Frame 1
menu_cm = new ContextMenu();
menu_cm.builtInItems.forward_back = false;
menu_cm.builtInItems.loop = false;
menu_cm.builtInItems.play = false;
menu_cm.builtInItems.print = false;
menu_cm.builtInItems.quality = false;
menu_cm.builtInItems.rewind = false;
menu_cm.builtInItems.zoom = false;
_root.menu = menu_cm;
Frame 2
trace(Math.floor(_root.getBytesLoaded()));
_root.per_txt.text = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%";
if (_root.getBytesLoaded() < _root.getBytesTotal()) {
this.gotoAndPlay(this._currentframe - 1);
} else {
stop();
}
Frame 3
stop();
menu_cm = new ContextMenu();
menu_cm.builtInItems.forward_back = false;
menu_cm.builtInItems.loop = false;
menu_cm.builtInItems.play = false;
menu_cm.builtInItems.print = false;
menu_cm.builtInItems.quality = false;
menu_cm.builtInItems.rewind = false;
menu_cm.builtInItems.zoom = false;
_root.menu = menu_cm;
LEVEL = 1;
firstput = true;
my_sound = new Sound();
my_sound.attachSound("swing");
my_sound2 = new Sound();
my_sound2.attachSound("swing2");
my_sound3 = new Sound();
my_sound3.attachSound("hit2");
my_sound4 = new Sound();
my_sound4.attachSound("levelup");
my_music = new Sound();
my_music.attachSound("music2");
my_music.start(0, 99999);
this.wire._y = _root.player_mc._y;
this.wire._x = _root.player_mc._x;
firsthit = true;
fx = _root.player_mc._x;
g = 9.8;
dt = 0.01;
v = 0;
gvy = 0;
tmpy = 0;
meter = 0;
rad = 30;
rot = 0;
rota = 5;
posx = 200;
posy = 150;
uspeed = 30;
gameover = false;
myListener = new Object();
keyListener = new Object();
myListener.onMouseDown = function () {
if (gameover == false) {
my_sound.start();
}
nobiru = true;
hanasu = false;
};
myListener.onMouseUp = function () {
nobiru = false;
hanasu = true;
firstput = true;
};
Mouse.addListener(myListener);
Key.addListener(keyListener);
this.onEnterFrame = function () {
if (_root.player_mc.hitTest(_root.jimen_mc) == false) {
_root.jimen_mc._x = -1000;
}
var _local4 = _root._xmouse - _root.player_mc._x;
var _local3 = _root._ymouse - _root.player_mc._y;
nDegrees = (Math.atan2(_local3, _local4) * 180) / Math.PI;
xuspeed = uspeed * Math.cos((nDegrees * Math.PI) / 180);
yuspeed = uspeed * Math.sin((nDegrees * Math.PI) / 180);
rad = Math.atan2(_local3, _local4);
if (nobiru == true) {
if (((this.wire.hitTest(_root.tenjou_mc) == false) & (this.wire.hitTest(_root.tenjou2_mc) == false)) & (this.wire.hitTest(_root.tenjou3_mc) == false)) {
if (this.player_mc._y > (_root.tenjou_mc._y + 21)) {
if (this.wire._y > -40) {
if (firstput == true) {
if (firstlong == true) {
trace(firstput);
firstlong = false;
this.wire._y = _root.player_mc._y;
this.wire._x = _root.player_mc._x;
}
if (this.player_mc._y >= this.wire._y) {
undershot = false;
this.wire._y = this.wire._y + yuspeed;
this.wire._x = this.wire._x + xuspeed;
} else {
undershot = true;
this.wire._y = _root.player_mc._y;
this.wire._x = _root.player_mc._x;
firstput = false;
nobiru == false;
}
} else {
this.wire._y = _root.player_mc._y;
this.wire._x = _root.player_mc._x;
firstput = false;
nobiru == false;
}
} else {
this.wire._y = _root.player_mc._y;
this.wire._x = _root.player_mc._x;
firstput = false;
nobiru == false;
}
