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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68711372?noj=FRM68711372-22DC" width="1" height="1"></div>

3dtenis.swf

This is the info page for
Flash #9069

(Click the ID number above for more basic data on this flash file.)


Text
PLAYER

CPU 2

CPU 4

CPU 3

CPU 6

CPU 5

CPU 2

CPU 3

CPU 5

NEXT

Advantage Computer

Advantage Player

BREAK POINT

DEUCE

DOUBLE FAULT

FAULT

Game Computer

Game Player

LET

MATCH POINT

0

15

30

40

-

I

Player

Player

GAME

SMASH POINTS

MAX SPEED

TIME

km/h

min

sec

SCORE

II

III

IV

CPU 1

CPU 2

CPU 3

CPU 5

Copyright(C)2006 Yahoo Japan Corporation.All Rights Reserved.
Created by shockwave.com / タケノコデザイン

Copyright(C)2006 Yahoo Japan Corporation.All Rights Reserved.
Created by shockwave.com / タケノコデザイン

START

POWER

SPEED

km/h

PLAYER

0

15

30

40

A

CPU 1

CPU 2

CPU 3

CPU 5

FPS:

ActionScript [AS1/AS2]

Frame 2
if (this.getBytesTotal() <= this.getBytesLoaded()) { this.gotoAndPlay(11); }
Frame 3
_quality = "HIGH"; stop();
Frame 4
this.gotoAndPlay(11);
Frame 12
var appi = (new app.Tennis()); appi.init(); this.onEnterFrame = function () { appi.move(); }; stop();
Symbol 30 MovieClip Frame 1
this.Bar._xscale = 0; this.onEnterFrame = function () { total = _parent.getBytesTotal(); now = _parent.getBytesLoaded(); per = (now * 100) / total; this.Bar._xscale = per; per = Math.floor(per); if (per >= 100) { this.Num_100.gotoAndStop(Math.floor(per / 100) + 1); this.Num_100._visible = true; } else { this.Num_100.stop(); this.Num_100._visible = false; } if (per >= 10) { this.Num_010.gotoAndStop(Math.floor((per % 100) / 10) + 1); this.Num_010._visible = true; } else { this.Num_010.stop(); this.Num_010._visible = false; } this.Num_001.gotoAndStop(Math.floor(per % 10) + 1); this.Num_001._visible = true; if (total <= now) { delete this.onEnterFrame; _parent.play(); } }; stop();
Symbol 1545 MovieClip [__Packages.app.sys.GameMode] Frame 0
class app.sys.GameMode { var m_mode; function GameMode () { m_mode = GM_NORMAL; } function setRankingMode() { m_mode = GM_RANKING; } function setNormalMode() { m_mode = GM_NORMAL; } function isRankingMode() { return(m_mode == GM_RANKING); } function isNormalMode() { return(m_mode == GM_NORMAL); } static var GM_NORMAL = 1; static var GM_RANKING = 2; }
Symbol 1546 MovieClip [__Packages.app.Tennis] Frame 0
class app.Tennis { var m_mode, m_fpsManager, m_flowObject, m_oldFlowObject; function Tennis () { m_mode = AFM_START; } function init() { var _local3; util.MovieClipFactory.init(); util.MovieClipFactory.append(_root, app.sys.Screen.OT_TOP_NUM); _local3 = util.MovieClipFactory.create(app.sys.Screen.OT_GAME, "NoMaskMC", "MASK"); util.MovieClipFactory.append(_local3.dummy, app.sys.Screen.OT_SCREEN_NUM); _local3._visible = true; _local3 = util.MovieClipFactory.get(app.sys.Screen.OT_SCREEN + 0); util.MovieClipFactory.append(_local3, app.sys.Screen.OT_GAME_NUM); _local3 = util.MovieClipFactory.get(app.sys.Screen.OT_SCREEN + 1); util.MovieClipFactory.append(_local3, app.sys.Screen.OT_GAME_NUM); util.MovieClipFactory.setBasePosition(app.sys.Screen.OT_BACKGROUND); util.MovieClipFactory.setBaseNumber(app.sys.Screen.OT_GAME_NUM); util.MovieClipFactory.setGroupPos(app.sys.Screen.OT_SCREEN); util.MovieClipFactory.reset(); app.sys.SysInfo.setFrameRate(24); app.sys.SysInfo.initFirst(); app.sys.SysInfo.__get__SoundManager().setRate(app.sys.SysInfo.getRate()); app.sys.SysInfo.__get__SoundManager().setData(app.data.SoundResource.getSoundData()); var _local4 = false; app.sys.SysInfo.__get__Debug().init(0, app.sys.Screen.HEIGHT + 20); app.sys.SysInfo.__get__Debug().setActive(_local4); app.sys.SysInfo.__get__Debug().setVisible(_local4); if (_local4) { new app.sys.FPS(0, app.sys.Screen.HEIGHT + 0); } m_fpsManager = new sys.FpsManager(app.sys.SysInfo.getFrameRate()); m_flowObject = undefined; m_oldFlowObject = undefined; _root._quality = "LOW"; } function move() { var _local2; var _local3; _local2 = m_mode; do { _local3 = false; switch (_local2) { case AFM_START : app.sys.SysInfo.initGame(); _local2 = AFM_LOGOLOAD; _local3 = true; break; case AFM_LOGOLOAD : app.sys.SysInfo.updateAttr(); m_oldFlowObject = m_flowObject; m_flowObject = new app.flow.LogoLoadFlow(m_oldFlowObject); _local2 = AFM_LOGOLOAD_LOOP; _local3 = true; break; case AFM_LOGOLOAD_LOOP : if (moveFlowObject()) { _local2 = AFM_BAR; _local3 = true; m_flowObject.destroy(); m_flowObject = undefined; } break; case AFM_BAR : new app.enemy.Bar(); _local2 = AFM_TITLE; _local3 = true; break; case AFM_TITLE : app.sys.SysInfo.updateAttr(); m_oldFlowObject = m_flowObject; m_flowObject = new app.flow.TitleFlow(m_oldFlowObject); m_fpsManager.reset(); _local2 = AFM_TITLE_LOOP; _local3 = true; break; case AFM_TITLE_LOOP : if (moveFlowObject()) { switch (m_flowObject.getResult()) { case app.sys.SceneGraph.EID_FLOW_NEXT : app.sys.SysInfo.initGame(); _local2 = AFM_STAGETITLE; _local3 = true; break; default : } m_flowObject.destroy(); m_flowObject = undefined; } break; case AFM_TOURNAMENT : app.sys.SysInfo.updateAttr(); m_oldFlowObject = m_flowObject; m_flowObject = new app.flow.TournamentFlow(m_oldFlowObject); _local2 = AFM_TOURNAMENT_LOOP; _local3 = true; break; case AFM_TOURNAMENT_LOOP : if (moveFlowObject()) { switch (m_flowObject.getResult()) { case app.sys.SceneGraph.EID_FLOW_NEXT : if (app.sys.SysInfo.getStageNum() == 2) { _local2 = AFM_RUN_MATCH; } else { _local2 = AFM_STAGETITLE; } _local3 = true; break; default : } m_flowObject.destroy(); m_flowObject = undefined; } break; case AFM_STAGETITLE : app.sys.SysInfo.updateAttr(); m_oldFlowObject = m_flowObject; m_flowObject = new app.flow.StageTitleFlow(m_oldFlowObject); _local2 = AFM_STAGETITLE_LOOP; _local3 = true; break; case AFM_STAGETITLE_LOOP : if (moveFlowObject()) { switch (m_flowObject.getResult()) { case app.sys.SceneGraph.EID_FLOW_NEXT : if (app.sys.SysInfo.getStageNum() == 2) { _local2 = AFM_TOURNAMENT; } else { _local2 = AFM_RUN_MATCH; } _local3 = true; break; default : } m_flowObject.destroy(); m_flowObject = undefined; } break; case AFM_RUN_MATCH : app.sys.SysInfo.initStage(); app.sys.SysInfo.updateAttr(); m_oldFlowObject = m_flowObject; m_flowObject = new app.flow.MatchFlow(m_oldFlowObject); m_fpsManager.reset(); _local2 = AFM_RUN_MATCH_LOOP; _local3 = true; break; case AFM_RUN_MATCH_LOOP : if (moveFlowObject()) { switch (m_flowObject.getResult()) { case app.sys.SceneGraph.EID_FLOW_STAGECLEAR : app.sys.SysInfo.clearStage(); if (app.sys.SysInfo.getStageNum() == 2) { _local2 = AFM_STAGETITLE; } else { _local2 = AFM_TOURNAMENT; } _local3 = true; break; case app.sys.SceneGraph.EID_FLOW_GAMEOVER : app.sys.SysInfo.endGame(); _local2 = AFM_TITLE; _local3 = true; break; case app.sys.SceneGraph.EID_FLOW_GAMECLEAR : app.sys.SysInfo.clearGame(); _local2 = AFM_TITLE; _local3 = true; break; } m_flowObject.destroy(); m_flowObject = undefined; } break; default : trace("Error Mode:" + _local2); } } while (_local3); m_mode = _local2; } function moveFlowObject() { var _local3 = m_flowObject.getMode(); app.sys.SysInfo.__get__Debug().reset(); app.sys.SysInfo.move(); if (app.sys.SysInfo.isPause() != m_fpsManager.isPause()) { m_fpsManager.pause(); } if (!app.sys.SysInfo.isPause()) { var _local2; var _local4 = getTimer(); _local2 = 1; while (_local2 > 0) { app.sys.SysInfo.__get__SoundManager().move(); m_flowObject.move(_local3); _local2--; } } m_flowObject.disp(_local3); app.sys.SysInfo.__get__Debug().disp(); return(m_flowObject.isEnd()); } static var AFM_START = 0; static var AFM_LOGOLOAD = 10; static var AFM_LOGOLOAD_LOOP = 11; static var AFM_BAR = 20; static var AFM_TITLE = 100; static var AFM_TITLE_LOOP = 101; static var AFM_TOURNAMENT = 110; static var AFM_TOURNAMENT_LOOP = 111; static var AFM_STAGETITLE = 120; static var AFM_STAGETITLE_LOOP = 121; static var AFM_RUN_MATCH = 200; static var AFM_RUN_MATCH_LOOP = 201; }
Symbol 1547 MovieClip [__Packages.app.flow.Flow] Frame 0
class app.flow.Flow { var m_mode, m_preFlow, m_context, m_result, m_isDestroy; function Flow (mode, preFlow) { m_mode = mode; m_preFlow = preFlow; m_context = new app.sys.Context(app.sys.SysInfo.getAttr(), util.MovieClipFactory.getBase()); m_result = 0; m_isDestroy = false; } function move(mode) { } function disp(mode) { } function isEnd() { return(m_result != 0); } function destroy() { m_isDestroy = true; } function event(id) { m_result = id; } function getResult() { return(m_result); } function getMode() { return(m_mode); } function isDestroy() { return(m_isDestroy); } function getContext() { return(m_context); } static var FM_TITLE = 0; static var FM_STAGESTART = 1; static var FM_GAME = 2; static var FM_FLOORCLEAR = 3; static var FM_SCORE = 4; static var FM_GAMEOVER = 5; static var FM_GAMECLEAR = 6; static var FM_OTHER = 7; }
Symbol 1548 MovieClip [__Packages.app.sys.Context] Frame 0
class app.sys.Context { var m_attr, m_base; function Context (attr, base) { m_attr = attr; m_base = base; } function getAttr() { return(m_attr); } function getBase() { return(m_base); } }
Symbol 1549 MovieClip [__Packages.sys.WorkList] Frame 0
class sys.WorkList { var m_list, m_attr; function WorkList () { m_list = new util.List(); } function setAttr(attr) { m_attr = attr; } function append(obj) { return(m_list.push(obj, m_attr)); } function appendWithAttr(obj, attr) { return(m_list.push(obj, attr)); } function cut(obj) { obj.cut(); } function callMove() { var _local2 = m_list.getFirst(); var _local4 = []; var _local3; while (!m_list.isLast(_local2)) { if (!_local2.m_data.move()) { _local4.push(_local2); } _local2 = _local2.m_next; } _local3 = _local4.length - 1; while (_local3 >= 0) { _local4[_local3].m_data.destroy(); _local3--; } } function callCtrl() { var _local2 = m_list.getFirst(); var _local4 = []; var _local3; while (!m_list.isLast(_local2)) { if (!_local2.m_data.ctrl()) { _local4.push(_local2); } _local2 = _local2.m_next; } _local3 = _local4.length - 1; while (_local3 >= 0) { _local4[_local3].m_data.destroy(); _local3--; } } function callDisp() { var _local2 = m_list.getFirst(); while (!m_list.isLast(_local2)) { _local2.m_data.disp(); _local2 = _local2.m_next; } } function callDestroy() { var _local2 = m_list.getFirst(); while (!m_list.isLast(_local2)) { _local2.m_data.destroy(); _local2 = m_list.getFirst(); } } function callDestroyByAttr(attr) { var _local2 = m_list.getFirst(); var _local4 = []; var _local3; while (!m_list.isLast(_local2)) { if (_local2.getAttr() == attr) { _local4.push(_local2); } _local2 = _local2.m_next; } _local3 = _local4.length - 1; while (_local3 >= 0) { _local4[_local3].m_data.destroy(); _local3--; } } }
Symbol 1550 MovieClip [__Packages.util.List] Frame 0
class util.List { var m_top, m_last; function List () { m_top = new util.ListItem(undefined); m_last = new util.ListItem(undefined); m_top.m_next = m_last; m_last.m_prev = m_top; } function push(data, attr) { var _local3; var _local2; _local2 = new util.ListItem(data, attr); _local3 = m_last.m_prev; m_last.m_prev = _local2; _local3.m_next = _local2; _local2.m_prev = _local3; _local2.m_next = m_last; return(_local2); } function pop() { var _local2; var _local3; _local2 = m_last.m_prev; _local2.m_prev.m_next = m_last; m_last.m_prev = _local2.m_prev; _local3 = _local2.get(); return(_local3); } function unshift(data, attr) { var _local3; var _local2; _local2 = new util.ListItem(data, attr); _local3 = m_top.m_next; m_top.m_next = _local2; _local3.m_prev = _local2; _local2.m_prev = m_top; _local2.m_next = _local3; return(_local2); } function shift() { var _local2; var _local3; _local2 = m_top.m_next; _local2.m_next.m_prev = m_top; m_top.m_next = _local2.m_next; _local3 = _local2.get(); return(_local3); } function cut(data) { data.cut(); } function getFirst() { return(m_top.m_next); } function isLast(data) { return(data == m_last); } function isEmpty() { return(m_top.m_next == m_last); } function getLength() { var _local3; var _local2; _local2 = m_top; _local3 = 0; while (_local2.m_next != m_last) { _local2 = _local2.m_next; _local3++; } return(_local3); } }
Symbol 1551 MovieClip [__Packages.util.ListItem] Frame 0
class util.ListItem { var m_prev, m_next, m_data, m_attr; function ListItem (data, attr) { m_prev = undefined; m_next = undefined; m_data = data; m_attr = attr; } function get() { return(m_data); } function cut() { m_prev.m_next = m_next; m_next.m_prev = m_prev; } function getAttr() { return(m_attr); } }
Symbol 1552 MovieClip [__Packages.app.sys.SceneGraph] Frame 0
class app.sys.SceneGraph { var m_listener, m_context, m_scenePos, m_activeList, m_time, m_waitTime, m_waitEvent, m_encountEvent, m_labelList, m_isStop, m_frameCount, m_isFrame, m_sceneList; function SceneGraph () { m_listener = []; } function init(context) { m_context = context; m_scenePos = 0; m_activeList = []; m_time = 0; m_waitTime = 0; m_waitEvent = undefined; m_encountEvent = undefined; m_labelList = {}; m_isStop = false; m_frameCount = 0; m_isFrame = false; } function setScene(sceneList) { var _local2; var _local3; m_sceneList = sceneList; _local2 = m_sceneList.length - 1; while (_local2 >= 0) { _local3 = m_sceneList[_local2]; if (_local3.type == "LABEL") { m_labelList[_local3.name] = _local2 + 1; } _local2--; } } function move() { var _local2; var _local3; var _local5; var _local4; if (m_isStop) { return(undefined); } if (((m_waitEvent != undefined) && (m_waitEvent == m_encountEvent)) || ((m_waitEvent == undefined) && (m_time >= m_waitTime))) { if (m_waitEvent != undefined) { m_waitEvent = undefined; m_time = 0; } else { m_time = m_time - m_waitTime; } do { if (m_scenePos >= m_sceneList.length) { break; } _local2 = m_sceneList[m_scenePos++]; _local4 = true; switch (_local2.type) { case "WAIT" : m_waitTime = _local2.time; m_waitEvent = undefined; _local4 = false; break; case "WAITEVENT" : m_encountEvent = undefined; m_waitEvent = _local2.id; _local4 = false; break; case "BRANCHEVENT" : if (_local2.id == m_encountEvent) { if (_local2.name == undefined) { m_scenePos = 0; } else { m_scenePos = m_labelList[_local2.name]; } m_time = 0; } break; case "SENDEVENT" : sendEvent(_local2.id); break; case "PLAYER" : break; case "LABEL" : break; case "LOOP" : if (_local2.name == undefined) { m_scenePos = 0; } else { m_scenePos = m_labelList[_local2.name]; } break; case "ATTR" : app.sys.SysInfo.updateAttr(); break; case "FRAME" : if (_local2.flag == "ON") { m_isFrame = true; } else { m_isFrame = false; } break; default : m_activeList.push({scene:_local2, time:0, count:0}); } } while (_local4); } _local3 = m_activeList.length - 1; while (_local3 >= 0) { _local2 = m_activeList[_local3]; if (_local2.scene.type == "ENEMY") { _local5 = enemy(_local2); } else if (_local2.scene.type == "SOUND") { _local5 = sound(_local2); } if (_local5) { m_activeList.splice(_local3, 1); } _local3--; } m_time = m_time + app.sys.SysInfo.getSpeed(); if (m_isFrame) { m_frameCount++; } } function destroy() { } function stop() { m_isStop = true; } function clearActiveList() { m_activeList = []; } function getFrame() { return(m_frameCount); } function enemy(obj) { var _local8; if (obj.time >= obj.scene.interval) { var _local6; var _local3; _local6 = {}; for (_local3 in obj.scene.param) { _local6[_local3] = obj.scene.param[_local3]; } if (obj.scene.inc != undefined) { for (_local3 in obj.scene.inc) { _local6[_local3] = _local6[_local3] + (obj.scene.inc[_local3] * obj.count); } } if (obj.scene.random != undefined) { for (_local3 in obj.scene.random) { var _local5; var _local7; var _local4; _local5 = obj.scene.random[_local3].min; _local7 = obj.scene.random[_local3].max; _local4 = (Math.random() * (_local7 - _local5)) + _local5; if (obj.scene.random[_local3].neg != undefined) { if (Math.random() < 0.5) { _local4 = -_local4; } } _local6[_local3] = _local4; } } _local6.count = obj.count; _local8 = app.sys.EnemyFactory.create(m_context, obj.scene.id, _local6, obj.time - obj.scene.interval); obj.time = obj.time - obj.scene.interval; obj.count++; } obj.time = obj.time + app.sys.SysInfo.getSpeed(); return(obj.count >= obj.scene.count); } function sound(obj) { if (obj.scene.action == "PlayMusic") { } else if (obj.scene.action == "FadeOut") { } return(true); } function onEvent(eventID, param) { switch (eventID) { case EID_PLAYER_IN : case EID_ENEMY_IN : case EID_GAME_OVER : case EID_STAGE_CLEAR : case EID_SC_GAME_START : m_encountEvent = eventID; sendEvent(eventID, param); break; default : sendEvent(eventID, param); } } function addListener(listener) { var _local2; for (_local2 in m_listener) { if (listener == m_listener[_local2]) { return(undefined); } } m_listener.push(listener); } function removeListener(listener) { var _local2; for (_local2 in m_listener) { if (listener == m_listener[_local2]) { m_listener.splice(_local2, 1); return(undefined); } } } function sendEvent(eventID, param) { var _local3; var _local2; _local2 = m_listener.length - 1; while (_local2 >= 0) { _local3 = app.sys.SceneGraphListener(m_listener[_local2]); _local3.onSceneGraphEvent(eventID, param); _local2--; } } static var EID_PLAYER_IN = 1; static var EID_ENEMY_IN = 2; static var EID_GAME_START = 3; static var EID_GAME_OVER = 4; static var EID_STAGE_CLEAR = 5; static var EID_GAME_END = 6; static var EID_ENEMY_DESTROY = 7; static var EID_STAGE_FINISH = 8; static var EID_FLOW_START = 10; static var EID_FLOW_CONTINUE = 11; static var EID_FLOW_STAGECLEAR = 12; static var EID_FLOW_GAMEOVER = 13; static var EID_FLOW_GAMECLEAR = 14; static var EID_FLOW_TITLE = 15; static var EID_FLOW_NEXT = 16; static var EID_STAGECONTROLL = 20; static var EID_SC_TITLE_IN = 30; static var EID_SC_TITLE_IN_END = 31; static var EID_SC_GAME_IN = 40; static var EID_SC_GAME_IN_END = 41; static var EID_SC_GAME_START = 42; static var EID_SC_GAMEOVER_IN = 50; static var EID_SC_GAMEOVER_IN_END = 51; static var EID_SC_FLOORCLEAR_IN = 60; static var EID_SC_FLOORCLEAR_IN_END = 61; static var EID_SC_STAGECLEAR_IN = 70; static var EID_SC_STAGECLEAR_IN_END = 71; static var EID_SC_GAMECLEAR_IN = 80; static var EID_SC_GAMECLEAR_IN_END = 81; static var EID_SC_STORY_IN = 90; static var EID_SC_STORY_IN_END = 91; static var EID_GAME_NEXT = 100; }
Symbol 1553 MovieClip [__Packages.app.sys.EnemyFactory] Frame 0
class app.sys.EnemyFactory { function EnemyFactory () { } static function create(context, id, param, count) { var _local3 = 0; var _local1; var _local2 = app.enemy; do { _local1 = id.indexOf(".", _local3); if (_local1 == -1) { _local2 = _local2[id.substring(_local3)]; } else { _local2 = _local2[id.substring(_local3, _local1)]; _local3 = _local1 + 1; } } while (_local1 != -1); return(_local2.create(context, param, count)); } }
Symbol 1554 MovieClip [__Packages.app.enemy.EnemyList] Frame 0
class app.enemy.EnemyList { function EnemyList () { } }
Symbol 1555 MovieClip [__Packages.sys.WorkItem] Frame 0
class sys.WorkItem { function WorkItem () { } function init() { } function reset() { } function move() { return(true); } function ctrl() { return(true); } function disp() { } function destroy() { } function ctrlAndDisp() { return(true); } }
Symbol 1556 MovieClip [__Packages.app.enemy.Enemy] Frame 0
class app.enemy.Enemy extends sys.WorkItem { var m_context; function Enemy (context) { super(); m_context = context; } static var EM_ENEMY = 0; static var EM_POWERUP = 1; static var EM_MAX = 2; }
Symbol 1557 MovieClip [__Packages.sys.Listener] Frame 0
interface sys.Listener { }
Symbol 1558 MovieClip [__Packages.app.sys.SceneGraphListener] Frame 0
interface app.sys.SceneGraphListener extends sys.Listener { }
Symbol 1559 MovieClip [__Packages.app.sys.Debug] Frame 0
class app.sys.Debug { var m_mc, m_active, m_visible, m_str; function Debug () { } function init(x, y) { m_mc = util.MovieClipFactory.create(app.sys.Screen.OT_SYSTEM, "DebugMC", "Debug"); m_mc._x = x; m_mc._y = y; m_active = false; m_visible = false; m_str = ""; } function reset() { if (m_active) { m_str = ""; } } function setActive(active) { if (active) { output = activeOutput; disp = activeDisp; } else { output = undefined; disp = noDisp; } m_active = active; } function setVisible(visible) { m_visible = visible; } function activeOutput(str) { m_str = m_str + (str + newline); } function activeDisp() { m_mc.str = m_str; m_mc._visible = m_visible; } function noDisp() { m_mc._visible = m_visible; } function output() { } function disp() { } function destroy() { m_mc.removeMovieClip(); } function isActive() { return(m_active); } }
Symbol 1560 MovieClip [__Packages.util.MovieClipFactory] Frame 0
