Section 1
//btDown_23 (abg081015_fla.btDown_23)
package abg081015_fla {
import flash.display.*;
public dynamic class btDown_23 extends MovieClip {
public function btDown_23(){
addFrameScript(0, frame1, 1, frame2);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package abg081015_fla
Section 2
//btLeft_24 (abg081015_fla.btLeft_24)
package abg081015_fla {
import flash.display.*;
public dynamic class btLeft_24 extends MovieClip {
public function btLeft_24(){
addFrameScript(0, frame1, 1, frame2);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package abg081015_fla
Section 3
//btRight_21 (abg081015_fla.btRight_21)
package abg081015_fla {
import flash.display.*;
public dynamic class btRight_21 extends MovieClip {
public function btRight_21(){
addFrameScript(0, frame1, 1, frame2);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package abg081015_fla
Section 4
//btUp_22 (abg081015_fla.btUp_22)
package abg081015_fla {
import flash.display.*;
public dynamic class btUp_22 extends MovieClip {
public function btUp_22(){
addFrameScript(0, frame1, 1, frame2);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package abg081015_fla
Section 5
//logos__11 (abg081015_fla.logos__11)
package abg081015_fla {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
import flash.net.*;
import flash.utils.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.printing.*;
import flash.system.*;
import flash.xml.*;
public dynamic class logos__11 extends MovieClip {
public var logos2:MovieClip;
public var _menu;
public var identity:String;
public var fl:MovieClip;
public var over:Boolean;
public function logos__11(){
addFrameScript(0, frame1, 1, frame2, 15, frame16, 34, frame35);
}
public function addEvents():void{
fl.addEventListener(MouseEvent.CLICK, eClick);
fl.addEventListener(MouseEvent.MOUSE_OVER, eOver);
fl.addEventListener(MouseEvent.MOUSE_OUT, eOut);
}
public function eClick(_arg1:MouseEvent):void{
_menu.logos_click(identity);
}
function frame16(){
stop();
}
function frame1(){
stop();
over = false;
}
function frame2(){
stop();
}
function frame35(){
stop();
}
public function eOut(_arg1:MouseEvent):void{
if (over){
over = false;
gotoAndPlay("out");
};
}
public function removeEvents():void{
fl.removeEventListener(MouseEvent.CLICK, eClick);
fl.removeEventListener(MouseEvent.MOUSE_OVER, eOver);
fl.removeEventListener(MouseEvent.MOUSE_OUT, eOut);
}
public function eOver(_arg1:MouseEvent):void{
if (!over){
over = true;
gotoAndPlay("over");
};
}
}
}//package abg081015_fla
Section 6
//logos_12 (abg081015_fla.logos_12)
package abg081015_fla {
import flash.display.*;
import flash.text.*;
public dynamic class logos_12 extends MovieClip {
public var txtNo:TextField;
}
}//package abg081015_fla
Section 7
//pic__15 (abg081015_fla.pic__15)
package abg081015_fla {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
import flash.net.*;
import flash.utils.*;
import flash.media.*;
import flash.text.*;
import flash.ui.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.printing.*;
import flash.system.*;
import flash.xml.*;
public dynamic class pic__15 extends MovieClip {
public var id:uint;
public var Clear:MovieClip;
public var stageNo:MovieClip;
public var menu;
public var flm:MovieClip;
public var pic:MovieClip;
public var over:Boolean;
public function pic__15(){
addFrameScript(0, frame1, 1, frame2, 14, frame15, 23, frame24);
}
public function addEvents():void{
flm.addEventListener(MouseEvent.CLICK, eClick);
flm.addEventListener(MouseEvent.MOUSE_OVER, eOver);
flm.addEventListener(MouseEvent.MOUSE_OUT, eOut);
}
public function eClick(_arg1:MouseEvent):void{
menu.pic_click(id);
}
function frame1(){
stop();
over = false;
}
function frame2(){
stop();
}
function frame24(){
stop();
}
function frame15(){
stop();
}
public function eOut(_arg1:MouseEvent):void{
if (over){
over = false;
gotoAndPlay("out");
menu.slt.msg.gotoAndStop("none");
};
}
public function removeEvents():void{
flm.removeEventListener(MouseEvent.CLICK, eClick);
flm.removeEventListener(MouseEvent.MOUSE_OVER, eOver);
flm.removeEventListener(MouseEvent.MOUSE_OUT, eOut);
}
public function eOver(_arg1:MouseEvent):void{
if (!over){
over = true;
gotoAndPlay("over");
menu.slt.msg.gotoAndStop(id);
};
}
}
}//package abg081015_fla
Section 8
//b2BoxDef (Box2D.Collision.Shapes.b2BoxDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2BoxDef extends b2ShapeDef {
public var extents:b2Vec2;
public function b2BoxDef(){
type = b2Shape.e_boxShape;
extents = new b2Vec2(1, 1);
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
public class b2CircleDef extends b2ShapeDef {
public var radius:Number;
public function b2CircleDef(){
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 10
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class b2CircleShape extends b2Shape {
public var m_localPosition:b2Vec2;
public var m_radius:Number;
public function b2CircleShape(_arg1:b2ShapeDef, _arg2:b2Body, _arg3:b2Vec2){
var _local4:b2CircleDef;
var _local5:Number;
var _local6:Number;
var _local7:b2AABB;
var _local8:b2BroadPhase;
m_localPosition = new b2Vec2();
super(_arg1, _arg2);
_local4 = (_arg1 as b2CircleDef);
m_localPosition.Set((_arg1.localPosition.x - _arg3.x), (_arg1.localPosition.y - _arg3.y));
m_type = b2Shape.e_circleShape;
m_radius = _local4.radius;
m_R.SetM(m_body.m_R);
_local5 = ((m_R.col1.x * m_localPosition.x) + (m_R.col2.x * m_localPosition.y));
_local6 = ((m_R.col1.y * m_localPosition.x) + (m_R.col2.y * m_localPosition.y));
m_position.x = (m_body.m_position.x + _local5);
m_position.y = (m_body.m_position.y + _local6);
m_maxRadius = (Math.sqrt(((_local5 * _local5) + (_local6 * _local6))) + m_radius);
_local7 = new b2AABB();
_local7.minVertex.Set((m_position.x - m_radius), (m_position.y - m_radius));
_local7.maxVertex.Set((m_position.x + m_radius), (m_position.y + m_radius));
_local8 = m_body.m_world.m_broadPhase;
if (_local8.InRange(_local7)){
m_proxyId = _local8.CreateProxy(_local7, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
if (m_proxyId == b2Pair.b2_nullProxy){
m_body.Freeze();
};
}
override public function ResetProxy(_arg1:b2BroadPhase):void{
var _local2:b2Proxy;
var _local3:b2AABB;
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_local2 = _arg1.GetProxy(m_proxyId);
_arg1.DestroyProxy(m_proxyId);
_local2 = null;
_local3 = new b2AABB();
_local3.minVertex.Set((m_position.x - m_radius), (m_position.y - m_radius));
_local3.maxVertex.Set((m_position.x + m_radius), (m_position.y + m_radius));
if (_arg1.InRange(_local3)){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
if (m_proxyId == b2Pair.b2_nullProxy){
m_body.Freeze();
};
}
override public function QuickSync(_arg1:b2Vec2, _arg2:b2Mat22):void{
m_R.SetM(_arg2);
m_position.x = (((_arg2.col1.x * m_localPosition.x) + (_arg2.col2.x * m_localPosition.y)) + _arg1.x);
m_position.y = (((_arg2.col1.y * m_localPosition.x) + (_arg2.col2.y * m_localPosition.y)) + _arg1.y);
}
override public function Support(_arg1:Number, _arg2:Number, _arg3:b2Vec2):void{
var _local4:Number;
_local4 = Math.sqrt(((_arg1 * _arg1) + (_arg2 * _arg2)));
_arg1 = (_arg1 / _local4);
_arg2 = (_arg2 / _local4);
_arg3.Set((m_position.x + (m_radius * _arg1)), (m_position.y + (m_radius * _arg2)));
}
override public function Synchronize(_arg1:b2Vec2, _arg2:b2Mat22, _arg3:b2Vec2, _arg4:b2Mat22):void{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2AABB;
var _local12:b2BroadPhase;
m_R.SetM(_arg4);
m_position.x = (((_arg4.col1.x * m_localPosition.x) + (_arg4.col2.x * m_localPosition.y)) + _arg3.x);
m_position.y = (((_arg4.col1.y * m_localPosition.x) + (_arg4.col2.y * m_localPosition.y)) + _arg3.y);
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_local5 = (_arg1.x + ((_arg2.col1.x * m_localPosition.x) + (_arg2.col2.x * m_localPosition.y)));
_local6 = (_arg1.y + ((_arg2.col1.y * m_localPosition.x) + (_arg2.col2.y * m_localPosition.y)));
_local7 = Math.min(_local5, m_position.x);
_local8 = Math.min(_local6, m_position.y);
_local9 = Math.max(_local5, m_position.x);
_local10 = Math.max(_local6, m_position.y);
_local11 = new b2AABB();
_local11.minVertex.Set((_local7 - m_radius), (_local8 - m_radius));
_local11.maxVertex.Set((_local9 + m_radius), (_local10 + m_radius));
_local12 = m_body.m_world.m_broadPhase;
if (_local12.InRange(_local11)){
_local12.MoveProxy(m_proxyId, _local11);
} else {
m_body.Freeze();
};
}
override public function TestPoint(_arg1:b2Vec2):Boolean{
var _local2:b2Vec2;
_local2 = new b2Vec2();
_local2.SetV(_arg1);
_local2.Subtract(m_position);
return ((b2Math.b2Dot(_local2, _local2) <= (m_radius * m_radius)));
}
}
}//package Box2D.Collision.Shapes
Section 11
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
mass = 0;
center = new b2Vec2(0, 0);
I = 0;
super();
}
}
}//package Box2D.Collision.Shapes
Section 12
//b2PolyDef (Box2D.Collision.Shapes.b2PolyDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolyDef extends b2ShapeDef {
public var vertexCount:int;
public var vertices:Array;
public function b2PolyDef(){
var _local1:int;
vertices = new Array(b2Settings.b2_maxPolyVertices);
super();
type = b2Shape.e_polyShape;
vertexCount = 0;
_local1 = 0;
while (_local1 < b2Settings.b2_maxPolyVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
}
}//package Box2D.Collision.Shapes
Section 13
//b2PolyShape (Box2D.Collision.Shapes.b2PolyShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolyShape extends b2Shape {
public var m_vertices:Array;
public var m_localOBB:b2OBB;
public var m_normals:Array;
public var m_vertexCount:int;
private var syncMat:b2Mat22;
public var m_coreVertices:Array;
public var m_localCentroid:b2Vec2;
private var syncAABB:b2AABB;
private static var tempVec:b2Vec2 = new b2Vec2();
private static var tAbsR:b2Mat22 = new b2Mat22();
public function b2PolyShape(_arg1:b2ShapeDef, _arg2:b2Body, _arg3:b2Vec2){
var _local4:int;
var _local5:Number;
var _local6:Number;
var _local7:b2Vec2;
var _local8:b2AABB;
var _local9:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:int;
var _local15:int;
var _local16:Number;
var _local17:Number;
var _local18:b2BroadPhase;
var _local19:b2BoxDef;
var _local20:Number;
var _local21:Number;
var _local22:b2PolyDef;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:b2Vec2;
syncAABB = new b2AABB();
syncMat = new b2Mat22();
m_localCentroid = new b2Vec2();
m_localOBB = new b2OBB();
super(_arg1, _arg2);
_local8 = new b2AABB();
m_vertices = new Array(b2Settings.b2_maxPolyVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolyVertices);
m_normals = new Array(b2Settings.b2_maxPolyVertices);
m_type = b2Shape.e_polyShape;
_local9 = new b2Mat22(_arg1.localRotation);
if (_arg1.type == b2Shape.e_boxShape){
m_localCentroid.x = (_arg1.localPosition.x - _arg3.x);
m_localCentroid.y = (_arg1.localPosition.y - _arg3.y);
_local19 = (_arg1 as b2BoxDef);
m_vertexCount = 4;
_local5 = _local19.extents.x;
_local6 = _local19.extents.y;
_local20 = Math.max(0, (_local5 - (2 * b2Settings.b2_linearSlop)));
_local21 = Math.max(0, (_local6 - (2 * b2Settings.b2_linearSlop)));
_local7 = (m_vertices[0] = new b2Vec2());
_local7.x = ((_local9.col1.x * _local5) + (_local9.col2.x * _local6));
_local7.y = ((_local9.col1.y * _local5) + (_local9.col2.y * _local6));
_local7 = (m_vertices[1] = new b2Vec2());
_local7.x = ((_local9.col1.x * -(_local5)) + (_local9.col2.x * _local6));
_local7.y = ((_local9.col1.y * -(_local5)) + (_local9.col2.y * _local6));
_local7 = (m_vertices[2] = new b2Vec2());
_local7.x = ((_local9.col1.x * -(_local5)) + (_local9.col2.x * -(_local6)));
_local7.y = ((_local9.col1.y * -(_local5)) + (_local9.col2.y * -(_local6)));
_local7 = (m_vertices[3] = new b2Vec2());
_local7.x = ((_local9.col1.x * _local5) + (_local9.col2.x * -(_local6)));
_local7.y = ((_local9.col1.y * _local5) + (_local9.col2.y * -(_local6)));
_local7 = (m_coreVertices[0] = new b2Vec2());
_local7.x = ((_local9.col1.x * _local20) + (_local9.col2.x * _local21));
_local7.y = ((_local9.col1.y * _local20) + (_local9.col2.y * _local21));
_local7 = (m_coreVertices[1] = new b2Vec2());
_local7.x = ((_local9.col1.x * -(_local20)) + (_local9.col2.x * _local21));
_local7.y = ((_local9.col1.y * -(_local20)) + (_local9.col2.y * _local21));
_local7 = (m_coreVertices[2] = new b2Vec2());
_local7.x = ((_local9.col1.x * -(_local20)) + (_local9.col2.x * -(_local21)));
_local7.y = ((_local9.col1.y * -(_local20)) + (_local9.col2.y * -(_local21)));
_local7 = (m_coreVertices[3] = new b2Vec2());
_local7.x = ((_local9.col1.x * _local20) + (_local9.col2.x * -(_local21)));
_local7.y = ((_local9.col1.y * _local20) + (_local9.col2.y * -(_local21)));
} else {
_local22 = (_arg1 as b2PolyDef);
m_vertexCount = _local22.vertexCount;
PolyCentroid(_local22.vertices, _local22.vertexCount, tempVec);
_local23 = tempVec.x;
_local24 = tempVec.y;
m_localCentroid.x = ((_arg1.localPosition.x + ((_local9.col1.x * _local23) + (_local9.col2.x * _local24))) - _arg3.x);
m_localCentroid.y = ((_arg1.localPosition.y + ((_local9.col1.y * _local23) + (_local9.col2.y * _local24))) - _arg3.y);
_local4 = 0;
while (_local4 < m_vertexCount) {
m_vertices[_local4] = new b2Vec2();
m_coreVertices[_local4] = new b2Vec2();
_local5 = (_local22.vertices[_local4].x - _local23);
_local6 = (_local22.vertices[_local4].y - _local24);
m_vertices[_local4].x = ((_local9.col1.x * _local5) + (_local9.col2.x * _local6));
m_vertices[_local4].y = ((_local9.col1.y * _local5) + (_local9.col2.y * _local6));
_local25 = m_vertices[_local4].x;
_local26 = m_vertices[_local4].y;
_local27 = Math.sqrt(((_local25 * _local25) + (_local26 * _local26)));
if (_local27 > Number.MIN_VALUE){
_local25 = (_local25 * (1 / _local27));
_local26 = (_local26 * (1 / _local27));
};
m_coreVertices[_local4].x = (m_vertices[_local4].x - ((2 * b2Settings.b2_linearSlop) * _local25));
m_coreVertices[_local4].y = (m_vertices[_local4].y - ((2 * b2Settings.b2_linearSlop) * _local26));
_local4++;
};
};
_local10 = Number.MAX_VALUE;
_local11 = Number.MAX_VALUE;
_local12 = -(Number.MAX_VALUE);
_local13 = -(Number.MAX_VALUE);
m_maxRadius = 0;
_local4 = 0;
while (_local4 < m_vertexCount) {
_local28 = m_vertices[_local4];
_local10 = Math.min(_local10, _local28.x);
_local11 = Math.min(_local11, _local28.y);
_local12 = Math.max(_local12, _local28.x);
_local13 = Math.max(_local13, _local28.y);
m_maxRadius = Math.max(m_maxRadius, _local28.Length());
_local4++;
};
m_localOBB.R.SetIdentity();
m_localOBB.center.Set(((_local10 + _local12) * 0.5), ((_local11 + _local13) * 0.5));
m_localOBB.extents.Set(((_local12 - _local10) * 0.5), ((_local13 - _local11) * 0.5));
_local4 = 0;
while (_local4 < m_vertexCount) {
m_normals[_local4] = new b2Vec2();
_local14 = _local4;
_local15 = (((_local4 + 1) < m_vertexCount)) ? (_local4 + 1) : 0;
m_normals[_local4].x = (m_vertices[_local15].y - m_vertices[_local14].y);
m_normals[_local4].y = -((m_vertices[_local15].x - m_vertices[_local14].x));
m_normals[_local4].Normalize();
_local4++;
};
_local4 = 0;
while (_local4 < m_vertexCount) {
_local14 = _local4;
_local15 = (((_local4 + 1) < m_vertexCount)) ? (_local4 + 1) : 0;
_local4++;
};
m_R.SetM(m_body.m_R);
m_position.x = (m_body.m_position.x + ((m_R.col1.x * m_localCentroid.x) + (m_R.col2.x * m_localCentroid.y)));
m_position.y = (m_body.m_position.y + ((m_R.col1.y * m_localCentroid.x) + (m_R.col2.y * m_localCentroid.y)));
tAbsR.col1.x = ((m_R.col1.x * m_localOBB.R.col1.x) + (m_R.col2.x * m_localOBB.R.col1.y));
tAbsR.col1.y = ((m_R.col1.y * m_localOBB.R.col1.x) + (m_R.col2.y * m_localOBB.R.col1.y));
tAbsR.col2.x = ((m_R.col1.x * m_localOBB.R.col2.x) + (m_R.col2.x * m_localOBB.R.col2.y));
tAbsR.col2.y = ((m_R.col1.y * m_localOBB.R.col2.x) + (m_R.col2.y * m_localOBB.R.col2.y));
tAbsR.Abs();
_local5 = ((tAbsR.col1.x * m_localOBB.extents.x) + (tAbsR.col2.x * m_localOBB.extents.y));
_local6 = ((tAbsR.col1.y * m_localOBB.extents.x) + (tAbsR.col2.y * m_localOBB.extents.y));
_local16 = (m_position.x + ((m_R.col1.x * m_localOBB.center.x) + (m_R.col2.x * m_localOBB.center.y)));
_local17 = (m_position.y + ((m_R.col1.y * m_localOBB.center.x) + (m_R.col2.y * m_localOBB.center.y)));
_local8.minVertex.x = (_local16 - _local5);
_local8.minVertex.y = (_local17 - _local6);
_local8.maxVertex.x = (_local16 + _local5);
_local8.maxVertex.y = (_local17 + _local6);
_local18 = m_body.m_world.m_broadPhase;
if (_local18.InRange(_local8)){
m_proxyId = _local18.CreateProxy(_local8, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
if (m_proxyId == b2Pair.b2_nullProxy){
m_body.Freeze();
};
}
override public function QuickSync(_arg1:b2Vec2, _arg2:b2Mat22):void{
m_R.SetM(_arg2);
m_position.x = (_arg1.x + ((_arg2.col1.x * m_localCentroid.x) + (_arg2.col2.x * m_localCentroid.y)));
m_position.y = (_arg1.y + ((_arg2.col1.y * m_localCentroid.x) + (_arg2.col2.y * m_localCentroid.y)));
}
override public function Support(_arg1:Number, _arg2:Number, _arg3:b2Vec2):void{
var _local4:Number;
var _local5:Number;
var _local6:int;
var _local7:Number;
var _local8:int;
var _local9:Number;
_local4 = ((_arg1 * m_R.col1.x) + (_arg2 * m_R.col1.y));
_local5 = ((_arg1 * m_R.col2.x) + (_arg2 * m_R.col2.y));
_local6 = 0;
_local7 = ((m_coreVertices[0].x * _local4) + (m_coreVertices[0].y * _local5));
_local8 = 1;
while (_local8 < m_vertexCount) {
_local9 = ((m_coreVertices[_local8].x * _local4) + (m_coreVertices[_local8].y * _local5));
if (_local9 > _local7){
_local6 = _local8;
_local7 = _local9;
};
_local8++;
};
_arg3.Set((m_position.x + ((m_R.col1.x * m_coreVertices[_local6].x) + (m_R.col2.x * m_coreVertices[_local6].y))), (m_position.y + ((m_R.col1.y * m_coreVertices[_local6].x) + (m_R.col2.y * m_coreVertices[_local6].y))));
}
override public function Synchronize(_arg1:b2Vec2, _arg2:b2Mat22, _arg3:b2Vec2, _arg4:b2Mat22):void{
var _local5:Number;
var _local6:Number;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:b2BroadPhase;
m_R.SetM(_arg4);
m_position.x = (m_body.m_position.x + ((_arg4.col1.x * m_localCentroid.x) + (_arg4.col2.x * m_localCentroid.y)));
m_position.y = (m_body.m_position.y + ((_arg4.col1.y * m_localCentroid.x) + (_arg4.col2.y * m_localCentroid.y)));
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_local7 = _arg2.col1;
_local8 = _arg2.col2;
_local9 = m_localOBB.R.col1;
_local10 = m_localOBB.R.col2;
syncMat.col1.x = ((_local7.x * _local9.x) + (_local8.x * _local9.y));
syncMat.col1.y = ((_local7.y * _local9.x) + (_local8.y * _local9.y));
syncMat.col2.x = ((_local7.x * _local10.x) + (_local8.x * _local10.y));
syncMat.col2.y = ((_local7.y * _local10.x) + (_local8.y * _local10.y));
syncMat.Abs();
_local5 = (m_localCentroid.x + m_localOBB.center.x);
_local6 = (m_localCentroid.y + m_localOBB.center.y);
_local11 = (_arg1.x + ((_arg2.col1.x * _local5) + (_arg2.col2.x * _local6)));
_local12 = (_arg1.y + ((_arg2.col1.y * _local5) + (_arg2.col2.y * _local6)));
_local5 = ((syncMat.col1.x * m_localOBB.extents.x) + (syncMat.col2.x * m_localOBB.extents.y));
_local6 = ((syncMat.col1.y * m_localOBB.extents.x) + (syncMat.col2.y * m_localOBB.extents.y));
syncAABB.minVertex.x = (_local11 - _local5);
syncAABB.minVertex.y = (_local12 - _local6);
syncAABB.maxVertex.x = (_local11 + _local5);
syncAABB.maxVertex.y = (_local12 + _local6);
_local7 = _arg4.col1;
_local8 = _arg4.col2;
_local9 = m_localOBB.R.col1;
_local10 = m_localOBB.R.col2;
syncMat.col1.x = ((_local7.x * _local9.x) + (_local8.x * _local9.y));
syncMat.col1.y = ((_local7.y * _local9.x) + (_local8.y * _local9.y));
syncMat.col2.x = ((_local7.x * _local10.x) + (_local8.x * _local10.y));
syncMat.col2.y = ((_local7.y * _local10.x) + (_local8.y * _local10.y));
syncMat.Abs();
_local5 = (m_localCentroid.x + m_localOBB.center.x);
_local6 = (m_localCentroid.y + m_localOBB.center.y);
_local11 = (_arg3.x + ((_arg4.col1.x * _local5) + (_arg4.col2.x * _local6)));
_local12 = (_arg3.y + ((_arg4.col1.y * _local5) + (_arg4.col2.y * _local6)));
_local5 = ((syncMat.col1.x * m_localOBB.extents.x) + (syncMat.col2.x * m_localOBB.extents.y));
_local6 = ((syncMat.col1.y * m_localOBB.extents.x) + (syncMat.col2.y * m_localOBB.extents.y));
syncAABB.minVertex.x = Math.min(syncAABB.minVertex.x, (_local11 - _local5));
syncAABB.minVertex.y = Math.min(syncAABB.minVertex.y, (_local12 - _local6));
syncAABB.maxVertex.x = Math.max(syncAABB.maxVertex.x, (_local11 + _local5));
syncAABB.maxVertex.y = Math.max(syncAABB.maxVertex.y, (_local12 + _local6));
_local13 = m_body.m_world.m_broadPhase;
if (_local13.InRange(syncAABB)){
_local13.MoveProxy(m_proxyId, syncAABB);
} else {
m_body.Freeze();
};
}
override public function TestPoint(_arg1:b2Vec2):Boolean{
var _local2:b2Vec2;
var _local3:int;
var _local4:b2Vec2;
var _local5:Number;
_local2 = new b2Vec2();
_local2.SetV(_arg1);
_local2.Subtract(m_position);
_local2.MulTM(m_R);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = new b2Vec2();
_local4.SetV(_local2);
_local4.Subtract(m_vertices[_local3]);
_local5 = b2Math.b2Dot(m_normals[_local3], _local4);
if (_local5 > 0){
return (false);
};
_local3++;
};
return (true);
}
override public function ResetProxy(_arg1:b2BroadPhase):void{
var _local2:b2Proxy;
var _local3:b2Mat22;
var _local4:b2Mat22;
var _local5:b2Vec2;
var _local6:b2Vec2;
var _local7:b2AABB;
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_local2 = _arg1.GetProxy(m_proxyId);
_arg1.DestroyProxy(m_proxyId);
_local2 = null;
_local3 = b2Math.b2MulMM(m_R, m_localOBB.R);
_local4 = b2Math.b2AbsM(_local3);
_local5 = b2Math.b2MulMV(_local4, m_localOBB.extents);
_local6 = b2Math.b2MulMV(m_R, m_localOBB.center);
_local6.Add(m_position);
_local7 = new b2AABB();
_local7.minVertex.SetV(_local6);
_local7.minVertex.Subtract(_local5);
_local7.maxVertex.SetV(_local6);
_local7.maxVertex.Add(_local5);
if (_arg1.InRange(_local7)){
m_proxyId = _arg1.CreateProxy(_local7, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
if (m_proxyId == b2Pair.b2_nullProxy){
m_body.Freeze();
};
}
}
}//package Box2D.Collision.Shapes
Section 14
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Shape {
public var m_body:b2Body;
public var m_maxRadius:Number;
public var m_next:b2Shape;
public var m_R:b2Mat22;
public var m_type:int;
public var m_friction:Number;
public var m_proxyId:uint;
public var m_maskBits:uint;
public var m_groupIndex:int;
public var m_userData;// = null
public var m_restitution:Number;
public var m_position:b2Vec2;
public var m_categoryBits:uint;
public static const e_boxShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_shapeTypeCount:int = 4;
public static const e_circleShape:int = 0;
public static const e_meshShape:int = 3;
public static const e_polyShape:int = 2;
public function b2Shape(_arg1:b2ShapeDef, _arg2:b2Body){
m_R = new b2Mat22();
m_position = new b2Vec2();
m_userData = null;
super();
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_body = _arg2;
m_proxyId = b2Pair.b2_nullProxy;
m_maxRadius = 0;
m_categoryBits = _arg1.categoryBits;
m_maskBits = _arg1.maskBits;
m_groupIndex = _arg1.groupIndex;
}
public function GetMaxRadius():Number{
return (m_maxRadius);
}
public function GetPosition():b2Vec2{
return (m_position);
}
public function QuickSync(_arg1:b2Vec2, _arg2:b2Mat22):void{
}
public function GetNext():b2Shape{
return (m_next);
}
public function GetType():int{
return (m_type);
}
public function GetUserData(){
return (m_userData);
}
public function Support(_arg1:Number, _arg2:Number, _arg3:b2Vec2):void{
}
public function Synchronize(_arg1:b2Vec2, _arg2:b2Mat22, _arg3:b2Vec2, _arg4:b2Mat22):void{
}
public function DestroyProxy():void{
if (m_proxyId != b2Pair.b2_nullProxy){
m_body.m_world.m_broadPhase.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function GetRotationMatrix():b2Mat22{
return (m_R);
}
public function GetBody():b2Body{
return (m_body);
}
public function TestPoint(_arg1:b2Vec2):Boolean{
return (false);
}
public function ResetProxy(_arg1:b2BroadPhase):void{
}
public static function Destroy(_arg1:b2Shape):void{
if (_arg1.m_proxyId != b2Pair.b2_nullProxy){
_arg1.m_body.m_world.m_broadPhase.DestroyProxy(_arg1.m_proxyId);
};
}
public static function PolyMass(_arg1:b2MassData, _arg2:Array, _arg3:int, _arg4:Number):void{
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:b2Vec2;
var _local9:Number;
var _local10:int;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local14:b2Vec2;
var _local15:b2Vec2;
var _local16:Number;
var _local17:Number;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local5 = new b2Vec2();
_local5.SetZero();
_local6 = 0;
_local7 = 0;
_local8 = new b2Vec2(0, 0);
_local9 = (1 / 3);
_local10 = 0;
while (_local10 < _arg3) {
_local11 = _local8;
_local12 = _arg2[_local10];
_local13 = (((_local10 + 1) < _arg3)) ? _arg2[(_local10 + 1)] : _arg2[0];
_local14 = b2Math.SubtractVV(_local12, _local11);
_local15 = b2Math.SubtractVV(_local13, _local11);
_local16 = b2Math.b2CrossVV(_local14, _local15);
_local17 = (0.5 * _local16);
_local6 = (_local6 + _local17);
_local18 = new b2Vec2();
_local18.SetV(_local11);
_local18.Add(_local12);
_local18.Add(_local13);
_local18.Multiply((_local9 * _local17));
_local5.Add(_local18);
_local19 = _local11.x;
_local20 = _local11.y;
_local21 = _local14.x;
_local22 = _local14.y;
_local23 = _local15.x;
_local24 = _local15.y;
_local25 = ((_local9 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local26 = ((_local9 * ((0.25 * (((_local22 * _local22) + (_local24 * _local22)) + (_local24 * _local24))) + ((_local20 * _local22) + (_local20 * _local24)))) + ((0.5 * _local20) * _local20));
_local7 = (_local7 + (_local16 * (_local25 + _local26)));
_local10++;
};
_arg1.mass = (_arg4 * _local6);
_local5.Multiply((1 / _local6));
_arg1.center = _local5;
_local7 = (_arg4 * (_local7 - (_local6 * b2Math.b2Dot(_local5, _local5))));
_arg1.I = _local7;
}
public static function PolyCentroid(_arg1:Array, _arg2:int, _arg3:b2Vec2):void{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:int;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = 0;
_local8 = 0;
_local9 = (1 / 3);
_local10 = 0;
while (_local10 < _arg2) {
_local11 = _local7;
_local12 = _local8;
_local13 = _arg1[_local10].x;
_local14 = _arg1[_local10].y;
_local15 = (((_local10 + 1) < _arg2)) ? _arg1[(_local10 + 1)].x : _arg1[0].x;
_local16 = (((_local10 + 1) < _arg2)) ? _arg1[(_local10 + 1)].y : _arg1[0].y;
_local17 = (_local13 - _local11);
_local18 = (_local14 - _local12);
_local19 = (_local15 - _local11);
_local20 = (_local16 - _local12);
_local21 = ((_local17 * _local20) - (_local18 * _local19));
_local22 = (0.5 * _local21);
_local6 = (_local6 + _local22);
_local4 = (_local4 + ((_local22 * _local9) * ((_local11 + _local13) + _local15)));
_local5 = (_local5 + ((_local22 * _local9) * ((_local12 + _local14) + _local16)));
_local10++;
};
_local4 = (_local4 * (1 / _local6));
_local5 = (_local5 * (1 / _local6));
_arg3.Set(_local4, _local5);
}
public static function Create(_arg1:b2ShapeDef, _arg2:b2Body, _arg3:b2Vec2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1, _arg2, _arg3));
case e_boxShape:
case e_polyShape:
return (new b2PolyShape(_arg1, _arg2, _arg3));
};
return (null);
}
}
}//package Box2D.Collision.Shapes
Section 15
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2ShapeDef {
public var groupIndex:int;
public var categoryBits:int;
public var localRotation:Number;
public var restitution:Number;
public var userData;// = null
public var density:Number;
public var maskBits:int;
public var type:int;
public var localPosition:b2Vec2;
public var friction:Number;
public function b2ShapeDef(){
userData = null;
super();
type = b2Shape.e_unknownShape;
userData = null;
localPosition = new b2Vec2(0, 0);
localRotation = 0;
friction = 0.2;
restitution = 0;
density = 0;
categoryBits = 1;
maskBits = 0xFFFF;
groupIndex = 0;
}
public function ComputeMass(_arg1:b2MassData):void{
var _local2:b2CircleDef;
var _local3:b2BoxDef;
var _local4:b2PolyDef;
_arg1.center = new b2Vec2(0, 0);
if (density == 0){
_arg1.mass = 0;
_arg1.center.Set(0, 0);
_arg1.I = 0;
};
switch (type){
case b2Shape.e_circleShape:
_local2 = (this as b2CircleDef);
_arg1.mass = (((density * b2Settings.b2_pi) * _local2.radius) * _local2.radius);
_arg1.center.Set(0, 0);
_arg1.I = (((0.5 * _arg1.mass) * _local2.radius) * _local2.radius);
break;
case b2Shape.e_boxShape:
_local3 = (this as b2BoxDef);
_arg1.mass = (((4 * density) * _local3.extents.x) * _local3.extents.y);
_arg1.center.Set(0, 0);
_arg1.I = ((_arg1.mass / 3) * b2Math.b2Dot(_local3.extents, _local3.extents));
break;
case b2Shape.e_polyShape:
_local4 = (this as b2PolyDef);
b2Shape.PolyMass(_arg1, _local4.vertices, _local4.vertexCount, density);
break;
default:
_arg1.mass = 0;
_arg1.center.Set(0, 0);
_arg1.I = 0;
break;
};
}
}
}//package Box2D.Collision.Shapes
Section 16
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var minVertex:b2Vec2;
public var maxVertex:b2Vec2;
public function b2AABB(){
minVertex = new b2Vec2();
maxVertex = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:Boolean;
_local1 = maxVertex.x;
_local2 = maxVertex.y;
_local1 = maxVertex.x;
_local2 = maxVertex.y;
_local1 = (_local1 - minVertex.x);
_local2 = (_local2 - minVertex.y);
_local3 = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (minVertex.IsValid()))) && (maxVertex.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 17
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var proxyId:uint;
public var stabbingCount:uint;
public var value:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint;
var _local3:uint;
var _local4:uint;
_local2 = value;
_local3 = proxyId;
_local4 = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 18
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 19
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_bounds:Array;
public var m_freeProxy:uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var m_queryResultCount:int;
public var m_pairManager:b2PairManager;
public var m_timeStamp:uint;
public var m_queryResults:Array;
public static const b2_nullEdge:uint = b2Settings.USHRT_MAX;
public static const b2_invalid:uint = b2Settings.USHRT_MAX;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local4:Number;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
_local4 = _arg1.maxVertex.x;
_local5 = _arg1.maxVertex.y;
_local4 = (_local4 - _arg1.minVertex.x);
_local5 = (_local5 - _arg1.minVertex.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[(b2Settings.b2_maxProxies - 1)] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local4:Array;
var _local5:Array;
var _local6:uint;
var _local7:uint;
var _local8:Array;
var _local9:Array;
var _local10:int;
var _local11:int;
var _local12:b2Proxy;
_local4 = new Array();
_local5 = new Array();
ComputeBounds(_local4, _local5, _arg1);
_local8 = [_local6];
_local9 = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
_local10 = 0;
_local11 = 0;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function GetProxy(_arg1:int):b2Proxy{
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((m_proxyPool[_arg1].IsValid() == false)))){
return (null);
};
return (m_proxyPool[_arg1]);
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
m_proxyPool[_local1].timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local8:uint;
var _local9:uint;
var _local10:uint;
var _local11:int;
var _local12:int;
var _local13:b2Proxy;
_local8 = BinarySearch(_arg5, _arg6, _arg3);
_local9 = BinarySearch(_arg5, _arg6, _arg4);
_local10 = _local8;
while (_local10 < _local9) {
if (_arg5[_local10].IsLower()){
IncrementOverlapCount(_arg5[_local10].proxyId);
};
_local10++;
};
if (_local8 > 0){
_local11 = (_local8 - 1);
_local12 = _arg5[_local11].stabbingCount;
while (_local12) {
if (_arg5[_local11].IsLower()){
_local13 = m_proxyPool[_arg5[_local11].proxyId];
if (_local8 <= _local13.upperBounds[_arg7]){
IncrementOverlapCount(_arg5[_local11].proxyId);
_local12--;
};
};
_local11--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
if (_local4[_arg1.lowerBounds[_local3]].value > _local4[_arg2.upperBounds[_local3]].value){
return (false);
};
if (_local4[_arg1.upperBounds[_local3]].value < _local4[_arg2.lowerBounds[_local3]].value){
return (false);
};
_local3++;
};
return (true);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local4 = _arg3.minVertex.x;
_local5 = _arg3.minVertex.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.maxVertex.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.maxVertex.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.minVertex.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.minVertex.y);
_local6 = _arg3.maxVertex.x;
_local7 = _arg3.maxVertex.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.maxVertex.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.maxVertex.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.minVertex.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.minVertex.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.minVertex.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.minVertex.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.minVertex.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.minVertex.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local5:uint;
var _local6:uint;
var _local7:Array;
var _local8:Array;
var _local9:int;
var _local10:int;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:int;
var _local22:b2Proxy;
_local5 = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
_local6 = (2 * m_proxyCount);
_local7 = new Array();
_local8 = new Array();
ComputeBounds(_local7, _local8, _arg1);
_local9 = 0;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[(_local13 + _local17)];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local21 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[(_local21 + _local17)];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[(_local12 + _local17)];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local21 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[(_local21 + _local17)];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local11[_local12].value = _local7[_local9];
_local11[_local12].proxyId = _local5;
_local11[_local13].value = _local8[_local9];
_local11[_local13].proxyId = _local5;
_local11[_local12].stabbingCount = ((_local12 == 0)) ? 0 : _local11[(_local12 - 1)].stabbingCount;
_local11[_local13].stabbingCount = _local11[(_local13 - 1)].stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local11[_local3].stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local22 = m_proxyPool[_local11[_local3].proxyId];
if (_local11[_local3].IsLower()){
_local22.lowerBounds[_local9] = _local3;
} else {
_local22.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
_local10 = 0;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Proxy;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:Array;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:uint;
var _local11:Array;
var _local12:int;
var _local13:int;
var _local14:b2Bound;
var _local15:b2Bound;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
_local2 = m_proxyPool[_arg1];
_local3 = (2 * m_proxyCount);
_local4 = 0;
while (_local4 < 2) {
_local6 = m_bounds[_local4];
_local7 = _local2.lowerBounds[_local4];
_local8 = _local2.upperBounds[_local4];
_local9 = _local6[_local7].value;
_local10 = _local6[_local8].value;
_local11 = new Array();
_local13 = ((_local8 - _local7) - 1);
_local12 = 0;
while (_local12 < _local13) {
_local11[_local12] = new b2Bound();
_local14 = _local11[_local12];
_local15 = _local6[((_local7 + 1) + _local12)];
_local14.value = _local15.value;
_local14.proxyId = _local15.proxyId;
_local14.stabbingCount = _local15.stabbingCount;
_local12++;
};
_local13 = _local11.length;
_local16 = _local7;
_local12 = 0;
while (_local12 < _local13) {
_local15 = _local11[_local12];
_local14 = _local6[(_local16 + _local12)];
_local14.value = _local15.value;
_local14.proxyId = _local15.proxyId;
_local14.stabbingCount = _local15.stabbingCount;
_local12++;
};
_local11 = new Array();
_local13 = ((_local3 - _local8) - 1);
_local12 = 0;
while (_local12 < _local13) {
_local11[_local12] = new b2Bound();
_local14 = _local11[_local12];
_local15 = _local6[((_local8 + 1) + _local12)];
_local14.value = _local15.value;
_local14.proxyId = _local15.proxyId;
_local14.stabbingCount = _local15.stabbingCount;
_local12++;
};
_local13 = _local11.length;
_local16 = (_local8 - 1);
_local12 = 0;
while (_local12 < _local13) {
_local15 = _local11[_local12];
_local14 = _local6[(_local16 + _local12)];
_local14.value = _local15.value;
_local14.proxyId = _local15.proxyId;
_local14.stabbingCount = _local15.stabbingCount;
_local12++;
};
_local13 = (_local3 - 2);
_local17 = _local7;
while (_local17 < _local13) {
_local19 = m_proxyPool[_local6[_local17].proxyId];
if (_local6[_local17].IsLower()){
_local19.lowerBounds[_local4] = _local17;
} else {
_local19.upperBounds[_local4] = _local17;
};
_local17++;
};
_local13 = (_local8 - 1);
_local18 = _local7;
while (_local18 < _local13) {
_local6[_local18].stabbingCount--;
_local18++;
};
Query([0], [0], _local9, _local10, _local6, (_local3 - 2), _local4);
_local4++;
};
_local5 = 0;
while (_local5 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local5]);
_local5++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local2.userData = null;
_local2.overlapCount = b2_invalid;
_local2.lowerBounds[0] = b2_invalid;
_local2.lowerBounds[1] = b2_invalid;
_local2.upperBounds[0] = b2_invalid;
_local2.upperBounds[1] = b2_invalid;
_local2.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
if (_arg1.lowerValues[_local3] > _local4[_arg2.upperBounds[_local3]].value){
return (false);
};
if (_arg1.upperValues[_local3] < _local4[_arg2.lowerBounds[_local3]].value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local5:int;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
_local5 = 0;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy;
_local2 = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.minVertex.x;
_local3 = _arg1.minVertex.y;
_local2 = (_local2 - m_worldAABB.maxVertex.x);
_local3 = (_local3 - m_worldAABB.maxVertex.y);
_local4 = m_worldAABB.minVertex.x;
_local5 = m_worldAABB.minVertex.y;
_local4 = (_local4 - _arg1.maxVertex.x);
_local5 = (_local5 - _arg1.maxVertex.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:uint;
var _local4:uint;
var _local5:b2Bound;
var _local6:b2Bound;
var _local7:b2Bound;
var _local8:uint;
var _local9:b2Proxy;
var _local10:uint;
var _local11:b2Proxy;
var _local12:b2BoundValues;
var _local13:b2BoundValues;
var _local14:Array;
var _local15:uint;
var _local16:uint;
var _local17:uint;
var _local18:uint;
var _local19:int;
var _local20:int;
var _local21:uint;
var _local22:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
_local10 = (2 * m_proxyCount);
_local11 = m_proxyPool[_arg1];
_local12 = new b2BoundValues();
ComputeBounds(_local12.lowerValues, _local12.upperValues, _arg2);
_local13 = new b2BoundValues();
_local3 = 0;
while (_local3 < 2) {
_local13.lowerValues[_local3] = m_bounds[_local3][_local11.lowerBounds[_local3]].value;
_local13.upperValues[_local3] = m_bounds[_local3][_local11.upperBounds[_local3]].value;
_local3++;
};
_local3 = 0;
while (_local3 < 2) {
_local14 = m_bounds[_local3];
_local15 = _local11.lowerBounds[_local3];
_local16 = _local11.upperBounds[_local3];
_local17 = _local12.lowerValues[_local3];
_local18 = _local12.upperValues[_local3];
_local19 = (_local17 - _local14[_local15].value);
_local20 = (_local18 - _local14[_local16].value);
_local14[_local15].value = _local17;
_local14[_local16].value = _local18;
if (_local19 < 0){
_local4 = _local15;
while ((((_local4 > 0)) && ((_local17 < _local14[(_local4 - 1)].value)))) {
_local5 = _local14[_local4];
_local6 = _local14[(_local4 - 1)];
_local21 = _local6.proxyId;
_local22 = m_proxyPool[_local6.proxyId];
_local6.stabbingCount++;
if (_local6.IsUpper() == true){
if (TestOverlap(_local12, _local22)){
m_pairManager.AddBufferedPair(_arg1, _local21);
};
var _local23 = _local22.upperBounds;
var _local24 = _local3;
var _local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.stabbingCount++;
} else {
_local23 = _local22.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.stabbingCount--;
};
_local23 = _local11.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.Swap(_local6);
_local4--;
};
};
if (_local20 > 0){
_local4 = _local16;
while ((((_local4 < (_local10 - 1))) && ((_local14[(_local4 + 1)].value <= _local18)))) {
_local5 = _local14[_local4];
_local7 = _local14[(_local4 + 1)];
_local8 = _local7.proxyId;
_local9 = m_proxyPool[_local8];
_local7.stabbingCount++;
if (_local7.IsLower() == true){
if (TestOverlap(_local12, _local9)){
m_pairManager.AddBufferedPair(_arg1, _local8);
};
_local23 = _local9.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.stabbingCount++;
} else {
_local23 = _local9.upperBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.stabbingCount--;
};
_local23 = _local11.upperBounds;
_local24 = _local3;
_local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.Swap(_local7);
_local4++;
};
};
if (_local19 > 0){
_local4 = _local15;
while ((((_local4 < (_local10 - 1))) && ((_local14[(_local4 + 1)].value <= _local17)))) {
_local5 = _local14[_local4];
_local7 = _local14[(_local4 + 1)];
_local8 = _local7.proxyId;
_local9 = m_proxyPool[_local8];
_local7.stabbingCount--;
if (_local7.IsUpper()){
if (TestOverlap(_local13, _local9)){
m_pairManager.RemoveBufferedPair(_arg1, _local8);
};
_local23 = _local9.upperBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.stabbingCount--;
} else {
_local23 = _local9.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.stabbingCount++;
};
_local23 = _local11.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.Swap(_local7);
_local4++;
};
};
if (_local20 < 0){
_local4 = _local16;
while ((((_local4 > 0)) && ((_local18 < _local14[(_local4 - 1)].value)))) {
_local5 = _local14[_local4];
_local6 = _local14[(_local4 - 1)];
_local21 = _local6.proxyId;
_local22 = m_proxyPool[_local21];
_local6.stabbingCount--;
if (_local6.IsLower() == true){
if (TestOverlap(_local13, _local22)){
m_pairManager.RemoveBufferedPair(_arg1, _local21);
};
_local23 = _local22.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.stabbingCount--;
} else {
_local23 = _local22.upperBounds;
_local24 = _local3;
_local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.stabbingCount++;
};
_local23 = _local11.upperBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.Swap(_local6);
_local4--;
};
};
_local3++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local4:int;
var _local5:int;
var _local6:int;
_local4 = 0;
_local5 = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
if (_arg1[_local6].value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_arg1[_local6].value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 20
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 21
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolyShape, _arg2:int, _arg3:b2PolyShape):Number{
var _local4:Array;
var _local5:int;
var _local6:Array;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:Number;
var _local12:Number;
var _local13:int;
var _local14:Number;
var _local15:int;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:b2Vec2;
var _local22:Number;
_local4 = _arg1.m_vertices;
_local5 = _arg3.m_vertexCount;
_local6 = _arg3.m_vertices;
_local7 = _arg1.m_normals[_arg2].x;
_local8 = _arg1.m_normals[_arg2].y;
_local9 = _local7;
_local10 = _arg1.m_R;
_local7 = ((_local10.col1.x * _local9) + (_local10.col2.x * _local8));
_local8 = ((_local10.col1.y * _local9) + (_local10.col2.y * _local8));
_local11 = _local7;
_local12 = _local8;
_local10 = _arg3.m_R;
_local9 = ((_local11 * _local10.col1.x) + (_local12 * _local10.col1.y));
_local12 = ((_local11 * _local10.col2.x) + (_local12 * _local10.col2.y));
_local11 = _local9;
_local13 = 0;
_local14 = Number.MAX_VALUE;
_local15 = 0;
while (_local15 < _local5) {
_local21 = _local6[_local15];
_local22 = ((_local21.x * _local11) + (_local21.y * _local12));
if (_local22 < _local14){
_local14 = _local22;
_local13 = _local15;
};
_local15++;
};
_local10 = _arg1.m_R;
_local16 = (_arg1.m_position.x + ((_local10.col1.x * _local4[_arg2].x) + (_local10.col2.x * _local4[_arg2].y)));
_local17 = (_arg1.m_position.y + ((_local10.col1.y * _local4[_arg2].x) + (_local10.col2.y * _local4[_arg2].y)));
_local10 = _arg3.m_R;
_local18 = (_arg3.m_position.x + ((_local10.col1.x * _local6[_local13].x) + (_local10.col2.x * _local6[_local13].y)));
_local19 = (_arg3.m_position.y + ((_local10.col1.y * _local6[_local13].x) + (_local10.col2.y * _local6[_local13].y)));
_local18 = (_local18 - _local16);
_local19 = (_local19 - _local17);
_local20 = ((_local18 * _local7) + (_local19 * _local8));
return (_local20);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local3 = _arg2.minVertex;
_local4 = _arg1.maxVertex;
_local5 = (_local3.x - _local4.x);
_local6 = (_local3.y - _local4.y);
_local3 = _arg1.minVertex;
_local4 = _arg2.maxVertex;
_local7 = (_local3.x - _local4.x);
_local8 = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolyShape, _arg3:int, _arg4:b2PolyShape):void{
var _local5:int;
var _local6:Array;
var _local7:int;
var _local8:Array;
var _local9:int;
var _local10:int;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:b2Mat22;
var _local19:Number;
var _local20:Number;
var _local21:int;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:ClipVertex;
var _local26:int;
var _local27:int;
var _local28:Number;
var _local29:Number;
var _local30:Number;
_local5 = _arg2.m_vertexCount;
_local6 = _arg2.m_vertices;
_local7 = _arg4.m_vertexCount;
_local8 = _arg4.m_vertices;
_local9 = _arg3;
_local10 = (((_arg3 + 1) == _local5)) ? 0 : (_arg3 + 1);
_local11 = _local6[_local10];
_local12 = _local11.x;
_local13 = _local11.y;
_local11 = _local6[_local9];
_local12 = (_local12 - _local11.x);
_local13 = (_local13 - _local11.y);
_local14 = _local12;
_local12 = _local13;
_local13 = -(_local14);
_local15 = (1 / Math.sqrt(((_local12 * _local12) + (_local13 * _local13))));
_local12 = (_local12 * _local15);
_local13 = (_local13 * _local15);
_local16 = _local12;
_local17 = _local13;
_local14 = _local16;
_local18 = _arg2.m_R;
_local16 = ((_local18.col1.x * _local14) + (_local18.col2.x * _local17));
_local17 = ((_local18.col1.y * _local14) + (_local18.col2.y * _local17));
_local19 = _local16;
_local20 = _local17;
_local18 = _arg4.m_R;
_local14 = ((_local19 * _local18.col1.x) + (_local20 * _local18.col1.y));
_local20 = ((_local19 * _local18.col2.x) + (_local20 * _local18.col2.y));
_local19 = _local14;
_local23 = Number.MAX_VALUE;
_local24 = 0;
while (_local24 < _local7) {
_local26 = _local24;
_local27 = (((_local24 + 1) < _local7)) ? (_local24 + 1) : 0;
_local11 = _local8[_local27];
_local28 = _local11.x;
_local29 = _local11.y;
_local11 = _local8[_local26];
_local28 = (_local28 - _local11.x);
_local29 = (_local29 - _local11.y);
_local14 = _local28;
_local28 = _local29;
_local29 = -(_local14);
_local15 = (1 / Math.sqrt(((_local28 * _local28) + (_local29 * _local29))));
_local28 = (_local28 * _local15);
_local29 = (_local29 * _local15);
_local30 = ((_local28 * _local19) + (_local29 * _local20));
if (_local30 < _local23){
_local23 = _local30;
_local21 = _local26;
_local22 = _local27;
};
_local24++;
};
_local25 = _arg1[0];
_local11 = _local25.v;
_local11.SetV(_local8[_local21]);
_local11.MulM(_arg4.m_R);
_local11.Add(_arg4.m_position);
_local25.id.features.referenceFace = _arg3;
_local25.id.features.incidentEdge = _local21;
_local25.id.features.incidentVertex = _local21;
_local25 = _arg1[1];
_local11 = _local25.v;
_local11.SetV(_local8[_local22]);
_local11.MulM(_arg4.m_R);
_local11.Add(_arg4.m_position);
_local25.id.features.referenceFace = _arg3;
_local25.id.features.incidentEdge = _local21;
_local25.id.features.incidentVertex = _local22;
}
public static function b2CollidePolyAndCircle(_arg1:b2Manifold, _arg2:b2PolyShape, _arg3:b2CircleShape, _arg4:Boolean):void{
var _local5:b2ContactPoint;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:Number;
var _local12:Number;
var _local13:int;
var _local14:Number;
var _local15:Number;
var _local16:int;
var _local17:int;
var _local18:int;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:b2Vec2;
_arg1.pointCount = 0;
_local8 = (_arg3.m_position.x - _arg2.m_position.x);
_local9 = (_arg3.m_position.y - _arg2.m_position.y);
_local10 = _arg2.m_R;
_local11 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local9 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = _local11;
_local13 = 0;
_local14 = -(Number.MAX_VALUE);
_local15 = _arg3.m_radius;
_local16 = 0;
while (_local16 < _arg2.m_vertexCount) {
_local25 = ((_arg2.m_normals[_local16].x * (_local8 - _arg2.m_vertices[_local16].x)) + (_arg2.m_normals[_local16].y * (_local9 - _arg2.m_vertices[_local16].y)));
if (_local25 > _local15){
return;
};
if (_local25 > _local14){
_local14 = _local25;
_local13 = _local16;
};
_local16++;
};
if (_local14 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local26 = _arg2.m_normals[_local13];
_arg1.normal.x = ((_local10.col1.x * _local26.x) + (_local10.col2.x * _local26.y));
_arg1.normal.y = ((_local10.col1.y * _local26.x) + (_local10.col2.y * _local26.y));
_local5 = _arg1.points[0];
_local5.id.features.incidentEdge = _local13;
_local5.id.features.incidentVertex = b2_nullFeature;
_local5.id.features.referenceFace = b2_nullFeature;
_local5.id.features.flip = 0;
_local5.position.x = (_arg3.m_position.x - (_local15 * _arg1.normal.x));
_local5.position.y = (_arg3.m_position.y - (_local15 * _arg1.normal.y));
_local5.separation = (_local14 - _local15);
return;
};
_local17 = _local13;
_local18 = (((_local17 + 1) < _arg2.m_vertexCount)) ? (_local17 + 1) : 0;
_local19 = (_arg2.m_vertices[_local18].x - _arg2.m_vertices[_local17].x);
_local20 = (_arg2.m_vertices[_local18].y - _arg2.m_vertices[_local17].y);
_local21 = Math.sqrt(((_local19 * _local19) + (_local20 * _local20)));
_local19 = (_local19 / _local21);
_local20 = (_local20 / _local21);
if (_local21 < Number.MIN_VALUE){
_local6 = (_local8 - _arg2.m_vertices[_local17].x);
_local7 = (_local9 - _arg2.m_vertices[_local17].y);
_local12 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
_local6 = (_local6 / _local12);
_local7 = (_local7 / _local12);
if (_local12 > _local15){
return;
};
_arg1.pointCount = 1;
_arg1.normal.Set(((_local10.col1.x * _local6) + (_local10.col2.x * _local7)), ((_local10.col1.y * _local6) + (_local10.col2.y * _local7)));
_local5 = _arg1.points[0];
_local5.id.features.incidentEdge = b2_nullFeature;
_local5.id.features.incidentVertex = _local17;
_local5.id.features.referenceFace = b2_nullFeature;
_local5.id.features.flip = 0;
_local5.position.x = (_arg3.m_position.x - (_local15 * _arg1.normal.x));
_local5.position.y = (_arg3.m_position.y - (_local15 * _arg1.normal.y));
_local5.separation = (_local12 - _local15);
return;
};
_local22 = (((_local8 - _arg2.m_vertices[_local17].x) * _local19) + ((_local9 - _arg2.m_vertices[_local17].y) * _local20));
_local5 = _arg1.points[0];
_local5.id.features.incidentEdge = b2_nullFeature;
_local5.id.features.incidentVertex = b2_nullFeature;
_local5.id.features.referenceFace = b2_nullFeature;
_local5.id.features.flip = 0;
if (_local22 <= 0){
_local23 = _arg2.m_vertices[_local17].x;
_local24 = _arg2.m_vertices[_local17].y;
_local5.id.features.incidentVertex = _local17;
} else {
if (_local22 >= _local21){
_local23 = _arg2.m_vertices[_local18].x;
_local24 = _arg2.m_vertices[_local18].y;
_local5.id.features.incidentVertex = _local18;
} else {
_local23 = ((_local19 * _local22) + _arg2.m_vertices[_local17].x);
_local24 = ((_local20 * _local22) + _arg2.m_vertices[_local17].y);
_local5.id.features.incidentEdge = _local17;
};
};
_local6 = (_local8 - _local23);
_local7 = (_local9 - _local24);
_local12 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
_local6 = (_local6 / _local12);
_local7 = (_local7 / _local12);
if (_local12 > _local15){
return;
};
_arg1.pointCount = 1;
_arg1.normal.Set(((_local10.col1.x * _local6) + (_local10.col2.x * _local7)), ((_local10.col1.y * _local6) + (_local10.col2.y * _local7)));
_local5.position.x = (_arg3.m_position.x - (_local15 * _arg1.normal.x));
_local5.position.y = (_arg3.m_position.y - (_local15 * _arg1.normal.y));
_local5.separation = (_local12 - _local15);
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolyShape, _arg3:b2PolyShape, _arg4:Boolean):Number{
var _local5:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:int;
var _local11:Number;
var _local12:int;
var _local13:Number;
var _local14:int;
var _local15:Number;
var _local16:int;
var _local17:Number;
var _local18:int;
var _local19:Number;
var _local20:int;
var _local21:Number;
_local5 = _arg2.m_vertexCount;
_local6 = (_arg3.m_position.x - _arg2.m_position.x);
_local7 = (_arg3.m_position.y - _arg2.m_position.y);
_local8 = ((_local6 * _arg2.m_R.col1.x) + (_local7 * _arg2.m_R.col1.y));
_local9 = ((_local6 * _arg2.m_R.col2.x) + (_local7 * _arg2.m_R.col2.y));
_local10 = 0;
_local11 = -(Number.MAX_VALUE);
_local12 = 0;
while (_local12 < _local5) {
_local21 = ((_arg2.m_normals[_local12].x * _local8) + (_arg2.m_normals[_local12].y * _local9));
if (_local21 > _local11){
_local11 = _local21;
_local10 = _local12;
};
_local12++;
};
_local13 = EdgeSeparation(_arg2, _local10, _arg3);
if ((((_local13 > 0)) && ((_arg4 == false)))){
return (_local13);
};
_local14 = (((_local10 - 1) >= 0)) ? (_local10 - 1) : (_local5 - 1);
_local15 = EdgeSeparation(_arg2, _local14, _arg3);
if ((((_local15 > 0)) && ((_arg4 == false)))){
return (_local15);
};
_local16 = (((_local10 + 1) < _local5)) ? (_local10 + 1) : 0;
_local17 = EdgeSeparation(_arg2, _local16, _arg3);
if ((((_local17 > 0)) && ((_arg4 == false)))){
return (_local17);
};
if ((((_local15 > _local13)) && ((_local15 > _local17)))){
_local20 = -1;
_local18 = _local14;
_local19 = _local15;
} else {
if (_local17 > _local13){
_local20 = 1;
_local18 = _local16;
_local19 = _local17;
} else {
_arg1[0] = _local10;
return (_local13);
};
};
while (true) {
if (_local20 == -1){
_local10 = (((_local18 - 1) >= 0)) ? (_local18 - 1) : (_local5 - 1);
} else {
_local10 = (((_local18 + 1) < _local5)) ? (_local18 + 1) : 0;
};
_local13 = EdgeSeparation(_arg2, _local10, _arg3);
if ((((_local13 > 0)) && ((_arg4 == false)))){
return (_local13);
};
if (_local13 > _local19){
_local18 = _local10;
_local19 = _local13;
} else {
break;
};
};
_arg1[0] = _local18;
return (_local19);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:int;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
_local5 = 0;
_local6 = _arg2[0].v;
_local7 = _arg2[1].v;
_local8 = (b2Math.b2Dot(_arg3, _arg2[0].v) - _arg4);
_local9 = (b2Math.b2Dot(_arg3, _arg2[1].v) - _arg4);
if (_local8 <= 0){
var _temp1 = _local5;
_local5 = (_local5 + 1);
var _local12 = _temp1;
_arg1[_local12] = _arg2[0];
};
if (_local9 <= 0){
var _temp2 = _local5;
_local5 = (_local5 + 1);
_local12 = _temp2;
_arg1[_local12] = _arg2[1];
};
if ((_local8 * _local9) < 0){
_local10 = (_local8 / (_local8 - _local9));
_local11 = _arg1[_local5].v;
_local11.x = (_local6.x + (_local10 * (_local7.x - _local6.x)));
_local11.y = (_local6.y + (_local10 * (_local7.y - _local6.y)));
if (_local8 > 0){
_arg1[_local5].id = _arg2[0].id;
} else {
_arg1[_local5].id = _arg2[1].id;
};
_local5++;
};
return (_local5);
}
public static function b2CollidePoly(_arg1:b2Manifold, _arg2:b2PolyShape, _arg3:b2PolyShape, _arg4:Boolean):void{
var _local5:int;
var _local6:Array;
var _local7:Number;
var _local8:int;
var _local9:Array;
var _local10:Number;
var _local11:b2PolyShape;
var _local12:b2PolyShape;
var _local13:int;
var _local14:int;
var _local15:Number;
var _local16:Number;
var _local17:Array;
var _local18:int;
var _local19:Array;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:b2Mat22;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Array;
var _local39:Array;
var _local40:int;
var _local41:int;
var _local42:int;
var _local43:b2Vec2;
var _local44:Number;
var _local45:b2ContactPoint;
_arg1.pointCount = 0;
_local5 = 0;
_local6 = [_local5];
_local7 = FindMaxSeparation(_local6, _arg2, _arg3, _arg4);
_local5 = _local6[0];
if ((((_local7 > 0)) && ((_arg4 == false)))){
return;
};
_local8 = 0;
_local9 = [_local8];
_local10 = FindMaxSeparation(_local9, _arg3, _arg2, _arg4);
_local8 = _local9[0];
if ((((_local10 > 0)) && ((_arg4 == false)))){
return;
};
_local15 = 0.98;
_local16 = 0.001;
if (_local10 > ((_local15 * _local7) + _local16)){
_local11 = _arg3;
_local12 = _arg2;
_local13 = _local8;
_local14 = 1;
} else {
_local11 = _arg2;
_local12 = _arg3;
_local13 = _local5;
_local14 = 0;
};
_local17 = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local17, _local11, _local13, _local12);
_local18 = _local11.m_vertexCount;
_local19 = _local11.m_vertices;
_local20 = _local19[_local13];
_local21 = (((_local13 + 1) < _local18)) ? _local19[(_local13 + 1)] : _local19[0];
_local22 = (_local21.x - _local20.x);
_local23 = (_local21.y - _local20.y);
_local24 = (_local21.x - _local20.x);
_local25 = (_local21.y - _local20.y);
_local26 = _local24;
_local27 = _local11.m_R;
_local24 = ((_local27.col1.x * _local26) + (_local27.col2.x * _local25));
_local25 = ((_local27.col1.y * _local26) + (_local27.col2.y * _local25));
_local28 = (1 / Math.sqrt(((_local24 * _local24) + (_local25 * _local25))));
_local24 = (_local24 * _local28);
_local25 = (_local25 * _local28);
_local29 = _local24;
_local30 = _local25;
_local26 = _local29;
_local29 = _local30;
_local30 = -(_local26);
_local31 = _local20.x;
_local32 = _local20.y;
_local26 = _local31;
_local27 = _local11.m_R;
_local31 = ((_local27.col1.x * _local26) + (_local27.col2.x * _local32));
_local32 = ((_local27.col1.y * _local26) + (_local27.col2.y * _local32));
_local31 = (_local31 + _local11.m_position.x);
_local32 = (_local32 + _local11.m_position.y);
_local33 = _local21.x;
_local34 = _local21.y;
_local26 = _local33;
_local27 = _local11.m_R;
_local33 = ((_local27.col1.x * _local26) + (_local27.col2.x * _local34));
_local34 = ((_local27.col1.y * _local26) + (_local27.col2.y * _local34));
_local33 = (_local33 + _local11.m_position.x);
_local34 = (_local34 + _local11.m_position.y);
_local35 = ((_local29 * _local31) + (_local30 * _local32));
_local36 = -(((_local24 * _local31) + (_local25 * _local32)));
_local37 = ((_local24 * _local33) + (_local25 * _local34));
_local38 = [new ClipVertex(), new ClipVertex()];
_local39 = [new ClipVertex(), new ClipVertex()];
b2CollidePolyTempVec.Set(-(_local24), -(_local25));
_local40 = ClipSegmentToLine(_local38, _local17, b2CollidePolyTempVec, _local36);
if (_local40 < 2){
return;
};
b2CollidePolyTempVec.Set(_local24, _local25);
_local40 = ClipSegmentToLine(_local39, _local38, b2CollidePolyTempVec, _local37);
if (_local40 < 2){
return;
};
if (_local14){
_arg1.normal.Set(-(_local29), -(_local30));
} else {
_arg1.normal.Set(_local29, _local30);
};
_local41 = 0;
_local42 = 0;
while (_local42 < b2Settings.b2_maxManifoldPoints) {
_local43 = _local39[_local42].v;
_local44 = (((_local29 * _local43.x) + (_local30 * _local43.y)) - _local35);
if ((((_local44 <= 0)) || ((_arg4 == true)))){
_local45 = _arg1.points[_local41];
_local45.separation = _local44;
_local45.position.SetV(_local39[_local42].v);
_local45.id.Set(_local39[_local42].id);
_local45.id.features.flip = _local14;
_local41++;
};
_local42++;
};
_arg1.pointCount = _local41;
}
public static function b2CollideCircle(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2CircleShape, _arg4:Boolean):void{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2ContactPoint;
var _local11:Number;
var _local12:Number;
_arg1.pointCount = 0;
_local5 = (_arg3.m_position.x - _arg2.m_position.x);
_local6 = (_arg3.m_position.y - _arg2.m_position.y);
_local7 = ((_local5 * _local5) + (_local6 * _local6));
_local8 = (_arg2.m_radius + _arg3.m_radius);
if ((((_local7 > (_local8 * _local8))) && ((_arg4 == false)))){
return;
};
if (_local7 < Number.MIN_VALUE){
_local9 = -(_local8);
_arg1.normal.Set(0, 1);
} else {
_local11 = Math.sqrt(_local7);
_local9 = (_local11 - _local8);
_local12 = (1 / _local11);
_arg1.normal.x = (_local12 * _local5);
_arg1.normal.y = (_local12 * _local6);
};
_arg1.pointCount = 1;
_local10 = _arg1.points[0];
_local10.id.key = 0;
_local10.separation = _local9;
_local10.position.x = (_arg3.m_position.x - (_arg3.m_radius * _arg1.normal.x));
_local10.position.y = (_arg3.m_position.y - (_arg3.m_radius * _arg1.normal.y));
}
}
}//package Box2D.Collision
Section 22
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID;
_local1 = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function get key():uint{
return (_key);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceFace = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
}
}//package Box2D.Collision
Section 23
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ContactPoint {
public var separation:Number;
public var position:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactPoint(){
position = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 24
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var points:Array;
public var pointCount:int;
public var normal:b2Vec2;
public function b2Manifold(){
var _local1:int;
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactPoint();
_local1++;
};
normal = new b2Vec2();
}
}
}//package Box2D.Collision
Section 25
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 26
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
public class b2Pair {
public var userData;// = null
public var proxyId1:uint;
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = 0xFFFF;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = 0xFFFF;
public static var b2_tableCapacity:int = 8192;
public function b2Pair(){
userData = null;
super();
}
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 27
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 28
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_pairBufferCount:int;
public var m_hashTable:Array;
public var m_broadPhase:b2BroadPhase;
public var m_freePair:uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[(b2Settings.b2_maxPairs - 1)].next = b2Pair.b2_nullPair;
m_pairCount = 0;
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:uint;
_local4 = m_hashTable[_arg3];
while (((!((_local4 == b2Pair.b2_nullPair))) && ((Equals(m_pairs[_local4], _arg1, _arg2) == false)))) {
_local4 = m_pairs[_local4].next;
};
if (_local4 == b2Pair.b2_nullPair){
return (null);
};
return (m_pairs[_local4]);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:int;
var _local2:int;
var _local3:Array;
var _local4:b2Pair;
var _local5:b2Proxy;
var _local6:b2Proxy;
_local2 = 0;
_local3 = m_broadPhase.m_proxyPool;
_local1 = 0;
while (_local1 < m_pairBufferCount) {
_local4 = Find(m_pairBuffer[_local1].proxyId1, m_pairBuffer[_local1].proxyId2);
_local4.ClearBuffered();
_local5 = _local3[_local4.proxyId1];
_local6 = _local3[_local4.proxyId2];
if (_local4.IsRemoved()){
if (_local4.IsFinal() == true){
m_callback.PairRemoved(_local5.userData, _local6.userData, _local4.userData);
};
m_pairBuffer[_local2].proxyId1 = _local4.proxyId1;
m_pairBuffer[_local2].proxyId2 = _local4.proxyId2;
_local2++;
} else {
if (_local4.IsFinal() == false){
_local4.userData = m_callback.PairAdded(_local5.userData, _local6.userData);
_local4.SetFinal();
};
};
_local1++;
};
_local1 = 0;
while (_local1 < _local2) {
RemovePair(m_pairBuffer[_local1].proxyId1, m_pairBuffer[_local1].proxyId2);
_local1++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2Pair;
_local3 = Find(_arg1, _arg2);
if (_local3 == null){
return;
};
if (_local3.IsBuffered() == false){
_local3.SetBuffered();
m_pairBuffer[m_pairBufferCount].proxyId1 = _local3.proxyId1;
m_pairBuffer[m_pairBufferCount].proxyId2 = _local3.proxyId2;
m_pairBufferCount++;
};
_local3.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:uint;
var _local4:uint;
var _local5:b2Pair;
var _local6:uint;
var _local7:uint;
var _local8:b2Pair;
var _local9:*;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local4 = m_hashTable[_local3];
_local5 = null;
while (_local4 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local4], _arg1, _arg2)){
_local7 = _local4;
if (_local5){
_local5.next = m_pairs[_local4].next;
} else {
m_hashTable[_local3] = m_pairs[_local4].next;
};
_local8 = m_pairs[_local7];
_local9 = _local8.userData;
_local8.next = m_freePair;
_local8.proxyId1 = b2Pair.b2_nullProxy;
_local8.proxyId2 = b2Pair.b2_nullProxy;
_local8.userData = null;
_local8.status = 0;
m_freePair = _local7;
m_pairCount--;
return (_local9);
} else {
_local5 = m_pairs[_local4];
_local4 = _local5.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2Pair;
_local3 = AddPair(_arg1, _arg2);
if (_local3.IsBuffered() == false){
_local3.SetBuffered();
m_pairBuffer[m_pairBufferCount].proxyId1 = _local3.proxyId1;
m_pairBuffer[m_pairBufferCount].proxyId2 = _local3.proxyId2;
m_pairBufferCount++;
};
_local3.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:b2Pair;
var _local5:uint;
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
_local5 = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ValidateTable():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint;
_local3 = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 29
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var lowerBounds:Array;
public var upperBounds:Array;
public var userData;// = null
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
userData = null;
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 30
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var v:b2Vec2;
public var id:b2ContactID;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 31
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceFace:int;
public var _incidentEdge:int;
public var _flip:int;
public var _incidentVertex:int;
public var _m_id:b2ContactID;
public function get referenceFace():int{
return (_referenceFace);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceFace(_arg1:int):void{
_referenceFace = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceFace & 0xFF));
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 32
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function Set(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
_local2 = Math.cos(_arg1);
_local3 = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = col1.x;
_local3 = col2.x;
_local4 = col1.y;
_local5 = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = col1.x;
_local5 = col2.x;
_local6 = col1.y;
_local7 = col2.y;
_local8 = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 33
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:*;
_local3 = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22;
_local2 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2;
_local2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2Mat22;
_local3 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
_local4 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
_local5 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean;
_local2 = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 34
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var x:Number;
public var y:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function SetZero():void{
x = 0;
y = 0;
}
public function CrossVF(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function Abs():void{
x = Math.abs(x);
y = Math.abs(y);
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number;
_local2 = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number;
_local2 = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function Normalize():Number{
var _local1:Number;
var _local2:Number;
_local1 = Length();
if (_local1 < Number.MIN_VALUE){
return (0);
};
_local2 = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function CrossFV(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 35
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_lengthUnitsPerMeter:Number = 30;
