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Bruce Lee Tower Of Death.swf

This is the info page for
Flash #5405

(Click the ID number above for more basic data on this flash file.)


Text
YOU CONTROL BRUCE LEE.  YOUR GOAL IS TO MAKE IT TO THE
TOP OF THE TOWER. EACH LEVEL OF THE TOWER HAS A GUARD
THAT YOU MUST DEFEAT IN ORDER TO PROCEED. (CLICK THE WHITE
ARROW WHEN YOU SEE IT). WHEN AN ENEMY DOES A SPECIAL MOVE,
YOU CANNOT ATTACK, SO IT IS ADVISED YOU MOVE OUT OF THE WAY.
MOVE LEFT/RIGHT: LEFT/RIGHT ARROW KEYS
JUMP: UP ARROW KEY
DUCK: DOWN ARROW KEY
PUNCH: A
KICK: S
BLOCK: D
LOW KICK: DOWN + KICK
JUMP KICK: JUMP + KICK (KEEP TAPPING KICK WHILE IN THE AIR
FOR MAX RESULTS)

loading...

BRUCE LEE

tower of death

START

START

instructions

instructions

copyright 2001, fsadeq

BRUCE, YOU MUST MAKE YOUR
WAY TO THE TOP OF THE TOWER
TO PROVE YOU ARE THE GREATEST
FIGHTER IN THE WORLD.

BRUCE

GAME OVER

GAME OVER

retry

toggle quality

GUARD 1

READY?

GO!

cheater!

BRUCE

GURARD 1

GUARD 2

GUARD 3

BIG BOSS

CONGRADULATIONS, YOU HAVE PROVEN
YOURSELF AS THE GREATEST FIGHTER IN
THE WORLD!

SHADOW

IMPRESSIVE..I AM VERY
IMPRESSED. YOU TRULY ARE THE
GREATEST.

HOWEVER...YOU STILL HAVE NOT
COMPLETED YOUR WORTHLESS
CHALLENGE...

!

finish

everything except music: fsadeq

music: once upon a time in china

music: sasha & john digweed

ActionScript [AS1/AS2]

