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Pol.swf

This is the info page for
Flash #8739

(Click the ID number above for more basic data on this flash file.)


Text
<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">View high scores</FONT></P>

<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">View high scores</FONT></P>

<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">View credits</FONT></P>

<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">View credits</FONT></P>

CLICK HERE
TO PLAY!

SUBMIT YOUR SCORE:

SUBMIT YOUR SCORE:

USERNAME:

PASSWORD:

username

password

SUBMIT

CANCEL

853250

853250

MIKE SAURO

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">animation, backgrounds, levels,</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">programming, sound </FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">animation, logo, voice talent</FONT></P>

JEFF PRESHING

<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#FFFFFF">high score</FONT></P><P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#FFFFFF">database by</FONT></P><P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#FFFFFF">newgrounds.com</FONT></P>

CLICK HERE TO GO BACK

<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">Send e-mail!</FONT></P>

<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">Send e-mail!</FONT></P>

<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">Visit www.preshing.com</FONT></P>

<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">Visit www.preshing.com</FONT></P>

Note: You must select level 1 to submit your score.

Meet Pol.

Pol was captured by evil scientists and subjected
to all sorts of inhumane tests.

But one day, Pol decided he had enough.

So he escaped!

Use the arrow keys to help Pol avoid obstacles.

Use the UP arrow to jump over land mines!

Use the DOWN arrow to duck under poisonous balloons!

Use the LEFT and RIGHT arrows to adjust Pol's speed!

To knock scientists away, press both DOWN and LEFT.

Avoid falling obstacles by watching for shadows!

Jump over two mines by pressing both UP and RIGHT.

Collect bonus items
to restore Pol's health!

0

0

2000

8 HITS TAKEN BONUS:

2000

8 HITS TAKEN BONUS:

EFFICIENCY BONUS:

2000

EFFICIENCY BONUS:

2000

2000

8 HITS TAKEN BONUS:

R

R

<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="12" COLOR="#003300">The game is now loading.  Please wait!</FONT></P>

ActionScript [AS1/AS2]

