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game_0_4_0.swf

This is the info page for
Flash #7529

(Click the ID number above for more basic data on this flash file.)


Text
100%

YOU FAILED TO GET
THAT CANDIDATE A JOB
YOU ARE PENALISED
8000.
PRESS SPACE TO
CONTINUE

YOU GOT THAT
CANDIDATE A JOB
WORTH 15,000.
YOU EARNED
3,000.
PRESS SPACE TO
CONTINUE.

YOU GOT THAT
CANDIDATE A JOB
WORTH 25,000.
YOU EARNED
5,000.
PRESS SPACE TO
CONTINUE.

YOU GOT THAT
CANDIDATE A JOB
WORTH 40,000.
YOU EARNED
8,000.
PRESS SPACE TO
CONTINUE.

YOU GOT THAT
CANDIDATE A JOB
WORTH 75,000.
YOU EARNED
15,000.
PRESS SPACE TO
CONTINUE.

YOU GOT THAT
CANDIDATE A JOB
WORTH 100,000.
YOU EARNED
20,000.
PRESS SPACE TO
CONTINUE.

0

0

BILLING

SALARIES

0

candidate

0

BILLING

0

CANDIDATE

THAT WAS ABYSMAL!
YOU FAILED ON ALL COUNTS AND EVEN
LOST MONEY!  YOU MAY WANT TO
CHOOSE A DIFFERENT CAREER.

UNLUCKY!
YOU DID NOT MEET YOUR QUOTA
OF 50,000 AND HAVE BEEN FIRED!

CONGRATULATIONS!
YOU MET YOUR QUOTA OF 50,000
AND HAVE BEEN PROMOTED!

CONGRATULATIONS!
YOU EARNED MORE THAN USUAL
AND HAVE BEEN MADE . . .
“EMPLOYEE OF THE WEEK”

CONGRATULATIONS!!
YOU DID EXCEPTIONALLY WELL
AND HAVE BECOME THE . . .
“EMPLOYEE OF THE MONTH”

WOW!!
SURELY NO ONE CAN TOP THAT!
YOU’VE MADE YOUR FORTUNE AND
CAN NOW RETIRE TO A TROPICAL LOCALE.

A SCORE OF 200,000 HAS
BEEN REPORTED.
A GLITCH IN THE SYSTEM IS SUSPECTED.
OUR AGENTS ARE HERE TO
ESCORT YOU AWAY FOR QUESTIONING.

ActionScript [AS1/AS2]

