STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #8739 |
<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">View high scores</FONT></P> |
<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">View high scores</FONT></P> |
<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">View credits</FONT></P> |
<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">View credits</FONT></P> |
CLICK HERE TO PLAY! |
SUBMIT YOUR SCORE: |
SUBMIT YOUR SCORE: |
USERNAME: |
PASSWORD: |
username |
password |
SUBMIT |
CANCEL |
853250 |
853250 |
MIKE SAURO |
<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">animation, backgrounds, levels,</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">programming, sound </FONT></P> |
<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">animation, logo, voice talent</FONT></P> |
JEFF PRESHING |
<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#FFFFFF">high score</FONT></P><P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#FFFFFF">database by</FONT></P><P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#FFFFFF">newgrounds.com</FONT></P> |
CLICK HERE TO GO BACK |
<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">Send e-mail!</FONT></P> |
<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">Send e-mail!</FONT></P> |
<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">Visit www.preshing.com</FONT></P> |
<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">Visit www.preshing.com</FONT></P> |
Note: You must select level 1 to submit your score. |
Meet Pol. |
Pol was captured by evil scientists and subjected to all sorts of inhumane tests. |
But one day, Pol decided he had enough. |
So he escaped! |
Use the arrow keys to help Pol avoid obstacles. |
Use the UP arrow to jump over land mines! |
Use the DOWN arrow to duck under poisonous balloons! |
Use the LEFT and RIGHT arrows to adjust Pol's speed! |
To knock scientists away, press both DOWN and LEFT. |
Avoid falling obstacles by watching for shadows! |
Jump over two mines by pressing both UP and RIGHT. |
Collect bonus items to restore Pol's health! |
0 |
0 |
2000 |
8 HITS TAKEN BONUS: |
2000 |
8 HITS TAKEN BONUS: |
EFFICIENCY BONUS: |
2000 |
EFFICIENCY BONUS: |
2000 |
2000 |
8 HITS TAKEN BONUS: |
R |
R |
<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="12" COLOR="#003300">The game is now loading. Please wait!</FONT></P> |
ActionScript [AS1/AS2]
Frame 1reftime = getTimer(); reffrac = getBytesLoaded() / getBytesTotal(); remain = ""; lastpredict = -1; var f = (getBytesLoaded() / getBytesTotal()); bar._xscale = f * 100; var now = getTimer(); var predict = Math.floor((((now - reftime) * (1 - f)) / (f - reffrac)) / 1000); var minutes = Math.floor(predict / 60); var seconds = Math.floor((predict % 60) + 0.5); if (minutes < 60) { remain = (("Time remaining: " + minutes) + ":") + "0".concat(seconds).substr(-2); } else { remain = ""; } if (getBytesLoaded() == getBytesTotal()) { gotoAndStop (3); }Frame 2gotoAndPlay (1);Frame 3_root.SubmitScore = function (score, username, password) { }; _root.PopupNewUserWindow = function () { }; _root.PopupHighScoresWindow = function () { getURL ("http://www.newgrounds.com/users_scores.php?game=pol", "_blank"); }; pol_lives = 2; detect_end = true; idclip = false; skill = 0; score = 0; cheated = false; mh1 = 60; ls1 = "b a a b b b a b a b b a"; mh2 = 80; ls2 = " g0 a a g3 b b g6 e3 a b a a b e6 g8 b b"; mh3 = 80; ls3 = "b_b s e3 a_a b_b g3 f5 b a_a c0 t t g6 a_a a_a b_b a b_b s f5"; mh4 = 100; ls4 = "b_b p8 y8 a b_b b a_a g0 z4 z6 p2 t_c2 a_a b b z3_b a b q3 g0 p3 z7b a b y5 y7e1..e2..e3 g8 p7 a b a_a t c0 t c1 t c2 t g0_g1_g2"; mh5 = 100; ls5 = "o7 b b g6 m3 a_a b b_b ac0 s e1 g5_sp7_m5 a_a b_ a b_bc2 y8e8..e7..e6 b __m9_o1 b b a_a l0 o7 o1 c2 a_...t.._b b_b b a_m3__a_a _z2__b a b_b p2 q3 q5 g6 o1 c1 a __b __ac3 __b__...m3..__a___z9__b __a __b __a_t____b __a o7__b _g6_ag0_g1_g2_g3_g4_b __a"; mh6 = 60; ls6 = "b a b b_b a b_b b a a b_b c0 a b_b a _b _a_a b b b _a_a"; mh7 = 80; ls7 = "a g0 b_b _b_b a__e8 e6g1c1 e4 e2 e0b_b _a c2a a _a a a e1 e3g7 e5 e7a e9b_b a b_bg6 a_ac0 a _e5b_b__e8_a_a g5e2b b g3_g5_g1 e1...e2...e3...e4 c1_a b_b_b g4_a b_b_b e3a b_b e6 _e2 b b b"; mh8 = 100; ls8 = "s a b_b a se6__b__t_a_a b__t e3..e4..e5 e8..e7..e6 a_ae3 a_ae9 c2a_ae7 a_ae2 _e6g3 a_a e3b b f6b tbc3 b b _..a e2a a f6a a s e6..e8...__ g5 e2..e3..e4t b_b a t t s t c1s s t s t t a _b_b_b f6g0 bt a b _a g3 te9__e7__e5__t sc2 s a s a_a__y6_ at_a...z0.. b_ b b"; mh9 = 100; ls9 = "p2 p7 y0 p3 p6 z0 g3 p4 p5 y0 _s z4 ...b ty8 t ty8 __b_bz8 a p6 __z4_g2a_ap4 ____e5..e6..e7._p6 b_b g0_az3y1_ap2 _b_b _a_at _bg4_bp2s _a_a p7_bt_b _b_y7_p2t___b_b___y7_tc0_a_ __y7_c1_a_ z4b_b_y7_c2_a_ __y7_tc3_a_ __y7_c0_a_ z4b_b_y7_c1_a_ __y7_tc2_a_ _g0st c3 bt_b__p1_y0_p3___b b b"; mh10 = 100; ls10 = "o9 g3 _b_b b_b_l3 __o8_l3___t_p2__g3 p7 __l3b_b___l2__p2b_b__ p2l3b_b__o1 p5b_l5b__z6 p5b_b_l7___a_a__g2e2c0_a_ac1__sm9_b_t o7 e1t__e3 __l9 am1 a s g3 sb_bg3 c3y7__y8__y9__y0__y1__p6__ sb a a bo4__o1__b_o7b p2_b_b __e1__e8__e5__e4__e9__e2c1__e5__e0__e6__e7__e4__e2c2__e5__e9__e0__e4__e8__c3e6__e2__e8__e3__e3__e7__e1 sm3.c0....__ sm3.c1...._y2_ sm3.c3....__y6 __p5____g2b_z3b___e3a_at___p0_b_g3bp2__p4__p6a_y9ao2_l1__ o1 l6 e5..e6..e7a_a_c1s__a_a o8c2s__a_a o8c3s__a_a o8c0s__a_a o8c1s__a_a o8c2s__a_a o8c3s__a_a c0s__z9a_a__z1__b_bz3 z5 z7 z9 z1 z3 z5 z7"; function HideMouse() { mousehider.Hide(); } function ShowMouse() { mousehider.Show(); } fscommand ("showmenu", false); Math.collideBoxes = function (box1, box2) { var r = ((((box2.xMin < box1.xMax) && (box1.xMin < box2.xMax)) && (box2.yMin < box1.yMax)) && (box1.yMin < box2.yMax)); return(r); }; Math.offsetBox = function (box, x, y) { return({xMin:box.xMin + x, yMin:box.yMin + y, xMax:box.xMax + x, yMax:box.yMax + y}); }; Math.scaleBox = function (box, s) { return({xMin:box.xMin * s, yMin:box.yMin * s, xMax:box.xMax * s, yMax:box.yMax * s}); }; Math.approach = function (cur, targ, rate) { if (targ < cur) { cur = cur - rate; if (cur < targ) { cur = targ; } } else { cur = cur + rate; if (targ < cur) { cur = targ; } } return(cur); }; Math.randomSequence = function (seed) { this.seed = seed; this.value = (seed * 1371) % 4096; }; Math.randomSequence.prototype.next = function () { var x = this.value; this.value = ((this.value * 1371) + 1907) % 4096; return(x); }; Math.randomSequence.prototype.randomFloat = function () { return(this.next() / 4095); }; Math.randomSequence.prototype.random = function (lim) { return(this.next() % lim); }; _root.level_index = 0; _root.spawnClip = function (dad, sym) { level_index++; if (10000000 < level_index) { level_index = 0; } var name = (sym + level_index); dad.attachMovie(sym, name, level_index); return(dad[name]); }; _root.Bender = function (min, max, x, rate, rander) { this.x = x; this.min = min; this.max = max; this.rate = rate; this.vel = 0; this.veltarg = 0; this.veldur = 0; this.rander = rander; }; _root.Bender.prototype.update = function () { if (0 >= this.veldur) { this.veltarg = (((rander.randomFloat() + 1) * this.rate) * 0.5) * (1 - (rander.random(2) * 2)); this.veldur = rander.random(18) + 1; } else { this.veldur--; } this.vel = Math.approach(this.vel, this.veltarg, this.rate * 0.1); this.x = this.x + this.vel; if (this.x < (this.min + this.rate)) { this.x = this.x + Math.min(((this.min + this.rate) - this.x) * 0.5, this.rate); } if ((this.max - this.rate) < this.x) { this.x = this.x + Math.max(((this.max - this.rate) - this.x) * 0.5, -this.rate); } return(this.x); };Instance of Symbol 653 MovieClip [main] "game" in Frame 3onClipEvent (load) { _parent.leveltext = ""; } onClipEvent (enterFrame) { if (_parent.leveltext != "") { junk.scene.spawner.newlevel = _parent.leveltext; _parent.leveltext = ""; } }Instance of Symbol 665 MovieClip in Frame 3onClipEvent (keyDown) { Keypress(Key.getCode()); }Symbol 63 MovieClip [minanim] Frame 1function explode() { gotoAndPlay (23); } gotoAndPlay (2);Symbol 63 MovieClip [minanim] Frame 22gotoAndPlay (2);Symbol 63 MovieClip [minanim] Frame 23pol.StartHurting();Symbol 63 MovieClip [minanim] Frame 32control.remove = true;Symbol 73 MovieClip [balanim] Frame 1function explode() { gotoAndPlay (21); } gotoAndPlay (2);Symbol 73 MovieClip [balanim] Frame 20gotoAndPlay (2);Symbol 73 MovieClip [balanim] Frame 21pol.StartHurting();Symbol 73 MovieClip [balanim] Frame 30control.remove = true;Symbol 100 MovieClip [poldeath0] Frame 1function remove() { gotoAndStop (122); }Symbol 100 MovieClip [poldeath0] Frame 117_parent._parent.makeAmbulance();Symbol 100 MovieClip [poldeath0] Frame 121stop();Symbol 110 MovieClip Frame 1hurttype = _parent._parent.hurttype; attachMovie("polhurt" + hurttype, "polhurt", 0); gotoAndPlay (2);Symbol 110 MovieClip Frame 3if (hurttype != _parent._parent.hurttype) { hurttype = _parent._parent.hurttype; attachMovie("polhurt" + hurttype, "polhurt", 0); }Symbol 111 MovieClip [Run Cycle] Frame 1function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 8; Hurt(_parent.hurttype);Symbol 111 MovieClip [Run Cycle] Frame 9gotoAndPlay (1);Symbol 111 MovieClip [Run Cycle] Frame 18gotoAndPlay(animlen + 2);Symbol 112 MovieClip [Jump Action] Frame 1function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 14; Hurt(_parent.hurttype);Symbol 112 MovieClip [Jump Action] Frame 15gotoAndPlay (1);Symbol 112 MovieClip [Jump Action] Frame 30gotoAndPlay(animlen + 2);Symbol 115 MovieClip [Roll Action] Frame 1function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 14; Hurt(_parent.hurttype);Symbol 115 MovieClip [Roll Action] Frame 15gotoAndPlay (1);Symbol 115 MovieClip [Roll Action] Frame 30gotoAndPlay(animlen + 2);Symbol 116 MovieClip [Run Cycle] Frame 1function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 8; Hurt(_parent.hurttype);Symbol 116 MovieClip [Run Cycle] Frame 9gotoAndPlay (1);Symbol 116 MovieClip [Run Cycle] Frame 18gotoAndPlay(animlen + 2);Symbol 117 MovieClip [Roll Action] Frame 1function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 14; Hurt(_parent.hurttype);Symbol 117 MovieClip [Roll Action] Frame 15gotoAndPlay (1);Symbol 117 MovieClip [Roll Action] Frame 30gotoAndPlay(animlen + 2);Symbol 118 MovieClip [Jump Action] Frame 1function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 14; Hurt(_parent.hurttype);Symbol 118 MovieClip [Jump Action] Frame 15gotoAndPlay (1);Symbol 118 MovieClip [Jump Action] Frame 30gotoAndPlay(animlen + 2);Symbol 119 MovieClip [Jump Action] Frame 1function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 14; Hurt(_parent.hurttype);Symbol 119 MovieClip [Jump Action] Frame 15gotoAndPlay (1);Symbol 119 MovieClip [Jump Action] Frame 30gotoAndPlay(animlen + 2);Symbol 120 MovieClip [allpol] Frame 1function StartSound(name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0); oldsound = name; } function StopSound() { ps.stop(oldsound); oldsound = ""; } function onClose() { StopSound(); } function StartAction(name) { if (doing == "dying") { return(undefined); } if ((name == "run") && (interact)) { ps.attachSound("gallop"); ps.start(0, 999999999); oldsound = "gallop"; } else { StopSound(); } doing = name; gotoAndPlay(name); } function StartHurting() { Hurt(10); } function ActuallyDie() { StopSound(); _parent.makeScientistsStand(); _parent.stopScrolling(); doing = "dying"; box.yMin = -60.8; box.yMax = 37.6; gotoAndStop (41); } function StartToDie() { if (dying == 0) { dying = 1; diecount = 8; interact = false; robotic_vel = 0; } } function GetReadyToLeave() { interact = false; robotic_vel = 0; StopSound(); } function kill() { if (dying != 0) { return(undefined); } DoHurt(); _parent._parent.healthbar.SetHealth(0); StartToDie(); } function DoHurt() { yeller.StartSound("yell" + random(4)); hurttype = random(3) + 1; polsprite.Hurt(hurttype); hurting = 6; } function Hurt(amt) { if (dying != 0) { return(undefined); } _parent.OnHitTaken(); DoHurt(); if (!_root.idclip) { _parent._parent.healthbar.Adjust(-amt); if (0 >= _parent._parent.healthbar.health) { StartToDie(); } } } function Heal(amt) { if (dying != 0) { return(undefined); } _parent._parent.healthbar.Adjust(amt); } function Animate() { var wantvel; if (interact) { if (Key.isDown(Key.UP)) { wanttodo = "jump"; } else if (Key.isDown(Key.DOWN)) { wanttodo = "roll"; } else { wanttodo = "run"; } if ((doing == "run") && (wanttodo != "run")) { StartAction(wanttodo); } if (Key.isDown(Key.LEFT)) { wantvel = -5.6; } else if (Key.isDown(Key.RIGHT)) { wantvel = 5.6; } else { wantvel = 0; } } else { wanttodo = "run"; wantvel = robotic_vel; } var polxmin = ((_parent.box.xMin / _parent._xscale) * 100); var polxmax = ((_parent.box.xMax / _parent._xscale) * 100); if (!interact) { polxmax = polxmax + 300; } polvel = Math.approach(polvel, wantvel, 3.6); _x = (_x + polvel); if (_x < polxmin) { _x = polxmin; polvel = 0; } else if (polxmax < _x) { _x = polxmax; polvel = 0; } if (!_parent.eolack) { if (polvel == 0) { eff_net++; } if (doing == "run") { eff_net++; } eff_max = eff_max + 2; } if (0 < hurting) { hurting--; if (0 >= hurting) { hurttype = 0; polsprite.Hurt(0); } } if (0 < flashing) { flashing--; if (0 >= flashing) { color.setTransform(normalColor); } } if (dying == 1) { diecount--; if (0 >= diecount) { dying = 2; ActuallyDie(); } } } function undie() { dying = 0; interact = true; if (doing == "dying") { doing = ""; StartAction("run"); _parent._parent.healthbar.Restore(); } } attachMovie("soundchannel", "yeller", 0); ps = new Sound(this); oldsound = ""; box = {xMin:-22, xMax:27.2, yMin:-60.8, yMax:37.6}; dying = 0; hurting = 0; hurttype = 0; polvel = 0; wanttodo = "run"; interact = true; diecount = 0; high = 0; robotic_vel = 0; StartAction(wanttodo); eff_net = 0; eff_max = 0;Symbol 120 MovieClip [allpol] Frame 2Symbol 120 MovieClip [allpol] Frame 10if (doing == "run") { gotoAndPlay (2); }Symbol 120 MovieClip [allpol] Frame 11r = 2; StartSound("rollsound" + r); box.yMin = -30;Symbol 120 MovieClip [allpol] Frame 23box.yMin = -60.8;Symbol 120 MovieClip [allpol] Frame 25StartAction(wanttodo);Symbol 120 MovieClip [allpol] Frame 26r = 2; StartSound("jumpsound" + r); box.yMin = -90.8; box.yMax = 6; high = true;Symbol 120 MovieClip [allpol] Frame 36high = false;Symbol 120 MovieClip [allpol] Frame 38box.yMin = -60.8; box.yMax = 37.6;Symbol 120 MovieClip [allpol] Frame 40StartAction(wanttodo);Symbol 120 MovieClip [allpol] Frame 41dier = _root.spawnClip(_parent.scilayer, "poldeath0"); dier._x = _x; dier._y = _y; dier._xscale = _xscale; dier._yscale = _yscale;Symbol 121 MovieClip [ob_mover] Frame 1function collide(obj1, obj2) { if (((((obj1.bbxmin + obj1._x) < (obj2.bbxmax + obj2._x)) && ((obj2.bbxmin + obj2._x) < (obj1.bbxmax + obj1._x))) && ((obj1.bbymin + obj1._y) < (obj2.bbymax + obj2._y))) && ((obj2.bbymin + obj2._y) < (obj1.bbymax + obj1._y))) { return(true); } return(false); } blowingup = false; gotoAndPlay (2);Symbol 121 MovieClip [ob_mover] Frame 3flick._x = flick._x - x_vel; if (flick._x < (_ - 200)) { removeMovieClip(""); } else { gotoAndPlay (2); }Symbol 123 MovieClip [doomcode] Frame 1function stopScrolling() { if (dying == 0) { clip.gotoAndStop("run"); standing = true; } } function clear() { shadow.removeMovieClip(); remove = true; } function update() { return(remove); } approach = 0; direction = 0; apptimer = 1; dying = 0; shoottimer = 20; hurting = 0; hits = 3; attachMovie("doomguy", "clip", 0); clip.pol = pol; clip.code = this; standing = false; gotoAndPlay (2);Symbol 123 MovieClip [doomcode] Frame 3gotoAndPlay (2); if (standing) { return(undefined); } if (0 < dying) { if ((dying == 2) && (scene.scrolling)) { _x = (_x - 7.2); if (_x < (scene.ibox.xMin - 50)) { dying = 1; clear(); } } shadow._x = _x; return(undefined); } if (approach == 0) { apptimer--; if (0 >= apptimer) { direction = random(3) + 0.4; if ((direction < 1) && ((_x - 5) < scene.ibox.xMin)) { direction = 1; } apptimer = 5; } _x = (_x + (direction * 2)); } else if (approach == 1) { apptimer--; if (0 >= apptimer) { approach = 0; direction = 0; apptimer = 2; } _x = (_x - ((0 < hurting) ? 