STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229702 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5192 |
This is the info page for Flash #8102 |
LOADING |
PLAY GAME |
A GAME BY ZOOASS.COM |
A GAME BY ZOOASS.COM |
ESCAPE FROM |
SKIP INTRO |
SKIP INTRO |
SKIP INTRO |
Perimeter Breach! BOYS ESCAPING! |
net |
SCORE: |
0 |
DEMO! |
for more levels, multiple endings and more! |
JOIN ZOOASS |
JOIN ZOOASS |
ZOOASS.COM |
More twisted games await you at |
ZOOASS.COM |
0 |
0 |
0 |
0 |
0 |
0 |
x |
0 |
x |
x |
x |
bat |
Escape 1 Thwarted |
END OF DEMO! |
Don't miss out on: + Additional Levels + Jesus Juice Inside the Ranch + Multiple Endings + Unlimited Continues Join Zooass Today! |
PLAY AGAIN |
JOIN ZOOASS |
BOY ESCAPED! AUTHORITIES NOTIFIED! |
ActionScript [AS1/AS2]
Frame 1loaded = getBytesLoaded(); total = getBytesTotal(); if (loaded == total) { gotoAndPlay (3); } percentLoaded = int((100 * loaded) / total); setProperty("statusBar", _xscale , percentLoaded); percentDisplay = percentLoaded + "%";Frame 2gotoAndPlay (1);Frame 3Mouse.show(); stop();Frame 215play();Frame 220function boy1reset() { boysLeft--; boysActive++; boy1state = "inactive"; boy1x = -55; boy1previous = boy1character; boy1character = 0; while (((((boy1character == boy2character) || (boy1character == boy3character)) || (boy1character == boy4character)) || (boy1character == 0)) || (boy1character == boy1previous)) { boy1character = random(5) + 1; } boy1.gotoAndStop(boy1character); boy1.character.gotoAndStop(1); boy1run = timer:seconds + random(waitSeconds); } function boy2reset() { boysLeft--; boysActive++; boy2state = "inactive"; boy2x = -55; boy2previous = boy2character; boy2character = 0; while (((((boy2character == boy1character) || (boy2character == boy3character)) || (boy2character == boy4character)) || (boy2character == 0)) || (boy2character == boy2previous)) { boy2character = random(5) + 1; } boy2.gotoAndStop(boy2character); boy2.character.gotoAndStop(1); boy2run = timer:seconds + random(waitSeconds); } function boy3reset() { boysLeft--; boysActive++; boy3state = "inactive"; boy3x = -55; boy3previous = boy3character; boy3character = 0; while (((((boy3character == boy1character) || (boy3character == boy2character)) || (boy3character == boy4character)) || (boy3character == 0)) || (boy3character == boy3previous)) { boy3character = random(5) + 1; } boy3.gotoAndStop(boy3character); boy3.character.gotoAndStop(1); boy3run = timer:seconds + random(waitSeconds); } function boy4reset() { boysLeft--; boysActive++; boy4state = "inactive"; boy4x = -55; boy4previous = boy4character; boy4character = 0; while (((((boy4character == boy1character) || (boy4character == boy2character)) || (boy4character == boy3character)) || (boy4character == 0)) || (boy4character == boy4previous)) { boy4character = random(5) + 1; } boy4.gotoAndStop(boy4character); boy4.character.gotoAndStop(1); boy4run = timer:seconds + random(waitSeconds); } score = 0; increment = 5; waitSeconds = 10; wave = 1; boysLeftStart = 12; boysLeft = boysLeftStart; boysActive = 0; boy1character = 0; boy2character = 0; boy3character = 0; boy4character = 0; net = "inactive"; boy1reset(); boy2reset(); boy3reset(); boy4reset();Frame 221if (boy1state eq "active") { boy1x = boy1x + increment; setProperty("_root.boy1", _x , boy1x); } if (boy1state eq "inactive") { if (boy1run < timer:seconds) { boy1state = "active"; boy1.character.gotoAndPlay(1); } } if (boy1state eq "down") { if (boy1x > -110) { boy1x = boy1x - 75; setProperty("_root.boy1", _x , boy1x); } else { boysActive--; boy1state = "slid"; if (boysLeft > 0) { boy1reset(); } } } if (boy2state eq "active") { boy2x = boy2x + (increment * 0.9); setProperty("_root.boy2", _x , boy2x); } if (boy2state eq "inactive") { if (boy2run < timer:seconds) { boy2state = "active"; boy2.character.gotoAndPlay(1); } } if (boy2state eq "down") { if (boy2x > -110) { boy2x = boy2x - 75; setProperty("_root.boy2", _x , boy2x); } else { boysActive--; boy2state = "slid"; if (boysLeft > 0) { boy2reset(); } } } if (boy3state eq "active") { boy3x = boy3x + (increment * 0.8); setProperty("_root.boy3", _x , boy3x); } if (boy3state eq "inactive") { if (boy3run < timer:seconds) { boy3state = "active"; boy3.character.gotoAndPlay(1); } } if (boy3state eq "down") { if (boy3x > -110) { boy3x = boy3x - 75; setProperty("_root.boy3", _x , boy3x); } else { boysActive--; boy3state = "slid"; if (boysLeft > 0) { boy3reset(); } } } if (boy4state eq "active") { boy4x = boy4x + (increment * 0.7); setProperty("_root.boy4", _x , boy4x); } if (boy4state eq "inactive") { if (boy4run < timer:seconds) { boy4state = "active"; boy4.character.gotoAndPlay(1); } } if (boy4state eq "down") { if (boy4x > -110) { boy4x = boy4x - 75; setProperty("_root.boy4", _x , boy4x); } else { boysActive--; boy4state = "slid"; if (boysLeft > 0) { boy4reset(); } } } if (((wave > 4) && (bat eq "waiting")) && (random(100) == 1)) { setProperty("_root.bat", _y , random(220) + 60); tellTarget ("_root.bat") { gotoAndPlay ("fly"); }; } play();Frame 222if ((boysLeft == 0) && (boysActive == 0)) { gotoAndPlay ("waveEnd"); } else if ((((boy1x > 650) || (boy2x > 650)) || (boy3x > 650)) || (boy4x > 650)) { stopAllSounds(); gotoAndStop (335); } else { gotoAndPlay ("move"); }Frame 255wave++; increment = increment + 3; waitSeconds = waitSeconds - 2; if (waitSeconds < 0) { waitSeconds = 0; } if (wave == 5) { stopAllSounds(); gotoAndPlay ("thriller"); } if (wave == 6) { gotoAndStop ("demoOver"); }Frame 256boysLeftStart = boysLeftStart + 2; boysLeft = boysLeftStart; boy1reset(); boy2reset(); boy3reset(); boy4reset(); gotoAndPlay ("move");Frame 264_root.background.gotoAndStop(2); _root.crosshairs.gotoAndStop(2);Frame 333tellTarget ("_root.bat") { gotoAndPlay ("fly"); }; gotoAndPlay ("nextWave");Frame 335play();Symbol 11 MovieClip Frame 20gotoAndPlay (1);Symbol 13 MovieClip Frame 20gotoAndPlay (1);Symbol 15 Buttonon (release) { stopAllSounds(); gotoAndPlay ("intro"); }Symbol 18 Buttonon (release) { getURL ("http://www.zooass.com/cgi-bin/misc/zoolink.pl?game=Escape From Neverland&site=SWF&sendto=http://www.zooass.com/", "_blank"); }Symbol 27 Buttonon (press, keyPress "<Space>") { stopAllSounds(); gotoAndPlay (215); }Symbol 42 MovieClip Frame 1stop();Symbol 43 Buttonon (press) { if (net eq "inactive") { clickX = getProperty("_root.crosshairs", _x); clickY = getProperty("_root.crosshairs", _y); if (clickY < 318) { scale = 100 - ((318 - clickY) * 0.2); } else { scale = 100; } setProperty("_root.net", _x , clickX); setProperty("_root.net", _xscale , scale); setProperty("_root.net", _y , clickY); setProperty("_root.net", _yscale , scale); tellTarget ("_root.net") { gotoAndPlay ("fire"); }; } }Symbol 64 MovieClip Frame 11gotoAndPlay (1);Symbol 64 MovieClip Frame 25if (boyNumber == 1) { Set("/:boy1state", "down"); } if (boyNumber == 2) { Set("/:boy2state", "down"); } if (boyNumber == 3) { Set("/:boy3state", "down"); } if (boyNumber == 4) { Set("/:boy4state", "down"); } stop();Symbol 79 MovieClip Frame 11gotoAndPlay (1);Symbol 79 MovieClip Frame 25if (boyNumber == 1) { Set("/:boy1state", "down"); } if (boyNumber == 2) { Set("/:boy2state", "down"); } if (boyNumber == 3) { Set("/:boy3state", "down"); } if (boyNumber == 4) { Set("/:boy4state", "down"); } stop();Symbol 94 MovieClip Frame 11gotoAndPlay (1);Symbol 94 MovieClip Frame 25if (boyNumber == 1) { Set("/:boy1state", "down"); } if (boyNumber == 2) { Set("/:boy2state", "down"); } if (boyNumber == 3) { Set("/:boy3state", "down"); } if (boyNumber == 4) { Set("/:boy4state", "down"); } stop();Symbol 109 MovieClip Frame 11gotoAndPlay (1);Symbol 109 MovieClip Frame 25if (boyNumber == 1) { Set("/:boy1state", "down"); } if (boyNumber == 2) { Set("/:boy2state", "down"); } if (boyNumber == 3) { Set("/:boy3state", "down"); } if (boyNumber == 4) { Set("/:boy4state", "down"); } stop();Symbol 124 MovieClip Frame 11gotoAndPlay (1);Symbol 124 MovieClip Frame 25if (boyNumber == 1) { Set("/:boy1state", "down"); } if (boyNumber == 2) { Set("/:boy2state", "down"); } if (boyNumber == 3) { Set("/:boy3state", "down"); } if (boyNumber == 4) { Set("/:boy4state", "down"); } stop();Symbol 125 MovieClip Frame 1stop();Symbol 130 MovieClip Frame 1stop();Symbol 133 MovieClip Frame 1stop();Symbol 133 MovieClip Frame 2Set("/:net", "active");Symbol 133 MovieClip Frame 6if (_root.boy1.hitTest(this) && (/:boy1state eq "active")) { Set("/:boy1state", "hit"); _root.boy1.character.gotoAndPlay("hit"); Set("_root.boy1.character:boyNumber", 1); Set("/:score", /:score + (/:wave * 10)); gotoAndPlay ("wait"); } if (_root.boy2.hitTest(this) && (/:boy2state eq "active")) { Set("/:boy2state", "hit"); _root.boy2.character.gotoAndPlay("hit"); Set("_root.boy2.character:boyNumber", 2); Set("/:score", /:score + (/:wave * 10)); gotoAndPlay ("wait"); } if (_root.boy3.hitTest(this) && (/:boy3state eq "active")) { Set("/:boy3state", "hit"); _root.boy3.character.gotoAndPlay("hit"); Set("_root.boy3.character:boyNumber", 3); Set("/:score", /:score + (/:wave * 10)); gotoAndPlay ("wait"); } if (_root.boy4.hitTest(this) && (/:boy4state eq "active")) { Set("/:boy4state", "hit"); _root.boy4.character.gotoAndPlay("hit"); Set("_root.boy4.character:boyNumber", 4); Set("/:score", /:score + (/:wave * 10)); gotoAndPlay ("wait"); }Symbol 133 MovieClip Frame 26Set("/:net", "inactive"); gotoAndStop (1);Symbol 133 MovieClip Frame 29Set("/:net", "inactive"); stop();Symbol 138 MovieClip Frame 1Mouse.hide(); startDrag (getProperty(_x, _y), true); stop();Symbol 146 Buttonon (release) { getURL ("http://www.zooass.com/saveus", "_blank"); }Symbol 150 Buttonon (release) { getURL ("http://www.zooass.com/cgi-bin/misc/zoolink.pl?game=Escape From Neverland&site=SWF&sendto=http://www.zooass.com/", "_blank"); }Symbol 154 MovieClip Frame 