Frame 1
var pc = (Math.round(this.getBytesLoaded() / this.getBytesTotal()) * 100); this.preloader.preload.text = pc + "%"; if (this.getBytesLoaded() == this.getBytesTotal()) { gotoAndPlay (3); } siren = new Sound(); siren.attachSound("siren"); topfloor = new Sound(); topfloor.attachSound("topfloor"); boinggg = new Sound(); boinggg.attachSound("boinggg"); crash = new Sound(); crash.attachSound("crash"); elastic = new Sound(); elastic.attachSound("elastictastic"); thunk = new Sound(); thunk.attachSound("thunk");
Frame 2
gotoAndPlay (1);
Frame 3
function nextCandidate() { this.sCand++; this.candidate.text = this.sCand; } function addSalary(num) { this.sSal = this.sSal + num; this.sBil = this.sBil + (num / 5); this.salary.text = this.sSal; this.billing.text = this.sBil; } _quality = "low"; mObj = new Object(); mObj.onKeyDown = function () { if (_root._currentframe == 3) { return(undefined); } if (slingProc == 0) { sling.play(); elastic.start(0, 0); } if (slingProc == 1) { if (Key.getCode() == 32) { elastic.stop(); boinggg.start(0, 0); sling.gotoAndStop("LETGO"); } } if (slingProc == 3) { _root.sling.gotoAndPlay(1); } }; Key.addListener(mObj); stop();
Frame 4
sSal = 0; sBil = 0; sCand = 0; slingProc = 0; addSalary(0); nextCandidate(); stop();
Frame 5
i = 0; while (i < 7) { this["score" + i]._visible = false; i++; } playagain.onRelease = function () { _root.gotoAndPlay(4); }; playagain.useHandCursor = true; dontplay._visible = false; if (sBil < 11000) { score0._visible = true; } else if (sBil < 51000) { score1._visible = true; } else if (sBil < 81000) { score2._visible = true; } else if (sBil < 101000) { score3._visible = true; } else if (sBil < 151000) { score4._visible = true; } else if (sBil < 199000) { score5._visible = true; } else { score6._visible = true; dontplay._visible = true; playagain.onRelease = null; playagain.useHandCursor = false; }
Symbol 64 MovieClip Frame 1
stop();
Symbol 64 MovieClip Frame 2
coming.onEnterFrame = function () { this._x = this._x + 2; this._y = this._y + 1; };
Symbol 64 MovieClip Frame 100
x = coming._x; y = coming._y;
Symbol 64 MovieClip Frame 101
going._x = x; going._y = y; going.onEnterFrame = function () { this._x = this._x - 2; this._y = this._y - 1; }; _parent.deadman._visible = false;
Symbol 64 MovieClip Frame 199
_parent.play();
Symbol 70 MovieClip Frame 16
jumpValue = new Array(); jumpValue[0] = 1.5; jumpValue[1] = 2.1; jumpValue[2] = 2.7; jumpValue[3] = 3; jumpValue[4] = 3.2; jumpValue[5] = 3.4; jumpValue[6] = 3.6; jumpValue[7] = 3.8; jumpValue[8] = 5; jumpValue[9] = 7; this.jump = function (speed) { this.guy.grav = 0.8; this.guy.x = 0; this.guy.y = 0; this.guy.xStart = this.guy._x; this.guy.yStart = this.guy._y; this.guy.vx = speed * 2; this.guy.vy = speed * -5; this.onEnterFrame = function () { this.guy.x = this.guy.x + this.guy.vx; this.guy.vy = this.guy.vy + this.guy.grav; this.guy.y = this.guy.y + this.guy.vy; this.guy._x = this.guy.xStart + this.guy.x; this.guy._y = (this.guy.yStart - (this.guy.x / 2)) + this.guy.y; this.shadow._x = this.guy._x + 15; this.shadow._y = (this.guy.yStart - (this.guy.x / 2)) + 80; if ((this.guy.y > 42) || (this.guy.x > 220)) { delete this.onEnterFrame; this.shadow._visible = 0; _root.thunk.start(0, 0); this.play(); } }; }; this.jump(jumpValue[0]); stop();
