STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #5832 |
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YOU HAVE DIED. Nobody will miss you. |
menu |
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PAUSED |
BGM Vol: SFX Vol: |
quality |
gore |
Volume will change based on what you enter, but will default every time you enter this screen. |
<< |
na |
FPS |
loading text |
<p align="center"><font face="Verdana" size="10" color="#d9dbe1" letterSpacing="0.000000" kerning="0">THIS GAME REQUIRES FLASH PLAYER 8</font></p><p align="center"><font face="Verdana" size="10" color="#84899d" letterSpacing="0.000000" kerning="0"><b>Get it from </b><a href="http://www.adobe.com/" target = "_blank"><b>www.adobe.com</b></a></font></p> |
NEWGROUNDS VERSION [1.8] |
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Take up arms and survive as long as possible. Use WASD keys to move Move the MOUSE to aim LEFTMOUSE to Shoot Q to toggle quality P to pause R to Reload SPACE to close HUD message Weapons and bonuses will appear randomly to help you out. Enemies will spawn in at an increasing rate until you meet your death. |
Select STARTING WEAPON (0-19) |
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Quality: Show Gore: BGM Vol: SFX Vol: |
HIGH |
gore |
Please be precise when using these sliders, they are a bit glitchy |
options can be acessed in-game |
credits... programming, design eugene stooge nesci music viktim sounds 10tons entertainment findsounds.com stooge based on the game "crimsonland" - by 10tons testing david beaumont brendan elliot nathan greenfield jed hamers todd standfield seb ramadan pierce wilcox special thanks Aaron Start |
hold mouse below to reverse credits |
Josh 'Connor' Conway: If you read this, contact me. Connor was a good friend of mine, a long time ago we made Flash movies as a dynamic team. But one day he stopped going on MSN and nobody has heard from him since. Hopefully he still looks on Newgrounds and will see this. Now stop reading this and look at the credits! |
hud message here blahh blahhhh |
XP:00000000 LV: 01 |
99 |
ActionScript [AS1/AS2]
Frame 1function email_stooge() { getURL ("mailto:stoogenator.pwns.j00@gmail.com", "_blank"); } function hear_viktim() { getURL ("http://www.newgrounds.com/audio/view.php?id=1737818", "_blank"); } Stage.scaleMode = "exactFit"; _quality = "medium"; var rc_menu = new ContextMenu(); rc_menu.hideBuiltInItems(); var s_mail = new ContextMenuItem("Email Stooge :)", email_stooge); rc_menu.customItems.push(s_mail); var v_hear = new ContextMenuItem("Hear more music by Viktim", hear_viktim); rc_menu.customItems.push(v_hear); this.menu = rc_menu; _global.g_save = SharedObject.getLocal("stoogeGame"); if (_global.g_save.data.qual == undefined) { _global.g_save.data.qual = "HIGH"; } if (_global.g_save.data.gore == undefined) { _global.g_save.data.gore = true; } if (_global.g_save.data.vbgm == undefined) { _global.g_save.data.vbgm = 75; } if (_global.g_save.data.vsfx == undefined) { _global.g_save.data.vsfx = 95; }Frame 2function over() { this.gotoAndStop(2); } function out() { this.gotoAndPlay(3); } stop(); stopAllSounds(); Mouse.show(); var buttonLabel = new Array("nil", "Continue", "New Game", "Instructions", "Options", "Credits"); var i = 0; while (i < 8) { var bu = ("bu" + i); var butxt = ("bl" + i); _root[butxt].text = buttonLabel[i]; _root[bu].onRollOver = over; _root[bu].onRollOut = out; i++; } if (_global.g_save.data.prog_lvl == undefined) { _root.bu1._alpha = 30; _root.bl1._alpha = 50; } else { _root.bu1._alpha = 100; } _root.bu1.onRelease = function () { if (_global.g_save.data.prog_lvl != undefined) { _global.isCont = true; gotoAndStop (5); } }; _root.bu2.onRelease = function () { _global.st_gun = _root.sgun.text; gotoAndStop (5); }; _root.bu3.onRelease = function () { _root.inst.play(); }; _root.bu4.onRelease = function () { gotoAndStop ("options"); }; _root.bu5.onRelease = function () { gotoAndStop ("credits"); };Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Instance of Symbol 545 MovieClip [object] in Frame 2/* no clip actions */Frame 3if (_global.g_save.data.gore == undefined) { _root.qtx.text = _quality; _root.gtx.text = true; _global.g_save.data.gore = true; _root.bg.gotoAndStop(1); _global.g_save.data.vbgm = 75; _global.g_save.data.vsfx = 60; } else { _root.bg.gotoAndStop(_global.g_save.data.gore); _root.gtx.text = _global.g_save.data.gore; _root.vsbgm.bu._x = _global.g_save.data.vbgm; _root.vssfx.bu._x = _global.g_save.data.vsfx; } _root.bq.onRelease = function () { if (_root.bq._currentframe == 1) { _root.bq.gotoAndStop(2); toggleHighQuality(); _global.g_save.data.qual = (_root.qtx.text = _quality); _global.g_save.flush(); trace(_global.g_save.data.qual); } else { _root.bq.gotoAndStop(1); toggleHighQuality(); _global.g_save.data.qual = (_root.qtx.text = _quality); _global.g_save.flush(); trace(_global.g_save.data.qual); } }; _root.bg.onRelease = function () { if (_root.bg._currentframe == 1) { _root.bg.gotoAndStop(2); _global.g_save.data.gore = (_root.gtx.text = true); _global.g_save.flush(); trace(_global.g_save.data.gore); } else { _root.bg.gotoAndStop(1); _global.g_save.data.gore = (_root.gtx.text = false); _global.g_save.flush(); trace(_global.g_save.data.gore); } }; _root.vsbgm.bu.onPress = function () { startDrag (_root.vsbgm.bu, false, _root.vsbgm.bar._x, _root.vsbgm.bu._y, _root.vsbgm.bar._xscale, _root.vsbgm.bu._y); }; _root.vsbgm.bu.onRelease = function () { trace(_root.vsbgm.bu._x); _global.g_save.data.vbgm = _root.vsbgm.bu._x; stopDrag(); }; _root.vssfx.bu.onPress = function () { startDrag (_root.vssfx.bu, false, _root.vssfx.bar._x, _root.vssfx.bu._y, _root.vssfx.bar._xscale, _root.vssfx.bu._y); }; _root.vssfx.bu.onRelease = function () { trace(_root.vssfx.bu._x); _global.g_save.data.vsfx = _root.vssfx.bu._x; stopDrag(); };Frame 4var csp = 0.09; var cdw = false; this.onEnterFrame = function () { if (cdw != true) { if (csp < 2) { csp = csp + 0.25; } } else if (csp > -2) { csp = csp - 0.25; } _root.cr.tx._y = _root.cr.tx._y - csp; if (_root.cr.tx._y <= -502) { _root.cr.tx._y = 171; } if (_root.cr.tx._y >= 183) { _root.cr.tx._y = -503; } }; _root.cr.onPress = function () { cdw = true; }; _root.cr.onRelease = function () { cdw = false; };Frame 5stop(); _root.bg.swapDepths(10); _root.bg.gotoAndStop(random(_totalframes) + 1); _root.sx.swapDepths(12); _root.sy.swapDepths(14); _root.player.swapDepths(16); _root.cursor.line._visible = false; _root.cursor.linebg._visible = false; _root.cursor.cnum.text = " "; var bgmLoop = 2; var bl_c = 0; var bgm = new Sound(); var bgmn = (random(5) + 1); bgm.attachSound("music-" + bgmn); bgm.start(0, 0); trace("music-" + bgmn); bgm.onSoundComplete = function () { if (bl_c <= bgmLoop) { bl_c++; bgm.start(0, 0); } else { bgm.attachSound("music-" + (random(5) + 1)); bgm.start(0, 0); } }; _global.g_save.data.vbgm = 75; _global.g_save.data.vsfx = 60; play_sfx = function (type, num) { var sfx = new Sound(); sfx.attachSound(type + num); sfx.start(0, 0); sfx.onSoundComplete = function () { delete sfx; }; }; var pause = false; var dead = false; var exitGame = false; var rt = false; var st = false; onMouseDown = function () { st = true; }; onMouseUp = function () { st = false; }; var hudTxt = " "; var b_del = 1; var b_ss = 1; var ss_f = 50; var ss_m = 40; var ss_s = 20; var w = false; var s_w = 3; var v = 0; var count = 0; var kd = 0; if (_global.isCont == true) { var c_gun = _global.g_save.data.prog_gun; var lvl = _global.g_save.data.prog_lvl; var esd = _global.g_save.data.prog_esd; var kills = _global.g_save.data.prog_kil; } else { var c_gun = _global.st_gun; var lvl = 1; var esd = 35; var kills = 0; } var xp_c = 0; var xp_n = Math.round(1000 * ((1 + lvl) ^ 1.8)); var xp_t = 0; levelUp = function () { play_sfx("ui-", 0); make_powerup(_root.player._x, _root.player._x); xp_c = 0; lvl++; xp_n = Math.round(1000 * ((1 + lvl) ^ 1.8)); esd = esd - (esd * 0.1); _root.hud.msgbox.gotoAndPlay(2); hudTxt = ("Level Up! Enemy Spawn Rate = " + Math.round((esd / 20) * 60)) + "ms"; }; var ec1 = (random(25) + 1); var ec2 = (random(5) + 1); var es = 0; var ed_1 = 11; var ed_2 = 8; var ed_3 = 4; var h_c = 100; var h_m = 100; var i = 0; var i2 = 0; var p_r = (100 + random(100)); var p_c = 0; var mcs = new Array(); var ecs = new Array(); make_powerup = function (x, y) { var _local2 = new Object(); _local2._x = x; _local2._y = y; _root.attachMovie("pwrup", "pwrup" + i, _root.getNextHighestDepth(), _local2); _root["pwrup" + i].onUnload(mcs.shift("pwrup" + i)); mcs.push("pwrup" + i); i++; }; make_menu_pause = function () { var _local2 = new Object(); _local2._x = 18; _local2._y = 360; _root.attachMovie("hud-pause", "hud-pause" + i, _root.getNextHighestDepth(), _local2); _root["hud-pause" + i].onUnload(mcs.shift("hud-pause" + i)); mcs.push("hud-pause" + i); i++; }; make_menu_name = function () { var _local2 = new Object(); _local2._x = 236; _local2._y = 236; _root.attachMovie("hud-name", "hud-name" + i, _root.getNextHighestDepth(), _local2); _root["hud-name" + i].onUnload(mcs.shift("hud-name" + i)); mcs.push("hud-name" + i); i++; }; make_bullet = function (orig, rot) { if (c_gun == 14) { _root.player.weap.gf2.play(); } else if (c_gun == 15) { _root.player.weap.gf2.play(); } else if (c_gun == 16) { _root.player.weap.gf4.play(); } else if (c_gun == 17) { _root.player.weap.gf3.play(); } else if ((c_gun != 18) || 19) { _root.player.weap.gf1.play(); } var _local2 = new Object(); _local2._x = orig._x; _local2._y = orig._y; _local2._rotation = orig._rotation + rot; _root.attachMovie("bullet-" + g_styp[c_gun], "bullet" + i, _root.getNextHighestDepth(), _local2); _root["bullet" + i].onUnload(mcs.shift("bullet" + i)); mcs.push("bullet" + i); i++; }; make_enemy_bullet = function (orig, rot) { var _local2 = new Object(); _local2._x = orig._x; _local2._y = orig._y; _local2._rotation = orig._rotation + rot; _root.attachMovie("ebullet-1", "ebullet" + i, _root.getNextHighestDepth(), _local2); _root["ebullet" + i].onUnload(mcs.shift("ebullet" + i)); mcs.push("ebullet" + i); i++; }; make_flak = function (orig, rot, type) { var _local2 = new Object(); _local2._x = orig._x; _local2._y = orig._y; _local2._rotation = orig._rotation + rot; _root.attachMovie("flak-" + type, "flak-" + i, _root.getNextHighestDepth(), _local2); _root["flak-" + i].onUnload(mcs.shift("flak-" + i)); mcs.push("flak-" + i); i++; }; make_shock = function (orig, rot) { var _local2 = new Object(); _local2._x = orig._x; _local2._y = orig._y; _local2._rotation = rot; _root.attachMovie("shockc", "shockc-" + i, _root.getNextHighestDepth(), _local2); _root["shockc-" + i].onUnload(mcs.shift("shockc-" + i)); mcs.push("shockc-" + i); i++; }; make_explosion = function (orig, size) { var _local2 = new Object(); _local2._x = orig._x; _local2._y = orig._y; _local2._rotation = random(360); _root.attachMovie("explosion-" + size, "explosion-" + i, _root.getNextHighestDepth(), _local2); _root["explosion-" + i].onUnload(mcs.shift("explosion-" + i)); mcs.push("explosion-" + i); i++; }; make_shockwave = function (orig, type) { var _local2 = new Object(); _local2._x = orig._x; _local2._y = orig._y; _root.attachMovie("shockwave-" + type, "shockwave-" + i, _root.getNextHighestDepth(), _local2); _root["shockwave-" + i].onUnload(mcs.shift("shockwave-" + i)); mcs.push("shockwave-" + i); i++; }; make_beam = function (object, orig, type) { var _local2 = new Object(); var _local4 = object._y - orig._y; var _local3 = object._x - orig._x; var _local7 = Math.round(Math.sqrt((_local4 * _local4) + (_local3 * _local3))); var _local6 = Math.atan2(_local4, _local3); var _local8 = _local6 / (Math.PI/180); _local2._yscale = _local7 * 10; _local2._rotation = _local8 - 90; _local2._x = object._x; _local2._y = object._y; _root.attachMovie("beam-" + type, "beam" + i, _root.getNextHighestDepth(), _local2); _root["beam-" + i].onUnload(mcs.shift("beam-" + i)); mcs.push("beam-" + i); i++; }; make_rockettrail = function (orig) { var _local2 = new Object(); _local2._x = orig._x; _local2._y = orig._y; _root.attachMovie("smoke-rocket", "smoke-rocket-" + i, _root.getNextHighestDepth(), _local2); _root["smoke-rocket-" + i].onUnload(mcs.shift("smoke-rocket-" + i)); mcs.push("smoke-rocket-" + i); i++; }; make_bloodhit = function (orig) { if (_global.g_save.data.gore != false) { var _local3 = new Object(); _local3._x = orig._x; _local3._y = orig._y; _root.attachMovie("bloodhit", "bloodhit-" + i, _root.getNextHighestDepth(), _local3); _root["bloodhit-" + i].onUnload(mcs.shift("bloodhit-" + i)); mcs.push("bloodhit-" + i); i++; } }; make_bloodspray = function (orig, rot, type) { if (_global.g_save.data.gore != false) { var _local3 = new Object(); _local3._x = orig._x; _local3._y = orig._y; _local3._rotation = orig._rotation + rot; _root.attachMovie("blood-spray-" + type, "blood-spray-" + i, _root.getNextHighestDepth(), _local3); _root["blood-spray-" + i].onUnload(mcs.shift("blood-spray-" + i)); mcs.push("blood-spray-" + i); i++; } }; make_bloodsplat = function (orig, rot, type) { if (_global.g_save.data.gore != false) { var _local3 = new Object(); _local3._x = orig._x; _local3._y = orig._y; _local3._rotation = orig._rotation + rot; _root.bg.attachMovie("blood-splat-" + type, "blood-splat-" + i, _root.bg.getNextHighestDepth(), _local3); _root.bg["blood-splat-" + i].onUnload(mcs.shift("blood-splat-" + i)); mcs.push("blood-splat-" + i); i++; } }; make_bshell = function () { var _local2 = new Object(); _local2._x = _root.player._x; _local2._y = _root.player._y; _local2._rotation = _root.player._rotation + 90; _root.bg.attachMovie("bullet-shell", "bullet-shell" + i, _root.bg.getNextHighestDepth(), _local2); _root.bg["bullet-shell" + i].onUnload(mcs.shift("bullet-shell" + i)); mcs.push("bullet-shell" + i); i++; }; make_enemy = function (x, y, type) { if ((random(4) + 1) == 1) { _root.sx._x = random(Stage.width); _root.sy._y = 575; } else if ((random(4) + 1) == 2) { _root.sx._x = random(Stage.width); _root.sy._y = 20; } else if ((random(4) + 1) == 3) { _root.sx._x = -50; _root.sy._y = random(Stage.height); } else if ((random(4) + 1) == 4) { _root.sx._x = 770; _root.sy._y = random(Stage.height); } var _local2 = new Object(); _local2._x = x; _local2._y = y; _root.attachMovie("enemy-" + type, "enemy-" + i2, _root.getNextHighestDepth(), _local2); _root["enemy-" + i2].onUnload(ecs.shift("enemy-" + i2)); ecs.push("enemy-" + i2); i2++; }; reset_ammoBlocks = function () { var _local2 = 1; while (_local2 < 36) { block = "b" + _local2; _root.hud[block]._visible = false; _local2++; } }; retain_top = function (target) { if (target.getDepth() < _root.getNextHighestDepth()) { target.swapDepths(_root.getNextHighestDepth()); } }; _root.hud.fdis.onRelease = function () { _root.hud.fdis.removeMovieClip(); }; var mLis = new Object(); Mouse.addListener(mLis); this.onEnterFrame = function () { bgm.setVolume(_global.g_save.data.vbgm); sfx.setVolume(_global.g_save.data.vsfx); if (exitGame == true) { bgm.stop(); _root.bg.removeMovieClip(); _root.player.removeMovieClip(); _root.hud.removeMovieClip(); _root.cursor.removeMovieClip(); gotoAndStop (2); Mouse.show(); } retain_top(_root.hud); retain_top(_root.cursor); if (exitGame != true) { Mouse.hide(); } mLis.onMouseMove = function () { _root.cursor._x = _xmouse; _root.cursor._y = _ymouse; }; if (pause != false) { _root.cursor.gotoAndStop(2); } else { _root.cursor.gotoAndStop(1); } if (kd < 10) { kd++; } else if (Key.isDown(81)) { kd = 0; toggleHighQuality(); _root.hud.msgbox.gotoAndPlay(2); hudTxt = "Quality set to " + _quality; } else if (Key.isDown(82) && (dead != true)) { kd = 0; g_amc[c_gun] = 0; _root.hud.msgbox.gotoAndPlay(2); hudTxt = "Reloading..."; } else if (Key.isDown(80) && (dead != true)) { if (pause != true) { make_menu_pause(); pause = true; _root.hud.msgbox.gotoAndPlay(2); hudTxt = "Game Paused"; } } if (h_c <= 0) { dead = true; pause = true; } if (pause != true) { if (dead != true) { var _local7 = _root.player._y - _root._ymouse; var _local6 = _root.player._x - _root._xmouse; var _local5 = Math.atan2(_local7, _local6); var _local8 = _local5 / (Math.PI/180); setProperty(_root.player, _rotation , _local8 - 90); if (Key.isDown(65)) { w = true; _root.player._x = _root.player._x - s_w; } if (Key.isDown(68)) { w = true; _root.player._x = _root.player._x + s_w; } if (Key.isDown(87)) { w = true; _root.player._y = _root.player._y - s_w; } if (Key.isDown(83)) { w = true; _root.player._y = _root.player._y + s_w; } if ((((!Key.isDown(65)) || (!Key.isDown(68))) || (!Key.isDown(87))) || (!Key.isDown(83))) { w = false; } if (_root.player._x <= 0) { _root.player._x = 0; } if (_root.player._x >= Stage.width) { _root.player._x = Stage.width; } if (_root.player._y <= 50) { _root.player._y = 50; } if (_root.player._y >= Stage.height) { _root.player._y = Stage.height; } } else { s_w = 0; } } reset_ammoBlocks(); if (g_amc[c_gun] <= 0) { var _local4 = g_rel[c_gun] * 20; if (pause != true) { if (count <= _local4) { rt = true; _root.cursor.line._visible = true; _root.cursor.linebg._visible = true; count++; _root.cursor.line._rotation = (count / _local4) * 360; } else { play_sfx("rel-", g_rsfx[c_gun]); rt = false; _root.hud.gdis.gotoAndStop(c_gun + 1); count = 0; _root.cursor.line._visible = false; _root.cursor.linebg._visible = false; g_amc[c_gun] = g_amx[c_gun]; } } } var _local3 = 1; while (_local3 < (g_amc[c_gun] + 1)) { block = "b" + _local3; _root.hud[block]._visible = true; _local3++; } _root.hud.dt_ac.text = g_amc[c_gun]; _root.hud.dt_xpc.text = (((("xp: " + xp_t) + " lvl: ") + lvl) + " kills: ") + kills; _root.hud.db_xpc._xscale = Math.round((xp_c / xp_n) * 100); _root.hud.db_hc._xscale = Math.round((h_c / h_m) * 100); if (xp_c >= xp_n) { levelUp(); } if (c_gun == 18) { h_c = h_c - 0.15; } if (v < ((20 * g_del[c_gun]) * b_del)) { v++; } else if (((((pause != true) && (st != false)) && (rt != true)) && (g_amc[c_gun] > 0)) && (dead != true)) { if (c_gun == 2) { make_bshell(); v = 0; play_sfx("shot-", g_sfx[c_gun]); make_bullet(_root.player, -random(30)); make_bullet(_root.player, -14 + random(5)); make_bullet(_root.player, -8 + random(5)); make_bullet(_root.player, 0); make_bullet(_root.player, 8 - random(5)); make_bullet(_root.player, 14 - random(5)); make_bullet(_root.player, random(30)); g_amc[c_gun]--; } else if (c_gun == 4) { make_bshell(); v = 0; play_sfx("shot-", g_sfx[c_gun]); make_bullet(_root.player, 0); g_amc[c_gun]--; } else if (c_gun == 7) { make_bshell(); v = 0; play_sfx("shot-", g_sfx[c_gun]); make_bullet(_root.player, -15); make_bullet(_root.player, 0); make_bullet(_root.player, 15); g_amc[c_gun]--; } else if (c_gun == 10) { v = 0; play_sfx("shot-", g_sfx[c_gun]); make_bullet(_root.player, -15); make_bullet(_root.player, 0); make_bullet(_root.player, 15); g_amc[c_gun]--; } else if (c_gun == 12) { make_bshell(); v = 0; play_sfx("shot-", g_sfx[c_gun]); make_bullet(_root.player, (-random(30)) + random(30)); make_bullet(_root.player, (-random(30)) + random(30)); make_bullet(_root.player, (-random(30)) + random(30)); make_bullet(_root.player, (-random(30)) + random(30)); make_bullet(_root.player, (-random(30)) + random(30)); make_bullet(_root.player, (-random(30)) + random(30)); g_amc[c_gun]--; } else if (c_gun == 13) { make_bshell(); v = 0; play_sfx("shot-", g_sfx[c_gun]); make_bullet(_root.player, (-random(20)) + random(20)); make_bullet(_root.player, (-random(20)) + random(20)); make_bullet(_root.player, (-random(20)) + random(20)); make_bullet(_root.player, (-random(20)) + random(20)); g_amc[c_gun]--; } else if (c_gun == 18) { v = 0; play_sfx("shot-", 18 + random(4)); retain_top(_root.player); _root.player.weap.anim.play(); g_amc[c_gun]--; } else if (c_gun == 19) { v = 0; play_sfx("shot-", 22 + random(2)); make_bullet(_root.player, (-random(12)) + random(12)); g_amc[c_gun]--; } else { make_bshell(); v = 0; play_sfx("shot-", g_sfx[c_gun]); make_bullet(_root.player, (-random(8)) + random(8)); g_amc[c_gun]--; } } if (es < esd) { es++; } else if (pause != true) { es = 0; make_enemy(_root.sx._x, _root.sy._y, random(3) + 1); if (random(20) == 0) { make_enemy(-35, random(Stage.height), random(3) + 1); make_enemy(-35, random(Stage.height), random(3) + 1); make_enemy(-35, random(Stage.height), random(3) + 1); make_enemy(-35, random(Stage.height), random(2) + 1); make_enemy(-35, random(Stage.height), random(2) + 1); make_enemy(-35, random(Stage.height), random(2) + 1); make_enemy(-35, random(Stage.height), random(2) + 1); } else if (random(20) == 1) { make_enemy(770, random(Stage.height), random(3) + 1); make_enemy(770, random(Stage.height), random(3) + 1); make_enemy(770, random(Stage.height), random(3) + 1); make_enemy(770, random(Stage.height), random(2) + 1); make_enemy(770, random(Stage.height), random(2) + 1); make_enemy(770, random(Stage.height), random(2) + 1); make_enemy(770, random(Stage.height), random(2) + 1); } } if (p_c < p_r) { p_c++; } else if (pause != true) { p_c = 0; p_r = 50 + random(100); make_powerup(10 + random(Stage.width - 10), 50 + random(Stage.height - 10)); } }; var g_nam = new Array(); g_nam[0] = "Pistol"; g_nam[1] = "Assault Rifle"; g_nam[2] = "Shotgun"; g_nam[3] = "SMG"; g_nam[4] = "Gauss Rifle"; g_nam[5] = "Minigun"; g_nam[6] = "Plasma Rifle"; g_nam[7] = "Multi-Plasma"; g_nam[8] = "Plasma Minigun"; g_nam[9] = "Rocket Launcher"; g_nam[10] = "Bounce Rockets"; g_nam[11] = "SRM Minigun"; g_nam[12] = "Plasma Shotgun"; g_nam[13] = "Assault Shotgun"; g_nam[14] = "Ion Rifle"; g_nam[15] = "Electro Sphere"; g_nam[16] = "Railgun"; g_nam[17] = "Plasma Heavy-Repeater"; g_nam[18] = "Reaper"; g_nam[19] = "Flamethrower"; var g_sfx = new Array(0, 1, 2, 3, 4, 5, 6, 6, 6, 9, 10, 10, 12, 13, 14, 15, 16, 17, 18, 40); var g_rsfx = new Array(0, 1, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 2, 14, 14, 14, 14, 2, 18, 1); var g_typ = new Array(1, 2, 2, 3, 2, 5, 3, 3, 5, 4, 4, 4, 3, 2, 2, 6, 3, 5, 7, 3); var g_btyp = new Array(2, 3, 4, 2, 3, 3, 5, 5, 5, 6, 6, 6, 5, 4, 7, 7, 7, 7, 1, 8); var g_styp = new Array(0, 0, 0, 0, 1, 0, 2, 2, 3, 4, 5, 6, 7, 0, 8, 9, 10, 11, 12, 13); var g_amx = new Array(12, 25, 8, 35, 6, 42, 10, 7, 25, 3, 15, 25, 8, 23, 12, 1, 3, 40, 1, 28); var g_amc = new Array(12, 25, 8, 35, 6, 42, 10, 7, 25, 3, 15, 25, 8, 23, 12, 1, 3, 40, 1, 28); var g_dam = new Array(2, 2, 1, 1, 12, 2.5, 3.25, 4, 2, 10, 3, 2, 2, 1, 2.5, 3, 7, 0, 99, 0.5); var g_rel = new Array(1.5, 2, 4, 2, 5, 2, 2, 3, 3, 3, 3, 3, 4, 4, 2, 8, 4, 7, 0, 1.5); var g_del = new Array(0.5, 0.125, 0.85, 0.025, 1, 0.05, 0.5, 0.85, 0.025, 1, 0.8, 0.125, 0.5, 0.085, 0.6, 0.5, 1.5, 0.025, 0.25, 0); var scoresArray = new Array(); if (_global.g_save.data.hs_a != undefined) { scoresArray = _global.g_save.data.hs_a; }Symbol 51 MovieClip [bullet-6] Frame 1_root.play_sfx("shot-", 11); var v = true; var s = (5 * _root.b_ss); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (v != false) { if (this.tail._xscale < 30) { this.tail._xscale = this.tail._xscale + s; } s++; _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.rkt.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("ex-", 2); v = false; _root.make_bloodsplat(_root[target], random(360), random(7) + 1); _root.make_bloodsplat(_root[target], random(360), random(7) + 1); _root.make_bloodsplat(_root[target], random(360), random(7) + 1); _root.make_rockettrail(this); _root.make_rockettrail(this); _root.make_explosion(_root[target], 1); _root[target].h = _root[target].h - (_root.g_dam[_root.c_gun] + _root.b_ss); } _local3++; } } else { this.removeMovieClip(); } } if ((((this._x < (-this.tail._xscale)) || (this._x > (Stage.width + this.tail._xscale))) || (this._y < (-this.tail._yscale))) || (this._y > (Stage.height + this.tail._yscale))) { this.removeMovieClip(); } };Symbol 54 MovieClip [bullet-5] Frame 1_root.play_sfx("shot-", 11); var v = true; var s = (5 * _root.b_ss); if ((random(2) + 1) == 1) { var t = 5; } else { var t = -5; } var count = 0; this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (v != false) { if (this.tail._xscale < 30) { this.tail._xscale = this.tail._xscale + s; } s++; if (count < 4) { this._rotation = this._rotation + t; count++; } else if (t == 5) { count = 0; t = t - (t * 2); } else { count = 0; t = t - (t * 2); } _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.rkt.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("shot-", 11); v = false; _root.make_bloodsplat(_root[target], random(360), random(7) + 1); _root.make_bloodsplat(_root[target], random(360), random(7) + 1); _root.make_bloodsplat(_root[target], random(360), random(7) + 1); _root.make_rockettrail(this); _root.make_rockettrail(this); _root.make_bullet(this, random(360)); _root.make_explosion(_root[target], 5); _root[target].h = _root[target].h - (_root.g_dam[_root.c_gun] + _root.b_ss); } _local3++; } } else { this.removeMovieClip(); } } if ((((this._x < (-this.tail._xscale)) || (this._x > (Stage.width + this.tail._xscale))) || (this._y < (-this.tail._yscale))) || (this._y > (Stage.height + this.tail._yscale))) { this.removeMovieClip(); } };Symbol 55 MovieClip [bullet-4] Frame 1var v = true; var s = (5 * _root.b_ss); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (v != false) { if (this.tail._xscale < 30) { s++; this.tail._xscale = this.tail._xscale + s; } _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); _root.make_rockettrail(this); var _local3 = 0; while (_local3 < _root.i) { target = "enemy-" + _local3; if (this.rkt.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("ex-", 2); v = false; _root.make_bloodsplat(_root[target], random(360), random(7) + 1); _root.make_bloodsplat(_root[target], random(360), random(7) + 1); _root.make_bloodsplat(_root[target], random(360), random(7) + 1); _root.make_explosion(_root[target], 3); _root.make_shockwave(_root[target], 1); _root.make_flak(this, random(360), random(2) + 1); _root.make_flak(this, random(360), random(2) + 1); _root.make_flak(this, random(360), random(2) + 1); _root[target].h = _root[target].h - (_root.g_dam[9] + _root.b_ss); } _local3++; } } else { this.removeMovieClip(); } } if ((((this._x < (-this.tail._xscale)) || (this._x > (Stage.width + this.tail._xscale))) || (this._y < (-this.tail._yscale))) || (this._y > (Stage.height + this.tail._yscale))) { this.removeMovieClip(); } };Symbol 58 MovieClip [bullet-7] Frame 1var v = true; var s = (20 + (random(35) * _root.b_ss)); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (v != false) { if (this.tail._xscale < 25) { this.tail._xscale = this.tail._xscale + (s * 0.8); } _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.tip.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("hit-", random(4) + 1); v = false; _root.make_explosion(_root[target], 1); _root[target].h = _root[target].h - (_root.g_dam[_root.c_gun] + _root.b_ss); } _local3++; } } else if (this._alpha > 0) { this._alpha = this._alpha - s; this.tail._xscale = this.tail._xscale - s; } } if (this._alpha <= 0) { this.removeMovieClip(); } if ((((this._x < (-this.tail._xscale)) || (this._x > (Stage.width + this.tail._xscale))) || (this._y < (-this.tail._yscale))) || (this._y > (Stage.height + this.tail._yscale))) { this.removeMovieClip(); } };Symbol 65 MovieClip [bullet-11] Frame 1var v = true; var s = (_root.ss_f * 2); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (v != false) { this.tail._xscale = this.tail._xscale + (s * 1.3); _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.tip.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("hit-", random(6) + 1); _root.make_explosion(_root[target], 3); _root[target].h = _root[target].h - ((_root.g_dam[_root.c_gun] + (_root.b_ss * random(3))) + 1); } _local3++; } } else if (this._alpha > 0) { this._alpha = this._alpha - 15; this._yscale = this._yscale - (this._yscale * 0.5); } else { this.removeMovieClip(); } } if ((((this._x < (-this._xscale)) || (this._x > (Stage.width + this._xscale))) || (this._y < (-this._yscale))) || (this._y > (Stage.height + this._yscale))) { if (this._alpha > 0) { this._alpha = this._alpha - 15; } else { this.removeMovieClip(); } } };Symbol 72 MovieClip [bullet-10] Frame 1var v = true; var s = (_root.ss_f * 2); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (v != false) { this.tail._yscale = this.tail._yscale + (s * 10); this.radius._yscale = this.radius._yscale + (s * 10); _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.radius.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.make_beam(this, _root[target], 2); _root.make_explosion(_root[target], 5); _root[target].h = _root[target].h - (_root.g_dam[_root.c_gun] / 2); } if (this.tip.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("hit-", random(4) + 1); _root.make_explosion(_root[target], 5); _root[target].h = _root[target].h - (_root.g_dam[_root.c_gun] + _root.b_ss); } _local3++; } } else if (this._alpha > 0) { this._alpha = this._alpha - 15; this._yscale = this._yscale - (this._yscale * 0.5); } else { this.removeMovieClip(); } } if ((((this._x < (-this._xscale)) || (this._x > (Stage.width + this._xscale))) || (this._y < (-this._yscale))) || (this._y > (Stage.height + this._yscale))) { if (this._alpha > 0) { this._alpha = this._alpha - 15; } else { this.removeMovieClip(); } } };Symbol 73 MovieClip [bullet-9] Frame 1var v = true; var tc = 0; var tm = 140; _root.hud.msgbox.gotoAndPlay(2); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (v != false) { if (tc < tm) { tc++; _root.cursor.cnum.text = 20 - Math.round((tc / tm) * 20); this._x = this._x + (((_root._xmouse - this._x) * 0.03) + (_root.b_ss * 0.3)); this._y = this._y + (((_root._ymouse - this._y) * 0.03) + (_root.b_ss * 0.3)); var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.radius.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("beam-s-", 1); _root.make_beam(this, _root[target], 1); _root.make_explosion(_root[target], 4); _root[target].h = _root[target].h - (_root.g_dam[_root.c_gun] / 4); } if (this.