Frame 1
fscommand (fullscreen, false); fscommand ("allowscale", "false"); fscommand ("showmenu", "false");
Frame 2
if (_root.getBytesLoaded() != _root.getBytesTotal()) { gotoAndPlay (1); }
Frame 3
gotoAndStop (4);
Frame 4
stop(); fscommand (fullscreen, false); fscommand ("allowscale", "false"); fscommand ("showmenu", "false");
Frame 5
fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); stop();
Instance of Symbol 78 MovieClip "hero" in Frame 5
onClipEvent (load) { walkready = true; gunshotCounter = 1; vel_y = 0; accel = 8; jumping = false; b_edge = this.y + (this._y / 2); t_edge = this.y - (this._y / 2); j = 0; infinite = 0; jump = 0; orig = this._y; hit = false; mobile = true; punch = true; kick = true; jumpvar = true; jkick = false; peak = false; spdam = false; combo = true; block = false; } onClipEvent (enterFrame) { if (mobile == true) { if (this._x < 30) { this._x = 30; } if (620 < this._x) { this._x = 620; } if (hit == true) { this.GotoAndStop("hit"); } if (((Key.isDown(Key.LEFT) && (Key.isDown(Key.UP))) && (Key.isDown(83))) && (hit == false)) { this._x = this._x - 7; DIR = "left"; } if (((Key.isDown(Key.RIGHT) && (Key.isDown(Key.UP))) && (Key.isDown(83))) && (hit == false)) { this._x = this._x + 7; DIR = "right"; } if ((((Key.isDown(Key.LEFT) && (walkready == true)) && (!Key.isDown(83))) && (!Key.isDown(65))) && (hit == false)) { this._xscale = -100; this._x = this._x - 7; this.GotoAndStop("running"); DIR = "left"; } if (Key.isDown(Key.LEFT) && (walkready == false)) { this._xscale = -100; DIR = "left"; } if ((((Key.isDown(Key.RIGHT) && (!Key.isDown(83))) && (walkready == true)) && (!Key.isDown(65))) && (hit == false)) { this._xscale = 100; this._x = this._x + 7; this.GotoAndStop("running"); DIR = "right"; } if (Key.isDown(Key.RIGHT) && (walkready == false)) { this._xscale = 100; DIR = "right"; } if ((Key.isDown(65) && (hit == false)) && (punch == true)) { this.GotoAndStop("punch"); } if (Key.isDown(Key.LEFT) && (Key.isDown(65))) { _root.enemy1.move = false; _root.enemy1.head = false; _root.enemy1.GotoAndStop("block"); } if (Key.isDown(Key.RIGHT) && (Key.isDown(65))) { _root.enemy1.head = false; _root.enemy1.move = false; _root.enemy1.GotoAndStop("block"); } if ((Key.isDown(83) && (hit == false)) && (kick == true)) { this.GotoAndStop("kick"); walkready = false; } if (Key.isDown(Key.LEFT) && (Key.isDown(83))) { _root.enemy1.move = false; _root.enemy1.head2 = false; _root.enemy1.GotoAndStop("block"); } if (Key.isDown(Key.RIGHT) && (Key.isDown(83))) { _root.enemy1.head2 = false; _root.enemy1.move = false; _root.enemy1.GotoAndStop("block"); } if ((Key.isDown(Key.UP) && (Key.isDown(83))) && (hit == false)) { jumpvar = false; jkick = true; } if ((Key.isDown(Key.DOWN) && (Key.isDown(83))) && (hit == false)) { this.GotoAndStop("sweep"); walkready = false; } if (Key.isDown(68) && (hit == false)) { this.GotoAndStop("block"); walkready = false; } if (((Key.isDown(Key.DOWN) && (!Key.isDown(65))) && (!Key.isDown(83))) && (hit == false)) { walkready = false; this.GotoAndStop("duck"); } if ((Key.isDown(Key.UP) && (jump == 0)) && (hit == false)) { j = 1; jump = 30; } if (jump == 30) { peak = true; } else { peak = false; } if (jump != 0) { this._y = this._y - jump; if (jumpvar == true) { this.GotoAndStop("jumping"); } if (jkick == true) { this.GotoAndStop("jumpkick"); } jump = jump - 5; } if (jump == 0) { if (j == 1) { jump = jump - 5; } } if ((this._y >= orig) && (jump < 0)) { this._y = orig; this.GotoAndStop("standing"); jkick = false; jumpvar = true; jump = 0; j = 0; } } } onClipEvent (keyUp) { if (mobile == true) { _root.jkick = false; _root.jumpvar = true; _root.enemy1.movestop = false; _root.enemy1.bl = false; _root.enemy1.b2 = false; _root.enemy1.snap = true; walkready = true; this.GotoAndStop("standing"); punch = true; kick = true; block = false; } }
Instance of Symbol 80 MovieClip "vars" in Frame 5
onClipEvent (load) { var per1 = 100; var per2 = 100; this._visible = false; } onClipEvent (enterFrame) { setProperty(_root.bar1, _xscale , per1); setProperty(_root.bar2, _xscale , per2); if (_root.bar1._xscale < 0) { _root.enemy1.mobile = false; _root.hero.mobile = false; _root.bar1._visible = false; _root.enemy1.GotoAndStop("death"); } if (_root.bar2._xscale < 0) { _root.hero.mobile = false; _root.enemy1.mobile = false; _root.bar2._visible = false; _root.hero.GotoAndStop("death"); } }
Instance of Symbol 82 MovieClip "attacker" in Frame 5
onClipEvent (load) { _root.enemy1._visible = false; _root.enemy2._visible = false; this._visible = false; counter = 1; counter2 = 1; var count = 0; var count2 = 0; } onClipEvent (enterFrame) { if ((fire == true) && (count < 4)) { counter++; _root.enemy1.duplicateMovieClip("enemy1" + counter, counter); _root["enemy1" + counter]._visible = true; fire = false; } if ((fire2 == true) && (count2 < 4)) { counter2++; _root.enemy2.duplicateMovieClip("enemy2" + counter2, counter2); _root["enemy2" + counter2]._visible = true; fire2 = false; } }
Instance of Symbol 95 MovieClip "oldman" in Frame 5
onClipEvent (load) { attack = true; move = true; punch = false; bl = false; b2 = false; kick = false; go = true; atmove = true; alive = true; head = false; head2 = false; snap = true; special = false; mobile = true; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero) == true) { _root.talk.GotoAndStop("talk"); } if (this.hitTest(_root.hero) == false) { _root.talk.GotoAndStop("nothing"); } if (head == true) { this.GotoAndStop("hit"); } }
Instance of Symbol 101 MovieClip in Frame 5
onClipEvent (load) { _root.check = 0; } onClipEvent (enterFrame) { }
Instance of Symbol 118 MovieClip "lives" in Frame 5
onClipEvent (load) { _root.life = 3; } onClipEvent (enterFrame) { if (_root.life == 2) { this.GotoAndStop(2); } if (_root.life == 1) { this.GotoAndStop(3); } if (_root.life == 0) { this.GotoAndStop("gameover"); } }
Frame 6
fscommand ("allowscale", "false"); stop(); fscommand ("showmenu", "false");
Instance of Symbol 124 MovieClip "hero" in Frame 6
onClipEvent (load) { walkready = true; gunshotCounter = 1; vel_y = 0; accel = 8; jumping = false; b_edge = this.y + (this._y / 2); t_edge = this.y - (this._y / 2); j = 0; infinite = 0; jump = 0; orig = this._y; hit = false; mobile = true; punch = true; kick = true; jumpvar = true; jkick = false; peak = false; spdam = false; combo = true; block = false; } onClipEvent (enterFrame) { if (mobile == true) { if (this._x < 30) { this._x = 30; } if (620 < this._x) { this._x = 620; } if (this._x < _root.enemy1._x) { this._xscale = 100; } if (_root.enemy1._x < this._x) { this._xscale = -100; } if ((hit == true) && (block == false)) { this.GotoAndStop("hit"); } if ((hit == true) && (block == true)) { _root.vars.per2 = _root.vars.per2 - 0.18; hit = false; } if (((Key.isDown(Key.LEFT) && (Key.isDown(Key.UP))) && (Key.isDown(83))) && (hit == false)) { this._x = this._x - 7; DIR = "left"; } if (((Key.isDown(Key.RIGHT) && (Key.isDown(Key.UP))) && (Key.isDown(83))) && (hit == false)) { this._x = this._x + 7; DIR = "right"; } if ((((Key.isDown(Key.LEFT) && (walkready == true)) && (!Key.isDown(83))) && (!Key.isDown(65))) && (hit == false)) { this._x = this._x - 7; this.GotoAndStop("running"); DIR = "left"; } if (Key.isDown(Key.LEFT) && (walkready == false)) { DIR = "left"; } if ((((Key.isDown(Key.RIGHT) && (!Key.isDown(83))) && (walkready == true)) && (!Key.isDown(65))) && (hit == false)) { this._x = this._x + 7; this.GotoAndStop("running"); DIR = "right"; } if (Key.isDown(Key.RIGHT) && (walkready == false)) { DIR = "right"; } if ((((Key.isDown(65) && (hit == false)) && (block == false)) && (punch == true)) && (_root.enemy1.special == false)) { this.GotoAndStop("punch"); } if ((Key.isDown(Key.LEFT) && (Key.isDown(65))) && (_root.enemy1.special == false)) { _root.enemy1.move = false; _root.enemy1.head = false; _root.enemy1.GotoAndStop("block"); } if ((Key.isDown(Key.RIGHT) && (Key.isDown(65))) && (_root.enemy1.special == false)) { _root.enemy1.head = false; _root.enemy1.move = false; _root.enemy1.GotoAndStop("block"); } if ((((Key.isDown(83) && (hit == false)) && (block == false)) && (kick == true)) && (_root.enemy1.special == false)) { this.GotoAndStop("kick"); walkready = false; } if ((Key.isDown(Key.LEFT) && (Key.isDown(83))) && (_root.enemy1.special == false)) { _root.enemy1.move = false; _root.enemy1.head2 = false; _root.enemy1.GotoAndStop("block"); } if ((Key.isDown(Key.RIGHT) && (Key.isDown(83))) && (_root.enemy1.special == false)) { _root.enemy1.head2 = false; _root.enemy1.move = false; _root.enemy1.GotoAndStop("block"); } if ((Key.isDown(Key.UP) && (Key.isDown(83))) && (hit == false)) { jumpvar = false; jkick = true; } if ((Key.isDown(Key.DOWN) && (Key.isDown(83))) && (hit == false)) { this.GotoAndStop("sweep"); walkready = false; } if (Key.isDown(68) && (hit == false)) { this.GotoAndStop("block"); walkready = false; } if ((Key.isDown(Key.DOWN) && (Key.isDown(68))) && (hit == false)) { this.GotoAndStop("block"); walkready = false; } if (((Key.isDown(Key.DOWN) && (!Key.isDown(65))) && (!Key.isDown(83))) && (hit == false)) { walkready = false; this.GotoAndStop("duck"); } if ((Key.isDown(Key.UP) && (jump == 0)) && (hit == false)) { j = 1; jump = 30; } if (jump == 30) { peak = true; } else { peak = false; } if (jump != 0) { this._y = this._y - jump; if (jumpvar == true) { this.GotoAndStop("jumping"); } if ((jkick == true) && (_root.enemy1.special == false)) { this.GotoAndStop("jumpkick"); } jump = jump - 5; } if (jump == 0) { if (j == 1) { jump = jump - 5; } } if ((this._y >= orig) && (jump < 0)) { this._y = orig; this.GotoAndStop("standing"); jkick = false; jumpvar = true; jump = 0; j = 0; } } } onClipEvent (keyUp) { if (mobile == true) { _root.jkick = false; _root.jumpvar = true; _root.enemy1.movestop = false; _root.enemy1.bl = false; _root.enemy1.b2 = false; _root.enemy1.snap = true; walkready = true; this.GotoAndStop("standing"); punch = true; kick = true; block = false; if (hit == false) { punch = true; kick = true; } } }
Instance of Symbol 181 MovieClip "enemy1" in Frame 6
onClipEvent (load) { attack = true; move = true; punch = false; bl = false; b2 = false; kick = false; go = true; atmove = true; alive = true; head = false; head2 = false; head4 = false; snap = true; special = false; mobile = true; } onClipEvent (enterFrame) { if (mobile == true) { if (((attack == true) && (_root.hero._x < this._x)) && (move == true)) { this.GotoAndStop("running"); this._x = this._x - 2; } if (((attack == true) && (this._x < _root.hero._x)) && (move == true)) { this.GotoAndStop("running"); this._x = this._x + 2; } if ((this._x < _root.hero._x) && (movestop == false)) { move = true; this._xscale = -100; } if ((_root.hero._x < this._x) && (movestop == false)) { move = true; this._xscale = 100; } } } onClipEvent (enterFrame) { if (mobile == true) { if (this.hitTest(_root.hero) == true) { move = false; } if ((this.hitTest(_root.hero) == true) && (atmove == true)) { type = int(Math.random() * 16); move = false; if (type == 0) { punch = true; atmove = false; } if (type == 1) { punch2 = true; atmove = false; } if ((((type == 2) || (type == 3)) || (type == 4)) || (type == 5)) { atmove = true; } if ((type == 8) && (bl == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 9) && (bl == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 10) && (bl == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 6) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 7) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 8) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 9) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 10) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 11) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 12) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 15) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if (type == 13) { punch = true; atmove = false; } if (type == 14) { punch2 = true; atmove = false; } } if ((punch == true) && (alive == true)) { move = false; this.GotoAndStop("punch"); } if ((punch2 == true) && (alive == true)) { move = false; this.GotoAndStop("punch2"); } if ((head == true) && (snap == true)) { this.GotoAndStop("headshot"); move = false; alive = false; atmove = false; } if ((head2 == true) && (snap == true)) { this.GotoAndStop("headshot2"); move = false; alive = false; atmove = false; } if (((head4 == true) && (snap == true)) && (this.hitTest(_root.hero) == true)) { this.GotoAndStop("headshot4"); move = false; alive = false; atmove = false; } } }
Instance of Symbol 182 MovieClip "vars" in Frame 6
onClipEvent (load) { var per1 = 100; var per2 = 100; this._visible = false; goup = false; goup2 = false; } onClipEvent (enterFrame) { setProperty(_root.bar1, _xscale , per1); setProperty(_root.bar2, _xscale , per2); if (_root.bar1._xscale < 0) { _root.enemy1.mobile = false; _root.bar1._visible = false; _root.enemy1.GotoAndStop("death"); } if (_root.bar2._xscale < 0) { _root.hero.mobile = false; _root.enemy1.mobile = false; _root.bar2._visible = false; _root.hero.GotoAndStop("death"); } }
Instance of Symbol 118 MovieClip "lives" in Frame 6
onClipEvent (load) { _root.life = 3; } onClipEvent (enterFrame) { if (_root.life == 2) { this.GotoAndStop(2); } if (_root.life == 1) { this.GotoAndStop(3); } if (_root.life == 0) { this.GotoAndStop("gameover"); } }
Instance of Symbol 199 MovieClip "checker2" in Frame 6
onClipEvent (load) { _root.check2 = _root.check; } onClipEvent (enterFrame) { if (_root.check2 != 1) { _root.hero.mobile = false; _root.enemy1.mobile = false; this.GotoAndStop("cheater"); } }
Frame 7
fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); stop();
Instance of Symbol 201 MovieClip "hero" in Frame 7
