STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #6467 |
SHARPSHOOTING |
LOADING |
LOADING. |
LOADING.. |
LOADING... |
CHOOSE A LEVEL |
CADET |
COMMANDO |
INSTRUCTIONS |
FOXHOLE 13 |
SHARPSHOOTING |
SCORE |
CADET |
COMMANDO |
DAMAGE |
ClICK to select a more challenging mission. |
ClICK to select a beginner level mission. |
Instructions |
UsE RADAR to spot approaching vehicles. |
To shoot: select a weapon, aim, and then click to fire. |
Earn points for each enemy vehicle you destroy. |
Use arrows or arrow keys to turn. |
Shoot the ammo truck to restock your ammo supply - |
but only use your pistol or you'll blow your supply sky high. |
MISSION BRIEFING |
Looks like COBRA's got you surrounded. |
The good news: you're in a camouflaged foxhole with plenty of weapons and ammo. |
The bad news: your foxhole has been badly damaged. |
Three more direct hits and you'll have to make a run for it. |
MACHINE GUN |
MACHINE GUN |
MACHINE GUN |
SNIPER RIFLE |
SNIPER RIFLE |
SNIPER RIFLE |
PISTOL |
PISTOL |
PISTOL |
ROCKET LAUNCHER |
ROCKET LAUNCHER |
ROCKET LAUNCHER |
UNLIMITED |
50 |
25 |
GRENADE LAUNCHER |
GRENADE LAUNCHER |
GRENADE LAUNCHER |
10 |
0 |
5 |
Low Ammo |
You're almost out of ammo -- better stop an ammo truck soon. |
Need Ammo Sign |
you need that ammo, soldier. next time stop the truck with your pistol. |
Ammo Retrieved |
Ammo retrieved! |
Win Lose Screen |
Sorry, you'll need to score 200 points or higher to pass SHARPSHOOTER training. |
play again |
newmission |
choose |
endhelp |
ClICK to select a new training mission. |
ClICK TO RETURN TO THE LEVEL-SELECT SCREEN. |
CONGRATULATIONS! cLICK TO VIEW YOUR OFFICIAL TRAINING CERTIFICATE. |
ClICK TO RETURN TO THE TRAINING MISSIONS MENU PAGE. |
ClICK to replay this mission. |
Nice work, Recruit. You've passed SHARPSHOOTER training. |
DISPLAY CERTIFICATE |
ClICK TO RETURN TO THE LEVEL-SELECT SCREEN. |
CONGRATULATIONS! cLICK here TO VIEW YOUR OFFICIAL TRAINING CERTIFICATE. |
Challenge A Friend |
Choose Level |
Object Creator |
Play Again Screen |
that's three direct hits!. evacuate foxhole -- mission over. |
ActionScript [AS1/AS2]
Instance of Symbol 74 MovieClip in Frame 1onClipEvent (enterFrame) { if (_root.getBytesLoaded() == _root.getBytesTotal()) { this.gotoAndStop("ready"); } }Frame 2function fnGetRoot(mySWF) { var vfullpath = _url; var vtrimloc = vfullpath.indexOf(mySWF); SITEROOT = vfullpath.substring(0, vtrimloc); } function fnInit() { objectList = new Array(); aZOrder = new Array(); targetToBlow = new Array(); targetToBlowSound = new Array(); targetToBlowTime = new Array(); TARGETS = new Array("tankRight", "tankLeft", "hummerRight", "hummerLeft", "helicopterRight", "helicopterLeft", "ammoTruckRight", "ammoTruckLeft", "landerRight", "landerLeft", "hummerTowardsRight", "hummerTowardsLeft", "tankTowardsRight", "tankTowardsLeft"); TARGETSDIRECTION = new Array("r", "l", "r", "l", "r", "l", "r", "l", "r", "l", "r", "l", "r", "l"); TARGETSTYPE = new Array("tank", "tank", "hummer", "hummer", "helicopter", "helicopter", "ammo", "ammo", "lander", "lander", "hummer", "hummer", "tank", "tank"); CONTINUETARGETS = new Array("hummerAwayRight", "hummerAwayLeft", "tankAwayRight", "tankAwayLeft"); CONTINUETARGETSDIRECTION = new Array("r", "l", "r", "l"); CONTINUETARGETSTYPE = new Array("hummer", "hummer", "tank", "tank"); GUNS = new Array("pistol", "machineGun", "rifle", "rocket", "grenade"); duplicateMovieClip (Mission, "MissionDup", 40003); duplicateMovieClip (Instructions, "InstructionsDup", 40002); currentScreen = 1; gGameStarted = false; s = new Sound(Sounds); instructionsVis = false; missionShown = false; } function fnInitGame() { duplicateMovieClip (Sandbags, SandbagsDup, 7001); duplicateMovieClip (blur, "blur8000", 8000); duplicateMovieClip (border, "border8001", 8001); duplicateMovieClip (Message, "MessageDup", 8002); duplicateMovieClip (chooseLevel, "chooseLevelDup", 8003); duplicateMovieClip (crosshair, "crosshair7998", 7000); } function fnStartGame() { chooseLevelDup.gotoAndStop(1); targetToBlow = []; targetToBlowSound = []; targetToBlowTime = []; removeMovieClip(PlayAgainScreenDup); score = 0; scoreDisplay = 0; objCount = 0; shootPass = 4; if (level == "Cadet") { objectInterval = 7; } else { objectInterval = 3; } ammo = new Array(-1, 50, 25, 10, 5); var i = 1; while (i < ammo.length) { Set(("border8001." + GUNS[i]) + "Ammo", ammo[i]); i++; } var myDate = new Date(); startTime = myDate.getTime(); elapsedTime = 0; gGameStarted = true; gPaused = false; fnSelectWeapon("pistol"); gMyDamage = 0; dotLevel = 8004; bullitLevel = 4002; rocketLevel = 7002; dragFlag = true; var i = 1; while (i < 4) { eval ("border8001.Damage" + i).gotoAndStop(1); i++; } border8001.helpbutton.gotoAndStop(1); _root.fnCreateNewTarget(); } function fnEndGame() { Mouse.show(); gPlayAgain = true; gGameStarted = false; dragFlag = false; do { removeMovieClip(eval (objectList[0]).myClip); removeMovieClip(eval (objectList[0]).myDotClip); objectList.splice(0, 1); aZOrder.splice(0, 1); } while (0 < objectList.length); border8001.helpbutton.gotoAndStop("inactive"); duplicateMovieClip (PlayAgainScreen, "PlayAgainScreenDup", dotLevel); PlayAgainScreenDup.gotoAndPlay(2); fnSubmitHighScore(); } function TargetObject(type, quad, dir, clip, dotClip, scaling) { this.myClipLevel = objCount; this.pass = 1; this.type = type; this.quad = quad; this.dir = dir; this.myClip = eval (clip); this.myDotClip = eval (dotClip); this.hit = false; if (this.type == "tank") { this.pointVal = 10; if (scaling == "towards") { this.level = 0.5; } else if (scaling == "away") { this.level = 4.5; } else { this.level = 3; } } else if (this.type == "hummer") { this.pointVal = 5; if (scaling == "towards") { this.level = 0.5; } else if (scaling == "away") { this.level = 4.5; } else { this.level = 2; } } else if (this.type == "helicopter") { this.pointVal = 4; this.level = 1; } else if (this.type == "lander") { this.pointVal = 1; this.level = 5; } else if (this.type == "ammo") { this.pointVal = 0; this.level = 4; } } function fnCreateNewTarget(type, quad, dir, whichClip) { objCount++; dotLevel++; trace("newObject"); var myDate = new Date(); startTime = myDate.getTime(); if (type == null) { var quad = Math.round(Math.random() * 4); if (quad == 0) { quad = 1; } var vRand = Math.round(Math.random() * (TARGETS.length - Number(1))); if (10 < vRand) { var scaling = "towards"; } else { var scaling = null; } var type = TARGETSTYPE[vRand]; var dir = TARGETSDIRECTION[vRand]; var whichClip = TARGETS[vRand]; trace("quad= " + quad); trace("newObject"); trace("type= " + type); trace("dir= " + dir); trace("whichClip= " + whichClip); } else { var scaling = "away"; } if (quad == currentScreen) { vis = true; } else { vis = false; } var clip = ("target" + objCount); duplicateMovieClip (whichClip, clip, objCount); eval (clip).gotoAndPlay(2); eval (clip)._visible = vis; var dotClip = ("dot" + dotLevel); trace("dotClip= " + dotClip); var dupClip = (whichClip + "Dot"); duplicateMovieClip (dupClip, dotClip, dotLevel); trace("dotClip= " + eval (dotClip)); eval (dotClip).gotoAndPlay(2); eval (dotClip)._visible = true; eval (dotClip)._x = 720; eval (dotClip)._y = 43; if (quad == 2) { eval (dotClip)._rotation = 90; } else if (quad == 3) { eval (dotClip)._rotation = 180; } else if (quad == 4) { eval (dotClip)._rotation = 270; } Set("obj" + objCount, new TargetObject(type, quad, dir, clip, dotClip, scaling)); objectList.push("obj" + objCount); aZOrder.push("obj" + objCount); trace("aZOrder= " + aZOrder); SortArray(aZOrder); if ((level = "Cadet")) { if (70 < objCount) { objectInterval = 1; shootPass = 2; } if (50 < objCount) { objectInterval = 2; } else if (40 < objCount) { objectInterval = 3; } else if (30 < objCount) { shootPass = 3; objectInterval = 4; } else if (20 < objCount) { objectInterval = 5; } else if (10 < objCount) { objectInterval = 6; } } else if (90 < objCount) { objectInterval = 1; shootPass = 1; } else if (80 < objCount) { objectInterval = 1; shootPass = 2; } else if (70 < objCount) { objectInterval = 1; shootPass = 3; } else if (60 < objCount) { objectInterval = 1.5; shootPass = 3; } else if (50 < objCount) { objectInterval = 1; } else if (40 < objCount) { objectInterval = 1.5; } else if (30 < objCount) { objectInterval = 1.75; } else if (20 < objCount) { objectInterval = 2; } else if (10 < objCount) { objectInterval = 2.5; } } function fnTargetSwitchScreen(whichClip) { trace("SwitchingScreens " + eval (whichClip)); var i = 0; while (i < objectList.length) { if (eval (objectList[i]).myClip == eval (whichClip)) { whichObj = objectList[i]; i = objectList.length; } i++; } var currQuad = eval (whichObj).quad; var dir = eval (whichObj).dir; if (dir == "l") { if (currQuad < 4) { currQuad++; eval (whichObj).myDotClip._rotation = eval (whichObj).myDotClip._rotation + 90; } else { currQuad = 1; eval (whichObj).myDotClip._rotation = 0; } } else if (1 < currQuad) { currQuad--; eval (whichObj).myDotClip._rotation = eval (whichObj).myDotClip._rotation - 90; } else { currQuad = 4; eval (whichObj).myDotClip._rotation = 270; } eval (whichObj).myDotClip.gotoAndPlay(2); eval (whichObj).quad = currQuad; eval (whichObj).pass = eval (whichObj).pass + Number(1); if (currQuad == currentScreen) { eval (whichClip)._visible = true; } else { eval (whichClip)._visible = false; } } function fnEndObject(whichClip, createAnother, noExplosion) { var whichObj = fnGetMyObject(whichClip); var index = fnGetZIndex(); if (createAnother == true) { trace("Do 3/4 stuff"); var type = eval (whichObj).type; var dir = eval (whichObj).dir; var currQuad = eval (whichObj).quad; if (dir == "l") { if (currQuad < 4) { currQuad++; } else { currQuad = 1; } var whichClip = (type + "AwayLeft"); } else { if (1 < currQuad) { currQuad--; } else { currQuad = 4; } var whichClip = (type + "AwayRight"); } fnCreateNewTarget(type, currQuad, dir, whichClip); var dotClip = eval (whichObj).myDotClip; removeMovieClip(dotClip); removeMovieClip(whichClip); } else if (noExplosion == null) { trace("endObject= " + whichObj); var dotClip = eval (whichObj).myDotClip; removeMovieClip(dotClip); eval (whichClip).stop(); eval (whichClip).Explosion.gotoAndPlay(2); eval (whichClip).Vehicle._visible = false; } else { trace("endSupplyTruck"); var dotClip = eval (whichObj).myDotClip; removeMovieClip(dotClip); if (noExplosion == "stopped") { eval (whichClip).stop(); eval (whichClip).Unload.gotoAndPlay(2); eval (whichClip).Vehicle._visible = false; s.attachSound("AmmoTruckHit"); s.start(); } else { removeMovieClip(dotClip); removeMovieClip(whichClip); } } var i = 0; while (i < objectList.length) { if (objectList[i] == whichObj) { objectList.splice(i, 1); i = objectList.length; } i++; } var i = 0; while (i < aZOrder.length) { if (aZOrder[i] == whichObj) { aZOrder.splice(i, 1); i = aZOrder.length; } i++; } } function fnSelectWeapon(whichWeapon) { currentGun = whichWeapon; var i = 0; while (i < GUNS.length) { eval ("border8001." + GUNS[i]).gotoAndStop(1); if (whichWeapon == GUNS[i]) { weaponIndex = i; } i++; } if (whichWeapon == "grenade") { GrenadeTarget.gotoAndStop(2); } else { dragFlag = true; GrenadeTarget.gotoAndStop(1); } crosshair7998.gotoAndStop(whichWeapon); eval ("border8001." + whichWeapon).gotoAndStop(2); } function fnDeselect(whichWeapon) { currentGun = ""; eval ("border8001." + whichWeapon).gotoAndStop(2); } function fnSwivel(dir) { if ((gGameStarted == true) && (gPaused == false)) { blur8000.gotoAndPlay("blur"); if (dir == "right") { if (border8001.radar._currentFrame == 4) { border8001.radar.gotoAndStop(1); } else { border8001.radar.gotoAndStop(border8001.radar._currentFrame + 1); } s.attachSound("TurnRight"); } else if (dir == "left") { if (border8001.radar._currentFrame == 1) { border8001.radar.gotoAndStop(4); } else { border8001.radar.gotoAndStop(border8001.radar._currentFrame - 1); } s.attachSound("TurnLeft"); } s.start(); currentScreen = border8001.radar._currentFrame; trace("objectList At Swivel= " + objectList); var i = 0; while (i < objectList.length) { trace("obj= " + eval (objectList[i])); trace("myClip= " + eval (objectList[i]).myClip); trace("quad= " + eval (objectList[i]).quad); trace("visibility= " + eval (objectList[i]).myClip._visible); if (eval (objectList[i]).quad == currentScreen) { eval (objectList[i]).myClip._visible = true; } else { eval (objectList[i]).myClip._visible = false; } i++; } } } function fnTargetShoot(whichClip, shootOveride) { if (shootOveride == true) { var shootOK = true; } else { var myObj = fnGetMyObject(whichClip); var shootOK = fnCheckShoot(myObj); } if (shootOK == true) { trace("shoot"); eval (whichClip).Shoot._visible = true; gMyDamage++; var i = 1; while (i < (gMyDamage + Number(1))) { eval ("border8001.Damage" + i).gotoAndPlay("loop"); i++; } blur8000.gotoAndPlay("hit"); s.attachSound("FoxholeHit"); s.start(); } else { trace("no shoot"); trace(whichClip); trace(eval (whichClip)); trace("visibility= " + eval (whichClip).Shoot._visible); eval (whichClip).Shoot._visible = false; } } function fnSetMyLevel(whichClip, whichLevel) { trace("setting level"); var myObj = fnGetMyObject(whichClip); eval (myObj).level = whichLevel; SortArray(aZOrder); } function fnGetZIndex(whichClip) { var i = 0; while (i < aZOrder.length) { if (eval (aZOrder[i]).myClip == eval (whichClip)) { index = i; i = objectList.length; } i++; } return(index); } function fnGetMyObject(whichClip) { var i = 0; while (i < objectList.length) { if (eval (objectList[i]).myClip == eval (whichClip)) { whichObj = objectList[i]; i = objectList.length; } i++; } return(whichObj); } function fnCheckShoot(whichObj) { if (eval (whichObj).pass == shootPass) { var shootOK = true; } else { var shootOK = false; } return(shootOK); } function fnReduceAmmo() { if (0 < weaponIndex) { if (1 < weaponIndex) { ammo[weaponIndex]--; } else { ammo[weaponIndex] = ammo[weaponIndex] - Number(5); } Set(("border8001." + GUNS[weaponIndex]) + "Ammo", ammo[weaponIndex]); } var gunsOut = 0; var i = 1; while (i < 5) { if (eval (ammo[i]) == 0) { gunsOut++; } i++; } if (2 < gunsOut) { duplicateMovieClip (LowAmmoSign, "LowAmmoSignDup", 40001); LowAmmoSignDup.gotoAndPlay(2); } } function fnGunAnimation(objectHit) { if (GUNS[weaponIndex] == "grenade") { s.attachSound("Grenade"); s.start(); duplicateMovieClip ("grenadeAnim", "grenadeDup" + rocketLevel, rocketLevel); eval ("grenadeDup" + rocketLevel).quad = currentScreen; eval ("grenadeDup" + rocketLevel).gotoAndPlay(2); rocketLevel++; } else if (GUNS[weaponIndex] == "rocket") { s.attachSound("Rocket"); s.start(); duplicateMovieClip ("rocketAnim", "rocketDup" + rocketLevel, rocketLevel); eval ("rocketDup" + rocketLevel)._x = _xmouse; eval ("rocketDup" + rocketLevel)._y = _ymouse; eval ("rocketDup" + rocketLevel).gotoAndPlay(2); if (objectHit != null) { eval (objectHit).hit = true; eval ("rocketDup" + rocketLevel).myObject = objectHit; } rocketLevel++; } else { if (GUNS[weaponIndex] == "pistol") { s.attachSound("Pistol"); } else if (GUNS[weaponIndex] == "machineGun") { s.attachSound("MachineGun"); } else if (GUNS[weaponIndex] == "rifle") { s.attachSound("Rifle"); } s.start(); duplicateMovieClip ("Bullit", "bullitDup" + bullitLevel, bullitLevel); eval ("bullitDup" + bullitLevel)._x = _xmouse; eval ("bullitDup" + bullitLevel)._y = _ymouse; eval ("bullitDup" + bullitLevel).gotoAndPlay(2); bullitLevel++; } } function fnShoot() { if ((0 < ammo[weaponIndex]) || (ammo[weaponIndex] == -1)) { fnReduceAmmo(); fnGunAnimation(); } } function fnHitTargetDelay(sound, whichObj) { eval (whichObj).hit = true; trace((("Delay called with " + sound) + " ") + whichObj); targetToBlow.push(whichObj); targetToBlowSound.push(sound); var date = new Date(); var time = date.getTime(); targetToBlowTime.push(time + Number(250)); } function fnHitTargetDelayEnd(sound, whichObj) { whichClip = eval (whichObj).myClip._name; trace((("End delay called " + sound) + " ") + whichObj); s.attachSound(sound); s.start(); fnScorePoints(eval (whichObj).pointVal); fnEndObject(whichClip, false); } function fnHitTarget(objectHit) { if ((0 < ammo[weaponIndex]) || (ammo[weaponIndex] == -1)) { var whichObj = fnGetMyObject(objectHit); if (eval (whichObj).hit == false) { fnReduceAmmo(); fnGunAnimation(objectHit); if (GUNS[weaponIndex] != "grenade") { if (eval (whichObj).type == "tank") { if (GUNS[weaponIndex] == "rocket") { } else { s.attachSound("Ricochet"); s.start(); } } else if (eval (whichObj).type == "hummer") { if (GUNS[weaponIndex] == "rocket") { } else if ((GUNS[weaponIndex] == "rifle") || (GUNS[weaponIndex] == "machineGun")) { fnHitTargetDelay("Explosion2", whichObj); } else { s.attachSound("Ricochet"); s.start(); } } else if (eval (whichObj).type == "helicopter") { if (GUNS[weaponIndex] == "rocket") { } else if (GUNS[weaponIndex] == "rifle") { fnHitTargetDelay("Explosion2", whichObj); } else { s.attachSound("Ricochet"); s.start(); } } else if (eval (whichObj).type == "lander") { if (GUNS[weaponIndex] == "rocket") { } else { fnHitTargetDelay("Explosion4", whichObj); } } else if (eval (whichObj).type == "ammo") { eval (whichObj).hit = true; if (GUNS[weaponIndex] == "rocket") { } else if (GUNS[weaponIndex] == "pistol") { fnEndObject(objectHit, false, "stopped"); } else { fnEndObject(objectHit, false); s.attachSound("Explosion1"); s.start(); duplicateMovieClip (NeedAmmoSign, "NeedAmmoSignDup", 40000); NeedAmmoSignDup.gotoAndPlay(2); } } } } else { fnShoot(); } } } function fnResupplyAmmo() { s.attachSound("MoreAmmo"); s.start(); duplicateMovieClip (AmmoRetrieved, "AmmoRetrievedDup", 39999); AmmoRetrievedDup.gotoAndPlay(2); var i = 1; while (i < ammo.length) { ammo[i] = ammo[i] + 5; Set(("border8001." + GUNS[i]) + "Ammo", ammo[i]); i++; } } function fnBlowUpAll(whichGrenade) { s.attachSound("GrenadeExplosion"); s.start(); var i = 0; while (i < objectList.length) { if (eval (objectList[i]).quad == eval (whichGrenade).quad) { var whichClip = eval (objectList[i]).myClip; fnEndObject(whichClip, false); fnScorePoints(eval (objectList[i]).pointVal); i--; } i++; } } function fnRocketHit(objectHit) { var whichObject = fnGetMyObject(objectHit); if (objectHit != null) { if (eval (whichObject).type == "tank") { s.attachSound("Explosion3"); } else if ((eval (whichObject).type == "hummer") || (eval (whichObject).type == "helicopter")) { s.attachSound("Explosion2"); } else if ((eval (whichObject).type == "lander") || (eval (whichObject).type == "ammo")) { s.attachSound("Explosion4"); } if (eval (whichObject).type == "ammo") { duplicateMovieClip (NeedAmmoSign, "NeedAmmoSignDup", 40000); NeedAmmoSignDup.gotoAndPlay(2); } s.start(); var whichObj = fnGetMyObject(objectHit); fnScorePoints(eval (whichObj).pointVal); fnEndObject(objectHit, false); } } function fnScorePoints(howMany) { score = score + howMany; scoreDisplay = score; } function fnChangeLevel() { if (level == "Cadet") { level = "Commando"; } else if (level == "Commando") { level = "Cadet"; } border8001.LevelToggle.Level.gotoAndStop(level); } function fnSelectLevel(whichLevel) { level = whichLevel; border8001.LevelToggle.Level.gotoAndStop(level); if ((gGameLoaded == true) && (gPlayAgain == false)) { fnShowMission(); } else if (gPlayAgain == true) { fnStartGame(); } } function fnClickInstructions() { InstructionsDup.gotoAndStop(2); instructionsVis = true; if (gGameStarted == true) { fnPauseGame(); } } function fnCloseInstructions() { if (gGameStarted == true) { fnResumeGame(); } else { fnStartGame(); } instructionsVis = false; InstructionsDup.gotoAndStop(1); } function fnPauseGame() { gPaused = true; var myDate = new Date(); pauseTime = myDate.getTime(); var i = 0; while (i < objectList.length) { eval (objectList[i]).myClip.stop(); eval (objectList[i]).myDotClip.stop(); i++; } Mouse.show(); } function fnResumeGame() { gPaused = false; var myDate = new Date(); var resumeTime = myDate.getTime(); elapsedTime = resumeTime - pauseTime; var i = 0; while (i < objectList.length) { eval (objectList[i]).myClip.play(); eval (objectList[i]).myDotClip.play(); i++; } } function fnChooseNewMission() { } function fnShowMission() { MissionDup.gotoAndPlay(3); if (gGameStarted == true) { fnPauseGame(); } } function fnEndShowMission() { MissionDup.gotoAndStop(2); if ((gGameStarted == true) && (instructionsVis == false)) { fnResumeGame(); } else if (missionShown == false) { gotoAndPlay (8); fnClickInstructions(); } missionShown = true; } function fnSubmitHighScore() { loadVariables ((("/scripts/scores.cfm?action=postscores&gameID=" + gameID) + "&score=") + score, 0); } function fnViewCertificate() { getURL (("/experience/recruitcenter/pl/path.recruit/gameID." + gameID) + "/dn/certificate.cfm", 0); } function fnShakeScreen() { getURL ("javascript:doTheTwist(2)"); } var GUNS; var ammo; var TARGETS; var TARGETSTYPE; var CONTINUETARGETS; var CONTINUETARGETSTYPE; var CONTINUETARGETSDIRECTION; var currentGun; var weaponIndex; var dragFlag; var currentScreen; var objCount; var bullitlevel; var dotLevel; var rocketLevel; var objectList; var aZOrder; var objectInterval; var startTime; var gMyDamage; var gGameStarted; var gGameLoaded = false; var elapsedTime; var gPaused; var shootPass; var targetToBlow; var targetToBlowSound; var targetToBlowTime; var gPlayAgain = false; var certScore = 200; var gameID = 10; var instructionsVis; var missionShown; var gameID = 104;Frame 3function Sort(a, lo0, hi0) { var lo = lo0; var hi = hi0; if (lo >= hi) { return(undefined); } if (lo == (hi - 1)) { if (eval (a[hi]).level < eval (a[lo]).level) { var T = a[lo]; a[lo] = a[hi]; a[hi] = T; } return(undefined); } var vInt = Math.round((lo + hi) / 2); var pivot = a[vInt]; a[vInt] = a[hi]; a[hi] = pivot; while (lo < hi) { while ((eval (pivot).level >= eval (a[lo]).level) && (lo < hi)) { lo++; } while ((eval (a[hi]).level >= eval (pivot).level) && (lo < hi)) { hi--; } if (lo < hi) { var T = a[lo]; a[lo] = a[hi]; a[hi] = T; } } a[hi0] = a[hi]; a[hi] = pivot; Sort(a, lo0, lo - 1); Sort(a, hi + 1, hi0); } function SortArray(vArray) { trace("vArrayBefore= " + vArray); Sort(vArray, 0, vArray.length - 1); trace("vArrayAfter= " + vArray); trace("before"); i = 0; while (i < aZOrder.length) { trace(eval (aZOrder[i]).level); trace(eval (aZOrder[i]).myClipLevel); i++; } i = aZOrder.length - 1; while (i >= 0) { j = i - 1; while (j >= 0) { if (eval (aZOrder[i]).myClipLevel < eval (aZOrder[j]).myClipLevel) { eval (aZOrder[j]).myClip.swapDepths(eval (aZOrder[i]).myClip); var temp = eval (aZOrder[j]).myClipLevel; eval (aZOrder[j]).myClipLevel = eval (aZOrder[i]).myClipLevel; eval (aZOrder[i]).myClipLevel = temp; } j--; } i--; } trace("after"); i = 0; while (i < aZOrder.length) { trace(eval (aZOrder[i]).myClipLevel); i++; } } var aZOrder;Frame 4fnGetRoot("sharpshooting/sharpshooting.swf"); loadMovieNum (SITEROOT + "nav.swf", 50000); fnInit();Frame 6if (getBytesLoaded() == getBytesTotal()) { if (_root.level != null) { gotoAndPlay (8); } else { gotoAndStop (7); } gGameLoaded = true; } else { gotoAndPlay (1); }Frame 8fnInitGame();Instance of Symbol 408 MovieClip "crosshair" in Frame 8onClipEvent (enterFrame) { if (_root.dragFlag == true) { startDrag (_root.crosshair7998, true); } }Instance of Symbol 596 MovieClip in Frame 8onClipEvent (enterFrame) { if ((_root.gGameStarted == true) && (_root.gPaused != true)) { var myDate = new Date(); var currentTime = myDate.getTime(); if (((_root.startTime + _root.elapsedTime) + (_root.objectInterval * Number(1000))) < currentTime) { if (_root.objectList.length < 9) { _root.fnCreateNewTarget(); } } } if (Key.isDown(Key.LEFT) && (keyPressed == false)) { _root.fnSwivel("left"); keyPressed = true; } else if (Key.isDown(Key.RIGHT) && (keyPressed == false)) { _root.fnSwivel("right"); keyPressed = true; } else { keyPressed = false; } var i = 0; while (i < _root.targetToBlow.length) { if (_root.targetToBlowTime[i] < currentTime) { _root.fnHitTargetDelayEnd(_root.targetToBlowSound[i], _root.targetToBlow[i]); _root.targetToBlow.splice(i, 1); _root.targetToBlowSound.splice(i, 1); _root.targetToBlowTime.splice(i, 1); } i++; } }Frame 9stop();Symbol 39 MovieClip Frame 1stop();Symbol 39 MovieClip Frame 2play();Symbol 39 MovieClip Frame 105gotoAndPlay (2);Symbol 40 MovieClip Frame 1stop();Symbol 40 MovieClip Frame 2play();Symbol 40 MovieClip Frame 105gotoAndPlay (2);Symbol 41 MovieClip Frame 1stop();Symbol 41 MovieClip Frame 2play();Symbol 41 MovieClip Frame 107gotoAndPlay (2);Symbol 42 MovieClip Frame 1stop();Symbol 42 MovieClip Frame 2play();Symbol 42 MovieClip Frame 118gotoAndPlay (2);Symbol 43 MovieClip Frame 1stop();Symbol 43 MovieClip Frame 2play();Symbol 43 MovieClip Frame 107gotoAndPlay (2);Symbol 44 MovieClip Frame 1stop();Symbol 44 MovieClip Frame 2play();Symbol 44 MovieClip Frame 107gotoAndPlay (2);Symbol 45 MovieClip Frame 1stop();Symbol 45 MovieClip Frame 2play();Symbol 45 MovieClip Frame 61gotoAndPlay (2);Symbol 46 MovieClip Frame 1stop();Symbol 46 MovieClip Frame 2play();Symbol 46 MovieClip Frame 61gotoAndPlay (2);Symbol 47 MovieClip Frame 1stop();Symbol 47 MovieClip Frame 2play();Symbol 47 MovieClip Frame 114gotoAndPlay (2);Symbol 48 MovieClip Frame 1stop();Symbol 48 MovieClip Frame 2play();Symbol 48 MovieClip Frame 114gotoAndPlay (2);Symbol 49 MovieClip Frame 1stop();Symbol 49 MovieClip Frame 2play();Symbol 49 MovieClip Frame 165this.removeMovieClip();Symbol 50 MovieClip Frame 1stop();Symbol 50 MovieClip Frame 2play();Symbol 50 MovieClip Frame 165this.removeMovieClip();Symbol 51 MovieClip Frame 1stop();Symbol 51 MovieClip Frame 2play();Symbol 51 MovieClip Frame 165this.removeMovieClip();Symbol 52 MovieClip Frame 1stop();Symbol 52 MovieClip Frame 2play();Symbol 52 MovieClip Frame 165this.removeMovieClip();Symbol 53 MovieClip Frame 1stop();Symbol 53 MovieClip Frame 2play();Symbol 53 MovieClip Frame 165this.removeMovieClip();Symbol 54 MovieClip Frame 1stop();Symbol 54 MovieClip Frame 2play();Symbol 54 MovieClip Frame 165this.removeMovieClip();Symbol 55 MovieClip Frame 1stop();Symbol 55 MovieClip Frame 2play();Symbol 55 MovieClip Frame 165this.removeMovieClip();Symbol 56 MovieClip Frame 1stop();Symbol 56 MovieClip Frame 2play();Symbol 56 MovieClip Frame 165this.removeMovieClip();Symbol 70 Buttonon (release) { _root.fnSelectLevel("Cadet"); }Symbol 72 Buttonon (release) { _root.fnSelectLevel("Commando"); }Symbol 74 MovieClip Frame 1stop();Symbol 74 MovieClip Frame 2stop();Symbol 97 MovieClip Frame 1stop();Symbol 97 MovieClip Frame 2stop();Symbol 97 MovieClip Frame 3stop();Instance of Symbol 97 MovieClip "Level" in Symbol 98 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.level); }Symbol 104 MovieClip Frame 1stop();Symbol 104 MovieClip Frame 6gotoAndPlay (3);Symbol 118 MovieClip Frame 1stop();Symbol 126 MovieClip Frame 1stop();Symbol 126 MovieClip Frame 2stop();Symbol 126 MovieClip Frame 3stop();Symbol 126 MovieClip Frame 4stop();Symbol 128 MovieClip Frame 1stop();Symbol 153 Buttonon (release) { _root.fnCloseInstructions(); }Symbol 164 Buttonon (release) { _root.fnCloseInstructions(); }Symbol 165 MovieClip Frame 1stop();Symbol 165 MovieClip Frame 2stop();Symbol 175 Buttonon (release) { _root.fnShowMission(); }Symbol 213 Buttonon (release) { _root.fnEndShowMission(); }Symbol 261 Buttonon (release) { _root.fnEndShowMission(); }Symbol 262 MovieClip Frame 1stop();Symbol 262 MovieClip Frame 2stop();Symbol 262 MovieClip Frame 3play();Symbol 262 MovieClip Frame 129GoJoeBut.gotoAndStop("flashing"); stop();Symbol 284 Buttonon (press) { _root.fnHitTarget(this._name); } on (rollOver) { Mouse.hide(); }Symbol 291 MovieClip Frame 1stop();Symbol 291 MovieClip Frame 2stop();Symbol 294 MovieClip Frame 1stop();Symbol 294 MovieClip Frame 2play();Symbol 294 MovieClip Frame 7_parent.removeMovieClip();Symbol 298 Buttonon (release) { _root.fnShoot(); }Symbol 299 MovieClip Frame 1stop();Symbol 299 MovieClip Frame 2play();Instance of Symbol 297 MovieClip "Shoot" in Symbol 299 MovieClip Frame 61onClipEvent (load) { _root.fnTargetShoot(_parent._name); }Symbol 299 MovieClip Frame 107_root.fnTargetSwitchScreen(this._name); gotoAndPlay (2);Symbol 321 MovieClip Frame 1stop();Symbol 321 MovieClip Frame 2play();Symbol 321 MovieClip Frame 13_root.fnResupplyAmmo();Symbol 321 MovieClip Frame 16_parent.removeMovieClip();Symbol 322 Buttonon (release) { _root.fnHitTarget(this._name); }Symbol 323 MovieClip Frame 1stop();Symbol 323 MovieClip Frame 2play();Symbol 323 MovieClip Frame 61_root.fnEndObject(this._name, false, "offScreen"); gotoAndPlay (2);Symbol 324 MovieClip Frame 1stop();Symbol 324 MovieClip Frame 2play();Symbol 324 MovieClip Frame 61_root.fnEndObject(this._name, false, "offScreen"); gotoAndPlay (2);Symbol 336 MovieClip Frame 1stop();Symbol 336 MovieClip Frame 2play();Instance of Symbol 297 MovieClip "Shoot" in Symbol 336 MovieClip Frame 59onClipEvent (load) { _root.fnTargetShoot(_parent._name); }Symbol 336 MovieClip Frame 105_root.fnTargetSwitchScreen(this._name); gotoAndPlay (2);Symbol 337 MovieClip Frame 1stop();Symbol 337 MovieClip Frame 2play();Instance of Symbol 297 MovieClip "Shoot" in Symbol 337 MovieClip Frame 59onClipEvent (load) { _root.fnTargetShoot(_parent._name); }Symbol 337 MovieClip Frame 105_root.fnTargetSwitchScreen(this._name); gotoAndPlay (2);Symbol 347 MovieClip Frame 1stop();Symbol 347 MovieClip Frame 2play();Instance of Symbol 346 MovieClip "Shoot" in Symbol 347 MovieClip Frame 63onClipEvent (load) { _root.fnTargetShoot(_parent._name); }Symbol 347 MovieClip Frame 118_root.fnTargetSwitchScreen(this._name); gotoAndPlay (2);Symbol 360 Buttonon (press) { _root.fnHitTarget(this._name); }Symbol 362 MovieClip Frame 1stop();Symbol 362 MovieClip Frame 2play();Symbol 362 MovieClip Frame 27_root.fnSetMyLevel(this._name, 3.5);Symbol 362 MovieClip Frame 57_root.fnSetMyLevel(this._name, 2.5);Instance of Symbol 358 MovieClip "Shoot" in Symbol 362 MovieClip Frame 75onClipEvent (load) { _root.fnTargetShoot(_parent._name, true); }Symbol 362 MovieClip Frame 88_root.fnSetMyLevel(this._name, 1.5);Symbol 362 MovieClip Frame 119_root.fnSetMyLevel(this._name, 1.5);Symbol 362 MovieClip Frame 165_root.fnEndObject(this._name, false, true); gotoAndStop (1);Symbol 376 MovieClip Frame 1stop();Symbol 376 MovieClip Frame 2play();Symbol 376 MovieClip Frame 19_root.fnSetMyLevel(this._name, 3.5);Symbol 376 MovieClip Frame 43_root.fnSetMyLevel(this._name, 2.5);Instance of Symbol 358 MovieClip "Shoot" in Symbol 376 MovieClip Frame 64onClipEvent (load) { _root.fnTargetShoot(_parent._name, true); }Symbol 376 MovieClip Frame 70_root.fnSetMyLevel(this._name, 1.5);Symbol 376 MovieClip Frame 89_root.fnSetMyLevel(this._name, 0.5);Symbol 376 MovieClip Frame 109_root.fnEndObject(this._name, false, true); gotoAndStop (1);Symbol 377 MovieClip Frame 1stop();Symbol 377 MovieClip Frame 2play();Symbol 377 MovieClip Frame 27_root.fnSetMyLevel(this._name, 3.5);Symbol 377 MovieClip Frame 57_root.fnSetMyLevel(this._name, 2.5);Instance of Symbol 358 