Frame 1
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
__com_mochibot__("de784099", this, 10301, true);
MochiAd.showPreloaderAd({id:"d9e5ca814535c83b", res:"550x500"});
Frame 4
sounds = new Sound(sound_box1);
sounds.attachSound("song3");
sounds.start(0, 1000);
sounds.setVolume(100);
game = {tile_width:50, tile_height:50, level:1, guy1:_root.screen.guy1, guy2:_root.screen.guy2, up_released:true, down_released:true, a_released:true, z_released:true, pixel_length:0, Pause:false, counter:0, mochicounter:0, mochi:false, sound:true};
password_array = ["begin", "syncronization", "different", "patterns", "prepare", "insane", "traps", "impossible"];
stop();
stop();
Instance of Symbol 70 MovieClip "sound_box1" in Frame 4
onClipEvent (load) {
this.swapDepths(-102);
}
Instance of Symbol 71 MovieClip "sound_volume" in Frame 4
onClipEvent (load) {
this.swapDepths(-100);
}
Instance of Symbol 78 MovieClip "sound_controller" in Frame 4
onClipEvent (load) {
this.swapDepths(9000000500);
if (_root.game.sound == false) {
this.gotoAndStop(2);
_root.sounds.setVolume(0);
}
}
Frame 5
level_1 = [[6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1], [7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7]];
level_2 = [[6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 10, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 10, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 10, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 10, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1], [7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7]];
level_3 = [[6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6], [1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 10, 1, 1, 1, 10, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1], [7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7]];
level_4 = [[6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6], [1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1], [7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7]];
level_5 = [[6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6], [1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 1, 1, 11, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 10, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 11, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1], [7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7]];
level_6 = [[6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6], [1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 11, 1, 11, 1, 1, 11, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 10, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 8, 1, 1, 8, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 8, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 10, 1, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1], [7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7]];
level_7 = [[6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6], [1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 1, 11, 1, 1, 11, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 1, 1, 11, 11, 11, 11, 1, 1, 11, 11, 11, 11, 11, 1, 1, 1, 11, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 1, 11, 1, 1, 11, 1, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 1, 1, 11, 1, 1, 1, 11, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 1, 1, 1, 11, 1, 1, 11, 11, 11, 11, 1, 1, 11, 11, 11, 11, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1], [7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7]];
