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kitty7.swf

This is the info page for
Flash #8108

(Click the ID number above for more basic data on this flash file.)


Text
Sex kitten sim 07
You and your girlfriend Slutty McSlut find yourself in a
relaxing motel room when all hell breaks loose!!!
Slutty McSlut is displeased with the quality of sex from
you today!!!31omgwtf. The solution became clear
however, you are to buy a whole lot of commercialized
products to get in the slut's good books. The only problem
is that you have no money to get anything.
So you figure some stealing is now in order.....

Slutty McSlut: Hiya bitch! I hope today you're not going to be
so much of a fucknut when it comes to fucking.

Music off

Music on

You: I've got a plan! I will hold up a bunch of shops to steal
you something nice. ^^

Slutty McSlut: Well you will need to have 100% magic good to
be able to steal anything from anywhere otherwise anyone will
kick your ass!

Slutty McSlut: Don't worry though, you can obtain the magic
good by having enough guts to talk to a bunch of people who
will reward you various things. Anyway come back when you
have three gifts for me!

Flats

Cottage

Rooms

Steal

D

O

G

HEALTH

MAGIC

BACK

Ohka: Hi there bitch! I decided to take a well earned holiday
after a whole lot of shit I had to put up with.

Ohka: Oh I see your earning magic good! If you can guess
what they call me back where I am from I will reward with you
magic good!!

The Holy Canine
The Sexy Cat-girl
The Slaughter Machine

Ohka: Sure is! How did you know? ^^ Anyway... Here is your
magic good! I'm off to steal some pornography out of peoples
letter boxes. Here you can look at some I got earlier!

Ohka: I wish! But seriously no! Come back when you aren't so
fucking stupid!

Ohka: You're an idiot!

Back

Oversized novelty catgirl: You're here because you have your
maximum amount of Magic good! You need to use it on
something. By the way can you call for some help! I have
spent weeks trapped in this room and I'm rather rancid!

Foot-chan: What is it? Can't you see I am busy?

You: Sorry Foot-chan but I must rob some shit from you!

Foot-chan: I dont think so!
(Foot-chan kicks the shit out of you due to: lack of magic
good)

Foot-chan: Oh how your magic good is overwhelming, please
don't hurt me!! Take this ring!

Sucky Fucko: Hey there! Remember my Brothel? well it went
bankrupt because of my poor management.

Sucky Fucko: Well actually I just fucked a whole bunch of
people instead of filling out important tax documents. So now
I'm working here at a hardware store!

You: I'm here robbing you hand over the goods!

Sucky Fucko: Don't think so!
(Sucky Fucko cracks you with an angle grinder due to: lack of
magic good)

Sucky Fucko: Oh shit! Look how much magic good you have!
I feel threaterned! Take this shit!

Australian Science Bitch: Argh! My day couldn't get any
worse I just lost my job at that cycle shop over there!

You: Yes it can! I'm robbing you so hand over all that you
have before I smack those tits of yours!

Australian Science Bitch: You make me fucking angry!
(Australian Science Bitch pokes your eye out with her stupidly
pointy nipples due to: lack of magic good)

Australian Science Bitch: Damn you and that magic good of
yours! Take my necklace I was keeping it between my legs
and it was giving my cunt a rash anyway.

Miss Green: Hi! I like this really like this holliday village that
I'm staying at! ^^

Miss Green: I bet just by looking at me you can guess that my
favourite colour is green! If you can tell me what green is in
Japanese I will reward you with some magic good!

Sakana
Midori
Gurenu

Miss Green: Yep and here is your magic good! I'm off to take a
bath with some friends. Peek in the window if you like! ^^

Miss Green: Wrong answer!

Miss Green: I don't even think thats a word! Fuck off!

Quiet Cat School girl: After a long day of having my head
shoved in a locker I like to come home to the many kinds of
hentai I have collected.

Quiet Cat School girl: I wonder if you know what term refers to
death and mutilation hentai. I will reward you with magic good
if you tell me!

Ecchi
Yaoi
Guro

Quiet Cat School girl: You sure know your hentai! Why dont
you come in and enjoy some cat girl shots I have!

Quiet Cat School girl: No. Fuck off until you learn!

Quiet Cat School girl: Not even close!

Melissa: Hmmm... I wonder how you managed to find my
private court-yard...