MovieClip "Shoot" in Symbol 377 MovieClip Frame 75onClipEvent (load) { _root.fnTargetShoot(_parent._name, true); }Symbol 377 MovieClip Frame 88_root.fnSetMyLevel(this._name, 1.5);Symbol 377 MovieClip Frame 119_root.fnSetMyLevel(this._name, 1.5);Symbol 377 MovieClip Frame 165_root.fnEndObject(this._name, false, true); gotoAndStop (1);Symbol 378 MovieClip Frame 1stop();Symbol 378 MovieClip Frame 2play();Symbol 378 MovieClip Frame 19_root.fnSetMyLevel(this._name, 3.5);Symbol 378 MovieClip Frame 43_root.fnSetMyLevel(this._name, 2.5);Instance of Symbol 358 MovieClip "Shoot" in Symbol 378 MovieClip Frame 64onClipEvent (load) { _root.fnTargetShoot(_parent._name, true); }Symbol 378 MovieClip Frame 70_root.fnSetMyLevel(this._name, 1.5);Symbol 378 MovieClip Frame 89_root.fnSetMyLevel(this._name, 0.5);Symbol 378 MovieClip Frame 109_root.fnEndObject(this._name, false, true); gotoAndStop (1);Symbol 384 MovieClip Frame 1stop();Symbol 384 MovieClip Frame 2play();Symbol 384 MovieClip Frame 3_root.fnSetMyLevel(this._name, 2);Symbol 384 MovieClip Frame 50_root.fnSetMyLevel(this._name, 2.5);Symbol 384 MovieClip Frame 69_root.fnSetMyLevel(this._name, 3.5);Symbol 384 MovieClip Frame 95_root.fnSetMyLevel(this._name, 4.5);Symbol 384 MovieClip Frame 109_root.fnEndObject(this._name, true); gotoAndStop (1);Symbol 390 MovieClip Frame 1stop();Symbol 390 MovieClip Frame 2play();Symbol 390 MovieClip Frame 99_root.fnSetMyLevel(this._name, 2.5);Symbol 390 MovieClip Frame 125_root.fnSetMyLevel(this._name, 3.5);Symbol 390 MovieClip Frame 151_root.fnSetMyLevel(this._name, 4.5);Symbol 390 MovieClip Frame 165_root.fnEndObject(this._name, true); gotoAndStop (1);Symbol 396 MovieClip Frame 1stop();Symbol 396 MovieClip Frame 2play();Instance of Symbol 297 MovieClip "Shoot" in Symbol 396 MovieClip Frame 59onClipEvent (load) { _root.fnTargetShoot(_parent._name); }Symbol 396 MovieClip Frame 114_root.fnTargetSwitchScreen(this._name); gotoAndPlay (2);Symbol 404 MovieClip Frame 2gotoAndPlay (1);Symbol 407 MovieClip Frame 2gotoAndPlay (1);Symbol 408 MovieClip Frame 1stop();Symbol 408 MovieClip Frame 2stop();Symbol 408 MovieClip Frame 3stop();Symbol 408 MovieClip Frame 4stop();Symbol 408 MovieClip Frame 5stop();Symbol 416 MovieClip Frame 1stop();Symbol 416 MovieClip Frame 5if (_root.gMyDamage >= 3) { _root.fnEndGame(); } gotoAndStop (1);Symbol 416 MovieClip Frame 11if (_root.gMyDamage == 3) { _root.gGameStarted = false; } _root.fnShakeScreen();Symbol 416 MovieClip Frame 17if (_root.gMyDamage >= 3) { _root.fnEndGame(); } gotoAndStop (1);Symbol 417 Buttonon (press) { if ((gGameStarted == true) && (gPaused != true)) { _root.fnShoot(); } } on (rollOver) { if (_root.currentGun != "grenade") { Mouse.hide(); } else { Mouse.show(); } } on (rollOut) { Mouse.show(); }Symbol 418 Buttonon (rollOver) { Mouse.show(); }Symbol 427 MovieClip Frame 1stop();Symbol 427 MovieClip Frame 2play();Symbol 427 MovieClip Frame 11_level0.fnBlowUpAll(this._name);Symbol 427 MovieClip Frame 13removeMovieClip(this); gotoAndStop (1);Symbol 433 MovieClip Frame 1stop();Symbol 433 MovieClip Frame 2play();Symbol 433 MovieClip Frame 7_root.fnRocketHit(this.myObject); removeMovieClip(this);Symbol 436 MovieClip Frame 1stop();Symbol 436 MovieClip Frame 2stop();Symbol 447 Buttonon (release) { if ((_root.gPaused != true) && (_root.gGameStarted == true)) { _root.fnSelectWeapon(this._name); } } on (rollOver) { Mouse.show(); }Symbol 450 MovieClip Frame 1stop();Symbol 450 MovieClip Frame 2stop();Symbol 457 Buttonon (release) { if ((_root.gPaused != true) && (_root.gGameStarted == true)) { _root.fnSelectWeapon(this._name); } } on (rollOver) { Mouse.show(); }Symbol 459 MovieClip Frame 1stop();Symbol 459 MovieClip Frame 2stop();Symbol 466 Buttonon (release) { if ((_root.gPaused != true) && (_root.gGameStarted == true)) { _root.fnSelectWeapon(this._name); } } on (rollOver) { Mouse.show(); }Symbol 468 MovieClip Frame 1stop();Symbol 468 MovieClip Frame 2stop();Symbol 476 Buttonon (release) { if ((_root.gPaused != true) && (_root.gGameStarted == true)) { _root.fnSelectWeapon(this._name); } } on (rollOver) { Mouse.show(); }Symbol 479 MovieClip Frame 1stop();Symbol 479 MovieClip Frame 2stop();Symbol 492 Buttonon (release) { if ((_root.gPaused != true) && (_root.gGameStarted == true)) { _root.fnSelectWeapon(this._name); } } on (rollOver) { Mouse.show(); }Symbol 494 MovieClip Frame 1stop();Symbol 494 MovieClip Frame 2stop();Symbol 497 Buttonon (release) { _root.fnClickInstructions(); }Symbol 498 Buttonon (rollOver) { _root.MessageDup.showhelp.gotoAndStop(2); } on (rollOut) { _root.MessageDup.showhelp.gotoAndStop(1); }Symbol 499 MovieClip Frame 1stop();Symbol 499 MovieClip Frame 2stop();Symbol 499 MovieClip Frame 3stop();Symbol 506 Buttonon (release) { _root.fnSwivel("right"); } on (rollOver) { Mouse.show(); } on (rollOut) { Mouse.hide(); }Symbol 507 Buttonon (release) { _root.fnSwivel("left"); } on (rollOver) { Mouse.show(); } on (rollOut) { Mouse.hide(); }Symbol 510 MovieClip Frame 1stop();Symbol 510 MovieClip Frame 2play();Symbol 510 MovieClip Frame 7this.removeMovieClip();Symbol 514 MovieClip Frame 1stop();Symbol 514 MovieClip Frame 2play();Symbol 514 MovieClip Frame 38removeMovieClip(this);Symbol 519 MovieClip Frame 1stop();Symbol 519 MovieClip Frame 2play();Symbol 519 MovieClip Frame 37removeMovieClip(this);Symbol 524 MovieClip Frame 1stop();Symbol 524 MovieClip Frame 2play();Symbol 524 MovieClip Frame 9removeMovieClip(this);Symbol 537 Buttonon (release) { _root.chooseLevelDup.gotoAndStop(2); _parent.gotoAndStop(1); }Symbol 540 Buttonon (release) { getURL (_root.SITEROOT + "missionselect.html", "_self"); }Symbol 556 MovieClip Frame 1stop();Symbol 556 MovieClip Frame 2stop();Symbol 556 MovieClip Frame 3stop();Symbol 559 Buttonon (release) { _root.BorderDup.helpbutton.gotoAndStop(1); _root.chooseLevelDup.gotoAndStop(2); gotoAndStop (1); }Symbol 560 Buttonon (release) { getURL ("/gijoe/experience/pl/page.games/dn/default.cfm", "_self"); }Symbol 563 MovieClip Frame 1stop();Symbol 563 MovieClip Frame 2stop();Symbol 567 Buttonon (release) { _root.chooseLevelDup.gotoAndStop(2); _parent.gotoAndStop(1); }Symbol 575 Buttonon (release) { getURL (("/gijoe/experience/hm/pl/path.recruit/gameID.104/score." + _root.gScore) + "/LocID.56039/dn/games_cert.cfm", "_blank"); }Symbol 580 MovieClip Frame 1stop();Symbol 580 MovieClip Frame 2stop();Symbol 585 Buttonon (release) { var newscore = (_root.Score * 400); } on (release) { getURL (("javascript:openWindowGames('http://www.hasbro.com/gijoe/include/challenge_a_friend.cfm?server=www.hasbro.com&script=/gijoe/experience/recruitcenter/games/pl/path.recruit/dn/handtohand.cfm&gameID=104&rad=" + newscore) + "');"); }Symbol 586 MovieClip Frame 1stop();Symbol 586 MovieClip Frame 2_root.border8001.helpbutton.gotoAndStop(2); play();Symbol 586 MovieClip Frame 8stop();Symbol 586 MovieClip Frame 9_root.border8001.helpbutton.gotoAndStop(2); play();Symbol 586 MovieClip Frame 16stop();Symbol 593 MovieClip Frame 1stop();Symbol 593 MovieClip Frame 2stop();Instance of Symbol 588 MovieClip in Symbol 593 MovieClip Frame 2onClipEvent (enterFrame) { if (_root.getBytesLoaded() == _root.getBytesTotal()) { setProperty(this, _visible , 0); } }Symbol 594 Buttonon (rollOver) { Mouse.show(); }Symbol 602 Buttonon (rollOver) { Mouse.show(); } on (release) { if (_root.certScore < _root.score) { _root.MessageDup.gotoAndStop("Win"); } else { _root.MessageDup.gotoAndStop("Lose"); } this.gotoAndStop(1); }Symbol 603 MovieClip Frame 1stop();Symbol 603 MovieClip Frame 2play();Symbol 603 MovieClip Frame 48if (_root.user_id == "none") { getURL (("/gijoe/experience/scripts/holder.cfm?action=postscores&gameID=104&score=" + _root.Score) + "&test=test"); stop(); } else { loadVariablesNum ("/gijoe/experience/scripts/scores.cfm?action=postscores&gameID=104&score=" + _root.Score, 0); if (_root.score >= _root.certScore) { _root.MessageDup.gotoAndPlay("Win"); } else { _root.MessageDup.gotoAndPlay("Lose"); } gotoAndStop (1); }
Library Items
Symbol 1 Sound [MoreAmmo] | Used by:128 | |
Symbol 2 Sound [AmmoTruckHit] | Used by:128 | |
Symbol 3 Sound [TurnRight] | Used by:128 | |
Symbol 4 Sound [TurnLeft] | Used by:128 | |
Symbol 5 Sound [Rifle] | Used by:128 | |
Symbol 6 Sound [Rocket] | Used by:128 | |
Symbol 7 Sound [Pistol] | Used by:128 | |
Symbol 8 Sound [Ricochet] | Used by:128 | |
Symbol 9 Sound [MachineGun] | Used by:128 | |
Symbol 10 Sound [Grenade] | Used by:128 | |
Symbol 11 Sound [GrenadeExplosion] | Used by:128 | |
Symbol 12 Sound [FoxholeHit] | Used by:128 | |
Symbol 13 Sound [Explosion4] | Used by:128 | |
Symbol 14 Sound [Explosion3] | Used by:128 | |
Symbol 15 Sound [Explosion2] | Used by:128 | |
Symbol 16 Sound [Explosion1] | Used by:128 | |
Symbol 17 Sound [changeGun] | Used by:128 447 457 466 476 492 | |
Symbol 18 Graphic | Used by:30 | |
Symbol 19 Graphic | Used by:30 | |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip | Uses:20 | Used by:30 |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:22 | Used by:30 |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:30 |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 MovieClip | Uses:26 | Used by:30 |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:28 | Used by:30 |
Symbol 30 MovieClip | Uses:18 19 21 23 25 27 29 | Used by:509 593 Timeline |
Symbol 31 Graphic | Used by:32 | |
Symbol 32 MovieClip | Uses:31 | Used by:509 593 Timeline |
Symbol 33 Graphic | Used by:593 Timeline | |
Symbol 34 Font | Used by:35 60 61 62 63 65 66 71 84 89 90 92 95 96 105 127 166 503 570 590 | |
Symbol 35 Text | Uses:34 | Used by:533 566 593 Timeline |
Symbol 36 Graphic | Used by:37 38 | |
Symbol 37 MovieClip | Uses:36 | Used by:38 |
Symbol 38 MovieClip | Uses:36 37 | Used by:39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 |