level_8 = [[6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6], [8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 1, 8, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 8, 1, 8, 1, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 1, 1, 1, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 11, 1, 1, 11, 1, 11, 1, 1, 11, 1, 1, 11, 1, 11, 1, 1, 11, 1, 11, 1, 1, 11, 1, 11, 1, 1, 1, 1, 11, 1, 1, 11, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 11, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 1, 1, 1, 10, 1, 1, 10, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 10, 1, 1, 10, 1, 1, 1, 1, 10, 1, 1, 1, 10, 1, 1, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 1, 1, 1, 1, 10, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 1, 1, 1, 1, 1, 8, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 1, 1, 1, 1, 8, 1, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1, 8, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 11, 1, 1, 1, 11, 1, 1, 1, 11, 1, 1, 11, 1, 11, 1, 1, 11, 1, 1, 11, 1, 1, 11, 1, 1, 1, 11, 1, 11, 1, 1, 1, 11, 1, 1, 11, 1, 1, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 11, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 1, 1, 1, 10, 1, 1, 1, 1, 10, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 10, 1, 10, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 1, 1, 1, 1, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1, 10, 1], [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6]];
setLevel = function () {
sounds.stop();
sounds.attachSound("song2");
sounds.start(0, 1);
game.depth = 100;
game.Pause = false;
game.endLevel = false;
game.counter = 0;
level_text.text = game.level;
progress.bar._xscale = 0;
_root.attachMovie("password", "password", 50000005);
password._x = 200;
password._y = 125;
buildMap();
setChar();
};
setChar = function () {
_root.screen.attachMovie("guy", "guy1", 1000001);
_root.screen.attachMovie("guy", "guy2", 1000002);
var _local2 = _root.screen.guy1;
var _local3 = _root.screen.guy2;
_local2.clip = _root.screen.guy1;
_local2.width = _local2.clip._width / 2;
_local2.height = _local2.clip._height / 2;
_local2.x = game.tile_width + _local2.width;
_local2.y = (game.tile_height * 2) + _local2.height;
_local2.pos = 2;
_local2.dead = false;
_local2.counter = 0;
_local2.clip._x = _local2.x;
_local2.clip._y = _local2.y;
_local3.clip = _root.screen.guy2;
_local3.width = _local3.clip._width / 2;
_local3.height = _local3.clip._height / 2;
_local3.x = game.tile_width + _local3.width;
_local3.y = (game.tile_height * 6) + _local3.height;
_local3.pos = 6;
_local3.dead = false;
_local3.counter = 0;
_local3.clip._x = _local3.x;
_local3.clip._y = _local3.y;
};
buildMap = function () {
_root.createEmptyMovieClip("screen", 1000);
var _local5 = _root["level_" + game.level];
game.pixel_length = ((_local5[0].length * game.tile_width) - 600) * -1;
var _local4 = 0;
while (_local4 < _local5.length) {
var _local3 = 0;
while (_local3 < _local5[0].length) {
_root.screen.attachMovie("tile", (("tile_" + _local4) + "_") + _local3, ++game.depth);
var _local2 = _root.screen[(("tile_" + _local4) + "_") + _local3];
_local2.type = _local5[_local4][_local3];
_local2.gotoAndStop(_local2.type);
_local2.x = game.tile_width * _local3;
_local2.y = game.tile_height * _local4;
_local2._x = _local2.x;
_local2._y = _local2.y;
_local2.cacheAsBitmap = true;
_local3++;
}
_local4++;
}
_root.screen.cacheAsBitmap = true;
};
moveChar = function () {
var _local2 = _root.screen.guy1;
var _local3 = _root.screen.guy2;
if (_local2.dead == false) {
_local2.x = _local2.x + 5;
} else {
_local2.counter++;
if (_local2.counter == 30) {
endLevel();
}
}
if (_local3.dead == false) {
_local3.x = _local3.x + 5;
} else {
_local3.counter++;
if (_local3.counter == 30) {
endLevel();
}
}
_local2._x = _local2.x;
_local3._x = _local3.x;
var _local4 = Math.floor(((_local2.pos * game.tile_height) - _local2.y) + _local2.height);
