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ZooKeeper.swf

This is the info page for
Flash #7027

(Click the ID number above for more basic data on this flash file.)


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<p align="left"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">ヒマで仕方ないから昇給試験をしてやろう。<sbr />全部で10ステージ。ウマくいったら日給アッ<sbr />プだ。言うこと聞けよ。</font></p>



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<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">ライオンを20匹捕まえてください。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">ライオン以外の動物をなるべく捕まえないこ<sbr />と。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">特になし。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">少ない方をなるべく捕らずに。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">キリンとパンダ以外の動物はいくら捕まえて<sbr />も評価の対象になりません。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">キリンを捕まえた数と、パンダを捕まえた数<sbr />の差が、15匹以上になるように。どちらが多<sbr />くても構いません。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">なるべく少ないクリック数で。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">特になし。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">連鎖の総数が30以上になるまで、ひたすら連<sbr />鎖してください。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">なるべく少ないクリック数で。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">特になし。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">全ての動物を1回ずつ捕獲してください。</font></p><p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">ダブってしまった場合、はじめからやり直し<sbr />です。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">スペシャルパネルを一番下の列まで<sbr />落としてください。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">なるべく少ないクリック数で。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">配置が悪いと思ったらスペシャルパネルを押<sbr />してしまいましょう。新しいスペシャルパネ<sbr />ルが上から落ちてきます。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">なるべく少ないクリック数で。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">特になし。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">連鎖をせずに7回動物を捕まえてください。<sbr />連鎖が起きてしまったらはじめからやり直し<sbr />です。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">なるべく少ないクリック数で。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">特になし。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">同時に同じ動物を4匹以上捕まえることを、<sbr />5回行ってください。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">なるべくヨコに動物を並べて消さずに。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">特になし。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">タテに動物を並べて消すことを10回行って</font></p><p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">ください。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">なるべく少ないクリック数で。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">特になし。</font></p>

<p align="left"><font face="_等幅" size="12" color="#544429" letterSpacing="0.000000" kerning="0">タイマーをマンタンにしてください。</font></p>

ムダメシくわせる余裕はないのよ

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ActionScript [AS1/AS2]

