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CastleSiege.swf

This is the info page for
Flash #8307

(Click the ID number above for more basic data on this flash file.)


Text
Know Thy Enemy

Upgrades

0

Gold:

Begin Level

/

Level

Bytes Loaded
Total Bytes
Time Elapsed
Percent Loaded
Time Left

bytes
bytes
secs
%
secs

.com

.com

Sevomasean

Productions

Presents

CASTLE

SIEGE

Controls
Mouse points
'A' shoots Fireball
'S' shoots Arrows
(when towers built)
Objective
Defeat the dark armies
that seek to destroy your
castle.  Use gold to
upgrade defenses and
learn stronger magic.
Upgrades
Moat - slows land enemies
Towers - gain archers to
help deal more damage
Barrier - deals damage when
enemies reach the walls

Begin
Game

Game Over

Game Over

Game Over

Game Over

Game Over

Play
Again

You Win!!!

You Win!!!

You Win!!!

You Win!!!

You Win!!!

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
_xscale = 125; _yscale = 125; moat = 0; towerNE = 0; towerSE = 0; towerNW = 0; towerSW = 0; ArchAtkLVL = 1; BarrierLVL = 0; barrier_active = 0; ArmorLVL = 1; MaxHealth = 100 * _root.ArmorLVL; Health = MaxHealth; WizAtkLVL = 1; WizSpdLVL = 1; LastCast = getTimer(); LastArrowNE = getTimer(); LastArrowNW = getTimer(); LastArrowSE = getTimer(); LastArrowSW = getTimer(); EnemiesRemaining = 0; LargestEnemy = 0; Level = 1; Play = 0; MenuUp = 0; Timer = 0; Gold = 0; EnemySpawner = [[0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0], [2, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2, 0, 0, 0, 0, 0, 0, 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3, 0, 0, 1, 0, 0, 5, 0, 1, 0, 3, 0, 0, 1, 0, 0, 1, 0, 4, 0, 0, 0, 0, 1, 0, 0, 3, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 3, 0, 1, 0, 0, 0, 0, 3, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 4, 0, 0, 0, 1, 0, 0, 3, 0, 5, 1, 0, 4, 0, 1, 0, 0], [0, 2, 0, 5, 0, 0, 0, 0, 6, 0, 0, 0, 3, 0, 0, 4, 0, 0, 6, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 5, 0, 6, 0, 2, 0, 0, 1, 0, 0, 6, 0, 4, 0, 0, 0, 0, 1, 0, 0, 3, 0, 1, 0, 0, 0, 6, 0, 0, 0, 1, 0, 1, 0, 0, 6, 0, 0, 0, 1, 0, 0, 5, 0, 0, 0, 1, 0, 0, 0, 6, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 3, 0, 1, 0, 0, 1, 0, 0, 6, 0, 0, 4, 0, 0, 0, 1, 0, 0, 2, 0, 5, 0, 0, 6, 0, 4, 0, 1, 0], [0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 4, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 4, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 4, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 4, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 5, 0, 6], [1, 0, 0, 6, 0, 0, 6, 0, 7, 2, 1, 1, 0, 0, 6, 0, 2, 6, 0, 0, 7, 0, 0, 1, 0, 0, 0, 6, 0, 0, 7, 0, 0, 6, 1, 0, 6, 0, 0, 6, 2, 0, 1, 0, 0, 7, 4, 0, 6, 0, 0, 1, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 2, 0, 0, 1, 0, 3, 6, 0, 4, 6, 0, 0, 6, 0, 2, 6, 0, 5, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 7, 0, 0, 4, 0, 2, 6, 0, 0, 6, 0, 0, 6, 4, 0, 2, 7, 0, 0, 6, 0, 0, 2, 0, 0, 5, 0, 0, 6], [6, 0, 0, 6, 0, 0, 6, 0, 0, 7, 2, 3, 6, 0, 0, 6, 0, 4, 6, 0, 0, 7, 0, 0, 6, 0, 0, 0, 6, 0, 0, 7, 0, 0, 6, 3, 0, 6, 0, 0, 6, 2, 0, 6, 0, 0, 7, 4, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 7, 0, 0, 6, 0, 3, 6, 0, 4, 6, 0, 0, 6, 0, 2, 6, 0, 5, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 7, 0, 0, 6, 0, 2, 6, 0, 0, 6, 0, 0, 6, 4, 0, 6, 0, 0, 7, 0, 0, 6, 0, 0, 6, 5, 0, 6], [8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0], [0, 0, 1, 0, 6, 0, 3, 7, 0, 5, 0, 4, 0, 0, 0, 6, 0, 0, 0, 5, 0, 0, 7, 0, 6, 0, 4, 0, 0, 5, 1, 0, 7, 0, 0, 1, 0, 6, 0, 5, 6, 0, 0, 7, 0, 0, 4, 0, 0, 5, 0, 0, 7, 0, 0, 0, 0, 0, 0, 5, 0, 3, 7, 0, 0, 4, 0, 0, 0, 5, 0, 0, 0, 6, 3, 0, 7, 0, 0, 5, 0, 0, 7, 0, 0, 4, 0, 6, 0, 5, 1, 0, 7, 0, 0, 0, 6, 1, 0, 5, 0, 0, 4, 0, 7, 0, 4, 0, 0, 5, 0, 6, 0, 0, 0, 4, 0, 5, 0, 5], [6, 0, 0, 7, 0, 0, 4, 0, 0, 5, 0, 0, 7, 0, 0, 0, 0, 0, 0, 5, 0, 3, 7, 0, 0, 4, 0, 0, 0, 5, 0, 0, 0, 6, 3, 0, 7, 0, 0, 5, 0, 0, 7, 0, 0, 4, 0, 6, 0, 5, 1, 0, 7, 0, 0, 0, 6, 1, 0, 5, 0, 0, 4, 0, 7, 0, 4, 0, 0, 5, 0, 6, 0, 0, 0, 4, 0, 5, 0, 5, 0, 0, 1, 0, 6, 0, 3, 7, 0, 5, 0, 4, 0, 0, 0, 6, 0, 0, 0, 5, 0, 0, 7, 0, 6, 0, 4, 0, 0, 5, 1, 0, 7, 0, 0, 1, 0, 6, 0, 8], [8, 0, 0, 0, 6, 0, 0, 2, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 2, 0, 5, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 7, 0, 6, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 2, 0, 0, 2, 0, 5, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 2, 0, 5, 0, 0, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 8], [8, 6, 0, 5, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 4, 0, 0, 0, 0, 0, 6, 0, 0, 0, 3, 0, 5, 0, 0, 0, 0, 6, 0, 5, 0, 6, 0, 0, 0, 0, 0, 0, 4, 0, 0, 6, 0, 0, 4, 0, 0, 0, 7, 0, 6, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 4, 0, 0, 0, 6, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 6, 0, 0, 3, 0, 0, 7, 0, 0, 5, 0, 0, 0, 4, 0, 0, 6, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 2, 0, 5, 0, 8], [8, 0, 4, 0, 0, 6, 0, 0, 4, 0, 0, 0, 7, 0, 6, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 4, 0, 0, 0, 6, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 6, 0, 0, 3, 0, 0, 7, 0, 0, 5, 0, 0, 0, 4, 8, 0, 6, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 2, 0, 5, 0, 0, 6, 0, 5, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 4, 0, 0, 0, 0, 0, 6, 0, 0, 0, 3, 0, 5, 0, 0, 0, 0, 6, 0, 5, 0, 6, 0, 0, 0, 0, 8]]; Audio = new Sound(this); Audio.attachSound("Music_Opening"); Audio.start(0, 99); stop();
Frame 3
stop();
Instance of Symbol 22 MovieClip in Frame 3
onClipEvent (enterFrame) { _root.MaxHealth = 100 * _root.ArmorLVL; gotoAndStop(_root.ArmorLVL); }
Instance of Symbol 24 MovieClip [Wizard] in Frame 3
onClipEvent (load) { Fmax = 0; } onClipEvent (enterFrame) { ova = (200 - _root._ymouse) / (200 - _root._xmouse); this._rotation = Math.atan(ova) * 57.2957795130823; this._yscale = 100; if ((200 - _root._xmouse) < 0) { this._rotation = this._rotation + 180; this._yscale = -100; } if (((200 - _root._xmouse) >= 0) && ((200 - _root._ymouse) < 0)) { this._rotation = this._rotation + 360; this._yscale = 100; } if (Key.isDown(65) && (getTimer() > ((_root.LastCast + 500) + ((1000 * (4 - _root.WizSpdLVL)) / 3)))) { _root.attachMovie("Fireball", "Fireball_" + Fmax, 10 + Fmax); _root["Fireball_" + Fmax].rot = this._rotation; Fmax = Fmax + 1; if (Fmax > 8) { Fmax = 0; } _root.LastCast = getTimer(); } }
Instance of Symbol 27 MovieClip in Frame 3
onClipEvent (enterFrame) { if ((_root.BarrierLVL != 0) && (_root.barrier_active == 1)) { _alpha = 60; } else { _alpha = 0; } }
Instance of Symbol 29 MovieClip in Frame 3
onClipEvent (enterFrame) { if (_root.towerNE == 0) { _alpha = 0; } else { _alpha = 100; } }
Instance of Symbol 29 MovieClip in Frame 3
onClipEvent (enterFrame) { if (_root.towerSE == 0) { _alpha = 0; } else { _alpha = 100; } }
Instance of Symbol 29 MovieClip in Frame 3
onClipEvent (enterFrame) { if (_root.towerSW == 0) { _alpha = 0; } else { _alpha = 100; } }
Instance of Symbol 29 MovieClip in Frame 3
onClipEvent (enterFrame) { if (_root.towerNW == 0) { _alpha = 0; } else { _alpha = 100; } }
Instance of Symbol 49 MovieClip in Frame 3
onClipEvent (load) { Amax = 0; } onClipEvent (enterFrame) { ova = (50 - _root._ymouse) / (350 - _root._xmouse); this._rotation = Math.atan(ova) * 57.2957795130823; if ((350 - _root._xmouse) < 0) { this._rotation = this._rotation + 180; } if (((350 - _root._xmouse) >= 0) && ((50 - _root._ymouse) < 0)) { this._rotation = this._rotation + 360; } if (_root.towerNE == 1) { this._alpha = 100; } else { this._alpha = 0; } if ((Key.isDown(83) && (_root.towerNE == 1)) && (getTimer() > (_root.LastArrowNE + 500))) { gotoAndPlay (2); if (_root.ArchAtkLVL == 1) { _root.attachMovie("Arrow", "Arrow_2_" + Amax, 35 + Amax); } else if (_root.ArchAtkLVL == 2) { _root.attachMovie("Arrow2", "Arrow_2_" + Amax, 35 + Amax); } else if (_root.ArchAtkLVL == 3) { _root.attachMovie("Arrow3", "Arrow_2_" + Amax, 35 + Amax); } else if (_root.ArchAtkLVL == 4) { _root.attachMovie("Arrow4", "Arrow_2_" + Amax, 35 + Amax); } _root["Arrow_2_" + Amax].rot = this._rotation * (0.96 + (0.01 * random(9))); _root["Arrow_2_" + Amax]._x = 350; _root["Arrow_2_" + Amax]._y = 50; Amax = Amax + 1; if (Amax > 12) { Amax = 0; } _root.LastArrowNE = getTimer(); } }
Instance of Symbol 49 MovieClip in Frame 3
onClipEvent (load) { Amax = 0; } onClipEvent (enterFrame) { ova = (350 - _root._ymouse) / (350 - _root._xmouse); this._rotation = Math.atan(ova) * 57.2957795130823; if ((350 - _root._xmouse) < 0) { this._rotation = this._rotation + 180; } if (((350 - _root._xmouse) >= 0) && ((350 - _root._ymouse) < 0)) { this._rotation = this._rotation + 360; } if (_root.towerSE == 1) { this._alpha = 100; } else { this._alpha = 0; } if ((Key.isDown(83) && (_root.towerSE == 1)) && (getTimer() > (_root.LastArrowSE + 500))) { gotoAndPlay (2); if (_root.ArchAtkLVL == 1) { _root.attachMovie("Arrow", "Arrow_3_" + Amax, 50 + Amax); } else if (_root.ArchAtkLVL == 2) { _root.attachMovie("Arrow2", "Arrow_3_" + Amax, 50 + Amax); } else if (_root.ArchAtkLVL == 3) { _root.attachMovie("Arrow3", "Arrow_3_" + Amax, 50 + Amax); } else if (_root.ArchAtkLVL == 4) { _root.attachMovie("Arrow4", "Arrow_3_" + Amax, 50 + Amax); } _root["Arrow_3_" + Amax].rot = this._rotation * (0.96 + (0.01 * random(9))); _root["Arrow_3_" + Amax]._x = 350; _root["Arrow_3_" + Amax]._y = 350; Amax = Amax + 1; if (Amax > 12) { Amax = 0; } _root.LastArrowSE = getTimer(); } }
Instance of Symbol 49 MovieClip in Frame 3
onClipEvent (load) { Amax = 0; } onClipEvent (enterFrame) { ova = (350 - _root._ymouse) / (50 - _root._xmouse); this._rotation = Math.atan(ova) * 57.2957795130823; if ((50 - _root._xmouse) < 0) { this._rotation = this._rotation + 180; } if (((50 - _root._xmouse) >= 0) && ((350 - _root._ymouse) < 0)) { this._rotation = this._rotation + 360; } if (_root.towerSW == 1) { this._alpha = 100; } else { this._alpha = 0; } if ((Key.isDown(83) && (_root.towerSW == 1)) && (getTimer() > (_root.LastArrowSW + 500))) { gotoAndPlay (2); if (_root.ArchAtkLVL == 1) { _root.attachMovie("Arrow", "Arrow_4_" + Amax, 65 + Amax); } else if (_root.ArchAtkLVL == 2) { _root.attachMovie("Arrow2", "Arrow_4_" + Amax, 65 + Amax); } else if (_root.ArchAtkLVL == 3) { _root.attachMovie("Arrow3", "Arrow_4_" + Amax, 65 + Amax); } else if (_root.ArchAtkLVL == 4) { _root.attachMovie("Arrow4", "Arrow_4_" + Amax, 65 + Amax); } _root["Arrow_4_" + Amax].rot = this._rotation * (0.96 + (0.01 * random(9))); _root["Arrow_4_" + Amax]._x = 50; _root["Arrow_4_" + Amax]._y = 350; Amax = Amax + 1; if (Amax > 12) { Amax = 0; } _root.LastArrowSW = getTimer(); } }