var _local5 = Math.floor(((_local3.pos * game.tile_height) - _local3.y) + _local3.height);
if (_local4 < 0) {
_local2.y = _local2.y - 5;
} else if (_local4 > 0) {
_local2.y = _local2.y + 5;
}
if (_local5 < 0) {
_local3.y = _local3.y - 5;
} else if (_local5 > 0) {
_local3.y = _local3.y + 5;
}
_local2._y = _local2.y;
_local3._y = _local3.y;
checkTile(_local2);
checkTile(_local3);
if (game.Pause == true) {
game.counter++;
if (game.counter == 120) {
endLevel();
}
}
};
endLevel = function () {
_root.attachMovie("menu", "menu", 5000);
game.endLevel = true;
game.Pause = true;
if (game.level == 9) {
_root.gotoAndStop(8);
_root.screen.removeMovieClip();
_root.menu.removeMovieClip();
}
};
checkTile = function (guy) {
var _local2 = guy;
var _local3 = Math.floor(_local2.x / game.tile_width);
var _local4 = Math.floor(_local2.y / game.tile_height);
var _local5 = _root.screen[(("tile_" + _local4) + "_") + _local3].type;
if (_local5 > 5) {
if (_local2.dead == false) {
sounds.stop();
sounds.attachSound("sound1");
sounds.start(0, 1);
}
_local2.dead = true;
}
};
checkKeys = function () {
var _local2 = _root.screen.guy1;
var _local3 = _root.screen.guy2;
if (Key.isDown(65)) {
if (game.up_released) {
game.up_released = false;
_local2.pos = _local2.pos - 1;
if (_local2.pos < 1) {
_local2.pos = 1;
}
}
} else {
game.up_released = true;
}
if (Key.isDown(90)) {
if (game.down_released) {
game.down_released = false;
_local2.pos = _local2.pos + 1;
if (_local2.pos > 3) {
_local2.pos = 3;
}
}
} else {
game.down_released = true;
}
if (Key.isDown(38)) {
if (game.a_released) {
game.a_released = false;
_local3.pos = _local3.pos - 1;
if (_local3.pos < 5) {
_local3.pos = 5;
}
}
} else {
game.a_released = true;
}
if (Key.isDown(40)) {
if (game.z_released) {
game.z_released = false;
_local3.pos = _local3.pos + 1;
if (_local3.pos > 7) {
_local3.pos = 7;
}
}
} else {
game.z_released = true;
}
};
update = function () {
var _local2 = _root.screen._x;
var _local3 = Math.ceil((_local2 / game.pixel_length) * 100);
progress.bar._xscale = _local3;
};
showAd = function () {
_root.attachMovie("mochiLoader", "mochiLoader", 70000000);
game.mochi = true;
};
onEnterFrame = function () {
if (game.Pause == false) {
_root.screen._x = _root.screen._x - 5;
if (_root.screen._x < game.pixel_length) {
game.Pause = true;
game.level++;
sounds.stop();
sounds.attachSound("song1");
sounds.start(0, 2);
}
checkKeys();
update();
}
if (game.endLevel == false) {
moveChar();
}
};
setLevel();
Frame 6
checkPassword = function () {
var _local3 = password_input.text;
_local3 = _local3.toLowerCase();
var _local1 = 0;
while (_local1 < password_array.length) {
var _local2 = password_array[_local1];
if (_local3 == _local2) {
game.level = _local1 + 1;
password_display.text = "Level " + game.level;
break;
}
password_display.text = "Invalid Password";
game.level = 1;
_local1++;
}
};
Frame 7
sounds.stop();
sounds.attachSound("song1");
sounds.start(0, 200);
Symbol 9 MovieClip [password] Frame 1
password_text.text = (password2_text.text = ("\"" + _root.password_array[_root.game.level - 1]) + "\"");
counter = 60;
onEnterFrame = function () {
counter--;
if (counter < 0) {
_root.password.swapDepths(1);
_root.password.removeMovieClip();
}
};
Symbol 17 MovieClip [guy] Frame 1
stop();
Symbol 25 MovieClip [tile] Frame 1
stop();
Symbol 40 MovieClip Frame 1
stop();
Symbol 40 MovieClip Frame 2
play();
Symbol 40 MovieClip Frame 10
stop();
Symbol 40 MovieClip Frame 11
play();
Symbol 40 MovieClip Frame 20
stop();
Symbol 40 MovieClip Frame 21
play();
Symbol 40 MovieClip Frame 30
stop();
Symbol 40 MovieClip Frame 31
play();
Symbol 40 MovieClip Frame 40
stop();
Symbol 40 MovieClip Frame 41
play();
Symbol 40 MovieClip Frame 50
stop();
Symbol 45 Button
on (release) {
if (_root.game.mochi == false) {
