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Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27883617?noj=FRM27883617-22DC" width="1" height="1"></div>

PARKA.swf

This is the info page for
Flash #5438

(Click the ID number above for more basic data on this flash file.)


Text
<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">trace</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#FF0000">The models can be repositioned at any time by clicking on their <SBR/>torsos and dragging them to another position on the stage</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#FF0000">Welcome to the instant karma DIY section</FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">Here you have the opportunity to create your own positions for <SBR/>the models using the controls on the left</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">Moving the black dot from left to right alters the <SBR/>angle of the limb</FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">Moving the dot up and down alters the amplitude <SBR/>or amount of movement in the limb</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">The button next to this symbol allows you to alter <SBR/>the amplitude of movement from left to right and <SBR/>up and down.</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">The controls next to this symbol allows you to <SBR/>alter the rotation of the models</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">This button allows you to change to orientation <SBR/>of the female model so that is facing or with its <SBR/>back to the male model</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">This button allows you to alter the speed of the <SBR/>models</FONT></P>

continue

continue

ActionScript [AS1/AS2]

Frame 1
kbytes = math.round(this.getBytesLoaded() / 1024); total = math.round(this.getBytesTotal() / 1024); percent = math.round((kbytes / total) * 100); setProperty("loader", _xscale , percent);
Frame 2
if (kbytes <= total) { gotoAndPlay (1); } if (kbytes >= total) { gotoAndPlay (11); } speed = 0; body.body._xscale = -100; bodyxpos = 0; bodyypos = 0; bodyxamount = 0; bodyyamount = 0; bodyrotationangle = 0; bodyrotationamount = 0; headangle = 0; headamount = 0; armangle = 0; armamount = 0; thighangle = 0; thighamount = 0; shinangle = 0; shinamount = 0; setProperty("body", _x , 310); setProperty("body", _y , 240); mbodyypos = 0; mbodyxpos = 0; mbodyypos = 0; mbodyxamount = 0; mbodyyamount = 0; mbodyrotationangle = 0; mbodyrotationamount = 0; mheadangle = 0; mheadamount = 0; marmangle = 0; marmamount = 0; mthighangle = 0; mthighamount = 0; mshinangle = 0; mshinamount = 0; setProperty("body2", _x , 430); setProperty("body2", _y , 215);
Instance of Symbol 29 MovieClip "body2" in Frame 11
on (press) { this.startDrag(); } on (release, releaseOutside) { this.stopDrag(); }
Instance of Symbol 40 MovieClip "body" in Frame 11
on (press) { this.startDrag(); } on (release, releaseOutside) { this.stopDrag(); }
Frame 20
counter = counter + speed; malex = body2._x; maley = body2._y; femalex = body._x; femaley = body._y;
Frame 21
