STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #6276 |
Continue |
I spotted these enemies heading towards the castle |
Guns |
Ammo |
Specials |
Guns |
Ammo |
Specials |
You Have 0 coins |
Exit |
Exit |
Exit |
Magnum 20 for 2 coin |
Uzi 50 for 4 coins |
Shotgun 25 for 3 coins |
Assault Rifle 50 for 5 coins |
Plasma Assault Rifle 25 for 7 coins |
Bomber 2 coins |
Mine 3 Coins |
Ground Turret 10 coins |
Castle Turret 25 coins |
Repair Castle 25 points for 10 coins |
magnums 3 coin |
Uzi 10 coins |
Shotgun 20 coins |
Assault Rifle 25 coins |
Plasma Assault Rifle 60 coins |
Pause |
Pause |
Pause |
Graphics |
Sound |
Controls |
press P to continue playing or Click on the buttons below to change the game settings |
Click on the control you want to change |
Hints |
Main Menu |
Level |
Mario world |
Mario world |
Mario world |
Gunman series episode 1: Overrun |
Easy |
Medium |
Hard |
**New** gravity mod! Press PAGEUP to increase and PAGEDOWN to decrease An indicator on the top right shows the current gravity Force. Choose a Level of difficulty |
Insane |
The Princess was crushed! Try Again |
Game Over |
Credits |
Super_Mario_Bros_Super_Jungle_Brothers_OC_ReMix by Chris J. Hampton Super_Mario_Bros_2_Insomnic_OC_ReMix by Insomnic |
Music |
Belong to Nintendo |
Characters and other Music / sounds |
Werner Valdez |
Everything Else |
Check out my other Game called Insane Orb. CLick on "Go" to open it in a new window |
Go |
Bowser and his army destroyed your bank and took every coin He's headed this way to capture the princess |
Relax. I'll handle Bowser and his army. There's a weapon store on a nearby hill. I'll take cover there. Have someone get Mario while I take out as many enemies as I can. |
Stay here and look out for incoming enemies. |
Tutorial |
Use the mouse to target enemies. Click on the LEFT MOUSE BUTTON to fire your weapon |
Firing |
Press the A key to switch to your next weapon Press the Q key to switch to your previous weapon You can also use the numbers 1 through 5 to switch weapons. |
Switching Weapons |
Skip This |
Below is an Icon that appears on the left side of the screen every time you switch weapons. A silhouette will be shown inside of it after you buy a weapon. The red bar on the right indicates the remaining ammo for that weapon. |
The ammo indicator looks like this It is located on the top left of the screen and shows your selected weapon's ammo. |
Press the S key to switch to your next Item Press the W key to switch to your previous Item Press the SPACEBAR to use the current item |
Switching Items in your Inventory |
Your inventory shows your current item and looks like this There are four types of items. The first two are bombs and mines. When one of these is selected and you press SPACEBAR the bomb or mine will fall from your crosshair to the ground. |
0 |
The last two items in your inventory are turrets. The 1st is the ground mounted turret. If you select this item, a transparent turret will be shown on the ground and will follow the mouse position. If you move the mouse to the right of the screen the turret will point to the right and visa versa. Once you picked a spot press the SPACEBAR to plant the turret. The castle-mounted turrets behave the same. The only difference is that you can place the turret along the wall of the castle. Pick a side and a height and press SPACEBAR |
For performance purposes you can only have a maximum of four turrets at a time. After a turret takes enough damage or runs out of ammo it will self destruct. Also, You can't place more than six mines at a time. Wait for a few to explode and then keep adding. |
limitations |
Your objective is to defend the castle. Your mines and turrets don't damage the castle, but your gun does (Note than in easy mode you can't damage the castle at all). The castle gauge looks like this The castle can be repaired and even strengthened in the weapon shop. |
The castle |
You can pause the game by pressing P You can only pause while in combat and not while in the weapon shop. In the pause menu you can change the game settings like the graphics, sound, music, and even remap the controls There is also button to the main menu in case you want to start over |
Pausing |
Here is where you buy your weapons. Use the coins that you collect from the enemies to buy new weapons or repair the castle. Place the mouse over an item in the weapon shop to see a description. Click on that item to buy it. Buy your weapons wisely |
The weapon shop |
Press #'s 1 through 5 to switch weapons or Q and A Press W and S to select an item in the inventory and press SPACEBAR to use it. Press P to pause the game and change the game settings |
Recap |
0 |
0 |
1 |
2 |
3 |
4 |
5 |
0 |
Level 1 |
fps |
To Be Continued... |
ActionScript [AS1/AS2]
Frame 1_yscale = 130; _xscale = 130; _x = ((626 - _width) / 2); _y = ((468 - _height) / 2); stop();Frame 2musicintro = new Sound(); musicintro.attachSound("musicintro"); musicintro.start(0, 1000); stop();Frame 5stop();Frame 14function gotoStore() { _root.attachMovie("store", "store", 298); recticle.gotoAndStop(6); if (xhairShadow) { recticlet1.gotoAndStop(6); } paused = true; tLen = 2.5; } function ConvertToKey(key) { if ((64 < key) && (key < 91)) { return(String.fromCharCode(key)); } if (key == 32) { return("SPACE"); } if (key == 37) { return("LEFT"); } if (key == 38) { return("UP"); } if (key == 39) { return("RIGHT"); } if (key == 40) { return("DOWN"); } if (key == 17) { return("CTRL"); } if (key == 16) { return("SHIFT"); } if (key == 9) { return("TAB"); } if (key == 45) { return("INSERT"); } if (key == 46) { return("DELETE"); } if (key == 36) { return("HOME"); } if (key == 35) { return("END"); } if (key == 33) { return("PAGEUP"); } if (key == 34) { return("PAGE DOWN"); } if (key == 19) { return("PAUSE"); } if (key == 13) { return("ENTER"); } if (key == 8) { return("BACKSPACE"); } if (key == 221) { return("]"); } if (key == 219) { return("["); } if (key == 188) { return("<"); } if (key == 190) { return(">"); } if (key == 191) { return("/"); } if (key == 187) { return("+"); } if (key == 189) { return("-"); } if (key == 220) { return("\\"); } if (key == 186) { return(";"); } if (key == 222) { return("'"); } return(null); } function setTerraDetail() { _root.attachMovie("bush", "fBush1", 0); fBush1._x = 40; fBush1._y = 318; _root.attachMovie("bush", "fBush2", 1); fBush2._x = 283; fBush2._y = 317; _root.attachMovie("bush", "fBush3", 251); fBush3._x = 147; fBush3._y = 324; _root.attachMovie("bush", "fBush4", 252); fBush4._x = 340; fBush4._y = 322; _root.attachMovie("grass", "grass1", 253); grass1._x = 60; grass1._y = 335; grass1._yscale = 175; grass1._xscale = 155; _root.attachMovie("grass", "grass2", 254); grass2._x = 210; grass2._y = 335; grass2._yscale = 165; grass2._xscale = 140; _root.attachMovie("grass", "grass3", 255); grass3._x = 400; grass3._y = 335; grass3._yscale = 180; grass3._xscale = 145; _root.attachMovie("grass", "grass4", 256); grass4._x = 280; grass4._y = 335; grass4._yscale = 160; grass4._xscale = 125; } function delTerraDetail() { fBush1.removeMovieClip(); fBush2.removeMovieClip(); fBush3.removeMovieClip(); fBush4.removeMovieClip(); grass1.removeMovieClip(); grass2.removeMovieClip(); grass3.removeMovieClip(); grass4.removeMovieClip(); } function pistolBlast(debris) { _root.sndgun.start(0, 1); var newBlast; var rand = Math.random(); var rand2 = Math.random(); var tempX = ((_root._xmouse - 7) + (rand * 12)); var tempY = ((_root._ymouse - 7) + (rand2 * 12)); if ((325 < _root._ymouse) && (0.6 < (rand2 * _root.pDetail))) { _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); newBlast = _root["blast" + _root.blastZ]; _root.blastZ = (++_root.blastZ) % 20; newBlast._x = tempX; newBlast._y = tempY; _root.attachMovie("gdebris", "gdeb" + _root.debZ, 51 + _root.debZ); newBlast = _root["gdeb" + _root.debZ]; _root.debZ = (++_root.debZ) % 150; newBlast._x = tempX; newBlast._y = tempY - 20; if (rand < 0.5) { newBlast.spd = (-(3 * rand2)) - 2; } else { newBlast.spd = (3 * rand2) + 2; } newBlast.yAcc = (-(4 * rand)) - 4; _root.debrisCol.push(newBlast); } if (_root.gunflash) { _root.attachMovie("blast1", "blast" + _root.blastZ, 271 + _root.blastZ); newBlast = _root["blast" + _root.blastZ]; newBlast._x = tempX; newBlast._y = tempY; newBlast._yscale = (newBlast._xscale = 50 + (rand * 40)); _root.blastZ = (++_root.blastZ) % 20; } _root.rShake = -Math.floor((2 * rand2) + 2); if (debris && (0.6 < (rand2 * _root.pDetail))) { _root.sndcastlegrind.start(0, 1); _root.attachMovie("cDebris", "deb" + _root.debZ, 51 + _root.debZ); newBlast = _root["deb" + _root.debZ]; _root.debZ = (++_root.debZ) % 150; newBlast._x = tempX; newBlast._y = tempY; newBlast._yscale = (newBlast._xscale = 120); if (rand < 0.5) { newBlast.spd = -5; } else { newBlast.spd = 5; } newBlast.yAcc = -6 * rand2; _root.debrisCol.push(newBlast); } } function shotGunBlast(debris) { _root.sndsgun.start(0.1, 1); var newBlast; if ((322 < _root._ymouse) && (_root.pDetail)) { i = 0; while (i < (2 * _root.pDetail)) { _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); newBlast = _root["blast" + _root.blastZ]; _root.blastZ = (++_root.blastZ) % 20; newBlast._x = (_root._xmouse - 22) + (Math.random() * 48); newBlast._y = (_root._ymouse - i) + (Math.random() * 12); newBlast._xscale = 150; _root.attachMovie("gdebris", "gdeb" + _root.debZ, 51 + _root.debZ); newBlast = _root["gdeb" + _root.debZ]; _root.debZ = (++_root.debZ) % 150; newBlast._x = (_root._xmouse - 22) + (Math.random() * 48); newBlast._y = (_root._ymouse - (i + 20)) + (Math.random() * 12); if (Math.random() < 0.5) { newBlast.spd = -3; } else { newBlast.spd = 3; } newBlast.yAcc = -8; _root.debrisCol.push(newBlast); i++; } } if (_root.gunflash) { _root.attachMovie("blast1", "blast" + _root.blastZ, 271 + _root.blastZ); newBlast = _root["blast" + _root.blastZ]; _root.blastZ = (++_root.blastZ) % 20; newBlast._x = _root._xmouse - 12; newBlast._y = _root._ymouse; _root.attachMovie("blast1", "blast" + _root.blastZ, 271 + _root.blastZ); newBlast = _root["blast" + _root.blastZ]; _root.blastZ = (++_root.blastZ) % 20; newBlast._x = _root._xmouse + 12; newBlast._y = _root._ymouse; } _root.rShake = -8; if (debris) { _root.sndcastlegrind.start(0, 1); i = 0; while (i < (3 * _root.pDetail)) { _root.attachMovie("cDebris", "deb" + _root.debZ, 51 + _root.debZ); newBlast = _root["deb" + _root.debZ]; _root.debZ = (++_root.debZ) % 150; newBlast._x = (_root._xmouse - (3 * i)) + (Math.random() * 24); newBlast._y = (_root._ymouse - i) + (Math.random() * 14); newBlast._yscale = (newBlast._xscale = (Math.random() * 10) + 120); if (Math.random() < 0.5) { newBlast.spd = -3; } else { newBlast.spd = 3; } newBlast.yAcc = -6; _root.debrisCol.push(newBlast); i++; } } } function mgunBlast(debris) { _root.sndarifle.start(0, 1); var newBlast; var rand = Math.random(); var rand2 = Math.random(); var tempX = ((_root._xmouse - 4) + (rand * 9)); var tempY = ((_root._ymouse - 4) + (rand2 * 9)); if ((323 < _root._ymouse) && (0.6 < (rand2 * _root.pDetail))) { _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); newBlast = _root["blast" + _root.blastZ]; _root.blastZ = (++_root.blastZ) % 20; newBlast._x = tempX; newBlast._y = tempY; _root.attachMovie("gdebris", "gdeb" + _root.debZ, 51 + _root.debZ); newBlast = _root["gdeb" + _root.debZ]; _root.debZ = (++_root.debZ) % 150; newBlast._x = tempX; newBlast._y = tempY - 20; if (rand < 0.5) { newBlast.spd = (-(3 * rand2)) - 2; } else { newBlast.spd = (3 * rand2) + 2; } newBlast.yAcc = (-(4 * rand)) - 4; _root.debrisCol.push(newBlast); } if (_root.gunflash) { _root.attachMovie("blast2", "blast" + _root.blastZ, 271 + _root.blastZ); newBlast = _root["blast" + _root.blastZ]; newBlast._x = tempX; newBlast._y = tempY; newBlast._yscale = (newBlast._xscale = 60 + (rand * 40)); _root.blastZ = (++_root.blastZ) % 20; } _root.rShake = -Math.floor((2 * rand2) + 1); if (debris && (0.6 < (rand2 * _root.pDetail))) { _root.sndcastlegrind.start(0, 1); _root.attachMovie("cDebris", "deb" + _root.debZ, 51 + _root.debZ); newBlast = _root["deb" + _root.debZ]; _root.debZ = (++_root.debZ) % 150; newBlast._x = tempX; newBlast._y = tempY; newBlast._yscale = (newBlast._xscale = 120); if (rand < 0.5) { newBlast.spd = -5; } else { newBlast.spd = 5; } newBlast.yAcc = -6 * rand2; _root.debrisCol.push(newBlast); } } function uziBlast(debris) { _root.snduzi.start(0.06, 1); var newBlast; var rand = Math.random(); var rand2 = Math.random(); var tempX = ((_root._xmouse - 3) + (rand2 * 5)); var tempY = ((_root._ymouse - 3) + (rand * 5)); if ((325 < _root._ymouse) && (0.6 < (rand2 * _root.pDetail))) { _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); newBlast = _root["blast" + _root.blastZ]; _root.blastZ = (++_root.blastZ) % 20; newBlast._x = tempX; newBlast._y = tempY; _root.attachMovie("gdebris", "gdeb" + _root.debZ, 51 + _root.debZ); newBlast = _root["gdeb" + _root.debZ]; _root.debZ = (++_root.debZ) % 150; newBlast._x = tempX; newBlast._y = tempY - 20; if (rand < 0.5) { newBlast.spd = (-(3 * rand2)) - 1; } else { newBlast.spd = (3 * rand2) + 2; } newBlast.yAcc = (-(4 * rand)) - 2; _root.debrisCol.push(newBlast); } if (_root.gunflash) { _root.attachMovie("blast1", "blast" + _root.blastZ, 271 + _root.blastZ); newBlast = _root["blast" + _root.blastZ]; _root.blastZ = (++_root.blastZ) % 20; if (rand2 < 0.5) { newBlast._rotation = 180; } newBlast._x = tempX; newBlast._y = tempY; newBlast._yscale = (newBlast._xscale = 35 + (rand * 10)); } _root.rShake = -Math.floor((1 * rand2) + 1); if (debris && (0.6 < (rand2 * _root.pDetail))) { _root.sndcastlegrind.start(0, 1); _root.attachMovie("cDebris", "deb" + _root.debZ, 51 + _root.debZ); newBlast = _root["deb" + _root.debZ]; _root.debZ = (++_root.debZ) % 150; newBlast._x = tempX; newBlast._y = tempY; if (rand < 0.5) { newBlast.spd = -2; } else { newBlast.spd = 2; } newBlast.yAcc = -3 * rand2; _root.debrisCol.push(newBlast); } } function spcBlast(debris) { _root.sndparifle.start(0.16, 1); var newBlast; var rand = Math.random(); var rand2 = Math.random(); var tempX = ((_root._xmouse - 5) + (rand2 * 10)); var tempY = ((_root._ymouse - 5) + (rand * 10)); if (325 < _root._ymouse) { if (_root.scrnShakeF) { _root.myAcc = -5; _root._y = _root._y + 5; } if (0.6 < (rand2 * _root.pDetail)) { _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); newBlast = _root["blast" + _root.blastZ]; _root.blastZ = (++_root.blastZ) % 20; newBlast._x = tempX; newBlast._y = tempY; _root.attachMovie("gdebris", "gdeb" + _root.debZ, 51 + _root.debZ); newBlast = _root["gdeb" + _root.debZ]; _root.debZ = (++_root.debZ) % 150; newBlast._x = tempX; newBlast._y = tempY - 25; if (rand < 0.5) { newBlast.spd = (-(4 * rand2)) - 3; } else { newBlast.spd = (4 * rand2) + 3; } newBlast.yAcc = (-(5 * rand)) - 6; _root.debrisCol.push(newBlast); } } if (_root.gunflash) { _root.attachMovie("blast3", "blast" + _root.blastZ, 271 + _root.blastZ); newBlast = _root["blast" + _root.blastZ]; _root.blastZ = (++_root.blastZ) % 20; newBlast._x = tempX; newBlast._y = tempY; newBlast._yscale = (newBlast._xscale = 70 + (rand * 40)); if (0.5 < rand) { newBlast._rotation = 180; } } _root.rShake = -6; if (debris && (0.6 < (rand * _root.pDetail))) { _root.sndcastlegrind.start(0, 1); if (_root.scrnShakeF) { _root.myAcc = -5; _root._y = _root._y + 5; } _root.attachMovie("cDebris", "deb" + _root.debZ, 51 + _root.debZ); newBlast = _root["deb" + _root.debZ]; _root.debZ = (++_root.debZ) % 150; newBlast._x = tempX; newBlast._y = tempY; newBlast._yscale = (newBlast._xscale = 130); if (rand2 < 0.5) { newBlast.spd = -6; } else { newBlast.spd = 6; } newBlast.yAcc = -10 * rand; _root.debrisCol.push(newBlast); } } function switchWpn(type) { if (type == -3) { type = curWpn; } else if (_root.menuTmr != 1) { _root.wpSelTimer = 25; _root.wepInv._visible = true; } var availLn = availWpn.length; var found = false; if (type == -1) { if (Number(availWpn[0]) < curWpn) { i = 0; while (i < availLn) { if (Number(availWpn[i]) == curWpn) { type = Number(availWpn[i - 1]); break; } i++; } } } else if (type == -2) { if (curWpn < Number(availWpn[availLn - 1])) { i = 0; while (i < availLn) { if (Number(availWpn[i]) == curWpn) { type = Number(availWpn[i + 1]); break; } i++; } } } i = 0; while (i < availLn) { if (type == availWpn[i]) { found = true; } i++; } if (!found) { return(undefined); } wepInv["wb" + curWpn].gotoAndStop(1); wepInv["w" + curWpn]._alpha = 40; wepInv["w" + curWpn]._xscale = 70; wepInv["w" + curWpn]._yscale = 70; wepInv["wb" + curWpn]._height = 28.3; wepInv["wb" + curWpn]._width = 128.8; wepInv["wb" + curWpn].ammo._yScale = (wpnAmmo[curWpn] / maxAmmo[curWpn]) * 100; wepInv["wb" + type].gotoAndStop(2); wepInv["w" + type]._alpha = 100; wepInv["w" + type]._xscale = 110; wepInv["w" + type]._yscale = 110; wepInv["wb" + type]._height = 40; wepInv["wb" + type]._width = 150; _root.curWpn = type; _root.gunDmg = wpnDmg[curWpn]; _root.gunDelay = 0; _root.recticle.fire = wpnAni[curWpn]; _root.recticle.gotoAndStop(curWpn + 1); if (xhairShadow) { _root.recticlet1.gotoAndStop(curWpn + 1); } _root.ammoHUD.type.gotoAndStop(curWpn + 1); if (curWpn == 4) { _root.ammoHUD.gauge.gotoAndStop(3); recticlet1._xscale = (recticlet1._yscale = 110 + recticleSize); _root.tLen = 1.75; _root.t1Size = 180; } else if (curWpn == 2) { _root.ammoHUD.gauge.gotoAndStop(2); recticlet1._xscale = (recticlet1._yscale = 104 + recticleSize); _root.t1Size = 140; _root.tLen = 1.5; } else { _root.t1Size = 140; if (curWpn == 1) { recticlet1._xscale = (recticlet1._yscale = 112 + recticleSize); _root.tLen = 1.2; } else { recticlet1._xscale = (recticlet1._yscale = 108 + recticleSize); _root.tLen = 1.5; } _root.ammoHUD.gauge.gotoAndStop(1); } ammoHUD.gauge._xscale = (wpnAmmo[curWpn] / maxAmmo[curWpn]) * 100; ammoHUD.txt = wpnAmmo[curWpn]; } function switchItem(type) { _root.ItemSelTimer = 25; if (_root.Inv_menu._alpha == 50) { if (_root.items[curItem] == 0) { _root.inv_menu.clr_box.gotoAndStop(2); } else { _root.inv_menu.clr_box.gotoAndStop(1); } _root.Inv_menu.qty = _root.items[curItem]; _root.Inv_menu._alpha = 100; } if ((type == -1) && (0 < _root.curItem)) { _root.curItem--; } else if ((type == -2) && (_root.curItem < 3)) { _root.curItem++; } if (_root.items[curItem] == 0) { _root.inv_menu.clr_box.gotoAndStop(2); } else { _root.inv_menu.clr_box.gotoAndStop(1); } _root.inv_menu.gotoAndStop(_root.curItem + 1); _root.Inv_menu.qty = _root.items[curItem]; if (tLayer != 0) { InvAvailZ.push(tLayer.zPos); tLayer.removeMovieClip(); tLayer = 0; } if ((((1 < curItem) && (tLayer == 0)) && (0 < items[curItem])) && (_root.userturret.length < 4)) { if (curItem == 3) { _root.castle.attachMovie("cturret", "gt" + InvAvailZ[0], 21 + InvAvailZ[0]); tLayer = _root.castle["gt" + InvAvailZ[0]]; tLayer.zPos = InvAvailZ[0]; } else { _root.attachMovie("gturret", "gt" + InvAvailZ[0], 21 + InvAvailZ[0]); tLayer = _root["gt" + InvAvailZ[0]]; tLayer.zPos = InvAvailZ[0]; } tLayer._alpha = 75; InvAvailZ.splice(0, 1); secwpnZ = (++secwpnZ) % 25; } } function dmgCastle(dmg) { dmg = Math.round(dmg); if (0 >= ((castle.life = castle.life - dmg))) { castle.life = 0; userlose(); } castleHUD.castlegauge._xscale = (castle.life / castle.maxlife) * 100; castleHUD._yscale = (castleHUD._xscale = 105 + dmg); castleHUD.txt = castle.life; if (castleHUD.castlegauge._xscale == 0) { if (castle._currentframe != 5) { castle.gotoAndStop(5); _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); _root["blast" + _root.blastZ]._rotation = -90; _root["blast" + _root.blastZ]._x = 197; _root["blast" + _root.blastZ]._y = 223; _root["blast" + _root.blastZ]._xscale = 700; _root.blastZ = (++_root.blastZ) % 20; _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); _root["blast" + _root.blastZ]._rotation = -90; _root["blast" + _root.blastZ]._x = 197; _root["blast" + _root.blastZ]._y = 283; _root["blast" + _root.blastZ]._xscale = 500; _root.blastZ = (++_root.blastZ) % 20; _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); _root["blast" + _root.blastZ]._rotation = 90; _root["blast" + _root.blastZ]._x = 265; _root["blast" + _root.blastZ]._y = 253; _root["blast" + _root.blastZ]._xscale = 600; _root.blastZ = (++_root.blastZ) % 20; _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); _root["blast" + _root.blastZ]._x = 235; _root["blast" + _root.blastZ]._y = 200; _root["blast" + _root.blastZ]._xscale = 500; _root.blastZ = (++_root.blastZ) % 20; } } else if (castleHUD.castlegauge._xscale < 25) { if (castle._currentframe != 4) { castle.gotoAndStop(4); _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); _root["blast" + _root.blastZ]._rotation = -90; _root["blast" + _root.blastZ]._x = 197; _root["blast" + _root.blastZ]._y = 223; _root["blast" + _root.blastZ]._xscale = 250; _root.blastZ = (++_root.blastZ) % 20; _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); _root["blast" + _root.blastZ]._rotation = -90; _root["blast" + _root.blastZ]._x = 197; _root["blast" + _root.blastZ]._y = 283; _root["blast" + _root.blastZ]._xscale = 150; _root.blastZ = (++_root.blastZ) % 20; _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); _root["blast" + _root.blastZ]._rotation = 90; _root["blast" + _root.blastZ]._x = 265; _root["blast" + _root.blastZ]._y = 253; _root["blast" + _root.blastZ]._xscale = 200; _root.blastZ = (++_root.blastZ) % 20; _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); _root["blast" + _root.blastZ]._rotation = 90; _root["blast" + _root.blastZ]._x = 265; _root["blast" + _root.blastZ]._y = 188; _root.blastZ = (++_root.blastZ) % 20; } } else if (castleHUD.castlegauge._xscale < 50) { if (castle._currentframe != 3) { castle.gotoAndStop(3); _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); _root["blast" + _root.blastZ]._rotation = -90; _root["blast" + _root.blastZ]._x = 197; _root["blast" + _root.blastZ]._y = 223; _root["blast" + _root.blastZ]._xscale = 200; _root.blastZ = (++_root.blastZ) % 20; _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); _root["blast" + _root.blastZ]._rotation = -90; _root["blast" + _root.blastZ]._x = 197; _root["blast" + _root.blastZ]._y = 283; _root.blastZ = (++_root.blastZ) % 20; _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); _root["blast" + _root.blastZ]._rotation = 90; _root["blast" + _root.blastZ]._x = 265; _root["blast" + _root.blastZ]._y = 253; _root["blast" + _root.blastZ]._xscale = 200; _root.blastZ = (++_root.blastZ) % 20; _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); _root["blast" + _root.blastZ]._rotation = 90; _root["blast" + _root.blastZ]._x = 265; _root["blast" + _root.blastZ]._y = 188; _root.blastZ = (++_root.blastZ) % 20; } } else if (castleHUD.castlegauge._xscale < 75) { if (castle._currentframe != 2) { castle.gotoAndStop(2); _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); _root["blast" + _root.blastZ]._rotation = -90; _root["blast" + _root.blastZ]._x = 197; _root["blast" + _root.blastZ]._y = 223; _root.blastZ = (++_root.blastZ) % 20; _root.attachMovie("gunSmoke", "blast" + _root.blastZ, 271 + _root.blastZ); _root["blast" + _root.blastZ]._rotation = 90; _root["blast" + _root.blastZ]._x = 265; _root["blast" + _root.blastZ]._y = 253; _root.blastZ = (++_root.blastZ) % 20; } } } function explode() { _root.sndexplode.start(0, 1); life = 0; gotoAndStop (16); this.yAcc = -10; this.spd = this.spd / 3; this._y--; var newBlast; var rand; var rand2; i = 0; while (i < (3 * _root.pDetail)) { rand = Math.random(); rand2 = Math.random(); if (i < (1 * _root.pDetail)) { _root.attachMovie("bDebris", "deb" + _root.debZ, 51 + _root.debZ); } else { _root.attachMovie("cDebris", "deb" + _root.debZ, 51 + _root.debZ); } newBlast = _root["deb" + _root.debZ]; _root.debZ = (++_root.debZ) % 150; newBlast._x = (this._x - 5) + (rand * 10); newBlast._y = (this._y - 5) + (rand2 * 10); if (rand < 0.5) { newBlast.spd = -4 * rand; } else { newBlast.spd = 4 * rand; } newBlast.yAcc = (-6 * rand2) - 8; newBlast._yscale = (newBlast._xscale = 125 + (rand2 * 40)); _root.debrisCol.push(newBlast); i++; } if (_root.scrnShake) { _root.myAcc = -5; _root._y = _root._y + 5; } } function bounce() { _root.sndebump.start(0, 