Frame 1
kbytes = math.round(this.getBytesLoaded() / 1024);
total = math.round(this.getBytesTotal() / 1024);
percent = math.round((kbytes / total) * 100);
setProperty("loader", _xscale , percent);
Frame 2
if (kbytes <= total) {
gotoAndPlay (1);
}
if (kbytes >= total) {
gotoAndPlay (11);
}
speed = 0;
body.body._xscale = -100;
bodyxpos = 0;
bodyypos = 0;
bodyxamount = 0;
bodyyamount = 0;
bodyrotationangle = 0;
bodyrotationamount = 0;
headangle = 0;
headamount = 0;
armangle = 0;
armamount = 0;
thighangle = 0;
thighamount = 0;
shinangle = 0;
shinamount = 0;
setProperty("body", _x , 310);
setProperty("body", _y , 240);
mbodyypos = 0;
mbodyxpos = 0;
mbodyypos = 0;
mbodyxamount = 0;
mbodyyamount = 0;
mbodyrotationangle = 0;
mbodyrotationamount = 0;
mheadangle = 0;
mheadamount = 0;
marmangle = 0;
marmamount = 0;
mthighangle = 0;
mthighamount = 0;
mshinangle = 0;
mshinamount = 0;
setProperty("body2", _x , 430);
setProperty("body2", _y , 215);
Instance of Symbol 29 MovieClip "body2" in Frame 11
on (press) {
this.startDrag();
}
on (release, releaseOutside) {
this.stopDrag();
}
Instance of Symbol 40 MovieClip "body" in Frame 11
on (press) {
this.startDrag();
}
on (release, releaseOutside) {
this.stopDrag();
}
Frame 20
counter = counter + speed;
malex = body2._x;
maley = body2._y;
femalex = body._x;
femaley = body._y;
Frame 21
setProperty("body.body", _y , bodyypos + (Math.sin(counter / 10) * bodyyamount));
setProperty("body.body", _x , bodyxpos + (Math.sin(counter / 10) * bodyxamount));
setProperty("body.body", _rotation , bodyrotationangle + (Math.sin(counter / 10) * bodyrotationamount));
setProperty("body.body.head", _rotation , headangle + (Math.sin(counter / 10) * headamount));
setProperty("body.body.arm", _rotation , armangle + (Math.sin(counter / 10) * armamount));
setProperty("body.body.leg", _rotation , thighangle + (Math.sin(counter / 10) * thighamount));
setProperty("body.body.leg.shin", _rotation , shinangle + (Math.sin(counter / 10) * shinamount));
setProperty("body2.body2", _y , mbodyypos + (Math.sin(counter / 10) * mbodyyamount));
setProperty("body2.body2", _x , mbodyxpos + (Math.sin(counter / 10) * mbodyxamount));
setProperty("body2.body2", _rotation , mbodyrotationangle + (Math.sin(counter / 10) * mbodyrotationamount));
setProperty("body2.body2.head", _rotation , mheadangle + (Math.sin(counter / 10) * mheadamount));
setProperty("body2.body2.arm", _rotation , marmangle + (Math.sin(counter / 10) * marmamount));
setProperty("body2.body2.leg", _rotation , mthighangle + (Math.sin(counter / 10) * mthighamount));
setProperty("body2.body2.leg.shin", _rotation , mshinangle + (Math.sin(counter / 10) * mshinamount));
gotoAndPlay (20);
Frame 22
stop();
Instance of Symbol 29 MovieClip "body2" in Frame 22
on (press) {
this.startDrag();
}
on (release, releaseOutside) {
this.stopDrag();
}
Instance of Symbol 40 MovieClip "body" in Frame 22
on (press) {
this.startDrag();
}
on (release, releaseOutside) {
this.stopDrag();
}
Frame 32
counter = counter + speed;
bodyyamount = posslider.slider._y / 4;
bodyxamount = posslider.slider._x / 4;
armangle = (armslider.slider._x / 1.5) + 45;
armamount = armslider.slider._y / 4;
thighangle = (thighslider.slider._x / 2) + 45;
thighamount = thighslider.slider._y / 4;
