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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2574 · P5148

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jellyblocks.swf

This is the info page for
Flash #7210

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS3]
Section 1
//Debug (com.hexagonstar.util.debug.Debug) package com.hexagonstar.util.debug { import flash.events.*; import flash.display.*; import flash.net.*; import flash.utils.*; import flash.system.*; public final class Debug { private static var _isConnected:Boolean = false; private static var _fpsMeter:FPSMeter; private static var _isPollingFPS:Boolean = false; private static var _isDisabled:Boolean = false; private static var _filterLevel:uint = 0; private static var _fpsPollInterval:uint = 1000; private static var _stopWatch:StopWatch; private static var _isLargeData:Boolean = false; private static var _connection:LocalConnection; private static var _stage:Stage; public static function timerSeconds():void{ if (_stopWatch != null){ Debug.trace((_stopWatch.getTimeInSeconds() + "s")); }; } private static function onFPSUpdate(_arg1:Event):void{ send("onFPS", ((((_fpsMeter.getFPS() + "/") + _stage.frameRate) + "|") + System.totalMemory)); } public static function trace(_arg1=undefined, _arg2=null, _arg3:int=-1):void{ var _local4:*; var _local5:Boolean; var _local6:int; _local4 = _arg1; _local5 = false; _local6 = 1; if (typeof(_arg2) == "boolean"){ _local5 = _arg2; } else { if (typeof(_arg2) == "number"){ _local6 = _arg2; }; }; if (_arg3 > -1){ _local6 = _arg3; }; if ((((_local6 >= _filterLevel)) && ((_local6 < 7)))){ send("onData", _local4, _local6, (_local5) ? 1 : 0); }; } private static function send(_arg1:String, _arg2, _arg3:int=1, _arg4:uint=0):void{ var _local5:uint; var _local6:ByteArray; if (!_isDisabled){ if (!_isConnected){ _isConnected = true; _connection = new LocalConnection(); _connection.addEventListener(StatusEvent.STATUS, onStatus); }; _local5 = 0; if (typeof(_arg2) == "string"){ _local5 = String(_arg2).length; } else { if (typeof(_arg2) == "object"){ _local6 = new ByteArray(); _local6.writeObject(_arg2); _local5 = _local6.length; _local6 = null; }; }; if (_local5 > 39000){ storeDataLSO(_arg1, _arg2); _arg1 = "onLargeData"; _arg2 = null; }; _connection.send("_alcon_lc", _arg1, _arg2, _arg3, _arg4, ""); }; } public static function fpsStop():void{ if (_fpsMeter != null){ _isPollingFPS = false; _fpsMeter.stop(); _fpsMeter.removeEventListener(FPSMeter.FPS_UPDATE, onFPSUpdate); _fpsMeter = null; }; } public static function clear():void{ Debug.trace("[%CLR%]", 5); } public static function delimiter():void{ Debug.trace("[%DLT%]", 5); } public static function timerReset():void{ if (_stopWatch != null){ _stopWatch.reset(); }; } public static function time():void{ Debug.trace("[%TME%]", 5); } public static function inspect(_arg1:Object=null, _arg2:int=-1):void{ send("onInspect", _arg1, 1, _arg2); } public static function timerMilliSeconds():void{ if (_stopWatch != null){ Debug.trace((_stopWatch.getTimeInMilliSeconds() + "ms")); }; } public static function getFilterLevel():int{ return (_filterLevel); } public static function timerStart():void{ if (!_isDisabled){ if (_stopWatch == null){ _stopWatch = new StopWatch(); }; _stopWatch.start(); }; } public static function timerToString():void{ if (_stopWatch != null){ Debug.trace(_stopWatch.toString()); }; } private static function storeDataLSO(_arg1:String, _arg2):void{ var sharedObject:SharedObject; var flushResult:String; var method = _arg1; var data = _arg2; sharedObject = SharedObject.getLocal("alcon", "/"); sharedObject.data.alconMethod = method; sharedObject.data.alconData = data; try { flushResult = sharedObject.flush(); if (flushResult == SharedObjectFlushStatus.FLUSHED){ return; }; } catch(e:Error) { Security.showSettings(SecurityPanel.LOCAL_STORAGE); }; } public static function timerStop():void{ if (_stopWatch != null){ _stopWatch.stop(); }; } public static function disable():void{ _isDisabled = true; } public static function setFilterLevel(_arg1:uint=0):void{ if ((((_arg1 >= 0)) && ((_arg1 < 5)))){ _filterLevel = _arg1; }; } public static function hexDump(_arg1):void{ send("onHexDump", _arg1, 0, 0); } private static function onStatus(_arg1:StatusEvent):void{ } public static function timerStopToString():void{ if (_stopWatch != null){ _stopWatch.stop(); Debug.trace(_stopWatch.toString()); }; } public static function pause():void{ Debug.trace("[%PSE%]", 5); } public static function fpsStart(_arg1:Stage):void{ if (((!(_isDisabled)) && ((_fpsMeter == null)))){ _isPollingFPS = true; _stage = _arg1; _fpsMeter = new FPSMeter(_arg1); _fpsMeter.addEventListener(FPSMeter.FPS_UPDATE, onFPSUpdate); _fpsMeter.start(); }; } } }//package com.hexagonstar.util.debug
Section 2
//FPSMeter (com.hexagonstar.util.debug.FPSMeter) package com.hexagonstar.util.debug { import flash.events.*; import flash.display.*; import flash.utils.*; public class FPSMeter extends EventDispatcher { private var _timer:Timer; private var _fps:int; private var _isRunning:Boolean; private var _stage:Stage; public static const FPS_UPDATE:String = "fpsUpdate"; public function FPSMeter(_arg1:Stage){ _stage = _arg1; _fps = 0; _isRunning = false; } public function stop():void{ if (_isRunning){ _isRunning = false; _timer.stop(); _timer.removeEventListener(TimerEvent.TIMER, onTimer); _stage.removeEventListener(Event.ENTER_FRAME, onEnterFrame); _timer = null; }; } private function onEnterFrame(_arg1:Event):void{ _fps++; } public function getFPS():int{ return (_fps); } public function start(_arg1:uint=1000):void{ if (!_isRunning){ _isRunning = true; _timer = new Timer(_arg1, 0); _timer.addEventListener(TimerEvent.TIMER, onTimer); _stage.addEventListener(Event.ENTER_FRAME, onEnterFrame); _timer.start(); }; } private function onTimer(_arg1:TimerEvent):void{ dispatchEvent(new Event(FPSMeter.FPS_UPDATE)); _fps = 0; } } }//package com.hexagonstar.util.debug
Section 3
//StopWatch (com.hexagonstar.util.debug.StopWatch) package com.hexagonstar.util.debug { import flash.utils.*; public class StopWatch { private var started:Boolean;// = false private var startTimeKeys:Array; private var stopTimeKeys:Array; public function StopWatch(){ started = false; super(); reset(); } public function start():void{ if (!hasStarted()){ started = true; startTimeKeys.push(getTimer()); }; } public function toString():String{ var _local1:String; var _local2:uint; _local1 = "\n ********** [STOPWATCH] **********"; _local2 = 0; while (_local2 < startTimeKeys.length) { _local1 = (_local1 + (((("\n started [" + startTimeKeys[_local2]) + "ms] stopped [") + stopTimeKeys[_local2]) + "ms]")); _local2++; }; if (_local2 == 0){ _local1 = (_local1 + "\n never started."); } else { _local1 = (_local1 + (("\n total runnning time: " + getTimeInMilliSeconds()) + "ms")); }; _local1 = (_local1 + "\n *********************************"); return (_local1); } public function hasStarted():Boolean{ return (started); } public function reset():void{ startTimeKeys = new Array(); stopTimeKeys = new Array(); started = false; } public function stop():void{ var _local1:uint; if (hasStarted()){ _local1 = getTimer(); stopTimeKeys[(startTimeKeys.length - 1)] = _local1; started = false; }; } public function getTimeInSeconds():Number{ return ((getTimeInMilliSeconds() / 1000)); } public function getTimeInMilliSeconds():uint{ var _local1:uint; var _local2:uint; var _local3:uint; if (hasStarted()){ stopTimeKeys[(startTimeKeys.length - 1)] = getTimer(); }; _local1 = 0; _local2 = startTimeKeys.length; _local3 = 0; while (_local3 < _local2) { _local1 = (_local1 + (stopTimeKeys[_local3] - startTimeKeys[_local3])); _local3++; }; return (_local1); } } }//package com.hexagonstar.util.debug
Section 4
//BitmapSpriteChangeEvent (com.jxl.diesel.events.BitmapSpriteChangeEvent) package com.jxl.diesel.events { import flash.events.*; public class BitmapSpriteChangeEvent extends Event { public static const TYPE_CHANGE:String = "BitmapSpriteChangeEvent"; public function BitmapSpriteChangeEvent(){ super(TYPE_CHANGE); } override public function toString():String{ return (formatToString(TYPE_CHANGE)); } override public function clone():Event{ return (new BitmapSpriteChangeEvent()); } } }//package com.jxl.diesel.events
Section 5
//BitmapSpriteMoveEvent (com.jxl.diesel.events.BitmapSpriteMoveEvent) package com.jxl.diesel.events { import flash.events.*; public class BitmapSpriteMoveEvent extends Event { public var oldY:Number; public var oldX:Number; public var newX:Number; public var newY:Number; public static const MOVE_TYPE:String = "BitmapSpriteMoveEvent"; public function BitmapSpriteMoveEvent(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){ super(MOVE_TYPE); oldX = _arg1; oldY = _arg2; newX = _arg3; newY = _arg4; } override public function clone():Event{ return (new BitmapSpriteMoveEvent(oldX, oldY, newX, newY)); } override public function toString():String{ return (formatToString(MOVE_TYPE)); } } }//package com.jxl.diesel.events
Section 6
//BitmapSpriteSizeEvent (com.jxl.diesel.events.BitmapSpriteSizeEvent) package com.jxl.diesel.events { import flash.events.*; public class BitmapSpriteSizeEvent extends Event { public var newWidth:Number; public var oldWidth:Number; public var oldHeight:Number; public var newHeight:Number; public static const TYPE_SIZE:String = "BitmapSpriteSizeEvent"; public function BitmapSpriteSizeEvent(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){ super(TYPE_SIZE); oldWidth = _arg1; oldHeight = _arg2; newWidth = _arg3; newHeight = _arg4; } override public function clone():Event{ return (new BitmapSpriteSizeEvent(oldWidth, oldHeight, newWidth, newHeight)); } override public function toString():String{ return (formatToString(TYPE_SIZE)); } } }//package com.jxl.diesel.events
Section 7
//BitmapSprite (com.jxl.diesel.view.core.BitmapSprite) package com.jxl.diesel.view.core { import flash.geom.*; import flash.events.*; import flash.display.*; import com.jxl.diesel.events.*; public class BitmapSprite extends EventDispatcher { protected var _width:Number;// = 1 protected var _height:Number;// = 1 public var bitmap:Bitmap; protected var _x:Number;// = 0 protected var _y:Number;// = 0 public function BitmapSprite(){ _x = 0; _y = 0; _width = 1; _height = 1; super(); init(); } public function get y():Number{ return (_y); } public function repaint():void{ bitmap.bitmapData.fillRect(new Rectangle(0, 0, bitmap.bitmapData.width, bitmap.bitmapData.height), 0); } public function init():void{ var _local1:BitmapData; if (bitmap == null){ _local1 = new BitmapData(100, 100, false, 0); bitmap = new Bitmap(_local1); }; setBitmap(bitmap); } public function setSize(_arg1:Number, _arg2:Number, _arg3:Boolean=false):void{ var _local4:Number; var _local5:Number; var _local6:BitmapData; var _local7:BitmapSpriteSizeEvent; _local4 = _width; _local5 = _height; _width = _arg1; _height = _arg2; _local6 = new BitmapData(_width, _height, false, 0); bitmap.bitmapData = _local6; bitmap.width = _width; bitmap.height = _height; if (_arg3 == false){ _local7 = new BitmapSpriteSizeEvent(_local4, _local5, _width, _height); dispatchEvent(_local7); }; } public function move(_arg1:Number, _arg2:Number, _arg3:Boolean=false):void{ var _local4:Number; var _local5:Number; var _local6:BitmapSpriteMoveEvent; _local4 = _x; _local5 = _y; _x = _arg1; _y = _arg2; if (_arg3 == false){ _local6 = new BitmapSpriteMoveEvent(_local4, _local5, x, y); dispatchEvent(_local6); }; } public function getBitmap():Bitmap{ return (bitmap); } public function get height():Number{ return (_height); } public function setBitmap(_arg1:Bitmap):void{ var _local2:BitmapSpriteChangeEvent; bitmap = _arg1; _width = bitmap.width; _height = bitmap.height; _local2 = new BitmapSpriteChangeEvent(); dispatchEvent(_local2); } public function getBitmapData():BitmapData{ return (bitmap.bitmapData); } public function get x():Number{ return (_x); } public function get width():Number{ return (_width); } } }//package com.jxl.diesel.view.core
Section 8
//BitmapSpriteDisplayObject (com.jxl.diesel.view.core.BitmapSpriteDisplayObject) package com.jxl.diesel.view.core { import flash.geom.*; import flash.events.*; import flash.display.*; import com.jxl.diesel.events.*; public class BitmapSpriteDisplayObject extends Bitmap { protected var buffer_bitmap:Bitmap; private var beacon_sprite:Sprite; protected var addedInvalidateListener:Boolean; protected var invalidating:Boolean; private var holder_sprite:Sprite; protected var renderList:Array; public function BitmapSpriteDisplayObject(_arg1:BitmapData=null){ super(_arg1); init(); } public function replaceBitmapSpriteAt(_arg1:int, _arg2:BitmapSprite):void{ renderList.splice(_arg1, 1, _arg2); invalidate(); } public function init():void{ var _local1:Number; var _local2:Number; var _local3:BitmapData; renderList = []; invalidating = false; addedInvalidateListener = false; _local1 = Math.max(width, 600); _local2 = Math.max(height, 600); _local3 = new BitmapData(_local1, _local2, true, 2863311530); buffer_bitmap = new Bitmap(_local3); holder_sprite = new Sprite(); beacon_sprite = new Sprite(); holder_sprite.addChild(beacon_sprite); bitmapData = buffer_bitmap.bitmapData.clone(); } public function get numBitmapSpriteChildren():int{ return (renderList.length); } public function getBitmapSpriteIndex(_arg1:BitmapSprite):int{ var _local2:int; _local2 = renderList.length; while (_local2--) { if (renderList[_local2] == _arg1){ return (_local2); }; }; return (-1); } public function getBitmapSpriteAt(_arg1:int):BitmapSprite{ return (renderList[_arg1]); } public function addBitmapSprite(_arg1:BitmapSprite):void{ addBitmapSpriteAt(renderList.length, _arg1); } public function invalidate():void{ if (invalidating == false){ invalidating = true; }; if (addedInvalidateListener == false){ addedInvalidateListener = true; beacon_sprite.addEventListener(Event.ENTER_FRAME, onEnterFrame); }; } public function setBitmapSpriteIndex(_arg1:BitmapSprite, _arg2:int):void{ renderList.splice(getBitmapSpriteIndex(_arg1), 1); renderList.splice(_arg2, 0, _arg1); invalidate(); } private function onEnterFrame(_arg1:Event):void{ redrawBitmap(); beacon_sprite.removeEventListener(Event.ENTER_FRAME, onEnterFrame); addedInvalidateListener = false; } public function redrawBitmap():void{ var _local1:Rectangle; var _local2:int; var _local3:int; var _local4:BitmapSprite; var _local5:Rectangle; var _local6:Point; var _local7:Point; var _local8:Rectangle; _local1 = new Rectangle(0, 0, buffer_bitmap.width, buffer_bitmap.height); buffer_bitmap.bitmapData.fillRect(_local1, 0); _local2 = renderList.length; _local3 = -1; while (_local2--) { _local3++; _local4 = renderList[_local3]; _local5 = new Rectangle(0, 0, _local4.width, _local4.height); _local6 = new Point(_local4.x, _local4.y); buffer_bitmap.bitmapData.copyPixels(_local4.getBitmapData(), _local5, _local6); }; _local7 = new Point(0, 0); _local8 = new Rectangle(0, 0, width, height); bitmapData.copyPixels(buffer_bitmap.bitmapData, _local8, _local7, null, null, true); invalidating = false; } public function removeBitmapSpriteAt(_arg1:int, _arg2:BitmapSprite):void{ renderList.splice(_arg1, 1); invalidate(); } protected function onSpriteBitmapChange(_arg1:Event):void{ invalidate(); } protected function onSpriteSized(_arg1:Event):void{ invalidate(); } public function addBitmapSpriteAt(_arg1:int, _arg2:BitmapSprite):void{ _arg2.addEventListener(BitmapSpriteChangeEvent.TYPE_CHANGE, onSpriteBitmapChange); _arg2.addEventListener(BitmapSpriteMoveEvent.MOVE_TYPE, onSpriteMove); _arg2.addEventListener(BitmapSpriteSizeEvent.TYPE_SIZE, onSpriteSized); renderList[_arg1] = _arg2; invalidate(); } protected function onSpriteMove(_arg1:Event):void{ var _local2:BitmapSprite; _local2 = BitmapSprite(_arg1.target); invalidate(); } } }//package com.jxl.diesel.view.core