Symbol 70 MovieClip Frame 17
_root.siren.start(0, 0);
Symbol 70 MovieClip Frame 26
ambulance.stop(); ambulance.onEnterFrame = function () { this._x = this._x - 8; this._y = this._y + 4; };
Symbol 70 MovieClip Frame 96
stop(); ambulance.onEnterFrame = null; ambulance.play();
Symbol 70 MovieClip Frame 97
ambulance.stop(); ambulance.onEnterFrame = function () { this._x = this._x - 8; this._y = this._y + 4; };
Symbol 70 MovieClip Frame 122
_root.slingProc = 3; _root.addSalary(-40000); stop();
Symbol 71 MovieClip Frame 19
jumpValue = new Array(); jumpValue[0] = 1.5; jumpValue[1] = 2.1; jumpValue[2] = 2.7; jumpValue[3] = 3; jumpValue[4] = 3.2; jumpValue[5] = 3.4; jumpValue[6] = 3.6; jumpValue[7] = 3.8; jumpValue[8] = 5; jumpValue[9] = 7; this.jump = function (speed) { this.guy.grav = 0.8; this.guy.x = 0; this.guy.y = 0; this.guy.xStart = this.guy._x; this.guy.yStart = this.guy._y; this.guy.vx = speed * 2; this.guy.vy = speed * -5; this.onEnterFrame = function () { this.guy.x = this.guy.x + this.guy.vx; this.guy.vy = this.guy.vy + this.guy.grav; this.guy.y = this.guy.y + this.guy.vy; this.guy._x = this.guy.xStart + this.guy.x; this.guy._y = (this.guy.yStart - (this.guy.x / 2)) + this.guy.y; this.shadow._x = this.guy._x + 15; this.shadow._y = (this.guy.yStart - (this.guy.x / 2)) + 80; if ((this.guy.y > 42) || (this.guy.x > 220)) { delete this.onEnterFrame; this.shadow._visible = 0; _root.thunk.start(0, 0); this.play(); } }; }; this.jump(jumpValue[1]); stop();
Symbol 71 MovieClip Frame 20
_root.siren.start(0, 0);
Symbol 71 MovieClip Frame 29
ambulance.stop(); ambulance.onEnterFrame = function () { this._x = this._x - 8; this._y = this._y + 4; };
Symbol 71 MovieClip Frame 92
stop(); ambulance.onEnterFrame = null; ambulance.play();
Symbol 71 MovieClip Frame 93
ambulance.stop(); ambulance.onEnterFrame = function () { this._x = this._x - 8; this._y = this._y + 4; };
Symbol 71 MovieClip Frame 121
_root.slingProc = 3; _root.addSalary(-40000); stop();
Symbol 73 MovieClip Frame 16
jumpValue = new Array(); jumpValue[0] = 1.5; jumpValue[1] = 2.1; jumpValue[2] = 2.7; jumpValue[3] = 3; jumpValue[4] = 3.2; jumpValue[5] = 3.4; jumpValue[6] = 3.6; jumpValue[7] = 3.8; jumpValue[8] = 5; jumpValue[9] = 7; this.jump = function (speed) { this.guy.grav = 0.8; this.guy.x = 0; this.guy.y = 0; this.guy.xStart = this.guy._x; this.guy.yStart = this.guy._y; this.guy.vx = speed * 2; this.guy.vy = speed * -5; this.onEnterFrame = function () { this.guy.x = this.guy.x + this.guy.vx; this.guy.vy = this.guy.vy + this.guy.grav; this.guy.y = this.guy.y + this.guy.vy; this.guy._x = this.guy.xStart + this.guy.x; this.guy._y = (this.guy.yStart - (this.guy.x / 2)) + this.guy.y; this.shadow._x = this.guy._x + 15; this.shadow._y = (this.guy.yStart - (this.guy.x / 2)) + 80; if ((this.guy.y > 42) || (this.guy.x > 220)) { delete this.onEnterFrame; this.shadow._visible = 0; _root.thunk.start(0, 0); this.play(); } }; }; this.jump(jumpValue[2]); stop();