onClipEvent (load) { walkready = true; gunshotCounter = 1; vel_y = 0; accel = 8; jumping = false; b_edge = this.y + (this._y / 2); t_edge = this.y - (this._y / 2); j = 0; infinite = 0; jump = 0; orig = this._y; hit = false; mobile = true; punch = true; kick = true; jumpvar = true; jkick = false; peak = false; spdam = false; block = false; topp = true; } onClipEvent (enterFrame) { if (mobile == true) { if (this._x < 30) { this._x = 30; } if (620 < this._x) { this._x = 620; } if (this._x < _root.enemy1._x) { this._xscale = 100; } if (_root.enemy1._x < this._x) { this._xscale = -100; } if ((hit == true) && (block == false)) { this.GotoAndStop("hit"); } if ((hit == true) && (block == true)) { _root.vars.per2 = _root.vars.per2 - 0.18; hit = false; } if (((Key.isDown(Key.LEFT) && (Key.isDown(Key.UP))) && (Key.isDown(83))) && (hit == false)) { this._x = this._x - 7; DIR = "left"; } if (((Key.isDown(Key.RIGHT) && (Key.isDown(Key.UP))) && (Key.isDown(83))) && (hit == false)) { this._x = this._x + 7; DIR = "right"; } if ((((Key.isDown(Key.LEFT) && (walkready == true)) && (!Key.isDown(83))) && (!Key.isDown(65))) && (hit == false)) { this._x = this._x - 7; this.GotoAndStop("running"); DIR = "left"; } if (Key.isDown(Key.LEFT) && (walkready == false)) { DIR = "left"; } if ((((Key.isDown(Key.RIGHT) && (!Key.isDown(83))) && (walkready == true)) && (!Key.isDown(65))) && (hit == false)) { this._x = this._x + 7; this.GotoAndStop("running"); DIR = "right"; } if (Key.isDown(Key.RIGHT) && (walkready == false)) { DIR = "right"; } if (((Key.isDown(65) && (hit == false)) && (punch == true)) && (_root.enemy1.special == false)) { this.GotoAndStop("punch"); } if (((Key.isDown(Key.LEFT) && (Key.isDown(65))) && (_root.enemy1.special == false)) && (jkick == false)) { _root.enemy1.move = false; _root.enemy1.head = false; _root.enemy1.GotoAndStop("block"); } if (((Key.isDown(Key.RIGHT) && (Key.isDown(65))) && (_root.enemy1.special == false)) && (jkick == false)) { _root.enemy1.head = false; _root.enemy1.move = false; _root.enemy1.GotoAndStop("block"); } if (((Key.isDown(83) && (hit == false)) && (kick == true)) && (_root.enemy1.special == false)) { this.GotoAndStop("kick"); walkready = false; } if (((Key.isDown(Key.LEFT) && (Key.isDown(83))) && (_root.enemy1.special == false)) && (jkick == false)) { _root.enemy1.move = false; _root.enemy1.head2 = false; _root.enemy1.GotoAndStop("block"); } if (((Key.isDown(Key.RIGHT) && (Key.isDown(83))) && (_root.enemy1.special == false)) && (jkick == false)) { _root.enemy1.head2 = false; _root.enemy1.move = false; _root.enemy1.GotoAndStop("block"); } if ((Key.isDown(Key.UP) && (Key.isDown(83))) && (hit == false)) { jumpvar = false; jkick = true; } if ((Key.isDown(Key.DOWN) && (Key.isDown(83))) && (hit == false)) { this.GotoAndStop("sweep"); walkready = false; } if (Key.isDown(68) && (hit == false)) { this.GotoAndStop("block"); walkready = false; } if ((Key.isDown(Key.DOWN) && (Key.isDown(68))) && (hit == false)) { this.GotoAndStop("block"); walkready = false; } if (((Key.isDown(Key.DOWN) && (!Key.isDown(65))) && (!Key.isDown(83))) && (hit == false)) { walkready = false; this.GotoAndStop("duck"); } if ((Key.isDown(Key.UP) && (jump == 0)) && (hit == false)) { j = 1; jump = 30; } if ((jump == 30) || (jump == 25)) { peak = true; } else { peak = false; } if (jump != 0) { this._y = this._y - jump; if (jumpvar == true) { this.GotoAndStop("jumping"); } if (jkick == true) { this.GotoAndStop("jumpkick"); } jump = jump - 5; } if (jump == 0) { if (j == 1) { jump = jump - 5; } } if ((this._y >= orig) && (jump < 0)) { this._y = orig; this.GotoAndStop("standing"); jkick = false; jumpvar = true; jump = 0; j = 0; } if (_root.enemy1.special == true) { topp = false; } if (_root.enemy1.special == false) { topp = true; } } } onClipEvent (keyUp) { if (mobile == true) { _root.jkick = false; _root.jumpvar = true; _root.enemy1.movestop = false; _root.enemy1.bl = false; _root.enemy1.b2 = false; _root.enemy1.snap = true; walkready = true; this.GotoAndStop("standing"); punch = true; kick = true; block = false; if (hit == false) { punch = true; kick = true; } } }
Instance of Symbol 202 MovieClip "vars" in Frame 7
onClipEvent (load) { var per1 = 100; var per2 = 100; this._visible = false; goup = false; goup2 = false; } onClipEvent (enterFrame) { setProperty(_root.bar1, _xscale , per1); setProperty(_root.bar2, _xscale , per2); if (_root.bar1._xscale < 0) { _root.enemy1.mobile = false; if (_root.hero.jump == 0) { _root.hero.mobile = false; } _root.bar1._visible = false; _root.enemy1.GotoAndStop("death"); } if (_root.bar2._xscale < 0) { if (_root.hero.jump == 0) { _root.hero.mobile = false; } _root.enemy1.mobile = false; _root.bar2._visible = false; _root.hero.GotoAndStop("death"); } }
Instance of Symbol 271 MovieClip "enemy1" in Frame 7
onClipEvent (load) { attack = true; move = true; punch = false; bl = false; b2 = false; kick = false; go = true; atmove = true; alive = true; head = false; head2 = false; head3 = false; head4 = false; snap = true; mobile = true; special = false; } onClipEvent (enterFrame) { if (mobile == true) { if (((attack == true) && (_root.hero._x < this._x)) && (move == true)) { this.GotoAndStop("running"); this._x = this._x - 2; } if (((attack == true) && (this._x < _root.hero._x)) && (move == true)) { this.GotoAndStop("running"); this._x = this._x + 2; } if ((this._x < _root.hero._x) && (movestop == false)) { move = true; this._xscale = -100; } if ((_root.hero._x < this._x) && (movestop == false)) { move = true; this._xscale = 100; } } } onClipEvent (enterFrame) { if (mobile == true) { if (this.hitTest(_root.hero) == true) { move = false; } if ((this.hitTest(_root.hero) == true) && (atmove == true)) { type = int(Math.random() * 16); move = false; if (type == 0) { punch = true; atmove = false; } if (type == 1) { punch2 = true; atmove = false; } if (type == 2) { special = true; atmove = false; } if (((type == 3) || (type == 4)) || (type == 5)) { atmove = true; } if ((type == 8) && (bl == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 9) && (bl == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 10) && (bl == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 6) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 7) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 8) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 9) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 10) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 11) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 12) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 15) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if (type == 13) { punch = true; atmove = false; } if (type == 14) { punch2 = true; atmove = false; } } if ((special == true) && (alive == true)) { move = false; this.GotoAndStop("special"); } if ((punch == true) && (alive == true)) { move = false; this.GotoAndStop("punch"); } if ((punch2 == true) && (alive == true)) { move = false; this.GotoAndStop("punch2"); } if (((head == true) && (snap == true)) && (this.hitTest(_root.hero) == true)) { this.GotoAndStop("headshot"); move = false; alive = false; atmove = false; } if (((head2 == true) && (snap == true)) && (this.hitTest(_root.hero) == true)) { this.GotoAndStop("headshot2"); move = false; alive = false; atmove = false; } if (((head3 == true) && (snap == true)) && (this.hitTest(_root.hero) == true)) { this.GotoAndStop("headshot3"); move = false; alive = false; atmove = false; } if (((head4 == true) && (snap == true)) && (this.hitTest(_root.hero) == true)) { this.GotoAndStop("headshot4"); move = false; alive = false; atmove = false; } } }
Instance of Symbol 276 MovieClip "lives2" in Frame 7
onClipEvent (load) { _root.life2 = _root.life; } onClipEvent (enterFrame) { if (_root.life2 == 2) { this.GotoAndStop(2); } if (_root.life2 == 1) { this.GotoAndStop(3); } if (_root.life2 == 0) { this.GotoAndStop("gameover"); } }
Instance of Symbol 277 MovieClip "checker3" in Frame 7
onClipEvent (load) { _root.check3 = _root.check2; } onClipEvent (enterFrame) { if (_root.check3 != 2) { _root.hero.mobile = false; _root.enemy1.mobile = false; this.GotoAndStop("cheater"); } }
Frame 8
fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); stop();
Instance of Symbol 278 MovieClip "hero" in Frame 8
onClipEvent (load) { walkready = true; gunshotCounter = 1; vel_y = 0; accel = 8; jumping = false; b_edge = this.y + (this._y / 2); t_edge = this.y - (this._y / 2); j = 0; infinite = 0; jump = 0; orig = this._y; hit = false; mobile = true; punch = true; kick = true; jumpvar = true; jkick = false; peak = false; spdam = false; combo = true; block = false; } onClipEvent (enterFrame) { if (mobile == true) { if (this._x < 30) { this._x = 30; } if (620 < this._x) { this._x = 620; } if (this._x < _root.enemy1._x) { this._xscale = 100; } if (_root.enemy1._x < this._x) { this._xscale = -100; } if ((hit == true) && (block == false)) { this.GotoAndStop("hit"); } if ((hit == true) && (block == true)) { _root.vars.per2 = _root.vars.per2 - 0.18; hit = false; } if (((Key.isDown(Key.LEFT) && (Key.isDown(Key.UP))) && (Key.isDown(83))) && (hit == false)) { this._x = this._x - 7; DIR = "left"; } if (((Key.isDown(Key.RIGHT) && (Key.isDown(Key.UP))) && (Key.isDown(83))) && (hit == false)) { this._x = this._x + 7; DIR = "right"; } if ((((Key.isDown(Key.LEFT) && (walkready == true)) && (!Key.isDown(83))) && (!Key.isDown(65))) && (hit == false)) { this._x = this._x - 7; this.GotoAndStop("running"); DIR = "left"; } if (Key.isDown(Key.LEFT) && (walkready == false)) { DIR = "left"; } if ((((Key.isDown(Key.RIGHT) && (!Key.isDown(83))) && (walkready == true)) && (!Key.isDown(65))) && (hit == false)) { this._x = this._x + 7; this.GotoAndStop("running"); DIR = "right"; } if (Key.isDown(Key.RIGHT) && (walkready == false)) { DIR = "right"; } if (((Key.isDown(65) && (hit == false)) && (punch == true)) && (_root.enemy1.special == false)) { this.GotoAndStop("punch"); } if (((Key.isDown(Key.LEFT) && (Key.isDown(65))) && (_root.enemy1.special == false)) && (jkick == false)) { _root.enemy1.move = false; _root.enemy1.head = false; _root.enemy1.GotoAndStop("block"); } if (((Key.isDown(Key.RIGHT) && (Key.isDown(65))) && (_root.enemy1.special == false)) && (jkick == false)) { _root.enemy1.head = false; _root.enemy1.move = false; _root.enemy1.GotoAndStop("block"); } if (((Key.isDown(83) && (hit == false)) && (kick == true)) && (_root.enemy1.special == false)) { this.GotoAndStop("kick"); walkready = false; } if (((Key.isDown(Key.LEFT) && (Key.isDown(83))) && (_root.enemy1.special == false)) && (jkick == false)) { _root.enemy1.move = false; _root.enemy1.head2 = false; _root.enemy1.GotoAndStop("block"); } if (((Key.isDown(Key.RIGHT) && (Key.isDown(83))) && (_root.enemy1.special == false)) && (jkick == false)) { _root.enemy1.head2 = false; _root.enemy1.move = false; _root.enemy1.GotoAndStop("block"); } if ((Key.isDown(Key.UP) && (Key.isDown(83))) && (hit == false)) { jumpvar = false; jkick = true; } if ((Key.isDown(Key.DOWN) && (Key.isDown(83))) && (hit == false)) { this.GotoAndStop("sweep"); walkready = false; } if (Key.isDown(68) && (hit == false)) { this.GotoAndStop("block"); walkready = false; } if ((Key.isDown(Key.DOWN) && (Key.isDown(68))) && (hit == false)) { this.GotoAndStop("block"); walkready = false; } if (((Key.isDown(Key.DOWN) && (!Key.isDown(65))) && (!Key.isDown(83))) && (hit == false)) { walkready = false; this.GotoAndStop("duck"); } if ((Key.isDown(Key.UP) && (jump == 0)) && (hit == false)) { j = 1; jump = 30; } if ((jump == 30) || (jump == 25)) { peak = true; } else { peak = false; } if (jump != 0) { this._y = this._y - jump; if (jumpvar == true) { this.GotoAndStop("jumping"); } if ((jkick == true) && (_root.enemy1.special == false)) { this.GotoAndStop("jumpkick"); } jump = jump - 5; } if (jump == 0) { if (j == 1) { jump = jump - 5; } } if ((this._y >= orig) && (jump < 0)) { this._y = orig; this.GotoAndStop("standing"); jkick = false; jumpvar = true; jump = 0; j = 0; } } } onClipEvent (keyUp) { if (mobile == true) { _root.jkick = false; _root.jumpvar = true; _root.enemy1.movestop = false; _root.enemy1.bl = false; _root.enemy1.b2 = false; _root.enemy1.snap = true; walkready = true; this.GotoAndStop("standing"); punch = true; kick = true; block = false; if (hit == false) { punch = true; kick = true; } } }
Instance of Symbol 279 MovieClip "vars" in Frame 8
onClipEvent (load) { var per1 = 100; var per2 = 100; this._visible = false; goup = false; goup2 = false; } onClipEvent (enterFrame) { setProperty(_root.bar1, _xscale , per1); setProperty(_root.bar2, _xscale , per2); if (_root.bar1._xscale < 0) { _root.enemy1.mobile = false; if (_root.hero.jump == 0) { _root.hero.mobile = false; } _root.bar1._visible = false; _root.enemy1.GotoAndStop("death"); } if (_root.bar2._xscale < 0) { if (_root.hero.jump == 0) { _root.hero.mobile = false; } _root.enemy1.mobile = false; _root.bar2._visible = false; _root.hero.GotoAndStop("death"); } }
Instance of Symbol 355 MovieClip "enemy1" in Frame 8