6 : 2)); } if (0 < hurting) { hurting--; } shoottimer--; if ((0 >= shoottimer) && (_x >= scene.ibox.xMin)) { shoottimer = 35 + random(10); if (0 >= hurting) { clip.gotoAndPlay("shoot"); } } if (pol.doing == "roll") { if ((pol._x < (_x + 48)) and (0 >= hurting)) { hits--; if (0 < hits) { hurting = 8; approach = 1; apptimer = 8; clip.gotoAndPlay("pain"); } else { dying = 1; clip.gotoAndPlay("die"); } return(undefined); } } if ((pol._x < (_x + 78)) && (0 >= hurting)) { direction = -1; apptimer = 4 + random(4); } if (pol._x < (_x + 40)) { _x = (pol._x - 40); } shadow._x = _x;Symbol 125 MovieClip [scientist] Frame 1function StartSound(name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0); oldsound = name; } function goodbye() { remove = true; scene.scicount--; if (scene.scicount < scene.sciwanted) { scene.makeScientist(); } } function stopScrolling() { if (dying == 0) { attachMovie("sstand", "clip", 0); dying = 1; } } function clear() { shadow.removeMovieClip(); remove = true; } function update() { return(remove); } function issuePoints() { var pts; if (stabbed == 0) { pts = 50; } else if (stabbed == 1) { pts = 20; } else { pts = 10; } scene.issuePoints(pts, ((stabbed == 0) ? 1 : 0)); } if (rander == null) { rander = new Math.randomSequence(random(4096)); } stabbing = 0; approach = 0; direction = 0; apptimer = 1; dying = 0; stabbed = 0; attachMovie("srun1", "clip", 0); ps = new Sound(this); oldsound = ""; gotoAndPlay (2);Symbol 125 MovieClip [scientist] Frame 3gotoAndPlay (2); if (dying) { return(undefined); } if (approach == 0) { apptimer--; if (0 >= apptimer) { var r = rander.random(27); if (r < 14) { direction = 1; } else if (r < 20) { direction = 0; } else if (r < 25) { direction = -1; } else { direction = 3; } if ((direction < 1) && ((_x + 30) < scene.ibox.xMin)) { direction = 1; } apptimer = 5; } _x = (_x + ((direction * 5) * 0.4)); } else if (approach == 1) { apptimer--; if (0 >= apptimer) { approach = 0; direction = 0; apptimer = 10; var f = clip._currentframe; attachMovie("srun1", "clip", 0); clip.gotoAndPlay(f); } _x = (_x - 4.8); } if (0 < stabbing) { stabbing--; } if (pol.doing == "roll") { if (pol._x < (_x + 64)) { dying = 1; issuePoints(); attachMovie("scidying" + rander.random(2), "clip", 0); shadow.removeMovieClip(); return(undefined); } } else { if ((pol._x < (_x + 88)) && (0 >= stabbing)) { var f = clip._currentframe; attachMovie("srun2", "clip", 0); clip.gotoAndPlay(f); StartSound("toik"); pol.StartHurting(); stabbing = 6 + rander.random(4); approach = 1; apptimer = 4 + rander.random(1); stabbed++; } if (pol._x < (_x + 64)) { _x = (pol._x - 64); } } shadow._x = _x;Symbol 134 MovieClip [scidying1] Frame 22stop(); _parent.goodbye();Symbol 139 MovieClip [scidying0] Frame 23stop(); _parent.goodbye();Symbol 141 MovieClip [soundchannel] Frame 1function MaybeLoopSound(name) { if (oldsound == "") { LoopSound(name); } } function LoopSound(name) { if (oldsound != name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0, 9999999); oldsound = name; } } function StartSound(name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0); oldsound = name; } function StopSound() { ps.stop(oldsound); oldsound = ""; } ps = new Sound(this); oldsound = ""; gotoAndStop (2);Symbol 149 MovieClip [fallweight] Frame 23if (((_x - 36) < pol._x) && (pol._x < (_x + 36))) { smasher.smash(); }Symbol 149 MovieClip [fallweight] Frame 25smasher.move();Symbol 149 MovieClip [fallweight] Frame 40stop();Symbol 159 MovieClip [smashpyr] Frame 27smasher.clear();Symbol 160 MovieClip [smashweight] Frame 27smasher.clear();Symbol 162 MovieClip Frame 1_root.spawnClip(this, _parent.bonusname); gotoAndStop (2);Symbol 163 MovieClip Frame 1_root.spawnClip(this, _parent.bonusname); gotoAndStop (2);Symbol 166 MovieClip [fpsmall] Frame 1function explode() { gotoAndPlay (30); } gotoAndPlay (2);Symbol 166 MovieClip [fpsmall] Frame 29gotoAndPlay (2);Symbol 166 MovieClip [fpsmall] Frame 30control.xvel = 0; control.scene.myroot.score = control.scene.myroot.score + 50; control.scene.powerupgot++; pol.Heal(10);Symbol 166 MovieClip [fpsmall] Frame 40control.remove = true; stop();Symbol 167 MovieClip [fallshadow] Frame 25stop();Symbol 169 MovieClip [soundchannel] Frame 1function MaybeLoopSound(name) { if (oldsound == "") { LoopSound(name); } } function LoopSound(name) { if (oldsound != name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0, 9999999); oldsound = name; } } function StartSound(name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0); oldsound = name; } function StopSound() { ps.stop(oldsound); oldsound = ""; } ps = new Sound(this); oldsound = ""; gotoAndStop (2);Symbol 171 MovieClip Frame 1stop();Symbol 171 MovieClip Frame 2loadVariables (_parent.url, _parent.result, "GET"); for (var n in this) { delete this[n]; } delete n; gotoAndStop (1);Symbol 173 MovieClip Frame 1function request(anUrl, args, aWho, aCallback, aTimeOut) { url = anUrl; for (var n in args) { req[n] = args[n]; } who = aWho; cb = aCallback; timeout = aTimeOut; startTime = getTimer(); req.gotoAndPlay(2); pending = true; } function gotResult(o) { if (pending) { pending = false; cb(who, o); } } pending = false;Instance of Symbol 172 MovieClip "result" in Symbol 173 MovieClip Frame 1onClipEvent (data) { var o = new Object(); for (var n in this) { o[n] = this[n]; delete this[n]; } _parent.gotResult(o); }Symbol 173 MovieClip Frame 2if (pending) { if ((timeout * 1000) < (getTimer() - startTime)) { gotResult(null); } }Symbol 173 MovieClip Frame 3gotoAndPlay (2);Symbol 179 MovieClip Frame 17if (_parent.scrolling) { gotoAndPlay (1); }Symbol 182 MovieClip Frame 186if (_parent.scrolling) { gotoAndPlay (1); }Symbol 183 MovieClip Frame 1function stopScrolling() { plane1.stop(); sidewalk.stop(); scrolling = false; } function startScrolling() { plane1.start(); sidewalk.start(); scrolling = true; } scrolling = true;Symbol 185 MovieClip Frame 17gotoAndPlay (1);Symbol 194 Buttonon (release) { _root.PopupHighScoresWindow(); }Symbol 197 Buttonon (release) { gotoAndPlay (14); }Symbol 202 Buttonon (release) { play(); }Symbol 204 MovieClip Frame 17gotoAndPlay (1);Symbol 208 MovieClip Frame 1gotoAndStop (2);Symbol 208 MovieClip Frame 2_quality = "MEDIUM"; _parent._parent.ShowMouse(); stop();Symbol 208 MovieClip Frame 3function proceed() { stopMusic(); child.cancel(); _parent.proceed(); }Symbol 208 MovieClip Frame 13stop(); _parent.proceed();Symbol 208 MovieClip Frame 14function proceed() { stopMusic(); child.cancel(); _parent.proceed(); }Symbol 208 MovieClip Frame 29stop(); _parent.switchTo("credits");Symbol 220 Buttonon (release) { game = "pol"; Set("/:score", int(score)); score2 = /:score * 682331479; index = length(score2); index2 = index; score3 = ""; while (0 < Number(index)) { value = substring(score2, index, 1); if (Number(value) == Number("1")) { if (Number(random(2)) == 0) { character = "a"; } else { character = "c"; } } else if (Number(value) == Number("2")) { if (Number(random(2)) == 0) { character = "n"; } else { character = "x"; } } else if (Number(value) == Number("3")) { if (Number(random(2)) == 0) { character = "j"; } else { character = "y"; } } else if (Number(value) == Number("4")) { if (Number(random(2)) == 0) { character = "k"; } else { character = "b"; } } else if (Number(value) == Number("5")) { if (Number(random(2)) == 0) { character = "o"; } else { character = "u"; } } else if (Number(value) == Number("6")) { if (Number(random(2)) == 0) { character = "g"; } else { character = "v"; } } else if (Number(value) == Number("7")) { if (Number(random(2)) == 0) { character = "t"; } else { character = "h"; } } else if (Number(value) == Number("8")) { if (Number(random(2)) == 0) { character = "z"; } else { character = "e"; } } else if (Number(value) == Number("9")) { if (Number(random(2)) == 0) { character = "w"; } else { character = "d"; } } else if (Number(random(2)) == 0) { character = "s"; } else { character = "p"; } score3 = character add score3; index = index - 1; } getURL ("http://www.newgrounds.com/cgi-bin/decode2.pl", "_blank", "POST"); done = true; gotoAndPlay (38); }Symbol 222 Buttonon (release) { _parent.switchToTitle(); }Symbol 225 Buttonon (release) { getURL ("javascript:OpenSignupWin()"); }Symbol 234 MovieClip [lufo] Frame 1function explode() { gotoAndPlay (12); } gotoAndPlay (2);Symbol 234 MovieClip [lufo] Frame 11gotoAndPlay (2);Symbol 234 MovieClip [lufo] Frame 12pol.Hurt(20);Symbol 234 MovieClip [lufo] Frame 21control.remove = true;Symbol 242 MovieClip Frame 13gotoAndPlay (1);Symbol 249 MovieClip Frame 1score = _parent._parent.score; username = ""; userpass = ""; done = false; gotoAndPlay (2);Symbol 249 MovieClip Frame 36if (!done) { stop(); }Symbol 249 MovieClip Frame 69stop(); _parent.switchToTitle();Symbol 260 Buttonon (release) { _parent.switchToTitle(); }Symbol 265 Buttonon (release) { getURL ("mailto:contact@preshing.com"); }Symbol 268 Buttonon (release) { getURL ("http://www.preshing.com/", "_blank"); }Symbol 269 MovieClip Frame 1stop();Symbol 286 MovieClip Frame 1gotoAndStop(_parent.num);Symbol 287 Buttonon (release) { _parent.onButtonClick(num); }Symbol 288 MovieClip Frame 1if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }Symbol 289 MovieClip Frame 1if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }Symbol 290 MovieClip Frame 1if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }Symbol 291 MovieClip Frame 1if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }Symbol 292 MovieClip Frame 1if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }Symbol 293 MovieClip Frame 1if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }Symbol 294 MovieClip Frame 1if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }Symbol 295 MovieClip Frame 1if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }Symbol 296 MovieClip Frame 1if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }Symbol 297 MovieClip Frame 1if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }Symbol 300 MovieClip Frame 1function onButtonClick(num) { _parent._parent.levelWasSelected(num); } stop();Instance of Symbol 288 MovieClip in Symbol 300 MovieClip Frame 1onClipEvent (load) { num = 1; }Instance of Symbol 289 MovieClip in Symbol 300 MovieClip Frame 1onClipEvent (load) { num = 2; }Instance of Symbol 290 MovieClip in Symbol 300 MovieClip Frame 1onClipEvent (load) { num = 3; }Instance of Symbol 291 MovieClip in Symbol 300 MovieClip Frame 1onClipEvent (load) { num = 4; }Instance of Symbol 292 MovieClip in Symbol 300 MovieClip Frame 1onClipEvent (load) { num = 5; }Instance of Symbol 293 MovieClip in Symbol 300 MovieClip Frame 1onClipEvent (load) { num = 6; }Instance of Symbol 294 MovieClip in Symbol 300 MovieClip Frame 1onClipEvent (load) { num = 7; }Instance of Symbol 295 MovieClip in Symbol 300 MovieClip Frame 1onClipEvent (load) { num = 8; }Instance of Symbol 296 MovieClip in Symbol 300 MovieClip Frame 1onClipEvent (load) { num = 9; }Instance of Symbol 297 MovieClip in Symbol 300 MovieClip Frame 1onClipEvent (load) { num = 10; }Symbol 303 MovieClip Frame 1maxnum = Math.max(_parent.maxlevel, 1);Symbol 303 MovieClip Frame 5stop();Symbol 307 Buttonon (release) { cancel(); _parent.proceed(); }Symbol 322 MovieClip [Roll Action] Frame 1function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 14; Hurt(_parent.hurttype);Symbol 322 MovieClip [Roll Action] Frame 15gotoAndPlay (1);Symbol 322 MovieClip [Roll Action] Frame 30gotoAndPlay(animlen + 2);Symbol 323 MovieClip [scidying1] Frame 22stop(); _parent.goodbye();Symbol 325 MovieClip [Run Cycle] Frame 1function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 8; Hurt(_parent.hurttype);Symbol 325 MovieClip [Run Cycle] Frame 9gotoAndPlay (1);Symbol 325 MovieClip [Run Cycle] Frame 18gotoAndPlay(animlen + 2);Symbol 335 MovieClip [Run Cycle] Frame 1function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 8; Hurt(_parent.hurttype);Symbol 335 MovieClip [Run Cycle] Frame 9gotoAndPlay (1);Symbol 335 MovieClip [Run Cycle] Frame 18gotoAndPlay(animlen + 2);Symbol 340 MovieClip Frame 1function explode() { gotoAndPlay (1); } gotoAndPlay (2);Symbol 340 MovieClip Frame 20gotoAndPlay (2);Symbol 343 MovieClip Frame 1function cancel() { gallop.StopSound(); } attachMovie("soundchannel", "gallop", 0);Symbol 343 MovieClip Frame 308gallop.LoopSound("gallop");Symbol 343 MovieClip Frame 354gallop.LoopSound("gallop"); pause = getTimer();Symbol 343 MovieClip Frame 356if ((getTimer() - pause) < 4000) { gotoAndPlay(_currentframe - 1); }Symbol 343 MovieClip Frame 361pause = getTimer();Symbol 343 MovieClip Frame 363if ((getTimer() - pause) < 4000) { gotoAndPlay(_currentframe - 1); }Symbol 343 MovieClip Frame 367gallop.StopSound();Symbol 343 MovieClip Frame 381gallop.LoopSound("gallop");Symbol 343 MovieClip Frame 400pause = getTimer();Symbol 343 MovieClip Frame 402if ((getTimer() - pause) < 4000) { gotoAndPlay(_currentframe - 1); }Symbol 343 MovieClip Frame 406gallop.StopSound();Symbol 343 MovieClip Frame 420gallop.LoopSound("gallop");Symbol 343 MovieClip Frame 439pause = getTimer();Symbol 343 MovieClip Frame 441if ((getTimer() - pause) < 4000) { gotoAndPlay(_currentframe - 1); }Symbol 343 MovieClip Frame 508cancel(); _parent.proceed();Symbol 345 MovieClip [scidying0] Frame 23stop(); _parent.goodbye();Symbol 347 MovieClip [fallshadow] Frame 25stop();Symbol 348 MovieClip [fallweight] Frame 23if (((_x - 36) < pol._x) && (pol._x < (_x + 36))) { smasher.smash(); }Symbol 348 MovieClip [fallweight] Frame 25smasher.move();Symbol 348 MovieClip [fallweight] Frame 40stop();Symbol 349 MovieClip Frame 1function cancel() { gallop.StopSound(); } attachMovie("soundchannel", "gallop", 0);Symbol 349 MovieClip Frame 3gallop.LoopSound("gallop"); pause = getTimer();Symbol 349 MovieClip Frame 5if ((getTimer() - pause) < 4000) { gotoAndPlay(_currentframe - 1); }Symbol 349 MovieClip Frame 7gallop.StopSound();Symbol 349 MovieClip Frame 21gallop.LoopSound("gallop");Symbol 349 MovieClip Frame 51pause = getTimer();Symbol 349 MovieClip Frame 53if ((getTimer() - pause) < 4000) { gotoAndPlay(_currentframe - 1); }Symbol 349 MovieClip Frame 101cancel(); _parent.proceed();Instance of Symbol 352 MovieClip in Symbol 354 MovieClip Frame 1onClipEvent (load) { gotoAndPlay (5); }Symbol 361 MovieClip Frame 1function explode() { gotoAndPlay (30); } _root.spawnClip(slot, bonusname);Symbol 361 MovieClip Frame 29gotoAndPlay (2);Symbol 361 MovieClip Frame 30control.xvel = 0; control.scene.myroot.score = control.scene.myroot.score + 50; control.scene.powerupgot++; pol.Heal(10);Symbol 361 MovieClip Frame 40control.remove = true; stop();Symbol 362 MovieClip Frame 1function cancel() { gallop.StopSound(); } attachMovie("soundchannel", "gallop", 0);Symbol 362 MovieClip Frame 3gallop.LoopSound("gallop"); pause = getTimer();Symbol 362 MovieClip Frame 5if ((getTimer() - pause) < 4000) { gotoAndPlay(_currentframe - 1); }Symbol 362 MovieClip Frame 8gallop.StopSound();Symbol 362 MovieClip Frame 22gallop.LoopSound("gallop");Symbol 362 MovieClip Frame 43pause = getTimer();Symbol 362 MovieClip Frame 45if ((getTimer() - pause) < 4000) { gotoAndPlay(_currentframe - 1); }Symbol 362 MovieClip Frame 51gallop.StopSound();Symbol 362 MovieClip Frame 55pu.explode();Symbol 362 MovieClip Frame 67gallop.LoopSound("gallop");Symbol 362 MovieClip Frame 79cancel(); _parent.proceed();Instance of Symbol 375 MovieClip in Symbol 376 MovieClip Frame 1onClipEvent (load) { gotoAndStop(_parent._parent.level + 1); }Instance of Symbol 375 MovieClip in Symbol 377 MovieClip Frame 1onClipEvent (load) { gotoAndStop(_parent._parent.level + 1); }Symbol 390 MovieClip Frame 1gotoAndStop(_parent.level);Symbol 391 MovieClip Frame 1gotoAndStop(_parent.level);Instance of Symbol 393 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (load) { gotoAndStop(_parent._parent._parent._parent.pol_lives + 1); }Instance of Symbol 393 MovieClip in Symbol 395 MovieClip Frame 1onClipEvent (load) { gotoAndStop(_parent._parent._parent._parent.pol_lives + 1); }Symbol 396 MovieClip Frame 1function centerOfs() { return(offsets[level - 1]); } offsets = new Array(0, 0, -24, -12, -12, 0, -24, -24, -12, 0);Instance of Symbol 379 MovieClip "levelword" in Symbol 396 MovieClip Frame 9onClipEvent (load) { this._x = this._x + _parent.centerOfs(); }Instance of Symbol 391 MovieClip "levelnum" in Symbol 396 MovieClip Frame 13onClipEvent (load) { this._x = this._x + _parent.centerOfs(); }Symbol 396 MovieClip Frame 64_parent.music.StopSound(); _parent.proceed();Symbol 400 MovieClip Frame 1function Silence() { if (state == "red") { gotoAndStop (2); } } function SetHealth(h) { health = h; _xscale = health; var ns; if (_parent._parent._parent.idclip) { _parent._parent._parent.cheated = true; ns = "invul"; } else if (((maxhealth < (health * 4)) || (30 < health)) || (0 >= health)) { ns = "green"; } else { ns = "red"; } if (state != ns) { state = ns; gotoAndPlay(ns); } } function Adjust(delta) { if (_parent._parent._parent.idclip) { return(undefined); } var h = (health + delta); if (h >= maxhealth) { h = maxhealth; } if (h < 0) { h = 0; } SetHealth(h); } function IdClip() { SetHealth(maxhealth); } function InitBar() { SetHealth(maxhealth); } function Restore() { SetHealth(maxhealth); } maxhealth = _parent.maxhealth; health = maxhealth; state = "green"; _parent.healthtext._x = _parent.healthtext._x + (100 - maxhealth); _parent.healthmid._x = _parent.healthmid._x + (100 - maxhealth); _parent.healthmid._xscale = maxhealth; this._x = this._x + (100 - maxhealth); SetHealth(maxhealth);Symbol 400 MovieClip Frame 2stop();Symbol 400 MovieClip Frame 17if (state == "red") { gotoAndPlay (3); }Symbol 400 MovieClip Frame 28if (state == "invul") { gotoAndPlay (18); }Symbol 408 MovieClip Frame 1function clear() { gotoAndStop (2); } stop();Symbol 410 MovieClip Frame 1function asInt(c) { return("0123456789".indexOf(c)); } function clear() { level = ""; } _x = 0; _y = 0; level = _parent._parent.level; lp = 0; delay = 30; newlevel = ""; gotoAndPlay (2);Symbol 410 MovieClip Frame 3if (newlevel != "") { _parent.reset(); level = String(newlevel); newlevel = ""; delay = 0; lp = 0; } if (_parent.scrolling) { while (0 >= delay) { var c = level.charAt(lp).toUpperCase(); _parent.endOfLevel = (c == "") or (c == null); if (_parent.endOfLevel) { break; } var c2 = level.charAt(lp + 1); var param = ((c2 == "") ? -1 : (asInt(level.charAt(lp + 1)))); if (c == "A") { _parent.cmdBalloon(param); } else if (c == "B") { _parent.cmdMine(param); } else if (c == "C") { _parent.cmdPowerup(param); } else if (c == "E") { _parent.cmdWeightAbs(param); } else if (c == "F") { _parent.cmdWeightRel(param); } else if (c == "P") { _parent.cmdPyramidAbs(param); } else if (c == "Q") { _parent.cmdPyramidRel(param); } else if (c == "G") { _parent.cmdSingleScientist(param); } else if (c == "H") { _parent.cmdBeginScientist(param); } else if (c == "I") { _parent.cmdEndScientist(param); } else if (c == "S") { _parent.cmdSmorfLeft(param); } else if (c == "T") { _parent.cmdSmorfRight(param); } else if (c == "O") { _parent.cmdOrb(param); } else if (c == "Y") { _parent.cmdGhostLeft(param); } else if (c == "Z") { _parent.cmdGhostRight(param); } else if (c == "L") { _parent.cmdLufoLeft(param); } else if (c == "M") { _parent.cmdLufoRight(param); } else if (c == ".") { delay = 1; } else if (c == "_") { delay = 5; } else if (c == " ") { delay = 15; } lp = lp + ((param >= 0) ? 2 : 1); } delay--; } _parent.update(); gotoAndPlay (2);Symbol 411 MovieClip [soundchannel] Frame 1function MaybeLoopSound(name) { if (oldsound == "") { LoopSound(name); } } function LoopSound(name) { if (oldsound != name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0, 9999999); oldsound = name; } } function StartSound(name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0); oldsound = name; } function StopSound() { ps.stop(oldsound); oldsound = ""; } ps = new Sound(this); oldsound = ""; gotoAndStop (2);Symbol 412 MovieClip [allpol] Frame 1function StartSound(name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0); oldsound = name; } function StopSound() { ps.stop(oldsound); oldsound = ""; } function onClose() { StopSound(); } function StartAction(name) { if (doing == "dying") { return(undefined); } if ((name == "run") && (interact)) { ps.attachSound("gallop"); ps.start(0, 999999999); oldsound = "gallop"; } else { StopSound(); } doing = name; gotoAndPlay(name); } function StartHurting() { Hurt(10); } function ActuallyDie() { StopSound(); _parent.makeScientistsStand(); _parent.stopScrolling(); doing = "dying"; box.yMin = -60.8; box.yMax = 37.6; gotoAndStop (41); } function StartToDie() { if (dying == 0) { dying = 1; diecount = 8; interact = false; robotic_vel = 0; } } function GetReadyToLeave() { interact = false; robotic_vel = 0; StopSound(); } function kill() { if (dying != 0) { return(undefined); } DoHurt(); _parent._parent.healthbar.SetHealth(0); StartToDie(); } function DoHurt() { yeller.StartSound("yell" + random(4)); hurttype = random(3) + 1; polsprite.Hurt(hurttype); hurting = 6; } function Hurt(amt) { if (dying != 0) { return(undefined); } _parent.OnHitTaken(); DoHurt(); if (!_root.idclip) { _parent._parent.healthbar.Adjust(-amt); if (0 >= _parent._parent.healthbar.health) { StartToDie(); } } } function Heal(amt) { if (dying != 0) { return(undefined); } _parent._parent.healthbar.Adjust(amt); } function Animate() { var wantvel; if (interact) { if (Key.isDown(Key.UP)) { wanttodo = "jump"; } else if (Key.isDown(Key.DOWN)) { wanttodo = "roll"; } else { wanttodo = "run"; } if ((doing == "run") && (wanttodo != "run")) { StartAction(wanttodo); } if (Key.isDown(Key.LEFT)) { wantvel = -5.6; } else if (Key.isDown(Key.RIGHT)) { wantvel = 5.6; } else { wantvel = 0; } } else { wanttodo = "run"; wantvel = robotic_vel; } var polxmin = ((_parent.box.xMin / _parent._xscale) * 100); var polxmax = ((_parent.box.xMax / _parent._xscale) * 100); if (!interact) { polxmax = polxmax + 300; } polvel = Math.approach(polvel, wantvel, 3.6); _x = (_x + polvel); if (_x < polxmin) { _x = polxmin; polvel = 0; } else if (polxmax < _x) { _x = polxmax; polvel = 0; } if (!_parent.eolack) { if (polvel == 0) { eff_net++; } if (doing == "run") { eff_net++; } eff_max = eff_max + 2; } if (0 < hurting) { hurting--; if (0 >= hurting) { hurttype = 0; polsprite.Hurt(0); } } if (0 < flashing) { flashing--; if (0 >= flashing) { color.setTransform(normalColor); } } if (dying == 1) { diecount--; if (0 >= diecount) { dying = 2; ActuallyDie(); } } } function undie() { dying = 0; interact = true; if (doing == "dying") { doing = ""; StartAction("run"); _parent._parent.healthbar.Restore(); } } attachMovie("soundchannel", "yeller", 0); ps = new Sound(this); oldsound = ""; box = {xMin:-22, xMax:27.2, yMin:-60.8, yMax:37.6}; dying = 0; hurting = 0; hurttype = 0; polvel = 0; wanttodo = "run"; interact = true; diecount = 0; high = 0; robotic_vel = 0; StartAction(wanttodo); eff_net = 0; eff_max = 0;Symbol 412 MovieClip [allpol] Frame 2Symbol 412 MovieClip [allpol] Frame 10if (doing == "run") { gotoAndPlay (2); }Symbol 412 MovieClip [allpol] Frame 11r = 2; StartSound("rollsound" + r); box.yMin = -30;Symbol 412 MovieClip [allpol] Frame 23box.yMin = -60.8;Symbol 412 MovieClip [allpol] Frame 25StartAction(wanttodo);Symbol 412 MovieClip [allpol] Frame 26r = 2; StartSound("jumpsound" + r); box.yMin = -90.8; box.yMax = 6; high = true;Symbol 412 MovieClip [allpol] Frame 36high = false;Symbol 412 MovieClip [allpol] Frame 38box.yMin = -60.8; box.yMax = 37.6;Symbol 412 MovieClip [allpol] Frame 40StartAction(wanttodo);Symbol 412 MovieClip [allpol] Frame 41dier = _root.spawnClip(_parent.scilayer, "poldeath0"); dier._x = _x; dier._y = _y; dier._xscale = _xscale; dier._yscale = _yscale;Symbol 413 MovieClip Frame 1function OnHitTaken() { hitstaken++; } function issuePoints2(pts, hc) { if (pol.dying == 0) { myroot.score = myroot.score + pts; } hazclear = hazclear + hc; } function issuePoints(pts) { issuePoints2(pts, 1); } function stopScrolling() { scrolling = false; _parent.bg.stopScrolling(); var i = 0; while (i < sprites.length) { sprites[i].stopScrolling(); i++; } } function reset() { sciwanted = 0; scicount = 0; scrolling = true; _parent._parent._parent.detect_end = false; _parent.bg.startScrolling(); pol.undie(); metaclip.onClose(); metaclip.removeMovieClip(); var i = 0; while (i < sprites.length) { sprites[i].clear(); i++; } spawner.clear(); } function onUnload() { var i = 0; while (i < sprites.length) { sprites[i].clear(); i++; } } function makeDoomGuy() { var dg = _root.spawnClip(scilayer, "doomcode"); var y = (-23 + random(6)); dg._xscale = 110; dg._yscale = 110; dg._y = y; dg._x = ibox.xMin - 80; dg.pol = pol; dg.scene = this; dg.shadow = _root.spawnClip(spawner, "obshadow"); dg.shadow._x = dg._x; dg.shadow._y = y + 9.5; dg.shadow._xscale = 130; sprites.push(dg); return(sci); } function makeScientist(param) { var sci = _root.spawnClip(scilayer, "scientist"); sci.rander = new Math.randomSequence(param); var y = (-25 + sci.rander.random(10)); sci._y = y; sci._x = ibox.xMin - 80; sci.pol = pol; sci.scene = this; sci.shadow = _root.spawnClip(spawner, "obshadow"); sci.shadow._x = sci._x; sci.shadow._y = y + 10; sci.shadow._xscale = 160; sci.shadow._yscale = 140; scicount++; sprites.push(sci); hazcount++; return(sci); } function removePol() { pol.dier.remove(); } function makeAmbulance() { metaclip = _root.spawnClip(this, "ambulance"); metaclip._x = pol._x + 50; } function endOfAmbulance() { _parent._parent._parent.pol_lives--; if (_parent._parent._parent.pol_lives < 0) { metaclip = _root.spawnClip(_parent, "gameover"); } else { _parent._parent.retrylevel(); } } function onCourseClearDone() { _parent._parent.nextlevel(); } function PlayTriumph() { _parent.healthbar.Silence(); metaclip = _root.spawnClip(_parent, "hardtriumph"); metaclip.pol = pol; } function Mover(scene, clip1, clip2, box1, xvel) { this.clip1 = clip1; this.clip2 = clip2; this.box1 = box1; this.xvel = xvel; this.scene = scene; this.colliding = false; clip1.control = this; clip1.pol = scene.pol; this.remove = false; this.waving = false; this.wavetime = hackparam * 5.5; this.isMobile = false; this.points = 10; this.startcheck = false; } function Smasher(sl, x, pyr) { this.clip = _root.spawnClip(sl.smashlayer, (pyr ? "fallpyr" : "fallweight")); this.clip.smasher = this; this.clip.pol = pol; this.state = 0; this.scene = sl; this.pyr = pyr; this.shadow = _root.spawnClip(sl.spawner, (pyr ? "pyrshadow" : "fallshadow")); this.clip._x = x; this.clip._y = -8; this.shadow._x = this.clip._x; this.shadow._y = -8; } function cmdBalloon(param) { var clip1 = _root.spawnClip(hazlayer, "balanim"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -100; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -10; var mover = new Mover(this, clip1, clip2, {xMin:-4, yMin:-4, xMax:4, yMax:4}, -7.2); sprites.push(mover); hazcount++; } function cmdMine(param) { var clip1 = _root.spawnClip(hazlayer, "minanim"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -10.4; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -10; var mover = new Mover(this, clip1, clip2, {xMin:-4, yMin:-4, xMax:4, yMax:4}, -7.2); sprites.push(mover); hazcount++; } function cmdPowerup(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "fpsmall"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -128; clip1.bonusname = "bonus" + param; var mover = new Mover(this, clip1, null, {xMin:-4, yMin:-4, xMax:4, yMax:4}, -4); mover.points = 0; sprites.push(mover); powerupcount++; } function cmdWeightAbs(param) { var min = (ibox.xMin + 20); var max = (ibox.xMax - 20); var x = (min + ((param / 9) * (max - min))); sprites.push(new Smasher(this, x, false)); hazcount++; } function cmdWeightRel(param) { var min = (ibox.xMin + 20); var max = (ibox.xMax - 20); var x = (pol._x + (((param - 4) * 50) * 0.4)); if (x < min) { x = min; } if (max < x) { x = max; } sprites.push(new Smasher(this, x, false)); hazcount++; } function cmdPyramidAbs(param) { var min = (ibox.xMin + 20); var max = (ibox.xMax - 20); var x = (min + ((param / 9) * (max - min))); sprites.push(new Smasher(this, x, true)); hazcount++; } function cmdPyramidRel(param) { var min = (ibox.xMin + 20); var max = (ibox.xMax - 20); var x = (pol._x + (((param - 4) * 50) * 0.4)); if (x < min) { x = min; } if (max < x) { x = max; } sprites.push(new Smasher(this, x, true)); hazcount++; } function cmdDoomGuy(param) { makeDoomGuy(); } function cmdSingleScientist(param) { makeScientist(param); } function cmdBeginScientist(param) { makeScientist(param); sciWanted++; } function cmdEndScientist(param) { sciWanted--; } function cmdSmorfLeft(param) { var clip1 = _root.spawnClip(hazlayer, "smorf"); var x = (ibox.xMin - 40); clip1._x = x; clip1._y = -9; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -7; clip2._xscale = 150; clip2._yscale = 115; var mover = new Mover(this, clip1, clip2, {xMin:-9, yMin:-4, xMax:14, yMax:4}, 4); mover.isMobile = true; mover.points = 20; sprites.push(mover); hazcount++; } function cmdSmorfRight(param) { var clip1 = _root.spawnClip(hazlayer, "smorf"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -9; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -7; clip2._xscale = 150; clip2._yscale = 115; var mover = new Mover(this, clip1, clip2, {xMin:-9, yMin:-4, xMax:14, yMax:4}, -4); mover.isMobile = true; mover.points = 20; sprites.push(mover); hazcount++; } function cmdOrb(param) { if (param < 0) { return(undefined); } var orb = _root.spawnClip(hazlayer, "orb"); orb.rander = new Math.randomSequence(param); orb.scene = this; orb.pol = pol; orb._x = ibox.xMin + ((ibox.xMax - ibox.xMin) * orb.rander.randomFloat()); orb._y = ibox.yMin - 75; sprites.push(orb); hazcount++; } function cmdGhostLeft(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "ghost"); var x = (ibox.xMin - 40); clip1._x = x; hackparam = param; var mover = new Mover(this, clip1, null, {xMin:-14, yMin:-4, xMax:11, yMax:4}, 3); mover.waving = true; mover.isMobile = true; mover.points = 50; sprites.push(mover); hazcount++; } function cmdGhostRight(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "ghost"); var x = (ibox.xMax + 40); clip1._x = x; hackparam = param; var mover = new Mover(this, clip1, null, {xMin:-14, yMin:-4, xMax:11, yMax:4}, -3); mover.waving = true; mover.isMobile = true; mover.points = 50; sprites.push(mover); hazcount++; } function cmdLufoLeft(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "lufo"); var x = (ibox.xMin - 40); clip1._x = x; clip1._y = -100; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -10; var mover = new Mover(this, clip1, clip2, {xMin:-11, yMin:-4, xMax:8, yMax:4}, param + 2); mover.sc = new Sound(clip1); mover.sound = "lufonoise"; mover.sc.attachSound(mover.sound); mover.sc.start(0, 9999999); mover.isMobile = true; mover.points = 100; sprites.push(mover); hazcount++; } function cmdLufoRight(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "lufo"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -100; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -10; var mover = new Mover(this, clip1, clip2, {xMin:-14, yMin:-4, xMax:11, yMax:4}, (-param) - 2); mover.sc = new Sound(clip1); mover.sound = "lufonoise"; mover.sc.attachSound(mover.sound); mover.sc.start(0, 9999999); mover.isMobile = true; mover.points = 100; sprites.push(mover); hazcount++; } function update() { var i = 0; while (i < sprites.length) { if (sprites[i].update()) { sprites[i].removeMovieClip(); sprites.splice(i, 1); i--; } i++; } if ((((sprites.length == 0) && (_parent._parent._parent.detect_end)) && (endOfLevel)) && (!eolack)) { eolack = true; var cc = _root.spawnClip(_parent, "courseclear"); cc.scene = this; } } _quality = "LOW"; ibox = Math.ScaleBox(box, 100 / _xscale); scicount = 0; sciwanted = 0; scrolling = true; sprites = new Array(); endOfLevel = false; eolack = false; myroot = _parent._parent._parent; hazcount = 0; hazclear = 0; powerupcount = 0; powerupgot = 0; hitstaken = 0; wavemin = -140; wavemax = -26; Mover.prototype.clear = function () { this.remove = true; this.sc.stop(this.sound); }; Mover.prototype.stopScrolling = function () { if (this.isMobile) { this.xvel = this.xvel + 7.2; } else { this.xvel = 0; } }; Mover.prototype.update = function () { if (this.remove) { this.sc.stop(this.sound); this.clip1.removeMovieClip(); this.clip2.removeMovieClip(); return(true); } if (this.waving and (!this.colliding)) { this.wavetime++; if (this.wavetime >= 55) { this.wavetime = this.wavetime - 55; } if (this.wavetime < 12) { this.clip1._y = wavemin; } else if (this.wavetime < 24) { var amt = ((Math.cos(((24 - this.wavetime) * Math.PI) / 12) + 1) * 0.5); this.clip1._y = ((1 - amt) * wavemin) + (amt * wavemax); } else if (this.wavetime < 43) { this.clip1._y = wavemax; } else { var amt = ((Math.cos(((55 - this.wavetime) * Math.PI) / 12) + 1) * 0.5); this.clip1._y = ((1 - amt) * wavemax) + (amt * wavemin); } } this.clip1._x = this.clip1._x + this.xvel; if (this.colliding) { return(false); } this.clip2._x = this.clip2._x + this.xvel; var pol = this.scene.pol; var rem = false; if (this.xvel < 0) { if ((this.clip1._x + 50) < this.scene.ibox.xMin) { rem = true; } } else if (this.scene.ibox.xMax < (this.clip1._x - 50)) { rem = true; } if (rem) { this.scene.issuePoints(this.points); this.sc.stop(this.sound); this.clip1.removeMovieClip(); this.clip2.removeMovieClip(); return(true); } var hazbox = Math.offsetBox(this.box1, this.clip1._x, this.clip1._y); var polbox = Math.offsetBox(pol.box, pol._x, pol._y); if (this.startcheck && (Math.collideBoxes(hazbox, polbox))) { this.colliding = true; this.clip1.explode(); this.sc.stop(this.sound); this.clip2.removeMovieClip(); } this.startcheck = true; return(false); }; Smasher.prototype.update = function () { if (this.state == 1) { if (!this.scene.scrolling) { return(false); } this.clip._x = this.clip._x - 7.2; if ((this.clip._x + 200) < this.scene.ibox.xMin) { this.state = 3; } } if (this.state == 2) { var x = this.clip._x; this.clip.removeMovieClip(); this.clip = _root.spawnClip(hazlayer, (this.pyr ? "smashpyr" : "smashweight")); this.clip._x = x; this.clip._y = pol.box.yMin; this.clip.smasher = this; this.scene.pol.Hurt((this.pyr ? 