_root.setLevel();
_root.menu.swapDepths(1);
_root.menu.removeMovieClip();
}
}
Symbol 46 MovieClip [menu] Frame 1
_root.game.mochicounter++;
if (_root.game.mochicounter > 4) {
_root.game.mochicounter = 0;
_root.showAd();
}
Instance of Symbol 40 MovieClip "map" in Symbol 46 MovieClip [menu] Frame 1
onClipEvent (load) {
_root.sounds.stop();
_root.sounds.attachSound("song3");
_root.sounds.start(0, 15);
this.gotoAndPlay("level" + (_root.game.level - 1));
}
Symbol 47 MovieClip [mochiLoader] Frame 1
MochiAd.showTimedAd({id:"d9e5ca814535c83b", res:"550x500"});
stop();
Symbol 47 MovieClip [mochiLoader] Frame 2
_root.mochiLoader.swapDepths(1);
_root.mochiLoader.removeMovieClip();
Symbol 107 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd
{
function MochiAd () {
}
static function showPreloaderAd(options) {
var _local29 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812};
options = _parseOptions(options, _local29);
var _local15 = options.clip;
var _local25 = 11000;
var _local28 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
return(undefined);
}
_local15.stop();
var mc = _local15._mochiad;
mc.onUnload = function () {
this._parent.play();
};
var _local16 = _getRes(options);
var _local5 = _local16[0];
var _local14 = _local16[1];
mc._x = _local5 * 0.5;
mc._y = _local14 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk._x = _local5 * -0.5;
chk._y = _local14 * -0.5;
var _local8 = chk.createEmptyMovieClip("_mochiad_bar", 4);
_local8._x = 10;
_local8._y = _local14 - 20;
var _local24 = options.color;
delete options.color;
var _local21 = options.background;
delete options.background;
var _local26 = options.outline;
delete options.outline;
var _local6 = _local8.createEmptyMovieClip("_outline", 1);
_local6.beginFill(_local21);
_local6.moveTo(0, 0);
_local6.lineTo(_local5 - 20, 0);
_local6.lineTo(_local5 - 20, 10);
_local6.lineTo(0, 10);
_local6.lineTo(0, 0);
_local6.endFill();
var _local4 = _local8.createEmptyMovieClip("_inside", 2);
_local4.beginFill(_local24);
_local4.moveTo(0, 0);
_local4.lineTo(_local5 - 20, 0);
_local4.lineTo(_local5 - 20, 10);
_local4.lineTo(0, 10);
_local4.lineTo(0, 0);
_local4.endFill();
_local4._xscale = 0;
var _local7 = _local8.createEmptyMovieClip("_outline", 3);
_local7.lineStyle(0, _local26, 100);
_local7.moveTo(0, 0);
_local7.lineTo(_local5 - 20, 0);
_local7.lineTo(_local5 - 20, 10);
_local7.lineTo(0, 10);
_local7.lineTo(0, 0);
chk.ad_msec = _local25;
chk.ad_timeout = _local28;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec;
};
chk.onEnterFrame = function () {
var _local6 = this._parent._parent;
var _local12 = this._parent._mochiad_ctr;
var _local5 = getTimer() - this.started;
var _local3 = false;
var _local4 = _local6.getBytesTotal();
var _local8 = _local6.getBytesLoaded();
var _local10 = (100 * _local8) / _local4;
var _local11 = (100 * _local5) / chk.ad_msec;
var _local9 = this._mochiad_bar._inside;
var _local2 = Math.min(100, Math.min(_local10 || 0, _local11));
_local2 = Math.max(this.last_pcnt, _local2);
this.last_pcnt = _local2;
_local9._xscale = _local2;
if (!chk.showing) {
var _local7 = _local12.getBytesTotal();
if ((_local7 > 0) || (typeof(_local7) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if (_local5 > chk.ad_timeout) {
_local3 = true;
}
}
if (_local5 > chk.ad_msec) {
_local3 = true;
}
if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
}
}
};
}
static function showTimedAd(options) {
var _local15 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd"};
options = _parseOptions(options, _local15);
var _local6 = options.clip;
var _local12 = 11000;
var _local14 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
return(undefined);
}
_local6.stop();
var mc = _local6._mochiad;
mc.onUnload = function () {
