STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229593 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #6538 |
<p align="left"><font face="_sans" size="36" color="#000000" letterSpacing="8.000000" kerning="0"><b>H</b><font letterSpacing="7.000000"><b>A</b><font letterSpacing="11.000000"><b>C</b></font><b>K</b><font letterSpacing="10.000000"><b>E</b><font letterSpacing="9.000000"><b>R</b><font letterSpacing="15.000000"><b>S</b><font letterSpacing="16.000000"><b>T</b></font></font><b>OR</b><font letterSpacing="0.000000"><b>Y</b></font></font></font></font></font></p><p align="left"></p> |
We all know the hacking problem is out of control in Global MapleStory. As you sit at your computer, slaying monsters for hours on end, watching botters coming in and taking over your training spots... don't you ever wonder what hacking is like? I do condone hacking in an online game. I do, condone hacking in a multi-player game. After all, it's not hurting anyone. And I promise it's about as fun as the real thing. |
NEXT |
All Images Copyright NEXON, WIZET |
The game is simple. You just sit back and watch as you quickly gain levels. If you're levelling slowly, go buy some scrolls and upgrade your gear. The higher a level you reach, the more often random people will wander onto your map and defame you. And the lower your fame gets, the more likely a GM is to come find and ban you. But don't fret! If you spot someone approaching, just duck into the Cash Shop! |
HackerStory was created by Covey, Edited and Bettered By BrokenGlass. Broken is a hacker at CEF!. NEW REVISIONS: ADDED REAL WEAPONS, 4 JOB ADVANCEMENT! MORE TO COME, 10x EXP! |
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INPUT NAME!! |
BEGINNER |
LV. |
1 |
EXP. |
0 |
<p align="left"><font face="_sans" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>MES</b><font letterSpacing="-0.350000"><b>O</b></font><b>S</b></font></p><p align="left"></p> |
0 |
<p align="left"><font face="_sans" size="12" color="#ffffff" letterSpacing="-0.350000" kerning="0"><b>F</b><font letterSpacing="0.350000"><b>A</b><font letterSpacing="0.000000"><b>ME</b></font></font></font></p><p align="left"></p> |
TRAIN |
Buy Scrolls |
Sell Drops |
Buy Fame |
Cash Shop |
+2 watk Avg cost |
Selling for |
YES |
NO |
12345678 |
12345678 |
Avg cost |
Buying for |
12345678 |
12345678 |
Esther |
Cost |
12345678 |
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um ok |
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<p align="left"><font face="_sans" size="28" color="#ff0000" letterSpacing="-0.100000" kerning="0"><b>L</b><font letterSpacing="0.350000"><b>EVE</b><font letterSpacing="0.000000"><b>L</b></font></font></font></p><p align="left"></p> |
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LEVEL |
STR |
W.ATK |
FAME |
MESOS |
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MESOS |
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ActionScript [AS1/AS2]