Section 9
//Array2 (de.polygonal.ds.Array2) package de.polygonal.ds { public class Array2 implements Collection { private var _a:Array; private var _h:int; private var _w:int; public function Array2(_arg1:int, _arg2:int){ _a = new Array(((_w = _arg1) * (_h = _arg2))); fill(null); } public function fill(_arg1):void{ var _local2:int; var _local3:int; _local2 = size; _local3 = 0; while (_local3 < _local2) { _a[_local3] = _arg1; _local3++; }; } public function get width():int{ return (_w); } public function get size():int{ return ((_w * _h)); } public function getCol(_arg1:int):Array{ var _local2:Array; var _local3:int; _local2 = []; _local3 = 0; while (_local3 < _h) { _local2[_local3] = _a[int(((_local3 * _w) + _arg1))]; _local3++; }; return (_local2); } public function shiftDown():void{ var _local1:int; if (_h == 1){ return; }; _local1 = ((_h - 1) * _w); _a = _a.slice(_local1, (_local1 + _w)).concat(_a); _a.splice((_h * _w), _w); } public function set width(_arg1:int):void{ resize(_arg1, _h); } public function appendCol(_arg1:Array):void{ var _local2:int; _arg1.length = _h; _local2 = 0; while (_local2 < _h) { _a.splice((((_local2 * _w) + _w) + _local2), 0, _arg1[_local2]); _local2++; }; _w++; } public function set height(_arg1:int):void{ resize(_w, _arg1); } public function clear():void{ _a = new Array(size); } public function get(_arg1:int, _arg2:int){ return (_a[int(((_arg2 * _w) + _arg1))]); } public function prependCol(_arg1:Array):void{ var _local2:int; _arg1.length = _h; _local2 = 0; while (_local2 < _h) { _a.splice(((_local2 * _w) + _local2), 0, _arg1[_local2]); _local2++; }; _w++; } public function toArray():Array{ var _local1:Array; var _local2:int; _local1 = _a.concat(); _local2 = size; if (_local1.length > _local2){ _local1.length = _local2; }; return (_local1); } public function contains(_arg1):Boolean{ var _local2:int; var _local3:int; _local2 = size; _local3 = 0; while (_local3 < _local2) { if (_a[_local3] === _arg1){ return (true); }; _local3++; }; return (false); } public function appendRow(_arg1:Array):void{ _arg1.length = _w; _a = _a.concat(_arg1); _h++; } public function dump():String{ var _local1:String; var _local2:int; var _local3:*; var _local4:int; var _local5:int; _local1 = "Array2\n{"; _local4 = 0; while (_local4 < _h) { _local1 = (_local1 + ("\n" + "\t")); _local2 = (_local4 * _w); _local5 = 0; while (_local5 < _w) { _local3 = _a[int((_local2 + _local5))]; _local1 = (_local1 + (("[" + ((_local3)!=undefined) ? _local3 : "?") + "]")); _local5++; }; _local4++; }; _local1 = (_local1 + "\n}"); return (_local1); } public function getRow(_arg1:int):Array{ var _local2:int; _local2 = (_arg1 * _w); return (_a.slice(_local2, (_local2 + _w))); } public function get height():int{ return (_h); } public function getIterator():Iterator{ return (new Array2Iterator(this)); } public function prependRow(_arg1:Array):void{ _arg1.length = _w; _a = _arg1.concat(_a); _h++; } public function shiftLeft():void{ var _local1:int; var _local2:int; var _local3:int; if (_w == 1){ return; }; _local1 = (_w - 1); _local3 = 0; while (_local3 < _h) { _local2 = ((_local3 * _w) + _local1); _a.splice(_local2, 0, _a.splice((_local2 - _local1), 1)); _local3++; }; } public function set(_arg1:int, _arg2:int, _arg3):void{ _a[int(((_arg2 * _w) + _arg1))] = _arg3; } public function resize(_arg1:int, _arg2:int):void{ var _local3:Array; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; if (_arg1 <= 0){ _arg1 = 1; }; if (_arg2 <= 0){ _arg2 = 1; }; _local3 = _a.concat(); _a.length = 0; _a.length = (_arg1 * _arg2); _local4 = ((_arg1 < _w)) ? _arg1 : _w; _local5 = ((_arg2 < _h)) ? _arg2 : _h; _local7 = 0; while (_local7 < _local5) { _local8 = (_local7 * _arg1); _local9 = (_local7 * _w); _local6 = 0; while (_local6 < _local4) { _a[int((_local8 + _local6))] = _local3[int((_local9 + _local6))]; _local6++; }; _local7++; }; _w = _arg1; _h = _arg2; } public function transpose():void{ var _local1:Array; var _local2:int; var _local3:int; _local1 = _a.concat(); _local2 = 0; while (_local2 < _h) { _local3 = 0; while (_local3 < _w) { _a[int(((_local3 * _w) + _local2))] = _local1[int(((_local2 * _w) + _local3))]; _local3++; }; _local2++; }; } public function shiftRight():void{ var _local1:int; var _local2:int; var _local3:int; if (_w == 1){ return; }; _local1 = (_w - 1); _local3 = 0; while (_local3 < _h) { _local2 = ((_local3 * _w) + _local1); _a.splice((_local2 - _local1), 0, _a.splice(_local2, 1)); _local3++; }; } public function toString():String{ return ((((("[Array2, width=" + width) + ", height=") + height) + "]")); } public function shiftUp():void{ if (_h == 1){ return; }; _a = _a.concat(_a.slice(0, _w)); _a.splice(0, _w); } } }//package de.polygonal.ds class Array2Iterator implements Iterator { private var _a2:Array2; private var _xCursor:int; private var _yCursor:int; private function Array2Iterator(_arg1:Array2){ _a2 = _arg1; _xCursor = (_yCursor = 0); } public function start():void{ _xCursor = (_yCursor = 0); } public function hasNext():Boolean{ return ((((_yCursor * _a2.width) + _xCursor) < _a2.size)); } public function get data(){ return (_a2.get(_xCursor, _yCursor)); } public function set data(_arg1):void{ _a2.set(_xCursor, _yCursor, _arg1); } public function next(){ var _local1:*; _local1 = data; if (++_xCursor == _a2.width){ _yCursor++; _xCursor = 0; }; return (_local1); } }
Section 10
//Array3 (de.polygonal.ds.Array3) package de.polygonal.ds { public class Array3 implements Collection { private var _a:Array; private var _d:int; private var _h:int; private var _w:int; public function Array3(_arg1:int, _arg2:int, _arg3:int){ _a = new Array((((_w = _arg1) * (_h = _arg2)) * (_d = _arg3))); } public function get depth():int{ return (_d); } public function get width():int{ return (_w); } public function get size():int{ return (((_w * _h) * _d)); } public function set width(_arg1:int):void{ resize(_arg1, _h, _d); } public function set depth(_arg1:int):void{ resize(_w, _h, _arg1); } public function set height(_arg1:int):void{ resize(_w, _arg1, _d); } public function clear():void{ _a = new Array(size); } public function get(_arg1:int, _arg2:int, _arg3:int){ return (_a[int(((((_arg3 * _w) * _h) + (_arg2 * _w)) + _arg1))]); } public function fill(_arg1):void{ var _local2:int; var _local3:int; _local2 = size; _local3 = 0; while (_local3 < _local2) { _a[_local3] = _arg1; _local3++; }; } public function toArray():Array{ var _local1:Array; var _local2:int; _local1 = _a.concat(); _local2 = size; if (_local1.length > _local2){ _local1.length = _local2; }; return (_local1); } public function getIterator():Iterator{ return (new Array3Iterator(this)); } public function contains(_arg1):Boolean{ var _local2:int; var _local3:int; _local2 = size; _local3 = 0; while (_local3 < _local2) { if (_a[_local3] === _arg1){ return (true); }; _local3++; }; return (false); } public function get height():int{ return (_h); } public function toString():String{ return ((("[Array3, size=" + size) + "]")); } public function set(_arg1:int, _arg2:int, _arg3:int, _arg4):void{ _a[int(((((_arg3 * _w) * _h) + (_arg2 * _w)) + _arg1))] = _arg4; } public function resize(_arg1:int, _arg2:int, _arg3:int):void{ var _local4:Array; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:int; var _local14:int; _local4 = _a.concat(); _a.length = 0; _a.length = ((_arg1 * _arg2) * _arg3); if (_a.length == 0){ return; }; _local5 = ((_arg1 < _w)) ? _arg1 : _w; _local6 = ((_arg2 < _h)) ? _arg2 : _h; _local7 = ((_arg3 < _d)) ? _arg3 : _d; _local10 = 0; while (_local10 < _local7) { _local11 = ((_local10 * _arg1) * _arg2); _local12 = ((_local10 * _w) * _h); _local9 = 0; while (_local9 < _local6) { _local13 = (_local9 * _arg1); _local14 = (_local9 * _w); _local8 = 0; while (_local8 < _local5) { _a[((_local11 + _local13) + _local8)] = _local4[((_local12 + _local14) + _local8)]; _local8++; }; _local9++; }; _local10++; }; _w = _arg1; _h = _arg2; _d = _arg3; } } }//package de.polygonal.ds class Array3Iterator implements Iterator { private var _values:Array; private var _length:int; private var _cursor:int; private function Array3Iterator(_arg1:Array3){ _values = _arg1.toArray(); _length = _values.length; _cursor = 0; } public function start():void{ _cursor = 0; } public function get data(){ return (_values[_cursor]); } public function next(){ return (_values[_cursor++]); } public function hasNext():Boolean{ return ((_cursor < _length)); } public function set data(_arg1):void{ _values[_cursor] = _arg1; } }
Section 11
//Collection (de.polygonal.ds.Collection) package de.polygonal.ds { public interface Collection { function getIterator():Iterator; function get size():int; function clear():void; function toArray():Array; function contains(_arg1):Boolean; } }//package de.polygonal.ds
Section 12
//Iterator (de.polygonal.ds.Iterator) package de.polygonal.ds { public interface Iterator { function start():void; function next(); function set data(_arg1):void; function get data(); function hasNext():Boolean; } }//package de.polygonal.ds
Section 13
//BitmapAsset (mx.core.BitmapAsset) package mx.core { import flash.display.*; public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject { mx_internal static const VERSION:String = "2.0.0.0"; public function BitmapAsset(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } public function get measuredWidth():Number{ if (bitmapData){ return (bitmapData.width); }; return (0); } public function get measuredHeight():Number{ if (bitmapData){ return (bitmapData.height); }; return (0); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 14
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "2.0.0.0"; } }//package mx.core
Section 15
//FlexBitmap (mx.core.FlexBitmap) package mx.core { import flash.display.*; import mx.utils.*; public class FlexBitmap extends Bitmap { mx_internal static const VERSION:String = "2.0.0.0"; public function FlexBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ var bitmapData = _arg1; var pixelSnapping = _arg2; var smoothing = _arg3; super(bitmapData, pixelSnapping, smoothing); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 16
//FlexSprite (mx.core.FlexSprite) package mx.core { import flash.display.*; import mx.utils.*; public class FlexSprite extends Sprite { mx_internal static const VERSION:String = "2.0.0.0"; public function FlexSprite(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 17
//FontAsset (mx.core.FontAsset) package mx.core { import flash.text.*; public class FontAsset extends Font implements IFlexAsset { mx_internal static const VERSION:String = "2.0.0.0"; } }//package mx.core
Section 18
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 19
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function set height(_arg1:Number):void; function get scaleY():Number; function move(_arg1:Number, _arg2:Number):void; function get scaleX():Number; function set mask(_arg1:DisplayObject):void; function set scaleX(_arg1:Number):void; function set name(_arg1:String):void; function set scaleY(_arg1:Number):void; function get visible():Boolean; function get measuredWidth():Number; function set visible(_arg1:Boolean):void; function get alpha():Number; function get height():Number; function get width():Number; function get parent():DisplayObjectContainer; function get mask():DisplayObject; function set x(_arg1:Number):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set y(_arg1:Number):void; function get x():Number; function get y():Number; function set alpha(_arg1:Number):void; } }//package mx.core
Section 20
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function get repeaters():Array; function get instanceIndices():Array; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 21
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 22
//SoundAsset (mx.core.SoundAsset) package mx.core { import flash.media.*; public class SoundAsset extends Sound implements IFlexAsset { mx_internal static const VERSION:String = "2.0.0.0"; } }//package mx.core
Section 23
//SpriteAsset (mx.core.SpriteAsset) package mx.core { public class SpriteAsset extends FlexSprite implements IFlexAsset, IFlexDisplayObject { private var _measuredWidth:Number; private var _measuredHeight:Number; mx_internal static const VERSION:String = "2.0.0.0"; public function SpriteAsset(){ _measuredWidth = width; _measuredHeight = height; } public function get measuredWidth():Number{ return (_measuredWidth); } public function get measuredHeight():Number{ return (_measuredHeight); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 24
