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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76665527?noj=FRM76665527-22DC" width="1" height="1"></div>

falldown.swf

This is the info page for
Flash #8162

(Click the ID number above for more basic data on this flash file.)


Text
0%

XxXoldsaltXxX
Presents..

Welcome to
FallDown.

The object of the game is to
keep the ball from going off
the top of the screen.

Controls:
left: move ball left
right: move ball right

t

r

a

S

Created by XxXoldsaltXxX

Preloader by John

<p align="center"><font face="Verdana" size="10" color="#000000"><a href="http://www.albinoblacksheep.com" target = "_blank"><b> &nbsp;www.albinoblacksheep.com</b></a></font></p>

<p align="center"><font face="Verdana" size="10" color="#000000"><a href="mailto:XxXoldsaltXxX@hotmail.com"><b>XxXoldsaltXxX@hotmail.com</b></a></font></p>

The level increases every 5 seconds,
getting faster and faster until you lose.

Score:

0

Level:

0

Final Score:

0

Play again?

<p align="center"><font face="Verdana" size="10" color="#000000"><a href="http://www.albinoblacksheep.com" target = "_blank"><b>For www.albinoblacksheep.com</b></a></font></p>

<p align="center"><font face="Verdana" size="10" color="#000000"><a href="mailto:XxXoldsaltXxX@hotmail.com"><b>XxXoldsaltXxX@hotmail.com</b></a></font></p>

ActionScript [AS1/AS2]

Frame 1
stop(); this.onEnterFrame = function () { var _local1 = this; if (_local1.getBytesLoaded() < _local1.getBytesTotal()) { Total = _local1.getBytesTotal() / 1000; Received = _local1.getBytesLoaded() / 1000; Percentage = (Received / Total) * 100; _local1.loadingvar = int(Percentage) add "%"; } else { _local1.gotoAndPlay(2); _local1.onEnterFrame = null; } };
Frame 2
stop(); createEmptyMovieClip("alpha", _level0); with (alpha) { beginFill(0, 50); lineStyle(1, 0, 100); moveTo(75, 0); lineTo(75, 400); endFill(); } y1 = 4; x2 = 79; x1 = 75; y2 = 0; _root.count = 2; _root.count2 = 2; alpha.onEnterFrame = function () { if (_root.count <= 100) { _root.count = _root.count + 1; alpha.createEmptyMovieClip("intro" + _root.count, _root.count); with (alpha["intro" + _root.count]) { beginFill(0, 50); lineStyle(1, 0, 100); moveTo(75, y1); lineTo(x2, 400); endFill(); } y1 = y1 + 4; x2 = x2 + 4; } if (_root.count2 <= 102) { _root.count2 = _root.count2 + 1; alpha.createEmptyMovieClip("intro2" + _root.count2, _root.count2 + 100); with (alpha["intro2" + _root.count2]) { beginFill(0, 50); lineStyle(1, 0, 100); moveTo(x1, 0); lineTo(475, y2); endFill(); } x1 = x1 + 4; y2 = y2 + 4; } else { alpha.onEnterFrame = null; stop(); _root.alphaset = 100; xxxpre_mc.onEnterFrame = function () { var _local1 = _root; if (_local1.alphaset >= 0) { _local1.alphaset = _local1.alphaset - 20; xxxpre_mc._alpha = _local1.alphaset; alpha._alpha = _local1.alphaset; } else { xxxpre_mc.onEnterFrame = null; alpha.unloadMovie(); xxxpre_mc.unloadMovie(); nextFrame(); } }; } };
Frame 3
stop();
Frame 4
function moveStuff() { var _local1 = _root; if (Key.isDown(37)) { _local1.ball_mc._x = _local1.ball_mc._x - _local1.ball_mcspeed; } else if (Key.isDown(39)) { _local1.ball_mc._x = _local1.ball_mc._x + _local1.ball_mcspeed; } if (_local1.ball_mc._x > (StageWidth - (_local1.ball_mc._width / 2))) { _local1.ball_mc._x = StageWidth - (_local1.ball_mc._width / 2); } if (_local1.ball_mc._x < (_local1.ball_mc._width / 2)) { _local1.ball_mc._x = _local1.ball_mc._width / 2; } } function makeFloors() { if (_root["floor" + _root.count] == null) { _root.createEmptyMovieClip("floor" + _root.count, -16382); with (_root["floor" + _root.count]) { beginFill(0, 50); lineStyle(20, 0, 100); moveTo(-200, 0); lineTo(720, 0); endFill(); } _root.createEmptyMovieClip(("drop" + _root.count) + _root.count2, -16381); with (_root[("drop" + _root.count) + _root.count2]) { beginFill(16777215, 50); lineStyle(70, 16777215, 100); moveTo(0, -10); lineTo(0, 10); endFill(); } } _root.ball_Ygoto = 0; if (_root["floor" + _root.count]._y <= -20) { _root["floor" + _root.count]._y = 430; _root[("drop_x" + _root.count) + _root.count2] = Math.abs((Math.round(Math.random() * 12) * 30) + 18); _root[("drop" + _root.count) + _root.count2]._x = _root[("drop_x" + _root.count) + _root.count2]; _root[("drop" + _root.count) + _root.count2]._y = -430; } _root["floor" + _root.count]._y = _root["floor" + _root.count]._y - _root.floorspeed; _root[("drop" + _root.count) + _root.count2]._y = _root["floor" + _root.count]._y; _root.ball_Ytemp = -_root.floorspeed; if (_root.ball_mc._y >= 380) { _root.ball_Ytemp = 0; } if (((_root["floor" + _root.count]._y <= (_root.ball_mc._y + (_root.floorspeed * 7))) && (_root["floor" + _root.count]._y >= (_root.ball_mc._y - _root.floorspeed))) && ((_root.ball_mc._x < (_root[("drop" + _root.count) + _root.count2]._x - 35)) ^ (_root.ball_mc._x > (_root[("drop" + _root.count) + _root.count2]._x + 35)))) { _root.ball_Ygoto = _root["floor" + _root.count]._y - 20; } if (_root.ball_Ygoto == 0) { _root.ball_mc._y = _root.ball_mc._y - _root.ball_Ytemp; } else { _root.ball_mc._y = _root.ball_Ygoto; } if (_root.levelup >= 210) { _root.floorspeed = _root.floorspeed + 1; _root.levelup = 1; _root.keepscore = _root.keepscore + 1; } _root.levelup = _root.levelup + 1; _root.scorekeep = _root.scorekeep + 1; _root.score = _root.scorekeep * _root.floorspeed; if (_root.ball_mc._y <= 0) { _root.onEnterFrame = null; unloadMovie (_root["floor" + _root.count]); unloadMovie (_root[("drop" + _root.count) + _root.count2]); unloadMovie (_root.ball_mc); gotoAndPlay (4); } } stop(); _root.ball_mc._y = 5; _root.ball_mc._x = 245; _root.levelup = 1; _root.keepscore = 1; _root.scorekeep = 1; _root.floorspeed = 4; StageWidth = 520; _root.ball_mc.swapDepths(1); _root.ball_mc.swapDepths(_root.ball_mc); _root.ball_mcspeed = 20; _root.onEnterFrame = function () { moveStuff(); makeFloors(); };
Frame 5
stop();
Symbol 6 MovieClip Frame 30
gotoAndPlay (1);
Symbol 22 Button
on (release) { gotoAndStop (4); }
Symbol 39 Button
on (release) { gotoAndStop (3); }