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.3;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.15;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxShapesPerBody:int = 64;
public static const b2_maxProxies:int = 0x0400;
public static const b2_velocityThreshold:Number = 30;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 8192;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_massUnitsPerKilogram:Number = 1;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearCorrection:Number = 6;
public static const b2_maxPolyVertices:int = 8;
public static const b2_timeUnitsPerSecond:Number = 1;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 36
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleContact extends b2Contact {
public var m_manifold:Array;
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifold = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold[0].pointCount = 0;
m_manifold[0].points[0].normalImpulse = 0;
m_manifold[0].points[0].tangentImpulse = 0;
}
override public function GetManifolds():Array{
return (m_manifold);
}
override public function Evaluate():void{
b2Collision.b2CollideCircle(m_manifold[0], (m_shape1 as b2CircleShape), (m_shape2 as b2CircleShape), false);
if (m_manifold[0].pointCount > 0){
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 37
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactNode;
public var m_node2:b2ContactNode;
public var m_restitution:Number;
public var m_flags:uint;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public static var e_islandFlag:uint = 1;
public static var e_destroyFlag:uint = 2;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactNode();
m_node2 = new b2ContactNode();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function GetManifolds():Array{
return (null);
}
public function Evaluate():void{
}
public static function InitializeRegisters():void{
var _local1:int;
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
_local1 = 0;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polyShape, b2Shape.e_circleShape);
AddType(b2PolyContact.Create, b2PolyContact.Destroy, b2Shape.e_polyShape, b2Shape.e_polyShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
var _local3:int;
var _local4:int;
var _local5:*;
if (_arg1.GetManifoldCount() > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
_local3 = _arg1.m_shape1.m_type;
_local4 = _arg1.m_shape2.m_type;
_local5 = s_registers[_local3][_local4].destroyFcn;
_local5(_arg1, _arg2);
}
public static function AddType(_arg1, _arg2, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local4:int;
var _local5:int;
var _local6:*;
var _local7:b2Contact;
var _local8:int;
var _local9:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
_local4 = _arg1.m_type;
_local5 = _arg2.m_type;
_local6 = s_registers[_local4][_local5].createFcn;
if (_local6){
if (s_registers[_local4][_local5].primary){
return (_local6(_arg1, _arg2, _arg3));
};
_local7 = _local6(_arg2, _arg1, _arg3);
_local8 = 0;
while (_local8 < _local7.GetManifoldCount()) {
_local9 = _local7.GetManifolds()[_local8];
_local7.GetManifolds()[_local8].normal = _local9.normal.Negative();
_local8++;
};
return (_local7);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 38
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var normal:b2Vec2;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
var _local1:int;
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var separation:Number;
public var positionImpulse:Number;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var tangentMass:Number;
public var normalMass:Number;
public var velocityBias:Number;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 40
//b2ContactNode (Box2D.Dynamics.Contacts.b2ContactNode)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactNode {
public var next:b2ContactNode;
public var other:b2Body;
public var contact:b2Contact;
public var prev:b2ContactNode;
}
}//package Box2D.Dynamics.Contacts
Section 41
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn;
public var destroyFcn;
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_constraintCount:int;
public var m_constraints:Array;
public var m_allocator;
public function b2ContactSolver(_arg1:Array, _arg2:int, _arg3){
var _local4:int;
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
var _local8:b2Contact;
var _local9:b2Body;
var _local10:b2Body;
var _local11:int;
var _local12:Array;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:int;
var _local22:b2Manifold;
var _local23:Number;
var _local24:Number;
var _local25:b2ContactConstraint;
var _local26:uint;
var _local27:b2ContactPoint;
var _local28:b2ContactConstraintPoint;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
m_constraints = new Array();
super();
m_allocator = _arg3;
m_constraintCount = 0;
_local4 = 0;
while (_local4 < _arg2) {
m_constraintCount = (m_constraintCount + _arg1[_local4].GetManifoldCount());
_local4++;
};
_local4 = 0;
while (_local4 < m_constraintCount) {
m_constraints[_local4] = new b2ContactConstraint();
_local4++;
};
_local7 = 0;
_local4 = 0;
while (_local4 < _arg2) {
_local8 = _arg1[_local4];
_local9 = _local8.m_shape1.m_body;
_local10 = _local8.m_shape2.m_body;
_local11 = _local8.GetManifoldCount();
_local12 = _local8.GetManifolds();
_local13 = _local8.m_friction;
_local14 = _local8.m_restitution;
_local15 = _local9.m_linearVelocity.x;
_local16 = _local9.m_linearVelocity.y;
_local17 = _local10.m_linearVelocity.x;
_local18 = _local10.m_linearVelocity.y;
_local19 = _local9.m_angularVelocity;
_local20 = _local10.m_angularVelocity;
_local21 = 0;
while (_local21 < _local11) {
_local22 = _local12[_local21];
_local23 = _local22.normal.x;
_local24 = _local22.normal.y;
_local25 = m_constraints[_local7];
_local25.body1 = _local9;
_local25.body2 = _local10;
_local25.manifold = _local22;
_local25.normal.x = _local23;
_local25.normal.y = _local24;
_local25.pointCount = _local22.pointCount;
_local25.friction = _local13;
_local25.restitution = _local14;
_local26 = 0;
while (_local26 < _local25.pointCount) {
_local27 = _local22.points[_local26];
_local28 = _local25.points[_local26];
_local28.normalImpulse = _local27.normalImpulse;
_local28.tangentImpulse = _local27.tangentImpulse;
_local28.separation = _local27.separation;
_local29 = (_local27.position.x - _local9.m_position.x);
_local30 = (_local27.position.y - _local9.m_position.y);
_local31 = (_local27.position.x - _local10.m_position.x);
_local32 = (_local27.position.y - _local10.m_position.y);
_local5 = _local28.localAnchor1;
_local6 = _local9.m_R;
_local5.x = ((_local29 * _local6.col1.x) + (_local30 * _local6.col1.y));
_local5.y = ((_local29 * _local6.col2.x) + (_local30 * _local6.col2.y));
_local5 = _local28.localAnchor2;
_local6 = _local10.m_R;
_local5.x = ((_local31 * _local6.col1.x) + (_local32 * _local6.col1.y));
_local5.y = ((_local31 * _local6.col2.x) + (_local32 * _local6.col2.y));
_local33 = ((_local29 * _local29) + (_local30 * _local30));
_local34 = ((_local31 * _local31) + (_local32 * _local32));
_local35 = ((_local29 * _local23) + (_local30 * _local24));
_local36 = ((_local31 * _local23) + (_local32 * _local24));
_local37 = (_local9.m_invMass + _local10.m_invMass);
_local37 = (_local37 + ((_local9.m_invI * (_local33 - (_local35 * _local35))) + (_local10.m_invI * (_local34 - (_local36 * _local36)))));
_local28.normalMass = (1 / _local37);
_local38 = _local24;
_local39 = -(_local23);
_local40 = ((_local29 * _local38) + (_local30 * _local39));
_local41 = ((_local31 * _local38) + (_local32 * _local39));
_local42 = (_local9.m_invMass + _local10.m_invMass);
_local42 = (_local42 + ((_local9.m_invI * (_local33 - (_local40 * _local40))) + (_local10.m_invI * (_local34 - (_local41 * _local41)))));
_local28.tangentMass = (1 / _local42);
_local28.velocityBias = 0;
if (_local28.separation > 0){
_local28.velocityBias = (-60 * _local28.separation);
};
_local43 = (((_local17 + (-(_local20) * _local32)) - _local15) - (-(_local19) * _local30));
_local44 = (((_local18 + (_local20 * _local31)) - _local16) - (_local19 * _local29));
_local45 = ((_local25.normal.x * _local43) + (_local25.normal.y * _local44));
if (_local45 < -(b2Settings.b2_velocityThreshold)){
_local28.velocityBias = (_local28.velocityBias + (-(_local25.restitution) * _local45));
};
_local26++;
};
_local7++;
_local21++;
};
_local4++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:int;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:int;
var _local22:int;
var _local23:b2ContactConstraintPoint;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
_local2 = 0;
_local5 = 0;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_position;
_local10 = _local7.m_rotation;
_local11 = _local8.m_position;
_local12 = _local8.m_rotation;
_local13 = _local7.m_invMass;
_local14 = _local7.m_invI;
_local15 = _local8.m_invMass;
_local16 = _local8.m_invI;
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local18;
_local20 = -(_local17);
_local21 = _local6.pointCount;
_local22 = 0;
while (_local22 < _local21) {
_local23 = _local6.points[_local22];
_local3 = _local7.m_R;
_local4 = _local23.localAnchor1;
_local24 = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local25 = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local3 = _local8.m_R;
_local4 = _local23.localAnchor2;
_local26 = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local27 = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local28 = (_local9.x + _local24);
_local29 = (_local9.y + _local25);
_local30 = (_local11.x + _local26);
_local31 = (_local11.y + _local27);
_local32 = (_local30 - _local28);
_local33 = (_local31 - _local29);
_local34 = (((_local32 * _local17) + (_local33 * _local18)) + _local23.separation);
_local2 = b2Math.b2Min(_local2, _local34);
_local35 = (_arg1 * b2Math.b2Clamp((_local34 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local36 = (-(_local23.normalMass) * _local35);
_local37 = _local23.positionImpulse;
_local23.positionImpulse = b2Math.b2Max((_local37 + _local36), 0);
_local36 = (_local23.positionImpulse - _local37);
_local38 = (_local36 * _local17);
_local39 = (_local36 * _local18);
_local9.x = (_local9.x - (_local13 * _local38));
_local9.y = (_local9.y - (_local13 * _local39));
_local10 = (_local10 - (_local14 * ((_local24 * _local39) - (_local25 * _local38))));
_local7.m_R.Set(_local10);
_local11.x = (_local11.x + (_local15 * _local38));
_local11.y = (_local11.y + (_local15 * _local39));
_local12 = (_local12 + (_local16 * ((_local26 * _local39) - (_local27 * _local38))));
_local8.m_R.Set(_local12);
_local22++;
};
_local7.m_rotation = _local10;
_local8.m_rotation = _local12;
_local5++;
};
return ((_local2 >= -(b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:b2Mat22;
var _local14:b2Vec2;
var _local15:int;
var _local16:b2ContactConstraint;
var _local17:b2Body;
var _local18:b2Body;
var _local19:Number;
var _local20:b2Vec2;
var _local21:Number;
var _local22:b2Vec2;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:int;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_local15 = 0;
while (_local15 < m_constraintCount) {
_local16 = m_constraints[_local15];
_local17 = _local16.body1;
_local18 = _local16.body2;
_local19 = _local17.m_angularVelocity;
_local20 = _local17.m_linearVelocity;
_local21 = _local18.m_angularVelocity;
_local22 = _local18.m_linearVelocity;
_local23 = _local17.m_invMass;
_local24 = _local17.m_invI;
_local25 = _local18.m_invMass;
_local26 = _local18.m_invI;
_local27 = _local16.normal.x;
_local28 = _local16.normal.y;
_local29 = _local28;
_local30 = -(_local27);
_local31 = _local16.pointCount;
_local1 = 0;
while (_local1 < _local31) {
_local2 = _local16.points[_local1];
_local13 = _local17.m_R;
_local14 = _local2.localAnchor1;
_local3 = ((_local13.col1.x * _local14.x) + (_local13.col2.x * _local14.y));
_local4 = ((_local13.col1.y * _local14.x) + (_local13.col2.y * _local14.y));
_local13 = _local18.m_R;
_local14 = _local2.localAnchor2;
_local5 = ((_local13.col1.x * _local14.x) + (_local13.col2.x * _local14.y));
_local6 = ((_local13.col1.y * _local14.x) + (_local13.col2.y * _local14.y));
_local7 = (((_local22.x + (-(_local21) * _local6)) - _local20.x) - (-(_local19) * _local4));
_local8 = (((_local22.y + (_local21 * _local5)) - _local20.y) - (_local19 * _local3));
_local32 = ((_local7 * _local27) + (_local8 * _local28));
_local9 = (-(_local2.normalMass) * (_local32 - _local2.velocityBias));
_local10 = b2Math.b2Max((_local2.normalImpulse + _local9), 0);
_local9 = (_local10 - _local2.normalImpulse);
_local11 = (_local9 * _local27);
_local12 = (_local9 * _local28);
_local20.x = (_local20.x - (_local23 * _local11));
_local20.y = (_local20.y - (_local23 * _local12));
_local19 = (_local19 - (_local24 * ((_local3 * _local12) - (_local4 * _local11))));
_local22.x = (_local22.x + (_local25 * _local11));
_local22.y = (_local22.y + (_local25 * _local12));
_local21 = (_local21 + (_local26 * ((_local5 * _local12) - (_local6 * _local11))));
_local2.normalImpulse = _local10;
_local7 = (((_local22.x + (-(_local21) * _local6)) - _local20.x) - (-(_local19) * _local4));
_local8 = (((_local22.y + (_local21 * _local5)) - _local20.y) - (_local19 * _local3));
_local33 = ((_local7 * _local29) + (_local8 * _local30));
_local9 = (_local2.tangentMass * -(_local33));
_local34 = (_local16.friction * _local2.normalImpulse);
_local10 = b2Math.b2Clamp((_local2.tangentImpulse + _local9), -(_local34), _local34);
_local9 = (_local10 - _local2.tangentImpulse);
_local11 = (_local9 * _local29);
_local12 = (_local9 * _local30);
_local20.x = (_local20.x - (_local23 * _local11));
_local20.y = (_local20.y - (_local23 * _local12));
_local19 = (_local19 - (_local24 * ((_local3 * _local12) - (_local4 * _local11))));
_local22.x = (_local22.x + (_local25 * _local11));
_local22.y = (_local22.y + (_local25 * _local12));
_local21 = (_local21 + (_local26 * ((_local5 * _local12) - (_local6 * _local11))));
_local2.tangentImpulse = _local10;
_local1++;
};
_local17.m_angularVelocity = _local19;
_local18.m_angularVelocity = _local21;
_local15++;
};
}
public function PreSolve():void{
var _local1:b2Vec2;
var _local2:b2Vec2;
var _local3:b2Mat22;
var _local4:int;
var _local5:b2ContactConstraint;
var _local6:b2Body;
var _local7:b2Body;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:int;
var _local17:int;
var _local18:b2ContactConstraintPoint;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2ContactConstraintPoint;
_local4 = 0;
while (_local4 < m_constraintCount) {
_local5 = m_constraints[_local4];
_local6 = _local5.body1;
_local7 = _local5.body2;
_local8 = _local6.m_invMass;
_local9 = _local6.m_invI;
_local10 = _local7.m_invMass;
_local11 = _local7.m_invI;
_local12 = _local5.normal.x;
_local13 = _local5.normal.y;
_local14 = _local13;
_local15 = -(_local12);
if (b2World.s_enableWarmStarting){
_local17 = _local5.pointCount;
_local16 = 0;
while (_local16 < _local17) {
_local18 = _local5.points[_local16];
_local19 = ((_local18.normalImpulse * _local12) + (_local18.tangentImpulse * _local14));
_local20 = ((_local18.normalImpulse * _local13) + (_local18.tangentImpulse * _local15));
_local3 = _local6.m_R;
_local1 = _local18.localAnchor1;
_local21 = ((_local3.col1.x * _local1.x) + (_local3.col2.x * _local1.y));
_local22 = ((_local3.col1.y * _local1.x) + (_local3.col2.y * _local1.y));
_local3 = _local7.m_R;
_local1 = _local18.localAnchor2;
_local23 = ((_local3.col1.x * _local1.x) + (_local3.col2.x * _local1.y));
_local24 = ((_local3.col1.y * _local1.x) + (_local3.col2.y * _local1.y));
_local6.m_angularVelocity = (_local6.m_angularVelocity - (_local9 * ((_local21 * _local20) - (_local22 * _local19))));
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x - (_local8 * _local19));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y - (_local8 * _local20));
_local7.m_angularVelocity = (_local7.m_angularVelocity + (_local11 * ((_local23 * _local20) - (_local24 * _local19))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x + (_local10 * _local19));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y + (_local10 * _local20));
_local18.positionImpulse = 0;
_local16++;
};
} else {
_local17 = _local5.pointCount;
_local16 = 0;
while (_local16 < _local17) {
_local25 = _local5.points[_local16];
_local25.normalImpulse = 0;
_local25.tangentImpulse = 0;
_local25.positionImpulse = 0;
_local16++;
};
};
_local4++;
};
}
public function PostSolve():void{
var _local1:int;
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ContactPoint;
var _local6:b2ContactConstraintPoint;
_local1 = 0;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
public class b2NullContact extends b2Contact {
public function b2NullContact():void{
}
override public function GetManifolds():Array{
return (null);
}
override public function Evaluate():void{
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
public var m_manifold:Array;
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifold = [new b2Manifold()];
super(_arg1, _arg2);
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polyShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold[0].pointCount = 0;
m_manifold[0].points[0].normalImpulse = 0;
m_manifold[0].points[0].tangentImpulse = 0;
}
override public function GetManifolds():Array{
return (m_manifold);
}
override public function Evaluate():void{
b2Collision.b2CollidePolyAndCircle(m_manifold[0], (m_shape1 as b2PolyShape), (m_shape2 as b2CircleShape), false);
if (m_manifold[0].pointCount > 0){
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2PolyContact (Box2D.Dynamics.Contacts.b2PolyContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolyContact extends b2Contact {
public var m_manifold:Array;
private var m0:b2Manifold;
public function b2PolyContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifold = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold[0].pointCount = 0;
}
override public function GetManifolds():Array{
return (m_manifold);
}
override public function Evaluate():void{
var _local1:b2Manifold;
var _local2:Array;
var _local3:int;
var _local4:b2ContactPoint;
var _local5:b2ContactPoint;
var _local6:Array;
var _local7:int;
var _local8:b2ContactPoint;
var _local9:uint;
var _local10:int;
var _local11:b2ContactPoint;
var _local12:b2ContactID;
_local1 = m_manifold[0];
_local2 = m0.points;
_local3 = 0;
while (_local3 < _local1.pointCount) {
_local4 = _local2[_local3];
_local5 = _local1.points[_local3];
_local4.normalImpulse = _local5.normalImpulse;
_local4.tangentImpulse = _local5.tangentImpulse;
_local4.id = _local5.id.Copy();
_local3++;
};
m0.pointCount = _local1.pointCount;
b2Collision.b2CollidePoly(_local1, (m_shape1 as b2PolyShape), (m_shape2 as b2PolyShape), false);
if (_local1.pointCount > 0){
_local6 = [false, false];
_local7 = 0;
while (_local7 < _local1.pointCount) {
_local8 = _local1.points[_local7];
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
_local9 = _local8.id.key;
_local10 = 0;
while (_local10 < m0.pointCount) {
if (_local6[_local10] == true){
} else {
_local11 = m0.points[_local10];
_local12 = _local11.id;
if (_local12.key == _local9){
_local6[_local10] = true;
_local8.normalImpulse = _local11.normalImpulse;
_local8.tangentImpulse = _local11.tangentImpulse;
break;
};
};
_local10++;
};
_local7++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_localAnchor2:b2Vec2;
public var m_mass:Number;
public var m_localAnchor1:b2Vec2;
public var m_u:b2Vec2;
public var m_impulse:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
_local2 = m_body1.m_R;
_local3 = (_arg1.anchorPoint1.x - m_body1.m_position.x);
_local4 = (_arg1.anchorPoint1.y - m_body1.m_position.y);
m_localAnchor1.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y));
m_localAnchor1.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y));
_local2 = m_body2.m_R;
_local3 = (_arg1.anchorPoint2.x - m_body2.m_position.x);
_local4 = (_arg1.anchorPoint2.y - m_body2.m_position.y);
m_localAnchor2.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y));
m_localAnchor2.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y));
_local3 = (_arg1.anchorPoint2.x - _arg1.anchorPoint1.x);
_local4 = (_arg1.anchorPoint2.y - _arg1.anchorPoint1.y);
m_length = Math.sqrt(((_local3 * _local3) + (_local4 * _local4)));
m_impulse = 0;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local2 = m_body1.m_R;
_local3 = ((_local2.col1.x * m_localAnchor1.x) + (_local2.col2.x * m_localAnchor1.y));
_local4 = ((_local2.col1.y * m_localAnchor1.x) + (_local2.col2.y * m_localAnchor1.y));
_local2 = m_body2.m_R;
_local5 = ((_local2.col1.x * m_localAnchor2.x) + (_local2.col2.x * m_localAnchor2.y));
_local6 = ((_local2.col1.y * m_localAnchor2.x) + (_local2.col2.y * m_localAnchor2.y));
_local7 = (m_body1.m_linearVelocity.x + (-(m_body1.m_angularVelocity) * _local4));
_local8 = (m_body1.m_linearVelocity.y + (m_body1.m_angularVelocity * _local3));
_local9 = (m_body2.m_linearVelocity.x + (-(m_body2.m_angularVelocity) * _local6));
_local10 = (m_body2.m_linearVelocity.y + (m_body2.m_angularVelocity * _local5));
_local11 = ((m_u.x * (_local9 - _local7)) + (m_u.y * (_local10 - _local8)));
_local12 = (-(m_mass) * _local11);
m_impulse = (m_impulse + _local12);
_local13 = (_local12 * m_u.x);
_local14 = (_local12 * m_u.y);
m_body1.m_linearVelocity.x = (m_body1.m_linearVelocity.x - (m_body1.m_invMass * _local13));
m_body1.m_linearVelocity.y = (m_body1.m_linearVelocity.y - (m_body1.m_invMass * _local14));
m_body1.m_angularVelocity = (m_body1.m_angularVelocity - (m_body1.m_invI * ((_local3 * _local14) - (_local4 * _local13))));
m_body2.m_linearVelocity.x = (m_body2.m_linearVelocity.x + (m_body2.m_invMass * _local13));
m_body2.m_linearVelocity.y = (m_body2.m_linearVelocity.y + (m_body2.m_invMass * _local14));
m_body2.m_angularVelocity = (m_body2.m_angularVelocity + (m_body2.m_invI * ((_local5 * _local14) - (_local6 * _local13))));
}
override public function GetAnchor1():b2Vec2{
return (b2Math.AddVV(m_body1.m_position, b2Math.b2MulMV(m_body1.m_R, m_localAnchor1)));
}
override public function GetAnchor2():b2Vec2{
return (b2Math.AddVV(m_body2.m_position, b2Math.b2MulMV(m_body2.m_R, m_localAnchor2)));
}
override public function PrepareVelocitySolver():void{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local1 = m_body1.m_R;
_local2 = ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y));
_local3 = ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y));
_local1 = m_body2.m_R;
_local4 = ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y));
_local5 = ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y));
m_u.x = (((m_body2.m_position.x + _local4) - m_body1.m_position.x) - _local2);
m_u.y = (((m_body2.m_position.y + _local5) - m_body1.m_position.y) - _local3);
_local6 = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local6 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local6));
} else {
m_u.SetZero();
};
_local7 = ((_local2 * m_u.y) - (_local3 * m_u.x));
_local8 = ((_local4 * m_u.y) - (_local5 * m_u.x));
m_mass = (((m_body1.m_invMass + ((m_body1.m_invI * _local7) * _local7)) + m_body2.m_invMass) + ((m_body2.m_invI * _local8) * _local8));
m_mass = (1 / m_mass);
if (b2World.s_enableWarmStarting){
_local9 = (m_impulse * m_u.x);
_local10 = (m_impulse * m_u.y);
m_body1.m_linearVelocity.x = (m_body1.m_linearVelocity.x - (m_body1.m_invMass * _local9));
m_body1.m_linearVelocity.y = (m_body1.m_linearVelocity.y - (m_body1.m_invMass * _local10));
m_body1.m_angularVelocity = (m_body1.m_angularVelocity - (m_body1.m_invI * ((_local2 * _local10) - (_local3 * _local9))));
m_body2.m_linearVelocity.x = (m_body2.m_linearVelocity.x + (m_body2.m_invMass * _local9));
m_body2.m_linearVelocity.y = (m_body2.m_linearVelocity.y + (m_body2.m_invMass * _local10));
m_body2.m_angularVelocity = (m_body2.m_angularVelocity + (m_body2.m_invI * ((_local4 * _local10) - (_local5 * _local9))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque(_arg1:Number):Number{
return (0);
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
var _local2:b2Vec2;
_local2 = new b2Vec2();
_local2.SetV(m_u);
_local2.Multiply((m_impulse * _arg1));
return (_local2);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
_local1 = m_body1.m_R;
_local2 = ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y));
_local3 = ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y));
_local1 = m_body2.m_R;
_local4 = ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y));
_local5 = ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y));
_local6 = (((m_body2.m_position.x + _local4) - m_body1.m_position.x) - _local2);
_local7 = (((m_body2.m_position.y + _local5) - m_body1.m_position.y) - _local3);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
_local6 = (_local6 / _local8);
_local7 = (_local7 / _local8);
_local9 = (_local8 - m_length);
_local9 = b2Math.b2Clamp(_local9, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local10 = (-(m_mass) * _local9);
m_u.Set(_local6, _local7);
_local11 = (_local10 * m_u.x);
_local12 = (_local10 * m_u.y);
m_body1.m_position.x = (m_body1.m_position.x - (m_body1.m_invMass * _local11));
m_body1.m_position.y = (m_body1.m_position.y - (m_body1.m_invMass * _local12));
m_body1.m_rotation = (m_body1.m_rotation - (m_body1.m_invI * ((_local2 * _local12) - (_local3 * _local11))));
m_body2.m_position.x = (m_body2.m_position.x + (m_body2.m_invMass * _local11));
m_body2.m_position.y = (m_body2.m_position.y + (m_body2.m_invMass * _local12));
m_body2.m_rotation = (m_body2.m_rotation + (m_body2.m_invI * ((_local4 * _local12) - (_local5 * _local11))));
m_body1.m_R.Set(m_body1.m_rotation);
m_body2.m_R.Set(m_body2.m_rotation);
return ((b2Math.b2Abs(_local9) < b2Settings.b2_linearSlop));
}
}
}//package Box2D.Dynamics.Joints
Section 47
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2DistanceJointDef extends b2JointDef {
public var anchorPoint2:b2Vec2;
public var anchorPoint1:b2Vec2;
public function b2DistanceJointDef(){
anchorPoint1 = new b2Vec2();
anchorPoint2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
}
}
}//package Box2D.Dynamics.Joints
Section 48
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_impulse:Number;
public var m_mass:Number;
public var m_prismatic1:b2PrismaticJoint;
public var m_prismatic2:b2PrismaticJoint;
public var m_ground1:b2Body;
public var m_ground2:b2Body;
public var m_constant:Number;
public var m_revolute1:b2RevoluteJoint;
public var m_revolute2:b2RevoluteJoint;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local2:Number;
var _local3:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_arg1.joint1.m_type == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local2 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local2 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_arg1.joint2.m_type == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local3 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local3 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local2 + (m_ratio * _local3));
m_impulse = 0;
}
override public function GetAnchor1():b2Vec2{
var _local1:b2Mat22;
_local1 = m_body1.m_R;
return (new b2Vec2((m_body1.m_position.x + ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y))), (m_body1.m_position.y + ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y)))));
}
override public function GetAnchor2():b2Vec2{
var _local1:b2Mat22;
_local1 = m_body2.m_R;
return (new b2Vec2((m_body2.m_position.x + ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y))), (m_body2.m_position.y + ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y)))));
}
override public function PrepareVelocitySolver():void{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:b2Mat22;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
_local1 = m_ground1;
_local2 = m_ground2;
_local3 = m_body1;
_local4 = m_body2;
_local12 = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local12 = (_local12 + _local3.m_invI);
} else {
_local9 = _local1.m_R;
_local10 = m_prismatic1.m_localXAxis1;
_local5 = ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y));
_local6 = ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y));
_local9 = _local3.m_R;
_local7 = ((_local9.col1.x * m_localAnchor1.x) + (_local9.col2.x * m_localAnchor1.y));
_local8 = ((_local9.col1.y * m_localAnchor1.x) + (_local9.col2.y * m_localAnchor1.y));
_local11 = ((_local7 * _local6) - (_local8 * _local5));
m_J.linear1.Set(-(_local5), -(_local6));
m_J.angular1 = -(_local11);
_local12 = (_local12 + (_local3.m_invMass + ((_local3.m_invI * _local11) * _local11)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local12 = (_local12 + ((m_ratio * m_ratio) * _local4.m_invI));
} else {
_local9 = _local2.m_R;
_local10 = m_prismatic2.m_localXAxis1;
_local5 = ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y));
_local6 = ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y));
_local9 = _local4.m_R;
_local7 = ((_local9.col1.x * m_localAnchor2.x) + (_local9.col2.x * m_localAnchor2.y));
_local8 = ((_local9.col1.y * m_localAnchor2.x) + (_local9.col2.y * m_localAnchor2.y));
_local11 = ((_local7 * _local6) - (_local8 * _local5));
m_J.linear2.Set((-(m_ratio) * _local5), (-(m_ratio) * _local6));
m_J.angular2 = (-(m_ratio) * _local11);
_local12 = (_local12 + ((m_ratio * m_ratio) * (_local4.m_invMass + ((_local4.m_invI * _local11) * _local11))));
};
m_mass = (1 / _local12);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * m_impulse) * m_J.linear1.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * m_impulse) * m_J.linear1.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * m_impulse) * m_J.angular1));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * m_impulse) * m_J.linear2.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * m_impulse) * m_J.linear2.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * m_impulse) * m_J.angular2));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2());
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local1 = 0;
_local2 = m_body1;
_local3 = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
_local6 = (m_constant - (_local4 + (m_ratio * _local5)));
_local7 = (-(m_mass) * _local6);
_local2.m_position.x = (_local2.m_position.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_position.y = (_local2.m_position.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_rotation = (_local2.m_rotation + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_position.x = (_local3.m_position.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_position.y = (_local3.m_position.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_rotation = (_local3.m_rotation + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.m_R.Set(_local2.m_rotation);
_local3.m_R.Set(_local3.m_rotation);
return ((_local1 < b2Settings.b2_linearSlop));
}
override public function GetReactionTorque(_arg1:Number):Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local5 = (-(m_mass) * _local4);
m_impulse = (m_impulse + _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local5) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local5) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local5) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local5) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local5) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local5) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 49
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint2:b2Joint;
public var joint1:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 50
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular2:Number;
public var angular1:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 51
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_collideConnected:Boolean;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_node1:b2JointNode;
public var m_node2:b2JointNode;
public var m_userData;
public var m_body1:b2Body;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointNode();
m_node2 = new b2JointNode();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetType():int{
return (m_type);
}
public function GetBody2():b2Body{
return (m_body2);
}
public function PrepareVelocitySolver():void{
}
public function PreparePositionSolver():void{
}
public function GetReactionTorque(_arg1:Number):Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce(_arg1:Number):b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function GetBody1():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
_local3 = null;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 52
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var collideConnected:Boolean;
public var body1:b2Body;
public var body2:b2Body;
public var userData;
public var type:int;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 53
//b2JointNode (Box2D.Dynamics.Joints.b2JointNode)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointNode {
public var joint:b2Joint;
public var other:b2Body;
public var next:b2JointNode;
public var prev:b2JointNode;
}
}//package Box2D.Dynamics.Joints
Section 54
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
public var m_beta:Number;
public var m_target:b2Vec2;
public var m_impulse:b2Vec2;
public var m_ptpMass:b2Mat22;
public var m_localAnchor:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K:b2Mat22;
public var m_gamma:Number;
public var m_C:b2Vec2;
public var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_ptpMass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
_local2 = (m_target.x - m_body2.m_position.x);
_local3 = (m_target.y - m_body2.m_position.y);
m_localAnchor.x = ((_local2 * m_body2.m_R.col1.x) + (_local3 * m_body2.m_R.col1.y));
m_localAnchor.y = ((_local2 * m_body2.m_R.col2.x) + (_local3 * m_body2.m_R.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
_local4 = m_body2.m_mass;
_local5 = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
_local6 = (((2 * _local4) * _arg1.dampingRatio) * _local5);
_local7 = ((_local4 * _local5) * _local5);
m_gamma = (1 / (_local6 + (_arg1.timeStep * _local7)));
m_beta = ((_arg1.timeStep * _local7) / (_local6 + (_arg1.timeStep * _local7)));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetAnchor2():b2Vec2{
var _local1:b2Vec2;
_local1 = b2Math.b2MulMV(m_body2.m_R, m_localAnchor);
_local1.Add(m_body2.m_position);
return (_local1);
}
override public function PrepareVelocitySolver():void{
var _local1:b2Body;
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local1 = m_body2;
_local2 = _local1.m_R;
_local3 = ((_local2.col1.x * m_localAnchor.x) + (_local2.col2.x * m_localAnchor.y));
_local4 = ((_local2.col1.y * m_localAnchor.x) + (_local2.col2.y * m_localAnchor.y));
_local5 = _local1.m_invMass;
_local6 = _local1.m_invI;
K1.col1.x = _local5;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local5;
K2.col1.x = ((_local6 * _local4) * _local4);
K2.col2.x = ((-(_local6) * _local3) * _local4);
K2.col1.y = ((-(_local6) * _local3) * _local4);
K2.col2.y = ((_local6 * _local3) * _local3);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_ptpMass);
m_C.x = ((_local1.m_position.x + _local3) - m_target.x);
m_C.y = ((_local1.m_position.y + _local4) - m_target.y);
_local1.m_angularVelocity = (_local1.m_angularVelocity * 0.98);
_local7 = m_impulse.x;
_local8 = m_impulse.y;
_local1.m_linearVelocity.x = (_local1.m_linearVelocity.x + (_local5 * _local7));
_local1.m_linearVelocity.y = (_local1.m_linearVelocity.y + (_local5 * _local8));
_local1.m_angularVelocity = (_local1.m_angularVelocity + (_local6 * ((_local3 * _local8) - (_local4 * _local7))));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
var _local2:b2Vec2;
_local2 = new b2Vec2();
_local2.SetV(m_impulse);
_local2.Multiply(_arg1);
return (_local2);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function GetReactionTorque(_arg1:Number):Number{
return (0);
}
public function SetTarget(_arg1:b2Vec2):void{
m_body2.WakeUp();
m_target = _arg1;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local2 = m_body2;
_local3 = _local2.m_R;
_local4 = ((_local3.col1.x * m_localAnchor.x) + (_local3.col2.x * m_localAnchor.y));
_local5 = ((_local3.col1.y * m_localAnchor.x) + (_local3.col2.y * m_localAnchor.y));
_local6 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local5));
_local7 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local4));
_local3 = m_ptpMass;
_local8 = ((_local6 + ((m_beta * _arg1.inv_dt) * m_C.x)) + (m_gamma * m_impulse.x));
_local9 = ((_local7 + ((m_beta * _arg1.inv_dt) * m_C.y)) + (m_gamma * m_impulse.y));
_local10 = -(((_local3.col1.x * _local8) + (_local3.col2.x * _local9)));
_local11 = -(((_local3.col1.y * _local8) + (_local3.col2.y * _local9)));
_local12 = m_impulse.x;
_local13 = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
_local14 = m_impulse.Length();
if (_local14 > (_arg1.dt * m_maxForce)){
m_impulse.Multiply(((_arg1.dt * m_maxForce) / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local10));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local11));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local4 * _local11) - (_local5 * _local10))));
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var frequencyHz:Number;
public var dampingRatio:Number;
public var maxForce:Number;
public var target:b2Vec2;
public var timeStep:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 56
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_initialAngle:Number;
public var m_lowerTranslation:Number;
public var m_localXAxis1:b2Vec2;
public var m_enableLimit:Boolean;
public var m_maxMotorForce:Number;
public var m_angularMass:Number;
public var m_localYAxis1:b2Vec2;
public var m_linearImpulse:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_motorMass:Number;
public var m_limitState:int;
public var m_linearMass:Number;
public var m_upperTranslation:Number;
public var m_angularImpulse:Number;
public var m_motorImpulse:Number;
public var m_motorJacobian:b2Jacobian;
public var m_limitImpulse:Number;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_limitPositionImpulse:Number;
public var m_linearJacobian:b2Jacobian;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
_local2 = m_body1.m_R;
_local3 = (_arg1.anchorPoint.x - m_body1.m_position.x);
_local4 = (_arg1.anchorPoint.y - m_body1.m_position.y);
m_localAnchor1.Set(((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)), ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)));
_local2 = m_body2.m_R;
_local3 = (_arg1.anchorPoint.x - m_body2.m_position.x);
_local4 = (_arg1.anchorPoint.y - m_body2.m_position.y);
m_localAnchor2.Set(((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)), ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)));
_local2 = m_body1.m_R;
_local3 = _arg1.axis.x;
_local4 = _arg1.axis.y;
m_localXAxis1.Set(((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)), ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)));
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_initialAngle = (m_body2.m_rotation - m_body1.m_rotation);
m_linearJacobian.SetZero();
m_linearMass = 0;
m_linearImpulse = 0;
m_angularMass = 0;
m_angularImpulse = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorImpulse = 0;
m_limitImpulse = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.motorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
var _local1:b2Body;
var _local2:b2Vec2;
_local1 = m_body1;
_local2 = new b2Vec2();
_local2.SetV(m_localAnchor1);
_local2.MulM(_local1.m_R);
_local2.Add(_local1.m_position);
return (_local2);
}
override public function GetAnchor2():b2Vec2{
var _local1:b2Body;
var _local2:b2Vec2;
_local1 = m_body2;
_local2 = new b2Vec2();
_local2.SetV(m_localAnchor2);
_local2.MulM(_local1.m_R);
_local2.Add(_local1.m_position);
return (_local2);
}
override public function PrepareVelocitySolver():void{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local1 = m_body1;
_local2 = m_body2;
_local3 = _local1.m_R;
_local4 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y));
_local5 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y));
_local3 = _local2.m_R;
_local6 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y));
_local7 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y));
_local8 = _local1.m_invMass;
_local9 = _local2.m_invMass;
_local10 = _local1.m_invI;
_local11 = _local2.m_invI;
_local3 = _local1.m_R;
_local12 = ((_local3.col1.x * m_localYAxis1.x) + (_local3.col2.x * m_localYAxis1.y));
_local13 = ((_local3.col1.y * m_localYAxis1.x) + (_local3.col2.y * m_localYAxis1.y));
_local14 = ((_local2.m_position.x + _local6) - _local1.m_position.x);
_local15 = ((_local2.m_position.y + _local7) - _local1.m_position.y);
m_linearJacobian.linear1.x = -(_local12);
m_linearJacobian.linear1.y = -(_local13);
m_linearJacobian.linear2.x = _local12;
m_linearJacobian.linear2.y = _local13;
m_linearJacobian.angular1 = -(((_local14 * _local13) - (_local15 * _local12)));
m_linearJacobian.angular2 = ((_local6 * _local13) - (_local7 * _local12));
m_linearMass = (((_local8 + ((_local10 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local9) + ((_local11 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (1 / (_local10 + _local11));
if (((m_enableLimit) || (m_enableMotor))){
_local3 = _local1.m_R;
_local16 = ((_local3.col1.x * m_localXAxis1.x) + (_local3.col2.x * m_localXAxis1.y));
_local17 = ((_local3.col1.y * m_localXAxis1.x) + (_local3.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local16);
m_motorJacobian.linear1.y = -(_local17);
m_motorJacobian.linear2.x = _local16;
m_motorJacobian.linear2.y = _local17;
m_motorJacobian.angular1 = -(((_local14 * _local17) - (_local15 * _local16)));
m_motorJacobian.angular2 = ((_local6 * _local17) - (_local7 * _local16));
m_motorMass = (((_local8 + ((_local10 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local9) + ((_local11 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local18 = (_local14 - _local4);
_local19 = (_local15 - _local5);
_local20 = ((_local16 * _local18) + (_local17 * _local19));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local20 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitImpulse = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local20 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitImpulse = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitImpulse = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorImpulse = 0;
};
if (m_enableLimit == false){
m_limitImpulse = 0;
};
if (b2World.s_enableWarmStarting){
_local21 = ((m_linearImpulse * m_linearJacobian.linear1.x) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.linear1.x));
_local22 = ((m_linearImpulse * m_linearJacobian.linear1.y) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.linear1.y));
_local23 = ((m_linearImpulse * m_linearJacobian.linear2.x) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.linear2.x));
_local24 = ((m_linearImpulse * m_linearJacobian.linear2.y) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.linear2.y));
_local25 = (((m_linearImpulse * m_linearJacobian.angular1) - m_angularImpulse) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.angular1));
_local26 = (((m_linearImpulse * m_linearJacobian.angular2) + m_angularImpulse) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.angular2));
_local1.m_linearVelocity.x = (_local1.m_linearVelocity.x + (_local8 * _local21));
_local1.m_linearVelocity.y = (_local1.m_linearVelocity.y + (_local8 * _local22));
_local1.m_angularVelocity = (_local1.m_angularVelocity + (_local10 * _local25));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local9 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local9 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local11 * _local26));
} else {
m_linearImpulse = 0;
m_angularImpulse = 0;
m_limitImpulse = 0;
m_motorImpulse = 0;
};
m_limitPositionImpulse = 0;
}
public function GetJointTranslation():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local1 = m_body1;
_local2 = m_body2;
_local3 = _local1.m_R;
_local4 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y));
_local5 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y));
_local3 = _local2.m_R;
_local6 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y));
_local7 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y));
_local8 = (_local1.m_position.x + _local4);
_local9 = (_local1.m_position.y + _local5);
_local10 = (_local2.m_position.x + _local6);
_local11 = (_local2.m_position.y + _local7);
_local12 = (_local10 - _local8);
_local13 = (_local11 - _local9);
_local3 = _local1.m_R;
_local14 = ((_local3.col1.x * m_localXAxis1.x) + (_local3.col2.x * m_localXAxis1.y));
_local15 = ((_local3.col1.y * m_localXAxis1.x) + (_local3.col2.y * m_localXAxis1.y));
_local16 = ((_local14 * _local12) + (_local15 * _local13));
return (_local16);
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
var _local2:Number;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local2 = (_arg1 * m_limitImpulse);
_local3 = m_body1.m_R;
_local4 = (_local2 * ((_local3.col1.x * m_localXAxis1.x) + (_local3.col2.x * m_localXAxis1.y)));
_local5 = (_local2 * ((_local3.col1.y * m_localXAxis1.x) + (_local3.col2.y * m_localXAxis1.y)));
_local6 = (_local2 * ((_local3.col1.x * m_localYAxis1.x) + (_local3.col2.x * m_localYAxis1.y)));
_local7 = (_local2 * ((_local3.col1.y * m_localYAxis1.x) + (_local3.col2.y * m_localYAxis1.y)));
return (new b2Vec2((_local4 + _local6), (_local5 + _local7)));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = _local3.m_invMass;
_local6 = _local4.m_invMass;
_local7 = _local3.m_invI;
_local8 = _local4.m_invI;
_local9 = _local3.m_R;
_local10 = ((_local9.col1.x * m_localAnchor1.x) + (_local9.col2.x * m_localAnchor1.y));
_local11 = ((_local9.col1.y * m_localAnchor1.x) + (_local9.col2.y * m_localAnchor1.y));
_local9 = _local4.m_R;
_local12 = ((_local9.col1.x * m_localAnchor2.x) + (_local9.col2.x * m_localAnchor2.y));
_local13 = ((_local9.col1.y * m_localAnchor2.x) + (_local9.col2.y * m_localAnchor2.y));
_local14 = (_local3.m_position.x + _local10);
_local15 = (_local3.m_position.y + _local11);
_local16 = (_local4.m_position.x + _local12);
_local17 = (_local4.m_position.y + _local13);
_local18 = (_local16 - _local14);
_local19 = (_local17 - _local15);
_local9 = _local3.m_R;
_local20 = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
_local21 = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
_local22 = ((_local20 * _local18) + (_local21 * _local19));
_local22 = b2Math.b2Clamp(_local22, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local23 = (-(m_linearMass) * _local22);
_local3.m_position.x = (_local3.m_position.x + ((_local5 * _local23) * m_linearJacobian.linear1.x));
_local3.m_position.y = (_local3.m_position.y + ((_local5 * _local23) * m_linearJacobian.linear1.y));
_local3.m_rotation = (_local3.m_rotation + ((_local7 * _local23) * m_linearJacobian.angular1));
_local4.m_position.x = (_local4.m_position.x + ((_local6 * _local23) * m_linearJacobian.linear2.x));
_local4.m_position.y = (_local4.m_position.y + ((_local6 * _local23) * m_linearJacobian.linear2.y));
_local4.m_rotation = (_local4.m_rotation + ((_local8 * _local23) * m_linearJacobian.angular2));
_local24 = b2Math.b2Abs(_local22);
_local25 = ((_local4.m_rotation - _local3.m_rotation) - m_initialAngle);
_local25 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_angularMass) * _local25);
_local3.m_rotation = (_local3.m_rotation - (_local3.m_invI * _local26));
_local3.m_R.Set(_local3.m_rotation);
_local4.m_rotation = (_local4.m_rotation + (_local4.m_invI * _local26));
_local4.m_R.Set(_local4.m_rotation);
_local27 = b2Math.b2Abs(_local25);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_R;
_local10 = ((_local9.col1.x * m_localAnchor1.x) + (_local9.col2.x * m_localAnchor1.y));
_local11 = ((_local9.col1.y * m_localAnchor1.x) + (_local9.col2.y * m_localAnchor1.y));
_local9 = _local4.m_R;
_local12 = ((_local9.col1.x * m_localAnchor2.x) + (_local9.col2.x * m_localAnchor2.y));
_local13 = ((_local9.col1.y * m_localAnchor2.x) + (_local9.col2.y * m_localAnchor2.y));
_local14 = (_local3.m_position.x + _local10);
_local15 = (_local3.m_position.y + _local11);
_local16 = (_local4.m_position.x + _local12);
_local17 = (_local4.m_position.y + _local13);
_local18 = (_local16 - _local14);
_local19 = (_local17 - _local15);
_local9 = _local3.m_R;
_local28 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local29 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local30 = ((_local28 * _local18) + (_local29 * _local19));
_local31 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local30, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local31 = (-(m_motorMass) * _local1);
_local24 = b2Math.b2Max(_local24, b2Math.b2Abs(_local25));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local30 - m_lowerTranslation);
_local24 = b2Math.b2Max(_local24, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local31 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local31), 0);
_local31 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local30 - m_upperTranslation);
_local24 = b2Math.b2Max(_local24, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local31 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local31), 0);
_local31 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_position.x = (_local3.m_position.x + ((_local5 * _local31) * m_motorJacobian.linear1.x));
_local3.m_position.y = (_local3.m_position.y + ((_local5 * _local31) * m_motorJacobian.linear1.y));
_local3.m_rotation = (_local3.m_rotation + ((_local7 * _local31) * m_motorJacobian.angular1));
_local3.m_R.Set(_local3.m_rotation);
_local4.m_position.x = (_local4.m_position.x + ((_local6 * _local31) * m_motorJacobian.linear2.x));
_local4.m_position.y = (_local4.m_position.y + ((_local6 * _local31) * m_motorJacobian.linear2.y));
_local4.m_rotation = (_local4.m_rotation + ((_local8 * _local31) * m_motorJacobian.angular2));
_local4.m_R.Set(_local4.m_rotation);
};
return ((((_local24 <= b2Settings.b2_linearSlop)) && ((_local27 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:b2Vec2;
var _local17:b2Vec2;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local1 = m_body1;
_local2 = m_body2;
_local3 = _local1.m_R;
_local4 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y));
_local5 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y));
_local3 = _local2.m_R;
_local6 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y));
_local7 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y));
_local8 = (_local1.m_position.x + _local4);
_local9 = (_local1.m_position.y + _local5);
_local10 = (_local2.m_position.x + _local6);
_local11 = (_local2.m_position.y + _local7);
_local12 = (_local10 - _local8);
_local13 = (_local11 - _local9);
_local3 = _local1.m_R;
_local14 = ((_local3.col1.x * m_localXAxis1.x) + (_local3.col2.x * m_localXAxis1.y));
_local15 = ((_local3.col1.y * m_localXAxis1.x) + (_local3.col2.y * m_localXAxis1.y));
_local16 = _local1.m_linearVelocity;
_local17 = _local2.m_linearVelocity;
_local18 = _local1.m_angularVelocity;
_local19 = _local2.m_angularVelocity;
_local20 = (((_local12 * (-(_local18) * _local15)) + (_local13 * (_local18 * _local14))) + ((_local14 * (((_local17.x + (-(_local19) * _local7)) - _local16.x) - (-(_local18) * _local5))) + (_local15 * (((_local17.y + (_local19 * _local6)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetMotorForce(_arg1:Number):Number{
return ((_arg1 * m_motorImpulse));
}
public function SetMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
override public function GetReactionTorque(_arg1:Number):Number{
return ((_arg1 * m_angularImpulse));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_invMass;
_local5 = _local3.m_invMass;
_local6 = _local2.m_invI;
_local7 = _local3.m_invI;
_local9 = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local10 = (-(m_linearMass) * _local9);
m_linearImpulse = (m_linearImpulse + _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local10) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local10) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local10) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local10) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local10) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local10) * m_linearJacobian.angular2));
_local11 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local12 = (-(m_angularMass) * _local11);
m_angularImpulse = (m_angularImpulse + _local12);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local12));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local12));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local13 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local14 = (-(m_motorMass) * _local13);
_local15 = m_motorImpulse;
m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local14), (-(_arg1.dt) * m_maxMotorForce), (_arg1.dt * m_maxMotorForce));
_local14 = (m_motorImpulse - _local15);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local14) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local14) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local14) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local14) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local14) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local14) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local16 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local17 = (-(m_motorMass) * _local16);
if (m_limitState == e_equalLimits){
m_limitImpulse = (m_limitImpulse + _local17);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitImpulse;
m_limitImpulse = b2Math.b2Max((m_limitImpulse + _local17), 0);
_local17 = (m_limitImpulse - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitImpulse;
m_limitImpulse = b2Math.b2Min((m_limitImpulse + _local17), 0);
_local17 = (m_limitImpulse - _local8);
};
};
};
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local17) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local17) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local17) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local17) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local17) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local17) * m_motorJacobian.angular2));
};
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2PrismaticJointDef extends b2JointDef {
public var motorSpeed:Number;
public var anchorPoint:b2Vec2;
public var axis:b2Vec2;
public var upperTranslation:Number;
public var lowerTranslation:Number;
public var enableMotor:Boolean;
public var motorForce:Number;
public var enableLimit:Boolean;
public function b2PrismaticJointDef(){
type = b2Joint.e_prismaticJoint;
anchorPoint = new b2Vec2(0, 0);
axis = new b2Vec2(0, 0);
lowerTranslation = 0;
upperTranslation = 0;
motorForce = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_ground:b2Body;
public var m_maxLength2:Number;
public var m_limitState1:int;
public var m_maxLength1:Number;
public var m_pulleyImpulse:Number;
public var m_limitPositionImpulse1:Number;
public var m_constant:Number;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_limitPositionImpulse2:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitState2:int;
public var m_limitMass2:Number;
public var m_limitMass1:Number;
public var m_limitImpulse2:Number;
public var m_u1:b2Vec2;
public var m_u2:b2Vec2;
public var m_limitImpulse1:Number;
public var m_pulleyMass:Number;
public static var b2_minPulleyLength:Number = 30;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundPoint1.x - m_ground.m_position.x);
m_groundAnchor1.y = (_arg1.groundPoint1.y - m_ground.m_position.y);
m_groundAnchor2.x = (_arg1.groundPoint2.x - m_ground.m_position.x);
m_groundAnchor2.y = (_arg1.groundPoint2.y - m_ground.m_position.y);
_local2 = m_body1.m_R;
_local3 = (_arg1.anchorPoint1.x - m_body1.m_position.x);
_local4 = (_arg1.anchorPoint1.y - m_body1.m_position.y);
m_localAnchor1.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y));
m_localAnchor1.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y));
_local2 = m_body2.m_R;
_local3 = (_arg1.anchorPoint2.x - m_body2.m_position.x);
_local4 = (_arg1.anchorPoint2.y - m_body2.m_position.y);
m_localAnchor2.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y));
m_localAnchor2.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y));
m_ratio = _arg1.ratio;
_local3 = (_arg1.groundPoint1.x - _arg1.anchorPoint1.x);
_local4 = (_arg1.groundPoint1.y - _arg1.anchorPoint1.y);
_local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4)));
_local3 = (_arg1.groundPoint2.x - _arg1.anchorPoint2.x);
_local4 = (_arg1.groundPoint2.y - _arg1.anchorPoint2.y);
_local6 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4)));
_local7 = b2Math.b2Max((0.5 * b2_minPulleyLength), _local5);
_local8 = b2Math.b2Max((0.5 * b2_minPulleyLength), _local6);
m_constant = (_local7 + (m_ratio * _local8));
m_maxLength1 = b2Math.b2Clamp(_arg1.maxLength1, _local7, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Clamp(_arg1.maxLength2, _local8, ((m_constant - b2_minPulleyLength) / m_ratio));
m_pulleyImpulse = 0;
m_limitImpulse1 = 0;
m_limitImpulse2 = 0;
}
public function GetLength1():Number{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.m_R;
_local2 = (m_body1.m_position.x + ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y)));
_local3 = (m_body1.m_position.y + ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y)));
_local4 = (_local2 - (m_ground.m_position.x + m_groundAnchor1.x));
_local5 = (_local3 - (m_ground.m_position.y + m_groundAnchor1.y));
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
override public function GetAnchor1():b2Vec2{
var _local1:b2Mat22;
_local1 = m_body1.m_R;
return (new b2Vec2((m_body1.m_position.x + ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y))), (m_body1.m_position.y + ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y)))));
}
override public function GetAnchor2():b2Vec2{
var _local1:b2Mat22;
_local1 = m_body2.m_R;
return (new b2Vec2((m_body2.m_position.x + ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y))), (m_body2.m_position.y + ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y)))));
}
override public function PrepareVelocitySolver():void{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
_local1 = m_body1;
_local2 = m_body2;
_local3 = _local1.m_R;
_local4 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y));
_local5 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y));
_local3 = _local2.m_R;
_local6 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y));
_local7 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y));
_local8 = (_local1.m_position.x + _local4);
_local9 = (_local1.m_position.y + _local5);
_local10 = (_local2.m_position.x + _local6);
_local11 = (_local2.m_position.y + _local7);
_local12 = (m_ground.m_position.x + m_groundAnchor1.x);
_local13 = (m_ground.m_position.y + m_groundAnchor1.y);
_local14 = (m_ground.m_position.x + m_groundAnchor2.x);
_local15 = (m_ground.m_position.y + m_groundAnchor2.y);
m_u1.Set((_local8 - _local12), (_local9 - _local13));
m_u2.Set((_local10 - _local14), (_local11 - _local15));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
if (_local16 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitImpulse1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local17 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitImpulse2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
_local18 = ((_local4 * m_u1.y) - (_local5 * m_u1.x));
_local19 = ((_local6 * m_u2.y) - (_local7 * m_u2.x));
m_limitMass1 = (_local1.m_invMass + ((_local1.m_invI * _local18) * _local18));
m_limitMass2 = (_local2.m_invMass + ((_local2.m_invI * _local19) * _local19));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
_local20 = ((-(m_pulleyImpulse) - m_limitImpulse1) * m_u1.x);
_local21 = ((-(m_pulleyImpulse) - m_limitImpulse1) * m_u1.y);
_local22 = (((-(m_ratio) * m_pulleyImpulse) - m_limitImpulse2) * m_u2.x);
_local23 = (((-(m_ratio) * m_pulleyImpulse) - m_limitImpulse2) * m_u2.y);
_local1.m_linearVelocity.x = (_local1.m_linearVelocity.x + (_local1.m_invMass * _local20));
_local1.m_linearVelocity.y = (_local1.m_linearVelocity.y + (_local1.m_invMass * _local21));
_local1.m_angularVelocity = (_local1.m_angularVelocity + (_local1.m_invI * ((_local4 * _local21) - (_local5 * _local20))));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local22));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local23));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local23) - (_local7 * _local22))));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2());
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = (m_ground.m_position.x + m_groundAnchor1.x);
_local5 = (m_ground.m_position.y + m_groundAnchor1.y);
_local6 = (m_ground.m_position.x + m_groundAnchor2.x);
_local7 = (m_ground.m_position.y + m_groundAnchor2.y);
_local21 = 0;
_local3 = _local1.m_R;
_local8 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y));
_local9 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y));
_local3 = _local2.m_R;
_local10 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y));
_local11 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y));
_local12 = (_local1.m_position.x + _local8);
_local13 = (_local1.m_position.y + _local9);
_local14 = (_local2.m_position.x + _local10);
_local15 = (_local2.m_position.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local21 = b2Math.b2Max(_local21, Math.abs(_local18));
_local18 = b2Math.b2Clamp(_local18, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local19 = (-(m_pulleyMass) * _local18);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_position.x = (_local1.m_position.x + (_local1.m_invMass * _local12));
_local1.m_position.y = (_local1.m_position.y + (_local1.m_invMass * _local13));
_local1.m_rotation = (_local1.m_rotation + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_position.x = (_local2.m_position.x + (_local2.m_invMass * _local14));
_local2.m_position.y = (_local2.m_position.y + (_local2.m_invMass * _local15));
_local2.m_rotation = (_local2.m_rotation + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.m_R.Set(_local1.m_rotation);
_local2.m_R.Set(_local2.m_rotation);
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_R;
_local8 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y));
_local9 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y));
_local12 = (_local1.m_position.x + _local8);
_local13 = (_local1.m_position.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local21 = b2Math.b2Max(_local21, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local20 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_position.x = (_local1.m_position.x + (_local1.m_invMass * _local12));
_local1.m_position.y = (_local1.m_position.y + (_local1.m_invMass * _local13));
_local1.m_rotation = (_local1.m_rotation + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.m_R.Set(_local1.m_rotation);
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_R;
_local10 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y));
_local11 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y));
_local14 = (_local2.m_position.x + _local10);
_local15 = (_local2.m_position.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local21 = b2Math.b2Max(_local21, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local20 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local20);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_position.x = (_local2.m_position.x + (_local2.m_invMass * _local14));
_local2.m_position.y = (_local2.m_position.y + (_local2.m_invMass * _local15));
_local2.m_rotation = (_local2.m_rotation + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.m_R.Set(_local2.m_rotation);
};
return ((_local21 < b2Settings.b2_linearSlop));
}
public function GetGroundPoint1():b2Vec2{
return (new b2Vec2((m_ground.m_position.x + m_groundAnchor1.x), (m_ground.m_position.y + m_groundAnchor1.y)));
}
public function GetGroundPoint2():b2Vec2{
return (new b2Vec2((m_ground.m_position.x + m_groundAnchor2.x), (m_ground.m_position.y + m_groundAnchor2.y)));
}
override public function GetReactionTorque(_arg1:Number):Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
public function GetLength2():Number{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body2.m_R;
_local2 = (m_body2.m_position.x + ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y)));
_local3 = (m_body2.m_position.y + ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y)));
_local4 = (_local2 - (m_ground.m_position.x + m_groundAnchor2.x));
_local5 = (_local3 - (m_ground.m_position.y + m_groundAnchor2.y));
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_R;
_local5 = ((_local4.col1.x * m_localAnchor1.x) + (_local4.col2.x * m_localAnchor1.y));
_local6 = ((_local4.col1.y * m_localAnchor1.x) + (_local4.col2.y * m_localAnchor1.y));
_local4 = _local3.m_R;
_local7 = ((_local4.col1.x * m_localAnchor2.x) + (_local4.col2.x * m_localAnchor2.y));
_local8 = ((_local4.col1.y * m_localAnchor2.x) + (_local4.col2.y * m_localAnchor2.y));
_local9 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local10 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local11 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local8));
_local12 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local7));
_local17 = (-(((m_u1.x * _local9) + (m_u1.y * _local10))) - (m_ratio * ((m_u2.x * _local11) + (m_u2.y * _local12))));
_local18 = (-(m_pulleyMass) * _local17);
m_pulleyImpulse = (m_pulleyImpulse + _local18);
_local13 = (-(_local18) * m_u1.x);
_local14 = (-(_local18) * m_u1.y);
_local15 = ((-(m_ratio) * _local18) * m_u2.x);
_local16 = ((-(m_ratio) * _local18) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local13));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local14));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local14) - (_local6 * _local13))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local7 * _local16) - (_local8 * _local15))));
if (m_limitState1 == e_atUpperLimit){
_local9 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local10 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local17 = -(((m_u1.x * _local9) + (m_u1.y * _local10)));
_local18 = (-(m_limitMass1) * _local17);
_local19 = m_limitImpulse1;
m_limitImpulse1 = b2Math.b2Max(0, (m_limitImpulse1 + _local18));
_local18 = (m_limitImpulse1 - _local19);
_local13 = (-(_local18) * m_u1.x);
_local14 = (-(_local18) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local13));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local14));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local14) - (_local6 * _local13))));
};
if (m_limitState2 == e_atUpperLimit){
_local11 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local8));
_local12 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local7));
_local17 = -(((m_u2.x * _local11) + (m_u2.y * _local12)));
_local18 = (-(m_limitMass2) * _local17);
_local19 = m_limitImpulse2;
m_limitImpulse2 = b2Math.b2Max(0, (m_limitImpulse2 + _local18));
_local18 = (m_limitImpulse2 - _local19);
_local15 = (-(_local18) * m_u2.x);
_local16 = (-(_local18) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local7 * _local16) - (_local8 * _local15))));
};
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2PulleyJointDef extends b2JointDef {
public var groundPoint1:b2Vec2;
public var groundPoint2:b2Vec2;
public var ratio:Number;
public var maxLength1:Number;
public var maxLength2:Number;
public var anchorPoint1:b2Vec2;
public var anchorPoint2:b2Vec2;
public function b2PulleyJointDef(){
groundPoint1 = new b2Vec2();
groundPoint2 = new b2Vec2();
anchorPoint1 = new b2Vec2();
anchorPoint2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundPoint1.Set(-1, 1);
groundPoint2.Set(1, 1);
anchorPoint1.Set(-1, 0);
anchorPoint2.Set(1, 0);
maxLength1 = (0.5 * b2PulleyJoint.b2_minPulleyLength);