onClipEvent (load) { attack = true; move = true; punch = false; bl = false; b2 = false; kick = false; go = true; atmove = true; alive = true; head = false; head2 = false; head3 = false; head4 = false; snap = true; special = false; mobile = true; } onClipEvent (enterFrame) { if (mobile == true) { if (((attack == true) && (_root.hero._x < this._x)) && (move == true)) { this.GotoAndStop("running"); this._x = this._x - 2; } if (((attack == true) && (this._x < _root.hero._x)) && (move == true)) { this.GotoAndStop("running"); this._x = this._x + 2; } if ((this._x < _root.hero._x) && (movestop == false)) { move = true; this._xscale = -100; } if ((_root.hero._x < this._x) && (movestop == false)) { move = true; this._xscale = 100; } } } onClipEvent (enterFrame) { if (mobile == true) { if (this.hitTest(_root.hero) == true) { move = false; } if ((this.hitTest(_root.hero) == true) && (atmove == true)) { type = int(Math.random() * 16); move = false; if (type == 0) { punch = true; atmove = false; } if (type == 1) { punch2 = true; atmove = false; } if (type == 2) { special = true; atmove = false; } if (((type == 3) || (type == 4)) || (type == 5)) { atmove = true; } if ((type == 8) && (bl == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 9) && (bl == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 10) && (bl == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 6) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 7) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 8) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 9) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 10) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 11) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 12) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 15) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if (type == 13) { punch = true; atmove = false; } if (type == 14) { punch2 = true; atmove = false; } } if ((special == true) && (alive == true)) { move = false; this.GotoAndStop("special"); } if ((punch == true) && (alive == true)) { move = false; this.GotoAndStop("punch"); } if ((punch2 == true) && (alive == true)) { move = false; this.GotoAndStop("punch2"); } if ((head == true) && (snap == true)) { this.GotoAndStop("headshot"); move = false; alive = false; atmove = false; } if ((head2 == true) && (snap == true)) { this.GotoAndStop("headshot2"); move = false; alive = false; atmove = false; } if ((head4 == true) && (snap == true)) { this.GotoAndStop("headshot4"); move = false; alive = false; atmove = false; } } }
Instance of Symbol 357 MovieClip "lives3" in Frame 8
onClipEvent (load) { _root.life3 = _root.life2; } onClipEvent (enterFrame) { if (_root.life3 == 2) { this.GotoAndStop(2); } if (_root.life3 == 1) { this.GotoAndStop(3); } if (_root.life3 == 0) { this.GotoAndStop("gameover"); } }
Instance of Symbol 358 MovieClip "checker4" in Frame 8
onClipEvent (load) { _root.check4 = _root.check3; } onClipEvent (enterFrame) { if (_root.check4 != 3) { _root.hero.mobile = false; _root.enemy1.mobile = false; this.GotoAndStop("cheater"); } }
Frame 9
fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); stop();
Instance of Symbol 359 MovieClip "hero" in Frame 9
onClipEvent (load) { walkready = true; gunshotCounter = 1; vel_y = 0; accel = 8; jumping = false; b_edge = this.y + (this._y / 2); t_edge = this.y - (this._y / 2); j = 0; infinite = 0; jump = 0; orig = this._y; hit = false; mobile = true; punch = true; kick = true; jumpvar = true; jkick = false; peak = false; spdam = false; combo = true; block = false; } onClipEvent (enterFrame) { if (mobile == true) { if (this._x < 30) { this._x = 30; } if (620 < this._x) { this._x = 620; } if (this._x < _root.enemy1._x) { this._xscale = 100; } if (_root.enemy1._x < this._x) { this._xscale = -100; } if ((hit == true) && (block == false)) { this.GotoAndStop("hit"); } if ((hit == true) && (block == true)) { _root.vars.per2 = _root.vars.per2 - 0.18; hit = false; } if (((Key.isDown(Key.LEFT) && (Key.isDown(Key.UP))) && (Key.isDown(83))) && (hit == false)) { this._x = this._x - 7; DIR = "left"; } if (((Key.isDown(Key.RIGHT) && (Key.isDown(Key.UP))) && (Key.isDown(83))) && (hit == false)) { this._x = this._x + 7; DIR = "right"; } if ((((Key.isDown(Key.LEFT) && (walkready == true)) && (!Key.isDown(83))) && (!Key.isDown(65))) && (hit == false)) { this._x = this._x - 7; this.GotoAndStop("running"); DIR = "left"; } if (Key.isDown(Key.LEFT) && (walkready == false)) { DIR = "left"; } if ((((Key.isDown(Key.RIGHT) && (!Key.isDown(83))) && (walkready == true)) && (!Key.isDown(65))) && (hit == false)) { this._x = this._x + 7; this.GotoAndStop("running"); DIR = "right"; } if (Key.isDown(Key.RIGHT) && (walkready == false)) { DIR = "right"; } if (((Key.isDown(65) && (hit == false)) && (punch == true)) && (_root.enemy1.special == false)) { this.GotoAndStop("punch"); } if (((Key.isDown(Key.LEFT) && (Key.isDown(65))) && (_root.enemy1.special == false)) && (jkick == false)) { _root.enemy1.move = false; _root.enemy1.head = false; _root.enemy1.GotoAndStop("block"); } if (((Key.isDown(Key.RIGHT) && (Key.isDown(65))) && (_root.enemy1.special == false)) && (jkick == false)) { _root.enemy1.head = false; _root.enemy1.move = false; _root.enemy1.GotoAndStop("block"); } if (((Key.isDown(83) && (hit == false)) && (kick == true)) && (_root.enemy1.special == false)) { this.GotoAndStop("kick"); walkready = false; } if (((Key.isDown(Key.LEFT) && (Key.isDown(83))) && (_root.enemy1.special == false)) && (jkick == false)) { _root.enemy1.move = false; _root.enemy1.head2 = false; _root.enemy1.GotoAndStop("block"); } if (((Key.isDown(Key.RIGHT) && (Key.isDown(83))) && (_root.enemy1.special == false)) && (jkick == false)) { _root.enemy1.head2 = false; _root.enemy1.move = false; _root.enemy1.GotoAndStop("block"); } if ((Key.isDown(Key.UP) && (Key.isDown(83))) && (hit == false)) { jumpvar = false; jkick = true; } if ((Key.isDown(Key.DOWN) && (Key.isDown(83))) && (hit == false)) { this.GotoAndStop("sweep"); walkready = false; } if (Key.isDown(68) && (hit == false)) { this.GotoAndStop("block"); walkready = false; } if ((Key.isDown(Key.DOWN) && (Key.isDown(68))) && (hit == false)) { this.GotoAndStop("block"); walkready = false; } if (((Key.isDown(Key.DOWN) && (!Key.isDown(65))) && (!Key.isDown(83))) && (hit == false)) { walkready = false; this.GotoAndStop("duck"); } if ((Key.isDown(Key.UP) && (jump == 0)) && (hit == false)) { j = 1; jump = 30; } if ((jump == 30) || (jump == 25)) { peak = true; } else { peak = false; } if (jump != 0) { this._y = this._y - jump; if (jumpvar == true) { this.GotoAndStop("jumping"); } if ((jkick == true) && (_root.enemy1.special == false)) { this.GotoAndStop("jumpkick"); } jump = jump - 5; } if (jump == 0) { if (j == 1) { jump = jump - 5; } } if ((this._y >= orig) && (jump < 0)) { this._y = orig; this.GotoAndStop("standing"); jkick = false; jumpvar = true; jump = 0; j = 0; } } } onClipEvent (keyUp) { if (mobile == true) { _root.jkick = false; _root.jumpvar = true; _root.enemy1.movestop = false; _root.enemy1.bl = false; _root.enemy1.b2 = false; _root.enemy1.snap = true; walkready = true; this.GotoAndStop("standing"); punch = true; kick = true; bruce = false; } }
Instance of Symbol 360 MovieClip "vars" in Frame 9
onClipEvent (load) { var per1 = 100; var per2 = 100; this._visible = false; goup = false; goup2 = false; } onClipEvent (enterFrame) { setProperty(_root.bar1, _xscale , per1); setProperty(_root.bar2, _xscale , per2); if (_root.bar1._xscale < 0) { _root.enemy1.mobile = false; if (_root.hero.jump == 0) { _root.hero.mobile = false; } _root.bar1._visible = false; _root.enemy1.GotoAndStop("death"); } if (_root.bar2._xscale < 0) { if (_root.hero.jump == 0) { _root.hero.mobile = false; } _root.enemy1.mobile = false; _root.bar2._visible = false; _root.hero.GotoAndStop("death"); } }
Instance of Symbol 415 MovieClip "enemy1" in Frame 9
onClipEvent (load) { attack = true; move = true; punch = false; bl = false; b2 = false; kick = false; go = true; atmove = true; alive = true; head = false; head2 = false; snap = true; allow == true; special = false; mobile = true; } onClipEvent (enterFrame) { if (mobile == true) { if ((this._x < _root.hero._x) && (movestop == false)) { move = true; this._xscale = -100; } if ((_root.hero._x < this._x) && (movestop == false)) { move = true; this._xscale = 100; } } } onClipEvent (enterFrame) { if (mobile == true) { if (this.hitTest(_root.hero) == true) { move = false; } if (atmove == true) { type = int(Math.random() * 8); move = false; if (((type == 0) && (allow == true)) && (punch2 == false)) { atmove = false; punch = true; } if (((type == 1) && (allow == true)) && (punch == false)) { atmove = false; punch2 = true; } if (type == 2) { atmove = true; } if (((((type == 3) || (type == 4)) || (type == 5)) || (type == 6)) || (type == 7)) { atmove = false; waiter = true; } } if ((special == true) && (alive == true)) { move = false; this.GotoAndStop("special"); } if (waiter == true) { move = false; atmove = false; this.GotoAndStop("wait"); } if (punch == true) { move = false; atmove = false; this.GotoAndStop("punch"); } if (punch2 == true) { move = false; atmove = false; this.GotoAndStop("punch2"); } if ((head4 == true) && (snap == true)) { this.GotoAndStop("headshot"); move = false; alive = false; atmove = false; } } }
Instance of Symbol 417 MovieClip "knife" in Frame 9
onClipEvent (load) { this._x = _root.enemy1._x - 50; } onClipEvent (enterFrame) { if (_root.weapons.tele == true) { this._visible = false; } if (_root.weapons.tele == false) { this._xscale = 100; this._x = this._x - 15; } if (0 >= this._x) { this.removeMovieClip(); } if ((this.hitTest(_root.hero) == true) && (this._visible == true)) { _root.hero._x = _root.hero._x - 15; _root.hero.mobile = false; _root.hero.GotoAndStop("headshot2"); this.removeMovieClip(); } }
Instance of Symbol 418 MovieClip "weapons" in Frame 9
onClipEvent (load) { this._visible = false; _root.knife._visible = false; _root.knife2._visible = false; _root.knife3._visible = false; _root.knife4._visible = false; tele = false; counter = 1; counter2 = 1; counter3 = 1; counter4 = 1; } onClipEvent (enterFrame) { if (tele == false) { if (fire == true) { counter++; _root.knife.duplicateMovieClip("knife" + counter, counter); _root["knife" + counter]._visible = true; fire = false; } if (fire2 == true) { counter2++; _root.knife2.duplicateMovieClip("knife2" + counter2, counter2); _root["knife2" + counter2]._visible = true; fire2 = false; } } if (tele == true) { if (fire3 == true) { counter3++; _root.knife3.duplicateMovieClip("knife3" + counter3, counter3); _root["knife3" + counter3]._visible = true; fire3 = false; } if (fire4 == true) { counter4++; _root.knife4.duplicateMovieClip("knife4" + counter4, counter4); _root["knife4" + counter4]._visible = true; fire4 = false; } } }
Instance of Symbol 420 MovieClip "knife2" in Frame 9
onClipEvent (load) { this._x = _root.enemy1._x - 50; } onClipEvent (enterFrame) { if (_root.weapons.tele == true) { this._visible = false; } if (_root.weapons.tele == false) { this._xscale = 100; this._x = this._x - 15; } if (0 >= this._x) { this.removeMovieClip(); } if ((this.hitTest(_root.hero) == true) && (this._visible == true)) { _root.hero.mobile = false; _root.hero.GotoAndStop("headshot2"); this.removeMovieClip(); } }
Instance of Symbol 422 MovieClip "knife4" in Frame 9
onClipEvent (load) { this._x = 80; } onClipEvent (enterFrame) { if (_root.weapons.tele == false) { this._visible = false; } if (_root.weapons.tele == true) { this._x = this._x + 15; } if (this._x >= 650) { this.removeMovieClip(); } if ((this.hitTest(_root.hero) == true) && (this._visible == true)) { _root.hero.mobile = false; _root.hero.GotoAndStop("headshot2"); this.removeMovieClip(); } }
Instance of Symbol 424 MovieClip "knife3" in Frame 9
onClipEvent (load) { this._x = 80; } onClipEvent (enterFrame) { if (_root.weapons.tele == false) { this._visible = false; } if (_root.weapons.tele == true) { this._x = this._x + 15; } if (this._x >= 650) { this.removeMovieClip(); } if ((this.hitTest(_root.hero) == true) && (this._visible == true)) { _root.hero.mobile = false; _root.hero.GotoAndStop("headshot2"); this.removeMovieClip(); } }
Instance of Symbol 426 MovieClip "lives4" in Frame 9
onClipEvent (load) { _root.life4 = _root.life3; } onClipEvent (enterFrame) { if (_root.life4 == 2) { this.GotoAndStop(2); } if (_root.life4 == 1) { this.GotoAndStop(3); } if (_root.life4 == 0) { this.GotoAndStop("gameover"); } }
Instance of Symbol 430 MovieClip "checker4" in Frame 9
onClipEvent (load) { _root.check5 = _root.check4; } onClipEvent (enterFrame) { if (_root.check5 != 4) { _root.hero.mobile = false; _root.enemy1.mobile = false; this.GotoAndStop("cheater"); } }
Frame 10
fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); stop();
Instance of Symbol 432 MovieClip "hero" in Frame 10