Library Items

Symbol 1 GraphicUsed by:6
Symbol 2 GraphicUsed by:6
Symbol 3 GraphicUsed by:6
Symbol 4 GraphicUsed by:6
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:1 2 3 4 5Used by:Timeline
Symbol 7 FontUsed by:8 9 23 24 25 26 31 32 33 34 40 41
Symbol 8 EditableTextUses:7Used by:Timeline
Symbol 9 TextUses:7Used by:10
Symbol 10 MovieClipUses:9Used by:Timeline
Symbol 11 FontUsed by:12 13 14 27
Symbol 12 TextUses:11Used by:Timeline
Symbol 13 TextUses:11Used by:Timeline
Symbol 14 TextUses:11Used by:Timeline
Symbol 15 GraphicUsed by:22 39
Symbol 16 FontUsed by:17 18 19 20 36 37 38
Symbol 17 TextUses:16Used by:22 39
Symbol 18 TextUses:16Used by:22 39
Symbol 19 TextUses:16Used by:22 39
Symbol 20 TextUses:16Used by:22 39
Symbol 21 GraphicUsed by:22 39
Symbol 22 ButtonUses:15 17 18 19 20 21Used by:Timeline
Symbol 23 TextUses:7Used by:Timeline
Symbol 24 TextUses:7Used by:Timeline
Symbol 25 EditableTextUses:7Used by:Timeline
Symbol 26 EditableTextUses:7Used by:Timeline
Symbol 27 TextUses:11Used by:Timeline
Symbol 28 GraphicUsed by:Timeline
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:Timeline
Symbol 31 EditableTextUses:7Used by:Timeline
Symbol 32 EditableTextUses:7Used by:Timeline
Symbol 33 EditableTextUses:7Used by:Timeline
Symbol 34 EditableTextUses:7Used by:Timeline
Symbol 35 SoundUsed by:Timeline
Symbol 36 TextUses:16Used by:Timeline
Symbol 37 EditableTextUses:16Used by:Timeline
Symbol 38 TextUses:16Used by:Timeline
Symbol 39 ButtonUses:15 17 18 19 20 21Used by:Timeline
Symbol 40 EditableTextUses:7Used by:Timeline
Symbol 41 EditableTextUses:7Used by:Timeline

Instance Names

"xxxpre_mc"Frame 2Symbol 10 MovieClip
"ball_mc"Frame 4Symbol 30 MovieClip
"score1"Frame 4Symbol 31 EditableText
"score2"Frame 4Symbol 32 EditableText
"score3"Frame 4Symbol 33 EditableText
"score4"Frame 4Symbol 34 EditableText
"end2"Frame 5Symbol 37 EditableText

Dynamic Text Variables

loadingvarSymbol 8 EditableText"0%"
_root.scoreSymbol 32 EditableText"0"
_root.keepscoreSymbol 34 EditableText"0"
_root.scoreSymbol 37 EditableText"0"




http://swfchan.com/2/8162/info.shtml
Created: 27/3 -2019 16:07:43 Last modified: 27/3 -2019 16:07:43 Server time: 22/12 -2024 21:07:47