20 : 10)); this.state = 0; } if (this.state == 3) { this.clip.removeMovieClip(); this.shadow.removeMovieClip(); return(true); } return(false); }; Smasher.prototype.move = function () { this.state = 1; this.scene.issuePoints((this.pyr ? 50 : 20)); this.shadow.removeMovieClip(); }; Smasher.prototype.smash = function () { this.state = 2; this.shadow.removeMovieClip(); }; Smasher.prototype.clear = function () { this.state = 3; };Instance of Symbol 412 MovieClip [allpol] "pol" in Symbol 413 MovieClip Frame 1onClipEvent (enterFrame) { Animate(); }Symbol 414 MovieClip Frame 1level = eval ("_parent._parent.ls" + _parent.curlevel); maxhealth = eval ("_parent._parent.mh" + _parent.curlevel);Instance of Symbol 413 MovieClip "scene" in Symbol 414 MovieClip Frame 1onClipEvent (load) { box = {xMin:-_x, xMax:360 - _x, yMin:-_y, yMax:180 - _x}; }Symbol 419 MovieClip Frame 312gotoAndPlay (1);Symbol 422 MovieClip Frame 17if (_parent.scrolling) { gotoAndPlay (1); }Symbol 423 MovieClip Frame 1function stopScrolling() { plane1.stop(); sidewalk.stop(); scrolling = false; } function startScrolling() { plane1.start(); sidewalk.start(); scrolling = true; } scrolling = true;Symbol 424 MovieClip Frame 1function clear() { gotoAndStop (2); } stop();Symbol 425 MovieClip Frame 1function OnHitTaken() { hitstaken++; } function issuePoints2(pts, hc) { if (pol.dying == 0) { myroot.score = myroot.score + pts; } hazclear = hazclear + hc; } function issuePoints(pts) { issuePoints2(pts, 1); } function stopScrolling() { scrolling = false; _parent.bg.stopScrolling(); var i = 0; while (i < sprites.length) { sprites[i].stopScrolling(); i++; } } function reset() { sciwanted = 0; scicount = 0; scrolling = true; _parent._parent._parent.detect_end = false; _parent.bg.startScrolling(); pol.undie(); metaclip.onClose(); metaclip.removeMovieClip(); var i = 0; while (i < sprites.length) { sprites[i].clear(); i++; } spawner.clear(); } function onUnload() { var i = 0; while (i < sprites.length) { sprites[i].clear(); i++; } } function makeDoomGuy() { var dg = _root.spawnClip(scilayer, "doomcode"); var y = (-23 + random(6)); dg._xscale = 110; dg._yscale = 110; dg._y = y; dg._x = ibox.xMin - 80; dg.pol = pol; dg.scene = this; dg.shadow = _root.spawnClip(spawner, "obshadow"); dg.shadow._x = dg._x; dg.shadow._y = y + 9.5; dg.shadow._xscale = 130; sprites.push(dg); return(sci); } function makeScientist(param) { var sci = _root.spawnClip(scilayer, "scientist"); sci.rander = new Math.randomSequence(param); var y = (-25 + sci.rander.random(10)); sci._y = y; sci._x = ibox.xMin - 80; sci.pol = pol; sci.scene = this; sci.shadow = _root.spawnClip(spawner, "obshadow"); sci.shadow._x = sci._x; sci.shadow._y = y + 10; sci.shadow._xscale = 160; sci.shadow._yscale = 140; scicount++; sprites.push(sci); hazcount++; return(sci); } function removePol() { pol.dier.remove(); } function makeAmbulance() { metaclip = _root.spawnClip(this, "ambulance"); metaclip._x = pol._x + 50; } function endOfAmbulance() { _parent._parent._parent.pol_lives--; if (_parent._parent._parent.pol_lives < 0) { metaclip = _root.spawnClip(_parent, "gameover"); } else { _parent._parent.retrylevel(); } } function onCourseClearDone() { _parent._parent.nextlevel(); } function PlayTriumph() { _parent.healthbar.Silence(); metaclip = _root.spawnClip(_parent, "hardtriumph"); metaclip.pol = pol; } function Mover(scene, clip1, clip2, box1, xvel) { this.clip1 = clip1; this.clip2 = clip2; this.box1 = box1; this.xvel = xvel; this.scene = scene; this.colliding = false; clip1.control = this; clip1.pol = scene.pol; this.remove = false; this.waving = false; this.wavetime = hackparam * 5.5; this.isMobile = false; this.points = 10; this.startcheck = false; } function Smasher(sl, x, pyr) { this.clip = _root.spawnClip(sl.smashlayer, (pyr ? "fallpyr" : "fallweight")); this.clip.smasher = this; this.clip.pol = pol; this.state = 0; this.scene = sl; this.pyr = pyr; this.shadow = _root.spawnClip(sl.spawner, (pyr ? "pyrshadow" : "fallshadow")); this.clip._x = x; this.clip._y = -8; this.shadow._x = this.clip._x; this.shadow._y = -8; } function cmdBalloon(param) { var clip1 = _root.spawnClip(hazlayer, "balanim"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -100; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -10; var mover = new Mover(this, clip1, clip2, {xMin:-4, yMin:-4, xMax:4, yMax:4}, -7.2); sprites.push(mover); hazcount++; } function cmdMine(param) { var clip1 = _root.spawnClip(hazlayer, "minanim"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -10.4; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -10; var mover = new Mover(this, clip1, clip2, {xMin:-4, yMin:-4, xMax:4, yMax:4}, -7.2); sprites.push(mover); hazcount++; } function cmdPowerup(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "fpsmall"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -128; clip1.bonusname = "bonus" + param; var mover = new Mover(this, clip1, null, {xMin:-4, yMin:-4, xMax:4, yMax:4}, -4); mover.points = 0; sprites.push(mover); powerupcount++; } function cmdWeightAbs(param) { var min = (ibox.xMin + 20); var max = (ibox.xMax - 20); var x = (min + ((param / 9) * (max - min))); sprites.push(new Smasher(this, x, false)); hazcount++; } function cmdWeightRel(param) { var min = (ibox.xMin + 20); var max = (ibox.xMax - 20); var x = (pol._x + (((param - 4) * 50) * 0.4)); if (x < min) { x = min; } if (max < x) { x = max; } sprites.push(new Smasher(this, x, false)); hazcount++; } function cmdPyramidAbs(param) { var min = (ibox.xMin + 20); var max = (ibox.xMax - 20); var x = (min + ((param / 9) * (max - min))); sprites.push(new Smasher(this, x, true)); hazcount++; } function cmdPyramidRel(param) { var min = (ibox.xMin + 20); var max = (ibox.xMax - 20); var x = (pol._x + (((param - 4) * 50) * 0.4)); if (x < min) { x = min; } if (max < x) { x = max; } sprites.push(new Smasher(this, x, true)); hazcount++; } function cmdDoomGuy(param) { makeDoomGuy(); } function cmdSingleScientist(param) { makeScientist(param); } function cmdBeginScientist(param) { makeScientist(param); sciWanted++; } function cmdEndScientist(param) { sciWanted--; } function cmdSmorfLeft(param) { var clip1 = _root.spawnClip(hazlayer, "smorf"); var x = (ibox.xMin - 40); clip1._x = x; clip1._y = -9; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -7; clip2._xscale = 150; clip2._yscale = 115; var mover = new Mover(this, clip1, clip2, {xMin:-9, yMin:-4, xMax:14, yMax:4}, 4); mover.isMobile = true; mover.points = 20; sprites.push(mover); hazcount++; } function cmdSmorfRight(param) { var clip1 = _root.spawnClip(hazlayer, "smorf"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -9; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -7; clip2._xscale = 150; clip2._yscale = 115; var mover = new Mover(this, clip1, clip2, {xMin:-9, yMin:-4, xMax:14, yMax:4}, -4); mover.isMobile = true; mover.points = 20; sprites.push(mover); hazcount++; } function cmdOrb(param) { if (param < 0) { return(undefined); } var orb = _root.spawnClip(hazlayer, "orb"); orb.rander = new Math.randomSequence(param); orb.scene = this; orb.pol = pol; orb._x = ibox.xMin + ((ibox.xMax - ibox.xMin) * orb.rander.randomFloat()); orb._y = ibox.yMin - 75; sprites.push(orb); hazcount++; } function cmdGhostLeft(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "ghost"); var x = (ibox.xMin - 40); clip1._x = x; hackparam = param; var mover = new Mover(this, clip1, null, {xMin:-14, yMin:-4, xMax:11, yMax:4}, 3); mover.waving = true; mover.isMobile = true; mover.points = 50; sprites.push(mover); hazcount++; } function cmdGhostRight(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "ghost"); var x = (ibox.xMax + 40); clip1._x = x; hackparam = param; var mover = new Mover(this, clip1, null, {xMin:-14, yMin:-4, xMax:11, yMax:4}, -3); mover.waving = true; mover.isMobile = true; mover.points = 50; sprites.push(mover); hazcount++; } function cmdLufoLeft(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "lufo"); var x = (ibox.xMin - 40); clip1._x = x; clip1._y = -100; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -10; var mover = new Mover(this, clip1, clip2, {xMin:-11, yMin:-4, xMax:8, yMax:4}, param + 2); mover.sc = new Sound(clip1); mover.sound = "lufonoise"; mover.sc.attachSound(mover.sound); mover.sc.start(0, 9999999); mover.isMobile = true; mover.points = 100; sprites.push(mover); hazcount++; } function cmdLufoRight(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "lufo"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -100; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -10; var mover = new Mover(this, clip1, clip2, {xMin:-14, yMin:-4, xMax:11, yMax:4}, (-param) - 2); mover.sc = new Sound(clip1); mover.sound = "lufonoise"; mover.sc.attachSound(mover.sound); mover.sc.start(0, 9999999); mover.isMobile = true; mover.points = 100; sprites.push(mover); hazcount++; } function update() { var i = 0; while (i < sprites.length) { if (sprites[i].update()) { sprites[i].removeMovieClip(); sprites.splice(i, 1); i--; } i++; } if ((((sprites.length == 0) && (_parent._parent._parent.detect_end)) && (endOfLevel)) && (!eolack)) { eolack = true; var cc = _root.spawnClip(_parent, "courseclear"); cc.scene = this; } } _quality = "LOW"; ibox = Math.ScaleBox(box, 100 / _xscale); scicount = 0; sciwanted = 0; scrolling = true; sprites = new Array(); endOfLevel = false; eolack = false; myroot = _parent._parent._parent; hazcount = 0; hazclear = 0; powerupcount = 0; powerupgot = 0; hitstaken = 0; wavemin = -140; wavemax = -26; Mover.prototype.clear = function () { this.remove = true; this.sc.stop(this.sound); }; Mover.prototype.stopScrolling = function () { if (this.isMobile) { this.xvel = this.xvel + 7.2; } else { this.xvel = 0; } }; Mover.prototype.update = function () { if (this.remove) { this.sc.stop(this.sound); this.clip1.removeMovieClip(); this.clip2.removeMovieClip(); return(true); } if (this.waving and (!this.colliding)) { this.wavetime++; if (this.wavetime >= 55) { this.wavetime = this.wavetime - 55; } if (this.wavetime < 12) { this.clip1._y = wavemin; } else if (this.wavetime < 24) { var amt = ((Math.cos(((24 - this.wavetime) * Math.PI) / 12) + 1) * 0.5); this.clip1._y = ((1 - amt) * wavemin) + (amt * wavemax); } else if (this.wavetime < 43) { this.clip1._y = wavemax; } else { var amt = ((Math.cos(((55 - this.wavetime) * Math.PI) / 12) + 1) * 0.5); this.clip1._y = ((1 - amt) * wavemax) + (amt * wavemin); } } this.clip1._x = this.clip1._x + this.xvel; if (this.colliding) { return(false); } this.clip2._x = this.clip2._x + this.xvel; var pol = this.scene.pol; var rem = false; if (this.xvel < 0) { if ((this.clip1._x + 50) < this.scene.ibox.xMin) { rem = true; } } else if (this.scene.ibox.xMax < (this.clip1._x - 50)) { rem = true; } if (rem) { this.scene.issuePoints(this.points); this.sc.stop(this.sound); this.clip1.removeMovieClip(); this.clip2.removeMovieClip(); return(true); } var hazbox = Math.offsetBox(this.box1, this.clip1._x, this.clip1._y); var polbox = Math.offsetBox(pol.box, pol._x, pol._y); if (this.startcheck && (Math.collideBoxes(hazbox, polbox))) { this.colliding = true; this.clip1.explode(); this.sc.stop(this.sound); this.clip2.removeMovieClip(); } this.startcheck = true; return(false); }; Smasher.prototype.update = function () { if (this.state == 1) { if (!this.scene.scrolling) { return(false); } this.clip._x = this.clip._x - 7.2; if ((this.clip._x + 200) < this.scene.ibox.xMin) { this.state = 3; } } if (this.state == 2) { var x = this.clip._x; this.clip.removeMovieClip(); this.clip = _root.spawnClip(hazlayer, (this.pyr ? "smashpyr" : "smashweight")); this.clip._x = x; this.clip._y = pol.box.yMin; this.clip.smasher = this; this.scene.pol.Hurt((this.pyr ? 20 : 10)); this.state = 0; } if (this.state == 3) { this.clip.removeMovieClip(); this.shadow.removeMovieClip(); return(true); } return(false); }; Smasher.prototype.move = function () { this.state = 1; this.scene.issuePoints((this.pyr ? 50 : 20)); this.shadow.removeMovieClip(); }; Smasher.prototype.smash = function () { this.state = 2; this.shadow.removeMovieClip(); }; Smasher.prototype.clear = function () { this.state = 3; };Instance of Symbol 412 MovieClip [allpol] "pol" in Symbol 425 MovieClip Frame 1onClipEvent (enterFrame) { Animate(); }Symbol 426 MovieClip Frame 1level = eval ("_parent._parent.ls" + _parent.curlevel); maxhealth = eval ("_parent._parent.mh" + _parent.curlevel);Instance of Symbol 425 MovieClip "scene" in Symbol 426 MovieClip Frame 1onClipEvent (load) { box = {xMin:-_x, xMax:360 - _x, yMin:-_y, yMax:180 - _x}; }Symbol 430 MovieClip Frame 200gotoAndPlay (1);Symbol 431 MovieClip Frame 1function stopScrolling() { plane1.stop(); _parent.fg.stop(); scrolling = false; } function startScrolling() { plane1.start(); _parent.fg.start(); scrolling = true; } scrolling = true;Symbol 434 MovieClip Frame 61if (_parent.bg.scrolling) { gotoAndPlay (1); }Symbol 435 MovieClip Frame 1level = eval ("_parent._parent.ls" + _parent.curlevel); maxhealth = eval ("_parent._parent.mh" + _parent.curlevel);Instance of Symbol 413 MovieClip "scene" in Symbol 435 MovieClip Frame 1onClipEvent (load) { box = {xMin:-_x, xMax:360 - _x, yMin:-_y, yMax:180 - _x}; }Symbol 439 MovieClip Frame 259gotoAndPlay (1);Symbol 443 MovieClip Frame 17if (_parent.scrolling) { gotoAndPlay (1); }Symbol 444 MovieClip Frame 1function stopScrolling() { plane1.stop(); sidewalk.stop(); scrolling = false; } function startScrolling() { plane1.start(); sidewalk.start(); scrolling = true; } scrolling = true;Symbol 445 MovieClip Frame 1level = eval ("_parent._parent.ls" + _parent.curlevel); maxhealth = eval ("_parent._parent.mh" + _parent.curlevel);Instance of Symbol 413 MovieClip "scene" in Symbol 445 MovieClip Frame 1onClipEvent (load) { box = {xMin:-_x, xMax:360 - _x, yMin:-_y, yMax:180 - _x}; }Symbol 452 MovieClip Frame 328gotoAndPlay (1);Symbol 453 MovieClip Frame 1function stopScrolling() { plane1.stop(); scrolling = false; } function startScrolling() { plane1.start(); scrolling = true; } scrolling = true;Symbol 454 MovieClip Frame 1level = eval ("_parent._parent.ls" + _parent.curlevel); maxhealth = eval ("_parent._parent.mh" + _parent.curlevel);Instance of Symbol 413 MovieClip "scene" in Symbol 454 MovieClip Frame 1onClipEvent (load) { box = {xMin:-_x, xMax:360 - _x, yMin:-_y, yMax:180 - _x}; }Symbol 455 MovieClip [main] Frame 1function switchTo(name) { child.cancel(); junk.scene.onUnload(); junk.scene.pol.onClose(); junk.scene.metaclip.onClose(); curlabel = name; gotoAndStop(name); } function switchToPreIntro(num) { curlevel = num; if (maxlevel < curlevel) { maxlevel = curlevel; if (3 >= curlevel) { _parent.ShowMouse(); music.LoopSound("intromusic"); switchTo("instr" + curlevel); return(undefined); } } switchTo("levelintro"); } function levelWasSelected(num) { if (1 < num) { _parent.cheated = true; } switchToPreIntro(num); } function proceed() { if (curlabel == "title") { if (maxlevel < 2) { switchToPreIntro(1); } else { switchTo("levelselect"); } } else if (curlabel.substr(0, 5) == "instr") { switchTo("levelintro"); } else if (curlabel == "levelintro") { _parent.score_at_level_start = _parent.score; switchTo("levelbg" + (((curlevel - 1) % 5) + 1)); } } function retrylevel() { _parent.best_score_this_game = Math.max(_parent.score, _parent.best_score_this_game); _parent.score = _parent.score_at_level_start; switchToPreIntro(curlevel); } function gameHasEnded() { _parent.best_score_this_game = Math.max(_parent.score, _parent.best_score_this_game); _parent.score = _parent.best_score_this_game; if (_parent.cheated) { switchToTitle(); } else { switchTo("submit"); } } function skipToLevel(n) { if ((n >= 0) && (9 >= n)) { _parent.cheated = true; switchToPreIntro(((n == 0) ? 