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import mx.core.*; import flash.utils.*; public class NameUtil { mx_internal static const VERSION:String = "2.0.0.0"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var _local2:String; var _local3:DisplayObject; var _local4:String; var _local5:Array; _local3 = _arg1; while (_local3 != null) { if (((((_local3.parent) && (_local3.stage))) && ((_local3.parent == _local3.stage)))){ break; }; _local4 = _local3.name; if ((_local3 is IRepeaterClient)){ _local5 = IRepeaterClient(_local3).instanceIndices; if (_local5){ _local4 = (_local4 + (("[" + _local5.join("][")) + "]")); }; }; _local2 = ((_local2 == null)) ? _local4 : ((_local4 + ".") + _local2); _local3 = _local3.parent; }; return (_local2); } public static function createUniqueName(_arg1:Object):String{ var _local2:String; var _local3:int; var _local4:int; if (!_arg1){ return (null); }; _local2 = getQualifiedClassName(_arg1); _local3 = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; _local4 = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 25
//IParticle (zeuslabs.particles.IParticle) package zeuslabs.particles { public interface IParticle { function update():void; function meetsDestroyCondition():Boolean; function initialize():void; function set y(_arg1:Number):void; function set x(_arg1:Number):void; function get x():Number; function get y():Number; function destroy():void; } }//package zeuslabs.particles
Section 26
//ParticleEvent (zeuslabs.particles.ParticleEvent) package zeuslabs.particles { import flash.events.*; public class ParticleEvent extends Event { public var particle:IParticle; public var system:ParticleSystem; public static const INITIALIZE_PARTICLE:String = "initializeParticle"; public static const DESTROY_PARTICLE:String = "destroyParticle"; public static const UPDATE_PARTICLE:String = "updateParticle"; public function ParticleEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:IParticle=null, _arg5:ParticleSystem=null){ super(_arg1, _arg2, _arg3); this.particle = _arg4; this.system = _arg5; } override public function clone():Event{ var _local1:ParticleEvent; _local1 = new ParticleEvent(this.type, this.bubbles, this.cancelable, this.particle, this.system); return (_local1); } } }//package zeuslabs.particles
Section 27
//ParticleSystem (zeuslabs.particles.ParticleSystem) package zeuslabs.particles { import flash.events.*; import flash.display.*; public class ParticleSystem extends Sprite { private var _spawnValue:Number;// = 0 private var _spawnRate:Number;// = 1 protected var cache:Array; private var _particleClass:Class; public function ParticleSystem(){ cache = []; _particleClass = SimpleParticle; _spawnRate = 1; _spawnValue = 0; super(); } public function set spawnRate(_arg1:Number):void{ this._spawnRate = _arg1; } public function get spawnRate():Number{ return (this._spawnRate); } protected function enterFrameHandler(_arg1:Event):void{ this.update(); } public function set particleClass(_arg1:Class):void{ this._particleClass = _arg1; } protected function spawnParticle():void{ var _local1:IParticle; var _local2:ParticleEvent; if (this.cache.length > 0){ _local1 = cache.pop(); } else { _local1 = new this.particleClass(); }; _local2 = new ParticleEvent(ParticleEvent.INITIALIZE_PARTICLE, false, false, _local1, this); this.dispatchEvent(_local2); _local1.initialize(); this.addChild((_local1 as DisplayObject)); } public function start():void{ this.addEventListener(Event.ENTER_FRAME, enterFrameHandler, false, 0, true); } public function reset():void{ var _local1:Boolean; var _local2:int; var _local3:IParticle; _local1 = this.hasEventListener(Event.ENTER_FRAME); if (_local1){ this.pause(); }; _local2 = 0; while (_local2 < this.numChildren) { _local3 = (this.getChildAt(_local2) as IParticle); this.removeChild((_local3 as DisplayObject)); _local2--; _local2++; }; this.cache = []; if (_local1){ this.start(); }; } public function get particleClass():Class{ return (this._particleClass); } protected function destroyParticle(_arg1:IParticle):void{ var _local2:ParticleEvent; _local2 = new ParticleEvent(ParticleEvent.DESTROY_PARTICLE, false, false, _arg1, this); this.dispatchEvent(_local2); _arg1.destroy(); this.removeChild((_arg1 as DisplayObject)); this.cache.push(_arg1); } public function get numParticles():int{ return (this.numChildren); } protected function update():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:IParticle; var _local5:ParticleEvent; this._spawnValue = (this._spawnValue + this._spawnRate); if (this._spawnValue >= 1){ _local2 = Math.floor(this._spawnValue); _local3 = 0; while (_local3 < _local2) { this.spawnParticle(); this._spawnValue--; _local3++; }; }; _local1 = 0; while (_local1 < this.numChildren) { _local4 = (this.getChildAt(_local1) as IParticle); if (_local4.meetsDestroyCondition()){ this.destroyParticle(_local4); _local1--; } else { _local5 = new ParticleEvent(ParticleEvent.UPDATE_PARTICLE, false, false, _local4, this); this.dispatchEvent(_local5); _local4.update(); }; _local1++; }; } public function pause():void{ this.removeEventListener(Event.ENTER_FRAME, enterFrameHandler); } } }//package zeuslabs.particles
Section 28
//SimpleParticle (zeuslabs.particles.SimpleParticle) package zeuslabs.particles { import flash.geom.*; import flash.events.*; import flash.display.*; import flash.utils.*; public class SimpleParticle extends Shape implements IParticle { private var _lifetime:int;// = 100 private var _velocity:Point; private var _spawnAlpha:Number; private var _spawnColor:uint; private var _checkDestroyConditionFunction:Function; private var _color:uint;// = 0xFFFFFF private var _spawnTime:int; private var _spawnVelocity:Point; private var _spawnSize:Number; private var _redrawFlag:Boolean;// = false private var _spawnPosition:Point; private var _size:Number;// = 1 public function SimpleParticle(){ _lifetime = 100; _velocity = new Point(0, -1); _color = 0xFFFFFF; _size = 1; _redrawFlag = false; super(); } protected function redraw():void{ this.graphics.clear(); this.graphics.lineStyle(0, 0, 0); this.graphics.beginFill(this.color, 1); this.graphics.drawCircle(0, 0, this.size); this.graphics.endFill(); this._redrawFlag = false; } public function get size():Number{ return (this._size); } public function destroy():void{ var _local1:Event; _local1 = new Event("destroy"); this.dispatchEvent(_local1); if (this.hasEventListener(Event.ENTER_FRAME)){ this._redrawFlag = false; this.removeEventListener(Event.ENTER_FRAME, nextFrameHandler); }; } public function set size(_arg1:Number):void{ if (this._size != _arg1){ this._size = _arg1; this.queueRedraw(); }; } public function get spawnSize():Number{ return (this._spawnSize); } public function get position():Point{ return (new Point(this.x, this.y)); } public function set position(_arg1:Point):void{ this.x = _arg1.x; this.y = _arg1.y; } public function get color():uint{ return (this._color); } public function get checkDestroyConditionFunction():Function{ return (this._checkDestroyConditionFunction); } public function meetsDestroyCondition():Boolean{ var _local1:int; if (this.checkDestroyConditionFunction != null){ return (this.checkDestroyConditionFunction(this)); }; _local1 = (getTimer() - this.spawnTime); return ((_local1 >= this.lifetime)); } protected function queueRedraw():void{ if (this._redrawFlag){ return; }; this._redrawFlag = true; this.addEventListener(Event.ENTER_FRAME, nextFrameHandler, false, 0, true); } public function initialize():void{ this._spawnPosition = new Point(this.x, this.y); this._spawnVelocity = this.velocity.clone(); this._spawnColor = this.color; this._spawnAlpha = this.alpha; this._spawnSize = this.size; this.redraw(); this._spawnTime = getTimer(); } public function set lifetime(_arg1:int):void{ this._lifetime = _arg1; } public function get spawnVelocity():Point{ return (this._spawnVelocity); } public function get spawnColor():uint{ return (this._spawnColor); } private function nextFrameHandler(_arg1:Event):void{ this.removeEventListener(Event.ENTER_FRAME, nextFrameHandler); this.redraw(); } public function get spawnAlpha():Number{ return (this._spawnAlpha); } public function set velocity(_arg1:Point):void{ this._velocity = _arg1; } public function set checkDestroyConditionFunction(_arg1:Function):void{ if (this._checkDestroyConditionFunction != _arg1){ this._checkDestroyConditionFunction = _arg1; }; } public function update():void{ this.x = (this.x + this.velocity.x); this.y = (this.y + this.velocity.y); } public function set color(_arg1:uint):void{ if (this._color != _arg1){ this._color = _arg1; this.queueRedraw(); }; } public function get spawnPosition():Point{ return (this._spawnPosition); } public function get velocity():Point{ return (this._velocity); } public function get lifetime():int{ return (this._lifetime); } public function get spawnTime():int{ return (this._spawnTime); } } }//package zeuslabs.particles
Section 29
//SkinnedParticle (zeuslabs.particles.SkinnedParticle) package zeuslabs.particles { import flash.geom.*; import flash.events.*; import flash.display.*; import flash.utils.*; public class SkinnedParticle extends Sprite implements IParticle { private var _lifetime:int;// = 100 private var _velocity:Point; private var _spawnAlpha:Number; private var _checkDestroyConditionFunction:Function; private var _skin:DisplayObject; private var _spawnTime:int; private var _spawnSize:Number; private var _spawnVelocity:Point; private var _redrawFlag:Boolean;// = false private var _spawnPosition:Point; private var _size:Number;// = 1 protected var scalingRatio:Number;// = 1 public function SkinnedParticle(){ _lifetime = 100; _velocity = new Point(0, -1); _size = 1; _redrawFlag = false; scalingRatio = 1; super(); } protected function redraw():void{ if (this._skin){ this._skin.width = this.size; this._skin.height = (this.size * this.scalingRatio); }; this._redrawFlag = false; } public function get size():Number{ return (this._size); } public function set skin(_arg1:DisplayObject):void{ if (this._skin){ this.removeChild(this._skin); }; this._skin = _arg1; this.scalingRatio = (_arg1.height / _arg1.width); this.addChild(this._skin); } public function set size(_arg1:Number):void{ if (this._size != _arg1){ this._size = _arg1; this.queueRedraw(); }; } public function get spawnSize():Number{ return (this._spawnSize); } public function get position():Point{ return (new Point(this.x, this.y)); } public function set position(_arg1:Point):void{ this.x = _arg1.x; this.y = _arg1.y; } protected function queueRedraw():void{ if (this._redrawFlag){ return; }; this._redrawFlag = true; this.addEventListener(Event.ENTER_FRAME, nextFrameHandler, false, 0, true); } public function get checkDestroyConditionFunction():Function{ return (this._checkDestroyConditionFunction); } public function meetsDestroyCondition():Boolean{ var _local1:int; if (this.checkDestroyConditionFunction != null){ return (this.checkDestroyConditionFunction(this)); }; _local1 = (getTimer() - this.spawnTime); return ((_local1 >= this.lifetime)); } public function initialize():void{ this._spawnPosition = new Point(this.x, this.y); this._spawnVelocity = this.velocity.clone(); this._spawnAlpha = this.alpha; this._spawnSize = this.size; this.redraw(); this._spawnTime = getTimer(); } public function get skin():DisplayObject{ return (this._skin); } public function set lifetime(_arg1:int):void{ this._lifetime = _arg1; } public function get spawnVelocity():Point{ return (this._spawnVelocity); } private function nextFrameHandler(_arg1:Event):void{ this.removeEventListener(Event.ENTER_FRAME, nextFrameHandler); this.redraw(); } public function set velocity(_arg1:Point):void{ this._velocity = _arg1; } public function get spawnAlpha():Number{ return (this._spawnAlpha); } public function set checkDestroyConditionFunction(_arg1:Function):void{ this._checkDestroyConditionFunction = _arg1; } public function update():void{ this.x = (this.x + this.velocity.x); this.y = (this.y + this.velocity.y); } public function get velocity():Point{ return (this._velocity); } public function get spawnTime():int{ return (this._spawnTime); } public function get lifetime():int{ return (this._lifetime); } public function get spawnPosition():Point{ return (this._spawnPosition); } public function destroy():void{ if (this.hasEventListener(Event.ENTER_FRAME)){ this._redrawFlag = false; this.removeEventListener(Event.ENTER_FRAME, nextFrameHandler); }; } } }//package zeuslabs.particles
Section 30
//Explosion (Explosion) package { import flash.display.*; public class Explosion { private const P_COUNT:int = 200; private const EXPLOSION_MAX_VELOCITY:Number = 2; private const EXPLOSION_MAX_HEAT:int = -1; private const PARTICLE_DAMP_MOVE:Number = 0.95; private const EXPLOSION_RADIUS:int = 30; private const PARTICLE_DAMP_ENERGIE:Number = 0.999; private const PARTICLE_CHAOTIC_MOVE:Number = 0; private const PCOUNT_EACH_FRAME:int = 200; private var c_particles:Array; private var t_particles:Array; private var dead:Boolean;// = false private var energie:Number; private var color:int;// = 0 private var counter:int;// = 0 public function Explosion(_arg1:Number, _arg2:Number, _arg3:int){ color = 0; counter = 0; dead = false; super(); init(_arg1, _arg2, _arg3); } private function init(_arg1:Number, _arg2:Number, _arg3:int):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Particle; var _local8:int; color = _arg3; t_particles = new Array(); c_particles = new Array(); energie = 1; _local8 = 0; while (_local8 < P_COUNT) { _local4 = ((Math.random() * Math.PI) * 2); _local5 = ((Math.random() * EXPLOSION_MAX_VELOCITY) + 1); _local6 = (Math.random() * EXPLOSION_RADIUS); _local7 = new Particle((_arg1 + (Math.sin(_local4) * _local6)), (_arg2 + (Math.cos(_local4) * _local6)), (Math.sin(_local4) * _local5), ((Math.cos(_local4) * _local5) - (Math.random() * EXPLOSION_MAX_HEAT)), 1, PARTICLE_DAMP_ENERGIE); t_particles.push(_local7); _local8++; }; } public function render(_arg1:BitmapData):void{ var _local2:Particle; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:int; var _local8:int; counter++; if (counter > 50){ dead = true; }; if (t_particles.length >= PCOUNT_EACH_FRAME){ c_particles = c_particles.concat(t_particles.splice(-(PCOUNT_EACH_FRAME))); } else { if (t_particles.length > 0){ c_particles = t_particles.splice(); }; }; _local8 = c_particles.length; while (--_local8 > -1) { _local2 = c_particles[_local8]; _local3 = _local2.sx; _local4 = _local2.sy; _local5 = _local2.vx; _local6 = _local2.vy; if (_local2.energie < 0.1){ c_particles.splice(_local8, 1); }; _local2.energie = (_local2.energie * _local2.energieDamp); _arg1.setPixel32(_local3, _local4, (int(0xFF) * 16843009)); _local3 = (_local3 + _local5); _local4 = (_local4 + _local6); _local5 = (_local5 * PARTICLE_DAMP_MOVE); _local6 = (_local6 * PARTICLE_DAMP_MOVE); _local2.sx = _local3; _local2.sy = _local4; _local2.vx = _local5; _local2.vy = _local6; }; } public function getColor():int{ return (color); } public function isDead():Boolean{ return (dead); } } }//package