Frame 1var expmulti = 1.38; var level = 1; var monster = 1; var experience = 70; var mesos = 0; var fame = 0; var str = 90; var watk = 90; var upgrades = 1; var fames = 0; var inflation = 1; var deflation = 1; var counter = 0; var monstermeso = Array(15, 35, 65, 110, 150, 350, 600, 950); var itemvalue = Array(0, 300000, 2000000, 8000000, 15000000, 30000000); var buyoffer = 0; var bor = 0; var borx = 0; var itema = 0; var itemb = 0; var itemc = 0; var visitor = 0; var visitortype = 0; var randomvisit = 0; var inflatetext = 1; var dropcheat = 0; stop();Frame 2gm_mc.gotoAndStop(1); random_mc.gotoAndStop(1); _parent.gui_mc.level_txt.text = _root.level; _parent.gui_mc.famebox_mc.fame_txt.text = _root.fame; _parent.gui_mc.mesobox_mc.meso_txt.text = _root.mesos; _parent.monster1_mc.gotoAndStop(_root.monster); _parent.monster2_mc.gotoAndStop(_root.monster); _parent.monster3_mc.gotoAndStop(_root.monster); _parent.monster4_mc.gotoAndStop(_root.monster); _parent.monster5_mc.gotoAndStop(_root.monster); _parent.gui_mc.job_txt.text = "BEGINNER"; if (_root.level >= 10) { _parent.gui_mc.job_txt.text = "SWORDSMAN"; } if (_root.level >= 30) { _parent.gui_mc.job_txt.text = "SPEARMAN"; } if (_root.level >= 70) { _parent.gui_mc.job_txt.text = "DRAGON KNIGHT"; } stop();Instance of Symbol 40 MovieClip "hero_mc" in Frame 2onClipEvent (load) { _parent.monster1_mc.gotoAndStop(_root.monster); _parent.monster2_mc.gotoAndStop(_root.monster); _parent.monster3_mc.gotoAndStop(_root.monster); _parent.monster4_mc.gotoAndStop(_root.monster); _parent.monster5_mc.gotoAndStop(_root.monster); if (_root.level >= 10) { _parent.hero_mc.arm_mc.nextFrame(); } if (_root.level >= 30) { _parent.hero_mc.arm_mc.nextFrame(); } if (_root.level >= 40) { _parent.hero_mc.arm_mc.nextFrame(); } if (_root.level >= 50) { _parent.hero_mc.arm_mc.nextFrame(); } if (_root.level >= 60) { _parent.hero_mc.arm_mc.nextFrame(); } if (_root.level >= 70) { _parent.hero_mc.arm_mc.nextFrame(); } if (_root.level >= 80) { _parent.hero_mc.arm_mc.nextFrame(); } if (_root.level >= 90) { _parent.hero_mc.arm_mc.nextFrame(); } } onClipEvent (enterFrame) { _root.counter++; if (_root.level < 10) { maxd = (_root.str * 0.04) * _root.watk; mind = ((_root.str * 0.0045) * _root.watk) + 1; _root.experience = _root.experience + ((10 - _root.level) / 20); } if ((_root.level >= 10) && (_root.level < 30)) { maxd = (((_root.str * 0.045) * _root.watk) * (_root.level - 5)) / 10; mind = ((((_root.str * 0.0045) * _root.watk) * (_root.level - 5)) / 10) + 1; _root.experience = _root.experience + ((30 - _root.level) / 20); } if ((_root.level >= 30) && (_root.level < 40)) { maxd = ((_root.str * 0.05) * _root.watk) * 2.5; mind = (((_root.str * 0.0005) * ((_root.level * 5) - 135)) * _root.watk) * 2.5; } if ((_root.level >= 40) && (_root.level < 70)) { maxd = ((_root.str * 0.05) * _root.watk) * 2.5; mind = (((_root.str * 0.0005) * 60) * _root.watk) * 2.5; } if ((_root.level >= 70) && (_root.level < 100)) { maxd = ((_root.str * 0.05) * _root.watk) * (2.5 + ((_root.level - 70) / 15)); mind = (((_root.str * 0.0005) * 60) * _root.watk) * (2.5 + ((_root.level - 70) / 15)); } if (_root.level >= 100) { maxd = ((_root.str * 0.05) * _root.watk) * 4.5; mind = (((_root.str * 0.0005) * 60) * _root.watk) * 4.5; } if (_root.level >= 120) { _parent.gui_mc.job_txt.text = "DARK KNIGHT"; } damage = Math.round((Math.random() * maxd) + mind); pq = _root.monster - 1; maxmeso = _root.monstermeso[pq]; minmeso = maxmeso * 0.7; meso = Math.round((Math.random() * maxmeso) + minmeso); if (_root.counter == 5) { _parent.monster1_mc.damage_txt.text = damage; _parent.monster4_mc.damage_txt.text = " "; _root.experience = _root.experience + (damage / Math.pow(_root.level, _root.expmulti)); _root.mesos = _root.mesos + meso; } if (_root.counter == 10) { _parent.monster2_mc.damage_txt.text = damage; _parent.monster5_mc.damage_txt.text = " "; _root.experience = _root.experience + (damage / Math.pow(_root.level, _root.expmulti)); _root.mesos = _root.mesos + meso; } if (_root.counter == 15) { _parent.monster3_mc.damage_txt.text = damage; _parent.monster1_mc.damage_txt.text = " "; _root.experience = _root.experience + (damage / Math.pow(_root.level, _root.expmulti)); _root.mesos = _root.mesos + meso; } if (_root.counter == 20) { _parent.monster4_mc.damage_txt.text = damage; _parent.monster2_mc.damage_txt.text = " "; _root.experience = _root.experience + (damage / Math.pow(_root.level, _root.expmulti)); _root.mesos = _root.mesos + meso; dropluck = Math.random() * 10000; if (dropluck > 9986) { if (_root.monster > 3) { qr = _root.monster - 3; rs = qr + 1; if (_root.itema == 0) { _root.itema = qr; _parent.menu_mc.item1_mc.gotoAndStop(rs); } else if (_root.itemb == 0) { _root.itemb = qr; _parent.menu_mc.item2_mc.gotoAndStop(rs); } else if (_root.itemc == 0) { _root.itemc = qr; _parent.menu_mc.item3_mc.gotoAndStop(rs); } } } } if (_root.counter == 25) { _parent.monster5_mc.damage_txt.text = damage; _parent.monster3_mc.damage_txt.text = " "; _root.experience = _root.experience + (damage / Math.pow(_root.level, _root.expmulti)); _root.counter = 0; _root.mesos = _root.mesos + meso; } if (_root.experience >= 100) { _root.experience = _root.experience - 100; _root.level++; _root.str = _root.str + 5; _parent.gui_mc.level_txt.text = _root.level; leveltest = _root.level % 10; if (leveltest == 0) { if ((_root.level <= 90) && (_root.level != 20)) { _root.watk = _root.watk + 10; _parent.hero_mc.arm_mc.nextFrame(); if (_root.level == 10) { _parent.gui_mc.job_txt.text = "SWORDSMAN"; } if (_root.level == 30) { _parent.gui_mc.job_txt.text = "SPEARMAN"; } if (_root.level == 70) { _parent.gui_mc.job_txt.text = "DRAGON KNIGHT"; } } } if (((((((_root.level == 15) || (_root.level == 22)) || (_root.level == 35)) || (_root.level == 48)) || (_root.level == 62)) || (_root.level == 75)) || (_root.level == 95)) { _root.monster++; _parent.monster1_mc.gotoAndStop(_root.monster); _parent.monster2_mc.gotoAndStop(_root.monster); _parent.monster3_mc.gotoAndStop(_root.monster); _parent.monster4_mc.gotoAndStop(_root.monster); _parent.monster5_mc.gotoAndStop(_root.monster); _root.expmulti = _root.expmulti + 0.1; } } _parent.gui_mc.expbar_mc.barfill_mc._xscale = _root.experience; _parent.gui_mc.famebox_mc.fame_txt.text = _root.fame; _parent.gui_mc.mesobox_mc.meso_txt.text = _root.mesos; }Frame 3avg_txt.text = Math.round((Math.pow(_root.upgrades, 1.7) * 10000) * _root.inflation); _root.buyoffer = Math.round((Math.pow(_root.upgrades, 1.7) * 10000) * _root.inflation); _root.bor = Math.random(); _root.borx = 0; if (_root.bor < 0.25) { _root.borx = 0.8 + Math.random(); } else { _root.borx = 1 + Math.random(); } _root.borx = _root.borx * _root.buyoffer; _root.borx = Math.round(_root.borx); offer_txt.text = _root.borx;Instance of Symbol 40 MovieClip "hero_mc" in Frame 3onClipEvent (load) { if (_root.level >= 10) { _parent.hero_mc.arm_mc.nextFrame(); } if (_root.level >= 30) { _parent.hero_mc.arm_mc.nextFrame(); } if (_root.level >= 40) { _parent.hero_mc.arm_mc.nextFrame(); } if (_root.level >= 50) { _parent.hero_mc.arm_mc.nextFrame(); } if (_root.level >= 60) { _parent.hero_mc.arm_mc.nextFrame(); } if (_root.level >= 70) { _parent.hero_mc.arm_mc.nextFrame(); } if (_root.level >= 80) { _parent.hero_mc.arm_mc.nextFrame(); } if (_root.level >= 90) { _parent.hero_mc.arm_mc.nextFrame(); } if (_root.level >= 120) { _parent.gui_mc.job_txt.text = "DARK KNIGHT"; } }Frame 4if (_root.itema != 0) { if (_root.itema == 1) { itemname_txt.text = "Kumbis"; } if (_root.itema == 2) { itemname_txt.text = "Esther"; } if (_root.itema == 3) { itemname_txt.text = "Steelies"; } if (_root.itema == 4) { itemname_txt.text = "Doombringer"; } if (_root.itema == 5) { itemname_txt.text = "Ilbis"; } avg_txt.text = Math.round(_root.itemvalue[itema] * _root.deflation); _root.buyoffer = Math.round(_root.itemvalue[itema] * _root.deflation); _root.bor = Math.random(); _root.borx = 0; if (_root.bor < 0.25) { _root.borx = 0.1 + Math.random(); } else { _root.borx = 1 - _root.bor; } _root.borx = _root.borx * _root.buyoffer; _root.borx = Math.round(_root.borx); offer_txt.text = _root.borx; } else { itemname_txt.text = "NOTHING"; avg_txt.text = ""; offer_txt.text = ""; }Frame 5_root.bor = 5000 + (_root.fames * 500); avg_txt.text = _root.bor; talk_txt.text = "SELLING FAME";Instance of Symbol 62 MovieClip in Frame 7onClipEvent (load) { _root.gotoAndStop(6); }Instance of Symbol 62 MovieClip in Frame 8onClipEvent (load) { _root.gotoAndStop(9); }Instance of Symbol 62 MovieClip in Frame 9onClipEvent (load) { _parent.level_txt.text = _root.level; _parent.str_txt.text = _root.str; _parent.watk_txt.text = _root.watk; _parent.fame_txt.text = _root.fame; _parent.meso_txt.text = _root.mesos; _root.inflatetext = (Math.round(_root.inflation * 100) / 100) - 1; _parent.inflation_txt.text = _root.inflatetext + "%"; this.stop(); }Symbol 8 Buttonon (release) { nextFrame(); }Symbol 13 Buttonon (release) { _root.gotoAndStop(2); }Symbol 14 MovieClip Frame 1stop();Symbol 14 MovieClip Frame 3stop();Symbol 39 MovieClip Frame 1stop();Symbol 59 MovieClip Frame 1stop();Symbol 65 MovieClip Frame 1stop();Symbol 65 MovieClip Frame 100gotoAndStop (1);Symbol 88 Buttonon (release) { if (_root.visitor == 0) { _root.gotoAndStop(2); } }Symbol 90 Buttonon (release) { if (_root.visitor == 0) { _root.gotoAndStop(3); } }Symbol 92 Buttonon (release) { if (_root.visitor == 0) { _root.gotoAndStop(4); } }Symbol 94 Buttonon (release) { if (_root.visitor == 0) { _root.gotoAndStop(5); } }Symbol 97 Buttonon (release) { _root.visitortype = 1; _root.visitor = 0; _root.gotoAndStop(6); }Symbol 109 MovieClip Frame 1stop();Symbol 118 Buttonon (press) { if (_root.borx <= _root.mesos) { _root.upgrades++; _root.watk = _root.watk + 2; _root.mesos = _root.mesos - _root.borx; gui_mc.mesobox_mc.meso_txt.text = _root.mesos; averageprice = Math.round((Math.pow(_root.upgrades, 1.7) * 10000) * _root.inflation); avg_txt.text = averageprice; whatyoudid = Math.sqrt(_root.borx / averageprice); _root.inflation = _root.inflation * whatyoudid; if (_root.inflation < 0.95) { _root.inflation = 0.97; } avg_txt.text = Math.round((Math.pow(_root.upgrades, 1.7) * 10000) * _root.inflation); _root.buyoffer = Math.round((Math.pow(_root.upgrades, 1.7) * 10000) * _root.inflation); _root.bor = Math.random(); _root.borx = 0; if (_root.bor < 0.25) { _root.borx = 0.8 + Math.random(); } else { _root.borx = 1 + Math.random(); } _root.borx = _root.borx * _root.buyoffer; _root.borx = Math.round(_root.borx); offer_txt.text = _root.borx; } }Symbol 121 Buttonon (press) { avg_txt.text = Math.round((Math.pow(_root.upgrades, 