_root.game.mochi = false;
this.play();
};
var _local7 = _getRes(options);
var _local16 = _local7[0];
var _local13 = _local7[1];
mc._x = _local16 * 0.5;
mc._y = _local13 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk.ad_msec = _local12;
chk.ad_timeout = _local14;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec - 250;
};
chk.onEnterFrame = function () {
var _local5 = this._parent._mochiad_ctr;
var _local4 = getTimer() - this.started;
var _local2 = false;
if (!chk.showing) {
var _local3 = _local5.getBytesTotal();
if ((_local3 > 0) || (typeof(_local3) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if (_local4 > chk.ad_timeout) {
_local2 = true;
}
}
if (_local4 > chk.ad_msec) {
_local2 = true;
}
if (_local2) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
}
}
};
}
static function _allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function _loadCommunicator(options) {
var _local25 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"};
options = _parseOptions(options, _local25);
options.swfv = options.clip.getSWFVersion() || 6;
options.mav = "1.4";
var _local18 = options.clip;
var _local20 = "_mochiad_com_" + options.id;
if (!_isNetworkAvailable()) {
return(null);
}
if (_local18[_local20]) {
return(_local18[_local20].lc);
}
var _local21 = options.com_server + options.id;
_allowDomains(_local21);
delete options.id;
delete options.com_server;
var _local24 = options.depth;
delete options.depth;
var _local17 = _local18.createEmptyMovieClip(_local20, _local24);
var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1);
for (var _local15 in options) {
_local11[_local15] = options[_local15];
}
var _local6 = new LocalConnection();
var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_");
_local6.mc = _local17;
_local6.name = _local16;
_local6.allowDomain = function (d) {
return(true);
};
_local6.allowInsecureDomain = _local6.allowDomain;
_local6.connect(_local16);
_local17.lc = _local6;
_local11.lc = _local16;
_local6._id = 0;
_local6._queue = [];
_local6.rpcResult = function (cb) {
cb = parseInt(cb);
var _local4 = this._callbacks[cb];
if (!_local4) {
return(undefined);
}
delete this._callbacks[cb];
var _local5 = [];
var _local3 = 2;
while (_local3 < _local4.length) {
_local5.push(_local4[_local3]);
_local3++;
}
_local3 = 1;
while (_local3 < arguments.length) {
_local5.push(arguments[_local3]);
_local3++;
}
var _local6 = _local4[1];
var _local7 = _local4[0];
if (_local7 && (typeof(_local6) == "string")) {
_local6 = _local7[_local6];
}
if (_local6) {
_local6.apply(_local7, _local5);
}
};
_local6._didConnect = function (endpoint) {
this._endpoint = endpoint;
var _local4 = this._queue;
delete this._queue;
var _local5 = this.doSend;
var _local2 = 0;
while (_local2 < _local4.length) {
var _local3 = _local4[_local2];
_local5.apply(this, _local3);
_local2++;
}
};
_local6.doSend = function (args, cbobj, cbfn) {
if (this._endpoint == null) {
var _local4 = [];
var _local3 = 0;
while (_local3 < arguments.length) {
_local4.push(arguments[_local3]);
_local3++;
}
this._queue.push(_local4);
return(undefined);
}
this._id = this._id + 1;
var _local5 = this._id;
if ((cbfn === undefined) || (cbfn === null)) {
cbfn = cbobj;
}
this._callbacks[_local5] = [cbobj, cbfn];
var _local7 = new LocalConnection();
var _local9 = _local7.send(this._endpoint, "rpc", _local5, args);
};
_local6._callbacks = {};
_local6._callbacks[0] = [_local6, "_didConnect"];
_local11.st = getTimer();
_local11.loadMovie(_local21 + ".swf", "POST");
return(_local6);
}
static function fetchHighScores(options, callbackObj, callbackMethod) {
var _local1 = _loadCommunicator({id:options.id});
if (!_local1) {
return(false);
}
var _local4 = ["fetchHighScores", options];
_local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod);