Symbol 39 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 40 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 41 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 42 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 43 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 44 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 45 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 46 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 47 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 48 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 49 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 50 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 51 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 52 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 53 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 54 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 55 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 56 MovieClip | Uses:38 | Used by:57 Timeline |
Symbol 57 MovieClip | Uses:39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 | Used by:593 Timeline |
Symbol 58 Graphic | Used by:59 593 | |
Symbol 59 MovieClip | Uses:58 | Used by:533 566 Timeline |
Symbol 60 Text | Uses:34 | Used by:64 588 |
Symbol 61 Text | Uses:34 | Used by:64 588 |
Symbol 62 Text | Uses:34 | Used by:64 588 |
Symbol 63 Text | Uses:34 | Used by:64 588 |
Symbol 64 MovieClip | Uses:60 61 62 63 | Used by:74 |
Symbol 65 Text | Uses:34 | Used by:74 593 |
Symbol 66 Text | Uses:34 | Used by:70 |
Symbol 67 Graphic | Used by:68 | |
Symbol 68 MovieClip | Uses:67 | Used by:70 72 |
Symbol 69 Graphic | Used by:70 72 | |
Symbol 70 Button | Uses:66 68 69 | Used by:74 593 |
Symbol 71 Text | Uses:34 | Used by:72 |
Symbol 72 Button | Uses:71 68 69 | Used by:74 593 |
Symbol 73 Graphic | Used by:74 | |
Symbol 74 MovieClip | Uses:64 65 70 72 73 | Used by:Timeline |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip | Uses:75 | Used by:509 593 Timeline |
Symbol 77 Graphic | Used by:78 | |
Symbol 78 MovieClip | Uses:77 | Used by:81 |
Symbol 79 Graphic | Used by:80 | |
Symbol 80 MovieClip | Uses:79 | Used by:81 |
Symbol 81 MovieClip | Uses:78 80 | Used by:509 593 Timeline |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:82 | Used by:509 593 Timeline |
Symbol 84 Text | Uses:34 | Used by:85 |
Symbol 85 MovieClip | Uses:84 | Used by:509 593 Timeline |
Symbol 86 Graphic | Used by:509 593 Timeline | |
Symbol 87 Graphic | Used by:509 593 Timeline | |
Symbol 88 Graphic | Used by:509 593 Timeline | |
Symbol 89 Text | Uses:34 | Used by:509 593 Timeline |
Symbol 90 Text | Uses:34 | Used by:509 593 Timeline |
Symbol 91 Graphic | Used by:509 593 Timeline | |
Symbol 92 Text | Uses:34 | Used by:509 593 Timeline |
Symbol 93 Graphic | Used by:97 | |
Symbol 94 Graphic | Used by:97 | |
Symbol 95 Text | Uses:34 | Used by:97 |
Symbol 96 Text | Uses:34 | Used by:97 |
Symbol 97 MovieClip | Uses:93 94 95 96 | Used by:98 |
Symbol 98 MovieClip | Uses:97 | Used by:509 593 Timeline |
Symbol 99 Graphic | Used by:509 Timeline | |
Symbol 100 Graphic | Used by:101 106 495 497 498 | |
Symbol 101 MovieClip | Uses:100 | Used by:104 |
Symbol 102 Graphic | Used by:104 | |
Symbol 103 Graphic | Used by:104 | |
Symbol 104 MovieClip | Uses:101 102 103 | Used by:509 593 Timeline |
Symbol 105 Text | Uses:34 | Used by:509 593 Timeline |
Symbol 106 MovieClip | Uses:100 | Used by:117 |
Symbol 107 Graphic | Used by:108 497 498 | |
Symbol 108 MovieClip | Uses:107 | Used by:117 497 498 |
Symbol 109 Graphic | Used by:117 497 498 | |
Symbol 110 Graphic | Used by:111 496 497 498 | |
Symbol 111 MovieClip | Uses:110 | Used by:117 |
Symbol 112 Graphic | Used by:117 | |
Symbol 113 Font | Used by:114 115 136 138 140 145 147 149 204 234 243 259 513 517 522 528 547 548 549 553 554 564 577 578 600 | |
Symbol 114 Text | Uses:113 | Used by:117 |
Symbol 115 Text | Uses:113 | Used by:117 |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 Button | Uses:106 108 109 111 112 114 115 116 | Used by:118 |
Symbol 118 MovieClip | Uses:117 | Used by:593 Timeline |
Symbol 119 Graphic | Used by:509 593 Timeline | |
Symbol 120 Graphic | Used by:121 | |
Symbol 121 MovieClip | Uses:120 | Used by:509 593 Timeline |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 MovieClip | Uses:122 | Used by:126 |
Symbol 124 Graphic | Used by:125 | |
Symbol 125 MovieClip | Uses:124 | Used by:126 |
Symbol 126 MovieClip | Uses:123 125 | Used by:509 593 Timeline |
Symbol 127 EditableText | Uses:34 | Used by:Timeline |
Symbol 128 MovieClip | Uses:17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 | Used by:Timeline |
Symbol 129 Font | Used by:130 511 515 520 525 587 598 | |
Symbol 130 Text | Uses:129 | Used by:165 |
Symbol 131 Graphic | Used by:151 | |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip | Uses:132 | Used by:151 |
Symbol 134 Graphic | Used by:135 | |
Symbol 135 MovieClip | Uses:134 | Used by:151 |
Symbol 136 Text | Uses:113 | Used by:151 |
Symbol 137 Graphic | Used by:151 | |
Symbol 138 Text | Uses:113 | Used by:151 |
Symbol 139 Graphic | Used by:151 | |
Symbol 140 Text | Uses:113 | Used by:151 |
Symbol 141 Graphic | Used by:151 | |
Symbol 142 Graphic | Used by:143 | |
Symbol 143 MovieClip | Uses:142 | Used by:151 |
Symbol 144 Graphic | Used by:151 | |
Symbol 145 Text | Uses:113 | Used by:151 |
Symbol 146 Graphic | Used by:151 | |
Symbol 147 Text | Uses:113 | Used by:151 |
Symbol 148 Graphic | Used by:151 | |
Symbol 149 Text | Uses:113 | Used by:151 |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip | Uses:131 133 135 136 137 138 139 140 141 143 144 145 146 147 148 149 150 | Used by:165 |
Symbol 152 Graphic | Used by:153 181 182 284 298 322 360 417 418 594 602 | |
Symbol 153 Button | Uses:152 | Used by:165 |
Symbol 154 Graphic | Used by:162 | |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip | Uses:155 | Used by:162 173 213 262 |
Symbol 157 Graphic | Used by:162 | |
Symbol 158 Graphic | Used by:162 | |
Symbol 159 Graphic | Used by:162 | |
Symbol 160 Graphic | Used by:162 | |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:154 156 157 158 159 160 161 | Used by:164 261 |
Symbol 163 Graphic | Used by:164 261 | |
Symbol 164 Button | Uses:162 163 | Used by:165 |
Symbol 165 MovieClip | Uses:130 151 153 164 | Used by:Timeline |
Symbol 166 Text | Uses:34 | Used by:167 |
Symbol 167 MovieClip | Uses:166 | Used by:262 |
Symbol 168 Graphic | Used by:169 262 | |
Symbol 169 MovieClip | Uses:168 | Used by:175 262 591 |
Symbol 170 Graphic | Used by:173 262 | |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 MovieClip | Uses:171 | Used by:173 262 |
Symbol 173 MovieClip | Uses:156 170 172 | Used by:175 262 591 |
Symbol 174 Graphic | Used by:175 591 | |
Symbol 175 Button | Uses:169 173 174 | Used by:262 |
Symbol 176 Graphic | Used by:262 | |
Symbol 177 Graphic | Used by:180 | |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 MovieClip | Uses:178 | Used by:180 |
Symbol 180 MovieClip | Uses:177 179 | Used by:262 |
Symbol 181 Button | Uses:152 | Used by:262 362 376 377 378 |
Symbol 182 Button | Uses:152 | Used by:262 |
Symbol 183 Graphic | Used by:184 262 | |
Symbol 184 MovieClip | Uses:183 | Used by:232 262 |
Symbol 185 Graphic | Used by:262 | |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 MovieClip | Uses:186 | Used by:262 |
Symbol 188 Graphic | Used by:262 | |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 MovieClip | Uses:189 | Used by:262 |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip | Uses:191 | Used by:262 |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 MovieClip | Uses:193 | Used by:262 |
Symbol 195 Graphic | Used by:196 | |
Symbol 196 MovieClip | Uses:195 | Used by:262 |
Symbol 197 Graphic | Used by:262 | |
Symbol 198 Graphic | Used by:199 | |
Symbol 199 MovieClip | Uses:198 | Used by:262 |
Symbol 200 Graphic | Used by:201 | |
Symbol 201 MovieClip | Uses:200 | Used by:262 |
Symbol 202 Graphic | Used by:262 | |
Symbol 203 Graphic | Used by:205 | |
Symbol 204 Text | Uses:113 | Used by:205 |
Symbol 205 MovieClip | Uses:203 204 | Used by:262 |
Symbol 206 Graphic | Used by:213 | |
Symbol 207 Graphic | Used by:213 | |
Symbol 208 Graphic | Used by:213 | |
Symbol 209 Graphic | Used by:213 | |
Symbol 210 Graphic | Used by:213 | |
Symbol 211 Graphic | Used by:213 | |
Symbol 212 Graphic | Used by:213 | |
Symbol 213 Button | Uses:206 156 207 208 209 210 211 212 | Used by:262 |
Symbol 214 Graphic | Used by:232 | |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:217 |
Symbol 217 MovieClip | Uses:216 | Used by:232 419 |
Symbol 218 Graphic | Used by:232 | |
Symbol 219 Graphic | Used by:232 | |
Symbol 220 Bitmap | Used by:221 | |
Symbol 221 Graphic | Uses:220 | Used by:222 |
Symbol 222 MovieClip | Uses:221 | Used by:232 |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:225 |
Symbol 225 MovieClip | Uses:224 | Used by:232 |
Symbol 226 Graphic | Used by:232 | |
Symbol 227 Graphic | Used by:232 | |
Symbol 228 Graphic | Used by:232 | |
Symbol 229 Graphic | Used by:230 | |
Symbol 230 MovieClip | Uses:229 | Used by:232 |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 MovieClip | Uses:184 214 217 218 219 222 225 226 227 228 230 231 | Used by:262 |
Symbol 233 Graphic | Used by:235 | |
Symbol 234 Text | Uses:113 | Used by:235 |
Symbol 235 MovieClip | Uses:233 234 | Used by:262 |
Symbol 236 Graphic | Used by:262 | |
Symbol 237 Graphic | Used by:262 | |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 MovieClip | Uses:238 | Used by:262 |
Symbol 240 Graphic | Used by:262 | |
Symbol 241 Graphic | Used by:262 | |
Symbol 242 Graphic | Used by:244 | |
Symbol 243 Text | Uses:113 | Used by:244 |
Symbol 244 MovieClip | Uses:242 243 | Used by:262 |
Symbol 245 Graphic | Used by:262 | |
Symbol 246 MovieClip | Used by:262 | |
Symbol 247 Graphic | Used by:248 | |
Symbol 248 MovieClip | Uses:247 | Used by:251 |
Symbol 249 Graphic | Used by:250 | |
Symbol 250 MovieClip | Uses:249 | Used by:251 |
Symbol 251 MovieClip | Uses:248 250 | Used by:262 |
Symbol 252 Graphic | Used by:262 | |
Symbol 253 Graphic | Used by:254 | |
Symbol 254 MovieClip | Uses:253 | Used by:262 |
Symbol 255 Graphic | Used by:262 | |
Symbol 256 Graphic | Used by:260 | |
Symbol 257 Graphic | Used by:258 518 601 | |
Symbol 258 MovieClip | Uses:257 | Used by:260 |
Symbol 259 Text | Uses:113 | Used by:260 |
Symbol 260 MovieClip | Uses:256 258 259 | Used by:262 |
Symbol 261 Button | Uses:162 163 | Used by:262 |
Symbol 262 MovieClip | Uses:167 175 176 180 181 169 173 182 168 156 170 172 184 185 187 188 190 192 194 196 197 199 201 202 205 213 232 235 236 237 239 240 241 244 183 245 246 251 252 254 255 260 261 | Used by:Timeline |
Symbol 263 Graphic | Used by:266 | |
Symbol 264 Graphic | Used by:265 | |