Frame 1
function CheckReach() { var _local4; var _local2; var _local3; var _local1; isReach = false; _local2 = 0; while (_local2 < 64) { reachMap[_local2] = false; _local2++; } _local1 = 0; _local2 = 0; while (_local2 < 8) { _local3 = 0; while (_local3 < 8) { _local4 = board[_local2][_local3]; if (_local3 < 7) { if (board[_local2][_local3 + 1] == _local4) { if (_local3 < 6) { if (_local2 < 7) { if (board[_local2 + 1][_local3 + 2] == _local4) { reachMap[_local1] = (reachMap[_local1 + 1] = (reachMap[(_local1 + 2) + 8] = (isReach = true))); } } if (0 < _local2) { if (board[_local2 - 1][_local3 + 2] == _local4) { reachMap[_local1] = (reachMap[_local1 + 1] = (reachMap[(_local1 + 2) - 8] = (isReach = true))); } } } if (0 < _local3) { if (_local2 < 7) { if (board[_local2 + 1][_local3 - 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 1] = (reachMap[(_local1 - 1) + 8] = (isReach = true))); } } if (0 < _local2) { if (board[_local2 - 1][_local3 - 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 1] = (reachMap[(_local1 - 1) - 8] = (isReach = true))); } } } } } if (_local3 < 6) { if (board[_local2][_local3 + 2] == _local4) { if (_local2 < 7) { if (board[_local2 + 1][_local3 + 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 2] = (reachMap[(_local1 + 1) + 8] = (isReach = true))); } } if (0 < _local2) { if (board[_local2 - 1][_local3 + 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 2] = (reachMap[(_local1 + 1) - 8] = (isReach = true))); } } if (_local3 < 5) { if (board[_local2][_local3 + 3] == _local4) { reachMap[_local1] = (reachMap[_local1 + 2] = (reachMap[_local1 + 3] = (isReach = true))); } } if (0 < _local3) { if (board[_local2][_local3 - 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 2] = (reachMap[_local1 - 1] = (isReach = true))); } } } } if (_local2 < 7) { if (board[_local2 + 1][_local3] == _local4) { if (_local2 < 6) { if (_local3 < 7) { if (board[_local2 + 2][_local3 + 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 8] = (reachMap[(_local1 + 16) + 1] = (isReach = true))); } } if (0 < _local3) { if (board[_local2 + 2][_local3 - 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 8] = (reachMap[(_local1 + 16) - 1] = (isReach = true))); } } } if (0 < _local2) { if (_local3 < 7) { if (board[_local2 - 1][_local3 + 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 8] = (reachMap[(_local1 - 8) + 1] = (isReach = true))); } } if (0 < _local3) { if (board[_local2 - 1][_local3 - 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 8] = (reachMap[(_local1 - 8) - 1] = (isReach = true))); } } } } } if (_local2 < 6) { if (board[_local2 + 2][_local3] == _local4) { if (_local3 < 7) { if (board[_local2 + 1][_local3 + 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 16] = (reachMap[(_local1 + 8) + 1] = (isReach = true))); } } if (0 < _local3) { if (board[_local2 + 1][_local3 - 1] == _local4) { reachMap[_local1] = (reachMap[_local1 + 16] = (reachMap[(_local1 + 8) - 1] = (isReach = true))); } } if (_local2 < 5) { if (board[_local2 + 3][_local3] == _local4) { reachMap[_local1] = (reachMap[_local1 + 16] = (reachMap[_local1 + 24] = (isReach = true))); } } if (0 < _local2) { if (board[_local2 - 1][_local3] == _local4) { reachMap[_local1] = (reachMap[_local1 + 16] = (reachMap[_local1 - 8] = (isReach = true))); } } } } _local1++; _local3++; } _local2++; } } function AddScore(n) { score = score + n; if ((questLevel == 0) && ((lastGlassesScore + (level * 1000)) <= score)) { lastGlassesScore = score; if (numGlasses < 4) { numGlasses++; MCGlasses.gotoAndStop(1 + numGlasses); } } } function CheckVanish() { var _local6; var _local4; var _local2; var _local5; var _local3; var _local7; _local4 = 0; while (_local4 < 8) { _local2 = 0; while (_local2 < 8) { board2[_local4][_local2] = 0; _local2++; } _local4++; } _local7 = 0; _local4 = 0; while (_local4 < 8) { _local2 = 0; while (_local2 < 6) { _local6 = board[_local2][_local4]; if (0 < _local6) { _local3 = 1; if (this[("k" + _local2) + _local4].bt._visible) { while ((_local2 + _local3) < 8) { if (this[("k" + (_local2 + _local3)) + _local4].bt._visible && (board[_local2 + _local3][_local4] == _local6)) { _local3++; } else { break; } } } if (3 <= _local3) { _local5 = 0; while (_local5 < _local3) { board2[_local2 + _local5][_local4] = _local6; _local7++; _local5++; } board2[_local2][_local4] = board2[_local2][_local4] + (_local3 * 1000); } _local2 = _local2 + (_local3 - 1); } _local2++; } _local4++; } _local4 = 0; while (_local4 < 8) { _local2 = 0; while (_local2 < 6) { _local6 = board[_local4][_local2]; if (0 < _local6) { _local3 = 1; if (this[("k" + _local4) + _local2].bt._visible) { while ((_local2 + _local3) < 8) { if (this[("k" + _local4) + (_local2 + _local3)].bt._visible && (board[_local4][_local2 + _local3] == _local6)) { _local3++; } else { break; } } } if (3 <= _local3) { _local5 = 0; while (_local5 < _local3) { if (board2[_local4][_local2 + _local5] == 0) { board2[_local4][_local2 + _local5] = _local6; _local7++; } _local5++; } board2[_local4][_local2] = board2[_local4][_local2] + (_local3 * 100); } _local2 = _local2 + (_local3 - 1); } _local2++; } _local4++; } return(0 < _local7); } function ShiftProc(x1, y1, x2, y2, f) { var _local3; var _local2; var _local8; var _local9; if (!f) { shiftQueue[shiftQueueNum++] = (((y2 * 1000) + (x2 * 100)) + (y1 * 10)) + x1; } _local3 = this[("k" + y1) + x1]; _local2 = this[("k" + y2) + x2]; PlaySound(catchSnd2); _local8 = board[y1][x1]; board[y1][x1] = board[y2][x2]; board[y2][x2] = _local8; _local3.SetFace(); _local2.SetFace(); _local8 = _local3._x; _local9 = _local3._y; _local3._x = _local2._x; _local3._y = _local2._y; _local2._x = _local8; _local2._y = _local9; if (x2 < x1) { _local3.Shift(1, 0); _local2.Shift(-1, 0); } else if (x1 < x2) { _local3.Shift(-1, 0); _local2.Shift(1, 0); } else if (y2 < y1) { _local3.Shift(0, 1); _local2.Shift(0, -1); } else { _local3.Shift(0, -1); _local2.Shift(0, 1); } _local3.isShiftBack = f; _local2.isShiftBack = f; } function VanishProc() { var _local5; var _local2; var _local8; var _local6; var _local9; var _local4; var _local7; var _local3; switch (++chainNum) { case 1 : PlaySound(pipo1); break; case 2 : PlaySound(up1); break; case 3 : PlaySound(up2); break; case 4 : PlaySound(up3); break; default : PlaySound(up4); } if ((questLevel == 3) && (2 <= chainNum)) { MCQuestUpper.allChainNum++; } if (questLevel == 7) { if (chainNum == 1) { MCQuestUpper.noChainNum++; } else { MCQuestUpper.noChainNum = 0; MCQuestUpper.allChainNum++; } } _local9 = 0; _local8 = 0; while (_local8 < 8) { _local6 = 0; while (_local6 < 8) { _local5 = board2[_local8][_local6]; if (0 < _local5) { if ((questLevel == 4) && (100 <= _local5)) { Quest4Proc(_local5 % 100); } _local9++; _local7 = this[("k" + _local8) + _local6]; _local7.Vanish(); GotOneSub(_local5 % 100); _local2 = int(_local5 / 1000); if (0 < _local2) { _local4 = (100 + (_local8 * 10)) + _local6; attachMovie("scoreview", "sview" + _local4, _local4); _local3 = this["sview" + _local4]; _local3._x = _local7._x + (KOMAWIDTH / 2); _local3._y = _local7._y + ((_local2 * KOMAHEIGHT) / 2); ScoreSub(_local3, _local2); if ((questLevel == 8) && (4 <= _local2)) { MCQuestUpper.clearNum++; } if (questLevel == 9) { MCQuestUpper.tateNum++; } } _local2 = int(_local5 / 100) % 10; if (0 < _local2) { _local4 = (200 + (_local8 * 10)) + _local6; attachMovie("scoreview", "sview" + _local4, _local4); _local3 = this["sview" + _local4]; _local3._x = _local7._x + ((_local2 * KOMAWIDTH) / 2); _local3._y = _local7._y + (KOMAHEIGHT / 2); ScoreSub(_local3, _local2); if ((questLevel == 8) && (4 <= _local2)) { MCQuestUpper.clearNum++; } if (questLevel == 9) { MCQuestUpper.yokoNum++; } } } _local6++; } _local8++; } timer.TimerUp(_local9 * chainNum); SetRemain(); } function Quest4Proc(n) { var _local1; if (0 < vcheckArray[n]) { if (0 < remainNum) { MCQuestUpper.falseNum++; _local1 = 1; while (_local1 <= 7) { vcheckArray[_local1] = 0; if (_local1 == n) { MCQuestUpper["i" + _local1].gotoAndStop(10 + _local1); } else { MCQuestUpper["i" + _local1].gotoAndStop(_local1); } _local1++; } } } else { MCQuestUpper["i" + n].gotoAndStop(10 + n); } } function GotOneSub(n) { vcheckArray[n]++; switch (questLevel) { case 1 : if (n == 7) { MCQuestUpper.animalNum1++; } else { MCQuestUpper.animalNum2++; } break; case 2 : if (n == 3) { MCQuestUpper.animalNum1++; } else if (n == 2) { MCQuestUpper.animalNum2++; } MCQuestUpper.animalNum3 = Math.abs(MCQuestUpper.animalNum1 - MCQuestUpper.animalNum2); break; case 3 : break; case 4 : break; case 5 : break; case 6 : break; case 7 : break; case 8 : break; case 9 : case 10 : } } function ScoreSub(obj, b) { var _local1; _local1 = ((level * 10) * Math.pow(2, b - 3)) * Math.pow(2, chainNum - 1); if (9999 < _local1) { _local1 = 9999; } if (questLevel == 0) { obj._xscale = 200; obj._yscale = 200; obj.s = _local1; } else { obj._visible = false; } AddScore(_local1); } function BomProc() { var _local8; var _local7; var _local4; var _local2; var _local6; var _local5; var _local3; timer.TimerStop(); chainNum = 1; PlaySound(catchSnd1); MCQuestUpper.stepNum++; if (questLevel == 4) { Quest4Proc(bomnum); } _local8 = k00.myX + (KOMAWIDTH / 2); _local7 = k00.myY + (KOMAHEIGHT / 2); _local6 = 0; _local4 = 0; while (_local4 < 8) { _local2 = 0; while (_local2 < 8) { if (((bomX == _local2) && (bomY == _local4)) || (board[_local4][_local2] == bomnum)) { _local3 = this[("k" + _local4) + _local2]; if (_local3.bt._visible) { _local6++; _local3.Vanish(); GotOneSub(bomnum); _local5 = (100 + (_local4 * 10)) + _local2; attachMovie("scoreview", "sview" + _local5, _local5); _local3 = this["sview" + _local5]; _local3._x = _local8 + (_local2 * KOMAWIDTH); _local3._y = _local7 + (_local4 * KOMAHEIGHT); ScoreSub(_local3, 3); } } _local2++; } _local4++; } PlaySound(spvanish); PlaySound(vanish3); if (4 <= _local6) { MCQuestUpper.clearNum++; } timer.TimerUp(_local6); SetRemain(); } function SetRemain() { var _local4; var _local2; var _local3; var _local5; if (0 < questLevel) { return(undefined); } _local5 = remainNum; remainNum = animalNum; _local2 = 1; while (_local2 <= animalNum) { this["cnum" + _local2].gotoAndStop(vcheckArray[_local2] + 1); if (lvupnum <= vcheckArray[_local2]) { remainNum--; this["checker" + _local2].gotoAndStop(2); } else { _local4 = _local2; } _local2++; } if (((1 < _local5) && (remainNum == 1)) && (level < 10)) { remainOne = _local4; PlaySound(piyo1); _local2 = 0; while (_local2 < 8) { _local3 = 0; while (_local3 < 8) { this[("k" + _local2) + _local3].SetFace(); _local3++; } _local2++; } } } function GlassesProc() { var _local2; if (gameState == 2) { this[("k" + sy1) + sx1].focus._visible = false; gameState = 1; } if (((gameState == 1) && (((fallingNum + shiftNum) + moveCount) == 0)) && (!inGlasses)) { _local2 = 0; while (_local2 < 64) { if (reachMap[_local2]) { this[("k" + int(_local2 / 8)) + (_local2 % 8)].gotoAndPlay("glasses"); } _local2++; } inGlasses = true; MCGlasses.gotoAndStop(1 + (--numGlasses)); PlaySound(soundGlasses); } else { PlaySound(clickSnd); } } function PlaySound(s) { if (sndmode) { s.start(); } } var i; var KOMAWIDTH = ((KOMAHEIGHT = 34)); var gameState; var wait; var SHIFTD = new Array(100); i = 0; while (i < 100) { SHIFTD[i] = int((Math.sin((Math.PI * i) / 100) * KOMAWIDTH) / 3); i++; } var shiftQueue = new Array(10); var shiftQueueNum; var isShiftEnd; var isVanishRequest; var isVanishEnd; var isFallRequest; var isFallEnd; var isReach; var reachMap = new Array(64); var MAXBOMNUM = 3; var bomboardNum; var bomX = 0; var bomY = 0; var lastGlassesScore; var numGlasses; var inGlasses; var board = new Array(); var board2 = new Array(); var vcheckArray = new Array(8); var sx1; var sy1; var sx2; var sy2; var score; var level; var lvupnum; var inQuestExplanation; var questLevel; var questMoney; var nextMoney; var resultMoney; var judgeResults = new Array(11); var animalNum; var remainNum; var remainOne; var inAction; var fallingNum; var shiftNum; var moveCount; var chainNum; var sndmode = true; var menu_cm; menu_cm = new ContextMenu(); menu_cm.builtInItems.forward_back = false; menu_cm.builtInItems.loop = false; menu_cm.builtInItems.play = false; menu_cm.builtInItems.print = false; menu_cm.builtInItems.quality = false; menu_cm.builtInItems.rewind = false; menu_cm.builtInItems.save = false; menu_cm.builtInItems.zoom = false; _root.menu = menu_cm; soundGlasses = new Sound(); soundGlasses.attachSound("soundGlassesMaster"); bounce = new Sound(); bounce.attachSound("bounce"); catchSnd1 = new Sound(); catchSnd1.attachSound("catch1"); catchSnd2 = new Sound(); catchSnd2.attachSound("catch"); clickSnd = new Sound(); clickSnd.attachSound("click"); vanish1 = new Sound(); vanish1.attachSound("vanish1"); beep = new Sound(); beep.attachSound("beep"); fallendSnd = new Sound(); fallendSnd.attachSound("fallend"); vanish3 = new Sound(); vanish3.attachSound("vanish3"); vanish2 = new Sound(); vanish2.attachSound("vanish2"); vanish6 = new Sound(); vanish6.attachSound("vanish6"); curtain = new Sound(); curtain.attachSound("curtain"); bepbeep = new Sound(); bepbeep.attachSound("bepbeep"); buu = new Sound(); buu.attachSound("buu"); select = new Sound(); select.attachSound("select"); fallSnd = new Sound(); fallSnd.attachSound("fallSnd"); pipo1 = new Sound(); pipo1.attachSound("PIPO1"); pipo2 = new Sound(); pipo2.attachSound("PIPO2"); piyo1 = new Sound(); piyo1.attachSound("PIYO1"); piyo2 = new Sound(); piyo2.attachSound("PIYO2"); piyo3 = new Sound(); piyo3.attachSound("PIYO3"); up1 = new Sound(); up1.attachSound("up1"); up2 = new Sound(); up2.attachSound("up2"); up3 = new Sound(); up3.attachSound("up3"); up4 = new Sound(); up4.attachSound("up4"); notime = new Sound(); notime.attachSound("notime"); spvanish = new Sound(); spvanish.attachSound("spvanish"); pyoyon = new Sound(); pyoyon.attachSound("pyoyon"); bomsnd = new Sound(); bomsnd.attachSound("bomsnd"); fanSnd = new Sound(); fanSnd.attachSound("fanSnd"); clearSnd = new Sound(); clearSnd.attachSound("clearSnd"); snd_opening = new Sound(); snd_opening.attachSound("Snd_opening"); snd_opening.setVolume(50); snd_opening2 = new Sound(); snd_opening2.attachSound("Snd_opening2"); snd_game = new Sound(); snd_game.attachSound("Snd_game"); snd_game.setVolume(50); snd_game2 = new Sound(); snd_game2.attachSound("Snd_game2"); snd_game3 = new Sound(); snd_game3.attachSound("Snd_game3");