1); _x = (_x - (spd * 4)); } function grind() { if (290 < _y) { _y = (_y - 15); } _x = (_x - (spd * 1.3)); var newBlast; var rand = Math.random(); var rand2 = Math.random(); var newBlast; if (_root.pDetail && ((0.9 / _root.pDetail) < rand)) { _root.sndcastlegrind.start(0.3, 1); _root.attachMovie("cDebris", "deb" + _root.debZ, 51 + _root.debZ); newBlast = _root["deb" + _root.debZ]; _root.debZ = (++_root.debZ) % 150; newBlast._x = (this._x - 5) + (rand * 10); newBlast._y = (this._y - 5) + (rand2 * 10); newBlast.spd = spd / 2; newBlast.yAcc = (-5 * rand) - 5; _root.debrisCol.push(newBlast); } } function pass() { var rand = Math.random(); var rand2 = Math.random(); if ((0.6 < rand) && (_root.pDetail)) { _root.sndcastlegrind.start(0.2, 1); _root.attachMovie("cDebris", "deb" + _root.debZ, 51 + _root.debZ); newBlast = _root["deb" + _root.debZ]; _root.debZ = (++_root.debZ) % 150; newBlast._x = this._x - 5; newBlast._y = this._y - 5; if (rand2 < 0.5) { newBlast.spd = -(rand * 3); } else { newBlast.spd = rand2 * 3; } newBlast.yAcc = -6; _root.debrisCol.push(newBlast); } } function pound() { var rand = Math.random(); var rand2 = Math.random(); if (spd != 0) { if (spd < 0) { _x = (_x - (rand * 30)); } else { _x = (_x + (rand2 * 30)); } spd = 0; } yAcc = -6; _y = (_y - 6); var newBlast; _root.sndebump.start(0, 1); if ((0.4 < rand) && (_root.pDetail)) { _root.sndcastlegrind.start(0.2, 1); _root.attachMovie("cDebris", "deb" + _root.debZ, 51 + _root.debZ); newBlast = _root["deb" + _root.debZ]; _root.debZ = (++_root.debZ) % 150; newBlast._x = this._x; newBlast._y = this._y; if (rand2 < 0.5) { newBlast.spd = -(rand * 3); } else { newBlast.spd = rand2 * 3; } newBlast.yAcc = 3; _root.debrisCol.push(newBlast); } } function makeEnemy(type) { var rand = Math.random(); if (type == -1) { type = Math.floor(rand * last_eType); } if (0 >= availZ.length) { return(undefined); } _root.attachMovie(["e" + type], (("e" + type) + "_") + availZ[0], 5 + availZ[0]); var newEnm = _root[(("e" + type) + "_") + availZ[0]]; newEnm.zPos = availZ[0]; availZ.splice(0, 1); _root.enmZ = (++_root.enmZ) % 15; totalGenEnm++; eCol.push(newEnm); newEnm.yAcc = 0; newEnm.life = eLife[type]; newEnm.jump = eJump[type]; newEnm.score = scoreAction[type]; newEnm.dmg = enmDmg[type]; newEnm.type = type; newEnm.moneyVal = moneyVal[type]; if ((type == 7) || (type == 9)) { newEnm._y = 300 - (Math.random() * 140); } else if (Math.random() < 0.5) { newEnm._y = floor; } else { newEnm._y = 0; } if (Math.random() < 0.5) { if (newEnm._y == 0) { newEnm._x = 10; } else { newEnm._x = lPortal; } newEnm.spd = eSpd[type]; } else { if (newEnm._y == 0) { newEnm._x = 460; } else { newEnm._x = rPortal; } newEnm.spd = eSpd[type] * -1; newEnm.gotoAndStop(2); } } function GenNextLevel() { if (curwLevel == 19) { recticle._visible = false; recticlet1._visible = false; bgmCol[0].stop(); musicintro.start(0, 100); gotoAndPlay (17); return(undefined); } gotoStore(); eDelay = 150; totalGenEnm = 0; curwLevel++; scrntxt._alpha = 100; scrntxt.txt = "Level " + (curwLevel + 1); levDispCnt = 50; } function reset() { i = 0; while (i < 5) { wepInv["wb" + i].gotoAndStop(1); wepInv["w" + i]._alpha = 0; wepInv["wb" + i].ammo._yScale = 0; i++; } worldDelaySet = xworldDelaySet; TotalEnm = xTotalEnm; i = 0; while (i < coinCol.length) { coinCol[i].removeMovieClip(); coinCol.splice(i, 1); i--; i++; } i = 0; while (i < eCol.length) { eCol[i].removeMovieClip(); eCol.splice(i, 1); i--; i++; } i = 0; while (i < usermine.length) { usermine[i].removeMovieClip(); usermine.splice(i, 1); i--; i++; } i = 0; while (i < debrisCol.length) { debrisCol[i].removeMovieClip(); debrisCol.splice(i, 1); i--; i++; } i = 0; while (i < userturret.length) { userturret[i].removeMovieClip(); userturret.splice(i, 1); i--; i++; } tlayer.removeMovieClip(); i = 0; while (i < userbmb.length) { userbmb[i].removeMovieClip(); userbmb.splice(i, 1); i--; i++; } gtxt._visible = false; curItem = 0; _root.Inv_menu._alpha == 0; _root.inv_menu.clr_box.gotoAndStop(2); _root.Inv_menu.qty = _root.items[curItem]; recticleSize = 0; recticle._xscale = (recticle._yscale = 100); recticlet1._xscale = (recticlet1._yscale = 100); castle.gotoAndStop(1); scrntxt._alpha = 100; scrntxt.txt = "Level 1"; gotoAndPlay (14); } function userlose() { recticle.gotoAndStop(6); if (xhairShadow) { recticlet1.gotoAndStop(6); } tLen = 2.5; bgmCol[0].stop(); paused = true; _root.attachMovie("losescrn", "losescrn", 299); } play(); var recticleSize = 0; gtxt._visible = false; Mouse.hide(); levDispCnt = 50; coinCol = new Array(); sndcoin = new Sound(); sndcoin.attachSound("sndcoin"); sndeDie = new Sound(); sndeDie.attachSound("enmDie"); sndexplode = new Sound(); sndexplode.attachSound("bmbexplode"); snduserbmbx = new Sound(); snduserbmbx.attachSound("userbmbx"); sndcastlegrind = new Sound(); sndcastlegrind.attachSound("castlegrind"); sndebump = new Sound(); sndebump.attachSound("ebump"); sndeboing = new Sound(); sndeboing.attachSound("eboing"); sndminexpl = new Sound(); sndminexpl.attachSound("minexpl"); sndmineland = new Sound(); sndmineland.attachSound("mineland"); sndgun = new Sound(); sndgun.attachSound("gunfx"); sndarifle = new Sound(); sndarifle.attachSound("turretfx"); snduzi = new Sound(); snduzi.attachSound("uzifx"); sndsgun = new Sound(); sndsgun.attachSound("sgunfx"); sndturret = new Sound(); sndturret.attachSound("turretfx"); sndparifle = new Sound(); sndparifle.attachSound("pariflefx"); sndbtnup = new Sound(); sndbtnup.attachSound("sndbtnup"); sndbtndown = new Sound(); sndbtndown.attachSound("sndbtndown"); sndpause = new Sound(); sndpause.attachSound("sndpause"); sndlose = new Sound(); sndlose.attachSound("sndlose"); var xsndcoin = sndcoin; var xsndeDie = sndeDie; var xsndexplode = sndexplode; var xsnduserbmbx = snduserbmbx; var xsndcastlegrind = sndcastlegrind; var xsndebump = sndebump; var xsndeboing = sndeboing; var xsndminexpl = sndminexpl; var xsndmineland = sndmineland; var xsndplasmafx = sndplasmafx; var xsndgun = sndgun; var xsndarifle = sndarifle; var xsnduzi = snduzi; var xsndsgun = sndsgun; var xsndturret = sndturret; var xsndparifle = sndparifle; var xsndbtnup = sndbtnup; var xsndbtndown = sndbtndown; var xsndpause = sndpause; var xsndlose = sndlose; var money; var paused = false; var difficulty = 2; var pDetail = 2; var gunflash = true; var terraDetail = true; var xhairShadow = true; var scrnShakeF = true; var scrnShake = true; var showfps = false; var playmusic = true; var playfxcoin = true; var playfxwpn = true; var playfxother = true; var wpSelTimer = -1; var ItemSelTimer = -1; var menuTmr = -1; var kDelay = 0; var floor = 338; var g = 1; var mouseD = false; var lPortal = -50; var rPortal = 530; var kPress = -1; wepInv._visible = false; var myAcc = 0; var debZ = 0; var enmZ = 0; var blastZ = 0; var debrisCol = new Array(); var time = new Date().getSeconds(); var fps = 0; curmusic = 0; bgm1 = new Sound(); bgm1.attachSound("bgmn1"); bgm2 = new Sound(); bgm2.attachSound("bgmn2"); bgmrush = new Sound(); bgmrush.attachSound("bgmrush"); bgmghost = new Sound(); bgmghost.attachSound("bgmghost"); var xbgm1 = bgm1; var xbgm2 = bgm2; var xbgmrush = bgmrush; var xbgmghost = bgmghost; var bgmCol = new Array(bgm1, bgmrush, bgm2, bgmghost, bgm1, bgmrush, bgmghost, bgm2, bgm1, bgmrush); var wpnSelPrev = 81; var wpnSelNext = 65; var itemSelNext = 83; var itemSelPrev = 87; var itemUse = 32; if (terraDetail) { setTerraDetail(); } var rShake = 1; var tLen = 1.5; var t1Size = 140; _root.attachMovie("recticle", "recticle", 300); _root.attachMovie("recticle", "recticlet1", 301); if (!xhairShadow) { recticlet1._visible = false; } var curWpn; var maxAmmo = new Array(100, 500, 200, 400, 300); var wpnAmmo = new Array(0, 0, 0, 0, 0); var wpnDmg = new Array(1.5, 1.5, 3, 2.5, 4); var wpnDelay = new Array(4, 2, 12, 3, 3); var wpnAni = new Array(pistolBlast, uziBlast, shotgunBlast, mgunBlast, spcBlast); var availWpn = new Array(); var gunDmg; var gunDelay; i = 0; while (i < 5) { wepInv["wb" + i].ammo._yScale = 0; i++; } wpSelTimer = -1; wepInv._visible = false; recticle.hitArea._visible = 0; recticlet1._alpha = 50; recticlet1.hitArea._visible = 0; var curItem = 0; var items = new Array(0, 0, 0, 0); var maxitems = new Array(30, 15, 100, 100); var userbmb = new Array(); var usermine = new Array(); var userturret = new Array(); var secwpnZ = 0; Inv_menu._alpha = 50; tLayer = 0; _root.inv_menu.clr_box.gotoAndStop(2); var InvAvailZ = new Array(); i = 0; while (i < 25) { InvAvailZ.push(i); i++; } castle.yAcc = -1; castleHUD.castleGauge._xscale = (castle.life / castle.maxlife) * 100; castleHUD.castleGauge.gotoAndStop(4); castleHUD.txt = castle.life; var cur_eDelay = 100; var eDelay = cur_eDelay; var remCol = new Array(); var eSpd = new Array(1.5, 3, 4, 6, 1.75, 9, 1, 3, 0.5, 4); var eJump = new Array(-3, -3, -3, -3, -14, 0, -2, 0, 0, 0); var scoreAction = new Array(explode, bounce, pass, grind, pound, explode, bounce, pass, bounce, bounce); var eLife = new Array(2, 4, 3, 7, 3, 1, 8, 3, 24, 6); var eCol = new Array(); var last_eType = eSpd.length; var deadEnm = new Array(); var enmDmg = new Array(20, 2, 1, 1, 1, 15, 1, 3, 4, 2); var moneyVal = new Array(1, 2, 1, 3, 1, 2, 2, 1, 2, 2); var availZ = new Array(); i = 0; while (i < 15) { availZ.push(i); i++; } totalGenEnm = 0; var curwLevel = 0; var worldDelaySet = new Array(5, 20, 30, 24, 15, 25, 18, 14, 16, 15, 18, 16, 18, 18, 14, 20, 25, 22, 22, 14); var TotalEnm = new Array(15, 20, 25, 40, 30, 30, 30, 40, 30, 40, 45, 50, 70, 70, 50, 55, 55, 60, 70, 160); var xworldDelaySet = worldDelaySet; var xTotalEnm = TotalEnm; var egroup1 = new Array(1); egroup1[0] = 0; var egroup2 = new Array(1); egroup2[0] = 2; var egroup3 = new Array(1, 9); var egroup4 = new Array(1); egroup4[0] = 5; var egroup5 = new Array(6, 4, 1); var egroup6 = new Array(1, 5, 9); var egroup7 = new Array(6, 9, 4); var egroup8 = new Array(1); egroup8[0] = 7; var egroup9 = new Array(6, 8, 4); var egroup10 = new Array(5, 2, 9); var egroup11 = new Array(3, 1, 8); var egroup12 = new Array(3, 1, 4, 6); var egroup13 = new Array(1); egroup13[0] = 5; var egroup14 = new Array(1); egroup14[0] = 7; var egroup15 = new Array(5, 0, 2, 7); var egroup16 = new Array(5, 9, 3, 1); var egroup17 = new Array(0, 4, 3, 6, 7); var egroup18 = new Array(9, 4, 3, 1); var egroup19 = new Array(0, 2, 5, 7, 9); var egroup20 = new Array(1); egroup20[0] = -1; var etypegroup = new Array(egroup1, egroup2, egroup3, egroup4, egroup5, egroup6, egroup7, egroup8, egroup9, egroup10, egroup11, egroup12, egroup13, egroup14, egroup15, egroup16, egroup17, egroup18, egroup19, egroup20); if (!showfps) { o = ""; } tLen = 2.5; _root.paused = true; attachMovie("mainmenu", "mmenu", 299);Instance of Symbol 503 MovieClip in Frame 14onClipEvent (mouseDown) { _root.mouseD = true; } onClipEvent (mouseUp) { _root.mouseD = false; var gunDelay = 0; }Frame 15recticle._x = (mouseX = _xmouse); recticle._y = (mouseY = _ymouse); if (g == 1) { gtxt = ""; } else { gtxt = "gravity: " + g; } if (xhairShadow) { recticlet1._x = recticlet1._x + ((mouseX - recticlet1._x) / tLen); recticlet1._y = recticlet1._y + ((mouseY - recticlet1._y) / tLen); } if (!Key.isDown((kPress = Key.getCode()))) { kPress = -1; } if (0 < kDelay) { kDelay--; } if (!paused) { if (100 < castleHUD._yscale) { castleHUD._yscale = castleHUD._xscale--; } if (rShake == 0) { recticle.outline._yscale = (recticle.outline._xscale = 100); if (xhairShadow) { recticlet1.outline._yscale = (recticlet1.outline._xscale = 100); } ammoHUD._yscale = (ammoHUD._xscale = 100); rShake = 1; } else if (rShake < 0) { recticle.outline._yscale = (recticle.outline._xscale = 140 + rShake); if (xhairShadow) { recticlet1.outline._yscale = (recticlet1.outline._xscale = t1Size + rShake); } ammoHUD._yscale = (ammoHUD._xscale = (105 + gunDmg) + rShake); rShake = rShake - Math.floor(rShake / 5); } i = 0; while (i < eCol.length) { if ((eCol[i]._x < lPortal) || (rPortal < eCol[i]._x)) { availZ.push(eCol[i].zPos); eCol[i].removeMovieClip(); eCol.splice(i, 1); i--; } else { i2 = 0; while (i2 < remCol.length) { if (eCol[i] == remCol[i2]) { availZ.push(eCol[i].zPos); eCol[i].removeMovieClip(); eCol.splice(i, 1); remCol.splice(i2, 1); i--; i2--; } i2++; } eCol[i]._x = eCol[i]._x + eCol[i].spd; i3 = 0; while (i3 < userturret.length) { if (userturret[i3].hitarea.hitTest(eCol[i]) && (0 < eCol[i].life)) { _root.sndebump.start(0, 1); userturret[i3].life = userturret[i3].life - ecol[i].dmg; eCol[i]._x = eCol[i]._x - (eCol[i].spd * 2); if (userturret[i3].life < 0) { snduserbmbx.start(0.2, 1); _root.attachMovie("gunSmoke", "gs" + blastZ, 271 + blastZ); _root["gs" + blastZ]._xscale = 400; _root["gs" + blastZ]._yscale = 180; if (userturret[i3].type == 3) { _root["gs" + blastZ]._x = userturret[i3]._x + castle._x; _root["gs" + blastZ]._y = userturret[i3]._y + castle._y; } else { _root["gs" + blastZ]._x = userturret[i3]._x; _root["gs" + blastZ]._y = userturret[i3]._y; } blastZ = (++blastZ) % 20; InvAvailZ.push(userturret[i3].zPos); userturret[i3].removeMovieClip(); userturret.splice(i3, 1); i3--; if ((((1 < _root.curItem) && (_root.tLayer == 0)) && (0 < _root.items[_root.curItem])) && (_root.userturret.length < 4)) { if (_root.curItem == 3) { _root.castle.attachMovie("cturret", "gt" + _root.InvAvailZ[0], 21 + _root.InvAvailZ[0]); _root.tLayer = _root.castle["gt" + _root.InvAvailZ[0]]; _root.tLayer.zPos = _root.InvAvailZ[0]; } else { _root.attachMovie("gturret", "gt" + _root.InvAvailZ[0], 21 + _root.InvAvailZ[0]); _root.tLayer = _root["gt" + _root.InvAvailZ[0]]; t_root.Layer.zPos = _root.InvAvailZ[0]; } _root.tLayer._alpha = 75; _root.InvAvailZ.splice(0, 1); _root.secwpnZ = (++_root.secwpnZ) % 25; } } } i3++; } if ((eCol[i].hitTest(castle.hitArea) && (0 < eCol[i].life)) && (0 < castle.life)) { eCol[i].score(); if (287.95 < castle._y) { castle._y = castle._y - 3; castle.yAcc = -3; } dmgCastle(eCol[i].dmg); } if ((eCol[i]._y < floor) && ((eCol[i].type != 7) && (eCol[i].type != 9))) { eCol[i]._y = eCol[i]._y + ((eCol[i].yAcc = eCol[i].yAcc + g)); } if (eCol[i]._y >= floor) { if (eCol[i].type == 4) { _root.sndeboing.start(0, 1); } eCol[i]._y = floor - 1; eCol[i].yAcc = eCol[i].jump; } if ((0 >= eCol[i].life) && (330 < eCol[i]._y)) { availZ.push(eCol[i].zPos); eCol[i].removeMovieClip(); eCol.splice(i, 1); i--; } } i++; } if (0 < gunDelay) { gunDelay--; } if (mouseD) { var debris = false; if ((gunDelay < 1) && (0 < wpnAmmo[curWpn])) { if ((recticle.hitArea.hitTest(castle.hitArea) && (difficulty != 1)) && (0 < castle.life)) { castle._y = castle._y - 3; castle.yAcc = -3; if (difficulty == 2) { dmgCastle(Math.floor(gunDmg) / 2); } else { dmgCastle(Math.floor(gunDmg)); } debris = true; } wpnAmmo[curWpn]--; ammoHUD.gauge._xscale = (wpnAmmo[curWpn] / maxAmmo[curWpn]) * 100; ammoHUD.txt = wpnAmmo[curWpn]; recticle.fire(debris); gunDelay = wpnDelay[curWpn]; i = 0; while (i < eCol.length) { if (eCol[i].hitArea.hitTest(recticle.hitArea) && (0 < eCol[i].life)) { eCol[i].life = eCol[i].life - gunDmg; eCol[i]._x = eCol[i]._x - (eCol[i].spd * (gunDelay / 3)); if (0 >= eCol[i].life) { sndeDie.start(0, 1); _root.attachMovie("coin" + eCol[i].moneyVal, "coin" + availZ[0], 5 + availZ[0]); newEnm = _root["coin" + availZ[0]]; newEnm.zPos = availZ[0]; availZ.splice(0, 1); _root.enmZ = (++_root.enmZ) % 15; coinCol.push(newEnm); newEnm.yAcc = -12; newEnm._x = eCol[i]._x; newEnm._y = eCol[i]._y; newEnm.val = eCol[i].moneyVal; eCol[i].spd = eCol[i].spd * -1; eCol[i].yAcc = -(4 * gunDmg); eCol[i]._y = eCol[i]._y - 5; eCol[i].type = -1; if (eCol[i].spd < 0) { eCol[i]._rotation = eCol[i]._rotation - 45; } else { eCol[i]._rotation = eCol[i]._rotation + 45; } if (curWpn != 2) { break; } } } i++; } } } i = 0; while (i < debrisCol.length) { debrisCol[i]._x = debrisCol[i]._x + debrisCol[i].spd; debrisCol[i]._y = debrisCol[i]._y + ((debrisCol[i].yAcc = debrisCol[i].yAcc + g)); if (330 < debrisCol[i]._y) { debrisCol[i].removeMovieClip(); debrisCol.splice(i, 1); i--; } i++; } if (castle._y < 288.95) { castle._y = castle._y + ((castle.yAcc = castle.yAcc + 3)); } if (288.95 < castle._y) { castle._y = 288.95; castle.yAcc = 0; } if (0 < _y) { _y = (_y - ((myAcc = myAcc + 5))); } if (_y < 0) { _y = 0; myAcc = 0; } if (0 < levdispcnt) { levdispcnt--; } else if (levdispcnt == 0) { if (0 < scrntxt._alpha) { scrntxt._alpha = scrntxt._alpha - 20; scrntxt.txt = ""; } else { if ((((((((((curwlevel == 0) || (curwlevel == 3)) || (curwlevel == 4)) || (curwlevel == 7)) || (curwlevel == 8)) || (curwlevel == 12)) || (curwlevel == 13)) || (curwlevel == 14)) || (curwlevel == 17)) || (curwlevel == 19)) { bgmCol[0].stop(); bgmCol[curmusic].start(0, 1000); curmusic++; } levdispcnt = -1; } } if (0 < eDelay) { eDelay--; } else if ((eCol.length < 6) && (totalGenEnm < TotalEnm[curwLevel])) { eDelay = worldDelaySet[curwLevel]; tmpA = Math.floor(Math.random() * etypegroup[curwLevel].length); MakeEnemy(etypegroup[curwLevel][tmpA]); } if ((((TotalEnm[curwLevel] == totalGenEnm) && (ecol.length == 0)) && (coinCol.length == 0)) && (debrisCol.length == 0)) { genNextLevel(); } if (((48 < KPress) && (Kpress < 54)) && (curWpn != (kPress - 49))) { switchWpn(kPress - 49); } else if ((kPress == wpnSelPrev) && (kDelay == 0)) { kDelay = 3; switchWpn(-1); } else if ((kPress == wpnSelNext) && (kDelay == 0)) { kDelay = 3; switchWpn(-2); } else if ((kPress == itemSelPrev) && (kDelay == 0)) { kDelay = 3; switchItem(-1); } else if ((kPress == itemSelNext) && (kDelay == 0)) { kDelay = 3; switchItem(-2); } else if ((kPress == itemUse) && (kDelay == 0)) { if (0 < items[curItem]) { kDelay = 8; if (curItem < 2) { if (curItem == 0) { _root.attachMovie("userbomb", "ub" + InvAvailZ[0], 21 + InvAvailZ[0]); _root["ub" + InvAvailZ[0]].zPos = InvAvailZ[0]; } else if (usermine.length < 6) { _root.attachMovie("mine", "ub" + InvAvailZ[0], 21 + InvAvailZ[0]); _root["ub" + InvAvailZ[0]].life = 5; _root["ub" + InvAvailZ[0]].zPos = InvAvailZ[0]; } if ((curItem == 0) || ((curItem == 1) && (usermine.length < 6))) { items[curItem]--; _root["ub" + InvAvailZ[0]]._x = _xmouse; _root["ub" + InvAvailZ[0]]._y = _ymouse; _root["ub" + InvAvailZ[0]].yAcc = 0; if (curItem == 0) { userbmb.push(_root["ub" + InvAvailZ[0]]); } else { usermine.push(_root["ub" + InvAvailZ[0]]); } InvAvailZ.splice(0, 1); secwpnZ = (++secwpnZ) % 25; } } else if ((_root.userturret.length < 4) && (tLayer != 0)) { items[curItem]--; userturret.push(tLayer); tLayer._alpha = 100; tLayer.ammo = 150; tLayer.life = 100; tLayer.type = curItem; tlayer.delay = 3; tlayer.rotDir = 1.5; tlayer.enmTarget = 0; tLayer = 0; if ((((1 < curItem) && (tLayer == 0)) && (0 < items[curItem])) && (_root.userturret.length < 4)) { if (curItem == 3) { _root.castle.attachMovie("cturret", "gt" + InvAvailZ[0], 21 + InvAvailZ[0]); tLayer = _root.castle["gt" + InvAvailZ[0]]; tLayer.zPos = InvAvailZ[0]; } else { _root.attachMovie("gturret", "gt" + InvAvailZ[0], 21 + InvAvailZ[0]); tLayer = _root["gt" + InvAvailZ[0]]; tLayer.zPos = InvAvailZ[0]; } tLayer._alpha = 75; InvAvailZ.splice(0, 1); secwpnZ = (++secwpnZ) % 25; } } } if (_root.items[curItem] == 0) { _root.inv_menu.clr_box.gotoAndStop(2); } else { _root.inv_menu.clr_box.gotoAndStop(1); } _root.Inv_menu.qty = _root.items[curItem]; } else if (kPress == 36) { gotoStore(); } else if ((kPress == 80) && (kDelay == 0)) { kDelay = 5; recticle.gotoAndStop(6); if (xhairShadow) { recticlet1.gotoAndStop(6); } tLen = 2.5; paused = true; _root.attachMovie("pscrn", "pscrn", 299); } else if (((kPress == 33) && (kDelay == 0)) && (g < 2)) { kDelay = 5; g = g + 0.25; } else if (((kPress == 34) && (kDelay == 0)) && (0.25 < g)) { kDelay = 5; g = g - 0.25; } if (0 < wpSelTimer) { wpSelTimer--; } else if (wpSelTimer == 0) { wpSelTimer = -1; wepInv._visible = false; } if (0 < ItemSelTimer) { ItemSelTimer--; } else if (ItemSelTimer == 0) { ItemSelTimer = -1; Inv_menu._alpha = 50; } i = 0; while (i < userbmb.length) { userbmb[i]._y = userbmb[i]._y + ((userbmb[i].yAcc = userbmb[i].yAcc + g)); if (330 < userbmb[i]._y) { _root.attachMovie("gunSmoke", "gs" + blastZ, 271 + blastZ); _root["gs" + blastZ]._xscale = 500; _root["gs" + blastZ]._yscale = 200; _root["gs" + blastZ]._x = userbmb[i]._x; _root["gs" + blastZ]._y = userbmb[i]._y; blastZ = (++blastZ) % 20; if (_root.scrnShake) { _root.myAcc = -5; _root._y = _root._y + 5; } i2 = 0; while (i2 < (2 * _root.pDetail)) { rand = Math.random(); rand2 = Math.random(); if (i2 < (1 * _root.pDetail)) { _root.attachMovie("yDebris", "deb" + _root.debZ, 51 + _root.debZ); } else { _root.attachMovie("gDebris", "deb" + _root.debZ, 51 + _root.debZ); } newBlast = _root["deb" + _root.debZ]; _root.debZ = (++_root.debZ) % 150; newBlast._x = (userbmb[i]._x - 5) + (rand * 10); newBlast._y = 325 + (rand2 * 10); if (rand < 0.5) { newBlast.spd = -4 * rand; } else { newBlast.spd = 4 * rand; } newBlast.yAcc = (-6 * rand2) - 8; newBlast._yscale = (newBlast._xscale = 125 + (rand2 * 40)); _root.debrisCol.push(newBlast); i2++; } userbmb[i].hitArea._yScale = (userbmb[i].hitArea._xScale = 600); } i2 = 0; while (i2 < eCol.length) { if (userbmb[i].hitArea.hitTest(eCol[i2]) && (0 < eCol[i2].life)) { if (userbmb[i].hitArea._xScale == 100) { i3 = 0; while (i3 < (2 * _root.pDetail)) { rand = Math.random(); rand2 = Math.random(); _root.attachMovie("yDebris", "deb" + _root.debZ, 51 + _root.debZ); newBlast = _root["deb" + _root.debZ]; _root.debZ = (++_root.debZ) % 150; newBlast._x = (userbmb[i]._x - 5) + (rand * 10); newBlast._y = userbmb[i]._y + (rand2 * 10); if (rand < 0.5) { newBlast.spd = -4 * rand; } else { newBlast.spd = 4 * rand; } newBlast.yAcc = (-6 * rand2) - 8; newBlast._yscale = (newBlast._xscale = 125 + (rand2 * 40)); _root.debrisCol.push(newBlast); i3++; } if (_root.scrnShake) { _root.myAcc = -5; _root._y = _root._y + 5; } userbmb[i].hitArea._xScale = (userbmb[i].hitArea._yScale = 600); i2 = -1; } else { sndeDie.start(0, 1); _root.attachMovie("coin" + eCol[i2].moneyVal, "coin" + availZ[0], 5 + availZ[0]); newEnm = _root["coin" + availZ[0]]; newEnm.zPos = availZ[0]; availZ.splice(0, 1); _root.enmZ = (++_root.enmZ) % 15; coinCol.push(newEnm); newEnm.yAcc = -12; newEnm._x = eCol[i2]._x; newEnm._y = eCol[i2]._y; newEnm.val = eCol[i2].moneyVal; if (eCol[i2].spd < 0) { eCol[i2].spd = 6; } else { eCol[i2].spd = -6; } eCol[i2].yAcc = -15; eCol[i2]._y = eCol[i2]._y - 5; eCol[i2].type = -1; eCol[i2].life = 0; if (eCol[i2].spd < 0) { eCol[i2]._rotation = eCol[i2]._rotation - 45; } else { eCol[i2]._rotation = eCol[i2]._rotation + 45; } _root.attachMovie("gunSmoke", "gs" + blastZ, 271 + blastZ); _root["gs" + blastZ]._xscale = 500; _root["gs" + blastZ]._yscale = 200; _root["gs" + blastZ]._x = userbmb[i]._x; _root["gs" + blastZ]._y = userbmb[i]._y; blastZ = (++blastZ) % 20; } } i2++; } if (userbmb[i].hitArea._xscale == 600) { snduserbmbx.start(0, 1); InvAvailZ.push(userbmb[i].zPos); userbmb[i].removeMovieClip(); userbmb.splice(i, 1); i--; } i++; } i = 0; while (i < usermine.length) { if (usermine[i]._y < 332) { usermine[i]._y = usermine[i]._y + ((usermine[i].yAcc = usermine[i].yAcc + g)); } if (332 < usermine[i]._y) { sndmineland.start(0, 1); usermine[i]._y = 332; if (_root.scrnShake) { _root.myAcc = -5; _root._y = _root._y + 5; } } i2 = 0; while (i2 < eCol.length) { if (eCol[i2].hitTest(usermine[i].hitArea) && (0 < eCol[i2].life)) { if (0 < usermine[i].life) { sndebump.start(0, 1); usermine[i].life--; eCol[i2]._x = eCol[i2]._x - (eCol[i2].spd * 4); } else if (usermine[i].hitArea._xScale != 900) { i3 = 0; while (i3 < (3 * _root.pDetail)) { rand = Math.random(); rand2 = Math.random(); if (i3 < (2 * _root.pDetail)) { _root.attachMovie("yDebris", "deb" + _root.debZ, 51 + _root.debZ); } else { _root.attachMovie("gDebris", "deb" + _root.debZ, 51 + _root.debZ); } newBlast = _root["deb" + _root.debZ]; _root.debZ = (++_root.debZ) % 150; newBlast._x = (usermine[i]._x - 5) + (rand * 10); newBlast._y = usermine[i]._y + (rand2 * 10); if (rand < 0.5) { newBlast.spd = -10 * rand; } else { newBlast.spd = 10 * rand; } newBlast.yAcc = (-6 * rand2) - 10; newBlast._yscale = (newBlast._xscale = 160 + (rand2 * 40)); _root.debrisCol.push(newBlast); i3++; } if (_root.scrnShake) { _root.myAcc = -5; _root._y = _root._y + 5; } usermine[i].hitArea._xScale = (usermine[i].hitArea._yScale = 900); i2 = -1; } else { sndeDie.start(0, 1); _root.attachMovie("coin" + eCol[i2].moneyVal, "coin" + availZ[0], 5 + availZ[0]); newEnm = _root["coin" + availZ[0]]; newEnm.zPos = availZ[0]; availZ.splice(0, 1); _root.enmZ = (++_root.enmZ) % 15; coinCol.push(newEnm); newEnm.yAcc = -12; newEnm._x = eCol[i2]._x; newEnm._y = eCol[i2]._y; newEnm.val = eCol[i2].moneyVal; if (eCol[i2].spd < 0) { eCol[i2].spd = 8; } else { eCol[i2].spd = -8; } eCol[i2].yAcc = -22; eCol[i2]._y = eCol[i2]._y - 5; eCol[i2].type = -1; eCol[i2].life = 0; if (eCol[i2].spd < 0) { eCol[i2]._rotation = eCol[i2]._rotation - 45; } else { eCol[i2]._rotation = eCol[i2]._rotation + 45; } _root.attachMovie("gunSmoke", "gs" + blastZ, 271 + blastZ); _root["gs" + blastZ]._xscale = 600; _root["gs" + blastZ]._yscale = 300; _root["gs" + blastZ]._x = usermine[i]._x; _root["gs" + blastZ]._y = usermine[i]._y; blastZ = (++blastZ) % 20; } } i2++; } if (usermine[i].hitArea._xscale == 900) { sndminexpl.start(0, 1); InvAvailZ.push(usermine[i].zPos); usermine[i].removeMovieClip(); usermine.splice(i, 1); i--; } i++; } if (tLayer != 0) { if (curItem == 2) { tLayer._x = _xmouse; tLayer._y = 330; if (tLayer._x < 230) { tLayer.gotoAndStop(1); } else { tLayer.gotoAndStop(2); } } if (curItem == 3) { if (castle._ymouse < -110) { tLayer._y = -110; } else if (-10 < castle._ymouse) { tLayer._y = -10; } else { tLayer._y = castle._ymouse; } if (_xmouse < 230) { tLayer.gotoAndStop(1); tLayer._x = -42; tlayer.minR = 215; tlayer.maxR = 135; tlayer.angle = 180; } else { tLayer.gotoAndStop(2); tLayer._x = 50; tlayer.minR = 45; tlayer.maxR = -45; tlayer.angle = 0; } } } i = 0; while (i < userturret.length) { if (0 < userturret[i].Delay) { userturret[i].delay--; } if ((userturret[i].Delay < 1) && (0 < userturret[i].Ammo)) { var newBlast; i2 = 0; while (i2 < ecol.length) { if ((userturret[i].gun.firearea.hitTest(ecol[i2]) && (ecol[i2].type != -1)) && (userturret[i].enmtarget == 0)) { userturret[i].enmtarget = ecol[i2]; } i2++; } if ((userturret[i].delay < 1) && (userturret[i].enmtarget != 0)) { if (userturret[i].enmtarget.type != -1) { userturret[i].enmtarget.life = userturret[i].enmtarget.life - 0.3; _root.sndturret.start(0, 1); _root.userturret[i].gun.attachMovie("blast1", "blast" + _root.blastZ, 271 + _root.blastZ); newBlast = _root.userturret[i].gun["blast" + _root.blastZ]; _root.blastZ = (++_root.blastZ) % 20; newBlast._x = 35; newBlast._y = -5; newBlast._yscale = (newBlast._xscale = 40); if (Math.random() < 0.5) { _root.attachMovie("blast1", "blast" + _root.blastZ, 271 + _root.blastZ); newBlast = _root["blast" + _root.blastZ]; _root.blastZ = (++_root.blastZ) % 20; newBlast._x = userturret[i].enmtarget._x + ((userturret[i].enmtarget._width / 2) * Math.random()); newBlast._y = userturret[i].enmtarget._y - ((userturret[i].enmtarget._height / 2) * Math.random()); newBlast._yscale = (newBlast._xscale = (15 * Math.random()) + 25); } userturret[i].ammo--; } else { userturret[i].enmtarget = 0; } } userturret[i].delay = 3; } if (((userturret[i].enmtarget != 0) && (0 >= userturret[i].enmtarget.life)) && (userturret[i].enmtarget.type != -1)) { sndeDie.start(0, 1); _root.attachMovie("coin" + userturret[i].enmtarget.moneyVal, "coin" + availZ[0], 5 + availZ[0]); newEnm = _root["coin" + availZ[0]]; newEnm.zPos = availZ[0]; availZ.splice(0, 1); _root.enmZ = (++_root.enmZ) % 15; coinCol.push(newEnm); newEnm.yAcc = -12; newEnm._x = userturret[i].enmtarget._x; newEnm._y = userturret[i].enmtarget._y; newEnm.val = userturret[i].enmtarget.moneyVal; if (userturret[i].enmtarget.spd < 0) { userturret[i].enmtarget.spd = 6; } else { userturret[i].enmtarget.spd = -6; } userturret[i].enmtarget.yAcc = -15; userturret[i].enmtarget._y = userturret[i].enmtarget._y - 5; userturret[i].enmtarget.type = -1; userturret[i].enmtarget.life = 0; if (userturret[i].enmtarget.spd < 0) { userturret[i].enmtarget._rotation = userturret[i].enmtarget._rotation - 45; } else { userturret[i].enmtarget._rotation = userturret[i].enmtarget._rotation + 45; } userturret[i].enmtarget = 0; } if (userturret[i].type == 3) { if (userturret[i].enmTarget == 0) { if (userturret[i].angle >= userturret[i].minR) { userturret[i].rotDir = userturret[i].rotDir * -1; userturret[i].angle = userturret[i].minR; } else if (userturret[i].maxR >= userturret[i].angle) { userturret[i].rotDir = userturret[i].rotDir * -1; userturret[i].angle = userturret[i].maxR; } userturret[i].angle = userturret[i].angle + userturret[i].rotDir; userturret[i].gun._rotation = userturret[i].angle; } else { angle = Math.atan2((userturret[i].enmTarget._y - castle._y) - userturret[i]._y, (userturret[i].enmTarget._x - castle._x) - userturret[i]._x) / (Math.PI/180); if (angle >= userturret[i].minR) { userturret[i].rotDir = userturret[i].rotDir * -1; angle = userturret[i].minR; userturret[i].enmTarget = 0; } else if (userturret[i].maxR >= angle) { userturret[i].rotDir = userturret[i].rotDir * -1; angle = userturret[i].maxR; userturret[i].enmTarget = 0; } else { userturret[i].angle = (userturret[i].gun._rotation = angle); } } } if (userturret[i].ammo == 0) { snduserbmbx.start(0.2, 1); _root.attachMovie("gunSmoke", "gs" + blastZ, 271 + blastZ); _root["gs" + blastZ]._xscale = 400; _root["gs" + blastZ]._yscale = 180; if (userturret[i].type == 3) { _root["gs" + blastZ]._x = castle._x + userturret[i]._x; _root["gs" + blastZ]._y = (castle._y + userturret[i]._y) - 10; } else { _root["gs" + blastZ]._x = userturret[i]._x; _root["gs" + blastZ]._y = userturret[i]._y; } blastZ = (++blastZ) % 20; InvAvailZ.push(userturret[i].zPos); userturret[i].removeMovieClip(); userturret.splice(i, 1); i--; if ((((1 < _root.curItem) && (_root.tLayer == 0)) && (0 < _root.items[_root.curItem])) && (_root.userturret.length < 4)) { if (_root.curItem == 3) { _root.castle.attachMovie("cturret", "gt" + _root.InvAvailZ[0], 21 + _root.InvAvailZ[0]); _root.tLayer = _root.castle["gt" + _root.InvAvailZ[0]]; _root.tLayer.zPos = _root.InvAvailZ[0]; } else { _root.attachMovie("gturret", "gt" + _root.InvAvailZ[0], 21 + _root.InvAvailZ[0]); _root.tLayer = _root["gt" + _root.InvAvailZ[0]]; t_root.Layer.zPos = _root.InvAvailZ[0]; } _root.tLayer._alpha = 75; _root.InvAvailZ.splice(0, 1); _root.secwpnZ = (++_root.secwpnZ) % 25; } } i++; } coin_txt = money; i = 0; while (i < coinCol.length) { if (coinCol[i]._y < floor) { coinCol[i]._y = coinCol[i]._y + ((coinCol[i].yAcc = coinCol[i].yAcc + g)); } if (330 < coinCol[i]._y) { money = money + coinCol[i].val; sndcoin.start(0, 1); availZ.push(coinCol[i].zPos); coinCol[i].removeMovieClip(); coinCol.splice(i, 1); i--; } i++; } } if (0 < menuTmr) { menuTmr--; } else if (menuTmr == 0) { paused = false; menuTmr = -1; } if (showfps) { fps++; if (new Date().getSeconds() != time) { o = "fps: " + (fps + 1); time = new Date().getSeconds(); fps = 0; } }Frame 16gotoAndPlay (15);Frame 255recticle._x = (mouseX = _xmouse); recticle._y = (mouseY = _ymouse); recticle._visible = true; recticle.gotoAndStop(6);Frame 256gotoAndPlay (255);Symbol 48 MovieClip [recticle] Frame 1stop();Symbol 65 MovieClip Frame 13_root.remCol.push(_parent);Symbol 66 MovieClip [e5] Frame 1stop();Symbol 67 MovieClip [e0] Frame 1stop();Symbol 73 MovieClip [e1] Frame 1stop();Symbol 79 MovieClip [e2] Frame 1stop();Symbol 89 MovieClip [e3] Frame 1stop();Symbol 95 MovieClip [e4] Frame 1stop();Symbol 101 MovieClip [gunSmoke] Frame 8removeMovieClip(this);Symbol 115 MovieClip [blast1] Frame 4removeMovieClip(this);Symbol 126 MovieClip [blast2] Frame 6removeMovieClip(this);Symbol 135 MovieClip [blast3] Frame 5removeMovieClip(this);Symbol 163 Buttonon (release) { _root.sndbtndown.start(0.1, 1); gotoAndPlay (2); } on (rollOver) { _root.sndbtnup.start(0.1, 1); }Symbol 202 MovieClip Frame 1stop();Symbol 222 Buttonon (release) { if (0 < _root.availWpn.length) { _root.sndbtndown.start(0.1, 1); _root.menuTmr = 1; _root.switchWpn(newWpn); if ((((1 < _root.curItem) && (_root.tLayer == 0)) && (0 < _root.items[_root.curItem])) && (_root.userturret.length < 4)) { if (_root.curItem == 3) { _root.castle.attachMovie("cturret", "gt" + _root.InvAvailZ[0], 21 + _root.InvAvailZ[0]); _root.tLayer = _root.castle["gt" + _root.InvAvailZ[0]]; _root.tLayer.zPos = _root.InvAvailZ[0]; } else { _root.attachMovie("gturret", "gt" + _root.InvAvailZ[0], 21 + _root.InvAvailZ[0]); _root.tLayer = _root["gt" + _root.InvAvailZ[0]]; t_root.Layer.zPos = _root.InvAvailZ[0]; } _root.tLayer._alpha = 75; _root.InvAvailZ.splice(0, 1); _root.secwpnZ = (++_root.secwpnZ) % 25; } this.removeMovieClip(); } else { _root.sndebump.start(0, 1); info = "YOU NEED TO HAVE AT LEAST 1 WEAPON!!!"; } } on (rollOver) { _root.sndbtnup.start(0.1, 1); }Symbol 226 Buttonon (rollOver) { info = (("Magnum cartridges\n\tYou currently have : " + _root.wpnAmmo[0]) + "\n\tMaximum you can carry : ") + _root.maxAmmo[0]; } on (rollOut) { info = ""; } on (release) { buyAmmo(0, 20, 2); if (Overwrite) { info = (("Magnum cartridges\n\tYou currently have : " + _root.wpnAmmo[0]) + "\n\tMaximum you can carry : ") + _root.maxAmmo[0]; } Overwrite = true; }Symbol 230 Buttonon (rollOver) { info = (("Uzi cartridges\n\tYou currently have : " + _root.wpnAmmo[1]) + "\n\tMaximum you can carry : ") + _root.maxAmmo[1]; } on (rollOut) { info = ""; } on (release) { buyAmmo(1, 50, 4); if (Overwrite) { info = (("Uzi cartridges\n\tYou currently have : " + _root.wpnAmmo[1]) + "\n\tMaximum you can carry : ") + _root.maxAmmo[1]; } Overwrite = true; }Symbol 234 Buttonon (rollOver) { info = (("Shotgun Shells\n\tYou currently have : " + _root.wpnAmmo[2]) + "\n\tMaximum you can carry : ") + _root.maxAmmo[2]; } on (rollOut) { info = ""; } on (release) { buyAmmo(2, 25, 3); if (Overwrite) { info = (("Shotgun Shells\n\tYou currently have : " + _root.wpnAmmo[2]) + "\n\tMaximum you can carry : ") + _root.maxAmmo[2]; } Overwrite = true; }Symbol 238 Buttonon (rollOver) { info = (("Assault Rifle cartridges\n\tYou currently have : " + _root.wpnAmmo[3]) + "\n\tMaximum you can carry : ") + _root.maxAmmo[3]; } on (rollOut) { info = ""; } on (release) { buyAmmo(3, 50, 5); if (Overwrite) { info = (("Assault Rifle cartridges\n\tYou currently have : " + _root.wpnAmmo[3]) + "\n\tMaximum you can carry : ") + _root.maxAmmo[3]; } Overwrite = true; }Symbol 242 Buttonon (rollOver) { info = (("Plasma Assault Rifle Plasma Cells\n\tYou currently have : " + _root.wpnAmmo[4]) + "\n\tMaximum you can carry : ") + _root.maxAmmo[4]; } on (rollOut) { info = ""; } on (release) { buyAmmo(4, 25, 7); if (Overwrite) { info = (("Plasma Assault Rifle Plasma Cells\n\tYou currently have : " + _root.wpnAmmo[4]) + "\n\tMaximum you can carry : ") + _root.maxAmmo[4]; } Overwrite = true; }Symbol 248 Buttonon (rollOver) { info = "Death From Above!! Release this in the air and watch the enemies fly!\tYou have : " + _root.items[0]; } on (rollOut) { info = ""; } on (release) { buySecWpn(0, 2); if (Overwrite) { info = "Death From Above!! Release this in the air and watch the enemies fly!\tYou have : " + _root.items[0]; } Overwrite = true; }Symbol 250 Buttonon (rollOver) { info = "Enemy triggered mine. Lay this on the ground and wait for an enemy to get up close and personal.\tYou have : " + _root.items[1]; } on (rollOut) { info = ""; } on (release) { buySecWpn(1, 3); if (Overwrite) { info = "Enemy triggered mine. Lay this on the ground and wait for an enemy to get up close and personal.\tYou have : " + _root.items[1]; } Overwrite = true; }Symbol 256 MovieClip [gturret] Frame 1stop();Symbol 258 Buttonon (rollOver) { info = "Laser equiped turret. Anything in it's sight will be showered with bullets. Comes with 200 rounds\tYou have : " + _root.items[2]; } on (rollOut) { info = ""; } on (release) { buySecWpn(2, 10); if (Overwrite) { info = "Laser equiped turret. Anything in it's sight will be showered with bullets. Comes with 200 rounds\tYou have : " + _root.items[2]; } overwrite = true; }Symbol 259 MovieClip [cturret] Frame 1stop();Symbol 261 Buttonon (rollOver) { info = "A modified turret that can autotarget enemies in the air or ground! Comes with 200 rounds\tYou have : " + _root.items[3]; } on (rollOut) { info = ""; } on (release) { buySecWpn(3, 25); if (Overwrite) { info = "A modified turret that can autotarget enemies in the air or ground! Comes with 200 rounds\tYou have : " + _root.items[3]; } Overwrite = true; }Symbol 265 Buttonon (rollOver) { info = (("If the castle is fully repaired, pressing this again will strengthen the castle.\nCastle life : " + _root.castle.life) + "\t Castle Strength : ") + _root.castle.maxLife; } on (rollOut) { info = ""; } on (release) { repairCastle(); if (Overwrite) { info = (("If the castle is fully repaired, pressing this again will strengthen the castle.\nCastle life : " + _root.castle.life) + "\t Castle Strength : ") + _root.castle.maxLife; } Overwrite = true; }Symbol 266 Buttonon (rollOver) { info = "A basic weapon with medium fire rate and medium damage. Not the weapon of choice, but at least the ammo is cheap"; } on (rollOut) { info = ""; } on (release) { if (m_w0._alpha == 25) { _root.sndebump.start(0, 1); } buyWpn(0, 3); if (0 < _root.availWpn.length) { buyAmmo(0, 20, 0); } }Symbol 267 Buttonon (rollOver) { info = "The uzi comes in handy when bombarded with enemies. The damage is minimal, but it compensates with an incredibly fast fire rate"; } on (rollOut) { info = ""; } on (release) { if (m_w1._alpha == 25) { _root.sndebump.start(0, 1); } buyWpn(1, 10); if (0 < _root.availWpn.length) { buyAmmo(1, 100, 0); } }Symbol 268 Buttonon (rollOver) { info = "A powerful weapon with a slow fire rate. The shotgun is great for hitting small targets in the sky or grouped enemies"; } on (rollOut) { info = ""; } on (release) { if (m_w2._alpha == 25) { _root.sndebump.start(0, 1); } buyWpn(2, 20); if (0 < _root.availWpn.length) { buyAmmo(2, 20, 0); } }Symbol 269 Buttonon (rollOver) { info = "The best balanced weapon. Like the uzi, it has a fast fire rate, but this has a larger hit area and can do a lot more damage"; } on (rollOut) { info = ""; } on (release) { if (m_w3._alpha == 25) { _root.sndebump.start(0, 1); } buyWpn(3, 25); if (0 < _root.availWpn.length) { buyAmmo(3, 75, 0); } }Symbol 270 Buttonon (rollOver) { info = "This is an assault rifle on steroids!! It's the most powerful weapon available with a fast fire rate"; } on (rollOut) { info = ""; } on (release) { if (m_w4._alpha == 25) { _root.sndebump.start(0, 1); } buyWpn(4, 60); if (0 < _root.availWpn.length) { buyAmmo(4, 50, 0); } }Symbol 293 MovieClip [store] Frame 1ebuff.gotoAndStop(_root.curwLevel + 1); stop();Symbol 293 MovieClip [store] Frame 2function sortWpn() { var tmp; var sorted; do { sorted = true; i = 0; while (i < (_root.availWpn.length - 1)) { if (Number(_root.availWpn[i + 1]) < Number(_root.availWpn[i])) { sorted = false; tmp = _root.availWpn[i]; _root.availWpn[i] = _root.availWpn[i + 1]; _root.availWpn[i + 1] = tmp; } i++; } } while (!sorted); } function buyWpn(type, cash) { if (this["m_w" + type]._alpha == 100) { if (_root.money >= cash) { _root.sndcoin.start(0, 1); this["m_w" + type]._alpha = 25; _root.wepInv["w" + type]._alpha = 40; _root.money = _root.money - cash; _root.availWpn.push("" + type); sortWpn(); newWpn = type; } else { Overwrite = false; _root.sndebump.start(0, 1); info = ("YOU DON'T HAVE ENOUGH COINS!!\n\tYou need at least " + (cash - _root.money)) + " more coins!"; } } } function buySecWpn(type, cash) { if (_root.availWpn.length < 1) { Overwrite = false; _root.sndebump.start(0, 1); info = "YOU NEED TO BUY A GUN FIRST!!"; return(undefined); } if (_root.money >= cash) { if (_root.items[type] < _root.maxitems[type]) { _root.sndcoin.start(0, 1); _root.money = _root.money - cash; _root.items[type]++; } else { Overwrite = false; _root.sndebump.start(0, 1); info = "You can't carry anymore of this type of Item, buy something else."; } } else { Overwrite = false; _root.sndebump.start(0, 1); info = ("YOU DON'T HAVE ENOUGH COINS!!\n\tYou need at least " + (cash - _root.money)) + " more coins!"; } if (_root.items[_root.curItem] == 0) { _root.inv_menu.clr_box.gotoAndStop(2); } else { _root.inv_menu.clr_box.gotoAndStop(1); } _root.Inv_menu.qty = _root.items[_root.curItem]; } function buyAmmo(type, ammo, cash) { if (_root.availWpn.length < 1) { Overwrite = false; _root.sndebump.start(0, 1); info = "YOU NEED TO BUY A GUN FIRST!!"; return(undefined); } if (_root.money >= cash) { if (_root.wpnAmmo[type] < _root.maxAmmo[type]) { if (cash != 0) { _root.sndcoin.start(0, 1); } _root.money = _root.money - cash; if (_root.maxAmmo[type] < ((_root.wpnAmmo[type] = _root.wpnAmmo[type] + ammo))) { _root.wpnAmmo[type] = _root.maxAmmo[type]; } _root.wepInv["wb" + type].ammo._yScale = (_root.wpnAmmo[type] / _root.maxAmmo[type]) * 100; } else { Overwrite = false; _root.sndebump.start(0, 1); info = "You can't carry any more of this ammo!"; } } else { Overwrite = false; _root.sndebump.start(0, 1); info = ("YOU DON'T HAVE ENOUGH COINS!!\n\tYou need at least " + (cash - _root.money)) + " more coins!"; } } function repairCastle() { if (_root.availWpn.length < 1) { Overwrite = false; _root.sndebump.start(0, 1); info = "YOU NEED TO BUY A GUN FIRST!!"; return(undefined); } if (_root.money >= 10) { _root.sndcoin.start(0, 1); if (_root.castle.life < _root.castle.maxLife) { if (_root.castle.maxLife < ((_root.castle.life = _root.castle.life + 25))) { _root.castle.life = _root.castle.maxLife; } } else { _root.castle.maxLife = _root.castle.maxLife + 25; } _root.money = _root.money - 10; _root.dmgCastle(0); } else { Overwrite = false; _root.sndebump.start(0, 1); info = ("YOU DON'T HAVE ENOUGH COINS!!\n\tYou need at least " + (100 - _root.money)) + " more! coins"; } } newWpn = _root.curWpn; i = 0; while (i < _root.availWpn.length) { this["m_w" + i]._alpha = 100; i++; } i = 0; while (i < _root.availWpn.length) { this["m_w" + _root.availWpn[i]]._alpha = 25; i++; } var Overwrite = true;Symbol 293 MovieClip [store] Frame 3O_money = ("You have " + _root.money) + " coins";Symbol 293 MovieClip [store] Frame 4gotoAndPlay (3);Symbol 296 MovieClip [gturret] Frame 1stop();Symbol 297 MovieClip [cturret] Frame 1stop();Symbol 302 MovieClip [e8] Frame 1stop();Symbol 307 MovieClip [e6] Frame 1stop();Symbol 312 MovieClip [e9] Frame 1stop();Symbol 315 MovieClip [e7] Frame 1stop();Symbol 337 Buttonon (release) { _root.sndbtndown.start(0.1, 1); title = "Graphics"; txt = "\nParticle Detail\nTerrain Detail\nRecticle trail\nWeapon Flash\nScreen Shake\nShow FPS"; btnSet.gotoAndStop(2); } on (rollOver) { _root.sndbtnup.start(0.1, 1); }Symbol 344 Buttonon (release) { _root.sndbtndown.start(0.1, 1); title = "Sound"; txt = "\nCoin sound\nWeapon sound\nOther sounds\n\nMusic"; btnSet.gotoAndStop(3); } on (rollOver) { _root.sndbtnup.start(0.1, 1); }Symbol 351 Buttonon (release) { _root.sndbtndown.start(0.1, 1); title = "Controls"; txt = "\nNext Inventory Item\nPrev Inventory Item\nUse Inventory Item\n\nNext Weapon\nPrevious Weapon"; btnSet.gotoAndPlay(4); } on (rollOver) { _root.sndbtnup.start(0.1, 1); }Symbol 358 MovieClip Frame 1stop();Symbol 359 MovieClip Frame 1stop();Symbol 360 MovieClip Frame 1stop();Symbol 361 MovieClip Frame 1stop();Symbol 362 MovieClip Frame 1stop();Symbol 363 MovieClip Frame 1stop();Symbol 364 MovieClip Frame 1stop();Symbol 365 MovieClip Frame 1stop();Symbol 366 MovieClip Frame 1stop();Symbol 367 MovieClip Frame 1stop();Symbol 368 MovieClip Frame 1stop();Symbol 369 MovieClip Frame 1stop();Symbol 370 MovieClip Frame 1stop();Symbol 372 MovieClip Frame 1stop();Symbol 373 MovieClip Frame 1stop();Symbol 374 MovieClip Frame 1stop();Symbol 375 MovieClip Frame 1stop();Symbol 376 MovieClip Frame 1stop();Symbol 378 MovieClip Frame 1stop();Symbol 378 MovieClip Frame 2a1.gotoAndStop(3); if (_root.pDetail == 0) { a2.gotoAndStop(2); a3.gotoAndStop(2); a4.gotoAndStop(2); } else if (_root.pDetail == 1) { a2.gotoAndStop(1); a3.gotoAndStop(2); a4.gotoAndStop(2); } else if (_root.pDetail == 2) { a2.gotoAndStop(1); a3.gotoAndStop(1); a4.gotoAndStop(2); } else if (_root.pDetail == 3) { a2.gotoAndStop(1); a3.gotoAndStop(1); a4.gotoAndStop(1); } if (_root.terraDetail == false) { b.gotoAndStop(2); } else { b.gotoAndStop(1); } if (_root.xhairShadow == false) { c.gotoAndStop(2); } else { c.gotoAndStop(1); } if (_root.gunflash == false) { d.gotoAndStop(2); } else { d.gotoAndStop(1); } if (_root.scrnShake == false) { e.gotoAndStop(2); } else { e.gotoAndStop(1); } if (_root.showfps == false) { f.gotoAndStop(2); } else { f.gotoAndStop(1); }Instance of Symbol 358 MovieClip "a2" in Symbol 378 MovieClip Frame 2onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.pDetail = 1; gotoAndStop (1); _parent.a3.gotoAndStop(2); _parent.a4.gotoAndStop(2); } }Instance of Symbol 359 MovieClip "a3" in Symbol 378 MovieClip Frame 2onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.pDetail = 2; _parent.a2.gotoAndStop(1); gotoAndStop (1); _parent.a4.gotoAndStop(2); } }Instance of Symbol 360 MovieClip "a1" in Symbol 378 MovieClip Frame 2onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.pDetail = 0; _parent.a2.gotoAndStop(2); _parent.a3.gotoAndStop(2); _parent.a4.gotoAndStop(2); } }Instance of Symbol 361 MovieClip "b" in Symbol 378 MovieClip Frame 2onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (_root.terraDetail == false) { _root.setTerraDetail(); _root.terraDetail = true; gotoAndStop (1); } else { _root.delTerraDetail(); _root.terraDetail = false; gotoAndStop (2); } } }Instance of Symbol 362 MovieClip "c" in Symbol 378 MovieClip Frame 2onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (_root.xHairShadow == false) { _root.recticlet1._visible = true; _root.xHairShadow = true; gotoAndStop (1); } else { _root.recticlet1._visible = false; _root.xHairShadow = false; gotoAndStop (2); } } }Instance of Symbol 363 MovieClip "d" in Symbol 378 MovieClip Frame 2onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (_root.gunflash == false) { _root.gunflash = true; gotoAndStop (1); } else { _root.gunflash = false; gotoAndStop (2); } } }Instance of Symbol 364 MovieClip "e" in Symbol 378 MovieClip Frame 2onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (_root.scrnShake == false) { _root.scrnShake = (_root.scrnShakeF = true); gotoAndStop (1); } else { _root.scrnShake = (_root.scrnShakeF = false); gotoAndStop (2); } } }Instance of Symbol 365 MovieClip "f" in Symbol 378 MovieClip Frame 2onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (_root.showfps == false) { _root.showfps = true; gotoAndStop (1); } else { _root.o = ""; _root.showfps = false; gotoAndStop (2); } } }Instance of Symbol 366 MovieClip "a4" in Symbol 378 MovieClip Frame 2onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.pDetail = 3; _parent.a2.gotoAndStop(1); _parent.a3.gotoAndStop(1); gotoAndStop (1); } }Symbol 378 MovieClip Frame 3if (_root.playmusic) { d.gotoAndStop(1); } else { d.gotoAndStop(2); } if (_root.playfxCoin) { a.gotoAndStop(1); } else { a.gotoAndStop(2); } if (_root.playfxwpn) { b.gotoAndStop(1); } else { b.gotoAndStop(2); } if (_root.playfxother) { c.gotoAndStop(1); } else { c.gotoAndStop(2); }Instance of Symbol 367 MovieClip "c" in Symbol 378 MovieClip Frame 3onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (_root.playfxother == false) { _root.sndeDie = _root.xsndeDie; _root.sndexplode = _root.xsndexplode; _root.snduserbmbx = _root.xsnduserbmbx; _root.sndcastlegrind = _root.xsndcastlegrind; _root.sndebump = _root.xsndebump; _root.sndeboing = _root.xsndeboing; _root.sndminexpl = _root.xsndminexpl; _root.sndmineland = _root.xsndmineland; _root.sndbtnup = _root.xsndbtnup; _root.sndbtndown = _root.xsndbtndown; _root.sndpause = _root.xsndpause; _root.sndlose = _root.xsndlose; _root.playfxother = true; gotoAndStop (1); } else { _root.sndeDie = null; _root.sndexplode = null; _root.snduserbmbx = null; _root.sndcastlegrind = null; _root.sndebump = null; _root.sndeboing = null; _root.sndminexpl = null; _root.sndmineland = null; _root.sndbtnup = null; _root.sndbtndown = null; _root.sndpause = null; _root.sndlose = null; _root.playfxother = false; gotoAndStop (2); } } }Instance of Symbol 368 MovieClip "d" in Symbol 378 MovieClip Frame 3onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (_root.playmusic == false) { _root.bgmCol[_root.curmusic - 1].start(0, 1000); _root.playmusic = true; gotoAndStop (1); } else { _root.bgmCol[0].stop(); _root.playmusic = false; gotoAndStop (2); } } }Instance of Symbol 369 MovieClip "b" in Symbol 378 MovieClip Frame 3onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (_root.playfxwpn == false) { _root.sndgun = _root.xsndgun; _root.sndarifle = _root.xsndarifle; _root.snduzi = _root.xsnduzi; _root.sndsgun = _root.xsndsgun; _root.sndturret = _root.xsndturret; _root.sndparifle = _root.xsndparifle; _root.playfxwpn = true; gotoAndStop (1); } else { _root.sndgun = null; _root.sndarifle = null; _root.snduzi = null; _root.sndsgun = null; _root.sndturret = null; _root.sndparifle = null; _root.playfxwpn = false; gotoAndStop (2); } } }Instance of Symbol 370 MovieClip "a" in Symbol 378 MovieClip Frame 3onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (_root.playfxcoin == false) { _root.sndcoin = _root.xsndcoin; _root.playfxcoin = true; gotoAndStop (1); } else { _root.sndcoin = null; _root.playfxcoin = false; gotoAndStop (2); } } }Symbol 378 MovieClip Frame 4a._alpha = 0; b._alpha = 0; c._alpha = 0; d._alpha = 0; e._alpha = 0; a.gotoAndStop(5); b.gotoAndStop(5); c.gotoAndStop(5); d.gotoAndStop(5); e.gotoAndStop(5); txt = (((((((_root.ConvertToKey(_root.ItemSelnext) + newline) + _root.ConvertToKey(_root.ItemSelprev)) + newline) + _root.ConvertToKey(_root.Itemuse)) + "\n\n") + _root.ConvertToKey(_root.wpnSelnext)) + newline) + _root.ConvertToKey(_root.WpnSelprev); var changing = false; var availkeys = new Array(_root.ItemSelnext, _root.ItemSelprev, _root.Itemuse, _root.wpnSelnext, _root.WpnSelprev); var dupeKey = false;Instance of Symbol 372 MovieClip "a" in Symbol 378 MovieClip Frame 4onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.changing = 1; } }Instance of Symbol 373 MovieClip "b" in Symbol 378 MovieClip Frame 4onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.changing = 2; } }Instance of Symbol 374 MovieClip "c" in Symbol 378 MovieClip Frame 4onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.changing = 3; } }Instance of Symbol 375 MovieClip "d" in Symbol 378 MovieClip Frame 4onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.changing = 4; } }Instance of Symbol 376 MovieClip "e" in Symbol 378 MovieClip Frame 4onClipEvent (mouseUp) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.changing = 5; } }Symbol 378 MovieClip Frame 5availkeys[0] = _root.ItemSelnext; availkeys[1] = _root.ItemSelprev; availkeys[2] = _root.Itemuse; availkeys[3] = _root.wpnSelnext; availkeys[4] = _root.WpnSelprev; if (changing == 0) { txt = (((((((_root.ConvertToKey(_root.ItemSelnext) + newline) + _root.ConvertToKey(_root.ItemSelprev)) + newline) + _root.ConvertToKey(_root.Itemuse)) + "\n\n") + _root.ConvertToKey(_root.wpnSelnext)) + newline) + _root.ConvertToKey(_root.WpnSelprev); } else { if (dupeKey) { _parent.txt = "\n\n\nThat key is already in use\nchoose another key"; } else { _parent.txt = "\n\n\nPress a new key"; } txt = ""; if (key.isDown(_root.kPress)) { dupeKey = false; i = 0; while (i < availKeys.length) { if (_root.kPress == availKeys[i]) { dupeKey = true; break; } i++; } if ((!dupeKey) && (_root.ConvertToKey(_root.kPress) != null)) { if (changing == 5) { _root.wpnSelPrev = _root.kPress; } else if (changing == 4) { _root.wpnSelnext = _root.kPress; } else if (changing == 3) { _root.Itemuse = _root.kPress; } else if (changing == 2) { _root.ItemSelprev = _root.kPress; } else if (changing == 1) { _root.ItemSelnext = _root.kPress; } changing = 0; _parent.txt = "\nNext Inventory Item\nPrev Inventory Item\nUse Inventory Item\n\nNext Weapon\nPrevious Weapon"; } else { _root.sndebump.start(0, 1); } } }Symbol 378 MovieClip Frame 6gotoAndPlay (5);Symbol 379 Buttonon (release) { _root.sndbtndown.start(0.1, 1); gotoAndPlay (9); } on (rollOver) { _root.sndbtnup.start(0.1, 1); }Symbol 384 Buttonon (release) { _root.sndbtndown.start(0.1, 1); title = "Hints"; txt = "\n-Use the shotgun on bombers\n-Set up your defenses quickly\n-Use bombs on grouped enemies\n-Don't forget to repair the castle\n-After level 2, try to always have\n at least 100 rounds of ammo"; btnset.gotoAndStop(1); } on (rollOver) { _root.sndbtnup.start(0.1, 1); }Symbol 390 Buttonon (release) { _root.sndbtndown.start(0.1, 1); _root.bgmCol[0].stop(); _root.musicintro.start(0, 1000); _root.reset(); this.removeMovieClip(); } on (rollOver) { _root.sndbtnup.start(0.1, 1); }Symbol 393 MovieClip [pscrn] Frame 6if (_root.playfxother) { _root.sndpause.start(0, 1); }Symbol 393 MovieClip [pscrn] Frame 7curLeveltxt = "Level " + (_root.curwLevel + 1); if ((_root.kPress == 80) && (_root.kDelay == 0)) { gotoAndPlay (9); }Symbol 393 MovieClip [pscrn] Frame 8gotoAndPlay (7);Symbol 393 MovieClip [pscrn] Frame 9if (_root.playfxother) { _root.sndpause.start(0, 1); }Symbol 393 MovieClip [pscrn] Frame 14_root.switchWpn(-3); _root.paused = false; _root.kDelay = 5; this.removeMovieClip();Symbol 402 Buttonon (release) { _root.sndbtndown.start(0.1, 1); _root.difficulty = 1; _root.paused = false; _root.gotoStore(); _root.money = 100; _root.castle.maxlife = 900; _root.castle.life = 900; _root.dmgCastle(0); _root.recticleSize = 50; _root.recticle._xscale = (_root.recticle._yscale = 150); _root.recticlet1._xscale = (_root.recticlet1._yscale = 150); i = 0; while (i < _root.TotalEnm.length) { _root.TotalEnm[i] = Math.round(_root.TotalEnm[i] / 2); i++; } this.removeMovieClip(); } on (rollOver) { txt = "You have more life and coins in this mode\n\nYour weapon does not damage the castle\n\nYou fight less enemies And your crosshair is much larger"; _root.sndbtnup.start(0.1, 1); } on (rollOut) { txt = "**New** gravity mod!\n\nPress PAGEUP to increase and PAGEDOWN to decrease\nAn indicator on the top right shows the current gravity Force.\n\nChoose a Level of difficulty"; }Symbol 407 Buttonon (release) { _root.sndbtndown.start(0.1, 1); _root.difficulty = 2; _root.paused = false; _root.gotoStore(); _root.money = 50; _root.castle.maxlife = 700; _root.castle.life = 700; _root.dmgCastle(0); this.removeMovieClip(); } on (rollOver) { txt = "You have normal life and coins in this mode\n\nYour weapon does some damage to the castle"; _root.sndbtnup.start(0.1, 1); } on (rollOut) { txt = "**New** gravity mod!\n\nPress PAGEUP to increase and PAGEDOWN to decrease\nAn indicator on the top right shows the current gravity Force.\n\nChoose a Level of difficulty"; }Symbol 412 Buttonon (release) { _root.sndbtndown.start(0.1, 1); _root.difficulty = 3; _root.paused = false; _root.gotoStore(); _root.money = 30; _root.castle.maxlife = 500; _root.castle.life = 500; _root.dmgCastle(0); this.removeMovieClip(); } on (rollOver) { txt = "You have less life and coins in this mode\n\nYour weapon does maximum damage to the castle"; _root.sndbtnup.start(0.1, 1); } on (rollOut) { txt = "**New** gravity mod!\n\nPress PAGEUP to increase and PAGEDOWN to decrease\nAn indicator on the top right shows the current gravity Force.\n\nChoose a Level of difficulty"; }Symbol 418 Buttonon (release) { _root.sndbtndown.start(0.1, 1); _root.difficulty = 3; _root.paused = false; _root.gotoStore(); _root.money = 100; _root.castle.maxlife = 600; _root.castle.life = 600; _root.dmgCastle(0); i = 0; while (i < _root.TotalEnm.length) { if (i == 0) { _root.TotalEnm[i] = Math.round(_root.TotalEnm[i] * 2); } else { _root.TotalEnm[i] = Math.round(_root.TotalEnm[i] * 3); } i++; } i = 0; while (i < _root.worldDelaySet.length) { if (i == 3) { _root.worldDelaySet[i] = 10; } else { _root.worldDelaySet[i] = 0; } i++; } this.removeMovieClip(); } on (rollOver) { txt = "Are you sure you know what you're getting into?\n\nYou think you're mister hot-shot?\nTry this if you do!!"; _root.sndbtnup.start(0.1, 1); } on (rollOut) { txt = "**New** gravity mod!\n\nPress PAGEUP to increase and PAGEDOWN to decrease\nAn indicator on the top right shows the current gravity Force.\n\nChoose a Level of difficulty"; }Symbol 419 MovieClip [mainmenu] Frame 1_root.recticle.gotoAndStop(6); if (_root.xhairShadow) { _root.recticlet1.gotoAndStop(6); }Symbol 424 Buttonon (release) { _root.sndbtndown.start(0.1, 1); _root.reset(); this.removeMovieClip(); } on (rollOver) { _root.sndbtnup.start(0.1, 1); }Symbol 425 MovieClip [losescrn] Frame 44_root.bgmCol[0].stop(); if (_root.playfxother) { _root.sndlose.start(0, 1); } stop();Symbol 432 Buttonon (release) { gotoAndStop (2); }Symbol 442 Buttonon (release) { getURL ("http://www.newgrounds.com/portal/view.php?id=145946", "_blank"); }Symbol 443 Buttonon (release) { nextFrame(); }Symbol 451 Buttonon (release) { gotoAndStop (5); }Symbol 464 Buttonon (release) { gotoAndStop (14); }Symbol 470 MovieClip Frame 1stop();Symbol 478 MovieClip Frame 1stop();Symbol 480 MovieClip Frame 1stop();Symbol 481 MovieClip Frame 1stop();Symbol 494 Buttonon (release) { gotoAndStop (14); }Symbol 509 MovieClip Frame 1stop();Symbol 511 MovieClip Frame 1stop();Symbol 523 MovieClip Frame 1stop();Symbol 535 MovieClip Frame 1stop();Symbol 565 Buttonon (release) { _root.sndbtndown.start(0.1, 1); _root.bgmCol[0].stop(); _root.musicintro.start(0, 1000); _root.reset(); } on (rollOver) { _root.sndbtnup.start(0.1, 1); }
Library Items
Symbol 1 Sound [sndbtnup] | ||
Symbol 2 Sound [sndlose] | ||
Symbol 3 Sound [userbmbx] | ||
Symbol 4 Sound [sndpause] | ||
Symbol 5 Sound [sndcoin] | ||
Symbol 6 Sound [mineland] | ||
Symbol 7 Sound [bmbexplode] | ||
Symbol 8 Sound [enmdie] | ||
Symbol 9 Sound [sgunfx] | ||
Symbol 10 Sound [bgmrush] | ||
Symbol 11 Sound [bgmn2] | ||
Symbol 12 Sound [bgmn1] | ||
Symbol 13 Sound [musicintro] | ||
Symbol 14 Sound [bgmghost] | ||
Symbol 15 Sound [sndbtndown] | ||
Symbol 16 Sound [uzifx] | ||
Symbol 17 Sound [turretfx] | ||
Symbol 18 Sound [pariflefx] | ||
Symbol 19 Sound [gunfx] | ||
Symbol 20 Sound [ariflefx] | ||
Symbol 21 Sound [eboing] | ||
Symbol 22 Sound [castlegrind] | Used by:Timeline | |
Symbol 23 Sound [ebump] | Used by:Timeline | |
Symbol 24 Sound [minexpl] | Used by:Timeline | |
Symbol 25 Bitmap | Used by:26 333 335 | |
Symbol 26 Graphic | Uses:25 | Used by:29 337 |
Symbol 27 Bitmap | Used by:28 | |
Symbol 28 Graphic | Uses:27 | Used by:29 |
Symbol 29 MovieClip [bush] | Uses:26 28 | |
Symbol 30 Graphic | Used by:31 146 226 230 234 238 242 248 250 258 261 265 266 267 268 269 270 419 | |
Symbol 31 MovieClip | Uses:30 | Used by:48 73 89 255 259 297 535 |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:32 | Used by:48 |
Symbol 34 Graphic | Used by:48 | |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip | Uses:35 | Used by:48 |
Symbol 37 Graphic | Used by:48 | |
Symbol 38 Graphic | Used by:39 | |
Symbol 39 MovieClip | Uses:38 | Used by:48 |
Symbol 40 Graphic | Used by:48 | |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:41 | Used by:48 |
Symbol 43 Graphic | Used by:48 | |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 MovieClip | Uses:44 | Used by:48 |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip | Uses:46 | Used by:48 |
Symbol 48 MovieClip [recticle] | Uses:31 33 34 36 37 39 40 42 43 45 47 | |
Symbol 49 Bitmap | Used by:50 497 | |
Symbol 50 Graphic | Uses:49 | Used by:51 427 |
Symbol 51 MovieClip [grass] | Uses:50 | |
Symbol 52 Bitmap | Used by:53 171 191 192 195 197 198 199 200 201 244 | |
Symbol 53 Graphic | Uses:52 | Used by:56 175 |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:54 | Used by:56 |
Symbol 56 MovieClip | Uses:53 55 | Used by:66 67 |
Symbol 57 Bitmap | Used by:58 96 | |
Symbol 58 Graphic | Uses:57 | Used by:65 |
Symbol 59 Bitmap | Used by:60 97 | |
Symbol 60 Graphic | Uses:59 | Used by:65 |
Symbol 61 Bitmap | Used by:62 98 | |
Symbol 62 Graphic | Uses:61 | Used by:65 |
Symbol 63 Bitmap | Used by:64 99 100 | |
Symbol 64 Graphic | Uses:63 | Used by:65 |
Symbol 65 MovieClip | Uses:58 60 62 64 | Used by:66 67 |
Symbol 66 MovieClip [e5] | Uses:56 65 | |
Symbol 67 MovieClip [e0] | Uses:56 65 | |
Symbol 68 Bitmap | Used by:69 174 177 178 179 188 189 194 196 199 200 | |
Symbol 69 Graphic | Uses:68 | Used by:72 202 |
Symbol 70 Bitmap | Used by:71 | |
Symbol 71 Graphic | Uses:70 | Used by:72 |
Symbol 72 MovieClip | Uses:69 71 | Used by:73 |
Symbol 73 MovieClip [e1] | Uses:72 31 | |
Symbol 74 Bitmap | Used by:75 | |
Symbol 75 Graphic | Uses:74 | Used by:78 |
Symbol 76 Bitmap | Used by:77 172 185 186 191 192 197 198 199 200 | |
Symbol 77 Graphic | Uses:76 | Used by:78 |
Symbol 78 MovieClip | Uses:75 77 | Used by:79 |
Symbol 79 MovieClip [e2] | Uses:78 | |
Symbol 80 Bitmap | Used by:81 188 189 195 196 199 | |
Symbol 81 Graphic | Uses:80 | Used by:88 202 |
Symbol 82 Bitmap | Used by:83 | |
Symbol 83 Graphic | Uses:82 | Used by:88 |
Symbol 84 Bitmap | Used by:85 | |
Symbol 85 Graphic | Uses:84 | Used by:88 |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:88 |
Symbol 88 MovieClip | Uses:81 83 85 87 | Used by:89 |
Symbol 89 MovieClip [e3] | Uses:88 31 | |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:94 |
Symbol 92 Bitmap | Used by:93 177 180 184 189 195 196 199 200 | |
Symbol 93 Graphic | Uses:92 | Used by:94 |
Symbol 94 MovieClip | Uses:91 93 | Used by:95 |
Symbol 95 MovieClip [e4] | Uses:94 | |
Symbol 96 Graphic | Uses:57 | Used by:101 |
Symbol 97 Graphic | Uses:59 | Used by:101 |
Symbol 98 Graphic | Uses:61 | Used by:101 |
Symbol 99 Graphic | Uses:63 | Used by:101 |
Symbol 100 Graphic | Uses:63 | Used by:101 |
Symbol 101 MovieClip [gunSmoke] | Uses:96 97 98 99 100 | |
Symbol 102 Bitmap | Used by:103 105 107 | |
Symbol 103 Graphic | Uses:102 | Used by:104 |
Symbol 104 MovieClip [coin3] | Uses:103 | |
Symbol 105 Graphic | Uses:102 | Used by:106 |
Symbol 106 MovieClip [coin2] | Uses:105 | |
Symbol 107 Graphic | Uses:102 | Used by:108 426 |
Symbol 108 MovieClip [coin1] | Uses:107 | |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:115 |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:115 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:115 |
Symbol 115 MovieClip [blast1] | Uses:110 112 114 | |
Symbol 116 Bitmap | Used by:117 | |
Symbol 117 Graphic | Uses:116 | Used by:126 |
Symbol 118 Bitmap | Used by:119 | |
Symbol 119 Graphic | Uses:118 | Used by:126 |
Symbol 120 Bitmap | Used by:121 | |
Symbol 121 Graphic | Uses:120 | Used by:126 |
Symbol 122 Bitmap | Used by:123 | |
Symbol 123 Graphic | Uses:122 | Used by:126 |
Symbol 124 Bitmap | Used by:125 | |
Symbol 125 Graphic | Uses:124 | Used by:126 |
Symbol 126 MovieClip [blast2] | Uses:117 119 121 123 125 | |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:135 |
Symbol 129 Bitmap | Used by:130 | |
Symbol 130 Graphic | Uses:129 | Used by:135 |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:135 |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:135 |
Symbol 135 MovieClip [blast3] | Uses:128 130 132 134 | |
Symbol 136 Graphic | Used by:137 | |
Symbol 137 MovieClip [gdebris] | Uses:136 | |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip [ydebris] | Uses:138 | |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 MovieClip [bDebris] | Uses:140 | |
Symbol 142 Graphic | Used by:143 | |
Symbol 143 MovieClip [cDebris] | Uses:142 | |
Symbol 144 Bitmap | Used by:145 | |
Symbol 145 Graphic | Uses:144 | Used by:147 295 428 |
Symbol 146 MovieClip | Uses:30 | Used by:147 246 294 295 428 |
Symbol 147 MovieClip [mine] | Uses:145 146 | Used by:250 |
Symbol 148 Bitmap | Used by:149 152 262 487 530 531 532 533 534 | |
Symbol 149 Graphic | Uses:148 | Used by:150 |
Symbol 150 MovieClip | Uses:149 | Used by:156 |
Symbol 151 Graphic | Used by:156 | |
Symbol 152 Graphic | Uses:148 | Used by:153 |
Symbol 153 MovieClip | Uses:152 | Used by:156 |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 MovieClip | Uses:154 | Used by:156 |
Symbol 156 MovieClip | Uses:150 151 153 155 | Used by:293 Timeline |
Symbol 157 Graphic | Used by:163 379 424 432 443 451 494 | |
Symbol 158 Font | Used by:159 170 214 216 218 220 225 229 233 237 241 243 247 249 257 260 264 271 276 281 286 288 326 327 328 329 331 338 345 352 371 377 381 386 394 395 396 397 399 404 409 413 415 422 423 429 430 431 433 434 435 436 437 439 445 450 453 455 456 457 458 459 461 465 472 473 474 475 479 482 483 484 485 486 488 489 490 491 492 493 513 515 517 518 519 520 521 524 563 | |
Symbol 159 Text | Uses:158 | Used by:163 379 424 432 443 451 494 |
Symbol 160 Graphic | Used by:163 379 424 432 443 451 494 | |
Symbol 161 Graphic | Used by:163 379 384 402 407 412 418 424 432 442 443 451 464 494 | |
Symbol 162 Graphic | Used by:163 379 424 432 443 451 494 | |
Symbol 163 Button | Uses:157 159 160 161 162 | Used by:293 |
Symbol 164 Bitmap | Used by:165 | |
Symbol 165 Graphic | Uses:164 | Used by:168 |
Symbol 166 Bitmap | Used by:167 449 454 | |
Symbol 167 Graphic | Uses:166 | Used by:168 |
Symbol 168 MovieClip | Uses:165 167 | Used by:293 Timeline |
Symbol 169 Graphic | Used by:293 | |
Symbol 170 EditableText | Uses:158 | Used by:293 |
Symbol 171 Graphic | Uses:52 | Used by:202 |
Symbol 172 Graphic | Uses:76 | Used by:202 |
Symbol 173 Bitmap | Used by:174 178 179 180 185 186 187 194 196 197 198 199 200 201 308 | |
Symbol 174 Graphic | Uses:173 68 | Used by:202 |
Symbol 175 MovieClip | Uses:53 | Used by:202 |
Symbol 176 Bitmap | Used by:177 180 184 195 199 200 303 | |
Symbol 177 Graphic | Uses:68 92 176 | Used by:202 |
Symbol 178 Graphic | Uses:68 173 | Used by:202 |
Symbol 179 Graphic | Uses:68 173 | Used by:202 |
Symbol 180 Graphic | Uses:173 176 92 | Used by:202 |
Symbol 181 Bitmap | Used by:182 190 191 192 193 195 197 198 199 200 201 313 | |
Symbol 182 Graphic | Uses:181 | Used by:202 |
Symbol 183 Bitmap | Used by:184 188 189 199 200 298 | |
Symbol 184 Graphic | Uses:92 176 183 | Used by:202 |
Symbol 185 Graphic | Uses:76 173 | Used by:202 |
Symbol 186 Graphic | Uses:76 173 | Used by:202 |
Symbol 187 Graphic | Uses:173 | Used by:202 |
Symbol 188 Graphic | Uses:80 68 183 | Used by:202 |
Symbol 189 Graphic | Uses:80 92 68 183 | Used by:202 |
Symbol 190 Graphic | Uses:181 | Used by:202 |
Symbol 191 Graphic | Uses:76 52 181 | Used by:202 |
Symbol 192 Graphic | Uses:76 52 181 | Used by:202 |
Symbol 193 Graphic | Uses:181 | Used by:202 |
Symbol 194 Graphic | Uses:68 173 | Used by:202 |
Symbol 195 Graphic | Uses:80 92 52 176 181 | Used by:202 |
Symbol 196 Graphic | Uses:173 92 68 80 | Used by:202 |
Symbol 197 Graphic | Uses:76 52 173 181 | Used by:202 |
Symbol 198 Graphic | Uses:76 52 173 181 | Used by:202 |
Symbol 199 Graphic | Uses:92 76 52 68 173 80 176 183 181 | Used by:202 |
Symbol 200 Graphic | Uses:92 76 52 68 173 176 183 181 | Used by:202 |
Symbol 201 Graphic | Uses:52 173 181 | Used by:202 |
Symbol 202 MovieClip | Uses:171 172 174 175 177 178 179 180 182 184 185 186 187 188 189 190 191 192 193 194 69 81 195 196 197 198 199 200 201 | Used by:293 |
Symbol 203 Graphic | Used by:293 | |
Symbol 204 Font | Used by:205 207 209 210 211 212 | |
Symbol 205 Text | Uses:204 | Used by:293 |
Symbol 206 Graphic | Used by:293 | |
Symbol 207 Text | Uses:204 | Used by:293 |
Symbol 208 Graphic | Used by:293 | |
Symbol 209 Text | Uses:204 | Used by:293 |
Symbol 210 Text | Uses:204 | Used by:293 |
Symbol 211 Text | Uses:204 | Used by:293 |
Symbol 212 Text | Uses:204 | Used by:293 |
Symbol 213 Graphic | Used by:293 | |
Symbol 214 EditableText | Uses:158 | Used by:293 |
Symbol 215 Graphic | Used by:222 | |
Symbol 216 EditableText | Uses:158 | Used by:222 |
Symbol 217 Graphic | Used by:222 | |
Symbol 218 EditableText | Uses:158 | Used by:222 |
Symbol 219 Graphic | Used by:222 | |
Symbol 220 EditableText | Uses:158 | Used by:222 |
Symbol 221 Graphic | Used by:222 | |
Symbol 222 Button | Uses:215 216 217 218 219 220 221 | Used by:293 |
Symbol 223 Graphic | Used by:224 | |
Symbol 224 MovieClip | Uses:223 | Used by:226 511 |
Symbol 225 Text | Uses:158 | Used by:226 |
Symbol 226 Button | Uses:224 225 30 | Used by:293 |
Symbol 227 Graphic | Used by:228 510 | |
Symbol 228 MovieClip | Uses:227 | Used by:230 |
Symbol 229 Text | Uses:158 | Used by:230 |
Symbol 230 Button | Uses:228 229 30 | Used by:293 |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 MovieClip | Uses:231 | Used by:234 511 |
Symbol 233 Text | Uses:158 | Used by:234 |
Symbol 234 Button | Uses:232 233 30 | Used by:293 |
Symbol 235 Graphic | Used by:236 | |
Symbol 236 MovieClip | Uses:235 | Used by:238 511 |
Symbol 237 Text | Uses:158 | Used by:238 |
Symbol 238 Button | Uses:236 237 30 | Used by:293 |
Symbol 239 Graphic | Used by:240 | |
Symbol 240 MovieClip | Uses:239 | Used by:242 511 |
Symbol 241 Text | Uses:158 | Used by:242 |
Symbol 242 Button | Uses:240 241 30 | Used by:293 |
Symbol 243 EditableText | Uses:158 | Used by:293 |
Symbol 244 Graphic | Uses:52 | Used by:245 |
Symbol 245 MovieClip | Uses:244 | Used by:246 294 |
Symbol 246 MovieClip [userbomb] | Uses:245 146 | Used by:248 480 |
Symbol 247 Text | Uses:158 | Used by:248 |
Symbol 248 Button | Uses:246 247 30 | Used by:293 |
Symbol 249 Text | Uses:158 | Used by:250 |
Symbol 250 Button | Uses:147 249 30 | Used by:293 |
Symbol 251 Bitmap | Used by:252 254 | |
Symbol 252 Graphic | Uses:251 | Used by:253 |
Symbol 253 MovieClip | Uses:252 | Used by:256 259 296 297 |
Symbol 254 Graphic | Uses:251 | Used by:255 |
Symbol 255 MovieClip | Uses:254 31 | Used by:256 259 287 296 297 522 |
Symbol 256 MovieClip [gturret] | Uses:253 255 | Used by:258 480 481 523 |
Symbol 257 Text | Uses:158 | Used by:258 |
Symbol 258 Button | Uses:256 257 30 | Used by:293 |
Symbol 259 MovieClip [cturret] | Uses:255 253 31 | Used by:261 480 481 523 |
Symbol 260 Text | Uses:158 | Used by:261 |
Symbol 261 Button | Uses:259 260 30 | Used by:293 |
Symbol 262 Graphic | Uses:148 | Used by:263 |
Symbol 263 MovieClip | Uses:262 | Used by:265 516 |
Symbol 264 Text | Uses:158 | Used by:265 |
Symbol 265 Button | Uses:263 264 30 | Used by:293 |
Symbol 266 Button | Uses:30 | Used by:293 |
Symbol 267 Button | Uses:30 | Used by:293 |
Symbol 268 Button | Uses:30 | Used by:293 |
Symbol 269 Button | Uses:30 | Used by:293 |
Symbol 270 Button | Uses:30 | Used by:293 |
Symbol 271 Text | Uses:158 | Used by:275 |
Symbol 272 Bitmap | Used by:273 | |
Symbol 273 Graphic | Uses:272 | Used by:274 |
Symbol 274 MovieClip | Uses:273 | Used by:275 522 |
Symbol 275 MovieClip | Uses:271 274 | Used by:293 |
Symbol 276 Text | Uses:158 | Used by:280 |
Symbol 277 Bitmap | Used by:278 | |
Symbol 278 Graphic | Uses:277 | Used by:279 |
Symbol 279 MovieClip | Uses:278 | Used by:280 522 |
Symbol 280 MovieClip | Uses:276 279 | Used by:293 |
Symbol 281 Text | Uses:158 | Used by:285 |
Symbol 282 Bitmap | Used by:283 | |
Symbol 283 Graphic | Uses:282 | Used by:284 |
Symbol 284 MovieClip | Uses:283 | Used by:285 522 |
Symbol 285 MovieClip | Uses:281 284 | Used by:293 |
Symbol 286 Text | Uses:158 | Used by:287 |
Symbol 287 MovieClip | Uses:286 255 | Used by:293 |
Symbol 288 Text | Uses:158 | Used by:292 |
Symbol 289 Bitmap | Used by:290 | |
Symbol 290 Graphic | Uses:289 | Used by:291 |
Symbol 291 MovieClip | Uses:290 | Used by:292 522 |
Symbol 292 MovieClip | Uses:288 291 | Used by:293 |
Symbol 293 MovieClip [store] | Uses:156 163 168 169 170 202 203 205 206 207 208 209 210 211 212 213 214 222 226 230 234 238 242 243 248 250 258 261 265 266 267 268 269 270 275 280 285 287 292 | |
Symbol 294 MovieClip [userbomb] | Uses:245 146 | |
Symbol 295 MovieClip [mine] | Uses:145 146 | |
Symbol 296 MovieClip [gturret] | Uses:253 255 | |
Symbol 297 MovieClip [cturret] | Uses:255 253 31 | |
Symbol 298 Graphic | Uses:183 | Used by:301 |
Symbol 299 Bitmap | Used by:300 | |
Symbol 300 Graphic | Uses:299 | Used by:301 |
Symbol 301 MovieClip | Uses:298 300 | Used by:302 |
Symbol 302 MovieClip [e8] | Uses:301 | |
Symbol 303 Graphic | Uses:176 | Used by:306 |
Symbol 304 Bitmap | Used by:305 | |
Symbol 305 Graphic | Uses:304 | Used by:306 |
Symbol 306 MovieClip | Uses:303 305 | Used by:307 |
Symbol 307 MovieClip [e6] | Uses:306 | |
Symbol 308 Graphic | Uses:173 | Used by:311 |
Symbol 309 Bitmap | Used by:310 | |
Symbol 310 Graphic | Uses:309 | Used by:311 |