1.7) * 10000) * _root.inflation); _root.buyoffer = Math.round((Math.pow(_root.upgrades, 1.7) * 10000) * _root.inflation); _root.bor = Math.random(); _root.borx = 0; if (_root.bor < 0.25) { _root.borx = 0.8 + Math.random(); } else { _root.borx = 1 + Math.random(); } _root.borx = _root.borx * _root.buyoffer; _root.borx = Math.round(_root.borx); offer_txt.text = _root.borx; }Symbol 126 Buttonon (press) { if (_root.itema != 0) { _root.itema = _root.itemb; var framego = (_root.itema + 1); menu_mc.item1_mc.gotoAndStop(framego); _root.itemb = _root.itemc; framego = _root.itemb + 1; menu_mc.item2_mc.gotoAndStop(framego); _root.itemc = 0; menu_mc.item3_mc.gotoAndStop(1); _root.mesos = _root.mesos + _root.borx; gui_mc.mesobox_mc.meso_txt.text = _root.mesos; var averageprice = avg_txt.text; var whatyoudid = Math.sqrt(_root.borx / averageprice); _root.deflation = _root.deflation * whatyoudid; if (_root.deflation > 1.05) { _root.deflation = 1.03; } if (_root.itema != 0) { avg_txt.text = Math.round(_root.itemvalue[itema] * _root.deflation); _root.buyoffer = Math.round(_root.itemvalue[itema] * _root.deflation); _root.bor = Math.random(); _root.borx = 0; if (_root.bor < 0.25) { _root.borx = 0.1 + Math.random(); } else { _root.borx = 1 - _root.bor; } _root.borx = _root.borx * _root.buyoffer; _root.borx = Math.round(_root.borx); offer_txt.text = _root.borx; } if (_root.itema == 1) { itemname_txt.text = "Kumbis"; } if (_root.itema == 2) { itemname_txt.text = "Esther"; } if (_root.itema == 3) { itemname_txt.text = "Steelies"; } if (_root.itema == 4) { itemname_txt.text = "Doombringer"; } if (_root.itema == 5) { itemname_txt.text = "Ilbis"; } } if (_root.itema == 0) { itemname_txt.text = "NOTHING"; avg_txt.text = ""; offer_txt.text = ""; } }Symbol 127 Buttonon (press) { if (_root.itema != 0) { avg_txt.text = Math.round(_root.itemvalue[itema] * _root.deflation); _root.buyoffer = Math.round(_root.itemvalue[itema] * _root.deflation); _root.bor = Math.random(); _root.borx = 0; if (_root.bor < 0.25) { _root.borx = 0.1 + Math.random(); } else { _root.borx = 1 - _root.bor; } _root.borx = _root.borx * _root.buyoffer; _root.borx = Math.round(_root.borx); offer_txt.text = _root.borx; } }Symbol 133 Buttonon (press) { if (_root.bor <= _root.mesos) { _root.mesos = _root.mesos - _root.bor; gui_mc.mesobox_mc.meso_txt.text = _root.mesos; _root.fame++; gui_mc.famebox_mc.fame_txt.text = _root.fame; _root.fames++; _root.bor = 5000 + (_root.fames * 500); avg_txt.text = _root.bor; } }Symbol 134 Buttonon (press) { _root.borx = Math.random(); if (_root.borx > 0.25) { _root.bor = Math.round(_root.bor * 0.95); if (_root.borx < 0.4) { talk_txt.text = "is this ok?"; } if ((_root.borx > 0.55) && (_root.borx < 0.7)) { talk_txt.text = "how about this?"; } if ((_root.borx > 0.7) && (_root.borx < 0.85)) { talk_txt.text = "plzzz accept plzzzz"; } if (_root.borx > 0.85) { talk_txt.text = "i sell fame u??????"; } } else { if (_root.borx > 0.13) { talk_txt.text = "wtf ripoff"; } if (_root.borx <= 0.13) { talk_txt.text = "u suck noob"; } _root.bor = 5000 + (_root.fames * 500); } avg_txt.text = _root.bor; }Symbol 141 Buttonon (release) { gotoAndStop (2); }Symbol 160 Buttonon (release) { _root.level = 1; _root.monster = 1; _root.experience = 0; _root.expmulti = 1.75; _root.fame = 0; _root.fames = Math.round(_root.fames / 3); _root.str = 10; _root.watk = 20 + (_root.upgrades * 2); _root.counter = 0; _root.buyoffer = 0; _root.bor = 0; _root.borx = 0; _root.itema = 0; _root.itemb = 0; _root.itemc = 0; _root.gotoAndStop(2); }Symbol 162 Buttonon (release) { _root.level = 1; _root.monster = 1; _root.expmulti = 1.75; _root.experience = 0; _root.mesos = 0; _root.inflation = 1; _root.deflation = 1; _root.fame = 0; _root.str = 10; _root.watk = 20; _root.upgrades = 1; _root.fames = 0; _root.counter = 0; _root.buyoffer = 0; _root.bor = 0; _root.borx = 0; _root.itema = 0; _root.itemb = 0; _root.itemc = 0; _root.gotoAndStop(2); }
Library Items
Symbol 1 Font | Used by:2 43 58 73 74 75 79 83 87 89 91 93 96 114 115 124 125 130 132 140 143 144 145 146 147 148 155 | |
Symbol 2 EditableText | Uses:1 | Used by:14 |
Symbol 3 Font | Used by:4 9 10 11 12 16 17 71 72 77 81 117 120 122 123 128 129 135 136 137 149 150 151 152 153 154 156 158 161 | |
Symbol 4 Text | Uses:3 | Used by:14 |
Symbol 5 Graphic | Used by:8 13 | |
Symbol 6 Font | Used by:7 | |
Symbol 7 Text | Uses:6 | Used by:8 |
Symbol 8 Button | Uses:5 7 | Used by:14 |
Symbol 9 Text | Uses:3 | Used by:14 |
Symbol 10 Text | Uses:3 | Used by:14 |
Symbol 11 Text | Uses:3 | Used by:14 |
Symbol 12 EditableText | Uses:3 | Used by:13 |
Symbol 13 Button | Uses:5 12 | Used by:14 |
Symbol 14 MovieClip | Uses:2 4 8 9 10 11 13 | Used by:Timeline |
Symbol 15 Graphic | Used by:Timeline | |
Symbol 16 Text | Uses:3 | Used by:Timeline |
Symbol 17 EditableText | Uses:3 | Used by:Timeline |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip | Uses:18 | Used by:40 |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip | Uses:20 | Used by:40 64 113 |
Symbol 22 Graphic | Used by:39 | |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:39 |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:39 |
Symbol 27 Bitmap | Used by:28 | |
Symbol 28 Graphic | Uses:27 | Used by:39 |
Symbol 29 Bitmap | Used by:30 | |
Symbol 30 Graphic | Uses:29 | Used by:39 |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:39 |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:39 |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:39 |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:39 |
Symbol 39 MovieClip | Uses:22 24 26 28 30 32 34 36 38 | Used by:40 113 |
Symbol 40 MovieClip | Uses:19 21 39 | Used by:Timeline |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:59 |
Symbol 43 EditableText | Uses:1 | Used by:59 |
Symbol 44 Bitmap | Used by:45 | |
Symbol 45 Graphic | Uses:44 | Used by:59 |
Symbol 46 Bitmap | Used by:47 | |
Symbol 47 Graphic | Uses:46 | Used by:59 |
Symbol 48 Bitmap | Used by:49 | |
Symbol 49 Graphic | Uses:48 | Used by:59 |
Symbol 50 Bitmap | Used by:51 | |
Symbol 51 Graphic | Uses:50 | Used by:59 |
Symbol 52 Bitmap | Used by:53 | |
Symbol 53 Graphic | Uses:52 | Used by:59 |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:54 | Used by:59 |
Symbol 56 Bitmap | Used by:57 | |
Symbol 57 Graphic | Uses:56 | Used by:59 |
Symbol 58 EditableText | Uses:1 | Used by:59 |
Symbol 59 MovieClip | Uses:42 43 45 47 49 51 53 55 57 58 | Used by:Timeline |
Symbol 60 Graphic | Used by:62 | |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip | Uses:60 61 | Used by:64 Timeline |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip | Uses:62 21 63 | Used by:65 |
Symbol 65 MovieClip | Uses:64 | Used by:Timeline |
Symbol 66 Graphic | Used by:84 | |