10 : (n))); } } function nextlevel() { if (junk) { if (curlevel == 10) { junk.scene.PlayTriumph(); } else { switchToPreIntro(curlevel + 1); } } } function switchToTitle() { _parent.pol_lives = 2; _parent.detect_end = true; _parent.score = 0; _parent.best_score_this_game = 0; _parent.cheated = false; _parent.ShowMouse(); switchTo("title"); } maxlevel = 0; switchToTitle();Symbol 455 MovieClip [main] Frame 2_quality = "MEDIUM"; _parent.ShowMouse(); music.LoopSound("intromusic");Symbol 455 MovieClip [main] Frame 3_quality = "HIGH"; _parent.ShowMouse(); music.MaybeLoopSound("intromusic");Symbol 455 MovieClip [main] Frame 4_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");Symbol 455 MovieClip [main] Frame 5_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");Symbol 455 MovieClip [main] Frame 6_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");Symbol 455 MovieClip [main] Frame 7_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");Symbol 455 MovieClip [main] Frame 8_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");Symbol 455 MovieClip [main] Frame 9_quality = "HIGH"; _parent.HideMouse();Instance of Symbol 396 MovieClip in Symbol 455 MovieClip [main] Frame 9onClipEvent (load) { level = _parent.curlevel; }Symbol 455 MovieClip [main] Frame 10_quality = "LOW"; _parent.HideMouse(); music.StopSound();Symbol 455 MovieClip [main] Frame 11_quality = "LOW"; _parent.HideMouse(); music.StopSound();Symbol 455 MovieClip [main] Frame 12_quality = "LOW"; _parent.HideMouse(); music.StopSound();Symbol 455 MovieClip [main] Frame 13_quality = "LOW"; _parent.HideMouse(); music.StopSound();Symbol 455 MovieClip [main] Frame 14_quality = "LOW"; _parent.HideMouse(); music.StopSound();Symbol 472 MovieClip [ambulance] Frame 1gotoAndPlay (2);Symbol 472 MovieClip [ambulance] Frame 30_parent.removePol();Symbol 472 MovieClip [ambulance] Frame 66_parent.endOfAmbulance(); this.removeMovieClip();Symbol 482 MovieClip [orbspr] Frame 9if (shoot) { gotoAndPlay (10); shoot = false; } else { gotoAndPlay (1); }Symbol 482 MovieClip [orbspr] Frame 15code.DoLaser();Symbol 482 MovieClip [orbspr] Frame 26gotoAndPlay (1);Symbol 488 MovieClip [skate] Frame 1function explode() { gotoAndPlay (8); } gotoAndPlay (2);Symbol 488 MovieClip [skate] Frame 7gotoAndPlay (2);Symbol 488 MovieClip [skate] Frame 8pol.Hurt(20);Symbol 488 MovieClip [skate] Frame 17control.remove = true;Symbol 489 MovieClip [orb] Frame 1function DoLaser() { pol.Hurt(10); polaimx = rander.random(20) - 10; polaimy = rander.random(20) - 30; laser = _root.spawnClip(_parent, "orblaser"); lasercount = 5; } function clear() { laser.removeMovieClip(); deadorb.removeMovieClip(); this.remove = true; } function update() { return(remove); } function issuePoints() { var pts; if (shot == 0) { pts = 100; } else if (shot == 1) { pts = 50; } else if (shot == 2) { pts = 20; } else { pts = 10; } scene.issuePoints(pts, ((shot == 0) ? 1 : 0)); } if (rander == null) { rander = new Math.randomSequence(random(4096)); } orbspr = _root.spawnClip(this, "orbspr"); orbspr.code = this; orbspr.shoot = false; terminal = 22; lasercount = 0; shoottime = 45 + rander.random(20); polaimx = 0; polaimy = 0; remove = false; destroying = false; shot = 0; box = {xMin:4, yMin:-10, xMax:-8, yMax:100}; xbender = new _root.Bender(((this.scene.box.xMin * 100) / this.scene._xscale) + 30, ((this.scene.box.xMax * 100) / this.scene._xscale) - 30, this._x, 8, rander); ybender = new _root.Bender(-158, -138, this._y, 5, rander); gotoAndPlay (2);Symbol 489 MovieClip [orb] Frame 3if (!destroying) { this._x = xbender.update(); this._y = ybender.update(); var dx = ((this._x - this.pol._x) + polaimx); var dy = (((-this._y) + this.pol._y) + polaimy); var rot = ((Math.atan2(dx, dy) * 180) / Math.PI); if (0 < lasercount) { lasercount--; if (0 < lasercount) { var len = Math.sqrt((dx * dx) + (dy * dy)); laser._rotation = rot; laser._yscale = len - terminal; laser._x = this._x - ((terminal * dx) / len); laser._y = this._y + ((terminal * dy) / len); } else { laser.removeMovieClip(); } } shoottime--; if (0 >= shoottime) { shoottime = rander.random(36) + 36; if (pol.dying == 0) { shot++; orbspr.shoot = true; } } this._rotation = rot; if (pol.high && (ybender.x >= ybender.min)) { var hazbox = Math.offsetBox(this.box, this._x, this._y); var polbox = Math.offsetBox(pol.box, pol._x, pol._y); if (Math.collideBoxes(hazbox, polbox)) { orbspr.removeMovieClip(); laser.removeMovieClip(); deadorb = _root.spawnClip(_parent, "deadorb"); deadorb._x = _x; deadorb._y = _y; deadorb.code = this; destroying = true; issuePoints(); } } } gotoAndPlay (2);Symbol 495 MovieClip [deadorb] Frame 30code.clear();Symbol 510 MovieClip [smorf] Frame 1function explode() { gotoAndPlay (9); } gotoAndPlay (2);Symbol 510 MovieClip [smorf] Frame 8gotoAndPlay (2);Symbol 510 MovieClip [smorf] Frame 9pol.Hurt(20);Symbol 510 MovieClip [smorf] Frame 18control.remove = true;Symbol 551 MovieClip [ghost] Frame 1function explode() { gotoAndPlay (39); } gotoAndPlay (2);Symbol 551 MovieClip [ghost] Frame 38gotoAndPlay (2);Symbol 551 MovieClip [ghost] Frame 39pol.StartHurting();Symbol 551 MovieClip [ghost] Frame 61control.remove = true;Symbol 552 MovieClip [lufo] Frame 1function explode() { gotoAndPlay (12); } gotoAndPlay (2);Symbol 552 MovieClip [lufo] Frame 11gotoAndPlay (2);Symbol 552 MovieClip [lufo] Frame 12pol.Hurt(20);Symbol 552 MovieClip [lufo] Frame 21control.remove = true;Symbol 562 MovieClip [fallpyr] Frame 33if (((_x - 48) < pol._x) && (pol._x < (_x + 48))) { smasher.smash(); }Symbol 562 MovieClip [fallpyr] Frame 35smasher.move();Symbol 562 MovieClip [fallpyr] Frame 61stop();Symbol 608 MovieClip [doomguy] Frame 1gotoAndPlay (2);Symbol 608 MovieClip [doomguy] Frame 2if (standing) { stop(); }Symbol 608 MovieClip [doomguy] Frame 10gotoAndPlay (2);Symbol 608 MovieClip [doomguy] Frame 11pol.Hurt(5);Symbol 608 MovieClip [doomguy] Frame 15gotoAndPlay (2);Symbol 608 MovieClip [doomguy] Frame 20gotoAndPlay (2);Symbol 608 MovieClip [doomguy] Frame 29code.dying = 2;Symbol 608 MovieClip [doomguy] Frame 33stop();Symbol 614 MovieClip [hardtriumph] Frame 1pol.GetReadyToLeave();Symbol 614 MovieClip [hardtriumph] Frame 172pol.robotic_vel = 4;Symbol 614 MovieClip [hardtriumph] Frame 324_parent._parent.gameHasEnded();Symbol 619 MovieClip [gameover] Frame 98_parent._parent.gameHasEnded();Symbol 621 MovieClip Frame 13gotoAndPlay (1);Symbol 637 MovieClip [courseclear] Frame 1var hitsbonuses = new Array(2000, 1000, 500, 200, 100, 50, 20, 10); hits = (scene.hitstaken + scene.powerupcount) - scene.powerupgot; hitsbonus = ((hits >= hitsbonuses.length) ? 0 : (hitsbonuses[hits])); if (hits == 0) { hitstaken_str = "PERFECT BONUS:"; } else if (hits == 1) { hitstaken_str = "1 MISTAKE BONUS:"; } else { hitstaken_str = String(hits) + " MISTAKES BONUS:"; } hitsbonus_str = hitsbonus; effbonus = Math.floor((1000 * scene.pol.eff_net) / scene.pol.eff_max); effbonus_str = effbonus;Symbol 637 MovieClip [courseclear] Frame 38scene.myroot.score.clear();Symbol 637 MovieClip [courseclear] Frame 47if (0 < hits) { gotoAndPlay (65); }Symbol 637 MovieClip [courseclear] Frame 48_root.spawnClip(this, "perfsplash");Symbol 637 MovieClip [courseclear] Frame 65scene.myroot.score = scene.myroot.score + hitsbonus;Symbol 637 MovieClip [courseclear] Frame 76scene.myroot.score = scene.myroot.score + effbonus;Symbol 637 MovieClip [courseclear] Frame 125_parent.scene.onCourseClearDone(); this.removeMovieClip();Symbol 649 MovieClip [flyletter] Frame 5_parent.finishLetter(index);Symbol 652 MovieClip [perfsplash] Frame 6stop();Symbol 653 MovieClip [main] Frame 1function switchTo(name) { child.cancel(); junk.scene.onUnload(); junk.scene.pol.onClose(); junk.scene.metaclip.onClose(); curlabel = name; gotoAndStop(name); } function switchToPreIntro(num) { curlevel = num; if (maxlevel < curlevel) { maxlevel = curlevel; if (3 >= curlevel) { _parent.ShowMouse(); music.LoopSound("intromusic"); switchTo("instr" + curlevel); return(undefined); } } switchTo("levelintro"); } function levelWasSelected(num) { if (1 < num) { _parent.cheated = true; } switchToPreIntro(num); } function proceed() { if (curlabel == "title") { if (maxlevel < 2) { switchToPreIntro(1); } else { switchTo("levelselect"); } } else if (curlabel.substr(0, 5) == "instr") { switchTo("levelintro"); } else if (curlabel == "levelintro") { _parent.score_at_level_start = _parent.score; switchTo("levelbg" + (((curlevel - 1) % 5) + 1)); } } function retrylevel() { _parent.best_score_this_game = Math.max(_parent.score, _parent.best_score_this_game); _parent.score = _parent.score_at_level_start; switchToPreIntro(curlevel); } function gameHasEnded() { _parent.best_score_this_game = Math.max(_parent.score, _parent.best_score_this_game); _parent.score = _parent.best_score_this_game; if (_parent.cheated) { switchToTitle(); } else { switchTo("submit"); } } function skipToLevel(n) { if ((n >= 0) && (9 >= n)) { _parent.cheated = true; switchToPreIntro(((n == 0) ? 10 : (n))); } } function nextlevel() { if (junk) { if (curlevel == 10) { junk.scene.PlayTriumph(); } else { switchToPreIntro(curlevel + 1); } } } function switchToTitle() { _parent.pol_lives = 2; _parent.detect_end = true; _parent.score = 0; _parent.best_score_this_game = 0; _parent.cheated = false; _parent.ShowMouse(); switchTo("title"); } maxlevel = 0; switchToTitle();Symbol 653 MovieClip [main] Frame 2_quality = "MEDIUM"; _parent.ShowMouse(); music.LoopSound("intromusic");Symbol 653 MovieClip [main] Frame 3_quality = "HIGH"; _parent.ShowMouse(); music.MaybeLoopSound("intromusic");Symbol 653 MovieClip [main] Frame 4_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");Symbol 653 MovieClip [main] Frame 5_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");Symbol 653 MovieClip [main] Frame 6_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");Symbol 653 MovieClip [main] Frame 7_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");Symbol 653 MovieClip [main] Frame 8_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");Symbol 653 MovieClip [main] Frame 9_quality = "HIGH"; _parent.HideMouse();Instance of Symbol 396 MovieClip in Symbol 653 MovieClip [main] Frame 9onClipEvent (load) { level = _parent.curlevel; }Symbol 653 MovieClip [main] Frame 10_quality = "LOW"; _parent.HideMouse(); music.StopSound();Symbol 653 MovieClip [main] Frame 11_quality = "LOW"; _parent.HideMouse(); music.StopSound();Symbol 653 MovieClip [main] Frame 12_quality = "LOW"; _parent.HideMouse(); music.StopSound();Symbol 653 MovieClip [main] Frame 13_quality = "LOW"; _parent.HideMouse(); music.StopSound();Symbol 653 MovieClip [main] Frame 14_quality = "LOW"; _parent.HideMouse(); music.StopSound();Symbol 659 MovieClip Frame 17gotoAndPlay (1);Symbol 660 MovieClip Frame 41gotoAndPlay (1);Symbol 665 MovieClip Frame 1function Keypress(k) { if (!(((k >= 65) and (90 >= k)) or ((k >= 48) and (57 >= k)))) { return(undefined); } recent = recent.concat(String.fromCharCode(k)).substr(-7, 7); if (recent.substr(-6, 6) == "IDCLIP") { _parent.cheated = true; _parent.game.junk.scene.makeDoomGuy(); } if (recent.substr(-7, 7) == "ZELBRLU") { cheats = !cheats; if (cheats) { gotoAndPlay (67); } else { gotoAndPlay (99); } } if (cheats) { if (recent.substr(-3, 3) == "GOD") { _parent.idclip = !_parent.idclip; if (_parent.idclip) { gotoAndPlay (3); } else { gotoAndPlay (35); } _parent.game.junk.healthbar.IdClip(); } if (recent.substr(-4, 4) == "KILL") { _parent.cheated = true; _parent.game.junk.scene.pol.kill(); } if (recent.substr(-5, 5) == "CLEAR") { _parent.cheated = true; _parent.game.junk.scene.reset(); } if (recent.substr(-4, 4) == "QUIT") { _parent.game.switchToTitle(); } if (recent.substr(-6, 5) == "LEVEL") { level = recent.charCodeAt(recent.length - 1) - 48; _parent.game.skipToLevel(level); } } } cheats = false; recent = String(""); gotoAndStop (2);Symbol 665 MovieClip Frame 34gotoAndStop (2);Symbol 665 MovieClip Frame 66gotoAndStop (2);Symbol 665 MovieClip Frame 98gotoAndStop (2);Symbol 665 MovieClip Frame 130gotoAndStop (2);Symbol 666 MovieClip Frame 1function Hide() { if (!hiding) { Mouse.hide(); count = 0; } hiding = true; } function Show() { if ((count == 0) && (hiding)) { Mouse.show(); } hiding = false; } hiding = false; timer = 18; count = timer; px = _root._xmouse; py = _root._ymouse; gotoAndPlay (2);Symbol 666 MovieClip Frame 3var cx = _root._xmouse; var cy = _root._ymouse; var delta = ((2 < Math.abs(cx - px)) || (2 < Math.abs(cy - py))); px = cx; py = cy; if (delta) { if ((count == 0) && (hiding)) { Mouse.show(); } count = timer; } else if (0 < count) { count--; if ((count == 0) && (hiding)) { Mouse.hide(); } } gotoAndPlay (2);
Library Items
Symbol 1 Sound [rollsound1] | ||
Symbol 2 Sound [jumpsound1] | ||
Symbol 3 Sound [mmm3] | ||
Symbol 4 Sound [mmm2] | ||
Symbol 5 Sound [mmm1] | ||
Symbol 6 Sound [intromusic] | ||
Symbol 7 Sound [loudfoot] | ||
Symbol 8 Sound [gallop] | ||
Symbol 9 Sound [jumpsound2] | Used by:343 362 | |
Symbol 10 Sound [scistep] | Used by:42 50 124 324 | |
Symbol 11 Sound [rollsound2] | Used by:343 349 | |
Symbol 12 Sound [yell2] | Used by:343 | |
Symbol 13 Sound [yell1] | Used by:343 | |
Symbol 14 Sound [toik] | Used by:343 | |
Symbol 15 Sound [lufonoise] | Used by:249 | |
Symbol 16 Sound [yell3] | Used by:208 343 | |
Symbol 17 Sound [yell0] | Used by:208 343 665 | |
Symbol 18 Bitmap | Used by:19 | |
Symbol 19 Graphic | Uses:18 | Used by:23 |
Symbol 20 Graphic | Used by:23 | |
Symbol 21 Graphic | Used by:23 | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip [bonus1] | Uses:19 20 21 22 | |
Symbol 24 Bitmap | Used by:25 | |
Symbol 25 Graphic | Uses:24 | Used by:26 |
Symbol 26 MovieClip | Uses:25 | Used by:42 50 124 324 |
Symbol 27 Bitmap | Used by:28 311 315 | |
Symbol 28 Graphic | Uses:27 | Used by:29 |
Symbol 29 MovieClip | Uses:28 | Used by:42 50 124 324 |
Symbol 30 Bitmap | Used by:31 311 315 | |
Symbol 31 Graphic | Uses:30 | Used by:32 |
Symbol 32 MovieClip | Uses:31 | Used by:42 50 124 324 |
Symbol 33 Bitmap | Used by:34 315 | |
Symbol 34 Graphic | Uses:33 | Used by:35 |
Symbol 35 MovieClip | Uses:34 | Used by:42 |
Symbol 36 Bitmap | Used by:37 | |
Symbol 37 Graphic | Uses:36 | Used by:38 |
Symbol 38 MovieClip | Uses:37 | Used by:42 50 124 324 |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:41 |
Symbol 41 MovieClip | Uses:40 | Used by:42 50 124 324 |
Symbol 42 MovieClip [srun2] | Uses:26 29 32 35 38 41 10 | |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:45 |
Symbol 45 MovieClip | Uses:44 | Used by:50 124 324 |
Symbol 46 Bitmap | Used by:47 311 | |
Symbol 47 Graphic | Uses:46 | Used by:48 49 |
Symbol 48 MovieClip | Uses:47 | Used by:50 124 324 |
Symbol 49 MovieClip | Uses:47 | Used by:50 124 324 |
Symbol 50 MovieClip [srun1] | Uses:26 45 29 32 48 38 41 49 10 | |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:51 | Used by:63 333 352 353 |
Symbol 53 Graphic | Used by:63 | |
Symbol 54 Sound | Used by:63 333 352 353 | |
Symbol 55 Graphic | Used by:63 73 159 160 234 488 510 552 | |
Symbol 56 Sound | Used by:63 | |
Symbol 57 Graphic | Used by:63 73 159 160 234 488 510 552 | |
Symbol 58 Graphic | Used by:63 73 159 160 234 488 510 552 | |
Symbol 59 Graphic | Used by:63 73 234 488 510 552 | |
Symbol 60 Graphic | Used by:63 73 159 160 234 488 510 552 | |
Symbol 61 Graphic | Used by:63 73 234 488 510 552 | |
Symbol 62 Graphic | Used by:63 73 234 488 510 552 562 | |
Symbol 63 MovieClip [minanim] | Uses:52 53 54 55 56 57 58 59 60 61 62 | |
Symbol 64 ShapeTweening | Used by:73 | |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:67 69 |
Symbol 67 MovieClip | Uses:66 | Used by:73 340 |
Symbol 68 ShapeTweening | Used by:73 | |
Symbol 69 MovieClip | Uses:66 | Used by:73 340 |
Symbol 70 ShapeTweening | Used by:73 | |
Symbol 71 Graphic | Used by:73 340 | |