maxLength2 = (0.5 * b2PulleyJoint.b2_minPulleyLength);
ratio = 1;
collideConnected = true;
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_intialAngle:Number;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_ptpMass:b2Mat22;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
public var m_limitImpulse:Number;
public var m_motorImpulse:Number;
public var m_enableMotor:Boolean;
public var m_lowerAngle:Number;
public var m_limitPositionImpulse:Number;
public var m_maxMotorTorque:Number;
public var m_upperAngle:Number;
public var m_motorSpeed:Number;
public var m_ptpImpulse:b2Vec2;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_ptpImpulse = new b2Vec2();
m_ptpMass = new b2Mat22();
super(_arg1);
_local2 = m_body1.m_R;
_local3 = (_arg1.anchorPoint.x - m_body1.m_position.x);
_local4 = (_arg1.anchorPoint.y - m_body1.m_position.y);
m_localAnchor1.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y));
m_localAnchor1.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y));
_local2 = m_body2.m_R;
_local3 = (_arg1.anchorPoint.x - m_body2.m_position.x);
_local4 = (_arg1.anchorPoint.y - m_body2.m_position.y);
m_localAnchor2.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y));
m_localAnchor2.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y));
m_intialAngle = (m_body2.m_rotation - m_body1.m_rotation);
m_ptpImpulse.Set(0, 0);
m_motorImpulse = 0;
m_limitImpulse = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.motorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
var _local1:b2Mat22;
_local1 = m_body1.m_R;
return (new b2Vec2((m_body1.m_position.x + ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y))), (m_body1.m_position.y + ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y)))));
}
override public function GetAnchor2():b2Vec2{
var _local1:b2Mat22;
_local1 = m_body2.m_R;
return (new b2Vec2((m_body2.m_position.x + ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y))), (m_body2.m_position.y + ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y)))));
}
override public function PrepareVelocitySolver():void{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
_local1 = m_body1;
_local2 = m_body2;
_local3 = _local1.m_R;
_local4 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y));
_local5 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y));
_local3 = _local2.m_R;
_local6 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y));
_local7 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y));
_local8 = _local1.m_invMass;
_local9 = _local2.m_invMass;
_local10 = _local1.m_invI;
_local11 = _local2.m_invI;
K1.col1.x = (_local8 + _local9);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local8 + _local9);
K2.col1.x = ((_local10 * _local5) * _local5);
K2.col2.x = ((-(_local10) * _local4) * _local5);
K2.col1.y = ((-(_local10) * _local4) * _local5);
K2.col2.y = ((_local10 * _local4) * _local4);
K3.col1.x = ((_local11 * _local7) * _local7);
K3.col2.x = ((-(_local11) * _local6) * _local7);
K3.col1.y = ((-(_local11) * _local6) * _local7);
K3.col2.y = ((_local11 * _local6) * _local6);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_ptpMass);
m_motorMass = (1 / (_local10 + _local11));
if (m_enableMotor == false){
m_motorImpulse = 0;
};
if (m_enableLimit){
_local12 = ((_local2.m_rotation - _local1.m_rotation) - m_intialAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local12 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitImpulse = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local12 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitImpulse = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitImpulse = 0;
};
};
};
} else {
m_limitImpulse = 0;
};
if (b2World.s_enableWarmStarting){
_local1.m_linearVelocity.x = (_local1.m_linearVelocity.x - (_local8 * m_ptpImpulse.x));
_local1.m_linearVelocity.y = (_local1.m_linearVelocity.y - (_local8 * m_ptpImpulse.y));
_local1.m_angularVelocity = (_local1.m_angularVelocity - (_local10 * ((((_local4 * m_ptpImpulse.y) - (_local5 * m_ptpImpulse.x)) + m_motorImpulse) + m_limitImpulse)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local9 * m_ptpImpulse.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local9 * m_ptpImpulse.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local11 * ((((_local6 * m_ptpImpulse.y) - (_local7 * m_ptpImpulse.x)) + m_motorImpulse) + m_limitImpulse)));
} else {
m_ptpImpulse.SetZero();
m_motorImpulse = 0;
m_limitImpulse = 0;
};
m_limitPositionImpulse = 0;
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
var _local2:b2Vec2;
_local2 = m_ptpImpulse.Copy();
_local2.Multiply(_arg1);
return (_local2);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = 0;
_local6 = _local3.m_R;
_local7 = ((_local6.col1.x * m_localAnchor1.x) + (_local6.col2.x * m_localAnchor1.y));
_local8 = ((_local6.col1.y * m_localAnchor1.x) + (_local6.col2.y * m_localAnchor1.y));
_local6 = _local4.m_R;
_local9 = ((_local6.col1.x * m_localAnchor2.x) + (_local6.col2.x * m_localAnchor2.y));
_local10 = ((_local6.col1.y * m_localAnchor2.x) + (_local6.col2.y * m_localAnchor2.y));
_local11 = (_local3.m_position.x + _local7);
_local12 = (_local3.m_position.y + _local8);
_local13 = (_local4.m_position.x + _local9);
_local14 = (_local4.m_position.y + _local10);
_local15 = (_local13 - _local11);
_local16 = (_local14 - _local12);
_local5 = Math.sqrt(((_local15 * _local15) + (_local16 * _local16)));
_local17 = _local3.m_invMass;
_local18 = _local4.m_invMass;
_local19 = _local3.m_invI;
_local20 = _local4.m_invI;
K1.col1.x = (_local17 + _local18);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local17 + _local18);
K2.col1.x = ((_local19 * _local8) * _local8);
K2.col2.x = ((-(_local19) * _local7) * _local8);
K2.col1.y = ((-(_local19) * _local7) * _local8);
K2.col2.y = ((_local19 * _local7) * _local7);
K3.col1.x = ((_local20 * _local10) * _local10);
K3.col2.x = ((-(_local20) * _local9) * _local10);
K3.col1.y = ((-(_local20) * _local9) * _local10);
K3.col2.y = ((_local20 * _local9) * _local9);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local15), -(_local16));
_local21 = tImpulse.x;
_local22 = tImpulse.y;
_local3.m_position.x = (_local3.m_position.x - (_local3.m_invMass * _local21));
_local3.m_position.y = (_local3.m_position.y - (_local3.m_invMass * _local22));
_local3.m_rotation = (_local3.m_rotation - (_local3.m_invI * ((_local7 * _local22) - (_local8 * _local21))));
_local3.m_R.Set(_local3.m_rotation);
_local4.m_position.x = (_local4.m_position.x + (_local4.m_invMass * _local21));
_local4.m_position.y = (_local4.m_position.y + (_local4.m_invMass * _local22));
_local4.m_rotation = (_local4.m_rotation + (_local4.m_invI * ((_local9 * _local22) - (_local10 * _local21))));
_local4.m_R.Set(_local4.m_rotation);
_local23 = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local24 = ((_local4.m_rotation - _local3.m_rotation) - m_intialAngle);
_local25 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local24, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local25 = (-(m_motorMass) * _local2);
_local23 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local24 - m_lowerAngle);
_local23 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local25 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local25), 0);
_local25 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local24 - m_upperAngle);
_local23 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local25 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local25), 0);
_local25 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_rotation = (_local3.m_rotation - (_local3.m_invI * _local25));
_local3.m_R.Set(_local3.m_rotation);
_local4.m_rotation = (_local4.m_rotation + (_local4.m_invI * _local25));
_local4.m_R.Set(_local4.m_rotation);
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local23 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function SetMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return ((m_body2.m_rotation - m_body1.m_rotation));
}
public function GetMotorTorque(_arg1:Number):Number{
return ((_arg1 * m_motorImpulse));
}
override public function GetReactionTorque(_arg1:Number):Number{
return ((_arg1 * m_limitImpulse));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_R;
_local5 = ((_local4.col1.x * m_localAnchor1.x) + (_local4.col2.x * m_localAnchor1.y));
_local6 = ((_local4.col1.y * m_localAnchor1.x) + (_local4.col2.y * m_localAnchor1.y));
_local4 = _local3.m_R;
_local7 = ((_local4.col1.x * m_localAnchor2.x) + (_local4.col2.x * m_localAnchor2.y));
_local8 = ((_local4.col1.y * m_localAnchor2.x) + (_local4.col2.y * m_localAnchor2.y));
_local10 = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local8)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local6));
_local11 = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local7)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local5));
_local12 = -(((m_ptpMass.col1.x * _local10) + (m_ptpMass.col2.x * _local11)));
_local13 = -(((m_ptpMass.col1.y * _local10) + (m_ptpMass.col2.y * _local11)));
m_ptpImpulse.x = (m_ptpImpulse.x + _local12);
m_ptpImpulse.y = (m_ptpImpulse.y + _local13);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local12));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local13));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local5 * _local13) - (_local6 * _local12))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local12));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local13));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local7 * _local13) - (_local8 * _local12))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local14 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local15 = (-(m_motorMass) * _local14);
_local16 = m_motorImpulse;
m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local15), (-(_arg1.dt) * m_maxMotorTorque), (_arg1.dt * m_maxMotorTorque));
_local15 = (m_motorImpulse - _local16);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * _local15));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * _local15));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local17 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local18 = (-(m_motorMass) * _local17);
if (m_limitState == e_equalLimits){
m_limitImpulse = (m_limitImpulse + _local18);
} else {
if (m_limitState == e_atLowerLimit){
_local9 = m_limitImpulse;
m_limitImpulse = b2Math.b2Max((m_limitImpulse + _local18), 0);
_local18 = (m_limitImpulse - _local9);
} else {
if (m_limitState == e_atUpperLimit){
_local9 = m_limitImpulse;
m_limitImpulse = b2Math.b2Min((m_limitImpulse + _local18), 0);
_local18 = (m_limitImpulse - _local9);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * _local18));
};
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2RevoluteJointDef extends b2JointDef {
public var upperAngle:Number;
public var lowerAngle:Number;
public var motorSpeed:Number;
public var anchorPoint:b2Vec2;
public var motorTorque:Number;
public var enableMotor:Boolean;
public var enableLimit:Boolean;
public function b2RevoluteJointDef(){
type = b2Joint.e_revoluteJoint;
anchorPoint = new b2Vec2(0, 0);
lowerAngle = 0;
upperAngle = 0;
motorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
public class b2Body {
public var m_next:b2Body;
public var m_mass:Number;
public var m_contactList:b2ContactNode;
public var m_angularVelocity:Number;
public var m_rotation:Number;
public var m_shapeList:b2Shape;
public var m_R:b2Mat22;
public var m_force:b2Vec2;
public var m_torque:Number;
public var m_rotation0:Number;
public var m_userData;
public var m_linearVelocity:b2Vec2;
public var m_invMass:Number;
public var m_position:b2Vec2;
public var m_flags:uint;
public var m_invI:Number;
public var m_linearDamping:Number;
public var m_prev:b2Body;
public var m_world:b2World;
public var m_angularDamping:Number;
public var m_position0:b2Vec2;
private var sMat0:b2Mat22;
public var m_center:b2Vec2;
public var m_sleepTime:Number;
public var m_shapeCount:int;
public var m_I:Number;
public var m_jointList:b2JointNode;
public static var e_frozenFlag:uint = 2;
public static var e_sleepFlag:uint = 8;
public static var e_islandFlag:uint = 4;
public static var e_destroyFlag:uint = 32;
public static var e_allowSleepFlag:uint = 16;
public static var e_staticFlag:uint = 1;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
var _local3:int;
var _local4:b2ShapeDef;
var _local5:b2MassData;
var _local6:Array;
var _local7:b2Vec2;
var _local8:b2Shape;
sMat0 = new b2Mat22();
m_position = new b2Vec2();
m_R = new b2Mat22(0);
m_position0 = new b2Vec2();
super();
m_flags = 0;
m_position.SetV(_arg1.position);
m_rotation = _arg1.rotation;
m_R.Set(m_rotation);
m_position0.SetV(m_position);
m_rotation0 = m_rotation;
m_world = _arg2;
m_linearDamping = b2Math.b2Clamp((1 - _arg1.linearDamping), 0, 1);
m_angularDamping = b2Math.b2Clamp((1 - _arg1.angularDamping), 0, 1);
m_force = new b2Vec2(0, 0);
m_torque = 0;
m_mass = 0;
_local6 = new Array(b2Settings.b2_maxShapesPerBody);
_local3 = 0;
while (_local3 < b2Settings.b2_maxShapesPerBody) {
_local6[_local3] = new b2MassData();
_local3++;
};
m_shapeCount = 0;
m_center = new b2Vec2(0, 0);
_local3 = 0;
while (_local3 < b2Settings.b2_maxShapesPerBody) {
_local4 = _arg1.shapes[_local3];
if (_local4 == null){
break;
};
_local5 = _local6[_local3];
_local4.ComputeMass(_local5);
m_mass = (m_mass + _local5.mass);
m_center.x = (m_center.x + (_local5.mass * (_local4.localPosition.x + _local5.center.x)));
m_center.y = (m_center.y + (_local5.mass * (_local4.localPosition.y + _local5.center.y)));
m_shapeCount++;
_local3++;
};
if (m_mass > 0){
m_center.Multiply((1 / m_mass));
m_position.Add(b2Math.b2MulMV(m_R, m_center));
} else {
m_flags = (m_flags | e_staticFlag);
};
m_I = 0;
_local3 = 0;
while (_local3 < m_shapeCount) {
_local4 = _arg1.shapes[_local3];
_local5 = _local6[_local3];
m_I = (m_I + _local5.I);
_local7 = b2Math.SubtractVV(b2Math.AddVV(_local4.localPosition, _local5.center), m_center);
m_I = (m_I + (_local5.mass * b2Math.b2Dot(_local7, _local7)));
_local3++;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
} else {
m_invMass = 0;
};
if ((((m_I > 0)) && ((_arg1.preventRotation == false)))){
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_linearVelocity = b2Math.AddVV(_arg1.linearVelocity, b2Math.b2CrossFV(_arg1.angularVelocity, m_center));
m_angularVelocity = _arg1.angularVelocity;
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_shapeList = null;
_local3 = 0;
while (_local3 < m_shapeCount) {
_local4 = _arg1.shapes[_local3];
_local8 = b2Shape.Create(_local4, this, m_center);
_local8.m_next = m_shapeList;
m_shapeList = _local8;
_local3++;
};
m_sleepTime = 0;
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
if ((((m_flags & e_sleepFlag)) || ((m_invMass == 0)))){
m_linearVelocity.Set(0, 0);
m_angularVelocity = 0;
};
m_userData = _arg1.userData;
}
public function SetCenterPosition(_arg1:b2Vec2, _arg2:Number):void{
var _local3:b2Shape;
if (IsFrozen()){
return;
};
m_rotation = _arg2;
m_R.Set(m_rotation);
m_position.SetV(_arg1);
m_position0.SetV(m_position);
m_rotation0 = m_rotation;
_local3 = m_shapeList;
while (_local3 != null) {
_local3.Synchronize(m_position, m_R, m_position, m_R);
_local3 = _local3.m_next;
};
m_world.m_broadPhase.Commit();
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.AddVV(m_position, b2Math.b2MulMV(m_R, _arg1)));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function QuickSyncShapes():void{
var _local1:b2Shape;
_local1 = m_shapeList;
while (_local1 != null) {
_local1.QuickSync(m_position, m_R);
_local1 = _local1.m_next;
};
}
public function GetInertia():Number{
return (m_I);
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_R, _arg1));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function GetJointList():b2JointNode{
return (m_jointList);
}
public function GetRotationMatrix():b2Mat22{
return (m_R);
}
public function Freeze():void{
var _local1:b2Shape;
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local1 = m_shapeList;
while (_local1 != null) {
_local1.DestroyProxy();
_local1 = _local1.m_next;
};
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SynchronizeShapes():void{
var _local1:b2Shape;
sMat0.Set(m_rotation0);
_local1 = m_shapeList;
while (_local1 != null) {
_local1.Synchronize(m_position0, sMat0, m_position, m_R);
_local1 = _local1.m_next;
};
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping() == false){
m_force.Add(_arg1);
m_torque = (m_torque + b2Math.b2CrossVV(b2Math.SubtractVV(_arg2, m_position), _arg1));
};
}
public function GetOriginPosition():b2Vec2{
return (b2Math.SubtractVV(m_position, b2Math.b2MulMV(m_R, m_center)));
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping() == false){
m_linearVelocity.Add(b2Math.MulFV(m_invMass, _arg1));
m_angularVelocity = (m_angularVelocity + (m_invI * b2Math.b2CrossVV(b2Math.SubtractVV(_arg2, m_position), _arg1)));
};
}
public function GetContactList():b2ContactNode{
return (m_contactList);
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function GetMass():Number{
return (m_mass);
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function SetOriginPosition(_arg1:b2Vec2, _arg2:Number):void{
var _local3:b2Shape;
if (IsFrozen()){
return;
};
m_rotation = _arg2;
m_R.Set(m_rotation);
m_position = b2Math.AddVV(_arg1, b2Math.b2MulMV(m_R, m_center));
m_position0.SetV(m_position);
m_rotation0 = m_rotation;
_local3 = m_shapeList;
while (_local3 != null) {
_local3.Synchronize(m_position, m_R, m_position, m_R);
_local3 = _local3.m_next;
};
m_world.m_broadPhase.Commit();
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_R, b2Math.SubtractVV(_arg1, m_position)));
}
public function GetRotation():Number{
return (m_rotation);
}
public function IsStatic():Boolean{
return (((m_flags & e_staticFlag) == e_staticFlag));
}
public function Destroy():void{
var _local1:b2Shape;
var _local2:b2Shape;
_local1 = m_shapeList;
while (_local1) {
_local2 = _local1;
_local1 = _local1.m_next;
b2Shape.Destroy(_local2);
};
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_R, _arg1));
}
public function GetNext():b2Body{
return (m_next);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointNode;
_local2 = m_jointList;
while (_local2 != null) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function GetUserData(){
return (m_userData);
}
public function GetCenterPosition():b2Vec2{
return (m_position);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping() == false){
m_torque = (m_torque + _arg1);
};
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
}
}//package Box2D.Dynamics
Section 63
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2BodyDef {
public var angularDamping:Number;
public var rotation:Number;
public var allowSleep:Boolean;
public var userData;
public var linearDamping:Number;
public var angularVelocity:Number;
public var linearVelocity:b2Vec2;
public var position:b2Vec2;
public var shapes:Array;
public var isSleeping:Boolean;
public var preventRotation:Boolean;
public function b2BodyDef(){
var _local1:int;
shapes = new Array();
super();
userData = null;
_local1 = 0;
while (_local1 < b2Settings.b2_maxShapesPerBody) {
shapes[_local1] = null;
_local1++;
};
position = new b2Vec2(0, 0);
rotation = 0;
linearVelocity = new b2Vec2(0, 0);
angularVelocity = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
preventRotation = false;
}
public function AddShape(_arg1:b2ShapeDef):void{
var _local2:int;
_local2 = 0;
while (_local2 < b2Settings.b2_maxShapesPerBody) {
if (shapes[_local2] == null){
shapes[_local2] = _arg1;
break;
};
_local2++;
};
}
}
}//package Box2D.Dynamics
Section 64
//b2CollisionFilter (Box2D.Dynamics.b2CollisionFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2CollisionFilter {
public static var b2_defaultFilter:b2CollisionFilter = new (b2CollisionFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:Boolean;
if ((((_arg1.m_groupIndex == _arg2.m_groupIndex)) && (!((_arg1.m_groupIndex == 0))))){
return ((_arg1.m_groupIndex > 0));
};
_local3 = ((!(((_arg1.m_maskBits & _arg2.m_categoryBits) == 0))) && (!(((_arg1.m_categoryBits & _arg2.m_maskBits) == 0))));
return (_local3);
}
}
}//package Box2D.Dynamics
Section 65
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_destroyImmediate:Boolean;
public var m_nullContact:b2NullContact;
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
public function Collide():void{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2ContactNode;
var _local4:b2ContactNode;
var _local5:b2Contact;
var _local6:int;
var _local7:int;
_local5 = m_world.m_contactList;
while (_local5 != null) {
if (((_local5.m_shape1.m_body.IsSleeping()) && (_local5.m_shape2.m_body.IsSleeping()))){
} else {
_local6 = _local5.GetManifoldCount();
_local5.Evaluate();
_local7 = _local5.GetManifoldCount();
if ((((_local6 == 0)) && ((_local7 > 0)))){
_local1 = _local5.m_shape1.m_body;
_local2 = _local5.m_shape2.m_body;
_local3 = _local5.m_node1;
_local4 = _local5.m_node2;
_local3.contact = _local5;
_local3.other = _local2;
_local3.prev = null;
_local3.next = _local1.m_contactList;
if (_local3.next != null){
_local3.next.prev = _local5.m_node1;
};
_local1.m_contactList = _local5.m_node1;
_local4.contact = _local5;
_local4.other = _local1;
_local4.prev = null;
_local4.next = _local2.m_contactList;
if (_local4.next != null){
_local4.next.prev = _local4;
};
_local2.m_contactList = _local4;
} else {
if ((((_local6 > 0)) && ((_local7 == 0)))){
_local1 = _local5.m_shape1.m_body;
_local2 = _local5.m_shape2.m_body;
_local3 = _local5.m_node1;
_local4 = _local5.m_node2;
if (_local3.prev){
_local3.prev.next = _local3.next;
};
if (_local3.next){
_local3.next.prev = _local3.prev;
};
if (_local3 == _local1.m_contactList){
_local1.m_contactList = _local3.next;
};
_local3.prev = null;
_local3.next = null;
if (_local4.prev){
_local4.prev.next = _local4.next;
};
if (_local4.next){
_local4.next.prev = _local4.prev;
};
if (_local4 == _local2.m_contactList){
_local2.m_contactList = _local4.next;
};
_local4.prev = null;
_local4.next = null;
};
};
};
_local5 = _local5.m_next;
};
}
public function DestroyContact(_arg1:b2Contact):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2ContactNode;
var _local5:b2ContactNode;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
if (_arg1.GetManifoldCount() > 0){
_local2 = _arg1.m_shape1.m_body;
_local3 = _arg1.m_shape2.m_body;
_local4 = _arg1.m_node1;
_local5 = _arg1.m_node2;
_local2.WakeUp();
_local3.WakeUp();
if (_local4.prev){
_local4.prev.next = _local4.next;
};
if (_local4.next){
_local4.next.prev = _local4.prev;
};
if (_local4 == _local2.m_contactList){
_local2.m_contactList = _local4.next;
};
_local4.prev = null;
_local4.next = null;
if (_local5.prev){
_local5.prev.next = _local5.next;
};
if (_local5.next){
_local5.next.prev = _local5.prev;
};
if (_local5 == _local3.m_contactList){
_local3.m_contactList = _local5.next;
};
_local5.prev = null;
_local5.next = null;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2Contact;
var _local8:b2Shape;
var _local9:b2Body;
_local3 = (_arg1 as b2Shape);
_local4 = (_arg2 as b2Shape);
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_filter == null))) && ((m_world.m_filter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
if (_local6.m_invMass == 0){
_local8 = _local3;
_local3 = _local4;
_local4 = _local8;
_local9 = _local5;
_local5 = _local6;
_local6 = _local9;
};
_local7 = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
m_world.m_contactCount++;
return (_local7);
}
public function CleanContactList():void{
var _local1:b2Contact;
var _local2:b2Contact;
_local1 = m_world.m_contactList;
while (_local1 != null) {
_local2 = _local1;
_local1 = _local1.m_next;
if ((_local2.m_flags & b2Contact.e_destroyFlag)){
DestroyContact(_local2);
_local2 = null;
};
};
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
var _local4:b2Contact;
if (_arg3 == null){
return;
};
_local4 = (_arg3 as b2Contact);
if (_local4 != m_nullContact){
if (m_destroyImmediate == true){
DestroyContact(_local4);
_local4 = null;
} else {
_local4.m_flags = (_local4.m_flags | b2Contact.e_destroyFlag);
};
};
}
}
}//package Box2D.Dynamics
Section 66
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
public class b2Island {
public var m_positionError:Number;
public var m_bodyCapacity:int;
public var m_bodies:Array;
public var m_joints:Array;
public var m_jointCapacity:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
public static var m_positionIterationCount:uint;
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4):void{
var _local5:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_bodies = new Array(_arg1);
_local5 = 0;
while (_local5 < _arg1) {
m_bodies[_local5] = null;
_local5++;
};
m_contacts = new Array(_arg2);
_local5 = 0;
while (_local5 < _arg2) {
m_contacts[_local5] = null;
_local5++;
};
m_joints = new Array(_arg3);
_local5 = 0;
while (_local5 < _arg3) {
m_joints[_local5] = null;
_local5++;
};
m_allocator = _arg4;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2):void{
var _local3:int;
var _local4:b2Body;
var _local5:b2ContactSolver;
var _local6:int;
var _local7:Boolean;
var _local8:Boolean;
var _local9:Boolean;
_local3 = 0;
while (_local3 < m_bodyCount) {
_local4 = m_bodies[_local3];
if (_local4.m_invMass == 0){
} else {
_local4.m_linearVelocity.Add(b2Math.MulFV(_arg1.dt, b2Math.AddVV(_arg2, b2Math.MulFV(_local4.m_invMass, _local4.m_force))));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_arg1.dt * _local4.m_invI) * _local4.m_torque));
_local4.m_linearVelocity.Multiply(_local4.m_linearDamping);
_local4.m_angularVelocity = (_local4.m_angularVelocity * _local4.m_angularDamping);
_local4.m_position0.SetV(_local4.m_position);
_local4.m_rotation0 = _local4.m_rotation;
};
_local3++;
};
_local5 = new b2ContactSolver(m_contacts, m_contactCount, m_allocator);
_local5.PreSolve();
_local3 = 0;
while (_local3 < m_jointCount) {
m_joints[_local3].PrepareVelocitySolver();
_local3++;
};
_local3 = 0;
while (_local3 < _arg1.iterations) {
_local5.SolveVelocityConstraints();
_local6 = 0;
while (_local6 < m_jointCount) {
m_joints[_local6].SolveVelocityConstraints(_arg1);
_local6++;
};
_local3++;
};
_local3 = 0;
while (_local3 < m_bodyCount) {
_local4 = m_bodies[_local3];
if (_local4.m_invMass == 0){
} else {
_local4.m_position.x = (_local4.m_position.x + (_arg1.dt * _local4.m_linearVelocity.x));
_local4.m_position.y = (_local4.m_position.y + (_arg1.dt * _local4.m_linearVelocity.y));
_local4.m_rotation = (_local4.m_rotation + (_arg1.dt * _local4.m_angularVelocity));
_local4.m_R.Set(_local4.m_rotation);
};
_local3++;
};
_local3 = 0;
while (_local3 < m_jointCount) {
m_joints[_local3].PreparePositionSolver();
_local3++;
};
if (b2World.s_enablePositionCorrection){
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.iterations) {
_local7 = _local5.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local8 = true;
_local3 = 0;
while (_local3 < m_jointCount) {
_local9 = m_joints[_local3].SolvePositionConstraints();
_local8 = ((_local8) && (_local9));
_local3++;
};
if (((_local7) && (_local8))){
break;
};
m_positionIterationCount++;
};
};
_local5.PostSolve();
_local3 = 0;
while (_local3 < m_bodyCount) {
_local4 = m_bodies[_local3];
if (_local4.m_invMass == 0){
} else {
_local4.m_R.Set(_local4.m_rotation);
_local4.SynchronizeShapes();
_local4.m_force.Set(0, 0);
_local4.m_torque = 0;
};
_local3++;
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function UpdateSleep(_arg1:Number):void{
var _local2:int;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local4 = Number.MAX_VALUE;
_local5 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local6 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local2 = 0;
while (_local2 < m_bodyCount) {
_local3 = m_bodies[_local2];
if (_local3.m_invMass == 0){
} else {
if ((_local3.m_flags & b2Body.e_allowSleepFlag) == 0){
_local3.m_sleepTime = 0;
_local4 = 0;
};
if (((((((_local3.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local3.m_angularVelocity * _local3.m_angularVelocity) > _local6)))) || ((b2Math.b2Dot(_local3.m_linearVelocity, _local3.m_linearVelocity) > _local5)))){
_local3.m_sleepTime = 0;
_local4 = 0;
} else {
_local3.m_sleepTime = (_local3.m_sleepTime + _arg1);
_local4 = b2Math.b2Min(_local4, _local3.m_sleepTime);
};
};
_local2++;
};
if (_local4 >= b2Settings.b2_timeToSleep){
_local2 = 0;
while (_local2 < m_bodyCount) {
_local3 = m_bodies[_local2];
_local3.m_flags = (_local3.m_flags | b2Body.e_sleepFlag);
_local2++;
};
};
}
}
}//package Box2D.Dynamics
Section 67
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var dt:Number;
public var iterations:int;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 68
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
public class b2World {
public var m_filter:b2CollisionFilter;
public var m_blockAllocator;
public var m_contactList:b2Contact;
public var m_broadPhase:b2BroadPhase;
public var m_allowSleep:Boolean;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_listener:b2WorldListener;
private var step:b2TimeStep;
public var m_positionIterationCount:int;
public var m_groundBody:b2Body;
public var m_contactCount:int;
public var m_bodyDestroyList:b2Body;
public var m_bodyList:b2Body;
public var m_stackAllocator;
public var m_gravity:b2Vec2;
public var m_jointList:b2Joint;
public var m_contactManager:b2ContactManager;
public static var s_enableWarmStarting:int = 1;
public static var s_enablePositionCorrection:int = 1;
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
var _local4:b2BodyDef;
step = new b2TimeStep();
m_contactManager = new b2ContactManager();
super();
m_listener = null;
m_filter = b2CollisionFilter.b2_defaultFilter;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_bodyDestroyList = null;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
_local4 = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function SetListener(_arg1:b2WorldListener):void{
m_listener = _arg1;
}
public function DestroyBody(_arg1:b2Body):void{
if ((_arg1.m_flags & b2Body.e_destroyFlag)){
return;
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
_arg1.m_flags = (_arg1.m_flags | b2Body.e_destroyFlag);
m_bodyCount--;
_arg1.m_prev = null;
_arg1.m_next = m_bodyDestroyList;
m_bodyDestroyList = _arg1;
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array;
var _local5:int;
var _local6:int;
_local4 = new Array();
_local5 = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
_local6 = 0;
while (_local6 < _local5) {
_arg2[_local6] = (_local4[_local6] as b2Shape);
_local6++;
};
return (_local5);
}
public function CleanBodyList():void{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2JointNode;
var _local4:b2JointNode;
m_contactManager.m_destroyImmediate = true;
_local1 = m_bodyDestroyList;
while (_local1) {
_local2 = _local1;
_local1 = _local1.m_next;
_local3 = _local2.m_jointList;
while (_local3) {
_local4 = _local3;
_local3 = _local3.next;
if (m_listener){
m_listener.NotifyJointDestroyed(_local4.joint);
};
DestroyJoint(_local4.joint);
};
_local2.Destroy();
};
m_bodyDestroyList = null;
m_contactManager.m_destroyImmediate = false;
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function GetContactList():b2Contact{
return (m_contactList);
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local2:b2Joint;
var _local3:b2Body;
var _local4:b2Shape;
_local2 = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.ResetProxy(m_broadPhase);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local2:Boolean;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:b2Shape;
_local2 = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
_local3 = _arg1.m_body1;
_local4 = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.ResetProxy(m_broadPhase);
_local6 = _local6.m_next;
};
};
}
public function SetFilter(_arg1:b2CollisionFilter):void{
m_filter = _arg1;
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
var _local2:b2Body;
_local2 = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function Step(_arg1:Number, _arg2:int):void{
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Island;
var _local6:b2Contact;
var _local7:b2Joint;
var _local8:int;
var _local9:Array;
var _local10:int;
var _local11:b2Body;
var _local12:int;
var _local13:int;
var _local14:b2ContactNode;
var _local15:b2JointNode;
var _local16:uint;
step.dt = _arg1;
step.iterations = _arg2;
if (_arg1 > 0){
step.inv_dt = (1 / _arg1);
} else {
step.inv_dt = 0;
};
m_positionIterationCount = 0;
m_contactManager.CleanContactList();
CleanBodyList();
m_contactManager.Collide();
_local5 = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator);
_local3 = m_bodyList;
while (_local3 != null) {
_local3.m_flags = (_local3.m_flags & ~(b2Body.e_islandFlag));
_local3 = _local3.m_next;
};
_local6 = m_contactList;
while (_local6 != null) {
_local6.m_flags = (_local6.m_flags & ~(b2Contact.e_islandFlag));
_local6 = _local6.m_next;
};
_local7 = m_jointList;
while (_local7 != null) {
_local7.m_islandFlag = false;
_local7 = _local7.m_next;
};
_local8 = m_bodyCount;
_local9 = new Array(m_bodyCount);
_local10 = 0;
while (_local10 < m_bodyCount) {
_local9[_local10] = null;
_local10++;
};
_local11 = m_bodyList;
while (_local11 != null) {
if ((_local11.m_flags & (((b2Body.e_staticFlag | b2Body.e_islandFlag) | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
_local5.Clear();
_local12 = 0;
var _temp1 = _local12;
_local12 = (_local12 + 1);
var _local17 = _temp1;
_local9[_local17] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
while (_local12 > 0) {
--_local12;
_local3 = _local9[_local12];
_local5.AddBody(_local3);
_local3.m_flags = (_local3.m_flags & ~(b2Body.e_sleepFlag));
if ((_local3.m_flags & b2Body.e_staticFlag)){
} else {
_local14 = _local3.m_contactList;
while (_local14 != null) {
if ((_local14.contact.m_flags & b2Contact.e_islandFlag)){
} else {
_local5.AddContact(_local14.contact);
_local14.contact.m_flags = (_local14.contact.m_flags | b2Contact.e_islandFlag);
_local4 = _local14.other;
if ((_local4.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local12;
_local12 = (_local12 + 1);
var _local18 = _temp2;
_local9[_local18] = _local4;
_local4.m_flags = (_local4.m_flags | b2Body.e_islandFlag);
};
};
_local14 = _local14.next;
};
_local15 = _local3.m_jointList;
while (_local15 != null) {
if (_local15.joint.m_islandFlag == true){
} else {
_local5.AddJoint(_local15.joint);
_local15.joint.m_islandFlag = true;
_local4 = _local15.other;
if ((_local4.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local12;
_local12 = (_local12 + 1);
_local18 = _temp3;
_local9[_local18] = _local4;
_local4.m_flags = (_local4.m_flags | b2Body.e_islandFlag);
};
};
_local15 = _local15.next;
};
};
};
_local5.Solve(step, m_gravity);
m_positionIterationCount = b2Math.b2Max(m_positionIterationCount, b2Island.m_positionIterationCount);
if (m_allowSleep){
_local5.UpdateSleep(_arg1);
};
_local13 = 0;
while (_local13 < _local5.m_bodyCount) {
_local3 = _local5.m_bodies[_local13];
if ((_local3.m_flags & b2Body.e_staticFlag)){
_local3.m_flags = (_local3.m_flags & ~(b2Body.e_islandFlag));
};
if (((_local3.IsFrozen()) && (m_listener))){
_local16 = m_listener.NotifyBoundaryViolated(_local3);
if (_local16 == b2WorldListener.b2_destroyBody){
DestroyBody(_local3);
_local3 = null;
_local5.m_bodies[_local13] = null;
};
};
_local13++;
};
};
_local11 = _local11.m_next;
};
m_broadPhase.Commit();
}
}
}//package Box2D.Dynamics
Section 69
//b2WorldListener (Box2D.Dynamics.b2WorldListener)
package Box2D.Dynamics {
import Box2D.Dynamics.Joints.*;
public class b2WorldListener {
public static var b2_freezeBody:uint = 0;
public static var b2_destroyBody:uint = 1;
public function NotifyBoundaryViolated(_arg1:b2Body):uint{
return (b2_freezeBody);
}
public function NotifyJointDestroyed(_arg1:b2Joint):void{
}
}
}//package Box2D.Dynamics
Section 70
//SoundShortcuts (caurina.transitions.properties.SoundShortcuts)
package caurina.transitions.properties {
import caurina.transitions.*;
import flash.media.*;
public class SoundShortcuts {
public function SoundShortcuts(){
trace("This is an static class and should not be instantiated.");
}
public static function init():void{
Tweener.registerSpecialProperty("_sound_volume", _sound_volume_get, _sound_volume_set);
Tweener.registerSpecialProperty("_sound_pan", _sound_pan_get, _sound_pan_set);
}
public static function _sound_pan_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{
var _local5:SoundTransform;
_local5 = _arg1.soundTransform;
_local5.pan = _arg2;
_arg1.soundTransform = _local5;
}
public static function _sound_volume_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{
var _local5:SoundTransform;
_local5 = _arg1.soundTransform;
_local5.volume = _arg2;
_arg1.soundTransform = _local5;
}
public static function _sound_pan_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{
return (_arg1.soundTransform.pan);
}
public static function _sound_volume_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{
return (_arg1.soundTransform.volume);
}
}
}//package caurina.transitions.properties
Section 71
//AuxFunctions (caurina.transitions.AuxFunctions)
package caurina.transitions {
public class AuxFunctions {
public static function concatObjects(... _args):Object{
var _local2:Object;
var _local3:Object;
var _local4:int;
var _local5:String;
_local2 = {};
_local4 = 0;
while (_local4 < _args.length) {
_local3 = _args[_local4];
for (_local5 in _local3) {
if (_local3[_local5] == null){
delete _local2[_local5];
} else {
_local2[_local5] = _local3[_local5];
};
};
_local4++;
};
return (_local2);
}
public static function numberToG(_arg1:Number):Number{
return (((_arg1 & 0xFF00) >> 8));
}
public static function numberToR(_arg1:Number):Number{
return (((_arg1 & 0xFF0000) >> 16));
}
public static function isInArray(_arg1:String, _arg2:Array):Boolean{
var _local3:uint;
var _local4:uint;
_local3 = _arg2.length;
_local4 = 0;
while (_local4 < _local3) {
if (_arg2[_local4] == _arg1){
return (true);
};
_local4++;
};
return (false);
}
public static function getObjectLength(_arg1:Object):uint{
var _local2:uint;
var _local3:String;
_local2 = 0;
for (_local3 in _arg1) {
_local2++;
};
return (_local2);
}
public static function numberToB(_arg1:Number):Number{
return ((_arg1 & 0xFF));
}
}
}//package caurina.transitions
Section 72
//Equations (caurina.transitions.Equations)
package caurina.transitions {
public class Equations {
public function Equations(){
trace("Equations is a static class and should not be instantiated.");
}
public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
if (_arg1 < (1 / 2.75)){
return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2));
};
if (_arg1 < (2 / 2.75)){
_arg1 = (_arg1 - (1.5 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2));
};
if (_arg1 < (2.5 / 2.75)){
_arg1 = (_arg1 - (2.25 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2));
};
_arg1 = (_arg1 - (2.625 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2));
}
public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
var _local7:Number;
var _local8:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 == 2){
return ((_arg2 + _arg3));
};
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * (0.3 * 1.5)) : _arg5.period;
_local8 = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
if (_arg1 < 1){
--_arg1;
return (((-0.5 * ((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2));
};
--_arg1;
return ((((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2));
}
public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2));
};
--_arg1;
return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2));
}
public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2));
};
return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2));
}
public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
_local6 = (_local6 * 1.525);
return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local6 + 1) * _arg1) - _local6))) + _arg2));
};
_arg1 = (_arg1 - 2);
_local6 = (_local6 * 1.525);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 2)) + _arg2));
}
public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 1)) + _arg2));
}
public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2));
}
public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * (((_local6 + 1) * _arg1) - _local6)) + _arg2));
}
public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function init():void{
Tweener.registerTransition("easenone", easeNone);
Tweener.registerTransition("linear", easeNone);
Tweener.registerTransition("easeinquad", easeInQuad);
Tweener.registerTransition("easeoutquad", easeOutQuad);
Tweener.registerTransition("easeinoutquad", easeInOutQuad);
Tweener.registerTransition("easeoutinquad", easeOutInQuad);
Tweener.registerTransition("easeincubic", easeInCubic);
Tweener.registerTransition("easeoutcubic", easeOutCubic);
Tweener.registerTransition("easeinoutcubic", easeInOutCubic);
Tweener.registerTransition("easeoutincubic", easeOutInCubic);
Tweener.registerTransition("easeinquart", easeInQuart);
Tweener.registerTransition("easeoutquart", easeOutQuart);
Tweener.registerTransition("easeinoutquart", easeInOutQuart);
Tweener.registerTransition("easeoutinquart", easeOutInQuart);
Tweener.registerTransition("easeinquint", easeInQuint);
Tweener.registerTransition("easeoutquint", easeOutQuint);
Tweener.registerTransition("easeinoutquint", easeInOutQuint);
Tweener.registerTransition("easeoutinquint", easeOutInQuint);
Tweener.registerTransition("easeinsine", easeInSine);
Tweener.registerTransition("easeoutsine", easeOutSine);
Tweener.registerTransition("easeinoutsine", easeInOutSine);
Tweener.registerTransition("easeoutinsine", easeOutInSine);
Tweener.registerTransition("easeincirc", easeInCirc);
Tweener.registerTransition("easeoutcirc", easeOutCirc);
Tweener.registerTransition("easeinoutcirc", easeInOutCirc);
Tweener.registerTransition("easeoutincirc", easeOutInCirc);
Tweener.registerTransition("easeinexpo", easeInExpo);
Tweener.registerTransition("easeoutexpo", easeOutExpo);
Tweener.registerTransition("easeinoutexpo", easeInOutExpo);
Tweener.registerTransition("easeoutinexpo", easeOutInExpo);
Tweener.registerTransition("easeinelastic", easeInElastic);
Tweener.registerTransition("easeoutelastic", easeOutElastic);
Tweener.registerTransition("easeinoutelastic", easeInOutElastic);
Tweener.registerTransition("easeoutinelastic", easeOutInElastic);
Tweener.registerTransition("easeinback", easeInBack);
Tweener.registerTransition("easeoutback", easeOutBack);
Tweener.registerTransition("easeinoutback", easeInOutBack);
Tweener.registerTransition("easeoutinback", easeOutInBack);
Tweener.registerTransition("easeinbounce", easeInBounce);
Tweener.registerTransition("easeoutbounce", easeOutBounce);
Tweener.registerTransition("easeinoutbounce", easeInOutBounce);
Tweener.registerTransition("easeoutinbounce", easeOutInBounce);
}
public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2));
}
public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001)));
}
public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2));
}
public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((_arg3 * _arg1) * _arg1) + _arg2));
}
public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2));
}
public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2));
}
public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2));
}
public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2));
}
public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2));
}
public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
var _local7:Number;
var _local8:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period;
_local8 = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
--_arg1;
return ((-(((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2));
}
public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2));
}
public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2));
}
public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2));
}
public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
}
public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 == 0){
return (_arg2);
};
if (_arg1 == _arg4){
return ((_arg2 + _arg3));
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005)));
};
--_arg1;
return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2));
}
public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
var _local7:Number;
var _local8:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period;
_local8 = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
return (((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2));
}
public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2));
}
public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
}
}//package caurina.transitions
Section 73
//PropertyInfoObj (caurina.transitions.PropertyInfoObj)
package caurina.transitions {
public class PropertyInfoObj {
public var originalValueComplete:Object;
public var modifierParameters:Array;
public var isSpecialProperty:Boolean;
public var hasModifier:Boolean;
public var valueComplete:Number;
public var extra:Object;
public var valueStart:Number;
public var modifierFunction:Function;
public var arrayIndex:Number;
public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Object, _arg4:Number, _arg5:Object, _arg6:Boolean, _arg7:Function, _arg8:Array){
valueStart = _arg1;
valueComplete = _arg2;
originalValueComplete = _arg3;
arrayIndex = _arg4;
extra = _arg5;
isSpecialProperty = _arg6;
hasModifier = Boolean(_arg7);
modifierFunction = _arg7;
modifierParameters = _arg8;
}
public function toString():String{
var _local1:String;
_local1 = "\n[PropertyInfoObj ";
_local1 = (_local1 + ("valueStart:" + String(valueStart)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("valueComplete:" + String(valueComplete)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("originalValueComplete:" + String(originalValueComplete)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("arrayIndex:" + String(arrayIndex)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("extra:" + String(extra)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("isSpecialProperty:" + String(isSpecialProperty)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("hasModifier:" + String(hasModifier)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("modifierFunction:" + String(modifierFunction)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("modifierParameters:" + String(modifierParameters)));
_local1 = (_local1 + "]\n");
return (_local1);
}
public function clone():PropertyInfoObj{
var _local1:PropertyInfoObj;
_local1 = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters);
return (_local1);
}
}
}//package caurina.transitions
Section 74
//SpecialProperty (caurina.transitions.SpecialProperty)
package caurina.transitions {
public class SpecialProperty {
public var parameters:Array;
public var preProcess:Function;
public var setValue:Function;
public var getValue:Function;
public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null, _arg4:Function=null){
getValue = _arg1;
setValue = _arg2;
parameters = _arg3;
preProcess = _arg4;
}
public function toString():String{
var _local1:String;
_local1 = "";
_local1 = (_local1 + "[SpecialProperty ");
_local1 = (_local1 + ("getValue:" + String(getValue)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("setValue:" + String(setValue)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("parameters:" + String(parameters)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("preProcess:" + String(preProcess)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 75
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier)
package caurina.transitions {
public class SpecialPropertyModifier {
public var getValue:Function;
public var modifyValues:Function;
public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){
modifyValues = _arg1;
getValue = _arg2;
}
public function toString():String{
var _local1:String;
_local1 = "";
_local1 = (_local1 + "[SpecialPropertyModifier ");
_local1 = (_local1 + ("modifyValues:" + String(modifyValues)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("getValue:" + String(getValue)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 76
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter)
package caurina.transitions {
public class SpecialPropertySplitter {
public var parameters:Array;
public var splitValues:Function;
public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){
splitValues = _arg1;
parameters = _arg2;
}
public function toString():String{
var _local1:String;
_local1 = "";
_local1 = (_local1 + "[SpecialPropertySplitter ");
_local1 = (_local1 + ("splitValues:" + String(splitValues)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("parameters:" + String(parameters)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 77
//Tweener (caurina.transitions.Tweener)
package caurina.transitions {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
public class Tweener {
private static var _timeScale:Number = 1;
private static var _currentTimeFrame:Number;
private static var _specialPropertySplitterList:Object;
private static var _engineExists:Boolean = false;
private static var _specialPropertyModifierList:Object;
private static var _currentTime:Number;
private static var _tweenList:Array;
private static var _specialPropertyList:Object;
private static var _transitionList:Object;
private static var _inited:Boolean = false;
private static var __tweener_controller__:MovieClip;
public function Tweener(){
trace("Tweener is a static class and should not be instantiated.");
}
public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{
var _local4:SpecialPropertyModifier;
if (!_inited){
init();
};
_local4 = new SpecialPropertyModifier(_arg2, _arg3);
_specialPropertyModifierList[_arg1] = _local4;
}
public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null, _arg5:Function=null):void{
var _local6:SpecialProperty;
if (!_inited){
init();
};
_local6 = new SpecialProperty(_arg2, _arg3, _arg4, _arg5);
_specialPropertyList[_arg1] = _local6;
}
public static function init(... _args):void{
_inited = true;
_transitionList = new Object();
Equations.init();
_specialPropertyList = new Object();
_specialPropertyModifierList = new Object();
_specialPropertySplitterList = new Object();
}
private static function updateTweens():Boolean{
var _local1:int;
if (_tweenList.length == 0){
return (false);
};
_local1 = 0;
while (_local1 < _tweenList.length) {
if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){
if (!updateTweenByIndex(_local1)){
removeTweenByIndex(_local1);
};
if (_tweenList[_local1] == null){
removeTweenByIndex(_local1, true);
_local1--;
};
};
_local1++;
};
return (true);
}
public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{
var _local3:Number;
var _local4:Array;
var _local5:Object;
var _local6:Number;
var _local7:Number;
var _local8:Function;
var _local9:TweenListObj;
var _local10:Number;
var _local11:String;
if (!Boolean(_arg1)){
return (false);
};
if ((_arg1 is Array)){
_local4 = _arg1.concat();
} else {
_local4 = [_arg1];
};
_local5 = _arg2;
if (!_inited){
init();
};
if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){
startEngine();
};
_local6 = (isNaN(_local5.time)) ? 0 : _local5.time;
_local7 = (isNaN(_local5.delay)) ? 0 : _local5.delay;
if (typeof(_local5.transition) == "string"){
_local11 = _local5.transition.toLowerCase();
_local8 = _transitionList[_local11];
} else {
_local8 = _local5.transition;
};
if (!Boolean(_local8)){
_local8 = _transitionList["easeoutexpo"];
};
_local3 = 0;
while (_local3 < _local4.length) {
if (_local5.useFrames == true){
_local9 = new TweenListObj(_local4[_local3], (_currentTimeFrame + (_local7 / _timeScale)), (_currentTimeFrame + ((_local7 + _local6) / _timeScale)), true, _local8, _local5.transitionParams);
} else {
_local9 = new TweenListObj(_local4[_local3], (_currentTime + ((_local7 * 1000) / _timeScale)), (_currentTime + (((_local7 * 1000) + (_local6 * 1000)) / _timeScale)), false, _local8, _local5.transitionParams);
};
_local9.properties = null;
_local9.onStart = _local5.onStart;
_local9.onUpdate = _local5.onUpdate;
_local9.onComplete = _local5.onComplete;
_local9.onOverwrite = _local5.onOverwrite;
_local9.onStartParams = _local5.onStartParams;
_local9.onUpdateParams = _local5.onUpdateParams;
_local9.onCompleteParams = _local5.onCompleteParams;
_local9.onOverwriteParams = _local5.onOverwriteParams;
_local9.onStartScope = _local5.onStartScope;
_local9.onUpdateScope = _local5.onUpdateScope;
_local9.onCompleteScope = _local5.onCompleteScope;
_local9.onOverwriteScope = _local5.onOverwriteScope;
_local9.onErrorScope = _local5.onErrorScope;
_local9.isCaller = true;
_local9.count = _local5.count;
_local9.waitFrames = _local5.waitFrames;
_tweenList.push(_local9);
if ((((_local6 == 0)) && ((_local7 == 0)))){
_local10 = (_tweenList.length - 1);
updateTweenByIndex(_local10);
removeTweenByIndex(_local10);
};
_local3++;
};
return (true);
}
public static function pauseAllTweens():Boolean{
var _local1:Boolean;
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
_local1 = false;
_local2 = 0;
while (_local2 < _tweenList.length) {
pauseTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
public static function removeTweens(_arg1:Object, ... _args):Boolean{
var _local3:Array;
var _local4:uint;
_local3 = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(removeTweenByIndex, _arg1, _local3));
}
public static function splitTweens(_arg1:Number, _arg2:Array):uint{
var _local3:TweenListObj;
var _local4:TweenListObj;
var _local5:uint;
var _local6:String;
var _local7:Boolean;
_local3 = _tweenList[_arg1];
_local4 = _local3.clone(false);
_local5 = 0;
while (_local5 < _arg2.length) {
_local6 = _arg2[_local5];
if (Boolean(_local3.properties[_local6])){
_local3.properties[_local6] = undefined;
delete _local3.properties[_local6];
};
_local5++;
};
for (_local6 in _local4.properties) {
_local7 = false;
_local5 = 0;
while (_local5 < _arg2.length) {
if (_arg2[_local5] == _local6){
_local7 = true;
break;
};
_local5++;
};
if (!_local7){
_local4.properties[_local6] = undefined;
delete _local4.properties[_local6];
};
};
_tweenList.push(_local4);
return ((_tweenList.length - 1));
}
public static function updateFrame():void{
_currentTimeFrame++;
}
public static function resumeTweenByIndex(_arg1:Number):Boolean{
var _local2:TweenListObj;
var _local3:Number;
_local2 = _tweenList[_arg1];
if ((((_local2 == null)) || (!(_local2.isPaused)))){
return (false);
};
_local3 = getCurrentTweeningTime(_local2);
_local2.timeStart = (_local2.timeStart + (_local3 - _local2.timePaused));
_local2.timeComplete = (_local2.timeComplete + (_local3 - _local2.timePaused));
_local2.timePaused = undefined;
_local2.isPaused = false;
return (true);
}
public static function getVersion():String{
return ("AS3 1.31.71");
}
public static function onEnterFrame(_arg1:Event):void{
var _local2:Boolean;
updateTime();
updateFrame();
_local2 = false;
_local2 = updateTweens();
if (!_local2){
stopEngine();
};
}
public static function updateTime():void{
_currentTime = getTimer();
}
private static function updateTweenByIndex(_arg1:Number):Boolean{
var tTweening:TweenListObj;
var isOver:Boolean;
var mustUpdate:Boolean;
var nv:Number;
var t:Number;
var b:Number;
var c:Number;
var d:Number;
var pName:String;
var eventScope:Object;
var tScope:Object;
var cTime:Number;
var tProperty:Object;
var pv:Number;
var i = _arg1;
tTweening = _tweenList[i];
if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){
return (false);
};
isOver = false;
cTime = getCurrentTweeningTime(tTweening);
if (cTime >= tTweening.timeStart){
tScope = tTweening.scope;
if (tTweening.isCaller){
do {
t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1));
b = tTweening.timeStart;
c = (tTweening.timeComplete - tTweening.timeStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, b, c, d);
} while (!(cTime >= nv));
} else {
mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates)));
if (cTime >= tTweening.timeComplete){
isOver = true;
mustUpdate = true;
};
if (!tTweening.hasStarted){
if (Boolean(tTweening.onStart)){
eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope;
try {
tTweening.onStart.apply(eventScope, tTweening.onStartParams);
} catch(e:Error) {
handleError(tTweening, e, "onStart");
};
};
for (pName in tTweening.properties) {
if (tTweening.properties[pName].isSpecialProperty){
if (Boolean(_specialPropertyList[pName].preProcess)){
tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra);
};
pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra);
} else {
pv = tScope[pName];
};
tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv;
};
mustUpdate = true;
tTweening.hasStarted = true;
};
if (mustUpdate){
for (pName in tTweening.properties) {
tProperty = tTweening.properties[pName];
if (isOver){
nv = tProperty.valueComplete;
} else {
if (tProperty.hasModifier){
t = (cTime - tTweening.timeStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams);
nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters);
} else {
t = (cTime - tTweening.timeStart);
b = tProperty.valueStart;
c = (tProperty.valueComplete - tProperty.valueStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, b, c, d, tTweening.transitionParams);
};
};
if (tTweening.rounded){
nv = Math.round(nv);
};
if (tProperty.isSpecialProperty){
_specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra);
} else {
tScope[pName] = nv;
};
};
tTweening.updatesSkipped = 0;
if (Boolean(tTweening.onUpdate)){
eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope;
try {
tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams);
} catch(e:Error) {
handleError(tTweening, e, "onUpdate");
};
};
} else {
tTweening.updatesSkipped++;
};
};
if (((isOver) && (Boolean(tTweening.onComplete)))){
eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope;
try {
tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams);
} catch(e:Error) {
handleError(tTweening, e, "onComplete");
};
};
return (!(isOver));
};
return (true);
}
public static function setTimeScale(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
if (isNaN(_arg1)){
_arg1 = 1;
};
if (_arg1 < 1E-5){
_arg1 = 1E-5;
};
if (_arg1 != _timeScale){
if (_tweenList != null){
_local2 = 0;
while (_local2 < _tweenList.length) {
_local3 = getCurrentTweeningTime(_tweenList[_local2]);
_tweenList[_local2].timeStart = (_local3 - (((_local3 - _tweenList[_local2].timeStart) * _timeScale) / _arg1));
_tweenList[_local2].timeComplete = (_local3 - (((_local3 - _tweenList[_local2].timeComplete) * _timeScale) / _arg1));
if (_tweenList[_local2].timePaused != undefined){
_tweenList[_local2].timePaused = (_local3 - (((_local3 - _tweenList[_local2].timePaused) * _timeScale) / _arg1));
};
_local2++;
};
};
_timeScale = _arg1;
};
}
public static function resumeAllTweens():Boolean{
var _local1:Boolean;
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
_local1 = false;
_local2 = 0;
while (_local2 < _tweenList.length) {
resumeTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{
var eventScope:Object;
var pTweening = _arg1;
var pError = _arg2;
var pCallBackName = _arg3;
if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){
eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope;
try {
pTweening.onError.apply(eventScope, [pTweening.scope, pError]);
} catch(metaError:Error) {
printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + metaError.getStackTrace()));
};
} else {
if (!Boolean(pTweening.onError)){
printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace()));
};
};
}
private static function startEngine():void{
_engineExists = true;
_tweenList = new Array();
__tweener_controller__ = new MovieClip();
__tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame);
_currentTimeFrame = 0;
updateTime();
}
public static function removeAllTweens():Boolean{
var _local1:Boolean;
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
_local1 = false;
_local2 = 0;
while (_local2 < _tweenList.length) {
removeTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{
var _local3:Number;
var _local4:Number;
var _local5:String;
var _local6:Array;
var _local7:Object;
var _local8:Number;
var _local9:Number;
var _local10:Array;
var _local11:Object;
var _local12:Object;
var _local13:Function;
var _local14:Object;
var _local15:TweenListObj;
var _local16:Number;
var _local17:Array;
var _local18:Array;
var _local19:Array;
var _local20:String;
if (!Boolean(_arg1)){
return (false);
};
if ((_arg1 is Array)){
_local6 = _arg1.concat();
} else {
_local6 = [_arg1];
};
_local7 = TweenListObj.makePropertiesChain(_arg2);
if (!_inited){
init();
};
if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){
startEngine();
};
_local8 = (isNaN(_local7.time)) ? 0 : _local7.time;
_local9 = (isNaN(_local7.delay)) ? 0 : _local7.delay;
_local10 = new Array();
_local11 = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true};
_local12 = new Object();
for (_local5 in _local7) {
if (!_local11[_local5]){
if (_specialPropertySplitterList[_local5]){
_local17 = _specialPropertySplitterList[_local5].splitValues(_local7[_local5], _specialPropertySplitterList[_local5].parameters);
_local3 = 0;
while (_local3 < _local17.length) {
if (_specialPropertySplitterList[_local17[_local3].name]){
_local18 = _specialPropertySplitterList[_local17[_local3].name].splitValues(_local17[_local3].value, _specialPropertySplitterList[_local17[_local3].name].parameters);
_local4 = 0;
while (_local4 < _local18.length) {
_local10[_local18[_local4].name] = {valueStart:undefined, valueComplete:_local18[_local4].value, arrayIndex:_local18[_local4].arrayIndex, isSpecialProperty:false};
_local4++;
};
} else {
_local10[_local17[_local3].name] = {valueStart:undefined, valueComplete:_local17[_local3].value, arrayIndex:_local17[_local3].arrayIndex, isSpecialProperty:false};
};
_local3++;
};
} else {
if (_specialPropertyModifierList[_local5] != undefined){
_local19 = _specialPropertyModifierList[_local5].modifyValues(_local7[_local5]);
_local3 = 0;
while (_local3 < _local19.length) {
_local12[_local19[_local3].name] = {modifierParameters:_local19[_local3].parameters, modifierFunction:_specialPropertyModifierList[_local5].getValue};
_local3++;
};
} else {
_local10[_local5] = {valueStart:undefined, valueComplete:_local7[_local5]};
};
};
};
};
for (_local5 in _local10) {
if (_specialPropertyList[_local5] != undefined){
_local10[_local5].isSpecialProperty = true;
} else {
if (_local6[0][_local5] == undefined){
printError((((("The property '" + _local5) + "' doesn't seem to be a normal object property of ") + String(_local6[0])) + " or a registered special property."));
};
};
};
for (_local5 in _local12) {
if (_local10[_local5] != undefined){
_local10[_local5].modifierParameters = _local12[_local5].modifierParameters;
_local10[_local5].modifierFunction = _local12[_local5].modifierFunction;
};
};
if (typeof(_local7.transition) == "string"){
_local20 = _local7.transition.toLowerCase();
_local13 = _transitionList[_local20];
} else {
_local13 = _local7.transition;
};
if (!Boolean(_local13)){
_local13 = _transitionList["easeoutexpo"];
};
_local3 = 0;
while (_local3 < _local6.length) {
_local14 = new Object();
for (_local5 in _local10) {
_local14[_local5] = new PropertyInfoObj(_local10[_local5].valueStart, _local10[_local5].valueComplete, _local10[_local5].valueComplete, _local10[_local5].arrayIndex, {}, _local10[_local5].isSpecialProperty, _local10[_local5].modifierFunction, _local10[_local5].modifierParameters);
};
if (_local7.useFrames == true){
_local15 = new TweenListObj(_local6[_local3], (_currentTimeFrame + (_local9 / _timeScale)), (_currentTimeFrame + ((_local9 + _local8) / _timeScale)), true, _local13, _local7.transitionParams);
} else {
_local15 = new TweenListObj(_local6[_local3], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), false, _local13, _local7.transitionParams);
};
_local15.properties = _local14;
_local15.onStart = _local7.onStart;
_local15.onUpdate = _local7.onUpdate;
_local15.onComplete = _local7.onComplete;
_local15.onOverwrite = _local7.onOverwrite;
_local15.onError = _local7.onError;
_local15.onStartParams = _local7.onStartParams;
_local15.onUpdateParams = _local7.onUpdateParams;
_local15.onCompleteParams = _local7.onCompleteParams;
_local15.onOverwriteParams = _local7.onOverwriteParams;
_local15.onStartScope = _local7.onStartScope;
_local15.onUpdateScope = _local7.onUpdateScope;
_local15.onCompleteScope = _local7.onCompleteScope;
_local15.onOverwriteScope = _local7.onOverwriteScope;
_local15.onErrorScope = _local7.onErrorScope;
_local15.rounded = _local7.rounded;
_local15.skipUpdates = _local7.skipUpdates;
removeTweensByTime(_local15.scope, _local15.properties, _local15.timeStart, _local15.timeComplete);
_tweenList.push(_local15);
if ((((_local8 == 0)) && ((_local9 == 0)))){
_local16 = (_tweenList.length - 1);
updateTweenByIndex(_local16);
removeTweenByIndex(_local16);
};
_local3++;
};
return (true);
}
public static function registerTransition(_arg1:String, _arg2:Function):void{
if (!_inited){
init();
};
_transitionList[_arg1] = _arg2;
}
public static function printError(_arg1:String):void{
trace(("## [Tweener] Error: " + _arg1));
}
private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{
var _local4:Boolean;
var _local5:uint;
var _local6:Array;
var _local7:uint;
var _local8:uint;
var _local9:uint;
_local4 = false;
if (!Boolean(_tweenList)){
return (false);
};
_local5 = 0;
while (_local5 < _tweenList.length) {
if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){
if (_arg3.length == 0){
_arg1(_local5);
_local4 = true;
} else {
_local6 = new Array();
_local7 = 0;
while (_local7 < _arg3.length) {
if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){
_local6.push(_arg3[_local7]);
};
_local7++;
};
if (_local6.length > 0){
_local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties);
if (_local8 == _local6.length){
_arg1(_local5);
_local4 = true;
} else {
_local9 = splitTweens(_local5, _local6);
_arg1(_local9);
_local4 = true;
};
};
};
};
_local5++;
};
return (_local4);
}
public static function getTweens(_arg1:Object):Array{
var _local2:uint;
var _local3:String;
var _local4:Array;
if (!Boolean(_tweenList)){
return ([]);
};
_local4 = new Array();
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
for (_local3 in _tweenList[_local2].properties) {
_local4.push(_local3);
};
};
_local2++;
};
return (_local4);
}
public static function isTweening(_arg1:Object):Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
return (true);
};
_local2++;
};
return (false);
}
public static function pauseTweenByIndex(_arg1:Number):Boolean{
var _local2:TweenListObj;
_local2 = _tweenList[_arg1];
if ((((_local2 == null)) || (_local2.isPaused))){
return (false);
};
_local2.timePaused = getCurrentTweeningTime(_local2);
_local2.isPaused = true;
return (true);
}
public static function getCurrentTweeningTime(_arg1:Object):Number{
return ((_arg1.useFrames) ? _currentTimeFrame : _currentTime);
}
public static function getTweenCount(_arg1:Object):Number{
var _local2:uint;
var _local3:Number;
if (!Boolean(_tweenList)){
return (0);
};
_local3 = 0;
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
_local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties));
};
_local2++;
};
return (_local3);
}
private static function stopEngine():void{
_engineExists = false;
_tweenList = null;
_currentTime = 0;
_currentTimeFrame = 0;
__tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame);
__tweener_controller__ = null;
}
public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{
var removed:Boolean;
var removedLocally:Boolean;
var i:uint;
var tl:uint;
var pName:String;
var eventScope:Object;
var p_scope = _arg1;
var p_properties = _arg2;
var p_timeStart = _arg3;
var p_timeComplete = _arg4;
removed = false;
tl = _tweenList.length;