Symbol 311 MovieClip | Uses:308 310 | Used by:312 |
Symbol 312 MovieClip [e9] | Uses:311 | |
Symbol 313 Graphic | Uses:181 | Used by:314 |
Symbol 314 MovieClip | Uses:313 | Used by:315 |
Symbol 315 MovieClip [e7] | Uses:314 | |
Symbol 316 Graphic | Used by:317 | |
Symbol 317 MovieClip [mask] | Uses:316 | |
Symbol 318 Graphic | Used by:393 | |
Symbol 319 Graphic | Used by:320 | |
Symbol 320 MovieClip | Uses:319 | Used by:393 419 |
Symbol 321 Graphic | Used by:393 | |
Symbol 322 Graphic | Used by:393 | |
Symbol 323 Graphic | Used by:393 | |
Symbol 324 Graphic | Used by:393 | |
Symbol 325 Graphic | Used by:393 | |
Symbol 326 EditableText | Uses:158 | Used by:393 |
Symbol 327 EditableText | Uses:158 | Used by:393 |
Symbol 328 EditableText | Uses:158 | Used by:393 |
Symbol 329 EditableText | Uses:158 | Used by:393 |
Symbol 330 Graphic | Used by:337 344 351 | |
Symbol 331 Text | Uses:158 | Used by:337 |
Symbol 332 Graphic | Used by:337 | |
Symbol 333 Graphic | Uses:25 | Used by:337 |
Symbol 334 Graphic | Used by:337 | |
Symbol 335 Graphic | Uses:25 | Used by:337 |
Symbol 336 Graphic | Used by:337 344 351 | |
Symbol 337 Button | Uses:330 331 26 332 333 334 335 336 | Used by:393 |
Symbol 338 Text | Uses:158 | Used by:344 |
Symbol 339 Graphic | Used by:344 | |
Symbol 340 Graphic | Used by:344 | |
Symbol 341 Graphic | Used by:344 | |
Symbol 342 Graphic | Used by:344 | |
Symbol 343 Graphic | Used by:344 | |
Symbol 344 Button | Uses:330 338 339 340 341 342 343 336 | Used by:393 |
Symbol 345 Text | Uses:158 | Used by:351 |
Symbol 346 Graphic | Used by:351 | |
Symbol 347 Graphic | Used by:351 | |
Symbol 348 Graphic | Used by:351 | |
Symbol 349 Graphic | Used by:351 | |
Symbol 350 Graphic | Used by:351 | |
Symbol 351 Button | Uses:330 345 346 347 348 349 350 336 | Used by:393 |
Symbol 352 EditableText | Uses:158 | Used by:393 |
Symbol 353 Graphic | Used by:358 359 360 361 362 363 364 365 366 367 368 369 370 372 373 374 375 376 | |
Symbol 354 Graphic | Used by:358 359 360 361 362 363 364 365 366 367 368 369 370 372 373 374 375 376 | |
Symbol 355 Graphic | Used by:358 359 360 361 362 363 364 365 366 367 368 369 370 372 373 374 375 376 | |
Symbol 356 Graphic | Used by:358 359 360 361 362 363 364 365 366 367 368 369 370 372 373 374 375 376 | |
Symbol 357 Graphic | Used by:358 359 360 361 362 363 364 365 366 367 368 369 370 372 373 374 375 376 | |
Symbol 358 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 359 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 360 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 361 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 362 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 363 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 364 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 365 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 366 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 367 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 368 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 369 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 370 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 371 EditableText | Uses:158 | Used by:378 |
Symbol 372 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 373 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 374 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 375 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 376 MovieClip | Uses:353 354 355 356 357 | Used by:378 |
Symbol 377 Text | Uses:158 | Used by:378 |
Symbol 378 MovieClip | Uses:358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 | Used by:393 |
Symbol 379 Button | Uses:157 159 160 161 162 | Used by:393 |
Symbol 380 Graphic | Used by:384 | |
Symbol 381 Text | Uses:158 | Used by:384 |
Symbol 382 Graphic | Used by:384 | |
Symbol 383 Graphic | Used by:384 | |
Symbol 384 Button | Uses:380 381 382 161 383 | Used by:393 |
Symbol 385 Graphic | Used by:390 565 | |
Symbol 386 Text | Uses:158 | Used by:390 565 |
Symbol 387 Graphic | Used by:390 565 | |
Symbol 388 Graphic | Used by:390 565 | |
Symbol 389 Graphic | Used by:390 565 | |
Symbol 390 Button | Uses:385 386 387 388 389 | Used by:393 |
Symbol 391 Font | Used by:392 526 | |
Symbol 392 EditableText | Uses:391 | Used by:393 |
Symbol 393 MovieClip [pscrn] | Uses:318 320 321 322 323 324 325 326 327 328 329 337 344 351 352 378 379 384 390 392 | |
Symbol 394 Text | Uses:158 | Used by:419 |
Symbol 395 Text | Uses:158 | Used by:419 |
Symbol 396 Text | Uses:158 | Used by:419 |
Symbol 397 Text | Uses:158 | Used by:419 |
Symbol 398 Graphic | Used by:402 | |
Symbol 399 Text | Uses:158 | Used by:402 |
Symbol 400 Graphic | Used by:402 | |
Symbol 401 Graphic | Used by:402 | |
Symbol 402 Button | Uses:398 399 400 161 401 | Used by:419 |
Symbol 403 Graphic | Used by:407 | |
Symbol 404 Text | Uses:158 | Used by:407 |
Symbol 405 Graphic | Used by:407 | |
Symbol 406 Graphic | Used by:407 | |
Symbol 407 Button | Uses:403 404 405 161 406 | Used by:419 |
Symbol 408 Graphic | Used by:412 | |
Symbol 409 Text | Uses:158 | Used by:412 |
Symbol 410 Graphic | Used by:412 | |
Symbol 411 Graphic | Used by:412 | |
Symbol 412 Button | Uses:408 409 410 161 411 | Used by:419 |
Symbol 413 EditableText | Uses:158 | Used by:419 |
Symbol 414 Graphic | Used by:418 | |
Symbol 415 Text | Uses:158 | Used by:418 |
Symbol 416 Graphic | Used by:418 | |
Symbol 417 Graphic | Used by:418 | |
Symbol 418 Button | Uses:414 415 416 161 417 | Used by:419 |
Symbol 419 MovieClip [mainmenu] | Uses:30 320 394 395 396 397 402 407 412 413 418 | |
Symbol 420 ShapeTweening | Used by:425 | |
Symbol 421 Graphic | Used by:425 Timeline | |
Symbol 422 Text | Uses:158 | Used by:425 |
Symbol 423 Text | Uses:158 | Used by:425 |
Symbol 424 Button | Uses:157 159 160 161 162 | Used by:425 |
Symbol 425 MovieClip [losescrn] | Uses:420 421 422 423 424 | |
Symbol 426 MovieClip [coin1] | Uses:107 | Used by:Timeline |
Symbol 427 MovieClip [grass] | Uses:50 | Used by:Timeline |
Symbol 428 MovieClip [mine] | Uses:145 146 | Used by:480 481 523 |
Symbol 429 Text | Uses:158 | Used by:Timeline |
Symbol 430 Text | Uses:158 | Used by:Timeline |
Symbol 431 Text | Uses:158 | Used by:Timeline |
Symbol 432 Button | Uses:157 159 160 161 162 | Used by:Timeline |
Symbol 433 Text | Uses:158 | Used by:Timeline |
Symbol 434 Text | Uses:158 | Used by:Timeline |
Symbol 435 Text | Uses:158 | Used by:Timeline |
Symbol 436 Text | Uses:158 | Used by:Timeline |
Symbol 437 Text | Uses:158 | Used by:Timeline |
Symbol 438 Graphic | Used by:442 | |
Symbol 439 Text | Uses:158 | Used by:442 |
Symbol 440 Graphic | Used by:442 | |
Symbol 441 Graphic | Used by:442 | |
Symbol 442 Button | Uses:438 439 440 161 441 | Used by:Timeline |
Symbol 443 Button | Uses:157 159 160 161 162 | Used by:Timeline |
Symbol 444 Graphic | Used by:Timeline | |
Symbol 445 Text | Uses:158 | Used by:Timeline |
Symbol 446 Bitmap | Used by:448 454 | |
Symbol 447 Bitmap | Used by:448 454 | |
Symbol 448 Graphic | Uses:446 447 | Used by:Timeline |
Symbol 449 Graphic | Uses:166 | Used by:Timeline |
Symbol 450 Text | Uses:158 | Used by:Timeline |
Symbol 451 Button | Uses:157 159 160 161 162 | Used by:Timeline |
Symbol 452 Graphic | Used by:Timeline | |
Symbol 453 Text | Uses:158 | Used by:Timeline |
Symbol 454 Graphic | Uses:166 446 447 | Used by:Timeline |
Symbol 455 Text | Uses:158 | Used by:Timeline |
Symbol 456 Text | Uses:158 | Used by:Timeline |
Symbol 457 Text | Uses:158 | Used by:Timeline |
Symbol 458 Text | Uses:158 | Used by:Timeline |
Symbol 459 Text | Uses:158 | Used by:Timeline |
Symbol 460 Graphic | Used by:464 | |
Symbol 461 Text | Uses:158 | Used by:464 |
Symbol 462 Graphic | Used by:464 | |
Symbol 463 Graphic | Used by:464 | |
Symbol 464 Button | Uses:460 461 462 161 463 | Used by:Timeline |
Symbol 465 Text | Uses:158 | Used by:Timeline |
Symbol 466 Graphic | Used by:470 | |
Symbol 467 Graphic | Used by:468 | |
Symbol 468 MovieClip | Uses:467 | Used by:470 |
Symbol 469 Graphic | Used by:470 | |
Symbol 470 MovieClip | Uses:466 468 469 | Used by:522 Timeline |
Symbol 471 Graphic | Used by:Timeline | |
Symbol 472 Text | Uses:158 | Used by:Timeline |
Symbol 473 Text | Uses:158 | Used by:Timeline |
Symbol 474 Text | Uses:158 | Used by:Timeline |
Symbol 475 Text | Uses:158 | Used by:Timeline |
Symbol 476 Graphic | Used by:478 | |
Symbol 477 Graphic | Used by:478 | |
Symbol 478 MovieClip | Uses:476 477 | Used by:480 481 523 |
Symbol 479 EditableText | Uses:158 | Used by:481 523 |
Symbol 480 MovieClip | Uses:246 478 428 256 259 | Used by:481 523 |
Symbol 481 MovieClip | Uses:478 479 480 428 256 259 | Used by:Timeline |
Symbol 482 Text | Uses:158 | Used by:Timeline |
Symbol 483 Text | Uses:158 | Used by:Timeline |
Symbol 484 Text | Uses:158 | Used by:Timeline |
Symbol 485 Text | Uses:158 | Used by:Timeline |
Symbol 486 Text | Uses:158 | Used by:Timeline |
Symbol 487 Graphic | Uses:148 | Used by:Timeline |
Symbol 488 Text | Uses:158 | Used by:Timeline |
Symbol 489 Text | Uses:158 | Used by:Timeline |
Symbol 490 Text | Uses:158 | Used by:Timeline |
Symbol 491 Text | Uses:158 | Used by:Timeline |
Symbol 492 Text | Uses:158 | Used by:Timeline |
Symbol 493 Text | Uses:158 | Used by:Timeline |
Symbol 494 Button | Uses:157 159 160 161 162 | Used by:Timeline |
Symbol 495 Bitmap | Used by:496 537 538 541 542 543 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 561 562 564 | |
Symbol 496 Graphic | Uses:495 | Used by:Timeline |
Symbol 497 Graphic | Uses:49 | Used by:498 |
Symbol 498 MovieClip | Uses:497 | Used by:499 |
Symbol 499 MovieClip | Uses:498 | Used by:Timeline |
Symbol 500 Bitmap | Used by:501 | |
Symbol 501 Graphic | Uses:500 | Used by:502 |
Symbol 502 MovieClip | Uses:501 | Used by:Timeline |
Symbol 503 MovieClip | Used by:Timeline | |
Symbol 504 Graphic | Used by:514 516 | |
Symbol 505 Graphic | Used by:509 | |
Symbol 506 Graphic | Used by:509 | |
Symbol 507 Graphic | Used by:509 | |
Symbol 508 Graphic | Used by:509 | |
Symbol 509 MovieClip | Uses:505 506 507 508 | Used by:514 516 |
Symbol 510 MovieClip | Uses:227 | Used by:511 |
Symbol 511 MovieClip | Uses:224 510 232 236 240 | Used by:514 |
Symbol 512 Graphic | Used by:514 516 | |
Symbol 513 EditableText | Uses:158 | Used by:514 |
Symbol 514 MovieClip | Uses:504 509 511 512 513 | Used by:Timeline |
Symbol 515 EditableText | Uses:158 | Used by:516 |
Symbol 516 MovieClip | Uses:263 504 509 512 515 | Used by:Timeline |
Symbol 517 Text | Uses:158 | Used by:522 |
Symbol 518 Text | Uses:158 | Used by:522 |
Symbol 519 Text | Uses:158 | Used by:522 |
Symbol 520 Text | Uses:158 | Used by:522 |
Symbol 521 Text | Uses:158 | Used by:522 |
Symbol 522 MovieClip | Uses:470 255 274 291 284 279 517 518 519 520 521 | Used by:Timeline |
Symbol 523 MovieClip | Uses:478 479 480 428 256 259 | Used by:Timeline |
Symbol 524 EditableText | Uses:158 | Used by:Timeline |
Symbol 525 Graphic | Used by:527 | |
Symbol 526 EditableText | Uses:391 | Used by:527 |
Symbol 527 MovieClip | Uses:525 526 | Used by:Timeline |
Symbol 528 Font | Used by:529 536 | |
Symbol 529 EditableText | Uses:528 | Used by:Timeline |
Symbol 530 Graphic | Uses:148 | Used by:535 |
Symbol 531 Graphic | Uses:148 | Used by:535 |
Symbol 532 Graphic | Uses:148 | Used by:535 |
Symbol 533 Graphic | Uses:148 | Used by:535 |
Symbol 534 Graphic | Uses:148 | Used by:535 |
Symbol 535 MovieClip | Uses:530 31 531 532 533 534 | Used by:Timeline |
Symbol 536 EditableText | Uses:528 | Used by:Timeline |
Symbol 537 Graphic | Uses:495 | Used by:Timeline |
Symbol 538 Graphic | Uses:495 | Used by:Timeline |
Symbol 539 Bitmap | Used by:540 544 560 | |
Symbol 540 Graphic | Uses:539 | Used by:Timeline |
Symbol 541 Graphic | Uses:495 | Used by:Timeline |
Symbol 542 Graphic | Uses:495 | Used by:Timeline |
Symbol 543 Graphic | Uses:495 | Used by:Timeline |
Symbol 544 Graphic | Uses:539 | Used by:Timeline |
Symbol 545 Graphic | Uses:495 | Used by:Timeline |
Symbol 546 Graphic | Uses:495 | Used by:Timeline |
Symbol 547 Graphic | Uses:495 | Used by:Timeline |
Symbol 548 Graphic | Uses:495 | Used by:Timeline |
Symbol 549 Graphic | Uses:495 | Used by:Timeline |
Symbol 550 Graphic | Uses:495 | Used by:Timeline |
Symbol 551 Graphic | Uses:495 | Used by:Timeline |
Symbol 552 Graphic | Uses:495 | Used by:Timeline |
Symbol 553 Graphic | Uses:495 | Used by:Timeline |
Symbol 554 Graphic | Uses:495 | Used by:Timeline |
Symbol 555 Graphic | Uses:495 | Used by:Timeline |
Symbol 556 Graphic | Uses:495 | Used by:Timeline |
Symbol 557 Graphic | Uses:495 | Used by:Timeline |
Symbol 558 Graphic | Uses:495 | Used by:Timeline |
Symbol 559 Graphic | Uses:495 | Used by:Timeline |
Symbol 560 Graphic | Uses:539 | Used by:Timeline |
Symbol 561 Graphic | Uses:495 | Used by:Timeline |
Symbol 562 Graphic | Uses:495 | Used by:Timeline |
Symbol 563 Text | Uses:158 | Used by:Timeline |
Symbol 564 Graphic | Uses:495 | Used by:Timeline |
Symbol 565 Button | Uses:385 386 387 388 389 | Used by:Timeline |
Instance Names
"ground" | Frame 14 | Symbol 499 MovieClip |
"ground" | Frame 14 | Symbol 499 MovieClip |
"ammoHUD" | Frame 14 | Symbol 514 MovieClip |
"castleHUD" | Frame 14 | Symbol 516 MovieClip |
"wepInv" | Frame 14 | Symbol 522 MovieClip |
"inv_menu" | Frame 14 | Symbol 523 MovieClip |
"scrntxt" | Frame 14 | Symbol 527 MovieClip |
"castle" | Frame 14 | Symbol 535 MovieClip |
"castle" | Frame 187 | Symbol 535 MovieClip |
"hitArea" | Symbol 48 MovieClip [recticle] Frame 1 | Symbol 31 MovieClip |
"outline" | Symbol 48 MovieClip [recticle] Frame 1 | Symbol 33 MovieClip |
"outline" | Symbol 48 MovieClip [recticle] Frame 2 | Symbol 36 MovieClip |
"outline" | Symbol 48 MovieClip [recticle] Frame 3 | Symbol 39 MovieClip |
"outline" | Symbol 48 MovieClip [recticle] Frame 4 | Symbol 42 MovieClip |
"outline" | Symbol 48 MovieClip [recticle] Frame 5 | Symbol 45 MovieClip |
"outline" | Symbol 48 MovieClip [recticle] Frame 6 | Symbol 47 MovieClip |
"hitArea" | Symbol 66 MovieClip [e5] Frame 1 | Symbol 56 MovieClip |
"hitArea" | Symbol 67 MovieClip [e0] Frame 1 | Symbol 56 MovieClip |
"hitArea" | Symbol 73 MovieClip [e1] Frame 1 | Symbol 31 MovieClip |
"hitArea" | Symbol 79 MovieClip [e2] Frame 1 | Symbol 78 MovieClip |
"hitArea" | Symbol 89 MovieClip [e3] Frame 1 | Symbol 31 MovieClip |
"hitArea" | Symbol 95 MovieClip [e4] Frame 1 | Symbol 94 MovieClip |
"hitarea" | Symbol 147 MovieClip [mine] Frame 1 | Symbol 146 MovieClip |
"hitArea" | Symbol 246 MovieClip [userbomb] Frame 1 | Symbol 146 MovieClip |
"firearea" | Symbol 255 MovieClip Frame 1 | Symbol 31 MovieClip |
"hitarea" | Symbol 256 MovieClip [gturret] Frame 1 | Symbol 253 MovieClip |
"gun" | Symbol 256 MovieClip [gturret] Frame 1 | Symbol 255 MovieClip |
"gun" | Symbol 259 MovieClip [cturret] Frame 1 | Symbol 255 MovieClip |
"hitarea" | Symbol 259 MovieClip [cturret] Frame 1 | Symbol 31 MovieClip |
"ebuff" | Symbol 293 MovieClip [store] Frame 1 | Symbol 202 MovieClip |
"m_w0" | Symbol 293 MovieClip [store] Frame 2 | Symbol 275 MovieClip |
"m_w1" | Symbol 293 MovieClip [store] Frame 2 | Symbol 280 MovieClip |
"m_w2" | Symbol 293 MovieClip [store] Frame 2 | Symbol 285 MovieClip |
"m_w3" | Symbol 293 MovieClip [store] Frame 2 | Symbol 287 MovieClip |
"m_w4" | Symbol 293 MovieClip [store] Frame 2 | Symbol 292 MovieClip |
"hitArea" | Symbol 294 MovieClip [userbomb] Frame 1 | Symbol 146 MovieClip |
"hitarea" | Symbol 295 MovieClip [mine] Frame 1 | Symbol 146 MovieClip |
"hitarea" | Symbol 296 MovieClip [gturret] Frame 1 | Symbol 253 MovieClip |
"gun" | Symbol 296 MovieClip [gturret] Frame 1 | Symbol 255 MovieClip |
"gun" | Symbol 297 MovieClip [cturret] Frame 1 | Symbol 255 MovieClip |
"hitarea" | Symbol 297 MovieClip [cturret] Frame 1 | Symbol 31 MovieClip |
"hitArea" | Symbol 302 MovieClip [e8] Frame 1 | Symbol 301 MovieClip |
"hitArea" | Symbol 307 MovieClip [e6] Frame 1 | Symbol 306 MovieClip |
"hitarea" | Symbol 312 MovieClip [e9] Frame 1 | Symbol 311 MovieClip |
"hitArea" | Symbol 315 MovieClip [e7] Frame 1 | Symbol 314 MovieClip |
"a2" | Symbol 378 MovieClip Frame 2 | Symbol 358 MovieClip |
"a3" | Symbol 378 MovieClip Frame 2 | Symbol 359 MovieClip |
"a1" | Symbol 378 MovieClip Frame 2 | Symbol 360 MovieClip |
"b" | Symbol 378 MovieClip Frame 2 | Symbol 361 MovieClip |
"c" | Symbol 378 MovieClip Frame 2 | Symbol 362 MovieClip |
"d" | Symbol 378 MovieClip Frame 2 | Symbol 363 MovieClip |
"e" | Symbol 378 MovieClip Frame 2 | Symbol 364 MovieClip |
"f" | Symbol 378 MovieClip Frame 2 | Symbol 365 MovieClip |
"a4" | Symbol 378 MovieClip Frame 2 | Symbol 366 MovieClip |
"c" | Symbol 378 MovieClip Frame 3 | Symbol 367 MovieClip |
"d" | Symbol 378 MovieClip Frame 3 | Symbol 368 MovieClip |
"b" | Symbol 378 MovieClip Frame 3 | Symbol 369 MovieClip |
"a" | Symbol 378 MovieClip Frame 3 | Symbol 370 MovieClip |
"a" | Symbol 378 MovieClip Frame 4 | Symbol 372 MovieClip |
"b" | Symbol 378 MovieClip Frame 4 | Symbol 373 MovieClip |
"c" | Symbol 378 MovieClip Frame 4 | Symbol 374 MovieClip |
"d" | Symbol 378 MovieClip Frame 4 | Symbol 375 MovieClip |
"e" | Symbol 378 MovieClip Frame 4 | Symbol 376 MovieClip |
"btnset" | Symbol 393 MovieClip [pscrn] Frame 7 | Symbol 378 MovieClip |
"hitarea" | Symbol 428 MovieClip [mine] Frame 1 | Symbol 146 MovieClip |
"ammo" | Symbol 470 MovieClip Frame 1 | Symbol 468 MovieClip |
"inv_0" | Symbol 480 MovieClip Frame 1 | Symbol 246 MovieClip [userbomb] |
"clr_box" | Symbol 480 MovieClip Frame 2 | Symbol 478 MovieClip |
"inv_1" | Symbol 480 MovieClip Frame 2 | Symbol 428 MovieClip [mine] |
"inv_2" | Symbol 480 MovieClip Frame 3 | Symbol 256 MovieClip [gturret] |
"inv_3" | Symbol 480 MovieClip Frame 4 | Symbol 259 MovieClip [cturret] |
"clr_box" | Symbol 481 MovieClip Frame 1 | Symbol 478 MovieClip |
"inv_1" | Symbol 481 MovieClip Frame 2 | Symbol 428 MovieClip [mine] |
"inv_2" | Symbol 481 MovieClip Frame 3 | Symbol 256 MovieClip [gturret] |
"inv_3" | Symbol 481 MovieClip Frame 4 | Symbol 259 MovieClip [cturret] |
"gauge" | Symbol 514 MovieClip Frame 1 | Symbol 509 MovieClip |
"type" | Symbol 514 MovieClip Frame 1 | Symbol 511 MovieClip |
"castleGauge" | Symbol 516 MovieClip Frame 1 | Symbol 509 MovieClip |
"wb1" | Symbol 522 MovieClip Frame 1 | Symbol 470 MovieClip |
"wb2" | Symbol 522 MovieClip Frame 1 | Symbol 470 MovieClip |
"wb3" | Symbol 522 MovieClip Frame 1 | Symbol 470 MovieClip |
"wb4" | Symbol 522 MovieClip Frame 1 | Symbol 470 MovieClip |
"wb0" | Symbol 522 MovieClip Frame 1 | Symbol 470 MovieClip |
"w3" | Symbol 522 MovieClip Frame 1 | Symbol 255 MovieClip |
"w0" | Symbol 522 MovieClip Frame 1 | Symbol 274 MovieClip |
"w4" | Symbol 522 MovieClip Frame 1 | Symbol 291 MovieClip |
"w2" | Symbol 522 MovieClip Frame 1 | Symbol 284 MovieClip |
"w1" | Symbol 522 MovieClip Frame 1 | Symbol 279 MovieClip |
"clr_box" | Symbol 523 MovieClip Frame 1 | Symbol 478 MovieClip |
"inv_1" | Symbol 523 MovieClip Frame 2 | Symbol 428 MovieClip [mine] |
"inv_2" | Symbol 523 MovieClip Frame 3 | Symbol 256 MovieClip [gturret] |
"inv_3" | Symbol 523 MovieClip Frame 4 | Symbol 259 MovieClip [cturret] |
"hitArea" | Symbol 535 MovieClip Frame 1 | Symbol 31 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$Zs$/kqx9oRrvzwfmUiqiE46p1." |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "sndbtnup" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "sndlose" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "userbmbx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "sndpause" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "sndcoin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "mineland" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "bmbexplode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "enmdie" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "sgunfx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "bgmrush" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "bgmn2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "bgmn1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "musicintro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "bgmghost" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "sndbtndown" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "uzifx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "turretfx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "pariflefx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "gunfx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "ariflefx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "eboing" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "castlegrind" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "ebump" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "minexpl" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "bush" |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "recticle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 51 as "grass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "e5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 67 as "e0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 73 as "e1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 79 as "e2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 89 as "e3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 95 as "e4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 101 as "gunSmoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "coin3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 106 as "coin2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 108 as "coin1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 115 as "blast1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 126 as "blast2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 135 as "blast3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 137 as "gdebris" |
ExportAssets (56) | Timeline Frame 1 | Symbol 139 as "ydebris" |
ExportAssets (56) | Timeline Frame 1 | Symbol 141 as "bDebris" |
ExportAssets (56) | Timeline Frame 1 | Symbol 143 as "cDebris" |
ExportAssets (56) | Timeline Frame 1 | Symbol 147 as "mine" |
ExportAssets (56) | Timeline Frame 1 | Symbol 246 as "userbomb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 147 as "mine" |
ExportAssets (56) | Timeline Frame 1 | Symbol 256 as "gturret" |
ExportAssets (56) | Timeline Frame 1 | Symbol 259 as "cturret" |
ExportAssets (56) | Timeline Frame 1 | Symbol 293 as "store" |
ExportAssets (56) | Timeline Frame 1 | Symbol 294 as "userbomb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 295 as "mine" |
ExportAssets (56) | Timeline Frame 1 | Symbol 296 as "gturret" |
ExportAssets (56) | Timeline Frame 1 | Symbol 297 as "cturret" |
ExportAssets (56) | Timeline Frame 1 | Symbol 302 as "e8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 307 as "e6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 312 as "e9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 315 as "e7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 317 as "mask" |
ExportAssets (56) | Timeline Frame 1 | Symbol 393 as "pscrn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 419 as "mainmenu" |
ExportAssets (56) | Timeline Frame 1 | Symbol 425 as "losescrn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 426 as "coin1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 259 as "cturret" |
ExportAssets (56) | Timeline Frame 1 | Symbol 256 as "gturret" |
ExportAssets (56) | Timeline Frame 1 | Symbol 428 as "mine" |
ExportAssets (56) | Timeline Frame 1 | Symbol 246 as "userbomb" |
ExportAssets (56) | Timeline Frame 7 | Symbol 246 as "userbomb" |
ExportAssets (56) | Timeline Frame 7 | Symbol 428 as "mine" |
ExportAssets (56) | Timeline Frame 7 | Symbol 256 as "gturret" |
ExportAssets (56) | Timeline Frame 7 | Symbol 259 as "cturret" |
ExportAssets (56) | Timeline Frame 7 | Symbol 428 as "mine" |
ExportAssets (56) | Timeline Frame 7 | Symbol 256 as "gturret" |
ExportAssets (56) | Timeline Frame 7 | Symbol 259 as "cturret" |
ExportAssets (56) | Timeline Frame 14 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 14 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 14 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 14 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 14 | Symbol 428 as "mine" |