Frame 1
reftime = getTimer(); reffrac = getBytesLoaded() / getBytesTotal(); remain = ""; lastpredict = -1; var f = (getBytesLoaded() / getBytesTotal()); bar._xscale = f * 100; var now = getTimer(); var predict = Math.floor((((now - reftime) * (1 - f)) / (f - reffrac)) / 1000); var minutes = Math.floor(predict / 60); var seconds = Math.floor((predict % 60) + 0.5); if (minutes < 60) { remain = (("Time remaining: " + minutes) + ":") + "0".concat(seconds).substr(-2); } else { remain = ""; } if (getBytesLoaded() == getBytesTotal()) { gotoAndStop (3); }
Frame 2
gotoAndPlay (1);
Frame 3
_root.SubmitScore = function (score, username, password) { }; _root.PopupNewUserWindow = function () { }; _root.PopupHighScoresWindow = function () { getURL ("http://www.newgrounds.com/users_scores.php?game=pol", "_blank"); }; pol_lives = 2; detect_end = true; idclip = false; skill = 0; score = 0; cheated = false; mh1 = 60; ls1 = "b a a b b b a b a b b a"; mh2 = 80; ls2 = " g0 a a g3 b b g6 e3 a b a a b e6 g8 b b"; mh3 = 80; ls3 = "b_b s e3 a_a b_b g3 f5 b a_a c0 t t g6 a_a a_a b_b a b_b s f5"; mh4 = 100; ls4 = "b_b p8 y8 a b_b b a_a g0 z4 z6 p2 t_c2 a_a b b z3_b a b q3 g0 p3 z7b a b y5 y7e1..e2..e3 g8 p7 a b a_a t c0 t c1 t c2 t g0_g1_g2"; mh5 = 100; ls5 = "o7 b b g6 m3 a_a b b_b ac0 s e1 g5_sp7_m5 a_a b_ a b_bc2 y8e8..e7..e6 b __m9_o1 b b a_a l0 o7 o1 c2 a_...t.._b b_b b a_m3__a_a _z2__b a b_b p2 q3 q5 g6 o1 c1 a __b __ac3 __b__...m3..__a___z9__b __a __b __a_t____b __a o7__b _g6_ag0_g1_g2_g3_g4_b __a"; mh6 = 60; ls6 = "b a b b_b a b_b b a a b_b c0 a b_b a _b _a_a b b b _a_a"; mh7 = 80; ls7 = "a g0 b_b _b_b a__e8 e6g1c1 e4 e2 e0b_b _a c2a a _a a a e1 e3g7 e5 e7a e9b_b a b_bg6 a_ac0 a _e5b_b__e8_a_a g5e2b b g3_g5_g1 e1...e2...e3...e4 c1_a b_b_b g4_a b_b_b e3a b_b e6 _e2 b b b"; mh8 = 100; ls8 = "s a b_b a se6__b__t_a_a b__t e3..e4..e5 e8..e7..e6 a_ae3 a_ae9 c2a_ae7 a_ae2 _e6g3 a_a e3b b f6b tbc3 b b _..a e2a a f6a a s e6..e8...__ g5 e2..e3..e4t b_b a t t s t c1s s t s t t a _b_b_b f6g0 bt a b _a g3 te9__e7__e5__t sc2 s a s a_a__y6_ at_a...z0.. b_ b b"; mh9 = 100; ls9 = "p2 p7 y0 p3 p6 z0 g3 p4 p5 y0 _s z4 ...b ty8 t ty8 __b_bz8 a p6 __z4_g2a_ap4 ____e5..e6..e7._p6 b_b g0_az3y1_ap2 _b_b _a_at _bg4_bp2s _a_a p7_bt_b _b_y7_p2t___b_b___y7_tc0_a_ __y7_c1_a_ z4b_b_y7_c2_a_ __y7_tc3_a_ __y7_c0_a_ z4b_b_y7_c1_a_ __y7_tc2_a_ _g0st c3 bt_b__p1_y0_p3___b b b"; mh10 = 100; ls10 = "o9 g3 _b_b b_b_l3 __o8_l3___t_p2__g3 p7 __l3b_b___l2__p2b_b__ p2l3b_b__o1 p5b_l5b__z6 p5b_b_l7___a_a__g2e2c0_a_ac1__sm9_b_t o7 e1t__e3 __l9 am1 a s g3 sb_bg3 c3y7__y8__y9__y0__y1__p6__ sb a a bo4__o1__b_o7b p2_b_b __e1__e8__e5__e4__e9__e2c1__e5__e0__e6__e7__e4__e2c2__e5__e9__e0__e4__e8__c3e6__e2__e8__e3__e3__e7__e1 sm3.c0....__ sm3.c1...._y2_ sm3.c3....__y6 __p5____g2b_z3b___e3a_at___p0_b_g3bp2__p4__p6a_y9ao2_l1__ o1 l6 e5..e6..e7a_a_c1s__a_a o8c2s__a_a o8c3s__a_a o8c0s__a_a o8c1s__a_a o8c2s__a_a o8c3s__a_a c0s__z9a_a__z1__b_bz3 z5 z7 z9 z1 z3 z5 z7"; function HideMouse() { mousehider.Hide(); } function ShowMouse() { mousehider.Show(); } fscommand ("showmenu", false); Math.collideBoxes = function (box1, box2) { var r = ((((box2.xMin < box1.xMax) && (box1.xMin < box2.xMax)) && (box2.yMin < box1.yMax)) && (box1.yMin < box2.yMax)); return(r); }; Math.offsetBox = function (box, x, y) { return({xMin:box.xMin + x, yMin:box.yMin + y, xMax:box.xMax + x, yMax:box.yMax + y}); }; Math.scaleBox = function (box, s) { return({xMin:box.xMin * s, yMin:box.yMin * s, xMax:box.xMax * s, yMax:box.yMax * s}); }; Math.approach = function (cur, targ, rate) { if (targ < cur) { cur = cur - rate; if (cur < targ) { cur = targ; } } else { cur = cur + rate; if (targ < cur) { cur = targ; } } return(cur); }; Math.randomSequence = function (seed) { this.seed = seed; this.value = (seed * 1371) % 4096; }; Math.randomSequence.prototype.next = function () { var x = this.value; this.value = ((this.value * 1371) + 1907) % 4096; return(x); }; Math.randomSequence.prototype.randomFloat = function () { return(this.next() / 4095); }; Math.randomSequence.prototype.random = function (lim) { return(this.next() % lim); }; _root.level_index = 0; _root.spawnClip = function (dad, sym) { level_index++; if (10000000 < level_index) { level_index = 0; } var name = (sym + level_index); dad.attachMovie(sym, name, level_index); return(dad[name]); }; _root.Bender = function (min, max, x, rate, rander) { this.x = x; this.min = min; this.max = max; this.rate = rate; this.vel = 0; this.veltarg = 0; this.veldur = 0; this.rander = rander; }; _root.Bender.prototype.update = function () { if (0 >= this.veldur) { this.veltarg = (((rander.randomFloat() + 1) * this.rate) * 0.5) * (1 - (rander.random(2) * 2)); this.veldur = rander.random(18) + 1; } else { this.veldur--; } this.vel = Math.approach(this.vel, this.veltarg, this.rate * 0.1); this.x = this.x + this.vel; if (this.x < (this.min + this.rate)) { this.x = this.x + Math.min(((this.min + this.rate) - this.x) * 0.5, this.rate); } if ((this.max - this.rate) < this.x) { this.x = this.x + Math.max(((this.max - this.rate) - this.x) * 0.5, -this.rate); } return(this.x); };
Instance of Symbol 653 MovieClip [main] "game" in Frame 3
onClipEvent (load) { _parent.leveltext = ""; } onClipEvent (enterFrame) { if (_parent.leveltext != "") { junk.scene.spawner.newlevel = _parent.leveltext; _parent.leveltext = ""; } }
Instance of Symbol 665 MovieClip in Frame 3
onClipEvent (keyDown) { Keypress(Key.getCode()); }
Symbol 63 MovieClip [minanim] Frame 1
function explode() { gotoAndPlay (23); } gotoAndPlay (2);
Symbol 63 MovieClip [minanim] Frame 22
gotoAndPlay (2);
Symbol 63 MovieClip [minanim] Frame 23
pol.StartHurting();
Symbol 63 MovieClip [minanim] Frame 32
control.remove = true;
Symbol 73 MovieClip [balanim] Frame 1
function explode() { gotoAndPlay (21); } gotoAndPlay (2);
Symbol 73 MovieClip [balanim] Frame 20
gotoAndPlay (2);
Symbol 73 MovieClip [balanim] Frame 21
pol.StartHurting();
Symbol 73 MovieClip [balanim] Frame 30
control.remove = true;
Symbol 100 MovieClip [poldeath0] Frame 1
function remove() { gotoAndStop (122); }
Symbol 100 MovieClip [poldeath0] Frame 117
_parent._parent.makeAmbulance();
Symbol 100 MovieClip [poldeath0] Frame 121
stop();
Symbol 110 MovieClip Frame 1
hurttype = _parent._parent.hurttype; attachMovie("polhurt" + hurttype, "polhurt", 0); gotoAndPlay (2);
Symbol 110 MovieClip Frame 3
if (hurttype != _parent._parent.hurttype) { hurttype = _parent._parent.hurttype; attachMovie("polhurt" + hurttype, "polhurt", 0); }
Symbol 111 MovieClip [Run Cycle] Frame 1
function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 8; Hurt(_parent.hurttype);
Symbol 111 MovieClip [Run Cycle] Frame 9
gotoAndPlay (1);
Symbol 111 MovieClip [Run Cycle] Frame 18
gotoAndPlay(animlen + 2);
Symbol 112 MovieClip [Jump Action] Frame 1
function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 14; Hurt(_parent.hurttype);
Symbol 112 MovieClip [Jump Action] Frame 15
gotoAndPlay (1);
Symbol 112 MovieClip [Jump Action] Frame 30
gotoAndPlay(animlen + 2);
Symbol 115 MovieClip [Roll Action] Frame 1
function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 14; Hurt(_parent.hurttype);
Symbol 115 MovieClip [Roll Action] Frame 15
gotoAndPlay (1);
Symbol 115 MovieClip [Roll Action] Frame 30
gotoAndPlay(animlen + 2);
Symbol 116 MovieClip [Run Cycle] Frame 1
function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 8; Hurt(_parent.hurttype);
Symbol 116 MovieClip [Run Cycle] Frame 9
gotoAndPlay (1);
Symbol 116 MovieClip [Run Cycle] Frame 18
gotoAndPlay(animlen + 2);
Symbol 117 MovieClip [Roll Action] Frame 1
function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 14; Hurt(_parent.hurttype);
Symbol 117 MovieClip [Roll Action] Frame 15
gotoAndPlay (1);
Symbol 117 MovieClip [Roll Action] Frame 30
gotoAndPlay(animlen + 2);
Symbol 118 MovieClip [Jump Action] Frame 1
function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 14; Hurt(_parent.hurttype);
Symbol 118 MovieClip [Jump Action] Frame 15
gotoAndPlay (1);
Symbol 118 MovieClip [Jump Action] Frame 30
gotoAndPlay(animlen + 2);
Symbol 119 MovieClip [Jump Action] Frame 1
function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 14; Hurt(_parent.hurttype);
Symbol 119 MovieClip [Jump Action] Frame 15
gotoAndPlay (1);
Symbol 119 MovieClip [Jump Action] Frame 30
gotoAndPlay(animlen + 2);
Symbol 120 MovieClip [allpol] Frame 1
function StartSound(name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0); oldsound = name; } function StopSound() { ps.stop(oldsound); oldsound = ""; } function onClose() { StopSound(); } function StartAction(name) { if (doing == "dying") { return(undefined); } if ((name == "run") && (interact)) { ps.attachSound("gallop"); ps.start(0, 999999999); oldsound = "gallop"; } else { StopSound(); } doing = name; gotoAndPlay(name); } function StartHurting() { Hurt(10); } function ActuallyDie() { StopSound(); _parent.makeScientistsStand(); _parent.stopScrolling(); doing = "dying"; box.yMin = -60.8; box.yMax = 37.6; gotoAndStop (41); } function StartToDie() { if (dying == 0) { dying = 1; diecount = 8; interact = false; robotic_vel = 0; } } function GetReadyToLeave() { interact = false; robotic_vel = 0; StopSound(); } function kill() { if (dying != 0) { return(undefined); } DoHurt(); _parent._parent.healthbar.SetHealth(0); StartToDie(); } function DoHurt() { yeller.StartSound("yell" + random(4)); hurttype = random(3) + 1; polsprite.Hurt(hurttype); hurting = 6; } function Hurt(amt) { if (dying != 0) { return(undefined); } _parent.OnHitTaken(); DoHurt(); if (!_root.idclip) { _parent._parent.healthbar.Adjust(-amt); if (0 >= _parent._parent.healthbar.health) { StartToDie(); } } } function Heal(amt) { if (dying != 0) { return(undefined); } _parent._parent.healthbar.Adjust(amt); } function Animate() { var wantvel; if (interact) { if (Key.isDown(Key.UP)) { wanttodo = "jump"; } else if (Key.isDown(Key.DOWN)) { wanttodo = "roll"; } else { wanttodo = "run"; } if ((doing == "run") && (wanttodo != "run")) { StartAction(wanttodo); } if (Key.isDown(Key.LEFT)) { wantvel = -5.6; } else if (Key.isDown(Key.RIGHT)) { wantvel = 5.6; } else { wantvel = 0; } } else { wanttodo = "run"; wantvel = robotic_vel; } var polxmin = ((_parent.box.xMin / _parent._xscale) * 100); var polxmax = ((_parent.box.xMax / _parent._xscale) * 100); if (!interact) { polxmax = polxmax + 300; } polvel = Math.approach(polvel, wantvel, 3.6); _x = (_x + polvel); if (_x < polxmin) { _x = polxmin; polvel = 0; } else if (polxmax < _x) { _x = polxmax; polvel = 0; } if (!_parent.eolack) { if (polvel == 0) { eff_net++; } if (doing == "run") { eff_net++; } eff_max = eff_max + 2; } if (0 < hurting) { hurting--; if (0 >= hurting) { hurttype = 0; polsprite.Hurt(0); } } if (0 < flashing) { flashing--; if (0 >= flashing) { color.setTransform(normalColor); } } if (dying == 1) { diecount--; if (0 >= diecount) { dying = 2; ActuallyDie(); } } } function undie() { dying = 0; interact = true; if (doing == "dying") { doing = ""; StartAction("run"); _parent._parent.healthbar.Restore(); } } attachMovie("soundchannel", "yeller", 0); ps = new Sound(this); oldsound = ""; box = {xMin:-22, xMax:27.2, yMin:-60.8, yMax:37.6}; dying = 0; hurting = 0; hurttype = 0; polvel = 0; wanttodo = "run"; interact = true; diecount = 0; high = 0; robotic_vel = 0; StartAction(wanttodo); eff_net = 0; eff_max = 0;
Symbol 120 MovieClip [allpol] Frame 2
Symbol 120 MovieClip [allpol] Frame 10
if (doing == "run") { gotoAndPlay (2); }
Symbol 120 MovieClip [allpol] Frame 11
r = 2; StartSound("rollsound" + r); box.yMin = -30;
Symbol 120 MovieClip [allpol] Frame 23
box.yMin = -60.8;
Symbol 120 MovieClip [allpol] Frame 25
StartAction(wanttodo);
Symbol 120 MovieClip [allpol] Frame 26
r = 2; StartSound("jumpsound" + r); box.yMin = -90.8; box.yMax = 6; high = true;
Symbol 120 MovieClip [allpol] Frame 36
high = false;
Symbol 120 MovieClip [allpol] Frame 38
box.yMin = -60.8; box.yMax = 37.6;
Symbol 120 MovieClip [allpol] Frame 40
StartAction(wanttodo);
Symbol 120 MovieClip [allpol] Frame 41
dier = _root.spawnClip(_parent.scilayer, "poldeath0"); dier._x = _x; dier._y = _y; dier._xscale = _xscale; dier._yscale = _yscale;
Symbol 121 MovieClip [ob_mover] Frame 1
function collide(obj1, obj2) { if (((((obj1.bbxmin + obj1._x) < (obj2.bbxmax + obj2._x)) && ((obj2.bbxmin + obj2._x) < (obj1.bbxmax + obj1._x))) && ((obj1.bbymin + obj1._y) < (obj2.bbymax + obj2._y))) && ((obj2.bbymin + obj2._y) < (obj1.bbymax + obj1._y))) { return(true); } return(false); } blowingup = false; gotoAndPlay (2);
Symbol 121 MovieClip [ob_mover] Frame 3
flick._x = flick._x - x_vel; if (flick._x < (_ - 200)) { removeMovieClip(""); } else { gotoAndPlay (2); }
Symbol 123 MovieClip [doomcode] Frame 1
function stopScrolling() { if (dying == 0) { clip.gotoAndStop("run"); standing = true; } } function clear() { shadow.removeMovieClip(); remove = true; } function update() { return(remove); } approach = 0; direction = 0; apptimer = 1; dying = 0; shoottimer = 20; hurting = 0; hits = 3; attachMovie("doomguy", "clip", 0); clip.pol = pol; clip.code = this; standing = false; gotoAndPlay (2);
Symbol 123 MovieClip [doomcode] Frame 3
gotoAndPlay (2); if (standing) { return(undefined); } if (0 < dying) { if ((dying == 2) && (scene.scrolling)) { _x = (_x - 7.2); if (_x < (scene.ibox.xMin - 50)) { dying = 1; clear(); } } shadow._x = _x; return(undefined); } if (approach == 0) { apptimer--; if (0 >= apptimer) { direction = random(3) + 0.4; if ((direction < 1) && ((_x - 5) < scene.ibox.xMin)) { direction = 1; } apptimer = 5; } _x = (_x + (direction * 2)); } else if (approach == 1) { apptimer--; if (0 >= apptimer) { approach = 0; direction = 0; apptimer = 2; } _x = (_x - ((0 < hurting) ? 6 : 2)); } if (0 < hurting) { hurting--; } shoottimer--; if ((0 >= shoottimer) && (_x >= scene.ibox.xMin)) { shoottimer = 35 + random(10); if (0 >= hurting) { clip.gotoAndPlay("shoot"); } } if (pol.doing == "roll") { if ((pol._x < (_x + 48)) and (0 >= hurting)) { hits--; if (0 < hits) { hurting = 8; approach = 1; apptimer = 8; clip.gotoAndPlay("pain"); } else { dying = 1; clip.gotoAndPlay("die"); } return(undefined); } } if ((pol._x < (_x + 78)) && (0 >= hurting)) { direction = -1; apptimer = 4 + random(4); } if (pol._x < (_x + 40)) { _x = (pol._x - 40); } shadow._x = _x;
Symbol 125 MovieClip [scientist] Frame 1
function StartSound(name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0); oldsound = name; } function goodbye() { remove = true; scene.scicount--; if (scene.scicount < scene.sciwanted) { scene.makeScientist(); } } function stopScrolling() { if (dying == 0) { attachMovie("sstand", "clip", 0); dying = 1; } } function clear() { shadow.removeMovieClip(); remove = true; } function update() { return(remove); } function issuePoints() { var pts; if (stabbed == 0) { pts = 50; } else if (stabbed == 1) { pts = 20; } else { pts = 10; } scene.issuePoints(pts, ((stabbed == 0) ? 1 : 0)); } if (rander == null) { rander = new Math.randomSequence(random(4096)); } stabbing = 0; approach = 0; direction = 0; apptimer = 1; dying = 0; stabbed = 0; attachMovie("srun1", "clip", 0); ps = new Sound(this); oldsound = ""; gotoAndPlay (2);
Symbol 125 MovieClip [scientist] Frame 3