onClipEvent (load) { walkready = true; gunshotCounter = 1; vel_y = 0; accel = 8; jumping = false; b_edge = this.y + (this._y / 2); t_edge = this.y - (this._y / 2); j = 0; infinite = 0; jump = 0; orig = this._y; hit = false; mobile = true; punch = true; kick = true; jumpvar = true; jkick = false; peak = false; spdam = false; block = false; } onClipEvent (enterFrame) { if (mobile == true) { if (this._x < 30) { this._x = 30; } if (620 < this._x) { this._x = 620; } if (this._x < _root.enemy1._x) { this._xscale = 100; } if (_root.enemy1._x < this._x) { this._xscale = -100; } if (hit == true) { this.GotoAndStop("hit"); } if (((Key.isDown(Key.LEFT) && (Key.isDown(Key.UP))) && (Key.isDown(83))) && (hit == false)) { this._x = this._x - 7; DIR = "left"; } if (((Key.isDown(Key.RIGHT) && (Key.isDown(Key.UP))) && (Key.isDown(83))) && (hit == false)) { this._x = this._x + 7; DIR = "right"; } if ((((Key.isDown(Key.LEFT) && (walkready == true)) && (!Key.isDown(83))) && (!Key.isDown(65))) && (hit == false)) { this._x = this._x - 7; this.GotoAndStop("running"); DIR = "left"; } if (Key.isDown(Key.LEFT) && (walkready == false)) { DIR = "left"; } if ((((Key.isDown(Key.RIGHT) && (!Key.isDown(83))) && (walkready == true)) && (!Key.isDown(65))) && (hit == false)) { this._x = this._x + 7; this.GotoAndStop("running"); DIR = "right"; } if (Key.isDown(Key.RIGHT) && (walkready == false)) { DIR = "right"; } if (((Key.isDown(65) && (hit == false)) && (punch == true)) && (_root.enemy1.special == false)) { this.GotoAndStop("punch"); } if (((Key.isDown(Key.LEFT) && (Key.isDown(65))) && (_root.enemy1.special == false)) && (jkick == false)) { _root.enemy1.move = false; _root.enemy1.head = false; _root.enemy1.GotoAndStop("block"); } if (((Key.isDown(Key.RIGHT) && (Key.isDown(65))) && (_root.enemy1.special == false)) && (jkick == false)) { _root.enemy1.head = false; _root.enemy1.move = false; _root.enemy1.GotoAndStop("block"); } if (((Key.isDown(83) && (hit == false)) && (kick == true)) && (_root.enemy1.special == false)) { this.GotoAndStop("kick"); walkready = false; } if (((Key.isDown(Key.LEFT) && (Key.isDown(83))) && (_root.enemy1.special == false)) && (jkick == false)) { _root.enemy1.move = false; _root.enemy1.head2 = false; _root.enemy1.GotoAndStop("block"); } if (((Key.isDown(Key.RIGHT) && (Key.isDown(83))) && (_root.enemy1.special == false)) && (jkick == false)) { _root.enemy1.head2 = false; _root.enemy1.move = false; _root.enemy1.GotoAndStop("block"); } if ((Key.isDown(Key.UP) && (Key.isDown(83))) && (hit == false)) { jumpvar = false; jkick = true; } if ((Key.isDown(Key.DOWN) && (Key.isDown(83))) && (hit == false)) { this.GotoAndStop("sweep"); walkready = false; } if (Key.isDown(68) && (hit == false)) { this.GotoAndStop("block"); walkready = false; } if ((Key.isDown(Key.DOWN) && (Key.isDown(68))) && (hit == false)) { this.GotoAndStop("block"); walkready = false; } if (((Key.isDown(Key.DOWN) && (!Key.isDown(65))) && (!Key.isDown(83))) && (hit == false)) { walkready = false; this.GotoAndStop("duck"); } if ((Key.isDown(Key.UP) && (jump == 0)) && (hit == false)) { j = 1; jump = 30; } if ((jump == 30) || (jump == 25)) { peak = true; } else { peak = false; } if (jump != 0) { this._y = this._y - jump; if (jumpvar == true) { this.GotoAndStop("jumping"); } if ((jkick == true) && (_root.enemy1.special == false)) { this.GotoAndStop("jumpkick"); } jump = jump - 5; } if (jump == 0) { if (j == 1) { jump = jump - 5; } } if ((this._y >= orig) && (jump < 0)) { this._y = orig; this.GotoAndStop("standing"); jkick = false; jumpvar = true; jump = 0; j = 0; } } } onClipEvent (keyUp) { if (mobile == true) { _root.jkick = false; _root.jumpvar = true; _root.enemy1.movestop = false; _root.enemy1.bl = false; _root.enemy1.b2 = false; _root.enemy1.snap = true; walkready = true; this.GotoAndStop("standing"); if (hit == false) { punch = true; kick = true; } block = false; } }
Instance of Symbol 433 MovieClip "vars" in Frame 10
onClipEvent (load) { var per1 = 100; var per2 = 100; this._visible = false; goup = false; goup2 = false; } onClipEvent (enterFrame) { setProperty(_root.bar1, _xscale , per1); setProperty(_root.bar2, _xscale , per2); if (_root.bar1._xscale < 0) { _root.enemy1.mobile = false; if (_root.hero.jump == 0) { _root.hero.mobile = false; } _root.bar1._visible = false; _root.enemy1.GotoAndStop("death"); } if (_root.bar2._xscale < 0) { if (_root.hero.jump == 0) { _root.hero.mobile = false; } _root.enemy1.mobile = false; _root.bar2._visible = false; _root.hero.GotoAndStop("death"); } }
Instance of Symbol 494 MovieClip "enemy1" in Frame 10
onClipEvent (load) { attack = true; move = true; punch = false; bl = false; b2 = false; kick = false; go = true; atmove = true; alive = true; head = false; head2 = false; head3 = false; head4 = false; snap = true; mobile = true; special = false; } onClipEvent (enterFrame) { if (mobile == true) { if (((attack == true) && (_root.hero._x < this._x)) && (move == true)) { this.GotoAndStop("running"); this._x = this._x - 7; } if (((attack == true) && (this._x < _root.hero._x)) && (move == true)) { this.GotoAndStop("running"); this._x = this._x + 7; } if ((this._x < _root.hero._x) && (movestop == false)) { move = true; this._xscale = -100; } if ((_root.hero._x < this._x) && (movestop == false)) { move = true; this._xscale = 100; } } } onClipEvent (enterFrame) { if (mobile == true) { if (this.hitTest(_root.hero) == true) { move = false; } if ((this.hitTest(_root.hero) == true) && (atmove == true)) { type = int(Math.random() * 16); move = false; if (type == 0) { punch = true; atmove = false; } if (type == 1) { punch2 = true; atmove = false; } if (type == 2) { special = true; atmove = false; } if (((type == 3) || (type == 4)) || (type == 5)) { atmove = true; } if ((type == 8) && (bl == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 9) && (bl == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 10) && (bl == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 6) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 7) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 8) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 9) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 10) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 11) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 12) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if ((type == 15) && (b2 == true)) { this.GotoAndStop("block"); atmove = false; move = false; } if (type == 13) { punch = true; atmove = false; } if (type == 14) { punch2 = true; atmove = false; } } if ((special == true) && (alive == true)) { move = false; this.GotoAndStop("special"); } if ((punch == true) && (alive == true)) { move = false; this.GotoAndStop("punch"); } if ((punch2 == true) && (alive == true)) { move = false; this.GotoAndStop("kick"); } if (((head == true) && (snap == true)) && (this.hitTest(_root.hero) == true)) { this.GotoAndStop("headshot"); move = false; alive = false; atmove = false; } if (((head2 == true) && (snap == true)) && (this.hitTest(_root.hero) == true)) { this.GotoAndStop("headshot2"); move = false; alive = false; atmove = false; } if (((head3 == true) && (snap == true)) && (this.hitTest(_root.hero) == true)) { this.GotoAndStop("headshot3"); move = false; alive = false; atmove = false; } if (((head4 == true) && (snap == true)) && (this.hitTest(_root.hero) == true)) { this.GotoAndStop("headshot4"); move = false; alive = false; atmove = false; } } }
Instance of Symbol 496 MovieClip "lives5" in Frame 10
onClipEvent (load) { _root.life5 = _root.life4; } onClipEvent (enterFrame) { if (_root.life5 == 2) { this.GotoAndStop(2); } if (_root.life5 == 1) { this.GotoAndStop(3); } if (_root.life5 == 0) { this.GotoAndStop("gameover"); } }
Instance of Symbol 497 MovieClip "checker4" in Frame 10
onClipEvent (load) { _root.check6 = _root.check5; } onClipEvent (enterFrame) { if (_root.check6 != 5) { _root.hero.mobile = false; _root.enemy1.mobile = false; this.GotoAndStop("cheater"); } }
Frame 11
fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); stop();
Instance of Symbol 500 MovieClip "col" in Frame 11
onClipEvent (enterFrame) { if (this.hitTest(_root.hero) == true) { _root.hero.mobile = false; _root.hero.GotoAndStop("standing"); _root.monk.GotoAndStop("augh"); } }
Instance of Symbol 507 MovieClip "excla" in Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 510 MovieClip "hero" in Frame 11
onClipEvent (load) { walkready = true; gunshotCounter = 1; vel_y = 0; accel = 8; jumping = false; b_edge = this.y + (this._y / 2); t_edge = this.y - (this._y / 2); j = 0; infinite = 0; jump = 0; orig = this._y; hit = false; mobile = true; punch = true; kick = true; jumpvar = true; jkick = false; peak = false; spdam = false; combo = true; remo = false; } onClipEvent (enterFrame) { if (mobile == true) { this.GotoAndStop("running"); this._x = this._x + 7; } if (remo == true) { this.removeMovieClip(); } }
Instance of Symbol 511 MovieClip "vars" in Frame 11
onClipEvent (load) { var per1 = 100; var per2 = 100; this._visible = false; goup = false; goup3 = false; } onClipEvent (enterFrame) { setProperty(_root.bar1, _xscale , per1); setProperty(_root.bar2, _xscale , per2); if (_root.bar1._xscale < 0) { _root.enemy1.mobile = false; if (_root.hero.jump == 0) { _root.hero.mobile = false; } _root.bar1._visible = false; _root.enemy1.GotoAndStop("death"); } if (_root.bar2._xscale < 0) { if (_root.hero.jump == 0) { _root.hero.mobile = false; } _root.enemy1.mobile = false; _root.bar2._visible = false; _root.hero.GotoAndStop("death"); } }
Instance of Symbol 512 MovieClip "weapons" in Frame 11
onClipEvent (load) { _root.knife._visible = false; _root.knife2._visible = false; this._visible = false; _root.knife3._visible = false; _root.knife4._visible = false; tele = false; counter = 1; counter2 = 1; counter3 = 1; counter4 = 1; } onClipEvent (enterFrame) { if (tele == false) { if (fire == true) { counter++; _root.knife.duplicateMovieClip("knife" + counter, counter); _root["knife" + counter]._visible = true; fire = false; } if (fire2 == true) { counter2++; _root.knife2.duplicateMovieClip("knife2" + counter2, counter2); _root["knife2" + counter2]._visible = true; fire2 = false; } } if (tele == true) { if (fire3 == true) { counter3++; _root.knife3.duplicateMovieClip("knife3" + counter3, counter3); _root["knife3" + counter3]._visible = true; fire3 = false; } if (fire4 == true) { counter4++; _root.knife4.duplicateMovieClip("knife4" + counter4, counter4); _root["knife4" + counter4]._visible = true; fire4 = false; } } }
Instance of Symbol 521 MovieClip "checker4" in Frame 11
onClipEvent (load) { _root.check7 = _root.check6; } onClipEvent (enterFrame) { if (_root.check7 != 6) { _root.hero.mobile = false; this.GotoAndStop("cheater"); } }
Frame 12
fscommand (fullscreen, false); fscommand ("allowscale", "false"); fscommand ("showmenu", "false");
Frame 126
gotoAndStop (4); stopAllSounds();
Symbol 5 MovieClip Frame 1
stop();
Symbol 5 MovieClip Frame 6
stop();
Symbol 10 MovieClip Frame 1
setProperty(this, _xscale , (_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
Symbol 17 MovieClip Frame 12
stop();
Symbol 21 Button
on (release) { gotoAndStop (5); }
Symbol 25 Button
on (release) { _root.how.GotoAndPlay(2); }
Symbol 34 MovieClip Frame 1
_root.hero.mobile = false; _root.enemy1.b1 = true; if ((this.hitTest(_root.enemy1) == true) && (_root.enemy1.snap == true)) { _root.enemy1.head = true; } if (this.hitTest(_root.oldman) == true) { _root.oldman.head = true; }
Symbol 34 MovieClip Frame 3
_root.hero.mobile = true; _root.enemy1.snap = false; _root.enemy1.atmove = true; _root.hero.kick = true; stop();
Symbol 44 MovieClip Frame 1
_root.hero.mobile = false; _root.enemy1.b2 = true; if ((this.hitTest(_root.enemy1) == true) && (_root.enemy1.snap == true)) { _root.enemy1.head2 = true; } if (this.hitTest(_root.oldman) == true) { _root.oldman.head = true; }
Symbol 44 MovieClip Frame 3
_root.hero.mobile = true; _root.enemy1.snap = false; _root.enemy1.atmove = true; _root.hero.punch = true; stop();
Symbol 55 MovieClip Frame 13
Symbol 55 MovieClip Frame 27
_root.life = _root.life - 1; _root.life2 = _root.life2 - 1; _root.life3 = _root.life3 - 1; _root.life4 = _root.life4 - 1; _root.life5 = _root.life5 - 1; _root.vars.per2 = 100; if ((_root.life == 2) || (_root.life == 1)) { _root.bar2._visible = true; _root.hero.mobile = true; _root.enemy1.mobile = true; _root.hero.GotoAndStop("standing"); } if (_root.life == 0) { _root.hero.mobile = false; _root.enemy1.mobile = false; } if ((_root.life2 == 2) || (_root.life2 == 1)) { _root.bar2._visible = true; _root.hero.mobile = true; _root.enemy1.mobile = true; _root.hero.GotoAndStop("standing"); } if (_root.life2 == 0) { _root.hero.mobile = false; _root.enemy1.mobile = false; } if ((_root.life3 == 2) || (_root.life3 == 1)) { _root.bar2._visible = true; _root.hero.mobile = true; _root.enemy1.mobile = true; _root.hero.GotoAndStop("standing"); } if (_root.life3 == 0) { _root.hero.mobile = false; _root.enemy1.mobile = false; } if ((_root.life4 == 2) || (_root.life4 == 1)) { _root.bar2._visible = true; _root.hero.mobile = true; _root.enemy1.mobile = true; _root.hero.GotoAndStop("standing"); } if (_root.life4 == 0) { _root.hero.mobile = false; _root.enemy1.mobile = false; } if ((_root.life5 == 2) || (_root.life5 == 1)) { _root.bar2._visible = true; _root.hero.mobile = true; _root.enemy1.mobile = true; _root.hero.GotoAndStop("standing"); } if (_root.life5 == 0) { _root.hero.mobile = false; _root.enemy1.mobile = false; } stop();
Symbol 60 MovieClip Frame 1
_root.enemy1.b2 = true; if (((this.hitTest(_root.enemy1) == true) && (_root.enemy1.snap == true)) && (_root.hero.topp == true)) { _root.enemy1.head3 = true; } _root.hero.kick = false; _root.hero.punch = false;
Symbol 60 MovieClip Frame 2
_root.enemy1.snap = false; _root.enemy1.atmove = true; _root.hero.jkick = false; _root.hero.punch = true; stop();
Symbol 63 MovieClip Frame 1
_root.enemy1.b2 = true; if ((this.hitTest(_root.enemy1) == true) && (_root.enemy1.snap == true)) { _root.enemy1.head4 = true; } _root.hero.kick = false; _root.hero.punch = false;
Symbol 63 MovieClip Frame 2
_root.enemy1.snap = false; _root.enemy1.atmove = true; _root.hero.punch = true; stop();
Symbol 65 MovieClip Frame 1
_root.hero.block = true;
Symbol 71 MovieClip Frame 1
_root.vars.per2 = _root.vars.per2 - 3; _root.hero.combo = false; _root.hero.mobile = false; if ((_root.hero.spdam == true) && (_root.enemy1.special == true)) { _root.vars.per2 = _root.vars.per2 - 15; } if ((_root.hero.spdam == true) && (_root.enemy1.special2 == true)) { _root.vars.per2 = _root.vars.per2 - 30; } if (_root.enemy1.kick == true) { _root.vars.per2 = _root.vars.per2 - 6; } if (_root.enemy1.punch == true) { _root.vars.per2 = _root.vars.per2 - 4; }
Symbol 71 MovieClip Frame 4
_root.hero.combo = true; _root.hero.hit = false; _root.hero.mobile = true; _root.hero.spdam = false; _root.hero.GotoAndStop("standing");
Symbol 77 MovieClip Frame 1