} else {
firstput = false;
nobiru == false;
}
} else {
if (Key.isDown(32) == true) {
}
this.wire._y = 20;
nobiru = false;
}
if (this.player_mc._y < (this.wire._y + 3)) {
}
}
if (undershot == false) {
if (((this.wire.hitTest(_root.tenjou_mc) == true) || (this.wire.hitTest(_root.tenjou2_mc) == true)) || (this.wire.hitTest(_root.tenjou3_mc) == true)) {
if (_root.player_mc._y > this.wire._y) {
if (firsthit == true) {
v = 0;
firsthit = false;
firstrelease = true;
CenterX = wire._x;
CenterY = wire._y;
temptenjoux = this.tenjou_mc._x;
temptenjou2x = this.tenjou2_mc._x;
temptenjou3x = this.tenjou3_mc._x;
x = -(CenterX - _root.player_mc._x);
y = CenterY - _root.player_mc._y;
L = Math.sqrt((x * x) + (y * y));
centermeter = meter - (x / 100);
firstx = x;
}
a = ((-g) * x) / L;
v = v + (a / 2);
x = x + (v / 2);
if ((firstx * x) <= 0) {
my_sound2.start();
firstx = x;
}
tmpy = Math.sqrt((L * L) - (x * x));
ly = tmpy - y;
vy = ly / 2;
y = Math.sqrt((L * L) - (x * x));
_root.player_mc._x = CenterX + x;
_root.player_mc._y = CenterY + y;
meter = centermeter + (x / 100);
} else {
if (this.tenjou_mc._x < 0) {
}
if (this.tenjou2_mc._x < 0) {
}
}
}
}
if (undershot == true) {
this.wire._y = _root.player_mc._y;
this.wire._x = _root.player_mc._x;
}
if ((((this.wire.hitTest(_root.tenjou_mc) == false) & (this.wire.hitTest(_root.tenjou2_mc) == false)) & (this.wire.hitTest(_root.tenjou3_mc) == false)) || (undershot == true)) {
if (_root.player_mc.hitTest(_root.jimen_mc) == false) {
if (firstrelease == true) {
gvy = 3 * vy;
firstrelease = false;
} else {
gvy = gvy + (g / 30);
}
_root.player_mc._y = _root.player_mc._y + gvy;
vv = v / 1.5;
if (vv > 0) {
if (_root.player_mc._x > fx) {
this.tenjou3_mc._x = this.tenjou3_mc._x - (2 * vv);
this.tenjou2_mc._x = this.tenjou2_mc._x - (2 * vv);
this.tenjou_mc._x = this.tenjou_mc._x - (2 * vv);
_root.jimen_mc._x = _root.jimen_mc._x - (2 * vv);
_root.player_mc._x = _root.player_mc._x - vv;
this.needle_mc1._x = this.needle_mc1._x - vv;
this.needle_mc2._x = this.needle_mc2._x - vv;
} else {
this.tenjou3_mc._x = this.tenjou3_mc._x - vv;
this.tenjou2_mc._x = this.tenjou2_mc._x - vv;
this.tenjou_mc._x = this.tenjou_mc._x - vv;
_root.jimen_mc._x = _root.jimen_mc._x - vv;
this.needle_mc1._x = this.needle_mc1._x - vv;
this.needle_mc2._x = this.needle_mc2._x - vv;
}
meter = meter + 0.1;
} else {
if (_root.player_mc._x < fx) {
_root.player_mc._x = _root.player_mc._x + vv;
} else {
_root.player_mc._x = _root.player_mc._x + vv;
}
meter = meter - 0.1;
}
}
if (((Math.round(50 * meter) / 10) > 500) && ((Math.round(50 * meter) / 10) < 1000)) {
}
if (this.tenjou_mc._x < ((-this.tenjou_mc._width) / 2)) {
this.tenjou_mc._x = (((this.tenjou3_mc._x + 280) + Math.floor(Math.random() * 100)) + 1) - 50;
if (((Math.round(50 * meter) / 10) > 500) && ((Math.round(50 * meter) / 10) < 1000)) {
this.tenjou_mc._width = 180;
} else if (((Math.round(50 * meter) / 10) > 1000) && ((Math.round(50 * meter) / 10) < 2000)) {
this.tenjou_mc._width = 160;
} else if (((Math.round(50 * meter) / 10) > 2000) && ((Math.round(50 * meter) / 10) < 3000)) {
this.tenjou_mc._width = 140;
