Frame 1
_root.onEnterFrame = function () {
ifFrameLoaded (2) {
gotoAndStop (2);
}
};
Stage.showMenu = false;
stop();
Frame 2
_root.onEnterFrame = function () {
ifFrameLoaded (4) {
gotoAndStop (4);
}
};
stop();
Instance of Symbol 23 MovieClip in Frame 2
onClipEvent (enterFrame) {
_xscale = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
}
Frame 4
stop();
Frame 5
function joue(instrument) {
var _local1 = instrument;
var _local2 = _root;
if (_local2["v" + _local1] == false) {
_local2["v" + _local1] = true;
_local2["i" + _local1].gotoAndStop(2);
_local2[_local1].start(0, 999);
} else {
_local2["v" + _local1] = false;
_local2["i" + _local1].gotoAndStop(1);
_local2[_local1].stop(_local1);
}
}
function joue2(instrument) {
var _local1 = instrument;
var _local2 = _root;
if (_local2["v" + _local1] == false) {
_local2["v" + _local1] = true;
_local2["i" + _local1].gotoAndStop(2);
_local2[_local1].start(0, 1);
} else {
_local2["v" + _local1] = false;
_local2["i" + _local1].gotoAndStop(1);
_local2[_local1].stop(_local1);
}
}
i = 1;
while (i <= 6) {
_root["drum" + i] = new Sound();
_root["drum" + i].attachSound("drum" + String(i));
_root["vdrum" + i] = false;
i++;
}
oyoyoy = new Sound();
oyoyoy.attachSound("oyoyoy");
voyoyoy = false;
burp = new Sound();
burp.attachSound("burp");
vburp = false;
wah = new Sound();
wah.attachSound("wah");
vwah = false;
biere = new Sound();
biere.attachSound("biere");
vbiere = false;
i = 1;
while (i <= 4) {
_root["fuck" + i] = new Sound();
_root["fuck" + i].attachSound("fuck" + String(i));
_root["vfuck" + i] = false;
i++;
}
i = 1;
while (i <= 5) {
_root["guit" + i] = new Sound();
_root["guit" + i].attachSound("guit" + String(i));
_root["vguit" + i] = false;
i++;
}
i = 1;
while (i <= 2) {
_root["scratch" + i] = new Sound();
_root["scratch" + i].attachSound("scratch" + String(i));
_root["vscratch" + i] = false;
i++;
}
i = 1;
while (i <= 2) {
_root["descente" + i] = new Sound();
_root["descente" + i].attachSound("descente" + String(i));
_root["vdescente" + i] = false;
i++;
}
i = 1;
while (i <= 2) {
_root["fade" + i] = new Sound();
_root["fade" + i].attachSound("fade" + String(i));
_root["vfade" + i] = false;
i++;
}
i = 1;
while (i <= 3) {
_root["solo" + i] = new Sound();
_root["solo" + i].attachSound("solo" + String(i));
_root["vsolo" + i] = false;
i++;
}
i = 1;
while (i <= 6) {
_root["voix" + i] = new Sound();
_root["voix" + i].attachSound("voix" + String(i));
_root["vvoix" + i] = false;
i++;
}
i = 1;
while (i <= 5) {
_root["harmo" + i] = new Sound();
_root["harmo" + i].attachSound("harmo" + String(i));
_root["vharmo" + i] = false;
i++;
}
_root.onEnterFrame = function () {
solo1.onSoundComplete = function () {
isolo1.gotoAndStop(1);
vsolo1 = false;
};
solo2.onSoundComplete = function () {
isolo2.gotoAndStop(1);
vsolo2 = false;
};
solo3.onSoundComplete = function () {
isolo3.gotoAndStop(1);
vsolo3 = false;
};
harmo1.onSoundComplete = function () {
iharmo1.gotoAndStop(1);