Frame 2
Frame 38
if (_framesloaded < _totalframes) { gotoAndPlay(_currentframe - 1); }
Frame 63
questLevel = 0; stop();
Instance of Symbol 65 MovieClip "sndclip0" in Frame 63
onClipEvent (load) { function sndstart() { _parent.snd_opening.start(0, 999); } function sndstop() { _parent.snd_opening.stop("Snd_opening"); } if (_parent.sndmode) { sndstart(); } } onClipEvent (unload) { sndstop(); }
Instance of Symbol 100 MovieClip "hiscore_connector" in Frame 63
//component parameters onClipEvent (construct) { GameTitle = "Zoo Keeper"; ScoreDes = ""; GameID = "zookeeper"; scoreData = "_root.score"; passWord = "shockwave"; FunctionType = "view"; }
Frame 66
stop();
Frame 67
stop();
Frame 69
stop();
Frame 72
stop();
Frame 75
var i; gameState = 0; i = 0; while (i < 8) { board[i] = [0, 0, 0, 0, 0, 0, 0, 0]; board2[i] = [0, 0, 0, 0, 0, 0, 0, 0]; i++; } sx1 = (sy1 = (sx2 = (sy2 = 0))); score = 0; level = 1; lvupnum = level + 2; if (0 < questLevel) { MCQuestUpper._visible = true; inQuestExplanation = true; gotoAndPlay ("questtop"); numGlasses = 0; } else { MCQuestUpper._visible = false; inQuestExplanation = false; gotoAndPlay ("levelstart"); numGlasses = 2; } lastGlassesScore = 0; inGlasses = false; MCGlasses.gotoAndStop(1 + numGlasses);
Instance of Symbol 65 MovieClip "sndclip" in Frame 75
onClipEvent (load) { function sndstart() { if (0 < _parent.questLevel) { if (_parent.inQuestExplanation) { _parent.snd_opening2.start(0, 999); } else { _parent.snd_game2.start(0, 999); } } else { _parent.snd_game.start(0, 999); } } function sndstop() { _parent.snd_opening2.stop("Snd_opening2"); _parent.snd_game.stop("Snd_game"); _parent.snd_game2.stop("Snd_game2"); } if (_parent.sndmode) { sndstart(); } } onClipEvent (unload) { sndstop(); }
Instance of Symbol 422 MovieClip "checker8" in Frame 75
onClipEvent (load) { _visible = false; }
Instance of Symbol 473 MovieClip "lvupnumview2" in Frame 75
onClipEvent (load) { _visible = false; }
Instance of Symbol 473 MovieClip "lvupnumview1" in Frame 75
onClipEvent (load) { gotoAndStop (3); }
Instance of Symbol 474 MovieClip "cnum8" in Frame 75
onClipEvent (load) { _visible = false; }
Instance of Symbol 591 MovieClip "timer" in Frame 75
onClipEvent (load) { function TimerReset() { rmpix = 0; gage._xscale = (xWidth = 50); rTime = 0; if (_parent.level < 7) { fTime = ((56 - (_parent.level * 6)) * 1000) * 1.2; } else { fTime = ((55 - (_parent.level * 5)) * 1000) * 1.2; } isRunning = false; noTimeCheck = 0; base.gotoAndStop(1); gage.gotoAndStop(1); } function TimerStart() { isRunning = true; rTime = getTimer(); } function TimerStop() { isRunning = false; } function TimerUp(n) { GageChange(n); } function GageChange(n) { xWidth = xWidth + n; if (xWidth < 0) { xWidth = 0; } else if (100 < xWidth) { xWidth = 100; } if (xWidth <= 15) { if ((noTimeCheck % 7) == 0) { if (_parent.sndmode) { _parent.bounce.start(0, 2); } } if (noTimeCheck == 0) { base.gotoAndStop(2); gage.gotoAndStop(2); } noTimeCheck++; } else if (1 <= noTimeCheck) { noTimeCheck = 0; _parent.bounce.stop("bounce"); base.gotoAndStop(1); gage.gotoAndStop(1); } gage._xscale = xWidth; if (xWidth == 0) { _parent.bounce.stop("bounce"); base.gotoAndStop(1); _parent.gotoAndPlay("gameover"); } else if (xWidth == 100) { if (_parent.questLevel == 10) { _parent.MCQuestUpper.clearNum++; } } } var rmpix; var xWidth; var rTime; var fTime; var isRunning; var noTimeCheck; TimerReset(); } onClipEvent (enterFrame) { var a; var b; var t; if (isRunning && ((_parent.fallingNum + _parent.moveCount) == 0)) { t = getTimer(); if (xWidth <= 10) { a = (((100 * (t - rTime)) / fTime) / 2) + rmpix; } else { a = ((100 * (t - rTime)) / fTime) + rmpix; } if (1 <= a) { b = Math.floor(a); GageChange(-b); rmpix = a - b; rTime = t; } } }
Frame 81
var i; var j; if (0 < questLevel) { MCLevelUp._visible = false; MCClear._visible = true; } else { MCLevelUp._visible = true; MCClear._visible = false; level++; } lvupnum = level + 2; i = 0; while (i < 8) { j = 0; while (j < 8) { this[("k" + i) + j].FallOut(); j++; } i++; } PlaySound(fallSnd); wait = 18;
Frame 85
if (0 < (--wait)) { gotoAndPlay(_currentframe - 1); }
Frame 87
if (0 < fallingNum) { gotoAndPlay(_currentframe - 1); } if (0 < questLevel) { gotoAndPlay ("questclear"); }
Frame 88
gameState = 0; PlaySound(bepbeep); timer.TimerReset(); vcheckArray = [undefined, 0, 0, 0, 0, 0, 0, 0, 0]; if (level < 7) { animalNum = 7; } else { animalNum = 8; } remainNum = animalNum; remainOne = 0; if (questLevel == 1) { gotoAndPlay ("questtop"); } else if (1 < questLevel) { gotoAndPlay ("queststart"); }
Instance of Symbol 636 MovieClip in Frame 88
onClipEvent (load) { gotoAndStop(_parent.level); }
Instance of Symbol 637 MovieClip in Frame 88
onClipEvent (load) { var i; if (_parent.level < 7) { _visible = false; } else { i = 1; while (i <= 8) { this["checker" + i].gotoAndStop(2); i++; } if (_parent.level < 10) { num.gotoAndStop(_parent.lvupnum); } else { num.gotoAndStop("mugen"); } } }
Instance of Symbol 638 MovieClip in Frame 88
onClipEvent (load) { var i; if (_parent.level < 7) { i = 1; while (i <= 7) { this["checker" + i].gotoAndStop(2); i++; } num.gotoAndStop(_parent.lvupnum); } else { _visible = false; } }
Frame 89
var i; i = 1; while (i <= 7) { this["checker" + i].gotoAndStop(1); this["cnum" + i].gotoAndStop(1); lvupnumview1.gotoAndStop(lvupnum); i++; } if (animalNum == 7) { lvupnumview1._visible = true; checker8._visible = false; cnum8._visible = false; lvupnumview2._visible = false; } else { lvupnumview1._visible = false; checker8._visible = true; cnum8._visible = true; lvupnumview2._visible = true; checker8.gotoAndStop(1); cnum8.gotoAndStop(1); if (level < 12) { lvupnumview2.gotoAndStop(lvupnum); } else { lvupnumview2.gotoAndStop("mugen"); } } wait = 18;
Frame 93
if (0 < (--wait)) { gotoAndPlay(_currentframe - 1); } else { gotoAndPlay ("newboard"); }
Frame 94
stop();
Frame 95
gotoAndPlay ("queststart");
Frame 96
var a; var b; var m; var n; var p; sndclip.sndstop(); gameState = 0; inQuestExplanation = true; if (sndmode) { sndclip.sndstart(); } m = questMoney; switch (questLevel) { case 1 : a = MCQuestUpper.animalNum2; if (timer.xWidth == 0) { txt = "\u304A\u91D1\u306B\u8208\u5473\u304C\u306A\u3044\u3093\u3060\u306D\u3002\n80%\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.2); } else if (a == 0) { PlaySound(fanSnd); txt = "\u30A2\u30F3\u30D3\u30EA\u30FC\u30D0\u30DC\u30FC\uFF01\n\uFF13\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = m * 3; } else if (a <= 3) { txt = "\u304A\u3057\u3044\uFF01\u30C4\u30E1\u304C\u7518\u3044\uFF01\n\uFF12\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = m * 2; } else if (a <= 6) { txt = "\u3084\u308C\u3070\u3067\u304D\u308B\u3058\u3083\u3093\u3002\n50\uFF05\u30A2\u30C3\u30D7\u3002"; p = 3; n = Math.floor(m * 1.5); } else if (a <= 10) { txt = "\u30AE\u30EA\u30AE\u30EA\u8A31\u3059\u3002\n30\uFF05\u30A2\u30C3\u30D7\u3002"; p = 3; n = Math.floor(m * 1.3); } else if (a <= 15) { txt = "\u4ECA\u65E5\u306F\u3061\u3087\u3063\u3068\u512A\u3057\u3044\u30EF\u30B7\u3002\n100\u5186\u30A2\u30C3\u30D7\u3002"; p = 3; n = m + 100; } else if (a <= 19) { txt = "\u30CC\u30EB\u3059\u304E\u3002\n10\uFF05\u30C0\u30A6\u30F3\u3002"; p = 2; n = Math.floor(m * 0.9); } else if (a <= 25) { txt = "\u3084\u308B\u6C17\u306A\u3044\u3067\u3057\u3087\uFF1F\n30\uFF05\u30C0\u30A6\u30F3\u3002"; p = 2; n = Math.floor(m * 0.7); } else if (a <= 30) { txt = "\u3084\u3063\u3071\u308A\u5411\u3044\u3066\u306A\u3044\u3088\n50\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.5); } else { txt = "\u541B\u306B\u3042\u3052\u308B\u304A\u91D1\u306F\u30CA\u30C3\u30B7\u30F3\u30B0\u3002\n70\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.3); } break; case 2 : a = MCQuestUpper.animalNum1; b = MCQuestUpper.animalNum2; if (b < a) { a = b; } if (timer.xWidth == 0) { txt = "\u8003\u3048\u3089\u308C\u306A\u3044\u3002\n80%\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.2); } else if (a == 0) { PlaySound(fanSnd); txt = "\u306A\u304B\u306A\u304B\u306E\u50CD\u304D\u3060\uFF01\n\uFF13\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = m * 3; } else if (a <= 3) { txt = "\u3051\u3063\u3053\u3046\u3084\u308B\u3058\u3083\u3093\u3002\n\uFF12\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = Math.floor(m * 2); } else if (a <= 6) { txt = "\u3046\u3093\u3001\u30DE\u30A2\u30DE\u30A2\u3058\u3083\u306A\u3044\uFF1F\n40\uFF05\u30A2\u30C3\u30D7\u3002"; p = 3; n = Math.floor(m * 1.4); } else if (a <= 9) { txt = "\u3061\u3087\u3063\u3068\u3060\u3051\u540C\u60C5\u3057\u3066\u3084\u308B\u3002\n10\uFF05\u30A2\u30C3\u30D7\u3002"; p = 3; n = Math.floor(m * 1.1); } else if (a <= 12) { txt = "\u60C5\u3051\u3092\u304B\u3051\u3066\u3084\u308D\u3046\u3002\n100\u5186\u30A2\u30C3\u30D7\u3002"; p = 3; n = m + 100; } else if (a <= 15) { txt = "\u30CC\u30EB\u3044\u3002\n10\uFF05\u30C0\u30A6\u30F3\u3002"; p = 2; n = Math.floor(m * 0.9); } else if (a <= 18) { txt = "\u671D\u98EF\u98DF\u3063\u3066\u3053\u3044\u3088\u3002\n30\uFF05\u30C0\u30A6\u30F3\u3002"; p = 2; n = Math.floor(m * 0.7); } else if (a <= 24) { txt = "\u3061\u3087\u3063\u3068\u3042\u308A\u3048\u306A\u3044\u306D\u3002\n50\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.5); } else { txt = "\u541B\u306B\u304B\u3051\u308B\u30B3\u30C8\u30D0\u306F\u30CA\u30C3\u30B7\u30F3\u30B0\u3002\n70\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.3); } break; case 3 : a = MCQuestUpper.stepNum; if (timer.xWidth == 0) { txt = "\u8003\u3048\u3089\u308C\u306A\u3044\u3002\n80%\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.2); } else if (a <= 10) { PlaySound(fanSnd); txt = "\u6B63\u76F4\u3001\u53C2\u3063\u305F\uFF01\n10\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = m * 10; } else if (a <= 11) { PlaySound(fanSnd); txt = "\u3044\u3084\u3041\u3001\u305F\u3044\u3057\u305F\u3082\u3093\u3060\u3002\u3002\n\uFF15\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = m * 5; } else if (a <= 12) { PlaySound(fanSnd); txt = "\u3059\u3054\u3044\u5929\u904B\uFF01\n\uFF14\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = m * 4; } else if (a <= 13) { txt = "\u306A\u304B\u306A\u304B\u7D20\u6674\u3089\u3057\u3044\u3002\n\uFF13\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = m * 3; } else if (a <= 14) { txt = "\u3044\u3084\u3001\u7D50\u69CB\u3002\n\uFF12\u500D\u30A2\u30C3\u30D7\u3002"; p = 3; n = m * 2; } else if (a <= 15) { txt = "\u30A6\u30F3\u3001\u30C1\u30DF\u306B\u3057\u3061\u3083\u3042\u4E0A\u51FA\u6765\u3002\n70\uFF05\u30A2\u30C3\u30D7\u3002"; p = 3; n = Math.floor(m * 1.7); } else if (a <= 16) { txt = "\u9023\u9396\u306F\u3044\u3044\u30E2\u30F3\u3060\u3002\n50\uFF05\u30A2\u30C3\u30D7\u3002"; p = 3; n = Math.floor(m * 1.5); } else if (a <= 17) { txt = "\u307E\u3041\u826F\u3057\u3068\u3057\u3066\u3084\u308D\u3046\u3002\n30\uFF05\u30A2\u30C3\u30D7\u3002"; p = 3; n = Math.floor(m * 1.3); } else if (a <= 18) { txt = "\u30B5\u30FC\u30D3\u30B9\u30B5\u30FC\u30D3\u30B9\u3002\n10\uFF05\u30A2\u30C3\u30D7\u3002"; p = 2; n = Math.floor(m * 1.1); } else if (a <= 19) { txt = "\u6190\u308C\u307F\u3092\u30C1\u30DF\u306B\u3002\n100\u5186\u30D7\u30E9\u30B9\u3002"; p = 2; n = m + 100; } else if (a <= 20) { txt = "\u6148\u60B2\u3002\n50\u5186\u30D7\u30E9\u30B9\u3002"; p = 2; n = m + 50; } else if (a <= 21) { txt = "\u6E80\u8DB3\u3067\u304D\u3093\u306D\u3002\n10\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.9); } else if (a <= 22) { txt = "\u30C0\u30B5\u30C3\u3002\n30\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.7); } else if (a <= 23) { txt = "\u904B\u3092\u3069\u3053\u306B\u5FD8\u308C\u3066\u6765\u305F\u3093\u3060\u3044\uFF1F\n50\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.5); } else { txt = "\u306A\u3093\u305F\u308B\u4E0D\u904B\uFF01\u3061\u3087\u3063\u3068\u7B11\u3063\u305F\u3002\n70\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.3); } break; case 4 : a = MCQuestUpper.falseNum; if (timer.xWidth == 0) { txt = "\u8003\u3048\u3089\u308C\u306A\u3044\u3002\n80%\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.2); } else if (a == 