Symbol 67 Graphic | Used by:70 | |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:68 | Used by:70 |
Symbol 70 MovieClip | Uses:67 69 | Used by:84 |
Symbol 71 EditableText | Uses:3 | Used by:84 |
Symbol 72 EditableText | Uses:3 | Used by:84 |
Symbol 73 Text | Uses:1 | Used by:84 |
Symbol 74 EditableText | Uses:1 | Used by:84 |
Symbol 75 EditableText | Uses:1 | Used by:84 |
Symbol 76 Graphic | Used by:78 | |
Symbol 77 EditableText | Uses:3 | Used by:78 |
Symbol 78 MovieClip | Uses:76 77 | Used by:84 |
Symbol 79 EditableText | Uses:1 | Used by:84 |
Symbol 80 Graphic | Used by:82 | |
Symbol 81 EditableText | Uses:3 | Used by:82 |
Symbol 82 MovieClip | Uses:80 81 | Used by:84 |
Symbol 83 EditableText | Uses:1 | Used by:84 |
Symbol 84 MovieClip | Uses:66 70 71 72 73 74 75 78 79 82 83 | Used by:Timeline |
Symbol 85 Graphic | Used by:110 | |
Symbol 86 Graphic | Used by:88 90 92 94 | |
Symbol 87 Text | Uses:1 | Used by:88 |
Symbol 88 Button | Uses:86 87 | Used by:110 |
Symbol 89 Text | Uses:1 | Used by:90 |
Symbol 90 Button | Uses:86 89 | Used by:110 |
Symbol 91 Text | Uses:1 | Used by:92 |
Symbol 92 Button | Uses:86 91 | Used by:110 |
Symbol 93 Text | Uses:1 | Used by:94 |
Symbol 94 Button | Uses:86 93 | Used by:110 |
Symbol 95 Graphic | Used by:97 | |
Symbol 96 Text | Uses:1 | Used by:97 |
Symbol 97 Button | Uses:95 96 | Used by:110 |
Symbol 98 Graphic | Used by:109 | |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:109 |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:109 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:109 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:109 |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:109 |
Symbol 109 MovieClip | Uses:98 100 102 104 106 108 | Used by:110 |
Symbol 110 MovieClip | Uses:85 88 90 92 94 97 109 | Used by:Timeline |
Symbol 111 Graphic | Used by:112 | |
Symbol 112 MovieClip | Uses:111 | Used by:113 |
Symbol 113 MovieClip | Uses:112 21 39 | Used by:Timeline |
Symbol 114 Text | Uses:1 | Used by:Timeline |
Symbol 115 Text | Uses:1 | Used by:Timeline |
Symbol 116 Graphic | Used by:118 126 133 | |
Symbol 117 EditableText | Uses:3 | Used by:118 126 133 |
Symbol 118 Button | Uses:116 117 | Used by:Timeline |
Symbol 119 Graphic | Used by:121 127 134 | |
Symbol 120 EditableText | Uses:3 | Used by:121 127 134 |
Symbol 121 Button | Uses:119 120 | Used by:Timeline |
Symbol 122 EditableText | Uses:3 | Used by:Timeline |
Symbol 123 EditableText | Uses:3 | Used by:Timeline |
Symbol 124 Text | Uses:1 | Used by:Timeline |
Symbol 125 Text | Uses:1 | Used by:Timeline |
Symbol 126 Button | Uses:116 117 | Used by:Timeline |
Symbol 127 Button | Uses:119 120 | Used by:Timeline |
Symbol 128 EditableText | Uses:3 | Used by:Timeline |
Symbol 129 EditableText | Uses:3 | Used by:Timeline |
Symbol 130 EditableText | Uses:1 | Used by:Timeline |
Symbol 131 Graphic | Used by:Timeline | |
Symbol 132 Text | Uses:1 | Used by:Timeline |
Symbol 133 Button | Uses:116 117 | Used by:Timeline |
Symbol 134 Button | Uses:119 120 | Used by:Timeline |
Symbol 135 EditableText | Uses:3 | Used by:Timeline |
Symbol 136 EditableText | Uses:3 | Used by:Timeline |
Symbol 137 EditableText | Uses:3 | Used by:Timeline |
Symbol 138 Graphic | Used by:Timeline | |
Symbol 139 Graphic | Used by:141 | |
Symbol 140 EditableText | Uses:1 | Used by:141 |
Symbol 141 Button | Uses:139 140 | Used by:Timeline |
Symbol 142 Graphic | Used by:Timeline | |