Symbol 265 MovieClip | Uses:264 | Used by:266 |
Symbol 266 MovieClip | Uses:263 265 | Used by:Timeline |
Symbol 267 Graphic | Used by:Timeline | |
Symbol 268 Graphic | Used by:269 | |
Symbol 269 MovieClip | Uses:268 | Used by:283 305 310 316 321 |
Symbol 270 Graphic | Used by:283 | |
Symbol 271 Graphic | Used by:273 | |
Symbol 272 Graphic | Used by:273 373 382 | |
Symbol 273 MovieClip | Uses:271 272 | Used by:283 373 382 |
Symbol 274 Graphic | Used by:283 | |
Symbol 275 Graphic | Used by:276 | |
Symbol 276 MovieClip | Uses:275 | Used by:283 305 310 316 321 343 357 373 382 389 395 |
Symbol 277 Graphic | Used by:282 | |
Symbol 278 Graphic | Used by:281 | |
Symbol 279 Graphic | Used by:280 | |
Symbol 280 MovieClip | Uses:279 | Used by:281 |
Symbol 281 MovieClip | Uses:278 280 | Used by:282 305 310 316 320 321 329 342 357 371 382 389 394 |
Symbol 282 MovieClip | Uses:277 281 | Used by:283 |
Symbol 283 MovieClip | Uses:269 270 273 274 276 282 | Used by:299 |
Symbol 284 Button | Uses:152 | Used by:299 323 324 336 337 347 362 376 377 378 396 |
Symbol 285 Graphic | Used by:291 294 311 433 | |
Symbol 286 Graphic | Used by:287 | |
Symbol 287 MovieClip | Uses:286 | Used by:294 |
Symbol 288 Graphic | Used by:294 | |
Symbol 289 Graphic | Used by:290 | |
Symbol 290 MovieClip | Uses:289 | Used by:292 294 |
Symbol 291 MovieClip | Uses:285 | Used by:292 Timeline |
Symbol 292 MovieClip | Uses:291 290 | Used by:294 |
Symbol 293 Graphic | Used by:294 | |
Symbol 294 MovieClip | Uses:285 287 288 290 292 293 | Used by:299 323 324 336 337 347 362 376 377 378 384 390 396 |
Symbol 295 Graphic | Used by:296 | |
Symbol 296 MovieClip | Uses:295 | Used by:297 358 |
Symbol 297 MovieClip | Uses:296 | Used by:299 336 337 396 |
Symbol 298 Button | Uses:152 | Used by:299 336 337 347 |
Symbol 299 MovieClip | Uses:283 284 294 297 298 | Used by:Timeline |
Symbol 300 Graphic | Used by:305 | |
Symbol 301 Graphic | Used by:302 | |
Symbol 302 MovieClip | Uses:301 | Used by:305 310 316 320 |
Symbol 303 Graphic | Used by:305 | |
Symbol 304 Graphic | Used by:305 | |
Symbol 305 MovieClip | Uses:269 300 276 302 303 304 281 | Used by:323 324 |
Symbol 306 Graphic | Used by:310 | |
Symbol 307 Graphic | Used by:310 | |
Symbol 308 Graphic | Used by:310 | |
Symbol 309 Graphic | Used by:310 | |
Symbol 310 MovieClip | Uses:276 306 269 302 307 308 281 309 | Used by:321 |
Symbol 311 MovieClip | Uses:285 | Used by:321 |
Symbol 312 Graphic | Used by:316 | |
Symbol 313 Graphic | Used by:316 | |
Symbol 314 Graphic | Used by:316 | |
Symbol 315 Graphic | Used by:316 | |
Symbol 316 MovieClip | Uses:276 312 269 302 313 314 281 315 | Used by:321 |
Symbol 317 Graphic | Used by:321 | |
Symbol 318 Graphic | Used by:321 | |
Symbol 319 Graphic | Used by:321 | |
Symbol 320 MovieClip | Uses:302 281 | Used by:321 |
Symbol 321 MovieClip | Uses:310 311 316 276 317 269 318 281 319 320 | Used by:323 324 |
Symbol 322 Button | Uses:152 | Used by:323 324 |
Symbol 323 MovieClip | Uses:305 284 294 321 322 | Used by:Timeline |
Symbol 324 MovieClip | Uses:305 284 294 321 322 | Used by:Timeline |
Symbol 325 Graphic | Used by:329 | |
Symbol 326 Graphic | Used by:327 | |
Symbol 327 MovieClip | Uses:326 | Used by:329 |
Symbol 328 Graphic | Used by:329 | |
Symbol 329 MovieClip | Uses:325 327 328 281 | Used by:334 |
Symbol 330 Graphic | Used by:333 | |
Symbol 331 Graphic | Used by:332 | |
Symbol 332 MovieClip | Uses:331 | Used by:333 |
Symbol 333 MovieClip | Uses:330 332 | Used by:334 |
Symbol 334 MovieClip | Uses:329 333 | Used by:335 336 337 |
Symbol 335 MovieClip | Uses:334 | Used by:336 337 |
Symbol 336 MovieClip | Uses:335 284 294 297 334 298 | Used by:Timeline |
Symbol 337 MovieClip | Uses:335 284 294 297 334 298 | Used by:Timeline |
Symbol 338 Graphic | Used by:342 | |
Symbol 339 Graphic | Used by:340 | |
Symbol 340 MovieClip | Uses:339 | Used by:342 |
Symbol 341 Graphic | Used by:342 | |
Symbol 342 MovieClip | Uses:338 340 341 281 | Used by:343 |
Symbol 343 MovieClip | Uses:276 342 | Used by:347 |
Symbol 344 Graphic | Used by:345 | |
Symbol 345 MovieClip | Uses:344 | Used by:346 510 |
Symbol 346 MovieClip | Uses:345 | Used by:347 |
Symbol 347 MovieClip | Uses:343 284 294 346 298 | Used by:Timeline |
Symbol 348 Graphic | Used by:362 377 | |
Symbol 349 Graphic | Used by:353 | |
Symbol 350 Graphic | Used by:351 | |
Symbol 351 MovieClip | Uses:350 | Used by:353 389 |
Symbol 352 Graphic | Used by:353 | |
Symbol 353 MovieClip | Uses:349 351 352 | Used by:357 |
Symbol 354 Graphic | Used by:357 | |
Symbol 355 Graphic | Used by:357 389 | |
Symbol 356 Graphic | Used by:357 | |
Symbol 357 MovieClip | Uses:353 354 355 356 281 276 | Used by:362 377 |
Symbol 358 MovieClip | Uses:296 | Used by:362 376 377 378 |
Symbol 359 ShapeTweening | Used by:362 377 | |
Symbol 360 Button | Uses:152 | Used by:362 376 377 378 384 390 396 |
Symbol 361 Graphic | Used by:362 376 377 378 | |
Symbol 362 MovieClip | Uses:348 357 284 294 358 359 360 361 181 | Used by:Timeline |
Symbol 363 Graphic | Used by:376 378 | |
Symbol 364 Graphic | Used by:373 | |
Symbol 365 Graphic | Used by:366 | |
Symbol 366 MovieClip | Uses:365 | Used by:373 382 |
Symbol 367 Graphic | Used by:373 382 | |
Symbol 368 Graphic | Used by:371 | |
Symbol 369 Graphic | Used by:370 | |
Symbol 370 MovieClip | Uses:369 | Used by:371 |
Symbol 371 MovieClip | Uses:368 370 281 | Used by:373 |
Symbol 372 Graphic | Used by:373 | |
Symbol 373 MovieClip | Uses:364 276 366 367 371 272 273 372 | Used by:374 |
Symbol 374 MovieClip | Uses:373 | Used by:376 378 |
Symbol 375 ShapeTweening | Used by:376 378 | |
Symbol 376 MovieClip | Uses:363 374 284 294 358 375 360 361 181 | Used by:Timeline |
Symbol 377 MovieClip | Uses:348 357 284 294 358 359 360 361 181 | Used by:Timeline |
Symbol 378 MovieClip | Uses:363 374 284 294 358 375 360 361 181 | Used by:Timeline |
Symbol 379 ShapeTweening | Used by:384 | |
Symbol 380 Graphic | Used by:382 | |
Symbol 381 Graphic | Used by:382 | |
Symbol 382 MovieClip | Uses:366 367 276 272 273 380 281 381 | Used by:384 |
Symbol 383 Graphic | Used by:384 390 | |
Symbol 384 MovieClip | Uses:379 382 360 294 383 | Used by:Timeline |
Symbol 385 ShapeTweening | Used by:390 | |
Symbol 386 Graphic | Used by:389 | |
Symbol 387 Graphic | Used by:389 | |
Symbol 388 Graphic | Used by:389 | |
Symbol 389 MovieClip | Uses:276 386 351 387 281 355 388 | Used by:390 |
Symbol 390 MovieClip | Uses:385 389 360 294 383 | Used by:Timeline |
Symbol 391 Graphic | Used by:392 | |
Symbol 392 MovieClip | Uses:391 | Used by:395 |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 MovieClip | Uses:393 281 | Used by:395 |
Symbol 395 MovieClip | Uses:276 392 394 | Used by:396 |
Symbol 396 MovieClip | Uses:395 284 294 297 360 | Used by:Timeline |
Symbol 397 Graphic | Used by:398 | |
Symbol 398 MovieClip | Uses:397 | Used by:408 |
Symbol 399 Graphic | Used by:400 | |
Symbol 400 MovieClip | Uses:399 | Used by:408 |
Symbol 401 Graphic | Used by:402 | |
Symbol 402 MovieClip | Uses:401 | Used by:404 |
Symbol 403 Graphic | Used by:404 | |
Symbol 404 MovieClip | Uses:402 403 | Used by:408 |
Symbol 405 Graphic | Used by:406 | |
Symbol 406 MovieClip | Uses:405 | Used by:407 |
Symbol 407 MovieClip | Uses:406 | Used by:408 |
Symbol 408 MovieClip | Uses:398 400 404 407 | Used by:Timeline |
Symbol 409 Bitmap | Used by:410 | |
Symbol 410 Graphic | Uses:409 | Used by:416 |
Symbol 411 Graphic | Used by:412 | |
Symbol 412 MovieClip | Uses:411 | Used by:416 |
Symbol 413 Graphic | Used by:416 | |
Symbol 414 Graphic | Used by:416 | |
Symbol 415 Graphic | Used by:416 | |
Symbol 416 MovieClip | Uses:410 412 413 414 415 | Used by:Timeline |
Symbol 417 Button | Uses:152 | Used by:Timeline |
Symbol 418 Button | Uses:152 | Used by:419 |
Symbol 419 MovieClip | Uses:217 418 | Used by:Timeline |
Symbol 420 Graphic | Used by:421 | |
Symbol 421 MovieClip | Uses:420 | Used by:427 |
Symbol 422 Graphic | Used by:427 | |
Symbol 423 Graphic | Used by:424 | |
Symbol 424 MovieClip | Uses:423 | Used by:427 492 494 |
Symbol 425 Graphic | Used by:426 | |
Symbol 426 MovieClip | Uses:425 | Used by:427 |
Symbol 427 MovieClip | Uses:421 422 424 426 | Used by:Timeline |
Symbol 428 Graphic | Used by:429 | |
Symbol 429 MovieClip | Uses:428 | Used by:433 |
Symbol 430 Graphic | Used by:433 | |
Symbol 431 Graphic | Used by:432 | |
Symbol 432 MovieClip | Uses:431 | Used by:433 |
Symbol 433 MovieClip | Uses:429 430 285 432 | Used by:Timeline |
Symbol 434 Graphic | Used by:435 | |
Symbol 435 MovieClip | Uses:434 | Used by:436 |
Symbol 436 MovieClip | Uses:435 | Used by:Timeline |
Symbol 437 Graphic | Used by:509 | |
Symbol 438 Graphic | Used by:439 449 | |
Symbol 439 MovieClip | Uses:438 | Used by:447 |
Symbol 440 Font | Used by:441 442 445 453 454 456 460 463 464 471 474 475 484 485 486 489 490 491 502 508 595 | |
Symbol 441 Text | Uses:440 | Used by:447 |
Symbol 442 Text | Uses:440 | Used by:447 |
Symbol 443 Graphic | Used by:444 448 477 | |
Symbol 444 MovieClip | Uses:443 | Used by:447 457 466 476 492 |
Symbol 445 Text | Uses:440 | Used by:447 450 |
Symbol 446 Graphic | Used by:447 457 476 492 | |
Symbol 447 Button | Uses:439 441 442 444 445 446 17 | Used by:450 |
Symbol 448 Button | Uses:443 | Used by:450 459 468 494 |
Symbol 449 Button | Uses:438 | Used by:450 |
Symbol 450 MovieClip | Uses:447 448 449 445 | Used by:509 |
Symbol 451 Graphic | Used by:452 458 | |
Symbol 452 MovieClip | Uses:451 | Used by:457 |
Symbol 453 Text | Uses:440 | Used by:457 |
Symbol 454 Text | Uses:440 | Used by:457 |
Symbol 455 Graphic | Used by:457 459 | |
Symbol 456 Text | Uses:440 | Used by:457 459 |
Symbol 457 Button | Uses:452 453 454 455 444 456 446 17 | Used by:459 |
Symbol 458 Button | Uses:451 | Used by:459 |
Symbol 459 MovieClip | Uses:457 455 448 458 456 | Used by:509 |
Symbol 460 Text | Uses:440 | Used by:466 509 |
Symbol 461 Graphic | Used by:462 466 467 | |
Symbol 462 MovieClip | Uses:461 | Used by:466 |
Symbol 463 Text | Uses:440 | Used by:466 |
Symbol 464 Text | Uses:440 | Used by:466 468 |
Symbol 465 Graphic | Used by:466 | |
Symbol 466 Button | Uses:462 460 463 444 464 465 461 17 | Used by:468 |
Symbol 467 Button | Uses:461 | Used by:468 |
Symbol 468 MovieClip | Uses:466 448 467 464 | Used by:509 |
Symbol 469 Graphic | Used by:470 478 | |
Symbol 470 MovieClip | Uses:469 | Used by:476 |