0) { PlaySound(fanSnd); txt = "\u30D3\u30E5\u30FC\u30C6\u30A3\u30D5\u30EB\uFF01\n\uFF13\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = m * 3; } else if (a <= 1) { txt = "\u610F\u5916\u3068\u304B\u3057\u3053\u3044\u3002\n\uFF12\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = Math.floor(m * 2); } else if (a <= 2) { txt = "\u30D0\u30AB\u3068\u30CF\u30B5\u30DF\u306F\u4F7F\u3044\u3088\u3046\n50\uFF05\u30A2\u30C3\u30D7\u3002"; p = 3; n = Math.floor(m * 1.5); } else if (a <= 3) { txt = "\u52AA\u529B\u3060\u3051\u306F\u8A8D\u3081\u308B\u3002\n30\uFF05\u30A2\u30C3\u30D7\u3002"; p = 3; n = Math.floor(m * 1.3); } else if (a <= 4) { txt = "\u304A\u307E\u3051\u3002\n100\u5186\u30A2\u30C3\u30D7\u3002"; p = 3; n = m + 100; } else if (a <= 5) { txt = "\u30C4\u30E1\u304C\u7518\u3059\u304E\u3002\n10\uFF05\u30C0\u30A6\u30F3\u3002"; p = 2; n = Math.floor(m * 0.9); } else if (a <= 7) { txt = "\u30D8\u30BF\u30AF\u30BD\u3002\n30\uFF05\u30C0\u30A6\u30F3\u3002"; p = 2; n = Math.floor(m * 0.7); } else if (a <= 10) { txt = "\u30DB\u30F3\u30C8\u99C4\u76EE\u306A\u5974\u3060\u3002\n50\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.5); } else { txt = "\u541B\u306E\u8133\u307F\u305D\u306F\u30CA\u30C3\u30B7\u30F3\u30B0\u3002\n70\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.3); } break; case 5 : a = bomnum; if (a == 1) { txt = "\u306F\u3044\u30011.5\u500D\u3002"; p = 4; n = Math.floor(m * 1.5); } else if (a == 2) { txt = "\u304A\u3081\u3067\u3068\u3001\uFF12\u500D\u3002"; p = 4; n = m * 2; } else if (a == 3) { txt = "\u3042\u3089\u307E\u3002200\u5186\u5F15\u304D\u3002\u3080\u3075\u3075\u3002"; p = 1; n = m - 200; } else if (a == 4) { txt = "\u307B\u3044\u307B\u3044\u3002300\u5186\u5897\u3057\u3002"; p = 3; n = m + 300; } else if (a == 5) { txt = "\u306F\u3044\u3001100\u5186\u30A2\u30C3\u30D7\u3002"; p = 2; n = m + 100; } else if (a == 6) { txt = "\u3075\u3045\u3093\u3002200\u5186\u30A2\u30C3\u30D7\u3002"; p = 3; n = m + 200; } else if (a == 7) { txt = "50\u5186\u30A2\u30C3\u30D7\u300250\u5186\u3002"; p = 2; n = m + 50; } break; case 6 : a = MCQuestUpper.stepNum; if (timer.xWidth == 0) { txt = "\u8003\u3048\u3089\u308C\u306A\u3044\u3002\n80%\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.2); } else if (a <= 5) { PlaySound(fanSnd); txt = "\u3075\uFF5E\u3093\u3001\u3084\u308B\u306D\u3047\u3002\n\uFF13\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = m * 3; } else if (a <= 10) { txt = "\u3051\u3063\u3053\u3046\u3084\u308B\u3058\u3083\u3093\u3002\n\uFF12\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = m * 2; } else if (a <= 15) { txt = "\u3046\u3093\u3001\u30DE\u30A2\u30DE\u30A2\u3058\u3083\u306A\u3044\uFF1F\n40\uFF05\u30A2\u30C3\u30D7\u3002"; p = 3; n = Math.floor(m * 1.4); } else if (a <= 20) { txt = "\u3061\u3087\u3063\u3068\u3060\u3051\u540C\u60C5\u3057\u3066\u3084\u308B\u3002\n10\uFF05\u30A2\u30C3\u30D7\u3002"; p = 3; n = Math.floor(m * 1.1); } else if (a <= 25) { txt = "\u60C5\u3051\u3092\u304B\u3051\u3066\u3084\u308D\u3046\u3002\n100\u5186\u30A2\u30C3\u30D7\u3002"; p = 3; n = m + 100; } else if (a <= 30) { txt = "\u30CC\u30EB\u3044\u3002\n10\uFF05\u30C0\u30A6\u30F3\u3002"; p = 2; n = Math.floor(m * 0.9); } else if (a <= 35) { txt = "\u671D\u98EF\u98DF\u3063\u3066\u3053\u3044\u3088\u3002\n30\uFF05\u30C0\u30A6\u30F3\u3002"; p = 2; n = Math.floor(m * 0.7); } else if (a <= 40) { txt = "\u3061\u3087\u3063\u3068\u3042\u308A\u3048\u306A\u3044\u306D\u3002\n50\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.5); } else { txt = "\u541B\u306B\u304B\u3051\u308B\u30B3\u30C8\u30D0\u306F\u30CA\u30C3\u30B7\u30F3\u30B0\u3002\n70\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.3); } break; case 7 : a = MCQuestUpper.allChainNum; if (timer.xWidth == 0) { txt = "\u8003\u3048\u3089\u308C\u306A\u3044\u3002\n80%\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.2); } else if (a == 0) { PlaySound(fanSnd); txt = "\u306A\u304B\u306A\u304B\u306E\u50CD\u304D\u3060\uFF01\n\uFF13\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = m * 3; } else if (a == 1) { txt = "\u306F\u3044\u30AA\u30FC\u30B1\u30FC\u3002\n\uFF12\u500D\u30A2\u30C3\u30D7\u3002"; p = 3; n = m * 2; } else if (a == 2) { txt = "\u5668\u7528\u3060\u306D\u3002\n\u73FE\u72B6\u7DAD\u6301\u3002"; p = 2; n = m; } else { txt = "\u306F\u3044\u30C0\u30E1\uFF5E\uFF01\n50\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.5); } break; case 8 : a = MCQuestUpper.stepNum; if (timer.xWidth == 0) { txt = "\u8003\u3048\u3089\u308C\u306A\u3044\u3002\n80%\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.2); } else if (a <= 5) { PlaySound(fanSnd); txt = "\u306A\u304B\u306A\u304B\u306E\u50CD\u304D\u3060\uFF01\n\uFF13\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = m * 3; } else if (a == 6) { txt = "\u3051\u3063\u3053\u3046\u3084\u308B\u3058\u3083\u3093\u3002\n\uFF12\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = m * 2; } else if (a == 7) { txt = "\u3046\u3093\u3001\u30DE\u30A2\u30DE\u30A2\u3058\u3083\u306A\u3044\uFF1F\n40\uFF05\u30A2\u30C3\u30D7\u3002"; p = 3; n = Math.floor(m * 1.4); } else if (a == 8) { txt = "\u3061\u3087\u3063\u3068\u3060\u3051\u540C\u60C5\u3057\u3066\u3084\u308B\u3002\n10\uFF05\u30A2\u30C3\u30D7\u3002"; p = 3; n = Math.floor(m * 1.1); } else if (a == 9) { txt = "\u60C5\u3051\u3092\u304B\u3051\u3066\u3084\u308D\u3046\u3002\n100\u5186\u30A2\u30C3\u30D7\u3002"; p = 3; n = m + 100; } else if (a == 10) { txt = "\u30CC\u30EB\u3044\u3002\n10\uFF05\u30C0\u30A6\u30F3\u3002"; p = 2; n = Math.floor(m * 0.9); } else if (a == 11) { txt = "\u671D\u98EF\u98DF\u3063\u3066\u3053\u3044\u3088\u3002\n30\uFF05\u30C0\u30A6\u30F3\u3002"; p = 2; n = Math.floor(m * 0.7); } else if (a == 12) { txt = "\u3061\u3087\u3063\u3068\u3042\u308A\u3048\u306A\u3044\u306D\u3002\n50\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.5); } else { txt = "\u541B\u306B\u304B\u3051\u308B\u30B3\u30C8\u30D0\u306F\u30CA\u30C3\u30B7\u30F3\u30B0\u3002\n70\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.3); } break; case 9 : a = MCQuestUpper.yokoNum; if (timer.xWidth == 0) { txt = "\u8003\u3048\u3089\u308C\u306A\u3044\u3002\n80%\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.2); } else if (a == 0) { PlaySound(fanSnd); txt = "\u306A\u304B\u306A\u304B\u306E\u50CD\u304D\u3060\uFF01\n\uFF13\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = m * 3; } else if (a == 1) { txt = "\u3051\u3063\u3053\u3046\u3084\u308B\u3058\u3083\u3093\u3002\n\uFF12\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = m * 2; } else if (a == 2) { txt = "\u3046\u3093\u3001\u30DE\u30A2\u30DE\u30A2\u3058\u3083\u306A\u3044\uFF1F\n40\uFF05\u30A2\u30C3\u30D7\u3002"; p = 3; n = Math.floor(m * 1.4); } else if (a == 3) { txt = "\u3061\u3087\u3063\u3068\u3060\u3051\u540C\u60C5\u3057\u3066\u3084\u308B\u3002\n10\uFF05\u30A2\u30C3\u30D7\u3002"; p = 3; n = Math.floor(m * 1.1); } else if (a == 4) { txt = "\u60C5\u3051\u3092\u304B\u3051\u3066\u3084\u308D\u3046\u3002\n100\u5186\u30A2\u30C3\u30D7\u3002"; p = 3; n = m + 100; } else if (a == 5) { txt = "\u30CC\u30EB\u3044\u3002\n10\uFF05\u30C0\u30A6\u30F3\u3002"; p = 2; n = Math.floor(m * 0.9); } else if (a == 6) { txt = "\u671D\u98EF\u98DF\u3063\u3066\u3053\u3044\u3088\u3002\n30\uFF05\u30C0\u30A6\u30F3\u3002"; p = 2; n = Math.floor(m * 0.7); } else if (a == 7) { txt = "\u3061\u3087\u3063\u3068\u3042\u308A\u3048\u306A\u3044\u306D\u3002\n50\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.5); } else { txt = "\u541B\u306B\u304B\u3051\u308B\u30B3\u30C8\u30D0\u306F\u30CA\u30C3\u30B7\u30F3\u30B0\u3002\n70\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.3); } break; case 10 : a = MCQuestUpper.stepNum; if (timer.xWidth == 0) { txt = "\u8003\u3048\u3089\u308C\u306A\u3044\u3002\n80%\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.2); } else if (a <= 3) { PlaySound(fanSnd); txt = "\u306A\u304B\u306A\u304B\u306E\u50CD\u304D\u3060\uFF01\n\uFF13\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = m * 3; } else if (a == 4) { txt = "\u3051\u3063\u3053\u3046\u3084\u308B\u3058\u3083\u3093\u3002\n\uFF12\u500D\u30A2\u30C3\u30D7\u3002"; p = 4; n = m * 2; } else if (a == 5) { txt = "\u3046\u3093\u3001\u30DE\u30A2\u30DE\u30A2\u3058\u3083\u306A\u3044\uFF1F\n40\uFF05\u30A2\u30C3\u30D7\u3002"; p = 3; n = Math.floor(m * 1.4); } else if (a == 6) { txt = "\u3061\u3087\u3063\u3068\u3060\u3051\u540C\u60C5\u3057\u3066\u3084\u308B\u3002\n10\uFF05\u30A2\u30C3\u30D7\u3002"; p = 3; n = Math.floor(m * 1.1); } else if (a == 7) { txt = "\u60C5\u3051\u3092\u304B\u3051\u3066\u3084\u308D\u3046\u3002\n100\u5186\u30A2\u30C3\u30D7\u3002"; p = 3; n = m + 100; } else if (a == 8) { txt = "\u30CC\u30EB\u3044\u3002\n10\uFF05\u30C0\u30A6\u30F3\u3002"; p = 2; n = Math.floor(m * 0.9); } else if (a == 9) { txt = "\u671D\u98EF\u98DF\u3063\u3066\u3053\u3044\u3088\u3002\n30\uFF05\u30C0\u30A6\u30F3\u3002"; p = 2; n = Math.floor(m * 0.7); } else if (a == 10) { txt = "\u3061\u3087\u3063\u3068\u3042\u308A\u3048\u306A\u3044\u306D\u3002\n50\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.5); } else { txt = "\u541B\u306B\u304B\u3051\u308B\u30B3\u30C8\u30D0\u306F\u30CA\u30C3\u30B7\u30F3\u30B0\u3002\n70\uFF05\u30C0\u30A6\u30F3\u3002"; p = 1; n = Math.floor(m * 0.3); } } nextMoney = n; MCJudge.MCJudgeMark.gotoAndStop(p); judgeResults[questLevel] = p; stop();
Frame 97
var a; if (nextMoney < 10) { nextMoney = 10; } else if (99999 < nextMoney) { nextMoney = 99999 /* 0x01869F */; } a = nextMoney - questMoney; questMoney = nextMoney; if (0 <= a) { PlaySound(bepbeep); txt = ((a + "\u5186\u5897\u3048\u3066\u3001\n\u6642\u7D66") + questMoney) + "\u5186\u306B\u306A\u3063\u305F\u3088\u3002\u826F\u304B\u3063\u305F\u306D\u3002"; } else { PlaySound(buu); txt = (((-a) + "\u5186\u6E1B\u3063\u3066\u3001\n\u6642\u7D66") + questMoney) + "\u5186\u306B\u306A\u3063\u305F\u3088\u3002\u8CA7\u4E4F\u4EBA\u3081\u3002"; } stop();
Frame 98
questLevel++; if (questLevel <= 10) { txt = "\u3055\u3066\u3064\u304E\u306F\u2026"; wait = 10; } else { gotoAndPlay ("questallclear"); }
Frame 100
if (0 < (--wait)) { gotoAndPlay(_currentframe - 1); } else { gotoAndPlay ("queststart"); }
Frame 105
var i; i = 1; while (i <= 10) { MCQuestJudgeBoard["MCJudgeMark" + i]._visible = false; i++; } wait = 70; resultMoney = 0;
Frame 107
var a; if (((--wait) % 7) == 0) { a = (70 - wait) / 7; with (MCQuestJudgeBoard["MCJudgeMark" + a]) { gotoAndStop(judgeResults[a]); _visible = true; } PlaySound(pipo2); } resultMoney = int((questMoney * (70 - wait)) / 70); if (wait == 0) { stop(); } else { gotoAndPlay(_currentframe - 1); }
Frame 108
switch (questLevel) { case 1 : txt = "\u30E9\u30A4\u30AA\u30F3\u309220\u5339\u6355\u307E\u3048\u306A\u3055\u3044\u3002\n\u307B\u304B\u306E\u52D5\u7269\u306F\u306A\u308B\u3079\u304F\u6355\u308B\u306A\u3088\u3002"; break; case 2 : txt = "\u30AD\u30EA\u30F3\u3068\u30D1\u30F3\u30C0\u306E\u5DEE\u304C15\u5339\u4EE5\u4E0A\u3002\u5C11\u306A\u3044\u65B9\u3092\u306A\u308B\u3079\u304F\u6355\u308B\u306A\u3002"; break; case 3 : txt = "\u5408\u8A0830\u9023\u9396\u3002\u9023\u9396\u3057\u307E\u304F\u308A\u306A\u3055\u3044\uFF01"; break; case 4 : txt = "\u30C0\u30D6\u308B\u3053\u3068\u306A\u304F\u5168\u90E8\u306E\u52D5\u7269\u3092\u6355\u307E\u3048\u306A\u3055\u3044\u3002"; break; case 5 : txt = "\u3061\u3087\u3044\u3068\u4F11\u61A9\u3002\u30EF\u30B7\u304C\u75B2\u308C\u305F\u3002\u30D1\u30CD\u30EB\u3092\u62BC\u3057\u3066\u51FA\u305F\u30C8\u30B3\u52DD\u8CA0\u3002"; break; case 6 : txt = "\u30B9\u30DA\u30B7\u30E3\u30EB\u30D1\u30CD\u30EB\u3092\u3044\u3061\u3070\u3093\u4E0B\u307E\u3067\u843D\u3063\u3053\u3068\u305B\u3002\u30C0\u30E1\u3060\u3068\u601D\u3063\u305F\u3089\u6D88\u3057\u3061\u307E\u3048\u3002"; break; case 7 : txt = "\u9023\u9396\u3092\u305B\u305A\u306B\u9023\u7D9A\uFF17\u5339\u30AD\u30E3\u30C3\u30C1\uFF01"; break; case 8 : txt = "\uFF14\u30B3\u6D88\u3057\u4EE5\u4E0A\u3092\uFF15\u56DE\u3002\u306A\u308B\u3079\u304F\u5C11\u306A\u3044\u30B9\u30C6\u30C3\u30D7\u3067\u3002"; break; case 9 : txt = "\u30BF\u30C6\u6D88\u3057\u309210\u56DE\u3002\u306A\u308B\u3079\u304F\u30E8\u30B3\u306B\u6D88\u3055\u305A\u306B\u3002"; break; case 10 : txt = "\u30BF\u30A4\u30DE\u30FC\u3092\u30DE\u30F3\u30BF\u30F3\u306B\u3057\u306A\u3055\u3044\u3002"; } if (questLevel == 5) { MCArm0._visible = false; MCArm1._visible = true; ButtonNext._visible = false; } else { MCArm0._visible = true; MCArm1._visible = false; ButtonNext._visible = true; } MCQuestLevelBig.gotoAndStop(questLevel); MCQuestUpper.gotoAndStop(questLevel); MCQuestUpper.animalNum1 = 0; MCQuestUpper.animalNum2 = 0; MCQuestUpper.animalNum3 = 0; MCQuestUpper.allChainNum = 0; MCQuestUpper.falseNum = 0; MCQuestUpper.stepNum = 0; MCQuestUpper.noChainNum = 0; MCQuestUpper.clearNum = 0; MCQuestUpper.tateNum = 0; MCQuestUpper.yokoNum = 0; MCQuestUpper.MCQuestLevelSmall.gotoAndStop(questLevel); MCMoney.play(); stop();
Frame 109
MCQuestExplanation.gotoAndStop(questLevel); MCMoney.play(); stop();
Frame 110
sndclip.sndstop(); inQuestExplanation = false; if (sndmode) { sndclip.sndstart(); } PlaySound(bepbeep); timer.TimerReset(); vcheckArray = [undefined, 0, 0, 0, 0, 0, 0, 0, 0]; animalNum = 7; remainNum = animalNum; remainOne = 0;
Frame 111