class util.MovieClipFactory { static var m_idx, m_depthList, m_mcList, m_basePos, m_baseNum, m_baseNow, m_baseGroupPos; function MovieClipFactory () { } static function init() { m_idx = 0; m_depthList = []; m_mcList = []; m_basePos = -1; m_baseNum = -1; m_baseNow = 0; m_baseGroupPos = 0; } static function reset() { var _local1 = 0; while (_local1 < m_idx) { var _local2 = m_mcList[_local1]; m_depthList[_local1] = _local2.getNextHighestDepth(); _local1++; } } static function append(mc, idx) { var _local1 = 0; while (_local1 < idx) { mc.createEmptyMovieClip("mcf" + _local1, _local1); m_mcList.push(mc["mcf" + _local1]); m_depthList.push(0); _local1++; } m_idx = m_idx + idx; } static function get(mcidx) { return(m_mcList[mcidx]); } static function setBasePosition(pos) { m_basePos = pos; } static function setBaseNumber(num) { m_baseNum = num; } static function flip() { if (m_baseNow == 0) { m_baseNow = 1; } else { m_baseNow = 0; } } static function setGroupPos(pos) { m_baseGroupPos = pos; } static function setHighDepth(isHigh) { var _local2; var _local1; if (m_baseNow == 0) { _local2 = m_mcList[m_baseGroupPos]; _local1 = m_mcList[m_baseGroupPos + 1]; } else { _local2 = m_mcList[m_baseGroupPos + 1]; _local1 = m_mcList[m_baseGroupPos]; } if ((_local2.getDepth() > _local1.getDepth()) != isHigh) { trace("SwapDepths"); _local2.swapDepths(_local1); } } static function getCurrentMC() { return(m_mcList[m_baseGroupPos + m_baseNow]); } static function getCurrentMCDepth() { return(m_baseGroupPos + m_baseNow); } static function getBase() { return(m_baseNow); } static function setBaseDepth(mc, depth) { mc.MCF_base = depth; mc.MCF_idx = depth; } static function create(mcidx, idname, name) { var _local3; var _local4; var _local2; if (name == undefined) { name = MCID; } _local4 = m_depthList[mcidx]; _local2 = m_mcList[mcidx]; _local3 = _create(_local2, idname, name, _local4); m_depthList[mcidx]++; return(_local3); } static function createWithBase(mcidx, idname, name, base) { mcidx = mcidx + (m_baseNum * base); return(create(mcidx, idname, name)); } static function createOnMc(mc, idname, name) { var _local4; var _local1; if (name == undefined) { name = MCID; } _local1 = mc.MCF_idx; if (_local1 == undefined) { _local1 = 1; } _local4 = _create(mc, idname, name, _local1); mc.MCF_idx = _local1 + 1; return(_local4); } static function createOnMcDec(mc, idname, name) { var _local4; var _local2; if (name == undefined) { name = MCID; } _local2 = mc.MCF_idx; if (_local2 == undefined) { _local2 = mc.MCF_base; if (_local2 == undefined) { _local2 = 100000 /* 0x0186A0 */; } } _local4 = _create(mc, idname, name, _local2); mc.MCF_idx = _local2 - 1; if (mc.MCF_idx < 1) { if (mc.MCF_base == undefined) { mc.MCF_base = 100000 /* 0x0186A0 */; } mc.MCF_idx = mc.MCF_base; } return(_local4); } static function createEmptyOnMc(mc, name) { var _local3; var _local1; if (name == undefined) { name = MCID; } _local1 = mc.MCF_idx; if (_local1 == undefined) { _local1 = 1; } name = (name + "_") + _local1; _local3 = mc.createEmptyMovieClip(name, _local1); _local3._visible = false; mc.MCF_idx = _local1 + 1; return(_local3); } static function _create(mc, idname, name, depth) { var _local2; name = (name + "_") + depth; mc.attachMovie(idname, name, depth); _local2 = mc[name]; _local2._visible = false; if (_local2 == undefined) { trace((("MovieClipFactory." + arguments.caller) + " error: ") + idname); } return(_local2); } static var MCID = "mcfo"; }
Symbol 1561 MovieClip [__Packages.app.sys.Screen] Frame 0
class app.sys.Screen { function Screen () { } static var WIDTH = 530; static var HEIGHT = 400; static var GAME_WIDTH = 530; static var GAME_HEIGHT = 400; static var OT_MENU = 0; static var OT_GAME = 1; static var OT_SYSTEM = 2; static var OT_UTIL = 3; static var OT_TOP_NUM = 4; static var OT_SCREEN = 4; static var OT_SCREEN_NUM = 2; static var OT_BACKGROUND = 6; static var OT_BGSTAR = 7; static var OT_BGBACK = 8; static var OT_ENEMY = 9; static var OT_PLAYER = 10; static var OT_BULLET = 11; static var OT_BGFRONT = 12; static var OT_STATUS = 13; static var OT_GAME_NUM = 8; }
Symbol 1562 MovieClip [__Packages.sys.SoundManager] Frame 0
class sys.SoundManager { var m_mc, m_soundWork, m_freeList, m_prioList, m_updateList, m_seEnable, m_bgmEnable, m_seVolume, m_bgmVolume, m_rate, m_resource, m_music, m_fadeTime, m_fadeCount; function SoundManager () { m_mc = _root.createEmptyMovieClip("Sounds", 10000); m_soundWork = []; m_freeList = new util.List(); var _local4 = 0; while (_local4 < SOUND_MAX) { var _local3 = {}; var _local5; _local5 = "snd" + _local4; _local3.id = _local4; _local3.idf = _local4; _local3.mc = m_mc.createEmptyMovieClip(_local5, _local4); _local3.snd = new Sound(_local3.mc); _local3.func = createCallback(_local4); _local3.sts = STS_STOP; m_soundWork.push(_local3); m_freeList.push(_local4); _local4++; } m_prioList = []; _local4 = 0; while (_local4 < PRIO_MAX) { m_prioList.push(new util.List()); _local4++; } m_updateList = new util.List(); m_seEnable = true; m_bgmEnable = true; m_seVolume = 100; m_bgmVolume = 100; m_rate = 50; } function setRate(rate) { m_rate = rate; } function playSE(sname, prio, vol) { if (!m_seEnable) { return(undefined); } if (prio == undefined) { prio = PRIO_NORMAL; } return(playSound(sname, prio, vol)); } function playBGM(sname, vol) { if (!m_bgmEnable) { return(-1); } return(playSound(sname, PRIO_BGM, vol)); } function playSound(sname, prio, vol) { var _local2; _local2 = getEmptyWork(prio); if (_local2 == null) { return(-1); } if (vol == undefined) { vol = 100; } vol = util.Util.limitRange(vol, 0, 100); _local2.resvol = 100; _local2.playvol = vol; _local2.prio = prio; _local2.time = getTimer(); _local2.index = 0; _local2.data = m_resource[sname]; _local2.sts = STS_PLAY; _local2.fadeTime = 0; _local2.fadeCount = 0; _local2.listPrio = m_prioList[prio].push(_local2.idf); _local2.listUpdate = undefined; playSoundOne(_local2.idf); return(_local2.id); } function playSoundOne(id) { var _local4; var _local3; var _local2; _local2 = getWork(id); if (_local2.data.length <= _local2.index) { freeWork(_local2.idf); return(undefined); } _local3 = _local2.snd; _local4 = _local2.data[_local2.index]; _local2.resvol = _local4.vol; _local2.snd.setVolume(calcVolume(_local2)); _local3.attachSound(_local4.id); if (_local4.loop != 0) { _local3.start(0, _local4.loop); _local3.onSoundComplete = _local2.func; _local2.index++; } else { _local3.start(0, 1); _local3.onSoundComplete = _local2.func; } } function setVolume(id, vol) { var _local4; var _local2; _local2 = getCheckedWork(id); if (_local2 == null) { return(undefined); } vol = util.Util.limitRange(vol, 0, 100); _local2.playvol = vol; _local4 = _local2.snd; _local4.setVolume(calcVolume(_local2)); } function stop(id) { var _local2; var _local3; _local2 = getCheckedWork(id); if (_local2 == null) { return(undefined); } _local3 = _local2.snd; _local3.stop(); freeWork(_local2.idf); } function stopSE() { var _local4; var _local2; var _local5; var _local3; var _local6; _local4 = PRIO_HIGH; while (_local4 <= PRIO_LOW) { _local2 = m_prioList[_local4]; while (!_local2.isEmpty()) { _local5 = _local2.getFirst(); _local3 = Number(_local5.get()); _local6 = getWork(_local3); stop(_local6.id); } _local4++; } } function stopBGM() { var _local2; var _local4; var _local3; var _local5; _local2 = m_prioList[PRIO_BGM]; while (!_local2.isEmpty()) { _local4 = _local2.getFirst(); _local3 = Number(_local4.get()); _local5 = getWork(_local3); stop(_local5.id); } } function stopAll() { stopSE(); stopBGM(); } function setData(data) { m_resource = data; } function setSEVolume(vol) { var _local7; var _local2; var _local4; var _local3; var _local5; var _local6; m_seVolume = util.Util.limitRange(vol, 0, 100); _local6 = PRIO_HIGH; while (_local6 <= PRIO_LOW) { _local7 = m_prioList[_local6]; _local2 = _local7.getFirst(); while (!_local7.isLast()) { _local4 = Number(_local2.get()); _local3 = getWork(_local4); _local5 = _local3.snd; _local5.setVolume(calcVolume(_local3)); _local2 = _local2.m_next; } _local6++; } } function setBGMVolume(vol) { var _local6; var _local2; var _local4; var _local3; var _local5; var _local8; m_bgmVolume = util.Util.limitRange(vol, 0, 100); _local6 = m_prioList[PRIO_BGM]; _local2 = _local6.getFirst(); while (!_local6.isLast()) { _local4 = Number(_local2.get()); _local3 = getWork(_local4); _local5 = _local3.snd; _local5.setVolume(calcVolume(_local3)); _local2 = _local2.m_next; } } function move() { } function destroy() { stopAll(); var _local2 = 0; while (_local2 < SOUND_MAX) { var _local3 = getWork(_local2); _local3.mc.removeMovieClip(); delete _local3.snd; _local2++; } _local2 = 0; while (_local2 < PRIO_MAX) { delete m_prioList[_local2]; _local2++; } delete m_updateList; delete m_freeList; delete m_prioList; delete m_soundWork; m_mc.removeMovieClip(); } function fadeOutMusic(musicname, time) { if ((m_music != undefined) && (m_music.idname != musicname)) { m_fadeTime = time; m_fadeCount = 0; } } function getEmptyWork(prio) { var _local3; var _local2; if (!m_freeList.isEmpty()) { _local2 = Number(m_freeList.pop()); } else if (!m_freeList.isEmpty()) { _local2 = Number(m_freeList.pop()); } else { return(null); } _local3 = m_soundWork[_local2]; _local3.id = _local3.id + SOUND_MAX; return(_local3); } function getWork(id) { return(m_soundWork[id]); } function getCheckedWork(id) { var _local2; if (id < 0) { return(null); } _local2 = m_soundWork[id % SOUND_MAX]; if (_local2.sts == STS_STOP) { return(null); } if (_local2.id != id) { return(null); } return(_local2); } function freeWork(id) { var _local3; var _local2; _local3 = getWork(id); _local3.sts = STS_STOP; _local2 = _local3.listPrio; _local2.cut(); _local2 = _local3.listUpdate; if (_local2 != null) { _local2.cut(); } m_freeList.push(id); } function calcVolume(work) { var _local3; if (work.prio == PRIO_BGM) { _local3 = ((work.playvol * work.resvol) * m_bgmVolume) / 10000; } else { _local3 = ((work.playvol * work.resvol) * m_seVolume) / 10000; } return(_local3); } function createCallback(id) { var _local3 = function () { var _local3 = arguments.callee.target; var _local4 = arguments.callee.func; var _local2 = arguments.callee.id; return(_local4.call(_local3, _local2)); }; _local3.target = this; _local3.func = playSoundOne; _local3.id = id; return(_local3); } static var SOUND_MAX = 8; static var PRIO_BGM = 0; static var PRIO_HIGH = 1; static var PRIO_NORMAL = 2; static var PRIO_LOW = 3; static var PRIO_MAX = 4; static var STS_STOP = 0; static var STS_PLAY = 1; static var STS_PAUSE = 2; }
Symbol 1563 MovieClip [__Packages.util.Util] Frame 0
class util.Util { function Util () { } static function limitRange(x, mini, maxi) { if (x < mini) { x = mini; } else if (x > maxi) { x = maxi; } return(x); } static function calcTween(startVal, endVal, per, ezVal) { var _local2; _local2 = startVal + ((endVal - startVal) * per); per = per * 100; _local2 = _local2 + (((((100 * per) - (per * per)) * ezVal) / 1000000) * (endVal - startVal)); return(_local2); } static function crossPos(y, x1, y1, x2, y2) { return(x1 + (((y - y1) * (x2 - x1)) / (y2 - y1))); } static function crossPos2(x1, y1, x2, y2, x3, y3, x4, y4) { var _local3; var _local4; var _local1; var _local2; var _local9; var _local8; _local3 = (y2 - y1) / (x2 - x1); _local4 = y1 - (_local3 * x1); _local1 = (y4 - y3) / (x4 - x3); _local2 = y3 - (_local1 * x3); _local9 = (_local4 - _local2) / (_local1 - _local3); _local8 = _local2 + (_local1 * _local9); return({x:_local9, y:_local8}); } static function plusRad(rad) { if (rad < 0) { rad = (Math.PI*2) - ((-rad) % (Math.PI*2)); } else { rad = rad % (Math.PI*2); } return(rad); } static function halfRad(rad) { rad = plusRad(rad); if (rad >= Math.PI) { rad = Math.PI - rad; } return(rad); } static function binarySearchNear(data, chknum) { var _local2; var _local3; var _local1; _local2 = 0; _local3 = data.length - 1; do { _local1 = Math.floor((_local2 + _local3) / 2); if (data[_local1] < chknum) { _local2 = _local1 + 1; } else { _local3 = _local1; } } while (_local2 < _local3); _local1 = _local2; if (_local1 == 0) { _local1 = 1; } _local2 = data[_local1 - 1]; _local3 = data[_local1 + 0]; return((_local1 - 1) + ((chknum - _local2) / (_local3 - _local2))); } static function binarySearch(data, chknum) { var _local2; var _local3; var _local1; _local2 = 0; _local3 = data.length - 1; do { _local1 = Math.floor((_local2 + _local3) / 2); if (data[_local1] < chknum) { _local2 = _local1 + 1; } else if (data[_local1] > chknum) { _local3 = _local1; } else { return(_local1); } } while (_local2 < _local3); return(-1); } static function getDist(x, y) { return(Math.sqrt((x * x) + (y * y))); } static function getRandomHalf(val) { return((val * Math.random()) - (val / 2)); } }
Symbol 1564 MovieClip [__Packages.app.sys.Option] Frame 0
class app.sys.Option { var m_hiScore, m_effect, m_bgm, m_se, m_operation, m_speed, m_steering, m_acceleration; function Option () { m_hiScore = INIT_HISCORE; m_effect = true; m_bgm = true; m_se = true; m_operation = true; m_speed = 0; m_steering = 0; m_acceleration = 0; } function load() { var _local2; _local2 = SharedObject.getLocal((SO_ID + "_") + VERSION); if (_local2.data.HiScore == undefined) { _local2.data.HiScore = INIT_HISCORE; } if (_local2.data.Effect == undefined) { _local2.data.Effect = true; } if (_local2.data.Bgm == undefined) { _local2.data.Bgm = true; } if (_local2.data.Se == undefined) { _local2.data.Se = true; } if (_local2.data.Operation == undefined) { _local2.data.Operation = true; } if (_local2.data.Speed == undefined) { _local2.data.Speed = 0; } if (_local2.data.Steering == undefined) { _local2.data.Steering = 0; } if (_local2.data.Acceleration == undefined) { _local2.data.Acceleration = 0; } HiScore = (_local2.data.HiScore); Effect = (_local2.data.Effect); Bgm = (_local2.data.Bgm); Se = (_local2.data.Se); Operation = (_local2.data.Operation); Speed = (_local2.data.Speed); Steering = (_local2.data.Steering); Acceleration = (_local2.data.Acceleration); } function save() { var _local2; _local2 = SharedObject.getLocal((SO_ID + "_") + VERSION); _local2.data.HiScore = HiScore; _local2.data.Effect = Effect; _local2.data.Bgm = Bgm; _local2.data.Se = Se; _local2.data.Operation = Operation; _local2.data.Steering = Steering; _local2.data.Speed = Speed; _local2.data.Acceleration = Acceleration; _local2.flush(512); } function get HiScore() { return(m_hiScore); } function set HiScore(score) { if (m_hiScore < score) { m_hiScore = score; } //return(HiScore); } function get Effect() { return(m_effect); } function set Effect(onoff) { m_effect = onoff; //return(Effect); } function get Bgm() { return(m_bgm); } function set Bgm(onoff) { m_bgm = onoff; //return(Bgm); } function get Se() { return(m_se); } function set Se(onoff) { m_se = onoff; //return(Se); } function get Operation() { return(m_operation); } function set Operation(onoff) { m_operation = onoff; //return(Operation); } function get Speed() { return(m_speed); } function set Speed(val) { m_speed = limitPoint(val); //return(Speed); } function get Steering() { return(m_steering); } function set Steering(val) { m_steering = limitPoint(val); //return(Steering); } function get Acceleration() { return(m_acceleration); } function set Acceleration(val) { m_acceleration = limitPoint(val); //return(Acceleration); } function limitPoint(val) { val = Math.floor(val); if (val < 0) { val = 0; } else if (val > 5) { val = 5; } return(val); } static var SO_ID = "HMR"; static var VERSION = 0; static var INIT_HISCORE = 10000; }
Symbol 1565 MovieClip [__Packages.app.sys.Collision] Frame 0
class app.sys.Collision { var m_playerIsCheck, m_computerIsCheck, m_playerX, m_playerY, m_playerZ, m_playerXS, m_playerYS, m_playerZS, m_computerX, m_computerY, m_computerZ, m_computerXS, m_computerYS, m_computerZS; function Collision () { } function init() { m_playerIsCheck = false; m_computerIsCheck = false; } function reset() { } function setPlayerCheck(x, y, z, xs, ys, zs) { m_playerIsCheck = true; m_playerX = x; m_playerY = y; m_playerZ = z; m_playerXS = xs; m_playerYS = ys; m_playerZS = zs; } function setComputerCheck(x, y, z, xs, ys, zs) { m_computerIsCheck = true; m_computerX = x; m_computerY = y; m_computerZ = z; m_computerXS = xs; m_computerYS = ys; m_computerZS = zs; } function hitCheck() { var _local2 = app.sys.SysInfo.__get__MatchInfo().__get__Ball(); if (!_local2.isAuto()) { return(undefined); } if (util.Util.plusRad(_local2.getDir()) > Math.PI) { if (checkComputer()) { } else if (checkNet()) { } else if (checkPlayer()) { } } else if (checkPlayer()) { } else if (checkNet()) { } else if (checkComputer()) { } else if (checkWall()) { } m_playerIsCheck = false; m_computerIsCheck = false; } function checkComputer() { var _local2; if (!m_computerIsCheck) { return(false); } _local2 = checkHuman(m_computerX, m_computerY, m_computerZ, m_computerXS, m_computerYS, m_computerZS); if (_local2) { app.sys.SysInfo.__get__MatchInfo().__get__Computer().hit(); } return(_local2); } function checkPlayer() { var _local2; if (!m_playerIsCheck) { return(false); } _local2 = checkHuman(m_playerX, m_playerY, m_playerZ, m_playerXS, m_playerYS, m_playerZS); if (_local2) { app.sys.SysInfo.__get__MatchInfo().__get__Player().hit(); } return(_local2); } function checkNet() { var _local7 = app.sys.SysInfo.__get__MatchInfo().__get__Ball(); var _local3; var _local4; var _local2; var _local1; var _local6; var _local5; _local3 = _local7.getOldPosition(); _local4 = _local7.getPosition(); _local2 = _local3.y; _local1 = _local4.y; if (_local2 > _local1) { _local1 = _local3.y; _local2 = _local4.y; } _local6 = app.sys.Param.COURT_HEIGHT / 2; _local5 = app.sys.Param.COURT_HEIGHT / 2; if (!((_local2 < _local5) && (_local1 > _local6))) { return(false); } _local2 = _local3.x; _local1 = _local4.x; if (_local2 > _local1) { _local1 = _local3.x; _local2 = _local4.x; } _local6 = (-app.sys.Param.NET_WIDTH) / 2; _local5 = app.sys.Param.NET_WIDTH / 2; if (!((_local2 < _local5) && (_local1 > _local6))) { return(false); } _local1 = _local3.z + (((_local4.z - _local3.z) * ((app.sys.Param.COURT_HEIGHT / 2) - _local3.y)) / (_local4.y - _local3.y)); _local2 = _local1; _local6 = 0; _local5 = app.sys.Param.NET_HEIGHT; if (!((_local2 < _local5) && (_local1 > _local6))) { return(false); } app.sys.SysInfo.__get__MatchInfo().__get__Ball().hit(); return(true); } function checkWall() { var _local3 = app.sys.SysInfo.__get__MatchInfo().__get__Ball(); var _local4; var _local5; var _local2; var _local1; var _local7; var _local6; _local4 = _local3.getOldPosition(); _local5 = _local3.getPosition(); _local2 = _local4.y; _local1 = _local5.y; if (_local2 > _local1) { _local1 = _local4.y; _local2 = _local5.y; } _local7 = app.sys.Param.COURT_HEIGHT + 2; _local6 = app.sys.Param.COURT_HEIGHT + 2; if (!((_local2 < _local6) && (_local1 > _local7))) { return(false); } app.sys.SysInfo.__get__MatchInfo().__get__Ball().hit(); return(true); } function checkHuman(x, y, z, xs, ys, zs) { var _local7 = app.sys.SysInfo.__get__MatchInfo().__get__Ball(); var _local3; var _local4; var _local2; var _local1; var _local6; var _local5; _local3 = _local7.getOldPosition(); _local4 = _local7.getPosition(); _local2 = _local3.y; _local1 = _local4.y; if (_local2 > _local1) { _local1 = _local3.y; _local2 = _local4.y; } _local6 = y - (ys / 2); _local5 = y + (ys / 2); if (!((_local2 < _local5) && (_local1 > _local6))) { return(false); } _local2 = _local3.x; _local1 = _local4.x; if (_local2 > _local1) { _local1 = _local3.x; _local2 = _local4.x; } _local6 = x - (xs / 2); _local5 = x + (xs / 2); if (!((_local2 < _local5) && (_local1 > _local6))) { return(false); } _local2 = _local3.z; _local1 = _local4.z; if (_local2 > _local1) { _local1 = _local3.z; _local2 = _local4.z; } _local6 = z - (zs / 2); _local5 = z + (zs / 2); if (!((_local2 < _local5) && (_local1 > _local6))) { return(false); } return(true); } function destroy() { } }
Symbol 1566 MovieClip [__Packages.app.enemy.Ball] Frame 0