bodyrotationangle = bodyslider.slider._x;
bodyrotationamount = bodyslider.slider._y / 4;
shinangle = (shinslider.slider._x / 3) - 40;
shinamount = shinslider.slider._y / 6;
headangle = headslider.slider._x / 3;
headamount = headslider.slider._y / 4;
mbodyyamount = mposslider.slider._y / 4;
mbodyxamount = mposslider.slider._x / 4;
marmangle = (marmslider.slider._x / 1.5) + 45;
marmamount = marmslider.slider._y / 4;
mthighangle = (mthighslider.slider._x / 2) + 45;
mthighamount = mthighslider.slider._y / 4;
mbodyrotationangle = mbodyslider.slider._x;
mbodyrotationamount = mbodyslider.slider._y / 4;
mshinangle = (mshinslider.slider._x / 3) - 40;
mshinamount = mshinslider.slider._y / 6;
mheadangle = mheadslider.slider._x / 3;
mheadamount = mheadslider.slider._y / 4;
Frame 33
setProperty("body.body", _y , bodyypos + (Math.sin(counter / 10) * bodyyamount));
setProperty("body.body", _x , bodyxpos + (Math.sin(counter / 10) * bodyxamount));
setProperty("body.body", _rotation , bodyrotationangle + (Math.sin(counter / 10) * bodyrotationamount));
setProperty("body.body.head", _rotation , headangle + (Math.sin(counter / 10) * headamount));
setProperty("body.body.arm", _rotation , armangle + (Math.sin(counter / 10) * armamount));
setProperty("body.body.leg", _rotation , thighangle + (Math.sin(counter / 10) * thighamount));
setProperty("body.body.leg.shin", _rotation , shinangle + (Math.sin(counter / 10) * shinamount));
setProperty("body2.body2", _y , mbodyypos + (Math.sin(counter / 10) * mbodyyamount));
setProperty("body2.body2", _x , mbodyxpos + (Math.sin(counter / 10) * mbodyxamount));
setProperty("body2.body2", _rotation , mbodyrotationangle + (Math.sin(counter / 10) * mbodyrotationamount));
setProperty("body2.body2.head", _rotation , mheadangle + (Math.sin(counter / 10) * mheadamount));
setProperty("body2.body2.arm", _rotation , marmangle + (Math.sin(counter / 10) * marmamount));
setProperty("body2.body2.leg", _rotation , mthighangle + (Math.sin(counter / 10) * mthighamount));
setProperty("body2.body2.leg.shin", _rotation , mshinangle + (Math.sin(counter / 10) * mshinamount));
gotoAndPlay (32);
Symbol 7 Button
on (release) {
body.body._xscale = 100;
speed = 3;
bodyxpos = 49;
bodyypos = -20;
bodyxamount = 5;
bodyyamount = 5;
bodyrotationangle = -5;
bodyrotationamount = -5;
headangle = -5;
headamount = 15;
armangle = -20;
armamount = 0;
thighangle = 55;
thighamount = 10;
shinangle = -145;
shinamount = -5;
setProperty("body", _x , 339);
setProperty("body", _y , 298);
mbodyypos = 30;
mbodyxpos = 30.5;
mbodyypos = 30;
mbodyxamount = 7;
mbodyyamount = 0;
mbodyrotationangle = 85;
mbodyrotationamount = 0;
mheadangle = -5;
mheadamount = 10;
marmangle = 30;
marmamount = -5;
mthighangle = 25;
mthighamount = -5;
mshinangle = -50;
mshinamount = 10;
setProperty("body2", _x , 348);
setProperty("body2", _y , 285);
}
Symbol 8 Button
on (release) {
body.body._xscale = -100;
speed = 2;
bodyxpos = 29;
bodyypos = 40;
bodyxamount = -6;
bodyyamount = 7;
bodyrotationangle = -85;
bodyrotationamount = 0;
headangle = -25;
headamount = -15;
armangle = 20;
armamount = -5;
thighangle = 145;
thighamount = 20;
shinangle = -85;
shinamount = -20;
setProperty("body", _x , 343);
setProperty("body", _y , 256);
mbodyypos = 30;
mbodyxpos = 30.5;