i = 0;
while (i < tl) {
if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){
if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){
removedLocally = false;
for (pName in _tweenList[i].properties) {
if (Boolean(p_properties[pName])){
if (Boolean(_tweenList[i].onOverwrite)){
eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope;
try {
_tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams);
} catch(e:Error) {
handleError(_tweenList[i], e, "onOverwrite");
};
};
_tweenList[i].properties[pName] = undefined;
delete _tweenList[i].properties[pName];
removedLocally = true;
removed = true;
};
};
if (removedLocally){
if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){
removeTweenByIndex(i);
};
};
};
};
i = (i + 1);
};
return (removed);
}
public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{
var _local4:SpecialPropertySplitter;
if (!_inited){
init();
};
_local4 = new SpecialPropertySplitter(_arg2, _arg3);
_specialPropertySplitterList[_arg1] = _local4;
}
public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{
_tweenList[_arg1] = null;
if (_arg2){
_tweenList.splice(_arg1, 1);
};
return (true);
}
public static function resumeTweens(_arg1:Object, ... _args):Boolean{
var _local3:Array;
var _local4:uint;
_local3 = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(resumeTweenByIndex, _arg1, _local3));
}
public static function pauseTweens(_arg1:Object, ... _args):Boolean{
var _local3:Array;
var _local4:uint;
_local3 = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(pauseTweenByIndex, _arg1, _local3));
}
}
}//package caurina.transitions
Section 78
//TweenListObj (caurina.transitions.TweenListObj)
package caurina.transitions {
public class TweenListObj {
public var onUpdate:Function;
public var useFrames:Boolean;
public var hasStarted:Boolean;
public var onOverwriteParams:Array;
public var timeStart:Number;
public var count:Number;
public var timeComplete:Number;
public var onStartParams:Array;
public var onUpdateScope:Object;
public var rounded:Boolean;
public var onUpdateParams:Array;
public var properties:Object;
public var onComplete:Function;
public var transitionParams:Object;
public var updatesSkipped:Number;
public var onStart:Function;
public var onOverwriteScope:Object;
public var skipUpdates:Number;
public var onStartScope:Object;
public var scope:Object;
public var transition:Function;
public var timePaused:Number;
public var onCompleteParams:Array;
public var timesCalled:Number;
public var isCaller:Boolean;
public var onError:Function;
public var onErrorScope:Object;
public var onOverwrite:Function;
public var isPaused:Boolean;
public var waitFrames:Boolean;
public var onCompleteScope:Object;
public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function, _arg6:Object){
scope = _arg1;
timeStart = _arg2;
timeComplete = _arg3;
useFrames = _arg4;
transition = _arg5;
transitionParams = _arg6;
properties = new Object();
isPaused = false;
timePaused = undefined;
isCaller = false;
updatesSkipped = 0;
timesCalled = 0;
skipUpdates = 0;
hasStarted = false;
}
public function clone(_arg1:Boolean):TweenListObj{
var _local2:TweenListObj;
var _local3:String;
_local2 = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams);
_local2.properties = new Array();
for (_local3 in properties) {
_local2.properties[_local3] = properties[_local3].clone();
};
_local2.skipUpdates = skipUpdates;
_local2.updatesSkipped = updatesSkipped;
if (!_arg1){
_local2.onStart = onStart;
_local2.onUpdate = onUpdate;
_local2.onComplete = onComplete;
_local2.onOverwrite = onOverwrite;
_local2.onError = onError;
_local2.onStartParams = onStartParams;
_local2.onUpdateParams = onUpdateParams;
_local2.onCompleteParams = onCompleteParams;
_local2.onOverwriteParams = onOverwriteParams;
_local2.onStartScope = onStartScope;
_local2.onUpdateScope = onUpdateScope;
_local2.onCompleteScope = onCompleteScope;
_local2.onOverwriteScope = onOverwriteScope;
_local2.onErrorScope = onErrorScope;
};
_local2.rounded = rounded;
_local2.isPaused = isPaused;
_local2.timePaused = timePaused;
_local2.isCaller = isCaller;
_local2.count = count;
_local2.timesCalled = timesCalled;
_local2.waitFrames = waitFrames;
_local2.hasStarted = hasStarted;
return (_local2);
}
public function toString():String{
var _local1:String;
var _local2:Boolean;
var _local3:String;
_local1 = "\n[TweenListObj ";
_local1 = (_local1 + ("scope:" + String(scope)));
_local1 = (_local1 + ", properties:");
_local2 = true;
for (_local3 in properties) {
if (!_local2){
_local1 = (_local1 + ",");
};
_local1 = (_local1 + ("[name:" + properties[_local3].name));
_local1 = (_local1 + (",valueStart:" + properties[_local3].valueStart));
_local1 = (_local1 + (",valueComplete:" + properties[_local3].valueComplete));
_local1 = (_local1 + "]");
_local2 = false;
};
_local1 = (_local1 + (", timeStart:" + String(timeStart)));
_local1 = (_local1 + (", timeComplete:" + String(timeComplete)));
_local1 = (_local1 + (", useFrames:" + String(useFrames)));
_local1 = (_local1 + (", transition:" + String(transition)));
_local1 = (_local1 + (", transitionParams:" + String(transitionParams)));
if (skipUpdates){
_local1 = (_local1 + (", skipUpdates:" + String(skipUpdates)));
};
if (updatesSkipped){
_local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped)));
};
if (Boolean(onStart)){
_local1 = (_local1 + (", onStart:" + String(onStart)));
};
if (Boolean(onUpdate)){
_local1 = (_local1 + (", onUpdate:" + String(onUpdate)));
};
if (Boolean(onComplete)){
_local1 = (_local1 + (", onComplete:" + String(onComplete)));
};
if (Boolean(onOverwrite)){
_local1 = (_local1 + (", onOverwrite:" + String(onOverwrite)));
};
if (Boolean(onError)){
_local1 = (_local1 + (", onError:" + String(onError)));
};
if (onStartParams){
_local1 = (_local1 + (", onStartParams:" + String(onStartParams)));
};
if (onUpdateParams){
_local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams)));
};
if (onCompleteParams){
_local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams)));
};
if (onOverwriteParams){
_local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams)));
};
if (onStartScope){
_local1 = (_local1 + (", onStartScope:" + String(onStartScope)));
};
if (onUpdateScope){
_local1 = (_local1 + (", onUpdateScope:" + String(onUpdateScope)));
};
if (onCompleteScope){
_local1 = (_local1 + (", onCompleteScope:" + String(onCompleteScope)));
};
if (onOverwriteScope){
_local1 = (_local1 + (", onOverwriteScope:" + String(onOverwriteScope)));
};
if (onErrorScope){
_local1 = (_local1 + (", onErrorScope:" + String(onErrorScope)));
};
if (rounded){
_local1 = (_local1 + (", rounded:" + String(rounded)));
};
if (isPaused){
_local1 = (_local1 + (", isPaused:" + String(isPaused)));
};
if (timePaused){
_local1 = (_local1 + (", timePaused:" + String(timePaused)));
};
if (isCaller){
_local1 = (_local1 + (", isCaller:" + String(isCaller)));
};
if (count){
_local1 = (_local1 + (", count:" + String(count)));
};
if (timesCalled){
_local1 = (_local1 + (", timesCalled:" + String(timesCalled)));
};
if (waitFrames){
_local1 = (_local1 + (", waitFrames:" + String(waitFrames)));
};
if (hasStarted){
_local1 = (_local1 + (", hasStarted:" + String(hasStarted)));
};
_local1 = (_local1 + "]\n");
return (_local1);
}
public static function makePropertiesChain(_arg1:Object):Object{
var _local2:Object;
var _local3:Object;
var _local4:Object;
var _local5:Object;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local2 = _arg1.base;
if (_local2){
_local3 = {};
if ((_local2 is Array)){
_local4 = [];
_local8 = 0;
while (_local8 < _local2.length) {
_local4.push(_local2[_local8]);
_local8++;
};
} else {
_local4 = [_local2];
};
_local4.push(_arg1);
_local6 = _local4.length;
_local7 = 0;
while (_local7 < _local6) {
if (_local4[_local7]["base"]){
_local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]);
} else {
_local5 = _local4[_local7];
};
_local3 = AuxFunctions.concatObjects(_local3, _local5);
_local7++;
};
if (_local3["base"]){
delete _local3["base"];
};
return (_local3);
//unresolved jump
};
return (_arg1);
}
}
}//package caurina.transitions
Section 79
//Linear (fl.motion.easing.Linear)
package fl.motion.easing {
public class Linear {
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
}
}//package fl.motion.easing
Section 80
//Sine (fl.motion.easing.Sine)
package fl.motion.easing {
public class Sine {
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2));
}
}
}//package fl.motion.easing
Section 81
//TweenLite (gs.TweenLite)
package gs {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
import flash.utils.*;
import flash.media.*;
public class TweenLite {
public var delay:Number;
protected var _initted:Boolean;
protected var _subTweens:Array;
public var startTime:uint;
public var target:Object;
public var duration:Number;
protected var _hst:Boolean;
protected var _active:Boolean;
public var vars:Object;
public var tweens:Object;
public var initTime:uint;
private static var _timer:Timer = new Timer(2000);
private static var _classInitted:Boolean;
public static var defaultEase:Function = TweenLite.easeOut;
public static var version:Number = 6.11;
private static var _sprite:Sprite = new Sprite();
protected static var _all:Dictionary = new Dictionary();
public static var killDelayedCallsTo:Function = killTweensOf;
protected static var _curTime:uint;
private static var _listening:Boolean;
public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){
if (_arg1 == null){
return;
};
if (((((!((_arg3.overwrite == false))) && (!((_arg1 == null))))) || ((_all[_arg1] == undefined)))){
delete _all[_arg1];
_all[_arg1] = new Dictionary();
};
_all[_arg1][this] = this;
this.vars = _arg3;
this.duration = ((_arg2) || (0.001));
this.delay = ((_arg3.delay) || (0));
this.target = _arg1;
if (!(this.vars.ease is Function)){
this.vars.ease = defaultEase;
};
if (this.vars.easeParams != null){
this.vars.proxiedEase = this.vars.ease;
this.vars.ease = easeProxy;
};
if (!isNaN(Number(this.vars.autoAlpha))){
this.vars.alpha = Number(this.vars.autoAlpha);
};
this.tweens = {};
_subTweens = [];
_hst = (_initted = false);
_active = (((_arg2 == 0)) && ((this.delay == 0)));
if (!_classInitted){
_curTime = getTimer();
_sprite.addEventListener(Event.ENTER_FRAME, executeAll);
_classInitted = true;
};
this.initTime = _curTime;
if ((((((this.vars.runBackwards == true)) && (!((this.vars.renderOnStart == true))))) || (_active))){
initTweenVals();
this.startTime = _curTime;
if (_active){
render((this.startTime + 1));
} else {
render(this.startTime);
};
};
if (((!(_listening)) && (!(_active)))){
_timer.addEventListener("timer", killGarbage);
_timer.start();
_listening = true;
};
}
protected function addSubTween(_arg1:Function, _arg2:Object, _arg3:Object, _arg4:Object=null):void{
var _local5:String;
_subTweens.push({proxy:_arg1, target:_arg2, info:_arg4});
for (_local5 in _arg3) {
if (_arg2.hasOwnProperty(_local5)){
if (typeof(_arg3[_local5]) == "number"){
this.tweens[((("st" + _subTweens.length) + "_") + _local5)] = {o:_arg2, p:_local5, s:_arg2[_local5], c:(_arg3[_local5] - _arg2[_local5])};
} else {
this.tweens[((("st" + _subTweens.length) + "_") + _local5)] = {o:_arg2, p:_local5, s:_arg2[_local5], c:Number(_arg3[_local5])};
};
};
};
_hst = true;
}
public function initTweenVals(_arg1:Boolean=false, _arg2:String=""):void{
var _local3:Boolean;
var _local4:String;
var _local5:Array;
var _local6:int;
var _local7:ColorTransform;
var _local8:ColorTransform;
var _local9:Object;
_local3 = (this.target is DisplayObject);
if ((this.target is Array)){
_local5 = ((this.vars.endArray) || ([]));
_local6 = 0;
while (_local6 < _local5.length) {
if (((!((this.target[_local6] == _local5[_local6]))) && (!((this.target[_local6] == undefined))))){
this.tweens[_local6.toString()] = {o:this.target, p:_local6.toString(), s:this.target[_local6], c:(_local5[_local6] - this.target[_local6])};
};
_local6++;
};
} else {
for (_local4 in this.vars) {
if ((((((((((((((((((((((((((((((((((_local4 == "ease")) || ((_local4 == "delay")))) || ((_local4 == "overwrite")))) || ((_local4 == "onComplete")))) || ((_local4 == "onCompleteParams")))) || ((_local4 == "onCompleteScope")))) || ((_local4 == "runBackwards")))) || ((_local4 == "onUpdate")))) || ((_local4 == "onUpdateParams")))) || ((_local4 == "onUpdateScope")))) || ((_local4 == "autoAlpha")))) || ((_local4 == "onStart")))) || ((_local4 == "onStartParams")))) || ((_local4 == "onStartScope")))) || ((_local4 == "renderOnStart")))) || ((_local4 == "easeParams")))) || (((_arg1) && (!((_arg2.indexOf(((" " + _local4) + " ")) == -1))))))){
} else {
if ((((_local4 == "tint")) && (_local3))){
_local7 = this.target.transform.colorTransform;
_local8 = new ColorTransform();
if (this.vars.alpha != undefined){
_local8.alphaMultiplier = this.vars.alpha;
delete this.vars.alpha;
delete this.tweens.alpha;
} else {
_local8.alphaMultiplier = this.target.alpha;
};
if (((((!((this.vars[_local4] == null))) && (!((this.vars[_local4] == ""))))) || ((this.vars[_local4] == 0)))){
_local8.color = this.vars[_local4];
};
addSubTween(tintProxy, {progress:0}, {progress:1}, {target:this.target, color:_local7, endColor:_local8});
} else {
if ((((_local4 == "frame")) && (_local3))){
addSubTween(frameProxy, {frame:this.target.currentFrame}, {frame:this.vars[_local4]}, {target:this.target});
} else {
if ((((_local4 == "volume")) && (((_local3) || ((this.target is SoundChannel)))))){
addSubTween(volumeProxy, this.target.soundTransform, {volume:this.vars[_local4]}, {target:this.target});
} else {
if (this.target.hasOwnProperty(_local4)){
if (typeof(this.vars[_local4]) == "number"){
this.tweens[_local4] = {o:this.target, p:_local4, s:this.target[_local4], c:(this.vars[_local4] - this.target[_local4])};
} else {
this.tweens[_local4] = {o:this.target, p:_local4, s:this.target[_local4], c:Number(this.vars[_local4])};
};
};
};
};
};
};
};
};
if (this.vars.runBackwards == true){
for (_local4 in this.tweens) {
_local9 = this.tweens[_local4];
this.tweens[_local4].s = (_local9.s + _local9.c);
_local9.c = (_local9.c * -1);
};
};
if (typeof(this.vars.autoAlpha) == "number"){
this.target.visible = !((((this.vars.runBackwards == true)) && ((this.target.alpha == 0))));
};
_initted = true;
}
public function get active():Boolean{
if (_active){
return (true);
};
if (((_curTime - this.initTime) / 1000) > this.delay){
_active = true;
this.startTime = (this.initTime + (this.delay * 1000));
if (!_initted){
initTweenVals();
} else {
if (typeof(this.vars.autoAlpha) == "number"){
this.target.visible = true;
};
};
if (this.vars.onStart != null){
this.vars.onStart.apply(this.vars.onStartScope, this.vars.onStartParams);
};
if (this.duration == 0.001){
this.startTime = (this.startTime - 1);
};
return (true);
//unresolved jump
};
return (false);
}
public function render(_arg1:uint):void{
var _local2:Number;
var _local3:Number;
var _local4:Object;
var _local5:String;
var _local6:uint;
_local2 = ((_arg1 - this.startTime) / 1000);
if (_local2 > this.duration){
_local2 = this.duration;
};
_local3 = this.vars.ease(_local2, 0, 1, this.duration);
for (_local5 in this.tweens) {
_local4 = this.tweens[_local5];
_local4.o[_local4.p] = (_local4.s + (_local3 * _local4.c));
};
if (_hst){
_local6 = 0;
while (_local6 < _subTweens.length) {
_subTweens[_local6].proxy(_subTweens[_local6]);
_local6++;
};
};
if (this.vars.onUpdate != null){
this.vars.onUpdate.apply(this.vars.onUpdateScope, this.vars.onUpdateParams);
};
if (_local2 == this.duration){
complete(true);
};
}
protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams)));
}
public function complete(_arg1:Boolean=false):void{
if (!_arg1){
if (!_initted){
initTweenVals();
};
render((this.startTime + (this.duration * 1000)));
return;
};
if ((((typeof(this.vars.autoAlpha) == "number")) && ((this.target.alpha == 0)))){
this.target.visible = false;
};
if (this.vars.onComplete != null){
this.vars.onComplete.apply(this.vars.onCompleteScope, this.vars.onCompleteParams);
};
removeTween(this);
}
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2));
}
public static function frameProxy(_arg1:Object):void{
_arg1.info.target.gotoAndStop(Math.round(_arg1.target.frame));
}
public static function removeTween(_arg1:TweenLite=null):void{
if (((!((_arg1 == null))) && (!((_all[_arg1.target] == undefined))))){
delete _all[_arg1.target][_arg1];
};
}
public static function killTweensOf(_arg1:Object=null, _arg2:Boolean=false):void{
var _local3:Object;
var _local4:*;
if (((!((_arg1 == null))) && (!((_all[_arg1] == undefined))))){
if (_arg2){
_local3 = _all[_arg1];
for (_local4 in _local3) {
_local3[_local4].complete(false);
};
};
delete _all[_arg1];
};
}
public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4=null):TweenLite{
return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, onCompleteScope:_arg4, overwrite:false}));
}
public static function isTweening(_arg1:Object):Boolean{
var _local2:Object;
var _local3:Boolean;
for each (_local2 in _all[_arg1]) {
_local3 = _all[_arg1][_local2]._active;
break;
};
return (_local3);
}
public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{
_arg3.runBackwards = true;
return (new TweenLite(_arg1, _arg2, _arg3));
}
public static function executeAll(_arg1:Event=null):void{
var _local2:Dictionary;
var _local3:uint;
var _local4:Object;
var _local5:Object;
_local2 = _all;
_local3 = (_curTime = getTimer());
if (_listening){
for (_local4 in _local2) {
for (_local5 in _local2[_local4]) {
if (((!((_local2[_local4][_local5] == undefined))) && (_local2[_local4][_local5].active))){
_local2[_local4][_local5].render(_local3);
if (_local2[_local4] == undefined){
break;
};
};
};
};
};
}
public static function volumeProxy(_arg1:Object):void{
_arg1.info.target.soundTransform = _arg1.target;
}
public static function killGarbage(_arg1:TimerEvent):void{
var _local2:uint;
var _local3:Boolean;
var _local4:Object;
var _local5:Object;
var _local6:Object;
_local2 = 0;
for (_local4 in _all) {
_local3 = false;
for (_local5 in _all[_local4]) {
_local3 = true;
break;
};
if (!_local3){
delete _all[_local4];
} else {
_local2++;
};
};
if (_local2 == 0){
_timer.removeEventListener("timer", killGarbage);
_timer.stop();
_listening = false;
};
}
public static function tintProxy(_arg1:Object):void{
var _local2:Number;
var _local3:Number;
_local2 = _arg1.target.progress;
_local3 = (1 - _local2);
_arg1.info.target.transform.colorTransform = new ColorTransform(((_arg1.info.color.redMultiplier * _local3) + (_arg1.info.endColor.redMultiplier * _local2)), ((_arg1.info.color.greenMultiplier * _local3) + (_arg1.info.endColor.greenMultiplier * _local2)), ((_arg1.info.color.blueMultiplier * _local3) + (_arg1.info.endColor.blueMultiplier * _local2)), ((_arg1.info.color.alphaMultiplier * _local3) + (_arg1.info.endColor.alphaMultiplier * _local2)), ((_arg1.info.color.redOffset * _local3) + (_arg1.info.endColor.redOffset * _local2)), ((_arg1.info.color.greenOffset * _local3) + (_arg1.info.endColor.greenOffset * _local2)), ((_arg1.info.color.blueOffset * _local3) + (_arg1.info.endColor.blueOffset * _local2)), ((_arg1.info.color.alphaOffset * _local3) + (_arg1.info.endColor.alphaOffset * _local2)));
}
public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{
return (new TweenLite(_arg1, _arg2, _arg3));
}
}
}//package gs
Section 82
//Camera3D (org.papervision3d.cameras.Camera3D)
package org.papervision3d.cameras {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.core.geom.renderables.*;
import flash.geom.*;
import org.papervision3d.core.math.*;
import org.papervision3d.objects.*;
import org.papervision3d.core.culling.*;
public class Camera3D extends CameraObject3D {
private var _prevZoom:Number;
private var _prevOrthoProjection:Boolean;
private var _prevHeight:Number;
private var _prevFocus:Number;
private var _prevUseProjection:Boolean;
private var _focusFix:Matrix3D;
private var _prevOrtho:Boolean;
private var _prevWidth:Number;
private var _projection:Matrix3D;
public function Camera3D(_arg1:Number=60, _arg2:Number=10, _arg3:Number=5000, _arg4:Boolean=false, _arg5:Boolean=false){
super(_arg2, 40);
_prevFocus = 0;
_prevZoom = 0;
_prevOrtho = false;
_prevUseProjection = false;
_useCulling = _arg4;
_useProjectionMatrix = _arg5;
_far = _arg3;
_focusFix = Matrix3D.IDENTITY;
}
override public function set far(_arg1:Number):void{
if (_arg1 > this.focus){
_far = _arg1;
this.update(this.viewport);
};
}
override public function projectVertices(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{
var _local3:Matrix3D;
var _local4:Array;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Vertex3D;
var _local25:Vertex3DInstance;
var _local26:Number;
var _local27:int;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
if (((!(_arg1.geometry)) || (!(_arg1.geometry.vertices)))){
return (0);
};
_local3 = _arg1.view;
_local4 = _arg1.geometry.vertices;
_local5 = _local3.n11;
_local6 = _local3.n12;
_local7 = _local3.n13;
_local8 = _local3.n21;
_local9 = _local3.n22;
_local10 = _local3.n23;
_local11 = _local3.n31;
_local12 = _local3.n32;
_local13 = _local3.n33;
_local14 = _local3.n41;
_local15 = _local3.n42;
_local16 = _local3.n43;
_local27 = _local4.length;
_local28 = _arg2.camera.focus;
_local29 = (_local28 * _arg2.camera.zoom);
_local30 = (viewport.width / 2);
_local31 = (viewport.height / 2);
_local32 = _arg2.camera.far;
_local33 = (_local32 - _local28);
while ((_local24 = _local4[--_local27])) {
_local17 = _local24.x;
_local18 = _local24.y;
_local19 = _local24.z;
_local22 = ((((_local17 * _local11) + (_local18 * _local12)) + (_local19 * _local13)) + _local3.n34);
_local25 = _local24.vertex3DInstance;
if (_useProjectionMatrix){
_local23 = ((((_local17 * _local14) + (_local18 * _local15)) + (_local19 * _local16)) + _local3.n44);
_local22 = (_local22 / _local23);
if ((_local25.visible = (((_local22 > 0)) && ((_local22 < 1))))){
_local20 = (((((_local17 * _local5) + (_local18 * _local6)) + (_local19 * _local7)) + _local3.n14) / _local23);
_local21 = (((((_local17 * _local8) + (_local18 * _local9)) + (_local19 * _local10)) + _local3.n24) / _local23);
_local25.x = (_local20 * _local30);
_local25.y = (_local21 * _local31);
_local25.z = (_local22 * _local23);
};
} else {
if ((_local25.visible = ((_local28 + _local22) > 0))){
_local20 = ((((_local17 * _local5) + (_local18 * _local6)) + (_local19 * _local7)) + _local3.n14);
_local21 = ((((_local17 * _local8) + (_local18 * _local9)) + (_local19 * _local10)) + _local3.n24);
_local26 = (_local29 / (_local28 + _local22));
_local25.x = (_local20 * _local26);
_local25.y = (_local21 * _local26);
_local25.z = _local22;
};
};
};
return (0);
}
override public function transformView(_arg1:Matrix3D=null):void{
if (((((((((((!((ortho == _prevOrtho))) || (!((_prevUseProjection == _useProjectionMatrix))))) || (!((focus == _prevFocus))))) || (!((zoom == _prevZoom))))) || (!((viewport.width == _prevWidth))))) || (!((viewport.height == _prevHeight))))){
update(viewport);
};
if (_target){
lookAt(_target);
} else {
if (_transformDirty){
updateTransform();
};
};
if (_useProjectionMatrix){
super.transformView();
this.eye.calculateMultiply4x4(_projection, this.eye);
} else {
_focusFix.copy(this.transform);
_focusFix.n14 = (_focusFix.n14 + (focus * this.transform.n13));
_focusFix.n24 = (_focusFix.n24 + (focus * this.transform.n23));
_focusFix.n34 = (_focusFix.n34 + (focus * this.transform.n33));
super.transformView(_focusFix);
};
if ((culler is FrustumCuller)){
FrustumCuller(culler).transform.copy(this.transform);
};
}
override public function orbit(_arg1:Number, _arg2:Number, _arg3:Boolean=true, _arg4:DisplayObject3D=null):void{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
_arg4 = ((_arg4) || (_target));
_arg4 = ((_arg4) || (DisplayObject3D.ZERO));
if (_arg3){
_arg1 = (_arg1 * (Math.PI / 180));
_arg2 = (_arg2 * (Math.PI / 180));
};
_local5 = (_arg4.world.n14 - this.x);
_local6 = (_arg4.world.n24 - this.y);
_local7 = (_arg4.world.n34 - this.z);
_local8 = Math.sqrt((((_local5 * _local5) + (_local6 * _local6)) + (_local7 * _local7)));
_local9 = (Math.cos(_arg2) * Math.sin(_arg1));
_local10 = (Math.sin(_arg2) * Math.sin(_arg1));
_local11 = Math.cos(_arg1);
this.x = (_arg4.world.n14 + (_local9 * _local8));
this.y = (_arg4.world.n24 + (_local11 * _local8));
this.z = (_arg4.world.n34 + (_local10 * _local8));
this.lookAt(_arg4);
}
override public function set near(_arg1:Number):void{
if (_arg1 > 0){
this.focus = _arg1;
this.update(this.viewport);
};
}
public function update(_arg1:Rectangle):void{
if (!_arg1){
throw (new Error(("Camera3D#update: Invalid viewport rectangle! " + _arg1)));
};
this.viewport = _arg1;
_prevFocus = this.focus;
_prevZoom = this.zoom;
_prevWidth = this.viewport.width;
_prevHeight = this.viewport.height;
if (_prevOrtho != this.ortho){
if (this.ortho){
_prevOrthoProjection = this.useProjectionMatrix;
this.useProjectionMatrix = true;
} else {
this.useProjectionMatrix = _prevOrthoProjection;
};
} else {
if (_prevUseProjection != _useProjectionMatrix){
this.useProjectionMatrix = this._useProjectionMatrix;
};
};
_prevOrtho = this.ortho;
_prevUseProjection = _useProjectionMatrix;
this.useCulling = _useCulling;
}
override public function set orthoScale(_arg1:Number):void{
super.orthoScale = _arg1;
this.useProjectionMatrix = this.useProjectionMatrix;
_prevOrtho = !(this.ortho);
this.update(this.viewport);
}
override public function set useProjectionMatrix(_arg1:Boolean):void{
var _local2:Number;
var _local3:Number;
if (_arg1){
if (this.ortho){
_local2 = (viewport.width / 2);
_local3 = (viewport.height / 2);
_projection = createOrthoMatrix(-(_local2), _local2, -(_local3), _local3, -(_far), _far);
_projection = Matrix3D.multiply(_orthoScaleMatrix, _projection);
} else {
_projection = createPerspectiveMatrix(fov, (viewport.width / viewport.height), this.focus, this.far);
};
} else {
if (this.ortho){
_arg1 = true;
};
};
super.useProjectionMatrix = _arg1;
}
override public function set useCulling(_arg1:Boolean):void{
super.useCulling = _arg1;
if (_useCulling){
if (!this.culler){
this.culler = new FrustumCuller();
};
FrustumCuller(this.culler).initialize(this.fov, (this.viewport.width / this.viewport.height), (this.focus / this.zoom), _far);
} else {
this.culler = null;
};
}
public static function createPerspectiveMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix3D{
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local5 = ((_arg1 / 2) * (Math.PI / 180));
_local6 = Math.tan(_local5);
_local7 = (1 / _local6);
return (new Matrix3D([(_local7 / _arg2), 0, 0, 0, 0, _local7, 0, 0, 0, 0, -(((_arg3 + _arg4) / (_arg3 - _arg4))), (((2 * _arg4) * _arg3) / (_arg3 - _arg4)), 0, 0, 1, 0]));
}
public static function createOrthoMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Matrix3D{
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Matrix3D;
_local7 = ((_arg2 + _arg1) / (_arg2 - _arg1));
_local8 = ((_arg4 + _arg3) / (_arg4 - _arg3));
_local9 = ((_arg6 + _arg5) / (_arg6 - _arg5));
_local10 = new Matrix3D([(2 / (_arg2 - _arg1)), 0, 0, _local7, 0, (2 / (_arg4 - _arg3)), 0, _local8, 0, 0, (-2 / (_arg6 - _arg5)), _local9, 0, 0, 0, 1]);
_local10.calculateMultiply(Matrix3D.scaleMatrix(1, 1, -1), _local10);
return (_local10);
}
}
}//package org.papervision3d.cameras
Section 83
//CameraType (org.papervision3d.cameras.CameraType)
package org.papervision3d.cameras {
public class CameraType {
public static var TARGET:String = "Target";
public static var DEBUG:String = "Debug";
public static var FREE:String = "Free";
}
}//package org.papervision3d.cameras
Section 84
//DebugCamera3D (org.papervision3d.cameras.DebugCamera3D)
package org.papervision3d.cameras {
import flash.events.*;
import org.papervision3d.view.*;
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import flash.ui.*;
public class DebugCamera3D extends Camera3D {
protected var targetRotationX:Number;// = 0
protected var targetRotationY:Number;// = 0
protected var startRotationY:Number;
protected var startPoint:Point;
protected var startRotationX:Number;
protected var rotationYText:TextField;
protected var forwardFactor:Number;// = 0
protected var zText:TextField;
protected var rotationXText:TextField;
protected var farText:TextField;
protected var keyRight:Boolean;// = false
protected var keyLeft:Boolean;// = false
protected var yText:TextField;
protected var keyForward:Boolean;// = false
protected var keyBackward:Boolean;// = false
protected var nearText:TextField;
protected var _inertia:Number;// = 3
protected var _propertiesDisplay:Sprite;
protected var sideFactor:Number;// = 0
protected var viewport3D:Viewport3D;
protected var fovText:TextField;
protected var xText:TextField;
protected var rotationZText:TextField;
protected var viewportStage:Stage;
public function DebugCamera3D(_arg1:Viewport3D, _arg2:Number=90, _arg3:Number=10, _arg4:Number=5000){
_inertia = 3;
targetRotationY = 0;
targetRotationX = 0;
keyRight = false;
keyLeft = false;
keyForward = false;
keyBackward = false;
forwardFactor = 0;
sideFactor = 0;
super(_arg2, _arg3, _arg4, true);
this.viewport3D = _arg1;
this.viewport = _arg1.sizeRectangle;
this.focus = ((this.viewport.height / 2) / Math.tan(((_arg2 / 2) * (Math.PI / 180))));
this.zoom = (this.focus / _arg3);
this.focus = _arg3;
this.far = _arg4;
displayProperties();
checkStageReady();
}
protected function onEnterFrameHandler(_arg1:Event):void{
var _local2:Number;
var _local3:Number;
if (keyForward){
forwardFactor = (forwardFactor + 50);
};
if (keyBackward){
forwardFactor = (forwardFactor + -50);
};
if (keyLeft){
sideFactor = (sideFactor + -50);
};
if (keyRight){
sideFactor = (sideFactor + 50);
};
_local2 = (this.rotationX + ((targetRotationX - this.rotationX) / _inertia));
_local3 = (this.rotationY + ((targetRotationY - this.rotationY) / _inertia));
this.rotationX = (Math.round((_local2 * 10)) / 10);
this.rotationY = (Math.round((_local3 * 10)) / 10);
forwardFactor = (forwardFactor + ((0 - forwardFactor) / _inertia));
sideFactor = (sideFactor + ((0 - sideFactor) / _inertia));
if (forwardFactor > 0){
this.moveForward(forwardFactor);
} else {
this.moveBackward(-(forwardFactor));
};
if (sideFactor > 0){
this.moveRight(sideFactor);
} else {
this.moveLeft(-(sideFactor));
};
xText.text = ("x:" + int(x));
yText.text = ("y:" + int(y));
zText.text = ("z:" + int(z));
rotationXText.text = ("rotationX:" + int(_local2));
rotationYText.text = ("rotationY:" + int(_local3));
rotationZText.text = ("rotationZ:" + int(rotationZ));
fovText.text = ("fov:" + Math.round(fov));
nearText.text = ("near:" + Math.round(near));
farText.text = ("far:" + Math.round(far));
}
protected function mouseMoveHandler(_arg1:MouseEvent):void{
targetRotationY = (startRotationY - ((startPoint.x - viewportStage.mouseX) / 2));
targetRotationX = (startRotationX + ((startPoint.y - viewportStage.mouseY) / 2));
}
protected function mouseDownHandler(_arg1:MouseEvent):void{
viewportStage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
startPoint = new Point(viewportStage.mouseX, viewportStage.mouseY);
startRotationY = this.rotationY;
startRotationX = this.rotationX;
}
protected function keyDownHandler(_arg1:KeyboardEvent):void{
switch (_arg1.keyCode){
case "W".charCodeAt():
case Keyboard.UP:
keyForward = true;
keyBackward = false;
break;
case "S".charCodeAt():
case Keyboard.DOWN:
keyBackward = true;
keyForward = false;
break;
case "A".charCodeAt():
case Keyboard.LEFT:
keyLeft = true;
keyRight = false;
break;
case "D".charCodeAt():
case Keyboard.RIGHT:
keyRight = true;
keyLeft = false;
break;
case "Q".charCodeAt():
rotationZ--;
break;
case "E".charCodeAt():
rotationZ++;
break;
case "F".charCodeAt():
fov--;
break;
case "R".charCodeAt():
fov++;
break;
case "G".charCodeAt():
near = (near - 10);
break;
case "T".charCodeAt():
near = (near + 10);
break;
case "H".charCodeAt():
far = (far - 10);
break;
case "Y".charCodeAt():
far = (far + 10);
break;
};
}
private function checkStageReady():void{
if (viewport3D.containerSprite.stage == null){
viewport3D.containerSprite.addEventListener(Event.ADDED_TO_STAGE, onAddedToStageHandler);
} else {
setupEvents();
};
}
public function set propsDisplay(_arg1:Sprite):void{
_propertiesDisplay = _arg1;
}
protected function keyUpHandler(_arg1:KeyboardEvent):void{
switch (_arg1.keyCode){
case "W".charCodeAt():
case Keyboard.UP:
keyForward = false;
break;
case "S".charCodeAt():
case Keyboard.DOWN:
keyBackward = false;
break;
case "A".charCodeAt():
case Keyboard.LEFT:
keyLeft = false;
break;
case "D".charCodeAt():
case Keyboard.RIGHT:
keyRight = false;
break;
};
}
public function get inertia():Number{
return (_inertia);
}
protected function mouseUpHandler(_arg1:MouseEvent):void{
viewportStage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
}
public function get propsDisplay():Sprite{
return (_propertiesDisplay);
}
protected function onAddedToStageHandler(_arg1:Event):void{
setupEvents();
}
public function set inertia(_arg1:Number):void{
_inertia = _arg1;
}
protected function displayProperties():void{
var _local1:TextFormat;
var _local2:Array;
var _local3:int;
var _local4:Number;
_propertiesDisplay = new Sprite();
_propertiesDisplay.graphics.beginFill(0);
_propertiesDisplay.graphics.drawRect(0, 0, 100, 100);
_propertiesDisplay.graphics.endFill();
_propertiesDisplay.x = 0;
_propertiesDisplay.y = 0;
_local1 = new TextFormat("_sans", 9);
xText = new TextField();
yText = new TextField();
zText = new TextField();
rotationXText = new TextField();
rotationYText = new TextField();
rotationZText = new TextField();
fovText = new TextField();
nearText = new TextField();
farText = new TextField();
_local2 = [xText, yText, zText, rotationXText, rotationYText, rotationZText, fovText, nearText, farText];
_local3 = 10;
_local4 = 0;
while (_local4 < _local2.length) {
_local2[_local4].width = 100;
_local2[_local4].selectable = false;
_local2[_local4].textColor = 0xFFFF00;
_local2[_local4].text = "";
_local2[_local4].defaultTextFormat = _local1;
_local2[_local4].y = (_local3 * _local4);
_propertiesDisplay.addChild(_local2[_local4]);
_local4++;
};
viewport3D.addChild(_propertiesDisplay);
}
protected function setupEvents():void{
viewportStage = viewport3D.containerSprite.stage;
viewportStage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
viewportStage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
viewportStage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
viewportStage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler);
viewportStage.addEventListener(Event.ENTER_FRAME, onEnterFrameHandler);
}
}
}//package org.papervision3d.cameras
Section 85
//DefaultLineCuller (org.papervision3d.core.culling.DefaultLineCuller)
package org.papervision3d.core.culling {
import org.papervision3d.core.geom.renderables.*;
public class DefaultLineCuller implements ILineCuller {
public function testLine(_arg1:Line3D):Boolean{
return (((_arg1.v0.vertex3DInstance.visible) && (_arg1.v1.vertex3DInstance.visible)));
}
}
}//package org.papervision3d.core.culling
Section 86
//DefaultParticleCuller (org.papervision3d.core.culling.DefaultParticleCuller)
package org.papervision3d.core.culling {
import org.papervision3d.core.geom.renderables.*;
public class DefaultParticleCuller implements IParticleCuller {
public function testParticle(_arg1:Particle):Boolean{
if (_arg1.material.invisible == false){
if (_arg1.vertex3D.vertex3DInstance.visible == true){
return (true);
};
};
return (false);
}
}
}//package org.papervision3d.core.culling
Section 87
//DefaultTriangleCuller (org.papervision3d.core.culling.DefaultTriangleCuller)
package org.papervision3d.core.culling {
import org.papervision3d.core.proto.*;
import org.papervision3d.core.geom.renderables.*;
public class DefaultTriangleCuller implements ITriangleCuller {
protected static var y2:Number;
protected static var y1:Number;
protected static var y0:Number;
protected static var x0:Number;
protected static var x1:Number;
protected static var x2:Number;
public function testFace(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean{
var _local5:MaterialObject3D;
if (((((_arg2.visible) && (_arg3.visible))) && (_arg4.visible))){
_local5 = (_arg1.material) ? _arg1.material : _arg1.instance.material;
if (_local5.invisible){
return (false);
};
x0 = _arg2.x;
y0 = _arg2.y;
x1 = _arg3.x;
y1 = _arg3.y;
x2 = _arg4.x;
y2 = _arg4.y;
if (_local5.oneSide){
if (_local5.opposite){
if ((((x2 - x0) * (y1 - y0)) - ((y2 - y0) * (x1 - x0))) > 0){
return (false);
};
} else {
if ((((x2 - x0) * (y1 - y0)) - ((y2 - y0) * (x1 - x0))) < 0){
return (false);
};
};
};
return (true);
};
return (false);
}
}
}//package org.papervision3d.core.culling
Section 88
//FrustumCuller (org.papervision3d.core.culling.FrustumCuller)
package org.papervision3d.core.culling {
import org.papervision3d.core.geom.renderables.*;
import org.papervision3d.core.math.*;
import org.papervision3d.objects.*;
public class FrustumCuller implements IObjectCuller {
private var _tang:Number;
private var _ratio:Number;
private var _near:Number;
private var _fov:Number;
private var _far:Number;
private var _nh:Number;
private var _fh:Number;
public var transform:Matrix3D;
private var _sphereY:Number;
private var _nw:Number;
private var _sphereX:Number;
private var _fw:Number;
public static const OUTSIDE:int = -1;
public static const INSIDE:int = 1;
public static const INTERSECT:int = 0;
public function FrustumCuller(){
this.transform = Matrix3D.IDENTITY;
this.initialize();
}
public function get ratio():Number{
return (_ratio);
}
public function pointInFrustum(_arg1:Number, _arg2:Number, _arg3:Number):int{
var _local4:Matrix3D;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
_local4 = this.transform;
_local5 = (_arg1 - _local4.n14);
_local6 = (_arg2 - _local4.n24);
_local7 = (_arg3 - _local4.n34);
_local8 = (((_local5 * _local4.n13) + (_local6 * _local4.n23)) + (_local7 * _local4.n33));
if ((((_local8 > _far)) || ((_local8 < _near)))){
return (OUTSIDE);
};
_local9 = (((_local5 * _local4.n12) + (_local6 * _local4.n22)) + (_local7 * _local4.n32));
_local10 = (_local8 * _tang);
if ((((_local9 > _local10)) || ((_local9 < -(_local10))))){
return (OUTSIDE);
};
_local11 = (((_local5 * _local4.n11) + (_local6 * _local4.n21)) + (_local7 * _local4.n31));
_local10 = (_local10 * _ratio);
if ((((_local11 > _local10)) || ((_local11 < -(_local10))))){
return (OUTSIDE);
};
return (INSIDE);
}
public function initialize(_arg1:Number=60, _arg2:Number=1.333, _arg3:Number=1, _arg4:Number=5000):void{
var _local5:Number;
var _local6:Number;
_fov = _arg1;
_ratio = _arg2;
_near = _arg3;
_far = _arg4;
_local5 = (((Math.PI / 180) * _fov) * 0.5);
_tang = Math.tan(_local5);
_nh = (_near * _tang);
_nw = (_nh * _ratio);
_fh = (_far * _tang);
_fw = (_fh * _ratio);
_local6 = Math.atan((_tang * _ratio));
_sphereX = (1 / Math.cos(_local6));
_sphereY = (1 / Math.cos(_local5));
}
public function get fov():Number{
return (_fov);
}
public function set ratio(_arg1:Number):void{
this.initialize(_fov, _arg1, _near, _far);
}
public function get far():Number{
return (_far);
}
public function set fov(_arg1:Number):void{
this.initialize(_arg1, _ratio, _near, _far);
}
public function get near():Number{
return (_near);
}
public function set far(_arg1:Number):void{
this.initialize(_fov, _ratio, _near, _arg1);
}
public function set near(_arg1:Number):void{
this.initialize(_fov, _ratio, _arg1, _far);
}
public function sphereInFrustum(_arg1:DisplayObject3D, _arg2:BoundingSphere):int{
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:Matrix3D;
var _local10:Number;
var _local11:Number;
var _local12:Number;
_local3 = _arg2.radius;
_local8 = INSIDE;
_local9 = this.transform;
_local10 = (_arg1.world.n14 - _local9.n14);
_local11 = (_arg1.world.n24 - _local9.n24);
_local12 = (_arg1.world.n34 - _local9.n34);
_local7 = (((_local10 * _local9.n13) + (_local11 * _local9.n23)) + (_local12 * _local9.n33));
if ((((_local7 > (_far + _local3))) || ((_local7 < (_near - _local3))))){
return (OUTSIDE);
};
if ((((_local7 > (_far - _local3))) || ((_local7 < (_near + _local3))))){
_local8 = INTERSECT;
};
_local6 = (((_local10 * _local9.n12) + (_local11 * _local9.n22)) + (_local12 * _local9.n32));
_local4 = (_sphereY * _local3);
_local7 = (_local7 * _tang);
if ((((_local6 > (_local7 + _local4))) || ((_local6 < (-(_local7) - _local4))))){
return (OUTSIDE);
};
if ((((_local6 > (_local7 - _local4))) || ((_local6 < (-(_local7) + _local4))))){
_local8 = INTERSECT;
};
_local5 = (((_local10 * _local9.n11) + (_local11 * _local9.n21)) + (_local12 * _local9.n31));
_local7 = (_local7 * _ratio);
_local4 = (_sphereX * _local3);
if ((((_local5 > (_local7 + _local4))) || ((_local5 < (-(_local7) - _local4))))){
return (OUTSIDE);
};
if ((((_local5 > (_local7 - _local4))) || ((_local5 < (-(_local7) + _local4))))){
_local8 = INTERSECT;
};
return (_local8);
}
public function testObject(_arg1:DisplayObject3D):int{
var _local2:int;
_local2 = INSIDE;
if (((((!(_arg1.geometry)) || (!(_arg1.geometry.vertices)))) || (!(_arg1.geometry.vertices.length)))){
return (_local2);
};
switch (_arg1.frustumTestMethod){
case FrustumTestMethod.BOUNDING_SPHERE:
_local2 = sphereInFrustum(_arg1, _arg1.geometry.boundingSphere);
break;
case FrustumTestMethod.BOUNDING_BOX:
_local2 = aabbInFrustum(_arg1, _arg1.geometry.aabb);
break;
case FrustumTestMethod.NO_TESTING:
break;
default:
break;
};
return (_local2);
}
public function aabbInFrustum(_arg1:DisplayObject3D, _arg2:AxisAlignedBoundingBox, _arg3:Boolean=true):int{
var _local4:Vertex3D;
var _local5:Number3D;
var _local6:int;
var _local7:int;
var _local8:Array;
_local6 = 0;
_local7 = 0;
_local8 = _arg2.getBoxVertices();
for each (_local4 in _local8) {
_local5 = _local4.toNumber3D();
Matrix3D.multiplyVector(_arg1.world, _local5);
if (pointInFrustum(_local5.x, _local5.y, _local5.z) == INSIDE){
_local6++;
if (_arg3){
return (INSIDE);
};
} else {
_local7++;
};
if (((_local6) && (_local7))){
return (INTERSECT);
};
};
if (_local6){
return (((_local6 < 8)) ? INTERSECT : INSIDE);
//unresolved jump
};
return (OUTSIDE);
}
}
}//package org.papervision3d.core.culling
Section 89
//FrustumTestMethod (org.papervision3d.core.culling.FrustumTestMethod)
package org.papervision3d.core.culling {
public class FrustumTestMethod {
public static const BOUNDING_BOX:int = 1;
public static const NO_TESTING:int = -1;
public static const BOUNDING_SPHERE:int = 0;
}
}//package org.papervision3d.core.culling
Section 90
//ILineCuller (org.papervision3d.core.culling.ILineCuller)
package org.papervision3d.core.culling {
import org.papervision3d.core.geom.renderables.*;
public interface ILineCuller {
function testLine(_arg1:Line3D):Boolean;
}
}//package org.papervision3d.core.culling
Section 91
//IObjectCuller (org.papervision3d.core.culling.IObjectCuller)
package org.papervision3d.core.culling {
import org.papervision3d.objects.*;
public interface IObjectCuller {
function testObject(_arg1:DisplayObject3D):int;
}
}//package org.papervision3d.core.culling
Section 92
//IParticleCuller (org.papervision3d.core.culling.IParticleCuller)
package org.papervision3d.core.culling {
import org.papervision3d.core.geom.renderables.*;
public interface IParticleCuller {
function testParticle(_arg1:Particle):Boolean;
}
}//package org.papervision3d.core.culling
Section 93
//ITriangleCuller (org.papervision3d.core.culling.ITriangleCuller)
package org.papervision3d.core.culling {
import org.papervision3d.core.geom.renderables.*;
public interface ITriangleCuller {
function testFace(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean;
}
}//package org.papervision3d.core.culling
Section 94
//RectangleLineCuller (org.papervision3d.core.culling.RectangleLineCuller)
package org.papervision3d.core.culling {
import org.papervision3d.core.geom.renderables.*;
import flash.geom.*;
import org.papervision3d.core.math.util.*;
public class RectangleLineCuller implements ILineCuller {
private var rectIntersection:Rectangle;
private var lineBoundsRect:Rectangle;
private var cullingRectangle:Rectangle;
public function RectangleLineCuller(_arg1:Rectangle=null):void{
if (_arg1){
this.cullingRectangle = _arg1;
};
lineBoundsRect = new Rectangle();
rectIntersection = new Rectangle();
}
public function testLine(_arg1:Line3D):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
if (((!(_arg1.v0.vertex3DInstance.visible)) || (!(_arg1.v1.vertex3DInstance.visible)))){
return (false);
};
_local2 = _arg1.v0.vertex3DInstance.x;
_local3 = _arg1.v0.vertex3DInstance.y;
_local4 = _arg1.v1.vertex3DInstance.x;
_local5 = _arg1.v1.vertex3DInstance.y;
lineBoundsRect.width = Math.abs((_local4 - _local2));
lineBoundsRect.height = Math.abs((_local5 - _local3));
if (_local2 < _local4){
lineBoundsRect.x = _local2;
} else {
lineBoundsRect.x = _local4;
};
if (_local3 < _local5){
lineBoundsRect.y = _local3;
} else {
lineBoundsRect.y = _local5;
};
if (cullingRectangle.containsRect(lineBoundsRect)){
return (true);
};
if (!FastRectangleTools.intersects(lineBoundsRect, cullingRectangle)){
return (false);
};
rectIntersection = FastRectangleTools.intersection(lineBoundsRect, cullingRectangle);
_local6 = ((_local5 - _local3) / (_local4 - _local2));
_local7 = (_local3 - (_local6 * _local2));
_local8 = ((cullingRectangle.top - _local7) / _local6);
if ((((_local8 > rectIntersection.left)) && ((_local8 < rectIntersection.right)))){
return (true);
};
_local8 = ((cullingRectangle.bottom - _local7) / _local6);
if ((((_local8 > rectIntersection.left)) && ((_local8 < rectIntersection.right)))){
return (true);
};
_local9 = ((_local6 * cullingRectangle.left) + _local7);
if ((((_local9 > rectIntersection.top)) && ((_local9 < rectIntersection.bottom)))){
return (true);
};
_local9 = ((_local6 * cullingRectangle.right) + _local7);
if ((((_local9 > rectIntersection.top)) && ((_local9 < rectIntersection.bottom)))){
return (true);
};
return (false);
}
}
}//package org.papervision3d.core.culling
Section 95
//RectangleParticleCuller (org.papervision3d.core.culling.RectangleParticleCuller)
package org.papervision3d.core.culling {
import org.papervision3d.core.geom.renderables.*;
import flash.geom.*;
import org.papervision3d.core.math.util.*;
public class RectangleParticleCuller implements IParticleCuller {
public var cullingRectangle:Rectangle;
private static var vInstance:Vertex3DInstance;
private static var testPoint:Point;
public function RectangleParticleCuller(_arg1:Rectangle=null){
this.cullingRectangle = _arg1;
testPoint = new Point();
}
public function testParticle(_arg1:Particle):Boolean{
vInstance = _arg1.vertex3D.vertex3DInstance;
if (_arg1.material.invisible == false){
if (vInstance.visible){
if (FastRectangleTools.intersects(_arg1.renderRect, cullingRectangle)){
return (true);
};
};
};
return (false);
}
}
}//package org.papervision3d.core.culling
Section 96
//RectangleTriangleCuller (org.papervision3d.core.culling.RectangleTriangleCuller)
package org.papervision3d.core.culling {
import org.papervision3d.core.geom.renderables.*;
import flash.geom.*;
import org.papervision3d.core.math.util.*;
public class RectangleTriangleCuller extends DefaultTriangleCuller implements ITriangleCuller {
public var cullingRectangle:Rectangle;
private static const DEFAULT_RECT_X:Number = -((DEFAULT_RECT_W / 2));
private static const DEFAULT_RECT_W:Number = 640;
private static const DEFAULT_RECT_H:Number = 480;
private static const DEFAULT_RECT_Y:Number = -((DEFAULT_RECT_H / 2));
private static var hitRect:Rectangle = new Rectangle();
public function RectangleTriangleCuller(_arg1:Rectangle=null):void{
cullingRectangle = new Rectangle(DEFAULT_RECT_X, DEFAULT_RECT_Y, DEFAULT_RECT_W, DEFAULT_RECT_H);
super();
if (_arg1){
this.cullingRectangle = _arg1;
};
}
override public function testFace(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean{
if (super.testFace(_arg1, _arg2, _arg3, _arg4)){
hitRect.x = Math.min(_arg4.x, Math.min(_arg3.x, _arg2.x));
hitRect.width = (Math.max(_arg4.x, Math.max(_arg3.x, _arg2.x)) + Math.abs(hitRect.x));
hitRect.y = Math.min(_arg4.y, Math.min(_arg3.y, _arg2.y));
hitRect.height = (Math.max(_arg4.y, Math.max(_arg3.y, _arg2.y)) + Math.abs(hitRect.y));
return (FastRectangleTools.intersects(cullingRectangle, hitRect));
};
return (false);
}
}
}//package org.papervision3d.core.culling
Section 97
//ViewportObjectFilter (org.papervision3d.core.culling.ViewportObjectFilter)
package org.papervision3d.core.culling {
import org.papervision3d.objects.*;
import flash.utils.*;
public class ViewportObjectFilter implements IObjectCuller {
protected var _mode:int;
protected var objects:Dictionary;
public function ViewportObjectFilter(_arg1:int):void{
this.mode = _arg1;
init();
}
public function addObject(_arg1:DisplayObject3D):void{
objects[_arg1] = _arg1;
}
public function removeObject(_arg1:DisplayObject3D):void{
delete objects[_arg1];
}
public function set mode(_arg1:int):void{
_mode = _arg1;
}
public function get mode():int{
return (_mode);
}
private function init():void{
objects = new Dictionary(true);
}
public function testObject(_arg1:DisplayObject3D):int{
if (objects[_arg1]){
if (_mode == ViewportObjectFilterMode.INCLUSIVE){
return (1);
};
if (_mode == ViewportObjectFilterMode.EXCLUSIVE){
return (0);
};
} else {
if (_mode == ViewportObjectFilterMode.INCLUSIVE){
return (0);
};
if (_mode == ViewportObjectFilterMode.EXCLUSIVE){
return (1);
};
};
return (0);
}
public function destroy():void{
objects = null;
}
}
}//package org.papervision3d.core.culling
Section 98
//ViewportObjectFilterMode (org.papervision3d.core.culling.ViewportObjectFilterMode)
package org.papervision3d.core.culling {
public class ViewportObjectFilterMode {
public static const INCLUSIVE:int = 0;
public static const EXCLUSIVE:int = 1;
}
}//package org.papervision3d.core.culling
Section 99
//UserData (org.papervision3d.core.data.UserData)
package org.papervision3d.core.data {
public class UserData {
public var data;
public function UserData(_arg1=null){
this.data = _arg1;
}
}
}//package org.papervision3d.core.data
Section 100
//AbstractRenderable (org.papervision3d.core.geom.renderables.AbstractRenderable)
package org.papervision3d.core.geom.renderables {
import org.papervision3d.core.render.command.*;
import org.papervision3d.objects.*;
import org.papervision3d.core.data.*;
public class AbstractRenderable implements IRenderable {
public var _userData:UserData;
public var instance:DisplayObject3D;
public function getRenderListItem():IRenderListItem{
return (null);
}
public function set userData(_arg1:UserData):void{
_userData = _arg1;
}
public function get userData():UserData{
return (_userData);
}
}
}//package org.papervision3d.core.geom.renderables
Section 101
//IRenderable (org.papervision3d.core.geom.renderables.IRenderable)
package org.papervision3d.core.geom.renderables {
import org.papervision3d.core.render.command.*;
public interface IRenderable {
function getRenderListItem():IRenderListItem;
}
}//package org.papervision3d.core.geom.renderables
Section 102
//Line3D (org.papervision3d.core.geom.renderables.Line3D)
package org.papervision3d.core.geom.renderables {
import org.papervision3d.core.render.command.*;
import org.papervision3d.core.geom.*;
import org.papervision3d.materials.special.*;
public class Line3D extends AbstractRenderable implements IRenderable {
public var size:Number;
public var cV:Vertex3D;
public var renderCommand:RenderLine;
public var material:LineMaterial;
public var v0:Vertex3D;
public var v1:Vertex3D;
public function Line3D(_arg1:Lines3D, _arg2:LineMaterial, _arg3:Number, _arg4:Vertex3D, _arg5:Vertex3D, _arg6:Vertex3D=null){
this.size = _arg3;
this.material = _arg2;
this.v0 = _arg4;
this.v1 = _arg5;
this.cV = _arg5;
this.instance = _arg1;
this.renderCommand = new RenderLine(this);
}
public function addControlVertex(_arg1:Number, _arg2:Number, _arg3:Number):void{
cV = new Vertex3D(_arg1, _arg2, _arg3);
if (instance.geometry.vertices.indexOf(cV) == -1){
instance.geometry.vertices.push(cV);
};
}
override public function getRenderListItem():IRenderListItem{
return (this.renderCommand);
}
}
}//package org.papervision3d.core.geom.renderables
Section 103
//Particle (org.papervision3d.core.geom.renderables.Particle)
package org.papervision3d.core.geom.renderables {
import org.papervision3d.core.render.command.*;
import flash.geom.*;
import org.papervision3d.materials.special.*;
public class Particle extends AbstractRenderable implements IRenderable {
public var size:Number;
public var renderScale:Number;
public var vertex3D:Vertex3D;
public var renderRect:Rectangle;
public var renderCommand:RenderParticle;
public var material:ParticleMaterial;
public function Particle(_arg1:ParticleMaterial, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){
this.material = _arg1;
this.size = _arg2;
this.renderCommand = new RenderParticle(this);
this.renderRect = new Rectangle();
vertex3D = new Vertex3D(_arg3, _arg4, _arg5);
}
public function get y():Number{
return (vertex3D.y);
}
public function updateRenderRect():void{
material.updateRenderRect(this);
}
public function set z(_arg1:Number):void{
vertex3D.z = _arg1;
}
public function set x(_arg1:Number):void{
vertex3D.x = _arg1;
}
public function set y(_arg1:Number):void{
vertex3D.y = _arg1;
}
public function get x():Number{
return (vertex3D.x);
}
public function get z():Number{
return (vertex3D.z);
}
override public function getRenderListItem():IRenderListItem{
return (renderCommand);
}
}
}//package org.papervision3d.core.geom.renderables
Section 104
//Triangle3D (org.papervision3d.core.geom.renderables.Triangle3D)
package org.papervision3d.core.geom.renderables {
import org.papervision3d.core.proto.*;
import org.papervision3d.core.render.command.*;
import org.papervision3d.core.math.*;
import org.papervision3d.objects.*;
public class Triangle3D extends AbstractRenderable implements IRenderable {
public var vertices:Array;
public var v1:Vertex3D;
public var face3DInstance:Triangle3DInstance;
public var _uvArray:Array;
public var visible:Boolean;
public var id:Number;
public var material:MaterialObject3D;
public var renderCommand:RenderTriangle;
public var screenZ:Number;
public var uv0:NumberUV;
public var uv1:NumberUV;
public var uv2:NumberUV;
public var faceNormal:Number3D;
public var _materialName:String;
public var v0:Vertex3D;
public var v2:Vertex3D;
private static var _totalFaces:Number = 0;
public function Triangle3D(_arg1:DisplayObject3D, _arg2:Array, _arg3:MaterialObject3D=null, _arg4:Array=null){
this.instance = _arg1;
this.renderCommand = new RenderTriangle(this);
face3DInstance = new Triangle3DInstance(this, _arg1);
faceNormal = new Number3D();
if (((_arg2) && ((_arg2.length == 3)))){
this.vertices = _arg2;
v0 = _arg2[0];
v1 = _arg2[1];
v2 = _arg2[2];
createNormal();
} else {
_arg2 = new Array();
v0 = (_arg2[0] = new Vertex3D());
v1 = (_arg2[1] = new Vertex3D());
v2 = (_arg2[2] = new Vertex3D());
};
this.material = _arg3;
this.uv = _arg4;
this.id = _totalFaces++;
}
public function set uv(_arg1:Array):void{
if (((_arg1) && ((_arg1.length == 3)))){
uv0 = NumberUV(_arg1[0]);
uv1 = NumberUV(_arg1[1]);
uv2 = NumberUV(_arg1[2]);
};
_uvArray = _arg1;
}
public function createNormal():void{
var _local1:Number3D;
var _local2:Number3D;
var _local3:Number3D;
_local1 = v0.getPosition();
_local2 = v1.getPosition();
_local3 = v2.getPosition();
_local2.minusEq(_local1);
_local3.minusEq(_local1);
faceNormal = Number3D.cross(_local2, _local3, faceNormal);
faceNormal.normalize();
}
public function get uv():Array{
return (_uvArray);
}
public function updateVertices():void{
v0 = vertices[0];
v1 = vertices[1];
v2 = vertices[2];
}
override public function getRenderListItem():IRenderListItem{
return (renderCommand);
}
}
}//package org.papervision3d.core.geom.renderables
Section 105
//Triangle3DInstance (org.papervision3d.core.geom.renderables.Triangle3DInstance)
package org.papervision3d.core.geom.renderables {
import flash.display.*;
import org.papervision3d.core.math.*;
import org.papervision3d.objects.*;
public class Triangle3DInstance {
public var container:Sprite;
public var faceNormal:Number3D;
public var screenZ:Number;
public var visible:Boolean;// = false
public var instance:DisplayObject3D;
public function Triangle3DInstance(_arg1:Triangle3D, _arg2:DisplayObject3D){
visible = false;
super();
this.instance = _arg2;
faceNormal = new Number3D();
}
}
}//package org.papervision3d.core.geom.renderables
Section 106
//Vertex3D (org.papervision3d.core.geom.renderables.Vertex3D)
package org.papervision3d.core.geom.renderables {
import org.papervision3d.core.render.command.*;
import org.papervision3d.core.math.*;
import flash.utils.*;
public class Vertex3D extends AbstractRenderable implements IRenderable {
public var vertex3DInstance:Vertex3DInstance;
public var extra:Object;
public var normal:Number3D;
protected var position:Number3D;
public var connectedFaces:Dictionary;
public var x:Number;
public var y:Number;
public var z:Number;
public function Vertex3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){
position = new Number3D();
super();
this.x = (position.x = _arg1);
this.y = (position.y = _arg2);
this.z = (position.z = _arg3);
this.vertex3DInstance = new Vertex3DInstance();
this.normal = new Number3D();
this.connectedFaces = new Dictionary();
}
public function clone():Vertex3D{
var _local1:Vertex3D;
_local1 = new Vertex3D(x, y, z);
_local1.extra = extra;
_local1.vertex3DInstance = vertex3DInstance.clone();
_local1.normal = normal.clone();
return (_local1);
}
public function getPosition():Number3D{
position.x = x;
position.y = y;
position.z = z;
return (position);
}
public function toNumber3D():Number3D{
return (new Number3D(x, y, z));
}
public function calculateNormal():void{
var _local1:Triangle3D;
var _local2:Number;
var _local3:Number3D;
_local2 = 0;
normal.reset();
for each (_local1 in connectedFaces) {
if (_local1.faceNormal){
_local2++;
normal.plusEq(_local1.faceNormal);
};
};
_local3 = getPosition();
_local3.x = (_local3.x / _local2);
_local3.y = (_local3.y / _local2);
_local3.z = (_local3.z / _local2);
_local3.normalize();
normal.plusEq(_local3);
normal.normalize();
}
override public function getRenderListItem():IRenderListItem{
return (null);
}
}
}//package org.papervision3d.core.geom.renderables
Section 107
//Vertex3DInstance (org.papervision3d.core.geom.renderables.Vertex3DInstance)
package org.papervision3d.core.geom.renderables {
import org.papervision3d.core.math.*;
public class Vertex3DInstance {
public var visible:Boolean;
public var normal:Number3D;
public var extra:Object;
public var x:Number;
public var y:Number;
public var z:Number;
public function Vertex3DInstance(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){
this.x = _arg1;
this.y = _arg2;
this.z = _arg3;
this.visible = false;
this.normal = new Number3D();
}
public function clone():Vertex3DInstance{
var _local1:Vertex3DInstance;
_local1 = new Vertex3DInstance(x, y, z);
_local1.visible = visible;
_local1.extra = extra;
return (_local1);
}
public static function cross(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance):Number{
return (((_arg1.x * _arg2.y) - (_arg2.x * _arg1.y)));
}
public static function dot(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function subTo(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance):void{
_arg3.x = (_arg2.x - _arg1.x);
_arg3.y = (_arg2.y - _arg1.y);
}
public static function sub(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance):Vertex3DInstance{
return (new Vertex3DInstance((_arg2.x - _arg1.x), (_arg2.y - _arg1.y)));
}
}
}//package org.papervision3d.core.geom.renderables
Section 108
//Lines3D (org.papervision3d.core.geom.Lines3D)
package org.papervision3d.core.geom {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.geom.renderables.*;
import org.papervision3d.objects.*;
import org.papervision3d.core.log.*;
import org.papervision3d.materials.special.*;
import org.papervision3d.core.render.draw.*;
public class Lines3D extends Vertices3D {
public var lines:Array;
private var _material:ILineDrawer;
public function Lines3D(_arg1:LineMaterial, _arg2:String=null){
super(null, _arg2);
this.material = _arg1;
init();
}
private function init():void{
this.lines = new Array();
}
override public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{
var _local3:Line3D;
var _local4:Number;
super.project(_arg1, _arg2);
for each (_local3 in lines) {
if (_arg2.viewPort.lineCuller.testLine(_local3)){
_local3.renderCommand.renderer = _local3.material;
_local4 = (_local4 + (_local3.renderCommand.screenDepth = ((_local3.v0.vertex3DInstance.z + _local3.v1.vertex3DInstance.z) / 2)));
_arg2.renderer.addToRenderList(_local3.renderCommand);
};
};
return ((_local4 / (lines.length + 1)));
}
public function addLine(_arg1:Line3D):void{
lines.push(_arg1);
_arg1.instance = this;
if (geometry.vertices.indexOf(_arg1.v0) == -1){
geometry.vertices.push(_arg1.v0);
};
if (geometry.vertices.indexOf(_arg1.v1) == -1){
geometry.vertices.push(_arg1.v1);
};
if (_arg1.cV){
if (geometry.vertices.indexOf(_arg1.cV) == -1){
geometry.vertices.push(_arg1.cV);
};
};
}
public function addNewSegmentedLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):void{
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Line3D;
var _local13:Vertex3D;
var _local14:Vertex3D;
var _local15:Number;
_local9 = ((_arg6 - _arg3) / _arg2);
_local10 = ((_arg7 - _arg4) / _arg2);
_local11 = ((_arg8 - _arg5) / _arg2);
_local13 = new Vertex3D(_arg3, _arg4, _arg5);
_local15 = 0;
while (_local15 <= _arg2) {
_local14 = new Vertex3D((_arg3 + (_local9 * _local15)), (_arg4 + (_local10 * _local15)), (_arg5 + (_local11 * _local15)));
_local12 = new Line3D(this, (material as LineMaterial), _arg1, _local13, _local14);
addLine(_local12);
_local13 = _local14;
_local15++;
};
}
public function removeAllLines():void{
PaperLogger.warning("Lines3D.removeAllLines not yet implemented");
}
public function removeLine(_arg1:Line3D):void{
var _local2:int;
_local2 = lines.indexOf(_arg1);
if (_local2 > -1){
lines.splice(_local2, 1);
} else {
PaperLogger.warning("Papervision3D Lines3D.removeLine : WARNING removal of non-existant line attempted. ");
};
}
public function addNewLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Line3D{
var _local8:Line3D;
_local8 = new Line3D(this, (material as LineMaterial), _arg1, new Vertex3D(_arg2, _arg3, _arg4), new Vertex3D(_arg5, _arg6, _arg7));
addLine(_local8);
return (_local8);
}
}
}//package org.papervision3d.core.geom
Section 109
//TriangleMesh3D (org.papervision3d.core.geom.TriangleMesh3D)
package org.papervision3d.core.geom {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.core.render.command.*;
import org.papervision3d.core.geom.renderables.*;
import org.papervision3d.core.math.*;
import org.papervision3d.objects.*;
import org.papervision3d.core.culling.*;
import org.papervision3d.core.render.draw.*;
import flash.utils.*;
public class TriangleMesh3D extends Vertices3D {
public function TriangleMesh3D(_arg1:MaterialObject3D, _arg2:Array, _arg3:Array, _arg4:String=null){
super(_arg2, _arg4);
this.geometry.faces = ((_arg3) || (new Array()));
this.material = ((_arg1) || (MaterialObject3D.DEFAULT));
}
override public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{
var _local3:Array;
var _local4:Number;
var _local5:Number;
var _local6:ITriangleCuller;
var _local7:Vertex3DInstance;
var _local8:Vertex3DInstance;
var _local9:Vertex3DInstance;
var _local10:Triangle3DInstance;
var _local11:Triangle3D;
var _local12:MaterialObject3D;
var _local13:RenderTriangle;
super.project(_arg1, _arg2);
if (!this.culled){
_local3 = this.geometry.faces;
_local4 = 0;
_local5 = 0;
_local6 = _arg2.triangleCuller;
for each (_local11 in _local3) {
_local12 = (_local11.material) ? _local11.material : material;
_local10 = _local11.face3DInstance;
_local7 = _local11.v0.vertex3DInstance;
_local8 = _local11.v1.vertex3DInstance;
_local9 = _local11.v2.vertex3DInstance;
if ((_local10.visible = _local6.testFace(_local11, _local7, _local8, _local9))){
_local4 = (_local4 + (_local10.screenZ = (((_local7.z + _local8.z) + _local9.z) / 3)));
_local13 = _local11.renderCommand;
_local5++;
_local13.renderer = (_local12 as ITriangleDrawer);
_local13.screenDepth = _local10.screenZ;
_arg2.renderer.addToRenderList(_local13);
} else {
_arg2.renderStatistics.culledTriangles++;
};
};
return ((this.screenZ = (_local4 / _local5)));
} else {
_arg2.renderStatistics.culledObjects++;
};
return (0);
}
public function mergeVertices():void{
var _local1:Dictionary;
var _local2:Array;
var _local3:Vertex3D;
var _local4:Triangle3D;
var _local5:Vertex3D;
_local1 = new Dictionary();
_local2 = new Array();
for each (_local3 in this.geometry.vertices) {
for each (_local5 in _local1) {
if ((((((_local3.x == _local5.x)) && ((_local3.y == _local5.y)))) && ((_local3.z == _local5.z)))){
_local1[_local3] = _local5;
break;
};
};
if (!_local1[_local3]){
_local1[_local3] = _local3;
_local2.push(_local3);
};
};
this.geometry.vertices = _local2;
for each (_local4 in geometry.faces) {
_local4.v0 = _local1[_local4.v0];
_local4.v1 = _local1[_local4.v1];
_local4.v2 = _local1[_local4.v2];
};
}
override public function clone():DisplayObject3D{
var _local1:DisplayObject3D;
var _local2:TriangleMesh3D;
_local1 = super.clone();
_local2 = new TriangleMesh3D(this.material, [], [], _local1.name);
if (this.materials){
_local2.materials = this.materials.clone();
};
if (_local1.geometry){
_local2.geometry = _local1.geometry.clone(_local2);
};
_local2.copyTransform(this.transform);
return (_local2);
}
override public function set material(_arg1:MaterialObject3D):void{
var _local2:Triangle3D;
super.material = _arg1;
for each (_local2 in geometry.faces) {
_local2.material = _arg1;
};
}
public function quarterFaces():void{
var _local1:Array;
var _local2:Array;
var _local3:Array;
var _local4:Triangle3D;
var _local5:int;
var _local6:Vertex3D;
var _local7:Vertex3D;
var _local8:Vertex3D;
var _local9:Vertex3D;
var _local10:Vertex3D;
var _local11:Vertex3D;
var _local12:NumberUV;
var _local13:NumberUV;
var _local14:NumberUV;
var _local15:NumberUV;
var _local16:NumberUV;
var _local17:NumberUV;
var _local18:Triangle3D;
var _local19:Triangle3D;
var _local20:Triangle3D;
var _local21:Triangle3D;
_local1 = new Array();
_local2 = new Array();
_local3 = this.geometry.faces;
_local5 = _local3.length;
while ((_local4 = _local3[--_local5])) {
_local6 = _local4.v0;
_local7 = _local4.v1;
_local8 = _local4.v2;
_local9 = new Vertex3D(((_local6.x + _local7.x) / 2), ((_local6.y + _local7.y) / 2), ((_local6.z + _local7.z) / 2));
_local10 = new Vertex3D(((_local7.x + _local8.x) / 2), ((_local7.y + _local8.y) / 2), ((_local7.z + _local8.z) / 2));
_local11 = new Vertex3D(((_local8.x + _local6.x) / 2), ((_local8.y + _local6.y) / 2), ((_local8.z + _local6.z) / 2));
this.geometry.vertices.push(_local9, _local10, _local11);
_local12 = _local4.uv[0];
_local13 = _local4.uv[1];
_local14 = _local4.uv[2];
_local15 = new NumberUV(((_local12.u + _local13.u) / 2), ((_local12.v + _local13.v) / 2));
_local16 = new NumberUV(((_local13.u + _local14.u) / 2), ((_local13.v + _local14.v) / 2));
_local17 = new NumberUV(((_local14.u + _local12.u) / 2), ((_local14.v + _local12.v) / 2));
_local18 = new Triangle3D(this, [_local6, _local9, _local11], _local4.material, [_local12, _local15, _local17]);
_local19 = new Triangle3D(this, [_local9, _local7, _local10], _local4.material, [_local15, _local13, _local16]);
_local20 = new Triangle3D(this, [_local11, _local10, _local8], _local4.material, [_local17, _local16, _local14]);
_local21 = new Triangle3D(this, [_local9, _local10, _local11], _local4.material, [_local15, _local16, _local17]);
_local2.push(_local18, _local19, _local20, _local21);
};
this.geometry.faces = _local2;
this.mergeVertices();
this.geometry.ready = true;
}
public function projectTexture(_arg1:String="x", _arg2:String="y"):void{
var _local3:Array;
var _local4:Object;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:MaterialObject3D;