var a; var i; var j; var xx; var yy; var obj; bomboardNum = 0; i = 0; while (i < 8) { j = 0; while (j < 8) { if (questLevel == 1) { a = 1 + int(Math.random() * 7); if (Math.random() < 0.2) { a = 7; } } else if (questLevel == 2) { a = Math.random(); if (a < 0.1) { a = 2; } else if (a < 0.2) { a = 3; } else { a = 1 + int(Math.random() * 7); } } else if (questLevel == 3) { a = 1 + int(Math.random() * 4); } else { a = 1 + int(Math.random() * animalNum); } if ((bomboardNum < MAXBOMNUM) && (!((6 <= questLevel) && (questLevel <= 9)))) { if (int(Math.random() * 300) == 0) { bomboardNum++; a = 9; } } yy = 0; if (2 <= i) { if (board[i - 1][j] == board[i - 2][j]) { yy = board[i - 1][j]; } } xx = 0; if (2 <= j) { if (board[i][j - 1] == board[i][j - 2]) { xx = board[i][j - 1]; } } while ((a == yy) || (a == xx)) { a = (a % animalNum) + 1; } board[i][j] = a; j++; } i++; } fallingNum = (shiftNum = (moveCount = 0)); isFallEnd = (isVanishEnd = false); if (questLevel == 6) { board[0][int(Math.random() * 8)] = 9; bomboardNum++; } i = 0; while (i < 8) { j = 7; while (j >= 0) { obj = this[("k" + j) + i]; obj._y = obj._y - (KOMAHEIGHT * 7); obj.SetFace(); obj.Fall(); j--; } i++; } PlaySound(fallSnd);
Frame 115
gameState = 1; inGlasses = false; shiftQueueNum = 0; isShiftEnd = false; isVanishRequest = false; isFallRequest = false; isInAction = false; chainNum = 0; timer.TimerStart(); CheckReach();
Frame 116
var a; var b; var i; var j; var k; var n; var f; var x1; var x2; var y1; var y2; var obj; var obj1; var obj2; if (isShiftEnd) { a = shiftQueue[0]; shiftQueueNum--; i = 0; while (i < shiftQueueNum) { shiftQueue[i] = shiftQueue[i + 1]; i++; } y2 = int(a / 1000); x2 = int(a / 100) % 10; y1 = int(a / 10) % 10; x1 = a % 10; obj1 = this[("k" + y1) + x1]; obj2 = this[("k" + y2) + x2]; obj1.bt._visible = true; obj2.bt._visible = true; if (CheckVanish()) { MCQuestUpper.stepNum++; if (board2[y1][x1] == 0) { obj1.gotoAndPlay("nom"); } if (board2[y2][x2] == 0) { obj2.gotoAndPlay("nom"); } VanishProc(); } else { chainNum = 0; ShiftProc(x1, y1, x2, y2, true); } isShiftEnd = false; } if (isVanishEnd) { if (questLevel == 4) { n = 0; i = 1; while (i <= 7) { if (vcheckArray[i] == 0) { n++; } i++; } if (n < remainNum) { PlaySound(pipo2); } else if (remainNum < n) { PlaySound(buu); } remainNum = n; } isFallRequest = true; isVanishEnd = false; } if (isFallEnd) { PlaySound(fallendSnd); isVanishRequest = true; isFallRequest = true; isFallEnd = false; } if (isVanishRequest) { if (CheckVanish()) { VanishProc(); } isVanishRequest = false; inAction = true; } x1 = -1; if (isFallRequest) { i = 0; while (i < 8) { j = 7; while (j >= 0) { if (board[j][i] == 0) { k = j - 1; while (true) { if (k < 0) { if (gameState == 2) { if ((sx1 == i) && (sy1 < j)) { this[("k" + sy1) + sx1].MCFocus._visible = false; gameState = 1; } } a = k00.myY; while (j >= 0) { if (questLevel == 1) { b = 1 + int(Math.random() * 7); if (Math.random() < 0.2) { b = 7; } } else if (questLevel == 2) { if (Math.random() < 0.2) { if (MCQuestUpper.animalNum1 < MCQuestUpper.animalNum2) { b = 2; } else { b = 3; } } else { b = 1 + int(Math.random() * 7); } } else if (questLevel == 3) { b = 1 + int(Math.random() * 4); } else { b = 1 + int(Math.random() * animalNum); } if ((((bomboardNum < MAXBOMNUM) && (questLevel != 6)) && (questLevel != 8)) && (questLevel != 9)) { if (int(Math.random() * 300) == 0) { b = 9; bomboardNum++; } } board[j][i] = b; if (j == 0) { if (x1 < 0) { x1 = i; } else if (Math.random() < 0.5) { x1 = i; } } obj = this[("k" + j) + i]; obj._y = (a = a - KOMAHEIGHT); obj.SetFace(); obj.Fall(); j--; } break; } a = board[k][i]; if (this[("k" + k) + i].bt._visible) { if (0 < a) { if (gameState == 2) { if ((sx1 == i) && (sy1 == k)) { this[("k" + sy1) + sx1].MCFocus._visible = false; gameState = 1; } } board[j][i] = a; obj = this[("k" + j) + i]; obj._y = obj._y - ((j - k) * KOMAHEIGHT); obj.SetFace(); obj.Fall(); board[k][i] = 0; this[("k" + k) + i].SetFace(); break; } } else { j = k; break; } k--; } } j--; } i++; } if (((questLevel == 6) && (0 <= x1)) && (bomboardNum == 0)) { board[0][x1] = 9; this["k0" + x1].SetFace(); bomboardNum++; } isFallRequest = false; } if (inAction && (((fallingNum + shiftNum) + moveCount) == 0)) { timer.TimerStart(); chainNum = 0; f = false; if (0 < remainNum) { CheckReach(); if ((!isReach) && (bomboardNum == 0)) { if (gameState == 2) { this[("k" + sy1) + sx1].MCFocus._visible = false; } gameState = 0; PlaySound(pyoyon); gotoAndPlay ("nomore"); } else { switch (questLevel) { case 1 : if (20 <= MCQuestUpper.animalNum1) { f = true; } case 2 : if (15 <= MCQuestUpper.animalNum3) { f = true; } break; case 3 : if (30 <= MCQuestUpper.allChainNum) { f = true; } break; case 4 : if (remainNum == 0) { f = true; } break; case 6 : i = 0; while (i < 8) { if (board[7][i] == 9) { f = true; break; } i++; } break; case 7 : if (7 <= MCQuestUpper.noChainNum) { f = true; } break; case 8 : if (5 <= MCQuestUpper.clearNum) { f = true; } break; case 9 : if (10 <= MCQuestUpper.tateNum) { f = true; } break; case 10 : if (0 >= MCQuestUpper.clearNum) { break; } f = true; } } } else { f = true; } if (f) { if (gameState == 2) { this[("k" + sy1) + sx1].MCFocus._visible = false; } gameState = 0; timer.TimerStop(); PlaySound(clearSnd); gotoAndPlay ("levelup"); } inAction = false; }
Frame 117
gotoAndPlay(_currentframe - 1);
Frame 124
var i; var j; i = 0; while (i < 8) { j = 0; while (j < 8) { this[("k" + i) + j].FallOut(); j++; } i++; } AddScore(1000); PlaySound(fallSnd);
Frame 126
if (0 < fallingNum) { gotoAndPlay(_currentframe - 1); }
Frame 129
gotoAndPlay ("newboard");
Frame 130
gameState = 0; ButtonPause._visible = false; timer.TimerStop();
Instance of Symbol 777 MovieClip in Frame 130
onClipEvent (load) { gotoAndStop(Math.ceil(Math.random() * 7)); }
Frame 135
stop();
Frame 140
gameState = 1; ButtonPause._visible = true; timer.TimerStart(); gotoAndPlay ("gameloop");
Frame 141
gameState = 0; timer.TimerStop(); if (sndmode) { sndclip.sndstop(); }
Frame 143
gotoAndStop ("title");
Frame 146
var i; var j; var obj; if (gameState == 2) { this[("k" + sy1) + sx1].focus._visible = false; } gameState = 0; timer.TimerStop(); if (sndmode) { sndclip.sndstop(); } PlaySound(bomsnd); i = 0; while (i < 8) { j = 0; while (j < 8) { obj = this[("k" + i) + j]; if (reachMap[(i * 8) + j] && (questLevel == 0)) { obj.remainOneView(); } else { obj.Shake(); } obj.bt._visible = false; j++; } i++; }
Frame 154
var i; var j; i = 0; while (i < 8) { j = 0; while (j < 8) { if ((!reachMap[(i * 8) + j]) || (0 < questLevel)) { this[("k" + i) + j].Bom(); } j++; } i++; }
Frame 190
var i; var j; if (0 < questLevel) { i = 0; while (i < 8) { j = 0; while (j < 8) { with (this[("k" + i) + j]) { _x = myX; _y = myY; vx = (vy = 0); faces.gotoAndStop(1); gotoAndPlay("nom"); } j++; } i++; } gotoAndPlay ("questclear"); }
Frame 191
stop(); switch (Math.floor(Math.random() * 3)) { case 0 : if (level <= 1) { txt = "\u3088\u3086\u3046\u3067\u30AF\u30D3\uFF01"; } else if (level <= 2) { txt = "\u30C1\u30DF\u3001\u3084\u308B\u304D\u306A\u3044\u3067\u3057\u3087\uFF1F"; } else if (level <= 3) { txt = "\u3058\u304D\u3085\u3046300\u5186\u3067\u3044\u3044\uFF1F"; } else if (level <= 4) { txt = "\u3055\u308B\u306E\u307B\u3046\u304C\u30DE\u30B7\u3002"; } else if (level <= 5) { txt = "\u30C1\u30DF\u3001\u3053\u306E\u3057\u3054\u3068\u3080\u3044\u3066\u306A\u3044\u3088\u3002"; } else if (level <= 6) { txt = "\u3061\u3083\u3093\u3068\u30E1\u30B7\u304F\u3063\u3066\u308B\uFF1F"; } else if (level <= 7) { txt = "\u30EF\u30B7\u304C\u82E5\u3044\u3053\u308D\u306F\u3082\u3061\u3087\u3063\u3068\u2026"; } else if (level <= 8) { txt = "\u3051\u3063\u3053\u3046\u3084\u308B\u3058\u3083\u3093\u3002"; } else if (level <= 9) { txt = "\u30B5\u30A4\u30B3\u30FC\u3002"; } else { txt = "\u30C1\u30DF\u304C\u5712\u9577\u3002"; } break; case 1 : if (level <= 1) { txt = "\u660E\u65E5\u304B\u3089\u3053\u306A\u304F\u3066\u3044\u3044\u3088\u3002"; } else if (level <= 2) { txt = "\u3053\u306E\u3067\u304F\u306E\u307C\u3046\uFF01"; } else if (level <= 3) { txt = "\u30E0\u30C0\u30E1\u30B7\u304F\u308F\u305B\u308B\u4F59\u88D5\u306F\u306A\u3044\u306E\u3088"; } else if (level <= 4) { txt = "\u30D5\u30A1\u30A4\u30C8\uFF01"; } else if (level <= 5) { txt = "\u3082\u3063\u3068\u982D\u3064\u304B\u3063\u3066\u3088\u3002"; } else if (level <= 6) { txt = "\u305D\u3093\u306A\u306B\u30A4\u30E4\u306A\u306E\uFF1F\u3053\u306E\u4ED5\u4E8B\u3002"; } else if (level <= 7) { txt = "\u3075\uFF5E\u3093\u3002\u3078\u3047\uFF5E\u3002\u307B\u3049\uFF5E\u3002"; } else if (level <= 8) { txt = "\u3084\u308C\u3070\u3067\u304D\u308B\u3058\u3083\u3093\u3002"; } else if (level <= 9) { txt = "\u30DE\u30FC\u30D9\u30E9\u30B9\u3002"; } else { txt = "\u611B\u3057\u3066\u308B\u3088\u3002"; } break; case 2 : if (level <= 1) { txt = "\u554F\u30FB\u984C\u30FB\u5916\u3002"; } else if (level <= 2) { txt = "\uFF11\u304B\u3089\u51FA\u76F4\u3057\uFF01"; } else if (level <= 3) { txt = "\u3082\u3063\u3068\u3059\u3070\u3084\u304F\uFF01"; } else if (level <= 4) { txt = "\u304A\u305D\u3044\u304A\u305D\u3044\u304A\u305D\u3044\u304A\u305D\u3044\u3088\uFF01"; } else if (level <= 5) { txt = "\u4ECA\u6708\u306E\u7D66\u6599\u306F\u304A\u3042\u305A\u3051\uFF01"; } else if (level <= 6) { txt = "\u30C1\u30DF\u3001\u8996\u529B\u60AA\u3044\u3067\u3057\u3087\uFF1F"; } else if (level <= 7) { txt = "\u30C1\u30DF\u3001\u307E\u3060\u307E\u3060\u30CC\u30EB\u30A4\u3088\u3002"; } else if (level <= 8) { txt = "\u30C1\u30DF\u306F\u30EF\u30B7\u306E\u6B21\u306B\u3067\u304D\u308B\u7537\u3060\u3002"; } else if (level <= 9) { txt = "\u30D5\u30A1\u30F3\u30BF\u30B9\u30C6\u30A3\u30C3\u30AF\u3002"; } else { txt = "\u30D9\u30B9\u30C8\u30FB\u30AA\u30C3\u30D7\u30FB\u30BA\u30FC\u30AD\u30FC\u30D1\u30FC"; } }
Instance of Symbol 100 MovieClip "hiscore_connector" in Frame 191
//component parameters onClipEvent (construct) { GameTitle = "Zoo Keeper"; ScoreDes = ""; GameID = "zookeeper"; scoreData = "_root.score"; passWord = "shockwave"; FunctionType = "view"; }
Symbol 58 MovieClip Frame 1
stop();
Symbol 59 MovieClip [scoreview] Frame 13
if (1000 <= s) { gotoAndPlay ("k4"); } else if (100 <= s) { gotoAndPlay ("k3"); }
Symbol 59 MovieClip [scoreview] Frame 14
n10.gotoAndStop(int(s / 10)); n1.gotoAndStop(10);
Symbol 59 MovieClip [scoreview] Frame 19
this.removeMovieClip();
Symbol 59 MovieClip [scoreview] Frame 21
n100.gotoAndStop(int(s / 100)); n10.gotoAndStop(1 + ((9 + (int(s / 10) % 10)) % 10)); n1.gotoAndStop(10);
Symbol 59 MovieClip [scoreview] Frame 25
this.removeMovieClip();
Symbol 59 MovieClip [scoreview] Frame 27
n1000.gotoAndStop(int(s / 1000)); n100.gotoAndStop(1 + ((9 + (int(s / 100) % 10)) % 10)); n10.gotoAndStop(1 + ((9 + (int(s / 10) % 10)) % 10)); n1.gotoAndStop(10);
Symbol 59 MovieClip [scoreview] Frame 31
this.removeMovieClip();
Symbol 65 MovieClip Frame 1
stop();
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip Frame 1
onClipEvent (enterFrame) { _x = (_x-1); if ((_x-1) <= -23.5) { _x = 446.5; } }
Symbol 100 MovieClip Frame 1
function connectHiscore(FunctionType) { parameter = (((((((("GameID=" + GameID) + ",FunctionType=") + FunctionType) + ",Score=") + eval (scoreData)) + ",Title1=") + GameTitle) + ",ScoreDes=") + scoreDes; sendParameter = encrypt(parameter); getURL (("JavaScript:openHiscore('/content/highscores/hs-connector.html?" + sendParameter) + "');"); } function encrypt(myText) { result = ""; code = 0; charCount = 0; while (charCount <= passWord.length) { code = code + passWord.substr(charCount, 1).charCodeAt(0); charCount++; } charCount = 0; while (charCount <= myText.length) { encChar = myText.substr(charCount, 1).charCodeAt(0) + code; result = result + (encChar + "_"); charCount++; } outPut = result.substr(0, result.length - 1); return(outPut); }
Symbol 100 MovieClip Frame 2
stop();
Symbol 105 Button
on (press) { PlaySound(vanish3); gotoAndPlay ("credit"); } on (rollOver) { PlaySound(select); }
Symbol 115 Button
on (rollOver) { PlaySound(select); } on (press) { if (sndmode) { sndmode = false; sndclip0.sndstop(); } else { sndmode = true; sndclip0.sndstart(); } }
Symbol 122 Button
on (press) { PlaySound(vanish3); gotoAndPlay ("howto"); } on (rollOver) { PlaySound(select); }
Symbol 127 Button
on (press) { PlaySound(vanish3); gotoAndStop ("story"); } on (rollOver) { PlaySound(select); }
Symbol 132 Button
on (press) { PlaySound(vanish3); questLevel = Math.floor(questLevel); if ((questLevel < 1) || (10 < questLevel)) { questLevel = 1; } questMoney = 300; gotoAndPlay ("game"); } on (rollOver) { PlaySound(select); }
Symbol 137 Button
on (press) { PlaySound(vanish3); gotoAndPlay ("puzzle"); } on (rollOver) { PlaySound(select); }
Symbol 142 Button
on (press) { PlaySound(vanish3); questLevel = 0; gotoAndPlay ("game"); } on (rollOver) { PlaySound(select); }
Symbol 159 Button
on (press) { PlaySound(vanish3); play(); } on (rollOver) { PlaySound(select); }
Symbol 168 Button
on (rollOver) { PlaySound(select); } on (press) { PlaySound(vanish3); gotoAndStop ("title"); }
Symbol 178 MovieClip Frame 1
stop();
Symbol 248 Button
on (press) { _root.vanish3.start(); _root.gotoAndStop("title"); } on (rollOver) { _root.selectSnd.start(); }
Symbol 250 MovieClip Frame 1
_parent.stop();
Symbol 250 MovieClip Frame 2