} else if (((Math.round(50 * meter) / 10) > 3000) && ((Math.round(50 * meter) / 10) < 4000)) {
this.tenjou_mc._width = 120;
} else if (((Math.round(50 * meter) / 10) > 4000) && ((Math.round(50 * meter) / 10) < 5000)) {
this.tenjou_mc._width = 100;
} else if (((Math.round(50 * meter) / 10) > 5000) && ((Math.round(50 * meter) / 10) < 6000)) {
this.tenjou_mc._width = 90;
} else if (((Math.round(50 * meter) / 10) > 6000) && ((Math.round(50 * meter) / 10) < 8000)) {
this.tenjou_mc._width = 80;
} else if (((Math.round(50 * meter) / 10) > 8000) && ((Math.round(50 * meter) / 10) < 10000)) {
this.tenjou_mc._width = 70;
} else if ((Math.round(50 * meter) / 10) > 10000) {
this.tenjou_mc._width = 60;
}
}
if (this.tenjou2_mc._x < ((-this.tenjou_mc._width) / 2)) {
this.tenjou2_mc._x = (((this.tenjou_mc._x + 280) + Math.floor(Math.random() * 100)) + 1) - 50;
if (((Math.round(50 * meter) / 10) > 500) && ((Math.round(50 * meter) / 10) < 1000)) {
this.tenjou2_mc._width = 180;
} else if (((Math.round(50 * meter) / 10) > 1000) && ((Math.round(50 * meter) / 10) < 2000)) {
this.tenjou2_mc._width = 160;
} else if (((Math.round(50 * meter) / 10) > 2000) && ((Math.round(50 * meter) / 10) < 3000)) {
this.tenjou2_mc._width = 140;
} else if (((Math.round(50 * meter) / 10) > 3000) && ((Math.round(50 * meter) / 10) < 4000)) {
this.tenjou2_mc._width = 120;
} else if (((Math.round(50 * meter) / 10) > 4000) && ((Math.round(50 * meter) / 10) < 5000)) {
this.tenjou2_mc._width = 100;
} else if (((Math.round(50 * meter) / 10) > 5000) && ((Math.round(50 * meter) / 10) < 6000)) {
this.tenjou2_mc._width = 90;
} else if (((Math.round(50 * meter) / 10) > 6000) && ((Math.round(50 * meter) / 10) < 8000)) {
this.tenjou2_mc._width = 80;
} else if (((Math.round(50 * meter) / 10) > 8000) && ((Math.round(50 * meter) / 10) < 10000)) {
this.tenjou2_mc._width = 70;
} else if ((Math.round(50 * meter) / 10) > 10000) {
this.tenjou2_mc._width = 60;
}
}
if (this.tenjou3_mc._x < ((-this.tenjou_mc._width) / 2)) {
this.tenjou3_mc._x = (((this.tenjou2_mc._x + 280) + Math.floor(Math.random() * 100)) + 1) - 50;
if (((Math.round(50 * meter) / 10) > 500) && ((Math.round(50 * meter) / 10) < 1000)) {
this.tenjou3_mc._width = 180;
} else if (((Math.round(50 * meter) / 10) > 1000) && ((Math.round(50 * meter) / 10) < 2000)) {
this.tenjou3_mc._width = 160;
} else if (((Math.round(50 * meter) / 10) > 2000) && ((Math.round(50 * meter) / 10) < 3000)) {
this.tenjou3_mc._width = 140;
} else if (((Math.round(50 * meter) / 10) > 3000) && ((Math.round(50 * meter) / 10) < 4000)) {
this.tenjou3_mc._width = 120;
} else if (((Math.round(50 * meter) / 10) > 4000) && ((Math.round(50 * meter) / 10) < 5000)) {
this.tenjou3_mc._width = 100;
} else if (((Math.round(50 * meter) / 10) > 5000) && ((Math.round(50 * meter) / 10) < 6000)) {
this.tenjou3_mc._width = 90;
} else if (((Math.round(50 * meter) / 10) > 6000) && ((Math.round(50 * meter) / 10) < 8000)) {
this.tenjou3_mc._width = 80;
} else if (((Math.round(50 * meter) / 10) > 8000) && ((Math.round(50 * meter) / 10) < 10000)) {
this.tenjou3_mc._width = 70;
} else if ((Math.round(50 * meter) / 10) > 10000) {
this.tenjou3_mc._width = 60;
}
}
if ((Math.round(50 * meter) / 10) > 500) {
