AUTO_MORTAR_0, "mortar "); LANGUAGE_EN.AddText(ID_AUTO_FLAME_0, "flame thrower"); LANGUAGE_EN.AddText(ID_AUTO_HOMING_0, "homing missile"); LANGUAGE_EN.AddText(ID_AUTO_GOLDEN_0, "Golden \nCommando"); LANGUAGE_EN.AddText(ID_AUTO__X_0, "3x"); LANGUAGE_EN.AddText(ID_AUTO__X_1, "6x"); LANGUAGE_EN.AddText(ID_AUTO___X_0, "10x"); LANGUAGE_EN.AddText(ID_AUTO_ALL_0, "all"); LANGUAGE_EN.AddText(ID_AUTO_VISUAL__EL_0, "visual:\nel gros"); LANGUAGE_EN.AddText(ID_AUTO_PROGRAMMING___0, "programming:\n lachhh"); LANGUAGE_EN.AddText(ID_AUTO_SKIP_0, "skip"); LANGUAGE_EN.AddText(ID_AUTO_SKIP_1, "SKIP"); LANGUAGE_EN.AddText(ID_AUTO_YOU_0, "You have unlocked"); LANGUAGE_EN.AddText(ID_AUTO_ROCKET_1, "Rocket launcher"); LANGUAGE_EN.AddText(ID_AUTO_MORTAR_1, "Mortar"); LANGUAGE_EN.AddText(ID_AUTO_FLAME_1, "Flame thrower"); LANGUAGE_EN.AddText(ID_AUTO_GOLDEN_1, "golden commando"); LANGUAGE_EN.AddText(ID_AUTO_SPACEBAR_0, "SpaceBar"); LANGUAGE_EN.AddText(ID_AUTO_SPC_TNX, "special thanks:\nchris hughes\nand all team of"); LANGUAGE_EN.AddText(ID_AUTO_SPONSORED_BY, "Sponsored by"); LANGUAGE_EN.AddText(ID_AUTO_GAME_BY, "A Game By"); LANGUAGE_EN.AddText(ID_AUTO_ONLY_ON, "Only On"); LANGUAGE_FR.AddText(ID_MSG_WAVE, "Tu as survécu à XXX groupes d'ennemies"); LANGUAGE_FR.AddText(ID_MSG_LOSE_TIMER, "Désolé, Je ne peux plus attendre. Mission échoué."); LANGUAGE_FR.AddText(ID_MSG_END_MINIBOSS, "Wouhouuuuu!!! Fais leur la peau!"); LANGUAGE_FR.AddText(ID_MSG_END_BOSS, "Oh non, Alerte rouge! Je ne peux plus attendre! Reviens à l'avion! Je te donne 2 minutes, enfuis je fous le camp!"); LANGUAGE_FR.AddText(ID_MSG_WIN, "Te voilà. Excellent travail! Foutons le camp."); LANGUAGE_FR.AddText(ID_MSG_SURVIVAL_WELCOME, "Bienvenue au mode survie. Résiste contre l'ennemi le plus longtemps possible. La difficulté va augmenter dans 5 groupes d'ennemis"); LANGUAGE_FR.AddText(ID_MSG_WELCOME1, "Salut ! mon nom est Ralph et je serai ton support aérien pour cette mission."); LANGUAGE_FR.AddText(ID_MSG_WELCOME2, "Ta mission est de trouver et de détruire le commandant ennemi dans cette région."); LANGUAGE_FR.AddText(ID_MSG_WELCOME3, "Les dernières informations indiquent qu'il se situe au nord de cette région."); LANGUAGE_FR.AddText(ID_MSG_TUT1, "Ici ! Utilise ton mortier avec la touche 'espace' ou 'Ctrl' pour détruire ce groupe d'ennemis ! "); LANGUAGE_FR.AddText(ID_MSG_TUT1END, "Bon tir !"); LANGUAGE_FR.AddText(ID_MSG_HEALTH, "Ton armure est faible, tu ferais mieux de trouver une trousse de réparation."); LANGUAGE_FR.AddText(ID_MSG_AWARD_SURVIVAL, "Excellent ! T'as débloqué le mode survie !"); LANGUAGE_FR.AddText(ID_MSG_LOSE, "Peux-tu m'entendre................ ? S'il te plaît, réponds....... non........ nooooon....... "); LANGUAGE_FR.AddText(ID_MSG_SURVIVAL_MEDIUM, "Parfait ! Tu passes maintenant à la difficulté supérieure : Expert. On augmente la difficulté dans 5 groupes ! "); LANGUAGE_FR.AddText(ID_MSG_SURVIVAL_HARD, "Incroyable ! Tu t'apprêtes à affronter les ennemis les plus dangereux. Bonne chance !"); LANGUAGE_FR.AddText(ID_MSG_LEVEL2_INTRO, "Ta mission est de localiser l'entrée du bunker ennemi. Bonne chance !"); LANGUAGE_FR.AddText(ID_MSG_LEVEL2_START_BOSS1, "Voilà l'entrée du bunker... mais tu ne vivras pas assez longtemps pour dire à quiconque son emplacement."); LANGUAGE_FR.AddText(ID_MSG_LEVEL2_START_BOSS2, "Ils vont faire de moi un commandant si je change de camp, couvert de richesse ! Tu ne peux plus t'enfuir... Meurs !! Hahahahaha !"); LANGUAGE_FR.AddText(ID_MSG_LEVEL2_END_BOSS1, "J'ai entendu votre conversation radio. Ce traître va payer ! Mais pour l'instant, on doit te sortir de ce bordel et vite !"); LANGUAGE_FR.AddText(ID_MSG_LEVEL2_END_BOSS2, "Reste où tu es, j'arrive. Tiens bon !"); LANGUAGE_FR.AddText(ID_MSG_LEVEL2_END_TIMER, "Me voilà ! Viens me rejoindre !"); LANGUAGE_FR.AddText(ID_MSG_LEVEL2_END_LEVEL1, "Foutons le camp d'ici ! "); LANGUAGE_FR.AddText(ID_MSG_LEVEL2_END_LEVEL2, "Foutu Ralph, je savais qu'il était un espion."); LANGUAGE_FR.AddText(ID_MSG_LEVEL3_INTRO1, "Salut ! Je suis ton nouveau support aérien. Je pourrai te donner de l'information concernant les nouvelles missions."); LANGUAGE_FR.AddText(ID_MSG_LEVEL3_INTRO2, "En passant, mon nom est Roxanne."); LANGUAGE_FR.AddText(ID_MSG_LEVEL3_INTRO3, "L'ennemi travaille actuellement sur un nouveau prototype d'artillerie mobile, ici dans cette fabrique."); LANGUAGE_FR.AddText(ID_MSG_LEVEL3_INTRO4, "Ta mission est de trouver et de détruire le prototype. Bonne chance !"); LANGUAGE_FR.AddText(ID_MSG_LEVEL3_END_LEVEL1, "Excellent travail ! "); LANGUAGE_FR.AddText(ID_MSG_LEVEL4_INTRO1, "La trahison devient un problème de plus en plus important ces jours-ci. L'ennemi offre d'énormes montants d'argent pour corrompre nos soldats."); LANGUAGE_FR.AddText(ID_MSG_LEVEL4_INTRO2, "Ta mission est de te débarrasser d'un de ces traîtres. Il dirige un commando mécanique comme toi, alors fais gaffe ! "); LANGUAGE_FR.AddText(ID_MSG_LEVEL4_START_BOSS, "Le voilà ! Sois sans pitié ! "); LANGUAGE_FR.AddText(ID_MSG_LEVEL4_END_BOSS1, "Excellent travail ! Cela va certainement ralentir l'ennemi. Attends ici. J'arrive."); LANGUAGE_FR.AddText(ID_MSG_LEVEL4_END_BOSS2, "Mais qu'est-ce que c'est que ça ? Oh mon Dieu ! Je suis touchée ! Mayday !! Maydaaaaay......."); LANGUAGE_FR.AddText(ID_MSG_LEVEL4_END_BOSS3, "Tiens tiens, t'es toujours vivant ? Espèce de petit emmerdeur. On a capturé ton pilote ! Si tu la veux en vie, viens la chercher ! Je m'occuperai de toi moi-même ! "); LANGUAGE_FR.AddText(ID_MSG_LEVEL5_START_BOSS1, "Te voilà enfin ! J'en ai marre de jouer avec toi. Prépare-toi à mourir !"); LANGUAGE_FR.AddText(ID_MSG_LEVEL5_END_BOSS1, "Haaaaaaaaaaaaaaiiiiii !!! Comment est-ce possible ? Hhhaaaa noooooooon........."); LANGUAGE_FR.AddText(ID_MSG_LEVEL5_END_BOSS2, "T'es revenu pour moi ! Merci beaucoup ! Foutons le camp de ce bordel !"); LANGUAGE_FR.AddText(ID_MSG_TIMER_DESC_ESCAPE, "Sauve-toi !"); LANGUAGE_FR.AddText(ID_MSG_TIMER_DESC_SURVIVE, "Survie !"); LANGUAGE_FR.AddText(ID_AUTO_GAME_0, "T'as perdu"); LANGUAGE_FR.AddText(ID_AUTO_VICTORY_0, "Victoire"); LANGUAGE_FR.AddText(ID_AUTO_F_0, "F"); LANGUAGE_FR.AddText(ID_AUTO_H_0, "H"); LANGUAGE_FR.AddText(ID_AUTO_S_0, "S"); LANGUAGE_FR.AddText(ID_AUTO_S_1, "S"); LANGUAGE_FR.AddText(ID_AUTO_R_0, "R"); LANGUAGE_FR.AddText(ID_AUTO_G_0, "G"); LANGUAGE_FR.AddText(ID_AUTO_M_0, "M"); LANGUAGE_FR.AddText(ID_AUTO_KILLS__0, "Morts:"); LANGUAGE_FR.AddText(ID_AUTO_ARMOR_0, "Armure"); LANGUAGE_FR.AddText(ID_AUTO____0, "//"); LANGUAGE_FR.AddText(ID_AUTO_TIME_0, "Temps :"); LANGUAGE_FR.AddText(ID_AUTO_KILLS_0, "Morts :"); LANGUAGE_FR.AddText(ID_AUTO_DAMAGE_0, "Dommages :"); LANGUAGE_FR.AddText(ID_AUTO_PAUSE_0, "Pause"); LANGUAGE_FR.AddText(ID_AUTO_MECHANICAL_COMMANDO_0, "Commando\nMécanique"); LANGUAGE_FR.AddText(ID_AUTO_START_0, "Jouer"); LANGUAGE_FR.AddText(ID_AUTO_CREDITS_0, "Crédits"); LANGUAGE_FR.AddText(ID_AUTO_SURVIVAL_0, "Mode Survie"); LANGUAGE_FR.AddText(ID_AUTO_SPONSOR_0, "Jouer à plus de jeux"); LANGUAGE_FR.AddText(ID_AUTO_SPONSOR_1, "Jouer à plus de jeux"); LANGUAGE_FR.AddText(ID_AUTO_LOADING__0, "Chargement."); LANGUAGE_FR.AddText(ID_AUTO_LOADING___0, "Chargement.."); LANGUAGE_FR.AddText(ID_AUTO_LOADING____0, "Chargement..."); LANGUAGE_FR.AddText(ID_AUTO_LOADING_0, "Chargement"); LANGUAGE_FR.AddText(ID_AUTO_TO_0, "pour lancer un mortier"); LANGUAGE_FR.AddText(ID_AUTO_RIGHT_0, "droit"); LANGUAGE_FR.AddText(ID_AUTO_OR_0, "ou"); LANGUAGE_FR.AddText(ID_AUTO_LEFT_0, "Clique gauche pour tirer"); LANGUAGE_FR.AddText(ID_AUTO_TO_1, " pour bouger "); LANGUAGE_FR.AddText(ID_AUTO_USE_0, "Utilise"); LANGUAGE_FR.AddText(ID_AUTO_W_0, "W"); LANGUAGE_FR.AddText(ID_AUTO_A_0, "A"); LANGUAGE_FR.AddText(ID_AUTO_AIM_0, "Vise avec la souris"); LANGUAGE_FR.AddText(ID_AUTO_CTRL_0, "Ctrl"); LANGUAGE_FR.AddText(ID_AUTO_VISUAL_0, "Visuel :\nel gros"); LANGUAGE_FR.AddText(ID_AUTO_PROGRAMMING_0, "programmation :\n lachhh"); LANGUAGE_FR.AddText(ID_AUTO_MUSIC_0, "Musique :\nToutes les musiques proviennent de\nshockwave-sound.com\n\n6th gear - Doug Boss\n a diplomatic crisis - Bjorn A. Lynne\nSlam Dunk - Bjorn Lynne\nHeroes Might - Pierre Gerwig Langer\nSciophobia - Pierre Gerwig Langer\nAlices worst dream - Nery Bauer"); LANGUAGE_FR.AddText(ID_AUTO_CREDITS_1, "Crédits"); LANGUAGE_FR.AddText(ID_AUTO_PROGRAMMING_1, "programmation :\n lachhh"); LANGUAGE_FR.AddText(ID_AUTO_BACK_0, "retour"); LANGUAGE_FR.AddText(ID_AUTO_HIGHSCORES_0, "Scores"); LANGUAGE_FR.AddText(ID_AUTO_SUBMIT_0, "Envoyer"); LANGUAGE_FR.AddText(ID_AUTO_ENTER_0, "Écris ton nom de code:"); LANGUAGE_FR.AddText(ID_AUTO_SUBMIT_1, "Envoie ton score"); LANGUAGE_FR.AddText(ID_AUTO_COMPLETE_0, "Complète le niveau 1"); LANGUAGE_FR.AddText(ID_AUTO_COMPLETE_1, "Complète le niveau 2"); LANGUAGE_FR.AddText(ID_AUTO_COMPLETE_2, "Complète le niveau 3"); LANGUAGE_FR.AddText(ID_AUTO_COMPLETE_3, "Complète le niveau 4\n\nGagne 6\nétoile d'argent"); LANGUAGE_FR.AddText(ID_AUTO_COMPLETE_4, "Complète le niveau 5"); LANGUAGE_FR.AddText(ID_AUTO_LEVEL_0, "Niveau 01"); LANGUAGE_FR.AddText(ID_AUTO_JUNGLE_0, "Embuscade dans la jungle"); LANGUAGE_FR.AddText(ID_AUTO_LEVEL_1, "Niveau 02"); LANGUAGE_FR.AddText(ID_AUTO_THUNDER_0, "L'île du tonnerre"); LANGUAGE_FR.AddText(ID_AUTO_LEVEL_2, "Niveau 03"); LANGUAGE_FR.AddText(ID_AUTO_ARMOR_1, "Fabrique d'armes"); LANGUAGE_FR.AddText(ID_AUTO_LEVEL_3, "Niveau 04"); LANGUAGE_FR.AddText(ID_AUTO_SEA_0, "Plate-forme océanique"); LANGUAGE_FR.AddText(ID_AUTO_JAIL_0, "Pénitencier du chaos"); LANGUAGE_FR.AddText(ID_AUTO_LEVEL_4, "Niveau 05"); LANGUAGE_FR.AddText(ID_AUTO_TIME__0, "temps:"); LANGUAGE_FR.AddText(ID_AUTO_KILL__0, "morts:"); LANGUAGE_FR.AddText(ID_AUTO_DAMAGE__0, "dommages:"); LANGUAGE_FR.AddText(ID_AUTO_WEAPONS_0, "Armes"); LANGUAGE_FR.AddText(ID_AUTO_PRIMARY_SPONSOR__0, "Commanditaires\nPrimaire\n seulement"); LANGUAGE_FR.AddText(ID_AUTO_ROCKET_0, "Lance-Roquettes "); LANGUAGE_FR.AddText(ID_AUTO_MORTAR_0, "Mortier "); LANGUAGE_FR.AddText(ID_AUTO_FLAME_0, "Lance-Flammes"); LANGUAGE_FR.AddText(ID_AUTO_HOMING_0, "Missile à tête chercheuse"); LANGUAGE_FR.AddText(ID_AUTO_GOLDEN_0, "Commando \nÉlite"); LANGUAGE_FR.AddText(ID_AUTO__X_0, "3x"); LANGUAGE_FR.AddText(ID_AUTO__X_1, "6x"); LANGUAGE_FR.AddText(ID_AUTO___X_0, "10x"); LANGUAGE_FR.AddText(ID_AUTO_ALL_0, "tous"); LANGUAGE_FR.AddText(ID_AUTO_VISUAL__EL_0, "visuel:\nel gros"); LANGUAGE_FR.AddText(ID_AUTO_PROGRAMMING___0, "programmation:\n lachhh"); LANGUAGE_FR.AddText(ID_AUTO_SKIP_0, "Passer"); LANGUAGE_FR.AddText(ID_AUTO_SKIP_1, "Passer"); LANGUAGE_FR.AddText(ID_AUTO_YOU_0, "Tu as débloqué"); LANGUAGE_FR.AddText(ID_AUTO_ROCKET_1, "Lance-Roquettes"); LANGUAGE_FR.AddText(ID_AUTO_MORTAR_1, "Mortier"); LANGUAGE_FR.AddText(ID_AUTO_FLAME_1, "Lance-Flammes"); LANGUAGE_FR.AddText(ID_AUTO_GOLDEN_1, "Commando Élite"); LANGUAGE_FR.AddText(ID_AUTO_SPACEBAR_0, "Espace"); LANGUAGE_FR.AddText(ID_AUTO_SPC_TNX, "Remerciements spéciaux:\nchris hughes\net toute l'équipe de"); LANGUAGE_FR.AddText(ID_AUTO_SPONSORED_BY, "Commandité par"); LANGUAGE_FR.AddText(ID_AUTO_GAME_BY, "Réalisé par"); LANGUAGE_FR.AddText(ID_AUTO_ONLY_ON, "Seulement chez"); LANGUAGE_FR.frame = 1; LANGUAGE_EN.frame = 2; LANGUAGE_EN.Validate(); LANGUAGE_FR.Validate();  = true; } public static function get language():Language{ return (); } public static function FindIdFromMessage(_arg1:String):int{ var _local2:int; _local2 = LANGUAGE_EN.FindIdFromText(_arg1); if (_local2 != -1){ return (_local2); }; _local2 = LANGUAGE_FR.FindIdFromText(_arg1); if (_local2 != -1){ return (_local2); }; return (-1); } } }//package Multilingual
Section 91
//BERZERK_HINT1 (NOTUSED.BERZERK_HINT1) package NOTUSED { import flash.display.*; import CoreAS.Exported.*; public dynamic class BERZERK_HINT1 extends MovieClip { public var quit:BoutonX; } }//package NOTUSED
Section 92
//BERZERK_HINT2 (NOTUSED.BERZERK_HINT2) package NOTUSED { import flash.display.*; import CoreAS.Exported.*; public dynamic class BERZERK_HINT2 extends MovieClip { public var quit:BoutonX; } }//package NOTUSED
Section 93
//AdShowerScreen (Screens.AdShowerScreen) package Screens { import flash.events.*; import flash.display.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; import CPMStar.*; public class AdShowerScreen extends Screen_c { private var  :Boolean;// = false private var  :int;// = 180 private var _cpmStarAd:AdLoader; private static const CPM_STAR_AD_ID:String = "298Q5761F675"; public function AdShowerScreen(){ typedVisual.addEventListener(MouseEvent.CLICK,  ); state = STATE_OPENING; _cpmStarAd = new AdLoader(CPM_STAR_AD_ID); _cpmStarAd.x = ((700 / 2) - (300 / 2)); _cpmStarAd.y = ((550 / 2) - (250 / 2)); typedVisual.addChild(_cpmStarAd); typedVisual.alpha = 0; } override public function ShowOpen(_arg1:Main_c):void{ typedVisual.alpha = (typedVisual.alpha + 0.1); if (typedVisual.alpha >= 1){ typedVisual.alpha = 1; state = STATE_IDLE; }; } private function get typedVisual():SCREEN_AD_SHOWER{ var _local1:SCREEN_AD_SHOWER = SCREEN_AD_SHOWER(visual); return (_local1); } override public function ShowIdle(_arg1:Main_c):void{  --; if (  < 0){ Close(); }; } private function Close():void{ if ( ){ return; };  = true; ScreenManager.CloseScreen(this); Destroy(); } override public function Destroy():void{ typedVisual.quit.removeEventListener(MouseEvent.CLICK,  ); } override public function ShowClose(_arg1:Main_c):void{ if (_cpmStarAd.alpha > 0){ _cpmStarAd.alpha = (_cpmStarAd.alpha - 0.1); } else { typedVisual.alpha = (typedVisual.alpha - 0.1); if (typedVisual.alpha <= 0){ typedVisual.removeChild(_cpmStarAd); ScreenManager.RemoveScreen(this); }; }; } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_AD_SHOWER)); } private function  (_arg1:MouseEvent):void{ Close(); } } }//package Screens
Section 94
//AwardsScreen (Screens.AwardsScreen) package Screens { import flash.events.*; import flash.display.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; public class AwardsScreen extends Screen_c { private var  :Boolean;// = false public function AwardsScreen(){ typedVisual.back.addEventListener(MouseEvent.CLICK,  ); typedVisual.back.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.back.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.panel.rocketLock.gotoAndStop((GameOptions.rocketUnlocked) ? "ON" : "OFF"); typedVisual.panel.mortarLock.gotoAndStop((GameOptions.mortarUnlocked) ? "ON" : "OFF"); typedVisual.panel.flameLock.gotoAndStop((GameOptions.flameUnlocked) ? "ON" : "OFF"); typedVisual.panel.homingLock.gotoAndStop((GameOptions.homingUnlocked) ? "ON" : "OFF"); typedVisual.panel.goldenLock.gotoAndStop((GameOptions.goldMCUnlocked) ? "ON" : "OFF"); typedVisual.panel.flamePrimary.addEventListener(MouseEvent.CLICK, Main_c. ); typedVisual.panel.goldenPrimary.addEventListener(MouseEvent.CLICK, Main_c. ); typedVisual.panel.flameLock.visible = GameOptions.isInPrimarySite; typedVisual.panel.goldenLock.visible = GameOptions.isInPrimarySite; typedVisual.panel.AUTO_7.visible = GameOptions.isInPrimarySite; typedVisual.panel.AUTO_9.visible = GameOptions.isInPrimarySite; typedVisual.panel.goldenStar.visible = GameOptions.isInPrimarySite; typedVisual.panel.flameStar.visible = GameOptions.isInPrimarySite; typedVisual.panel.flamePrimary.visible = !(GameOptions.isInPrimarySite); typedVisual.panel.goldenPrimary.visible = !(GameOptions.isInPrimarySite); if (GameOptions.isNonExclusiveVersion){ typedVisual.panel.gotoAndStop(2); } else { typedVisual.panel.gotoAndStop(1); }; state = STATE_IDLE; } private function  (_arg1:MouseEvent):void{ Close(); } override public function ShowIdle(_arg1:Main_c):void{ if (typedVisual.currentFrame == 58){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_STEAM); }; if (typedVisual.currentFrame == 50){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE); }; } override public function ShowClose(_arg1:Main_c):void{ if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ ScreenManager.RemoveScreen(this); }; } private function Close():void{ if ( ){ return; };  = true; ScreenManager.ShowScreen(ScreenFactory.ID_LEVEL_SELECTION, true); ScreenManager.CloseScreen(this); typedVisual.gotoAndPlay("CLOSE"); Destroy(); Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_TITLE_IN); } private function get typedVisual():SCREEN_UNLOCKABLE{ var _local1:SCREEN_UNLOCKABLE = SCREEN_UNLOCKABLE(visual); return (_local1); } override public function Destroy():void{ typedVisual.back.removeEventListener(MouseEvent.CLICK,  ); typedVisual.back.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.back.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_AWARDS)); } } }//package Screens
Section 95
//BerzerkHintFF3Screen (Screens.BerzerkHintFF3Screen) package Screens { import flash.events.*; import flash.display.*; import CoreAS.Exported.*; import Multilingual.*; public class BerzerkHintFF3Screen extends Screen_c { public function BerzerkHintFF3Screen(){ typedVisual.addEventListener(MouseEvent.MOUSE_DOWN, , false, 0, false); state = Screen_c.STATE_IDLE; UpdateLanguage(); } public function UpdateLanguage():void{ if (typedVisual != null){ typedVisual.hint.gotoAndStop(TextFactory.language.frame); }; } override public function ShowIdle(_arg1:Main_c):void{ if (typedVisual.currentFrame >= 20){ ScreenManager.RemoveScreen(this); }; } public function get typedVisual():BERZERK_HINT_FF3{ var _local1:BERZERK_HINT_FF3 = BERZERK_HINT_FF3(visual); return (_local1); } override public function Destroy():void{ typedVisual.removeEventListener(MouseEvent.MOUSE_DOWN, ); } override public function CreateVisual():MovieClip{ return (new BERZERK_HINT_FF3()); } private function (_arg1:MouseEvent):void{ typedVisual.gotoAndPlay("CLOSE"); } } }//package Screens
Section 96
//BerzerkHintFP10Screen (Screens.BerzerkHintFP10Screen) package Screens { import flash.events.*; import flash.display.*; import CoreAS.Exported.*; import Multilingual.*; public class BerzerkHintFP10Screen extends Screen_c { public function BerzerkHintFP10Screen(){ typedVisual.addEventListener(MouseEvent.MOUSE_DOWN, , false, 0, false); state = Screen_c.STATE_IDLE; UpdateLanguage(); } public function UpdateLanguage():void{ if (typedVisual != null){ typedVisual.hint.gotoAndStop(TextFactory.language.frame); }; } override public function ShowIdle(_arg1:Main_c):void{ if (typedVisual.currentFrame >= 20){ ScreenManager.RemoveScreen(this); }; } public function get typedVisual():BERZERK_HINT_FP10{ var _local1:BERZERK_HINT_FP10 = BERZERK_HINT_FP10(visual); return (_local1); } override public function Destroy():void{ typedVisual.removeEventListener(MouseEvent.MOUSE_DOWN, ); } override public function CreateVisual():MovieClip{ return (new BERZERK_HINT_FP10()); } private function (_arg1:MouseEvent):void{ typedVisual.gotoAndPlay("CLOSE"); } } }//package Screens
Section 97
//BerzerkLogo (Screens.BerzerkLogo) package Screens { import flash.display.*; import CoreAS.Exported.*; public class BerzerkLogo extends Screen_c { private var  :Boolean;// = false private var  :int;// = -1 public function BerzerkLogo(){ state = STATE_IDLE; } override public function ShowIdle(_arg1:Main_c):void{ if (typedVisual.currentFrame >= (typedVisual.totalFrames - 3)){ Close(); }; } public function set nextScreen(_arg1:int):void{   = _arg1; } private function Close():void{ if ( ){ return; };  = true; ScreenManager.CloseScreen(this); Destroy(); ScreenManager.RemoveScreen(this); } private function get typedVisual():BERZERK_LOGO{ return (BERZERK_LOGO(visual)); } override public function CreateVisual():MovieClip{ return (new BERZERK_LOGO()); } public function get nextScreen():int{ return ( ); } } }//package Screens
Section 98
//CreditsEndScreen (Screens.CreditsEndScreen) package Screens { import flash.events.*; import flash.display.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; public class CreditsEndScreen extends Screen_c { private const NEXT_SONG:int = 300; private var  :Boolean;// = false private var  :Array; private var  :int;// = 300 private var  :Boolean;// = false private var  :int;// = 0 public function CreditsEndScreen(){   = new Array(); super();  .push(SoundFactory.ID_MUSIC_LEVEL1);  .push(SoundFactory.ID_MUSIC_LEVEL2);  .push(SoundFactory.ID_MUSIC_LAST_LEVEL);  .push(SoundFactory.ID_MUSIC_BOSSFIGHT);  .push(SoundFactory.ID_MUSIC_LAST_BOSS); Jukebox_c.FadeToMusic( [0]); state = STATE_OPENING; } private function  (_arg1:MouseEvent):void{   = true; } override public function ShowOpen(_arg1:Main_c):void{ var _local2:String = typedVisual.currentLabel; if (_local2 == "IDLE"){ _arg1.HideGame(); state = STATE_IDLE; typedVisual.skip.addEventListener(MouseEvent.CLICK,  ); typedVisual.gotoAndPlay((typedVisual.currentFrame + 1)); }; } override public function ShowIdle(_arg1:Main_c):void{  --; if (  < 0){   = NEXT_SONG;  ++; if (  >=  .length){   = 0; }; Jukebox_c.FadeToMusic( [ ]); }; if ( ){ typedVisual.nextFrame(); typedVisual.nextFrame(); typedVisual.nextFrame(); typedVisual.nextFrame(); typedVisual.nextFrame(); }; if (typedVisual.currentFrame >= (typedVisual.totalFrames - 22)){ Close(); }; } private function Close():void{ if ( ){ return; };  = true; ScreenManager.ShowScreen(ScreenFactory.ID_TITLE); ScreenManager.CloseScreen(this); typedVisual.gotoAndPlay("CLOSE"); Destroy(); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_MENU); } private function get typedVisual():SCREEN_CREDITS_END{ var _local1:SCREEN_CREDITS_END = SCREEN_CREDITS_END(visual); return (_local1); } override public function Destroy():void{ typedVisual.skip.removeEventListener(MouseEvent.CLICK,  ); } override public function ShowClose(_arg1:Main_c):void{ if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ ScreenManager.RemoveScreen(this); }; } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_CREDITS_END)); } } }//package Screens
Section 99
//HighscoreScreen (Screens.HighscoreScreen) package Screens { import flash.events.*; import flash.display.*; import TheGameAS3.Level.LevelEvents.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; import TheGameAS3.IO.*; public class HighscoreScreen extends Screen_c { private var  :Boolean;// = false private var  :Boolean;// = false private var  :Boolean;// = false private var  :int; private static var :String = "61ed1cc816dc0ff8"; private static var :String = ""; public function HighscoreScreen(){ typedVisual.back.addEventListener(MouseEvent.CLICK,  ); typedVisual.highscore.submit.addEventListener(MouseEvent.CLICK,  ); typedVisual.highscore.highscore.addEventListener(MouseEvent.CLICK,  ); state = STATE_OPENING; typedVisual.back.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.highscore.highscore.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.highscore.submit.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.back.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.highscore.highscore.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.highscore.submit.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); if ( != ""){ typedVisual.highscore.input.text = ; }; if (! ()){ typedVisual.highscore.gotoAndStop(2); } else { typedVisual.highscore.gotoAndStop(1); }; } private function  (_arg1:MouseEvent):void{ } private function  ():Boolean{ return (((((!(GameOptions.isKong)) && (!(GameOptions.isBerzerk)))) && (false))); } private function get typedVisual():SCREEN_SUBMIT{ var _local1:SCREEN_SUBMIT = SCREEN_SUBMIT(visual); return (_local1); } override public function ShowOpen(_arg1:Main_c):void{ var _local2:String; if (typedVisual == null){ return; }; if (((!( )) && ( ))){   = (LevelEventSurvival(_arg1.game.GetLevelEventManager().GetCurrentLevelEvent()).wave - 1); KongStats.AddHighScore( ); _local2 = (TextFactory.GetMsg(TextFactory.ID_MSG_WAVE).split("XXX").join( ) + ((  > 1)) ? "S." : "."); typedVisual.highscore.wave1.text = _local2; typedVisual.highscore.wave2.text = _local2;  = true; };   = true; if (typedVisual.currentFrame == 12){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE); Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_OPEN); }; if (typedVisual.currentFrame == 30){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_STEAM); }; if ( ()){ typedVisual.highscore.inputback.text = typedVisual.highscore.input.text; }; } private function  (_arg1:MouseEvent):void{ Close(); } private function Close():void{ if ( ){ return; };  = true; ScreenManager.ShowScreen(ScreenFactory.ID_TITLE, true); ScreenManager.CloseScreen(this); typedVisual.gotoAndPlay("CLOSE"); Destroy(); Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_OPEN); } private function  (_arg1:MouseEvent):void{  = typedVisual.highscore.inputback.text; typedVisual.highscore.input.selectable = false; typedVisual.highscore.submit.gotoAndPlay("disabled"); typedVisual.highscore.submit.Destroy(); typedVisual.highscore.submit.removeEventListener(MouseEvent.CLICK,  ); } override public function Destroy():void{ typedVisual.back.removeEventListener(MouseEvent.CLICK,  ); typedVisual.back.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.back.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); if ( ()){ typedVisual.highscore.submit.removeEventListener(MouseEvent.CLICK,  ); typedVisual.highscore.highscore.removeEventListener(MouseEvent.CLICK,  ); typedVisual.highscore.highscore.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.highscore.submit.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.highscore.highscore.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.highscore.submit.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); }; } override public function ShowClose(_arg1:Main_c):void{ if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ ScreenManager.RemoveScreen(this); }; } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_SUBMIT)); } } }//package Screens
Section 100
//InstructionScreen (Screens.InstructionScreen) package Screens { import flash.events.*; import flash.display.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; import Interfaces.Screens.Exported.*; import flash.net.*; public class InstructionScreen extends Screen_c { private var  :Boolean;// = false public function InstructionScreen(){ typedVisual.back.addEventListener(MouseEvent.CLICK,  ); typedVisual.back.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.back.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.panel.credits.berzerk.addEventListener(MouseEvent.CLICK,  ); typedVisual.panel.credits.kong.addEventListener(MouseEvent.CLICK, Main_c. ); trace(("typedVisual.panel.credits.kong : " + typedVisual.panel.credits.kong)); trace(("typedVisual.back : " + typedVisual.back)); new BTNBERZERK(); new BTNKONG(); state = STATE_IDLE; } private function  (_arg1:MouseEvent):void{ Close(); } override public function Destroy():void{ typedVisual.back.removeEventListener(MouseEvent.CLICK,  ); typedVisual.back.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.back.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); } override public function ShowClose(_arg1:Main_c):void{ if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ ScreenManager.RemoveScreen(this); }; } private function get typedVisual():SCREEN_INSTRUCTIONS{ var _local1:SCREEN_INSTRUCTIONS = SCREEN_INSTRUCTIONS(visual); return (_local1); } private function Close():void{ if ( ){ return; };  = true; ScreenManager.ShowScreen(ScreenFactory.ID_TITLE, true); ScreenManager.CloseScreen(this); typedVisual.gotoAndPlay("CLOSE"); Destroy(); Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_TITLE_IN); } override public function ShowIdle(_arg1:Main_c):void{ if (typedVisual.currentFrame == 58){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_STEAM); }; if (typedVisual.currentFrame == 50){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE); }; } private function  (_arg1:MouseEvent):void{ navigateToURL(new URLRequest(Main_c.BERZERK_URL)); } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_INSTRUCTIONS)); } } }//package Screens
Section 101
//LachhhEngineLogo (Screens.LachhhEngineLogo) package Screens { import flash.display.*; import CoreAS.Exported.*; public class LachhhEngineLogo extends Screen_c { private var  :Boolean;// = false private var  :int;// = -1 public function LachhhEngineLogo(){ state = STATE_IDLE; visual.x = (700 / 2); visual.y = (550 / 2); } override public function ShowIdle(_arg1:Main_c):void{ if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ Close(); }; } public function set nextScreen(_arg1:int):void{   = _arg1; } private function Close():void{ if ( ){ return; };  = true; if (  != -1){ ScreenManager.ShowScreen( ); }; ScreenManager.CloseScreen(this); Destroy(); ScreenManager.RemoveScreen(this); } private function get typedVisual():LACHHH_ENGINE_LOGO{ return (LACHHH_ENGINE_LOGO(visual)); } override public function CreateVisual():MovieClip{ return (new LACHHH_ENGINE_LOGO()); } public function get nextScreen():int{ return ( ); } } }//package Screens
Section 102
//LevelSelectionScreen (Screens.LevelSelectionScreen) package Screens { import flash.events.*; import TheGameAS3.*; import flash.display.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; public class LevelSelectionScreen extends Screen_c { private var  :Boolean;// = false private var  :Boolean;// = true private var  :UnlockedScreen; private var  :Array; private var  :Boolean;// = false private var  :int; public function LevelSelectionScreen(){  = GameOptions.nextLevel;   = new Array(); super(); typedVisual.back.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.back.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.start.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.start.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.weapons.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.weapons.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.panel.next.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.panel.next.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.panel.prev.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.panel.prev.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.start.addEventListener(MouseEvent.CLICK,  ); typedVisual.back.addEventListener(MouseEvent.CLICK,  ); typedVisual.weapons.addEventListener(MouseEvent.CLICK, ); typedVisual.panel.next.addEventListener(MouseEvent.CLICK,  ); typedVisual.panel.prev.addEventListener(MouseEvent.CLICK,  ); typedVisual.panel.lockMsg.kongOnly.visible = !(GameOptions.isInPrimarySite); typedVisual.panel.lockMsg.kongOnly.addEventListener(MouseEvent.CLICK, Main_c. ); state = STATE_OPENING;  (GameOptions.GetLevelStats( )); GameOptions.mode = GameOptions.nextLevel; } override public function ShowOpen(_arg1:Main_c):void{ var _local2:String = typedVisual.currentLabel; if (_local2 == "IDLE"){ _arg1.HideGame(); state = STATE_IDLE;  = true;  (); }; if (typedVisual.currentFrame == 68){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_STEAM); }; if (typedVisual.currentFrame == 60){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE); }; } private function get typedVisual():SCREEN_SELECTION{ var _local1:SCREEN_SELECTION = SCREEN_SELECTION(visual); return (_local1); } private function (_arg1:MouseEvent):void{ Close(ScreenFactory.ID_AWARD_SCREEN); } private function  (_arg1:MouseEvent):void{ Close(ScreenFactory.ID_TITLE); } private function  (_arg1:Boolean):void{ typedVisual.panel.time1.visible = _arg1; typedVisual.panel.time2.visible = _arg1; typedVisual.panel.kill1.visible = _arg1; typedVisual.panel.kill2.visible = _arg1; typedVisual.panel.dmg1.visible = _arg1; typedVisual.panel.dmg2.visible = _arg1; typedVisual.panel.timeStar1.visible = _arg1; typedVisual.panel.timeStar2.visible = _arg1; typedVisual.panel.timeStar3.visible = _arg1; typedVisual.panel.killStar1.visible = _arg1; typedVisual.panel.killStar2.visible = _arg1; typedVisual.panel.killStar3.visible = _arg1; typedVisual.panel.dmgStar1.visible = _arg1; typedVisual.panel.dmgStar2.visible = _arg1; typedVisual.panel.dmgStar3.visible = _arg1; } private function  (_arg1:MouseEvent):void{ if ( ){ GameOptions.mode =  ; Close(ScreenFactory.ID_LOADING); }; } override public function Destroy():void{ typedVisual.back.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.back.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.weapons.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.weapons.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.start.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.start.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.panel.next.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.panel.next.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.panel.prev.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.panel.prev.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.back.removeEventListener(MouseEvent.CLICK,  ); typedVisual.panel.next.removeEventListener(MouseEvent.CLICK,  ); typedVisual.panel.prev.removeEventListener(MouseEvent.CLICK,  ); } override public function ShowClose(_arg1:Main_c):void{ if (((!((_arg1.game == null))) && (!( )))){ _arg1.HideGame();  = true; }; if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ ScreenManager.RemoveScreen(this); }; } private function  (_arg1:MouseEvent):void{  = Math.max(1, ( - 1)); GameOptions.mode = ( - 1);  (GameOptions.GetLevelStats( )); } private function Close(_arg1:int):void{ if ( ){ return; };  = true; ScreenManager.ShowScreen(_arg1, true); ScreenManager.CloseScreen(this); typedVisual.gotoAndPlay("CLOSE"); Destroy(); Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_TITLE_IN); } override public function ShowIdle(_arg1:Main_c):void{ if ( .length > 0){ if ((((  == null)) || ( .isRemoved))){   = UnlockedScreen(ScreenManager.ShowScreen(ScreenFactory.ID_UNLOCKED));  .typedVisual.award.gotoAndStop( .shift());  .typedVisual.x = 350;  .typedVisual.y = 225; }; }; } private function  (_arg1:MouseEvent):void{  = Math.min(GameOptions.numLevel, ( + 1)); GameOptions.mode = ( - 1);  (GameOptions.GetLevelStats( )); } private function  (_arg1:Boolean, _arg2:String):void{ if (_arg1){ typedVisual.panel.lockMsg.gotoAndStop("ON");   = true; } else { typedVisual.panel.lockMsg.gotoAndStop(_arg2);   = false; }; } private function  ():void{ if (GameOptions.newlyUnlockedRocket){ GameOptions.newlyUnlockedRocket = false;  .push(1); }; if (GameOptions.newlyUnlockedMortar){ GameOptions.newlyUnlockedMortar = false;  .push(2); }; if (GameOptions.newlyUnlockedFlame){ GameOptions.newlyUnlockedFlame = false;  .push(3); }; if (GameOptions.newlyUnlockedHoming){ GameOptions.newlyUnlockedHoming = false;  .push(4); }; if (GameOptions.newlyUnlockedGolden){ GameOptions.newlyUnlockedGolden = false;  .push(5); }; } private function  (_arg1:LevelStats):void{ var _local2:int = _arg1.time; var _local3:int = _arg1.kill; var _local4:int = _arg1.damage; var _local5:String = ((_local2 == -1)) ? "--:--:--" : Utils.FrameToTime(_local2, 36); var _local6:String = ((_local3 == -1)) ? "---" : Utils.PutZero(_local3, 3); var _local7:String = ((_local4 == -1)) ? "---" : Utils.PutZero(_local4, 3); typedVisual.panel.gotoAndStop( ); if ( == GameOptions.MODE_SURVIVAL){  (false); if (GameOptions.levelSurvivalUnlocked){ typedVisual.panel.lockMsg.gotoAndStop("ON");   = true; } else { typedVisual.panel.lockMsg.gotoAndStop("LVLSURVIVAL");   = false; }; } else {  ();  (true); typedVisual.panel.time1.text = _local5; typedVisual.panel.time2.text = _local5; typedVisual.panel.kill1.text = _local6; typedVisual.panel.kill2.text = _local6; typedVisual.panel.dmg1.text = _local7; typedVisual.panel.dmg2.text = _local7; typedVisual.panel.timeStar1.gotoAndStop((_arg1.PassTimeAward(LevelStats.BRONZE)) ? 2 : 1); typedVisual.panel.timeStar2.gotoAndStop((_arg1.PassTimeAward(LevelStats.SILVER)) ? 3 : 1); typedVisual.panel.timeStar3.gotoAndStop((_arg1.PassTimeAward(LevelStats.GOLD)) ? 4 : 1); typedVisual.panel.killStar1.gotoAndStop((_arg1.PassKillAward(LevelStats.BRONZE)) ? 2 : 1); typedVisual.panel.killStar2.gotoAndStop((_arg1.PassKillAward(LevelStats.SILVER)) ? 3 : 1); typedVisual.panel.killStar3.gotoAndStop((_arg1.PassKillAward(LevelStats.GOLD)) ? 4 : 1); typedVisual.panel.dmgStar1.gotoAndStop((_arg1.PassDamageAward(LevelStats.BRONZE)) ? 2 : 1); typedVisual.panel.dmgStar2.gotoAndStop((_arg1.PassDamageAward(LevelStats.SILVER)) ? 3 : 1); typedVisual.panel.dmgStar3.gotoAndStop((_arg1.PassDamageAward(LevelStats.GOLD)) ? 4 : 1); }; } private function  ():void{ switch ( ){ case GameOptions.MODE_LEVEL_1: typedVisual.panel.lockMsg.gotoAndStop("ON");   = true; break; case GameOptions.MODE_LEVEL_2:  (GameOptions.level2Unlocked, "LVL2"); break; case GameOptions.MODE_LEVEL_3:  (GameOptions.level3Unlocked, "LVL3"); break; case GameOptions.MODE_LEVEL_4:  (GameOptions.level4Unlocked, "LVL4"); break; case GameOptions.MODE_LEVEL_5:  (GameOptions.level5Unlocked, "LVL5"); break; }; } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_SELECTION)); } } }//package Screens
Section 103
//LoadingScreen (Screens.LoadingScreen) package Screens { import flash.events.*; import flash.display.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; public class LoadingScreen extends Screen_c { private var  :Boolean;// = false private var  :Boolean;// = false private var  :Boolean;// = false private var _context:Main_c; private var :int;// = 36 public function LoadingScreen(){ state = STATE_IDLE; } override public function Destroy():void{ typedVisual.start.removeEventListener(MouseEvent.CLICK,  ); typedVisual.start.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.start.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); } private function  (_arg1:Main_c):void{  = true; typedVisual.start.addEventListener(MouseEvent.CLICK,  ); typedVisual.start.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.start.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.loading2.visible = false; _context = _arg1; } private function get typedVisual():SCREEN_LOADING{ var _local1:SCREEN_LOADING = SCREEN_LOADING(visual); return (_local1); } override public function ShowIdle(_arg1:Main_c):void{ var _local2:Number = _arg1.GetProgress(); if (isNaN(_local2)){ _local2 = 0; }; if ( > 0){ --; (0); } else { if (((((KongPreloader.withAds) && (!( )))) && (!(_arg1.firstLevel)))){  = true; ScreenManager.ShowScreen(ScreenFactory.ID_AD_SHOWER, false, true); }; (_local2); }; if ((((_arg1.game == null)) && (( <= 0)))){ _arg1.StartLoading(); }; if ((((_local2 == 100)) && (!( )))){  (_arg1); }; } private function Close():void{ if ( ){ return; };  = true; ScreenManager.CloseScreen(this); typedVisual.gotoAndPlay("CLOSE"); Destroy(); } private function  (_arg1:MouseEvent):void{ Close(); _context.ShowGame(); } override public function ShowClose(_arg1:Main_c):void{ if (typedVisual.currentFrame == 102){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_OPEN); Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE); }; if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ ScreenManager.RemoveScreen(this); }; } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_LOADING)); } private function (_arg1:int):void{ typedVisual.pct1.text = String(_arg1); typedVisual.pct2.text = String(_arg1); } } }//package Screens
Section 104
//Screen_c (Screens.Screen_c) package Screens { import flash.display.*; public class Screen_c { private var :int; private var :Boolean; protected var :MovieClip; private var :Boolean; private var :Boolean;// = false public static var STATE_OPENING:int = 0; public static var :int = -1; public static var STATE_CLOSING:int = 2; public static var STATE_IDLE:int = 1; public function Screen_c(){  = ; super();  = CreateVisual(); } public function get visual():MovieClip{ return (); } public function ShowOpen(_arg1:Main_c):void{ } public function set visual(_arg1:MovieClip):void{  = _arg1; } public function get isActive():Boolean{ return (); } public function get state():int{ return (); } public function get isRemoved():Boolean{ return (); } public function ShowIdle(_arg1:Main_c):void{ } public function Destroy():void{  = true; } public function ShowClose(_arg1:Main_c):void{ } public function set state(_arg1:int):void{  = _arg1; } public function set isDestroyed(_arg1:Boolean):void{  = _arg1; } public function set isActive(_arg1:Boolean):void{  = _arg1; } public function Update(_arg1:Main_c):void{ if (){ return; }; switch (){ case STATE_OPENING: ShowOpen(_arg1); break; case STATE_IDLE: ShowIdle(_arg1); break; case STATE_CLOSING: ShowClose(_arg1); break; }; } public function set isRemoved(_arg1:Boolean):void{  = _arg1; } public function get isDestroyed():Boolean{ return (); } public function CreateVisual():MovieClip{ return (null); } } }//package Screens
Section 105
//ScreenFactory (Screens.ScreenFactory) package Screens { public class ScreenFactory { private static var  :int = 0; public static var ID_INSTRUCTIONS:int =  ++; public static var ID_BERZERK_HINT_FF3:int =  ++; public static var ID_UNLOCKED:int =  ++; public static var ID_BERZERK_HINT_FP10:int =  ++; public static var ID_CREDITS_END:int =  ++; public static var ID_LACHH_ENGINE_LOGO:int =  ++; public static var ID_TITLE:int =  ++; public static var ID_AWARD_SCREEN:int =  ++; public static var ID_LEVEL_SELECTION:int =  ++; public static var ID_AD_SHOWER:int =  ++; public static var ID_BERZERK_LOGO:int =  ++; public static var ID_SUBMIT:int =  ++; public static var ID_LOADING:int =  ++; public static function CreateScreen(_arg1:int):Screen_c{ switch (_arg1){ case ID_TITLE: return (new TitleScreen()); case ID_INSTRUCTIONS: return (new InstructionScreen()); case ID_LOADING: return (new LoadingScreen()); case ID_SUBMIT: return (new HighscoreScreen()); case ID_LEVEL_SELECTION: return (new LevelSelectionScreen()); case ID_AWARD_SCREEN: return (new AwardsScreen()); case ID_CREDITS_END: return (new CreditsEndScreen()); case ID_UNLOCKED: return (new UnlockedScreen()); case ID_BERZERK_LOGO: return (new BerzerkLogo()); case ID_LACHH_ENGINE_LOGO: return (new LachhhEngineLogo()); case ID_BERZERK_HINT_FF3: return (new BerzerkHintFF3Screen()); case ID_BERZERK_HINT_FP10: return (new BerzerkHintFP10Screen()); case ID_AD_SHOWER: return (new AdShowerScreen()); }; return (null); } } }//package Screens
Section 106
//ScreenManager (Screens.ScreenManager) package Screens { import flash.display.*; public class ScreenManager { private static var :Screen_c; private static var :Boolean = false; private static var :Array = new Array(); private static var :MovieClip; private static var :MovieClip; private static var :Array = new Array(); private static var :MovieClip; private static var :MovieClip; private static function  ():void{ if ( == null){ throw (new Error("Screen MAnager Not Initialized")); }; } private static function (_arg1:Screen_c):void{ var _local2:int; while (_local2 < .length) { if ([_local2] == _arg1){ .splice(_local2, 1); return; }; _local2++; }; } public static function Update(_arg1:Main_c):void{ var _local3:Screen_c; var _local2:int; while (_local2 < .length) { _local3 = [_local2]; _local3.Update(_arg1); _local2++; }; } public static function ():void{ if (){ return; };  = true; (); } public static function CloseScreen(_arg1:Screen_c):void{ _arg1.state = Screen_c.STATE_CLOSING; } public static function ShowSuiteScreen(_arg1:Array):void{  = .concat(_arg1); (); } public static function Init(_arg1:MovieClip):void{  = _arg1;  = new MovieClip();  = new MovieClip();  = new MovieClip(); .addChild(); .addChild(); .addChild(); } public static function IsOnStage(_arg1:Screen_c):void{ Utils.IsInArray(, _arg1); } public static function RemoveScreen(_arg1:Screen_c):void{ if (_arg1.visual != null){ (_arg1);  (_arg1); _arg1.visual.stop(); _arg1.isRemoved = true; _arg1.visual = null; if (_arg1 == ){ (); }; }; } public static function ShowScreen(_arg1:int, _arg2:Boolean=false, _arg3:Boolean=false):Screen_c{  (); var _local4:Screen_c = ScreenFactory.CreateScreen(_arg1); if (_arg2){ .addChildAt(_local4.visual, 0); } else { if (_arg3){ .addChild(_local4.visual); } else { .addChild(_local4.visual); }; }; .push(_local4); return (_local4); } private static function ():void{ var _local1:int; if (.length <= 0){  = false; } else { _local1 = .shift();  = ShowScreen(_local1); }; } private static function  (_arg1:Screen_c):void{ if (.contains(_arg1.visual)){ .removeChild(_arg1.visual); } else { if (.contains(_arg1.visual)){ .removeChild(_arg1.visual); } else { if (.contains(_arg1.visual)){ .removeChild(_arg1.visual); }; }; }; } } }//package Screens
Section 107
//TitleScreen (Screens.TitleScreen) package Screens { import flash.events.*; import flash.display.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; import TheGameAS3.IO.*; public class TitleScreen extends Screen_c { private var  :int;// = -1 private var  :int;// = 0 private var  :Boolean;// = false private static var :Boolean; public function TitleScreen(){ typedVisual.start.addEventListener(MouseEvent.CLICK,  ); typedVisual.instructions.addEventListener(MouseEvent.CLICK,  ); typedVisual.survival.addEventListener(MouseEvent.CLICK, Main_c. ); state = STATE_OPENING; typedVisual.start.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.instructions.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.survival.addEventListener(MouseEvent.CLICK, Main_c.OnRollOverSound); typedVisual.start.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.instructions.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.survival.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_MENU); } private function  (_arg1:MouseEvent):void{ } override public function ShowOpen(_arg1:Main_c):void{ var _local2:String = typedVisual.currentLabel; _arg1.ui.visible = true; if (_local2 == "IDLE"){ _arg1.HideGame(); state = STATE_IDLE; typedVisual.survival.addEventListener(MouseEvent.CLICK,  ); typedVisual.survival.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.survival.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); }; if (typedVisual.currentFrame == 12){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE); }; if (typedVisual.currentFrame == 20){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_TITLE_IN); }; if (typedVisual.currentFrame == 40){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_TITLE_OUT); }; if (typedVisual.currentFrame == 45){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_STEAM); }; } private function get typedVisual():SCREEN_TITLE{ var _local1:SCREEN_TITLE = SCREEN_TITLE(visual); return (_local1); } private function  (_arg1:MouseEvent):void{   = ScreenFactory.ID_INSTRUCTIONS; GameOptions.mode = GameOptions.MODE_LEVEL_1; Close(); } override public function ShowIdle(_arg1:Main_c):void{ if (!){ _arg1.ShowHints();  = true; KongStats.SendTotalMedal(); }; } private function  (_arg1:MouseEvent):void{   = ScreenFactory.ID_LEVEL_SELECTION; Close(); } override public function Destroy():void{ typedVisual.start.removeEventListener(MouseEvent.CLICK,  ); typedVisual.instructions.removeEventListener(MouseEvent.CLICK,  ); typedVisual.survival.removeEventListener(MouseEvent.CLICK,  ); typedVisual.survival.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.survival.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.start.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.start.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.instructions.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.instructions.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); } override public function ShowClose(_arg1:Main_c):void{ if (typedVisual.currentFrame == 113){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_OPEN); }; if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ ScreenManager.RemoveScreen(this); }; } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_TITLE)); } private function Close():void{ if ( ){ return; };  = true; ScreenManager.ShowScreen( , true); ScreenManager.CloseScreen(this); typedVisual.gotoAndPlay("CLOSE"); Destroy(); Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_TITLE_IN); } } }//package Screens
Section 108
//UnlockedScreen (Screens.UnlockedScreen) package Screens { import flash.display.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; public class UnlockedScreen extends Screen_c { private var  :Boolean;// = false public function UnlockedScreen(){ state = STATE_CLOSING; } override public function ShowClose(_arg1:Main_c):void{ if (typedVisual.currentFrame == 12){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE); }; if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ Destroy(); ScreenManager.RemoveScreen(this); }; } public function get typedVisual():SCREEN_UNLOCKED{ var _local1:SCREEN_UNLOCKED = SCREEN_UNLOCKED(visual); return (_local1); } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_UNLOCKED)); } } }//package Screens
Section 109
//Jukebox_c (Sfx.Jukebox_c) package Sfx { import flash.display.*; public class Jukebox_c extends MovieClip { private static var  :MovieClip = null; private static var  :Array = new Array(); private static var  :Array = new Array(); private static var :Boolean = false; private static var :String = "NONE"; private static var :Jukebox_c = null; private static var :Array = new Array(); private static var :Boolean = false; public static function (_arg1:Boolean):void{ MuteMusic(_arg1); MuteSound(_arg1); } public static function ():void{ if (() != null){ ().Stop(); }; } private static function ():void{ var _local2:MusicTrack; var _local1:int; while (_local1 < .length) { _local2 = [_local1]; _local2.SetVolume(_local2.GetVolume()); _local1++; }; } public static function SetFxVolume(_arg1:Number):void{ Sound2D_c.SetFxVolume(_arg1); } public static function SetMusicVolume(_arg1:Number):void{ MusicTrack.SetMusicVolume(_arg1); (); } public static function get musicMuted():Boolean{ return (); } public static function  ():Number{ return (.length); } public static function  ():void{ if (() != null){ ().Play(); }; } public static function DestroySound(_arg1:Sound2D_c):void{ var _local2:int; while (_local2 <  .length) { if ( [_local2] == _arg1){  .splice(_local2, 1); _arg1.Destroy(); return; }; _local2++; }; if (_arg1.GetSound() != null){ trace(("WARNING :: Jukebox_C :: DestroySound :: Sound not found : " + _arg1.GetSound())); }; } public static function DestroyAllSounds():void{ while ( .length > 0) { DestroySound( [0]); }; } public static function PlaySound(_arg1:int=0, _arg2:int=-1, _arg3:MovieClip=null, _arg4:MovieClip=null, _arg5:Boolean=false, _arg6:Number=400, _arg7:Number=1200, _arg8:Number=0):Sound2D_c{ var _local10:int; var _local11:int; if ( .length >= 20){ _local10 = 0; while (_local10 <  .length) { if (! [_local10].GetIsLooping()){ DestroySound( [_local10]); break; }; _local10++; }; }; if ( .length >= 25){ DestroySound( [0]); }; if (_arg2 > 0){ _local11 = SoundAddedOfType(_arg1); if (_local11 >= _arg2){ return (null); }; }; var _local9:Sound2D_c = new Sound2D_c(SoundFactory.CreateSfx(_arg1), _arg1, _arg3, _arg4, _arg6, _arg7); _local9.Play(_arg5);  .push(_local9);  .push(_arg1); return (_local9); } public static function MuteSound(_arg1:Boolean):void{ var _local3:Sound2D_c; Sound2D_c.Mute(_arg1);  = _arg1; var _local2:int; while (_local2 <  .length) { _local3 =  [_local2]; if (_arg1){ _local3.Stop(); }; _local2++; }; } public static function FadeAllMusicToDestroy(_arg1:int=72):void{ var _local2:MusicTrack; var _local3:int; while (_local3 < .length) { _local2 = MusicTrack([_local3]); _local2.FadeToDestroy(_arg1); _local3++; }; } public static function DestroyMusicTrack(_arg1:MusicTrack):void{ var _local2:int; while (_local2 < .length) { if ([_local2] == _arg1){ _arg1.Destroy(); .splice(_local2, 1); return; }; _local2++; }; } public static function get soundMuted():Boolean{ return (); } public static function DestroyAll():void{ (); DestroyAllSounds(); } public static function SoundAddedOfType(_arg1:int):int{ var _local2:int; var _local3:int; while (_local3 <  .length) { if ( [_local3] == _arg1){ _local2++; }; _local3++; }; return (_local2); } public static function GetInstance():Jukebox_c{ return (); } public static function MuteMusic(_arg1:Boolean):void{ MusicTrack.Mute(_arg1);  = _arg1; (); } public static function ():void{ while (.length > 0) { DestroyMusicTrack(MusicTrack([0])); }; } public static function FadeToMusic(_arg1:int, _arg2:int=72, _arg3:Boolean=true, _arg4:Function=null):MusicTrack{ var _local5:MusicTrack; FadeAllMusicToDestroy(_arg2); _local5 = new MusicTrack(SoundFactory.CreateSfx(_arg1), _arg3); _local5.FadeTo(_arg2, 0, 1); _local5.Play(0, 100, _arg4); .unshift(_local5); return (_local5); } public static function Update():void{ var _local1:MusicTrack; var _local3:Sound2D_c; while ( .length > 0) {  .shift(); }; var _local2:int; while (_local2 < .length) { _local1 = MusicTrack([_local2]); _local1.Update(); _local2++; }; _local2 = 0; while (_local2 <  .length) { _local3 =  [_local2]; _local3.Update(); _local2++; }; } public static function GetNbSounds():Number{ return ( .length); } public static function ():MusicTrack{ return ([0]); } } }//package Sfx
Section 110
//MusicTrack (Sfx.MusicTrack) package Sfx { import flash.events.*; import flash.media.*; public class MusicTrack { private var  :Boolean;// = true private var :SoundTransform; private var :Boolean;// = true private var :Sound; private var :SoundChannel;// = null private var  :Function; private var  :Object; private var  :Function; private var  :Array; private var :Boolean;// = false private var :Number;// = 0 private var :Number;// = 1 private var :Number;// = 1 private static var  :Number = 1; private static var  :Number = 1; private static var  :Boolean = false; public function MusicTrack(_arg1:Sound, _arg2:Boolean){  = _arg1;  = new SoundTransform(( *  ));  = _arg2; } public function Update():void{ if (){ SetVolume(( + )); if (Math.abs(( - )) <= Math.abs(( * 2))){  = false; SetVolume(); (); }; }; } public function Destroy():void{ Stop();  = null;  = null; } public function FadeToDestroy(_arg1:int):void{  = Jukebox_c.DestroyMusicTrack;  = Jukebox_c;  = [this]; FadeTo(_arg1, , 0); } public function OnAdd():void{ } private function DoCallback(_arg1:Event):void{ .removeEventListener(Event.SOUND_COMPLETE, DoCallback);  ();  = null; } public function  ():Boolean{ return (!(( == null))); } public function Play(_arg1:Number=0, _arg2:int=0, _arg3:Function=null):void{  = .play(_arg1, () ? 999999 : _arg2, ); if (_arg3 != null){  = _arg3; .addEventListener(Event.SOUND_COMPLETE, DoCallback, false, 0, true); }; } public function SetEnable(_arg1:Boolean):void{   = _arg1; } public function SetVolume(_arg1:Number):void{ .volume = (_arg1 *  );  = _arg1; if ( != null){ .soundTransform = ; }; } public function OnRemove():void{ } public function IsEnabled():Boolean{ return ( ); } public function GetVolume():Number{ return (); } public function Stop():void{ if ( != null){ .removeEventListener(Event.SOUND_COMPLETE, DoCallback); .stop();  = null; }; } public function FadeTo(_arg1:int, _arg2:Number=-1, _arg3:Number=-1):void{ if ((((_arg2 == -1)) && ((_arg3 == -1)))){ return; }; SetVolume(((_arg2 == -1)) ?  : _arg2);  = ((_arg3 == -1)) ?  : _arg3; if ( != ){  = true;  = (( - ) / _arg1); }; } public function ():void{ if ( != null){  .apply( ,  ); }; } public static function Mute(_arg1:Boolean):void{ if (_arg1){   =  ;   = 0; } else {   =  ; };   = _arg1; } public static function SetMusicVolume(_arg1:Number):void{   = _arg1; if (! ){   = _arg1; }; } } }//package Sfx
Section 111
//Sound2D_c (Sfx.Sound2D_c) package Sfx { import flash.events.*; import flash.display.*; import flash.media.*; public class Sound2D_c { private var :int; private var  :Boolean;// = false private var  :Number;// = -1 private var  :SoundChannel;// = null private var :Number;// = 0 private var :MovieClip;// = null private var :Number;// = 1 private var :MovieClip;// = null private var :SoundTransform;// = null private var :Number;// = -1 private var :Sound;// = null private static var  :Number = 1; private static var  :Number = 1; public function Sound2D_c(_arg1:Sound, _arg2:int, _arg3:MovieClip, _arg4:MovieClip, _arg5:Number=100, _arg6:Number=1200, _arg7:Number=0){  = _arg1;  = _arg3;  = _arg4;  = _arg2;  = new SoundTransform(( *  ));  = _arg5;  = _arg6;  = _arg7;  (); } public function Destroy():void{ if ( != null){  .removeEventListener(Event.SOUND_COMPLETE, );  .stop(); };  = null;  = null;  = null;  = null; } private function  ():void{ if (((( == null)) || (( == null)))){ return; }; var _local1:Number = (.x - .x); var _local2:Number = (.y - .y); var _local3:Number = ((_local1 * _local1) + (_local2 * _local2)); var _local4:Number = Math.min(Math.max(-1, (_local1 /  )), 1); var _local5:Number = Math.max(Math.min((1 - (_local3 / ( * ))), 1), 0); .pan = _local4; .volume = (Jukebox_c.soundMuted) ? 0 : ((_local5 * ) *  ); } public function  ():SoundChannel{ return ( ); } public function Play(_arg1:Boolean=false):void{ if (((( == null)) || ((.length == 0)))){ trace("WARNING : Sound2D_c : The sound isn't map to anything. "); return; };  = _arg1;  = .play(, (_arg1) ? 10000 : 0, ); if (!_arg1){  .addEventListener(Event.SOUND_COMPLETE, ); }; } public function IsEnabled():Boolean{ return (!(((((((( == null)) || (( == null)))) || (( == null)))) || (( == null))))); } public function Stop():void{ if ( == null){ trace(("WARNING :: 2DSound :: Stop :: Sound has not be played before : " + this)); return; };  .stop(); } public function OnRemove():void{ } public function SetEnable(_arg1:Boolean):void{ } public function Update():void{  ();  .soundTransform = ; } public function get id():int{ return (); } public function (_arg1:Event):void{  .removeEventListener(Event.SOUND_COMPLETE, ); Jukebox_c.DestroySound(this); } public function OnAdd():void{ } public function GetIsLooping():Boolean{ return ( ); } public function GetSound():Sound{ return (); } public function SetVolume(_arg1:Number):void{ .volume = _arg1;  = _arg1;  .soundTransform = ; } public static function Mute(_arg1:Boolean):void{ if (_arg1){   =  ;   = 0; } else {   =  ; }; } public static function SetFxVolume(_arg1:Number):void{   = _arg1;   = _arg1; } } }//package Sfx
Section 112
//SoundFactory (Sfx.SoundFactory) package Sfx { import flash.media.*; import TheGameAS3.Exported.SFX.*; public class SoundFactory { public static const TYPE_OF_HIT_HEAD:int = 2; public static const TYPE_OF_HIT_HEAVY:int = 1; public static const TYPE_OF_HIT_NORMAL:int = 0; public static var ID_SFX_DEFEAT:int = ++; public static var ID_SFX_INTERFACE_TITLE_OUT:int = ++; public static var ID_SFX_EXPLOSION_RANDOM:int = ++; public static var ID_SFX_INTERFACE_STEAM:int = ++; public static var ID_SFX_INTERFACE_TITLE_IN:int = ++; public static var ID_SFX_INTERFACE_DOOR_OPEN:int = ++; public static var ID_MUSIC_LAST_BOSS:int = ++; public static var ID_MUSIC_LAST_LEVEL:int = ++; public static var ID_SFX_HEALTH:int = ++; public static var ID_SFX_INTERFACE_BUTTON_ROLLOVER:int = ++; public static var :int = ++; public static var ID_SFX_F_GUN:int = ++; public static var :int = ++; public static var :int = ++; public static var ID_SFX_ALARM:int = ++; public static var ID_SFX_R_GUN:int = ++; public static var ID_SFX_S_GUN:int = ++; public static var ID_SFX_INTERFACE_DOOR_CLOSE:int = ++; private static var :int = 0; public static var ID_SFX_EXPLOSION_BOSS:int = ++; public static var ID_SFX_JET_OUT:int = ++; public static var ID_SFX_M_GUN:int = ++; public static var ID_SFX_POWERUP:int = ++; public static var ID_SFX_THUG_DIE_GORE:int = ++; public static var ID_MUSIC_BOSSFIGHT:int = ++; public static var ID_SFX_INTERFACE_BUTTON_CLICK:int = ++; public static var ID_SFX_THUG_DIE_LONG_1:int = ++; public static var ID_SFX_THUG_DIE_GIGA_LONG:int = ++; public static var ID_SFX_MORTAR:int = ++; public static var :int = ++; public static var ID_MUSIC_LEVEL1:int = ++; public static var ID_MUSIC_LEVEL3:int = ++; public static var ID_MUSIC_LEVEL4:int = ++; public static var ID_MUSIC_LEVEL2:int = ++; public static var ID_SFX_WATER_SPLASH:int = ++; public static var :int = ++; public static var ID_SFX_VICTORY:int = ++; public static var ID_MUSIC_MENU:int = ++; private static function (_arg1:Array):Sound{ var _local3:int; var _local2:int = (Math.random() * _arg1.length); if ((_arg1[_local2] is int)){ _local3 = _arg1[_local2]; } else { throw (new Error("The content of the array must be int")); }; return (CreateSfx(_local3)); } public static function CreateSfx(_arg1:int):Sound{ switch (_arg1){ case ID_MUSIC_LEVEL1: return (new MUSIC_INGAME()); case ID_MUSIC_BOSSFIGHT: return (new MUSIC_BOSS_FIGHT()); case ID_MUSIC_MENU: return (new MUSIC_MENU()); case ID_MUSIC_LAST_LEVEL: return (new MUSIC_LAST_LEVEL()); case ID_MUSIC_LEVEL2: return (new MUSIC_LEVEL2()); case ID_MUSIC_LEVEL3: return (new MUSIC_INGAME()); case ID_MUSIC_LEVEL4: return (new MUSIC_LEVEL2()); case ID_MUSIC_LAST_BOSS: return (new MUSIC_LAST_BOSS()); case ID_SFX_ALARM: return (new SFX_ALARM()); case ID_SFX_F_GUN: return (new SFX_F_GUN()); case ID_SFX_R_GUN: return (new SFX_R_GUN()); case ID_SFX_M_GUN: return (new SFX_M_GUN()); case : return (new SFX_H_GUN()); case ID_SFX_S_GUN: return (new SFX_S_GUN()); case : return (new SFX_G_GUN()); case ID_SFX_MORTAR: return (new SFX_MORTAR()); case ID_SFX_WATER_SPLASH: return (new SFX_WATER_SPLASH()); case : return (new SFX_EXPLOSION_1()); case : return (new SFX_EXPLOSION_2()); case ID_SFX_EXPLOSION_RANDOM: return (([, ])); case ID_SFX_EXPLOSION_BOSS: return (new SFX_EXPLOSION_BOSS()); case ID_SFX_THUG_DIE_LONG_1: return (new SFX_THUG_DIE_LONG1()); case ID_SFX_THUG_DIE_GIGA_LONG: return (new SFX_THUG_DIE_GIGA_LONG()); case ID_SFX_INTERFACE_TITLE_IN: return (new SFX_INTERFACE_TITLE_IN()); case ID_SFX_INTERFACE_TITLE_OUT: return (new SFX_INTERFACE_TITLE_OUT()); case ID_SFX_INTERFACE_DOOR_CLOSE: return (new SFX_INTERFACE_DOOR_CLOSE()); case ID_SFX_INTERFACE_DOOR_OPEN: return (new SFX_INTERFACE_DOOR_OPEN()); case ID_SFX_INTERFACE_BUTTON_CLICK: return (new SFX_INTERFACE_BTN_CLICK()); case ID_SFX_INTERFACE_BUTTON_ROLLOVER: return (new SFX_INTERFACE_BTN_ROLLOVER()); case : return (new SFX_JET_IDLE()); case ID_SFX_JET_OUT: return (new SFX_JET_OUT()); case ID_SFX_INTERFACE_STEAM: return (new SFX_INTERFACE_STEAM()); case ID_SFX_POWERUP: return (new SFX_POWERUP()); case ID_SFX_HEALTH: return (new SFX_HEALTH()); case ID_SFX_THUG_DIE_GORE: return (new SFX_THUG_DIE_GORE()); case ID_SFX_DEFEAT: return (new SFX_DEFEAT()); case ID_SFX_VICTORY: return (new SFX_VICTORY()); }; return (null); } } }//package Sfx
Section 113
//Animation_c (TheGameAS3.Animation.Animation_c) package TheGameAS3.Animation { import flash.events.*; import TheGameAS3.*; import flash.display.*; import TheGameAS3.Physique.*; public class Animation_c extends EventDispatcher implements Updatable_i { private var :Array;// = null private var  :Boolean;// = true private var :Object;// = null private var :Boolean;// = true private var  :MovieClip;// = null private var  :Boolean;// = true private var  :Number;// = 1 private var  :Array; private var :Function;// = null private var :Number;// = 1 private var :Array;// = null private var  :Boolean;// = false private var :Object;// = null private var :Function;// = null private var :MovieClip;// = null private var :Boolean;// = true public function Animation_c(_arg1:MovieClip, _arg2:MovieClip, _arg3:Number=1):void{  = new Array(); super(); if ((((_arg2 == null)) || ((_arg1 == null)))){ return; };  = _arg3; SetContainer(_arg1, _arg2); } public function ():void{  .gotoAndStop( .totalFrames); Stop(); } public function GetChild():MovieClip{ return ( ); } public function ChangeAnim(_arg1:MovieClip, _arg2:Boolean):void{ if (_arg1 == null){ return; }; if (_arg2){ Start();  = 0; }; if ( == _arg1){ return; }; if (.contains( )){ .removeChild( );  = null; };  = _arg1;  .gotoAndStop(1); .addChild( );  (); } public function (_arg1:Function, _arg2:Object, _arg3:Array):void{  = _arg1;  = _arg2;  = _arg3; } public function ():void{ if ( != null){ .apply(, ); }; } private function (_arg1:MovieClip):void{ var _local3:DisplayObject; var _local4:MovieClip; var _local2:int; while (_local2 < _arg1.numChildren) { _local3 = _arg1.getChildAt(_local2); if ((_local3 is MovieClip)){ _local4 = MovieClip(_local3); (_local4); _local4.gotoAndStop(((_local4.currentFrame % _local4.totalFrames) + 1)); }; _local2++; }; } public function GotoAndStopFrame(_arg1:int):void{  .gotoAndStop(_arg1);  = _arg1; Stop(); } public function OnAdd(_arg1:Game_c):void{ } public function get isPlaying():Boolean{ return (); } public function IsEnabled():Boolean{ return (((!(ObjetMoteur_c.IsPaused())) && ( ))); } private function  (_arg1:int, _arg2:int):void{ var _local4:CallBack; if (_arg1 == _arg2){ return; }; var _local3:int; while (_local3 <  .length) { _local4 =  [_local3]; if (_local4.frame != -1){ if ((((_arg2 >= _local4.frame)) && ((_arg1 < _local4.frame)))){ _local4.DoCallBack();  .splice(_local3, 1); _local3--; }; } else { if (_arg2 < _arg1){ _local4.DoCallBack();  .splice(_local3, 1); _local3--; }; }; _local3++; }; } public function Stop():void{  = false; } public function  ():void{ if ( == null){ return; }; .apply(, ); } public function AddCallbackAt(_arg1:int, _arg2:Function, _arg3:Object, _arg4:Array):void{ var _local5:CallBack = new CallBack(_arg1, _arg2, _arg3, _arg4);  .push(_local5); } public function Refresh():void{ if ((() && (!( )))){  .gotoAndStop(Math.floor( )); }; } public function SetEndFunction(_arg1:Function, _arg2:Object, _arg3:Array):void{  = _arg1;  = _arg2;  = _arg3; } public function Start(_arg1:Boolean=true):void{  = true;  = _arg1; } public function get looping():Boolean{ return (); } public function set playChildren(_arg1:Boolean):void{  = _arg1; } public function GetCurrentFrame():Number{ return (Math.min(Math.max(1,  ), GetTotalFrames())); } public function GotoAndStopBegin():void{  .gotoAndStop(1);  = 1; Stop(); } public function Destroy():void{  = null;  = null;  = null;  = null;   = true; } public function SetContainer(_arg1:MovieClip, _arg2:MovieClip):void{ if ((((_arg1 == )) && (( == _arg2)))){ return; }; if (((!(( == null))) && (.contains( )))){ .removeChild( );  = null; };  = _arg1;  = _arg2; .addChild( ); } public function OnRemove(_arg1:Game_c):void{ } public function SetEnable(_arg1:Boolean):void{   = _arg1; } public function Update(_arg1:Game_c):void{ var _local3:int; if (((!()) || ( ))){ return; }; var _local2:int = Math.floor( );  = ( + (_arg1.GetSpeedManager().GetFrameSpeed() * )); if ( == null){ return; }; if ((((Math.floor( ) >  .totalFrames)) && (( .totalFrames > 1)))){ while ( >  .totalFrames) {  = ( -  .totalFrames); }; (); if (!){ GotoAndStopFrame(1); }; }; _local3 = Math.floor( );  (_local2, _local3); if ((() && (!( )))){  .gotoAndStop(_local3); if ((( ) && (!((_local2 == _local3))))){ ( ); }; }; } public function get playChildren():Boolean{ return ( ); } public function Restart(_arg1:Boolean=true):void{  = true;  = 1;  = _arg1; } public function GetTotalFrames():int{ return ( .totalFrames); } public function (_arg1:int):void{  = _arg1; } public function set looping(_arg1:Boolean):void{  = _arg1; } } }//package TheGameAS3.Animation class CallBack { private var :Function; private var  :Object; private var :Array; private var :int; private function CallBack(_arg1:int, _arg2:Function, _arg3:Object, _arg4:Array){  = _arg1;  = _arg2;  = _arg3;  = _arg4; } public function DoCallBack():void{ .apply( , ); } public function get frame():int{ return (); } }
Section 114
//AnimationFactory_c (TheGameAS3.Animation.AnimationFactory_c) package TheGameAS3.Animation { import flash.display.*; import TheGameAS3.Exported.*; import Interfaces.Screens.Exported.*; public class AnimationFactory_c { public static const ID_SCREEN_SELECTION:int =  ++; public static const ID_AMMO_FLAME:int =  ++; public static const ID_FX_RIFLE_BURST_1:int =  ++; public static const ID_FX_RIFLE_BURST_2:int =  ++; public static const ID_FX_RIFLE_BURST_3:int =  ++; public static const ID_FX_ICON_HOMING:int =  ++; public static const ID_UI_GAMEOVER:int =  ++; public static const ID_AMMO_SHOTGUN:int =  ++; public static const ID_WEAPON_ENEMY:int =  ++; public static const ID_WEAPON_GATLING:int =  ++; public static const ID_WEAPON_ROCKET:int =  ++; public static const ID_MAP_4_0:int =  ++; public static const ID_AMMO_ROCKET:int =  ++; public static const ID_UI_INGAME_TIMER:int =  ++; public static const ID_SCREEN_UNLOCKED:int =  ++; public static const ID_UI_INGAME_TEXT:int =  ++; public static const ID_SCREEN_LOADING:int =  ++; public static const ID_FX_TRACE_PATTE:int =  ++; public static const ID_AMMO_MACHINE:int =  ++; public static const ID_AMMO_ENEMY:int =  ++; public static const ID_WEAPON_SHOTGUN:int =  ++; public static const ID_FX_EXPLOSION:int =  ++; public static const ID_AMMO_MORTAR1:int =  ++; public static const ID_AMMO_MORTAR2:int =  ++; public static const ID_MAP_3_0:int =  ++; public static const ID_FX_DOOR_METAL:int =  ++; public static const ID_FX_EXPLOSION_BIG:int =  ++; public static const ID_SCREEN_AD_SHOWER:int =  ++; public static const ID_FX_ICON_HEALTH:int =  ++; public static const ID_WEAPON_MACHINE:int =  ++; public static const ID_MAP_2_0:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_EASY0:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_EASY1:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_EASY3:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_EASY4:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_EASY2:int =  ++; public static const ID_FX_ICON_MORTAR:int =  ++; public static const ID_UI_INGAME_TEXT_IN:int =  ++; public static const ID_UI_VICTORY:int =  ++; public static const ID_SCREEN_AWARDS:int =  ++; public static const ID_MAP_1_0:int =  ++; public static const ID_MAP_1_1:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_HARD1:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_HARD2:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_HARD3:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_HARD4:int =  ++; public static const ID_UI_PAUSE:int =  ++; public static const ID_FX_ICON_ROCKET:int =  ++; public static const ID_FX_ICON_GATLING:int =  ++; public static const ID_UI_BTNEN:int =  ++; public static const ID_AMMO_DEBUG:int =  ++; public static const ID_SCREEN_SUBMIT:int =  ++; public static const ID_FX_IMPACT:int =  ++; public static const ID_FX_ICON_FLAME:int =  ++; public static const ID_FX_PILOTE_DIE:int =  ++; public static const ID_FX_WAVE:int =  ++; public static const ID_WEAPON_HOMING:int =  ++; public static const ID_UI_INGAME_AWARD:int =  ++; public static const ID_UI_BTNPAUSE:int =  ++; public static const ID_FX_ICON_SHOTGUN:int =  ++; public static const ID_FX_DROPSHIP:int =  ++; public static const ID_AMMO_HOMING:int =  ++; public static const ID_UI_BTNFR:int =  ++; public static const ID_FX_WATER_SPLASH_UPPER:int =  ++; public static const ID_SCREEN_TITLE:int =  ++; public static const ID_UI_BTNMUSIC:int =  ++; public static const ID_SCREEN_INSTRUCTIONS:int =  ++; public static const ID_FX_ROX_IDLE:int =  ++; public static const ID_MAP_SURVIVAL:int =  ++; public static const ID_ENEMY_MAP_LEVEL1:int =  ++; public static const ID_ENEMY_MAP_LEVEL2:int =  ++; public static const ID_ENEMY_MAP_LEVEL3:int =  ++; public static const ID_ENEMY_MAP_LEVEL4:int =  ++; public static const ID_ENEMY_MAP_LEVEL5:int =  ++; public static const ID_UI_PLAYER_TAG:int =  ++; public static const ID_UI_INGAME_LEVEL_STATS:int =  ++; public static const ID_UI_BTNSON:int =  ++; public static const ID_UI_INGAME_TEXT_OUT:int =  ++; public static const ID_FX_DROPSHIP_OUT:int =  ++; public static const ID_SCREEN_CREDITS_END:int =  ++; public static const ID_WEAPON_FLAME:int =  ++; public static const ID_FX_TRACE_RAIL:int =  ++; public static const ID_FX_WATER_SPLASH:int =  ++; public static const ID_FX_PILOTE_IDLE:int =  ++; public static const ID_AMMO_GATLING:int =  ++; public static const ID_FX_PILOTE_DIED:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_MEDIUM1:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_MEDIUM2:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_MEDIUM3:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_MEDIUM4:int =  ++; public static const ID_FX_DROPSHIP_VOLE:int =  ++; public static const ID_MAP_5_0:int =  ++; public static var  :int =  ++; public static var ID_ENEMY_BOSS_LOWERBODY:int =  ++; public static var  :int =  ++; public static var ID_ENEMY_BOSS_4_UPPERBODY_SHOOT:int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var ID_HERO_UPPERBODY_GOLD_SHOOT:int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var ID_ENEMY_BOSS_4_RUN:int =  ++; public static var  :int =  ++; public static var ID_HERO_ANIM_GOLD_RUN:int =  ++; public static var ID_ENEMY_BOSS_3_LOWERBODY:int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var ID_HERO_ANIM_IDLE:int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var ID_ENEMY_BOSS_4_UPPERBODY_IDLE:int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var ID_HERO_ANIM_GOLD_IDLE:int =  ++; public static var  :int =  ++; public static var ID_HERO_UPPERBODY_SHOOT:int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var ID_ENEMY_BOSS_4_IDLE:int =  ++; private static var  :int = 0; public static var ID_ENEMY1_LOWERBODY:int =  ++; public static var  :int =  ++; public static var ID_HERO_ANIM_RUN:int =  ++; public static var ID_HERO_UPPERBODY_IDLE:int =  ++; public static var ID_HERO_UPPERBODY_GOLD_IDLE:int =  ++; public static var  :int =  ++; public static function CreateAnimationFromId(_arg1:Number):MovieClip{ switch (_arg1){ case ID_HERO_ANIM_IDLE: return (new HERO_IDLE()); case ID_HERO_ANIM_RUN: return (new HERO_RUN()); case ID_HERO_UPPERBODY_IDLE: return (new HERO_UPPERBODY_IDLE()); case ID_HERO_UPPERBODY_SHOOT: return (new HERO_UPPERBODY_SHOOT()); case ID_HERO_ANIM_GOLD_IDLE: return (new HERO_GOLD_IDLE()); case ID_HERO_ANIM_GOLD_RUN: return (new HERO_GOLD_RUN()); case ID_HERO_UPPERBODY_GOLD_IDLE: return (new HERO_UPPERBODY_GOLD_IDLE()); case ID_HERO_UPPERBODY_GOLD_SHOOT: return (new HERO_UPPERBODY_GOLD_SHOOT()); case  : return (new ENEMY_1_IDLE()); case  : return (new ENEMY_1_DIE()); case  : return (new ENEMY_2_IDLE()); case  : return (new ENEMY_2_DIE()); case ID_ENEMY1_LOWERBODY: return (new ENEMY_1_LOWER_BODY()); case  : return (new ENEMY_TURRET_1_IDLE()); case  : return (new ENEMY_TURRET_1_DIE()); case  : return (new ENEMY_TURRET_2_IDLE()); case  : return (new ENEMY_TURRET_2_DIE()); case  : return (new ENEMY_TURRET_3_IDLE()); case  : return (new ENEMY_TURRET_3_DIE()); case  : return (new ENEMY_THUG_IDLE()); case  : return (new ENEMY_THUG_DIE()); case  : return (new ENEMY_THUG2_IDLE()); case  : return (new ENEMY_THUG2_DIE()); case  : return (new ENEMY_BOSS_DIE()); case  : return (new ENEMY_BOSS_IDLE()); case ID_ENEMY_BOSS_LOWERBODY: return (new ENEMY_BOSS_LOWER_BODY()); case  : return (new ENEMY_BOSS_2_IDLE()); case  : return (new ENEMY_BOSS_2_DIE()); case ID_ENEMY_BOSS_3_LOWERBODY: return (new ENEMY_BOSS_3_LOWER_BODY()); case  : return (new ENEMY_BOSS_3_IDLE()); case  : return (new ENEMY_BOSS_3_DIE()); case ID_ENEMY_BOSS_4_IDLE: return (new ENEMY_BOSS_4_IDLE()); case ID_ENEMY_BOSS_4_RUN: return (new ENEMY_BOSS_4_RUN()); case ID_ENEMY_BOSS_4_UPPERBODY_IDLE: return (new ENEMY_BOSS_4_UPPERBODY_IDLE()); case ID_ENEMY_BOSS_4_UPPERBODY_SHOOT: return (new ENEMY_BOSS_4_UPPERBODY_SHOOT()); case  : return (new ENEMY_BOSS_5_ARM()); case  : return (new ENEMY_BOSS_5_PINCE()); case  : return (new ENEMY_BOSS_5_UPPERBODY_IDLE()); case  : return (new ENEMY_BOSS_5_UPPERBODY_DIE()); case ID_WEAPON_ENEMY: return (new WEAPON_MACHINE_GUN()); case ID_WEAPON_GATLING: return (new WEAPON_GATLING_GUN()); case ID_WEAPON_HOMING: return (new WEAPON_HOMING_MISSILE_GUN()); case ID_WEAPON_SHOTGUN: return (new WEAPON_SHOTGUN_GUN()); case ID_WEAPON_ROCKET: return (new WEAPON_ROCKET_GUN()); case ID_WEAPON_MACHINE: return (new WEAPON_MACHINE_GUN()); case ID_WEAPON_FLAME: return (new WEAPON_FLAME_GUN()); case ID_FX_PILOTE_IDLE: return (new FX_PILOTE_IDLE()); case ID_FX_PILOTE_DIE: return (new FX_PILOTE_DIE()); case ID_FX_PILOTE_DIED: return (new FX_PILOTE_DIED()); case ID_FX_ROX_IDLE: return (new FX_ROX_IDLE()); case ID_FX_EXPLOSION: return (new FX_EXPLOSION()); case ID_FX_EXPLOSION_BIG: return (new FX_EXPLOSION_BIG()); case ID_FX_RIFLE_BURST_1: return (new FX_RIFLE_BURST_1()); case ID_FX_RIFLE_BURST_2: return (new FX_RIFLE_BURST_2()); case ID_FX_RIFLE_BURST_3: return (new FX_RIFLE_BURST_3()); case ID_FX_WATER_SPLASH: return (new FX_WATER_SPLASH()); case ID_FX_WATER_SPLASH_UPPER: return (new FX_WATER_SPLASH_UPPER()); case ID_FX_IMPACT: return (new FX_IMPACT()); case ID_FX_TRACE_PATTE: return (new FX_TRACE_PATTE()); case ID_FX_TRACE_RAIL: return (new FX_TRACE_RAIL()); case ID_FX_DROPSHIP: return (new FX_DROPSHIP()); case ID_FX_DROPSHIP_OUT: return (new FX_DROPSHIP_OUT()); case ID_FX_DROPSHIP_VOLE: return (new FX_DROPSHIP_VOLE()); case ID_FX_WAVE: return (new FX_WAVE()); case ID_FX_DOOR_METAL: return (new FX_DOOR_METAL()); case ID_FX_ICON_FLAME: return (new FX_ICON_FLAME()); case ID_FX_ICON_GATLING: return (new FX_ICON_GATLING()); case ID_FX_ICON_HEALTH: return (new FX_ICON_HEALTH()); case ID_FX_ICON_HOMING: return (new FX_ICON_HOMING()); case ID_FX_ICON_MORTAR: return (new FX_ICON_MORTAR()); case ID_FX_ICON_ROCKET: return (new FX_ICON_ROCKET()); case ID_FX_ICON_SHOTGUN: return (new FX_ICON_SHOTGUN()); case ID_AMMO_ENEMY: return (new AMMO_ENEMY()); case ID_AMMO_GATLING: return (new AMMO_GATLING()); case ID_AMMO_HOMING: return (new AMMO_ROCKET_HOMING()); case ID_AMMO_SHOTGUN: return (new AMMO_SHOTGUN()); case ID_AMMO_ROCKET: return (new AMMO_ROCKET()); case ID_AMMO_MACHINE: return (new AMMO_NORMAL()); case ID_AMMO_FLAME: return (new AMMO_FLAME()); case ID_AMMO_DEBUG: return (new AMMO_DEBUG()); case ID_AMMO_MORTAR1: return (new AMMO_MORTAR1()); case ID_AMMO_MORTAR2: return (new AMMO_MORTAR2()); case ID_ENEMY_MAP_LEVEL1: return (new ENEMY_MAP_LEVEL1()); case ID_ENEMY_MAP_LEVEL2: return (new ENEMY_MAP_LEVEL2()); case ID_ENEMY_MAP_LEVEL3: return (new ENEMY_MAP_LEVEL3()); case ID_ENEMY_MAP_LEVEL4: return (new ENEMY_MAP_LEVEL4()); case ID_ENEMY_MAP_LEVEL5: return (new ENEMY_MAP_LEVEL5()); case ID_ENEMY_SURVIVAL_MAP_EASY0: return (new ENEMY_SURVIVAL_MAP_EASY0()); case ID_ENEMY_SURVIVAL_MAP_EASY1: return (new ENEMY_SURVIVAL_MAP_EASY1()); case ID_ENEMY_SURVIVAL_MAP_EASY2: return (new ENEMY_SURVIVAL_MAP_EASY2()); case ID_ENEMY_SURVIVAL_MAP_EASY3: return (new ENEMY_SURVIVAL_MAP_EASY3()); case ID_ENEMY_SURVIVAL_MAP_EASY4: return (new ENEMY_SURVIVAL_MAP_EASY4()); case ID_ENEMY_SURVIVAL_MAP_MEDIUM1: return (new ENEMY_SURVIVAL_MAP_MEDIUM1()); case ID_ENEMY_SURVIVAL_MAP_MEDIUM2: return (new ENEMY_SURVIVAL_MAP_MEDIUM2()); case ID_ENEMY_SURVIVAL_MAP_MEDIUM3: return (new ENEMY_SURVIVAL_MAP_MEDIUM3()); case ID_ENEMY_SURVIVAL_MAP_MEDIUM4: return (new ENEMY_SURVIVAL_MAP_MEDIUM4()); case ID_ENEMY_SURVIVAL_MAP_HARD1: return (new ENEMY_SURVIVAL_MAP_HARD1()); case ID_ENEMY_SURVIVAL_MAP_HARD2: return (new ENEMY_SURVIVAL_MAP_HARD2()); case ID_ENEMY_SURVIVAL_MAP_HARD3: return (new ENEMY_SURVIVAL_MAP_HARD3()); case ID_ENEMY_SURVIVAL_MAP_HARD4: return (new ENEMY_SURVIVAL_MAP_HARD4()); case ID_UI_BTNPAUSE: return (new BTNPAUSE()); case ID_UI_BTNSON: return (new BTNSON()); case ID_UI_BTNMUSIC: return (new BTNMUSIC()); case ID_UI_BTNEN: return (new BTNEN()); case ID_UI_BTNFR: return (new BTNFR()); case ID_UI_PAUSE: return (new UI_PAUSE()); case ID_UI_GAMEOVER: return (new UI_GAMEOVER()); case ID_UI_VICTORY: return (new UI_VICTORY()); case ID_UI_INGAME_LEVEL_STATS: return (new UI_INGAME_LEVEL_STATS()); case ID_UI_INGAME_AWARD: return (new UI_INGAME_AWARD()); case ID_UI_INGAME_TEXT: return (new UI_INGAME_TEXT()); case ID_UI_INGAME_TEXT_IN: return (new UI_INGAME_TEXT_IN()); case ID_UI_INGAME_TEXT_OUT: return (new UI_INGAME_TEXT_OUT()); case ID_UI_INGAME_TIMER: return (new UI_INGAME_TIMER()); case ID_UI_PLAYER_TAG: return (new UI_PLAYER_TAG()); case ID_SCREEN_TITLE: return (new SCREEN_TITLE()); case ID_SCREEN_INSTRUCTIONS: return (new SCREEN_INSTRUCTIONS()); case ID_SCREEN_LOADING: return (new SCREEN_LOADING()); case ID_SCREEN_SUBMIT: return (new SCREEN_SUBMIT()); case ID_SCREEN_SELECTION: return (new SCREEN_SELECTION()); case ID_SCREEN_AWARDS: return (new SCREEN_UNLOCKABLE()); case ID_SCREEN_CREDITS_END: return (new SCREEN_CREDITS_END()); case ID_SCREEN_UNLOCKED: return (new SCREEN_UNLOCKED()); case ID_SCREEN_AD_SHOWER: return (new SCREEN_AD_SHOWER()); case ID_MAP_SURVIVAL: return (new MAP_SURVIVAL_0()); case ID_MAP_1_0: return (new MAP_1_0()); case ID_MAP_1_1: return (new MAP_1_1()); case ID_MAP_2_0: return (new MAP_2_0()); case ID_MAP_3_0: return (new MAP_3_0()); case ID_MAP_4_0: return (new MAP_4_0()); case ID_MAP_5_0: return (new MAP_5_0()); default: trace("ERROR : AnimationFactory_c :: CreateAnimationFromId :: WRONG ID "); return (null); }; } public static function GetIdByName(_arg1:String):int{ if (AnimationFactory_c[_arg1] == undefined){ trace(("ERROR :: AnimationFactory_c :: GetIdByName :: WRONG NAME : " + _arg1)); return (-1); }; return (AnimationFactory_c[_arg1]); } } }//package TheGameAS3.Animation
Section 115
//Behavior_c (TheGameAS3.Behaviors.Behavior_c) package TheGameAS3.Behaviors { import flash.events.*; import TheGameAS3.*; public class Behavior_c extends EventDispatcher implements Behavior_i { private var  :Boolean;// = false public static const EVENT_BEHAVIOR_ENDED:String = "EVENT_BEHAVIOR_ENDED"; public function Init(_arg1:Controllable_i, _arg2:Array):void{ } public function Control(_arg1:Game_c, _arg2:Controllable_i):void{ } public function Destroy():void{ } public function End(_arg1:Controllable_i):void{ dispatchEvent(new Event(Behavior_c.EVENT_BEHAVIOR_ENDED)); Destroy(); } } }//package TheGameAS3.Behaviors
Section 116
//Behavior_i (TheGameAS3.Behaviors.Behavior_i) package TheGameAS3.Behaviors { import flash.events.*; import TheGameAS3.*; public interface Behavior_i extends IEventDispatcher { function Init(_arg1:Controllable_i, _arg2:Array):void; function Destroy():void; function End(_arg1:Controllable_i):void; function Control(_arg1:Game_c, _arg2:Controllable_i):void; } }//package TheGameAS3.Behaviors
Section 117
//BehaviorManager_c (TheGameAS3.Behaviors.BehaviorManager_c) package TheGameAS3.Behaviors { public class BehaviorManager_c { public static const PERSO_WAIT_FOR_GROUND:int = 4; public static const EASE_IN_TO:int = 2; public static const PERSO_GOTO:int = 3; public static const MOVE_TO:int = 0; public static const ID_CREATE_BEHAVIOR:String = "ADDBEH"; public static const OBJ_FADE_COLOR:int = 6; public static const PERSO_WAIT:int = 5; public static const EASE_OUT_TO:int = 1; public function BehaviorManager_c(){ trace("WARNING :: BehaviorManager_c :: Constructor :: This class is abstract (Damn you flash)"); } public static function GetIdFromName(_arg1:String):int{ if (BehaviorManager_c[_arg1] == undefined){ trace(("ERROR :: BehaviorManager_c :: GetIdFromStr :: WRONG NAME : " + _arg1)); return (-1); }; return (BehaviorManager_c[_arg1]); } public static function CreateBehavior(_arg1:int, _arg2:Array, _arg3:Controllable_i):Behavior_i{ var _local4:Behavior_i; switch (_arg1){ case MOVE_TO: _local4 = new MoveTo_c(); break; case EASE_OUT_TO: _local4 = new EaseOutTo_c(); break; case EASE_IN_TO: _local4 = new EaseInTo_c(); break; case PERSO_GOTO: _local4 = new PersonnageGoto_c(); break; case PERSO_WAIT_FOR_GROUND: _local4 = new PersonnageWaitForGround_c(); break; case PERSO_WAIT: _local4 = new PersonnageWait_c(); break; case OBJ_FADE_COLOR: _local4 = new ObjetMoteurFadeColor_c(); break; default: trace(("ERROR :: BehaviorManager_c ::CreateBehavior :: Wrong ID : " + _arg1)); return (null); }; _local4.Init(_arg3, _arg2); return (_local4); } } }//package TheGameAS3.Behaviors
Section 118
//Controllable_i (TheGameAS3.Behaviors.Controllable_i) package TheGameAS3.Behaviors { import TheGameAS3.Physique.*; public interface Controllable_i { function GetPosition3D():Vector3D_c; function SetPosition3D(_arg1:Vector3D_c):void; } }//package TheGameAS3.Behaviors
Section 119
//EaseInTo_c (TheGameAS3.Behaviors.EaseInTo_c) package TheGameAS3.Behaviors { import TheGameAS3.*; import TheGameAS3.Physique.*; public class EaseInTo_c extends Behavior_c { private var :Vector3D_c;// = null private var  :Number;// = 1 private var :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = 0 public function EaseInTo_c(){  = new Vector3D_c(0, 0, 0); } override public function Control(_arg1:Game_c, _arg2:Controllable_i):void{ var _local3:Vector3D_c; if (_arg2 == null){ trace("On a un probleme"); return; }; _local3 = _arg2.GetPosition3D(); if (((((_local3.x -  ) * (_local3.x -  )) + ((_local3.y - ) * (_local3.y - ))) + ((_local3.z -  ) * (_local3.z -  ))) <= ( *  )){ _local3.x =  ; _local3.y = ; _local3.z =  ; _arg2.SetPosition3D(_local3); End(_arg2); return; };  = ( * 1.05); .x = (  - _local3.x); .y = ( - _local3.y); .z = (  - _local3.z); .Normalize(); _local3.x = (_local3.x + ((.x *  ) * _arg1.GetSpeedManager().GetSpeed())); _local3.y = (_local3.y + ((.y *  ) * _arg1.GetSpeedManager().GetSpeed())); _local3.z = (_local3.z + ((.z *  ) * _arg1.GetSpeedManager().GetSpeed())); _arg2.SetPosition3D(_local3); } override public function Init(_arg1:Controllable_i, _arg2:Array):void{ if ((((((((_arg2[0] == null)) || (isNaN(_arg2[0])))) || ((_arg2[1] == null)))) || (isNaN(_arg2[1])))){ trace(("ERROR :: MoveTo_c :: Init :: Wrong Paramaters : " + _arg2)); return; };   = _arg2[0];  = _arg2[1]; if (_arg2[2] != null){ if (!isNaN(_arg2[2])){   = _arg2[2]; } else { trace(("ERROR: MoveTo :: Init :: Wrong Parameters : " + _arg2)); }; } else {   = 0; }; if (_arg2[3] != null){ if (!isNaN(_arg2[3])){  = Number(_arg2[3]); } else { trace(("ERROR: MoveTo :: Init :: Wrong Parameters" + _arg2)); }; };   = ( *  ); } } }//package TheGameAS3.Behaviors
Section 120
//EaseOutTo_c (TheGameAS3.Behaviors.EaseOutTo_c) package TheGameAS3.Behaviors { import TheGameAS3.*; import TheGameAS3.Physique.*; public class EaseOutTo_c extends Behavior_c { private var :Vector3D_c;// = null private var  :Number;// = 0.05 private var :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = 0 public function EaseOutTo_c(){  = new Vector3D_c(0, 0, 0); } override public function Control(_arg1:Game_c, _arg2:Controllable_i):void{ var _local3:Vector3D_c; if (_arg2 == null){ trace("On a un probleme"); return; }; _local3 = _arg2.GetPosition3D(); if (((((_local3.x -  ) * (_local3.x -  )) + ((_local3.y - ) * (_local3.y - ))) + ((_local3.z -  ) * (_local3.z -  ))) <= 20){ _local3.x =  ; _local3.y = ; _local3.z =  ; _arg2.SetPosition3D(_local3); End(_arg2); return; }; .x = (  - _local3.x); .y = ( - _local3.y); .z = (  - _local3.z); _local3.x = (_local3.x + ((.x *  ) * _arg1.GetSpeedManager().GetSpeed())); _local3.y = (_local3.y + ((.y *  ) * _arg1.GetSpeedManager().GetSpeed())); _local3.z = (_local3.z + ((.z *  ) * _arg1.GetSpeedManager().GetSpeed())); _arg2.SetPosition3D(_local3); } override public function Init(_arg1:Controllable_i, _arg2:Array):void{ if ((((((((_arg2[0] == null)) || (isNaN(_arg2[0])))) || ((_arg2[1] == null)))) || (isNaN(_arg2[1])))){ trace(("ERROR :: MoveTo_c :: Init :: Wrong Paramaters : " + _arg2)); return; };   = _arg2[0];  = _arg2[1]; if (_arg2[2] != null){ if (!isNaN(_arg2[2])){   = _arg2[2]; } else { trace(("ERROR: MoveTo :: Init :: Wrong Parameters : " + _arg2)); }; } else {   = 0; }; if (_arg2[3] != null){ if (!isNaN(_arg2[3])){  = Number(_arg2[3]); } else { trace(("ERROR: MoveTo :: Init :: Wrong Parameters" + _arg2)); }; };   = ( *  ); } } }//package TheGameAS3.Behaviors
Section 121
//MoveTo_c (TheGameAS3.Behaviors.MoveTo_c) package TheGameAS3.Behaviors { import TheGameAS3.*; import TheGameAS3.Physique.*; public class MoveTo_c extends Behavior_c { private var :Vector3D_c;// = null private var  :Number;// = 10 private var :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = 0 public function MoveTo_c(){  = new Vector3D_c(0, 0, 0); } override public function Control(_arg1:Game_c, _arg2:Controllable_i):void{ var _local3:Vector3D_c; if (_arg2 == null){ trace("On a un probleme"); return; }; _local3 = _arg2.GetPosition3D(); .x = (  - _local3.x); .y = ( - _local3.y); .z = (  - _local3.z); .Normalize(); if (((((_local3.x -  ) * (_local3.x -  )) + ((_local3.y - ) * (_local3.y - ))) + ((_local3.z -  ) * (_local3.z -  ))) <=  ){ _local3.x =  ; _local3.y = ; _local3.z =  ; _arg2.SetPosition3D(_local3); End(_arg2); return; }; _local3.x = (_local3.x + ((.x *  ) * _arg1.GetSpeedManager().GetSpeed())); _local3.y = (_local3.y + ((.y *  ) * _arg1.GetSpeedManager().GetSpeed())); _local3.z = (_local3.z + ((.z *  ) * _arg1.GetSpeedManager().GetSpeed())); _arg2.SetPosition3D(_local3); } override public function Init(_arg1:Controllable_i, _arg2:Array):void{ if ((((((((_arg2[0] == null)) || (isNaN(_arg2[0])))) || ((_arg2[1] == null)))) || (isNaN(_arg2[1])))){ trace(("ERROR :: MoveTo_c :: Init :: Wrong Paramaters : " + _arg2)); return; };   = _arg2[0];  = _arg2[1]; if (_arg2[2] != null){ if (!isNaN(_arg2[2])){   = _arg2[2]; } else { trace(("ERROR: MoveTo :: Init :: Wrong Parameters : " + _arg2)); }; } else {   = 0; }; if (_arg2[3] != null){ if (!isNaN(_arg2[3])){  = Number(_arg2[3]); } else { trace(("ERROR: MoveTo :: Init :: Wrong Parameters" + _arg2)); }; };   = ( *  ); } } }//package TheGameAS3.Behaviors
Section 122
//ObjetMoteurFadeColor_c (TheGameAS3.Behaviors.ObjetMoteurFadeColor_c) package TheGameAS3.Behaviors { import TheGameAS3.*; import flash.geom.*; import TheGameAS3.Physique.*; public class ObjetMoteurFadeColor_c extends Behavior_c { private var  :Vector3D_c; private var  :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = 0 private var  :Vector3D_c; private var  :ColorTransform; public function ObjetMoteurFadeColor_c(){   = new Vector3D_c(0, 0, 0);   = new Vector3D_c(0, 0, 0);  = new ColorTransform(); super(); } private function  (_arg1:Vector3D_c, _arg2:Number, _arg3:ObjetMoteur_c):void{  .redOffset = _arg1.x;  .greenOffset = _arg1.y;  .blueOffset = _arg1.z;  .alphaMultiplier = _arg2; _arg3.transform.colorTransform =  ; } override public function Control(_arg1:Game_c, _arg2:Controllable_i):void{ if ((((_arg2 == null)) || (!((_arg2 is ObjetMoteur_c))))){ throw (new Error("the controllable must e a ObjetMoteur")); };  .x = ( .x + (( .x -  .x) *  ));  .y = ( .y + (( .y -  .y) *  ));  .z = ( .z + (( .z -  .z) *  ));   = (  + ((  -  ) *  )); var _local3:Number = (  -  );  ( ,  , ObjetMoteur_c(_arg2)); if ((((((Vector3D_c.DistCarre( ,  ) <= 10)) && ((_local3 < 0.1)))) && ((_local3 > -0.1)))){  ( ,  , ObjetMoteur_c(_arg2)); End(_arg2); return; }; } override public function Init(_arg1:Controllable_i, _arg2:Array):void{ if (((!(IsValid(_arg2))) || (!((_arg1 is ObjetMoteur_c))))){ trace(("ERROR :: MoveTo_c :: Init :: Wrong Paramaters : " + _arg2)); return; };  .x = _arg2[0];  .y = _arg2[1];  .z = _arg2[2];   = _arg2[3];  .x = _arg2[4];  .y = _arg2[5];  .z = _arg2[6];   = _arg2[7];  = _arg2[8];  ( ,  , ObjetMoteur_c(_arg1)); } private function IsValid(_arg1:Array):Boolean{ var _local2:Boolean; var _local3:int; while (_local3 < 7) { _local2 = ((_local2) || ((((_arg1[_local3] == null)) || (isNaN(_arg1[_local3]))))); _local3++; }; return (!(_local2)); } } }//package TheGameAS3.Behaviors
Section 123
//PersonnageGoto_c (TheGameAS3.Behaviors.PersonnageGoto_c) package TheGameAS3.Behaviors { import TheGameAS3.*; import TheGameAS3.Hero.*; import TheGameAS3.Physique.*; public class PersonnageGoto_c extends Behavior_c { private var :Vector3D_c;// = null private var :Personnage_c;// = null private var  :Number;// = 0 private var :Number;// = 0 public function PersonnageGoto_c(){  = new Vector3D_c(0, 0, 0); } override public function Init(_arg1:Controllable_i, _arg2:Array):void{ if ((((((((((_arg2[0] == null)) || (isNaN(_arg2[0])))) || ((_arg2[1] == null)))) || (isNaN(_arg2[1])))) || (!((_arg1 is Personnage_c))))){ trace(("ERROR :: MoveTo_c :: Init :: Wrong Paramaters : " + _arg2)); return; };  = Personnage_c(_arg1);   = _arg2[0];  = _arg2[1]; } override public function Control(_arg1:Game_c, _arg2:Controllable_i):void{ var _local3:Vector3D_c; if (_arg2 == null){ trace("On a un probleme"); return; }; _local3 = _arg2.GetPosition3D(); .x = (  - _local3.x); .y = ( - _local3.y); .z = 0; .ResetKeyMap(); .PressLeft((.x < 0)); .PressRight((.x > 0)); if (((_local3.x -  ) * (_local3.x -  )) <= 200){ End(_arg2); return; }; } } }//package TheGameAS3.Behaviors
Section 124
//PersonnageWait_c (TheGameAS3.Behaviors.PersonnageWait_c) package TheGameAS3.Behaviors { import TheGameAS3.*; import TheGameAS3.Hero.*; import TheGameAS3.Physique.*; public class PersonnageWait_c extends Behavior_c { private var :Vector3D_c;// = null private var :Personnage_c;// = null private var  :Number;// = 0 override public function Init(_arg1:Controllable_i, _arg2:Array):void{ if ((((((_arg2[0] == null)) || (isNaN(_arg2[0])))) || (!((_arg1 is Personnage_c))))){ trace(("ERROR :: MoveTo_c :: Init :: Wrong Paramaters : " + _arg2)); return; };  = Personnage_c(_arg1);  = _arg2[0]; } override public function Control(_arg1:Game_c, _arg2:Controllable_i):void{ if (_arg2 == null){ trace("On a un probleme"); return; };  = ( - FPSCounter_c.GetMsPerFrame()); .PressLeft(false); .PressRight(false); if ( <= 0){ End(_arg2); return; }; } } }//package TheGameAS3.Behaviors
Section 125
//PersonnageWaitForGround_c (TheGameAS3.Behaviors.PersonnageWaitForGround_c) package TheGameAS3.Behaviors { import TheGameAS3.*; import TheGameAS3.Hero.*; public class PersonnageWaitForGround_c extends Behavior_c { private var :Personnage_c;// = null override public function Init(_arg1:Controllable_i, _arg2:Array):void{ if (!(_arg1 is Personnage_c)){ trace(("ERROR :: PersonnageWaitForGround_c :: Init :: Wrong Paramaters : " + _arg1)); return; };  = Personnage_c(_arg1); } override public function Control(_arg1:Game_c, _arg2:Controllable_i):void{ if (_arg2 == null){ trace("On a un probleme"); return; }; .PressLeft(false); .PressRight(false); if (.lastCol != null){ End(_arg2); return; }; } } }//package TheGameAS3.Behaviors
Section 126
//Cadre_c (TheGameAS3.Debug.Cadre_c) package TheGameAS3.Debug { import flash.display.*; public class Cadre_c extends MovieClip { private var  :Number; private var _mode:String; private var  :Number;// = 0 private var  :Number; private var  :Number;// = 0xFF private var  :Number;// = 0xFF0000 public static var ROLLOVER:String = "ROLLOVER"; public static var IDLE:String = "IDLE"; public static var SELECTED:String = "SELECTED"; public function Cadre_c(_arg1:Number, _arg2:Number){  = _arg1;  = _arg2; SetIdle(); } public function SetRollOver():void{ _mode = ROLLOVER; (10,  ); } private function (_arg1:Number, _arg2:Number):void{ this.graphics.clear(); this.graphics.lineStyle(_arg1, _arg2, 1, false, LineScaleMode.NONE); this.graphics.moveTo(0, 0); this.graphics.lineTo(0,  ); this.graphics.lineTo( ,  ); this.graphics.lineTo( , 0); this.graphics.lineTo(0, 0); } public function SetIdle():void{ _mode = IDLE; (1,  ); } public function GetCurrentMode():String{ return (_mode); } public function SetSelected():void{ _mode = SELECTED; (10,  ); } } }//package TheGameAS3.Debug
Section 127