_parent._parent.PlaySound(_parent._parent.curtain);
Symbol 250 MovieClip Frame 12
_parent.gotoAndStop(_parent._currentframe + 1);
Symbol 250 MovieClip Frame 15
_parent._parent.PlaySound(_parent._parent.curtain);
Symbol 250 MovieClip Frame 26
_parent.play();
Symbol 291 MovieClip Frame 1
tInt = 4000;
Instance of Symbol 239 MovieClip in Symbol 291 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y+1); }
Symbol 291 MovieClip Frame 2
rTime = getTimer();
Symbol 291 MovieClip Frame 4
if ((getTimer() - rTime) < tInt) { gotoAndPlay(_currentframe - 1); }
Symbol 291 MovieClip Frame 7
rTime = getTimer();
Symbol 291 MovieClip Frame 9
if ((getTimer() - rTime) < tInt) { gotoAndPlay(_currentframe - 1); }
Instance of Symbol 269 MovieClip in Symbol 291 MovieClip Frame 11
onClipEvent (enterFrame) { this._x = this._x + 2; }
Symbol 291 MovieClip Frame 12
rTime = getTimer(); _parent.PlaySound(_parent.bounce);
Symbol 291 MovieClip Frame 14
if ((getTimer() - rTime) < tInt) { this.gotoAndPlay(_currentframe - 1); }
Symbol 291 MovieClip Frame 17
rTime = getTimer();
Symbol 291 MovieClip Frame 19
if ((getTimer() - rTime) < tInt) { gotoAndPlay(_currentframe - 1); }
Symbol 291 MovieClip Frame 22
rTime = getTimer();
Instance of Symbol 288 MovieClip in Symbol 291 MovieClip Frame 22
onClipEvent (enterFrame) { this._y = this._y - 5; if (this._y <= 83) { this._y = 83; } }
Symbol 291 MovieClip Frame 24
if ((getTimer() - rTime) < tInt) { gotoAndPlay(_currentframe - 1); }
Symbol 291 MovieClip Frame 26
_parent.gotoAndStop("title");
Symbol 293 Button
on (rollOver) { PlaySound(selectSnd); } on (press) { PlaySound(vanish3); gotoAndStop ("title"); }
Symbol 303 Button
on (rollOver) { PlaySound(select); } on (press) { PlaySound(vanish3); getURL ("http://kiteretsu.robot.co.jp/", "_blank"); }
Symbol 317 MovieClip Frame 1
stop();
Symbol 317 MovieClip Frame 14
gotoAndPlay ("blink");
Symbol 317 MovieClip Frame 17
stop();
Symbol 317 MovieClip Frame 35
gotoAndPlay ("find");
Symbol 317 MovieClip Frame 37
stop();
Symbol 326 MovieClip Frame 1
stop();
Symbol 326 MovieClip Frame 15
gotoAndPlay ("blink");
Symbol 326 MovieClip Frame 16
stop();
Symbol 326 MovieClip Frame 32
gotoAndPlay ("find");
Symbol 326 MovieClip Frame 33
stop();
Symbol 336 MovieClip Frame 1
stop();
Symbol 336 MovieClip Frame 14
gotoAndPlay ("blink");
Symbol 336 MovieClip Frame 15
stop();
Symbol 336 MovieClip Frame 29
gotoAndPlay ("find");
Symbol 336 MovieClip Frame 30
stop();
Symbol 345 MovieClip Frame 1
stop();
Symbol 345 MovieClip Frame 14
gotoAndPlay ("blink");
Symbol 345 MovieClip Frame 15
stop();
Symbol 345 MovieClip Frame 29
gotoAndPlay ("find");
Symbol 345 MovieClip Frame 30
stop();
Symbol 354 MovieClip Frame 1
this.stop();
Symbol 354 MovieClip Frame 19
this.gotoAndPlay("blink");
Symbol 354 MovieClip Frame 20
this.stop();
Symbol 354 MovieClip Frame 28
this.gotoAndPlay("find");
Symbol 354 MovieClip Frame 29
this.stop();
Symbol 363 MovieClip Frame 1
this.stop();
Symbol 363 MovieClip Frame 14
this.gotoAndPlay("blink");
Symbol 363 MovieClip Frame 15
this.stop();
Symbol 363 MovieClip Frame 23
this.gotoAndPlay("find");
Symbol 363 MovieClip Frame 24
this.stop();
Symbol 372 MovieClip Frame 1
this.stop();
Symbol 372 MovieClip Frame 14
this.gotoAndPlay("blink");
Symbol 372 MovieClip Frame 15
this.stop();
Symbol 372 MovieClip Frame 29
this.gotoAndPlay("find");
Symbol 372 MovieClip Frame 30
this.stop();
Symbol 381 MovieClip Frame 1
this.stop();
Symbol 381 MovieClip Frame 14
this.gotoAndPlay("blink");
Symbol 381 MovieClip Frame 15
this.stop();
Symbol 381 MovieClip Frame 29
this.gotoAndPlay("find");
Symbol 381 MovieClip Frame 30
this.stop();
Symbol 386 MovieClip Frame 1
this.stop();
Symbol 386 MovieClip Frame 14
this.gotoAndPlay("blink");
Symbol 386 MovieClip Frame 15
this.stop();
Symbol 386 MovieClip Frame 23
this.gotoAndPlay("find");
Symbol 386 MovieClip Frame 24
this.stop();
Symbol 387 MovieClip Frame 1
stop();
Symbol 388 Button
on (press) { var a; var obj; var x0; var x1; var y0; var y1; y0 = _parent.myposY; x0 = _parent.myposX; y1 = _parent._parent.sy1; x1 = _parent._parent.sx1; if (_parent._parent.gameState == 2) { obj = _parent._parent[("k" + y1) + x1]; obj.MCFocus._visible = false; obj.SetFace(); if ((!((Math.abs(y1 - y0) == 1) && (x1 == x0))) && (!((Math.abs(x1 - x0) == 1) && (y1 == y0)))) { _parent._parent.gameState = 1; } } if (_parent._parent.gameState == 1) { if (_parent.mychara == 9) { if (_parent._parent.questLevel == 3) { a = 1 + int(Math.random() * 4); _parent._parent.bomnum = a; _parent.faces.koma.gotoAndStop(a); } else { _parent.faces.koma.stop(); _parent._parent.bomnum = _parent.faces.koma._currentframe; } _parent._parent.bomboardNum--; _parent._parent.bomX = x0; _parent._parent.bomY = y0; _parent._parent.BomProc(); } else { _parent._parent.PlaySound(_parent._parent.catchSnd1); _parent.MCFocus._visible = true; _parent.faces.face.gotoAndPlay("blink"); _parent._parent.sy1 = y0; _parent._parent.sx1 = x0; _parent._parent.gameState = 2; } } else if (_parent._parent.gameState == 2) { _parent._parent.gameState = 1; _parent._parent.ShiftProc(x1, y1, x0, y0, false); } } on (dragOut) { var f; var x0; var x1; var x2; var y0; var y1; var y2; var vx; var vy; x0 = _parent.myposX; y0 = _parent.myposY; x1 = _parent._parent.sx1; y1 = _parent._parent.sy1; if (((_parent._parent.gameState == 2) && (y0 == y1)) && (x0 == x1)) { vx = Math.floor(_xmouse / _parent._parent.KOMAWIDTH); vy = Math.floor(_ymouse / _parent._parent.KOMAHEIGHT); f = false; if (vy == 0) { if ((vx < 0) && (0 < x1)) { x2 = x1 - 1; y2 = y1; f = true; } else if ((0 < vx) && (x1 < 7)) { x2 = x1 + 1; y2 = y1; f = true; } } else if (vx == 0) { if ((vy < 0) && (0 < y1)) { x2 = x1; y2 = y1 - 1; f = true; } else if ((0 < vy) && (y1 < 7)) { x2 = x1; y2 = y1 + 1; f = true; } } if (f) { if (_parent._parent[("k" + y2) + x2].bt._visible) { _parent._parent.ShiftProc(x1, y1, x2, y2, false); _parent.MCFocus._visible = false; _parent.SetFace(); _parent._parent.gameState = 1; } } } }
Symbol 389 MovieClip Frame 1
stop();
Symbol 392 MovieClip Frame 1
function SetFace() { var _local2; mychara = _parent.board[myposY][myposX]; faces.gotoAndStop(1 + mychara); _local2 = false; if (_parent.remainNum == 1) { _local2 = mychara == _parent.remainOne; } if (_local2) { faces.face.gotoAndStop("mad"); } else { faces.face.gotoAndStop("nom"); } } function remainOneView() { faces.face.gotoAndPlay("find"); } function Vanish() { _parent.moveCount++; bt._visible = false; gotoAndPlay ("vanish"); } function Fall() { _parent.fallingNum++; vy = 5; bt._visible = false; gotoAndPlay ("fall"); } function FallOut() { _parent.fallingNum++; vy = 5; endpos = myY + (_parent.KOMAHEIGHT * 7); bt._visible = false; gotoAndPlay ("fallout"); } function Shift(a, b) { _parent.shiftNum++; vx = a; vy = b; v = 5; bt._visible = false; gotoAndPlay ("shift"); } function Bom() { vx = -40 + ((50 + Math.ceil(Math.random() * 60)) % 80); vy = -40 + ((50 + Math.ceil(Math.random() * 60)) % 80); gotoAndPlay ("bom"); } function Shake() { vx = -3 + (int(Math.random() * 2) * 6); gotoAndPlay ("shake"); } var myX = _x; var myY = _y; var myposX = Number(_name.charAt(2)); var myposY = Number(_name.charAt(1)); var mychara; var endpos; var vx; var vy; var v; var isShiftBack;
Instance of Symbol 391 MovieClip "MCFocus" in Symbol 392 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 392 MovieClip Frame 3
stop();
Symbol 392 MovieClip Frame 8
_y = (_y + vy); if (_y >= myY) { _y = myY; _parent.fallingNum--; bt._visible = true; _parent.isFallEnd = true; if ((5 < vy) && (!((_parent.remainNum == 1) && (mychara == _parent.remainOne)))) { faces.face.gotoAndStop("blink"); } else { gotoAndPlay ("nom"); } } else { vy = vy + 8; gotoAndPlay(_currentframe - 1); }
Symbol 392 MovieClip Frame 11
faces.face.gotoAndStop("nom"); gotoAndPlay ("nom");
Symbol 392 MovieClip Frame 12
var f; f = false; if (vx != 0) { _x = (_x + (v * vx)); if (vx < 0) { if (_x <= myX) { f = true; } } else if (myX <= _x) { f = true; } if (!f) { _y = (myY - (vx * _parent.SHIFTD[int((Math.abs(_x - myX) * 100) / _parent.KOMAWIDTH)])); } } else { _y = (_y + (v * vy)); if (vy < 0) { if (_y <= myY) { f = true; } } else if (myY <= _y) { f = true; } if (!f) { _x = (myX - (vy * _parent.SHIFTD[int((Math.abs(_y - myY) * 100) / _parent.KOMAHEIGHT)])); } } if (f) { _x = myX; _y = myY; _parent.shiftNum--; if (isShiftBack) { bt._visible = true; _parent.isVanishRequest = true; _parent.isFallRequest = true; _parent.inAction = true; gotoAndPlay ("nom"); } else { _parent.isShiftEnd = true; } } else { v++; }
Symbol 392 MovieClip Frame 13
gotoAndPlay(_currentframe - 1);
Symbol 392 MovieClip Frame 18
_x = (_x + vx); _y = (_y + vy);
Symbol 392 MovieClip Frame 19
gotoAndPlay(_currentframe - 1);
Symbol 392 MovieClip Frame 23
_x = (_x + vx);
Symbol 392 MovieClip Frame 24
_x = (_x - vx);
Symbol 392 MovieClip Frame 25
gotoAndPlay ("shake");
Symbol 392 MovieClip Frame 29
faces.face.gotoAndStop("sup");
Symbol 392 MovieClip Frame 30
_y = (_y + vy); if (endpos <= _y) { _parent.fallingNum--; _y = myY; faces.gotoAndStop(1); gotoAndPlay ("nom"); } else { vy = vy + 4; }
Symbol 392 MovieClip Frame 31
gotoAndPlay(_currentframe - 1);
Symbol 392 MovieClip Frame 56
_parent.inGlasses = false; gotoAndPlay ("nom");
Symbol 392 MovieClip Frame 57
faces.face.gotoAndStop("sup");
Symbol 392 MovieClip Frame 63
faces.face.gotoAndStop("vanish");
Symbol 392 MovieClip Frame 67
faces.gotoAndStop(1);
Symbol 392 MovieClip Frame 69
_parent.moveCount--; bt._visible = true; _parent.board[myposY][myposX] = 0; _parent.isVanishEnd = true; gotoAndPlay ("nom");
Symbol 408 MovieClip Frame 1
stop();
Symbol 413 MovieClip Frame 1
this.stop();
Symbol 422 MovieClip Frame 1
this.stop();
Symbol 427 MovieClip Frame 1
this.stop();
Symbol 432 MovieClip Frame 1
stop();
Symbol 437 MovieClip Frame 1
this.stop();
Symbol 442 MovieClip Frame 1
this.stop();
Symbol 447 MovieClip Frame 1
this.stop();
Symbol 473 MovieClip Frame 1
stop();
Symbol 474 MovieClip Frame 1
stop();
Symbol 500 MovieClip Frame 1
this.stop();
Symbol 563 MovieClip Frame 1
stop();
Instance of Symbol 563 MovieClip "i1" in Symbol 585 MovieClip Frame 4
onClipEvent (load) { mynum = 1; this.gotoAndStop(mynum); }
Instance of Symbol 563 MovieClip "i2" in Symbol 585 MovieClip Frame 4
onClipEvent (load) { mynum = 2; this.gotoAndStop(mynum); }
Instance of Symbol 563 MovieClip "i3" in Symbol 585 MovieClip Frame 4
onClipEvent (load) { mynum = 3; this.gotoAndStop(mynum); }
Instance of Symbol 563 MovieClip "i4" in Symbol 585 MovieClip Frame 4
onClipEvent (load) { mynum = 4; this.gotoAndStop(mynum); }
Instance of Symbol 563 MovieClip "i5" in Symbol 585 MovieClip Frame 4
onClipEvent (load) { mynum = 5; this.gotoAndStop(mynum); }
Instance of Symbol 563 MovieClip "i6" in Symbol 585 MovieClip Frame 4
onClipEvent (load) { mynum = 6; this.gotoAndStop(mynum); }
Instance of Symbol 563 MovieClip "i7" in Symbol 585 MovieClip Frame 4
onClipEvent (load) { mynum = 7; this.gotoAndStop(mynum); }
Symbol 588 MovieClip Frame 1
stop();
Symbol 590 MovieClip Frame 1
stop();
Symbol 597 Button
on (press) { _parent.GlassesProc(); }
Symbol 598 MovieClip Frame 1
stop();
Symbol 599 Button
on (press) { if (sndmode) { sndmode = false; sndclip.sndstop(); } else { sndmode = true; sndclip.sndstart(); } } on (rollOver) { PlaySound(select); }
Symbol 600 Button
on (press) { if (gameState == 1) { PlaySound(piyo1); gotoAndPlay ("pause"); } else { PlaySound(clickSnd); } } on (rollOver) { PlaySound(select); }
Symbol 605 Button
on (press) { if (gameState == 1) { PlaySound(vanish2); gameState = 0; timer.TimerStop(); gotoAndPlay ("quit"); } else if (inQuestExplanation) { PlaySound(vanish2); gameState = 0; timer.TimerStop(); gotoAndPlay ("quit"); } else { PlaySound(clickSnd); } } on (rollOver) { PlaySound(select); }
Symbol 636 MovieClip Frame 1
stop();
Symbol 641 Button
on (press) { PlaySound(clickSnd); }
Symbol 642 MovieClip Frame 1
stop();
Symbol 642 MovieClip Frame 2
stop();
Symbol 659 Button
on (press) { PlaySound(vanish3); play(); } on (rollOver) { PlaySound(select); }
Symbol 669 Button
on (press) { PlaySound(vanish3); play(); } on (rollOver) { PlaySound(select); }
Symbol 679 MovieClip Frame 30
stop();
Symbol 690 Button
on (press) { _parent.PlaySound(_parent.vanish3); play(); } on (rollOver) { _parent.PlaySound(_parent.select); }
Symbol 691 MovieClip Frame 7
stop();
Symbol 691 MovieClip Frame 12
stop(); _parent.play();
Symbol 697 Button
on (rollOver) { PlaySound(select); } on (press) { PlaySound(vanish3); gotoAndStop ("title"); }
Symbol 722 MovieClip Frame 1
stop();
Symbol 728 Button
on (press) { koma.stop(); _parent.bomnum = koma._currentframe; play(); }
Symbol 729 MovieClip Frame 1
stop();
Symbol 729 MovieClip Frame 50
stop(); _parent.gotoAndPlay("questclear");
Symbol 777 MovieClip Frame 1
stop();
Symbol 779 Button
on (press) { play(); }
Symbol 780 MovieClip Frame 1
_parent.stop();
Symbol 780 MovieClip Frame 2
_parent.PlaySound(_parent.curtain);
Symbol 780 MovieClip Frame 13
_parent.play(); stop();
Symbol 791 Button
on (rollOver) { PlaySound(select); } on (press) { PlaySound(vanish3); hiscore_connector.connectHiscore("submit"); }
Symbol 796 Button
on (rollOver) { PlaySound(select); } on (press) { PlaySound(vanish3); gotoAndPlay ("game"); }