Symbol 471 Text | Uses:440 | Used by:476 |
Symbol 472 Graphic | Used by:476 | |
Symbol 473 Graphic | Used by:476 | |
Symbol 474 Text | Uses:440 | Used by:476 |
Symbol 475 Text | Uses:440 | Used by:476 479 |
Symbol 476 Button | Uses:470 471 472 473 474 444 475 446 17 | Used by:479 |
Symbol 477 Button | Uses:443 | Used by:479 |
Symbol 478 Button | Uses:469 | Used by:479 |
Symbol 479 MovieClip | Uses:476 477 478 475 | Used by:509 |
Symbol 480 Graphic | Used by:481 | |
Symbol 481 MovieClip | Uses:480 | Used by:509 |
Symbol 482 Graphic | Used by:483 | |
Symbol 483 MovieClip | Uses:482 | Used by:509 |
Symbol 484 Text | Uses:440 | Used by:509 |
Symbol 485 EditableText | Uses:440 | Used by:509 |
Symbol 486 EditableText | Uses:440 | Used by:509 |
Symbol 487 Graphic | Used by:488 493 | |
Symbol 488 MovieClip | Uses:487 | Used by:492 |
Symbol 489 Text | Uses:440 | Used by:492 |
Symbol 490 Text | Uses:440 | Used by:492 |
Symbol 491 Text | Uses:440 | Used by:492 494 |
Symbol 492 Button | Uses:488 489 424 490 444 491 446 17 | Used by:494 |
Symbol 493 Button | Uses:487 | Used by:494 |
Symbol 494 MovieClip | Uses:492 448 493 491 424 | Used by:509 |
Symbol 495 MovieClip | Uses:100 | Used by:497 498 |
Symbol 496 MovieClip | Uses:110 | Used by:497 498 |
Symbol 497 Button | Uses:495 108 109 496 100 107 110 | Used by:499 |
Symbol 498 Button | Uses:495 108 109 496 100 107 110 | Used by:499 |
Symbol 499 MovieClip | Uses:497 498 | Used by:509 |
Symbol 500 Graphic | Used by:501 | |
Symbol 501 MovieClip | Uses:500 | Used by:509 |
Symbol 502 EditableText | Uses:440 | Used by:509 |
Symbol 503 EditableText | Uses:34 | Used by:509 |
Symbol 504 Graphic | Used by:505 506 507 | |
Symbol 505 MovieClip | Uses:504 | Used by:506 507 |
Symbol 506 Button | Uses:505 504 | Used by:509 |
Symbol 507 Button | Uses:505 504 | Used by:509 |
Symbol 508 EditableText | Uses:440 | Used by:509 |
Symbol 509 MovieClip | Uses:30 32 437 450 459 460 468 479 481 483 484 485 486 494 76 81 83 499 85 86 87 88 89 90 91 92 98 99 104 105 501 502 503 506 507 508 119 121 126 | Used by:Timeline |
Symbol 510 MovieClip | Uses:345 | Used by:Timeline |
Symbol 511 Text | Uses:129 | Used by:514 |
Symbol 512 Graphic | Used by:514 | |
Symbol 513 Text | Uses:113 | Used by:514 |
Symbol 514 MovieClip | Uses:511 512 513 | Used by:Timeline |
Symbol 515 Text | Uses:129 | Used by:519 |
Symbol 516 Graphic | Used by:519 | |
Symbol 517 Text | Uses:113 | Used by:519 |
Symbol 518 MovieClip | Uses:257 | Used by:519 |
Symbol 519 MovieClip | Uses:515 516 517 518 | Used by:Timeline |
Symbol 520 Text | Uses:129 | Used by:524 |
Symbol 521 Graphic | Used by:523 | |
Symbol 522 Text | Uses:113 | Used by:523 |
Symbol 523 MovieClip | Uses:521 522 | Used by:524 |
Symbol 524 MovieClip | Uses:520 523 | Used by:Timeline |
Symbol 525 Text | Uses:129 | Used by:586 |
Symbol 526 Graphic | Used by:527 586 | |
Symbol 527 MovieClip | Uses:526 | Used by:586 |
Symbol 528 Text | Uses:113 | Used by:529 |
Symbol 529 MovieClip | Uses:528 | Used by:533 |
Symbol 530 Graphic | Used by:533 | |
Symbol 531 Graphic | Used by:532 | |
Symbol 532 MovieClip | Uses:531 | Used by:533 573 575 |
Symbol 533 MovieClip | Uses:529 530 532 35 59 | Used by:586 |
Symbol 534 Graphic | Used by:537 540 559 560 567 | |
Symbol 535 Graphic | Used by:537 540 559 560 567 | |
Symbol 536 Graphic | Used by:537 540 559 560 567 | |
Symbol 537 Button | Uses:534 535 536 | Used by:543 558 |
Symbol 538 Font | Used by:539 541 542 | |
Symbol 539 Text | Uses:538 | Used by:543 558 574 586 |
Symbol 540 Button | Uses:534 535 536 | Used by:543 558 574 |
Symbol 541 Text | Uses:538 | Used by:543 558 574 586 |
Symbol 542 Text | Uses:538 | Used by:543 558 574 586 |
Symbol 543 MovieClip | Uses:537 539 540 541 542 | Used by:586 |
Symbol 544 Font | Used by:545 | |
Symbol 545 Text | Uses:544 | Used by:556 |
Symbol 546 Graphic | Used by:551 | |
Symbol 547 Text | Uses:113 | Used by:551 580 |
Symbol 548 Text | Uses:113 | Used by:551 |
Symbol 549 Text | Uses:113 | Used by:551 |
Symbol 550 Graphic | Used by:551 555 | |
Symbol 551 Button | Uses:546 547 548 549 550 | Used by:556 |
Symbol 552 Graphic | Used by:555 | |
Symbol 553 Text | Uses:113 | Used by:555 563 |
Symbol 554 Text | Uses:113 | Used by:555 563 |
Symbol 555 Button | Uses:552 553 554 550 | Used by:556 |
Symbol 556 MovieClip | Uses:545 551 555 | Used by:586 |
Symbol 557 Sound | Used by:586 | |
Symbol 558 MovieClip | Uses:537 539 540 541 542 | Used by:586 |
Symbol 559 Button | Uses:534 535 536 | Used by:586 |
Symbol 560 Button | Uses:534 535 536 | Used by:586 |
Symbol 561 Graphic | Used by:563 | |
Symbol 562 Graphic | Used by:563 | |
Symbol 563 MovieClip | Uses:561 553 554 562 | Used by:586 |
Symbol 564 Text | Uses:113 | Used by:566 |
Symbol 565 Graphic | Used by:566 | |
Symbol 566 MovieClip | Uses:564 565 35 59 | Used by:586 |
Symbol 567 Button | Uses:534 535 536 | Used by:574 |
Symbol 568 Graphic | Used by:569 | |
Symbol 569 MovieClip | Uses:568 | Used by:573 575 |
Symbol 570 Text | Uses:34 | Used by:573 575 |
Symbol 571 Graphic | Used by:573 575 | |
Symbol 572 Graphic | Used by:573 575 | |
Symbol 573 Button | Uses:569 570 532 571 572 | Used by:574 |
Symbol 574 MovieClip | Uses:567 539 540 541 542 573 | Used by:586 |
Symbol 575 Button | Uses:569 570 532 571 572 | Used by:586 |
Symbol 576 Graphic | Used by:580 | |
Symbol 577 Text | Uses:113 | Used by:580 |
Symbol 578 Text | Uses:113 | Used by:580 |
Symbol 579 Graphic | Used by:580 | |
Symbol 580 MovieClip | Uses:576 547 577 578 579 | Used by:586 |
Symbol 581 Graphic | Used by:585 | |
Symbol 582 Font | Used by:583 | |
Symbol 583 Text | Uses:582 | Used by:585 |
Symbol 584 Graphic | Used by:585 | |
Symbol 585 Button | Uses:581 583 584 | Used by:586 |
Symbol 586 MovieClip | Uses:525 526 527 533 543 556 557 558 559 539 560 541 542 563 566 574 575 580 585 | Used by:Timeline |
Symbol 587 Text | Uses:129 | Used by:593 |
Symbol 588 MovieClip | Uses:60 61 62 63 | Used by:593 |
Symbol 589 Graphic | Used by:593 | |
Symbol 590 EditableText | Uses:34 | Used by:593 |
Symbol 591 Button | Uses:169 173 174 | Used by:593 |
Symbol 592 Graphic | Used by:593 | |
Symbol 593 MovieClip | Uses:587 30 32 33 588 35 65 70 72 589 590 57 58 591 76 81 83 85 86 87 88 89 90 91 92 98 592 104 105 118 119 121 126 | Used by:Timeline |
Symbol 594 Button | Uses:152 | Used by:Timeline |
Symbol 595 EditableText | Uses:440 | Used by:596 |
Symbol 596 MovieClip | Uses:595 | Used by:Timeline |
Symbol 597 MovieClip | Used by:Timeline | |
Symbol 598 Text | Uses:129 | Used by:603 |
Symbol 599 Graphic | Used by:603 | |
Symbol 600 Text | Uses:113 | Used by:603 |
Symbol 601 MovieClip | Uses:257 | Used by:603 |
Symbol 602 Button | Uses:152 | Used by:603 |
Symbol 603 MovieClip | Uses:598 599 600 601 602 | Used by:Timeline |
Instance Names
"LevelSelect" | Frame 1 | Symbol 98 MovieClip |
"Damage1" | Frame 1 | Symbol 104 MovieClip |
"Damage2" | Frame 1 | Symbol 104 MovieClip |
"Damage3" | Frame 1 | Symbol 104 MovieClip |
"levelselectHelp" | Frame 1 | Symbol 118 MovieClip |
"radar" | Frame 1 | Symbol 126 MovieClip |
"Sounds" | Frame 1 | Symbol 128 MovieClip |
"Instructions" | Frame 1 | Symbol 165 MovieClip |
"Mission" | Frame 1 | Symbol 262 MovieClip |
"hummerLeft" | Frame 8 | Symbol 299 MovieClip |
"hummerRight" | Frame 8 | Symbol 299 MovieClip |
"ammoTruckLeft" | Frame 8 | Symbol 323 MovieClip |
"ammoTruckRight" | Frame 8 | Symbol 324 MovieClip |
"helicopterLeft" | Frame 8 | Symbol 336 MovieClip |
"helicopterRight" | Frame 8 | Symbol 337 MovieClip |
"tankLeft" | Frame 8 | Symbol 347 MovieClip |
"tankRight" | Frame 8 | Symbol 347 MovieClip |
"tankAwayRight" | Frame 8 | Symbol 362 MovieClip |
"hummerAwayRight" | Frame 8 | Symbol 376 MovieClip |
"tankAwayLeft" | Frame 8 | Symbol 377 MovieClip |
"hummerAwayLeft" | Frame 8 | Symbol 378 MovieClip |
"hummerTowardsRight" | Frame 8 | Symbol 384 MovieClip |
"tankTowardsLeft" | Frame 8 | Symbol 390 MovieClip |
"tankTowardsRight" | Frame 8 | Symbol 390 MovieClip |
"hummerTowardsLeft" | Frame 8 | Symbol 384 MovieClip |
"landerLeft" | Frame 8 | Symbol 396 MovieClip |
"landerRight" | Frame 8 | Symbol 396 MovieClip |
"crosshair" | Frame 8 | Symbol 408 MovieClip |
"blur" | Frame 8 | Symbol 416 MovieClip |
"Sandbags" | Frame 8 | Symbol 419 MovieClip |
"grenadeAnim" | Frame 8 | Symbol 427 MovieClip |
"rocketAnim" | Frame 8 | Symbol 433 MovieClip |
"GrenadeTarget" | Frame 8 | Symbol 436 MovieClip |
"border" | Frame 8 | Symbol 509 MovieClip |
"Bullit" | Frame 8 | Symbol 510 MovieClip |
"LowAmmoSign" | Frame 8 | Symbol 514 MovieClip |
"NeedAmmoSign" | Frame 8 | Symbol 519 MovieClip |
"AmmoRetrieved" | Frame 8 | Symbol 524 MovieClip |
"Message" | Frame 8 | Symbol 586 MovieClip |
"chooseLevel" | Frame 8 | Symbol 593 MovieClip |
"tankLeftDot" | Frame 8 | Symbol 42 MovieClip |
"hummerLeftDot" | Frame 8 | Symbol 44 MovieClip |
"hummerRightDot" | Frame 8 | Symbol 43 MovieClip |
"ammoTruckRightDot" | Frame 8 | Symbol 45 MovieClip |
"ammoTruckLeftDot" | Frame 8 | Symbol 46 MovieClip |
"landerRightDot" | Frame 8 | Symbol 47 MovieClip |
"landerLeftDot" | Frame 8 | Symbol 48 MovieClip |
"tankTowardsRightDot" | Frame 8 | Symbol 49 MovieClip |
"tankTowardsLeftDot" | Frame 8 | Symbol 50 MovieClip |
"hummerTowardsRightDot" | Frame 8 | Symbol 51 MovieClip |
"hummerTowardsLeftDot" | Frame 8 | Symbol 52 MovieClip |
"tankAwayRightDot" | Frame 8 | Symbol 53 MovieClip |
"tankAwayLeftDot" | Frame 8 | Symbol 54 MovieClip |
"hummerAwayLeftDot" | Frame 8 | Symbol 56 MovieClip |
"helicopterRightDot" | Frame 8 | Symbol 40 MovieClip |
"tankRightDot" | Frame 8 | Symbol 41 MovieClip |
"helicopterLeftDot" | Frame 8 | Symbol 39 MovieClip |
"hummerAwayRightDot" | Frame 8 | Symbol 55 MovieClip |
"placeholder" | Frame 8 | Symbol 597 MovieClip |
"PlayAgainScreen" | Frame 8 | Symbol 603 MovieClip |
"helicopterLeftDot" | Symbol 57 MovieClip Frame 1 | Symbol 39 MovieClip |
"helicopterRightDot" | Symbol 57 MovieClip Frame 1 | Symbol 40 MovieClip |
"tankRightDot" | Symbol 57 MovieClip Frame 1 | Symbol 41 MovieClip |
"tankLeftDot" | Symbol 57 MovieClip Frame 1 | Symbol 42 MovieClip |
"hummerRightDot" | Symbol 57 MovieClip Frame 1 | Symbol 43 MovieClip |
"hummerLeftDot" | Symbol 57 MovieClip Frame 1 | Symbol 44 MovieClip |
"ammoTruckRightDot" | Symbol 57 MovieClip Frame 1 | Symbol 45 MovieClip |