setProperty("body.body", _y , bodyypos + (Math.sin(counter / 10) * bodyyamount)); setProperty("body.body", _x , bodyxpos + (Math.sin(counter / 10) * bodyxamount)); setProperty("body.body", _rotation , bodyrotationangle + (Math.sin(counter / 10) * bodyrotationamount)); setProperty("body.body.head", _rotation , headangle + (Math.sin(counter / 10) * headamount)); setProperty("body.body.arm", _rotation , armangle + (Math.sin(counter / 10) * armamount)); setProperty("body.body.leg", _rotation , thighangle + (Math.sin(counter / 10) * thighamount)); setProperty("body.body.leg.shin", _rotation , shinangle + (Math.sin(counter / 10) * shinamount)); setProperty("body2.body2", _y , mbodyypos + (Math.sin(counter / 10) * mbodyyamount)); setProperty("body2.body2", _x , mbodyxpos + (Math.sin(counter / 10) * mbodyxamount)); setProperty("body2.body2", _rotation , mbodyrotationangle + (Math.sin(counter / 10) * mbodyrotationamount)); setProperty("body2.body2.head", _rotation , mheadangle + (Math.sin(counter / 10) * mheadamount)); setProperty("body2.body2.arm", _rotation , marmangle + (Math.sin(counter / 10) * marmamount)); setProperty("body2.body2.leg", _rotation , mthighangle + (Math.sin(counter / 10) * mthighamount)); setProperty("body2.body2.leg.shin", _rotation , mshinangle + (Math.sin(counter / 10) * mshinamount)); gotoAndPlay (20);
Frame 22
stop();
Instance of Symbol 29 MovieClip "body2" in Frame 22
on (press) { this.startDrag(); } on (release, releaseOutside) { this.stopDrag(); }
Instance of Symbol 40 MovieClip "body" in Frame 22
on (press) { this.startDrag(); } on (release, releaseOutside) { this.stopDrag(); }
Frame 32
counter = counter + speed; bodyyamount = posslider.slider._y / 4; bodyxamount = posslider.slider._x / 4; armangle = (armslider.slider._x / 1.5) + 45; armamount = armslider.slider._y / 4; thighangle = (thighslider.slider._x / 2) + 45; thighamount = thighslider.slider._y / 4; bodyrotationangle = bodyslider.slider._x; bodyrotationamount = bodyslider.slider._y / 4; shinangle = (shinslider.slider._x / 3) - 40; shinamount = shinslider.slider._y / 6; headangle = headslider.slider._x / 3; headamount = headslider.slider._y / 4; mbodyyamount = mposslider.slider._y / 4; mbodyxamount = mposslider.slider._x / 4; marmangle = (marmslider.slider._x / 1.5) + 45; marmamount = marmslider.slider._y / 4; mthighangle = (mthighslider.slider._x / 2) + 45; mthighamount = mthighslider.slider._y / 4; mbodyrotationangle = mbodyslider.slider._x; mbodyrotationamount = mbodyslider.slider._y / 4; mshinangle = (mshinslider.slider._x / 3) - 40; mshinamount = mshinslider.slider._y / 6; mheadangle = mheadslider.slider._x / 3; mheadamount = mheadslider.slider._y / 4;
Frame 33
setProperty("body.body", _y , bodyypos + (Math.sin(counter / 10) * bodyyamount)); setProperty("body.body", _x , bodyxpos + (Math.sin(counter / 10) * bodyxamount)); setProperty("body.body", _rotation , bodyrotationangle + (Math.sin(counter / 10) * bodyrotationamount)); setProperty("body.body.head", _rotation , headangle + (Math.sin(counter / 10) * headamount)); setProperty("body.body.arm", _rotation , armangle + (Math.sin(counter / 10) * armamount)); setProperty("body.body.leg", _rotation , thighangle + (Math.sin(counter / 10) * thighamount)); setProperty("body.body.leg.shin", _rotation , shinangle + (Math.sin(counter / 10) * shinamount)); setProperty("body2.body2", _y , mbodyypos + (Math.sin(counter / 10) * mbodyyamount)); setProperty("body2.body2", _x , mbodyxpos + (Math.sin(counter / 10) * mbodyxamount)); setProperty("body2.body2", _rotation , mbodyrotationangle + (Math.sin(counter / 10) * mbodyrotationamount)); setProperty("body2.body2.head", _rotation , mheadangle + (Math.sin(counter / 10) * mheadamount)); setProperty("body2.body2.arm", _rotation , marmangle + (Math.sin(counter / 10) * marmamount)); setProperty("body2.body2.leg", _rotation , mthighangle + (Math.sin(counter / 10) * mthighamount)); setProperty("body2.body2.leg.shin", _rotation , mshinangle + (Math.sin(counter / 10) * mshinamount)); gotoAndPlay (32);