vharmo1 = false;
};
harmo2.onSoundComplete = function () {
iharmo2.gotoAndStop(1);
vharmo2 = false;
};
harmo3.onSoundComplete = function () {
iharmo3.gotoAndStop(1);
vharmo3 = false;
};
harmo5.onSoundComplete = function () {
iharmo5.gotoAndStop(1);
vharmo5 = false;
};
fade1.onSoundComplete = function () {
ifade1.gotoAndStop(1);
vfade1 = false;
};
fade2.onSoundComplete = function () {
ifade2.gotoAndStop(1);
vfade2 = false;
};
scratch1.onSoundComplete = function () {
iscratch1.gotoAndStop(1);
vscratch1 = false;
};
scratch2.onSoundComplete = function () {
iscratch2.gotoAndStop(1);
vscratch2 = false;
};
descente1.onSoundComplete = function () {
idescente1.gotoAndStop(1);
vdescente1 = false;
};
descente2.onSoundComplete = function () {
idescente2.gotoAndStop(1);
vdescente2 = false;
};
oyoyoy.onSoundComplete = function () {
ioyoyoy.gotoAndStop(1);
voyoyoy = false;
};
burp.onSoundComplete = function () {
iburp.gotoAndStop(1);
vburp = false;
};
biere.onSoundComplete = function () {
ibiere.gotoAndStop(1);
vbiere = false;
};
wah.onSoundComplete = function () {
iwah.gotoAndStop(1);
vwah = false;
};
fuck1.onSoundComplete = function () {
ifuck1.gotoAndStop(1);
vfuck1 = false;
};
fuck2.onSoundComplete = function () {
ifuck2.gotoAndStop(1);
vfuck2 = false;
};
fuck3.onSoundComplete = function () {
ifuck3.gotoAndStop(1);
vfuck3 = false;
};
fuck4.onSoundComplete = function () {
ifuck4.gotoAndStop(1);
vfuck4 = false;
};
};
Frame 6
function joue(instrument) {
var _local1 = instrument;
var _local2 = _root;
if (_local2["v" + _local1] == false) {
_local2["v" + _local1] = true;
_local2["i" + _local1].gotoAndStop(2);
_local2[_local1].start(0, 999);
} else {
_local2["v" + _local1] = false;
_local2["i" + _local1].gotoAndStop(1);
_local2[_local1].stop(_local1);
}
}
function joue2(instrument) {
var _local1 = instrument;
var _local2 = _root;
if (_local2["v" + _local1] == false) {
_local2["v" + _local1] = true;
_local2["i" + _local1].gotoAndStop(2);
_local2[_local1].start(0, 1);
} else {
_local2["v" + _local1] = false;
_local2["i" + _local1].gotoAndStop(1);
_local2[_local1].stop(_local1);
}
}
i = 1;
while (i <= 6) {
_root["drum" + i] = new Sound();
_root["drum" + i].attachSound("drum" + String(i));
_root["vdrum" + i] = false;
i++;
}
oyoyoy = new Sound();
oyoyoy.attachSound("oyoyoy");
voyoyoy = false;
burp = new Sound();
burp.attachSound("burp");
vburp = false;
wah = new Sound();
wah.attachSound("wah");
vwah = false;
biere = new Sound();
biere.attachSound("biere");
vbiere = false;
i = 1;
while (i <= 4) {
_root["fuck" + i] = new Sound();
_root["fuck" + i].attachSound("fuck" + String(i));
_root["vfuck" + i] = false;
i++;
}
i = 1;
while (i <= 5) {
_root["guit" + i] = new Sound();
_root["guit" + i].attachSound("guit" + String(i));
_root["vguit" + i] = false;
i++;
}
i = 1;
while (i <= 2) {
_root["scratch" + i] = new Sound();
_root["scratch" + i].attachSound("scratch" + String(i));
_root["vscratch" + i] = false;
i++;
}
i = 1;
while (i <= 2) {