Symbol 73 MovieClip Frame 17
_root.siren.start(0, 0);
Symbol 73 MovieClip Frame 26
ambulance.stop(); ambulance.onEnterFrame = function () { this._x = this._x - 8; this._y = this._y + 4; };
Symbol 73 MovieClip Frame 81
stop(); ambulance.onEnterFrame = null; ambulance.play();
Symbol 73 MovieClip Frame 82
ambulance.stop(); ambulance.onEnterFrame = function () { this._x = this._x - 8; this._y = this._y + 4; };
Symbol 73 MovieClip Frame 121
_root.slingProc = 3; _root.addSalary(-40000); stop();
Symbol 78 MovieClip Frame 16
jumpValue = new Array(); jumpValue[0] = 1.5; jumpValue[1] = 2.1; jumpValue[2] = 2.7; jumpValue[3] = 3; jumpValue[4] = 3.2; jumpValue[5] = 3.4; jumpValue[6] = 3.6; jumpValue[7] = 3.8; jumpValue[8] = 5; jumpValue[9] = 7; this.jump = function (speed) { this.guy.grav = 0.8; this.guy.x = 0; this.guy.y = 0; this.guy.xStart = this.guy._x; this.guy.yStart = this.guy._y; this.guy.vx = speed * 2; this.guy.vy = speed * -5; this.onEnterFrame = function () { this.guy.x = this.guy.x + this.guy.vx; this.guy.vy = this.guy.vy + this.guy.grav; this.guy.y = this.guy.y + this.guy.vy; this.guy._x = this.guy.xStart + this.guy.x; this.guy._y = (this.guy.yStart - (this.guy.x / 2)) + this.guy.y; this.shadow._x = this.guy._x + 15; this.shadow._y = (this.guy.yStart - (this.guy.x / 2)) + 80; if ((this.guy.y > 42) || (this.guy.x > 220)) { delete this.onEnterFrame; this.shadow._visible = 0; _root.crash.start(0, 0); this.play(); } }; }; this.jump(jumpValue[3]); stop();
Symbol 78 MovieClip Frame 33
_root.slingProc = 3; _root.addSalary(15000); stop();
Symbol 83 MovieClip Frame 16
jumpValue = new Array(); jumpValue[0] = 1.5; jumpValue[1] = 2.1; jumpValue[2] = 2.7; jumpValue[3] = 3; jumpValue[4] = 3.2; jumpValue[5] = 3.4; jumpValue[6] = 3.6; jumpValue[7] = 3.8; jumpValue[8] = 5; jumpValue[9] = 7; this.jump = function (speed) { this.guy.grav = 0.8; this.guy.x = 0; this.guy.y = 0; this.guy.xStart = this.guy._x; this.guy.yStart = this.guy._y; this.guy.vx = speed * 2; this.guy.vy = speed * -5; this.onEnterFrame = function () { this.guy.x = this.guy.x + this.guy.vx; this.guy.vy = this.guy.vy + this.guy.grav; this.guy.y = this.guy.y + this.guy.vy; this.guy._x = this.guy.xStart + this.guy.x; this.guy._y = (this.guy.yStart - (this.guy.x / 2)) + this.guy.y; this.shadow._x = this.guy._x + 15; this.shadow._y = (this.guy.yStart - (this.guy.x / 2)) + 80; if ((this.guy.y > 42) || (this.guy.x > 220)) { delete this.onEnterFrame; this.shadow._visible = 0; _root.crash.start(0, 0); this.play(); } }; }; this.jump(jumpValue[4]); stop();
Symbol 83 MovieClip Frame 33
_root.slingProc = 3; _root.addSalary(25000); stop();
Symbol 88 MovieClip Frame 16