Instance of Symbol 49 MovieClip in Frame 3
onClipEvent (load) { Amax = 0; } onClipEvent (enterFrame) { ova = (50 - _root._ymouse) / (50 - _root._xmouse); this._rotation = Math.atan(ova) * 57.2957795130823; if ((50 - _root._xmouse) < 0) { this._rotation = this._rotation + 180; } if (((50 - _root._xmouse) >= 0) && ((50 - _root._ymouse) < 0)) { this._rotation = this._rotation + 360; } if (_root.towerNW == 1) { this._alpha = 100; } else { this._alpha = 0; } if ((Key.isDown(83) && (_root.towerNW == 1)) && (getTimer() > (_root.LastArrowNW + 500))) { gotoAndPlay (2); if (_root.ArchAtkLVL == 1) { _root.attachMovie("Arrow", "Arrow_1_" + Amax, 20 + Amax); } else if (_root.ArchAtkLVL == 2) { _root.attachMovie("Arrow2", "Arrow_1_" + Amax, 20 + Amax); } else if (_root.ArchAtkLVL == 3) { _root.attachMovie("Arrow3", "Arrow_1_" + Amax, 20 + Amax); } else if (_root.ArchAtkLVL == 4) { _root.attachMovie("Arrow4", "Arrow_1_" + Amax, 20 + Amax); } _root["Arrow_1_" + Amax].rot = this._rotation * (0.96 + (0.01 * random(9))); _root["Arrow_1_" + Amax]._x = 50; _root["Arrow_1_" + Amax]._y = 50; Amax = Amax + 1; if (Amax > 12) { Amax = 0; } _root.LastArrowNW = getTimer(); } }
Instance of Symbol 51 MovieClip in Frame 3
onClipEvent (enterFrame) { if (_root.moat == 0) { _alpha = 0; } else { _alpha = 100; } }
Instance of Symbol 52 MovieClip in Frame 3
onClipEvent (load) { stop(); } onClipEvent (enterFrame) { gotoAndStop(_root.Timer); }
Instance of Symbol 155 MovieClip [Cam] "Cam" in Frame 3
onClipEvent (enterFrame) { this._x = (_xmouse * 0.5) + 200; this._y = (_ymouse * 0.5) + 200; }
Instance of Symbol 268 MovieClip in Frame 3
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; this._rotation = _root.Map.Wizard._rotation; }
Frame 4
Mouse.show(); Audio.stop(); stop();
Frame 5
Mouse.show(); Audio.stop(); stop();
Symbol 27 MovieClip Frame 25
if (_root.BarrierLVL == 2) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 27 MovieClip Frame 54
gotoAndPlay (30);
Symbol 49 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 13
gotoAndStop (1);
Instance of Symbol 22 MovieClip in Symbol 53 MovieClip [Map] Frame 1
onClipEvent (enterFrame) { _root.MaxHealth = 100 * _root.ArmorLVL; gotoAndStop(_root.ArmorLVL); }
Instance of Symbol 24 MovieClip [Wizard] in Symbol 53 MovieClip [Map] Frame 1
onClipEvent (load) { Fmax = 0; } onClipEvent (enterFrame) { ova = (200 - _root._ymouse) / (200 - _root._xmouse); this._rotation = Math.atan(ova) * 57.2957795130823; this._yscale = 100; if ((200 - _root._xmouse) < 0) { this._rotation = this._rotation + 180; this._yscale = -100; } if (((200 - _root._xmouse) >= 0) && ((200 - _root._ymouse) < 0)) { this._rotation = this._rotation + 360; this._yscale = 100; } if (Key.isDown(65) && (getTimer() > ((_root.LastCast + 500) + ((1000 * (4 - _root.WizSpdLVL)) / 3)))) { _root.attachMovie("Fireball", "Fireball_" + Fmax, 10 + Fmax); _root["Fireball_" + Fmax].rot = this._rotation; Fmax = Fmax + 1; if (Fmax > 8) { Fmax = 0; } _root.LastCast = getTimer(); } }
Instance of Symbol 27 MovieClip in Symbol 53 MovieClip [Map] Frame 1
onClipEvent (enterFrame) { if ((_root.BarrierLVL != 0) && (_root.barrier_active == 1)) { _alpha = 60; } else { _alpha = 0; } }
Instance of Symbol 29 MovieClip in Symbol 53 MovieClip [Map] Frame 1
onClipEvent (enterFrame) { if (_root.towerNE == 0) { _alpha = 0; } else { _alpha = 100; } }
Instance of Symbol 29 MovieClip in Symbol 53 MovieClip [Map] Frame 1
onClipEvent (enterFrame) { if (_root.towerSE == 0) { _alpha = 0; } else { _alpha = 100; } }
Instance of Symbol 29 MovieClip in Symbol 53 MovieClip [Map] Frame 1
onClipEvent (enterFrame) { if (_root.towerSW == 0) { _alpha = 0; } else { _alpha = 100; } }
Instance of Symbol 29 MovieClip in Symbol 53 MovieClip [Map] Frame 1
onClipEvent (enterFrame) { if (_root.towerNW == 0) { _alpha = 0; } else { _alpha = 100; } }
Instance of Symbol 49 MovieClip in Symbol 53 MovieClip [Map] Frame 1
onClipEvent (load) { Amax = 0; } onClipEvent (enterFrame) { ova = (50 - _root._ymouse) / (350 - _root._xmouse); this._rotation = Math.atan(ova) * 57.2957795130823; if ((350 - _root._xmouse) < 0) { this._rotation = this._rotation + 180; } if (((350 - _root._xmouse) >= 0) && ((50 - _root._ymouse) < 0)) { this._rotation = this._rotation + 360; } if (_root.towerNE == 1) { this._alpha = 100; } else { this._alpha = 0; } if ((Key.isDown(83) && (_root.towerNE == 1)) && (getTimer() > (_root.LastArrowNE + 500))) { gotoAndPlay (2); if (_root.ArchAtkLVL == 1) { _root.attachMovie("Arrow", "Arrow_2_" + Amax, 35 + Amax); } else if (_root.ArchAtkLVL == 2) { _root.attachMovie("Arrow2", "Arrow_2_" + Amax, 35 + Amax); } else if (_root.ArchAtkLVL == 3) { _root.attachMovie("Arrow3", "Arrow_2_" + Amax, 35 + Amax); } else if (_root.ArchAtkLVL == 4) { _root.attachMovie("Arrow4", "Arrow_2_" + Amax, 35 + Amax); } _root["Arrow_2_" + Amax].rot = this._rotation * (0.96 + (0.01 * random(9))); _root["Arrow_2_" + Amax]._x = 350; _root["Arrow_2_" + Amax]._y = 50; Amax = Amax + 1; if (Amax > 12) { Amax = 0; } _root.LastArrowNE = getTimer(); } }
Instance of Symbol 49 MovieClip in Symbol 53 MovieClip [Map] Frame 1
onClipEvent (load) { Amax = 0; } onClipEvent (enterFrame) { ova = (350 - _root._ymouse) / (350 - _root._xmouse); this._rotation = Math.atan(ova) * 57.2957795130823; if ((350 - _root._xmouse) < 0) { this._rotation = this._rotation + 180; } if (((350 - _root._xmouse) >= 0) && ((350 - _root._ymouse) < 0)) { this._rotation = this._rotation + 360; } if (_root.towerSE == 1) { this._alpha = 100; } else { this._alpha = 0; } if ((Key.isDown(83) && (_root.towerSE == 1)) && (getTimer() > (_root.LastArrowSE + 500))) { gotoAndPlay (2); if (_root.ArchAtkLVL == 1) { _root.attachMovie("Arrow", "Arrow_3_" + Amax, 50 + Amax); } else if (_root.ArchAtkLVL == 2) { _root.attachMovie("Arrow2", "Arrow_3_" + Amax, 50 + Amax); } else if (_root.ArchAtkLVL == 3) { _root.attachMovie("Arrow3", "Arrow_3_" + Amax, 50 + Amax); } else if (_root.ArchAtkLVL == 4) { _root.attachMovie("Arrow4", "Arrow_3_" + Amax, 50 + Amax); } _root["Arrow_3_" + Amax].rot = this._rotation * (0.96 + (0.01 * random(9))); _root["Arrow_3_" + Amax]._x = 350; _root["Arrow_3_" + Amax]._y = 350; Amax = Amax + 1; if (Amax > 12) { Amax = 0; } _root.LastArrowSE = getTimer(); } }
Instance of Symbol 49 MovieClip in Symbol 53 MovieClip [Map] Frame 1
onClipEvent (load) { Amax = 0; } onClipEvent (enterFrame) { ova = (350 - _root._ymouse) / (50 - _root._xmouse); this._rotation = Math.atan(ova) * 57.2957795130823; if ((50 - _root._xmouse) < 0) { this._rotation = this._rotation + 180; } if (((50 - _root._xmouse) >= 0) && ((350 - _root._ymouse) < 0)) { this._rotation = this._rotation + 360; } if (_root.towerSW == 1) { this._alpha = 100; } else { this._alpha = 0; } if ((Key.isDown(83) && (_root.towerSW == 1)) && (getTimer() > (_root.LastArrowSW + 500))) { gotoAndPlay (2); if (_root.ArchAtkLVL == 1) { _root.attachMovie("Arrow", "Arrow_4_" + Amax, 65 + Amax); } else if (_root.ArchAtkLVL == 2) { _root.attachMovie("Arrow2", "Arrow_4_" + Amax, 65 + Amax); } else if (_root.ArchAtkLVL == 3) { _root.attachMovie("Arrow3", "Arrow_4_" + Amax, 65 + Amax); } else if (_root.ArchAtkLVL == 4) { _root.attachMovie("Arrow4", "Arrow_4_" + Amax, 65 + Amax); } _root["Arrow_4_" + Amax].rot = this._rotation * (0.96 + (0.01 * random(9))); _root["Arrow_4_" + Amax]._x = 50; _root["Arrow_4_" + Amax]._y = 350; Amax = Amax + 1; if (Amax > 12) { Amax = 0; } _root.LastArrowSW = getTimer(); } }
Instance of Symbol 49 MovieClip in Symbol 53 MovieClip [Map] Frame 1
onClipEvent (load) { Amax = 0; } onClipEvent (enterFrame) { ova = (50 - _root._ymouse) / (50 - _root._xmouse); this._rotation = Math.atan(ova) * 57.2957795130823; if ((50 - _root._xmouse) < 0) { this._rotation = this._rotation + 180; } if (((50 - _root._xmouse) >= 0) && ((50 - _root._ymouse) < 0)) { this._rotation = this._rotation + 360; } if (_root.towerNW == 1) { this._alpha = 100; } else { this._alpha = 0; } if ((Key.isDown(83) && (_root.towerNW == 1)) && (getTimer() > (_root.LastArrowNW + 500))) { gotoAndPlay (2); if (_root.ArchAtkLVL == 1) { _root.attachMovie("Arrow", "Arrow_1_" + Amax, 20 + Amax); } else if (_root.ArchAtkLVL == 2) { _root.attachMovie("Arrow2", "Arrow_1_" + Amax, 20 + Amax); } else if (_root.ArchAtkLVL == 3) { _root.attachMovie("Arrow3", "Arrow_1_" + Amax, 20 + Amax); } else if (_root.ArchAtkLVL == 4) { _root.attachMovie("Arrow4", "Arrow_1_" + Amax, 20 + Amax); } _root["Arrow_1_" + Amax].rot = this._rotation * (0.96 + (0.01 * random(9))); _root["Arrow_1_" + Amax]._x = 50; _root["Arrow_1_" + Amax]._y = 50; Amax = Amax + 1; if (Amax > 12) { Amax = 0; } _root.LastArrowNW = getTimer(); } }
Instance of Symbol 51 MovieClip in Symbol 53 MovieClip [Map] Frame 1
onClipEvent (enterFrame) { if (_root.moat == 0) { _alpha = 0; } else { _alpha = 100; } }
Instance of Symbol 52 MovieClip in Symbol 53 MovieClip [Map] Frame 1
onClipEvent (load) { stop(); } onClipEvent (enterFrame) { gotoAndStop(_root.Timer); }
Symbol 61 MovieClip Frame 21
gotoAndPlay (1);
Symbol 61 MovieClip Frame 34
if (_root.BarrierLVL == 1) { _parent.Health = _parent.Health - 4; } else if (_root.BarrierLVL == 2) { _parent.Health = _parent.Health - 8; } if (_parent.Health > 0) { _root.Health = _root.Health - _parent.Strength; }
Symbol 61 MovieClip Frame 60
gotoAndPlay (30);
Symbol 61 MovieClip Frame 72
stop();
Symbol 62 MovieClip [Giant] Frame 1
walk = 1; dead = 0; Health = 250 + (20 * _root.Level); MaxHealth = Health; Strength = 5 + (4 * _root.Level); side = random(4); if (side < 3) { if (side == 0) { this._x = -200; } else { this._x = 600; } this._y = random(651) - 125; } else { if (side == 3) { this._y = -200; } else { this._y = 600; } this._x = random(651) - 125; } ova = (_y - 200) / (_x - 200); rot = Math.atan(ova) * 57.2957795130823; if ((_x - 200) < 0) { rot = rot + 180; } if (((_x - 200) >= 0) && ((_y - 200) < 0)) { rot = rot + 360; }