class app.enemy.Ball extends app.enemy.Enemy { static var m_totalTime, m_time, m_boundTimeIdx, m_boundTimeList, m_boundParamList, m_baseX, m_baseY, m_baseZ, m_baseSpeed, m_baseRad, m_baseDir; var m_courtParam, m_sortList, m_mcList, m_idx, m_x, m_y, m_z, m_dir, m_rad, m_speed, m_count, m_isAuto, m_wl, m_context, m_downList, m_dropBallSpeedList, m_lobBallSpeedList, m_pointList, m_traceList, m_futureList, m_futureCurIdx, m_futureEndIdx; function Ball (context, sortList, courtParam) { super(context); m_courtParam = courtParam; m_sortList = sortList; m_mcList = []; m_idx = 0; m_x = 0; m_y = 11.885; m_z = 1; m_dir = 0; m_rad = 0; m_speed = 0; m_count = 0; m_isAuto = false; clear(); initFuture(); m_wl = app.sys.SysInfo.__get__WorkList().appendWithAttr(this, m_context.getAttr()); m_dir = (Math.PI/2); m_rad = 0; m_speed = 2.77777777777778; var _local3; var _local4; var _local5; m_downList = []; _local3 = 0; while (_local3 < (DOWN_TIME * 96)) { _local4 = ((app.sys.SysInfo.getRate() * _local3) / 4) / 1000; _local5 = MDK * (((MDK * GRAVITY) * (1 - Math.exp((-KDM) * _local4))) - (GRAVITY * _local4)); m_downList.push(-_local5); _local3++; } m_dropBallSpeedList = calcShotParam(24, 0.261799387799149); m_lobBallSpeedList = calcShotParam(32, 0.436332312998582); } function move() { var _local2; var _local3; var _local8; var _local6; var _local5; var _local7; var _local9; var _local4; if (m_isAuto) { m_count++; m_idx++; if (m_idx >= m_pointList.length) { m_idx = 0; } _local4 = 0; while (_local4 < HISTORY_MAX) { m_totalTime = m_totalTime + ((app.sys.SysInfo.getRate() / 1000) / HISTORY_MAX); m_time = m_time + ((app.sys.SysInfo.getRate() / 1000) / HISTORY_MAX); if (m_boundTimeList[m_boundTimeIdx] <= m_totalTime) { if ((m_boundParamList.length - 1) <= m_boundTimeIdx) { _local2 = m_boundParamList[m_boundTimeIdx - 1]; m_baseX = _local2.x; m_baseY = _local2.y; m_baseZ = _local2.z; m_baseSpeed = 0; m_baseRad = _local2.rad; m_time = 0; } else { _local2 = m_boundParamList[m_boundTimeIdx]; m_baseX = _local2.x; m_baseY = _local2.y; m_baseZ = _local2.z; m_baseSpeed = _local2.speed; m_baseRad = _local2.rad; playBoundSE(m_baseSpeed, m_baseY); m_time = m_totalTime - m_boundTimeList[m_boundTimeIdx]; m_boundTimeIdx++; app.sys.SysInfo.__get__MatchInfo().__get__MatchLoop().setHitGround(m_baseX, m_baseY); } } _local7 = m_baseSpeed * Math.cos(m_baseRad); _local9 = m_baseSpeed * Math.sin(m_baseRad); _local8 = (MDK * _local7) * (1 - Math.exp((-KDM) * m_time)); m_x = m_baseX + (_local8 * Math.cos(m_baseDir)); m_y = m_baseY + (_local8 * Math.sin(m_baseDir)); m_z = m_baseZ + (MDK * (((_local9 + (MDK * GRAVITY)) * (1 - Math.exp((-KDM) * m_time))) - (GRAVITY * m_time))); _local6 = _local7 * Math.exp((-KDM) * m_time); _local5 = ((_local9 + (MDK * GRAVITY)) * Math.exp((-KDM) * m_time)) - (MDK * GRAVITY); m_speed = Math.sqrt((_local6 * _local6) + (_local5 * _local5)); m_rad = Math.atan2(_local5, _local6); _local3 = m_traceList[_local4]; _local3.x = m_x; _local3.y = m_y; _local3.z = m_z; _local3.idx = ((m_count + _local4) - HISTORY_MAX) + 1; _local4++; } _local3 = m_pointList[m_idx]; _local3.x = m_x; _local3.y = m_y; _local3.z = m_z; _local3.idx = m_count; } return(true); } function hit() { var _local3; var _local2; _local2 = getPosition(); _local3 = getOldPosition(); if (_local2.y >= (app.sys.Param.COURT_HEIGHT + 2)) { setPosition(_local2.x, ((app.sys.Param.COURT_HEIGHT + 2) * 2) - _local2.y, _local2.z); setPower(m_speed, (Math.PI*2) - m_dir, m_rad); playBoundSE(m_speed, app.sys.Param.COURT_HEIGHT + 2); app.sys.SysInfo.__get__MatchInfo().__get__MatchLoop().setHitGround(m_x, m_y); app.sys.SysInfo.__get__MatchInfo().__get__MatchLoop().setHitWall(); } else { if (_local3.y > _local2.y) { setPosition(_local2.x, (app.sys.Param.COURT_HEIGHT / 2) + 0.2, _local2.z); setPower(m_speed / 10, (Math.PI/2), 0); } else { setPosition(_local2.x, (app.sys.Param.COURT_HEIGHT / 2) - 0.2, _local2.z); setPower(m_speed / 10, 4.71238898038469, 0); } app.sys.SysInfo.__get__SoundManager().playSE("Net", sys.SoundManager.PRIO_NORMAL, app.util.AppUtil.getVolume(m_y)); app.sys.SysInfo.__get__MatchInfo().__get__MatchLoop().setHitNet(); } } function ctrl() { return(true); } function disp() { var _local2; var _local8; var _local5; var _local4; var _local3; var _local7; var _local9; var _local10; var _local6; while (m_mcList.length > 0) { _local2 = MovieClip(m_mcList.pop()); _local2.removeMovieClip(); } _local8 = m_traceList.sortOn("y", Array.NUMERIC | Array.RETURNINDEXEDARRAY); _local5 = app.sys.SysInfo.__get__MatchInfo().__get__Court().getDepthList(); _local4 = 0; _local6 = _local8.length - 1; while (_local6 >= 0) { _local3 = m_traceList[_local8[_local6]]; if (_local3.idx >= 0) { while ((_local5.length > _local4) && (_local5[_local4] > _local3.y)) { _local4++; } _local7 = app.sys.SysInfo.__get__MatchInfo().__get__Court().calcDisplayPosition(_local3.x, _local3.y); _local9 = app.sys.SysInfo.__get__MatchInfo().__get__Court().calcDisplayScale(_local3.y); _local10 = 100 - (((m_count - _local3.idx) * 100) / HISTORY_MAX); _local2 = util.MovieClipFactory.createOnMc(m_sortList[_local4 * 2], "BallMC", "Ball"); _local2._x = _local7.x; _local2._y = _local7.y; _local2._xscale = (_local2._yscale = _local9 * 100); _local2._alpha = _local10; _local2._visible = true; _local2.Ball._y = -89.2828364222401 * _local3.z; m_mcList.push(_local2); } _local6--; } } function destroy() { var _local2; while (m_mcList.length > 0) { _local2 = MovieClip(m_mcList.pop()); _local2.removeMovieClip(); } app.sys.SysInfo.__get__WorkList().cut(m_wl); } function initFuture() { var _local2; m_futureList = []; _local2 = 0; while (_local2 < FUTURE_MAX) { m_futureList.push({x:0, y:0, z:0, speed:0, rad:0, dir:0, hit:false, gx:0, gy:0}); _local2++; } m_futureCurIdx = 0; m_futureEndIdx = 0; } function updateFuture(isFirst) { var _local12; var _local14; var _local13; var _local10; var _local6; var _local7; var _local16; var _local11; var _local9; var _local3; var _local17; var _local8; var _local5; var _local4; var _local2; var _local15; m_boundTimeList = []; m_boundParamList = []; m_boundTimeIdx = 1; _local14 = m_x; _local13 = m_y; _local10 = m_z; _local6 = m_speed; _local7 = m_rad; _local16 = m_dir; _local2 = {}; _local2.x = _local14; _local2.y = _local13; _local2.z = _local10; _local2.dx = 0; _local2.speed = _local6; _local2.rad = _local7; m_boundTimeList.push(0); m_boundParamList.push(_local2); _local15 = 0; _local12 = 0; while (_local12 < BOUND_CNT) { _local11 = _local6 * Math.cos(_local7); _local9 = _local6 * Math.sin(_local7); _local3 = Math.log((_local9 + (MDK * GRAVITY)) / (MDK * GRAVITY)) * MDK; _local17 = (MDK * (((_local9 + (MDK * GRAVITY)) * (1 - Math.exp((-KDM) * _local3))) - (GRAVITY * _local3))) + _local10; _local3 = _local3 + (((util.Util.binarySearchNear(m_downList, _local17) * app.sys.SysInfo.getRate()) / 4) / 1000); _local8 = (MDK * _local11) * (1 - Math.exp((-KDM) * _local3)); _local14 = _local14 + (_local8 * Math.cos(_local16)); _local13 = _local13 + (_local8 * Math.sin(_local16)); _local10 = 0; _local5 = _local11 * Math.exp((-KDM) * _local3); _local4 = ((_local9 + (MDK * GRAVITY)) * Math.exp((-KDM) * _local3)) - (MDK * GRAVITY); _local5 = _local5 * m_courtParam.SpeedRate; _local4 = _local4 * (-m_courtParam.BoundRate); _local6 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); _local7 = Math.atan2(_local4, _local5); _local2 = {}; _local2.x = _local14; _local2.y = _local13; _local2.z = _local10; _local2.dx = _local8; _local2.speed = _local6; _local2.rad = _local7; _local15 = _local15 + _local3; m_boundTimeList.push(_local15); m_boundParamList.push(_local2); _local12++; } } function calcShotParam(distCnt, targetDir) { var _local7; var _local4; var _local6; var _local5; var _local2; var _local3; var _local9; var _local10; _local10 = []; _local7 = 0; while (_local7 < distCnt) { setPosition(0, 0, 1); _local4 = 20; _local6 = 2.77777777777778; _local5 = 41.6666666666667; _local9 = 0.000174532925199433; do { _local2 = (_local6 + _local5) / 2; _local3 = getShotRad(0, _local7, _local2); if (Math.abs(_local3 - targetDir) < _local9) { break; } if (_local3 < targetDir) { _local5 = _local2; } else { _local6 = _local2; } _local4--; } while (_local4 > 0); _local10.push(_local2); _local7++; } return(_local10); } function playBoundSE(speed, y) { if (speed >= 11.1111111111111) { app.sys.SysInfo.__get__SoundManager().playSE("BoundPowerful", sys.SoundManager.PRIO_NORMAL, app.util.AppUtil.getVolume(y)); } else if (speed >= 2.77777777777778) { app.sys.SysInfo.__get__SoundManager().playSE("Bound", sys.SoundManager.PRIO_NORMAL, app.util.AppUtil.getVolume(y)); } else { app.sys.SysInfo.__get__SoundManager().playSE("Bound", sys.SoundManager.PRIO_NORMAL, (app.util.AppUtil.getVolume(y) * speed) / 2.77777777777778); } } function clear() { m_pointList = []; m_traceList = []; var _local2 = 0; while (_local2 < HISTORY_MAX) { m_pointList.push({x:0, y:0, z:0, idx:-1}); m_traceList.push({x:0, y:0, z:0, idx:-1}); _local2++; } } function setPosition(x, y, z) { m_x = x; m_y = y; m_z = z; m_pointList[m_idx].x = x; m_pointList[m_idx].y = y; m_pointList[m_idx].z = z; m_traceList[m_idx].x = x; m_traceList[m_idx].y = y; m_traceList[m_idx].z = z; } function setPower(power, dir, rad) { m_speed = power; m_dir = dir; m_rad = rad; m_baseX = m_x; m_baseY = m_y; m_baseZ = m_z; m_baseSpeed = m_speed; m_baseRad = m_rad; m_baseDir = m_dir; m_totalTime = 0; m_time = 0; updateFuture(true); } function setAutoMode(isAuto) { m_isAuto = isAuto; } function updatePosition(x, y, z) { var _local2; m_count++; m_idx++; if (m_idx >= m_pointList.length) { m_idx = 0; } _local2 = m_pointList[m_idx]; _local2.x = x; _local2.y = y; _local2.z = z; _local2.idx = m_count; m_x = x; m_y = y; m_z = z; _local2 = m_traceList[0]; _local2.x = x; _local2.y = y; _local2.z = z; _local2.idx = m_count; } function getPosition() { return(m_pointList[m_idx]); } function getOldPosition() { var _local2; _local2 = m_idx - 1; if (_local2 < 0) { _local2 = m_pointList.length - 1; } if (m_pointList[_local2].idx == -1) { _local2 = m_idx; } return(m_pointList[_local2]); } function getPositionX() { return(m_pointList[m_idx].x); } function getPositionY() { return(m_pointList[m_idx].y); } function getPositionZ() { return(m_pointList[m_idx].z); } function getDir() { return(m_dir); } function getSpeed() { return(m_speed); } function getSpeedY() { var _local2; _local2 = m_speed * Math.cos(m_rad); _local2 = _local2 * Math.sin(m_dir); _local2 = Math.abs(_local2); return(_local2); } function getSpeedX() { var _local2; _local2 = m_speed * Math.cos(m_rad); _local2 = _local2 * Math.cos(m_dir); _local2 = Math.abs(_local2); return(_local2); } function getSpeedZ() { var _local2; _local2 = m_speed * Math.sin(m_rad); return(_local2); } function isAuto() { return(m_isAuto); } function getReachTime(posY) { var _local5; var _local8; var _local4; var _local3; var _local9; var _local6; var _local7; var _local2; _local8 = Math.abs(posY - m_boundParamList[0].y); _local5 = getDir() % Math.PI; _local5 = ((_local5 >= (Math.PI/2)) ? (Math.PI - _local5) : (_local5)); _local4 = _local8 / Math.sin(_local5); _local3 = 1; do { _local2 = m_boundParamList[_local3]; if (_local2.dx > _local4) { break; } _local4 = _local4 - _local2.dx; _local3++; if (_local3 >= m_boundParamList.length) { return(NaN); } } while (_local2.dx < _local4); _local2 = m_boundParamList[_local3 - 1]; _local7 = _local2.speed * Math.cos(_local2.rad); _local9 = _local4; _local6 = MDK * Math.log(1 / (1 - ((_local9 * KDM) / _local7))); return(((m_boundTimeList[_local3 - 1] + _local6) - m_totalTime) * 1000); } function getReachHeight(posY) { var _local9; var _local7; var _local4; var _local3; var _local10; var _local5; var _local8; var _local6; var _local11; var _local2; _local7 = posY - m_boundParamList[0].y; _local9 = getDir(); _local4 = _local7 / Math.sin(_local9); _local3 = 1; do { _local2 = m_boundParamList[_local3]; if (_local2.dx > _local4) { break; } _local4 = _local4 - _local2.dx; _local3++; if (_local3 >= 3) { return(NaN); } } while (true); _local2 = m_boundParamList[_local3 - 1]; _local6 = _local2.speed * Math.cos(_local2.rad); _local11 = _local2.speed * Math.sin(_local2.rad); _local10 = _local4; _local5 = MDK * Math.log(1 / (1 - ((_local10 * KDM) / _local6))); _local8 = _local2.z + (MDK * (((_local11 + (MDK * GRAVITY)) * (1 - Math.exp((-KDM) * _local5))) - (GRAVITY * _local5))); return(_local8); } function getShotRad(x, y, speed) { var _local8; var _local5; var _local10; var _local7; var _local2; var _local6; var _local12; var _local3; var _local11; var _local9; var _local4; var _local14; _local8 = util.Util.getDist(x - m_x, y - m_y); _local10 = -0.698131700797732; _local7 = 0.698131700797732; _local4 = MDK * GRAVITY; _local14 = (app.sys.SysInfo.getRate() / 4) / 1000; _local9 = 16; do { _local2 = (_local10 + _local7) / 2; _local12 = speed * Math.cos(_local2); _local6 = speed * Math.sin(_local2); _local3 = Math.log((_local6 + _local4) / _local4) * MDK; _local11 = (MDK * (((_local6 + _local4) * (1 - Math.exp((-KDM) * _local3))) - (GRAVITY * _local3))) + m_z; _local3 = _local3 + (util.Util.binarySearchNear(m_downList, _local11) * _local14); _local5 = (MDK * _local12) * (1 - Math.exp((-KDM) * _local3)); if (Math.abs(_local5 - _local8) < 0.05) { return(_local2); } if (_local5 > _local8) { _local7 = _local2; } else { _local10 = _local2; } _local9--; } while (_local9 > 0); _local2 = _local7; return(_local2); } function adjustShotRad(checkY, speed, rad, dir, shotDist) { var _local12; var _local6; var _local4; var _local9; var _local2; var _local7; var _local8; var _local3; var _local10; var _local16; var _local5; _local6 = speed * Math.cos(rad); _local4 = speed * Math.sin(rad); _local9 = (checkY - m_y) / Math.sin(dir); _local2 = MDK * Math.log(1 / (1 - ((_local9 * KDM) / _local6))); _local7 = (MDK * (((_local4 + (MDK * GRAVITY)) * (1 - Math.exp((-KDM) * _local2))) - (GRAVITY * _local2))) + m_z; if (_local7 > (app.sys.Param.NET_HEIGHT + 0.1)) { return(undefined); } _local10 = app.sys.Param.NET_HEIGHT + 0.2; _local5 = 0; while (_local5 < 10) { _local4 = ((((_local10 - m_z) / MDK) + (GRAVITY * _local2)) / (1 - Math.exp((-KDM) * _local2))) - (MDK * GRAVITY); _local3 = Math.log((_local4 + (MDK * GRAVITY)) / (MDK * GRAVITY)) * MDK; _local8 = MDK * (((_local4 + (MDK * GRAVITY)) * (1 - Math.exp((-KDM) * _local3))) - (GRAVITY * _local3)); _local3 = _local3 + (((util.Util.binarySearchNear(m_downList, _local8 + m_z) * app.sys.SysInfo.getRate()) / 4) / 1000); _local6 = (shotDist / MDK) / (1 - Math.exp((-KDM) * _local3)); _local2 = MDK * Math.log(1 / (1 - ((_local9 * KDM) / _local6))); _local7 = (MDK * (((_local4 + (MDK * GRAVITY)) * (1 - Math.exp((-KDM) * _local2))) - (GRAVITY * _local2))) + m_z; if (_local7 > (app.sys.Param.NET_HEIGHT + 0.1)) { break; } _local5++; } speed = Math.sqrt((_local4 * _local4) + (_local6 * _local6)); rad = Math.atan2(_local4, _local6); _local12 = {}; _local12.speed = speed; _local12.rad = rad; return(_local12); } function getHeightParam(checkY, speed, rad, dir) { var _local3 = {}; var _local6; var _local4; var _local8; var _local5; var _local2; var _local7; _local6 = speed * Math.cos(rad); _local4 = speed * Math.sin(rad); _local8 = Math.abs((checkY - m_y) / Math.sin(dir)); _local2 = MDK * Math.log(1 / (1 - ((_local8 * KDM) / _local6))); _local5 = Math.log((_local4 + (MDK * GRAVITY)) / (MDK * GRAVITY)) * MDK; _local7 = (MDK * (((_local4 + (MDK * GRAVITY)) * (1 - Math.exp((-KDM) * _local2))) - (GRAVITY * _local2))) + m_z; _local3.upHit = _local5 > _local2; _local3.z = _local7; _local3.t = _local2; return(_local3); } function getJustY() { var _local3; var _local5; var _local9; var _local8; var _local6; var _local10; var _local7; var _local2; var _local4; var _local11; _local3 = m_boundParamList[1]; _local5 = _local3.speed; _local6 = _local3.rad; _local10 = m_dir; _local7 = _local3.y; _local9 = _local5 * Math.cos(_local6); _local8 = _local5 * Math.sin(_local6); _local2 = Math.log((_local8 + (MDK * GRAVITY)) / (MDK * GRAVITY)) * MDK; _local4 = MDK * (((_local8 + (MDK * GRAVITY)) * (1 - Math.exp((-KDM) * _local2))) - (GRAVITY * _local2)); if (_local4 > 1) { _local2 = _local2 + (((util.Util.binarySearchNear(m_downList, _local4 - 1) * app.sys.SysInfo.getRate()) / 4) / 1000); } _local11 = (MDK * _local9) * (1 - Math.exp((-KDM) * _local2)); _local7 = _local7 + (_local11 * Math.sin(_local10)); return(_local7); } function getJustList() { var _local4; var _local8; var _local7; var _local11; var _local9; var _local5; var _local18; var _local17; var _local15; var _local2; var _local3; var _local10; var _local14; var _local13; var _local6; var _local12; _local12 = []; _local6 = 0; while (_local6 < 2) { _local4 = m_boundParamList[_local6]; _local8 = _local4.speed; _local9 = _local4.rad; _local5 = m_dir; _local17 = _local4.y; _local18 = _local4.x; _local7 = _local8 * Math.cos(_local9); _local11 = _local8 * Math.sin(_local9); _local15 = Math.log((_local11 + (MDK * GRAVITY)) / (MDK * GRAVITY)) * MDK; _local2 = MDK * (((_local11 + (MDK * GRAVITY)) * (1 - Math.exp((-KDM) * _local15))) - (GRAVITY * _local15)); if (_local2 > 2.5) { _local10 = _local15 + (((util.Util.binarySearchNear(m_downList, _local2 - 2.5) * app.sys.SysInfo.getRate()) / 4) / 1000); _local3 = (MDK * _local7) * (1 - Math.exp((-KDM) * _local10)); _local14 = _local18 + (_local3 * Math.cos(_local5)); _local13 = _local17 + (_local3 * Math.sin(_local5)); _local12.push({x:_local14, y:_local13, z:2.5, t:_local10}); } if (_local2 > 1) { _local15 = _local15 + (((util.Util.binarySearchNear(m_downList, _local2 - 1) * app.sys.SysInfo.getRate()) / 4) / 1000); _local2 = 1; } _local3 = (MDK * _local7) * (1 - Math.exp((-KDM) * _local15)); _local18 = _local18 + (_local3 * Math.cos(_local5)); _local17 = _local17 + (_local3 * Math.sin(_local5)); _local12.push({x:_local18, y:_local17, z:_local2, t:_local15}); _local6++; } return(_local12); } function getDropBallSpeed(x, y) { var _local4; var _local2; var _local3; var _local5; _local4 = util.Util.getDist(m_x - x, m_y - y); _local2 = Math.floor(_local4); _local3 = m_dropBallSpeedList[_local2]; _local5 = m_dropBallSpeedList[_local2 + 1]; return(_local3 + ((_local5 - _local3) * (_local4 - _local2))); } function getLobBallSpeed(x, y) { var _local4; var _local2; var _local3; var _local5; _local4 = util.Util.getDist(m_x - x, m_y - y); _local2 = Math.floor(_local4); _local3 = m_lobBallSpeedList[_local2]; _local5 = m_lobBallSpeedList[_local2 + 1]; return(_local3 + ((_local5 - _local3) * (_local4 - _local2))); } static var HISTORY_MAX = 5; static var GRAVITY = 9.8; static var AIR_REG = 0.02; static var FUTURE_MAX = 24; static var AIR_REGST = 0.3; static var MDK = 1 / AIR_REGST; static var KDM = AIR_REGST / 1; static var DOWN_TIME = 4; static var BOUND_CNT = 10; }
Symbol 1567 MovieClip [__Packages.app.sys.Param] Frame 0
class app.sys.Param { function Param () { } static var COURT_WIDTH = 8.23; static var COURT_HEIGHT = 23.77; static var NET_WIDTH = 10.058; static var NET_HEIGHT = 0.914; static var SERVE_Y = 0; static var LOGO_FILENAME = "logo.swf"; static var LOGO_WIDTH = 380; static var LOGO_HEIGHT = 60; static var LOGO_TOURNAMENT_SCALE = 43.1; static var LOGO_WALL_SCALE = 35.7; static var LOGO_BOARD_SCALE = 37.5; static var LOGO_BAR_SCALE = 38.7; static var LOGO_TITLE_SCALE = 44.6; static var LOGO_MEDAL_SCALE = 76.4; static var LOGO_DIAGRAM_SCALE = 10.7; static var LOGO_IDX_TOURNAMENT = 0; static var LOGO_IDX_WALL = 1; static var LOGO_IDX_BOARD = 2; static var LOGO_IDX_BAR = 3; static var LOGO_IDX_TITLE = 4; static var LOGO_IDX_MEDAL = 5; static var LOGO_IDX_DIAGRAM = 6; static var BANNER_FILENAME = "banner.jpg"; static var STAGE_MAX = 4; static var GAME_MAX = 4; }
Symbol 1568 MovieClip [__Packages.app.util.AppUtil] Frame 0
class app.util.AppUtil { function AppUtil () { } static function getVolume(pos) { var _local1; _local1 = Math.floor(100 - ((pos / app.sys.Param.COURT_HEIGHT) * 50)); if (_local1 < 0) { _local1 = 0; } else if (_local1 > 100) { _local1 = 100; } return(_local1); } }
Symbol 1569 MovieClip [__Packages.app.sys.MatchInfo] Frame 0
class app.sys.MatchInfo { var m_court, m_player, m_com, m_ball, m_courtInfo, m_logoBitmapList, m_bannerBitmap, m_matchLoop; function MatchInfo () { } function get Court() { return(m_court); } function set Court(court) { m_court = court; //return(Court); } function get Player() { return(m_player); } function set Player(player) { m_player = player; //return(Player); } function get Computer() { return(m_com); } function set Computer(com) { m_com = com; //return(Computer); } function get Ball() { return(m_ball); } function set Ball(ball) { m_ball = ball; //return(Ball); } function get CourtInfo() { return(m_courtInfo); } function set CourtInfo(courtInfo) { m_courtInfo = courtInfo; //return(CourtInfo); } function get LogoBitmapList() { return(m_logoBitmapList); } function set LogoBitmapList(list) { m_logoBitmapList = list; //return(LogoBitmapList); } function get BannerBitmap() { return(m_bannerBitmap); } function set BannerBitmap(bitmap) { m_bannerBitmap = bitmap; //return(BannerBitmap); } function get MatchLoop() { return(m_matchLoop); } function set MatchLoop(matchLoop) { m_matchLoop = matchLoop; //return(MatchLoop); } }
