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Pendulumeca.swf

This is the info page for
Flash #6365

(Click the ID number above for more basic data on this flash file.)


Text
PENDULUMECA

START

START

START

3

LEVEL UP !

LEVEL UP !

m

0

LEVEL

1

RETRY?

RETRY?

RETRY?

GAME OVER

m

0

ActionScript [AS1/AS2]

Frame 1
menu_cm = new ContextMenu(); menu_cm.builtInItems.forward_back = false; menu_cm.builtInItems.loop = false; menu_cm.builtInItems.play = false; menu_cm.builtInItems.print = false; menu_cm.builtInItems.quality = false; menu_cm.builtInItems.rewind = false; menu_cm.builtInItems.zoom = false; _root.menu = menu_cm;
Frame 2
trace(Math.floor(_root.getBytesLoaded())); _root.per_txt.text = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; if (_root.getBytesLoaded() < _root.getBytesTotal()) { this.gotoAndPlay(this._currentframe - 1); } else { stop(); }
Frame 3
stop(); menu_cm = new ContextMenu(); menu_cm.builtInItems.forward_back = false; menu_cm.builtInItems.loop = false; menu_cm.builtInItems.play = false; menu_cm.builtInItems.print = false; menu_cm.builtInItems.quality = false; menu_cm.builtInItems.rewind = false; menu_cm.builtInItems.zoom = false; _root.menu = menu_cm; LEVEL = 1; firstput = true; my_sound = new Sound(); my_sound.attachSound("swing"); my_sound2 = new Sound(); my_sound2.attachSound("swing2"); my_sound3 = new Sound(); my_sound3.attachSound("hit2"); my_sound4 = new Sound(); my_sound4.attachSound("levelup"); my_music = new Sound(); my_music.attachSound("music2"); my_music.start(0, 99999); this.wire._y = _root.player_mc._y; this.wire._x = _root.player_mc._x; firsthit = true; fx = _root.player_mc._x; g = 9.8; dt = 0.01; v = 0; gvy = 0; tmpy = 0; meter = 0; rad = 30; rot = 0; rota = 5; posx = 200; posy = 150; uspeed = 30; gameover = false; myListener = new Object(); keyListener = new Object(); myListener.onMouseDown = function () { if (gameover == false) { my_sound.start(); } nobiru = true; hanasu = false; }; myListener.onMouseUp = function () { nobiru = false; hanasu = true; firstput = true; }; Mouse.addListener(myListener); Key.addListener(keyListener); this.onEnterFrame = function () { if (_root.player_mc.hitTest(_root.jimen_mc) == false) { _root.jimen_mc._x = -1000; } var _local4 = _root._xmouse - _root.player_mc._x; var _local3 = _root._ymouse - _root.player_mc._y; nDegrees = (Math.atan2(_local3, _local4) * 180) / Math.PI; xuspeed = uspeed * Math.cos((nDegrees * Math.PI) / 180); yuspeed = uspeed * Math.sin((nDegrees * Math.PI) / 180); rad = Math.atan2(_local3, _local4); if (nobiru == true) { if (((this.wire.hitTest(_root.tenjou_mc) == false) & (this.wire.hitTest(_root.tenjou2_mc) == false)) & (this.wire.hitTest(_root.tenjou3_mc) == false)) { if (this.player_mc._y > (_root.tenjou_mc._y + 21)) { if (this.wire._y > -40) { if (firstput == true) { if (firstlong == true) { trace(firstput); firstlong = false; this.wire._y = _root.player_mc._y; this.wire._x = _root.player_mc._x; } if (this.player_mc._y >= this.wire._y) { undershot = false; this.wire._y = this.wire._y + yuspeed; this.wire._x = this.wire._x + xuspeed; } else { undershot = true; this.wire._y = _root.player_mc._y; this.wire._x = _root.player_mc._x; firstput = false; nobiru == false; } } else { this.wire._y = _root.player_mc._y; this.wire._x = _root.player_mc._x; firstput = false; nobiru == false; } } else { this.wire._y = _root.player_mc._y; this.wire._x = _root.player_mc._x; firstput = false; nobiru == false; } } else { firstput = false; nobiru == false; } } else { if (Key.isDown(32) == true) { } this.wire._y = 20; nobiru = false; } if (this.player_mc._y < (this.wire._y + 3)) { } } if (undershot == false) { if (((this.wire.hitTest(_root.tenjou_mc) == true) || (this.wire.hitTest(_root.tenjou2_mc) == true)) || (this.wire.hitTest(_root.tenjou3_mc) == true)) { if (_root.player_mc._y > this.wire._y) { if (firsthit == true) { v = 0; firsthit = false; firstrelease = true; CenterX = wire._x; CenterY = wire._y; temptenjoux = this.tenjou_mc._x; temptenjou2x = this.tenjou2_mc._x; temptenjou3x = this.tenjou3_mc._x; x = -(CenterX - _root.player_mc._x); y = CenterY - _root.player_mc._y; L = Math.sqrt((x * x) + (y * y)); centermeter = meter - (x / 100); firstx = x; } a = ((-g) * x) / L; v = v + (a / 2); x = x + (v / 2); if ((firstx * x) <= 0) { my_sound2.start(); firstx = x; } tmpy = Math.sqrt((L * L) - (x * x)); ly = tmpy - y; vy = ly / 2; y = Math.sqrt((L * L) - (x * x)); _root.player_mc._x = CenterX + x; _root.player_mc._y = CenterY + y; meter = centermeter + (x / 100); } else { if (this.tenjou_mc._x < 0) { } if (this.tenjou2_mc._x < 0) { } } } } if (undershot == true) { this.wire._y = _root.player_mc._y; this.wire._x = _root.player_mc._x; } if ((((this.wire.hitTest(_root.tenjou_mc) == false) & (this.wire.hitTest(_root.tenjou2_mc) == false)) & (this.wire.hitTest(_root.tenjou3_mc) == false)) || (undershot == true)) { if (_root.player_mc.hitTest(_root.jimen_mc) == false) { if (firstrelease == true) { gvy = 3 * vy; firstrelease = false; } else { gvy = gvy + (g / 30); } _root.player_mc._y = _root.player_mc._y + gvy; vv = v / 1.5; if (vv > 0) { if (_root.player_mc._x > fx) { this.tenjou3_mc._x = this.tenjou3_mc._x - (2 * vv); this.tenjou2_mc._x = this.tenjou2_mc._x - (2 * vv); this.tenjou_mc._x = this.tenjou_mc._x - (2 * vv); _root.jimen_mc._x = _root.jimen_mc._x - (2 * vv); _root.player_mc._x = _root.player_mc._x - vv; this.needle_mc1._x = this.needle_mc1._x - vv; this.needle_mc2._x = this.needle_mc2._x - vv; } else { this.tenjou3_mc._x = this.tenjou3_mc._x - vv; this.tenjou2_mc._x = this.tenjou2_mc._x - vv; this.tenjou_mc._x = this.tenjou_mc._x - vv; _root.jimen_mc._x = _root.jimen_mc._x - vv; this.needle_mc1._x = this.needle_mc1._x - vv; this.needle_mc2._x = this.needle_mc2._x - vv; } meter = meter + 0.1; } else { if (_root.player_mc._x < fx) { _root.player_mc._x = _root.player_mc._x + vv; } else { _root.player_mc._x = _root.player_mc._x + vv; } meter = meter - 0.1; } } if (((Math.round(50 * meter) / 10) > 500) && ((Math.round(50 * meter) / 10) < 1000)) { } if (this.tenjou_mc._x < ((-this.tenjou_mc._width) / 2)) { this.tenjou_mc._x = (((this.tenjou3_mc._x + 280) + Math.floor(Math.random() * 100)) + 1) - 50; if (((Math.round(50 * meter) / 10) > 500) && ((Math.round(50 * meter) / 10) < 1000)) { this.tenjou_mc._width = 180; } else if (((Math.round(50 * meter) / 10) > 1000) && ((Math.round(50 * meter) / 10) < 2000)) { this.tenjou_mc._width = 160; } else if (((Math.round(50 * meter) / 10) > 2000) && ((Math.round(50 * meter) / 10) < 3000)) { this.tenjou_mc._width = 140; } else if (((Math.round(50 * meter) / 10) > 3000) && ((Math.round(50 * meter) / 10) < 4000)) { this.tenjou_mc._width = 120; } else if (((Math.round(50 * meter) / 10) > 4000) && ((Math.round(50 * meter) / 10) < 5000)) { this.tenjou_mc._width = 100; } else if (((Math.round(50 * meter) / 10) > 5000) && ((Math.round(50 * meter) / 10) < 6000)) { this.tenjou_mc._width = 90; } else if (((Math.round(50 * meter) / 10) > 6000) && ((Math.round(50 * meter) / 10) < 8000)) { this.tenjou_mc._width = 80; } else if (((Math.round(50 * meter) / 10) > 8000) && ((Math.round(50 * meter) / 10) < 10000)) { this.tenjou_mc._width = 70; } else if ((Math.round(50 * meter) / 10) > 10000) { this.tenjou_mc._width = 60; } } if (this.tenjou2_mc._x < ((-this.tenjou_mc._width) / 2)) { this.tenjou2_mc._x = (((this.tenjou_mc._x + 280) + Math.floor(Math.random() * 100)) + 1) - 50; if (((Math.round(50 * meter) / 10) > 500) && ((Math.round(50 * meter) / 10) < 1000)) { this.tenjou2_mc._width = 180; } else if (((Math.round(50 * meter) / 10) > 1000) && ((Math.round(50 * meter) / 10) < 2000)) { this.tenjou2_mc._width = 160; } else if (((Math.round(50 * meter) / 10) > 2000) && ((Math.round(50 * meter) / 10) < 3000)) { this.tenjou2_mc._width = 140; } else if (((Math.round(50 * meter) / 10) > 3000) && ((Math.round(50 * meter) / 10) < 4000)) { this.tenjou2_mc._width = 120; } else if (((Math.round(50 * meter) / 10) > 4000) && ((Math.round(50 * meter) / 10) < 5000)) { this.tenjou2_mc._width = 100; } else if (((Math.round(50 * meter) / 10) > 5000) && ((Math.round(50 * meter) / 10) < 6000)) { this.tenjou2_mc._width = 90; } else if (((Math.round(50 * meter) / 10) > 6000) && ((Math.round(50 * meter) / 10) < 8000)) { this.tenjou2_mc._width = 80; } else if (((Math.round(50 * meter) / 10) > 8000) && ((Math.round(50 * meter) / 10) < 10000)) { this.tenjou2_mc._width = 70; } else if ((Math.round(50 * meter) / 10) > 10000) { this.tenjou2_mc._width = 60; } } if (this.tenjou3_mc._x < ((-this.tenjou_mc._width) / 2)) { this.tenjou3_mc._x = (((this.tenjou2_mc._x + 280) + Math.floor(Math.random() * 100)) + 1) - 50; if (((Math.round(50 * meter) / 10) > 500) && ((Math.round(50 * meter) / 10) < 1000)) { this.tenjou3_mc._width = 180; } else if (((Math.round(50 * meter) / 10) > 1000) && ((Math.round(50 * meter) / 10) < 2000)) { this.tenjou3_mc._width = 160; } else if (((Math.round(50 * meter) / 10) > 2000) && ((Math.round(50 * meter) / 10) < 3000)) { this.tenjou3_mc._width = 140; } else if (((Math.round(50 * meter) / 10) > 3000) && ((Math.round(50 * meter) / 10) < 4000)) { this.tenjou3_mc._width = 120; } else if (((Math.round(50 * meter) / 10) > 4000) && ((Math.round(50 * meter) / 10) < 5000)) { this.tenjou3_mc._width = 100; } else if (((Math.round(50 * meter) / 10) > 5000) && ((Math.round(50 * meter) / 10) < 6000)) { this.tenjou3_mc._width = 90; } else if (((Math.round(50 * meter) / 10) > 6000) && ((Math.round(50 * meter) / 10) < 8000)) { this.tenjou3_mc._width = 80; } else if (((Math.round(50 * meter) / 10) > 8000) && ((Math.round(50 * meter) / 10) < 10000)) { this.tenjou3_mc._width = 70; } else if ((Math.round(50 * meter) / 10) > 10000) { this.tenjou3_mc._width = 60; } } if ((Math.round(50 * meter) / 10) > 500) { if (LEVEL == 1) { this.level_mc.play(); this.level_mc._x = 200; trace("\u308C\u3079\u308B\u3046\uFF50"); my_sound4.start(); LEVEL = 2; } } if ((Math.round(50 * meter) / 10) > 1000) { if (LEVEL == 2) { this.level_mc.play(); this.level_mc._x = 200; trace("\u308C\u3079\u308B\u3046\uFF50"); my_sound4.start(); LEVEL = 3; } } if ((Math.round(50 * meter) / 10) > 2000) { if (LEVEL == 3) { this.level_mc.play(); this.level_mc._x = 200; trace("\u308C\u3079\u308B\u3046\uFF50"); my_sound4.start(); LEVEL = 4; } } if ((Math.round(50 * meter) / 10) > 3000) { if (LEVEL == 4) { this.level_mc.play(); this.level_mc._x = 200; trace("\u308C\u3079\u308B\u3046\uFF50"); my_sound4.start(); LEVEL = 5; } } if ((Math.round(50 * meter) / 10) > 4000) { if (LEVEL == 5) { this.level_mc.play(); this.level_mc._x = 200; trace("\u308C\u3079\u308B\u3046\uFF50"); my_sound4.start(); LEVEL = 6; } } if ((Math.round(50 * meter) / 10) > 5000) { if (LEVEL == 6) { this.level_mc.play(); this.level_mc._x = 200; trace("\u308C\u3079\u308B\u3046\uFF50"); my_sound4.start(); LEVEL = 7; } } if ((Math.round(50 * meter) / 10) > 6000) { if (LEVEL == 7) { this.level_mc.play(); this.level_mc._x = 200; trace("\u308C\u3079\u308B\u3046\uFF50"); my_sound4.start(); LEVEL = 8; } } if ((Math.round(50 * meter) / 10) > 8000) { if (LEVEL == 8) { this.level_mc.play(); this.level_mc._x = 200; trace("\u308C\u3079\u308B\u3046\uFF50"); my_sound4.start(); LEVEL = 9; } } if ((Math.round(50 * meter) / 10) > 10000) { if (LEVEL == 9) { this.level_mc.play(); this.level_mc._x = 200; trace("\u308C\u3079\u308B\u3046\uFF50"); my_sound4.start(); LEVEL = 10; } } } if (Key.isDown(32) == true) { } if (Key.isDown(32) == false) { catcher = false; } if (hanasu == true) { this.wire._x = 1000; firsthit = true; firstlong = true; } if (this.needle_mc1._x < -750) { this.needle_mc1._x = this.needle_mc2._x + 750; } if (this.needle_mc2._x < -750) { this.needle_mc2._x = this.needle_mc1._x + 750; } putmeter = Math.round(5 * meter) / 1; this.clear(); if (this.wire._x != 1000) { this.lineStyle(1, 0, 100); this.moveTo(_root.player_mc._x, _root.player_mc._y); this.lineTo(this.wire._x, this.wire._y); } if (_root.player_mc._y > 400) { my_music.stop(); my_sound3.start(); gotoAndStop (10); } if (_root.player_mc._x < -400) { my_music.stop(); my_sound3.start(); gotoAndStop (10); } };
Frame 10
gameover = true;
Symbol 11 Button
on (release) { my_music.stop(); gotoAndStop (3); }
Instance of Symbol 13 MovieClip in Symbol 14 MovieClip Frame 1
on (press) { this._parent._parent.dragBtnPress(); } on (release, releaseOutside) { this._parent._parent.dragBtnRelease(); } onClipEvent (load) { this.useHandCursor = false; }
Symbol 17 Button
on (release) { help(); }
Symbol 19 Button
on (release) { close(); }
Symbol 21 Button
on (release) { configOpenClose(); }
Instance of Symbol 23 MovieClip in Symbol 29 MovieClip Frame 1
on (press) { this._parent._parent.soundBarPress(); } on (release, releaseOutside) { this._parent._parent.soundBarRelease(); }
Symbol 31 Button
on (release) { _parent.muteBtn(true); gotoAndStop ("mute"); }
Symbol 33 Button
on (release) { _parent.muteBtn(false); gotoAndStop ("sound"); }
Symbol 34 MovieClip Frame 1
this.stop();
Symbol 34 MovieClip Frame 6
this.stop();
Symbol 43 Button
on (release) { _parent.changeSaveData(); }
Symbol 44 Button
on (release) { _parent.configClose(); }
Symbol 47 MovieClip Frame 1
this.stop();
Instance of Symbol 38 MovieClip "configWindowBg" in Symbol 48 MovieClip Frame 1
on (press) { this._parent._parent.configDragPress(); } on (release, releaseOutside) { this._parent._parent.configDragRelease(); } onClipEvent (load) { this.useHandCursor = false; }
Instance of Symbol 50 MovieClip "main_btn" in Symbol 51 MovieClip Frame 1
on (press) { this._parent._parent.dragBtnPress(); } on (release, releaseOutside) { this._parent._parent.dragBtnRelease(); } onClipEvent (load) { this.useHandCursor = false; }
Symbol 53 Button
on (press) { _parent.barBtnPress(); } on (release, releaseOutside) { _parent.barBtnRelease(); }
Symbol 62 Button
on (press) { rewindBtnPress(); } on (release, releaseOutside) { rewindBtnRelease(); }
Symbol 64 Button
on (release) { firstBtn(); }
Symbol 66 Button
on (release) { _parent.playBtn(); gotoAndStop ("stop"); }
Symbol 67 Button
on (release) { _parent.stopBtn(); gotoAndStop ("play"); }
Symbol 68 MovieClip Frame 1
this.stop();
Symbol 68 MovieClip Frame 5
this.stop();
Symbol 70 Button
on (press) { forwardBtnPress(); } on (release, releaseOutside) { forwardBtnRelease(); }
Symbol 72 Button
on (release) { endBtn(); }
Symbol 74 Button
on (press) { frameMinusBtnPress(); } on (release, releaseOutside) { frameMinusBtnRelease(); }
Symbol 76 Button
on (press) { framePlusBtnPress(); } on (release, releaseOutside) { framePlusBtnRelease(); }
Symbol 77 MovieClip Frame 1
var visibleType = 2; var movieBarType = 0; var openKeyCode = 32; var visibleChangeFrame = 2; gotoAndStop(_currentframe + 1);
Instance of Symbol 36 MovieClip in Symbol 77 MovieClip Frame 1
on (release) { this._parent.titleBtn(); }
Symbol 77 MovieClip Frame 2