Instance of Symbol 56 MovieClip in Symbol 62 MovieClip [Giant] Frame 1
onClipEvent (load) { gotoAndStop (100); } onClipEvent (enterFrame) { Percent = Math.floor((100 * _parent.Health) / _parent.MaxHealth); _xscale = ((Percent * 16) / 30); gotoAndStop(Percent); }
Instance of Symbol 61 MovieClip in Symbol 62 MovieClip [Giant] Frame 1
onClipEvent (enterFrame) { this._rotation = _parent.rot; if ((_parent.walk == 0) && (_currentframe < 30)) { gotoAndPlay (30); } if ((_parent.dead == 1) && (_currentframe < 65)) { gotoAndPlay (65); } }
Symbol 62 MovieClip [Giant] Frame 2
speed = 1; xinc = speed * Math.sin(((rot - 90) / 180) * Math.PI); yinc = -1 * (speed * Math.cos(((rot - 90) / 180) * Math.PI)); if ((Health <= 0) || (_root._currentframe != 3)) { dead = 1; gotoAndPlay (4); } if (walk == 1) { if ((_root.moat == 1) && (((((287.5 < _x) && (_x < 327.5)) || ((72.5 < _x) && (_x < 112.5))) && ((72.5 < _y) && (_y < 327.5))) || ((((287.5 < _y) && (_y < 327.5)) || ((72.5 < _y) && (_y < 112.5))) && ((72.5 < _x) && (_x < 327.5))))) { this._x = this._x + (0.3 * xinc); this._y = this._y + (0.3 * yinc); } else { this._x = this._x + xinc; this._y = this._y + yinc; } } if (((this._x <= 254) && (this._x >= 146)) && ((this._y <= 254) && (this._y >= 146))) { walk = 0; _root.barrier_active = 1; }
Symbol 62 MovieClip [Giant] Frame 3
gotoAndPlay (2);
Symbol 62 MovieClip [Giant] Frame 4
_root.barrier_active = 0; _root.Gold = _root.Gold + 100;
Symbol 62 MovieClip [Giant] Frame 23
if (this._alpha > 0) { this._alpha = this._alpha - 5; gotoAndPlay (22); } else { _root.EnemiesRemaining--; this.removeMovieClip(); }
Symbol 63 MovieClip Frame 21
gotoAndPlay (1);
Symbol 63 MovieClip Frame 34
if (_root.BarrierLVL == 1) { _parent.Health = _parent.Health - 4; } else if (_root.BarrierLVL == 2) { _parent.Health = _parent.Health - 8; } if (_parent.Health > 0) { _root.Health = _root.Health - _parent.Strength; }
Symbol 63 MovieClip Frame 60
gotoAndPlay (30);
Symbol 63 MovieClip Frame 72
stop();
Symbol 64 MovieClip [Troll] Frame 1
walk = 1; dead = 0; Health = 58 + (4 * _root.Level); MaxHealth = Health; Strength = 2 * _root.Level; side = random(4); if (side < 3) { if (side == 0) { this._x = -200; } else { this._x = 600; } this._y = random(651) - 125; } else { if (side == 3) { this._y = -200; } else { this._y = 600; } this._x = random(651) - 125; } ova = (_y - 200) / (_x - 200); rot = Math.atan(ova) * 57.2957795130823; if ((_x - 200) < 0) { rot = rot + 180; } if (((_x - 200) >= 0) && ((_y - 200) < 0)) { rot = rot + 360; }
Instance of Symbol 56 MovieClip in Symbol 64 MovieClip [Troll] Frame 1
onClipEvent (load) { gotoAndStop (100); } onClipEvent (enterFrame) { Percent = Math.floor((100 * _parent.Health) / _parent.MaxHealth); _xscale = ((Percent * 16) / 30); gotoAndStop(Percent); }
Instance of Symbol 63 MovieClip in Symbol 64 MovieClip [Troll] Frame 1
onClipEvent (enterFrame) { this._rotation = _parent.rot; if ((_parent.walk == 0) && (_currentframe < 30)) { gotoAndPlay (30); } if ((_parent.dead == 1) && (_currentframe < 65)) { gotoAndPlay (65); } }
Symbol 64 MovieClip [Troll] Frame 2
speed = 1; xinc = speed * Math.sin(((rot - 90) / 180) * Math.PI); yinc = -1 * (speed * Math.cos(((rot - 90) / 180) * Math.PI)); if ((Health <= 0) || (_root._currentframe != 3)) { dead = 1; gotoAndPlay (4); } if (walk == 1) { if ((_root.moat == 1) && (((((287.5 < _x) && (_x < 327.5)) || ((72.5 < _x) && (_x < 112.5))) && ((72.5 < _y) && (_y < 327.5))) || ((((287.5 < _y) && (_y < 327.5)) || ((72.5 < _y) && (_y < 112.5))) && ((72.5 < _x) && (_x < 327.5))))) { this._x = this._x + (0.3 * xinc); this._y = this._y + (0.3 * yinc); } else { this._x = this._x + xinc; this._y = this._y + yinc; } } if (((this._x <= 254) && (this._x >= 146)) && ((this._y <= 254) && (this._y >= 146))) { walk = 0; _root.barrier_active = 1; }
Symbol 64 MovieClip [Troll] Frame 3
gotoAndPlay (2);
Symbol 64 MovieClip [Troll] Frame 4
_root.barrier_active = 0; _root.Gold = _root.Gold + 100;
Symbol 64 MovieClip [Troll] Frame 23
if (this._alpha > 0) { this._alpha = this._alpha - 5; gotoAndPlay (22); } else { _root.EnemiesRemaining--; this.removeMovieClip(); }
Symbol 67 MovieClip Frame 21
gotoAndPlay (1);
Symbol 67 MovieClip Frame 34
if (_root.BarrierLVL == 1) { _parent.Health = _parent.Health - 2; } else if (_root.BarrierLVL == 2) { _parent.Health = _parent.Health - 4; } if (_parent.Health > 0) { _root.Health = _root.Health - _parent.Strength; }
Symbol 67 MovieClip Frame 60
gotoAndPlay (30);
Symbol 67 MovieClip Frame 72
stop();
Symbol 68 MovieClip [Demon Lord] Frame 1
walk = 1; dead = 0; Health = 500 + (20 * _root.Level); MaxHealth = Health; Strength = 2 + (2 * _root.Level); Circling = 0; Attack = 0; ShotNum = 1; Angling = 3; side = random(4); if (side < 3) { if (side == 0) { this._x = -200; } else { this._x = 600; } this._y = random(800) - 200; } else { if (side == 3) { this._y = -200; } else { this._y = 600; } this._x = random(800) - 200; }
Instance of Symbol 56 MovieClip in Symbol 68 MovieClip [Demon Lord] Frame 1
onClipEvent (load) { gotoAndStop (100); } onClipEvent (enterFrame) { Percent = Math.floor((100 * _parent.Health) / _parent.MaxHealth); _xscale = ((Percent * 16) / 30); gotoAndStop(Percent); }
Instance of Symbol 67 MovieClip in Symbol 68 MovieClip [Demon Lord] Frame 1
onClipEvent (enterFrame) { if (_parent.Circling == 1) { this._rotation = _parent.rot + 90; } else { this._rotation = _parent.rot; } if ((_parent.walk == 0) && (_currentframe < 30)) { gotoAndPlay (30); } if ((_parent.dead == 1) && (_currentframe < 65)) { gotoAndPlay (65); } }
Symbol 68 MovieClip [Demon Lord] Frame 2
ova = (_y - 200) / (_x - 200); rot = Math.atan(ova) * 57.2957795130823; if ((_x - 200) < 0) { rot = rot + 180; } if (((_x - 200) >= 0) && ((_y - 200) < 0)) { rot = rot + 360; } speed = 3; if (((this._x <= 450) && (this._x >= -50)) && ((this._y <= 450) && (this._y >= -50))) { Circling = 1; } if (Circling == 1) { xinc = Angling * Math.cos(((rot - 90) / 180) * Math.PI); yinc = Angling * Math.sin(((rot - 90) / 180) * Math.PI); Attack++; } else { xinc = speed * Math.sin(((rot - 90) / 180) * Math.PI); yinc = -1 * (speed * Math.cos(((rot - 90) / 180) * Math.PI)); } if (Attack >= 45) { Attack = 0; _root.attachMovie("DL_Shot", "Enemy_" + ShotNum, 200 + ShotNum); ShotNum++; if (ShotNum > 10) { ShotNum = 1; } } if ((Health <= 0) || (_root._currentframe != 3)) { dead = 1; gotoAndPlay (4); } if (walk == 1) { this._x = this._x + xinc; this._y = this._y + yinc; } if (Health < MaxHealth) { Health++; }
Symbol 68 MovieClip [Demon Lord] Frame 3
gotoAndPlay (2);
Symbol 68 MovieClip [Demon Lord] Frame 4
_root.barrier_active = 0; _root.Gold = _root.Gold + 50;
Symbol 68 MovieClip [Demon Lord] Frame 23
if (this._alpha > 0) { this._alpha = this._alpha - 5; gotoAndPlay (22); } else { _root.EnemiesRemaining--; this.removeMovieClip(); }
Symbol 69 MovieClip Frame 21
gotoAndPlay (1);
Symbol 69 MovieClip Frame 34
if (_root.BarrierLVL == 1) { _parent.Health = _parent.Health - 4; } else if (_root.BarrierLVL == 2) { _parent.Health = _parent.Health - 8; } if (_parent.Health > 0) { _root.Health = _root.Health - _parent.Strength; }
Symbol 69 MovieClip Frame 60
gotoAndPlay (30);
Symbol 69 MovieClip Frame 72
stop();
Symbol 70 MovieClip [Black Knight] Frame 1
walk = 1; dead = 0; Health = 12 + (4 * _root.Level); MaxHealth = Health; Strength = 1 + (1 * _root.Level); side = random(4); if (side < 3) { if (side == 0) { this._x = -200; } else { this._x = 600; } this._y = random(651) - 125; } else { if (side == 3) { this._y = -200; } else { this._y = 600; } this._x = random(651) - 125; } ova = (_y - 200) / (_x - 200); rot = Math.atan(ova) * 57.2957795130823; if ((_x - 200) < 0) { rot = rot + 180; } if (((_x - 200) >= 0) && ((_y - 200) < 0)) { rot = rot + 360; }
Instance of Symbol 56 MovieClip in Symbol 70 MovieClip [Black Knight] Frame 1
onClipEvent (load) { gotoAndStop (100); } onClipEvent (enterFrame) { Percent = Math.floor((100 * _parent.Health) / _parent.MaxHealth); _xscale = ((Percent * 16) / 30); gotoAndStop(Percent); }
Instance of Symbol 69 MovieClip in Symbol 70 MovieClip [Black Knight] Frame 1
onClipEvent (enterFrame) { this._rotation = _parent.rot; if ((_parent.walk == 0) && (_currentframe < 30)) { gotoAndPlay (30); } if ((_parent.dead == 1) && (_currentframe < 65)) { gotoAndPlay (65); } }
Symbol 70 MovieClip [Black Knight] Frame 2
speed = 2; xinc = speed * Math.sin(((rot - 90) / 180) * Math.PI); yinc = -1 * (speed * Math.cos(((rot - 90) / 180) * Math.PI)); if ((Health <= 0) || (_root._currentframe != 3)) { dead = 1; gotoAndPlay (4); } if (walk == 1) { if ((_root.moat == 1) && (((((287.5 < _x) && (_x < 327.5)) || ((72.5 < _x) && (_x < 112.5))) && ((72.5 < _y) && (_y < 327.5))) || ((((287.5 < _y) && (_y < 327.5)) || ((72.5 < _y) && (_y < 112.5))) && ((72.5 < _x) && (_x < 327.5))))) { this._x = this._x + (0.3 * xinc); this._y = this._y + (0.3 * yinc); } else { this._x = this._x + xinc; this._y = this._y + yinc; } } if (((this._x <= 254) && (this._x >= 146)) && ((this._y <= 254) && (this._y >= 146))) { walk = 0; _root.barrier_active = 1; }
Symbol 70 MovieClip [Black Knight] Frame 3
gotoAndPlay (2);
Symbol 70 MovieClip [Black Knight] Frame 4
_root.barrier_active = 0; _root.Gold = _root.Gold + 50;
Symbol 70 MovieClip [Black Knight] Frame 23
if (this._alpha > 0) { this._alpha = this._alpha - 5; gotoAndPlay (22); } else { _root.EnemiesRemaining--; this.removeMovieClip(); }
Symbol 73 MovieClip Frame 21
gotoAndPlay (1);
Symbol 73 MovieClip Frame 34
if (_root.BarrierLVL == 1) { _parent.Health = _parent.Health - 4; } else if (_root.BarrierLVL == 2) { _parent.Health = _parent.Health - 8; } if (_parent.Health > 0) { _root.Health = _root.Health - _parent.Strength; _root.attachMovie("Explosion", "Explosion", 120); _root.Explosion._x = _parent._x; _root.Explosion._y = _parent._y; _root.barrier_active = 0; _root.EnemiesRemaining--; _parent.removeMovieClip(); }
Symbol 73 MovieClip Frame 60
gotoAndPlay (30);
Symbol 73 MovieClip Frame 72
stop();
Symbol 74 MovieClip [Frenetic] Frame 1