Symbol 1570 MovieClip [__Packages.app.enemy.Court] Frame 0
class app.enemy.Court extends app.enemy.Enemy { var m_courseInfo, m_mcCourtBase, m_mcCourtRotateBase, m_mcCourtPosition, m_mcGround, m_mcWall, m_mcWallLogo, m_mcSortList, m_ball, m_context, m_player, m_com, m_mcPartsList, m_depthList, m_count, m_lastSkew, m_isUpdate, m_wl; function Court (context, parentMC) { super(context); var _local4; var _local11; var _local10; var _local3; m_courseInfo = app.sys.SysInfo.__get__MatchInfo().CourtInfo; m_mcCourtBase = util.MovieClipFactory.createOnMc(parentMC, "NoMaskMC", "MASK"); m_mcCourtBase._visible = true; m_mcCourtRotateBase = util.MovieClipFactory.createEmptyOnMc(m_mcCourtBase.dummy); m_mcCourtRotateBase._x = DRAW_WIDTH / 2; m_mcCourtRotateBase._y = DRAW_HEIGHT / 2; m_mcCourtRotateBase._visible = true; m_mcCourtPosition = util.MovieClipFactory.createEmptyOnMc(m_mcCourtRotateBase); m_mcCourtPosition._x = (-DRAW_WIDTH) / 2; m_mcCourtPosition._y = (-DRAW_HEIGHT) / 2; m_mcCourtPosition._visible = true; var _local7; _local7 = app.sys.SysInfo.getStageNum(); m_mcGround = util.MovieClipFactory.createOnMc(m_mcCourtPosition, "GroundMC", "Ground"); m_mcGround._visible = true; m_mcGround.gotoAndStop(_local7); m_mcWall = util.MovieClipFactory.createOnMc(m_mcCourtPosition, "WallMC", "Wall"); m_mcWall._visible = true; m_mcWall.gotoAndStop(_local7); m_mcWall.stop(); m_mcWallLogo = util.MovieClipFactory.createEmptyOnMc(m_mcWall.Logo); m_mcWallLogo.attachBitmap(app.sys.SysInfo.__get__MatchInfo().__get__LogoBitmapList()[app.sys.Param.LOGO_IDX_WALL], 2); m_mcWallLogo._x = (-m_mcWallLogo._width) / 2; m_mcWallLogo._visible = true; var _local5; var _local6; m_mcSortList = []; _local4 = 0; while (_local4 < 7) { _local3 = util.MovieClipFactory.createEmptyOnMc(m_mcCourtPosition); _local3._visible = true; m_mcSortList.push(_local3); _local4++; } m_ball = new app.enemy.Ball(m_context, m_mcSortList, app.sys.SysInfo.__get__MatchInfo().__get__CourtInfo().CourtParam); m_player = new app.enemy.Player(m_context, m_mcSortList[5]); m_com = new app.enemy.Computer(m_context, m_mcSortList[1], _local7, app.sys.SysInfo.__get__MatchInfo().__get__CourtInfo().CpuParam); m_mcPartsList = []; _local4 = 0; while (_local4 < COURTPARTS.length) { _local5 = COURTPARTS[_local4]; _local6 = (calcDisplayScale(_local5[3]) * _local5[5]) * 100; if (app.sys.SysInfo.__get__MatchInfo().__get__CourtInfo().Item[_local4]) { _local3 = util.MovieClipFactory.createOnMc(m_mcSortList[_local5[1]], _local5[0], "PARTS"); _local3._visible = true; _local3._xscale = _local6 * _local5[4]; _local3._yscale = _local6; _local3.cacheAsBitmap = true; _local3.stop(); } else { _local3 = undefined; } m_mcPartsList.push(_local3); _local4++; } m_mcGround._xscale = 100; m_mcGround._yscale = 100; m_mcGround._x = (-(m_mcGround._width - app.sys.Screen.WIDTH)) / 2; m_mcGround._y = COURT_POS_Y; m_mcGround._visible = true; m_mcWall._xscale = 100; m_mcWall._yscale = 100; m_mcWall._x = (-(m_mcWall._width - app.sys.Screen.WIDTH)) / 2; m_mcWall._y = COURT_POS_Y; m_mcWall._visible = true; m_depthList = [app.sys.Param.COURT_HEIGHT, app.sys.Param.COURT_HEIGHT / 2, 0]; m_count = 0; m_lastSkew = 0; m_isUpdate = true; app.sys.SysInfo.__get__MatchInfo().__set__Court(this); app.sys.SysInfo.__get__MatchInfo().__set__Ball(m_ball); app.sys.SysInfo.__get__MatchInfo().__set__Player(m_player); app.sys.SysInfo.__get__MatchInfo().__set__Computer(m_com); m_wl = app.sys.SysInfo.__get__WorkList().appendWithAttr(this, m_context.getAttr()); m_isUpdate = true; } function move() { if (app.sys.SysInfo.isMatchPause()) { return(true); } m_count = m_count + app.sys.SysInfo.getRate(); return(true); } function ctrl() { return(true); } function disp() { var _local6; _local6 = ((-m_player.getRange()) / (app.sys.Param.COURT_WIDTH / 2)) * COURT_SKEW; if ((!m_isUpdate) && (_local6 == m_lastSkew)) { return(undefined); } m_lastSkew = _local6; m_isUpdate = false; var _local7; _local7 = m_mcGround.transform.matrix.clone(); _local7.c = _local6; m_mcGround.transform.matrix = _local7; var _local2; var _local3; var _local5; var _local4; _local2 = 0; while (_local2 < m_mcPartsList.length) { _local3 = MovieClip(m_mcPartsList[_local2]); if (_local3 != undefined) { _local5 = COURTPARTS[_local2]; _local4 = calcDisplayPosition(_local5[2], _local5[3]); _local3._x = _local4.x; _local3._y = _local4.y; } _local2++; } } function destroy() { var _local2; while (m_mcPartsList.length > 0) { _local2 = MovieClip(m_mcPartsList.pop()); _local2.removeMovieClip(); } m_mcGround.removeMovieClip(); m_mcWallLogo.removeMovieClip(); m_mcWall.removeMovieClip(); m_mcCourtPosition.removeMovieClip(); m_mcCourtRotateBase.removeMovieClip(); m_mcCourtBase.removeMovieClip(); app.sys.SysInfo.__get__WorkList().cut(m_wl); delete m_wl; } function calcDisplayPosition(x, y) { var _local4; _local4 = ((-m_player.getRange()) / (app.sys.Param.COURT_WIDTH / 2)) * COURT_SKEW; x = (XSCALE / (y + COURT_START_Z)) * x; y = (YSCALE / (y + COURT_START_Z)) - YBASE; x = x + (_local4 * y); y = y + COURT_POS_Y; return(new flash.geom.Point(x + (app.sys.Screen.WIDTH / 2), y)); } function calcDisplayScale(y) { return((XSCALE / (y + COURT_START_Z)) / SCALE_BASE); } function calcCourtToMousePositionY(y, height) { var _local1; _local1 = (XSCALE / (y + COURT_START_Z)) * height; return((((YSCALE / (y + COURT_START_Z)) - YBASE) + COURT_POS_Y) - _local1); } function calcDisplayHeight(y, height) { return((XSCALE / (y + COURT_START_Z)) * height); } function calcMouseToCourtPosition(mouseX, mouseY, height) { var _local5; var _local1; var _local4; var _local3; var _local2; _local1 = ((YSCALE - (XSCALE * height)) / ((mouseY + YBASE) - COURT_POS_Y)) - COURT_START_Z; _local4 = (XSCALE / (_local1 + COURT_START_Z)) * height; _local3 = COURT_SKEW / (app.sys.Param.COURT_WIDTH / 2); _local2 = (_local1 + COURT_START_Z) / XSCALE; _local5 = ((mouseX - (app.sys.Screen.WIDTH / 2)) * _local2) / (1 - ((_local3 * ((mouseY + _local4) - COURT_POS_Y)) * _local2)); return(new flash.geom.Point(_local5, _local1)); } function calcMouseToCourtPositionNone(mouseX, mouseY) { var _local5; var _local2; var _local4; var _local3; _local2 = (YSCALE / ((mouseY + YBASE) - COURT_POS_Y)) - COURT_START_Z; _local4 = COURT_SKEW / (app.sys.Param.COURT_WIDTH / 2); _local3 = (_local2 + COURT_START_Z) / XSCALE; _local5 = ((mouseX + ((m_player.getRange() * _local4) * (mouseY - COURT_POS_Y))) - (app.sys.Screen.WIDTH / 2)) * _local3; return(new flash.geom.Point(_local5, _local2)); } function getDepthList() { m_depthList[0] = app.sys.SysInfo.__get__MatchInfo().__get__Computer().getY(); m_depthList[2] = app.sys.SysInfo.__get__MatchInfo().__get__Player().getY(); return(m_depthList); } static var DRAW_WIDTH = 530; static var DRAW_HEIGHT = 400; static var COURT_START_Z = 12.41; static var XSCALE = 1108; static var YSCALE = 5000; static var YBASE = 128; static var COURT_POS_Y = 68; static var COURT_SKEW = 1; static var SCALE_BASE = XSCALE / COURT_START_Z; static var COURTPARTS = [["ChairFrontMC", 0, -6.25, 26.77, 1, 1.15866720386785], ["ChairFrontMC", 0, 6.25, 26.77, 1, 1.15866720386785], ["ChairSideMC", 0, -6.75, 15.635, 1, 1.65551974214343], ["ChairSideMC", 0, 6.75, 15.635, -1, 1.65551974214343], ["ChairSideMC", 0, -6.75, 14.635, 1, 1.65551974214343], ["ChairSideMC", 0, 6.75, 14.635, -1, 1.65551974214343], ["ChairBigMC", 0, -6.9, 11.885, 1, 1.9576954069299], ["ChairBig2MC", 0, -6.9, 11.885, 1, 1.9576954069299], ["ChairSideMC", 0, -6.75, 9.135, 1, 1.65551974214343], ["ChairSideMC", 0, 6.75, 9.135, -1, 1.65551974214343], ["ChairSideMC", 0, -6.75, 8.135, 1, 1.65551974214343], ["ChairSideMC", 0, 6.75, 8.135, -1, 1.65551974214343], ["NetMC", 3, 0, 11.885, 1, 1.9576954069299]]; }
Symbol 1571 MovieClip [__Packages.app.enemy.Human] Frame 0
class app.enemy.Human extends app.enemy.Enemy { var m_stY, m_stX, m_stTargetX, m_stTargetY, m_stDir, m_stMotion, m_stAnimeCount, m_mcBase, m_mc, m_count, m_mode, m_wl, m_context, m_serveType, m_boundCount, m_runCount, m_shotPower, m_shotPowerNow, m_isToss, m_isShot, m_shotHitPos, m_shotMaxDir, m_shotMinDir, m_stShotY, m_stShotX, m_reachTime, m_shotType, m_ballX, m_shotMove, m_isSound, m_shotAnimeTime, m_shotShotTime, m_shotEndTime, m_shotAutoTime, m_shotSpeed, m_shotDir, m_shotRad; function Human (context, parentMC, mcID) { super(context); m_stY = 0; m_stX = 0; m_stTargetX = 0; m_stTargetY = 0; m_stDir = (Math.PI/2); m_stMotion = MOT_STAND; m_stAnimeCount = 0; m_mcBase = util.MovieClipFactory.createEmptyOnMc(parentMC); m_mcBase._visible = true; m_mc = util.MovieClipFactory.createOnMc(m_mcBase, mcID, "Human"); m_mc._visible = true; m_count = 0; m_mode = MD_NORMAL; m_wl = app.sys.SysInfo.__get__WorkList().appendWithAttr(this, m_context.getAttr()); } function move() { var _local12 = app.sys.SysInfo.getRate(); var _local4 = _local12 / 1000; var _local2 = app.sys.SysInfo.__get__MatchInfo().__get__Ball(); var _local29; var _local7; var _local13; m_count = m_count + _local12; do { _local13 = false; switch (m_mode) { case MD_SERVE_PRE : if (!mouseIsDown()) { updateTargetPosServe(); _local29 = calcTargetDist(); if ((_local29 > 0.01) && (m_count < SERVE_WAIT_START_TIME)) { if (_local29 < (RUN_SPEED * _local4)) { m_stX = m_stTargetX; m_stY = m_stTargetY; } else { m_stDir = calcTargetDir(); m_stX = m_stX + ((Math.cos(m_stDir) * RUN_SPEED) * _local4); m_stY = m_stY + ((Math.sin(m_stDir) * RUN_SPEED) * _local4); } if (m_serveType == SERVETYPE_RIGHT) { if (m_stX > (app.sys.Param.COURT_WIDTH / 2)) { m_stX = app.sys.Param.COURT_WIDTH / 2; } else if (m_stX < 0) { m_stX = 0; } } else if (m_stX > 0) { m_stX = 0; } else if (m_stX < ((-app.sys.Param.COURT_WIDTH) / 2)) { m_stX = (-app.sys.Param.COURT_WIDTH) / 2; } m_stMotion = MOT_SHOT_SERVE1; m_stAnimeCount = 0; m_count = 0; _local2.clear(); } else { m_stMotion = MOT_SHOT_SERVE1; _local2.clear(); if (m_count < SERVE_WAIT_START_TIME) { m_stAnimeCount = 0; m_boundCount = 0; } else if (m_count < (SERVE_WAIT_START_TIME + (ANIME_SERVE1_TIME * SERVE_WAIT_BOUND_COUNT))) { var _local6; var _local36; _local6 = m_count - SERVE_WAIT_START_TIME; if (((m_boundCount * ANIME_SERVE1_TIME) + 200) < _local6) { app.sys.SysInfo.__get__SoundManager().playSE("HandBound", sys.SoundManager.PRIO_NORMAL, app.util.AppUtil.getVolume(transY(m_stY))); m_boundCount++; } _local6 = (m_count - SERVE_WAIT_START_TIME) % ANIME_SERVE1_TIME; m_stAnimeCount = _local6; _local6 = ((_local6 >= (ANIME_SERVE1_TIME / 2)) ? (ANIME_SERVE1_TIME - _local6) : (_local6)); _local36 = SERVE_WAIT_Z - ((_local6 * SERVE_WAIT_Z) / (ANIME_SERVE1_TIME / 2)); _local2.updatePosition(transX(m_stX + 0.25), transY(m_stY + 0), _local36); } else { m_count = 0; m_stAnimeCount = 0; } } } else { m_mode = MD_SERVE; m_stMotion = MOT_SHOT_SERVE2; m_stAnimeCount = 0; m_runCount = 0; m_count = 0; m_shotPower = -1; m_shotPowerNow = 0; m_isToss = false; m_isShot = false; m_shotHitPos = SERVE_TOSS_X; m_shotMaxDir = SERVE_DIR_MAX; m_shotMinDir = SERVE_DIR_MIN; _local2.clear(); } break; case MD_SERVE : if (m_shotPower == -1) { if (m_count < SERVE_POWER_MAX_TIME) { m_shotPowerNow = util.Util.calcTween(0, 1, m_count / SERVE_POWER_MAX_TIME, -100); } else { m_shotPowerNow = util.Util.calcTween(1, 0, (m_count - SERVE_POWER_MAX_TIME) / (SERVE_TOSS_WAIT_TIME - SERVE_POWER_MAX_TIME), 100); } if (m_count < SERVE_TOSS_WAIT_TIME) { if (mouseIsUp()) { m_shotPower = m_shotPowerNow; mouseClear(); } } else { m_shotPower = 0; mouseClear(); } } if (m_count < (SERVE_TOSS_ANIME_TIME - 1)) { m_stAnimeCount = m_count / 2; } else if (m_count < SERVE_TOSS_WAIT_TIME) { m_stAnimeCount = (SERVE_TOSS_ANIME_TIME / 2) - 1; } else { m_stAnimeCount = (m_count - SERVE_TOSS_WAIT_TIME) + (SERVE_TOSS_ANIME_TIME / 2); } if (!m_isShot) { updateShotDir(); } if (!m_isToss) { if (m_count >= SERVE_TOSS_START_TIME) { _local2.setPosition(transX(m_stX + SERVE_TOSS_X), transY(m_stY + SERVE_TOSS_Y), SERVE_TOSS_Z); _local2.setPower(SERVE_TOSS_POWER, transDir(SERVE_TOSS_DIR), SERVE_TOSS_RAD); _local2.setAutoMode(true); m_isToss = true; } } else if (((m_shotPower >= 0) && (!m_isShot)) && (m_count >= SERVE_TOSS_SHOT_TIME)) { var _local5; var _local10; var _local33; _local5 = m_shotPower / SERVE_TOSS_WAIT_TIME; if (_local5 > 1) { _local5 = 1; } if (m_stShotY < (app.sys.Param.COURT_HEIGHT / 2)) { var _local9; var _local11; var _local20; var _local23; var _local3; var _local14; var _local17; var _local30; var _local19; _local9 = transX(_local2.getPositionX()); _local11 = transY(_local2.getPositionY()); _local7 = Math.atan2(m_stShotY - _local11, m_stShotX - _local9); _local29 = util.Util.getDist(m_stShotY - _local11, m_stShotX - _local9); _local20 = ((m_serveType == SERVETYPE_LEFT) ? 0 : ((-app.sys.Param.COURT_WIDTH) / 2)); _local23 = _local20 + (app.sys.Param.COURT_WIDTH / 2); _local3 = ((app.sys.Param.COURT_HEIGHT / 4) * 3) - 0.1; _local14 = Math.atan2(_local3 - _local11, _local20 - _local9); _local17 = Math.atan2(_local3 - _local11, _local23 - _local9); _local30 = calcShotAccuracy(_local7, _local29); _local19 = (_local14 - _local17) * _local30; _local7 = limitShotDir(_local7, _local19, _local17, _local14); _local7 = _local7 + ((Math.random() * _local19) - (_local19 / 2)); m_stShotY = _local3; m_stShotX = _local9 + ((_local3 - m_stY) / Math.tan(_local7)); } else { var _local20 = ((m_serveType == SERVETYPE_LEFT) ? 0 : ((-app.sys.Param.COURT_WIDTH) / 2)); var _local23 = _local20 + (app.sys.Param.COURT_WIDTH / 2); m_stShotX = util.Util.limitRange(m_stShotX, _local20 - 0.5, _local23 + 0.5); _local20 = app.sys.Param.COURT_HEIGHT / 2; _local23 = (app.sys.Param.COURT_HEIGHT / 4) * 3; m_stShotY = util.Util.limitRange(m_stShotY, _local20, _local23 + 0.5); } _local10 = SERVE_SPEED_MIN + (m_shotPower * (SERVE_SPEED_MAX - SERVE_SPEED_MIN)); _local10 = _local10 + util.Util.getRandomHalf(_local10 / 10); _local7 = transDir(Math.atan2(m_stShotY - transY(_local2.getPositionY()), m_stShotX - transX(_local2.getPositionX()))); _local33 = _local2.getShotRad(transX(m_stShotX), transY(m_stShotY), _local10); _local2.setPower(_local10, _local7, _local33); setSpeed(_local10); app.sys.SysInfo.__get__SoundManager().playSE("Swing", sys.SoundManager.PRIO_NORMAL, app.util.AppUtil.getVolume(transY(m_stY))); playShotSE(_local10); m_isShot = true; } m_stMotion = MOT_SHOT_SERVE2; if (m_isShot && (m_count >= SERVE_TOSS_END_TIME)) { m_mode = MD_NORMAL; m_stMotion = MOT_STAND; m_stAnimeCount = 0; m_count = 0; m_runCount = 0; mouseClear(); } break; case MD_NORMAL : updateTargetPosNormal(); _local29 = calcTargetDist(); if (_local29 > 0.01) { if (_local29 < (RUN_SPEED * _local4)) { m_stX = m_stTargetX; m_stY = m_stTargetY; } else { m_stDir = calcTargetDir(); m_stX = m_stX + ((Math.cos(m_stDir) * RUN_SPEED) * _local4); m_stY = m_stY + ((Math.sin(m_stDir) * RUN_SPEED) * _local4); } if (m_stX > ((app.sys.Param.COURT_WIDTH / 2) + MOVE_LIMIT_X)) { m_stX = (app.sys.Param.COURT_WIDTH / 2) + MOVE_LIMIT_X; } else if (m_stX < (((-app.sys.Param.COURT_WIDTH) / 2) - MOVE_LIMIT_X)) { m_stX = ((-app.sys.Param.COURT_WIDTH) / 2) - MOVE_LIMIT_X; } if (m_stY > (app.sys.Param.COURT_HEIGHT / 2)) { m_stY = app.sys.Param.COURT_HEIGHT / 2; } else if (m_stY < (-MOVE_LIMIT_Y)) { m_stY = -MOVE_LIMIT_Y; } m_stMotion = MOT_RUN; } else { m_stMotion = MOT_STAND; } m_stAnimeCount = m_stAnimeCount + _local12; if (mouseIsDown()) { _local7 = util.Util.plusRad(getBallDir(_local2.getDir())); if (_local7 >= Math.PI) { var _local27; var _local32; var _local37; var _local8; var _local22; var _local24; var _local28; m_reachTime = getReachTime(m_stY); _local28 = _local2.getReachHeight(transY(m_stY)); _local27 = _local2.getPosition(); _local32 = transY(_local27.y) - m_stY; _local8 = (transX(_local27.x) - ((_local32 / Math.sin(_local7)) * Math.cos(_local7))) - m_stX; _local24 = _local8 - SHOT_RIGHT_POS; _local22 = _local8 - SHOT_LEFT_POS; if ((_local28 != NaN) && (_local28 >= 1.5)) { if (Math.abs(_local8) < AUTO_MOVE_LIMIT) { m_stTargetX = m_stX + _local8; m_stTargetY = m_stY; m_mode = MD_AUTO_MOVE; } else { m_stMotion = MOT_SMASH; m_mode = MD_SHOT_SMASH; m_stAnimeCount = 0; m_count = 0; } m_shotType = SHOTTYPE_SMASH; } else if (Math.abs(_local24) >= Math.abs(_local22)) { if (Math.abs(_local22) < AUTO_MOVE_LIMIT) { m_stTargetX = m_stX + _local22; m_stTargetY = m_stY; m_mode = MD_AUTO_MOVE; } else { m_mode = MD_SHOT_LEFT; } m_shotType = SHOTTYPE_NORMAL; } else { if (Math.abs(_local24) < AUTO_MOVE_LIMIT) { m_stTargetX = m_stX + _local24; m_stTargetY = m_stY; m_mode = MD_AUTO_MOVE; } else { m_mode = MD_SHOT_LEFT; } m_shotType = SHOTTYPE_NORMAL; } m_ballX = _local8 + m_stX; m_reachTime = -1; } else { m_mode = MD_SHOT_RIGHT; } m_stAnimeCount = 0; m_count = 0; m_shotPower = -1; m_isShot = false; } break; case MD_AUTO_MOVE : _local29 = calcTargetDist(); if (_local29 > 0.01) { m_stDir = calcTargetDir(); if (_local29 < (RUN_SPEED * _local4)) { m_stX = m_stTargetX; m_stY = m_stTargetY; } else { m_stX = m_stX + ((Math.cos(m_stDir) * RUN_SPEED) * _local4); m_stY = m_stY + ((Math.sin(m_stDir) * RUN_SPEED) * _local4); } m_stMotion = MOT_RUN; m_stAnimeCount = m_stAnimeCount + _local12; } if (m_reachTime == -1) { m_reachTime = getReachTime(m_stY); } else { m_reachTime = m_reachTime - _local12; } if ((m_reachTime != -1) && (m_reachTime <= (SHOT_JUMP_SHOT_TIME + _local12))) { var _local15; _local29 = Math.abs(m_stX - m_ballX) - SHOT_JUMP_POS; _local15 = (_local29 / SHOT_JUMP_SHOT_TIME) * 1000; if (_local15 > JUMP_SPEED) { _local15 = JUMP_SPEED; } if ((_local29 > (((SHOT_JUMP_SHOT_TIME * JUMP_SPEED) / 1000) - SHOT_JUMP_NEAR_LIMIT)) && (_local29 < (((SHOT_JUMP_SHOT_TIME * JUMP_SPEED) / 1000) + SHOT_JUMP_FAR_LIMIT))) { if ((m_ballX - m_stX) > 0) { m_mode = MD_JUMP_RIGHT; m_stMotion = MOT_JUMP_RIGHT; m_shotMove = _local15; } else { m_mode = MD_JUMP_LEFT; m_stMotion = MOT_JUMP_LEFT; m_shotMove = -_local15; } m_stAnimeCount = 0; m_count = 0; m_shotPower = -1; m_isShot = false; m_isSound = false; } } _local29 = calcTargetDist(); if (_local29 <= 0.01) { if (m_shotType == SHOTTYPE_SMASH) { m_mode = MD_SHOT_SMASH; } else if ((m_stX - m_ballX) > 0) { m_mode = MD_SHOT_LEFT; } else { m_mode = MD_SHOT_RIGHT; } updateShotDir(); } break; case MD_SHOT_RIGHT : m_shotAnimeTime = SHOT_RIGHT_ANIME_TIME; m_shotShotTime = SHOT_RIGHT_SHOT_TIME; m_shotEndTime = SHOT_RIGHT_END_TIME; m_shotHitPos = SHOT_RIGHT_POS; m_stMotion = MOT_SHOT_RIGHT; m_shotMaxDir = SHOT_NORMAL_DIR_MAX; m_shotMinDir = SHOT_NORMAL_DIR_MIN; m_shotType = SHOTTYPE_NORMAL; m_shotPower = -1; m_shotAutoTime = 0; m_stAnimeCount = 0; m_count = 0; m_mode = MD_SHOT_ACT; _local13 = true; break; case MD_SHOT_LEFT : m_shotAnimeTime = SHOT_LEFT_ANIME_TIME; m_shotShotTime = SHOT_LEFT_SHOT_TIME; m_shotEndTime = SHOT_LEFT_END_TIME; m_shotHitPos = SHOT_LEFT_POS; m_stMotion = MOT_SHOT_LEFT; m_shotMaxDir = SHOT_NORMAL_DIR_MAX; m_shotMinDir = SHOT_NORMAL_DIR_MIN; m_shotType = SHOTTYPE_NORMAL; m_shotPower = -1; m_shotAutoTime = 0; m_stAnimeCount = 0; m_count = 0; m_mode = MD_SHOT_ACT; _local13 = true; break; case MD_SHOT_SMASH : m_shotAnimeTime = SHOT_SMASH_ANIME_TIME; m_shotShotTime = SHOT_SMASH_SHOT_TIME; m_shotEndTime = SHOT_SMASH_END_TIME; m_shotHitPos = SHOT_SMASH_POS; m_stMotion = MOT_SMASH; m_shotMaxDir = SHOT_SMASH_DIR_MAX; m_shotMinDir = SHOT_SMASH_DIR_MIN; m_shotType = SHOTTYPE_SMASH; m_shotPower = -1; m_shotAutoTime = 0; m_stAnimeCount = 0; m_count = 0; m_mode = MD_SHOT_ACT; _local13 = true; break; case MD_SHOT_ACT : if (m_reachTime == -1) { m_reachTime = getReachTime(m_stY); } else { m_reachTime = m_reachTime - _local12; } if ((m_shotPower == -1) && (mouseIsUp() || ((m_reachTime != -1) && (m_reachTime <= ((m_shotShotTime - m_shotAnimeTime) + app.sys.SysInfo.getRate()))))) { m_shotPower = m_count; m_shotAutoTime = app.sys.SysInfo.getRate(); if (m_reachTime != -1) { var _local16; _local16 = m_reachTime - (m_shotShotTime - m_shotAnimeTime); if (m_count < m_shotAnimeTime) { if ((_local16 - (m_shotAnimeTime - m_count)) < 0) { m_count = m_shotAnimeTime; m_shotPower = 0; } } if ((_local16 > 0) && (_local16 < AUTO_SHOT_TIME_LIMIT)) { m_shotAutoTime = m_shotAutoTime + _local16; } } } if (m_shotAutoTime > 0) { m_shotAutoTime = m_shotAutoTime - app.sys.SysInfo.getRate(); if (m_shotAutoTime <= 0) { m_shotAutoTime = 0; if (m_count >= m_shotAnimeTime) { m_count = m_shotAnimeTime; } } } if (app.sys.SysInfo.roundRate(m_count) < app.sys.SysInfo.roundRate(m_shotAnimeTime)) { m_stAnimeCount = m_count; } else if ((m_shotPower == -1) || (m_shotAutoTime > 0)) { m_stAnimeCount = m_shotAnimeTime - 1; } else { m_stAnimeCount = m_count; } if (!m_isShot) { updateShotDir(); } if ((((m_shotPower >= 0) && (m_shotAutoTime == 0)) && (!m_isShot)) && (app.sys.SysInfo.roundRate(m_count - m_shotShotTime) >= 0)) { var _local5 = m_shotPower / SHOT_NORMAL_POWER_TIME; if (_local5 > 1) { _local5 = 1; } if (m_stShotY < ((app.sys.Param.COURT_HEIGHT / 8) * 5)) { var _local26; var _local34; var _local9 = transX(_local2.getPositionX()); var _local11 = transY(_local2.getPositionY()); _local7 = Math.atan2(m_stShotY - _local11, m_stShotX - _local9); _local29 = util.Util.getDist(m_stShotY - _local11, m_stShotX - _local9); _local26 = calcShotMinDist(); _local34 = SHOT_DIR_MAX_DIST2; if (m_shotType == SHOTTYPE_NORMAL) { if (m_shotPower < SHOT_NORMAL_LOB_TIME) { var _local3 = (app.sys.Param.COURT_HEIGHT / 8) * 7; } else if (m_shotPower < SHOT_NORMAL_DROP_TIME) { var _local3 = (app.sys.Param.COURT_HEIGHT / 8) * 5; } else { var _local3 = (app.sys.Param.COURT_HEIGHT / 16) * 13; } } else { var _local3 = (app.sys.Param.COURT_HEIGHT / 8) * 6; } if (((_local7 >= Math.PI) || (_local7 <= 0)) || (_local29 < _local26)) { _local7 = (Math.PI/2); } var _local3 = _local3 + (((Math.random() * app.sys.Param.COURT_HEIGHT) / 16) - (app.sys.Param.COURT_HEIGHT / 32)); var _local14 = m_shotMaxDir; var _local17 = m_shotMinDir; var _local8 = _local9 + ((_local3 - _local11) / Math.tan(_local17)); if (_local8 > ((app.sys.Param.COURT_WIDTH / 2) - 0.1)) { _local8 = (app.sys.Param.COURT_WIDTH / 2) - 0.1; _local17 = Math.atan2(_local3 - _local11, _local8 - _local9); } _local8 = _local9 + ((_local3 - _local11) / Math.tan(_local14)); if (_local8 < (((-app.sys.Param.COURT_WIDTH) / 2) + 0.1)) { _local8 = ((-app.sys.Param.COURT_WIDTH) / 2) + 0.1; _local14 = Math.atan2(_local3 - _local11, _local8 - _local9); } var _local30 = calcShotAccuracy(_local7, _local29, _local26, _local34); var _local19 = _local14 - _local17; _local19 = _local19 * _local30; _local7 = limitShotDir(_local7, _local19, _local17, _local14); _local7 = _local7 + ((Math.random() * _local19) - (_local19 / 2)); m_stShotX = _local9 + ((_local3 - m_stY) / Math.tan(_local7)); m_stShotY = _local3; } else { var _local35; var _local31; var _local18; var _local21; _local35 = (-app.sys.Param.COURT_WIDTH) / 2; _local31 = app.sys.Param.COURT_WIDTH / 2; if (m_shotType == SHOTTYPE_NORMAL) { if (m_shotPower < SHOT_NORMAL_LOB_TIME) { _local18 = (app.sys.Param.COURT_HEIGHT / 4) * 3; _local21 = (app.sys.Param.COURT_HEIGHT / 4) * 4; } else if (m_shotPower < SHOT_NORMAL_DROP_TIME) { _local18 = (app.sys.Param.COURT_HEIGHT / 4) * 2; _local21 = (app.sys.Param.COURT_HEIGHT / 4) * 3; } else { _local18 = (app.sys.Param.COURT_HEIGHT / 4) * 2; _local21 = (app.sys.Param.COURT_HEIGHT / 4) * 4; } } else { _local18 = (app.sys.Param.COURT_HEIGHT / 4) * 2; _local21 = (app.sys.Param.COURT_HEIGHT / 4) * 4; } m_stShotX = util.Util.limitRange(m_stShotX, _local35 - 0.5, _local31 + 0.5); m_stShotY = util.Util.limitRange(m_stShotY, _local18, _local21 + 0.5); } if (m_shotType == SHOTTYPE_NORMAL) { checkHit(m_stX + m_shotHitPos, m_stY, 1, RACKET_WIDTH, 0.1, 2); if (m_shotPower < SHOT_NORMAL_LOB_TIME) { m_shotSpeed = _local2.getLobBallSpeed(transX(m_stShotX), transY(m_stShotY)); } else if (m_shotPower < SHOT_NORMAL_DROP_TIME) { m_shotSpeed = _local2.getDropBallSpeed(transX(m_stShotX), transY(m_stShotY)); } else { _local5 = (m_shotPower - SHOT_NORMAL_DROP_TIME) / (SHOT_NORMAL_POWER_TIME - SHOT_NORMAL_DROP_TIME); _local5 = util.Util.limitRange(_local5, 0, 1); m_shotSpeed = SHOT_NORMAL_SPEED_MIN + (_local5 * (SHOT_NORMAL_SPEED_MAX - SHOT_NORMAL_SPEED_MIN)); } } else { _local5 = util.Util.limitRange(m_shotPower / SHOT_SMASH_POWER_TIME, 0, 1); checkHit(m_stX + m_shotHitPos, m_stY, 2, 1, 0.1, 2); m_shotSpeed = SHOT_SMASH_SPEED_MIN + (_local5 * (SHOT_SMASH_SPEED_MAX - SHOT_SMASH_SPEED_MIN)); } app.sys.SysInfo.__get__SoundManager().playSE("Swing", sys.SoundManager.PRIO_NORMAL, app.util.AppUtil.getVolume(transY(m_stY))); m_shotDir = transDir(Math.atan2(m_stShotY - transY(_local2.getPositionY()), m_stShotX - transX(_local2.getPositionX()))); m_shotRad = _local2.getShotRad(transX(m_stShotX), transY(m_stShotY), m_shotSpeed); var _local25; _local25 = _local2.adjustShotRad(app.sys.Param.COURT_HEIGHT / 2, m_shotSpeed, m_shotRad, m_shotDir, util.Util.getDist(m_stShotX - transX(_local2.getPositionX()), m_stShotY - transY(_local2.getPositionY()))); if (_local25 != undefined) { m_shotSpeed = _local25.speed; m_shotRad = _local25.rad; } m_isShot = true; } if (m_isShot && (app.sys.SysInfo.roundRate(m_count - m_shotEndTime) >= 0)) { m_mode = MD_NORMAL; m_stMotion = MOT_STAND; m_stAnimeCount = 0; m_runCount = 0; m_count = 0; mouseClear(); } break; case MD_JUMP_LEFT : m_shotAnimeTime = SHOT_SMASH_ANIME_TIME; m_shotShotTime = SHOT_JUMP_SHOT_TIME; m_shotEndTime = SHOT_JUMP_END_TIME; m_shotHitPos = -SHOT_JUMP_POS; m_stMotion = MOT_JUMP_LEFT; m_shotType = SHOTTYPE_NORMAL; m_shotPower = -1; m_shotAutoTime = 0; m_stAnimeCount = 0; m_count = 0; m_mode = MD_JUMP_ACT; _local13 = true; break; case MD_JUMP_RIGHT : m_shotAnimeTime = SHOT_SMASH_ANIME_TIME; m_shotShotTime = SHOT_JUMP_SHOT_TIME; m_shotEndTime = SHOT_JUMP_END_TIME; m_shotHitPos = SHOT_JUMP_POS; m_stMotion = MOT_JUMP_RIGHT; m_shotType = SHOTTYPE_NORMAL; m_shotPower = -1; m_shotAutoTime = 0; m_stAnimeCount = 0; m_count = 0; m_mode = MD_JUMP_ACT; _local13 = true; break; case MD_JUMP_ACT : if (m_count < m_shotShotTime) { m_stX = m_stX + (m_shotMove * _local4); } m_reachTime = m_reachTime - _local12; m_stAnimeCount = m_count; if ((!m_isShot) && (app.sys.SysInfo.roundRate(m_count - m_shotShotTime) >= 0)) { checkHit(m_stX + m_shotHitPos, m_stY, 0.75, 1, 0.1, 1.5); m_shotSpeed = SHOT_JUMP_SPEED + util.Util.getRandomHalf(SHOT_JUMP_SPEED_RANDOM); m_shotDir = SHOT_JUMP_DIR + util.Util.getRandomHalf(SHOT_JUMP_DIR_RANDOM); m_shotRad = SHOT_JUMP_RAD + util.Util.getRandomHalf(SHOT_JUMP_RAD_RANDOM); m_isShot = true; } if ((!m_isSound) && (m_count >= SHOT_JUMP_SOUND_TIME)) { app.sys.SysInfo.__get__SoundManager().playSE("Jump", sys.SoundManager.PRIO_NORMAL, app.util.AppUtil.getVolume(transY(m_stY))); m_isSound = true; } if (m_isShot && (m_count >= m_shotEndTime)) { m_mode = MD_NORMAL; m_stMotion = MOT_STAND; m_stAnimeCount = 0; m_runCount = 0; m_count = 0; mouseClear(); } break; case MD_WIN : m_stMotion = MOT_WIN; m_stAnimeCount = 0; m_mode = MD_WAIT; break; case MD_LOSE : m_stMotion = MOT_STAND; m_stAnimeCount = 0; m_mode = MD_WAIT; break; case MD_NONE : m_stMotion = MOT_STAND; m_stAnimeCount = 0; m_mode = MD_WAIT; break; case MD_WAIT : m_stAnimeCount = m_stAnimeCount + _local12; } } while (_local13); if (m_stMotion == MOT_RUN) { if (((m_runCount * ANIME_RUN_TIME) / 2) < m_stAnimeCount) { if ((m_runCount % 2) == 0) { app.sys.SysInfo.__get__SoundManager().playSE("RunLeft", sys.SoundManager.PRIO_NORMAL, app.util.AppUtil.getVolume(transY(m_stY))); } else { app.sys.SysInfo.__get__SoundManager().playSE("RunRight", sys.SoundManager.PRIO_NORMAL, app.util.AppUtil.getVolume(transY(m_stY))); } m_runCount++; } } return(true); } function hit() { var _local2 = app.sys.SysInfo.__get__MatchInfo().__get__Ball(); _local2.setPower(m_shotSpeed, m_shotDir, m_shotRad); playShotSE(m_shotSpeed); setSpeed(m_shotSpeed); setSmash(m_shotType == SHOTTYPE_SMASH); } function ctrl() { return(true); } function disp() { var _local3; var _local4; var _local5; var _local2; var _local6; _local3 = app.sys.SysInfo.__get__MatchInfo().__get__Court().calcDisplayPosition(transX(m_stX), transY(m_stY)); _local4 = app.sys.SysInfo.__get__MatchInfo().__get__Court().calcDisplayScale(transY(m_stY)); _local5 = Math.floor((((m_stDir + 0.392699081698724) + (Math.PI*2)) % (Math.PI*2)) / (Math.PI/4)); if (m_stMotion == MOT_RUN) { switch (_local5) { case 0 : _local2 = MOT_RUN_RIGHT; break; case 1 : _local2 = MOT_RUN_RIGHTFOWARD; break; case 2 : _local2 = MOT_RUN_FOWARD; break; case 3 : _local2 = MOT_RUN_LEFTFOWARD; break; case 4 : _local2 = MOT_RUN_LEFT; break; case 5 : _local2 = MOT_RUN_LEFTBACK; break; case 6 : if (transX(m_stX) < transX(app.sys.SysInfo.__get__MatchInfo().__get__Ball().getPositionX())) { _local2 = MOT_RUN_BACKRIGHT; } else { _local2 = MOT_RUN_BACKLEFT; } break; case 7 : _local2 = MOT_RUN_RIGHTBACK; } _local2 = ((_local2 * ANIME_RUN_MAX) + Math.floor(((m_stAnimeCount % ANIME_RUN_TIME) / ANIME_RUN_TIME) * ANIME_RUN_MAX)) + 1; } else if (m_stMotion == MOT_STAND) { _local2 = Math.floor(((m_stAnimeCount % ANIME_STAND_TIME) / ANIME_STAND_TIME) * ANIME_STAND_MAX) + 1; } else if (m_stMotion == MOT_SHOT_SERVE1) { _local2 = Math.floor(((m_stAnimeCount % ANIME_SERVE1_TIME) / ANIME_SERVE1_TIME) * ANIME_SERVE1_MAX) + 1; } else if (m_stMotion == MOT_SHOT_SERVE2) { _local2 = Math.floor((m_stAnimeCount / ANIME_SERVE2_TIME) * ANIME_SERVE2_MAX) + 1; if (_local2 > ANIME_SERVE2_MAX) { _local2 = ANIME_SERVE2_MAX; } } else if (m_stMotion == MOT_SHOT_RIGHT) { _local2 = Math.floor((m_stAnimeCount / ANIME_SHOT_RIGHT_TIME) * ANIME_SHOT_RIGHT_MAX) + 1; if (_local2 > ANIME_SHOT_RIGHT_MAX) { _local2 = ANIME_SHOT_RIGHT_MAX; } } else if (m_stMotion == MOT_SHOT_LEFT) { _local2 = Math.floor((m_stAnimeCount / ANIME_SHOT_LEFT_TIME) * ANIME_SHOT_LEFT_MAX) + 1; if (_local2 > ANIME_SHOT_LEFT_MAX) { _local2 = ANIME_SHOT_LEFT_MAX; } } else if (m_stMotion == MOT_SMASH) { _local2 = Math.floor((m_stAnimeCount / ANIME_SMASH_TIME) * ANIME_SMASH_MAX) + 1; if (_local2 > ANIME_SMASH_MAX) { _local2 = ANIME_SMASH_MAX; } } else if (m_stMotion == MOT_JUMP_LEFT) { _local2 = Math.floor((m_stAnimeCount / ANIME_JUMP_LEFT_TIME) * ANIME_JUMP_LEFT_MAX) + 1; if (_local2 > ANIME_JUMP_LEFT_MAX) { _local2 = ANIME_JUMP_LEFT_MAX; } } else if (m_stMotion == MOT_JUMP_RIGHT) { _local2 = Math.floor((m_stAnimeCount / ANIME_JUMP_RIGHT_TIME) * ANIME_JUMP_RIGHT_MAX) + 1; if (_local2 > ANIME_JUMP_RIGHT_MAX) { _local2 = ANIME_JUMP_RIGHT_MAX; } } else if (m_stMotion == MOT_WIN) { _local2 = Math.floor((m_stAnimeCount / ANIME_WIN_TIME) * ANIME_WIN_MAX) + 1; if (_local2 > ANIME_WIN_MAX) { _local2 = ANIME_WIN_MAX; } } m_mc.gotoAndStop(m_stMotion); m_mc.Anime.gotoAndStop(_local2); m_mc._x = _local3.x; m_mc._y = _local3.y; m_mc._xscale = (m_mc._yscale = (_local4 * 100) * getBaseScale()); } function destroy() { m_mc.removeMovieClip(); m_mcBase.removeMovieClip(); app.sys.SysInfo.__get__WorkList().cut(m_wl); } function calcTargetDist() { return(util.Util.getDist(m_stTargetX - m_stX, m_stTargetY - m_stY)); } function calcTargetDir() { return(Math.atan2(m_stTargetY - m_stY, m_stTargetX - m_stX)); } function calcShotMinDist() { var _local2; var _local3; _local2 = app.sys.SysInfo.__get__MatchInfo().__get__Court().calcDisplayPosition(m_stX, m_stY); _local2.y = _local2.y - app.sys.SysInfo.__get__MatchInfo().__get__Court().calcDisplayHeight(m_stY, CONTROLL_HEIGHT); _local3 = app.sys.SysInfo.__get__MatchInfo().__get__Court().calcMouseToCourtPositionNone(_local2.x, _local2.y); return(_local3.y - m_stY); } function calcShotAccuracy(dir, dist, minDist, maxDist) { var _local1; if ((dir <= 0) && (dir >= Math.PI)) { _local1 = 1; } else if (dist < minDist) { _local1 = 1; } else { _local1 = 1 - ((dist - minDist) / (maxDist - minDist)); if (_local1 <= 0.1) { _local1 = 0.1; } } return(_local1); } function limitShotDir(dir, range, minDir, maxDir) { if ((dir + (range / 2)) > maxDir) { dir = maxDir - (range / 2); } else if ((dir - (range / 2)) < minDir) { dir = minDir + (range / 2); } return(dir); } function playShotSE(speed) { if (speed >= 33.3333333333333) { app.sys.SysInfo.__get__SoundManager().playSE("ShotPowerful", sys.SoundManager.PRIO_NORMAL, app.util.AppUtil.getVolume(transY(m_stY))); } else if (speed >= 22.2222222222222) { app.sys.SysInfo.__get__SoundManager().playSE("ShotNormal", sys.SoundManager.PRIO_NORMAL, app.util.AppUtil.getVolume(transY(m_stY))); } else { app.sys.SysInfo.__get__SoundManager().playSE("ShotWeak", sys.SoundManager.PRIO_NORMAL, app.util.AppUtil.getVolume(transY(m_stY))); } } function getRange() { return(m_stX); } function getX() { return(m_stX); } function getY() { return(m_stY); } function setWinAction() { m_mode = MD_WIN; mouseClear(); } function setLoseAction() { m_mode = MD_LOSE; mouseClear(); } function setNoneAction() { m_mode = MD_NONE; mouseClear(); } function startServe(isServe, serveCount) { var _local2; if (isServe) { _local2 = app.sys.SysInfo.__get__MatchInfo().Ball; m_mode = MD_SERVE_PRE; _local2.clear(); _local2.setAutoMode(false); } else { m_mode = MD_NORMAL; } m_serveType = (((serveCount % 2) == 0) ? (SERVETYPE_RIGHT) : (SERVETYPE_LEFT)); m_stX = ((app.sys.Param.COURT_WIDTH / 2) / 2) * m_serveType; m_stY = -app.sys.Param.SERVE_Y; m_stTargetX = m_stX; m_stTargetY = m_stY; m_count = 0; mouseClear(); } function setSpeed(speed) { } function setSmash(isSmash) { } function transX(x) { return(x); } function transY(y) { return(y); } function transDir(dir) { return(dir); } function getBaseScale() { return(1); } function getBallDir(dir) { return(transDir(dir)); } function getReachTime(y) { return(-1); } function checkHit(x, y, z, xs, ys, zs) { } function updateTargetPosServe() { } function updateTargetPosNormal() { } function updateShotDir() { } function mouseIsDown() { return(false); } function mouseIsUp() { return(false); } function mouseClear() { } static var RUN_SPEED = 6; static var JUMP_SPEED = 7; static var MOT_RUN = 1; static var MOT_JUMP_LEFT = 2; static var MOT_JUMP_RIGHT = 3; static var MOT_SHOT_LEFT = 4; static var MOT_SHOT_RIGHT = 5; static var MOT_SHOT_SERVE1 = 6; static var MOT_SHOT_SERVE2 = 7; static var MOT_SMASH = 8; static var MOT_STAND = 9; static var MOT_WIN = 10; static var MOT_RUN_LEFT = 0; static var MOT_RUN_LEFTFOWARD = 1; static var MOT_RUN_FOWARD = 2; static var MOT_RUN_RIGHTFOWARD = 3; static var MOT_RUN_RIGHT = 4; static var MOT_RUN_RIGHTBACK = 5; static var MOT_RUN_BACKRIGHT = 6; static var MOT_RUN_BACKLEFT = 7; static var MOT_RUN_LEFTBACK = 8; static var ANIME_RUN_MAX = 12; static var ANIME_RUN_TIME = 500; static var ANIME_STAND_MAX = 24; static var ANIME_STAND_TIME = 1000; static var ANIME_SERVE1_MAX = 6; static var ANIME_SERVE1_TIME = 500; static var ANIME_SERVE2_MAX = 12; static var ANIME_SERVE2_TIME = 500; static var ANIME_SHOT_RIGHT_MAX = 12; static var ANIME_SHOT_RIGHT_TIME = 500; static var ANIME_SHOT_LEFT_MAX = 12; static var ANIME_SHOT_LEFT_TIME = 500; static var ANIME_JUMP_LEFT_MAX = 12; static var ANIME_JUMP_LEFT_TIME = 500; static var ANIME_JUMP_RIGHT_MAX = 12; static var ANIME_JUMP_RIGHT_TIME = 500; static var ANIME_SMASH_MAX = 12; static var ANIME_SMASH_TIME = 500; static var ANIME_WIN_MAX = 11; static var ANIME_WIN_TIME = 458.333333333333; static var SERVE_WAIT_Z = 0.8; static var SERVE_WAIT_START_TIME = 750; static var SERVE_WAIT_BOUND_COUNT = 2; static var SERVE_TOSS_START_TIME = 333.333333333333; static var SERVE_TOSS_ANIME_TIME = 416.666666666667; static var SERVE_TOSS_WAIT_TIME = 750; static var SERVE_TOSS_SHOT_TIME = 916.666666666667; static var SERVE_TOSS_END_TIME = 1041.66666666667; static var SERVE_TOSS_X = 0.3; static var SERVE_TOSS_Y = 0; static var SERVE_TOSS_Z = 1.5; static var SERVE_TOSS_POWER = 4.2; static var SERVE_TOSS_DIR = 0; static var SERVE_TOSS_RAD = (Math.PI/2); static var SERVE_POWER_MAX_TIME = 500; static var SERVE_SPEED_MIN = 22.2222222222222; static var SERVE_SPEED_MAX = 38.8888888888889; static var SERVE_DIR_MIN = 1.71042266695444; static var SERVE_DIR_MAX = 1.78023583703422; static var SERVE_RAD_MIN = 0; static var SERVE_RAD_MAX = -0.0261799387799149; static var STROKE_POWER = 10; static var SHOT_RIGHT_ANIME_TIME = 166.666666666667; static var SHOT_RIGHT_SHOT_TIME = 291.666666666667; static var SHOT_RIGHT_END_TIME = 500; static var SHOT_RIGHT_POS = 0.75; static var SHOT_LEFT_ANIME_TIME = 125; static var SHOT_LEFT_SHOT_TIME = 208.333333333333; static var SHOT_LEFT_END_TIME = 500; static var SHOT_LEFT_POS = -0.5; static var SHOT_NORMAL_POWER_TIME = 666.666666666667; static var SHOT_NORMAL_LOB_TIME = 83.3333333333333; static var SHOT_NORMAL_DROP_TIME = 166.666666666667; static var SHOT_NORMAL_SPEED_MIN = 22.2222222222222; static var SHOT_NORMAL_SPEED_MAX = 33.3333333333333; static var SHOT_NORMAL_DIR_MIN = 1.30899693899575; static var SHOT_NORMAL_DIR_MAX = 1.83259571459405; static var SHOT_SMASH_ANIME_TIME = 208.333333333333; static var SHOT_SMASH_SHOT_TIME = 375; static var SHOT_SMASH_END_TIME = 500; static var SHOT_SMASH_POS = 0; static var SHOT_SMASH_POWER_TIME = 1000; static var SHOT_SMASH_SPEED_MIN = 27.7777777777778; static var SHOT_SMASH_SPEED_MAX = 38.8888888888889; static var SHOT_SMASH_DIR_MIN = 1.30899693899575; static var SHOT_SMASH_DIR_MAX = 1.83259571459405; static var SHOT_JUMP_SHOT_TIME = 208.333333333333; static var SHOT_JUMP_SOUND_TIME = 208.333333333333; static var SHOT_JUMP_END_TIME = 500; static var SHOT_JUMP_POWER_TIME = 1000; static var SHOT_JUMP_POS = 1.15; static var SHOT_JUMP_NEAR_LIMIT = 0.5; static var SHOT_JUMP_FAR_LIMIT = 1.5; static var SHOT_JUMP_SPEED = 13.8888888888889; static var SHOT_JUMP_SPEED_RANDOM = 1.38888888888889; static var SHOT_JUMP_RAD = 0.698131700797732; static var SHOT_JUMP_RAD_RANDOM = 0.0698131700797732; static var SHOT_JUMP_DIR = (Math.PI/2); static var SHOT_JUMP_DIR_RANDOM = 0.15707963267949; static var RACKET_WIDTH = 0.8; static var RACKET_HEIGHT = 0.6; static var AUTO_MOVE_LIMIT = 4; static var AUTO_SHOT_TIME_LIMIT = 3000; static var MOVE_LIMIT_X = 3; static var MOVE_LIMIT_Y = 1; static var MD_NORMAL = 0; static var MD_SERVE_PRE = 10; static var MD_SERVE = 11; static var MD_AUTO_MOVE = 20; static var MD_SHOT_LEFT = 21; static var MD_SHOT_RIGHT = 22; static var MD_SHOT_SMASH = 23; static var MD_SHOT_ACT = 24; static var MD_JUMP_LEFT = 30; static var MD_JUMP_RIGHT = 31; static var MD_JUMP_ACT = 32; static var MD_WIN = 40; static var MD_LOSE = 41; static var MD_NONE = 42; static var MD_WAIT = 43; static var GAGE_SERVE = 1; static var GAGE_NORMAL = 2; static var SHOTTYPE_NORMAL = 0; static var SHOTTYPE_SMASH = 1; static var SERVETYPE_LEFT = -1; static var SERVETYPE_RIGHT = 1; static var SHOT_DIR_MIN_DIST2 = 2; static var SHOT_DIR_MAX_DIST2 = 12; static var CONTROLL_HEIGHT = 0.8; static var SHOT_DIR_MIN_DIST = 64; static var SHOT_DIR_MAX_DIST = 164; }
Symbol 1572 MovieClip [__Packages.app.enemy.Player] Frame 0