var _local10:String;
var _local11:Triangle3D;
var _local12:Array;
var _local13:Vertex3D;
var _local14:Vertex3D;
var _local15:Vertex3D;
var _local16:NumberUV;
var _local17:NumberUV;
var _local18:NumberUV;
_local3 = this.geometry.faces;
_local4 = this.boundingBox();
_local5 = _local4.min[_arg1];
_local6 = _local4.size[_arg1];
_local7 = _local4.min[_arg2];
_local8 = _local4.size[_arg2];
_local9 = this.material;
for (_local10 in _local3) {
_local11 = _local3[Number(_local10)];
_local12 = _local11.vertices;
_local13 = _local12[0];
_local14 = _local12[1];
_local15 = _local12[2];
_local16 = new NumberUV(((_local13[_arg1] - _local5) / _local6), ((_local13[_arg2] - _local7) / _local8));
_local17 = new NumberUV(((_local14[_arg1] - _local5) / _local6), ((_local14[_arg2] - _local7) / _local8));
_local18 = new NumberUV(((_local15[_arg1] - _local5) / _local6), ((_local15[_arg2] - _local7) / _local8));
_local11.uv = [_local16, _local17, _local18];
};
}
}
}//package org.papervision3d.core.geom
Section 110
//Vertices3D (org.papervision3d.core.geom.Vertices3D)
package org.papervision3d.core.geom {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.core.geom.renderables.*;
import org.papervision3d.core.math.*;
import org.papervision3d.objects.*;
import org.papervision3d.core.culling.*;
public class Vertices3D extends DisplayObject3D {
public function Vertices3D(_arg1:Array, _arg2:String=null){
super(_arg2, new GeometryObject3D());
this.geometry.vertices = ((_arg1) || (new Array()));
}
public function projectFrustum(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{
return (0);
}
override public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{
super.project(_arg1, _arg2);
if (this.culled){
return (0);
};
if ((_arg2.camera is IObjectCuller)){
return (projectFrustum(_arg1, _arg2));
};
return (_arg2.camera.projectVertices(this, _arg2));
}
override public function clone():DisplayObject3D{
var _local1:DisplayObject3D;
var _local2:Vertices3D;
_local1 = super.clone();
_local2 = new Vertices3D(null, _local1.name);
_local2.material = _local1.material;
if (_local1.materials){
_local2.materials = _local1.materials.clone();
};
if (this.geometry){
_local2.geometry = this.geometry.clone(_local2);
};
_local2.copyTransform(this.transform);
return (_local2);
}
public function transformVertices(_arg1:Matrix3D):void{
geometry.transformVertices(_arg1);
}
public function boundingBox():Object{
var _local1:Array;
var _local2:Object;
var _local3:Vertex3D;
_local1 = this.geometry.vertices;
_local2 = new Object();
_local2.min = new Number3D(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
_local2.max = new Number3D(-(Number.MAX_VALUE), -(Number.MAX_VALUE), -(Number.MAX_VALUE));
_local2.size = new Number3D();
for each (_local3 in _local1) {
_local2.min.x = Math.min(_local3.x, _local2.min.x);
_local2.min.y = Math.min(_local3.y, _local2.min.y);
_local2.min.z = Math.min(_local3.z, _local2.min.z);
_local2.max.x = Math.max(_local3.x, _local2.max.x);
_local2.max.y = Math.max(_local3.y, _local2.max.y);
_local2.max.z = Math.max(_local3.z, _local2.max.z);
};
_local2.size.x = (_local2.max.x - _local2.min.x);
_local2.size.y = (_local2.max.y - _local2.min.y);
_local2.size.z = (_local2.max.z - _local2.min.z);
return (_local2);
}
}
}//package org.papervision3d.core.geom
Section 111
//PaperLoggerEvent (org.papervision3d.core.log.event.PaperLoggerEvent)
package org.papervision3d.core.log.event {
import flash.events.*;
import org.papervision3d.core.log.*;
public class PaperLoggerEvent extends Event {
public var paperLogVO:PaperLogVO;
public static const TYPE_LOGEVENT:String = "logEvent";
public function PaperLoggerEvent(_arg1:PaperLogVO){
super(TYPE_LOGEVENT);
this.paperLogVO = _arg1;
}
}
}//package org.papervision3d.core.log.event
Section 112
//AbstractPaperLogger (org.papervision3d.core.log.AbstractPaperLogger)
package org.papervision3d.core.log {
import org.papervision3d.core.log.event.*;
public class AbstractPaperLogger implements IPaperLogger {
public function registerWithPaperLogger(_arg1:PaperLogger):void{
_arg1.addEventListener(PaperLoggerEvent.TYPE_LOGEVENT, onLogEvent);
}
public function debug(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{
}
public function log(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{
}
public function fatal(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{
}
public function error(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{
}
protected function onLogEvent(_arg1:PaperLoggerEvent):void{
var _local2:PaperLogVO;
_local2 = _arg1.paperLogVO;
switch (_local2.level){
case LogLevel.LOG:
log(_local2.msg, _local2.object, _local2.arg);
break;
case LogLevel.INFO:
info(_local2.msg, _local2.object, _local2.arg);
break;
case LogLevel.ERROR:
error(_local2.msg, _local2.object, _local2.arg);
break;
case LogLevel.DEBUG:
debug(_local2.msg, _local2.object, _local2.arg);
break;
case LogLevel.WARNING:
warning(_local2.msg, _local2.object, _local2.arg);
break;
case LogLevel.FATAL:
fatal(_local2.msg, _local2.object, _local2.arg);
break;
default:
log(_local2.msg, _local2.object, _local2.arg);
break;
};
}
public function unregisterFromPaperLogger(_arg1:PaperLogger):void{
_arg1.removeEventListener(PaperLoggerEvent.TYPE_LOGEVENT, onLogEvent);
}
public function warning(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{
}
public function info(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{
}
}
}//package org.papervision3d.core.log
Section 113
//IPaperLogger (org.papervision3d.core.log.IPaperLogger)
package org.papervision3d.core.log {
public interface IPaperLogger {
function debug(_arg1:String, _arg2:Object=null, _arg3:Array=null):void;
function log(_arg1:String, _arg2:Object=null, _arg3:Array=null):void;
function error(_arg1:String, _arg2:Object=null, _arg3:Array=null):void;
function fatal(_arg1:String, _arg2:Object=null, _arg3:Array=null):void;
function warning(_arg1:String, _arg2:Object=null, _arg3:Array=null):void;
function info(_arg1:String, _arg2:Object=null, _arg3:Array=null):void;
}
}//package org.papervision3d.core.log
Section 114
//LogLevel (org.papervision3d.core.log.LogLevel)
package org.papervision3d.core.log {
public class LogLevel {
public static const FATAL:int = 5;
public static const ERROR:int = 4;
public static const LOG:int = 0;
public static const INFO:int = 1;
public static const DEBUG:int = 2;
public static const WARNING:int = 3;
}
}//package org.papervision3d.core.log
Section 115
//PaperLogger (org.papervision3d.core.log.PaperLogger)
package org.papervision3d.core.log {
import flash.events.*;
import org.papervision3d.core.log.event.*;
public class PaperLogger extends EventDispatcher {
public var traceLogger:PaperTraceLogger;
private static var instance:PaperLogger;
public function PaperLogger(){
if (instance){
throw (new Error("Don't call the PaperLogger constructor directly"));
};
traceLogger = new PaperTraceLogger();
registerLogger(traceLogger);
}
public function registerLogger(_arg1:AbstractPaperLogger):void{
_arg1.registerWithPaperLogger(this);
}
public function warning(_arg1:String, _arg2:Object=null, ... _args):void{
var _local4:PaperLogVO;
var _local5:PaperLoggerEvent;
_local4 = new PaperLogVO(LogLevel.WARNING, _arg1, _arg2, _args);
_local5 = new PaperLoggerEvent(_local4);
dispatchEvent(_local5);
}
public function log(_arg1:String, _arg2:Object=null, ... _args):void{
var _local4:PaperLogVO;
var _local5:PaperLoggerEvent;
_local4 = new PaperLogVO(LogLevel.LOG, _arg1, _arg2, _args);
_local5 = new PaperLoggerEvent(_local4);
dispatchEvent(_local5);
}
public function error(_arg1:String, _arg2:Object=null, ... _args):void{
var _local4:PaperLogVO;
var _local5:PaperLoggerEvent;
_local4 = new PaperLogVO(LogLevel.ERROR, _arg1, _arg2, _args);
_local5 = new PaperLoggerEvent(_local4);
dispatchEvent(_local5);
}
public function info(_arg1:String, _arg2:Object=null, ... _args):void{
var _local4:PaperLogVO;
var _local5:PaperLoggerEvent;
_local4 = new PaperLogVO(LogLevel.INFO, _arg1, _arg2, _args);
_local5 = new PaperLoggerEvent(_local4);
dispatchEvent(_local5);
}
public function unregisterLogger(_arg1:AbstractPaperLogger):void{
_arg1.unregisterFromPaperLogger(this);
}
public function debug(_arg1:String, _arg2:Object=null, ... _args):void{
var _local4:PaperLogVO;
var _local5:PaperLoggerEvent;
_local4 = new PaperLogVO(LogLevel.DEBUG, _arg1, _arg2, _args);
_local5 = new PaperLoggerEvent(_local4);
dispatchEvent(_local5);
}
public static function debug(_arg1:String, _arg2:Object=null, ... _args):void{
getInstance().debug(_arg1);
}
public static function log(_arg1:String, _arg2:Object=null, ... _args):void{
getInstance().log(_arg1);
}
public static function error(_arg1:String, _arg2:Object=null, ... _args):void{
getInstance().error(_arg1);
}
public static function getInstance():PaperLogger{
if (!instance){
instance = new (PaperLogger);
};
return (instance);
}
public static function warning(_arg1:String, _arg2:Object=null, ... _args):void{
getInstance().warning(_arg1);
}
public static function info(_arg1:String, _arg2:Object=null, ... _args):void{
getInstance().info(_arg1);
}
}
}//package org.papervision3d.core.log
Section 116
//PaperLogVO (org.papervision3d.core.log.PaperLogVO)
package org.papervision3d.core.log {
public class PaperLogVO {
public var msg:String;
public var level:int;
public var arg:Array;
public var object:Object;
public function PaperLogVO(_arg1:int, _arg2:String, _arg3:Object, _arg4:Array){
this.level = _arg1;
this.msg = _arg2;
this.object = _arg3;
this.arg = _arg4;
}
}
}//package org.papervision3d.core.log
Section 117
//PaperTraceLogger (org.papervision3d.core.log.PaperTraceLogger)
package org.papervision3d.core.log {
public class PaperTraceLogger extends AbstractPaperLogger implements IPaperLogger {
override public function fatal(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{
trace("FATAL:", _arg1, _arg3);
}
override public function error(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{
trace("ERROR:", _arg1, _arg3);
}
override public function debug(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{
trace("DEBUG:", _arg1, _arg3);
}
override public function warning(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{
trace("WARNING:", _arg1, _arg3);
}
override public function log(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{
trace("LOG:", _arg1, _arg3);
}
override public function info(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{
trace("INFO:", _arg1, _arg3);
}
}
}//package org.papervision3d.core.log
Section 118
//TriangleMaterial (org.papervision3d.core.material.TriangleMaterial)
package org.papervision3d.core.material {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.core.geom.renderables.*;
import flash.display.*;
import flash.geom.*;
import org.papervision3d.core.render.draw.*;
public class TriangleMaterial extends MaterialObject3D implements ITriangleDrawer {
override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{
}
}
}//package org.papervision3d.core.material
Section 119
//FastRectangleTools (org.papervision3d.core.math.util.FastRectangleTools)
package org.papervision3d.core.math.util {
import flash.geom.*;
public class FastRectangleTools {
public static function intersection(_arg1:Rectangle, _arg2:Rectangle, _arg3:Rectangle=null):Rectangle{
if (!_arg3){
_arg3 = new Rectangle();
};
if (!intersects(_arg1, _arg2)){
_arg3.x = (_arg3.y = (_arg3.width = (_arg3.height = 0)));
return (_arg3);
};
_arg3.left = ((_arg1.left)>_arg2.left) ? _arg1.left : _arg2.left;
_arg3.right = ((_arg1.right)<_arg2.right) ? _arg1.right : _arg2.right;
_arg3.top = ((_arg1.top)>_arg2.top) ? _arg1.top : _arg2.top;
_arg3.bottom = ((_arg1.bottom)<_arg2.bottom) ? _arg1.bottom : _arg2.bottom;
return (_arg3);
}
public static function intersects(_arg1:Rectangle, _arg2:Rectangle):Boolean{
if (!(((_arg1.right < _arg2.left)) || ((_arg1.left > _arg2.right)))){
if (!(((_arg1.bottom < _arg2.top)) || ((_arg1.top > _arg2.bottom)))){
return (true);
};
};
return (false);
}
}
}//package org.papervision3d.core.math.util
Section 120
//AxisAlignedBoundingBox (org.papervision3d.core.math.AxisAlignedBoundingBox)
package org.papervision3d.core.math {
import org.papervision3d.core.geom.renderables.*;
public class AxisAlignedBoundingBox {
public var minX:Number;
public var minY:Number;
public var minZ:Number;
public var maxX:Number;
public var maxY:Number;
protected var _vertices:Array;
public var maxZ:Number;
public function AxisAlignedBoundingBox(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number){
this.minX = _arg1;
this.minY = _arg2;
this.minZ = _arg3;
this.maxX = _arg4;
this.maxY = _arg5;
this.maxZ = _arg6;
createBoxVertices();
}
protected function createBoxVertices():void{
_vertices = new Array();
_vertices.push(new Vertex3D(minX, minY, minZ));
_vertices.push(new Vertex3D(minX, minY, maxZ));
_vertices.push(new Vertex3D(minX, maxY, minZ));
_vertices.push(new Vertex3D(minX, maxY, maxZ));
_vertices.push(new Vertex3D(maxX, minY, minZ));
_vertices.push(new Vertex3D(maxX, minY, maxZ));
_vertices.push(new Vertex3D(maxX, maxY, minZ));
_vertices.push(new Vertex3D(maxX, maxY, maxZ));
}
public function getBoxVertices():Array{
return (_vertices);
}
public function merge(_arg1:AxisAlignedBoundingBox):void{
this.minX = Math.min(this.minX, _arg1.minX);
this.minY = Math.min(this.minY, _arg1.minY);
this.minZ = Math.min(this.minZ, _arg1.minZ);
this.maxX = Math.max(this.maxX, _arg1.maxX);
this.maxY = Math.max(this.maxY, _arg1.maxY);
this.maxZ = Math.max(this.maxZ, _arg1.maxZ);
createBoxVertices();
}
public static function createFromVertices(_arg1:Array):AxisAlignedBoundingBox{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Vertex3D;
_local2 = Number.MAX_VALUE;
_local3 = Number.MAX_VALUE;
_local4 = Number.MAX_VALUE;
_local5 = -(_local2);
_local6 = -(_local3);
_local7 = -(_local4);
for each (_local8 in _arg1) {
_local2 = Math.min(_local2, _local8.x);
_local3 = Math.min(_local3, _local8.y);
_local4 = Math.min(_local4, _local8.z);
_local5 = Math.max(_local5, _local8.x);
_local6 = Math.max(_local6, _local8.y);
_local7 = Math.max(_local7, _local8.z);
};
return (new AxisAlignedBoundingBox(_local2, _local3, _local4, _local5, _local6, _local7));
}
}
}//package org.papervision3d.core.math
Section 121
//BoundingSphere (org.papervision3d.core.math.BoundingSphere)
package org.papervision3d.core.math {
import org.papervision3d.core.geom.renderables.*;
public class BoundingSphere {
public var maxDistance:Number;
public var radius:Number;
public function BoundingSphere(_arg1:Number){
this.maxDistance = _arg1;
this.radius = Math.sqrt(_arg1);
}
public static function getFromVertices(_arg1:Array):BoundingSphere{
var _local2:Number;
var _local3:Number;
var _local4:Vertex3D;
_local2 = 0;
for each (_local4 in _arg1) {
_local3 = (((_local4.x * _local4.x) + (_local4.y * _local4.y)) + (_local4.z * _local4.z));
_local2 = ((_local3)>_local2) ? _local3 : _local2;
};
return (new BoundingSphere(_local2));
}
}
}//package org.papervision3d.core.math
Section 122
//Matrix3D (org.papervision3d.core.math.Matrix3D)
package org.papervision3d.core.math {
import org.papervision3d.*;
public class Matrix3D {
public var n31:Number;
public var n32:Number;
public var n11:Number;
public var n13:Number;
public var n14:Number;
public var n33:Number;
public var n12:Number;
public var n42:Number;
public var n21:Number;
public var n22:Number;
public var n23:Number;
public var n24:Number;
public var n34:Number;
public var n41:Number;
public var n43:Number;
public var n44:Number;
private static var _cos:Function = Math.cos;
private static var _sin:Function = Math.sin;
private static var temp:Matrix3D = Matrix3D.IDENTITY;
private static var n3Di:Number3D = Number3D.ZERO;
private static var n3Dj:Number3D = Number3D.ZERO;
private static var n3Dk:Number3D = Number3D.ZERO;
private static var toDEGREES:Number = 57.2957795130823;
private static var toRADIANS:Number = 0.0174532925199433;
public function Matrix3D(_arg1:Array=null){
reset(_arg1);
}
public function calculateMultiply3x3(_arg1:Matrix3D, _arg2:Matrix3D):void{
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local3 = _arg1.n11;
_local4 = _arg2.n11;
_local5 = _arg1.n21;
_local6 = _arg2.n21;
_local7 = _arg1.n31;
_local8 = _arg2.n31;
_local9 = _arg1.n12;
_local10 = _arg2.n12;
_local11 = _arg1.n22;
_local12 = _arg2.n22;
_local13 = _arg1.n32;
_local14 = _arg2.n32;
_local15 = _arg1.n13;
_local16 = _arg2.n13;
_local17 = _arg1.n23;
_local18 = _arg2.n23;
_local19 = _arg1.n33;
_local20 = _arg2.n33;
this.n11 = (((_local3 * _local4) + (_local9 * _local6)) + (_local15 * _local8));
this.n12 = (((_local3 * _local10) + (_local9 * _local12)) + (_local15 * _local14));
this.n13 = (((_local3 * _local16) + (_local9 * _local18)) + (_local15 * _local20));
this.n21 = (((_local5 * _local4) + (_local11 * _local6)) + (_local17 * _local8));
this.n22 = (((_local5 * _local10) + (_local11 * _local12)) + (_local17 * _local14));
this.n23 = (((_local5 * _local16) + (_local11 * _local18)) + (_local17 * _local20));
this.n31 = (((_local7 * _local4) + (_local13 * _local6)) + (_local19 * _local8));
this.n32 = (((_local7 * _local10) + (_local13 * _local12)) + (_local19 * _local14));
this.n33 = (((_local7 * _local16) + (_local13 * _local18)) + (_local19 * _local20));
}
public function calculateMultiply4x4(_arg1:Matrix3D, _arg2:Matrix3D):void{
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_local3 = _arg1.n11;
_local4 = _arg2.n11;
_local5 = _arg1.n21;
_local6 = _arg2.n21;
_local7 = _arg1.n31;
_local8 = _arg2.n31;
_local9 = _arg1.n41;
_local10 = _arg2.n41;
_local11 = _arg1.n12;
_local12 = _arg2.n12;
_local13 = _arg1.n22;
_local14 = _arg2.n22;
_local15 = _arg1.n32;
_local16 = _arg2.n32;
_local17 = _arg1.n42;
_local18 = _arg2.n42;
_local19 = _arg1.n13;
_local20 = _arg2.n13;
_local21 = _arg1.n23;
_local22 = _arg2.n23;
_local23 = _arg1.n33;
_local24 = _arg2.n33;
_local25 = _arg1.n43;
_local26 = _arg2.n43;
_local27 = _arg1.n14;
_local28 = _arg2.n14;
_local29 = _arg1.n24;
_local30 = _arg2.n24;
_local31 = _arg1.n34;
_local32 = _arg2.n34;
_local33 = _arg1.n44;
_local34 = _arg2.n44;
this.n11 = (((_local3 * _local4) + (_local11 * _local6)) + (_local19 * _local8));
this.n12 = (((_local3 * _local12) + (_local11 * _local14)) + (_local19 * _local16));
this.n13 = (((_local3 * _local20) + (_local11 * _local22)) + (_local19 * _local24));
this.n14 = ((((_local3 * _local28) + (_local11 * _local30)) + (_local19 * _local32)) + _local27);
this.n21 = (((_local5 * _local4) + (_local13 * _local6)) + (_local21 * _local8));
this.n22 = (((_local5 * _local12) + (_local13 * _local14)) + (_local21 * _local16));
this.n23 = (((_local5 * _local20) + (_local13 * _local22)) + (_local21 * _local24));
this.n24 = ((((_local5 * _local28) + (_local13 * _local30)) + (_local21 * _local32)) + _local29);
this.n31 = (((_local7 * _local4) + (_local15 * _local6)) + (_local23 * _local8));
this.n32 = (((_local7 * _local12) + (_local15 * _local14)) + (_local23 * _local16));
this.n33 = (((_local7 * _local20) + (_local15 * _local22)) + (_local23 * _local24));
this.n34 = ((((_local7 * _local28) + (_local15 * _local30)) + (_local23 * _local32)) + _local31);
this.n41 = (((_local9 * _local4) + (_local17 * _local6)) + (_local25 * _local8));
this.n42 = (((_local9 * _local12) + (_local17 * _local14)) + (_local25 * _local16));
this.n43 = (((_local9 * _local20) + (_local17 * _local22)) + (_local25 * _local24));
this.n44 = ((((_local9 * _local28) + (_local17 * _local30)) + (_local25 * _local32)) + _local33);
}
public function get det():Number{
return ((((((this.n11 * this.n22) - (this.n21 * this.n12)) * this.n33) - (((this.n11 * this.n32) - (this.n31 * this.n12)) * this.n23)) + (((this.n21 * this.n32) - (this.n31 * this.n22)) * this.n13)));
}
public function copy(_arg1:Matrix3D):Matrix3D{
this.n11 = _arg1.n11;
this.n12 = _arg1.n12;
this.n13 = _arg1.n13;
this.n14 = _arg1.n14;
this.n21 = _arg1.n21;
this.n22 = _arg1.n22;
this.n23 = _arg1.n23;
this.n24 = _arg1.n24;
this.n31 = _arg1.n31;
this.n32 = _arg1.n32;
this.n33 = _arg1.n33;
this.n34 = _arg1.n34;
return (this);
}
public function copy3x3(_arg1:Matrix3D):Matrix3D{
this.n11 = _arg1.n11;
this.n12 = _arg1.n12;
this.n13 = _arg1.n13;
this.n21 = _arg1.n21;
this.n22 = _arg1.n22;
this.n23 = _arg1.n23;
this.n31 = _arg1.n31;
this.n32 = _arg1.n32;
this.n33 = _arg1.n33;
return (this);
}
public function calculateAdd(_arg1:Matrix3D, _arg2:Matrix3D):void{
this.n11 = (_arg1.n11 + _arg2.n11);
this.n12 = (_arg1.n12 + _arg2.n12);
this.n13 = (_arg1.n13 + _arg2.n13);
this.n14 = (_arg1.n14 + _arg2.n14);
this.n21 = (_arg1.n21 + _arg2.n21);
this.n22 = (_arg1.n22 + _arg2.n22);
this.n23 = (_arg1.n23 + _arg2.n23);
this.n24 = (_arg1.n24 + _arg2.n24);
this.n31 = (_arg1.n31 + _arg2.n31);
this.n32 = (_arg1.n32 + _arg2.n32);
this.n33 = (_arg1.n33 + _arg2.n33);
this.n34 = (_arg1.n34 + _arg2.n34);
}
public function calculateMultiply(_arg1:Matrix3D, _arg2:Matrix3D):void{
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local3 = _arg1.n11;
_local4 = _arg2.n11;
_local5 = _arg1.n21;
_local6 = _arg2.n21;
_local7 = _arg1.n31;
_local8 = _arg2.n31;
_local9 = _arg1.n12;
_local10 = _arg2.n12;
_local11 = _arg1.n22;
_local12 = _arg2.n22;
_local13 = _arg1.n32;
_local14 = _arg2.n32;
_local15 = _arg1.n13;
_local16 = _arg2.n13;
_local17 = _arg1.n23;
_local18 = _arg2.n23;
_local19 = _arg1.n33;
_local20 = _arg2.n33;
_local21 = _arg1.n14;
_local22 = _arg2.n14;
_local23 = _arg1.n24;
_local24 = _arg2.n24;
_local25 = _arg1.n34;
_local26 = _arg2.n34;
this.n11 = (((_local3 * _local4) + (_local9 * _local6)) + (_local15 * _local8));
this.n12 = (((_local3 * _local10) + (_local9 * _local12)) + (_local15 * _local14));
this.n13 = (((_local3 * _local16) + (_local9 * _local18)) + (_local15 * _local20));
this.n14 = ((((_local3 * _local22) + (_local9 * _local24)) + (_local15 * _local26)) + _local21);
this.n21 = (((_local5 * _local4) + (_local11 * _local6)) + (_local17 * _local8));
this.n22 = (((_local5 * _local10) + (_local11 * _local12)) + (_local17 * _local14));
this.n23 = (((_local5 * _local16) + (_local11 * _local18)) + (_local17 * _local20));
this.n24 = ((((_local5 * _local22) + (_local11 * _local24)) + (_local17 * _local26)) + _local23);
this.n31 = (((_local7 * _local4) + (_local13 * _local6)) + (_local19 * _local8));
this.n32 = (((_local7 * _local10) + (_local13 * _local12)) + (_local19 * _local14));
this.n33 = (((_local7 * _local16) + (_local13 * _local18)) + (_local19 * _local20));
this.n34 = ((((_local7 * _local22) + (_local13 * _local24)) + (_local19 * _local26)) + _local25);
}
public function invert():void{
temp.copy(this);
calculateInverse(temp);
}
public function calculateInverse(_arg1:Matrix3D):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local2 = _arg1.det;
if (Math.abs(_local2) > 0.001){
_local2 = (1 / _local2);
_local3 = _arg1.n11;
_local4 = _arg1.n21;
_local5 = _arg1.n31;
_local6 = _arg1.n12;
_local7 = _arg1.n22;
_local8 = _arg1.n32;
_local9 = _arg1.n13;
_local10 = _arg1.n23;
_local11 = _arg1.n33;
_local12 = _arg1.n14;
_local13 = _arg1.n24;
_local14 = _arg1.n34;
this.n11 = (_local2 * ((_local7 * _local11) - (_local8 * _local10)));
this.n12 = (-(_local2) * ((_local6 * _local11) - (_local8 * _local9)));
this.n13 = (_local2 * ((_local6 * _local10) - (_local7 * _local9)));
this.n14 = (-(_local2) * (((_local6 * ((_local10 * _local14) - (_local11 * _local13))) - (_local7 * ((_local9 * _local14) - (_local11 * _local12)))) + (_local8 * ((_local9 * _local13) - (_local10 * _local12)))));
this.n21 = (-(_local2) * ((_local4 * _local11) - (_local5 * _local10)));
this.n22 = (_local2 * ((_local3 * _local11) - (_local5 * _local9)));
this.n23 = (-(_local2) * ((_local3 * _local10) - (_local4 * _local9)));
this.n24 = (_local2 * (((_local3 * ((_local10 * _local14) - (_local11 * _local13))) - (_local4 * ((_local9 * _local14) - (_local11 * _local12)))) + (_local5 * ((_local9 * _local13) - (_local10 * _local12)))));
this.n31 = (_local2 * ((_local4 * _local8) - (_local5 * _local7)));
this.n32 = (-(_local2) * ((_local3 * _local8) - (_local5 * _local6)));
this.n33 = (_local2 * ((_local3 * _local7) - (_local4 * _local6)));
this.n34 = (-(_local2) * (((_local3 * ((_local7 * _local14) - (_local8 * _local13))) - (_local4 * ((_local6 * _local14) - (_local8 * _local12)))) + (_local5 * ((_local6 * _local13) - (_local7 * _local12)))));
};
}
public function calculateTranspose():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local1 = this.n11;
_local2 = this.n21;
_local3 = this.n31;
_local4 = this.n41;
_local5 = this.n12;
_local6 = this.n22;
_local7 = this.n32;
_local8 = this.n42;
_local9 = this.n13;
_local10 = this.n23;
_local11 = this.n33;
_local12 = this.n43;
_local13 = this.n14;
_local14 = this.n24;
_local15 = this.n34;
_local16 = this.n44;
this.n11 = _local1;
this.n12 = _local2;
this.n13 = _local3;
this.n14 = _local4;
this.n21 = _local5;
this.n22 = _local6;
this.n23 = _local7;
this.n24 = _local8;
this.n31 = _local9;
this.n32 = _local10;
this.n33 = _local11;
this.n34 = _local12;
this.n41 = _local13;
this.n42 = _local14;
this.n43 = _local15;
this.n44 = _local16;
}
public function toString():String{
var _local1:String;
_local1 = "";
_local1 = (_local1 + ((((((((int((n11 * 1000)) / 1000) + "\t\t") + (int((n12 * 1000)) / 1000)) + "\t\t") + (int((n13 * 1000)) / 1000)) + "\t\t") + (int((n14 * 1000)) / 1000)) + "\n"));
_local1 = (_local1 + ((((((((int((n21 * 1000)) / 1000) + "\t\t") + (int((n22 * 1000)) / 1000)) + "\t\t") + (int((n23 * 1000)) / 1000)) + "\t\t") + (int((n24 * 1000)) / 1000)) + "\n"));
_local1 = (_local1 + ((((((((int((n31 * 1000)) / 1000) + "\t\t") + (int((n32 * 1000)) / 1000)) + "\t\t") + (int((n33 * 1000)) / 1000)) + "\t\t") + (int((n34 * 1000)) / 1000)) + "\n"));
_local1 = (_local1 + ((((((((int((n41 * 1000)) / 1000) + "\t\t") + (int((n42 * 1000)) / 1000)) + "\t\t") + (int((n43 * 1000)) / 1000)) + "\t\t") + (int((n44 * 1000)) / 1000)) + "\n"));
return (_local1);
}
public function reset(_arg1:Array=null):void{
if (((!(_arg1)) || ((_arg1.length < 12)))){
n11 = (n22 = (n33 = (n44 = 1)));
n12 = (n13 = (n14 = (n21 = (n23 = (n24 = (n31 = (n32 = (n34 = (n41 = (n42 = (n43 = 0)))))))))));
} else {
n11 = _arg1[0];
n12 = _arg1[1];
n13 = _arg1[2];
n14 = _arg1[3];
n21 = _arg1[4];
n22 = _arg1[5];
n23 = _arg1[6];
n24 = _arg1[7];
n31 = _arg1[8];
n32 = _arg1[9];
n33 = _arg1[10];
n34 = _arg1[11];
if (_arg1.length == 16){
n41 = _arg1[12];
n42 = _arg1[13];
n43 = _arg1[14];
n44 = _arg1[15];
} else {
n41 = (n42 = (n43 = 0));
n44 = 1;
};
};
}
public static function rotationMatrixWithReference(_arg1:Number3D, _arg2:Number, _arg3:Number3D):Matrix3D{
var _local4:Matrix3D;
_local4 = Matrix3D.translationMatrix(_arg3.x, -(_arg3.y), _arg3.z);
Matrix3D.translationMatrix(_arg3.x, -(_arg3.y), _arg3.z).calculateMultiply(_local4, Matrix3D.rotationMatrix(_arg1.x, _arg1.y, _arg1.z, _arg2));
_local4.calculateMultiply(_local4, Matrix3D.translationMatrix(-(_arg3.x), _arg3.y, -(_arg3.z)));
return (_local4);
}
public static function multiplyVector(_arg1:Matrix3D, _arg2:Number3D):void{
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local3 = _arg2.x;
_local4 = _arg2.y;
_local5 = _arg2.z;
_arg2.x = ((((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)) + _arg1.n14);
_arg2.y = ((((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)) + _arg1.n24);
_arg2.z = ((((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)) + _arg1.n34);
}
public static function multiplyVector4x4(_arg1:Matrix3D, _arg2:Number3D):void{
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local3 = _arg2.x;
_local4 = _arg2.y;
_local5 = _arg2.z;
_local6 = (1 / ((((_local3 * _arg1.n41) + (_local4 * _arg1.n42)) + (_local5 * _arg1.n43)) + _arg1.n44));
_arg2.x = ((((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)) + _arg1.n14);
_arg2.y = ((((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)) + _arg1.n24);
_arg2.z = ((((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)) + _arg1.n34);
_arg2.x = (_arg2.x * _local6);
_arg2.y = (_arg2.y * _local6);
_arg2.z = (_arg2.z * _local6);
}
public static function multiply3x3(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{
var _local3:Matrix3D;
_local3 = new (Matrix3D);
_local3.calculateMultiply3x3(_arg1, _arg2);
return (_local3);
}
public static function normalizeQuaternion(_arg1:Object):Object{
var _local2:Number;
_local2 = magnitudeQuaternion(_arg1);
_arg1.x = (_arg1.x / _local2);
_arg1.y = (_arg1.y / _local2);
_arg1.z = (_arg1.z / _local2);
_arg1.w = (_arg1.w / _local2);
return (_arg1);
}
public static function multiplyVector3x3(_arg1:Matrix3D, _arg2:Number3D):void{
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local3 = _arg2.x;
_local4 = _arg2.y;
_local5 = _arg2.z;
_arg2.x = (((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13));
_arg2.y = (((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23));
_arg2.z = (((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33));
}
public static function axis2quaternion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Object{
var _local5:Number;
var _local6:Number;
var _local7:Object;
_local5 = Math.sin((_arg4 / 2));
_local6 = Math.cos((_arg4 / 2));
_local7 = new Object();
_local7.x = (_arg1 * _local5);
_local7.y = (_arg2 * _local5);
_local7.z = (_arg3 * _local5);
_local7.w = _local6;
return (normalizeQuaternion(_local7));
}
public static function translationMatrix(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{
var _local4:Matrix3D;
_local4 = IDENTITY;
_local4.n14 = _arg1;
_local4.n24 = _arg2;
_local4.n34 = _arg3;
return (_local4);
}
public static function magnitudeQuaternion(_arg1:Object):Number{
return (Math.sqrt(((((_arg1.w * _arg1.w) + (_arg1.x * _arg1.x)) + (_arg1.y * _arg1.y)) + (_arg1.z * _arg1.z))));
}
public static function rotationX(_arg1:Number):Matrix3D{
var _local2:Matrix3D;
var _local3:Number;
var _local4:Number;
_local2 = IDENTITY;
_local3 = Math.cos(_arg1);
_local4 = Math.sin(_arg1);
_local2.n22 = _local3;
_local2.n23 = -(_local4);
_local2.n32 = _local4;
_local2.n33 = _local3;
return (_local2);
}
public static function rotationY(_arg1:Number):Matrix3D{
var _local2:Matrix3D;
var _local3:Number;
var _local4:Number;
_local2 = IDENTITY;
_local3 = Math.cos(_arg1);
_local4 = Math.sin(_arg1);
_local2.n11 = _local3;
_local2.n13 = -(_local4);
_local2.n31 = _local4;
_local2.n33 = _local3;
return (_local2);
}
public static function rotationZ(_arg1:Number):Matrix3D{
var _local2:Matrix3D;
var _local3:Number;
var _local4:Number;
_local2 = IDENTITY;
_local3 = Math.cos(_arg1);
_local4 = Math.sin(_arg1);
_local2.n11 = _local3;
_local2.n12 = -(_local4);
_local2.n21 = _local4;
_local2.n22 = _local3;
return (_local2);
}
public static function clone(_arg1:Matrix3D):Matrix3D{
return (new Matrix3D([_arg1.n11, _arg1.n12, _arg1.n13, _arg1.n14, _arg1.n21, _arg1.n22, _arg1.n23, _arg1.n24, _arg1.n31, _arg1.n32, _arg1.n33, _arg1.n34]));
}
public static function rotationMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Matrix3D=null):Matrix3D{
var _local6:Matrix3D;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
if (!_arg5){
_local6 = IDENTITY;
} else {
_local6 = _arg5;
};
_local7 = Math.cos(_arg4);
_local8 = Math.sin(_arg4);
_local9 = (1 - _local7);
_local10 = ((_arg1 * _arg2) * _local9);
_local11 = ((_arg2 * _arg3) * _local9);
_local12 = ((_arg1 * _arg3) * _local9);
_local13 = (_local8 * _arg3);
_local14 = (_local8 * _arg2);
_local15 = (_local8 * _arg1);
_local6.n11 = (_local7 + ((_arg1 * _arg1) * _local9));
_local6.n12 = (-(_local13) + _local10);
_local6.n13 = (_local14 + _local12);
_local6.n14 = 0;
_local6.n21 = (_local13 + _local10);
_local6.n22 = (_local7 + ((_arg2 * _arg2) * _local9));
_local6.n23 = (-(_local15) + _local11);
_local6.n24 = 0;
_local6.n31 = (-(_local14) + _local12);
_local6.n32 = (_local15 + _local11);
_local6.n33 = (_local7 + ((_arg3 * _arg3) * _local9));
_local6.n34 = 0;
return (_local6);
}
public static function add(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{
var _local3:Matrix3D;
_local3 = new (Matrix3D);
_local3.calculateAdd(_arg1, _arg2);
return (_local3);
}
public static function multiply(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{
var _local3:Matrix3D;
_local3 = new (Matrix3D);
_local3.calculateMultiply(_arg1, _arg2);
return (_local3);
}
public static function euler2quaternion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Quaternion=null):Quaternion{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Quaternion;
_local5 = Math.sin((_arg1 * 0.5));
_local6 = Math.cos((_arg1 * 0.5));
_local7 = Math.sin((_arg2 * 0.5));
_local8 = Math.cos((_arg2 * 0.5));
_local9 = Math.sin((_arg3 * 0.5));
_local10 = Math.cos((_arg3 * 0.5));
_local11 = (_local6 * _local8);
_local12 = (_local5 * _local7);
if (!_arg4){
_local13 = new Quaternion();
} else {
_local13 = _arg4;
};
_local13.x = ((_local9 * _local11) - (_local10 * _local12));
_local13.y = (((_local10 * _local5) * _local8) + ((_local9 * _local6) * _local7));
_local13.z = (((_local10 * _local6) * _local7) - ((_local9 * _local5) * _local8));
_local13.w = ((_local10 * _local11) + (_local9 * _local12));
return (_local13);
}
public static function quaternion2matrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Matrix3D=null):Matrix3D{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Matrix3D;
_local6 = (_arg1 * _arg1);
_local7 = (_arg1 * _arg2);
_local8 = (_arg1 * _arg3);
_local9 = (_arg1 * _arg4);
_local10 = (_arg2 * _arg2);
_local11 = (_arg2 * _arg3);
_local12 = (_arg2 * _arg4);
_local13 = (_arg3 * _arg3);
_local14 = (_arg3 * _arg4);
if (!_arg5){
_local15 = IDENTITY;
} else {
_local15 = _arg5;
};
_local15.n11 = (1 - (2 * (_local10 + _local13)));
_local15.n12 = (2 * (_local7 - _local14));
_local15.n13 = (2 * (_local8 + _local12));
_local15.n21 = (2 * (_local7 + _local14));
_local15.n22 = (1 - (2 * (_local6 + _local13)));
_local15.n23 = (2 * (_local11 - _local9));
_local15.n31 = (2 * (_local8 - _local12));
_local15.n32 = (2 * (_local11 + _local9));
_local15.n33 = (1 - (2 * (_local6 + _local10)));
return (_local15);
}
public static function inverse(_arg1:Matrix3D):Matrix3D{
var _local2:Matrix3D;
_local2 = new (Matrix3D);
_local2.calculateInverse(_arg1);
return (_local2);
}
public static function euler2matrix(_arg1:Number3D):Matrix3D{
var _local2:Matrix3D;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
temp.reset();
_local2 = temp;
_local2 = temp;
_local3 = (_arg1.x * toRADIANS);
_local4 = (_arg1.y * toRADIANS);
_local5 = (_arg1.z * toRADIANS);
_local6 = Math.cos(_local3);
_local7 = Math.sin(_local3);
_local8 = Math.cos(_local4);
_local9 = Math.sin(_local4);
_local10 = Math.cos(_local5);
_local11 = Math.sin(_local5);
_local12 = (_local6 * _local9);
_local13 = (_local7 * _local9);
_local2.n11 = (_local8 * _local10);
_local2.n12 = (-(_local8) * _local11);
_local2.n13 = _local9;
_local2.n21 = ((_local13 * _local10) + (_local6 * _local11));
_local2.n22 = ((-(_local13) * _local11) + (_local6 * _local10));
_local2.n23 = (-(_local7) * _local8);
_local2.n31 = ((-(_local12) * _local10) + (_local7 * _local11));
_local2.n32 = ((_local12 * _local11) + (_local7 * _local10));
_local2.n33 = (_local6 * _local8);
return (_local2);
}
public static function scaleMatrix(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{
var _local4:Matrix3D;
_local4 = IDENTITY;
_local4.n11 = _arg1;
_local4.n22 = _arg2;
_local4.n33 = _arg3;
return (_local4);
}
public static function rotateAxis(_arg1:Matrix3D, _arg2:Number3D):void{
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local3 = _arg2.x;
_local4 = _arg2.y;
_local5 = _arg2.z;
_arg2.x = (((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13));
_arg2.y = (((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23));
_arg2.z = (((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33));
_arg2.normalize();
}
public static function matrix2euler(_arg1:Matrix3D, _arg2:Number3D=null, _arg3:Number3D=null):Number3D{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
_arg2 = ((_arg2) || (new Number3D()));
_local4 = (((_arg3) && ((_arg3.x == 1)))) ? 1 : Math.sqrt((((_arg1.n11 * _arg1.n11) + (_arg1.n21 * _arg1.n21)) + (_arg1.n31 * _arg1.n31)));
_local5 = (((_arg3) && ((_arg3.y == 1)))) ? 1 : Math.sqrt((((_arg1.n12 * _arg1.n12) + (_arg1.n22 * _arg1.n22)) + (_arg1.n32 * _arg1.n32)));
_local6 = (((_arg3) && ((_arg3.z == 1)))) ? 1 : Math.sqrt((((_arg1.n13 * _arg1.n13) + (_arg1.n23 * _arg1.n23)) + (_arg1.n33 * _arg1.n33)));
_local7 = (_arg1.n11 / _local4);
_local8 = (_arg1.n21 / _local5);
_local9 = (_arg1.n31 / _local6);
_local10 = (_arg1.n32 / _local6);
_local11 = (_arg1.n33 / _local6);
_local9 = ((_local9 > 1)) ? 1 : _local9;
_local9 = ((_local9 < -1)) ? -1 : _local9;
_arg2.y = Math.asin(-(_local9));
_arg2.z = Math.atan2(_local8, _local7);
_arg2.x = Math.atan2(_local10, _local11);
if (Papervision3D.useDEGREES){
_arg2.x = (_arg2.x * toDEGREES);
_arg2.y = (_arg2.y * toDEGREES);
_arg2.z = (_arg2.z * toDEGREES);
};
return (_arg2);
}
public static function multiplyQuaternion(_arg1:Object, _arg2:Object):Object{
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Object;
_local3 = _arg1.x;
_local4 = _arg1.y;
_local5 = _arg1.z;
_local6 = _arg1.w;
_local7 = _arg2.x;
_local8 = _arg2.y;
_local9 = _arg2.z;
_local10 = _arg2.w;
_local11 = new Object();
_local11.x = ((((_local6 * _local7) + (_local3 * _local10)) + (_local4 * _local9)) - (_local5 * _local8));
_local11.y = ((((_local6 * _local8) + (_local4 * _local10)) + (_local5 * _local7)) - (_local3 * _local9));
_local11.z = ((((_local6 * _local9) + (_local5 * _local10)) + (_local3 * _local8)) - (_local4 * _local7));
_local11.w = ((((_local6 * _local10) - (_local3 * _local7)) - (_local4 * _local8)) - (_local5 * _local9));
return (_local11);
}
public static function get IDENTITY():Matrix3D{
return (new Matrix3D([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]));
}
}
}//package org.papervision3d.core.math
Section 123
//Number2D (org.papervision3d.core.math.Number2D)
package org.papervision3d.core.math {
import org.papervision3d.*;
public class Number2D {
public var x:Number;
public var y:Number;
public static const DEGTORAD:Number = 0.0174532925199433;
public static const RADTODEG:Number = 57.2957795130823;
public function Number2D(_arg1:Number=0, _arg2:Number=0){
this.x = _arg1;
this.y = _arg2;
}
public function divideEq(_arg1:Number):void{
x = (x / _arg1);
y = (y / _arg1);
}
public function copyTo(_arg1:Number2D):void{
_arg1.x = this.x;
_arg1.y = this.y;
}
public function get moduloSquared():Number{
return (((this.x * this.x) + (this.y * this.y)));
}
public function angle():Number{
if (Papervision3D.useDEGREES){
return ((RADTODEG * Math.atan2(y, x)));
};
return (Math.atan2(y, x));
}
public function reset(_arg1:Number=0, _arg2:Number=0):void{
this.x = _arg1;
this.y = _arg2;
}
public function isModuloGreaterThan(_arg1:Number):Boolean{
return ((moduloSquared > (_arg1 * _arg1)));
}
public function clone():Number2D{
return (new Number2D(this.x, this.y));
}
public function reverse():void{
this.x = -(this.x);
this.y = -(this.y);
}
public function plusEq(_arg1:Number2D):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function rotate(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
var _local4:Number2D;
if (Papervision3D.useDEGREES){
_arg1 = (_arg1 * DEGTORAD);
};
_local2 = Math.cos(_arg1);
_local3 = Math.sin(_arg1);
_local4 = clone();
this.x = ((_local4.x * _local2) - (_local4.y * _local3));
this.y = ((_local4.x * _local3) + (_local4.y * _local2));
}
public function toString():String{
var _local1:Number;
var _local2:Number;
_local1 = (Math.round((this.x * 1000)) / 1000);
_local2 = (Math.round((this.y * 1000)) / 1000);
return ((((("[" + _local1) + ", ") + _local2) + "]"));
}
public function isModuloEqualTo(_arg1:Number):Boolean{
return ((moduloSquared == (_arg1 * _arg1)));
}
public function multiplyEq(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function normalise():void{
var _local1:Number;
_local1 = this.modulo;
this.x = (this.x / _local1);
this.y = (this.y / _local1);
}
public function get modulo():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function isModuloLessThan(_arg1:Number):Boolean{
return ((moduloSquared < (_arg1 * _arg1)));
}
public function minusEq(_arg1:Number2D):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function copyFrom(_arg1:Number2D):void{
this.x = _arg1.x;
this.y = _arg1.y;
}
public static function multiplyScalar(_arg1:Number2D, _arg2:Number):Number2D{
return (new Number2D((_arg1.x * _arg2), (_arg1.y * _arg2)));
}
public static function add(_arg1:Number2D, _arg2:Number2D):Number2D{
return (new Number2D((_arg1.x = (_arg1.x + _arg2.x)), (_arg1.y + _arg2.y)));
}
public static function dot(_arg1:Number2D, _arg2:Number2D):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function subtract(_arg1:Number2D, _arg2:Number2D):Number2D{
return (new Number2D((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)));
}
}
}//package org.papervision3d.core.math
Section 124
//Number3D (org.papervision3d.core.math.Number3D)
package org.papervision3d.core.math {
import org.papervision3d.*;
public class Number3D {
public var z:Number;
public var x:Number;
public var y:Number;
public static var toDEGREES:Number = 57.2957795130823;
private static var temp:Number3D = Number3D.ZERO;
public static var toRADIANS:Number = 0.0174532925199433;
public function Number3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){
this.x = _arg1;
this.y = _arg2;
this.z = _arg3;
}
public function normalize():void{
var _local1:Number;
_local1 = this.modulo;
if (((!((_local1 == 0))) && (!((_local1 == 1))))){
this.x = (this.x / _local1);
this.y = (this.y / _local1);
this.z = (this.z / _local1);
};
}
public function copyTo(_arg1:Number3D):void{
_arg1.x = x;
_arg1.y = y;
_arg1.z = z;
}
public function get moduloSquared():Number{
return ((((this.x * this.x) + (this.y * this.y)) + (this.z * this.z)));
}
public function reset(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0):void{
x = _arg1;
y = _arg2;
z = _arg3;
}
public function isModuloGreaterThan(_arg1:Number):Boolean{
return ((moduloSquared > (_arg1 * _arg1)));
}
public function rotateX(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
if (Papervision3D.useDEGREES){
_arg1 = (_arg1 * toRADIANS);
};
_local2 = Math.cos(_arg1);
_local3 = Math.sin(_arg1);
temp.copyFrom(this);
this.y = ((temp.y * _local2) - (temp.z * _local3));
this.z = ((temp.y * _local3) + (temp.z * _local2));
}
public function rotateY(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
if (Papervision3D.useDEGREES){
_arg1 = (_arg1 * toRADIANS);
};
_local2 = Math.cos(_arg1);
_local3 = Math.sin(_arg1);
temp.copyFrom(this);
this.x = ((temp.x * _local2) + (temp.z * _local3));
this.z = ((temp.x * -(_local3)) + (temp.z * _local2));
}
public function rotateZ(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
if (Papervision3D.useDEGREES){
_arg1 = (_arg1 * toRADIANS);
};
_local2 = Math.cos(_arg1);
_local3 = Math.sin(_arg1);
temp.copyFrom(this);
this.x = ((temp.x * _local2) - (temp.y * _local3));
this.y = ((temp.x * _local3) + (temp.y * _local2));
}
public function clone():Number3D{
return (new Number3D(this.x, this.y, this.z));
}
public function plusEq(_arg1:Number3D):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
z = (z + _arg1.z);
}
public function toString():String{
return (((((("x:" + (Math.round((x * 100)) / 100)) + " y:") + (Math.round((y * 100)) / 100)) + " z:") + (Math.round((z * 100)) / 100)));
}
public function isModuloEqualTo(_arg1:Number):Boolean{
return ((moduloSquared == (_arg1 * _arg1)));
}
public function multiplyEq(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
z = (z * _arg1);
}
public function get modulo():Number{
return (Math.sqrt((((this.x * this.x) + (this.y * this.y)) + (this.z * this.z))));
}
public function isModuloLessThan(_arg1:Number):Boolean{
return ((moduloSquared < (_arg1 * _arg1)));
}
public function minusEq(_arg1:Number3D):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
z = (z - _arg1.z);
}
public function copyFrom(_arg1:Number3D):void{
x = _arg1.x;
y = _arg1.y;
z = _arg1.z;
}
public static function sub(_arg1:Number3D, _arg2:Number3D):Number3D{
return (new Number3D((_arg1.x - _arg2.x), (_arg1.y - _arg2.y), (_arg1.z - _arg2.z)));
}
public static function add(_arg1:Number3D, _arg2:Number3D):Number3D{
return (new Number3D((_arg1.x + _arg2.x), (_arg1.y + _arg2.y), (_arg1.z + _arg2.z)));
}
public static function cross(_arg1:Number3D, _arg2:Number3D, _arg3:Number3D=null):Number3D{
if (!_arg3){
_arg3 = ZERO;
};
_arg3.reset(((_arg2.y * _arg1.z) - (_arg2.z * _arg1.y)), ((_arg2.z * _arg1.x) - (_arg2.x * _arg1.z)), ((_arg2.x * _arg1.y) - (_arg2.y * _arg1.x)));
return (_arg3);
}
public static function dot(_arg1:Number3D, _arg2:Number3D):Number{
return ((((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)) + (_arg2.z * _arg1.z)));
}
public static function get ZERO():Number3D{
return (new Number3D(0, 0, 0));
}
}
}//package org.papervision3d.core.math
Section 125
//NumberUV (org.papervision3d.core.math.NumberUV)
package org.papervision3d.core.math {
public class NumberUV {
public var u:Number;
public var v:Number;
public function NumberUV(_arg1:Number=0, _arg2:Number=0){
this.u = _arg1;
this.v = _arg2;
}
public function toString():String{
return (((("u:" + u) + " v:") + v));
}
public function clone():NumberUV{
return (new NumberUV(this.u, this.v));
}
public static function get ZERO():NumberUV{
return (new NumberUV(0, 0));
}
}
}//package org.papervision3d.core.math
Section 126
//Quaternion (org.papervision3d.core.math.Quaternion)
package org.papervision3d.core.math {
public class Quaternion {
private var _matrix:Matrix3D;
public var w:Number;
public var x:Number;
public var y:Number;
public var z:Number;
public static const EPSILON:Number = 1E-6;
public static const DEGTORAD:Number = 0.0174532925199433;
public static const RADTODEG:Number = 57.2957795130823;
public function Quaternion(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=1){
this.x = _arg1;
this.y = _arg2;
this.z = _arg3;
this.w = _arg4;
_matrix = Matrix3D.IDENTITY;
}
public function setFromEuler(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Boolean=false):void{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
if (_arg4){
_arg1 = (_arg1 * DEGTORAD);
_arg2 = (_arg2 * DEGTORAD);
_arg3 = (_arg3 * DEGTORAD);
};
_local5 = Math.sin((_arg1 * 0.5));
_local6 = Math.cos((_arg1 * 0.5));
_local7 = Math.sin((_arg2 * 0.5));
_local8 = Math.cos((_arg2 * 0.5));
_local9 = Math.sin((_arg3 * 0.5));
_local10 = Math.cos((_arg3 * 0.5));
_local11 = (_local6 * _local8);
_local12 = (_local5 * _local7);
this.x = ((_local9 * _local11) - (_local10 * _local12));
this.y = (((_local10 * _local5) * _local8) + ((_local9 * _local6) * _local7));
this.z = (((_local10 * _local6) * _local7) - ((_local9 * _local5) * _local8));
this.w = ((_local10 * _local11) + (_local9 * _local12));
}
public function setFromAxisAngle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{
var _local5:Number;
var _local6:Number;
_local5 = Math.sin((_arg4 / 2));
_local6 = Math.cos((_arg4 / 2));
this.x = (_arg1 * _local5);
this.y = (_arg2 * _local5);
this.z = (_arg3 * _local5);
this.w = _local6;
this.normalize();
}
public function get matrix():Matrix3D{
var _local1:Number;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
_local1 = (x * x);
_local2 = (x * y);
_local3 = (x * z);
_local4 = (x * w);
_local5 = (y * y);
_local6 = (y * z);
_local7 = (y * w);
_local8 = (z * z);
_local9 = (z * w);
_matrix.n11 = (1 - (2 * (_local5 + _local8)));
_matrix.n12 = (2 * (_local2 - _local9));
_matrix.n13 = (2 * (_local3 + _local7));
_matrix.n21 = (2 * (_local2 + _local9));
_matrix.n22 = (1 - (2 * (_local1 + _local8)));
_matrix.n23 = (2 * (_local6 - _local4));
_matrix.n31 = (2 * (_local3 - _local7));
_matrix.n32 = (2 * (_local6 + _local4));
_matrix.n33 = (1 - (2 * (_local1 + _local5)));
return (_matrix);
}
public function calculateMultiply(_arg1:Quaternion, _arg2:Quaternion):void{
this.x = ((((_arg1.w * _arg2.x) + (_arg1.x * _arg2.w)) + (_arg1.y * _arg2.z)) - (_arg1.z * _arg2.y));
this.y = ((((_arg1.w * _arg2.y) - (_arg1.x * _arg2.z)) + (_arg1.y * _arg2.w)) + (_arg1.z * _arg2.x));
this.z = ((((_arg1.w * _arg2.z) + (_arg1.x * _arg2.y)) - (_arg1.y * _arg2.x)) + (_arg1.z * _arg2.w));
this.w = ((((_arg1.w * _arg2.w) - (_arg1.x * _arg2.x)) - (_arg1.y * _arg2.y)) - (_arg1.z * _arg2.z));
}
public function toString():String{
return (((((((("Quaternion: x:" + this.x) + " y:") + this.y) + " z:") + this.z) + " w:") + this.w));
}
public function normalize():void{
var _local1:Number;
var _local2:Number;
_local1 = this.modulo;
if (Math.abs(_local1) < EPSILON){
x = (y = (z = 0));
w = 1;
} else {
_local2 = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
z = (z * _local2);
w = (w * _local2);
};
}
public function get modulo():Number{
return (Math.sqrt(((((x * x) + (y * y)) + (z * z)) + (w * w))));
}
public function toEuler():Number3D{
var _local1:Number3D;
var _local2:Quaternion;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local1 = new Number3D();
_local2 = this;
_local3 = ((_local2.x * _local2.y) + (_local2.z * _local2.w));
if (_local3 > 0.499){
_local1.x = (2 * Math.atan2(_local2.x, _local2.w));
_local1.y = (Math.PI / 2);
_local1.z = 0;
return (_local1);
};
if (_local3 < -0.499){
_local1.x = (-2 * Math.atan2(_local2.x, _local2.w));
_local1.y = (-(Math.PI) / 2);
_local1.z = 0;
return (_local1);
};
_local4 = (_local2.x * _local2.x);
_local5 = (_local2.y * _local2.y);
_local6 = (_local2.z * _local2.z);
_local1.x = Math.atan2((((2 * _local2.y) * _local2.w) - ((2 * _local2.x) * _local2.z)), ((1 - (2 * _local5)) - (2 * _local6)));
_local1.y = Math.asin((2 * _local3));
_local1.z = Math.atan2((((2 * _local2.x) * _local2.w) - ((2 * _local2.y) * _local2.z)), ((1 - (2 * _local4)) - (2 * _local6)));
return (_local1);
}
public function clone():Quaternion{
return (new Quaternion(this.x, this.y, this.z, this.w));
}
public function mult(_arg1:Quaternion):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = this.w;
_local3 = this.x;
_local4 = this.y;
_local5 = this.z;
x = ((((_local2 * _arg1.x) + (_local3 * _arg1.w)) + (_local4 * _arg1.z)) - (_local5 * _arg1.y));
y = ((((_local2 * _arg1.y) - (_local3 * _arg1.z)) + (_local4 * _arg1.w)) + (_local5 * _arg1.x));
z = ((((_local2 * _arg1.z) + (_local3 * _arg1.y)) - (_local4 * _arg1.x)) + (_local5 * _arg1.w));
w = ((((_local2 * _arg1.w) - (_local3 * _arg1.x)) - (_local4 * _arg1.y)) - (_local5 * _arg1.z));
}
public static function sub(_arg1:Quaternion, _arg2:Quaternion):Quaternion{
return (new Quaternion((_arg1.x - _arg2.x), (_arg1.y - _arg2.y), (_arg1.z - _arg2.z), (_arg1.w - _arg2.w)));
}
public static function add(_arg1:Quaternion, _arg2:Quaternion):Quaternion{
return (new Quaternion((_arg1.x + _arg2.x), (_arg1.y + _arg2.y), (_arg1.z + _arg2.z), (_arg1.w + _arg2.w)));
}
public static function createFromEuler(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Boolean=false):Quaternion{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Quaternion;
if (_arg4){
_arg1 = (_arg1 * DEGTORAD);
_arg2 = (_arg2 * DEGTORAD);
_arg3 = (_arg3 * DEGTORAD);
};
_local5 = Math.sin((_arg1 * 0.5));
_local6 = Math.cos((_arg1 * 0.5));
_local7 = Math.sin((_arg2 * 0.5));
_local8 = Math.cos((_arg2 * 0.5));
_local9 = Math.sin((_arg3 * 0.5));
_local10 = Math.cos((_arg3 * 0.5));
_local11 = (_local6 * _local8);
_local12 = (_local5 * _local7);
_local13 = new (Quaternion);
_local13.x = ((_local9 * _local11) - (_local10 * _local12));
_local13.y = (((_local10 * _local5) * _local8) + ((_local9 * _local6) * _local7));
_local13.z = (((_local10 * _local6) * _local7) - ((_local9 * _local5) * _local8));
_local13.w = ((_local10 * _local11) + (_local9 * _local12));
return (_local13);
}
public static function createFromMatrix(_arg1:Matrix3D):Quaternion{
var _local2:Quaternion;
var _local3:Number;
var _local4:Array;
var _local5:int;
var _local6:int;
var _local7:int;
var _local8:Number;
var _local9:Array;
var _local10:Array;
_local2 = new (Quaternion);
_local4 = new Array(4);
_local8 = ((_arg1.n11 + _arg1.n22) + _arg1.n33);
if (_local8 > 0){
_local3 = Math.sqrt((_local8 + 1));
_local2.w = (_local3 / 2);
_local3 = (0.5 / _local3);
_local2.x = ((_arg1.n32 - _arg1.n23) * _local3);
_local2.y = ((_arg1.n13 - _arg1.n31) * _local3);
_local2.z = ((_arg1.n21 - _arg1.n12) * _local3);
} else {
_local9 = [1, 2, 0];
_local10 = [[_arg1.n11, _arg1.n12, _arg1.n13, _arg1.n14], [_arg1.n21, _arg1.n22, _arg1.n23, _arg1.n24], [_arg1.n31, _arg1.n32, _arg1.n33, _arg1.n34]];
_local5 = 0;
if (_local10[1][1] > _local10[0][0]){
_local5 = 1;
};
if (_local10[2][2] > _local10[_local5][_local5]){
_local5 = 2;
};
_local6 = _local9[_local5];
_local7 = _local9[_local6];
_local3 = Math.sqrt(((_local10[_local5][_local5] - (_local10[_local6][_local6] + _local10[_local7][_local7])) + 1));
_local4[_local5] = (_local3 * 0.5);
if (_local3 != 0){
_local3 = (0.5 / _local3);
};
_local4[3] = ((_local10[_local7][_local6] - _local10[_local6][_local7]) * _local3);
_local4[_local6] = ((_local10[_local6][_local5] + _local10[_local5][_local6]) * _local3);
_local4[_local7] = ((_local10[_local7][_local5] + _local10[_local5][_local7]) * _local3);
_local2.x = _local4[0];
_local2.y = _local4[1];
_local2.z = _local4[2];
_local2.w = _local4[3];
};
return (_local2);
}
public static function dot(_arg1:Quaternion, _arg2:Quaternion):Number{
return (((((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)) + (_arg1.z * _arg2.z)) + (_arg1.w * _arg2.w)));
}
public static function multiply(_arg1:Quaternion, _arg2:Quaternion):Quaternion{
var _local3:Quaternion;
_local3 = new (Quaternion);
_local3.x = ((((_arg1.w * _arg2.x) + (_arg1.x * _arg2.w)) + (_arg1.y * _arg2.z)) - (_arg1.z * _arg2.y));
_local3.y = ((((_arg1.w * _arg2.y) - (_arg1.x * _arg2.z)) + (_arg1.y * _arg2.w)) + (_arg1.z * _arg2.x));
_local3.z = ((((_arg1.w * _arg2.z) + (_arg1.x * _arg2.y)) - (_arg1.y * _arg2.x)) + (_arg1.z * _arg2.w));
_local3.w = ((((_arg1.w * _arg2.w) - (_arg1.x * _arg2.x)) - (_arg1.y * _arg2.y)) - (_arg1.z * _arg2.z));
return (_local3);
}
public static function createFromAxisAngle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Quaternion{
var _local5:Quaternion;
_local5 = new (Quaternion);
_local5.setFromAxisAngle(_arg1, _arg2, _arg3, _arg4);
return (_local5);
}
public static function slerp(_arg1:Quaternion, _arg2:Quaternion, _arg3:Number):Quaternion{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = ((((_arg1.w * _arg2.w) + (_arg1.x * _arg2.x)) + (_arg1.y * _arg2.y)) + (_arg1.z * _arg2.z));
if (_local4 < 0){
_arg1.x = (_arg1.x * -1);
_arg1.y = (_arg1.y * -1);
_arg1.z = (_arg1.z * -1);
_arg1.w = (_arg1.w * -1);
_local4 = (_local4 * -1);
};
if ((_local4 + 1) > EPSILON){
if ((1 - _local4) >= EPSILON){
_local7 = Math.acos(_local4);
_local8 = (1 / Math.sin(_local7));
_local5 = (Math.sin((_local7 * (1 - _arg3))) * _local8);
_local6 = (Math.sin((_local7 * _arg3)) * _local8);
} else {
_local5 = (1 - _arg3);
_local6 = _arg3;
};
} else {
_arg2.y = -(_arg1.y);
_arg2.x = _arg1.x;
_arg2.w = -(_arg1.w);
_arg2.z = _arg1.z;
_local5 = Math.sin((Math.PI * (0.5 - _arg3)));
_local6 = Math.sin((Math.PI * _arg3));
};
return (new Quaternion(((_local5 * _arg1.x) + (_local6 * _arg2.x)), ((_local5 * _arg1.y) + (_local6 * _arg2.y)), ((_local5 * _arg1.z) + (_local6 * _arg2.z)), ((_local5 * _arg1.w) + (_local6 * _arg2.w))));
}
public static function createFromOrthoMatrix(_arg1:Matrix3D):Quaternion{
var _local2:Quaternion;
_local2 = new (Quaternion);
_local2.w = (Math.sqrt(Math.max(0, (((1 + _arg1.n11) + _arg1.n22) + _arg1.n33))) / 2);
_local2.x = (Math.sqrt(Math.max(0, (((1 + _arg1.n11) - _arg1.n22) - _arg1.n33))) / 2);
_local2.y = (Math.sqrt(Math.max(0, (((1 - _arg1.n11) + _arg1.n22) - _arg1.n33))) / 2);
_local2.z = (Math.sqrt(Math.max(0, (((1 - _arg1.n11) - _arg1.n22) + _arg1.n33))) / 2);
_local2.x = (((_arg1.n32 - _arg1.n23) < 0)) ? ((_local2.x < 0)) ? _local2.x : -(_local2.x) : ((_local2.x < 0)) ? -(_local2.x) : _local2.x;
_local2.y = (((_arg1.n13 - _arg1.n31) < 0)) ? ((_local2.y < 0)) ? _local2.y : -(_local2.y) : ((_local2.y < 0)) ? -(_local2.y) : _local2.y;
_local2.z = (((_arg1.n21 - _arg1.n12) < 0)) ? ((_local2.z < 0)) ? _local2.z : -(_local2.z) : ((_local2.z < 0)) ? -(_local2.z) : _local2.z;
return (_local2);
}
public static function conjugate(_arg1:Quaternion):Quaternion{
var _local2:Quaternion;
_local2 = new (Quaternion);
_local2.x = -(_arg1.x);
_local2.y = -(_arg1.y);
_local2.z = -(_arg1.z);
_local2.w = _arg1.w;
return (_local2);
}
public static function slerpOld(_arg1:Quaternion, _arg2:Quaternion, _arg3:Number):Quaternion{
var _local4:Quaternion;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
_local4 = new (Quaternion);
_local5 = ((((_arg1.w * _arg2.w) + (_arg1.x * _arg2.x)) + (_arg1.y * _arg2.y)) + (_arg1.z * _arg2.z));
if (Math.abs(_local5) >= 1){
_local4.w = _arg1.w;
_local4.x = _arg1.x;
_local4.y = _arg1.y;
_local4.z = _arg1.z;
return (_local4);
};
_local6 = Math.acos(_local5);
_local7 = Math.sqrt((1 - (_local5 * _local5)));
if (Math.abs(_local7) < 0.001){
_local4.w = ((_arg1.w * 0.5) + (_arg2.w * 0.5));
_local4.x = ((_arg1.x * 0.5) + (_arg2.x * 0.5));
_local4.y = ((_arg1.y * 0.5) + (_arg2.y * 0.5));
_local4.z = ((_arg1.z * 0.5) + (_arg2.z * 0.5));
return (_local4);
};
_local8 = (Math.sin(((1 - _arg3) * _local6)) / _local7);
_local9 = (Math.sin((_arg3 * _local6)) / _local7);
_local4.w = ((_arg1.w * _local8) + (_arg2.w * _local9));
_local4.x = ((_arg1.x * _local8) + (_arg2.x * _local9));
_local4.y = ((_arg1.y * _local8) + (_arg2.y * _local9));
_local4.z = ((_arg1.z * _local8) + (_arg2.z * _local9));
return (_local4);
}
}
}//package org.papervision3d.core.math
Section 127
//pv3dview (org.papervision3d.core.ns.pv3dview)
package org.papervision3d.core.ns {
public namespace pv3dview;
}//package org.papervision3d.core.ns
Section 128
//CameraObject3D (org.papervision3d.core.proto.CameraObject3D)
package org.papervision3d.core.proto {
import org.papervision3d.core.render.data.*;
import flash.geom.*;
import org.papervision3d.core.math.*;
import org.papervision3d.objects.*;
import org.papervision3d.core.log.*;
import org.papervision3d.core.culling.*;
import org.papervision3d.*;
public class CameraObject3D extends DisplayObject3D {
protected var _orthoScale:Number;// = 1
protected var _orthoScaleMatrix:Matrix3D;
protected var _useCulling:Boolean;
public var eye:Matrix3D;
public var culler:IObjectCuller;
public var sort:Boolean;
public var viewport:Rectangle;
protected var _far:Number;
protected var _ortho:Boolean;
public var zoom:Number;
public var yUP:Boolean;
protected var _target:DisplayObject3D;
public var focus:Number;
protected var _useProjectionMatrix:Boolean;
public static var DEFAULT_VIEWPORT:Rectangle = new Rectangle(0, 0, 550, 400);
public static var DEFAULT_POS:Number3D = new Number3D(0, 0, -1000);
public static var DEFAULT_UP:Number3D = new Number3D(0, 1, 0);
private static var _flipY:Matrix3D = Matrix3D.scaleMatrix(1, -1, 1);
public function CameraObject3D(_arg1:Number=500, _arg2:Number=3){
_orthoScale = 1;
super();
this.x = DEFAULT_POS.x;
this.y = DEFAULT_POS.y;
this.z = DEFAULT_POS.z;
this.zoom = _arg2;
this.focus = _arg1;
this.eye = Matrix3D.IDENTITY;
this.viewport = DEFAULT_VIEWPORT;
this.sort = true;
_ortho = false;
_orthoScaleMatrix = Matrix3D.scaleMatrix(1, 1, 1);
if (Papervision3D.useRIGHTHANDED){
DEFAULT_UP.y = -1;
this.yUP = false;
this.lookAt(DisplayObject3D.ZERO);
} else {
this.yUP = true;
};
}
public function get far():Number{
return (_far);
}
public function set target(_arg1:DisplayObject3D):void{
_target = _arg1;
}
public function set ortho(_arg1:Boolean):void{
_ortho = _arg1;
}
public function set far(_arg1:Number):void{
if (_arg1 > this.focus){
_far = _arg1;
};
}
public function get near():Number{
return (this.focus);
}
override public function lookAt(_arg1:DisplayObject3D, _arg2:Number3D=null):void{
if (this.yUP){
super.lookAt(_arg1, _arg2);
} else {
super.lookAt(_arg1, ((_arg2) || (DEFAULT_UP)));
};
}
public function projectVertices(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{
return (0);
}
public function set useProjectionMatrix(_arg1:Boolean):void{
_useProjectionMatrix = _arg1;
}
public function set useCulling(_arg1:Boolean):void{
_useCulling = _arg1;
}
public function set near(_arg1:Number):void{
if (_arg1 > 0){
this.focus = _arg1;
};
}
public function unproject(_arg1:Number, _arg2:Number):Number3D{
var _local3:Number;
var _local4:Number3D;
_local3 = ((focus * zoom) / focus);
_local4 = new Number3D((_arg1 / _local3), (-(_arg2) / _local3), focus);
Matrix3D.multiplyVector3x3(transform, _local4);
return (_local4);
}
public function transformView(_arg1:Matrix3D=null):void{
if (this.yUP){
eye.calculateMultiply(((_arg1) || (this.transform)), _flipY);
eye.invert();
} else {
eye.calculateInverse(((_arg1) || (this.transform)));
};
}
public function get target():DisplayObject3D{
return (_target);
}
public function pan(_arg1:Number):void{
}
public function set fov(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
if (((!(viewport)) || (viewport.isEmpty()))){
PaperLogger.warning("CameraObject3D#viewport not set, can't set fov!");
return;
};
_local2 = 0;
_local3 = 0;
_local4 = 0;
if (_target){
_local2 = _target.world.n14;
_local3 = _target.world.n24;
_local4 = _target.world.n34;
};
_local5 = (this.x - _local2);
_local6 = (this.y - _local3);
_local7 = (this.z - _local4);
_local8 = (viewport.height / 2);
_local9 = (Math.sqrt((((_local5 * _local5) + (_local6 * _local6)) + (_local7 * _local7))) + this.focus);
_local10 = (180 / Math.PI);
_local11 = ((_arg1 / 2) * (Math.PI / 180));
this.focus = ((_local8 / Math.tan(_local11)) / this.zoom);
}
public function get useProjectionMatrix():Boolean{
return (_useProjectionMatrix);
}
public function get ortho():Boolean{
return (_ortho);
}
public function get orthoScale():Number{
return (_orthoScale);
}
public function tilt(_arg1:Number):void{
}
public function get fov():Number{
var _local1:Number;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
if (((!(viewport)) || (viewport.isEmpty()))){
PaperLogger.warning("CameraObject3D#viewport not set, can't calculate fov!");
return (NaN);
};
_local1 = 0;
_local2 = 0;
_local3 = 0;
if (_target){
_local1 = _target.world.n14;
_local2 = _target.world.n24;
_local3 = _target.world.n34;
};
_local4 = (this.x - _local1);
_local5 = (this.y - _local2);
_local6 = (this.z - _local3);
_local7 = this.focus;
_local8 = this.zoom;
_local9 = (Math.sqrt((((_local4 * _local4) + (_local5 * _local5)) + (_local6 * _local6))) + _local7);
_local10 = (viewport.height / 2);
_local11 = (180 / Math.PI);
return (((Math.atan(((((_local9 / _local7) / _local8) * _local10) / _local9)) * _local11) * 2));
}
public function orbit(_arg1:Number, _arg2:Number, _arg3:Boolean=true, _arg4:DisplayObject3D=null):void{
}
public function get useCulling():Boolean{
return (_useCulling);
}
public function set orthoScale(_arg1:Number):void{
_orthoScale = ((_arg1 > 0)) ? _arg1 : 0.0001;
_orthoScaleMatrix.n11 = _orthoScale;
_orthoScaleMatrix.n22 = _orthoScale;
_orthoScaleMatrix.n33 = _orthoScale;
}
}
}//package org.papervision3d.core.proto
Section 129
//DisplayObjectContainer3D (org.papervision3d.core.proto.DisplayObjectContainer3D)
package org.papervision3d.core.proto {
import flash.events.*;
import org.papervision3d.objects.*;
import flash.utils.*;
public class DisplayObjectContainer3D extends EventDispatcher {
protected var _childrenByName:Object;
private var _childrenTotal:int;
public var root:DisplayObjectContainer3D;
protected var _children:Dictionary;
public function DisplayObjectContainer3D():void{
this._children = new Dictionary(false);
this._childrenByName = new Dictionary(true);
this._childrenTotal = 0;
}
public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{
_arg2 = ((((_arg2) || (_arg1.name))) || (String(_arg1.id)));
this._children[_arg1] = _arg2;
this._childrenByName[_arg2] = _arg1;
this._childrenTotal++;
_arg1.parent = this;
_arg1.root = this.root;
return (_arg1);
}
private function findChildByName(_arg1:String, _arg2:DisplayObject3D=null):DisplayObject3D{
var _local3:DisplayObject3D;
var _local4:DisplayObject3D;
_arg2 = ((_arg2) || (DisplayObject3D(this)));
if (!_arg2){
return (null);
};
if (_arg2.name == _arg1){
return (_arg2);
};
for each (_local3 in _arg2.children) {
_local4 = findChildByName(_arg1, _local3);
if (_local4){
return (_local4);
};
};
return (null);
}
public function getChildByName(_arg1:String, _arg2:Boolean=false):DisplayObject3D{
if (_arg2){
return (findChildByName(_arg1));
};
return (this._childrenByName[_arg1]);
}
public function get numChildren():int{
return (this._childrenTotal);
}
public function removeChildByName(_arg1:String):DisplayObject3D{
return (removeChild(getChildByName(_arg1)));
}
override public function toString():String{
return (childrenList());
}
public function addChildren(_arg1:DisplayObject3D):DisplayObjectContainer3D{
var _local2:DisplayObject3D;
for each (_local2 in _arg1.children) {
_arg1.removeChild(_local2);
this.addChild(_local2);
};
return (this);
}
public function removeChild(_arg1:DisplayObject3D):DisplayObject3D{
if (_arg1){
delete this._childrenByName[this._children[_arg1]];
delete this._children[_arg1];
_arg1.parent = null;
_arg1.root = null;
_childrenTotal--;
return (_arg1);
};
return (null);
}
public function childrenList():String{
var _local1:String;
var _local2:String;
_local1 = "";
for (_local2 in this._children) {
_local1 = (_local1 + (_local2 + "\n"));
};
return (_local1);
}
public function get children():Object{
return (this._childrenByName);
}
}
}//package org.papervision3d.core.proto
Section 130
//GeometryObject3D (org.papervision3d.core.proto.GeometryObject3D)
package org.papervision3d.core.proto {
import flash.events.*;
import org.papervision3d.core.geom.renderables.*;
import org.papervision3d.core.math.*;
import org.papervision3d.objects.*;
import flash.utils.*;
public class GeometryObject3D extends EventDispatcher {
protected var _boundingSphereDirty:Boolean;// = true
public var dirty:Boolean;
protected var _aabbDirty:Boolean;// = true
public var _ready:Boolean;// = false
protected var _boundingSphere:BoundingSphere;
public var faces:Array;
private var _numInstances:uint;// = 0
public var vertices:Array;
protected var _aabb:AxisAlignedBoundingBox;
public function GeometryObject3D():void{
_boundingSphereDirty = true;
_aabbDirty = true;
_numInstances = 0;
_ready = false;
super();
dirty = true;
}
public function transformVertices(_arg1:Matrix3D):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:int;
var _local15:Vertex3D;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
_local2 = _arg1.n11;
_local3 = _arg1.n12;
_local4 = _arg1.n13;
_local5 = _arg1.n21;
_local6 = _arg1.n22;
_local7 = _arg1.n23;
_local8 = _arg1.n31;
_local9 = _arg1.n32;
_local10 = _arg1.n33;
_local11 = _arg1.n14;
_local12 = _arg1.n24;
_local13 = _arg1.n34;
_local14 = vertices.length;
while ((_local15 = vertices[--_local14])) {
_local16 = _local15.x;
_local17 = _local15.y;
_local18 = _local15.z;
_local19 = ((((_local16 * _local2) + (_local17 * _local3)) + (_local18 * _local4)) + _local11);
_local20 = ((((_local16 * _local5) + (_local17 * _local6)) + (_local18 * _local7)) + _local12);
_local21 = ((((_local16 * _local8) + (_local17 * _local9)) + (_local18 * _local10)) + _local13);
_local15.x = _local19;
_local15.y = _local20;
_local15.z = _local21;
};
}
public function flipFaces():void{
var _local1:Triangle3D;
var _local2:Vertex3D;
for each (_local1 in this.faces) {
_local2 = _local1.v0;
_local1.v0 = _local1.v2;
_local1.v2 = _local2;
_local1.uv = [_local1.uv2, _local1.uv1, _local1.uv0];
_local1.createNormal();
};
this.ready = true;
}
private function createVertexNormals():void{
var _local1:Dictionary;
var _local2:Triangle3D;
var _local3:Vertex3D;
_local1 = new Dictionary(true);
for each (_local2 in faces) {
_local2.v0.connectedFaces[_local2] = _local2;