walk = 1; dead = 0; Health = 4 + (3 * _root.Level); MaxHealth = Health; Strength = 25 + (3 * _root.Level); side = random(4); if (side < 3) { if (side == 0) { this._x = -200; } else { this._x = 600; } this._y = random(651) - 125; } else { if (side == 3) { this._y = -200; } else { this._y = 600; } this._x = random(651) - 125; } ova = (_y - 200) / (_x - 200); rot = Math.atan(ova) * 57.2957795130823; if ((_x - 200) < 0) { rot = rot + 180; } if (((_x - 200) >= 0) && ((_y - 200) < 0)) { rot = rot + 360; }
Instance of Symbol 56 MovieClip in Symbol 74 MovieClip [Frenetic] Frame 1
onClipEvent (load) { gotoAndStop (100); } onClipEvent (enterFrame) { Percent = Math.floor((100 * _parent.Health) / _parent.MaxHealth); _xscale = ((Percent * 16) / 30); gotoAndStop(Percent); }
Instance of Symbol 73 MovieClip in Symbol 74 MovieClip [Frenetic] Frame 1
onClipEvent (enterFrame) { this._rotation = _parent.rot; if ((_parent.walk == 0) && (_currentframe < 30)) { gotoAndPlay (30); } if ((_parent.dead == 1) && (_currentframe < 65)) { gotoAndPlay (65); } }
Symbol 74 MovieClip [Frenetic] Frame 2
speed = 4; xinc = speed * Math.sin(((rot - 90) / 180) * Math.PI); yinc = -1 * (speed * Math.cos(((rot - 90) / 180) * Math.PI)); if ((Health <= 0) || (_root._currentframe != 3)) { dead = 1; gotoAndPlay (4); } if (walk == 1) { if ((_root.moat == 1) && (((((287.5 < _x) && (_x < 327.5)) || ((72.5 < _x) && (_x < 112.5))) && ((72.5 < _y) && (_y < 327.5))) || ((((287.5 < _y) && (_y < 327.5)) || ((72.5 < _y) && (_y < 112.5))) && ((72.5 < _x) && (_x < 327.5))))) { this._x = this._x + (0.3 * xinc); this._y = this._y + (0.3 * yinc); } else { this._x = this._x + xinc; this._y = this._y + yinc; } } if (((this._x <= 254) && (this._x >= 146)) && ((this._y <= 254) && (this._y >= 146))) { walk = 0; _root.barrier_active = 1; }
Symbol 74 MovieClip [Frenetic] Frame 3
gotoAndPlay (2);
Symbol 74 MovieClip [Frenetic] Frame 4
_root.barrier_active = 0; _root.Gold = _root.Gold + 100;
Symbol 74 MovieClip [Frenetic] Frame 23
if (this._alpha > 0) { this._alpha = this._alpha - 5; gotoAndPlay (22); } else { _root.EnemiesRemaining--; this.removeMovieClip(); }
Symbol 80 MovieClip Frame 21
gotoAndPlay (1);
Symbol 80 MovieClip Frame 36
if (_root.BarrierLVL == 1) { _parent.Health = _parent.Health - 4; } else if (_root.BarrierLVL == 2) { _parent.Health = _parent.Health - 8; } if (_parent.Health > 0) { _root.Health = _root.Health - _parent.Strength; }
Symbol 80 MovieClip Frame 60
gotoAndPlay (30);
Symbol 80 MovieClip Frame 72
stop();
Symbol 81 MovieClip [Dragon] Frame 1
walk = 1; dead = 0; Health = 50 + (7 * _root.Level); MaxHealth = Health; Strength = 2 + (2 * _root.Level); Angling = (random(9) - 4) / 2; side = random(4); if (side < 3) { if (side == 0) { this._x = -200; } else { this._x = 600; } this._y = random(800) - 200; } else { if (side == 3) { this._y = -200; } else { this._y = 600; } this._x = random(800) - 200; }
Instance of Symbol 56 MovieClip in Symbol 81 MovieClip [Dragon] Frame 1
onClipEvent (load) { gotoAndStop (100); } onClipEvent (enterFrame) { Percent = Math.floor((100 * _parent.Health) / _parent.MaxHealth); _xscale = ((Percent * 16) / 30); gotoAndStop(Percent); }
Instance of Symbol 80 MovieClip in Symbol 81 MovieClip [Dragon] Frame 1
onClipEvent (enterFrame) { this._rotation = _parent.rot + (28.6478897565412 * Math.atan(_parent.Angling / _parent.speed)); if ((_parent.walk == 0) && (_currentframe < 30)) { gotoAndPlay (30); } if ((_parent.dead == 1) && (_currentframe < 65)) { gotoAndPlay (65); } }
Symbol 81 MovieClip [Dragon] Frame 2
ova = (_y - 200) / (_x - 200); rot = Math.atan(ova) * 57.2957795130823; if ((_x - 200) < 0) { rot = rot + 180; } if (((_x - 200) >= 0) && ((_y - 200) < 0)) { rot = rot + 360; } speed = 1.5; xinc = (speed * Math.sin(((rot - 90) / 180) * Math.PI)) + (Angling * Math.cos(((rot - 90) / 180) * Math.PI)); yinc = (-1 * (speed * Math.cos(((rot - 90) / 180) * Math.PI))) + (Angling * Math.sin(((rot - 90) / 180) * Math.PI)); if ((Health <= 0) || (_root._currentframe != 3)) { dead = 1; gotoAndPlay (4); } if (walk == 1) { this._x = this._x + xinc; this._y = this._y + yinc; } if (((this._x <= 254) && (this._x >= 146)) && ((this._y <= 254) && (this._y >= 146))) { walk = 0; _root.barrier_active = 1; }
Symbol 81 MovieClip [Dragon] Frame 3
gotoAndPlay (2);
Symbol 81 MovieClip [Dragon] Frame 4
_root.barrier_active = 0; _root.Gold = _root.Gold + 15;
Symbol 81 MovieClip [Dragon] Frame 23
if (this._alpha > 0) { this._alpha = this._alpha - 5; gotoAndPlay (22); } else { _root.EnemiesRemaining--; this.removeMovieClip(); }
Symbol 82 MovieClip Frame 21
gotoAndPlay (1);
Symbol 82 MovieClip Frame 34
if (_root.BarrierLVL == 1) { _parent.Health = _parent.Health - 4; } else if (_root.BarrierLVL == 2) { _parent.Health = _parent.Health - 8; } if (_parent.Health > 0) { _root.Health = _root.Health - _parent.Strength; }
Symbol 82 MovieClip Frame 60
gotoAndPlay (30);
Symbol 82 MovieClip Frame 72
stop();
Symbol 83 MovieClip [Demonite] Frame 1
walk = 1; dead = 0; Health = 19 + (4 * _root.Level); MaxHealth = Health; Strength = 2 + (1 * _root.Level); Angling = (random(9) - 4) / 2; side = random(4); if (side < 3) { if (side == 0) { this._x = -200; } else { this._x = 600; } this._y = random(800) - 200; } else { if (side == 3) { this._y = -200; } else { this._y = 600; } this._x = random(800) - 200; }
Instance of Symbol 56 MovieClip in Symbol 83 MovieClip [Demonite] Frame 1
onClipEvent (load) { gotoAndStop (100); } onClipEvent (enterFrame) { Percent = Math.floor((100 * _parent.Health) / _parent.MaxHealth); _xscale = ((Percent * 16) / 30); gotoAndStop(Percent); }
Instance of Symbol 82 MovieClip in Symbol 83 MovieClip [Demonite] Frame 1
onClipEvent (enterFrame) { this._rotation = _parent.rot + (28.6478897565412 * Math.atan(_parent.Angling / _parent.speed)); if ((_parent.walk == 0) && (_currentframe < 30)) { gotoAndPlay (30); } if ((_parent.dead == 1) && (_currentframe < 65)) { gotoAndPlay (65); } }
Symbol 83 MovieClip [Demonite] Frame 2
ova = (_y - 200) / (_x - 200); rot = Math.atan(ova) * 57.2957795130823; if ((_x - 200) < 0) { rot = rot + 180; } if (((_x - 200) >= 0) && ((_y - 200) < 0)) { rot = rot + 360; } speed = 1.5; xinc = (speed * Math.sin(((rot - 90) / 180) * Math.PI)) + (Angling * Math.cos(((rot - 90) / 180) * Math.PI)); yinc = (-1 * (speed * Math.cos(((rot - 90) / 180) * Math.PI))) + (Angling * Math.sin(((rot - 90) / 180) * Math.PI)); if ((Health <= 0) || (_root._currentframe != 3)) { dead = 1; gotoAndPlay (4); } if (walk == 1) { this._x = this._x + xinc; this._y = this._y + yinc; } if (((this._x <= 254) && (this._x >= 146)) && ((this._y <= 254) && (this._y >= 146))) { walk = 0; _root.barrier_active = 1; }
Symbol 83 MovieClip [Demonite] Frame 3
gotoAndPlay (2);
Symbol 83 MovieClip [Demonite] Frame 4
_root.barrier_active = 0; _root.Gold = _root.Gold + 15;
Symbol 83 MovieClip [Demonite] Frame 23
if (this._alpha > 0) { this._alpha = this._alpha - 5; gotoAndPlay (22); } else { _root.EnemiesRemaining--; this.removeMovieClip(); }
Symbol 84 MovieClip Frame 14
gotoAndPlay (6);
Symbol 85 MovieClip [DL_Shot] Frame 1
Health = 40; MaxHealth = Health; Strength = 20; speed = -12; Angling = (random(9) - 4) / 2; this._x = _root.Enemy_0._x; this._y = _root.Enemy_0._y;
Instance of Symbol 56 MovieClip in Symbol 85 MovieClip [DL_Shot] Frame 1
onClipEvent (load) { gotoAndStop (100); } onClipEvent (enterFrame) { Percent = Math.floor((100 * _parent.Health) / _parent.MaxHealth); _xscale = ((Percent * 16) / 30); gotoAndStop(Percent); }
Instance of Symbol 84 MovieClip in Symbol 85 MovieClip [DL_Shot] Frame 1
onClipEvent (enterFrame) { this._rotation = _parent.rot; if ((_parent.walk == 0) && (_currentframe < 30)) { gotoAndPlay (30); } if ((_parent.dead == 1) && (_currentframe < 65)) { gotoAndPlay (65); } }
Symbol 85 MovieClip [DL_Shot] Frame 2
ova = (_y - 200) / (_x - 200); rot = Math.atan(ova) * 57.2957795130823; if ((_x - 200) < 0) { rot = rot + 180; } if (((_x - 200) >= 0) && ((_y - 200) < 0)) { rot = rot + 360; } xinc = (speed * Math.sin(((rot - 90) / 180) * Math.PI)) + (Angling * Math.cos(((rot - 90) / 180) * Math.PI)); yinc = (-1 * (speed * Math.cos(((rot - 90) / 180) * Math.PI))) + (Angling * Math.sin(((rot - 90) / 180) * Math.PI)); if (speed < 4) { speed = speed + 0.5; } if (((Health <= 0) || (_root._currentframe != 3)) || (_root.Play == 0)) { gotoAndPlay (4); } this._x = this._x + xinc; this._y = this._y + yinc; i = 0; while (i < 9) { if (this.hitTest(_root["Fireball_" + i])) { _root["Fireball_" + i].gotoAndPlay(4); this.removeMovieClip(); } i++; } if (((this._x <= 254) && (this._x >= 146)) && ((this._y <= 254) && (this._y >= 146))) { _root.Health = _root.Health - Strength; this.removeMovieClip(); }
Symbol 85 MovieClip [DL_Shot] Frame 3
gotoAndPlay (2);
Symbol 85 MovieClip [DL_Shot] Frame 6
if (this._alpha > 0) { this._alpha = this._alpha - 5; gotoAndPlay (22); } else { _root.EnemiesRemaining--; this.removeMovieClip(); }
Symbol 86 MovieClip Frame 21
gotoAndPlay (1);
Symbol 86 MovieClip Frame 34
if (_root.BarrierLVL == 1) { _parent.Health = _parent.Health - 4; } else if (_root.BarrierLVL == 2) { _parent.Health = _parent.Health - 8; } if (_parent.Health > 0) { _root.Health = _root.Health - _parent.Strength; }
Symbol 86 MovieClip Frame 60
gotoAndPlay (30);
Symbol 86 MovieClip Frame 72
stop();
Symbol 87 MovieClip [Darkling] Frame 1
walk = 1; dead = 0; Health = 6 + (2 * _root.Level); MaxHealth = Health; Strength = 1 * _root.Level; side = random(4); if (side < 3) { if (side == 0) { this._x = -200; } else { this._x = 600; } this._y = random(651) - 125; } else { if (side == 3) { this._y = -200; } else { this._y = 600; } this._x = random(651) - 125; } ova = (_y - 200) / (_x - 200); rot = Math.atan(ova) * 57.2957795130823; if ((_x - 200) < 0) { rot = rot + 180; } if (((_x - 200) >= 0) && ((_y - 200) < 0)) { rot = rot + 360; }
Instance of Symbol 56 MovieClip in Symbol 87 MovieClip [Darkling] Frame 1
onClipEvent (load) { gotoAndStop (100); } onClipEvent (enterFrame) { Percent = Math.floor((100 * _parent.Health) / _parent.MaxHealth); _xscale = ((Percent * 16) / 30); gotoAndStop(Percent); }
Instance of Symbol 86 MovieClip in Symbol 87 MovieClip [Darkling] Frame 1