class app.enemy.Player extends app.enemy.Human { var m_mcMoveArrow, m_context, m_mcShotArea, m_mcGage, m_mouseIsDown, m_mouseIsUp, m_stMotion, m_shotPower, m_shotPowerNow, m_count, calcTargetDist, m_stY, m_mc, calcTargetDir, m_stShotY, m_stShotX, calcShotMinDist, m_shotType, m_shotMaxDir, m_shotMinDir, calcShotAccuracy, limitShotDir, m_serveType, m_stX, m_stTargetX, m_stTargetY, m_mcBase, m_mouseDownTime, m_mouseUpTime; function Player (context, parentMC) { super(context, parentMC, "PlayerMC"); m_mcMoveArrow = util.MovieClipFactory.createOnMc(parentMC, "MoveArrowMC", "MoveArrow", m_context.getBase()); m_mcMoveArrow._visible = false; m_mcShotArea = util.MovieClipFactory.createOnMc(parentMC, "ShotAreaMC", "ShotArea", m_context.getBase()); m_mcShotArea._visible = false; m_mcGage = util.MovieClipFactory.createWithBase(app.sys.Screen.OT_STATUS, "PowerGageMC", "PowerGage", m_context.getBase()); m_mcGage._x = app.sys.Screen.WIDTH / 2; m_mcGage._y = 354; m_mcGage._visible = false; m_mouseIsDown = false; m_mouseIsUp = false; Mouse.addListener(this); } function move() { var _local2; _local2 = super.move(); return(_local2); } function hit() { super.hit(); app.sys.SysInfo.__get__MatchInfo().__get__MatchLoop().setHitPlayer(); } function ctrl() { return(super.ctrl()); } function disp() { super.disp(); var _local3; switch (m_stMotion) { case app.enemy.Human.MOT_SHOT_SERVE2 : if (m_shotPower == -1) { _local3 = m_shotPowerNow; } else { _local3 = m_shotPower; } _local3 = _local3 * 100; m_mcGage.gotoAndStop(app.enemy.Human.GAGE_SERVE); m_mcGage.Gage.Power._xscale = _local3; m_mcGage._visible = true; break; case app.enemy.Human.MOT_SHOT_RIGHT : case app.enemy.Human.MOT_SHOT_LEFT : if (m_shotPower == -1) { _local3 = m_count; if (_local3 > app.enemy.Human.SHOT_NORMAL_POWER_TIME) { _local3 = app.enemy.Human.SHOT_NORMAL_POWER_TIME; } } else { _local3 = m_shotPower; } if (_local3 < app.enemy.Human.SHOT_NORMAL_LOB_TIME) { _local3 = (0.166666666666667 * _local3) / app.enemy.Human.SHOT_NORMAL_LOB_TIME; } else if (_local3 < app.enemy.Human.SHOT_NORMAL_DROP_TIME) { _local3 = 0.166666666666667 + ((0.166666666666667 * (_local3 - app.enemy.Human.SHOT_NORMAL_LOB_TIME)) / (app.enemy.Human.SHOT_NORMAL_DROP_TIME - app.enemy.Human.SHOT_NORMAL_LOB_TIME)); } else { _local3 = 0.333333333333333 + ((0.666666666666667 * (_local3 - app.enemy.Human.SHOT_NORMAL_DROP_TIME)) / (app.enemy.Human.SHOT_NORMAL_POWER_TIME - app.enemy.Human.SHOT_NORMAL_DROP_TIME)); } _local3 = util.Util.limitRange(_local3 * 100, 0, 100); m_mcGage.gotoAndStop(app.enemy.Human.GAGE_NORMAL); m_mcGage.Gage.Power._xscale = _local3; m_mcGage._visible = true; break; case app.enemy.Human.MOT_SMASH : if (m_shotPower == -1) { _local3 = m_count; if (_local3 > app.enemy.Human.SHOT_SMASH_POWER_TIME) { _local3 = app.enemy.Human.SHOT_SMASH_POWER_TIME; } } else { _local3 = m_shotPower; } _local3 = (_local3 * 100) / app.enemy.Human.SHOT_SMASH_POWER_TIME; m_mcGage.gotoAndStop(app.enemy.Human.GAGE_SERVE); m_mcGage.Gage.Power._xscale = _local3; m_mcGage._visible = true; break; case app.enemy.Human.MOT_RUN : default : case app.enemy.Human.MOT_STAND : case app.enemy.Human.MOT_SHOT_SERVE1 : m_mcGage._visible = false; } if ((m_stMotion == app.enemy.Human.MOT_RUN) || (m_stMotion == app.enemy.Human.MOT_SHOT_SERVE1)) { if (calcTargetDist() > 0.01) { m_mcMoveArrow.Arrow._x = MOVEARROW_SPACE * app.sys.SysInfo.__get__MatchInfo().__get__Court().calcDisplayScale(m_stY); m_mcMoveArrow._x = m_mc._x; m_mcMoveArrow._y = m_mc._y - app.sys.SysInfo.__get__MatchInfo().__get__Court().calcDisplayHeight(m_stY, app.enemy.Human.CONTROLL_HEIGHT); m_mcMoveArrow._rotation = (-calcTargetDir()) / (Math.PI/180); m_mcMoveArrow._visible = true; } else { m_mcMoveArrow._visible = false; } } else { m_mcMoveArrow._visible = false; } } function destroy() { Mouse.removeListener(this); m_mcGage.removeMovieClip(); m_mcShotArea.removeMovieClip(); m_mcMoveArrow.removeMovieClip(); super.destroy(); } function calcShotParam() { var _local5; var _local7; var _local14; var _local17; var _local21; var _local18; var _local10; var _local12; var _local9; var _local8; var _local15; var _local20; var _local3; var _local16; var _local2; var _local4; var _local19; var _local11; var _local6; var _local13 = app.sys.SysInfo.__get__MatchInfo().__get__Ball(); _local6 = m_shotPower; if (_local6 == -1) { _local6 = m_count; } if (m_stShotY < (app.sys.Param.COURT_HEIGHT / 2)) { _local5 = _local13.getPositionX() + ((m_stY - _local13.getPositionY()) / Math.tan(_local13.getDir())); _local7 = m_stY; _local3 = Math.atan2(m_stShotY - _local7, m_stShotX - _local5); _local16 = util.Util.getDist(m_stShotY - _local7, m_stShotX - _local5); _local15 = calcShotMinDist(); _local20 = app.enemy.Human.SHOT_DIR_MAX_DIST2; if (m_shotType == app.enemy.Human.SHOTTYPE_NORMAL) { if (_local6 < app.enemy.Human.SHOT_NORMAL_LOB_TIME) { _local2 = (app.sys.Param.COURT_HEIGHT / 8) * 7; } else if (_local6 < app.enemy.Human.SHOT_NORMAL_DROP_TIME) { _local2 = (app.sys.Param.COURT_HEIGHT / 8) * 5; } else { _local2 = (app.sys.Param.COURT_HEIGHT / 16) * 13; } } else { _local2 = (app.sys.Param.COURT_HEIGHT / 8) * 6; } if (((_local3 >= Math.PI) || (_local3 <= 0)) || (_local16 < _local15)) { _local3 = (Math.PI/2); } _local8 = m_shotMaxDir; _local9 = m_shotMinDir; _local4 = _local5 + ((_local2 - _local7) / Math.tan(_local9)); if (_local4 > ((app.sys.Param.COURT_WIDTH / 2) - 0.1)) { _local4 = (app.sys.Param.COURT_WIDTH / 2) - 0.1; _local9 = Math.atan2(_local2 - _local7, _local4 - _local5); } _local4 = _local5 + ((_local2 - _local7) / Math.tan(_local8)); if (_local4 < (((-app.sys.Param.COURT_WIDTH) / 2) + 0.1)) { _local4 = ((-app.sys.Param.COURT_WIDTH) / 2) + 0.1; _local8 = Math.atan2(_local2 - _local7, _local4 - _local5); } _local19 = calcShotAccuracy(_local3, _local16, _local15, _local20); _local11 = _local8 - _local9; _local11 = _local11 * _local19; _local3 = limitShotDir(_local3, _local11, _local9, _local8); _local14 = _local5 + ((_local2 - m_stY) / Math.tan(_local3)); _local17 = _local2; } else { _local21 = (-app.sys.Param.COURT_WIDTH) / 2; _local18 = app.sys.Param.COURT_WIDTH / 2; if (m_shotType == app.enemy.Human.SHOTTYPE_NORMAL) { if (_local6 < app.enemy.Human.SHOT_NORMAL_LOB_TIME) { _local10 = (app.sys.Param.COURT_HEIGHT / 4) * 3; _local12 = (app.sys.Param.COURT_HEIGHT / 4) * 4; } else if (_local6 < app.enemy.Human.SHOT_NORMAL_DROP_TIME) { _local10 = (app.sys.Param.COURT_HEIGHT / 4) * 2; _local12 = (app.sys.Param.COURT_HEIGHT / 4) * 3; } else { _local10 = (app.sys.Param.COURT_HEIGHT / 4) * 2; _local12 = (app.sys.Param.COURT_HEIGHT / 4) * 4; } } else { _local10 = (app.sys.Param.COURT_HEIGHT / 4) * 2; _local12 = (app.sys.Param.COURT_HEIGHT / 4) * 4; } _local14 = util.Util.limitRange(m_stShotX, _local21 - 0.5, _local18 + 0.5); _local17 = util.Util.limitRange(m_stShotY, _local10, _local12 + 0.5); _local11 = (Math.PI/180); } return(calcShotAreaParam(_local14, _local17, _local11)); } function calcServeParam() { var _local3; var _local5; var _local10; var _local13; var _local21; var _local20; var _local2; var _local7; var _local16; var _local19; var _local11; var _local12; var _local15; var _local17; var _local4; var _local6; var _local9; var _local18; var _local14; var _local8 = app.sys.SysInfo.__get__MatchInfo().__get__Ball(); if (m_stShotY < (app.sys.Param.COURT_HEIGHT / 2)) { _local3 = _local8.getPositionX() + ((m_stY - _local8.getPositionY()) / Math.tan(_local8.getDir())); _local5 = m_stY; _local6 = Math.atan2(m_stShotY - _local5, m_stShotX - _local3); _local18 = util.Util.getDist(m_stShotY - _local5, m_stShotX - _local3); _local2 = ((m_serveType == app.enemy.Human.SERVETYPE_LEFT) ? 0 : ((-app.sys.Param.COURT_WIDTH) / 2)); _local7 = _local2 + (app.sys.Param.COURT_WIDTH / 2); _local4 = ((app.sys.Param.COURT_HEIGHT / 4) * 3) - 0.1; _local11 = Math.atan2(_local4 - _local5, _local2 - _local3); _local12 = Math.atan2(_local4 - _local5, _local7 - _local3); _local15 = calcShotMinDist(); _local17 = app.enemy.Human.SHOT_DIR_MAX_DIST2; _local14 = calcShotAccuracy(_local6, _local18, _local15, _local17); _local9 = (_local11 - _local12) * _local14; _local6 = limitShotDir(_local6, _local9, _local12, _local11); _local10 = _local3 + ((_local4 - m_stY) / Math.tan(_local6)); _local13 = _local4; } else { _local2 = ((m_serveType == app.enemy.Human.SERVETYPE_LEFT) ? 0 : ((-app.sys.Param.COURT_WIDTH) / 2)); _local7 = _local2 + (app.sys.Param.COURT_WIDTH / 2); _local16 = app.sys.Param.COURT_HEIGHT / 2; _local19 = (app.sys.Param.COURT_HEIGHT / 4) * 3; _local10 = util.Util.limitRange(m_stShotX, _local2 - 0.5, _local7 + 0.5); _local13 = util.Util.limitRange(m_stShotY, _local16, _local19 + 0.5); _local9 = (Math.PI/180); } return(calcShotAreaParam(_local10, _local13, _local9)); } function calcShotAreaParam(shotX, shotY, range) { var _local2; var _local3; var _local5; var _local6; var _local4 = {}; _local2 = app.sys.SysInfo.__get__MatchInfo().__get__Court().calcDisplayPosition(m_stX, m_stY); _local2.y = _local2.y - app.sys.SysInfo.__get__MatchInfo().__get__Court().calcDisplayHeight(m_stY, app.enemy.Human.CONTROLL_HEIGHT); _local3 = app.sys.SysInfo.__get__MatchInfo().__get__Court().calcDisplayPosition(shotX, shotY); _local6 = util.Util.getDist(_local3.y - _local2.y, _local3.x - _local2.x); _local5 = Math.atan2(_local2.y - _local3.y, _local3.x - _local2.x); _local4.dir = _local5; _local4.range = range; _local4.dist = _local6; return(_local4); } function calcTargetPos(x, y) { var _local2; _local2 = app.sys.SysInfo.__get__MatchInfo().__get__Court().calcMouseToCourtPosition(x, y, app.enemy.Human.CONTROLL_HEIGHT); m_stTargetX = _local2.x; m_stTargetY = _local2.y; } function getBaseScale() { return(DISP_SCALE); } function getReachTime(y) { return(app.sys.SysInfo.__get__MatchInfo().__get__Ball().getReachTime(y)); } function checkHit(x, y, z, xs, ys, zs) { app.sys.SysInfo.__get__Collision().setPlayerCheck(x, y, z, xs, ys, zs); } function updateTargetPosServe() { calcTargetPos(m_mcBase._xmouse, app.sys.SysInfo.__get__MatchInfo().__get__Court().calcCourtToMousePositionY(-app.sys.Param.SERVE_Y, app.enemy.Human.CONTROLL_HEIGHT)); } function updateTargetPosNormal() { calcTargetPos(m_mcBase._xmouse, m_mcBase._ymouse); } function updateShotDir() { var _local2; _local2 = app.sys.SysInfo.__get__MatchInfo().__get__Court().calcMouseToCourtPositionNone(m_mcBase._xmouse, m_mcBase._ymouse); m_stShotX = _local2.x; m_stShotY = _local2.y; } function mouseIsDown() { return(m_mouseIsDown); } function mouseIsUp() { return(m_mouseIsUp); } function mouseClear() { m_mouseIsDown = false; m_mouseIsUp = false; } function onMouseDown() { m_mouseIsDown = true; m_mouseDownTime = getTimer(); } function onMouseMove() { } function onMouseUp() { if (m_mouseIsDown) { m_mouseIsUp = true; m_mouseUpTime = getTimer(); } } function onMouseWheel() { } function setSpeed(speed) { app.sys.SysInfo.__get__MatchInfo().__get__MatchLoop().setSpeed(speed); } function setSmash(isSmash) { app.sys.SysInfo.__get__MatchInfo().__get__MatchLoop().setSmash(isSmash); } static var DISP_SCALE = 1.15; static var MOVEARROW_SPACE = 56; }
Symbol 1573 MovieClip [__Packages.app.enemy.Computer] Frame 0
class app.enemy.Computer extends app.enemy.Human { var m_param, m_mouseIsDown, m_mouseIsUp, m_comMode, m_serveType, m_stTargetX, m_stTargetY, m_isRecieve, m_comTurnCount, calcTargetDist, m_comCount, m_stShotX, m_stShotY, getBallDir, m_stY, m_stX, m_mode, m_comPowerTime, m_shotAnimeTime, m_shotShotTime, m_reachTime, calcShotMinDist, m_shotMinDir, m_shotMaxDir; function Computer (context, parentMC, stage, param) { super(context, parentMC, ("Com" + stage) + "MC"); m_param = param; m_mouseIsDown = false; m_mouseIsUp = false; m_comMode = MDC_NORMAL; } function move() { var _local23; var _local10 = app.sys.SysInfo.__get__MatchInfo().__get__Ball(); var _local12; switch (m_comMode) { case MDC_SERVE : var _local22; var _local18; _local22 = ((m_serveType == app.enemy.Human.SERVETYPE_LEFT) ? ((-app.sys.Param.COURT_WIDTH) / 2) : 0); _local22 = _local22 + (app.sys.Param.COURT_WIDTH / 4); _local18 = (app.sys.Param.COURT_WIDTH / 2) * m_param.ServeMove; m_stTargetX = (_local22 + (Math.random() * _local18)) - (_local18 / 2); m_stTargetY = -0.25; m_comMode = MDC_SERVE_MOVE_WAIT; m_isRecieve = false; m_comTurnCount = 0; break; case MDC_SERVE_MOVE_WAIT : if (calcTargetDist() < 0.01) { m_comMode = MDC_SERVE_PRE; } break; case MDC_SERVE_PRE : m_comCount = SERVE_BASE_WAIT + (Math.random() * SERVE_RANDOM_WAIT); m_comMode = MDC_SERVE_PRE_WAIT; break; case MDC_SERVE_PRE_WAIT : m_comCount = m_comCount - app.sys.SysInfo.getRate(); if (m_comCount < 0) { m_comMode = MDC_SERVE_SHOT; } break; case MDC_SERVE_SHOT : var _local25; _local25 = m_param.ServePowerBase + (Math.random() * m_param.ServePowerRandom); m_comCount = app.enemy.Human.SERVE_POWER_MAX_TIME * _local25; m_mouseIsDown = true; var _local19; _local19 = ((m_serveType == app.enemy.Human.SERVETYPE_LEFT) ? 0 : ((-app.sys.Param.COURT_WIDTH) / 2)); _local19 = _local19 + (app.sys.Param.COURT_WIDTH / 4); _local18 = (m_param.ServeRange * app.sys.Param.COURT_WIDTH) / 4; m_stShotX = (_local19 + (Math.random() * _local18)) - (_local18 / 2); m_stShotY = ((app.sys.Param.COURT_HEIGHT / 4) * 3) - 0.1; m_comMode = MDC_SERVE_SHOT_WAIT; break; case MDC_SERVE_SHOT_WAIT : m_comCount = m_comCount - app.sys.SysInfo.getRate(); if (m_comCount < 0) { m_mouseIsUp = true; m_comMode = MDC_NORMAL; } break; case MDC_RECIEVE : if (_local10.isAuto() && (_local10.getSpeedY() > 0.1)) { m_comMode = MDC_NORMAL; m_isRecieve = true; m_comTurnCount = 0; } break; case MDC_NORMAL : _local12 = getBallDir(_local10.getDir()); if (((_local12 > Math.PI) && (_local10.getSpeedY() > 0)) && (_local10.isAuto())) { if (app.sys.SysInfo.__get__MatchInfo().__get__MatchLoop().isComputerTurn()) { m_comCount = m_param.ShotReactionTime; m_comMode = MDC_NORMAL_WAIT; m_comTurnCount++; } } if (app.sys.SysInfo.__get__MatchInfo().__get__MatchLoop().isPlayerTurn()) { if (m_param.ShotBackCenter > Math.random()) { m_stTargetX = 0; } if (m_stTargetY < 1) { m_stTargetY = 1; } if (m_param.ShotBackCenter > Math.random()) { m_stTargetY = m_stTargetY + 0.5; if (m_stTargetY > ((app.sys.Param.COURT_HEIGHT / 2) - 1)) { m_stTargetY = (app.sys.Param.COURT_HEIGHT / 2) - 1; } } m_comMode = MDC_WAIT_MOVE; } break; case MDC_NORMAL_WAIT : m_comCount = m_comCount - app.sys.SysInfo.getRate(); if (m_comCount <= 0) { m_comMode = MDC_MOVE; } break; case MDC_MOVE : var _local8; var _local4; var _local5; var _local9; var _local11; var _local3; var _local16; var _local24; var _local27; var _local6; var _local7; var _local17; var _local20; var _local21; if (m_isRecieve) { m_stTargetY = m_stY; m_isRecieve = false; } else { _local21 = _local10.getReachHeight(transY(m_stY)); _local8 = _local10.getJustList(); _local9 = 100000 /* 0x0186A0 */; _local11 = -1; _local3 = 0; while (_local3 < _local8.length) { _local4 = _local8[_local3]; _local6 = transX(_local4.x); _local7 = transY(_local4.y); _local5 = util.Util.getDist(m_stX - _local6, m_stY - _local7); if (_local5 < _local9) { _local9 = _local5; _local11 = _local3; } _local3++; } if (_local11 != -1) { _local4 = _local8[_local11]; _local6 = transX(_local4.x); _local7 = transY(_local4.y); if (((_local21 == NaN) || (_local21 > 2.5)) || ((Math.abs(_local7 - m_stY) < 1) && (_local7 > -1))) { m_stTargetX = _local6; m_stTargetY = _local7; } else { m_stTargetY = m_stY; } } else { m_stTargetY = m_stY; } } _local12 = getBallDir(_local10.getDir()); _local16 = _local10.getPosition(); _local24 = transY(_local16.y) - m_stTargetY; _local6 = (transX(_local16.x) - ((_local24 / Math.sin(_local12)) * Math.cos(_local12))) - m_stX; _local20 = _local6 - app.enemy.Human.SHOT_RIGHT_POS; _local17 = _local6 - app.enemy.Human.SHOT_LEFT_POS; if (Math.abs(_local20) >= Math.abs(_local17)) { m_stTargetX = m_stX + _local17; } else { m_stTargetX = m_stX + _local20; } m_comMode = MDC_SHOT_MOVE; break; case MDC_WAIT_MOVE : if (app.sys.SysInfo.__get__MatchInfo().__get__MatchLoop().isComputerTurn()) { m_comMode = MDC_NORMAL; } break; case MDC_SHOT_MOVE : if (calcTargetDist() < 0.01) { m_mouseIsDown = true; m_comMode = MDC_SHOT_MOVE_WAIT; } break; case MDC_SHOT_MOVE_WAIT : if (m_mode == app.enemy.Human.MD_SHOT_ACT) { var _local13; m_stShotX = m_stX; m_stShotY = (app.sys.Param.COURT_HEIGHT / 4) * 3; if ((app.sys.SysInfo.__get__MatchInfo().__get__Player().getY() > ((app.sys.Param.COURT_HEIGHT / 16) * 5)) && (m_param.ShotRob > Math.random())) { m_mouseIsUp = true; m_comPowerTime = 0; } else { _local13 = m_reachTime - (m_shotShotTime - m_shotAnimeTime); if (_local13 >= app.enemy.Human.SHOT_NORMAL_POWER_TIME) { _local13 = app.enemy.Human.SHOT_NORMAL_POWER_TIME; } if (_local13 < app.enemy.Human.SHOT_NORMAL_DROP_TIME) { m_comPowerTime = 0; m_mouseIsUp = true; } else { m_comPowerTime = Math.random() * _local13; if (m_comPowerTime < app.enemy.Human.SHOT_NORMAL_DROP_TIME) { if (_local13 > app.enemy.Human.SHOT_NORMAL_DROP_TIME) { m_comPowerTime = app.enemy.Human.SHOT_NORMAL_DROP_TIME; } } } } m_comMode = MDC_SHOT_POWER; } break; case MDC_SHOT_POWER : m_comPowerTime = m_comPowerTime - app.sys.SysInfo.getRate(); if (m_comPowerTime < 0) { m_mouseIsUp = true; m_comMode = MDC_SHOT_DIR; } break; case MDC_SHOT_DIR : if (m_reachTime < (m_shotShotTime - m_shotAnimeTime)) { if (m_param.ShotReverse > Math.random()) { var _local26; var _local15; _local26 = m_param.ShotReversePowerBase + (Math.random() * m_param.ShotReversePowerRandom); _local15 = ((app.sys.Param.COURT_WIDTH / 8) * 1) + (((app.sys.Param.COURT_WIDTH / 8) * 2) * _local26); if (app.sys.SysInfo.__get__MatchInfo().__get__Player().getX() > 0) { m_stShotX = _local15; } else { m_stShotX = -_local15; } } else { var _local14; _local14 = calcShotMinDist(); m_stShotY = m_stY - (_local14 * 1.5); m_stShotX = m_stX - util.Util.getRandomHalf(_local14); } m_comMode = MDC_SHOT_WAIT; } break; case MDC_SHOT_WAIT : _local12 = getBallDir(_local10.getDir()); if (_local12 < Math.PI) { m_comMode = MDC_NORMAL; } break; case MDC_NONE : m_stTargetX = m_stX; m_stTargetY = m_stY; } _local23 = super.move(); return(_local23); } function hit() { super.hit(); app.sys.SysInfo.__get__MatchInfo().__get__MatchLoop().setHitComputer(); } function ctrl() { return(super.ctrl()); } function disp() { super.disp(); } function destroy() { super.destroy(); } function calcShotDir() { var _local2; var _local3; _local2 = m_shotMaxDir - m_shotMinDir; _local3 = ((m_shotMaxDir + m_shotMinDir) / 2) + (((_local2 * Math.random()) - (_local2 / 2)) / 2); return(_local3); } function getRange() { return(m_stX); } function getX() { return(transX(m_stX)); } function getY() { return(transY(m_stY)); } function transX(x) { return(-x); } function transY(y) { return(app.sys.Param.COURT_HEIGHT - y); } function transDir(dir) { return(util.Util.plusRad(dir + Math.PI)); } function getBaseScale() { return(DISP_SCALE); } function getReachTime(y) { return(app.sys.SysInfo.__get__MatchInfo().__get__Ball().getReachTime(transY(y))); } function checkHit(x, y, z, xs, ys, zs) { app.sys.SysInfo.__get__Collision().setComputerCheck(-x, app.sys.Param.COURT_HEIGHT - y, z, xs, ys, zs); } function updateTargetPosServe() { } function updateTargetPosNormal() { } function updateShotDir() { } function mouseIsDown() { return(m_mouseIsDown); } function mouseIsUp() { return(m_mouseIsUp); } function mouseClear() { m_mouseIsDown = false; m_mouseIsUp = false; } function setWinAction() { super.setWinAction(); m_comMode = MDC_NONE; } function setLoseAction() { super.setLoseAction(); m_comMode = MDC_NONE; } function setNoneAction() { super.setNoneAction(); m_comMode = MDC_NONE; } function startServe(isServe, shotCount) { super.startServe(isServe, shotCount); if (isServe) { m_comMode = MDC_SERVE; } else { m_comMode = MDC_RECIEVE; } } static var DISP_SCALE = 2.2; static var MDC_NORMAL = 10; static var MDC_NORMAL_WAIT = 12; static var MDC_MOVE = 13; static var MDC_WAIT_MOVE = 15; static var MDC_SHOT_MOVE = 20; static var MDC_SHOT_MOVE_WAIT = 23; static var MDC_SHOT_POWER = 30; static var MDC_SHOT_DIR = 35; static var MDC_SHOT_WAIT = 40; static var MDC_NONE = 99; static var MDC_SERVE = 50; static var MDC_SERVE_MOVE_WAIT = 51; static var MDC_SERVE_PRE = 52; static var MDC_SERVE_PRE_WAIT = 53; static var MDC_SERVE_SHOT = 54; static var MDC_SERVE_SHOT_WAIT = 55; static var MDC_RECIEVE = 60; static var SERVE_BASE_WAIT = 500; static var SERVE_RANDOM_WAIT = 1000; }
Symbol 1574 MovieClip [__Packages.app.loop.Loop] Frame 0
class app.loop.Loop extends app.enemy.Enemy { function Loop (context, nowFlow, preFlow) { super(context); } }
Symbol 1575 MovieClip [__Packages.app.loop.MatchLoop] Frame 0