return(true);
}
static function sendHighScore(options, callbackObj, callbackMethod) {
var _local1 = _loadCommunicator({id:options.id});
if (!_local1) {
return(false);
}
var _local4 = ["sendHighScore", options];
_local1.doSend(["sendHighScore", options], callbackObj, callbackMethod);
return(true);
}
static function load(options) {
var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = _parseOptions(options, _local13);
options.swfv = options.clip.getSWFVersion() || 6;
options.mav = "1.4";
var _local7 = options.clip;
if (!_isNetworkAvailable()) {
return(null);
}
if (_local7._mochiad_loaded) {
return(null);
}
var _local12 = options.depth;
delete options.depth;
var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12);
var _local11 = _getRes(options);
options.res = (_local11[0] + "x") + _local11[1];
options.server = options.server + options.id;
delete options.id;
_local7._mochiad_loaded = true;
var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1);
for (var _local8 in options) {
_local4[_local8] = options[_local8];
}
if (_local7._url.indexOf("http") != 0) {
options.no_page = true;
}
var _local10 = _local4.server;
delete _local4.server;
var _local14 = _allowDomains(_local10);
_local6.onEnterFrame = function () {
if (this._mochiad_ctr._url != this._url) {
this.onEnterFrame = function () {
if (!this._mochiad_ctr) {
delete this.onEnterFrame;
MochiAd.unload(this._parent);
}
};
}
};
var _local5 = new LocalConnection();
var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_");
_local5.mc = _local6;
_local5.name = _local9;
_local5.hostname = _local14;
_local5.allowDomain = function (d) {
return(true);
};
_local5.allowInsecureDomain = _local5.allowDomain;
_local5.connect(_local9);
_local6.lc = _local5;
_local4.lc = _local9;
_local4.st = getTimer();
_local4.loadMovie(_local10 + ".swf", "POST");
return(_local6);
}
static function unload(clip) {
if (typeof(clip) == "undefined") {
clip = _root;
}
if (clip.clip && (clip.clip._mochiad)) {
clip = clip.clip;
}
if (!clip._mochiad) {
return(false);
}
clip._mochiad.removeMovieClip();
delete clip._mochiad_loaded;
delete clip._mochiad;
return(true);
}
static function _isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function _getRes(options) {
var _local3 = options.clip.getBounds();
var _local2 = 0;
var _local1 = 0;
if (typeof(options.res) != "undefined") {
var _local4 = options.res.split("x");
_local2 = parseFloat(_local4[0]);
_local1 = parseFloat(_local4[1]);
} else {
_local2 = _local3.xMax - _local3.xMin;
_local1 = _local3.yMax - _local3.yMin;
}
if ((_local2 == 0) || (_local1 == 0)) {
_local2 = Stage.width;
_local1 = Stage.height;
}
return([_local2, _local1]);
}
static function _parseOptions(options, defaults) {
var _local4 = {};
for (var _local8 in defaults) {
_local4[_local8] = defaults[_local8];
}
if (options) {
for (var _local8 in options) {
_local4[_local8] = options[_local8];
}
}
if (_root.mochiad_options) {
var _local5 = _root.mochiad_options.split("&");
var _local2 = 0;
while (_local2 < _local5.length) {
var _local3 = _local5[_local2].split("=");
_local4[unescape(_local3[0])] = unescape(_local3[1]);
_local2++;
}
}
return(_local4);
}
}
Symbol 56 Button
on (release) {
_root.gotoAndStop(5);
}
Symbol 63 MovieClip Frame 1
stop();
Symbol 63 MovieClip Frame 387
this.gotoAndPlay(304);
Symbol 69 Button
on (release) {
_root.gotoAndStop(6);
}
Symbol 71 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 5
_root.sounds2.setVolume(95 * _root.global_volume);
this.gotoAndPlay(6);
Symbol 71 MovieClip Frame 6
_root.sounds2.setVolume(90 * _root.global_volume);
Symbol 71 MovieClip Frame 7
_root.sounds2.setVolume(85 * _root.global_volume);
Symbol 71 MovieClip Frame 8
_root.sounds2.setVolume(80 * _root.global_volume);