_root.hero.combo = false; _root.hero.mobile = false; if (_root.hero.block == false) { _root.vars.per2 = _root.vars.per2 - 3; } if ((_root.hero.spdam == true) && (_root.enemy1.special == true)) { _root.vars.per2 = _root.vars.per2 - 15; } if ((_root.hero.spdam == true) && (_root.enemy1.special2 == true)) { _root.vars.per2 = _root.vars.per2 - 30; } if (_root.enemy1.kick == true) { _root.vars.per2 = _root.vars.per2 - 6; } if (_root.enemy1.punch == true) { _root.vars.per2 = _root.vars.per2 - 4; }
Symbol 77 MovieClip Frame 4
_root.hero.combo = true; _root.hero.hit = false; _root.hero.mobile = true; _root.hero.spdam = false; _root.hero.GotoAndStop("standing");
Symbol 78 MovieClip Frame 1
stop();
Symbol 85 Button
on (release) { _root.check = _root.check + 1; gotoAndStop (6); }
Symbol 93 MovieClip Frame 1
_root.oldman.head = false;
Symbol 93 MovieClip Frame 5
_root.oldman.GotoAndStop("standing"); _root.oldman.head = true;
Symbol 95 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 4
stop();
Symbol 99 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 2
stop();
Symbol 118 MovieClip Frame 3
stop();
Symbol 118 MovieClip Frame 5
stop(); _root.vars.goup2 = true; stopAllSounds();
Symbol 121 Button
on (release) { toggleHighQuality(); }
Symbol 124 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 3
if (!Key.isDown(Key.UP)) { _root.hero.hit = true; } _root.enemy1.mobile = true; _root.enemy1.punch = false; _root.enemy1.atmove = true; _root.enemy1.GotoAndStop("standing");
Symbol 154 MovieClip Frame 2
if (!Key.isDown(Key.UP)) { _root.hero.hit = true; } _root.enemy1.punch2 = false; _root.enemy1.atmove = true; _root.enemy1.GotoAndStop("standing");
Symbol 157 MovieClip Frame 5
_root.enemy1.atmove = true; _root.enemy1.bl = false; _root.enemy1.GotoAndStop("standing");
Symbol 162 MovieClip Frame 10
stop(); _root.vars.goup = true; _root.arrow.GotoAndStop("flash");
Symbol 168 MovieClip Frame 1
_root.enemy1.head = false; _root.vars.per1 = _root.vars.per1 - 4;
Symbol 168 MovieClip Frame 5
_root.enemy1.snap = false; _root.enemy1.alive = true; _root.enemy1.atmove = true; _root.enemy1.head2 = false; _root.enemy1.mobile = true; _root.enemy1.GotoAndStop("standing");
Symbol 174 MovieClip Frame 1
_root.enemy1.head2 = false; _root.vars.per1 = _root.vars.per1 - 3;
Symbol 174 MovieClip Frame 5
_root.enemy1.snap = false; _root.enemy1.alive = true; _root.enemy1.atmove = true; _root.enemy1.head = false; _root.enemy1.mobile = true; _root.enemy1.GotoAndStop("standing");
Symbol 180 MovieClip Frame 1
_root.enemy1.head = false; _root.enemy1.head2 = false; _root.vars.per1 = _root.vars.per1 - 1.5;
Symbol 180 MovieClip Frame 5
_root.enemy1.snap = false; _root.enemy1.alive = true; _root.enemy1.atmove = true; _root.enemy1.head4 = false; _root.enemy1.mobile = true; _root.enemy1.GotoAndStop("standing");
Symbol 181 MovieClip Frame 1
stop();
Symbol 189 MovieClip Frame 1
_root.hero.mobile = false; _root.enemy1.mobile = false;
Symbol 189 MovieClip Frame 71
_root.hero.mobile = true; _root.enemy1.mobile = true;
Symbol 189 MovieClip Frame 106
stop();
Symbol 191 Button
on (release) { if (_root.vars.goup2 == true) { gotoAndStop (4); } }
Symbol 193 Button
on (release) { if (_root.vars.goup == true) { _root.check2 = _root.check2 + 1; gotoAndStop (7); } }
Symbol 194 MovieClip Frame 9
stop();
Symbol 195 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 2
stop();
Symbol 199 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 1
stop();
Symbol 203 Button
on (release) { if (_root.vars.goup == true) { _root.check3 = _root.check3 + 1; gotoAndStop (8); } }
Symbol 211 MovieClip Frame 1
_root.enemy1.atmove = true;
Symbol 216 MovieClip Frame 2
_root.hero.hit = true; _root.enemy1.punch = false; _root.enemy1.atmove = true; _root.enemy1.GotoAndStop("standing");
Symbol 220 MovieClip Frame 2
_root.hero.hit = true; _root.enemy1.punch2 = false; _root.enemy1.atmove = true; _root.enemy1.GotoAndStop("standing");
Symbol 223 MovieClip Frame 7
_root.enemy1.atmove = true; _root.enemy1.bl = false; _root.enemy1.GotoAndStop("standing");
Symbol 239 MovieClip Frame 24
if (this.hitTest(_root.hero) == true) { _root.hero.hit = true; _root.hero.spdam = true; }
Symbol 239 MovieClip Frame 33
_root.enemy1.special = false; _root.enemy1.atmove = true; _root.enemy1.GotoAndStop("standing"); _root.enemy1.snap = true;
Symbol 243 MovieClip Frame 1
_root.enemy1.head2 = false; _root.vars.per1 = _root.vars.per1 - 1;
Symbol 243 MovieClip Frame 5
_root.enemy1.snap = false; _root.enemy1.alive = true; _root.enemy1.atmove = true; _root.enemy1.head = false; _root.enemy1.GotoAndStop("standing");
Symbol 247 MovieClip Frame 1
_root.enemy1.head = false; _root.vars.per1 = _root.vars.per1 - 1;
Symbol 247 MovieClip Frame 5
_root.enemy1.snap = false; _root.enemy1.alive = true; _root.enemy1.atmove = true; _root.enemy1.head2 = false; _root.enemy1.GotoAndStop("standing");
Symbol 254 MovieClip Frame 1
_root.enemy1.head = false; _root.vars.per1 = _root.vars.per1 - 5;
Symbol 254 MovieClip Frame 5
_root.enemy1.snap = false; _root.enemy1.alive = true; _root.enemy1.atmove = true; _root.enemy1.head3 = false; _root.enemy1.GotoAndStop("standing");
Symbol 261 MovieClip Frame 1
_root.enemy1.head = false; _root.enemy1.head2 = false; _root.enemy1.head3 = false; _root.vars.per1 = _root.vars.per1 - 1.5;
Symbol 261 MovieClip Frame 5
_root.enemy1.snap = false; _root.enemy1.alive = true; _root.enemy1.atmove = true; _root.enemy1.head4 = false; _root.enemy1.GotoAndStop("standing");
Symbol 270 MovieClip Frame 8
stop(); _root.vars.goup = true; _root.arrow.GotoAndStop("flash");
Symbol 271 MovieClip Frame 1
stop();
Symbol 276 MovieClip Frame 1
stop();
Symbol 276 MovieClip Frame 2
stop();
Symbol 276 MovieClip Frame 3
stop();
Symbol 276 MovieClip Frame 5
stop(); _root.vars.goup2 = true; stopAllSounds();
Symbol 277 MovieClip Frame 1
stop();
Symbol 278 MovieClip Frame 1
stop();
Symbol 280 Button
on (release) { if (_root.vars.goup == true) { _root.check4 = _root.check4 + 1; gotoAndStop (9); } }
Symbol 298 MovieClip Frame 2
if (!Key.isDown(Key.UP)) { _root.hero.hit = true; } _root.enemy1.punch = false; _root.enemy1.atmove = true; _root.enemy1.GotoAndStop("standing");
Symbol 303 MovieClip Frame 2
if (!Key.isDown(Key.UP)) { _root.hero.hit = true; } _root.enemy1.punch2 = false; _root.enemy1.atmove = true; _root.enemy1.GotoAndStop("standing");
Symbol 319 MovieClip Frame 33
if (92 >= _root.vars.per1) { _root.vars.per1 = _root.vars.per1 + 6; }
Symbol 319 MovieClip Frame 37
_root.enemy1.special = false; _root.enemy1.atmove = true; _root.enemy1.GotoAndStop("standing"); _root.enemy1.snap = true;
Symbol 325 MovieClip Frame 1
_root.enemy1.head2 = false; _root.enemy1.head3 = false; _root.vars.per1 = _root.vars.per1 - 1;
Symbol 325 MovieClip Frame 5
_root.enemy1.snap = false; _root.enemy1.alive = true; _root.enemy1.atmove = true; _root.enemy1.head = false; _root.enemy1.GotoAndStop("standing");
Symbol 331 MovieClip Frame 1
_root.enemy1.head = false; _root.enemy1.head3 = false; _root.vars.per1 = _root.vars.per1 - 4;
Symbol 331 MovieClip Frame 5
_root.enemy1.snap = false; _root.enemy1.alive = true; _root.enemy1.atmove = true; _root.enemy1.head2 = false; _root.enemy1.GotoAndStop("standing");
Symbol 337 MovieClip Frame 1
_root.enemy1.head = false; _root.enemy1.head2 = false; _root.vars.per1 = _root.vars.per1 - 3;
Symbol 337 MovieClip Frame 5
_root.enemy1.snap = false; _root.enemy1.alive = true; _root.enemy1.atmove = true; _root.enemy1.head3 = false; _root.enemy1.GotoAndStop("standing");
Symbol 340 MovieClip Frame 7
_root.enemy1.atmove = true; _root.enemy1.bl = false; _root.enemy1.GotoAndStop("standing");
Symbol 348 MovieClip Frame 7
stop(); _root.vars.goup = true; _root.arrow.GotoAndStop("flash");
Symbol 354 MovieClip Frame 1
_root.enemy1.head = false; _root.enemy1.head2 = false; _root.enemy1.head3 = false; _root.vars.per1 = _root.vars.per1 - 5;
Symbol 354 MovieClip Frame 5
_root.enemy1.snap = false; _root.enemy1.alive = true; _root.enemy1.atmove = true; _root.enemy1.head4 = false; _root.enemy1.GotoAndStop("standing");
Symbol 357 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 2
stop();
Symbol 357 MovieClip Frame 3
stop();
Symbol 357 MovieClip Frame 5
stop(); _root.vars.goup2 = true; stopAllSounds();
Symbol 358 MovieClip Frame 1
stop();
Symbol 359 MovieClip Frame 1
stop();
Symbol 361 Button
on (release) { if (_root.vars.goup == true) { _root.check5 = _root.check5 + 1; gotoAndStop (10); } }
Symbol 369 MovieClip Frame 1
_root.enemy1.mobile = false; _root.enemy1.allow = false;
Symbol 369 MovieClip Frame 5
if (_root.weapons.tele == false) { _root.weapons.fire = true; } if (_root.weapons.tele == true) { _root.weapons.fire3 = true; } _root.enemy1.punch = false; _root.enemy1.atmove = true; _root.enemy1.allow = true; _root.enemy1.mobile = true; _root.enemy1.GotoAndStop("standing");
Symbol 375 MovieClip Frame 1
_root.enemy1.mobile = false; _root.enemy1.allow = false;
Symbol 375 MovieClip Frame 5
if (_root.weapons.tele == false) { _root.weapons.fire2 = true; } if (_root.weapons.tele == true) { _root.weapons.fire4 = true; } _root.enemy1.punch2 = false; _root.enemy1.atmove = true; _root.enemy1.allow = true; _root.enemy1.mobile = true; _root.enemy1.GotoAndStop("standing");
Symbol 378 MovieClip Frame 10
_root.enemy1.waiter = false; _root.enemy1.atmove = true; _root.enemy1.allow = true; _root.enemy1.GotoAndStop("standing");
Symbol 380 MovieClip Frame 5
_root.enemy1._x = 80; _root.weapons.tele = true; _root.enemy1.snap = false; _root.enemy1.alive = true; _root.enemy1.atmove = true; _root.enemy1.head4 = false; _root.enemy1.mobile = true;
Symbol 381 MovieClip Frame 5
_root.enemy1._x = 570; _root.weapons.tele = false; _root.enemy1.snap = false; _root.enemy1.alive = true; _root.enemy1.atmove = true; _root.enemy1.head4 = false; _root.enemy1.mobile = true;
Symbol 400 MovieClip Frame 18
stop(); _root.vars.goup = true; _root.prove.GotoAndPlay(2); _root.arrow.GotoAndStop("flash");
Symbol 414 MovieClip Frame 1
_root.enemy1.mobile = false; _root.vars.per1 = _root.vars.per1 - 10;
Symbol 414 MovieClip Frame 13
if (_root.weapons.tele == false) { _root.enemy1.GotoAndStop("teleport"); } if (_root.weapons.tele == true) { _root.enemy1.GotoAndStop("teleport2"); }
Symbol 426 MovieClip Frame 1
stop();
Symbol 426 MovieClip Frame 2
stop();
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stop();
Symbol 426 MovieClip Frame 5
stop(); _root.vars.goup2 = true; stopAllSounds();
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stop();
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stop();
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stop();
Symbol 432 MovieClip Frame 1
stop();
Symbol 434 Button
on (release) { if (_root.vars.goup == true) { _root.check6 = _root.check6 + 1; gotoAndStop (11); } }
Symbol 447 MovieClip Frame 2
_root.hero.hit = true; _root.enemy1.mobile = true; _root.enemy1.punch = false; _root.enemy1.atmove = true; _root.enemy1.GotoAndStop("standing");
Symbol 450 MovieClip Frame 2
_root.hero.hit = true; _root.enemy1.mobile = true; _root.enemy1.punch2 = false; _root.enemy1.atmove = true; _root.enemy1.GotoAndStop("standing");
Symbol 453 MovieClip Frame 5
_root.enemy1.atmove = true; _root.enemy1.bl = false; _root.enemy1.GotoAndStop("standing");
Symbol 459 MovieClip Frame 1
_root.enemy1.head2 = false; _root.enemy1.head3 = false; _root.enemy1.head4 = false; _root.vars.per1 = _root.vars.per1 - 1;
Symbol 459 MovieClip Frame 5
_root.enemy1.snap = false; _root.enemy1.alive = true; _root.enemy1.atmove = true; _root.enemy1.head = false; _root.enemy1.GotoAndStop("standing");
Symbol 465 MovieClip Frame 1
_root.enemy1.head = false; _root.enemy1.head3 = false; _root.enemy1.head4 = false; _root.vars.per1 = _root.vars.per1 - 1;
Symbol 465 MovieClip Frame 5
_root.enemy1.snap = false; _root.enemy1.alive = true; _root.enemy1.atmove = true; _root.enemy1.head2 = false; _root.enemy1.GotoAndStop("standing");
Symbol 471 MovieClip Frame 1
_root.enemy1.head2 = false; _root.enemy1.head = false; _root.enemy1.head4 = false; _root.vars.per1 = _root.vars.per1 - 3;
Symbol 471 MovieClip Frame 5
_root.enemy1.snap = false; _root.enemy1.alive = true; _root.enemy1.atmove = true; _root.enemy1.head3 = false; _root.enemy1.GotoAndStop("standing");
Symbol 478 MovieClip Frame 19
if (this.hitTest(_root.hero) == true) { _root.hero.hit = true; _root.hero.spdam = true; }
Symbol 478 MovieClip Frame 29
_root.enemy1.special = false; _root.enemy1.atmove = true; _root.enemy1.GotoAndStop("standing"); _root.enemy1.snap = true;
Symbol 487 MovieClip Frame 45
stop(); _root.vars.goup = true; _root.arrow.GotoAndStop("flash");
Symbol 493 MovieClip Frame 1
_root.enemy1.head2 = false; _root.enemy1.head = false; _root.enemy1.head3 = false; _root.vars.per1 = _root.vars.per1 - 2;
Symbol 493 MovieClip Frame 5
_root.enemy1.snap = false; _root.enemy1.alive = true; _root.enemy1.atmove = true; _root.enemy1.head4 = false; _root.enemy1.GotoAndStop("standing");
Symbol 496 MovieClip Frame 1
stop();
Symbol 496 MovieClip Frame 2
stop();
Symbol 496 MovieClip Frame 3
stop();
Symbol 496 MovieClip Frame 5
stop(); _root.vars.goup2 = true; stopAllSounds();
Symbol 497 MovieClip Frame 1
stop();
Symbol 504 MovieClip Frame 183
_root.hero._xscale = -100; _root.excla._visible = true;
Symbol 504 MovieClip Frame 223
_root.hero._visible = false; _root.final.GotoAndStop("gop"); stop();
Symbol 505 MovieClip Frame 1
stop();
Symbol 507 MovieClip Frame 1
stop();
Symbol 510 MovieClip Frame 1
stop();
Symbol 514 Button
on (release) { if (_root.vars.goup3 == true) { gotoAndPlay (12); } }
Symbol 518 MovieClip Frame 1
_root.excla._visible = false; _root.hero.remo = true;
Symbol 518 MovieClip Frame 10
_root.vars.goup3 = true;
Symbol 518 MovieClip Frame 73
stop(); _root.credits.GotoAndStop("gop");
Symbol 519 MovieClip Frame 1
stop();
Symbol 521 MovieClip Frame 1
stop();