jumpValue = new Array(); jumpValue[0] = 1.5; jumpValue[1] = 2.1; jumpValue[2] = 2.7; jumpValue[3] = 3; jumpValue[4] = 3.2; jumpValue[5] = 3.4; jumpValue[6] = 3.6; jumpValue[7] = 3.8; jumpValue[8] = 5; jumpValue[9] = 7; this.jump = function (speed) { this.guy.grav = 0.8; this.guy.x = 0; this.guy.y = 0; this.guy.xStart = this.guy._x; this.guy.yStart = this.guy._y; this.guy.vx = speed * 2; this.guy.vy = speed * -5; this.onEnterFrame = function () { this.guy.x = this.guy.x + this.guy.vx; this.guy.vy = this.guy.vy + this.guy.grav; this.guy.y = this.guy.y + this.guy.vy; this.guy._x = this.guy.xStart + this.guy.x; this.guy._y = (this.guy.yStart - (this.guy.x / 2)) + this.guy.y; this.shadow._x = this.guy._x + 15; this.shadow._y = (this.guy.yStart - (this.guy.x / 2)) + 80; if ((this.guy.y > 42) || (this.guy.x > 220)) { delete this.onEnterFrame; this.shadow._visible = 0; _root.crash.start(0, 0); this.play(); } }; }; this.jump(jumpValue[5]); stop();
Symbol 88 MovieClip Frame 33
_root.slingProc = 3; _root.addSalary(40000); stop();
Symbol 94 MovieClip Frame 16
jumpValue = new Array(); jumpValue[0] = 1.5; jumpValue[1] = 2.1; jumpValue[2] = 2.7; jumpValue[3] = 3; jumpValue[4] = 3.2; jumpValue[5] = 3.4; jumpValue[6] = 3.6; jumpValue[7] = 3.8; jumpValue[8] = 5; jumpValue[9] = 7; this.jump = function (speed) { this.guy.grav = 0.8; this.guy.x = 0; this.guy.y = 0; this.guy.xStart = this.guy._x; this.guy.yStart = this.guy._y; this.guy.vx = speed * 2; this.guy.vy = speed * -5; this.onEnterFrame = function () { this.guy.x = this.guy.x + this.guy.vx; this.guy.vy = this.guy.vy + this.guy.grav; this.guy.y = this.guy.y + this.guy.vy; this.guy._x = this.guy.xStart + this.guy.x; this.guy._y = (this.guy.yStart - (this.guy.x / 2)) + this.guy.y; this.shadow._x = this.guy._x + 15; this.shadow._y = (this.guy.yStart - (this.guy.x / 2)) + 80; if ((this.guy.y > 42) || (this.guy.x > 220)) { delete this.onEnterFrame; this.shadow._visible = 0; _root.crash.start(0, 0); this.play(); } }; }; this.jump(jumpValue[6]); stop();
Symbol 94 MovieClip Frame 33
_root.slingProc = 3; _root.addSalary(75000); stop();
Symbol 99 MovieClip Frame 16
jumpValue = new Array(); jumpValue[0] = 1.5; jumpValue[1] = 2.1; jumpValue[2] = 2.7; jumpValue[3] = 3; jumpValue[4] = 3.2; jumpValue[5] = 3.4; jumpValue[6] = 3.6; jumpValue[7] = 3.8; jumpValue[8] = 5; jumpValue[9] = 7; this.jump = function (speed) { this.guy.grav = 0.8; this.guy.x = 0; this.guy.y = 0; this.guy.xStart = this.guy._x; this.guy.yStart = this.guy._y; this.guy.vx = speed * 2; this.guy.vy = speed * -5; this.onEnterFrame = function () { this.guy.x = this.guy.x + this.guy.vx; this.guy.vy = this.guy.vy + this.guy.grav; this.guy.y = this.guy.y + this.guy.vy; this.guy._x = this.guy.xStart + this.guy.x; this.guy._y = (this.guy.yStart - (this.guy.x / 2)) + this.guy.y; this.shadow._x = this.guy._x + 15; this.shadow._y = (this.guy.yStart - (this.guy.x / 2)) + 80; if ((this.guy.y > 42) || (this.guy.x > 220)) { delete this.onEnterFrame; this.shadow._visible = 0; _root.topfloor.start(0, 0); this.play(); } }; }; this.jump(jumpValue[7]); stop();
Symbol 99 MovieClip Frame 33
_root.slingProc = 3; _root.addSalary(100000); stop();
Symbol 100 MovieClip Frame 10