"ammoTruckLeftDot" | Symbol 57 MovieClip Frame 1 | Symbol 46 MovieClip |
"landerRightDot" | Symbol 57 MovieClip Frame 1 | Symbol 47 MovieClip |
"landerLeftDot" | Symbol 57 MovieClip Frame 1 | Symbol 48 MovieClip |
"tankTowardsLeftDot" | Symbol 57 MovieClip Frame 1 | Symbol 49 MovieClip |
"tankTowardsLeftDot" | Symbol 57 MovieClip Frame 1 | Symbol 50 MovieClip |
"hummerTowardsRightDot" | Symbol 57 MovieClip Frame 1 | Symbol 51 MovieClip |
"hummerTowardsLeftDot" | Symbol 57 MovieClip Frame 1 | Symbol 52 MovieClip |
"tankAwayRightDot" | Symbol 57 MovieClip Frame 1 | Symbol 53 MovieClip |
"tankAwayLeftDot" | Symbol 57 MovieClip Frame 1 | Symbol 54 MovieClip |
"hummerAwayRightDot" | Symbol 57 MovieClip Frame 1 | Symbol 55 MovieClip |
"hummerAwayLeftDot" | Symbol 57 MovieClip Frame 1 | Symbol 56 MovieClip |
"Level" | Symbol 98 MovieClip Frame 1 | Symbol 97 MovieClip |
"Vehicle" | Symbol 299 MovieClip Frame 1 | Symbol 283 MovieClip |
"Explosion" | Symbol 299 MovieClip Frame 2 | Symbol 294 MovieClip |
"Shoot" | Symbol 299 MovieClip Frame 61 | Symbol 297 MovieClip |
"Vehicle" | Symbol 323 MovieClip Frame 1 | Symbol 305 MovieClip |
"Explosion" | Symbol 323 MovieClip Frame 2 | Symbol 294 MovieClip |
"Unload" | Symbol 323 MovieClip Frame 2 | Symbol 321 MovieClip |
"Vehicle" | Symbol 324 MovieClip Frame 1 | Symbol 305 MovieClip |
"Explosion" | Symbol 324 MovieClip Frame 2 | Symbol 294 MovieClip |
"Unload" | Symbol 324 MovieClip Frame 2 | Symbol 321 MovieClip |
"Vehicle" | Symbol 336 MovieClip Frame 1 | Symbol 335 MovieClip |
"Explosion" | Symbol 336 MovieClip Frame 2 | Symbol 294 MovieClip |
"Shoot" | Symbol 336 MovieClip Frame 59 | Symbol 297 MovieClip |
"Vehicle" | Symbol 336 MovieClip Frame 105 | Symbol 334 MovieClip |
"Vehicle" | Symbol 337 MovieClip Frame 1 | Symbol 335 MovieClip |
"Explosion" | Symbol 337 MovieClip Frame 2 | Symbol 294 MovieClip |
"Shoot" | Symbol 337 MovieClip Frame 59 | Symbol 297 MovieClip |
"Vehicle" | Symbol 337 MovieClip Frame 105 | Symbol 334 MovieClip |
"Vehicle" | Symbol 347 MovieClip Frame 1 | Symbol 343 MovieClip |
"Explosion" | Symbol 347 MovieClip Frame 2 | Symbol 294 MovieClip |
"Shoot" | Symbol 347 MovieClip Frame 63 | Symbol 346 MovieClip |
"Vehicle" | Symbol 362 MovieClip Frame 1 | Symbol 357 MovieClip |
"Explosion" | Symbol 362 MovieClip Frame 2 | Symbol 294 MovieClip |
"Shoot" | Symbol 362 MovieClip Frame 75 | Symbol 358 MovieClip |
"Vehicle" | Symbol 362 MovieClip Frame 121 | Symbol 357 MovieClip |
"Explosion" | Symbol 362 MovieClip Frame 121 | Symbol 294 MovieClip |
"Vehicle" | Symbol 362 MovieClip Frame 165 | Symbol 357 MovieClip |
"Explosion" | Symbol 362 MovieClip Frame 165 | Symbol 294 MovieClip |
"Vehicle" | Symbol 376 MovieClip Frame 1 | Symbol 374 MovieClip |
"Explosion" | Symbol 376 MovieClip Frame 2 | Symbol 294 MovieClip |
"Shoot" | Symbol 376 MovieClip Frame 64 | Symbol 358 MovieClip |
"Vehicle" | Symbol 376 MovieClip Frame 87 | Symbol 374 MovieClip |
"Explosion" | Symbol 376 MovieClip Frame 87 | Symbol 294 MovieClip |
"Vehicle" | Symbol 376 MovieClip Frame 109 | Symbol 374 MovieClip |
"Explosion" | Symbol 376 MovieClip Frame 109 | Symbol 294 MovieClip |
"Vehicle" | Symbol 377 MovieClip Frame 1 | Symbol 357 MovieClip |
"Explosion" | Symbol 377 MovieClip Frame 2 | Symbol 294 MovieClip |
"Shoot" | Symbol 377 MovieClip Frame 75 | Symbol 358 MovieClip |
"Vehicle" | Symbol 377 MovieClip Frame 121 | Symbol 357 MovieClip |
"Explosion" | Symbol 377 MovieClip Frame 121 | Symbol 294 MovieClip |
"Vehicle" | Symbol 377 MovieClip Frame 165 | Symbol 357 MovieClip |
"Explosion" | Symbol 377 MovieClip Frame 165 | Symbol 294 MovieClip |
"Vehicle" | Symbol 378 MovieClip Frame 1 | Symbol 374 MovieClip |
"Explosion" | Symbol 378 MovieClip Frame 2 | Symbol 294 MovieClip |
"Shoot" | Symbol 378 MovieClip Frame 64 | Symbol 358 MovieClip |
"Vehicle" | Symbol 378 MovieClip Frame 87 | Symbol 374 MovieClip |
"Explosion" | Symbol 378 MovieClip Frame 87 | Symbol 294 MovieClip |
"Vehicle" | Symbol 378 MovieClip Frame 109 | Symbol 374 MovieClip |
"Explosion" | Symbol 378 MovieClip Frame 109 | Symbol 294 MovieClip |
"Vehicle" | Symbol 384 MovieClip Frame 2 | Symbol 382 MovieClip |
"Explosion" | Symbol 384 MovieClip Frame 2 | Symbol 294 MovieClip |
"Vehicle" | Symbol 384 MovieClip Frame 23 | Symbol 382 MovieClip |
"Vehicle" | Symbol 384 MovieClip Frame 24 | Symbol 382 MovieClip |
"Vehicle" | Symbol 390 MovieClip Frame 2 | Symbol 389 MovieClip |
"Explosion" | Symbol 390 MovieClip Frame 21 | Symbol 294 MovieClip |
"Vehicle" | Symbol 390 MovieClip Frame 45 | Symbol 389 MovieClip |
"Vehicle" | Symbol 390 MovieClip Frame 46 | Symbol 389 MovieClip |
"Vehicle" | Symbol 396 MovieClip Frame 1 | Symbol 395 MovieClip |
"Explosion" | Symbol 396 MovieClip Frame 2 | Symbol 294 MovieClip |
"Shoot" | Symbol 396 MovieClip Frame 59 | Symbol 297 MovieClip |
"crosshair" | Symbol 408 MovieClip Frame 1 | Symbol 398 MovieClip |
"crosshair" | Symbol 408 MovieClip Frame 2 | Symbol 400 MovieClip |
"crosshair" | Symbol 436 MovieClip Frame 2 | Symbol 435 MovieClip |
"machineGun" | Symbol 509 MovieClip Frame 1 | Symbol 450 MovieClip |
"rifle" | Symbol 509 MovieClip Frame 1 | Symbol 459 MovieClip |
"pistol" | Symbol 509 MovieClip Frame 1 | Symbol 468 MovieClip |
"rocket" | Symbol 509 MovieClip Frame 1 | Symbol 479 MovieClip |
"grenade" | Symbol 509 MovieClip Frame 1 | Symbol 494 MovieClip |
"helpbutton" | Symbol 509 MovieClip Frame 1 | Symbol 499 MovieClip |
"LevelToggle" | Symbol 509 MovieClip Frame 1 | Symbol 98 MovieClip |
"Damage1" | Symbol 509 MovieClip Frame 1 | Symbol 104 MovieClip |
"Damage2" | Symbol 509 MovieClip Frame 1 | Symbol 104 MovieClip |
"Damage3" | Symbol 509 MovieClip Frame 1 | Symbol 104 MovieClip |
"radar" | Symbol 509 MovieClip Frame 1 | Symbol 126 MovieClip |
"endhelp" | Symbol 586 MovieClip Frame 2 | Symbol 556 MovieClip |
"showhelp" | Symbol 586 MovieClip Frame 8 | Symbol 563 MovieClip |
"showhelp" | Symbol 586 MovieClip Frame 16 | Symbol 580 MovieClip |
"LevelSelect" | Symbol 593 MovieClip Frame 2 | Symbol 98 MovieClip |
"Damage1" | Symbol 593 MovieClip Frame 2 | Symbol 104 MovieClip |
"Damage2" | Symbol 593 MovieClip Frame 2 | Symbol 104 MovieClip |
"Damage3" | Symbol 593 MovieClip Frame 2 | Symbol 104 MovieClip |
"levelselectHelp" | Symbol 593 MovieClip Frame 2 | Symbol 118 MovieClip |
"radar" | Symbol 593 MovieClip Frame 2 | Symbol 126 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "MoreAmmo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "AmmoTruckHit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "TurnRight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "TurnLeft" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "Rifle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "Rocket" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "Pistol" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "Ricochet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "MachineGun" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "Grenade" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "GrenadeExplosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "FoxholeHit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "Explosion4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "Explosion3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "Explosion2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "Explosion1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "changeGun" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "changeGun" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "Explosion1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "Explosion2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "Explosion3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "Explosion4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "FoxholeHit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "GrenadeExplosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "Grenade" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "MachineGun" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "Ricochet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "Pistol" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "Rocket" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "Rifle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "TurnLeft" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "TurnRight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "AmmoTruckHit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "MoreAmmo" |
ExportAssets (56) | Timeline Frame 8 | Symbol 17 as "changeGun" |
ExportAssets (56) | Timeline Frame 8 | Symbol 17 as "changeGun" |
ExportAssets (56) | Timeline Frame 8 | Symbol 17 as "changeGun" |
ExportAssets (56) | Timeline Frame 8 | Symbol 17 as "changeGun" |
ExportAssets (56) | Timeline Frame 8 | Symbol 17 as "changeGun" |
Labels
"loading" | Frame 5 |
"begin" | Frame 7 |
"game" | Frame 8 |
"loading" | Symbol 74 MovieClip Frame 1 |
"ready" | Symbol 74 MovieClip Frame 2 |
"Cadet" | Symbol 97 MovieClip Frame 1 |
"Commando" | Symbol 97 MovieClip Frame 3 |
"loop" | Symbol 104 MovieClip Frame 3 |
"On" | Symbol 104 MovieClip Frame 5 |
"inactive" | Symbol 118 MovieClip Frame 1 |
"pistol" | Symbol 408 MovieClip Frame 1 |
"machineGun" | Symbol 408 MovieClip Frame 2 |
"rifle" | Symbol 408 MovieClip Frame 3 |
"rocket" | Symbol 408 MovieClip Frame 4 |
"grenade" | Symbol 408 MovieClip Frame 5 |
"blur" | Symbol 416 MovieClip Frame 2 |
"hit" | Symbol 416 MovieClip Frame 6 |
"activepass" | Symbol 499 MovieClip Frame 2 |
"inactive" | Symbol 499 MovieClip Frame 3 |
"inactive" | Symbol 556 MovieClip Frame 1 |
"activepass" | Symbol 556 MovieClip Frame 2 |
"activenopass" | Symbol 556 MovieClip Frame 3 |
"Lose" | Symbol 586 MovieClip Frame 2 |
"Win" | Symbol 586 MovieClip Frame 9 |
Dynamic Text Variables
_root.scoreDisplay | Symbol 127 EditableText | "" |
machineGunAmmo | Symbol 485 EditableText | "50" |
rifleAmmo | Symbol 486 EditableText | "25" |
rocketAmmo | Symbol 502 EditableText | "10" |
_root.scoreDisplay | Symbol 503 EditableText | "0" |
grenadeAmmo | Symbol 508 EditableText | "5" |
_root.scoreDisplay | Symbol 590 EditableText | "" |
TextField7 | Symbol 595 EditableText | "Object Creator" |
|