gotoAndPlay (2); if (dying) { return(undefined); } if (approach == 0) { apptimer--; if (0 >= apptimer) { var r = rander.random(27); if (r < 14) { direction = 1; } else if (r < 20) { direction = 0; } else if (r < 25) { direction = -1; } else { direction = 3; } if ((direction < 1) && ((_x + 30) < scene.ibox.xMin)) { direction = 1; } apptimer = 5; } _x = (_x + ((direction * 5) * 0.4)); } else if (approach == 1) { apptimer--; if (0 >= apptimer) { approach = 0; direction = 0; apptimer = 10; var f = clip._currentframe; attachMovie("srun1", "clip", 0); clip.gotoAndPlay(f); } _x = (_x - 4.8); } if (0 < stabbing) { stabbing--; } if (pol.doing == "roll") { if (pol._x < (_x + 64)) { dying = 1; issuePoints(); attachMovie("scidying" + rander.random(2), "clip", 0); shadow.removeMovieClip(); return(undefined); } } else { if ((pol._x < (_x + 88)) && (0 >= stabbing)) { var f = clip._currentframe; attachMovie("srun2", "clip", 0); clip.gotoAndPlay(f); StartSound("toik"); pol.StartHurting(); stabbing = 6 + rander.random(4); approach = 1; apptimer = 4 + rander.random(1); stabbed++; } if (pol._x < (_x + 64)) { _x = (pol._x - 64); } } shadow._x = _x;
Symbol 134 MovieClip [scidying1] Frame 22
stop(); _parent.goodbye();
Symbol 139 MovieClip [scidying0] Frame 23
stop(); _parent.goodbye();
Symbol 141 MovieClip [soundchannel] Frame 1
function MaybeLoopSound(name) { if (oldsound == "") { LoopSound(name); } } function LoopSound(name) { if (oldsound != name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0, 9999999); oldsound = name; } } function StartSound(name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0); oldsound = name; } function StopSound() { ps.stop(oldsound); oldsound = ""; } ps = new Sound(this); oldsound = ""; gotoAndStop (2);
Symbol 149 MovieClip [fallweight] Frame 23
if (((_x - 36) < pol._x) && (pol._x < (_x + 36))) { smasher.smash(); }
Symbol 149 MovieClip [fallweight] Frame 25
smasher.move();
Symbol 149 MovieClip [fallweight] Frame 40
stop();
Symbol 159 MovieClip [smashpyr] Frame 27
smasher.clear();
Symbol 160 MovieClip [smashweight] Frame 27
smasher.clear();
Symbol 162 MovieClip Frame 1
_root.spawnClip(this, _parent.bonusname); gotoAndStop (2);
Symbol 163 MovieClip Frame 1
_root.spawnClip(this, _parent.bonusname); gotoAndStop (2);
Symbol 166 MovieClip [fpsmall] Frame 1
function explode() { gotoAndPlay (30); } gotoAndPlay (2);
Symbol 166 MovieClip [fpsmall] Frame 29
gotoAndPlay (2);
Symbol 166 MovieClip [fpsmall] Frame 30
control.xvel = 0; control.scene.myroot.score = control.scene.myroot.score + 50; control.scene.powerupgot++; pol.Heal(10);
Symbol 166 MovieClip [fpsmall] Frame 40
control.remove = true; stop();
Symbol 167 MovieClip [fallshadow] Frame 25
stop();
Symbol 169 MovieClip [soundchannel] Frame 1
function MaybeLoopSound(name) { if (oldsound == "") { LoopSound(name); } } function LoopSound(name) { if (oldsound != name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0, 9999999); oldsound = name; } } function StartSound(name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0); oldsound = name; } function StopSound() { ps.stop(oldsound); oldsound = ""; } ps = new Sound(this); oldsound = ""; gotoAndStop (2);
Symbol 171 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 2
loadVariables (_parent.url, _parent.result, "GET"); for (var n in this) { delete this[n]; } delete n; gotoAndStop (1);
Symbol 173 MovieClip Frame 1
function request(anUrl, args, aWho, aCallback, aTimeOut) { url = anUrl; for (var n in args) { req[n] = args[n]; } who = aWho; cb = aCallback; timeout = aTimeOut; startTime = getTimer(); req.gotoAndPlay(2); pending = true; } function gotResult(o) { if (pending) { pending = false; cb(who, o); } } pending = false;
Instance of Symbol 172 MovieClip "result" in Symbol 173 MovieClip Frame 1
onClipEvent (data) { var o = new Object(); for (var n in this) { o[n] = this[n]; delete this[n]; } _parent.gotResult(o); }
Symbol 173 MovieClip Frame 2
if (pending) { if ((timeout * 1000) < (getTimer() - startTime)) { gotResult(null); } }
Symbol 173 MovieClip Frame 3
gotoAndPlay (2);
Symbol 179 MovieClip Frame 17
if (_parent.scrolling) { gotoAndPlay (1); }
Symbol 182 MovieClip Frame 186
if (_parent.scrolling) { gotoAndPlay (1); }
Symbol 183 MovieClip Frame 1
function stopScrolling() { plane1.stop(); sidewalk.stop(); scrolling = false; } function startScrolling() { plane1.start(); sidewalk.start(); scrolling = true; } scrolling = true;
Symbol 185 MovieClip Frame 17
gotoAndPlay (1);
Symbol 194 Button
on (release) { _root.PopupHighScoresWindow(); }
Symbol 197 Button
on (release) { gotoAndPlay (14); }
Symbol 202 Button
on (release) { play(); }
Symbol 204 MovieClip Frame 17
gotoAndPlay (1);
Symbol 208 MovieClip Frame 1
gotoAndStop (2);
Symbol 208 MovieClip Frame 2
_quality = "MEDIUM"; _parent._parent.ShowMouse(); stop();
Symbol 208 MovieClip Frame 3
function proceed() { stopMusic(); child.cancel(); _parent.proceed(); }
Symbol 208 MovieClip Frame 13
stop(); _parent.proceed();
Symbol 208 MovieClip Frame 14
function proceed() { stopMusic(); child.cancel(); _parent.proceed(); }
Symbol 208 MovieClip Frame 29
stop(); _parent.switchTo("credits");
Symbol 220 Button
on (release) { game = "pol"; Set("/:score", int(score)); score2 = /:score * 682331479; index = length(score2); index2 = index; score3 = ""; while (0 < Number(index)) { value = substring(score2, index, 1); if (Number(value) == Number("1")) { if (Number(random(2)) == 0) { character = "a"; } else { character = "c"; } } else if (Number(value) == Number("2")) { if (Number(random(2)) == 0) { character = "n"; } else { character = "x"; } } else if (Number(value) == Number("3")) { if (Number(random(2)) == 0) { character = "j"; } else { character = "y"; } } else if (Number(value) == Number("4")) { if (Number(random(2)) == 0) { character = "k"; } else { character = "b"; } } else if (Number(value) == Number("5")) { if (Number(random(2)) == 0) { character = "o"; } else { character = "u"; } } else if (Number(value) == Number("6")) { if (Number(random(2)) == 0) { character = "g"; } else { character = "v"; } } else if (Number(value) == Number("7")) { if (Number(random(2)) == 0) { character = "t"; } else { character = "h"; } } else if (Number(value) == Number("8")) { if (Number(random(2)) == 0) { character = "z"; } else { character = "e"; } } else if (Number(value) == Number("9")) { if (Number(random(2)) == 0) { character = "w"; } else { character = "d"; } } else if (Number(random(2)) == 0) { character = "s"; } else { character = "p"; } score3 = character add score3; index = index - 1; } getURL ("http://www.newgrounds.com/cgi-bin/decode2.pl", "_blank", "POST"); done = true; gotoAndPlay (38); }
Symbol 222 Button
on (release) { _parent.switchToTitle(); }
Symbol 225 Button
on (release) { getURL ("javascript:OpenSignupWin()"); }
Symbol 234 MovieClip [lufo] Frame 1
function explode() { gotoAndPlay (12); } gotoAndPlay (2);
Symbol 234 MovieClip [lufo] Frame 11
gotoAndPlay (2);
Symbol 234 MovieClip [lufo] Frame 12
pol.Hurt(20);
Symbol 234 MovieClip [lufo] Frame 21
control.remove = true;
Symbol 242 MovieClip Frame 13
gotoAndPlay (1);
Symbol 249 MovieClip Frame 1
score = _parent._parent.score; username = ""; userpass = ""; done = false; gotoAndPlay (2);
Symbol 249 MovieClip Frame 36
if (!done) { stop(); }
Symbol 249 MovieClip Frame 69
stop(); _parent.switchToTitle();
Symbol 260 Button
on (release) { _parent.switchToTitle(); }
Symbol 265 Button
on (release) { getURL ("mailto:contact@preshing.com"); }
Symbol 268 Button
on (release) { getURL ("http://www.preshing.com/", "_blank"); }
Symbol 269 MovieClip Frame 1
stop();
Symbol 286 MovieClip Frame 1
gotoAndStop(_parent.num);
Symbol 287 Button
on (release) { _parent.onButtonClick(num); }
Symbol 288 MovieClip Frame 1
if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }
Symbol 289 MovieClip Frame 1
if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }
Symbol 290 MovieClip Frame 1
if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }
Symbol 291 MovieClip Frame 1
if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }
Symbol 292 MovieClip Frame 1
if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }
Symbol 293 MovieClip Frame 1
if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }
Symbol 294 MovieClip Frame 1
if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }
Symbol 295 MovieClip Frame 1
if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }
Symbol 296 MovieClip Frame 1
if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }
Symbol 297 MovieClip Frame 1
if (_parent._parent.maxnum >= num) { stop(); } else { gotoAndStop (2); }
Symbol 300 MovieClip Frame 1
function onButtonClick(num) { _parent._parent.levelWasSelected(num); } stop();
Instance of Symbol 288 MovieClip in Symbol 300 MovieClip Frame 1
onClipEvent (load) { num = 1; }
Instance of Symbol 289 MovieClip in Symbol 300 MovieClip Frame 1
onClipEvent (load) { num = 2; }
Instance of Symbol 290 MovieClip in Symbol 300 MovieClip Frame 1
onClipEvent (load) { num = 3; }
Instance of Symbol 291 MovieClip in Symbol 300 MovieClip Frame 1
onClipEvent (load) { num = 4; }
Instance of Symbol 292 MovieClip in Symbol 300 MovieClip Frame 1
onClipEvent (load) { num = 5; }
Instance of Symbol 293 MovieClip in Symbol 300 MovieClip Frame 1
onClipEvent (load) { num = 6; }
Instance of Symbol 294 MovieClip in Symbol 300 MovieClip Frame 1
onClipEvent (load) { num = 7; }
Instance of Symbol 295 MovieClip in Symbol 300 MovieClip Frame 1
onClipEvent (load) { num = 8; }
Instance of Symbol 296 MovieClip in Symbol 300 MovieClip Frame 1
onClipEvent (load) { num = 9; }
Instance of Symbol 297 MovieClip in Symbol 300 MovieClip Frame 1
onClipEvent (load) { num = 10; }
Symbol 303 MovieClip Frame 1
maxnum = Math.max(_parent.maxlevel, 1);
Symbol 303 MovieClip Frame 5
stop();
Symbol 307 Button
on (release) { cancel(); _parent.proceed(); }
Symbol 322 MovieClip [Roll Action] Frame 1
function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 14; Hurt(_parent.hurttype);
Symbol 322 MovieClip [Roll Action] Frame 15
gotoAndPlay (1);
Symbol 322 MovieClip [Roll Action] Frame 30
gotoAndPlay(animlen + 2);
Symbol 323 MovieClip [scidying1] Frame 22
stop(); _parent.goodbye();
Symbol 325 MovieClip [Run Cycle] Frame 1
function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 8; Hurt(_parent.hurttype);
Symbol 325 MovieClip [Run Cycle] Frame 9
gotoAndPlay (1);
Symbol 325 MovieClip [Run Cycle] Frame 18
gotoAndPlay(animlen + 2);
Symbol 335 MovieClip [Run Cycle] Frame 1
function Hurt(x) { if (0 < x) { desired = (((_currentframe - 1) % (animlen + 1)) + animlen) + 2; gotoAndPlay(desired); } else { desired = ((_currentframe - 1) % (animlen + 1)) + 1; gotoAndPlay(desired); } } animlen = 8; Hurt(_parent.hurttype);
Symbol 335 MovieClip [Run Cycle] Frame 9
gotoAndPlay (1);
Symbol 335 MovieClip [Run Cycle] Frame 18
gotoAndPlay(animlen + 2);
Symbol 340 MovieClip Frame 1
function explode() { gotoAndPlay (1); } gotoAndPlay (2);
Symbol 340 MovieClip Frame 20
gotoAndPlay (2);
Symbol 343 MovieClip Frame 1
function cancel() { gallop.StopSound(); } attachMovie("soundchannel", "gallop", 0);
Symbol 343 MovieClip Frame 308
gallop.LoopSound("gallop");
Symbol 343 MovieClip Frame 354
gallop.LoopSound("gallop"); pause = getTimer();
Symbol 343 MovieClip Frame 356
if ((getTimer() - pause) < 4000) { gotoAndPlay(_currentframe - 1); }
Symbol 343 MovieClip Frame 361
pause = getTimer();
Symbol 343 MovieClip Frame 363
if ((getTimer() - pause) < 4000) { gotoAndPlay(_currentframe - 1); }
Symbol 343 MovieClip Frame 367
gallop.StopSound();
Symbol 343 MovieClip Frame 381
gallop.LoopSound("gallop");
Symbol 343 MovieClip Frame 400
pause = getTimer();
Symbol 343 MovieClip Frame 402
if ((getTimer() - pause) < 4000) { gotoAndPlay(_currentframe - 1); }
Symbol 343 MovieClip Frame 406
gallop.StopSound();
Symbol 343 MovieClip Frame 420
gallop.LoopSound("gallop");
Symbol 343 MovieClip Frame 439
pause = getTimer();
Symbol 343 MovieClip Frame 441
if ((getTimer() - pause) < 4000) { gotoAndPlay(_currentframe - 1); }
Symbol 343 MovieClip Frame 508
cancel(); _parent.proceed();
Symbol 345 MovieClip [scidying0] Frame 23
stop(); _parent.goodbye();
Symbol 347 MovieClip [fallshadow] Frame 25
stop();
Symbol 348 MovieClip [fallweight] Frame 23
if (((_x - 36) < pol._x) && (pol._x < (_x + 36))) { smasher.smash(); }
Symbol 348 MovieClip [fallweight] Frame 25
smasher.move();
Symbol 348 MovieClip [fallweight] Frame 40
stop();
Symbol 349 MovieClip Frame 1
function cancel() { gallop.StopSound(); } attachMovie("soundchannel", "gallop", 0);
Symbol 349 MovieClip Frame 3
gallop.LoopSound("gallop"); pause = getTimer();
Symbol 349 MovieClip Frame 5
if ((getTimer() - pause) < 4000) { gotoAndPlay(_currentframe - 1); }
Symbol 349 MovieClip Frame 7
gallop.StopSound();
Symbol 349 MovieClip Frame 21
gallop.LoopSound("gallop");
Symbol 349 MovieClip Frame 51
pause = getTimer();
Symbol 349 MovieClip Frame 53
if ((getTimer() - pause) < 4000) { gotoAndPlay(_currentframe - 1); }
Symbol 349 MovieClip Frame 101
cancel(); _parent.proceed();
Instance of Symbol 352 MovieClip in Symbol 354 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (5); }
Symbol 361 MovieClip Frame 1
function explode() { gotoAndPlay (30); } _root.spawnClip(slot, bonusname);
Symbol 361 MovieClip Frame 29
gotoAndPlay (2);
Symbol 361 MovieClip Frame 30
control.xvel = 0; control.scene.myroot.score = control.scene.myroot.score + 50; control.scene.powerupgot++; pol.Heal(10);
Symbol 361 MovieClip Frame 40
control.remove = true; stop();
Symbol 362 MovieClip Frame 1
function cancel() { gallop.StopSound(); } attachMovie("soundchannel", "gallop", 0);
Symbol 362 MovieClip Frame 3
gallop.LoopSound("gallop"); pause = getTimer();
Symbol 362 MovieClip Frame 5
if ((getTimer() - pause) < 4000) { gotoAndPlay(_currentframe - 1); }
Symbol 362 MovieClip Frame 8
gallop.StopSound();
Symbol 362 MovieClip Frame 22
gallop.LoopSound("gallop");
Symbol 362 MovieClip Frame 43
pause = getTimer();
Symbol 362 MovieClip Frame 45
if ((getTimer() - pause) < 4000) { gotoAndPlay(_currentframe - 1); }
Symbol 362 MovieClip Frame 51
gallop.StopSound();
Symbol 362 MovieClip Frame 55
pu.explode();
Symbol 362 MovieClip Frame 67
gallop.LoopSound("gallop");
Symbol 362 MovieClip Frame 79
cancel(); _parent.proceed();
Instance of Symbol 375 MovieClip in Symbol 376 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.level + 1); }
Instance of Symbol 375 MovieClip in Symbol 377 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.level + 1); }
Symbol 390 MovieClip Frame 1
gotoAndStop(_parent.level);
Symbol 391 MovieClip Frame 1
gotoAndStop(_parent.level);
Instance of Symbol 393 MovieClip in Symbol 394 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent._parent._parent.pol_lives + 1); }
Instance of Symbol 393 MovieClip in Symbol 395 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent._parent._parent.pol_lives + 1); }
Symbol 396 MovieClip Frame 1
function centerOfs() { return(offsets[level - 1]); } offsets = new Array(0, 0, -24, -12, -12, 0, -24, -24, -12, 0);
Instance of Symbol 379 MovieClip "levelword" in Symbol 396 MovieClip Frame 9
onClipEvent (load) { this._x = this._x + _parent.centerOfs(); }
Instance of Symbol 391 MovieClip "levelnum" in Symbol 396 MovieClip Frame 13
onClipEvent (load) { this._x = this._x + _parent.centerOfs(); }
Symbol 396 MovieClip Frame 64
_parent.music.StopSound(); _parent.proceed();
Symbol 400 MovieClip Frame 1