//Debug_c (TheGameAS3.Debug.Debug_c) package TheGameAS3.Debug { import TheGameAS3.*; import flash.display.*; import flash.geom.*; import TheGameAS3.Physique.*; public class Debug_c { public static var  :Number = 1; public static var  :Number = 2; private static var m_context:Game_c = null; private static var :Array = new Array(); public static var :Number = 3; private static var :Array = new Array(); public static var GD_LIGNE:Number = 0; public static function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ [_arg4].graphics.lineStyle(_arg1, _arg2, _arg3); } public static function DessineLigne(_arg1:Game_c, _arg2:Array):void{ var _local5:Line_c; var _local6:Point; var _local7:Point; var _local8:int; var _local9:Line_c; var _local10:Point; var _local11:Point; if (_arg1 == null){ _arg1 = m_context; }; var _local3:Boolean; var _local4:int; while (_local4 < _arg2.length) { _local3 = false; _local5 = _arg2[_local4]; if (_local5 == null){ } else { _local6 = _local5.GetPoint1(); _local7 = _local5.GetPoint2(); _local8 = _local4; while (_local8 < _arg2.length) { if (_local8 == _local4){ } else { _local9 = _arg2[_local8]; if (_local9 == null){ } else { _local10 = _local9.GetPoint1(); _local11 = _local9.GetPoint2(); if ((((((((_local10.x == _local7.x)) && ((_local10.y == _local7.y)))) && ((_local11.x == _local6.x)))) && ((_local11.y == _local6.y)))){ _local3 = true; }; }; }; _local8++; }; if (_local3){ (3, 0xFF0000, 100, GD_LIGNE); (_local6.x, _local7.x, _local6.y, _local7.y, GD_LIGNE); (1, 0xFF00, 100, GD_LIGNE); } else { ((_local6.x + _arg1.GetCamera().GetOffsetX()), (_local7.x + _arg1.GetCamera().GetOffsetX()), (_local6.y + _arg1.GetCamera().GetOffsetY()), (_local7.y + _arg1.GetCamera().GetOffsetY()), GD_LIGNE); }; }; _local4++; }; } public static function EffaceGroupeDessin(_arg1:Number):Boolean{ if ([_arg1] == undefined){ return (false); }; [_arg1].graphics.clear(); (2, 0xFF00, 100, _arg1); return (true); } public static function (_arg1:MovieClip, _arg2:MovieClip, _arg3:Number):void{ (_arg1.x, _arg2.x, _arg1.y, _arg2.y, _arg3); } public static function Init(_arg1:Game_c):void{ m_context = _arg1; } public static function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ [_arg5].graphics.moveTo(_arg1, _arg3); [_arg5].graphics.lineTo(_arg2, _arg4); } public static function GetContainer():MovieClip{ return ([GD_LIGNE]); } public static function AddDessinGroup(_arg1:Number, _arg2:MovieClip):Boolean{ if (_arg2 == null){ return (false); }; [_arg1] = _arg2; .push(_arg1); EffaceGroupeDessin(_arg1); return (true); } public static function DessinePoints(_arg1:Game_c, _arg2:Array):void{ var _local4:Circle_c; var _local5:Number; var _local6:Number; var _local7:Number; if (_arg1 == null){ _arg1 = m_context; }; var _local3:int; while (_local3 < _arg2.length) { _local4 = Circle_c(_arg2[_local3]); if (_local4 == null){ } else { _local5 = _local4.rayon; _local6 = (_local4.x + _arg1.GetCamera().GetOffsetX()); _local7 = (_local4.y + _arg1.GetCamera().GetOffsetY()); [GD_LIGNE].graphics.drawCircle(_local6, _local7, _local5); }; _local3++; }; } } }//package TheGameAS3.Debug
Section 128
//ObjDebug_c (TheGameAS3.Debug.ObjDebug_c) package TheGameAS3.Debug { import TheGameAS3.Level.*; import TheGameAS3.Physique.*; public class ObjDebug_c extends ObjetMoteur_c { public function ObjDebug_c(_arg1:LevelLayer_c=null){ super(_arg1); addChild(new OBJ_DEBUG()); } } }//package TheGameAS3.Debug
Section 129
//Acteur_c (TheGameAS3.Effects.Acteur_c) package TheGameAS3.Effects { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Physique.*; public class Acteur_c extends ObjetMoteur_c { private var :int;// = 0 private var :Boolean;// = true private var :MovieClip;// = null private var  :Number;// = 0 private var  :Boolean;// = false public function Acteur_c(_arg1:MovieClip, _arg2:LevelLayer_c, _arg3:int){ super(_arg2);  = _arg1; this.addChild(_arg1); .gotoAndStop(1);  = _arg3; } private function (_arg1:MovieClip):void{ var _local3:DisplayObject; var _local4:MovieClip; var _local2:int; while (_local2 < _arg1.numChildren) { _local3 = _arg1.getChildAt(_local2); if ((_local3 is MovieClip)){ _local4 = MovieClip(_local3); (_local4); _local4.gotoAndStop(((_local4.currentFrame % _local4.totalFrames) + 1)); }; _local2++; }; } public function get isPlaying():Boolean{ return (); } public function set isPlaying(_arg1:Boolean):void{  = _arg1; } override public function Update(_arg1:Game_c):void{ super.Update(_arg1); if ( != null){ if (){  = ( + _arg1.GetSpeedManager().GetFrameSpeed()); if ( > .totalFrames){ --;  = ( % .totalFrames); }; .gotoAndStop(Math.floor( )); (); if ( == 0){ _arg1.GetEffectManager().DestroyActeur(this); }; }; } else { _arg1.GetEffectManager().DestroyActeur(this); }; } public function GetMC():MovieClip{ return (); } public function ():Boolean{ return ( ); } override public function Destroy(_arg1:Game_c):void{ if ( != null){ if (.parent == this){ this.removeChild(); };  = null; }; if (((!((this.parent == null))) && (this.parent.contains(this)))){ this.parent.removeChild(this); }; super.Destroy(_arg1);   = true; } } }//package TheGameAS3.Effects
Section 130
//ActeurSaigne_c (TheGameAS3.Effects.ActeurSaigne_c) package TheGameAS3.Effects { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class ActeurSaigne_c extends ActeurTombant_c { private var  :Number;// = 0 private var :int;// = 0 public function ActeurSaigne_c(_arg1:MovieClip, _arg2:LevelLayer_c, _arg3:int, _arg4:Boolean=false){  = 1;  = 2;  = (Math.random() * 36); super(_arg1, _arg2, _arg3, _arg4); } override public function Update(_arg1:Game_c):void{ var _local2:Acteur_c; var _local3:int; super.Update(_arg1);  = ( + _arg1.GetSpeedManager().GetSpeed()); if (((( >= )) && (!(m_bWaiting)))){ _local2 = null; _local3 = (Math.random() * 3); switch (_local3){ case 0: _local2 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_BLOOD_SAIGNE_ID, GetLayer()); break; case 1: _local2 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_BLOOD_SAIGNE_2_ID, GetLayer()); break; case 2: _local2 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_BLOOD_SAIGNE_3_ID, GetLayer()); break; }; _local2.px = px; _local2.py = py; _local2.scaleX = 0.5; _local2.scaleY = 0.5;  = 0; }; } } }//package TheGameAS3.Effects
Section 131
//ActeurTombant_c (TheGameAS3.Effects.ActeurTombant_c) package TheGameAS3.Effects { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Physique.*; public class ActeurTombant_c extends Acteur_c { private var  :int;// = 15 private var  :int;// = 0 private var  :int;// = 3 private var  :int;// = 0 private var  :Boolean;// = false protected var m_bWaiting:Boolean;// = false public function ActeurTombant_c(_arg1:MovieClip, _arg2:LevelLayer_c, _arg3:int, _arg4:Boolean=false){ super(_arg1, _arg2, _arg3);  = 0.75;  = _arg4; UpdateGravite(Moteur_c.GetGravite()); } override public function Update(_arg1:Game_c):void{ super.Update(_arg1); if (m_bWaiting){  ++; this.alpha = (( -  ) /  ); if ( >=  ){ if ( ){ this.DrawOnBackground(); }; _arg1.GetEffectManager().DestroyActeur(this); }; return; }; GetMC().rotation = (GetMC().rotation + (_arg1.GetSpeedManager().GetFrameSpeed() * ( -  ))); this.vy = (this.vy + (this.grav * _arg1.GetSpeedManager().GetSpeed())); Moteur_c.JustRebound(_arg1, this, GetLineInView(), GetPointInView()); if ((((((((this.y >= 1000)) || ((this.y <= -1000)))) || ((this.x >= 1000)))) || ((this.x <= -1000)))){ _arg1.GetEffectManager().DestroyActeur(this); }; if (this.lastCol != null){  ++; vx = (vx / 2); vy = (vy / 2); if ( >  ){ m_bWaiting = true; }; }; } } }//package TheGameAS3.Effects
Section 132
//ActeurVelocity_c (TheGameAS3.Effects.ActeurVelocity_c) package TheGameAS3.Effects { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; public class ActeurVelocity_c extends Acteur_c { public function ActeurVelocity_c(_arg1:MovieClip, _arg2:LevelLayer_c, _arg3:int){ super(_arg1, _arg2, _arg3); } override public function Update(_arg1:Game_c):void{ super.Update(_arg1); px = (px + vx); py = (py + vy); } } }//package TheGameAS3.Effects
Section 133
//EffectManager_c (TheGameAS3.Effects.EffectManager_c) package TheGameAS3.Effects { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Animation.*; public class EffectManager_c { private var :Array;// = null private var _context:Game_c; public static const ID_FORE_LAYER:int = 1; public static const ID_BACK_LAYER:int = 0; public function EffectManager_c(_arg1:Game_c){  = new Array(); _context = _arg1; } public function DestroyAll():void{ while (.length > 0) { DestroyActeur([0]); };  = new Array(); } public function (_arg1:int, _arg2:LevelLayer_c, _arg3:int=1, _arg4:int=1, _arg5:String="NONE", _arg6:Point=null):Acteur_c{ var _local7:ActeurVelocity_c = new ActeurVelocity_c(AnimationFactory_c.CreateAnimationFromId(_arg1), _arg2, _arg3); GetContainer(_arg4, _arg2).addChild(_local7); if (_arg5 != "NONE"){ _local7.SetTag(_arg5); }; _context.AddUpdatable(_local7); .push(_local7); if (_arg6 != null){ _local7.vx = _arg6.x; _local7.vy = _arg6.y; }; Camera_c.AddActeur(_local7); return (_local7); } public function DestroyActeur(_arg1:Acteur_c):void{ var _local2:int; while (_local2 < .length) { if ([_local2] == _arg1){ .splice(_local2, 1); _context.RemoveUpdatable(_arg1); _arg1.Destroy(_context); Camera_c.RemoveActeur(_arg1); return; }; _local2++; }; trace(("WARNING EffectLayer :: DestroyActeur :: Acteur not found : " + _arg1)); } private function GetContainer(_arg1:int, _arg2:LevelLayer_c):MovieClip{ switch (_arg1){ case ID_BACK_LAYER: return (_arg2.GetBackFxContainer()); case ID_FORE_LAYER: return (_arg2.GetForeFxContainer()); default: trace(("ERROR :: EffectLayer_c :: GetContainer :: WRONG ID " + _arg1)); return (null); }; } public function CreateSingleFx(_arg1:int, _arg2:LevelLayer_c, _arg3:int=1, _arg4:int=1, _arg5:String="NONE"):Acteur_c{ var _local6:Acteur_c = new Acteur_c(AnimationFactory_c.CreateAnimationFromId(_arg1), _arg2, _arg3); GetContainer(_arg4, _arg2).addChild(_local6); if (_arg5 != "NONE"){ _local6.SetTag(_arg5); }; _context.AddUpdatable(_local6); .push(_local6); Camera_c.AddActeur(_local6); return (_local6); } public function (_arg1:MovieClip, _arg2:LevelLayer_c, _arg3:int=1, _arg4:Point=null, _arg5:Point=null, _arg6:Boolean=false, _arg7:Boolean=false):ActeurTombant_c{ var _local8:ActeurTombant_c; if (_arg7){ _local8 = new ActeurSaigne_c(_arg1, _arg2, -1, _arg6); } else { _local8 = new ActeurTombant_c(_arg1, _arg2, -1, _arg6); }; GetContainer(_arg3, _arg2).addChild(_local8); _context.AddUpdatable(_local8); if (_arg4 != null){ _local8.px = _arg4.x; _local8.py = _arg4.y; }; if (_arg5 != null){ _local8.vx = _arg5.x; _local8.vy = _arg5.y; }; .push(_local8); Camera_c.AddActeur(_local8); return (_local8); } public function (_arg1:int, _arg2:LevelLayer_c, _arg3:int=1, _arg4:Point=null, _arg5:Point=null, _arg6:Boolean=false):ActeurTombant_c{ return ((AnimationFactory_c.CreateAnimationFromId(_arg1), _arg2, _arg3, _arg4, _arg5, _arg6, false)); } public function (_arg1:int, _arg2:LevelLayer_c, _arg3:int=1, _arg4:Point=null, _arg5:Point=null, _arg6:Boolean=false):ActeurTombant_c{ return ((AnimationFactory_c.CreateAnimationFromId(_arg1), _arg2, _arg3, _arg4, _arg5, _arg6, true)); } } }//package TheGameAS3.Effects
Section 134
//CadavreEnemy_c (TheGameAS3.Enemy.CadavreEnemy_c) package TheGameAS3.Enemy { import TheGameAS3.Level.*; import TheGameAS3.Physique.*; public class CadavreEnemy_c { private var :Number;// = 0 private var :Number;// = 0 private var  :Array;// = null private var :LevelLayer_c;// = null public function CadavreEnemy_c(_arg1:LevelLayer_c, _arg2:Number, _arg3:Number){ _arg3 = (_arg3 + 10); var _local4:Line_c = new Line_c((_arg2 - 50), _arg2, (_arg3 + 20), _arg3, true, false); var _local5:Line_c = new Line_c(_arg2, (_arg2 + 50), _arg3, (_arg3 + 20), true, false); var _local6:Line_c = new Line_c((_arg2 + 50), (_arg2 - 50), (_arg3 + 20), (_arg3 + 20), true, false);  = _arg1;  = _arg2;  = _arg3;   = new Array();  .push(_local4);  .push(_local5);  .push(_local6); _arg1.AddLine(_local4); _arg1.AddLine(_local5); } public function GetX():Number{ return (); } public function GetY():Number{ return (); } public function IsPointBelow(_arg1:Number, _arg2:Number):Boolean{ var _local4:int; var _local3:Boolean; while (_local4 <  .length) { _local3 = ((_local3) && (Line_c( [_local4]).IsPointInNegativeSide(_arg1, _arg2))); _local4++; }; return (_local3); } public function Destroy(){ while ( .length) { .RemoveLine( .shift()); };   = null;  = null; } } }//package TheGameAS3.Enemy
Section 135
//Enemy_i (TheGameAS3.Enemy.Enemy_i) package TheGameAS3.Enemy { import TheGameAS3.*; import TheGameAS3.Physique.*; public interface Enemy_i { function SetIsInfinite(_arg1:Boolean):void; function GetHp():int; function GetMoney():int; function GetXp():int; function GetId():int; function GetObjFollow():ObjetMoteur_c; function GetTeam():Number; function IsDead():Boolean; function InitEnemy(_arg1:ObjetMoteur_c, _arg2:Game_c):void; function Destroy(_arg1:Game_c):void; function GetSoundOnHit(_arg1:int):int; function IsInfinite():Boolean; } }//package TheGameAS3.Enemy
Section 136
//Enemy1_c (TheGameAS3.Enemy.Enemy1_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Effects.*; import flash.geom.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; public class Enemy1_c extends EnemyDeuxEtat_c { private const WAIT_BEFORE_TRACE:int = 10; protected var VITESSE:int;// = 1 private var  :Boolean;// = false private var  :Animation_c; private var  :Number; private var  :Point; private var  :Number;// = 0 private var  :int;// = 10 public function Enemy1_c(_arg1:LevelLayer_c){  = new Point(); super(_arg1);  (AnimationFactory_c. , AnimationFactory_c. );  = 400; SetRayon(30); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); weapon2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); } override public function Destroy(_arg1:Game_c):void{ m_context.RemoveUpdatable( );   = null; super.Destroy(_arg1); } override protected function GetWaitBeforeNextShoot():int{ return (25); } override public function Update(_arg1:Game_c):void{ var _local2:Number; var _local3:Acteur_c; var _local4:Acteur_c; var _local5:Point; var _local6:Point; super.Update(_arg1); if (((destroyed) || (!(IsActive())))){ return; }; if (!IsDead()){ if (((CanMove()) && (!((m_objFollow == null))))){  .x = (m_objFollow.px - px);  .y = (m_objFollow.py - py); if ((( .x *  .x) + ( .y *  .y)) > 3000){   = EquationVecto_c.GetRotation(m_objFollow.px, px, m_objFollow.py, py); _local2 = (  -  ); while (_local2 > 180) { _local2 = (_local2 - 360); }; while (_local2 < -180) { _local2 = (_local2 + 360); }; while ( > 180) {  = ( - 360); }; while ( < -180) {  = ( + 360); };  = ( + (_local2 * 0.05)); vx = (EquationVecto_c.MyCos(-( )) * VITESSE); vy = (-(EquationVecto_c.MySin(-( ))) * VITESSE);  .Start();  .GetChild().rotation = ( + 90); Moteur_c.StickToGround(_arg1, this, GetLineInView(), GetPointInView()); if (((!((this.parent == null))) && (MCGame(_arg1).CanDirtFloor()))){  --; }; if (  <= 0){   = WAIT_BEFORE_TRACE; _local3 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_RAIL, GetLayer()); _local4 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_RAIL, GetLayer()); _local5 = Utils.FindPoint(_arg1, GetLayer(), MovieClip( .GetChild().getChildByName("rail1"))); _local6 = Utils.FindPoint(_arg1, GetLayer(), MovieClip( .GetChild().getChildByName("rail2"))); _local3.rotation = ( + 90); _local3.px = _local5.x; _local3.py = _local5.y; _local3.alpha = 0.2; _local3.DrawOnBackground(); _local4.rotation = ( + 90); _local4.px = _local6.x; _local4.py = _local6.y; _local4.alpha = 0.2; _local4.DrawOnBackground(); }; } else { vx = 0; vy = 0;  .Stop(); }; }; oAnim.GetChild().rotation = (EquationVecto_c.GetRotation(px, m_objFollow.px, py, m_objFollow.py) + 90); }; if (IsDead()){ if ((((oAnim.GetCurrentFrame() > 5)) && (!( )))){ m_context.GetCamera().ShakeCamera(25);   = true; }; }; } override protected function IsFloating():Boolean{ return (true); } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_1); } override protected function GetGunContainer(_arg1:WeaponLongRange_c):MovieClip{ if (_arg1 == weapon1){ return (MovieClip(oAnim.GetChild().getChildByName("gun1"))); }; if (_arg1 == weapon2){ return (MovieClip(oAnim.GetChild().getChildByName("gun2"))); }; return (null); } override public function InitEnemy(_arg1:ObjetMoteur_c, _arg2:Game_c):void{ super.InitEnemy(_arg1, _arg2); var _local3:MovieClip = AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_ENEMY1_LOWERBODY);   = new Animation_c(this, null);  .SetContainer(this, _local3);  .Stop(); _arg2.AddUpdatable( ); addChildAt(_local3, 0);  = (EquationVecto_c.GetRotation(m_objFollow.px, px, m_objFollow.py, py) + 90); } override public function GetMoney():int{ return (400); } } }//package TheGameAS3.Enemy
Section 137
//Enemy2_c (TheGameAS3.Enemy.Enemy2_c) package TheGameAS3.Enemy { import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class Enemy2_c extends Enemy1_c { public function Enemy2_c(_arg1:LevelLayer_c){ super(_arg1);  (AnimationFactory_c. , AnimationFactory_c. ); VITESSE = 3; } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_2); } } }//package TheGameAS3.Enemy
Section 138
//EnemyBoss1_c (TheGameAS3.Enemy.EnemyBoss1_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import TheGameAS3.Level.LevelEvents.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; public class EnemyBoss1_c extends EnemyDeuxEtat_c { private const VITESSE:Number = 1; private const WAIT_BEFORE_TRACE:int = 10; private const WAIT_BEFORE_EXPLOSION:int = 10; private var  :Boolean;// = false private var  :Animation_c; private var  :Number; private var  :Point; private var  :Number;// = 0 private var  :int;// = 10 private var  :Boolean;// = false private var  :int;// = 10 public function EnemyBoss1_c(_arg1:LevelLayer_c){  = new Point(); super(_arg1);  (AnimationFactory_c. , AnimationFactory_c. );  = 3000; SetRayon(60); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); weapon2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); weapon3 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_BOSS); } override public function InitEnemy(_arg1:ObjetMoteur_c, _arg2:Game_c):void{ super.InitEnemy(_arg1, _arg2); var _local3:MovieClip = AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_ENEMY_BOSS_LOWERBODY);   = new Animation_c(this, null, 0.1);  .SetContainer(this, _local3);  .Stop(); _arg2.AddUpdatable( ); addChildAt(_local3, 0); scaleX = 2; scaleY = 2; } override public function PlayDeath(_arg1:Ammo_c):void{ var _local2:Acteur_c; super.PlayDeath(_arg1); if (GameOptions.mode == GameOptions.MODE_LEVEL_1){ m_context.GetCamera().SetDynamicFollow(this);  .Stop(); _local2 = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_IMPACT, GetLayer()); _local2.scaleX = 3; _local2.scaleY = 3; _local2.px = px; _local2.py = py; _local2.DrawOnBackground(); Hero_c(m_objFollow).mustBeInFOV = true;   = true; }; } override protected function CanMakeTrou():Boolean{ return (false); } override public function Destroy(_arg1:Game_c):void{ m_context.RemoveUpdatable( );   = null; if ( ){ if (GameOptions.mode == GameOptions.MODE_LEVEL_1){ m_context.GetLevelEventManager().DoActionLevel(m_context, LevelEvent1.ACTION_END_BOSS); }; }; super.Destroy(_arg1); } override public function Update(_arg1:Game_c):void{ var _local2:Number; var _local3:Acteur_c; var _local4:Acteur_c; var _local5:Point; var _local6:Point; var _local7:Acteur_c; var _local8:Acteur_c; super.Update(_arg1); if (((destroyed) || (!(IsActive())))){ return; }; if (!IsDead()){ if (((CanMove()) && (!((m_objFollow == null))))){  .x = (m_objFollow.px - px);  .y = (m_objFollow.py - py); if ((( .x *  .x) + ( .y *  .y)) > 3000){   = EquationVecto_c.GetRotation(m_objFollow.px, px, m_objFollow.py, py); _local2 = (  -  ); while (_local2 > 180) { _local2 = (_local2 - 360); }; while (_local2 < -180) { _local2 = (_local2 + 360); }; while ( > 180) {  = ( - 360); }; while ( < -180) {  = ( + 360); };  = ( + (_local2 * 0.05)); vx = (EquationVecto_c.MyCos(-( )) * VITESSE); vy = (-(EquationVecto_c.MySin(-( ))) * VITESSE);  .Start();  .GetChild().rotation = ( + 90); Moteur_c.StickToGround(_arg1, this, GetLineInView(), GetPointInView()); if (((!((this.parent == null))) && (MCGame(_arg1).CanDirtFloor()))){  --; }; if (  <= 0){   = WAIT_BEFORE_TRACE; _local3 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_RAIL, GetLayer()); _local4 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_RAIL, GetLayer()); _local5 = Utils.FindPoint(_arg1, GetLayer(), MovieClip( .GetChild().getChildByName("rail1"))); _local6 = Utils.FindPoint(_arg1, GetLayer(), MovieClip( .GetChild().getChildByName("rail2"))); _local3.rotation = ( + 90); _local3.px = _local5.x; _local3.py = _local5.y; _local3.alpha = 0.2; _local3.scaleX = 3.5; _local3.scaleY = 3.5; _local3.DrawOnBackground(); _local4.rotation = ( + 90); _local4.px = _local6.x; _local4.py = _local6.y; _local4.alpha = 0.2; _local4.scaleX = 3.5; _local4.scaleY = 3.5; _local4.DrawOnBackground(); }; } else { vx = 0; vy = 0;  .Stop(); }; }; oAnim.GetChild().rotation = (EquationVecto_c.GetRotation(px, m_objFollow.px, py, m_objFollow.py) + 90); }; if (IsDead()){  --; if ((((  < 0)) && ((oAnim.GetCurrentFrame() < (oAnim.GetTotalFrames() - 40))))){   = WAIT_BEFORE_EXPLOSION; _local7 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); _local7.px = ((px + (Math.random() * 100)) - 50); _local7.py = ((py + (Math.random() * 100)) - 50); m_context.GetCamera().ShakeCamera(25); Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); }; if ((  % 2) == 0){ SetTint(0xFF, 0xFF, 0xFF); } else { SetTint(0, 0, 0); }; if ((((oAnim.GetCurrentFrame() >= (oAnim.GetTotalFrames() - 42))) && ((oAnim.GetCurrentFrame() <= (oAnim.GetTotalFrames() - 40))))){ _local8 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION_BIG, GetLayer()); _local8.px = px; _local8.py = py; _local8.scaleX = 2; _local8.scaleY = 2; this.visible = false; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_BOSS); }; }; } override public function GetMoney():int{ return (1000); } override protected function IsFloating():Boolean{ return (true); } override protected function GetGunContainer(_arg1:WeaponLongRange_c):MovieClip{ if (_arg1 == weapon1){ return (MovieClip(oAnim.GetChild().getChildByName("gun1"))); }; if (_arg1 == weapon2){ return (MovieClip(oAnim.GetChild().getChildByName("gun2"))); }; if (_arg1 == weapon3){ return (MovieClip(oAnim.GetChild().getChildByName("gun3"))); }; return (null); } } }//package TheGameAS3.Enemy
Section 139
//EnemyBoss2_c (TheGameAS3.Enemy.EnemyBoss2_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import TheGameAS3.Level.LevelEvents.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; public class EnemyBoss2_c extends EnemyDeuxEtat_c { private const VITESSE:int = 10; private const FORMATION_SIDE_SCROLL:int = 1; private const TIME_SHOOT:int = 30; private const TIME_SHOOT_MORTAR:int = 5; private const TIME_BURST:int = 20; private const TIME_FORMATION:int = 150; private const FORMATION_IDLE:int = 0; private const WAIT_BEFORE_EXPLOSION:int = 10; private const FORMATION_ROTATION:int = 2; private const FORMATION_PREPARE_ROTATION1:int = 3; private const FORMATION_PREPARE_ROTATION2:int = 4; private var  :int;// = 5 private var  :int;// = 0 private var  :int;// = 20 private var  :int;// = 4 private var  :int;// = 150 private var  :int;// = 0 private var  :Point; private var  :int;// = 10 private var  :int;// = 0 private var  :Point; private var  :Boolean;// = false public function EnemyBoss2_c(_arg1:LevelLayer_c){ super(_arg1);  (AnimationFactory_c. , AnimationFactory_c. );  = 3000; SetRayon(60); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_GATLING)); weapon2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_GATLING)); weapon3 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_GATLING)); weapon4 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_GATLING)); weapon5 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c. )); autoShoot = false; cameraCanControlMe = false; } private function  (_arg1:Game_c):void{  (_arg1); if (px < ( .x - VITESSE)){ vx = VITESSE; } else { if (px > ( .x + VITESSE)){ vx = -(VITESSE); } else { vx = 0; px =  .x; }; };  --; if ( < 0){  = TIME_FORMATION;   =  ();  (_arg1); };  .x = px;  .y = (py + 100); } private function  (_arg1:Game_c):void{ if (  == FORMATION_PREPARE_ROTATION1){ vy = VITESSE; vx = 0; } else { if (  == FORMATION_PREPARE_ROTATION2){ px =  .x; py = (_arg1.GetCamera().GetYUpBorder(GetLayer()) - 100); vy = VITESSE; vx = 0;   = -90; }; }; } override public function PlayDeath(_arg1:Ammo_c):void{ var _local2:Acteur_c; super.PlayDeath(_arg1); if (GameOptions.IsLevelMode()){ m_context.GetCamera().SetDynamicFollow(this); _local2 = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_IMPACT, GetLayer()); _local2.scaleX = 3; _local2.scaleY = 3; _local2.px = px; _local2.py = py; _local2.DrawOnBackground(); Hero_c(m_objFollow).mustBeInFOV = true;   = true; m_context.GetLevelEventManager().DoActionLevel(m_context, LevelEvent2.ACTION_KILL_BOSS); }; } private function  (_arg1:Game_c):void{  --; if (  <= 0){ if ((  % 2) == 0){ Shoot(weapon1, _arg1, null, 30); Shoot(weapon2, _arg1, null, 30); Shoot(weapon3, _arg1, null, 30); Shoot(weapon4, _arg1, null, 30); };  --; if (  <= 0){   = TIME_SHOOT;   = TIME_BURST; }; }; } override public function GetMoney():int{ return (1000); } private function  (_arg1:Game_c):void{ vx = 0; vy = 0;  ++; var _local2:Number = ((Math.cos(((  / 180) * Math.PI)) * _arg1.GetCamera().GetHeightView(GetLayer())) / 3); var _local3:Number = ((Math.sin(((  / 180) * Math.PI)) * _arg1.GetCamera().GetHeightView(GetLayer())) / 3); px = (_local2 +  .x); py = ((_local3 +  .y) + (_arg1.GetCamera().GetHeightView(GetLayer()) / 3)); if (  >= 270){   =  ();  (_arg1); };  (_arg1);  .x = _arg1.GetCamera().GetX();  .y = _arg1.GetCamera().GetY(); } override public function InitEnemy(_arg1:ObjetMoteur_c, _arg2:Game_c):void{ super.InitEnemy(_arg1, _arg2);   = new Point(px, py);  = new Point(0, 0);  .x = px;  .y = (py + 100); GetLayer().GetForeFxContainer().addChild(this); px =  .x; py = (_arg2.GetCamera().GetYUpBorder(GetLayer()) - 100);  (_arg2); } private function  (_arg1:Game_c):void{ switch ( ){ case FORMATION_IDLE:  (_arg1); break; case FORMATION_SIDE_SCROLL:  (_arg1); break; case FORMATION_ROTATION:  (_arg1); break; case FORMATION_PREPARE_ROTATION1:  (_arg1); break; case FORMATION_PREPARE_ROTATION2:  (_arg1); break; }; } private function  (_arg1:Game_c):void{ vy = (vy * 1.05); if (!_arg1.GetCamera().IsInFieldOfView(this)){   = FORMATION_PREPARE_ROTATION2;  (_arg1); };  .x = px;  .y = (py + 100);  (_arg1); } private function  ():int{ var _local1:Number = (Math.random() * 100); if (_local1 < 33){ if (  == FORMATION_IDLE){ return ( ()); }; return (FORMATION_IDLE); //unresolved jump }; if (_local1 < 66){ if (  == FORMATION_SIDE_SCROLL){ return ( ()); }; return (FORMATION_SIDE_SCROLL); //unresolved jump }; if (  == FORMATION_PREPARE_ROTATION1){ return ( ()); }; return (FORMATION_PREPARE_ROTATION1); } private function  (_arg1:Game_c):void{ if (py >  .y){ py =  .y;   = FORMATION_ROTATION;  (_arg1); };  .x = px;  .y = (py + 100); } override public function Update(_arg1:Game_c):void{ var _local2:Number; var _local3:Acteur_c; var _local4:Acteur_c; super.Update(_arg1); if (((destroyed) || (!(IsActive())))){ return; }; if (!IsDead()){  (_arg1); rotation = (EquationVecto_c.GetRotation( .x, px,  .y, py) - 90); px = (px + vx); py = (py + vy);  = ( + 5); _local2 = ((Math.cos((( / 180) * Math.PI)) * 0.05) + 0.05); scaleX = (_local2 + 1); scaleY = (_local2 + 1); }; if (IsDead()){  --; if ((((  < 0)) && ((oAnim.GetCurrentFrame() < (oAnim.GetTotalFrames() - 40))))){   = WAIT_BEFORE_EXPLOSION; _local3 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); _local3.px = ((px + (Math.random() * 100)) - 50); _local3.py = ((py + (Math.random() * 100)) - 50); m_context.GetCamera().ShakeCamera(25); Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); }; if ((  % 2) == 0){ SetTint(0xFF, 0xFF, 0xFF); } else { SetTint(0, 0, 0); }; if ((((oAnim.GetCurrentFrame() >= (oAnim.GetTotalFrames() - 42))) && ((oAnim.GetCurrentFrame() <= (oAnim.GetTotalFrames() - 40))))){ _local4 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION_BIG, GetLayer()); _local4.px = px; _local4.py = py; _local4.scaleX = 2; _local4.scaleY = 2; this.visible = false; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_BOSS); }; rotation = (rotation + 7); }; if (((!((parent == null))) && ((parent.getChildIndex(this) < (parent.numChildren - 1))))){ parent.setChildIndex(this, (parent.numChildren - 1)); }; } private function  (_arg1:Game_c):void{  --; if (  <= 0){   = TIME_SHOOT_MORTAR; Shoot(weapon5, _arg1, null, 2); }; } override protected function CanMakeTrou():Boolean{ return (false); } override protected function IsFloating():Boolean{ return (true); } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_BOSS2); } override public function Destroy(_arg1:Game_c):void{ m_context.GetCamera().StopDynamicFollow(); if ( ){ if (GameOptions.mode == GameOptions.MODE_LEVEL_2){ m_context.GetLevelEventManager().DoActionLevel(m_context, LevelEvent2.ACTION_END_BOSS); }; }; super.Destroy(_arg1); } override protected function GetGunContainer(_arg1:WeaponLongRange_c):MovieClip{ if (_arg1 == weapon1){ return (MovieClip(oAnim.GetChild().getChildByName("gun1"))); }; if (_arg1 == weapon2){ return (MovieClip(oAnim.GetChild().getChildByName("gun2"))); }; if (_arg1 == weapon3){ return (MovieClip(oAnim.GetChild().getChildByName("gun3"))); }; if (_arg1 == weapon4){ return (MovieClip(oAnim.GetChild().getChildByName("gun4"))); }; if (_arg1 == weapon5){ return (MovieClip(oAnim.GetChild().getChildByName("gunMortar"))); }; return (null); } private function  (_arg1:Game_c):void{  (_arg1); if (vx == 0){ vx = VITESSE; } else { if ((((((vx < 0)) && ((px < (_arg1.GetCamera().GetXLeftBorder(GetLayer()) + 400))))) || ((((vx > 0)) && ((px > (_arg1.GetCamera().GetXRightBorder(GetLayer()) - 400))))))){ vx = -(vx); }; };  --; if ( < 0){  = TIME_FORMATION;   =  ();  (_arg1); };  .x = px;  .y = (py + 100); } } }//package TheGameAS3.Enemy
Section 140
//EnemyBoss3_c (TheGameAS3.Enemy.EnemyBoss3_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import TheGameAS3.Level.LevelEvents.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; import TheGameAS3.Teams.*; public class EnemyBoss3_c extends EnemyDeuxEtat_c implements IShooter { private const VITESSE:Number = 5; private const WAIT_BEFORE_TRACE:int = 10; private const WAIT_BEFORE_EXPLOSION:int = 10; private var  :Animation_c; private var  :Number; private var  :Point; private var  :EnemyTurret3_c; private var  :EnemyTurret3_c; private var  :Number;// = 0 private var  :int;// = 100 private var  :int;// = 10 private var  :int;// = 90 private var  :Boolean;// = false private var  :int;// = 10 private static const BURST_WAIT:int = 90; private static const SHOOT_WAIT:int = 100; public function EnemyBoss3_c(_arg1:LevelLayer_c){  = new Point(); super(_arg1);  (AnimationFactory_c. , AnimationFactory_c. );  = 6000; SetRayon(30); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_FLAME)); weapon2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_FLAME)); WeaponFlameThrower1_c(weapon1).flames = 12; WeaponFlameThrower1_c(weapon2).flames = 12; autoShoot = false; canBeDestroyedByFOV = false; cameraCanControlMe = false; } override public function InitEnemy(_arg1:ObjetMoteur_c, _arg2:Game_c):void{ super.InitEnemy(_arg1, _arg2); var _local3:MovieClip = AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_ENEMY_BOSS_3_LOWERBODY);   = new Animation_c(this, null, 0.1);  .SetContainer(this, _local3);  .Stop(); _arg2.AddUpdatable( ); addChildAt(_local3, 0);  = EnemyTurret3_c(_arg2.GetEnemyManager().CreateEnemy(_arg1, EnemyFactory_c.ID_ENEMY_TURRET_3, GetLayer()));  = EnemyTurret3_c(_arg2.GetEnemyManager().CreateEnemy(_arg1, EnemyFactory_c.ID_ENEMY_TURRET_3, GetLayer()));  .cameraCanControlMe = false;  .canBeDestroyedByFOV = false;  .cameraCanControlMe = false;  .canBeDestroyedByFOV = false;  (_arg2,  );  (_arg2,  ); } private function  (_arg1:Game_c, _arg2:EnemyTurret3_c):void{ var _local3:Point; if (_arg2 == null){ return; }; if (!_arg2.IsDead()){ if (_arg2 ==  ){ _local3 = Utils.FindPoint(_arg1, GetLayer(), MovieClip(oAnim.GetChild().getChildByName("turret1"))); } else { if (_arg2 ==  ){ _local3 = Utils.FindPoint(_arg1, GetLayer(), MovieClip(oAnim.GetChild().getChildByName("turret2"))); }; }; _arg2.px = _local3.x; _arg2.py = _local3.y; } else { if (_arg2 ==  ){  = null; } else { if (_arg2 ==  ){  = null; }; }; }; } override public function PlayDeath(_arg1:Ammo_c):void{ var _local2:Acteur_c; super.PlayDeath(_arg1); if (GameOptions.mode == GameOptions.MODE_LEVEL_3){ m_context.GetCamera().SetDynamicFollow(this);  .Stop(); _local2 = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_IMPACT, GetLayer()); _local2.scaleX = 3; _local2.scaleY = 3; _local2.px = px; _local2.py = py; _local2.DrawOnBackground(); Hero_c(m_objFollow).mustBeInFOV = true;   = true; m_context.GetCamera().SetZoom(1300);  .PlayDeath(_arg1);  .PlayDeath(_arg1); m_context.GetEnemyManager().OnEnemyDead( ); m_context.GetEnemyManager().OnEnemyDead( ); weapon1.StopAttack(); weapon2.StopAttack(); }; } override protected function CanMakeTrou():Boolean{ return (false); } override public function Destroy(_arg1:Game_c):void{ m_context.RemoveUpdatable( );   = null; m_context.GetCamera().StopDynamicFollow(); if ( ){ if (GameOptions.mode == GameOptions.MODE_LEVEL_3){ m_context.GetLevelEventManager().DoActionLevel(m_context, LevelEvent3.ACTION_END_BOSS); }; }; super.Destroy(_arg1); } public function GetAngleOfWeapon(_arg1:Weapon_i):Number{ return (-( )); } override public function Update(_arg1:Game_c):void{ var _local2:Number; var _local3:Acteur_c; var _local4:Acteur_c; var _local5:Point; var _local6:Point; var _local7:Acteur_c; var _local8:Acteur_c; super.Update(_arg1); if (((destroyed) || (!(IsActive())))){ return; }; if (!IsDead()){ if (((CanMove()) && (!((m_objFollow == null))))){  .x = (m_objFollow.px - px);  .y = (m_objFollow.py - py); if ((( .x *  .x) + ( .y *  .y)) > 3000){   = EquationVecto_c.GetRotation(m_objFollow.px, px, m_objFollow.py, py); _local2 = (  -  ); while (_local2 > 180) { _local2 = (_local2 - 360); }; while (_local2 < -180) { _local2 = (_local2 + 360); }; while ( > 180) {  = ( - 360); }; while ( < -180) {  = ( + 360); }; _local2 = Math.min(Math.max(-50, _local2), 50);  = ( + (_local2 * 0.05)); vx = (EquationVecto_c.MyCos(-( )) * VITESSE); vy = (-(EquationVecto_c.MySin(-( ))) * VITESSE);  .Start();  .GetChild().rotation = ( + 90); Moteur_c.StickToGround(_arg1, this, GetLineInView(), GetPointInView()); if (((!((this.parent == null))) && (MCGame(_arg1).CanDirtFloor()))){  --; }; if (  <= 0){   = WAIT_BEFORE_TRACE; _local3 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_RAIL, GetLayer()); _local4 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_RAIL, GetLayer()); _local5 = Utils.FindPoint(_arg1, GetLayer(), MovieClip( .GetChild().getChildByName("rail1"))); _local6 = Utils.FindPoint(_arg1, GetLayer(), MovieClip( .GetChild().getChildByName("rail2"))); _local3.rotation = ( + 90); _local3.px = _local5.x; _local3.py = _local5.y; _local3.alpha = 0.2; _local3.scaleX = 3.5; _local3.scaleY = 3.5; _local3.DrawOnBackground(); _local4.rotation = ( + 90); _local4.px = _local6.x; _local4.py = _local6.y; _local4.alpha = 0.2; _local4.scaleX = 3.5; _local4.scaleY = 3.5; _local4.DrawOnBackground(); }; } else { vx = 0; vy = 0;  .Stop(); }; }; oAnim.GetChild().rotation = ( - 90);  (_arg1,  );  (_arg1,  );  (_arg1); }; if (IsDead()){  --; if ((((  < 0)) && ((oAnim.GetCurrentFrame() < (oAnim.GetTotalFrames() - 40))))){   = WAIT_BEFORE_EXPLOSION; _local7 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); _local7.px = ((px + (Math.random() * 100)) - 50); _local7.py = ((py + (Math.random() * 100)) - 50); m_context.GetCamera().ShakeCamera(25); Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); }; if ((  % 2) == 0){ SetTint(0xFF, 0xFF, 0xFF); } else { SetTint(0, 0, 0); }; if ((((oAnim.GetCurrentFrame() >= (oAnim.GetTotalFrames() - 42))) && ((oAnim.GetCurrentFrame() <= (oAnim.GetTotalFrames() - 40))))){ _local8 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION_BIG, GetLayer()); _local8.px = px; _local8.py = py; _local8.scaleX = 2; _local8.scaleY = 2; this.visible = false; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_BOSS); };  = ( + 15); }; } override public function GetMoney():int{ return (1000); } override protected function IsFloating():Boolean{ return (true); } private function  (_arg1:Game_c):void{  --; if ( <= 0){  --; if (!((IsAWallNearby()) && ((weapon1.GetId() == WeaponFactory_c.ID_WEAPON_ROCKET_BOSS3)))){ weapon1.Shoot(_arg1, this, (TeamFactory.ALL_PERSO_TEAM ^ GetTeam())); weapon2.Shoot(_arg1, this, (TeamFactory.ALL_PERSO_TEAM ^ GetTeam())); }; if (  <= 0){  = SHOOT_WAIT;   = BURST_WAIT; if ((Math.random() * 100) < 50){ SwitchGun(WeaponFactory_c.ID_WEAPON_FLAME, weapon1); SwitchGun(WeaponFactory_c.ID_WEAPON_FLAME, weapon2); WeaponFlameThrower1_c(weapon1).flames = 12; WeaponFlameThrower1_c(weapon2).flames = 12; } else { SwitchGun(WeaponFactory_c.ID_WEAPON_ROCKET_BOSS3, weapon1); SwitchGun(WeaponFactory_c.ID_WEAPON_ROCKET_BOSS3, weapon2); }; }; SetTint(0, 0, 0); } else { if ( < 40){ if (( % 4) == 0){ SetTint(0xFF, 0xFF, 0xFF); } else { SetTint(0, 0, 0); }; }; }; weapon1.Update(_arg1); weapon2.Update(_arg1); } override protected function GetGunContainer(_arg1:WeaponLongRange_c):MovieClip{ if (_arg1 == weapon1){ return (MovieClip(oAnim.GetChild().getChildByName("gun1"))); }; if (_arg1 == weapon2){ return (MovieClip(oAnim.GetChild().getChildByName("gun2"))); }; return (null); } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_BOSS3); } } }//package TheGameAS3.Enemy
Section 141
//EnemyBoss4_c (TheGameAS3.Enemy.EnemyBoss4_c) package TheGameAS3.Enemy { import TheGameAS3.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import TheGameAS3.Level.LevelEvents.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; import TheGameAS3.Teams.*; public class EnemyBoss4_c extends Personnage_c implements Enemy_i { private const TIME_SHOOT:int = 60; private const TIME_BURST:int = 20; private const CLOCK_WISE_WAIT:int = 400; private const WAIT_BEFORE_EXPLOSION:int = 10; private const TIME_MORTAR:int = 100; private var  :ObjetMoteur_c; private var  :int;// = 100 private var  :int;// = 3000 private var  :int;// = 60 private var  :int;// = 20 private var  :int;// = 10 private var  :CircleCollision_c;// = null private var  :AmmoMelee_c;// = null private var  :Point; private var  :Boolean;// = true private var  :Point; private var  :Point; private var  :Point; private var  :Point; private var  :int;// = 200 private var  :Boolean;// = false private var _context:Game_c; private var  :Point; private var :Boolean; private var  :int;// = 400 public function EnemyBoss4_c(_arg1:LevelLayer_c){  = new Point();   = new Point(2450, 3150);   = new Point(4250, 3150);   = new Point(4250, 4400);   = new Point(2450, 4400); super(_arg1); m_crntGun1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); m_crntGun2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); m_crntGun3 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); m_crntGunMortar = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c. )); m_rayon = 30;   =  ; cameraCanControlMe = false; scaleX = 2; scaleY = 2;  = 6; } override public function Update(_arg1:Game_c):void{ var _local2:Acteur_c; var _local3:Acteur_c; super.Update(_arg1); if (!IsDead()){ Moteur_c.StickToGround(_arg1, this, GetLineInView(), GetPointInView());  .x = px;  .y = py; if (  != null){  .px = px;  .py = py; }; if ( ()){   =  (); };  --; if ( <= 0){  = CLOCK_WISE_WAIT;   = !( );   =  (); };  (_arg1); }; if (IsDead()){  --;  --; if ((((  < 0)) && (( > 2)))){   = WAIT_BEFORE_EXPLOSION; _local2 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); _local2.px = ((px + (Math.random() * 100)) - 50); _local2.py = ((py + (Math.random() * 100)) - 50); _context.GetCamera().ShakeCamera(25); Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); }; if ((  % 2) == 0){ SetTint(0xFF, 0xFF, 0xFF); } else { SetTint(0, 0, 0); }; if ( < 0){ _local3 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION_BIG, GetLayer()); _local3.px = px; _local3.py = py; _local3.scaleX = 2; _local3.scaleY = 2; this.visible = false; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_BOSS); _context.GetEnemyManager().DestroyEnemy(this, false); }; }; } public function IsInfinite():Boolean{ return (false); } private function PlayDeath():void{  = false; if (((!((_context == null))) && (!(IsDead())))){  = true; Die(); cameraCanControlMe = false; MCGame(_context).GetEnemyCreator().AddKillCount(); _context.GetAmmoManager().RemoveTargetFromAllAmmo( , GetTeam());   = true; _context.GetCamera().SetDynamicFollow(this); }; } public function GetObjFollow():ObjetMoteur_c{ return ( ); } override public function Destroy(_arg1:Game_c):void{ _arg1.GetCamera().StopDynamicFollow(); _arg1.RemoveUpdatable(this); if (  != null){ _arg1.GetAmmoManager().DestroyAmmo( ); _arg1.RemoveUpdatable( );   = null; }; if ( ){ if (GameOptions.mode == GameOptions.MODE_LEVEL_4){ _arg1.GetLevelEventManager().DoActionLevel(_context, LevelEvent4.ACTION_END_BOSS); }; }; super.Destroy(_arg1); } public function GetMoney():int{ return (1000); } private function  (_arg1:Game_c):void{ if (!_arg1.GetCamera().IsInFieldOfView(this)){ return; };  --;  --; m_bShoot = false; m_bMortar = false; if (  <= 0){ m_bShoot = true;  --; if (  <= 0){   = TIME_SHOOT;   = TIME_BURST; }; }; if (((( < 20)) && ((( % 4) == 0)))){ SetTint(0xFF, 0xFF, 0xFF); } else { SetTint(0, 0, 0); }; if ( < 0){  = TIME_MORTAR; m_bMortar = true; }; } public function InitEnemy(_arg1:ObjetMoteur_c, _arg2:Game_c):void{  = _arg1;   = new CircleCollision_c(this.px, this.py, this.m_rayon);  .SetOwner(this); GetLayer().AddTeamCollision( , GetTeam()); ANIM_IDLE = AnimationFactory_c.ID_ENEMY_BOSS_4_IDLE; ANIM_RUN = AnimationFactory_c.ID_ENEMY_BOSS_4_RUN; ANIM_UPPERBODY_IDLE = AnimationFactory_c.ID_ENEMY_BOSS_4_UPPERBODY_IDLE; ANIM_UPPERBODY_SHOOT = AnimationFactory_c.ID_ENEMY_BOSS_4_UPPERBODY_SHOOT; InitPerso(_arg2); _arg2.AddUpdatable(this); _context = _arg2;   = AmmoMelee_c(_arg2.GetAmmoManager().CreateBall(AmmoFactory_c.MELEE_AMMO, this, GetLayer()));  .SetRemoveTargetAfterHit(false);  .SetDamage(5);  .SetTarget((TeamFactory.ALL_PERSO_TEAM ^ GetTeam()));  .OnEndInit(_arg2);  .SetRayon(10); _arg2.AddUpdatable( ); } public function GetSoundOnHit(_arg1:int):int{ return (-1); } private function  ():Point{ if ( ){ if (  ==  ){ return ( ); }; if (  ==  ){ return ( ); }; if (  ==  ){ return ( ); }; if (  ==  ){ return ( ); }; } else { if (  ==  ){ return ( ); }; if (  ==  ){ return ( ); }; if (  ==  ){ return ( ); }; if (  ==  ){ return ( ); }; }; return (null); } private function  ():Boolean{ return (((((((!(m_bGoLeft)) && (!(m_bGoRight)))) && (!(m_bGoUp)))) && (!(m_bGoDown)))); } override public function GetTeam():Number{ return (TeamFactory.ENEMY1_TEAM); } override protected function UpdateKeyMap():void{ if (!IsDead()){  .x =  .px;  .y =  .py; m_bGoLeft = (( .x - px) < -10); m_bGoRight = (( .x - px) > 10); m_bGoUp = (( .y - py) < -10); m_bGoDown = (( .y - py) > 10); m_directionGun =  ; } else { ResetKeyMap(); }; } public function SetIsInfinite(_arg1:Boolean):void{ } public function GetXp():int{ return (-1); } public function GetHp():int{ return ( ); } private function ():void{ if (  != null){ GetLayer().RemoveTeamCollision( , GetTeam()); };   = null; if (  != null){ _context.GetAmmoManager().DestroyAmmo( ); _context.RemoveUpdatable( );   = null; }; } public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_BOSS4); } override public function OnOwnerHit(_arg1:Heurtable_i, _arg2:Heurtable_i, _arg3:Collision_c):void{ var _local5:Ammo_c; var _local4:int; if (_arg1.GetOwner() == this){ if ((_arg2 is Ammo_i)){ _local5 = Ammo_c(_arg2); _local4 = _local5.GetDamage(); FadeTintFromTo(0xFF, 0, 0, 1, 0, 0, 0, 1, 0.2); };   = (  - _local4); if ((((  <= 0)) && (!(IsDead())))){ PlayDeath(); _context.GetEnemyManager().OnEnemyDead(this); (); }; }; } } }//package TheGameAS3.Enemy
Section 142
//EnemyBoss5_c (TheGameAS3.Enemy.EnemyBoss5_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import TheGameAS3.Level.LevelEvents.*; import flash.geom.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; import TheGameAS3.Teams.*; public class EnemyBoss5_c extends EnemyDeuxEtat_c implements IShooter { private const VITESSE:Number = 10; private const POS_UP:int = 0; private const WAIT_BEFORE_EXPLOSION:int = 10; private const POS_DOWN:int = 1; private const WAIT_BEFORE_TRACE:int = 10; private var  :Animation_c; private var  :Number;// = 0 private var  :int;// = 0 private var  :Boolean;// = false private var  :CircleCollision_c;// = null private var  :EnemyTurret3_c; private var  :Number;// = 100 private var  :int;// = 10 private var  :EnemyTurret3_c; private var  :int;// = 300 private var  :Number;// = 90 private var  :int;// = 10 private var  :Point; private var  :EnemyBoss5Arm; private var  :int;// = 30 private var  :EnemyBoss5Arm; private var  :EnemyBoss5Pince; private var  :EnemyBoss5Arm; private var  :EnemyBoss5Arm; private var  :Number; private var  :Boolean;// = false private var  :Number;// = 90 private var  :int; private var  :Point; private var  :Boolean;// = false private static const BURST_WAIT:int = 90; private static const SHOOT_WAIT:int = 100; public function EnemyBoss5_c(_arg1:LevelLayer_c){   =  ;   = new Point();   =  ;   = new Point(); super(_arg1);  (AnimationFactory_c. , AnimationFactory_c. );  = 10000; SetRayon(60); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_FLAME)); weapon2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_FLAME)); WeaponFlameThrower1_c(weapon1).flames = 15; WeaponFlameThrower1_c(weapon2).flames = 15; cameraCanControlMe = false; canBeDestroyedByFOV = false; oAnim.playChildren = false; autoShoot = false; } override public function PlayDeath(_arg1:Ammo_c):void{ var _local2:Acteur_c; super.PlayDeath(_arg1); if (GameOptions.mode == GameOptions.MODE_LEVEL_5){   = true; m_context.GetCamera().SetDynamicFollow(this);  .Stop(); _local2 = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_IMPACT, GetLayer()); _local2.scaleX = 3; _local2.scaleY = 3; _local2.px = px; _local2.py = py; _local2.DrawOnBackground(); Hero_c(m_objFollow).mustBeInFOV = true; if (GameOptions.mode == GameOptions.MODE_LEVEL_5){ MCGame(m_context).GetRalfManager().ShowMessage(m_context, [TextFactory.ID_MSG_LEVEL5_END_BOSS1], [200], RalfManager.PERSO_RALF_DIE); };  .anim.SetContainer(MovieClip(oAnim.GetChild().getChildByName("arm1")),  .visuel);  .anim.SetContainer(MovieClip(oAnim.GetChild().getChildByName("arm2")),  .visuel);  .anim.SetContainer(MovieClip(oAnim.GetChild().getChildByName("arm3")),  .visuel);  .anim.SetContainer(MovieClip(oAnim.GetChild().getChildByName("arm4")),  .visuel); weapon1.StopAttack(); weapon2.StopAttack();  .PlayDeath(_arg1);  .PlayDeath(_arg1); m_context.GetEnemyManager().OnEnemyDead( ); m_context.GetEnemyManager().OnEnemyDead( ); }; } private function  ():void{ if ( ){ if (py <  .y){ py =  .y;   = false; }; } else { if ( ){ if (py > ( .y + 700)){ py = ( .y + 700);   = false; }; } else {  --; if (  < 0){   =  ; if ( ){   = true;   = POS_DOWN; } else {   = true;   = POS_UP; }; }; }; }; } private function  (_arg1:int, _arg2:int):void{ var _local3:Acteur_c; _local3 = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION_BIG, GetLayer()); _local3.px = _arg1; _local3.py = _arg2; _local3.scaleX = 2; _local3.scaleY = 2; } public function get  ():Boolean{ return ( ); } private function  (_arg1:Game_c):void{  (_arg1);  --; if ( <= 0){  --; weapon1.Shoot(_arg1, this, (TeamFactory.ALL_PERSO_TEAM ^ GetTeam())); weapon2.Shoot(_arg1, this, (TeamFactory.ALL_PERSO_TEAM ^ GetTeam())); if (  <= 0){  = SHOOT_WAIT;   = BURST_WAIT; }; }; weapon1.Update(_arg1); weapon2.Update(_arg1); } public function GetAngleOfWeapon(_arg1:Weapon_i):Number{ return (-( )); } private function  (_arg1:Game_c, _arg2:EnemyTurret3_c):void{ var _local3:Point; if (_arg2 == null){ return; }; if (!_arg2.IsDead()){ if (_arg2 ==  ){ _local3 = Utils.FindPoint(_arg1, GetLayer(), MovieClip(oAnim.GetChild().getChildByName("turret1"))); } else { if (_arg2 ==  ){ _local3 = Utils.FindPoint(_arg1, GetLayer(), MovieClip(oAnim.GetChild().getChildByName("turret2"))); }; }; _arg2.px = _local3.x; _arg2.py = _local3.y; } else { if (_arg2 ==  ){  = null; } else { if (_arg2 ==  ){  = null; }; }; }; } private function  (_arg1:Game_c, _arg2:EnemyBoss5Arm):void{ var _local3:int; if (((((Math.random() * 100) < 2)) || (IsDead()))){ _local3 = (Math.random() * 100); if (_local3 < 33){ _arg2.Idle(); } else { if (_local3 < 66){ _arg2.Block(); } else { _arg2.Attack(); }; }; }; _arg2.Update(_arg1, this, !(IsDead())); } override protected function CanMakeTrou():Boolean{ return (false); } private function  (_arg1:Game_c):void{ var _local2:Point;  --; if (  < 0){   =  ;  .Attack(); }; if ( .isAttacking){ _local2 = Utils.FindPoint(_arg1, GetLayer(),  .visuel); _arg1.GetAmmoManager().DoDamageAt(_arg1, this, GetLayer(), 10, TeamFactory.ALLY1_TEAM, 50, _local2.x, _local2.y); }; } override public function InitEnemy(_arg1:ObjetMoteur_c, _arg2:Game_c):void{ super.InitEnemy(_arg1, _arg2); var _local3:MovieClip = AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_ENEMY_BOSS_3_LOWERBODY);   = new Animation_c(this, null, 0.1);  .SetContainer(this, _local3);  .Stop(); _arg2.AddUpdatable( ); addChildAt(_local3, 0);  .x = px;  .y = py; scaleX = 2; scaleY = 2;  = new EnemyBoss5Pince(MovieClip(oAnim.GetChild().getChildByName("pince")));   = new EnemyBoss5Arm(MovieClip(oAnim.GetChild().getChildByName("arm1")), GetLayer(), false);  = new EnemyBoss5Arm(MovieClip(oAnim.GetChild().getChildByName("arm2")), GetLayer(), true);   = new EnemyBoss5Arm(MovieClip(oAnim.GetChild().getChildByName("arm3")), GetLayer(), true);  = new EnemyBoss5Arm(MovieClip(oAnim.GetChild().getChildByName("arm4")), GetLayer(), false); _arg1.UpdateMyCollision();   = new CircleCollision_c(this.px, (this.py - 100), (this.m_rayon * 2));  .SetOwner(this); GetLayer().AddTeamCollision( , GetTeam());  = EnemyTurret3_c(_arg2.GetEnemyManager().CreateEnemy(_arg1, EnemyFactory_c.ID_ENEMY_TURRET_3, GetLayer()));  = EnemyTurret3_c(_arg2.GetEnemyManager().CreateEnemy(_arg1, EnemyFactory_c.ID_ENEMY_TURRET_3, GetLayer()));  .cameraCanControlMe = false;  .canBeDestroyedByFOV = false;  .cameraCanControlMe = false;  .canBeDestroyedByFOV = false; GetLayer().GetAmmoContainer().addChild(this); GetLayer().GetAmmoContainer().addChild( ); GetLayer().GetAmmoContainer().addChild( ); } public function get  ():Boolean{ return ( ); } private function get  ():Boolean{ return ((( ) || ( ))); } override public function Destroy(_arg1:Game_c):void{ if (  != null){ GetLayer().RemoveTeamCollision( , GetTeam());   = null; }; m_context.RemoveUpdatable( );   = null; m_context.GetCamera().StopDynamicFollow(); if ((((GameOptions.mode == GameOptions.MODE_LEVEL_5)) && ( ))){ m_context.GetLevelEventManager().DoActionLevel(m_context, LevelEvent5.ACTION_END_BOSS); }; super.Destroy(_arg1); } public function get  ():Boolean{ return ((  == POS_UP)); } override public function Update(_arg1:Game_c):void{ var _local2:Number; var _local3:Acteur_c; var _local4:Acteur_c; var _local5:Point; var _local6:Point; var _local7:Acteur_c; super.Update(_arg1); if (((destroyed) || (!(IsActive())))){ return; }; if (!IsDead()){ if (((CanMove()) && (!((m_objFollow == null))))){   = EquationVecto_c.GetRotation(m_objFollow.px, px, m_objFollow.py, py); _local2 = (  -  ); while (_local2 > 180) { _local2 = (_local2 - 360); }; while (_local2 < -180) { _local2 = (_local2 + 360); }; while ( > 180) {  = ( - 360); }; while ( < -180) {  = ( + 360); }; _local2 = Math.min(Math.max(-50, _local2), 50);  = ( + (_local2 * 0.05));  .x = EquationVecto_c.MyCos(-( ));  .y = -(EquationVecto_c.MySin(-( ))); oCircle.x = (px + ( .x * 70)); oCircle.y = (py + ( .y * 70));  .x = (px + ( .x * -60));  .y = (py + ( .y * -60)); if ( ){  .Start(); if ( ){ vy = -(VITESSE); } else { if ( ){ vy = VITESSE; }; }; Moteur_c.StickToGround(_arg1, this, GetLineInView(), GetPointInView()); if (((!((this.parent == null))) && (MCGame(_arg1).CanDirtFloor()))){  --; }; if (  <= 0){   = WAIT_BEFORE_TRACE; _local3 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_RAIL, GetLayer()); _local4 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_RAIL, GetLayer()); _local5 = Utils.FindPoint(_arg1, GetLayer(), MovieClip( .GetChild().getChildByName("rail1"))); _local6 = Utils.FindPoint(_arg1, GetLayer(), MovieClip( .GetChild().getChildByName("rail2"))); _local3.px = _local5.x; _local3.py = _local5.y; _local3.alpha = 0.2; _local3.scaleX = 3.75; _local3.scaleY = 3.75; _local3.DrawOnBackground(); _local4.px = _local6.x; _local4.py = _local6.y; _local4.alpha = 0.2; _local4.scaleX = 3.75; _local4.scaleY = 3.75; _local4.DrawOnBackground(); }; } else { vx = 0; vy = 0;  .GotoAndStopBegin(); };  ();  (_arg1);  .Update(_arg1);  (_arg1,  );  (_arg1,  ); }; };  (_arg1,  );  (_arg1,  );  (_arg1,  );  (_arg1,  ); oAnim.GetChild().rotation = ( - 90); if (IsDead()){  --; if ((((  < 0)) && ((oAnim.GetCurrentFrame() < (oAnim.GetTotalFrames() - 40))))){   = WAIT_BEFORE_EXPLOSION; _local7 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); _local7.px = ((px + (Math.random() * 200)) - 100); _local7.py = ((py + (Math.random() * 200)) - 100); m_context.GetCamera().ShakeCamera(25); Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); }; if ((  % 2) == 0){ SetTint(0xFF, 0xFF, 0xFF); } else { SetTint(0, 0, 0); }; if ((((oAnim.GetCurrentFrame() >= (oAnim.GetTotalFrames() - 40))) && ((oAnim.GetCurrentFrame() <= (oAnim.GetTotalFrames() - 40))))){  (px, py);  (((px - 50) + (Math.random() * 30)), ((py - 50) + (Math.random() * 30)));  (((px + 50) + (Math.random() * 30)), ((py - 50) + (Math.random() * 30)));  (((px - 50) + (Math.random() * 30)), ((py + 50) + (Math.random() * 30)));  (((px + 50) + (Math.random() * 30)), ((py + 50) + (Math.random() * 30))); this.visible = false; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_BOSS); Jukebox_c.PlaySound(SoundFactory.ID_SFX_THUG_DIE_GIGA_LONG); }; }; } public function get  ():Boolean{ return ((  == POS_DOWN)); } override protected function GetGunContainer(_arg1:WeaponLongRange_c):MovieClip{ if (_arg1 == weapon1){ return (MovieClip(oAnim.GetChild().getChildByName("gun1"))); }; if (_arg1 == weapon2){ return (MovieClip(oAnim.GetChild().getChildByName("gun2"))); }; return (null); } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_BOSS5); } override public function OnOwnerHit(_arg1:Heurtable_i, _arg2:Heurtable_i, _arg3:Collision_c):void{ super.OnOwnerHit(_arg1, _arg2, _arg3); if (((destroyed) || (!(IsActive())))){ return; }; if ((((_arg1.GetOwner() == this)) && ((_arg1 == oCircle)))){ if ((_arg2 is Ammo_i)){ if (!fadeInRed){  .FadeTintFromTo(0xFF, 0, 0, 1, 0, 0, 0, 1, 0.2);  .FadeTintFromTo(0xFF, 0, 0, 1, 0, 0, 0, 1, 0.2); } else {  .FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.2);  .FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.2); }; }; }; } } }//package TheGameAS3.Enemy
Section 143
//EnemyBoss5Arm (TheGameAS3.Enemy.EnemyBoss5Arm) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Exported.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; import TheGameAS3.Teams.*; public class EnemyBoss5Arm { private const STATE_ATTACK:int = 2; private const STATE_BLOCK:int = 0; private const STATE_IDLE:int = 1; private const STATE_TRANSITION:int = 3; private var  :int; private var  :int; private var  :int; private var  :Line_c; private var  :int; private var :int;// = 1 private var :ENEMY_BOSS_5_ARM; private var  :Array; private var  :Boolean; private var  :Circle_c; private var :Animation_c; private var  :int; private var  :int; private var  :int; private var  :int; private var  :Line_c; public function EnemyBoss5Arm(_arg1:MovieClip, _arg2:LevelLayer_c, _arg3:Boolean){ var _local5:FrameLabel; super();  = ENEMY_BOSS_5_ARM(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c. ));  = new Animation_c(_arg1, ); .Stop();  = .currentLabels; var _local4:int; while (_local4 <  .length) { _local5 =  [_local4]; switch (_local5.name){ case "\x01\x05\x0B\x03":   = _local5.frame; break; case "\x01\x05\x0B\x02":   = _local5.frame; break; case "\x01\x05\n\x05":   = _local5.frame; break; case "\x01\x05\n\n":  = _local5.frame; break; case "\x01\x05\x0B\x01":   = _local5.frame; break; case "\x01\x05\n\x10":   = _local5.frame; break; case "\x01\x05\n\x07":   = _local5.frame; break; case "\x01\x05\n\x06":   = _local5.frame; break; }; _local4++; };   = _arg3;   = new Line_c(0, 0, 0, 0, false, true);   = new Line_c(0, 0, 0, 0, false, true);   = new Circle_c(0, 0, 60); _arg2.AddLine( ); _arg2.AddLine( ); _arg2.AddPoint( ); } public function Update(_arg1:Game_c, _arg2:EnemyBoss5_c, _arg3:Boolean):void{ .Update(_arg1); if (_arg3){  (_arg1, _arg2); }; } private function  (_arg1:Game_c, _arg2:EnemyBoss5_c):void{ var _local3:Point = Utils.FindPoint(_arg1, _arg2.GetLayer(), .attack0); var _local4:Point = Utils.FindPoint(_arg1, _arg2.GetLayer(), .attack1); var _local5:Point = Utils.FindPoint(_arg1, _arg2.GetLayer(), .attack2); _arg1.GetAmmoManager().DoDamageAt(_arg1, _arg2, _arg2.GetLayer(), 5, TeamFactory.ALLY1_TEAM, 10, _local3.x, _local3.y, (_local4.x - _local3.x), (_local4.y - _local3.y)); _arg1.GetAmmoManager().DoDamageAt(_arg1, _arg2, _arg2.GetLayer(), 5, TeamFactory.ALLY1_TEAM, 10, _local4.x, _local4.y, (_local5.x - _local4.x), (_local5.y - _local4.y)); if ( ){  .Init(_local4.x, _local5.x, _local4.y, _local5.y, false, true);  .Init(_local3.x, _local4.x, _local3.y, _local4.y, false, true); } else {  .Init(_local5.x, _local4.x, _local5.y, _local4.y, false, true);  .Init(_local4.x, _local3.x, _local4.y, _local3.y, false, true); };  .x = _local5.x;  .y = _local5.y; } public function Attack():void{ if ( == STATE_BLOCK){  ( ,  ,  , this, [STATE_ATTACK]); }; } private function  (_arg1:int, _arg2:int, _arg3:Function, _arg4:Object, _arg5:Array):void{ .GotoAndStopFrame(_arg1); .Start(); .AddCallbackAt(_arg2, _arg3, _arg4, _arg5);  = STATE_TRANSITION; } public function get anim():Animation_c{ return (); } private function  (_arg1:int):void{  = _arg1; .Stop(); } public function Idle():void{ if ( == STATE_BLOCK){  ( ,  ,  , this, [STATE_IDLE]); }; } public function Block():void{ if ( == STATE_IDLE){  ( ,  ,  , this, [STATE_BLOCK]); } else { if ( == STATE_ATTACK){  ( ,  ,  , this, [STATE_BLOCK]); }; }; } public function get visuel():ENEMY_BOSS_5_ARM{ return (); } } }//package TheGameAS3.Enemy
Section 144
//EnemyBoss5Pince (TheGameAS3.Enemy.EnemyBoss5Pince) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; public class EnemyBoss5Pince { private var :Animation_c; private var :ENEMY_BOSS_5_PINCE; public function EnemyBoss5Pince(_arg1:MovieClip){  = ENEMY_BOSS_5_PINCE(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c. ));  = new Animation_c(_arg1, ); } public function Attack():void{ .Restart(false); } public function Update(_arg1:Game_c):void{ .Update(_arg1); } public function get visuel():ENEMY_BOSS_5_PINCE{ return (); } public function get isAttacking():Boolean{ return (.isPlaying); } } }//package TheGameAS3.Enemy
Section 145
//EnemyCreator (TheGameAS3.Enemy.EnemyCreator) package TheGameAS3.Enemy { import TheGameAS3.*; import TheGameAS3.Hero.*; import TheGameAS3.Physique.*; public class EnemyCreator implements Updatable_i { private var  :int; private var  :int; private var  :Array; private var  :Array; public function EnemyCreator(){   = new Array();   = new Array(); super(); } public function AddEnemy(_arg1:int, _arg2:int, _arg3:int, _arg4:String, _arg5:Boolean=false):void{ var _local6:MetaEnemy = new MetaEnemy(_arg1, _arg2, _arg3, _arg4);  .push(_local6); if (_arg5){  ++; }; } public function AddEnemyCount():void{  ++; } public function SetEnemyCount(_arg1:int):void{  = _arg1; } public function ActivateAll():void{ var _local2:EnemyDeuxEtat_c; var _local1:int; while (_local1 <  .length) { _local2 =  [_local1]; _local2.Activate(); _local1++; }; } public function AddKillCount():void{  ++; } public function get killCount():int{ return ( ); } public function AddInactive(_arg1:EnemyDeuxEtat_c):void{  .push(_arg1); } public function DeleteEnemiesExcept(_arg1:Array):void{ var _local3:MetaEnemy; var _local2:int; while (_local2 <  .length) { _local3 =  [_local2]; if (!Utils.IsInArray(_arg1, _local3.id)){  .splice(_local2, 1); _local2--; }; _local2++; }; } public function GetNbInactive():int{ return ( .length); } public function  ():void{   = new Array(); } public function Destroy():void{   = new Array();   = new Array(); } public function IsEnabled():Boolean{ return (true); } public function  (_arg1:Array):void{ var _local3:MetaEnemy; var _local2:int; while (_local2 <  .length) { _local3 =  [_local2]; if (Utils.IsInArray(_arg1, _local3.id)){  .splice(_local2, 1); _local2--; }; _local2++; }; } public function OnRemove(_arg1:Game_c):void{ } public function SetEnable(_arg1:Boolean):void{ } public function get enemyCount():int{ return ( ); } public function  ():void{   = new Array(); } public function RemoveInactive(_arg1:EnemyDeuxEtat_c):void{ var _local2:int; while (_local2 <  .length) { if ( [_local2] == _arg1){  .splice(_local2, 1); break; }; _local2++; }; } public function OnAdd(_arg1:Game_c):void{ } public function get enemyLeft():int{ return ( .length); } public function Update(_arg1:Game_c):void{ var _local3:MetaEnemy; if (ObjetMoteur_c.IsPaused()){ return; }; var _local2:int; while (_local2 <  .length) { _local3 =  [_local2]; if (_arg1.GetCamera().IsPointInFieldOfView(_local3.pos, _arg1.GetActionLevelLayer(), 100, 100)){ _arg1.GetEnemyManager().CreateEnemy(_arg1.GetHeroManager().GetPlayer(HeroManager_c.HERO_1), _local3.id, _arg1.GetActionLevelLayer(), _local3.tag, _local3.pos.x, _local3.pos.y);  .splice(_local2, 1); _local2--; }; _local2++; }; } } }//package TheGameAS3.Enemy
Section 146
//EnemyDeuxEtat_c (TheGameAS3.Enemy.EnemyDeuxEtat_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Effects.*; import TheGameAS3.Items.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; import TheGameAS3.Teams.*; public class EnemyDeuxEtat_c extends ObjetMoteur_c implements Enemy_i, HeurtableContainer_i { private const DROP_RATE:Number = 0.2; private var  :Boolean;// = false protected var :int; protected var _active:Boolean;// = true protected var oAnim:Animation_c; private var :Boolean;// = true protected var m_objFollow:ObjetMoteur_c; private var :Boolean;// = false private var :Boolean;// = false private var :Number;// = -1 private var :ObjetMoteur_c; protected var :Boolean;// = false private var :Boolean;// = true private var :Boolean;// = true private var :Number;// = -1 protected var weapon2:WeaponLongRange_c; protected var weapon3:WeaponLongRange_c; protected var weapon4:WeaponLongRange_c; protected var weapon5:WeaponLongRange_c; private var :Boolean;// = false protected var weapon1:WeaponLongRange_c; private var :int; protected var  :AmmoMelee_c;// = null private var  :Boolean;// = true private var  :int;// = 36 protected var m_context:Game_c; private var :CircleCollision_c;// = null private var :Boolean;// = false protected var :Boolean;// = false public function EnemyDeuxEtat_c(_arg1:LevelLayer_c){  =  ; super(_arg1); m_objFollow = null;  = null;  = 30; oAnim = new Animation_c(this, null); m_rayon = 30;  = new ObjetMoteur_c(_arg1); } public function OnOwnerHit(_arg1:Heurtable_i, _arg2:Heurtable_i, _arg3:Collision_c):void{ var _local5:Ammo_c; var _local4:int; if (((destroyed) || (!(IsActive())))){ return; }; if ((((_arg1.GetOwner() == this)) && ((_arg1 == )))){ if ((_arg2 is Ammo_i)){ _local5 = Ammo_c(_arg2); _local4 = _local5.GetDamage(); if (){ FadeTintFromTo(0xFF, 0, 0, 1, 0, 0, 0, 1, 0.2); } else { FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.2); };  = !(); };  = ( - _local4); if (((( <= 0)) && (!()))){ if ((((((((_local5 is AmmoMortar1_c)) || ((_local5 is AmmoMortar2_c)))) || ((_local5 is AmmoRocket)))) || ((_local5 is AmmoHoming01_c)))){  = true; }; PlayDeath(Ammo_c(_arg2)); m_context.GetEnemyManager().OnEnemyDead(this); (); }; }; } public function IsActive():Boolean{ return (_active); } private function ():void{ var _local1:Number; var _local2:int; if ((this is EnemyBoss1_c)){ } else { if (((!((this is EnemyTurret1_c))) && (!((this is EnemyTurret2_c))))){ _local1 = (Math.random() * 100); _local2 = Math.floor((Math.random() * (ItemFactory_c.MAX - 1))); _local2 = int(Utils.PickRandomIn(())); if (_local1 < (100 * DROP_RATE)){ m_context.GetItemManager().CreateItem(_local2, GetLayer(), new Point(px, py)); }; }; }; } public function get fadeInRed():Boolean{ return (); } public function Activate():void{ if (!_active){ _active = true; visible = true; FadeTintFromTo(0xFF, 0xFF, 0xFF, 0, 0xFF, 0xFF, 0xFF, 1, 0.2, true); FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.2, true);  = false; }; } protected function Shoot(_arg1:WeaponLongRange_c, _arg2:Game_c, _arg3:Point, _arg4:int=10):Ammo_c{ var _local5:Ammo_c; var _local9:Point; var _local10:Point; _local5 = Ammo_c(_arg2.GetAmmoManager().CreateBall(_arg1.GetAmmoType(), this, GetLayer())); var _local6:MovieClip = _arg1.GetMc(); var _local7:MovieClip = MovieClip(_local6.getChildByName("regCanon_mc")); var _local8:Point = Utils.FindPoint(_arg2, GetLayer(), _local6); _local9 = Utils.FindPoint(_arg2, GetLayer(), _local7); if (_arg3 == null){ _local10 = new Point((_local9.x - _local8.x), (_local9.y - _local8.y)); } else { _local10 = new Point((_arg3.x - _local9.x), (_arg3.y - _local9.y)); }; _local10 = EquationVecto_c.NormalizeVec(_local10); _local5.px = _local9.x; _local5.py = _local9.y; _local5.vx = (_local10.x * _arg4); _local5.vy = (_local10.y * _arg4); _local5.SetTarget(TeamFactory.ALLY1_TEAM); _local5.SetDamage(5); _local5.rotation = (EquationVecto_c.GetRotation(_local5.vx, 0, _local5.vy, 0) + 90); _arg2.AddUpdatable(_local5); _local5.OnEndInit(_arg2); return (_local5); } public function get destroyed():Boolean{ return (); } public function get idAnimDie():Number{ return (); } public function get oCircle():CircleCollision_c{ return (); } public function InitEnemy(_arg1:ObjetMoteur_c, _arg2:Game_c):void{ var _local3:MovieClip = AnimationFactory_c.CreateAnimationFromId();  = new CircleCollision_c(this.px, this.py, this.m_rayon); .SetOwner(this); if (IsDestroyable()){ GetLayer().AddTeamCollision(, GetTeam()); }; m_context = _arg2; m_objFollow = _arg1; oAnim.SetContainer(this, _local3); oAnim.Start(); m_context.AddUpdatable(this); m_context.AddUpdatable(oAnim); if (CanHurtHero()){  = AmmoMelee_c(_arg2.GetAmmoManager().CreateBall(AmmoFactory_c.MELEE_AMMO, this, GetLayer()));  .SetRemoveTargetAfterHit(false);  .SetDamage(5);  .SetTarget((TeamFactory.ALL_PERSO_TEAM ^ GetTeam()));  .OnEndInit(_arg2);  .SetRayon(10); _arg2.AddUpdatable( ); }; (GetGunContainer(weapon1), weapon1); (GetGunContainer(weapon2), weapon2); (GetGunContainer(weapon3), weapon3); (GetGunContainer(weapon4), weapon4); (GetGunContainer(weapon5), weapon5); _arg2.GetAmmoManager().AddTargetToAllAmmo(, GetTeam()); UpdateMyCollision(); var _local4:String = GetTag(); if (_local4 != "NONE"){ if (_local4.indexOf("survival") != -1){ _active = false; visible = false; MCGame(_arg2).GetEnemyCreator().AddInactive(this); }; }; } public function SetIsInfinite(_arg1:Boolean):void{  = _arg1; } protected function SwitchGun(_arg1:int, _arg2:WeaponLongRange_c):void{ (_arg2); _arg2.StopAttack(); if (_arg2 == weapon1){ _arg2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(_arg1)); (GetGunContainer(weapon1), _arg2); weapon1 = _arg2; } else { if (_arg2 == weapon2){ _arg2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(_arg1)); (GetGunContainer(weapon2), _arg2); weapon2 = _arg2; } else { if (_arg2 == weapon3){ _arg2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(_arg1)); (GetGunContainer(weapon3), _arg2); weapon3 = _arg2; } else { if (_arg2 == weapon4){ _arg2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(_arg1)); (GetGunContainer(weapon4), _arg2); weapon4 = _arg2; } else { if (_arg2 == weapon5){ _arg2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(_arg1)); (GetGunContainer(weapon5), _arg2); weapon5 = _arg2; }; }; }; }; }; } public function GetMoney():int{ return (100); } public function GetSoundOnHit(_arg1:int):int{ return (-1); } protected function DrawOnDead():Boolean{ return (false); } override public function OnRemove(_arg1:Game_c):void{ } public function set autoShoot(_arg1:Boolean):void{  = _arg1; } protected function IsFloating():Boolean{ return (false); } protected function GetGunContainer(_arg1:WeaponLongRange_c):MovieClip{ return (null); } protected function CanHurtHero():Boolean{ return (true); } protected function (_arg1:MovieClip, _arg2:WeaponLongRange_c):void{ if (_arg2 != null){ (_arg2); _arg2.SetMcParent(_arg1); _arg1.addChild(_arg2.GetMc()); }; } public function IsInfinite():Boolean{ return (); } public function get canBeDestroyedByFOV():Boolean{ return ( ); } protected function IsAWallNearby():Boolean{ var _local4:Line_c; var _local1:Array = GetLineInView().slice(); var _local2:int; while (_local2 < _local1.length) { _local4 = _local1[_local2]; if (!_local4.CanBeWallKicked()){ _local1.splice(_local2, 1); _local2--; }; _local2++; }; .px = px; .py = py; .vx = (m_objFollow.px - px); .vy = (m_objFollow.py - py); var _local3:Collision_c = EquationVecto_c.CheckCollision(, _local1, null, 1); return (!((_local3 == null))); } public function PlayDeath(_arg1:Ammo_c):void{ var _local2:Acteur_c; var _local3:Acteur_c; var _local4:Acteur_c;  = false; if (((((!((oAnim == null))) && (!((m_context == null))))) && (!()))){  = true; (); oAnim.ChangeAnim(AnimationFactory_c.CreateAnimationFromId(), true); oAnim.SetEndFunction(m_context.GetEnemyManager().DestroyEnemy, m_context.GetEnemyManager(), [this, DrawOnDead()]); if (CanMakeExplosion()){ if ((this is Enemy1_c)){ _local2 = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION_BIG, GetLayer()); _local2.px = px; _local2.py = py; } else { _local3 = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); _local3.px = px; _local3.py = py; }; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); }; if (CanMakeTrou()){ _local4 = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_IMPACT, GetLayer()); _local4.px = px; _local4.py = py; _local4.DrawOnBackground(); };  = true; cameraCanControlMe = false; if (((!((this is EnemyThug2_c))) && (!((this is Enemy2_c))))){ MCGame(m_context).GetEnemyCreator().AddKillCount(); }; MCGame(m_context).GetEnemyCreator().RemoveInactive(this); m_context.GetAmmoManager().RemoveTargetFromAllAmmo(, GetTeam()); }; } private function ():Boolean{ return ((() && (!()))); } protected function CanMove():Boolean{ return (!()); } protected function IsDestroyable():Boolean{ return (true); } protected function  (_arg1:Number, _arg2:Number):void{  = _arg1;  = _arg2; } public function get autoShoot():Boolean{ return (); } public function GetTeam():Number{ return (TeamFactory.ENEMY1_TEAM); } protected function CanMakeTrou():Boolean{ return (true); } public function get  ():Number{ return (); } public function GetXp():int{ return (20); } protected function ():Boolean{ return (false); } public function get justBeenKilled():Boolean{ return (); } public function GetHp():int{ return (); } override public function Destroy(_arg1:Game_c):void{ (); m_context.RemoveUpdatable(this); m_context.RemoveUpdatable(oAnim);  = null; m_context = null;  = true; .Destroy(_arg1);  = null; if ( != null){ m_context.GetAmmoManager().DestroyAmmo( ); m_context.RemoveUpdatable( );  = null; }; super.Destroy(_arg1); } protected function GetWaitBeforeNextShoot():int{ return ( ); } public function set canBeDestroyedByFOV(_arg1:Boolean):void{  = _arg1; } override public function Update(_arg1:Game_c):void{ var _local2:Point; super.Update(_arg1); if (!IsActive()){ return; }; if ( != null){ .x = this.px; .y = this.py; }; if ( != null){  .px = px;  .py = py; }; if (_arg1.GetCamera().IsInFieldOfView(this)){ --; }; if (((((((( <= 0)) && (!(IsDead())))) && ())) && (!(_arg1.GetLevelEventManager().GetCurrentLevelEvent().IsCleared())))){  = GetWaitBeforeNextShoot(); if (!IsAWallNearby()){ _local2 = new Point(m_objFollow.px, m_objFollow.py); if (weapon1 != null){ Shoot(weapon1, _arg1, _local2); }; if (weapon2 != null){ Shoot(weapon2, _arg1, _local2); }; if (weapon3 != null){ Shoot(weapon3, _arg1, _local2); }; if (weapon4 != null){ Shoot(weapon4, _arg1, _local2); }; if (weapon5 != null){ Shoot(weapon5, _arg1, _local2); }; oAnim.Restart(); oAnim.SetEndFunction(oAnim.GotoAndStopBegin, oAnim, []); }; }; if ((((((( ) && (!(_arg1.GetCamera().IsInFieldOfView(this, 100))))) && (!(IsDead())))) && (GameOptions.IsLevelMode()))){ MCGame(_arg1).GetEnemyCreator().AddEnemy(GetId(), px, py, GetTag()); _arg1.GetEnemyManager().DestroyEnemy(this); }; } public function get hitByExplosion():Boolean{ return ( ); } private function ():Array{ var _local1:Array = new Array(); _local1.push(ItemFactory_c.SHOTGUN); _local1.push(ItemFactory_c.GATLING); if (!GameOptions.IsSurvivalMode()){ _local1.push(ItemFactory_c.HEALTH); }; if (GameOptions.rocketUnlocked){ _local1.push(ItemFactory_c.ROCKET); }; if (GameOptions.mortarUnlocked){ _local1.push(ItemFactory_c.MORTAR); }; if (GameOptions.flameUnlocked){ _local1.push(ItemFactory_c.FLAME); }; if (GameOptions.homingUnlocked){ _local1.push(ItemFactory_c.HOMING); }; return (_local1); } private function ():void{ if (((!(( == null))) && (IsDestroyable()))){ GetLayer().RemoveTeamCollision(, GetTeam()); };  = null;  = false; if ( != null){ m_context.GetAmmoManager().DestroyAmmo( ); m_context.RemoveUpdatable( );  = null; }; } public function GetObjFollow():ObjetMoteur_c{ return (m_objFollow); } private function (_arg1:WeaponLongRange_c):void{ if (((((!((_arg1 == null))) && (!((_arg1.GetMcParent() == null))))) && (_arg1.GetMcParent().contains(_arg1.GetMc())))){ _arg1.GetMcParent().removeChild(_arg1.GetMc()); }; } protected function CanMakeExplosion():Boolean{ return (true); } public function GetId():int{ return (-1); } public function IsDead():Boolean{ return (); } } }//package TheGameAS3.Enemy
Section 147
//EnemyFactory_c (TheGameAS3.Enemy.EnemyFactory_c) package TheGameAS3.Enemy { import TheGameAS3.Level.*; public class EnemyFactory_c { public static const MAX:int =  ++; public static const ID_ENEMY_TURRET_2:int =  ++; public static const ID_ENEMY_BOSS:int =  ++; public static const ID_ENEMY_THUG:int =  ++; public static const ID_ENEMY_BOSS2:int =  ++; public static const ID_ENEMY_BOSS3:int =  ++; public static const ID_ENEMY_BOSS5:int =  ++; public static const ID_ENEMY_THUG2:int =  ++; public static const ID_ENEMY_BOSS4:int =  ++; public static const ID_ENEMY_1:int =  ++; public static const ID_ENEMY_2:int =  ++; public static const ID_ENEMY_TURRET_1:int =  ++; public static const ID_ENEMY_TURRET_3:int =  ++; private static var  :int = 0; public static function CreateEnemyFromId(_arg1:int, _arg2:LevelLayer_c):Enemy_i{ switch (_arg1){ case ID_ENEMY_1: return (new Enemy1_c(_arg2)); case ID_ENEMY_2: return (new Enemy2_c(_arg2)); case ID_ENEMY_TURRET_1: return (new EnemyTurret1_c(_arg2)); case ID_ENEMY_TURRET_2: return (new EnemyTurret2_c(_arg2)); case ID_ENEMY_TURRET_3: return (new EnemyTurret3_c(_arg2)); case ID_ENEMY_THUG: return (new EnemyThug_c(_arg2)); case ID_ENEMY_THUG2: return (new EnemyThug2_c(_arg2)); case ID_ENEMY_BOSS: return (new EnemyBoss1_c(_arg2)); case ID_ENEMY_BOSS2: return (new EnemyBoss2_c(_arg2)); case ID_ENEMY_BOSS3: return (new EnemyBoss3_c(_arg2)); case ID_ENEMY_BOSS4: return (new EnemyBoss4_c(_arg2)); case ID_ENEMY_BOSS5: return (new EnemyBoss5_c(_arg2)); default: trace(("ERROR :: EnemyFactory :: Wrong Parameters : " + _arg1)); return (null); }; } public static function GetIdByName(_arg1:String):int{ if (EnemyFactory_c[_arg1] == undefined){ trace(("ERROR :: EnemyID_c :: GetIdByName :: WRONG NAME : " + _arg1)); return (-1); }; return (EnemyFactory_c[_arg1]); } public static function GetAllIds():Array{ return (["ID_ENEMY_1", "ID_ENEMY_2", "ID_ENEMY_TURRET_1", "ID_ENEMY_TURRET_2", "ID_ENEMY_TURRET_3", "ID_ENEMY_THUG", "ID_ENEMY_THUG2", "ID_ENEMY_BOSS", "ID_ENEMY_BOSS2", "ID_ENEMY_BOSS3", "ID_ENEMY_BOSS4", "ID_ENEMY_BOSS5"]); } } }//package TheGameAS3.Enemy
Section 148
//EnemyManager_c (TheGameAS3.Enemy.EnemyManager_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Hero.*; import TheGameAS3.Physique.*; public class EnemyManager_c { private var  :Array;// = null private var  :Array;// = null private var m_context:Game_c;// = null public function DestroyAllEnemy():void{ while ( .length > 0) { DestroyEnemy( [0]); }; while ( .length > 0) { ( [0]); }; } public function GetAllEnemy():Array{ return ( ); } public function  (_arg1:Number){ var _local2:CadavreEnemy_c = CadavreEnemy_c( .splice(_arg1, 1)[0]); _local2.Destroy(); } public function DestroyInfiniteEnemy():void{ var _local1:int; while (_local1 <  .length) { if (Enemy_i( [_local1]).IsInfinite()){  [_local1].SetIsInfinite(false); }; _local1++; }; } public function CreateEnemy(_arg1:ObjetMoteur_c, _arg2:int, _arg3:LevelLayer_c, _arg4:String="NONE", _arg5:int=-1, _arg6:int=-1):Enemy_i{ if (m_context == null){ trace("ERROR :: EnemyManager_c :: CreateEnemy :: m_context = null"); return (null); }; if (_arg3 == null){ _arg3 = m_context.GetActionLevelLayer(); }; var _local7:Enemy_i = EnemyFactory_c.CreateEnemyFromId(_arg2, _arg3);  .push(_local7); _arg3.GetEnemyContainer().addChild((_local7 as MovieClip)); ObjetMoteur_c(_local7).px = _arg5; ObjetMoteur_c(_local7).py = _arg6; if (_arg4 != "NONE"){ ObjetMoteur_c(_local7).SetTag(_arg4); }; _local7.InitEnemy(_arg1, m_context); Camera_c.AddActeur(ObjetMoteur_c(_local7)); return (_local7); } public function OnEnemyDead(_arg1:Enemy_i):void{ if (_arg1.IsInfinite()){ CreateEnemy(_arg1.GetObjFollow(), _arg1.GetId(), _arg1.GetObjFollow().GetLayer()); }; } public function DestroyEnemy(_arg1:Enemy_i, _arg2:Boolean=false):void{ var _local3:ObjetMoteur_c; var _local4:DisplayObjectContainer; var _local5:int; if ((_arg1 is ObjetMoteur_c)){ _local3 = (_arg1 as ObjetMoteur_c); _local4 = _local3.parent; Camera_c.RemoveActeur(_local3); if (_local4 != null){ if (_arg2){ _local3.DrawOnBackground(); }; _local4.removeChild(_local3); }; _local5 = 0; while (_local5 <  .length) { if (_local3 ==  [_local5]){ _local3.Destroy(m_context);  .splice(_local5, 1); break; }; _local5++; }; }; } public function Init(_arg1:Game_c):void{ m_context = _arg1;  = new Array();  = new Array(); } public function  (_arg1:LevelLayer_c, _arg2:Number, _arg3:Number):CadavreEnemy_c{ var _local6:CadavreEnemy_c; var _local4:CadavreEnemy_c = new CadavreEnemy_c(_arg1, _arg2, _arg3);  .push(_local4); var _local5:int; while (_local5 <  .length) { _local6 =  [_local5]; if (_local4.IsPointBelow(_local6.GetX(), _local6.GetY())){ if (Math.random() < 0.8){  (_local5); _local5--; }; }; _local5++; }; m_context.GetHeroManager().GetPlayer(HeroManager_c.HERO_1).UpdateMyCollision(); return (_local4); } public function GetNbEnemyInLayer():int{ if ((((m_context == null)) || ((m_context.GetActionLevelLayer() == null)))){ return (-1); }; return (m_context.GetActionLevelLayer().GetEnemyContainer().numChildren); } public function (_arg1:CadavreEnemy_c):void{ var _local2:int; while (_local2 <  .length) { if ( [_local2] == _arg1){  (_local2); return; }; _local2++; }; trace("WARNING :: EnemyManager_c :: DestroyCadavre :: Cadavre not found"); } public function GetNbEnemy():int{ return ( .length); } } }//package TheGameAS3.Enemy
Section 149
//EnemyThug_c (TheGameAS3.Enemy.EnemyThug_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Effects.*; import flash.geom.*; import TheGameAS3.Visuel.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; public class EnemyThug_c extends EnemyDeuxEtat_c { protected var VITESSE:int;// = 1 private var  :Number;// = 0 private var  :Point; private var DESCEND:int; private var  :Acteur_c; private var  :Boolean;// = false private var :Number; private var MONTE:int; private var :Number; private var  :Boolean;// = false public function EnemyThug_c(_arg1:LevelLayer_c){  = new Point(); super(_arg1);  (AnimationFactory_c. , AnimationFactory_c. );  = 30; SetRayon(20); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY));   = (Math.ceil(((Math.random() * 4) + 2)) * 3); MONTE = ((Math.ceil((Math.random() * 5)) * 2) + 10); DESCEND = MONTE;  = MONTE;  = DESCEND; } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_THUG); } override public function PlayDeath(_arg1:Ammo_c):void{ var _local2:Point; super.PlayDeath(_arg1); _local2 = new Point(0, 0); if (hitByExplosion){ _local2.x = (((px - _arg1.px) + (Math.random() * 30)) - 15); _local2.y = (((py - _arg1.py) + (Math.random() * 30)) - 15); vx = (_local2.x / 10); vy = (_local2.y / 10); if (Jukebox_c.SoundAddedOfType(SoundFactory.ID_SFX_THUG_DIE_GIGA_LONG) <= 0){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_THUG_DIE_LONG_1, 3, this, m_objFollow); }; } else { _local2.x = (px - _arg1.px); _local2.y = (py - _arg1.py); _local2 = EquationVecto_c.NormalizeVec(_local2); vx = (_local2.x * 10); vy = (_local2.y * 10); rotation = (EquationVecto_c.GetRotation(px, _arg1.px, py, _arg1.py) + 90); Jukebox_c.PlaySound(SoundFactory.ID_SFX_THUG_DIE_GORE, -1, this, m_objFollow); }; } override protected function CanMakeTrou():Boolean{ return (false); } override protected function CanHurtHero():Boolean{ return (false); } private function ():void{ var _local1:Acteur_c; _local1 = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_WATER_SPLASH, GetLayer()); var _local2:Acteur_c = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_WATER_SPLASH_UPPER, GetLayer()); _local1.px =  .px; _local1.py =  .py; _local2.px =  .px; _local2.py =  .py; Jukebox_c.PlaySound(SoundFactory.ID_SFX_WATER_SPLASH, -1,  , m_objFollow); } override protected function CanMakeExplosion():Boolean{ return (false); } override protected function DrawOnDead():Boolean{ return (!(hitByExplosion)); } override public function Update(_arg1:Game_c):void{ var _local2:Point; var _local3:LevelPart_c; super.Update(_arg1); if (((destroyed) || (!(IsActive())))){ return; }; if (!IsDead()){ if (((CanMove()) && (!((m_objFollow == null))))){  .x = (m_objFollow.px - px);  .y = (m_objFollow.py - py); if ((( .x *  .x) + ( .y *  .y)) > 15000){  = EquationVecto_c.NormalizeVec( ); vx = ( .x * VITESSE); vy = ( .y * VITESSE); } else { vx = 0; vy = 0; }; }; rotation = (EquationVecto_c.GetRotation(px, m_objFollow.px, py, m_objFollow.py) + 90); Moteur_c.StickToGround(_arg1, this, GetLineInView(), GetPointInView()); } else { if (hitByExplosion){ if ((((  == null)) && (!( )))){   = _arg1.GetEffectManager().CreateSingleFx(idAnimDie, GetLayer(), -1, EffectManager_c.ID_FORE_LAYER);  .px = px;  .py = py;  .vx = vx;  .vy = vy; visible = false; } else { if ((((  == null)) && ( ))){ return; }; }; if ( > 0){  = ( - _arg1.GetSpeedManager().GetSpeed());  .scaleX = ( .scaleX + (( / 100) * _arg1.GetSpeedManager().GetSpeed()));  .scaleY = ( .scaleY + (( / 100) * _arg1.GetSpeedManager().GetSpeed())); } else { if ( > 0){  = ( - _arg1.GetSpeedManager().GetSpeed());  .scaleX = ( .scaleX - (((DESCEND - ) / 100) * _arg1.GetSpeedManager().GetSpeed()));  .scaleY = ( .scaleY - (((DESCEND - ) / 100) * _arg1.GetSpeedManager().GetSpeed()));  .scaleX = Math.max(1,  .scaleX);  .scaleY = Math.max(1,  .scaleY); }; }; if (((( <= 0)) && (!( )))){  = true;  .scaleX = 1;  .scaleY = 1; _local2 =  .GetMatrixPos(); _local3 = GetLayer().GetLevelPartManager().GetLevelPart(_local2.x, _local2.y); if (_local3 == null){  = false; } else {  =  ( ); }; if ( ){  .vx = 0;  .vy = 0; (); } else {  .vx = 0;  .vy = 0;  .scaleX = 1;  .scaleY = 1;  .SetTint(-25, -25, -25);  .DrawOnBackground(); _arg1.GetEffectManager().DestroyActeur( );   = null; return; }; } else { if (! ){  .rotation = ( .rotation + (  * _arg1.GetSpeedManager().GetSpeed())); } else { if ( ){  .alpha = ( .alpha - (0.1 * _arg1.GetSpeedManager().GetSpeed())); if ( .alpha < 0){ _arg1.GetEffectManager().DestroyActeur( );   = null; return; }; }; }; };  .px = ( .px + ( .vx * _arg1.GetSpeedManager().GetSpeed()));  .py = ( .py + ( .vy * _arg1.GetSpeedManager().GetSpeed())); } else { vx = (vx * 0.8); vy = (vy * 0.8); Moteur_c.StickToGround(_arg1, this, GetLineInView(), GetPointInView()); }; }; } override public function GetMoney():int{ return (30); } private function  (_arg1:ObjetMoteur_c):Boolean{ var _local2:Point = _arg1.GetMatrixPos(); var _local3:LevelPart_c = GetLayer().GetLevelPartManager().GetLevelPart(_local2.x, _local2.y); var _local4:Point = new Point(); var _local5:Bitmap = _local3.GetLevelBitmap(); var _local6:BitmapData = _local5.bitmapData; _local4.x = Math.round((_arg1.px - (_local3.GetMatrixPos().x * LevelPartManager_c.LEVEL_WIDTH))); _local4.y = Math.round((_arg1.py - (_local3.GetMatrixPos().y * LevelPartManager_c.LEVEL_HEIGHT))); var _local7:uint = _local6.getPixel((_local4.x * VisuelFactory_c.COMPRESSION), (_local4.y * VisuelFactory_c.COMPRESSION)); return ((_local7 == 6737151)); } override protected function GetGunContainer(_arg1:WeaponLongRange_c):MovieClip{ return (MovieClip(MovieClip(MovieClip(oAnim.GetChild().getChildByName("upperbody")).getChildByName("upperbody")).getChildByName("gun"))); } } }//package TheGameAS3.Enemy
Section 150
//EnemyThug2_c (TheGameAS3.Enemy.EnemyThug2_c) package TheGameAS3.Enemy { import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class EnemyThug2_c extends EnemyThug_c { public function EnemyThug2_c(_arg1:LevelLayer_c){ super(_arg1);  (AnimationFactory_c. , AnimationFactory_c. ); SetTint(0xFF, 0, 0); VITESSE = 3; } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_THUG2); } override protected function GetWaitBeforeNextShoot():int{ return (25); } } }//package TheGameAS3.Enemy
Section 151
//EnemyTurret1_c (TheGameAS3.Enemy.EnemyTurret1_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; public class EnemyTurret1_c extends EnemyDeuxEtat_c { private var  :Boolean;// = false private var  :Circle_c; public function EnemyTurret1_c(_arg1:LevelLayer_c){ super(_arg1);  (AnimationFactory_c. , AnimationFactory_c. );  = 250; SetRayon(30); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); weapon2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); } override public function GetMoney():int{ return (250); } override public function Update(_arg1:Game_c):void{ super.Update(_arg1); if (((destroyed) || (!(IsActive())))){ return; }; rotation = (EquationVecto_c.GetRotation(px, m_objFollow.px, py, m_objFollow.py) + 90); if (IsDead()){ if ((((oAnim.GetCurrentFrame() > 5)) && (!( )))){ m_context.GetCamera().ShakeCamera(25);   = true; }; }; } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_TURRET_1); } override protected function GetGunContainer(_arg1:WeaponLongRange_c):MovieClip{ if (_arg1 == weapon1){ return (MovieClip(oAnim.GetChild().getChildByName("gun1"))); }; if (_arg1 == weapon2){ return (MovieClip(oAnim.GetChild().getChildByName("gun2"))); }; return (null); } override public function Destroy(_arg1:Game_c):void{ super.Destroy(_arg1); GetLayer().RemovePoint( ); m_objFollow.UpdateMyCollision();  = null; } override public function InitEnemy(_arg1:ObjetMoteur_c, _arg2:Game_c):void{ super.InitEnemy(_arg1, _arg2); oAnim.GotoAndStopBegin(); var _local3:String = GetTag(); if (_local3 != "NONE"){ if (_local3.indexOf("turretMB") != -1){ _active = false; visible = false;   = true; MCGame(_arg2).GetEnemyCreator().AddInactive(this); }; };  = new Circle_c(px, py, 50); GetLayer().AddPoint( ); } } }//package TheGameAS3.Enemy
Section 152
//EnemyTurret2_c (TheGameAS3.Enemy.EnemyTurret2_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; public class EnemyTurret2_c extends EnemyDeuxEtat_c { private var  :Boolean;// = false private var  :Circle_c; public function EnemyTurret2_c(_arg1:LevelLayer_c){ super(_arg1);  (AnimationFactory_c. , AnimationFactory_c. );  = 150; SetRayon(30); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); } override public function GetMoney():int{ return (150); } override public function Update(_arg1:Game_c):void{ super.Update(_arg1); if (((destroyed) || (!(IsActive())))){ return; }; rotation = (EquationVecto_c.GetRotation(px, m_objFollow.px, py, m_objFollow.py) + 90); if (IsDead()){ if ((((oAnim.GetCurrentFrame() > 5)) && (!( )))){ m_context.GetCamera().ShakeCamera(25);   = true; }; }; } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_TURRET_2); } override protected function GetGunContainer(_arg1:WeaponLongRange_c):MovieClip{ return (MovieClip(oAnim.GetChild().getChildByName("gun"))); } override public function Destroy(_arg1:Game_c):void{ super.Destroy(_arg1); GetLayer().RemovePoint( );  = null; } override public function InitEnemy(_arg1:ObjetMoteur_c, _arg2:Game_c):void{ super.InitEnemy(_arg1, _arg2); oAnim.GotoAndStopBegin(); var _local3:String = GetTag(); if (_local3 != "NONE"){ if (_local3.indexOf("turretMB") != -1){ _active = false; visible = false;   = true; MCGame(_arg2).GetEnemyCreator().AddInactive(this); }; };  = new Circle_c(px, py, 50); GetLayer().AddPoint( ); } } }//package TheGameAS3.Enemy
Section 153
//EnemyTurret3_c (TheGameAS3.Enemy.EnemyTurret3_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; public class EnemyTurret3_c extends EnemyDeuxEtat_c { private var  :Boolean;// = false private var  :Circle_c; public function EnemyTurret3_c(_arg1:LevelLayer_c){ super(_arg1);  (AnimationFactory_c. , AnimationFactory_c. );  = 250; SetRayon(30); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); weapon2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); } override public function GetMoney():int{ return (250); } override protected function IsDestroyable():Boolean{ return (false); } override public function Update(_arg1:Game_c):void{ super.Update(_arg1); if (((destroyed) || (!(IsActive())))){ return; }; rotation = (EquationVecto_c.GetRotation(px, m_objFollow.px, py, m_objFollow.py) + 90); if (IsDead()){ if ((((oAnim.GetCurrentFrame() > 5)) && (!( )))){ m_context.GetCamera().ShakeCamera(25);   = true; }; }; } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_TURRET_3); } override protected function GetGunContainer(_arg1:WeaponLongRange_c):MovieClip{ if (_arg1 == weapon1){ return (MovieClip(oAnim.GetChild().getChildByName("gun1"))); }; if (_arg1 == weapon2){ return (MovieClip(oAnim.GetChild().getChildByName("gun2"))); }; return (null); } override public function Destroy(_arg1:Game_c):void{ super.Destroy(_arg1); GetLayer().RemovePoint( );  = null; } override public function InitEnemy(_arg1:ObjetMoteur_c, _arg2:Game_c):void{ super.InitEnemy(_arg1, _arg2); oAnim.GotoAndStopBegin(); var _local3:String = GetTag(); if (_local3 != "NONE"){ if (_local3.indexOf("turretMB") != -1){ _active = false; visible = false;   = true; MCGame(_arg2).GetEnemyCreator().AddInactive(this); }; };  = new Circle_c(px, py, 50); GetLayer().AddPoint( ); } } }//package TheGameAS3.Enemy
Section 154
//MetaEnemy (TheGameAS3.Enemy.MetaEnemy) package TheGameAS3.Enemy { import flash.geom.*; public class MetaEnemy { private var :int; private var  :Point; private var  :String; public function MetaEnemy(_arg1:int, _arg2:int, _arg3:int, _arg4:String){  = _arg1;  = new Point(_arg2, _arg3);  = _arg4; } public function get id():int{ return (); } public function get tag():String{ return ( ); } public function get pos():Point{ return ( ); } } }//package TheGameAS3.Enemy
Section 155
//SpawningDoor (TheGameAS3.Enemy.SpawningDoor) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Effects.*; import TheGameAS3.Physique.*; public class SpawningDoor { private var :int;// = 0 private var :int;// = 0 private var  :int;// = 0 private var :int;// = 0 private var :int;// = 0 private var :MovieClip; private var :Array; private var :Acteur_c; private var  :Boolean;// = false private var  :Array; private var :int; private static const STATE_IDLE:int = 0; private static const STATE_CLOSING:int = 3; private static const STATE_OPENING:int = 1; private static const STATE_SPAWNING:int = 2; private static const BLACK_TINT:Number = -255; private static var  :Number = -255; private static var  :Number = -255; private static var  :Number = -255; public function SpawningDoor(_arg1:int, _arg2:Acteur_c){  = new Array();  = new Array(); super();  = _arg1;  = _arg2; .isPlaying = false;  = .GetMC(); .stop(); } public function get  ():Boolean{ return (( == STATE_CLOSING)); } public function get  ():Boolean{ return (( == STATE_IDLE)); } public function get visuelActeur():Acteur_c{ return (); } public function get  ():Boolean{ return (( == STATE_OPENING)); } public function (_arg1:int, _arg2:int, _arg3:int):void{  = _arg1;  = _arg2;  = _arg3;  = true; } private function Close():void{  = STATE_CLOSING; } public function get ():Boolean{ return (( == STATE_SPAWNING)); } public function get enemyToSpawn():int{ return ( .length); } public function Update(_arg1:Game_c):void{ var _local2:MetaEnemy; if (){  --; if (  <= 0){ if ( .length > 0){ _local2 =  .shift(); (_local2, _arg1); }; if (.length > 0){   = .shift(); } else { Close(); }; }; } else { if ( ){ if (.currentFrame > 1){ .GetMC().prevFrame(); } else {  = STATE_IDLE; }; } else { if ( ){ if (.currentFrame < .totalFrames){ .nextFrame(); } else {  = STATE_SPAWNING; }; }; }; }; } private function Open():void{  = STATE_OPENING; } private function (_arg1:MetaEnemy, _arg2:Game_c):void{ var _local3:ObjetMoteur_c = ObjetMoteur_c(_arg2.GetEnemyManager().CreateEnemy(_arg2.GetPlayer1(), _arg1.id, _arg2.GetPlayer1().GetLayer())); _local3.FadeTintFromTo( ,  ,  , 1, 0, 0, 0, 1, 0.1); _local3.px = _arg1.pos.x; _local3.py = _arg1.pos.y; _local3.SetTag(_arg1.tag); } public function AddEnemyToSpawn(_arg1:MetaEnemy, _arg2:int):void{  .push(_arg1); .push(_arg2); Open(); } public function get id():int{ return (); } public static function (_arg1:int, _arg2:int, _arg3:int):void{  = _arg1;  = _arg2;  = _arg3; } } }//package TheGameAS3.Enemy
Section 156