Symbol 7 Button
on (release) { body.body._xscale = 100; speed = 3; bodyxpos = 49; bodyypos = -20; bodyxamount = 5; bodyyamount = 5; bodyrotationangle = -5; bodyrotationamount = -5; headangle = -5; headamount = 15; armangle = -20; armamount = 0; thighangle = 55; thighamount = 10; shinangle = -145; shinamount = -5; setProperty("body", _x , 339); setProperty("body", _y , 298); mbodyypos = 30; mbodyxpos = 30.5; mbodyypos = 30; mbodyxamount = 7; mbodyyamount = 0; mbodyrotationangle = 85; mbodyrotationamount = 0; mheadangle = -5; mheadamount = 10; marmangle = 30; marmamount = -5; mthighangle = 25; mthighamount = -5; mshinangle = -50; mshinamount = 10; setProperty("body2", _x , 348); setProperty("body2", _y , 285); }
Symbol 8 Button
on (release) { body.body._xscale = -100; speed = 2; bodyxpos = 29; bodyypos = 40; bodyxamount = -6; bodyyamount = 7; bodyrotationangle = -85; bodyrotationamount = 0; headangle = -25; headamount = -15; armangle = 20; armamount = -5; thighangle = 145; thighamount = 20; shinangle = -85; shinamount = -20; setProperty("body", _x , 343); setProperty("body", _y , 256); mbodyypos = 30; mbodyxpos = 30.5; mbodyypos = 30; mbodyxamount = -21; mbodyyamount = 14; mbodyrotationangle = -70; mbodyrotationamount = 10; mheadangle = -5; mheadamount = -15; marmangle = 70; marmamount = -15; mthighangle = 20; mthighamount = -15; mshinangle = -55; mshinamount = 10; setProperty("body2", _x , 367); setProperty("body2", _y , 236); }
Symbol 9 Button
on (release) { body.body._xscale = -100; speed = 3; bodyxpos = 0; bodyypos = 0; bodyxamount = -3; bodyyamount = 4; bodyrotationangle = -5; bodyrotationamount = 5; headangle = -15; headamount = 5; armangle = 25; armamount = 5; thighangle = 25; thighamount = 10; shinangle = -110; shinamount = -5; setProperty("body", _x , 374); setProperty("body", _y , 265); mbodyypos = 0; mbodyxpos = 0; mbodyypos = 0; mbodyxamount = 4; mbodyyamount = 6; mbodyrotationangle = 5; mbodyrotationamount = -5; mheadangle = -5; mheadamount = 10; marmangle = 25; marmamount = 5; mthighangle = 45; mthighamount = 10; mshinangle = -135; mshinamount = -5; setProperty("body2", _x , 400); setProperty("body2", _y , 278); }
Symbol 10 Button
on (release) { body.body._xscale = -100; speed = 3; bodyxpos = 49; bodyypos = -20; bodyxamount = -8; bodyyamount = 3; bodyrotationangle = 45; bodyrotationamount = 5; headangle = -5; headamount = 15; armangle = 70; armamount = 10; thighangle = 95; thighamount = 15; shinangle = -140; shinamount = -5; setProperty("body", _x , 340); setProperty("body", _y , 298); mbodyypos = 30; mbodyxpos = 30.5; mbodyypos = 30; mbodyxamount = 9; mbodyyamount = -3; mbodyrotationangle = 75; mbodyrotationamount = 0; mheadangle = -5; mheadamount = -10; marmangle = 80; marmamount = -5; mthighangle = 50; mthighamount = -5; mshinangle = -70; mshinamount = 10; setProperty("body2", _x , 348); setProperty("body2", _y , 285); }
Symbol 11 Button
on (release) { body.body._xscale = 100; speed = 3; bodyxpos = 0; bodyypos = 0; bodyxamount = 9; bodyyamount = 0; bodyrotationangle = -80; bodyrotationamount = -5; headangle = 40; headamount = -5; armangle = 90; armamount = 10; thighangle = 60; thighamount = 10; shinangle = -75; shinamount = -15; setProperty("body", _x , 355); setProperty("body", _y , 248); mbodyypos = 0; mbodyxpos = 0; mbodyypos = 0; mbodyxamount = 12; mbodyyamount = 4; mbodyrotationangle = 0; mbodyrotationamount = -5; mheadangle = -25; mheadamount = 10; marmangle = 30; marmamount = 5; mthighangle = 20; mthighamount = 10; mshinangle = -110; mshinamount = -5; setProperty("body2", _x , 394); setProperty("body2", _y , 245); }