class app.loop.MatchLoop extends app.loop.Loop { var m_mode, m_count, m_playerPoint, m_playerWin, m_computerPoint, m_computerWin, m_gameCount, m_smashPoint, m_maxSpeed, m_gameTime, m_score, m_gameMode, m_posRate, m_isUpdate, m_isMenuUpdate, m_isSelectUpdate, m_isShowMenu, m_isInfoUpdate, m_infoUpdateCount, m_result, m_mainMenuIdx, m_rallyCount, m_checkMouseClick, m_checkMouseMove, m_wl, m_context, m_mcBase, m_mcBaseCourt, m_court, m_mcBaseBoard, m_board, m_mcInfo, m_mcPlayBase, m_mcStatus, m_curMenuIdx, m_btnMcList, m_btnShowMcList, m_gameStatus, m_isStatusUpdate, m_shotCount, m_serveFail, m_isSmash, m_isPlayerTurn, m_hitNet, m_hitGround, m_hitGroundX, m_hitGroundY, m_onceBound, m_hitComputer, m_hitPlayer, m_nextGameMode, m_hitWall, m_mcCursor; function MatchLoop (context, nowFlow, preFlow) { super(context, nowFlow, preFlow); m_mode = MD_INIT; m_count = 0; m_playerPoint = 0; m_playerWin = 0; m_computerPoint = 0; m_computerWin = 0; m_gameCount = 0; m_smashPoint = 0; m_maxSpeed = 0; m_gameTime = 0; m_score = 0; m_gameMode = 0; m_posRate = 0; m_isUpdate = false; m_isMenuUpdate = false; m_isSelectUpdate = false; m_isShowMenu = false; m_isInfoUpdate = false; m_infoUpdateCount = -1; m_result = RESULT_NONE; m_mainMenuIdx = MENU_START; m_rallyCount = 0; initCursor(); Mouse.addListener(this); m_checkMouseClick = false; m_checkMouseMove = false; app.sys.SysInfo.__get__MatchInfo().__set__MatchLoop(this); m_wl = app.sys.SysInfo.__get__WorkList().appendWithAttr(this, m_context.getAttr()); } function move() { var _local3; do { _local3 = false; switch (m_mode) { case MD_INIT : m_mcBase = util.MovieClipFactory.createWithBase(app.sys.Screen.OT_BACKGROUND, "MaskMC", "Dummy", m_context.getBase()); m_mcBase._visible = true; m_mcBaseCourt = util.MovieClipFactory.createEmptyOnMc(m_mcBase.dummy); m_mcBaseCourt._x = 0; m_mcBaseCourt._y = 0; m_mcBaseCourt._visible = true; m_court = new app.enemy.Court(m_context, m_mcBaseCourt); m_mcBaseBoard = util.MovieClipFactory.createEmptyOnMc(m_mcBase.dummy); m_mcBaseBoard._x = 0; m_mcBaseBoard._y = 0; m_mcBaseBoard._visible = true; m_board = new app.enemy.ScoreBoard(m_context, m_mcBaseBoard); m_mcInfo = util.MovieClipFactory.createOnMc(m_mcBaseCourt, "InfoMC", "Info"); m_mcInfo._x = app.sys.Screen.WIDTH / 2; m_mcInfo._y = 0; m_mcInfo._visible = true; m_mcPlayBase = util.MovieClipFactory.createOnMc(m_mcBase.dummy, "PlayBaseMC", "PlayBase"); m_mcPlayBase._x = app.sys.Screen.WIDTH / 2; m_mcPlayBase._y = app.sys.Screen.HEIGHT / 2; m_mcPlayBase._visible = true; m_mcStatus = util.MovieClipFactory.createOnMc(m_mcBase.dummy, "GameTextMC", "GameText"); m_mcStatus._x = app.sys.Screen.WIDTH / 2; m_mcStatus._y = (app.sys.Screen.HEIGHT - m_mcStatus._height) / 2; m_mcStatus.stop(); m_mcStatus._visible = false; createCursor(); app.sys.SysInfo.__get__MatchInfo().__get__Player().startServe(true, 0); app.sys.SysInfo.__get__MatchInfo().__get__Player().setNoneAction(); app.sys.SysInfo.__get__MatchInfo().__get__Computer().startServe(true, 0); app.sys.SysInfo.__get__MatchInfo().__get__Computer().setNoneAction(); app.sys.SysInfo.__get__SoundManager().stopBGM(); app.sys.SysInfo.setBgmID(-1); m_mode = MD_START; _local3 = true; break; case MD_START : util.Quality.setHigh(); m_curMenuIdx = MENU_START; initMenu(m_curMenuIdx); m_board.setWinCount(m_playerWin, m_computerWin); m_board.setSmashPoint(m_smashPoint); m_board.setMaxSpeed(m_maxSpeed); m_board.setPlayTime(m_gameTime); m_board.setScore(m_score); m_board.setResult(m_result); m_board.setShowMedal(false); m_board.setVisible(true); m_board.setUpdate(); m_posRate = POSRATE_BOARD; m_isUpdate = true; m_isShowMenu = true; m_isMenuUpdate = true; m_isSelectUpdate = true; m_isInfoUpdate = true; m_infoUpdateCount = 0; m_checkMouseMove = true; m_mode = MD_START_WAIT; _local3 = true; break; case MD_START_WAIT : var _local4 = m_mainMenuIdx; if (moveMenu()) { app.sys.SysInfo.__get__SoundManager().playSE("OK"); hideCursor(); m_mode = MD_COURT_IN; _local3 = true; } if (_local4 != m_mainMenuIdx) { m_isSelectUpdate = true; } break; case MD_COURT_IN : util.Quality.setMedium(); m_count = 0; m_isMenuUpdate = true; m_isShowMenu = false; m_isInfoUpdate = true; app.sys.SysInfo.__get__MatchInfo().__get__Player().startServe(true, 0); app.sys.SysInfo.__get__MatchInfo().__get__Player().setNoneAction(); app.sys.SysInfo.__get__MatchInfo().__get__Computer().startServe(true, 0); app.sys.SysInfo.__get__MatchInfo().__get__Computer().setNoneAction(); m_playerPoint = 0; m_computerPoint = 0; m_mode = MD_COURT_IN_WAIT; _local3 = true; break; case MD_COURT_IN_WAIT : m_count = m_count + app.sys.SysInfo.getRate(); if (m_count >= BOARD_SLIDE_TIME) { m_count = BOARD_SLIDE_TIME; m_mode = MD_PLAY; } m_posRate = util.Util.calcTween(POSRATE_BOARD, POSRATE_COURT, m_count / BOARD_SLIDE_TIME, 100); m_isUpdate = true; break; case MD_PLAY : util.Quality.setMedium(); m_gameMode = GM_INIT; gameMove(); m_mode = MD_PLAY_WAIT; _local3 = true; break; case MD_PLAY_WAIT : m_gameTime = m_gameTime + app.sys.SysInfo.getRate(); if (gameMove()) { if (m_playerPoint > m_computerPoint) { m_result = RESULT_GAMEPLAYER; m_playerWin++; } else { m_result = RESULT_GAMECOMPUTER; m_computerWin++; } m_mode = MD_COURT_OUT; _local3 = true; } break; case MD_COURT_OUT : util.Quality.setMedium(); m_curMenuIdx = MENU_INTERVAL; initMenu(m_curMenuIdx); m_board.setWinCount(m_playerWin, m_computerWin); m_board.setSmashPoint(m_smashPoint); m_board.setMaxSpeed(m_maxSpeed); m_board.setPlayTime(m_gameTime); m_board.setScore(m_score); m_board.setResult(m_result); m_board.setShowMedal(false); m_board.setVisible(true); m_board.setUpdate(); m_posRate = POSRATE_COURT; m_count = 0; m_isUpdate = true; m_isMenuUpdate = true; m_isShowMenu = false; m_mode = MD_COURT_OUT_WAIT; _local3 = true; break; case MD_COURT_OUT_WAIT : m_count = m_count + app.sys.SysInfo.getRate(); if (m_count >= BOARD_SLIDE_TIME) { m_count = BOARD_SLIDE_TIME; m_mode = MD_BOARD; } m_posRate = util.Util.calcTween(POSRATE_COURT, POSRATE_BOARD, m_count / BOARD_SLIDE_TIME, 100); m_isUpdate = true; break; case MD_BOARD : util.Quality.setHigh(); m_isShowMenu = true; m_isMenuUpdate = true; m_isSelectUpdate = true; m_checkMouseMove = true; m_mode = MD_BOARD_WAIT; _local3 = true; break; case MD_BOARD_WAIT : _local4 = m_mainMenuIdx; if (moveMenu()) { app.sys.SysInfo.__get__SoundManager().playSE("OK"); hideCursor(); if (m_playerWin >= app.sys.Param.GAME_MAX) { m_mode = MD_PLAYERWIN; } else if (m_computerWin >= app.sys.Param.GAME_MAX) { m_mode = MD_GAMEOVER; } else { m_mode = MD_COURT_IN; } } if (_local4 != m_mainMenuIdx) { m_isSelectUpdate = true; } break; case MD_PLAYERWIN : m_curMenuIdx = MENU_RESULT; initMenu(m_curMenuIdx); m_result = RESULT_PLAYERWIN; m_board.setResult(m_result); m_board.setUpdate(); m_isShowMenu = true; m_isMenuUpdate = true; m_isSelectUpdate = true; m_checkMouseMove = true; m_mode = MD_PLAYERWIN_WAIT; _local3 = true; break; case MD_PLAYERWIN_WAIT : _local4 = m_mainMenuIdx; if (moveMenu()) { app.sys.SysInfo.__get__SoundManager().playSE("OK"); hideCursor(); if (app.sys.SysInfo.getStageNum() >= app.sys.Param.STAGE_MAX) { m_mode = MD_GAMECLEAR; } else { app.sys.SysInfo.__get__SceneGraph().onEvent(app.sys.SceneGraph.EID_FLOW_STAGECLEAR); m_mode = MD_END; } } if (_local4 != m_mainMenuIdx) { m_isSelectUpdate = true; } break; case MD_GAMEOVER : m_curMenuIdx = MENU_RESULT; initMenu(m_curMenuIdx); m_result = RESULT_GAMEOVER; m_board.setResult(m_result); m_board.setUpdate(); m_isShowMenu = true; m_isMenuUpdate = true; m_isSelectUpdate = true; m_checkMouseMove = true; m_mode = MD_GAMEOVER_WAIT; _local3 = true; break; case MD_GAMEOVER_WAIT : _local4 = m_mainMenuIdx; if (moveMenu()) { app.sys.SysInfo.__get__SoundManager().playSE("OK"); hideCursor(); app.sys.SysInfo.__get__SceneGraph().onEvent(app.sys.SceneGraph.EID_FLOW_GAMEOVER); m_mode = MD_END; _local3 = true; } if (_local4 != m_mainMenuIdx) { m_isSelectUpdate = true; } break; case MD_GAMECLEAR : m_curMenuIdx = MENU_RESULT; initMenu(m_curMenuIdx); m_result = RESULT_GAMECLEAR; m_board.setResult(m_result); m_board.setShowMedal(true); m_board.setUpdate(); m_isShowMenu = true; m_isMenuUpdate = true; m_isSelectUpdate = true; m_checkMouseMove = true; m_mode = MD_GAMECLEAR_WAIT; _local3 = true; break; case MD_GAMECLEAR_WAIT : _local4 = m_mainMenuIdx; if (moveMenu()) { app.sys.SysInfo.__get__SoundManager().playSE("OK"); hideCursor(); app.sys.SysInfo.__get__SceneGraph().onEvent(app.sys.SceneGraph.EID_FLOW_GAMECLEAR); m_mode = MD_END; } if (_local4 != m_mainMenuIdx) { m_isSelectUpdate = true; } break; case MD_END : } } while (_local3); m_checkMouseClick = false; m_checkMouseMove = false; if (m_infoUpdateCount >= 0) { m_infoUpdateCount = m_infoUpdateCount - app.sys.SysInfo.getRate(); if (m_infoUpdateCount < 0) { m_infoUpdateCount = 0; } } return(super.move()); } function moveMenu() { var _local6 = -1; if (m_checkMouseMove || (m_checkMouseClick)) { var _local2; var _local5; var _local4; var _local3; _local4 = m_mcPlayBase._xmouse; _local3 = m_mcPlayBase._ymouse; _local5 = -1; _local2 = m_btnMcList.length - 1; while (_local2 >= 0) { if (m_btnShowMcList[_local2] && (hitCheckMC(m_btnMcList[_local2].mc, _local4, _local3))) { showCursor(_local4, _local3); _local5 = _local2; break; } _local2--; } if (_local5 != -1) { if (m_checkMouseClick) { _local6 = _local5; app.sys.SysInfo.__get__SoundManager().playSE("SelectMenu"); } else if (m_mainMenuIdx != _local5) { app.sys.SysInfo.__get__SoundManager().playSE("MoveMenu"); } m_mainMenuIdx = _local5; } else { m_mainMenuIdx = -1; hideCursor(); } } return(_local6 != -1); } function gameMove() { var _local6 = false; var _local2; var _local4 = app.sys.SysInfo.__get__MatchInfo().__get__Player(); var _local5 = app.sys.SysInfo.__get__MatchInfo().__get__Computer(); if (app.sys.SysInfo.__get__Debug().isActive()) { if (Key.isDown(87)) { m_gameMode = GM_POINT; m_playerPoint = 5; m_computerPoint = 0; m_gameStatus = STATUS_NONE; m_isStatusUpdate = true; } if (Key.isDown(76)) { m_gameMode = GM_POINT; m_playerPoint = 0; m_computerPoint = 5; m_gameStatus = STATUS_NONE; m_isStatusUpdate = true; } } do { _local2 = false; switch (m_gameMode) { case GM_INIT : _local4.setNoneAction(); _local5.setNoneAction(); m_playerPoint = 0; m_computerPoint = 0; m_shotCount = 0; m_gameMode = GM_START; break; case GM_START : m_serveFail = false; m_gameMode = GM_SERVE; m_rallyCount = 0; m_isSmash = false; _local2 = true; break; case GM_SERVE : if (isPlayerServe()) { _local4.startServe(true, m_shotCount); _local5.startServe(false, m_shotCount); m_isPlayerTurn = false; } else { _local4.startServe(false, m_shotCount); _local5.startServe(true, m_shotCount); m_isPlayerTurn = true; } m_gameMode = GM_SERVE_WAIT; break; case GM_SERVE_WAIT : if (m_hitNet) { m_gameMode = GM_FAULT; _local2 = true; } else if (m_hitGround) { if (isPlayerServe()) { if ((((m_hitGroundX >= (((-app.sys.Param.COURT_WIDTH) / 2) + (((m_shotCount % 2) * app.sys.Param.COURT_WIDTH) / 2))) && (m_hitGroundX <= (((m_shotCount % 2) * app.sys.Param.COURT_WIDTH) / 2))) && (m_hitGroundY >= (app.sys.Param.COURT_HEIGHT / 2))) && (m_hitGroundY <= ((app.sys.Param.COURT_HEIGHT / 4) * 3))) { m_onceBound = true; m_gameMode = GM_RALLY_COMPUTER_WAIT; m_hitGround = false; _local2 = true; } else { m_gameMode = GM_FAULT; _local2 = true; } } else if ((((m_hitGroundX >= (-(((m_shotCount % 2) * app.sys.Param.COURT_WIDTH) / 2))) && (m_hitGroundX <= ((app.sys.Param.COURT_WIDTH / 2) - (((m_shotCount % 2) * app.sys.Param.COURT_WIDTH) / 2)))) && (m_hitGroundY >= ((app.sys.Param.COURT_HEIGHT / 4) * 1))) && (m_hitGroundY <= ((app.sys.Param.COURT_HEIGHT / 4) * 2))) { m_onceBound = true; m_gameMode = GM_RALLY_PLAYER_WAIT; m_hitGround = false; _local2 = true; } else { m_gameMode = GM_FAULT; _local2 = true; } } else if (isPlayerServe()) { if (m_hitComputer) { m_gameMode = GM_POINT_PLAYER; } } else if (m_hitPlayer) { m_gameMode = GM_POINT_COMPUTER; } break; case GM_FAULT : if (m_serveFail) { m_gameStatus = STATUS_DOUBLE_FAULT; m_nextGameMode = GM_DOUBLE_FAULT; } else { m_gameStatus = STATUS_FAULT; m_nextGameMode = GM_SERVE; m_serveFail = true; } m_gameMode = GM_RESULT; break; case GM_DOUBLE_FAULT : if (isPlayerServe()) { m_gameMode = GM_POINT_COMPUTER; } else { m_gameMode = GM_POINT_PLAYER; } _local2 = true; break; case GM_RALLY_PLAYER : m_onceBound = false; m_gameMode = GM_RALLY_PLAYER_WAIT; m_isPlayerTurn = true; _local2 = true; break; case GM_RALLY_PLAYER_WAIT : if (m_hitGround) { if (m_onceBound) { m_gameMode = GM_POINT_COMPUTER; _local2 = true; } else if ((((m_hitGroundX >= ((-app.sys.Param.COURT_WIDTH) / 2)) && (m_hitGroundX <= (app.sys.Param.COURT_WIDTH / 2))) && (m_hitGroundY >= 0)) && (m_hitGroundY < (app.sys.Param.COURT_HEIGHT / 2))) { m_onceBound = true; m_rallyCount++; m_hitGround = false; _local2 = true; } else { app.sys.SysInfo.__get__SoundManager().playSE("Out"); m_gameMode = GM_POINT_PLAYER; _local2 = true; } } else if (m_hitPlayer) { if (!m_onceBound) { m_rallyCount++; } m_gameMode = GM_RALLY_COMPUTER; } break; case GM_RALLY_COMPUTER : m_onceBound = false; m_gameMode = GM_RALLY_COMPUTER_WAIT; m_isPlayerTurn = false; _local2 = true; break; case GM_RALLY_COMPUTER_WAIT : if (m_hitGround) { if (m_onceBound) { m_gameMode = GM_POINT_PLAYER; if (m_isSmash) { m_smashPoint++; app.sys.SysInfo.__get__SoundManager().playSE("SmashFinish"); } _local2 = true; } else if ((((m_hitGroundX >= ((-app.sys.Param.COURT_WIDTH) / 2)) && (m_hitGroundX <= (app.sys.Param.COURT_WIDTH / 2))) && (m_hitGroundY >= (app.sys.Param.COURT_HEIGHT / 2))) && (m_hitGroundY < app.sys.Param.COURT_HEIGHT)) { m_onceBound = true; m_rallyCount++; m_hitGround = false; _local2 = true; } else { app.sys.SysInfo.__get__SoundManager().playSE("Out"); m_gameMode = GM_POINT_COMPUTER; _local2 = true; } } else if (m_hitComputer) { if (!m_onceBound) { m_rallyCount++; } m_gameMode = GM_RALLY_PLAYER; } break; case GM_POINT_PLAYER : var _local3; m_playerPoint++; m_gameMode = GM_POINT; if (m_rallyCount == 0) { _local3 = 1500; } else { _local3 = (10 - m_rallyCount) * 100; if (_local3 < 100) { _local3 = 100; } } m_score = m_score + _local3; if ((m_playerPoint < 4) && (m_rallyCount < 2)) { app.sys.SysInfo.__get__SoundManager().playSE("Point"); } _local2 = true; break; case GM_POINT_COMPUTER : m_computerPoint++; m_gameMode = GM_POINT; _local2 = true; break; case GM_POINT : if ((m_computerPoint == 4) && (m_playerPoint == 4)) { m_computerPoint = 3; m_playerPoint = 3; } if ((m_playerPoint >= 4) && ((m_playerPoint - m_computerPoint) >= 2)) { _local4.setWinAction(); app.sys.SysInfo.__get__SoundManager().playSE("Win"); m_gameStatus = STATUS_GAME_PLAYER; m_nextGameMode = GM_GAME_PLAYER; } else if ((m_computerPoint >= 4) && ((m_computerPoint - m_playerPoint) >= 2)) { _local5.setWinAction(); m_gameStatus = STATUS_GAME_COMPUTER; m_nextGameMode = GM_GAME_COMPUTER; } else if ((m_playerPoint >= 3) && (m_computerPoint >= 3)) { if (m_playerPoint == m_computerPoint) { m_gameStatus = STATUS_DEUCE; } else if (m_playerPoint > m_computerPoint) { m_gameStatus = STATUS_ADVANTAGE_PLAYER; } else { m_gameStatus = STATUS_ADVANTAGE_COMPUTER; } m_nextGameMode = GM_START; m_isInfoUpdate = true; } else { m_gameStatus = STATUS_POINT; m_nextGameMode = GM_START; m_isInfoUpdate = true; } m_shotCount++; m_gameMode = GM_RESULT; _local2 = true; break; case GM_GAME_PLAYER : _local5.setLoseAction(); _local6 = true; break; case GM_GAME_COMPUTER : _local4.setLoseAction(); _local6 = true; break; case GM_RESULT : m_gameCount = 0; m_isStatusUpdate = true; m_gameMode = GM_RESULT_WAIT; _local2 = true; break; case GM_RESULT_WAIT : m_gameCount = m_gameCount + app.sys.SysInfo.getRate(); if (m_gameCount < GAMESTATUS_DISP_TIME) { break; } m_gameStatus = STATUS_NONE; m_isStatusUpdate = true; m_gameMode = m_nextGameMode; } } while (_local2); m_hitNet = false; m_hitWall = false; m_hitGround = false; m_hitPlayer = false; m_hitComputer = false; return(_local6); } function disp() { if (m_isUpdate) { var _local3; _local3 = ((-m_posRate) * app.sys.Screen.HEIGHT) / 100; m_mcBaseBoard._y = _local3; m_mcBaseCourt._y = _local3 + app.sys.Screen.HEIGHT; m_isUpdate = false; } if (m_isInfoUpdate) { if (((m_playerPoint >= 3) && (m_computerPoint >= 3)) && ((m_playerPoint >= 4) || (m_computerPoint >= 4))) { if (m_playerPoint > m_computerPoint) { m_mcInfo.PlayerScore.Score.gotoAndStop(5); m_mcInfo.CpuScore.Score.gotoAndStop(6); } else { m_mcInfo.PlayerScore.Score.gotoAndStop(6); m_mcInfo.CpuScore.Score.gotoAndStop(5); } } else { m_mcInfo.PlayerScore.Score.gotoAndStop(m_playerPoint + 1); m_mcInfo.CpuScore.Score.gotoAndStop(m_computerPoint + 1); } m_mcInfo.CpuScore.Cpu.gotoAndStop(app.sys.SysInfo.getStageNum()); m_isInfoUpdate = false; } if (m_infoUpdateCount >= 0) { var _local4; m_mcInfo.Speed.Speed.text = m_maxSpeed; if (m_infoUpdateCount > (INFO_UPDATE_TIME - INFO_UPDATE_TIME_FULL)) { _local4 = 100; } else { _local4 = (m_infoUpdateCount / (INFO_UPDATE_TIME - INFO_UPDATE_TIME_FULL)) * 100; } m_mcInfo.Speed._alpha = _local4; if (m_infoUpdateCount == 0) { m_infoUpdateCount = -1; } } if (m_isStatusUpdate) { if (m_gameStatus == STATUS_NONE) { m_mcStatus._visible = false; } else { m_mcStatus.gotoAndStop(m_gameStatus); if (m_gameStatus == STATUS_POINT) { if (isPlayerServe()) { m_mcStatus.Status.PlayerPoint.gotoAndStop(m_playerPoint + 1); m_mcStatus.Status.ComputerPoint.gotoAndStop(m_computerPoint + 1); } else { m_mcStatus.Status.PlayerPoint.gotoAndStop(m_computerPoint + 1); m_mcStatus.Status.ComputerPoint.gotoAndStop(m_playerPoint + 1); } } m_mcStatus._visible = true; } m_isStatusUpdate = false; } switch (m_curMenuIdx) { case MENU_START : case MENU_INTERVAL : case MENU_RESULT : if (m_isMenuUpdate) { showMenu(m_isShowMenu); m_isMenuUpdate = false; } if (!m_isSelectUpdate) { break; } selectMenu(m_mainMenuIdx); m_isSelectUpdate = false; } super.disp(); } function destroy() { m_court.destroy(); m_board.destroy(); m_mcPlayBase.removeMovieClip(); m_mcInfo.removeMovieClip(); m_mcBaseCourt.removeMovieClip(); m_mcBaseBoard.removeMovieClip(); m_mcBase.removeMovieClip(); destroyCursor(); Mouse.removeListener(this); app.sys.SysInfo.__get__WorkList().cut(m_wl); delete m_wl; super.destroy(); } function setHitPlayer() { m_hitPlayer = true; } function setHitComputer() { m_hitComputer = true; } function setHitGround(x, y) { m_hitGround = true; m_hitGroundX = x; m_hitGroundY = y; } function setHitNet() { m_hitNet = true; } function setHitWall() { m_hitWall = true; } function setSpeed(speed) { speed = Math.floor((speed * 3600) / 1000); if (m_maxSpeed < speed) { m_maxSpeed = speed; m_infoUpdateCount = INFO_UPDATE_TIME; } } function isPlayerServe() { return(((m_playerWin + m_computerWin) % 2) == 0); } function isPlayerTurn() { return(m_isPlayerTurn); } function isComputerTurn() { return(!m_isPlayerTurn); } function setSmash(isSmash) { m_isSmash = isSmash; } function initMenu(idx) { var _local2; m_btnMcList = []; m_btnShowMcList = []; switch (idx) { case MENU_PLAY : _local2 = m_mcPlayBase; _local2.NextBtn.stop(); m_btnMcList.push({mc:_local2.NextBtn}); m_btnShowMcList.push(false); break; case MENU_START : case MENU_INTERVAL : case MENU_RESULT : _local2 = m_mcPlayBase; _local2.NextBtn.stop(); m_btnMcList.push({mc:_local2.NextBtn}); m_btnShowMcList.push(true); } } function showMenu(isShow) { var _local2; var _local3; _local2 = m_btnShowMcList.length - 1; while (_local2 >= 0) { _local3 = m_btnMcList[_local2]; if ((_local3.onmc != undefined) && (_local3.offmc != undefined)) { _local3.onmc._visible = m_btnShowMcList[_local2] && (isShow); _local3.offmc._visible = m_btnShowMcList[_local2] && (isShow); } else { _local3.mc._visible = m_btnShowMcList[_local2] && (isShow); } _local2--; } } function selectMenu(idx) { var _local2; var _local3; _local2 = m_btnShowMcList.length - 1; while (_local2 >= 0) { _local3 = m_btnMcList[_local2]; _local3.mc.bg.gotoAndStop(((_local2 == idx) ? 2 : 1)); _local2--; } } function hitCheck(btnIdx, x, y) { var _local2 = m_btnMcList[btnIdx]; return(m_btnShowMcList[btnIdx] && (hitCheckMC(_local2, x, y))); } function updateBtn(mc, rollmc, x, y) { var _local2 = hitCheckMC(mc, x, y); rollmc._visible = _local2; return(_local2); } function hitCheckMC(mcb, x, y) { if (((((mcb._x - (mcb._width / 2)) <= x) && ((mcb._x + (mcb._width / 2)) >= x)) && ((mcb._y - (mcb._height / 2)) <= y)) && ((mcb._y + (mcb._height / 2)) >= y)) { return(true); } return(false); } function onKeyup() { } function onMouseDown() { m_checkMouseClick = true; } function onMouseMove() { m_checkMouseMove = true; } function onMouseUp() { } function onMouseWheel() { } function initCursor() { m_mcCursor = undefined; } function createCursor() { if (m_mcCursor != undefined) { destroyCursor(); } m_mcCursor = util.MovieClipFactory.createWithBase(app.sys.Screen.OT_STATUS, "CursorMC", "Cursor", m_context.getBase()); m_mcCursor._visible = false; } function destroyCursor() { if (m_mcCursor != undefined) { m_mcCursor.removeMovieClip(); m_mcCursor = undefined; } } function showCursor(x, y) { var _local2 = m_mcCursor; _local2._x = (app.sys.Screen.WIDTH / 2) + x; _local2._y = (app.sys.Screen.HEIGHT / 2) + y; _local2._visible = true; Mouse.hide(); } function showCursor2(x, y) { var _local2 = m_mcCursor; _local2._x = x; _local2._y = y; _local2._visible = true; Mouse.hide(); } function hideCursor() { var _local2 = m_mcCursor; _local2._visible = false; Mouse.show(); } static var MD_INIT = 0; static var MD_START = 10; static var MD_START_WAIT = 11; static var MD_COURT_IN = 20; static var MD_COURT_IN_WAIT = 21; static var MD_PLAY = 30; static var MD_PLAY_WAIT = 31; static var MD_COURT_OUT = 40; static var MD_COURT_OUT_WAIT = 41; static var MD_BOARD = 50; static var MD_BOARD_WAIT = 51; static var MD_PLAYERWIN = 60; static var MD_PLAYERWIN_WAIT = 61; static var MD_GAMEOVER = 70; static var MD_GAMEOVER_WAIT = 71; static var MD_GAMECLEAR = 80; static var MD_GAMECLEAR_WAIT = 81; static var MD_END = 999; static var STATUS_NONE = 0; static var STATUS_ADVANTAGE_COMPUTER = 1; static var STATUS_ADVANTAGE_PLAYER = 2; static var STATUS_BREAK_POINT = 3; static var STATUS_DEUCE = 4; static var STATUS_DOUBLE_FAULT = 5; static var STATUS_FAULT = 6; static var STATUS_GAME_COMPUTER = 7; static var STATUS_GAME_PLAYER = 8; static var STATUS_LET = 9; static var STATUS_MATCH_POINT = 10; static var STATUS_POINT = 11; static var CD_TIME = 3000; static var GOAL_TIME = 2000; static var FADE_TIME = 500; static var RESULT_NONE = 0; static var RESULT_GAMEPLAYER = 1; static var RESULT_GAMECOMPUTER = 2; static var RESULT_PLAYERWIN = 3; static var RESULT_GAMEOVER = 4; static var RESULT_GAMECLEAR = 5; static var POSRATE_BOARD = 0; static var POSRATE_COURT = 100; var MENU_PLAY = 1; var MENU_START = 2; var MENU_INTERVAL = 3; var MENU_RESULT = 4; var BOARD_SLIDE_TIME = 1000; static var GM_INIT = 0; static var GM_START = 10; static var GM_SERVE = 20; static var GM_SERVE_WAIT = 21; static var GM_FAULT = 30; static var GM_DOUBLE_FAULT = 31; static var GM_RALLY_PLAYER = 40; static var GM_RALLY_PLAYER_WAIT = 41; static var GM_RALLY_COMPUTER = 42; static var GM_RALLY_COMPUTER_WAIT = 43; static var GM_RALLY_WAIT = 44; static var GM_POINT_PLAYER = 50; static var GM_POINT_COMPUTER = 51; static var GM_POINT = 52; static var GM_GAME_PLAYER = 60; static var GM_GAME_COMPUTER = 61; static var GM_RESULT = 70; static var GM_RESULT_WAIT = 71; static var GAMESTATUS_DISP_TIME = 1000; static var INFO_UPDATE_TIME = 4000; static var INFO_UPDATE_TIME_FULL = 3000; }