//LEVEL_SELECTION_PANEL (TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL) package TheGameAS3.Exported.LevelSelection { import flash.display.*; import flash.text.*; import Interfaces.Screens.Exported.*; import flash.utils.*; public dynamic class LEVEL_SELECTION_PANEL extends MovieClip { public var prev:BTNNEXT; public var __id50_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public var lockMsg:MovieClip; public var __id51_:MultilingualTextFieldFinder; public var __id52_:MultilingualTextFieldFinder; public var kill2:TextField; public var kill1:TextField; public var __id53_:MultilingualTextFieldFinder; public var AUTO_10:TextField; public var AUTO_11:TextField; public var AUTO_12:TextField; public var AUTO_14:TextField; public var AUTO_16:TextField; public var AUTO_18:TextField; public var AUTO_19:TextField; public var AUTO_13:TextField; public var AUTO_15:TextField; public var AUTO_17:TextField; public var __id54_:MultilingualTextFieldFinder; public var __id42_:MultilingualTextFieldFinder; public var AUTO_20:TextField; public var AUTO_21:TextField; public var AUTO_22:TextField; public var AUTO_23:TextField; public var AUTO_24:TextField; public var AUTO_25:TextField; public var AUTO_26:TextField; public var AUTO_27:TextField; public var __id43_:MultilingualTextFieldFinder; public var __id55_:MultilingualTextFieldFinder; public var next:BTNNEXT; public var time1:TextField; public var time2:TextField; public var dmg1:TextField; public var __id56_:MultilingualTextFieldFinder; public var __id44_:MultilingualTextFieldFinder; public var __id57_:MultilingualTextFieldFinder; public var __id45_:MultilingualTextFieldFinder; public var dmg2:TextField; public var __id46_:MultilingualTextFieldFinder; public var timeStar1:MovieClip; public var timeStar2:MovieClip; public var timeStar3:MovieClip; public var killStar3:MovieClip; public var killStar2:MovieClip; public var killStar1:MovieClip; public var __id58_:MultilingualTextFieldFinder; public var __id47_:MultilingualTextFieldFinder; public var __id48_:MultilingualTextFieldFinder; public var __id59_:MultilingualTextFieldFinder; public var __id49_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_2:TextField; public var AUTO_4:TextField; public var AUTO_7:TextField; public var AUTO_8:TextField; public var AUTO_9:TextField; public var AUTO_3:TextField; public var AUTO_5:TextField; public var AUTO_6:TextField; public var dmgStar1:MovieClip; public var dmgStar2:MovieClip; public var dmgStar3:MovieClip; public var AUTO_0:TextField; public function LEVEL_SELECTION_PANEL(){ __setPropDict = new Dictionary(true); super(); addFrameScript(5, frame6, 4, frame5, 2, frame3, 0, frame1, 1, frame2, 3, frame4); (); (); (); (); ();  (); } function (){ try { __id54_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id54_.textFieldName = "AUTO_27"; __id54_.textId = ""; try { __id54_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id58_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id58_.textFieldName = "AUTO_6"; __id58_.textId = "ID_AUTO_THUNDER_0"; try { __id58_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id58_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id58_.textFieldName = "AUTO_14"; __id58_.textId = "ID_AUTO_SEA_0"; try { __id58_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id58_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id58_.textFieldName = "AUTO_10"; __id58_.textId = "ID_AUTO_ARMOR_1"; try { __id58_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id58_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id58_.textFieldName = "AUTO_18"; __id58_.textId = "ID_AUTO_LEVEL_4"; try { __id58_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id58_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id58_.textFieldName = "AUTO_2"; __id58_.textId = "ID_AUTO_JUNGLE_0"; try { __id58_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id42_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id42_.textFieldName = "time2"; __id42_.textId = ""; try { __id42_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id59_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id59_.textFieldName = "AUTO_11"; __id59_.textId = "ID_AUTO_ARMOR_1"; try { __id59_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id59_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id59_.textFieldName = "AUTO_19"; __id59_.textId = "ID_AUTO_JAIL_0"; try { __id59_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id59_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id59_.textFieldName = "AUTO_15"; __id59_.textId = "ID_AUTO_SEA_0"; try { __id59_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame2(){ if ((((__setPropDict[__id56_] == undefined)) || (!((int(__setPropDict[__id56_]) == 2))))){ __setPropDict[__id56_] = currentFrame;  (); }; if ((((__setPropDict[__id57_] == undefined)) || (!((int(__setPropDict[__id57_]) == 2))))){ __setPropDict[__id57_] = currentFrame; (); }; if ((((__setPropDict[__id59_] == undefined)) || (!((int(__setPropDict[__id59_]) == 2))))){ __setPropDict[__id59_] = currentFrame;  (); }; if ((((__setPropDict[__id58_] == undefined)) || (!((int(__setPropDict[__id58_]) == 2))))){ __setPropDict[__id58_] = currentFrame; (); }; if ((((__setPropDict[__id51_] == undefined)) || (!((((int(__setPropDict[__id51_]) >= 1)) && ((int(__setPropDict[__id51_]) <= 5))))))){ __setPropDict[__id51_] = currentFrame;  (); }; if ((((__setPropDict[__id48_] == undefined)) || (!((((int(__setPropDict[__id48_]) >= 1)) && ((int(__setPropDict[__id48_]) <= 5))))))){ __setPropDict[__id48_] = currentFrame; (); }; if ((((__setPropDict[__id50_] == undefined)) || (!((((int(__setPropDict[__id50_]) >= 1)) && ((int(__setPropDict[__id50_]) <= 5))))))){ __setPropDict[__id50_] = currentFrame; (); }; if ((((__setPropDict[__id53_] == undefined)) || (!((((int(__setPropDict[__id53_]) >= 1)) && ((int(__setPropDict[__id53_]) <= 5))))))){ __setPropDict[__id53_] = currentFrame; (); }; if ((((__setPropDict[__id49_] == undefined)) || (!((((int(__setPropDict[__id49_]) >= 1)) && ((int(__setPropDict[__id49_]) <= 5))))))){ __setPropDict[__id49_] = currentFrame;  (); }; if ((((__setPropDict[__id52_] == undefined)) || (!((((int(__setPropDict[__id52_]) >= 1)) && ((int(__setPropDict[__id52_]) <= 5))))))){ __setPropDict[__id52_] = currentFrame;  (); }; if ((((__setPropDict[__id54_] == undefined)) || (!((((int(__setPropDict[__id54_]) >= 1)) && ((int(__setPropDict[__id54_]) <= 5))))))){ __setPropDict[__id54_] = currentFrame; (); }; if ((((__setPropDict[__id55_] == undefined)) || (!((((int(__setPropDict[__id55_]) >= 1)) && ((int(__setPropDict[__id55_]) <= 5))))))){ __setPropDict[__id55_] = currentFrame; (); }; } function  (){ try { __id59_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id59_.textFieldName = "AUTO_7"; __id59_.textId = "ID_AUTO_THUNDER_0"; try { __id59_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame6(){ if ((((__setPropDict[__id56_] == undefined)) || (!((int(__setPropDict[__id56_]) == 6))))){ __setPropDict[__id56_] = currentFrame;  (); }; if ((((__setPropDict[__id57_] == undefined)) || (!((int(__setPropDict[__id57_]) == 6))))){ __setPropDict[__id57_] = currentFrame; (); }; } function  (){ try { __id43_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id43_.textFieldName = "kill2"; __id43_.textId = ""; try { __id43_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame3(){ if ((((__setPropDict[__id51_] == undefined)) || (!((((int(__setPropDict[__id51_]) >= 1)) && ((int(__setPropDict[__id51_]) <= 5))))))){ __setPropDict[__id51_] = currentFrame;  (); }; if ((((__setPropDict[__id48_] == undefined)) || (!((((int(__setPropDict[__id48_]) >= 1)) && ((int(__setPropDict[__id48_]) <= 5))))))){ __setPropDict[__id48_] = currentFrame; (); }; if ((((__setPropDict[__id50_] == undefined)) || (!((((int(__setPropDict[__id50_]) >= 1)) && ((int(__setPropDict[__id50_]) <= 5))))))){ __setPropDict[__id50_] = currentFrame; (); }; if ((((__setPropDict[__id56_] == undefined)) || (!((int(__setPropDict[__id56_]) == 3))))){ __setPropDict[__id56_] = currentFrame; (); }; if ((((__setPropDict[__id53_] == undefined)) || (!((((int(__setPropDict[__id53_]) >= 1)) && ((int(__setPropDict[__id53_]) <= 5))))))){ __setPropDict[__id53_] = currentFrame; (); }; if ((((__setPropDict[__id57_] == undefined)) || (!((int(__setPropDict[__id57_]) == 3))))){ __setPropDict[__id57_] = currentFrame; (); }; if ((((__setPropDict[__id58_] == undefined)) || (!((int(__setPropDict[__id58_]) == 3))))){ __setPropDict[__id58_] = currentFrame; (); }; if ((((__setPropDict[__id49_] == undefined)) || (!((((int(__setPropDict[__id49_]) >= 1)) && ((int(__setPropDict[__id49_]) <= 5))))))){ __setPropDict[__id49_] = currentFrame;  (); }; if ((((__setPropDict[__id52_] == undefined)) || (!((((int(__setPropDict[__id52_]) >= 1)) && ((int(__setPropDict[__id52_]) <= 5))))))){ __setPropDict[__id52_] = currentFrame;  (); }; if ((((__setPropDict[__id54_] == undefined)) || (!((((int(__setPropDict[__id54_]) >= 1)) && ((int(__setPropDict[__id54_]) <= 5))))))){ __setPropDict[__id54_] = currentFrame; (); }; if ((((__setPropDict[__id55_] == undefined)) || (!((((int(__setPropDict[__id55_]) >= 1)) && ((int(__setPropDict[__id55_]) <= 5))))))){ __setPropDict[__id55_] = currentFrame; (); }; if ((((__setPropDict[__id59_] == undefined)) || (!((int(__setPropDict[__id59_]) == 3))))){ __setPropDict[__id59_] = currentFrame;  (); }; } function frame4(){ if ((((__setPropDict[__id57_] == undefined)) || (!((int(__setPropDict[__id57_]) == 4))))){ __setPropDict[__id57_] = currentFrame; (); }; if ((((__setPropDict[__id56_] == undefined)) || (!((int(__setPropDict[__id56_]) == 4))))){ __setPropDict[__id56_] = currentFrame; (); }; if ((((__setPropDict[__id51_] == undefined)) || (!((((int(__setPropDict[__id51_]) >= 1)) && ((int(__setPropDict[__id51_]) <= 5))))))){ __setPropDict[__id51_] = currentFrame;  (); }; if ((((__setPropDict[__id48_] == undefined)) || (!((((int(__setPropDict[__id48_]) >= 1)) && ((int(__setPropDict[__id48_]) <= 5))))))){ __setPropDict[__id48_] = currentFrame; (); }; if ((((__setPropDict[__id59_] == undefined)) || (!((int(__setPropDict[__id59_]) == 4))))){ __setPropDict[__id59_] = currentFrame;  (); }; if ((((__setPropDict[__id50_] == undefined)) || (!((((int(__setPropDict[__id50_]) >= 1)) && ((int(__setPropDict[__id50_]) <= 5))))))){ __setPropDict[__id50_] = currentFrame; (); }; if ((((__setPropDict[__id58_] == undefined)) || (!((int(__setPropDict[__id58_]) == 4))))){ __setPropDict[__id58_] = currentFrame; (); }; if ((((__setPropDict[__id53_] == undefined)) || (!((((int(__setPropDict[__id53_]) >= 1)) && ((int(__setPropDict[__id53_]) <= 5))))))){ __setPropDict[__id53_] = currentFrame; (); }; if ((((__setPropDict[__id49_] == undefined)) || (!((((int(__setPropDict[__id49_]) >= 1)) && ((int(__setPropDict[__id49_]) <= 5))))))){ __setPropDict[__id49_] = currentFrame;  (); }; if ((((__setPropDict[__id52_] == undefined)) || (!((((int(__setPropDict[__id52_]) >= 1)) && ((int(__setPropDict[__id52_]) <= 5))))))){ __setPropDict[__id52_] = currentFrame;  (); }; if ((((__setPropDict[__id54_] == undefined)) || (!((((int(__setPropDict[__id54_]) >= 1)) && ((int(__setPropDict[__id54_]) <= 5))))))){ __setPropDict[__id54_] = currentFrame; (); }; if ((((__setPropDict[__id55_] == undefined)) || (!((((int(__setPropDict[__id55_]) >= 1)) && ((int(__setPropDict[__id55_]) <= 5))))))){ __setPropDict[__id55_] = currentFrame; (); }; } function frame5(){ if ((((__setPropDict[__id56_] == undefined)) || (!((int(__setPropDict[__id56_]) == 5))))){ __setPropDict[__id56_] = currentFrame; (); }; if ((((__setPropDict[__id58_] == undefined)) || (!((int(__setPropDict[__id58_]) == 5))))){ __setPropDict[__id58_] = currentFrame; (); }; if ((((__setPropDict[__id51_] == undefined)) || (!((((int(__setPropDict[__id51_]) >= 1)) && ((int(__setPropDict[__id51_]) <= 5))))))){ __setPropDict[__id51_] = currentFrame;  (); }; if ((((__setPropDict[__id48_] == undefined)) || (!((((int(__setPropDict[__id48_]) >= 1)) && ((int(__setPropDict[__id48_]) <= 5))))))){ __setPropDict[__id48_] = currentFrame; (); }; if ((((__setPropDict[__id50_] == undefined)) || (!((((int(__setPropDict[__id50_]) >= 1)) && ((int(__setPropDict[__id50_]) <= 5))))))){ __setPropDict[__id50_] = currentFrame; (); }; if ((((__setPropDict[__id57_] == undefined)) || (!((int(__setPropDict[__id57_]) == 5))))){ __setPropDict[__id57_] = currentFrame; (); }; if ((((__setPropDict[__id53_] == undefined)) || (!((((int(__setPropDict[__id53_]) >= 1)) && ((int(__setPropDict[__id53_]) <= 5))))))){ __setPropDict[__id53_] = currentFrame; (); }; if ((((__setPropDict[__id49_] == undefined)) || (!((((int(__setPropDict[__id49_]) >= 1)) && ((int(__setPropDict[__id49_]) <= 5))))))){ __setPropDict[__id49_] = currentFrame;  (); }; if ((((__setPropDict[__id52_] == undefined)) || (!((((int(__setPropDict[__id52_]) >= 1)) && ((int(__setPropDict[__id52_]) <= 5))))))){ __setPropDict[__id52_] = currentFrame;  (); }; if ((((__setPropDict[__id54_] == undefined)) || (!((((int(__setPropDict[__id54_]) >= 1)) && ((int(__setPropDict[__id54_]) <= 5))))))){ __setPropDict[__id54_] = currentFrame; (); }; if ((((__setPropDict[__id55_] == undefined)) || (!((((int(__setPropDict[__id55_]) >= 1)) && ((int(__setPropDict[__id55_]) <= 5))))))){ __setPropDict[__id55_] = currentFrame; (); }; if ((((__setPropDict[__id59_] == undefined)) || (!((int(__setPropDict[__id59_]) == 5))))){ __setPropDict[__id59_] = currentFrame;  (); }; } function (){ try { __id55_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id55_.textFieldName = "AUTO_27"; __id55_.textId = ""; try { __id55_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame1(){ if ((((__setPropDict[__id57_] == undefined)) || (!((int(__setPropDict[__id57_]) == 1))))){ __setPropDict[__id57_] = currentFrame; (); }; if ((((__setPropDict[__id51_] == undefined)) || (!((((int(__setPropDict[__id51_]) >= 1)) && ((int(__setPropDict[__id51_]) <= 5))))))){ __setPropDict[__id51_] = currentFrame;  (); }; if ((((__setPropDict[__id48_] == undefined)) || (!((((int(__setPropDict[__id48_]) >= 1)) && ((int(__setPropDict[__id48_]) <= 5))))))){ __setPropDict[__id48_] = currentFrame; (); }; if ((((__setPropDict[__id59_] == undefined)) || (!((int(__setPropDict[__id59_]) == 1))))){ __setPropDict[__id59_] = currentFrame; (); }; if ((((__setPropDict[__id50_] == undefined)) || (!((((int(__setPropDict[__id50_]) >= 1)) && ((int(__setPropDict[__id50_]) <= 5))))))){ __setPropDict[__id50_] = currentFrame; (); }; if ((((__setPropDict[__id58_] == undefined)) || (!((int(__setPropDict[__id58_]) == 1))))){ __setPropDict[__id58_] = currentFrame; (); }; if ((((__setPropDict[__id53_] == undefined)) || (!((((int(__setPropDict[__id53_]) >= 1)) && ((int(__setPropDict[__id53_]) <= 5))))))){ __setPropDict[__id53_] = currentFrame; (); }; if ((((__setPropDict[__id49_] == undefined)) || (!((((int(__setPropDict[__id49_]) >= 1)) && ((int(__setPropDict[__id49_]) <= 5))))))){ __setPropDict[__id49_] = currentFrame;  (); }; if ((((__setPropDict[__id52_] == undefined)) || (!((((int(__setPropDict[__id52_]) >= 1)) && ((int(__setPropDict[__id52_]) <= 5))))))){ __setPropDict[__id52_] = currentFrame;  (); }; if ((((__setPropDict[__id56_] == undefined)) || (!((int(__setPropDict[__id56_]) == 1))))){ __setPropDict[__id56_] = currentFrame; (); }; if ((((__setPropDict[__id54_] == undefined)) || (!((((int(__setPropDict[__id54_]) >= 1)) && ((int(__setPropDict[__id54_]) <= 5))))))){ __setPropDict[__id54_] = currentFrame; (); }; if ((((__setPropDict[__id55_] == undefined)) || (!((((int(__setPropDict[__id55_]) >= 1)) && ((int(__setPropDict[__id55_]) <= 5))))))){ __setPropDict[__id55_] = currentFrame; (); }; } function (){ try { __id59_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id59_.textFieldName = "AUTO_3"; __id59_.textId = "ID_AUTO_JUNGLE_0"; try { __id59_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id44_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id44_.textFieldName = "dmg2"; __id44_.textId = ""; try { __id44_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id45_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id45_.textFieldName = "time1"; __id45_.textId = ""; try { __id45_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id50_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id50_.textFieldName = "AUTO_24"; __id50_.textId = "ID_AUTO_DAMAGE__0"; try { __id50_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id46_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id46_.textFieldName = "kill1"; __id46_.textId = ""; try { __id46_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id48_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id48_.textFieldName = "AUTO_22"; __id48_.textId = "ID_AUTO_TIME__0"; try { __id48_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id47_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id47_.textFieldName = "dmg1"; __id47_.textId = ""; try { __id47_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id56_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id56_.textFieldName = "AUTO_0"; __id56_.textId = "ID_AUTO_LEVEL_0"; try { __id56_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id56_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id56_.textFieldName = "AUTO_12"; __id56_.textId = "ID_AUTO_LEVEL_3"; try { __id56_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id56_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id56_.textFieldName = "AUTO_16"; __id56_.textId = "ID_AUTO_JAIL_0"; try { __id56_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id51_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id51_.textFieldName = "AUTO_25"; __id51_.textId = "ID_AUTO_TIME__0"; try { __id51_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id52_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id52_.textFieldName = "AUTO_26"; __id52_.textId = "ID_AUTO_KILL__0"; try { __id52_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id56_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id56_.textFieldName = "AUTO_20"; __id56_.textId = "ID_AUTO_SURVIVAL_0"; try { __id56_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id49_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id49_.textFieldName = "AUTO_23"; __id49_.textId = "ID_AUTO_KILL__0"; try { __id49_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id56_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id56_.textFieldName = "AUTO_4"; __id56_.textId = "ID_AUTO_LEVEL_1"; try { __id56_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id53_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id53_.textFieldName = "AUTO_27"; __id53_.textId = "ID_AUTO_DAMAGE__0"; try { __id53_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id57_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id57_.textFieldName = "AUTO_9"; __id57_.textId = "ID_AUTO_LEVEL_2"; try { __id57_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id57_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id57_.textFieldName = "AUTO_13"; __id57_.textId = "ID_AUTO_LEVEL_3"; try { __id57_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id57_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id57_.textFieldName = "AUTO_17"; __id57_.textId = "ID_AUTO_LEVEL_4"; try { __id57_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id57_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id57_.textFieldName = "AUTO_21"; __id57_.textId = "ID_AUTO_SURVIVAL_0"; try { __id57_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id56_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id56_.textFieldName = "AUTO_8"; __id56_.textId = "ID_AUTO_LEVEL_2"; try { __id56_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id57_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id57_.textFieldName = "AUTO_5"; __id57_.textId = "ID_AUTO_LEVEL_1"; try { __id57_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id57_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id57_.textFieldName = "AUTO_1"; __id57_.textId = "ID_AUTO_LEVEL_0"; try { __id57_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package TheGameAS3.Exported.LevelSelection
Section 157
//SFX_ALARM (TheGameAS3.Exported.Sfx.SFX_ALARM) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_ALARM extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 158
//SFX_DEFEAT (TheGameAS3.Exported.Sfx.SFX_DEFEAT) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_DEFEAT extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 159
//SFX_EXPLOSION_1 (TheGameAS3.Exported.Sfx.SFX_EXPLOSION_1) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_EXPLOSION_1 extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 160
//SFX_EXPLOSION_2 (TheGameAS3.Exported.Sfx.SFX_EXPLOSION_2) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_EXPLOSION_2 extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 161
//SFX_EXPLOSION_BOSS (TheGameAS3.Exported.Sfx.SFX_EXPLOSION_BOSS) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_EXPLOSION_BOSS extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 162
//SFX_F_GUN (TheGameAS3.Exported.Sfx.SFX_F_GUN) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_F_GUN extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 163
//SFX_G_GUN (TheGameAS3.Exported.Sfx.SFX_G_GUN) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_G_GUN extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 164
//SFX_H_GUN (TheGameAS3.Exported.Sfx.SFX_H_GUN) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_H_GUN extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 165
//SFX_HEALTH (TheGameAS3.Exported.Sfx.SFX_HEALTH) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_HEALTH extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 166
//SFX_INTERFACE_BTN_CLICK (TheGameAS3.Exported.Sfx.SFX_INTERFACE_BTN_CLICK) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_INTERFACE_BTN_CLICK extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 167
//SFX_INTERFACE_BTN_ROLLOVER (TheGameAS3.Exported.Sfx.SFX_INTERFACE_BTN_ROLLOVER) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_INTERFACE_BTN_ROLLOVER extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 168
//SFX_INTERFACE_DOOR_CLOSE (TheGameAS3.Exported.Sfx.SFX_INTERFACE_DOOR_CLOSE) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_INTERFACE_DOOR_CLOSE extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 169
//SFX_INTERFACE_DOOR_OPEN (TheGameAS3.Exported.Sfx.SFX_INTERFACE_DOOR_OPEN) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_INTERFACE_DOOR_OPEN extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 170
//SFX_INTERFACE_STEAM (TheGameAS3.Exported.Sfx.SFX_INTERFACE_STEAM) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_INTERFACE_STEAM extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 171
//SFX_INTERFACE_TITLE_IN (TheGameAS3.Exported.Sfx.SFX_INTERFACE_TITLE_IN) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_INTERFACE_TITLE_IN extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 172
//SFX_INTERFACE_TITLE_OUT (TheGameAS3.Exported.Sfx.SFX_INTERFACE_TITLE_OUT) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_INTERFACE_TITLE_OUT extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 173
//SFX_JET_IDLE (TheGameAS3.Exported.Sfx.SFX_JET_IDLE) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_JET_IDLE extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 174
//SFX_JET_OUT (TheGameAS3.Exported.Sfx.SFX_JET_OUT) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_JET_OUT extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 175
//SFX_M_GUN (TheGameAS3.Exported.Sfx.SFX_M_GUN) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_M_GUN extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 176
//SFX_MORTAR (TheGameAS3.Exported.Sfx.SFX_MORTAR) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_MORTAR extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 177
//SFX_POWERUP (TheGameAS3.Exported.Sfx.SFX_POWERUP) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_POWERUP extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 178
//SFX_R_GUN (TheGameAS3.Exported.Sfx.SFX_R_GUN) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_R_GUN extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 179
//SFX_S_GUN (TheGameAS3.Exported.Sfx.SFX_S_GUN) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_S_GUN extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 180
//SFX_THUG_DIE_GIGA_LONG (TheGameAS3.Exported.Sfx.SFX_THUG_DIE_GIGA_LONG) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_THUG_DIE_GIGA_LONG extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 181
//SFX_THUG_DIE_GORE (TheGameAS3.Exported.Sfx.SFX_THUG_DIE_GORE) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_THUG_DIE_GORE extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 182
//SFX_THUG_DIE_LONG1 (TheGameAS3.Exported.Sfx.SFX_THUG_DIE_LONG1) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_THUG_DIE_LONG1 extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 183
//SFX_WATER_SPLASH (TheGameAS3.Exported.Sfx.SFX_WATER_SPLASH) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_WATER_SPLASH extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 184
//SFX_VICTORY (TheGameAS3.Exported.Sfx.SFX_VICTORY) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_VICTORY extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 185
//MUSIC_BOSS_FIGHT (TheGameAS3.Exported.SFX.MUSIC_BOSS_FIGHT) package TheGameAS3.Exported.SFX { import flash.media.*; public dynamic class MUSIC_BOSS_FIGHT extends Sound { } }//package TheGameAS3.Exported.SFX
Section 186
//MUSIC_INGAME (TheGameAS3.Exported.SFX.MUSIC_INGAME) package TheGameAS3.Exported.SFX { import flash.media.*; public dynamic class MUSIC_INGAME extends Sound { } }//package TheGameAS3.Exported.SFX
Section 187
//MUSIC_LAST_BOSS (TheGameAS3.Exported.SFX.MUSIC_LAST_BOSS) package TheGameAS3.Exported.SFX { import flash.media.*; public dynamic class MUSIC_LAST_BOSS extends Sound { } }//package TheGameAS3.Exported.SFX
Section 188
//MUSIC_LAST_LEVEL (TheGameAS3.Exported.SFX.MUSIC_LAST_LEVEL) package TheGameAS3.Exported.SFX { import flash.media.*; public dynamic class MUSIC_LAST_LEVEL extends Sound { } }//package TheGameAS3.Exported.SFX
Section 189
//MUSIC_LEVEL2 (TheGameAS3.Exported.SFX.MUSIC_LEVEL2) package TheGameAS3.Exported.SFX { import flash.media.*; public dynamic class MUSIC_LEVEL2 extends Sound { } }//package TheGameAS3.Exported.SFX
Section 190
//MUSIC_MENU (TheGameAS3.Exported.SFX.MUSIC_MENU) package TheGameAS3.Exported.SFX { import flash.media.*; public dynamic class MUSIC_MENU extends Sound { } }//package TheGameAS3.Exported.SFX
Section 191
//AMMO_DEBUG (TheGameAS3.Exported.AMMO_DEBUG) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_DEBUG extends MovieClip { } }//package TheGameAS3.Exported
Section 192
//AMMO_ENEMY (TheGameAS3.Exported.AMMO_ENEMY) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_ENEMY extends MovieClip { } }//package TheGameAS3.Exported
Section 193
//AMMO_FLAME (TheGameAS3.Exported.AMMO_FLAME) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_FLAME extends MovieClip { } }//package TheGameAS3.Exported
Section 194
//AMMO_GATLING (TheGameAS3.Exported.AMMO_GATLING) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_GATLING extends MovieClip { } }//package TheGameAS3.Exported
Section 195
//AMMO_MORTAR1 (TheGameAS3.Exported.AMMO_MORTAR1) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_MORTAR1 extends MovieClip { } }//package TheGameAS3.Exported
Section 196
//AMMO_MORTAR2 (TheGameAS3.Exported.AMMO_MORTAR2) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_MORTAR2 extends MovieClip { } }//package TheGameAS3.Exported
Section 197
//AMMO_NORMAL (TheGameAS3.Exported.AMMO_NORMAL) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_NORMAL extends MovieClip { } }//package TheGameAS3.Exported
Section 198
//AMMO_ROCKET (TheGameAS3.Exported.AMMO_ROCKET) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_ROCKET extends MovieClip { } }//package TheGameAS3.Exported
Section 199
//AMMO_ROCKET_HOMING (TheGameAS3.Exported.AMMO_ROCKET_HOMING) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_ROCKET_HOMING extends MovieClip { } }//package TheGameAS3.Exported
Section 200
//AMMO_SHOTGUN (TheGameAS3.Exported.AMMO_SHOTGUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_SHOTGUN extends MovieClip { } }//package TheGameAS3.Exported
Section 201
//ENEMY_1_DIE (TheGameAS3.Exported.ENEMY_1_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_1_DIE extends MovieClip { public var gun1:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 202
//ENEMY_1_IDLE (TheGameAS3.Exported.ENEMY_1_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_1_IDLE extends MovieClip { public var gun1:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 203
//ENEMY_1_LOWER_BODY (TheGameAS3.Exported.ENEMY_1_LOWER_BODY) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_1_LOWER_BODY extends MovieClip { public var rail2:MovieClip; public var rail1:MovieClip; } }//package TheGameAS3.Exported
Section 204
//ENEMY_2_DIE (TheGameAS3.Exported.ENEMY_2_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_2_DIE extends MovieClip { public var gun1:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 205
//ENEMY_2_IDLE (TheGameAS3.Exported.ENEMY_2_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_2_IDLE extends MovieClip { public var gun1:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 206
//ENEMY_BOSS_2_DIE (TheGameAS3.Exported.ENEMY_BOSS_2_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_2_DIE extends MovieClip { } }//package TheGameAS3.Exported
Section 207
//ENEMY_BOSS_2_IDLE (TheGameAS3.Exported.ENEMY_BOSS_2_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_2_IDLE extends MovieClip { public var gun1:MovieClip; public var gunMortar:MovieClip; public var gun3:MovieClip; public var gun4:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 208
//ENEMY_BOSS_3_DIE (TheGameAS3.Exported.ENEMY_BOSS_3_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_3_DIE extends MovieClip { } }//package TheGameAS3.Exported
Section 209
//ENEMY_BOSS_3_IDLE (TheGameAS3.Exported.ENEMY_BOSS_3_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_3_IDLE extends MovieClip { public var turret1:MovieClip; public var turret2:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 210
//ENEMY_BOSS_3_LOWER_BODY (TheGameAS3.Exported.ENEMY_BOSS_3_LOWER_BODY) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_3_LOWER_BODY extends MovieClip { public var rail2:MovieClip; public var rail1:MovieClip; } }//package TheGameAS3.Exported
Section 211
//ENEMY_BOSS_4_IDLE (TheGameAS3.Exported.ENEMY_BOSS_4_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_4_IDLE extends MovieClip { } }//package TheGameAS3.Exported
Section 212
//ENEMY_BOSS_4_RUN (TheGameAS3.Exported.ENEMY_BOSS_4_RUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_4_RUN extends MovieClip { } }//package TheGameAS3.Exported
Section 213
//ENEMY_BOSS_4_UPPERBODY_IDLE (TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_4_UPPERBODY_IDLE extends MovieClip { public var gun3:MovieClip; public var mortarGun:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 214
//ENEMY_BOSS_4_UPPERBODY_SHOOT (TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_4_UPPERBODY_SHOOT extends MovieClip { public var gun3:MovieClip; public var mortarGun:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 215
//ENEMY_BOSS_5_ARM (TheGameAS3.Exported.ENEMY_BOSS_5_ARM) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_5_ARM extends MovieClip { public var attack0:MovieClip; public var attack1:MovieClip; public var attack2:MovieClip; } }//package TheGameAS3.Exported
Section 216
//ENEMY_BOSS_5_PINCE (TheGameAS3.Exported.ENEMY_BOSS_5_PINCE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_5_PINCE extends MovieClip { } }//package TheGameAS3.Exported
Section 217
//ENEMY_BOSS_5_UPPERBODY_DIE (TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_5_UPPERBODY_DIE extends MovieClip { public var arm3:MovieClip; public var arm2:MovieClip; public var arm4:MovieClip; public var arm1:MovieClip; public var pince:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 218
//ENEMY_BOSS_5_UPPERBODY_IDLE (TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_5_UPPERBODY_IDLE extends MovieClip { public var turret1:MovieClip; public var arm3:MovieClip; public var arm2:MovieClip; public var arm4:MovieClip; public var arm1:MovieClip; public var turret2:MovieClip; public var pince:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 219
//ENEMY_BOSS_DIE (TheGameAS3.Exported.ENEMY_BOSS_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_DIE extends MovieClip { } }//package TheGameAS3.Exported
Section 220
//ENEMY_BOSS_IDLE (TheGameAS3.Exported.ENEMY_BOSS_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_IDLE extends MovieClip { public var gun3:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 221
//ENEMY_BOSS_LOWER_BODY (TheGameAS3.Exported.ENEMY_BOSS_LOWER_BODY) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_LOWER_BODY extends MovieClip { public var rail2:MovieClip; public var rail1:MovieClip; } }//package TheGameAS3.Exported
Section 222
//ENEMY_MAP_LEVEL1 (TheGameAS3.Exported.ENEMY_MAP_LEVEL1) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_MAP_LEVEL1 extends MovieClip { public var turretMB1:ENEMY_TURRET_2_IDLE; public var turretMB5:ENEMY_TURRET_2_IDLE; public var turretMB9:ENEMY_TURRET_2_IDLE; public var turretMB3:ENEMY_TURRET_2_IDLE; public var turretMB12:ENEMY_TURRET_2_IDLE; public var turretMB6:ENEMY_TURRET_2_IDLE; public var turretMB7:ENEMY_TURRET_2_IDLE; public var turretMB10:ENEMY_TURRET_2_IDLE; public var turretMB4:ENEMY_TURRET_2_IDLE; public var turretMB8:ENEMY_TURRET_2_IDLE; public var turretMB13:ENEMY_TURRET_2_IDLE; public var turretMB20:ENEMY_TURRET_2_IDLE; public var turretMB21:ENEMY_TURRET_2_IDLE; public var turretMB11:ENEMY_TURRET_2_IDLE; public var turretMB27:ENEMY_TURRET_2_IDLE; public var turretMB26:ENEMY_TURRET_2_IDLE; public var turretMB23:ENEMY_TURRET_2_IDLE; public var turretMB25:ENEMY_TURRET_2_IDLE; public var turretMB22:ENEMY_TURRET_2_IDLE; public var turretMB24:ENEMY_TURRET_2_IDLE; public var turretMB2:ENEMY_TURRET_2_IDLE; } }//package TheGameAS3.Exported
Section 223
//ENEMY_MAP_LEVEL2 (TheGameAS3.Exported.ENEMY_MAP_LEVEL2) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_MAP_LEVEL2 extends MovieClip { public var survival:ENEMY_1_IDLE; public var turretMB:ENEMY_TURRET_1_IDLE; } }//package TheGameAS3.Exported
Section 224
//ENEMY_MAP_LEVEL3 (TheGameAS3.Exported.ENEMY_MAP_LEVEL3) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_MAP_LEVEL3 extends MovieClip { public var turretMB:ENEMY_TURRET_1_IDLE; public var survival1:ENEMY_BOSS_IDLE; public var survival3:ENEMY_THUG_IDLE; public var survival5:ENEMY_THUG_IDLE; public var survival7:ENEMY_THUG_IDLE; public var survival8:ENEMY_THUG_IDLE; public var survival2:ENEMY_THUG_IDLE; public var survival4:ENEMY_THUG_IDLE; public var survival9:ENEMY_THUG_IDLE; public var survival6:ENEMY_1_IDLE; public var survival10:ENEMY_THUG_IDLE; public var survival11:ENEMY_1_IDLE; } }//package TheGameAS3.Exported
Section 225
//ENEMY_MAP_LEVEL4 (TheGameAS3.Exported.ENEMY_MAP_LEVEL4) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_MAP_LEVEL4 extends MovieClip { public var turretMB1:ENEMY_TURRET_2_IDLE; public var turretMB5:ENEMY_TURRET_2_IDLE; public var turretMB3:ENEMY_TURRET_2_IDLE; public var turretMB6:ENEMY_TURRET_2_IDLE; public var turretMB7:ENEMY_TURRET_2_IDLE; public var turretMB4:ENEMY_TURRET_2_IDLE; public var turretMB2:ENEMY_TURRET_2_IDLE; public var survival1:ENEMY_BOSS_IDLE; public var survival2:ENEMY_BOSS_IDLE; } }//package TheGameAS3.Exported
Section 226
//ENEMY_MAP_LEVEL5 (TheGameAS3.Exported.ENEMY_MAP_LEVEL5) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_MAP_LEVEL5 extends MovieClip { public var turretMB1:ENEMY_TURRET_1_IDLE; public var turretMB5:ENEMY_TURRET_1_IDLE; public var turretMB3:ENEMY_TURRET_1_IDLE; public var turretMB6:ENEMY_TURRET_1_IDLE; public var turretMB8:ENEMY_TURRET_1_IDLE; public var turretMB4:ENEMY_TURRET_1_IDLE; public var turretMB7:ENEMY_TURRET_1_IDLE; public var turretMB2:ENEMY_TURRET_1_IDLE; public var survival1:ENEMY_THUG_IDLE; public var survival3:ENEMY_THUG_IDLE; public var survival5:ENEMY_THUG_IDLE; public var survival7:ENEMY_THUG_IDLE; public var survival8:ENEMY_THUG_IDLE; public var survival2:ENEMY_THUG_IDLE; public var survival4:ENEMY_THUG_IDLE; public var survival9:ENEMY_THUG_IDLE; public var survival6:ENEMY_THUG_IDLE; public var survival10:ENEMY_BOSS_IDLE; public var survival11:ENEMY_BOSS_IDLE; } }//package TheGameAS3.Exported
Section 227
//ENEMY_SURVIVAL_MAP_EASY0 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY0) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_EASY0 extends MovieClip { public var survival1:ENEMY_THUG_IDLE; } }//package TheGameAS3.Exported
Section 228
//ENEMY_SURVIVAL_MAP_EASY1 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_EASY1 extends MovieClip { public var turretMB8:ENEMY_TURRET_2_IDLE; public var turretMB7:ENEMY_TURRET_2_IDLE; public var turretMB22:ENEMY_TURRET_2_IDLE; public var turretMB21:ENEMY_TURRET_2_IDLE; public var survival1:ENEMY_THUG_IDLE; public var survival3:ENEMY_THUG_IDLE; public var survival2:ENEMY_THUG_IDLE; public var survival4:ENEMY_THUG_IDLE; public var turretMB40:ENEMY_TURRET_2_IDLE; public var turretMB41:ENEMY_TURRET_2_IDLE; public var turretMB49:ENEMY_TURRET_2_IDLE; public var turretMB50:ENEMY_TURRET_2_IDLE; } }//package TheGameAS3.Exported
Section 229
//ENEMY_SURVIVAL_MAP_EASY2 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_EASY2 extends MovieClip { public var survival1:ENEMY_THUG_IDLE; public var survival3:ENEMY_THUG_IDLE; public var survival2:ENEMY_THUG_IDLE; public var survival4:ENEMY_THUG_IDLE; } }//package TheGameAS3.Exported
Section 230
//ENEMY_SURVIVAL_MAP_EASY3 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_EASY3 extends MovieClip { public var turretMB8:ENEMY_TURRET_2_IDLE; public var turretMB21:ENEMY_TURRET_2_IDLE; public var survival1:ENEMY_THUG_IDLE; public var survival3:ENEMY_THUG_IDLE; public var survival2:ENEMY_THUG_IDLE; public var survival4:ENEMY_THUG_IDLE; public var turretMB40:ENEMY_TURRET_2_IDLE; public var turretMB50:ENEMY_TURRET_2_IDLE; } }//package TheGameAS3.Exported
Section 231
//ENEMY_SURVIVAL_MAP_EASY4 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_EASY4 extends MovieClip { public var survival2:ENEMY_1_IDLE; } }//package TheGameAS3.Exported
Section 232
//ENEMY_SURVIVAL_MAP_HARD1 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_HARD1 extends MovieClip { public var turretMB24:ENEMY_TURRET_1_IDLE; } }//package TheGameAS3.Exported
Section 233
//ENEMY_SURVIVAL_MAP_HARD2 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_HARD2 extends MovieClip { public var turretMB24:ENEMY_TURRET_2_IDLE; public var survival2:ENEMY_1_IDLE; } }//package TheGameAS3.Exported
Section 234
//ENEMY_SURVIVAL_MAP_HARD3 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_HARD3 extends MovieClip { public var turretMB24:ENEMY_TURRET_2_IDLE; public var survival1:ENEMY_BOSS_IDLE; } }//package TheGameAS3.Exported
Section 235
//ENEMY_SURVIVAL_MAP_HARD4 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_HARD4 extends MovieClip { public var turretMB24:ENEMY_TURRET_2_IDLE; public var survival3:ENEMY_THUG_IDLE; public var survival2:ENEMY_1_IDLE; } }//package TheGameAS3.Exported
Section 236
//ENEMY_SURVIVAL_MAP_MEDIUM1 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM1) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_MEDIUM1 extends MovieClip { public var survival1:ENEMY_BOSS_IDLE; } }//package TheGameAS3.Exported
Section 237
//ENEMY_SURVIVAL_MAP_MEDIUM2 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_MEDIUM2 extends MovieClip { public var turretMB24:ENEMY_TURRET_2_IDLE; } }//package TheGameAS3.Exported
Section 238
//ENEMY_SURVIVAL_MAP_MEDIUM3 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_MEDIUM3 extends MovieClip { public var turretMB24:ENEMY_TURRET_2_IDLE; public var survival2:ENEMY_1_IDLE; } }//package TheGameAS3.Exported
Section 239
//ENEMY_SURVIVAL_MAP_MEDIUM4 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_MEDIUM4 extends MovieClip { public var turretMB24:ENEMY_TURRET_2_IDLE; public var survival3:ENEMY_THUG_IDLE; } }//package TheGameAS3.Exported
Section 240
//ENEMY_THUG_DIE (TheGameAS3.Exported.ENEMY_THUG_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_THUG_DIE extends MovieClip { } }//package TheGameAS3.Exported
Section 241
//ENEMY_THUG_IDLE (TheGameAS3.Exported.ENEMY_THUG_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_THUG_IDLE extends MovieClip { public var upperbody:MovieClip; } }//package TheGameAS3.Exported
Section 242
//ENEMY_THUG2_DIE (TheGameAS3.Exported.ENEMY_THUG2_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_THUG2_DIE extends MovieClip { } }//package TheGameAS3.Exported
Section 243
//ENEMY_THUG2_IDLE (TheGameAS3.Exported.ENEMY_THUG2_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_THUG2_IDLE extends MovieClip { public var upperbody:MovieClip; } }//package TheGameAS3.Exported
Section 244
//ENEMY_TURRET_1_DIE (TheGameAS3.Exported.ENEMY_TURRET_1_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_TURRET_1_DIE extends MovieClip { public var gun1:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 245
//ENEMY_TURRET_1_IDLE (TheGameAS3.Exported.ENEMY_TURRET_1_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_TURRET_1_IDLE extends MovieClip { public var gun1:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 246
//ENEMY_TURRET_2_DIE (TheGameAS3.Exported.ENEMY_TURRET_2_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_TURRET_2_DIE extends MovieClip { public var gun:MovieClip; } }//package TheGameAS3.Exported
Section 247
//ENEMY_TURRET_2_IDLE (TheGameAS3.Exported.ENEMY_TURRET_2_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_TURRET_2_IDLE extends MovieClip { public var gun:MovieClip; } }//package TheGameAS3.Exported
Section 248
//ENEMY_TURRET_3_DIE (TheGameAS3.Exported.ENEMY_TURRET_3_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_TURRET_3_DIE extends MovieClip { } }//package TheGameAS3.Exported
Section 249
//ENEMY_TURRET_3_IDLE (TheGameAS3.Exported.ENEMY_TURRET_3_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_TURRET_3_IDLE extends MovieClip { public var gun1:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 250
//FX_DOOR_METAL (TheGameAS3.Exported.FX_DOOR_METAL) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_DOOR_METAL extends MovieClip { } }//package TheGameAS3.Exported
Section 251
//FX_DROPSHIP (TheGameAS3.Exported.FX_DROPSHIP) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_DROPSHIP extends MovieClip { } }//package TheGameAS3.Exported
Section 252
//FX_DROPSHIP_OUT (TheGameAS3.Exported.FX_DROPSHIP_OUT) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_DROPSHIP_OUT extends MovieClip { } }//package TheGameAS3.Exported
Section 253
//FX_DROPSHIP_VOLE (TheGameAS3.Exported.FX_DROPSHIP_VOLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_DROPSHIP_VOLE extends MovieClip { } }//package TheGameAS3.Exported
Section 254
//FX_EXPLOSION (TheGameAS3.Exported.FX_EXPLOSION) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_EXPLOSION extends MovieClip { } }//package TheGameAS3.Exported
Section 255
//FX_EXPLOSION_BIG (TheGameAS3.Exported.FX_EXPLOSION_BIG) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_EXPLOSION_BIG extends MovieClip { } }//package TheGameAS3.Exported
Section 256
//FX_ICON_FLAME (TheGameAS3.Exported.FX_ICON_FLAME) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_ICON_FLAME extends MovieClip { } }//package TheGameAS3.Exported
Section 257
//FX_ICON_GATLING (TheGameAS3.Exported.FX_ICON_GATLING) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_ICON_GATLING extends MovieClip { } }//package TheGameAS3.Exported
Section 258
//FX_ICON_HEALTH (TheGameAS3.Exported.FX_ICON_HEALTH) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_ICON_HEALTH extends MovieClip { } }//package TheGameAS3.Exported
Section 259
//FX_ICON_HOMING (TheGameAS3.Exported.FX_ICON_HOMING) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_ICON_HOMING extends MovieClip { } }//package TheGameAS3.Exported
Section 260
//FX_ICON_MORTAR (TheGameAS3.Exported.FX_ICON_MORTAR) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_ICON_MORTAR extends MovieClip { } }//package TheGameAS3.Exported
Section 261
//FX_ICON_ROCKET (TheGameAS3.Exported.FX_ICON_ROCKET) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_ICON_ROCKET extends MovieClip { } }//package TheGameAS3.Exported
Section 262
//FX_ICON_SHOTGUN (TheGameAS3.Exported.FX_ICON_SHOTGUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_ICON_SHOTGUN extends MovieClip { } }//package TheGameAS3.Exported
Section 263
//FX_IMPACT (TheGameAS3.Exported.FX_IMPACT) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_IMPACT extends MovieClip { } }//package TheGameAS3.Exported
Section 264
//FX_PILOTE_DIE (TheGameAS3.Exported.FX_PILOTE_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_PILOTE_DIE extends MovieClip { } }//package TheGameAS3.Exported
Section 265
//FX_PILOTE_DIED (TheGameAS3.Exported.FX_PILOTE_DIED) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_PILOTE_DIED extends MovieClip { } }//package TheGameAS3.Exported
Section 266
//FX_PILOTE_IDLE (TheGameAS3.Exported.FX_PILOTE_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_PILOTE_IDLE extends MovieClip { } }//package TheGameAS3.Exported
Section 267
//FX_RIFLE_BURST_1 (TheGameAS3.Exported.FX_RIFLE_BURST_1) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_RIFLE_BURST_1 extends MovieClip { } }//package TheGameAS3.Exported
Section 268
//FX_RIFLE_BURST_2 (TheGameAS3.Exported.FX_RIFLE_BURST_2) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_RIFLE_BURST_2 extends MovieClip { } }//package TheGameAS3.Exported
Section 269
//FX_RIFLE_BURST_3 (TheGameAS3.Exported.FX_RIFLE_BURST_3) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_RIFLE_BURST_3 extends MovieClip { } }//package TheGameAS3.Exported
Section 270
//FX_ROX_IDLE (TheGameAS3.Exported.FX_ROX_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_ROX_IDLE extends MovieClip { } }//package TheGameAS3.Exported
Section 271
//FX_TRACE_PATTE (TheGameAS3.Exported.FX_TRACE_PATTE) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_TRACE_PATTE extends MovieClip { } }//package TheGameAS3.Exported
Section 272
//FX_TRACE_RAIL (TheGameAS3.Exported.FX_TRACE_RAIL) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_TRACE_RAIL extends MovieClip { } }//package TheGameAS3.Exported
Section 273
//FX_WATER_SPLASH (TheGameAS3.Exported.FX_WATER_SPLASH) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_WATER_SPLASH extends MovieClip { } }//package TheGameAS3.Exported
Section 274
//FX_WATER_SPLASH_UPPER (TheGameAS3.Exported.FX_WATER_SPLASH_UPPER) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_WATER_SPLASH_UPPER extends MovieClip { } }//package TheGameAS3.Exported
Section 275
//FX_WAVE (TheGameAS3.Exported.FX_WAVE) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_WAVE extends MovieClip { } }//package TheGameAS3.Exported
Section 276
//HERO_GOLD_IDLE (TheGameAS3.Exported.HERO_GOLD_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class HERO_GOLD_IDLE extends MovieClip { } }//package TheGameAS3.Exported
Section 277
//HERO_GOLD_RUN (TheGameAS3.Exported.HERO_GOLD_RUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class HERO_GOLD_RUN extends MovieClip { public var patte1:MovieClip; public var patte2:MovieClip; } }//package TheGameAS3.Exported
Section 278
//HERO_IDLE (TheGameAS3.Exported.HERO_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class HERO_IDLE extends MovieClip { } }//package TheGameAS3.Exported
Section 279
//HERO_RUN (TheGameAS3.Exported.HERO_RUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class HERO_RUN extends MovieClip { public var patte1:MovieClip; public var patte2:MovieClip; } }//package TheGameAS3.Exported
Section 280
//HERO_UPPERBODY_GOLD_IDLE (TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class HERO_UPPERBODY_GOLD_IDLE extends MovieClip { public var gun3:MovieClip; public var mortarGun:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 281
//HERO_UPPERBODY_GOLD_SHOOT (TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT) package TheGameAS3.Exported { import flash.display.*; public dynamic class HERO_UPPERBODY_GOLD_SHOOT extends MovieClip { public var gun3:MovieClip; public var mortarGun:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 282
//HERO_UPPERBODY_IDLE (TheGameAS3.Exported.HERO_UPPERBODY_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class HERO_UPPERBODY_IDLE extends MovieClip { public var gun3:MovieClip; public var mortarGun:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 283
//HERO_UPPERBODY_SHOOT (TheGameAS3.Exported.HERO_UPPERBODY_SHOOT) package TheGameAS3.Exported { import flash.display.*; public dynamic class HERO_UPPERBODY_SHOOT extends MovieClip { public var gun3:MovieClip; public var mortarGun:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; } }//package TheGameAS3.Exported
Section 284
//MAP_1_0 (TheGameAS3.Exported.MAP_1_0) package TheGameAS3.Exported { import flash.display.*; public dynamic class MAP_1_0 extends MovieClip { } }//package TheGameAS3.Exported
Section 285
//MAP_1_1 (TheGameAS3.Exported.MAP_1_1) package TheGameAS3.Exported { import flash.display.*; public dynamic class MAP_1_1 extends MovieClip { } }//package TheGameAS3.Exported
Section 286
//MAP_2_0 (TheGameAS3.Exported.MAP_2_0) package TheGameAS3.Exported { import flash.display.*; public dynamic class MAP_2_0 extends MovieClip { } }//package TheGameAS3.Exported
Section 287
//MAP_3_0 (TheGameAS3.Exported.MAP_3_0) package TheGameAS3.Exported { import flash.display.*; public dynamic class MAP_3_0 extends MovieClip { } }//package TheGameAS3.Exported
Section 288
//MAP_4_0 (TheGameAS3.Exported.MAP_4_0) package TheGameAS3.Exported { import flash.display.*; public dynamic class MAP_4_0 extends MovieClip { } }//package TheGameAS3.Exported
Section 289
//MAP_5_0 (TheGameAS3.Exported.MAP_5_0) package TheGameAS3.Exported { import flash.display.*; public dynamic class MAP_5_0 extends MovieClip { } }//package TheGameAS3.Exported
Section 290
//MAP_SURVIVAL_0 (TheGameAS3.Exported.MAP_SURVIVAL_0) package TheGameAS3.Exported { import flash.display.*; public dynamic class MAP_SURVIVAL_0 extends MovieClip { } }//package TheGameAS3.Exported
Section 291
//SCORE_PANEL (TheGameAS3.Exported.SCORE_PANEL) package TheGameAS3.Exported { import flash.display.*; import flash.text.*; import Interfaces.Screens.Exported.*; public dynamic class SCORE_PANEL extends MovieClip { public var __id67_:MultilingualTextFieldFinder; public var __id68_:MultilingualTextFieldFinder; public var highscore:BTNHIGHSCORE; public var submit:BTNSUBMIT; public var wave1:TextField; public var wave2:TextField; public var AUTO_1:TextField; public var AUTO_0:TextField; public var AUTO_2:TextField; public var inputback:TextField; public var __id77_:MultilingualTextFieldFinder; public var __id81_:MultilingualTextFieldFinder; public var AUTO_3:TextField; public var __id78_:MultilingualTextFieldFinder; public var __id80_:MultilingualTextFieldFinder; public var input:TextField; public var __id79_:MultilingualTextFieldFinder; public function SCORE_PANEL(){  (); (); ();  ();  ();  ();  (); } function (){ try { __id81_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id81_.textFieldName = "wave1"; __id81_.textId = ""; try { __id81_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id80_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id80_.textFieldName = "wave2"; __id80_.textId = ""; try { __id80_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id78_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id78_.textFieldName = "inputback"; __id78_.textId = ""; try { __id78_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id79_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id79_.textFieldName = "AUTO_1"; __id79_.textId = "ID_AUTO_ENTER_0"; try { __id79_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id68_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id68_.textFieldName = "AUTO_3"; __id68_.textId = "ID_AUTO_SUBMIT_1"; try { __id68_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id67_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id67_.textFieldName = "AUTO_2"; __id67_.textId = "ID_AUTO_SUBMIT_1"; try { __id67_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id77_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id77_.textFieldName = "AUTO_0"; __id77_.textId = "ID_AUTO_ENTER_0"; try { __id77_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package TheGameAS3.Exported
Section 292
//SCREEN_AD_SHOWER (TheGameAS3.Exported.SCREEN_AD_SHOWER) package TheGameAS3.Exported { import flash.display.*; import Interfaces.Screens.Exported.*; public dynamic class SCREEN_AD_SHOWER extends MovieClip { public var ad:MovieClip; public var quit:BoutonX; } }//package TheGameAS3.Exported
Section 293
//SCREEN_CREDITS_END (TheGameAS3.Exported.SCREEN_CREDITS_END) package TheGameAS3.Exported { import flash.display.*; import Interfaces.Screens.Exported.*; public dynamic class SCREEN_CREDITS_END extends MovieClip { public var skip:BTNSKIP; public function SCREEN_CREDITS_END(){ addFrameScript(29, frame30); } function frame30(){ stop(); } } }//package TheGameAS3.Exported
Section 294
//SCREEN_INSTRUCTIONS (TheGameAS3.Exported.SCREEN_INSTRUCTIONS) package TheGameAS3.Exported { import flash.display.*; import Interfaces.Screens.Exported.*; public dynamic class SCREEN_INSTRUCTIONS extends MovieClip { public var panel:MovieClip; public var back:BTNBACK; public function SCREEN_INSTRUCTIONS(){ addFrameScript(83, frame84); } function frame84(){ stop(); } } }//package TheGameAS3.Exported
Section 295
//SCREEN_LOADING (TheGameAS3.Exported.SCREEN_LOADING) package TheGameAS3.Exported { import flash.display.*; import flash.text.*; import Interfaces.Screens.Exported.*; import flash.utils.*; public dynamic class SCREEN_LOADING extends MovieClip { public var __id112_:MultilingualTextFieldFinder; public var __id100_:MultilingualTextFieldFinder; public var __id113_:MultilingualTextFieldFinder; public var __id101_:MultilingualTextFieldFinder; public var __id98_:MultilingualTextFieldFinder; public var __id114_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public var __id102_:MultilingualTextFieldFinder; public var start:BTNSTART; public var __id115_:MultilingualTextFieldFinder; public var __id103_:MultilingualTextFieldFinder; public var __id99_:MultilingualTextFieldFinder; public var loading2:MovieClip; public var __id116_:MultilingualTextFieldFinder; public var __id104_:MultilingualTextFieldFinder; public var __id117_:MultilingualTextFieldFinder; public var __id105_:MultilingualTextFieldFinder; public var AUTO_10:TextField; public var AUTO_11:TextField; public var AUTO_12:TextField; public var AUTO_14:TextField; public var AUTO_16:TextField; public var AUTO_19:TextField; public var AUTO_13:TextField; public var AUTO_15:TextField; public var AUTO_17:TextField; public var __id118_:MultilingualTextFieldFinder; public var __id106_:MultilingualTextFieldFinder; public var __id119_:MultilingualTextFieldFinder; public var __id107_:MultilingualTextFieldFinder; public var __id108_:MultilingualTextFieldFinder; public var __id109_:MultilingualTextFieldFinder; public var pct2:TextField; public var pct1:TextField; public var AUTO_0:TextField; public var AUTO_2:TextField; public var AUTO_4:TextField; public var AUTO_6:TextField; public var AUTO_7:TextField; public var AUTO_8:TextField; public var AUTO_9:TextField; public var AUTO_3:TextField; public var AUTO_5:TextField; public var __id110_:MultilingualTextFieldFinder; public var AUTO_SpaceBar:TextField; public var __id111_:MultilingualTextFieldFinder; public function SCREEN_LOADING(){ __setPropDict = new Dictionary(true); super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 27, frame28, 28, frame29, 29, frame30, 30, , 31, frame32, 32, , 33, frame34, 34,  , 35, , 36,  , 37, , 38,  , 39, , 40,  , 41, , 42, , 43, frame44, 44, , 45, , 46,  , 47, , 48,  , 49, , 50, frame51, 51, , 52, , 53,  , 54, frame55, 55, frame56, 56,  , 57, , 58,  , 59, frame60, 60, frame61, 61,  , 62, , 63, , 64, frame65, 65, , 66, , 67, frame68, 68, , 69, , 70, frame71, 71, frame72, 72, , 73,  , 74,  , 75, frame76, 76,  , 77,  , 78,  , 79, frame80, 80, , 81,  , 82,  , 83, frame84, 84,  , 85,  , 86,  , 87, frame88, 88,  , 89,  , 90,  , 91,  , 92,  , 93,  , 94, frame95, 95,  , 96, frame97, 97,  , 98,  , 99, frame100); } function (){ try { __id102_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id102_.textFieldName = "AUTO_5"; __id102_.textId = "ID_AUTO_LEFT_0"; try { __id102_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id114_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id114_.textFieldName = "AUTO_16"; __id114_.textId = ""; try { __id114_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame16(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ try { __id98_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id98_.textFieldName = "AUTO_0"; __id98_.textId = "ID_AUTO_TO_0"; try { __id98_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame15(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame18(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame4(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame5(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ try { __id108_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id108_.textFieldName = "AUTO_11"; __id108_.textId = "ID_AUTO_W_0"; try { __id108_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame7(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame3(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame10(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame11(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame6(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame13(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ try { __id103_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id103_.textFieldName = "AUTO_6"; __id103_.textId = "ID_AUTO_TO_1"; try { __id103_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame2(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame17(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame19(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame9(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame1(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; stop(); } function frame24(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame25(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame26(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame8(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame23(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame12(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame22(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame30(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame27(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame14(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame20(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame21(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ try { __id118_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id118_.textFieldName = "pct2"; __id118_.textId = ""; try { __id118_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame29(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ try { __id109_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id109_.textFieldName = "AUTO_12"; __id109_.textId = "ID_AUTO_A_0"; try { __id109_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ try { __id115_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id115_.textFieldName = "AUTO_17"; __id115_.textId = "ID_AUTO_CTRL_0"; try { __id115_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame28(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame44(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame32(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame34(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ try { __id104_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id104_.textFieldName = "AUTO_7"; __id104_.textId = "ID_AUTO_USE_0"; try { __id104_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame55(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ try { __id99_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id99_.textFieldName = "AUTO_2"; __id99_.textId = "ID_AUTO_OR_0"; try { __id99_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id110_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id110_.textFieldName = "AUTO_13"; __id110_.textId = "ID_AUTO_USE_0"; try { __id110_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame56(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame60(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame51(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame61(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame68(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame65(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ try { __id119_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id119_.textFieldName = "pct1"; __id119_.textId = ""; try { __id119_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame71(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame76(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ try { __id116_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id116_.textFieldName = "AUTO_19"; __id116_.textId = "ID_AUTO_OR_0"; try { __id116_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame80(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame84(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ try { __id105_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id105_.textFieldName = "AUTO_8"; __id105_.textId = "ID_AUTO_OR_0"; try { __id105_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame88(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ try { __id111_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id111_.textFieldName = "AUTO_14"; __id111_.textId = "ID_AUTO_OR_0"; try { __id111_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame72(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame95(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ try { __id100_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id100_.textFieldName = "AUTO_3"; __id100_.textId = "ID_AUTO_TO_0"; try { __id100_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame97(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame100(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ try { __id117_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id117_.textFieldName = "AUTO_SpaceBar"; __id117_.textId = "ID_AUTO_SPACEBAR_0"; try { __id117_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame; (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame; (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame; (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ try { __id106_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id106_.textFieldName = "AUTO_9"; __id106_.textId = "ID_AUTO_TO_1"; try { __id106_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id112_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id112_.textFieldName = "AUTO_15"; __id112_.textId = "ID_AUTO_AIM_0"; try { __id112_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id101_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id101_.textFieldName = "AUTO_4"; __id101_.textId = "ID_AUTO_LEFT_0"; try { __id101_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id107_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id107_.textFieldName = "AUTO_10"; __id107_.textId = "ID_AUTO_S_0"; try { __id107_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id113_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id113_.textFieldName = "AUTO_16"; __id113_.textId = "ID_AUTO_AIM_0"; try { __id113_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package TheGameAS3.Exported
Section 296
//SCREEN_SELECTION (TheGameAS3.Exported.SCREEN_SELECTION) package TheGameAS3.Exported { import flash.display.*; import Interfaces.Screens.Exported.*; import TheGameAS3.Exported.LevelSelection.*; public dynamic class SCREEN_SELECTION extends MovieClip { public var panel:LEVEL_SELECTION_PANEL; public var start:BTNSTART; public var weapons:BTNWEAPONS; public var back:BTNBACK; public function SCREEN_SELECTION(){ addFrameScript(60, frame61); } function frame61(){ stop(); } } }//package TheGameAS3.Exported
Section 297
//SCREEN_SUBMIT (TheGameAS3.Exported.SCREEN_SUBMIT) package TheGameAS3.Exported { import flash.display.*; import Interfaces.Screens.Exported.*; public dynamic class SCREEN_SUBMIT extends MovieClip { public var highscore:SCORE_PANEL; public var back:BTNBACK; public function SCREEN_SUBMIT(){ addFrameScript(54, frame55); } function frame55(){ stop(); } } }//package TheGameAS3.Exported
Section 298
//SCREEN_TITLE (TheGameAS3.Exported.SCREEN_TITLE) package TheGameAS3.Exported { import flash.display.*; import Interfaces.Screens.Exported.*; public dynamic class SCREEN_TITLE extends MovieClip { public var survival:BTNSURVIVAL; public var start:BTNSTART; public var instructions:BTNINSTRUCTIONS; public function SCREEN_TITLE(){ addFrameScript(70, frame71); } function frame71(){ gotoAndStop("IDLE"); } } }//package TheGameAS3.Exported
Section 299
//SCREEN_UNLOCKABLE (TheGameAS3.Exported.SCREEN_UNLOCKABLE) package TheGameAS3.Exported { import flash.display.*; import Interfaces.Screens.Exported.*; public dynamic class SCREEN_UNLOCKABLE extends MovieClip { public var panel:MovieClip; public var back:BTNBACK; public function SCREEN_UNLOCKABLE(){ addFrameScript(43, frame44); } function frame44(){ stop(); } } }//package TheGameAS3.Exported
Section 300
//SCREEN_UNLOCKED (TheGameAS3.Exported.SCREEN_UNLOCKED) package TheGameAS3.Exported { import flash.display.*; public dynamic class SCREEN_UNLOCKED extends MovieClip { public var award:MovieClip; } }//package TheGameAS3.Exported
Section 301
//UI_GAMEOVER (TheGameAS3.Exported.UI_GAMEOVER) package TheGameAS3.Exported { import flash.display.*; public dynamic class UI_GAMEOVER extends MovieClip { } }//package TheGameAS3.Exported
Section 302
//UI_INGAME_AWARD (TheGameAS3.Exported.UI_INGAME_AWARD) package TheGameAS3.Exported { import flash.display.*; public dynamic class UI_INGAME_AWARD extends MovieClip { public var award:MovieClip; } }//package TheGameAS3.Exported
Section 303
//UI_INGAME_LEVEL_STATS (TheGameAS3.Exported.UI_INGAME_LEVEL_STATS) package TheGameAS3.Exported { import flash.display.*; public dynamic class UI_INGAME_LEVEL_STATS extends MovieClip { public var stats:MovieClip; } }//package TheGameAS3.Exported
Section 304
//UI_INGAME_TEXT (TheGameAS3.Exported.UI_INGAME_TEXT) package TheGameAS3.Exported { import flash.display.*; import flash.text.*; public dynamic class UI_INGAME_TEXT extends MovieClip { public var perso:MovieClip; public var txt:TextField; public var __id171_:MultilingualTextFieldFinder; public function UI_INGAME_TEXT(){  (); } function  (){ try { __id171_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id171_.textFieldName = "txt"; __id171_.textId = ""; try { __id171_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package TheGameAS3.Exported
Section 305
//UI_INGAME_TEXT_IN (TheGameAS3.Exported.UI_INGAME_TEXT_IN) package TheGameAS3.Exported { import flash.display.*; public dynamic class UI_INGAME_TEXT_IN extends MovieClip { public var perso:MovieClip; } }//package TheGameAS3.Exported
Section 306
//UI_INGAME_TEXT_OUT (TheGameAS3.Exported.UI_INGAME_TEXT_OUT) package TheGameAS3.Exported { import flash.display.*; public dynamic class UI_INGAME_TEXT_OUT extends MovieClip { public var perso:MovieClip; } }//package TheGameAS3.Exported
Section 307
//UI_INGAME_TIMER (TheGameAS3.Exported.UI_INGAME_TIMER) package TheGameAS3.Exported { import flash.display.*; import flash.text.*; public dynamic class UI_INGAME_TIMER extends MovieClip { public var __id170_:MultilingualTextFieldFinder; public var __id167_:MultilingualTextFieldFinder; public var __id168_:MultilingualTextFieldFinder; public var __id169_:MultilingualTextFieldFinder; public var desc2:TextField; public var txt2:TextField; public var desc1:TextField; public var txt1:TextField; public function UI_INGAME_TIMER(){  ();  (); (); (); } function  (){ try { __id169_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id169_.textFieldName = "desc2"; __id169_.textId = ""; try { __id169_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id168_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id168_.textFieldName = "txt1"; __id168_.textId = ""; try { __id168_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id167_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id167_.textFieldName = "txt2"; __id167_.textId = ""; try { __id167_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id170_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id170_.textFieldName = "desc1"; __id170_.textId = ""; try { __id170_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package TheGameAS3.Exported
Section 308
//UI_PAUSE (TheGameAS3.Exported.UI_PAUSE) package TheGameAS3.Exported { import flash.display.*; import flash.text.*; public dynamic class UI_PAUSE extends MovieClip { public var AUTO_1:TextField; public var AUTO_0:TextField; public var __id150_:MultilingualTextFieldFinder; public var __id151_:MultilingualTextFieldFinder; public function UI_PAUSE(){ (); (); } function (){ try { __id150_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id150_.textFieldName = "AUTO_0"; __id150_.textId = "ID_AUTO_PAUSE_0"; try { __id150_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function (){ try { __id151_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id151_.textFieldName = "AUTO_1"; __id151_.textId = "ID_AUTO_PAUSE_0"; try { __id151_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package TheGameAS3.Exported
Section 309
//UI_PLAYER_TAG (TheGameAS3.Exported.UI_PLAYER_TAG) package TheGameAS3.Exported { import flash.display.*; import flash.text.*; public dynamic class UI_PLAYER_TAG extends MovieClip { public var __id188_:MultilingualTextFieldFinder; public var __id192_:MultilingualTextFieldFinder; public var __id193_:MultilingualTextFieldFinder; public var health2:TextField; public var __id194_:MultilingualTextFieldFinder; public var health1:TextField; public var __id189_:MultilingualTextFieldFinder; public var item2:MovieClip; public var AUTO_1:TextField; public var AUTO_0:TextField; public var AUTO_2:TextField; public var __id184_:MultilingualTextFieldFinder; public var AUTO_4:TextField; public var item1:MovieClip; public var AUTO_3:TextField; public var __id185_:MultilingualTextFieldFinder; public var __id190_:MultilingualTextFieldFinder; public var __id186_:MultilingualTextFieldFinder; public var score2:TextField; public var score1:TextField; public var __id191_:MultilingualTextFieldFinder; public var __id187_:MultilingualTextFieldFinder; public function UI_PLAYER_TAG(){  ();  ();  ();  ();  ();  ();  ();  ();  ();  ();  (); } function  (){ try { __id192_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id192_.textFieldName = "health2"; __id192_.textId = ""; try { __id192_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id193_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id193_.textFieldName = "health2"; __id193_.textId = ""; try { __id193_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id185_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id185_.textFieldName = "AUTO_1"; __id185_.textId = "ID_AUTO_KILLS__0"; try { __id185_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id190_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id190_.textFieldName = "health1"; __id190_.textId = ""; try { __id190_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id184_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id184_.textFieldName = "AUTO_0"; __id184_.textId = "ID_AUTO_KILLS__0"; try { __id184_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id194_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id194_.textFieldName = "health2"; __id194_.textId = ""; try { __id194_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id186_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id186_.textFieldName = "AUTO_2"; __id186_.textId = "ID_AUTO_ARMOR_0"; try { __id186_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id189_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id189_.textFieldName = "score1"; __id189_.textId = ""; try { __id189_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id187_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id187_.textFieldName = "AUTO_3"; __id187_.textId = "ID_AUTO_ARMOR_0"; try { __id187_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id188_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id188_.textFieldName = "score2"; __id188_.textId = ""; try { __id188_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { __id191_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id191_.textFieldName = "AUTO_4"; __id191_.textId = "ID_AUTO____0"; try { __id191_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package TheGameAS3.Exported
Section 310
//UI_PRELOADER_MSG (TheGameAS3.Exported.UI_PRELOADER_MSG) package TheGameAS3.Exported { import flash.display.*; public dynamic class UI_PRELOADER_MSG extends MovieClip { } }//package TheGameAS3.Exported
Section 311
//UI_VICTORY (TheGameAS3.Exported.UI_VICTORY) package TheGameAS3.Exported { import flash.display.*; public dynamic class UI_VICTORY extends MovieClip { public var victory:MovieClip; } }//package TheGameAS3.Exported
Section 312
//WEAPON_FLAME_GUN (TheGameAS3.Exported.WEAPON_FLAME_GUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class WEAPON_FLAME_GUN extends MovieClip { public var regCanon_mc:MovieClip; } }//package TheGameAS3.Exported
Section 313
//WEAPON_GATLING_GUN (TheGameAS3.Exported.WEAPON_GATLING_GUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class WEAPON_GATLING_GUN extends MovieClip { public var regCanon_mc:MovieClip; } }//package TheGameAS3.Exported
Section 314
//WEAPON_HOMING_MISSILE_GUN (TheGameAS3.Exported.WEAPON_HOMING_MISSILE_GUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class WEAPON_HOMING_MISSILE_GUN extends MovieClip { public var regCanon_mc:MovieClip; } }//package TheGameAS3.Exported
Section 315
//WEAPON_MACHINE_GUN (TheGameAS3.Exported.WEAPON_MACHINE_GUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class WEAPON_MACHINE_GUN extends MovieClip { public var regCanon_mc:MovieClip; } }//package TheGameAS3.Exported
Section 316
//WEAPON_ROCKET_GUN (TheGameAS3.Exported.WEAPON_ROCKET_GUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class WEAPON_ROCKET_GUN extends MovieClip { public var regCanon_mc:MovieClip; } }//package TheGameAS3.Exported
Section 317
//WEAPON_SHOTGUN_GUN (TheGameAS3.Exported.WEAPON_SHOTGUN_GUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class WEAPON_SHOTGUN_GUN extends MovieClip { public var regCanon_mc:MovieClip; } }//package TheGameAS3.Exported
Section 318
//Hero_c (TheGameAS3.Hero.Hero_c) package TheGameAS3.Hero { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Enemy.*; import TheGameAS3.Effects.*; import TheGameAS3.Scenario.*; import TheGameAS3.Items.*; import TheGameAS3.Level.LevelEvents.*; import flash.geom.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; import TheGameAS3.Teams.*; import flash.ui.*; public class Hero_c extends Personnage_c { private const FRAME_INVINCIBLE_AFTER_HIT:int = 15; private const FRAME_INVINCIBLE_AFTER_DEATH:int = 90; private const GOLD_HP:int = 150; private const NORMAL_HP:int = 100; private const WAIT_BEFORE_EXPLOSION:int = 10; private var :int; private var  :Number; private var  :CircleCollision_c;// = null private var  :Number; private var  :int;// = 100 private var :int;// = 100 private var :Array; private var :Number; private var :Number; private var :ObjetMoteur_c;// = null private var :int; private var :int; private var :int;// = 0 private var :Boolean;// = false private var :Boolean;// = false private var  :int; private var  :int;// = 0 private var  :UI_PLAYER_TAG; private var :Boolean;// = true private var :int; private var :int; private var :Boolean;// = true private var :int;// = 0 private var :Boolean;// = false private var :int;// = 90 private var :Boolean;// = false private var  :int;// = 10 private var  :int;// = 5 private var  :Boolean;// = false private var  :Object; private var m_context:Game_c; private var :int;// = 1 private var :Boolean;// = false private var :int;// = 0 private var :int; public function Hero_c(_arg1:LevelLayer_c){ super(_arg1); this.px = 200; this.py = 500; this.m_rayon = 30;  = new ObjetMoteur_c(GetLayer()); m_crntGun1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_MACHINE)); m_crntGun2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_MACHINE)); m_crntGun3 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_MACHINE)); m_crntGunMortar = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c. ));  = 0;  = 100;  = 1;  = null; } public function get timePlayed():int{ return (); } override public function OnMessage(_arg1:String):void{ if (_arg1 == "MINI_BOSS_LEVEL1"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent1.ACTION_START_MINI_BOSS); } else { if (_arg1 == "BOSS_LEVEL1"){  = true; MCGame(m_context).GetEnemyCreator().ActivateAll();  = false; } else { if (_arg1 == "TUT1"){ (); } else { if (_arg1 == "MINI_BOSS_LEVEL2"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent2.ACTION_START_MINI_BOSS); } else { if (_arg1 == "BOSS_LEVEL2"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent2.ACTION_START_BOSS); } else { if (_arg1 == "MINI_BOSS_LEVEL3"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent3.ACTION_START_MINI_BOSS); } else { if (_arg1 == "BOSS_LEVEL3"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent3.ACTION_START_BOSS); } else { if (_arg1 == "MINI_BOSS_LEVEL4"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent4.ACTION_START_MINI_BOSS); } else { if (_arg1 == "BOSS_LEVEL4"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent4.ACTION_START_BOSS); } else { if (_arg1 == "MINI_BOSS_LEVEL5"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent5.ACTION_START_MINI_BOSS); } else { if (_arg1 == "BOSS_LEVEL5"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent5.ACTION_START_BOSS); }; }; }; }; }; }; }; }; }; }; }; super.OnMessage(_arg1); } public function  ():void{  = ( * 1.1); ++; } public function get invincible():Boolean{ return (); } public function get playerTagVisible():Boolean{ return (); } public function set score(_arg1:int):void{  = _arg1; } public function UpdateUI():void{ var _local1 = (m_crntGunMortar is WeaponMortar2_c); if ( < ){  = ( + ( / 13)); } else {  = ; }; playerTag.health1.text = String(); playerTag.health2.text = String(); playerTag.item1.gotoAndStop( ()); playerTag.item2.gotoAndStop((_local1) ? 2 : 1); playerTag.score1.text = String(killPct); playerTag.score2.text = String(killPct); } public function set invincible(_arg1:Boolean):void{  = _arg1; } public function GetFollowPoint():ObjetMoteur_c{ return (); } public function InitHero(_arg1:Game_c, _arg2:Object, _arg3:Number=0, _arg4:Number=0):void{ px = _arg3; py = _arg4; .px = _arg3; .py = _arg4;  = new CircleCollision_c(this.px, this.py, this.m_rayon);  .SetOwner(this); GetLayer().AddTeamCollision( , GetTeam()); m_context = _arg1;  = _arg2; if (GameOptions.goldMCUnlocked){  = GOLD_HP;  = GOLD_HP; ANIM_IDLE = AnimationFactory_c.ID_HERO_ANIM_GOLD_IDLE; ANIM_RUN = AnimationFactory_c.ID_HERO_ANIM_GOLD_RUN; ANIM_UPPERBODY_IDLE = AnimationFactory_c.ID_HERO_UPPERBODY_GOLD_IDLE; ANIM_UPPERBODY_SHOOT = AnimationFactory_c.ID_HERO_UPPERBODY_GOLD_SHOOT; } else { ANIM_IDLE = AnimationFactory_c.ID_HERO_ANIM_IDLE; ANIM_RUN = AnimationFactory_c.ID_HERO_ANIM_RUN; ANIM_UPPERBODY_IDLE = AnimationFactory_c.ID_HERO_UPPERBODY_IDLE; ANIM_UPPERBODY_SHOOT = AnimationFactory_c.ID_HERO_UPPERBODY_SHOOT; }; InitPerso(_arg1);  = GetLayer().GetTeamCollision(TeamFactory.ALLY_EVENT_TEAM); } public function set mustBeInFOV(_arg1:Boolean):void{  = _arg1; } private function (_arg1:Item_c):void{ var _local2:int = m_crntGun1.GetId(); var _local3:int = m_crntGunMortar.GetId(); switch (_arg1.GetID()){ case ItemFactory_c.HEALTH:  (50); Jukebox_c.PlaySound(SoundFactory.ID_SFX_HEALTH); FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.1); break; case ItemFactory_c.FLAME: _local2 = WeaponFactory_c.ID_WEAPON_FLAME; Jukebox_c.PlaySound(SoundFactory.ID_SFX_POWERUP); FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.1); break; case ItemFactory_c.GATLING: _local2 = WeaponFactory_c.ID_WEAPON_GATLING; Jukebox_c.PlaySound(SoundFactory.ID_SFX_POWERUP); FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.1); break; case ItemFactory_c.HOMING: _local2 = WeaponFactory_c.ID_WEAPON_HOMING; Jukebox_c.PlaySound(SoundFactory.ID_SFX_POWERUP); FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.1); break; case ItemFactory_c.MORTAR: _local3 = WeaponFactory_c.ID_WEAPON_MORTAR2; Jukebox_c.PlaySound(SoundFactory.ID_SFX_POWERUP); FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.1); break; case ItemFactory_c.ROCKET: _local2 = WeaponFactory_c.ID_WEAPON_ROCKET; Jukebox_c.PlaySound(SoundFactory.ID_SFX_POWERUP); FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.1); break; case ItemFactory_c.SHOTGUN: _local2 = WeaponFactory_c.ID_WEAPON_SHOTGUN; Jukebox_c.PlaySound(SoundFactory.ID_SFX_POWERUP); FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.1); break; case ItemFactory_c.DROP_SHIP: if (GameOptions.mode == GameOptions.MODE_LEVEL_1){ m_context.GetLevelEventManager().DoActionLevel(m_context, LevelEvent1.ACTION_END_LEVEL); } else { if (GameOptions.mode == GameOptions.MODE_LEVEL_2){ m_context.GetLevelEventManager().DoActionLevel(m_context, LevelEvent2.ACTION_END_LEVEL); }; }; break; }; SwitchGun(m_crntGun1, _local2); SwitchGun(m_crntGun2, _local2); SwitchGun(m_crntGun3, _local2); SwitchGun(m_crntGunMortar, _local3); } private function  (_arg1:Number):void{ var _local2:int; if (((GameOptions.IsLevelMode()) && ((((( + _arg1) <= 30)) && (( > 30)))))){ _local2 = MCGame(m_context).GetHelper(); if (_local2 != -1){ MCGame(m_context).GetRalfManager().ShowMessage(m_context, [TextFactory.ID_MSG_HEALTH], [90], _local2); }; };  = ( + _arg1);  = Math.min(,  ); if (_arg1 < 0){  = ( + -(_arg1)); }; } public function  (_arg1:int):void{  = ( + _arg1); if ( >=  ){  = ( -  );  (); }; } public function set playerTagVisible(_arg1:Boolean):void{  = _arg1; } private function PlayDeath():void{ if (m_bIsDead){ return; }; LoseLife(); vx = 0; vy = 0; m_context.GetHeroManager().OnHeroDead(this); Die(); var _local1:Acteur_c = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer(), 1, EffectManager_c.ID_FORE_LAYER); _local1.px = px; _local1.py = py; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM);  = false;  = true; } public function set canMove(_arg1:Boolean):void{  = _arg1; if (!){ SetLowerBody(ANIM_IDLE); SetUpperbody(ANIM_UPPERBODY_IDLE); }; } public function (_arg1:int):void{  = ( + _arg1);  = ( - ); } public function get score():int{ return (); } public function get mustBeInFOV():Boolean{ return (); } public function get killPct():int{ return (Math.floor(((MCGame(m_context).GetEnemyCreator().killCount / MCGame(m_context).GetEnemyCreator().enemyCount) * 100))); } private function ():void{ MCGame(m_context).GetRalfManager().ShowMessage(m_context, [TextFactory.ID_MSG_TUT1], [120], RalfManager.PERSO_RALF_IDLE);  = true; } override public function GetTeam():Number{ return (TeamFactory.ALLY1_TEAM); } public function get dmgTook():int{ return ( ); } override protected function UpdateKeyMap():void{ if (((canMove) && (!(IsDead())))){ m_bGoLeft = ((KeyMap_c.IsKeyDown(Keyboard.LEFT)) || (KeyMap_c.IsKeyDown(65))); m_bGoRight = ((KeyMap_c.IsKeyDown(Keyboard.RIGHT)) || (KeyMap_c.IsKeyDown(68))); m_bGoUp = ((KeyMap_c.IsKeyDown(Keyboard.UP)) || (KeyMap_c.IsKeyDown(87))); m_bGoDown = ((KeyMap_c.IsKeyDown(Keyboard.DOWN)) || (KeyMap_c.IsKeyDown(83))); m_bMortar = ((KeyMap_c.IsKeyPressed(Keyboard.CONTROL)) || (KeyMap_c.IsKeyPressed(Keyboard.SPACE))); m_bShoot = KeyMap_c.IsMouseDown(); m_directionGun = m_context.GetCamera().ConvertPointToMoteur(KeyMap_c.GetMousePos(), GetLayer()); if (((GameOptions.DEBUG_ALL_GUN_WITH_E) && (KeyMap_c.IsKeyPressed(69)))){ if (m_crntGun1.GetId() < WeaponFactory_c.ID_WEAPON_DEBUG){ NextGun(m_crntGun1); NextGun(m_crntGun2); NextGun(m_crntGun3); } else { SwitchGun(m_crntGun1, 1); SwitchGun(m_crntGun2, 1); SwitchGun(m_crntGun3, 1); }; }; ++; } else { ResetKeyMap(); }; } public function get canMove():Boolean{ return (); } public function (_arg1:int):void{  = ( + _arg1); } public function LoseLife(_arg1:Boolean=true):void{ var _local2:MovieClip; var _local3:Animation_c; var _local4:int; --; m_bIsDead = false;  = true;  = FRAME_INVINCIBLE_AFTER_DEATH;  =  ; if ( <= 0){ _local2 = m_context.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_GAMEOVER, 0, false, MCGame(m_context).ReturnToMenu, m_context, []); _local2.x = (Camera_c.WIDTH_VIEW / 2); _local2.y = (Camera_c.HEIGHT_VIEW / 2); Jukebox_c.FadeAllMusicToDestroy(); _local3 = m_context.GetIngameUIManager().GetAnimFromMc(_local2); _local3.AddCallbackAt(93, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE]); _local3.AddCallbackAt(110, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_DEFEAT]);  = 0; if (((GameOptions.IsLevelMode()) && (_arg1))){ _local4 = MCGame(m_context).GetHelper(); if (_local4 != -1){ MCGame(m_context).GetRalfManager().ShowMessage(m_context, [TextFactory.ID_MSG_LOSE], [90], _local4); }; }; } else { m_crntGun1.SetEnable(true); m_crntGun2.SetEnable(true); m_crntGun3.SetEnable(true); }; ResetKeyMap(); } private function  ():int{ if ((m_crntGun2 is WeaponFlameThrower1_c)){ return (2); }; if ((m_crntGun2 is WeaponGatling_c)){ return (6); }; if ((m_crntGun2 is WeaponRocket_c)){ return (5); }; if ((m_crntGun2 is WeaponHoming_c)){ return (3); }; if ((m_crntGun2 is WeaponShotgun_c)){ return (4); }; return (1); } override public function Destroy(_arg1:Game_c):void{ ();  = null;  = null; m_context = null; .Destroy(_arg1);  = null; super.Destroy(_arg1); } private function ():void{ GetLayer().RemoveTeamCollision( , GetTeam()); } override public function Update(_arg1:Game_c):void{ var _local4:Acteur_c; var _local5:Acteur_c; var _local6:int; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:HeurtableContainer_i; super.Update(_arg1); if (((IsDead()) && (( >= 0)))){  --; if ( < 0){ if ( > 0){ _local4 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); _local4.px = ((px + (Math.random() * 30)) - 15); _local4.py = ((py + (Math.random() * 30)) - 15); m_context.GetCamera().ShakeCamera(25); Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); } else { _local5 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION_BIG, GetLayer()); _local5.px = px; _local5.py = py; _local5.scaleX = 2; _local5.scaleY = 2; removeChild(m_crntAnimMc); removeChild(m_crntUpperbodyMc); Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_BOSS); };  = WAIT_BEFORE_EXPLOSION;  --; }; }; if (((IsDead()) && (( < 0)))){ return; }; .px = (.px + ((px - .px) * 0.4)); .py = (.py + ((py - .py) * 0.4)); this. = this.px; this. = this.py; this. = this.vx; this. = this.vy; if (!GameOptions.DEBUG_NO_COLLISION){ switch (Moteur_c.StickToGround(_arg1, this, GetLineInView(), GetPointInView())){ case Moteur_c.MSG_TOO_MUCH_COLLISION: this.px = this. ; this.py = this. ; case Moteur_c.MSG_OK: break; }; } else { px = (px + (vx * _arg1.GetSpeedManager().GetSpeed())); py = (py + (vy * _arg1.GetSpeedManager().GetSpeed())); }; if (!m_bIsDead){  .x = this.px;  .y = this.py; }; var _local2:Circle_c = Circle_c(EquationVecto_c.CollisionEntreCercle(this, )); if (_local2 != null){ _local6 = 0; while (_local6 < .length) { if (_local2 == [_local6]){ .splice(_local6, 1); break; }; _local6++; }; EventSwitch_c(_local2).OnHit( , null); }; if ( ){ ++; this.visible = !(this.visible); if ( > ){  = false;  = 0; this.visible = true; }; }; if (){ _local7 = _arg1.GetCamera().GetXLeftBorder(GetLayer()); _local8 = _arg1.GetCamera().GetXRightBorder(GetLayer()); _local9 = _arg1.GetCamera().GetYUpBorder(GetLayer()); _local10 = _arg1.GetCamera().GetYDownBorder(GetLayer()); if (px < _local7){ px = _local7; }; if (px > _local8){ px = _local8; }; if (py < _local9){ py = _local9; }; if (py > _local10){ py = _local10; }; }; var _local3:Circle_c = EquationVecto_c.CollisionEntreCercle(this, _arg1.GetItemManager().GetAllCollision()); if (_local3 != null){ CircleCollision_c(_local3).OnHit( , null); _local11 = CircleCollision_c(_local3).GetOwner(); if ((_local11 is Item_c)){ (Item_c(_local11)); }; };  = animHero.GetCurrentFrame(); if (GetBehaviorsAsync().length > 0){ .px = px; .py = py; return; }; } public function set playerTag(_arg1:UI_PLAYER_TAG):void{  = _arg1; } public function MakeDirtOnFloor(_arg1:MCGame):void{ var _local2:Acteur_c; var _local3:Point; var _local4:Acteur_c; var _local5:Point; if (((((!(IsDead())) && (_arg1.CanDirtFloor()))) && ((animHero.GetChild() == ANIM_RUN_VISUAL)))){ if ((((animHero.GetCurrentFrame() >= 8)) && (( <= 8)))){ _local2 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_PATTE, GetLayer(), 1, EffectManager_c.ID_BACK_LAYER); _local3 = Utils.FindPoint(_arg1, GetLayer(), MovieClip(animHero.GetChild().getChildByName("patte1"))); _local2.rotation = m_crntAnimMc.rotation; _local2.px = _local3.x; _local2.py = _local3.y; _local2.alpha = 0.7; _local2.DrawOnBackground(); } else { if ((((animHero.GetCurrentFrame() >= 1)) && (( >= (animHero.GetTotalFrames() - 1))))){ _local4 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_PATTE, GetLayer(), 1, EffectManager_c.ID_BACK_LAYER); _local5 = Utils.FindPoint(_arg1, GetLayer(), MovieClip(animHero.GetChild().getChildByName("patte2"))); _local4.rotation = m_crntAnimMc.rotation; _local4.px = _local5.x; _local4.py = _local5.y; _local4.alpha = 0.7; _local4.DrawOnBackground(); }; };  = animHero.GetCurrentFrame(); }; } public function get playerTag():UI_PLAYER_TAG{ return ( ); } override public function OnOwnerHit(_arg1:Heurtable_i, _arg2:Heurtable_i, _arg3:Collision_c):void{ var _local4:Number; var _local5:Enemy_i; if (((((m_bIsDead) || ())) || ( ))){ return; }; if (_arg1.GetOwner() == this){ if ((_arg2 is Ammo_i)){ _local4 = Ammo_i(_arg2).GetDamage();  (-(_local4)); if ( <= 0){ PlayDeath(); } else {  = true;  = FRAME_INVINCIBLE_AFTER_HIT; }; FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.1); return; }; }; if (_arg1.GetOwner().IsDead()){ if ((((_arg1.GetOwner() is EnemyDeuxEtat_c)) && (EnemyDeuxEtat_c(_arg1.GetOwner()).justBeenKilled))){ _local5 = Enemy_i(_arg1.GetOwner());  (_local5.GetXp()); (_local5.GetMoney()); if ((() && (!()))){ if ((((_arg2 is AmmoMortar1_c)) || ((_arg2 is AmmoMortar2_c)))){  = true; MCGame(m_context).GetRalfManager().ShowMessage(m_context, [TextFactory.ID_MSG_TUT1END], [60], RalfManager.PERSO_RALF_IDLE); }; }; }; }; } } }//package TheGameAS3.Hero
Section 319
//HeroManager_c (TheGameAS3.Hero.HeroManager_c) package TheGameAS3.Hero { import TheGameAS3.*; import TheGameAS3.Level.*; public class HeroManager_c { private var :Hero_c;// = null private var :Hero_c;// = null private var m_context:Game_c; private var :Hero_c;// = null private var :Hero_c;// = null public static const HERO_DIDIER_ID:int = 0; public static const HERO_1:int = 0; public static const HERO_2:int = 1; public static const HERO_3:int = 2; public static const HERO_4:int = 3; public function OnHeroDead(_arg1:Hero_c):void{ } public function DestroyAllHero():void{ if ( != null){ (); }; if ( != null){ (); }; if ( != null){ (); }; if ( != null){ (); }; } public function Init(_arg1:Game_c):void{ m_context = _arg1; } public function (_arg1:Hero_c):void{ if (((!((_arg1.parent == null))) && (_arg1.parent.contains(_arg1)))){ _arg1.parent.removeChild(_arg1); }; Camera_c.RemoveActeur(_arg1); _arg1.Destroy(m_context); _arg1 = null; } public function CreateHero(_arg1:int, _arg2:LevelLayer_c, _arg3:int, _arg4:Number=0, _arg5:Number=0):Hero_c{ if (m_context == null){ trace("ERROR :: HeroManager_c :: CreateHero : m_context = null"); return (null); }; if (_arg2 == null){ _arg2 = m_context.GetActionLevelLayer(); }; switch (_arg3){ case HERO_1:  = new Hero_c(_arg2); _arg2.GetHeroContainer().addChild(); .InitHero(m_context, KeyMap_c.oKeyMap_1, _arg4, _arg5); m_context.AddUpdatable(); .SetTag("PLAYER_1"); Camera_c.AddActeur(); return (); case HERO_2:  = new Hero_c(_arg2); _arg2.GetHeroContainer().addChild(); .InitHero(m_context, KeyMap_c.oKeyMap_2, _arg4, _arg5); m_context.AddUpdatable(); .SetTag("PLAYER_2"); Camera_c.AddActeur(); return (); case HERO_3:  = new Hero_c(_arg2); _arg2.GetHeroContainer().addChild(); .InitHero(m_context, KeyMap_c.oKeyMap_3, _arg4, _arg5); m_context.AddUpdatable(); .SetTag("PLAYER_3"); Camera_c.AddActeur(); return (); case HERO_4:  = new Hero_c(_arg2); _arg2.GetHeroContainer().addChild(); .InitHero(m_context, KeyMap_c.oKeyMap_4, _arg4, _arg5); m_context.AddUpdatable(); .SetTag("PLAYER_4"); Camera_c.AddActeur(); return (); default: trace(("ERROR : HEROMANAGER :: CreateHero Wrong ID " + _arg3)); return (null); }; } public function GetPlayer(_arg1:int):Hero_c{ switch (_arg1){ case HERO_1: return (); case HERO_2: return (); case HERO_3: return (); case HERO_4: return (); default: trace(("ERROR HeroManager :: GetPlayer :: WRONG ID " + _arg1)); return (null); }; } public static function GetPossibleHero():Array{ return (["HERO_1", "HERO_2", "HERO_3", "HERO_4"]); } public static function GetIdByName(_arg1:String):int{ if (HeroManager_c[_arg1] == undefined){ trace(("ERROR :: HeroManager_c :: GetIdByName :: WRONG NAME : " + _arg1)); return (-1); }; return (HeroManager_c[_arg1]); } } }//package TheGameAS3.Hero
Section 320