Symbol 12 Button
on (release) { body.body._xscale = -100; speed = 4; bodyxpos = 0; bodyypos = 0; bodyxamount = 7; bodyyamount = 1; bodyrotationangle = -20; bodyrotationamount = -5; headangle = 0; headamount = -10; armangle = 75; armamount = 0; thighangle = 120; thighamount = 0; shinangle = -65; shinamount = -5; setProperty("body", _x , 356); setProperty("body", _y , 208); mbodyypos = 0; mbodyxpos = 0; mbodyypos = 0; mbodyxamount = 0; mbodyyamount = -4; mbodyrotationangle = 5; mbodyrotationamount = 0; mheadangle = 0; mheadamount = 5; marmangle = 25; marmamount = -5; mthighangle = 15; mthighamount = -5; mshinangle = -25; mshinamount = 10; setProperty("body2", _x , 385); setProperty("body2", _y , 223); body.body._xscale = -100; speed = 4; bodyxpos = 0; bodyypos = 0; bodyxamount = 7; bodyyamount = 1; bodyrotationangle = -20; bodyrotationamount = -5; headangle = 0; headamount = -10; armangle = 75; armamount = 0; thighangle = 120; thighamount = 0; shinangle = -65; shinamount = -5; setProperty("body", _x , 356); setProperty("body", _y , 208); mbodyypos = 0; mbodyxpos = 0; mbodyypos = 0; mbodyxamount = 0; mbodyyamount = -4; mbodyrotationangle = 5; mbodyrotationamount = 0; mheadangle = 0; mheadamount = 5; marmangle = 25; marmamount = -5; mthighangle = 15; mthighamount = -5; mshinangle = -25; mshinamount = 10; setProperty("body2", _x , 385); setProperty("body2", _y , 223); }
Symbol 13 Button
on (release) { body.body._xscale = 100; speed = 1; bodyxpos = 0; bodyypos = 0; bodyxamount = -3; bodyyamount = 0; bodyrotationangle = 85; bodyrotationamount = 0; headangle = -25; headamount = 5; armangle = 25; armamount = 5; thighangle = 75; thighamount = 5; shinangle = -140; shinamount = -5; setProperty("body", _x , 275); setProperty("body", _y , 265); mbodyypos = 0; mbodyxpos = 0; mbodyypos = 0; mbodyxamount = 0; mbodyyamount = -3; mbodyrotationangle = -100; mbodyrotationamount = 0; mheadangle = -20; mheadamount = 0; marmangle = 145; marmamount = 0; mthighangle = 60; mthighamount = 5; mshinangle = -50; mshinamount = -5; setProperty("body2", _x , 388); setProperty("body2", _y , 209); }
Symbol 14 Button
on (release) { body.body._xscale = -100; speed = 2; bodyxpos = 0; bodyypos = 0; bodyxamount = -7; bodyyamount = 0; bodyrotationangle = 5; bodyrotationamount = 0; headangle = -35; headamount = -10; armangle = 30; armamount = 0; thighangle = 5; thighamount = 5; shinangle = -100; shinamount = -5; setProperty("body", _x , 363); setProperty("body", _y , 341); mbodyypos = 0; mbodyxpos = 0; mbodyypos = 0; mbodyxamount = -12; mbodyyamount = 0; mbodyrotationangle = 0; mbodyrotationamount = 5; mheadangle = -40; mheadamount = -5; marmangle = 25; marmamount = -5; mthighangle = 0; mthighamount = -10; mshinangle = 0; mshinamount = 5; setProperty("body2", _x , 410); setProperty("body2", _y , 222); }
Symbol 15 Button
on (release) { body.body._xscale = 100; speed = 2; bodyxpos = 0; bodyypos = 0; bodyxamount = 0; bodyyamount = 0; bodyrotationangle = -175; bodyrotationamount = -5; headangle = 20; headamount = 10; armangle = 155; armamount = 5; thighangle = 85; thighamount = 0; shinangle = -115; shinamount = 5; setProperty("body", _x , 340); setProperty("body", _y , 93); mbodyypos = 0; mbodyxpos = 0; mbodyypos = 0; mbodyxamount = 5; mbodyyamount = 0; mbodyrotationangle = 5; mbodyrotationamount = -5; mheadangle = 0; mheadamount = 15; marmangle = 30; marmamount = 0; mthighangle = 0; mthighamount = 5; mshinangle = -5; mshinamount = 5; setProperty("body2", _x , 348); setProperty("body2", _y , 235); }