jumpValue = new Array(); jumpValue[0] = 1.5; jumpValue[1] = 2.1; jumpValue[2] = 2.7; jumpValue[3] = 3; jumpValue[4] = 3.2; jumpValue[5] = 3.4; jumpValue[6] = 3.6; jumpValue[7] = 3.8; jumpValue[8] = 5; jumpValue[9] = 7; this.jump = function (speed) { this.guy.grav = 0.8; this.guy.x = 0; this.guy.y = 0; this.guy.xStart = this.guy._x; this.guy.yStart = this.guy._y; this.guy.vx = speed * 2; this.guy.vy = speed * -5; this.onEnterFrame = function () { this.guy.x = this.guy.x + this.guy.vx; this.guy.vy = this.guy.vy + this.guy.grav; this.guy.y = this.guy.y + this.guy.vy; this.guy._x = this.guy.xStart + this.guy.x; this.guy._y = (this.guy.yStart - (this.guy.x / 2)) + this.guy.y; this.shadow._x = this.guy._x + 15; this.shadow._y = (this.guy.yStart - (this.guy.x / 2)) + 80; if ((this.guy.y > 42) || (this.guy.x > 220)) { delete this.onEnterFrame; this.shadow._visible = 0; this.play(); } }; }; this.jump(jumpValue[8]); stop();
Symbol 100 MovieClip Frame 11
_root.siren.start(0, 0);
Symbol 100 MovieClip Frame 20
ambulance.stop(); ambulance.onEnterFrame = function () { this._x = this._x - 8; this._y = this._y + 4; };
Symbol 100 MovieClip Frame 126
_root.slingProc = 3; _root.addSalary(-40000); stop();
Symbol 101 MovieClip Frame 10
jumpValue = new Array(); jumpValue[0] = 1.5; jumpValue[1] = 2.1; jumpValue[2] = 2.7; jumpValue[3] = 3; jumpValue[4] = 3.2; jumpValue[5] = 3.4; jumpValue[6] = 3.6; jumpValue[7] = 3.8; jumpValue[8] = 5; jumpValue[9] = 7; this.jump = function (speed) { this.guy.grav = 0.8; this.guy.x = 0; this.guy.y = 0; this.guy.xStart = this.guy._x; this.guy.yStart = this.guy._y; this.guy.vx = speed * 2; this.guy.vy = speed * -5; this.onEnterFrame = function () { this.guy.x = this.guy.x + this.guy.vx; this.guy.vy = this.guy.vy + this.guy.grav; this.guy.y = this.guy.y + this.guy.vy; this.guy._x = this.guy.xStart + this.guy.x; this.guy._y = (this.guy.yStart - (this.guy.x / 2)) + this.guy.y; this.shadow._x = this.guy._x + 15; this.shadow._y = (this.guy.yStart - (this.guy.x / 2)) + 80; if ((this.guy.y > 42) || (this.guy.x > 220)) { delete this.onEnterFrame; this.shadow._visible = 0; this.play(); } }; }; this.jump(jumpValue[9]); stop();
Symbol 101 MovieClip Frame 11
_root.siren.start(0, 0);
Symbol 101 MovieClip Frame 20
ambulance.stop(); ambulance.onEnterFrame = function () { this._x = this._x - 8; this._y = this._y + 4; };
Symbol 101 MovieClip Frame 121
_root.slingProc = 3; _root.addSalary(-40000); stop();
Symbol 103 MovieClip Frame 1
letGoFrame = 1; _root.slingProc = 0; _root.nextCandidate(); if (_root.sCand > 10) { _root.candidate.text = 10; _root.gotoAndStop(5); _root.slingProc = 4; } agent.stop(); stop();
Symbol 103 MovieClip Frame 2
agent.play(); _root.slingProc = 1;
Symbol 103 MovieClip Frame 44
letGoFrame = 2;
Symbol 103 MovieClip Frame 63
letGoFrame = 3;
Symbol 103 MovieClip Frame 79
letGoFrame = 4;
Symbol 103 MovieClip Frame 91
letGoFrame = 5;
Symbol 103 MovieClip Frame 100
letGoFrame = 6;
Symbol 103 MovieClip Frame 108
letGoFrame = 7;
Symbol 103 MovieClip Frame 114
letGoFrame = 8;
Symbol 103 MovieClip Frame 117
letGoFrame = 9;
Symbol 103 MovieClip Frame 142
letGoFrame = 10; _root.elastic.stop(); _root.boinggg.start(0, 0);
Symbol 103 MovieClip Frame 143
_root.slingProc = 2; letgo.gotoAndStop(letGoFrame); stop();
Symbol 115 Button
on (release) { this.gotoAndPlay(4); }
Symbol 122 MovieClip Frame 1
stop();