_root["descente" + i] = new Sound();
_root["descente" + i].attachSound("descente" + String(i));
_root["vdescente" + i] = false;
i++;
}
i = 1;
while (i <= 2) {
_root["fade" + i] = new Sound();
_root["fade" + i].attachSound("fade" + String(i));
_root["vfade" + i] = false;
i++;
}
i = 1;
while (i <= 3) {
_root["solo" + i] = new Sound();
_root["solo" + i].attachSound("solo" + String(i));
_root["vsolo" + i] = false;
i++;
}
i = 1;
while (i <= 6) {
_root["voix" + i] = new Sound();
_root["voix" + i].attachSound("voix" + String(i));
_root["vvoix" + i] = false;
i++;
}
i = 1;
while (i <= 5) {
_root["harmo" + i] = new Sound();
_root["harmo" + i].attachSound("harmo" + String(i));
_root["vharmo" + i] = false;
i++;
}
_root.onEnterFrame = function () {
solo1.onSoundComplete = function () {
isolo1.gotoAndStop(1);
vsolo1 = false;
};
solo2.onSoundComplete = function () {
isolo2.gotoAndStop(1);
vsolo2 = false;
};
solo3.onSoundComplete = function () {
isolo3.gotoAndStop(1);
vsolo3 = false;
};
harmo1.onSoundComplete = function () {
iharmo1.gotoAndStop(1);
vharmo1 = false;
};
harmo2.onSoundComplete = function () {
iharmo2.gotoAndStop(1);
vharmo2 = false;
};
harmo3.onSoundComplete = function () {
iharmo3.gotoAndStop(1);
vharmo3 = false;
};
harmo5.onSoundComplete = function () {
iharmo5.gotoAndStop(1);
vharmo5 = false;
};
fade1.onSoundComplete = function () {
ifade1.gotoAndStop(1);
vfade1 = false;
};
fade2.onSoundComplete = function () {
ifade2.gotoAndStop(1);
vfade2 = false;
};
scratch1.onSoundComplete = function () {
iscratch1.gotoAndStop(1);
vscratch1 = false;
};
scratch2.onSoundComplete = function () {
iscratch2.gotoAndStop(1);
vscratch2 = false;
};
descente1.onSoundComplete = function () {
idescente1.gotoAndStop(1);
vdescente1 = false;
};
descente2.onSoundComplete = function () {
idescente2.gotoAndStop(1);
vdescente2 = false;
};
oyoyoy.onSoundComplete = function () {
ioyoyoy.gotoAndStop(1);
voyoyoy = false;
};
burp.onSoundComplete = function () {
iburp.gotoAndStop(1);
vburp = false;
};
biere.onSoundComplete = function () {
ibiere.gotoAndStop(1);
vbiere = false;
};
wah.onSoundComplete = function () {
iwah.gotoAndStop(1);
vwah = false;
};
fuck1.onSoundComplete = function () {
ifuck1.gotoAndStop(1);
vfuck1 = false;
};
fuck2.onSoundComplete = function () {
ifuck2.gotoAndStop(1);
vfuck2 = false;
};
fuck3.onSoundComplete = function () {
ifuck3.gotoAndStop(1);
vfuck3 = false;
};
fuck4.onSoundComplete = function () {
ifuck4.gotoAndStop(1);
vfuck4 = false;
};
};
Symbol 16 Button
on (release) {
getURL ("http://www.zanorg.com", "_blank");
}
Symbol 21 Button
on (release) {
getURL ("http://www.appartelier.com", "_blank");
}
Symbol 78 Button
on (release) {
gotoAndStop ("fr");
}
Symbol 79 Button
on (release) {
gotoAndStop ("en");
}
Symbol 83 Button
on (release, keyPress "w") {
joue("drum1");
vdrum2 = false;
idrum2.gotoAndStop(1);
drum2.stop("drum2");
vdrum3 = false;
idrum3.gotoAndStop(1);
drum3.stop("drum3");
vdrum4 = false;