//Personnage_c (TheGameAS3.Hero.Personnage_c) package TheGameAS3.Hero { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; import TheGameAS3.Teams.*; public class Personnage_c extends ObjetMoteur_c implements IShooter { private const MSG_CHANGE_GUN:String = "CHANGE_GUN"; protected var :Animation_c;// = null private var :Sound2D_c; private var :int;// = 3 protected var m_bWaiting:Boolean; protected var :MovieClip; protected var  :Animation_c;// = null protected var ANIM_RUN:int;// = -1 protected var m_bGoLeft:Boolean;// = false protected var ANIM_IDLE:int;// = -1 protected var  :MovieClip;// = null protected var :Number;// = 0 protected var :Number; protected var m_crntAnimMc:MovieClip;// = null protected var m_crntUpperbodyMc:MovieClip;// = null protected var ANIM_RUN_VISUAL:MovieClip; protected var m_crntGun1:WeaponLongRange_c; protected var m_crntGun2:WeaponLongRange_c; protected var m_crntGun3:WeaponLongRange_c; protected var :Number;// = 0 protected var :Number;// = 0 protected var :Boolean;// = false protected var :MovieClip; protected var m_crntGunMortar:WeaponLongRange_c; protected var :MovieClip;// = null protected var  :MovieClip; protected var m_bMortar:Boolean;// = false protected var m_bGoUp:Boolean;// = false private var  :Number; protected var m_bGoDown:Boolean;// = false protected var :MovieClip; protected var m_bGoRight:Boolean;// = false protected var m_bIsDead:Boolean;// = false protected var m_directionGun:Point; protected var m_bShoot:Boolean;// = false protected var :int;// = -1 protected var ANIM_UPPERBODY_SHOOT:int;// = -1 protected var :Boolean;// = false protected var ANIM_UPPERBODY_IDLE:int;// = -1 protected var :int;// = -1 public function Personnage_c(_arg1:LevelLayer_c){ super(_arg1); m_crntGun1 = null;  = 10;  = true;  = 0;  = 0; m_bWaiting = false; xVisualOffSet = 1; yVisualOffSet = 8; m_crntAnimMc = null; m_crntUpperbodyMc = null;  = this; if (ANIM_IDLE == -1){ trace("ERROR Personnage_c :: Constructor ANIM_IDLE pas initialisé"); return; }; } public function OnOwnerHit(_arg1:Heurtable_i, _arg2:Heurtable_i, _arg3:Collision_c):void{ trace("PERSONNAGE_c :: "); trace(("ammo : " + _arg1)); trace(("enemy : " + _arg2.GetOwner())); } private function (_arg1:Boolean, _arg2:int):void{ if (_arg1){ if ( != null){ if (.id != _arg2){ Jukebox_c.DestroySound();  = Jukebox_c.PlaySound(_arg2, -1, null, null, true); }; } else {  = Jukebox_c.PlaySound(_arg2, -1, null, null, true); }; } else { DestroySound(); }; } override public function OnMessage(_arg1:String):void{ var _local2:Array; var _local4:Number; super.OnMessage(_arg1); _local2 = _arg1.split(","); var _local3:String = _local2.shift(); switch (_local3){ case MSG_CHANGE_GUN: _local4 = _local2.shift(); break; }; } override public function Update(_arg1:Game_c):void{ super.Update(_arg1); if (GetBehaviorsSync().length <= 0){ UpdateKeyMap(); };  = EquationVecto_c.GetRotation(px, m_directionGun.x, py, m_directionGun.y); (_arg1); if (!IsDead()){  (_arg1); }; } private function ():Number{ return ((-( ) + 180)); } public function (_arg1:Boolean):void{ m_bGoUp = _arg1; } protected function SetLowerBody(_arg1:int):void{ if (_arg1 != ){  = _arg1; m_crntAnimMc = (_arg1); .ChangeAnim(m_crntAnimMc, true);  (); this.setChildIndex(m_crntAnimMc, 0); }; if (((!((vx == 0))) || (!((vy == 0))))){ m_crntAnimMc.rotation = (EquationVecto_c.GetRotation(0, vx, 0, vy) + 90); }; } protected function SetUpperbody(_arg1:int):void{ if (_arg1 != ){  = _arg1; m_crntUpperbodyMc = (_arg1);  .ChangeAnim(m_crntUpperbodyMc, true); (m_crntGun1, MovieClip(m_crntUpperbodyMc.getChildByName("gun1"))); (m_crntGun2, MovieClip(m_crntUpperbodyMc.getChildByName("gun2"))); (m_crntGun3, MovieClip(m_crntUpperbodyMc.getChildByName("gun3"))); (m_crntGunMortar, MovieClip(m_crntUpperbodyMc.getChildByName("mortarGun")));  .Restart(); }; m_crntUpperbodyMc.rotation = ( + 90); } private function (_arg1:Game_c):void{  = ( + (1 * _arg1.GetSpeedManager().GetSpeed())); if ( >= ){  (); }; } override public function OnAdd(_arg1:Game_c):void{ } private function (_arg1:int):MovieClip{ switch (_arg1){ case ANIM_IDLE: return (); case ANIM_RUN: return (ANIM_RUN_VISUAL); case ANIM_UPPERBODY_IDLE: return ( ); case ANIM_UPPERBODY_SHOOT: return (); }; return (null); } protected function NextGun(_arg1:WeaponLongRange_c):void{ SwitchGun(_arg1, ((_arg1.GetId() % WeaponFactory_c.NB_GUNS) + 1)); } public function GetAngleOfWeapon(_arg1:Weapon_i):Number{ var _local2:Number = (); if ((_arg1 is WeaponFlameThrower1_c)){ }; return (_local2); } private function  (_arg1:Game_c):void{ m_crntGun1.Update(_arg1); m_crntGun2.Update(_arg1); m_crntGun3.Update(_arg1); m_crntGunMortar.Update(_arg1); if (!_arg1.GetCamera().IsInFieldOfView(this)){ return; }; var _local2:WeaponLongRange_c = (); var _local3:Boolean; if (m_bShoot){ if ((((((m_crntGun1 is WeaponFlameThrower1_c)) && ((m_crntGun2 is WeaponFlameThrower1_c)))) && ((m_crntGun3 is WeaponFlameThrower1_c)))){ _local3 = true;  .GotoAndStopFrame(1); _local2 = (); _local3 = (_local2, _arg1); } else { _local3 = (_local2, _arg1); }; if (!_local3){  .Stop(); } else {  .Start(); }; }; (((_local3) && ((m_crntGun1 == _local2))), m_crntGun1); if (m_bMortar){ ((m_crntGunMortar, _arg1), m_crntGunMortar); };  (); } public function get  ():Animation_c{ return ( ); } protected function SwitchGun(_arg1:WeaponLongRange_c, _arg2:Number):void{ if (isNaN(_arg2)){ trace(("ERROR :: Pêrsonnage_c :: SwitchGun :: Wrong Id :: " + _arg2)); return; }; if (_arg2 == _arg1.GetId()){ return; }; (_arg1); _arg1.StopAttack(); if (_arg1 == m_crntGun1){ _arg1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(_arg2)); (_arg1, MovieClip(m_crntUpperbodyMc.getChildByName("gun1"))); m_crntGun1 = _arg1; } else { if (_arg1 == m_crntGun2){ _arg1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(_arg2)); (_arg1, MovieClip(m_crntUpperbodyMc.getChildByName("gun2"))); m_crntGun2 = _arg1; } else { if (_arg1 == m_crntGun3){ _arg1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(_arg2)); (_arg1, MovieClip(m_crntUpperbodyMc.getChildByName("gun3"))); m_crntGun3 = _arg1; } else { if (_arg1 == m_crntGunMortar){ _arg1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(_arg2)); (_arg1, MovieClip(m_crntUpperbodyMc.getChildByName("mortarGun"))); m_crntGunMortar = _arg1; }; }; }; }; } private function DestroySound():void{ if ( != null){ Jukebox_c.DestroySound();  = null; }; } protected function  ():void{ if (m_bShoot){ SetUpperbody(ANIM_UPPERBODY_SHOOT); } else { SetUpperbody(ANIM_UPPERBODY_IDLE); }; } public function Die():void{ m_bIsDead = true; if ( != null){ Jukebox_c.DestroySound(); }; m_crntGun1.StopAttack(); m_crntGun2.StopAttack(); m_crntGun3.StopAttack(); m_crntGunMortar.StopAttack(); } override public function OnRemove(_arg1:Game_c):void{ } public function (_arg1:Boolean):void{ m_bGoDown = _arg1; } private function (_arg1:WeaponLongRange_c, _arg2:MovieClip):void{ (_arg1); _arg1.SetMcParent(_arg2); _arg2.addChild(_arg1.GetMc()); } public function ResetKeyMap():void{ m_bShoot = false; m_bGoLeft = false; m_bGoRight = false; m_bGoUp = false; m_bGoDown = false; m_bMortar = false; } public function get animHero():Animation_c{ return (); } private function (_arg1:Boolean, _arg2:WeaponLongRange_c):void{ if ((_arg2 is WeaponHoming_c)){ if (_arg1){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_R_GUN); }; DestroySound(); } else { if ((_arg2 is WeaponRocket_c)){ if (_arg1){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_R_GUN); }; DestroySound(); } else { if ((_arg2 is WeaponMortar1_c)){ if (_arg1){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_MORTAR); }; DestroySound(); } else { if ((_arg2 is WeaponMortar2_c)){ if (_arg1){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_MORTAR); }; DestroySound(); } else { if ((_arg2 is WeaponGatling_c)){ (m_bShoot, SoundFactory.ID_SFX_S_GUN); } else { if ((_arg2 is WeaponMachine_c)){ (m_bShoot, SoundFactory.ID_SFX_M_GUN); } else { if ((_arg2 is WeaponShotgun_c)){ (m_bShoot, SoundFactory.ID_SFX_S_GUN); } else { if ((_arg2 is WeaponFlameThrower1_c)){ (m_bShoot, SoundFactory.ID_SFX_F_GUN); }; }; }; }; }; }; }; }; } public function GetTeam():Number{ return (-1); } public function PressRight(_arg1:Boolean):void{ m_bGoRight = _arg1; } protected function (_arg1:WeaponLongRange_c):void{ var _local2:int = (_arg1.GetId() - 1); if (_local2 <= 0){ _local2 = (_local2 + WeaponFactory_c.NB_GUNS); }; SwitchGun(_arg1, _local2); } public function  (_arg1:Boolean):void{ m_bShoot = _arg1; } protected function  ():Boolean{ return ((() && (!(m_bIsDead)))); } protected function UpdateKeyMap():void{ } public function IsDead():Boolean{ return (m_bIsDead); } private function  ():void{  = true; m_bWaiting = false; } public function PressLeft(_arg1:Boolean):void{ m_bGoLeft = _arg1; } protected function (_arg1:Number):void{  = _arg1;  = 0;  = false; m_bWaiting = true; } private function (_arg1:WeaponLongRange_c, _arg2:Game_c):Boolean{ return (_arg1.Shoot(_arg2, this, (TeamFactory.ALL_PERSO_TEAM ^ GetTeam()))); } private function (_arg1:Game_c):void{ if (! ()){ if (m_bWaiting){ (_arg1); }; return; }; if (m_bGoLeft){ vx = -(); } else { if (m_bGoRight){ vx = ; } else { vx = 0; }; }; if (m_bGoUp){ vy = -(); } else { if (m_bGoDown){ vy = ; } else { vy = 0; }; }; if ((((vx == 0)) && ((vy == 0)))){ SetLowerBody(ANIM_IDLE); } else { SetLowerBody(ANIM_RUN); }; } protected function InitPerso(_arg1:Game_c):void{  = AnimationFactory_c.CreateAnimationFromId(ANIM_IDLE); ANIM_RUN_VISUAL = AnimationFactory_c.CreateAnimationFromId(ANIM_RUN);  = AnimationFactory_c.CreateAnimationFromId(ANIM_UPPERBODY_IDLE);  = AnimationFactory_c.CreateAnimationFromId(ANIM_UPPERBODY_SHOOT);  .x = 1;  .y = -8; .x = 1; .y = -8;  = ANIM_IDLE; m_crntAnimMc = ;  = ANIM_UPPERBODY_IDLE; m_crntUpperbodyMc =  ; (m_crntGun1, MovieClip( .getChildByName("gun1"))); (m_crntGun2, MovieClip( .getChildByName("gun2"))); (m_crntGun3, MovieClip( .getChildByName("gun3"))); (m_crntGunMortar, MovieClip( .getChildByName("mortarGun")));  = new Animation_c( , m_crntAnimMc);  = new Animation_c( , m_crntUpperbodyMc); _arg1.AddUpdatable(); _arg1.AddUpdatable( ); } public function (_arg1:Boolean):void{ m_bMortar = _arg1; } override public function Destroy(_arg1:Game_c):void{ super.Destroy(_arg1); DestroySound();  = null; m_crntAnimMc = null; m_crntUpperbodyMc = null; (m_crntGun1); (m_crntGun2); (m_crntGun3); (m_crntGunMortar); m_crntGun1.Destroy(); m_crntGun2.Destroy(); m_crntGun3.Destroy(); m_crntGunMortar.Destroy(); m_crntGun1 = null; m_crntGun2 = null; m_crntGun3 = null;  = null; _arg1.RemoveUpdatable(); _arg1.RemoveUpdatable( ); .Destroy();  .Destroy();  = null;  = null;  = null; } private function ():WeaponLongRange_c{ var _local1:int =  .GetCurrentFrame(); if (_local1 == 1){ return (WeaponLongRange_c(m_crntGun2)); }; if (_local1 == 2){ return (WeaponLongRange_c(m_crntGun1)); }; if (_local1 == 3){ return (WeaponLongRange_c(m_crntGun3)); }; return (null); } private function (_arg1:WeaponLongRange_c):void{ if (((((!((_arg1 == null))) && (!((_arg1.GetMcParent() == null))))) && (_arg1.GetMcParent().contains(_arg1.GetMc())))){ _arg1.GetMcParent().removeChild(_arg1.GetMc()); }; } } }//package TheGameAS3.Hero
Section 321
//CircleCollision_c (TheGameAS3.Heurtable.CircleCollision_c) package TheGameAS3.Heurtable { import TheGameAS3.Physique.*; public class CircleCollision_c extends Circle_c implements Heurtable_i { private var  :HeurtableContainer_i;// = null public function CircleCollision_c(_arg1:Number, _arg2:Number, _arg3:Number){ super(_arg1, _arg2, _arg3);  = null; } public function OnHit(_arg1:Heurtable_i, _arg2:Collision_c):void{  .OnOwnerHit(this, _arg1, _arg2); } public function SetOwner(_arg1:HeurtableContainer_i):void{  = _arg1; } public function GetOwner():HeurtableContainer_i{ return ( ); } } }//package TheGameAS3.Heurtable
Section 322
//Heurtable_i (TheGameAS3.Heurtable.Heurtable_i) package TheGameAS3.Heurtable { import TheGameAS3.Physique.*; public interface Heurtable_i { function SetOwner(_arg1:HeurtableContainer_i):void; function OnHit(_arg1:Heurtable_i, _arg2:Collision_c):void; function GetOwner():HeurtableContainer_i; } }//package TheGameAS3.Heurtable
Section 323
//HeurtableContainer_i (TheGameAS3.Heurtable.HeurtableContainer_i) package TheGameAS3.Heurtable { import TheGameAS3.Physique.*; public interface HeurtableContainer_i { function IsDead():Boolean; function OnOwnerHit(_arg1:Heurtable_i, _arg2:Heurtable_i, _arg3:Collision_c):void; } }//package TheGameAS3.Heurtable
Section 324
//IShooter (TheGameAS3.Heurtable.IShooter) package TheGameAS3.Heurtable { import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; public interface IShooter extends HeurtableContainer_i { function GetAngleOfWeapon(_arg1:Weapon_i):Number; function GetLayer():LevelLayer_c; } }//package TheGameAS3.Heurtable
Section 325
//KongStats (TheGameAS3.IO.KongStats) package TheGameAS3.IO { import TheGameAS3.*; import flash.display.*; import com.kongregate.as3.client.*; public class KongStats { private static var :String = "timeRankLvl"; private static var :KongregateAPI; private static var :String = "totalSilver"; private static var :String = "killRankLvl"; private static var  :String = "lvlCompleted"; private static var  :String = "totalBronze"; private static var  :String = "dmgRankLvl"; private static var  :String = "totalGold"; private static var SURVIVAL:String = "survivalWave"; public static function AddHighScore(_arg1:Number):void{ if (!GameOptions.isKong){ return; }; .stats.submit(SURVIVAL, _arg1); } public static function SendLevelStats(_arg1:LevelStats):void{ if (!GameOptions.isKong){ return; }; var _local2:Array = new Array(); var _local3:int = (_arg1.GetTimeAwardIndex() - 1); var _local4:int = (_arg1.GetKillAwardIndex() - 1); var _local5:int = (_arg1.GetDamageAwardIndex() - 1); if (_local3 > 0){ _local2.push({name:( + _arg1.level), value:_local3}); }; if (_local4 > 0){ _local2.push({name:( + _arg1.level), value:_local4}); }; if (_local5 > 0){ _local2.push({name:( + _arg1.level), value:_local5}); }; _local2.push({name: , value:GameOptions.numBronze}); _local2.push({name:, value:GameOptions.numSilver}); _local2.push({name: , value:GameOptions.numGold}); _local2.push({name: , value:_arg1.level}); .stats.submitArray(_local2); } public static function SendTotalMedal():void{ if (!GameOptions.isKong){ return; }; var _local1:Array = new Array(); _local1.push({name: , value:GameOptions.numBronze}); _local1.push({name:, value:GameOptions.numSilver}); _local1.push({name: , value:GameOptions.numGold}); _local1.push({name: , value:GameOptions.levelCompleted}); .stats.submitArray(_local1); } public static function Init(_arg1:DisplayObjectContainer):void{  = new KongregateAPI(); _arg1.addChild(); } } }//package TheGameAS3.IO
Section 326
//AllyItem_c (TheGameAS3.Items.AllyItem_c) package TheGameAS3.Items { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Teams.*; public class AllyItem_c extends Item_c { protected var :CircleCollision_c; private var  :int;// = 180 private var :MovieClip; private var  :int; public function AllyItem_c(_arg1:LevelLayer_c, _arg2:ItemManager_c){  =  ; super(_arg1, _arg2);  = new CircleCollision_c(this.px, (this.py - m_rayon), m_rayon); .SetRayon(10); .SetOwner(this); GetLayer().AddTeamCollision(, TeamFactory.ALLY_ITEM_TEAM);  = GetItemVisuel(); addChild(); } protected function GetItemVisuel():MovieClip{ return (null); } override public function GetAllCollision():Array{ return ([]); } override public function Update(_arg1:Game_c):void{ super.Update(_arg1); .x = px; .y = (py - m_rayon); if (!IsDurable()){  --; if (((( < 30)) && (( > 0)))){ visible = !(visible); FadeTintTo(0xFF, 0xFF, 0xFF, 0, 0.05); } else { if ( < 0){ _arg1.GetItemManager().DestroyItem(this); }; }; }; } protected function IsDurable():Boolean{ return (false); } override public function GetID():int{ return (ItemFactory_c.NONE); } override public function Destroy(_arg1:Game_c):void{ super.Destroy(_arg1); GetLayer().RemoveTeamCollision(, TeamFactory.ALLY_ITEM_TEAM); removeChild();  = null;  = null; } override public function OnOwnerHit(_arg1:Heurtable_i, _arg2:Heurtable_i, _arg3:Collision_c):void{ super.OnOwnerHit(_arg1, _arg2, _arg3); } } }//package TheGameAS3.Items
Section 327
//DropShip (TheGameAS3.Items.DropShip) package TheGameAS3.Items { import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class DropShip extends AllyItem_c { public function DropShip(_arg1:LevelLayer_c, _arg2:ItemManager_c){ super(_arg1, _arg2); .SetRayon(50); } override public function GetID():int{ return (ItemFactory_c.DROP_SHIP); } override protected function GetItemVisuel():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_FX_DROPSHIP)); } override protected function IsDurable():Boolean{ return (true); } } }//package TheGameAS3.Items
Section 328
//Flame (TheGameAS3.Items.Flame) package TheGameAS3.Items { import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class Flame extends AllyItem_c { public function Flame(_arg1:LevelLayer_c, _arg2:ItemManager_c){ super(_arg1, _arg2); } override public function GetID():int{ return (ItemFactory_c.FLAME); } override protected function GetItemVisuel():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_FX_ICON_FLAME)); } } }//package TheGameAS3.Items
Section 329
//Gatling (TheGameAS3.Items.Gatling) package TheGameAS3.Items { import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class Gatling extends AllyItem_c { public function Gatling(_arg1:LevelLayer_c, _arg2:ItemManager_c){ super(_arg1, _arg2); } override public function GetID():int{ return (ItemFactory_c.GATLING); } override protected function GetItemVisuel():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_FX_ICON_GATLING)); } } }//package TheGameAS3.Items
Section 330
//Health (TheGameAS3.Items.Health) package TheGameAS3.Items { import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class Health extends AllyItem_c { public function Health(_arg1:LevelLayer_c, _arg2:ItemManager_c){ super(_arg1, _arg2); } override public function GetID():int{ return (ItemFactory_c.HEALTH); } override protected function GetItemVisuel():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_FX_ICON_HEALTH)); } } }//package TheGameAS3.Items
Section 331
//Homing (TheGameAS3.Items.Homing) package TheGameAS3.Items { import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class Homing extends AllyItem_c { public function Homing(_arg1:LevelLayer_c, _arg2:ItemManager_c){ super(_arg1, _arg2); } override public function GetID():int{ return (ItemFactory_c.HOMING); } override protected function GetItemVisuel():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_FX_ICON_HOMING)); } } }//package TheGameAS3.Items
Section 332
//Item_c (TheGameAS3.Items.Item_c) package TheGameAS3.Items { import TheGameAS3.Level.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; public class Item_c extends ObjetMoteur_c implements Item_i, HeurtableContainer_i { private var :Boolean;// = false protected var :ItemManager_c; public function Item_c(_arg1:LevelLayer_c, _arg2:ItemManager_c){ super(_arg1);  = _arg2; } public function OnOwnerHit(_arg1:Heurtable_i, _arg2:Heurtable_i, _arg3:Collision_c):void{ .DestroyItem(this);  = true; } public function GetAllCollision():Array{ throw (new Error("This function must be ovveriden")); } public function IsDead():Boolean{ return (); } public function GetID():int{ throw (new Error("This function must be ovveriden")); } } }//package TheGameAS3.Items
Section 333
//Item_i (TheGameAS3.Items.Item_i) package TheGameAS3.Items { import TheGameAS3.*; public interface Item_i { function GetID():int; function Destroy(_arg1:Game_c):void; function GetAllCollision():Array; } }//package TheGameAS3.Items
Section 334
//ItemFactory_c (TheGameAS3.Items.ItemFactory_c) package TheGameAS3.Items { import TheGameAS3.Level.*; public class ItemFactory_c { public static var HEALTH:int =  ++; public static var MAX:int =  ++; public static var SHOTGUN:int =  ++; private static var  :int = -1; public static var ROCKET:int =  ++; public static var MORTAR:int =  ++; public static var GATLING:int =  ++; public static var FLAME:int =  ++; public static var DROP_SHIP:int =  ++; public static var HOMING:int =  ++; public static var NONE:int =  ++; public static function CreateItem(_arg1:int, _arg2:LevelLayer_c, _arg3:ItemManager_c):Item_c{ switch (_arg1){ case MORTAR: return (new Mortar(_arg2, _arg3)); case GATLING: return (new Gatling(_arg2, _arg3)); case ROCKET: return (new Rocket(_arg2, _arg3)); case HOMING: return (new Homing(_arg2, _arg3)); case SHOTGUN: return (new Shotgun(_arg2, _arg3)); case FLAME: return (new Flame(_arg2, _arg3)); case HEALTH: return (new Health(_arg2, _arg3)); case DROP_SHIP: return (new DropShip(_arg2, _arg3)); default: return (null); }; } } }//package TheGameAS3.Items
Section 335
//ItemManager_c (TheGameAS3.Items.ItemManager_c) package TheGameAS3.Items { import TheGameAS3.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Physique.*; public class ItemManager_c { private var _context:Game_c; private var :Array; private var :Array; public function ItemManager_c(){  = new Array();  = new Array(); super(); } public function GetAllCollision():Array{ return (); } public function DestroyItem(_arg1:Item_c):void{ var _local3:Circle_c; var _local2:Array = _arg1.GetAllCollision(); while (_local2.length > 0) { _local3 = _local2.shift(); .splice((, _local3), 1); }; Camera_c.RemoveActeur(_arg1); if (((!((_arg1.parent == null))) && (_arg1.parent.contains(_arg1)))){ _arg1.parent.removeChild(_arg1); }; _arg1.Destroy(_context); .splice((, _arg1), 1); _context.RemoveUpdatable(_arg1); } public function CreateItem(_arg1:int, _arg2:LevelLayer_c, _arg3:Point):Item_c{ var _local4:Item_c = ItemFactory_c.CreateItem(_arg1, _arg2, this); _local4.px = _arg3.x; _local4.py = _arg3.y; _arg2.GetItemContainer().addChild(_local4); _context.AddUpdatable(_local4);  = .concat(_local4.GetAllCollision()); .push(_local4); Camera_c.AddActeur(_local4); return (_local4); } public function Init(_arg1:Game_c):void{ _context = _arg1; } public function DestroyAllItem():void{ while (.length > 0) { DestroyItem([0]); }; } private function (_arg1:Array, _arg2:Object):int{ var _local3:int; while (_local3 < _arg1.length) { if (_arg1[_local3] == _arg2){ return (_local3); }; _local3++; }; return (-1); } } }//package TheGameAS3.Items
Section 336
//Mortar (TheGameAS3.Items.Mortar) package TheGameAS3.Items { import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class Mortar extends AllyItem_c { public function Mortar(_arg1:LevelLayer_c, _arg2:ItemManager_c){ super(_arg1, _arg2); } override public function GetID():int{ return (ItemFactory_c.MORTAR); } override protected function GetItemVisuel():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_FX_ICON_MORTAR)); } } }//package TheGameAS3.Items
Section 337
//Rocket (TheGameAS3.Items.Rocket) package TheGameAS3.Items { import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class Rocket extends AllyItem_c { public function Rocket(_arg1:LevelLayer_c, _arg2:ItemManager_c){ super(_arg1, _arg2); } override public function GetID():int{ return (ItemFactory_c.ROCKET); } override protected function GetItemVisuel():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_FX_ICON_ROCKET)); } } }//package TheGameAS3.Items
Section 338
//Shotgun (TheGameAS3.Items.Shotgun) package TheGameAS3.Items { import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class Shotgun extends AllyItem_c { public function Shotgun(_arg1:LevelLayer_c, _arg2:ItemManager_c){ super(_arg1, _arg2); } override public function GetID():int{ return (ItemFactory_c.SHOTGUN); } override protected function GetItemVisuel():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_FX_ICON_SHOTGUN)); } } }//package TheGameAS3.Items
Section 339
//ILevelEvent (TheGameAS3.Level.LevelEvents.ILevelEvent) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; public interface ILevelEvent { function DoAction(_arg1:Game_c, _arg2:int):void; function IsCleared():Boolean; function InitLevel(_arg1:Game_c):void; function DestroyLevel(_arg1:Game_c):void; function UpdateLevel(_arg1:Game_c):void; } }//package TheGameAS3.Level.LevelEvents
Section 340
//LevelEvent1 (TheGameAS3.Level.LevelEvents.LevelEvent1) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import TheGameAS3.Items.*; import flash.geom.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; import TheGameAS3.IO.*; public class LevelEvent1 implements ILevelEvent { private var  :Boolean;// = false private var :int;// = 0 private var :Boolean; private var  :Boolean; private var :Acteur_c; public static const ACTION_END_LEVEL:int = 1; public static const ACTION_END_BOSS:int = 0; public static const ACTION_START_MINI_BOSS:int = 2; public function DoAction(_arg1:Game_c, _arg2:int):void{ switch (_arg2){ case ACTION_END_BOSS: (_arg1); break; case ACTION_END_LEVEL: (_arg1); break; case ACTION_START_MINI_BOSS: (_arg1); break; }; } public function UpdateLevel(_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1); var _local3:Hero_c = _arg1.GetPlayer1(); if ((((() && (!(_local3.IsDead())))) && (!(ObjetMoteur_c.IsPaused())))){ if (!_local2.GetRalfManager().TickTimer()){ _local3.LoseLife(false); _local2.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_LOSE_TIMER], [90], RalfManager.PERSO_RALF_IDLE); _local2.GetRalfManager().CloseTimer(_arg1); _local2.GetHeroManager().OnHeroDead(_local3); _local3.Die(); }; }; if (_local3.playerTagVisible){ if (_local3.playerTag.alpha < 1){ _local3.playerTag.alpha = (_local3.playerTag.alpha + 0.05); } else { _local3.playerTag.alpha = 1; }; } else { if (_local3.playerTag.alpha > 0.5){ _local3.playerTag.alpha = (_local3.playerTag.alpha - 0.05); } else { _local3.playerTag.alpha = 0.5; }; }; if ( ){ if (MCGame(_arg1).GetEnemyCreator().GetNbInactive() <= 0){  = false; _arg1.GetCamera().StopDynamicFollow(); _local3.mustBeInFOV = false; if (GameOptions.mode == GameOptions.MODE_LEVEL_1){ MCGame(_arg1).GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_END_MINIBOSS], [90], RalfManager.PERSO_RALF_IDLE); }; _local3.playerTagVisible = true; }; }; _local3.MakeDirtOnFloor(MCGame(_arg1)); } public function IsCleared():Boolean{ return ( ); } private function (_arg1:Game_c):void{ var _local2:Hero_c = _arg1.GetPlayer1();  = true; _local2.mustBeInFOV = true; MCGame(_arg1).GetEnemyCreator().ActivateAll(); _local2.playerTagVisible = false; Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_TITLE_IN); } private function (_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1); var _local3:Array = _arg1.GetLevelManager().GetAllLayers(); var _local4:Acteur_c = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DROPSHIP_OUT, LevelLayer_c(_local3[(_local3.length - 1)])); var _local5:LevelStats = GameOptions.GetLevelStats(1); _local4.px = 950; _local4.py = 6700; var _local6:MovieClip = _arg1.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_VICTORY, 0, false, _local2.ReturnToMenu, _local2, []); var _local7:Animation_c = _arg1.GetIngameUIManager().GetAnimFromMc(_local6); _local7.AddCallbackAt(100, _local2.GetRalfManager().ShowLevelStats, _local2.GetRalfManager(), [_local2, _arg1.GetPlayer1(), 1]); _local6.x = (Camera_c.WIDTH_VIEW / 2); _local6.y = ((Camera_c.HEIGHT_VIEW / 2) - 100); _local2.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_WIN], [120], RalfManager.PERSO_RALF_IDLE); _arg1.GetCamera().LockOn(950, 6700, 800, 0.2); _local7.AddCallbackAt(30, _arg1.GetCamera().LockOn, _arg1.GetCamera(), [950, 6700, 2000, 0.01]); _local7.AddCallbackAt(93, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE]); _local7.AddCallbackAt(110, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_VICTORY]); Jukebox_c.FadeAllMusicToDestroy(); _local2.GetRalfManager().CloseTimer(_arg1); _arg1.GetPlayer1().visible = false; _arg1.GetPlayer1().canMove = false; _arg1.GetPlayer1().invincible = true; Jukebox_c.PlaySound(SoundFactory.ID_SFX_JET_OUT); _local5.time = _arg1.GetPlayer1().timePlayed; _local5.kill = _arg1.GetPlayer1().killPct; _local5.damage = _arg1.GetPlayer1().dmgTook; KongStats.SendLevelStats(_local5); GameOptions.Save();  = true; } public function DestroyLevel(_arg1:Game_c):void{ if ( != null){ _arg1.GetEffectManager().DestroyActeur();  = null;  = false; }; } public function InitLevel(_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1); _arg1.GetCamera().SetZoom(1300); _local2.CreateAllEnemy(AnimationFactory_c.ID_ENEMY_MAP_LEVEL1, true, false); _local2.GetEnemyCreator().AddEnemy(EnemyFactory_c.ID_ENEMY_BOSS, 1400, 1000, "NONE"); _local2.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_WELCOME1, TextFactory.ID_MSG_WELCOME2, TextFactory.ID_MSG_WELCOME3], [120, 120, 120], RalfManager.PERSO_RALF_IDLE);  = false;  = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DROPSHIP, _arg1.GetActionLevelLayer(), -1); .px = 950; .py = 6700; Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_LEVEL1); _local2.GetEnemyCreator().SetEnemyCount(271); } private function (_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1); var _local3:Hero_c = _arg1.GetPlayer1(); _local3.mustBeInFOV = false; _local3.playerTagVisible = true; _local2.GetCamera().StopDynamicFollow(); _local2.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_END_BOSS], [120], RalfManager.PERSO_RALF_IDLE); _local2.GetRalfManager().PlayTimer(_arg1, (RalfManager.MINUTE * 2), TextFactory.GetMsg(TextFactory.ID_MSG_TIMER_DESC_ESCAPE));  = true; _local2.GetEnemyCreator().DeleteEnemiesExcept([EnemyFactory_c.ID_ENEMY_TURRET_1, EnemyFactory_c.ID_ENEMY_TURRET_2]); _local2.CreateAllEnemy(AnimationFactory_c.ID_ENEMY_MAP_LEVEL1, false, false); _arg1.GetItemManager().CreateItem(ItemFactory_c.DROP_SHIP, _local3.GetLayer(), new Point(950, 6700)); _arg1.GetEffectManager().DestroyActeur();  = null; Jukebox_c.PlaySound(SoundFactory.ID_SFX_ALARM); } } }//package TheGameAS3.Level.LevelEvents
Section 341
//LevelEvent2 (TheGameAS3.Level.LevelEvents.LevelEvent2) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import TheGameAS3.Items.*; import flash.geom.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; import TheGameAS3.IO.*; import TheGameAS3.Teams.*; public class LevelEvent2 implements ILevelEvent { private var :Boolean;// = false private var :int;// = 1500 private var :Boolean;// = false private var  :SpawningDoor; private var  :SpawningDoor; private var  :SpawningDoor; private var  :SpawningDoor; private var  :Boolean;// = false private var :int;// = 150 private var :Boolean;// = false private var :int;// = 0 private var :Acteur_c; private var :Acteur_c; private var :Boolean;// = false private var :Boolean;// = true public static const ACTION_KILL_BOSS:int = _action++; public static const ACTION_START_MINI_BOSS:int = _action++; public static const ACTION_START_BOSS:int = _action++; public static const ACTION_END_LEVEL:int = _action++; public static const ACTION_END_BOSS:int = _action++; public static const ACTION_SPAWN_ENEMY:int = _action++; public static var _action:int = 0; private function  (_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1);  = true; _local2.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_LEVEL2_END_TIMER], [120], RalfManager.PERSO_ROX_IDLE);  = _local2.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DROPSHIP_VOLE, _arg1.GetActionLevelLayer(), -1); .rotation = 180; .px = 5763; .py = 3000; _local2.GetRalfManager().CloseTimer(_arg1); } public function IsCleared():Boolean{ return (); } private function  (_arg1:int):SpawningDoor{ switch (_arg1){ case 1: return ( ); case 2: return ( ); case 3: return ( ); case 4: return ( ); }; return (null); } private function  (_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1); _local2.GetRalfManager().PlayTimer(_arg1, RalfManager.MINUTE, TextFactory.GetMsg(TextFactory.ID_MSG_TIMER_DESC_SURVIVE));  = 60;  = true; } private function  (_arg1:Game_c):void{ var _local2:MCGame; var _local3:MovieClip; _local2 = MCGame(_arg1); _local3 = _arg1.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_VICTORY, 0, false, _local2.ReturnToMenu, _local2, []); var _local4:Animation_c = _arg1.GetIngameUIManager().GetAnimFromMc(_local3); var _local5:LevelStats = GameOptions.GetLevelStats(2);  = _local2.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DROPSHIP_VOLE, _arg1.GetActionLevelLayer(), -1); .rotation = 180; .px = 5763; .py = ; .vy = -1; _local5.time = _arg1.GetPlayer1().timePlayed; _local5.kill = _arg1.GetPlayer1().killPct; _local5.damage = _arg1.GetPlayer1().dmgTook; KongStats.SendLevelStats(_local5); GameOptions.Save(); _local4.AddCallbackAt(100, _local2.GetRalfManager().ShowLevelStats, _local2.GetRalfManager(), [_local2, _arg1.GetPlayer1(), 2]); _local4.AddCallbackAt(30, _arg1.GetCamera().LockOn, _arg1.GetCamera(), [5763, 900, 2800, 0.01]); _local4.AddCallbackAt(93, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE]); _local4.AddCallbackAt(110, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_VICTORY]); Jukebox_c.FadeAllMusicToDestroy(); _local3.x = (Camera_c.WIDTH_VIEW / 2); _local3.y = ((Camera_c.HEIGHT_VIEW / 2) - 100); _arg1.GetPlayer1().visible = false; _arg1.GetPlayer1().canMove = false; _arg1.GetPlayer1().invincible = true; _local2.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_LEVEL2_END_LEVEL1, TextFactory.ID_MSG_LEVEL2_END_LEVEL2], [120, 120], RalfManager.PERSO_ROX_IDLE);  = true; } private function (_arg1:Game_c):void{  = false; _arg1.GetAmmoManager().DoDamageAt(_arg1, _arg1.GetPlayer1(), _arg1.GetActionLevelLayer(), 999999, TeamFactory.ENEMY1_TEAM, 999999, 4000, 4000); } private function (_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1); var _local3:Hero_c = _arg1.GetPlayer1(); _local3.mustBeInFOV = false; _local3.playerTagVisible = true;  = true; _arg1.GetCamera().LockOn(5763, 900, 2800, 0.1); _local2.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_LEVEL2_END_BOSS1, TextFactory.ID_MSG_LEVEL2_END_BOSS2], [180, 120], RalfManager.PERSO_ROX_IDLE,  , this, [_arg1]); } private function (_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1); _local2.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_LEVEL2_START_BOSS1, TextFactory.ID_MSG_LEVEL2_START_BOSS2], [180, 180], RalfManager.PERSO_RALF_IDLE, , this, [_arg1]);  = _local2.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DROPSHIP, _arg1.GetActionLevelLayer(), -1); .rotation = 90; .px = 5700; .py = 450; } public function UpdateLevel(_arg1:Game_c):void{ var _local2:Hero_c = _arg1.GetPlayer1(); var _local3:MCGame = MCGame(_arg1); if (_local2.playerTagVisible){ if (_local2.playerTag.alpha < 1){ _local2.playerTag.alpha = (_local2.playerTag.alpha + 0.05); } else { _local2.playerTag.alpha = 1; }; } else { if (_local2.playerTag.alpha > 0.5){ _local2.playerTag.alpha = (_local2.playerTag.alpha - 0.05); } else { _local2.playerTag.alpha = 0.5; }; }; if (!){ _local2.MakeDirtOnFloor(MCGame(_arg1)); }; if ( ){ if (MCGame(_arg1).GetEnemyCreator().GetNbInactive() <= 0){  = false; _arg1.GetCamera().SetIsCinematic(false); _local2.mustBeInFOV = false; }; }; if ((((() && (!()))) && ())){ --; if ( <= 0){  = ( - 10);  = Math.max(60, );  = ; ((), _arg1); ((), _arg1); ((), _arg1); ((), _arg1); ((), _arg1); }; }; if (){  .Update(_arg1);  .Update(_arg1);  .Update(_arg1);  .Update(_arg1); }; if (((((((!()) && ())) && (!(_local2.IsDead())))) && (!(ObjetMoteur_c.IsPaused())))){ if (!_local3.GetRalfManager().TickTimer()){  (_arg1); }; }; if ((() && (!(( == null))))){ .py = (.py + .vy); .vy = (.vy * 1.1); } else { if ((() && (!(( == null))))){ .py = (.py + (( - .py) * 0.2)); if (Math.abs(( - .py)) < 5){ (_arg1); }; }; }; } private function ():int{ return (((( .enemyToSpawn +  .enemyToSpawn) +  .enemyToSpawn) +  .enemyToSpawn)); } public function get boss2Cleared():Boolean{ return (); } private function ():int{ return (int(Math.ceil((Math.random() * 4)))); } public function get inBoss():Boolean{ return (); } public function InitLevel(_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1); _arg1.GetCamera().SetZoom(1300); _local2.CreateAllEnemy(AnimationFactory_c.ID_ENEMY_MAP_LEVEL2); _local2.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_LEVEL2_INTRO], [120], RalfManager.PERSO_RALF_IDLE); var _local3:LevelLayer_c = _arg1.GetActionLevelLayer();  = new SpawningDoor(1, _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DOOR_METAL, _local3));  = new SpawningDoor(2, _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DOOR_METAL, _local3));  = new SpawningDoor(3, _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DOOR_METAL, _local3));  = new SpawningDoor(4, _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DOOR_METAL, _local3));  .visuelActeur.px = 5324;  .visuelActeur.py = 273;  .visuelActeur.px = 6045;  .visuelActeur.py = 273;  .visuelActeur.px = 6480;  .visuelActeur.py = 560;  .visuelActeur.rotation = 90;  .visuelActeur.px = 6480;  .visuelActeur.py = 1120;  .visuelActeur.rotation = 90; _local2.GetEnemyCreator().AddEnemyCount(); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_LEVEL2); } public function DoAction(_arg1:Game_c, _arg2:int):void{ switch (_arg2){ case ACTION_START_MINI_BOSS: _arg1.GetCamera().LockOn(1023, 2518, 2500, 0.1, , this, [_arg1]); break; case ACTION_START_BOSS: _arg1.GetCamera().LockOn(5763, 900, 2800, 0.1); (_arg1); break; case ACTION_END_BOSS: (_arg1); break; case ACTION_SPAWN_ENEMY: (1, _arg1); break; case ACTION_END_LEVEL:  (_arg1); break; case ACTION_KILL_BOSS: (_arg1); break; }; } private function (_arg1:Game_c):void{ MCGame(_arg1).GetEnemyCreator().ActivateAll();  = true; } private function (_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1); var _local3:Hero_c = _arg1.GetPlayer1(); _local3.mustBeInFOV = true; _local2.GetEnemyCreator().ActivateAll(); _arg1.GetEnemyManager().CreateEnemy(_arg1.GetPlayer1(), EnemyFactory_c.ID_ENEMY_BOSS2, _arg1.GetActionLevelLayer(), "NONE", 5700, 450);  = true; _local2.GetEffectManager().DestroyActeur();  = _local2.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DROPSHIP_OUT, _arg1.GetActionLevelLayer()); .rotation = 90; .px = 5700; .py = 450; Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_BOSSFIGHT); } public function DestroyLevel(_arg1:Game_c):void{ _arg1.GetEffectManager().DestroyActeur( .visuelActeur); _arg1.GetEffectManager().DestroyActeur( .visuelActeur); _arg1.GetEffectManager().DestroyActeur( .visuelActeur); _arg1.GetEffectManager().DestroyActeur( .visuelActeur); _arg1.GetEffectManager().DestroyActeur(); } private function (_arg1:Game_c):void{ _arg1.GetEffectManager().DestroyActeur();  = null; var _local2:Item_c = _arg1.GetItemManager().CreateItem(ItemFactory_c.DROP_SHIP, _arg1.GetActionLevelLayer(), new Point(5763, )); _local2.rotation = 180; } private function (_arg1:int, _arg2:Game_c):void{ var _local3:int = (_arg2.GetEnemyManager().GetNbEnemy() + ()); if (_local3 > 5){ return; }; var _local4:SpawningDoor =  (_arg1); var _local5:Number = (_local4.visuelActeur.px + ((_local4.visuelActeur.rotation > 0)) ? 0 : ((Math.random() * 300) - 150)); var _local6:Number = (_local4.visuelActeur.py + ((_local4.visuelActeur.rotation > 0)) ? ((Math.random() * 300) - 150) : 0); var _local7:MetaEnemy = new MetaEnemy(int(Utils.PickRandomIn([EnemyFactory_c.ID_ENEMY_THUG2, EnemyFactory_c.ID_ENEMY_2])), _local5, _local6, ObjetMoteur_c.NONE_TAG); _local4.AddEnemyToSpawn(_local7, 15); } } }//package TheGameAS3.Level.LevelEvents
Section 342
//LevelEvent3 (TheGameAS3.Level.LevelEvents.LevelEvent3) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Animation.*; import TheGameAS3.IO.*; public class LevelEvent3 implements ILevelEvent { private var  :Boolean;// = false private var :Boolean;// = false private var  :Boolean;// = false public static const ACTION_END_BOSS:int = _action++; public static const ACTION_START_BOSS:int = _action++; public static const ACTION_START_MINI_BOSS:int = _action++; public static var _action:int = 0; public function DoAction(_arg1:Game_c, _arg2:int):void{ var _local3:Hero_c = _arg1.GetPlayer1(); switch (_arg2){ case ACTION_START_MINI_BOSS: _arg1.GetCamera().LockOn(5400, 5800, 2500, 0.1, , this, [_arg1]); _local3.mustBeInFOV = true; break; case ACTION_START_BOSS: _arg1.GetCamera().LockOn(5346, 2661, 2000, 0.03, , this, [_arg1]); _local3.mustBeInFOV = true; _arg1.GetEnemyManager().CreateEnemy(_arg1.GetPlayer1(), EnemyFactory_c.ID_ENEMY_BOSS3, _arg1.GetActionLevelLayer(), "NONE", 5374, 526); MCGame(_arg1).GetEnemyCreator().AddEnemyCount(); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_BOSSFIGHT); break; case ACTION_END_BOSS:  (_arg1); break; }; } private function (_arg1:Game_c):void{ MCGame(_arg1).GetEnemyCreator().ActivateAll();  = true; } private function  (_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1); var _local3:MovieClip = _arg1.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_VICTORY, 0, false, _local2.ReturnToMenu, _local2, []); var _local4:Animation_c = _arg1.GetIngameUIManager().GetAnimFromMc(_local3); var _local5:LevelStats = GameOptions.GetLevelStats(3); _local5.time = _arg1.GetPlayer1().timePlayed; _local5.kill = _arg1.GetPlayer1().killPct; _local5.damage = _arg1.GetPlayer1().dmgTook; KongStats.SendLevelStats(_local5); GameOptions.Save(); _local4.AddCallbackAt(100, _local2.GetRalfManager().ShowLevelStats, _local2.GetRalfManager(), [_local2, _arg1.GetPlayer1(), 3]); _local4.AddCallbackAt(30, _arg1.GetCamera().SetZoom, _arg1.GetCamera(), [2800]); _local4.AddCallbackAt(93, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE]); _local4.AddCallbackAt(110, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_VICTORY]); Jukebox_c.FadeAllMusicToDestroy(); _local3.x = (Camera_c.WIDTH_VIEW / 2); _local3.y = ((Camera_c.HEIGHT_VIEW / 2) - 100); _arg1.GetPlayer1().canMove = false; _arg1.GetPlayer1().invincible = true; _local2.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_LEVEL3_END_LEVEL1], [120], RalfManager.PERSO_ROX_IDLE);  = true; } public function DestroyLevel(_arg1:Game_c):void{ } private function (_arg1:Game_c):void{ _arg1.GetCamera().SetZoom(2000); _arg1.GetCamera().SetEase(0.03, 0.03, 0.03); _arg1.GetCamera().SetBounds(4000, 6650, 100, 3400); _arg1.GetCamera().SetIsCinematic(false);  = true; } public function InitLevel(_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1); _arg1.GetCamera().SetZoom(1300); _local2.CreateAllEnemy(AnimationFactory_c.ID_ENEMY_MAP_LEVEL3); _local2.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_LEVEL3_INTRO1, TextFactory.ID_MSG_LEVEL3_INTRO2, TextFactory.ID_MSG_LEVEL3_INTRO3, TextFactory.ID_MSG_LEVEL3_INTRO4], [150, 120, 180, 150], RalfManager.PERSO_ROX_IDLE); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_LEVEL3); } public function IsCleared():Boolean{ return ( ); } public function UpdateLevel(_arg1:Game_c):void{ var _local2:Hero_c = _arg1.GetPlayer1(); if (_local2.playerTagVisible){ if (_local2.playerTag.alpha < 1){ _local2.playerTag.alpha = (_local2.playerTag.alpha + 0.05); } else { _local2.playerTag.alpha = 1; }; } else { if (_local2.playerTag.alpha > 0.5){ _local2.playerTag.alpha = (_local2.playerTag.alpha - 0.05); } else { _local2.playerTag.alpha = 0.5; }; }; if ( ){ if (MCGame(_arg1).GetEnemyCreator().GetNbInactive() <= 0){  = false; _arg1.GetCamera().SetIsCinematic(false); _local2.mustBeInFOV = false; }; }; } } }//package TheGameAS3.Level.LevelEvents
Section 343
//LevelEvent4 (TheGameAS3.Level.LevelEvents.LevelEvent4) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Animation.*; import TheGameAS3.IO.*; public class LevelEvent4 implements ILevelEvent { private var  :Boolean;// = false private var  :Boolean; public static const ACTION_END_BOSS:int = _action++; public static const ACTION_START_BOSS:int = _action++; public static const ACTION_START_MINI_BOSS:int = _action++; public static var _action:int = 0; public function DoAction(_arg1:Game_c, _arg2:int):void{ var _local3:MCGame = MCGame(_arg1); var _local4:Hero_c = _arg1.GetPlayer1(); switch (_arg2){ case ACTION_START_MINI_BOSS: _arg1.GetCamera().LockOn(5875, 2780, 2000, 0.1, , this, [_arg1]); _local4.mustBeInFOV = true; break; case ACTION_START_BOSS: _local4.mustBeInFOV = true; _local4.playerTagVisible = false; _arg1.GetEnemyManager().CreateEnemy(_arg1.GetPlayer1(), EnemyFactory_c.ID_ENEMY_BOSS4, _arg1.GetActionLevelLayer(), "NONE", 2850, 4350); MCGame(_arg1).GetEnemyCreator().AddEnemyCount(); MCGame(_arg1).GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_LEVEL4_START_BOSS], [180], RalfManager.PERSO_ROX_IDLE); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_BOSSFIGHT); break; case ACTION_END_BOSS: _local4.mustBeInFOV = false; _local4.playerTagVisible = true; _local3.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_LEVEL4_END_BOSS1, TextFactory.ID_MSG_LEVEL4_END_BOSS2], [180, 120], RalfManager.PERSO_ROX_IDLE,  , this, [_arg1]); break; }; } private function  (_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1); var _local3:MovieClip = _arg1.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_VICTORY, 0, false, _local2.ReturnToMenu, _local2, []); var _local4:Animation_c = _arg1.GetIngameUIManager().GetAnimFromMc(_local3); var _local5:LevelStats = GameOptions.GetLevelStats(4); _local5.time = _arg1.GetPlayer1().timePlayed; _local5.kill = _arg1.GetPlayer1().killPct; _local5.damage = _arg1.GetPlayer1().dmgTook; KongStats.SendLevelStats(_local5); GameOptions.Save(); _arg1.GetCamera().SetZoom(2800); _arg1.GetCamera().SetEase(Camera_c.DEFAULT_EASE_X, Camera_c.DEFAULT_EASE_Y, 0.01); _local4.AddCallbackAt(100, _local2.GetRalfManager().ShowLevelStats, _local2.GetRalfManager(), [_local2, _arg1.GetPlayer1(), 4]); _local4.AddCallbackAt(93, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE]); _local4.AddCallbackAt(110, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_VICTORY]); Jukebox_c.FadeAllMusicToDestroy(); _local3.x = (Camera_c.WIDTH_VIEW / 2); _local3.y = ((Camera_c.HEIGHT_VIEW / 2) - 100); } public function DestroyLevel(_arg1:Game_c):void{ } private function (_arg1:Game_c):void{ MCGame(_arg1).GetEnemyCreator().ActivateAll();  = true; } private function (_arg1:Game_c):void{ } private function  (_arg1:Game_c):void{ MCGame(_arg1).GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_LEVEL4_END_BOSS3], [180], RalfManager.PERSO_RALF_IDLE,  , this, [_arg1]);  = true; _arg1.GetPlayer1().canMove = false; _arg1.GetPlayer1().invincible = true; } public function InitLevel(_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1); _arg1.GetCamera().SetZoom(1300); _local2.CreateAllEnemy(AnimationFactory_c.ID_ENEMY_MAP_LEVEL4); _local2.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_LEVEL4_INTRO1, TextFactory.ID_MSG_LEVEL4_INTRO2], [180, 180], RalfManager.PERSO_ROX_IDLE); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_LEVEL4); } public function IsCleared():Boolean{ return ( ); } public function UpdateLevel(_arg1:Game_c):void{ var _local2:Hero_c = _arg1.GetPlayer1(); if (_local2.playerTagVisible){ if (_local2.playerTag.alpha < 1){ _local2.playerTag.alpha = (_local2.playerTag.alpha + 0.05); } else { _local2.playerTag.alpha = 1; }; } else { if (_local2.playerTag.alpha > 0.5){ _local2.playerTag.alpha = (_local2.playerTag.alpha - 0.05); } else { _local2.playerTag.alpha = 0.5; }; }; if ( ){ if (MCGame(_arg1).GetEnemyCreator().GetNbInactive() <= 0){  = false; _arg1.GetCamera().StopDynamicFollow(); _local2.mustBeInFOV = false; _local2.playerTagVisible = true; }; }; } } }//package TheGameAS3.Level.LevelEvents
Section 344
//LevelEvent5 (TheGameAS3.Level.LevelEvents.LevelEvent5) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Animation.*; import TheGameAS3.IO.*; public class LevelEvent5 implements ILevelEvent { private var  :Boolean;// = false private var  :Boolean; private var :Boolean; public static const ACTION_END_BOSS:int = _action++; public static const ACTION_START_BOSS:int = _action++; public static const ACTION_START_MINI_BOSS:int = _action++; private static var _action:int = 0; public function IsCleared():Boolean{ return ( ); } private function  (_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1); _local2.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_LEVEL5_END_BOSS2], [180], RalfManager.PERSO_ROX_IDLE); var _local3:MovieClip = _arg1.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_VICTORY, 0, false, _local2.ReturnToMenu, _local2, [true]); var _local4:Animation_c = _arg1.GetIngameUIManager().GetAnimFromMc(_local3); var _local5:LevelStats = GameOptions.GetLevelStats(5); _local5.time = _arg1.GetPlayer1().timePlayed; _local5.kill = _arg1.GetPlayer1().killPct; _local5.damage = _arg1.GetPlayer1().dmgTook; KongStats.SendLevelStats(_local5); GameOptions.Save(); _arg1.GetCamera().SetZoom(2800); _arg1.GetCamera().SetEase(Camera_c.DEFAULT_EASE_X, Camera_c.DEFAULT_EASE_Y, 0.01); _local4.AddCallbackAt(100, _local2.GetRalfManager().ShowLevelStats, _local2.GetRalfManager(), [_local2, _arg1.GetPlayer1(), 5]); _local4.AddCallbackAt(93, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE]); _local4.AddCallbackAt(110, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_VICTORY]); Jukebox_c.FadeAllMusicToDestroy(); _local3.x = (Camera_c.WIDTH_VIEW / 2); _local3.y = ((Camera_c.HEIGHT_VIEW / 2) - 100); _arg1.GetPlayer1().canMove = false; _arg1.GetPlayer1().invincible = true;  = true; } public function DestroyLevel(_arg1:Game_c):void{ } private function (_arg1:Game_c):void{ MCGame(_arg1).GetEnemyCreator().ActivateAll();  = true; } public function DoAction(_arg1:Game_c, _arg2:int):void{ var _local3:MCGame = MCGame(_arg1); var _local4:Hero_c = _arg1.GetPlayer1(); switch (_arg2){ case ACTION_START_MINI_BOSS: _arg1.GetCamera().LockOn(1600, 4725, 2500, 0.1, , this, [_arg1]); _local4.mustBeInFOV = true; break; case ACTION_START_BOSS: Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_LAST_BOSS); _arg1.GetCamera().LockOn(5800, 800, 2200, 0.05, , this, [_arg1]); _local4.mustBeInFOV = true; _local4.playerTagVisible = false; _arg1.GetEnemyManager().CreateEnemy(_arg1.GetPlayer1(), EnemyFactory_c.ID_ENEMY_BOSS5, _arg1.GetActionLevelLayer(), "NONE", 5840, 850); MCGame(_arg1).GetEnemyCreator().AddEnemyCount(); _local3.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_LEVEL5_START_BOSS1], [180], RalfManager.PERSO_RALF_IDLE); break; case ACTION_END_BOSS:  (_arg1); break; }; } private function (_arg1:Game_c):void{ _arg1.GetCamera().SetBounds(5000, 6645, 150, 2250); _arg1.GetCamera().SetZoom(1500); _arg1.GetCamera().SetEase(0.03, 0.03, 0.03); _arg1.GetCamera().SetIsCinematic(false);  = true; } public function InitLevel(_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1); _arg1.GetCamera().SetZoom(1300); _local2.CreateAllEnemy(AnimationFactory_c.ID_ENEMY_MAP_LEVEL5); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_LAST_LEVEL); } public function UpdateLevel(_arg1:Game_c):void{ var _local2:Hero_c = _arg1.GetPlayer1(); if (_local2.playerTagVisible){ if (_local2.playerTag.alpha < 1){ _local2.playerTag.alpha = (_local2.playerTag.alpha + 0.05); } else { _local2.playerTag.alpha = 1; }; } else { if (_local2.playerTag.alpha > 0.5){ _local2.playerTag.alpha = (_local2.playerTag.alpha - 0.05); } else { _local2.playerTag.alpha = 0.5; }; }; if ( ){ if (MCGame(_arg1).GetEnemyCreator().GetNbInactive() <= 0){  = false; _arg1.GetCamera().StopDynamicFollow(); _local2.mustBeInFOV = false; _local2.playerTagVisible = true; }; }; _local2.MakeDirtOnFloor(MCGame(_arg1)); } } }//package TheGameAS3.Level.LevelEvents
Section 345
//LevelEventFactory (TheGameAS3.Level.LevelEvents.LevelEventFactory) package TheGameAS3.Level.LevelEvents { public class LevelEventFactory { public static const ID_LEVEL1:int =  ++; public static const ID_LEVEL2:int =  ++; public static const ID_LEVEL3:int =  ++; public static const ID_LEVEL5:int =  ++; public static const ID_LEVEL_NONE:int =  ++; public static const ID_LEVEL4:int =  ++; public static const ID_LEVEL_SURVIVAL:int =  ++; private static var  :int = 0; public static function CreateLevelEvent(_arg1:int):ILevelEvent{ switch (_arg1){ case ID_LEVEL_NONE: return (new LevelEventNull()); case ID_LEVEL1: return (new LevelEvent1()); case ID_LEVEL2: return (new LevelEvent2()); case ID_LEVEL3: return (new LevelEvent3()); case ID_LEVEL4: return (new LevelEvent4()); case ID_LEVEL5: return (new LevelEvent5()); case ID_LEVEL_SURVIVAL: return (new LevelEventSurvival()); }; return (null); } } }//package TheGameAS3.Level.LevelEvents
Section 346
//LevelEventManager (TheGameAS3.Level.LevelEvents.LevelEventManager) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; public class LevelEventManager { private var  :ILevelEvent; public function Destroy():void{   = null; } public function DoActionLevel(_arg1:Game_c, _arg2:int):void{  .DoAction(_arg1, _arg2); } public function InitLevel(_arg1:Game_c, _arg2:int):void{ DestroyLevel(_arg1);   = LevelEventFactory.CreateLevelEvent(_arg2);  .InitLevel(_arg1); } public function GetCurrentLevelEvent():ILevelEvent{ return ( ); } public function DestroyLevel(_arg1:Game_c):void{ if (  != null){  .DestroyLevel(_arg1); }; } public function UpdateLevel(_arg1:Game_c):void{ if (  != null){  .UpdateLevel(_arg1); }; } } }//package TheGameAS3.Level.LevelEvents
Section 347
//LevelEventNull (TheGameAS3.Level.LevelEvents.LevelEventNull) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; public class LevelEventNull implements ILevelEvent { public function InitLevel(_arg1:Game_c):void{ } public function DoAction(_arg1:Game_c, _arg2:int):void{ } public function IsCleared():Boolean{ return (false); } public function DestroyLevel(_arg1:Game_c):void{ } public function UpdateLevel(_arg1:Game_c):void{ } } }//package TheGameAS3.Level.LevelEvents
Section 348
//LevelEventSurvival (TheGameAS3.Level.LevelEvents.LevelEventSurvival) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; public class LevelEventSurvival implements ILevelEvent { private const HARD_LEVEL:int = 10; private const MEDIUM_LEVEL:int = 5; private var  :int;// = 180 private var  :int;// = 0 private var :Array; private var  :Boolean;// = false private var :int;// = 0 private var :Array; private var :Array; public function LevelEventSurvival(){  = [AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_EASY1, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_EASY2, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_EASY3, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_EASY4];  = [AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_MEDIUM1, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_MEDIUM2, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_MEDIUM3, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_MEDIUM4];  = [AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_HARD1, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_HARD2, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_HARD3, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_HARD4]; super(); } public function DoAction(_arg1:Game_c, _arg2:int):void{ } public function InitLevel(_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1); _arg1.GetPlayer1().playerTagVisible = false; _arg1.GetCamera().SetZoom(2500); _local2.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_SURVIVAL_WELCOME], [180], RalfManager.PERSO_ROX_IDLE); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_LEVEL2); } private function CreateAllEnemy(_arg1:int, _arg2:Game_c):void{ var _local8:DisplayObject; var _local9:String; var _local3:MovieClip = AnimationFactory_c.CreateAnimationFromId(_arg1); var _local4:EnemyManager_c = _arg2.GetEnemyManager(); var _local5:Hero_c = _arg2.GetHeroManager().GetPlayer(HeroManager_c.HERO_1); var _local6:LevelLayer_c = _local5.GetLayer(); var _local7:int; while (_local7 < _local3.numChildren) { _local8 = _local3.getChildAt(_local7); _local9 = ((((_local8.name == null)) || ((_local8.name == "")))) ? "NONE" : _local8.name; if ((_local8 is ENEMY_TURRET_1_IDLE)){ _local4.CreateEnemy(_local5, EnemyFactory_c.ID_ENEMY_TURRET_1, _local6, _local9, _local8.x, _local8.y); } else { if ((_local8 is ENEMY_TURRET_2_IDLE)){ _local4.CreateEnemy(_local5, EnemyFactory_c.ID_ENEMY_TURRET_2, _local6, _local9, _local8.x, _local8.y); } else { if ((_local8 is ENEMY_THUG_IDLE)){ _local4.CreateEnemy(_local5, EnemyFactory_c.ID_ENEMY_THUG, _local6, _local9, _local8.x, _local8.y); } else { if ((_local8 is ENEMY_1_IDLE)){ _local4.CreateEnemy(_local5, EnemyFactory_c.ID_ENEMY_1, _local6, _local9, _local8.x, _local8.y); } else { if ((_local8 is ENEMY_BOSS_IDLE)){ _local4.CreateEnemy(_local5, EnemyFactory_c.ID_ENEMY_BOSS, _local6, _local9, _local8.x, _local8.y); }; }; }; }; }; _local7++; }; } public function IsCleared():Boolean{ return ( ); } public function DestroyLevel(_arg1:Game_c):void{ } private function ():int{ var _local1:int; if (  < MEDIUM_LEVEL){ _local1 = (); } else { if (  < HARD_LEVEL){ _local1 = (); } else { _local1 = (); }; }; if (_local1 == ){ return (()); }; return (_local1); } public function UpdateLevel(_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1); var _local3:Hero_c = _arg1.GetPlayer1(); if ((((_local2.GetEnemyCreator().GetNbInactive() <= 0)) && ((  < 0)))){ (_arg1); };  --; _local3.MakeDirtOnFloor(MCGame(_arg1)); } private function (_arg1:Array):int{ var _local3:int; var _local2:int = (Math.random() * _arg1.length); if ((_arg1[_local2] is int)){ _local3 = _arg1[_local2]; } else { throw (new Error("The content of the array must be int")); }; return (_local3); } public function get wave():int{ return ( ); } private function (_arg1:Game_c):void{ var _local2:MCGame = MCGame(_arg1);  ++; if (  == MEDIUM_LEVEL){ _local2.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_SURVIVAL_MEDIUM], [180], RalfManager.PERSO_ROX_IDLE);   = 180; Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_BOSSFIGHT); return; }; if (  == HARD_LEVEL){ _local2.GetRalfManager().ShowMessage(_arg1, [TextFactory.ID_MSG_SURVIVAL_HARD], [180], RalfManager.PERSO_ROX_IDLE); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_LAST_BOSS);   = 180; return; };  = (); CreateAllEnemy(, _arg1); _local2.GetEnemyCreator().ActivateAll(); } } }//package TheGameAS3.Level.LevelEvents
Section 349
//LevelLayer_c (TheGameAS3.Level.LevelLayer_c) package TheGameAS3.Level { import flash.events.*; import TheGameAS3.*; import flash.display.*; import TheGameAS3.Scenario.*; import flash.geom.*; import TheGameAS3.Visuel.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; import flash.net.*; import TheGameAS3.Teams.*; public class LevelLayer_c extends MovieClip { private const LEVEL_PART_ID:int = 6; private const AMMO_ID:int = 2; private const PLAYER_ID:int = 3; private const BACK_FX_ID:int = 4; private const ENEMY_ID:int = 1; private const FORE_FX_ID:int = 0; private const DEBUG_ID:int = 7; private const ITEM_PART_ID:int = 5; private var  :Boolean;// = false private var  :Array;// = null private var  :Number;// = 100 private var  :Number;// = 0 private var  :Array;// = null private var  :Number;// = 0 private var  :Array;// = null private var  :String;// = "" private var  :XML; public var  :BitmapData;// = null private var  :Array;// = null private var  :Array;// = null private var  :LevelPartManager_c;// = null private var  :Boolean;// = false private var m_context:Game_c;// = null private var  :Rectangle; private var  :Array;// = null private var  :Array;// = null public static const NO_PNG:String = "LevelEmpty"; public function LevelLayer_c(_arg1:Game_c, _arg2:Number, _arg3:XML, _arg4:Boolean=false, _arg5:Boolean=false){   = new Rectangle(); super(); if (_arg1 == null){ trace("ERROR LevelLayer_c :: Constructor Wrong parameters : "); trace(("context: " + _arg1)); return; };   = new Array();   = new Array();  = new Array();   = new Array();   = new Array();  = new Array();   = _arg4;   = _arg5; var _local6:int; while (_local6 < TeamFactory.NB_TEAM) {  .push(new Array());  .push(new Array()); _local6++; }; m_context = _arg1;  = _arg2;  (_arg3);  ("ligneContainer_mc");  ("foreFxContainer_mc");  ("ammoContainer_mc");  ("playerContainer_mc");  ("enemyContainer_mc");  ("itemContainer_mc");  ("backFxContainer_mc");  ("levelPartContainer_mc"); } private function  ():void{ var _local5:int; var _local6:String; var _local7:String; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:int; var _local14:String; var _local1:XMLList =  .Visual.hor; var _local2:XMLList; var _local3:XML; var _local4:int; while (_local4 < _local1.length()) { _local3 = _local1[_local4]; _local5 = 0; while (_local5 < _local3.ver.length()) { _local6 = _local3.@x; _local7 = _local3.ver[_local5].@y; _local8 = -1; _local9 = -1; _local10 = -1; _local11 = -1; _local12 = -1; _local13 = -1; if (isNaN(Number(_local6))){ if (((isNaN(Number(_local6.split("~")[0]))) || (isNaN(Number(_local6.split("~")[1]))))){ trace(((("ERROR :: LevelLayer_c :: BuildCollisionFromXml : Problem with attribute X Of XML" + _local4) + "/") + _local6)); return; }; _local8 = Number(_local6.split("~")[0]); _local9 = _local8; _local10 = Number(_local6.split("~")[1]); } else { _local8 = int(_local6); _local9 = _local8; _local10 = _local8; }; if (isNaN(Number(_local7))){ if (((isNaN(Number(_local7.split("~")[0]))) || (isNaN(Number(_local7.split("~")[1]))))){ trace(((("ERROR :: LevelLayer_c :: BuildCollisionFromXml : Problem with attribute Y Of XML" + _local5) + "/") + _local7)); return; }; _local11 = Number(_local7.split("~")[0]); _local12 = _local11; _local13 = Number(_local7.split("~")[1]); } else { _local11 = int(_local7); _local12 = _local11; _local13 = _local11; }; _local8 = _local9; while (_local8 <= _local10) { _local11 = _local12; while (_local11 <= _local13) { _local14 = _local3.ver[_local5]; SetLevelPart(_local14, _local8, _local11); VisuelFactory_c.AddPNGToLoad( [_local8][_local11]); _local11++; }; _local8++; }; _local5++; }; _local4++; }; } public function IsDrawable():Boolean{ return ( ); } public function  ():XML{ return ( ); } public function  ():Boolean{ return ( ); } public function AddLine(_arg1:Line_c):void{ if (_arg1 == null){ return; };  .push(_arg1); ObjetMoteur_c.UpdateCollisionOfAllObjet(); } public function GetLevelPart(_arg1:Number, _arg2:Number):String{ if (((( [_arg1] == null)) || (( [_arg1][_arg2] == null)))){ return (NO_PNG); }; return ( [_arg1][_arg2]); } private function  (_arg1:XML):void{ var _local2:Number = Number(_arg1.@x1); var _local3:Number = Number(_arg1.@y1); var _local4:Number = Number(_arg1.@x2); var _local5:Number = Number(_arg1.@y2); var _local6:Boolean = ((_arg1.@canDrop == "true")) ? true : false; var _local7:Boolean = ((_arg1.@canWallKick == "true")) ? true : false; AddLine(new Line_c(_local2, _local4, _local3, _local5, _local6, _local7)); } private function  (_arg1:String):void{ var _local2:MovieClip = new MovieClip(); _local2.name = _arg1; this.addChildAt(_local2, 0); } public function GetHeroContainer():MovieClip{ return ( (PLAYER_ID)); } public function GetPointsInRange(_arg1:Number, _arg2:Number, _arg3:Number):Array{ var _local4:Array = new Array(); var _local5:Circle_c; if (  == null){ return (null); }; var _local6:int; while (_local6 <  .length) { _local5 =  [_local6]; if (_local5 == null){ } else { if ((((_arg3 == -1)) || ((_local5.GetDistanceCarre(_arg1, _arg2) <= ((_arg3 + _local5.rayon) * (_arg3 + _local5.rayon)))))){ _local4.push( [_local6]); }; }; _local6++; }; return (_local4); } public function GetItemContainer():MovieClip{ return ( (ITEM_PART_ID)); } public function RemoveTeamCollision(_arg1:Circle_c, _arg2:Number):void{ if (_arg1 == null){ return; }; var _local3:Array = (_arg2); if (_local3.length > 1){ trace(("ERROR LevelLayer_c :: RemoveTeamCollision :: More than one team detected (Must be log2)" + _arg2)); return; }; var _local4:Array =  [_local3[0]]; var _local5:int; while (_local5 < _local4.length) { if (_local4[_local5] == _arg1){ delete _local4[_local5]; _local4.splice(_local5, 1); return; }; _local5++; }; trace("WARNING :: LevelLayer_c::RemoveTeamCollision :: Collision not found"); } public function  ():Number{ return ( .width); } public function  (_arg1:String, _arg2:Function):void{ if ((((_arg1 == null)) || ((_arg2 == null)))){ trace("ERROR LevelLayer_c :: Init Wrong parameters : "); trace(("strPathOfXml : " + _arg1)); trace(("fctCallBack : " + _arg2)); return; }; var _local3:URLLoader = new URLLoader(); _local3.addEventListener(Event.COMPLETE,  , false, 1); _local3.addEventListener(Event.COMPLETE, _arg2, false, 0); _local3.load(new URLRequest(_arg1)); } public function SetZoom(_arg1:Number):void{   = _arg1; } public function GetZoom():Number{ return ( ); } public function SetPctOfView(_arg1:Number):void{   = _arg1; } public function GetDebugContainer():MovieClip{ return ( (DEBUG_ID)); } public function RemovePoint(_arg1:Circle_c):Boolean{ var _local2:int; while (_local2 <  .length) { if (_arg1 ==  [_local2]){ delete  [_local2];  .splice(_local2, 1); return (true); }; _local2++; }; return (false); } public function GetBackFxContainer():MovieClip{ return ( (BACK_FX_ID)); } public function AddTeamCollision(_arg1:Circle_c, _arg2:Number):void{ if (_arg1 == null){ return; }; var _local3:Array = (_arg2); if (_local3.length > 1){ trace(("ERROR LevelLayer_c :: AddTeamCollision :: More than one team detected (Must be log2)" + _arg2)); return; }; var _local4:Array =  [_local3[0]]; _local4.push(_arg1); } private function  (_arg1:EventManager_c, _arg2:XML):void{ var _local3:Number = Number(_arg2.@x); var _local4:Number = Number(_arg2.@y); var _local5:Number = Number(_arg2.@nRayon); var _local6:String = _arg2.@name; var _local7:String = _arg2.@nTeam; var _local8:int = TeamFactory.GetTeamNumberByName(_local7); var _local9:XMLList = _arg2.Event; var _local10:EventSwitch_c = _arg1.CreateEventSwitch(this, _local3, _local4, _local5, _local8); var _local11:Event_c; var _local12 = -1; var _local13:Array; _local10.SetName(_local6); var _local14:int; while (_local14 < _local9.length()) { _local12 = ScenarioEventID_c.GetIdByName(_local9[_local14].@idEvent); _local13 = ((_local9[_local14].@params)!="null") ? _local9[_local14].@params.split("~") : null; if (((((!((_local13 == null))) && ((_local13.length == 1)))) && ((_local13[0] == "")))){ _local13 = null; }; _local11 = ScenarioManager_c.GetEmptyEvent(_local12); _local11.FeedParameters(_local13); _local10.AddEvent(_local11); _local14++; }; } public function GetForeFxContainer():MovieClip{ return ( (FORE_FX_ID)); } public function GetBmpUseCount(_arg1:Bitmap):int{ var _local8:int; var _local9:String; var _local2:Number =  .x; var _local3:Number = (_local2 +  .width); var _local4:Number =  .y; var _local5:Number = (_local4 +  .height); var _local6:int; var _local7:int = _local2; while (_local7 <= _local3) { if ( [_local7] == null){ } else { _local8 = _local4; while (_local8 <= _local5) { if ( [_local7][_local8] == null){ } else { _local9 = VisuelFactory_c.GetStrFromBmpData(_arg1.bitmapData); if (_local9 ==  [_local7][_local8]){ _local6++; }; }; _local8++; }; }; _local7++; }; return (_local6); } public function SetZ(_arg1:Number):void{  = Math.max((-(Camera_c.Z_POSITION_START) + 1), _arg1); } private function  (_arg1:int):MovieClip{ if (m_context == null){ trace("ERROR : LevelLayer_c :: CheckAndReturnStuff :: Init pas callé "); return (null); }; switch (_arg1){ case DEBUG_ID: return (MovieClip(this.getChildByName("ligneContainer_mc"))); case FORE_FX_ID: return (MovieClip(this.getChildByName("foreFxContainer_mc"))); case ENEMY_ID: return (MovieClip(this.getChildByName("enemyContainer_mc"))); case AMMO_ID: return (MovieClip(this.getChildByName("ammoContainer_mc"))); case PLAYER_ID: return (MovieClip(this.getChildByName("playerContainer_mc"))); case BACK_FX_ID: return (MovieClip(this.getChildByName("backFxContainer_mc"))); case ITEM_PART_ID: return (MovieClip(this.getChildByName("itemContainer_mc"))); case LEVEL_PART_ID: return (MovieClip(this.getChildByName("levelPartContainer_mc"))); default: trace(("ERROR : LevelLayer_c :: CheckAndReturnStuff :: Wrong Id : " + _arg1)); return (null); }; } private function  ():XML{ var _local5:Line_c; var _local6:Circle_c; var _local1:XML = <Collision></Collision> ; var _local2:XML; var _local3:XML; var _local4:int; while (_local4 <  .length) { _local5 =  [_local4]; if ((((_local5 == null)) || (_local5.IsDynamic()))){ } else { _local2 = <Line></Line> ; _local2.@x1 = _local5.GetPoint1().x; _local2.@y1 = _local5.GetPoint1().y; _local2.@x2 = _local5.GetPoint2().x; _local2.@y2 = _local5.GetPoint2().y; _local2.@canDrop = _local5.CanBeDropped(); _local2.@canWallKick = _local5.CanBeWallKicked(); _local1.appendChild(_local2); }; _local4++; }; _local4 = 0; while (_local4 <  .length) { _local6 =  [_local4]; if ((((_local6 == null)) || (_local6.IsDynamic()))){ } else { _local3 = <Point></Point> ; _local3.@x = _local6.x; _local3.@y = _local6.y; _local3.@rayon = _local6.rayon; _local1.appendChild(_local3); }; _local4++; }; return (_local1); } public function GetLevelPartManager():LevelPartManager_c{ return ( ); } public function GetLinesInRange(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Boolean=true, _arg5:Boolean=true):Array{ var _local6:Array = new Array(); var _local7:Line_c; var _local8:Point; var _local9:Number = 0; if (  == null){ return (null); }; var _local10:int; while (_local10 <  .length) { _local7 =  [_local10]; if (_local7 == null){ } else { if (((!(_arg4)) && (_local7.CanBeDropped()))){ } else { if (((!(_arg5)) && (_local7.CanBeWallKicked()))){ } else { _local8 = _local7.GetCenterPoint(); _local9 = (((_arg1 - _local8.x) * (_arg1 - _local8.x)) + ((_arg2 - _local8.y) * (_arg2 - _local8.y))); if ((((_arg3 == -1)) || ((_local9 < (_local7.GetRayonCarre() + (_arg3 * _arg3)))))){ _local6.push( [_local10]); }; }; }; }; _local10++; }; return (_local6); } public function SetLevelPart(_arg1:String, _arg2:int, _arg3:int):void{ if ( [_arg2] == null){  [_arg2] = new Array(); }; if (_arg2 <  .x){  .width = ( .width + ( .x - _arg2));  .x = _arg2; } else { if (_arg2 > ( .x +  .width)){  .width = (_arg2 -  .x); }; }; if (_arg3 <  .y){  .height = ( .height + ( .y - _arg3));  .y = _arg3; } else { if (_arg3 > ( .y +  .height)){  .height = (_arg3 -  .y); }; };  [_arg2][_arg3] = _arg1; } public function SetLevelPartManager(_arg1:LevelPartManager_c):void{  = _arg1; } public function IsReady():Boolean{ return (!((  == null))); } public function  (_arg1:XML):void{   = _arg1; } public function GetLevelPartContainer():MovieClip{ return ( (LEVEL_PART_ID)); } private function  ():XML{ var _local6:EventSwitch_c; var _local7:Array; var _local8:int; var _local1:XML = <EventSwitch></EventSwitch> ; var _local2:XML; var _local3:XML; var _local4:Array = m_context.GetEventManager().GetSwitchByLayer(this); var _local5:int; while (_local5 < _local4.length) { _local6 = _local4[_local5]; if (_local6 == null){ } else { _local2 = <Switch></Switch> ; _local2.@name = _local6.GetName(); _local2.@x = _local6.x; _local2.@y = _local6.y; _local2.@nRayon = _local6.rayon; _local2.@nTeam = TeamFactory.GetTeamNameById(_local6.GetTeam()); _local7 = _local6.GetAllEvent(); _local8 = 0; while (_local8 < _local7.length) { _local3 = <Event></Event> ; _local3.@idEvent = ScenarioEventID_c.GetNameById(_local7[_local8].GetId()); _local3.@params = ((_local7[_local8].GetParameters() == null)) ? null : _local7[_local8].GetParametersValue().join("~"); _local2.appendChild(_local3); _local8++; }; _local1.appendChild(_local2); }; _local5++; }; return (_local1); } public function  ():Array{ return ( ); } public function AddPoint(_arg1:Circle_c):void{ if (_arg1 == null){ return; };  .push(_arg1); } public function  (_arg1:XML):void{  (_arg1);  (); } private function  (_arg1:Event):void{  (new XML(_arg1.target.data)); } public function  (_arg1:Array):void{ if (_arg1 == null){ return; }; var _local2:int; while (_local2 < _arg1.length) { RemovePoint(_arg1[_local2]); _local2++; }; } public function GetEnemyContainer():MovieClip{ return ( (ENEMY_ID)); } public function RemoveLine(_arg1:Line_c):Boolean{ var _local2:int; while (_local2 <  .length) { if (_arg1 ==  [_local2]){ delete  [_local2];  .splice(_local2, 1); ObjetMoteur_c.UpdateCollisionOfAllObjet(); return (true); }; _local2++; }; return (false); } public function GetAmmoContainer():MovieClip{ return ( (AMMO_ID)); } public function GetTeamCollision(_arg1:Number):Array{ if ((((_arg1 == 0)) || ((  == null)))){ return (null); }; var _local2:Array = (_arg1); var _local3:Array = new Array(); var _local4:int; while (_local4 < _local2.length) { _local3 = _local3.concat( [_local2[_local4]]); _local4++; }; return (_local3); } private function  (_arg1:XML):void{ var _local2:Number = Number(_arg1.@x); var _local3:Number = Number(_arg1.@y); var _local4:Number = Number(_arg1.@rayon); AddPoint(new Circle_c(_local2, _local3, _local4)); } public function GetXmlLayer():XML{ var _local1:XML = <Layer></Layer> ; _local1.@Name = GetName(); _local1.@z = GetZ(); _local1.@bDrawable = IsDrawable(); _local1.@bActionLayer =  ; _local1.appendChild( ()); _local1.appendChild( ()); _local1.appendChild( ()); return (_local1); } public function  ():Number{ return ( ); } private function  ():XML{ var _local9:int; var _local1:Number =  .x; var _local2:Number = (_local1 +  .width); var _local3:Number =  .y; var _local4:Number = (_local3 +  .height); var _local5:XML = <Visual></Visual> ; var _local6:XML; var _local7:XML; var _local8:int = _local1; while (_local8 <= _local2) { if ( [_local8] == null){ } else { _local6 = <hor></hor> ; _local6.@x = _local8; _local9 = _local3; while (_local9 <= _local4) { if ( [_local8][_local9] == null){ } else { _local7 = <ver></ver> ; _local7.@y = _local9; _local7.setChildren( [_local8][_local9]); _local6.appendChild(_local7); }; _local9++; }; if (_local6.children().length() > 0){ _local5.appendChild(_local6); }; }; _local8++; }; return (_local5); } public function Destroy():void{   = null;   = null;  = null;   = null;   = null;  = null;   = null;  = null;   = null; } public function ConnectLine(_arg1:Array):void{ var _local3:int; var _local4:Line_c; var _local5:Line_c; var _local6:Number; var _local7:Number; var _local8:Circle_c; var _local9:Circle_c; var _local2:int; while (_local2 < _arg1.length) { _local3 = 0; while (_local3 < _arg1.length) { if ((((((_local2 == _local3)) || ((_arg1[_local2] == null)))) || ((_arg1[_local3] == null)))){ } else { _local4 = _arg1[_local2]; _local5 = _arg1[_local3]; if (_local4.GetPoint2().equals(_local5.GetPoint1())){ _local6 = ((_local4.Angle() >= 0)) ? (_local4.Angle() - 180) : (_local4.Angle() + 180); _local7 = _local5.Angle(); _local8 = new Circle_c(_local4.GetPoint2().x, _local4.GetPoint2().y, 0, _local6, _local7); _local9 = _local4.GetJoint2(); _local8.SetIsDynamic(true); if (_local8.AngleRange() > 180){ if (_local9 == null){ _local4.SetJoint2(_local8, _local5); _local5.SetJoint1(_local8, _local4); AddPoint(_local8); } else { if (_local8.AngleRange() > _local9.AngleRange()){ RemovePoint(_local9); _local4.GetLinkedLine2().DestroyJoint1(); _local4.DestroyJoint2(); _local4.SetJoint2(_local8, _local5); _local5.SetJoint1(_local8, _local4); AddPoint(_local8); }; }; }; }; }; _local3++; }; _local2++; }; } public function GetName():String{ return ( ); } public function GetZ():Number{ return ( ); } public function  ():void{ var _local8:Array; var _local9:String; var _local10:int; var _local11:MovieClip; var _local12:Point; var _local13:Point; var _local14:int; var _local15:int; var _local16:int; var _local17:int; var _local18:String; var _local1:XMLList =  .Collision.Line; var _local2:XMLList =  .Collision.Point; var _local3:XMLList =  .EventSwitch.Switch; var _local4:XMLList;   =  .@Name; var _local5:int; while (_local5 < _local1.length()) {  (_local1[_local5]); _local5++; }; _local5 = 0; while (_local5 < _local2.length()) {  (_local2[_local5]); _local5++; };  = new Array(); var _local6:String =  .Visual.@dynamicVisual; if (((!((_local6 == null))) && (!((_local6 == ""))))){ _local8 = _local6.split(VisuelFactory_c.DYNAMIC_VISUAL); _local9 = _local8[1]; if (isNaN(Number(_local9))){ _local10 = AnimationFactory_c.GetIdByName(_local9); } else { _local10 = int(_local9); }; _local11 = AnimationFactory_c.CreateAnimationFromId(_local10); _local12 = Utils.GetOriginOfMc(_local11); _local13 = new Point(); if (_local12.x < 0){ _local13.x = -(_local12.x); }; if (_local12.x > _local11.width){ _local13.x = (_local12.x - _local11.width); }; if (_local12.y < 0){ _local13.y = -(_local12.y); }; if (_local12.x > _local11.width){ _local13.y = (_local12.y - _local11.height); }; _local14 = Math.ceil(((_local11.width + _local13.x) / LevelPartManager_c.LEVEL_WIDTH)); _local15 = Math.ceil(((_local11.height + _local13.y) / LevelPartManager_c.LEVEL_HEIGHT)); _local16 = 0; while (_local16 < _local14) { _local17 = 0; while (_local17 < _local15) { _local18 = ((((_local6 + "~") + _local16) + "~") + _local17); SetLevelPart(_local18, _local16, _local17); VisuelFactory_c.AddPNGToLoad(_local18); _local17++; }; _local16++; }; } else {  (); }; var _local7:EventManager_c = m_context.GetEventManager(); _local5 = 0; while (_local5 < _local3.length()) {  (_local7, _local3[_local5]); _local5++; }; ConnectLine( ); } public function GetContainer():MovieClip{ return (this); } public function  ():Number{ return ( .height); } public static function (_arg1:Object, _arg2:Array, _arg3:Array):Boolean{ var _local4:int; while (_local4 < _arg2.length) { if (_arg2[_local4] == _arg1){ delete _arg2[_local4]; _arg2.splice(_local4, 1); return (true); }; _local4++; }; return (false); } public static function (_arg1:int):Array{ var _local2 = 10; var _local3:int = Math.pow(2, _local2); var _local4:int = _local3; var _local5:int = _local3; var _local6:Array = new Array(); while (_local4 != 0) { _local5 = _arg1; _local5 = (_local5 - _local4); if (_local5 >= 0){ _arg1 = (_arg1 - _local4); _local6.push(_local2); }; _local4 = (_local4 / 2); _local2--; }; return (_local6); } public static function (_arg1:Object, _arg2:Array, _arg3:Array):Number{ _arg2.push(_arg1); return ((_arg2.length - 1)); } } }//package TheGameAS3.Level
Section 350
//LevelManager_c (TheGameAS3.Level.LevelManager_c) package TheGameAS3.Level { import TheGameAS3.*; public class LevelManager_c implements Updatable_i { private var  :Array; private var  :Boolean;// = true public function LevelManager_c(){  = new Array(); super();  = true; } public function OnAdd(_arg1:Game_c):void{ } public function SetEnable(_arg1:Boolean):void{  = _arg1; } public function OnRemove(_arg1:Game_c):void{ } public function GetAllLayers():Array{ return ( ); } public function Update(_arg1:Game_c):void{ var _local3:LevelLayer_c; var _local2:int; while (_local2 <  .length) { _local3 =  [_local2]; _local3.GetLevelPartManager().Update(_arg1); _local2++; };  = false; } public function Move(_arg1:Number, _arg2:Number, _arg3:Camera_c):void{ var _local5:LevelLayer_c; var _local4:int; while (_local4 <  .length) { _local5 =  [_local4]; _local5.GetLevelPartManager().Move(_arg1, _arg2); _local5.GetLevelPartManager().LoadLevelPart(_arg3); _local4++; };  = true; } public function CreateLayer(_arg1:Game_c, _arg2:Number, _arg3:XML, _arg4:Boolean=false, _arg5:Boolean=false, _arg6:Boolean=false, _arg7:Boolean=false):LevelLayer_c{ var _local8:LevelLayer_c = new LevelLayer_c(_arg1, _arg2, _arg3, _arg4, _arg5); var _local9:LevelPartManager_c = new LevelPartManager_c(_local8, _arg6, _arg7); _local8.SetLevelPartManager(_local9);  .push(_local8); return (_local8); } public function IsEnabled():Boolean{ return ( ); } public function IsReady():Boolean{ var _local2:LevelLayer_c; var _local1:int; while (_local1 <  .length) { _local2 =  [_local1]; if (!_local2.IsReady()){ return (false); }; _local1++; }; return (true); } public function GetLayer(_arg1:uint):LevelLayer_c{ return ( [_arg1]); } public function  ():LevelPartManager_c{ return ( [1].GetLevelPartManager()); } public function DestroyAllLayer():void{ var _local2:LevelLayer_c; var _local1:int; while (_local1 <  .length) { _local2 =  [_local1]; _local2.GetLevelPartManager().DestroyAll(); _local2.Destroy(); if (_local2.parent != null){ _local2.parent.removeChild(_local2); }; _local2 = null; _local1++; };  = new Array(); } } }//package TheGameAS3.Level
Section 351
//LevelPart_c (TheGameAS3.Level.LevelPart_c) package TheGameAS3.Level { import flash.display.*; import flash.geom.*; import TheGameAS3.Visuel.*; import TheGameAS3.Debug.*; public class LevelPart_c extends MovieClip { private var :LevelPart_c; private var :BitmapData; private var :LevelPart_c; private var :Point; private var :Bitmap; private var :Point; private var  :LevelPart_c; private var  :LevelPart_c; private var  :Number;// = -1 private var  :Number;// = -1 public function LevelPart_c(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ var _local6:Cadre_c; super();  = null;  = null;  = null;  = null; this. = null; this. = null; this. = new Point(); this. = _arg2; this. = _arg3; this. = _arg1; if (getChildByName("mcCadre") == null){ _local6 = new Cadre_c(LevelPartManager_c.LEVEL_WIDTH, LevelPartManager_c.LEVEL_HEIGHT); _local6.name = "mcCadre"; addChild(_local6); }; getChildByName("mcCadre").visible = _arg4; if (getChildByName("mcGrid")){ getChildByName("mcGrid").visible = _arg5; }; Init(_arg1, _arg2, _arg3); scaleX = (1 / VisuelFactory_c.COMPRESSION); scaleY = (1 / VisuelFactory_c.COMPRESSION); } public function get left():LevelPart_c{ return ( ); } public function SetPos(_arg1:Number, _arg2:Number):void{ if (this. == null){ trace("ERROR :: LevelPart_c :: SetPos :: m_bmp = null"); trace(("this.x : " + this. )); trace(("this.y : " + this. )); return; }; this.x = Math.floor((_arg1 + .x)); this.y = Math.floor((_arg2 + .y)); } public function set left(_arg1:LevelPart_c):void{  = _arg1; } public function get down():LevelPart_c{ return (); } public function ToString():String{ var _local1:String = String( ); var _local2:String = String( ); while (_local1.length < 3) { _local1 = (_local1 + " "); }; while (_local2.length < 3) { _local2 = (_local2 + " "); }; return ((((("(" + _local1) + ",") + _local2) + ")")); } public function GetMatrixPos():Point{ return (); } public function set down(_arg1:LevelPart_c):void{  = _arg1; } public function Destroy():void{ Hide();  = null;  = null; } public function get up():LevelPart_c{ return (); } public function GetCadre():Cadre_c{ return (Cadre_c(getChildByName("mcCadre"))); } public function Hide():void{ if ( != null){  .right = null;  = null; }; if ( != null){  .left = null;  = null; }; if ( != null){ .down = null;  = null; }; if ( != null){ .up = null;  = null; }; if (this.parent != null){ this.parent.removeChild(this); }; } public function GetY():Number{ return (this. ); } public function get right():LevelPart_c{ return ( ); } public function Init(_arg1:BitmapData, _arg2:Number, _arg3:Number):void{ this. = new Point(_arg2, _arg3); this. = CreateVisual(_arg1); } public function GetX():Number{ return (this. ); } public function IsOnStage():Boolean{ return (!((this.parent == null))); } public function set up(_arg1:LevelPart_c):void{  = _arg1; } public function set right(_arg1:LevelPart_c):void{  = _arg1; } private function CreateVisual(_arg1:BitmapData):Bitmap{ var _local2:Bitmap; var _local3:BitmapData = _arg1; _local2 = new Bitmap(_local3); addChildAt(_local2, 0); return (_local2); } public function GetLevelBitmap():Bitmap{ return (this.); } } }//package TheGameAS3.Level
Section 352
//LevelPartManager_c (TheGameAS3.Level.LevelPartManager_c) package TheGameAS3.Level { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Visuel.*; public class LevelPartManager_c implements Updatable_i { private var  :LevelPart_c;// = null private var :Boolean;// = false private var  :Boolean;// = false private var  :Boolean; private var :Array; private var  :LevelPart_c;// = null private var :LevelLayer_c; public static var LEVEL_HEIGHT:int = 0x0100; public static var LEVEL_WIDTH:int = 0x0100; public function LevelPartManager_c(_arg1:LevelLayer_c, _arg2:Boolean=false, _arg3:Boolean=false){  = new Array();  = true;  = _arg1;  = _arg2;   = _arg3; } public function OnAdd(_arg1:Game_c):void{ } public function SetShowGrid(_arg1:Boolean):void{   = _arg1; } private function  ():void{ var _local1:LevelPart_c =  ;  =  .left; while (_local1.up != null) { _local1 = _local1.up;  (_local1.down); };  (_local1); } private function  (_arg1:LevelPart_c):void{ if (_arg1 == null){ throw (new Error("Lvl must be non-null")); }; DestroyLevel(_arg1); } private function  ():void{ var _local2:int; var _local1:int =  .GetX(); while (_local1 <=  .GetX()) { _local2 =  .GetY(); while (_local2 <=  .GetY()) { [_local1][_local2].down = (([_local1][(_local2 + 1)] == undefined)) ? null : ([_local1][(_local2 + 1)].IsOnStage()) ? [_local1][(_local2 + 1)] : null; [_local1][_local2].up = (([_local1][(_local2 - 1)] == undefined)) ? null : ([_local1][(_local2 - 1)].IsOnStage()) ? [_local1][(_local2 - 1)] : null; [_local1][_local2].left = (([(_local1 - 1)] == undefined)) ? null : (([(_local1 - 1)][_local2] == undefined)) ? null : ([(_local1 - 1)][_local2].IsOnStage()) ? [(_local1 - 1)][_local2] : null; [_local1][_local2].right = (([(_local1 + 1)] == undefined)) ? null : (([(_local1 + 1)][_local2] == undefined)) ? null : ([(_local1 + 1)][_local2].IsOnStage()) ? [(_local1 + 1)][_local2] : null; _local2++; }; _local1++; }; } private function  ():void{ var _local3:int; var _local1 = "THE MATRIX \n"; var _local2:int =  .GetY(); while (_local2 <= ( .GetY() + 1)) { _local3 =  .GetX(); while (_local3 <= ( .GetX() + 1)) { _local1 = (_local1 + ([_local3][_local2].ToString() + "|")); _local3++; }; _local1 = (_local1 + "\n"); _local2++; }; _local1 = (_local1 + ("TopLeft : " +  .ToString())); _local1 = (_local1 + ("\nBottomRight : " +  .ToString())); trace(_local1); } public function DestroyLevel(_arg1:LevelPart_c):void{ if (_arg1 == null){ return; }; _arg1.Destroy(); delete [_arg1.GetX()][_arg1.GetY()]; [_arg1.GetX()][_arg1.GetY()] = null; _arg1 = null; } private function ():void{ var _local1:LevelPart_c =  ;  =  .up; while (_local1.left != null) { _local1 = _local1.left;  (_local1.right); };  (_local1); } public function IsEnabled():Boolean{ return ( ); } public function GetLevelPart(_arg1:int, _arg2:int):LevelPart_c{ if ( == null){ return (null); }; if ([_arg1] == null){ return (null); }; return ([_arg1][_arg2]); } public function (_arg1:Boolean):void{  = _arg1; } private function (_arg1:int, _arg2:int):void{ if ([_arg1] == undefined){ [_arg1] = new Array(); }; if (((([_arg1][_arg2] == null)) || (([_arg1][_arg2] == undefined)))){ [_arg1][_arg2] = new LevelPart_c(VisuelFactory_c.GetBitmapDataFromStr(.GetLevelPart(_arg1, _arg2), .IsDrawable()), _arg1, _arg2, ,  ); };  ([_arg1][_arg2]); } private function ():void{ if (((( == null)) || (( == null)))){ return; }; var _local1 = "THE REFERENCE \n"; var _local2:Number = 0; var _local3:LevelPart_c; var _local4:int =  .GetY(); while (_local4 <=  .GetY()) { _local3 =  ; _local2 = _local4; while (_local2 >  .GetY()) { _local3 = _local3.down; _local2--; }; while (_local3.right != null) { _local1 = (_local1 + (_local3.ToString() + "|")); _local3 = _local3.right; }; _local1 = (_local1 + (_local3.ToString() + "|")); _local1 = (_local1 + "\n"); _local4++; }; _local1 = (_local1 + ("TopLeft : " +  .ToString())); _local1 = (_local1 + ("\nBottomRight : " +  .ToString())); trace(_local1); } public function ():LevelPart_c{ return ( ); } public function OnRemove(_arg1:Game_c):void{ } public function SetEnable(_arg1:Boolean):void{  = _arg1; } public function DestroyAll():void{ var _local6:int; if (((( == null)) || (( == null)))){ return; }; var _local1:Number =  .GetX(); var _local2:Number = ( .GetX() + 1); var _local3:Number =  .GetY(); var _local4:Number = ( .GetY() + 1); var _local5:int = _local3; while (_local5 <= _local4) { _local6 = _local1; while (_local6 <= _local2) { if ([_local6] == null){ } else { if ([_local6][_local5] != null){ [_local6][_local5].Destroy(); delete [_local6][_local5]; [_local6][_local5] = null; }; }; _local6++; }; _local5++; }; } private function ():void{ var _local1:LevelPart_c =  ;  =  .right; while (_local1.down != null) { _local1 = _local1.down;  (_local1.up); };  (_local1); } public function Update(_arg1:Game_c):void{ var _local2:LevelPart_c =  ; while (_local2 != null) { (_local2.down); if (_local2.right != null){ _local2.right.SetPos(((_local2.x + LEVEL_WIDTH) - 1), _local2.y); }; _local2 = _local2.right; }; } public function ():LevelPart_c{ return ( ); } public function (_arg1:LevelPart_c):void{ if (_arg1 == null){ return; }; if (_arg1.up != null){ _arg1.SetPos(_arg1.up.x, ((_arg1.up.y + LEVEL_HEIGHT) - 1)); }; (_arg1.down); } public function LoadLevelPart(_arg1:Camera_c, _arg2:Boolean=false):void{ var _local8:int; var _local3:Number = ((_arg1.GetX() - (_arg1.GetWidthView() / 2)) / LEVEL_WIDTH); var _local4:Number = ((_arg1.GetY() - (_arg1.GetHeightView() / 2)) / LEVEL_HEIGHT); var _local5:Number = (_local3 + (_arg1.GetWidthView() / LEVEL_WIDTH)); var _local6:Number = (_local4 + (_arg1.GetHeightView() / LEVEL_HEIGHT)); _local3 = Math.floor(_local3); _local4 = Math.floor(_local4); _local5 = Math.floor(_local5); _local6 = Math.floor(_local6); _local5 = Math.min((_local3 + 10), _local5); _local6 = Math.min((_local4 + 10), _local6); if (((!(( == null))) && (!(_arg2)))){ if (((((((( .GetX() == _local3)) && (( .GetY() == _local4)))) && (( .GetX() == _local5)))) && (( .GetY() == _local6)))){ return; }; }; while (((!(( == null))) && ((_local5 <  .GetX())))) {  (); }; while (((!(( == null))) && ((_local6 <  .GetY())))) { (); }; while (((!(( == null))) && ((_local3 >  .GetX())))) { (); }; while (((!(( == null))) && ((_local4 >  .GetY())))) { (); }; var _local7:int = _local3; while (_local7 <= _local5) { _local8 = _local4; while (_local8 <= _local6) { (_local7, _local8); _local8++; }; _local7++; }; if (((([_local3] == undefined)) || (([_local5] == undefined)))){ trace("WARNING : LevelPartManager_c :: LoadLevelPart :: Problème d'affection de la matrix"); return; };  = [_local3][_local4];  = [_local5][_local6];  (); Move(_arg1.GetX(), _arg1.GetY()); } private function ():void{ var _local1:LevelPart_c =  ;  =  .down; while (_local1.right != null) { _local1 = _local1.right;  (_local1.left); };  (_local1); } public function Move(_arg1:Number, _arg2:Number):void{ if ( == null){ return; };  .SetPos((( .GetMatrixPos().x * LEVEL_WIDTH) - (_arg1 - (Camera_c.WIDTH_VIEW / 2))), (( .GetMatrixPos().y * LEVEL_HEIGHT) - (_arg2 - (Camera_c.HEIGHT_VIEW / 2)))); } private function  (_arg1:MovieClip):void{ .GetLevelPartContainer().addChild(_arg1); } public function GetLayer():LevelLayer_c{ return (); } } }//package TheGameAS3.Level
Section 353