function saveData() { mySo.data.isMute = isMute; mySo.data.soundVolume = soundVolume; mySo.data.rewindSpeed = rewindSpeed; mySo.flush(); } function playBtn() { playMode = true; playModeDo(); } function stopBtn() { playMode = false; playModeDo(); } function playModeDo() { if (playMode) { _root.play(); playStop_mc.gotoAndStop("stop"); } else { _root.stop(); playStop_mc.gotoAndStop("play"); } } function firstBtn() { _root.gotoAndStop(1); playMode = false; playModeDo(); moveCheckLock = true; } function endBtn() { _root.gotoAndStop(_root._framesloaded); playMode = false; playModeDo(); moveCheckLock = true; } function forwardBtnPress() { framePM2 = 1; } function forwardBtnRelease() { framePM2 = 0; playModeDo(); } function rewindBtnPress() { framePM2 = -1; } function rewindBtnRelease() { framePM2 = 0; playModeDo(); } function framePM2Do() { if (framePM2 == 0) { return(undefined); } var _local2 = _root._currentframe + (framePM2 * rewindSpeed); if (_local2 < 1) { _local2 = 1; } else if (_root._framesloaded < 1) { _local2 = _root._framesloaded; } _root.gotoAndStop(_local2); } function framePlusBtnPress() { framePM = 1; framePMCount = 0; } function framePlusBtnRelease() { if (framePMCount == 0) { framePMDo(); } framePM = 0; playMode = false; playModeDo(); } function frameMinusBtnPress() { framePM = -1; framePMCount = 0; } function frameMinusBtnRelease() { if (framePMCount == 0) { framePMDo(); } framePM = 0; playMode = false; playModeDo(); } function framePMDo() { if (framePM == 0) { return(undefined); } _root.gotoAndStop(_root._currentframe + framePM); } function dragBtnPress() { startDrag (this); } function dragBtnRelease() { stopDrag(); } function titleBtn() { getURL (playInURL, "_blank"); } function help() { getURL (helpURL, "_blank"); } function close() { changeVisible(false); } function open() { changeVisible(true); } function openClose() { changeVisible(!this._visible); } function barBtnPress() { barDrag = true; _root.stop(); } function barBtnRelease() { barDrag = false; playModeDo(); } function setSound() { if (isMute) { mySound.setVolume(0); muteMark.gotoAndStop("mute"); } else { mySound.setVolume(soundVolume); muteMark.gotoAndStop("sound"); } soundBar.soundBarMask._x = ((-soundBar.soundBarMain._width) * (100 - soundVolume)) / 100; } function soundBarPress() { soundDrag = true; } function soundBarRelease() { soundDrag = false; } function muteBtn(mute) { isMute = mute; setSound(); if (mySo.data.saveData) { saveData(); } } function changeVisible(arg) { if (((movieBarType == 2) && (!this._visible)) && (arg)) { gotoAndStop ("full"); } this._visible = arg; if (this._visible) { this.onEnterFrame = function () { this.onEnterFrame2(); }; onEnterFrame2(); } else { delete this.onEnterFrame; configClose(); } } function onEnterFrame2() { if (framePM != 0) { framePMCount++; if ((framePMCount == 1) || (framePMCountWait < framePMCount)) { framePMDo(); } } if (framePM2 != 0) { framePM2Do(); } this.mainBar.dark._xscale = 100 - ((100 * _root._framesloaded) / _root._totalframes); if (barDrag) { var _local4 = mainBar._xmouse; var _local5 = mainBar.mainBarMain._width; var _local3; if (_local4 <= 0) { barMark._x = mainBar._x + 0; _local3 = 1; } else if (_local5 <= _local4) { barMark._x = mainBar._x + _local5; _local3 = _root._totalframes; } else { barMark._x = mainBar._x + _local4; _local3 = Math.round(((_local4 / _local5) * (_root._totalframes - 1)) + 1); } if (_root._framesloaded < _local3) { _local3 = _root._framesloaded; } _root.gotoAndStop(_local3); playModeDo(); } else { var _local6 = (_root._currentframe - 1) / (_root._totalframes - 1); if (_root._totalframes == 1) { _local6 = 0; } barMark._x = mainBar._x + (mainBar.mainBarMain._width * _local6); } if (soundDrag) { soundVolume = Math.round((100 * soundBar.soundBarMain._xmouse) / soundBar.soundBarMain._width); if (soundVolume < 0) { soundVolume = 0; } else if (100 < soundVolume) { soundVolume = 100; } setSound(); if (mySo.data.saveData) { saveData(); } } if ((((((visibleType == 2) && (framePM == 0)) && (framePM2 == 0)) && (!barDrag)) && (oldFrame <= visibleChangeFrame)) && (visibleChangeFrame < _root._currentframe)) { changeVisible(false); } if (((framePM == 0) && (framePM2 == 0)) && (!barDrag)) { if (moveCheckLock) { moveCheckLock = false; } else if (oldFrame != _root._currentframe) { playMode = true; playStop_mc.gotoAndStop("stop"); } else { playMode = false; playStop_mc.gotoAndStop("play"); } } oldFrame = _root._currentframe; } function configOpenClose() { condigWindow._visible = !condigWindow._visible; } function configClose() { condigWindow._visible = false; } function configDragPress() { startDrag (condigWindow); } function configDragRelease() { stopDrag(); } function changeRewindSpeed() { var _local1 = condigWindow.rewindSpeed_tf.text; if ((_local1 == "") || (Number(_local1) == 0)) { _local1 = 1; } else { _local1 = Math.floor(Number(_local1)); } rewindSpeed = _local1; setConfigText(); if (mySo.data.saveData) { saveData(); } } function changeSaveData() { mySo.data.saveData = !mySo.data.saveData; mySo.flush(); setCheckBox(); if (mySo.data.saveData) { saveData(); } } function setConfigText() { condigWindow.rewindSpeed_tf.text = rewindSpeed; } function setCheckBox() { if (mySo.data.saveData) { condigWindow.save_cb.gotoAndStop("on"); } else { condigWindow.save_cb.gotoAndStop("off"); } } function onKeyDown() { if (Key.getCode() == openKeyCode) { openClose(); } } var helpURL = "http://tail.s68.xrea.com/html/tool/playin/help.html"; var playInURL = "http://tail.s68.xrea.com/html/tool/playin/"; var menuName = "\u30E0\u30FC\u30D3\u30FC\u64CD\u4F5C"; _global.sipppo_playInPlace = this; var barDrag = false; var playMode = false; var rewindSpeed = 3; var oldFrame = 0; var moveCheckLock = false; var mySound = new Sound(); var soundVolume = 100; var isMute = false; var soundDrag = false; var mySo = SharedObject.getLocal("sippo_playInData_v001", "/"); if (mySo.data.isData != true) { mySo.data.isData = true; mySo.data.saveData = true; mySo.data.isMute = false; mySo.data.soundVolume = 100; mySo.data.rewindSpeed = 3; mySo.flush(); } if (mySo.data.saveData) { isMute = mySo.data.isMute; soundVolume = mySo.data.soundVolume; rewindSpeed = mySo.data.rewindSpeed; } var framePM2 = 0; var framePM = 0; var framePMCount = 0; var framePMCountWait = 20; condigWindow.rewindSpeed_tf.maxChars = 2; condigWindow.rewindSpeed_tf.restrict = "0-9"; condigWindow.rewindSpeed_tf.onKillFocus = function () { this._parent._parent.changeRewindSpeed(); }; if (openKeyCode != 0) { Key.addListener(this); } var playIn_cm = _root.menu.copy(); if (playIn_cm == undefined) { playIn_cm = new ContextMenu(); } var playInMenuOpen = function () { _global.sipppo_playInPlace.openClose(); }; playIn_cm.customItems.push(new ContextMenuItem(menuName, playInMenuOpen)); _root.menu = playIn_cm; setSound(); setCheckBox(); setConfigText(); configClose(); if (movieBarType == 1) { gotoAndStop ("full"); } else { gotoAndStop ("sound"); } if (visibleType == 0) { changeVisible(false); } else { changeVisible(true); }
Symbol 83 MovieClip Frame 2
Symbol 83 MovieClip Frame 30
gotoAndStop (1);
Symbol 95 MovieClip Frame 1
if (((this._parent.wire.hitTest(_root.tenjou_mc) == false) && (this._parent.wire.hitTest(_root.tenjou2_mc) == false)) && (this._parent.wire.hitTest(_root.tenjou3_mc) == false)) { if (_root.player_mc.hitTest(_root.jimen_mc) == false) { gotoAndPlay (55); } }
Symbol 95 MovieClip Frame 14
gotoAndPlay (1);
Symbol 95 MovieClip Frame 31
gotoAndPlay (1);
Symbol 111 Button
on (release) { my_music.stop(); gotoAndStop (3); }