Symbol 71 MovieClip Frame 9
_root.sounds2.setVolume(75 * _root.global_volume);
Symbol 71 MovieClip Frame 10
_root.sounds2.setVolume(70 * _root.global_volume);
Symbol 71 MovieClip Frame 11
_root.sounds2.setVolume(65 * _root.global_volume);
Symbol 71 MovieClip Frame 12
_root.sounds2.setVolume(60 * _root.global_volume);
Symbol 71 MovieClip Frame 13
_root.sounds2.setVolume(55 * _root.global_volume);
Symbol 71 MovieClip Frame 14
_root.sounds2.setVolume(50 * _root.global_volume);
Symbol 71 MovieClip Frame 15
_root.sounds2.setVolume(45 * _root.global_volume);
Symbol 71 MovieClip Frame 16
_root.sounds2.setVolume(40 * _root.global_volume);
Symbol 71 MovieClip Frame 17
_root.sounds2.setVolume(35 * _root.global_volume);
Symbol 71 MovieClip Frame 18
_root.sounds2.setVolume(30 * _root.global_volume);
Symbol 71 MovieClip Frame 19
_root.sounds2.setVolume(25 * _root.global_volume);
Symbol 71 MovieClip Frame 20
_root.sounds2.setVolume(20 * _root.global_volume);
Symbol 71 MovieClip Frame 21
_root.sounds2.setVolume(15 * _root.global_volume);
Symbol 71 MovieClip Frame 22
_root.sounds2.setVolume(10 * _root.global_volume);
Symbol 71 MovieClip Frame 23
_root.sounds2.setVolume(5 * _root.global_volume);
Symbol 71 MovieClip Frame 24
_root.sounds2.setVolume(0);
Symbol 71 MovieClip Frame 25
this.gotoAndStop(1);
Symbol 71 MovieClip Frame 30
_root.sounds2.setVolume(0);
this.gotoAndPlay(31);
Symbol 71 MovieClip Frame 31
_root.sounds2.setVolume(5 * _root.global_volume);
Symbol 71 MovieClip Frame 32
_root.sounds2.setVolume(10 * _root.global_volume);
Symbol 71 MovieClip Frame 33
_root.sounds2.setVolume(15 * _root.global_volume);
Symbol 71 MovieClip Frame 34
_root.sounds2.setVolume(20 * _root.global_volume);
Symbol 71 MovieClip Frame 35
_root.sounds2.setVolume(25 * _root.global_volume);
Symbol 71 MovieClip Frame 36
_root.sounds2.setVolume(30 * _root.global_volume);
Symbol 71 MovieClip Frame 37
_root.sounds2.setVolume(35 * _root.global_volume);
Symbol 71 MovieClip Frame 38
_root.sounds2.setVolume(40 * _root.global_volume);
Symbol 71 MovieClip Frame 39
_root.sounds2.setVolume(45 * _root.global_volume);
Symbol 71 MovieClip Frame 40
_root.sounds2.setVolume(50 * _root.global_volume);
Symbol 71 MovieClip Frame 41
_root.sounds2.setVolume(55 * _root.global_volume);
Symbol 71 MovieClip Frame 42
_root.sounds2.setVolume(60 * _root.global_volume);
Symbol 71 MovieClip Frame 43
_root.sounds2.setVolume(65 * _root.global_volume);
Symbol 71 MovieClip Frame 44
_root.sounds2.setVolume(70 * _root.global_volume);
Symbol 71 MovieClip Frame 45
_root.sounds2.setVolume(75 * _root.global_volume);
Symbol 71 MovieClip Frame 46
_root.sounds2.setVolume(80 * _root.global_volume);
Symbol 71 MovieClip Frame 47
_root.sounds2.setVolume(85 * _root.global_volume);
Symbol 71 MovieClip Frame 48
_root.sounds2.setVolume(90 * _root.global_volume);
Symbol 71 MovieClip Frame 49
_root.sounds2.setVolume(95 * _root.global_volume);
Symbol 71 MovieClip Frame 50
_root.sounds2.setVolume(100 * _root.global_volume);
Symbol 71 MovieClip Frame 51
this.gotoAndStop(1);
Symbol 74 Button
on (press) {
_root.sounds.setVolume(0);
_root.game.sound = false;
_root.sound_controller.gotoAndStop(2);
}
Symbol 77 Button
on (press) {
_root.sounds.setVolume(100);
_root.game.sound = true;
_parent.sound_controller.gotoAndStop(1);
}
Symbol 78 MovieClip Frame 1
stop();
Symbol 89 Button
on (release) {
checkPassword();
}
Symbol 93 Button
on (release) {
sounds.stop();
_root.sound_controller.swapDepths(1);
_root.sound_controller.removeMovieClip();
_root.sound_box1.swapDepths(1);
_root.sound_box1.removeMovieClip();
_root.gotoAndStop(5);
}
Symbol 104 Button
on (release) {
_root.submit_button.gotoAndStop(2);
_root.submit_score();
}
Symbol 106 MovieClip Frame 1
stop();