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("ex-", 1); _root.make_explosion(_root[target], 4); _root[target].h = _root[target].h - (_root.g_dam[_root.c_gun] + _root.b_ss); } _local3++; } } else { _root.cursor.cnum.text = " "; _root.make_shockwave(this, 2); _root.make_explosion(this, 6); v = false; } } else if (this._alpha > 0) { this._alpha = this._alpha - 10; } else { this.removeMovieClip(); } } };Symbol 74 MovieClip [shockc] Frame 1var v = true; var s = _root.ss_s; this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (v != false) { this.tail._xscale = this.tail._xscale + (s * 5); _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.radius.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("beam-s-", 1); _root.make_beam(this, _root[target], 1); _root.make_explosion(_root[target], 4); _root[target].h = _root[target].h - 0.25; } if (this.tip.hitTest(_root[target].hit) && (_root[target].h > 0)) { rtarget = _root.ecs[random(_root.ecs.length)]; _root.play_sfx("hit-", random(4) + 1); _root[target].h = _root[target].h - 2; var _local6 = _root[rtarget]._y - this._y; var _local5 = _root[rtarget]._x - this._x; var _local4 = Math.atan2(_local6, _local5); var _local7 = _local4 / (Math.PI/180); _root.make_explosion(_root[target], 4); _root.make_shock(this, _local7); removeMovieClip(this); } _local3++; } } else if (this._alpha > 0) { this._alpha = this._alpha - s; this.tail._xscale = this.tail._xscale - s; } } if (this._alpha <= 0) { this.removeMovieClip(); } if ((((this._x < (-this.tail._xscale)) || (this._x > (Stage.width + this.tail._xscale))) || (this._y < (-this.tail._yscale))) || (this._y > (Stage.height + this.tail._yscale))) { v = false; } };Symbol 77 MovieClip [bullet-8] Frame 1var v = true; var s = (_root.ss_f * _root.b_ss); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (v != false) { this.tail._xscale = this.tail._xscale + (s * 5); _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.radius.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("beam-s-", 1); _root.make_beam(this, _root[target], 1); _root.make_explosion(_root[target], 4); _root[target].h = _root[target].h - (_root.g_dam[_root.c_gun] / 5); } if (this.tip.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("hit-", random(4) + 1); v = false; _root.make_explosion(_root[target], 4); _root[target].h = _root[target].h - (_root.g_dam[_root.c_gun] + _root.b_ss); } _local3++; } } else if (this._alpha > 0) { this._alpha = this._alpha - s; this.tail._xscale = this.tail._xscale - s; } } if (this._alpha <= 0) { this.removeMovieClip(); } if ((((this._x < (-this.tail._xscale)) || (this._x > (Stage.width + this.tail._xscale))) || (this._y < (-this.tail._yscale))) || (this._y > (Stage.height + this.tail._yscale))) { this.removeMovieClip(); } };Symbol 78 MovieClip [flak-3] Frame 1var v = true; var s = _root.ss_f; this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (v != false) { this.tail._xscale = this.tail._xscale + (s * 0.8); _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.tip.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("hit-", random(6) + 1); _root.make_explosion(_root[target], 1); _root[target].h = _root[target].h - 4; } _local3++; } } else if (this._alpha > 0) { this._alpha = this._alpha - s; this.tail._xscale = this.tail._xscale - s; } } if (this._alpha <= 0) { this.removeMovieClip(); } if ((((this._x < (-this.tail._xscale)) || (this._x > (Stage.width + this.tail._xscale))) || (this._y < (-this.tail._yscale))) || (this._y > (Stage.height + this.tail._yscale))) { v = false; } };Symbol 79 MovieClip [flak-2] Frame 1var v = true; var s = (_root.ss_f * 2); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (v != false) { this.tail._xscale = this.tail._xscale + (s * 0.8); _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.tip.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("hit-", random(6) + 1); _root.make_explosion(_root[target], 1); _root[target].h = _root[target].h - 2; } _local3++; } } else if (this._alpha > 0) { this._alpha = this._alpha - s; this.tail._xscale = this.tail._xscale - s; } } if (this._alpha <= 0) { this.removeMovieClip(); } if ((((this._x < (-this.tail._xscale)) || (this._x > (Stage.width + this.tail._xscale))) || (this._y < (-this.tail._yscale))) || (this._y > (Stage.height + this.tail._yscale))) { v = false; } };Symbol 80 MovieClip [flak-1] Frame 1var v = true; var s = (_root.ss_f * 3); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (v != false) { this.tail._xscale = this.tail._xscale + (s * 0.8); _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.tip.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("hit-", random(6) + 1); _root.make_explosion(_root[target], 1); _root[target].h = _root[target].h - 1; } _local3++; } } else if (this._alpha > 0) { this._alpha = this._alpha - s; this.tail._xscale = this.tail._xscale - s; } } if (this._alpha <= 0) { this.removeMovieClip(); } if ((((this._x < (-this.tail._xscale)) || (this._x > (Stage.width + this.tail._xscale))) || (this._y < (-this.tail._yscale))) || (this._y > (Stage.height + this.tail._yscale))) { v = false; } };Symbol 81 MovieClip [bullet-3] Frame 1var v = true; var s = (_root.ss_f * _root.b_ss); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (v != false) { if (this.tail._xscale < 120) { this.tail._xscale = this.tail._xscale + (s * 0.8); } _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.hit.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("hit-", random(6) + 1); v = false; _root.make_explosion(_root[target], 1); _root[target].h = _root[target].h - (_root.g_dam[_root.c_gun] + _root.b_ss); } _local3++; } } else if (this._alpha > 0) { this._alpha = this._alpha - s; this.tail._xscale = this.tail._xscale - s; } } if (this._alpha <= 0) { this.removeMovieClip(); } if ((((this._x < (-this.tail._xscale)) || (this._x > (Stage.width + this.tail._xscale))) || (this._y < (-this.tail._yscale))) || (this._y > (Stage.height + this.tail._yscale))) { this.removeMovieClip(); } };Symbol 82 MovieClip [bullet-2] Frame 1var v = true; var s = (_root.ss_m * _root.b_ss); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (v != false) { if (this.tail._xscale < 15) { this.tail._xscale = this.tail._xscale + (s * 0.8); } _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.hit.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("hit-", random(6) + 1); v = false; _root.make_explosion(_root[target], 1); _root[target].h = _root[target].h - (_root.g_dam[_root.c_gun] + _root.b_ss); } _local3++; } } else if (this._alpha > 0) { this._alpha = this._alpha - s; this.tail._xscale = this.tail._xscale - s; } } if (this._alpha <= 0) { this.removeMovieClip(); } if ((((_x < (-this._xscale)) || (_x > (Stage.width + this._xscale))) || (_y < (50 - this._yscale))) || (_y > (Stage.height + this._yscale))) { this.removeMovieClip(); } };Symbol 83 MovieClip [bullet-1] Frame 1var v = true; var s = ((_root.ss_f * 2) * _root.b_ss); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (v != false) { this.tail._yscale = this.tail._yscale + (s * 4); _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.tail.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("hit-", 4 + random(3)); _root.make_bloodhit(_root[target]); _root.make_bloodspray(_root[target], -180, random(6) + 1); _root.make_bloodsplat(_root[target], -180, random(7) + 1); _root.make_bloodsplat(_root[target], -180, random(7) + 1); _root[target].h = _root[target].h - (_root.g_dam[_root.c_gun] + _root.b_ss); } _local3++; } } else if (this._alpha > 0) { this._alpha = this._alpha - s; } } if ((((_x < (-this._xscale)) || (_x > (Stage.width + this._xscale))) || (_y < (50 - this._yscale))) || (_y > (Stage.height + this._yscale))) { v = false; } };Symbol 85 MovieClip [bullet-12] Frame 1var t = 0; _root.play_sfx("shot-", 18 + random(4)); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (t < 1) { t++; var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.hitTest(_root[target]) && (_root[target].h > 0)) { _root.play_sfx("hit-", 4 + random(3)); _root[target].h = _root[target].h - _root[target].h; _root.make_bloodspray(_root[target], (-random(90)) + random(90), random(6) + 1); _root.make_bloodspray(_root[target], (-random(90)) + random(90), random(6) + 1); _root.make_bloodspray(_root[target], (-random(90)) + random(90), random(6) + 1); _root.make_bloodsplat(_root[target], (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root[target], (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root[target], (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root[target], (-random(90)) + random(90), random(7) + 1); if (_root.h_c < _root.h_m) { _root.h_c = _root.h_c + 2; } } _local3++; } } else { this.removeMovieClip(); } } };Symbol 86 MovieClip [ebullet-1] Frame 1var v = true; var s = _root.ss_f; this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (v != false) { if (this.tail._xscale < 120) { this.tail._xscale = this.tail._xscale + (s * 0.8); } _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.tip.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("hit-", random(3) + 1); _root.make_explosion(_root[target], 1); _root[target].h = _root[target].h - _root.ed_3; v = false; } if ((this.tip.hitTest(_root.player.hit) && (_root.h_c > 0)) && (v != false)) { _root.play_sfx("hit-", random(3) + 1); _root.make_explosion(_root.player, 1); _root.h_c = _root.h_c - _root.ed_3; v = false; } _local3++; } } else if (this._alpha > 0) { this._alpha = this._alpha - s; } } if (this._alpha <= 0) { this.removeMovieClip(); } if ((((_x < (-this._xscale)) || (_x > (Stage.width + this._xscale))) || (_y < (50 - this._yscale))) || (_y > (Stage.height + this._yscale))) { this.removeMovieClip(); } };Symbol 123 MovieClip Frame 1this.onEnterFrame = function () { if (_root.exitGame != false) { _parent.removeMovieClip(); } if (this._currentframe == this._totalframes) { _parent.removeMovieClip(); } };Symbol 124 MovieClip Frame 1this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (this._currentframe == this._totalframes) { this.removeMovieClip(); } };Symbol 125 MovieClip [bullet-13] Frame 1var v = true; var s = (14 + (random(10) * _root.b_ss)); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (s > 0) { s = s - (s * 0.26); } _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.hit.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.make_rockettrail(_root[target]); _root[target].h = _root[target].h - (s / 10); s = s * 0.65; } _local3++; } } };Symbol 129 MovieClip [bullet-0] Frame 1var v = true; var s = (_root.ss_f * _root.b_ss); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (v != false) { this.tail._xscale = this.tail._xscale + (s * 8); _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.hit.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.play_sfx("hit-", random(4) + 1); _root.make_bloodhit(_root[target]); _root.make_bloodspray(_root[target], -180, random(6) + 1); _root.make_bloodspray(_root[target], -180, random(6) + 1); _root.make_bloodsplat(_root[target], random(360), random(7) + 1); _root[target].h = _root[target].h - (_root.g_dam[_root.c_gun] + _root.b_ss); v = false; } _local3++; } } else if (this._alpha > 0) { this._alpha = this._alpha - s; } } if (this._alpha <= 0) { this.removeMovieClip(); } if ((((_x < (-this._xscale)) || (_x > (Stage.width + this._xscale))) || (_y < (50 - this._yscale))) || (_y > (Stage.height + this._yscale))) { v = false; } };Symbol 130 MovieClip Frame 1gotoAndStop(random(_totalframes - 1) + 1);Symbol 131 MovieClip [smoke-rocket] Frame 1var r = (random(6) + 2); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (this._alpha > 0) { this._alpha = this._alpha - 10; this._rotation = this._rotation + r; } else { this.removeMovieClip(); } } };Symbol 134 MovieClip [shockwave-2] Frame 1this.onEnterFrame = function () { if (_root.pause != true) { if (this._alpha > 0) { this._xscale = this._xscale + 150; this._yscale = this._yscale + 150; this._alpha = this._alpha - 10; var _local3 = 0; while (_local3 < _root.i) { target = "enemy-" + _local3; if (this.hit.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.make_explosion(_root[target], 4); _root[target].h = _root[target].h - (_root.g_dam[_root.c_gun] * 0.85); } _local3++; } } } else { this.removeMovieClip(); } };Symbol 137 MovieClip [shockwave-1] Frame 1this.onEnterFrame = function () { if (_root.pause != true) { if (this._alpha > 0) { this._xscale = this._xscale + 100; this._yscale = this._yscale + 100; this._alpha = this._alpha - 30; var _local3 = 0; while (_local3 < _root.i) { target = "enemy-" + _local3; if (this.hit.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.make_bloodhit(_root[target]); _root[target].h = _root[target].h - (_root.g_dam[_root.c_gun] * 0.3); } _local3++; } } } else { this.removeMovieClip(); } };Symbol 154 MovieClip [explosion-1] Frame 1this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (this._currentframe == this._totalframes) { this.removeMovieClip(); } };Symbol 155 MovieClip [explosion-2] Frame 1this.onEnterFrame = function () { if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 184 MovieClip [explosion-4] Frame 1this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 185 MovieClip [explosion-6] Frame 1this.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.removeMovieClip(); } };Symbol 186 MovieClip [explosion-7] Frame 1_root.make_shockwave(_root[target], 1); _root.make_flak(this, random(360), 3); _root.make_flak(this, random(360), 3); _root.make_flak(this, random(360), random(2) + 1); _root.make_flak(this, random(360), random(2) + 1); _root.make_flak(this, random(360), random(2) + 1); _root.make_flak(this, random(360), random(2) + 1); _root.make_flak(this, random(360), random(2) + 1); _root.make_flak(this, random(360), random(2) + 1); var v = true; this.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.removeMovieClip(); } if (_root.pause != true) { var _local3 = 0; while (_local3 < _root.i2) { target = "enemy-" + _local3; if (this.hit.hitTest(_root[target].hit) && (_root[target].h > 0)) { _root.make_bloodsplat(_root[target], random(360), random(7) + 1); _root.make_bloodsplat(_root[target], random(360), random(7) + 1); _root.make_bloodsplat(_root[target], random(360), random(7) + 1); _root.make_explosion(_root[target], 1); _root[target].h = _root[target].h - 2; } _local3++; } } };Symbol 187 MovieClip [explosion-3] Frame 1this.