if (LEVEL == 1) {
this.level_mc.play();
this.level_mc._x = 200;
trace("\u308C\u3079\u308B\u3046\uFF50");
my_sound4.start();
LEVEL = 2;
}
}
if ((Math.round(50 * meter) / 10) > 1000) {
if (LEVEL == 2) {
this.level_mc.play();
this.level_mc._x = 200;
trace("\u308C\u3079\u308B\u3046\uFF50");
my_sound4.start();
LEVEL = 3;
}
}
if ((Math.round(50 * meter) / 10) > 2000) {
if (LEVEL == 3) {
this.level_mc.play();
this.level_mc._x = 200;
trace("\u308C\u3079\u308B\u3046\uFF50");
my_sound4.start();
LEVEL = 4;
}
}
if ((Math.round(50 * meter) / 10) > 3000) {
if (LEVEL == 4) {
this.level_mc.play();
this.level_mc._x = 200;
trace("\u308C\u3079\u308B\u3046\uFF50");
my_sound4.start();
LEVEL = 5;
}
}
if ((Math.round(50 * meter) / 10) > 4000) {
if (LEVEL == 5) {
this.level_mc.play();
this.level_mc._x = 200;
trace("\u308C\u3079\u308B\u3046\uFF50");
my_sound4.start();
LEVEL = 6;
}
}
if ((Math.round(50 * meter) / 10) > 5000) {
if (LEVEL == 6) {
this.level_mc.play();
this.level_mc._x = 200;
trace("\u308C\u3079\u308B\u3046\uFF50");
my_sound4.start();
LEVEL = 7;
}
}
if ((Math.round(50 * meter) / 10) > 6000) {
if (LEVEL == 7) {
this.level_mc.play();
this.level_mc._x = 200;
trace("\u308C\u3079\u308B\u3046\uFF50");
my_sound4.start();
LEVEL = 8;
}
}
if ((Math.round(50 * meter) / 10) > 8000) {
if (LEVEL == 8) {
this.level_mc.play();
this.level_mc._x = 200;
trace("\u308C\u3079\u308B\u3046\uFF50");
my_sound4.start();
LEVEL = 9;
}
}
if ((Math.round(50 * meter) / 10) > 10000) {
if (LEVEL == 9) {
this.level_mc.play();
this.level_mc._x = 200;
trace("\u308C\u3079\u308B\u3046\uFF50");
my_sound4.start();
LEVEL = 10;
}
}
}
if (Key.isDown(32) == true) {
}
if (Key.isDown(32) == false) {
catcher = false;
}
if (hanasu == true) {
this.wire._x = 1000;
firsthit = true;
firstlong = true;
}
if (this.needle_mc1._x < -750) {
this.needle_mc1._x = this.needle_mc2._x + 750;
}
if (this.needle_mc2._x < -750) {
this.needle_mc2._x = this.needle_mc1._x + 750;
}
putmeter = Math.round(5 * meter) / 1;
this.clear();
if (this.wire._x != 1000) {
this.lineStyle(1, 0, 100);
this.moveTo(_root.player_mc._x, _root.player_mc._y);
this.lineTo(this.wire._x, this.wire._y);
}
if (_root.player_mc._y > 400) {
my_music.stop();
my_sound3.start();
gotoAndStop (10);
}
if (_root.player_mc._x < -400) {
my_music.stop();
my_sound3.start();
gotoAndStop (10);
}
};
Frame 10
gameover = true;
Symbol 11 Button
on (release) {
my_music.stop();
gotoAndStop (3);
}
Instance of Symbol 13 MovieClip in Symbol 14 MovieClip Frame 1
on (press) {
this._parent._parent.dragBtnPress();
}
on (release, releaseOutside) {
this._parent._parent.dragBtnRelease();
}
onClipEvent (load) {
this.useHandCursor = false;
}
Symbol 17 Button
on (release) {
help();
}
Symbol 19 Button
on (release) {
close();
}
Symbol 21 Button
on (release) {
configOpenClose();
}
Instance of Symbol 23 MovieClip in Symbol 29 MovieClip Frame 1
on (press) {
this._parent._parent.soundBarPress();
}
on (release, releaseOutside) {
this._parent._parent.soundBarRelease();
}
Symbol 31 Button
on (release) {
_parent.muteBtn(true);
gotoAndStop ("mute");
}
Symbol 33 Button
on (release) {
_parent.muteBtn(false);
gotoAndStop ("sound");