function Silence() { if (state == "red") { gotoAndStop (2); } } function SetHealth(h) { health = h; _xscale = health; var ns; if (_parent._parent._parent.idclip) { _parent._parent._parent.cheated = true; ns = "invul"; } else if (((maxhealth < (health * 4)) || (30 < health)) || (0 >= health)) { ns = "green"; } else { ns = "red"; } if (state != ns) { state = ns; gotoAndPlay(ns); } } function Adjust(delta) { if (_parent._parent._parent.idclip) { return(undefined); } var h = (health + delta); if (h >= maxhealth) { h = maxhealth; } if (h < 0) { h = 0; } SetHealth(h); } function IdClip() { SetHealth(maxhealth); } function InitBar() { SetHealth(maxhealth); } function Restore() { SetHealth(maxhealth); } maxhealth = _parent.maxhealth; health = maxhealth; state = "green"; _parent.healthtext._x = _parent.healthtext._x + (100 - maxhealth); _parent.healthmid._x = _parent.healthmid._x + (100 - maxhealth); _parent.healthmid._xscale = maxhealth; this._x = this._x + (100 - maxhealth); SetHealth(maxhealth);
Symbol 400 MovieClip Frame 2
stop();
Symbol 400 MovieClip Frame 17
if (state == "red") { gotoAndPlay (3); }
Symbol 400 MovieClip Frame 28
if (state == "invul") { gotoAndPlay (18); }
Symbol 408 MovieClip Frame 1
function clear() { gotoAndStop (2); } stop();
Symbol 410 MovieClip Frame 1
function asInt(c) { return("0123456789".indexOf(c)); } function clear() { level = ""; } _x = 0; _y = 0; level = _parent._parent.level; lp = 0; delay = 30; newlevel = ""; gotoAndPlay (2);
Symbol 410 MovieClip Frame 3
if (newlevel != "") { _parent.reset(); level = String(newlevel); newlevel = ""; delay = 0; lp = 0; } if (_parent.scrolling) { while (0 >= delay) { var c = level.charAt(lp).toUpperCase(); _parent.endOfLevel = (c == "") or (c == null); if (_parent.endOfLevel) { break; } var c2 = level.charAt(lp + 1); var param = ((c2 == "") ? -1 : (asInt(level.charAt(lp + 1)))); if (c == "A") { _parent.cmdBalloon(param); } else if (c == "B") { _parent.cmdMine(param); } else if (c == "C") { _parent.cmdPowerup(param); } else if (c == "E") { _parent.cmdWeightAbs(param); } else if (c == "F") { _parent.cmdWeightRel(param); } else if (c == "P") { _parent.cmdPyramidAbs(param); } else if (c == "Q") { _parent.cmdPyramidRel(param); } else if (c == "G") { _parent.cmdSingleScientist(param); } else if (c == "H") { _parent.cmdBeginScientist(param); } else if (c == "I") { _parent.cmdEndScientist(param); } else if (c == "S") { _parent.cmdSmorfLeft(param); } else if (c == "T") { _parent.cmdSmorfRight(param); } else if (c == "O") { _parent.cmdOrb(param); } else if (c == "Y") { _parent.cmdGhostLeft(param); } else if (c == "Z") { _parent.cmdGhostRight(param); } else if (c == "L") { _parent.cmdLufoLeft(param); } else if (c == "M") { _parent.cmdLufoRight(param); } else if (c == ".") { delay = 1; } else if (c == "_") { delay = 5; } else if (c == " ") { delay = 15; } lp = lp + ((param >= 0) ? 2 : 1); } delay--; } _parent.update(); gotoAndPlay (2);
Symbol 411 MovieClip [soundchannel] Frame 1
function MaybeLoopSound(name) { if (oldsound == "") { LoopSound(name); } } function LoopSound(name) { if (oldsound != name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0, 9999999); oldsound = name; } } function StartSound(name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0); oldsound = name; } function StopSound() { ps.stop(oldsound); oldsound = ""; } ps = new Sound(this); oldsound = ""; gotoAndStop (2);
Symbol 412 MovieClip [allpol] Frame 1
function StartSound(name) { ps.stop(oldsound); ps.attachSound(name); ps.start(0); oldsound = name; } function StopSound() { ps.stop(oldsound); oldsound = ""; } function onClose() { StopSound(); } function StartAction(name) { if (doing == "dying") { return(undefined); } if ((name == "run") && (interact)) { ps.attachSound("gallop"); ps.start(0, 999999999); oldsound = "gallop"; } else { StopSound(); } doing = name; gotoAndPlay(name); } function StartHurting() { Hurt(10); } function ActuallyDie() { StopSound(); _parent.makeScientistsStand(); _parent.stopScrolling(); doing = "dying"; box.yMin = -60.8; box.yMax = 37.6; gotoAndStop (41); } function StartToDie() { if (dying == 0) { dying = 1; diecount = 8; interact = false; robotic_vel = 0; } } function GetReadyToLeave() { interact = false; robotic_vel = 0; StopSound(); } function kill() { if (dying != 0) { return(undefined); } DoHurt(); _parent._parent.healthbar.SetHealth(0); StartToDie(); } function DoHurt() { yeller.StartSound("yell" + random(4)); hurttype = random(3) + 1; polsprite.Hurt(hurttype); hurting = 6; } function Hurt(amt) { if (dying != 0) { return(undefined); } _parent.OnHitTaken(); DoHurt(); if (!_root.idclip) { _parent._parent.healthbar.Adjust(-amt); if (0 >= _parent._parent.healthbar.health) { StartToDie(); } } } function Heal(amt) { if (dying != 0) { return(undefined); } _parent._parent.healthbar.Adjust(amt); } function Animate() { var wantvel; if (interact) { if (Key.isDown(Key.UP)) { wanttodo = "jump"; } else if (Key.isDown(Key.DOWN)) { wanttodo = "roll"; } else { wanttodo = "run"; } if ((doing == "run") && (wanttodo != "run")) { StartAction(wanttodo); } if (Key.isDown(Key.LEFT)) { wantvel = -5.6; } else if (Key.isDown(Key.RIGHT)) { wantvel = 5.6; } else { wantvel = 0; } } else { wanttodo = "run"; wantvel = robotic_vel; } var polxmin = ((_parent.box.xMin / _parent._xscale) * 100); var polxmax = ((_parent.box.xMax / _parent._xscale) * 100); if (!interact) { polxmax = polxmax + 300; } polvel = Math.approach(polvel, wantvel, 3.6); _x = (_x + polvel); if (_x < polxmin) { _x = polxmin; polvel = 0; } else if (polxmax < _x) { _x = polxmax; polvel = 0; } if (!_parent.eolack) { if (polvel == 0) { eff_net++; } if (doing == "run") { eff_net++; } eff_max = eff_max + 2; } if (0 < hurting) { hurting--; if (0 >= hurting) { hurttype = 0; polsprite.Hurt(0); } } if (0 < flashing) { flashing--; if (0 >= flashing) { color.setTransform(normalColor); } } if (dying == 1) { diecount--; if (0 >= diecount) { dying = 2; ActuallyDie(); } } } function undie() { dying = 0; interact = true; if (doing == "dying") { doing = ""; StartAction("run"); _parent._parent.healthbar.Restore(); } } attachMovie("soundchannel", "yeller", 0); ps = new Sound(this); oldsound = ""; box = {xMin:-22, xMax:27.2, yMin:-60.8, yMax:37.6}; dying = 0; hurting = 0; hurttype = 0; polvel = 0; wanttodo = "run"; interact = true; diecount = 0; high = 0; robotic_vel = 0; StartAction(wanttodo); eff_net = 0; eff_max = 0;
Symbol 412 MovieClip [allpol] Frame 2
Symbol 412 MovieClip [allpol] Frame 10
if (doing == "run") { gotoAndPlay (2); }
Symbol 412 MovieClip [allpol] Frame 11
r = 2; StartSound("rollsound" + r); box.yMin = -30;
Symbol 412 MovieClip [allpol] Frame 23
box.yMin = -60.8;
Symbol 412 MovieClip [allpol] Frame 25
StartAction(wanttodo);
Symbol 412 MovieClip [allpol] Frame 26
r = 2; StartSound("jumpsound" + r); box.yMin = -90.8; box.yMax = 6; high = true;
Symbol 412 MovieClip [allpol] Frame 36
high = false;
Symbol 412 MovieClip [allpol] Frame 38
box.yMin = -60.8; box.yMax = 37.6;
Symbol 412 MovieClip [allpol] Frame 40
StartAction(wanttodo);
Symbol 412 MovieClip [allpol] Frame 41
dier = _root.spawnClip(_parent.scilayer, "poldeath0"); dier._x = _x; dier._y = _y; dier._xscale = _xscale; dier._yscale = _yscale;
Symbol 413 MovieClip Frame 1
function OnHitTaken() { hitstaken++; } function issuePoints2(pts, hc) { if (pol.dying == 0) { myroot.score = myroot.score + pts; } hazclear = hazclear + hc; } function issuePoints(pts) { issuePoints2(pts, 1); } function stopScrolling() { scrolling = false; _parent.bg.stopScrolling(); var i = 0; while (i < sprites.length) { sprites[i].stopScrolling(); i++; } } function reset() { sciwanted = 0; scicount = 0; scrolling = true; _parent._parent._parent.detect_end = false; _parent.bg.startScrolling(); pol.undie(); metaclip.onClose(); metaclip.removeMovieClip(); var i = 0; while (i < sprites.length) { sprites[i].clear(); i++; } spawner.clear(); } function onUnload() { var i = 0; while (i < sprites.length) { sprites[i].clear(); i++; } } function makeDoomGuy() { var dg = _root.spawnClip(scilayer, "doomcode"); var y = (-23 + random(6)); dg._xscale = 110; dg._yscale = 110; dg._y = y; dg._x = ibox.xMin - 80; dg.pol = pol; dg.scene = this; dg.shadow = _root.spawnClip(spawner, "obshadow"); dg.shadow._x = dg._x; dg.shadow._y = y + 9.5; dg.shadow._xscale = 130; sprites.push(dg); return(sci); } function makeScientist(param) { var sci = _root.spawnClip(scilayer, "scientist"); sci.rander = new Math.randomSequence(param); var y = (-25 + sci.rander.random(10)); sci._y = y; sci._x = ibox.xMin - 80; sci.pol = pol; sci.scene = this; sci.shadow = _root.spawnClip(spawner, "obshadow"); sci.shadow._x = sci._x; sci.shadow._y = y + 10; sci.shadow._xscale = 160; sci.shadow._yscale = 140; scicount++; sprites.push(sci); hazcount++; return(sci); } function removePol() { pol.dier.remove(); } function makeAmbulance() { metaclip = _root.spawnClip(this, "ambulance"); metaclip._x = pol._x + 50; } function endOfAmbulance() { _parent._parent._parent.pol_lives--; if (_parent._parent._parent.pol_lives < 0) { metaclip = _root.spawnClip(_parent, "gameover"); } else { _parent._parent.retrylevel(); } } function onCourseClearDone() { _parent._parent.nextlevel(); } function PlayTriumph() { _parent.healthbar.Silence(); metaclip = _root.spawnClip(_parent, "hardtriumph"); metaclip.pol = pol; } function Mover(scene, clip1, clip2, box1, xvel) { this.clip1 = clip1; this.clip2 = clip2; this.box1 = box1; this.xvel = xvel; this.scene = scene; this.colliding = false; clip1.control = this; clip1.pol = scene.pol; this.remove = false; this.waving = false; this.wavetime = hackparam * 5.5; this.isMobile = false; this.points = 10; this.startcheck = false; } function Smasher(sl, x, pyr) { this.clip = _root.spawnClip(sl.smashlayer, (pyr ? "fallpyr" : "fallweight")); this.clip.smasher = this; this.clip.pol = pol; this.state = 0; this.scene = sl; this.pyr = pyr; this.shadow = _root.spawnClip(sl.spawner, (pyr ? "pyrshadow" : "fallshadow")); this.clip._x = x; this.clip._y = -8; this.shadow._x = this.clip._x; this.shadow._y = -8; } function cmdBalloon(param) { var clip1 = _root.spawnClip(hazlayer, "balanim"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -100; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -10; var mover = new Mover(this, clip1, clip2, {xMin:-4, yMin:-4, xMax:4, yMax:4}, -7.2); sprites.push(mover); hazcount++; } function cmdMine(param) { var clip1 = _root.spawnClip(hazlayer, "minanim"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -10.4; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -10; var mover = new Mover(this, clip1, clip2, {xMin:-4, yMin:-4, xMax:4, yMax:4}, -7.2); sprites.push(mover); hazcount++; } function cmdPowerup(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "fpsmall"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -128; clip1.bonusname = "bonus" + param; var mover = new Mover(this, clip1, null, {xMin:-4, yMin:-4, xMax:4, yMax:4}, -4); mover.points = 0; sprites.push(mover); powerupcount++; } function cmdWeightAbs(param) { var min = (ibox.xMin + 20); var max = (ibox.xMax - 20); var x = (min + ((param / 9) * (max - min))); sprites.push(new Smasher(this, x, false)); hazcount++; } function cmdWeightRel(param) { var min = (ibox.xMin + 20); var max = (ibox.xMax - 20); var x = (pol._x + (((param - 4) * 50) * 0.4)); if (x < min) { x = min; } if (max < x) { x = max; } sprites.push(new Smasher(this, x, false)); hazcount++; } function cmdPyramidAbs(param) { var min = (ibox.xMin + 20); var max = (ibox.xMax - 20); var x = (min + ((param / 9) * (max - min))); sprites.push(new Smasher(this, x, true)); hazcount++; } function cmdPyramidRel(param) { var min = (ibox.xMin + 20); var max = (ibox.xMax - 20); var x = (pol._x + (((param - 4) * 50) * 0.4)); if (x < min) { x = min; } if (max < x) { x = max; } sprites.push(new Smasher(this, x, true)); hazcount++; } function cmdDoomGuy(param) { makeDoomGuy(); } function cmdSingleScientist(param) { makeScientist(param); } function cmdBeginScientist(param) { makeScientist(param); sciWanted++; } function cmdEndScientist(param) { sciWanted--; } function cmdSmorfLeft(param) { var clip1 = _root.spawnClip(hazlayer, "smorf"); var x = (ibox.xMin - 40); clip1._x = x; clip1._y = -9; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -7; clip2._xscale = 150; clip2._yscale = 115; var mover = new Mover(this, clip1, clip2, {xMin:-9, yMin:-4, xMax:14, yMax:4}, 4); mover.isMobile = true; mover.points = 20; sprites.push(mover); hazcount++; } function cmdSmorfRight(param) { var clip1 = _root.spawnClip(hazlayer, "smorf"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -9; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -7; clip2._xscale = 150; clip2._yscale = 115; var mover = new Mover(this, clip1, clip2, {xMin:-9, yMin:-4, xMax:14, yMax:4}, -4); mover.isMobile = true; mover.points = 20; sprites.push(mover); hazcount++; } function cmdOrb(param) { if (param < 0) { return(undefined); } var orb = _root.spawnClip(hazlayer, "orb"); orb.rander = new Math.randomSequence(param); orb.scene = this; orb.pol = pol; orb._x = ibox.xMin + ((ibox.xMax - ibox.xMin) * orb.rander.randomFloat()); orb._y = ibox.yMin - 75; sprites.push(orb); hazcount++; } function cmdGhostLeft(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "ghost"); var x = (ibox.xMin - 40); clip1._x = x; hackparam = param; var mover = new Mover(this, clip1, null, {xMin:-14, yMin:-4, xMax:11, yMax:4}, 3); mover.waving = true; mover.isMobile = true; mover.points = 50; sprites.push(mover); hazcount++; } function cmdGhostRight(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "ghost"); var x = (ibox.xMax + 40); clip1._x = x; hackparam = param; var mover = new Mover(this, clip1, null, {xMin:-14, yMin:-4, xMax:11, yMax:4}, -3); mover.waving = true; mover.isMobile = true; mover.points = 50; sprites.push(mover); hazcount++; } function cmdLufoLeft(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "lufo"); var x = (ibox.xMin - 40); clip1._x = x; clip1._y = -100; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -10; var mover = new Mover(this, clip1, clip2, {xMin:-11, yMin:-4, xMax:8, yMax:4}, param + 2); mover.sc = new Sound(clip1); mover.sound = "lufonoise"; mover.sc.attachSound(mover.sound); mover.sc.start(0, 9999999); mover.isMobile = true; mover.points = 100; sprites.push(mover); hazcount++; } function cmdLufoRight(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "lufo"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -100; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -10; var mover = new Mover(this, clip1, clip2, {xMin:-14, yMin:-4, xMax:11, yMax:4}, (-param) - 2); mover.sc = new Sound(clip1); mover.sound = "lufonoise"; mover.sc.attachSound(mover.sound); mover.sc.start(0, 9999999); mover.isMobile = true; mover.points = 100; sprites.push(mover); hazcount++; } function update() { var i = 0; while (i < sprites.length) { if (sprites[i].update()) { sprites[i].removeMovieClip(); sprites.splice(i, 1); i--; } i++; } if ((((sprites.length == 0) && (_parent._parent._parent.detect_end)) && (endOfLevel)) && (!eolack)) { eolack = true; var cc = _root.spawnClip(_parent, "courseclear"); cc.scene = this; } } _quality = "LOW"; ibox = Math.ScaleBox(box, 100 / _xscale); scicount = 0; sciwanted = 0; scrolling = true; sprites = new Array(); endOfLevel = false; eolack = false; myroot = _parent._parent._parent; hazcount = 0; hazclear = 0; powerupcount = 0; powerupgot = 0; hitstaken = 0; wavemin = -140; wavemax = -26; Mover.prototype.clear = function () { this.remove = true; this.sc.stop(this.sound); }; Mover.prototype.stopScrolling = function () { if (this.isMobile) { this.xvel = this.xvel + 7.2; } else { this.xvel = 0; } }; Mover.prototype.update = function () { if (this.remove) { this.sc.stop(this.sound); this.clip1.removeMovieClip(); this.clip2.removeMovieClip(); return(true); } if (this.waving and (!this.colliding)) { this.wavetime++; if (this.wavetime >= 55) { this.wavetime = this.wavetime - 55; } if (this.wavetime < 12) { this.clip1._y = wavemin; } else if (this.wavetime < 24) { var amt = ((Math.cos(((24 - this.wavetime) * Math.PI) / 12) + 1) * 0.5); this.clip1._y = ((1 - amt) * wavemin) + (amt * wavemax); } else if (this.wavetime < 43) { this.clip1._y = wavemax; } else { var amt = ((Math.cos(((55 - this.wavetime) * Math.PI) / 12) + 1) * 0.5); this.clip1._y = ((1 - amt) * wavemax) + (amt * wavemin); } } this.clip1._x = this.clip1._x + this.xvel; if (this.colliding) { return(false); } this.clip2._x = this.clip2._x + this.xvel; var pol = this.scene.pol; var rem = false; if (this.xvel < 0) { if ((this.clip1._x + 50) < this.scene.ibox.xMin) { rem = true; } } else if (this.scene.ibox.xMax < (this.clip1._x - 50)) { rem = true; } if (rem) { this.scene.issuePoints(this.points); this.sc.stop(this.sound); this.clip1.removeMovieClip(); this.clip2.removeMovieClip(); return(true); } var hazbox = Math.offsetBox(this.box1, this.clip1._x, this.clip1._y); var polbox = Math.offsetBox(pol.box, pol._x, pol._y); if (this.startcheck && (Math.collideBoxes(hazbox, polbox))) { this.colliding = true; this.clip1.explode(); this.sc.stop(this.sound); this.clip2.removeMovieClip(); } this.startcheck = true; return(false); }; Smasher.prototype.update = function () { if (this.state == 1) { if (!this.scene.scrolling) { return(false); } this.clip._x = this.clip._x - 7.2; if ((this.clip._x + 200) < this.scene.ibox.xMin) { this.state = 3; } } if (this.state == 2) { var x = this.clip._x; this.clip.removeMovieClip(); this.clip = _root.spawnClip(hazlayer, (this.pyr ? "smashpyr" : "smashweight")); this.clip._x = x; this.clip._y = pol.box.yMin; this.clip.smasher = this; this.scene.pol.Hurt((this.pyr ? 