Symbol 72 Sound | Used by:73 | |
Symbol 73 MovieClip [balanim] | Uses:64 67 68 69 70 71 55 72 57 59 58 61 60 62 | |
Symbol 74 Bitmap | Used by:75 | |
Symbol 75 Graphic | Uses:74 | Used by:76 319 |
Symbol 76 MovieClip [polhurt3] | Uses:75 | |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:79 314 |
Symbol 79 MovieClip [polhurt2] | Uses:78 | |
Symbol 80 Bitmap | Used by:81 | |
Symbol 81 Graphic | Uses:80 | Used by:82 109 316 |
Symbol 82 MovieClip [polhurt1] | Uses:81 | |
Symbol 83 Graphic | Used by:92 100 111 112 115 116 117 118 119 122 167 322 325 335 343 347 | |
Symbol 84 Graphic | Used by:100 343 | |
Symbol 85 Graphic | Used by:100 343 | |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:100 343 |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:100 111 112 115 116 117 118 119 322 325 335 343 |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:100 112 118 119 |
Symbol 92 MovieClip [obshadow] | Uses:83 | Used by:100 235 343 349 351 |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:93 | Used by:100 |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:100 |
Symbol 97 Sound | Used by:100 | |
Symbol 98 Bitmap | Used by:99 | |
Symbol 99 Graphic | Uses:98 | Used by:100 |
Symbol 100 MovieClip [poldeath0] | Uses:83 84 85 87 89 91 92 94 96 97 99 SS1 | |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:111 116 325 335 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:111 112 115 116 117 118 119 322 325 335 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:111 116 325 335 |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:111 112 116 118 119 325 335 |
Symbol 109 MovieClip [polhurt1] | Uses:81 | Used by:110 |
Symbol 110 MovieClip | Uses:109 | Used by:111 112 115 116 117 118 119 322 325 335 |
Symbol 111 MovieClip [Run Cycle] | Uses:83 102 89 104 106 108 110 | |
Symbol 112 MovieClip [Jump Action] | Uses:83 91 89 108 104 110 | |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:115 117 322 |
Symbol 115 MovieClip [Roll Action] | Uses:83 114 104 89 110 | |
Symbol 116 MovieClip [Run Cycle] | Uses:83 102 89 104 106 108 110 | Used by:120 412 |
Symbol 117 MovieClip [Roll Action] | Uses:83 114 104 89 110 | Used by:120 412 |
Symbol 118 MovieClip [Jump Action] | Uses:83 91 89 108 104 110 | Used by:120 412 |
Symbol 119 MovieClip [Jump Action] | Uses:83 91 89 108 104 110 | Used by:120 343 362 412 |
Symbol 120 MovieClip [allpol] | Uses:116 117 118 119 | |
Symbol 121 MovieClip [ob_mover] | ||
Symbol 122 MovieClip [obshadow] | Uses:83 | |
Symbol 123 MovieClip [doomcode] | ||
Symbol 124 MovieClip [srun1] | Uses:26 45 29 32 48 38 41 49 10 | Used by:125 |
Symbol 125 MovieClip [scientist] | Uses:124 | |
Symbol 126 Bitmap | Used by:127 | |
Symbol 127 Graphic | Uses:126 | Used by:128 |
Symbol 128 MovieClip | Uses:127 | Used by:134 323 |
Symbol 129 Graphic | Used by:134 139 323 345 495 608 | |
Symbol 130 Graphic | Used by:134 139 323 345 495 608 | |
Symbol 131 Sound | Used by:134 139 323 345 608 | |
Symbol 132 Graphic | Used by:134 139 323 345 495 608 | |
Symbol 133 Graphic | Used by:134 139 323 345 495 608 | |
Symbol 134 MovieClip [scidying1] | Uses:128 129 130 131 132 133 | |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:137 138 |
Symbol 137 MovieClip | Uses:136 | Used by:139 345 |
Symbol 138 MovieClip | Uses:136 | Used by:139 345 |
Symbol 139 MovieClip [scidying0] | Uses:137 129 130 131 132 133 138 | |
Symbol 140 Graphic | Used by:141 169 400 411 | |
Symbol 141 MovieClip [soundchannel] | Uses:140 | |
Symbol 142 Sound | Used by:149 348 | |
Symbol 143 Graphic | Used by:149 159 160 348 | |
Symbol 144 Bitmap | Used by:145 | |
Symbol 145 Graphic | Uses:144 | Used by:149 348 |
Symbol 146 Sound | Used by:149 348 | |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:149 348 |
Symbol 149 MovieClip [fallweight] | Uses:142 143 145 146 148 | |
Symbol 150 Graphic | Used by:159 | |
Symbol 151 Graphic | Used by:159 | |
Symbol 152 Graphic | Used by:159 | |
Symbol 153 Graphic | Used by:159 | |
Symbol 154 Sound | Used by:159 160 | |
Symbol 155 Graphic | Used by:159 160 | |
Symbol 156 Graphic | Used by:159 160 | |
Symbol 157 Graphic | Used by:159 160 | |
Symbol 158 Graphic | Used by:159 160 | |
Symbol 159 MovieClip [smashpyr] | Uses:143 150 151 152 153 55 154 57 58 60 155 156 157 158 | |
Symbol 160 MovieClip [smashweight] | Uses:143 156 157 155 158 55 154 57 58 60 | |
Symbol 161 Graphic | Used by:162 163 202 220 222 249 260 286 287 614 | |
Symbol 162 MovieClip | Uses:161 | Used by:166 |
Symbol 163 MovieClip | Uses:161 | Used by:166 |
Symbol 164 Graphic | Used by:166 361 | |
Symbol 165 Sound | Used by:166 361 652 665 | |
Symbol 166 MovieClip [fpsmall] | Uses:162 163 164 165 | |
Symbol 167 MovieClip [fallshadow] | Uses:83 | |
Symbol 168 Graphic | Used by:455 653 665 | |
Symbol 169 MovieClip [soundchannel] | Uses:140 | Used by:413 425 455 653 |
Symbol 170 Graphic | Used by:173 400 666 | |
Symbol 171 MovieClip | Used by:173 | |
Symbol 172 MovieClip | Used by:173 | |
Symbol 173 MovieClip | Uses:170 171 172 | Used by:455 653 |
Symbol 174 Graphic | Used by:183 | |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:179 |
Symbol 177 Graphic | Used by:178 | |
Symbol 178 MovieClip | Uses:177 | Used by:179 |
Symbol 179 MovieClip | Uses:176 178 | Used by:183 |
Symbol 180 Bitmap | Used by:181 | |
Symbol 181 Graphic | Uses:180 | Used by:182 |
Symbol 182 MovieClip | Uses:181 | Used by:183 |
Symbol 183 MovieClip | Uses:174 179 182 | Used by:414 455 653 |
Symbol 184 Graphic | Used by:185 396 659 | |
Symbol 185 MovieClip | Uses:184 | Used by:208 |
Symbol 186 Graphic | Used by:208 455 653 | |
Symbol 187 Graphic | Used by:188 | |
Symbol 188 MovieClip | Uses:187 | Used by:208 |
Symbol 189 Graphic | Used by:194 197 | |
Symbol 190 Font | Used by:191 193 195 196 252 253 257 262 264 266 267 298 309 318 320 321 326 330 336 342 344 346 350 356 657 658 | |
Symbol 191 EditableText | Uses:190 | Used by:194 |
Symbol 192 Graphic | Used by:194 197 260 268 | |
Symbol 193 EditableText | Uses:190 | Used by:194 |
Symbol 194 Button | Uses:189 191 192 193 | Used by:208 |
Symbol 195 EditableText | Uses:190 | Used by:197 |
Symbol 196 EditableText | Uses:190 | Used by:197 |
Symbol 197 Button | Uses:189 195 192 196 | Used by:208 |
Symbol 198 Graphic | Used by:202 | |
Symbol 199 Font | Used by:200 213 214 215 216 218 221 259 330 336 342 344 350 | |
Symbol 200 Text | Uses:199 | Used by:202 |
Symbol 201 Graphic | Used by:202 | |
Symbol 202 Button | Uses:161 198 200 201 | Used by:208 |
Symbol 203 Graphic | Used by:204 660 | |
Symbol 204 MovieClip | Uses:203 | Used by:208 |
Symbol 205 Sound | Used by:208 | |
Symbol 206 ShapeTweening | Used by:208 | |
Symbol 207 Graphic | Used by:208 455 653 | |
Symbol 208 MovieClip | Uses:185 186 188 194 197 202 204 205 206 17 207 16 | Used by:455 653 |
Symbol 209 Font | Used by:210 211 243 244 251 254 406 624 626 627 628 629 631 632 633 634 635 636 645 646 | |
Symbol 210 Text | Uses:209 | Used by:249 |
Symbol 211 Text | Uses:209 | Used by:249 |
Symbol 212 Graphic | Used by:249 | |
Symbol 213 Text | Uses:199 | Used by:249 |
Symbol 214 Text | Uses:199 | Used by:249 |
Symbol 215 EditableText | Uses:199 | Used by:249 |
Symbol 216 EditableText | Uses:199 | Used by:249 |
Symbol 217 Graphic | Used by:220 222 | |
Symbol 218 Text | Uses:199 | Used by:220 |
Symbol 219 Graphic | Used by:220 222 | |
Symbol 220 Button | Uses:161 217 218 219 | Used by:249 |
Symbol 221 Text | Uses:199 | Used by:222 |
Symbol 222 Button | Uses:161 217 221 219 | Used by:249 |
Symbol 223 Graphic | Used by:225 | |
Symbol 224 Graphic | Used by:225 307 | |
Symbol 225 Button | Uses:223 224 | Used by:249 |
Symbol 226 Bitmap | Used by:227 | |
Symbol 227 Graphic | Uses:226 | Used by:234 552 |
Symbol 228 Graphic | Used by:234 552 | |
Symbol 229 Graphic | Used by:234 552 | |
Symbol 230 Graphic | Used by:234 552 | |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:234 552 |
Symbol 233 Sound | Used by:234 488 510 552 | |
Symbol 234 MovieClip [lufo] | Uses:227 228 229 230 232 55 233 57 58 59 60 61 62 | Used by:235 |
Symbol 235 MovieClip | Uses:234 92 | Used by:249 |
Symbol 236 ShapeTweening | Used by:249 | |
Symbol 237 Graphic | Used by:241 652 | |
Symbol 238 Graphic | Used by:241 | |
Symbol 239 Graphic | Used by:241 | |
Symbol 240 Graphic | Used by:241 | |
Symbol 241 MovieClip | Uses:237 238 239 240 | Used by:242 652 |
Symbol 242 MovieClip | Uses:241 | Used by:249 |
Symbol 243 EditableText | Uses:209 | Used by:245 246 |
Symbol 244 EditableText | Uses:209 | Used by:245 246 |
Symbol 245 MovieClip | Uses:243 244 | Used by:247 |
Symbol 246 MovieClip | Uses:243 244 | Used by:247 |
Symbol 247 MovieClip | Uses:245 246 | Used by:249 |
Symbol 248 Sound | Used by:249 | |
Symbol 249 MovieClip | Uses:210 211 212 213 214 215 216 220 222 225 15 235 236 242 247 161 248 | Used by:455 653 |
Symbol 250 Graphic | Used by:269 | |
Symbol 251 Text | Uses:209 | Used by:269 |
Symbol 252 EditableText | Uses:190 | Used by:269 |
Symbol 253 EditableText | Uses:190 | Used by:269 |
Symbol 254 Text | Uses:209 | Used by:269 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:269 |
Symbol 257 EditableText | Uses:190 | Used by:269 |
Symbol 258 Graphic | Used by:260 | |
Symbol 259 Text | Uses:199 | Used by:260 |
Symbol 260 Button | Uses:161 258 259 192 | Used by:269 |
Symbol 261 Graphic | Used by:265 268 | |
Symbol 262 EditableText | Uses:190 | Used by:265 |
Symbol 263 Graphic | Used by:265 | |
Symbol 264 EditableText | Uses:190 | Used by:265 |
Symbol 265 Button | Uses:261 262 263 264 | Used by:269 |
Symbol 266 EditableText | Uses:190 | Used by:268 |
Symbol 267 EditableText | Uses:190 | Used by:268 |
Symbol 268 Button | Uses:261 266 192 267 | Used by:269 |
Symbol 269 MovieClip | Uses:250 251 252 253 254 256 257 260 265 268 | Used by:455 653 |
Symbol 270 Graphic | Used by:300 | |
Symbol 271 Bitmap | Used by:272 281 | |
Symbol 272 Graphic | Uses:271 | Used by:286 |
Symbol 273 Bitmap | Used by:274 282 | |
Symbol 274 Graphic | Uses:273 | Used by:286 |
Symbol 275 Bitmap | Used by:276 283 | |
Symbol 276 Graphic | Uses:275 | Used by:286 |
Symbol 277 Bitmap | Used by:278 284 | |
Symbol 278 Graphic | Uses:277 | Used by:286 |
Symbol 279 Bitmap | Used by:280 285 | |
Symbol 280 Graphic | Uses:279 | Used by:286 |
Symbol 281 Graphic | Uses:271 | Used by:286 |
Symbol 282 Graphic | Uses:273 | Used by:286 |
Symbol 283 Graphic | Uses:275 | Used by:286 |
Symbol 284 Graphic | Uses:277 | Used by:286 |
Symbol 285 Graphic | Uses:279 | Used by:286 |
Symbol 286 MovieClip | Uses:161 272 274 276 278 280 281 282 283 284 285 | Used by:287 |
Symbol 287 Button | Uses:286 161 | Used by:288 289 290 291 292 293 294 295 296 297 |
Symbol 288 MovieClip | Uses:287 | Used by:300 |
Symbol 289 MovieClip | Uses:287 | Used by:300 |
Symbol 290 MovieClip | Uses:287 | Used by:300 |
Symbol 291 MovieClip | Uses:287 | Used by:300 |
Symbol 292 MovieClip | Uses:287 | Used by:300 |
Symbol 293 MovieClip | Uses:287 | Used by:300 |
Symbol 294 MovieClip | Uses:287 | Used by:300 |
Symbol 295 MovieClip | Uses:287 | Used by:300 |
Symbol 296 MovieClip | Uses:287 | Used by:300 |
Symbol 297 MovieClip | Uses:287 | Used by:300 |
Symbol 298 Text | Uses:190 | Used by:300 |
Symbol 299 Graphic | Used by:300 | |
Symbol 300 MovieClip | Uses:270 288 289 290 291 292 293 294 295 296 297 298 299 | Used by:303 |
Symbol 301 Sound | Used by:303 614 649 | |
Symbol 302 Sound | Used by:303 562 614 | |
Symbol 303 MovieClip | Uses:300 301 302 | Used by:455 653 |
Symbol 304 Graphic | Used by:307 | |
Symbol 305 Graphic | Used by:307 | |
Symbol 306 Graphic | Used by:307 | |
Symbol 307 Button | Uses:304 305 306 224 | Used by:343 349 362 |
Symbol 308 Graphic | Used by:343 349 362 | |
Symbol 309 Text | Uses:190 | Used by:343 |
Symbol 310 Bitmap | Used by:311 315 | |
Symbol 311 Graphic | Uses:46 30 27 310 | Used by:343 456 |
Symbol 312 Graphic | Used by:343 349 362 | |
Symbol 313 Sound | Used by:343 349 362 | |
Symbol 314 MovieClip [polhurt2] | Uses:78 | Used by:343 |
Symbol 315 Graphic | Uses:33 30 27 310 | Used by:343 |
Symbol 316 MovieClip [polhurt1] | Uses:81 | Used by:343 |
Symbol 317 Graphic | Used by:343 | |
Symbol 318 Text | Uses:190 | Used by:343 |
Symbol 319 MovieClip [polhurt3] | Uses:75 | Used by:343 |
Symbol 320 Text | Uses:190 | Used by:343 |
Symbol 321 Text | Uses:190 | Used by:343 |
Symbol 322 MovieClip [Roll Action] | Uses:83 114 104 89 110 | Used by:343 349 |
Symbol 323 MovieClip [scidying1] | Uses:128 129 130 131 132 133 | Used by:343 |
Symbol 324 MovieClip [srun1] | Uses:26 45 29 32 48 38 41 49 10 | Used by:343 349 |
Symbol 325 MovieClip [Run Cycle] | Uses:83 102 89 104 106 108 110 | Used by:343 349 362 |
Symbol 326 Text | Uses:190 | Used by:343 |
Symbol 327 Graphic | Used by:343 349 362 | |
Symbol 328 Graphic | Used by:343 349 362 | |
Symbol 329 Graphic | Used by:343 362 | |
Symbol 330 Text | Uses:190 199 | Used by:343 |
Symbol 331 Graphic | Used by:343 349 362 | |
Symbol 332 Graphic | Used by:333 352 353 | |
Symbol 333 MovieClip | Uses:52 332 54 | Used by:343 |
Symbol 334 Graphic | Used by:343 349 362 | |
Symbol 335 MovieClip [Run Cycle] | Uses:83 102 89 104 106 108 110 | Used by:343 349 362 |
Symbol 336 Text | Uses:190 199 | Used by:343 |
Symbol 337 ShapeTweening | Used by:340 | |
Symbol 338 ShapeTweening | Used by:340 | |
Symbol 339 ShapeTweening | Used by:340 | |
Symbol 340 MovieClip | Uses:67 337 338 69 339 71 | Used by:341 |
Symbol 341 MovieClip | Uses:340 | Used by:343 |
Symbol 342 Text | Uses:190 199 | Used by:343 |
Symbol 343 MovieClip | Uses:307 308 309 83 84 85 87 89 311 312 313 314 315 14 17 13 316 12 317 318 319 320 16 321 322 11 323 92 324 325 326 327 328 329 330 331 333 334 119 9 335 336 341 342 | Used by:455 653 |
Symbol 344 Text | Uses:190 199 | Used by:349 |
Symbol 345 MovieClip [scidying0] | Uses:137 129 130 131 132 133 138 | Used by:349 |
Symbol 346 Text | Uses:190 | Used by:349 |
Symbol 347 MovieClip [fallshadow] | Uses:83 | Used by:349 |
Symbol 348 MovieClip [fallweight] | Uses:142 143 145 146 148 | Used by:349 |
Symbol 349 MovieClip | Uses:307 308 344 327 328 331 312 92 325 324 313 334 322 11 345 335 346 347 348 | Used by:455 653 |
Symbol 350 Text | Uses:190 199 | Used by:362 |
Symbol 351 MovieClip | Uses:92 | Used by:362 |
Symbol 352 MovieClip | Uses:52 332 54 | Used by:354 |
Symbol 353 MovieClip | Uses:52 332 54 | Used by:354 |
Symbol 354 MovieClip | Uses:352 353 | Used by:362 |
Symbol 355 Graphic | Used by:362 | |
Symbol 356 Text | Uses:190 | Used by:362 |
Symbol 357 Bitmap | Used by:358 | |
Symbol 358 Graphic | Uses:357 | Used by:359 360 638 |
Symbol 359 MovieClip [bonus0] | Uses:358 | Used by:361 |
Symbol 360 MovieClip [bonus0] | Uses:358 | Used by:361 |
Symbol 361 MovieClip | Uses:359 360 164 165 | Used by:362 |
Symbol 362 MovieClip | Uses:307 308 350 327 328 331 312 329 351 335 354 313 334 119 9 355 356 325 361 | Used by:455 653 |
Symbol 363 Graphic | Used by:396 | |
Symbol 364 Graphic | Used by:375 393 | |
Symbol 365 Graphic | Used by:375 393 | |
Symbol 366 Graphic | Used by:375 393 | |
Symbol 367 Graphic | Used by:375 393 | |
Symbol 368 Graphic | Used by:375 393 | |
Symbol 369 Graphic | Used by:375 393 | |
Symbol 370 Graphic | Used by:375 393 | |
Symbol 371 Graphic | Used by:375 393 | |
Symbol 372 Graphic | Used by:375 393 | |
Symbol 373 Graphic | Used by:375 393 | |
Symbol 374 Graphic | Used by:375 393 | |
Symbol 375 MovieClip | Uses:364 365 366 367 368 369 370 371 372 373 374 | Used by:376 377 |
Symbol 376 MovieClip | Uses:375 | Used by:396 |
Symbol 377 MovieClip | Uses:375 | Used by:396 |
Symbol 378 Graphic | Used by:379 396 | |
Symbol 379 MovieClip | Uses:378 | Used by:396 |
Symbol 380 Graphic | Used by:390 391 | |
Symbol 381 Graphic | Used by:390 391 | |
Symbol 382 Graphic | Used by:390 391 | |
Symbol 383 Graphic | Used by:390 391 | |
Symbol 384 Graphic | Used by:390 391 | |
Symbol 385 Graphic | Used by:390 391 | |
Symbol 386 Graphic | Used by:390 391 | |
Symbol 387 Graphic | Used by:390 391 | |
Symbol 388 Graphic | Used by:390 391 | |
Symbol 389 Graphic | Used by:390 391 | |
Symbol 390 MovieClip | Uses:380 381 382 383 384 385 386 387 388 389 | Used by:396 |
Symbol 391 MovieClip | Uses:380 381 382 383 384 385 386 387 388 389 | Used by:396 |
Symbol 392 Graphic | Used by:396 | |
Symbol 393 MovieClip | Uses:364 365 366 367 368 369 370 371 372 373 374 | Used by:394 395 |