onClipEvent (enterFrame) { this._rotation = _parent.rot; if ((_parent.walk == 0) && (_currentframe < 30)) { gotoAndPlay (30); } if ((_parent.dead == 1) && (_currentframe < 65)) { gotoAndPlay (65); } }
Symbol 87 MovieClip [Darkling] Frame 2
speed = 2; xinc = speed * Math.sin(((rot - 90) / 180) * Math.PI); yinc = -1 * (speed * Math.cos(((rot - 90) / 180) * Math.PI)); if ((Health <= 0) || (_root._currentframe != 3)) { dead = 1; gotoAndPlay (4); } if (walk == 1) { if ((_root.moat == 1) && (((((287.5 < _x) && (_x < 327.5)) || ((72.5 < _x) && (_x < 112.5))) && ((72.5 < _y) && (_y < 327.5))) || ((((287.5 < _y) && (_y < 327.5)) || ((72.5 < _y) && (_y < 112.5))) && ((72.5 < _x) && (_x < 327.5))))) { this._x = this._x + (0.3 * xinc); this._y = this._y + (0.3 * yinc); } else { this._x = this._x + xinc; this._y = this._y + yinc; } } if (((this._x <= 254) && (this._x >= 146)) && ((this._y <= 254) && (this._y >= 146))) { walk = 0; _root.barrier_active = 1; }
Symbol 87 MovieClip [Darkling] Frame 3
gotoAndPlay (2);
Symbol 87 MovieClip [Darkling] Frame 4
_root.barrier_active = 0; _root.Gold = _root.Gold + 10;
Symbol 87 MovieClip [Darkling] Frame 23
if (this._alpha > 0) { this._alpha = this._alpha - 5; gotoAndPlay (22); } else { _root.EnemiesRemaining--; this.removeMovieClip(); }
Symbol 90 MovieClip [Arrow] Frame 1
this._rotation = rot;
Symbol 90 MovieClip [Arrow] Frame 2
speed = 8; xinc = speed * Math.sin(((rot - 90) / 180) * Math.PI); yinc = -1 * (speed * Math.cos(((rot - 90) / 180) * Math.PI)); this._x = this._x + xinc; this._y = this._y + yinc; if (_root.Timer < 31) { i = 0; while (i < (_root.Timer + 1)) { if ((_root.EnemySpawner[_root.Level - 1][i] != 0) && (_root["Enemy_" + i].Health > 0)) { if (this.hitTest(_root["Enemy_" + i])) { _root["Enemy_" + i].Health = _root["Enemy_" + i].Health - (4 + (4 * (_root.ArchAtkLVL - 1))); gotoAndPlay (4); } } i++; } } else { if ((_root.EnemySpawner[_root.Level - 1][0] != 0) && (_root.Enemy_0.Health > 0)) { if (this.hitTest(_root.Enemy_0)) { _root.Enemy_0.Health = _root.Enemy_0.Health - (4 + (4 * (_root.ArchAtkLVL - 1))); gotoAndPlay (4); } } i = _root.Timer - 30; while (i < (_root.Timer + 1)) { if ((_root.EnemySpawner[_root.Level - 1][i] != 0) && (_root["Enemy_" + i].Health > 0)) { if (this.hitTest(_root["Enemy_" + i])) { _root["Enemy_" + i].Health = _root["Enemy_" + i].Health - (4 + (4 * (_root.ArchAtkLVL - 1))); gotoAndPlay (4); } } i++; } } if ((Math.abs(this._x) > 600) || (Math.abs(this._y) > 600)) { gotoAndPlay (4); }
Symbol 90 MovieClip [Arrow] Frame 3
gotoAndPlay (2);
Symbol 90 MovieClip [Arrow] Frame 8
this.removeMovieClip();
Symbol 92 MovieClip [Fireball] Frame 1
this._y = 200; this._x = 200; this._rotation = rot; this._alpha = 70;
Symbol 92 MovieClip [Fireball] Frame 2
speed = 6; xinc = speed * Math.sin(((rot - 90) / 180) * Math.PI); yinc = -1 * (speed * Math.cos(((rot - 90) / 180) * Math.PI)); this._x = this._x + xinc; this._y = this._y + yinc; i = 0; while (i < (_root.Timer + 1)) { if (_root.EnemySpawner[_root.Level - 1][i] != 0) { if (this.hitTest(_root["Enemy_" + i]) && (_root["Enemy_" + i].Health > 0)) { _root["Enemy_" + i].Health = _root["Enemy_" + i].Health - (10 * _root.WizAtkLVL); gotoAndPlay (4); } } i++; } if ((Math.abs(this._x) > 600) || (Math.abs(this._y) > 600)) { gotoAndPlay (4); }
Symbol 92 MovieClip [Fireball] Frame 3
gotoAndPlay (2);
Symbol 92 MovieClip [Fireball] Frame 8
this.removeMovieClip();
Symbol 95 MovieClip [Arrow4] Frame 1
this._rotation = rot;
Symbol 95 MovieClip [Arrow4] Frame 2
speed = 8; xinc = speed * Math.sin(((rot - 90) / 180) * Math.PI); yinc = -1 * (speed * Math.cos(((rot - 90) / 180) * Math.PI)); this._x = this._x + xinc; this._y = this._y + yinc; if (_root.Timer < 31) { i = 0; while (i < (_root.Timer + 1)) { if ((_root.EnemySpawner[_root.Level - 1][i] != 0) && (_root["Enemy_" + i].Health > 0)) { if (this.hitTest(_root["Enemy_" + i])) { _root["Enemy_" + i].Health = _root["Enemy_" + i].Health - (4 + (4 * (_root.ArchAtkLVL - 1))); gotoAndPlay (4); } } i++; } } else { if ((_root.EnemySpawner[_root.Level - 1][0] != 0) && (_root.Enemy_0.Health > 0)) { if (this.hitTest(_root.Enemy_0)) { _root.Enemy_0.Health = _root.Enemy_0.Health - (4 + (4 * (_root.ArchAtkLVL - 1))); gotoAndPlay (4); } } i = _root.Timer - 30; while (i < (_root.Timer + 1)) { if ((_root.EnemySpawner[_root.Level - 1][i] != 0) && (_root["Enemy_" + i].Health > 0)) { if (this.hitTest(_root["Enemy_" + i])) { _root["Enemy_" + i].Health = _root["Enemy_" + i].Health - (4 + (4 * (_root.ArchAtkLVL - 1))); gotoAndPlay (4); } } i++; } } if ((Math.abs(this._x) > 600) || (Math.abs(this._y) > 600)) { gotoAndPlay (4); }
Symbol 95 MovieClip [Arrow4] Frame 3
gotoAndPlay (2);
Symbol 95 MovieClip [Arrow4] Frame 8
this.removeMovieClip();
Symbol 98 MovieClip [Arrow2] Frame 1
this._rotation = rot;
Symbol 98 MovieClip [Arrow2] Frame 2
speed = 8; xinc = speed * Math.sin(((rot - 90) / 180) * Math.PI); yinc = -1 * (speed * Math.cos(((rot - 90) / 180) * Math.PI)); this._x = this._x + xinc; this._y = this._y + yinc; if (_root.Timer < 31) { i = 0; while (i < (_root.Timer + 1)) { if ((_root.EnemySpawner[_root.Level - 1][i] != 0) && (_root["Enemy_" + i].Health > 0)) { if (this.hitTest(_root["Enemy_" + i])) { _root["Enemy_" + i].Health = _root["Enemy_" + i].Health - (4 + (4 * (_root.ArchAtkLVL - 1))); gotoAndPlay (4); } } i++; } } else { if ((_root.EnemySpawner[_root.Level - 1][0] != 0) && (_root.Enemy_0.Health > 0)) { if (this.hitTest(_root.Enemy_0)) { _root.Enemy_0.Health = _root.Enemy_0.Health - (4 + (4 * (_root.ArchAtkLVL - 1))); gotoAndPlay (4); } } i = _root.Timer - 30; while (i < (_root.Timer + 1)) { if ((_root.EnemySpawner[_root.Level - 1][i] != 0) && (_root["Enemy_" + i].Health > 0)) { if (this.hitTest(_root["Enemy_" + i])) { _root["Enemy_" + i].Health = _root["Enemy_" + i].Health - (4 + (4 * (_root.ArchAtkLVL - 1))); gotoAndPlay (4); } } i++; } } if ((Math.abs(this._x) > 600) || (Math.abs(this._y) > 600)) { gotoAndPlay (4); }
Symbol 98 MovieClip [Arrow2] Frame 3
gotoAndPlay (2);
Symbol 98 MovieClip [Arrow2] Frame 8
this.removeMovieClip();
Symbol 101 MovieClip [Arrow3] Frame 1
this._rotation = rot;
Symbol 101 MovieClip [Arrow3] Frame 2
speed = 8; xinc = speed * Math.sin(((rot - 90) / 180) * Math.PI); yinc = -1 * (speed * Math.cos(((rot - 90) / 180) * Math.PI)); this._x = this._x + xinc; this._y = this._y + yinc; if (_root.Timer < 31) { i = 0; while (i < (_root.Timer + 1)) { if ((_root.EnemySpawner[_root.Level - 1][i] != 0) && (_root["Enemy_" + i].Health > 0)) { if (this.hitTest(_root["Enemy_" + i])) { _root["Enemy_" + i].Health = _root["Enemy_" + i].Health - (4 + (4 * (_root.ArchAtkLVL - 1))); gotoAndPlay (4); } } i++; } } else { if ((_root.EnemySpawner[_root.Level - 1][0] != 0) && (_root.Enemy_0.Health > 0)) { if (this.hitTest(_root.Enemy_0)) { _root.Enemy_0.Health = _root.Enemy_0.Health - (4 + (4 * (_root.ArchAtkLVL - 1))); gotoAndPlay (4); } } i = _root.Timer - 30; while (i < (_root.Timer + 1)) { if ((_root.EnemySpawner[_root.Level - 1][i] != 0) && (_root["Enemy_" + i].Health > 0)) { if (this.hitTest(_root["Enemy_" + i])) { _root["Enemy_" + i].Health = _root["Enemy_" + i].Health - (4 + (4 * (_root.ArchAtkLVL - 1))); gotoAndPlay (4); } } i++; } } if ((Math.abs(this._x) > 600) || (Math.abs(this._y) > 600)) { gotoAndPlay (4); }
Symbol 101 MovieClip [Arrow3] Frame 3
gotoAndPlay (2);
Symbol 101 MovieClip [Arrow3] Frame 8
this.removeMovieClip();
Symbol 106 Button
on (press) { gotoAndPlay (4); }
Symbol 120 Button
on (press) { if ((_root.towerNW == 0) && (_root.Gold >= 1000)) { _root.Gold = _root.Gold - 1000; _root.towerNW = 1; } }
Symbol 121 Button
on (press) { if ((_root.ArmorLVL == 1) && (_root.Gold >= 500)) { _root.Gold = _root.Gold - 500; _root.ArmorLVL = 2; _root.Health = _root.Health + 100; } else if ((_root.ArmorLVL == 2) && (_root.Gold >= 1000)) { _root.Gold = _root.Gold - 1000; _root.ArmorLVL = 3; _root.Health = _root.Health + 100; } else if ((_root.ArmorLVL == 3) && (_root.Gold >= 2000)) { _root.Gold = _root.Gold - 2000; _root.ArmorLVL = 4; _root.Health = _root.Health + 100; } }
Symbol 122 Button
on (press) { if ((_root.moat == 0) && (_root.Gold >= 1200)) { _root.Gold = _root.Gold - 1200; _root.moat = 1; } }
Symbol 123 Button
on (press) { if ((_root.BarrierLVL == 0) && (_root.Gold >= 1500)) { _root.Gold = _root.Gold - 1500; _root.BarrierLVL = 1; } else if ((_root.BarrierLVL == 1) && (_root.Gold >= 2500)) { _root.Gold = _root.Gold - 2500; _root.BarrierLVL = 2; } }
Symbol 124 Button
on (press) { if ((_root.ArchAtkLVL == 1) && (_root.Gold >= 500)) { _root.Gold = _root.Gold - 500; _root.ArchAtkLVL++; } else if ((_root.ArchAtkLVL == 2) && (_root.Gold >= 1000)) { _root.Gold = _root.Gold - 1000; _root.ArchAtkLVL++; } else if ((_root.ArchAtkLVL == 3) && (_root.Gold >= 2000)) { _root.Gold = _root.Gold - 2000; _root.ArchAtkLVL++; } }
Symbol 125 Button
on (press) { if ((_root.WizAtkLVL == 1) && (_root.Gold >= 100)) { _root.Gold = _root.Gold - 100; _root.WizAtkLVL++; } else if ((_root.WizAtkLVL == 2) && (_root.Gold >= 500)) { _root.Gold = _root.Gold - 500; _root.WizAtkLVL++; } else if ((_root.WizAtkLVL == 3) && (_root.Gold >= 1000)) { _root.Gold = _root.Gold - 1000; _root.WizAtkLVL++; } }
Symbol 126 Button
on (press) { if ((_root.WizSpdLVL == 1) && (_root.Gold >= 100)) { _root.Gold = _root.Gold - 100; _root.WizSpdLVL++; } else if ((_root.WizSpdLVL == 2) && (_root.Gold >= 500)) { _root.Gold = _root.Gold - 500; _root.WizSpdLVL++; } else if ((_root.WizSpdLVL == 3) && (_root.Gold >= 1000)) { _root.Gold = _root.Gold - 1000; _root.WizSpdLVL++; } }
Symbol 127 Button
on (press) { if ((_root.towerNE == 0) && (_root.Gold >= 1000)) { _root.Gold = _root.Gold - 1000; _root.towerNE = 1; } }
Symbol 128 Button
on (press) { if ((_root.towerSW == 0) && (_root.Gold >= 1000)) { _root.Gold = _root.Gold - 1000; _root.towerSW = 1; } }
Symbol 129 Button
on (press) { if ((_root.towerSE == 0) && (_root.Gold >= 1000)) { _root.Gold = _root.Gold - 1000; _root.towerSE = 1; } }
Symbol 130 Button
on (press) { if ((_root.Health < _root.MaxHealth) && (_root.Gold >= 75)) { _root.Health = _root.Health + 25; _root.Gold = _root.Gold - 75; if (_root.Health > _root.MaxHealth) { _root.Health = _root.MaxHealth; } } }