//LevelXML (TheGameAS3.Level.LevelXML) package TheGameAS3.Level { public class LevelXML { public static var LEVEL1_XML:XML = <Level Name="Level1"> <startPos hero1="750~6700" cameraPos="750~6700~1300" cameraBounds="350.0143211689492~7000~264.0131350559217~6957.435492057168" visualStaticBack=""/> <Layer Name="LayerAction1" z="0" bDrawable="true" bActionLayer="true"> <Visual dynamicVisual="DYNAMIC_FROM_MC_ID_MAP_1_0"> </Visual> <Collision> <Line x1="395" y1="6910" x2="1395" y2="6910" canDrop="false" canWallKick="false"/> <Line x1="395" y1="3860" x2="395" y2="6910" canDrop="false" canWallKick="false"/> <Line x1="3450" y1="3860" x2="395" y2="3860" canDrop="false" canWallKick="false"/> <Line x1="3450" y1="5860" x2="3450" y2="3860" canDrop="false" canWallKick="false"/> <Line x1="5050" y1="5860" x2="3450" y2="5860" canDrop="false" canWallKick="false"/> <Line x1="5050" y1="4860" x2="5050" y2="5860" canDrop="false" canWallKick="false"/> <Line x1="5900" y1="4860" x2="5050" y2="4860" canDrop="false" canWallKick="false"/> <Line x1="5900" y1="3960" x2="5900" y2="4860" canDrop="false" canWallKick="false"/> <Line x1="3950" y1="3965" x2="5900" y2="3960" canDrop="false" canWallKick="false"/> <Line x1="3945" y1="3060" x2="3950" y2="3965" canDrop="false" canWallKick="false"/> <Line x1="400" y1="3060" x2="3945" y2="3060" canDrop="false" canWallKick="false"/> <Line x1="400" y1="305" x2="400" y2="3060" canDrop="false" canWallKick="false"/> <Line x1="2450" y1="305" x2="400" y2="305" canDrop="false" canWallKick="false"/> <Line x1="2450" y1="1860" x2="2450" y2="305" canDrop="false" canWallKick="false"/> <Line x1="7000" y1="1855" x2="2450" y2="1860" canDrop="false" canWallKick="false"/> <Line x1="7000" y1="6910" x2="7000" y2="1855" canDrop="false" canWallKick="false"/> <Line x1="2395" y1="6915" x2="7000" y2="6910" canDrop="false" canWallKick="false"/> <Line x1="2395" y1="4965" x2="2395" y2="6915" canDrop="false" canWallKick="false"/> <Line x1="1395" y1="4965" x2="2395" y2="4965" canDrop="false" canWallKick="false"/> <Line x1="1395" y1="6910" x2="1395" y2="4965" canDrop="false" canWallKick="false"/> <Line x1="5850" y1="5665" x2="6445" y2="5665" canDrop="false" canWallKick="false"/> <Line x1="6445" y1="5665" x2="6445" y2="6305" canDrop="false" canWallKick="false"/> <Line x1="5850" y1="6305" x2="5850" y2="5665" canDrop="false" canWallKick="false"/> <Line x1="6445" y1="6305" x2="5850" y2="6305" canDrop="false" canWallKick="false"/> <Line x1="5350" y1="2510" x2="6395" y2="2510" canDrop="false" canWallKick="false"/> <Line x1="6395" y1="2510" x2="6395" y2="3110" canDrop="false" canWallKick="false"/> <Line x1="6395" y1="3110" x2="5350" y2="3110" canDrop="false" canWallKick="false"/> <Line x1="5350" y1="3110" x2="5350" y2="2510" canDrop="false" canWallKick="false"/> <Line x1="900" y1="6160" x2="395" y2="6160" canDrop="true" canWallKick="false"/> <Line x1="395" y1="6110" x2="900" y2="6110" canDrop="true" canWallKick="false"/> <Line x1="900" y1="6110" x2="900" y2="6160" canDrop="true" canWallKick="false"/> <Line x1="850" y1="5960" x2="1250" y2="5960" canDrop="true" canWallKick="false"/> <Line x1="1250" y1="5960" x2="1250" y2="6010" canDrop="true" canWallKick="false"/> <Line x1="1250" y1="6010" x2="850" y2="6010" canDrop="true" canWallKick="false"/> <Line x1="850" y1="6010" x2="850" y2="5960" canDrop="true" canWallKick="false"/> <Line x1="550" y1="5460" x2="600" y2="5460" canDrop="true" canWallKick="false"/> <Line x1="600" y1="5460" x2="600" y2="5505" canDrop="true" canWallKick="false"/> <Line x1="600" y1="5505" x2="550" y2="5505" canDrop="true" canWallKick="false"/> <Line x1="550" y1="5505" x2="550" y2="5460" canDrop="true" canWallKick="false"/> <Line x1="850" y1="5460" x2="900" y2="5460" canDrop="true" canWallKick="false"/> <Line x1="900" y1="5460" x2="900" y2="5510" canDrop="true" canWallKick="false"/> <Line x1="900" y1="5510" x2="850" y2="5510" canDrop="true" canWallKick="false"/> <Line x1="850" y1="5510" x2="850" y2="5460" canDrop="true" 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canWallKick="false"/> <Line x1="5100" y1="3310" x2="5100" y2="3360" canDrop="true" canWallKick="false"/> <Line x1="5100" y1="3360" x2="5050" y2="3360" canDrop="true" canWallKick="false"/> <Line x1="5050" y1="3360" x2="5050" y2="3310" canDrop="true" canWallKick="false"/> <Line x1="5500" y1="3260" x2="5550" y2="3260" canDrop="true" canWallKick="false"/> <Line x1="5550" y1="3260" x2="5550" y2="3505" canDrop="true" canWallKick="false"/> <Line x1="5550" y1="3505" x2="5500" y2="3505" canDrop="true" canWallKick="false"/> <Line x1="5500" y1="3505" x2="5500" y2="3260" canDrop="true" canWallKick="false"/> <Line x1="5400" y1="3660" x2="5600" y2="3660" canDrop="true" canWallKick="false"/> <Line x1="5600" y1="3660" x2="5600" y2="3710" canDrop="true" canWallKick="false"/> <Line x1="5600" y1="3710" x2="5400" y2="3710" canDrop="true" canWallKick="false"/> <Line x1="5400" y1="3710" x2="5400" y2="3660" canDrop="true" canWallKick="false"/> <Line x1="5800" y1="3510" x2="5845" y2="3510" canDrop="true" canWallKick="false"/> <Line x1="5845" y1="3510" x2="5845" y2="3605" canDrop="true" canWallKick="false"/> <Line x1="5845" y1="3605" x2="5800" y2="3605" canDrop="true" canWallKick="false"/> <Line x1="5800" y1="3605" x2="5800" y2="3510" canDrop="true" canWallKick="false"/> <Line x1="1700" y1="4260" x2="2195" y2="4260" canDrop="true" canWallKick="false"/> </Collision> <EventSwitch> <Switch name="" x="6473.931368516186" y="4683.689818975101" nRayon="231.0246201687927" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_LOCK_CAMERA_ON" params="6450~4400~1600~0.1"/> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~MINI_BOSS_LEVEL1"/> </Switch> <Switch name="" x="1421.6066322081351" y="300" nRayon="1522.4737268005622" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_FADE_TO_MUSIC" params="5~25"/> <Event idEvent="ID_LOCK_CAMERA_ON" params="1400~1100~3000~0.1"/> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~BOSS_LEVEL1"/> </Switch> <Switch name="" x="738.69037532729" y="5068.979457391714" nRayon="432.1121586225616" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~TUT1"/> </Switch> </EventSwitch> </Layer> <Layer Name="LayerFront1" z="0" bDrawable="true" bActionLayer="false"> <Visual dynamicVisual="DYNAMIC_FROM_MC_ID_MAP_1_1"> </Visual> <Collision/> <EventSwitch/> </Layer> </Level> ; public static var LEVEL2_XML:XML = <Level Name="Level2"> <startPos hero1="497.345~6230.4" cameraPos="568~6272~1300" cameraBounds="78~6648~102~6655" visualStaticBack=""/> <Layer Name="LayerAction1" z="0" bDrawable="true" bActionLayer="true"> <Visual dynamicVisual="DYNAMIC_FROM_MC_ID_MAP_2_0"> </Visual> <Collision> <Line x1="1520" y1="3265" x2="1520" y2="3675" canDrop="true" canWallKick="false"/> <Line x1="1520" y1="3675" x2="1475" y2="3675" canDrop="true" canWallKick="false"/> <Line x1="1475" y1="3930" x2="1525" y2="3930" canDrop="true" canWallKick="false"/> <Line x1="1525" y1="3930" x2="1525" y2="4080" canDrop="true" canWallKick="false"/> <Line x1="4775" y1="2845" 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canDrop="false" canWallKick="true"/> <Line x1="5870" y1="880" x2="6275" y2="880" canDrop="false" canWallKick="true"/> <Line x1="6275" y1="880" x2="6275" y2="1180" canDrop="false" canWallKick="true"/> <Line x1="6275" y1="1180" x2="5870" y2="1180" canDrop="false" canWallKick="true"/> <Line x1="5870" y1="1180" x2="5870" y2="880" canDrop="false" canWallKick="true"/> <Line x1="5170" y1="880" x2="5570" y2="880" canDrop="false" canWallKick="true"/> <Line x1="5570" y1="880" x2="5570" y2="1180" canDrop="false" canWallKick="true"/> <Line x1="5570" y1="1180" x2="5170" y2="1180" canDrop="false" canWallKick="true"/> <Line x1="5170" y1="1180" x2="5170" y2="880" canDrop="false" canWallKick="true"/> <Line x1="4470" y1="880" x2="4875" y2="880" canDrop="false" canWallKick="true"/> <Line x1="4875" y1="880" x2="4875" y2="1180" canDrop="false" canWallKick="true"/> <Line x1="4875" y1="1180" x2="4470" y2="1180" canDrop="false" canWallKick="true"/> <Line x1="4470" y1="1180" x2="4470" y2="880" canDrop="false" canWallKick="true"/> </Collision> <EventSwitch> <Switch name="" x="5536" y="5872" nRayon="1051" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~MINI_BOSS_LEVEL3"/> </Switch> <Switch name="" x="5350" y="3016.91" nRayon="429" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~BOSS_LEVEL3"/> </Switch> </EventSwitch> </Layer> </Level> ; public static var LEVEL4_XML:XML = <Level Name="Level4"> <startPos hero1="1318~5555" cameraPos="1310~5611~1300" cameraBounds="96~6654~136~6642" visualStaticBack=""/> <Layer Name="LayerAction1" z="0" bDrawable="true" bActionLayer="true"> <Visual dynamicVisual="DYNAMIC_FROM_MC_ID_MAP_4_0"> </Visual> <Collision> <Line x1="270" y1="280" x2="275" y2="6480" canDrop="false" canWallKick="true"/> <Line x1="1170" y1="3780" x2="275" y2="3780" canDrop="false" canWallKick="true"/> <Line x1="275" y1="6480" x2="1575" y2="6480" canDrop="false" canWallKick="true"/> <Line x1="1575" y1="6480" x2="1575" y2="5380" canDrop="false" canWallKick="true"/> <Line x1="1575" y1="5380" x2="1075" y2="5380" canDrop="false" canWallKick="true"/> <Line x1="1075" y1="5380" x2="1075" y2="6180" canDrop="true" canWallKick="false"/> <Line x1="1075" y1="6375" x2="1075" y2="6480" canDrop="true" canWallKick="false"/> <Line x1="1075" y1="6180" x2="775" y2="6180" canDrop="true" canWallKick="false"/> <Line x1="775" y1="6180" x2="575" y2="6180" canDrop="false" canWallKick="true"/> <Line x1="775" y1="6475" x2="775" y2="6375" canDrop="true" canWallKick="false"/> <Line x1="775" y1="6375" x2="1075" y2="6375" canDrop="true" canWallKick="false"/> <Line x1="575" y1="6180" x2="575" y2="5175" canDrop="false" canWallKick="true"/> <Line x1="575" y1="5175" x2="775" y2="5175" canDrop="false" canWallKick="true"/> <Line x1="775" y1="5175" x2="775" y2="6180" canDrop="false" canWallKick="true"/> <Line x1="575" y1="5175" x2="575" y2="4875" canDrop="true" canWallKick="false"/> <Line x1="575" y1="4875" x2="675" y2="4875" canDrop="true" canWallKick="false"/> <Line x1="675" y1="4875" x2="675" y2="4680" canDrop="false" canWallKick="true"/> <Line x1="675" y1="4680" x2="1475" y2="4680" canDrop="false" canWallKick="true"/> <Line x1="1475" y1="4680" x2="1475" y2="3580" canDrop="false" canWallKick="true"/> <Line x1="1475" y1="3580" x2="1770" y2="3580" canDrop="false" canWallKick="true"/> <Line x1="1770" y1="3580" x2="1770" y2="4875" canDrop="false" canWallKick="true"/> <Line x1="1770" y1="4875" x2="675" y2="4875" canDrop="false" canWallKick="true"/> <Line x1="275" y1="4875" x2="370" y2="4875" canDrop="true" canWallKick="false"/> <Line x1="370" y1="4875" x2="370" y2="5175" canDrop="true" canWallKick="false"/> <Line x1="370" y1="5175" x2="270" y2="5175" canDrop="true" canWallKick="false"/> <Line x1="1575" y1="3075" x2="1575" y2="2875" canDrop="false" canWallKick="true"/> <Line x1="1575" y1="2875" x2="1680" y2="2875" canDrop="false" canWallKick="true"/> <Line x1="1680" y1="2875" x2="1680" y2="2580" canDrop="false" canWallKick="true"/> <Line x1="1680" y1="2580" x2="775" y2="2580" canDrop="false" canWallKick="true"/> <Line x1="775" y1="2580" x2="775" y2="1880" canDrop="false" canWallKick="true"/> <Line x1="775" y1="1880" x2="970" y2="1880" canDrop="false" canWallKick="true"/> <Line x1="775" y1="1880" x2="675" y2="1880" canDrop="true" canWallKick="false"/> <Line x1="675" y1="1880" x2="675" y2="1580" canDrop="true" canWallKick="false"/> <Line x1="675" y1="1580" x2="870" y2="1580" canDrop="true" canWallKick="false"/> <Line x1="870" y1="1580" x2="870" y2="880" canDrop="true" canWallKick="false"/> <Line x1="870" y1="880" x2="975" y2="880" canDrop="true" canWallKick="false"/> <Line x1="975" y1="880" x2="975" y2="680" canDrop="false" canWallKick="true"/> <Line x1="975" y1="680" x2="2275" y2="680" canDrop="false" canWallKick="true"/> <Line x1="2275" y1="680" x2="2275" y2="880" canDrop="false" canWallKick="true"/> <Line x1="2275" y1="880" x2="975" y2="880" canDrop="false" canWallKick="true"/> <Line x1="2275" y1="880" x2="2375" y2="880" canDrop="true" canWallKick="false"/> <Line x1="2375" y1="880" x2="2375" y2="1080" canDrop="true" canWallKick="false"/> <Line x1="2375" y1="1080" x2="1575" y2="1080" canDrop="true" canWallKick="false"/> <Line x1="1575" y1="1080" x2="1575" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="1575" y1="1680" x2="2175" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="2175" y1="1680" x2="2175" y2="2280" canDrop="false" canWallKick="true"/> <Line x1="2175" y1="2280" x2="3975" y2="2280" canDrop="false" canWallKick="true"/> <Line x1="3975" y1="2280" x2="3975" y2="1980" canDrop="false" canWallKick="true"/> <Line x1="3975" y1="1980" x2="4775" y2="1980" canDrop="false" canWallKick="true"/> <Line x1="4775" y1="1980" x2="4775" y2="1080" canDrop="false" canWallKick="true"/> <Line x1="4775" y1="1080" x2="4975" y2="1080" canDrop="false" canWallKick="true"/> <Line x1="4775" y1="1080" x2="4670" y2="1080" canDrop="true" canWallKick="false"/> <Line 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y1="3380" x2="5175" y2="3680" canDrop="true" canWallKick="false"/> <Line x1="5175" y1="3680" x2="5175" y2="4880" canDrop="false" canWallKick="true"/> <Line x1="5175" y1="4880" x2="5875" y2="4880" canDrop="true" canWallKick="false"/> <Line x1="5875" y1="4880" x2="5875" y2="4680" canDrop="true" canWallKick="false"/> <Line x1="5875" y1="4680" x2="6075" y2="4680" canDrop="true" canWallKick="false"/> <Line x1="6075" y1="4680" x2="6075" y2="4875" canDrop="true" canWallKick="false"/> <Line x1="6075" y1="5180" x2="6075" y2="5780" canDrop="true" canWallKick="false"/> <Line x1="5875" y1="5780" x2="4975" y2="5780" canDrop="false" canWallKick="true"/> <Line x1="4975" y1="5780" x2="4975" y2="5580" canDrop="false" canWallKick="true"/> <Line x1="4975" y1="5580" x2="4975" y2="5180" canDrop="true" canWallKick="false"/> <Line x1="4975" y1="5180" x2="4665" y2="5180" canDrop="true" canWallKick="false"/> <Line x1="4665" y1="5180" x2="4665" y2="6180" canDrop="true" canWallKick="false"/> <Line x1="4665" 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y1="280" x2="4375" y2="680" canDrop="false" canWallKick="true"/> <Line x1="4375" y1="680" x2="4175" y2="680" canDrop="false" canWallKick="true"/> <Line x1="4375" y1="680" x2="4375" y2="780" canDrop="false" canWallKick="true"/> <Line x1="4375" y1="780" x2="4475" y2="780" canDrop="true" canWallKick="false"/> <Line x1="4475" y1="780" x2="4475" y2="1080" canDrop="true" canWallKick="false"/> <Line x1="4475" y1="1080" x2="4475" y2="1280" canDrop="false" canWallKick="true"/> <Line x1="5875" y1="875" x2="6275" y2="875" canDrop="false" canWallKick="true"/> <Line x1="6275" y1="875" x2="6275" y2="1180" canDrop="false" canWallKick="true"/> <Line x1="6275" y1="1180" x2="5875" y2="1180" canDrop="false" canWallKick="true"/> <Line x1="5875" y1="1180" x2="5875" y2="875" canDrop="false" canWallKick="true"/> <Line x1="6275" y1="1680" x2="6275" y2="1980" canDrop="false" canWallKick="true"/> <Line x1="6275" y1="1980" x2="5870" y2="1980" canDrop="false" canWallKick="true"/> <Line x1="5870" y1="1980" 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x2="2675" y2="875" canDrop="false" canWallKick="true"/> <Line x1="2675" y1="875" x2="2675" y2="280" canDrop="false" canWallKick="true"/> <Line x1="2675" y1="280" x2="675" y2="280" canDrop="false" canWallKick="true"/> <Line x1="675" y1="280" x2="675" y2="880" canDrop="false" canWallKick="true"/> <Line x1="675" y1="880" x2="475" y2="880" canDrop="false" canWallKick="true"/> <Line x1="475" y1="880" x2="475" y2="280" canDrop="false" canWallKick="true"/> <Line x1="675" y1="880" x2="675" y2="1080" canDrop="true" canWallKick="false"/> <Line x1="675" y1="1080" x2="265" y2="1080" canDrop="true" canWallKick="false"/> <Line x1="270" y1="1580" x2="475" y2="1580" canDrop="true" canWallKick="false"/> <Line x1="475" y1="1580" x2="475" y2="1880" canDrop="true" canWallKick="false"/> <Line x1="475" y1="1880" x2="270" y2="1880" canDrop="true" canWallKick="false"/> <Line x1="275" y1="2880" x2="1175" y2="2880" canDrop="false" canWallKick="true"/> <Line x1="1175" y1="2880" x2="1175" y2="3080" canDrop="false" canWallKick="true"/> <Line x1="1175" y1="3080" x2="270" y2="3080" canDrop="false" canWallKick="true"/> <Line x1="1275" y1="3580" x2="1170" y2="3580" canDrop="true" canWallKick="false"/> <Line x1="1170" y1="3580" x2="1170" y2="3780" canDrop="false" canWallKick="true"/> <Line x1="575" y1="3980" x2="1075" y2="3980" canDrop="false" canWallKick="true"/> <Line x1="1075" y1="3980" x2="1075" y2="4380" canDrop="false" canWallKick="true"/> <Line x1="1075" y1="4380" x2="575" y2="4380" canDrop="false" canWallKick="true"/> <Line x1="575" y1="4380" x2="575" y2="3980" canDrop="false" canWallKick="true"/> <Line x1="2570" y1="1780" x2="2975" y2="1780" canDrop="false" canWallKick="true"/> <Line x1="2975" y1="1780" x2="2975" y2="2080" canDrop="false" canWallKick="true"/> <Line x1="2975" y1="2080" x2="2570" y2="2080" canDrop="false" canWallKick="true"/> <Line x1="2570" y1="2080" x2="2570" y2="1780" canDrop="false" canWallKick="true"/> <Line x1="3270" y1="1780" x2="3675" y2="1780" canDrop="false" canWallKick="true"/> <Line x1="3675" y1="1780" x2="3675" y2="2080" canDrop="false" canWallKick="true"/> <Line x1="3675" y1="2080" x2="3270" y2="2080" canDrop="false" canWallKick="true"/> <Line x1="3270" y1="2080" x2="3270" y2="1780" canDrop="false" canWallKick="true"/> <Line x1="3970" y1="1480" x2="4375" y2="1480" canDrop="false" canWallKick="true"/> <Line x1="4375" y1="1480" x2="4375" y2="1780" canDrop="false" canWallKick="true"/> <Line x1="4375" y1="1780" x2="3970" y2="1780" canDrop="false" canWallKick="true"/> <Line x1="3970" y1="1780" x2="3970" y2="1480" canDrop="false" canWallKick="true"/> <Line x1="5875" y1="6280" x2="5875" y2="5975" canDrop="true" canWallKick="false"/> <Line x1="5875" y1="5975" x2="6075" y2="5975" canDrop="true" canWallKick="false"/> <Line x1="6075" y1="5975" x2="6075" y2="6180" canDrop="true" canWallKick="false"/> <Line x1="6075" y1="6180" x2="6480" y2="6180" canDrop="true" canWallKick="false"/> <Line x1="1475" y1="3580" x2="1475" y2="3075" canDrop="true" canWallKick="false"/> <Line x1="1275" y1="3080" x2="1275" y2="3580" canDrop="true" canWallKick="false"/> <Line x1="1175" y1="3080" x2="1275" y2="3080" canDrop="true" canWallKick="false"/> <Line x1="1475" y1="3075" x2="1575" y2="3075" canDrop="true" canWallKick="false"/> <Line x1="1870" y1="3075" x2="1575" y2="3075" canDrop="false" canWallKick="true"/> <Line x1="5175" y1="780" x2="4775" y2="780" canDrop="false" canWallKick="true"/> <Line x1="5175" y1="1380" x2="5175" y2="780" canDrop="false" canWallKick="true"/> <Line x1="6475" y1="5175" x2="6370" y2="5175" canDrop="true" canWallKick="false"/> <Line x1="6370" y1="5175" x2="6370" y2="4875" canDrop="true" canWallKick="false"/> <Line x1="6370" y1="4875" x2="6475" y2="4875" canDrop="true" canWallKick="false"/> <Line x1="6075" y1="4875" x2="6175" y2="4875" canDrop="true" canWallKick="false"/> <Line x1="6175" y1="4875" x2="6175" y2="5180" canDrop="true" canWallKick="false"/> <Line x1="6175" y1="5180" x2="6075" y2="5180" canDrop="true" canWallKick="false"/> <Line x1="2475" y1="5180" x2="2675" y2="5180" canDrop="false" canWallKick="true"/> <Line x1="3170" y1="5175" x2="3370" y2="5175" canDrop="false" canWallKick="true"/> <Line x1="4675" y1="4775" x2="3075" y2="4775" canDrop="false" canWallKick="true"/> <Line x1="2675" y1="3380" x2="3975" y2="3380" canDrop="false" canWallKick="true"/> <Line x1="3975" y1="3380" x2="3975" y2="4180" canDrop="false" canWallKick="true"/> <Line x1="3975" y1="4180" x2="2675" y2="4180" canDrop="false" canWallKick="true"/> <Line x1="2675" y1="4180" x2="2675" y2="3380" canDrop="false" canWallKick="true"/> </Collision> <EventSwitch> <Switch name="" x="2861.9" y="4664.96" nRayon="179.7889751903604" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~BOSS_LEVEL4"/> </Switch> <Switch name="" x="5883.1025" y="2414.7850000000003" nRayon="255.12382382139427" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~MINI_BOSS_LEVEL4"/> </Switch> </EventSwitch> </Layer> </Level> ; public static var LEVEL5_XML:XML = <Level Name="Level5"> <startPos hero1="515~5873" cameraPos="650~5967~1300" cameraBounds="98~6645~115~6630" visualStaticBack=""/> <Layer Name="LayerAction1" z="0" bDrawable="true" bActionLayer="true"> <Visual dynamicVisual="DYNAMIC_FROM_MC_ID_MAP_5_0"> </Visual> <Collision> <Line x1="275" y1="6475" x2="1575" y2="6475" canDrop="false" canWallKick="true"/> <Line x1="1575" y1="6475" x2="1570" y2="6180" canDrop="false" canWallKick="true"/> <Line x1="1570" y1="6180" x2="1875" y2="6180" canDrop="false" canWallKick="true"/> <Line x1="1875" y1="6180" x2="1875" y2="6480" canDrop="false" canWallKick="true"/> <Line x1="1875" y1="6480" x2="5675" y2="6480" canDrop="false" canWallKick="true"/> <Line x1="5675" y1="6480" x2="5675" y2="6280" canDrop="false" canWallKick="true"/> <Line x1="5675" y1="6280" x2="5875" y2="6280" canDrop="false" canWallKick="true"/> <Line x1="5875" y1="6280" x2="5875" y2="6480" canDrop="false" canWallKick="true"/> <Line x1="5875" y1="6480" x2="6470" y2="6480" canDrop="false" canWallKick="true"/> <Line x1="6470" y1="6480" x2="6470" y2="280" canDrop="false" canWallKick="true"/> <Line x1="6470" y1="280" x2="275" y2="280" canDrop="false" canWallKick="true"/> <Line x1="275" y1="280" x2="275" y2="6475" canDrop="false" canWallKick="true"/> <Line x1="875" y1="6030" x2="1075" y2="6030" canDrop="false" canWallKick="true"/> <Line x1="1075" y1="6030" x2="1075" y2="6230" canDrop="false" canWallKick="true"/> <Line x1="1075" y1="6230" x2="875" y2="6230" canDrop="false" canWallKick="true"/> <Line x1="875" y1="6230" x2="875" y2="6030" canDrop="false" canWallKick="true"/> <Line x1="2825" y1="5925" x2="3225" y2="5925" canDrop="false" canWallKick="true"/> <Line x1="3225" y1="5925" x2="3225" y2="6230" canDrop="false" canWallKick="true"/> <Line x1="3225" y1="6230" x2="2825" y2="6230" canDrop="false" canWallKick="true"/> <Line x1="2825" y1="6225" x2="2825" y2="5925" canDrop="false" canWallKick="true"/> <Line x1="3525" y1="5925" x2="3925" y2="5925" canDrop="false" canWallKick="true"/> <Line x1="3925" y1="5925" x2="3925" y2="6230" canDrop="false" canWallKick="true"/> <Line x1="3925" y1="6230" x2="3525" y2="6230" canDrop="false" canWallKick="true"/> <Line x1="3525" y1="6230" x2="3525" y2="5925" canDrop="false" canWallKick="true"/> <Line x1="4375" y1="5925" x2="4775" y2="5925" canDrop="false" canWallKick="true"/> <Line x1="4775" y1="5925" x2="4775" y2="6230" canDrop="false" canWallKick="true"/> <Line x1="4775" y1="6230" x2="4375" y2="6230" canDrop="false" canWallKick="true"/> <Line x1="4375" y1="6230" x2="4375" y2="5925" canDrop="false" canWallKick="true"/> <Line x1="6470" y1="4130" x2="925" y2="4130" canDrop="false" canWallKick="true"/> <Line x1="925" y1="4130" x2="925" y2="735" canDrop="false" canWallKick="true"/> <Line x1="925" y1="735" x2="2875" y2="730" canDrop="false" canWallKick="true"/> <Line x1="2875" y1="730" x2="2875" y2="930" canDrop="false" canWallKick="true"/> <Line x1="2875" y1="930" x2="1125" y2="930" canDrop="false" canWallKick="true"/> <Line x1="1125" y1="930" x2="1125" y2="3880" canDrop="false" canWallKick="true"/> <Line x1="1125" y1="3880" x2="3025" y2="3880" canDrop="false" canWallKick="true"/> <Line x1="3025" y1="3880" x2="3025" y2="2880" canDrop="false" canWallKick="true"/> <Line x1="3025" y1="2880" x2="3225" y2="2880" canDrop="false" canWallKick="true"/> <Line x1="3225" y1="2880" x2="3225" y2="3880" canDrop="false" canWallKick="true"/> <Line x1="3225" y1="3880" x2="6470" y2="3880" canDrop="false" canWallKick="true"/> <Line x1="6470" y1="2380" x2="5675" y2="2380" canDrop="false" canWallKick="true"/> <Line x1="5675" y1="2380" x2="5675" y2="2180" canDrop="false" canWallKick="true"/> <Line x1="5675" y1="2180" x2="6475" y2="2180" canDrop="false" canWallKick="true"/> <Line x1="5175" y1="280" x2="5175" y2="2230" canDrop="false" canWallKick="true"/> <Line x1="5175" y1="2230" x2="2375" y2="2230" canDrop="false" canWallKick="true"/> <Line x1="4825" y1="2230" x2="4825" y2="3180" canDrop="false" canWallKick="true"/> <Line x1="4825" y1="3180" x2="6025" y2="3180" canDrop="false" canWallKick="true"/> <Line x1="6025" y1="3180" x2="6025" y2="3380" canDrop="false" canWallKick="true"/> <Line x1="6025" y1="3380" x2="4625" y2="3380" canDrop="false" canWallKick="true"/> <Line x1="4625" y1="3380" x2="4625" y2="2230" canDrop="false" canWallKick="true"/> <Line x1="2375" y1="2230" x2="2375" y2="3480" canDrop="false" canWallKick="true"/> <Line x1="2375" y1="3480" x2="2025" y2="3480" canDrop="false" canWallKick="true"/> <Line x1="2025" y1="3480" x2="2025" y2="1980" canDrop="false" canWallKick="true"/> <Line x1="2025" y1="1980" x2="4775" y2="1980" canDrop="false" canWallKick="true"/> <Line x1="4775" y1="1980" x2="4775" y2="280" canDrop="false" canWallKick="true"/> <Line x1="4375" y1="280" x2="4375" y2="680" canDrop="false" canWallKick="true"/> <Line x1="4375" y1="680" x2="4175" y2="680" canDrop="false" canWallKick="true"/> <Line x1="4175" y1="680" x2="4175" y2="280" canDrop="false" canWallKick="true"/> <Line x1="475" y1="880" x2="675" y2="880" canDrop="false" canWallKick="true"/> <Line x1="675" y1="880" x2="675" y2="1080" canDrop="false" canWallKick="true"/> <Line x1="675" y1="1080" x2="475" y2="1080" canDrop="false" canWallKick="true"/> <Line x1="475" y1="1080" x2="475" y2="880" canDrop="false" canWallKick="true"/> <Line x1="475" y1="2280" x2="675" y2="2280" canDrop="false" canWallKick="true"/> <Line x1="675" y1="2280" x2="675" y2="2485" canDrop="false" canWallKick="true"/> <Line x1="675" y1="2485" x2="475" y2="2485" canDrop="false" canWallKick="true"/> <Line x1="475" y1="2485" x2="475" y2="2280" canDrop="false" canWallKick="true"/> <Line x1="475" y1="3630" x2="675" y2="3630" canDrop="false" canWallKick="true"/> <Line x1="675" y1="3630" x2="675" y2="3830" canDrop="false" canWallKick="true"/> <Line x1="675" y1="3830" x2="475" y2="3830" canDrop="false" canWallKick="true"/> <Line x1="475" y1="3830" x2="475" y2="3630" canDrop="false" canWallKick="true"/> <Line x1="1025" y1="4375" x2="1225" y2="4375" canDrop="false" canWallKick="true"/> <Line x1="1225" y1="4375" x2="1225" y2="4580" canDrop="false" canWallKick="true"/> <Line x1="1225" y1="4580" x2="1025" y2="4580" canDrop="false" canWallKick="true"/> <Line x1="1025" y1="4580" x2="1025" y2="4375" canDrop="false" canWallKick="true"/> <Line x1="1025" y1="4875" x2="1225" y2="4875" canDrop="false" canWallKick="true"/> <Line x1="1225" y1="4875" x2="1225" y2="5080" canDrop="false" canWallKick="true"/> <Line x1="1225" y1="5080" x2="1025" y2="5080" canDrop="false" canWallKick="true"/> <Line x1="1025" y1="5080" x2="1025" y2="4875" canDrop="false" canWallKick="true"/> <Line x1="275" y1="5330" x2="2625" y2="5330" canDrop="false" canWallKick="true"/> <Line x1="2625" y1="5330" x2="2625" y2="4980" canDrop="false" canWallKick="true"/> <Line x1="2625" y1="4980" x2="4675" y2="4980" canDrop="false" canWallKick="true"/> <Line x1="4675" y1="4980" x2="4675" y2="5780" canDrop="false" canWallKick="true"/> <Line x1="4675" y1="5780" x2="275" y2="5780" canDrop="false" canWallKick="true"/> <Line x1="4975" y1="5580" x2="5875" y2="5580" canDrop="false" canWallKick="true"/> <Line x1="5875" y1="5580" x2="5875" y2="5780" canDrop="false" canWallKick="true"/> <Line x1="5875" y1="5780" x2="4975" y2="5780" canDrop="false" canWallKick="true"/> <Line x1="4975" y1="5780" x2="4975" y2="5580" canDrop="false" canWallKick="true"/> <Line x1="4225" y1="4330" x2="4625" y2="4330" canDrop="false" canWallKick="true"/> <Line x1="4625" y1="4330" x2="4625" y2="4630" canDrop="false" canWallKick="true"/> <Line x1="4625" y1="4630" x2="4225" y2="4630" canDrop="false" canWallKick="true"/> <Line x1="4225" y1="4630" x2="4225" y2="4330" canDrop="false" canWallKick="true"/> <Line x1="2875" y1="4230" x2="3075" y2="4230" canDrop="false" canWallKick="true"/> <Line x1="3075" y1="4230" x2="3075" y2="4430" canDrop="false" canWallKick="true"/> <Line x1="3075" y1="4430" x2="2875" y2="4430" canDrop="false" canWallKick="true"/> <Line x1="2875" y1="4430" x2="2875" y2="4230" canDrop="false" canWallKick="true"/> <Line x1="2875" y1="4630" x2="3075" y2="4630" canDrop="false" canWallKick="true"/> <Line x1="3075" y1="4630" x2="3075" y2="4830" canDrop="false" canWallKick="true"/> <Line x1="3075" y1="4830" x2="2875" y2="4830" canDrop="false" canWallKick="true"/> <Line x1="2875" y1="4830" x2="2875" y2="4630" canDrop="false" canWallKick="true"/> <Line x1="1925" y1="1380" x2="2325" y2="1380" canDrop="false" canWallKick="true"/> <Line x1="2325" y1="1380" x2="2325" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="2325" y1="1680" x2="1925" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="1925" y1="1680" x2="1925" y2="1380" canDrop="false" canWallKick="true"/> <Line x1="3725" y1="2730" x2="4125" y2="2730" canDrop="false" canWallKick="true"/> <Line x1="4125" y1="2730" x2="4125" y2="3030" canDrop="false" canWallKick="true"/> <Line x1="4125" y1="3030" x2="3725" y2="3030" canDrop="false" canWallKick="true"/> <Line x1="3725" y1="3030" x2="3725" y2="2730" canDrop="false" canWallKick="true"/> <Line x1="3325" y1="1380" x2="3725" y2="1380" canDrop="false" canWallKick="true"/> <Line x1="3725" y1="1380" x2="3725" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="3725" y1="1680" x2="3325" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="3325" y1="1685" x2="3325" y2="1380" canDrop="false" canWallKick="true"/> </Collision> <EventSwitch> <Switch name="" x="1843.0275000000001" y="4693.675" nRayon="710.0750739402487" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~MINI_BOSS_LEVEL5"/> </Switch> <Switch name="" x="5791.05" y="764.3275000000001" nRayon="927.0967922802071" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~BOSS_LEVEL5"/> </Switch> </EventSwitch> </Layer> </Level> ; public static var LEVEL_SURVIVAL_XML:XML = <Level Name="Level1"> <startPos hero1="931.7090000000001~1014.7345" cameraPos="1013.5~1117.75~1300" cameraBounds="41~1840~67~1838" visualStaticBack=""/> <Layer Name="LayerAction1" z="0" bDrawable="true" bActionLayer="true"> <Visual dynamicVisual="DYNAMIC_FROM_MC_ID_MAP_SURVIVAL"> </Visual> <Collision> <Line x1="285" y1="1610" x2="1590" y2="1615" canDrop="true" canWallKick="false"/> <Line x1="1590" y1="1615" x2="1585" y2="305" canDrop="true" canWallKick="false"/> <Line x1="1585" y1="305" x2="285" y2="305" canDrop="true" canWallKick="false"/> <Line x1="285" y1="305" x2="285" y2="1610" canDrop="true" canWallKick="false"/> </Collision> <EventSwitch/> </Layer> </Level> ; } }//package TheGameAS3.Level
Section 354
//Cadre_c (TheGameAS3.LevelEditor.Cadre_c) package TheGameAS3.LevelEditor { import flash.display.*; public class Cadre_c extends MovieClip { private var  :Number; private var _mode:String; private var  ;// = 0 private var  :Number; private var  ;// = 0xFF private var  ;// = 0xFF0000 public static var ROLLOVER = "ROLLOVER"; public static var IDLE = "IDLE"; public static var SELECTED = "SELECTED"; public function Cadre_c(_arg1:Number, _arg2:Number){  = _arg1;  = _arg2; SetIdle(); } public function SetRollOver():void{ _mode = ROLLOVER; (10,  ); } private function (_arg1:Number, _arg2:Number):void{ this.graphics.clear(); this.graphics.lineStyle(_arg1, _arg2, 1, false, LineScaleMode.NONE); this.graphics.moveTo(0, 0); this.graphics.lineTo(0,  ); this.graphics.lineTo( ,  ); this.graphics.lineTo( , 0); this.graphics.lineTo(0, 0); } public function SetIdle():void{ _mode = IDLE; (1,  ); } public function GetCurrentMode():String{ return (_mode); } public function SetSelected():void{ _mode = SELECTED; (10,  ); } } }//package TheGameAS3.LevelEditor
Section 355
//CamBoundsHelper_c (TheGameAS3.LevelEditor.CamBoundsHelper_c) package TheGameAS3.LevelEditor { import flash.events.*; import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Effects.*; import flash.geom.*; public class CamBoundsHelper_c { private var :Acteur_c;// = null private var :Acteur_c;// = null private var :Acteur_c;// = null private var :Rectangle;// = null private var :Acteur_c;// = null private var  :LevelLayer_c;// = null private var  :Boolean;// = false private var  :Acteur_c;// = null private static var :Camera_c = null; public function CamBoundsHelper_c(_arg1:LevelLayer_c, _arg2:Rectangle){  = new Acteur_c(new CAM_BOUNDS_SIDE(), _arg1, -1);  = new Acteur_c(new CAM_BOUNDS_SIDE(), _arg1, -1);  = new Acteur_c(new CAM_BOUNDS_SIDE(), _arg1, -1);  = new Acteur_c(new CAM_BOUNDS_SIDE(), _arg1, -1); _arg1.addChild(); _arg1.addChild(); _arg1.addChild(); _arg1.addChild(); .addEventListener(MouseEvent.MOUSE_DOWN, ); .addEventListener(MouseEvent.MOUSE_DOWN, ); .addEventListener(MouseEvent.MOUSE_DOWN, ); .addEventListener(MouseEvent.MOUSE_DOWN, );  = _arg2;  = _arg1;  (); .cameraCanControlMe = false; .cameraCanControlMe = false; .cameraCanControlMe = false; .cameraCanControlMe = false; Camera_c.AddActeur(); Camera_c.AddActeur(); Camera_c.AddActeur(); Camera_c.AddActeur(); } private function (_arg1:Event){ if ( == null){ trace("ERROR :: CamBoundsHelper :: Drag :: Class not init"); return; }; var _local2:* = new Point(.stage.mouseX, .stage.mouseY); _local2 = .ConvertPointToMoteur(_local2,  .GetLayer()); if (((( == )) || (( == )))){  .px = _local2.x; } else {  .py = _local2.y; }; } private function (_arg1:Event){ if ( != null){ return; };  = Acteur_c(MovieClip(_arg1.target).parent);  .stage.addEventListener(MouseEvent.MOUSE_UP,  );  .stage.addEventListener(Event.ENTER_FRAME, ); } public function  (){ .rotation = 0; .px = .x; .py = .y; .width = .height; .rotation = 90; .px = (.x + .width); .py = (.y + .height); .rotation = 0; .width = .height; .rotation = 270; .px = (.x + .width); .py = .y; .rotation = 0; .width = .width; .rotation = 180; .rotation = 0; .px = .x; .py = (.y + .height); .width = .width; .rotation = 0; } private function (){ .x = .px; .y = .py; .width = (.px - .px); .height = (.py - .py);  (); } private function  (_arg1:Event){  .stage.removeEventListener(MouseEvent.MOUSE_UP,  );  .stage.removeEventListener(Event.ENTER_FRAME, );  = null; (); } public function GetBounds():Rectangle{ return (); } public function Destroy(_arg1:Game_c){ .removeEventListener(MouseEvent.MOUSE_DOWN, ); .removeEventListener(MouseEvent.MOUSE_DOWN, ); .removeEventListener(MouseEvent.MOUSE_DOWN, ); .removeEventListener(MouseEvent.MOUSE_DOWN, ); .Destroy(_arg1); .Destroy(_arg1); .Destroy(_arg1); .Destroy(_arg1); Camera_c.RemoveActeur(); Camera_c.RemoveActeur(); Camera_c.RemoveActeur(); Camera_c.RemoveActeur(); } public static function Init(_arg1:Camera_c){  = _arg1; } } }//package TheGameAS3.LevelEditor
Section 356
//EnemyHelper_c (TheGameAS3.LevelEditor.EnemyHelper_c) package TheGameAS3.LevelEditor { import flash.events.*; import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Hero.*; import TheGameAS3.Scenario.*; import flash.geom.*; import TheGameAS3.Physique.*; public class EnemyHelper_c { private var :Parameter_c; private var :Parameter_c; private var :ObjetMoteur_c;// = null private var :Point; private var :EventSwitchHelper_c; private var :MovieClip;// = null static var  :Array = new Array(); private static var :LevelEditor_c = null; public function EnemyHelper_c(_arg1:LevelLayer_c, _arg2:int, _arg3:EventSwitchHelper_c, _arg4:Parameter_c, _arg5:Parameter_c){  = new Point(); super(); if (_arg2 == -1){ return; };  = ObjetMoteur_c(.GetEnemyManager().CreateEnemy(.GetHeroManager().GetPlayer(HeroManager_c.HERO_1), _arg2, _arg1));  = MovieClip(.parent); .RemoveUpdatable();  = _arg3; .alpha = 0.5; .addEventListener(MouseEvent.MOUSE_DOWN, );  = _arg4;  = _arg5; .px = ((.GetValue())!="") ? Number(.GetValue()) : 0; .py = ((.GetValue())!="") ? Number(.GetValue()) : 0;  .push(this); Camera_c.AddActeur(); } public function  (_arg1:MouseEvent){ .removeEventListener(Event.ENTER_FRAME, ); .stage.removeEventListener(MouseEvent.MOUSE_UP,  ); } private function  ():void{ var _local1:EventSwitch_c = .GetSwitch(); var _local2:* = new Point(.px, .py); var _local3:* = new Point(.GetVisual().px, .GetVisual().py); _local2 = .GetCamera().ConvertPointToScreen(_local2, .GetLayer()); _local3 = .GetCamera().ConvertPointToScreen(_local3, .GetLayer()); .GetVisual().GetLayer().graphics.moveTo(.GetVisual().x, (.GetVisual().y + _local1.rayon)); .GetVisual().GetLayer().graphics.lineTo(.x, .y); .GetVisual().GetLayer().graphics.moveTo(.GetVisual().x, (.GetVisual().y - _local1.rayon)); .GetVisual().GetLayer().graphics.lineTo(.x, .y); } public function Hide(){ if (((!(( == null))) && (.contains(())))){ .removeChild(()); }; } public function Destroy():void{ if (.parent != null){ .stage.removeEventListener(MouseEvent.MOUSE_UP,  ); .parent.removeChild(); }; Camera_c.RemoveActeur(); .removeEventListener(Event.ENTER_FRAME, ); .removeEventListener(MouseEvent.MOUSE_DOWN, );  = null; var _local1:int; while (_local1 <  .length) { if (((( [_local1] == this)) || (( [_local1] == null)))){  .splice(_local1, 1); break; }; _local1++; }; } public function (_arg1:MouseEvent){ var _local2:* = new Point(.stage.mouseX, .stage.mouseY); _local2 = .GetCamera().ConvertPointToMoteur(_local2, .GetLayer()); .x = (.px - _local2.x); .y = (.py - _local2.y); if (!.IsSelected()){ .SelectSwitch(null); }; .stage.addEventListener(MouseEvent.MOUSE_UP,  ); .addEventListener(Event.ENTER_FRAME, ); } public function (_arg1:Event){ var _local2:* = new Point(.stage.mouseX, .stage.mouseY); _local2 = .GetCamera().ConvertPointToMoteur(_local2, .GetLayer()); .px = (_local2.x + .x); .py = (_local2.y + .y); if ( != null){ .SetValue(String((_local2.x + .x))); .SetValue(String((_local2.y + .y))); }; .Refresh(); .GetEventHelper().InitFromSwitch(); } public function ():MovieClip{ return (); } public function Refresh():void{  (); } public function Show(){ if (((!(( == null))) && (!(.contains(()))))){ .addChild(()); }; } public static function Init(_arg1:LevelEditor_c):void{  = _arg1; } static function (){ var _local1:int; while (_local1 <  .length) {  [_local1].Show(); _local1++; }; } static function (){ var _local1:int; while (_local1 <  .length) {  [_local1].Hide(); _local1++; }; } } }//package TheGameAS3.LevelEditor
Section 357
//EventHelper_c (TheGameAS3.LevelEditor.EventHelper_c) package TheGameAS3.LevelEditor { import flash.events.*; import TheGameAS3.*; import flash.display.*; import TheGameAS3.Scenario.*; public class EventHelper_c extends EVENT_HELPER { private const X_OPEN:Number = -550; private const X_CLOSE:Number = 14; private var  :Boolean;// = false private var  :Array;// = null private var :Number;// = 0 private var :Array;// = null private var  :Array;// = null private var :Number;// = 0 private var :EventSwitch_c;// = null private var :Number;// = 7 private var :EventSwitchHelper_c;// = null private static const Y_DEPART:Number = 40; private static var m_context:LevelEditor_c = null; public function EventHelper_c(){ var _local2:int; var _local3:Event_c; var _local4:*; super(); MovieClip(this).name_txt.addEventListener(TextEvent.TEXT_INPUT, );   = new Array();  = new Array(); MovieClip(this).btnOpen_mc.addEventListener(MouseEvent.CLICK,  ); MovieClip(this).btnCopy_mc.addEventListener(MouseEvent.CLICK, ); MovieClip(this).new_mc.addEventListener(MouseEvent.CLICK, ); MovieClip(this).newPanel_mc.quit_mc.addEventListener(MouseEvent.CLICK, ); MovieClip(this).newPanel_mc.bas_mc.addEventListener(MouseEvent.CLICK, ); MovieClip(this).newPanel_mc.haut_mc.addEventListener(MouseEvent.CLICK,  ); var _local1:Array = ScenarioEventID_c. ();  = new Array(); while (_local2 < _local1.length) { _local3 = ScenarioManager_c.GetEmptyEvent(_local1[_local2]); _local4 = new EventTab_c(); MovieClip(this).newPanel_mc.addChild(_local4); _local4.x = 10; _local4.y = ((_local2 * _local4.height) + 10); _local4.InitForSelection(this, _local3);  .push(_local4); _local2++; };  = _local2;  (); MovieClip(this).newPanel_mc.visible = false; MovieClip(this).new_mc.visible = false; MovieClip(this).btnCopy_mc.visible = false; } private function (_arg1:MouseEvent):void{ var _local2:EventSwitch_c = .Clone(); _local2.x = (_local2.x + 30); _local2.y = (_local2.y + 30); var _local3:EventSwitchHelper_c = new EventSwitchHelper_c(.GetLayer(), _local2); m_context.GetEventManager().AddSwitch(_local2); EventSwitchHelper_c.UnSelect(); _local3.SelectSwitch(null); InitFromSwitch(_local3); } private function (_arg1:MouseEvent):void{ ++;  = Math.min(( - ), );  (); } private function  (_arg1:MouseEvent):void{ --;  = Math.max(, 0);  (); } public function  ():void{ var _local1:int; while (_local1 < ) { if ((((_local1 < ( + ))) && ((_local1 >= )))){  [_local1].visible = true;  [_local1].y = (((_local1 - ) *  [_local1].height) + 10); } else {  [_local1].visible = false; }; _local1++; }; } public function MoveDown(_arg1:EventTab_c):void{ var _local2:int; while (_local2 <  .length) { if (_arg1 ==  [_local2]){ break; }; _local2++; }; if (_local2 >= ( .length - 1)){ return; }; (_local2, 1); } public function Open():void{ x = X_OPEN;  = true; } public function InitFromSwitch(_arg1:EventSwitchHelper_c){ Reset();  = _arg1; if ( != null){  = .GetSwitch(); };  (); } public function Delete(_arg1:EventTab_c){ var _local2:Array = .GetAllEvent(); var _local3:int; while (_local3 <  .length) { if (_arg1 ==  [_local3]){ break; }; _local3++; }; if (_local3 <  .length){ _local2.splice(_local3, 1);  [_local3].Destroy(); removeChild( [_local3]);  .splice(_local3, 1); Refresh(); } else { trace("ERROR : EventHelper_C :: Delete :: Event Not found"); }; } private function  (_arg1:MouseEvent):void{ if (IsOpen()){ Close(); } else { Open(); }; } public function Close():void{ x = X_CLOSE;  = false; } private function (_arg1:TextEvent){ if ( != null){ .SetName((MovieClip(this).name_txt.text + _arg1.text)); }; trace(_arg1.text); } private function  ():void{ if ( == null){ MovieClip(this).name_txt.text = "No EventSwitch Selected"; MovieClip(this).new_mc.visible = false; MovieClip(this).btnCopy_mc.visible = false; return; }; MovieClip(this).new_mc.visible = true; MovieClip(this).btnCopy_mc.visible = true; (); SetName(); } public function Select(_arg1:EventTab_c):void{ var _local4:Array; var _local2:Array = .GetAllEvent(); var _local3:Event_c = ScenarioManager_c.GetEmptyEvent(_arg1.GetEvent().GetId()); _local2.push(_local3); if (_local3.GetId() == ScenarioEventID_c.ID_CREATE_ENEMY){ _local4 = _local3.GetParameters(); _local4[2].SetValue(String(.GetVisual().px)); _local4[3].SetValue(String(.GetVisual().py)); .InitEnemyHelper(); }; InitFromSwitch(); } public function MoveUp(_arg1:EventTab_c):void{ var _local2:int; while (_local2 <  .length) { if (_arg1 ==  [_local2]){ break; }; _local2++; }; if (_local2 == 0){ return; }; (_local2, -1); } private function SetName():void{ MovieClip(this).name_txt.text = .GetName(); } public function (_arg1:int, _arg2){ var _local3:Array = .GetAllEvent(); var _local4:EventTab_c =  [(_arg1 + _arg2)];  [(_arg1 + _arg2)] =  [_arg1];  [_arg1] = _local4; _local3[(_arg1 + _arg2)] =  [(_arg1 + _arg2)].GetEvent(); _local3[_arg1] =  [_arg1].GetEvent(); Refresh(); } private function Destroy(){ MovieClip(this).name_txt.removeEventListener(TextEvent.TEXT_INPUT, ); MovieClip(this).btnOpen_mc.removeEventListener(MouseEvent.CLICK,  ); MovieClip(this).btnCopy_mc.removeEventListener(MouseEvent.CLICK, ); MovieClip(this).new_mc.removeEventListener(MouseEvent.CLICK, ); MovieClip(this).newPanel_mc.quit_mc.removeEventListener(MouseEvent.CLICK, ); MovieClip(this).newPanel_mc.bas_mc.removeEventListener(MouseEvent.CLICK, ); MovieClip(this).newPanel_mc.haut_mc.removeEventListener(MouseEvent.CLICK,  ); } public function IsOpen():Boolean{ return ( ); } public function Reset(){ var _local1:* = 0; while (_local1 <  .length) { this.removeChild( [_local1]); delete  [_local1]; _local1++; }; _local1 = 0; while (_local1 < .length) { this.removeChild([_local1]); delete [_local1]; _local1++; };   = new Array();  = new Array();  = null;  (); } private function (_arg1:MouseEvent):void{ MovieClip(this).newPanel_mc.visible = false; } private function ():void{ var _local3:*; var _local1:Array = .GetAllEvent(); var _local2:int; while (_local2 < _local1.length) { _local3 = new EventTab_c(); addChild(_local3); _local3.x = 10; _local3.Init(this, _local1[_local2]);  .push(_local3); _local2++; }; Refresh(); } private function (_arg1:MouseEvent):void{ MovieClip(this).newPanel_mc.visible = true; } public function Refresh():void{ var _local3:EventTab_c; var _local1:Number = 0; var _local2:int; while (_local2 <  .length) { _local3 =  [_local2]; _local3.y = (_local1 + Y_DEPART); _local1 = (_local1 + _local3.m_height); _local2++; }; } public static function Init(_arg1:LevelEditor_c){ m_context = _arg1; } } }//package TheGameAS3.LevelEditor
Section 358
//EventSwitchHelper_c (TheGameAS3.LevelEditor.EventSwitchHelper_c) package TheGameAS3.LevelEditor { import flash.events.*; import TheGameAS3.*; import TheGameAS3.Level.*; import TheGameAS3.Enemy.*; import TheGameAS3.Effects.*; import TheGameAS3.Scenario.*; import flash.geom.*; public class EventSwitchHelper_c { private var :EventSwitch_c;// = null private var  :Acteur_c;// = null private var  :LevelLayer_c; private var  :Array; private var :Boolean;// = false private var :Boolean;// = false private var :Point; public static var m_selectedSwitch:EventSwitchHelper_c = null; private static var  :Boolean = true; public static var :Array = new Array(); private static var :LevelEditor_c = null; public function EventSwitchHelper_c(_arg1:LevelLayer_c, _arg2:EventSwitch_c, _arg3:Boolean=false){  = new Array();  = new Point(); super();  = _arg1;  = new Acteur_c(new EVENT_SWITCH_HELPER(), _arg1, -1); _arg1.addChild( ); if (_arg3){  .addEventListener(Event.ENTER_FRAME,  ); }; EVENT_SWITCH_HELPER( .GetMC()).border_mc.addEventListener(MouseEvent.MOUSE_DOWN,  );  .addEventListener(MouseEvent.MOUSE_DOWN,  );  .stage.addEventListener(MouseEvent.MOUSE_UP,  );  = _arg2;  (); .push(this); SelectSwitch(null); InitEnemyHelper(); Camera_c.AddActeur( );  .cameraCanControlMe = false; } public function  (_arg1:MouseEvent):void{ if (!){ .x =  .stage.mouseX; .y =  .stage.mouseY;  = .GetCamera().ConvertPointToMoteur(,  .GetLayer()); .x = (.x -  .px); .y = (.y -  .py);  .addEventListener(Event.ENTER_FRAME, ); .OnPressSwitch(this); }; } public function IsSelected():Boolean{ return (); } public function InitEnemyHelper():void{ var _local3:Event_c; var _local4:Array; var _local5:EnemyHelper_c; var _local1:Array = .GetAllEvent(); (); var _local2:int; while (_local2 < _local1.length) { _local3 = _local1[_local2]; if (_local3.GetId() == ScenarioEventID_c.ID_CREATE_ENEMY){ _local4 = _local3.GetParameters(); _local5 = new EnemyHelper_c( .GetLayer(), EnemyFactory_c.GetIdByName(_local4[1].GetValue()), this, _local4[2], _local4[3]);  .push(_local5); }; _local2++; }; } public function  (_arg1:Event):void{  = false;  .removeEventListener(Event.ENTER_FRAME, );  .removeEventListener(Event.ENTER_FRAME,  ); } public function GetSwitch():EventSwitch_c{ return (); } public function  (_arg1:Event):void{ var _local2:Point = new Point( .stage.mouseX,  .stage.mouseY); _local2 = .GetCamera().ConvertPointToMoteur(_local2,  .GetLayer()); var _local3:Number = 10; var _local4:Number = (_local2.x % _local3); var _local5:Number = (_local2.y % _local3); _local2.x = (_local2.x - _local4); if (_local4 > (_local3 / 2)){ _local2.x = (_local2.x + _local3); }; _local2.y = (_local2.y - _local5); if (_local5 > (_local3 / 2)){ _local2.y = (_local2.y + _local3); }; .SetRayon(Math.sqrt((((_local2.x - .x) * (_local2.x - .x)) + ((_local2.y - .y) * (_local2.y - .y)))));  (); } public function GetVisual():Acteur_c{ return ( ); } public function Destroy():void{ if (){ m_selectedSwitch = null; }; var _local1:int; while (_local1 < .length) { if ([_local1] == this){ .splice(_local1, 1); break; }; _local1++; }; ();  .removeEventListener(Event.ENTER_FRAME, );  .removeEventListener(Event.ENTER_FRAME,  );  .GetMC().border_mc.removeEventListener(MouseEvent.MOUSE_DOWN,  );  .removeEventListener(MouseEvent.MOUSE_DOWN,  ); if ( .stage != null){  .stage.removeEventListener(MouseEvent.MOUSE_UP,  ); }; if ( .parent != null){  .parent.removeChild( ); }; .GetEventManager().DestroyEventSwitch(); Camera_c.RemoveActeur( );  .Destroy(); } public function ():void{ while ( .length > 0) {  .shift().Destroy(); };  = new Array(); } public function (_arg1:Event):void{ var _local2:Point = new Point( .stage.mouseX,  .stage.mouseY); _local2 = .GetCamera().ConvertPointToMoteur(_local2,  .GetLayer()); var _local3:Number = 10; var _local4:Number = (_local2.x % _local3); var _local5:Number = (_local2.y % _local3); _local2.x = (_local2.x - _local4); if (_local4 > (_local3 / 2)){ _local2.x = (_local2.x + _local3); }; _local2.y = (_local2.y - _local5); if (_local5 > (_local3 / 2)){ _local2.y = (_local2.y + _local3); }; _local2.x = (_local2.x - .x); _local2.y = (_local2.y - .y); .SetPosition(_local2.x, _local2.y);  (); } public function ShowVisible(_arg1:Boolean):void{ if (_arg1){  .addChild( ); } else {  .removeChild( ); }; } public function SelectSwitch(_arg1:Event):void{ if (){ UnSelect(); return; }; if (m_selectedSwitch != null){ m_selectedSwitch.SetSelected(false); }; SetSelected(true); m_selectedSwitch = this; } private function  ():void{ if (){ Refresh(); } else {  .GetLayer().graphics.clear();  .GetLayer().graphics.lineStyle(1, 0xFF0000, 0.5); };  .px = .x;  .py = .y;  .width = (.rayon * 2);  .height = (.rayon * 2); } public function Refresh():void{  .graphics.clear();  .graphics.lineStyle(1, 0xFF0000, 0.5); var _local1:int; while (_local1 <  .length) {  [_local1].Refresh(); _local1++; }; } public function SetSelected(_arg1:Boolean):void{ LineHelper_c.UnSelect();  = _arg1;  .GetMC().recSelection.visible = ;  (); } public function  (_arg1:Event):void{  = true;  .addEventListener(Event.ENTER_FRAME,  ); } public static function DestroyAll():void{ while (.length > 0) { [0].Destroy(); };  = new Array(); } public static function get isVisible():Boolean{ return ( ); } public static function Init(_arg1:LevelEditor_c):void{  = _arg1; } public static function UnSelect():void{ if (m_selectedSwitch != null){ m_selectedSwitch.SetSelected(false); }; m_selectedSwitch = null; } public static function RefreshSelected():void{ if (m_selectedSwitch != null){ m_selectedSwitch.Refresh(); }; } public static function Show(_arg1:Boolean):void{ var _local3:EventSwitchHelper_c; if (  == _arg1){ return; };   = _arg1; var _local2:int; while (_local2 < .length) { _local3 = [_local2]; _local3.ShowVisible(_arg1); _local2++; }; } } }//package TheGameAS3.LevelEditor
Section 359
//EventTab_c (TheGameAS3.LevelEditor.EventTab_c) package TheGameAS3.LevelEditor { import flash.events.*; import flash.display.*; import TheGameAS3.Scenario.*; public class EventTab_c extends EVENT_TAB { private var  :Boolean;// = false private var :Array;// = null private var  :Event_c; private var  :EventHelper_c;// = null private var  :Number;// = 0 public var m_height:Number;// = 0 private var  :Number;// = 40 public function EventTab_c(){ m_height = this.height;   = this.height;  = new Array(); } private function  (_arg1:MouseEvent):void{  .MoveUp(this); } private function  (_arg1:MouseEvent):void{  .MoveDown(this); } private function  (_arg1:MouseEvent):void{ if (IsOpen()){  (); } else {  ();  .Open(); };  .Refresh(); } private function  (_arg1:MouseEvent):void{  ();  .Delete(this); } public function InitForSelection(_arg1:EventHelper_c, _arg2:Event_c){ MovieClip(this).btn_mc.visible = false; MovieClip(this).bas_mc.visible = false; MovieClip(this).haut_mc.visible = false; MovieClip(this).delete_mc.visible = false; MovieClip(this).btnOk_mc.addEventListener(MouseEvent.CLICK,  );  = _arg2;   = _arg1; MovieClip(this).name_txt.text =  .GetName(); } public function GetEvent():Event_c{ return ( ); } private function  ():void{ var _local1:ParamTab_c; while (.length > 0) { _local1 = .shift(); _local1.SetAndCheck(); _local1.Destroy(); removeChild(_local1); _local1 = null; }; m_height =  ;  = false; } private function  (_arg1:MouseEvent):void{  .Select(this); } public function Init(_arg1:EventHelper_c, _arg2:Event_c):void{ MovieClip(this).btnOk_mc.visible = false; MovieClip(this).bas_mc.addEventListener(MouseEvent.CLICK,  ); MovieClip(this).haut_mc.addEventListener(MouseEvent.CLICK,  ); MovieClip(this).delete_mc.addEventListener(MouseEvent.CLICK,  );  = _arg2;   = _arg1; MovieClip(this).name_txt.text =  .GetName(); if (((( .GetParameters() == null)) || (( .GetParameters().length <= 0)))){ MovieClip(this).btn_mc.visible = false; } else { MovieClip(this).btn_mc.addEventListener(MouseEvent.CLICK,  ); }; } public function IsOpen():Boolean{ return ( ); } private function  ():void{ var _local3:Parameter_c; var _local4:ParamTab_c; var _local1:Array =  .GetParameters(); var _local2:int; while (_local2 < _local1.length) { _local3 = _local1[_local2]; _local4 = new ParamTab_c(); _local4.Init(_local3); addChild(_local4); _local4.y = m_height; _local4.x =  ; .push(_local4); m_height = (m_height + _local4.m_height); _local2++; };  = true; } public function Destroy():void{ MovieClip(this).btn_mc.removeEventListener(MouseEvent.CLICK,  ); MovieClip(this).bas_mc.removeEventListener(MouseEvent.CLICK,  ); MovieClip(this).haut_mc.removeEventListener(MouseEvent.CLICK,  ); MovieClip(this).delete_mc.removeEventListener(MouseEvent.CLICK,  );  = null; } } }//package TheGameAS3.LevelEditor
Section 360
//LineHelper_c (TheGameAS3.LevelEditor.LineHelper_c) package TheGameAS3.LevelEditor { import flash.events.*; import TheGameAS3.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Physique.*; import TheGameAS3.Debug.*; public class LineHelper_c extends ObjetMoteur_c { public var  :ObjDebug_c;// = null private var :Line_c;// = null public var  :ObjDebug_c;// = null private var  :LevelLayer_c; private var :Boolean;// = false private var :LINE_HELPER; public static var  :Array = new Array(); public static var m_selectedLine:LineHelper_c = null; private static var  :Boolean = true; private static var :LevelEditor_c = null; public function LineHelper_c(_arg1:LevelLayer_c, _arg2:Line_c){  = new LINE_HELPER(); super(_arg1);  = _arg1;  = new ObjDebug_c(_arg1);  = new ObjDebug_c(_arg1); Camera_c.AddActeur(this); Camera_c.AddActeur( ); Camera_c.AddActeur( ); addChild(); _arg1.addChild(this); _arg1.addChild( ); _arg1.addChild( );  .addEventListener(MouseEvent.MOUSE_DOWN,  , false, 0, true);  .addEventListener(MouseEvent.MOUSE_DOWN, AttachRightToCursor, false, 0, true); .recSelection.addEventListener(MouseEvent.MOUSE_DOWN, , false, 0, true); .recSelection.addEventListener(MouseEvent.CLICK, , false, 0, true); .drop_mc.addEventListener(MouseEvent.CLICK, , false, 0, true); .wall_mc.addEventListener(MouseEvent.CLICK, , false, 0, true);  = _arg2;  ();  .push(this); (null); cameraCanControlMe = false; } public function (_arg1:Event):void{ .SetDrop(!(.CanBeDropped()));  (); } public function (_arg1:Event):void{ if (.m_bAddCol){ .OnClickToAddCollision( .GetLayer()); }; } private function ():void{ var _local1:Point = .GetCenterPoint(); .fleche.x = _local1.x; .fleche.y = _local1.y; .fleche.rotation = .Angle(); } private function ():void{ var _local1:Point = .GetPoint2();  .px = _local1.x;  .py = _local1.y; .GetCamera().SetOffset( ); } private function ():void{ var _local1:Point = .GetPoint1(); .recSelection.alpha = () ? 1 : 0; .recSelection.x = _local1.x; .recSelection.y = _local1.y; .recSelection.rotation = 0; .recSelection.width = (.GetRayon() * 2); .recSelection.rotation = .Angle(); } private function ():void{ .drop_mc.x = (.GetCenterPoint().x - 100); .wall_mc.x = .GetCenterPoint().x; .drop_mc.y = .GetCenterPoint().y; .wall_mc.y = .GetCenterPoint().y; .drop_mc.gotoAndStop((.CanBeDropped()) ? "ON" : "OFF"); .wall_mc.gotoAndStop((.CanBeWallKicked()) ? "ON" : "OFF"); } function ():Line_c{ return (); } public function (_arg1:Event):void{ .SetWallKick(!(.CanBeWallKicked()));  (); } private function ():void{ .CanBeWallKicked(); .CanBeDropped(); graphics.clear(); if (((!(.CanBeWallKicked())) && (!(.CanBeDropped())))){ graphics.lineStyle(5, 0, 1); } else { if (((!(.CanBeWallKicked())) && (.CanBeDropped()))){ graphics.lineStyle(5, 0xFF00, 1); } else { if (((.CanBeWallKicked()) && (!(.CanBeDropped())))){ graphics.lineStyle(5, 0xFF0000, 1); } else { graphics.lineStyle(5, 0xFFFFFF, 1); }; }; }; graphics.moveTo( .px,  .py); graphics.lineTo( .px,  .py); } public function AttachRightToCursor(_arg1:Event, _arg2:Boolean=false):void{ if (!){ (null); }; if (((.m_bAddCol) && (!(_arg2)))){ return; };  .removeEventListener(MouseEvent.MOUSE_DOWN, AttachRightToCursor); this.stage.addEventListener(MouseEvent.MOUSE_UP,  ); this.addEventListener(Event.ENTER_FRAME, ); } public function  (_arg1:Event):void{  .addEventListener(MouseEvent.MOUSE_DOWN,  ); this.stage.removeEventListener(MouseEvent.MOUSE_UP,  ); this.removeEventListener(Event.ENTER_FRAME, );  .GetLayer().ConnectLine( .GetLayer().GetLinesInRange(0, 0, -1)); } private function  ():void{ var _local1:Point; _local1 = .GetPoint1();  .px = _local1.x;  .py = _local1.y; .GetCamera().SetOffset( ); } public function ShowVisible(_arg1:Boolean):void{ if (_arg1){  .addChild(this);  .addChild( );  .addChild( ); } else { if ((( .contains(this)) && ((this.parent ==  )))){  .removeChild(this); }; if ((( .contains( )) && (( .parent ==  )))){  .removeChild( ); }; if ((( .contains( )) && (( .parent ==  )))){  .removeChild( ); }; }; } public function  (_arg1:Event, _arg2:Boolean=false):void{ if (!){ (null); }; if (((.m_bAddCol) && (!(_arg2)))){ return; };  .removeEventListener(MouseEvent.MOUSE_DOWN,  ); this.stage.addEventListener(MouseEvent.MOUSE_UP,  ); this.addEventListener(Event.ENTER_FRAME, ); } public function  (_arg1:ObjetMoteur_c):void{ var _local2:Point = new Point(this.stage.mouseX, this.stage.mouseY); _local2 = .GetCamera().ConvertPointToMoteur(_local2,  .GetLayer()); var _local3:Number = 5; var _local4:Number = (_local2.x % _local3); var _local5:Number = (_local2.y % _local3); _local2.x = (_local2.x - _local4); if (_local4 > (_local3 / 2)){ _local2.x = (_local2.x + _local3); }; _local2.y = (_local2.y - _local5); if (_local5 > (_local3 / 2)){ _local2.y = (_local2.y + _local3); }; _arg1.px = Math.ceil(_local2.x); _arg1.py = Math.ceil(_local2.y); _arg1.px = (_arg1.px - (_arg1.px % 5)); _arg1.py = (_arg1.py - (_arg1.py % 5)); .Init( .px,  .px,  .py,  .py, .CanBeDropped(), .CanBeWallKicked());  (); } override public function Destroy(_arg1:Game_c):void{ if (){ m_selectedLine = null; }; var _local2:int; while (_local2 <  .length) { if ( [_local2] == this){  .splice(_local2, 1); break; }; _local2++; };  .GetLayer().RemoveLine();  .removeEventListener(MouseEvent.MOUSE_DOWN,  );  .removeEventListener(MouseEvent.MOUSE_DOWN, AttachRightToCursor); .recSelection.removeEventListener(MouseEvent.MOUSE_DOWN, ); .recSelection.removeEventListener(MouseEvent.CLICK, ); stage.removeEventListener(MouseEvent.MOUSE_UP,  ); removeEventListener(Event.ENTER_FRAME, ); stage.removeEventListener(MouseEvent.MOUSE_UP,  ); removeEventListener(Event.ENTER_FRAME, ); if (((!(( .parent == null))) && ( .parent.contains( )))){  .parent.removeChild( ); }; if (((!(( .parent == null))) && ( .parent.contains( )))){  .parent.removeChild( ); }; parent.removeChild(this); Camera_c.RemoveActeur( ); Camera_c.RemoveActeur( ); Camera_c.RemoveActeur(this); super.Destroy(_arg1); } private function  ():void{  (); (); (); (); (); (); } public function  (_arg1:Event):void{ if ( .hasEventListener(MouseEvent.MOUSE_UP)){ return; };  .addEventListener(MouseEvent.MOUSE_DOWN, AttachRightToCursor); this.stage.removeEventListener(MouseEvent.MOUSE_UP,  ); this.removeEventListener(Event.ENTER_FRAME, );  .GetLayer().ConnectLine( .GetLayer().GetLinesInRange(0, 0, -1)); } public function (_arg1:Event):void{  ( ); } public function (_arg1:Event):void{ LineHelper_c.UnSelect(); if (){ UnSelect(); return; }; SetSelected(true); if (m_selectedLine != null){ m_selectedLine.SetSelected(false); }; m_selectedLine = this; } public function (_arg1:Event):void{  ( ); } public function SetSelected(_arg1:Boolean):void{  = _arg1;  (); } public static function get isVisible():Boolean{ return ( ); } public static function DestroyAll():void{ while ( .length > 0) {  [0].Destroy(); };   = new Array(); } public static function Init(_arg1:LevelEditor_c):void{  = _arg1; } public static function UnSelect():void{ if (m_selectedLine != null){ m_selectedLine.SetSelected(false); }; m_selectedLine = null; } public static function Show(_arg1:Boolean):void{ var _local3:LineHelper_c; if (  == _arg1){ return; };   = _arg1; var _local2:int; while (_local2 <  .length) { _local3 =  [_local2]; _local3.ShowVisible(_arg1); _local2++; }; } } }//package TheGameAS3.LevelEditor
Section 361
//ParamTab_c (TheGameAS3.LevelEditor.ParamTab_c) package TheGameAS3.LevelEditor { import flash.events.*; import flash.display.*; import TheGameAS3.Scenario.*; import flash.text.*; public class ParamTab_c extends PARAM_TAB { private var  :Boolean;// = false private var :Array;// = null private var :Array;// = null public var m_height:Number;// = 0 public var :Parameter_c;// = null public function ParamTab_c(){ m_height = this.height;  = new Array();  = new Array(); } public function  ():void{ var _local2:int; var _local3:TextField; var _local1:Array = .GetPossibleValues(); while (_local2 < _local1.length) { _local3 = new TextField(); _local3.text = _local1[_local2]; _local3.autoSize = TextFieldAutoSize.LEFT; addChild(_local3); _local3.x = ((MovieClip(this).expand_mc.x + MovieClip(this).expand_mc.width) + 10); _local3.y = (_local2 * 20); .push(_local3); _local2++; };  = true; } public function Refresh():void{ MovieClip(this).value_txt.text = .GetValue(); } private function (_arg1:MouseEvent):void{ if (IsOpen()){ Close(); } else {  (); }; } public function ():Parameter_c{ return (); } public function Destroy():void{ MovieClip(this).value_txt.removeEventListener(TextEvent.TEXT_INPUT, ); MovieClip(this).expand_mc.removeEventListener(MouseEvent.CLICK, ); } private function (_arg1:MouseEvent):void{ } public function SetAndCheck():Boolean{ .SetValue(MovieClip(this).value_txt.text); MovieClip(this).recErreur_mc.visible = !(.IsValid()); return (.IsValid()); } private function (_arg1:MouseEvent):void{ } public function Init(_arg1:Parameter_c):void{  = _arg1; MovieClip(this).name_txt.text = .GetName(); MovieClip(this).type_txt.text = .GetType(); MovieClip(this).value_txt.text = .GetValue(); MovieClip(this).value_txt.addEventListener(TextEvent.TEXT_INPUT, ); MovieClip(this).recErreur_mc.visible = !(.IsValid()); if (.GetPossibleValues() != null){ MovieClip(this).expand_mc.visible = true; MovieClip(this).expand_mc.addEventListener(MouseEvent.CLICK, );  = .GetPossibleValues(); } else { MovieClip(this).expand_mc.visible = false; }; } public function IsOpen():Boolean{ return ( ); } private function (_arg1:MouseEvent):void{ } public function Close():void{ var _local1:TextField; while (.length > 0) { _local1 = .shift(); removeChild(_local1); };  = false; } private function (_arg1:TextEvent){ .SetValue((MovieClip(this).value_txt.text + _arg1.text)); MovieClip(this).recErreur_mc.visible = !(.IsValid()); } } }//package TheGameAS3.LevelEditor
Section 362
//ScrollLevelPart_c (TheGameAS3.LevelEditor.ScrollLevelPart_c) package TheGameAS3.LevelEditor { import flash.events.*; import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Visuel.*; import flash.text.*; public class ScrollLevelPart_c extends SCROLL_LEVEL_PART { private var MAX_HEIGHT:uint;// = 400 private var :Number;// = 0 private var :uint;// = 448 private var :uint;// = 136 private var  :uint;// = 48 private var  :LevelPart_c;// = null private var  :Boolean;// = false private var  :LevelEditor_c;// = null private var :Array; public function ScrollLevelPart_c(){  = new Array(); super(); } public function GetBitmapSelected():Bitmap{ if ( == null){ return (null); }; return ( .GetLevelBitmap()); } public function AddImg(_arg1:BitmapData):void{ var _local2:MovieClip = new LevelPart_c(_arg1, 0, 0, true, false); var _local3:TextField = new TextField(); var _local4:TextField = new TextField(); var _local5:String = VisuelFactory_c.GetStrFromBmpData(_arg1); if (_local5.indexOf("/") != -1){ _local3.text = _local5.split("/")[1]; } else { _local3.text = _local5; }; _local3.scaleX = 10; _local3.scaleY = 10; _local3.textColor = 0xFF0000; _local3.selectable = false; _local3.mouseEnabled = false; _local3.y = 50; _local2.addChild(_local3); _local4.text = ""; _local4.scaleX = 10; _local4.scaleY = 10; _local4.textColor = 0xFF0000; _local4.selectable = false; _local4.mouseEnabled = false; _local4.name = "txtCount"; _local4.y = 150; _local2.addChild(_local3); _local2.addChild(_local4); _local2.y = (100 * .length); _local2.scaleX = 0.1; _local2.scaleY = 0.1; _local2.addEventListener(MouseEvent.ROLL_OUT, ); _local2.addEventListener(MouseEvent.ROLL_OVER, ); _local2.addEventListener(MouseEvent.CLICK, OnClick); MovieClip(this).imgScroll_mc.addChild(_local2); .push(_local2); RefreshUI(); } public function GetBounds():Rectangle{ return (new Rectangle(,  , 0, (MovieClip(this).scroll_mc.scaleY * MAX_HEIGHT))); } public function RefreshUI():void{ var _local2:int; var _local3:TextField; var _local4:Bitmap; var _local5:int; var _local6:int; var _local7:LevelLayer_c; var _local1:Array =  .GetLevelManager().GetAllLayers(); while (_local2 < .length) { _local3 = [_local2].getChildByName("txtCount"); _local4 = [_local2].GetLevelBitmap(); _local5 = 0; _local6 = 0; while (_local6 < _local1.length) { _local7 = _local1[_local6]; _local5 = (_local5 + _local7.GetBmpUseCount(_local4)); _local6++; }; _local3.text = (("(" + String(_local5)) + ")"); if (_local5 > 0){ [_local2].alpha = 0.25; } else { [_local2].alpha = 1; }; _local2++; }; } public function OnClick(_arg1:Event):void{  .DeactivateAllMode(); if (!(_arg1.target is LevelPart_c)){ return; }; SelectDelete(false); var _local2:LevelPart_c = LevelPart_c(_arg1.target); if (_local2 ==  ){ _local2.GetCadre().SetIdle();  = null; return; }; _local2.GetCadre().SetSelected(); UnSelect();  = _local2; } public function (_arg1:Event):void{ if (!(_arg1.target is LevelPart_c)){ return; }; var _local2:LevelPart_c = LevelPart_c(_arg1.target); if (_local2.GetCadre().GetCurrentMode() == Cadre_c.SELECTED){ return; }; _local2.GetCadre().SetIdle(); } public function ClearImg():void{ var _local2:LevelPart_c; if ( == null){ return; }; var _local1:* = 0; while (_local1 < .length) { _local2 = [_local1]; if (_local2 == null){ } else { _local2.removeEventListener(MouseEvent.ROLL_OUT, ); _local2.removeEventListener(MouseEvent.ROLL_OVER, ); _local2.removeEventListener(MouseEvent.CLICK, OnClick); MovieClip(this).imgScroll_mc.removeChild(_local2); }; _local1++; };  = new Array(); } public function (_arg1:Event):void{ if (!(_arg1.target is LevelPart_c)){ return; }; var _local2:LevelPart_c = LevelPart_c(_arg1.target); if (_local2.GetCadre().GetCurrentMode() == Cadre_c.SELECTED){ return; }; _local2.GetCadre().SetRollOver(); } public function IsDeleting():Boolean{ return ( ); } public function UnSelect():void{ if ( == null){ return; };  .GetCadre().SetIdle();  = null; } public function  (_arg1:Event):void{ var _local2:Number = 0; _local2 = ((MovieClip(this).scroll_mc.y -  ) / (MovieClip(this).scroll_mc.scaleY * MAX_HEIGHT)); MovieClip(this).imgScroll_mc.y = ( - (_local2 * )); } public function SelectDelete(_arg1:Boolean):void{  = _arg1; MovieClip(this).btn_delete.gotoAndStop(( ) ? "ON" : "OFF"); UnSelect(); } public function Init(_arg1:Array, _arg2:LevelEditor_c):void{ var _local3:uint = (_arg1.length * 100);  = _arg2; MovieClip(this).imgScroll_mc.y =  ; MovieClip(this).scroll_mc.visible = true; MovieClip(this).scroll_mc.removeEventListener(Event.ENTER_FRAME,  ); if (_local3 <= 400){ MovieClip(this).scroll_mc.visible = false;  = 0; return; };  = (_local3 - MAX_HEIGHT); MovieClip(this).scroll_mc.scaleY = (MAX_HEIGHT / _local3); MovieClip(this).scroll_mc.addEventListener(Event.ENTER_FRAME,  ); MovieClip(this).btn_delete.gotoAndStop(( ) ? "ON" : "OFF"); } } }//package TheGameAS3.LevelEditor
Section 363
//Circle_c (TheGameAS3.Physique.Circle_c) package TheGameAS3.Physique { import flash.geom.*; public class Circle_c extends Point { private var  :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = -1 private var  :Boolean;// = false private var  :int;// = -1 public function Circle_c(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=-180, _arg5:Number=180){ x = _arg1; y = _arg2;   = _arg3;   = _arg4;  = _arg5; } public function IsDynamic():Boolean{ return ( ); } public function GetIndexAAA():int{ return ( ); } public function IsInside(_arg1:Number, _arg2:Number):Boolean{ return (((  *  ) > (((_arg1 - x) * (_arg1 - x)) + ((_arg2 - y) * (_arg2 - y))))); } public function SetRayon(_arg1:Number):void{   = _arg1; } public function get rayon():Number{ return ( ); } public function AngleIsInRange(_arg1:Number):Boolean{ if (  >=  ){ return ((((((_arg1 >=  )) && ((_arg1 <= 180)))) || ((((_arg1 > -180)) && ((_arg1 <=  )))))); }; return ((((  <= _arg1)) && (( >= _arg1)))); } public function SetPosition(_arg1:Number, _arg2:Number):void{ x = _arg1; y = _arg2; } public function AngleRange():Number{ if (  >=  ){ return ((360 - (  -  ))); }; return (( -  )); } public function SetIsDynamic(_arg1:Boolean):void{   = _arg1; } public function SetIndexAAA(_arg1:int):void{   = _arg1; } public function GetDistanceCarre(_arg1:Number, _arg2:Number):Number{ return ((((_arg1 - x) * (_arg1 - x)) + ((_arg2 - y) * (_arg2 - y)))); } } }//package TheGameAS3.Physique
Section 364
//Collision_c (TheGameAS3.Physique.Collision_c) package TheGameAS3.Physique { import flash.geom.*; public class Collision_c { public var distV1:Number; public var distV2:Number; public var vecFinal:Point; public var vecFollowSansPerte:Point; public var sens:Number; public var vecFollow:Point; public var pFinal:Point; public var pointOfCollision:Circle_c; public var vecAng:Point; public var pFirstCollision:Point; public var line:Line_c; public var vecRebound:Point; } }//package TheGameAS3.Physique
Section 365
//EquationVecto_c (TheGameAS3.Physique.EquationVecto_c) package TheGameAS3.Physique { import flash.geom.*; public class EquationVecto_c { private static var  :Array = new Array(); private static var  :Boolean = false; private static var  :Number = 0; private static var  :Number = 0.00872664625997165; private static var  :Array = new Array(); public static function  (_arg1:Array, _arg2:ObjetMoteur_c):Object{ var _local18:Number; var _local19:Line_c; var _local3:Number = -1; var _local4:Point = new Point(0, 0); var _local5:Point; var _local6:Number = 0; var _local7:Point; var _local8:Number = ((_arg2.vx * _arg2.vx) + (_arg2.vy * _arg2.vy)); var _local9:Number = Math.sqrt(_local8); var _local10:Number = (_arg2.rayon * _arg2.rayon); var _local11:Number = 0; var _local12:Number = (_arg2.px + _arg2.vx); var _local13:Number = (_arg2.py + _arg2.vy); var _local14:Point = new Point(_local12, _local13); var _local15:Point = new Point(_arg2.px, _arg2.py); var _local16:Point =  (_local15, _local14); var _local17:int; while (_local17 < _arg1.length) { if (_arg1[_local17] == null){ } else { _local11 = (((_local9 / 2) + (_arg2.rayon + _arg1[_local17].rayon)) * ((_local9 / 2) + (_arg2.rayon + _arg1[_local17].rayon))); _local18 = GetDistAuCarre(_local16, _arg1[_local17]); _local7 =  (_arg1[_local17], _arg2, _local9, _arg1[_local17].rayon); if (_local7 != null){ _local19 = new Line_c(_arg1[_local17].x, _local7.x, _arg1[_local17].y, _local7.y, false, false); _local19 = _local19.GetNormLine(); if (_arg1[_local17].AngleIsInRange(_local19.Angle())){ _local6 = (((_arg2.px - _local7.x) * (_arg2.px - _local7.x)) + ((_arg2.py - _local7.y) * (_arg2.py - _local7.y))); if ((((_local3 == -1)) || ((_local6 < _local3)))){ _local3 = _local6; _local4.x = _local7.x; _local4.y = _local7.y; _local5 = _arg1[_local17]; }; }; }; }; _local17++; }; if (_local5 != null){ return ({point:_local5, pFirstCol:_local4}); }; return (null); } public static function  (_arg1:Array, _arg2:ObjetMoteur_c):Object{ var _local32:Line_c; var _local33:Point; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local3:Number = -1; var _local4:Line_c; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = 0; var _local9:Number = 0; var _local10:Number = 0; var _local11:Number = 0; var _local12:Number = 0; var _local13:Number = 0; var _local14:Number = 0; var _local15:Number = (_arg2.px + _arg2.vx); var _local16:Number = (_arg2.py + _arg2.vy); var _local17:Number = (_arg2.px + (_arg2.vx / 2)); var _local18:Number = (_arg2.py + (_arg2.vy / 2)); var _local19:Number = _local15; var _local20:Number = _local16; var _local21:Number = _arg2.vx; var _local22:Number = _arg2.vy; var _local23:Number = _local22; var _local24:Number = -(_local21); var _local25:Number = ((_local21 * _local20) - (_local22 * _local19)); var _local26:Number = _arg2.rayon; var _local27:Number = (_arg2.rayon * _local26); var _local28:Number = 0; var _local29:Number = 0; var _local30:Number = 0; var _local31:int; for (;_local31 < _arg1.length;_local31++) { _local32 = _arg1[_local31]; if (_local32 == null){ } else { _local33 = _local32.GetCenterPoint(); _local34 = (((_local17 - _local33.x) * (_local17 - _local33.x)) + ((_local18 - _local33.y) * (_local18 - _local33.y))); _local35 = (((_arg2.px - _local15) * (_arg2.px - _local15)) + ((_arg2.py - _local16) * (_arg2.py - _local16))); _local8 = _local32.A(); _local9 = _local32.B(); _local10 = (_local32.C() - _local26); if ((((((_local23 * _local9) - (_local8 * _local24)) == 0)) && ((((_local8 * _local24) - (_local23 * _local9)) == 0)))){ } else { if (_local8 != 0){ _local14 = (((_local8 * _local25) - (_local23 * _local10)) / ((_local23 * _local9) - (_local8 * _local24))); _local13 = (((-(_local9) * _local14) - _local10) / _local8); } else { _local13 = (((_local9 * _local25) - (_local10 * _local24)) / ((_local8 * _local24) - (_local23 * _local9))); _local14 = (((-(_local8) * _local13) - _local10) / _local9); }; if (((isNaN(_local13)) || (!(isFinite(_local13))))){ trace("ERROR:EQUATIONVECTO_c::GetNearestCollisionWithLine"); trace(("lA : " + _local8)); trace(("lB : " + _local9)); trace(("lC : " + _local10)); trace(("Ab : " + _local23)); trace(("Bb : " + _local24)); trace(("Cb : " + _local25)); trace(("(Ab*lB - lA*Bb) : " + ((_local8 * _local24) - (_local23 * _local9)))); return (null); }; _local36 = (_local13 - _arg2.px); _local37 = (_local14 - _arg2.py); _local5 = ((_local36 * _local36) + (_local37 * _local37)); _local6 = (_local32.GetCenterPoint().x - _local13); _local7 = (_local32.GetCenterPoint().y - _local14); _local28 = (((_local8 * _local19) + (_local9 * _local20)) + _local10); _local29 = (((((_local8 * _local19) + (_local9 * _local20)) + _local10) * _local28) / ((_local8 * _local8) + (_local9 * _local9))); _local30 = (((_local8 * _arg2.px) + (_local9 * _arg2.py)) + _local10); if (((_local6 * _local6) + (_local7 * _local7)) >= Math.pow((_local32.GetRayon() + (_local26 / 2)), 2)){ continue; } else { if (_local30 >= 0){ if ((((_local28 < 0)) || ((_local29 < 0)))){ if ((((_local3 == -1)) || ((_local5 < _local3)))){ _local3 = _local5; _local11 = _local13; _local12 = _local14; _local4 = _local32; }; }; }; }; }; }; }; if (_local3 != -1){ return ({line:_local4, pFirstCol:new Point(_local11, _local12)}); }; return (null); } public static function  (_arg1:Point, _arg2:ObjetMoteur_c, _arg3:Number, _arg4:Number):Point{ var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local5:Number = (_arg2.px + _arg2.vx); var _local6:Number = (_arg2.py + _arg2.vy); var _local7:Number = _local5; var _local8:Number = _local6; var _local9:Number = _arg2.vx; var _local10:Number = _arg2.vy; var _local11:Number = _local10; var _local12:Number = -(_local9); var _local13:Number = ((_local9 * _local8) - (_local10 * _local7)); var _local14:Number = -(_local9); var _local15:Number = -(_local10); var _local16:Number = ((_local10 * _arg1.y) + (_local9 * _arg1.x)); var _local17:Number = -(_local9); var _local18:Number = -(_local10); var _local19:Number = ((_local10 * _arg2.py) + (_local9 * _arg2.px)); var _local20:Number = ((_arg2.rayon + _arg4) * (_arg2.rayon + _arg4)); var _local21:Number = (((_local11 * _arg1.x) + (_local12 * _arg1.y)) + _local13); var _local22:Number = (((((_local11 * _arg1.x) + (_local12 * _arg1.y)) + _local13) * _local21) / ((_local11 * _local11) + (_local12 * _local12))); var _local23:Number = (((_local17 * _arg1.x) + (_local18 * _arg1.y)) + _local19); var _local24:Number = ((_local21 * _local21) / ((_local17 * _local17) + (_local18 * _local18))); var _local25:Number = ((_arg2.vx * _arg2.vx) + (_arg2.vy * _arg2.vy)); var _local26:Number = 0; var _local27:Number = 0; var _local28:Number = 0; var _local29:Number = 0; var _local30:Number = 0; var _local31:Point = new Point(_arg2.px, _arg2.py); var _local32:Point =  (_local31, new Point(_local5, _local6)); var _local33:Number = GetDistAuCarre(_local32, _arg1); var _local34:Number = GetDistAuCarre(_local32, _local31); if ((((_local22 <= _local20)) && ((((_local23 < 0)) || ((_local24 < 0)))))){ if ((((((_local14 * _local12) - (_local11 * _local15)) == 0)) && ((((_local11 * _local15) - (_local14 * _local12)) == 0)))){ trace("HAHA !"); return (null); }; if (_local11 != 0){ _local27 = (((_local11 * _local16) - (_local14 * _local13)) / ((_local14 * _local12) - (_local11 * _local15))); _local26 = (((-(_local12) * _local27) - _local13) / _local11); } else { _local26 = (((_local12 * _local16) - (_local13 * _local15)) / ((_local11 * _local15) - (_local14 * _local12))); _local27 = (((-(_local11) * _local26) - _local13) / _local12); }; _local35 = (((_local26 - _arg1.x) * (_local26 - _arg1.x)) + ((_local27 - _arg1.y) * (_local27 - _arg1.y))); if (_local20 < _local35){ trace("WARNING :: EquationVecto_c :: GetGpFromPoint :: Ok, probleme icitte la"); trace(("distNpCp : " + _local35)); trace(("p : " + _arg1)); trace(((("Npx : " + _local26) + "/") + _local27)); trace(((("rayonCarre : " + _local20) + "/") + _arg4)); trace(("distPoint : " + _local22)); return (null); }; _local36 = Math.sqrt((_local20 - _local35)); _local37 = (_arg2.vx / _arg3); _local38 = (_arg2.vy / _arg3); _local28 = (_local26 - (_local37 * _local36)); _local29 = (_local27 - (_local38 * _local36)); if (isNaN(_local28)){ trace(((((((((((((((((("gPx :: " + _local26) + "/") + _local37) + "/") + _local36) + "/") + _local20) + "/") + _local35) + "/") + _local22) + "/") + _local26) + "/") + _local27) + "/") + _arg1)); return (null); }; _local30 = (((_arg2.px - _local28) * (_arg2.px - _local28)) + ((_arg2.py - _local29) * (_arg2.py - _local29))); return (new Point(_local28, _local29)); }; return (null); } public static function  (_arg1:Array, _arg2:ObjetMoteur_c):Array{ var _local14:Number; var _local15:Number; var _local16:Number; var _local3:Array = new Array(); var _local4:Number = ((_arg2.vx * _arg2.vx) + (_arg2.vy * _arg2.vy)); var _local5:Number = Math.sqrt(_local4); var _local6:Number = (_arg2.rayon * _arg2.rayon); var _local7:Number = 0; var _local8:Number = (_arg2.px + _arg2.vx); var _local9:Number = (_arg2.py + _arg2.vy); var _local10:Point = new Point(_local8, _local9); var _local11:Point = new Point(_arg2.px, _arg2.py); var _local12:Point =  (_local11, _local10); var _local13:int; while (_local13 < _arg1.length) { if (_arg1[_local13] == null){ } else { _local7 = (((_local5 / 2) + (_arg2.rayon + _arg1[_local13].rayon)) * ((_local5 / 2) + (_arg2.rayon + _arg1[_local13].rayon))); _local14 = GetDistAuCarre(_local12, _arg1[_local13]); _local15 = GetDistAuCarre(_local11, _arg1[_local13]); _local16 = GetDistAuCarre(_local10, _arg1[_local13]); if (_local14 <= _local7){ _local3.push(_arg1[_local13]); }; }; _local13++; }; return (_local3); } public static function  (_arg1:Number):Number{ return (((_arg1 / 180) * Math.PI)); } public static function SetEquilibreInstantane(_arg1:ObjetMoteur_c, _arg2:Collision_c, _arg3:Number):void{ var _local4:Number = ((_arg2.sens > 0)) ? 1 : ((_arg2.sens == 0)) ? 0 : -1; var _local5:Number = ((GetNorm(_arg2.vecFollowSansPerte) == 0)) ? 0 : (GetNorm(_arg2.vecFollow) / GetNorm(_arg2.vecFollowSansPerte)); var _local6:Number = ((_local5 * _arg1.vitesse) * _local4); var _local7:Number = ((_arg1.vitesseAngulaire / 360) * _arg1.circonference); var _local8:Number = ((_local6 + _local7) / 2); if ((_local8 / _local6) == 1){ return; }; var _local9:Number = (_local7 - _local6); _arg1.vitesseAngulaire = (_arg1.vitesseAngulaire - (((_local9 * _arg3) / _arg1.circonference) * 360)); } public static function  (_arg1:ObjetMoteur_c, _arg2:Point, _arg3:Point, _arg4:Number, _arg5:Number):Number{ var _local6:Number = _arg1.vitesse; var _local7:Number = ((_arg4 > 0)) ? 1 : ((_arg4 == 0)) ? 0 : -1; var _local8:Number = GetNorm(_arg3); var _local9:Number = ((_local8 == 0)) ? 0 : (GetNorm(_arg2) / _local8); var _local10:Number = (_local6 * _local7); var _local11:Number = ((_arg1.vitesseAngulaire / 360) * _arg1.circonference); var _local12:Number = ((_local11 - _local10) * (_arg5 / 10)); return (_local12); } public static function GetDistAuCarre(_arg1:Point, _arg2:Point):Number{ return ((((_arg1.x - _arg2.x) * (_arg1.x - _arg2.x)) + ((_arg1.y - _arg2.y) * (_arg1.y - _arg2.y)))); } public static function  (_arg1:Line_c, _arg2:Point, _arg3:ObjetMoteur_c, _arg4:Number, _arg5:Circle_c):Collision_c{ if (_arg1 == null){ return (null); }; var _local6:Collision_c = new Collision_c(); var _local7:Number = (_arg3.px + _arg3.vx); var _local8:Number = (_arg3.py + _arg3.vy); var _local9:Number = _local7; var _local10:Number = _local8; var _local11:Number = _arg3.vx; var _local12:Number = _arg3.vy; var _local13:Number = _local12; var _local14:Number = -(_local11); var _local15:Number = ((_local11 * _local10) - (_local12 * _local9)); _local6.sens = 0; var _local16:Point; var _local17:Number = 0; var _local18:Number = 0; var _local19:Number = _arg2.x; var _local20:Number = _arg2.y; var _local21:Point = _arg1.GetPoint1(); var _local22:Point = _arg1.GetPoint2(); _local6.distV1 = Math.sqrt((((_arg3.px - _local19) * (_arg3.px - _local19)) + ((_arg3.py - _local20) * (_arg3.py - _local20)))); _local6.distV2 = Math.sqrt((((_local7 - _local19) * (_local7 - _local19)) + ((_local8 - _local20) * (_local8 - _local20)))); var _local23:Point = new Point((_local22.y - _local21.y), (_local21.x - _local22.x)); _local23 = MultiplyVec(NormalizeVec(_local23), (1 / 2000)); _local16 =  (_arg1, _arg3); _local6.vecFollow = new Point((_local16.x - _local19), (_local16.y - _local20)); _local6.vecFollow = MultiplyVec(NormalizeVec(_local6.vecFollow), (GetNorm(_local6.vecFollow) + GetNorm(_local23))); _local6.vecFollowSansPerte = MultiplyVec(NormalizeVec(_local6.vecFollow), _local6.distV2); _local6.vecRebound = new Point((_local16.x - _local7), (_local16.y - _local8)); _local6.vecRebound = MultiplyVec(_local6.vecRebound, (_arg3.nBounce * _arg4)); _local6.vecFinal = new Point(0, 0); _local6.vecFinal = _local6.vecFollow.add(_local6.vecRebound); _local6.pFinal = new Point(0, 0); _local6.pFinal.x = (((_local19 + _local6.vecFinal.x) + _local23.x) + _arg1.GetVelocity().x); _local6.pFinal.y = (((_local20 + _local6.vecFinal.y) + _local23.y) + _arg1.GetVelocity().y); _local6.sens = (((_local13 * _local17) + (_local14 * _local18)) + _local15); _local6.vecAng = _local6.vecFollow.clone(); var _local24:Number =  (_arg3, _local6.vecFollow, _local6.vecFollowSansPerte, _local6.sens, _arg1.GetFriction()); _local6.vecAng.x = ((_arg1.GetVx() * _local24) * _arg1.GetFriction()); _local6.vecAng.y = ((_arg1.GetVy() * _local24) * _arg1.GetFriction()); _local6.line = _arg1; _local6.pFirstCollision = new Point((_local19 + _local23.x), (_local20 + _local23.y)); _local6.pointOfCollision = _arg5; return (_local6); } public static function GetNorm(_arg1:Point):Number{ return (Math.sqrt(((_arg1.x * _arg1.x) + (_arg1.y * _arg1.y)))); } public static function MyCos(_arg1:Number):Number{   = _arg1; while (  < 0) {   = (  + 360); };   = Math.floor((  * 2));   = Math.min(Math.max(0,  ), 719); return ( [ ]); } public static function CollisionEntreCercle(_arg1:ObjetMoteur_c, _arg2:Array):Circle_c{ var _local4:Circle_c; if ((((_arg2 == null)) || ((_arg1 == null)))){ return (null); }; var _local3:int; while (_local3 < _arg2.length) { _local4 = Circle_c(_arg2[_local3]); if (_local4 == null){ } else { if (GetDistAuCarre(new Point(_arg1.px, _arg1.py), _local4) <= Math.pow((_arg1.rayon + _local4.rayon), 2)){ return (_local4); }; }; _local3++; }; return (null); } public static function GetRotation(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ var _local5:Number = (_arg1 - _arg2); var _local6:Number = (_arg3 - _arg4); var _local7:Number = Math.atan2(_local6, _local5); return (((_local7 / Math.PI) * 180)); } public static function  (_arg1:Line_c, _arg2:ObjetMoteur_c):Point{ var _local3:Number = _arg1.A(); var _local4:Number = _arg1.B(); var _local5:Number = (_arg1.C() - _arg2.rayon); var _local6:Number = (_arg2.px + _arg2.vx); var _local7:Number = (_arg2.py + _arg2.vy); var _local8:Number = 0; var _local9:Number = 0; var _local10:Number = _local4; var _local11:Number = -(_local3); var _local12:Number = ((_local3 * _local7) - (_local4 * _local6)); if (_local3 != 0){ _local9 = (((_local3 * _local12) - (_local10 * _local5)) / ((_local10 * _local4) - (_local3 * _local11))); _local8 = (((-(_local4) * _local9) - _local5) / _local3); } else { _local8 = (((_local4 * _local12) - (_local5 * _local11)) / ((_local3 * _local11) - (_local10 * _local4))); _local9 = (((-(_local3) * _local8) - _local5) / _local4); }; return (new Point(_local8, _local9)); } public static function CheckCollision(_arg1:ObjetMoteur_c, _arg2:Array, _arg3:Array, _arg4:Number, _arg5:Boolean=false):Collision_c{ var _local10:Line_c; var _local11:Object; var _local12:Line_c; var _local13:Object; if ((((_arg1.vx == 0)) && ((_arg1.vy == 0)))){ return (null); }; var _local6:Object = ((_arg2 == null)) ? null :  (_arg2, _arg1); var _local7:Object = ((_arg3 == null)) ? null :  (_arg3, _arg1); if (((_arg5) && (!((_local7 == null))))){ trace(((((("myLine : " + _local6) + "/") + _local7.point) + "/") + _local7.pFirstCol)); }; if ((((_local6 == null)) && ((_local7 == null)))){ return (null); }; if (_local7 == null){ return ( (_local6.line, _local6.pFirstCol, _arg1, _arg4, null)); }; if (_local6 == null){ _local10 =  (_local7.point, _local7.pFirstCol); _local11 =  ([_local10], _arg1); if (_local11 == null){ return (null); }; return ( (_local11.line, _local11.pFirstCol, _arg1, _arg4, _local7.point)); }; var _local8:Number = GetDistAuCarre(_local6.pFirstCol, new Point(_arg1.px, _arg1.py)); var _local9:Number = GetDistAuCarre(_local7.pFirstCol, new Point(_arg1.px, _arg1.py)); if (_local8 < _local9){ return ( (_local6.line, _local6.pFirstCol, _arg1, _arg4, null)); }; _local12 =  (_local7.point, _local7.pFirstCol); _local13 =  ([_local12], _arg1); if (_local13 == null){ return (null); }; return ( (_local13.line, _local13.pFirstCol, _arg1, _arg4, _local7.point)); } public static function MySin(_arg1:Number):Number{   = _arg1; while (  < 0) {   = (  + 360); };   = Math.floor((  * 2));   = Math.min(Math.max(0,  ), 719); return ( [ ]); } public static function NormalizeVec(_arg1:Point):Point{ var _local2:Number = Math.sqrt(((_arg1.x * _arg1.x) + (_arg1.y * _arg1.y))); if (_local2 < 1E-13){ return (new Point(0, 0)); }; var _local3:Number = (_arg1.x / _local2); var _local4:Number = (_arg1.y / _local2); return (new Point(_local3, _local4)); } public static function  (_arg1:Circle_c, _arg2:Point):Line_c{ var _local3:Point = new Point((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); var _local4:Number = Math.sqrt(((_local3.x * _local3.x) + (_local3.y * _local3.y))); if (isNaN(_arg2.x)){ trace("Putain de probleme"); }; var _local5:Line_c = new Line_c(_arg1.x, _arg2.x, _arg1.y, _arg2.y, false, false); var _local6:Number = (_arg1.x - ((_arg1.rayon / _local4) * _local3.x)); var _local7:Number = (_arg1.y - ((_arg1.rayon / _local4) * _local3.y)); var _local8:Number = (_local5.normVx * -20); var _local9:Number = (_local5.normVy * -20); var _local10:Number = (_local6 + _local8); var _local11:Number = (_local7 + _local9); _local6 = (_local6 - _local8); _local7 = (_local7 - _local9); var _local12:Line_c = new Line_c(_local6, _local10, _local7, _local11, false, false); return (_local12); } public static function Init():void{ if ( ){ return; };  = true; var _local1:int; while (_local1 < 720) {  .push(Math.cos((_local1 *  )));  .push(Math.sin((_local1 *  ))); _local1++; };  [360] = 0; } public static function GetNearestCircle(_arg1:ObjetMoteur_c, _arg2:Array):Circle_c{ var _local3:Circle_c; var _local4:Circle_c; var _local5:Number = -1; var _local6:Number = -1; var _local7:Point = new Point(_arg1.px, _arg1.py); var _local8:int; while (_local8 < _arg2.length) { _local4 = _arg2[_local8]; if (_local4 == null){ } else { _local6 = GetDistAuCarre(_local7, _local4); if ((((_local5 > _local6)) || ((_local5 == -1)))){ _local5 = _local6; _local3 = _local4; }; }; _local8++; }; return (_local3); } public static function ReduceAngularVelocity(_arg1:ObjetMoteur_c, _arg2:Number):void{ if (_arg1.vitesseAngulaire > 0){ _arg1.vitesseAngulaire = (_arg1.vitesseAngulaire - _arg2); } else { if (_arg1.vitesseAngulaire < 0){ _arg1.vitesseAngulaire = (_arg1.vitesseAngulaire + _arg2); }; }; } public static function  (_arg1:Point, _arg2:Point):Point{ var _local3:Number = (((_arg2.x - _arg1.x) / 2) + _arg1.x); var _local4:Number = (((_arg2.y - _arg1.y) / 2) + _arg1.y); return (new Point(_local3, _local4)); } public static function MultiplyVec(_arg1:Point, _arg2:Number):Point{ return (new Point((_arg1.x * _arg2), (_arg1.y * _arg2))); } } }//package TheGameAS3.Physique
Section 366
//Line_c (TheGameAS3.Physique.Line_c) package TheGameAS3.Physique { import flash.geom.*; public class Line_c { private var  :Number; private var  :Line_c;// = null private var  :Number;// = -1 private var  :Line_c;// = null private var  :Boolean;// = false private var  :Number;// = -1 private var  :Number;// = -1 private var  :Number;// = -1 private var  :Boolean; private var  :Number; private var  :Number; private var  :Number; private var nRayon:Number;// = -1 protected var  :Point; protected var  :Point; private var vy:Number; private var  :Circle_c;// = null private var  :Circle_c;// = null private var vx:Number; private var  :Point; private var  :Boolean; private var  :int;// = -1 private var  :Boolean;// = false public function Line_c(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Boolean, _arg6:Boolean, _arg7:Boolean=false){ Init(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6); } public function SetWallKick(_arg1:Boolean):void{   = _arg1; } public function  (_arg1, _arg2):Boolean{ return ((((( * _arg1) + (  * _arg2)) +  ) == 0)); } public function GetPoint1():Point{ return ( ); } public function SetIsDynamic(_arg1:Boolean):void{   = _arg1; } public function  ():Boolean{ return ((((Angle() < 60)) && ((Angle() > -60)))); } public function  ():Line_c{ return ( ); } public function get normVy():Number{ return ( ); } public function GetVy():Number{ return (vy); } public function get normVx():Number{ return ( ); } public function GetLinkedLine2():Line_c{ return ( ); } public function GetCenterPoint():Point{ return ( ); } public function GetNormLine():Line_c{ var _local1:Number =  .x; var _local2:Number =  .y; var _local3:Number = (  * 20); var _local4:Number = (  * 20); var _local5:Number = (_local1 + _local3); var _local6:Number = (_local2 + _local4); return (new Line_c(_local1, _local5, _local2, _local6, false, false)); } public function GetVx():Number{ return (vx); } public function CanBeDropped():Boolean{ return ( ); } public function Init(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Boolean, _arg6:Boolean):void{   = 0;   = new Point((((_arg2 - _arg1) / 2) + _arg1), (((_arg4 - _arg3) / 2) + _arg3)); nRayon = (Math.sqrt((Math.pow((_arg2 - _arg1), 2) + Math.pow((_arg4 - _arg3), 2))) / 2);  = (nRayon * nRayon); var _local7:Number = ((nRayon)!=0) ? ((_arg4 - _arg3) / (nRayon * 2)) : 0; var _local8:Number = ((nRayon)!=0) ? ((_arg2 - _arg1) / (nRayon * 2)) : 0; var _local9:Number =  .x; var _local10:Number =  .y; var _local11:Number = _local8; var _local12:Number = _local7;  = new Point(_arg1, _arg3);  = new Point(_arg2, _arg4);   = _local7;   = -(_local8);  = EquationVecto_c.GetRotation(_arg2, _arg1, _arg4, _arg3);  = _local12;   = -(_local11);   = ((_local11 * _local10) - (_local12 * _local9)); vx = _local8; vy = _local7;   = _arg5;   = _arg6; } public function  ():Boolean{ return (false); } public function Angle():Number{ return ( ); } public function  ():Circle_c{ return ( ); } public function GetJoint2():Circle_c{ return ( ); } public function  ():Boolean{ return ((((Angle() > 150)) || ((Angle() < -150)))); } public function A():Number{ return ( ); } public function SetJoint1(_arg1:Circle_c, _arg2:Line_c):void{  = _arg1;  = _arg2; } public function SetJoint2(_arg1:Circle_c, _arg2:Line_c):void{  = _arg1;  = _arg2; } public function GetVelocity():Point{ return (new Point()); } public function IsDynamic():Boolean{ return ( ); } public function GetFriction():Number{ return ( ); } public function C():Number{ return ( ); } public function  (_arg1, _arg2):Boolean{ return ((((( * _arg1) + (  * _arg2)) +  ) > 0)); } public function GetRayonCarre():Number{ return ( ); } public function SetDrop(_arg1:Boolean):void{   = _arg1; } public function B():Number{ return ( ); } public function DestroyJoint1():void{  = null;  = null; } public function CanBeWallKicked():Boolean{ return ( ); } public function GetIndexAAA():int{ return ( ); } public function DestroyJoint2():void{  = null;  = null; } public function SetIndexAAA(_arg1:int):void{   = _arg1; } public function GetRayon():Number{ return (nRayon); } public function IsPointInNegativeSide(_arg1, _arg2):Boolean{ return ((((( * _arg1) + (  * _arg2)) +  ) < 0)); } public function GetPoint2():Point{ return ( ); } } }//package TheGameAS3.Physique
Section 367
//Moteur_c (TheGameAS3.Physique.Moteur_c) package TheGameAS3.Physique { import TheGameAS3.*; import flash.display.*; import flash.geom.*; public class Moteur_c { private static var :Number = 30; public static var MSG_TOO_MUCH_COLLISION:int = 1; private static var  :Number = 2; private static var  :Boolean = false; public static var MSG_OK:int = 0; private static var  :Number = 0; public static function (_arg1:Game_c, _arg2:ObjetMoteur_c):void{ var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Collision_c; var _local13:Point; var _local14:Point; var _local3:Boolean; var _local4:Number = 1; var _local5:Collision_c; var _local6:Number = 0; _arg2.vx = (_arg2.vx * _arg1.GetSpeedManager().GetSpeed()); _arg2.vy = (_arg2.vy * _arg1.GetSpeedManager().GetSpeed()); _local5 = EquationVecto_c.CheckCollision(_arg2, _arg2.GetLineInView(), _arg2.GetPointInView(), 1); _arg2.lastCol = _local5; if (_local5 != null){ _arg2.vitesse = (_local5.distV1 + _local5.distV2); _local7 = (_local5.distV2 / _arg2.vitesse); if (_local7 > 0.999){ _local7 = 1; }; _local8 = (_arg2.grav * _local7); _local9 = _arg2.px; _local10 = _arg2.py; _local11 = _arg2.vy; _arg2.vy = (_arg2.vy - _local8); _arg2.px = _local5.pFirstCollision.x; _arg2.py = _local5.pFirstCollision.y; _local12 = EquationVecto_c.CheckCollision(_arg2, [_local5.line], _arg2.GetPointInView(), 1); _arg2.vy = _local11; _arg2.px = _local9; _arg2.py = _local10; if (_local12 != null){ if (EquationVecto_c.GetNorm(_local12.vecRebound) > (_arg2.grav +  )){ _arg2.bFirstFollow = true; _local3 = false; }; }; } else { _arg2.bFirstFollow = true; _local3 = false; }; if (_local3){ if (((_arg2.bFirstFollow) && ((_arg2.vy > 0)))){ EquationVecto_c.SetEquilibreInstantane(_arg2, _arg2.lastCol, 1); _arg2.bFirstFollow = false; }; _local4 = 0; _local5 = EquationVecto_c.CheckCollision(_arg2, _arg2.GetLineInView(), _arg2.GetPointInView(), _local4); _arg2.lastCol = _local5; }; while (((!((_local5 == null))) && ((_local6 < )))) { _local6++; _arg2.vx = _local5.vecFinal.x; _arg2.vy = _local5.vecFinal.y; _arg2.px = _local5.pFirstCollision.x; _arg2.py = _local5.pFirstCollision.y; _arg2.lastCol = _local5; _local5 = EquationVecto_c.CheckCollision(_arg2, _arg2.GetLineInView(), _arg2.GetPointInView(), _local4); }; if (_local6 >= ){ return; }; if (_local6 > 0){ if (_local3){ if (_local6 > 1){ _local13 = EquationVecto_c.NormalizeVec(_arg2.lastCol.vecFollow); _local13 = EquationVecto_c.MultiplyVec(_local13, _arg2.vitesse); _arg2.vx = _local13.x; _arg2.vy = _local13.y; }; _arg2.bIsOnLine = true; EquationVecto_c.SetEquilibreInstantane(_arg2, _arg2.lastCol, _arg2.lastCol.line.GetFriction()); } else { _local14 = _arg2.lastCol.vecFinal; _local14 = EquationVecto_c.NormalizeVec(_local14); _arg2.vx = (((_arg2.vitesse + ((1 - _local7) * _arg2.grav)) - (_arg2.grav * _local7)) * _local14.x); _arg2.vy = (((_arg2.vitesse + ((1 - _local7) * _arg2.grav)) - (_arg2.grav * _local7)) * _local14.y); }; _arg2.px = _arg2.lastCol.pFinal.x; _arg2.py = _arg2.lastCol.pFinal.y; } else { _arg2.bIsOnLine = false; _arg2.px = (_arg2.px + _arg2.vx); _arg2.py = (_arg2.py + _arg2.vy); }; MovieClip(_arg2).rot._rotation = (MovieClip(_arg2).rot._rotation + (_arg2.vitesseAngulaire / 2)); if (_arg2.bIsOnLine){ EquationVecto_c.ReduceAngularVelocity(_arg2, _arg2.lastCol.line.GetFriction()); }; _arg2.vx = (_arg2.vx / _arg1.GetSpeedManager().GetSpeed()); _arg2.vy = (_arg2.vy / _arg1.GetSpeedManager().GetSpeed()); } public static function GetGravite():Number{ return ( ); } public static function JustRebound(_arg1:Game_c, _arg2:ObjetMoteur_c, _arg3:Array, _arg4:Array, _arg5:Boolean=true):void{ var _local7:Collision_c; var _local8:Number; var _local9:Point; var _local6:Number = 0; if (_arg5){ _arg2.vx = (_arg2.vx * _arg1.GetSpeedManager().GetSpeed()); _arg2.vy = (_arg2.vy * _arg1.GetSpeedManager().GetSpeed()); }; _local7 = EquationVecto_c.CheckCollision(_arg2, _arg3, _arg4, 1); _arg2.lastCol = _local7; if (_local7 != null){ _arg2.vitesse = (_local7.distV1 + _local7.distV2); _local8 = (_local7.distV2 / _arg2.vitesse); if (_local8 > 0.999){ _local8 = 1; }; while (((!((_local7 == null))) && ((_local6 < )))) { _local6++; _arg2.vx = _local7.vecFinal.x; _arg2.vy = _local7.vecFinal.y; _arg2.px = _local7.pFirstCollision.x; _arg2.py = _local7.pFirstCollision.y; _arg2.lastCol = _local7; _local7 = EquationVecto_c.CheckCollision(_arg2, _arg3, _arg4, 1); }; if (_local6 > 0){ _local9 = _arg2.lastCol.vecFinal; _local9 = EquationVecto_c.NormalizeVec(_local9); _arg2.vx = ((((_arg2.vitesse + ((1 - _local8) * _arg2.grav)) - (_arg2.grav * _local8)) * _local9.x) * _arg2.nBounce); _arg2.vy = ((((_arg2.vitesse + ((1 - _local8) * _arg2.grav)) - (_arg2.grav * _local8)) * _local9.y) * _arg2.nBounce); _arg2.px = _arg2.lastCol.pFinal.x; _arg2.py = _arg2.lastCol.pFinal.y; } else { _arg2.px = (_arg2.px + _arg2.vx); _arg2.py = (_arg2.py + _arg2.vy); }; } else { _arg2.px = (_arg2.px + _arg2.vx); _arg2.py = (_arg2.py + _arg2.vy); }; if (_arg5){ _arg2.vx = (_arg2.vx / _arg1.GetSpeedManager().GetSpeed()); _arg2.vy = (_arg2.vy / _arg1.GetSpeedManager().GetSpeed()); }; } public static function Init():void{ if ( ){ return; };  = true; EquationVecto_c.Init(); } public static function FirstContact(_arg1:Game_c, _arg2:ObjetMoteur_c, _arg3:Array, _arg4:Array):void{ _arg2.vx = (_arg2.vx * _arg1.GetSpeedManager().GetSpeed()); _arg2.vy = (_arg2.vy * _arg1.GetSpeedManager().GetSpeed()); var _local5:Collision_c = EquationVecto_c.CheckCollision(_arg2, _arg3, _arg4, 1); _arg2.lastCol = _local5; if (_local5 == null){ _arg2.px = (_arg2.px + _arg2.vx); _arg2.py = (_arg2.py + _arg2.vy); } else { _arg2.px = _local5.pFirstCollision.x; _arg2.py = _local5.pFirstCollision.y; }; _arg2.vx = (_arg2.vx / _arg1.GetSpeedManager().GetSpeed()); _arg2.vy = (_arg2.vy / _arg1.GetSpeedManager().GetSpeed()); } public static function StickToGround(_arg1:Game_c, _arg2:ObjetMoteur_c, _arg3:Array, _arg4:Array):int{ var _local5:int; var _local6:Number = _arg2.vx; var _local7:Number = _arg2.vy; _arg2.vx = (_arg2.vx * _arg1.GetSpeedManager().GetSpeed()); _arg2.vy = (_arg2.vy * _arg1.GetSpeedManager().GetSpeed()); var _local8:Collision_c = EquationVecto_c.CheckCollision(_arg2, _arg3, _arg4, 0); _arg2.lastCol = _local8; while (((!((_local8 == null))) && ((_local5 < )))) { _local5++; _arg2.vx = _local8.vecFinal.x; _arg2.vy = _local8.vecFinal.y; _arg2.px = _local8.pFirstCollision.x; _arg2.py = _local8.pFirstCollision.y; _arg2.lastCol = _local8; _local8 = EquationVecto_c.CheckCollision(_arg2, _arg3, _arg4, 0); }; if (_local5 >= ){ return (MSG_TOO_MUCH_COLLISION); }; if (_local5 > 0){ _arg2.bIsOnLine = true; _arg2.px = _arg2.lastCol.pFinal.x; _arg2.py = _arg2.lastCol.pFinal.y; } else { _arg2.bIsOnLine = false; _arg2.px = (_arg2.px + _arg2.vx); _arg2.py = (_arg2.py + _arg2.vy); }; _arg2.vx = _local6; _arg2.vy = _local7; return (MSG_OK); } } }//package TheGameAS3.Physique
Section 368