Symbol 16 Button
on (release) { body.body._xscale = -100; speed = 2; bodyxpos = 0; bodyypos = 0; bodyxamount = -4; bodyyamount = 7; bodyrotationangle = -30; bodyrotationamount = 5; headangle = -30; headamount = 5; armangle = -50; armamount = 5; thighangle = 80; thighamount = 5; shinangle = -95; shinamount = 5; setProperty("body", _x , 349); setProperty("body", _y , 249); mbodyypos = 0; mbodyxpos = 0; mbodyypos = 0; mbodyxamount = 7; mbodyyamount = 8; mbodyrotationangle = 15; mbodyrotationamount = -5; mheadangle = -10; mheadamount = 5; marmangle = -50; marmamount = 5; mthighangle = 110; mthighamount = 10; mshinangle = -90; mshinamount = 0; setProperty("body2", _x , 365); setProperty("body2", _y , 278); }
Symbol 17 Button
on (release) { body.body._xscale = 100; speed = 3; bodyxpos = 49; bodyypos = -20; bodyxamount = 5; bodyyamount = 3; bodyrotationangle = 0; bodyrotationamount = -5; headangle = -5; headamount = 15; armangle = -15; armamount = 5; thighangle = 15; thighamount = 10; shinangle = -100; shinamount = -5; setProperty("body", _x , 293); setProperty("body", _y , 221); mbodyypos = 30; mbodyxpos = 30.5; mbodyypos = 30; mbodyxamount = -7; mbodyyamount = 1; mbodyrotationangle = 10; mbodyrotationamount = 0; mheadangle = 0; mheadamount = 5; marmangle = 20; marmamount = -5; mthighangle = -5; mthighamount = -5; mshinangle = -5; mshinamount = 5; setProperty("body2", _x , 341); setProperty("body2", _y , 193); }
Symbol 18 Button
on (release) { gotoAndPlay (22); }
Symbol 39 MovieClip Frame 1
stop();
Instance of Symbol 54 MovieClip "slider" in Symbol 55 MovieClip Frame 1
on (press) { this.startDrag(lockCenter, (left = -180), (top = 180), (right = 180), (bottom = -180)); } on (release, releaseOutside) { this.stopDrag(); }
Symbol 59 Button
on (release) { speed = speed - 1; }
Symbol 60 Button
on (release) { speed = speed + 1; }
Symbol 61 Button
on (release) { gotoAndPlay (11); }
Symbol 62 Button
on (release) { trace(("body.body._xscale = " + body.body._xscale) + ";"); trace(("speed = " + speed) + ";"); trace(("bodyxpos = " + bodyxpos) + ";"); trace(("bodyypos = " + bodyypos) + ";"); trace(("bodyxamount = " + bodyxamount) + ";"); trace(("bodyyamount = " + bodyyamount) + ";"); trace(("bodyrotationangle = " + bodyrotationangle) + ";"); trace(("bodyrotationamount = " + bodyrotationamount) + ";"); trace(("headangle = " + headangle) + ";"); trace(("headamount = " + headamount) + ";"); trace(("armangle = " + armangle) + ";"); trace(("armamount = " + armamount) + ";"); trace(("thighangle = " + thighangle) + ";"); trace(("thighamount = " + thighamount) + ";"); trace(("shinangle = " + shinangle) + ";"); trace(("shinamount = " + shinamount) + ";"); trace(("setProperty(\"body\", _x, " + femalex) + ");"); trace(("setProperty(\"body\", _y, " + femaley) + ");"); trace(("mbodyypos = " + mbodyypos) + ";"); trace(("mbodyxpos = " + mbodyxpos) + ";"); trace(("mbodyypos = " + mbodyypos) + ";"); trace(("mbodyxamount = " + mbodyxamount) + ";"); trace(("mbodyyamount = " + mbodyyamount) + ";"); trace(("mbodyrotationangle = " + mbodyrotationangle) + ";"); trace(("mbodyrotationamount = " + mbodyrotationamount) + ";"); trace(("mheadangle = " + mheadangle) + ";"); trace(("mheadamount = " + mheadamount) + ";"); trace(("marmangle = " + marmangle) + ";"); trace(("marmamount = " + marmamount) + ";"); trace(("mthighangle = " + mthighangle) + ";"); trace(("mthighamount = " + mthighamount) + ";"); trace(("mshinangle = " + mshinangle) + ";"); trace(("mshinamount = " + mshinamount) + ";"); trace(("setProperty(\"body2\", _x, " + malex) + ");"); trace(("setProperty(\"body2\", _y, " + maley) + ");"); }