idrum4.gotoAndStop(1);
drum4.stop("drum4");
vdrum5 = false;
idrum5.gotoAndStop(1);
drum5.stop("drum5");
vdrum6 = false;
idrum6.gotoAndStop(1);
drum6.stop("drum6");
}
Symbol 84 Button
on (release, keyPress "x") {
joue("drum2");
vdrum1 = false;
idrum1.gotoAndStop(1);
drum1.stop("drum1");
vdrum3 = false;
idrum3.gotoAndStop(1);
drum3.stop("drum3");
vdrum4 = false;
idrum4.gotoAndStop(1);
drum4.stop("drum4");
vdrum5 = false;
idrum5.gotoAndStop(1);
drum5.stop("drum5");
vdrum6 = false;
idrum6.gotoAndStop(1);
drum6.stop("drum6");
}
Symbol 85 Button
on (release, keyPress "c") {
joue("drum3");
vdrum2 = false;
idrum2.gotoAndStop(1);
drum2.stop("drum2");
vdrum1 = false;
idrum1.gotoAndStop(1);
drum1.stop("drum1");
vdrum4 = false;
idrum4.gotoAndStop(1);
drum4.stop("drum4");
vdrum5 = false;
idrum5.gotoAndStop(1);
drum5.stop("drum5");
vdrum6 = false;
idrum6.gotoAndStop(1);
drum6.stop("drum6");
}
Symbol 86 Button
on (release, keyPress "v") {
joue("drum4");
vdrum2 = false;
idrum2.gotoAndStop(1);
drum2.stop("drum2");
vdrum3 = false;
idrum3.gotoAndStop(1);
drum3.stop("drum3");
vdrum1 = false;
idrum1.gotoAndStop(1);
drum1.stop("drum1");
vdrum5 = false;
idrum5.gotoAndStop(1);
drum5.stop("drum5");
vdrum6 = false;
idrum6.gotoAndStop(1);
drum6.stop("drum6");
}
Symbol 87 Button
on (release, keyPress "q") {
joue2("harmo1");
}
Symbol 88 Button
on (release, keyPress "s") {
joue2("harmo2");
}
Symbol 89 Button
on (release, keyPress "d") {
joue2("harmo3");
}
Symbol 90 Button
on (release, keyPress "f") {
joue2("harmo5");
}
Symbol 91 Button
on (release, keyPress "g") {
joue2("fade1");
}
Symbol 100 Button
on (release, keyPress "h") {
joue2("fade2");
}
Symbol 102 Button
on (release, keyPress "a") {
joue("guit1");
vguit2 = false;
iguit2.gotoAndStop(1);
guit2.stop("guit2");
vguit3 = false;
iguit3.gotoAndStop(1);
guit3.stop("guit3");
vguit4 = false;
iguit4.gotoAndStop(1);
guit4.stop("guit4");
vguit5 = false;
iguit5.gotoAndStop(1);
guit5.stop("guit5");
}
Symbol 103 Button
on (release, keyPress "z") {
joue("guit3");
vguit2 = false;
iguit2.gotoAndStop(1);
guit2.stop("guit2");
vguit1 = false;
iguit1.gotoAndStop(1);
guit1.stop("guit1");
vguit4 = false;
iguit4.gotoAndStop(1);
guit4.stop("guit4");
vguit5 = false;
iguit5.gotoAndStop(1);
guit5.stop("guit5");
}
Symbol 104 Button
on (release, keyPress "e") {
joue("guit2");
vguit1 = false;
iguit1.gotoAndStop(1);
guit1.stop("guit1");
vguit3 = false;
iguit3.gotoAndStop(1);
guit3.stop("guit3");
vguit4 = false;
iguit4.gotoAndStop(1);
guit4.stop("guit4");
vguit5 = false;
iguit5.gotoAndStop(1);
guit5.stop("guit5");
}
Symbol 105 Button
on (release, keyPress "r") {
joue("guit4");
vguit2 = false;
iguit2.gotoAndStop(1);
guit2.stop("guit2");
vguit3 = false;
iguit3.gotoAndStop(1);
guit3.stop("guit3");
vguit1 = false;
iguit1.gotoAndStop(1);
guit1.stop("guit1");
vguit5 = false;
iguit5.gotoAndStop(1);
guit5.stop("guit5");
}
Symbol 106 Button
on (release, keyPress "t") {
joue("guit5");
vguit2 = false;