//ObjetMoteur_c (TheGameAS3.Physique.ObjetMoteur_c) package TheGameAS3.Physique { import flash.events.*; import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Scenario.*; import flash.geom.*; import TheGameAS3.Visuel.*; import TheGameAS3.Behaviors.*; public class ObjetMoteur_c extends MovieClip implements Updatable_i, MessageListener_i, Controllable_i { public var px:Number; public var py:Number; public var lastCol:Collision_c; public var vitesse:Number; protected var :Number; private var :DisplayObjectContainer; protected var m_rayon:Number; public var :LevelLayer_c; protected var :Array;// = null private var :Boolean;// = true public var :Circle_c;// = null public var xVisualOffSet:Number; protected var  :Number; protected var  :Number; protected var  :Array;// = null public var vitesseAngulaire:Number; protected var m_tabPointCol:Array;// = null public var bFirstFollow:Boolean; public var vx:Number; public var vy:Number; protected var  :Number; public var bIsOnLine:Boolean; private var  :String;// = "NONE" private var :Vector3D_c; protected var  :Boolean; protected var m_tabLinesCol:Array;// = null public var yVisualOffSet:Number; public static const NONE_TAG:String = "NONE"; public static var RAYON_VISION_LIGNE:Number = 3000; public static var  :Boolean = false; private static var  :Array = new Array(); public function ObjetMoteur_c(_arg1:LevelLayer_c){  = new Vector3D_c(0, 0, 0); (_arg1); super(); xVisualOffSet = 0; yVisualOffSet = 0; px = MovieClip(this).x; py = MovieClip(this).y; vx = 0; vy = 0; vitesse = 0; vitesseAngulaire = 0; lastCol = null; bFirstFollow = false; bIsOnLine = false;  = 2;  = 0;  = 1; m_rayon = ((this.width + 1) / 2);  = (((Math.PI * 2) * m_rayon) * 2);  = true; UpdateGravite(Moteur_c.GetGravite());  = new Circle_c(px, py, (RAYON_VISION_LIGNE / 3)); UpdateMyCollision();  = new Array();  = new Array();  .push(this); } public function GetPointInView():Array{ return (m_tabPointCol); } public function GetBehaviorsSync():Array{ return ( ); } public function OnMessage(_arg1:String):void{ var _local4:int; var _local5:Behavior_i; var _local2:Array = _arg1.split(","); var _local3:String = _local2.shift(); if (_local3 == BehaviorManager_c.ID_CREATE_BEHAVIOR){ _local4 = BehaviorManager_c.GetIdFromName(_local2.shift()); _local5 = BehaviorManager_c.CreateBehavior(_local4, _local2, this); AddBehavior(_local5, true); return; }; } public function UpdateGravite(_arg1:Number):void{  = (( * _arg1) * 0.5); } public function RemoveBehavior(_arg1:Behavior_i):void{ var _local2:int; while (_local2 <  .length) { if ( [_local2] == _arg1){  .splice(_local2, 1); return; }; _local2++; }; _local2 = 0; while (_local2 < .length) { if ([_local2] == _arg1){ .splice(_local2, 1); return; }; _local2++; }; trace("WARNING :: ObjetMoteur_c :: RemoveBehavior :: Behavior not found"); } public function OnAdd(_arg1:Game_c):void{ this.UpdateGravite(Moteur_c.GetGravite()); } public function (_arg1:LevelLayer_c):void{  = _arg1; } public function GetMatrixPos():Point{ var _local1:Point = new Point(); _local1.x = Math.floor((this.px / LevelPartManager_c.LEVEL_WIDTH)); _local1.y = Math.floor((this.py / LevelPartManager_c.LEVEL_HEIGHT)); return (_local1); } public function SetPosition3D(_arg1:Vector3D_c):void{ px = _arg1.x; py = _arg1.y; } public function UpdateMyCollision():void{ if (GetLayer() == null){ return; }; m_tabLinesCol = GetLayer().GetLinesInRange(this.px, this.py, RAYON_VISION_LIGNE); m_tabPointCol = GetLayer().GetPointsInRange(this.px, this.py, RAYON_VISION_LIGNE); } public function GetPosition3D():Vector3D_c{ .x = px; .y = py; return (); } public function GetLineInView():Array{ return (m_tabLinesCol); } public function set cameraCanControlMe(_arg1:Boolean):void{  = _arg1; } public function FadeTintFromTo(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:int, _arg9:Number, _arg10:Boolean=false):void{ var _local11:Array = new Array(); _local11.push(_arg1); _local11.push(_arg2); _local11.push(_arg3); _local11.push(_arg4); _local11.push(_arg5); _local11.push(_arg6); _local11.push(_arg7); _local11.push(_arg8); _local11.push(_arg9); AddBehavior(BehaviorManager_c.CreateBehavior(BehaviorManager_c.OBJ_FADE_COLOR, _local11, this), _arg10); } public function SetTint(_arg1:int, _arg2:int, _arg3:int):void{ var _local4:ColorTransform = this.transform.colorTransform; _local4.redOffset = _arg1; _local4.greenOffset = _arg2; _local4.blueOffset = _arg3; this.transform.colorTransform = _local4; } public function set oldParent(_arg1:DisplayObjectContainer):void{  = _arg1; } public function OnRemove(_arg1:Game_c):void{ } public function SetEnable(_arg1:Boolean):void{  = _arg1; } public function get grav():Number{ return ( ); } public function GetBehaviorsAsync():Array{ return (); } public function SetRayon(_arg1:Number):void{ m_rayon = _arg1;  = (((Math.PI * 2) * m_rayon) * 2); } public function GetDistanceCarre(_arg1:ObjetMoteur_c):Number{ return ((((_arg1.px - this.px) * (_arg1.px - this.px)) + ((_arg1.py - this.py) * (_arg1.py - this.py)))); } public function get rayon():Number{ return (m_rayon); } public function GetTag():String{ return ( ); } public function get nBounce():Number{ return ( ); } public function IsEnabled():Boolean{ return ((( ) && (!( )))); } public function FadeTintTo(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:Number, _arg6:Boolean=false):void{ var _local7:Array = new Array(); _local7.push(0); _local7.push(0); _local7.push(0); _local7.push(1); _local7.push(_arg1); _local7.push(_arg2); _local7.push(_arg3); _local7.push(_arg4); _local7.push(_arg5); AddBehavior(BehaviorManager_c.CreateBehavior(BehaviorManager_c.OBJ_FADE_COLOR, _local7, this), _arg6); } public function get cameraCanControlMe():Boolean{ return (); } public function get oldParent():DisplayObjectContainer{ return (); } public function GetLayer():LevelLayer_c{ return (); } public function OnEndBehavior(_arg1:Event):void{ var _local2:Behavior_i = Behavior_i(_arg1.target); RemoveBehavior(_local2); } public function Destroy(_arg1:Game_c):void{ var _local2:Boolean; var _local3:int; while (_local3 <  .length) { if ( [_local3] == this){  .splice(_local3, 1); _local2 = true; break; }; _local3++; }; if (!_local2){ }; RemoveAllBehavior(); lastCol = null; } public function RemoveAllBehavior():void{ while ( .length > 0) {  .shift().Destroy(); }; while (.length > 0) { .shift().Destroy(); };  = new Array(); } public function get circonference():Number{ return ( ); } public function Update(_arg1:Game_c):void{ if (!.IsInside((this.px + this.vx), (this.py + this.vy))){ .SetPosition(this.px, this.py); UpdateMyCollision(); }; var _local2:int; while (_local2 < GetBehaviorsAsync().length) { GetBehaviorsAsync()[_local2].Control(_arg1, this); _local2++; }; if (GetBehaviorsSync().length > 0){ GetBehaviorsSync()[0].Control(_arg1, this); }; } public function DrawOnBackground():void{ var _local4:LevelPart_c; var _local5:Point; var _local6:Bitmap; var _local7:BitmapData; var _local8:Matrix; var _local1:Array = new Array(); var _local2:Point = GetMatrixPos(); _local1.push(GetLayer().GetLevelPartManager().GetLevelPart((_local2.x - 1), (_local2.y - 1))); _local1.push(GetLayer().GetLevelPartManager().GetLevelPart(_local2.x, (_local2.y - 1))); _local1.push(GetLayer().GetLevelPartManager().GetLevelPart((_local2.x + 1), (_local2.y - 1))); _local1.push(GetLayer().GetLevelPartManager().GetLevelPart((_local2.x - 1), _local2.y)); _local1.push(GetLayer().GetLevelPartManager().GetLevelPart(_local2.x, _local2.y)); _local1.push(GetLayer().GetLevelPartManager().GetLevelPart((_local2.x + 1), _local2.y)); _local1.push(GetLayer().GetLevelPartManager().GetLevelPart((_local2.x - 1), (_local2.y + 1))); _local1.push(GetLayer().GetLevelPartManager().GetLevelPart(_local2.x, (_local2.y + 1))); _local1.push(GetLayer().GetLevelPartManager().GetLevelPart((_local2.x + 1), (_local2.y + 1))); var _local3:int; while (_local3 < _local1.length) { if (_local1[_local3] == null){ } else { _local4 = LevelPart_c(_local1[_local3]); _local5 = new Point(); _local5.x = (this.px - (_local4.GetMatrixPos().x * LevelPartManager_c.LEVEL_WIDTH)); _local5.y = (this.py - (_local4.GetMatrixPos().y * LevelPartManager_c.LEVEL_HEIGHT)); _local6 = _local4.GetLevelBitmap(); _local7 = _local6.bitmapData; if (_local7 == VisuelFactory_c.BLANK_BMP){ } else { _local8 = new Matrix(); _local8.scale((scaleX * VisuelFactory_c.COMPRESSION), (scaleY * VisuelFactory_c.COMPRESSION)); _local8.rotate(((rotation / 180) * Math.PI)); _local8.translate((_local5.x * VisuelFactory_c.COMPRESSION), (_local5.y * VisuelFactory_c.COMPRESSION)); _local7.draw(this, _local8, transform.colorTransform); }; }; _local3++; }; } public function AddBehavior(_arg1:Behavior_i, _arg2:Boolean):void{ _arg1.addEventListener(Behavior_c.EVENT_BEHAVIOR_ENDED, OnEndBehavior); if (_arg2){  .push(_arg1); } else { .push(_arg1); }; } public function get ():Number{ return (); } public function SetTag(_arg1:String):void{ if ((((_arg1 == "")) || ((_arg1 == null)))){ return; }; if (Camera_c.CAMERA_TAG == _arg1){ trace(("ERROR : ObjetMoteur_c :: SetTag :: CameraTag Used : " + _arg1)); return; }; var _local2:int; while (_local2 <  .length) { if (((( [_local2].GetTag() == _arg1)) && (!((_arg1 == NONE_TAG))))){ trace(("WARNING :: ObjetMoteur_c :: SetTag :: Tag Alredy used : " + _arg1)); }; _local2++; };  = _arg1; } public static function ReInit():void{  = new Array(); } public static function UpdateCollisionOfAllObjet():void{ var _local1:int; while (_local1 <  .length) {  [_local1].UpdateMyCollision(); _local1++; }; } public static function  (_arg1:int):void{ RAYON_VISION_LIGNE = _arg1; var _local2:int; while (_local2 <  .length) { ObjetMoteur_c( [_local2])..SetRayon((_arg1 / 3)); _local2++; }; } public static function Pause(_arg1:Boolean):void{  = _arg1; } public static function GetNbObjets():int{ return ( .length); } public static function IsPaused():Boolean{ return ( ); } public static function GetObjetByTag(_arg1:String):ObjetMoteur_c{ var _local2:int; while (_local2 <  .length) { if ( [_local2].GetTag() == _arg1){ return ( [_local2]); }; _local2++; }; trace(("WARNING:: ObjetMoteur_c :: GetObjetByTag :: Tag not found : " + _arg1)); return (null); } public static function ():Array{ return ( ); } public static function SendMessage(_arg1:String, _arg2:String):void{ if (_arg1 == null){ return; }; var _local3:int; var _local4:int; while (_local4 <  .length) { if (((( [_local4].GetTag() == _arg1)) && (!(( [_local4].GetTag() == "NONE"))))){  [_local4].OnMessage(_arg2); _local3++; }; _local4++; }; } } }//package TheGameAS3.Physique
Section 369
//Vector3D_c (TheGameAS3.Physique.Vector3D_c) package TheGameAS3.Physique { public class Vector3D_c { public var x:Number;// = 0 public var y:Number;// = 0 public var z:Number;// = 0 public function Vector3D_c(_arg1:Number, _arg2:Number, _arg3:Number){ x = _arg1; y = _arg2; z = _arg3; } public function Normalize(){ var _local1:Number = Math.sqrt((((x * x) + (y * y)) + (z * z))); if (_local1 < 1E-13){ x = 0; y = 0; z = 0; return; }; x = (x / _local1); y = (y / _local1); z = (z / _local1); } public static function DistCarre(_arg1:Vector3D_c, _arg2:Vector3D_c):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); var _local5:Number = (_arg1.z - _arg2.z); return ((((_local3 * _local3) + (_local4 * _local4)) + (_local5 * _local5))); } public static function  (_arg1:Vector3D_c, _arg2:Vector3D_c):Number{ return (Math.sqrt(DistCarre(_arg1, _arg2))); } } }//package TheGameAS3.Physique
Section 370
//Event_c (TheGameAS3.Scenario.Event_c) package TheGameAS3.Scenario { public class Event_c { private var  :Array; private var  :int;// = -1 private var  :String;// = "" public function Event_c(_arg1:String, _arg2:int){  = _arg2;  = _arg1;  = new Array(); } public function GetParameters():Array{ return ( ); } public function GetName():String{ return ( ); } public function Clone():Event_c{ var _local1:Event_c = new Event_c( ,  ); var _local2:int; while (_local2 <  .length) { _local1.AddParameters(Parameter_c( [_local2]).Clone()); _local2++; }; _local1.FeedParameters(GetParametersValue()); return (_local1); } public function  ():int{ var _local1:int; var _local2:int; while (_local2 <  .length) { if (! [_local2].IsOptionnal()){ _local1++; }; _local2++; }; return (_local1); } public function FeedParameters(_arg1:Array):void{ var _local3:Parameter_c; if ((((_arg1 == null)) || ((_arg1.length == 0)))){ return; }; if ((((_arg1.length >  .length)) || ((_arg1.length <  ())))){ trace(((("WARNING :: Event_c :: FeedParameters :: Wrong values for " + GetName()) + "/values = ") + _arg1)); return; }; var _local2:int; while (_local2 < _arg1.length) { _local3 =  [_local2]; _local3.SetValue(_arg1[_local2]); if (!_local3.IsValid()){ trace((("WARNING :: Event_c :: FeedParameters :: Value for param " + _local3.GetName()) + " is not valid")); return; }; _local2++; }; } public function AddParameters(_arg1:Parameter_c):void{  .push(_arg1); } public function GetId():int{ return ( ); } public function GetParametersValue():Array{ var _local2:int; var _local1:Array = new Array(); while (_local2 <  .length) { _local1.push( [_local2].GetValue()); _local2++; }; return (_local1); } } }//package TheGameAS3.Scenario
Section 371
//EventManager_c (TheGameAS3.Scenario.EventManager_c) package TheGameAS3.Scenario { import TheGameAS3.*; import TheGameAS3.Level.*; public class EventManager_c { private var :Array;// = null private var m_context:Game_c;// = null public function Init(_arg1:Game_c):void{ m_context = _arg1;  = new Array(); } public function CreateEventSwitch(_arg1:LevelLayer_c, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:int):EventSwitch_c{ var _local6:EventSwitch_c = new EventSwitch_c(_arg1, this, _arg2, _arg3, _arg4, _arg5); AddSwitch(_local6); return (_local6); } public function DestroyEventSwitch(_arg1:EventSwitch_c):void{ var _local2:int; while (_local2 < .length) { if ([_local2] == _arg1){ .splice(_local2, 1); break; }; _local2++; }; _arg1.Destroy(); } public function AddSwitch(_arg1:EventSwitch_c):void{ .push(_arg1); } public function DestroyAllEventSwitch():void{ while (.length > 0) { DestroyEventSwitch([0]); }; } public function GetSwitchByLayer(_arg1:LevelLayer_c):Array{ var _local2:Array = new Array(); var _local3:int; while (_local3 < .length) { if ([_local3].GetLayer() == _arg1){ _local2.push([_local3]); }; _local3++; }; return (_local2); } } }//package TheGameAS3.Scenario
Section 372
//EventSwitch_c (TheGameAS3.Scenario.EventSwitch_c) package TheGameAS3.Scenario { import TheGameAS3.Level.*; import TheGameAS3.Effects.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; public class EventSwitch_c extends Circle_c implements Heurtable_i { private var  :Boolean;// = true private var  :EventManager_c;// = null private var  :int;// = -1 private var  :int;// = -1 private var  :Array;// = null private var  :String;// = "" private var  :Boolean;// = false private var  :Acteur_c;// = null private var :LevelLayer_c;// = null public function EventSwitch_c(_arg1:LevelLayer_c, _arg2:EventManager_c, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:int, _arg7:Boolean=true){ super(_arg3, _arg4, _arg5);  = _arg1;   = _arg2;   = _arg7;   = new Array();   = _arg6; _arg1.AddTeamCollision(this, _arg6); } public function GetTeam():int{ return ( ); } public function GetAllEvent():Array{ return ( ); } public function SetOwner(_arg1:HeurtableContainer_i):void{ } public function AddEvent(_arg1:Event_c):void{  .push(_arg1); } public function Destroy():void{ if ( ){ return; }; GetLayer().RemoveTeamCollision(this,  );   = null;   = null;  = null;   = true; } public function OnHit(_arg1:Heurtable_i, _arg2:Collision_c):void{ var _local3:int; if ( ){ _local3 = 0; while (_local3 <  .length) { ScenarioManager_c.AddEvent( [_local3]); _local3++; }; ScenarioManager_c.NextEvent();  .DestroyEventSwitch(this); }; } public function GetName():String{ return ( ); } public function GetOwner():HeurtableContainer_i{ return (null); } public function SetName(_arg1:String):void{  = _arg1; } public function GetLayer():LevelLayer_c{ return (); } public function Clone():EventSwitch_c{ var _local1:EventSwitch_c = new EventSwitch_c(,  , x, y, rayon,  ,  ); var _local2:int; while (_local2 <  .length) { _local1.AddEvent(Event_c( [_local2]).Clone()); _local2++; }; return (_local1); } } }//package TheGameAS3.Scenario
Section 373
//MessageListener_i (TheGameAS3.Scenario.MessageListener_i) package TheGameAS3.Scenario { public interface MessageListener_i { function OnMessage(_arg1:String):void; function GetTag():String; function SetTag(_arg1:String):void; } }//package TheGameAS3.Scenario
Section 374
//Parameter_c (TheGameAS3.Scenario.Parameter_c) package TheGameAS3.Scenario { public class Parameter_c { private var  :String;// = "" private var :Array;// = null private var :Boolean;// = false private var :String;// = "" private var  :String;// = "" public function Parameter_c(_arg1:String, _arg2:String, _arg3:Boolean=false, _arg4:Array=null, _arg5:String=""){  = _arg1;  = _arg2;  = _arg3;  = _arg4;  = _arg5; } public function GetName():String{ return ( ); } public function IsOptionnal():Boolean{ return (); } public function GetPossibleValues():Array{ return (); } public function IsValid():Boolean{ var _local2:int; var _local1:Boolean; if ( != null){ while (_local2 < .length) { _local1 = ((_local1) || (([_local2] == ))); _local2++; }; } else { _local1 = true; }; switch ( ){ case "Number": return (((!(isNaN(Number()))) && (_local1))); case "String": return (_local1); case "Boolean": return (((()) && (_local1))); }; trace(("WARNING :: Parameter_c :: IsValid :: Wrong type :: " +  )); return (false); } public function SetName(_arg1:String):void{  = _arg1; } public function SetValue(_arg1:String):void{  = _arg1; } public function GetValueBoolean():Boolean{ return (((( == "true")) || (( == "1")))); } public function GetType():String{ return ( ); } public function GetValue():String{ return (); } public function (_arg1:String):void{  = _arg1; } public function Clone():Parameter_c{ return (new Parameter_c( ,  , , (()!=null) ? .slice() : null)); } public function ():Boolean{ return (((((((( == "true")) || (( == "false")))) || (( == "1")))) || (( == "0")))); } public function (_arg1:Parameter_c):Boolean{ return ((_arg1.GetType() == GetType())); } } }//package TheGameAS3.Scenario
Section 375
//ScenarioEventID_c (TheGameAS3.Scenario.ScenarioEventID_c) package TheGameAS3.Scenario { public class ScenarioEventID_c { public static const ID_FADE_TO_MUSIC:int = 15; public static const ID_RESET_CAMERA_TO_NORMAL:int = 6; public static const ID_SET_CAM_BOUNDS:int = 7; public static const ID_LOCK_CAMERA_ON:int = 5; public static const ID_DISABLE_ALL_ACTEURS:int = 2; public static const ID_ENABLE_ALL_ACTEURS:int = 3; public static const ID_CREATE_ENEMY:int = 9; public static const ID_SEND_MESSAGE:int = 1; public static const ID_SET_SPEED:int = 14; public static const ID_CREATE_FX:int = 11; public static const ID_WAIT:int = 0; public static const ID_CREATE_AMMO:int = 13; public static const ID_DESTROY_INFINITE_ENEMY:int = 10; public static const ID_RESPECT_CAM_BOUNDS:int = 8; public static const ID_MOVE_CAMERA:int = 4; public static const ID_DESTROY_FX:int = 12; public static function  ():Array{ return ([ID_WAIT, ID_SEND_MESSAGE, ID_DISABLE_ALL_ACTEURS, ID_ENABLE_ALL_ACTEURS, ID_MOVE_CAMERA, ID_LOCK_CAMERA_ON, ID_RESET_CAMERA_TO_NORMAL, ID_CREATE_ENEMY, ID_SET_CAM_BOUNDS, ID_RESPECT_CAM_BOUNDS, ID_CREATE_FX, ID_DESTROY_FX, ID_DESTROY_INFINITE_ENEMY, ID_CREATE_AMMO, ID_SET_SPEED, ID_FADE_TO_MUSIC]); } public static function GetIdByName(_arg1:String):int{ if (_slot1[_arg1] == undefined){ trace(("ERROR :: ScenarioEventID_c :: GetIdByName :: WRONG NAME : " + _arg1)); return (-1); }; return (_slot1[_arg1]); } public static function GetNameById(_arg1:int):String{ switch (_arg1){ case ID_WAIT: return ("ID_WAIT"); case ID_SEND_MESSAGE: return ("ID_SEND_MESSAGE"); case ID_DISABLE_ALL_ACTEURS: return ("ID_DISABLE_ALL_ACTEURS"); case ID_ENABLE_ALL_ACTEURS: return ("ID_ENABLE_ALL_ACTEURS"); case ID_MOVE_CAMERA: return ("ID_MOVE_CAMERA"); case ID_LOCK_CAMERA_ON: return ("ID_LOCK_CAMERA_ON"); case ID_RESET_CAMERA_TO_NORMAL: return ("ID_RESET_CAMERA_TO_NORMAL"); case ID_CREATE_ENEMY: return ("ID_CREATE_ENEMY"); case ID_SET_CAM_BOUNDS: return ("ID_SET_CAM_BOUNDS"); case ID_RESPECT_CAM_BOUNDS: return ("ID_RESPECT_CAM_BOUNDS"); case ID_CREATE_FX: return ("ID_CREATE_FX"); case ID_DESTROY_FX: return ("ID_DESTROY_FX"); case ID_DESTROY_INFINITE_ENEMY: return ("ID_DESTROY_INFINITE_ENEMY"); case ID_CREATE_AMMO: return ("ID_CREATE_AMMO"); case ID_SET_SPEED: return ("ID_SET_SPEED"); case ID_FADE_TO_MUSIC: return ("ID_FADE_TO_MUSIC"); default: return (null); }; } } }//package TheGameAS3.Scenario
Section 376
//ScenarioManager_c (TheGameAS3.Scenario.ScenarioManager_c) package TheGameAS3.Scenario { import flash.events.*; import TheGameAS3.*; import TheGameAS3.Weapon.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; import flash.utils.*; public class ScenarioManager_c { private static var :Timer = new Timer(0, 1); private static var  :Array = new Array(); private static var m_context:Game_c = null; public static function GetEmptyEvent(_arg1:int):Event_c{ var _local2:Event_c; switch (_arg1){ case ScenarioEventID_c.ID_WAIT: _local2 = new Event_c("Wait X Ms", _arg1); _local2.AddParameters(new Parameter_c("ms To Wait", "Number")); break; case ScenarioEventID_c.ID_SEND_MESSAGE: _local2 = new Event_c("Send Message", _arg1); _local2.AddParameters(new Parameter_c("TagName", "String")); _local2.AddParameters(new Parameter_c("MSG", "String")); break; case ScenarioEventID_c.ID_DISABLE_ALL_ACTEURS: _local2 = new Event_c("Disable All Acteurs", _arg1); break; case ScenarioEventID_c.ID_ENABLE_ALL_ACTEURS: _local2 = new Event_c("Enable All Acteurs", _arg1); break; case ScenarioEventID_c.ID_MOVE_CAMERA: _local2 = new Event_c("Move Camera", _arg1); _local2.AddParameters(new Parameter_c("X", "Number")); _local2.AddParameters(new Parameter_c("Y", "Number")); _local2.AddParameters(new Parameter_c("Z", "Number")); _local2.AddParameters(new Parameter_c("Ease", "Number")); break; case ScenarioEventID_c.ID_LOCK_CAMERA_ON: _local2 = new Event_c("Lock Camera on", _arg1); _local2.AddParameters(new Parameter_c("X", "Number")); _local2.AddParameters(new Parameter_c("Y", "Number")); _local2.AddParameters(new Parameter_c("Z", "Number")); _local2.AddParameters(new Parameter_c("Ease", "Number")); break; case ScenarioEventID_c.ID_RESET_CAMERA_TO_NORMAL: _local2 = new Event_c("Reset Camera to normal", _arg1); break; case ScenarioEventID_c.ID_CREATE_ENEMY: _local2 = new Event_c("Create Enemy", _arg1); _local2.AddParameters(new Parameter_c("HeroId", "String", false, HeroManager_c.GetPossibleHero(), HeroManager_c.GetPossibleHero()[0])); _local2.AddParameters(new Parameter_c("EnemyID", "String", false, EnemyFactory_c.GetAllIds(), EnemyFactory_c.GetAllIds()[0])); _local2.AddParameters(new Parameter_c("X", "Number", true)); _local2.AddParameters(new Parameter_c("Y", "Number", true)); _local2.AddParameters(new Parameter_c("TagName", "String", true)); break; case ScenarioEventID_c.ID_SET_CAM_BOUNDS: _local2 = new Event_c("Set Cam Bounds", _arg1); _local2.AddParameters(new Parameter_c("XMin", "Number", false)); _local2.AddParameters(new Parameter_c("XMax", "Number", false)); _local2.AddParameters(new Parameter_c("YMin", "Number", false)); _local2.AddParameters(new Parameter_c("YMax", "Number", false)); break; case ScenarioEventID_c.ID_RESPECT_CAM_BOUNDS: _local2 = new Event_c("RESPECT CAM BOUND ?", _arg1); _local2.AddParameters(new Parameter_c("Yes/No", "Boolean", false)); break; case ScenarioEventID_c.ID_CREATE_FX: _local2 = new Event_c("Create FX", _arg1); _local2.AddParameters(new Parameter_c("FxId", "String")); _local2.AddParameters(new Parameter_c("nTime (-1=Loop)", "Number")); _local2.AddParameters(new Parameter_c("BackLayer?", "Boolean")); _local2.AddParameters(new Parameter_c("X", "Number")); _local2.AddParameters(new Parameter_c("Y", "Number")); _local2.AddParameters(new Parameter_c("TagName", "String", true)); break; case ScenarioEventID_c.ID_DESTROY_FX: _local2 = new Event_c("Destroy FX", _arg1); _local2.AddParameters(new Parameter_c("FxId", "String")); break; case ScenarioEventID_c.ID_DESTROY_INFINITE_ENEMY: _local2 = new Event_c("Destroy Infinite Enemy", _arg1); break; case ScenarioEventID_c.ID_CREATE_AMMO: _local2 = new Event_c("Create Ammo", _arg1); _local2.AddParameters(new Parameter_c("AmmoId", "Number")); _local2.AddParameters(new Parameter_c("nTeam", "Number")); _local2.AddParameters(new Parameter_c("dmg", "Number")); _local2.AddParameters(new Parameter_c("Vitesse", "Number")); _local2.AddParameters(new Parameter_c("x", "Number")); _local2.AddParameters(new Parameter_c("y", "Number")); _local2.AddParameters(new Parameter_c("vx", "Number")); _local2.AddParameters(new Parameter_c("vy", "Number")); _local2.AddParameters(new Parameter_c("TagName", "String", true)); break; case ScenarioEventID_c.ID_SET_SPEED: _local2 = new Event_c("Set Game Speed", _arg1); _local2.AddParameters(new Parameter_c("Speed (%)", "Number")); break; case ScenarioEventID_c.ID_FADE_TO_MUSIC: _local2 = new Event_c("FadeToMusic", _arg1); _local2.AddParameters(new Parameter_c("Music", "Number")); _local2.AddParameters(new Parameter_c("framesFade", "Number", false, null, "72")); break; default: trace(("WARNING:: ScenarionManager :: GetEmptyEvent :: Wrond id :: " + _arg1)); return (null); }; return (_local2); } public static function NextEvent():void{ if ( .length == 0){ return; }; var _local1:Event_c =  .shift(); (_local1.GetId(), _local1.GetParameters()); } public static function (_arg1:int, _arg2:Array):void{ var _local3:int; var _local4:int; var _local5:ObjetMoteur_c; var _local6:String; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:String; var _local13:ObjetMoteur_c; var _local14:ObjetMoteur_c; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:String; var _local24:Ammo_c; var _local25:Number; var _local26:Number; var _local27:Number; if (!()){ return; }; switch (_arg1){ case ScenarioEventID_c.ID_WAIT: .delay = Number(_arg2[0].GetValue()); .addEventListener(TimerEvent.TIMER,  ); .start(); break; case ScenarioEventID_c.ID_SEND_MESSAGE: SendMessage(_arg2[0].GetValue(), _arg2[1].GetValue()); NextEvent(); break; case ScenarioEventID_c.ID_DISABLE_ALL_ACTEURS: ObjetMoteur_c.Pause(true); NextEvent(); break; case ScenarioEventID_c.ID_ENABLE_ALL_ACTEURS: ObjetMoteur_c.Pause(false); NextEvent(); break; case ScenarioEventID_c.ID_MOVE_CAMERA: break; case ScenarioEventID_c.ID_LOCK_CAMERA_ON: m_context.GetCamera().addEventListener(Camera_c.ID_EVENT_HAVE_ARRIVED,  ); m_context.GetCamera().LockOn(Number(_arg2[0].GetValue()), Number(_arg2[1].GetValue()), Number(_arg2[2].GetValue()), Number(_arg2[3].GetValue())); break; case ScenarioEventID_c.ID_RESET_CAMERA_TO_NORMAL: m_context.GetCamera().SetIsCinematic(false); m_context.GetCamera().SetEase(Camera_c.DEFAULT_EASE_X, Camera_c.DEFAULT_EASE_Y, Camera_c.DEFAULT_EASE_Z); NextEvent(); break; case ScenarioEventID_c.ID_CREATE_ENEMY: _local3 = HeroManager_c.GetIdByName(_arg2[0].GetValue()); _local4 = EnemyFactory_c.GetIdByName(_arg2[1].GetValue()); _local5 = m_context.GetHeroManager().GetPlayer(_local3); _local6 = _arg2[4].GetValue(); if (((!((_arg2[2] == null))) && (!((_arg2[3] == null))))){ m_context.GetEnemyManager().CreateEnemy(_local5, _local4, _local5.GetLayer(), _local6, Number(_arg2[2].GetValue()), Number(_arg2[3].GetValue())); } else { m_context.GetEnemyManager().CreateEnemy(_local5, _local4, _local5.GetLayer(), _local6); }; NextEvent(); break; case ScenarioEventID_c.ID_SET_CAM_BOUNDS: m_context.GetCamera().SetBounds(Number(_arg2[0].GetValue()), Number(_arg2[1].GetValue()), Number(_arg2[2].GetValue()), Number(_arg2[3].GetValue())); NextEvent(); break; case ScenarioEventID_c.ID_RESPECT_CAM_BOUNDS: m_context.GetCamera().SetIfMustRespectBounds(_arg2[0].GetValueBoolean()); NextEvent(); break; case ScenarioEventID_c.ID_CREATE_FX: _local7 = AnimationFactory_c.GetIdByName(_arg2[0].GetValue()); _local8 = _arg2[1].GetValue(); _local9 = (_arg2[2].GetValueBoolean()) ? EffectManager_c.ID_BACK_LAYER : EffectManager_c.ID_FORE_LAYER; _local10 = _arg2[3].GetValue(); _local11 = _arg2[4].GetValue(); _local12 = ((_arg2[5])!=null) ? _arg2[5].GetValue() : "NONE"; _local13 = m_context.GetEffectManager().CreateSingleFx(_local7, m_context.GetActionLevelLayer(), _local8, _local9, _local12); _local13.px = _local10; _local13.py = _local11; NextEvent(); break; case ScenarioEventID_c.ID_DESTROY_FX: _local14 = ObjetMoteur_c.GetObjetByTag(_arg2[0].GetValue()); m_context.GetEffectManager().DestroyActeur(Acteur_c(_local14)); NextEvent(); break; case ScenarioEventID_c.ID_DESTROY_INFINITE_ENEMY: m_context.GetEnemyManager().DestroyInfiniteEnemy(); NextEvent(); break; case ScenarioEventID_c.ID_CREATE_AMMO: _local15 = _arg2[0].GetValue(); _local16 = _arg2[1].GetValue(); _local17 = _arg2[2].GetValue(); _local18 = _arg2[3].GetValue(); _local19 = _arg2[4].GetValue(); _local20 = _arg2[5].GetValue(); _local21 = _arg2[6].GetValue(); _local22 = _arg2[7].GetValue(); _local23 = ((_arg2[8] == null)) ? "NONE" : _arg2[8].GetValue(); _local24 = Ammo_c(m_context.GetAmmoManager().CreateBall(_local15, null, m_context.GetActionLevelLayer())); _local24.SetDamage(_local17); _local24.SetVitesse(_local18); if (_local23 != "NONE"){ _local24.SetTag(_local23); }; m_context.AddUpdatable(_local24); _local24.vx = (_local21 * _local18); _local24.vy = (_local22 * _local18); _local24.rotation = EquationVecto_c.GetRotation(_local24.vx, 0, _local24.vy, 0); _local24.px = _local19; _local24.py = _local20; _local24.SetTarget(_local16); _local24.OnEndInit(m_context); m_context.GetCamera().SetOffset(_local24); NextEvent(); break; case ScenarioEventID_c.ID_SET_SPEED: _local25 = _arg2[0].GetValue(); m_context.GetSpeedManager().SetSpeed(_local25); NextEvent(); break; case ScenarioEventID_c.ID_FADE_TO_MUSIC: _local26 = _arg2[0].GetValue(); _local27 = _arg2[1].GetValue(); Jukebox_c.FadeToMusic(_local26, _local27); NextEvent(); break; default: trace(("ERROR ScenarioManager :: ExecEvent :: Wrong ID : " + _arg1)); }; } private static function  (_arg1:TimerEvent):void{ .removeEventListener(TimerEvent.TIMER_COMPLETE,  ); .stop();  = null;  = new Timer(0, 1); NextEvent(); } public static function Init(_arg1:Game_c):void{ m_context = _arg1; } private static function ():Boolean{ if (m_context == null){ trace("ERROR :: ScenarioManager_c :: AddEvent Is not Init"); return (false); }; return (true); } public static function  (_arg1:Event):void{ m_context.GetCamera().removeEventListener(Camera_c.ID_EVENT_HAVE_ARRIVED,  ); NextEvent(); } public static function AddEvent(_arg1:Event_c):void{ if (!()){ return; };  .push(_arg1); } private static function SendMessage(_arg1:String, _arg2:String):void{ if (!()){ return; }; if (_arg1 == Camera_c.CAMERA_TAG){ m_context.GetCamera().OnMessage(_arg2); } else { ObjetMoteur_c.SendMessage(_arg1, _arg2); }; } } }//package TheGameAS3.Scenario
Section 377
//TeamFactory (TheGameAS3.Teams.TeamFactory) package TheGameAS3.Teams { public class TeamFactory { public static const ALL_PERSO_TEAM:int = 3; public static const ALLY1_TEAM:int = 1; public static const NB_TEAM:int = 6; public static const ALLY_EVENT_TEAM:int = 4; public static const ENEMY1_TEAM:int = 2; public static const ENEMY_ITEM_TEAM:int = 32; public static const ALL_ITEM_TEAM:int = 48; public static const ENEMY_EVENT_TEAM:int = 8; public static const ALLY_ITEM_TEAM:int = 16; public static const ALL_TEAM:int = 63; public static function GetTeamNameById(_arg1:int):String{ switch (_arg1){ case ALLY1_TEAM: return ("ALLY1_TEAM"); case ENEMY1_TEAM: return ("ENEMY1_TEAM"); case ALL_PERSO_TEAM: return ("ALL_PERSO_TEAM"); case ALLY_EVENT_TEAM: return ("ALLY_EVENT_TEAM"); case ENEMY_EVENT_TEAM: return ("ENEMY_EVENT_TEAM"); case ALLY_ITEM_TEAM: return ("ALLY_ITEM_TEAM"); case ENEMY_ITEM_TEAM: return ("ENEMY_ITEM_TEAM"); case ALL_ITEM_TEAM: return ("ALL_ITEM_TEAM"); case ALL_TEAM: return ("ALL_TEAM"); default: return ("null"); }; } public static function GetTeamNumberByName(_arg1:String):Number{ if (_slot1[_arg1] == undefined){ trace(("ERROR :: Game_c :: GetTeamNumberByName :: WRONG NAME : " + _arg1)); return (-1); }; return (_slot1[_arg1]); } } }//package TheGameAS3.Teams
Section 378
//Ammo_c (TheGameAS3.Weapon.Ammo_c) package TheGameAS3.Weapon { import TheGameAS3.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; public class Ammo_c extends ObjetMoteur_c implements Ammo_i, Heurtable_i { protected var  :Number;// = 0 protected var  :HeurtableContainer_i;// = null protected var  :int;// = 0 protected var  :int; protected var m_ammoManager:AmmoManager_c;// = null protected var m_tabTarget:Array;// = null protected var  :int; protected var m_context:Game_c;// = null public function Ammo_c(_arg1:AmmoManager_c, _arg2:Game_c, _arg3:LevelLayer_c, _arg4:HeurtableContainer_i){ super(_arg3); SetOwner(_arg4);  = 0;  = 0; m_ammoManager = _arg1; m_context = _arg2; } public function GetPosition():Point{ return (new Point(px, py)); } public function GetVitesse():int{ return ( ); } public function OnEndInit(_arg1:Game_c):void{ } public function SetOwner(_arg1:HeurtableContainer_i):void{   = _arg1; } public function OnHit(_arg1:Heurtable_i, _arg2:Collision_c):void{ if (  != null){  .OnOwnerHit(_arg1, this, _arg2); }; } public function GetOwner():HeurtableContainer_i{ return ( ); } override public function OnAdd(_arg1:Game_c):void{ super.OnAdd(_arg1); } public function GetExplosionForce():Number{ return (-1); } protected function  (_arg1:int):void{ var _local2:CircleCollision_c; var _local3:int; while (_local3 < m_tabTarget.length) { _local2 = m_tabTarget[_local3]; if (_local2 == null){ } else { if (EquationVecto_c.GetDistAuCarre(_local2, new Point(px, py)) <= _arg1){ _local2.OnHit(this, null); this.OnHit(_local2, null); }; }; _local3++; }; } public function  (_arg1:Number):void{   = _arg1; } public function  ():Number{ return ( ); } public function IsExplosive():Boolean{ return (false); } public function SetDamage(_arg1:int):void{   = _arg1; } public function GetDamage():int{ return ( ); } public function RemoveTarget(_arg1:Circle_c):void{ if (m_tabTarget == null){ return; }; Utils.RemoveFromArray(m_tabTarget, _arg1); } override public function Destroy(_arg1:Game_c):void{ m_tabTarget = null; m_ammoManager = null; m_context.RemoveUpdatable(this); super.Destroy(_arg1); } override public function OnRemove(_arg1:Game_c):void{ } public function GetTargetTeam():int{ return ( ); } override public function Update(_arg1:Game_c):void{ super.Update(_arg1); } public function GetId():int{ return (AmmoFactory_c.NONE); } public function AddTarget(_arg1:Circle_c):void{ if (m_tabTarget == null){ return; }; Utils.AddInArrayIfNotIn(m_tabTarget, _arg1); } public function SetTarget(_arg1:Number, _arg2:Boolean=true):void{ var _local4:int; var _local5:CircleCollision_c; var _local6:HeurtableContainer_i; var _local3:Point = new Point();   = _arg1; m_tabTarget = GetLayer().GetTeamCollision(_arg1); if (_arg2){ _local4 = 0; while (_local4 < m_tabTarget.length) { _local5 = m_tabTarget[_local4]; _local6 = _local5.GetOwner(); if ((_local6 is ObjetMoteur_c)){ if (!m_context.GetCamera().IsInFieldOfView(ObjetMoteur_c(_local6))){ m_tabTarget.splice(_local4, 1); _local4--; }; } else { _local3.x = m_tabTarget[_local4].x; _local3.y = m_tabTarget[_local4].y; if (!m_context.GetCamera().IsPointInFieldOfView(_local3, GetLayer())){ m_tabTarget.splice(_local4, 1); _local4--; }; }; _local4++; }; }; } public function SetVitesse(_arg1:int):void{  = _arg1; } } }//package TheGameAS3.Weapon
Section 379
//Ammo_i (TheGameAS3.Weapon.Ammo_i) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.geom.*; public interface Ammo_i { function GetId():int; function OnEndInit(_arg1:Game_c):void; function GetDamage():int; function IsExplosive():Boolean; function GetExplosionForce():Number; function GetPosition():Point; } }//package TheGameAS3.Weapon
Section 380
//Ammo01_c (TheGameAS3.Weapon.Ammo01_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class Ammo01_c extends Ammo_c { private var :Array;// = null private var :Line_c;// = null public function Ammo01_c(_arg1:AmmoManager_c, _arg2:Game_c, _arg3:LevelLayer_c, _arg4:HeurtableContainer_i){ super(_arg1, _arg2, _arg3, _arg4); addChild(GetAmmoVisual()); } override public function Destroy(_arg1:Game_c):void{ super.Destroy(_arg1);  = null;  = null; } protected function Hit(_arg1:Game_c):void{ } protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_MACHINE)); } override public function OnEndInit(_arg1:Game_c):void{ var _local6:Line_c; var _local2:Number = this.vx; var _local3:Number = this.vy; var _local4:Object; this.px = (this.px - vx); this.py = (this.py - vy); this.vx = (this.vx * 1000); this.vy = (this.vy * 1000);  = GetLayer().GetLinesInRange(0, 0, -1, true); var _local5:int; while (_local5 < .length) { _local6 = [_local5]; if (_local6.CanBeDropped()){ .splice(_local5, 1); _local5--; }; _local5++; }; _local4 = EquationVecto_c.CheckCollision(this, , null, 1); if (_local4 != null){  = _local4.line; }; this.vx = _local2; this.vy = _local3; visible = false; } override public function Update(_arg1:Game_c):void{ super.Update(_arg1); Moteur_c.FirstContact(_arg1, this, [], m_tabTarget); visible = true; if (!_arg1.GetCamera().IsInFieldOfView(this, 100)){ m_ammoManager.DestroyAmmo(this); }; if (this.lastCol != null){ Hit(_arg1); if (((!((this.lastCol.pointOfCollision == null))) && ((this.lastCol.pointOfCollision is CircleCollision_c)))){ CircleCollision_c(this.lastCol.pointOfCollision).OnHit(this, this.lastCol); this.OnHit(CircleCollision_c(this.lastCol.pointOfCollision), this.lastCol); }; m_ammoManager.DestroyAmmo(this); }; } override public function GetId():int{ return (AmmoFactory_c. ); } } }//package TheGameAS3.Weapon
Section 381
//AmmoDebug (TheGameAS3.Weapon.AmmoDebug) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoDebug extends Ammo01_c { public function AmmoDebug(_arg1:AmmoManager_c, _arg2:Game_c, _arg3:LevelLayer_c, _arg4:HeurtableContainer_i){ super(_arg1, _arg2, _arg3, _arg4); SetTint(0xFF, 0, 0); } override protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_DEBUG)); } } }//package TheGameAS3.Weapon
Section 382
//AmmoEnemy (TheGameAS3.Weapon.AmmoEnemy) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoEnemy extends Ammo01_c { public function AmmoEnemy(_arg1:AmmoManager_c, _arg2:Game_c, _arg3:LevelLayer_c, _arg4:HeurtableContainer_i){ super(_arg1, _arg2, _arg3, _arg4); } override protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_ENEMY)); } } }//package TheGameAS3.Weapon
Section 383
//AmmoFactory_c (TheGameAS3.Weapon.AmmoFactory_c) package TheGameAS3.Weapon { import TheGameAS3.*; import TheGameAS3.Level.*; import TheGameAS3.Heurtable.*; public class AmmoFactory_c { public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; private static var  :int = 0; public static var MELEE_AMMO:int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static function CreateAmmoFromId(_arg1:AmmoManager_c, _arg2:Game_c, _arg3:int, _arg4:HeurtableContainer_i, _arg5:LevelLayer_c):Ammo_c{ switch (_arg3){ case  : return (new AmmoEnemy(_arg1, _arg2, _arg5, _arg4)); case  : return (new Ammo01_c(_arg1, _arg2, _arg5, _arg4)); case  : return (new AmmoHoming01_c(_arg1, _arg2, _arg5, _arg4)); case  : return (new AmmoGatling(_arg1, _arg2, _arg5, _arg4)); case  : return (new AmmoShotGun(_arg1, _arg2, _arg5, _arg4)); case  : return (new AmmoRocket(_arg1, _arg2, _arg5, _arg4)); case  : return (new AmmoRocketBoss3(_arg1, _arg2, _arg5, _arg4)); case  : return (new AmmoFlame1_c(_arg1, _arg2, _arg5, _arg4)); case  : return (new AmmoMortar1_c(_arg1, _arg2, _arg5, _arg4)); case  : return (new AmmoMortar2_c(_arg1, _arg2, _arg5, _arg4)); case  : return (new AmmoMortarBoss4_c(_arg1, _arg2, _arg5, _arg4)); case  : return (new AmmoDebug(_arg1, _arg2, _arg5, _arg4)); case MELEE_AMMO: return (new AmmoMelee_c(_arg1, _arg2, _arg5, _arg4)); default: trace(("ERROR :: AmmoFactory :: Wrong Parameters : " + _arg3)); return (null); }; } } }//package TheGameAS3.Weapon
Section 384
//AmmoFlame1_c (TheGameAS3.Weapon.AmmoFlame1_c) package TheGameAS3.Weapon { import TheGameAS3.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoFlame1_c extends Ammo_c { private var  :Circle_c;// = null public function AmmoFlame1_c(_arg1:AmmoManager_c, _arg2:Game_c, _arg3:LevelLayer_c, _arg4:HeurtableContainer_i){ super(_arg1, _arg2, _arg3, _arg4); addChild(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_FLAME)); SetRayon(60); } private function ():void{ var _local1:CircleCollision_c; var _local2:Number = (50 * 50); var _local3:int; while (_local3 < m_tabTarget.length) { _local1 = m_tabTarget[_local3]; if (_local1 == null){ } else { if (EquationVecto_c.GetDistAuCarre(_local1, new Point(px, py)) <= _local2){ _local1.OnHit(this, null); this.OnHit(_local1, null); }; }; _local3++; }; } override public function GetId():int{ return (AmmoFactory_c. ); } override public function Destroy(_arg1:Game_c):void{ super.Destroy(_arg1); } override public function Update(_arg1:Game_c):void{ super.Update(_arg1); (); } } }//package TheGameAS3.Weapon
Section 385
//AmmoGatling (TheGameAS3.Weapon.AmmoGatling) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoGatling extends Ammo01_c { public function AmmoGatling(_arg1:AmmoManager_c, _arg2:Game_c, _arg3:LevelLayer_c, _arg4:HeurtableContainer_i){ super(_arg1, _arg2, _arg3, _arg4); } override protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_GATLING)); } } }//package TheGameAS3.Weapon
Section 386
//AmmoHoming01_c (TheGameAS3.Weapon.AmmoHoming01_c) package TheGameAS3.Weapon { import TheGameAS3.*; import TheGameAS3.Level.*; import TheGameAS3.Effects.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoHoming01_c extends Ammo_c { private var  :Circle_c;// = null private var :Number;// = 0 private var :CircleCollision_c;// = null private var :Number;// = 0 private var :Number;// = 0.5 private var  :Number;// = 0 private var :Number;// = 0 private var :Number;// = 2 private var :Array;// = null private var :Line_c;// = null public function AmmoHoming01_c(_arg1:AmmoManager_c, _arg2:Game_c, _arg3:LevelLayer_c, _arg4:HeurtableContainer_i){ super(_arg1, _arg2, _arg3, _arg4); addChild(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_HOMING)); } private function ():void{ m_tabTarget = GetLayer().GetTeamCollision(GetTargetTeam());  = CircleCollision_c(EquationVecto_c.GetNearestCircle(this, m_tabTarget)); } override public function OnEndInit(_arg1:Game_c):void{ var _local2:Number = this.vx; var _local3:Number = this.vy; var _local4:Object; SetRayon(5); ();  = rotation;  = ; } override public function Update(_arg1:Game_c):void{ var _local2:Number; super.Update(_arg1);  = EquationVecto_c.CollisionEntreCercle(this, m_tabTarget); if ( != null){ ();  (_arg1); m_ammoManager.DestroyAmmo(this); return; }; Moteur_c.FirstContact(_arg1, this, GetLineInView(), m_tabTarget); if (((( == null)) || (((!((.GetOwner() == null))) && (.GetOwner().IsDead()))))){ (); } else {  = EquationVecto_c.GetRotation(.x, this.px, .y, this.py); _local2 = ((( - ) + (Math.random() * 6)) - 3); while (_local2 > 180) { _local2 = (_local2 - 360); }; while (_local2 < -180) { _local2 = (_local2 + 360); }; while ( > 180) {  = ( - 360); }; while ( < -180) {  = ( + 360); };  = ( + (_local2 * )); rotation = ( + 90); this.vx = (EquationVecto_c.MyCos(-()) * GetVitesse()); this.vy = (-(EquationVecto_c.MySin(-())) * GetVitesse()); }; if (!_arg1.GetCamera().IsInFieldOfView(this, 100)){ m_ammoManager.DestroyAmmo(this); return; }; if (this.lastCol != null){ ();  (_arg1); m_ammoManager.DestroyAmmo(this); }; } override public function Destroy(_arg1:Game_c):void{ super.Destroy(_arg1);  = null;  = null; } private function  (_arg1:Game_c):void{ var _local2:Acteur_c = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); _local2.px = px; _local2.py = py; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); } private function ():void{ var _local1:CircleCollision_c; var _local2:Number = (100 * 100); var _local3:Array = m_tabTarget.slice(); var _local4:int; while (_local4 < _local3.length) { _local1 = _local3[_local4]; if (_local1 == null){ } else { if (EquationVecto_c.GetDistAuCarre(_local1, new Point(px, py)) <= _local2){ _local1.OnHit(this, null); this.OnHit(_local1, null); }; }; _local4++; }; } override public function UpdateMyCollision():void{ if (GetLayer() == null){ return; }; m_tabLinesCol = GetLayer().GetLinesInRange(this.px, this.py, RAYON_VISION_LIGNE, false); m_tabPointCol = GetLayer().GetPointsInRange(this.px, this.py, RAYON_VISION_LIGNE); } override public function GetId():int{ return (AmmoFactory_c. ); } } }//package TheGameAS3.Weapon
Section 387
//AmmoManager_c (TheGameAS3.Weapon.AmmoManager_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; public class AmmoManager_c { private var  :Array;// = null private var m_context:Game_c; public function AmmoManager_c(){   = new Array(); } public function DestroyAmmo(_arg1:Ammo_c):void{ var _local2:ObjetMoteur_c; var _local3:MovieClip; var _local4:int; if ((_arg1 is ObjetMoteur_c)){ _local2 = (_arg1 as ObjetMoteur_c); _local3 = _local2.GetLayer().GetAmmoContainer(); if (_local3.contains(_local2)){ _local3.removeChild(_local2); }; Camera_c.RemoveActeur(_local2); _local4 = 0; while (_local4 <  .length) { if (_arg1 ==  [_local4]){ _arg1.Destroy(m_context);  .splice(_local4, 1); return; }; _local4++; }; trace("WARNING :: AmmoManager :: DestroyAmmo :: Ammo not found"); }; } public function AddTargetToAllAmmo(_arg1:Circle_c, _arg2:Number):void{ var _local4:Ammo_c; var _local3:int; while (_local3 <  .length) { _local4 = Ammo_c( [_local3]); if (_local4.GetTargetTeam() == _arg2){ _local4.AddTarget(_arg1); }; _local3++; }; } public function DoDamageAt(_arg1:Game_c, _arg2:HeurtableContainer_i, _arg3:LevelLayer_c, _arg4:int, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:int=0, _arg10:int=0):void{ var _local11:AmmoMelee_c = LayerAmmo.AmmoOfLayer(_arg3); if (_local11 == null){ _local11 = AmmoMelee_c(AmmoFactory_c.CreateAmmoFromId(this, m_context, AmmoFactory_c.MELEE_AMMO, _arg2, _arg3)); LayerAmmo.AddLayerAmmo(new LayerAmmo(_local11, _arg3)); _local11.SetRemoveTargetAfterHit(false); }; _local11.SetOwner(_arg2); _local11.SetDamage(_arg4); _local11.SetTarget(_arg5, false); _local11.px = _arg7; _local11.py = _arg8; _local11.vx = _arg9; _local11.vy = _arg10; _local11.OnEndInit(_arg1); _local11.SetRayon(_arg6); _local11.Update(_arg1); } public function Init(_arg1:Game_c):void{ m_context = _arg1; } public function DestroyAllAmmo():void{ while ( .length > 0) { DestroyAmmo( [0]); }; LayerAmmo.Destroy(m_context); } public function RemoveTargetFromAllAmmo(_arg1:Circle_c, _arg2:Number):void{ var _local4:Ammo_c; var _local3:int; while (_local3 <  .length) { _local4 = Ammo_c( [_local3]); if (_local4.GetTargetTeam() == _arg2){ _local4.RemoveTarget(_arg1); }; _local3++; }; } public function CreateBall(_arg1:int, _arg2:HeurtableContainer_i, _arg3:LevelLayer_c):Ammo_i{ if (m_context == null){ trace("ERROR :: AmmoManager_c :: CreateBall :: m_context = null"); return (null); }; var _local4:Ammo_c = AmmoFactory_c.CreateAmmoFromId(this, m_context, _arg1, _arg2, _arg3); _arg3.GetAmmoContainer().addChild(MovieClip(_local4));  .push(MovieClip(_local4)); Camera_c.AddActeur(_local4); return (_local4); } public function  (_arg1:LevelLayer_c):Cartouche_c{ if (m_context == null){ trace("ERROR :: AmmoManager_c :: CreateBall :: m_context = null"); return (null); }; var _local2:Cartouche_c = new Cartouche_c(this, m_context, _arg1, null); _arg1.GetAmmoContainer().addChild(_local2);  .push(_local2); return (_local2); } } }//package TheGameAS3.Weapon import TheGameAS3.*; import TheGameAS3.Level.*; class LayerAmmo { private var  :LevelLayer_c; private var  :AmmoMelee_c; private static var :Array = new Array(); private function LayerAmmo(_arg1:AmmoMelee_c, _arg2:LevelLayer_c){  = _arg1;  = _arg2; } public function get  ():LevelLayer_c{ return ( ); } public function get  ():AmmoMelee_c{ return ( ); } public static function get ():Array{ return (); } public static function (_arg1:LevelLayer_c):Boolean{ var _local2:int; while (_local2 < .length) { if (LayerAmmo([_local2]). == _arg1){ return (true); }; _local2++; }; return (false); } public static function Destroy(_arg1:Game_c):void{ var _local2:LayerAmmo; while (.length > 0) { _local2 = .shift(); _local2. .Destroy(_arg1); }; } public static function AmmoOfLayer(_arg1:LevelLayer_c):AmmoMelee_c{ var _local2:int; while (_local2 < .length) { if (LayerAmmo([_local2]). == _arg1){ return (LayerAmmo([_local2]). ); }; _local2++; }; return (null); } public static function AddLayerAmmo(_arg1:LayerAmmo):void{ .push(_arg1); } }
Section 388
//AmmoMelee_c (TheGameAS3.Weapon.AmmoMelee_c) package TheGameAS3.Weapon { import TheGameAS3.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; public class AmmoMelee_c extends Ammo_c { private var  :Circle_c;// = null private var  :Boolean;// = false private var  :Point; private var :Array; private var :Boolean;// = true public function AmmoMelee_c(_arg1:AmmoManager_c, _arg2:Game_c, _arg3:LevelLayer_c, _arg4:HeurtableContainer_i){   = new Point();  = new Array(); super(_arg1, _arg2, _arg3, _arg4); } override public function Destroy(_arg1:Game_c):void{ super.Destroy(_arg1);  = null; } override public function IsExplosive():Boolean{ return ( ); } override public function Update(_arg1:Game_c):void{ super.Update(_arg1);  (_arg1); } private function  (_arg1:Game_c):void{ var _local2:CircleCollision_c; var _local3:Number = (rayon * rayon);  .x = px;  .y = py; var _local4:int; while (_local4 < m_tabTarget.length) { _local2 = m_tabTarget[_local4]; if (_local2 == null){ } else { if (EquationVecto_c.GetDistAuCarre(_local2,  ) <= _local3){ _local2.OnHit(this, null); this.OnHit(_local2, null); if (){ if (RemoveTarget(_local2)){ _local4--; }; }; } else { if ((((vx == 0)) && ((vy == 0)))){ } else { while (.length > 0) { .shift(); }; .push(_local2); Moteur_c.FirstContact(_arg1, this, null, ); if (this.lastCol != null){ _local2.OnHit(this, null); this.OnHit(_local2, null); if (){ if (RemoveTarget(_local2)){ _local4--; }; }; }; }; }; }; _local4++; }; } public function SetRemoveTargetAfterHit(_arg1:Boolean):void{  = _arg1; } override public function GetId():int{ return (AmmoFactory_c.MELEE_AMMO); } public function  (_arg1:Boolean):void{  = _arg1; } override public function OnEndInit(_arg1:Game_c):void{ SetRayon(40); } } }//package TheGameAS3.Weapon
Section 389
//AmmoMortar1_c (TheGameAS3.Weapon.AmmoMortar1_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Enemy.*; import TheGameAS3.Effects.*; import flash.geom.*; import TheGameAS3.Visuel.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoMortar1_c extends Ammo_c { private const DESCEND:int = 10; private const MONTE:int = 10; private var :int;// = 10 private var :int;// = 10 protected var :int;// = 200 private var  :Line_c; private var  :Array; public function AmmoMortar1_c(_arg1:AmmoManager_c, _arg2:Game_c, _arg3:LevelLayer_c, _arg4:HeurtableContainer_i){ super(_arg1, _arg2, _arg3, _arg4); addChild(GetAmmoVisual()); } protected function Hit(_arg1:Game_c):void{ if (! ()){ ();  (_arg1); } else { (_arg1); }; } protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_MORTAR1)); } public function set sizeOfAOE(_arg1:int):void{  = _arg1; } protected function ():Number{ return (( * )); } override public function Update(_arg1:Game_c):void{ super.Update(_arg1); Moteur_c.FirstContact(_arg1, this, [ ], null); if (this.lastCol != null){ px = (px - (vx * 2)); py = (py - (vy * 2)); Hit(_arg1); m_ammoManager.DestroyAmmo(this); return; }; if (!_arg1.GetCamera().IsInFieldOfView(this, 100)){ m_ammoManager.DestroyAmmo(this); }; if ( > 0){ --; scaleX = (scaleX + 0.2); scaleY = (scaleY + 0.2); } else { --; scaleX = (scaleX - 0.2); scaleY = (scaleY - 0.2); }; if ( <= 0){ Hit(_arg1); m_ammoManager.DestroyAmmo(this); }; } override public function OnEndInit(_arg1:Game_c):void{ var _local6:Line_c; var _local2:Number = this.vx; var _local3:Number = this.vy; var _local4:Object; this.vx = (this.vx * 1000); this.vy = (this.vy * 1000);  = GetLayer().GetLinesInRange(0, 0, -1, false, true); var _local5:int; while (_local5 <  .length) { _local6 =  [_local5]; if (_local6.CanBeDropped()){  .splice(_local5, 1); _local5--; }; _local5++; }; _local4 = EquationVecto_c.CheckCollision(this,  , null, 1); if (_local4 != null){  = _local4.line; }; this.vx = _local2; this.vy = _local3; } private function (_arg1:Game_c):void{ var _local2:Acteur_c; _local2 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_WATER_SPLASH, GetLayer()); var _local3:Acteur_c = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_WATER_SPLASH_UPPER, GetLayer()); _local3.px = px; _local3.py = py; _local3.scaleX = GetSizeOfExplosion(); _local3.scaleY = GetSizeOfExplosion(); _local2.px = px; _local2.py = py; _local2.scaleX = GetSizeOfExplosion(); _local2.scaleY = GetSizeOfExplosion(); Jukebox_c.PlaySound(SoundFactory.ID_SFX_WATER_SPLASH); } public function get sizeOfAOE():int{ return (); } private function ():void{ var _local1:CircleCollision_c; var _local2:Number = (); var _local3:Array = m_tabTarget.slice(); var _local4:Array = new Array(); var _local5:Boolean; var _local6:int; while (_local6 < _local3.length) { _local1 = _local3[_local6]; if (_local1 == null){ } else { if (EquationVecto_c.GetDistAuCarre(_local1, new Point(px, py)) <= _local2){ _local4.push(_local1); if ((_local1.GetOwner() is EnemyThug_c)){ _local5 = true; }; }; }; _local6++; }; _local6 = 0; while (_local6 < _local4.length) { _local1 = _local4[_local6]; _local1.OnHit(this, null); this.OnHit(_local1, null); _local6++; }; } private function  ():Boolean{ var _local1:Point = GetMatrixPos(); var _local2:LevelPart_c = GetLayer().GetLevelPartManager().GetLevelPart(_local1.x, _local1.y); if (_local2 == null){ return (false); }; var _local3:Point = new Point(); var _local4:Bitmap = _local2.GetLevelBitmap(); var _local5:BitmapData = _local4.bitmapData; _local3.x = Math.round((this.px - (_local2.GetMatrixPos().x * LevelPartManager_c.LEVEL_WIDTH))); _local3.y = Math.round((this.py - (_local2.GetMatrixPos().y * LevelPartManager_c.LEVEL_HEIGHT))); var _local6:uint = _local5.getPixel((_local3.x * VisuelFactory_c.COMPRESSION), (_local3.y * VisuelFactory_c.COMPRESSION)); return ((_local6 == 6737151)); } public function GetSizeOfExplosion():Number{ return (1); } override public function GetId():int{ return (AmmoFactory_c. ); } protected function GetSoundId():int{ return (SoundFactory.); } private function  (_arg1:Game_c):void{ var _local2:Acteur_c; _local2 = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION_BIG, GetLayer()); _local2.px = px; _local2.py = py; _local2.scaleX = GetSizeOfExplosion(); _local2.scaleY = GetSizeOfExplosion(); var _local3:Acteur_c = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_IMPACT, GetLayer()); _local3.px = px; _local3.py = py; _local3.scaleX = GetSizeOfExplosion(); _local3.scaleY = GetSizeOfExplosion(); _local3.DrawOnBackground(); Jukebox_c.PlaySound(GetSoundId()); } } }//package TheGameAS3.Weapon
Section 390
//AmmoMortar2_c (TheGameAS3.Weapon.AmmoMortar2_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import Sfx.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoMortar2_c extends AmmoMortar1_c { public function AmmoMortar2_c(_arg1:AmmoManager_c, _arg2:Game_c, _arg3:LevelLayer_c, _arg4:HeurtableContainer_i){ super(_arg1, _arg2, _arg3, _arg4);  = 300; } override protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_MORTAR2)); } override public function GetSizeOfExplosion():Number{ return (1.5); } override public function GetId():int{ return (AmmoFactory_c. ); } override protected function GetSoundId():int{ return (SoundFactory.); } } }//package TheGameAS3.Weapon
Section 391
//AmmoMortarBoss4_c (TheGameAS3.Weapon.AmmoMortarBoss4_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import Sfx.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoMortarBoss4_c extends AmmoMortar1_c { public function AmmoMortarBoss4_c(_arg1:AmmoManager_c, _arg2:Game_c, _arg3:LevelLayer_c, _arg4:HeurtableContainer_i){ super(_arg1, _arg2, _arg3, _arg4);  = 125; } override public function GetId():int{ return (AmmoFactory_c. ); } override protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_MORTAR1)); } override protected function GetSoundId():int{ return (SoundFactory.); } } }//package TheGameAS3.Weapon
Section 392
//AmmoRocket (TheGameAS3.Weapon.AmmoRocket) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Effects.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoRocket extends Ammo01_c { public function AmmoRocket(_arg1:AmmoManager_c, _arg2:Game_c, _arg3:LevelLayer_c, _arg4:HeurtableContainer_i){ super(_arg1, _arg2, _arg3, _arg4); } private function ():void{ var _local1:CircleCollision_c; var _local2:Number = (100 * 100); var _local3:Array = m_tabTarget.slice(); var _local4:int; while (_local4 < _local3.length) { _local1 = _local3[_local4]; if (_local1 == null){ } else { if (EquationVecto_c.GetDistAuCarre(_local1, new Point(px, py)) <= _local2){ _local1.OnHit(this, null); this.OnHit(_local1, null); }; }; _local4++; }; } override protected function Hit(_arg1:Game_c):void{ ();  (_arg1); } override protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_ROCKET)); } private function  (_arg1:Game_c):void{ var _local2:Acteur_c = _arg1.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); _local2.px = px; _local2.py = py; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); } } }//package TheGameAS3.Weapon
Section 393
//AmmoRocketBoss3 (TheGameAS3.Weapon.AmmoRocketBoss3) package TheGameAS3.Weapon { import TheGameAS3.*; import TheGameAS3.Level.*; import TheGameAS3.Heurtable.*; public class AmmoRocketBoss3 extends AmmoRocket { public function AmmoRocketBoss3(_arg1:AmmoManager_c, _arg2:Game_c, _arg3:LevelLayer_c, _arg4:HeurtableContainer_i){ super(_arg1, _arg2, _arg3, _arg4); scaleX = 2; scaleY = 2; } } }//package TheGameAS3.Weapon
Section 394
//AmmoShotGun (TheGameAS3.Weapon.AmmoShotGun) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoShotGun extends Ammo01_c { public function AmmoShotGun(_arg1:AmmoManager_c, _arg2:Game_c, _arg3:LevelLayer_c, _arg4:HeurtableContainer_i){ super(_arg1, _arg2, _arg3, _arg4); } override protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_SHOTGUN)); } } }//package TheGameAS3.Weapon
Section 395
//Cartouche_c (TheGameAS3.Weapon.Cartouche_c) package TheGameAS3.Weapon { import TheGameAS3.*; import TheGameAS3.Level.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; public class Cartouche_c extends Ammo_c { private var  :int;// = 0 private var  :int;// = 0 private var m_bWaiting:Boolean;// = false public static var  :String = "mcCartouche"; private static var  :int = 10; private static var  :int = 2; public function Cartouche_c(_arg1:AmmoManager_c, _arg2:Game_c, _arg3:LevelLayer_c, _arg4:HeurtableContainer_i):void{ super(_arg1, _arg2, _arg3, _arg4); } override public function Update(_arg1:Game_c):void{ super.Update(_arg1); if (m_bWaiting){  ++; if ( >=  ){ m_ammoManager.DestroyAmmo(this); }; return; }; this.rotation = (this.rotation + ((_arg1.GetSpeedManager().GetFrameSpeed() * ( -  )) * 2)); this.vy = (this.vy + (this.grav * _arg1.GetSpeedManager().GetSpeed())); Moteur_c.JustRebound(_arg1, this, GetLineInView(), GetPointInView()); if ((((((((this.y >= 1000)) || ((this.y <= -1000)))) || ((this.x >= 1000)))) || ((this.x <= -1000)))){ m_ammoManager.DestroyAmmo(this); }; if (this.lastCol != null){  ++; vx = (vx / 2); vy = (vy / 2); if ( >  ){ m_bWaiting = true; }; }; } override public function Destroy(_arg1:Game_c):void{  = 0;  = 0; m_bWaiting = false; super.Destroy(_arg1); } override public function OnEndInit(_arg1:Game_c):void{ UpdateGravite(Moteur_c.GetGravite()); } } }//package TheGameAS3.Weapon
Section 396
//Weapon_i (TheGameAS3.Weapon.Weapon_i) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import flash.geom.*; import TheGameAS3.Heurtable.*; public interface Weapon_i extends Updatable_i { function IsAutomatic():Boolean; function SetMcParent(_arg1:MovieClip):void; function GetKickBack():Point; function StopAttack():void; function GetMc():MovieClip; function GetKickBackTime():Number; function GetId():Number; function GetMcParent():MovieClip; function IsLongRange():Boolean; function CloneWeaponVisual():MovieClip; function Destroy():void; function Shoot(_arg1:Game_c, _arg2:IShooter, _arg3:Number, _arg4:int=1):Boolean; } }//package TheGameAS3.Weapon
Section 397
//WeaponDebug_c (TheGameAS3.Weapon.WeaponDebug_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponDebug_c extends WeaponLongRange_c { override protected function GetDmg():int{ return (100); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (0); } override protected function GetFrameBetweenShot():int{ return (1); } override protected function CanCreateCartouche(_arg1:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_DEBUG); } override protected function GetSpeedOfAmmo():int{ return (30); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_SHOTGUN)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c. ); } } }//package TheGameAS3.Weapon
Section 398
//WeaponEnemy_c (TheGameAS3.Weapon.WeaponEnemy_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponEnemy_c extends WeaponLongRange_c { override protected function GetDmg():int{ return (5); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (1); } override protected function GetFrameBetweenShot():int{ return (1); } override protected function CanCreateCartouche(_arg1:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_ENEMY); } override protected function GetSpeedOfAmmo():int{ return (10); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_ENEMY)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c. ); } } }//package TheGameAS3.Weapon
Section 399
//WeaponFactory_c (TheGameAS3.Weapon.WeaponFactory_c) package TheGameAS3.Weapon { public class WeaponFactory_c { public static var ID_WEAPON_HOMING:int =  ++; private static var  :int = 0; public static var ID_WEAPON_FLAME:int =  ++; public static var ID_WEAPON_ROCKET_BOSS3:int =  ++; public static var  :int =  ++; public static var NB_GUNS:int =  ++; public static var ID_WEAPON_SHOTGUN:int =  ++; public static var ID_WEAPON_MACHINE:int =  ++; public static var ID_WEAPON_ENEMY:int =  ++; public static var ID_WEAPON_GATLING:int =  ++; public static var ID_WEAPON_ROCKET:int =  ++; public static var ID_WEAPON_DEBUG:int =  ++; public static var  :int =  ++; public static var ID_WEAPON_MORTAR2:int =  ++; public static function CreateWeaponFromId(_arg1:int):Weapon_i{ switch (_arg1){ case ID_WEAPON_ENEMY: return (new WeaponEnemy_c()); case ID_WEAPON_GATLING: return (new WeaponGatling_c()); case ID_WEAPON_HOMING: return (new WeaponHoming_c()); case ID_WEAPON_SHOTGUN: return (new WeaponShotgun_c()); case ID_WEAPON_ROCKET: return (new WeaponRocket_c()); case ID_WEAPON_ROCKET_BOSS3: return (new WeaponRocketBoss3_c()); case ID_WEAPON_MACHINE: return (new WeaponMachine_c()); case ID_WEAPON_FLAME: return (new WeaponFlameThrower1_c()); case ID_WEAPON_DEBUG: return (new WeaponDebug_c()); case  : return (new WeaponMortarBoss4_c()); case  : return (new WeaponMortar1_c()); case ID_WEAPON_MORTAR2: return (new WeaponMortar2_c()); default: trace(("ERROR :: WeaponFactory :: Wrong Parameters : " + _arg1)); return (null); }; } } }//package TheGameAS3.Weapon
Section 400
//WeaponFlameThrower1_c (TheGameAS3.Weapon.WeaponFlameThrower1_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import flash.geom.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; public class WeaponFlameThrower1_c extends WeaponLongRange_c { private var  :Array;// = null private var  :int;// = 7 override protected function GetDmg():int{ return (15); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetFXToPlay():String{ return ("NONE"); } public function set flames(_arg1:int):void{  = _arg1; } override protected function GetFrameBetweenShot():int{ return (1); } override protected function ExecuteShoot(_arg1:Number, _arg2:Number=0, _arg3:Number=0):Ammo_c{ var _local6:Point; var _local7:int; var _local8:AmmoFlame1_c; var _local9:Number; var _local10:Number; var _local11:Number; var _local4:Number = EquationVecto_c.MyCos(_arg1); var _local5:Number = -(EquationVecto_c.MySin(_arg1)); if (_mcContainer.getChildByName("regCanon_mc") != null){ _local6 = Utils.FindPoint(_context, _shooter.GetLayer(), DisplayObjectContainer(_mcContainer.getChildByName("regCanon_mc"))); if ( == null){  = new Array(); _local7 = 0; while (_local7 <  ()) { _local8 = AmmoFlame1_c(_context.GetAmmoManager().CreateBall(GetAmmoType(), _shooter, _shooter.GetLayer())); _local8.SetDamage((GetDmg() * _dmgMod)); _context.AddUpdatable(_local8); _local8.OnEndInit(_context); _local8.px = _local6.x; _local8.py = _local6.y;  .push(_local8); _local7++; }; }; _local7 = 0; while (_local7 <  .length) { _local8 =  [_local7]; _local9 = (0.2 + (((_local7 + 1) /  ()) * 0.8)); _local10 = (_local6.x + ((((_local4 * _local8.rayon) * (_local7 + 1)) * _local9) / 2)); _local11 = (_local6.y + ((((_local5 * _local8.rayon) * (_local7 + 1)) * _local9) / 2)); _local8.vx = (_local4 * _vitesse); _local8.vy = (_local5 * _vitesse); _local8.scaleX = _local9; _local8.scaleY = _local9; if (!_local8.visible){ _local8.px = _local6.x; _local8.py = _local6.y; }; if (_local7 == 0){ _local8.px = _local10; _local8.py = _local11; } else { _local8.px = (_local8.px + ((_local10 - _local8.px) * (0.75 - ((_local7 /  ()) * 0.6)))); _local8.py = (_local8.py + ((_local11 - _local8.py) * (0.75 - ((_local7 /  ()) * 0.6)))); }; _local8.SetTarget(_targetTeam); _local7++; }; }; CreateFXPerAmmo(_shooter.GetLayer(), _local6, _arg1); return (null); } protected function  ():int{ return ( ); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetSpeedOfAmmo():int{ return (90); } override public function StopAttack():void{ var _local1:int; if ( != null){ _local1 = 0; while (_local1 <  .length) { _context.GetAmmoManager().DestroyAmmo( [_local1]); _local1++; };  = null; }; super.StopAttack(); } override protected function GetPrecision():Number{ return (1); } override protected function CanCreateCartouche(_arg1:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function Update(_arg1:Game_c):void{ var _local2:int; if ( != null){ _local2 = 0; while (_local2 <  .length) {  [_local2].visible = _isShooting;  [_local2].SetEnable(_isShooting); _local2++; }; }; super.Update(_arg1); _isShooting = false; } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_FLAME); } override protected function GetNbBurst():int{ return (1); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_FLAME)); } override protected function GetScaleOfFX():Number{ return (0.25); } override public function GetAmmoType():int{ return (AmmoFactory_c. ); } } }//package TheGameAS3.Weapon
Section 401
//WeaponGatling_c (TheGameAS3.Weapon.WeaponGatling_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponGatling_c extends WeaponLongRange_c { override protected function GetDmg():int{ return (10); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (1); } override protected function GetFrameBetweenShot():int{ return (1); } override protected function CanCreateCartouche(_arg1:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_GATLING); } override protected function GetSpeedOfAmmo():int{ return (30); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_GATLING)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c. ); } } }//package TheGameAS3.Weapon
Section 402
//WeaponHoming_c (TheGameAS3.Weapon.WeaponHoming_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponHoming_c extends WeaponLongRange_c { override protected function GetDmg():int{ return (40); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (0.8); } override protected function GetFrameBetweenShot():int{ return (20); } override protected function CanCreateCartouche(_arg1:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_HOMING); } override protected function GetSpeedOfAmmo():int{ return (30); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_HOMING)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c. ); } } }//package TheGameAS3.Weapon
Section 403
//WeaponLongRange_c (TheGameAS3.Weapon.WeaponLongRange_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Effects.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class WeaponLongRange_c implements Weapon_i { protected var _vitesse:Number; protected var :MovieClip; protected var :Number; protected var :Number; protected var :Number; protected var _targetTeam:Number;// = 0 protected var :Boolean; protected var :Number; protected var _dmgMod:int;// = 0 protected var  :Number; protected var :MovieClip;// = null protected var _mcContainer:MovieClip; protected var _shooter:IShooter;// = null protected var _isShooting:Boolean; protected var :Number; protected var _context:Game_c;// = null protected var :Number; public function WeaponLongRange_c(){  = GetFrameBetweenShot();  = GetFrameBetweenBurst();  = GetNbAmmoPerBurst();  = GetNbBurst(); _vitesse = GetSpeedOfAmmo(); _mcContainer = CreateWeaponVisual();  = ;  = 0;  = 1;  = true;  = null; } protected function GetPrecision():Number{ return (1); } public function IsAutomatic():Boolean{ return (false); } public function GetAmmoType():int{ return (AmmoFactory_c.NONE); } public function (_arg1:MovieClip):void{ _mcContainer = _arg1; } public function GetId():Number{ return (-1); } public function StopAttack():void{ } protected function GetFXToPlay():String{ return (("ID_FX_RIFLE_BURST_" + Math.floor(((Math.random() * 3) + 1)))); } public function GetKickBackTime():Number{ return (0); } public function IsEnabled():Boolean{ return (true); } protected function GetNbAmmoPerBurst():int{ return (3); } public function OnAdd(_arg1:Game_c):void{ } public function GetKickBack():Point{ return (new Point()); } public function IsLongRange():Boolean{ return (true); } protected function GetSoundToPlay():int{ return (-1); } protected function GetNbBurst():int{ return (1); } protected function CreateWeaponVisual():MovieClip{ return (null); } public function SetMcParent(_arg1:MovieClip):void{  = _arg1; } protected function ExecuteShoot(_arg1:Number, _arg2:Number=0, _arg3:Number=0):Ammo_c{ var _local4:Number; var _local5:Number; var _local6:Point; var _local7:Ammo_c; var _local8:Number; _local4 = EquationVecto_c.MyCos(_arg1); _local5 = -(EquationVecto_c.MySin(_arg1)); if (_mcContainer.getChildByName("regCanon_mc") != null){ _local7 = Ammo_c(_context.GetAmmoManager().CreateBall(GetAmmoType(), _shooter, _shooter.GetLayer())); _local8 = Math.floor((20 - (GetPrecision() * 20))); _local6 = Utils.FindPoint(_context, _shooter.GetLayer(), DisplayObjectContainer(_mcContainer.getChildByName("regCanon_mc"))); _local7.SetDamage((GetDmg() * _dmgMod)); _local7.SetVitesse(GetSpeedOfAmmo()); _context.AddUpdatable(_local7); _local7.px = (_local6.x + _arg2); _local7.py = (_local6.y + _arg3); _local7.vx = (((_local4 * _vitesse) + (Math.random() * _local8)) - (_local8 / 2)); _local7.vy = (((_local5 * _vitesse) + (Math.random() * _local8)) - (_local8 / 2)); _local7.rotation = (EquationVecto_c.GetRotation(_local7.vx, 0, _local7.vy, 0) + 90); _local7.SetTarget(_targetTeam); _local7.OnEndInit(_context); if (GetSoundToPlay() != -1){ Jukebox_c.PlaySound(GetSoundToPlay(), -1); };  = 0; }; CreateFXPerAmmo(_shooter.GetLayer(), _local6, _arg1); return (_local7); } public function GetMcParent():MovieClip{ return (); } protected function GetFrameBetweenShot():int{ return (10); } protected function CreateFXPerAmmo(_arg1:LevelLayer_c, _arg2:Point, _arg3:Number):void{ if (GetFXToPlay() == "NONE"){ return; }; var _local4:int = AnimationFactory_c.GetIdByName(GetFXToPlay()); var _local5:Acteur_c = _context.GetEffectManager().CreateSingleFx(_local4, _arg1); _local5.px = _arg2.x; _local5.py = _arg2.y; if ((((_arg3 > 90)) && ((_arg3 < 270)))){ _arg3 = (180 - _arg3); _arg3 = -(_arg3); _local5.scaleX = -1; }; _local5.rotation = -(_arg3); _local5.scaleX = (_local5.scaleX * GetScaleOfFX()); _local5.scaleY = (_local5.scaleY * GetScaleOfFX()); } protected function GetSpeedOfAmmo():int{ return (30); } public function CloneWeaponVisual():MovieClip{ return (CreateWeaponVisual()); } protected function GetScaleOfFX():Number{ return (1); } public function Destroy():void{ _mcContainer = null;  = null;  = null; } public function OnRemove(_arg1:Game_c):void{ } protected function GetDmg():int{ return (10); } public function Update(_arg1:Game_c):void{ var _local2:int;  = ( + (1 * _arg1.GetSpeedManager().GetSpeed())); if (_isShooting){ if ( < ){ ++; if ( >= ){ ++; _local2 = 0; while (_local2 < ) { ExecuteShoot(_shooter.GetAngleOfWeapon(this)); _local2++; };  = 0; }; } else { _isShooting = false;  = 1;  = 0; }; }; } public function SetEnable(_arg1:Boolean):void{ } protected function CanCreateCartouche(_arg1:Game_c):Boolean{  = ((!()) || (_arg1.GetSpeedManager().IsBulletTime())); return (); } protected function GetFrameBetweenBurst():int{ return (2); } public function GetMc():MovieClip{ return (_mcContainer); } public function Shoot(_arg1:Game_c, _arg2:IShooter, _arg3:Number, _arg4:int=1):Boolean{ if (((( < )) || ((_mcContainer.getChildByName("regCanon_mc") == null)))){ return (false); }; _isShooting = true; _context = _arg1; _targetTeam = _arg3; _shooter = _arg2; _dmgMod = _arg4; var _local5:int; while (_local5 < ) { ExecuteShoot(_arg2.GetAngleOfWeapon(this)); _local5++; }; return (true); } } }//package TheGameAS3.Weapon
Section 404
//WeaponMachine_c (TheGameAS3.Weapon.WeaponMachine_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponMachine_c extends WeaponLongRange_c { override protected function GetDmg():int{ return (10); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (1); } override protected function GetFrameBetweenShot():int{ return (6); } override protected function CanCreateCartouche(_arg1:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_MACHINE); } override protected function GetSpeedOfAmmo():int{ return (30); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_MACHINE)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c. ); } } }//package TheGameAS3.Weapon
Section 405
//WeaponMortar1_c (TheGameAS3.Weapon.WeaponMortar1_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponMortar1_c extends WeaponLongRange_c { private var :int;// = 14 override protected function GetSoundToPlay():int{ return (-1); } override public function IsAutomatic():Boolean{ return (true); } public function get speed():int{ return (); } override protected function GetDmg():int{ return (30); } override protected function GetPrecision():Number{ return (1); } override protected function GetFrameBetweenShot():int{ return (30); } override protected function CanCreateCartouche(_arg1:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c. ); } public function set speed(_arg1:int):void{  = _arg1; } override protected function GetSpeedOfAmmo():int{ return (); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_FLAME)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c. ); } } }//package TheGameAS3.Weapon
Section 406
//WeaponMortar2_c (TheGameAS3.Weapon.WeaponMortar2_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponMortar2_c extends WeaponLongRange_c { override protected function GetDmg():int{ return (45); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (1); } override protected function GetFrameBetweenShot():int{ return (15); } override protected function CanCreateCartouche(_arg1:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_MORTAR2); } override protected function GetSpeedOfAmmo():int{ return (14); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_FLAME)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c. ); } } }//package TheGameAS3.Weapon
Section 407
//WeaponMortarBoss4_c (TheGameAS3.Weapon.WeaponMortarBoss4_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponMortarBoss4_c extends WeaponLongRange_c { private var :int;// = 10 override protected function GetSoundToPlay():int{ return (-1); } override public function IsAutomatic():Boolean{ return (true); } public function get speed():int{ return (); } override protected function GetDmg():int{ return (30); } override protected function GetPrecision():Number{ return (1); } override protected function GetFrameBetweenShot():int{ return (30); } override protected function CanCreateCartouche(_arg1:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c. ); } public function set speed(_arg1:int):void{  = _arg1; } override protected function GetSpeedOfAmmo():int{ return (); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_FLAME)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c. ); } } }//package TheGameAS3.Weapon
Section 408
//WeaponRocket_c (TheGameAS3.Weapon.WeaponRocket_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponRocket_c extends WeaponLongRange_c { override protected function GetDmg():int{ return (75); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (1); } override protected function GetFrameBetweenShot():int{ return (20); } override protected function CanCreateCartouche(_arg1:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_ROCKET); } override protected function GetSpeedOfAmmo():int{ return (30); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_ROCKET)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c. ); } } }//package TheGameAS3.Weapon
Section 409
//WeaponRocketBoss3_c (TheGameAS3.Weapon.WeaponRocketBoss3_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponRocketBoss3_c extends WeaponLongRange_c { override protected function GetDmg():int{ return (20); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (1); } override protected function GetFrameBetweenShot():int{ return (20); } override protected function CanCreateCartouche(_arg1:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_ROCKET_BOSS3); } override protected function GetSpeedOfAmmo():int{ return (30); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_ROCKET)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c. ); } } }//package TheGameAS3.Weapon
Section 410
//WeaponShotgun_c (TheGameAS3.Weapon.WeaponShotgun_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponShotgun_c extends WeaponLongRange_c { override protected function GetDmg():int{ return (15); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (0.5); } override protected function GetFrameBetweenShot():int{ return (1); } override protected function CanCreateCartouche(_arg1:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_SHOTGUN); } override protected function GetSpeedOfAmmo():int{ return (30); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_SHOTGUN)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c. ); } } }//package TheGameAS3.Weapon
Section 411
//VisuelFactory_c (TheGameAS3.Visuel.VisuelFactory_c) package TheGameAS3.Visuel { import flash.events.*; import flash.display.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Animation.*; import flash.net.*; import flash.utils.*; public class VisuelFactory_c { public static const PNG_PROGRESS:String = "PNG_PROGRESS"; public static const LIST_PNG_COMPLETE:String = "ALL_PNG_LOAD"; public static const COMPRESSION:Number = 0.5; private static const DELAY_WAIT:int = 10; public static const BLANK_BMP:BitmapData = new BitmapData(LevelPartManager_c.LEVEL_WIDTH, LevelPartManager_c.LEVEL_HEIGHT, true, 0); public static const DYNAMIC_VISUAL:String = "DYNAMIC_FROM_MC_"; private static var :Boolean = false; private static var :Boolean = false; private static var  :Array = new Array(); private static var  :Array = new Array(); private static var  :Array = new Array(); private static var  :Array = new Array(); private static var :IEventDispatcher = null; private static var :Loader = new Loader(); private static var :VisuelFactory_c = null; private static var :Array = new Array(); private static var :Timer = new Timer(0, 1); private static var :uint = 0; private static var  :Number = 0; private static var :int = 10; private static var :String = ""; private static var  :String = ""; public static function IsReady():Boolean{ return (); } private static function  (_arg1:Event):void{ trace((("ERROR : ViseulFactory_c :: " + ) + " Not found")); (); } public static function AddPNGToLoad(_arg1:String):Boolean{ if (){ trace("ERROR :: VisualFactory_c :: AddPNGToLoad :: Visual is Loading"); return (false); }; if ( [_arg1] != null){ return (false); }; var _local2:int; while (_local2 <  .length) { if (_arg1 ==  [_local2]){ return (false); }; _local2++; };  .push(_arg1); return (true); } public static function (_arg1:String, _arg2:BitmapData):void{  [_arg1] = _arg2; .push(_arg2); } private static function ():void{ var _local1:String; var _local2:Array; var _local3:int; var _local4:int; var _local5:int; var _local6:MovieClip; var _local7:PngOfMc;  = 0; if ( .length == 0){ (); return; };  =  .shift(); if (.indexOf(VisuelFactory_c.DYNAMIC_VISUAL) != -1){ _local1 = .split(VisuelFactory_c.DYNAMIC_VISUAL)[1]; _local2 = _local1.split("~"); _local4 = int(_local2[1]); _local5 = int(_local2[2]); if (isNaN(Number(_local2[0]))){ _local3 = AnimationFactory_c.GetIdByName(_local2[0]); } else { _local3 = int(_local2[0]); }; if ( [_local3] == null){ _local6 = AnimationFactory_c.CreateAnimationFromId(_local3); _local7 = new PngOfMc(_local6);  [_local3] = _local7;  .push(_local7); }; ( [_local3], _local4, _local5, ); --; if ( < 0){  = DELAY_WAIT; .delay = 1; .addEventListener(TimerEvent.TIMER,  ); .start(); } else { (); }; } else { .load(new URLRequest(( + ))); }; } public static function StartLoading(_arg1:IEventDispatcher):void{  = _arg1; if (){ throw (new Error("VisuelFactory_c :: StartLoading :: Already Loading")); };  = true;  = false;  =  .length; .contentLoaderInfo.addEventListener(Event.COMPLETE,  ); .contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, ); .contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,  );  = 0; (); } public static function GetProgress():Number{ var _local1:Number = ((( - 1) -  .length) / ); _local1 = (_local1 + ( * (1 / ))); return (_local1); } public static function GetAllPng():Array{ return (); } public static function GetStrFromBmpData(_arg1:BitmapData):String{ var _local2:String; for (_local2 in  ) { if (_arg1 ==  [_local2]){ return (_local2); }; }; return (null); } public static function Init(_arg1:String=""):void{  = _arg1; } private static function (_arg1:PngOfMc, _arg2:int, _arg3:int, _arg4:String):void{ var _local5:Number = (LevelPartManager_c.LEVEL_WIDTH * COMPRESSION); var _local6:Number = (LevelPartManager_c.LEVEL_HEIGHT * COMPRESSION); var _local7:BitmapData = new BitmapData(_local5, _local6, true, 0); var _local8:int = ((LevelPartManager_c.LEVEL_WIDTH * _arg2) * COMPRESSION); var _local9:int = ((LevelPartManager_c.LEVEL_HEIGHT * _arg3) * COMPRESSION); var _local10:BitmapData = _arg1.GetPngAt(Math.floor((_local8 / PngOfMc.MAX_WIDTH)), Math.floor((_local9 / PngOfMc.MAX_HEIGHT))); var _local11:Rectangle = new Rectangle((_local8 % PngOfMc.MAX_WIDTH), (_local9 % PngOfMc.MAX_HEIGHT), _local5, _local6); _local7.copyPixels(_local10, _local11, new Point()); (_arg4, _local7); } private static function ():void{  = false;  = true; if ( != null){ .dispatchEvent(new Event(LIST_PNG_COMPLETE)); }; .contentLoaderInfo.removeEventListener(Event.COMPLETE,  ); .contentLoaderInfo.removeEventListener(ProgressEvent.PROGRESS, ); .contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR,  );  = null;  (); } private static function (_arg1:ProgressEvent):void{  = (_arg1.bytesLoaded / _arg1.bytesTotal); if ( != null){ .dispatchEvent(new Event(PNG_PROGRESS)); }; } public static function GetBitmapDataFromStr(_arg1:String, _arg2:Boolean=false):BitmapData{ if (_arg1 == LevelLayer_c.NO_PNG){ return (BLANK_BMP); }; if ( [_arg1] == undefined){ trace(("WARNING :: VisualFactory :: GetBitmapDataFromStr :: Can't find Bitmapdata from :" + _arg1)); return (null); }; if (_arg2){ return (BitmapData( [_arg1])); }; return (BitmapData( [_arg1])); } public static function  (_arg1:MovieClip, _arg2:BitmapData):void{ var _local10:int; var _local3:int = _arg1.width; var _local4:int = _arg1.height; var _local5:BitmapData = new BitmapData(_arg2.width, _arg2.height, false, 0); var _local6:Matrix = new Matrix(); var _local7:Rectangle = new Rectangle(0, 0, _arg2.width, _arg2.height); var _local8:Point = new Point(0, 0); var _local9:int; while (_local9 <= _arg2.width) { _local10 = 0; while (_local10 <= _arg2.height) { _local6.tx = _local9; _local6.ty = _local10; _local5.draw(_arg1, _local6); _local10 = (_local10 + _local4); }; _local9 = (_local9 + _local3); }; _local5.draw(_arg2); _arg2.copyPixels(_local5, _local7, _local8, _local5, _local8, true); } private static function  ():void{ var _local1:PngOfMc; while ( .length > 0) { _local1 =  .shift(); _local1.Destroy(); _local1 = null; };  = new Array(); } private static function  (_arg1:Event):void{ var _local2:BitmapData = _arg1.target.content.bitmapData; (, _local2); .unload();  = 1; (); } public static function Destroy():void{ var _local1:BitmapData; while (.length > 0) { _local1 = .shift(); _local1.dispose(); _local1 = null; };  = new Array();  (); } public static function GetInstance():VisuelFactory_c{ if ( == null){  = new (VisuelFactory_c); }; return (); } private static function  (_arg1:TimerEvent):void{ .removeEventListener(TimerEvent.TIMER_COMPLETE,  ); .stop();  = null;  = new Timer(0, 1); (); } public static function (_arg1:BitmapData, _arg2:BitmapData):void{ var _local12:int; var _local3:int = _arg1.width; var _local4:int = _arg1.height; var _local5:BitmapData = new BitmapData(_arg2.width, _arg2.height, false, 0); var _local6:int = _arg1.width; var _local7:int = _arg1.height; var _local8:Rectangle = new Rectangle(0, 0, _arg2.width, _arg2.height); var _local9:Rectangle = new Rectangle(0, 0, _local6, _local7); var _local10:Point = new Point(0, 0); var _local11:int; while (_local11 <= _arg2.width) { _local12 = 0; while (_local12 <= _arg2.height) { _local10.x = _local11; _local10.y = _local12; _local5.copyPixels(_arg1, _local9, _local10); _local12 = (_local12 + _local4); }; _local11 = (_local11 + _local3); }; _local10.x = 0; _local10.y = 0; _local5.draw(_arg2); _arg2.copyPixels(_local5, _local8, _local10, _local5, _local10, true); } } }//package TheGameAS3.Visuel import flash.display.*; import flash.geom.*; class PngOfMc { private var :int; private var :int; private var  :Array; private var  :Array; public static const MAX_HEIGHT:int = 0x0800; public static const MAX_WIDTH:int = 0x0800; private function PngOfMc(_arg1:MovieClip){ var _local4:Number; var _local5:BitmapData; var _local6:Matrix;  = new Array();  = new Array(); super(); var _local2:Number = VisuelFactory_c.COMPRESSION;  = Math.ceil(((_arg1.width / MAX_WIDTH) * _local2));  = Math.ceil(((_arg1.height / MAX_HEIGHT) * _local2)); var _local3:Number = 0; while (_local3 < ) { _local4 = 0; while (_local4 < ) { if ( [_local3] == null){  [_local3] = new Array(); }; _local5 = new BitmapData(MAX_WIDTH, MAX_HEIGHT, true, 0); _local6 = new Matrix(); _local6.scale(_local2, _local2); _local6.translate(-((_local3 * MAX_WIDTH)), -((_local4 * MAX_HEIGHT))); _local5.draw(_arg1, _local6);  [_local3][_local4] = _local5;  .push(_local5); _local4++; }; _local3++; }; } public function Destroy():void{ var _local1:BitmapData; while ( .length > 0) { _local1 =  .shift(); _local1.dispose(); _local1 = null; };  = new Array(); } public function GetPngAt(_arg1:int, _arg2:int):BitmapData{ if ( [_arg1] == null){ return (null); }; return ( [_arg1][_arg2]); } }
Section 412
//Camera_c (TheGameAS3.Camera_c) package TheGameAS3 { import flash.events.*; import TheGameAS3.Level.*; import TheGameAS3.Scenario.*; import flash.geom.*; import TheGameAS3.Physique.*; import TheGameAS3.Behaviors.*; public class Camera_c extends EventDispatcher implements Updatable_i, MessageListener_i, Controllable_i { private var :Array; private var :int;// = -1 private var  :Number;// = 1000 private var :Boolean;// = false private var  :Number;// = 0 private var  :Number;// = 0 private var :int; private var :Number;// = 0 private var :Number;// = 0 private var :Point; private var :Object; private var :Number;// = 0 private var :Array; private var :Number;// = 10000 private var  :Boolean;// = true private var  :Number;// = 0 private var  :Function; private var  :Number;// = 0.2 private var  :Number;// = 0.5 private var :Number;// = 0.2 private var y:Number;// = 0 private var :ObjetMoteur_c;// = null private var x:Number;// = 0 private var z:Number; private var :int; private var :int; private var :int; private var :Point; private var :Number;// = 0 private var :Number;// = 0 private var :Number;// = 1000 private var  :String;// = "NONE" private var :Boolean;// = false private var  :Number;// = 0.25 private var  :Number;// = 2 private var m_context:Game_c; private var  :Number;// = 0.1 private var :Array;// = null private var  :Boolean; private var :int;// = -1 private var :int;// = -1 private var  :Number;// = 2.5 public static const ID_EVENT_HAVE_ARRIVED:String = "CAMERA_END"; private static const MSG_STOP_SHAKE:String = "STOP_SHAKE"; private static const MSG_SHAKE:String = "SHAKE"; private static const MSG_ZOOM_TO:String = "ZOOM_TO"; public static const DEFAULT_EASE:Number = 0.2; public static const CAMERA_TAG:String = "GAME_CAMERA"; public static const DEFAULT_EASE_X:Number = 0.2; public static const DEFAULT_EASE_Y:Number = 0.5; public static const DEFAULT_EASE_Z:Number = 0.2; private static const MSG_STOP_FOLLOW_OBJECT:String = "STOP_FOLLOW_OBJECT"; private static const MSG_FOLLOW_OBJECT:String = "FOLLOW_OBJECT"; private static const MSG_CHANGE_EASE:String = "CHANGE_EASE"; private static var  :Array = new Array(); private static var  :Array = new Array(); public static var WIDTH_VIEW:Number = -1; public static var Z_POSITION_START:Number = 1000; public static var HEIGHT_VIEW:Number = -1; public function Camera_c(_arg1:Game_c, _arg2:Number, _arg3:Number){ z = Z_POSITION_START;  = new Point(0, 0); super();  = new Array();  = new Point(0, 0); m_context = _arg1; WIDTH_VIEW = _arg2; HEIGHT_VIEW = _arg3; x = (WIDTH_VIEW / 2); y = (HEIGHT_VIEW / 2);  = true;  = false;  = 0;  = new Array(); } public function AddBehavior(_arg1:Behavior_i):void{ _arg1.addEventListener(Behavior_c.EVENT_BEHAVIOR_ENDED, OnEndBehavior); .push(_arg1); } public function (_arg1:Point):void{ .x = _arg1.x; .y = _arg1.y; } public function OnMessage(_arg1:String):void{ var _local2:Array; var _local4:int; var _local5:Behavior_i; var _local6:String; var _local7:ObjetMoteur_c; _local2 = _arg1.split(","); var _local3:String = _local2.shift(); switch (_local3){ case BehaviorManager_c.ID_CREATE_BEHAVIOR: _local4 = BehaviorManager_c.GetIdFromName(_local2.shift()); _local5 = BehaviorManager_c.CreateBehavior(_local4, _local2, this); AddBehavior(_local5); break; case MSG_FOLLOW_OBJECT: _local6 = _local2.shift(); _local7 = ObjetMoteur_c.GetObjetByTag(_local6); SetDynamicFollow(_local7); break; case MSG_STOP_FOLLOW_OBJECT: StopDynamicFollow(); break; case MSG_SHAKE: ShakeCamera(5, 5); break; case MSG_STOP_SHAKE: (); break; case MSG_ZOOM_TO: if (!isNaN(_local2[0])){ SetZoom(Number(_local2[0])); } else { trace(("ERROR :: Camera_c :: OnMessge :: ZOOM_TO :: Wrong Paramters " + _arg1)); }; break; case MSG_CHANGE_EASE: if (!isNaN(_local2[0])){ SetEase(Number(_local2[0]), Number(_local2[0]), Number(_local2[0])); } else { trace(("ERROR :: Camera_c :: OnMessge :: MSG_CHANGE_EASE :: Wrong Paramters " + _arg1)); }; break; default: trace(("ERROR :: Camera :: OnMessge :: Je comprend pas le msg : " + _arg1)); }; } public function ():void{  = 0; } public function GetOffsetY():Number{ return (-((this.y - (HEIGHT_VIEW / 2)))); } public function (_arg1:Game_c, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):void{ Move(_arg1, (_arg2 - this.x), (_arg3 - this.y), (_arg4 - this.z), _arg5, _arg6, _arg7); } public function GetOffsetX():Number{ return (-((this.x - (WIDTH_VIEW / 2)))); } public function RemoveBehavior(_arg1:Behavior_i):void{ var _local2:int; while (_local2 < .length) { if ([_local2] == _arg1){ .splice(_local2, 1); return; }; _local2++; }; trace("WARNING :: Camera_c :: RemoveBehavior :: Behavior not found"); } public function OnAdd(_arg1:Game_c):void{ } public function AddFollowPoint(_arg1:ObjetMoteur_c):void{ .push(_arg1); } private function  ():void{ if (((!(( == null))) && (!(( == null))))){  .apply(, );  = null;  = null;  = null; }; } public function IsInFieldOfView(_arg1:ObjetMoteur_c, _arg2:Number=0):Boolean{ return (IsPointInFieldOfView(new Point(_arg1.px, _arg1.py), _arg1.GetLayer(), (_arg2 + _arg1.width), (_arg2 + _arg1.height))); } public function GetXRightBorder(_arg1:LevelLayer_c):Number{ return ((this.x + (GetWidthView(_arg1) / 2))); } private function  (_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (((Math.abs((this.x - _arg1)) + Math.abs((this.y - _arg2))) + Math.abs((this.z - _arg3)))); } public function GetPosition3D():Vector3D_c{ return (new Vector3D_c(x, y, z)); } public function  (_arg1:Game_c, _arg2:ObjetMoteur_c, _arg3:Number):void{ var _local4:Number = ((_arg2.px + GetOffsetX()) - (WIDTH_VIEW / 2)); var _local5:Number = ((_arg2.py + GetOffsetY()) - (HEIGHT_VIEW / 2)); Move(_arg1, _local4, _local5, _arg3, 1, 1, 1); } public function SetZoom(_arg1:Number):void{   = _arg1; } public function (_arg1:int):void{  = _arg1; } public function GetHeightView(_arg1:LevelLayer_c):Number{ return (((HEIGHT_VIEW * 100) / _arg1.GetZoom())); } public function SetPosition3D(_arg1:Vector3D_c):void{ Move(m_context, (_arg1.x - x), (_arg1.y - y), (_arg1.z - z), 1, 1, 1, true); } public function SetIfMustRespectBounds(_arg1:Boolean):void{  = _arg1; } public function SetEase(_arg1:Number, _arg2:Number, _arg3:Number):void{  = _arg1;  = _arg2;  = _arg3; } public function SetIsCinematic(_arg1:Boolean):void{  = _arg1; } private function ():void{ var _local1:int; while (_local1 <  .length) { SetOffset( [_local1]); _local1++; }; } private function (_arg1:Game_c):void{ var _local5:Number; var _local2:LevelLayer_c; var _local3:Number = 0; var _local4:int; while (_local4 <  .length) { _local2 =  [_local4]; _local3 = ((Z_POSITION_START + _local2.GetZ()) / this.z); .x = ((WIDTH_VIEW / 2) - ((WIDTH_VIEW / 2) * _local3)); .y = ((HEIGHT_VIEW / 2) - ((HEIGHT_VIEW / 2) * _local3)); _local2.GetContainer().scaleX = _local3; _local2.GetContainer().scaleY = _local3; _local2.GetContainer().x = .x; _local2.GetContainer().y = .y; _local2.SetZoom((_local3 * 100)); _local5 = 100; if ((((_local3 <=  )) || ((_local3 >=  )))){ _local5 = 0; } else { if ((((_local3 >=  )) && ((_local3 <=  )))){ _local5 = 1; } else { if ((((_local3 >=  )) && ((_local3 <=  )))){ _local5 = ((_local3 -  ) / ( -  )); } else { _local5 = (1 - ((_local3 -  ) / (  -  ))); }; }; }; _local2.SetPctOfView(_local5); _local2.GetContainer().alpha = _local5; _local4++; }; } public function OnRemove(_arg1:Game_c):void{ } public function SetEnable(_arg1:Boolean):void{  = _arg1; } public function SetOffset(_arg1:ObjetMoteur_c):void{ if (_arg1.cameraCanControlMe){ if (IsInFieldOfView(_arg1)){ _arg1.x = ((_arg1.px + _arg1.xVisualOffSet) + GetOffsetX()); _arg1.y = ((_arg1.py + _arg1.yVisualOffSet) + GetOffsetY()); if ((((_arg1.parent == null)) && (!((_arg1.oldParent == null))))){ _arg1.oldParent.addChild(_arg1); _arg1.oldParent = null; }; } else { if (_arg1.parent != null){ _arg1.oldParent = _arg1.parent; _arg1.parent.removeChild(_arg1); }; }; } else { _arg1.x = ((_arg1.px + _arg1.xVisualOffSet) + GetOffsetX()); _arg1.y = ((_arg1.py + _arg1.yVisualOffSet) + GetOffsetY()); }; } public function Goto(_arg1:Game_c, _arg2:Number, _arg3:Number, _arg4:Number):void{ Move(_arg1, (_arg2 - this.x), (_arg3 - this.y), (_arg4 - this.z), 1, 1, 1); } public function GetTag():String{ return ( ); } public function LockOn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Function=null, _arg6:Object=null, _arg7:Array=null):void{ SetIsCinematic(true);  = _arg1;  = _arg2;  = _arg3;  = -1;  = -1;  = -1;  = _arg4;  = _arg5;  = _arg6;  = _arg7; } public function GetBounds():Rectangle{ return (new Rectangle(, , ( - ), ( - ))); } public function IsPointInFieldOfView(_arg1:Point, _arg2:LevelLayer_c, _arg3:Number=0, _arg4:Number=0):Boolean{ var _local5:Number = GetWidthView(_arg2); var _local6:Number = GetHeightView(_arg2); return ((((((((_arg1.x > ((this.x - (_local5 / 2)) - _arg3))) && ((_arg1.x < ((this.x + (_local5 / 2)) + _arg3))))) && ((_arg1.y > ((this.y - (_local6 / 2)) - _arg4))))) && ((_arg1.y < ((this.y + (_local6 / 2)) + _arg4))))); } public function GetXLeftBorder(_arg1:LevelLayer_c):Number{ return ((this.x - (GetWidthView(_arg1) / 2))); } public function SetBounds(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{  = _arg1;  = _arg2;  = _arg3;  = _arg4; } public function IsEnabled():Boolean{ return ( ); } public function ConvertPointToScreen(_arg1:Point, _arg2:LevelLayer_c):Point{ _arg1.x = (_arg1.x + GetOffsetX()); _arg1.y = (_arg1.y + GetOffsetY()); _arg1.x = ((WIDTH_VIEW / 2) + ((_arg1.x - (WIDTH_VIEW / 2)) / (100 / _arg2.GetZoom()))); _arg1.y = ((HEIGHT_VIEW / 2) + ((_arg1.y - (HEIGHT_VIEW / 2)) / (100 / _arg2.GetZoom()))); return (_arg1); } public function ShakeCamera(_arg1:int=50, _arg2:Number=0):void{  = _arg1;  = Math.max(_arg2,  ); } public function SetDynamicFollow(_arg1:ObjetMoteur_c):void{  = _arg1; SetIsCinematic(true); } public function ConvertPointToMoteur(_arg1:Point, _arg2:LevelLayer_c):Point{ _arg1.x = ((WIDTH_VIEW / 2) + ((_arg1.x - (WIDTH_VIEW / 2)) / (_arg2.GetZoom() / 100))); _arg1.y = ((HEIGHT_VIEW / 2) + ((_arg1.y - (HEIGHT_VIEW / 2)) / (_arg2.GetZoom() / 100))); _arg1.x = (_arg1.x - GetOffsetX()); _arg1.y = (_arg1.y - GetOffsetY()); return (_arg1); } public function GetYUpBorder(_arg1:LevelLayer_c):Number{ return ((this.y - (GetHeightView(_arg1) / 2))); } public function (_arg1:Game_c):void{ if (((( ( ,  , ) <= ((1 / ) + 1))) || (((((((((( (, , ) < 3)) && ( ))) && (!(( == -1))))) && (!(( == -1))))) && (!(( == -1))))))){  = 0;  = 0;  = 0;  = 0; dispatchEvent(new Event(ID_EVENT_HAVE_ARRIVED));  (); return; };  = x;  = y;  = z; (_arg1,  ,  , , , , ); } public function GetYDownBorder(_arg1:LevelLayer_c):Number{ return ((this.y + (GetHeightView(_arg1) / 2))); } public function RemoveAllBehavior():void{ while (.length > 0) { .shift().Destroy(); };  = new Array(); } public function  ():Array{ return (); } public function OnEndBehavior(_arg1:Event):void{ var _local2:Behavior_i = Behavior_i(_arg1.target); RemoveBehavior(_local2); } public function  ():ObjetMoteur_c{ return ([]); } public function Destroy():void{ RemoveAllBehavior();  = new Array();  = 0; } public function GetY():Number{ return (this.y); } public function Update(_arg1:Game_c):void{ var _local2:int; var _local3:int; var _local4:int; if ( <= 1){  = 0; Move(_arg1, -(), -(), -(), 1, 1, 1);  = 0;  = 0;  = 0; } else { if ( != 0){ _local2 = (Math.random() * ); _local3 = (Math.random() * ); _local4 = (Math.random() * ); Move(_arg1, (_local2 - ), (_local3 - ), (_local4 - ), 1, 1, 1);  = _local2;  = _local3;  = _local4;  = ( - 3);  = Math.max( , ); }; }; if ( ().length > 0){  ()[0].Control(_arg1, this); (); return; }; if (!IsCinematic()){ (_arg1, ([].px + .x), ([].py + .y), ([].GetLayer().GetZ() +  ),  ,  , ); } else { if ( == null){ (_arg1); } else { (_arg1, (.px + .x), (.py + .y), (.GetLayer().GetZ() +  ),  ,  , ); }; }; (); } public function IsCinematic():Boolean{ return (); } public function Move(_arg1:Game_c, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Boolean=false):void{ var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; if (_arg5 != 1){ _arg2 = (_arg2 * (_arg5 * _arg1.GetSpeedManager().GetSpeed())); }; if (_arg6 != 1){ _arg3 = (_arg3 * (_arg6 * _arg1.GetSpeedManager().GetSpeed())); }; if (_arg7 != 1){ _arg4 = (_arg4 * (_arg7 * _arg1.GetSpeedManager().GetSpeed())); }; this.x = (this.x + _arg2); this.y = (this.y + _arg3); this.z = (this.z + _arg4); if (this.z != 0){ (_arg1); }; if ((((( ) && (!(_arg8)))) && (!(([] == null))))){ _local9 = ( + (((WIDTH_VIEW * 100) / [].GetLayer().GetZoom()) / 2)); _local10 = ( - (((WIDTH_VIEW * 100) / [].GetLayer().GetZoom()) / 2)); _local11 = ( + (((HEIGHT_VIEW * 100) / [].GetLayer().GetZoom()) / 2)); _local12 = ( - (((HEIGHT_VIEW * 100) / [].GetLayer().GetZoom()) / 2)); this.x = Math.max(_local9, this.x); this.x = Math.min(_local10, this.x); this.y = Math.max(_local11, this.y); this.y = Math.min(_local12, this.y); }; if (_arg1.GetLevelManager() != null){ _arg1.GetLevelManager().Move(this.x, this.y, this); }; } public function GetZ():Number{ return (this.z); } public function GetWidthView(_arg1:LevelLayer_c):Number{ return (((WIDTH_VIEW * 100) / _arg1.GetZoom())); } public function  (_arg1:Rectangle):void{  = _arg1.x;  = (_arg1.x + _arg1.width);  = _arg1.y;  = (_arg1.y + _arg1.height); } public function GetX():Number{ return (this.x); } public function StopDynamicFollow():void{  = null; SetIsCinematic(false); } public function SetTag(_arg1:String):void{  = _arg1; } public static function ReInit():void{   = new Array();   = new Array(); } public static function AddActeur(_arg1:ObjetMoteur_c):void{  .push(_arg1); } public static function GetNbActeurs():int{ return ( .length); } public static function  ():Array{ return ( ); } public static function AddLevelLayer(_arg1:LevelLayer_c):void{  .push(_arg1); } public static function RemoveActeur(_arg1:ObjetMoteur_c):void{ var _local2:int; while (_local2 <  .length) { if ( [_local2] == _arg1){  .splice(_local2, 1); return; }; _local2++; }; trace(((("WARNING :: Camera_c :: RemoveActeur :: Acteur not found : " + _arg1) + "/") +  .length)); } } }//package TheGameAS3