Symbol 69 Button
on (release) { body.body._xscale = -100; }
Symbol 85 Button
on (press, release, releaseOutside) { gotoAndPlay (23); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:Timeline
Symbol 4 GraphicUsed by:7 8 9 10 11 12 13 14 15 16 17 18 55 61 62
Symbol 5 GraphicUsed by:7 8 9 10 11 12 13 14 15 16 17 18 61 62
Symbol 6 GraphicUsed by:7 8 9 10 11 12 13 14 15 16 17 18 61 62
Symbol 7 ButtonUses:4 5 6Used by:Timeline
Symbol 8 ButtonUses:4 5 6Used by:Timeline
Symbol 9 ButtonUses:4 5 6Used by:Timeline
Symbol 10 ButtonUses:4 5 6Used by:Timeline
Symbol 11 ButtonUses:4 5 6Used by:Timeline
Symbol 12 ButtonUses:4 5 6Used by:Timeline
Symbol 13 ButtonUses:4 5 6Used by:Timeline
Symbol 14 ButtonUses:4 5 6Used by:Timeline
Symbol 15 ButtonUses:4 5 6Used by:Timeline
Symbol 16 ButtonUses:4 5 6Used by:Timeline
Symbol 17 ButtonUses:4 5 6Used by:Timeline
Symbol 18 ButtonUses:4 5 6Used by:Timeline
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:28
Symbol 21 GraphicUsed by:28
Symbol 22 GraphicUsed by:25
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:25
Symbol 25 MovieClipUses:22 24Used by:28
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:28
Symbol 28 MovieClipUses:20 21 25 27Used by:29
Symbol 29 MovieClipUses:28Used by:Timeline
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:39
Symbol 32 GraphicUsed by:39
Symbol 33 GraphicUsed by:36
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:36
Symbol 36 MovieClipUses:33 35Used by:39
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:39
Symbol 39 MovieClipUses:31 32 36 38Used by:40  Timeline
Symbol 40 MovieClipUses:39Used by:Timeline
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:Timeline
Symbol 43 GraphicUsed by:Timeline
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:Timeline
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:Timeline
Symbol 48 FontUsed by:49
Symbol 49 EditableTextUses:48Used by:Timeline
Symbol 50 GraphicUsed by:Timeline
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 ButtonUses:51 52Used by:54
Symbol 54 MovieClipUses:53Used by:55
Symbol 55 MovieClipUses:4 54Used by:81  Timeline
Symbol 56 GraphicUsed by:59 60 78
Symbol 57 GraphicUsed by:59 60 78
Symbol 58 GraphicUsed by:59 60 78
Symbol 59 ButtonUses:56 57 58Used by:Timeline
Symbol 60 ButtonUses:56 57 58Used by:Timeline
Symbol 61 ButtonUses:4 5 6Used by:Timeline
Symbol 62 ButtonUses:4 5 6Used by:Timeline
Symbol 63 FontUsed by:64 70 72 73 75 76 77 79 82 83
Symbol 64 EditableTextUses:63Used by:Timeline
Symbol 65 GraphicUsed by:69 80
Symbol 66 GraphicUsed by:69 80
Symbol 67 GraphicUsed by:69 80
Symbol 68 GraphicUsed by:69 80
Symbol 69 ButtonUses:65 66 67 68Used by:Timeline
Symbol 70 EditableTextUses:63Used by:81
Symbol 71 Font
Symbol 72 EditableTextUses:63Used by:81
Symbol 73 EditableTextUses:63Used by:81
Symbol 74 GraphicUsed by:81
Symbol 75 EditableTextUses:63Used by:81
Symbol 76 EditableTextUses:63Used by:81
Symbol 77 EditableTextUses:63Used by:81
Symbol 78 ButtonUses:56 57 58Used by:81
Symbol 79 EditableTextUses:63Used by:81
Symbol 80 ButtonUses:65 66 67 68Used by:81
Symbol 81 MovieClipUses:70 72 55 73 74 75 76 77 78 79 80Used by:Timeline
Symbol 82 TextUses:63Used by:85
Symbol 83 TextUses:63Used by:85
Symbol 84 GraphicUsed by:85
Symbol 85 ButtonUses:82 83 84Used by:Timeline