ExportAssets (56) | Timeline Frame 14 | Symbol 256 as "gturret" |
ExportAssets (56) | Timeline Frame 14 | Symbol 259 as "cturret" |
ExportAssets (56) | Timeline Frame 14 | Symbol 426 as "coin1" |
ExportAssets (56) | Timeline Frame 14 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 15 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 15 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 15 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 15 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 15 | Symbol 426 as "coin1" |
ExportAssets (56) | Timeline Frame 15 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 16 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 16 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 16 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 16 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 16 | Symbol 426 as "coin1" |
ExportAssets (56) | Timeline Frame 16 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 17 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 17 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 17 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 17 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 17 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 18 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 18 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 18 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 18 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 18 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 19 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 19 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 19 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 19 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 19 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 20 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 20 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 20 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 20 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 20 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 21 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 21 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 21 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 21 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 21 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 22 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 22 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 22 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 22 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 22 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 23 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 23 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 23 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 23 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 23 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 24 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 24 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 24 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 24 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 24 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 25 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 25 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 25 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 25 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 25 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 26 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 26 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 26 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 26 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 26 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 27 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 27 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 27 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 27 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 27 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 28 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 28 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 28 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 28 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 28 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 29 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 29 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 29 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 29 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 29 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 30 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 30 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 30 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 30 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 30 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 31 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 31 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 31 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 31 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 31 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 32 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 32 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 32 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 32 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 32 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 33 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 33 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 33 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 33 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 33 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 34 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 34 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 34 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 34 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 34 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 35 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 35 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 35 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 35 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 35 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 36 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 36 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 36 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 36 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 36 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 37 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 37 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 37 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 37 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 37 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 38 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 38 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 38 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 38 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 38 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 39 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 39 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 39 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 39 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 39 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 40 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 40 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 40 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 40 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 40 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 41 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 41 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 41 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 41 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 41 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 42 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 42 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 42 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 42 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 42 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 43 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 43 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 43 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 43 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 43 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 44 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 44 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 44 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 44 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 44 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 45 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 45 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 45 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 45 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 45 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 46 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 46 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 46 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 46 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 46 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 47 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 47 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 47 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 47 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 47 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 48 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 48 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 48 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 48 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 48 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 49 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 49 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 49 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 49 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 49 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 50 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 50 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 50 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 50 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 50 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 51 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 51 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 51 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 51 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 51 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 52 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 52 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 52 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 52 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 52 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 53 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 53 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 53 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 53 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 53 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 54 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 54 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 54 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 54 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 54 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 55 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 55 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 55 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 55 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 55 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 56 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 56 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 56 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 56 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 56 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 57 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 57 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 57 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 57 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 57 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 58 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 58 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 58 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 58 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 58 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 59 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 59 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 59 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 59 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 59 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 60 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 60 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 60 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 60 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 60 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 61 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 61 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 61 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 61 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 61 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 62 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 62 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 62 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 62 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 62 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 63 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 63 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 63 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 63 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 63 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 64 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 64 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 64 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 64 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 64 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 65 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 65 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 65 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 65 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 65 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 66 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 66 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 66 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 66 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 66 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 67 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 67 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 67 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 67 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 67 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 67 | Symbol 24 as "minexpl" |
ExportAssets (56) | Timeline Frame 68 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 68 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 68 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 68 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 68 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 69 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 69 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 69 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 69 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 69 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 70 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 70 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 70 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 70 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 70 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 71 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 71 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 71 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 71 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 71 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 71 | Symbol 23 as "ebump" |
ExportAssets (56) | Timeline Frame 72 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 72 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 72 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 72 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 72 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 73 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 73 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 73 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 73 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 73 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 74 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 74 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 74 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 74 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 74 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 75 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 75 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 75 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 75 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 75 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 76 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 76 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 76 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 76 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 76 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 77 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 77 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 77 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 77 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 77 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 78 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 78 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 78 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 78 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 78 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 79 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 79 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 79 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 79 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 79 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 80 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 80 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 80 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 80 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 80 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 81 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 81 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 81 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 81 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 81 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 82 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 82 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 82 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 82 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 82 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 83 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 83 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 83 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 83 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 83 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 84 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 84 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 84 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 84 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 84 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 85 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 85 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 85 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 85 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 85 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 86 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 86 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 86 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 86 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 86 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 87 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 87 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 87 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 87 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 87 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 88 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 88 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 88 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 88 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 88 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 89 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 89 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 89 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 89 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 89 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 89 | Symbol 23 as "ebump" |