Melissa: Anyway I was about to go for a swim naked in my
pool but I thought my swimsuit looks so good that I might just
keep it on. What do you think I should do?

Swim naked
Keep your swimsuit on
Put ants near your crotch

Melissa: I thought so too. I shall give you some magic good
because your a pervert like I am. Why don't you go inside a
throw on a good old porno tape that I have!

Melissa: What?? I was joking. How could I not go swimming
naked! Get out!

Melissa: Your stupid!

Oversized novelty catgirl: Looks like you out of health! Now
you get to check to see if anyone is stuck up my cunt.

Musically inclined bitch: Hiya! I see you're one of those
random perverts that walks into someones room uninvited. I
just got out of the shower!

Musically inclined bitch: Say, do you know anything about
music? I will give you some magic good if you can tell me the
three notes that make up a C Major chord.

G E A#
C F A
C E G

Musically inclined bitch: Good stuff! To tell you the truth I got
this holiday room because it has free cable porn inclusive.
You can go watch it while I get back to the shower.

Musically inclined bitch: No, fuck off home!

Musically inclined bitch: It looks like that you know less than
bricks do.

Chlorine: Oh my fucking god! I was just changing and you
had to walk in! I guess that means that you are on some kind
of crappy quest for magic good.

Chlorine: I guess I can give you some of my magic good if you
can answer me this question!

Chlorine: Which is the driest continent in the world?

Africa
Australia
Antarctica

Chlorine: Yep! Thinking about how cold it is there make my
nipples hard *wink* Now please enjoy this random horny
person that's currently lying on my floor.

Chlorine: Not even close!

Chlorine: Nope, come back when you know!

Shy angry girl: Fuck, I'm kind of embarrassed that you have
walked in on me like this. You see I have lost my dildo and I
cant think of where I left it.

Shy angry girl: Can you think of anywhere I might have left it?

Under the bed
Up your cunt
Screwed into a light socket

Shy angry girl: Oh of course! Thanks so much, here is some
magic good for your genius! Please have random sex with my
sister in the kitchen.

Shy angry girl: How dare you.

Shy angry girl: I checked there three times already! Come
back when you got something useful to say.

Bikini Fuck: I have been really enjoying my stay at this Motel!
I'm have a nice break from having to read shit all the time. I'm
an expert are speed reading you see.

Bikini Fuck: I bet you would know a bit about reading yourself
so I will ask you a question seeing that you walked into my
private room disturbing me just before I was about to
masturbate.

Bikini Fuck: Who is the author of the book 2001: A space
odyssey?

Issac Asimov
Arthur C Clarke
Stephen King

Bikini Fuck: Yep, here is some magic good for you! Now lets
go perv on the next door neighbours who are currently
fucking.

Bikini Fuck: Nope.

Bikini Fuck: You idiot!
(Bikini Fuck is now ignoring you and rubbing her own nipples)

Annoyed Wet Chick: What the fuck? Who are you and what
the fuck are you doing in my room?

Annoyed Wet Chick: Oh wait your the guy who is looking for
magic good. I'll give you some if you can guess why I am wet.

You just had a bath.
Someone came in before me and pissed on your head
You were playing too much with yourself

Annoyed Wet Chick: Err... Close enough... Here is some magic
good. Why don't you go next door and take photos of the girl
who did this to me.

Annoyed Wet Chick: No, get out.

Annoyed Wet Chick: You have too much of a dirty mind.

Insane Christmas Girl: Hi, I came to this Motel because I am
kind of laying low from the men in the white coats. You see I
dress in christmas gear all year round.
(no underwear)

Insane Christmas Girl: I wonder if you know what date
christmas is on.

25th December
24th December
Fuck off stupid!

Insane Christmas Girl: Yep and here is some magic good!
Now I would like to lock you in a room for a while with some
strange girl I kidnapped that likes to look at her own pussy.
Enjoy.

Insane Christmas Girl: Wow and I thought I was insane!

Insane Christmas Girl: FUCK YOU!!111omg
(Insane Christmas Girl draws out her own blood into a syringe
and then injects you with it)

Strange Karate Cat-Girl: Whaaa? Who are you? I was enjoying
this holiday away from kicking everyones ass!

Strange Karate Cat-Girl: Anyway I'm a geek and shit also so if
you answer my next question I shall reward you with magic
good!