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.removeMovieClip(); } };Symbol 188 MovieClip [explosion-5] Frame 1this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 204 MovieClip Frame 1this.gotoAndStop(_parent._parent._parent.w);Symbol 218 MovieClip Frame 1gotoAndStop(_root.ec2);Symbol 251 MovieClip Frame 1gotoAndStop(_root.ec1);Symbol 262 MovieClip Frame 7if (this.hitTest(_root.player.hit) && (_root.h_c > 0)) { _root.h_c = _root.h_c - _root.ed_1; _root.play_sfx("hit-", random(6) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); }Symbol 262 MovieClip Frame 22this._xscale = this._xscale - (this._xscale * 2);Symbol 276 MovieClip Frame 1gotoAndStop(_root.ec2);Symbol 291 MovieClip Frame 1gotoAndStop(_root.ec2);Symbol 325 MovieClip Frame 1gotoAndStop(_root.ec1);Symbol 329 MovieClip [enemy-1] Frame 1stop(); var e = _root.player; var h = (3 + random(2)); var s = (3 + random(2)); var w = (random(4) + 1); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (e == undefined) { this.anim.walk.stop(); this.anim.attack.stop(); this.anim.death.stop(); trace(this._name + " has no enemy"); } if (h <= 0) { s = 0; this.gotoAndPlay(2); delete h; delete s; } if (this.atk.hitTest(e.hit) && (h > 0)) { this.anim.gotoAndStop("attack"); } else { var _local5 = this._y - e._y; var _local4 = this._x - e._x; var _local3 = Math.atan2(_local5, _local4); var _local6 = _local3 / (Math.PI/180); setProperty(this, _rotation , _local6 - 90); _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); this.anim.gotoAndStop("walk"); } } else { this.anim.walk.stop(); this.anim.attack.stop(); this.anim.death.stop(); } };Symbol 329 MovieClip [enemy-1] Frame 2this.anim.gotoAndStop("dead"); var d = (150 + random(60)); _root.xp_c = _root.xp_c + d; _root.xp_t = _root.xp_t + d; _root.kills++; this.onEnterFrame = function () { if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 329 MovieClip [enemy-1] Frame 5_root.play_sfx("die-", random(4) + 1);Symbol 335 MovieClip Frame 1var st = false;Symbol 335 MovieClip Frame 9st = true;Symbol 335 MovieClip Frame 10st = false;Symbol 335 MovieClip Frame 13st = true;Symbol 335 MovieClip Frame 14st = false;Symbol 335 MovieClip Frame 17st = true;Symbol 335 MovieClip Frame 18st = false;Symbol 335 MovieClip Frame 28_parent._parent.t = 0;Symbol 339 MovieClip Frame 1var st = false;Symbol 339 MovieClip Frame 12if (this.hitTest(_root.player.hit) && (_root.h_c > 0)) { _root.h_c = _root.h_c - (_root.ed_1 / 2); _root.play_sfx("hit-", random(6) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); }Symbol 343 MovieClip [enemy-3] Frame 1stop(); var e = _root.player; var h = (3 + random(3)); var s = 2; var t = 0; var tm = random(155); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (e == undefined) { this.anim.walk.stop(); this.anim.attack.stop(); this.anim.death.stop(); trace(this._name + " has no enemy"); } if (h <= 0) { s = 0; this.gotoAndPlay(2); delete h; delete s; } if ((h > 0) && (t == tm)) { this.anim.gotoAndStop("attack"); var tm = random(155); if (this.anim.attack.st == true) { _root.play_sfx("shot-", 17); _root.make_enemy_bullet(this, (-random(12)) + random(12)); } } else if (this.hitTest(e.hit) && (h > 0)) { this.anim.gotoAndStop("attack2"); } else { t++; var _local5 = this._y - e._y; var _local4 = this._x - e._x; var _local3 = Math.atan2(_local5, _local4); var _local6 = _local3 / (Math.PI/180); setProperty(this, _rotation , _local6 - 90); _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); this.anim.gotoAndStop("walk"); } } else { this.anim.walk.stop(); this.anim.attack.stop(); this.anim.death.stop(); } };Symbol 343 MovieClip [enemy-3] Frame 2this.anim.gotoAndStop("dead"); var d = (100 + random(25)); _root.xp_c = _root.xp_c + d; _root.xp_t = _root.xp_t + d; _root.kills++; this.onEnterFrame = function () { if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 343 MovieClip [enemy-3] Frame 5_root.play_sfx("die-", random(4) + 1);Symbol 346 MovieClip Frame 1this.gotoAndStop(_parent._parent._parent.w);Symbol 362 MovieClip Frame 5if (this.hitTest(_root.player.hit) && (_root.h_c > 0)) { _root.h_c = _root.h_c - _root.ed_2; _root.play_sfx("hit-", random(6) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); }Symbol 362 MovieClip Frame 11if (this.hitTest(_root.player.hit) && (_root.h_c > 0)) { _root.h_c = _root.h_c - _root.ed_2; _root.play_sfx("hit-", random(6) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); }Symbol 362 MovieClip Frame 14if (this.hitTest(_root.player.hit) && (_root.h_c > 0)) { _root.h_c = _root.h_c - _root.ed_2; _root.play_sfx("hit-", random(6) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodsplat(_root.player, (-random(90)) + random(90), random(7) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); _root.make_bloodspray(_root.player, (-random(90)) + random(90), random(6) + 1); }Symbol 365 MovieClip [enemy-2] Frame 1stop(); var e = _root.player; var h = (2 + random(3)); var s = (4 + random(2)); var w = (random(2) + 1); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (e == undefined) { this.anim.walk.stop(); this.anim.attack.stop(); this.anim.death.stop(); trace(this._name + " has no enemy"); } if (h <= 0) { s = 0; this.gotoAndPlay(2); delete h; delete s; } if (this.atk.hitTest(e.hit) && (h > 0)) { this.anim.gotoAndStop("attack"); } else { var _local5 = this._y - e._y; var _local4 = this._x - e._x; var _local3 = Math.atan2(_local5, _local4); var _local6 = _local3 / (Math.PI/180); setProperty(this, _rotation , _local6 - 90); _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); this.anim.gotoAndStop("walk"); } } else { this.anim.walk.stop(); this.anim.attack.stop(); this.anim.death.stop(); } };Symbol 365 MovieClip [enemy-2] Frame 2this.anim.gotoAndStop("dead"); var d = (100 + random(25)); _root.xp_c = _root.xp_c + d; _root.xp_t = _root.xp_t + d; _root.kills++; this.onEnterFrame = function () { if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 365 MovieClip [enemy-2] Frame 5_root.play_sfx("die-", random(4) + 1);Symbol 375 MovieClip [blood-spray-6] Frame 1this.onEnterFrame = function () { if (pause != true) { this.play(); } else { this.stop(); } if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 385 MovieClip [blood-spray-5] Frame 1this.onEnterFrame = function () { if (pause != true) { this.play(); } else { this.stop(); } if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 394 MovieClip [blood-spray-4] Frame 1this.onEnterFrame = function () { if (pause != true) { this.play(); } else { this.stop(); } if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 403 MovieClip [blood-spray-3] Frame 1this.onEnterFrame = function () { if (pause != true) { this.play(); } else { this.stop(); } if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 411 MovieClip [blood-spray-2] Frame 1this.onEnterFrame = function () { if (pause != true) { this.play(); } else { this.stop(); } if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 414 MovieClip [blood-splat-7] Frame 1this.onEnterFrame = function () { if (pause != true) { this.play(); } else { this.stop(); } if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 417 MovieClip [blood-splat-6] Frame 1this.onEnterFrame = function () { if (pause != true) { this.play(); } else { this.stop(); } if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 420 MovieClip [blood-splat-5] Frame 1this.onEnterFrame = function () { if (pause != true) { this.play(); } else { this.stop(); } if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 423 MovieClip [blood-splat-4] Frame 1this.onEnterFrame = function () { if (pause != true) { this.play(); } else { this.stop(); } if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 426 MovieClip [blood-splat-3] Frame 1this.onEnterFrame = function () { if (pause != true) { this.play(); } else { this.stop(); } if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 429 MovieClip [blood-splat-2] Frame 1this.onEnterFrame = function () { if (pause != true) { this.play(); } else { this.stop(); } if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 432 MovieClip [blood-splat-1] Frame 1this.onEnterFrame = function () { if (pause != true) { this.play(); } else { this.stop(); } if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 440 MovieClip [blood-spray-1] Frame 1this.onEnterFrame = function () { if (pause != true) { this.play(); } else { this.stop(); } if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 446 MovieClip [bloodhit] Frame 1this._rotation = random(360); this.onEnterFrame = function () { if (pause != true) { this.play(); } else { this.stop(); } if (this._currentframe == this._totalframes) { removeMovieClip(this); } };Symbol 447 MovieClip [beam-2] Frame 1this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } this._alpha = 50; if (this._currentframe == this._totalframes) { this.removeMovieClip(); } };Symbol 448 MovieClip [beam-1] Frame 1this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } this._alpha = 50; if (this._currentframe == this._totalframes) { this.removeMovieClip(); } };Symbol 461 MovieClip Frame 1this.onEnterFrame = function () { this.gotoAndStop(_root.g_btyp[_root.c_gun]); };Symbol 488 MovieClip [pwrup] Frame 1gotoAndStop(random(8) + 1); _root.make_explosion(this, 4); var count = 0; if (random(2) == 1) { var t = (random(8) + 1); } else { var t = ((-random(7)) - 1); } var m_t = 150; var c_t = 0; var r_gun = random(19); this.gdis.gotoAndStop(r_gun + 1); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } if (_root.pause != true) { if (c_t < m_t) { c_t++; } else if (this._alpha > 0) { this._alpha = this._alpha - 10; } else { this.removeMovieClip(); } if (count < 4) { this._xscale = this._xscale + t; this._yscale = this._yscale + t; count++; } else if (t == 5) { count = 0; t = t - (t * 2); } else { count = 0; t = t - (t * 2); } if (this.hitTest(_root.player.hit)) { if (this._currentframe == 1) { if (_root.h_c < _root.h_m) { var _local3 = 10 + random(15); _root.hudTxt = "Health + " + _local3; _root.hud.msgbox.gotoAndPlay(2); _root.h_c = _root.h_c + _local3; _root.play_sfx("ui-", 3); this.removeMovieClip(); } else { gotoAndStop(random(8) + 1); } } else if (this._currentframe == 2) { _root.hudTxt = "Weapon Reloaded!"; _root.hud.msgbox.gotoAndPlay(2); if (_root.rt != false) { _root.rt = false; _root.count = 0; _root.cursor.line._visible = false; _root.cursor.linebg._visible = false; } _root.play_sfx("rel-", _root.g_rsfx[_root.c_gun]); _root.g_amc[_root.c_gun] = _root.g_amx[_root.c_gun]; this.removeMovieClip(); } else if (this._currentframe == 3) { if (_root.s_w <= 12) { _root.hudTxt = (("Walk Speed increased to " + _root.s_w) + "/") + 12; _root.hud.msgbox.gotoAndPlay(2); _root.play_sfx("ui-", 3); _root.s_w++; this.removeMovieClip(); } else { gotoAndStop(random(8) + 1); } } else if (this._currentframe == 4) { if (_root.b_del >= 0.5) { _root.hudTxt = ((("Weapon fire rate increased to " + (_root.g_del[_root.c_gun] * _root.b_del)) + "/") + (_root.g_del[_root.c_gun] * 0.5)) + "s"; _root.hud.msgbox.gotoAndPlay(2); _root.play_sfx("ui-", 3); _root.b_del = _root.b_del - 0.1; this.removeMovieClip(); } else { gotoAndStop(random(8) + 1); } } else if (this._currentframe == 5) { _root.hudTxt = "BOOM!"; _root.hud.msgbox.gotoAndPlay(2); _root.play_sfx("ex-", 2); _root.make_explosion(this, 7); this.removeMovieClip(); } else if (this._currentframe == 6) { _root.hudTxt = "Shock Chain!"; _root.hud.msgbox.gotoAndPlay(2); _root.play_sfx("shot-", 14); _root.make_explosion(this, 4); _root.make_shock(this, random(360)); this.removeMovieClip(); } else if (this._currentframe == 7) { _root.hudTxt = "Weapon: " + _root.g_nam[r_gun]; _root.hud.msgbox.gotoAndPlay(2); _root.c_gun = r_gun; if (_root.rt != false) { _root.rt = false; _root.count = 0; _root.cursor.line._visible = false; _root.cursor.linebg._visible = false; } _root.play_sfx("rel-", _root.g_rsfx[_root.c_gun]); _root.g_amc[_root.c_gun] = _root.g_amx[_root.c_gun]; this.removeMovieClip(); } else if (this._currentframe == 8) { if (_root.b_ss <= 2) { _root.hudTxt = "Bullet speed increased by 10%"; _root.hud.msgbox.gotoAndPlay(2); _root.play_sfx("ui-", 3); _root.b_ss = _root.b_ss + 0.1; this.removeMovieClip(); } else { gotoAndStop(random(8) + 1); } } } } };Symbol 493 MovieClip Frame 1stop();Symbol 502 MovieClip [hud-name] Frame 1function over() { this.gotoAndStop(2); } function out() { this.gotoAndPlay(3); } stop(); this._x = _root.Stage.width / 2; _global.g_save = SharedObject.getLocal("stoogeGame"); this._alpha = 0; var fn = 1; var ft = false; this.onEnterFrame = function () { if ((this._alpha < 100) && (ft != true)) { this._alpha = this._alpha + fn; fn++; } else { ft = true; } }; var c_date = new Date(); var crs_date = ((((((((c_date.getHours() + ":") + c_date.getMinutes()) + " ") + c_date.getDate()) + "/") + (c_date.getMonth() + 1)) + "/") + c_date.getFullYear()); var buttonLabel = new Array("nil", "continue"); var i = 0; while (i < 2) { var bu = ("bu" + i); var butxt = ("bl" + i); this[butxt].text = buttonLabel[i]; this[bu].onRollOver = over; this[bu].onRollOut = out; i++; } this.bu1.onRelease = function () { _root.scoresArray.push((((((crs_date + " ") + _root.xp_t) + " XP ") + _root.kills) + " kills using the ") + _root.g_nam[_root.c_gun]); _global.g_save.data.hs_a = _root.scoresArray; _global.g_save.flush(); gotoAndPlay (2); };Symbol 502 MovieClip [hud-name] Frame 6stop(); trace(_root.scoresArray); this._alpha = 0; var fn = 1; var ft = false; var e = (_root.scoresArray.length - 1); this.onEnterFrame = function () { this.sDis.text = _root.scoresArray[e]; if ((this._alpha < 100) && (ft != true)) { this._alpha = this._alpha + fn; fn++; } else { ft = true; } if (this._currentframe == this._totalframes) { this.removeMovieClip(); } }; this.bu_n.onRelease = function () { if (e < (_root.scoresArray.length - 1)) { e++; this.bu_n._alpha = 100; } else { this.bu_n._alpha = 10; } }; this.bu_p.onRelease = function () { if (e > 0) { e--; this.bu_p._alpha = 100; } else { this.bu_p._alpha = 10; } }; this.bu_m.onRelease = function () { _root.exitGame = true; gotoAndPlay (7); };Symbol 502 MovieClip [hud-name] Frame 10_root.exitGame = true;Symbol 518 Buttonon (release) { gotoAndStop (1); }Symbol 521 MovieClip [hud-pause] Frame 1function over() { this.gotoAndStop(2); } function out() { this.gotoAndPlay(3); } stop(); this.onEnterFrame = function () { if (_root.exitGame == true) { this.removeMovieClip(); } if (this._currentframe == this._totalframes) { this.removeMovieClip(); } }; var buttonLabel = new Array("nil", "Resume", "Options", "Save", "Quit"); var i = 0; while (i < 6) { var bu = ("bu" + i); var butxt = ("bl" + i); this[butxt].text = buttonLabel[i]; this[bu].onRollOver = over; this[bu].onRollOut = out; i++; } this.bu1.onRelease = function () { _root.hudTxt = "Game Resumed"; _root.hud.msgbox.gotoAndPlay(2); gotoAndPlay (3); }; this.bu2.onRelease = function () { _root.hudTxt = "Options"; _root.hud.msgbox.gotoAndPlay(2); gotoAndStop (2); }; this.bu3.onRelease = function () { _root.hudTxt = ((((("Lv. " + _root.lvl) + " spawn rate: ") + Math.round((_root.esd / 20) * 60)) + "ms ") + _root.kills) + " kills"; _root.hud.msgbox.gotoAndPlay(2); if (_root.dead != true) { _global.g_save.data.prog_gun = _root.c_gun; _global.g_save.data.prog_lvl = _root.lvl; _global.g_save.data.prog_esd = _root.esd; _global.g_save.data.prog_kil = _root.kills; _global.g_save.flush(); } }; this.bu4.onRelease = function () { _root.exitGame = true; gotoAndStop (2); gotoAndPlay (3); };Symbol 521 MovieClip [hud-pause] Frame 2if (_global.g_save.data.gore == undefined) { _global.g_save.data.gore = true; _global.g_save.data.vbgm = 75; _global.g_save.data.vsfx = 60; } else { this.bgms.text = 75; this.sfxs.text = 60; } this.bq.onRelease = function () { toggleHighQuality(); _global.g_save.data.qual = _quality; _global.g_save.flush(); trace(_global.g_save.data.qual); }; this.bg.onRelease = function () { if (_global.g_save.data.gore == false) { _global.g_save.data.gore = true; _global.g_save.flush(); trace(_global.g_save.data.gore); } else { _global.g_save.data.gore = false; _global.g_save.flush(); trace(_global.g_save.data.gore); } }; this.onEnterFrame = function () { _global.g_save.data.vbgm = this.bgms.text; _global.g_save.data.vsfx = this.sfxs.text; _global.g_save.flush(); };Symbol 521 MovieClip [hud-pause] Frame 6_root.pause = false; _root.hud.msgbox.gotoAndPlay(2); _root.hudTxt = "Game Resumed"; _root.rt = false; _root.cursor.line._visible = false; _root.cursor.linebg._visible = false; _root.cursor.cnum.text = " ";Symbol 524 MovieClip [bullet-shell] Frame 1var s = (3 + random(2)); this._rotation = this._rotation + (random(4) - random(4)); this.sh._rotation = random(360); this.onEnterFrame = function () { if (_root.exitGame != false) { this.removeMovieClip(); } _x = (_x + (s * Math.sin((_rotation * Math.PI) / 180))); _y = (_y - (s * Math.cos((_rotation * Math.PI) / 180))); if (s > 0) { s = s - 0.5; } else if (this._alpha > 0) { this._alpha = this._alpha - (this._alpha * 0.25); } else { this.removeMovieClip(); } };Symbol 528 MovieClip [fps_meter] Frame 1#initclip 1 FPS = function () { this.onEnterFrame = function () { this.fc++; }; setInterval(this, "calc", 1000); }; var p = ((FPS.prototype = new MovieClip())); p.calc = function () { this.dp.text = this.fc; this.fc = 0; }; Object.registerClass("fps_meter", FPS); #endinitclipSymbol 545 MovieClip [object] Frame 1this._x = random(Stage.width); this._y = random(Stage.height); this._xscale = random(100) + 20; this._yscale = this._xscale; var xspd = ((((-random(7)) - 1) + random(7)) + 1); var yspd = ((-random(30)) + random(30)); var t = 0; var tm = random(200); var click = false; this.onEnterFrame = function () { onMouseDown = function () { click = true; }; onMouseUp = function () { click = false; }; if (click != false) { this._x = this._x - ((_x - _xmouse) * 0.2); this._y = this._y - ((_y - _ymouse) * 0.2); } else { this._y = this._y - yspd; this._x = this._x - xspd; yspd = yspd - (yspd * 0.2); } if (this._y <= 0) { yspd = yspd - (yspd * 2); } if (this._y >= Stage.height) { yspd = yspd - (yspd * 2); } if (this._x <= 0) { xspd = xspd - (xspd * 2); } if (this._x >= Stage.width) { xspd = xspd - (xspd * 2); } if (t < tm) { t++; } else { t = 0; tm = random(50); yspd = (-random(30)) + random(30); } };Symbol 551 Buttonon (press) { getURL ("http://www.myspace.com/viktimize", "_blank"); }Symbol 568 MovieClip Frame 1stop();Symbol 568 MovieClip Frame 5stop();Symbol 569 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; this.loadText.text = String(Math.round(PercentLoaded)) + "%"; } else { gotoAndStop ("loaded"); }Symbol 569 MovieClip Frame 2gotoAndPlay (1);Symbol 569 MovieClip Frame 3function over() { this.gotoAndPlay(2); } function out() { this.gotoAndPlay(7); } function down() { _root.play(); } this.b1.onRollOver = over; this.b1.onRollOut = out; this.b1.onRelease = down;Symbol 579 MovieClip Frame 1stop();Symbol 579 MovieClip Frame 5stop();Symbol 582 Buttonon (release) { gotoAndStop (2); }Symbol 586 MovieClip Frame 1stop();Symbol 609 MovieClip Frame 1stop();Symbol 615 MovieClip Frame 1this.onEnterFrame = function () { if ((_root.w != false) && (_root.pause != true)) { this.play(); } else { this.stop(); } };Symbol 618 MovieClip Frame 1stop();Symbol 622 MovieClip Frame 1stop();Symbol 623 MovieClip Frame 1stop();Symbol 626 MovieClip Frame 1stop();Symbol 643 MovieClip Frame 1stop(); this._xscale = this._xscale - (this._xscale * 2);Symbol 643 MovieClip Frame 2_root.make_bullet(_root.player, 0);Symbol 644 MovieClip Frame 1this.onEnterFrame = function () { gotoAndStop(_root.g_typ[_root.c_gun]); var _local3 = 0; while (_local3 < 4) { f = "gf" + _local3; this[f]._x = this.p._x; this[f]._y = this.p._y; _local3++; } };Instance of Symbol 603 MovieClip "p" in Symbol 644 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Instance of Symbol 603 MovieClip "p2" in Symbol 644 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Instance of Symbol 603 MovieClip "p2" in Symbol 644 MovieClip Frame 5onClipEvent (load) { this._visible = false; }Symbol 652 MovieClip Frame 1gotoAndStop(_root.g_typ[_root.c_gun]);Symbol 673 MovieClip Frame 20stop(); _root.make_menu_name();Symbol 674 MovieClip Frame 1stop(); this.onEnterFrame = function () { if (_root.dead != false) { this.gotoAndStop("dead"); } };Symbol 684 MovieClip Frame 1this.dt_msg.multiline = true; this.dt_msg.wordWrap = true; this.onEnterFrame = function () { this.dt_msg.text = _root.hudTxt; };Symbol 685 Buttonon (release, keyPress "<Space>") { play(); _root.play_sfx("ui-", 1); }Symbol 686 MovieClip Frame 1stop();Symbol 686 MovieClip Frame 10stop();Symbol 729 MovieClip Frame 1onEnterFrame = function () { gotoAndStop(_root.c_gun + 1); };Symbol 729 MovieClip Frame 21onEnterFrame = function () { gotoAndStop(_root.c_gun + 1); };Instance of Symbol 528 MovieClip [fps_meter] "fdis" in Symbol 737 MovieClip Frame 1//component parameters onClipEvent (construct) { component = true; }
Library Items
Symbol 1 Sound [music-5] | ||
Symbol 2 Sound [music-4] | ||
Symbol 3 Sound [music-3] | ||
Symbol 4 Sound [music-2] | ||
Symbol 5 Sound [music-1] | ||
Symbol 6 Sound [hit-s-3] | ||
Symbol 7 Sound [hit-s-2] | ||
Symbol 8 Sound [hit-s-1] | ||
Symbol 9 Sound [hit-6] | ||
Symbol 10 Sound [hit-5] | ||
Symbol 11 Sound [hit-4] | ||
Symbol 12 Sound [hit-3] | ||
Symbol 13 Sound [hit-2] | ||
Symbol 14 Sound [hit-1] | ||
Symbol 15 Sound [shot-3] | ||
Symbol 16 Sound [shot-2] | ||
Symbol 17 Sound [shot-11] | ||
Symbol 18 Sound [shot-9] | ||
Symbol 19 Sound [shot-21] | ||
Symbol 20 Sound [shot-20] | ||
Symbol 21 Sound [shot-19] | ||
Symbol 22 Sound [shot-18] | ||
Symbol 23 Sound [shot-16] | ||
Symbol 24 Sound [shot-12] | ||
Symbol 25 Sound [shot-6] | ||
Symbol 26 Sound [shot-0] | ||
Symbol 27 Sound [shot-5] | ||
Symbol 28 Sound [shot-17] | ||
Symbol 29 Sound [shot-14] | ||
Symbol 30 Sound [shot-4] | ||
Symbol 31 Sound [shot-23] | ||
Symbol 32 Sound [shot-22] | ||
Symbol 33 Sound [shot-13] | ||
Symbol 34 Sound [shot-1] | ||
Symbol 35 Sound [ex-2] | ||
Symbol 36 Sound [ex-1] | ||
Symbol 37 Sound [die-4] | ||
Symbol 38 Sound [die-3] | ||
Symbol 39 Sound [die-2] | ||
Symbol 40 Sound [die-1] | ||
Symbol 41 Sound [beam-s-1] | ||
Symbol 42 Sound [ui-3] | Used by:569 579 | |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:51 54 55 58 65 78 79 80 81 82 86 154 186 |
Symbol 45 Bitmap | Used by:46 47 | |
Symbol 46 Graphic | Uses:45 | Used by:48 57 |
Symbol 47 Graphic | Uses:45 | Used by:48 |
Symbol 48 MovieClip | Uses:46 47 | Used by:51 54 55 |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 MovieClip | Uses:49 | Used by:51 54 55 |
Symbol 51 MovieClip [bullet-6] | Uses:44 48 50 | |
Symbol 52 Bitmap | Used by:53 | |
Symbol 53 Graphic | Uses:52 | Used by:54 56 |
Symbol 54 MovieClip [bullet-5] | Uses:44 48 50 53 | |
Symbol 55 MovieClip [bullet-4] | Uses:44 48 50 | |
Symbol 56 MovieClip | Uses:53 | Used by:58 78 79 80 81 82 86 |
Symbol 57 MovieClip | Uses:46 | Used by:58 78 79 80 81 82 86 |
Symbol 58 MovieClip [bullet-7] | Uses:44 56 57 | |
Symbol 59 Graphic | Used by:60 | |
Symbol 60 MovieClip | Uses:59 | Used by:65 73 74 77 81 82 124 129 |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip | Uses:61 | Used by:65 |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip | Uses:63 | Used by:65 |
Symbol 65 MovieClip [bullet-11] | Uses:60 44 62 64 | |
Symbol 66 Graphic | Used by:67 447 448 | |
Symbol 67 MovieClip | Uses:66 | Used by:72 83 |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:68 | Used by:72 73 74 |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:70 | Used by:72 73 74 77 184 |
Symbol 72 MovieClip [bullet-10] | Uses:67 69 71 | |
Symbol 73 MovieClip [bullet-9] | Uses:69 60 71 | |
Symbol 74 MovieClip [shockc] | Uses:60 71 69 | |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip | Uses:75 | Used by:77 |
Symbol 77 MovieClip [bullet-8] | Uses:71 76 60 | |
Symbol 78 MovieClip [flak-3] | Uses:44 56 57 | |
Symbol 79 MovieClip [flak-2] | Uses:56 57 44 | |
Symbol 80 MovieClip [flak-1] | Uses:44 56 57 | |
Symbol 81 MovieClip [bullet-3] | Uses:44 56 57 60 | |
Symbol 82 MovieClip [bullet-2] | Uses:56 57 60 44 | |
Symbol 83 MovieClip [bullet-1] | Uses:67 | |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip [bullet-12] | Uses:84 | |
Symbol 86 MovieClip [ebullet-1] | Uses:44 56 57 | |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:123 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:123 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:123 |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:93 | Used by:123 |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:123 |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:123 |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:123 |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:123 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:123 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:123 |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:123 |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:123 |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:123 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:123 |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:123 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:123 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:123 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:123 |
Symbol 123 MovieClip | Uses:88 90 92 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 | Used by:125 |
Symbol 124 MovieClip | Uses:60 | Used by:125 |
Symbol 125 MovieClip [bullet-13] | Uses:123 124 | |
Symbol 126 Bitmap | Used by:127 | |
Symbol 127 Graphic | Uses:126 | Used by:128 |
Symbol 128 MovieClip | Uses:127 | Used by:129 |
Symbol 129 MovieClip [bullet-0] | Uses:128 60 | |
Symbol 130 MovieClip | Used by:131 | |
Symbol 131 MovieClip [smoke-rocket] | Uses:130 | |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip | Uses:132 | Used by:134 |
Symbol 134 MovieClip [shockwave-2] | Uses:133 | |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:135 | Used by:137 |
Symbol 137 MovieClip [shockwave-1] | Uses:136 | |
Symbol 138 Bitmap | Used by:139 | |
Symbol 139 Graphic | Uses:138 | Used by:154 |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:154 |
Symbol 142 Bitmap | Used by:143 | |
Symbol 143 Graphic | Uses:142 | Used by:154 |
Symbol 144 Bitmap | Used by:145 | |
Symbol 145 Graphic | Uses:144 | Used by:154 |
Symbol 146 Bitmap | Used by:147 | |
Symbol 147 Graphic | Uses:146 | Used by:154 |
Symbol 148 Bitmap | Used by:149 | |
Symbol 149 Graphic | Uses:148 | Used by:154 |
Symbol 150 Bitmap | Used by:151 | |
Symbol 151 Graphic | Uses:150 | Used by:154 |
Symbol 152 Bitmap | Used by:153 | |
Symbol 153 Graphic | Uses:152 | Used by:154 |
Symbol 154 MovieClip [explosion-1] | Uses:139 44 141 143 145 147 149 151 153 | Used by:155 186 187 |
Symbol 155 MovieClip [explosion-2] | Uses:154 | |
Symbol 156 Bitmap | Used by:157 | |
Symbol 157 Graphic | Uses:156 | Used by:184 |
Symbol 158 Bitmap | Used by:159 | |
Symbol 159 Graphic | Uses:158 | Used by:184 |
Symbol 160 Bitmap | Used by:161 | |
Symbol 161 Graphic | Uses:160 | Used by:184 |
Symbol 162 Bitmap | Used by:163 | |
Symbol 163 Graphic | Uses:162 | Used by:184 |
Symbol 164 Bitmap | Used by:165 | |
Symbol 165 Graphic | Uses:164 | Used by:184 |
Symbol 166 Bitmap | Used by:167 | |
Symbol 167 Graphic | Uses:166 | Used by:184 |
Symbol 168 Bitmap | Used by:169 | |
Symbol 169 Graphic | Uses:168 | Used by:184 |
Symbol 170 Bitmap | Used by:171 | |
Symbol 171 Graphic | Uses:170 | Used by:184 |
Symbol 172 Bitmap | Used by:173 | |
Symbol 173 Graphic | Uses:172 | Used by:184 |
Symbol 174 Bitmap | Used by:175 | |
Symbol 175 Graphic | Uses:174 | Used by:184 |
Symbol 176 Bitmap | Used by:177 | |
Symbol 177 Graphic | Uses:176 | Used by:184 |
Symbol 178 Bitmap | Used by:179 | |
Symbol 179 Graphic | Uses:178 | Used by:184 |
Symbol 180 Bitmap | Used by:181 | |
Symbol 181 Graphic | Uses:180 | Used by:184 |
Symbol 182 Bitmap | Used by:183 | |
Symbol 183 Graphic | Uses:182 | Used by:184 |
Symbol 184 MovieClip [explosion-4] | Uses:157 71 159 161 163 165 167 169 171 173 175 177 179 181 183 | Used by:185 188 |
Symbol 185 MovieClip [explosion-6] | Uses:184 | |
Symbol 186 MovieClip [explosion-7] | Uses:154 44 | |
Symbol 187 MovieClip [explosion-3] | Uses:154 | |
Symbol 188 MovieClip [explosion-5] | Uses:184 | |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 MovieClip | Uses:189 | Used by:329 343 365 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:193 |
Symbol 193 MovieClip | Uses:192 | Used by:253 262 327 331 335 339 341 347 362 363 |
Symbol 194 Bitmap | Used by:195 | |
Symbol 195 Graphic | Uses:194 | Used by:196 |
Symbol 196 MovieClip | Uses:195 | Used by:253 262 327 331 335 339 341 347 362 363 |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:199 |
Symbol 199 MovieClip | Uses:198 | Used by:253 262 327 331 335 339 341 347 362 363 |
Symbol 200 Graphic | Used by:204 | |
Symbol 201 Graphic | Used by:204 | |
Symbol 202 Graphic | Used by:204 | |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 MovieClip | Uses:200 201 202 203 | Used by:253 262 327 |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 MovieClip | Uses:205 | Used by:219 294 |
Symbol 207 Graphic | Used by:219 | |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:208 | Used by:218 |
Symbol 210 Bitmap | Used by:211 | |
Symbol 211 Graphic | Uses:210 | Used by:218 |
Symbol 212 Bitmap | Used by:213 | |
Symbol 213 Graphic | Uses:212 | Used by:218 |
Symbol 214 Bitmap | Used by:215 | |
Symbol 215 Graphic | Uses:214 | Used by:218 |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:218 |
Symbol 218 MovieClip | Uses:209 211 213 215 217 | Used by:219 294 |
Symbol 219 MovieClip | Uses:206 207 218 | Used by:253 262 331 335 339 347 362 |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:220 | Used by:252 |
Symbol 222 Graphic | Used by:252 | |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:251 |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:251 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:251 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:251 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:251 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:251 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:251 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:251 |
Symbol 239 Bitmap | Used by:240 | |
Symbol 240 Graphic | Uses:239 | Used by:251 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:251 |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:251 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:251 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:251 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:251 |
Symbol 251 MovieClip | Uses:224 226 228 230 232 234 236 238 240 242 244 246 248 250 | Used by:252 |
Symbol 252 MovieClip | Uses:221 222 251 | Used by:253 262 331 335 339 347 362 |
Symbol 253 MovieClip | Uses:193 196 199 204 219 252 | Used by:328 |
Symbol 254 Graphic | Used by:262 | |
Symbol 255 Graphic | Used by:262 | |
Symbol 256 Graphic | Used by:262 | |
Symbol 257 Graphic | Used by:262 | |
Symbol 258 Graphic | Used by:262 | |
Symbol 259 Graphic | Used by:262 | |
Symbol 260 Graphic | Used by:262 | |