Library Items

Symbol 1 Sound [mainmusic]
Symbol 2 GraphicUsed by:Timeline
Symbol 3 FontUsed by:4 5 7 9 10 80 82 96 97 98 99 106 108 110 112 113 114
Symbol 4 TextUses:3Used by:Timeline
Symbol 5 EditableTextUses:3Used by:Timeline
Symbol 6 GraphicUsed by:11
Symbol 7 TextUses:3Used by:11
Symbol 8 GraphicUsed by:11
Symbol 9 TextUses:3Used by:11
Symbol 10 TextUses:3Used by:11
Symbol 11 ButtonUses:6 7 8 9 10Used by:Timeline
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClipUses:13Used by:77
Symbol 15 GraphicUsed by:17
Symbol 16 GraphicUsed by:17 19 21 44 62 64 66 67 70 72 74 76
Symbol 17 ButtonUses:15 16Used by:77
Symbol 18 GraphicUsed by:19 44
Symbol 19 ButtonUses:18 16Used by:77
Symbol 20 GraphicUsed by:21
Symbol 21 ButtonUses:20 16Used by:77
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:29
Symbol 24 GraphicUsed by:25 31 33
Symbol 25 MovieClipUses:24Used by:29
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClipUses:23 25 26 28Used by:77
Symbol 30 GraphicUsed by:31
Symbol 31 ButtonUses:30 24Used by:34
Symbol 32 GraphicUsed by:33
Symbol 33 ButtonUses:32 24Used by:34
Symbol 34 MovieClipUses:31 33Used by:77
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:77
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:48
Symbol 39 GraphicUsed by:48
Symbol 40 FontUsed by:41
Symbol 41 EditableTextUses:40Used by:48
Symbol 42 GraphicUsed by:43
Symbol 43 ButtonUses:42Used by:48
Symbol 44 ButtonUses:18 16Used by:48
Symbol 45 GraphicUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:45 46Used by:48
Symbol 48 MovieClipUses:38 39 41 43 44 47Used by:77
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:51
Symbol 51 MovieClipUses:50Used by:77
Symbol 52 GraphicUsed by:53
Symbol 53 ButtonUses:52Used by:58
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:58
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:58
Symbol 58 MovieClipUses:53 55 57Used by:77
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:77
Symbol 61 GraphicUsed by:62
Symbol 62 ButtonUses:61 16Used by:77
Symbol 63 GraphicUsed by:64
Symbol 64 ButtonUses:63 16Used by:77
Symbol 65 GraphicUsed by:66
Symbol 66 ButtonUses:65 16Used by:68
Symbol 67 ButtonUses:16Used by:68
Symbol 68 MovieClipUses:66 67Used by:77
Symbol 69 GraphicUsed by:70
Symbol 70 ButtonUses:69 16Used by:77
Symbol 71 GraphicUsed by:72
Symbol 72 ButtonUses:71 16Used by:77
Symbol 73 GraphicUsed by:74
Symbol 74 ButtonUses:73 16Used by:77
Symbol 75 GraphicUsed by:76
Symbol 76 ButtonUses:75 16Used by:77
Symbol 77 MovieClipUses:14 17 19 21 29 34 36 48 51 58 60 62 64 68 70 72 74 76Used by:Timeline
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:Timeline
Symbol 80 EditableTextUses:3Used by:Timeline
Symbol 81 GraphicUsed by:83
Symbol 82 EditableTextUses:3Used by:83
Symbol 83 MovieClipUses:81 82Used by:Timeline
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:Timeline
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:Timeline
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:Timeline
Symbol 90 GraphicUsed by:95
Symbol 91 GraphicUsed by:95
Symbol 92 GraphicUsed by:95
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:90 91 92 93 94Used by:Timeline
Symbol 96 TextUses:3Used by:Timeline
Symbol 97 EditableTextUses:3Used by:Timeline
Symbol 98 TextUses:3Used by:Timeline
Symbol 99 EditableTextUses:3Used by:Timeline
Symbol 100 Sound [swing]Used by:Timeline
Symbol 101 Sound [swing2]Used by:Timeline
Symbol 102 Sound [hit2]Used by:Timeline
Symbol 103 Sound [levelup]Used by:Timeline
Symbol 104 Sound [music2]Used by:Timeline
Symbol 105 GraphicUsed by:111
Symbol 106 TextUses:3Used by:111
Symbol 107 GraphicUsed by:111
Symbol 108 TextUses:3Used by:111
Symbol 109 GraphicUsed by:111
Symbol 110 TextUses:3Used by:111
Symbol 111 ButtonUses:105 106 107 108 109 110Used by:Timeline
Symbol 112 TextUses:3Used by:Timeline
Symbol 113 TextUses:3Used by:Timeline
Symbol 114 EditableTextUses:3Used by:Timeline