Strange Karate Cat-Girl: What is the meaning of heavy water
in chemistry?

H2O at  0 degrees
H2O, The hydorgens are isotopes and have the RMM of 2
H2O2 (Hydrogen peroxide)

Strange Karate Cat-Girl: Yep, you know your shit and now
here is some magic good and two lesbians having some "fun"

Strange Karate Cat-Girl: No.
(Strange Karate Cat-Girl slaps your ass)

Strange Karate Cat-Girl: Get out and don't come back until
your more of a geek.

Bloody psycho slut: Hi there, I love blood! I love tasting blood
and putting it all over myself ^^

Bloody psycho slut: Do you know whether blood is an acid or
base?

Acid! (Yes I am a nerd)
Base
Who cares, when you drink tha shit!

Bloody psycho slut: That's the spirit!!! I guess you can have
this magic good! Now please enjoy watching my slave lie on
this bed just before I stab her.

Bloody psycho slut: Technically you are right.... But you are a
boring cunt that doesn't like blood so fuck off ya clown.

Bloody psycho slut: No, not that I give a shit whether you are
right or not anyway...

Slutty McSlut: Ah! I see you have collected me some gifts!
ThanksI shall return the favour with some doggie style action.

Slutty McSlut: Oh yeah thats teh shit!

Slutty McSlut: That was some g00d essex!!1 I have a good
idea for when we get back home. But before we go lets take a
visit to the local crack house (whatever that is) so that we can
convince a few nieve people to have sex on camera for us!

Ok

THANKS FOR PLAYING ^^

SEX KITTEN SIM DATE VII
Dialogue and plot: Klacid
Graphic arrangement and editing: TENT, Hazard
Music:
"Thursday Morning" - Rellis
"Windowlicker" -Aphex Twin
Web:

ActionScript [AS1/AS2]