Symbol 261 Graphic | Used by:262 | |
Symbol 262 MovieClip | Uses:193 196 199 204 219 252 254 255 256 257 258 259 260 261 | Used by:328 |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:265 |
Symbol 265 MovieClip | Uses:264 | Used by:327 341 363 |
Symbol 266 Bitmap | Used by:267 | |
Symbol 267 Graphic | Uses:266 | Used by:276 |
Symbol 268 Bitmap | Used by:269 | |
Symbol 269 Graphic | Uses:268 | Used by:276 |
Symbol 270 Bitmap | Used by:271 | |
Symbol 271 Graphic | Uses:270 | Used by:276 |
Symbol 272 Bitmap | Used by:273 | |
Symbol 273 Graphic | Uses:272 | Used by:276 |
Symbol 274 Bitmap | Used by:275 | |
Symbol 275 Graphic | Uses:274 | Used by:276 |
Symbol 276 MovieClip | Uses:267 269 271 273 275 | Used by:277 |
Symbol 277 MovieClip | Uses:276 | Used by:327 341 363 |
Symbol 278 Graphic | Used by:279 | |
Symbol 279 MovieClip | Uses:278 | Used by:292 |
Symbol 280 Graphic | Used by:292 | |
Symbol 281 Bitmap | Used by:282 | |
Symbol 282 Graphic | Uses:281 | Used by:291 |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:291 |
Symbol 285 Bitmap | Used by:286 | |
Symbol 286 Graphic | Uses:285 | Used by:291 |
Symbol 287 Bitmap | Used by:288 | |
Symbol 288 Graphic | Uses:287 | Used by:291 |
Symbol 289 Bitmap | Used by:290 | |
Symbol 290 Graphic | Uses:289 | Used by:291 |
Symbol 291 MovieClip | Uses:282 284 286 288 290 | Used by:292 |
Symbol 292 MovieClip | Uses:279 280 291 | Used by:327 341 363 |
Symbol 293 Graphic | Used by:294 | |
Symbol 294 MovieClip | Uses:206 293 218 | Used by:327 341 363 |
Symbol 295 Bitmap | Used by:296 | |
Symbol 296 Graphic | Uses:295 | Used by:326 |
Symbol 297 Bitmap | Used by:298 | |
Symbol 298 Graphic | Uses:297 | Used by:325 |
Symbol 299 Bitmap | Used by:300 | |
Symbol 300 Graphic | Uses:299 | Used by:325 |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:325 |
Symbol 303 Bitmap | Used by:304 | |
Symbol 304 Graphic | Uses:303 | Used by:325 |
Symbol 305 Bitmap | Used by:306 | |
Symbol 306 Graphic | Uses:305 | Used by:325 |
Symbol 307 Bitmap | Used by:308 | |
Symbol 308 Graphic | Uses:307 | Used by:325 |
Symbol 309 Bitmap | Used by:310 | |
Symbol 310 Graphic | Uses:309 | Used by:325 |
Symbol 311 Bitmap | Used by:312 | |
Symbol 312 Graphic | Uses:311 | Used by:325 |
Symbol 313 Bitmap | Used by:314 | |
Symbol 314 Graphic | Uses:313 | Used by:325 |
Symbol 315 Bitmap | Used by:316 | |
Symbol 316 Graphic | Uses:315 | Used by:325 |
Symbol 317 Bitmap | Used by:318 | |
Symbol 318 Graphic | Uses:317 | Used by:325 |
Symbol 319 Bitmap | Used by:320 | |
Symbol 320 Graphic | Uses:319 | Used by:325 |
Symbol 321 Bitmap | Used by:322 | |
Symbol 322 Graphic | Uses:321 | Used by:325 |
Symbol 323 Bitmap | Used by:324 | |
Symbol 324 Graphic | Uses:323 | Used by:325 |
Symbol 325 MovieClip | Uses:298 300 302 304 306 308 310 312 314 316 318 320 322 324 | Used by:326 |
Symbol 326 MovieClip | Uses:296 325 | Used by:327 341 363 |
Symbol 327 MovieClip | Uses:193 265 277 196 199 204 292 294 326 | Used by:328 |
Symbol 328 MovieClip | Uses:253 262 327 | Used by:329 |
Symbol 329 MovieClip [enemy-1] | Uses:190 328 | |
Symbol 330 Graphic | Used by:331 335 339 652 | |
Symbol 331 MovieClip | Uses:193 196 199 330 219 252 | Used by:342 |
Symbol 332 Bitmap | Used by:333 | |
Symbol 333 Graphic | Uses:332 | Used by:334 |
Symbol 334 MovieClip | Uses:333 | Used by:335 618 623 |
Symbol 335 MovieClip | Uses:193 196 199 330 219 252 334 | Used by:342 |
Symbol 336 Graphic | Used by:339 | |
Symbol 337 Graphic | Used by:339 | |
Symbol 338 Graphic | Used by:339 | |
Symbol 339 MovieClip | Uses:193 196 199 330 219 252 336 337 338 | Used by:342 |
Symbol 340 Graphic | Used by:341 486 | |
Symbol 341 MovieClip | Uses:193 265 277 340 196 199 292 294 326 | Used by:342 |
Symbol 342 MovieClip | Uses:331 335 339 341 | Used by:343 |
Symbol 343 MovieClip [enemy-3] | Uses:190 342 | |
Symbol 344 Graphic | Used by:346 | |
Symbol 345 Graphic | Used by:346 | |
Symbol 346 MovieClip | Uses:344 345 | Used by:347 362 363 |
Symbol 347 MovieClip | Uses:193 196 199 346 219 252 | Used by:364 |
Symbol 348 Graphic | Used by:362 | |
Symbol 349 Graphic | Used by:362 | |
Symbol 350 Graphic | Used by:362 | |
Symbol 351 Graphic | Used by:362 | |
Symbol 352 Graphic | Used by:362 | |
Symbol 353 Graphic | Used by:362 | |
Symbol 354 Graphic | Used by:362 | |
Symbol 355 Graphic | Used by:362 | |
Symbol 356 Graphic | Used by:362 | |
Symbol 357 Graphic | Used by:362 | |
Symbol 358 Graphic | Used by:362 | |
Symbol 359 Graphic | Used by:362 | |
Symbol 360 Graphic | Used by:362 | |
Symbol 361 Graphic | Used by:362 | |
Symbol 362 MovieClip | Uses:193 196 199 346 219 252 348 349 350 351 352 353 354 355 356 357 358 359 360 361 | Used by:364 |
Symbol 363 MovieClip | Uses:193 265 277 196 199 346 292 294 326 | Used by:364 |
Symbol 364 MovieClip | Uses:347 362 363 | Used by:365 |
Symbol 365 MovieClip [enemy-2] | Uses:190 364 | |
Symbol 366 Graphic | Used by:375 | |
Symbol 367 Graphic | Used by:375 | |
Symbol 368 Graphic | Used by:375 | |
Symbol 369 Graphic | Used by:375 | |
Symbol 370 Graphic | Used by:375 | |
Symbol 371 Graphic | Used by:375 | |
Symbol 372 Graphic | Used by:375 | |
Symbol 373 Graphic | Used by:375 | |
Symbol 374 Graphic | Used by:375 | |
Symbol 375 MovieClip [blood-spray-6] | Uses:366 367 368 369 370 371 372 373 374 | |
Symbol 376 Graphic | Used by:385 | |
Symbol 377 Graphic | Used by:385 | |
Symbol 378 Graphic | Used by:385 | |
Symbol 379 Graphic | Used by:385 | |
Symbol 380 Graphic | Used by:385 | |
Symbol 381 Graphic | Used by:385 | |
Symbol 382 Graphic | Used by:385 | |
Symbol 383 Graphic | Used by:385 | |
Symbol 384 Graphic | Used by:385 | |
Symbol 385 MovieClip [blood-spray-5] | Uses:376 377 378 379 380 381 382 383 384 | |
Symbol 386 Graphic | Used by:394 | |
Symbol 387 Graphic | Used by:394 | |
Symbol 388 Graphic | Used by:394 | |
Symbol 389 Graphic | Used by:394 | |
Symbol 390 Graphic | Used by:394 | |
Symbol 391 Graphic | Used by:394 | |
Symbol 392 Graphic | Used by:394 | |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 MovieClip [blood-spray-4] | Uses:386 387 388 389 390 391 392 393 | |
Symbol 395 Graphic | Used by:403 | |
Symbol 396 Graphic | Used by:403 | |
Symbol 397 Graphic | Used by:403 | |
Symbol 398 Graphic | Used by:403 | |
Symbol 399 Graphic | Used by:403 | |
Symbol 400 Graphic | Used by:403 | |
Symbol 401 Graphic | Used by:403 | |
Symbol 402 Graphic | Used by:403 | |
Symbol 403 MovieClip [blood-spray-3] | Uses:395 396 397 398 399 400 401 402 | |
Symbol 404 Graphic | Used by:411 | |
Symbol 405 Graphic | Used by:411 | |
Symbol 406 Graphic | Used by:411 | |
Symbol 407 Graphic | Used by:411 | |
Symbol 408 Graphic | Used by:411 | |
Symbol 409 Graphic | Used by:411 | |
Symbol 410 Graphic | Used by:411 | |
Symbol 411 MovieClip [blood-spray-2] | Uses:404 405 406 407 408 409 410 | |
Symbol 412 Bitmap | Used by:413 | |
Symbol 413 Graphic | Uses:412 | Used by:414 |
Symbol 414 MovieClip [blood-splat-7] | Uses:413 | |
Symbol 415 Bitmap | Used by:416 | |
Symbol 416 Graphic | Uses:415 | Used by:417 |
Symbol 417 MovieClip [blood-splat-6] | Uses:416 | |
Symbol 418 Bitmap | Used by:419 | |
Symbol 419 Graphic | Uses:418 | Used by:420 |
Symbol 420 MovieClip [blood-splat-5] | Uses:419 | |
Symbol 421 Bitmap | Used by:422 | |
Symbol 422 Graphic | Uses:421 | Used by:423 |
Symbol 423 MovieClip [blood-splat-4] | Uses:422 | |
Symbol 424 Bitmap | Used by:425 | |
Symbol 425 Graphic | Uses:424 | Used by:426 |
Symbol 426 MovieClip [blood-splat-3] | Uses:425 | |
Symbol 427 Bitmap | Used by:428 | |
Symbol 428 Graphic | Uses:427 | Used by:429 |
Symbol 429 MovieClip [blood-splat-2] | Uses:428 | |
Symbol 430 Bitmap | Used by:431 | |
Symbol 431 Graphic | Uses:430 | Used by:432 |
Symbol 432 MovieClip [blood-splat-1] | Uses:431 | |
Symbol 433 Graphic | Used by:440 | |
Symbol 434 Graphic | Used by:440 | |
Symbol 435 Graphic | Used by:440 | |
Symbol 436 Graphic | Used by:440 | |
Symbol 437 Graphic | Used by:440 | |
Symbol 438 Graphic | Used by:440 | |
Symbol 439 Graphic | Used by:440 | |
Symbol 440 MovieClip [blood-spray-1] | Uses:433 434 435 436 437 438 439 | |
Symbol 441 Graphic | Used by:446 | |
Symbol 442 Graphic | Used by:446 | |
Symbol 443 Graphic | Used by:446 | |
Symbol 444 Graphic | Used by:446 | |
Symbol 445 Graphic | Used by:446 | |
Symbol 446 MovieClip [bloodhit] | Uses:441 442 443 444 445 | |
Symbol 447 MovieClip [beam-2] | Uses:66 | |
Symbol 448 MovieClip [beam-1] | Uses:66 | |
Symbol 449 Graphic | Used by:488 | |
Symbol 450 Graphic | Used by:488 | |
Symbol 451 Graphic | Used by:488 | |
Symbol 452 Graphic | Used by:488 | |
Symbol 453 Graphic | Used by:461 | |
Symbol 454 Graphic | Used by:461 | |
Symbol 455 Graphic | Used by:461 | |
Symbol 456 Graphic | Used by:461 | |
Symbol 457 Graphic | Used by:461 | |
Symbol 458 Graphic | Used by:461 | |
Symbol 459 Graphic | Used by:461 | |
Symbol 460 Graphic | Used by:461 | |
Symbol 461 MovieClip | Uses:453 454 455 456 457 458 459 460 | Used by:488 737 |
Symbol 462 Graphic | Used by:488 | |
Symbol 463 Graphic | Used by:488 | |
Symbol 464 Graphic | Used by:488 | |
Symbol 465 Graphic | Used by:488 | |
Symbol 466 Graphic | Used by:486 | |
Symbol 467 Graphic | Used by:486 | |
Symbol 468 Graphic | Used by:486 | |
Symbol 469 Graphic | Used by:486 | |
Symbol 470 Graphic | Used by:486 | |
Symbol 471 Graphic | Used by:486 | |
Symbol 472 Graphic | Used by:486 | |
Symbol 473 Graphic | Used by:486 | |
Symbol 474 Graphic | Used by:486 | |
Symbol 475 Graphic | Used by:486 | |
Symbol 476 Graphic | Used by:486 | |
Symbol 477 Graphic | Used by:486 | |
Symbol 478 Graphic | Used by:486 | |
Symbol 479 Graphic | Used by:486 | |
Symbol 480 Graphic | Used by:486 | |
Symbol 481 Graphic | Used by:486 | |
Symbol 482 Graphic | Used by:486 | |
Symbol 483 Graphic | Used by:486 | |
Symbol 484 Graphic | Used by:486 | |
Symbol 485 Graphic | Used by:486 | |
Symbol 486 MovieClip | Uses:466 340 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 | Used by:488 |
Symbol 487 Graphic | Used by:488 | |
Symbol 488 MovieClip [pwrup] | Uses:449 450 451 452 461 462 463 464 465 486 487 | |
Symbol 489 Graphic | Used by:490 | |
Symbol 490 MovieClip | Uses:489 | Used by:502 521 579 598 Timeline |
Symbol 491 Graphic | Used by:493 497 518 582 | |
Symbol 492 Graphic | Used by:493 497 518 582 | |
Symbol 493 MovieClip | Uses:491 492 | Used by:502 521 Timeline |
Symbol 494 Font | Used by:495 496 503 504 505 506 573 574 575 576 577 | |
Symbol 495 EditableText | Uses:494 | Used by:502 |
Symbol 496 Text | Uses:494 | Used by:502 |
Symbol 497 Button | Uses:491 492 | Used by:502 521 |
Symbol 498 Graphic | Used by:502 Timeline | |
Symbol 499 Font | Used by:500 501 570 578 683 | |
Symbol 500 Text | Uses:499 | Used by:502 |
Symbol 501 EditableText | Uses:499 | Used by:502 |
Symbol 502 MovieClip [hud-name] | Uses:490 493 495 496 497 498 500 501 | |
Symbol 503 EditableText | Uses:494 | Used by:521 |
Symbol 504 EditableText | Uses:494 | Used by:521 |
Symbol 505 EditableText | Uses:494 | Used by:521 |
Symbol 506 EditableText | Uses:494 | Used by:521 |
Symbol 507 Font | Used by:508 580 | |
Symbol 508 Text | Uses:507 | Used by:521 |
Symbol 509 Font | Used by:510 514 515 583 587 588 688 | |
Symbol 510 Text | Uses:509 | Used by:521 |
Symbol 511 Font | Used by:512 513 687 | |
Symbol 512 EditableText | Uses:511 | Used by:521 |
Symbol 513 EditableText | Uses:511 | Used by:521 |
Symbol 514 Text | Uses:509 | Used by:521 |
Symbol 515 Text | Uses:509 | Used by:521 |
Symbol 516 Font | Used by:517 572 593 594 599 607 | |
Symbol 517 Text | Uses:516 | Used by:521 |
Symbol 518 Button | Uses:491 492 | Used by:521 |
Symbol 519 Font | Used by:520 | |
Symbol 520 Text | Uses:519 | Used by:521 |
Symbol 521 MovieClip [hud-pause] | Uses:490 493 503 504 505 506 508 497 510 512 513 514 515 517 518 520 | |
Symbol 522 Graphic | Used by:523 | |
Symbol 523 MovieClip | Uses:522 | Used by:524 |
Symbol 524 MovieClip [bullet-shell] | Uses:523 | |
Symbol 525 Font | Used by:526 527 570 581 | |
Symbol 526 EditableText | Uses:525 | Used by:528 |
Symbol 527 Text | Uses:525 | Used by:528 |
Symbol 528 MovieClip [fps_meter] | Uses:526 527 | Used by:737 |
Symbol 529 Bitmap | Used by:530 | |
Symbol 530 Graphic | Uses:529 | Used by:543 |
Symbol 531 Bitmap | Used by:532 | |
Symbol 532 Graphic | Uses:531 | Used by:543 |
Symbol 533 Bitmap | Used by:534 | |
Symbol 534 Graphic | Uses:533 | Used by:543 |
Symbol 535 Bitmap | Used by:536 | |
Symbol 536 Graphic | Uses:535 | Used by:543 |
Symbol 537 Bitmap | Used by:538 | |
Symbol 538 Graphic | Uses:537 | Used by:543 |
Symbol 539 Bitmap | Used by:540 | |
Symbol 540 Graphic | Uses:539 | Used by:543 |
Symbol 541 Bitmap | Used by:542 | |
Symbol 542 Graphic | Uses:541 | Used by:543 |
Symbol 543 MovieClip [bgmain] | Uses:530 532 534 536 538 540 542 | Used by:Timeline |
Symbol 544 Graphic | Used by:545 | |
Symbol 545 MovieClip [object] | Uses:544 | Used by:Timeline |
Symbol 546 Graphic | Used by:551 591 | |
Symbol 547 Graphic | Used by:551 591 | |
Symbol 548 Graphic | Used by:551 591 | |
Symbol 549 Graphic | Used by:551 591 | |
Symbol 550 Graphic | Used by:551 591 | |
Symbol 551 Button | Uses:546 547 548 549 550 | Used by:Timeline |
Symbol 552 Graphic | Used by:553 | |
Symbol 553 MovieClip | Uses:552 | Used by:Timeline |
Symbol 554 Graphic | Used by:555 | |
Symbol 555 MovieClip | Uses:554 | Used by:Timeline |
Symbol 556 Graphic | Used by:557 | |
Symbol 557 MovieClip | Uses:556 | Used by:569 |
Symbol 558 Graphic | Used by:559 | |
Symbol 559 MovieClip | Uses:558 | Used by:569 |
Symbol 560 Graphic | Used by:561 | |
Symbol 561 MovieClip | Uses:560 | Used by:569 |
Symbol 562 Font | Used by:563 | |
Symbol 563 EditableText | Uses:562 | Used by:569 |
Symbol 564 Graphic | Used by:568 | |
Symbol 565 Graphic | Used by:568 | |
Symbol 566 Graphic | Used by:567 | |
Symbol 567 MovieClip | Uses:566 | Used by:568 |
Symbol 568 MovieClip | Uses:564 565 567 | Used by:569 |
Symbol 569 MovieClip | Uses:557 559 561 563 568 42 | Used by:Timeline |
Symbol 570 EditableText | Uses:499 525 | Used by:Timeline |
Symbol 571 Font | Used by:572 601 | |
Symbol 572 Text | Uses:516 571 | Used by:Timeline |
Symbol 573 EditableText | Uses:494 | Used by:Timeline |
Symbol 574 EditableText | Uses:494 | Used by:Timeline |
Symbol 575 EditableText | Uses:494 | Used by:Timeline |
Symbol 576 EditableText | Uses:494 | Used by:Timeline |
Symbol 577 EditableText | Uses:494 | Used by:Timeline |
Symbol 578 Text | Uses:499 | Used by:579 |
Symbol 579 MovieClip | Uses:490 42 578 | Used by:Timeline |
Symbol 580 Text | Uses:507 | Used by:Timeline |
Symbol 581 EditableText | Uses:525 | Used by:Timeline |
Symbol 582 Button | Uses:491 492 | Used by:Timeline |
Symbol 583 Text | Uses:509 | Used by:Timeline |
Symbol 584 Graphic | Used by:585 | |
Symbol 585 MovieClip | Uses:584 | Used by:586 609 |
Symbol 586 MovieClip | Uses:585 | Used by:Timeline |
Symbol 587 EditableText | Uses:509 | Used by:Timeline |
Symbol 588 EditableText | Uses:509 | Used by:Timeline |
Symbol 589 Graphic | Used by:590 | |
Symbol 590 MovieClip | Uses:589 | Used by:592 |
Symbol 591 Button | Uses:546 547 548 549 550 | Used by:592 |
Symbol 592 MovieClip | Uses:590 591 | Used by:Timeline |