Symbol 131 Button
on (press) { if (_root.Play == 0) { _root.Play = 1; } }
Symbol 133 Button
on (press) { gotoAndPlay (2); }
Symbol 139 Button
on (press) { _parent.EnemyViewed--; }
Symbol 140 Button
on (press) { _parent.EnemyViewed++; }
Symbol 142 MovieClip [Upgrader] Frame 1
_x = -282.3; _y = -199.05; _xscale = 150; _yscale = 150; _alpha = 0; EnemyViewed = 80;
Instance of Symbol 113 MovieClip in Symbol 142 MovieClip [Upgrader] Frame 1
onClipEvent (enterFrame) { Text = "Repair 25 Damage:\n75 Gold"; }
Instance of Symbol 113 MovieClip in Symbol 142 MovieClip [Upgrader] Frame 1
onClipEvent (enterFrame) { if (_root.ArmorLVL == 1) { Text = "Large Castle:\n500 Gold"; } else if (_root.ArmorLVL == 2) { Text = "Huge Castle:\n1000 Gold"; } else if (_root.ArmorLVL == 3) { Text = "Ultimate Castle:\n2000 Gold"; } else { Text = ""; } }
Instance of Symbol 113 MovieClip in Symbol 142 MovieClip [Upgrader] Frame 1
onClipEvent (enterFrame) { if (_root.moat == 0) { Text = "Build Moat:\n1200 Gold"; } else { Text = ""; } }
Instance of Symbol 113 MovieClip in Symbol 142 MovieClip [Upgrader] Frame 1
onClipEvent (enterFrame) { if (_root.BarrierLVL == 0) { Text = "Cast Barrier:\n1500 Gold"; } else if (_root.BarrierLVL == 1) { Text = "Upgrade Barrier:\n2500 Gold"; } else { Text = ""; } }
Instance of Symbol 113 MovieClip in Symbol 142 MovieClip [Upgrader] Frame 1
onClipEvent (enterFrame) { if (_root.WizSpdLVL == 1) { Text = "Faster Casting:\n100 Gold"; } else if (_root.WizSpdLVL == 2) { Text = "Faster Casting:\n500 Gold"; } else if (_root.WizSpdLVL == 3) { Text = "Faster Casting:\n1000 Gold"; } else { Text = ""; } }
Instance of Symbol 113 MovieClip in Symbol 142 MovieClip [Upgrader] Frame 1
onClipEvent (enterFrame) { if (_root.WizAtkLVL == 1) { Text = "Stronger Fireball:\n100 Gold"; } else if (_root.WizAtkLVL == 2) { Text = "Stronger Fireball:\n500 Gold"; } else if (_root.WizAtkLVL == 3) { Text = "Stronger Fireball:\n1000 Gold"; } else { Text = ""; } }
Instance of Symbol 113 MovieClip in Symbol 142 MovieClip [Upgrader] Frame 1
onClipEvent (enterFrame) { if (_root.ArchAtkLVL == 1) { Text = "Iron Arrows:\n500 Gold"; } else if (_root.ArchAtkLVL == 2) { Text = "Magic Arrows:\n1000 Gold"; } else if (_root.ArchAtkLVL == 3) { Text = "Light Arrows:\n2000 Gold"; } else { Text = ""; } }
Instance of Symbol 113 MovieClip in Symbol 142 MovieClip [Upgrader] Frame 1
onClipEvent (enterFrame) { if ((((_root.towerNE == 0) || (_root.towerSE == 0)) || (_root.towerNW == 0)) || (_root.towerSW == 0)) { Text = "Build Towers:\n1000 Gold Each"; } else { Text = ""; } }
Instance of Symbol 101 MovieClip [Arrow3] in Symbol 142 MovieClip [Upgrader] Frame 1
onClipEvent (enterFrame) { if (_root.ArchAtkLVL == 2) { _alpha = 100; } else { _alpha = 0; } stop(); }
Instance of Symbol 98 MovieClip [Arrow2] in Symbol 142 MovieClip [Upgrader] Frame 1
onClipEvent (enterFrame) { if (_root.ArchAtkLVL == 1) { _alpha = 100; } else { _alpha = 0; } stop(); }
Instance of Symbol 95 MovieClip [Arrow4] in Symbol 142 MovieClip [Upgrader] Frame 1
onClipEvent (enterFrame) { if (_root.ArchAtkLVL == 3) { _alpha = 100; } else { _alpha = 0; } stop(); }
Instance of Symbol 22 MovieClip in Symbol 142 MovieClip [Upgrader] Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.ArmorLVL + 1); }
Instance of Symbol 27 MovieClip in Symbol 142 MovieClip [Upgrader] Frame 1
onClipEvent (enterFrame) { gotoAndStop((_root.BarrierLVL * 29) + 1); }
Symbol 142 MovieClip [Upgrader] Frame 2
if (_alpha < 100) { _alpha = (_alpha + 5); }
Symbol 142 MovieClip [Upgrader] Frame 3
gotoAndPlay (2);
Instance of Symbol 136 MovieClip in Symbol 142 MovieClip [Upgrader] Frame 4
onClipEvent (enterFrame) { if (((_parent.EnemyViewed % 8) + 1) == 1) { Text = "Darkling\nBasic Land Unit\n\nDarklings are shadow-like creatures with limited intelligence and weak defences. They are only truly dangerous in large numbers."; } else if (((_parent.EnemyViewed % 8) + 1) == 2) { Text = "Black Knight\nSpecial Land Unit\n\nBlack Knights are Darklings with protective armor. This makes them only slightly more difficult to dispatch than Darklings."; } else if (((_parent.EnemyViewed % 8) + 1) == 3) { Text = "Troll\nElite Land Unit\n\nTrolls are fearsome opponents with tough hides and powerful fists. They are slow-moving, however, and it is best to bring them down before they can cause excessive damage."; } else if (((_parent.EnemyViewed % 8) + 1) == 4) { Text = "Frenetic\nKamikaze Land Unit\n\nFrenetics are suicidal Goblins with dynamite strapped to their backs. If these quick fiends reach the walls they will detonate, dealing enormous damage."; } else if (((_parent.EnemyViewed % 8) + 1) == 5) { Text = "Giant\nUltimate Land Unit\n\nGiants are horrific foes; only intense concentrated fire will bring them down, and should they reach the walls their blows will shatter through defenses with ease."; } else if (((_parent.EnemyViewed % 8) + 1) == 6) { Text = "Demonite\nBasic Air Unit\n\nDemonites are winged horrors from the same realm as Demonites. They fly over most obstacles, and swoop in on their targets, making them more difficult to hit from afar."; } else if (((_parent.EnemyViewed % 8) + 1) == 7) { Text = "Dragon\nElite Air Unit\n\nThese fearsome two-headed dragons are faster and more cunning than Demonites. Their breath weapons are powerful enough to melt stone."; } else if (((_parent.EnemyViewed % 8) + 1) == 8) { Text = "Demon Lord\nDark Army Commander\n\nDemon Lords are the strongest of all the Mist Creatures, and they recover health rapidly in combat. Their dark energy blasts can be countered with fire, however."; } else { Text = ""; } }
Instance of Symbol 141 MovieClip in Symbol 142 MovieClip [Upgrader] Frame 4
onClipEvent (enterFrame) { gotoAndStop((_parent.EnemyViewed % 8) + 1); }
Symbol 142 MovieClip [Upgrader] Frame 5
gotoAndPlay (4);
Symbol 143 MovieClip [Explosion] Frame 11
this.removeMovieClip();
Symbol 154 MovieClip Frame 1
if ((_root.Play == 0) && (_root.MenuUp == 0)) { _root.MenuUp = 1; _parent.attachMovie("Upgrader", "Upgrader", 100); } else if ((_root.Play == 1) && (_root.MenuUp == 1)) { _root.MenuUp = 0; _parent.Upgrader.removeMovieClip(); }
Instance of Symbol 56 MovieClip in Symbol 154 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (100); } onClipEvent (enterFrame) { Percent = Math.floor((100 * _root.Health) / _root.MaxHealth); _xscale = ((Percent * 200) / 30); _x = (Percent - 182.5); gotoAndStop(Percent); if (_root.Health <= 0) { _root.gotoAndPlay(4); } }
Instance of Symbol 151 MovieClip in Symbol 154 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = _root.Timer * -3; }
Symbol 155 MovieClip [Cam] Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 172 Button
on (release) { _root.play(); }
Symbol 173 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 173 MovieClip Frame 2
gotoAndPlay (1);
Symbol 210 MovieClip Frame 309
_parent.play();
Symbol 251 Button
on (release) { _root.play(); }
Symbol 252 MovieClip Frame 143
_parent.play(); stop();
Symbol 253 MovieClip Frame 1
PercentLoad = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; BytesLoaded = _root.getBytesLoaded(); BytesTotal = _root.getBytesTotal(); TimePassed = getTimer() / 1000; TimeLeft = ((100 / Percentload) * (getTimer() / 1000)) - TimePassed; if (PercentLoad == 100) { gotoAndPlay (3); }
Symbol 253 MovieClip Frame 2
gotoAndPlay (1);
Symbol 253 MovieClip Frame 33
stop();
Symbol 253 MovieClip Frame 34
stop();
Symbol 253 MovieClip Frame 35
_root.play();
Symbol 256 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 263 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 264 Button
on (press) { _root.gotoAndPlay(3); }
Symbol 266 MovieClip Frame 135
stop();
Symbol 270 MovieClip Frame 1
Symbol 270 MovieClip Frame 16
if ((_root.Timer >= 120) && (_root.EnemiesRemaining == 0)) { _root.Timer = 0; _root.Level++; _root.Play = 0; } else if (_root.Timer >= 120) { _root.Timer = 120; } if (_root.Level == 16) { _root.gotoAndPlay(5); } if ((_root.Play == 1) && (_root.Timer < 120)) { if (_root.Timer == 0) { _root.Audio.stop(); if ((_root.Level == 7) || (_root.Level == 12)) { _root.Audio.attachSound("Music_Level_3"); } else if ((_root.Level == 8) || (_root.Level == 13)) { _root.Audio.attachSound("Music_Level_5"); } else if (_root.Level > 10) { _root.Audio.attachSound("Music_Level_" + (_root.Level - 5)); } else { _root.Audio.attachSound("Music_Level_" + _root.Level); } _root.Audio.start(0, 99); } if (_root.EnemySpawner[_root.Level - 1][_root.Timer] != 0) { _root.EnemiesRemaining++; if (_root.EnemySpawner[_root.Level - 1][_root.Timer] == 1) { _root.attachMovie("Darkling", "Enemy_" + _root.Timer, 100 + _root.Timer); } else if (_root.EnemySpawner[_root.Level - 1][_root.Timer] == 2) { _root.attachMovie("Black Knight", "Enemy_" + _root.Timer, 100 + _root.Timer); } else if (_root.EnemySpawner[_root.Level - 1][_root.Timer] == 3) { _root.attachMovie("Troll", "Enemy_" + _root.Timer, 100 + _root.Timer); } else if (_root.EnemySpawner[_root.Level - 1][_root.Timer] == 4) { _root.attachMovie("Frenetic", "Enemy_" + _root.Timer, 100 + _root.Timer); } else if (_root.EnemySpawner[_root.Level - 1][_root.Timer] == 5) { _root.attachMovie("Giant", "Enemy_" + _root.Timer, 100 + _root.Timer); } else if (_root.EnemySpawner[_root.Level - 1][_root.Timer] == 6) { _root.attachMovie("Demonite", "Enemy_" + _root.Timer, 100 + _root.Timer); } else if (_root.EnemySpawner[_root.Level - 1][_root.Timer] == 7) { _root.attachMovie("Dragon", "Enemy_" + _root.Timer, 100 + _root.Timer); } else if (_root.EnemySpawner[_root.Level - 1][_root.Timer] == 8) { _root.attachMovie("Demon Lord", "Enemy_" + _root.Timer, 100 + _root.Timer); } } _root.Timer++; } gotoAndPlay (2);
Symbol 276 Button
on (press) { _root.gotoAndPlay(1); }
Instance of Symbol 31 MovieClip in Symbol 278 MovieClip Frame 1
onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 2); } else { _parent.gotoAndPlay(20); } }
Symbol 278 MovieClip Frame 16
gotoAndPlay (1);
Symbol 278 MovieClip Frame 35
stop();
Instance of Symbol 31 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 2); } else { _parent.gotoAndPlay(20); } }
Symbol 284 MovieClip Frame 16
gotoAndPlay (1);
Symbol 284 MovieClip Frame 35
stop();