Section 31
//FPS (FPS) package { import flash.events.*; import flash.text.*; import flash.utils.*; public class FPS extends TextField { private var ms:int; private var fs:int; public function FPS(){ var _local1:TextFormat; super(); _local1 = new TextFormat(); _local1.color = 0x666666; _local1.size = 10; _local1.bold = true; _local1.font = "Verdana"; textColor = 0xCECECE; autoSize = "left"; defaultTextFormat = _local1; ms = getTimer(); fs = 0; addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(_arg1:Event):void{ if ((getTimer() - 1000) > ms){ ms = getTimer(); text = fs.toString(); fs = 0; } else { fs++; }; } } }//package
Section 32
//Image (Image) package { import com.jxl.diesel.view.core.*; import flash.display.*; public class Image { var bitmapSprite:BitmapSprite; var bitmap:Bitmap; public function Image(_arg1:Class, _arg2:BitmapSpriteDisplayObject){ bitmap = (new (_arg1) as Bitmap); bitmapSprite = new BitmapSprite(); bitmapSprite.setBitmap(bitmap); _arg2.addBitmapSprite(bitmapSprite); move(-900, -900); } public function move(_arg1:int, _arg2:int):void{ bitmapSprite.move(_arg1, _arg2, false); } public function getBitmap():Bitmap{ return (bitmap); } public function getBS():BitmapSprite{ return (bitmapSprite); } } }//package
Section 33
//Key (Key) package { import flash.events.*; import flash.display.*; public class Key { private static var initialized:Boolean = false; private static var keysDown:Object = new Object(); public static function initialize(_arg1:Stage){ if (!initialized){ _arg1.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); _arg1.addEventListener(KeyboardEvent.KEY_UP, keyReleased); _arg1.addEventListener(Event.DEACTIVATE, clearKeys); initialized = true; }; } private static function clearKeys(_arg1:Event):void{ keysDown = new Object(); } public static function isDown(_arg1:uint):Boolean{ if (!initialized){ throw (new Error("Key class has yet been initialized.")); }; return (Boolean((_arg1 in keysDown))); } private static function keyPressed(_arg1:KeyboardEvent):void{ keysDown[_arg1.keyCode] = true; } private static function keyReleased(_arg1:KeyboardEvent):void{ if ((_arg1.keyCode in keysDown)){ delete keysDown[_arg1.keyCode]; }; } } }//package
Section 34
//MyButton (MyButton) package { import com.jxl.diesel.view.core.*; import flash.geom.*; import flash.events.*; import flash.display.*; public class MyButton { private var upImage:Image; private var bsdoRef:BitmapSpriteDisplayObject; private var downImage:Image; private var rect:Rectangle; private var clicked:Boolean; private var isDown:Boolean; private var show:Boolean; public function MyButton(_arg1:Rectangle, _arg2:Class, _arg3:Class, _arg4:BitmapSpriteDisplayObject){ bsdoRef = _arg4; rect = _arg1; isDown = false; downImage = new Image(_arg2, _arg4); upImage = new Image(_arg3, _arg4); downImage.move(-900, -900); upImage.move(-900, -900); clicked = false; show = false; } public function onMouseDown(_arg1:MouseEvent):void{ if (rect.contains(_arg1.stageX, _arg1.stageY)){ isDown = true; } else { isDown = false; }; } public function onMouseUp(_arg1:MouseEvent):void{ isDown = false; } public function Show(){ show = true; } public function addListeners(_arg1:Stage):void{ _arg1.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); _arg1.addEventListener(MouseEvent.MOUSE_UP, onMouseUp); _arg1.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove); _arg1.addEventListener(MouseEvent.CLICK, onMouseClick); _arg1.addEventListener(Event.ENTER_FRAME, onEnterFrame); } public function Hide(){ show = false; } public function onMouseClick(_arg1:MouseEvent):void{ if (!show){ return; }; if (rect.contains(_arg1.stageX, _arg1.stageY)){ clicked = true; } else { clicked = false; }; } public function onEnterFrame(_arg1:Event):void{ if (!show){ return; }; if (isDown){ bsdoRef.bitmapData.copyPixels(downImage.bitmap.bitmapData, new Rectangle(0, 0, rect.width, rect.height), new Point(rect.x, rect.y), null, null, true); } else { bsdoRef.bitmapData.copyPixels(upImage.bitmap.bitmapData, new Rectangle(0, 0, rect.width, rect.height), new Point(rect.x, rect.y), null, null, true); }; } public function isClicked():Boolean{ if (clicked){ clicked = false; return (true); }; return (false); } public function onMouseMove(_arg1:MouseEvent):void{ if (!rect.contains(_arg1.stageX, _arg1.stageY)){ isDown = false; }; } } }//package
Section 35
//Particle (Particle) package { public class Particle { public var vx:Number; public var vy:Number; public var sx:Number; public var sy:Number; public var energie:Number; public var energieDamp:Number; public function Particle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number){ this.sx = _arg1; this.sy = _arg2; this.vx = _arg3; this.vy = _arg4; this.energie = _arg5; this.energieDamp = _arg6; } } }//package
Section 36
//stickyblocks (stickyblocks) package { import com.jxl.diesel.view.core.*; import flash.geom.*; import flash.events.*; import zeuslabs.particles.*; import flash.display.*; import de.polygonal.ds.*; import flash.media.*; import flash.filters.*; import flash.text.*; import flash.net.*; import flash.utils.*; import com.hexagonstar.util.debug.*; import flash.ui.*; public dynamic class stickyblocks extends Sprite { private const GAME:int = 2; private const CREDITS:int = 4; private const TITLESCREEN:int = 0; private const HEIGHT:int = 480; private const EXPLOSION_BLUR_STRENGTH:int = 2; private const TRANSITION:int = 5; private const LEVELSELECT:int = 1; private const INSTRUCTIONS:int = 3; private const WIDTH:int = 640; private const EXPLOSION_BLUR_QUALITY:int = 1; private const ORIGIN:Point; public var c_levelselectBackground:Class; private var explosions:Array; private var b_quit:MyButton; private var winnerSound:Sound; private var afterState:int; public var c_binstructions:Class; private var buffer:BitmapData; private var transitionOverride:Boolean;// = false private var mouseToggle:Boolean;// = false private var beforeState:int; public var font:String;// = "stickyblocks_font" private var keyEnterToggle:Boolean;// = false private var clickSound:Sound; private var mousex:int; private var mousey:int; private var blur:BlurFilter; private var f_font:Font; private var t_control:TextField; private var congratsArray:Array; public var c_arrowkeys:Class; var bsdo:BitmapSpriteDisplayObject; private var bevel:BevelFilter; public var c_quit:Class; private var keyRightToggle:Boolean;// = false private var i_arrow:Image; private var f_font2:Font; public var c_credits:Class; private var b_leftarrow:MyButton; public var c_levels1:Class; public var c_levels2:Class; public var c_levels3:Class; public var c_levels4:Class; public var c_rightarrow:Class; private var keyUToggle:Boolean;// = false private var b_nextlevel:MyButton; public var c_smallcube:Class; private var fps:FPS; public var c_rightarrowdown:Class; public var c_blocks:Class; private var output:BitmapData; public var c_backtotitlescreen:Class; public var c_leftarrowdown:Class; private var i_arrowkeys:Image; private var mySo:SharedObject; public var c_arrow:Class; private var keyDownPressed:Boolean;// = false private var keyUpToggle:Boolean;// = false private var t_same:TextField; private var clone:BitmapData; private var i_smallcube:Image; private var keyUPressed:Boolean;// = false private var levels:Array3; private var keyUpPressed:Boolean;// = false private var i_control2:Image; private var i_control1:Image; public var c_start:Class; private var t_progress:TextField; private var glow:GlowFilter; private var t_creditsText:TextField; public var c_nextleveldown:Class; private var b_credits:MyButton; public var font2:String;// = "stickyblocks_font2" private var i_controls:Image; private var currentLevel:int;// = 0 private var font_format:TextFormat; private var leveltagged:Array2; private var keyLeftToggle:Boolean;// = false private var i_blocks:Image; private var keyEnterPressed:Boolean;// = false private var system:ParticleSystem; private var t_levelselect:TextField; private var keyLeftPressed:Boolean;// = false private var levelselectedy:int;// = 0 var gameplayBackgroundBitmap:Bitmap; private var b_start:MyButton; private var levelselectedx:int;// = 0 private var i_cube:Image; private var keyDownToggle:Boolean;// = false public var c_creditsdown:Class; private var b_instructions:MyButton; private var keyRightPressed:Boolean;// = false private var t_solvedpuzzle:TextField; private var txt:TextField; private var clone2:BitmapSpriteDisplayObject; public var c_startgame:Class; public var c_cube:Class; private var keyCounter:int;// = 0 public var c_backtotitlescreendown:Class; public var c_click:Class; private var moves:int;// = 0 private var i_levels1:Image; private var i_levels2:Image; private var i_levels3:Image; private var i_levels4:Image; public var c_control1:Class; public var c_control2:Class; private var keyRPressed:Boolean;// = false private var completePuzzle:Boolean;// = false private var transitionCounter:int;// = 0 private var mouseDown:Boolean; public var c_click2:Class; private var keyRToggle:Boolean;// = false public var c_controls:Class; public var c_startgamedown:Class; private var font_format2:TextFormat; public var c_startdown:Class; private var t_thanksforplaying:TextField; private var b_backtotitlescreen:MyButton; private var t_jellyblockscom:TextField; public var c_binstructionsdown:Class; private var swap_counter:int;// = 0 private var fireColors:Array; private var transitionlevel:Array2; private var i_levelselectbackground:Image; private var whichColor:int;// = 0 private var t_level2:TextField; private var congratsMovement:Array; private var b_rightarrow:MyButton; private var i_gameplaybackground:Image; private var click2Sound:Sound; public var c_leftarrow:Class; private var level:Array2; private var t_instructions:TextField; public var c_nextlevel:Class; private var t_jellyblocks:TextField; public var c_winner:Class; private var completedLevels:Array; private var levelPreview:int;// = 0 private var b_startgame:MyButton; private var completePuzzleSequence:int;// = 0 private var mousePressed:Boolean;// = false private var txt2:TextField; private var undoBackup:Array3; public var c_quitdown:Class; private var t_credits:TextField; private var temp:BitmapData; var gameplayBackgroundSprite:BitmapSprite; private var gamestate:int; private var t_level:TextField; private var t_goal:TextField; public var b_map:Class; public static var GreenLeaf:Class = stickyblocks_GreenLeaf; public static var BrownLeaf:Class = stickyblocks_BrownLeaf; public function stickyblocks(){ swap_counter = 0; transitionOverride = false; moves = 0; c_click = stickyblocks_c_click; c_click2 = stickyblocks_c_click2; c_winner = stickyblocks_c_winner; b_map = stickyblocks_b_map; c_controls = stickyblocks_c_controls; c_cube = stickyblocks_c_cube; c_smallcube = stickyblocks_c_smallcube; c_blocks = stickyblocks_c_blocks; c_levelselectBackground = stickyblocks_c_levelselectBackground; c_levels1 = stickyblocks_c_levels1; c_levels2 = stickyblocks_c_levels2; c_levels3 = stickyblocks_c_levels3; c_levels4 = stickyblocks_c_levels4; c_leftarrow = stickyblocks_c_leftarrow; c_leftarrowdown = stickyblocks_c_leftarrowdown; c_credits = stickyblocks_c_credits; c_creditsdown = stickyblocks_c_creditsdown; c_quit = stickyblocks_c_quit; c_quitdown = stickyblocks_c_quitdown; c_rightarrow = stickyblocks_c_rightarrow; c_rightarrowdown = stickyblocks_c_rightarrowdown; c_backtotitlescreendown = stickyblocks_c_backtotitlescreendown; c_backtotitlescreen = stickyblocks_c_backtotitlescreen; c_nextlevel = stickyblocks_c_nextlevel; c_nextleveldown = stickyblocks_c_nextleveldown; c_start = stickyblocks_c_start; c_startdown = stickyblocks_c_startdown; c_startgame = stickyblocks_c_startgame; c_startgamedown = stickyblocks_c_startgamedown; c_binstructions = stickyblocks_c_binstructions; c_binstructionsdown = stickyblocks_c_binstructionsdown; c_control1 = stickyblocks_c_control1; c_control2 = stickyblocks_c_control2; font = "stickyblocks_font"; font2 = "stickyblocks_font2"; c_arrowkeys = stickyblocks_c_arrowkeys; c_arrow = stickyblocks_c_arrow; transitionCounter = 0; levelPreview = 0; completePuzzleSequence = 0; currentLevel = 0; levelselectedx = 0; levelselectedy = 0; keyUpPressed = false; keyUpToggle = false; keyDownPressed = false; keyDownToggle = false; keyRightPressed = false; keyRightToggle = false; keyLeftPressed = false; keyLeftToggle = false; keyRPressed = false; keyRToggle = false; keyUPressed = false; keyUToggle = false; keyEnterPressed = false; keyEnterToggle = false; mousePressed = false; mouseToggle = false; keyCounter = 0; bevel = new BevelFilter(4, 45, 10079487, 1, 13209, 1, 10, 10, 2, 3); completePuzzle = false; ORIGIN = new Point(); whichColor = 0; super(); if (stage != null){ init(false); }; } function changeColorLeft(_arg1:int, _arg2:int, _arg3:int):void{ leveltagged.set(_arg2, _arg3, 1); if ((((level.get((_arg2 - 1), _arg3) == _arg1)) && (!((leveltagged.get((_arg2 - 1), _arg3) == 1))))){ changeColorLeft(_arg1, (_arg2 - 1), _arg3); }; if ((((level.get(_arg2, (_arg3 + 1)) == _arg1)) && (!((leveltagged.get(_arg2, (_arg3 + 1)) == 1))))){ changeColorLeft(_arg1, _arg2, (_arg3 + 1)); }; if ((((level.get(_arg2, (_arg3 - 1)) == _arg1)) && (!