_local2.v1.connectedFaces[_local2] = _local2;
_local2.v2.connectedFaces[_local2] = _local2;
_local1[_local2.v0] = _local2.v0;
_local1[_local2.v1] = _local2.v1;
_local1[_local2.v2] = _local2.v2;
};
for each (_local3 in _local1) {
_local3.calculateNormal();
};
}
public function transformUV(_arg1:MaterialObject3D):void{
var _local2:String;
if (_arg1.bitmap){
for (_local2 in this.faces) {
faces[_local2].transformUV(_arg1);
};
};
}
public function clone(_arg1:DisplayObject3D=null):GeometryObject3D{
var _local2:Dictionary;
var _local3:Dictionary;
var _local4:GeometryObject3D;
var _local5:int;
var _local6:MaterialObject3D;
var _local7:Vertex3D;
var _local8:Triangle3D;
var _local9:Vertex3D;
var _local10:Vertex3D;
var _local11:Vertex3D;
_local2 = new Dictionary(true);
_local3 = new Dictionary(true);
_local4 = new GeometryObject3D();
_local4.vertices = new Array();
_local4.faces = new Array();
_local5 = 0;
while (_local5 < this.vertices.length) {
_local7 = this.vertices[_local5];
_local3[_local7] = _local7.clone();
_local4.vertices.push(_local3[_local7]);
_local5++;
};
_local5 = 0;
while (_local5 < this.faces.length) {
_local8 = this.faces[_local5];
_local9 = _local3[_local8.v0];
_local10 = _local3[_local8.v1];
_local11 = _local3[_local8.v2];
_local4.faces.push(new Triangle3D(_arg1, [_local9, _local10, _local11], _local8.material, _local8.uv));
_local2[_local8.material] = _local8.material;
_local5++;
};
for each (_local6 in _local2) {
_local6.registerObject(_arg1);
};
return (_local4);
}
public function set ready(_arg1:Boolean):void{
if (_arg1){
createVertexNormals();
this.dirty = false;
};
_ready = _arg1;
}
public function get ready():Boolean{
return (_ready);
}
public function get aabb():AxisAlignedBoundingBox{
if (_aabbDirty){
_aabb = AxisAlignedBoundingBox.createFromVertices(vertices);
_aabbDirty = false;
};
return (_aabb);
}
public function get boundingSphere():BoundingSphere{
if (_boundingSphereDirty){
_boundingSphere = BoundingSphere.getFromVertices(vertices);
_boundingSphereDirty = false;
};
return (_boundingSphere);
}
}
}//package org.papervision3d.core.proto
Section 131
//MaterialObject3D (org.papervision3d.core.proto.MaterialObject3D)
package org.papervision3d.core.proto {
import flash.events.*;
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.geom.renderables.*;
import flash.display.*;
import flash.geom.*;
import org.papervision3d.objects.*;
import org.papervision3d.core.render.material.*;
import org.papervision3d.core.render.draw.*;
import flash.utils.*;
import org.papervision3d.materials.*;
public class MaterialObject3D extends EventDispatcher implements ITriangleDrawer {
public var maxV:Number;
public var name:String;
public var heightOffset:Number;// = 0
public var fillAlpha:Number;// = 0
public var fillColor:Number;
public var id:Number;
protected var objects:Dictionary;
public var invisible:Boolean;// = false
public var smooth:Boolean;// = false
public var bitmap:BitmapData;
public var lineColor:Number;
public var lineAlpha:Number;// = 0
public var oneSide:Boolean;// = true
public var lineThickness:Number;// = 1
public var interactive:Boolean;// = false
public var opposite:Boolean;// = false
public var maxU:Number;
public var tiled:Boolean;// = false
public var widthOffset:Number;// = 0
public static var DEFAULT_COLOR:int = 0;
public static var DEBUG_COLOR:int = 0xFF00FF;
private static var _totalMaterialObjects:Number = 0;
public function MaterialObject3D(){
smooth = false;
tiled = false;
lineColor = DEFAULT_COLOR;
lineAlpha = 0;
lineThickness = 1;
fillColor = DEFAULT_COLOR;
fillAlpha = 0;
oneSide = true;
invisible = false;
opposite = false;
widthOffset = 0;
heightOffset = 0;
interactive = false;
super();
this.id = _totalMaterialObjects++;
MaterialManager.registerMaterial(this);
objects = new Dictionary(true);
}
public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{
}
public function get doubleSided():Boolean{
return (!(this.oneSide));
}
public function unregisterObject(_arg1:DisplayObject3D):void{
if (((objects) && (!((objects[_arg1] == null))))){
delete objects[_arg1];
};
}
public function set doubleSided(_arg1:Boolean):void{
this.oneSide = !(_arg1);
}
public function registerObject(_arg1:DisplayObject3D):void{
objects[_arg1] = _arg1;
}
public function updateBitmap():void{
}
override public function toString():String{
return (((((("[MaterialObject3D] bitmap:" + this.bitmap) + " lineColor:") + this.lineColor) + " fillColor:") + fillColor));
}
public function copy(_arg1:MaterialObject3D):void{
this.bitmap = _arg1.bitmap;
this.smooth = _arg1.smooth;
this.lineColor = _arg1.lineColor;
this.lineAlpha = _arg1.lineAlpha;
this.fillColor = _arg1.fillColor;
this.fillAlpha = _arg1.fillAlpha;
this.oneSide = _arg1.oneSide;
this.opposite = _arg1.opposite;
this.invisible = _arg1.invisible;
this.name = _arg1.name;
this.maxU = _arg1.maxU;
this.maxV = _arg1.maxV;
}
public function destroy():void{
objects = null;
bitmap = null;
MaterialManager.unRegisterMaterial(this);
}
public function clone():MaterialObject3D{
var _local1:MaterialObject3D;
_local1 = new MaterialObject3D();
_local1.copy(this);
return (_local1);
}
public static function get DEFAULT():MaterialObject3D{
var _local1:MaterialObject3D;
_local1 = new WireframeMaterial();
_local1.lineColor = (0xFFFFFF * Math.random());
_local1.lineAlpha = 1;
_local1.fillColor = DEFAULT_COLOR;
_local1.fillAlpha = 1;
_local1.doubleSided = false;
return (_local1);
}
public static function get DEBUG():MaterialObject3D{
var _local1:MaterialObject3D;
_local1 = new (MaterialObject3D);
_local1.lineColor = (0xFFFFFF * Math.random());
_local1.lineAlpha = 1;
_local1.fillColor = DEBUG_COLOR;
_local1.fillAlpha = 0.37;
_local1.doubleSided = true;
return (_local1);
}
}
}//package org.papervision3d.core.proto
Section 132
//SceneObject3D (org.papervision3d.core.proto.SceneObject3D)
package org.papervision3d.core.proto {
import org.papervision3d.materials.utils.*;
import org.papervision3d.objects.*;
import org.papervision3d.core.log.*;
import org.papervision3d.*;
public class SceneObject3D extends DisplayObjectContainer3D {
public var objects:Array;
public var materials:MaterialsList;
public function SceneObject3D(){
this.objects = new Array();
this.materials = new MaterialsList();
PaperLogger.info((((((Papervision3D.NAME + " ") + Papervision3D.VERSION) + " (") + Papervision3D.DATE) + ")\n"));
this.root = this;
}
override public function removeChild(_arg1:DisplayObject3D):DisplayObject3D{
var _local2:int;
super.removeChild(_arg1);
_local2 = 0;
while (_local2 < this.objects.length) {
if (this.objects[_local2] === _arg1){
this.objects.splice(_local2, 1);
return (_arg1);
};
_local2++;
};
return (_arg1);
}
override public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{
var _local3:DisplayObject3D;
_local3 = super.addChild(_arg1, (_arg2) ? _arg2 : _arg1.name);
_arg1.scene = this;
_arg1.parent = null;
this.objects.push(_local3);
return (_local3);
}
}
}//package org.papervision3d.core.proto
Section 133
//AbstractRenderListItem (org.papervision3d.core.render.command.AbstractRenderListItem)
package org.papervision3d.core.render.command {
import org.papervision3d.core.render.data.*;
import flash.display.*;
public class AbstractRenderListItem implements IRenderListItem {
public var screenDepth:Number;
public function render(_arg1:RenderSessionData, _arg2:Graphics):void{
}
}
}//package org.papervision3d.core.render.command
Section 134
//IRenderListItem (org.papervision3d.core.render.command.IRenderListItem)
package org.papervision3d.core.render.command {
import org.papervision3d.core.render.data.*;
import flash.display.*;
public interface IRenderListItem {
function render(_arg1:RenderSessionData, _arg2:Graphics):void;
}
}//package org.papervision3d.core.render.command
Section 135
//RenderableListItem (org.papervision3d.core.render.command.RenderableListItem)
package org.papervision3d.core.render.command {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.geom.renderables.*;
import flash.geom.*;
import org.papervision3d.objects.*;
public class RenderableListItem extends AbstractRenderListItem {
public var renderableInstance:AbstractRenderable;
public var renderable:Class;
public var instance:DisplayObject3D;
public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{
return (_arg2);
}
}
}//package org.papervision3d.core.render.command
Section 136
//RenderLine (org.papervision3d.core.render.command.RenderLine)
package org.papervision3d.core.render.command {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.geom.renderables.*;
import flash.display.*;
import flash.geom.*;
import org.papervision3d.core.math.*;
import org.papervision3d.materials.special.*;
public class RenderLine extends RenderableListItem implements IRenderListItem {
public var renderer:LineMaterial;
private var l1:Number2D;
private var l2:Number2D;
public var line:Line3D;
private var v:Number2D;
private var cp3d:Number3D;
private var p:Number2D;
private static var mouseVector:Number3D = Number3D.ZERO;
private static var lineVector:Number3D = Number3D.ZERO;
public function RenderLine(_arg1:Line3D){
this.renderable = Line3D;
this.renderableInstance = _arg1;
this.line = _arg1;
p = new Number2D();
l1 = new Number2D();
l2 = new Number2D();
v = new Number2D();
cp3d = new Number3D();
}
override public function render(_arg1:RenderSessionData, _arg2:Graphics):void{
renderer.drawLine(line, _arg2, _arg1);
}
override public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{
var _local3:Number;
var _local4:Number;
var _local5:Number;
if (renderer.interactive){
_local3 = line.size;
p.reset(_arg1.x, _arg1.y);
l1.reset(line.v0.vertex3DInstance.x, line.v0.vertex3DInstance.y);
l2.reset(line.v1.vertex3DInstance.x, line.v1.vertex3DInstance.y);
v.copyFrom(l2);
v.minusEq(l1);
_local4 = ((((p.x - l1.x) * (l2.x - l1.x)) + ((p.y - l1.y) * (l2.y - l1.y))) / ((v.x * v.x) + (v.y * v.y)));
if ((((_local4 > 0)) && ((_local4 < 1)))){
v.multiplyEq(_local4);
v.plusEq(l1);
v.minusEq(p);
_local5 = ((v.x * v.x) + (v.y * v.y));
if (_local5 < (_local3 * _local3)){
_arg2.displayObject3D = line.instance;
_arg2.material = renderer;
_arg2.renderable = line;
_arg2.hasHit = true;
cp3d.reset((line.v1.x - line.v0.x), (line.v1.y - line.v0.y), (line.v1.x - line.v0.x));
cp3d.x = (cp3d.x * _local4);
cp3d.y = (cp3d.y * _local4);
cp3d.z = (cp3d.z * _local4);
cp3d.x = (cp3d.x + line.v0.x);
cp3d.y = (cp3d.y + line.v0.y);
cp3d.z = (cp3d.z + line.v0.z);
_arg2.x = cp3d.x;
_arg2.y = cp3d.y;
_arg2.z = cp3d.z;
_arg2.u = 0;
_arg2.v = 0;
return (_arg2);
};
};
};
return (_arg2);
}
}
}//package org.papervision3d.core.render.command
Section 137
//RenderParticle (org.papervision3d.core.render.command.RenderParticle)
package org.papervision3d.core.render.command {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.geom.renderables.*;
import flash.display.*;
import flash.geom.*;
import org.papervision3d.materials.special.*;
public class RenderParticle extends RenderableListItem implements IRenderListItem {
public var particle:Particle;
public var renderMat:ParticleMaterial;
public function RenderParticle(_arg1:Particle){
this.particle = _arg1;
this.renderableInstance = _arg1;
this.renderable = Particle;
}
override public function render(_arg1:RenderSessionData, _arg2:Graphics):void{
particle.material.drawParticle(particle, _arg2, _arg1);
}
override public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{
renderMat = particle.material;
if (renderMat.interactive){
if (particle.renderRect.contains(_arg1.x, _arg1.y)){
_arg2.displayObject3D = particle.instance;
_arg2.material = renderMat;
_arg2.renderable = particle;
_arg2.hasHit = true;
_arg2.x = particle.x;
_arg2.y = particle.y;
_arg2.z = particle.z;
_arg2.u = 0;
_arg2.v = 0;
return (_arg2);
};
};
return (_arg2);
}
}
}//package org.papervision3d.core.render.command
Section 138
//RenderTriangle (org.papervision3d.core.render.command.RenderTriangle)
package org.papervision3d.core.render.command {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.core.geom.renderables.*;
import flash.display.*;
import flash.geom.*;
import org.papervision3d.core.math.*;
import org.papervision3d.core.render.draw.*;
import org.papervision3d.materials.*;
public class RenderTriangle extends RenderableListItem implements IRenderListItem {
public var renderer:ITriangleDrawer;
public var triangle:Triangle3D;
public var container:Sprite;
private var position:Number3D;
protected var vx1:Vertex3DInstance;
public var renderMat:MaterialObject3D;
protected var vx0:Vertex3DInstance;
protected var vPoint:Vertex3DInstance;
protected var vx2:Vertex3DInstance;
protected static var resPA:Vertex3DInstance = new Vertex3DInstance();
protected static var resBA:Vertex3DInstance = new Vertex3DInstance();
protected static var vPoint:Vertex3DInstance = new Vertex3DInstance();
protected static var resRA:Vertex3DInstance = new Vertex3DInstance();
public function RenderTriangle(_arg1:Triangle3D):void{
position = new Number3D();
super();
this.triangle = _arg1;
renderableInstance = _arg1;
renderable = Triangle3D;
}
override public function render(_arg1:RenderSessionData, _arg2:Graphics):void{
renderer.drawTriangle(triangle, _arg2, _arg1);
}
override public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{
renderMat = triangle.material;
if (!renderMat){
renderMat = triangle.instance.material;
};
if (renderMat.interactive){
vPoint = RenderTriangle.vPoint;
vPoint.x = _arg1.x;
vPoint.y = _arg1.y;
vx0 = triangle.v0.vertex3DInstance;
vx1 = triangle.v1.vertex3DInstance;
vx2 = triangle.v2.vertex3DInstance;
if (sameSide(vPoint, vx0, vx1, vx2)){
if (sameSide(vPoint, vx1, vx0, vx2)){
if (sameSide(vPoint, vx2, vx0, vx1)){
return (deepHitTest(triangle, vPoint, _arg2));
};
};
};
};
return (_arg2);
}
public function sameSide(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean{
Vertex3DInstance.subTo(_arg4, _arg3, resBA);
Vertex3DInstance.subTo(_arg1, _arg3, resPA);
Vertex3DInstance.subTo(_arg2, _arg3, resRA);
return (((Vertex3DInstance.cross(resBA, resPA) * Vertex3DInstance.cross(resBA, resRA)) >= 0));
}
private function deepHitTest(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:RenderHitData):RenderHitData{
var _local4:Vertex3DInstance;
var _local5:Vertex3DInstance;
var _local6:Vertex3DInstance;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Array;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:BitmapData;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:MovieMaterial;
var _local45:Rectangle;
_local4 = _arg1.v0.vertex3DInstance;
_local5 = _arg1.v1.vertex3DInstance;
_local6 = _arg1.v2.vertex3DInstance;
_local7 = (_local6.x - _local4.x);
_local8 = (_local6.y - _local4.y);
_local9 = (_local5.x - _local4.x);
_local10 = (_local5.y - _local4.y);
_local11 = (_arg2.x - _local4.x);
_local12 = (_arg2.y - _local4.y);
_local13 = ((_local7 * _local7) + (_local8 * _local8));
_local14 = ((_local7 * _local9) + (_local8 * _local10));
_local15 = ((_local7 * _local11) + (_local8 * _local12));
_local16 = ((_local9 * _local9) + (_local10 * _local10));
_local17 = ((_local9 * _local11) + (_local10 * _local12));
_local18 = (1 / ((_local13 * _local16) - (_local14 * _local14)));
_local19 = (((_local16 * _local15) - (_local14 * _local17)) * _local18);
_local20 = (((_local13 * _local17) - (_local14 * _local15)) * _local18);
_local21 = (_arg1.v2.x - _arg1.v0.x);
_local22 = (_arg1.v2.y - _arg1.v0.y);
_local23 = (_arg1.v2.z - _arg1.v0.z);
_local24 = (_arg1.v1.x - _arg1.v0.x);
_local25 = (_arg1.v1.y - _arg1.v0.y);
_local26 = (_arg1.v1.z - _arg1.v0.z);
_local27 = ((_arg1.v0.x + (_local21 * _local19)) + (_local24 * _local20));
_local28 = ((_arg1.v0.y + (_local22 * _local19)) + (_local25 * _local20));
_local29 = ((_arg1.v0.z + (_local23 * _local19)) + (_local26 * _local20));
_local30 = _arg1.uv;
_local31 = _local30[0].u;
_local32 = _local30[1].u;
_local33 = _local30[2].u;
_local34 = _local30[0].v;
_local35 = _local30[1].v;
_local36 = _local30[2].v;
_local37 = ((((_local32 - _local31) * _local20) + ((_local33 - _local31) * _local19)) + _local31);
_local38 = ((((_local35 - _local34) * _local20) + ((_local36 - _local34) * _local19)) + _local34);
if (triangle.material){
renderMat = _arg1.material;
} else {
renderMat = _arg1.instance.material;
};
_local39 = renderMat.bitmap;
_local40 = 1;
_local41 = 1;
_local42 = 0;
_local43 = 0;
if ((renderMat is MovieMaterial)){
_local44 = (renderMat as MovieMaterial);
_local45 = _local44.rect;
if (_local45){
_local42 = _local45.x;
_local43 = _local45.y;
_local40 = _local45.width;
_local41 = _local45.height;
};
} else {
if (_local39){
_local40 = (BitmapMaterial.AUTO_MIP_MAPPING) ? renderMat.widthOffset : _local39.width;
_local41 = (BitmapMaterial.AUTO_MIP_MAPPING) ? renderMat.heightOffset : _local39.height;
};
};
_arg3.displayObject3D = _arg1.instance;
_arg3.material = renderMat;
_arg3.renderable = _arg1;
_arg3.hasHit = true;
position.x = _local27;
position.y = _local28;
position.z = _local29;
Matrix3D.multiplyVector(_arg1.instance.world, position);
_arg3.x = position.x;
_arg3.y = position.y;
_arg3.z = position.z;
_arg3.u = ((_local37 * _local40) + _local42);
_arg3.v = ((_local41 - (_local38 * _local41)) + _local43);
return (_arg3);
}
}
}//package org.papervision3d.core.render.command
Section 139
//RenderHitData (org.papervision3d.core.render.data.RenderHitData)
package org.papervision3d.core.render.data {
import org.papervision3d.core.proto.*;
import org.papervision3d.core.geom.renderables.*;
import org.papervision3d.objects.*;
public class RenderHitData {
public var y:Number;
public var endTime:int;// = 0
public var displayObject3D:DisplayObject3D;
public var startTime:int;// = 0
public var hasHit:Boolean;// = false
public var material:MaterialObject3D;
public var renderable:IRenderable;
public var u:Number;
public var v:Number;
public var x:Number;
public var z:Number;
public function RenderHitData():void{
startTime = 0;
endTime = 0;
hasHit = false;
super();
}
public function clear():void{
startTime = 0;
endTime = 0;
hasHit = false;
displayObject3D = null;
material = null;
renderable = null;
u = 0;
v = 0;
x = 0;
y = 0;
z = 0;
}
public function clone():RenderHitData{
var _local1:RenderHitData;
_local1 = new RenderHitData();
_local1.startTime = startTime;
_local1.endTime = endTime;
_local1.hasHit = hasHit;
_local1.displayObject3D = displayObject3D;
_local1.material = material;
_local1.renderable = renderable;
_local1.u = u;
_local1.v = v;
_local1.x = x;
_local1.y = y;
_local1.z = z;
return (_local1);
}
public function toString():String{
return (((displayObject3D + " ") + renderable));
}
}
}//package org.papervision3d.core.render.data
Section 140
//RenderSessionData (org.papervision3d.core.render.data.RenderSessionData)
package org.papervision3d.core.render.data {
import org.papervision3d.core.proto.*;
import org.papervision3d.view.*;
import flash.display.*;
import org.papervision3d.core.culling.*;
import org.papervision3d.core.render.*;
public class RenderSessionData {
public var renderer:IRenderEngine;
public var particleCuller:IParticleCuller;
public var viewPort:Viewport3D;
public var triangleCuller:ITriangleCuller;
public var container:Sprite;
public var scene:SceneObject3D;
public var renderStatistics:RenderStatistics;
public var renderObjects:Array;
public var camera:CameraObject3D;
public var renderLayers:Array;
public var sorted:Boolean;
public function RenderSessionData():void{
this.renderStatistics = new RenderStatistics();
}
public function destroy():void{
triangleCuller = null;
particleCuller = null;
viewPort = null;
container = null;
scene = null;
camera = null;
renderer = null;
renderStatistics = null;
renderObjects = null;
renderLayers = null;
}
public function clone():RenderSessionData{
var _local1:RenderSessionData;
_local1 = new RenderSessionData();
_local1.triangleCuller = triangleCuller;
_local1.particleCuller = particleCuller;
_local1.viewPort = viewPort;
_local1.container = container;
_local1.scene = scene;
_local1.camera = camera;
_local1.renderer = renderer;
_local1.renderStatistics = renderStatistics.clone();
return (_local1);
}
}
}//package org.papervision3d.core.render.data
Section 141
//RenderStatistics (org.papervision3d.core.render.data.RenderStatistics)
package org.papervision3d.core.render.data {
public class RenderStatistics {
public var renderTime:int;// = 0
public var culledObjects:int;// = 0
public var shadedTriangles:int;// = 0
public var culledParticles:int;// = 0
public var culledTriangles:int;// = 0
public var triangles:int;// = 0
public var particles:int;// = 0
public var rendered:int;// = 0
public var projectionTime:int;// = 0
public var filteredObjects:int;// = 0
public var lines:int;// = 0
public function RenderStatistics(){
projectionTime = 0;
renderTime = 0;
rendered = 0;
triangles = 0;
culledTriangles = 0;
particles = 0;
culledParticles = 0;
lines = 0;
shadedTriangles = 0;
filteredObjects = 0;
culledObjects = 0;
super();
}
public function clone():RenderStatistics{
var _local1:RenderStatistics;
_local1 = new RenderStatistics();
_local1.projectionTime = projectionTime;
_local1.renderTime = renderTime;
_local1.rendered = rendered;
_local1.particles = particles;
_local1.triangles = triangles;
_local1.culledTriangles = culledTriangles;
_local1.lines = lines;
_local1.shadedTriangles = shadedTriangles;
_local1.filteredObjects = filteredObjects;
_local1.culledObjects = culledObjects;
return (_local1);
}
public function clear():void{
projectionTime = 0;
renderTime = 0;
rendered = 0;
particles = 0;
triangles = 0;
culledTriangles = 0;
culledParticles = 0;
lines = 0;
shadedTriangles = 0;
filteredObjects = 0;
culledObjects = 0;
}
public function toString():String{
return (new String((((((((((((((((((("ProjectionTime:" + projectionTime) + " RenderTime:") + renderTime) + " Particles:") + particles) + " CulledParticles :") + culledParticles) + " Triangles:") + triangles) + " ShadedTriangles :") + shadedTriangles) + " CulledTriangles:") + culledTriangles) + " FilteredObjects:") + filteredObjects) + " CulledObjects:") + culledObjects) + "")));
}
}
}//package org.papervision3d.core.render.data
Section 142
//ILineDrawer (org.papervision3d.core.render.draw.ILineDrawer)
package org.papervision3d.core.render.draw {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.geom.renderables.*;
import flash.display.*;
public interface ILineDrawer {
function drawLine(_arg1:Line3D, _arg2:Graphics, _arg3:RenderSessionData):void;
}
}//package org.papervision3d.core.render.draw
Section 143
//IParticleDrawer (org.papervision3d.core.render.draw.IParticleDrawer)
package org.papervision3d.core.render.draw {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.geom.renderables.*;
import flash.display.*;
public interface IParticleDrawer {
function updateRenderRect(_arg1:Particle):void;
function drawParticle(_arg1:Particle, _arg2:Graphics, _arg3:RenderSessionData):void;
}
}//package org.papervision3d.core.render.draw
Section 144
//ITriangleDrawer (org.papervision3d.core.render.draw.ITriangleDrawer)
package org.papervision3d.core.render.draw {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.geom.renderables.*;
import flash.display.*;
import flash.geom.*;
public interface ITriangleDrawer {
function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void;
}
}//package org.papervision3d.core.render.draw
Section 145
//BasicRenderFilter (org.papervision3d.core.render.filter.BasicRenderFilter)
package org.papervision3d.core.render.filter {
public class BasicRenderFilter implements IRenderFilter {
public function filter(_arg1:Array):int{
return (0);
}
}
}//package org.papervision3d.core.render.filter
Section 146
//IRenderFilter (org.papervision3d.core.render.filter.IRenderFilter)
package org.papervision3d.core.render.filter {
public interface IRenderFilter {
function filter(_arg1:Array):int;
}
}//package org.papervision3d.core.render.filter
Section 147
//IUpdateAfterMaterial (org.papervision3d.core.render.material.IUpdateAfterMaterial)
package org.papervision3d.core.render.material {
import org.papervision3d.core.render.data.*;
public interface IUpdateAfterMaterial {
function updateAfterRender(_arg1:RenderSessionData):void;
}
}//package org.papervision3d.core.render.material
Section 148
//IUpdateBeforeMaterial (org.papervision3d.core.render.material.IUpdateBeforeMaterial)
package org.papervision3d.core.render.material {
import org.papervision3d.core.render.data.*;
public interface IUpdateBeforeMaterial {
function updateBeforeRender(_arg1:RenderSessionData):void;
}
}//package org.papervision3d.core.render.material
Section 149
//MaterialManager (org.papervision3d.core.render.material.MaterialManager)
package org.papervision3d.core.render.material {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.proto.*;
import flash.utils.*;
public class MaterialManager {
private var materials:Dictionary;
private static var instance:MaterialManager;
public function MaterialManager():void{
if (instance){
throw (new Error("Only 1 instance of materialmanager allowed"));
};
init();
}
private function init():void{
materials = new Dictionary(true);
}
private function _unRegisterMaterial(_arg1:MaterialObject3D):void{
delete materials[_arg1];
}
public function updateMaterialsAfterRender(_arg1:RenderSessionData):void{
var _local2:IUpdateAfterMaterial;
var _local3:MaterialObject3D;
for each (_local3 in materials) {
if ((_local3 is IUpdateAfterMaterial)){
_local2 = (_local3 as IUpdateAfterMaterial);
_local2.updateAfterRender(_arg1);
};
};
}
private function _registerMaterial(_arg1:MaterialObject3D):void{
materials[_arg1] = _arg1;
}
public function updateMaterialsBeforeRender(_arg1:RenderSessionData):void{
var _local2:IUpdateBeforeMaterial;
var _local3:MaterialObject3D;
for each (_local3 in materials) {
if ((_local3 is IUpdateBeforeMaterial)){
_local2 = (_local3 as IUpdateBeforeMaterial);
_local2.updateBeforeRender(_arg1);
};
};
}
public static function getInstance():MaterialManager{
if (!instance){
instance = new (MaterialManager);
};
return (instance);
}
public static function unRegisterMaterial(_arg1:MaterialObject3D):void{
getInstance()._unRegisterMaterial(_arg1);
}
public static function registerMaterial(_arg1:MaterialObject3D):void{
getInstance()._registerMaterial(_arg1);
}
}
}//package org.papervision3d.core.render.material
Section 150
//BasicProjectionPipeline (org.papervision3d.core.render.project.BasicProjectionPipeline)
package org.papervision3d.core.render.project {
import org.papervision3d.core.render.data.*;
import org.papervision3d.objects.*;
public class BasicProjectionPipeline extends ProjectionPipeline {
public function BasicProjectionPipeline(){
init();
}
protected function init():void{
}
protected function projectObject(_arg1:DisplayObject3D, _arg2:RenderSessionData):void{
_arg1.project(_arg2.camera, _arg2);
}
override public function project(_arg1:RenderSessionData):void{
var _local2:Array;
var _local3:DisplayObject3D;
var _local4:Number;
_arg1.camera.transformView();
_local2 = _arg1.renderObjects;
_local4 = _local2.length;
if (_arg1.camera.useProjectionMatrix){
for each (_local3 in _local2) {
if (_local3.visible){
if (_arg1.viewPort.viewportObjectFilter){
if (_arg1.viewPort.viewportObjectFilter.testObject(_local3)){
projectObject(_local3, _arg1);
} else {
_arg1.renderStatistics.filteredObjects++;
};
} else {
projectObject(_local3, _arg1);
};
};
};
} else {
for each (_local3 in _local2) {
if (_local3.visible){
if (_arg1.viewPort.viewportObjectFilter){
if (_arg1.viewPort.viewportObjectFilter.testObject(_local3)){
projectObject(_local3, _arg1);
} else {
_arg1.renderStatistics.filteredObjects++;
};
} else {
projectObject(_local3, _arg1);
};
};
};
};
}
}
}//package org.papervision3d.core.render.project
Section 151
//ProjectionPipeline (org.papervision3d.core.render.project.ProjectionPipeline)
package org.papervision3d.core.render.project {
import org.papervision3d.core.render.data.*;
public class ProjectionPipeline {
public function project(_arg1:RenderSessionData):void{
}
}
}//package org.papervision3d.core.render.project
Section 152
//BasicRenderSorter (org.papervision3d.core.render.sort.BasicRenderSorter)
package org.papervision3d.core.render.sort {
public class BasicRenderSorter implements IRenderSorter {
public function sort(_arg1:Array):void{
_arg1.sortOn("screenDepth", Array.NUMERIC);
}
}
}//package org.papervision3d.core.render.sort
Section 153
//IRenderSorter (org.papervision3d.core.render.sort.IRenderSorter)
package org.papervision3d.core.render.sort {
public interface IRenderSorter {
function sort(_arg1:Array):void;
}
}//package org.papervision3d.core.render.sort
Section 154
//AbstractRenderEngine (org.papervision3d.core.render.AbstractRenderEngine)
package org.papervision3d.core.render {
import flash.events.*;
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.view.*;
import org.papervision3d.core.render.command.*;
public class AbstractRenderEngine extends EventDispatcher implements IRenderEngine {
public function AbstractRenderEngine(_arg1:IEventDispatcher=null){
super(_arg1);
}
public function removeFromRenderList(_arg1:IRenderListItem):int{
return (0);
}
public function addToRenderList(_arg1:IRenderListItem):int{
return (0);
}
public function renderScene(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D, _arg4:Boolean=true):RenderStatistics{
return (null);
}
}
}//package org.papervision3d.core.render
Section 155
//IRenderEngine (org.papervision3d.core.render.IRenderEngine)
package org.papervision3d.core.render {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.view.*;
import org.papervision3d.core.render.command.*;
public interface IRenderEngine {
function addToRenderList(_arg1:IRenderListItem):int;
function removeFromRenderList(_arg1:IRenderListItem):int;
function renderScene(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D, _arg4:Boolean=true):RenderStatistics;
}
}//package org.papervision3d.core.render
Section 156
//IVirtualMouseEvent (org.papervision3d.core.utils.virtualmouse.IVirtualMouseEvent)
package org.papervision3d.core.utils.virtualmouse {
public interface IVirtualMouseEvent {
}
}//package org.papervision3d.core.utils.virtualmouse
Section 157
//VirtualMouse (org.papervision3d.core.utils.virtualmouse.VirtualMouse)
package org.papervision3d.core.utils.virtualmouse {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
import org.papervision3d.core.log.*;
import flash.utils.*;
public class VirtualMouse extends EventDispatcher {
private var _container:Sprite;
private var lastDownTarget:DisplayObject;
private var target:InteractiveObject;
private var updateMouseDown:Boolean;// = false
private var eventEvent:Class;
private var _lastEvent:Event;
private var mouseEventEvent:Class;
private var location:Point;
private var delta:int;// = 0
private var disabledEvents:Object;
private var ignoredInstances:Dictionary;
private var isLocked:Boolean;// = false
private var lastWithinStage:Boolean;// = true
private var lastLocation:Point;
private var isDoubleClickEvent:Boolean;// = false
private var lastMouseDown:Boolean;// = false
private var altKey:Boolean;// = false
private var _useNativeEvents:Boolean;// = false
private var ctrlKey:Boolean;// = false
private var shiftKey:Boolean;// = false
private var _stage:Stage;
public static const UPDATE:String = "update";
private static var _mouseIsDown:Boolean = false;
public function VirtualMouse(_arg1:Stage=null, _arg2:Sprite=null, _arg3:Number=0, _arg4:Number=0){
altKey = false;
ctrlKey = false;
shiftKey = false;
delta = 0;
isLocked = false;
isDoubleClickEvent = false;
disabledEvents = new Object();
ignoredInstances = new Dictionary(true);
lastMouseDown = false;
updateMouseDown = false;
lastWithinStage = true;
_useNativeEvents = false;
eventEvent = VirtualMouseEvent;
mouseEventEvent = VirtualMouseMouseEvent;
super();
this.stage = _arg1;
this.container = _arg2;
location = new Point(_arg3, _arg4);
lastLocation = location.clone();
addEventListener(UPDATE, handleUpdate);
update();
}
public function get mouseIsDown():Boolean{
return (_mouseIsDown);
}
public function get stage():Stage{
return (_stage);
}
public function get container():Sprite{
return (_container);
}
public function exitContainer():void{
var _local1:Point;
if (!container){
return;
};
_local1 = target.globalToLocal(location);
if (!disabledEvents[MouseEvent.MOUSE_OUT]){
_lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
container.dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta));
dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta));
};
if (!disabledEvents[MouseEvent.ROLL_OUT]){
_lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
container.dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta));
dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta));
};
if (target != container){
if (!disabledEvents[MouseEvent.MOUSE_OUT]){
_lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
target.dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta));
dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta));
};
if (!disabledEvents[MouseEvent.ROLL_OUT]){
_lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
target.dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta));
dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta));
};
};
target = _stage;
}
public function release():void{
updateMouseDown = true;
_mouseIsDown = false;
if (!isLocked){
update();
};
}
public function click():void{
press();
release();
}
public function disableEvent(_arg1:String):void{
disabledEvents[_arg1] = true;
}
public function set container(_arg1:Sprite):void{
_container = _arg1;
}
public function get y():Number{
return (location.y);
}
public function set x(_arg1:Number):void{
location.x = _arg1;
if (!isLocked){
update();
};
}
public function get lastEvent():Event{
return (_lastEvent);
}
private function handleUpdate(_arg1:Event):void{
var _local2:Point;
var _local3:Array;
var _local4:InteractiveObject;
var _local5:DisplayObject;
var _local6:int;
var _local7:Point;
var _local8:Point;
var _local9:Boolean;
if (!container){
return;
};
if (container.scrollRect){
PaperLogger.warning("The container that virtualMouse is trying to test against has a scrollRect defined, and may cause an issue with finding objects under a defined point. Use MovieMaterial.rect to set a rectangle area instead");
};
_local2 = new Point();
_local2.x = container.x;
_local2.y = container.y;
container.x = (container.y = 0);
_local3 = container.getObjectsUnderPoint(location);
container.x = _local2.x;
container.y = _local2.y;
_local6 = _local3.length;
while (_local6--) {
_local5 = _local3[_local6];
while (_local5) {
if (ignoredInstances[_local5]){
_local4 = null;
break;
};
if (((_local4) && ((_local5 is SimpleButton)))){
_local4 = null;
} else {
if (((_local4) && (!(DisplayObjectContainer(_local5).mouseChildren)))){
_local4 = null;
};
};
if (((((!(_local4)) && ((_local5 is InteractiveObject)))) && (InteractiveObject(_local5).mouseEnabled))){
_local4 = InteractiveObject(_local5);
};
_local5 = _local5.parent;
};
if (_local4){
break;
};
};
if (!_local4){
_local4 = _stage;
};
_local7 = target.globalToLocal(location);
_local8 = _local4.globalToLocal(location);
if (((!((lastLocation.x == location.x))) || (!((lastLocation.y == location.y))))){
_local9 = false;
if (stage){
_local9 = (((((((location.x >= 0)) && ((location.y >= 0)))) && ((location.x <= stage.stageWidth)))) && ((location.y <= stage.stageHeight)));
};
if (((((!(_local9)) && (lastWithinStage))) && (!(disabledEvents[Event.MOUSE_LEAVE])))){
_lastEvent = new eventEvent(Event.MOUSE_LEAVE, false, false);
stage.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
if (((_local9) && (!(disabledEvents[MouseEvent.MOUSE_MOVE])))){
_lastEvent = new mouseEventEvent(MouseEvent.MOUSE_MOVE, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
_local4.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
lastWithinStage = _local9;
};
if (_local4 != target){
if (!disabledEvents[MouseEvent.MOUSE_OUT]){
_lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local7.x, _local7.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
target.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
if (!disabledEvents[MouseEvent.ROLL_OUT]){
_lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local7.x, _local7.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
target.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
if (!disabledEvents[MouseEvent.MOUSE_OVER]){
_lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OVER, true, false, _local8.x, _local8.y, target, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
_local4.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
if (!disabledEvents[MouseEvent.ROLL_OVER]){
_lastEvent = new mouseEventEvent(MouseEvent.ROLL_OVER, false, false, _local8.x, _local8.y, target, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
_local4.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
};
if (updateMouseDown){
if (_mouseIsDown){
if (!disabledEvents[MouseEvent.MOUSE_DOWN]){
_lastEvent = new mouseEventEvent(MouseEvent.MOUSE_DOWN, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
_local4.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
lastDownTarget = _local4;
updateMouseDown = false;
} else {
if (!disabledEvents[MouseEvent.MOUSE_UP]){
_lastEvent = new mouseEventEvent(MouseEvent.MOUSE_UP, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
_local4.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
if (((!(disabledEvents[MouseEvent.CLICK])) && ((_local4 == lastDownTarget)))){
_lastEvent = new mouseEventEvent(MouseEvent.CLICK, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
_local4.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
lastDownTarget = null;
updateMouseDown = false;
};
};
if (((((isDoubleClickEvent) && (!(disabledEvents[MouseEvent.DOUBLE_CLICK])))) && (_local4.doubleClickEnabled))){
_lastEvent = new mouseEventEvent(MouseEvent.DOUBLE_CLICK, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
_local4.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
lastLocation = location.clone();
lastMouseDown = _mouseIsDown;
target = _local4;
}
public function getLocation():Point{
return (location.clone());
}
public function get x():Number{
return (location.x);
}
public function lock():void{
isLocked = true;
}
public function get useNativeEvents():Boolean{
return (_useNativeEvents);
}
public function setLocation(_arg1, _arg2=null):void{
var _local3:Point;
if ((_arg1 is Point)){
_local3 = (_arg1 as Point);
location.x = _local3.x;
location.y = _local3.y;
} else {
location.x = Number(_arg1);
location.y = Number(_arg2);
};
if (!isLocked){
update();
};
}
private function keyHandler(_arg1:KeyboardEvent):void{
altKey = _arg1.altKey;
ctrlKey = _arg1.ctrlKey;
shiftKey = _arg1.shiftKey;
}
public function unignore(_arg1:DisplayObject):void{
if ((_arg1 in ignoredInstances)){
delete ignoredInstances[_arg1];
};
}
public function doubleClick():void{
if (isLocked){
release();
} else {
click();
press();
isDoubleClickEvent = true;
release();
isDoubleClickEvent = false;
};
}
public function update():void{
dispatchEvent(new Event(UPDATE, false, false));
}
public function unlock():void{
isLocked = false;
update();
}
public function ignore(_arg1:DisplayObject):void{
ignoredInstances[_arg1] = true;
}
public function enableEvent(_arg1:String):void{
if ((_arg1 in disabledEvents)){
delete disabledEvents[_arg1];
};
}
public function press():void{
updateMouseDown = true;
_mouseIsDown = true;
if (!isLocked){
update();
};
}
public function set useNativeEvents(_arg1:Boolean):void{
if (_arg1 == _useNativeEvents){
return;
};
_useNativeEvents = _arg1;
if (_useNativeEvents){
eventEvent = VirtualMouseEvent;
mouseEventEvent = VirtualMouseMouseEvent;
} else {
eventEvent = Event;
mouseEventEvent = MouseEvent;
};
}
public function set y(_arg1:Number):void{
location.y = _arg1;
if (!isLocked){
update();
};
}
public function set stage(_arg1:Stage):void{
var _local2:Boolean;
if (_stage){
_local2 = true;
_stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyHandler);
_stage.removeEventListener(KeyboardEvent.KEY_UP, keyHandler);
} else {
_local2 = false;
};
_stage = _arg1;
if (_stage){
_stage.addEventListener(KeyboardEvent.KEY_DOWN, keyHandler);
_stage.addEventListener(KeyboardEvent.KEY_UP, keyHandler);
target = _stage;
if (!_local2){
update();
};
};
}
}
}//package org.papervision3d.core.utils.virtualmouse
Section 158
//VirtualMouseEvent (org.papervision3d.core.utils.virtualmouse.VirtualMouseEvent)
package org.papervision3d.core.utils.virtualmouse {
import flash.events.*;
public class VirtualMouseEvent extends Event implements IVirtualMouseEvent {
public function VirtualMouseEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
}
}//package org.papervision3d.core.utils.virtualmouse
Section 159
//VirtualMouseMouseEvent (org.papervision3d.core.utils.virtualmouse.VirtualMouseMouseEvent)
package org.papervision3d.core.utils.virtualmouse {
import flash.events.*;
import flash.display.*;
public class VirtualMouseMouseEvent extends MouseEvent implements IVirtualMouseEvent {
public function VirtualMouseMouseEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Number=NaN, _arg5:Number=NaN, _arg6:InteractiveObject=null, _arg7:Boolean=false, _arg8:Boolean=false, _arg9:Boolean=false, _arg10:Boolean=false, _arg11:int=0){
super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11);
}
}
}//package org.papervision3d.core.utils.virtualmouse
Section 160
//InteractiveSceneManager (org.papervision3d.core.utils.InteractiveSceneManager)
package org.papervision3d.core.utils {
import flash.events.*;
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.view.*;
import org.papervision3d.core.geom.renderables.*;
import flash.display.*;
import flash.geom.*;
import org.papervision3d.objects.*;
import org.papervision3d.core.utils.virtualmouse.*;
import org.papervision3d.events.*;
import org.papervision3d.materials.*;
public class InteractiveSceneManager extends EventDispatcher {
public var container:Sprite;
public var currentMousePos:Point;
public var currentDisplayObject3D:DisplayObject3D;
public var lastMousePos:Point;
public var viewport:Viewport3D;
public var currentMaterial:MaterialObject3D;
public var debug:Boolean;// = false
public var mouse3D:Mouse3D;
public var enableOverOut:Boolean;// = true
public var virtualMouse:VirtualMouse;
public var _viewportRendered:Boolean;// = false
public var renderHitData:RenderHitData;
public var currentMouseDO3D:DisplayObject3D;// = null
public static var MOUSE_IS_DOWN:Boolean = false;
public function InteractiveSceneManager(_arg1:Viewport3D){
virtualMouse = new VirtualMouse();
mouse3D = new Mouse3D();
enableOverOut = true;
currentMouseDO3D = null;
debug = false;
currentMousePos = new Point();
lastMousePos = new Point();
_viewportRendered = false;
super();
this.viewport = _arg1;
this.container = _arg1.containerSprite;
init();
}
public function updateAfterRender():void{
_viewportRendered = true;
}
protected function initVirtualMouse():void{
virtualMouse.stage = container.stage;
virtualMouse.container = container;
}
public function initListeners():void{
if (viewport.interactive){
container.addEventListener(MouseEvent.MOUSE_DOWN, handleMousePress, false, 0, true);
container.addEventListener(MouseEvent.MOUSE_UP, handleMouseRelease, false, 0, true);
container.addEventListener(MouseEvent.CLICK, handleMouseClick, false, 0, true);
container.addEventListener(MouseEvent.DOUBLE_CLICK, handleMouseDoubleClick, false, 0, true);
container.stage.addEventListener(Event.ENTER_FRAME, handleEnterFrame);
};
}
protected function handleMouseDoubleClick(_arg1:MouseEvent):void{
if ((_arg1 is IVirtualMouseEvent)){
return;
};
if (((renderHitData) && (renderHitData.hasHit))){
dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_DOUBLE_CLICK, currentDisplayObject3D);
};
}
public function updateRenderHitData():void{
resolveRenderHitData();
currentDisplayObject3D = renderHitData.displayObject3D;
currentMaterial = renderHitData.material;
manageOverOut();
}
public function init():void{
if (container){
if (container.stage){
initVirtualMouse();
initListeners();
} else {
container.addEventListener(Event.ADDED_TO_STAGE, handleAddedToStage);
};
};
}
protected function handleMouseClick(_arg1:MouseEvent):void{
if ((_arg1 is IVirtualMouseEvent)){
return;
};
if (((renderHitData) && (renderHitData.hasHit))){
dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_CLICK, currentDisplayObject3D);
};
}
protected function handleMouseOut(_arg1:DisplayObject3D):void{
var _local2:MovieMaterial;
if (_arg1){
_local2 = (_arg1.material as MovieMaterial);
if (_local2){
virtualMouse.exitContainer();
};
};
dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_OUT, _arg1);
}
protected function manageOverOut():void{
if (!enableOverOut){
return;
};
if (((renderHitData) && (renderHitData.hasHit))){
if (((!(currentMouseDO3D)) && (currentDisplayObject3D))){
handleMouseOver(currentDisplayObject3D);
currentMouseDO3D = currentDisplayObject3D;
} else {
if (((currentMouseDO3D) && (!((currentMouseDO3D == currentDisplayObject3D))))){
handleMouseOut(currentMouseDO3D);
handleMouseOver(currentDisplayObject3D);
currentMouseDO3D = currentDisplayObject3D;
};
};
} else {
if (currentMouseDO3D != null){
handleMouseOut(currentMouseDO3D);
currentMouseDO3D = null;
};
};
}
protected function handleEnterFrame(_arg1:Event):void{
var _local2:Boolean;
var _local3:MovieMaterial;
currentMousePos.x = container.mouseX;
currentMousePos.y = container.mouseY;
_local2 = !(currentMousePos.equals(lastMousePos));
if (((_local2) || (_viewportRendered))){
updateRenderHitData();
_viewportRendered = false;
if ((_arg1 is IVirtualMouseEvent)){
return;
};
if (((virtualMouse) && (renderHitData))){
_local3 = (currentMaterial as MovieMaterial);
if (_local3){
virtualMouse.container = (_local3.movie as Sprite);
};
if (virtualMouse.container){
virtualMouse.setLocation(renderHitData.u, renderHitData.v);
};
if (((((Mouse3D.enabled) && (renderHitData))) && (renderHitData.hasHit))){
mouse3D.updatePosition(renderHitData);
};
dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_MOVE, currentDisplayObject3D);
} else {
if (((renderHitData) && (renderHitData.hasHit))){
dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_MOVE, currentDisplayObject3D);
};
};
};
lastMousePos.x = currentMousePos.x;
lastMousePos.y = currentMousePos.y;
}
protected function dispatchObjectEvent(_arg1:String, _arg2:DisplayObject3D):void{
var _local3:Number;
var _local4:Number;
if (((renderHitData) && (renderHitData.hasHit))){
_local3 = (renderHitData.u) ? renderHitData.u : 0;
_local4 = (renderHitData.v) ? renderHitData.v : 0;
dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container, (renderHitData.renderable as Triangle3D), _local3, _local4));
_arg2.dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container, (renderHitData.renderable as Triangle3D), _local3, _local4));
} else {
dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container));
if (_arg2){
_arg2.dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container));
};
};
}
protected function handleMouseOver(_arg1:DisplayObject3D):void{
dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_OVER, _arg1);
}
protected function resolveRenderHitData():void{
renderHitData = (viewport.hitTestPoint2D(currentMousePos) as RenderHitData);
}
protected function handleMousePress(_arg1:MouseEvent):void{
if ((_arg1 is IVirtualMouseEvent)){
return;
};
MOUSE_IS_DOWN = true;
if (virtualMouse){
virtualMouse.press();
};
if (((((Mouse3D.enabled) && (renderHitData))) && (!((renderHitData.renderable == null))))){
mouse3D.updatePosition(renderHitData);
};
if (((renderHitData) && (renderHitData.hasHit))){
dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_PRESS, currentDisplayObject3D);
};
}
protected function handleMouseRelease(_arg1:MouseEvent):void{
if ((_arg1 is IVirtualMouseEvent)){
return;
};
MOUSE_IS_DOWN = false;
if (virtualMouse){
virtualMouse.release();
};
if (((((Mouse3D.enabled) && (renderHitData))) && (!((renderHitData.renderable == null))))){
mouse3D.updatePosition(renderHitData);
};
if (((renderHitData) && (renderHitData.hasHit))){
dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_RELEASE, currentDisplayObject3D);
};
}
protected function handleAddedToStage(_arg1:Event):void{
initVirtualMouse();
initListeners();
}
public function destroy():void{
viewport = null;
renderHitData = null;
currentDisplayObject3D = null;
currentMaterial = null;
currentMouseDO3D = null;
container.removeEventListener(MouseEvent.MOUSE_DOWN, handleMousePress);
container.removeEventListener(MouseEvent.MOUSE_UP, handleMouseRelease);
container.removeEventListener(MouseEvent.CLICK, handleMouseClick);
container.removeEventListener(MouseEvent.DOUBLE_CLICK, handleMouseDoubleClick);
if (container.stage){
container.stage.removeEventListener(Event.ENTER_FRAME, handleEnterFrame);
};
container = null;
}
}
}//package org.papervision3d.core.utils
Section 161
//Mouse3D (org.papervision3d.core.utils.Mouse3D)
package org.papervision3d.core.utils {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.geom.renderables.*;
import org.papervision3d.core.math.*;
import org.papervision3d.objects.*;
public class Mouse3D extends DisplayObject3D {
private var position:Number3D;
private var target:Number3D;
public static var enabled:Boolean = false;
private static var UP:Number3D = new Number3D(0, 1, 0);
public function Mouse3D():void{
position = new Number3D(0, 0, 0);
target = new Number3D();
super();
}
public function updatePosition(_arg1:RenderHitData):void{
var _local2:Triangle3D;
var _local3:Number3D;
var _local4:Matrix3D;
var _local5:Number3D;
var _local6:Number3D;
var _local7:Matrix3D;
_local2 = (_arg1.renderable as Triangle3D);
target.x = _local2.faceNormal.x;
target.y = _local2.faceNormal.y;
target.z = _local2.faceNormal.z;
_local3 = Number3D.sub(target, position);
_local3.normalize();
if (_local3.modulo > 0.1){
_local5 = Number3D.cross(_local3, UP);
_local5.normalize();
_local6 = Number3D.cross(_local3, _local5);
_local6.normalize();
_local7 = this.transform;
_local7.n11 = _local5.x;
_local7.n21 = _local5.y;
_local7.n31 = _local5.z;
_local7.n12 = -(_local6.x);
_local7.n22 = -(_local6.y);
_local7.n32 = -(_local6.z);
_local7.n13 = _local3.x;
_local7.n23 = _local3.y;
_local7.n33 = _local3.z;
};
_local4 = Matrix3D.IDENTITY;
this.transform = Matrix3D.multiply(_local2.instance.world, _local7);
x = _arg1.x;
y = _arg1.y;
z = _arg1.z;
}
}
}//package org.papervision3d.core.utils
Section 162
//StopWatch (org.papervision3d.core.utils.StopWatch)
package org.papervision3d.core.utils {
import flash.events.*;
import flash.utils.*;
public class StopWatch extends EventDispatcher {
private var startTime:int;
private var elapsedTime:int;
private var stopTime:int;
private var isRunning:Boolean;
public function stop():int{
if (isRunning){
stopTime = getTimer();
elapsedTime = (stopTime - startTime);
isRunning = false;
return (elapsedTime);
};
return (0);
}
public function start():void{
if (!isRunning){
startTime = getTimer();
isRunning = true;
};
}
public function reset():void{
isRunning = false;
}
}
}//package org.papervision3d.core.utils
Section 163
//IView (org.papervision3d.core.view.IView)
package org.papervision3d.core.view {
public interface IView {
function stopRendering(_arg1:Boolean=false, _arg2:Boolean=false):void;
function startRendering():void;
function singleRender():void;
}
}//package org.papervision3d.core.view
Section 164
//IViewport3D (org.papervision3d.core.view.IViewport3D)
package org.papervision3d.core.view {
import org.papervision3d.core.render.data.*;
public interface IViewport3D {
function updateAfterRender(_arg1:RenderSessionData):void;
function updateBeforeRender(_arg1:RenderSessionData):void;
}
}//package org.papervision3d.core.view
Section 165
//InteractiveScene3DEvent (org.papervision3d.events.InteractiveScene3DEvent)
package org.papervision3d.events {
import flash.events.*;
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.geom.renderables.*;
import flash.display.*;
import org.papervision3d.objects.*;
public class InteractiveScene3DEvent extends Event {
public var sprite:Sprite;// = null
public var displayObject3D:DisplayObject3D;// = null
public var face3d:Triangle3D;// = null
public var renderHitData:RenderHitData;
public var x:Number;// = 0
public var y:Number;// = 0
public static const OBJECT_ADDED:String = "objectAdded";
public static const OBJECT_PRESS:String = "mousePress";
public static const OBJECT_RELEASE:String = "mouseRelease";
public static const OBJECT_CLICK:String = "mouseClick";
public static const OBJECT_RELEASE_OUTSIDE:String = "mouseReleaseOutside";
public static const OBJECT_OUT:String = "mouseOut";
public static const OBJECT_MOVE:String = "mouseMove";
public static const OBJECT_OVER:String = "mouseOver";
public static const OBJECT_DOUBLE_CLICK:String = "mouseDoubleClick";
public function InteractiveScene3DEvent(_arg1:String, _arg2:DisplayObject3D=null, _arg3:Sprite=null, _arg4:Triangle3D=null, _arg5:Number=0, _arg6:Number=0, _arg7:RenderHitData=null, _arg8:Boolean=false, _arg9:Boolean=false){
displayObject3D = null;
sprite = null;
face3d = null;
x = 0;
y = 0;
super(_arg1, _arg8, _arg9);
this.displayObject3D = _arg2;
this.sprite = _arg3;
this.face3d = _arg4;
this.x = _arg5;
this.y = _arg6;
this.renderHitData = _arg7;
}
override public function toString():String{
return (((((((("Type : " + type) + ", DO3D : ") + displayObject3D) + " Sprite : ") + sprite) + " Face : ") + face3d));
}
}
}//package org.papervision3d.events
Section 166
//RendererEvent (org.papervision3d.events.RendererEvent)
package org.papervision3d.events {
import flash.events.*;
import org.papervision3d.core.render.data.*;
public class RendererEvent extends Event {
public var renderSessionData:RenderSessionData;
public static const PROJECTION_DONE:String = "projectionDone";
public static const RENDER_DONE:String = "renderDone";
public function RendererEvent(_arg1:String, _arg2:RenderSessionData){
super(_arg1);
this.renderSessionData = _arg2;
}
public function clear():void{
renderSessionData = null;
}
override public function clone():Event{
return (new RendererEvent(type, renderSessionData));
}
}
}//package org.papervision3d.events
Section 167
//LineMaterial (org.papervision3d.materials.special.LineMaterial)
package org.papervision3d.materials.special {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.core.geom.renderables.*;
import flash.display.*;
import org.papervision3d.core.render.draw.*;
public class LineMaterial extends MaterialObject3D implements ILineDrawer {
public function LineMaterial(_arg1:Number=0xFF0000, _arg2:Number=1){
this.lineColor = _arg1;
this.lineAlpha = _arg2;
}
public function drawLine(_arg1:Line3D, _arg2:Graphics, _arg3:RenderSessionData):void{
_arg2.lineStyle(_arg1.size, lineColor, lineAlpha);
_arg2.moveTo(_arg1.v0.vertex3DInstance.x, _arg1.v0.vertex3DInstance.y);
if (_arg1.cV){
_arg2.curveTo(_arg1.cV.vertex3DInstance.x, _arg1.cV.vertex3DInstance.y, _arg1.v1.vertex3DInstance.x, _arg1.v1.vertex3DInstance.y);
} else {
_arg2.lineTo(_arg1.v1.vertex3DInstance.x, _arg1.v1.vertex3DInstance.y);
};
_arg2.moveTo(0, 0);
_arg2.lineStyle();
}
}
}//package org.papervision3d.materials.special
Section 168
//ParticleMaterial (org.papervision3d.materials.special.ParticleMaterial)
package org.papervision3d.materials.special {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.core.geom.renderables.*;
import flash.display.*;
import flash.geom.*;
import org.papervision3d.core.log.*;
import org.papervision3d.core.render.draw.*;
public class ParticleMaterial extends MaterialObject3D implements IParticleDrawer {
public var shape:int;
public static var SHAPE_SQUARE:int = 0;
public static var SHAPE_CIRCLE:int = 1;
public function ParticleMaterial(_arg1:Number, _arg2:Number, _arg3:int=0){
this.shape = _arg3;
this.fillAlpha = _arg2;
this.fillColor = _arg1;
}
public function updateRenderRect(_arg1:Particle):void{
var _local2:Rectangle;
_local2 = _arg1.renderRect;
if (_arg1.size == 0){
_local2.width = 1;
_local2.height = 1;
} else {
_local2.width = (_arg1.renderScale * _arg1.size);
_local2.height = (_arg1.renderScale * _arg1.size);
};
_local2.x = (_arg1.vertex3D.vertex3DInstance.x - (_local2.width / 2));
_local2.y = (_arg1.vertex3D.vertex3DInstance.y - (_local2.width / 2));
}
public function drawParticle(_arg1:Particle, _arg2:Graphics, _arg3:RenderSessionData):void{
var _local4:Rectangle;
_arg2.beginFill(fillColor, fillAlpha);
_local4 = _arg1.renderRect;
if (shape == SHAPE_SQUARE){
_arg2.drawRect(_local4.x, _local4.y, _local4.width, _local4.height);
} else {
if (shape == SHAPE_CIRCLE){
_arg2.drawCircle((_local4.x + (_local4.width / 2)), (_local4.y + (_local4.width / 2)), (_local4.width / 2));
} else {
PaperLogger.warning("Particle material has no valid shape - Must be ParticleMaterial.SHAPE_SQUARE or ParticleMaterial.SHAPE_CIRCLE");
};
};
_arg2.endFill();
_arg3.renderStatistics.particles++;
}
}
}//package org.papervision3d.materials.special
Section 169
//MaterialsList (org.papervision3d.materials.utils.MaterialsList)
package org.papervision3d.materials.utils {
import org.papervision3d.core.proto.*;
import flash.utils.*;
public class MaterialsList {
protected var _materials:Dictionary;
public var materialsByName:Dictionary;
private var _materialsTotal:int;
public function MaterialsList(_arg1=null):void{
var _local2:String;
var _local3:String;
super();
this.materialsByName = new Dictionary(true);
this._materials = new Dictionary(false);
this._materialsTotal = 0;
if (_arg1){
if ((_arg1 is Array)){
for (_local2 in _arg1) {
this.addMaterial(_arg1[_local2]);
};
} else {
if ((_arg1 is Object)){
for (_local3 in _arg1) {
this.addMaterial(_arg1[_local3], _local3);
};
};
};
};
}
public function get numMaterials():int{
return (_materialsTotal);
}
public function addMaterial(_arg1:MaterialObject3D, _arg2:String=null):MaterialObject3D{
_arg2 = ((((_arg2) || (_arg1.name))) || (String(_arg1.id)));
this._materials[_arg1] = _arg2;
this.materialsByName[_arg2] = _arg1;
this._materialsTotal++;
return (_arg1);
}
public function removeMaterial(_arg1:MaterialObject3D):MaterialObject3D{
if (this._materials[_arg1]){
delete this.materialsByName[this._materials[_arg1]];
delete this._materials[_arg1];
_materialsTotal--;
};
return (_arg1);
}
public function toString():String{
var _local1:String;
var _local2:MaterialObject3D;
_local1 = "";
for each (_local2 in this.materialsByName) {
_local1 = (_local1 + (this._materials[_local2] + "\n"));
};
return (_local1);
}
public function removeMaterialByName(_arg1:String):MaterialObject3D{
return (removeMaterial(getMaterialByName(_arg1)));
}
public function clone():MaterialsList{
var _local1:MaterialsList;
var _local2:MaterialObject3D;
_local1 = new MaterialsList();
for each (_local2 in this.materialsByName) {
_local1.addMaterial(_local2.clone(), this._materials[_local2]);
};
return (_local1);
}
public function getMaterialByName(_arg1:String):MaterialObject3D{
return ((this.materialsByName[_arg1]) ? this.materialsByName[_arg1] : this.materialsByName["all"]);
}
}
}//package org.papervision3d.materials.utils
Section 170
//RenderRecStorage (org.papervision3d.materials.utils.RenderRecStorage)
package org.papervision3d.materials.utils {
import org.papervision3d.core.geom.renderables.*;
import flash.geom.*;
public class RenderRecStorage {
public var mat:Matrix;
public var v0:Vertex3DInstance;
public var v1:Vertex3DInstance;
public var v2:Vertex3DInstance;
public function RenderRecStorage(){
v0 = new Vertex3DInstance();
v1 = new Vertex3DInstance();
v2 = new Vertex3DInstance();
mat = new Matrix();
super();
}
}
}//package org.papervision3d.materials.utils
Section 171
//BitmapMaterial (org.papervision3d.materials.BitmapMaterial)
package org.papervision3d.materials {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.core.geom.renderables.*;
import flash.display.*;
import flash.geom.*;
import org.papervision3d.materials.utils.*;
import org.papervision3d.core.log.*;
import org.papervision3d.core.render.draw.*;
import flash.utils.*;
import org.papervision3d.*;
import org.papervision3d.core.material.*;
public class BitmapMaterial extends TriangleMaterial implements ITriangleDrawer {
protected var renderRecStorage:Array;
protected var mabz:Number;
protected var dcay:Number;
protected var dsab:Number;
protected var tempTriangleMatrix:Matrix;
protected var dsbc:Number;
private var b2:Number;
protected var _precise:Boolean;
protected var faz:Number;
public var uvMatrices:Dictionary;
protected var dsca:Number;
protected var ax:Number;
protected var az:Number;
protected var ay:Number;
protected var mcay:Number;
protected var bx:Number;
protected var by:Number;
protected var fbz:Number;
protected var tempPreGrp:Graphics;
protected var fcz:Number;
public var minimumRenderSize:Number;// = 4
protected var bz:Number;
private var c2:Number;
protected var mcax:Number;
protected var dbcx:Number;
protected var cx:Number;
protected var cy:Number;
protected var cz:Number;
protected var dmax:Number;
protected var cullRect:Rectangle;
private var d2:Number;
protected var mcaz:Number;
protected var dbcy:Number;
protected var dabx:Number;
protected var _perPixelPrecision:int;// = 8
protected var daby:Number;
private var x0:Number;
private var x1:Number;
private var x2:Number;
protected var mbcy:Number;
protected var mbcz:Number;
protected var tempPreRSD:RenderSessionData;
private var y0:Number;
private var y1:Number;
private var y2:Number;
protected var _texture:Object;
protected var focus:Number;// = 200
protected var tempPreBmp:BitmapData;
protected var maby:Number;
protected var mabx:Number;
protected var dcax:Number;
protected var mbcx:Number;
private var a2:Number;
protected var _precision:int;// = 8
protected static const DEFAULT_FOCUS:Number = 200;
protected static var _triMatrix:Matrix = new Matrix();
protected static var _triMap:Matrix;
public static var AUTO_MIP_MAPPING:Boolean = false;
public static var MIP_MAP_DEPTH:Number = 8;
protected static var hitRect:Rectangle = new Rectangle();
protected static var _localMatrix:Matrix = new Matrix();
public function BitmapMaterial(_arg1:BitmapData=null, _arg2:Boolean=false){
focus = 200;
_precision = 8;
_perPixelPrecision = 8;
minimumRenderSize = 4;
uvMatrices = new Dictionary();
tempTriangleMatrix = new Matrix();
super();
if (_arg1){
texture = _arg1;
};
this.precise = _arg2;
createRenderRecStorage();
}
public function transformUV(_arg1:Triangle3D):Matrix{
var _local2:Array;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Matrix;
var _local16:Matrix;
if (!_arg1.uv){
PaperLogger.error("MaterialObject3D: transformUV() uv not found!");
} else {
if (bitmap){
_local2 = _arg1.uv;
_local3 = (bitmap.width * maxU);
_local4 = (bitmap.height * maxV);
_local5 = (_local3 * _arg1.uv0.u);
_local6 = (_local4 * (1 - _arg1.uv0.v));
_local7 = (_local3 * _arg1.uv1.u);
_local8 = (_local4 * (1 - _arg1.uv1.v));
_local9 = (_local3 * _arg1.uv2.u);
_local10 = (_local4 * (1 - _arg1.uv2.v));
if ((((((_local5 == _local7)) && ((_local6 == _local8)))) || ((((_local5 == _local9)) && ((_local6 == _local10)))))){
_local5 = (_local5 - ((_local5)>0.05) ? 0.05 : -0.05);
_local6 = (_local6 - ((_local6)>0.07) ? 0.07 : -0.07);
};
if ((((_local9 == _local7)) && ((_local10 == _local8)))){
_local9 = (_local9 - ((_local9)>0.05) ? 0.04 : -0.04);
_local10 = (_local10 - ((_local10)>0.06) ? 0.06 : -0.06);
};
_local11 = (_local7 - _local5);
_local12 = (_local8 - _local6);
_local13 = (_local9 - _local5);
_local14 = (_local10 - _local6);
_local15 = new Matrix(_local11, _local12, _local13, _local14, _local5, _local6);
if (Papervision3D.useRIGHTHANDED){
_local15.scale(-1, 1);
_local15.translate(_local3, 0);
};
_local15.invert();
_local16 = (uvMatrices[_arg1]) ? uvMatrices[_arg1] : uvMatrices[_arg1] = _local15.clone();
_local16.a = _local15.a;
_local16.b = _local15.b;
_local16.c = _local15.c;
_local16.d = _local15.d;
_local16.tx = _local15.tx;
_local16.ty = _local15.ty;
} else {
PaperLogger.error("MaterialObject3D: transformUV() material.bitmap not found!");
};
};
return (_local16);
}
protected function renderRec(_arg1:Matrix, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance, _arg5:Number):void{
var _local6:int;
var _local7:RenderRecStorage;
var _local8:Matrix;
az = _arg2.z;
bz = _arg3.z;
cz = _arg4.z;
if ((((((az <= 0)) && ((bz <= 0)))) && ((cz <= 0)))){
return;
};
cx = _arg4.x;
cy = _arg4.y;
bx = _arg3.x;
by = _arg3.y;
ax = _arg2.x;
ay = _arg2.y;
if (cullRect){
hitRect.x = ((bx < ax)) ? ((bx < cx)) ? bx : cx : ((ax < cx)) ? ax : cx;
hitRect.width = (((bx > ax)) ? ((bx > cx)) ? bx : cx : ((ax > cx)) ? ax : cx + ((hitRect.x < 0)) ? -(hitRect.x) : hitRect.x);
hitRect.y = ((by < ay)) ? ((by < cy)) ? by : cy : ((ay < cy)) ? ay : cy;
hitRect.height = (((by > ay)) ? ((by > cy)) ? by : cy : ((ay > cy)) ? ay : cy + ((hitRect.y < 0)) ? -(hitRect.y) : hitRect.y);
if (!(((hitRect.right < cullRect.left)) || ((hitRect.left > cullRect.right)))){
if (!(((hitRect.bottom < cullRect.top)) || ((hitRect.top > cullRect.bottom)))){
} else {
return;
};
} else {
return;
};
};
if ((((((((_arg5 >= 100)) || ((hitRect.width < minimumRenderSize)))) || ((hitRect.height < minimumRenderSize)))) || ((focus == Infinity)))){
a2 = (_arg3.x - _arg2.x);
b2 = (_arg3.y - _arg2.y);
c2 = (_arg4.x - _arg2.x);
d2 = (_arg4.y - _arg2.y);
tempTriangleMatrix.a = ((_arg1.a * a2) + (_arg1.b * c2));
tempTriangleMatrix.b = ((_arg1.a * b2) + (_arg1.b * d2));
tempTriangleMatrix.c = ((_arg1.c * a2) + (_arg1.d * c2));
tempTriangleMatrix.d = ((_arg1.c * b2) + (_arg1.d * d2));
tempTriangleMatrix.tx = (((_arg1.tx * a2) + (_arg1.ty * c2)) + _arg2.x);
tempTriangleMatrix.ty = (((_arg1.tx * b2) + (_arg1.ty * d2)) + _arg2.y);
if (lineAlpha){
tempPreGrp.lineStyle(lineThickness, lineColor, lineAlpha);
};
tempPreGrp.beginBitmapFill(tempPreBmp, tempTriangleMatrix, tiled, smooth);
tempPreGrp.moveTo(_arg2.x, _arg2.y);
tempPreGrp.lineTo(_arg3.x, _arg3.y);
tempPreGrp.lineTo(_arg4.x, _arg4.y);
tempPreGrp.endFill();
if (lineAlpha){
tempPreGrp.lineStyle();
};
tempPreRSD.renderStatistics.triangles++;
return;
};
faz = (focus + az);
fbz = (focus + bz);
fcz = (focus + cz);
mabz = (2 / (faz + fbz));
mbcz = (2 / (fbz + fcz));
mcaz = (2 / (fcz + faz));
mabx = (((ax * faz) + (bx * fbz)) * mabz);
maby = (((ay * faz) + (by * fbz)) * mabz);
mbcx = (((bx * fbz) + (cx * fcz)) * mbcz);
mbcy = (((by * fbz) + (cy * fcz)) * mbcz);
mcax = (((cx * fcz) + (ax * faz)) * mcaz);
mcay = (((cy * fcz) + (ay * faz)) * mcaz);
dabx = ((ax + bx) - mabx);
daby = ((ay + by) - maby);
dbcx = ((bx + cx) - mbcx);
dbcy = ((by + cy) - mbcy);
dcax = ((cx + ax) - mcax);
dcay = ((cy + ay) - mcay);
dsab = ((dabx * dabx) + (daby * daby));
dsbc = ((dbcx * dbcx) + (dbcy * dbcy));
dsca = ((dcax * dcax) + (dcay * dcay));
_local6 = (_arg5 + 1);
_local7 = RenderRecStorage(renderRecStorage[int(_arg5)]);
_local8 = _local7.mat;
if ((((((dsab <= _precision)) && ((dsca <= _precision)))) && ((dsbc <= _precision)))){
a2 = (_arg3.x - _arg2.x);
b2 = (_arg3.y - _arg2.y);
c2 = (_arg4.x - _arg2.x);
d2 = (_arg4.y - _arg2.y);
tempTriangleMatrix.a = ((_arg1.a * a2) + (_arg1.b * c2));
tempTriangleMatrix.b = ((_arg1.a * b2) + (_arg1.b * d2));
tempTriangleMatrix.c = ((_arg1.c * a2) + (_arg1.d * c2));
tempTriangleMatrix.d = ((_arg1.c * b2) + (_arg1.d * d2));
tempTriangleMatrix.tx = (((_arg1.tx * a2) + (_arg1.ty * c2)) + _arg2.x);
tempTriangleMatrix.ty = (((_arg1.tx * b2) + (_arg1.ty * d2)) + _arg2.y);
if (lineAlpha){
tempPreGrp.lineStyle(lineThickness, lineColor, lineAlpha);
};
tempPreGrp.beginBitmapFill(tempPreBmp, tempTriangleMatrix, tiled, smooth);
tempPreGrp.moveTo(_arg2.x, _arg2.y);
tempPreGrp.lineTo(_arg3.x, _arg3.y);
tempPreGrp.lineTo(_arg4.x, _arg4.y);
tempPreGrp.endFill();
if (lineAlpha){
tempPreGrp.lineStyle();
};
tempPreRSD.renderStatistics.triangles++;
return;
};
if ((((((dsab > _precision)) && ((dsca > _precision)))) && ((dsbc > _precision)))){
_local8.a = (_arg1.a * 2);