Symbol 593 Text | Uses:516 | Used by:Timeline |
Symbol 594 Text | Uses:516 | Used by:Timeline |
Symbol 595 Font | Used by:596 | |
Symbol 596 Text | Uses:595 | Used by:597 |
Symbol 597 MovieClip | Uses:596 | Used by:598 |
Symbol 598 MovieClip | Uses:490 597 | Used by:Timeline |
Symbol 599 Text | Uses:516 | Used by:Timeline |
Symbol 600 Font | Used by:601 | |
Symbol 601 Text | Uses:600 571 | Used by:Timeline |
Symbol 602 Graphic | Used by:603 | |
Symbol 603 MovieClip | Uses:602 | Used by:644 Timeline |
Symbol 604 Graphic | Used by:609 | |
Symbol 605 Graphic | Used by:606 | |
Symbol 606 MovieClip | Uses:605 | Used by:609 |
Symbol 607 EditableText | Uses:516 | Used by:609 |
Symbol 608 Graphic | Used by:609 | |
Symbol 609 MovieClip | Uses:604 585 606 607 608 | Used by:Timeline |
Symbol 610 Graphic | Used by:611 | |
Symbol 611 MovieClip | Uses:610 | Used by:674 |
Symbol 612 Bitmap | Used by:613 | |
Symbol 613 Graphic | Uses:612 | Used by:614 |
Symbol 614 MovieClip | Uses:613 | Used by:615 |
Symbol 615 MovieClip | Uses:614 | Used by:644 |
Symbol 616 Bitmap | Used by:617 | |
Symbol 617 Graphic | Uses:616 | Used by:644 |
Symbol 618 MovieClip | Uses:334 | Used by:644 |
Symbol 619 Bitmap | Used by:620 | |
Symbol 620 Graphic | Uses:619 | Used by:621 |
Symbol 621 MovieClip | Uses:620 | Used by:622 |
Symbol 622 MovieClip | Uses:621 | Used by:644 |
Symbol 623 MovieClip | Uses:334 | Used by:644 |
Symbol 624 Graphic | Used by:625 | |
Symbol 625 MovieClip | Uses:624 | Used by:626 |
Symbol 626 MovieClip | Uses:625 | Used by:644 |
Symbol 627 Bitmap | Used by:628 | |
Symbol 628 Graphic | Uses:627 | Used by:644 |
Symbol 629 Bitmap | Used by:630 | |
Symbol 630 Graphic | Uses:629 | Used by:644 |
Symbol 631 Bitmap | Used by:632 | |
Symbol 632 Graphic | Uses:631 | Used by:644 |
Symbol 633 Bitmap | Used by:634 | |
Symbol 634 Graphic | Uses:633 | Used by:644 |
Symbol 635 Bitmap | Used by:636 | |
Symbol 636 Graphic | Uses:635 | Used by:644 |
Symbol 637 Bitmap | Used by:638 | |
Symbol 638 Graphic | Uses:637 | Used by:643 |
Symbol 639 Bitmap | Used by:640 | |
Symbol 640 Graphic | Uses:639 | Used by:643 |
Symbol 641 Bitmap | Used by:642 | |
Symbol 642 Graphic | Uses:641 | Used by:643 |
Symbol 643 MovieClip | Uses:638 640 642 | Used by:644 |
Symbol 644 MovieClip | Uses:615 617 603 618 622 623 626 628 630 632 634 636 643 | Used by:674 |
Symbol 645 Bitmap | Used by:646 | |
Symbol 646 Graphic | Uses:645 | Used by:673 |
Symbol 647 Graphic | Used by:652 | |
Symbol 648 Graphic | Used by:652 | |
Symbol 649 Graphic | Used by:652 | |
Symbol 650 Graphic | Used by:652 | |
Symbol 651 Graphic | Used by:652 | |
Symbol 652 MovieClip | Uses:647 330 648 649 650 651 | Used by:673 |
Symbol 653 Bitmap | Used by:654 | |
Symbol 654 Graphic | Uses:653 | Used by:673 |
Symbol 655 Bitmap | Used by:656 | |
Symbol 656 Graphic | Uses:655 | Used by:673 |
Symbol 657 Bitmap | Used by:658 | |
Symbol 658 Graphic | Uses:657 | Used by:673 |
Symbol 659 Bitmap | Used by:660 | |
Symbol 660 Graphic | Uses:659 | Used by:673 |
Symbol 661 Bitmap | Used by:662 | |
Symbol 662 Graphic | Uses:661 | Used by:673 |
Symbol 663 Bitmap | Used by:664 | |
Symbol 664 Graphic | Uses:663 | Used by:673 |
Symbol 665 Bitmap | Used by:666 | |
Symbol 666 Graphic | Uses:665 | Used by:673 |
Symbol 667 Bitmap | Used by:668 | |
Symbol 668 Graphic | Uses:667 | Used by:673 |
Symbol 669 Bitmap | Used by:670 | |
Symbol 670 Graphic | Uses:669 | Used by:673 |
Symbol 671 Bitmap | Used by:672 | |
Symbol 672 Graphic | Uses:671 | Used by:673 |
Symbol 673 MovieClip | Uses:646 652 654 656 658 660 662 664 666 668 670 672 | Used by:674 |
Symbol 674 MovieClip | Uses:611 644 673 | Used by:Timeline |
Symbol 675 Graphic | Used by:676 | |
Symbol 676 MovieClip | Uses:675 | Used by:737 |
Symbol 677 Graphic | Used by:678 | |
Symbol 678 MovieClip | Uses:677 | Used by:737 |
Symbol 679 Graphic | Used by:680 | |
Symbol 680 MovieClip | Uses:679 | Used by:737 |
Symbol 681 Graphic | Used by:685 686 | |
Symbol 682 Graphic | Used by:684 | |
Symbol 683 EditableText | Uses:499 | Used by:684 |
Symbol 684 MovieClip | Uses:682 683 | Used by:686 |
Symbol 685 Button | Uses:681 | Used by:686 |
Symbol 686 MovieClip | Uses:681 684 685 | Used by:737 |
Symbol 687 EditableText | Uses:511 | Used by:737 |
Symbol 688 EditableText | Uses:509 | Used by:737 |
Symbol 689 Bitmap | Used by:690 | |
Symbol 690 Graphic | Uses:689 | Used by:729 |
Symbol 691 Bitmap | Used by:692 | |
Symbol 692 Graphic | Uses:691 | Used by:729 |
Symbol 693 Bitmap | Used by:694 | |
Symbol 694 Graphic | Uses:693 | Used by:729 |
Symbol 695 Bitmap | Used by:696 | |
Symbol 696 Graphic | Uses:695 | Used by:729 |
Symbol 697 Bitmap | Used by:698 | |
Symbol 698 Graphic | Uses:697 | Used by:729 |
Symbol 699 Bitmap | Used by:700 | |
Symbol 700 Graphic | Uses:699 | Used by:729 |
Symbol 701 Bitmap | Used by:702 | |
Symbol 702 Graphic | Uses:701 | Used by:729 |
Symbol 703 Bitmap | Used by:704 | |
Symbol 704 Graphic | Uses:703 | Used by:729 |
Symbol 705 Bitmap | Used by:706 | |
Symbol 706 Graphic | Uses:705 | Used by:729 |
Symbol 707 Bitmap | Used by:708 | |
Symbol 708 Graphic | Uses:707 | Used by:729 |
Symbol 709 Bitmap | Used by:710 | |
Symbol 710 Graphic | Uses:709 | Used by:729 |
Symbol 711 Bitmap | Used by:712 | |
Symbol 712 Graphic | Uses:711 | Used by:729 |
Symbol 713 Bitmap | Used by:714 | |
Symbol 714 Graphic | Uses:713 | Used by:729 |
Symbol 715 Bitmap | Used by:716 | |
Symbol 716 Graphic | Uses:715 | Used by:729 |
Symbol 717 Bitmap | Used by:718 | |
Symbol 718 Graphic | Uses:717 | Used by:729 |
Symbol 719 Bitmap | Used by:720 | |
Symbol 720 Graphic | Uses:719 | Used by:729 |
Symbol 721 Bitmap | Used by:722 | |
Symbol 722 Graphic | Uses:721 | Used by:729 |
Symbol 723 Bitmap | Used by:724 | |
Symbol 724 Graphic | Uses:723 | Used by:729 |
Symbol 725 Bitmap | Used by:726 | |
Symbol 726 Graphic | Uses:725 | Used by:729 |
Symbol 727 Bitmap | Used by:728 | |
Symbol 728 Graphic | Uses:727 | Used by:729 |
Symbol 729 MovieClip | Uses:690 692 694 696 698 700 702 704 706 708 710 712 714 716 718 720 722 724 726 728 | Used by:737 |
Symbol 730 Graphic | Used by:734 737 | |
Symbol 731 Graphic | Used by:732 | |
Symbol 732 MovieClip | Uses:731 | Used by:734 736 |
Symbol 733 Graphic | Used by:734 736 | |
Symbol 734 MovieClip | Uses:730 732 733 | Used by:737 |
Symbol 735 Graphic | Used by:736 737 | |
Symbol 736 MovieClip | Uses:735 732 733 | Used by:737 |
Symbol 737 MovieClip | Uses:676 678 680 686 687 688 461 729 730 734 735 736 528 | Used by:Timeline |
Instance Names
"bu2" | Frame 2 | Symbol 493 MovieClip |
"bu3" | Frame 2 | Symbol 493 MovieClip |
"bu4" | Frame 2 | Symbol 493 MovieClip |
"bu5" | Frame 2 | Symbol 493 MovieClip |
"bu1" | Frame 2 | Symbol 493 MovieClip |
"bl2" | Frame 2 | Symbol 573 EditableText |
"bl3" | Frame 2 | Symbol 574 EditableText |
"bl4" | Frame 2 | Symbol 575 EditableText |
"bl5" | Frame 2 | Symbol 576 EditableText |
"bl1" | Frame 2 | Symbol 577 EditableText |
"inst" | Frame 2 | Symbol 579 MovieClip |
"sgun" | Frame 2 | Symbol 581 EditableText |
"m_2" | Frame 3 | Symbol 490 MovieClip |
"bq" | Frame 3 | Symbol 586 MovieClip |
"bg" | Frame 3 | Symbol 586 MovieClip |
"qtx" | Frame 3 | Symbol 587 EditableText |
"gtx" | Frame 3 | Symbol 588 EditableText |
"vsbgm" | Frame 3 | Symbol 592 MovieClip |
"vssfx" | Frame 3 | Symbol 592 MovieClip |
"cr" | Frame 4 | Symbol 598 MovieClip |
"sx" | Frame 5 | Symbol 603 MovieClip |
"sy" | Frame 5 | Symbol 603 MovieClip |
"bg" | Frame 5 | Symbol 543 MovieClip [bgmain] |
"cursor" | Frame 5 | Symbol 609 MovieClip |
"player" | Frame 5 | Symbol 674 MovieClip |
"hud" | Frame 5 | Symbol 737 MovieClip |
"tail" | Symbol 51 MovieClip [bullet-6] Frame 1 | Symbol 48 MovieClip |
"rkt" | Symbol 51 MovieClip [bullet-6] Frame 1 | Symbol 50 MovieClip |
"tail" | Symbol 54 MovieClip [bullet-5] Frame 1 | Symbol 48 MovieClip |
"rkt" | Symbol 54 MovieClip [bullet-5] Frame 1 | Symbol 50 MovieClip |
"tail" | Symbol 55 MovieClip [bullet-4] Frame 1 | Symbol 48 MovieClip |
"rkt" | Symbol 55 MovieClip [bullet-4] Frame 1 | Symbol 50 MovieClip |
"tip" | Symbol 58 MovieClip [bullet-7] Frame 1 | Symbol 56 MovieClip |
"tail" | Symbol 58 MovieClip [bullet-7] Frame 1 | Symbol 57 MovieClip |
"tip" | Symbol 65 MovieClip [bullet-11] Frame 1 | Symbol 60 MovieClip |
"tail" | Symbol 65 MovieClip [bullet-11] Frame 1 | Symbol 64 MovieClip |
"radius" | Symbol 72 MovieClip [bullet-10] Frame 1 | Symbol 67 MovieClip |
"tail" | Symbol 72 MovieClip [bullet-10] Frame 1 | Symbol 67 MovieClip |
"tip" | Symbol 72 MovieClip [bullet-10] Frame 1 | Symbol 69 MovieClip |
"radius" | Symbol 73 MovieClip [bullet-9] Frame 1 | Symbol 60 MovieClip |
"radius" | Symbol 74 MovieClip [shockc] Frame 1 | Symbol 60 MovieClip |
"tip" | Symbol 74 MovieClip [shockc] Frame 1 | Symbol 69 MovieClip |
"tail" | Symbol 74 MovieClip [shockc] Frame 1 | Symbol 69 MovieClip |
"tip" | Symbol 77 MovieClip [bullet-8] Frame 1 | Symbol 76 MovieClip |
"tail" | Symbol 77 MovieClip [bullet-8] Frame 1 | Symbol 76 MovieClip |
"radius" | Symbol 77 MovieClip [bullet-8] Frame 1 | Symbol 60 MovieClip |
"tip" | Symbol 78 MovieClip [flak-3] Frame 1 | Symbol 56 MovieClip |
"tail" | Symbol 78 MovieClip [flak-3] Frame 1 | Symbol 57 MovieClip |
"tip" | Symbol 79 MovieClip [flak-2] Frame 1 | Symbol 56 MovieClip |
"tail" | Symbol 79 MovieClip [flak-2] Frame 1 | Symbol 57 MovieClip |
"tip" | Symbol 80 MovieClip [flak-1] Frame 1 | Symbol 56 MovieClip |
"tail" | Symbol 80 MovieClip [flak-1] Frame 1 | Symbol 57 MovieClip |
"tip" | Symbol 81 MovieClip [bullet-3] Frame 1 | Symbol 56 MovieClip |
"tail" | Symbol 81 MovieClip [bullet-3] Frame 1 | Symbol 57 MovieClip |
"hit" | Symbol 81 MovieClip [bullet-3] Frame 1 | Symbol 60 MovieClip |
"tail" | Symbol 82 MovieClip [bullet-2] Frame 1 | Symbol 57 MovieClip |
"hit" | Symbol 82 MovieClip [bullet-2] Frame 1 | Symbol 60 MovieClip |
"tail" | Symbol 83 MovieClip [bullet-1] Frame 1 | Symbol 67 MovieClip |
"tip" | Symbol 86 MovieClip [ebullet-1] Frame 1 | Symbol 56 MovieClip |
"tail" | Symbol 86 MovieClip [ebullet-1] Frame 1 | Symbol 57 MovieClip |
"hit" | Symbol 125 MovieClip [bullet-13] Frame 1 | Symbol 124 MovieClip |
"tail" | Symbol 129 MovieClip [bullet-0] Frame 1 | Symbol 128 MovieClip |
"hit" | Symbol 129 MovieClip [bullet-0] Frame 1 | Symbol 60 MovieClip |
"hit" | Symbol 134 MovieClip [shockwave-2] Frame 1 | Symbol 133 MovieClip |
"hit" | Symbol 137 MovieClip [shockwave-1] Frame 1 | Symbol 136 MovieClip |
"hit" | Symbol 186 MovieClip [explosion-7] Frame 1 | Symbol 44 MovieClip |
"colb" | Symbol 219 MovieClip Frame 1 | Symbol 206 MovieClip |
"bo_c" | Symbol 219 MovieClip Frame 1 | Symbol 218 MovieClip |
"colh" | Symbol 252 MovieClip Frame 1 | Symbol 221 MovieClip |
"hd_c" | Symbol 252 MovieClip Frame 1 | Symbol 251 MovieClip |
"rf" | Symbol 253 MovieClip Frame 1 | Symbol 193 MovieClip |
"lf" | Symbol 253 MovieClip Frame 1 | Symbol 193 MovieClip |
"rfa" | Symbol 253 MovieClip Frame 1 | Symbol 196 MovieClip |
"ra" | Symbol 253 MovieClip Frame 1 | Symbol 199 MovieClip |
"lfa" | Symbol 253 MovieClip Frame 1 | Symbol 196 MovieClip |
"la" | Symbol 253 MovieClip Frame 1 | Symbol 199 MovieClip |
"bo" | Symbol 253 MovieClip Frame 1 | Symbol 219 MovieClip |
"hd" | Symbol 253 MovieClip Frame 1 | Symbol 252 MovieClip |
"rf" | Symbol 262 MovieClip Frame 1 | Symbol 193 MovieClip |
"lf" | Symbol 262 MovieClip Frame 1 | Symbol 193 MovieClip |
"rfa" | Symbol 262 MovieClip Frame 1 | Symbol 196 MovieClip |
"ra" | Symbol 262 MovieClip Frame 1 | Symbol 199 MovieClip |
"lfa" | Symbol 262 MovieClip Frame 1 | Symbol 196 MovieClip |
"la" | Symbol 262 MovieClip Frame 1 | Symbol 199 MovieClip |
"bo" | Symbol 262 MovieClip Frame 1 | Symbol 219 MovieClip |
"hd" | Symbol 262 MovieClip Frame 1 | Symbol 252 MovieClip |
"bo_c" | Symbol 294 MovieClip Frame 1 | Symbol 218 MovieClip |
"hd_c" | Symbol 326 MovieClip Frame 1 | Symbol 325 MovieClip |
"rf" | Symbol 327 MovieClip Frame 1 | Symbol 193 MovieClip |
"lf" | Symbol 327 MovieClip Frame 1 | Symbol 193 MovieClip |
"gr" | Symbol 327 MovieClip Frame 1 | Symbol 277 MovieClip |
"rfa" | Symbol 327 MovieClip Frame 1 | Symbol 196 MovieClip |
"ra" | Symbol 327 MovieClip Frame 1 | Symbol 199 MovieClip |
"lfa" | Symbol 327 MovieClip Frame 1 | Symbol 196 MovieClip |
"la" | Symbol 327 MovieClip Frame 1 | Symbol 199 MovieClip |
"ab" | Symbol 327 MovieClip Frame 1 | Symbol 292 MovieClip |
"bo" | Symbol 327 MovieClip Frame 1 | Symbol 294 MovieClip |
"hd" | Symbol 327 MovieClip Frame 1 | Symbol 326 MovieClip |
"walk" | Symbol 328 MovieClip Frame 1 | Symbol 253 MovieClip |
"attack" | Symbol 328 MovieClip Frame 2 | Symbol 262 MovieClip |
"death" | Symbol 328 MovieClip Frame 3 | Symbol 327 MovieClip |
"atk" | Symbol 329 MovieClip [enemy-1] Frame 1 | Symbol 190 MovieClip |
"hit" | Symbol 329 MovieClip [enemy-1] Frame 1 | Symbol 190 MovieClip |
"anim" | Symbol 329 MovieClip [enemy-1] Frame 1 | Symbol 328 MovieClip |
"rf" | Symbol 331 MovieClip Frame 1 | Symbol 193 MovieClip |
"lf" | Symbol 331 MovieClip Frame 1 | Symbol 193 MovieClip |
"rfa" | Symbol 331 MovieClip Frame 1 | Symbol 196 MovieClip |
"ra" | Symbol 331 MovieClip Frame 1 | Symbol 199 MovieClip |
"lfa" | Symbol 331 MovieClip Frame 1 | Symbol 196 MovieClip |
"la" | Symbol 331 MovieClip Frame 1 | Symbol 199 MovieClip |
"bo" | Symbol 331 MovieClip Frame 1 | Symbol 219 MovieClip |
"hd" | Symbol 331 MovieClip Frame 1 | Symbol 252 MovieClip |
"rf" | Symbol 335 MovieClip Frame 1 | Symbol 193 MovieClip |
"lf" | Symbol 335 MovieClip Frame 1 | Symbol 193 MovieClip |
"rfa" | Symbol 335 MovieClip Frame 1 | Symbol 196 MovieClip |
"ra" | Symbol 335 MovieClip Frame 1 | Symbol 199 MovieClip |
"lfa" | Symbol 335 MovieClip Frame 1 | Symbol 196 MovieClip |
"la" | Symbol 335 MovieClip Frame 1 | Symbol 199 MovieClip |
"bo" | Symbol 335 MovieClip Frame 1 | Symbol 219 MovieClip |
"hd" | Symbol 335 MovieClip Frame 1 | Symbol 252 MovieClip |
"rf" | Symbol 339 MovieClip Frame 1 | Symbol 193 MovieClip |
"lf" | Symbol 339 MovieClip Frame 1 | Symbol 193 MovieClip |
"rfa" | Symbol 339 MovieClip Frame 1 | Symbol 196 MovieClip |
"ra" | Symbol 339 MovieClip Frame 1 | Symbol 199 MovieClip |
"lfa" | Symbol 339 MovieClip Frame 1 | Symbol 196 MovieClip |
"la" | Symbol 339 MovieClip Frame 1 | Symbol 199 MovieClip |
"bo" | Symbol 339 MovieClip Frame 1 | Symbol 219 MovieClip |
"hd" | Symbol 339 MovieClip Frame 1 | Symbol 252 MovieClip |
"rf" | Symbol 341 MovieClip Frame 1 | Symbol 193 MovieClip |
"lf" | Symbol 341 MovieClip Frame 1 | Symbol 193 MovieClip |
"gr" | Symbol 341 MovieClip Frame 1 | Symbol 277 MovieClip |
"rfa" | Symbol 341 MovieClip Frame 1 | Symbol 196 MovieClip |
"ra" | Symbol 341 MovieClip Frame 1 | Symbol 199 MovieClip |
"lfa" | Symbol 341 MovieClip Frame 1 | Symbol 196 MovieClip |
"la" | Symbol 341 MovieClip Frame 1 | Symbol 199 MovieClip |
"ab" | Symbol 341 MovieClip Frame 1 | Symbol 292 MovieClip |
"bo" | Symbol 341 MovieClip Frame 1 | Symbol 294 MovieClip |
"hd" | Symbol 341 MovieClip Frame 1 | Symbol 326 MovieClip |
"walk" | Symbol 342 MovieClip Frame 1 | Symbol 331 MovieClip |
"attack" | Symbol 342 MovieClip Frame 2 | Symbol 335 MovieClip |