Symbol 394 MovieClip | Uses:393 | Used by:396 |
Symbol 395 MovieClip | Uses:393 | Used by:396 |
Symbol 396 MovieClip | Uses:363 376 377 378 379 390 391 392 184 394 395 SS2 | Used by:455 653 |
Symbol 397 Sound | Used by:400 | |
Symbol 398 ShapeTweening | Used by:400 | |
Symbol 399 ShapeTweening | Used by:400 | |
Symbol 400 MovieClip | Uses:140 170 397 398 399 | Used by:414 426 435 445 454 |
Symbol 401 Graphic | Used by:402 | |
Symbol 402 MovieClip | Uses:401 | Used by:414 426 435 445 454 |
Symbol 403 Graphic | Used by:414 426 435 445 454 | |
Symbol 404 Graphic | Used by:405 | |
Symbol 405 MovieClip | Uses:404 | Used by:414 426 435 445 454 |
Symbol 406 EditableText | Uses:209 | Used by:408 424 |
Symbol 407 Graphic | Used by:408 424 625 | |
Symbol 408 MovieClip | Uses:406 407 | Used by:414 |
Symbol 409 Graphic | Used by:410 | |
Symbol 410 MovieClip | Uses:409 | Used by:413 425 |
Symbol 411 MovieClip [soundchannel] | Uses:140 | Used by:413 425 |
Symbol 412 MovieClip [allpol] | Uses:116 117 118 119 | Used by:413 425 |
Symbol 413 MovieClip | Uses:410 411 412 169 | Used by:414 435 445 454 |
Symbol 414 MovieClip | Uses:183 400 402 403 405 408 413 | Used by:455 653 |
Symbol 415 Graphic | Used by:423 | |
Symbol 416 Bitmap | Used by:417 | |
Symbol 417 Graphic | Uses:416 | Used by:419 |
Symbol 418 Graphic | Used by:419 | |
Symbol 419 MovieClip | Uses:417 418 | Used by:423 |
Symbol 420 Bitmap | Used by:421 | |
Symbol 421 Graphic | Uses:420 | Used by:422 |
Symbol 422 MovieClip | Uses:421 | Used by:423 |
Symbol 423 MovieClip | Uses:415 419 422 | Used by:426 |
Symbol 424 MovieClip | Uses:406 407 | Used by:426 435 445 454 |
Symbol 425 MovieClip | Uses:410 411 412 169 | Used by:426 |
Symbol 426 MovieClip | Uses:423 400 402 403 405 424 425 | Used by:455 653 |
Symbol 427 Graphic | Used by:431 | |
Symbol 428 Bitmap | Used by:429 | |
Symbol 429 Graphic | Uses:428 | Used by:430 |
Symbol 430 MovieClip | Uses:429 | Used by:431 |
Symbol 431 MovieClip | Uses:427 430 | Used by:435 |
Symbol 432 Bitmap | Used by:433 | |
Symbol 433 Graphic | Uses:432 | Used by:434 |
Symbol 434 MovieClip | Uses:433 | Used by:435 |
Symbol 435 MovieClip | Uses:431 400 402 403 405 424 413 434 | Used by:455 653 |
Symbol 436 Graphic | Used by:444 | |
Symbol 437 Bitmap | Used by:438 | |
Symbol 438 Graphic | Uses:437 | Used by:439 |
Symbol 439 MovieClip | Uses:438 | Used by:444 |
Symbol 440 Graphic | Used by:443 | |
Symbol 441 Bitmap | Used by:442 | |
Symbol 442 Graphic | Uses:441 | Used by:443 |
Symbol 443 MovieClip | Uses:440 442 | Used by:444 |
Symbol 444 MovieClip | Uses:436 439 443 | Used by:445 |
Symbol 445 MovieClip | Uses:444 400 402 403 405 424 413 | Used by:455 653 |
Symbol 446 Bitmap | Used by:447 | |
Symbol 447 Graphic | Uses:446 | Used by:453 |
Symbol 448 Graphic | Used by:452 | |
Symbol 449 Graphic | Used by:452 | |
Symbol 450 Bitmap | Used by:451 | |
Symbol 451 Graphic | Uses:450 | Used by:452 |
Symbol 452 MovieClip | Uses:448 449 451 | Used by:453 |
Symbol 453 MovieClip | Uses:447 452 | Used by:454 |
Symbol 454 MovieClip | Uses:453 400 402 403 405 424 413 | Used by:455 653 |
Symbol 455 MovieClip [main] | Uses:168 169 173 183 208 249 186 269 207 303 343 349 362 396 414 426 435 445 454 | |
Symbol 456 MovieClip [sstand] | Uses:311 | |
Symbol 457 Graphic | Used by:472 | |
Symbol 458 Graphic | Used by:461 | |
Symbol 459 Graphic | Used by:460 | |
Symbol 460 MovieClip | Uses:459 | Used by:461 |
Symbol 461 MovieClip | Uses:458 460 | Used by:468 469 472 |
Symbol 462 Graphic | Used by:463 | |
Symbol 463 MovieClip | Uses:462 | Used by:468 469 472 |
Symbol 464 Graphic | Used by:465 | |
Symbol 465 MovieClip | Uses:464 | Used by:468 469 472 |
Symbol 466 Graphic | Used by:467 | |
Symbol 467 MovieClip | Uses:466 | Used by:468 469 |
Symbol 468 MovieClip | Uses:461 463 465 467 | Used by:472 |
Symbol 469 MovieClip | Uses:461 463 465 467 | Used by:472 |
Symbol 470 Graphic | Used by:472 | |
Symbol 471 Sound | Used by:472 | |
Symbol 472 MovieClip [ambulance] | Uses:457 468 469 470 461 463 465 471 SS3 | |
Symbol 473 Graphic | Used by:482 495 | |
Symbol 474 Graphic | Used by:482 | |
Symbol 475 Graphic | Used by:482 495 | |
Symbol 476 Graphic | Used by:482 495 | |
Symbol 477 Graphic | Used by:482 495 | |
Symbol 478 Graphic | Used by:482 | |
Symbol 479 Graphic | Used by:482 | |
Symbol 480 Graphic | Used by:482 | |
Symbol 481 Sound | Used by:482 | |
Symbol 482 MovieClip [orbspr] | Uses:473 474 475 476 477 478 479 480 481 | |
Symbol 483 Graphic | Used by:488 | |
Symbol 484 Graphic | Used by:488 | |
Symbol 485 Graphic | Used by:488 | |
Symbol 486 Graphic | Used by:488 | |
Symbol 487 Graphic | Used by:488 | |
Symbol 488 MovieClip [skate] | Uses:483 484 485 486 487 55 233 57 58 59 60 61 62 | |
Symbol 489 MovieClip [orb] | ||
Symbol 490 Graphic | Used by:492 | |
Symbol 491 Graphic | Used by:492 | |
Symbol 492 MovieClip [orblaser] | Uses:490 491 | |
Symbol 493 Graphic | Used by:495 | |
Symbol 494 Sound | Used by:495 | |
Symbol 495 MovieClip [deadorb] | Uses:129 493 473 475 476 477 494 130 132 133 | |
Symbol 496 Bitmap | Used by:498 501 503 505 507 509 | |
Symbol 497 Bitmap | Used by:498 | |
Symbol 498 Graphic | Uses:496 497 | Used by:510 |
Symbol 499 Sound | Used by:510 | |
Symbol 500 Bitmap | Used by:501 | |
Symbol 501 Graphic | Uses:496 500 | Used by:510 |
Symbol 502 Bitmap | Used by:503 | |
Symbol 503 Graphic | Uses:496 502 | Used by:510 |
Symbol 504 Bitmap | Used by:505 | |
Symbol 505 Graphic | Uses:496 504 | Used by:510 |
Symbol 506 Bitmap | Used by:507 | |
Symbol 507 Graphic | Uses:496 506 | Used by:510 |
Symbol 508 Bitmap | Used by:509 | |
Symbol 509 Graphic | Uses:496 508 | Used by:510 |
Symbol 510 MovieClip [smorf] | Uses:498 499 501 503 505 507 509 55 233 57 58 59 60 61 62 | |
Symbol 511 Bitmap | Used by:512 | |
Symbol 512 Graphic | Uses:511 | Used by:551 |
Symbol 513 Bitmap | Used by:514 | |
Symbol 514 Graphic | Uses:513 | Used by:551 |
Symbol 515 Graphic | Used by:551 | |
Symbol 516 Bitmap | Used by:517 | |
Symbol 517 Graphic | Uses:516 | Used by:551 |
Symbol 518 Graphic | Used by:551 | |
Symbol 519 Sound | Used by:551 | |
Symbol 520 Bitmap | Used by:521 | |
Symbol 521 Graphic | Uses:520 | Used by:551 |
Symbol 522 Graphic | Used by:551 | |
Symbol 523 Bitmap | Used by:524 | |
Symbol 524 Graphic | Uses:523 | Used by:551 |
Symbol 525 Graphic | Used by:551 | |
Symbol 526 Graphic | Used by:551 | |
Symbol 527 Graphic | Used by:551 | |
Symbol 528 Graphic | Used by:551 | |
Symbol 529 Graphic | Used by:551 | |
Symbol 530 Graphic | Used by:551 | |
Symbol 531 Graphic | Used by:551 | |
Symbol 532 Graphic | Used by:551 | |
Symbol 533 Graphic | Used by:534 | |
Symbol 534 MovieClip | Uses:533 | Used by:551 |
Symbol 535 Sound | Used by:551 | |
Symbol 536 Graphic | Used by:537 | |
Symbol 537 MovieClip | Uses:536 | Used by:551 |
Symbol 538 Graphic | Used by:551 | |
Symbol 539 Graphic | Used by:540 | |
Symbol 540 MovieClip | Uses:539 | Used by:551 |
Symbol 541 Graphic | Used by:542 | |
Symbol 542 MovieClip | Uses:541 | Used by:551 |
Symbol 543 Graphic | Used by:544 | |
Symbol 544 MovieClip | Uses:543 | Used by:551 |
Symbol 545 Graphic | Used by:546 | |
Symbol 546 MovieClip | Uses:545 | Used by:551 |
Symbol 547 Graphic | Used by:548 | |
Symbol 548 MovieClip | Uses:547 | Used by:551 |
Symbol 549 Graphic | Used by:550 | |
Symbol 550 MovieClip | Uses:549 | Used by:551 |
Symbol 551 MovieClip [ghost] | Uses:512 514 515 517 518 519 521 522 524 525 526 527 528 529 530 531 532 534 535 537 538 540 542 544 546 548 550 | |
Symbol 552 MovieClip [lufo] | Uses:227 228 229 230 232 55 233 57 58 59 60 61 62 | |
Symbol 553 Sound | Used by:562 | |
Symbol 554 Bitmap | Used by:555 | |
Symbol 555 Graphic | Uses:554 | Used by:562 |
Symbol 556 Graphic | Used by:562 | |
Symbol 557 Bitmap | Used by:558 | |
Symbol 558 Graphic | Uses:557 | Used by:562 |
Symbol 559 Graphic | Used by:562 | |
Symbol 560 Graphic | Used by:561 | |
Symbol 561 MovieClip | Uses:560 | Used by:562 |
Symbol 562 MovieClip [fallpyr] | Uses:553 555 302 556 558 559 62 561 | |
Symbol 563 ShapeTweening | Used by:576 | |
Symbol 564 ShapeTweening | Used by:576 | |
Symbol 565 ShapeTweening | Used by:576 | |
Symbol 566 ShapeTweening | Used by:576 | |
Symbol 567 ShapeTweening | Used by:576 | |
Symbol 568 ShapeTweening | Used by:576 | |
Symbol 569 ShapeTweening | Used by:576 | |
Symbol 570 ShapeTweening | Used by:576 | |
Symbol 571 ShapeTweening | Used by:576 | |
Symbol 572 ShapeTweening | Used by:576 | |
Symbol 573 ShapeTweening | Used by:576 | |
Symbol 574 ShapeTweening | Used by:576 | |
Symbol 575 Graphic | Used by:576 | |
Symbol 576 MovieClip [pyrshadow] | Uses:563 564 565 566 567 568 569 570 571 572 573 574 575 | |
Symbol 577 Bitmap | Used by:578 | |
Symbol 578 Graphic | Uses:577 | Used by:608 |
Symbol 579 Bitmap | Used by:580 | |
Symbol 580 Graphic | Uses:579 | Used by:608 |
Symbol 581 Bitmap | Used by:582 | |
Symbol 582 Graphic | Uses:581 | Used by:608 |
Symbol 583 Bitmap | Used by:584 | |
Symbol 584 Graphic | Uses:583 | Used by:608 |
Symbol 585 Bitmap | Used by:586 | |
Symbol 586 Graphic | Uses:585 | Used by:608 |
Symbol 587 Sound | Used by:608 | |
Symbol 588 Bitmap | Used by:589 | |
Symbol 589 Graphic | Uses:588 | Used by:608 |
Symbol 590 Bitmap | Used by:591 | |
Symbol 591 Graphic | Uses:590 | Used by:608 |
Symbol 592 Sound | Used by:608 | |
Symbol 593 Bitmap | Used by:594 | |
Symbol 594 Graphic | Uses:593 | Used by:608 |
Symbol 595 Sound | Used by:608 | |
Symbol 596 Bitmap | Used by:597 | |
Symbol 597 Graphic | Uses:596 | Used by:608 |
Symbol 598 Bitmap | Used by:599 | |
Symbol 599 Graphic | Uses:598 | Used by:608 |
Symbol 600 Bitmap | Used by:601 | |
Symbol 601 Graphic | Uses:600 | Used by:608 |
Symbol 602 Bitmap | Used by:603 | |
Symbol 603 Graphic | Uses:602 | Used by:608 |
Symbol 604 Bitmap | Used by:605 | |
Symbol 605 Graphic | Uses:604 | Used by:608 |
Symbol 606 Bitmap | Used by:607 | |
Symbol 607 Graphic | Uses:606 | Used by:608 |
Symbol 608 MovieClip [doomguy] | Uses:578 580 582 584 586 587 589 591 129 131 130 592 132 133 594 595 597 599 601 603 605 607 | |
Symbol 609 Graphic | Used by:614 637 | |
Symbol 610 Graphic | Used by:614 | |
Symbol 611 Sound | Used by:614 | |
Symbol 612 Graphic | Used by:614 | |
Symbol 613 ShapeTweening | Used by:614 | |
Symbol 614 MovieClip [hardtriumph] | Uses:609 610 301 302 611 612 613 161 | |
Symbol 615 ShapeTweening | Used by:619 | |
Symbol 616 Graphic | Used by:619 | |
Symbol 617 Sound | Used by:619 | |
Symbol 618 Graphic | Used by:619 | |
Symbol 619 MovieClip [gameover] | Uses:615 616 617 618 | |
Symbol 620 Graphic | Used by:621 | |
Symbol 621 MovieClip | Uses:620 | Used by:637 |
Symbol 622 Sound | Used by:637 | |
Symbol 623 ShapeTweening | Used by:637 | |
Symbol 624 EditableText | Uses:209 | Used by:625 |
Symbol 625 MovieClip | Uses:624 407 | Used by:637 |
Symbol 626 EditableText | Uses:209 | Used by:637 |
Symbol 627 EditableText | Uses:209 | Used by:637 |
Symbol 628 EditableText | Uses:209 | Used by:637 |
Symbol 629 EditableText | Uses:209 | Used by:637 |
Symbol 630 Sound | Used by:637 | |
Symbol 631 Text | Uses:209 | Used by:637 |
Symbol 632 EditableText | Uses:209 | Used by:637 |
Symbol 633 Text | Uses:209 | Used by:637 |
Symbol 634 EditableText | Uses:209 | Used by:637 |
Symbol 635 EditableText | Uses:209 | Used by:637 |
Symbol 636 EditableText | Uses:209 | Used by:637 |
Symbol 637 MovieClip [courseclear] | Uses:621 622 623 625 609 626 627 628 629 630 631 632 633 634 635 636 | |
Symbol 638 MovieClip [bonus0] | Uses:358 | |
Symbol 639 Bitmap | Used by:640 | |
Symbol 640 Graphic | Uses:639 | Used by:641 |
Symbol 641 MovieClip [bonus3] | Uses:640 | |
Symbol 642 Bitmap | Used by:643 | |
Symbol 643 Graphic | Uses:642 | Used by:644 |
Symbol 644 MovieClip [bonus2] | Uses:643 | |
Symbol 645 EditableText | Uses:209 | Used by:647 |
Symbol 646 EditableText | Uses:209 | Used by:647 |
Symbol 647 MovieClip | Uses:645 646 | Used by:649 |
Symbol 648 Sound | Used by:649 | |
Symbol 649 MovieClip [flyletter] | Uses:647 301 648 | |
Symbol 650 Graphic | Used by:651 | |
Symbol 651 MovieClip | Uses:650 | Used by:652 |
Symbol 652 MovieClip [perfsplash] | Uses:237 651 165 241 | |
Symbol 653 MovieClip [main] | Uses:168 169 173 183 208 249 186 269 207 303 343 349 362 396 414 426 435 445 454 | Used by:Timeline |
Symbol 654 Graphic | Used by:Timeline | |
Symbol 655 Graphic | Used by:656 | |
Symbol 656 MovieClip | Uses:655 | Used by:Timeline |
Symbol 657 EditableText | Uses:190 | Used by:Timeline |
Symbol 658 EditableText | Uses:190 | Used by:Timeline |
Symbol 659 MovieClip | Uses:184 | Used by:Timeline |
Symbol 660 MovieClip | Uses:203 | Used by:Timeline |
Symbol 661 Graphic | Used by:665 | |
Symbol 662 Graphic | Used by:665 | |
Symbol 663 Graphic | Used by:665 | |
Symbol 664 Graphic | Used by:665 | |
Symbol 665 MovieClip | Uses:168 661 165 662 17 663 664 | Used by:Timeline |
Symbol 666 MovieClip | Uses:170 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 100 MovieClip [poldeath0] | |
Streaming Sound 2 | Used by:Symbol 396 MovieClip | |
Streaming Sound 3 | Used by:Symbol 472 MovieClip [ambulance] |
Instance Names
"bar" | Frame 1 | Symbol 656 MovieClip |
"game" | Frame 3 | Symbol 653 MovieClip [main] |
"mousehider" | Frame 3 | Symbol 666 MovieClip |
"hurtsprite" | Symbol 112 MovieClip [Jump Action] Frame 16 | Symbol 110 MovieClip |
"hurtsprite" | Symbol 118 MovieClip [Jump Action] Frame 16 | Symbol 110 MovieClip |
"hurtsprite" | Symbol 119 MovieClip [Jump Action] Frame 16 | Symbol 110 MovieClip |
"polsprite" | Symbol 120 MovieClip [allpol] Frame 1 | Symbol 116 MovieClip [Run Cycle] |
"polsprite" | Symbol 120 MovieClip [allpol] Frame 11 | Symbol 117 MovieClip [Roll Action] |
"polsprite" | Symbol 120 MovieClip [allpol] Frame 26 | Symbol 118 MovieClip [Jump Action] |
"polsprite" | Symbol 120 MovieClip [allpol] Frame 40 | Symbol 119 MovieClip [Jump Action] |
"slot" | Symbol 166 MovieClip [fpsmall] Frame 1 | Symbol 162 MovieClip |
"slot" | Symbol 166 MovieClip [fpsmall] Frame 15 | Symbol 163 MovieClip |
"slot" | Symbol 166 MovieClip [fpsmall] Frame 29 | Symbol 162 MovieClip |
"req" | Symbol 173 MovieClip Frame 1 | Symbol 171 MovieClip |
"result" | Symbol 173 MovieClip Frame 1 | Symbol 172 MovieClip |
"sidewalk" | Symbol 183 MovieClip Frame 1 | Symbol 179 MovieClip |
"plane1" | Symbol 183 MovieClip Frame 1 | Symbol 182 MovieClip |
"punchout" | Symbol 208 MovieClip Frame 2 | Symbol 188 MovieClip |
"ls" | Symbol 303 MovieClip Frame 1 | Symbol 300 MovieClip |
"slot" | Symbol 361 MovieClip Frame 1 | Symbol 359 MovieClip [bonus0] |
"slot" | Symbol 361 MovieClip Frame 2 | Symbol 360 MovieClip [bonus0] |
"pu" | Symbol 362 MovieClip Frame 43 | Symbol 361 MovieClip |
"levelword" | Symbol 396 MovieClip Frame 9 | Symbol 379 MovieClip |
"dd" | Symbol 396 MovieClip Frame 11 | Symbol 390 MovieClip |
"levelnum" | Symbol 396 MovieClip Frame 13 | Symbol 391 MovieClip |
"polsprite" | Symbol 412 MovieClip [allpol] Frame 1 | Symbol 116 MovieClip [Run Cycle] |
"polsprite" | Symbol 412 MovieClip [allpol] Frame 11 | Symbol 117 MovieClip [Roll Action] |
"polsprite" | Symbol 412 MovieClip [allpol] Frame 26 | Symbol 118 MovieClip [Jump Action] |
"polsprite" | Symbol 412 MovieClip [allpol] Frame 40 | Symbol 119 MovieClip [Jump Action] |
"spawner" | Symbol 413 MovieClip Frame 1 | Symbol 410 MovieClip |
"smashlayer" | Symbol 413 MovieClip Frame 1 | Symbol 411 MovieClip [soundchannel] |
"pol" | Symbol 413 MovieClip Frame 1 | Symbol 412 MovieClip [allpol] |
"hazlayer" | Symbol 413 MovieClip Frame 1 | Symbol 169 MovieClip [soundchannel] |
"scilayer" | Symbol 413 MovieClip Frame 1 | Symbol 411 MovieClip [soundchannel] |
"scilayer" | Symbol 413 MovieClip Frame 1 | Symbol 169 MovieClip [soundchannel] |
"bg" | Symbol 414 MovieClip Frame 1 | Symbol 183 MovieClip |
"healthbar" | Symbol 414 MovieClip Frame 1 | Symbol 400 MovieClip |
"healthtext" | Symbol 414 MovieClip Frame 1 | Symbol 402 MovieClip |
"healthmid" | Symbol 414 MovieClip Frame 1 | Symbol 405 MovieClip |
"scene" | Symbol 414 MovieClip Frame 1 | Symbol 413 MovieClip |
"plane1" | Symbol 423 MovieClip Frame 1 | Symbol 419 MovieClip |
"sidewalk" | Symbol 423 MovieClip Frame 1 | Symbol 422 MovieClip |
"spawner" | Symbol 425 MovieClip Frame 1 | Symbol 410 MovieClip |
"smashlayer" | Symbol 425 MovieClip Frame 1 | Symbol 411 MovieClip [soundchannel] |