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Symbol 432 MovieClipUses:30 34 39 44 46 48 55 60 63 65 71 77Used by:Timeline
Symbol 433 MovieClipUses:79Used by:Timeline
Symbol 434 ButtonUses:192 83Used by:Timeline
Symbol 435 GraphicUsed by:436
Symbol 436 MovieClipUses:435Used by:494
Symbol 437 GraphicUsed by:442
Symbol 438 GraphicUsed by:442
Symbol 439 GraphicUsed by:442
Symbol 440 GraphicUsed by:442
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClipUses:437 438 439 440 441Used by:494
Symbol 443 GraphicUsed by:447
Symbol 444 GraphicUsed by:447
Symbol 445 GraphicUsed by:447
Symbol 446 GraphicUsed by:447
Symbol 447 MovieClipUses:443 444 445 446Used by:494
Symbol 448 GraphicUsed by:450
Symbol 449 GraphicUsed by:450
Symbol 450 MovieClipUses:448 449Used by:494
Symbol 451 GraphicUsed by:453
Symbol 452 GraphicUsed by:453
Symbol 453 MovieClipUses:451 452Used by:494
Symbol 454 GraphicUsed by:459
Symbol 455 GraphicUsed by:459
Symbol 456 GraphicUsed by:459
Symbol 457 GraphicUsed by:459
Symbol 458 GraphicUsed by:459
Symbol 459 MovieClipUses:454 67 455 456 457 458Used by:494
Symbol 460 GraphicUsed by:465
Symbol 461 GraphicUsed by:465
Symbol 462 GraphicUsed by:465
Symbol 463 GraphicUsed by:465
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClipUses:460 94 461 462 463 464Used by:494
Symbol 466 GraphicUsed by:471
Symbol 467 GraphicUsed by:471
Symbol 468 GraphicUsed by:471
Symbol 469 GraphicUsed by:471
Symbol 470 GraphicUsed by:471
Symbol 471 MovieClipUses:466 467 468 469 470Used by:494
Symbol 472 GraphicUsed by:478
Symbol 473 GraphicUsed by:478
Symbol 474 GraphicUsed by:478
Symbol 475 GraphicUsed by:478
Symbol 476 GraphicUsed by:478
Symbol 477 GraphicUsed by:478
Symbol 478 MovieClipUses:472 473 474 475 476 477Used by:494
Symbol 479 GraphicUsed by:487
Symbol 480 GraphicUsed by:487
Symbol 481 GraphicUsed by:487
Symbol 482 GraphicUsed by:487
Symbol 483 GraphicUsed by:487
Symbol 484 GraphicUsed by:487
Symbol 485 GraphicUsed by:487
Symbol 486 GraphicUsed by:487
Symbol 487 MovieClipUses:479 480 481 482 483 484 485 486Used by:494
Symbol 488 GraphicUsed by:493
Symbol 489 GraphicUsed by:493
Symbol 490 GraphicUsed by:493
Symbol 491 GraphicUsed by:493
Symbol 492 GraphicUsed by:493
Symbol 493 MovieClipUses:488 489 490 491 492Used by:494
Symbol 494 MovieClipUses:436 442 447 450 453 459 465 471 478 487 493Used by:Timeline
Symbol 495 TextUses:108Used by:Timeline
Symbol 496 MovieClipUses:110 111 112 115 116 117Used by:Timeline
Symbol 497 MovieClipUses:196 197 198Used by:Timeline
Symbol 498 GraphicUsed by:Timeline
Symbol 499 GraphicUsed by:500
Symbol 500 MovieClipUses:499Used by:Timeline
Symbol 501 GraphicUsed by:504
Symbol 502 TextUses:3Used by:504
Symbol 503 TextUses:3Used by:504
Symbol 504 MovieClipUses:501 502 503Used by:505
Symbol 505 MovieClipUses:504Used by:Timeline
Symbol 506 TextUses:6Used by:507
Symbol 507 MovieClipUses:506Used by:Timeline
Symbol 508 GraphicUsed by:Timeline
Symbol 509 GraphicUsed by:Timeline
Symbol 510 MovieClipUses:30 34 39 44 46 48 55 60 63 65 71 77Used by:Timeline
Symbol 511 MovieClipUses:79Used by:Timeline
Symbol 512 MovieClipUses:81Used by:Timeline
Symbol 513 GraphicUsed by:514
Symbol 514 ButtonUses:513Used by:Timeline
Symbol 515 GraphicUsed by:518
Symbol 516 SoundUsed by:518
Symbol 517 TextUses:6Used by:518
Symbol 518 MovieClipUses:515 57 516 517Used by:519
Symbol 519 MovieClipUses:518Used by:Timeline
Symbol 520 GraphicUsed by:Timeline
Symbol 521 MovieClipUses:196 197 198Used by:Timeline
Symbol 522 TextUses:6Used by:Timeline
Symbol 523 TextUses:6Used by:Timeline
Symbol 524 TextUses:6Used by:Timeline