ExportAssets (56) | Timeline Frame 90 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 90 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 90 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 90 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 90 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 91 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 91 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 91 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 91 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 91 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 92 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 92 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 92 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 92 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 92 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 93 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 93 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 93 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 93 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 93 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 94 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 94 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 94 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 94 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 94 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 95 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 95 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 95 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 95 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 95 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 96 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 96 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 96 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 96 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 96 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 97 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 97 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 97 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 97 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 97 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 98 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 98 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 98 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 98 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 98 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 99 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 99 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 99 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 99 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 99 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 100 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 100 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 100 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 100 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 100 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 101 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 101 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 101 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 101 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 101 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 102 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 102 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 102 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 102 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 102 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 103 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 103 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 103 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 103 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 103 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 104 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 104 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 104 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 104 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 104 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 105 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 105 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 105 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 105 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 105 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 106 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 106 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 106 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 106 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 106 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 107 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 107 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 107 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 107 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 107 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 107 | Symbol 23 as "ebump" |
ExportAssets (56) | Timeline Frame 108 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 108 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 108 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 108 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 108 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 109 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 109 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 109 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 109 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 109 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 110 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 110 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 110 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 110 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 110 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 111 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 111 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 111 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 111 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 111 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 112 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 112 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 112 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 112 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 112 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 113 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 113 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 113 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 113 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 113 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 114 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 114 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 114 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 114 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 114 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 115 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 115 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 115 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 115 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 115 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 116 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 116 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 116 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 116 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 116 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 117 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 117 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 117 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 117 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 117 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 118 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 118 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 118 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 118 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 118 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 119 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 119 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 119 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 119 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 119 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 120 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 120 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 120 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 120 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 120 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 121 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 121 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 121 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 121 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 121 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 122 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 122 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 122 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 122 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 122 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 123 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 123 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 123 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 123 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 123 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 124 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 124 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 124 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 124 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 124 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 125 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 125 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 125 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 125 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 125 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 125 | Symbol 23 as "ebump" |
ExportAssets (56) | Timeline Frame 126 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 126 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 126 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 126 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 126 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 127 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 127 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 127 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 127 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 127 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 128 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 128 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 128 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 128 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 128 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 129 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 129 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 129 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 129 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 129 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 130 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 130 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 130 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 130 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 130 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 131 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 131 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 131 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 131 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 131 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 132 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 132 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 132 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 132 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 132 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 133 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 133 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 133 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 133 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 133 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 134 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 134 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 134 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 134 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 134 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 135 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 135 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 135 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 135 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 135 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 136 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 136 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 136 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 136 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 136 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 137 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 137 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 137 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 137 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 137 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 138 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 138 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 138 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 138 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 138 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 138 | Symbol 23 as "ebump" |
ExportAssets (56) | Timeline Frame 139 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 139 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 139 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 139 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 139 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 140 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 140 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 140 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 140 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 140 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 141 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 141 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 141 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 141 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 141 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 142 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 142 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 142 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 142 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 142 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 143 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 143 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 143 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 143 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 143 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 144 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 144 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 144 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 144 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 144 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 145 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 145 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 145 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 145 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 145 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 146 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 146 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 146 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 146 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 146 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 147 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 147 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 147 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 147 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 147 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 148 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 148 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 148 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 148 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 148 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 149 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 149 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 149 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 149 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 149 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 150 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 150 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 150 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 150 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 150 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 151 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 151 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 151 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 151 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 151 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 152 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 152 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 152 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 152 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 152 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 153 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 153 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 153 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 153 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 153 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 154 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 154 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 154 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 154 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 154 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 155 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 155 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 155 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 155 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 155 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 156 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 156 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 156 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 156 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 156 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 156 | Symbol 23 as "ebump" |
ExportAssets (56) | Timeline Frame 157 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 157 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 157 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 157 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 157 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 158 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 158 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 158 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 158 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 158 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 159 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 159 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 159 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 159 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 159 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 160 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 160 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 160 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 160 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 160 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 161 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 161 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 161 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 161 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 161 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 162 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 162 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 162 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 162 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 162 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 163 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 163 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 163 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 163 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 163 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 164 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 164 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 164 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 164 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 164 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 165 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 165 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 165 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 165 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 165 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 166 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 166 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 166 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 166 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 166 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 167 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 167 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 167 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 167 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 167 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 168 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 168 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 168 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 168 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 168 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 169 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 169 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 169 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 169 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 169 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 169 | Symbol 23 as "ebump" |