mbodyypos = 30;
mbodyxamount = -21;
mbodyyamount = 14;
mbodyrotationangle = -70;
mbodyrotationamount = 10;
mheadangle = -5;
mheadamount = -15;
marmangle = 70;
marmamount = -15;
mthighangle = 20;
mthighamount = -15;
mshinangle = -55;
mshinamount = 10;
setProperty("body2", _x , 367);
setProperty("body2", _y , 236);
}
Symbol 9 Button
on (release) {
body.body._xscale = -100;
speed = 3;
bodyxpos = 0;
bodyypos = 0;
bodyxamount = -3;
bodyyamount = 4;
bodyrotationangle = -5;
bodyrotationamount = 5;
headangle = -15;
headamount = 5;
armangle = 25;
armamount = 5;
thighangle = 25;
thighamount = 10;
shinangle = -110;
shinamount = -5;
setProperty("body", _x , 374);
setProperty("body", _y , 265);
mbodyypos = 0;
mbodyxpos = 0;
mbodyypos = 0;
mbodyxamount = 4;
mbodyyamount = 6;
mbodyrotationangle = 5;
mbodyrotationamount = -5;
mheadangle = -5;
mheadamount = 10;
marmangle = 25;
marmamount = 5;
mthighangle = 45;
mthighamount = 10;
mshinangle = -135;
mshinamount = -5;
setProperty("body2", _x , 400);
setProperty("body2", _y , 278);
}
Symbol 10 Button
on (release) {
body.body._xscale = -100;
speed = 3;
bodyxpos = 49;
bodyypos = -20;
bodyxamount = -8;
bodyyamount = 3;
bodyrotationangle = 45;
bodyrotationamount = 5;
headangle = -5;
headamount = 15;
armangle = 70;
armamount = 10;
thighangle = 95;
thighamount = 15;
shinangle = -140;
shinamount = -5;
setProperty("body", _x , 340);
setProperty("body", _y , 298);
mbodyypos = 30;
mbodyxpos = 30.5;
mbodyypos = 30;
mbodyxamount = 9;
mbodyyamount = -3;
mbodyrotationangle = 75;
mbodyrotationamount = 0;
mheadangle = -5;
mheadamount = -10;
marmangle = 80;
marmamount = -5;
mthighangle = 50;
mthighamount = -5;
mshinangle = -70;
mshinamount = 10;
setProperty("body2", _x , 348);
setProperty("body2", _y , 285);
}
Symbol 11 Button
on (release) {
body.body._xscale = 100;
speed = 3;
bodyxpos = 0;
bodyypos = 0;
bodyxamount = 9;
bodyyamount = 0;
bodyrotationangle = -80;
bodyrotationamount = -5;
headangle = 40;
headamount = -5;
armangle = 90;
armamount = 10;
thighangle = 60;
thighamount = 10;
shinangle = -75;
shinamount = -15;
setProperty("body", _x , 355);
setProperty("body", _y , 248);
mbodyypos = 0;
mbodyxpos = 0;
mbodyypos = 0;
mbodyxamount = 12;
mbodyyamount = 4;
mbodyrotationangle = 0;
mbodyrotationamount = -5;
mheadangle = -25;
mheadamount = 10;
marmangle = 30;
marmamount = 5;
mthighangle = 20;
mthighamount = 10;
mshinangle = -110;
mshinamount = -5;
setProperty("body2", _x , 394);
setProperty("body2", _y , 245);
}
Symbol 12 Button
on (release) {
body.body._xscale = -100;
speed = 4;
bodyxpos = 0;
bodyypos = 0;
bodyxamount = 7;
bodyyamount = 1;
bodyrotationangle = -20;
bodyrotationamount = -5;
headangle = 0;
headamount = -10;
armangle = 75;
armamount = 0;
thighangle = 120;
thighamount = 0;
shinangle = -65;
shinamount = -5;
setProperty("body", _x , 356);
setProperty("body", _y , 208);
mbodyypos = 0;
mbodyxpos = 0;
mbodyypos = 0;
mbodyxamount = 0;
mbodyyamount = -4;
mbodyrotationangle = 5;
mbodyrotationamount = 0;
mheadangle = 0;
mheadamount = 5;
marmangle = 25;
marmamount = -5;
mthighangle = 15;
mthighamount = -5;
mshinangle = -25;
mshinamount = 10;
setProperty("body2", _x , 385);
setProperty("body2", _y , 223);
body.body._xscale = -100;
speed = 4;
bodyxpos = 0;
bodyypos = 0;