20 : 10)); this.state = 0; } if (this.state == 3) { this.clip.removeMovieClip(); this.shadow.removeMovieClip(); return(true); } return(false); }; Smasher.prototype.move = function () { this.state = 1; this.scene.issuePoints((this.pyr ? 50 : 20)); this.shadow.removeMovieClip(); }; Smasher.prototype.smash = function () { this.state = 2; this.shadow.removeMovieClip(); }; Smasher.prototype.clear = function () { this.state = 3; };
Instance of Symbol 412 MovieClip [allpol] "pol" in Symbol 413 MovieClip Frame 1
onClipEvent (enterFrame) { Animate(); }
Symbol 414 MovieClip Frame 1
level = eval ("_parent._parent.ls" + _parent.curlevel); maxhealth = eval ("_parent._parent.mh" + _parent.curlevel);
Instance of Symbol 413 MovieClip "scene" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { box = {xMin:-_x, xMax:360 - _x, yMin:-_y, yMax:180 - _x}; }
Symbol 419 MovieClip Frame 312
gotoAndPlay (1);
Symbol 422 MovieClip Frame 17
if (_parent.scrolling) { gotoAndPlay (1); }
Symbol 423 MovieClip Frame 1
function stopScrolling() { plane1.stop(); sidewalk.stop(); scrolling = false; } function startScrolling() { plane1.start(); sidewalk.start(); scrolling = true; } scrolling = true;
Symbol 424 MovieClip Frame 1
function clear() { gotoAndStop (2); } stop();
Symbol 425 MovieClip Frame 1
function OnHitTaken() { hitstaken++; } function issuePoints2(pts, hc) { if (pol.dying == 0) { myroot.score = myroot.score + pts; } hazclear = hazclear + hc; } function issuePoints(pts) { issuePoints2(pts, 1); } function stopScrolling() { scrolling = false; _parent.bg.stopScrolling(); var i = 0; while (i < sprites.length) { sprites[i].stopScrolling(); i++; } } function reset() { sciwanted = 0; scicount = 0; scrolling = true; _parent._parent._parent.detect_end = false; _parent.bg.startScrolling(); pol.undie(); metaclip.onClose(); metaclip.removeMovieClip(); var i = 0; while (i < sprites.length) { sprites[i].clear(); i++; } spawner.clear(); } function onUnload() { var i = 0; while (i < sprites.length) { sprites[i].clear(); i++; } } function makeDoomGuy() { var dg = _root.spawnClip(scilayer, "doomcode"); var y = (-23 + random(6)); dg._xscale = 110; dg._yscale = 110; dg._y = y; dg._x = ibox.xMin - 80; dg.pol = pol; dg.scene = this; dg.shadow = _root.spawnClip(spawner, "obshadow"); dg.shadow._x = dg._x; dg.shadow._y = y + 9.5; dg.shadow._xscale = 130; sprites.push(dg); return(sci); } function makeScientist(param) { var sci = _root.spawnClip(scilayer, "scientist"); sci.rander = new Math.randomSequence(param); var y = (-25 + sci.rander.random(10)); sci._y = y; sci._x = ibox.xMin - 80; sci.pol = pol; sci.scene = this; sci.shadow = _root.spawnClip(spawner, "obshadow"); sci.shadow._x = sci._x; sci.shadow._y = y + 10; sci.shadow._xscale = 160; sci.shadow._yscale = 140; scicount++; sprites.push(sci); hazcount++; return(sci); } function removePol() { pol.dier.remove(); } function makeAmbulance() { metaclip = _root.spawnClip(this, "ambulance"); metaclip._x = pol._x + 50; } function endOfAmbulance() { _parent._parent._parent.pol_lives--; if (_parent._parent._parent.pol_lives < 0) { metaclip = _root.spawnClip(_parent, "gameover"); } else { _parent._parent.retrylevel(); } } function onCourseClearDone() { _parent._parent.nextlevel(); } function PlayTriumph() { _parent.healthbar.Silence(); metaclip = _root.spawnClip(_parent, "hardtriumph"); metaclip.pol = pol; } function Mover(scene, clip1, clip2, box1, xvel) { this.clip1 = clip1; this.clip2 = clip2; this.box1 = box1; this.xvel = xvel; this.scene = scene; this.colliding = false; clip1.control = this; clip1.pol = scene.pol; this.remove = false; this.waving = false; this.wavetime = hackparam * 5.5; this.isMobile = false; this.points = 10; this.startcheck = false; } function Smasher(sl, x, pyr) { this.clip = _root.spawnClip(sl.smashlayer, (pyr ? "fallpyr" : "fallweight")); this.clip.smasher = this; this.clip.pol = pol; this.state = 0; this.scene = sl; this.pyr = pyr; this.shadow = _root.spawnClip(sl.spawner, (pyr ? "pyrshadow" : "fallshadow")); this.clip._x = x; this.clip._y = -8; this.shadow._x = this.clip._x; this.shadow._y = -8; } function cmdBalloon(param) { var clip1 = _root.spawnClip(hazlayer, "balanim"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -100; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -10; var mover = new Mover(this, clip1, clip2, {xMin:-4, yMin:-4, xMax:4, yMax:4}, -7.2); sprites.push(mover); hazcount++; } function cmdMine(param) { var clip1 = _root.spawnClip(hazlayer, "minanim"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -10.4; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -10; var mover = new Mover(this, clip1, clip2, {xMin:-4, yMin:-4, xMax:4, yMax:4}, -7.2); sprites.push(mover); hazcount++; } function cmdPowerup(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "fpsmall"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -128; clip1.bonusname = "bonus" + param; var mover = new Mover(this, clip1, null, {xMin:-4, yMin:-4, xMax:4, yMax:4}, -4); mover.points = 0; sprites.push(mover); powerupcount++; } function cmdWeightAbs(param) { var min = (ibox.xMin + 20); var max = (ibox.xMax - 20); var x = (min + ((param / 9) * (max - min))); sprites.push(new Smasher(this, x, false)); hazcount++; } function cmdWeightRel(param) { var min = (ibox.xMin + 20); var max = (ibox.xMax - 20); var x = (pol._x + (((param - 4) * 50) * 0.4)); if (x < min) { x = min; } if (max < x) { x = max; } sprites.push(new Smasher(this, x, false)); hazcount++; } function cmdPyramidAbs(param) { var min = (ibox.xMin + 20); var max = (ibox.xMax - 20); var x = (min + ((param / 9) * (max - min))); sprites.push(new Smasher(this, x, true)); hazcount++; } function cmdPyramidRel(param) { var min = (ibox.xMin + 20); var max = (ibox.xMax - 20); var x = (pol._x + (((param - 4) * 50) * 0.4)); if (x < min) { x = min; } if (max < x) { x = max; } sprites.push(new Smasher(this, x, true)); hazcount++; } function cmdDoomGuy(param) { makeDoomGuy(); } function cmdSingleScientist(param) { makeScientist(param); } function cmdBeginScientist(param) { makeScientist(param); sciWanted++; } function cmdEndScientist(param) { sciWanted--; } function cmdSmorfLeft(param) { var clip1 = _root.spawnClip(hazlayer, "smorf"); var x = (ibox.xMin - 40); clip1._x = x; clip1._y = -9; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -7; clip2._xscale = 150; clip2._yscale = 115; var mover = new Mover(this, clip1, clip2, {xMin:-9, yMin:-4, xMax:14, yMax:4}, 4); mover.isMobile = true; mover.points = 20; sprites.push(mover); hazcount++; } function cmdSmorfRight(param) { var clip1 = _root.spawnClip(hazlayer, "smorf"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -9; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -7; clip2._xscale = 150; clip2._yscale = 115; var mover = new Mover(this, clip1, clip2, {xMin:-9, yMin:-4, xMax:14, yMax:4}, -4); mover.isMobile = true; mover.points = 20; sprites.push(mover); hazcount++; } function cmdOrb(param) { if (param < 0) { return(undefined); } var orb = _root.spawnClip(hazlayer, "orb"); orb.rander = new Math.randomSequence(param); orb.scene = this; orb.pol = pol; orb._x = ibox.xMin + ((ibox.xMax - ibox.xMin) * orb.rander.randomFloat()); orb._y = ibox.yMin - 75; sprites.push(orb); hazcount++; } function cmdGhostLeft(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "ghost"); var x = (ibox.xMin - 40); clip1._x = x; hackparam = param; var mover = new Mover(this, clip1, null, {xMin:-14, yMin:-4, xMax:11, yMax:4}, 3); mover.waving = true; mover.isMobile = true; mover.points = 50; sprites.push(mover); hazcount++; } function cmdGhostRight(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "ghost"); var x = (ibox.xMax + 40); clip1._x = x; hackparam = param; var mover = new Mover(this, clip1, null, {xMin:-14, yMin:-4, xMax:11, yMax:4}, -3); mover.waving = true; mover.isMobile = true; mover.points = 50; sprites.push(mover); hazcount++; } function cmdLufoLeft(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "lufo"); var x = (ibox.xMin - 40); clip1._x = x; clip1._y = -100; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -10; var mover = new Mover(this, clip1, clip2, {xMin:-11, yMin:-4, xMax:8, yMax:4}, param + 2); mover.sc = new Sound(clip1); mover.sound = "lufonoise"; mover.sc.attachSound(mover.sound); mover.sc.start(0, 9999999); mover.isMobile = true; mover.points = 100; sprites.push(mover); hazcount++; } function cmdLufoRight(param) { if (param < 0) { return(undefined); } var clip1 = _root.spawnClip(hazlayer, "lufo"); var x = (ibox.xMax + 40); clip1._x = x; clip1._y = -100; var clip2 = _root.spawnClip(spawner, "obshadow"); clip2._x = x; clip2._y = -10; var mover = new Mover(this, clip1, clip2, {xMin:-14, yMin:-4, xMax:11, yMax:4}, (-param) - 2); mover.sc = new Sound(clip1); mover.sound = "lufonoise"; mover.sc.attachSound(mover.sound); mover.sc.start(0, 9999999); mover.isMobile = true; mover.points = 100; sprites.push(mover); hazcount++; } function update() { var i = 0; while (i < sprites.length) { if (sprites[i].update()) { sprites[i].removeMovieClip(); sprites.splice(i, 1); i--; } i++; } if ((((sprites.length == 0) && (_parent._parent._parent.detect_end)) && (endOfLevel)) && (!eolack)) { eolack = true; var cc = _root.spawnClip(_parent, "courseclear"); cc.scene = this; } } _quality = "LOW"; ibox = Math.ScaleBox(box, 100 / _xscale); scicount = 0; sciwanted = 0; scrolling = true; sprites = new Array(); endOfLevel = false; eolack = false; myroot = _parent._parent._parent; hazcount = 0; hazclear = 0; powerupcount = 0; powerupgot = 0; hitstaken = 0; wavemin = -140; wavemax = -26; Mover.prototype.clear = function () { this.remove = true; this.sc.stop(this.sound); }; Mover.prototype.stopScrolling = function () { if (this.isMobile) { this.xvel = this.xvel + 7.2; } else { this.xvel = 0; } }; Mover.prototype.update = function () { if (this.remove) { this.sc.stop(this.sound); this.clip1.removeMovieClip(); this.clip2.removeMovieClip(); return(true); } if (this.waving and (!this.colliding)) { this.wavetime++; if (this.wavetime >= 55) { this.wavetime = this.wavetime - 55; } if (this.wavetime < 12) { this.clip1._y = wavemin; } else if (this.wavetime < 24) { var amt = ((Math.cos(((24 - this.wavetime) * Math.PI) / 12) + 1) * 0.5); this.clip1._y = ((1 - amt) * wavemin) + (amt * wavemax); } else if (this.wavetime < 43) { this.clip1._y = wavemax; } else { var amt = ((Math.cos(((55 - this.wavetime) * Math.PI) / 12) + 1) * 0.5); this.clip1._y = ((1 - amt) * wavemax) + (amt * wavemin); } } this.clip1._x = this.clip1._x + this.xvel; if (this.colliding) { return(false); } this.clip2._x = this.clip2._x + this.xvel; var pol = this.scene.pol; var rem = false; if (this.xvel < 0) { if ((this.clip1._x + 50) < this.scene.ibox.xMin) { rem = true; } } else if (this.scene.ibox.xMax < (this.clip1._x - 50)) { rem = true; } if (rem) { this.scene.issuePoints(this.points); this.sc.stop(this.sound); this.clip1.removeMovieClip(); this.clip2.removeMovieClip(); return(true); } var hazbox = Math.offsetBox(this.box1, this.clip1._x, this.clip1._y); var polbox = Math.offsetBox(pol.box, pol._x, pol._y); if (this.startcheck && (Math.collideBoxes(hazbox, polbox))) { this.colliding = true; this.clip1.explode(); this.sc.stop(this.sound); this.clip2.removeMovieClip(); } this.startcheck = true; return(false); }; Smasher.prototype.update = function () { if (this.state == 1) { if (!this.scene.scrolling) { return(false); } this.clip._x = this.clip._x - 7.2; if ((this.clip._x + 200) < this.scene.ibox.xMin) { this.state = 3; } } if (this.state == 2) { var x = this.clip._x; this.clip.removeMovieClip(); this.clip = _root.spawnClip(hazlayer, (this.pyr ? "smashpyr" : "smashweight")); this.clip._x = x; this.clip._y = pol.box.yMin; this.clip.smasher = this; this.scene.pol.Hurt((this.pyr ? 20 : 10)); this.state = 0; } if (this.state == 3) { this.clip.removeMovieClip(); this.shadow.removeMovieClip(); return(true); } return(false); }; Smasher.prototype.move = function () { this.state = 1; this.scene.issuePoints((this.pyr ? 50 : 20)); this.shadow.removeMovieClip(); }; Smasher.prototype.smash = function () { this.state = 2; this.shadow.removeMovieClip(); }; Smasher.prototype.clear = function () { this.state = 3; };
Instance of Symbol 412 MovieClip [allpol] "pol" in Symbol 425 MovieClip Frame 1
onClipEvent (enterFrame) { Animate(); }
Symbol 426 MovieClip Frame 1
level = eval ("_parent._parent.ls" + _parent.curlevel); maxhealth = eval ("_parent._parent.mh" + _parent.curlevel);
Instance of Symbol 425 MovieClip "scene" in Symbol 426 MovieClip Frame 1
onClipEvent (load) { box = {xMin:-_x, xMax:360 - _x, yMin:-_y, yMax:180 - _x}; }
Symbol 430 MovieClip Frame 200
gotoAndPlay (1);
Symbol 431 MovieClip Frame 1
function stopScrolling() { plane1.stop(); _parent.fg.stop(); scrolling = false; } function startScrolling() { plane1.start(); _parent.fg.start(); scrolling = true; } scrolling = true;
Symbol 434 MovieClip Frame 61
if (_parent.bg.scrolling) { gotoAndPlay (1); }
Symbol 435 MovieClip Frame 1
level = eval ("_parent._parent.ls" + _parent.curlevel); maxhealth = eval ("_parent._parent.mh" + _parent.curlevel);
Instance of Symbol 413 MovieClip "scene" in Symbol 435 MovieClip Frame 1
onClipEvent (load) { box = {xMin:-_x, xMax:360 - _x, yMin:-_y, yMax:180 - _x}; }