1timeThen = getTimer(); timeNow = getTimer(); milliseconds = timeNow - timeThen;Symbol 154 MovieClip Frame 3if (milliseconds < 1000) { timeNow = getTimer(); milliseconds = timeNow - timeThen; gotoAndPlay ("loop"); } else { seconds++; gotoAndPlay (1); }Symbol 179 MovieClip Frame 1Set("/:bat", "waiting"); stop();Symbol 179 MovieClip Frame 2Set("/:bat", "flying"); play();Symbol 183 MovieClip Frame 1waveMessage = ("Escape " + /:wave) + " Thwarted";Symbol 191 MovieClip Frame 20gotoAndPlay (1);Symbol 192 Buttonon (release) { stopAllSounds(); gotoAndPlay (3); }Symbol 195 MovieClip Frame 20gotoAndPlay (1);Symbol 196 Buttonon (release) { getURL ("http://www.zooass.com/saveus", "_blank"); }
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Graphic | Used by:3 | |
Symbol 3 MovieClip | Uses:2 | Used by:Timeline |
Symbol 4 Font | Used by:5 | |
Symbol 5 Text | Uses:4 | Used by:Timeline |
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Symbol 7 Graphic | Uses:6 | Used by:Timeline |
Symbol 8 Font | Used by:9 16 17 20 23 24 25 140 141 142 143 144 145 147 148 149 187 188 189 193 | |
Symbol 9 Text | Uses:8 | Used by:10 |
Symbol 10 MovieClip | Uses:9 | Used by:11 |
Symbol 11 MovieClip | Uses:10 | Used by:15 |
Symbol 12 Graphic | Used by:13 192 | |
Symbol 13 MovieClip | Uses:12 | Used by:15 192 196 |
Symbol 14 Graphic | Used by:15 18 192 196 | |
Symbol 15 Button | Uses:11 13 14 | Used by:Timeline |
Symbol 16 Text | Uses:8 | Used by:18 |
Symbol 17 Text | Uses:8 | Used by:18 |
Symbol 18 Button | Uses:16 17 14 | Used by:Timeline |
Symbol 19 Graphic | Used by:Timeline | |
Symbol 20 Text | Uses:8 | Used by:Timeline |
Symbol 21 Graphic | Used by:Timeline | |
Symbol 22 Sound | Used by:Timeline | |
Symbol 23 Text | Uses:8 | Used by:27 |
Symbol 24 Text | Uses:8 | Used by:27 |
Symbol 25 Text | Uses:8 | Used by:27 |
Symbol 26 Graphic | Used by:27 43 146 150 | |
Symbol 27 Button | Uses:23 24 25 26 | Used by:Timeline |
Symbol 28 Sound | Used by:Timeline | |
Symbol 29 Font | Used by:30 199 | |
Symbol 30 Text | Uses:29 | Used by:31 |
Symbol 31 MovieClip | Uses:30 | Used by:Timeline |
Symbol 32 Sound | Used by:Timeline | |
Symbol 33 Sound | Used by:Timeline | |
Symbol 34 Sound | Used by:Timeline | |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:Timeline |
Symbol 37 Sound | Used by:Timeline | |
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Symbol 41 Graphic | Uses:40 | Used by:42 |
Symbol 42 MovieClip | Uses:39 41 | Used by:Timeline |
Symbol 43 Button | Uses:26 | Used by:Timeline |
Symbol 44 Graphic | Used by:Timeline | |
Symbol 45 Bitmap | Used by:46 | |
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Symbol 53 Graphic | Used by:64 79 94 109 124 130 | |
Symbol 54 Graphic | Used by:64 79 94 109 124 133 | |
Symbol 55 Graphic | Used by:64 79 94 109 124 133 | |
Symbol 56 Graphic | Used by:64 79 94 109 124 133 | |
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Symbol 59 Graphic | Used by:64 130 | |
Symbol 60 Bitmap | Used by:61 | |
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Symbol 62 Graphic | Used by:64 130 | |
Symbol 63 Sound | Used by:64 79 94 109 124 | |
Symbol 64 MovieClip | Uses:46 48 50 52 53 54 55 56 58 59 61 62 63 | Used by:125 |