Instance Names

"per_txt"Frame 1Symbol 5 EditableText
"sippo_PlayIn01"Frame 2Symbol 77 MovieClip
"needle_mc1"Frame 3Symbol 79 MovieClip
"needle_mc2"Frame 3Symbol 79 MovieClip
"level_mc"Frame 3Symbol 83 MovieClip
"tenjou_mc"Frame 3Symbol 85 MovieClip
"jimen_mc"Frame 3Symbol 87 MovieClip
"wire"Frame 3Symbol 89 MovieClip
"tenjou2_mc"Frame 3Symbol 85 MovieClip
"player_mc"Frame 3Symbol 95 MovieClip
"meter"Frame 3Symbol 97 EditableText
"tenjou3_mc"Frame 3Symbol 85 MovieClip
"LEVEL"Frame 3Symbol 99 EditableText
"meter"Frame 10Symbol 114 EditableText
"soundBarMask"Symbol 29 MovieClip Frame 1Symbol 25 MovieClip
"soundBarMain"Symbol 29 MovieClip Frame 1Symbol 28 MovieClip
"configWindowBg"Symbol 48 MovieClip Frame 1Symbol 38 MovieClip
"rewindSpeed_tf"Symbol 48 MovieClip Frame 1Symbol 41 EditableText
"save_btn"Symbol 48 MovieClip Frame 1Symbol 43 Button
"save_cb"Symbol 48 MovieClip Frame 1Symbol 47 MovieClip
"main_btn"Symbol 51 MovieClip Frame 1Symbol 50 MovieClip
"bar_btn"Symbol 58 MovieClip Frame 1Symbol 53 Button
"dark"Symbol 58 MovieClip Frame 1Symbol 55 MovieClip
"mainBarMain"Symbol 58 MovieClip Frame 1Symbol 57 MovieClip
"soundBar"Symbol 77 MovieClip Frame 1Symbol 29 MovieClip
"muteMark"Symbol 77 MovieClip Frame 1Symbol 34 MovieClip
"condigWindow"Symbol 77 MovieClip Frame 2Symbol 48 MovieClip
"mainBar"Symbol 77 MovieClip Frame 12Symbol 58 MovieClip
"barMark"Symbol 77 MovieClip Frame 12Symbol 60 MovieClip
"playStop_mc"Symbol 77 MovieClip Frame 12Symbol 68 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "mainmusic"
ExportAssets (56)Timeline Frame 3Symbol 100 as "swing"
ExportAssets (56)Timeline Frame 3Symbol 101 as "swing2"
ExportAssets (56)Timeline Frame 3Symbol 102 as "hit2"
ExportAssets (56)Timeline Frame 3Symbol 103 as "levelup"
ExportAssets (56)Timeline Frame 3Symbol 104 as "music2"

Labels

"sound"Symbol 34 MovieClip Frame 1
"mute"Symbol 34 MovieClip Frame 6
"on"Symbol 47 MovieClip Frame 1
"off"Symbol 47 MovieClip Frame 5
"play"Symbol 68 MovieClip Frame 1
"stop"Symbol 68 MovieClip Frame 5
"sound"Symbol 77 MovieClip Frame 3
"full"Symbol 77 MovieClip Frame 12

Dynamic Text Variables

putmeterSymbol 97 EditableText"0"
LEVELSymbol 99 EditableText"1"
putmeterSymbol 114 EditableText"0"




http://swfchan.com/2/6365/info.shtml
Created: 14/6 -2019 05:44:31 Last modified: 14/6 -2019 05:44:31 Server time: 03/05 -2024 00:20:05