Library Items

Symbol 1 Sound [soundGlassesMaster]
Symbol 2 Sound [vanish6]
Symbol 3 Sound [vanish3]
Symbol 4 Sound [vanish2]
Symbol 5 Sound [vanish1]
Symbol 6 Sound [up4]
Symbol 7 Sound [up3]
Symbol 8 Sound [up2]
Symbol 9 Sound [up1]
Symbol 10 Sound [spvanish]
Symbol 11 Sound [Snd_opening2]
Symbol 12 Sound [Snd_opening]
Symbol 13 Sound [Snd_game3]
Symbol 14 Sound [Snd_game2]
Symbol 15 Sound [Snd_game]
Symbol 16 Sound [select]
Symbol 17 Sound [pyoyon]
Symbol 18 Sound [PIYO3]
Symbol 19 Sound [PIYO2]
Symbol 20 Sound [PIYO1]
Symbol 21 Sound [PIPO2]
Symbol 22 Sound [PIPO1]
Symbol 23 Sound [notime]
Symbol 24 Sound [fanSnd]
Symbol 25 Sound [fallSnd]
Symbol 26 Sound [fallend]
Symbol 27 Sound [curtain]
Symbol 28 Sound [click]
Symbol 29 Sound [clearSnd]
Symbol 30 Sound [catch1]
Symbol 31 Sound [catch]
Symbol 32 Sound [buu]
Symbol 33 Sound [bounce]
Symbol 34 Sound [bomsnd]
Symbol 35 Sound [boink]
Symbol 36 Sound [bepbeep]
Symbol 37 Sound [beep]
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:58
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Symbol 59 MovieClip [scoreview]Uses:58
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Instance Names