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Symbol 79 MovieClip | Uses:66 68 70 72 53 54 55 56 74 75 77 78 63 | Used by:125 |
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Symbol 94 MovieClip | Uses:81 83 85 87 53 54 55 56 89 90 92 93 63 | Used by:125 |
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Symbol 109 MovieClip | Uses:96 98 100 102 53 54 55 56 104 105 107 108 63 | Used by:125 |
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Symbol 120 Graphic | Used by:124 130 | |
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Symbol 124 MovieClip | Uses:111 113 115 117 53 54 55 56 119 120 122 123 63 | Used by:125 |
Symbol 125 MovieClip | Uses:64 79 94 109 124 | Used by:Timeline |
Symbol 126 Graphic | Used by:Timeline | |
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Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip | Uses:129 75 78 90 93 105 108 59 62 120 123 53 | Used by:133 |
Symbol 131 Sound | Used by:133 | |
Symbol 132 Sound | Used by:133 | |
Symbol 133 MovieClip | Uses:130 54 55 56 131 132 | Used by:Timeline |
Symbol 134 Font | Used by:135 166 | |
Symbol 135 EditableText | Uses:134 | Used by:Timeline |
Symbol 136 Graphic | Used by:138 | |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:136 137 | Used by:Timeline |
Symbol 139 Graphic | Used by:Timeline | |
Symbol 140 Text | Uses:8 | Used by:Timeline |
Symbol 141 EditableText | Uses:8 | Used by:Timeline |
Symbol 142 Text | Uses:8 | Used by:146 |
Symbol 143 Text | Uses:8 | Used by:146 |
Symbol 144 Text | Uses:8 | Used by:146 |
Symbol 145 Text | Uses:8 | Used by:146 |
Symbol 146 Button | Uses:142 143 144 145 26 | Used by:151 |
Symbol 147 Text | Uses:8 | Used by:150 |
Symbol 148 Text | Uses:8 | Used by:150 |
Symbol 149 Text | Uses:8 | Used by:150 |
Symbol 150 Button | Uses:147 148 149 26 | Used by:151 |
Symbol 151 MovieClip | Uses:146 150 | Used by:Timeline |
Symbol 152 Font | Used by:153 155 156 157 158 159 160 161 162 163 164 | |
Symbol 153 EditableText | Uses:152 | Used by:154 |
Symbol 154 MovieClip | Uses:153 | Used by:Timeline |
Symbol 155 EditableText | Uses:152 | Used by:Timeline |
Symbol 156 EditableText | Uses:152 | Used by:Timeline |
Symbol 157 EditableText | Uses:152 | Used by:Timeline |
Symbol 158 EditableText | Uses:152 | Used by:Timeline |
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Symbol 160 EditableText | Uses:152 | Used by:Timeline |
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Symbol 164 EditableText | Uses:152 | Used by:Timeline |
Symbol 165 Graphic | Used by:Timeline | |
Symbol 166 EditableText | Uses:134 | Used by:179 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:177 |
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Symbol 170 Graphic | Uses:169 | Used by:177 |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:177 |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:177 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:177 |
Symbol 177 MovieClip | Uses:168 170 172 174 176 | Used by:179 |
Symbol 178 Sound | Used by:179 | |
Symbol 179 MovieClip | Uses:166 177 178 | Used by:Timeline |
Symbol 180 Sound | Used by:Timeline | |
Symbol 181 Font | Used by:182 | |
Symbol 182 EditableText | Uses:181 | Used by:183 |
Symbol 183 MovieClip | Uses:182 | Used by:Timeline |
Symbol 184 Sound | Used by:Timeline | |