"attack" | Symbol 342 MovieClip Frame 3 | Symbol 339 MovieClip |
"death" | Symbol 342 MovieClip Frame 4 | Symbol 341 MovieClip |
"atk" | Symbol 343 MovieClip [enemy-3] Frame 1 | Symbol 190 MovieClip |
"hit" | Symbol 343 MovieClip [enemy-3] Frame 1 | Symbol 190 MovieClip |
"anim" | Symbol 343 MovieClip [enemy-3] Frame 1 | Symbol 342 MovieClip |
"rf" | Symbol 347 MovieClip Frame 1 | Symbol 193 MovieClip |
"lf" | Symbol 347 MovieClip Frame 1 | Symbol 193 MovieClip |
"rfa" | Symbol 347 MovieClip Frame 1 | Symbol 196 MovieClip |
"ra" | Symbol 347 MovieClip Frame 1 | Symbol 199 MovieClip |
"lfa" | Symbol 347 MovieClip Frame 1 | Symbol 196 MovieClip |
"la" | Symbol 347 MovieClip Frame 1 | Symbol 199 MovieClip |
"bo" | Symbol 347 MovieClip Frame 1 | Symbol 219 MovieClip |
"hd" | Symbol 347 MovieClip Frame 1 | Symbol 252 MovieClip |
"rf" | Symbol 362 MovieClip Frame 1 | Symbol 193 MovieClip |
"lf" | Symbol 362 MovieClip Frame 1 | Symbol 193 MovieClip |
"rfa" | Symbol 362 MovieClip Frame 1 | Symbol 196 MovieClip |
"ra" | Symbol 362 MovieClip Frame 1 | Symbol 199 MovieClip |
"lfa" | Symbol 362 MovieClip Frame 1 | Symbol 196 MovieClip |
"la" | Symbol 362 MovieClip Frame 1 | Symbol 199 MovieClip |
"bo" | Symbol 362 MovieClip Frame 1 | Symbol 219 MovieClip |
"hd" | Symbol 362 MovieClip Frame 1 | Symbol 252 MovieClip |
"weap" | Symbol 362 MovieClip Frame 14 | Symbol 196 MovieClip |
"rfa" | Symbol 362 MovieClip Frame 18 | Symbol 196 MovieClip |
"rf" | Symbol 363 MovieClip Frame 1 | Symbol 193 MovieClip |
"lf" | Symbol 363 MovieClip Frame 1 | Symbol 193 MovieClip |
"gr" | Symbol 363 MovieClip Frame 1 | Symbol 277 MovieClip |
"rfa" | Symbol 363 MovieClip Frame 1 | Symbol 196 MovieClip |
"ra" | Symbol 363 MovieClip Frame 1 | Symbol 199 MovieClip |
"lfa" | Symbol 363 MovieClip Frame 1 | Symbol 196 MovieClip |
"la" | Symbol 363 MovieClip Frame 1 | Symbol 199 MovieClip |
"ab" | Symbol 363 MovieClip Frame 1 | Symbol 292 MovieClip |
"bo" | Symbol 363 MovieClip Frame 1 | Symbol 294 MovieClip |
"hd" | Symbol 363 MovieClip Frame 1 | Symbol 326 MovieClip |
"walk" | Symbol 364 MovieClip Frame 1 | Symbol 347 MovieClip |
"attack" | Symbol 364 MovieClip Frame 2 | Symbol 362 MovieClip |
"death" | Symbol 364 MovieClip Frame 3 | Symbol 363 MovieClip |
"atk" | Symbol 365 MovieClip [enemy-2] Frame 1 | Symbol 190 MovieClip |
"hit" | Symbol 365 MovieClip [enemy-2] Frame 1 | Symbol 190 MovieClip |
"anim" | Symbol 365 MovieClip [enemy-2] Frame 1 | Symbol 364 MovieClip |
"gdis" | Symbol 488 MovieClip [pwrup] Frame 7 | Symbol 486 MovieClip |
"bu1" | Symbol 502 MovieClip [hud-name] Frame 1 | Symbol 493 MovieClip |
"bl1" | Symbol 502 MovieClip [hud-name] Frame 1 | Symbol 495 EditableText |
"bu_m" | Symbol 502 MovieClip [hud-name] Frame 6 | Symbol 497 Button |
"bu_p" | Symbol 502 MovieClip [hud-name] Frame 6 | Symbol 497 Button |
"bu_n" | Symbol 502 MovieClip [hud-name] Frame 6 | Symbol 497 Button |
"sDis" | Symbol 502 MovieClip [hud-name] Frame 6 | Symbol 501 EditableText |
"bu1" | Symbol 521 MovieClip [hud-pause] Frame 1 | Symbol 493 MovieClip |
"bu2" | Symbol 521 MovieClip [hud-pause] Frame 1 | Symbol 493 MovieClip |
"bu3" | Symbol 521 MovieClip [hud-pause] Frame 1 | Symbol 493 MovieClip |
"bu4" | Symbol 521 MovieClip [hud-pause] Frame 1 | Symbol 493 MovieClip |
"bl1" | Symbol 521 MovieClip [hud-pause] Frame 1 | Symbol 503 EditableText |
"bl2" | Symbol 521 MovieClip [hud-pause] Frame 1 | Symbol 504 EditableText |
"bl3" | Symbol 521 MovieClip [hud-pause] Frame 1 | Symbol 505 EditableText |
"bl4" | Symbol 521 MovieClip [hud-pause] Frame 1 | Symbol 506 EditableText |
"bq" | Symbol 521 MovieClip [hud-pause] Frame 2 | Symbol 497 Button |
"bg" | Symbol 521 MovieClip [hud-pause] Frame 2 | Symbol 497 Button |
"bgms" | Symbol 521 MovieClip [hud-pause] Frame 2 | Symbol 512 EditableText |
"sfxs" | Symbol 521 MovieClip [hud-pause] Frame 2 | Symbol 513 EditableText |
"sh" | Symbol 524 MovieClip [bullet-shell] Frame 1 | Symbol 523 MovieClip |
"dp" | Symbol 528 MovieClip [fps_meter] Frame 1 | Symbol 526 EditableText |
"bar" | Symbol 569 MovieClip Frame 1 | Symbol 561 MovieClip |
"loadText" | Symbol 569 MovieClip Frame 1 | Symbol 563 EditableText |
"b1" | Symbol 569 MovieClip Frame 3 | Symbol 568 MovieClip |
"bar" | Symbol 592 MovieClip Frame 1 | Symbol 590 MovieClip |
"bu" | Symbol 592 MovieClip Frame 1 | Symbol 591 Button |
"m_2" | Symbol 598 MovieClip Frame 1 | Symbol 490 MovieClip |
"m_2" | Symbol 598 MovieClip Frame 1 | Symbol 490 MovieClip |
"tx" | Symbol 598 MovieClip Frame 1 | Symbol 597 MovieClip |
"linebg" | Symbol 609 MovieClip Frame 1 | Symbol 585 MovieClip |
"line" | Symbol 609 MovieClip Frame 1 | Symbol 606 MovieClip |
"cnum" | Symbol 609 MovieClip Frame 1 | Symbol 607 EditableText |
"p" | Symbol 644 MovieClip Frame 1 | Symbol 603 MovieClip |
"p2" | Symbol 644 MovieClip Frame 1 | Symbol 603 MovieClip |
"gf1" | Symbol 644 MovieClip Frame 1 | Symbol 618 MovieClip |
"gf2" | Symbol 644 MovieClip Frame 1 | Symbol 622 MovieClip |
"gf3" | Symbol 644 MovieClip Frame 1 | Symbol 623 MovieClip |
"gf4" | Symbol 644 MovieClip Frame 1 | Symbol 626 MovieClip |
"p2" | Symbol 644 MovieClip Frame 5 | Symbol 603 MovieClip |
"anim" | Symbol 644 MovieClip Frame 7 | Symbol 643 MovieClip |
"hit" | Symbol 674 MovieClip Frame 1 | Symbol 611 MovieClip |
"weap" | Symbol 674 MovieClip Frame 1 | Symbol 644 MovieClip |
"dt_msg" | Symbol 684 MovieClip Frame 1 | Symbol 683 EditableText |
"box" | Symbol 686 MovieClip Frame 2 | Symbol 684 MovieClip |
"msgbox" | Symbol 737 MovieClip Frame 1 | Symbol 686 MovieClip |
"dt_xpc" | Symbol 737 MovieClip Frame 1 | Symbol 687 EditableText |
"dt_ac" | Symbol 737 MovieClip Frame 1 | Symbol 688 EditableText |
"b1" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b2" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b3" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b4" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b5" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b6" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b7" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b8" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b9" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b10" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b11" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b12" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b13" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b14" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b15" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b16" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b17" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b18" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b19" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b20" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b21" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b22" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b23" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b24" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b25" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b26" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b27" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b28" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b29" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b30" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b31" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b32" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b33" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b34" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"b35" | Symbol 737 MovieClip Frame 1 | Symbol 461 MovieClip |
"gdis" | Symbol 737 MovieClip Frame 1 | Symbol 729 MovieClip |
"db_hc" | Symbol 737 MovieClip Frame 1 | Symbol 734 MovieClip |
"db_xpc" | Symbol 737 MovieClip Frame 1 | Symbol 736 MovieClip |
"fdis" | Symbol 737 MovieClip Frame 1 | Symbol 528 MovieClip [fps_meter] |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "music-5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "music-4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "music-3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "music-2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "music-1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "hit-s-3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "hit-s-2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "hit-s-1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "hit-6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "hit-5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "hit-4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "hit-3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "hit-2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "hit-1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "shot-3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "shot-2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "shot-11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "shot-9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "shot-21" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "shot-20" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "shot-19" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "shot-18" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "shot-16" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "shot-12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "shot-6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "shot-0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "shot-5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "shot-17" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "shot-14" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "shot-4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "shot-23" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "shot-22" |
ExportAssets (56) | Timeline Frame 1 | Symbol 33 as "shot-13" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "shot-1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 35 as "ex-2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 36 as "ex-1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 37 as "die-4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "die-3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 39 as "die-2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "die-1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 41 as "beam-s-1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "ui-3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 51 as "bullet-6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "bullet-5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 55 as "bullet-4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 58 as "bullet-7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "bullet-11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 72 as "bullet-10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 73 as "bullet-9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 74 as "shockc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 77 as "bullet-8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 78 as "flak-3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 79 as "flak-2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 80 as "flak-1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 81 as "bullet-3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 82 as "bullet-2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "bullet-1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 85 as "bullet-12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 86 as "ebullet-1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 125 as "bullet-13" |
ExportAssets (56) | Timeline Frame 1 | Symbol 129 as "bullet-0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "smoke-rocket" |
ExportAssets (56) | Timeline Frame 1 | Symbol 134 as "shockwave-2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 137 as "shockwave-1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 154 as "explosion-1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 155 as "explosion-2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 184 as "explosion-4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 185 as "explosion-6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 186 as "explosion-7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 187 as "explosion-3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 188 as "explosion-5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 329 as "enemy-1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 343 as "enemy-3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 365 as "enemy-2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 375 as "blood-spray-6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 385 as "blood-spray-5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "blood-spray-4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 403 as "blood-spray-3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 411 as "blood-spray-2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 414 as "blood-splat-7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 417 as "blood-splat-6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 420 as "blood-splat-5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 423 as "blood-splat-4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 426 as "blood-splat-3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 429 as "blood-splat-2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 432 as "blood-splat-1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 440 as "blood-spray-1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 446 as "bloodhit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 447 as "beam-2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 448 as "beam-1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 488 as "pwrup" |
ExportAssets (56) | Timeline Frame 1 | Symbol 502 as "hud-name" |
ExportAssets (56) | Timeline Frame 1 | Symbol 521 as "hud-pause" |
ExportAssets (56) | Timeline Frame 1 | Symbol 524 as "bullet-shell" |
ExportAssets (56) | Timeline Frame 1 | Symbol 528 as "fps_meter" |
ExportAssets (56) | Timeline Frame 1 | Symbol 543 as "bgmain" |
ExportAssets (56) | Timeline Frame 1 | Symbol 545 as "object" |
Labels
"options" | Frame 3 |
"credits" | Frame 4 |
"walk" | Symbol 328 MovieClip Frame 1 |
"attack" | Symbol 328 MovieClip Frame 2 |
"dead" | Symbol 328 MovieClip Frame 3 |
"walk" | Symbol 342 MovieClip Frame 1 |
"attack" | Symbol 342 MovieClip Frame 2 |
"attack2" | Symbol 342 MovieClip Frame 3 |
"dead" | Symbol 342 MovieClip Frame 4 |
"walk" | Symbol 364 MovieClip Frame 1 |
"attack" | Symbol 364 MovieClip Frame 2 |
"dead" | Symbol 364 MovieClip Frame 3 |
"loaded" | Symbol 569 MovieClip Frame 3 |
"false" | Symbol 586 MovieClip Frame 1 |
"true" | Symbol 586 MovieClip Frame 2 |
"dead" | Symbol 674 MovieClip Frame 2 |
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