"sndclip0"Frame 63Symbol 65 MovieClip
"hiscore_connector"Frame 63Symbol 100 MovieClip
"face"Frame 67Symbol 178 MovieClip
"koma"Frame 67Symbol 193 MovieClip
"k00"Frame 75Symbol 392 MovieClip
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"k20"Frame 75Symbol 392 MovieClip
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"k22"Frame 75Symbol 392 MovieClip
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"k40"Frame 75Symbol 392 MovieClip
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"k57"Frame 75Symbol 392 MovieClip
"k60"Frame 75Symbol 392 MovieClip
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"k75"Frame 75Symbol 392 MovieClip
"k76"Frame 75Symbol 392 MovieClip
"k77"Frame 75Symbol 392 MovieClip
"sndclip"Frame 75Symbol 65 MovieClip
"checker1"Frame 75Symbol 408 MovieClip
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"checker6"Frame 75Symbol 442 MovieClip
"checker7"Frame 75Symbol 447 MovieClip
"lvupnumview2"Frame 75Symbol 473 MovieClip
"lvupnumview1"Frame 75Symbol 473 MovieClip
"cnum1"Frame 75Symbol 474 MovieClip
"cnum2"Frame 75Symbol 474 MovieClip
"cnum3"Frame 75Symbol 474 MovieClip
"cnum4"Frame 75Symbol 474 MovieClip
"cnum5"Frame 75Symbol 474 MovieClip
"cnum6"Frame 75Symbol 474 MovieClip
"cnum7"Frame 75Symbol 474 MovieClip
"cnum8"Frame 75Symbol 474 MovieClip
"MCQuestUpper"Frame 75Symbol 585 MovieClip
"timer"Frame 75Symbol 591 MovieClip
"MCGlasses"Frame 75Symbol 598 MovieClip
"ButtonPause"Frame 75Symbol 600 Button
"MCLevelUp"Frame 81Symbol 608 MovieClip
"MCClear"Frame 81Symbol 611 MovieClip
"MCQuest"Frame 94Symbol 642 MovieClip
"MCJudge"Frame 96Symbol 679 MovieClip
"MCQuest"Frame 97Symbol 642 MovieClip
"MCMoney"Frame 97Symbol 691 MovieClip
"MCQuestJudgeBoard"Frame 105Symbol 696 MovieClip
"MCQuestLevelBig"Frame 108Symbol 722 MovieClip
"MCArm0"Frame 108Symbol 253 MovieClip
"ButtonNext"Frame 108Symbol 669 Button
"MCArm1"Frame 108Symbol 729 MovieClip
"MCMoney"Frame 109Symbol 691 MovieClip
"MCQuestExplanation"Frame 109Symbol 768 MovieClip
"MCPauseCurtain"Frame 130Symbol 772 MovieClip
"hiscore_connector"Frame 191Symbol 100 MovieClip
"n10"Symbol 59 MovieClip [scoreview] Frame 14Symbol 58 MovieClip
"n1"Symbol 59 MovieClip [scoreview] Frame 14Symbol 58 MovieClip
"n100"Symbol 59 MovieClip [scoreview] Frame 20Symbol 58 MovieClip
"n100"Symbol 59 MovieClip [scoreview] Frame 26Symbol 58 MovieClip
"n1000"Symbol 59 MovieClip [scoreview] Frame 26Symbol 58 MovieClip
"face"Symbol 387 MovieClip Frame 2Symbol 317 MovieClip
"face"Symbol 387 MovieClip Frame 3Symbol 326 MovieClip
"face"Symbol 387 MovieClip Frame 4Symbol 336 MovieClip
"face"Symbol 387 MovieClip Frame 5Symbol 345 MovieClip
"face"Symbol 387 MovieClip Frame 6Symbol 354 MovieClip
"face"Symbol 387 MovieClip Frame 7Symbol 363 MovieClip
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"face"Symbol 387 MovieClip Frame 10Symbol 178 MovieClip
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"bt"Symbol 392 MovieClip Frame 1Symbol 389 MovieClip
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"i1"Symbol 585 MovieClip Frame 4Symbol 563 MovieClip
"i2"Symbol 585 MovieClip Frame 4Symbol 563 MovieClip
"i3"Symbol 585 MovieClip Frame 4Symbol 563 MovieClip
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"i5"Symbol 585 MovieClip Frame 4Symbol 563 MovieClip
"i6"Symbol 585 MovieClip Frame 4Symbol 563 MovieClip
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"base"Symbol 591 MovieClip Frame 1Symbol 588 MovieClip
"gage"Symbol 591 MovieClip Frame 1Symbol 590 MovieClip
"checker1"Symbol 637 MovieClip Frame 1Symbol 408 MovieClip
"checker4"Symbol 637 MovieClip Frame 1Symbol 413 MovieClip
"checker8"Symbol 637 MovieClip Frame 1Symbol 422 MovieClip
"checker5"Symbol 637 MovieClip Frame 1Symbol 427 MovieClip
"checker2"Symbol 637 MovieClip Frame 1Symbol 432 MovieClip
"checker3"Symbol 637 MovieClip Frame 1Symbol 437 MovieClip
"checker6"Symbol 637 MovieClip Frame 1Symbol 442 MovieClip
"checker7"Symbol 637 MovieClip Frame 1Symbol 447 MovieClip
"num"Symbol 637 MovieClip Frame 1Symbol 473 MovieClip
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"checker4"Symbol 638 MovieClip Frame 1Symbol 413 MovieClip
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"checker2"Symbol 638 MovieClip Frame 1Symbol 432 MovieClip
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"checker6"Symbol 638 MovieClip Frame 1Symbol 442 MovieClip
"checker7"Symbol 638 MovieClip Frame 1Symbol 447 MovieClip
"num"Symbol 638 MovieClip Frame 1Symbol 473 MovieClip
"MCJudgeMark"Symbol 679 MovieClip Frame 1Symbol 678 MovieClip
"MCJudgeMark1"Symbol 696 MovieClip Frame 1Symbol 678 MovieClip
"MCJudgeMark2"Symbol 696 MovieClip Frame 1Symbol 678 MovieClip
"MCJudgeMark3"Symbol 696 MovieClip Frame 1Symbol 678 MovieClip
"MCJudgeMark4"Symbol 696 MovieClip Frame 1Symbol 678 MovieClip
"MCJudgeMark5"Symbol 696 MovieClip Frame 1Symbol 678 MovieClip
"MCJudgeMark6"Symbol 696 MovieClip Frame 1Symbol 678 MovieClip
"MCJudgeMark7"Symbol 696 MovieClip Frame 1Symbol 678 MovieClip
"MCJudgeMark8"Symbol 696 MovieClip Frame 1Symbol 678 MovieClip
"MCJudgeMark9"Symbol 696 MovieClip Frame 1Symbol 678 MovieClip
"MCJudgeMark10"Symbol 696 MovieClip Frame 1Symbol 678 MovieClip
"face"Symbol 729 MovieClip Frame 1Symbol 178 MovieClip
"koma"Symbol 729 MovieClip Frame 1Symbol 193 MovieClip
"face"Symbol 768 MovieClip Frame 6Symbol 178 MovieClip
"koma"Symbol 768 MovieClip Frame 6Symbol 193 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "soundGlassesMaster"
ExportAssets (56)Timeline Frame 1Symbol 2 as "vanish6"
ExportAssets (56)Timeline Frame 1Symbol 3 as "vanish3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "vanish2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "vanish1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "up4"
ExportAssets (56)Timeline Frame 1Symbol 7 as "up3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "up2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "up1"
ExportAssets (56)Timeline Frame 1Symbol 10 as "spvanish"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Snd_opening2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Snd_opening"
ExportAssets (56)Timeline Frame 1Symbol 13 as "Snd_game3"
ExportAssets (56)Timeline Frame 1Symbol 14 as "Snd_game2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "Snd_game"
ExportAssets (56)Timeline Frame 1Symbol 16 as "select"
ExportAssets (56)Timeline Frame 1Symbol 17 as "pyoyon"
ExportAssets (56)Timeline Frame 1Symbol 18 as "PIYO3"
ExportAssets (56)Timeline Frame 1Symbol 19 as "PIYO2"
ExportAssets (56)Timeline Frame 1Symbol 20 as "PIYO1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "PIPO2"
ExportAssets (56)Timeline Frame 1Symbol 22 as "PIPO1"
ExportAssets (56)Timeline Frame 1Symbol 23 as "notime"
ExportAssets (56)Timeline Frame 1Symbol 24 as "fanSnd"
ExportAssets (56)Timeline Frame 1Symbol 25 as "fallSnd"
ExportAssets (56)Timeline Frame 1Symbol 26 as "fallend"
ExportAssets (56)Timeline Frame 1Symbol 27 as "curtain"
ExportAssets (56)Timeline Frame 1Symbol 28 as "click"
ExportAssets (56)Timeline Frame 1Symbol 29 as "clearSnd"
ExportAssets (56)Timeline Frame 1Symbol 30 as "catch1"
ExportAssets (56)Timeline Frame 1Symbol 31 as "catch"
ExportAssets (56)Timeline Frame 1Symbol 32 as "buu"
ExportAssets (56)Timeline Frame 1Symbol 33 as "bounce"
ExportAssets (56)Timeline Frame 1Symbol 34 as "bomsnd"
ExportAssets (56)Timeline Frame 1Symbol 35 as "boink"
ExportAssets (56)Timeline Frame 1Symbol 36 as "bepbeep"
ExportAssets (56)Timeline Frame 1Symbol 37 as "beep"
ExportAssets (56)Timeline Frame 1Symbol 59 as "scoreview"

Labels

"pretitle"Frame 61
"title"Frame 63
"howto"Frame 66
"story"Frame 69
"credit"Frame 72
"game"Frame 75
"levelup"Frame 81
"levelstart"Frame 88
"questtop"Frame 94
"questclear"Frame 96
"questallclear"Frame 105
"queststart"Frame 108
"newboard"Frame 111
"gameloop"Frame 116
"nomore"Frame 121
"pause"Frame 130
"quit"Frame 141
"gameover"Frame 146
"k2"Symbol 59 MovieClip [scoreview] Frame 14
"k3"Symbol 59 MovieClip [scoreview] Frame 20
"k4"Symbol 59 MovieClip [scoreview] Frame 26
"vanish"Symbol 178 MovieClip Frame 7
"nom"Symbol 317 MovieClip Frame 1
"sup"Symbol 317 MovieClip Frame 6
"blink"Symbol 317 MovieClip Frame 10
"vanish"Symbol 317 MovieClip Frame 17
"find"Symbol 317 MovieClip Frame 25
"mad"Symbol 317 MovieClip Frame 37
"nom"Symbol 326 MovieClip Frame 1
"sup"Symbol 326 MovieClip Frame 6
"blink"Symbol 326 MovieClip Frame 11
"vanish"Symbol 326 MovieClip Frame 16
"find"Symbol 326 MovieClip Frame 23
"mad"Symbol 326 MovieClip Frame 33
"nom"Symbol 336 MovieClip Frame 1
"sup"Symbol 336 MovieClip Frame 6
"blink"Symbol 336 MovieClip Frame 10
"vanish"Symbol 336 MovieClip Frame 15
"find"Symbol 336 MovieClip Frame 19
"mad"Symbol 336 MovieClip Frame 30
"nom"Symbol 345 MovieClip Frame 1
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"blink"Symbol 345 MovieClip Frame 10
"vanish"Symbol 345 MovieClip Frame 15
"find"Symbol 345 MovieClip Frame 19
"mad"Symbol 345 MovieClip Frame 30
"nom"Symbol 354 MovieClip Frame 1
"sup"Symbol 354 MovieClip Frame 6
"blink"Symbol 354 MovieClip Frame 10
"vanish"Symbol 354 MovieClip Frame 20
"find"Symbol 354 MovieClip Frame 24
"mad"Symbol 354 MovieClip Frame 29
"nom"Symbol 363 MovieClip Frame 1
"sup"Symbol 363 MovieClip Frame 6
"blink"Symbol 363 MovieClip Frame 10
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"find"Symbol 363 MovieClip Frame 19
"mad"Symbol 363 MovieClip Frame 24
"nom"Symbol 372 MovieClip Frame 1
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"blink"Symbol 372 MovieClip Frame 10
"vanish"Symbol 372 MovieClip Frame 15
"find"Symbol 372 MovieClip Frame 19
"mad"Symbol 372 MovieClip Frame 30
"nom"Symbol 381 MovieClip Frame 1
"sup"Symbol 381 MovieClip Frame 6
"blink"Symbol 381 MovieClip Frame 10
"vanish"Symbol 381 MovieClip Frame 15
"find"Symbol 381 MovieClip Frame 19
"mad"Symbol 381 MovieClip Frame 30
"nom"Symbol 386 MovieClip Frame 1
"sup"Symbol 386 MovieClip Frame 6
"blink"Symbol 386 MovieClip Frame 10
"vanish"Symbol 386 MovieClip Frame 15
"find"Symbol 386 MovieClip Frame 19
"mad"Symbol 386 MovieClip Frame 24
"on"Symbol 389 MovieClip Frame 1
"off"Symbol 389 MovieClip Frame 10
"nom"Symbol 392 MovieClip Frame 2
"fall"Symbol 392 MovieClip Frame 7
"shift"Symbol 392 MovieClip Frame 12
"bom"Symbol 392 MovieClip Frame 18
"shake"Symbol 392 MovieClip Frame 23
"fallout"Symbol 392 MovieClip Frame 29
"glasses"Symbol 392 MovieClip Frame 36
"vanish"Symbol 392 MovieClip Frame 57
"mugen"Symbol 473 MovieClip Frame 30
"q1"Symbol 642 MovieClip Frame 1

Dynamic Text Variables

questLevelSymbol 144 EditableText"1"
scoreSymbol 398 EditableText"000000"
levelSymbol 403 EditableText"00"
animalNum1Symbol 509 EditableText"000"
animalNum2Symbol 522 EditableText"000"
animalNum1Symbol 523 EditableText"000"
animalNum2Symbol 524 EditableText"000"
animalNum3Symbol 529 EditableText"000"
allChainNumSymbol 532 EditableText"000"
stepNumSymbol 537 EditableText"000"
stepNumSymbol 566 EditableText"000"
noChainNumSymbol 569 EditableText"000"
clearNumSymbol 572 EditableText"000"
stepNumSymbol 573 EditableText"000"
tateNumSymbol 576 EditableText"000"
yokoNumSymbol 577 EditableText"000"
stepNumSymbol 584 EditableText"000"
txtSymbol 660 EditableText"あ あ"
txtSymbol 680 EditableText"あ あ"
_parent._parent.questMoneySymbol 688 EditableText"00000"
resultMoneySymbol 692 EditableText"00000"
txtSymbol 699 EditableText"あ あ"
txtSymbol 782 EditableText"ムダメシくわせる余裕はないのよ"
scoreSymbol 784 EditableText"000000"




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Created: 13/6 -2019 06:27:13 Last modified: 13/6 -2019 06:27:13 Server time: 22/12 -2024 06:37:37