Symbol 439 MovieClip Frame 259
gotoAndPlay (1);
Symbol 443 MovieClip Frame 17
if (_parent.scrolling) { gotoAndPlay (1); }
Symbol 444 MovieClip Frame 1
function stopScrolling() { plane1.stop(); sidewalk.stop(); scrolling = false; } function startScrolling() { plane1.start(); sidewalk.start(); scrolling = true; } scrolling = true;
Symbol 445 MovieClip Frame 1
level = eval ("_parent._parent.ls" + _parent.curlevel); maxhealth = eval ("_parent._parent.mh" + _parent.curlevel);
Instance of Symbol 413 MovieClip "scene" in Symbol 445 MovieClip Frame 1
onClipEvent (load) { box = {xMin:-_x, xMax:360 - _x, yMin:-_y, yMax:180 - _x}; }
Symbol 452 MovieClip Frame 328
gotoAndPlay (1);
Symbol 453 MovieClip Frame 1
function stopScrolling() { plane1.stop(); scrolling = false; } function startScrolling() { plane1.start(); scrolling = true; } scrolling = true;
Symbol 454 MovieClip Frame 1
level = eval ("_parent._parent.ls" + _parent.curlevel); maxhealth = eval ("_parent._parent.mh" + _parent.curlevel);
Instance of Symbol 413 MovieClip "scene" in Symbol 454 MovieClip Frame 1
onClipEvent (load) { box = {xMin:-_x, xMax:360 - _x, yMin:-_y, yMax:180 - _x}; }
Symbol 455 MovieClip [main] Frame 1
function switchTo(name) { child.cancel(); junk.scene.onUnload(); junk.scene.pol.onClose(); junk.scene.metaclip.onClose(); curlabel = name; gotoAndStop(name); } function switchToPreIntro(num) { curlevel = num; if (maxlevel < curlevel) { maxlevel = curlevel; if (3 >= curlevel) { _parent.ShowMouse(); music.LoopSound("intromusic"); switchTo("instr" + curlevel); return(undefined); } } switchTo("levelintro"); } function levelWasSelected(num) { if (1 < num) { _parent.cheated = true; } switchToPreIntro(num); } function proceed() { if (curlabel == "title") { if (maxlevel < 2) { switchToPreIntro(1); } else { switchTo("levelselect"); } } else if (curlabel.substr(0, 5) == "instr") { switchTo("levelintro"); } else if (curlabel == "levelintro") { _parent.score_at_level_start = _parent.score; switchTo("levelbg" + (((curlevel - 1) % 5) + 1)); } } function retrylevel() { _parent.best_score_this_game = Math.max(_parent.score, _parent.best_score_this_game); _parent.score = _parent.score_at_level_start; switchToPreIntro(curlevel); } function gameHasEnded() { _parent.best_score_this_game = Math.max(_parent.score, _parent.best_score_this_game); _parent.score = _parent.best_score_this_game; if (_parent.cheated) { switchToTitle(); } else { switchTo("submit"); } } function skipToLevel(n) { if ((n >= 0) && (9 >= n)) { _parent.cheated = true; switchToPreIntro(((n == 0) ? 10 : (n))); } } function nextlevel() { if (junk) { if (curlevel == 10) { junk.scene.PlayTriumph(); } else { switchToPreIntro(curlevel + 1); } } } function switchToTitle() { _parent.pol_lives = 2; _parent.detect_end = true; _parent.score = 0; _parent.best_score_this_game = 0; _parent.cheated = false; _parent.ShowMouse(); switchTo("title"); } maxlevel = 0; switchToTitle();
Symbol 455 MovieClip [main] Frame 2
_quality = "MEDIUM"; _parent.ShowMouse(); music.LoopSound("intromusic");
Symbol 455 MovieClip [main] Frame 3
_quality = "HIGH"; _parent.ShowMouse(); music.MaybeLoopSound("intromusic");
Symbol 455 MovieClip [main] Frame 4
_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");
Symbol 455 MovieClip [main] Frame 5
_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");
Symbol 455 MovieClip [main] Frame 6
_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");
Symbol 455 MovieClip [main] Frame 7
_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");
Symbol 455 MovieClip [main] Frame 8
_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");
Symbol 455 MovieClip [main] Frame 9
_quality = "HIGH"; _parent.HideMouse();
Instance of Symbol 396 MovieClip in Symbol 455 MovieClip [main] Frame 9
onClipEvent (load) { level = _parent.curlevel; }
Symbol 455 MovieClip [main] Frame 10
_quality = "LOW"; _parent.HideMouse(); music.StopSound();
Symbol 455 MovieClip [main] Frame 11
_quality = "LOW"; _parent.HideMouse(); music.StopSound();
Symbol 455 MovieClip [main] Frame 12
_quality = "LOW"; _parent.HideMouse(); music.StopSound();
Symbol 455 MovieClip [main] Frame 13
_quality = "LOW"; _parent.HideMouse(); music.StopSound();
Symbol 455 MovieClip [main] Frame 14
_quality = "LOW"; _parent.HideMouse(); music.StopSound();
Symbol 472 MovieClip [ambulance] Frame 1
gotoAndPlay (2);
Symbol 472 MovieClip [ambulance] Frame 30
_parent.removePol();
Symbol 472 MovieClip [ambulance] Frame 66
_parent.endOfAmbulance(); this.removeMovieClip();
Symbol 482 MovieClip [orbspr] Frame 9
if (shoot) { gotoAndPlay (10); shoot = false; } else { gotoAndPlay (1); }
Symbol 482 MovieClip [orbspr] Frame 15
code.DoLaser();
Symbol 482 MovieClip [orbspr] Frame 26
gotoAndPlay (1);
Symbol 488 MovieClip [skate] Frame 1
function explode() { gotoAndPlay (8); } gotoAndPlay (2);
Symbol 488 MovieClip [skate] Frame 7
gotoAndPlay (2);
Symbol 488 MovieClip [skate] Frame 8
pol.Hurt(20);
Symbol 488 MovieClip [skate] Frame 17
control.remove = true;
Symbol 489 MovieClip [orb] Frame 1
function DoLaser() { pol.Hurt(10); polaimx = rander.random(20) - 10; polaimy = rander.random(20) - 30; laser = _root.spawnClip(_parent, "orblaser"); lasercount = 5; } function clear() { laser.removeMovieClip(); deadorb.removeMovieClip(); this.remove = true; } function update() { return(remove); } function issuePoints() { var pts; if (shot == 0) { pts = 100; } else if (shot == 1) { pts = 50; } else if (shot == 2) { pts = 20; } else { pts = 10; } scene.issuePoints(pts, ((shot == 0) ? 1 : 0)); } if (rander == null) { rander = new Math.randomSequence(random(4096)); } orbspr = _root.spawnClip(this, "orbspr"); orbspr.code = this; orbspr.shoot = false; terminal = 22; lasercount = 0; shoottime = 45 + rander.random(20); polaimx = 0; polaimy = 0; remove = false; destroying = false; shot = 0; box = {xMin:4, yMin:-10, xMax:-8, yMax:100}; xbender = new _root.Bender(((this.scene.box.xMin * 100) / this.scene._xscale) + 30, ((this.scene.box.xMax * 100) / this.scene._xscale) - 30, this._x, 8, rander); ybender = new _root.Bender(-158, -138, this._y, 5, rander); gotoAndPlay (2);
Symbol 489 MovieClip [orb] Frame 3
if (!destroying) { this._x = xbender.update(); this._y = ybender.update(); var dx = ((this._x - this.pol._x) + polaimx); var dy = (((-this._y) + this.pol._y) + polaimy); var rot = ((Math.atan2(dx, dy) * 180) / Math.PI); if (0 < lasercount) { lasercount--; if (0 < lasercount) { var len = Math.sqrt((dx * dx) + (dy * dy)); laser._rotation = rot; laser._yscale = len - terminal; laser._x = this._x - ((terminal * dx) / len); laser._y = this._y + ((terminal * dy) / len); } else { laser.removeMovieClip(); } } shoottime--; if (0 >= shoottime) { shoottime = rander.random(36) + 36; if (pol.dying == 0) { shot++; orbspr.shoot = true; } } this._rotation = rot; if (pol.high && (ybender.x >= ybender.min)) { var hazbox = Math.offsetBox(this.box, this._x, this._y); var polbox = Math.offsetBox(pol.box, pol._x, pol._y); if (Math.collideBoxes(hazbox, polbox)) { orbspr.removeMovieClip(); laser.removeMovieClip(); deadorb = _root.spawnClip(_parent, "deadorb"); deadorb._x = _x; deadorb._y = _y; deadorb.code = this; destroying = true; issuePoints(); } } } gotoAndPlay (2);
Symbol 495 MovieClip [deadorb] Frame 30
code.clear();
Symbol 510 MovieClip [smorf] Frame 1
function explode() { gotoAndPlay (9); } gotoAndPlay (2);
Symbol 510 MovieClip [smorf] Frame 8
gotoAndPlay (2);
Symbol 510 MovieClip [smorf] Frame 9
pol.Hurt(20);
Symbol 510 MovieClip [smorf] Frame 18
control.remove = true;
Symbol 551 MovieClip [ghost] Frame 1
function explode() { gotoAndPlay (39); } gotoAndPlay (2);
Symbol 551 MovieClip [ghost] Frame 38
gotoAndPlay (2);
Symbol 551 MovieClip [ghost] Frame 39
pol.StartHurting();
Symbol 551 MovieClip [ghost] Frame 61
control.remove = true;
Symbol 552 MovieClip [lufo] Frame 1
function explode() { gotoAndPlay (12); } gotoAndPlay (2);
Symbol 552 MovieClip [lufo] Frame 11
gotoAndPlay (2);
Symbol 552 MovieClip [lufo] Frame 12
pol.Hurt(20);
Symbol 552 MovieClip [lufo] Frame 21
control.remove = true;
Symbol 562 MovieClip [fallpyr] Frame 33
if (((_x - 48) < pol._x) && (pol._x < (_x + 48))) { smasher.smash(); }
Symbol 562 MovieClip [fallpyr] Frame 35
smasher.move();
Symbol 562 MovieClip [fallpyr] Frame 61
stop();
Symbol 608 MovieClip [doomguy] Frame 1
gotoAndPlay (2);
Symbol 608 MovieClip [doomguy] Frame 2
if (standing) { stop(); }
Symbol 608 MovieClip [doomguy] Frame 10
gotoAndPlay (2);
Symbol 608 MovieClip [doomguy] Frame 11
pol.Hurt(5);
Symbol 608 MovieClip [doomguy] Frame 15
gotoAndPlay (2);
Symbol 608 MovieClip [doomguy] Frame 20
gotoAndPlay (2);
Symbol 608 MovieClip [doomguy] Frame 29
code.dying = 2;
Symbol 608 MovieClip [doomguy] Frame 33
stop();
Symbol 614 MovieClip [hardtriumph] Frame 1
pol.GetReadyToLeave();
Symbol 614 MovieClip [hardtriumph] Frame 172
pol.robotic_vel = 4;
Symbol 614 MovieClip [hardtriumph] Frame 324
_parent._parent.gameHasEnded();
Symbol 619 MovieClip [gameover] Frame 98
_parent._parent.gameHasEnded();
Symbol 621 MovieClip Frame 13
gotoAndPlay (1);
Symbol 637 MovieClip [courseclear] Frame 1
var hitsbonuses = new Array(2000, 1000, 500, 200, 100, 50, 20, 10); hits = (scene.hitstaken + scene.powerupcount) - scene.powerupgot; hitsbonus = ((hits >= hitsbonuses.length) ? 0 : (hitsbonuses[hits])); if (hits == 0) { hitstaken_str = "PERFECT BONUS:"; } else if (hits == 1) { hitstaken_str = "1 MISTAKE BONUS:"; } else { hitstaken_str = String(hits) + " MISTAKES BONUS:"; } hitsbonus_str = hitsbonus; effbonus = Math.floor((1000 * scene.pol.eff_net) / scene.pol.eff_max); effbonus_str = effbonus;
Symbol 637 MovieClip [courseclear] Frame 38
scene.myroot.score.clear();
Symbol 637 MovieClip [courseclear] Frame 47
if (0 < hits) { gotoAndPlay (65); }
Symbol 637 MovieClip [courseclear] Frame 48
_root.spawnClip(this, "perfsplash");
Symbol 637 MovieClip [courseclear] Frame 65
scene.myroot.score = scene.myroot.score + hitsbonus;
Symbol 637 MovieClip [courseclear] Frame 76
scene.myroot.score = scene.myroot.score + effbonus;
Symbol 637 MovieClip [courseclear] Frame 125
_parent.scene.onCourseClearDone(); this.removeMovieClip();
Symbol 649 MovieClip [flyletter] Frame 5
_parent.finishLetter(index);
Symbol 652 MovieClip [perfsplash] Frame 6
stop();
Symbol 653 MovieClip [main] Frame 1
function switchTo(name) { child.cancel(); junk.scene.onUnload(); junk.scene.pol.onClose(); junk.scene.metaclip.onClose(); curlabel = name; gotoAndStop(name); } function switchToPreIntro(num) { curlevel = num; if (maxlevel < curlevel) { maxlevel = curlevel; if (3 >= curlevel) { _parent.ShowMouse(); music.LoopSound("intromusic"); switchTo("instr" + curlevel); return(undefined); } } switchTo("levelintro"); } function levelWasSelected(num) { if (1 < num) { _parent.cheated = true; } switchToPreIntro(num); } function proceed() { if (curlabel == "title") { if (maxlevel < 2) { switchToPreIntro(1); } else { switchTo("levelselect"); } } else if (curlabel.substr(0, 5) == "instr") { switchTo("levelintro"); } else if (curlabel == "levelintro") { _parent.score_at_level_start = _parent.score; switchTo("levelbg" + (((curlevel - 1) % 5) + 1)); } } function retrylevel() { _parent.best_score_this_game = Math.max(_parent.score, _parent.best_score_this_game); _parent.score = _parent.score_at_level_start; switchToPreIntro(curlevel); } function gameHasEnded() { _parent.best_score_this_game = Math.max(_parent.score, _parent.best_score_this_game); _parent.score = _parent.best_score_this_game; if (_parent.cheated) { switchToTitle(); } else { switchTo("submit"); } } function skipToLevel(n) { if ((n >= 0) && (9 >= n)) { _parent.cheated = true; switchToPreIntro(((n == 0) ? 10 : (n))); } } function nextlevel() { if (junk) { if (curlevel == 10) { junk.scene.PlayTriumph(); } else { switchToPreIntro(curlevel + 1); } } } function switchToTitle() { _parent.pol_lives = 2; _parent.detect_end = true; _parent.score = 0; _parent.best_score_this_game = 0; _parent.cheated = false; _parent.ShowMouse(); switchTo("title"); } maxlevel = 0; switchToTitle();
Symbol 653 MovieClip [main] Frame 2
_quality = "MEDIUM"; _parent.ShowMouse(); music.LoopSound("intromusic");
Symbol 653 MovieClip [main] Frame 3
_quality = "HIGH"; _parent.ShowMouse(); music.MaybeLoopSound("intromusic");
Symbol 653 MovieClip [main] Frame 4
_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");
Symbol 653 MovieClip [main] Frame 5
_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");
Symbol 653 MovieClip [main] Frame 6
_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");
Symbol 653 MovieClip [main] Frame 7
_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");
Symbol 653 MovieClip [main] Frame 8
_quality = "HIGH"; _parent.ShowMouse(); music.LoopSound("intromusic");
Symbol 653 MovieClip [main] Frame 9
_quality = "HIGH"; _parent.HideMouse();
Instance of Symbol 396 MovieClip in Symbol 653 MovieClip [main] Frame 9
onClipEvent (load) { level = _parent.curlevel; }
Symbol 653 MovieClip [main] Frame 10
_quality = "LOW"; _parent.HideMouse(); music.StopSound();
Symbol 653 MovieClip [main] Frame 11
_quality = "LOW"; _parent.HideMouse(); music.StopSound();
Symbol 653 MovieClip [main] Frame 12
_quality = "LOW"; _parent.HideMouse(); music.StopSound();
Symbol 653 MovieClip [main] Frame 13
_quality = "LOW"; _parent.HideMouse(); music.StopSound();
Symbol 653 MovieClip [main] Frame 14
_quality = "LOW"; _parent.HideMouse(); music.StopSound();
Symbol 659 MovieClip Frame 17
gotoAndPlay (1);
Symbol 660 MovieClip Frame 41
gotoAndPlay (1);
Symbol 665 MovieClip Frame 1
function Keypress(k) { if (!(((k >= 65) and (90 >= k)) or ((k >= 48) and (57 >= k)))) { return(undefined); } recent = recent.concat(String.fromCharCode(k)).substr(-7, 7); if (recent.substr(-6, 6) == "IDCLIP") { _parent.cheated = true; _parent.game.junk.scene.makeDoomGuy(); } if (recent.substr(-7, 7) == "ZELBRLU") { cheats = !cheats; if (cheats) { gotoAndPlay (67); } else { gotoAndPlay (99); } } if (cheats) { if (recent.substr(-3, 3) == "GOD") { _parent.idclip = !_parent.idclip; if (_parent.idclip) { gotoAndPlay (3); } else { gotoAndPlay (35); } _parent.game.junk.healthbar.IdClip(); } if (recent.substr(-4, 4) == "KILL") { _parent.cheated = true; _parent.game.junk.scene.pol.kill(); } if (recent.substr(-5, 5) == "CLEAR") { _parent.cheated = true; _parent.game.junk.scene.reset(); } if (recent.substr(-4, 4) == "QUIT") { _parent.game.switchToTitle(); } if (recent.substr(-6, 5) == "LEVEL") { level = recent.charCodeAt(recent.length - 1) - 48; _parent.game.skipToLevel(level); } } } cheats = false; recent = String(""); gotoAndStop (2);
Symbol 665 MovieClip Frame 34
gotoAndStop (2);
Symbol 665 MovieClip Frame 66
gotoAndStop (2);
Symbol 665 MovieClip Frame 98
gotoAndStop (2);
Symbol 665 MovieClip Frame 130
gotoAndStop (2);
Symbol 666 MovieClip Frame 1
function Hide() { if (!hiding) { Mouse.hide(); count = 0; } hiding = true; } function Show() { if ((count == 0) && (hiding)) { Mouse.show(); } hiding = false; } hiding = false; timer = 18; count = timer; px = _root._xmouse; py = _root._ymouse; gotoAndPlay (2);
Symbol 666 MovieClip Frame 3
var cx = _root._xmouse; var cy = _root._ymouse; var delta = ((2 < Math.abs(cx - px)) || (2 < Math.abs(cy - py))); px = cx; py = cy; if (delta) { if ((count == 0) && (hiding)) { Mouse.show(); } count = timer; } else if (0 < count) { count--; if ((count == 0) && (hiding)) { Mouse.hide(); } } gotoAndPlay (2);