((leveltagged.get(_arg2, (_arg3 - 1)) == 1))))){ changeColorLeft(_arg1, _arg2, (_arg3 - 1)); }; if ((((((((level.get((_arg2 + 1), _arg3) == 4)) || ((level.get((_arg2 + 1), _arg3) == 2)))) || ((level.get((_arg2 + 1), _arg3) == 3)))) && (!((leveltagged.get((_arg2 + 1), _arg3) == 1))))){ changeColorLeft(level.get((_arg2 + 1), _arg3), (_arg2 + 1), _arg3); }; } function MoveDown():void{ var _local1:int; var _local2:int; var _local3:int; resetTags(); _local1 = 1; while (_local1 < 18) { _local2 = 2; while (_local2 < 18) { if (level.get(_local1, _local2) == 1){ if ((((((((level.get(_local1, (_local2 - 1)) == 4)) || ((level.get(_local1, (_local2 - 1)) == 2)))) || ((level.get(_local1, (_local2 - 1)) == 3)))) && (!((leveltagged.get(_local1, (_local2 - 1)) == 1))))){ changeColorDown(level.get(_local1, (_local2 - 1)), _local1, (_local2 - 1)); }; }; _local2++; }; _local1++; }; _local1 = 16; while (_local1 > 0) { _local2 = 15; while (_local2 > 0) { _local3 = 2; while (_local3 < 5) { if ((((((level.get(_local1, _local2) == _local3)) && ((level.get(_local1, (_local2 + 1)) == 0)))) && (!((leveltagged.get(_local1, _local2) == 1))))){ level.set(_local1, _local2, 0); level.set(_local1, (_local2 + 1), _local3); }; _local3++; }; _local2--; }; _local1--; }; } function changeColorRight(_arg1:int, _arg2:int, _arg3:int):void{ leveltagged.set(_arg2, _arg3, 1); if ((((level.get(_arg2, (_arg3 + 1)) == _arg1)) && (!((leveltagged.get(_arg2, (_arg3 + 1)) == 1))))){ changeColorRight(_arg1, _arg2, (_arg3 + 1)); }; if ((((level.get(_arg2, (_arg3 - 1)) == _arg1)) && (!((leveltagged.get(_arg2, (_arg3 - 1)) == 1))))){ changeColorRight(_arg1, _arg2, (_arg3 - 1)); }; if ((((level.get((_arg2 + 1), _arg3) == _arg1)) && (!((leveltagged.get((_arg2 + 1), _arg3) == 1))))){ changeColorRight(_arg1, (_arg2 + 1), _arg3); }; if ((((((((level.get((_arg2 - 1), _arg3) == 4)) || ((level.get((_arg2 - 1), _arg3) == 2)))) || ((level.get((_arg2 - 1), _arg3) == 3)))) && (!((leveltagged.get((_arg2 - 1), _arg3) == 1))))){ changeColorRight(level.get((_arg2 - 1), _arg3), (_arg2 - 1), _arg3); }; } function MoveRight():void{ var _local1:int; var _local2:int; var _local3:int; resetTags(); _local1 = 2; while (_local1 < 18) { _local2 = 1; while (_local2 < 17) { if (level.get(_local1, _local2) == 1){ if ((((((((level.get((_local1 - 1), _local2) == 4)) || ((level.get((_local1 - 1), _local2) == 2)))) || ((level.get((_local1 - 1), _local2) == 3)))) && (!((leveltagged.get((_local1 - 1), _local2) == 1))))){ changeColorRight(level.get((_local1 - 1), _local2), (_local1 - 1), _local2); }; }; _local2++; }; _local1++; }; _local1 = 15; while (_local1 > 0) { _local2 = 16; while (_local2 > 0) { _local3 = 2; while (_local3 < 5) { if ((((((level.get(_local1, _local2) == _local3)) && ((level.get((_local1 + 1), _local2) == 0)))) && (!((leveltagged.get(_local1, _local2) == 1))))){ level.set(_local1, _local2, 0); level.set((_local1 + 1), _local2, _local3); }; _local3++; }; _local2--; }; _local1--; }; } private function onEnterFrame(_arg1:Event):void{ stage.focus = this; switch (gamestate){ case TITLESCREEN: Titlescreen(); if (gamestate != TITLESCREEN){ beforeState = TITLESCREEN; afterState = gamestate; gamestate = TRANSITION; clone = bsdo.bitmapData.clone(); }; break; case LEVELSELECT: LevelSelect(); if (gamestate != LEVELSELECT){ beforeState = LEVELSELECT; afterState = gamestate; gamestate = TRANSITION; clone = bsdo.bitmapData.clone(); }; break; case GAME: Gameplay(); if (((!((gamestate == GAME))) || (transitionOverride))){ transitionOverride = false; beforeState = GAME; afterState = gamestate; gamestate = TRANSITION; clone = bsdo.bitmapData.clone(); }; break; case INSTRUCTIONS: Instructions(); if (gamestate != INSTRUCTIONS){ beforeState = INSTRUCTIONS; afterState = gamestate; gamestate = TRANSITION; clone = bsdo.bitmapData.clone(); }; break; case CREDITS: Credits(); if (gamestate != CREDITS){ beforeState = CREDITS; afterState = gamestate; gamestate = TRANSITION; clone = bsdo.bitmapData.clone(); }; break; case TRANSITION: Transition(); break; }; } private function onStageMouseUp(_arg1:MouseEvent):void{ mousex = _arg1.stageX; mousey = _arg1.stageY; mouseDown = false; } public function Credits(){ CreditsRender(bsdo); if (b_backtotitlescreen.isClicked()){ b_backtotitlescreen.Hide(); t_credits.visible = false; gamestate = TITLESCREEN; t_creditsText.visible = false; return; }; } function changeColorDown(_arg1:int, _arg2:int, _arg3:int):void{ leveltagged.set(_arg2, _arg3, 1); if ((((level.get(_arg2, (_arg3 + 1)) == _arg1)) && (!((leveltagged.get(_arg2, (_arg3 + 1)) == 1))))){ changeColorDown(_arg1, _arg2, (_arg3 + 1)); }; if ((((level.get((_arg2 + 1), _arg3) == _arg1)) && (!((leveltagged.get((_arg2 + 1), _arg3) == 1))))){ changeColorDown(_arg1, (_arg2 + 1), _arg3); }; if ((((level.get((_arg2 - 1), _arg3) == _arg1)) && (!((leveltagged.get((_arg2 - 1), _arg3) == 1))))){ changeColorDown(_arg1, (_arg2 - 1), _arg3); }; if ((((((((level.get(_arg2, (_arg3 - 1)) == 4)) || ((level.get(_arg2, (_arg3 - 1)) == 2)))) || ((level.get(_arg2, (_arg3 - 1)) == 3)))) && (!((leveltagged.get(_arg2, (_arg3 - 1)) == 1))))){ changeColorDown(level.get(_arg2, (_arg3 - 1)), _arg2, (_arg3 - 1)); }; } public function Titlescreen(){ Input(); if (b_credits.isClicked()){ gamestate = CREDITS; b_instructions.Hide(); b_startgame.Hide(); txt.visible = false; b_instructions.Hide(); b_startgame.Hide(); b_credits.Hide(); return; }; if (b_instructions.isClicked()){ gamestate = INSTRUCTIONS; b_instructions.Hide(); b_startgame.Hide(); txt.visible = false; b_instructions.Hide(); b_startgame.Hide(); b_credits.Hide(); return; }; if (b_startgame.isClicked()){ i_levelselectbackground.move(0, 0); gamestate = LEVELSELECT; txt.visible = false; b_instructions.Hide(); b_startgame.Hide(); b_credits.Hide(); return; }; if (((((((((mouseToggle) && ((this.mouseX > t_jellyblockscom.x)))) && ((this.mouseY > t_jellyblockscom.y)))) && ((this.mouseX < (t_jellyblockscom.x + 146))))) && ((this.mouseY < (t_jellyblockscom.y + 13))))){ callLink(); }; TitlescreenRender(bsdo); } public function restoreBoard():void{ var _local1:int; var _local2:int; if (moves == 0){ return; }; moves--; _local1 = 0; while (_local1 < 18) { _local2 = 0; while (_local2 < 18) { level.set(_local1, _local2, undoBackup.get(moves, _local1, _local2)); _local2++; }; _local1++; }; } public function init(_arg1:Boolean){ var _local2:int; var _local3:ByteArray; var _local4:int; var _local5:BitmapData; var _local6:String; var _local7:int; clone2 = new BitmapSpriteDisplayObject(new BitmapData(640, 480, true, 0xFFFFFF)); mySo = SharedObject.getLocal("jellyblocks"); if (mySo.data.completed == null){ completedLevels = new Array(); _local2 = 0; while (_local2 < 100) { completedLevels[_local2] = new Boolean(); completedLevels[_local2] = false; _local2++; }; completedLevels[0] = true; } else { completedLevels = mySo.data.completed; }; moves = 0; undoBackup = new Array3(100, 18, 18); system = new ParticleSystem(); system.spawnRate = (1 / 5); system.particleClass = SkinnedParticle; system.addEventListener(ParticleEvent.INITIALIZE_PARTICLE, initializeLeaf); system.addEventListener(ParticleEvent.UPDATE_PARTICLE, updateLeaf); system.start(); buffer = new BitmapData(WIDTH, HEIGHT, true, 0); output = new BitmapData(WIDTH, HEIGHT, true, 0); temp = new BitmapData(WIDTH, HEIGHT, true, 0); blur = new BlurFilter(EXPLOSION_BLUR_STRENGTH, EXPLOSION_BLUR_STRENGTH, EXPLOSION_BLUR_QUALITY); explosions = new Array(); clickSound = (new c_click() as Sound); winnerSound = (new c_winner() as Sound); click2Sound = (new c_click2() as Sound); gamestate = TITLESCREEN; transitionlevel = new Array2(18, 18); level = new Array2(18, 18); leveltagged = new Array2(18, 18); levels = new Array3(100, 18, 18); _local2 = 0; while (_local2 < 18) { _local7 = 0; while (_local7 < 18) { transitionlevel.set(_local2, _local7, 0); level.set(_local7, _local2, 0); if ((((((((_local2 == 0)) || ((_local2 == 17)))) || ((_local7 == 17)))) || ((_local7 == 0)))){ leveltagged.set(_local7, _local2, 1); } else { leveltagged.set(_local7, _local2, 0); }; _local7++; }; _local2++; }; resetTags(); _local3 = (new b_map() as ByteArray); _local4 = 0; while (_local4 < 100) { _local2 = 0; while (_local2 < 18) { _local7 = 0; while (_local7 < 18) { levels.set(_local4, _local2, _local7, (_local3.readByte() - 48)); _local7++; }; _local2++; }; _local4++; }; _local2 = 0; while (_local2 < 18) { _local7 = 0; while (_local7 < 18) { level.set(_local2, _local7, levels.get(8, _local2, _local7)); _local7++; }; _local2++; }; Debug.fpsStart(stage); stage.frameRate = 60; stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; tabEnabled = true; _local5 = new BitmapData(640, 480, true, 0xFFFFFF); bsdo = new BitmapSpriteDisplayObject(_local5); addChild(bsdo); i_levelselectbackground = new Image(c_levelselectBackground, bsdo); i_levelselectbackground.move(-900, -900); i_arrow = new Image(c_arrow, bsdo); i_controls = new Image(c_controls, bsdo); i_blocks = new Image(c_blocks, bsdo); i_levels1 = new Image(c_levels1, bsdo); i_levels2 = new Image(c_levels2, bsdo); i_levels3 = new Image(c_levels3, bsdo); i_levels4 = new Image(c_levels4, bsdo); i_control1 = new Image(c_control1, bsdo); i_control2 = new Image(c_control2, bsdo); i_arrowkeys = new Image(c_arrowkeys, bsdo); i_cube = new Image(c_cube, bsdo); i_smallcube = new Image(c_smallcube, bsdo); stage.focus = this; stage.addEventListener(Event.ENTER_FRAME, onEnterFrame); stage.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); stage.addEventListener(MouseEvent.MOUSE_UP, onStageMouseUp); b_credits = new MyButton(new Rectangle(554, 453, 73, 20), c_creditsdown, c_credits, bsdo); b_credits.addListeners(stage); b_credits.Hide(); b_leftarrow = new MyButton(new Rectangle(71, 167, 73, 133), c_leftarrowdown, c_leftarrow, bsdo); b_leftarrow.addListeners(stage); b_leftarrow.Hide(); b_rightarrow = new MyButton(new Rectangle(511, 167, 73, 133), c_rightarrowdown, c_rightarrow, bsdo); b_rightarrow.addListeners(stage); b_rightarrow.Hide(); b_backtotitlescreen = new MyButton(new Rectangle(18, 432, 206, 30), c_backtotitlescreendown, c_backtotitlescreen, bsdo); b_backtotitlescreen.addListeners(stage); b_backtotitlescreen.Hide(); b_start = new MyButton(new Rectangle(469, 432, 110, 30), c_startdown, c_start, bsdo); b_start.addListeners(stage); b_start.Hide(); b_quit = new MyButton(new Rectangle(544, 7, 90, 30), c_quitdown, c_quit, bsdo); b_quit.addListeners(stage); b_quit.Hide(); b_instructions = new MyButton(new Rectangle(242, 220, 206, 30), c_binstructionsdown, c_binstructions, bsdo); b_instructions.addListeners(stage); b_instructions.Hide(); b_startgame = new MyButton(new Rectangle(251, 258, 139, 30), c_startgamedown, c_startgame, bsdo); b_startgame.addListeners(stage); b_startgame.Hide(); b_nextlevel = new MyButton(new Rectangle(252, 230, 121, 30), c_nextleveldown, c_nextlevel, bsdo); b_nextlevel.addListeners(stage); b_nextlevel.Hide(); glow = new GlowFilter(); glow.color = 0xFFFFFF; glow.alpha = 1; glow.blurX = 4; glow.blurY = 4; glow.quality = BitmapFilterQuality.MEDIUM; font_format = new TextFormat(); font_format.font = "Cooper"; font_format.size = 72; txt = new TextField(); txt.embedFonts = true; txt.autoSize = TextFieldAutoSize.LEFT; txt.defaultTextFormat = this.font_format; txt.text = "Jelly Blocks"; txt.filters = [glow]; txt.x = 93; txt.y = 100; txt.mouseEnabled = false; addChild(txt); font_format2 = new TextFormat(); font_format2.font = "Casper"; font_format2.size = 72; glow.color = 0xFFFFFF; glow.blurX = 8; glow.blurY = 8; _local6 = "CONGRATULATIONS!"; txt2 = new TextField(); congratsArray = new Array(); congratsMovement = new Array(); _local2 = 0; while (_local2 < 18) { congratsArray[_local2] = new TextField(); congratsArray[_local2].embedFonts = true; congratsArray[_local2].autoSize = TextFieldAutoSize.LEFT; congratsArray[_local2].defaultTextFormat = this.font_format2; congratsArray[_local2].filters = [glow]; congratsArray[_local2].x = (30 + (_local2 * 36)); congratsArray[_local2].y = (74 + (_local2 * 2)); congratsArray[_local2].mouseEnabled = false; congratsMovement[_local2] = new Boolean(true); congratsArray[_local2].text = _local6.charAt(_local2); addChild(congratsArray[_local2]); congratsArray[_local2].visible = false; _local2++; }; font_format.size = 22; glow.blurX = 4; glow.blurY = 4; t_levelselect = new TextField(); t_levelselect.embedFonts = true; t_levelselect.autoSize = TextFieldAutoSize.LEFT; t_levelselect.defaultTextFormat = this.font_format; t_levelselect.text = "Level Select"; t_levelselect.filters = [glow]; t_levelselect.x = 246; t_levelselect.y = 22; t_levelselect.mouseEnabled = false; t_instructions = new TextField(); t_instructions.embedFonts = true; t_instructions.autoSize = TextFieldAutoSize.LEFT; t_instructions.defaultTextFormat = this.font_format; t_instructions.text = "Instructions"; t_instructions.filters = [glow]; t_instructions.x = 246; t_instructions.y = 22; t_instructions.mouseEnabled = false; addChild(t_instructions); t_credits = new TextField(); t_credits.embedFonts = true; t_credits.autoSize = TextFieldAutoSize.LEFT; t_credits.defaultTextFormat = this.font_format; t_credits.text = "Credits"; t_credits.filters = [glow]; t_credits.x = 266; t_credits.y = 22; t_credits.mouseEnabled = false; t_credits.visible = false; addChild(t_credits); font_format.size = 30; glow.blurX = 6; glow.blurY = 6; t_jellyblocks = new TextField(); t_jellyblocks.embedFonts = true; t_jellyblocks.autoSize = TextFieldAutoSize.LEFT; t_jellyblocks.defaultTextFormat = this.font_format; t_jellyblocks.text = "JELLY BLOCKS"; t_jellyblocks.filters = [glow]; t_jellyblocks.x = 197; t_jellyblocks.y = 10; t_jellyblocks.mouseEnabled = false; glow.blurX = 8; glow.blurY = 8; font_format.size = 18; t_solvedpuzzle = new TextField(); t_solvedpuzzle.embedFonts = true; t_solvedpuzzle.autoSize = TextFieldAutoSize.LEFT; t_solvedpuzzle.defaultTextFormat = this.font_format; t_solvedpuzzle.text = "YOU SOLVED THE PUZZLE!"; t_solvedpuzzle.filters = [glow]; t_solvedpuzzle.x = 173; t_solvedpuzzle.y = 189; t_solvedpuzzle.mouseEnabled = false; t_solvedpuzzle.visible = false; font_format.size = 