Library Items

Symbol 1 Sound [Music_Level_5]
Symbol 2 Sound [Music_Level_4]
Symbol 3 Sound [Music_Level_10]
Symbol 4 Sound [Music_Level_6]
Symbol 5 Sound [Music_Level_3]
Symbol 6 Sound [Music_Level_9]
Symbol 7 Sound [Music_Level_1]
Symbol 8 Sound [Music_Level_2]
Symbol 9 Sound [Music_Opening]
Symbol 10 Graphic [Map]Used by:53  Timeline
Symbol 11 Graphic [Map]Used by:53  Timeline
Symbol 12 Graphic [Map]Used by:53  Timeline
Symbol 13 Graphic [Map]Used by:53  Timeline
Symbol 14 Graphic [Map]Used by:53  Timeline
Symbol 15 Graphic [Map]Used by:53  Timeline
Symbol 16 Graphic [Map]Used by:53  Timeline
Symbol 17 Graphic [Map]Used by:53  Timeline
Symbol 18 GraphicUsed by:22
Symbol 19 GraphicUsed by:22
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:18 19 20 21Used by:53 142  Timeline
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip [Wizard]Uses:23Used by:53  Timeline
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 MovieClipUses:26Used by:53 142  Timeline
Symbol 28 GraphicUsed by:29 142
Symbol 29 MovieClipUses:28Used by:53  Timeline
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:49 52 61 63 67 69 73 80 82 84 86 143 278 284
Symbol 32 GraphicUsed by:49
Symbol 33 GraphicUsed by:49
Symbol 34 GraphicUsed by:49
Symbol 35 GraphicUsed by:49
Symbol 36 GraphicUsed by:49
Symbol 37 GraphicUsed by:49
Symbol 38 GraphicUsed by:49
Symbol 39 GraphicUsed by:49
Symbol 40 GraphicUsed by:49
Symbol 41 GraphicUsed by:49
Symbol 42 GraphicUsed by:49
Symbol 43 GraphicUsed by:49
Symbol 44 GraphicUsed by:49
Symbol 45 GraphicUsed by:49
Symbol 46 GraphicUsed by:49
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48Used by:53  Timeline
Symbol 50 GraphicUsed by:51 142
Symbol 51 MovieClipUses:50Used by:53  Timeline
Symbol 52 MovieClipUses:31Used by:53  Timeline
Symbol 53 MovieClip [Map]Uses:10 11 12 13 14 15 16 17 22 24 27 29 49 51 52
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:56
Symbol 56 MovieClipUses:55Used by:62 64 68 70 74 81 83 85 87 154
Symbol 57 GraphicUsed by:61 63 67 69
Symbol 58 GraphicUsed by:61 63 67 69
Symbol 59 GraphicUsed by:61 63
Symbol 60 GraphicUsed by:61 63 67 69
Symbol 61 MovieClipUses:31 57 58 59 60Used by:62 141
Symbol 62 MovieClip [Giant]Uses:56 61
Symbol 63 MovieClipUses:31 57 58 59 60Used by:64 141
Symbol 64 MovieClip [Troll]Uses:56 63
Symbol 65 GraphicUsed by:67
Symbol 66 GraphicUsed by:67 69 73 80 82 86
Symbol 67 MovieClipUses:31 57 58 65 66 60Used by:68 141
Symbol 68 MovieClip [Demon Lord]Uses:56 67
Symbol 69 MovieClipUses:31 57 58 66 60Used by:70 141
Symbol 70 MovieClip [Black Knight]Uses:56 69
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:31 71 66 72Used by:74 141
Symbol 74 MovieClip [Frenetic]Uses:56 73
Symbol 75 GraphicUsed by:80
Symbol 76 GraphicUsed by:80 82
Symbol 77 GraphicUsed by:80
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:31 75 76 77 78 66 79Used by:81 141
Symbol 81 MovieClip [Dragon]Uses:56 80
Symbol 82 MovieClipUses:31 66 76Used by:83 141
Symbol 83 MovieClip [Demonite]Uses:56 82
Symbol 84 MovieClipUses:31Used by:85
Symbol 85 MovieClip [DL_Shot]Uses:56 84
Symbol 86 MovieClipUses:31 66Used by:87 141
Symbol 87 MovieClip [Darkling]Uses:56 86
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:90
Symbol 90 MovieClip [Arrow]Uses:89
Symbol 91 GraphicUsed by:92 142
Symbol 92 MovieClip [Fireball]Uses:91
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95
Symbol 95 MovieClip [Arrow4]Uses:94Used by:142
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:98
Symbol 98 MovieClip [Arrow2]Uses:97Used by:142
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:101
Symbol 101 MovieClip [Arrow3]Uses:100Used by:142
Symbol 102 GraphicUsed by:142
Symbol 103 GraphicUsed by:106 134
Symbol 104 FontUsed by:105 109 207 208 209 257 271 272 273 274 275 279 280 281 282 283
Symbol 105 TextUses:104Used by:106 134
Symbol 106 ButtonUses:103 105Used by:142
Symbol 107 GraphicUsed by:142
Symbol 108 GraphicUsed by:110 133
Symbol 109 TextUses:104Used by:110 133
Symbol 110 ButtonUses:108 109Used by:142
Symbol 111 FontUsed by:112 115 116 132 135 146 147 148 152 153 156 157 158 159 160 161 162
Symbol 112 EditableTextUses:111Used by:113
Symbol 113 MovieClipUses:112Used by:142
Symbol 114 GraphicUsed by:142
Symbol 115 EditableTextUses:111Used by:142
Symbol 116 TextUses:111Used by:142
Symbol 117 GraphicUsed by:120 121 122 123 124 125 126 127 128 129 130 131 139 140 264 276
Symbol 118 Graphic [UG_BG]Used by:119 120 121 122 123 124 125 126 127 128 129 130 131 139 140 264 276
Symbol 119 MovieClip [UG_BG]Uses:118Used by:120 121 122 123 124 125 126 127 128 129 130 131 139 140 264 276
Symbol 120 ButtonUses:117 118 119Used by:142
Symbol 121 ButtonUses:117 118 119Used by:142
Symbol 122 ButtonUses:117 118 119Used by:142
Symbol 123 ButtonUses:117 118 119Used by:142
Symbol 124 ButtonUses:117 118 119Used by:142
Symbol 125 ButtonUses:117 118 119Used by:142
Symbol 126 ButtonUses:117 118 119Used by:142
Symbol 127 ButtonUses:117 118 119Used by:142
Symbol 128 ButtonUses:117 118 119Used by:142
Symbol 129 ButtonUses:117 118 119Used by:142
Symbol 130 ButtonUses:117 118 119Used by:142
Symbol 131 ButtonUses:117 118 119Used by:142
Symbol 132 TextUses:111Used by:142
Symbol 133 ButtonUses:108 109Used by:142
Symbol 134 ButtonUses:103 105Used by:142
Symbol 135 EditableTextUses:111Used by:136
Symbol 136 MovieClipUses:135Used by:142
Symbol 137 GraphicUsed by:141
Symbol 138 GraphicUsed by:141
Symbol 139 ButtonUses:117 118 119Used by:141
Symbol 140 ButtonUses:117 118 119Used by:141
Symbol 141 MovieClipUses:137 86 138 139 140 69 63 73 61 82 80 67Used by:142
Symbol 142 MovieClip [Upgrader]Uses:102 106 107 110 113 114 28 101 98 95 91 22 50 27 115 116 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 136 141
Symbol 143 MovieClip [Explosion]Uses:31Used by:278
Symbol 144 GraphicUsed by:155
Symbol 145 GraphicUsed by:154
Symbol 146 EditableTextUses:111Used by:154
Symbol 147 TextUses:111Used by:154
Symbol 148 EditableTextUses:111Used by:154
Symbol 149 GraphicUsed by:154
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:154
Symbol 152 TextUses:111Used by:154
Symbol 153 EditableTextUses:111Used by:154
Symbol 154 MovieClipUses:145 56 146 147 148 149 151 152 153Used by:155
Symbol 155 MovieClip [Cam]Uses:144 154Used by:Timeline
Symbol 156 TextUses:111Used by:253
Symbol 157 EditableTextUses:111Used by:253
Symbol 158 EditableTextUses:111Used by:253
Symbol 159 EditableTextUses:111Used by:253
Symbol 160 EditableTextUses:111Used by:253
Symbol 161 EditableTextUses:111Used by:253
Symbol 162 TextUses:111Used by:253
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:173
Symbol 165 GraphicUsed by:173
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:173 253
Symbol 168 GraphicUsed by:172
Symbol 169 GraphicUsed by:172
Symbol 170 GraphicUsed by:172
Symbol 171 GraphicUsed by:172
Symbol 172 ButtonUses:168 169 170 171Used by:173
Symbol 173 MovieClipUses:164 165 167 172Used by:253
Symbol 174 FontUsed by:175 176
Symbol 175 TextUses:174Used by:246 253 263
Symbol 176 TextUses:174Used by:246 253 263
Symbol 177 GraphicUsed by:253
Symbol 178 GraphicUsed by:253
Symbol 179 GraphicUsed by:253
Symbol 180 GraphicUsed by:253
Symbol 181 GraphicUsed by:253
Symbol 182 GraphicUsed by:253
Symbol 183 GraphicUsed by:253
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:253
Symbol 186 GraphicUsed by:210
Symbol 187 GraphicUsed by:210
Symbol 188 GraphicUsed by:210
Symbol 189 GraphicUsed by:210
Symbol 190 GraphicUsed by:210
Symbol 191 GraphicUsed by:210
Symbol 192 GraphicUsed by:210
Symbol 193 GraphicUsed by:210
Symbol 194 GraphicUsed by:210
Symbol 195 GraphicUsed by:210
Symbol 196 GraphicUsed by:210
Symbol 197 GraphicUsed by:210
Symbol 198 GraphicUsed by:210
Symbol 199 GraphicUsed by:210
Symbol 200 GraphicUsed by:210
Symbol 201 GraphicUsed by:210
Symbol 202 GraphicUsed by:210
Symbol 203 GraphicUsed by:210
Symbol 204 GraphicUsed by:210
Symbol 205 GraphicUsed by:210
Symbol 206 GraphicUsed by:210
Symbol 207 TextUses:104Used by:210
Symbol 208 TextUses:104Used by:210
Symbol 209 TextUses:104Used by:210
Symbol 210 MovieClipUses:186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209Used by:253
Symbol 211 GraphicUsed by:252
Symbol 212 GraphicUsed by:252
Symbol 213 GraphicUsed by:252
Symbol 214 GraphicUsed by:252
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:252
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:217Used by:252
Symbol 219 GraphicUsed by:252
Symbol 220 GraphicUsed by:252
Symbol 221 GraphicUsed by:252
Symbol 222 GraphicUsed by:252
Symbol 223 GraphicUsed by:252
Symbol 224 GraphicUsed by:252
Symbol 225 GraphicUsed by:252
Symbol 226 GraphicUsed by:252
Symbol 227 GraphicUsed by:252
Symbol 228 GraphicUsed by:252
Symbol 229 SoundUsed by:252
Symbol 230 GraphicUsed by:252
Symbol 231 GraphicUsed by:252
Symbol 232 GraphicUsed by:252
Symbol 233 GraphicUsed by:252
Symbol 234 ShapeTweeningUsed by:252
Symbol 235 GraphicUsed by:252
Symbol 236 GraphicUsed by:252
Symbol 237 GraphicUsed by:252
Symbol 238 GraphicUsed by:252
Symbol 239 GraphicUsed by:252
Symbol 240 GraphicUsed by:252
Symbol 241 GraphicUsed by:252
Symbol 242 GraphicUsed by:252
Symbol 243 ShapeTweeningUsed by:252
Symbol 244 ShapeTweeningUsed by:252
Symbol 245 GraphicUsed by:246 263
Symbol 246 MovieClipUses:245 175 176Used by:252
Symbol 247 ShapeTweeningUsed by:252
Symbol 248 GraphicUsed by:252
Symbol 249 GraphicUsed by:252
Symbol 250 GraphicUsed by:251
Symbol 251 ButtonUses:250Used by:252
Symbol 252 MovieClipUses:211 212 213 214 216 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 246 247 248 249 251Used by:253
Symbol 253 MovieClipUses:156 157 158 159 160 161 162 173 175 176 177 178 179 180 181 182 183 167 185 210 252Used by:Timeline
Symbol 254 GraphicUsed by:266
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClipUses:255Used by:266  Timeline
Symbol 257 TextUses:104Used by:266
Symbol 258 FontUsed by:259 262 265 277
Symbol 259 TextUses:258Used by:266
Symbol 260 FontUsed by:262
Symbol 261 FontUsed by:262
Symbol 262 TextUses:258 260 261Used by:266
Symbol 263 ButtonUses:245 175 176Used by:266 278 284
Symbol 264 ButtonUses:117 118 119Used by:266
Symbol 265 TextUses:258Used by:266
Symbol 266 MovieClipUses:254 256 257 259 262 263 264 265Used by:Timeline
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:Timeline
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:Timeline
Symbol 271 TextUses:104Used by:278
Symbol 272 TextUses:104Used by:278
Symbol 273 TextUses:104Used by:278
Symbol 274 TextUses:104Used by:278
Symbol 275 TextUses:104Used by:278
Symbol 276 ButtonUses:117 118 119Used by:278 284
Symbol 277 TextUses:258Used by:278 284
Symbol 278 MovieClipUses:143 31 271 272 273 274 275 263 276 277Used by:Timeline
Symbol 279 TextUses:104Used by:284
Symbol 280 TextUses:104Used by:284
Symbol 281 TextUses:104Used by:284
Symbol 282 TextUses:104Used by:284
Symbol 283 TextUses:104Used by:284
Symbol 284 MovieClipUses:31 279 280 281 282 283 263 276 277Used by:Timeline