Frame 1
stopAllSounds(); fscommand ("showmenu", "false"); fscommand ("trapallkeys", "true");
Frame 2
if (PercentLoaded != 100) { gotoAndStop (1); }
Frame 3
var task_id = [false, false, false, false, false, false, false, false, false, false, false, false]; var money = 0; var life = 50; var music = true; var musics = true; var item_id = [false, false, false];
Frame 4
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 5
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 6
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 7
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 8
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 9
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 10
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 11
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 12
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 13
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 14
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 15
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 16
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 17
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 18
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 19
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 20
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 21
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 22
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 23
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 24
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 25
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 26
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 27
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 28
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 29
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 30
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 31
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 32
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 33
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 34
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 35
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 36
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 37
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 38
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 39
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 40
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 41
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 42
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 43
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 44
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 45
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 46
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 47
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 48
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 49
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 50
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 51
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 52
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 53
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 54
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 55
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 56
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 57
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 58
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 59
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 60
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 61
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 62
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 63
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 64
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 65
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 66
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 67
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 68
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 69
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 70
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 71
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 72
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 73
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 74
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 75
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 76
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 77
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 78
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 79
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 80
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 81
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 82
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 83
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 84
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 85
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 86
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 87
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 88
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 89
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 90
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 91
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 92
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 93
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 94
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 95
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 96
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 97
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 98
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 99
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 100
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 101
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 102
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 103
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 104
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 105
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 106
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 107
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 108
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 109
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 110
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 111
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 112
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 113
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 114
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 115
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 116
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 117
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 118
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 119
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 120
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 121
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 122
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 123
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 124
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 125
if (life <= 0) { gotoAndPlay (62); } stop();
Frame 127
stop();
Symbol 28 MovieClip Frame 1
_root.stop(); _root.PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (_root.PercentLoaded != 100) { } else { _root.gotoandplay(3); }
Symbol 28 MovieClip Frame 2
gotoAndPlay (1);
Symbol 35 Button
on (release) { play(); }
Symbol 42 Button
on (release) { play(); }
Symbol 53 Button
on (release) { _root.musics = true; _root.music = true; gotoAndPlay (3); }
Symbol 55 Button
on (release) { _root.music = false; stopAllSounds(); gotoAndPlay (1); }
Symbol 58 MovieClip Frame 1
if (_root.music == true) { if (_root.musics == false) { gotoAndPlay (4); } if (_root.musics == true) { gotoAndPlay (3); } }
Symbol 58 MovieClip Frame 2
if (_root.music == false) { gotoAndPlay (1); }
Symbol 58 MovieClip Frame 3
_root.musics = false;
Symbol 58 MovieClip Frame 5
gotoAndPlay (4);
Symbol 75 Button
on (release) { gotoAndPlay (11); }
Symbol 76 Button
on (release) { gotoAndPlay (12); }
Symbol 77 Button
on (release) { gotoAndPlay (13); }