Library Items

Symbol 1 Sound [rollsound1]
Symbol 2 Sound [jumpsound1]
Symbol 3 Sound [mmm3]
Symbol 4 Sound [mmm2]
Symbol 5 Sound [mmm1]
Symbol 6 Sound [intromusic]
Symbol 7 Sound [loudfoot]
Symbol 8 Sound [gallop]
Symbol 9 Sound [jumpsound2]Used by:343 362
Symbol 10 Sound [scistep]Used by:42 50 124 324
Symbol 11 Sound [rollsound2]Used by:343 349
Symbol 12 Sound [yell2]Used by:343
Symbol 13 Sound [yell1]Used by:343
Symbol 14 Sound [toik]Used by:343
Symbol 15 Sound [lufonoise]Used by:249
Symbol 16 Sound [yell3]Used by:208 343
Symbol 17 Sound [yell0]Used by:208 343 665
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:23
Symbol 20 GraphicUsed by:23
Symbol 21 GraphicUsed by:23
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClip [bonus1]Uses:19 20 21 22
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClipUses:25Used by:42 50 124 324
Symbol 27 BitmapUsed by:28 311 315
Symbol 28 GraphicUses:27Used by:29
Symbol 29 MovieClipUses:28Used by:42 50 124 324
Symbol 30 BitmapUsed by:31 311 315
Symbol 31 GraphicUses:30Used by:32
Symbol 32 MovieClipUses:31Used by:42 50 124 324
Symbol 33 BitmapUsed by:34 315
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:42
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
Symbol 38 MovieClipUses:37Used by:42 50 124 324
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClipUses:40Used by:42 50 124 324
Symbol 42 MovieClip [srun2]Uses:26 29 32 35 38 41 10
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45
Symbol 45 MovieClipUses:44Used by:50 124 324
Symbol 46 BitmapUsed by:47 311
Symbol 47 GraphicUses:46Used by:48 49
Symbol 48 MovieClipUses:47Used by:50 124 324
Symbol 49 MovieClipUses:47Used by:50 124 324
Symbol 50 MovieClip [srun1]Uses:26 45 29 32 48 38 41 49 10
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:63 333 352 353
Symbol 53 GraphicUsed by:63
Symbol 54 SoundUsed by:63 333 352 353
Symbol 55 GraphicUsed by:63 73 159 160 234 488 510 552
Symbol 56 SoundUsed by:63
Symbol 57 GraphicUsed by:63 73 159 160 234 488 510 552
Symbol 58 GraphicUsed by:63 73 159 160 234 488 510 552
Symbol 59 GraphicUsed by:63 73 234 488 510 552
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Symbol 636 EditableTextUses:209Used by:637
Symbol 637 MovieClip [courseclear]Uses:621 622 623 625 609 626 627 628 629 630 631 632 633 634 635 636
Symbol 638 MovieClip [bonus0]Uses:358
Symbol 639 BitmapUsed by:640
Symbol 640 GraphicUses:639Used by:641
Symbol 641 MovieClip [bonus3]Uses:640
Symbol 642 BitmapUsed by:643
Symbol 643 GraphicUses:642Used by:644
Symbol 644 MovieClip [bonus2]Uses:643
Symbol 645 EditableTextUses:209Used by:647
Symbol 646 EditableTextUses:209Used by:647
Symbol 647 MovieClipUses:645 646Used by:649
Symbol 648 SoundUsed by:649
Symbol 649 MovieClip [flyletter]Uses:647 301 648
Symbol 650 GraphicUsed by:651
Symbol 651 MovieClipUses:650Used by:652
Symbol 652 MovieClip [perfsplash]Uses:237 651 165 241
Symbol 653 MovieClip [main]Uses:168 169 173 183 208 249 186 269 207 303 343 349 362 396 414 426 435 445 454Used by:Timeline
Symbol 654 GraphicUsed by:Timeline
Symbol 655 GraphicUsed by:656
Symbol 656 MovieClipUses:655Used by:Timeline
Symbol 657 EditableTextUses:190Used by:Timeline
Symbol 658 EditableTextUses:190Used by:Timeline
Symbol 659 MovieClipUses:184Used by:Timeline
Symbol 660 MovieClipUses:203Used by:Timeline
Symbol 661 GraphicUsed by:665
Symbol 662 GraphicUsed by:665
Symbol 663 GraphicUsed by:665
Symbol 664 GraphicUsed by:665
Symbol 665 MovieClipUses:168 661 165 662 17 663 664Used by:Timeline
Symbol 666 MovieClipUses:170Used by:Timeline
Streaming Sound 1Used by:Symbol 100 MovieClip [poldeath0]
Streaming Sound 2Used by:Symbol 396 MovieClip
Streaming Sound 3Used by:Symbol 472 MovieClip [ambulance]