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Symbol 92 MovieClipUses:91Used by:94
Symbol 93 TextUses:68Used by:94
Symbol 94 MovieClipUses:13 16 19 22 30 12 33 38 92 67 93Used by:102
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:97
Symbol 97 MovieClipUses:96Used by:99
Symbol 98 TextUses:68Used by:99
Symbol 99 MovieClipUses:13 16 19 22 30 12 33 38 97 67 98Used by:102
Symbol 100 MovieClipUses:13 16 19 22 30 12 33 38 42 64 67 69Used by:102
Symbol 101 MovieClipUses:13 16 19 22 30 12 33 38 42 64 67 69Used by:102
Symbol 102 MovieClipUses:70 71 73 78 83 88 94 99 100 101Used by:103
Symbol 103 MovieClipUses:13 16 19 22 27 102Used by:Timeline
Symbol 104 FontUsed by:105 106 107 108 109 110
Symbol 105 EditableTextUses:104Used by:Timeline
Symbol 106 EditableTextUses:104Used by:Timeline
Symbol 107 TextUses:104Used by:Timeline
Symbol 108 TextUses:104Used by:Timeline
Symbol 109 EditableTextUses:104Used by:Timeline
Symbol 110 TextUses:104Used by:Timeline
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:113
Symbol 113 MovieClipUses:112Used by:Timeline
Symbol 114 GraphicUsed by:115
Symbol 115 ButtonUses:114Used by:Timeline
Symbol 116 Sound [boinggg]Used by:122
Symbol 117 Sound [crash]Used by:122
Symbol 118 Sound [elastictastic]Used by:122
Symbol 119 Sound [topfloor]Used by:122
Symbol 120 Sound [siren]Used by:122
Symbol 121 Sound [thunk]Used by:122
Symbol 122 MovieClipUses:116 117 118 119 120 121Used by:Timeline
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:Timeline
Symbol 125 EditableTextUses:68Used by:Timeline
Symbol 126 TextUses:68Used by:Timeline
Symbol 127 EditableTextUses:68Used by:Timeline
Symbol 128 TextUses:68Used by:Timeline
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:Timeline
Symbol 131 FontUsed by:132 136 143 147 154 170 174
Symbol 132 TextUses:131 68Used by:135
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:135
Symbol 135 MovieClipUses:132 134Used by:Timeline
Symbol 136 TextUses:131 68Used by:142
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:141
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:141
Symbol 141 MovieClipUses:138 140Used by:142
Symbol 142 MovieClipUses:136 141Used by:Timeline
Symbol 143 TextUses:131 68Used by:146
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:146
Symbol 146 MovieClipUses:143 145Used by:Timeline
Symbol 147 TextUses:131 68Used by:153
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:152
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:152
Symbol 152 MovieClipUses:149 151Used by:153
Symbol 153 MovieClipUses:147 152Used by:Timeline
Symbol 154 TextUses:131 68Used by:169
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:168
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:159
Symbol 159 MovieClipUses:158Used by:168
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:162
Symbol 162 MovieClipUses:161Used by:168
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:165
Symbol 165 MovieClipUses:164Used by:168
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:168
Symbol 168 MovieClipUses:156 159 162 165 167Used by:169
Symbol 169 MovieClipUses:154 168Used by:Timeline
Symbol 170 TextUses:131 68Used by:173
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:173
Symbol 173 MovieClipUses:170 172Used by:Timeline
Symbol 174 TextUses:131 68Used by:177
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:177
Symbol 177 MovieClipUses:174 176Used by:Timeline
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:180
Symbol 180 ButtonUses:179Used by:Timeline
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:183
Symbol 183 MovieClipUses:182Used by:Timeline