Symbol 143 EditableText | Uses:1 | Used by:Timeline |
Symbol 144 EditableText | Uses:1 | Used by:Timeline |
Symbol 145 EditableText | Uses:1 | Used by:Timeline |
Symbol 146 EditableText | Uses:1 | Used by:Timeline |
Symbol 147 EditableText | Uses:1 | Used by:Timeline |
Symbol 148 EditableText | Uses:1 | Used by:Timeline |
Symbol 149 EditableText | Uses:3 | Used by:Timeline |
Symbol 150 EditableText | Uses:3 | Used by:Timeline |
Symbol 151 EditableText | Uses:3 | Used by:Timeline |
Symbol 152 EditableText | Uses:3 | Used by:Timeline |
Symbol 153 EditableText | Uses:3 | Used by:Timeline |
Symbol 154 EditableText | Uses:3 | Used by:Timeline |
Symbol 155 EditableText | Uses:1 | Used by:Timeline |
Symbol 156 EditableText | Uses:3 | Used by:Timeline |
Symbol 157 Graphic | Used by:160 162 | |
Symbol 158 EditableText | Uses:3 | Used by:160 |
Symbol 159 Graphic | Used by:160 162 | |
Symbol 160 Button | Uses:157 158 159 | Used by:Timeline |
Symbol 161 EditableText | Uses:3 | Used by:162 |
Symbol 162 Button | Uses:157 161 159 | Used by:Timeline |
Instance Names
"hero_mc" | Frame 2 | Symbol 40 MovieClip |
"monster1_mc" | Frame 2 | Symbol 59 MovieClip |
"monster2_mc" | Frame 2 | Symbol 59 MovieClip |
"monster3_mc" | Frame 2 | Symbol 59 MovieClip |
"monster4_mc" | Frame 2 | Symbol 59 MovieClip |
"monster5_mc" | Frame 2 | Symbol 59 MovieClip |
"gm_mc" | Frame 2 | Symbol 65 MovieClip |
"gui_mc" | Frame 2 | Symbol 84 MovieClip |
"menu_mc" | Frame 2 | Symbol 110 MovieClip |
"hero_mc" | Frame 3 | Symbol 40 MovieClip |
"avg_txt" | Frame 3 | Symbol 122 EditableText |
"offer_txt" | Frame 3 | Symbol 123 EditableText |
"avg_txt" | Frame 4 | Symbol 128 EditableText |
"offer_txt" | Frame 4 | Symbol 129 EditableText |
"itemname_txt" | Frame 4 | Symbol 130 EditableText |
"avg_txt" | Frame 5 | Symbol 135 EditableText |
"talk_txt" | Frame 5 | Symbol 137 EditableText |
"hero_mc" | Frame 6 | Symbol 40 MovieClip |
"level_txt" | Frame 9 | Symbol 149 EditableText |
"str_txt" | Frame 9 | Symbol 150 EditableText |
"watk_txt" | Frame 9 | Symbol 151 EditableText |
"fame_txt" | Frame 9 | Symbol 152 EditableText |
"meso_txt" | Frame 9 | Symbol 153 EditableText |
"inflation_txt" | Frame 9 | Symbol 156 EditableText |
"arm_mc" | Symbol 40 MovieClip Frame 1 | Symbol 39 MovieClip |
"damage_txt" | Symbol 59 MovieClip Frame 1 | Symbol 43 EditableText |
"damage_txt" | Symbol 59 MovieClip Frame 8 | Symbol 58 EditableText |
"barfill_mc" | Symbol 70 MovieClip Frame 1 | Symbol 69 MovieClip |
"meso_txt" | Symbol 78 MovieClip Frame 1 | Symbol 77 EditableText |
"fame_txt" | Symbol 82 MovieClip Frame 1 | Symbol 81 EditableText |
"expbar_mc" | Symbol 84 MovieClip Frame 1 | Symbol 70 MovieClip |
"job_txt" | Symbol 84 MovieClip Frame 1 | Symbol 72 EditableText |
"level_txt" | Symbol 84 MovieClip Frame 1 | Symbol 74 EditableText |
"mesobox_mc" | Symbol 84 MovieClip Frame 1 | Symbol 78 MovieClip |
"famebox_mc" | Symbol 84 MovieClip Frame 1 | Symbol 82 MovieClip |
"item1_mc" | Symbol 110 MovieClip Frame 1 | Symbol 109 MovieClip |
"item2_mc" | Symbol 110 MovieClip Frame 1 | Symbol 109 MovieClip |
"item3_mc" | Symbol 110 MovieClip Frame 1 | Symbol 109 MovieClip |
"arm_mc" | Symbol 113 MovieClip Frame 1 | Symbol 39 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Dynamic Text Variables
char_name | Symbol 17 EditableText | "" |
_root.char_name | Symbol 71 EditableText | " " |
|