"pol" | Symbol 425 MovieClip Frame 1 | Symbol 412 MovieClip [allpol] |
"hazlayer" | Symbol 425 MovieClip Frame 1 | Symbol 169 MovieClip [soundchannel] |
"scilayer" | Symbol 425 MovieClip Frame 1 | Symbol 411 MovieClip [soundchannel] |
"scilayer" | Symbol 425 MovieClip Frame 1 | Symbol 169 MovieClip [soundchannel] |
"bg" | Symbol 426 MovieClip Frame 1 | Symbol 423 MovieClip |
"healthbar" | Symbol 426 MovieClip Frame 1 | Symbol 400 MovieClip |
"healthtext" | Symbol 426 MovieClip Frame 1 | Symbol 402 MovieClip |
"healthmid" | Symbol 426 MovieClip Frame 1 | Symbol 405 MovieClip |
"scene" | Symbol 426 MovieClip Frame 1 | Symbol 425 MovieClip |
"plane1" | Symbol 431 MovieClip Frame 1 | Symbol 430 MovieClip |
"bg" | Symbol 435 MovieClip Frame 1 | Symbol 431 MovieClip |
"healthbar" | Symbol 435 MovieClip Frame 1 | Symbol 400 MovieClip |
"healthtext" | Symbol 435 MovieClip Frame 1 | Symbol 402 MovieClip |
"healthmid" | Symbol 435 MovieClip Frame 1 | Symbol 405 MovieClip |
"scene" | Symbol 435 MovieClip Frame 1 | Symbol 413 MovieClip |
"fg" | Symbol 435 MovieClip Frame 1 | Symbol 434 MovieClip |
"plane1" | Symbol 444 MovieClip Frame 1 | Symbol 439 MovieClip |
"sidewalk" | Symbol 444 MovieClip Frame 1 | Symbol 443 MovieClip |
"bg" | Symbol 445 MovieClip Frame 1 | Symbol 444 MovieClip |
"healthbar" | Symbol 445 MovieClip Frame 1 | Symbol 400 MovieClip |
"healthtext" | Symbol 445 MovieClip Frame 1 | Symbol 402 MovieClip |
"healthmid" | Symbol 445 MovieClip Frame 1 | Symbol 405 MovieClip |
"scene" | Symbol 445 MovieClip Frame 1 | Symbol 413 MovieClip |
"plane1" | Symbol 453 MovieClip Frame 1 | Symbol 452 MovieClip |
"bg" | Symbol 454 MovieClip Frame 1 | Symbol 453 MovieClip |
"healthbar" | Symbol 454 MovieClip Frame 1 | Symbol 400 MovieClip |
"healthtext" | Symbol 454 MovieClip Frame 1 | Symbol 402 MovieClip |
"healthmid" | Symbol 454 MovieClip Frame 1 | Symbol 405 MovieClip |
"scene" | Symbol 454 MovieClip Frame 1 | Symbol 413 MovieClip |
"music" | Symbol 455 MovieClip [main] Frame 1 | Symbol 169 MovieClip [soundchannel] |
"querier" | Symbol 455 MovieClip [main] Frame 1 | Symbol 173 MovieClip |
"bg" | Symbol 455 MovieClip [main] Frame 2 | Symbol 183 MovieClip |
"child" | Symbol 455 MovieClip [main] Frame 6 | Symbol 343 MovieClip |
"child" | Symbol 455 MovieClip [main] Frame 7 | Symbol 349 MovieClip |
"child" | Symbol 455 MovieClip [main] Frame 8 | Symbol 362 MovieClip |
"junk" | Symbol 455 MovieClip [main] Frame 10 | Symbol 414 MovieClip |
"junk" | Symbol 455 MovieClip [main] Frame 11 | Symbol 426 MovieClip |
"junk" | Symbol 455 MovieClip [main] Frame 12 | Symbol 435 MovieClip |
"junk" | Symbol 455 MovieClip [main] Frame 13 | Symbol 445 MovieClip |
"junk" | Symbol 455 MovieClip [main] Frame 14 | Symbol 454 MovieClip |
"music" | Symbol 653 MovieClip [main] Frame 1 | Symbol 169 MovieClip [soundchannel] |
"querier" | Symbol 653 MovieClip [main] Frame 1 | Symbol 173 MovieClip |
"bg" | Symbol 653 MovieClip [main] Frame 2 | Symbol 183 MovieClip |
"child" | Symbol 653 MovieClip [main] Frame 6 | Symbol 343 MovieClip |
"child" | Symbol 653 MovieClip [main] Frame 7 | Symbol 349 MovieClip |
"child" | Symbol 653 MovieClip [main] Frame 8 | Symbol 362 MovieClip |
"junk" | Symbol 653 MovieClip [main] Frame 10 | Symbol 414 MovieClip |
"junk" | Symbol 653 MovieClip [main] Frame 11 | Symbol 426 MovieClip |
"junk" | Symbol 653 MovieClip [main] Frame 12 | Symbol 435 MovieClip |
"junk" | Symbol 653 MovieClip [main] Frame 13 | Symbol 445 MovieClip |
"junk" | Symbol 653 MovieClip [main] Frame 14 | Symbol 454 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "rollsound1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "jumpsound1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "mmm3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "mmm2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "mmm1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "intromusic" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "loudfoot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "gallop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "jumpsound2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "scistep" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "rollsound2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "yell2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "yell1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "toik" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "lufonoise" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "yell3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "yell0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "bonus1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "scistep" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "srun2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "scistep" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 63 as "minanim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 73 as "balanim" |
ExportAssets (56) | Timeline Frame 1 | Symbol 76 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 79 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 82 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 100 as "poldeath0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 109 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 111 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 112 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 115 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "allpol" |
ExportAssets (56) | Timeline Frame 1 | Symbol 121 as "ob_mover" |
ExportAssets (56) | Timeline Frame 1 | Symbol 122 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 123 as "doomcode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "scistep" |
ExportAssets (56) | Timeline Frame 1 | Symbol 124 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 124 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 125 as "scientist" |
ExportAssets (56) | Timeline Frame 1 | Symbol 134 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 139 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 141 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 149 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 159 as "smashpyr" |
ExportAssets (56) | Timeline Frame 1 | Symbol 160 as "smashweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 166 as "fpsmall" |
ExportAssets (56) | Timeline Frame 1 | Symbol 167 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "yell0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "yell3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "lufonoise" |
ExportAssets (56) | Timeline Frame 1 | Symbol 234 as "lufo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "toik" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "yell0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "toik" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "yell1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "toik" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "yell2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "toik" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "yell1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "toik" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "yell0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "toik" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "yell1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "toik" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "yell2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "toik" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "yell1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "toik" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "yell0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "toik" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "yell1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "toik" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "yell2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "toik" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "yell3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "toik" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "yell0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "toik" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "yell1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "toik" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "yell2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "rollsound2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "scistep" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "jumpsound2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "rollsound2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "rollsound2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "jumpsound2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 359 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "jumpsound2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 411 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "allpol" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 411 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 411 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "allpol" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 411 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 455 as "main" |
ExportAssets (56) | Timeline Frame 1 | Symbol 456 as "sstand" |
ExportAssets (56) | Timeline Frame 1 | Symbol 472 as "ambulance" |
ExportAssets (56) | Timeline Frame 1 | Symbol 482 as "orbspr" |
ExportAssets (56) | Timeline Frame 1 | Symbol 488 as "skate" |
ExportAssets (56) | Timeline Frame 1 | Symbol 489 as "orb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 492 as "orblaser" |
ExportAssets (56) | Timeline Frame 1 | Symbol 495 as "deadorb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 510 as "smorf" |
ExportAssets (56) | Timeline Frame 1 | Symbol 551 as "ghost" |
ExportAssets (56) | Timeline Frame 1 | Symbol 552 as "lufo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 562 as "fallpyr" |
ExportAssets (56) | Timeline Frame 1 | Symbol 576 as "pyrshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 608 as "doomguy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 614 as "hardtriumph" |
ExportAssets (56) | Timeline Frame 1 | Symbol 619 as "gameover" |
ExportAssets (56) | Timeline Frame 1 | Symbol 637 as "courseclear" |
ExportAssets (56) | Timeline Frame 1 | Symbol 638 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 641 as "bonus3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 644 as "bonus2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 649 as "flyletter" |
ExportAssets (56) | Timeline Frame 1 | Symbol 652 as "perfsplash" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 116 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "allpol" |
ExportAssets (56) | Timeline Frame 1 | Symbol 411 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 359 as "bonus0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 348 as "fallweight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "fallshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 345 as "scidying0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 335 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Jump Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 325 as "Run Cycle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "srun1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "scidying1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 109 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "Roll Action" |
ExportAssets (56) | Timeline Frame 1 | Symbol 319 as "polhurt3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "polhurt1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "polhurt2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "obshadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 234 as "lufo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "soundchannel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 653 as "main" |
ExportAssets (56) | Timeline Frame 3 | Symbol 653 as "main" |
ExportAssets (56) | Timeline Frame 3 | Symbol 17 as "yell0" |
ExportAssets (56) | Timeline Frame 3 | Symbol 17 as "yell0" |
Labels
"game" | Frame 3 |
"explode" | Symbol 63 MovieClip [minanim] Frame 23 |
"explode" | Symbol 73 MovieClip [balanim] Frame 21 |
"polgone" | Symbol 100 MovieClip [poldeath0] Frame 122 |
"run" | Symbol 120 MovieClip [allpol] Frame 2 |
"roll" | Symbol 120 MovieClip [allpol] Frame 11 |
"jump" | Symbol 120 MovieClip [allpol] Frame 26 |
"dying" | Symbol 120 MovieClip [allpol] Frame 41 |
"explode" | Symbol 166 MovieClip [fpsmall] Frame 30 |
"title" | Symbol 208 MovieClip Frame 2 |
"credits" | Symbol 208 MovieClip Frame 14 |
"explode" | Symbol 234 MovieClip [lufo] Frame 12 |
"aftersubmit" | Symbol 249 MovieClip Frame 38 |
"explode" | Symbol 361 MovieClip Frame 30 |
"green" | Symbol 400 MovieClip Frame 2 |
"red" | Symbol 400 MovieClip Frame 3 |
"invul" | Symbol 400 MovieClip Frame 18 |
"run" | Symbol 412 MovieClip [allpol] Frame 2 |
"roll" | Symbol 412 MovieClip [allpol] Frame 11 |
"jump" | Symbol 412 MovieClip [allpol] Frame 26 |
"dying" | Symbol 412 MovieClip [allpol] Frame 41 |
"title" | Symbol 455 MovieClip [main] Frame 2 |
"submit" | Symbol 455 MovieClip [main] Frame 3 |
"credits" | Symbol 455 MovieClip [main] Frame 4 |
"levelselect" | Symbol 455 MovieClip [main] Frame 5 |
"instr1" | Symbol 455 MovieClip [main] Frame 6 |
"instr2" | Symbol 455 MovieClip [main] Frame 7 |
"instr3" | Symbol 455 MovieClip [main] Frame 8 |
"levelintro" | Symbol 455 MovieClip [main] Frame 9 |
"levelbg1" | Symbol 455 MovieClip [main] Frame 10 |
"levelbg2" | Symbol 455 MovieClip [main] Frame 11 |
"levelbg3" | Symbol 455 MovieClip [main] Frame 12 |
"levelbg4" | Symbol 455 MovieClip [main] Frame 13 |
"levelbg5" | Symbol 455 MovieClip [main] Frame 14 |
"shoot" | Symbol 482 MovieClip [orbspr] Frame 10 |
"explode" | Symbol 488 MovieClip [skate] Frame 8 |
"explode" | Symbol 510 MovieClip [smorf] Frame 9 |
"explode" | Symbol 551 MovieClip [ghost] Frame 39 |
"explode" | Symbol 552 MovieClip [lufo] Frame 12 |
"run" | Symbol 608 MovieClip [doomguy] Frame 2 |
"shoot" | Symbol 608 MovieClip [doomguy] Frame 11 |
"pain" | Symbol 608 MovieClip [doomguy] Frame 16 |
"die" | Symbol 608 MovieClip [doomguy] Frame 21 |
"dobonus" | Symbol 637 MovieClip [courseclear] Frame 65 |
"title" | Symbol 653 MovieClip [main] Frame 2 |
"submit" | Symbol 653 MovieClip [main] Frame 3 |
"credits" | Symbol 653 MovieClip [main] Frame 4 |
"levelselect" | Symbol 653 MovieClip [main] Frame 5 |
"instr1" | Symbol 653 MovieClip [main] Frame 6 |
"instr2" | Symbol 653 MovieClip [main] Frame 7 |
"instr3" | Symbol 653 MovieClip [main] Frame 8 |
"levelintro" | Symbol 653 MovieClip [main] Frame 9 |
"levelbg1" | Symbol 653 MovieClip [main] Frame 10 |
"levelbg2" | Symbol 653 MovieClip [main] Frame 11 |
"levelbg3" | Symbol 653 MovieClip [main] Frame 12 |
"levelbg4" | Symbol 653 MovieClip [main] Frame 13 |
"levelbg5" | Symbol 653 MovieClip [main] Frame 14 |
"blank" | Symbol 665 MovieClip Frame 2 |
"god on" | Symbol 665 MovieClip Frame 3 |
"god off" | Symbol 665 MovieClip Frame 35 |
"cheats on" | Symbol 665 MovieClip Frame 67 |
"cheats off" | Symbol 665 MovieClip Frame 99 |
Dynamic Text Variables
username | Symbol 215 EditableText | "username" |
userpass | Symbol 216 EditableText | "password" |
_parent._parent.score | Symbol 243 EditableText | "853250" |
_parent._parent.score | Symbol 244 EditableText | "853250" |
_parent._parent._parent.score | Symbol 406 EditableText | "0" |
_parent.scene._parent._parent._parent.score | Symbol 624 EditableText | "0" |
hitsbonus_str | Symbol 626 EditableText | "2000" |
hitstaken_str | Symbol 627 EditableText | "8 HITS TAKEN BONUS:" |
hitsbonus_str | Symbol 628 EditableText | "2000" |
hitstaken_str | Symbol 629 EditableText | "8 HITS TAKEN BONUS:" |
effbonus_str | Symbol 632 EditableText | "2000" |
effbonus_str | Symbol 634 EditableText | "2000" |
hitsbonus_str | Symbol 635 EditableText | "2000" |
hitstaken_str | Symbol 636 EditableText | "8 HITS TAKEN BONUS:" |
_parent.letter | Symbol 645 EditableText | "R" |
_parent.letter | Symbol 646 EditableText | "R" |
remain | Symbol 658 EditableText | "" |
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