}
Symbol 34 MovieClip Frame 1
this.stop();
Symbol 34 MovieClip Frame 6
this.stop();
Symbol 43 Button
on (release) {
_parent.changeSaveData();
}
Symbol 44 Button
on (release) {
_parent.configClose();
}
Symbol 47 MovieClip Frame 1
this.stop();
Instance of Symbol 38 MovieClip "configWindowBg" in Symbol 48 MovieClip Frame 1
on (press) {
this._parent._parent.configDragPress();
}
on (release, releaseOutside) {
this._parent._parent.configDragRelease();
}
onClipEvent (load) {
this.useHandCursor = false;
}
Instance of Symbol 50 MovieClip "main_btn" in Symbol 51 MovieClip Frame 1
on (press) {
this._parent._parent.dragBtnPress();
}
on (release, releaseOutside) {
this._parent._parent.dragBtnRelease();
}
onClipEvent (load) {
this.useHandCursor = false;
}
Symbol 53 Button
on (press) {
_parent.barBtnPress();
}
on (release, releaseOutside) {
_parent.barBtnRelease();
}
Symbol 62 Button
on (press) {
rewindBtnPress();
}
on (release, releaseOutside) {
rewindBtnRelease();
}
Symbol 64 Button
on (release) {
firstBtn();
}
Symbol 66 Button
on (release) {
_parent.playBtn();
gotoAndStop ("stop");
}
Symbol 67 Button
on (release) {
_parent.stopBtn();
gotoAndStop ("play");
}
Symbol 68 MovieClip Frame 1
this.stop();
Symbol 68 MovieClip Frame 5
this.stop();
Symbol 70 Button
on (press) {
forwardBtnPress();
}
on (release, releaseOutside) {
forwardBtnRelease();
}
Symbol 72 Button
on (release) {
endBtn();
}
Symbol 74 Button
on (press) {
frameMinusBtnPress();
}
on (release, releaseOutside) {
frameMinusBtnRelease();
}
Symbol 76 Button
on (press) {
framePlusBtnPress();
}
on (release, releaseOutside) {
framePlusBtnRelease();
}
Symbol 77 MovieClip Frame 1
var visibleType = 2;
var movieBarType = 0;
var openKeyCode = 32;
var visibleChangeFrame = 2;
gotoAndStop(_currentframe + 1);
Instance of Symbol 36 MovieClip in Symbol 77 MovieClip Frame 1
on (release) {
this._parent.titleBtn();
}
Symbol 77 MovieClip Frame 2
function saveData() {
mySo.data.isMute = isMute;
mySo.data.soundVolume = soundVolume;
mySo.data.rewindSpeed = rewindSpeed;
mySo.flush();
}
function playBtn() {
playMode = true;
playModeDo();
}
function stopBtn() {
playMode = false;
playModeDo();
}
function playModeDo() {
if (playMode) {
_root.play();
playStop_mc.gotoAndStop("stop");
} else {
_root.stop();
playStop_mc.gotoAndStop("play");
}
}
function firstBtn() {
_root.gotoAndStop(1);
playMode = false;
playModeDo();
moveCheckLock = true;
}
function endBtn() {
_root.gotoAndStop(_root._framesloaded);
playMode = false;
playModeDo();
moveCheckLock = true;
}
function forwardBtnPress() {
framePM2 = 1;
}
function forwardBtnRelease() {
framePM2 = 0;
playModeDo();
}
function rewindBtnPress() {
framePM2 = -1;
}
function rewindBtnRelease() {
framePM2 = 0;
playModeDo();
}
function framePM2Do() {
if (framePM2 == 0) {
return(undefined);
}
var _local2 = _root._currentframe + (framePM2 * rewindSpeed);
if (_local2 < 1) {
_local2 = 1;
} else if (_root._framesloaded < 1) {
_local2 = _root._framesloaded;
}
_root.gotoAndStop(_local2);
}
function framePlusBtnPress() {
framePM = 1;
framePMCount = 0;
}
function framePlusBtnRelease() {
if (framePMCount == 0) {
framePMDo();
}
framePM = 0;