Section 413
//FPSCounter_c (TheGameAS3.FPSCounter_c) package TheGameAS3 { import TheGameAS3.Hero.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import flash.text.*; import flash.system.*; import flash.utils.*; import TheGameAS3.Teams.*; public class FPSCounter_c implements Updatable_i { private static var :FPSCounter_c; private static var :Number = -1; private static var :Number; private static var :TextField; private static var  :Number; private static var :Number = -1; private static var  :Number = 33; private static var  :Number = -1; public function FPSCounter_c():void{  = 0;  = 94; } public function  ():TextField{ return (); } public function OnAdd(_arg1:Game_c):void{ } public function SetEnable(_arg1:Boolean):void{ } public function Update(_arg1:Game_c):void{ var _local3:Point; if ( == -1){ Start(); return; }; if (.parent == null){ _arg1.addChild(); };  = (getTimer() - );  = getTimer(); var _local2 = (Number(((System.totalMemory / 0x0400) / 0x0400)).toFixed(2) + " Mb"); .text = (((((((((((((((((((((((((("DEBUG \nFPS : " + ) + "\n") + "MS : ") + ) + "\n") + "MEM : ") + _local2) + "\n") + "Nb Update : ") + _arg1.GetNBUpdatable()) + "\n") + "Nb Enemy : ") + _arg1.GetEnemyManager().GetNbEnemy()) + "\n") + "Enemy In : ") + _arg1.GetEnemyManager().GetNbEnemyInLayer()) + "\n") + "Nb Acteurs : ") + Camera_c.GetNbActeurs()) + "\n") + "Nb Son : ") + Jukebox_c.GetNbSounds()) + "\n") + "Nb ObjM : ") + ObjetMoteur_c.GetNbObjets()) + "\n"); if (_arg1.GetActionLevelLayer() != null){ _local3 = new Point(_arg1.mouseX, _arg1.mouseY); _local3 = _arg1.GetCamera().ConvertPointToMoteur(_local3, _arg1.GetActionLevelLayer()); .appendText((((((((((((((((((((((((((((("Nb Lines : " + _arg1.GetActionLevelLayer().GetLinesInRange(0, 0, -1).length) + "\n") + "Nb Points : ") + _arg1.GetActionLevelLayer().GetPointsInRange(0, 0, -1).length) + "\n") + "Nb TeamCol : ") + _arg1.GetActionLevelLayer().GetTeamCollision(TeamFactory.ALL_TEAM).length) + "\n") + "X : ") + Math.round(_local3.x)) + "\n") + "Y : ") + Math.round(_local3.y)) + "\n") + "HX : ") + Math.round(_arg1.GetHeroManager().GetPlayer(HeroManager_c.HERO_1).px)) + "\n") + "HY : ") + Math.round(_arg1.GetHeroManager().GetPlayer(HeroManager_c.HERO_1).py)) + "\n") + "LevelPart : ") + _arg1.GetActionLevelLayer().GetLevelPartContainer().numChildren) + "\n") + "HERO : ") + Hero_c(_arg1.GetHeroManager().GetPlayer(HeroManager_c.HERO_1)).GetLineInView().length) + "\n") + "EnemyLeft : ") + MCGame(_arg1).GetEnemyCreator().enemyLeft)); };  ++; if (( -  ) >= 1000){  =  ;  = getTimer();  = 0; }; } public function OnRemove(_arg1:Game_c):void{ } public function IsEnabled():Boolean{ return (true); } public function Destroy():void{ if (((!(( == null))) && (!((.parent == null))))){ .parent.removeChild(); }; } private static function Start():void{  = getTimer();  = getTimer();  = getTimer(); } public static function GetInstance():FPSCounter_c{ if ( == null){  = new (FPSCounter_c); }; return (); } public static function GetMsPerFrame():Number{ return (); } public static function ():Number{ return (); } public static function Init(_arg1:Number=0xFFFFFF):void{ if ( == null){  = new TextField(); .selectable = false; }; .textColor = _arg1; .multiline = true; .height = 600; .mouseEnabled = false; } } }//package TheGameAS3
Section 414
//Game_c (TheGameAS3.Game_c) package TheGameAS3 { import flash.events.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import TheGameAS3.Scenario.*; import TheGameAS3.Items.*; import TheGameAS3.Level.LevelEvents.*; import TheGameAS3.Visuel.*; import TheGameAS3.Physique.*; import TheGameAS3.Debug.*; import flash.ui.*; public class Game_c extends MovieClip { protected var _actionLayer:LevelLayer_c;// = null protected var _level:int; protected var _heroMgr:HeroManager_c; protected var _eventManager:EventManager_c; protected var :FPSCounter_c; protected var :Boolean;// = false protected var :AmmoManager_c; protected var _lvlMgr:LevelManager_c; private var :Array; protected var _camera:Camera_c; protected var :SpeedManager; private var :Array; protected var :EffectManager_c; protected var _paused:Boolean;// = false protected var _inGameUIMgr:IngameUIManager; protected var _enemyMgr:EnemyManager_c; protected var :Boolean; protected var :LevelEventManager; protected var :ItemManager_c; protected var _mcBackgroundTexture:Bitmap; protected var _visualBackground:String; private var  :Boolean;// = false protected var  :String; protected var _levelConfig_xml:XML;// = null public static var  :Boolean = false; public static var NB_FRAMES:Number = 1; public static var DEBUG:Boolean = false; public static var  :Boolean = false; public function Game_c(_arg1:Number, _arg2:Number, _arg3:XML, _arg4:int, _arg5:String="", _arg6:Boolean=false){  = _arg5; _level = _arg4;  = _arg6;  = new Array();  = new Array(); _camera = null; _lvlMgr = null;  = null; _heroMgr = null; _eventManager = new EventManager_c(); _eventManager.Init(this);  = new ItemManager_c(); VisuelFactory_c.Init( );  = FPSCounter_c.GetInstance(); _heroMgr = new HeroManager_c(); _camera = new Camera_c(this, _arg1, _arg2);  = new AmmoManager_c(); _enemyMgr = new EnemyManager_c(); _lvlMgr = new LevelManager_c();  = new SpeedManager();  = new EffectManager_c(this); _inGameUIMgr = new IngameUIManager();  = new LevelEventManager(); PreInit(_arg3); } private function  (_arg1:Event):void{ removeEventListener(VisuelFactory_c.LIST_PNG_COMPLETE,  ); Init(); } public function GetItemManager():ItemManager_c{ return (); } public function GetEventManager():EventManager_c{ return (_eventManager); } protected function GetVisualContainer():MovieClip{ return (this); } public function get  ():Boolean{ return ((this is LevelEditor_c)); } public function GetPlayer1():Hero_c{ return (_heroMgr.GetPlayer(HeroManager_c.HERO_1)); } public function ReInit():void{ Destroy(); (_levelConfig_xml); Init(); } public function GetNBUpdatable():int{ return (.length); } public function RemoveUpdatable(_arg1:Updatable_i):void{ .push(_arg1); _arg1.SetEnable(false); } protected function PreInit(_arg1:XML):void{ _levelConfig_xml = _arg1; (_levelConfig_xml); addEventListener(VisuelFactory_c.LIST_PNG_COMPLETE,  ); VisuelFactory_c.StartLoading(this); } protected function (_arg1:XML):void{ var _local4:Number; var _local5:Boolean; var _local6:Boolean; var _local2:XMLList = _arg1.Layer; var _local3:int; while (_local3 < _local2.length()) { _local4 = Number(_local2[_local3].@z); _local5 = ((_local2[_local3].@bDrawable == "true")) ? true : false; _local6 = ((_local2[_local3].@bActionLayer == "true")) ? true : false; _lvlMgr.CreateLayer(this, _local4, _local2[_local3], _local5, _local6,  ,  ); if (_local6){ if (_actionLayer == null){ _actionLayer = _lvlMgr.GetLayer(_local3); } else { throw (new Error("ERROR : Game_c :: CreateLayerFromXML :: MORE THAN ONE ACTION LAYER DETECTED")); }; }; _local3++; }; if (_actionLayer == null){ throw (new Error("ERROR : Game_c :: CreateLayerFromXML :: NO ACTION LAYER DETECTED")); }; _visualBackground = _arg1.startPos.@visualStaticBack; if (_visualBackground.indexOf(".png") != -1){ VisuelFactory_c.AddPNGToLoad(_visualBackground); }; } public function GetIngameUIManager():IngameUIManager{ return (_inGameUIMgr); } public function GetHeroManager():HeroManager_c{ return (_heroMgr); } public function GetLevelEventManager():LevelEventManager{ return (); } public function GetSpeedManager():SpeedManager{ return (); } public function get paused():Boolean{ return (_paused); } public function Init():void{ var _local1:Array = _lvlMgr.GetAllLayers(); var _local2:int; while (_local2 < _local1.length) { GetVisualContainer().addChild(_local1[_local2]); Camera_c.AddLevelLayer(_local1[_local2]); _local2++; }; if (){ FPSCounter_c.Init(); }; ScenarioManager_c.Init(this); Moteur_c.Init(); _heroMgr.Init(this); .Init(this); _enemyMgr.Init(this); .Init(this); _inGameUIMgr.Init(this); Debug_c.Init(this); Debug_c.AddDessinGroup(Debug_c.GD_LIGNE, GetActionLevelLayer().GetDebugContainer()); var _local3:Array = _levelConfig_xml.startPos.@hero1.split("~"); var _local4:Hero_c = _heroMgr.CreateHero(HeroManager_c.HERO_DIDIER_ID, GetActionLevelLayer(), HeroManager_c.HERO_1, Number(_local3[0]), Number(_local3[1])); var _local5:Array = _levelConfig_xml.startPos.@cameraPos.split("~"); var _local6:Array = _levelConfig_xml.startPos.@cameraBounds.split("~"); _camera.AddFollowPoint(_local4.GetFollowPoint()); _camera.SetBounds(Number(_local6[0]), Number(_local6[1]), Number(_local6[2]), Number(_local6[3])); _camera.Goto(this, Number(_local5[0]), Number(_local5[1]), Number(_local5[2])); var _local7:BitmapData = VisuelFactory_c.GetBitmapDataFromStr(_visualBackground, false); if (_local7 != null){ _mcBackgroundTexture = new Bitmap(_local7); GetVisualContainer().addChildAt(_mcBackgroundTexture, 0); };  = true;  = false; if (! ){ .InitLevel(this, _level); } else { _inGameUIMgr.visible = false; }; } public function GetEffectManager():EffectManager_c{ return (); } public function GetActionLevelLayer():LevelLayer_c{ return (_actionLayer); } public function Pause(_arg1:Boolean):void{ ObjetMoteur_c.Pause(_arg1); _paused = _arg1; } public function get isInit():Boolean{ return ( ); } private function  ():void{ var _local1:Updatable_i; var _local2:Boolean; var _local3:int; while (.length > 0) { _local1 = .shift(); _local2 = false; _local3 = 0; while (_local3 < .length) { if ([_local3] == _local1){ _local1.OnRemove(this); .splice(_local3, 1); _local2 = true; break; }; _local3++; }; if (!_local2){ trace(("WARNING :: Game_c :: RemoveUpdatable :: Can't find the updatable : " + _local1)); }; }; } public function Destroy():void{ if (_mcBackgroundTexture != null){ removeChild(_mcBackgroundTexture); }; if (! ){ .DestroyLevel(this); }; _heroMgr.DestroyAllHero(); .DestroyAllAmmo(); _enemyMgr.DestroyAllEnemy(); .DestroyAll(); .DestroyAllItem(); _eventManager.DestroyAllEventSwitch(); _lvlMgr.DestroyAllLayer(); _inGameUIMgr.Destroy(); _actionLayer = null; Camera_c.ReInit(); ObjetMoteur_c.ReInit(); _camera.Destroy(); FPSCounter_c.GetInstance().Destroy(); _inGameUIMgr.Destroy();  = true; } public function GetEnemyManager():EnemyManager_c{ return (_enemyMgr); } public function GetLevelManager():LevelManager_c{ return (_lvlMgr); } public function Update():void{ var _local2:Updatable_i; if (! ){ return; }; var _local1:int; while (_local1 < .length) { _local2 = Updatable_i([_local1]); if (_local2.IsEnabled()){ _local2.Update(this); }; _local1++; }; if (!){ if (! ){ .UpdateLevel(this); }; if (((.IsEnabled()) && ())){ .Update(this); }; if (_camera.IsEnabled()){ _camera.Update(this); }; if (_lvlMgr.IsEnabled()){ _lvlMgr.Update(this); }; };  (); if (KeyMap_c.IsKeyDown(Keyboard.DELETE)){ Debug_c.EffaceGroupeDessin(Debug_c.GD_LIGNE); Debug_c.DessineLigne(this, _heroMgr.GetPlayer(HeroManager_c.HERO_1).GetLineInView()); Debug_c.DessinePoints(this, GetActionLevelLayer().GetTeamCollision(7).concat(GetActionLevelLayer().GetPointsInRange(0, 0, -1))); } else { if (KeyMap_c.IsKeyReleased(Keyboard.DELETE)){ Debug_c.EffaceGroupeDessin(Debug_c.GD_LIGNE); }; }; } public function GetAmmoManager():AmmoManager_c{ return (); } public function AddUpdatable(_arg1:Updatable_i):void{ _arg1.OnAdd(this); .push(_arg1); _arg1.SetEnable(true); } public function GetCamera():Camera_c{ return (_camera); } } }//package TheGameAS3
Section 415
//IngameUIManager (TheGameAS3.IngameUIManager) package TheGameAS3 { import flash.display.*; import TheGameAS3.Animation.*; public class IngameUIManager { private var  :MovieClip; private var  :Array; private var _context:Game_c; private var  :Boolean;// = false private var :MovieClip; public function IngameUIManager(){   = new Array(); super(); } public function set visible(_arg1:Boolean):void{   = _arg1;  .visible =  ; .visible =  ; } public function PlayFx(_arg1:int, _arg2:int, _arg3:Boolean, _arg4:Function=null, _arg5:Object=null, _arg6:Array=null):MovieClip{ var _local7:MovieClip = AnimationFactory_c.CreateAnimationFromId(_arg1); var _local8:Animation_c = new Animation_c( , _local7); var _local9:Fx = new Fx(_context, _local8, _local7, (_arg3) ? -1 : _arg2, _arg4, _arg5, _arg6); _local8.SetEndFunction(, IngameUIManager, [_local9]);  .push(_local9); return (_local7); } private function  (_arg1:MovieClip):Fx{ var _local2:int; while (_local2 <  .length) { if (Fx( [_local2]).mc == _arg1){ return (Fx( [_local2])); }; _local2++; }; return (null); } public function DestroyFxFromMc(_arg1:MovieClip):void{ var _local2:Fx =  (_arg1); (_local2); } public function GetAnimFromMc(_arg1:MovieClip):Animation_c{ return ( (_arg1).anim); } public function get visible():Boolean{ return ( ); } private function (_arg1:Fx):void{ _arg1.DoCallback(); if (_arg1.repeat != -1){ _arg1.repeat--; if (_arg1.repeat <= 0){ (_arg1); }; }; } public function AddUIElement(_arg1:MovieClip):void{ .addChild(_arg1); } public function ():void{ while ( .length > 0) { ( [0]); }; } public function Destroy():void{ while (.numChildren > 0) { .removeChildAt(0); }; (); _context = null; } private function (_arg1:Fx):void{ var _local2:int; while (_local2 <  .length) { if (_arg1 ==  [_local2]){ Fx( [_local2]).Destroy();  .splice(_local2, 1); break; }; _local2++; }; } public function Init(_arg1:Game_c):void{ _context = _arg1;  = new MovieClip();  .name = "fxLayer";  = new MovieClip(); .name = "UI"; _context.addChild( ); _context.addChild(); } } }//package TheGameAS3 import flash.display.*; import TheGameAS3.Animation.*; class Fx { private var :Function; private var :Array; private var :Animation_c; private var :MovieClip; private var  :int; private var  :Object; private static var _context:Game_c; private function Fx(_arg1:Game_c, _arg2:Animation_c, _arg3:MovieClip, _arg4:int, _arg5:Function, _arg6:Object, _arg7:Array){ _context = _arg1;  = _arg2;  = _arg3; _context.AddUpdatable(_arg2);  = _arg4;  = _arg5;  = _arg6;  = _arg7; } public function Destroy():void{ _context.RemoveUpdatable(); .Destroy(); if (((!((.parent == null))) && (.parent.contains()))){ .parent.removeChild(); };  = null;  = null;  = null;  = null; } public function get mc():MovieClip{ return (); } public function DoCallback():void{ if ( != null){ .apply( , ); }; } public function get anim():Animation_c{ return (); } public function get repeat():int{ return ( ); } public function set repeat(_arg1:int):void{  = _arg1; } }
Section 416
//LevelEditor_c (TheGameAS3.LevelEditor_c) package TheGameAS3 { import flash.events.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import TheGameAS3.Scenario.*; import flash.geom.*; import TheGameAS3.Visuel.*; import TheGameAS3.Physique.*; import flash.text.*; import TheGameAS3.LevelEditor.*; import flash.net.*; import flash.utils.*; import TheGameAS3.Teams.*; import flash.ui.*; public class LevelEditor_c extends Game_c { private var  :LevelLayer_c;// = null private var  :Boolean;// = false private var  :EventHelper_c; private var  :Array;// = null private var  :COLLISION_CURSEUR; public var  :Boolean;// = false private var  :FileReference; private var  :SharedObject; private var  :Boolean;// = false private var  :Boolean;// = false private var  :FileReferenceList; public var m_bAddCol:Boolean;// = false private var  :ScrollLevelPart_c; private var :LEVEL_EDITOR; private var  :CamBoundsHelper_c;// = null private var  :Point; public function LevelEditor_c(_arg1:Number, _arg2:Number, _arg3:XML, _arg4:int, _arg5:Boolean=true){ var stageWidth = _arg1; var stageHeight = _arg2; var xml = _arg3; var iLevel = _arg4; var bForceLoad = _arg5;  = new FileReferenceList();   = new FileReference();   = SharedObject.getLocal("MC_LevelEditor");  = new COLLISION_CURSEUR();   = new Point();   = new EventHelper_c();  = new ScrollLevelPart_c();  = new LEVEL_EDITOR(); addChild(); try { super(stageWidth, stageHeight, (((bForceLoad) || (!((xml == null))))) ? xml :  .data.actionXml, iLevel); } catch(e:Error) {  .data.actionXml = null; }; _camera.SetIsCinematic(true);  ( , .evtCnt_mc.eventHelper_mc);  ( , .imgHolder_mc); } override public function ReInit():void{ _levelConfig_xml =  .data.actionXml; super.ReInit(); _camera.SetIsCinematic(true); .backLayer_mc.bIsOn = true; .actionLayer_mc.bIsOn = true; .frontLayer_mc.bIsOn = false; .test_mc.bIsOn = true; .Reset_mc.bIsOn = true; .backLayer_mc.gotoAndStop("ON"); .actionLayer_mc.gotoAndStop("ON"); .frontLayer_mc.gotoAndStop("OFF"); .test_mc.gotoAndStop("ON"); .Reset_mc.gotoAndStop("ON"); if (_lvlMgr.GetLayer(2) != null){ _lvlMgr.GetLayer(2).visible = false; .frontLayer_mc.visible = true; } else { .frontLayer_mc.visible = false; }; } public function  ():XML{ var _local1:Array = _lvlMgr.GetAllLayers(); var _local2:XML = <Level></Level> ; var _local3:XML = <startPos></startPos> ; var _local4:Rectangle =  .GetBounds(); _local2.@Name = "Level1"; _local3.@hero1 = ((Math.round(_heroMgr.GetPlayer(HeroManager_c.HERO_1).px) + "~") + Math.round(_heroMgr.GetPlayer(HeroManager_c.HERO_1).py)); _local3.@cameraPos = ((((Math.round(_camera.GetX()) + "~") + Math.round(_camera.GetY())) + "~") + Math.round(_camera.GetZ())); _local3.@cameraBounds = ((((((Math.round(_local4.x) + "~") + Math.round((_local4.x + _local4.width))) + "~") + Math.round(_local4.y)) + "~") + Math.round((_local4.y + _local4.height))); _local3.@visualStaticBack = _visualBackground; _local2.appendChild(_local3); var _local5:int; while (_local5 < _local1.length) { _local2.appendChild(_local1[_local5].GetXmlLayer()); _local5++; }; return (_local2); } override protected function GetVisualContainer():MovieClip{ return (.levelContainer_mc); } public function  (_arg1:Event):void{ var _local2:FileReference; var _local3:Array = _arg1.target.fileList; addEventListener(VisuelFactory_c.LIST_PNG_COMPLETE,  );  .removeEventListener(Event.SELECT,  ); var _local4:uint; while (_local4 < _local3.length) { _local2 = FileReference(_local3[_local4]); VisuelFactory_c.AddPNGToLoad(("Visuel/" + _local2.name)); _local4++; }; VisuelFactory_c.StartLoading(this); } public function  (_arg1:Event):void{ } private function (_arg1:MouseEvent):void{ if (! ){ GetCamera().Move(this, 0, 0, (_arg1.delta * -50), 1, 1, 1); } else { if (  != null){  .SetZ(( .GetZ() + (_arg1.delta * -50))); }; }; } public function  (_arg1:Event):void{ removeEventListener(VisuelFactory_c.LIST_PNG_COMPLETE,  );  (); } private function  ():void{ if (ObjetMoteur_c.IsPaused()){  = false; EventSwitchHelper_c.Show(!(EventSwitchHelper_c.isVisible)); .btnContainer.btnShowEvent.gotoAndStop((EventSwitchHelper_c.isVisible) ? "ON" : "OFF"); .btnContainer.btnAddEvent.gotoAndStop("OFF"); }; } private function  (_arg1:Event){ var _local2:MovieClip = MovieClip(_arg1.target); if ((((  == null)) || (((!(m_bAddCol)) && (!( )))))){ _local2.visible = false; return; }; if (m_bAddCol){ _local2.gotoAndStop(1); } else { if ( ){ _local2.gotoAndStop(2); }; }; _local2.visible = true; var _local3:* = new Point(mouseX, mouseY); _local3 = GetCamera().ConvertPointToMoteur(_local3,  );  (_local3); _local3 = GetCamera().ConvertPointToScreen(_local3,  ); _local2.x = _local3.x; _local2.y = _local3.y; } private function  (_arg1:Point):void{ var _local2:Number = 5; var _local3:Number = (_arg1.x % _local2); var _local4:Number = (_arg1.y % _local2); _arg1.x = (_arg1.x - _local3); if (_local3 > (_local2 / 2)){ _arg1.x = (_arg1.x + _local2); }; _arg1.y = (_arg1.y - _local4); if (_local4 > (_local2 / 2)){ _arg1.y = (_arg1.y + _local2); }; _arg1.x = Math.ceil(_arg1.x); _arg1.y = Math.ceil(_arg1.y); _arg1.x = (_arg1.x - (_arg1.x % 5)); _arg1.y = (_arg1.y - (_arg1.y % 5)); } private function  ():void{   = !( ); if ( ){ }; } override public function Init():void{ super.Init();  .mouseChildren = false;  .mouseEnabled = false; .levelContainer_mc.addChild( ); LineHelper_c.Init(this); CamBoundsHelper_c.Init(_camera); EventSwitchHelper_c.Init(this); EventHelper_c.Init(this); EnemyHelper_c.Init(this);  (); _camera.SetBounds(-50000, 50000, -50000, 50000); var _local1:Array = _levelConfig_xml.startPos.@cameraBounds.split("~"); var _local2:Rectangle = new Rectangle(Number(_local1[0]), Number(_local1[2]), (Number(_local1[1]) - Number(_local1[0])), (Number(_local1[3]) - Number(_local1[2]))); ObjetMoteur_c.Pause(true);  ();   = new CamBoundsHelper_c(GetActionLevelLayer(), _local2); } public function  ():void{ var _local6:LineHelper_c; var _local7:EventSwitchHelper_c; var _local9:*; var _local1:Array = _lvlMgr.GetAllLayers(); var _local2:Array; var _local3:Array; var _local4:Array; var _local5:LevelLayer_c; var _local8:* = 0; while (_local8 < _local1.length) { _local5 = _local1[_local8]; _local2 = _local5.GetLinesInRange(0, 0, -1); _local3 = _local5.GetLinesInRange(0, 0, -1); _local4 = _eventManager.GetSwitchByLayer(_local5); _local9 = 0; while (_local9 < _local2.length) { _local6 = new LineHelper_c(_local5, _local2[_local9]); _local9++; }; _local9 = 0; while (_local9 < _local3.length) { _local9++; }; _local9 = 0; while (_local9 < _local4.length) { _local7 = new EventSwitchHelper_c(_local5, _local4[_local9]); _local9++; }; _local8++; }; } public function  (_arg1:Object):MovieClip{ if (_arg1 == stage){ return (null); }; var _local2:MovieClip = MovieClip(_arg1); while (((((((((((((((((((((((((((((!((_local2.parent == _local2.stage))) && (!((_local2 is SCROLL))))) && (!((_local2 is BtnAddCollision))))) && (!((_local2 is BtnAddEvent))))) && (!((_local2 is BtnDelete))))) && (!((_local2 is BtnShowGrid))))) && (!((_local2 is LineHelper_c))))) && (!((_local2 is BtnSave))))) && (!((_local2 is BtnLoad))))) && (!((_local2 is BtnOuvrir))))) && (!((_local2 is Hero_c))))) && (!((_local2 is Btn))))) && (!((_local2 is LevelLayer_c))))) && (!((_local2 is BtnShowEvent))))) && (!((_local2 is BtnShowLines))))) { _local2 = MovieClip(_local2.parent); }; return (_local2); } public function DeactivateAllMode(){  .UnSelect(); m_bAddCol = false;  = false; .btnContainer.btnAddCol.gotoAndStop("OFF"); .btnContainer.btnAddEvent.gotoAndStop("OFF"); } public function  (_arg1:LevelLayer_c):void{ var _local2:* = new Point( .x,  .y); _local2 = GetCamera().ConvertPointToMoteur(_local2, _arg1); var _local3:EventSwitch_c = _eventManager.CreateEventSwitch(_arg1, _local2.x, _local2.y, 10, TeamFactory.ALLY_EVENT_TEAM); var _local4:EventSwitchHelper_c = new EventSwitchHelper_c(_arg1, _local3, true);  (); } public function  ():void{   = VisuelFactory_c.GetAllPng();  .Init( , this);  .ClearImg(); var _local1:* = 0; while (_local1 <  .length) {  .AddImg( [_local1]); _local1++; }; } public function OnClick(_arg1:MouseEvent){ if ((_arg1.target is TextField)){ return; }; var _local2:* =  (MovieClip(_arg1.target));   = true; if ((_local2 is Btn)){ if (_local2.myPressFct != null){ _local2.myPressFct(); }; } else { if ((_local2 is BtnOuvrir)){  .addEventListener(Event.SELECT,  );  .browse([new FileFilter("Images (*.jpg, *.jpeg, *.gif, *.png)", "*.jpg;*.jpeg;*.gif;*.png")]); } else { if ((_local2 is BtnDelete)){  (); } else { if ((_local2 is BtnAddCollision)){  (); } else { if ((_local2 is BtnAddEvent)){  (); } else { if ((_local2 is BtnShowEvent)){  (); } else { if ((_local2 is BtnShowLines)){  (); } else { if ((_local2 is LineHelper_c)){ } else { if ((_local2 is BtnShowGrid)){  (_local2); } else { if ((_local2 is BtnSave)){  (); } else { if ((_local2 is BtnLoad)){  (); } else { if ((_local2 is Hero_c)){ _local2.startDrag(); Camera_c.RemoveActeur(ObjetMoteur_c(_local2)); } else { if ((_local2 is SCROLL)){ trace(("Bounds : " +  .GetBounds())); _local2.startDrag(false,  .GetBounds()); } else { if ((_local2 is LevelLayer_c)){ if (m_bAddCol){ OnClickToAddCollision(LevelLayer_c(_local2)); } else { if ( ){  (LevelLayer_c(_local2)); } else {  (LevelLayer_c(_local2)); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; if ( != null){  .RefreshUI(); }; } private function  (_arg1:MovieClip){ var _local2:Array = _lvlMgr.GetAllLayers();   = !( ); .btnContainer.btnShowGrid.gotoAndStop(( ) ? "ON" : "OFF"); var _local3:* = 0; while (_local3 < _local2.length) { _local2[_local3].GetLevelPartManager().DestroyAll(); _local2[_local3].GetLevelPartManager().SetShowGrid( ); _local2[_local3].GetLevelPartManager().LoadLevelPart(_camera, true); _local3++; }; } public function  ():void{ _heroMgr.GetPlayer(HeroManager_c.HERO_1).UpdateMyCollision(); var _local1:Array = _enemyMgr.GetAllEnemy(); var _local2:* = 0; while (_local2 < _local1.length) { _local1[_local2].UpdateMyCollision(); _local2++; }; } private function  ():void{ m_bAddCol = false; LineHelper_c.Show(!(LineHelper_c.isVisible)); .btnContainer.btnShowLines.gotoAndStop((LineHelper_c.isVisible) ? "ON" : "OFF"); .btnContainer.btnAddCol.gotoAndStop("OFF"); } public function  (){  .SelectDelete(!( .IsDeleting())); } public function OnClickToAddCollision(_arg1:LevelLayer_c):void{ var _local2:Point = new Point( .x,  .y); _local2 = GetCamera().ConvertPointToMoteur(_local2, _arg1);  (_local2); var _local3:Line_c = new Line_c(_local2.x, _local2.x, _local2.y, _local2.y, false, false); _arg1.AddLine(_local3); var _local4:LineHelper_c = new LineHelper_c(_arg1, _local3); _local4.AttachRightToCursor(null, true);  (); } public function  (){  .addEventListener(Event.SELECT,  );  .browse([new FileFilter("Xml (*.xml)", "*.xml;")]); } public function OnPressSwitch(_arg1:EventSwitchHelper_c){  .Reset(); _arg1.SelectSwitch(null); if (EventSwitchHelper_c.m_selectedSwitch != null){  .InitFromSwitch(_arg1); }; } public function GetEventHelper(){ return ( ); } override public function Destroy():void{ LineHelper_c.DestroyAll(); EventSwitchHelper_c.DestroyAll();  .Destroy(this); if (((!((_mcBackgroundTexture == null))) && (.levelContainer_mc.contains(_mcBackgroundTexture)))){ .levelContainer_mc.removeChild(_mcBackgroundTexture); }; _mcBackgroundTexture = null; super.Destroy(); } public function  (_arg1:LevelLayer_c){ var _local4:Bitmap; if (KeyMap_c.IsKeyDown(Keyboard.SPACE)){ return; }; var _local2:* = new Point(mouseX, mouseY); var _local3:LevelPart_c; _local2 = GetCamera().ConvertPointToMoteur(_local2, _arg1); _local2.x = Math.floor((_local2.x / 1000)); _local2.y = Math.floor((_local2.y / 1000)); if (! .IsDeleting()){ _local4 =  .GetBitmapSelected(); if (_local4 == null){ return; }; _arg1.GetLevelPartManager().DestroyAll(); _arg1.SetLevelPart(VisuelFactory_c.GetStrFromBmpData(_local4.bitmapData), _local2.x, _local2.y); } else { _arg1.GetLevelPartManager().DestroyAll(); _arg1.SetLevelPart(null, _local2.x, _local2.y); }; _arg1.GetLevelPartManager().LoadLevelPart(_camera, true); } private function  ():void{ var _local1:Boolean =  ; DeactivateAllMode();  = !(_local1); .btnContainer.btnAddEvent.gotoAndStop(( ) ? "ON" : "OFF"); if ( ){ EventSwitchHelper_c.Show(true); .btnContainer.btnShowEvent.gotoAndStop("ON"); }; } public function  (){  (); } public function  (){ var _local1 = "LevelConfig2"; var _local2 = ("<?php" + "\n"); _local2 = (_local2 + ((("$fp = fopen( '" + _local1) + ".xml', 'wb' );") + "\n")); _local2 = (_local2 + ("fwrite( $fp, $GLOBALS[ 'HTTP_RAW_POST_DATA' ] );" + "\n")); _local2 = (_local2 + ("fclose( $fp );" + "\n")); _local2 = (_local2 + "?>"); var _local3:ByteArray = new ByteArray(); _local3.writeUTFBytes(_local2); var _local4:URLRequest = new URLRequest("http://127.0.0.1/SiteJPEG1/savePath.php"); var _local5:URLLoader = new URLLoader(); _local5.addEventListener(Event.COMPLETE,  ); _local4.contentType = "application/octet-stream"; _local4.method = URLRequestMethod.POST; _local4.data = _local3; _local5.load(_local4); } public function  ():void{ .backLayer_mc._txt.text = "Back Layer"; .actionLayer_mc._txt.text = "Action Layer"; .frontLayer_mc._txt.text = "Front Layer"; var fctLayer:Function = function ():void{ if (this.myLayer == null){ return; }; this.bIsOn = !(this.bIsOn); this.gotoAndStop((this.bIsOn) ? "ON" : "OFF"); this.myLayer.visible = this.bIsOn; }; .backLayer_mc.myLayer = _lvlMgr.GetLayer(0); .actionLayer_mc.myLayer = _actionLayer; .frontLayer_mc.myLayer = _lvlMgr.GetLayer(1); .backLayer_mc.myPressFct = fctLayer; .actionLayer_mc.myPressFct = fctLayer; .frontLayer_mc.myPressFct = fctLayer; .frontLayer_mc.myPressFct(); .test_mc._txt.text = "Preview"; .test_mc.myPressFct = function ():void{ this.bIsOn = !(this.bIsOn); this.gotoAndStop((this.bIsOn) ? "ON" : "OFF"); if (ObjetMoteur_c.IsPaused()){ _camera. ( .GetBounds()); EventSwitchHelper_c.Show(false);  .data.actionXml =  (); ObjetMoteur_c.Pause(false); _camera.SetIsCinematic(false);  .Reset(); .addChildAt(.levelContainer_mc, (.getChildIndex(.evtCnt_mc) - 1)); } else { ReInit(); _camera.SetBounds(-50000, 50000, -50000, 50000); EventSwitchHelper_c.Show(true); .addChildAt(.levelContainer_mc, 0); }; };  (); .Reset_mc._txt.text = "Reset"; .Reset_mc.myPressFct = function ():void{ ReInit(); }; addEventListener(MouseEvent.MOUSE_DOWN, OnClick); addEventListener(MouseEvent.MOUSE_UP,  ); addEventListener(MouseEvent.MOUSE_WHEEL, );  .addEventListener(Event.ENTER_FRAME,  ); var tabAllLayer:Array = _lvlMgr.GetAllLayers(); var i:int; while (i < tabAllLayer.length) { tabAllLayer[i].addEventListener(MouseEvent.ROLL_OVER,  ); i = (i + 1); }; .btnContainer.btnShowEvent.gotoAndStop("ON"); .btnContainer.btnShowLines.gotoAndStop("ON"); } private function  (_arg1:MovieClip, _arg2:MovieClip):void{ if (_arg2.parent == null){ throw (new Error("MovieClip must be on stage")); }; var _local3:DisplayObjectContainer = _arg2.parent; var _local4:Number = _local3.getChildIndex(_arg2); _arg1.x = _arg2.x; _arg1.y = _arg2.y; _local3.removeChild(_arg2); _local3.addChildAt(_arg1, _local4); } override public function Update():void{ var _local1:Number; var _local2:Point; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; if (ObjetMoteur_c.IsPaused()){ if (((KeyMap_c.IsKeyDown(Keyboard.LEFT)) || (KeyMap_c.IsKeyDown(65)))){ _camera.Move(this, -60, 0, 0, 1, 1, 1); }; if (((KeyMap_c.IsKeyDown(Keyboard.RIGHT)) || (KeyMap_c.IsKeyDown(68)))){ _camera.Move(this, 60, 0, 0, 1, 1, 1); }; if (((KeyMap_c.IsKeyDown(Keyboard.UP)) || (KeyMap_c.IsKeyDown(87)))){ _camera.Move(this, 0, -60, 0, 1, 1, 1); }; if (((KeyMap_c.IsKeyDown(Keyboard.DOWN)) || (KeyMap_c.IsKeyDown(83)))){ _camera.Move(this, 0, 60, 0, 1, 1, 1); }; EventSwitchHelper_c.RefreshSelected(); }; if (! .IsOpen()){ if (((KeyMap_c.IsKeyDown(Keyboard.SPACE)) && ( ))){ _local1 = ((  == null)) ? 1 : (100 /  .GetZoom()); _camera.Move(this, (( .x - mouseX) * _local1), (( .y - mouseY) * _local1), 0, 1, 1, 1); EventSwitchHelper_c.RefreshSelected(); }; if (KeyMap_c.IsKeyDown(Keyboard.DELETE)){ if (LineHelper_c.m_selectedLine != null){ LineHelper_c.m_selectedLine.Destroy(this);  (); }; if (EventSwitchHelper_c.m_selectedSwitch != null){ EventSwitchHelper_c.m_selectedSwitch.Destroy(); EventSwitchHelper_c.UnSelect();  .InitFromSwitch(null); }; }; if (KeyMap_c.IsKeyPressed(86)){ DeactivateAllMode(); }; if (KeyMap_c.IsKeyPressed(69)){  (); }; };  .x = mouseX;  .y = mouseY; if (  != null){ _local2 = new Point(mouseX, mouseY); _local2 = _camera.ConvertPointToMoteur(_local2,  ); _local2.x = Math.round(_local2.x); _local2.y = Math.round(_local2.y); _local3 = Math.round(_camera.GetX()); _local4 = Math.round(_camera.GetY()); _local5 = Math.round((_local2.x - _local3)); _local6 = Math.round((_local2.y - _local4)); .layer_txt.text =  .GetName(); .x_txt.text = ((((_local3 + ((_local5 > 0)) ? " + " : " - ") + Math.abs(_local5)) + " = ") + _local2.x); .y_txt.text = ((((_local4 + ((_local6 > 0)) ? " + " : " - ") + Math.abs(_local6)) + " = ") + _local2.y); .z_txt.text = String(_camera.GetZ()); } else { .layer_txt.text = "Aucun"; .x_txt.text = "---"; .y_txt.text = "---"; .z_txt.text = "---"; }; super.Update(); } private function  (_arg1:Event){ var _local2:* =  ();  .data.actionXml = _local2; var _local3:ByteArray = new ByteArray(); _local3.writeUTFBytes(_local2.toString()); var _local4:URLRequest = new URLRequest("http://127.0.0.1/SiteJPEG1/saveXMLWithPath.php"); var _local5:URLLoader = new URLLoader(); _local4.contentType = "application/octet-stream"; _local4.method = URLRequestMethod.POST; _local4.data = _local3; _local5.load(_local4); trace("DONE"); } public function  (_arg1:MouseEvent):void{ if ((_arg1.target is TextField)){ return; };   = false; var _local2:MovieClip =  (_arg1.target);  .imgScroll_mc.stopDrag(); if (!(_local2 is ObjetMoteur_c)){ return; }; var _local3:ObjetMoteur_c = ObjetMoteur_c(_local2); _local3.stopDrag(); var _local4:Point = new Point(0, 0); _local4 = _local3.localToGlobal(_local4); _local4 = GetCamera().ConvertPointToMoteur(_local4, LevelLayer_c(_local3.GetLayer())); _local3.px = _local4.x; _local3.py = _local4.y; if ((_local3 is Hero_c)){ _levelConfig_xml.startPos.@hero1 = ((_local3.px + "~") + _local3.py); }; Camera_c.AddActeur(_local3); } private function  ():void{ var _local1:Boolean = m_bAddCol; DeactivateAllMode(); m_bAddCol = !(_local1); .btnContainer.btnAddCol.gotoAndStop((m_bAddCol) ? "ON" : "OFF"); if (m_bAddCol){ LineHelper_c.Show(true); .btnContainer.btnShowLines.gotoAndStop("ON"); }; } private function  (_arg1:Event):void{   = LevelLayer_c(_arg1.target); } public function  (_arg1:Event){  .removeEventListener(Event.SELECT,  ); Destroy(); LevelXMLLoader.LoadXML(("Level/XML/" +  .name), PreInit, this); } } }//package TheGameAS3
Section 417
//LevelStats (TheGameAS3.LevelStats) package TheGameAS3 { public class LevelStats { private var _level:int; private var  :LevelTimeAward; private var  :int;// = 0 private var  :LevelTimeAward; private var :LevelTimeAward; private var :int;// = 0 private var :LevelTimeAward; private var :LevelTimeAward; private var :int;// = 0 public static const BRONZE:int = 2; private static const SECOND:int = 36; public static const GOLD:int = 4; public static const SILVER:int = 3; public static const NONE:int = 1; public function LevelStats(_arg1:int, _arg2:int, _arg3:int, _arg4:int){  = new LevelTimeAward((SECOND * 360), (SECOND * 240), (SECOND * 120));  = new LevelTimeAward((SECOND * 420), (SECOND * 300), (SECOND * 210));  = new LevelTimeAward((SECOND * 360), (SECOND * 210), (SECOND * 135));  = new LevelTimeAward((SECOND * 360), (SECOND * 210), (SECOND * 135));  = new LevelTimeAward((SECOND * 240), (SECOND * 180), (SECOND * 120)); super(); _level = _arg1;  = _arg2;  = _arg3;  = _arg4; } public function IsCleared():Boolean{ return (((((!(( == -1))) && (!(( == -1))))) && (!(( == -1))))); } public function PassDamageAward(_arg1:int):Boolean{ if ( == -1){ return (false); }; switch (_arg1){ case GOLD: return (( <= 25)); case SILVER: return (( <= 75)); case BRONZE: return (( <= 125)); }; return (false); } public function GetKillAwardIndex():int{ if (PassKillAward(GOLD)){ return (GOLD); }; if (PassKillAward(SILVER)){ return (SILVER); }; if (PassKillAward(BRONZE)){ return (BRONZE); }; return (NONE); } public function get level():int{ return (_level); } public function get time():int{ return (); } private function  ():LevelTimeAward{ switch (_level){ case 1: return ( ); case 2: return (); case 3: return (); case 4: return ( ); case 5: return (); }; return (null); } public function Decode(_arg1:String):void{ var _local2:Array = _arg1.split("~"); if (_local2.length != 3){ throw (new Error(("Error decoding Level stats : " + _arg1))); };  = int(_local2[0]);  = int(_local2[1]);  = int(_local2[2]); } public function get kill():int{ return (); } public function PassTimeAward(_arg1:int):Boolean{ if ( == -1){ return (false); }; var _local2:LevelTimeAward =  (); switch (_arg1){ case GOLD: return (( <= _local2.gold)); case SILVER: return (( <= _local2.silver)); case BRONZE: return (( <= _local2.bronze)); }; return (false); } public function GetDamageAwardIndex():int{ if (PassDamageAward(GOLD)){ return (GOLD); }; if (PassDamageAward(SILVER)){ return (SILVER); }; if (PassDamageAward(BRONZE)){ return (BRONZE); }; return (NONE); } public function set damage(_arg1:int):void{ if ( == -1){  = _arg1; } else { if ( > _arg1){  = _arg1; }; }; } public function set time(_arg1:int):void{ if ( == -1){  = _arg1; } else { if ( > _arg1){  = _arg1; }; }; } public function PassKillAward(_arg1:int):Boolean{ if ( == -1){ return (false); }; switch (_arg1){ case GOLD: return (( >= 100)); case SILVER: return (( >= 75)); case BRONZE: return (( >= 50)); }; return (false); } public function get damage():int{ return ( ); } public function Encode():String{ return ((((( + "~") + ) + "~") +  )); } public function set kill(_arg1:int):void{ if ( == -1){  = _arg1; } else { if ( < _arg1){  = _arg1; }; }; } public function GetTimeAwardIndex():int{ if (PassTimeAward(GOLD)){ return (GOLD); }; if (PassTimeAward(SILVER)){ return (SILVER); }; if (PassTimeAward(BRONZE)){ return (BRONZE); }; return (NONE); } } }//package TheGameAS3 class LevelTimeAward { private var :int; private var :int; private var :int; private function LevelTimeAward(_arg1:int, _arg2:int, _arg3:int){  = _arg1;  = _arg2;  = _arg3; } public function get gold():int{ return (); } public function get bronze():int{ return (); } public function get silver():int{ return (); } }
Section 418
//MCGame (TheGameAS3.MCGame) package TheGameAS3 { import flash.events.*; import flash.display.*; import TheGameAS3.Enemy.*; import TheGameAS3.Level.LevelEvents.*; import TheGameAS3.Exported.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; import flash.ui.*; public class MCGame extends Game_c { protected var  :EnemyCreator; protected var :RalfManager; private var :Main_c; public function MCGame(_arg1:Number, _arg2:Number, _arg3:XML, _arg4:int, _arg5:Main_c, _arg6:String="", _arg7:Boolean=false){ super(_arg1, _arg2, _arg3, _arg4, _arg6, _arg7);  = new RalfManager();  = new EnemyCreator();  = _arg5; ObjetMoteur_c. (1800); } override public function Destroy():void{ super.Destroy();  .Destroy(); .Destroy(this); removeEventListener(MouseEvent.MOUSE_WHEEL, ); } public function GetHelper():int{ var _local1:LevelEvent2; if ((((GameOptions.mode == GameOptions.MODE_LEVEL_3)) && ((GameOptions.mode == GameOptions.MODE_LEVEL_4)))){ return (RalfManager.PERSO_ROX_IDLE); }; if (GameOptions.mode == GameOptions.MODE_LEVEL_1){ return (RalfManager.PERSO_RALF_IDLE); }; if (GameOptions.mode == GameOptions.MODE_LEVEL_2){ _local1 = LevelEvent2(GetLevelEventManager().GetCurrentLevelEvent()); if (((_local1.inBoss) && (_local1.boss2Cleared))){ return (RalfManager.PERSO_ROX_IDLE); }; if (!_local1.inBoss){ return (RalfManager.PERSO_RALF_IDLE); }; }; return (-1); } override public function Update():void{ if (!_paused){  .Update(this); .Update(this); }; super.Update(); if (KeyMap_c.IsKeyPressed(Keyboard.HOME)){ GetSpeedManager().SetSpeed(((GetSpeedManager().GetSpeed() > 1)) ? 1 : 4); }; GetPlayer1().UpdateUI(); if (KeyMap_c.IsKeyPressed(Keyboard.PAGE_UP)){ ReInit(); }; } public function CreateAllEnemy(_arg1:int, _arg2:Boolean=true, _arg3:Boolean=true):void{ var _local6:DisplayObject; var _local7:String; var _local4:MovieClip = AnimationFactory_c.CreateAnimationFromId(_arg1);  (_local4); var _local5:int; while (_local5 < _local4.numChildren) { _local6 = _local4.getChildAt(_local5); _local7 = ((((_local6.name == null)) || ((_local6.name == "")))) ? "NONE" : _local6.name; if ((((_local6 is ENEMY_TURRET_1_IDLE)) && (_arg2))){  .AddEnemy(EnemyFactory_c.ID_ENEMY_TURRET_1, _local6.x, _local6.y, _local7, _arg3); } else { if ((((_local6 is ENEMY_TURRET_2_IDLE)) && (_arg2))){  .AddEnemy(EnemyFactory_c.ID_ENEMY_TURRET_2, _local6.x, _local6.y, _local7, _arg3); } else { if ((_local6 is ENEMY_THUG_IDLE)){  .AddEnemy(EnemyFactory_c.ID_ENEMY_THUG, _local6.x, _local6.y, _local7, _arg3); } else { if ((_local6 is ENEMY_1_IDLE)){  .AddEnemy(EnemyFactory_c.ID_ENEMY_1, _local6.x, _local6.y, _local7, _arg3); } else { if ((_local6 is ENEMY_BOSS_IDLE)){  .AddEnemy(EnemyFactory_c.ID_ENEMY_BOSS, _local6.x, _local6.y, _local7, _arg3); } else { if ((_local6 is ENEMY_BOSS_2_IDLE)){ } else { if ((_local6 is ENEMY_BOSS_3_IDLE)){ } else { if ((_local6 is ENEMY_BOSS_4_UPPERBODY_IDLE)){ } else { if ((_local6 is FX_WAVE)){ } else { if ((_local6 is FX_DOOR_METAL)){ }; }; }; }; }; }; }; }; }; }; _local5++; }; } public function GetRalfManager():RalfManager{ return (); } private function  (_arg1:DisplayObject):void{ var _local2:DisplayObjectContainer; var _local3:int; var _local4:DisplayObject; if ((_arg1 is DisplayObjectContainer)){ _local2 = DisplayObjectContainer(_arg1); _local3 = 0; while (_local3 < _local2.numChildren) { _local4 = _local2.getChildAt(_local3); if ((_local4 is MovieClip)){ MovieClip(_local4).stop(); };  (_local4); _local3++; }; }; } public function ReturnToMenu(_arg1:Boolean=false):void{ .StopGame(_arg1); } public function CanDirtFloor():Boolean{ return ((((((((GameOptions.mode == GameOptions.MODE_LEVEL_1)) || ((GameOptions.mode == GameOptions.MODE_LEVEL_2)))) || ((GameOptions.mode == GameOptions.MODE_LEVEL_5)))) || ((GameOptions.mode == GameOptions.MODE_SURVIVAL)))); } override public function Init():void{ super.Init(); var _local1:UI_PLAYER_TAG = UI_PLAYER_TAG(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_UI_PLAYER_TAG)); GetPlayer1().playerTag = _local1; _local1.x = 100; _local1.y = 65; _inGameUIMgr.AddUIElement(_local1); } public function GetEnemyCreator():EnemyCreator{ return ( ); } private function (_arg1:MouseEvent):void{ var _local2:Number; if (!GetCamera().IsCinematic()){ _local2 = (GetCamera().GetZ() + (_arg1.delta * -100)); _local2 = Math.min(2000, Math.max(1000, _local2)); GetCamera().SetZoom(_local2); }; } } }//package TheGameAS3
Section 419
//RalfManager (TheGameAS3.RalfManager) package TheGameAS3 { import flash.display.*; import TheGameAS3.Hero.*; import Multilingual.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; import flash.text.*; public class RalfManager { private var  :int;// = -1 private var  :Object; private var  :Function; private var  :int;// = 0 private var :Array; private var :int;// = 4320 private var :UI_INGAME_TIMER; private var :UI_INGAME_TEXT; private var :Array; private var :UI_INGAME_TEXT_IN; private var :Array; public static const MINUTE:int = 2160; public static const PERSO_RALF_DIED:int = AnimationFactory_c.ID_FX_PILOTE_DIED; public static const PERSO_RALF_DIE:int = AnimationFactory_c.ID_FX_PILOTE_DIE; public static const PERSO_RALF_IDLE:int = AnimationFactory_c.ID_FX_PILOTE_IDLE; public static const PERSO_ROX_IDLE:int = AnimationFactory_c.ID_FX_ROX_IDLE; public function  (_arg1:Game_c, _arg2:String):void{ var _local3:MovieClip = _arg1.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_INGAME_AWARD, 0, false); _local3.x = (Camera_c.WIDTH_VIEW / 2); _local3.y = ((Camera_c.HEIGHT_VIEW / 2) - 100); _local3.parent.setChildIndex(_local3, 0); TextField(MovieClip(_local3.getChildByName("award")).getChildByName("txt")).text = _arg2; } public function TickTimer():Boolean{ if ( != null){ --; (); }; return (( > 0)); } public function  (_arg1:Game_c):void{ if ( != null){ _arg1.GetIngameUIManager().DestroyFxFromMc();  = null; }; } public function CloseTimer(_arg1:Game_c):void{  (_arg1); } private function (_arg1:Game_c):void{ if (.length <= 0){ (_arg1); return; }; var _local2:String = TextFactory.GetMsg(.shift());   = .shift(); if ( == null){  = UI_INGAME_TEXT(_arg1.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_INGAME_TEXT, 1, true)); .x = 170; .y = 465; .perso.addChild(AnimationFactory_c.CreateAnimationFromId( )); }; .txt.text = _local2; (_arg1); } public function PlayTimer(_arg1:Game_c, _arg2:int, _arg3:String):void{  = UI_INGAME_TIMER(_arg1.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_INGAME_TIMER, 1, true, , RalfManager, [_arg1])); .x = 565; .y = 75; .desc1.text = _arg3; .desc2.text = _arg3;  = _arg2; } private function (_arg1:Game_c):void{ var _local2:UI_INGAME_TEXT_OUT = UI_INGAME_TEXT_OUT(_arg1.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_INGAME_TEXT_OUT, 1, false)); _local2.x = 170; _local2.y = 465; if ( == PERSO_RALF_DIE){ _local2.perso.addChild(AnimationFactory_c.CreateAnimationFromId(PERSO_RALF_DIED)); } else { _local2.perso.addChild(AnimationFactory_c.CreateAnimationFromId( )); };  (_arg1);  = -1;  (); } public function Destroy(_arg1:Game_c):void{ (_arg1);  (_arg1); } public function ShowMessage(_arg1:Game_c, _arg2:Array, _arg3:Array, _arg4:int, _arg5:Function=null, _arg6:Object=null, _arg7:Array=null):void{ if (_arg3.length != _arg2.length){ throw (new Error("the arrays must have same size")); }; if ((((_arg4 ==  )) || (( == -1)))){ (_arg1);  = _arg2;  = _arg3;  = UI_INGAME_TEXT_IN(_arg1.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_INGAME_TEXT_IN, 1, false, , RalfManager, [_arg1])); .x = 170; .y = 625; .perso.addChild(AnimationFactory_c.CreateAnimationFromId(_arg4)); .perso.gotoAndStop(_arg4);  = _arg4;  = _arg5;  = _arg6;  = _arg7; } else {  = ShowMessage;  = this;  = [_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7]; }; } public function Update(_arg1:Game_c):void{ if ( != null){  --; if (  < 0){ (_arg1); }; }; } private function (_arg1:Game_c):void{ if ( != null){ _arg1.GetIngameUIManager().DestroyFxFromMc();  = null; }; } private function ():void{ var _local1:int = ; var _local2:int = Math.floor((_local1 / 2160)); _local1 = (_local1 - (2160 * _local2)); var _local3:int = Math.floor((_local1 / 36)); _local1 = (_local1 - (36 * _local3)); var _local4:int = Math.floor(((_local1 / 36) * 100)); var _local5:String = Utils.FrameToTime(, 36); .txt1.text = _local5; .txt2.text = _local5; if ((((_local2 <= 0)) && ((_local3 <= 30)))){ .txt1.textColor = 0xFF0000; if (_local4 < 5){ .txt1.textColor = 0xFFFFFF; }; } else { if (_local4 < 5){ .txt1.textColor = 0xFFFFFF; } else { .txt1.textColor = 0xFF9900; }; }; } private function  (_arg1:Game_c):void{ if ( != null){ _arg1.GetIngameUIManager().DestroyFxFromMc();  = null; }; } private function  ():void{ var _local1:Function; var _local2:Object; var _local3:Array; if (((!(( == null))) && (!(( == null))))){ _local1 =  ; _local2 =  ; _local3 = ;  = null;  = null;  = null; _local1.apply(_local2, _local3); }; } public function ShowLevelStats(_arg1:Game_c, _arg2:Hero_c, _arg3:int):void{ var _local4:MovieClip = _arg1.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_INGAME_LEVEL_STATS, 0, false); _arg1.GetIngameUIManager().GetAnimFromMc(_local4).playChildren = false; var _local5:MovieClip = MovieClip(_local4.getChildByName("stats")); var _local6:String = Utils.FrameToTime(_arg2.timePlayed, 36); var _local7:String = String(_arg2.killPct); var _local8:String = String(_arg2.dmgTook); var _local9:LevelStats = new LevelStats(_arg3, _arg2.timePlayed, _arg2.killPct, _arg2.dmgTook); var _local10:int = _local9.GetTimeAwardIndex(); var _local11:int = _local9.GetKillAwardIndex(); var _local12:int = _local9.GetDamageAwardIndex(); _local4.x = (Camera_c.WIDTH_VIEW / 2); _local4.y = ((Camera_c.HEIGHT_VIEW / 2) - 100); _local4.parent.setChildIndex(_local4, 0); TextField(_local5.getChildByName("time1")).text = _local6; TextField(_local5.getChildByName("time2")).text = _local6; TextField(_local5.getChildByName("kills1")).text = _local7; TextField(_local5.getChildByName("kills2")).text = _local7; TextField(_local5.getChildByName("damage1")).text = _local8; TextField(_local5.getChildByName("damage2")).text = _local8; var _local13:MovieClip = MovieClip(_local5.getChildByName("timeStar")); var _local14:MovieClip = MovieClip(_local5.getChildByName("killStar")); var _local15:MovieClip = MovieClip(_local5.getChildByName("dmgStar")); if (_local10 > 1){ _local13.gotoAndStop(_local10); } else { _local13.visible = false; }; if (_local11 > 1){ _local14.gotoAndStop(_local11); } else { _local14.visible = false; }; if (_local12 > 1){ _local15.gotoAndStop(_local12); } else { _local15.visible = false; }; } } }//package TheGameAS3
Section 420
//SpeedManager (TheGameAS3.SpeedManager) package TheGameAS3 { public class SpeedManager implements Updatable_i { private var  :Boolean;// = true private var  :Number;// = 1 private var  :int; private var  :Array; private var  :Object; private var  :Function; private var _vitesse:Number;// = 1 private var  :Number;// = 1 private var  :Number;// = 1 private var  :Boolean;// = false private var  :int;// = 1 public static var NB_FRAMES:Number = 1; public function  (_arg1:Number):void{  = _arg1; } private function DoCallback():void{ if (((!(( == null))) && (!(( == null))))){  .apply( ,  );  = null;  = null;   = null; }; } public function SetEnable(_arg1:Boolean):void{   = _arg1; } public function IsEnabled():Boolean{ return ( ); } public function IsBulletTime():Boolean{ return ((_vitesse == 0.1)); } public function OnAdd(_arg1:Game_c):void{ } public function  (_arg1:Game_c, _arg2:Number, _arg3:int, _arg4:int=500, _arg5:int=1000, _arg6:Function=null, _arg7:Object=null, _arg8:Array=null):void{   = true;   = _arg3; SetSpeed(_arg2); _arg1.AddUpdatable(this); _arg1.GetCamera().SetZoom(_arg4);   = _arg5;  = _arg6;  = _arg7;   = _arg8; } public function Update(_arg1:Game_c):void{ if ( ){  --; if (  <= 0){ SetSpeed(1);   = false; _arg1.GetCamera().SetZoom( ); DoCallback(); }; return; }; _vitesse = (_vitesse +  );   = (  * 1.1); SetSpeed(_vitesse); if (Math.abs((_vitesse -  )) <= Math.abs( )){ SetSpeed( ); _arg1.RemoveUpdatable(this); }; } public function OnRemove(_arg1:Game_c):void{ } public function GetSpeed():Number{ return ((_vitesse *  )); } public function GetFrameSpeed():Number{ return ((GetSpeed() * NB_FRAMES)); } public function SetSpeed(_arg1:Number):void{ _vitesse = _arg1; } public function  (_arg1:Game_c, _arg2:Number, _arg3:Number, _arg4:Number):void{ SetSpeed(_arg2);  = _arg3;   = ((_arg3 - _arg2) / _arg4); _arg1.AddUpdatable(this); } } }//package TheGameAS3
Section 421
//Updatable_i (TheGameAS3.Updatable_i) package TheGameAS3 { public interface Updatable_i { function OnAdd(_arg1:Game_c):void; function SetEnable(_arg1:Boolean):void; function IsEnabled():Boolean; function Update(_arg1:Game_c):void; function OnRemove(_arg1:Game_c):void; } }//package TheGameAS3
Section 422
//Btn (Btn) package { import flash.display.*; import flash.text.*; public dynamic class Btn extends MovieClip { public var bIsOn:Boolean; public var _txt:TextField; public function Btn(){ addFrameScript(0, frame1); } function frame1(){ _txt.mouseEnabled = false; bIsOn = true; stop(); } } }//package
Section 423
//BtnAddCollision (BtnAddCollision) package { import flash.display.*; public dynamic class BtnAddCollision extends MovieClip { public function BtnAddCollision(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 424
//BtnAddEvent (BtnAddEvent) package { import flash.display.*; public dynamic class BtnAddEvent extends MovieClip { public function BtnAddEvent(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 425
//BtnDelete (BtnDelete) package { import flash.display.*; public dynamic class BtnDelete extends MovieClip { public function BtnDelete(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 426
//BtnLoad (BtnLoad) package { import flash.display.*; public dynamic class BtnLoad extends MovieClip { public function BtnLoad(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 427
//BtnOuvrir (BtnOuvrir) package { import flash.display.*; public dynamic class BtnOuvrir extends MovieClip { } }//package
Section 428
//BtnSave (BtnSave) package { import flash.display.*; public dynamic class BtnSave extends MovieClip { public function BtnSave(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 429
//BtnShowEvent (BtnShowEvent) package { import flash.display.*; public dynamic class BtnShowEvent extends MovieClip { public function BtnShowEvent(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 430
//BtnShowGrid (BtnShowGrid) package { import flash.display.*; public dynamic class BtnShowGrid extends MovieClip { public function BtnShowGrid(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 431
//BtnShowLines (BtnShowLines) package { import flash.display.*; public dynamic class BtnShowLines extends MovieClip { public function BtnShowLines(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 432
//CAM_BOUNDS_SIDE (CAM_BOUNDS_SIDE) package { import flash.display.*; public dynamic class CAM_BOUNDS_SIDE extends MovieClip { } }//package
Section 433
//COLLISION_CURSEUR (COLLISION_CURSEUR) package { import flash.display.*; public dynamic class COLLISION_CURSEUR extends MovieClip { public function COLLISION_CURSEUR(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 434
//EVENT_HELPER (EVENT_HELPER) package { import flash.display.*; import flash.text.*; public dynamic class EVENT_HELPER extends MovieClip { public var newPanel_mc:MovieClip; public var new_mc:MovieClip; public var btnOpen_mc:MovieClip; public var btnCopy_mc:MovieClip; public var name_txt:TextField; } }//package
Section 435
//EVENT_SWITCH_HELPER (EVENT_SWITCH_HELPER) package { import flash.display.*; public dynamic class EVENT_SWITCH_HELPER extends MovieClip { public var recSelection:MovieClip; public var border_mc:MovieClip; } }//package
Section 436
//EVENT_TAB (EVENT_TAB) package { import flash.display.*; import flash.text.*; public dynamic class EVENT_TAB extends MovieClip { public var btn_mc:MovieClip; public var bas_mc:MovieClip; public var delete_mc:MovieClip; public var name_txt:TextField; public var btnOk_mc:MovieClip; public var haut_mc:MovieClip; } }//package
Section 437
//FlashPlayerVersion (FlashPlayerVersion) package { import flash.display.*; import CoreAS.Exported.*; import flash.system.*; import flash.external.*; public class FlashPlayerVersion { public static const BROWSER_IE6:int = ++; public static const BROWSER_IE8:int = ++; public static const BROWSER_IE5:int = ++; public static const BROWSER_UNKNOWN:int = ++; public static const BROWSER_FF3:int = ++; public static const BROWSER_UNAVAILABLE:int = ++; public static const BROWSER_FF2:int = ++; public static const BROWSER_IE7:int = ++; private static var :int = -1; public static function get ():String{ if (ExternalInterface.available){ return (ExternalInterface.call("function getBrowser() { return navigator.userAgent; }")); }; return (""); } public static function get browser():int{ var _local1:String = ; if ((((_local1 == null)) || ((_local1 == "")))){ return (BROWSER_UNAVAILABLE); }; if (_local1.toLowerCase().indexOf("msie 5.0") != -1){ return (BROWSER_IE5); }; if (_local1.toLowerCase().indexOf("msie 6.0") != -1){ return (BROWSER_IE6); }; if (_local1.toLowerCase().indexOf("msie 7.0") != -1){ return (BROWSER_IE7); }; if (_local1.toLowerCase().indexOf("msie 8.0") != -1){ return (BROWSER_IE8); }; if (_local1.toLowerCase().indexOf("firefox/2") != -1){ return (BROWSER_FF2); }; if (_local1.toLowerCase().indexOf("firefox/3") != -1){ return (BROWSER_FF3); }; return (BROWSER_UNKNOWN); } public static function get flashPlayerMajorVersion():Number{ var _local1:String = Capabilities.version; var _local2:Array = _local1.split(","); var _local3:Array = _local2[0].split(" "); var _local4:Number = parseInt(_local3[1]); return (_local4); } public static function (_arg1:MovieClip, _arg2:Number, _arg3:Number):Boolean{ var _local8:FLASHNEEDED; var _local4:String = Capabilities.version; var _local5:Array = _local4.split(","); var _local6:Array = _local5[0].split(" "); var _local7:Number = parseInt(_local6[1]); if ((_local7 < 9)){ _local8 = new FLASHNEEDED(); _local8.x = (_arg2 / 2); _local8.y = (_arg3 / 2); _arg1.addChild(_local8); }; return ((_local7 >= 9)); } } }//package
Section 438
//FPSCounter (FPSCounter) package { import flash.display.*; import flash.text.*; public dynamic class FPSCounter extends MovieClip { public var _txt:TextField; } }//package
Section 439
//GameOptions (GameOptions) package { import TheGameAS3.*; import flash.net.*; public class GameOptions { private static const NUM_LEVEL:int = 6; public static const MODE_SURVIVAL:int = 6; public static const MODE_LEVEL_1:int = 1; public static const MODE_LEVEL_2:int = 2; public static const MODE_LEVEL_4:int = 4; public static const MODE_LEVEL_5:int = 5; public static const MODE_LEVEL_3:int = 3; private static var :Boolean = false; public static var DEBUG_ALL_GUN_WITH_E:Boolean = false; private static var :Boolean = false; private static var  :Boolean = true; private static var  :Boolean = true; private static var  :Boolean = false; private static var  :Boolean = false; private static var :Boolean = false; private static var _mode:int = 0; private static var :Boolean = false; private static var :Boolean = false; private static var :Boolean = false; public static var DEBUG_NO_COLLISION:Boolean = false; private static var :Boolean = false; private static var :SharedObject; private static var :Boolean = false; private static var :Boolean = false; private static var :Boolean = false; private static var  :Boolean = false; private static var  :Boolean = false; private static var  :Array = new Array(); private static var  :Boolean = false; private static var :Boolean = false; private static var :Boolean = false; public static function Load():void{ var _local2:LevelStats; var _local3:String;  = SharedObject.getLocal("MCC_GAME");  = .data.passTheGame;  = .data.muteSound;  = .data.muteMusic; var _local1:int; while (_local1 < NUM_LEVEL) { _local2 = new LevelStats((_local1 + 1), -1, -1, -1); _local3 = .data[("levelStats" + (_local1 + 1))]; if (_local3 != null){ _local2.Decode(_local3); };  [_local1] = _local2; _local1++; };  = rocketUnlocked;  = mortarUnlocked;  = flameUnlocked;  = homingUnlocked;  = goldMCUnlocked; } public static function set muteMusic(_arg1:Boolean):void{  = _arg1; .data.muteMusic = ; } public static function IsLevelMode():Boolean{ return (!((_mode == MODE_SURVIVAL))); } public static function get numGold():int{ return ( (LevelStats.GOLD)); } public static function get newlyUnlockedRocket():Boolean{ return ( ); } public static function get levelCompleted():int{ if (GetLevelStats(5).IsCleared()){ return (MODE_LEVEL_5); }; if (GetLevelStats(4).IsCleared()){ return (MODE_LEVEL_4); }; if (GetLevelStats(3).IsCleared()){ return (MODE_LEVEL_3); }; if (GetLevelStats(2).IsCleared()){ return (MODE_LEVEL_2); }; if (GetLevelStats(1).IsCleared()){ return (MODE_LEVEL_1); }; return (0); } public static function get isBerzerk():Boolean{ return (); } public static function get newlyUnlockedHoming():Boolean{ return ( ); } public static function get  ():Boolean{ return ((numSilver >= 12)); } public static function get level2Unlocked():Boolean{ return (GetLevelStats(1).IsCleared()); } public static function get level3Unlocked():Boolean{ return (GetLevelStats(2).IsCleared()); } public static function get level4Unlocked():Boolean{ return (GetLevelStats(3).IsCleared()); } public static function get flameUnlocked():Boolean{ return ((((numSilver >= 3)) && ())); } public static function get numSilver():int{ return ( (LevelStats.SILVER)); } public static function get level5Unlocked():Boolean{ return ((((numSilver >= 6)) && (GetLevelStats(4).IsCleared()))); } public static function set mode(_arg1:int):void{ _mode = _arg1; } public static function set newlyUnlockedRocket(_arg1:Boolean):void{  = _arg1; } public static function GetLevelStats(_arg1:int):LevelStats{ return ( [(_arg1 - 1)]); } public static function set isBerzerk(_arg1:Boolean):void{  = _arg1; } public static function get nextLevel():int{ if (level5Unlocked){ return (MODE_LEVEL_5); }; if (level4Unlocked){ return (MODE_LEVEL_4); }; if (level3Unlocked){ return (MODE_LEVEL_3); }; if (level2Unlocked){ return (MODE_LEVEL_2); }; return (MODE_LEVEL_1); } public static function get newlyUnlockedGolden():Boolean{ return (); } public static function set newlyUnlockedHoming(_arg1:Boolean):void{  = _arg1; } public static function set passTheGame(_arg1:Boolean):void{  = _arg1; } public static function get isKong():Boolean{ return (); } public static function IsSurvivalMode():Boolean{ return ((_mode == MODE_SURVIVAL)); } public static function get muteSound():Boolean{ return (); } public static function ():void{ .data.passTheGame = false; var _local1:int; while (_local1 < NUM_LEVEL) { .data[("levelStats" + (_local1 + 1))] = null; _local1++; }; Load(); } public static function get muteMusic():Boolean{ return (); } public static function set isNonExclusiveVersion(_arg1:Boolean):void{  = _arg1; } public static function get mortarUnlocked():Boolean{ return ((numBronze >= 6)); } public static function ():void{ var _local2:LevelStats; var _local1 = 1; while (_local1 <= 5) { _local2 = GameOptions.GetLevelStats(_local1); _local2.time = 1; _local2.kill = 100; _local2.damage = 0; _local1++; };  = false; } public static function get numLevel():int{ return (( ) ? NUM_LEVEL : (NUM_LEVEL - 1)); } public static function get mode():int{ return (_mode); } public static function Save():void{  = ((!()) && (rocketUnlocked));  = ((!()) && (mortarUnlocked));  = ((!( )) && (flameUnlocked));  = ((!( )) && (homingUnlocked));  = ((!()) && (goldMCUnlocked));  = rocketUnlocked;  = mortarUnlocked;  = flameUnlocked;  = homingUnlocked;  = goldMCUnlocked; if (! ){ return; }; .data.passTheGame =  ; .data.muteSound = ; .data.muteMusic = ; var _local1:int; while (_local1 < NUM_LEVEL) { if ( [_local1] != null){ .data[("levelStats" + (_local1 + 1))] = LevelStats( [_local1]).Encode(); } else { .data[("levelStats" + (_local1 + 1))] = null; }; _local1++; }; .flush(); } public static function get passTheGame():Boolean{ return ( ); } public static function set newlyUnlockedGolden(_arg1:Boolean):void{  = _arg1; } public static function get isNonExclusiveVersion():Boolean{ return (); } public static function set newlyUnlockedFlame(_arg1:Boolean):void{  = _arg1; } public static function  (_arg1:int):int{ var _local4:LevelStats; var _local2:int; var _local3:int; while (_local3 <  .length) { _local4 =  [_local3]; if (_local4 != null){ if (_local4.PassTimeAward(_arg1)){ _local2++; }; if (_local4.PassKillAward(_arg1)){ _local2++; }; if (_local4.PassDamageAward(_arg1)){ _local2++; }; }; _local3++; }; return (_local2); } public static function set isKong(_arg1:Boolean):void{  = _arg1; } public static function get numBronze():int{ return ( (LevelStats.BRONZE)); } public static function set newlyUnlockedMortar(_arg1:Boolean):void{  = _arg1; } public static function get rocketUnlocked():Boolean{ return ((numBronze >= 3)); } public static function get homingUnlocked():Boolean{ return ((numSilver >= 10)); } public static function get newlyUnlockedFlame():Boolean{ return (); } public static function get newlyUnlockedMortar():Boolean{ return (); } public static function set muteSound(_arg1:Boolean):void{  = _arg1; .data.muteSound = ; } public static function set isInPrimarySite(_arg1:Boolean):void{  = _arg1; } public static function get goldMCUnlocked():Boolean{ return ((((numGold >= 15)) && ())); } public static function get isInPrimarySite():Boolean{ return (); } public static function get levelSurvivalUnlocked():Boolean{ return (((GetLevelStats(5).IsCleared()) && ())); } } }//package
Section 440
//KeyMap_c (KeyMap_c) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.ui.*; public class KeyMap_c { public static var oKeyMap_4:Object = new Object(); private static var :Array = new Array(0x0100); public static var oKeyMap_1:Object = new Object(); public static var oKeyMap_3:Object = new Object(); public static var :KeyMap_c = null; private static var :Point = new Point(); private static var :Object = new Object(); private static var  :Object = new Object(); private static var  :Object = new Object(); private static var  :Array = new Array(); private static var  :Boolean = false; private static var  :Object = new Object(); private static var _context:MovieClip; private static var  :Boolean = false; public static var oKeyMap_2:Object = new Object(); public static function IsKeyDown(_arg1:int):Boolean{ return ([_arg1]); } private static function (_arg1:MouseEvent):void{  = true; } public static function (_arg1:KeyboardEvent):void{ var _local2:Object; [_arg1.keyCode] = true; for (_local2 in oKeyMap_1) { if (oKeyMap_1[_local2].key == _arg1.keyCode){ oKeyMap_1[_local2].bState = true; }; }; } public static function (_arg1:Object):Boolean{ return (_arg1.bState); } public static function IsKeyReleased(_arg1:int):Boolean{ return ((( [_arg1]) && (!([_arg1])))); } public static function get isInit():Boolean{ return ( ); } private static function (_arg1:Event):void{ var _local2:Object; var _local3:int; for (_local2 in oKeyMap_1) { oKeyMap_1[_local2].bState = false; }; _local3 = 0; while (_local3 < 0x0100) { [_local3] = false; _local3++; };  = false; } public static function (_arg1:KeyboardEvent):void{ var _local2:Object; [_arg1.keyCode] = false; for (_local2 in oKeyMap_1) { if (oKeyMap_1[_local2].key == _arg1.keyCode){ oKeyMap_1[_local2].bState = false; }; }; } public static function GetMousePos():Point{ .x = _context.mouseX; .y = _context.mouseY; return (); } public static function (_arg1:Object):Boolean{ return (((_arg1.bState) && (!(_arg1.bOldState)))); } private static function (_arg1:MouseEvent):void{  = false; } public static function GetInstance():KeyMap_c{ if ( == null){  = new (KeyMap_c); }; return (); } public static function IsKeyPressed(_arg1:int):Boolean{ return (((!( [_arg1])) && ([_arg1]))); } public static function (_arg1:Object):Boolean{ return (((!(_arg1.bState)) && (_arg1.bOldState))); } public static function Update():void{ var _local1:Object; for (_local1 in oKeyMap_1) { oKeyMap_1[_local1].bOldState = oKeyMap_1[_local1].bState; };  = .slice(); } public static function Init(_arg1:MovieClip):void{ var _local2:Object; if ( ){ return; };  = true; .iKeyLeft = {key:Keyboard.LEFT, bOldState:false, bState:false}; .iKeyRight = {key:Keyboard.RIGHT, bOldState:false, bState:false}; .iKeyDown = {key:Keyboard.DOWN, bOldState:false, bState:false}; .iKeyUp = {key:Keyboard.UP, bOldState:false, bState:false}; .iKeyMortar = {key:Keyboard.CONTROL, bOldState:false, bState:false}; .iKeyShoot = {key:65, bOldState:false, bState:false}; _context = _arg1; for (_local2 in ) { oKeyMap_1[_local2] = [_local2]; }; if (_arg1 != null){ _arg1.stage.addEventListener(KeyboardEvent.KEY_DOWN, KeyMap_c.); _arg1.stage.addEventListener(KeyboardEvent.KEY_UP, KeyMap_c.); _arg1.addEventListener(MouseEvent.MOUSE_UP, KeyMap_c., true, 1); _arg1.addEventListener(MouseEvent.MOUSE_DOWN, KeyMap_c., true, 1); _arg1.stage.addEventListener(Event.DEACTIVATE, KeyMap_c.); }; var _local3:int; while (_local3 < 0x0100) { [_local2] = false; _local3++; }; } public static function IsMouseDown():Boolean{ return ( ); } } }//package
Section 441
//KongPreloader (KongPreloader) package { import flash.events.*; import flash.display.*; import TheGameAS3.Exported.*; import CoreAS.Exported.*; import CPMStar.*; import flash.net.*; import flash.utils.*; public class KongPreloader extends MovieClip { private var :UI_PRELOADER_MSG; private var :Number;// = 0 private var :MovieClip; private var  :KONG_PRELOADER; private var  :Boolean;// = false private var _cpmStarAd:AdLoader; private var  :int;// = 180 private var  :MovieClip; private var :String;// = "kongregate.com" private var :int;// = 0 public static const FGL_SITELOCK:String = "flashgamelicense.com"; public static const KONG_MORE_GAMES_URL:String = "http://www.kongregate.com/?gamereferral=mechanical-commando"; public static const KONG_URL:String = "http://www.kongregate.com/games/BerzerkStudio/mechanical-commando/?gamereferral=mechanical-commando"; private static const CPM_STAR_AD_ID:String = "297QEDC33543"; public static const KONG_SITELOCK:String = "kongregate.com"; public static const BERZERK_SITELOCK:String = "berzerkstudio.com"; private static var :Boolean = true; public function KongPreloader(){  = new MovieClip(); .graphics.beginFill(0); .graphics.drawRect(0, 0, 700, 550); .graphics.endFill(); addChild(); stop(); addEventListener(Event.ENTER_FRAME, ); } private function ():void{  = new KONG_PRELOADER();  .x = (700 / 2);  .y = (550 / 2);  .linkBtn.addEventListener(MouseEvent.MOUSE_DOWN, ); addChild( ); addEventListener(Event.ENTER_FRAME, ); } private function ():void{ if (SiteLocking.IsInSites(this, [KONG_SITELOCK])){ GameOptions.isInPrimarySite = SiteLocking.IsInSite(this, KONG_SITELOCK); GameOptions.isKong = SiteLocking.IsInSite(this, KONG_SITELOCK); GameOptions.isBerzerk = SiteLocking.IsInSite(this, BERZERK_SITELOCK);  = false; } else {  = true; }; } private function (_arg1:Event):void{ if ((((this.loaderInfo == null)) || ((this.loaderInfo.url == null)))){ return; }; if (! ){  = true; ();  (); removeEventListener(Event.ENTER_FRAME, ); }; } private function ():void{ navigateToURL(new URLRequest(KONG_MORE_GAMES_URL)); } private function  ():void{ if (){ _cpmStarAd = new AdLoader(CPM_STAR_AD_ID); _cpmStarAd.x = ((700 / 2) - (300 / 2)); _cpmStarAd.y = ((550 / 2) - (250 / 2)); _cpmStarAd.blendMode = BlendMode.LAYER; addChild(_cpmStarAd); addEventListener(Event.ENTER_FRAME, );  = new UI_PRELOADER_MSG(); .x = 700; .y = 550; addChild(); stage.quality = StageQuality.MEDIUM; } else { (); };  = new MovieClip(); addChild( );  .mouseEnabled = false; } public function (_arg1:Event):void{  = (root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal); ++; if ( >=  ){  =  ; };  = ( * ( /  )); if ( < 1){  .graphics.beginFill(0xFF0000);  .graphics.drawRect((_cpmStarAd.x - 85), (_cpmStarAd.y + 260), ( * 470), 2);  .graphics.endFill(); } else {  .graphics.clear(); _cpmStarAd.alpha = (_cpmStarAd.alpha - 0.05); if (_cpmStarAd.alpha <= 0){ removeChild(_cpmStarAd); removeChild(); removeEventListener(Event.ENTER_FRAME, ); (); }; }; } private function init():void{ var _local2:DisplayObject; removeChild(); removeChild( );  = null; var _local1:Class = Class(getDefinitionByName("Main_c")); if (_local1){ _local2 = new (_local1); addChild((_local2 as DisplayObject)); }; } public function (_arg1:Event):void{  = (root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal); if ( < 1){  .graphics.beginFill(0xFF0000); if ( .currentFrame >= 100){  .stop(); };  .graphics.drawRect(( .x - 85), ( .y + 100), ( * 160), 5);  .graphics.endFill(); } else {  .graphics.clear(); if ( != null){  .play(); }; }; if (((!(( == null))) && (( .currentFrame >= ( .totalFrames - 2))))){ removeChild( );  = null; }; if ( == null){ .alpha = (.alpha - 0.05); if (.alpha <= 0){ removeEventListener(Event.ENTER_FRAME, ); gotoAndStop(2); init(); }; }; } public static function get withAds():Boolean{ return (); } } }//package
Section 442
//kSymbol18copy (kSymbol18copy) package { import flash.events.*; import flash.display.*; import Interfaces.Forms.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.ui.*; public dynamic class kSymbol18copy extends Button { public function kSymbol18copy(){ addFrameScript(0, frame1); } function frame1(){ this.visible = false; } } }//package
Section 443
//LEVEL_EDITOR (LEVEL_EDITOR) package { import flash.display.*; import flash.text.*; public dynamic class LEVEL_EDITOR extends MovieClip { public var x_txt:TextField; public var z_txt:TextField; public var test_mc:Btn; public var FPS_Counter:FPSCounter; public var backLayer_mc:Btn; public var layer_txt:TextField; public var imgHolder_mc:SCROLL_LEVEL_PART; public var actionLayer_mc:Btn; public var btnContainer:MovieClip; public var Reset_mc:Btn; public var frontLayer_mc:Btn; public var y_txt:TextField; public var levelContainer_mc:MovieClip; public var evtCnt_mc:MovieClip; } }//package
Section 444
//LevelXMLLoader (LevelXMLLoader) package { import flash.events.*; import flash.net.*; public class LevelXMLLoader { private static var :Function; private static var  :Object; public static function LoadXML(_arg1:String, _arg2:Function, _arg3:Object):void{ var _local4:URLLoader = new URLLoader(); _local4.addEventListener(Event.COMPLETE, , false); _local4.load(new URLRequest(_arg1)); _local4.addEventListener(IOErrorEvent.IO_ERROR, );  = _arg2;  = _arg3; } private static function (_arg1:Event):void{ throw (new Error(("Problem while loading XML : " + _arg1.toString()))); } private static function (_arg1:Event):void{ .apply( , [new XML(_arg1.target.data)]); } } }//package
Section 445
//LINE_HELPER (LINE_HELPER) package { import flash.display.*; public dynamic class LINE_HELPER extends MovieClip { public var recSelection:MovieClip; public var wall_mc:MovieClip; public var fleche:MovieClip; public var drop_mc:MovieClip; } }//package
Section 446
//Main_c (Main_c) package { import flash.events.*; import TheGameAS3.*; import flash.display.*; import Screens.*; import TheGameAS3.Level.*; import TheGameAS3.Level.LevelEvents.*; import TheGameAS3.Visuel.*; import Multilingual.*; import Sfx.*; import TheGameAS3.IO.*; import flash.net.*; public class Main_c extends MovieClip { private const URLPREFIX:String = ""; private var :MovieClip; private var :BerzerkHintFF3Screen; private var :BerzerkHintFP10Screen; private var :Game_c; private var :Boolean;// = false private var :String;// = "e4a839a4e17577cb" private var :Boolean;// = true private var  :MovieClip; private var  :UIJukebox; private var  :Boolean;// = false public static const BERZERK_URL:String = "http://www.berzerkstudio.com"; private static var  :Boolean = false; public static var DEBUG:Boolean = false; public function Main_c(){  = new MovieClip();  = new MovieClip(); super(); if (!FlashPlayerVersion.(this, 700, 550)){ return; }; KongStats.Init(this); if (SiteLocking.IsInSite(this, KongPreloader.KONG_SITELOCK)){ GameOptions.isKong = true; }; TextFactory.Init();  = new UIJukebox(this); addChild( ); addChild(); addChild( );  .visible = false; Jukebox_c.SetFxVolume(0.5); ScreenManager.Init(); GameOptions.Load(); GameOptions.passTheGame = true;  .MuteMusic(GameOptions.muteMusic);  .MuteSound(GameOptions.muteSound); if ( ){ (); } else { (); }; } public function GetProgress():Number{ if (((!(( == null))) && (.isInit))){ return (100); }; return (Math.floor((VisuelFactory_c.GetProgress() * 100))); } private function ():void{ if (SiteLocking.IsInSite(this, "www.kongregate.com")){ }; PreInit(); } private function PreInit():void{ addEventListener(Event.ENTER_FRAME, Update); } public function get firstLevel():Boolean{ return (); } private function ():void{ PreInit(); } public function get ui():UIJukebox{ return ( ); } public function UpdateLanguage():void{ if ( != null){ .UpdateLanguage(); }; if ( != null){ .UpdateLanguage(); }; } public function ShowGame():void{  .addChildAt(, 0);  = true;  .pauseBtnVisible = true;  = false; } public function StartLoading():void{ if ( != null){ return; }; switch (GameOptions.mode){ case GameOptions.MODE_LEVEL_1:  = new MCGame(700, 550, LevelXML.LEVEL1_XML, LevelEventFactory.ID_LEVEL1, this, URLPREFIX); break; case GameOptions.MODE_LEVEL_2:  = new MCGame(700, 550, LevelXML.LEVEL2_XML, LevelEventFactory.ID_LEVEL2, this, URLPREFIX); break; case GameOptions.MODE_LEVEL_3:  = new MCGame(700, 550, LevelXML.LEVEL3_XML, LevelEventFactory.ID_LEVEL3, this, URLPREFIX); break; case GameOptions.MODE_LEVEL_4:  = new MCGame(700, 550, LevelXML.LEVEL4_XML, LevelEventFactory.ID_LEVEL4, this, URLPREFIX); break; case GameOptions.MODE_LEVEL_5:  = new MCGame(700, 550, LevelXML.LEVEL5_XML, LevelEventFactory.ID_LEVEL5, this, URLPREFIX); break; case GameOptions.MODE_SURVIVAL:  = new MCGame(700, 550, LevelXML.LEVEL_SURVIVAL_XML, LevelEventFactory.ID_LEVEL_SURVIVAL, this, URLPREFIX); break; }; } public function StopGame(_arg1:Boolean):void{ if (GameOptions.IsLevelMode()){ if (_arg1){ ScreenManager.ShowScreen(ScreenFactory.ID_CREDITS_END); } else { Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_MENU); ScreenManager.ShowScreen(ScreenFactory.ID_LEVEL_SELECTION); }; } else { Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_MENU); ScreenManager.ShowScreen(ScreenFactory.ID_SUBMIT); }; } public function ShowHints():void{ if (FlashPlayerVersion.flashPlayerMajorVersion < 10){  = BerzerkHintFP10Screen(ScreenManager.ShowScreen(ScreenFactory.ID_BERZERK_HINT_FP10, false, true)); }; if (FlashPlayerVersion.browser != FlashPlayerVersion.BROWSER_FF3){  = BerzerkHintFF3Screen(ScreenManager.ShowScreen(ScreenFactory.ID_BERZERK_HINT_FF3, false, true)); if ( != null){ .visual.x = 200; }; }; } public function Update(_arg1:Event):void{ if (!){ if (stage != null){ Init(); }; return; }; if ( ){ .Update(); if (KeyMap_c.IsKeyPressed(80)){  .PauseGame(); }; }; KeyMap_c.Update(); ScreenManager.Update(this); Jukebox_c.Update(); } public function get game():Game_c{ return (); } public function HideGame():void{ if (((!(( == null))) && ( ))){ .Destroy();  .removeChild();  = false;  = null;  .pauseBtnVisible = false; VisuelFactory_c.Destroy(); }; } protected function Init():void{ if (!DEBUG){ ScreenManager.ShowSuiteScreen([ScreenFactory.ID_BERZERK_LOGO, ScreenFactory.ID_LACHH_ENGINE_LOGO, ScreenFactory.ID_TITLE]); } else {  = new Game_c(700, 550, LevelXML.LEVEL1_XML, LevelEventFactory.ID_LEVEL1, ""); ShowGame(); }; KeyMap_c.Init(this); stage.scaleMode = StageScaleMode.EXACT_FIT; stage.quality = StageQuality.MEDIUM;  = true; } public static function OnClickSound(_arg1:Event):void{ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_BUTTON_CLICK); } public static function  (_arg1:Event):void{ navigateToURL(new URLRequest(KongPreloader.KONG_URL)); } public static function  (_arg1:Event):void{ navigateToURL(new URLRequest(KongPreloader.KONG_MORE_GAMES_URL)); } public static function OnRollOverSound(_arg1:Event):void{ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_BUTTON_ROLLOVER); } } }//package
Section 447
//MultilingualTextFieldFinder (MultilingualTextFieldFinder) package { import BerzerkComponents.Multilingual.*; public dynamic class MultilingualTextFieldFinder extends TextFieldFinder { } }//package
Section 448
//OBJ_DEBUG (OBJ_DEBUG) package { import flash.display.*; public dynamic class OBJ_DEBUG extends MovieClip { } }//package
Section 449
//PARAM_TAB (PARAM_TAB) package { import flash.display.*; import flash.text.*; public dynamic class PARAM_TAB extends MovieClip { public var type_txt:TextField; public var expand_mc:MovieClip; public var recErreur_mc:MovieClip; public var value_txt:TextField; public var name_txt:TextField; } }//package
Section 450
//SCROLL (SCROLL) package { import flash.display.*; public dynamic class SCROLL extends MovieClip { } }//package
Section 451
//SCROLL_LEVEL_PART (SCROLL_LEVEL_PART) package { import flash.display.*; public dynamic class SCROLL_LEVEL_PART extends MovieClip { public var btn_ouvrir:BtnOuvrir; public var scroll_mc:SCROLL; public var imgScroll_mc:MovieClip; public var btn_delete:BtnDelete; } }//package
Section 452
//SiteLocking (SiteLocking) package { import flash.display.*; public class SiteLocking { public static function IsInSites(_arg1:DisplayObject, _arg2:Array):Boolean{ var _local3:int; while (_local3 < _arg2.length) { if (IsInSite(_arg1, _arg2[_local3])){ return (true); }; _local3++; }; return (false); } public static function IsInSite(_arg1:DisplayObject, _arg2:String):Boolean{ if ((((((_arg1 == null)) || ((_arg1.loaderInfo == null)))) || ((_arg1.loaderInfo.url == null)))){ return (false); }; var _local3:String = _arg1.loaderInfo.url.split("/")[2]; if (_local3.indexOf(_arg2) == (_local3.length - _arg2.length)){ return (true); }; return (false); } } }//package
Section 453
//socledebade02 (socledebade02) package { import flash.display.*; public dynamic class socledebade02 extends MovieClip { } }//package
Section 454
//UIJukebox (UIJukebox) package { import flash.events.*; import flash.display.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; import Interfaces.Screens.Exported.*; import BerzerkComponents.Multilingual.*; public dynamic class UIJukebox extends MovieClip { private var  :BTNSON; private var  :Boolean;// = false private var :BTNMUSIC; private var :BTNPAUSE; private var _context:Main_c; private var :BTNFR; private var :BTNEN; private var :UI_PAUSE; private var :String; public function UIJukebox(_arg1:Main_c){  = BTNPAUSE(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_UI_BTNPAUSE));  = BTNSON(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_UI_BTNSON));  = BTNMUSIC(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_UI_BTNMUSIC));  = BTNEN(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_UI_BTNEN));  = BTNFR(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_UI_BTNFR)); .x = 605;  .x = 640; .x = 680; .x = 570; .x = 535; .y = 35;  .y = 32; .y = 35; .y = 35; .y = 35; .addEventListener(MouseEvent.CLICK, ); .addEventListener(MouseEvent.CLICK, );  .addEventListener(MouseEvent.CLICK, ); .addEventListener(MouseEvent.CLICK, ); .addEventListener(MouseEvent.CLICK,  ); .visible = false; addChild(); addChild( ); addChild(); addChild(); addChild(); .getChildByName("disabled").visible = Jukebox_c.musicMuted;  .getChildByName("disabled").visible = Jukebox_c.soundMuted; _context = _arg1; ("en"); } private function  (_arg1:MouseEvent):void{ ("fr"); } public function get pauseBtnVisible():Boolean{ return ( ); } public function (_arg1:String):void{ if ( == _arg1){ return; }; if (_arg1 == "en"){ .getChildByName("disabled").visible = false; .getChildByName("disabled").visible = true; TextFactory.language = TextFactory.LANGUAGE_EN; } else { if (_arg1 == "fr"){ .getChildByName("disabled").visible = true; .getChildByName("disabled").visible = false; TextFactory.language = TextFactory.LANGUAGE_FR; }; }; _context.UpdateLanguage(); TextFieldFinder.Update(); } private function (_arg1:MouseEvent):void{ MuteSound(!(Jukebox_c.soundMuted)); } private function (_arg1:MouseEvent):void{ MuteMusic(!(Jukebox_c.musicMuted)); } public function MuteSound(_arg1:Boolean):void{ Jukebox_c.MuteSound(_arg1);  .getChildByName("disabled").visible = _arg1; GameOptions.muteSound = _arg1; } public function set pauseBtnVisible(_arg1:Boolean):void{  = _arg1; .visible =  ; } private function (_arg1:MouseEvent):void{ ("en"); } private function (_arg1:MouseEvent):void{ PauseGame(); if (_arg1 != null){ _arg1.stopPropagation(); }; } public function PauseGame():void{ if (_context.game != null){ _context.game.Pause(!(_context.game.paused)); if (_context.game.paused){  = UI_PAUSE(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_UI_PAUSE)); .x = (700 / 2); .y = (550 / 2); addChild(); Jukebox_c.SetMusicVolume(0.3); Jukebox_c.DestroyAllSounds(); } else { if (((!(( == null))) && (contains()))){ removeChild();  = null; }; }; if (!_context.game.paused){ Jukebox_c.SetMusicVolume(1); }; }; } public function MuteMusic(_arg1:Boolean):void{ Jukebox_c.MuteMusic(_arg1); .getChildByName("disabled").visible = _arg1; GameOptions.muteMusic = _arg1; } } }//package
Section 455
//Utils (Utils) package { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import flash.geom.*; import Interfaces.Forms.*; public class Utils { public static function PickRandomIn(_arg1:Array):Object{ if (_arg1.length <= 0){ return (null); }; var _local2:int = (Math.random() * _arg1.length); return (_arg1[_local2]); } public static function  (_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:MovieClip):void{ var _local6:ColorTransform = new ColorTransform(); _local6.redOffset = _arg1; _local6.blueOffset = _arg3; _local6.greenOffset = _arg2; _local6.alphaMultiplier = _arg4; _arg5.transform.colorTransform = _local6; } public static function  (_arg1:Boolean, _arg2:Button):void{ if (_arg1){  (0, 0, 0, 1, _arg2); _arg2.gotoUp(); } else {  (100, 100, 100, 1, _arg2); _arg2.gotoUp(); }; _arg2.mouseEnabled = _arg1; _arg2.mouseChildren = _arg1; } public static function FindPoint(_arg1:Game_c, _arg2:LevelLayer_c, _arg3:DisplayObjectContainer):Point{ var _local6:Point; var _local4:DisplayObjectContainer = _arg3; var _local5:Matrix = new Matrix(); while (((!((_local4 == _arg2))) && (!((_local4 == null))))) { _local5.concat(_local4.transform.matrix); _local4 = _local4.parent; }; _local5.concat(_arg2.transform.matrix); _local6 = new Point(_local5.tx, _local5.ty); return (_arg1.GetCamera().ConvertPointToMoteur(_local6, _arg2)); } public static function AddInArrayIfNotIn(_arg1:Array, _arg2:Object):void{ var _local3:int; while (_local3 < _arg1.length) { if (_arg1[_local3] == _arg2){ return; }; _local3++; }; _arg1.push(_arg2); } public static function GetOriginOfMc(_arg1:MovieClip):Point{ var _local2:Rectangle = _arg1.getBounds(_arg1); var _local3:Point = new Point(); _local3.x = (_arg1.x - _local2.x); _local3.y = (_arg1.y - _local2.y); return (_local3); } public static function IsInArray(_arg1:Array, _arg2:Object):Boolean{ var _local3:int; while (_local3 < _arg1.length) { if (_arg1[_local3] == _arg2){ return (true); }; _local3++; }; return (false); } public static function RemoveFromArray(_arg1:Array, _arg2:Object):void{ var _local3:int; while (_local3 < _arg1.length) { if (_arg1[_local3] == _arg2){ _arg1.splice(_local3, 1); return; }; _local3++; }; } public static function FrameToTime(_arg1:int, _arg2:int):String{ var _local3:int = Math.floor((_arg1 / (_arg2 * 60))); _arg1 = (_arg1 - ((_arg2 * 60) * _local3)); var _local4:int = Math.floor((_arg1 / _arg2)); _arg1 = (_arg1 - (_arg2 * _local4)); var _local5:int = Math.floor(((_arg1 / _arg2) * 100)); return (((((PutZero(_local3) + ":") + PutZero(_local4)) + ":") + PutZero(_local5))); } public static function PutZero(_arg1:int, _arg2:int=2):String{ var _local4:Number; var _local3:String = String(_arg1); if (_arg1 <= 0){ _local4 = (1 / Math.pow(10, (_arg2 - 1))); } else { _local4 = (_arg1 / Math.pow(10, (_arg2 - 1))); }; while (_local4 < 1) { _local4 = (_local4 * 10); _local3 = ("0" + _local3); }; return (_local3); } } }//package

Library Items

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Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3]Uses:888 100 102
Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4]Uses:888 92
Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2]Uses:888 100 92
Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1]Uses:888 39
Symbol 898 BitmapUsed by:899
Symbol 899 GraphicUses:898Used by:900 1037 1286
Symbol 900 MovieClip {TheGameAS3.Exported.UI_INGAME_TEXT_OUT} [TheGameAS3.Exported.UI_INGAME_TEXT_OUT]Uses:36 899
Symbol 901 GraphicUsed by:902
Symbol 902 MovieClipUses:901Used by:906 1244
Symbol 903 GraphicUsed by:906
Symbol 904 GraphicUsed by:906
Symbol 905 GraphicUsed by:906
Symbol 906 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_SHOOT]Uses:36 107 902 903 904 905
Symbol 907 BitmapUsed by:912
Symbol 908 BitmapUsed by:912 939 1156
Symbol 909 BitmapUsed by:912 939 1156
Symbol 910 BitmapUsed by:912
Symbol 911 BitmapUsed by:912 1002 1156 1159
Symbol 912 GraphicUses:911 910 908 909 907Used by:920
Symbol 913 GraphicUsed by:914
Symbol 914 MovieClip {socledebade02} [socledebade02]Uses:913Used by:920
Symbol 915 BitmapUsed by:919 931 1044 1075 1156 1172 1190 1194
Symbol 916 BitmapUsed by:919
Symbol 917 BitmapUsed by:919 931 1044 1075 1156 1172 1190 1194
Symbol 918 BitmapUsed by:919 929 1073 1156 1194
Symbol 919 GraphicUses:915 916 917 918Used by:920
Symbol 920 MovieClip {TheGameAS3.Exported.MAP_2_0} [TheGameAS3.Exported.MAP_2_0]Uses:912 914 919
Symbol 921 GraphicUses:209Used by:923
Symbol 922 EditableTextUses:1Used by:923
Symbol 923 MovieClip {Interfaces_fla.AwardPanel_35} [Interfaces_fla.AwardPanel_35]Uses:921 922 59Used by:924
Symbol 924 MovieClip {TheGameAS3.Exported.UI_INGAME_AWARD} [TheGameAS3.Exported.UI_INGAME_AWARD]Uses:923
Symbol 925 GraphicUsed by:926
Symbol 926 MovieClip {TheGameAS3.Exported.FX_DROPSHIP} [TheGameAS3.Exported.FX_DROPSHIP]Uses:925Used by:1170
Symbol 927 BitmapUsed by:929 1042 1073 1171 1194
Symbol 928 BitmapUsed by:929 1042 1073 1171 1194
Symbol 929 GraphicUses:927 928 918Used by:937
Symbol 930 BitmapUsed by:931
Symbol 931 GraphicUses:917 915 930Used by:932
Symbol 932 MovieClipUses:931Used by:937
Symbol 933 GraphicUsed by:937
Symbol 934 GraphicUsed by:935
Symbol 935 MovieClip {DONOTUSE.socledebade01} [DONOTUSE.socledebade01]Uses:934Used by:937
Symbol 936 GraphicUsed by:937
Symbol 937 MovieClip {TheGameAS3.Exported.MAP_3_0} [TheGameAS3.Exported.MAP_3_0]Uses:929 932 933 935 936
Symbol 938 BitmapUsed by:939
Symbol 939 GraphicUses:908 909 938Used by:1005
Symbol 940 GraphicUsed by:941
Symbol 941 MovieClipUses:940Used by:943 1005
Symbol 942 GraphicUsed by:1005
Symbol 943 MovieClipUses:941Used by:1005
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Symbol 945 GraphicUsed by:1005
Symbol 946 GraphicUsed by:1005
Symbol 947 GraphicUsed by:1005
Symbol 948 GraphicUsed by:1005
Symbol 949 GraphicUsed by:1005
Symbol 950 GraphicUsed by:1005
Symbol 951 GraphicUsed by:1005
Symbol 952 GraphicUsed by:1005
Symbol 953 GraphicUsed by:1005
Symbol 954 GraphicUsed by:1005
Symbol 955 GraphicUsed by:1005
Symbol 956 GraphicUsed by:1005
Symbol 957 GraphicUsed by:1005
Symbol 958 GraphicUsed by:1005
Symbol 959 GraphicUsed by:1005
Symbol 960 GraphicUsed by:1005
Symbol 961 GraphicUsed by:1005
Symbol 962 GraphicUsed by:1005
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Symbol 964 GraphicUsed by:1005
Symbol 965 GraphicUsed by:1005
Symbol 966 GraphicUsed by:1005
Symbol 967 GraphicUsed by:1005
Symbol 968 GraphicUsed by:1005
Symbol 969 GraphicUsed by:1005
Symbol 970 GraphicUsed by:1005
Symbol 971 GraphicUsed by:1005
Symbol 972 GraphicUsed by:1005
Symbol 973 GraphicUsed by:1005
Symbol 974 GraphicUsed by:1005
Symbol 975 GraphicUsed by:1005
Symbol 976 GraphicUsed by:1005
Symbol 977 GraphicUsed by:1005
Symbol 978 GraphicUsed by:1005
Symbol 979 GraphicUsed by:1005
Symbol 980 GraphicUsed by:1005
Symbol 981 GraphicUsed by:1005
Symbol 982 GraphicUsed by:1005
Symbol 983 GraphicUsed by:1005
Symbol 984 GraphicUsed by:1005
Symbol 985 GraphicUsed by:1005
Symbol 986 GraphicUsed by:1005
Symbol 987 GraphicUsed by:1005
Symbol 988 GraphicUsed by:1005
Symbol 989 GraphicUsed by:1005
Symbol 990 GraphicUsed by:1005
Symbol 991 GraphicUsed by:1005
Symbol 992 GraphicUsed by:1005
Symbol 993 GraphicUsed by:1005
Symbol 994 GraphicUsed by:1005
Symbol 995 GraphicUsed by:1005
Symbol 996 GraphicUsed by:1005
Symbol 997 GraphicUsed by:1005
Symbol 998 GraphicUsed by:1005
Symbol 999 GraphicUsed by:1005
Symbol 1000 BitmapUsed by:1002
Symbol 1001 BitmapUsed by:1002
Symbol 1002 GraphicUses:911 1001 1000Used by:1005
Symbol 1003 GraphicUsed by:1004
Symbol 1004 MovieClipUses:1003Used by:1005 1215
Symbol 1005 MovieClip {TheGameAS3.Exported.MAP_1_0} [TheGameAS3.Exported.MAP_1_0]Uses:939 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1002 1004
Symbol 1006 BitmapUsed by:1007
Symbol 1007 GraphicUses:1006Used by:1008
Symbol 1008 MovieClipUses:1007Used by:1009
Symbol 1009 MovieClip {TheGameAS3.Exported.MAP_1_1} [TheGameAS3.Exported.MAP_1_1]Uses:1008
Symbol 1010 GraphicUsed by:1027
Symbol 1011 GraphicUsed by:1027
Symbol 1012 GraphicUsed by:1027
Symbol 1013 GraphicUsed by:1027
Symbol 1014 GraphicUsed by:1027
Symbol 1015 GraphicUsed by:1027
Symbol 1016 GraphicUsed by:1027
Symbol 1017 GraphicUsed by:1027
Symbol 1018 GraphicUsed by:1027
Symbol 1019 GraphicUsed by:1027
Symbol 1020 GraphicUsed by:1027
Symbol 1021 GraphicUsed by:1027
Symbol 1022 GraphicUsed by:1027
Symbol 1023 GraphicUsed by:1027
Symbol 1024 GraphicUsed by:1027
Symbol 1025 GraphicUsed by:1027
Symbol 1026 GraphicUsed by:1027