bodyxamount = 7;
bodyyamount = 1;
bodyrotationangle = -20;
bodyrotationamount = -5;
headangle = 0;
headamount = -10;
armangle = 75;
armamount = 0;
thighangle = 120;
thighamount = 0;
shinangle = -65;
shinamount = -5;
setProperty("body", _x , 356);
setProperty("body", _y , 208);
mbodyypos = 0;
mbodyxpos = 0;
mbodyypos = 0;
mbodyxamount = 0;
mbodyyamount = -4;
mbodyrotationangle = 5;
mbodyrotationamount = 0;
mheadangle = 0;
mheadamount = 5;
marmangle = 25;
marmamount = -5;
mthighangle = 15;
mthighamount = -5;
mshinangle = -25;
mshinamount = 10;
setProperty("body2", _x , 385);
setProperty("body2", _y , 223);
}
Symbol 13 Button
on (release) {
body.body._xscale = 100;
speed = 1;
bodyxpos = 0;
bodyypos = 0;
bodyxamount = -3;
bodyyamount = 0;
bodyrotationangle = 85;
bodyrotationamount = 0;
headangle = -25;
headamount = 5;
armangle = 25;
armamount = 5;
thighangle = 75;
thighamount = 5;
shinangle = -140;
shinamount = -5;
setProperty("body", _x , 275);
setProperty("body", _y , 265);
mbodyypos = 0;
mbodyxpos = 0;
mbodyypos = 0;
mbodyxamount = 0;
mbodyyamount = -3;
mbodyrotationangle = -100;
mbodyrotationamount = 0;
mheadangle = -20;
mheadamount = 0;
marmangle = 145;
marmamount = 0;
mthighangle = 60;
mthighamount = 5;
mshinangle = -50;
mshinamount = -5;
setProperty("body2", _x , 388);
setProperty("body2", _y , 209);
}
Symbol 14 Button
on (release) {
body.body._xscale = -100;
speed = 2;
bodyxpos = 0;
bodyypos = 0;
bodyxamount = -7;
bodyyamount = 0;
bodyrotationangle = 5;
bodyrotationamount = 0;
headangle = -35;
headamount = -10;
armangle = 30;
armamount = 0;
thighangle = 5;
thighamount = 5;
shinangle = -100;
shinamount = -5;
setProperty("body", _x , 363);
setProperty("body", _y , 341);
mbodyypos = 0;
mbodyxpos = 0;
mbodyypos = 0;
mbodyxamount = -12;
mbodyyamount = 0;
mbodyrotationangle = 0;
mbodyrotationamount = 5;
mheadangle = -40;
mheadamount = -5;
marmangle = 25;
marmamount = -5;
mthighangle = 0;
mthighamount = -10;
mshinangle = 0;
mshinamount = 5;
setProperty("body2", _x , 410);
setProperty("body2", _y , 222);
}
Symbol 15 Button
on (release) {
body.body._xscale = 100;
speed = 2;
bodyxpos = 0;
bodyypos = 0;
bodyxamount = 0;
bodyyamount = 0;
bodyrotationangle = -175;
bodyrotationamount = -5;
headangle = 20;
headamount = 10;
armangle = 155;
armamount = 5;
thighangle = 85;
thighamount = 0;
shinangle = -115;
shinamount = 5;
setProperty("body", _x , 340);
setProperty("body", _y , 93);
mbodyypos = 0;
mbodyxpos = 0;
mbodyypos = 0;
mbodyxamount = 5;
mbodyyamount = 0;
mbodyrotationangle = 5;
mbodyrotationamount = -5;
mheadangle = 0;
mheadamount = 15;
marmangle = 30;
marmamount = 0;
mthighangle = 0;
mthighamount = 5;
mshinangle = -5;
mshinamount = 5;
setProperty("body2", _x , 348);
setProperty("body2", _y , 235);
}
Symbol 16 Button
on (release) {
body.body._xscale = -100;
speed = 2;
bodyxpos = 0;
bodyypos = 0;
bodyxamount = -4;
bodyyamount = 7;
bodyrotationangle = -30;
bodyrotationamount = 5;
headangle = -30;
headamount = 5;
armangle = -50;
armamount = 5;
thighangle = 80;
thighamount = 5;
shinangle = -95;
shinamount = 5;
setProperty("body", _x , 349);
setProperty("body", _y , 249);
mbodyypos = 0;
mbodyxpos = 0;
mbodyypos = 0;
mbodyxamount = 7;
mbodyyamount = 8;
mbodyrotationangle = 15;
mbodyrotationamount = -5;