Instance Names

"loader"Frame 1Symbol 3 MovieClip
"body2"Frame 11Symbol 29 MovieClip
"body"Frame 11Symbol 40 MovieClip
"speed"Frame 22Symbol 49 EditableText
"bodyslider"Frame 22Symbol 55 MovieClip
"headslider"Frame 22Symbol 55 MovieClip
"armslider"Frame 22Symbol 55 MovieClip
"thighslider"Frame 22Symbol 55 MovieClip
"shinslider"Frame 22Symbol 55 MovieClip
"posslider"Frame 22Symbol 55 MovieClip
"mbodyslider"Frame 22Symbol 55 MovieClip
"mheadslider"Frame 22Symbol 55 MovieClip
"marmslider"Frame 22Symbol 55 MovieClip
"mthighslider"Frame 22Symbol 55 MovieClip
"mshinslider"Frame 22Symbol 55 MovieClip
"mposslider"Frame 22Symbol 55 MovieClip
"body2"Frame 22Symbol 29 MovieClip
"body"Frame 22Symbol 40 MovieClip
"guide"Frame 22Symbol 81 MovieClip
"shin"Symbol 25 MovieClip Frame 1Symbol 24 MovieClip
"head"Symbol 28 MovieClip Frame 1Symbol 20 MovieClip
"leg"Symbol 28 MovieClip Frame 1Symbol 25 MovieClip
"arm"Symbol 28 MovieClip Frame 1Symbol 27 MovieClip
"body2"Symbol 29 MovieClip Frame 1Symbol 28 MovieClip
"shin"Symbol 36 MovieClip Frame 1Symbol 35 MovieClip
"head"Symbol 39 MovieClip Frame 1Symbol 31 MovieClip
"leg"Symbol 39 MovieClip Frame 1Symbol 36 MovieClip
"arm"Symbol 39 MovieClip Frame 1Symbol 38 MovieClip
"body"Symbol 40 MovieClip Frame 1Symbol 39 MovieClip
"slider"Symbol 55 MovieClip Frame 1Symbol 54 MovieClip

Labels

"karmastart"Frame 11
"reverse"Symbol 39 MovieClip Frame 1

Dynamic Text Variables

speedSymbol 49 EditableText""




http://swfchan.com/2/5438/info.shtml
Created: 6/6 -2019 23:23:59 Last modified: 6/6 -2019 23:23:59 Server time: 22/12 -2024 08:12:37