Symbol 185 Sound | Used by:Timeline | |
Symbol 186 Sound | Used by:Timeline | |
Symbol 187 Text | Uses:8 | Used by:Timeline |
Symbol 188 Text | Uses:8 | Used by:Timeline |
Symbol 189 Text | Uses:8 | Used by:190 192 |
Symbol 190 MovieClip | Uses:189 | Used by:191 |
Symbol 191 MovieClip | Uses:190 | Used by:192 |
Symbol 192 Button | Uses:13 191 12 189 14 | Used by:Timeline |
Symbol 193 Text | Uses:8 | Used by:194 |
Symbol 194 MovieClip | Uses:193 | Used by:195 |
Symbol 195 MovieClip | Uses:194 | Used by:196 |
Symbol 196 Button | Uses:13 195 14 | Used by:Timeline |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:Timeline |
Symbol 199 Text | Uses:29 | Used by:Timeline |
Symbol 200 Sound | Used by:Timeline | |
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Symbol 204 Graphic | Uses:203 | Used by:Timeline |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:Timeline |
Symbol 207 Sound | Used by:Timeline | |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:208 | Used by:Timeline |
Symbol 210 Bitmap | Used by:211 | |
Symbol 211 Graphic | Uses:210 | Used by:Timeline |
Symbol 212 Sound | Used by:Timeline | |
Symbol 213 Sound | Used by:Timeline |
Instance Names
"statusBar" | Frame 1 | Symbol 3 MovieClip |
"background" | Frame 215 | Symbol 42 MovieClip |
"boy4" | Frame 215 | Symbol 125 MovieClip |
"boy3" | Frame 215 | Symbol 125 MovieClip |
"boy2" | Frame 215 | Symbol 125 MovieClip |
"boy1" | Frame 215 | Symbol 125 MovieClip |
"net" | Frame 215 | Symbol 133 MovieClip |
"crosshairs" | Frame 215 | Symbol 138 MovieClip |
"timer" | Frame 215 | Symbol 154 MovieClip |
"bat" | Frame 220 | Symbol 179 MovieClip |
"character" | Symbol 125 MovieClip Frame 1 | Symbol 64 MovieClip |
"character" | Symbol 125 MovieClip Frame 2 | Symbol 79 MovieClip |
"character" | Symbol 125 MovieClip Frame 3 | Symbol 94 MovieClip |
"character" | Symbol 125 MovieClip Frame 4 | Symbol 109 MovieClip |
"character" | Symbol 125 MovieClip Frame 5 | Symbol 124 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
Labels
"intro" | Frame 4 |
"move" | Frame 221 |
"waveEnd" | Frame 223 |
"nextWave" | Frame 256 |
"thriller" | Frame 264 |
"demoOver" | Frame 334 |
"hit" | Symbol 64 MovieClip Frame 12 |
"hit" | Symbol 79 MovieClip Frame 12 |
"hit" | Symbol 94 MovieClip Frame 12 |
"hit" | Symbol 109 MovieClip Frame 12 |
"hit" | Symbol 124 MovieClip Frame 12 |
"fire" | Symbol 133 MovieClip Frame 2 |
"wait" | Symbol 133 MovieClip Frame 27 |
"pause" | Symbol 154 MovieClip Frame 1 |
"loop" | Symbol 154 MovieClip Frame 2 |
"fly" | Symbol 179 MovieClip Frame 2 |
Dynamic Text Variables
score | Symbol 141 EditableText | "0" |
seconds | Symbol 153 EditableText | "0" |
boy1character | Symbol 155 EditableText | "0" |
boy2character | Symbol 156 EditableText | "0" |
boy3character | Symbol 157 EditableText | "0" |
boy4character | Symbol 158 EditableText | "0" |
boysLeft | Symbol 159 EditableText | "0" |
boy1state | Symbol 160 EditableText | "x" |
boysActive | Symbol 161 EditableText | "0" |
boy2state | Symbol 162 EditableText | "x" |
boy3state | Symbol 163 EditableText | "x" |
boy4state | Symbol 164 EditableText | "x" |
waveMessage | Symbol 182 EditableText | "Escape 1 Thwarted" |
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