Instance Names

"how"Frame 1Symbol 5 MovieClip
"how"Frame 4Symbol 5 MovieClip
"hero"Frame 5Symbol 78 MovieClip
"vars"Frame 5Symbol 80 MovieClip
"attacker"Frame 5Symbol 82 MovieClip
"oldman"Frame 5Symbol 95 MovieClip
"talk"Frame 5Symbol 99 MovieClip
"bar2"Frame 5Symbol 103 MovieClip
"lives"Frame 5Symbol 118 MovieClip
"hero"Frame 6Symbol 124 MovieClip
"enemy1"Frame 6Symbol 181 MovieClip
"vars"Frame 6Symbol 182 MovieClip
"bar1"Frame 6Symbol 184 MovieClip
"bar2"Frame 6Symbol 103 MovieClip
"lives"Frame 6Symbol 118 MovieClip
"arrow"Frame 6Symbol 195 MovieClip
"checker2"Frame 6Symbol 199 MovieClip
"hero"Frame 7Symbol 201 MovieClip
"vars"Frame 7Symbol 202 MovieClip
"enemy1"Frame 7Symbol 271 MovieClip
"bar1"Frame 7Symbol 184 MovieClip
"bar2"Frame 7Symbol 103 MovieClip
"arrow"Frame 7Symbol 195 MovieClip
"lives2"Frame 7Symbol 276 MovieClip
"checker3"Frame 7Symbol 277 MovieClip
"hero"Frame 8Symbol 278 MovieClip
"vars"Frame 8Symbol 279 MovieClip
"enemy1"Frame 8Symbol 355 MovieClip
"arrow"Frame 8Symbol 195 MovieClip
"bar1"Frame 8Symbol 184 MovieClip
"bar2"Frame 8Symbol 103 MovieClip
"lives3"Frame 8Symbol 357 MovieClip
"checker4"Frame 8Symbol 358 MovieClip
"hero"Frame 9Symbol 359 MovieClip
"vars"Frame 9Symbol 360 MovieClip
"enemy1"Frame 9Symbol 415 MovieClip
"knife"Frame 9Symbol 417 MovieClip
"weapons"Frame 9Symbol 418 MovieClip
"knife2"Frame 9Symbol 420 MovieClip
"knife4"Frame 9Symbol 422 MovieClip
"knife3"Frame 9Symbol 424 MovieClip
"arrow"Frame 9Symbol 195 MovieClip
"bar1"Frame 9Symbol 184 MovieClip
"bar2"Frame 9Symbol 103 MovieClip
"lives4"Frame 9Symbol 426 MovieClip
"prove"Frame 9Symbol 429 MovieClip
"checker4"Frame 9Symbol 430 MovieClip
"hero"Frame 10Symbol 432 MovieClip
"vars"Frame 10Symbol 433 MovieClip
"enemy1"Frame 10Symbol 494 MovieClip
"arrow"Frame 10Symbol 195 MovieClip
"bar1"Frame 10Symbol 184 MovieClip
"bar2"Frame 10Symbol 103 MovieClip
"lives5"Frame 10Symbol 496 MovieClip
"checker4"Frame 10Symbol 497 MovieClip
"col"Frame 11Symbol 500 MovieClip
"monk"Frame 11Symbol 505 MovieClip
"excla"Frame 11Symbol 507 MovieClip
"hero"Frame 11Symbol 510 MovieClip
"vars"Frame 11Symbol 511 MovieClip
"weapons"Frame 11Symbol 512 MovieClip
"final"Frame 11Symbol 519 MovieClip
"checker4"Frame 11Symbol 521 MovieClip
"how"Frame 12Symbol 5 MovieClip

Labels

"standing"Symbol 78 MovieClip Frame 1
"punch"Symbol 78 MovieClip Frame 7
"running"Symbol 78 MovieClip Frame 14
"kick"Symbol 78 MovieClip Frame 20
"jumping"Symbol 78 MovieClip Frame 26
"duck"Symbol 78 MovieClip Frame 32
"death"Symbol 78 MovieClip Frame 46
"jumpkick"Symbol 78 MovieClip Frame 54
"sweep"Symbol 78 MovieClip Frame 61
"block"Symbol 78 MovieClip Frame 68
"headshot2"Symbol 78 MovieClip Frame 75
"hit"Symbol 78 MovieClip Frame 84
"standing"Symbol 95 MovieClip Frame 1
"hit"Symbol 95 MovieClip Frame 8
"nothing"Symbol 99 MovieClip Frame 1
"talk"Symbol 99 MovieClip Frame 6
"gameover"Symbol 118 MovieClip Frame 5
"standing"Symbol 124 MovieClip Frame 1
"punch"Symbol 124 MovieClip Frame 7
"running"Symbol 124 MovieClip Frame 14
"kick"Symbol 124 MovieClip Frame 20
"jumping"Symbol 124 MovieClip Frame 26
"duck"Symbol 124 MovieClip Frame 32
"death"Symbol 124 MovieClip Frame 46
"jumpkick"Symbol 124 MovieClip Frame 54
"sweep"Symbol 124 MovieClip Frame 61
"block"Symbol 124 MovieClip Frame 68
"headshot2"Symbol 124 MovieClip Frame 75
"hit"Symbol 124 MovieClip Frame 84
"standing"Symbol 181 MovieClip Frame 1
"running"Symbol 181 MovieClip Frame 7
"punch"Symbol 181 MovieClip Frame 14
"punch2"Symbol 181 MovieClip Frame 21
"block"Symbol 181 MovieClip Frame 35
"death"Symbol 181 MovieClip Frame 41
"headshot2"Symbol 181 MovieClip Frame 49
"headshot"Symbol 181 MovieClip Frame 57
"headshot4"Symbol 181 MovieClip Frame 65
"flash"Symbol 195 MovieClip Frame 2
"cheater"Symbol 199 MovieClip Frame 2
"standing"Symbol 201 MovieClip Frame 1
"punch"Symbol 201 MovieClip Frame 7
"running"Symbol 201 MovieClip Frame 14
"kick"Symbol 201 MovieClip Frame 20
"jumping"Symbol 201 MovieClip Frame 26
"duck"Symbol 201 MovieClip Frame 32
"death"Symbol 201 MovieClip Frame 46
"jumpkick"Symbol 201 MovieClip Frame 54
"sweep"Symbol 201 MovieClip Frame 61
"block"Symbol 201 MovieClip Frame 68
"headshot2"Symbol 201 MovieClip Frame 75
"hit"Symbol 201 MovieClip Frame 84
"standing"Symbol 271 MovieClip Frame 1
"running"Symbol 271 MovieClip Frame 7
"punch"Symbol 271 MovieClip Frame 13
"punch2"Symbol 271 MovieClip Frame 20
"block"Symbol 271 MovieClip Frame 27
"special"Symbol 271 MovieClip Frame 34
"headshot"Symbol 271 MovieClip Frame 39
"headshot2"Symbol 271 MovieClip Frame 46
"headshot3"Symbol 271 MovieClip Frame 53
"headshot4"Symbol 271 MovieClip Frame 60
"death"Symbol 271 MovieClip Frame 65
"gameover"Symbol 276 MovieClip Frame 5
"cheater"Symbol 277 MovieClip Frame 2
"standing"Symbol 278 MovieClip Frame 1
"punch"Symbol 278 MovieClip Frame 7
"running"Symbol 278 MovieClip Frame 14
"kick"Symbol 278 MovieClip Frame 20
"jumping"Symbol 278 MovieClip Frame 26
"duck"Symbol 278 MovieClip Frame 32
"death"Symbol 278 MovieClip Frame 46
"jumpkick"Symbol 278 MovieClip Frame 54
"sweep"Symbol 278 MovieClip Frame 61
"block"Symbol 278 MovieClip Frame 68
"headshot2"Symbol 278 MovieClip Frame 75
"hit"Symbol 278 MovieClip Frame 84
"standing"Symbol 355 MovieClip Frame 1
"running"Symbol 355 MovieClip Frame 6
"punch"Symbol 355 MovieClip Frame 13
"punch2"Symbol 355 MovieClip Frame 20
"special"Symbol 355 MovieClip Frame 27
"headshot"Symbol 355 MovieClip Frame 35
"headshot2"Symbol 355 MovieClip Frame 41
"headshot3"Symbol 355 MovieClip Frame 47
"block"Symbol 355 MovieClip Frame 53
"death"Symbol 355 MovieClip Frame 59
"headshot4"Symbol 355 MovieClip Frame 66
"gameover"Symbol 357 MovieClip Frame 5
"cheater"Symbol 358 MovieClip Frame 2
"standing"Symbol 359 MovieClip Frame 1
"punch"Symbol 359 MovieClip Frame 7
"running"Symbol 359 MovieClip Frame 14
"kick"Symbol 359 MovieClip Frame 20
"jumping"Symbol 359 MovieClip Frame 26
"duck"Symbol 359 MovieClip Frame 32
"death"Symbol 359 MovieClip Frame 46
"jumpkick"Symbol 359 MovieClip Frame 54
"sweep"Symbol 359 MovieClip Frame 61
"block"Symbol 359 MovieClip Frame 68
"headshot2"Symbol 359 MovieClip Frame 75
"hit"Symbol 359 MovieClip Frame 84
"standing"Symbol 415 MovieClip Frame 1
"punch"Symbol 415 MovieClip Frame 8
"punch2"Symbol 415 MovieClip Frame 14
"wait"Symbol 415 MovieClip Frame 19
"teleport"Symbol 415 MovieClip Frame 31
"teleport2"Symbol 415 MovieClip Frame 37
"death"Symbol 415 MovieClip Frame 43
"headshot"Symbol 415 MovieClip Frame 50
"gameover"Symbol 426 MovieClip Frame 5
"cheater"Symbol 430 MovieClip Frame 2
"standing"Symbol 432 MovieClip Frame 1
"punch"Symbol 432 MovieClip Frame 7
"running"Symbol 432 MovieClip Frame 14
"kick"Symbol 432 MovieClip Frame 20
"jumping"Symbol 432 MovieClip Frame 26
"duck"Symbol 432 MovieClip Frame 32
"death"Symbol 432 MovieClip Frame 46
"jumpkick"Symbol 432 MovieClip Frame 54
"sweep"Symbol 432 MovieClip Frame 61
"block"Symbol 432 MovieClip Frame 68
"headshot2"Symbol 432 MovieClip Frame 75
"hit"Symbol 432 MovieClip Frame 84
"standing"Symbol 494 MovieClip Frame 1
"running"Symbol 494 MovieClip Frame 8
"punch"Symbol 494 MovieClip Frame 15
"kick"Symbol 494 MovieClip Frame 21
"block"Symbol 494 MovieClip Frame 27
"headshot"Symbol 494 MovieClip Frame 34
"headshot2"Symbol 494 MovieClip Frame 41
"headshot3"Symbol 494 MovieClip Frame 49
"special"Symbol 494 MovieClip Frame 56
"death"Symbol 494 MovieClip Frame 64
"headshot4"Symbol 494 MovieClip Frame 72
"gameover"Symbol 496 MovieClip Frame 5
"cheater"Symbol 497 MovieClip Frame 2
"augh"Symbol 505 MovieClip Frame 3
"standing"Symbol 510 MovieClip Frame 1
"punch"Symbol 510 MovieClip Frame 7
"running"Symbol 510 MovieClip Frame 14
"kick"Symbol 510 MovieClip Frame 20
"jumping"Symbol 510 MovieClip Frame 26
"duck"Symbol 510 MovieClip Frame 32
"death"Symbol 510 MovieClip Frame 46
"jumpkick"Symbol 510 MovieClip Frame 54
"sweep"Symbol 510 MovieClip Frame 61
"block"Symbol 510 MovieClip Frame 68
"headshot2"Symbol 510 MovieClip Frame 75
"hit"Symbol 510 MovieClip Frame 84
"gop"Symbol 519 MovieClip Frame 4
"cheater"Symbol 521 MovieClip Frame 2




http://swfchan.com/2/5405/info.shtml
Created: 15/6 -2019 16:28:08 Last modified: 15/6 -2019 16:28:08 Server time: 22/12 -2024 07:57:00