26; t_thanksforplaying = new TextField(); t_thanksforplaying.embedFonts = true; t_thanksforplaying.autoSize = TextFieldAutoSize.LEFT; t_thanksforplaying.defaultTextFormat = this.font_format; t_thanksforplaying.text = "THANKS FOR PLAYING!"; t_thanksforplaying.filters = [glow]; t_thanksforplaying.x = 149; t_thanksforplaying.y = 224; t_thanksforplaying.mouseEnabled = false; t_thanksforplaying.visible = false; font_format.size = 16; glow.blurX = 3; glow.blurY = 3; t_progress = new TextField(); t_progress.embedFonts = true; t_progress.autoSize = TextFieldAutoSize.LEFT; t_progress.defaultTextFormat = this.font_format; t_progress.text = "progress is automatically saved"; t_progress.filters = [glow]; t_progress.x = 185; t_progress.y = 380; t_progress.mouseEnabled = false; t_progress.visible = false; font_format.size = 18; t_goal = new TextField(); t_goal.embedFonts = true; t_goal.autoSize = TextFieldAutoSize.LEFT; t_goal.defaultTextFormat = this.font_format; t_goal.text = "GOAL: To connect all the same colored blocks together"; t_goal.filters = [glow]; t_goal.x = 54; t_goal.y = 75; t_goal.mouseEnabled = false; t_control = new TextField(); t_control.embedFonts = true; t_control.autoSize = TextFieldAutoSize.LEFT; t_control.defaultTextFormat = this.font_format; t_control.text = "You control all blocks simultaneously"; t_control.filters = [glow]; t_control.x = 142; t_control.y = 190; t_control.mouseEnabled = false; t_same = new TextField(); t_same.embedFonts = true; t_same.autoSize = TextFieldAutoSize.LEFT; t_same.defaultTextFormat = this.font_format; t_same.text = "Same colored blocks stick"; t_same.filters = [glow]; t_same.x = 198; t_same.y = 340; t_same.mouseEnabled = false; t_same.visible = false; t_creditsText = new TextField(); t_creditsText.embedFonts = true; t_creditsText.autoSize = TextFieldAutoSize.LEFT; t_creditsText.defaultTextFormat = this.font_format; t_creditsText.text = "Programmer/Artist - Michael Le\n\n\n\nThanks to the Flash Community\n\n"; t_creditsText.filters = [glow]; t_creditsText.x = 125; t_creditsText.y = 100; t_same.mouseEnabled = false; t_creditsText.visible = false; t_control.visible = false; t_goal.visible = false; t_instructions.visible = false; t_creditsText.visible = false; t_level = new TextField(); t_level.embedFonts = true; t_level.autoSize = TextFieldAutoSize.LEFT; t_level.defaultTextFormat = this.font_format; t_level.text = "Level 23"; t_level.filters = [glow]; t_level.x = 266; t_level.y = 72; font_format.size = 30; t_level2 = new TextField(); t_level2.embedFonts = true; t_level2.autoSize = TextFieldAutoSize.LEFT; t_level2.defaultTextFormat = this.font_format; t_level2.text = "Level 23"; t_level2.filters = [glow]; t_level2.x = 472; t_level2.y = 110; t_level.visible = false; t_level2.visible = false; t_level2.mouseEnabled = false; t_level.mouseEnabled = false; font_format.size = 12; font_format.url = "http://www.jellyblocks.com"; t_jellyblockscom = new TextField(); t_jellyblockscom.embedFonts = true; t_jellyblockscom.autoSize = TextFieldAutoSize.LEFT; t_jellyblockscom.defaultTextFormat = this.font_format; t_jellyblockscom.text = "www.jellyblocks.com"; t_jellyblockscom.filters = [glow]; t_jellyblockscom.x = 400; t_jellyblockscom.y = 459; t_jellyblockscom.mouseEnabled = false; t_jellyblockscom.selectable = false; t_jellyblockscom.visible = true; addChild(t_creditsText); addChild(t_level); addChild(t_level2); addChild(t_goal); addChild(t_control); addChild(t_same); addChild(t_jellyblockscom); addChild(t_progress); t_progress.visible = false; addChild(t_thanksforplaying); addChild(t_solvedpuzzle); addChild(t_jellyblocks); addChild(t_levelselect); t_levelselect.visible = false; t_jellyblocks.visible = false; addChild(new Bitmap(output)); Key.initialize(stage); addChild(system); system.visible = false; } public function Transition():void{ var _local1:int; if (transitionCounter == 0){ click2Sound.play(); switch (afterState){ case TITLESCREEN: TitlescreenRender(clone2); break; case GAME: GameplayRender(clone2); break; case LEVELSELECT: LevelSelectRender(clone2); break; case CREDITS: CreditsRender(clone2); break; case INSTRUCTIONS: InstructionsRender(clone2); break; }; }; transitionCounter++; if (transitionCounter > 20){ transitionCounter = 0; gamestate = afterState; return; }; b_backtotitlescreen.Hide(); b_leftarrow.Hide(); b_rightarrow.Hide(); b_start.Hide(); b_startgame.Hide(); b_instructions.Hide(); b_quit.Hide(); b_nextlevel.Hide(); b_credits.Hide(); _local1 = (this.numChildren - 1); while (_local1 >= 0) { this.getChildAt(_local1).visible = false; _local1--; }; this.getChildAt(0).visible = true; stage.invalidate(); bsdo.bitmapData.fillRect(bsdo.bitmapData.rect, 0); bsdo.bitmapData.copyPixels(clone, clone.rect, new Point(((-1 * transitionCounter) * 32), 0), null, null, null); bsdo.bitmapData.copyPixels(clone2.bitmapData, clone2.bitmapData.rect, new Point((((-1 * transitionCounter) * 32) + 640), 0), null, null, null); } private function createExplosion(_arg1:Event):void{ var _local2:Explosion; whichColor++; if (whichColor == 3){ whichColor = 0; }; _local2 = new Explosion(mouseX, mouseY, whichColor); explosions.push(_local2); } public function LevelSelect(){ var _local1:int; var _local2:int; Input(); LevelSelectRender(bsdo); if (b_start.isClicked()){ t_progress.visible = false; completePuzzle = false; if (!completedLevels[((levelselectedx + (levelselectedy * 5)) + (levelPreview * 25))]){ return; }; completePuzzleSequence = 0; moves = 0; t_levelselect.visible = false; gamestate = GAME; i_levelselectbackground.move(-900, -900); b_start.Hide(); b_leftarrow.Hide(); b_rightarrow.Hide(); b_backtotitlescreen.Hide(); currentLevel = (((25 * levelPreview) + levelselectedx) + (5 * levelselectedy)); _local1 = 0; while (_local1 < 18) { _local2 = 0; while (_local2 < 18) { level.set(_local1, _local2, levels.get(currentLevel, _local1, _local2)); _local2++; }; _local1++; }; return; }; if (b_backtotitlescreen.isClicked()){ t_progress.visible = false; t_levelselect.visible = false; gamestate = TITLESCREEN; i_levelselectbackground.move(-900, -900); b_start.Hide(); b_leftarrow.Hide(); b_rightarrow.Hide(); b_backtotitlescreen.Hide(); system.visible = false; return; }; if (b_leftarrow.isClicked()){ levelPreview--; }; if (b_rightarrow.isClicked()){ levelPreview++; }; if (levelPreview == 0){ b_leftarrow.Hide(); } else { b_leftarrow.Show(); }; if (levelPreview == 3){ b_rightarrow.Hide(); } else { b_rightarrow.Show(); }; } private function stageResizeHandler(_arg1:Event):void{ this.system.x = 0; this.system.y = 0; } public function Instructions(){ InstructionsRender(bsdo); Input(); if (b_backtotitlescreen.isClicked()){ gamestate = TITLESCREEN; t_control.visible = false; t_goal.visible = false; t_same.visible = false; t_instructions.visible = false; b_backtotitlescreen.Hide(); }; } function tagAround(_arg1:int, _arg2:int, _arg3:int):void{ leveltagged.set(_arg2, _arg3, 1); if ((((level.get((_arg2 - 1), _arg3) == _arg1)) && ((leveltagged.get((_arg2 - 1), _arg3) == 0)))){ tagAround(_arg1, (_arg2 - 1), _arg3); }; if ((((level.get((_arg2 + 1), _arg3) == _arg1)) && ((leveltagged.get((_arg2 + 1), _arg3) == 0)))){ tagAround(_arg1, (_arg2 + 1), _arg3); }; if ((((level.get(_arg2, (_arg3 - 1)) == _arg1)) && ((leveltagged.get(_arg2, (_arg3 - 1)) == 0)))){ tagAround(_arg1, _arg2, (_arg3 - 1)); }; if ((((level.get(_arg2, (_arg3 + 1)) == _arg1)) && ((leveltagged.get(_arg2, (_arg3 + 1)) == 0)))){ tagAround(_arg1, _arg2, (_arg3 + 1)); }; } function resetTags():void{ var _local1:int; var _local2:int; _local1 = 1; while (_local1 < 17) { _local2 = 1; while (_local2 < 17) { leveltagged.set(_local1, _local2, 0); _local2++; }; _local1++; }; } public function checkCompleted():void{ var _local1:int; var _local2:int; var _local3:int; resetTags(); completePuzzleSequence = 1; _local1 = 2; while (_local1 <= 4) { _local2 = 1; while (_local2 <= 16) { _local3 = 1; while (_local3 <= 16) { if (level.get(_local2, _local3) == _local1){ tagAround(_local1, _local2, _local3); _local3 = 30; _local2 = 30; }; _local3++; }; _local2++; }; _local2 = 1; while (_local2 <= 16) { _local3 = 1; while (_local3 <= 16) { if ((((level.get(_local2, _local3) == _local1)) && ((leveltagged.get(_local2, _local3) == 0)))){ completePuzzleSequence = 0; resetTags(); return; }; _local3++; }; _local2++; }; _local1++; }; resetTags(); winnerSound.play(); } public function backupBoard():void{ var _local1:int; var _local2:int; _local1 = 0; while (_local1 < 18) { _local2 = 0; while (_local2 < 18) { undoBackup.set(moves, _local1, _local2, level.get(_local1, _local2)); _local2++; }; _local1++; }; moves++; } public function Gameplay(){ var _local1:int; GameplayRender(bsdo); Input(); if (!completePuzzle){ if (keyUpToggle){ backupBoard(); MoveUp(); clickSound.play(); bsdo.bitmapData.colorTransform(new Rectangle((513 + 36), (289 - 36), 37, 37), new ColorTransform(0.3, 0.3, 0.3, 1, 0, 0, 0, 0)); }; if (keyRightToggle){ backupBoard(); MoveRight(); clickSound.play(); bsdo.bitmapData.colorTransform(new Rectangle(((513 + 36) + 36), 289, 37, 37), new ColorTransform(0.3, 0.3, 0.3, 1, 0, 0, 0, 0)); }; if (keyDownToggle){ backupBoard(); MoveDown(); clickSound.play(); bsdo.bitmapData.colorTransform(new Rectangle((513 + 36), 289, 37, 37), new ColorTransform(0.3, 0.3, 0.3, 1, 0, 0, 0, 0)); }; if (keyLeftToggle){ backupBoard(); MoveLeft(); clickSound.play(); bsdo.bitmapData.colorTransform(new Rectangle(513, 289, 37, 37), new ColorTransform(0.3, 0.3, 0.3, 1, 0, 0, 0, 0)); }; if (keyRToggle){ ResetBoard(); bsdo.bitmapData.colorTransform(new Rectangle(534, 395, 37, 37), new ColorTransform(0.3, 0.3, 0.3, 1, 0, 0, 0, 0)); }; if (keyUToggle){ restoreBoard(); bsdo.bitmapData.colorTransform(new Rectangle(534, 350, 37, 37), new ColorTransform(0.3, 0.3, 0.3, 1, 0, 0, 0, 0)); }; if (mouseToggle){ if ((((((((this.mouseX > 534)) && ((this.mouseY > 350)))) && ((this.mouseX < (534 + 36))))) && ((this.mouseY < (350 + 36))))){ restoreBoard(); bsdo.bitmapData.colorTransform(new Rectangle(534, 350, 37, 37), new ColorTransform(0.3, 0.3, 0.3, 1, 0, 0, 0, 0)); }; if ((((((((this.mouseX > 534)) && ((this.mouseY > 395)))) && ((this.mouseX < (534 + 36))))) && ((this.mouseY < (395 + 36))))){ ResetBoard(); bsdo.bitmapData.colorTransform(new Rectangle(534, 395, 37, 37), new ColorTransform(0.3, 0.3, 0.3, 1, 0, 0, 0, 0)); }; if ((((((((this.mouseX > 513)) && ((this.mouseY > 289)))) && ((this.mouseX < (513 + 36))))) && ((this.mouseY < (289 + 36))))){ backupBoard(); MoveLeft(); clickSound.play(); bsdo.bitmapData.colorTransform(new Rectangle(513, 289, 37, 37), new ColorTransform(0.3, 0.3, 0.3, 1, 0, 0, 0, 0)); }; if ((((((((this.mouseX > (513 + 36))) && ((this.mouseY > 289)))) && ((this.mouseX < ((513 + 36) + 36))))) && ((this.mouseY < (289 + 36))))){ backupBoard(); MoveDown(); clickSound.play(); bsdo.bitmapData.colorTransform(new Rectangle((513 + 36), 289, 37, 37), new ColorTransform(0.3, 0.3, 0.3, 1, 0, 0, 0, 0)); }; if ((((((((this.mouseX > ((513 + 36) + 36))) && ((this.mouseY > 289)))) && ((this.mouseX < (((513 + 36) + 36) + 36))))) && ((this.mouseY < (289 + 36))))){ backupBoard(); MoveRight(); clickSound.play(); bsdo.bitmapData.colorTransform(new Rectangle(((513 + 36) + 36), 289, 37, 37), new ColorTransform(0.3, 0.3, 0.3, 1, 0, 0, 0, 0)); }; if ((((((((this.mouseX > (513 + 36))) && ((this.mouseY > (289 - 36))))) && ((this.mouseX < ((513 + 36) + 36))))) && ((this.mouseY < ((289 + 36) - 36))))){ backupBoard(); MoveUp(); clickSound.play(); bsdo.bitmapData.colorTransform(new Rectangle((513 + 36), (289 - 36), 37, 37), new ColorTransform(0.3, 0.3, 0.3, 1, 0, 0, 0, 0)); }; }; }; if (((b_quit.isClicked()) && ((((((completePuzzleSequence == 0)) || ((completePuzzleSequence == 25)))) || ((completePuzzleSequence == 26)))))){ completePuzzleSequence = 0; gamestate = LEVELSELECT; system.visible = false; b_quit.Hide(); b_nextlevel.Hide(); t_jellyblocks.visible = false; _local1 = 0; while (_local1 < 18) { congratsArray[_local1].visible = false; _local1++; }; t_solvedpuzzle.visible = false; t_thanksforplaying.visible = false; return; }; } function MoveUp():void{ var _local1:int; var _local2:int; var _local3:int; resetTags(); _local1 = 0; while (_local1 < 16) { _local2 = 1; while (_local2 < 17) { if (level.get(_local2, _local1) == 1){ if ((((((((level.get(_local2, (_local1 + 1)) == 4)) || ((level.get(_local2, (_local1 + 1)) == 2)))) || ((level.get(_local2, (_local1 + 1)) == 3)))) && (!((leveltagged.get(_local2, (_local1 + 1)) == 1))))){ changeColorUp(level.get(_local2, (_local1 + 1)), _local2, (_local1 + 1)); }; }; _local2++; }; _local1++; }; _local1 = 2; while (_local1 < 17) { _local2 = 1; while (_local2 < 17) { _local3 = 2; while (_local3 < 5) { if ((((((level.get(_local2, _local1) == _local3)) && ((level.get(_local2, (_local1 - 1)) == 0)))) && (!((leveltagged.get(_local2, _local1) == 1))))){ level.set(_local2, _local1, 0); level.set(_local2, (_local1 - 1), _local3); }; _local3++; }; _local2++; }; _local1++; }; } public function CreditsRender(_arg1:BitmapSpriteDisplayObject){ b_backtotitlescreen.Show(); _arg1.bitmapData.copyPixels(i_levelselectbackground.bitmap.bitmapData, new Rectangle(0, 0, 640, 480), new Point(0, 0), null, null, null); t_credits.visible = true; t_creditsText.visible = true; } private function canDestroyParticle(_arg1:SkinnedParticle):Boolean{ return ((_arg1.y > this.stage.stageHeight)); } private function onMouseMove(_arg1:MouseEvent):void{ } private function initializeLeaf(_arg1:ParticleEvent):void{ var _local2:SkinnedParticle; var _local3:Number; _local2 = (_arg1.particle as SkinnedParticle); if (!