Instance Names

"bar"Frame 1Symbol 656 MovieClip
"game"Frame 3Symbol 653 MovieClip [main]
"mousehider"Frame 3Symbol 666 MovieClip
"hurtsprite"Symbol 112 MovieClip [Jump Action] Frame 16Symbol 110 MovieClip
"hurtsprite"Symbol 118 MovieClip [Jump Action] Frame 16Symbol 110 MovieClip
"hurtsprite"Symbol 119 MovieClip [Jump Action] Frame 16Symbol 110 MovieClip
"polsprite"Symbol 120 MovieClip [allpol] Frame 1Symbol 116 MovieClip [Run Cycle]
"polsprite"Symbol 120 MovieClip [allpol] Frame 11Symbol 117 MovieClip [Roll Action]
"polsprite"Symbol 120 MovieClip [allpol] Frame 26Symbol 118 MovieClip [Jump Action]
"polsprite"Symbol 120 MovieClip [allpol] Frame 40Symbol 119 MovieClip [Jump Action]
"slot"Symbol 166 MovieClip [fpsmall] Frame 1Symbol 162 MovieClip
"slot"Symbol 166 MovieClip [fpsmall] Frame 15Symbol 163 MovieClip
"slot"Symbol 166 MovieClip [fpsmall] Frame 29Symbol 162 MovieClip
"req"Symbol 173 MovieClip Frame 1Symbol 171 MovieClip
"result"Symbol 173 MovieClip Frame 1Symbol 172 MovieClip
"sidewalk"Symbol 183 MovieClip Frame 1Symbol 179 MovieClip
"plane1"Symbol 183 MovieClip Frame 1Symbol 182 MovieClip
"punchout"Symbol 208 MovieClip Frame 2Symbol 188 MovieClip
"ls"Symbol 303 MovieClip Frame 1Symbol 300 MovieClip
"slot"Symbol 361 MovieClip Frame 1Symbol 359 MovieClip [bonus0]
"slot"Symbol 361 MovieClip Frame 2Symbol 360 MovieClip [bonus0]
"pu"Symbol 362 MovieClip Frame 43Symbol 361 MovieClip
"levelword"Symbol 396 MovieClip Frame 9Symbol 379 MovieClip
"dd"Symbol 396 MovieClip Frame 11Symbol 390 MovieClip
"levelnum"Symbol 396 MovieClip Frame 13Symbol 391 MovieClip
"polsprite"Symbol 412 MovieClip [allpol] Frame 1Symbol 116 MovieClip [Run Cycle]
"polsprite"Symbol 412 MovieClip [allpol] Frame 11Symbol 117 MovieClip [Roll Action]
"polsprite"Symbol 412 MovieClip [allpol] Frame 26Symbol 118 MovieClip [Jump Action]
"polsprite"Symbol 412 MovieClip [allpol] Frame 40Symbol 119 MovieClip [Jump Action]
"spawner"Symbol 413 MovieClip Frame 1Symbol 410 MovieClip
"smashlayer"Symbol 413 MovieClip Frame 1Symbol 411 MovieClip [soundchannel]
"pol"Symbol 413 MovieClip Frame 1Symbol 412 MovieClip [allpol]
"hazlayer"Symbol 413 MovieClip Frame 1Symbol 169 MovieClip [soundchannel]
"scilayer"Symbol 413 MovieClip Frame 1Symbol 411 MovieClip [soundchannel]
"scilayer"Symbol 413 MovieClip Frame 1Symbol 169 MovieClip [soundchannel]
"bg"Symbol 414 MovieClip Frame 1Symbol 183 MovieClip
"healthbar"Symbol 414 MovieClip Frame 1Symbol 400 MovieClip
"healthtext"Symbol 414 MovieClip Frame 1Symbol 402 MovieClip
"healthmid"Symbol 414 MovieClip Frame 1Symbol 405 MovieClip
"scene"Symbol 414 MovieClip Frame 1Symbol 413 MovieClip
"plane1"Symbol 423 MovieClip Frame 1Symbol 419 MovieClip
"sidewalk"Symbol 423 MovieClip Frame 1Symbol 422 MovieClip
"spawner"Symbol 425 MovieClip Frame 1Symbol 410 MovieClip
"smashlayer"Symbol 425 MovieClip Frame 1Symbol 411 MovieClip [soundchannel]
"pol"Symbol 425 MovieClip Frame 1Symbol 412 MovieClip [allpol]
"hazlayer"Symbol 425 MovieClip Frame 1Symbol 169 MovieClip [soundchannel]
"scilayer"Symbol 425 MovieClip Frame 1Symbol 411 MovieClip [soundchannel]
"scilayer"Symbol 425 MovieClip Frame 1Symbol 169 MovieClip [soundchannel]
"bg"Symbol 426 MovieClip Frame 1Symbol 423 MovieClip
"healthbar"Symbol 426 MovieClip Frame 1Symbol 400 MovieClip
"healthtext"Symbol 426 MovieClip Frame 1Symbol 402 MovieClip
"healthmid"Symbol 426 MovieClip Frame 1Symbol 405 MovieClip
"scene"Symbol 426 MovieClip Frame 1Symbol 425 MovieClip
"plane1"Symbol 431 MovieClip Frame 1Symbol 430 MovieClip
"bg"Symbol 435 MovieClip Frame 1Symbol 431 MovieClip
"healthbar"Symbol 435 MovieClip Frame 1Symbol 400 MovieClip
"healthtext"Symbol 435 MovieClip Frame 1Symbol 402 MovieClip
"healthmid"Symbol 435 MovieClip Frame 1Symbol 405 MovieClip
"scene"Symbol 435 MovieClip Frame 1Symbol 413 MovieClip
"fg"Symbol 435 MovieClip Frame 1Symbol 434 MovieClip
"plane1"Symbol 444 MovieClip Frame 1Symbol 439 MovieClip
"sidewalk"Symbol 444 MovieClip Frame 1Symbol 443 MovieClip
"bg"Symbol 445 MovieClip Frame 1Symbol 444 MovieClip
"healthbar"Symbol 445 MovieClip Frame 1Symbol 400 MovieClip
"healthtext"Symbol 445 MovieClip Frame 1Symbol 402 MovieClip
"healthmid"Symbol 445 MovieClip Frame 1Symbol 405 MovieClip
"scene"Symbol 445 MovieClip Frame 1Symbol 413 MovieClip
"plane1"Symbol 453 MovieClip Frame 1Symbol 452 MovieClip
"bg"Symbol 454 MovieClip Frame 1Symbol 453 MovieClip
"healthbar"Symbol 454 MovieClip Frame 1Symbol 400 MovieClip
"healthtext"Symbol 454 MovieClip Frame 1Symbol 402 MovieClip
"healthmid"Symbol 454 MovieClip Frame 1Symbol 405 MovieClip
"scene"Symbol 454 MovieClip Frame 1Symbol 413 MovieClip
"music"Symbol 455 MovieClip [main] Frame 1Symbol 169 MovieClip [soundchannel]
"querier"Symbol 455 MovieClip [main] Frame 1Symbol 173 MovieClip
"bg"Symbol 455 MovieClip [main] Frame 2Symbol 183 MovieClip
"child"Symbol 455 MovieClip [main] Frame 6Symbol 343 MovieClip
"child"Symbol 455 MovieClip [main] Frame 7Symbol 349 MovieClip
"child"Symbol 455 MovieClip [main] Frame 8Symbol 362 MovieClip
"junk"Symbol 455 MovieClip [main] Frame 10Symbol 414 MovieClip
"junk"Symbol 455 MovieClip [main] Frame 11Symbol 426 MovieClip
"junk"Symbol 455 MovieClip [main] Frame 12Symbol 435 MovieClip
"junk"Symbol 455 MovieClip [main] Frame 13Symbol 445 MovieClip
"junk"Symbol 455 MovieClip [main] Frame 14Symbol 454 MovieClip
"music"Symbol 653 MovieClip [main] Frame 1Symbol 169 MovieClip [soundchannel]
"querier"Symbol 653 MovieClip [main] Frame 1Symbol 173 MovieClip
"bg"Symbol 653 MovieClip [main] Frame 2Symbol 183 MovieClip
"child"Symbol 653 MovieClip [main] Frame 6Symbol 343 MovieClip
"child"Symbol 653 MovieClip [main] Frame 7Symbol 349 MovieClip
"child"Symbol 653 MovieClip [main] Frame 8Symbol 362 MovieClip
"junk"Symbol 653 MovieClip [main] Frame 10Symbol 414 MovieClip
"junk"Symbol 653 MovieClip [main] Frame 11Symbol 426 MovieClip
"junk"Symbol 653 MovieClip [main] Frame 12Symbol 435 MovieClip
"junk"Symbol 653 MovieClip [main] Frame 13Symbol 445 MovieClip
"junk"Symbol 653 MovieClip [main] Frame 14Symbol 454 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "rollsound1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "jumpsound1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "mmm3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "mmm2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "mmm1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "intromusic"
ExportAssets (56)Timeline Frame 1Symbol 7 as "loudfoot"
ExportAssets (56)Timeline Frame 1Symbol 8 as "gallop"
ExportAssets (56)Timeline Frame 1Symbol 9 as "jumpsound2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "scistep"
ExportAssets (56)Timeline Frame 1Symbol 11 as "rollsound2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "yell2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "yell1"
ExportAssets (56)Timeline Frame 1Symbol 14 as "toik"
ExportAssets (56)Timeline Frame 1Symbol 15 as "lufonoise"
ExportAssets (56)Timeline Frame 1Symbol 16 as "yell3"
ExportAssets (56)Timeline Frame 1Symbol 17 as "yell0"
ExportAssets (56)Timeline Frame 1Symbol 23 as "bonus1"
ExportAssets (56)Timeline Frame 1Symbol 10 as "scistep"
ExportAssets (56)Timeline Frame 1Symbol 42 as "srun2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "scistep"
ExportAssets (56)Timeline Frame 1Symbol 50 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 63 as "minanim"
ExportAssets (56)Timeline Frame 1Symbol 73 as "balanim"
ExportAssets (56)Timeline Frame 1Symbol 76 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 79 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 82 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 100 as "poldeath0"
ExportAssets (56)Timeline Frame 1Symbol 109 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 111 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 112 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 115 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 120 as "allpol"
ExportAssets (56)Timeline Frame 1Symbol 121 as "ob_mover"
ExportAssets (56)Timeline Frame 1Symbol 122 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 123 as "doomcode"
ExportAssets (56)Timeline Frame 1Symbol 10 as "scistep"
ExportAssets (56)Timeline Frame 1Symbol 124 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 124 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 125 as "scientist"
ExportAssets (56)Timeline Frame 1Symbol 134 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 139 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 141 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 149 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 159 as "smashpyr"
ExportAssets (56)Timeline Frame 1Symbol 160 as "smashweight"
ExportAssets (56)Timeline Frame 1Symbol 166 as "fpsmall"
ExportAssets (56)Timeline Frame 1Symbol 167 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 17 as "yell0"
ExportAssets (56)Timeline Frame 1Symbol 16 as "yell3"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 15 as "lufonoise"
ExportAssets (56)Timeline Frame 1Symbol 234 as "lufo"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "toik"
ExportAssets (56)Timeline Frame 1Symbol 17 as "yell0"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "toik"
ExportAssets (56)Timeline Frame 1Symbol 13 as "yell1"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 14 as "toik"
ExportAssets (56)Timeline Frame 1Symbol 12 as "yell2"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 14 as "toik"
ExportAssets (56)Timeline Frame 1Symbol 13 as "yell1"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "toik"
ExportAssets (56)Timeline Frame 1Symbol 17 as "yell0"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "toik"
ExportAssets (56)Timeline Frame 1Symbol 13 as "yell1"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 14 as "toik"
ExportAssets (56)Timeline Frame 1Symbol 12 as "yell2"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 14 as "toik"
ExportAssets (56)Timeline Frame 1Symbol 13 as "yell1"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "toik"
ExportAssets (56)Timeline Frame 1Symbol 17 as "yell0"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "toik"
ExportAssets (56)Timeline Frame 1Symbol 13 as "yell1"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 14 as "toik"
ExportAssets (56)Timeline Frame 1Symbol 12 as "yell2"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 14 as "toik"
ExportAssets (56)Timeline Frame 1Symbol 16 as "yell3"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "toik"
ExportAssets (56)Timeline Frame 1Symbol 17 as "yell0"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "toik"
ExportAssets (56)Timeline Frame 1Symbol 13 as "yell1"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 14 as "toik"
ExportAssets (56)Timeline Frame 1Symbol 12 as "yell2"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 11 as "rollsound2"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 10 as "scistep"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
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ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
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ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
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ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
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ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 11 as "rollsound2"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 9 as "jumpsound2"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 359 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 9 as "jumpsound2"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 411 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 412 as "allpol"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 411 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 411 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 412 as "allpol"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 411 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 455 as "main"
ExportAssets (56)Timeline Frame 1Symbol 456 as "sstand"
ExportAssets (56)Timeline Frame 1Symbol 472 as "ambulance"
ExportAssets (56)Timeline Frame 1Symbol 482 as "orbspr"
ExportAssets (56)Timeline Frame 1Symbol 488 as "skate"
ExportAssets (56)Timeline Frame 1Symbol 489 as "orb"
ExportAssets (56)Timeline Frame 1Symbol 492 as "orblaser"
ExportAssets (56)Timeline Frame 1Symbol 495 as "deadorb"
ExportAssets (56)Timeline Frame 1Symbol 510 as "smorf"
ExportAssets (56)Timeline Frame 1Symbol 551 as "ghost"
ExportAssets (56)Timeline Frame 1Symbol 552 as "lufo"
ExportAssets (56)Timeline Frame 1Symbol 562 as "fallpyr"
ExportAssets (56)Timeline Frame 1Symbol 576 as "pyrshadow"
ExportAssets (56)Timeline Frame 1Symbol 608 as "doomguy"
ExportAssets (56)Timeline Frame 1Symbol 614 as "hardtriumph"
ExportAssets (56)Timeline Frame 1Symbol 619 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 637 as "courseclear"
ExportAssets (56)Timeline Frame 1Symbol 638 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 641 as "bonus3"
ExportAssets (56)Timeline Frame 1Symbol 644 as "bonus2"
ExportAssets (56)Timeline Frame 1Symbol 649 as "flyletter"
ExportAssets (56)Timeline Frame 1Symbol 652 as "perfsplash"
ExportAssets (56)Timeline Frame 1Symbol 118 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 116 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 412 as "allpol"
ExportAssets (56)Timeline Frame 1Symbol 411 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 360 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 359 as "bonus0"
ExportAssets (56)Timeline Frame 1Symbol 348 as "fallweight"
ExportAssets (56)Timeline Frame 1Symbol 347 as "fallshadow"
ExportAssets (56)Timeline Frame 1Symbol 345 as "scidying0"
ExportAssets (56)Timeline Frame 1Symbol 335 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Jump Action"
ExportAssets (56)Timeline Frame 1Symbol 325 as "Run Cycle"
ExportAssets (56)Timeline Frame 1Symbol 324 as "srun1"
ExportAssets (56)Timeline Frame 1Symbol 323 as "scidying1"
ExportAssets (56)Timeline Frame 1Symbol 109 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 322 as "Roll Action"
ExportAssets (56)Timeline Frame 1Symbol 319 as "polhurt3"
ExportAssets (56)Timeline Frame 1Symbol 316 as "polhurt1"
ExportAssets (56)Timeline Frame 1Symbol 314 as "polhurt2"
ExportAssets (56)Timeline Frame 1Symbol 92 as "obshadow"
ExportAssets (56)Timeline Frame 1Symbol 234 as "lufo"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 169 as "soundchannel"
ExportAssets (56)Timeline Frame 1Symbol 653 as "main"
ExportAssets (56)Timeline Frame 3Symbol 653 as "main"
ExportAssets (56)Timeline Frame 3Symbol 17 as "yell0"
ExportAssets (56)Timeline Frame 3Symbol 17 as "yell0"

Labels

"game"Frame 3
"explode"Symbol 63 MovieClip [minanim] Frame 23
"explode"Symbol 73 MovieClip [balanim] Frame 21
"polgone"Symbol 100 MovieClip [poldeath0] Frame 122
"run"Symbol 120 MovieClip [allpol] Frame 2
"roll"Symbol 120 MovieClip [allpol] Frame 11
"jump"Symbol 120 MovieClip [allpol] Frame 26
"dying"Symbol 120 MovieClip [allpol] Frame 41
"explode"Symbol 166 MovieClip [fpsmall] Frame 30
"title"Symbol 208 MovieClip Frame 2
"credits"Symbol 208 MovieClip Frame 14
"explode"Symbol 234 MovieClip [lufo] Frame 12
"aftersubmit"Symbol 249 MovieClip Frame 38
"explode"Symbol 361 MovieClip Frame 30
"green"Symbol 400 MovieClip Frame 2
"red"Symbol 400 MovieClip Frame 3
"invul"Symbol 400 MovieClip Frame 18
"run"Symbol 412 MovieClip [allpol] Frame 2
"roll"Symbol 412 MovieClip [allpol] Frame 11
"jump"Symbol 412 MovieClip [allpol] Frame 26
"dying"Symbol 412 MovieClip [allpol] Frame 41
"title"Symbol 455 MovieClip [main] Frame 2
"submit"Symbol 455 MovieClip [main] Frame 3
"credits"Symbol 455 MovieClip [main] Frame 4
"levelselect"Symbol 455 MovieClip [main] Frame 5
"instr1"Symbol 455 MovieClip [main] Frame 6
"instr2"Symbol 455 MovieClip [main] Frame 7
"instr3"Symbol 455 MovieClip [main] Frame 8
"levelintro"Symbol 455 MovieClip [main] Frame 9
"levelbg1"Symbol 455 MovieClip [main] Frame 10
"levelbg2"Symbol 455 MovieClip [main] Frame 11
"levelbg3"Symbol 455 MovieClip [main] Frame 12
"levelbg4"Symbol 455 MovieClip [main] Frame 13
"levelbg5"Symbol 455 MovieClip [main] Frame 14
"shoot"Symbol 482 MovieClip [orbspr] Frame 10
"explode"Symbol 488 MovieClip [skate] Frame 8
"explode"Symbol 510 MovieClip [smorf] Frame 9
"explode"Symbol 551 MovieClip [ghost] Frame 39
"explode"Symbol 552 MovieClip [lufo] Frame 12
"run"Symbol 608 MovieClip [doomguy] Frame 2
"shoot"Symbol 608 MovieClip [doomguy] Frame 11
"pain"Symbol 608 MovieClip [doomguy] Frame 16
"die"Symbol 608 MovieClip [doomguy] Frame 21
"dobonus"Symbol 637 MovieClip [courseclear] Frame 65
"title"Symbol 653 MovieClip [main] Frame 2
"submit"Symbol 653 MovieClip [main] Frame 3
"credits"Symbol 653 MovieClip [main] Frame 4
"levelselect"Symbol 653 MovieClip [main] Frame 5
"instr1"Symbol 653 MovieClip [main] Frame 6
"instr2"Symbol 653 MovieClip [main] Frame 7
"instr3"Symbol 653 MovieClip [main] Frame 8
"levelintro"Symbol 653 MovieClip [main] Frame 9
"levelbg1"Symbol 653 MovieClip [main] Frame 10
"levelbg2"Symbol 653 MovieClip [main] Frame 11
"levelbg3"Symbol 653 MovieClip [main] Frame 12
"levelbg4"Symbol 653 MovieClip [main] Frame 13
"levelbg5"Symbol 653 MovieClip [main] Frame 14
"blank"Symbol 665 MovieClip Frame 2
"god on"Symbol 665 MovieClip Frame 3
"god off"Symbol 665 MovieClip Frame 35
"cheats on"Symbol 665 MovieClip Frame 67
"cheats off"Symbol 665 MovieClip Frame 99

Dynamic Text Variables

usernameSymbol 215 EditableText"username"
userpassSymbol 216 EditableText"password"
_parent._parent.scoreSymbol 243 EditableText"853250"
_parent._parent.scoreSymbol 244 EditableText"853250"
_parent._parent._parent.scoreSymbol 406 EditableText"0"
_parent.scene._parent._parent._parent.scoreSymbol 624 EditableText"0"
hitsbonus_strSymbol 626 EditableText"2000"
hitstaken_strSymbol 627 EditableText"8 HITS TAKEN BONUS:"
hitsbonus_strSymbol 628 EditableText"2000"
hitstaken_strSymbol 629 EditableText"8 HITS TAKEN BONUS:"
effbonus_strSymbol 632 EditableText"2000"
effbonus_strSymbol 634 EditableText"2000"
hitsbonus_strSymbol 635 EditableText"2000"
hitstaken_strSymbol 636 EditableText"8 HITS TAKEN BONUS:"
_parent.letterSymbol 645 EditableText"R"
_parent.letterSymbol 646 EditableText"R"
remainSymbol 658 EditableText""




http://swfchan.com/2/8739/info.shtml
Created: 5/5 -2019 02:55:46 Last modified: 5/5 -2019 02:55:46 Server time: 22/12 -2024 19:58:28