Instance Names

"preloader"Frame 1Symbol 4 MovieClip
"sling"Frame 3Symbol 103 MovieClip
"billing"Frame 3Symbol 105 EditableText
"salary"Frame 3Symbol 106 EditableText
"candidate"Frame 3Symbol 109 EditableText
"sounds"Frame 3Symbol 122 MovieClip
"billing"Frame 4Symbol 125 EditableText
"candidate"Frame 4Symbol 127 EditableText
"score0"Frame 5Symbol 135 MovieClip
"score1"Frame 5Symbol 142 MovieClip
"score2"Frame 5Symbol 146 MovieClip
"score3"Frame 5Symbol 153 MovieClip
"score4"Frame 5Symbol 169 MovieClip
"score5"Frame 5Symbol 173 MovieClip
"score6"Frame 5Symbol 177 MovieClip
"playagain"Frame 5Symbol 180 Button
"dontplay"Frame 5Symbol 183 MovieClip
"preload"Symbol 4 MovieClip Frame 1Symbol 3 EditableText
"coming"Symbol 64 MovieClip Frame 2Symbol 57 MovieClip
"going"Symbol 64 MovieClip Frame 101Symbol 63 MovieClip
"shadow"Symbol 70 MovieClip Frame 16Symbol 33 MovieClip
"guy"Symbol 70 MovieClip Frame 16Symbol 38 MovieClip
"deadman"Symbol 70 MovieClip Frame 17Symbol 41 MovieClip
"ambulance"Symbol 70 MovieClip Frame 26Symbol 64 MovieClip
"shadow"Symbol 71 MovieClip Frame 19Symbol 33 MovieClip
"guy"Symbol 71 MovieClip Frame 19Symbol 38 MovieClip
"deadman"Symbol 71 MovieClip Frame 20Symbol 41 MovieClip
"ambulance"Symbol 71 MovieClip Frame 29Symbol 64 MovieClip
"shadow"Symbol 73 MovieClip Frame 16Symbol 33 MovieClip
"guy"Symbol 73 MovieClip Frame 16Symbol 38 MovieClip
"deadman"Symbol 73 MovieClip Frame 17Symbol 41 MovieClip
"ambulance"Symbol 73 MovieClip Frame 26Symbol 64 MovieClip
"shadow"Symbol 78 MovieClip Frame 16Symbol 33 MovieClip
"guy"Symbol 78 MovieClip Frame 16Symbol 38 MovieClip
"shadow"Symbol 83 MovieClip Frame 16Symbol 33 MovieClip
"guy"Symbol 83 MovieClip Frame 16Symbol 38 MovieClip
"shadow"Symbol 88 MovieClip Frame 16Symbol 33 MovieClip
"guy"Symbol 88 MovieClip Frame 16Symbol 38 MovieClip
"shadow"Symbol 94 MovieClip Frame 16Symbol 33 MovieClip
"guy"Symbol 94 MovieClip Frame 16Symbol 38 MovieClip
"shadow"Symbol 99 MovieClip Frame 16Symbol 33 MovieClip
"guy"Symbol 99 MovieClip Frame 16Symbol 38 MovieClip
"shadow"Symbol 100 MovieClip Frame 10Symbol 33 MovieClip
"guy"Symbol 100 MovieClip Frame 10Symbol 38 MovieClip
"ambulance"Symbol 100 MovieClip Frame 20Symbol 64 MovieClip
"shadow"Symbol 101 MovieClip Frame 10Symbol 33 MovieClip
"guy"Symbol 101 MovieClip Frame 10Symbol 38 MovieClip
"ambulance"Symbol 101 MovieClip Frame 20Symbol 64 MovieClip
"agent"Symbol 103 MovieClip Frame 1Symbol 27 MovieClip
"letgo"Symbol 103 MovieClip Frame 143Symbol 102 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 3Symbol 116 as "boinggg"
ExportAssets (56)Timeline Frame 3Symbol 117 as "crash"
ExportAssets (56)Timeline Frame 3Symbol 118 as "elastictastic"
ExportAssets (56)Timeline Frame 3Symbol 119 as "topfloor"
ExportAssets (56)Timeline Frame 3Symbol 120 as "siren"
ExportAssets (56)Timeline Frame 3Symbol 121 as "thunk"

Labels

"LETGO"Symbol 103 MovieClip Frame 143




http://swfchan.com/2/7529/info.shtml
Created: 12/6 -2019 11:37:50 Last modified: 12/6 -2019 11:37:50 Server time: 28/04 -2024 20:21:39