mheadangle = -10;
mheadamount = 5;
marmangle = -50;
marmamount = 5;
mthighangle = 110;
mthighamount = 10;
mshinangle = -90;
mshinamount = 0;
setProperty("body2", _x , 365);
setProperty("body2", _y , 278);
}
Symbol 17 Button
on (release) {
body.body._xscale = 100;
speed = 3;
bodyxpos = 49;
bodyypos = -20;
bodyxamount = 5;
bodyyamount = 3;
bodyrotationangle = 0;
bodyrotationamount = -5;
headangle = -5;
headamount = 15;
armangle = -15;
armamount = 5;
thighangle = 15;
thighamount = 10;
shinangle = -100;
shinamount = -5;
setProperty("body", _x , 293);
setProperty("body", _y , 221);
mbodyypos = 30;
mbodyxpos = 30.5;
mbodyypos = 30;
mbodyxamount = -7;
mbodyyamount = 1;
mbodyrotationangle = 10;
mbodyrotationamount = 0;
mheadangle = 0;
mheadamount = 5;
marmangle = 20;
marmamount = -5;
mthighangle = -5;
mthighamount = -5;
mshinangle = -5;
mshinamount = 5;
setProperty("body2", _x , 341);
setProperty("body2", _y , 193);
}
Symbol 18 Button
on (release) {
gotoAndPlay (22);
}
Symbol 39 MovieClip Frame 1
stop();
Instance of Symbol 54 MovieClip "slider" in Symbol 55 MovieClip Frame 1
on (press) {
this.startDrag(lockCenter, (left = -180), (top = 180), (right = 180), (bottom = -180));
}
on (release, releaseOutside) {
this.stopDrag();
}
Symbol 59 Button
on (release) {
speed = speed - 1;
}
Symbol 60 Button
on (release) {
speed = speed + 1;
}
Symbol 61 Button
on (release) {
gotoAndPlay (11);
}
Symbol 62 Button
on (release) {
trace(("body.body._xscale = " + body.body._xscale) + ";");
trace(("speed = " + speed) + ";");
trace(("bodyxpos = " + bodyxpos) + ";");
trace(("bodyypos = " + bodyypos) + ";");
trace(("bodyxamount = " + bodyxamount) + ";");
trace(("bodyyamount = " + bodyyamount) + ";");
trace(("bodyrotationangle = " + bodyrotationangle) + ";");
trace(("bodyrotationamount = " + bodyrotationamount) + ";");
trace(("headangle = " + headangle) + ";");
trace(("headamount = " + headamount) + ";");
trace(("armangle = " + armangle) + ";");
trace(("armamount = " + armamount) + ";");
trace(("thighangle = " + thighangle) + ";");
trace(("thighamount = " + thighamount) + ";");
trace(("shinangle = " + shinangle) + ";");
trace(("shinamount = " + shinamount) + ";");
trace(("setProperty(\"body\", _x, " + femalex) + ");");
trace(("setProperty(\"body\", _y, " + femaley) + ");");
trace(("mbodyypos = " + mbodyypos) + ";");
trace(("mbodyxpos = " + mbodyxpos) + ";");
trace(("mbodyypos = " + mbodyypos) + ";");
trace(("mbodyxamount = " + mbodyxamount) + ";");
trace(("mbodyyamount = " + mbodyyamount) + ";");
trace(("mbodyrotationangle = " + mbodyrotationangle) + ";");
trace(("mbodyrotationamount = " + mbodyrotationamount) + ";");
trace(("mheadangle = " + mheadangle) + ";");
trace(("mheadamount = " + mheadamount) + ";");
trace(("marmangle = " + marmangle) + ";");
trace(("marmamount = " + marmamount) + ";");
trace(("mthighangle = " + mthighangle) + ";");
trace(("mthighamount = " + mthighamount) + ";");
trace(("mshinangle = " + mshinangle) + ";");
trace(("mshinamount = " + mshinamount) + ";");
trace(("setProperty(\"body2\", _x, " + malex) + ");");
trace(("setProperty(\"body2\", _y, " + maley) + ");");
}
Symbol 69 Button
on (release) {
body.body._xscale = -100;
}
Symbol 85 Button
on (press, release, releaseOutside) {
gotoAndPlay (23);
}