Symbol 80 Button
on (release) { gotoAndPlay (14); }
Symbol 85 MovieClip Frame 1
stop();
Symbol 85 MovieClip Frame 2
stop();
Symbol 88 MovieClip Frame 1
stop();
Symbol 88 MovieClip Frame 2
stop();
Symbol 91 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 2
stop();
Symbol 100 MovieClip Frame 1
_root.moneyp = _root.money + "%"; if (_root.item_id[0] == false) { ring.gotoAndPlay(1); } else { ring.gotoAndPlay(2); } if (_root.item_id[1] == false) { diamond.gotoAndPlay(1); } else { diamond.gotoAndPlay(2); } if (_root.item_id[2] == false) { necklace.gotoAndPlay(1); } else { necklace.gotoAndPlay(2); }
Instance of Symbol 85 MovieClip "ring" in Symbol 100 MovieClip Frame 1
/* no clip actions */
Symbol 100 MovieClip Frame 2
gotoAndPlay (1);
Symbol 106 Button
on (release) { gotoAndStop (10); }
Symbol 108 Button
on (release) { if (money >= 100) { gotoAndPlay (22); } else { if (task_id[1] == false) { gotoAndStop (41); } if (task_id[1] == true) { gotoAndStop (47); } } }
Symbol 109 Button
on (release) { if (money >= 100) { gotoAndPlay (22); } else { if (task_id[0] == false) { gotoAndStop (15); } if (task_id[0] == true) { gotoAndStop (21); } } }
Symbol 110 Button
on (release) { if (money >= 100) { gotoAndPlay (22); } else { if (task_id[3] == false) { gotoAndStop (55); } if (task_id[3] == true) { gotoAndStop (61); } } }
Symbol 111 Button
on (release) { if (money >= 100) { gotoAndPlay (22); } else { if (task_id[2] == false) { gotoAndStop (48); } if (task_id[2] == true) { gotoAndStop (54); } } }
Symbol 114 Button
on (release) { if (money >= 100) { gotoAndPlay (23); } else { if (task_id[4] == false) { gotoAndStop (63); } if (task_id[4] == true) { gotoAndStop (69); } } }
Symbol 115 Button
on (release) { if (money >= 100) { gotoAndPlay (23); } else { if (task_id[5] == false) { gotoAndStop (70); } if (task_id[5] == true) { gotoAndStop (77); } } }
Symbol 116 Button
on (release) { if (money >= 100) { gotoAndPlay (23); } else { if (task_id[7] == false) { gotoAndStop (85); } if (task_id[7] == true) { gotoAndStop (92); } } }
Symbol 117 Button
on (release) { if (money >= 100) { gotoAndPlay (23); } else { if (task_id[6] == false) { gotoAndStop (78); } if (task_id[6] == true) { gotoAndStop (84); } } }
Symbol 120 Button
on (release) { if (money >= 100) { gotoAndPlay (24); } else { if (task_id[8] == false) { gotoAndStop (93); } if (task_id[8] == true) { gotoAndStop (99); } } }
Symbol 121 Button
on (release) { if (money >= 100) { gotoAndPlay (24); } else { if (task_id[9] == false) { gotoAndStop (100); } if (task_id[9] == true) { gotoAndStop (106); } } }
Symbol 122 Button
on (release) { if (money >= 100) { gotoAndPlay (24); } else { if (task_id[11] == false) { gotoAndStop (115); } if (task_id[11] == true) { gotoAndStop (121); } } }
Symbol 123 Button
on (release) { if (money >= 100) { gotoAndPlay (24); } else { if (task_id[10] == false) { gotoAndStop (107); } if (task_id[10] == true) { gotoAndStop (114); } } }
Symbol 126 Button
on (release) { if (item_id[2] == false) { gotoAndPlay (36); } else { gotoAndPlay (40); } }
Symbol 127 Button
on (release) { if (item_id[1] == false) { gotoAndPlay (30); } else { gotoAndPlay (35); } }
Symbol 128 Button
on (release) { if (item_id[0] == false) { gotoAndPlay (25); } else { gotoAndPlay (29); } }
Symbol 136 Button
on (release) { var life = (life - 10); gotoAndPlay (20); }
Symbol 137 Button
on (release) { var life = (life - 10); gotoAndPlay (19); }
Symbol 138 Button
on (release) { var money = (money + 25); task_id[0] = true; play(); }
Symbol 140 Button
on (release) { gotoAndPlay (21); }
Symbol 142 Button
on (release) { gotoAndPlay (11); }
Symbol 152 Button
on (release) { gotoAndPlay (12); }
Symbol 153 Button
on (release) { gotoAndPlay (13); }
Symbol 159 Button
on (release) { if (money < 100) { var life = (life - 10); play(); } if (money >= 100) { var money = 0; item_id[0] = true; gotoAndPlay (28); } }
Symbol 161 Button
on (release) { gotoAndPlay (14); }
Symbol 163 Button
on (release) { if (((item_id[0] == true) && (item_id[1] == true)) && (item_id[2] == true)) { var item_id = [false, false, false]; gotoAndPlay (122); } else { gotoAndPlay (14); } }
Symbol 170 Button
on (release) { if (money < 100) { var life = (life - 10); play(); } if (money >= 100) { var money = 0; item_id[1] = true; gotoAndPlay (34); } }
Symbol 173 Button
on (release) { if (((item_id[0] == true) && (item_id[1] == true)) && (item_id[2] == true)) { var item_id = [false, false, false]; gotoAndPlay (122); } else { gotoAndPlay (14); } }
Symbol 179 Button
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on (release) { var money = (money + 25); task_id[1] = true; play(); }
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on (release) { var life = (life - 10); gotoAndPlay (52); }
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on (release) { var life = (life - 10); gotoAndPlay (60); }
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on (release) { var money = (money + 25); task_id[3] = true; play(); }
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on (release) { gotoAndPlay (61); }
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on (release) { gotoAndPlay (1); }
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on (release) { var money = (money + 25); task_id[4] = true; play(); }
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on (release) { var life = (life - 10); gotoAndPlay (68); }
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on (release) { var life = (life - 10); gotoAndPlay (83); }
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on (release) { var money = (money + 25); task_id[6] = true; play(); }
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on (release) { gotoAndPlay (84); }
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on (release) { var life = (life - 10); gotoAndPlay (91); }
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on (release) { var money = (money + 25); task_id[7] = true; play(); }
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on (release) { var life = (life - 10); gotoAndPlay (90); }
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on (release) { gotoAndPlay (92); }
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on (release) { var life = (life - 10); gotoAndPlay (98); }
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on (release) { var money = (money + 25); task_id[8] = true; play(); }
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on (release) { var life = (life - 10); gotoAndPlay (97); }
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on (release) { var life = (life - 10); gotoAndPlay (105); }
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on (release) { var life = (life - 10); gotoAndPlay (104); }
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on (release) { var money = (money + 25); task_id[9] = true; play(); }
Symbol 357 Button
on (release) { gotoAndPlay (106); }
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on (release) { var life = (life - 10); gotoAndPlay (113); }
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on (release) { var money = (money + 25); task_id[10] = true; play(); }
Symbol 371 Button
on (release) { var life = (life - 10); gotoAndPlay (112); }
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on (release) { gotoAndPlay (114); }
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on (release) { var money = (money + 25); task_id[11] = true; play(); }
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on (release) { var life = (life - 10); gotoAndPlay (120); }
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on (release) { var life = (life - 10); gotoAndPlay (119); }
Symbol 399 Button
on (release) { gotoAndPlay (121); }
Symbol 423 Button
on (release) { stopAllSounds(); play(); }
Symbol 432 Button
on (release) { getURL ("http://www.forkheads.tk", "_blank"); }
Symbol 436 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }

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Instance Names

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"necklace"Symbol 100 MovieClip Frame 1Symbol 91 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

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http://swfchan.com/2/8108/info.shtml
Created: 11/6 -2019 18:30:58 Last modified: 11/6 -2019 18:30:58 Server time: 22/12 -2024 02:05:29