Instance Names

"Cam"Frame 3Symbol 155 MovieClip [Cam]
"Cam"Frame 4Symbol 256 MovieClip
"bar"Symbol 173 MovieClip Frame 1Symbol 164 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "Music_Level_5"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Music_Level_4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Music_Level_10"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Music_Level_6"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Music_Level_3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Music_Level_9"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Music_Level_1"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Music_Level_2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Music_Opening"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Map"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Map"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Map"
ExportAssets (56)Timeline Frame 1Symbol 13 as "Map"
ExportAssets (56)Timeline Frame 1Symbol 14 as "Map"
ExportAssets (56)Timeline Frame 1Symbol 15 as "Map"
ExportAssets (56)Timeline Frame 1Symbol 16 as "Map"
ExportAssets (56)Timeline Frame 1Symbol 17 as "Map"
ExportAssets (56)Timeline Frame 1Symbol 24 as "Wizard"
ExportAssets (56)Timeline Frame 1Symbol 53 as "Map"
ExportAssets (56)Timeline Frame 1Symbol 62 as "Giant"
ExportAssets (56)Timeline Frame 1Symbol 64 as "Troll"
ExportAssets (56)Timeline Frame 1Symbol 68 as "Demon Lord"
ExportAssets (56)Timeline Frame 1Symbol 70 as "Black Knight"
ExportAssets (56)Timeline Frame 1Symbol 74 as "Frenetic"
ExportAssets (56)Timeline Frame 1Symbol 81 as "Dragon"
ExportAssets (56)Timeline Frame 1Symbol 83 as "Demonite"
ExportAssets (56)Timeline Frame 1Symbol 85 as "DL_Shot"
ExportAssets (56)Timeline Frame 1Symbol 87 as "Darkling"
ExportAssets (56)Timeline Frame 1Symbol 90 as "Arrow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "Fireball"
ExportAssets (56)Timeline Frame 1Symbol 95 as "Arrow4"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Arrow2"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Arrow3"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Arrow3"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Arrow2"
ExportAssets (56)Timeline Frame 1Symbol 95 as "Arrow4"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 119 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 119 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 119 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 119 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 119 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 119 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 119 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 119 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 119 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 119 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 119 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 119 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Arrow3"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Arrow2"
ExportAssets (56)Timeline Frame 1Symbol 95 as "Arrow4"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Arrow3"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Arrow2"
ExportAssets (56)Timeline Frame 1Symbol 95 as "Arrow4"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 119 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 119 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 142 as "Upgrader"
ExportAssets (56)Timeline Frame 1Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 1Symbol 155 as "Cam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "Wizard"
ExportAssets (56)Timeline Frame 1Symbol 17 as "Map"
ExportAssets (56)Timeline Frame 1Symbol 16 as "Map"
ExportAssets (56)Timeline Frame 1Symbol 15 as "Map"
ExportAssets (56)Timeline Frame 1Symbol 14 as "Map"
ExportAssets (56)Timeline Frame 1Symbol 13 as "Map"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Map"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Map"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Map"
ExportAssets (56)Timeline Frame 1Symbol 119 as "UG_BG"
ExportAssets (56)Timeline Frame 1Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 2Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 2Symbol 119 as "UG_BG"
ExportAssets (56)Timeline Frame 2Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 3Symbol 10 as "Map"
ExportAssets (56)Timeline Frame 3Symbol 11 as "Map"
ExportAssets (56)Timeline Frame 3Symbol 12 as "Map"
ExportAssets (56)Timeline Frame 3Symbol 13 as "Map"
ExportAssets (56)Timeline Frame 3Symbol 14 as "Map"
ExportAssets (56)Timeline Frame 3Symbol 15 as "Map"
ExportAssets (56)Timeline Frame 3Symbol 16 as "Map"
ExportAssets (56)Timeline Frame 3Symbol 17 as "Map"
ExportAssets (56)Timeline Frame 3Symbol 24 as "Wizard"
ExportAssets (56)Timeline Frame 3Symbol 155 as "Cam"
ExportAssets (56)Timeline Frame 4Symbol 10 as "Map"
ExportAssets (56)Timeline Frame 4Symbol 11 as "Map"
ExportAssets (56)Timeline Frame 4Symbol 12 as "Map"
ExportAssets (56)Timeline Frame 4Symbol 13 as "Map"
ExportAssets (56)Timeline Frame 4Symbol 14 as "Map"
ExportAssets (56)Timeline Frame 4Symbol 15 as "Map"
ExportAssets (56)Timeline Frame 4Symbol 16 as "Map"
ExportAssets (56)Timeline Frame 4Symbol 17 as "Map"
ExportAssets (56)Timeline Frame 4Symbol 24 as "Wizard"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 143 as "Explosion"
ExportAssets (56)Timeline Frame 4Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 4Symbol 119 as "UG_BG"
ExportAssets (56)Timeline Frame 4Symbol 118 as "UG_BG"
ExportAssets (56)Timeline Frame 5Symbol 10 as "Map"
ExportAssets (56)Timeline Frame 5Symbol 11 as "Map"
ExportAssets (56)Timeline Frame 5Symbol 12 as "Map"
ExportAssets (56)Timeline Frame 5Symbol 13 as "Map"
ExportAssets (56)Timeline Frame 5Symbol 14 as "Map"
ExportAssets (56)Timeline Frame 5Symbol 15 as "Map"
ExportAssets (56)Timeline Frame 5Symbol 16 as "Map"
ExportAssets (56)Timeline Frame 5Symbol 17 as "Map"
ExportAssets (56)Timeline Frame 5Symbol 24 as "Wizard"

Labels

"Preloader"Frame 1
"Menu"Frame 2
"Game"Frame 3
"End"Frame 4
"Win"Frame 5
"loaded"Symbol 173 MovieClip Frame 3

Dynamic Text Variables

TextSymbol 112 EditableText""
_root.GoldSymbol 115 EditableText"0"
TextSymbol 135 EditableText""
_root.HealthSymbol 146 EditableText""
_root.MaxHealthSymbol 148 EditableText""
_root.LevelSymbol 153 EditableText""
TimePassedSymbol 157 EditableText""
PercentLoadSymbol 158 EditableText""
TimeLeftSymbol 159 EditableText""
BytesLoadedSymbol 160 EditableText""
BytesTotalSymbol 161 EditableText""




http://swfchan.com/2/8307/info.shtml
Created: 11/6 -2019 11:30:42 Last modified: 11/6 -2019 11:30:42 Server time: 22/12 -2024 10:34:15