_local8.b = (_arg1.b * 2);
_local8.c = (_arg1.c * 2);
_local8.d = (_arg1.d * 2);
_local8.tx = (_arg1.tx * 2);
_local8.ty = (_arg1.ty * 2);
_local7.v0.x = (mabx * 0.5);
_local7.v0.y = (maby * 0.5);
_local7.v0.z = ((az + bz) * 0.5);
_local7.v1.x = (mbcx * 0.5);
_local7.v1.y = (mbcy * 0.5);
_local7.v1.z = ((bz + cz) * 0.5);
_local7.v2.x = (mcax * 0.5);
_local7.v2.y = (mcay * 0.5);
_local7.v2.z = ((cz + az) * 0.5);
renderRec(_local8, _arg2, _local7.v0, _local7.v2, _local6);
_local8.tx = (_local8.tx - 1);
renderRec(_local8, _local7.v0, _arg3, _local7.v1, _local6);
_local8.ty = (_local8.ty - 1);
_local8.tx = (_arg1.tx * 2);
renderRec(_local8, _local7.v2, _local7.v1, _arg4, _local6);
_local8.a = (-(_arg1.a) * 2);
_local8.b = (-(_arg1.b) * 2);
_local8.c = (-(_arg1.c) * 2);
_local8.d = (-(_arg1.d) * 2);
_local8.tx = ((-(_arg1.tx) * 2) + 1);
_local8.ty = ((-(_arg1.ty) * 2) + 1);
renderRec(_local8, _local7.v1, _local7.v2, _local7.v0, _local6);
return;
};
dmax = ((dsca > dsbc)) ? ((dsca > dsab)) ? dsca : dsab : ((dsbc > dsab)) ? dsbc : dsab;
if (dsab == dmax){
_local8.a = (_arg1.a * 2);
_local8.b = _arg1.b;
_local8.c = (_arg1.c * 2);
_local8.d = _arg1.d;
_local8.tx = (_arg1.tx * 2);
_local8.ty = _arg1.ty;
_local7.v0.x = (mabx * 0.5);
_local7.v0.y = (maby * 0.5);
_local7.v0.z = ((az + bz) * 0.5);
renderRec(_local8, _arg2, _local7.v0, _arg4, _local6);
_local8.a = ((_arg1.a * 2) + _arg1.b);
_local8.c = ((2 * _arg1.c) + _arg1.d);
_local8.tx = (((_arg1.tx * 2) + _arg1.ty) - 1);
renderRec(_local8, _local7.v0, _arg3, _arg4, _local6);
return;
};
if (dsca == dmax){
_local8.a = _arg1.a;
_local8.b = (_arg1.b * 2);
_local8.c = _arg1.c;
_local8.d = (_arg1.d * 2);
_local8.tx = _arg1.tx;
_local8.ty = (_arg1.ty * 2);
_local7.v2.x = (mcax * 0.5);
_local7.v2.y = (mcay * 0.5);
_local7.v2.z = ((cz + az) * 0.5);
renderRec(_local8, _arg2, _arg3, _local7.v2, _local6);
_local8.b = (_local8.b + _arg1.a);
_local8.d = (_local8.d + _arg1.c);
_local8.ty = (_local8.ty + (_arg1.tx - 1));
renderRec(_local8, _local7.v2, _arg3, _arg4, _local6);
return;
};
_local8.a = (_arg1.a - _arg1.b);
_local8.b = (_arg1.b * 2);
_local8.c = (_arg1.c - _arg1.d);
_local8.d = (_arg1.d * 2);
_local8.tx = (_arg1.tx - _arg1.ty);
_local8.ty = (_arg1.ty * 2);
_local7.v1.x = (mbcx * 0.5);
_local7.v1.y = (mbcy * 0.5);
_local7.v1.z = ((bz + cz) * 0.5);
renderRec(_local8, _arg2, _arg3, _local7.v1, _local6);
_local8.a = (_arg1.a * 2);
_local8.b = (_arg1.b - _arg1.a);
_local8.c = (_arg1.c * 2);
_local8.d = (_arg1.d - _arg1.c);
_local8.tx = (_arg1.tx * 2);
_local8.ty = (_arg1.ty - _arg1.tx);
renderRec(_local8, _arg2, _local7.v1, _arg4, _local6);
}
protected function createRenderRecStorage():void{
var _local1:int;
this.renderRecStorage = new Array();
_local1 = 0;
while (_local1 <= 100) {
this.renderRecStorage[_local1] = new RenderRecStorage();
_local1++;
};
}
public function resetUVS():void{
uvMatrices = new Dictionary(false);
}
public function get texture():Object{
return (this._texture);
}
public function set pixelPrecision(_arg1:int):void{
_precision = ((_arg1 * _arg1) * 1.4);
_perPixelPrecision = _arg1;
}
protected function correctBitmap(_arg1:BitmapData):BitmapData{
var _local2:BitmapData;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Boolean;
_local3 = (1 << MIP_MAP_DEPTH);
_local4 = (_arg1.width / _local3);
_local4 = ((_local4 == uint(_local4))) ? _local4 : (uint(_local4) + 1);
_local5 = (_arg1.height / _local3);
_local5 = ((_local5 == uint(_local5))) ? _local5 : (uint(_local5) + 1);
_local6 = (_local3 * _local4);
_local7 = (_local3 * _local5);
_local8 = true;
if (_local6 > 2880){
_local6 = _arg1.width;
_local8 = false;
};
if (_local7 > 2880){
_local7 = _arg1.height;
_local8 = false;
};
if (!_local8){
PaperLogger.warning((("Material " + this.name) + ": Texture too big for mip mapping. Resizing recommended for better performance and quality."));
};
if (((_arg1) && (((!(((_arg1.width % _local3) == 0))) || (!(((_arg1.height % _local3) == 0))))))){
_local2 = new BitmapData(_local6, _local7, _arg1.transparent, 0);
widthOffset = _arg1.width;
heightOffset = _arg1.height;
this.maxU = (_arg1.width / _local6);
this.maxV = (_arg1.height / _local7);
_local2.draw(_arg1);
extendBitmapEdges(_local2, _arg1.width, _arg1.height);
} else {
this.maxU = (this.maxV = 1);
_local2 = _arg1;
};
return (_local2);
}
protected function createBitmap(_arg1:BitmapData):BitmapData{
var _local2:BitmapData;
resetMapping();
if (AUTO_MIP_MAPPING){
_local2 = correctBitmap(_arg1);
} else {
this.maxU = (this.maxV = 1);
_local2 = _arg1;
};
return (_local2);
}
public function get precise():Boolean{
return (_precise);
}
override public function clone():MaterialObject3D{
var _local1:MaterialObject3D;
_local1 = super.clone();
_local1.maxU = this.maxU;
_local1.maxV = this.maxV;
return (_local1);
}
override public function toString():String{
return (((((("Texture:" + this.texture) + " lineColor:") + this.lineColor) + " lineAlpha:") + this.lineAlpha));
}
override public function copy(_arg1:MaterialObject3D):void{
super.copy(_arg1);
this.maxU = _arg1.maxU;
this.maxV = _arg1.maxV;
}
override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{
if (!_precise){
if (lineAlpha){
_arg2.lineStyle(lineThickness, lineColor, lineAlpha);
};
if (bitmap){
_triMap = (_arg5) ? _arg5 : ((uvMatrices[_arg1]) || (transformUV(_arg1)));
x0 = _arg1.v0.vertex3DInstance.x;
y0 = _arg1.v0.vertex3DInstance.y;
x1 = _arg1.v1.vertex3DInstance.x;
y1 = _arg1.v1.vertex3DInstance.y;
x2 = _arg1.v2.vertex3DInstance.x;
y2 = _arg1.v2.vertex3DInstance.y;
_triMatrix.a = (x1 - x0);
_triMatrix.b = (y1 - y0);
_triMatrix.c = (x2 - x0);
_triMatrix.d = (y2 - y0);
_triMatrix.tx = x0;
_triMatrix.ty = y0;
_localMatrix.a = _triMap.a;
_localMatrix.b = _triMap.b;
_localMatrix.c = _triMap.c;
_localMatrix.d = _triMap.d;
_localMatrix.tx = _triMap.tx;
_localMatrix.ty = _triMap.ty;
_localMatrix.concat(_triMatrix);
_arg2.beginBitmapFill((_arg4) ? _arg4 : bitmap, _localMatrix, tiled, smooth);
};
_arg2.moveTo(x0, y0);
_arg2.lineTo(x1, y1);
_arg2.lineTo(x2, y2);
_arg2.lineTo(x0, y0);
if (bitmap){
_arg2.endFill();
};
if (lineAlpha){
_arg2.lineStyle();
};
_arg3.renderStatistics.triangles++;
} else {
if (bitmap){
_triMap = (_arg5) ? _arg5 : ((uvMatrices[_arg1]) || (transformUV(_arg1)));
focus = _arg3.camera.focus;
tempPreBmp = (_arg4) ? _arg4 : bitmap;
tempPreRSD = _arg3;
tempPreGrp = _arg2;
cullRect = _arg3.viewPort.cullingRectangle;
renderRec(_triMap, _arg1.v0.vertex3DInstance, _arg1.v1.vertex3DInstance, _arg1.v2.vertex3DInstance, 0);
};
};
}
public function resetMapping():void{
uvMatrices = new Dictionary();
}
public function set texture(_arg1:Object):void{
if ((_arg1 is BitmapData) == false){
PaperLogger.error("BitmapMaterial.texture requires a BitmapData object for the texture");
return;
};
bitmap = createBitmap(BitmapData(_arg1));
_texture = _arg1;
}
public function get pixelPrecision():int{
return (_perPixelPrecision);
}
public function set precise(_arg1:Boolean):void{
_precise = _arg1;
}
public function get precision():int{
return (_precision);
}
protected function extendBitmapEdges(_arg1:BitmapData, _arg2:Number, _arg3:Number):void{
var _local4:Rectangle;
var _local5:Point;
var _local6:int;
_local4 = new Rectangle();
_local5 = new Point();
if (_arg1.width > _arg2){
_local4.x = (_arg2 - 1);
_local4.y = 0;
_local4.width = 1;
_local4.height = _arg3;
_local5.y = 0;
_local6 = _arg2;
while (_local6 < _arg1.width) {
_local5.x = _local6;
_arg1.copyPixels(_arg1, _local4, _local5);
_local6++;
};
};
if (_arg1.height > _arg3){
_local4.x = 0;
_local4.y = (_arg3 - 1);
_local4.width = _arg1.width;
_local4.height = 1;
_local5.x = 0;
_local6 = _arg3;
while (_local6 < _arg1.height) {
_local5.y = _local6;
_arg1.copyPixels(_arg1, _local4, _local5);
_local6++;
};
};
}
override public function destroy():void{
super.destroy();
if (uvMatrices){
uvMatrices = null;
};
if (bitmap){
bitmap.dispose();
};
this.renderRecStorage = null;
}
public function set precision(_arg1:int):void{
_precision = _arg1;
}
}
}//package org.papervision3d.materials
Section 172
//ColorMaterial (org.papervision3d.materials.ColorMaterial)
package org.papervision3d.materials {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.geom.renderables.*;
import flash.display.*;
import flash.geom.*;
import org.papervision3d.core.render.draw.*;
import org.papervision3d.core.material.*;
public class ColorMaterial extends TriangleMaterial implements ITriangleDrawer {
public function ColorMaterial(_arg1:Number=0xFF00FF, _arg2:Number=1, _arg3:Boolean=false){
this.fillColor = _arg1;
this.fillAlpha = _arg2;
this.interactive = _arg3;
}
override public function toString():String{
return (((("ColorMaterial - color:" + this.fillColor) + " alpha:") + this.fillAlpha));
}
override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
_local6 = _arg1.v0.vertex3DInstance.x;
_local7 = _arg1.v0.vertex3DInstance.y;
_local8 = _arg1.v1.vertex3DInstance.x;
_local9 = _arg1.v1.vertex3DInstance.y;
_local10 = _arg1.v2.vertex3DInstance.x;
_local11 = _arg1.v2.vertex3DInstance.y;
_arg2.beginFill(fillColor, fillAlpha);
_arg2.moveTo(_local6, _local7);
_arg2.lineTo(_local8, _local9);
_arg2.lineTo(_local10, _local11);
_arg2.lineTo(_local6, _local7);
_arg2.endFill();
_arg3.renderStatistics.triangles++;
}
}
}//package org.papervision3d.materials
Section 173
//MovieMaterial (org.papervision3d.materials.MovieMaterial)
package org.papervision3d.materials {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.geom.renderables.*;
import flash.display.*;
import flash.geom.*;
import org.papervision3d.core.render.material.*;
import org.papervision3d.core.log.*;
import org.papervision3d.core.render.draw.*;
public class MovieMaterial extends BitmapMaterial implements ITriangleDrawer, IUpdateBeforeMaterial, IUpdateAfterMaterial {
public var movieTransparent:Boolean;
private var materialIsUsed:Boolean;// = false
private var quality:String;
private var autoClipRect:Rectangle;
public var movie:DisplayObject;
private var movieAnimated:Boolean;
protected var recreateBitmapInSuper:Boolean;
public var allowAutoResize:Boolean;// = false
private var stage:Stage;
private var userClipRect:Rectangle;
public function MovieMaterial(_arg1:DisplayObject=null, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Boolean=false, _arg5:Rectangle=null){
materialIsUsed = false;
allowAutoResize = false;
super();
movieTransparent = _arg2;
this.animated = _arg3;
this.precise = _arg4;
userClipRect = _arg5;
if (_arg1){
texture = _arg1;
};
}
public function get rect():Rectangle{
var _local1:Rectangle;
_local1 = ((userClipRect) || (autoClipRect));
if (((!(_local1)) && (movie))){
_local1 = movie.getBounds(movie);
};
return (_local1);
}
public function updateAfterRender(_arg1:RenderSessionData):void{
if ((((movieAnimated == true)) && ((materialIsUsed == true)))){
drawBitmap();
if (recreateBitmapInSuper){
bitmap = super.createBitmap(bitmap);
recreateBitmapInSuper = false;
};
};
}
public function drawBitmap():void{
var _local1:Rectangle;
var _local2:Matrix;
var _local3:String;
bitmap.fillRect(bitmap.rect, fillColor);
if (((stage) && (quality))){
_local3 = stage.quality;
stage.quality = quality;
};
_local1 = rect;
_local2 = new Matrix(1, 0, 0, 1, -(_local1.x), -(_local1.y));
bitmap.draw(movie, _local2, movie.transform.colorTransform, null);
if (!userClipRect){
autoClipRect = movie.getBounds(movie);
};
if (((stage) && (quality))){
stage.quality = _local3;
};
}
override public function get texture():Object{
return (this._texture);
}
public function set animated(_arg1:Boolean):void{
movieAnimated = _arg1;
}
public function setQuality(_arg1:String, _arg2:Stage, _arg3:Boolean=true):void{
this.quality = _arg1;
this.stage = _arg2;
if (_arg3){
createBitmapFromSprite(movie);
};
}
public function updateBeforeRender(_arg1:RenderSessionData):void{
var _local2:int;
var _local3:int;
materialIsUsed = false;
if (movieAnimated){
if (userClipRect){
_local2 = int((userClipRect.width + 0.5));
_local3 = int((userClipRect.height + 0.5));
} else {
_local2 = int((movie.width + 0.5));
_local3 = int((movie.height + 0.5));
};
if (((allowAutoResize) && (((!((_local2 == bitmap.width))) || (!((_local3 == bitmap.height))))))){
initBitmap(movie);
recreateBitmapInSuper = true;
};
};
}
override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{
materialIsUsed = true;
super.drawTriangle(_arg1, _arg2, _arg3, _arg4, _arg5);
}
override public function set texture(_arg1:Object):void{
if ((_arg1 is DisplayObject) == false){
PaperLogger.error("MovieMaterial.texture requires a Sprite to be passed as the object");
return;
};
bitmap = createBitmapFromSprite(DisplayObject(_arg1));
_texture = _arg1;
}
protected function initBitmap(_arg1:DisplayObject):void{
if (bitmap){
bitmap.dispose();
};
if (userClipRect){
bitmap = new BitmapData(int((userClipRect.width + 0.5)), int((userClipRect.height + 0.5)), movieTransparent, fillColor);
} else {
if ((((_arg1.width == 0)) || ((_arg1.height == 0)))){
bitmap = new BitmapData(0x0100, 0x0100, movieTransparent, fillColor);
} else {
bitmap = new BitmapData(int((_arg1.width + 0.5)), int((_arg1.height + 0.5)), movieTransparent, fillColor);
};
};
}
public function get animated():Boolean{
return (movieAnimated);
}
public function set rect(_arg1:Rectangle):void{
userClipRect = _arg1;
createBitmapFromSprite(movie);
}
protected function createBitmapFromSprite(_arg1:DisplayObject):BitmapData{
movie = _arg1;
initBitmap(movie);
drawBitmap();
bitmap = super.createBitmap(bitmap);
return (bitmap);
}
}
}//package org.papervision3d.materials
Section 174
//WireframeMaterial (org.papervision3d.materials.WireframeMaterial)
package org.papervision3d.materials {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.geom.renderables.*;
import flash.display.*;
import flash.geom.*;
import org.papervision3d.core.render.draw.*;
import org.papervision3d.core.material.*;
public class WireframeMaterial extends TriangleMaterial implements ITriangleDrawer {
public function WireframeMaterial(_arg1:Number=0xFF00FF, _arg2:Number=100, _arg3:Number=0){
this.lineColor = _arg1;
this.lineAlpha = _arg2;
this.lineThickness = _arg3;
this.doubleSided = false;
}
override public function toString():String{
return (((("WireframeMaterial - color:" + this.lineColor) + " alpha:") + this.lineAlpha));
}
override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{
var _local6:Number;
var _local7:Number;
_local6 = _arg1.v0.vertex3DInstance.x;
_local7 = _arg1.v0.vertex3DInstance.y;
if (lineAlpha){
_arg2.lineStyle(lineThickness, lineColor, lineAlpha);
_arg2.moveTo(_local6, _local7);
_arg2.lineTo(_arg1.v1.vertex3DInstance.x, _arg1.v1.vertex3DInstance.y);
_arg2.lineTo(_arg1.v2.vertex3DInstance.x, _arg1.v2.vertex3DInstance.y);
_arg2.lineTo(_local6, _local7);
_arg2.lineStyle();
_arg3.renderStatistics.triangles++;
};
}
}
}//package org.papervision3d.materials
Section 175
//Plane (org.papervision3d.objects.primitives.Plane)
package org.papervision3d.objects.primitives {
import org.papervision3d.core.proto.*;
import org.papervision3d.core.geom.renderables.*;
import org.papervision3d.core.math.*;
import org.papervision3d.core.geom.*;
import org.papervision3d.*;
public class Plane extends TriangleMesh3D {
public var segmentsH:Number;
public var segmentsW:Number;
public static var DEFAULT_SCALE:Number = 1;
public static var DEFAULT_SEGMENTS:Number = 1;
public static var DEFAULT_SIZE:Number = 500;
public function Plane(_arg1:MaterialObject3D=null, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){
var _local6:Number;
super(_arg1, new Array(), new Array(), null);
this.segmentsW = ((_arg4) || (DEFAULT_SEGMENTS));
this.segmentsH = ((_arg5) || (this.segmentsW));
_local6 = DEFAULT_SCALE;
if (!_arg3){
if (_arg2){
_local6 = _arg2;
};
if (((_arg1) && (_arg1.bitmap))){
_arg2 = (_arg1.bitmap.width * _local6);
_arg3 = (_arg1.bitmap.height * _local6);
} else {
_arg2 = (DEFAULT_SIZE * _local6);
_arg3 = (DEFAULT_SIZE * _local6);
};
};
buildPlane(_arg2, _arg3);
}
private function buildPlane(_arg1:Number, _arg2:Number):void{
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Array;
var _local8:Array;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:int;
var _local14:NumberUV;
var _local15:NumberUV;
var _local16:NumberUV;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Vertex3D;
var _local21:Vertex3D;
var _local22:Vertex3D;
_local3 = this.segmentsW;
_local4 = this.segmentsH;
_local5 = (_local3 + 1);
_local6 = (_local4 + 1);
_local7 = this.geometry.vertices;
_local8 = this.geometry.faces;
_local9 = (_arg1 / 2);
_local10 = (_arg2 / 2);
_local11 = (_arg1 / _local3);
_local12 = (_arg2 / _local4);
_local13 = 0;
while (_local13 < (_local3 + 1)) {
_local17 = 0;
while (_local17 < _local6) {
_local18 = ((_local13 * _local11) - _local9);
_local19 = ((_local17 * _local12) - _local10);
_local7.push(new Vertex3D(_local18, _local19, 0));
_local17++;
};
_local13++;
};
_local13 = 0;
while (_local13 < _local3) {
_local17 = 0;
while (_local17 < _local4) {
_local20 = _local7[((_local13 * _local6) + _local17)];
_local21 = _local7[((_local13 * _local6) + (_local17 + 1))];
_local22 = _local7[(((_local13 + 1) * _local6) + _local17)];
_local14 = new NumberUV((_local13 / _local3), (_local17 / _local4));
_local15 = new NumberUV((_local13 / _local3), ((_local17 + 1) / _local4));
_local16 = new NumberUV(((_local13 + 1) / _local3), (_local17 / _local4));
_local8.push(new Triangle3D(this, [_local20, _local22, _local21], material, [_local14, _local16, _local15]));
_local20 = _local7[(((_local13 + 1) * _local6) + (_local17 + 1))];
_local21 = _local7[(((_local13 + 1) * _local6) + _local17)];
_local22 = _local7[((_local13 * _local6) + (_local17 + 1))];
_local14 = new NumberUV(((_local13 + 1) / _local3), ((_local17 + 1) / _local4));
_local15 = new NumberUV(((_local13 + 1) / _local3), (_local17 / _local4));
_local16 = new NumberUV((_local13 / _local3), ((_local17 + 1) / _local4));
_local8.push(new Triangle3D(this, [_local20, _local22, _local21], material, [_local14, _local16, _local15]));
_local17++;
};
_local13++;
};
this.geometry.ready = true;
if (Papervision3D.useRIGHTHANDED){
this.geometry.flipFaces();
};
}
}
}//package org.papervision3d.objects.primitives
Section 176
//DisplayObject3D (org.papervision3d.objects.DisplayObject3D)
package org.papervision3d.objects {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.view.*;
import flash.display.*;
import org.papervision3d.core.math.*;
import org.papervision3d.materials.utils.*;
import org.papervision3d.view.layer.*;
import org.papervision3d.core.log.*;
import org.papervision3d.core.data.*;
import org.papervision3d.core.culling.*;
import org.papervision3d.*;
public class DisplayObject3D extends DisplayObjectContainer3D {
public var filters:Array;
public var extra:Object;
public var frustumTestMethod:int;// = 0
private var _rot:Quaternion;
public var id:int;
private var _rotationY:Number;
private var _rotationZ:Number;
public var meshSort:uint;// = 1
public var materials:MaterialsList;
private var _rotationX:Number;
private var _qYaw:Quaternion;
private var _xAxis:Number3D;
private var _zAxis:Number3D;
private var _scaleDirty:Boolean;// = false
private var _tempScale:Number3D;
private var _autoCalcScreenCoords:Boolean;// = false
private var _numClones:uint;// = 0
public var alpha:Number;// = 1
public var screen:Number3D;
private var _scaleX:Number;
public var screenZ:Number;
private var _scaleZ:Number;
public var geometry:GeometryObject3D;
protected var _userData:UserData;
private var _scaleY:Number;
public var visible:Boolean;
private var _qPitch:Quaternion;
protected var _useOwnContainer:Boolean;// = false
public var name:String;
public var transform:Matrix3D;
private var _position:Number3D;
public var container:ViewportLayer;
public var culled:Boolean;
public var world:Matrix3D;
public var blendMode:String;// = "normal"
private var _qRoll:Quaternion;
private var _localRotationZ:Number;// = 0
protected var _scene:SceneObject3D;// = null
private var _localRotationX:Number;// = 0
private var _material:MaterialObject3D;
public var view:Matrix3D;
private var _localRotationY:Number;// = 0
public var parent:DisplayObjectContainer3D;
private var _target:Number3D;
public var faces:Array;
private var _yAxis:Number3D;
public var flipLightDirection:Boolean;// = false
private var _rotation:Number3D;
protected var _sorted:Array;
protected var _transformDirty:Boolean;// = false
private var _rotationDirty:Boolean;// = false
public var parentContainer:DisplayObject3D;
public static const MESH_SORT_CENTER:uint = 1;
private static const LEFT:Number3D = new Number3D(-1, 0, 0);
public static const MESH_SORT_CLOSE:uint = 3;
private static const BACKWARD:Number3D = new Number3D(0, 0, -1);
private static const FORWARD:Number3D = new Number3D(0, 0, 1);
public static const MESH_SORT_FAR:uint = 2;
private static const DOWN:Number3D = new Number3D(0, -1, 0);
private static const UP:Number3D = new Number3D(0, 1, 0);
private static const RIGHT:Number3D = new Number3D(1, 0, 0);
private static var entry_count:uint = 0;
private static var _newID:int = 0;
private static var _tempMatrix:Matrix3D = Matrix3D.IDENTITY;
public static var sortedArray:Array = new Array();
public static var faceLevelMode:Boolean;
private static var _tempQuat:Quaternion = new Quaternion();
private static var toRADIANS:Number = 0.0174532925199433;
private static var toDEGREES:Number = 57.2957795130823;
public function DisplayObject3D(_arg1:String=null, _arg2:GeometryObject3D=null):void{
var _local3:Number;
faces = new Array();
meshSort = MESH_SORT_CENTER;
alpha = 1;
blendMode = BlendMode.NORMAL;
filters = [];
flipLightDirection = false;
frustumTestMethod = FrustumTestMethod.BOUNDING_SPHERE;
screen = new Number3D();
_transformDirty = false;
_useOwnContainer = false;
_scene = null;
_position = Number3D.ZERO;
_target = Number3D.ZERO;
_zAxis = Number3D.ZERO;
_xAxis = Number3D.ZERO;
_yAxis = Number3D.ZERO;
_rotation = Number3D.ZERO;
_rotationDirty = false;
_scaleDirty = false;
_numClones = 0;
_rot = new Quaternion();
_qPitch = new Quaternion();
_qYaw = new Quaternion();
_qRoll = new Quaternion();
_localRotationX = 0;
_localRotationY = 0;
_localRotationZ = 0;
_autoCalcScreenCoords = false;
super();
if (_arg1 != null){
PaperLogger.info(("DisplayObject3D: " + _arg1));
};
this.culled = false;
this.transform = Matrix3D.IDENTITY;
this.world = Matrix3D.IDENTITY;
this.view = Matrix3D.IDENTITY;
this.x = 0;
this.y = 0;
this.z = 0;
rotationX = 0;
rotationY = 0;
rotationZ = 0;
_localRotationX = (_localRotationY = (_localRotationZ = 0));
_local3 = (Papervision3D.usePERCENT) ? 100 : 1;
scaleX = _local3;
scaleY = _local3;
scaleZ = _local3;
_tempScale = new Number3D();
this.visible = true;
this.id = _newID++;
this.name = ((_arg1) || (String(this.id)));
_numClones = 0;
if (_arg2){
addGeometry(_arg2);
};
}
public function moveDown(_arg1:Number):void{
translate(_arg1, DOWN);
}
public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{
var _local3:Number;
var _local4:Number;
var _local5:DisplayObject3D;
if (this._transformDirty){
updateTransform();
};
this.world.calculateMultiply(_arg1.world, this.transform);
if (_arg2.camera.culler){
if (this === _arg2.camera){
this.culled = true;
} else {
this.culled = (_arg2.camera.culler.testObject(this) < 0);
};
if (this.culled){
_arg2.renderStatistics.culledObjects++;
return (0);
};
};
if (_arg1 !== _arg2.camera){
if (_arg2.camera.useProjectionMatrix){
this.view.calculateMultiply4x4(_arg1.view, this.transform);
} else {
this.view.calculateMultiply(_arg1.view, this.transform);
};
} else {
if (_arg2.camera.useProjectionMatrix){
this.view.calculateMultiply4x4(_arg2.camera.eye, this.transform);
} else {
this.view.calculateMultiply(_arg2.camera.eye, this.transform);
};
};
if (_autoCalcScreenCoords){
calculateScreenCoords(_arg2.camera);
};
_local3 = 0;
_local4 = 0;
for each (_local5 in this._childrenByName) {
if (_local5.visible){
_local3 = (_local3 + _local5.project(this, _arg2));
_local4++;
};
};
return ((this.screenZ = (_local3 / _local4)));
}
public function set scene(_arg1:SceneObject3D):void{
var _local2:DisplayObject3D;
_scene = _arg1;
for each (_local2 in this._childrenByName) {
if (_local2.scene == null){
_local2.scene = _scene;
};
};
}
public function set z(_arg1:Number):void{
this.transform.n34 = _arg1;
}
public function get userData():UserData{
return (_userData);
}
public function get material():MaterialObject3D{
return (_material);
}
public function set userData(_arg1:UserData):void{
_userData = _arg1;
}
public function lookAt(_arg1:DisplayObject3D, _arg2:Number3D=null):void{
var _local3:DisplayObject3D;
var _local4:Matrix3D;
if ((this is CameraObject3D)){
_position.reset(this.x, this.y, this.z);
} else {
_local3 = (this.parent as DisplayObject3D);
if (_local3){
world.calculateMultiply(_local3.world, transform);
} else {
world.copy(transform);
};
_position.reset(world.n14, world.n24, world.n34);
};
if ((_arg1 is CameraObject3D)){
_target.reset(_arg1.x, _arg1.y, _arg1.z);
} else {
_local3 = (_arg1.parent as DisplayObject3D);
if (_local3){
_arg1.world.calculateMultiply(_local3.world, _arg1.transform);
} else {
_arg1.world.copy(_arg1.transform);
};
_target.reset(_arg1.world.n14, _arg1.world.n24, _arg1.world.n34);
};
_zAxis.copyFrom(_target);
_zAxis.minusEq(_position);
_zAxis.normalize();
if (_zAxis.modulo > 0.1){
_xAxis = Number3D.cross(_zAxis, ((_arg2) || (UP)), _xAxis);
_xAxis.normalize();
_yAxis = Number3D.cross(_zAxis, _xAxis, _yAxis);
_yAxis.normalize();
_local4 = this.transform;
_local4.n11 = (_xAxis.x * _scaleX);
_local4.n21 = (_xAxis.y * _scaleX);
_local4.n31 = (_xAxis.z * _scaleX);
_local4.n12 = (-(_yAxis.x) * _scaleY);
_local4.n22 = (-(_yAxis.y) * _scaleY);
_local4.n32 = (-(_yAxis.z) * _scaleY);
_local4.n13 = (_zAxis.x * _scaleZ);
_local4.n23 = (_zAxis.y * _scaleZ);
_local4.n33 = (_zAxis.z * _scaleZ);
_localRotationX = (_localRotationY = (_localRotationZ = 0));
this._transformDirty = false;
this._rotationDirty = true;
} else {
PaperLogger.error("lookAt error");
};
}
public function set rotationX(_arg1:Number):void{
this._rotationX = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1;
this._transformDirty = true;
}
public function calculateScreenCoords(_arg1:CameraObject3D):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
if (_arg1.useProjectionMatrix){
_local2 = 0;
_local3 = 0;
_local4 = 0;
_local5 = ((((_local2 * view.n41) + (_local3 * view.n42)) + (_local4 * view.n43)) + view.n44);
_local6 = (_arg1.viewport.width / 2);
_local7 = (_arg1.viewport.height / 2);
screen.x = (((((_local2 * view.n11) + (_local3 * view.n12)) + (_local4 * view.n13)) + view.n14) / _local5);
screen.y = (((((_local2 * view.n21) + (_local3 * view.n22)) + (_local4 * view.n23)) + view.n24) / _local5);
screen.z = ((((_local2 * view.n31) + (_local3 * view.n32)) + (_local4 * view.n33)) + view.n34);
screen.x = (screen.x * _local6);
screen.y = (screen.y * _local7);
} else {
_local8 = ((_arg1.focus * _arg1.zoom) / (_arg1.focus + view.n34));
screen.x = (view.n14 * _local8);
screen.y = (view.n24 * _local8);
screen.z = view.n34;
};
}
public function set rotationZ(_arg1:Number):void{
this._rotationZ = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1;
this._transformDirty = true;
}
protected function setParentContainer(_arg1:DisplayObject3D, _arg2:Boolean=true):void{
var _local3:DisplayObject3D;
if (((_arg2) && (!((_arg1 == this))))){
parentContainer = _arg1;
};
for each (_local3 in children) {
_local3.setParentContainer(_arg1, _arg2);
};
}
public function addGeometry(_arg1:GeometryObject3D=null):void{
if (_arg1){
this.geometry = _arg1;
};
}
public function get sceneX():Number{
return (this.world.n14);
}
public function get scaleY():Number{
if (Papervision3D.usePERCENT){
return ((this._scaleY * 100));
};
return (this._scaleY);
}
public function get scaleZ():Number{
if (Papervision3D.usePERCENT){
return ((this._scaleZ * 100));
};
return (this._scaleZ);
}
public function moveUp(_arg1:Number):void{
translate(_arg1, UP);
}
public function get scaleX():Number{
if (Papervision3D.usePERCENT){
return ((this._scaleX * 100));
};
return (this._scaleX);
}
public function distanceTo(_arg1:DisplayObject3D):Number{
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local2 = (this.x - _arg1.x);
_local3 = (this.y - _arg1.y);
_local4 = (this.z - _arg1.z);
return (Math.sqrt((((_local2 * _local2) + (_local3 * _local3)) + (_local4 * _local4))));
}
public function get scale():Number{
if ((((this._scaleX == this._scaleY)) && ((this._scaleX == this._scaleZ)))){
if (Papervision3D.usePERCENT){
return ((this._scaleX * 100));
};
return (this._scaleX);
//unresolved jump
};
return (NaN);
}
public function set rotationY(_arg1:Number):void{
this._rotationY = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1;
this._transformDirty = true;
}
public function clone():DisplayObject3D{
var _local1:String;
var _local2:DisplayObject3D;
var _local3:DisplayObject3D;
_local1 = ((this.name + "_") + _numClones++);
_local2 = new DisplayObject3D(_local1);
if (this.material){
_local2.material = this.material;
};
if (this.materials){
_local2.materials = this.materials.clone();
};
if (this.geometry){
_local2.geometry = this.geometry.clone(_local2);
_local2.geometry.ready = true;
};
_local2.copyTransform(this.transform);
for each (_local3 in this.children) {
_local2.addChild(_local3.clone());
};
return (_local2);
}
public function get sceneZ():Number{
return (this.world.n34);
}
private function updateRotation():void{
_tempScale.x = (Papervision3D.usePERCENT) ? (_scaleX * 100) : _scaleX;
_tempScale.y = (Papervision3D.usePERCENT) ? (_scaleY * 100) : _scaleY;
_tempScale.z = (Papervision3D.usePERCENT) ? (_scaleZ * 100) : _scaleZ;
_rotation = Matrix3D.matrix2euler(this.transform, _rotation, _tempScale);
this._rotationX = (_rotation.x * toRADIANS);
this._rotationY = (_rotation.y * toRADIANS);
this._rotationZ = (_rotation.z * toRADIANS);
this._rotationDirty = false;
}
public function hitTestObject(_arg1:DisplayObject3D, _arg2:Number=1):Boolean{
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local3 = (this.x - _arg1.x);
_local4 = (this.y - _arg1.y);
_local5 = (this.z - _arg1.z);
_local6 = (((_local3 * _local3) + (_local4 * _local4)) + (_local5 * _local5));
_local7 = (this.geometry) ? this.geometry.boundingSphere.maxDistance : 0;
_local8 = (_arg1.geometry) ? _arg1.geometry.boundingSphere.maxDistance : 0;
_local7 = (_local7 * _arg2);
return (((_local7 + _local8) > _local6));
}
public function set material(_arg1:MaterialObject3D):void{
if (_material){
_material.unregisterObject(this);
};
_material = _arg1;
_material.registerObject(this);
}
public function get localRotationZ():Number{
return ((Papervision3D.useDEGREES) ? (_localRotationZ * toDEGREES) : _localRotationZ);
}
override public function toString():String{
return (((((((this.name + ": x:") + Math.round(this.x)) + " y:") + Math.round(this.y)) + " z:") + Math.round(this.z)));
}
public function get localRotationY():Number{
return ((Papervision3D.useDEGREES) ? (_localRotationY * toDEGREES) : _localRotationY);
}
public function get z():Number{
return (this.transform.n34);
}
public function get localRotationX():Number{
return ((Papervision3D.useDEGREES) ? (_localRotationX * toDEGREES) : _localRotationX);
}
public function get x():Number{
return (this.transform.n14);
}
public function set autoCalcScreenCoords(_arg1:Boolean):void{
_autoCalcScreenCoords = _arg1;
}
public function moveLeft(_arg1:Number):void{
translate(_arg1, LEFT);
}
public function get scene():SceneObject3D{
return (_scene);
}
public function set useOwnContainer(_arg1:Boolean):void{
_useOwnContainer = _arg1;
setParentContainer(this, true);
}
public function copyTransform(_arg1):void{
var _local2:Matrix3D;
var _local3:Matrix3D;
if ((_arg1 is DisplayObject3D)){
DisplayObject3D(_arg1).updateTransform();
};
_local2 = this.transform;
_local3 = ((_arg1 is DisplayObject3D)) ? _arg1.transform : _arg1;
_local2.n11 = _local3.n11;
_local2.n12 = _local3.n12;
_local2.n13 = _local3.n13;
_local2.n14 = _local3.n14;
_local2.n21 = _local3.n21;
_local2.n22 = _local3.n22;
_local2.n23 = _local3.n23;
_local2.n24 = _local3.n24;
_local2.n31 = _local3.n31;
_local2.n32 = _local3.n32;
_local2.n33 = _local3.n33;
_local2.n34 = _local3.n34;
this._transformDirty = false;
this._rotationDirty = true;
}
public function get y():Number{
return (this.transform.n24);
}
public function roll(_arg1:Number):void{
_arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1;
if (_transformDirty){
updateTransform();
};
_qRoll.setFromAxisAngle(transform.n13, transform.n23, transform.n33, _arg1);
transform.calculateMultiply3x3(_qRoll.matrix, transform);
_localRotationZ = (_localRotationZ + _arg1);
_rotationDirty = true;
}
public function set scaleZ(_arg1:Number):void{
if (Papervision3D.usePERCENT){
this._scaleZ = (_arg1 / 100);
} else {
this._scaleZ = _arg1;
};
this._transformDirty = true;
}
public function get rotationY():Number{
if (this._rotationDirty){
updateRotation();
};
return ((Papervision3D.useDEGREES) ? (this._rotationY * toDEGREES) : this._rotationY);
}
public function get rotationZ():Number{
if (this._rotationDirty){
updateRotation();
};
return ((Papervision3D.useDEGREES) ? (this._rotationZ * toDEGREES) : this._rotationZ);
}
public function yaw(_arg1:Number):void{
_arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1;
if (_transformDirty){
updateTransform();
};
_qYaw.setFromAxisAngle(transform.n12, transform.n22, transform.n32, _arg1);
transform.calculateMultiply3x3(_qYaw.matrix, transform);
_localRotationY = (_localRotationY + _arg1);
_rotationDirty = true;
}
public function get rotationX():Number{
if (this._rotationDirty){
updateRotation();
};
return ((Papervision3D.useDEGREES) ? (this._rotationX * toDEGREES) : this._rotationX);
}
public function set scaleX(_arg1:Number):void{
if (Papervision3D.usePERCENT){
this._scaleX = (_arg1 / 100);
} else {
this._scaleX = _arg1;
};
this._transformDirty = true;
}
public function set scaleY(_arg1:Number):void{
if (Papervision3D.usePERCENT){
this._scaleY = (_arg1 / 100);
} else {
this._scaleY = _arg1;
};
this._transformDirty = true;
}
public function createViewportLayer(_arg1:Viewport3D, _arg2:Boolean=true):ViewportLayer{
var _local3:ViewportLayer;
_local3 = _arg1.getChildLayer(this, true);
if (_arg2){
addChildrenToLayer(this, _local3);
};
return (_local3);
}
public function translate(_arg1:Number, _arg2:Number3D):void{
var _local3:Number3D;
_local3 = _arg2.clone();
if (this._transformDirty){
updateTransform();
};
Matrix3D.rotateAxis(transform, _local3);
this.x = (this.x + (_arg1 * _local3.x));
this.y = (this.y + (_arg1 * _local3.y));
this.z = (this.z + (_arg1 * _local3.z));
}
public function updateTransform():void{
_rot.setFromEuler(_rotationY, _rotationZ, _rotationX);
this.transform.copy3x3(_rot.matrix);
_tempMatrix.reset();
_tempMatrix.n11 = this._scaleX;
_tempMatrix.n22 = this._scaleY;
_tempMatrix.n33 = this._scaleZ;
this.transform.calculateMultiply(this.transform, _tempMatrix);
_transformDirty = false;
}
public function get autoCalcScreenCoords():Boolean{
return (_autoCalcScreenCoords);
}
public function addChildrenToLayer(_arg1:DisplayObject3D, _arg2:ViewportLayer):void{
var _local3:DisplayObject3D;
for each (_local3 in _arg1.children) {
_arg2.addDisplayObject3D(_local3);
_local3.addChildrenToLayer(_local3, _arg2);
};
}
public function copyPosition(_arg1):void{
var _local2:Matrix3D;
var _local3:Matrix3D;
_local2 = this.transform;
_local3 = ((_arg1 is DisplayObject3D)) ? _arg1.transform : _arg1;
_local2.n14 = _local3.n14;
_local2.n24 = _local3.n24;
_local2.n34 = _local3.n34;
}
public function get useOwnContainer():Boolean{
return (_useOwnContainer);
}
public function getMaterialByName(_arg1:String):MaterialObject3D{
var _local2:MaterialObject3D;
var _local3:DisplayObject3D;
_local2 = (this.materials) ? this.materials.getMaterialByName(_arg1) : null;
if (_local2){
return (_local2);
};
for each (_local3 in this._childrenByName) {
_local2 = _local3.getMaterialByName(_arg1);
if (_local2){
return (_local2);
};
};
return (null);
}
public function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = (this.x - _arg1);
_local5 = (this.y - _arg2);
_local6 = (this.z - _arg3);
_local7 = (((_local4 * _local4) + (_local5 * _local5)) + (_local6 * _local6));
_local8 = (this.geometry) ? this.geometry.boundingSphere.maxDistance : 0;
return ((_local8 > _local7));
}
public function moveForward(_arg1:Number):void{
translate(_arg1, FORWARD);
}
public function set scale(_arg1:Number):void{
if (Papervision3D.usePERCENT){
_arg1 = (_arg1 / 100);
};
this._scaleX = (this._scaleY = (this._scaleZ = _arg1));
this._transformDirty = true;
}
public function get sceneY():Number{
return (this.world.n24);
}
public function moveRight(_arg1:Number):void{
translate(_arg1, RIGHT);
}
public function moveBackward(_arg1:Number):void{
translate(_arg1, BACKWARD);
}
public function set localRotationY(_arg1:Number):void{
_arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1;
if (_transformDirty){
updateTransform();
};
_qYaw.setFromAxisAngle(transform.n12, transform.n22, transform.n32, (_localRotationY - _arg1));
transform.calculateMultiply3x3(_qYaw.matrix, transform);
_localRotationY = _arg1;
_rotationDirty = true;
}
public function set localRotationZ(_arg1:Number):void{
_arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1;
if (_transformDirty){
updateTransform();
};
_qRoll.setFromAxisAngle(transform.n13, transform.n23, transform.n33, (_localRotationZ - _arg1));
transform.calculateMultiply3x3(_qRoll.matrix, transform);
_localRotationZ = _arg1;
_rotationDirty = true;
}
public function set localRotationX(_arg1:Number):void{
_arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1;
if (this._transformDirty){
updateTransform();
};
_qPitch.setFromAxisAngle(transform.n11, transform.n21, transform.n31, (_localRotationX - _arg1));
this.transform.calculateMultiply3x3(_qPitch.matrix, transform);
_localRotationX = _arg1;
_rotationDirty = true;
}
public function set x(_arg1:Number):void{
this.transform.n14 = _arg1;
}
public function materialsList():String{
var _local1:String;
var _local2:String;
var _local3:DisplayObject3D;
_local1 = "";
for (_local2 in this.materials) {
_local1 = (_local1 + (_local2 + "\n"));
};
for each (_local3 in this._childrenByName) {
for (_local2 in _local3.materials.materialsByName) {
_local1 = (_local1 + (("+ " + _local2) + "\n"));
};
};
return (_local1);
}
public function set y(_arg1:Number):void{
this.transform.n24 = _arg1;
}
override public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{
_arg1 = super.addChild(_arg1, _arg2);
if (_arg1.scene == null){
_arg1.scene = scene;
};
if (this.useOwnContainer){
_arg1.parentContainer = this;
};
return (_arg1);
}
public function pitch(_arg1:Number):void{
_arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1;
if (this._transformDirty){
updateTransform();
};
_qPitch.setFromAxisAngle(transform.n11, transform.n21, transform.n31, _arg1);
this.transform.calculateMultiply3x3(_qPitch.matrix, transform);
_localRotationX = (_localRotationX + _arg1);
_rotationDirty = true;
}
public static function get ZERO():DisplayObject3D{
return (new (DisplayObject3D));
}
}
}//package org.papervision3d.objects
Section 177
//BasicRenderEngine (org.papervision3d.render.BasicRenderEngine)
package org.papervision3d.render {
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.view.*;
import org.papervision3d.core.render.command.*;
import flash.geom.*;
import org.papervision3d.core.render.material.*;
import org.papervision3d.view.layer.*;
import org.papervision3d.core.render.*;
import org.papervision3d.core.render.sort.*;
import org.papervision3d.core.render.filter.*;
import org.papervision3d.core.render.project.*;
import org.papervision3d.events.*;
import org.papervision3d.core.utils.*;
public class BasicRenderEngine extends AbstractRenderEngine implements IRenderEngine {
public var sorter:IRenderSorter;
public var projectionPipeline:ProjectionPipeline;
protected var renderStatistics:RenderStatistics;
protected var renderDoneEvent:RendererEvent;
protected var renderList:Array;
protected var renderSessionData:RenderSessionData;
protected var stopWatch:StopWatch;
protected var projectionDoneEvent:RendererEvent;
public var filter:IRenderFilter;
protected var cleanRHD:RenderHitData;
public function BasicRenderEngine():void{
cleanRHD = new RenderHitData();
super();
init();
}
override public function removeFromRenderList(_arg1:IRenderListItem):int{
return (renderList.splice(renderList.indexOf(_arg1), 1));
}
protected function doRender(_arg1:RenderSessionData, _arg2:Array=null):RenderStatistics{
var _local3:RenderableListItem;
var _local4:Viewport3D;
var _local5:ViewportLayer;
stopWatch.reset();
stopWatch.start();
MaterialManager.getInstance().updateMaterialsBeforeRender(_arg1);
filter.filter(renderList);
sorter.sort(renderList);
_local4 = _arg1.viewPort;
while ((_local3 = renderList.pop())) {
_local5 = _local4.accessLayerFor(_local3, true);
_local3.render(_arg1, _local5.graphicsChannel);
_local4.lastRenderList.push(_local3);
_local5.processRenderItem(_local3);
};
MaterialManager.getInstance().updateMaterialsAfterRender(_arg1);
_arg1.renderStatistics.renderTime = stopWatch.stop();
_arg1.viewPort.updateAfterRender(_arg1);
return (renderStatistics);
}
protected function init():void{
renderStatistics = new RenderStatistics();
projectionPipeline = new BasicProjectionPipeline();
stopWatch = new StopWatch();
sorter = new BasicRenderSorter();
filter = new BasicRenderFilter();
renderList = new Array();
renderSessionData = new RenderSessionData();
renderSessionData.renderer = this;
projectionDoneEvent = new RendererEvent(RendererEvent.PROJECTION_DONE, renderSessionData);
renderDoneEvent = new RendererEvent(RendererEvent.RENDER_DONE, renderSessionData);
}
override public function renderScene(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D, _arg4:Boolean=true):RenderStatistics{
_arg2.viewport = _arg3.sizeRectangle;
renderSessionData.scene = _arg1;
renderSessionData.camera = _arg2;
renderSessionData.viewPort = _arg3;
renderSessionData.container = _arg3.containerSprite;
renderSessionData.triangleCuller = _arg3.triangleCuller;
renderSessionData.particleCuller = _arg3.particleCuller;
renderSessionData.renderObjects = _arg1.objects;
renderSessionData.renderLayers = null;
renderSessionData.renderStatistics.clear();
_arg3.updateBeforeRender(renderSessionData);
projectionPipeline.project(renderSessionData);
if (hasEventListener(RendererEvent.PROJECTION_DONE)){
dispatchEvent(projectionDoneEvent);
};
doRender(renderSessionData, null);
if (hasEventListener(RendererEvent.RENDER_DONE)){
dispatchEvent(renderDoneEvent);
};
return (renderSessionData.renderStatistics);
}
public function hitTestPoint2D(_arg1:Point, _arg2:Viewport3D):RenderHitData{
return (_arg2.hitTestPoint2D(_arg1));
}
override public function addToRenderList(_arg1:IRenderListItem):int{
return (renderList.push(_arg1));
}
public function renderLayers(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D, _arg4:Array=null, _arg5:Boolean=true):RenderStatistics{
renderSessionData.scene = _arg1;
renderSessionData.camera = _arg2;
renderSessionData.viewPort = _arg3;
renderSessionData.container = _arg3.containerSprite;
renderSessionData.triangleCuller = _arg3.triangleCuller;
renderSessionData.particleCuller = _arg3.particleCuller;
renderSessionData.renderObjects = getLayerObjects(_arg4);
renderSessionData.renderLayers = _arg4;
renderSessionData.renderStatistics.clear();
_arg3.updateBeforeRender(renderSessionData);
projectionPipeline.project(renderSessionData);
if (hasEventListener(RendererEvent.PROJECTION_DONE)){
dispatchEvent(projectionDoneEvent);
};
doRender(renderSessionData);
if (hasEventListener(RendererEvent.RENDER_DONE)){
dispatchEvent(renderDoneEvent);
};
return (renderSessionData.renderStatistics);
}
private function getLayerObjects(_arg1:Array):Array{
var _local2:Array;
var _local3:ViewportLayer;
_local2 = new Array();
for each (_local3 in _arg1) {
_local2 = _local2.concat(_local3.getLayerObjects());
};
return (_local2);
}
public function destroy():void{
renderDoneEvent = null;
projectionDoneEvent = null;
projectionPipeline = null;
sorter = null;
filter = null;
renderStatistics = null;
renderList = null;
renderSessionData.destroy();
renderSessionData = null;
cleanRHD = null;
stopWatch = null;
}
}
}//package org.papervision3d.render
Section 178
//Scene3D (org.papervision3d.scenes.Scene3D)
package org.papervision3d.scenes {
import org.papervision3d.core.proto.*;
public class Scene3D extends SceneObject3D {
}
}//package org.papervision3d.scenes
Section 179
//ViewportLayerSortMode (org.papervision3d.view.layer.util.ViewportLayerSortMode)
package org.papervision3d.view.layer.util {
public class ViewportLayerSortMode {
public static var Z_SORT:String = "z";
public static var INDEX_SORT:String = "index";
}
}//package org.papervision3d.view.layer.util
Section 180
//ViewportBaseLayer (org.papervision3d.view.layer.ViewportBaseLayer)
package org.papervision3d.view.layer {
import org.papervision3d.view.*;
import org.papervision3d.objects.*;
public class ViewportBaseLayer extends ViewportLayer {
public function ViewportBaseLayer(_arg1:Viewport3D){
super(_arg1, null);
}
override public function updateBeforeRender():void{
var _local1:int;
clear();
_local1 = (childLayers.length - 1);
while (_local1 >= 0) {
if (childLayers[_local1].dynamicLayer){
removeLayerAt(_local1);
};
_local1--;
};
super.updateBeforeRender();
}
override public function getChildLayer(_arg1:DisplayObject3D, _arg2:Boolean=true, _arg3:Boolean=false):ViewportLayer{
if (layers[_arg1]){
return (layers[_arg1]);
};
if (((_arg2) || (_arg1.useOwnContainer))){
return (getChildLayerFor(_arg1, _arg3));
};
return (this);
}
}
}//package org.papervision3d.view.layer
Section 181
//ViewportLayer (org.papervision3d.view.layer.ViewportLayer)
package org.papervision3d.view.layer {
import org.papervision3d.view.*;
import org.papervision3d.core.render.command.*;
import flash.display.*;
import org.papervision3d.objects.*;
import org.papervision3d.core.log.*;
import flash.utils.*;
import org.papervision3d.view.layer.util.*;
public class ViewportLayer extends Sprite {
public var layerIndex:Number;
public var layers:Dictionary;
public var dynamicLayer:Boolean;// = false
public var sortMode:String;
public var weight:Number;// = 0
public var childLayers:Array;
public var forceDepth:Boolean;// = false
protected var viewport:Viewport3D;
public var screenDepth:Number;// = 0
public var displayObject3D:DisplayObject3D;
public var displayObjects:Dictionary;
public var graphicsChannel:Graphics;
public function ViewportLayer(_arg1:Viewport3D, _arg2:DisplayObject3D, _arg3:Boolean=false){
layers = new Dictionary(true);
displayObjects = new Dictionary(true);
forceDepth = false;
screenDepth = 0;
weight = 0;
sortMode = ViewportLayerSortMode.Z_SORT;
dynamicLayer = false;
super();
this.viewport = _arg1;
this.displayObject3D = _arg2;
this.dynamicLayer = _arg3;
this.graphicsChannel = this.graphics;
if (_arg3){
this.filters = _arg2.filters;
this.blendMode = _arg2.blendMode;
this.alpha = _arg2.alpha;
};
if (_arg2){
addDisplayObject3D(_arg2);
};
init();
}
public function getLayerObjects(_arg1:Array=null):Array{
var _local2:DisplayObject3D;
var _local3:ViewportLayer;
if (!_arg1){
_arg1 = new Array();
};
for each (_local2 in this.displayObjects) {
if (((_local2) && ((_local2.parent == null)))){
_arg1.push(_local2);
};
};
for each (_local3 in childLayers) {
_local3.getLayerObjects(_arg1);
};
return (_arg1);
}
protected function init():void{
childLayers = new Array();
}
public function updateInfo():void{
var _local1:ViewportLayer;
for each (_local1 in childLayers) {
_local1.updateInfo();
if (!forceDepth){
this.weight = (this.weight + _local1.weight);
this.screenDepth = (this.screenDepth + (_local1.screenDepth * _local1.weight));
};
};
if (!forceDepth){
this.screenDepth = (this.screenDepth / this.weight);
};
}
public function sortChildLayers():void{
if (sortMode == ViewportLayerSortMode.Z_SORT){
childLayers.sortOn("screenDepth", (Array.DESCENDING | Array.NUMERIC));
} else {
childLayers.sortOn("layerIndex", Array.NUMERIC);
};
orderLayers();
}
private function onChildRemoved(_arg1:ViewportLayerEvent):void{
if (_arg1.do3d){
unlinkChild(_arg1.do3d, _arg1);
};
}
public function removeAllLayers():void{
var _local1:int;
_local1 = (childLayers.length - 1);
while (_local1 >= 0) {
removeLayerAt(_local1);
_local1--;
};
}
public function updateAfterRender():void{
var _local1:ViewportLayer;
for each (_local1 in childLayers) {
_local1.updateAfterRender();
};
}
public function removeLayer(_arg1:ViewportLayer):void{
var _local2:int;
_local2 = getChildIndex(_arg1);
if (_local2 > -1){
removeLayerAt(_local2);
} else {
PaperLogger.error("Layer not found for removal.");
};
}
protected function getChildLayerFor(_arg1:DisplayObject3D, _arg2:Boolean=false):ViewportLayer{
var _local3:ViewportLayer;
if (_arg1){
_local3 = new ViewportLayer(viewport, _arg1, _arg1.useOwnContainer);
addLayer(_local3);
if (_arg2){
_arg1.addChildrenToLayer(_arg1, _local3);
};
return (_local3);
} else {
PaperLogger.warning("Needs to be a do3d");
};
return (null);
}
public function addLayer(_arg1:ViewportLayer):void{
var _local2:DisplayObject3D;
var _local3:ViewportLayer;
childLayers.push(_arg1);
addChild(_arg1);
_arg1.addEventListener(ViewportLayerEvent.CHILD_ADDED, onChildAdded);
_arg1.addEventListener(ViewportLayerEvent.CHILD_REMOVED, onChildRemoved);
for each (_local2 in _arg1.displayObjects) {
linkChild(_local2, _arg1);
};
for each (_local3 in _arg1.layers) {
for each (_local2 in _local3.displayObjects) {
linkChild(_local2, _local3);
};
};
}
public function childLayerIndex(_arg1:DisplayObject3D):Number{
var _local2:int;
_arg1 = (_arg1.parentContainer) ? _arg1.parentContainer : _arg1;
_local2 = 0;
while (_local2 < childLayers.length) {
if (childLayers[_local2].hasDisplayObject3D(_arg1)){
return (_local2);
};
_local2++;
};
return (-1);
}
protected function orderLayers():void{
var _local1:int;
_local1 = 0;
while (_local1 < childLayers.length) {
this.setChildIndex(childLayers[_local1], _local1);
childLayers[_local1].sortChildLayers();
_local1++;
};
}
public function removeLayerAt(_arg1:Number):void{
var _local2:DisplayObject3D;
for each (_local2 in childLayers[_arg1].displayObjects) {
unlinkChild(_local2);
};
removeChild(childLayers[_arg1]);
childLayers.splice(_arg1, 1);
}
protected function reset():void{
if (!forceDepth){
screenDepth = 0;
};
this.weight = 0;
}
private function linkChild(_arg1:DisplayObject3D, _arg2:ViewportLayer, _arg3:ViewportLayerEvent=null):void{
layers[_arg1] = _arg2;
dispatchEvent(new ViewportLayerEvent(ViewportLayerEvent.CHILD_ADDED, _arg1, _arg2));
}
public function updateBeforeRender():void{
var _local1:ViewportLayer;
clear();
for each (_local1 in childLayers) {
_local1.updateBeforeRender();
};
}
private function onChildAdded(_arg1:ViewportLayerEvent):void{
if (_arg1.do3d){
linkChild(_arg1.do3d, _arg1.layer, _arg1);
};
}
public function getChildLayer(_arg1:DisplayObject3D, _arg2:Boolean=true, _arg3:Boolean=false):ViewportLayer{
_arg1 = (_arg1.parentContainer) ? _arg1.parentContainer : _arg1;
if (layers[_arg1]){
return (layers[_arg1]);
};
if (_arg2){
return (getChildLayerFor(_arg1, _arg3));
};
return (null);
}
public function processRenderItem(_arg1:RenderableListItem):void{
if (!forceDepth){
this.screenDepth = (this.screenDepth + _arg1.screenDepth);
this.weight++;
};
}
public function clear():void{
graphicsChannel.clear();
reset();
}
public function removeDisplayObject3D(_arg1:DisplayObject3D):void{
displayObjects[_arg1] = null;
dispatchEvent(new ViewportLayerEvent(ViewportLayerEvent.CHILD_REMOVED, _arg1, this));
}
private function unlinkChild(_arg1:DisplayObject3D, _arg2:ViewportLayerEvent=null):void{
layers[_arg1] = null;
dispatchEvent(new ViewportLayerEvent(ViewportLayerEvent.CHILD_REMOVED, _arg1));
}
public function addDisplayObject3D(_arg1:DisplayObject3D, _arg2:Boolean=false):void{
if (!_arg1){
return;
};
displayObjects[_arg1] = _arg1;
dispatchEvent(new ViewportLayerEvent(ViewportLayerEvent.CHILD_ADDED, _arg1, this));
if (_arg2){
_arg1.addChildrenToLayer(_arg1, this);
};
}
public function hasDisplayObject3D(_arg1:DisplayObject3D):Boolean{
return (!((displayObjects[_arg1] == null)));
}
}
}//package org.papervision3d.view.layer
Section 182
//ViewportLayerEvent (org.papervision3d.view.layer.ViewportLayerEvent)
package org.papervision3d.view.layer {
import flash.events.*;
import org.papervision3d.objects.*;
public class ViewportLayerEvent extends Event {
public var layer:ViewportLayer;
public var do3d:DisplayObject3D;
public static const CHILD_REMOVED:String = "childRemoved";
public static const CHILD_ADDED:String = "childAdded";
public function ViewportLayerEvent(_arg1:String, _arg2:DisplayObject3D=null, _arg3:ViewportLayer=null){
super(_arg1, false, false);
this.do3d = _arg2;
this.layer = _arg3;
}
}
}//package org.papervision3d.view.layer
Section 183
//AbstractView (org.papervision3d.view.AbstractView)
package org.papervision3d.view {
import flash.events.*;
import org.papervision3d.core.proto.*;
import flash.display.*;
import org.papervision3d.core.view.*;
import org.papervision3d.render.*;
import org.papervision3d.scenes.*;
public class AbstractView extends Sprite implements IView {
protected var _camera:CameraObject3D;
protected var _height:Number;
public var viewport:Viewport3D;
public var scene:Scene3D;
public var renderer:BasicRenderEngine;
protected var _width:Number;
public function singleRender():void{
onRenderTick();
}
public function get camera():CameraObject3D{
return (_camera);
}
public function startRendering():void{
addEventListener(Event.ENTER_FRAME, onRenderTick);
viewport.containerSprite.cacheAsBitmap = false;
}
public function get viewportHeight():Number{
return (_height);
}
public function set viewportWidth(_arg1:Number):void{
_width = _arg1;
viewport.width = _arg1;
}
protected function onRenderTick(_arg1:Event=null):void{
renderer.renderScene(scene, _camera, viewport);
}
public function stopRendering(_arg1:Boolean=false, _arg2:Boolean=false):void{
removeEventListener(Event.ENTER_FRAME, onRenderTick);
if (_arg1){
onRenderTick();
};
if (_arg2){
viewport.containerSprite.cacheAsBitmap = true;
} else {
viewport.containerSprite.cacheAsBitmap = false;
};
}
public function get viewportWidth():Number{
return (_width);
}
public function set viewportHeight(_arg1:Number):void{
_height = _arg1;
viewport.height = _arg1;
}
}
}//package org.papervision3d.view
Section 184
//BasicView (org.papervision3d.view.BasicView)
package org.papervision3d.view {
import org.papervision3d.objects.*;
import org.papervision3d.cameras.*;
import org.papervision3d.core.view.*;
import org.papervision3d.render.*;
import org.papervision3d.scenes.*;
public class BasicView extends AbstractView implements IView {
public function BasicView(_arg1:Number=640, _arg2:Number=480, _arg3:Boolean=true, _arg4:Boolean=false, _arg5:String="Target"){
scene = new Scene3D();
viewport = new Viewport3D(_arg1, _arg2, _arg3, _arg4);
addChild(viewport);
renderer = new BasicRenderEngine();
switch (_arg5){
case CameraType.DEBUG:
_camera = new DebugCamera3D(viewport);
break;
case CameraType.TARGET:
_camera = new Camera3D(60);
_camera.target = DisplayObject3D.ZERO;
break;
case CameraType.FREE:
default:
_camera = new Camera3D(60);
break;
};
cameraAsCamera3D.update(viewport.sizeRectangle);
}
public function get cameraAsCamera3D():Camera3D{
return ((_camera as Camera3D));
}
public function get cameraAsDebugCamera3D():DebugCamera3D{
return ((_camera as DebugCamera3D));
}
}
}//package org.papervision3d.view
Section 185
//Viewport3D (org.papervision3d.view.Viewport3D)
package org.papervision3d.view {
import flash.events.*;
import org.papervision3d.core.render.data.*;
import org.papervision3d.core.render.command.*;
import flash.display.*;
import flash.geom.*;
import org.papervision3d.objects.*;
import org.papervision3d.view.layer.*;
import org.papervision3d.core.log.*;
import org.papervision3d.core.culling.*;
import org.papervision3d.core.view.*;
import org.papervision3d.core.render.*;
import flash.utils.*;
import org.papervision3d.core.utils.*;
public class Viewport3D extends Sprite implements IViewport3D {
protected var _interactive:Boolean;
public var cullingRectangle:Rectangle;
private var stageScaleModeSet:Boolean;// = false
protected var _viewportObjectFilter:ViewportObjectFilter;
protected var _layerInstances:Dictionary;
protected var _hWidth:Number;
protected var _autoScaleToStage:Boolean;
protected var _lastRenderer:IRenderEngine;
protected var _containerSprite:ViewportBaseLayer;
protected var _hHeight:Number;
public var sizeRectangle:Rectangle;
protected var renderHitData:RenderHitData;
protected var _autoClipping:Boolean;
protected var _height:Number;
public var interactiveSceneManager:InteractiveSceneManager;
public var lastRenderList:Array;
public var lineCuller:ILineCuller;
protected var _autoCulling:Boolean;
public var particleCuller:IParticleCuller;
protected var _width:Number;
public var triangleCuller:ITriangleCuller;
public function Viewport3D(_arg1:Number=640, _arg2:Number=480, _arg3:Boolean=false, _arg4:Boolean=false, _arg5:Boolean=true, _arg6:Boolean=true){
stageScaleModeSet = false;
super();
init();
this.interactive = _arg4;
this.viewportWidth = _arg1;
this.viewportHeight = _arg2;
this.autoClipping = _arg5;
this.autoCulling = _arg6;
this.autoScaleToStage = _arg3;
this._layerInstances = new Dictionary(true);
}
public function set autoCulling(_arg1:Boolean):void{
if (_arg1){
triangleCuller = new RectangleTriangleCuller(cullingRectangle);
particleCuller = new RectangleParticleCuller(cullingRectangle);
lineCuller = new RectangleLineCuller(cullingRectangle);
} else {
if (!_arg1){
triangleCuller = new DefaultTriangleCuller();
particleCuller = new DefaultParticleCuller();
lineCuller = new DefaultLineCuller();
};
};
_autoCulling = _arg1;
}
protected function onRemovedFromStage(_arg1:Event):void{
stage.removeEventListener(Event.RESIZE, onStageResize);
}
public function hitTestMouse():RenderHitData{
var _local1:Point;
_local1 = new Point(containerSprite.mouseX, containerSprite.mouseY);
return (hitTestPoint2D(_local1));
}
protected function init():void{
this.renderHitData = new RenderHitData();
lastRenderList = new Array();
sizeRectangle = new Rectangle();
cullingRectangle = new Rectangle();
_containerSprite = new ViewportBaseLayer(this);
_containerSprite.doubleClickEnabled = true;
addChild(_containerSprite);
addEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
}
protected function onStageResize(_arg1:Event=null):void{
if (_autoScaleToStage){
viewportWidth = stage.stageWidth;
viewportHeight = stage.stageHeight;
};
}
public function set autoClipping(_arg1:Boolean):void{
if (_arg1){
scrollRect = sizeRectangle;
} else {
scrollRect = null;
};
_autoClipping = _arg1;
}
public function updateAfterRender(_arg1:RenderSessionData):void{
var _local2:ViewportLayer;
if (interactive){
interactiveSceneManager.updateAfterRender();
};
if (_arg1.renderLayers){
for each (_local2 in _arg1.renderLayers) {
_local2.updateInfo();
_local2.sortChildLayers();
_local2.updateAfterRender();
};
} else {
containerSprite.updateInfo();
containerSprite.updateAfterRender();
};
containerSprite.sortChildLayers();
}
public function accessLayerFor(_arg1:RenderableListItem, _arg2:Boolean=false):ViewportLayer{
var _local3:DisplayObject3D;
if (_arg1.renderableInstance){
_local3 = _arg1.renderableInstance.instance;
_local3 = (_local3.parentContainer) ? _local3.parentContainer : _local3;
if (containerSprite.layers[_local3]){
if (_arg2){
_local3.container = containerSprite.layers[_local3];
};
return (containerSprite.layers[_local3]);
} else {
if (_local3.useOwnContainer){
return (containerSprite.getChildLayer(_local3, true, true));
};
};
};
return (containerSprite);
}
public function get viewportHeight():Number{
return (_height);
}
public function get autoCulling():Boolean{
return (_autoCulling);
}
public function updateBeforeRender(_arg1:RenderSessionData):void{
var _local2:ViewportLayer;
lastRenderList.length = 0;
if (_arg1.renderLayers){
for each (_local2 in _arg1.renderLayers) {
_local2.updateBeforeRender();
};
} else {
_containerSprite.updateBeforeRender();
};
_layerInstances = new Dictionary(true);
}
protected function onAddedToStage(_arg1:Event):void{
if (_autoScaleToStage){
setStageScaleMode();
};
stage.addEventListener(Event.RESIZE, onStageResize);
onStageResize();
}
public function getChildLayer(_arg1:DisplayObject3D, _arg2:Boolean=true, _arg3:Boolean=true):ViewportLayer{
return (containerSprite.getChildLayer(_arg1, _arg2, _arg3));
}
public function hitTestPoint2D(_arg1:Point):RenderHitData{
var _local2:RenderableListItem;
var _local3:RenderHitData;
var _local4:IRenderListItem;
var _local5:uint;
renderHitData.clear();
if (interactive){
_local3 = renderHitData;
_local5 = lastRenderList.length;
while ((_local4 = lastRenderList[--_local5])) {
if ((_local4 is RenderableListItem)){
_local2 = (_local4 as RenderableListItem);
_local3 = _local2.hitTestPoint2D(_arg1, _local3);
if (_local3.hasHit){
return (_local3);
};
};
};
};
return (renderHitData);
}
public function get containerSprite():ViewportLayer{
return (_containerSprite);
}
public function set viewportWidth(_arg1:Number):void{
_width = _arg1;
_hWidth = (_arg1 / 2);
containerSprite.x = _hWidth;
cullingRectangle.x = -(_hWidth);
cullingRectangle.width = _arg1;
sizeRectangle.width = _arg1;
if (_autoClipping){
scrollRect = sizeRectangle;
};
}
public function get autoClipping():Boolean{
return (_autoClipping);
}
protected function setStageScaleMode():void{
if (!stageScaleModeSet){
PaperLogger.info("Viewport autoScaleToStage : Papervision has changed the Stage scale mode.");
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
stageScaleModeSet = true;
};
}
public function get viewportWidth():Number{
return (_width);
}
public function set autoScaleToStage(_arg1:Boolean):void{
_autoScaleToStage = _arg1;
if (((_arg1) && (!((stage == null))))){
setStageScaleMode();
onStageResize();
};
}
public function set viewportObjectFilter(_arg1:ViewportObjectFilter):void{
_viewportObjectFilter = _arg1;
}
public function set interactive(_arg1:Boolean):void{
if (_arg1 != _interactive){
if (((_interactive) && (interactiveSceneManager))){
interactiveSceneManager.destroy();
interactiveSceneManager = null;
};
_interactive = _arg1;
if (_arg1){
interactiveSceneManager = new InteractiveSceneManager(this);
};
};
}
public function set viewportHeight(_arg1:Number):void{
_height = _arg1;
_hHeight = (_arg1 / 2);
containerSprite.y = _hHeight;
cullingRectangle.y = -(_hHeight);
cullingRectangle.height = _arg1;
sizeRectangle.height = _arg1;
if (_autoClipping){
scrollRect = sizeRectangle;
};
}
public function get viewportObjectFilter():ViewportObjectFilter{
return (_viewportObjectFilter);
}
public function get autoScaleToStage():Boolean{
return (_autoScaleToStage);
}
public function get interactive():Boolean{
return (_interactive);
}
public function destroy():void{
if (interactiveSceneManager){
interactiveSceneManager.destroy();
interactiveSceneManager = null;
};
lastRenderList = null;
}
}
}//package org.papervision3d.view
Section 186
//Papervision3D (org.papervision3d.Papervision3D)
package org.papervision3d {
import org.papervision3d.core.log.*;
public class Papervision3D {
public static var useDEGREES:Boolean = true;
public static var useRIGHTHANDED:Boolean = false;
public static var NAME:String = "Papervision3D";
public static var DATE:String = "20.08.08";
public static var AUTHOR:String = "(c) 2006-2008 Copyright by Carlos Ulloa | John Grden | Ralph Hauwert | Tim Knip | Andy Zupko";
public static var PAPERLOGGER:PaperLogger = PaperLogger.getInstance();
public static var usePERCENT:Boolean = false;
public static var VERSION:String = "Public Beta 2.0 - Great White";
}
}//package org.papervision3d
Section 187
//bgm01 (bgm01)
package {
import flash.media.*;
public dynamic class bgm01 extends Sound {
}
}//package
Section 188
//bgm02 (bgm02)
package {
import flash.media.*;
public dynamic class bgm02 extends Sound {
}
}//package
Section 189
//bgm03 (bgm03)
package {
import flash.media.*;
public dynamic class bgm03 extends Sound {
}
}//package
Section 190
//bgm04 (bgm04)
package {
import flash.media.*;
public dynamic class bgm04 extends Sound {
}
}//package
Section 191
//bgm05 (bgm05)
package {
import flash.media.*;
public dynamic class bgm05 extends Sound {
}
}//package
Section 192
//borderLine (borderLine)
package {
import flash.display.*;
public dynamic class borderLine extends MovieClip {
}
}//package
Section 193
//box2d (box2d)
package {
import caurina.transitions.*;
import flash.display.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class box2d extends Sprite {
public var evt:events;
public var jointZ:b2RevoluteJoint;
public var goal:b2Body;
public var pnl:panel;
public var m_world:b2World;
public var ary:stageArray;
public var p:main;
public var w;
public var gVector:uint;
public var ground;
public var rdr:render;
public var me:b2Body;
public function box2d(_arg1:main, _arg2:uint):void{
w = Tweener;
super();
p = _arg1;
initWorld();
p.snd.setSound(1, 0, 99, 10);
ary = new stageArray(this);
pnl = new panel(this);
evt = new events(this);
rdr = new render(this);
setFloor(_arg2);
switch (_arg2){
case 1:
setStage1();
break;
case 2:
setStage2();
break;
case 3:
setStage3();
break;
case 4:
setStage4();
break;
case 5:
setStage5();
break;
case 6:
setStage6();
break;
case 7:
setStage7();
break;
case 8:
setStage8();
break;
case 9:
setStage9();
break;
case 10:
setStage10();
break;
case 11:
setStage11();
break;
case 12:
setStage12();
break;
case 13:
setStage13();
break;
case 14:
setStage14();
break;
case 15:
setStage15();
break;
case 16:
setStage16();
break;
case 17:
setStage17();
break;
case 18:
setStage18();
break;
case 19:
setStage19();
break;
case 20:
setStage20();
break;
case 21:
setStage21();
break;
case 22:
setStage22();
break;
case 23:
setStage23();
break;
case 24:
setStage24();
break;
case 25:
setStage25();
break;
case 26:
setStage26();
break;
case 27:
setStage27();
break;
case 28:
setStage28();
break;
case 29:
setStage29();
break;
case 30:
setStage30();
break;
case 31:
setStage31();
break;
case 32:
setStage32();
break;
case 33:
setStage33();
break;
case 34:
setStage34();
break;
case 35:
setStage35();
break;
case 36:
setStage36();
break;
case 96:
setStage96();
break;
case 97:
setStage97();
break;
case 98:
setStage98();
break;
case 99:
setStage99();
break;
default:
setStage99();
break;
};
switch (_arg2){
case 96:
pnl.mp.visible = false;
rdr.addEvents("title");
break;
case 97:
case 98:
case 99:
evt.addEvents();
rdr.addEvents();
break;
default:
rdr.addEvents();
p.p3.setReadygo();
break;
};
}
function setStage6():void{
var _local1:b2BoxDef;
_local1 = setBoxDef(100, 10, 0);
createBody(_local1, new floorBox01(), 50, 0, ((30 * Math.PI) / 180));
setSwitch(340, 180, 210, 0);
createCircle(100, -150, 120, new flexCircle02(), 200, 1, 0.3);
pnl.setEnabled();
}
function setStage1():void{
createBox(220, 80, 4, 80);
pnl.setEnabled();
}
function setStage19():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
_local1 = 0.1;
_local2 = 0.1;
_local3 = 0;
createCircle((8 * 15), (8 * 15), 15, new flexCircle02(), _local1, _local2, _local3);
createCircle((8 * 15), (10 * 15), 15, new flexCircle02(), _local1, _local2, _local3);
createCircle((13 * 15), (6 * 15), 15, new flexCircle02(), _local1, _local2, _local3);
createCircle((15 * 15), (6 * 15), 15, new flexCircle02(), _local1, _local2, _local3);
createCircle((17 * 15), (6 * 15), 15, new flexCircle02(), _local1, _local2, _local3);
createCircle((19 * 15), (6 * 15), 15, new flexCircle02(), _local1, _local2, _local3);
createCircle((21 * 15), (6 * 15), 15, new flexCircle02(), _local1, _local2, _local3);
setSwitch((24 * 15), (8 * 15), ((26 * 15) - 5), (6 * 15));