_local2.skin){ if (Math.random() >= 0.4){ _local2.skin = new GreenLeaf(); } else { _local2.skin = new BrownLeaf(); }; }; _local2.checkDestroyConditionFunction = canDestroyParticle; _local2.size = (10 + (Math.random() * 25)); _local3 = this.stage.stageWidth; _local2.position = new Point((((Math.random() * 3) * _local3) - _local3), -(_local2.size)); _local2.alpha = (0.1 + (_local2.size / 40)); _local2.velocity = new Point(0, ((2 * (_local2.size / 35)) + (this.stage.stageHeight / 250))); } public function ResetBoard():void{ var _local1:int; var _local2:int; moves = 0; _local1 = 0; while (_local1 < 18) { _local2 = 0; while (_local2 < 18) { level.set(_local1, _local2, levels.get(currentLevel, _local1, _local2)); _local2++; }; _local1++; }; } public function getColorToRect(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:Boolean, _arg5:Boolean):Rectangle{ var _local6:Rectangle; _local6 = new Rectangle(); switch (_arg1){ case 0: _local6.left = 0; _local6.top = 0; break; case 1: _local6.left = 0; _local6.top = 0; break; case 2: _local6.left = (72 * 2); _local6.top = 0; break; case 3: _local6.left = (108 * 2); _local6.top = 0; break; case 4: _local6.left = (36 * 2); _local6.top = 0; break; }; if (((((((_arg2) && (_arg5))) && (_arg3))) && (_arg4))){ _local6.top = (_local6.top + (36 * 2)); } else { if (((((_arg2) && (_arg5))) && (_arg3))){ _local6.left = (_local6.left + (12 * 2)); _local6.top = (_local6.top + (36 * 2)); } else { if (((((_arg2) && (_arg4))) && (_arg3))){ _local6.left = (_local6.left + (24 * 2)); _local6.top = (_local6.top + (36 * 2)); } else { if (((((_arg4) && (_arg5))) && (_arg3))){ _local6.left = (_local6.left + (24 * 2)); _local6.top = (_local6.top + (48 * 2)); } else { if (((((_arg2) && (_arg5))) && (_arg4))){ _local6.left = (_local6.left + (12 * 2)); _local6.top = (_local6.top + (48 * 2)); } else { if (((_arg2) && (_arg5))){ } else { if (((_arg5) && (_arg3))){ _local6.left = (_local6.left + (24 * 2)); } else { if (((_arg4) && (_arg3))){ _local6.left = (_local6.left + (24 * 2)); _local6.top = (_local6.top + (24 * 2)); } else { if (((_arg2) && (_arg4))){ _local6.top = (_local6.top + (24 * 2)); } else { if (((_arg5) && (_arg4))){ _local6.top = (_local6.top + (48 * 2)); } else { if (((_arg2) && (_arg3))){ _local6.top = (_local6.top + (60 * 2)); } else { if (_arg2){ _local6.top = (_local6.top + (12 * 2)); } else { if (_arg5){ _local6.left = (_local6.left + (12 * 2)); } else { if (_arg4){ _local6.left = (_local6.left + (12 * 2)); _local6.top = (_local6.top + (24 * 2)); } else { if (_arg3){ _local6.left = (_local6.left + (24 * 2)); _local6.top = (_local6.top + (12 * 2)); } else { _local6.left = (_local6.left + (12 * 2)); _local6.top = (_local6.top + (12 * 2)); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; _local6.right = ((12 * 2) + _local6.left); _local6.bottom = ((12 * 2) + _local6.top); _local6.height = 24; _local6.width = 24; return (_local6); } public function LevelSelectRender(_arg1:BitmapSpriteDisplayObject){ var _local2:int; var _local3:int; var _local4:int; var _local5:int; t_level.text = ("Level " + new int(((((25 * levelPreview) + levelselectedx) + (5 * levelselectedy)) + 1))); t_level.filters = [glow]; t_level.visible = true; t_progress.visible = true; t_levelselect.visible = true; b_backtotitlescreen.Show(); b_start.Show(); _arg1.bitmapData.copyPixels(i_levelselectbackground.bitmap.bitmapData, new Rectangle(0, 0, 640, 480), new Point(0, 0), null, null, null); if (((((((((mouseToggle) && ((mouseX > 192)))) && ((mouseX < (192 + 0x0100))))) && ((mouseY > 112)))) && ((mouseY < (112 + 0x0100))))){ _local3 = ((mouseX - 192) / 51); _local4 = ((mouseY - 112) / 51); levelselectedx = _local3; levelselectedy = _local4; }; _arg1.bitmapData.fillRect(new Rectangle((190 + (levelselectedx * 52)), (110 + (levelselectedy * 52)), 52, 52), 4294901760); switch (levelPreview){ case 0: _arg1.bitmapData.copyPixels(i_levels1.bitmap.bitmapData, new Rectangle(0, 0, 258, 258), new Point(191, 111), null, null, true); break; case 1: _arg1.bitmapData.copyPixels(i_levels2.bitmap.bitmapData, new Rectangle(0, 0, 258, 258), new Point(191, 111), null, null, true); break; case 2: _arg1.bitmapData.copyPixels(i_levels3.bitmap.bitmapData, new Rectangle(0, 0, 258, 258), new Point(191, 111), null, null, true); break; case 3: _arg1.bitmapData.copyPixels(i_levels4.bitmap.bitmapData, new Rectangle(0, 0, 258, 258), new Point(191, 111), null, null, true); break; }; _local2 = 0; while (_local2 < 5) { _local5 = 0; while (_local5 < 5) { if (!completedLevels[((_local2 + (_local5 * 5)) + (25 * levelPreview))]){ _arg1.bitmapData.colorTransform(new Rectangle((192 + (_local2 * 52)), (112 + (_local5 * 52)), 48, 48), new ColorTransform(0.3, 0.3, 0.3, 1, 0, 0, 0, 0)); }; _local5++; }; _local2++; }; } public function TitlescreenRender(_arg1:BitmapSpriteDisplayObject){ t_jellyblockscom.visible = true; b_instructions.Show(); b_startgame.Show(); b_credits.Show(); txt.visible = true; _arg1.bitmapData.copyPixels(i_levelselectbackground.bitmap.bitmapData, new Rectangle(0, 0, 640, 480), new Point(0, 0), null, null, null); _arg1.bitmapData.copyPixels(i_cube.bitmap.bitmapData, new Rectangle(0, 0, 92, 95), new Point(282, 325), null, null, true); } public function callLink():void{ var url:String; var request:URLRequest; url = "http://www.jellyblocks.com"; request = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } public function GameplayRender(_arg1:BitmapSpriteDisplayObject){ var _local2:BitmapData; var _local3:int; var _local4:int; var _local5:Rectangle; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:Number; t_level2.text = ("Level " + new int((currentLevel + 1))); t_level2.filters = [glow]; t_level2.visible = true; t_jellyblocks.visible = true; b_quit.Show(); _arg1.bitmapData.copyPixels(i_levelselectbackground.bitmap.bitmapData, new Rectangle(0, 0, 640, 480), new Point(0, 0), null, null, null); _arg1.bitmapData.fillRect(new Rectangle(64, 54, 388, 388), 0); _local2 = new BitmapData(24, 24, false, 0); _local3 = 1; while (_local3 < 17) { _local4 = 1; while (_local4 < 17) { _local5 = new Rectangle(); _local6 = level.get(_local3, _local4); _local7 = level.get((_local3 - 1), _local4); _local8 = level.get((_local3 + 1), _local4); _local9 = level.get(_local3, (_local4 + 1)); _local10 = level.get(_local3, (_local4 - 1)); _local5 = getColorToRect(_local6, !((_local7 == _local6)), !((_local8 == _local6)), !((_local9 == _local6)), !((_local10 == _local6))); if (_local6 != 0){ _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, _local5, new Point(((_local3 * 24) + 42), (((_local4 * 24) + 48) - 16)), null, new Point(0, 0), 0); } else { if (((_local3 + _local4) % 2) == 0){ _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(24, 120, 24, 24), new Point(((_local3 * 24) + 42), (((_local4 * 24) + 48) - 16)), null, new Point(0, 0), 0); } else { _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(48, 120, 24, 24), new Point(((_local3 * 24) + 42), (((_local4 * 24) + 48) - 16)), null, new Point(0, 0), 0); }; }; _local4++; }; _local3++; }; _arg1.bitmapData.copyPixels(i_smallcube.bitmap.bitmapData, new Rectangle(0, 0, 31, 32), new Point(149, 15), null, null, true); _arg1.bitmapData.copyPixels(i_controls.bitmap.bitmapData, new Rectangle(0, 0, 155, 236), new Point(468, 207), null, null, false); if (completePuzzle){ if (currentLevel == 99){ t_thanksforplaying.visible = true; }; _arg1.bitmapData.colorTransform(_arg1.bitmapData.rect, new ColorTransform(0.3, 0.3, 0.3, 1, 0, 0, 0, 0)); t_jellyblocks.visible = false; t_level2.visible = false; b_nextlevel.Show(); t_solvedpuzzle.visible = true; system.visible = true; _local3 = 0; while (_local3 < 18) { congratsArray[_local3].visible = true; if (congratsArray[_local3].y == 126){ congratsMovement[_local3] = true; }; if (congratsArray[_local3].y == 74){ congratsMovement[_local3] = false; }; if (!congratsMovement[_local3]){ congratsArray[_local3].y = (congratsArray[_local3].y + 2); } else { congratsArray[_local3].y = (congratsArray[_local3].y - 2); }; _local3++; }; if (((b_nextlevel.isClicked()) || (keyEnterToggle))){ transitionOverride = true; completePuzzleSequence = 0; completePuzzle = false; b_nextlevel.Hide(); system.visible = false; _local3 = 0; while (_local3 < 18) { congratsArray[_local3].visible = false; _local3++; }; t_solvedpuzzle.visible = false; moves = 0; currentLevel++; _local3 = 0; while (_local3 < 18) { _local4 = 0; while (_local4 < 18) { level.set(_local3, _local4, levels.get(currentLevel, _local3, _local4)); _local4++; }; _local3++; }; return; }; }; if (completePuzzleSequence == 0){ checkCompleted(); }; if ((((completePuzzleSequence > 0)) && ((completePuzzleSequence < 25)))){ _local11 = (1 - (0.7 * (completePuzzleSequence / 25))); _arg1.bitmapData.colorTransform(_arg1.bitmapData.rect, new ColorTransform(_local11, _local11, _local11, 1, 0, 0, 0, 0)); completePuzzleSequence++; t_solvedpuzzle.visible = true; t_solvedpuzzle.x = ((173 * (completePuzzleSequence / 25)) * 1); }; if (completePuzzleSequence == 25){ completePuzzleSequence = 26; if (currentLevel != 99){ completedLevels[(currentLevel + 1)] = true; mySo.data.completed = completedLevels; mySo.flush(); }; completePuzzle = true; }; } function changeColorUp(_arg1:int, _arg2:int, _arg3:int):void{ leveltagged.set(_arg2, _arg3, 1); if ((((level.get((_arg2 + 1), _arg3) == _arg1)) && (!((leveltagged.get((_arg2 + 1), _arg3) == 1))))){ changeColorUp(_arg1, (_arg2 + 1), _arg3); }; if ((((level.get((_arg2 - 1), _arg3) == _arg1)) && (!((leveltagged.get((_arg2 - 1), _arg3) == 1))))){ changeColorUp(_arg1, (_arg2 - 1), _arg3); }; if ((((level.get(_arg2, (_arg3 - 1)) == _arg1)) && (!((leveltagged.get(_arg2, (_arg3 - 1)) == 1))))){ changeColorUp(_arg1, _arg2, (_arg3 - 1)); }; if ((((((((level.get(_arg2, (_arg3 + 1)) == 4)) || ((level.get(_arg2, (_arg3 + 1)) == 2)))) || ((level.get(_arg2, (_arg3 + 1)) == 3)))) && (!((leveltagged.get(_arg2, (_arg3 + 1)) == 1))))){ changeColorUp(level.get(_arg2, (_arg3 + 1)), _arg2, (_arg3 + 1)); }; } function MoveLeft():void{ var _local1:int; var _local2:int; var _local3:int; resetTags(); _local1 = 0; while (_local1 < 17) { _local2 = 1; while (_local2 < 17) { if (level.get(_local1, _local2) == 1){ if ((((((((level.get((_local1 + 1), _local2) == 4)) || ((level.get((_local1 + 1), _local2) == 2)))) || ((level.get((_local1 + 1), _local2) == 3)))) && (!((leveltagged.get((_local1 + 1), _local2) == 1))))){ changeColorLeft(level.get((_local1 + 1), _local2), (_local1 + 1), _local2); }; }; _local2++; }; _local1++; }; _local1 = 1; while (_local1 < 18) { _local2 = 1; while (_local2 < 17) { _local3 = 2; while (_local3 < 5) { if ((((((level.get(_local1, _local2) == _local3)) && ((level.get((_local1 - 1), _local2) == 0)))) && (!((leveltagged.get(_local1, _local2) == 1))))){ level.set(_local1, _local2, 0); level.set((_local1 - 1), _local2, _local3); }; _local3++; }; _local2++; }; _local1++; }; } public function Input(){ Debug.trace(keyCounter); if (keyCounter > 15){ keyCounter = 0; keyUpPressed = (keyDownPressed = (keyLeftPressed = (keyRightPressed = false))); }; keyEnterToggle = false; if (Key.isDown(Keyboard.ENTER)){ if (!keyEnterPressed){ keyEnterToggle = (keyEnterPressed = true); }; } else { keyEnterPressed = false; }; keyUToggle = false; if (Key.isDown(85)){ if (!keyUPressed){ keyUToggle = (keyUPressed = true); }; } else { keyUPressed = false; }; keyRToggle = false; if (Key.isDown(82)){ if (!keyRPressed){ keyRToggle = (keyRPressed = true); }; } else { keyRPressed = false; }; keyUpToggle = false; if (Key.isDown(Keyboard.UP)){ keyCounter++; if (!keyUpPressed){ keyUpToggle = (keyUpPressed = true); }; } else { keyUpPressed = false; }; keyDownToggle = false; if (Key.isDown(Keyboard.DOWN)){ keyCounter++; if (!keyDownPressed){ keyDownToggle = (keyDownPressed = true); }; } else { keyDownPressed = false; }; keyLeftToggle = false; if (Key.isDown(Keyboard.LEFT)){ keyCounter++; if (!keyLeftPressed){ keyLeftToggle = (keyLeftPressed = true); }; } else { keyLeftPressed = false; }; keyRightToggle = false; if (Key.isDown(Keyboard.RIGHT)){ keyCounter++; if (!keyRightPressed){ keyRightToggle = (keyRightPressed = true); }; } else { keyRightPressed = false; }; mouseToggle = false; if (mouseDown){ if (!mousePressed){ mouseToggle = (mousePressed = true); }; } else { mousePressed = false; }; } public function InstructionsRender(_arg1:BitmapSpriteDisplayObject){ _arg1.bitmapData.copyPixels(i_levelselectbackground.bitmap.bitmapData, new Rectangle(0, 0, 640, 480), new Point(0, 0), null, null, null); _arg1.bitmapData.copyPixels(i_arrowkeys.getBitmap().bitmapData, new Rectangle(0, 0, 110, 74), new Point(399, 240), null, new Point(0, 0), 1); _arg1.bitmapData.copyPixels(i_arrow.getBitmap().bitmapData, new Rectangle(0, 0, 79, 36), new Point(263, 114), null, new Point(0, 0), 1); _arg1.bitmapData.copyPixels(i_arrow.getBitmap().bitmapData, new Rectangle(0, 0, 79, 36), new Point(263, 384), null, new Point(0, 0), 1); if (swap_counter <= 20){ _arg1.bitmapData.copyPixels(i_control1.bitmap.bitmapData, new Rectangle(0, 0, 97, 97), new Point(280, 230), null, null, null); _arg1.bitmapData.colorTransform(new Rectangle(398, 276, 37, 37), new ColorTransform(0.3, 0.3, 0.3, 1, 0, 0, 0, 0)); } else { _arg1.bitmapData.copyPixels(i_control2.bitmap.bitmapData, new Rectangle(0, 0, 97, 97), new Point(280, 230), null, null, null); _arg1.bitmapData.colorTransform(new Rectangle((400 + 72), 276, 37, 37), new ColorTransform(0.3, 0.3, 0.3, 1, 0, 0, 0, 0)); }; if (swap_counter == 40){ swap_counter = 0; }; swap_counter++; _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(216, 72, 24, 24), new Point(169, 106), null, new Point(0, 0), 0); _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(72, 72, 24, 24), new Point((169 + 24), 106), null, new Point(0, 0), 0); _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(144, 72, 24, 24), new Point(((169 + 24) + 24), 106), null, new Point(0, 0), 0); _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(72, 72, 24, 24), new Point(169, (106 + 24)), null, new Point(0, 0), 0); _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(144, 72, 24, 24), new Point((169 + 24), (106 + 24)), null, new Point(0, 0), 0); _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(216, 72, 24, 24), new Point((169 + 48), (106 + 24)), null, new Point(0, 0), 0); _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(168, 96, 48, 24), new Point(379, 100), null, new Point(0, 0), 0); _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(240, 72, 24, 24), new Point((379 + 24), (100 + 24)), null, new Point(0, 0), 0); _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle((240 + 24), 72, 24, 24), new Point((379 + 24), ((100 + 24) + 24)), null, new Point(0, 0), 0); _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(96, 72, 24, 24), new Point(((379 + 24) + 24), 100), null, new Point(0, 0), 0); _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle((96 + 24), 72, 24, 24), new Point(((379 + 24) + 24), (100 + 24)), null, new Point(0, 0), 0); _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(144, 72, 24, 24), new Point(175, 370), null, new Point(0, 0), 0); _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(144, 72, 24, 24), new Point(225, 370), null, new Point(0, 0), 0); _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(168, 96, 48, 24), new Point(380, 370), null, new Point(0, 0), 0); _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(216, 72, 24, 24), new Point(380, (370 + 35)), null, new Point(0, 0), 0); _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(72, 72, 24, 24), new Point((380 + 24), (370 + 35)), null, new Point(0, 0), 0); _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(216, 72, 24, 24), new Point(175, (370 + 35)), null, new Point(0, 0), 0); _arg1.bitmapData.copyPixels(i_blocks.getBitmap().bitmapData, new Rectangle(72, 72, 24, 24), new Point((175 + 50), (370 + 35)), null, new Point(0, 0), 0); b_backtotitlescreen.Show(); t_control.visible = true; t_goal.visible = true; t_same.visible = true; t_instructions.visible = true; } private function updateLeaf(_arg1:ParticleEvent):void{ var _local2:SkinnedParticle; var _local3:Number; _local2 = (_arg1.particle as SkinnedParticle); _local3 = ((10 * (this.mouseX - (this.stage.stageWidth / 2))) / (this.stage.stageWidth / 2)); _local2.rotation = (_local2.rotation + 0); _local2.velocity = new Point(0, _local2.velocity.y); } private function onMouseDown(_arg1:MouseEvent):void{ mousex = _arg1.stageX; mousey = _arg1.stageY; mouseDown = true; } } }//package