playMode = false;
playModeDo();
}
function frameMinusBtnPress() {
framePM = -1;
framePMCount = 0;
}
function frameMinusBtnRelease() {
if (framePMCount == 0) {
framePMDo();
}
framePM = 0;
playMode = false;
playModeDo();
}
function framePMDo() {
if (framePM == 0) {
return(undefined);
}
_root.gotoAndStop(_root._currentframe + framePM);
}
function dragBtnPress() {
startDrag (this);
}
function dragBtnRelease() {
stopDrag();
}
function titleBtn() {
getURL (playInURL, "_blank");
}
function help() {
getURL (helpURL, "_blank");
}
function close() {
changeVisible(false);
}
function open() {
changeVisible(true);
}
function openClose() {
changeVisible(!this._visible);
}
function barBtnPress() {
barDrag = true;
_root.stop();
}
function barBtnRelease() {
barDrag = false;
playModeDo();
}
function setSound() {
if (isMute) {
mySound.setVolume(0);
muteMark.gotoAndStop("mute");
} else {
mySound.setVolume(soundVolume);
muteMark.gotoAndStop("sound");
}
soundBar.soundBarMask._x = ((-soundBar.soundBarMain._width) * (100 - soundVolume)) / 100;
}
function soundBarPress() {
soundDrag = true;
}
function soundBarRelease() {
soundDrag = false;
}
function muteBtn(mute) {
isMute = mute;
setSound();
if (mySo.data.saveData) {
saveData();
}
}
function changeVisible(arg) {
if (((movieBarType == 2) && (!this._visible)) && (arg)) {
gotoAndStop ("full");
}
this._visible = arg;
if (this._visible) {
this.onEnterFrame = function () {
this.onEnterFrame2();
};
onEnterFrame2();
} else {
delete this.onEnterFrame;
configClose();
}
}
function onEnterFrame2() {
if (framePM != 0) {
framePMCount++;
if ((framePMCount == 1) || (framePMCountWait < framePMCount)) {
framePMDo();
}
}
if (framePM2 != 0) {
framePM2Do();
}
this.mainBar.dark._xscale = 100 - ((100 * _root._framesloaded) / _root._totalframes);
if (barDrag) {
var _local4 = mainBar._xmouse;
var _local5 = mainBar.mainBarMain._width;
var _local3;
if (_local4 <= 0) {
barMark._x = mainBar._x + 0;
_local3 = 1;
} else if (_local5 <= _local4) {
barMark._x = mainBar._x + _local5;
_local3 = _root._totalframes;
} else {
barMark._x = mainBar._x + _local4;
_local3 = Math.round(((_local4 / _local5) * (_root._totalframes - 1)) + 1);
}
if (_root._framesloaded < _local3) {
_local3 = _root._framesloaded;
}
_root.gotoAndStop(_local3);
playModeDo();
} else {
var _local6 = (_root._currentframe - 1) / (_root._totalframes - 1);
if (_root._totalframes == 1) {
_local6 = 0;
}
barMark._x = mainBar._x + (mainBar.mainBarMain._width * _local6);
}
if (soundDrag) {
soundVolume = Math.round((100 * soundBar.soundBarMain._xmouse) / soundBar.soundBarMain._width);
if (soundVolume < 0) {
soundVolume = 0;
} else if (100 < soundVolume) {
soundVolume = 100;
}
setSound();
if (mySo.data.saveData) {
saveData();
}
}
if ((((((visibleType == 2) && (framePM == 0)) && (framePM2 == 0)) && (!barDrag)) && (oldFrame <= visibleChangeFrame)) && (visibleChangeFrame < _root._currentframe)) {
changeVisible(false);
}
if (((framePM == 0) && (framePM2 == 0)) && (!barDrag)) {
if (moveCheckLock) {
moveCheckLock = false;
} else if (oldFrame != _root._currentframe) {
playMode = true;
playStop_mc.gotoAndStop("stop");
} else {
playMode = false;