pnl.setEnabled(true, true, true, true);
}
function setStage10():void{
createCrank(165, 440, 1, 1, (-0.7 * Math.PI), 150000000, new flexCrank01());
createCrank(285, 440, 1, 1, (-0.7 * Math.PI), 150000000, new flexCrank01());
createCrank(405, 440, 1, 1, (-0.8 * Math.PI), 300000000, new flexCrank01());
createCrank(525, 415, 1, 1, (-0.9 * Math.PI), 500000000, new flexCrank01());
pnl.setEnabled();
}
function setStage11():void{
setRound(420, 340, 180, 0.3);
pnl.setEnabled();
}
function setStage8():void{
var _local1:uint;
var _local2:uint;
var _local3:uint;
var _local4:b2Body;
_local1 = 240;
while (_local1 <= 400) {
_local2 = _local1;
_local3 = 140;
_local4 = createCircle(_local2, _local3, 10, new flexCircle03());
createJoint(_local2, _local3, ground, _local4, -3, 100000000, true);
_local1 = (_local1 + 20);
};
_local1 = 330;
while (_local1 <= 480) {
_local2 = _local1;
_local3 = 220;
_local4 = createCircle(_local2, _local3, 10, new flexCircle03());
createJoint(_local2, _local3, ground, _local4, 5, 100000000, true);
_local1 = (_local1 + 20);
};
_local1 = 240;
while (_local1 <= 400) {
_local2 = _local1;
_local3 = 300;
_local4 = createCircle(_local2, _local3, 10, new flexCircle03());
createJoint(_local2, _local3, ground, _local4, -6, 100000000, true);
_local1 = (_local1 + 20);
};
pnl.setEnabled();
}
function setStage24():void{
setRound((9 * 30), (21 * 30), 120, -0.3);
setRound(((19 * 30) + 10), (18 * 30), 150, 0.3);
setRound(((30 * 30) - 5), (14 * 30), 150, -0.3);
pnl.setEnabled();
}
function setStage20():void{
var _local1:b2CircleDef;
createBox(((6 * 30) + 2), (9 * 30), 15, (15 * 14), new floorBox02(), 0, 0, 0);
createBox((4 * 30), (9 * 30), 15, (15 * 14), new floorBox02(), 0, 0, 0);
createSrorb(60, (23 * 30), 120, 10, 260);
createSrorb(500, (21 * 30), 120, 45, 120);
_local1 = setCircleDef(150, 0, 0, 0);
createBody(_local1, new flexCircle01(), 295, 800, 0);
pnl.setEnabled();
}
function setStage25():void{
var setWaku:Function;
setWaku = function (_arg1:uint, _arg2:uint, _arg3:uint):void{
var _local4:b2BoxDef;
var _local5:b2BoxDef;
var _local6:b2BoxDef;
var _local7:b2BodyDef;
var _local8:b2Body;
if (_arg1 == 1){
_local4 = setBoxDef((15 * 6), 15, 2.1, 0.5, 0);
_local5 = setBoxDef(15, (15 * 2), 2.1, 0, 0);
} else {
_local4 = setBoxDef((15 * 5), 15, 2.1, 0, 0);
_local4.localPosition.x = -15;
_local5 = setBoxDef(15, (15 * 1.8), 2.1, 0, 0);
};
_local6 = setBoxDef(15, (15 * 2), 2.1, 0);
_local5.localPosition.x = (-15 * 5);
_local5.localPosition.y = 45;
_local6.localPosition.x = (15 * 5);
_local6.localPosition.y = 45;
_local7 = new b2BodyDef();
_local7.AddShape(_local4);
_local7.AddShape(_local5);
_local7.AddShape(_local6);
if (_arg1 == 1){
_local7.userData = new waku01();
} else {
_local7.userData = new waku02();
_local7.rotation = ((180 * Math.PI) / 180);
};
_local7.userData.width = (15 * 12);
_local7.userData.height = (15 * 6);
_local7.position.Set(_arg2, _arg3);
addChild(_local7.userData);
_local8 = (m_world.CreateBody(_local7) as b2Body);
_local8.AllowSleeping(false);
};
createBox((15 * 12), (15 * 27), 15, 30, new flexBox01(), 5.1);
createBox((11 * 30), ((9 * 30) - 1), (17 * 20), 15, new floorBox02(), 0, 0, 0);
setWaku(1, (30 * 12), (30 * 10));
setWaku(2, (30 * 18), (30 * 12));
pnl.setEnabled(true, true, true, true);
}
function setStage27():void{
var _local1:uint;
var _local2:Number;
_local1 = 1;
while (_local1 <= 6) {
_local2 = (18 + rnd(10));
createCircle((150 + rnd(20)), (150 + rnd(20)), _local2, new flexCircle01(), (0.01 + rnd()));
createCircle((150 + rnd(20)), (150 + rnd(20)), _local2, new flexCircle02(), (0.01 + rnd()));
createCircle((150 + rnd(20)), (150 + rnd(20)), _local2, new flexCircle08(), (0.01 + rnd()));
createBox((150 + rnd(20)), (150 + rnd(20)), _local2, _local2, new flexBox03(), (0.01 + rnd()));
_local1++;
};
pnl.setEnabled(true, true, true, true);
}
function setStage28():void{
setSpin((21 * 15), (28 * 15), 30, -3.5);
setSpin((19 * 15), (24 * 15), 30, 3.5);
setSpin(((10 * 15) - 7), (30 * 15), 50, -0.5);
setSpin((25 * 15), (32 * 15), 50, -0.5);
setSpin(((30 * 15) - 7), (22 * 15), 50, 0.5);
setSwitch(240, 570, 600, 300);
pnl.setEnabled(true, true, true, true);
}
function setStage18():void{
createCrank(300, 160, 2, 2, (0.8 * Math.PI), 900000000000, new flexCrank02());
createBox((20 * 30), (16 * 30), 45, 15, new floorBox01(), 0, 0.2, 0);
pnl.setEnabled();
}
function setStage22():void{
createBox((14 * 15), (24 * 15), 15, (6 * 15), new flexBox01(), 1);
createBox((28 * 15), (24 * 15), 15, ((8 * 15) - 5), new flexBox01(), 1);
createBox((42 * 15), (24 * 15), 15, (14 * 15), new flexBox01(), 1);
setSwitch(((44 * 15) - 5), ((52 * 15) + 25), (42 * 15), ((54 * 15) + 15));
pnl.setEnabled(true, true, true, true);
}
function setStage26():void{
createBox((15 * 34), (15 * 30), 44, 44, new flexBox03(), 0.1, 0.1);
pnl.setEnabled(true, true, true, true);
}
function setStage33():void{
pnl.setEnabled();
}
function setStage29():void{
createCrank(130, 380, 3, 1.6, (-0.8 * Math.PI), 6000000000, new flexCrank01());
createCrank(240, 400, 3, 1.6, (-1.2 * Math.PI), 6000000000, new flexCrank01());
createCrank(350, 400, 3, 1.6, (-0.9 * Math.PI), 6000000000, new flexCrank01());
setSwitch((16 * 30), (4 * 30), ((1 * 30) + 15), (11 * 30));
pnl.setEnabled();
}
function setStage31():void{
createBridge(180, 200, 700);
pnl.setEnabled(true, false, true, false);
}
private function setCross(_arg1:Number, _arg2:Number):void{
var _local3:b2BoxDef;
var _local4:b2BoxDef;
var _local5:b2BodyDef;
var _local6:b2Body;
_local3 = setBoxDef((15 * 7), 15, 0.5, 0.1);
_local4 = setBoxDef(15, (3 * 15), 0.5, 0.1);
_local5 = new b2BodyDef();
_local5.AddShape(_local3);
_local5.AddShape(_local4);
_local5.userData = new cross01();
_local5.userData.width = ((15 * 7) * 2);
_local5.userData.height = ((15 * 3) * 2);
_local5.position.Set(_arg1, _arg2);
addChild(_local5.userData);
_local6 = (m_world.CreateBody(_local5) as b2Body);
_local6.AllowSleeping(false);
}
function setStage34():void{
pnl.setEnabled();
}
function setStage0():void{
var _local1:uint;
var _local2:*;
_local1 = 0;
while (_local1 <= 650) {
setBlock(_local1, 300);
_local1 = (_local1 + 30);
};
me = createTank(100, 230);
_local2 = createFlag("start", 100, 290);
goal = createFlag("goal", 500, 290);
pnl.setEnabled();
trace("stage1");
}
function setStage30():void{
setSwitch((2 * 30), (1 * 30), (19 * 30), ((1 * 30) + 15));
setSwitch(((1 * 30) + 15), (18 * 30), ((9 * 30) + 15), (6 * 30));
setSwitch(((22 * 30) + 15), ((21 * 30) + 15), ((16 * 30) + 15), (18 * 30));
createBox((21 * 30), (5 * 30), (5 * 15), (5 * 15), new floorBox04(), 0);
pnl.setEnabled(true, true, true, true);
}
private function createCircle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4=null, _arg5:Number=1, _arg6:Number=0.5, _arg7:Number=0.2):b2Body{
var _local8:b2CircleDef;
var _local9:b2Body;
_local8 = setCircleDef(_arg3, _arg5, _arg6, _arg7);
_local9 = createBody(_local8, ((_arg4)==null) ? new flexCircle02() : _arg4, _arg1, _arg2);
return (_local9);
}
function setStage7():void{
createBox(550, 120, 55, 55, new flexBox03(), 0.1, 0.1);
pnl.setEnabled(false, false, true, true);
}
function setStage9():void{
setSpin(490, 55, 50, 0.5);
setSpin(587, 85, 50, 0.5);
setSpin(684, 55, 50, 0.5);
setSpin(620, 750, 100, -9);
pnl.setEnabled();
}
public function sin(_arg1:Number):Number{
return (Math.sin(((_arg1 * Math.PI) / 180)));
}
public function setBoxDef(_arg1:Number, _arg2:Number, _arg3:Number=1, _arg4:Number=0.5, _arg5:Number=0.2):b2BoxDef{
var _local6:b2BoxDef;
_local6 = new b2BoxDef();
_local6.extents.Set(_arg1, _arg2);
_local6.density = _arg3;
_local6.friction = _arg4;
_local6.restitution = _arg5;
return (_local6);
}
private function createBox(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5=null, _arg6:Number=1, _arg7:Number=0.5, _arg8:Number=0.2):b2Body{
var _local9:b2BoxDef;
var _local10:b2Body;
_local9 = setBoxDef(_arg3, _arg4, _arg6, _arg7, _arg8);
_local10 = createBody(_local9, ((_arg5)==null) ? new flexBox01() : _arg5, _arg1, _arg2);
return (_local10);
}
public function createTank(_arg1:Number, _arg2:Number):b2Body{
var _local3:b2BoxDef;
var _local4:b2Body;
var _local5:b2CircleDef;
var _local6:b2Body;
var _local7:b2RevoluteJointDef;
var _local8:b2RevoluteJointDef;
var _local9:b2Body;
var _local10:b2Body;
var _local11:uint;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local3 = setBoxDef(15, 5, 1, 0.3, 0);
_local4 = createBody(_local3, new flexBox01(), _arg1, _arg2, 0);
_local5 = setCircleDef(12, 1, 5, 0);
_local6 = createBody(_local5, new flexCircle05(), (_arg1 - 15), _arg2, 0);
_local7 = setRevoluteJointDef((_arg1 - 15), _arg2, _local4, _local6, 0, 10000000, true);
jointZ = createRevoluteJoint(_local7);
_local6 = createBody(_local5, new flexCircle03(), (_arg1 + 15), _arg2, 0);
createJoint((_arg1 + 15), _arg2, _local4, _local6);
_local3 = setBoxDef(5, 2, 1, 0.5, 0);
_local8 = new b2RevoluteJointDef();
_local8.enableLimit = true;
_local8.lowerAngle = (-20 / (180 / Math.PI));
_local8.upperAngle = (20 / (180 / Math.PI));
_local11 = 0;
while (_local11 < 16) {
_local12 = (((_local11 / 16) * Math.PI) * 2);
_local13 = (_arg1 + (Math.sin(_local12) * 22));
_local14 = (_arg2 + (Math.cos(_local12) * 22));
_local6 = createBody(_local3, new flexBox01(), _local13, _local14, -(_local12));
if (_local11 != 0){
_local8.anchorPoint.Set(((_local13 + _local10.m_position.x) / 2), ((_local14 + _local10.m_position.y) / 2));
_local8.body1 = _local10;
_local8.body2 = _local6;
m_world.CreateJoint(_local8);
} else {
_local9 = _local6;
};
_local10 = _local6;
_local11++;
};
_local8.anchorPoint.Set(((_local9.m_position.x + _local6.m_position.x) / 2), ((_local9.m_position.y + _local6.m_position.y) / 2));
_local8.body1 = _local6;
_local8.body2 = _local9;
m_world.CreateJoint(_local8);
return (_local4);
}
function setStage21():void{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2PulleyJointDef;
var _local4:*;
var _local5:b2Body;
var _local6:uint;
_local1 = createBox(720, 630, 45, 45, new flexBox05(), 0.3);
_local2 = createBox(810, 630, 44, 45, new flexBox03(), 0.2);
_local3 = new b2PulleyJointDef();
_local3.body1 = _local1;
_local3.body2 = _local2;
_local3.anchorPoint1.Set(_local1.m_position.x, _local1.m_position.y);
_local3.anchorPoint2.Set(_local2.m_position.x, _local2.m_position.y);
_local3.groundPoint1.Set(_local1.m_position.x, (_local1.m_position.y - 120));
_local3.groundPoint2.Set(_local2.m_position.x, (_local2.m_position.y - 120));
_local3.ratio = 1;
_local3.maxLength1 = 500;
_local3.maxLength2 = 120;
_local4 = (m_world.CreateJoint(_local3) as b2PulleyJoint);
_local5 = createBox(110, 560, 6, 100, new flexBox01(), 0.1);
createJoint(110, 520, ground, _local5);
_local6 = 145;
while (_local6 <= 680) {
createBox(_local6, 475, 3, (20 + (_local6 / 100)), new flexBox01(), (0.1 + (_local6 / 100)));
_local6 = (_local6 + 30);
};
createCircle(727, 450, 45, new flexCircle02(), 1.5, 1, 0.3);
createBox((29 * 30), (19 * 30), 15, (15 * 9), new floorBox02(), 0, 0, 0);
pnl.setEnabled();
}
function setStage23():void{
setCross((15 * 18), (15 * 34));
setCross((15 * 38), (15 * 34));
createBox((15 * 27), (15 * 24), ((15 * 4) - 10), 15, new floorBox02(), 1, 0, 0);
setSwitch((15 * 22), (15 * 32), (15 * 27), ((15 * 26) - 5));
pnl.setEnabled(false, false, true, true);
}
private function setSwitch(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{
var _local5:b2Body;
var _local6:b2Body;
_local5 = createBox(_arg1, _arg2, 10, 10, new switch01(), 0);
_local6 = createBox(_arg3, _arg4, 10, 10, new switch02(), 0);
rdr.sArrayS.push(_local5);
rdr.sArrayB.push(_local6);
}
function setStage32():void{
pnl.setEnabled();
}
function setStage36():void{
pnl.setEnabled();
}
private function setBlock(_arg1:Number, _arg2:Number, _arg3:uint=1, _arg4:uint=15, _arg5:uint=15, _arg6:Number=0):void{
var _local7:b2BoxDef;
switch (_arg3){
case 1:
_local7 = setBoxDef(_arg4, _arg5, 0, 0.5, 0.2);
createBody(_local7, new floorBox01(), _arg1, _arg2, _arg6, "floor");
break;
case 2:
_local7 = setBoxDef(_arg4, _arg5, 0, 0, 0);
createBody(_local7, new floorBox02(), _arg1, _arg2, _arg6, "floor");
break;
case 3:
_local7 = setBoxDef(_arg4, _arg5, 0, 1, 0.99);
createBody(_local7, new floorBox03(), _arg1, _arg2, _arg6, "floor");
break;
};
}
function setStage35():void{
pnl.setEnabled();
}
private function setRound(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0.3):void{
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Body;
_local5 = createCircle(_arg1, _arg2, (_arg3 / 3), new round01(), 3);
_local5.m_userData.width = (_local5.m_userData.width * 3);
_local5.m_userData.height = (_local5.m_userData.height * 3);
createJoint(_arg1, _arg2, ground, _local5, _arg4, 30000000000, true);
_local6 = createBox((_arg1 + _arg3), (_arg2 + (_arg3 / 3)), (_arg3 / 3), 6, new flexBox02(), 10, 1);
_local7 = createBox((_arg1 - _arg3), (_arg2 + (_arg3 / 3)), (_arg3 / 3), 6, new flexBox02(), 10, 1);
_local8 = createBox(_arg1, ((_arg2 + _arg3) + (_arg3 / 3)), (_arg3 / 3), 6, new flexBox02(), 10, 1);
_local9 = createBox(_arg1, ((_arg2 - _arg3) + (_arg3 / 3)), (_arg3 / 3), 6, new flexBox02(), 10, 1);
createJoint((_arg1 + _arg3), _arg2, _local5, _local6);
createJoint((_arg1 - _arg3), _arg2, _local5, _local7);
createJoint(_arg1, (_arg2 + _arg3), _local5, _local8);
createJoint(_arg1, (_arg2 - _arg3), _local5, _local9);
}
private function initWorld():void{
var _local1:b2AABB;
var _local2:b2Vec2;
var _local3:Boolean;
var _local4:borderLine;
var _local5:borderLine;
var _local6:borderLine;
var _local7:borderLine;
_local1 = new b2AABB();
_local1.minVertex.Set(-650, -500);
_local1.maxVertex.Set(1550, 1400);
_local2 = new b2Vec2(0, 300);
_local3 = true;
m_world = new b2World(_local1, _local2, _local3);
ground = m_world.m_groundBody;
_local4 = new borderLine();
_local4.width = 1;
_local4.height = 2000;
_local4.x = -300;
_local4.y = 350;
addChild(_local4);
_local5 = new borderLine();
_local5.width = 2200;
_local5.height = 1;
_local5.x = 300;
_local5.y = -300;
addChild(_local5);
_local6 = new borderLine();
_local6.width = 2200;
_local6.height = 1;
_local6.x = 300;
_local6.y = 1200;
addChild(_local6);
_local7 = new borderLine();
_local7.width = 1;
_local7.height = 2000;
_local7.x = 1200;
_local7.y = 350;
addChild(_local7);
}
public function moveTank(_arg1:String):void{
switch (_arg1){
case "left":
jointZ.SetMotorSpeed(-7);
p.snd.stopSound(1);
p.snd.setSound(2, 0, 199, 7);
break;
case "right":
jointZ.SetMotorSpeed(7);
p.snd.stopSound(1);
p.snd.setSound(2, 0, 199, 7);
break;
case "stop":
jointZ.SetMotorSpeed(0);
p.snd.stopSound(2);
break;
};
}
public function setCircleDef(_arg1:Number, _arg2:Number=1, _arg3:Number=0.5, _arg4:Number=0.2):b2CircleDef{
var _local5:b2CircleDef;
_local5 = new b2CircleDef();
_local5.radius = _arg1;
_local5.density = _arg2;
_local5.friction = _arg3;
_local5.restitution = _arg4;
return (_local5);
}
private function createCrank(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:MovieClip):void{
var _local8:b2Body;
var _local9:b2Body;
var _local10:b2Body;
var _local11:b2PrismaticJointDef;
var _local12:*;
_local8 = createBox((_arg1 * _arg4), (_arg2 * _arg4), (5 * _arg4), (25 * _arg4), new flexBox02(), 1);
createJoint((_arg1 * _arg4), ((_arg2 + 25) * _arg4), ground, _local8, _arg5, _arg6, true);
_local9 = createBox((_arg1 * _arg4), ((_arg2 - 70) * _arg4), (5 * _arg4), (45 * _arg4), new flexBox02(), 1);
createJoint((_arg1 * _arg4), ((_arg2 - 25) * _arg4), _local8, _local9);
_local10 = createBox((_arg1 * _arg4), ((_arg2 - 115) * _arg4), (20 * _arg3), (20 * _arg3), _arg7, 1);
createJoint((_arg1 * _arg4), ((_arg2 - 115) * _arg4), _local9, _local10);
_local11 = new b2PrismaticJointDef();
_local11.anchorPoint.Set((_arg1 * _arg4), ((_arg2 - 115) * _arg4));
_local11.body1 = ground;
_local11.body2 = _local10;
_local11.axis.Set(0, 1);
_local11.motorSpeed = 0;
_local11.motorForce = 100000;
_local11.enableMotor = true;
_local12 = (m_world.CreateJoint(_local11) as b2PrismaticJoint);
}
private function createSrorb(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{
var _local6:uint;
_local6 = _arg4;
while (_local6 <= _arg5) {
setBlock((_arg1 + (_arg3 * cos(_local6))), (_arg2 + (_arg3 * sin(_local6))), 2, 15, 45, ((_local6 * Math.PI) / 180));
_local6 = (_local6 + 10);
};
}
private function createFlag(_arg1:String, _arg2:Number, _arg3:Number):b2Body{
var _local4:b2BoxDef;
var _local5:b2BodyDef;
var _local6:*;
_local4 = new b2BoxDef();
_local4.extents.Set(1, 1);
_local4.friction = 0.5;
_local5 = new b2BodyDef();
_local5.AddShape(_local4);
switch (_arg1){
case "start":
_local5.userData = new startFlag();
break;
case "goal":
_local5.userData = new goalFlag();
break;
};
_local5.userData.width = 80;
_local5.userData.height = 50;
_local5.position.Set(_arg2, _arg3);
_local6 = (m_world.CreateBody(_local5) as b2Body);
addChild(_local5.userData);
return (_local6);
}
public function setGravity(_arg1:uint):void{
if (((((((((!(pnl.grav1)) && ((_arg1 == 1)))) || (((!(pnl.grav2)) && ((_arg1 == 2)))))) || (((!(pnl.grav3)) && ((_arg1 == 3)))))) || (((!(pnl.grav4)) && ((_arg1 == 4)))))){
return;
};
p.snd.setSound(3, 0, 1, 3);
pnl.setWaku(("grav" + _arg1.toString()));
gVector = _arg1;
switch (_arg1){
case 1:
m_world.m_gravity = new b2Vec2(0, -300);
break;
case 2:
m_world.m_gravity = new b2Vec2(300, 0);
break;
case 3:
m_world.m_gravity = new b2Vec2(0, 300);
break;
case 4:
m_world.m_gravity = new b2Vec2(-300, 0);
break;
};
}
public function createRevoluteJoint(_arg1:b2RevoluteJointDef):b2RevoluteJoint{
var _local2:b2RevoluteJoint;
_local2 = (m_world.CreateJoint(_arg1) as b2RevoluteJoint);
return (_local2);
}
public function cos(_arg1:Number):Number{
return (Math.cos(((_arg1 * Math.PI) / 180)));
}
private function createBridge(_arg1:Number, _arg2:Number, _arg3:Number):void{
var _local4:b2Body;
var _local5:b2Body;
var _local6:uint;
_local6 = _arg1;
while (_local6 <= _arg3) {
_local5 = createBox(_local6, _arg2, 15, 5, new floorBox01(), 1);
if (_local6 == _arg1){
createJoint((_local6 - 15), _arg2, ground, _local5);
} else {
createJoint((_local6 - 15), _arg2, _local4, _local5);
};
_local4 = _local5;
_local6 = (_local6 + 30);
};
createJoint(_arg3, _arg2, _local5, ground);
}
public function rnd(_arg1:Number=1, _arg2:Number=0):Number{
return (((Math.random() * (_arg1 - _arg2)) + _arg2));
}
private function setSlobe():void{
}
public function setRevoluteJointDef(_arg1:Number, _arg2:Number, _arg3:b2Body, _arg4:b2Body, _arg5:Number=0, _arg6:Number=0, _arg7:Boolean=false):b2RevoluteJointDef{
var _local8:b2RevoluteJointDef;
_local8 = new b2RevoluteJointDef();
_local8.anchorPoint.Set(_arg1, _arg2);
_local8.body1 = _arg3;
_local8.body2 = _arg4;
_local8.motorSpeed = _arg5;
_local8.motorTorque = _arg6;
_local8.enableMotor = _arg7;
return (_local8);
}
private function createBody(_arg1, _arg2, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:String=""):b2Body{
var _local7:b2BodyDef;
var _local8:b2Body;
_local7 = new b2BodyDef();
_local7.AddShape(_arg1);
_local7.userData = _arg2;
if (_arg6 != ""){
_local7.userData.id = _arg6;
};
switch (_arg1.type){
case b2Shape.e_circleShape:
_local7.userData.width = (_arg1.radius * 2);
_local7.userData.height = (_arg1.radius * 2);
break;
case b2Shape.e_boxShape:
_local7.userData.width = (_arg1.extents.x * 2);
_local7.userData.height = (_arg1.extents.y * 2);
break;
};
_local7.position.Set(_arg3, _arg4);
_local7.rotation = _arg5;
addChild(_local7.userData);
_local8 = (m_world.CreateBody(_local7) as b2Body);
if (_arg1.density != 0){
_local8.AllowSleeping(false);
};
return (_local8);
}
private function setFloor(_arg1:uint):void{
var _local2:Array;
var _local3:uint;
var _local4:uint;
_local2 = ary.getArray(_arg1);
_local3 = 0;
while (_local3 < 900) {
_local4 = 0;
while (_local4 < 30) {
switch (_local2[(_local3 + _local4)].toString()){
case "1":
setBlock((_local4 * 30), _local3, 1);
break;
case "2":
setBlock((_local4 * 30), _local3, 2);
break;
case "3":
setBlock((_local4 * 30), _local3, 3);
break;
case "Start1":
createFlag("start", (_local4 * 30), (_local3 - 10));
me = createTank((_local4 * 30), (_local3 - 50));
setBlock((_local4 * 30), _local3, 1);
break;
case "End1":
goal = createFlag("goal", (_local4 * 30), (_local3 - 10));
setBlock((_local4 * 30), _local3, 1);
break;
case "Start2":
createFlag("start", (_local4 * 30), (_local3 - 10));
me = createTank((_local4 * 30), (_local3 - 50));
setBlock((_local4 * 30), _local3, 2);
break;
case "End2":
goal = createFlag("goal", (_local4 * 30), (_local3 - 10));
setBlock((_local4 * 30), _local3, 2);
break;
};
_local4++;
};
_local3 = (_local3 + 30);
};
}
private function setSpin(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0.3):void{
var _local5:b2BoxDef;
var _local6:b2BoxDef;
var _local7:b2CircleDef;
var _local8:b2BodyDef;
var _local9:b2Body;
_local5 = setBoxDef(_arg3, ((_arg3 * 2) / 30), 5);
_local6 = setBoxDef(((_arg3 * 2) / 30), _arg3, 5);
_local7 = setCircleDef((_arg3 / 3), 5);
_local8 = new b2BodyDef();
_local8.AddShape(_local5);
_local8.AddShape(_local6);
_local8.AddShape(_local7);
_local8.userData = new round01();
_local8.userData.width = (_arg3 * 2);
_local8.userData.height = (_arg3 * 2);
_local8.position.Set(_arg1, _arg2);
addChild(_local8.userData);
_local9 = (m_world.CreateBody(_local8) as b2Body);
createJoint(_arg1, _arg2, ground, _local9, _arg4, 10000000000, true);
}
public function createJoint(_arg1:Number, _arg2:Number, _arg3:b2Body, _arg4:b2Body, _arg5:Number=0, _arg6:Number=0, _arg7:Boolean=false):b2RevoluteJoint{
var _local8:b2RevoluteJointDef;
var _local9:b2RevoluteJoint;
_local8 = new b2RevoluteJointDef();
_local8.anchorPoint.Set(_arg1, _arg2);
_local8.body1 = _arg3;
_local8.body2 = _arg4;
_local8.motorSpeed = _arg5;
_local8.motorTorque = _arg6;
_local8.enableMotor = _arg7;
_local9 = (m_world.CreateJoint(_local8) as b2RevoluteJoint);
return (_local9);
}
function setStage96():void{
var _local1:b2BoxDef;
var _local2:b2Body;
_local1 = setBoxDef(220, 35, 1, 0.7, 0.5);
_local2 = createBody(_local1, new gravitcyon(), 300, -50, ((10 * Math.PI) / 180));
createTank(400, -350);
}
function setStage97():void{
pnl.setEnabled();
}
function setStage98():void{
pnl.setEnabled(true, true, true, true);
}
function setStage12():void{
createBox((15 * 30), (8 * 30), (15 * 20), 15, new floorBox02(), 0, 0, 0);
createBox(360, 210, 45, 15, new flexBox01(), 0.1, 0.2, 0.1);
pnl.setEnabled();
}
function setStage13():void{
createCircle(200, 350, 120, new flexCircle02(), 0.1, 1, 0);
pnl.setEnabled();
}
function setStage16():void{
var _local1:b2Body;
_local1 = createBox(400, 480, 180, 6, new flexBox01(), 0.1);
createJoint(400, 480, ground, _local1);
setBlock(400, 510, 1, 15, 15, ((45 * Math.PI) / 180));
setSwitch(400, 500, 300, 250);
createCircle(300, 100, 100, new flexCircle08(), 200, 1, 0.3);
pnl.setEnabled();
}
function setStage14():void{
var _local1:*;
var _local2:*;
setSwitch(650, 540, 650, 340);
setSwitch(560, 540, 560, 340);
setSwitch(470, 540, 470, 340);
setSwitch(360, 540, 250, 571);
setSwitch(355, 535, 240, 400);
createBox(650, 300, 40, 40, new flexBox05(), 200, 0.2, 0.3);
createBox(560, 300, 40, 40, new flexBox03(), 200, 0.2, 0.3);
createBox(470, 300, 40, 40, new flexBox06(), 200, 0.2, 0.3);
createBox(150, 525, 15, 15, new floorBox01(), 0.1, 0.2, 0.5);
createBox(180, 525, 15, 15, new floorBox01(), 0.1, 0.2, 0.5);
createBox(210, 525, 15, 15, new floorBox01(), 0.1, 0.2, 0.5);
createBox(240, 525, 15, 15, new floorBox01(), 0.1, 0.2, 0.5);
createBox(270, 525, 15, 15, new floorBox01(), 0.1, 0.2, 0.5);
createBox(300, 525, 15, 15, new floorBox01(), 0.1, 0.2, 0.5);
createBox(330, 525, 15, 15, new floorBox01(), 0.1, 0.2, 0.5);
createBox(300, 558, 250, 3, new flexBox01(), 0.3, 0.2, 0.5);
_local1 = setBoxDef(3, 120, 1);
_local2 = createBody(_local1, new flexBox01(), 120, 390, ((5 * Math.PI) / 180));
pnl.setEnabled();
}
function setStage17():void{
pnl.setEnabled(true, true, true, true);
}
function setStage99():void{
pnl.setEnabled();
}
function setStage15():void{
createBox((30 * 14), (30 * 10), ((30 * 3) + 15), ((30 * 3) + 15), new flexBox03(), 0.1);
pnl.setEnabled(true, true, true, true);
}
function setStage3():void{
pnl.setEnabled(true, false, true, false);
}
function setStage5():void{
createBox(((5 * 30) + 2), (7 * 30), 15, (15 * 14), new floorBox02(), 0, 0, 0);
createBox((3 * 30), (7 * 30), 15, (15 * 14), new floorBox02(), 0, 0, 0);
createSrorb(390, 550, 200, 15, 90);
createSrorb(390, 450, 300, 90, 180);
pnl.setEnabled(false, false, true, true);
}
function destroy():void{
rdr.removeEvents();
evt.removeEvents();
pnl.remove();
}
function setStage2():void{
createBox(200, 90, 14, 14, new flexBox04(), 0.5);
createBox(200, 120, 14, 14, new flexBox04(), 0.5);
createBox(200, 150, 14, 14, new flexBox04(), 0.5);
pnl.setEnabled();
}
function setStage4():void{
createBridge(180, 200, 700);
createCrank(250, 230, 1.6, 1.6, (-0.6 * Math.PI), 300000000, new flexCrank01());
pnl.setEnabled();
}
}
}//package
Section 194
//cgiMgr (cgiMgr)
package {
import flash.net.*;
public class cgiMgr {
private var p:main;
public function cgiMgr(_arg1:main):void{
p = _arg1;
}
public function sendGoalData(_arg1:uint):void{
var _local2:String;
var _local3:URLRequest;
var _local4:URLVariables;
var _local5:URLLoader;
_local2 = "http://polig.daa.jp/material/php/goalGravitcyon.php";
_local3 = new URLRequest(_local2);
_local4 = new URLVariables();
_local4.checkNo = "aselDek3fe";
_local4.stageNo = _arg1.toString();
_local3.data = _local4;
_local3.method = URLRequestMethod.POST;
_local5 = new URLLoader(_local3);
}
public function sendAccessData():void{
var _local1:String;
var _local2:URLRequest;
var _local3:URLVariables;
var _local4:URLLoader;
_local1 = "http://polig.daa.jp/material/php/accessGravitcyon.php";
_local2 = new URLRequest(_local1);
_local3 = new URLVariables();
_local3.checkNo = "aselDek3fe";
_local2.data = _local3;
_local2.method = URLRequestMethod.POST;
_local4 = new URLLoader(_local2);
}
}
}//package
Section 195
//cross01 (cross01)
package {
import flash.display.*;
public dynamic class cross01 extends MovieClip {
}
}//package
Section 196
//events (events)
package {
import flash.events.*;
public class events {
public var onDown:Boolean;
private var p:box2d;
public function events(_arg1:box2d):void{
p = _arg1;
}
private function eDown(_arg1:MouseEvent):void{
if (p.p.stage.mouseY > 350){
return;
};
if (!onDown){
onDown = true;
switch (p.gVector){
case 1:
if (p.p.stage.mouseX > 300){
p.moveTank("left");
} else {
p.moveTank("right");
};
break;
case 2:
if (p.p.stage.mouseY > 200){
p.moveTank("left");
} else {
p.moveTank("right");
};
break;
case 3:
if (p.p.stage.mouseX < 300){
p.moveTank("left");
} else {
p.moveTank("right");
};
break;
case 4:
if (p.p.stage.mouseY < 200){
p.moveTank("left");
} else {
p.moveTank("right");
};
break;
};
};
}
private function panel_btn_click(_arg1:MouseEvent=null):void{
switch (_arg1.target.name){
case "grav1":
p.setGravity(1);
break;
case "grav2":
p.setGravity(2);
break;
case "grav3":
p.setGravity(3);
break;
case "grav4":
p.setGravity(4);
break;
};
}
private function eUp(_arg1:MouseEvent):void{
onDown = false;
p.moveTank("stop");
}
public function addEvents():void{
var _local1:uint;
p.p.stage.addEventListener(MouseEvent.MOUSE_DOWN, eDown);
p.p.stage.addEventListener(MouseEvent.MOUSE_UP, eUp);
p.p.stage.addEventListener(KeyboardEvent.KEY_DOWN, eKeyDown);
_local1 = 1;
while (_local1 <= 4) {
if (p.pnl[("grav" + _local1.toString())]){
p.pnl.mp[("grav" + _local1.toString())].addEventListener(MouseEvent.CLICK, panel_btn_click);
};
_local1++;
};
p.pnl.mp.retry.addEvents();
p.pnl.mp.stageselect.addEvents();
}
private function eKeyDown(_arg1:KeyboardEvent):void{
trace(_arg1.keyCode);
switch (_arg1.keyCode){
case 38:
p.setGravity(1);
break;
case 40:
p.setGravity(3);
break;
case 37:
p.setGravity(4);
break;
case 39:
p.setGravity(2);
break;
};
}
public function removeEvents():void{
var _local1:uint;
p.p.stage.removeEventListener(MouseEvent.MOUSE_DOWN, eDown);
p.p.stage.removeEventListener(MouseEvent.MOUSE_UP, eUp);
p.p.stage.removeEventListener(KeyboardEvent.KEY_DOWN, eKeyDown);
_local1 = 1;
while (_local1 <= 4) {
p.pnl.mp[("grav" + _local1.toString())].removeEventListener(MouseEvent.CLICK, panel_btn_click);
_local1++;
};
p.pnl.mp.retry.removeEvents();
p.pnl.mp.stageselect.removeEvents();
}
}
}//package
Section 197
//flexBox01 (flexBox01)
package {
import flash.display.*;
public dynamic class flexBox01 extends MovieClip {
}
}//package
Section 198
//flexBox02 (flexBox02)
package {
import flash.display.*;
public dynamic class flexBox02 extends MovieClip {
}
}//package
Section 199
//flexBox03 (flexBox03)
package {
import flash.display.*;
public dynamic class flexBox03 extends MovieClip {
}
}//package
Section 200
//flexBox04 (flexBox04)
package {
import flash.display.*;
public dynamic class flexBox04 extends MovieClip {
}
}//package
Section 201
//flexBox05 (flexBox05)
package {
import flash.display.*;
public dynamic class flexBox05 extends MovieClip {
}
}//package
Section 202
//flexBox06 (flexBox06)
package {
import flash.display.*;
public dynamic class flexBox06 extends MovieClip {
}
}//package
Section 203
//flexBox07 (flexBox07)
package {
import flash.display.*;
public dynamic class flexBox07 extends MovieClip {
}
}//package
Section 204
//flexCircle01 (flexCircle01)
package {
import flash.display.*;
public dynamic class flexCircle01 extends MovieClip {
}
}//package
Section 205
//flexCircle02 (flexCircle02)
package {
import flash.display.*;
public dynamic class flexCircle02 extends MovieClip {
}
}//package
Section 206
//flexCircle03 (flexCircle03)
package {
import flash.display.*;
public dynamic class flexCircle03 extends MovieClip {
}
}//package
Section 207
//flexCircle04 (flexCircle04)
package {
import flash.display.*;
public dynamic class flexCircle04 extends MovieClip {
}
}//package
Section 208
//flexCircle05 (flexCircle05)
package {
import flash.display.*;
public dynamic class flexCircle05 extends MovieClip {
}
}//package
Section 209
//flexCircle06 (flexCircle06)
package {
import flash.display.*;
public dynamic class flexCircle06 extends MovieClip {
}
}//package
Section 210
//flexCircle07 (flexCircle07)
package {
import flash.display.*;
public dynamic class flexCircle07 extends MovieClip {
}
}//package
Section 211
//flexCircle08 (flexCircle08)
package {
import flash.display.*;
public dynamic class flexCircle08 extends MovieClip {
}
}//package
Section 212
//flexCrank01 (flexCrank01)
package {
import flash.display.*;
public dynamic class flexCrank01 extends MovieClip {
}
}//package
Section 213
//flexCrank02 (flexCrank02)
package {
import flash.display.*;
public dynamic class flexCrank02 extends MovieClip {
}
}//package
Section 214
//floorBox01 (floorBox01)
package {
import flash.display.*;
public dynamic class floorBox01 extends MovieClip {
}
}//package
Section 215
//floorBox02 (floorBox02)
package {
import flash.display.*;
public dynamic class floorBox02 extends MovieClip {
}
}//package
Section 216
//floorBox03 (floorBox03)
package {
import flash.display.*;
public dynamic class floorBox03 extends MovieClip {
}
}//package
Section 217
//floorBox04 (floorBox04)
package {
import flash.display.*;
public dynamic class floorBox04 extends MovieClip {
}
}//package
Section 218
//goalFlag (goalFlag)
package {
import flash.display.*;
public dynamic class goalFlag extends MovieClip {
}
}//package
Section 219
//gravitcyon (gravitcyon)
package {
import flash.display.*;
public dynamic class gravitcyon extends MovieClip {
}
}//package
Section 220
//howtoplay (howtoplay)
package {
import flash.display.*;
public dynamic class howtoplay extends MovieClip {
public var navi:MovieClip;
}
}//package
Section 221
//main (main)
package {
import flash.display.*;
public class main extends Sprite {
public var pgs:Progress;
public var snd:soundMgr;
public var sp1:Sprite;
public var sp2:Sprite;
public var sp3:Sprite;
public var sp0:Sprite;
public var cgi:cgiMgr;
public var mn:menu;
public var p3:pv3d;
public function main():void{
stage.quality = StageQuality.MEDIUM;
cgi = new cgiMgr(this);
snd = new soundMgr(this);
pgs = new Progress();
sp3 = new Sprite();
stage.addChild(sp3);
sp2 = new Sprite();
stage.addChild(sp2);
sp0 = new Sprite();
stage.addChild(sp0);
sp1 = new Sprite();
stage.addChild(sp1);
p3 = new pv3d(this);
stage.addChild(p3);
mn = new menu(this);
cgi.sendAccessData();
mn.setMc("title");
}
}
}//package
Section 222
//mainPanel (mainPanel)
package {
import flash.display.*;
public dynamic class mainPanel extends MovieClip {
public var stageNo:MovieClip;
public var stageselect:MovieClip;
public var retry:MovieClip;
public var waku:MovieClip;
public var grav1:MovieClip;
public var grav2:MovieClip;
public var grav3:MovieClip;
public var grav4:MovieClip;
}
}//package
Section 223
//menu (menu)
package {
import flash.display.*;
public class menu {
public var stageNo:uint;
public var b2:box2d;
private var ttl:title;
private var stageSum:uint;// = 30
public var c1:sp2;
private var p:main;
private var how:howtoplay;
public var slt:select;
public var c2:sp3;
public function menu(_arg1:main):void{
stageSum = 30;
super();
p = _arg1;
}
public function setMc(_arg1:String):void{
var i:uint;
var setLogos:Function;
var setPic:Function;
var playNo:uint;
var prmMc = _arg1;
setLogos = function (_arg1, _arg2:String):void{
_arg1.logos2.gotoAndStop(_arg2);
_arg1.identity = ((prmMc + "_") + _arg2);
_arg1._menu = p.mn;
_arg1.addEvents();
};
setPic = function (_arg1, _arg2:uint):void{
_arg1.id = _arg2;
_arg1.pic.gotoAndStop(i);
_arg1.Clear.visible = p.pgs.clearStage[_arg2];
_arg1.stageNo.gotoAndStop("no");
_arg1.stageNo.txtNo.text = _arg2.toString();
_arg1.menu = p.mn;
_arg1.addEvents();
};
p.snd.stopAll();
if (ttl){
ttl.start.removeEvents();
ttl.howtoplay.removeEvents();
ttl.quality.removeEvents();
ttl.reset.removeEvents();
p.sp1.removeChild(ttl);
ttl = null;
};
if (how){
how.navi.removeEvents();
p.sp1.removeChild(how);
how = null;
};
if (slt){
i = 1;
while (i <= stageSum) {
slt[("spic" + i.toString())].removeEvents();
i = (i + 1);
};
p.sp1.removeChild(slt);
slt = null;
};
if (b2){
b2.destroy();
p.sp0.removeChild(b2);
b2 = null;
};
if (c1){
p.sp2.removeChild(c1);
c1 = null;
};
if (c2){
p.sp3.removeChild(c2);
c2 = null;
};
switch (prmMc){
case "select":
slt = new select();
i = 1;
while (i <= stageSum) {
setPic(slt[("spic" + i.toString())], i);
i = (i + 1);
};
slt.msg.gotoAndStop("none");
setLogos(slt.backtotitle, "backtotitle");
p.sp1.addChild(slt);
p.p3.reset();
c1 = new sp2();
p.sp2.addChild(c1);
c2 = new sp3();
p.sp3.addChild(c2);
p.snd.setSound(6, 0, 99, 5, true);
break;
case "title":
ttl = new title();
setLogos(ttl.start, "start");
setLogos(ttl.howtoplay, "howtoplay");
setLogos(ttl.reset, "goaldatareset");
switch (p.stage.quality){
case "HIGH":
setLogos(ttl.quality, "qualityhigh");
break;
case "MEDIUM":
setLogos(ttl.quality, "qualitymid");
break;
case "LOW":
setLogos(ttl.quality, "qualitylow");
break;
};
p.sp1.addChild(ttl);
b2 = new box2d(p, 96);
p.sp0.addChild(b2);
c1 = new sp2();
p.sp2.addChild(c1);
c2 = new sp3();
p.sp3.addChild(c2);
break;
case "how":
p.p3.reset();
how = new howtoplay();
switch (stageNo){
case 97:
how.gotoAndStop(1);
setLogos(how.navi, "next");
break;
case 98:
how.gotoAndStop(2);
setLogos(how.navi, "next");
break;
case 99:
setLogos(how.navi, "backtotitle2");
how.gotoAndStop(3);
break;
};
p.sp1.addChild(how);
b2 = new box2d(p, stageNo);
p.sp0.addChild(b2);
c1 = new sp2();
p.sp2.addChild(c1);
c2 = new sp3();
p.sp3.addChild(c2);
break;
case "play":
b2 = new box2d(p, stageNo);
p.sp0.addChild(b2);
c1 = new sp2();
p.sp2.addChild(c1);
c2 = new sp3();
p.sp3.addChild(c2);
playNo = 5;
switch (stageNo){
case 1:
playNo = 9;
break;
case 2:
playNo = 5;
break;
case 3:
playNo = 9;
break;
case 4:
playNo = 5;
break;
case 5:
playNo = 9;
break;
case 6:
playNo = 9;
break;
case 7:
playNo = 5;
break;
case 8:
playNo = 9;
break;
case 9:
playNo = 5;
break;
case 10:
playNo = 9;
break;
case 11:
playNo = 5;
break;
case 12:
playNo = 9;
break;
case 13:
playNo = 5;
break;
case 14:
playNo = 9;
break;
case 15:
playNo = 5;
break;
case 16:
playNo = 9;
break;
case 17:
playNo = 5;
break;
case 18:
playNo = 9;
break;
case 19:
playNo = 5;
break;
case 20:
playNo = 9;
break;
case 21:
playNo = 5;
break;
case 22:
playNo = 9;
break;
case 23:
playNo = 5;
break;
case 24:
playNo = 9;
break;
case 25:
playNo = 5;
break;
case 26:
playNo = 9;
break;
case 27:
playNo = 5;
break;
case 28:
playNo = 9;
break;
case 29:
playNo = 5;
break;
case 30:
playNo = 9;
break;
default:
playNo = 5;
break;
};
p.snd.setSound(playNo, 0, 99, 5, true);
p.snd.setSound(10, 0, 1, 4, false);
break;
};
}
public function logos_click(_arg1:String):void{
trace(_arg1);
switch (_arg1){
case "title_start":
setMc("select");
break;
case "title_howtoplay":
stageNo = 97;
setMc("how");
break;
case "title_goaldatareset":
p.pgs.initialize();
p.snd.setSound(13, 0, 1, 8);
break;
case "play_retry":
if (stageNo <= 90){
setMc("play");
} else {
setMc("how");
};
break;
case "play_stageselect":
if (stageNo <= 90){
setMc("select");
};
break;
case "select_backtotitle":
case "how_backtotitle2":
setMc("title");
break;
case "how_next":
stageNo++;
setMc("how");
break;
case "title_qualityhigh":
p.snd.setSound(13, 0, 1, 8);
ttl.quality.logos2.gotoAndStop("qualitymid");
ttl.quality.identity = "title_qualitymid";
p.stage.quality = StageQuality.MEDIUM;
break;
case "title_qualitymid":
p.snd.setSound(13, 0, 1, 8);
ttl.quality.logos2.gotoAndStop("qualitylow");
ttl.quality.identity = "title_qualitylow";
p.stage.quality = StageQuality.LOW;
break;
case "title_qualitylow":
p.snd.setSound(13, 0, 1, 8);
ttl.quality.logos2.gotoAndStop("qualityhigh");
ttl.quality.identity = "title_qualityhigh";
p.stage.quality = StageQuality.HIGH;
break;
};
}
public function pic_click(_arg1:uint):void{
trace(_arg1);
stageNo = _arg1;
setMc("play");
}
}
}//package
Section 224
//message (message)
package {
import flash.display.*;
public dynamic class message extends MovieClip {
}
}//package
Section 225
//moji (moji)
package {
import flash.display.*;
import flash.text.*;
public dynamic class moji extends MovieClip {
public var txtms2:TextField;
public var txtms:TextField;
public var txt:TextField;
public var txt2:TextField;
}
}//package
Section 226
//panel (panel)
package {
public class panel {
public var mp:mainPanel;
private var p:box2d;
public var grav1:Boolean;// = false
public var grav2:Boolean;// = false
public var grav3:Boolean;// = true
public var grav4:Boolean;// = false
public function panel(_arg1:box2d):void{
grav1 = false;
grav2 = false;
grav3 = true;
grav4 = false;
super();
p = _arg1;
mp = new mainPanel();
p.p.sp1.addChild(mp);
}
public function remove():void{
p.p.sp1.removeChild(mp);
mp = null;
}
public function setOut():void{
p.p.p3.setOutofrange();
p.moveTank("stop");
p.evt.removeEvents();
}
public function setGoal():void{
p.p.p3.setGoal();
p.moveTank("stop");
p.evt.removeEvents();
if (p.p.mn.stageNo < 90){
p.p.cgi.sendGoalData(p.p.mn.stageNo);
p.p.pgs.clearStage[p.p.mn.stageNo] = true;
p.p.pgs.save();
p.p.snd.stopAll();
p.p.snd.setSound(7, 0, 1, 5);
p.p.snd.setSound(11, 0, 1, 5);
p.p.snd.setSound(12, 0, 1, 2);
};
}
public function setWaku(_arg1:String):void{
p.w.addTween(mp["waku"], {x:(mp[_arg1].x + 15), time:0.3, transition:"easeOutQuad"});
}
public function setEnabled(_arg1:Boolean=false, _arg2:Boolean=false, _arg3:Boolean=true, _arg4:Boolean=false):void{
var setEnabled_sub:Function;
var prmGrav1 = _arg1;
var prmGrav2 = _arg2;
var prmGrav3 = _arg3;
var prmGrav4 = _arg4;
setEnabled_sub = function (_arg1, _arg2:Boolean):void{
if (_arg2){
_arg1.gotoAndStop(1);
} else {
_arg1.gotoAndStop(2);
};
};
if (p.p.mn.stageNo >= 90){
mp.stageNo.logos2.visible = false;
} else {
mp.stageNo.logos2.gotoAndStop("stage");
mp.stageNo.logos2.txtNo.text = p.p.mn.stageNo;
};
setEnabled_sub(mp.grav1, prmGrav1);
setEnabled_sub(mp.grav2, prmGrav2);
setEnabled_sub(mp.grav3, prmGrav3);
setEnabled_sub(mp.grav4, prmGrav4);
p.setGravity(3);
grav1 = prmGrav1;
grav2 = prmGrav2;
grav3 = prmGrav3;
grav4 = prmGrav4;
mp.retry.logos2.gotoAndStop("retry");
mp.retry.identity = "play_retry";
mp.retry._menu = p.p.mn;
mp.stageselect.logos2.gotoAndStop("stageselect");
mp.stageselect.identity = "play_stageselect";
mp.stageselect._menu = p.p.mn;
}
}
}//package
Section 227
//Progress (Progress)
package {
import flash.net.*;
public class Progress {
public var clearStage:Array;
public var ending:Boolean;
private var so:SharedObject;
public function Progress(){
so = SharedObject.getLocal("gravitchon_Progress");
clearStage = new Array();
if (so.data.clearStage == undefined){
initialize();
} else {
clearStage = so.data.clearStage;
ending = so.data.ending;
};
save();
}
public function save():void{
so.data.clearStage = clearStage;
so.data.ending = ending;
so.flush();
}
public function initialize():void{
var _local1:uint;
clearStage = new Array();
so.data.clearStage = new Array();
_local1 = 1;
while (_local1 <= 30) {
clearStage[_local1] = false;
so.data.clearStage[_local1] = false;
_local1++;
};
ending = false;
so.data.ending = false;
so.flush();
}
}
}//package
Section 228
//pv3d (pv3d)
package {
import caurina.transitions.*;
import gs.*;
import org.papervision3d.view.*;
import org.papervision3d.objects.*;
import fl.motion.easing.*;
import org.papervision3d.materials.*;
import org.papervision3d.objects.primitives.*;
public class pv3d extends BasicView {
private var word:Array;
private var kCnt:uint;// = 0
private var doKm:DisplayObject3D;
private var p:main;
private var wMax:uint;// = 20
private var kami:Array;
private var wCnt:uint;// = 0
private var doWd:DisplayObject3D;
private var kMax:uint;// = 90
public function pv3d(_arg1:main):void{
var _local2:uint;
var _local3:*;
var _local4:*;
var _local5:Plane;
var _local6:uint;
var _local7:*;
var _local8:Plane;
kCnt = 0;
kMax = 90;
wCnt = 0;
wMax = 20;
p = _arg1;
super(p.stage.stageWidth, p.stage.stageHeight, false);
setPos(_camera, 0, 0, -1000, 0, 0, 0);
_camera.zoom = 30;
doWd = new DisplayObject3D();
scene.addChild(doWd);
doWd.visible = false;
word = new Array();
_local2 = 0;
while (_local2 < wMax) {
_local3 = new moji();
_local3.stop();
_local4 = new MovieMaterial(_local3, true);
_local4.doubleSided = true;
_local4.precise = true;
_local5 = new Plane(_local4, 200, 200, 1, 1);
doWd.addChild(_local5);
word[_local2] = _local5;
_local2++;
};
doKm = new DisplayObject3D();
scene.addChild(doKm);
kami = new Array();
_local2 = 0;
while (_local2 < kMax) {
switch (Math.floor(rnd(6))){
case 0:
_local6 = 0xFF0000;
break;
case 1:
_local6 = 0xFF00;
break;
case 2:
_local6 = 0xFF;
break;
case 3:
_local6 = 0xFFFF;
break;
case 4:
_local6 = 0xFF00FF;
break;
case 5:
_local6 = 0xFFFF00;
break;
};
_local7 = new ColorMaterial(_local6);
_local7.doubleSided = true;
_local8 = new Plane(_local7, 20, 20, 1, 1);
doKm.addChild(_local8);
_local8.z = -1400;
kami[_local2] = _local8;
_local2++;
};
}
private function setRotation(_arg1:DisplayObject3D):void{
var prmObj = _arg1;
Tweener.addTween(prmObj, {rotationX:360, rotationY:720, time:5, transition:"linear", onComplete:function ():void{
setRotation(prmObj);
}});
}
public function setReadygo():void{
var i:uint;
reset();
startRendering();
Tweener.addTween(p.p3, {visible:true, time:0, delay:0.01});
setPos(doWd, 0, 0, -100);
TweenLite.to(doWd, 1.5, {z:-100, onComplete:function ():void{
p.mn.b2.evt.addEvents();
reset();
}});
setWord("READYGO", "m9(・д・)");
i = 0;
while (i <= 4) {
setPos(word[i], (-320 + (i * 160)), 200, -1100, rnd(300, -300), rnd(300, -300));
TweenLite.to(word[i], 0.8, {z:0, rotationX:0, rotationY:0, delay:(i * 0.1), ease:Sine.easeOut});
i = (i + 1);
};
setPos(word[5], -1100, -180, 0);
TweenLite.to(word[5], 0.8, {x:-100, delay:0.3, ease:Sine.easeIn});
setPos(word[6], 1100, -180, 0);
TweenLite.to(word[6], 0.8, {x:100, delay:0.3, ease:Sine.easeIn});
i = 7;
while (i <= 13) {
setPos(word[i], (-900 + (i * 90)), 0, -1100, rnd(300, -300), rnd(300, -300));
TweenLite.to(word[i], 0.8, {z:0, rotationX:0, rotationY:0, delay:(i * 0.01), ease:Sine.easeOut});
i = (i + 1);
};
}
public function setThankyouforplaying():void{
var i:uint;
i = 0;
while (i < wMax) {
setPos(word[i], 0, 0, -1500, 0, 0, 0);
i = (i + 1);
};
setPos(doWd, 0, 0, 0);
TweenLite.to(doWd, 3, {x:0, onComplete:function ():void{
setEnd();
}});
setWord("THANK_YOUFOR_PLAYING");
i = 0;
while (i < 9) {
setPos(word[i], (-850 + (i * 150)), 100, -1100, rnd(300, -300), rnd(300, -300));
TweenLite.to(word[i], 0.5, {z:100, rotationX:0, rotationY:0, delay:(i * 0.07), ease:Sine.easeOut});
i = (i + 1);
};
i = 9;
while (i <= 19) {
setPos(word[i], (-1900 + (i * 150)), -100, -1100, rnd(300, -300), rnd(300, -300));
TweenLite.to(word[i], 0.5, {z:100, rotationX:0, rotationY:0, delay:(i * 0.07), ease:Sine.easeOut});
i = (i + 1);
};
Tweener.addTween(doKm, {x:0, time:0, delay:0, onComplete:function ():void{
setKami(0, -137, 0);
}});
Tweener.addTween(doKm, {x:0, time:0, delay:1, onComplete:function ():void{
setKami(100, -137, 0);
}});
Tweener.addTween(doKm, {x:0, time:0, delay:2, onComplete:function ():void{
setKami(-100, -137, 0);
}});
}
private function setKami(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0):void{
var _local4:uint;
var _local5:*;
var _local6:Number;
var _local7:Number;
_local4 = 0;
while (_local4 <= 25) {
_local5 = kami[kCnt];
_local6 = (rnd() + 0.8);
_local7 = (rnd(700) + 50);
setPos(_local5, _arg1, _arg2, 0, 0, 0, 0);
Tweener.addTween(_local5, {y:(_local5.y + _local7), time:_local6, delay:_arg3, transition:"easeOutSine"});
Tweener.addTween(_local5, {y:(_local5.y - 1500), time:(rnd(2) + 2), delay:(_arg3 + _local6), transition:"easeInSine"});
TweenLite.to(_local5, 3, {x:(_local5.x + rnd(1200, -1200)), rotationX:rnd(2000, -2000), rotationY:rnd(2000, -2000), delay:_arg3, ease:Linear.easeNone});
kCnt++;
if (kCnt == kMax){
kCnt = 0;
};
_local4++;
};
}
public function setEnd():void{
var i:uint;
i = 0;
while (i < wMax) {
setPos(word[i], 0, 0, -1500, 0, 0, 0);
i = (i + 1);
};
setPos(doWd, 0, 0, 0);
TweenLite.to(doWd, 3, {x:0, onComplete:function ():void{
reset();
p.mn.setMc("title");
}});
setWord("E_N_D");
i = 0;
while (i < 5) {
setPos(word[i], (-300 + (i * 150)), 100, -1100, rnd(300, -300), rnd(300, -300));
TweenLite.to(word[i], 0.5, {z:100, rotationX:0, rotationY:0, delay:(i * 0.07), ease:Sine.easeOut});
i = (i + 1);
};
Tweener.addTween(doKm, {x:0, time:0, delay:0, onComplete:function ():void{
setKami(0, -137, 0);
}});
Tweener.addTween(doKm, {x:0, time:0, delay:0.5, onComplete:function ():void{
setKami(100, -137, 0);
}});
Tweener.addTween(doKm, {x:0, time:0, delay:1, onComplete:function ():void{
setKami(-100, -137, 0);
}});
}
public function reset():void{
var _local1:uint;
doWd.visible = false;
_local1 = 0;
while (_local1 < wMax) {
setPos(word[_local1], 0, 0, -2500, 0, 0, 0);
_local1++;
};
Tweener.removeAllTweens();
stopRendering();
p.p3.visible = false;
_local1 = 0;
while (_local1 < kMax) {
setPos(kami[_local1], 0, 0, -1400);
_local1++;
};
}
public function setClearallstages():void{
var i:uint;
i = 0;
while (i < wMax) {
setPos(word[i], 0, 0, -1500, 0, 0, 0);
i = (i + 1);
};
setPos(doWd, 0, 0, 0);
TweenLite.to(doWd, 3, {x:0, onComplete:function ():void{
setThankyouforplaying();
}});
setWord("CLEAR_ALL_STAGES");
i = 0;
while (i < 5) {
setPos(word[i], (-750 + (i * 150)), 100, -1100, rnd(300, -300), rnd(300, -300));
TweenLite.to(word[i], 0.5, {z:100, rotationX:0, rotationY:0, delay:(i * 0.07), ease:Sine.easeOut});
i = (i + 1);
};
i = 5;
while (i <= 15) {
setPos(word[i], (-1500 + (i * 150)), -100, -1100, rnd(300, -300), rnd(300, -300));
TweenLite.to(word[i], 0.5, {z:100, rotationX:0, rotationY:0, delay:(i * 0.07), ease:Sine.easeOut});
i = (i + 1);
};
Tweener.addTween(doKm, {x:0, time:0, delay:0, onComplete:function ():void{
setKami(0, -137, 0);
}});
Tweener.addTween(doKm, {x:0, time:0, delay:1, onComplete:function ():void{
setKami(100, -137, 0);
}});
Tweener.addTween(doKm, {x:0, time:0, delay:2.5, onComplete:function ():void{
setKami(-100, -137, 0);
}});
}
private function cos(_arg1:Number):Number{
return (Math.cos(((_arg1 * Math.PI) / 180)));
}
private function setPos(_arg1, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Boolean=true):void{
Tweener.removeTweens(_arg1);
_arg1.rotationX = _arg5;
_arg1.rotationY = _arg6;
_arg1.rotationZ = _arg7;
_arg1.x = _arg2;
_arg1.y = _arg3;
_arg1.z = _arg4;
_arg1.visible = _arg8;
}
private function rnd(_arg1:Number=1, _arg2:Number=0):Number{
return (((Math.random() * (_arg1 - _arg2)) + _arg2));
}
public function setGoal():void{
var i:uint;
reset();
startRendering();
Tweener.addTween(p.p3, {visible:true, time:0, delay:0.01});
setPos(doWd, 0, 0, -100);
TweenLite.to(doWd, 2.5, {z:-300, onComplete:function ():void{
var _local1:*;
var _local2:*;
if (p.mn.stageNo >= 90){
doWd.visible = false;
return;
};
_local1 = true;
for each (_local2 in p.pgs.clearStage) {
if (!_local2){
_local1 = false;
};
};
if (((_local1) && (!(p.pgs.ending)))){
p.pgs.ending = true;
p.pgs.save();
p.cgi.sendGoalData(99);
setClearallstages();
} else {
reset();
p.mn.setMc("select");
};
}});
setWord("GOAL", "ゴ-(゜∀゜)-ル!");
i = 0;
while (i <= 3) {
setPos(word[i], (-200 + (i * 160)), 300, -700, rnd(1000, -1000), rnd(1000, -1000));
TweenLite.to(word[i], 1, {y:100, z:0, rotationX:0, rotationY:0, delay:(i * 0.1), ease:Sine.easeOut});
i = (i + 1);
};
i = 4;
while (i <= 13) {
switch (i){
case 7:
case 9:
setPos(word[i], (-660 + (i * 90)), -100, -1100, rnd(600, -600), rnd(600, -600));
break;
default:
setPos(word[i], (-700 + (i * 90)), -100, -1100, rnd(600, -600), rnd(600, -600));
break;
};
TweenLite.to(word[i], 0.8, {z:0, rotationX:0, rotationY:0, delay:(i * 0.03), ease:Sine.easeOut});
i = (i + 1);
};
doKm.visible = true;
Tweener.addTween(doKm, {x:0, time:0, delay:0, onComplete:function ():void{
setKami(0, -137, 0);
}});
Tweener.addTween(doKm, {x:0, time:0, delay:0.5, onComplete:function ():void{
setKami(100, -137, 0);
}});
Tweener.addTween(doKm, {x:0, time:0, delay:1, onComplete:function ():void{
setKami(-100, -137, 0);
}});
}
public function setOutofrange():void{
var i:uint;
reset();
startRendering();
Tweener.addTween(p.p3, {visible:true, time:0, delay:0.01});
setWord("OUT_OF_RANGE", "\(^O^)/");
i = 0;
while (i <= 11) {
setPos(word[i], (-750 + (i * 150)), 100, -2100, rnd(300, -300), rnd(300, -300));
TweenLite.to(word[i], 0.5, {z:300, rotationX:0, rotationY:0, delay:(i * 0.07), ease:Sine.easeOut});
i = (i + 1);
};
i = 12;
while (i <= 18) {
setPos(word[i], (-1350 + (i * 90)), -100, -2100, rnd(600, -600), rnd(600, -600));
TweenLite.to(word[i], 0.8, {z:0, rotationX:0, rotationY:0, delay:(i * 0.01), ease:Sine.easeOut});
i = (i + 1);
};
setPos(doWd, 0, 0, 0);
TweenLite.to(doWd, 2, {z:0, onComplete:function ():void{
doWd.visible = false;
p.mn.setMc("play");
}});
}
private function setWord(_arg1:String, _arg2:String=""):void{
var _local3:uint;
_local3 = 0;
while (_local3 < _arg1.length) {
word[_local3].material.movie.txt.text = _arg1.substr(_local3, 1);
word[_local3].material.movie.txt2.text = _arg1.substr(_local3, 1);
word[_local3].material.movie.txtms.text = "";
word[_local3].material.movie.txtms2.text = "";
word[_local3].material.drawBitmap();
_local3++;
};
_local3 = 0;
while (_local3 < _arg2.length) {
word[(_local3 + _arg1.length)].material.movie.txtms.text = _arg2.substr(_local3, 1);
word[(_local3 + _arg1.length)].material.movie.txtms2.text = _arg2.substr(_local3, 1);
word[(_local3 + _arg1.length)].material.movie.txt.text = "";
word[(_local3 + _arg1.length)].material.movie.txt2.text = "";
word[(_local3 + _arg1.length)].material.drawBitmap();
_local3++;
};
}
private function sin(_arg1:Number):Number{
return (Math.sin(((_arg1 * Math.PI) / 180)));
}
}
}//package
Section 229
//render (render)
package {
import flash.events.*;
import flash.display.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import flash.utils.*;
import Box2D.Common.*;
public class render {
private var flag:Boolean;// = false
public var sArrayS;
private var p:box2d;
public var sArrayB;
private var t100:Timer;
public function render(_arg1:box2d):void{
flag = false;
super();
p = _arg1;
t100 = new Timer(100);
sArrayB = new Array();
sArrayS = new Array();
}
public function eEnter(_arg1:Event):void{
UpdatePhisics();
DrawUserData();
if ((((((((p.me.m_position.x > -300)) && ((p.me.m_position.x < 1200)))) && ((p.me.m_position.y > -300)))) && ((p.me.m_position.y < 1200)))){
p.x = (-(p.me.m_position.x) + 300);
p.y = (int(-(p.me.m_position.y)) + 220);
p.p.mn.c1.x = (p.x / 2);
p.p.mn.c1.y = (p.y / 2);
p.p.mn.c2.x = (p.x / 3);
p.p.mn.c2.y = (p.y / 3);
} else {
if (!flag){
flag = true;
p.pnl.setOut();
};
};
}
public function removeEvents():void{
p.p.stage.removeEventListener(Event.ENTER_FRAME, eEnter_title);
p.p.stage.removeEventListener(Event.ENTER_FRAME, eEnter);
t100.stop();
t100.removeEventListener(TimerEvent.TIMER, eTimer100);
}
private function eTimer1000(_arg1:TimerEvent):void{
}
public function DrawShape():void{
var bb:b2Body;
var DrawShape_sub:Function;
var s:b2Shape;
DrawShape_sub = function (_arg1:b2Shape):void{
var _local2:b2CircleShape;
var _local3:b2Vec2;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2PolyShape;
var _local14:b2Vec2;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local2 = (_arg1 as b2CircleShape);
_local3 = _local2.m_position;
_local4 = _local2.m_radius;
_local5 = 16;
_local6 = ((2 * Math.PI) / _local5);
p.graphics.lineStyle(1, 0xFFFFFF, 1);
p.graphics.moveTo((_local3.x + _local4), _local3.y);
_local7 = 0;
_local8 = 0;
while (_local8 < _local5) {
_local11 = new b2Vec2((_local4 * Math.cos(_local7)), (_local4 * Math.sin(_local7)));
_local12 = b2Math.AddVV(_local3, _local11);
p.graphics.lineTo(_local12.x, _local12.y);
_local7 = (_local7 + _local6);
_local8++;
};
p.graphics.lineTo((_local3.x + _local4), _local3.y);
p.graphics.moveTo(_local3.x, _local3.y);
_local9 = _local2.m_R.col1;
_local10 = new b2Vec2((_local3.x + (_local4 * _local9.x)), (_local3.y + (_local4 * _local9.y)));
p.graphics.lineTo(_local10.x, _local10.y);
break;
case b2Shape.e_polyShape:
_local13 = (_arg1 as b2PolyShape);
_local14 = b2Math.AddVV(_local13.m_position, b2Math.b2MulMV(_local13.m_R, _local13.m_vertices[_local8]));
p.graphics.lineStyle(1, 0xFFFFFF, 1);
p.graphics.moveTo(_local14.x, _local14.y);
_local8 = 0;
while (_local8 < _local13.m_vertexCount) {
_local12 = b2Math.AddVV(_local13.m_position, b2Math.b2MulMV(_local13.m_R, _local13.m_vertices[_local8]));
p.graphics.lineTo(_local12.x, _local12.y);
_local8++;
};
p.graphics.lineTo(_local14.x, _local14.y);
break;
};
};
bb = p.m_world.m_bodyList;
while (bb) {
s = bb.GetShapeList();
while (s != null) {
DrawShape_sub(s);
s = s.GetNext();
};
bb = bb.m_next;
};
}
public function UpdatePhisics():void{
var _local1:Number;
var _local2:int;
_local1 = (1 / 30);
_local2 = 10;
p.m_world.Step(_local1, _local2);
}
private function eTimer100(_arg1:TimerEvent):void{
var _local2:uint;
if (!flag){
if ((((((((-15 < (p.me.m_position.x - p.goal.m_position.x))) && (((p.me.m_position.x - p.goal.m_position.x) < 15)))) && ((-50 < (p.me.m_position.y - p.goal.m_position.y))))) && (((p.me.m_position.y - p.goal.m_position.y) < 0)))){
flag = true;
p.pnl.setGoal();
};
};
_local2 = 0;
while (_local2 < sArrayS.length) {
if ((((((((-25 < (p.me.m_position.x - sArrayS[_local2].m_position.x))) && (((p.me.m_position.x - sArrayS[_local2].m_position.x) < 25)))) && ((-50 < (p.me.m_position.y - sArrayS[_local2].m_position.y))))) && (((p.me.m_position.y - sArrayS[_local2].m_position.y) < 50)))){
if (sArrayS[_local2].m_userData.hold){
if (sArrayS[_local2]){
sArrayS[_local2].m_userData.gotoAndStop(2);
trace("s[", _local2, "]");
};
if (sArrayB[_local2]){
sArrayB[_local2].m_userData.gotoAndStop(2);
p.m_world.DestroyBody(sArrayB[_local2]);
sArrayB[_local2] = null;
p.p.snd.setSound(13, 0, 1, 8);
trace("b[", _local2, "]");
};
};
};
_local2++;
};
}
public function addEvents(_arg1:String=""):void{
if (_arg1 == "title"){
p.p.stage.addEventListener(Event.ENTER_FRAME, eEnter_title, false, 0, true);
} else {
p.p.stage.addEventListener(Event.ENTER_FRAME, eEnter, false, 0, true);
t100.addEventListener(TimerEvent.TIMER, eTimer100);
t100.start();
};
}
private function eTimer500(_arg1:TimerEvent):void{
}
public function DrawUserData():void{
var _local1:b2Body;
_local1 = p.m_world.m_bodyList;
while (_local1) {
if ((_local1.m_userData is Sprite)){
_local1.m_userData.x = _local1.m_position.x;
_local1.m_userData.y = _local1.m_position.y;
_local1.m_userData.rotation = (_local1.m_rotation * (180 / Math.PI));
};
_local1 = _local1.m_next;
};
}
public function eEnter_title(_arg1:Event):void{
UpdatePhisics();
DrawUserData();
}
public function DrawJoint():void{
var jj:b2Joint;
var DrawJoint_sub:Function;
DrawJoint_sub = function (_arg1:b2Joint):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2PulleyJoint;
var _local9:b2Vec2;
var _local10:b2Vec2;
_local2 = _arg1.m_body1;
_local3 = _arg1.m_body2;
_local4 = _local2.m_position;
_local5 = _local3.m_position;
_local6 = _arg1.GetAnchor1();
_local7 = _arg1.GetAnchor2();
p.graphics.lineStyle(1, 4500223, (1 / 1));
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
case b2Joint.e_mouseJoint:
p.graphics.moveTo(_local6.x, _local6.y);
p.graphics.lineTo(_local7.x, _local7.y);
break;
case b2Joint.e_pulleyJoint:
_local8 = (_arg1 as b2PulleyJoint);
_local9 = _local8.GetGroundPoint1();
_local10 = _local8.GetGroundPoint2();
p.graphics.moveTo(_local9.x, _local9.y);
p.graphics.lineTo(_local6.x, _local6.y);
p.graphics.moveTo(_local10.x, _local10.y);
p.graphics.lineTo(_local7.x, _local7.y);
break;
default:
if (_local2 == p.m_world.m_groundBody){
p.graphics.moveTo(_local6.x, _local6.y);
p.graphics.lineTo(_local5.x, _local5.y);
} else {
if (_local3 == p.m_world.m_groundBody){
p.graphics.moveTo(_local6.x, _local6.y);
p.graphics.lineTo(_local4.x, _local4.y);
} else {
p.graphics.moveTo(_local4.x, _local4.y);
p.graphics.lineTo(_local6.x, _local6.y);
p.graphics.lineTo(_local5.x, _local5.y);
p.graphics.lineTo(_local7.x, _local7.y);
};
};
};
};
jj = p.m_world.m_jointList;
while (jj) {
DrawJoint_sub(jj);
jj = jj.m_next;
};
}
}
}//package
Section 230
//round01 (round01)
package {
import flash.display.*;
public dynamic class round01 extends MovieClip {
}
}//package
Section 231
//se01 (se01)
package {
import flash.media.*;
public dynamic class se01 extends Sound {
}
}//package
Section 232
//se02 (se02)
package {
import flash.media.*;
public dynamic class se02 extends Sound {
}
}//package
Section 233
//se03 (se03)
package {
import flash.media.*;
public dynamic class se03 extends Sound {
}
}//package
Section 234
//se04 (se04)
package {
import flash.media.*;
public dynamic class se04 extends Sound {
}
}//package
Section 235
//se05 (se05)
package {
import flash.media.*;
public dynamic class se05 extends Sound {
}
}//package
Section 236
//select (select)
package {
import flash.display.*;
public dynamic class select extends MovieClip {
public var spic3:MovieClip;
public var msg:message;
public var spic11:MovieClip;
public var spic12:MovieClip;
public var spic13:MovieClip;
public var spic14:MovieClip;
public var spic10:MovieClip;
public var spic19:MovieClip;
public var spic17:MovieClip;
public var spic18:MovieClip;
public var spic15:MovieClip;
public var spic20:MovieClip;
public var spic22:MovieClip;
public var spic24:MovieClip;
public var spic28:MovieClip;
public var spic29:MovieClip;
public var spic25:MovieClip;
public var spic27:MovieClip;
public var spic16:MovieClip;
public var spic26:MovieClip;
public var spic21:MovieClip;
public var spic30:MovieClip;
public var spic1:MovieClip;
public var spic2:MovieClip;
public var spic4:MovieClip;
public var spic5:MovieClip;
public var spic7:MovieClip;
public var spic8:MovieClip;
public var spic23:MovieClip;
public var spic6:MovieClip;
public var spic9:MovieClip;
public var backtotitle:MovieClip;
}
}//package
Section 237
//soundMgr (soundMgr)
package {
import caurina.transitions.*;
import caurina.transitions.properties.*;
import flash.media.*;
public class soundMgr {
public var cnl:Array;
public var bgmVolume:uint;// = 90
private var _pauseBGMNo;
public var seVolume:uint;// = 90
public var snd:Array;
public var p:main;
private var _pausePosition;
public function soundMgr(_arg1:main):void{
var url:String;
var prmP = _arg1;
bgmVolume = 90;
seVolume = 90;
super();
p = prmP;
cnl = new Array();
snd = new Array();
url = "";
try {
snd[1] = new se01();
snd[2] = new se02();
snd[3] = new se03();
snd[4] = new se04();
snd[5] = new bgm01();
snd[6] = new bgm02();
snd[7] = new bgm03();
snd[8] = new bgm04();
snd[9] = new bgm05();
snd[10] = new vc01();
snd[11] = new vc02();
snd[12] = new vc04();
snd[13] = new se05();
SoundShortcuts.init();
} catch(e) {
};
}
public function restartSound():void{
setSound(_pauseBGMNo, _pausePosition, 9, 10, true);
}
public function setSound(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:uint, _arg5:Boolean=false){
var prmSound = _arg1;
var prmStart = _arg2;
var prmLoop = _arg3;
var prmVolume = _arg4;
var prmBGM = _arg5;
try {
if (prmBGM){
cnl[prmSound] = snd[prmSound].play(prmStart, prmLoop, new SoundTransform(((prmVolume * 0.004) * bgmVolume), 0));
} else {
cnl[prmSound] = snd[prmSound].play(prmStart, prmLoop, new SoundTransform(((prmVolume * 0.004) * seVolume), 0));
};
} catch(e) {
};
}
public function pauseSound(_arg1:uint):void{
_pausePosition = cnl[_arg1].position;
_pauseBGMNo = _arg1;
cnl[_arg1].stop();
cnl[_arg1] = null;
}
public function stopSound(_arg1:uint){
var prmSound = _arg1;
try {
cnl[prmSound].stop();
} catch(e) {
};
}
public function fadeSound(_arg1:uint){
var prmNo = _arg1;
try {
Tweener.addTween(cnl[prmNo], {_sound_volume:5, transition:"linear"});
} catch(e) {
};
}
public function stopAll():void{
SoundMixer.stopAll();
}
}
}//package
Section 238
//sp2 (sp2)
package {
import flash.display.*;
public dynamic class sp2 extends MovieClip {
}
}//package
Section 239
//sp3 (sp3)
package {
import flash.display.*;
public dynamic class sp3 extends MovieClip {
}
}//package
Section 240
//stageArray (stageArray)
package {
public class stageArray {
private var p:box2d;
public function stageArray(_arg1:box2d):void{
p = _arg1;
}
public function getArray(_arg1:uint):Array{
var _local2:Array;
var _local3:String;
var _local4:String;
var _local5:String;
var _local6:String;
var _local7:String;
_local2 = new Array();
_local3 = "Start1";
_local4 = "End1";
_local5 = "Start2";
_local6 = "End2";
_local7 = "Dummy";
switch (_arg1){
case 1:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 2:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 3:
_local2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 4:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, _local3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, _local4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 5:
_local2 = [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local4, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, _local5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 6:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 7:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 8:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 9:
_local2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1];
break;
case 10:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 11:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 12:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 13:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, _local3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local4, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 14:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, _local4, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local3, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 15:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 16:
_local2 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, _local4, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 17:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, _local3, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 18:
_local2 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, _local4, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, _local3, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 19:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 20:
_local2 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local4, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 21:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 2, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 22:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 1, _local3, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 23:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, _local3, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 1, _local4, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 24:
_local2 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 25:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, _local3, 1, 2, 0, 2, 2, 2, 2, 2, 0, 2, 2, 2, 2, 2, 2, _local4, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 1, 1, 0, 1, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 26:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 27:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 28:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, _local4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, _local3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 29:
_local2 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 30:
_local2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, _local4, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 31:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 32:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 33:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 34:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 35:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 36:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 96:
_local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 97:
_local2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 98:
_local2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
case 99:
_local2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 1, 0, 0, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
break;
};
return (_local2);
}
}
}//package
Section 241
//startFlag (startFlag)
package {
import flash.display.*;
public dynamic class startFlag extends MovieClip {
}
}//package
Section 242
//switch01 (switch01)
package {
import flash.display.*;
public dynamic class switch01 extends MovieClip {
public var hold:Boolean;
public function switch01(){
addFrameScript(0, frame1, 1, frame2);
}
function frame1(){
hold = true;
stop();
}
function frame2(){
hold = false;
stop();
}
}
}//package
Section 243
//switch02 (switch02)
package {
import flash.display.*;
public dynamic class switch02 extends MovieClip {
public function switch02(){
addFrameScript(0, frame1, 1, frame2);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package
Section 244
//title (title)
package {
import flash.display.*;
public dynamic class title extends MovieClip {
public var start:MovieClip;
public var reset:MovieClip;
public var howtoplay:MovieClip;
public var quality:MovieClip;
}
}//package
Section 245
//waku01 (waku01)
package {
import flash.display.*;
public dynamic class waku01 extends MovieClip {
}
}//package
Section 246
//waku02 (waku02)
package {
import flash.display.*;
public dynamic class waku02 extends MovieClip {
}
}//package
Section 247
//vc01 (vc01)
package {
import flash.media.*;
public dynamic class vc01 extends Sound {
}
}//package
Section 248
//vc02 (vc02)
package {
import flash.media.*;
public dynamic class vc02 extends Sound {
}
}//package
Section 249
//vc03 (vc03)
package {
import flash.media.*;
public dynamic class vc03 extends Sound {
}
}//package
Section 250
//vc04 (vc04)
package {
import flash.media.*;
public dynamic class vc04 extends Sound {
}
}//package