Section 37
//stickyblocks_b_map (stickyblocks_b_map) package { import mx.core.*; public class stickyblocks_b_map extends ByteArrayAsset { } }//package
Section 38
//stickyblocks_BrownLeaf (stickyblocks_BrownLeaf) package { import mx.core.*; public class stickyblocks_BrownLeaf extends SpriteAsset { } }//package
Section 39
//stickyblocks_c_arrow (stickyblocks_c_arrow) package { import mx.core.*; public class stickyblocks_c_arrow extends BitmapAsset { } }//package
Section 40
//stickyblocks_c_arrowkeys (stickyblocks_c_arrowkeys) package { import mx.core.*; public class stickyblocks_c_arrowkeys extends BitmapAsset { } }//package
Section 41
//stickyblocks_c_backtotitlescreen (stickyblocks_c_backtotitlescreen) package { import mx.core.*; public class stickyblocks_c_backtotitlescreen extends BitmapAsset { } }//package
Section 42
//stickyblocks_c_backtotitlescreendown (stickyblocks_c_backtotitlescreendown) package { import mx.core.*; public class stickyblocks_c_backtotitlescreendown extends BitmapAsset { } }//package
Section 43
//stickyblocks_c_binstructions (stickyblocks_c_binstructions) package { import mx.core.*; public class stickyblocks_c_binstructions extends BitmapAsset { } }//package
Section 44
//stickyblocks_c_binstructionsdown (stickyblocks_c_binstructionsdown) package { import mx.core.*; public class stickyblocks_c_binstructionsdown extends BitmapAsset { } }//package
Section 45
//stickyblocks_c_blocks (stickyblocks_c_blocks) package { import mx.core.*; public class stickyblocks_c_blocks extends BitmapAsset { } }//package
Section 46
//stickyblocks_c_click (stickyblocks_c_click) package { import mx.core.*; public class stickyblocks_c_click extends SoundAsset { } }//package
Section 47
//stickyblocks_c_click2 (stickyblocks_c_click2) package { import mx.core.*; public class stickyblocks_c_click2 extends SoundAsset { } }//package
Section 48
//stickyblocks_c_control1 (stickyblocks_c_control1) package { import mx.core.*; public class stickyblocks_c_control1 extends BitmapAsset { } }//package
Section 49
//stickyblocks_c_control2 (stickyblocks_c_control2) package { import mx.core.*; public class stickyblocks_c_control2 extends BitmapAsset { } }//package
Section 50
//stickyblocks_c_controls (stickyblocks_c_controls) package { import mx.core.*; public class stickyblocks_c_controls extends BitmapAsset { } }//package
Section 51
//stickyblocks_c_credits (stickyblocks_c_credits) package { import mx.core.*; public class stickyblocks_c_credits extends BitmapAsset { } }//package
Section 52
//stickyblocks_c_creditsdown (stickyblocks_c_creditsdown) package { import mx.core.*; public class stickyblocks_c_creditsdown extends BitmapAsset { } }//package
Section 53
//stickyblocks_c_cube (stickyblocks_c_cube) package { import mx.core.*; public class stickyblocks_c_cube extends BitmapAsset { } }//package
Section 54
//stickyblocks_c_leftarrow (stickyblocks_c_leftarrow) package { import mx.core.*; public class stickyblocks_c_leftarrow extends BitmapAsset { } }//package
Section 55
//stickyblocks_c_leftarrowdown (stickyblocks_c_leftarrowdown) package { import mx.core.*; public class stickyblocks_c_leftarrowdown extends BitmapAsset { } }//package
Section 56
//stickyblocks_c_levels1 (stickyblocks_c_levels1) package { import mx.core.*; public class stickyblocks_c_levels1 extends BitmapAsset { } }//package
Section 57
//stickyblocks_c_levels2 (stickyblocks_c_levels2) package { import mx.core.*; public class stickyblocks_c_levels2 extends BitmapAsset { } }//package
Section 58
//stickyblocks_c_levels3 (stickyblocks_c_levels3) package { import mx.core.*; public class stickyblocks_c_levels3 extends BitmapAsset { } }//package
Section 59
//stickyblocks_c_levels4 (stickyblocks_c_levels4) package { import mx.core.*; public class stickyblocks_c_levels4 extends BitmapAsset { } }//package
Section 60
//stickyblocks_c_levelselectBackground (stickyblocks_c_levelselectBackground) package { import mx.core.*; public class stickyblocks_c_levelselectBackground extends BitmapAsset { } }//package
Section 61
//stickyblocks_c_nextlevel (stickyblocks_c_nextlevel) package { import mx.core.*; public class stickyblocks_c_nextlevel extends BitmapAsset { } }//package
Section 62
//stickyblocks_c_nextleveldown (stickyblocks_c_nextleveldown) package { import mx.core.*; public class stickyblocks_c_nextleveldown extends BitmapAsset { } }//package
Section 63
//stickyblocks_c_quit (stickyblocks_c_quit) package { import mx.core.*; public class stickyblocks_c_quit extends BitmapAsset { } }//package
Section 64
//stickyblocks_c_quitdown (stickyblocks_c_quitdown) package { import mx.core.*; public class stickyblocks_c_quitdown extends BitmapAsset { } }//package
Section 65
//stickyblocks_c_rightarrow (stickyblocks_c_rightarrow) package { import mx.core.*; public class stickyblocks_c_rightarrow extends BitmapAsset { } }//package
Section 66
//stickyblocks_c_rightarrowdown (stickyblocks_c_rightarrowdown) package { import mx.core.*; public class stickyblocks_c_rightarrowdown extends BitmapAsset { } }//package
Section 67
//stickyblocks_c_smallcube (stickyblocks_c_smallcube) package { import mx.core.*; public class stickyblocks_c_smallcube extends BitmapAsset { } }//package
Section 68
//stickyblocks_c_start (stickyblocks_c_start) package { import mx.core.*; public class stickyblocks_c_start extends BitmapAsset { } }//package
Section 69
//stickyblocks_c_startdown (stickyblocks_c_startdown) package { import mx.core.*; public class stickyblocks_c_startdown extends BitmapAsset { } }//package
Section 70
//stickyblocks_c_startgame (stickyblocks_c_startgame) package { import mx.core.*; public class stickyblocks_c_startgame extends BitmapAsset { } }//package
Section 71
//stickyblocks_c_startgamedown (stickyblocks_c_startgamedown) package { import mx.core.*; public class stickyblocks_c_startgamedown extends BitmapAsset { } }//package
Section 72
//stickyblocks_c_winner (stickyblocks_c_winner) package { import mx.core.*; public class stickyblocks_c_winner extends SoundAsset { } }//package
Section 73
//stickyblocks_font (stickyblocks_font) package { import mx.core.*; public class stickyblocks_font extends FontAsset { } }//package
Section 74
//stickyblocks_font2 (stickyblocks_font2) package { import mx.core.*; public class stickyblocks_font2 extends FontAsset { } }//package
Section 75
//stickyblocks_GreenLeaf (stickyblocks_GreenLeaf) package { import mx.core.*; public class stickyblocks_GreenLeaf extends SpriteAsset { } }//package

Library Items

Symbol 1 Bitmap {stickyblocks_c_backtotitlescreendown} [stickyblocks_c_backtotitlescreendown]
Symbol 2 Bitmap {stickyblocks_c_levels3} [stickyblocks_c_levels3]
Symbol 3 Bitmap {stickyblocks_c_smallcube} [stickyblocks_c_smallcube]
Symbol 4 Bitmap {stickyblocks_c_binstructions} [stickyblocks_c_binstructions]
Symbol 5 Bitmap {stickyblocks_c_rightarrowdown} [stickyblocks_c_rightarrowdown]
Symbol 6 BinaryData {stickyblocks_b_map} [stickyblocks_b_map]
Symbol 7 Bitmap {stickyblocks_c_blocks} [stickyblocks_c_blocks]
Symbol 8 Bitmap {stickyblocks_c_backtotitlescreen} [stickyblocks_c_backtotitlescreen]
Symbol 9 Bitmap {stickyblocks_c_startdown} [stickyblocks_c_startdown]
Symbol 10 Bitmap {stickyblocks_c_levels4} [stickyblocks_c_levels4]
Symbol 11 Bitmap {stickyblocks_c_arrow} [stickyblocks_c_arrow]
Symbol 12 Sound {stickyblocks_c_click2} [stickyblocks_c_click2]
Symbol 13 Bitmap {stickyblocks_c_startgame} [stickyblocks_c_startgame]
Symbol 14 Bitmap {stickyblocks_c_start} [stickyblocks_c_start]
Symbol 15 Bitmap {stickyblocks_c_creditsdown} [stickyblocks_c_creditsdown]
Symbol 16 Bitmap {stickyblocks_c_levels1} [stickyblocks_c_levels1]
Symbol 17 Bitmap {stickyblocks_c_credits} [stickyblocks_c_credits]
Symbol 18 Bitmap {stickyblocks_c_nextleveldown} [stickyblocks_c_nextleveldown]
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip {stickyblocks_BrownLeaf} [brownleaf]Uses:19
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip {stickyblocks_GreenLeaf} [greenleaf]Uses:21
Symbol 23 Bitmap {stickyblocks_c_control2} [stickyblocks_c_control2]
Symbol 24 Bitmap {stickyblocks_c_quit} [stickyblocks_c_quit]
Symbol 25 Sound {stickyblocks_c_winner} [stickyblocks_c_winner]
Symbol 26 Bitmap {stickyblocks_c_nextlevel} [stickyblocks_c_nextlevel]
Symbol 27 Bitmap {stickyblocks_c_arrowkeys} [stickyblocks_c_arrowkeys]
Symbol 28 Bitmap {stickyblocks_c_leftarrowdown} [stickyblocks_c_leftarrowdown]
Symbol 29 Bitmap {stickyblocks_c_levelselectBackground} [stickyblocks_c_levelselectBackground]
Symbol 30 Bitmap {stickyblocks_c_control1} [stickyblocks_c_control1]
Symbol 31 Font {stickyblocks_font2} [stickyblocks_font2]
Symbol 32 Bitmap {stickyblocks_c_rightarrow} [stickyblocks_c_rightarrow]
Symbol 33 Bitmap {stickyblocks_c_leftarrow} [stickyblocks_c_leftarrow]
Symbol 34 Bitmap {stickyblocks_c_cube} [stickyblocks_c_cube]
Symbol 35 Bitmap {stickyblocks_c_quitdown} [stickyblocks_c_quitdown]
Symbol 36 Bitmap {stickyblocks_c_startgamedown} [stickyblocks_c_startgamedown]
Symbol 37 Sound {stickyblocks_c_click} [stickyblocks_c_click]
Symbol 38 Bitmap {stickyblocks_c_binstructionsdown} [stickyblocks_c_binstructionsdown]
Symbol 39 Font {stickyblocks_font} [stickyblocks_font]
Symbol 40 Bitmap {stickyblocks_c_controls} [stickyblocks_c_controls]
Symbol 41 Bitmap {stickyblocks_c_levels2} [stickyblocks_c_levels2]
Symbol 42 Font
Symbol 43 Font

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 1 as "stickyblocks_c_backtotitlescreendown"
ExportAssets (56)Timeline Frame 1Symbol 2 as "stickyblocks_c_levels3"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stickyblocks_c_smallcube"
ExportAssets (56)Timeline Frame 1Symbol 4 as "stickyblocks_c_binstructions"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stickyblocks_c_rightarrowdown"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stickyblocks_b_map"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stickyblocks_c_blocks"
ExportAssets (56)Timeline Frame 1Symbol 8 as "stickyblocks_c_backtotitlescreen"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stickyblocks_c_startdown"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stickyblocks_c_levels4"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stickyblocks_c_arrow"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stickyblocks_c_click2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "stickyblocks_c_startgame"
ExportAssets (56)Timeline Frame 1Symbol 14 as "stickyblocks_c_start"
ExportAssets (56)Timeline Frame 1Symbol 15 as "stickyblocks_c_creditsdown"
ExportAssets (56)Timeline Frame 1Symbol 16 as "stickyblocks_c_levels1"
ExportAssets (56)Timeline Frame 1Symbol 17 as "stickyblocks_c_credits"
ExportAssets (56)Timeline Frame 1Symbol 18 as "stickyblocks_c_nextleveldown"
ExportAssets (56)Timeline Frame 1Symbol 20 as "brownleaf"
ExportAssets (56)Timeline Frame 1Symbol 22 as "greenleaf"
ExportAssets (56)Timeline Frame 1Symbol 23 as "stickyblocks_c_control2"
ExportAssets (56)Timeline Frame 1Symbol 24 as "stickyblocks_c_quit"
ExportAssets (56)Timeline Frame 1Symbol 25 as "stickyblocks_c_winner"
ExportAssets (56)Timeline Frame 1Symbol 26 as "stickyblocks_c_nextlevel"
ExportAssets (56)Timeline Frame 1Symbol 27 as "stickyblocks_c_arrowkeys"
ExportAssets (56)Timeline Frame 1Symbol 28 as "stickyblocks_c_leftarrowdown"
ExportAssets (56)Timeline Frame 1Symbol 29 as "stickyblocks_c_levelselectBackground"
ExportAssets (56)Timeline Frame 1Symbol 30 as "stickyblocks_c_control1"
ExportAssets (56)Timeline Frame 1Symbol 31 as "stickyblocks_font2"
ExportAssets (56)Timeline Frame 1Symbol 32 as "stickyblocks_c_rightarrow"
ExportAssets (56)Timeline Frame 1Symbol 33 as "stickyblocks_c_leftarrow"
ExportAssets (56)Timeline Frame 1Symbol 34 as "stickyblocks_c_cube"
ExportAssets (56)Timeline Frame 1Symbol 35 as "stickyblocks_c_quitdown"
ExportAssets (56)Timeline Frame 1Symbol 36 as "stickyblocks_c_startgamedown"
ExportAssets (56)Timeline Frame 1Symbol 37 as "stickyblocks_c_click"
ExportAssets (56)Timeline Frame 1Symbol 38 as "stickyblocks_c_binstructionsdown"
ExportAssets (56)Timeline Frame 1Symbol 39 as "stickyblocks_font"
ExportAssets (56)Timeline Frame 1Symbol 40 as "stickyblocks_c_controls"
ExportAssets (56)Timeline Frame 1Symbol 41 as "stickyblocks_c_levels2"
SerialNumber (41)Timeline Frame 1

Labels

"stickyblocks"Frame 1




http://swfchan.com/2/7210/info.shtml
Created: 12/6 -2019 23:47:20 Last modified: 12/6 -2019 23:47:20 Server time: 05/11 -2024 21:13:14