playStop_mc.gotoAndStop("play");
}
}
oldFrame = _root._currentframe;
}
function configOpenClose() {
condigWindow._visible = !condigWindow._visible;
}
function configClose() {
condigWindow._visible = false;
}
function configDragPress() {
startDrag (condigWindow);
}
function configDragRelease() {
stopDrag();
}
function changeRewindSpeed() {
var _local1 = condigWindow.rewindSpeed_tf.text;
if ((_local1 == "") || (Number(_local1) == 0)) {
_local1 = 1;
} else {
_local1 = Math.floor(Number(_local1));
}
rewindSpeed = _local1;
setConfigText();
if (mySo.data.saveData) {
saveData();
}
}
function changeSaveData() {
mySo.data.saveData = !mySo.data.saveData;
mySo.flush();
setCheckBox();
if (mySo.data.saveData) {
saveData();
}
}
function setConfigText() {
condigWindow.rewindSpeed_tf.text = rewindSpeed;
}
function setCheckBox() {
if (mySo.data.saveData) {
condigWindow.save_cb.gotoAndStop("on");
} else {
condigWindow.save_cb.gotoAndStop("off");
}
}
function onKeyDown() {
if (Key.getCode() == openKeyCode) {
openClose();
}
}
var helpURL = "http://tail.s68.xrea.com/html/tool/playin/help.html";
var playInURL = "http://tail.s68.xrea.com/html/tool/playin/";
var menuName = "\u30E0\u30FC\u30D3\u30FC\u64CD\u4F5C";
_global.sipppo_playInPlace = this;
var barDrag = false;
var playMode = false;
var rewindSpeed = 3;
var oldFrame = 0;
var moveCheckLock = false;
var mySound = new Sound();
var soundVolume = 100;
var isMute = false;
var soundDrag = false;
var mySo = SharedObject.getLocal("sippo_playInData_v001", "/");
if (mySo.data.isData != true) {
mySo.data.isData = true;
mySo.data.saveData = true;
mySo.data.isMute = false;
mySo.data.soundVolume = 100;
mySo.data.rewindSpeed = 3;
mySo.flush();
}
if (mySo.data.saveData) {
isMute = mySo.data.isMute;
soundVolume = mySo.data.soundVolume;
rewindSpeed = mySo.data.rewindSpeed;
}
var framePM2 = 0;
var framePM = 0;
var framePMCount = 0;
var framePMCountWait = 20;
condigWindow.rewindSpeed_tf.maxChars = 2;
condigWindow.rewindSpeed_tf.restrict = "0-9";
condigWindow.rewindSpeed_tf.onKillFocus = function () {
this._parent._parent.changeRewindSpeed();
};
if (openKeyCode != 0) {
Key.addListener(this);
}
var playIn_cm = _root.menu.copy();
if (playIn_cm == undefined) {
playIn_cm = new ContextMenu();
}
var playInMenuOpen = function () {
_global.sipppo_playInPlace.openClose();
};
playIn_cm.customItems.push(new ContextMenuItem(menuName, playInMenuOpen));
_root.menu = playIn_cm;
setSound();
setCheckBox();
setConfigText();
configClose();
if (movieBarType == 1) {
gotoAndStop ("full");
} else {
gotoAndStop ("sound");
}
if (visibleType == 0) {
changeVisible(false);
} else {
changeVisible(true);
}
Symbol 83 MovieClip Frame 2
Symbol 83 MovieClip Frame 30
gotoAndStop (1);
Symbol 95 MovieClip Frame 1
if (((this._parent.wire.hitTest(_root.tenjou_mc) == false) && (this._parent.wire.hitTest(_root.tenjou2_mc) == false)) && (this._parent.wire.hitTest(_root.tenjou3_mc) == false)) {
if (_root.player_mc.hitTest(_root.jimen_mc) == false) {
gotoAndPlay (55);
}
}
Symbol 95 MovieClip Frame 14
gotoAndPlay (1);
Symbol 95 MovieClip Frame 31
gotoAndPlay (1);
Symbol 111 Button
on (release) {
my_music.stop();
gotoAndStop (3);
}