ExportAssets (56) | Timeline Frame 170 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 170 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 170 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 170 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 170 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 171 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 171 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 171 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 171 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 171 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 172 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 172 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 172 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 172 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 172 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 173 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 173 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 173 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 173 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 173 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 174 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 174 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 174 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 174 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 174 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 175 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 175 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 175 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 175 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 175 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 176 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 176 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 176 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 176 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 176 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 177 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 177 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 177 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 177 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 177 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 178 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 178 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 178 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 178 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 178 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 179 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 179 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 179 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 179 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 179 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 180 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 180 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 180 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 180 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 180 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 181 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 181 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 181 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 181 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 181 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 182 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 182 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 182 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 182 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 182 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 183 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 183 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 183 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 183 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 183 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 184 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 184 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 184 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 184 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 184 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 185 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 185 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 185 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 185 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 185 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 186 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 186 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 186 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 186 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 186 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 187 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 187 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 187 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 187 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 187 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 187 | Symbol 22 as "castlegrind" |
ExportAssets (56) | Timeline Frame 188 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 188 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 188 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 188 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 188 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 189 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 189 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 189 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 189 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 189 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 190 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 190 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 190 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 190 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 190 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 191 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 191 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 191 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 191 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 191 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 192 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 192 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 192 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 192 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 192 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 193 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 193 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 193 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 193 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 193 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 194 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 194 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 194 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 194 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 194 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 195 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 195 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 195 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 195 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 195 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 196 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 196 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 196 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 196 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 196 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 197 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 197 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 197 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 197 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 197 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 198 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 198 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 198 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 198 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 198 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 199 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 199 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 199 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 199 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 199 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 200 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 200 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 200 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 200 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 200 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 201 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 201 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 201 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 201 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 201 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 202 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 202 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 202 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 202 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 202 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 203 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 203 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 203 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 203 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 203 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 204 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 204 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 204 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 204 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 204 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 205 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 205 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 205 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 205 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 205 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 206 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 206 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 206 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 206 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 206 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 207 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 207 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 207 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 207 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 207 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 208 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 208 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 208 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 208 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 208 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 209 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 209 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 209 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 209 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 209 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 210 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 210 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 210 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 210 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 210 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 211 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 211 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 211 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 211 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 211 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 212 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 212 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 212 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 212 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 212 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 213 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 213 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 213 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 213 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 213 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 214 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 214 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 214 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 214 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 214 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 215 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 215 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 215 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 215 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 215 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 216 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 216 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 216 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 216 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 216 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 217 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 217 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 217 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 217 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 217 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 218 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 218 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 218 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 218 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 218 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 219 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 219 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 219 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 219 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 219 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 220 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 220 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 220 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 220 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 220 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 221 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 221 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 221 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 221 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 221 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 222 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 222 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 222 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 222 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 222 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 223 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 223 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 223 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 223 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 223 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 224 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 224 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 224 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 224 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 224 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 225 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 225 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 225 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 225 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 225 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 226 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 226 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 226 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 226 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 226 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 227 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 227 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 227 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 227 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 227 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 228 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 228 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 228 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 228 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 228 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 229 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 229 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 229 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 229 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 229 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 230 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 230 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 230 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 230 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 230 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 231 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 231 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 231 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 231 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 231 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 232 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 232 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 232 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 232 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 232 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 233 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 233 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 233 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 233 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 233 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 234 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 234 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 234 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 234 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 234 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 235 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 235 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 235 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 235 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 235 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 236 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 236 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 236 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 236 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 236 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 237 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 237 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 237 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 237 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 237 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 238 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 238 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 238 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 238 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 238 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 239 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 239 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 239 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 239 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 239 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 240 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 240 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 240 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 240 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 240 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 241 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 241 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 241 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 241 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 241 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 242 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 242 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 242 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 242 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 242 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 243 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 243 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 243 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 243 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 243 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 244 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 244 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 244 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 244 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 244 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 245 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 245 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 245 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 245 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 245 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 246 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 246 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 246 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 246 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 246 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 247 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 247 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 247 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 247 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 247 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 248 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 248 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 248 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 248 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 248 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 249 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 249 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 249 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 249 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 249 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 250 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 250 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 250 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 250 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 250 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 251 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 251 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 251 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 251 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 251 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 252 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 252 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 252 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 252 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 252 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 253 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 253 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 253 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 253 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 253 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 254 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 254 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 254 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 254 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 254 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 255 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 255 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 255 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 255 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 255 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 256 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 256 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 256 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 256 | Symbol 427 as "grass" |
ExportAssets (56) | Timeline Frame 256 | Symbol 427 as "grass" |
Labels
"explode_ani" | Symbol 66 MovieClip [e5] Frame 3 |
"explode_ani" | Symbol 67 MovieClip [e0] Frame 3 |
Dynamic Text Variables
TextField20 | Symbol 170 EditableText | "I spotted these enemies heading towards the castle" |
O_money | Symbol 214 EditableText | "You Have 0 coins" |
TextField8 | Symbol 216 EditableText | "Exit" |
TextField8 | Symbol 218 EditableText | "Exit" |
TextField8 | Symbol 220 EditableText | "Exit" |
info | Symbol 243 EditableText | "" |
TextField14 | Symbol 326 EditableText | "Pause" |
TextField14 | Symbol 327 EditableText | "Pause" |
TextField14 | Symbol 328 EditableText | "Pause" |
title | Symbol 329 EditableText | "" |
txt | Symbol 352 EditableText | " press P to continue playing or Click on the buttons below to change the game settings " |
txt | Symbol 371 EditableText | "" |
curLeveltxt | Symbol 392 EditableText | "Level" |
txt | Symbol 413 EditableText | "**New** gravity mod! Press PAGEUP to increase and PAGEDOWN to decrease An indicator on the top right shows the current gravity Force. Choose a Level of difficulty" |
qty | Symbol 479 EditableText | "0" |
txt | Symbol 513 EditableText | "0" |
txt | Symbol 515 EditableText | "0" |
coin_txt | Symbol 524 EditableText | "0" |
txt | Symbol 526 EditableText | "Level 1" |
o | Symbol 529 EditableText | "fps" |
gtxt | Symbol 536 EditableText | "" |
|