iguit2.gotoAndStop(1);
guit2.stop("guit2");
vguit3 = false;
iguit3.gotoAndStop(1);
guit3.stop("guit3");
vguit4 = false;
iguit4.gotoAndStop(1);
guit4.stop("guit4");
vguit1 = false;
iguit1.gotoAndStop(1);
guit1.stop("guit1");
}
Symbol 107 Button
on (release, keyPress "y") {
joue2("solo1");
}
Symbol 108 Button
on (release, keyPress "u") {
joue2("solo2");
}
Symbol 109 Button
on (release, keyPress "i") {
joue2("solo3");
}
Symbol 123 MovieClip Frame 1
stop();
Symbol 125 Button
on (release, keyPress "b") {
joue("drum5");
vdrum2 = false;
idrum2.gotoAndStop(1);
drum2.stop("drum2");
vdrum3 = false;
idrum3.gotoAndStop(1);
drum3.stop("drum3");
vdrum4 = false;
idrum4.gotoAndStop(1);
drum4.stop("drum4");
vdrum1 = false;
idrum1.gotoAndStop(1);
drum1.stop("drum1");
vdrum6 = false;
idrum6.gotoAndStop(1);
drum6.stop("drum6");
}
Symbol 126 Button
on (release, keyPress "n") {
joue("drum6");
vdrum2 = false;
idrum2.gotoAndStop(1);
drum2.stop("drum2");
vdrum3 = false;
idrum3.gotoAndStop(1);
drum3.stop("drum3");
vdrum4 = false;
idrum4.gotoAndStop(1);
drum4.stop("drum4");
vdrum5 = false;
idrum5.gotoAndStop(1);
drum5.stop("drum5");
vdrum1 = false;
idrum1.gotoAndStop(1);
drum1.stop("drum1");
}
Symbol 129 Button
on (release, keyPress "j") {
joue2("scratch1");
}
Symbol 131 Button
on (release, keyPress "k") {
joue2("scratch2");
}
Symbol 133 Button
on (release, keyPress "l") {
joue2("descente1");
}
Symbol 135 Button
on (release, keyPress "m") {
joue2("descente2");
}
Symbol 139 Button
on (release, keyPress "2") {
joue2("wah");
}
Symbol 141 Button
on (release, keyPress "p") {
joue2("burp");
}
Symbol 144 Button
on (release, keyPress "o") {
joue2("biere");
}
Symbol 148 Button
on (release, keyPress "3") {
joue2("fuck1");
}
Symbol 150 Button
on (release, keyPress "4") {
joue2("fuck2");
}
Symbol 152 Button
on (release, keyPress "1") {
joue2("oyoyoy");
}
Symbol 156 Button
on (release, keyPress "5") {
joue2("fuck3");
}
Symbol 159 Button
on (release, keyPress "z") {
joue("drum1");
vdrum2 = false;
idrum2.gotoAndStop(1);
drum2.stop("drum2");
vdrum3 = false;
idrum3.gotoAndStop(1);
drum3.stop("drum3");
vdrum4 = false;
idrum4.gotoAndStop(1);
drum4.stop("drum4");
vdrum5 = false;
idrum5.gotoAndStop(1);
drum5.stop("drum5");
vdrum6 = false;
idrum6.gotoAndStop(1);
drum6.stop("drum6");
}
Symbol 160 Button
on (release, keyPress "a") {
joue2("harmo1");
}
Symbol 162 Button
on (release, keyPress "q") {
joue("guit1");
vguit2 = false;
iguit2.gotoAndStop(1);
guit2.stop("guit2");
vguit3 = false;
iguit3.gotoAndStop(1);
guit3.stop("guit3");
vguit4 = false;
iguit4.gotoAndStop(1);
guit4.stop("guit4");
vguit5 = false;
iguit5.gotoAndStop(1);
guit5.stop("guit5");
}
Symbol 163 Button
on (release, keyPress "w") {
joue("guit3");
vguit2 = false;
iguit2.gotoAndStop(1);
guit2.stop("guit2");
vguit1 = false;
iguit1.gotoAndStop(1);
guit1.stop("guit1");
vguit4 = false;
iguit4.gotoAndStop(1);
guit4.stop("guit4");
vguit5 = false;
iguit5.gotoAndStop(1);
guit5.stop("guit5");
}