Symbol 1027 MovieClipUses:1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026Used by:1032 1124
Symbol 1028 GraphicUsed by:1029
Symbol 1029 MovieClipUses:1028Used by:1032
Symbol 1030 GraphicUsed by:1031
Symbol 1031 MovieClipUses:1030Used by:1032
Symbol 1032 MovieClip {TheGameAS3.Exported.FX_EXPLOSION_BIG} [TheGameAS3.Exported.FX_EXPLOSION_BIG]Uses:1027 1029 1031
Symbol 1033 TextUses:870Used by:1035
Symbol 1034 TextUses:870Used by:1035
Symbol 1035 MovieClip {TheGameAS3.Exported.FX_ICON_MORTAR} [TheGameAS3.Exported.FX_ICON_MORTAR]Uses:869 1033 1034
Symbol 1036 EditableTextUses:1Used by:1037
Symbol 1037 MovieClip {TheGameAS3.Exported.UI_INGAME_TEXT} [TheGameAS3.Exported.UI_INGAME_TEXT]Uses:36 899 1036 59
Symbol 1038 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_2_DIE} [TheGameAS3.Exported.ENEMY_BOSS_2_DIE]Uses:104
Symbol 1039 GraphicUsed by:1040
Symbol 1040 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_DIE} [TheGameAS3.Exported.ENEMY_BOSS_DIE]Uses:1039
Symbol 1041 BitmapUsed by:1042
Symbol 1042 GraphicUses:927 928 1041Used by:1052
Symbol 1043 BitmapUsed by:1044
Symbol 1044 GraphicUses:917 915 1043Used by:1045
Symbol 1045 MovieClipUses:1044Used by:1052
Symbol 1046 GraphicUsed by:1052
Symbol 1047 GraphicUsed by:1048
Symbol 1048 MovieClip {DONOTUSE.socledebade05} [DONOTUSE.socledebade05]Uses:1047Used by:1052
Symbol 1049 GraphicUsed by:1050
Symbol 1050 MovieClipUses:1049Used by:1052
Symbol 1051 GraphicUsed by:1052
Symbol 1052 MovieClip {TheGameAS3.Exported.MAP_5_0} [TheGameAS3.Exported.MAP_5_0]Uses:1042 1045 1046 1048 1050 1051
Symbol 1053 GraphicUsed by:1054
Symbol 1054 MovieClip {TheGameAS3.Exported.WEAPON_HOMING_MISSILE_GUN} [TheGameAS3.Exported.WEAPON_HOMING_MISSILE_GUN]Uses:835 1053 36
Symbol 1055 MovieClip {AllVisual_fla.thugopbodycopy_23} [AllVisual_fla.thugopbodycopy_23]Uses:122 124 36 126 127Used by:1056
Symbol 1056 MovieClip {TheGameAS3.Exported.ENEMY_THUG2_DIE} [TheGameAS3.Exported.ENEMY_THUG2_DIE]Uses:116 118 120 1055 122 124 126 859
Symbol 1057 GraphicUses:209Used by:1071
Symbol 1058 MovieClip {Interfaces_fla.star_38} [Interfaces_fla.star_38]Uses:298 299 300 301Used by:1071
Symbol 1059 EditableTextUses:1Used by:1071
Symbol 1060 EditableTextUses:1Used by:1071
Symbol 1061 EditableTextUses:1Used by:1071
Symbol 1062 EditableTextUses:1Used by:1071
Symbol 1063 EditableTextUses:1Used by:1071
Symbol 1064 EditableTextUses:1Used by:1071
Symbol 1065 EditableTextUses:1Used by:1071
Symbol 1066 EditableTextUses:1Used by:1071
Symbol 1067 EditableTextUses:1Used by:1071
Symbol 1068 EditableTextUses:1Used by:1071
Symbol 1069 EditableTextUses:1Used by:1071
Symbol 1070 EditableTextUses:1Used by:1071
Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37]Uses:1057 1058 1059 1060 1061 1062 1063 1064 59 1065 1066 1067 1068 1069 1070Used by:1072
Symbol 1072 MovieClip {TheGameAS3.Exported.UI_INGAME_LEVEL_STATS} [TheGameAS3.Exported.UI_INGAME_LEVEL_STATS]Uses:1071
Symbol 1073 GraphicUses:927 928 918Used by:1083
Symbol 1074 BitmapUsed by:1075
Symbol 1075 GraphicUses:917 915 1074Used by:1076
Symbol 1076 MovieClipUses:1075Used by:1083
Symbol 1077 GraphicUsed by:1083
Symbol 1078 GraphicUsed by:1079
Symbol 1079 MovieClip {DONOTUSE.socledebade04} [DONOTUSE.socledebade04]Uses:1078Used by:1083
Symbol 1080 GraphicUsed by:1081
Symbol 1081 MovieClipUses:1080Used by:1083 1196
Symbol 1082 GraphicUsed by:1083
Symbol 1083 MovieClip {TheGameAS3.Exported.MAP_4_0} [TheGameAS3.Exported.MAP_4_0]Uses:1073 1076 1077 1079 1081 1082
Symbol 1084 GraphicUsed by:1085
Symbol 1085 MovieClip {TheGameAS3.Exported.FX_TRACE_RAIL} [TheGameAS3.Exported.FX_TRACE_RAIL]Uses:1084
Symbol 1086 GraphicUsed by:1088
Symbol 1087 GraphicUsed by:1088
Symbol 1088 MovieClip {TheGameAS3.Exported.AMMO_GATLING} [TheGameAS3.Exported.AMMO_GATLING]Uses:1086 1087
Symbol 1089 TextUses:870Used by:1091
Symbol 1090 TextUses:870Used by:1091
Symbol 1091 MovieClip {TheGameAS3.Exported.FX_ICON_ROCKET} [TheGameAS3.Exported.FX_ICON_ROCKET]Uses:869 1089 1090
Symbol 1092 GraphicUsed by:1093
Symbol 1093 MovieClipUses:1092Used by:1098 1197
Symbol 1094 GraphicUsed by:1095
Symbol 1095 MovieClipUses:1094Used by:1098 1197
Symbol 1096 GraphicUsed by:1097
Symbol 1097 MovieClipUses:1096Used by:1098 1197
Symbol 1098 MovieClip {TheGameAS3.Exported.HERO_RUN} [TheGameAS3.Exported.HERO_RUN]Uses:1093 1095 1097 36
Symbol 1099 GraphicUsed by:1100
Symbol 1100 MovieClipUses:1099Used by:1103
Symbol 1101 GraphicUsed by:1102
Symbol 1102 MovieClipUses:1101Used by:1103 1207
Symbol 1103 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM]Uses:1100 1102 95
Symbol 1104 GraphicUsed by:1105
Symbol 1105 MovieClip {TheGameAS3.Exported.WEAPON_ROCKET_GUN} [TheGameAS3.Exported.WEAPON_ROCKET_GUN]Uses:835 1104 36
Symbol 1106 GraphicUsed by:1108
Symbol 1107 GraphicUsed by:1108
Symbol 1108 MovieClip {TheGameAS3.Exported.AMMO_MORTAR2} [TheGameAS3.Exported.AMMO_MORTAR2]Uses:1106 1107
Symbol 1109 GraphicUsed by:1110
Symbol 1110 MovieClip {TheGameAS3.Exported.AMMO_MORTAR1} [TheGameAS3.Exported.AMMO_MORTAR1]Uses:1109
Symbol 1111 GraphicUsed by:1112
Symbol 1112 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT]Uses:36 107 109 1111
Symbol 1113 GraphicUsed by:1114
Symbol 1114 MovieClipUses:1113Used by:1119 1125
Symbol 1115 GraphicUsed by:1116
Symbol 1116 MovieClipUses:1115Used by:1119 1125
Symbol 1117 GraphicUsed by:1118
Symbol 1118 MovieClipUses:1117Used by:1119 1125
Symbol 1119 MovieClip {TheGameAS3.Exported.HERO_GOLD_IDLE} [TheGameAS3.Exported.HERO_GOLD_IDLE]Uses:1114 1116 1118
Symbol 1120 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE]Uses:36 878
Symbol 1121 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_DIE} [TheGameAS3.Exported.ENEMY_TURRET_1_DIE]Uses:36 37
Symbol 1122 GraphicUsed by:1123
Symbol 1123 MovieClip {TheGameAS3.Exported.WEAPON_MACHINE_GUN} [TheGameAS3.Exported.WEAPON_MACHINE_GUN]Uses:835 1122 36
Symbol 1124 MovieClip {TheGameAS3.Exported.FX_EXPLOSION} [TheGameAS3.Exported.FX_EXPLOSION]Uses:1027
Symbol 1125 MovieClip {TheGameAS3.Exported.HERO_GOLD_RUN} [TheGameAS3.Exported.HERO_GOLD_RUN]Uses:1114 1116 1118 36
Symbol 1126 GraphicUsed by:1148 1285
Symbol 1127 GraphicUsed by:1128
Symbol 1128 MovieClipUses:1127Used by:1148 1285
Symbol 1129 GraphicUsed by:1130
Symbol 1130 MovieClipUses:1129Used by:1148
Symbol 1131 GraphicUsed by:1138
Symbol 1132 GraphicUsed by:1138
Symbol 1133 GraphicUsed by:1138
Symbol 1134 GraphicUsed by:1138
Symbol 1135 GraphicUsed by:1138
Symbol 1136 GraphicUsed by:1138
Symbol 1137 GraphicUsed by:1138
Symbol 1138 MovieClipUses:1131 1132 1133 1134 1135 1136 1137Used by:1148
Symbol 1139 GraphicUsed by:1140
Symbol 1140 MovieClipUses:1139Used by:1148
Symbol 1141 GraphicUsed by:1142
Symbol 1142 MovieClipUses:1141Used by:1147
Symbol 1143 GraphicUsed by:1144
Symbol 1144 MovieClipUses:1143Used by:1147
Symbol 1145 GraphicUsed by:1146
Symbol 1146 MovieClipUses:1145Used by:1147
Symbol 1147 MovieClipUses:1142 1144 1146Used by:1148 1285
Symbol 1148 MovieClip {TheGameAS3.Exported.FX_PILOTE_IDLE} [TheGameAS3.Exported.FX_PILOTE_IDLE]Uses:1126 1128 1130 1138 1140 1147Used by:1221
Symbol 1149 EditableTextUses:1Used by:1153
Symbol 1150 EditableTextUses:1Used by:1153
Symbol 1151 EditableTextUses:1Used by:1153
Symbol 1152 EditableTextUses:1Used by:1153
Symbol 1153 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER]Uses:1149 1150 1151 1152 59
Symbol 1154 BitmapUsed by:1156 1159
Symbol 1155 BitmapUsed by:1156 1172 1190 1194
Symbol 1156 GraphicUses:1154 908 909 884 917 915 1155 918 911Used by:1157
Symbol 1157 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2]Uses:1156 887 100 39 130 92 105
Symbol 1158 BitmapUsed by:1159
Symbol 1159 GraphicUses:911 1158 1154Used by:1160
Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1]Uses:1159 887 100 39 130 92
Symbol 1161 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM1]Uses:888 102
Symbol 1162 GraphicUsed by:1169
Symbol 1163 GraphicUsed by:1168
Symbol 1164 GraphicUsed by:1168
Symbol 1165 GraphicUsed by:1168
Symbol 1166 GraphicUsed by:1168
Symbol 1167 GraphicUsed by:1168
Symbol 1168 MovieClipUses:1163 1164 1165 1166 1167Used by:1169
Symbol 1169 MovieClip {TheGameAS3.Exported.FX_DROPSHIP_VOLE} [TheGameAS3.Exported.FX_DROPSHIP_VOLE]Uses:1162 1168Used by:1170
Symbol 1170 MovieClip {TheGameAS3.Exported.FX_DROPSHIP_OUT} [TheGameAS3.Exported.FX_DROPSHIP_OUT]Uses:926 1169
Symbol 1171 GraphicUses:927 928Used by:1186
Symbol 1172 GraphicUses:917 915 1155Used by:1173
Symbol 1173 MovieClipUses:1172Used by:1186
Symbol 1174 GraphicUsed by:1186
Symbol 1175 GraphicUsed by:1186
Symbol 1176 GraphicUsed by:1177
Symbol 1177 MovieClipUses:1176Used by:1184 1249 1251
Symbol 1178 GraphicUsed by:1179
Symbol 1179 MovieClipUses:1178Used by:1184 1249
Symbol 1180 GraphicUsed by:1181
Symbol 1181 MovieClipUses:1180Used by:1184 1249 1251
Symbol 1182 GraphicUsed by:1183
Symbol 1183 MovieClipUses:1182Used by:1184 1249 1251
Symbol 1184 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_3_LOWER_BODY} [TheGameAS3.Exported.ENEMY_BOSS_3_LOWER_BODY]Uses:36 1177 1179 1181 1183Used by:1185
Symbol 1185 MovieClipUses:1184 879Used by:1186
Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5]Uses:1171 1173 1174 887 1175 1185 39 92 102 130
Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2]Uses:888 100
Symbol 1188 GraphicUsed by:1189
Symbol 1189 MovieClip {TheGameAS3.Exported.AMMO_SHOTGUN} [TheGameAS3.Exported.AMMO_SHOTGUN]Uses:1188
Symbol 1190 GraphicUses:917 915 1155Used by:1191
Symbol 1191 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3]Uses:1190 100 39 130 92 102
Symbol 1192 GraphicUsed by:1193
Symbol 1193 MovieClip {TheGameAS3.Exported.FX_ICON_HEALTH} [TheGameAS3.Exported.FX_ICON_HEALTH]Uses:1192
Symbol 1194 GraphicUses:917 915 1155 927 928 918Used by:1196
Symbol 1195 GraphicUsed by:1196
Symbol 1196 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4]Uses:1194 887 1081 1195 100 130 92 102 111
Symbol 1197 MovieClip {TheGameAS3.Exported.HERO_IDLE} [TheGameAS3.Exported.HERO_IDLE]Uses:1093 1095 1097
Symbol 1198 TextUses:870Used by:1200
Symbol 1199 TextUses:870Used by:1200
Symbol 1200 MovieClip {TheGameAS3.Exported.FX_ICON_FLAME} [TheGameAS3.Exported.FX_ICON_FLAME]Uses:869 1198 1199
Symbol 1201 GraphicUsed by:1206
Symbol 1202 GraphicUsed by:1206
Symbol 1203 GraphicUsed by:1206
Symbol 1204 GraphicUsed by:1206
Symbol 1205 GraphicUsed by:1206
Symbol 1206 MovieClip {TheGameAS3.Exported.AMMO_FLAME} [TheGameAS3.Exported.AMMO_FLAME]Uses:1201 1202 1203 1204 1205
Symbol 1207 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_PINCE} [TheGameAS3.Exported.ENEMY_BOSS_5_PINCE]Uses:1102
Symbol 1208 GraphicUsed by:1209
Symbol 1209 MovieClip {TheGameAS3.Exported.WEAPON_FLAME_GUN} [TheGameAS3.Exported.WEAPON_FLAME_GUN]Uses:1208 36
Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3]Uses:888 100 92
Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4]Uses:888 100 130
Symbol 1212 MovieClip {TheGameAS3.Exported.ENEMY_1_DIE} [TheGameAS3.Exported.ENEMY_1_DIE]Uses:36 90
Symbol 1213 BitmapUsed by:1214
Symbol 1214 GraphicUses:1213Used by:1215
Symbol 1215 MovieClip {TheGameAS3.Exported.MAP_SURVIVAL_0} [TheGameAS3.Exported.MAP_SURVIVAL_0]Uses:1214 1004
Symbol 1216 EditableTextUses:1Used by:1218
Symbol 1217 EditableTextUses:1Used by:1218
Symbol 1218 MovieClip {Interfaces_fla.victory_20} [Interfaces_fla.victory_20]Uses:210 1216 1217 59Used by:1219
Symbol 1219 MovieClip {TheGameAS3.Exported.UI_VICTORY} [TheGameAS3.Exported.UI_VICTORY]Uses:1218
Symbol 1220 GraphicUsed by:1221
Symbol 1221 MovieClip {TheGameAS3.Exported.FX_PILOTE_DIE} [TheGameAS3.Exported.FX_PILOTE_DIE]Uses:1148 1220
Symbol 1222 GraphicUsed by:1225
Symbol 1223 GraphicUsed by:1225
Symbol 1224 GraphicUsed by:1225
Symbol 1225 MovieClip {TheGameAS3.Exported.WEAPON_SHOTGUN_GUN} [TheGameAS3.Exported.WEAPON_SHOTGUN_GUN]Uses:835 1222 1223 1224 36
Symbol 1226 GraphicUsed by:1227
Symbol 1227 MovieClipUses:1226Used by:1233 1237
Symbol 1228 GraphicUsed by:1229
Symbol 1229 MovieClipUses:1228Used by:1233 1237
Symbol 1230 GraphicUsed by:1233
Symbol 1231 GraphicUsed by:1233
Symbol 1232 GraphicUsed by:1233
Symbol 1233 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT]Uses:36 1227 1229 1230 1231 1232
Symbol 1234 GraphicUsed by:1235
Symbol 1235 MovieClip {TheGameAS3.Exported.FX_TRACE_PATTE} [TheGameAS3.Exported.FX_TRACE_PATTE]Uses:1234
Symbol 1236 GraphicUsed by:1237
Symbol 1237 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE]Uses:36 1227 1229 1236
Symbol 1238 MovieClip {TheGameAS3.Exported.ENEMY_THUG2_IDLE} [TheGameAS3.Exported.ENEMY_THUG2_IDLE]Uses:116 118 120 129
Symbol 1239 TextUses:870Used by:1241
Symbol 1240 TextUses:870Used by:1241
Symbol 1241 MovieClip {TheGameAS3.Exported.FX_ICON_HOMING} [TheGameAS3.Exported.FX_ICON_HOMING]Uses:869 1239 1240
Symbol 1242 MovieClip {TheGameAS3.Exported.ENEMY_2_DIE} [TheGameAS3.Exported.ENEMY_2_DIE]Uses:36 91
Symbol 1243 GraphicUsed by:1244
Symbol 1244 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_IDLE]Uses:36 107 902 1243
Symbol 1245 GraphicUsed by:1246
Symbol 1246 MovieClip {TheGameAS3.Exported.AMMO_DEBUG} [TheGameAS3.Exported.AMMO_DEBUG]Uses:1245
Symbol 1247 GraphicUsed by:1248
Symbol 1248 MovieClip {TheGameAS3.Exported.FX_IMPACT} [TheGameAS3.Exported.FX_IMPACT]Uses:1247
Symbol 1249 MovieClip {TheGameAS3.Exported.ENEMY_1_LOWER_BODY} [TheGameAS3.Exported.ENEMY_1_LOWER_BODY]Uses:36 1177 1179 1181 1183
Symbol 1250 GraphicUsed by:1251
Symbol 1251 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_LOWER_BODY} [TheGameAS3.Exported.ENEMY_BOSS_LOWER_BODY]Uses:36 1177 1250 1181 1183
Symbol 1252 GraphicUsed by:1253
Symbol 1253 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_3_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_3_IDLE]Uses:36 832 1252
Symbol 1254 GraphicUsed by:1257
Symbol 1255 GraphicUsed by:1257
Symbol 1256 GraphicUsed by:1257
Symbol 1257 MovieClip {TheGameAS3.Exported.AMMO_ENEMY} [TheGameAS3.Exported.AMMO_ENEMY]Uses:1254 1255 1256
Symbol 1258 TextUses:870Used by:1260
Symbol 1259 TextUses:870Used by:1260
Symbol 1260 MovieClip {TheGameAS3.Exported.FX_ICON_SHOTGUN} [TheGameAS3.Exported.FX_ICON_SHOTGUN]Uses:869 1258 1259
Symbol 1261 EditableTextUses:1Used by:1263
Symbol 1262 EditableTextUses:1Used by:1263
Symbol 1263 MovieClip {Interfaces_fla.gameover_18} [Interfaces_fla.gameover_18]Uses:210 1261 1262 59Used by:1264
Symbol 1264 MovieClip {TheGameAS3.Exported.UI_GAMEOVER} [TheGameAS3.Exported.UI_GAMEOVER]Uses:1263
Symbol 1265 GraphicUsed by:1267
Symbol 1266 GraphicUsed by:1267
Symbol 1267 MovieClip {TheGameAS3.Exported.AMMO_ROCKET} [TheGameAS3.Exported.AMMO_ROCKET]Uses:1265 1266
Symbol 1268 GraphicUsed by:1269
Symbol 1269 MovieClipUses:1268Used by:1285
Symbol 1270 GraphicUsed by:1271
Symbol 1271 MovieClipUses:1270Used by:1285
Symbol 1272 GraphicUsed by:1278
Symbol 1273 GraphicUsed by:1278
Symbol 1274 GraphicUsed by:1278
Symbol 1275 GraphicUsed by:1278
Symbol 1276 GraphicUsed by:1278
Symbol 1277 GraphicUsed by:1278
Symbol 1278 MovieClipUses:1272 1273 1274 1275 1276 1277Used by:1285
Symbol 1279 GraphicUsed by:1284
Symbol 1280 GraphicUsed by:1282
Symbol 1281 GraphicUsed by:1282
Symbol 1282 MovieClipUses:1280 1281Used by:1284
Symbol 1283 GraphicUsed by:1284
Symbol 1284 MovieClipUses:1279 1282 1283Used by:1285
Symbol 1285 MovieClip {TheGameAS3.Exported.FX_ROX_IDLE} [TheGameAS3.Exported.FX_ROX_IDLE]Uses:1126 1128 1269 1271 1278 1284 1147
Symbol 1286 MovieClip {TheGameAS3.Exported.UI_INGAME_TEXT_IN} [TheGameAS3.Exported.UI_INGAME_TEXT_IN]Uses:36 899
Symbol 1287 GraphicUsed by:1289
Symbol 1288 GraphicUsed by:1289
Symbol 1289 MovieClip {TheGameAS3.Exported.AMMO_NORMAL} [TheGameAS3.Exported.AMMO_NORMAL]Uses:1287 1288
Symbol 1290 Sound {LachhhEngine.Exported.Sounds.Bop1} [LachhhEngine.Exported.Sounds.Bop1]
Symbol 1291 Sound {LachhhEngine.Exported.Sounds.Bop2} [LachhhEngine.Exported.Sounds.Bop2]
Symbol 1292 Sound {LachhhEngine.Exported.Sounds.Bop3} [LachhhEngine.Exported.Sounds.Bop3]
Symbol 1293 Sound {LachhhEngine.Exported.Sounds.Bop4} [LachhhEngine.Exported.Sounds.Bop4]
Symbol 1294 Sound {LachhhEngine.Exported.Sounds.Bop5} [LachhhEngine.Exported.Sounds.Bop5]
Symbol 1295 GraphicUsed by:1296
Symbol 1296 MovieClipUses:1295Used by:1307
Symbol 1297 GraphicUsed by:1300
Symbol 1298 GraphicUsed by:1299
Symbol 1299 MovieClipUses:1298Used by:1300
Symbol 1300 MovieClipUses:1297 1299Used by:1307 1315
Symbol 1301 EditableTextUses:752Used by:1303
Symbol 1302 EditableTextUses:752Used by:1303
Symbol 1303 MovieClip {LevelEditor_fla.TextDrop_21} [LevelEditor_fla.TextDrop_21]Uses:1301 1302Used by:1307
Symbol 1304 EditableTextUses:752Used by:1306
Symbol 1305 EditableTextUses:752Used by:1306
Symbol 1306 MovieClip {LevelEditor_fla.TxtWallKick_22} [LevelEditor_fla.TxtWallKick_22]Uses:1304 1305Used by:1307
Symbol 1307 MovieClip {LINE_HELPER} [LINE_HELPER]Uses:1296 1300 1303 1306
Symbol 1308 GraphicUsed by:1309
Symbol 1309 MovieClip {CAM_BOUNDS_SIDE} [CAM_BOUNDS_SIDE]Uses:1308
Symbol 1310 EditableTextUses:752Used by:1311
Symbol 1311 MovieClip {EVENT_TAB} [EVENT_TAB]Uses:1310 797 802 800 805
Symbol 1312 GraphicUsed by:1315
Symbol 1313 GraphicUsed by:1314
Symbol 1314 MovieClipUses:1313Used by:1315
Symbol 1315 MovieClip {EVENT_SWITCH_HELPER} [EVENT_SWITCH_HELPER]Uses:1300 1312 1314
Symbol 1316 GraphicUsed by:1317
Symbol 1317 MovieClip {OBJ_DEBUG} [OBJ_DEBUG]Uses:1316
Symbol 1318 EditableTextUses:752Used by:1323
Symbol 1319 EditableTextUses:752Used by:1323
Symbol 1320 EditableTextUses:752Used by:1323
Symbol 1321 GraphicUsed by:1322
Symbol 1322 MovieClipUses:1321Used by:1323
Symbol 1323 MovieClip {PARAM_TAB} [PARAM_TAB]Uses:1318 1319 1320 802 1322
Streaming Sound 1Used by:Symbol 448 MovieClip {CoreAS.Exported.LACHHH_ENGINE_LOGO} [CoreAS.Exported.LACHHH_ENGINE_LOGO]
Streaming Sound 2Used by:Symbol 637 MovieClip {CoreAS.Exported.BERZERK_LOGO} [CoreAS.Exported.BERZERK_LOGO]

Instance Names

"linkBtn"Symbol 35 MovieClip {CoreAS.Exported.KONG_PRELOADER} [CoreAS.Exported.KONG_PRELOADER] Frame 1Symbol 7 MovieClip {kSymbol18copy} [kSymbol18copy]
"gun1"Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE] Frame 1Symbol 36 MovieClip
"gun2"Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE] Frame 1Symbol 36 MovieClip
"AUTO_1"Symbol 61 MovieClip {Interfaces_fla.flameicon_24} [Interfaces_fla.flameicon_24] Frame 1Symbol 58 EditableText
"__id172_"Symbol 61 MovieClip {Interfaces_fla.flameicon_24} [Interfaces_fla.flameicon_24] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 61 MovieClip {Interfaces_fla.flameicon_24} [Interfaces_fla.flameicon_24] Frame 1Symbol 60 EditableText
"__id173_"Symbol 61 MovieClip {Interfaces_fla.flameicon_24} [Interfaces_fla.flameicon_24] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_1"Symbol 64 MovieClip {Interfaces_fla.hommingicon_25} [Interfaces_fla.hommingicon_25] Frame 1Symbol 62 EditableText
"__id174_"Symbol 64 MovieClip {Interfaces_fla.hommingicon_25} [Interfaces_fla.hommingicon_25] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 64 MovieClip {Interfaces_fla.hommingicon_25} [Interfaces_fla.hommingicon_25] Frame 1Symbol 63 EditableText
"__id175_"Symbol 64 MovieClip {Interfaces_fla.hommingicon_25} [Interfaces_fla.hommingicon_25] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_1"Symbol 67 MovieClip {Interfaces_fla.shotguntricon_26} [Interfaces_fla.shotguntricon_26] Frame 1Symbol 65 EditableText
"__id176_"Symbol 67 MovieClip {Interfaces_fla.shotguntricon_26} [Interfaces_fla.shotguntricon_26] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 67 MovieClip {Interfaces_fla.shotguntricon_26} [Interfaces_fla.shotguntricon_26] Frame 1Symbol 66 EditableText
"__id177_"Symbol 67 MovieClip {Interfaces_fla.shotguntricon_26} [Interfaces_fla.shotguntricon_26] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_1"Symbol 70 MovieClip {Interfaces_fla.Rocketricon_27} [Interfaces_fla.Rocketricon_27] Frame 1Symbol 68 EditableText
"__id178_"Symbol 70 MovieClip {Interfaces_fla.Rocketricon_27} [Interfaces_fla.Rocketricon_27] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 70 MovieClip {Interfaces_fla.Rocketricon_27} [Interfaces_fla.Rocketricon_27] Frame 1Symbol 69 EditableText
"__id179_"Symbol 70 MovieClip {Interfaces_fla.Rocketricon_27} [Interfaces_fla.Rocketricon_27] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 73 MovieClip {Interfaces_fla.gathlingicon_28} [Interfaces_fla.gathlingicon_28] Frame 1Symbol 71 EditableText
"AUTO_1"Symbol 73 MovieClip {Interfaces_fla.gathlingicon_28} [Interfaces_fla.gathlingicon_28] Frame 1Symbol 72 EditableText
"__id180_"Symbol 73 MovieClip {Interfaces_fla.gathlingicon_28} [Interfaces_fla.gathlingicon_28] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id181_"Symbol 73 MovieClip {Interfaces_fla.gathlingicon_28} [Interfaces_fla.gathlingicon_28] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_1"Symbol 77 MovieClip {Interfaces_fla.mortiericon_30} [Interfaces_fla.mortiericon_30] Frame 1Symbol 75 EditableText
"__id182_"Symbol 77 MovieClip {Interfaces_fla.mortiericon_30} [Interfaces_fla.mortiericon_30] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 77 MovieClip {Interfaces_fla.mortiericon_30} [Interfaces_fla.mortiericon_30] Frame 1Symbol 76 EditableText
"__id183_"Symbol 77 MovieClip {Interfaces_fla.mortiericon_30} [Interfaces_fla.mortiericon_30] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"item1"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 74 MovieClip {Interfaces_fla.gunsicon_22} [Interfaces_fla.gunsicon_22]
"item2"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 78 MovieClip {Interfaces_fla.mortiericons_29} [Interfaces_fla.mortiericons_29]
"AUTO_0"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 80 EditableText
"AUTO_1"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 81 EditableText
"AUTO_2"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 82 EditableText
"AUTO_3"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 83 EditableText
"score2"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 84 EditableText
"score1"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 85 EditableText
"health1"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 86 EditableText
"AUTO_4"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 87 EditableText
"health2"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 88 EditableText
"__id184_"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id185_"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id186_"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id187_"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id188_"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id189_"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id190_"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id191_"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id192_"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id193_"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id194_"Symbol 89 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"gun2"Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE] Frame 1Symbol 36 MovieClip
"gun1"Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE] Frame 1Symbol 36 MovieClip
"gun1"Symbol 97 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_3_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_3_IDLE] Frame 1Symbol 36 MovieClip
"gun2"Symbol 97 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_3_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_3_IDLE] Frame 1Symbol 36 MovieClip
"turret1"Symbol 97 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_3_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_3_IDLE] Frame 1Symbol 36 MovieClip
"turret2"Symbol 97 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_3_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_3_IDLE] Frame 1Symbol 36 MovieClip
"gun"Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE] Frame 1Symbol 36 MovieClip
"gun2"Symbol 102 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE] Frame 1Symbol 36 MovieClip
"gun1"Symbol 102 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE] Frame 1Symbol 36 MovieClip
"gun3"Symbol 102 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE] Frame 1Symbol 36 MovieClip
"gun1"Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_2_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_2_IDLE] Frame 1Symbol 36 MovieClip
"gun2"Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_2_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_2_IDLE] Frame 1Symbol 36 MovieClip
"gun4"Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_2_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_2_IDLE] Frame 1Symbol 36 MovieClip
"gun3"Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_2_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_2_IDLE] Frame 1Symbol 36 MovieClip
"gunMortar"Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_2_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_2_IDLE] Frame 1Symbol 36 MovieClip
"gun3"Symbol 111 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE] Frame 1Symbol 36 MovieClip
"gun1"Symbol 111 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE] Frame 1Symbol 36 MovieClip
"gun2"Symbol 111 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE] Frame 1Symbol 36 MovieClip
"mortarGun"Symbol 111 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE] Frame 1Symbol 36 MovieClip
"gun"Symbol 128 MovieClip {AllVisual_fla.thugopbody_16} [AllVisual_fla.thugopbody_16] Frame 1Symbol 36 MovieClip
"upperbody"Symbol 129 MovieClip {AllVisual_fla.bodythuggunner03_29} [AllVisual_fla.bodythuggunner03_29] Frame 1Symbol 128 MovieClip {AllVisual_fla.thugopbody_16} [AllVisual_fla.thugopbody_16]
"upperbody"Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE] Frame 1Symbol 129 MovieClip {AllVisual_fla.bodythuggunner03_29} [AllVisual_fla.bodythuggunner03_29]
"quit"Symbol 146 MovieClip {NOTUSED.BERZERK_HINT1} [NOTUSED.BERZERK_HINT1] Frame 1Symbol 137 MovieClip {CoreAS.Exported.BoutonX} [CoreAS.Exported.BoutonX]
"hint"Symbol 147 MovieClip {CoreAS.Exported.BERZERK_HINT_FP10} [CoreAS.Exported.BERZERK_HINT_FP10] Frame 1Symbol 146 MovieClip {NOTUSED.BERZERK_HINT1} [NOTUSED.BERZERK_HINT1]
"quit"Symbol 187 MovieClip {NOTUSED.BERZERK_HINT2} [NOTUSED.BERZERK_HINT2] Frame 1Symbol 137 MovieClip {CoreAS.Exported.BoutonX} [CoreAS.Exported.BoutonX]
"hint"Symbol 188 MovieClip {CoreAS.Exported.BERZERK_HINT_FF3} [CoreAS.Exported.BERZERK_HINT_FF3] Frame 1Symbol 187 MovieClip {NOTUSED.BERZERK_HINT2} [NOTUSED.BERZERK_HINT2]
"disabled"Symbol 196 MovieClip {Interfaces.Screens.Exported.BTNFR} [Interfaces.Screens.Exported.BTNFR] Frame 1Symbol 195 MovieClip
"disabled"Symbol 201 MovieClip {Interfaces.Screens.Exported.BTNMUSIC} [Interfaces.Screens.Exported.BTNMUSIC] Frame 1Symbol 200 MovieClip
"disabled"Symbol 204 MovieClip {Interfaces.Screens.Exported.BTNSON} [Interfaces.Screens.Exported.BTNSON] Frame 1Symbol 200 MovieClip
"disabled"Symbol 208 MovieClip {Interfaces.Screens.Exported.BTNEN} [Interfaces.Screens.Exported.BTNEN] Frame 1Symbol 195 MovieClip
"AUTO_0"Symbol 213 MovieClip {TheGameAS3.Exported.UI_PAUSE} [TheGameAS3.Exported.UI_PAUSE] Frame 1Symbol 211 EditableText
"AUTO_1"Symbol 213 MovieClip {TheGameAS3.Exported.UI_PAUSE} [TheGameAS3.Exported.UI_PAUSE] Frame 1Symbol 212 EditableText
"__id150_"Symbol 213 MovieClip {TheGameAS3.Exported.UI_PAUSE} [TheGameAS3.Exported.UI_PAUSE] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id151_"Symbol 213 MovieClip {TheGameAS3.Exported.UI_PAUSE} [TheGameAS3.Exported.UI_PAUSE] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"flash_mc"Symbol 223 MovieClip {DebugVisual_fla.FlashPlayerNeeded_15} [DebugVisual_fla.FlashPlayerNeeded_15] Frame 1Symbol 222 MovieClip {CoreAS.Exported.FlashPlayerButton} [CoreAS.Exported.FlashPlayerButton]
"AUTO_0"Symbol 238 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 1Symbol 235 EditableText
"AUTO_1"Symbol 238 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 1Symbol 236 EditableText
"__id64_"Symbol 238 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id65_"Symbol 238 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_2"Symbol 238 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 16Symbol 237 EditableText
"AUTO_3"Symbol 238 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 22Symbol 235 EditableText
"AUTO_4"Symbol 238 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 22Symbol 236 EditableText
"__id66_"Symbol 238 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 22Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 242 MovieClip {Interfaces_fla.loadingcopy_70} [Interfaces_fla.loadingcopy_70] Frame 1Symbol 240 EditableText
"AUTO_1"Symbol 242 MovieClip {Interfaces_fla.loadingcopy_70} [Interfaces_fla.loadingcopy_70] Frame 1Symbol 241 EditableText
"__id96_"Symbol 242 MovieClip {Interfaces_fla.loadingcopy_70} [Interfaces_fla.loadingcopy_70] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id97_"Symbol 242 MovieClip {Interfaces_fla.loadingcopy_70} [Interfaces_fla.loadingcopy_70] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_2"Symbol 242 MovieClip {Interfaces_fla.loadingcopy_70} [Interfaces_fla.loadingcopy_70] Frame 5Symbol 240 EditableText
"AUTO_3"Symbol 242 MovieClip {Interfaces_fla.loadingcopy_70} [Interfaces_fla.loadingcopy_70] Frame 5Symbol 241 EditableText
"AUTO_5"Symbol 242 MovieClip {Interfaces_fla.loadingcopy_70} [Interfaces_fla.loadingcopy_70] Frame 9Symbol 240 EditableText
"AUTO_4"Symbol 242 MovieClip {Interfaces_fla.loadingcopy_70} [Interfaces_fla.loadingcopy_70] Frame 9Symbol 241 EditableText
"AUTO_7"Symbol 242 MovieClip {Interfaces_fla.loadingcopy_70} [Interfaces_fla.loadingcopy_70] Frame 13Symbol 240 EditableText
"AUTO_6"Symbol 242 MovieClip {Interfaces_fla.loadingcopy_70} [Interfaces_fla.loadingcopy_70] Frame 13Symbol 241 EditableText
"AUTO_0"Symbol 293 MovieClip {Interfaces_fla.patanteagosse_75} [Interfaces_fla.patanteagosse_75] Frame 1Symbol 243 EditableText
"AUTO_2"Symbol 293 MovieClip {Interfaces_fla.patanteagosse_75} [Interfaces_fla.patanteagosse_75] Frame 1Symbol 244 EditableText
"AUTO_3"Symbol 293 MovieClip {Interfaces_fla.patanteagosse_75} [Interfaces_fla.patanteagosse_75] Frame 1Symbol 245 EditableText
"AUTO_4"Symbol 293 MovieClip {Interfaces_fla.patanteagosse_75} [Interfaces_fla.patanteagosse_75] Frame 1Symbol 278 EditableText
"AUTO_5"Symbol 293 MovieClip {Interfaces_fla.patanteagosse_75} [Interfaces_fla.patanteagosse_75] Frame 1Symbol 279 EditableText
"AUTO_6"Symbol 293 MovieClip {Interfaces_fla.patanteagosse_75} [Interfaces_fla.patanteagosse_75] Frame 1Symbol 280 EditableText
"AUTO_7"Symbol 293 MovieClip {Interfaces_fla.patanteagosse_75} [Interfaces_fla.patanteagosse_75] Frame 1Symbol 281 EditableText
"AUTO_8"Symbol 293 MovieClip {Interfaces_fla.patanteagosse_75} [Interfaces_fla.patanteagosse_75] Frame 1Symbol 251 EditableText
"AUTO_9"Symbol 293 MovieClip {Interfaces_fla.patanteagosse_75} [Interfaces_fla.patanteagosse_75] Frame 1Symbol 282 EditableText
"AUTO_10"Symbol 293 MovieClip {Interfaces_fla.patanteagosse_75} [Interfaces_fla.patanteagosse_75] Frame 1Symbol 285 EditableText
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"flamePrimary"Symbol 680 MovieClip {Interfaces_fla.unlokablechart_95} [Interfaces_fla.unlokablechart_95] Frame 2Symbol 679 MovieClip {Interfaces_fla.PrimaraySponsor_114} [Interfaces_fla.PrimaraySponsor_114]
"goldenPrimary"Symbol 680 MovieClip {Interfaces_fla.unlokablechart_95} [Interfaces_fla.unlokablechart_95] Frame 2Symbol 679 MovieClip {Interfaces_fla.PrimaraySponsor_114} [Interfaces_fla.PrimaraySponsor_114]
"panel"Symbol 681 MovieClip {TheGameAS3.Exported.SCREEN_UNLOCKABLE} [TheGameAS3.Exported.SCREEN_UNLOCKABLE] Frame 1Symbol 680 MovieClip {Interfaces_fla.unlokablechart_95} [Interfaces_fla.unlokablechart_95]
"back"Symbol 681 MovieClip {TheGameAS3.Exported.SCREEN_UNLOCKABLE} [TheGameAS3.Exported.SCREEN_UNLOCKABLE] Frame 1Symbol 381 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK]
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"AUTO_1"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 685 EditableText
"AUTO_2"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 686 EditableText
"AUTO_3"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 464 EditableText
"AUTO_4"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 687 EditableText
"AUTO_5"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 688 EditableText
"AUTO_6"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 689 EditableText
"AUTO_7"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 690 EditableText
"__id82_"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id83_"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id84_"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id85_"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id86_"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id87_"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id88_"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id89_"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"SPC_TNX2"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 691 EditableText
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"__id90_"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id91_"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"berzerk"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 683 MovieClip {Interfaces.Screens.Exported.BTNBERZERK} [Interfaces.Screens.Exported.BTNBERZERK]
"AUTO_GAME_BY0"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 693 EditableText
"AUTO_GAME_BY1"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 694 EditableText
"SPONSOR_BY0"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 695 EditableText
"SPONSOR_BY1"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 696 EditableText
"kong"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 700 MovieClip {Interfaces.Screens.Exported.BTNKONG} [Interfaces.Screens.Exported.BTNKONG]
"__id92_"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id93_"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id94_"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id95_"Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"credits"Symbol 702 MovieClip {Interfaces_fla.mechanicalinstruction_78} [Interfaces_fla.mechanicalinstruction_78] Frame 1Symbol 701 MovieClip {Interfaces_fla.CreditsName_79} [Interfaces_fla.CreditsName_79]
"panel"Symbol 703 MovieClip {TheGameAS3.Exported.SCREEN_INSTRUCTIONS} [TheGameAS3.Exported.SCREEN_INSTRUCTIONS] Frame 1Symbol 702 MovieClip {Interfaces_fla.mechanicalinstruction_78} [Interfaces_fla.mechanicalinstruction_78]
"back"Symbol 703 MovieClip {TheGameAS3.Exported.SCREEN_INSTRUCTIONS} [TheGameAS3.Exported.SCREEN_INSTRUCTIONS] Frame 1Symbol 381 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK]
"gun3"Symbol 715 MovieClip {Interfaces_fla.robottopbodyGold_126} [Interfaces_fla.robottopbodyGold_126] Frame 1Symbol 36 MovieClip
"gun2"Symbol 715 MovieClip {Interfaces_fla.robottopbodyGold_126} [Interfaces_fla.robottopbodyGold_126] Frame 1Symbol 36 MovieClip
"gun1"Symbol 715 MovieClip {Interfaces_fla.robottopbodyGold_126} [Interfaces_fla.robottopbodyGold_126] Frame 1Symbol 36 MovieClip
"mortarGun"Symbol 715 MovieClip {Interfaces_fla.robottopbodyGold_126} [Interfaces_fla.robottopbodyGold_126] Frame 1Symbol 36 MovieClip
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"AUTO_3"Symbol 718 MovieClip {Interfaces_fla.unlockedStuff_124} [Interfaces_fla.unlockedStuff_124] Frame 1Symbol 705 EditableText
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"AUTO_11"Symbol 718 MovieClip {Interfaces_fla.unlockedStuff_124} [Interfaces_fla.unlockedStuff_124] Frame 5Symbol 717 EditableText
"award"Symbol 719 MovieClip {TheGameAS3.Exported.SCREEN_UNLOCKED} [TheGameAS3.Exported.SCREEN_UNLOCKED] Frame 1Symbol 718 MovieClip {Interfaces_fla.unlockedStuff_124} [Interfaces_fla.unlockedStuff_124]
"AUTO_0"Symbol 733 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE] Frame 1Symbol 726 EditableText
"AUTO_1"Symbol 733 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE] Frame 1Symbol 727 EditableText
"__id69_"Symbol 733 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id70_"Symbol 733 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_2"Symbol 733 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE] Frame 8Symbol 728 EditableText
"AUTO_3"Symbol 733 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE] Frame 8Symbol 729 EditableText
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"AUTO_1"Symbol 743 MovieClip {Interfaces_fla.submitText_85} [Interfaces_fla.submitText_85] Frame 1Symbol 742 EditableText
"__id75_"Symbol 743 MovieClip {Interfaces_fla.submitText_85} [Interfaces_fla.submitText_85] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id76_"Symbol 743 MovieClip {Interfaces_fla.submitText_85} [Interfaces_fla.submitText_85] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 744 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 1Symbol 734 EditableText
"AUTO_1"Symbol 744 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 1Symbol 735 EditableText
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"__id73_"Symbol 744 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_2"Symbol 744 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 8Symbol 736 EditableText
"AUTO_3"Symbol 744 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 8Symbol 737 EditableText
"AUTO_4"Symbol 744 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 16Symbol 738 EditableText
"AUTO_5"Symbol 744 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 22Symbol 739 EditableText
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"__id74_"Symbol 744 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 22Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_2"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 720 EditableText
"AUTO_3"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 721 EditableText
"__id67_"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id68_"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 722 EditableText
"inputback"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 723 EditableText
"AUTO_1"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 724 EditableText
"input"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 725 EditableText
"highscore"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 733 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE]
"submit"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 744 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT]
"wave2"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 745 EditableText
"wave1"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 746 EditableText
"__id77_"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id78_"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id79_"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id80_"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id81_"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_2"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 2Symbol 720 EditableText
"AUTO_3"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 2Symbol 721 EditableText
"AUTO_0"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 2Symbol 722 EditableText
"inputback"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 2Symbol 723 EditableText
"AUTO_1"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 2Symbol 724 EditableText
"input"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 2Symbol 725 EditableText
"wave2"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 2Symbol 747 EditableText
"wave1"Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 2Symbol 748 EditableText
"highscore"Symbol 750 MovieClip {TheGameAS3.Exported.SCREEN_SUBMIT} [TheGameAS3.Exported.SCREEN_SUBMIT] Frame 1Symbol 749 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL]
"back"Symbol 750 MovieClip {TheGameAS3.Exported.SCREEN_SUBMIT} [TheGameAS3.Exported.SCREEN_SUBMIT] Frame 1Symbol 381 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK]
"imgScroll_mc"Symbol 766 MovieClip {SCROLL_LEVEL_PART} [SCROLL_LEVEL_PART] Frame 1Symbol 36 MovieClip
"btn_ouvrir"Symbol 766 MovieClip {SCROLL_LEVEL_PART} [SCROLL_LEVEL_PART] Frame 1Symbol 760 MovieClip {BtnOuvrir} [BtnOuvrir]
"scroll_mc"Symbol 766 MovieClip {SCROLL_LEVEL_PART} [SCROLL_LEVEL_PART] Frame 1Symbol 762 MovieClip {SCROLL} [SCROLL]
"btn_delete"Symbol 766 MovieClip {SCROLL_LEVEL_PART} [SCROLL_LEVEL_PART] Frame 1Symbol 765 MovieClip {BtnDelete} [BtnDelete]
"_txt"Symbol 782 MovieClip {Btn} [Btn] Frame 1Symbol 780 EditableText
"btnAddCol"Symbol 792 MovieClip {LevelEditor_fla.CollisionContainer_33} [LevelEditor_fla.CollisionContainer_33] Frame 1Symbol 778 MovieClip {BtnAddCollision} [BtnAddCollision]
"btnShowGrid"Symbol 792 MovieClip {LevelEditor_fla.CollisionContainer_33} [LevelEditor_fla.CollisionContainer_33] Frame 1Symbol 773 MovieClip {BtnShowGrid} [BtnShowGrid]
"btnSave"Symbol 792 MovieClip {LevelEditor_fla.CollisionContainer_33} [LevelEditor_fla.CollisionContainer_33] Frame 1Symbol 775 MovieClip {BtnSave} [BtnSave]
"btnLoad"Symbol 792 MovieClip {LevelEditor_fla.CollisionContainer_33} [LevelEditor_fla.CollisionContainer_33] Frame 1Symbol 769 MovieClip {BtnLoad} [BtnLoad]
"btnAddEvent"Symbol 792 MovieClip {LevelEditor_fla.CollisionContainer_33} [LevelEditor_fla.CollisionContainer_33] Frame 1Symbol 788 MovieClip {BtnAddEvent} [BtnAddEvent]
"btnShowLines"Symbol 792 MovieClip {LevelEditor_fla.CollisionContainer_33} [LevelEditor_fla.CollisionContainer_33] Frame 1Symbol 756 MovieClip {BtnShowLines} [BtnShowLines]
"btnShowEvent"Symbol 792 MovieClip {LevelEditor_fla.CollisionContainer_33} [LevelEditor_fla.CollisionContainer_33] Frame 1Symbol 791 MovieClip {BtnShowEvent} [BtnShowEvent]
"quit_mc"Symbol 803 MovieClip {LevelEditor_fla.EventCreator_9} [LevelEditor_fla.EventCreator_9] Frame 1Symbol 800 MovieClip
"bas_mc"Symbol 803 MovieClip {LevelEditor_fla.EventCreator_9} [LevelEditor_fla.EventCreator_9] Frame 1Symbol 802 MovieClip
"haut_mc"Symbol 803 MovieClip {LevelEditor_fla.EventCreator_9} [LevelEditor_fla.EventCreator_9] Frame 1Symbol 802 MovieClip
"new_mc"Symbol 810 MovieClip {EVENT_HELPER} [EVENT_HELPER] Frame 1Symbol 797 MovieClip {LevelEditor_fla.BtnPlus_8} [LevelEditor_fla.BtnPlus_8]
"newPanel_mc"Symbol 810 MovieClip {EVENT_HELPER} [EVENT_HELPER] Frame 1Symbol 803 MovieClip {LevelEditor_fla.EventCreator_9} [LevelEditor_fla.EventCreator_9]
"btnCopy_mc"Symbol 810 MovieClip {EVENT_HELPER} [EVENT_HELPER] Frame 1Symbol 805 MovieClip
"name_txt"Symbol 810 MovieClip {EVENT_HELPER} [EVENT_HELPER] Frame 1Symbol 807 EditableText
"btnOpen_mc"Symbol 810 MovieClip {EVENT_HELPER} [EVENT_HELPER] Frame 1Symbol 809 MovieClip
"eventHelper_mc"Symbol 811 MovieClip {LevelEditor_fla.EventContainer_41} [LevelEditor_fla.EventContainer_41] Frame 1Symbol 810 MovieClip {EVENT_HELPER} [EVENT_HELPER]
"_txt"Symbol 813 MovieClip {FPSCounter} [FPSCounter] Frame 1Symbol 812 EditableText
"levelContainer_mc"Symbol 821 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 36 MovieClip
"imgHolder_mc"Symbol 821 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 766 MovieClip {SCROLL_LEVEL_PART} [SCROLL_LEVEL_PART]
"btnContainer"Symbol 821 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 792 MovieClip {LevelEditor_fla.CollisionContainer_33} [LevelEditor_fla.CollisionContainer_33]
"evtCnt_mc"Symbol 821 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 811 MovieClip {LevelEditor_fla.EventContainer_41} [LevelEditor_fla.EventContainer_41]
"FPS_Counter"Symbol 821 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 813 MovieClip {FPSCounter} [FPSCounter]
"backLayer_mc"Symbol 821 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 782 MovieClip {Btn} [Btn]
"actionLayer_mc"Symbol 821 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 782 MovieClip {Btn} [Btn]
"frontLayer_mc"Symbol 821 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 782 MovieClip {Btn} [Btn]
"Reset_mc"Symbol 821 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 782 MovieClip {Btn} [Btn]
"test_mc"Symbol 821 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 782 MovieClip {Btn} [Btn]
"x_txt"Symbol 821 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 815 EditableText
"y_txt"Symbol 821 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 816 EditableText
"layer_txt"Symbol 821 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 819 EditableText
"z_txt"Symbol 821 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 816 EditableText
"regCanon_mc"Symbol 837 MovieClip {TheGameAS3.Exported.WEAPON_GATLING_GUN} [TheGameAS3.Exported.WEAPON_GATLING_GUN] Frame 1Symbol 36 MovieClip
"gun2"Symbol 851 MovieClip {TheGameAS3.Exported.ENEMY_2_IDLE} [TheGameAS3.Exported.ENEMY_2_IDLE] Frame 1Symbol 36 MovieClip
"gun1"Symbol 851 MovieClip {TheGameAS3.Exported.ENEMY_2_IDLE} [TheGameAS3.Exported.ENEMY_2_IDLE] Frame 1Symbol 36 MovieClip
"arm4"Symbol 879 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 36 MovieClip
"arm2"Symbol 879 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 36 MovieClip
"arm3"Symbol 879 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 36 MovieClip
"arm1"Symbol 879 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 36 MovieClip
"gun1"Symbol 879 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 36 MovieClip
"gun2"Symbol 879 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 36 MovieClip
"pince"Symbol 879 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 36 MovieClip
"turret1"Symbol 879 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 36 MovieClip
"turret2"Symbol 879 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 36 MovieClip
"gun"Symbol 880 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_DIE} [TheGameAS3.Exported.ENEMY_TURRET_2_DIE] Frame 1Symbol 36 MovieClip
"survival4"Symbol 889 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 889 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"turretMB50"Symbol 889 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB49"Symbol 889 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB41"Symbol 889 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB40"Symbol 889 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB22"Symbol 889 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB21"Symbol 889 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB8"Symbol 889 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB7"Symbol 889 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival2"Symbol 889 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 889 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 889 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 889 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 889 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 889 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 890 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY0} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY0] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 891 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 891 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"turretMB50"Symbol 891 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB40"Symbol 891 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB21"Symbol 891 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB8"Symbol 891 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival2"Symbol 891 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 891 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"turretMB24"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival2"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"turretMB24"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival1"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 102 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"survival1"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 102 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"survival1"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 102 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"survival1"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 102 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival2"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival2"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"perso"Symbol 900 MovieClip {TheGameAS3.Exported.UI_INGAME_TEXT_OUT} [TheGameAS3.Exported.UI_INGAME_TEXT_OUT] Frame 1Symbol 36 MovieClip
"gun2"Symbol 906 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_SHOOT] Frame 1Symbol 36 MovieClip
"gun3"Symbol 906 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_SHOOT] Frame 1Symbol 36 MovieClip
"gun1"Symbol 906 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_SHOOT] Frame 1Symbol 36 MovieClip
"mortarGun"Symbol 906 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_SHOOT] Frame 1Symbol 36 MovieClip
"mortarGun"Symbol 906 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_SHOOT] Frame 1Symbol 36 MovieClip
"txt"Symbol 923 MovieClip {Interfaces_fla.AwardPanel_35} [Interfaces_fla.AwardPanel_35] Frame 1Symbol 922 EditableText
"__id166_"Symbol 923 MovieClip {Interfaces_fla.AwardPanel_35} [Interfaces_fla.AwardPanel_35] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"award"Symbol 924 MovieClip {TheGameAS3.Exported.UI_INGAME_AWARD} [TheGameAS3.Exported.UI_INGAME_AWARD] Frame 1Symbol 923 MovieClip {Interfaces_fla.AwardPanel_35} [Interfaces_fla.AwardPanel_35]
"perso"Symbol 1037 MovieClip {TheGameAS3.Exported.UI_INGAME_TEXT} [TheGameAS3.Exported.UI_INGAME_TEXT] Frame 1Symbol 36 MovieClip
"txt"Symbol 1037 MovieClip {TheGameAS3.Exported.UI_INGAME_TEXT} [TheGameAS3.Exported.UI_INGAME_TEXT] Frame 1Symbol 1036 EditableText
"__id171_"Symbol 1037 MovieClip {TheGameAS3.Exported.UI_INGAME_TEXT} [TheGameAS3.Exported.UI_INGAME_TEXT] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"regCanon_mc"Symbol 1054 MovieClip {TheGameAS3.Exported.WEAPON_HOMING_MISSILE_GUN} [TheGameAS3.Exported.WEAPON_HOMING_MISSILE_GUN] Frame 1Symbol 36 MovieClip
"gun"Symbol 1055 MovieClip {AllVisual_fla.thugopbodycopy_23} [AllVisual_fla.thugopbodycopy_23] Frame 1Symbol 36 MovieClip
"timeStar"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1058 MovieClip {Interfaces_fla.star_38} [Interfaces_fla.star_38]
"killStar"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1058 MovieClip {Interfaces_fla.star_38} [Interfaces_fla.star_38]
"dmgStar"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1058 MovieClip {Interfaces_fla.star_38} [Interfaces_fla.star_38]
"time2"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1059 EditableText
"time1"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1060 EditableText
"kills2"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1061 EditableText
"kills1"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1062 EditableText
"damage2"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1063 EditableText
"damage1"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1064 EditableText
"__id152_"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id153_"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id154_"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id155_"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id156_"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id157_"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id158_"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id159_"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1065 EditableText
"AUTO_1"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1066 EditableText
"AUTO_2"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1067 EditableText
"AUTO_3"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1068 EditableText
"AUTO_4"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1069 EditableText
"AUTO_5"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1070 EditableText
"__id160_"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id161_"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id162_"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id163_"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id164_"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id165_"Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"stats"Symbol 1072 MovieClip {TheGameAS3.Exported.UI_INGAME_LEVEL_STATS} [TheGameAS3.Exported.UI_INGAME_LEVEL_STATS] Frame 1Symbol 1071 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37]
"patte1"Symbol 1098 MovieClip {TheGameAS3.Exported.HERO_RUN} [TheGameAS3.Exported.HERO_RUN] Frame 1Symbol 36 MovieClip
"patte2"Symbol 1098 MovieClip {TheGameAS3.Exported.HERO_RUN} [TheGameAS3.Exported.HERO_RUN] Frame 1Symbol 36 MovieClip
"attack0"Symbol 1103 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 1Symbol 1100 MovieClip
"attack1"Symbol 1103 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 1Symbol 95 MovieClip
"attack2"Symbol 1103 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 1Symbol 95 MovieClip
"regCanon_mc"Symbol 1105 MovieClip {TheGameAS3.Exported.WEAPON_ROCKET_GUN} [TheGameAS3.Exported.WEAPON_ROCKET_GUN] Frame 1Symbol 36 MovieClip
"mortarGun"Symbol 1112 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT] Frame 1Symbol 36 MovieClip
"gun2"Symbol 1112 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT] Frame 1Symbol 36 MovieClip
"gun3"Symbol 1112 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT] Frame 1Symbol 36 MovieClip
"gun1"Symbol 1112 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT] Frame 1Symbol 36 MovieClip
"arm4"Symbol 1120 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE] Frame 1Symbol 36 MovieClip
"arm2"Symbol 1120 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE] Frame 1Symbol 36 MovieClip
"arm3"Symbol 1120 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE] Frame 1Symbol 36 MovieClip
"arm1"Symbol 1120 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE] Frame 1Symbol 36 MovieClip
"gun1"Symbol 1120 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE] Frame 1Symbol 36 MovieClip
"gun2"Symbol 1120 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE] Frame 1Symbol 36 MovieClip
"pince"Symbol 1120 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE] Frame 1Symbol 36 MovieClip
"gun1"Symbol 1121 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_DIE} [TheGameAS3.Exported.ENEMY_TURRET_1_DIE] Frame 1Symbol 36 MovieClip
"gun2"Symbol 1121 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_DIE} [TheGameAS3.Exported.ENEMY_TURRET_1_DIE] Frame 1Symbol 36 MovieClip
"regCanon_mc"Symbol 1123 MovieClip {TheGameAS3.Exported.WEAPON_MACHINE_GUN} [TheGameAS3.Exported.WEAPON_MACHINE_GUN] Frame 1Symbol 36 MovieClip
"patte1"Symbol 1125 MovieClip {TheGameAS3.Exported.HERO_GOLD_RUN} [TheGameAS3.Exported.HERO_GOLD_RUN] Frame 1Symbol 36 MovieClip
"patte2"Symbol 1125 MovieClip {TheGameAS3.Exported.HERO_GOLD_RUN} [TheGameAS3.Exported.HERO_GOLD_RUN] Frame 1Symbol 36 MovieClip
"txt2"Symbol 1153 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER] Frame 1Symbol 1149 EditableText
"txt1"Symbol 1153 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER] Frame 1Symbol 1150 EditableText
"desc2"Symbol 1153 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER] Frame 1Symbol 1151 EditableText
"desc1"Symbol 1153 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER] Frame 1Symbol 1152 EditableText
"__id167_"Symbol 1153 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id168_"Symbol 1153 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id169_"Symbol 1153 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id170_"Symbol 1153 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"turretMB"Symbol 1157 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1157 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1157 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1157 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1157 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1157 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1157 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"survival"Symbol 1157 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival"Symbol 1157 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival"Symbol 1157 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"turretMB7"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB9"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB13"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB2"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB5"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB11"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB22"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB23"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB20"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB21"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB25"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB26"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB27"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB27"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB8"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB12"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB1"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB6"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB4"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB3"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB10"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival1"Symbol 1161 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM1] Frame 1Symbol 102 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"rail1"Symbol 1184 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_3_LOWER_BODY} [TheGameAS3.Exported.ENEMY_BOSS_3_LOWER_BODY] Frame 1Symbol 36 MovieClip
"rail2"Symbol 1184 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_3_LOWER_BODY} [TheGameAS3.Exported.ENEMY_BOSS_3_LOWER_BODY] Frame 1Symbol 36 MovieClip
"turretMB8"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB7"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB6"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB5"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB4"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB3"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB2"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB1"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"survival11"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 102 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"survival10"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 102 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"survival9"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival8"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival7"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival6"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival5"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 1186 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB"Symbol 1191 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1191 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1191 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1191 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 39 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"survival11"Symbol 1191 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival10"Symbol 1191 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival9"Symbol 1191 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival8"Symbol 1191 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival7"Symbol 1191 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival6"Symbol 1191 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival5"Symbol 1191 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 1191 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1191 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 1191 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 1191 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 102 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"turretMB7"Symbol 1196 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB6"Symbol 1196 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB5"Symbol 1196 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB4"Symbol 1196 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB3"Symbol 1196 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB2"Symbol 1196 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB1"Symbol 1196 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival2"Symbol 1196 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 102 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"survival1"Symbol 1196 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 102 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"regCanon_mc"Symbol 1209 MovieClip {TheGameAS3.Exported.WEAPON_FLAME_GUN} [TheGameAS3.Exported.WEAPON_FLAME_GUN] Frame 1Symbol 36 MovieClip
"turretMB24"Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival2"Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 92 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"turretMB24"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1211 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 130 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"gun2"Symbol 1212 MovieClip {TheGameAS3.Exported.ENEMY_1_DIE} [TheGameAS3.Exported.ENEMY_1_DIE] Frame 1Symbol 36 MovieClip
"gun1"Symbol 1212 MovieClip {TheGameAS3.Exported.ENEMY_1_DIE} [TheGameAS3.Exported.ENEMY_1_DIE] Frame 1Symbol 36 MovieClip
"AUTO_0"Symbol 1218 MovieClip {Interfaces_fla.victory_20} [Interfaces_fla.victory_20] Frame 1Symbol 1216 EditableText
"AUTO_1"Symbol 1218 MovieClip {Interfaces_fla.victory_20} [Interfaces_fla.victory_20] Frame 1Symbol 1217 EditableText
"__id195_"Symbol 1218 MovieClip {Interfaces_fla.victory_20} [Interfaces_fla.victory_20] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id196_"Symbol 1218 MovieClip {Interfaces_fla.victory_20} [Interfaces_fla.victory_20] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"victory"Symbol 1219 MovieClip {TheGameAS3.Exported.UI_VICTORY} [TheGameAS3.Exported.UI_VICTORY] Frame 84Symbol 1218 MovieClip {Interfaces_fla.victory_20} [Interfaces_fla.victory_20]
"regCanon_mc"Symbol 1225 MovieClip {TheGameAS3.Exported.WEAPON_SHOTGUN_GUN} [TheGameAS3.Exported.WEAPON_SHOTGUN_GUN] Frame 1Symbol 36 MovieClip
"gun2"Symbol 1233 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT] Frame 1Symbol 36 MovieClip
"gun3"Symbol 1233 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT] Frame 1Symbol 36 MovieClip
"gun1"Symbol 1233 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT] Frame 1Symbol 36 MovieClip
"mortarGun"Symbol 1233 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT] Frame 1Symbol 36 MovieClip
"gun3"Symbol 1237 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE] Frame 1Symbol 36 MovieClip
"gun2"Symbol 1237 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE] Frame 1Symbol 36 MovieClip
"gun1"Symbol 1237 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE] Frame 1Symbol 36 MovieClip
"mortarGun"Symbol 1237 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE] Frame 1Symbol 36 MovieClip
"upperbody"Symbol 1238 MovieClip {TheGameAS3.Exported.ENEMY_THUG2_IDLE} [TheGameAS3.Exported.ENEMY_THUG2_IDLE] Frame 1Symbol 129 MovieClip {AllVisual_fla.bodythuggunner03_29} [AllVisual_fla.bodythuggunner03_29]
"gun2"Symbol 1242 MovieClip {TheGameAS3.Exported.ENEMY_2_DIE} [TheGameAS3.Exported.ENEMY_2_DIE] Frame 1Symbol 36 MovieClip
"gun1"Symbol 1242 MovieClip {TheGameAS3.Exported.ENEMY_2_DIE} [TheGameAS3.Exported.ENEMY_2_DIE] Frame 1Symbol 36 MovieClip
"gun3"Symbol 1244 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_IDLE] Frame 1Symbol 36 MovieClip
"gun2"Symbol 1244 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_IDLE] Frame 1Symbol 36 MovieClip
"gun1"Symbol 1244 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_IDLE] Frame 1Symbol 36 MovieClip
"mortarGun"Symbol 1244 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_IDLE] Frame 1Symbol 36 MovieClip
"rail1"Symbol 1249 MovieClip {TheGameAS3.Exported.ENEMY_1_LOWER_BODY} [TheGameAS3.Exported.ENEMY_1_LOWER_BODY] Frame 1Symbol 36 MovieClip
"rail2"Symbol 1249 MovieClip {TheGameAS3.Exported.ENEMY_1_LOWER_BODY} [TheGameAS3.Exported.ENEMY_1_LOWER_BODY] Frame 1Symbol 36 MovieClip
"rail1"Symbol 1251 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_LOWER_BODY} [TheGameAS3.Exported.ENEMY_BOSS_LOWER_BODY] Frame 1Symbol 36 MovieClip
"rail2"Symbol 1251 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_LOWER_BODY} [TheGameAS3.Exported.ENEMY_BOSS_LOWER_BODY] Frame 1Symbol 36 MovieClip
"gun1"Symbol 1253 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_3_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_3_IDLE] Frame 1Symbol 36 MovieClip
"gun2"Symbol 1253 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_3_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_3_IDLE] Frame 1Symbol 36 MovieClip
"AUTO_0"Symbol 1263 MovieClip {Interfaces_fla.gameover_18} [Interfaces_fla.gameover_18] Frame 1Symbol 1261 EditableText
"AUTO_1"Symbol 1263 MovieClip {Interfaces_fla.gameover_18} [Interfaces_fla.gameover_18] Frame 1Symbol 1262 EditableText
"__id197_"Symbol 1263 MovieClip {Interfaces_fla.gameover_18} [Interfaces_fla.gameover_18] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id198_"Symbol 1263 MovieClip {Interfaces_fla.gameover_18} [Interfaces_fla.gameover_18] Frame 1Symbol 59 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"perso"Symbol 1286 MovieClip {TheGameAS3.Exported.UI_INGAME_TEXT_IN} [TheGameAS3.Exported.UI_INGAME_TEXT_IN] Frame 1Symbol 36 MovieClip
"dropTrue"Symbol 1303 MovieClip {LevelEditor_fla.TextDrop_21} [LevelEditor_fla.TextDrop_21] Frame 1Symbol 1301 EditableText
"dropFalse"Symbol 1303 MovieClip {LevelEditor_fla.TextDrop_21} [LevelEditor_fla.TextDrop_21] Frame 2Symbol 1302 EditableText
"wallKickTrue"Symbol 1306 MovieClip {LevelEditor_fla.TxtWallKick_22} [LevelEditor_fla.TxtWallKick_22] Frame 1Symbol 1304 EditableText
"wallKickFalse"Symbol 1306 MovieClip {LevelEditor_fla.TxtWallKick_22} [LevelEditor_fla.TxtWallKick_22] Frame 2Symbol 1305 EditableText
"fleche"Symbol 1307 MovieClip {LINE_HELPER} [LINE_HELPER] Frame 1Symbol 1296 MovieClip
"recSelection"Symbol 1307 MovieClip {LINE_HELPER} [LINE_HELPER] Frame 1Symbol 1300 MovieClip
"drop_mc"Symbol 1307 MovieClip {LINE_HELPER} [LINE_HELPER] Frame 1Symbol 1303 MovieClip {LevelEditor_fla.TextDrop_21} [LevelEditor_fla.TextDrop_21]
"wall_mc"Symbol 1307 MovieClip {LINE_HELPER} [LINE_HELPER] Frame 1Symbol 1306 MovieClip {LevelEditor_fla.TxtWallKick_22} [LevelEditor_fla.TxtWallKick_22]
"name_txt"Symbol 1311 MovieClip {EVENT_TAB} [EVENT_TAB] Frame 1Symbol 1310 EditableText
"btn_mc"Symbol 1311 MovieClip {EVENT_TAB} [EVENT_TAB] Frame 1Symbol 797 MovieClip {LevelEditor_fla.BtnPlus_8} [LevelEditor_fla.BtnPlus_8]
"bas_mc"Symbol 1311 MovieClip {EVENT_TAB} [EVENT_TAB] Frame 1Symbol 802 MovieClip
"haut_mc"Symbol 1311 MovieClip {EVENT_TAB} [EVENT_TAB] Frame 1Symbol 802 MovieClip
"delete_mc"Symbol 1311 MovieClip {EVENT_TAB} [EVENT_TAB] Frame 1Symbol 800 MovieClip
"btnOk_mc"Symbol 1311 MovieClip {EVENT_TAB} [EVENT_TAB] Frame 1Symbol 805 MovieClip
"recSelection"Symbol 1315 MovieClip {EVENT_SWITCH_HELPER} [EVENT_SWITCH_HELPER] Frame 1Symbol 1300 MovieClip
"border_mc"Symbol 1315 MovieClip {EVENT_SWITCH_HELPER} [EVENT_SWITCH_HELPER] Frame 1Symbol 1314 MovieClip
"name_txt"Symbol 1323 MovieClip {PARAM_TAB} [PARAM_TAB] Frame 1Symbol 1318 EditableText
"type_txt"Symbol 1323 MovieClip {PARAM_TAB} [PARAM_TAB] Frame 1Symbol 1319 EditableText
"value_txt"Symbol 1323 MovieClip {PARAM_TAB} [PARAM_TAB] Frame 1Symbol 1320 EditableText
"expand_mc"Symbol 1323 MovieClip {PARAM_TAB} [PARAM_TAB] Frame 1Symbol 802 MovieClip
"recErreur_mc"Symbol 1323 MovieClip {PARAM_TAB} [PARAM_TAB] Frame 1Symbol 1322 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1457 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 3 as "TheGameAS3.Exported.UI_PRELOADER_MSG"
ExportAssets (56)Timeline Frame 1Symbol 35 as "CoreAS.Exported.KONG_PRELOADER"
ExportAssets (56)Timeline Frame 1Symbol 7 as "kSymbol18copy"
ExportAssets (56)Timeline Frame 2Symbol 39 as "TheGameAS3.Exported.ENEMY_TURRET_1_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 53 as "TheGameAS3.Exported.FX_DOOR_METAL"
ExportAssets (56)Timeline Frame 2Symbol 89 as "TheGameAS3.Exported.UI_PLAYER_TAG"
ExportAssets (56)Timeline Frame 2Symbol 92 as "TheGameAS3.Exported.ENEMY_1_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 97 as "TheGameAS3.Exported.ENEMY_BOSS_3_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 100 as "TheGameAS3.Exported.ENEMY_TURRET_2_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 102 as "TheGameAS3.Exported.ENEMY_BOSS_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 105 as "TheGameAS3.Exported.ENEMY_BOSS_2_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 111 as "TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 114 as "TheGameAS3.Exported.FX_WAVE"
ExportAssets (56)Timeline Frame 2Symbol 130 as "TheGameAS3.Exported.ENEMY_THUG_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 147 as "CoreAS.Exported.BERZERK_HINT_FP10"
ExportAssets (56)Timeline Frame 2Symbol 148 as "TheGameAS3.Exported.SFX.MUSIC_BOSS_FIGHT"
ExportAssets (56)Timeline Frame 2Symbol 149 as "TheGameAS3.Exported.Sfx.SFX_DEFEAT"
ExportAssets (56)Timeline Frame 2Symbol 150 as "TheGameAS3.Exported.Sfx.SFX_POWERUP"
ExportAssets (56)Timeline Frame 2Symbol 151 as "TheGameAS3.Exported.Sfx.SFX_WATER_SPLASH"
ExportAssets (56)Timeline Frame 2Symbol 152 as "TheGameAS3.Exported.Sfx.SFX_VICTORY"
ExportAssets (56)Timeline Frame 2Symbol 153 as "TheGameAS3.Exported.Sfx.SFX_INTERFACE_BTN_CLICK"
ExportAssets (56)Timeline Frame 2Symbol 154 as "TheGameAS3.Exported.Sfx.SFX_H_GUN"
ExportAssets (56)Timeline Frame 2Symbol 155 as "TheGameAS3.Exported.SFX.MUSIC_INGAME"
ExportAssets (56)Timeline Frame 2Symbol 156 as "TheGameAS3.Exported.Sfx.SFX_THUG_DIE_LONG1"
ExportAssets (56)Timeline Frame 2Symbol 157 as "TheGameAS3.Exported.Sfx.SFX_INTERFACE_STEAM"
ExportAssets (56)Timeline Frame 2Symbol 158 as "TheGameAS3.Exported.Sfx.SFX_INTERFACE_TITLE_IN"
ExportAssets (56)Timeline Frame 2Symbol 159 as "TheGameAS3.Exported.Sfx.SFX_MORTAR"
ExportAssets (56)Timeline Frame 2Symbol 160 as "TheGameAS3.Exported.SFX.MUSIC_LAST_BOSS"
ExportAssets (56)Timeline Frame 2Symbol 161 as "TheGameAS3.Exported.Sfx.SFX_F_GUN"
ExportAssets (56)Timeline Frame 2Symbol 162 as "TheGameAS3.Exported.Sfx.SFX_THUG_DIE_GIGA_LONG"
ExportAssets (56)Timeline Frame 2Symbol 163 as "TheGameAS3.Exported.SFX.MUSIC_LEVEL2"
ExportAssets (56)Timeline Frame 2Symbol 164 as "TheGameAS3.Exported.Sfx.SFX_INTERFACE_TITLE_OUT"
ExportAssets (56)Timeline Frame 2Symbol 165 as "TheGameAS3.Exported.Sfx.SFX_INTERFACE_DOOR_CLOSE"
ExportAssets (56)Timeline Frame 2Symbol 166 as "TheGameAS3.Exported.Sfx.SFX_JET_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 167 as "TheGameAS3.Exported.Sfx.SFX_G_GUN"
ExportAssets (56)Timeline Frame 2Symbol 168 as "TheGameAS3.Exported.Sfx.SFX_INTERFACE_DOOR_OPEN"
ExportAssets (56)Timeline Frame 2Symbol 169 as "TheGameAS3.Exported.SFX.MUSIC_LAST_LEVEL"
ExportAssets (56)Timeline Frame 2Symbol 170 as "TheGameAS3.Exported.Sfx.SFX_EXPLOSION_BOSS"
ExportAssets (56)Timeline Frame 2Symbol 171 as "TheGameAS3.Exported.Sfx.SFX_ALARM"
ExportAssets (56)Timeline Frame 2Symbol 172 as "TheGameAS3.Exported.Sfx.SFX_S_GUN"
ExportAssets (56)Timeline Frame 2Symbol 173 as "TheGameAS3.Exported.Sfx.SFX_THUG_DIE_GORE"
ExportAssets (56)Timeline Frame 2Symbol 174 as "TheGameAS3.Exported.Sfx.SFX_EXPLOSION_1"
ExportAssets (56)Timeline Frame 2Symbol 175 as "TheGameAS3.Exported.Sfx.SFX_R_GUN"
ExportAssets (56)Timeline Frame 2Symbol 176 as "TheGameAS3.Exported.SFX.MUSIC_MENU"
ExportAssets (56)Timeline Frame 2Symbol 177 as "TheGameAS3.Exported.Sfx.SFX_EXPLOSION_2"
ExportAssets (56)Timeline Frame 2Symbol 178 as "TheGameAS3.Exported.Sfx.SFX_M_GUN"
ExportAssets (56)Timeline Frame 2Symbol 179 as "TheGameAS3.Exported.Sfx.SFX_INTERFACE_BTN_ROLLOVER"
ExportAssets (56)Timeline Frame 2Symbol 180 as "TheGameAS3.Exported.Sfx.SFX_JET_OUT"
ExportAssets (56)Timeline Frame 2Symbol 181 as "TheGameAS3.Exported.Sfx.SFX_HEALTH"
ExportAssets (56)Timeline Frame 2Symbol 188 as "CoreAS.Exported.BERZERK_HINT_FF3"
ExportAssets (56)Timeline Frame 2Symbol 196 as "Interfaces.Screens.Exported.BTNFR"
ExportAssets (56)Timeline Frame 2Symbol 201 as "Interfaces.Screens.Exported.BTNMUSIC"
ExportAssets (56)Timeline Frame 2Symbol 204 as "Interfaces.Screens.Exported.BTNSON"
ExportAssets (56)Timeline Frame 2Symbol 208 as "Interfaces.Screens.Exported.BTNEN"
ExportAssets (56)Timeline Frame 2Symbol 213 as "TheGameAS3.Exported.UI_PAUSE"
ExportAssets (56)Timeline Frame 2Symbol 216 as "Interfaces.Screens.Exported.BTNPAUSE"
ExportAssets (56)Timeline Frame 2Symbol 224 as "CoreAS.Exported.FLASHNEEDED"
ExportAssets (56)Timeline Frame 2Symbol 225 as "com.kongregate.as3.client.KongregateAPI"
ExportAssets (56)Timeline Frame 2Symbol 294 as "TheGameAS3.Exported.SCREEN_LOADING"
ExportAssets (56)Timeline Frame 2Symbol 399 as "TheGameAS3.Exported.SCREEN_SELECTION"
ExportAssets (56)Timeline Frame 2Symbol 405 as "TheGameAS3.Exported.SCREEN_AD_SHOWER"
ExportAssets (56)Timeline Frame 2Symbol 448 as "CoreAS.Exported.LACHHH_ENGINE_LOGO"
ExportAssets (56)Timeline Frame 2Symbol 490 as "TheGameAS3.Exported.SCREEN_CREDITS_END"
ExportAssets (56)Timeline Frame 2Symbol 515 as "TheGameAS3.Exported.SCREEN_TITLE"
ExportAssets (56)Timeline Frame 2Symbol 637 as "CoreAS.Exported.BERZERK_LOGO"
ExportAssets (56)Timeline Frame 2Symbol 681 as "TheGameAS3.Exported.SCREEN_UNLOCKABLE"
ExportAssets (56)Timeline Frame 2Symbol 683 as "Interfaces.Screens.Exported.BTNBERZERK"
ExportAssets (56)Timeline Frame 2Symbol 703 as "TheGameAS3.Exported.SCREEN_INSTRUCTIONS"
ExportAssets (56)Timeline Frame 2Symbol 700 as "Interfaces.Screens.Exported.BTNKONG"
ExportAssets (56)Timeline Frame 2Symbol 719 as "TheGameAS3.Exported.SCREEN_UNLOCKED"
ExportAssets (56)Timeline Frame 2Symbol 750 as "TheGameAS3.Exported.SCREEN_SUBMIT"
ExportAssets (56)Timeline Frame 2Symbol 756 as "BtnShowLines"
ExportAssets (56)Timeline Frame 2Symbol 766 as "SCROLL_LEVEL_PART"
ExportAssets (56)Timeline Frame 2Symbol 760 as "BtnOuvrir"
ExportAssets (56)Timeline Frame 2Symbol 762 as "SCROLL"
ExportAssets (56)Timeline Frame 2Symbol 765 as "BtnDelete"
ExportAssets (56)Timeline Frame 2Symbol 769 as "BtnLoad"
ExportAssets (56)Timeline Frame 2Symbol 773 as "BtnShowGrid"
ExportAssets (56)Timeline Frame 2Symbol 775 as "BtnSave"
ExportAssets (56)Timeline Frame 2Symbol 778 as "BtnAddCollision"
ExportAssets (56)Timeline Frame 2Symbol 782 as "Btn"
ExportAssets (56)Timeline Frame 2Symbol 821 as "LEVEL_EDITOR"
ExportAssets (56)Timeline Frame 2Symbol 791 as "BtnShowEvent"
ExportAssets (56)Timeline Frame 2Symbol 810 as "EVENT_HELPER"
ExportAssets (56)Timeline Frame 2Symbol 788 as "BtnAddEvent"
ExportAssets (56)Timeline Frame 2Symbol 824 as "COLLISION_CURSEUR"
ExportAssets (56)Timeline Frame 2Symbol 78 as "Interfaces_fla.mortiericons_29"
ExportAssets (56)Timeline Frame 2Symbol 74 as "Interfaces_fla.gunsicon_22"
ExportAssets (56)Timeline Frame 2Symbol 59 as "MultilingualTextFieldFinder"
ExportAssets (56)Timeline Frame 2Symbol 831 as "TheGameAS3.Exported.ENEMY_BOSS_4_RUN"
ExportAssets (56)Timeline Frame 2Symbol 833 as "TheGameAS3.Exported.ENEMY_TURRET_3_DIE"
ExportAssets (56)Timeline Frame 2Symbol 837 as "TheGameAS3.Exported.WEAPON_GATLING_GUN"
ExportAssets (56)Timeline Frame 2Symbol 840 as "TheGameAS3.Exported.AMMO_ROCKET_HOMING"
ExportAssets (56)Timeline Frame 2Symbol 850 as "TheGameAS3.Exported.FX_WATER_SPLASH_UPPER"
ExportAssets (56)Timeline Frame 2Symbol 851 as "TheGameAS3.Exported.ENEMY_2_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 852 as "TheGameAS3.Exported.ENEMY_BOSS_4_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 854 as "TheGameAS3.Exported.FX_PILOTE_DIED"
ExportAssets (56)Timeline Frame 2Symbol 860 as "TheGameAS3.Exported.ENEMY_THUG_DIE"
ExportAssets (56)Timeline Frame 2Symbol 863 as "TheGameAS3.Exported.ENEMY_BOSS_3_DIE"
ExportAssets (56)Timeline Frame 2Symbol 865 as "TheGameAS3.Exported.FX_RIFLE_BURST_3"
ExportAssets (56)Timeline Frame 2Symbol 867 as "TheGameAS3.Exported.FX_RIFLE_BURST_2"
ExportAssets (56)Timeline Frame 2Symbol 873 as "TheGameAS3.Exported.FX_ICON_GATLING"
ExportAssets (56)Timeline Frame 2Symbol 875 as "TheGameAS3.Exported.FX_RIFLE_BURST_1"
ExportAssets (56)Timeline Frame 2Symbol 879 as "TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 880 as "TheGameAS3.Exported.ENEMY_TURRET_2_DIE"
ExportAssets (56)Timeline Frame 2Symbol 883 as "TheGameAS3.Exported.FX_WATER_SPLASH"
ExportAssets (56)Timeline Frame 2Symbol 889 as "TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1"
ExportAssets (56)Timeline Frame 2Symbol 890 as "TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY0"
ExportAssets (56)Timeline Frame 2Symbol 891 as "TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3"
ExportAssets (56)Timeline Frame 2Symbol 892 as "TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2"
ExportAssets (56)Timeline Frame 2Symbol 893 as "TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4"
ExportAssets (56)Timeline Frame 2Symbol 894 as "TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3"
ExportAssets (56)Timeline Frame 2Symbol 895 as "TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4"
ExportAssets (56)Timeline Frame 2Symbol 896 as "TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2"
ExportAssets (56)Timeline Frame 2Symbol 897 as "TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1"
ExportAssets (56)Timeline Frame 2Symbol 900 as "TheGameAS3.Exported.UI_INGAME_TEXT_OUT"
ExportAssets (56)Timeline Frame 2Symbol 906 as "TheGameAS3.Exported.HERO_UPPERBODY_SHOOT"
ExportAssets (56)Timeline Frame 2Symbol 920 as "TheGameAS3.Exported.MAP_2_0"
ExportAssets (56)Timeline Frame 2Symbol 924 as "TheGameAS3.Exported.UI_INGAME_AWARD"
ExportAssets (56)Timeline Frame 2Symbol 926 as "TheGameAS3.Exported.FX_DROPSHIP"
ExportAssets (56)Timeline Frame 2Symbol 937 as "TheGameAS3.Exported.MAP_3_0"
ExportAssets (56)Timeline Frame 2Symbol 1005 as "TheGameAS3.Exported.MAP_1_0"
ExportAssets (56)Timeline Frame 2Symbol 1009 as "TheGameAS3.Exported.MAP_1_1"
ExportAssets (56)Timeline Frame 2Symbol 1032 as "TheGameAS3.Exported.FX_EXPLOSION_BIG"
ExportAssets (56)Timeline Frame 2Symbol 1035 as "TheGameAS3.Exported.FX_ICON_MORTAR"
ExportAssets (56)Timeline Frame 2Symbol 1037 as "TheGameAS3.Exported.UI_INGAME_TEXT"
ExportAssets (56)Timeline Frame 2Symbol 1038 as "TheGameAS3.Exported.ENEMY_BOSS_2_DIE"
ExportAssets (56)Timeline Frame 2Symbol 1040 as "TheGameAS3.Exported.ENEMY_BOSS_DIE"
ExportAssets (56)Timeline Frame 2Symbol 1052 as "TheGameAS3.Exported.MAP_5_0"
ExportAssets (56)Timeline Frame 2Symbol 1054 as "TheGameAS3.Exported.WEAPON_HOMING_MISSILE_GUN"
ExportAssets (56)Timeline Frame 2Symbol 1056 as "TheGameAS3.Exported.ENEMY_THUG2_DIE"
ExportAssets (56)Timeline Frame 2Symbol 1072 as "TheGameAS3.Exported.UI_INGAME_LEVEL_STATS"
ExportAssets (56)Timeline Frame 2Symbol 1083 as "TheGameAS3.Exported.MAP_4_0"
ExportAssets (56)Timeline Frame 2Symbol 1085 as "TheGameAS3.Exported.FX_TRACE_RAIL"
ExportAssets (56)Timeline Frame 2Symbol 1088 as "TheGameAS3.Exported.AMMO_GATLING"
ExportAssets (56)Timeline Frame 2Symbol 1091 as "TheGameAS3.Exported.FX_ICON_ROCKET"
ExportAssets (56)Timeline Frame 2Symbol 1098 as "TheGameAS3.Exported.HERO_RUN"
ExportAssets (56)Timeline Frame 2Symbol 1103 as "TheGameAS3.Exported.ENEMY_BOSS_5_ARM"
ExportAssets (56)Timeline Frame 2Symbol 1105 as "TheGameAS3.Exported.WEAPON_ROCKET_GUN"
ExportAssets (56)Timeline Frame 2Symbol 1108 as "TheGameAS3.Exported.AMMO_MORTAR2"
ExportAssets (56)Timeline Frame 2Symbol 1110 as "TheGameAS3.Exported.AMMO_MORTAR1"
ExportAssets (56)Timeline Frame 2Symbol 1112 as "TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT"
ExportAssets (56)Timeline Frame 2Symbol 1119 as "TheGameAS3.Exported.HERO_GOLD_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 1120 as "TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE"
ExportAssets (56)Timeline Frame 2Symbol 1121 as "TheGameAS3.Exported.ENEMY_TURRET_1_DIE"
ExportAssets (56)Timeline Frame 2Symbol 1123 as "TheGameAS3.Exported.WEAPON_MACHINE_GUN"
ExportAssets (56)Timeline Frame 2Symbol 1124 as "TheGameAS3.Exported.FX_EXPLOSION"
ExportAssets (56)Timeline Frame 2Symbol 1125 as "TheGameAS3.Exported.HERO_GOLD_RUN"
ExportAssets (56)Timeline Frame 2Symbol 1148 as "TheGameAS3.Exported.FX_PILOTE_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 1153 as "TheGameAS3.Exported.UI_INGAME_TIMER"
ExportAssets (56)Timeline Frame 2Symbol 1157 as "TheGameAS3.Exported.ENEMY_MAP_LEVEL2"
ExportAssets (56)Timeline Frame 2Symbol 1160 as "TheGameAS3.Exported.ENEMY_MAP_LEVEL1"
ExportAssets (56)Timeline Frame 2Symbol 1161 as "TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM1"
ExportAssets (56)Timeline Frame 2Symbol 1170 as "TheGameAS3.Exported.FX_DROPSHIP_OUT"
ExportAssets (56)Timeline Frame 2Symbol 1186 as "TheGameAS3.Exported.ENEMY_MAP_LEVEL5"
ExportAssets (56)Timeline Frame 2Symbol 1187 as "TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2"
ExportAssets (56)Timeline Frame 2Symbol 1189 as "TheGameAS3.Exported.AMMO_SHOTGUN"
ExportAssets (56)Timeline Frame 2Symbol 1191 as "TheGameAS3.Exported.ENEMY_MAP_LEVEL3"
ExportAssets (56)Timeline Frame 2Symbol 1193 as "TheGameAS3.Exported.FX_ICON_HEALTH"
ExportAssets (56)Timeline Frame 2Symbol 1196 as "TheGameAS3.Exported.ENEMY_MAP_LEVEL4"
ExportAssets (56)Timeline Frame 2Symbol 1197 as "TheGameAS3.Exported.HERO_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 1200 as "TheGameAS3.Exported.FX_ICON_FLAME"
ExportAssets (56)Timeline Frame 2Symbol 1206 as "TheGameAS3.Exported.AMMO_FLAME"
ExportAssets (56)Timeline Frame 2Symbol 1207 as "TheGameAS3.Exported.ENEMY_BOSS_5_PINCE"
ExportAssets (56)Timeline Frame 2Symbol 1209 as "TheGameAS3.Exported.WEAPON_FLAME_GUN"
ExportAssets (56)Timeline Frame 2Symbol 1210 as "TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3"
ExportAssets (56)Timeline Frame 2Symbol 1211 as "TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4"
ExportAssets (56)Timeline Frame 2Symbol 1212 as "TheGameAS3.Exported.ENEMY_1_DIE"
ExportAssets (56)Timeline Frame 2Symbol 1215 as "TheGameAS3.Exported.MAP_SURVIVAL_0"
ExportAssets (56)Timeline Frame 2Symbol 1219 as "TheGameAS3.Exported.UI_VICTORY"
ExportAssets (56)Timeline Frame 2Symbol 1184 as "TheGameAS3.Exported.ENEMY_BOSS_3_LOWER_BODY"
ExportAssets (56)Timeline Frame 2Symbol 1221 as "TheGameAS3.Exported.FX_PILOTE_DIE"
ExportAssets (56)Timeline Frame 2Symbol 1225 as "TheGameAS3.Exported.WEAPON_SHOTGUN_GUN"
ExportAssets (56)Timeline Frame 2Symbol 1233 as "TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT"
ExportAssets (56)Timeline Frame 2Symbol 1235 as "TheGameAS3.Exported.FX_TRACE_PATTE"
ExportAssets (56)Timeline Frame 2Symbol 1237 as "TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 1238 as "TheGameAS3.Exported.ENEMY_THUG2_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 1241 as "TheGameAS3.Exported.FX_ICON_HOMING"
ExportAssets (56)Timeline Frame 2Symbol 1169 as "TheGameAS3.Exported.FX_DROPSHIP_VOLE"
ExportAssets (56)Timeline Frame 2Symbol 1242 as "TheGameAS3.Exported.ENEMY_2_DIE"
ExportAssets (56)Timeline Frame 2Symbol 1244 as "TheGameAS3.Exported.HERO_UPPERBODY_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 1246 as "TheGameAS3.Exported.AMMO_DEBUG"
ExportAssets (56)Timeline Frame 2Symbol 1248 as "TheGameAS3.Exported.FX_IMPACT"
ExportAssets (56)Timeline Frame 2Symbol 1249 as "TheGameAS3.Exported.ENEMY_1_LOWER_BODY"
ExportAssets (56)Timeline Frame 2Symbol 1251 as "TheGameAS3.Exported.ENEMY_BOSS_LOWER_BODY"
ExportAssets (56)Timeline Frame 2Symbol 1253 as "TheGameAS3.Exported.ENEMY_TURRET_3_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 1257 as "TheGameAS3.Exported.AMMO_ENEMY"
ExportAssets (56)Timeline Frame 2Symbol 1260 as "TheGameAS3.Exported.FX_ICON_SHOTGUN"
ExportAssets (56)Timeline Frame 2Symbol 1264 as "TheGameAS3.Exported.UI_GAMEOVER"
ExportAssets (56)Timeline Frame 2Symbol 1267 as "TheGameAS3.Exported.AMMO_ROCKET"
ExportAssets (56)Timeline Frame 2Symbol 1285 as "TheGameAS3.Exported.FX_ROX_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 1286 as "TheGameAS3.Exported.UI_INGAME_TEXT_IN"
ExportAssets (56)Timeline Frame 2Symbol 1289 as "TheGameAS3.Exported.AMMO_NORMAL"
ExportAssets (56)Timeline Frame 2Symbol 129 as "AllVisual_fla.bodythuggunner03_29"
ExportAssets (56)Timeline Frame 2Symbol 146 as "NOTUSED.BERZERK_HINT1"
ExportAssets (56)Timeline Frame 2Symbol 187 as "NOTUSED.BERZERK_HINT2"
ExportAssets (56)Timeline Frame 2Symbol 223 as "DebugVisual_fla.FlashPlayerNeeded_15"
ExportAssets (56)Timeline Frame 2Symbol 293 as "Interfaces_fla.patanteagosse_75"
ExportAssets (56)Timeline Frame 2Symbol 238 as "Interfaces.Screens.Exported.BTNSTART"
ExportAssets (56)Timeline Frame 2Symbol 242 as "Interfaces_fla.loadingcopy_70"
ExportAssets (56)Timeline Frame 2Symbol 365 as "TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL"
ExportAssets (56)Timeline Frame 2Symbol 373 as "Interfaces.Screens.Exported.BTNWEAPONS"
ExportAssets (56)Timeline Frame 2Symbol 381 as "Interfaces.Screens.Exported.BTNBACK"
ExportAssets (56)Timeline Frame 2Symbol 404 as "Interfaces.Screens.Exported.BoutonX"
ExportAssets (56)Timeline Frame 2Symbol 1290 as "LachhhEngine.Exported.Sounds.Bop1"
ExportAssets (56)Timeline Frame 2Symbol 1291 as "LachhhEngine.Exported.Sounds.Bop2"
ExportAssets (56)Timeline Frame 2Symbol 1292 as "LachhhEngine.Exported.Sounds.Bop3"
ExportAssets (56)Timeline Frame 2Symbol 1293 as "LachhhEngine.Exported.Sounds.Bop4"
ExportAssets (56)Timeline Frame 2Symbol 1294 as "LachhhEngine.Exported.Sounds.Bop5"
ExportAssets (56)Timeline Frame 2Symbol 457 as "Interfaces.Screens.Exported.BTNSKIP"
ExportAssets (56)Timeline Frame 2Symbol 500 as "Interfaces.Screens.Exported.BTNINSTRUCTIONS"
ExportAssets (56)Timeline Frame 2Symbol 513 as "Interfaces.Screens.Exported.BTNSURVIVAL"
ExportAssets (56)Timeline Frame 2Symbol 494 as "Interfaces_fla.mechanicalcomandtitle_63"
ExportAssets (56)Timeline Frame 2Symbol 680 as "Interfaces_fla.unlokablechart_95"
ExportAssets (56)Timeline Frame 2Symbol 702 as "Interfaces_fla.mechanicalinstruction_78"
ExportAssets (56)Timeline Frame 2Symbol 718 as "Interfaces_fla.unlockedStuff_124"
ExportAssets (56)Timeline Frame 2Symbol 749 as "TheGameAS3.Exported.SCORE_PANEL"
ExportAssets (56)Timeline Frame 2Symbol 1307 as "LINE_HELPER"
ExportAssets (56)Timeline Frame 2Symbol 1309 as "CAM_BOUNDS_SIDE"
ExportAssets (56)Timeline Frame 2Symbol 792 as "LevelEditor_fla.CollisionContainer_33"
ExportAssets (56)Timeline Frame 2Symbol 813 as "FPSCounter"
ExportAssets (56)Timeline Frame 2Symbol 811 as "LevelEditor_fla.EventContainer_41"
ExportAssets (56)Timeline Frame 2Symbol 797 as "LevelEditor_fla.BtnPlus_8"
ExportAssets (56)Timeline Frame 2Symbol 803 as "LevelEditor_fla.EventCreator_9"
ExportAssets (56)Timeline Frame 2Symbol 1311 as "EVENT_TAB"
ExportAssets (56)Timeline Frame 2Symbol 1315 as "EVENT_SWITCH_HELPER"
ExportAssets (56)Timeline Frame 2Symbol 77 as "Interfaces_fla.mortiericon_30"
ExportAssets (56)Timeline Frame 2Symbol 61 as "Interfaces_fla.flameicon_24"
ExportAssets (56)Timeline Frame 2Symbol 73 as "Interfaces_fla.gathlingicon_28"
ExportAssets (56)Timeline Frame 2Symbol 67 as "Interfaces_fla.shotguntricon_26"
ExportAssets (56)Timeline Frame 2Symbol 64 as "Interfaces_fla.hommingicon_25"
ExportAssets (56)Timeline Frame 2Symbol 70 as "Interfaces_fla.Rocketricon_27"
ExportAssets (56)Timeline Frame 2Symbol 128 as "AllVisual_fla.thugopbody_16"
ExportAssets (56)Timeline Frame 2Symbol 914 as "socledebade02"
ExportAssets (56)Timeline Frame 2Symbol 923 as "Interfaces_fla.AwardPanel_35"
ExportAssets (56)Timeline Frame 2Symbol 935 as "DONOTUSE.socledebade01"
ExportAssets (56)Timeline Frame 2Symbol 1048 as "DONOTUSE.socledebade05"
ExportAssets (56)Timeline Frame 2Symbol 1055 as "AllVisual_fla.thugopbodycopy_23"
ExportAssets (56)Timeline Frame 2Symbol 1071 as "Interfaces_fla.LevelStatsPanel_37"
ExportAssets (56)Timeline Frame 2Symbol 1079 as "DONOTUSE.socledebade04"
ExportAssets (56)Timeline Frame 2Symbol 1218 as "Interfaces_fla.victory_20"
ExportAssets (56)Timeline Frame 2Symbol 1263 as "Interfaces_fla.gameover_18"
ExportAssets (56)Timeline Frame 2Symbol 137 as "CoreAS.Exported.BoutonX"
ExportAssets (56)Timeline Frame 2Symbol 222 as "CoreAS.Exported.FlashPlayerButton"
ExportAssets (56)Timeline Frame 2Symbol 335 as "Interfaces_fla.LockedLevelMsg_91"
ExportAssets (56)Timeline Frame 2Symbol 310 as "Interfaces.Screens.Exported.BTNNEXT"
ExportAssets (56)Timeline Frame 2Symbol 510 as "Interfaces_fla.SurvivalText_58"
ExportAssets (56)Timeline Frame 2Symbol 646 as "Interfaces_fla.flameiconcopy_100"
ExportAssets (56)Timeline Frame 2Symbol 679 as "Interfaces_fla.PrimaraySponsor_114"
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ExportAssets (56)Timeline Frame 2Symbol 644 as "Interfaces_fla.Rocketriconcopy_98"
ExportAssets (56)Timeline Frame 2Symbol 643 as "Interfaces_fla.mortiericoncopy_96"
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ExportAssets (56)Timeline Frame 2Symbol 715 as "Interfaces_fla.robottopbodyGold_126"
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ExportAssets (56)Timeline Frame 2Symbol 733 as "Interfaces.Screens.Exported.BTNHIGHSCORE"
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ExportAssets (56)Timeline Frame 2Symbol 1306 as "LevelEditor_fla.TxtWallKick_22"
ExportAssets (56)Timeline Frame 2Symbol 1303 as "LevelEditor_fla.TextDrop_21"
ExportAssets (56)Timeline Frame 2Symbol 1323 as "PARAM_TAB"
ExportAssets (56)Timeline Frame 2Symbol 1058 as "Interfaces_fla.star_38"
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Labels

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"out"Symbol 500 MovieClip {Interfaces.Screens.Exported.BTNINSTRUCTIONS} [Interfaces.Screens.Exported.BTNINSTRUCTIONS] Frame 22
"up"Symbol 513 MovieClip {Interfaces.Screens.Exported.BTNSURVIVAL} [Interfaces.Screens.Exported.BTNSURVIVAL] Frame 1
"down"Symbol 513 MovieClip {Interfaces.Screens.Exported.BTNSURVIVAL} [Interfaces.Screens.Exported.BTNSURVIVAL] Frame 8
"over"Symbol 513 MovieClip {Interfaces.Screens.Exported.BTNSURVIVAL} [Interfaces.Screens.Exported.BTNSURVIVAL] Frame 16
"out"Symbol 513 MovieClip {Interfaces.Screens.Exported.BTNSURVIVAL} [Interfaces.Screens.Exported.BTNSURVIVAL] Frame 22
"disabled"Symbol 513 MovieClip {Interfaces.Screens.Exported.BTNSURVIVAL} [Interfaces.Screens.Exported.BTNSURVIVAL] Frame 29
"IDLE"Symbol 515 MovieClip {TheGameAS3.Exported.SCREEN_TITLE} [TheGameAS3.Exported.SCREEN_TITLE] Frame 71
"CLOSE"Symbol 515 MovieClip {TheGameAS3.Exported.SCREEN_TITLE} [TheGameAS3.Exported.SCREEN_TITLE] Frame 88
"OFF"Symbol 654 MovieClip Frame 1
"ON"Symbol 654 MovieClip Frame 2
"CLOSE"Symbol 681 MovieClip {TheGameAS3.Exported.SCREEN_UNLOCKABLE} [TheGameAS3.Exported.SCREEN_UNLOCKABLE] Frame 63
"up"Symbol 683 MovieClip {Interfaces.Screens.Exported.BTNBERZERK} [Interfaces.Screens.Exported.BTNBERZERK] Frame 1
"down"Symbol 683 MovieClip {Interfaces.Screens.Exported.BTNBERZERK} [Interfaces.Screens.Exported.BTNBERZERK] Frame 8
"over"Symbol 683 MovieClip {Interfaces.Screens.Exported.BTNBERZERK} [Interfaces.Screens.Exported.BTNBERZERK] Frame 16
"out"Symbol 683 MovieClip {Interfaces.Screens.Exported.BTNBERZERK} [Interfaces.Screens.Exported.BTNBERZERK] Frame 22
"up"Symbol 700 MovieClip {Interfaces.Screens.Exported.BTNKONG} [Interfaces.Screens.Exported.BTNKONG] Frame 1
"down"Symbol 700 MovieClip {Interfaces.Screens.Exported.BTNKONG} [Interfaces.Screens.Exported.BTNKONG] Frame 8
"over"Symbol 700 MovieClip {Interfaces.Screens.Exported.BTNKONG} [Interfaces.Screens.Exported.BTNKONG] Frame 16
"out"Symbol 700 MovieClip {Interfaces.Screens.Exported.BTNKONG} [Interfaces.Screens.Exported.BTNKONG] Frame 22
"CLOSE"Symbol 703 MovieClip {TheGameAS3.Exported.SCREEN_INSTRUCTIONS} [TheGameAS3.Exported.SCREEN_INSTRUCTIONS] Frame 103
"up"Symbol 733 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE] Frame 1
"down"Symbol 733 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE] Frame 8
"over"Symbol 733 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE] Frame 16
"out"Symbol 733 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE] Frame 22
"up"Symbol 744 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 1
"down"Symbol 744 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 8
"over"Symbol 744 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 16
"out"Symbol 744 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 22
"disabled"Symbol 744 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 29
"CLOSE"Symbol 750 MovieClip {TheGameAS3.Exported.SCREEN_SUBMIT} [TheGameAS3.Exported.SCREEN_SUBMIT] Frame 68
"OFF"Symbol 756 MovieClip {BtnShowLines} [BtnShowLines] Frame 1
"ON"Symbol 756 MovieClip {BtnShowLines} [BtnShowLines] Frame 2
"OFF"Symbol 765 MovieClip {BtnDelete} [BtnDelete] Frame 1
"ON"Symbol 765 MovieClip {BtnDelete} [BtnDelete] Frame 2
"OFF"Symbol 769 MovieClip {BtnLoad} [BtnLoad] Frame 1
"OFF"Symbol 773 MovieClip {BtnShowGrid} [BtnShowGrid] Frame 1
"ON"Symbol 773 MovieClip {BtnShowGrid} [BtnShowGrid] Frame 2
"OFF"Symbol 775 MovieClip {BtnSave} [BtnSave] Frame 1
"OFF"Symbol 778 MovieClip {BtnAddCollision} [BtnAddCollision] Frame 1
"ON"Symbol 778 MovieClip {BtnAddCollision} [BtnAddCollision] Frame 2
"ON"Symbol 782 MovieClip {Btn} [Btn] Frame 1
"OFF"Symbol 782 MovieClip {Btn} [Btn] Frame 2
"OFF"Symbol 788 MovieClip {BtnAddEvent} [BtnAddEvent] Frame 1
"ON"Symbol 788 MovieClip {BtnAddEvent} [BtnAddEvent] Frame 2
"OFF"Symbol 791 MovieClip {BtnShowEvent} [BtnShowEvent] Frame 1
"ON"Symbol 791 MovieClip {BtnShowEvent} [BtnShowEvent] Frame 2
"PLUS"Symbol 797 MovieClip {LevelEditor_fla.BtnPlus_8} [LevelEditor_fla.BtnPlus_8] Frame 1
"MOINS"Symbol 797 MovieClip {LevelEditor_fla.BtnPlus_8} [LevelEditor_fla.BtnPlus_8] Frame 2
"IDLE_TO_BLOCK"Symbol 1103 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 1
"IDLE_TO_BLOCK_END"Symbol 1103 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 13
"BLOCK_TO_ATTACK"Symbol 1103 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 27
"BLOCK_TO_ATTACK_END"Symbol 1103 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 46
"ATTACK_TO_BLOCK"Symbol 1103 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 50
"ATTACK_TO_BLOCK_END"Symbol 1103 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 79
"BLOCK_TO_IDLE"Symbol 1103 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 93
"BLOCK_TO_IDLE_END"Symbol 1103 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 101
"ON"Symbol 1303 MovieClip {LevelEditor_fla.TextDrop_21} [LevelEditor_fla.TextDrop_21] Frame 1
"OFF"Symbol 1303 MovieClip {LevelEditor_fla.TextDrop_21} [LevelEditor_fla.TextDrop_21] Frame 2
"ON"Symbol 1306 MovieClip {LevelEditor_fla.TxtWallKick_22} [LevelEditor_fla.TxtWallKick_22] Frame 1
"OFF"Symbol 1306 MovieClip {LevelEditor_fla.TxtWallKick_22} [LevelEditor_fla.TxtWallKick_22] Frame 2




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Created: 26/3 -2019 21:15:32 Last modified: 26/3 -2019 21:15:32 Server time: 22/12 -2024 12:28:02