Symbol 1576 MovieClip [__Packages.app.enemy.ScoreBoard] Frame 0
class app.enemy.ScoreBoard extends app.enemy.Enemy { var m_mc, m_mcLogo, m_mcLogoMedal, m_mcBanner, m_playerWin, m_computerWin, m_smashPoint, m_maxSpeed, m_playTime, m_score, m_result, m_isMedal, m_isVisible, m_isUpdate, m_wl, m_context; function ScoreBoard (context, parentMC) { super(context); m_mc = util.MovieClipFactory.createOnMc(parentMC, "ScoreBoardMC", "ScoreBoard"); m_mc._x = app.sys.Screen.WIDTH / 2; m_mc._y = app.sys.Screen.HEIGHT / 2; m_mc._visible = false; m_mc.Board.CPU.gotoAndStop(app.sys.SysInfo.getStageNum()); m_mcLogo = util.MovieClipFactory.createEmptyOnMc(m_mc.Board.Logo); m_mcLogo.attachBitmap(app.sys.SysInfo.__get__MatchInfo().__get__LogoBitmapList()[app.sys.Param.LOGO_IDX_BOARD], 2); m_mcLogo._visible = true; m_mcLogoMedal = util.MovieClipFactory.createEmptyOnMc(m_mc.Medal.Logo); m_mcLogoMedal.attachBitmap(app.sys.SysInfo.__get__MatchInfo().__get__LogoBitmapList()[app.sys.Param.LOGO_IDX_MEDAL], 2); m_mcLogoMedal._xscale = (m_mcLogoMedal._yscale = 50); m_mcLogoMedal._x = (-m_mcLogoMedal._width) / 2; m_mcLogoMedal._visible = true; m_mcBanner = util.MovieClipFactory.createEmptyOnMc(m_mc.Board.Banner); m_mcBanner.attachBitmap(app.sys.SysInfo.__get__MatchInfo().__get__BannerBitmap(), 2); m_mcBanner._visible = true; m_playerWin = 0; m_computerWin = 0; m_smashPoint = 0; m_maxSpeed = 0; m_playTime = 0; m_score = 0; m_result = 0; m_isMedal = false; m_isVisible = false; m_isUpdate = true; m_wl = app.sys.SysInfo.__get__WorkList().appendWithAttr(this, m_context.getAttr()); } function move() { return(true); } function ctrl() { return(true); } function disp() { if (m_isUpdate) { var _local3; var _local4; var _local2; _local3 = m_mc.Board; _local3.SmashPoint.text = Math.floor(m_smashPoint); _local3.MaxSpeed.text = Math.floor(m_maxSpeed); _local4 = m_playTime; if (_local4 > 5999999) { _local4 = 5999999 /* 0x5B8D7F */; } _local3.TimeMin.text = Math.floor(_local4 / 60000); _local3.TimeSec.text = Math.floor(Math.floor(_local4 / 1000) % 60); _local3.Score.text = Math.floor(m_score); _local2 = 1; while (_local2 <= app.sys.Param.GAME_MAX) { _local3["P" + _local2]._visible = m_playerWin >= _local2; _local3["C" + _local2]._visible = m_computerWin >= _local2; _local2++; } _local3 = m_mc; if (m_result > 0) { _local3.Status.gotoAndStop(m_result); _local3.Status._visible = true; } else { _local3.Status.stop(); _local3.Status._visible = false; } _local3.Medal._visible = m_isMedal; m_mc._visible = m_isVisible; m_isUpdate = false; } } function destroy() { m_mcBanner.removeMovieClip(); m_mcLogo.removeMovieClip(); m_mcLogoMedal.removeMovieClip(); m_mc.removeMovieClip(); app.sys.SysInfo.__get__WorkList().cut(m_wl); delete m_wl; } function setWinCount(playerWin, computerWin) { m_playerWin = playerWin; m_computerWin = computerWin; } function setSmashPoint(smashPoint) { m_smashPoint = smashPoint; } function setMaxSpeed(maxSpeed) { m_maxSpeed = maxSpeed; } function setPlayTime(playTime) { m_playTime = playTime; } function setScore(score) { m_score = score; } function setResult(result) { m_result = result; } function setShowMedal(isShow) { m_isMedal = isShow; } function setVisible(isShow) { m_isVisible = isShow; } function setUpdate() { m_isUpdate = true; } }
Symbol 1577 MovieClip [__Packages.util.Quality] Frame 0
class util.Quality { function Quality () { } static function setHigh() { _root._quality = "High"; } static function setMedium() { _root._quality = "MEDIUM"; } static function setLow() { _root._quality = "Low"; } }
Symbol 1578 MovieClip [__Packages.app.sys.SysInfo] Frame 0
class app.sys.SysInfo { static var m_isPause, m_isMatchPause, m_isMatchPauseNext, m_isPauseKeyDown, m_mcPause, m_isStart, m_perRate, m_frameRate, m_nowStage, m_lastStage, m_scoreStage, m_scoreTotal, m_bgmID; function SysInfo () { } static function initFirst() { Option.load(); setStart(false); m_isPause = false; m_isMatchPause = false; m_isMatchPauseNext = false; setBgmID(-1); } static function initGame() { clearScore(); initStageNum(); } static function continueGameLoop() { clearScore(); } static function initStage() { MatchInfo.__set__CourtInfo(app.data.StageInfo.getInfo(getStageNum())); clearStageScore(); setMatchPause(false); } static function clearStage() { incStageNum(); updateScore(); } static function endGame() { saveStageNum(); Option.save(); } static function clearGame() { Option.save(); } static function reset() { } static function move() { checkPause(); if (!isPause()) { updateMatchPause(); if (isStart()) { if (!isMatchPause()) { } } } } static function disp() { } static function checkPause() { if (isStart()) { var _local1 = Key.isDown(13); if ((m_isPauseKeyDown ^ _local1) & (!m_isPauseKeyDown)) { m_isPause = !m_isPause; if (m_mcPause != undefined) { m_mcPause.removeMovieClip(); m_mcPause = undefined; } if (m_isPause) { m_mcPause = util.MovieClipFactory.create(app.sys.Screen.OT_SYSTEM, "PauseMC", "Pause"); m_mcPause._x = app.sys.Screen.WIDTH / 2; m_mcPause._y = app.sys.Screen.HEIGHT / 2; m_mcPause._visible = true; } } m_isPauseKeyDown = _local1; } } static function isPause() { return(m_isPause); } static function isStart() { return(m_isStart); } static function setStart(flag) { m_isStart = flag; } static function getRate() { return(m_perRate); } static function getFrameRate() { return(m_frameRate); } static function getSpeed() { return(getRate()); } static function setFrameRate(rate) { m_frameRate = rate; m_perRate = 1000 / rate; } static function roundRate(val) { var _local1 = m_perRate; return(Math.round(val / _local1) * _local1); } static function initStageNum() { m_nowStage = 1; m_lastStage = -1; } static function getStageNum() { return(m_nowStage); } static function incStageNum() { m_nowStage++; } static function continueStageNum() { m_nowStage = m_lastStage; } static function saveStageNum() { m_lastStage = m_nowStage; } static function isLastStage() { return(m_nowStage >= STAGE_MAX); } static function setMatchPause(isPause) { m_isMatchPauseNext = isPause; } static function isMatchPause() { return(m_isMatchPause); } static function updateMatchPause() { if (m_isMatchPause != m_isMatchPauseNext) { m_isMatchPause = m_isMatchPauseNext; } } static function setScore(score) { m_scoreStage = score; } static function addScore(score) { m_scoreStage = m_scoreStage + score; } static function getScore() { return(m_scoreTotal + m_scoreStage); } static function getStageScore() { return(m_scoreStage); } static function clearScore() { m_scoreTotal = 0; m_scoreStage = 0; } static function clearStageScore() { m_scoreStage = 0; } static function updateScore() { m_scoreTotal = m_scoreTotal + m_scoreStage; m_scoreStage = 0; } static function getBgmID() { return(m_bgmID); } static function setBgmID(bgmID) { m_bgmID = bgmID; } static function updateAttr() { m_attr++; m_WorkList.setAttr(m_attr); } static function getAttr() { return(m_attr); } static function get WorkList() { return(m_WorkList); } static function get SceneGraph() { return(m_SceneGraph); } static function get Debug() { return(m_Debug); } static function get SoundManager() { return(m_SoundManager); } static function get Option() { return(m_Option); } static function get GameMode() { return(m_GameMode); } static function get Collision() { return(m_Collision); } static function get MatchInfo() { return(m_MatchInfo); } static var m_WorkList = new sys.WorkList(); static var m_SceneGraph = new app.sys.SceneGraph(); static var m_Debug = new app.sys.Debug(); static var m_SoundManager = new sys.SoundManager(); static var m_Option = new app.sys.Option(); static var m_GameMode = new app.sys.GameMode(); static var m_Collision = new app.sys.Collision(); static var m_MatchInfo = new app.sys.MatchInfo(); static var m_attr = 0; static var STAGE_MAX = 4; }
Symbol 1579 MovieClip [__Packages.app.data.StageInfo] Frame 0
class app.data.StageInfo { function StageInfo () { } static function getInfo(stageNo) { var _local1; switch (stageNo) { case 1 : _local1 = app.data.Stage_1.getInfo(); break; case 2 : _local1 = app.data.Stage_2.getInfo(); break; case 3 : _local1 = app.data.Stage_3.getInfo(); break; case 4 : _local1 = app.data.Stage_4.getInfo(); break; } return(_local1); } }
Symbol 1580 MovieClip [__Packages.app.data.Stage_1] Frame 0
class app.data.Stage_1 { function Stage_1 () { } static function getInfo() { return(m_data); } static var m_data = {CourtParam:{BoundRate:0.7, SpeedRate:0.6}, CpuParam:{ServePowerBase:0.6, ServePowerRandom:0.2, ServeMove:0.2, ServeRange:0.2, ShotReverse:0.2, ShotReversePowerBase:0.2, ShotReversePowerRandom:0.1, ShotRob:0.5, ShotBackCenter:0.2, ShotForward:0.2, ShotReactionTime:150, End:0}, Item:[false, false, false, false, false, false, false, false, false, false, false, false, true], End:[]}; }
Symbol 1581 MovieClip [__Packages.app.data.Stage_2] Frame 0
class app.data.Stage_2 { function Stage_2 () { } static function getInfo() { return(m_data); } static var m_data = {CourtParam:{BoundRate:0.75, SpeedRate:0.75}, CpuParam:{ServePowerBase:0.65, ServePowerRandom:0.2, ServeMove:0.4, ServeRange:0.4, ShotReverse:0.5, ShotReversePowerBase:0.3, ShotReversePowerRandom:0.1, ShotRob:0.5, ShotBackCenter:0.4, ShotForward:0.3, ShotReactionTime:100, End:0}, Item:[true, true, true, true, true, true, false, false, true, true, true, true, true], End:[]}; }
Symbol 1582 MovieClip [__Packages.app.data.Stage_3] Frame 0
class app.data.Stage_3 { function Stage_3 () { } static function getInfo() { return(m_data); } static var m_data = {CourtParam:{BoundRate:0.9, SpeedRate:0.7}, CpuParam:{ServePowerBase:0.7, ServePowerRandom:0.2, ServeMove:0.6, ServeRange:0.6, ShotReverse:0.8, ShotReversePowerBase:0.6, ShotReversePowerRandom:0.3, ShotRob:0.5, ShotBackCenter:0.6, ShotForward:0.4, ShotReactionTime:50, End:0}, Item:[true, true, true, true, true, true, false, true, true, true, true, true, true], End:[]}; }
Symbol 1583 MovieClip [__Packages.app.data.Stage_4] Frame 0
class app.data.Stage_4 { function Stage_4 () { } static function getInfo() { return(m_data); } static var m_data = {CourtParam:{BoundRate:0.8, SpeedRate:0.8}, CpuParam:{ServePowerBase:0.8, ServePowerRandom:0.2, ServeMove:0.8, ServeRange:0.8, ShotReverse:0.9, ShotReversePowerBase:0.8, ShotReversePowerRandom:0.2, ShotRob:0.5, ShotBackCenter:0.9, ShotForward:0.5, ShotReactionTime:0, End:0}, Item:[true, true, true, true, true, true, false, true, true, true, true, true, true], End:[]}; }
Symbol 1584 MovieClip [__Packages.sys.FpsManager] Frame 0
class sys.FpsManager { var m_fps, m_lastTime, m_pause, m_resetFlag; function FpsManager (fps) { m_fps = fps; m_lastTime = getTimer(); m_pause = false; m_resetFlag = false; } function getLoopCount() { var _local3; var _local4; var _local2; _local3 = getTimer(); _local4 = _local3 - m_lastTime; if ((!m_resetFlag) && (_local4 >= (1000 / m_fps))) { _local2 = Math.floor(_local4 / (1000 / m_fps)); } else { _local2 = 1; } if (_local2 > 4) { _local2 = 4; m_lastTime = _local3; } else { m_lastTime = m_lastTime + ((1000 / m_fps) * _local2); if (Math.abs(m_lastTime - _local3) < ((1000 / m_fps) / 10)) { m_lastTime = _local3; } } if (m_resetFlag) { m_lastTime = _local3; m_resetFlag = false; } return(_local2); } function pause() { if (m_pause) { m_lastTime = getTimer(); } m_pause = !m_pause; } function isPause() { return(m_pause); } function reset() { m_resetFlag = true; } }
Symbol 1585 MovieClip [__Packages.app.data.SoundResource] Frame 0
class app.data.SoundResource { function SoundResource () { } static function getSoundData() { return(SoundData); } static var SoundData = {Out:[{id:"SE_Out", vol:100, loop:1}], ShotPowerful:[{id:"SE_ShotPowerful", vol:100, loop:1}], ShotWeak:[{id:"SE_ShotWeak", vol:100, loop:1}], ShotNormal:[{id:"SE_ShotNormal", vol:100, loop:1}], SmashFinish:[{id:"SE_SmashFinish", vol:100, loop:1}], Net:[{id:"SE_Net", vol:100, loop:1}], Bound:[{id:"SE_Bound", vol:100, loop:1}], BoundPowerful:[{id:"SE_BoundPowerful", vol:100, loop:1}], Win:[{id:"SE_Win", vol:100, loop:1}], Point:[{id:"SE_Point", vol:100, loop:1}], OK:[{id:"SE_OK", vol:100, loop:1}], HandBound:[{id:"SE_HandBound", vol:100, loop:1}], Swing:[{id:"SE_Swing", vol:30, loop:1}], RunRight:[{id:"SE_RunRight", vol:30, loop:1}], RunLeft:[{id:"SE_RunLeft", vol:30, loop:1}], Jump:[{id:"SE_Jump", vol:100, loop:1}], Title:[{id:"BGM_Title", vol:100, loop:1}, {id:"BGM_Tournament", vol:100, loop:0}], Tournament:[{id:"BGM_Interlude", vol:100, loop:1}, {id:"BGM_Tournament", vol:100, loop:0}], End:[]}; }
Symbol 1586 MovieClip [__Packages.app.sys.FPS] Frame 0
class app.sys.FPS { var m_lastSec, m_count, m_dispCount, m_mc, m_wl; function FPS (x, y) { m_lastSec = Math.floor(getTimer() / 1000); m_count = 1; m_dispCount = 1; m_mc = util.MovieClipFactory.create(app.sys.Screen.OT_UTIL, "FPSMC", "FPS"); m_wl = app.sys.SysInfo.__get__WorkList().append(this); m_mc._x = x; m_mc._y = y; m_mc._visible = true; m_mc.fps = 0; } function move() { var _local2 = Math.floor(getTimer() / 1000); if (_local2 == m_lastSec) { m_count++; } else { m_mc.fps = ((m_count + "(") + m_dispCount) + ")"; m_lastSec = _local2; m_count = 1; m_dispCount = 0; } return(true); } function ctrl() { return(true); } function disp() { m_dispCount++; m_mc._visible = true; } function destroy() { app.sys.SysInfo.__get__WorkList().cut(m_wl); delete m_wl; m_mc.removeMovieClip(); } }
Symbol 1587 MovieClip [__Packages.app.flow.LogoLoadFlow] Frame 0
class app.flow.LogoLoadFlow extends app.flow.Flow implements app.sys.SceneGraphListener { var m_context, m_isDestroy, m_result; function LogoLoadFlow (preFlow) { super(app.flow.Flow.FM_GAME, preFlow); app.sys.SysInfo.__get__SceneGraph().init(m_context); app.sys.SysInfo.__get__SceneGraph().addListener(this); app.sys.SysInfo.__get__SceneGraph().setScene([]); util.Quality.setHigh(); util.MovieClipFactory.setHighDepth(false); new app.loop.LogoLoadLoop(m_context, this, preFlow); } function move(mode) { app.sys.SysInfo.__get__WorkList().callMove(); app.sys.SysInfo.__get__WorkList().callCtrl(); } function disp(mode) { app.sys.SysInfo.disp(); app.sys.SysInfo.__get__WorkList().callDisp(); } function destroy() { app.sys.SysInfo.__get__SceneGraph().removeListener(this); app.sys.SysInfo.__get__SceneGraph().destroy(); app.sys.SysInfo.__get__WorkList().callDestroyByAttr(m_context.getAttr()); m_isDestroy = true; } function onSceneGraphEvent(eventID, param) { if (eventID == app.sys.SceneGraph.EID_FLOW_NEXT) { m_result = eventID; } } }
Symbol 1588 MovieClip [__Packages.app.loop.LogoLoadLoop] Frame 0
class app.loop.LogoLoadLoop extends app.loop.Loop { var m_mode, m_isLoaded, m_wl, m_context, m_mc, m_mcLogo; function LogoLoadLoop (context, nowFlow, preFlow) { super(context, nowFlow, preFlow); m_mode = MD_START; m_isLoaded = false; m_wl = app.sys.SysInfo.__get__WorkList().appendWithAttr(this, m_context.getAttr()); } function move() { var _local6; do { _local6 = false; switch (m_mode) { case MD_START : m_mc = util.MovieClipFactory.createWithBase(app.sys.Screen.OT_BACKGROUND, "DummyMC", "Dummy", m_context.getBase()); m_mc._x = 0; m_mc._y = 0; m_mc.gotoAndStop(1); m_mc._visible = false; m_mcLogo = util.MovieClipFactory.createOnMc(m_mc, "Ad_Sponsor", "Ad"); m_mcLogo._x = 0; m_mcLogo._y = 0; m_mcLogo.gotoAndStop(1); m_mcLogo._visible = true; m_mode = MD_LOAD_WAIT; _local6 = true; break; case MD_LOAD_WAIT : var _local7; var _local3; var _local4; var _local5; _local5 = []; _local3 = Math.round(((app.sys.Param.LOGO_WIDTH * app.sys.Param.LOGO_TOURNAMENT_SCALE) / 100) + 0.5); _local4 = Math.round(((app.sys.Param.LOGO_HEIGHT * app.sys.Param.LOGO_TOURNAMENT_SCALE) / 100) + 0.5); _local7 = new flash.display.BitmapData(_local3, _local4, true, 0); m_mcLogo._xscale = (m_mcLogo._yscale = app.sys.Param.LOGO_TOURNAMENT_SCALE); m_mcLogo.transform.colorTransform = new flash.geom.ColorTransform(0, 0, 0, 1, 43, 69, 138, 0); _local7.draw(m_mc); _local5.push(_local7); _local3 = Math.round(((app.sys.Param.LOGO_WIDTH * app.sys.Param.LOGO_WALL_SCALE) / 100) + 0.5); _local4 = Math.round(((app.sys.Param.LOGO_HEIGHT * app.sys.Param.LOGO_WALL_SCALE) / 100) + 0.5); _local7 = new flash.display.BitmapData(_local3, _local4, true, 0); m_mcLogo._xscale = (m_mcLogo._yscale = app.sys.Param.LOGO_WALL_SCALE); m_mcLogo.transform.colorTransform = new flash.geom.ColorTransform(0, 0, 0, 1, 255, 255, 255, 0); _local7.draw(m_mc); _local5.push(_local7); _local3 = Math.round(((app.sys.Param.LOGO_WIDTH * app.sys.Param.LOGO_BOARD_SCALE) / 100) + 0.5); _local4 = Math.round(((app.sys.Param.LOGO_HEIGHT * app.sys.Param.LOGO_BOARD_SCALE) / 100) + 0.5); _local7 = new flash.display.BitmapData(_local3, _local4, true, 0); m_mcLogo._xscale = (m_mcLogo._yscale = app.sys.Param.LOGO_BOARD_SCALE); m_mcLogo.transform.colorTransform = new flash.geom.ColorTransform(0, 0, 0, 1, 255, 255, 255, 0); _local7.draw(m_mc); _local5.push(_local7); _local3 = Math.round(((app.sys.Param.LOGO_WIDTH * app.sys.Param.LOGO_BAR_SCALE) / 100) + 0.5); _local4 = Math.round(((app.sys.Param.LOGO_HEIGHT * app.sys.Param.LOGO_BAR_SCALE) / 100) + 0.5); _local7 = new flash.display.BitmapData(_local3, _local4, true, 0); m_mcLogo._xscale = (m_mcLogo._yscale = app.sys.Param.LOGO_BAR_SCALE); m_mcLogo.transform.colorTransform = new flash.geom.ColorTransform(0, 0, 0, 1, 255, 255, 255, 0); _local7.draw(m_mc); _local5.push(_local7); _local3 = Math.round(((app.sys.Param.LOGO_WIDTH * app.sys.Param.LOGO_TITLE_SCALE) / 100) + 0.5); _local4 = Math.round(((app.sys.Param.LOGO_HEIGHT * app.sys.Param.LOGO_TITLE_SCALE) / 100) + 0.5); _local7 = new flash.display.BitmapData(_local3, _local4, true, 0); m_mcLogo._xscale = (m_mcLogo._yscale = app.sys.Param.LOGO_TITLE_SCALE); m_mcLogo.transform.colorTransform = new flash.geom.ColorTransform(0, 0, 0, 1, 255, 255, 255, 0); _local7.draw(m_mc); _local5.push(_local7); _local3 = Math.round(((app.sys.Param.LOGO_WIDTH * app.sys.Param.LOGO_MEDAL_SCALE) / 100) + 0.5); _local4 = Math.round(((app.sys.Param.LOGO_HEIGHT * app.sys.Param.LOGO_MEDAL_SCALE) / 100) + 0.5); _local7 = new flash.display.BitmapData(_local3, _local4, true, 0); m_mcLogo._xscale = (m_mcLogo._yscale = app.sys.Param.LOGO_MEDAL_SCALE); m_mcLogo.transform.colorTransform = new flash.geom.ColorTransform(0, 0, 0, 1, 0, 0, 0, 0); _local7.draw(m_mc); _local5.push(_local7); _local3 = Math.round(((app.sys.Param.LOGO_WIDTH * app.sys.Param.LOGO_DIAGRAM_SCALE) / 100) + 0.5); _local4 = Math.round(((app.sys.Param.LOGO_HEIGHT * app.sys.Param.LOGO_DIAGRAM_SCALE) / 100) + 0.5); _local7 = new flash.display.BitmapData(_local3, _local4, true, 0); m_mcLogo._xscale = (m_mcLogo._yscale = app.sys.Param.LOGO_DIAGRAM_SCALE); m_mcLogo.transform.colorTransform = new flash.geom.ColorTransform(0, 0, 0, 1, 0, 0, 0, 0); _local7.draw(m_mc); _local5.push(_local7); app.sys.SysInfo.__get__MatchInfo().__set__LogoBitmapList(_local5); m_mcLogo.removeMovieClip(); m_mode = MD_BANNER; _local6 = true; break; case MD_BANNER : m_mcLogo = util.MovieClipFactory.createOnMc(m_mc, "Ad_Banner", "Ad"); m_mcLogo._x = 0; m_mcLogo._y = 0; m_mcLogo.gotoAndStop(1); m_mcLogo._visible = true; m_mode = MD_BANNER_WAIT; _local6 = true; break; case MD_BANNER_WAIT : _local7 = new flash.display.BitmapData(m_mcLogo._width, m_mcLogo._height, false, 0); _local7.draw(m_mc); app.sys.SysInfo.__get__MatchInfo().__set__BannerBitmap(_local7); m_mode = MD_END; app.sys.SysInfo.__get__SceneGraph().onEvent(app.sys.SceneGraph.EID_FLOW_NEXT, undefined); break; case MD_END : } } while (_local6); return(super.move()); } function disp() { super.disp(); } function destroy() { m_mcLogo.removeMovieClip(); m_mc.removeMovieClip(); app.sys.SysInfo.__get__WorkList().cut(m_wl); delete m_wl; super.destroy(); } static var MD_START = 0; static var MD_LOAD_WAIT = 11; static var MD_BANNER = 20; static var MD_BANNER_WAIT = 21; static var MD_END = 99; }
Symbol 1589 MovieClip [__Packages.app.enemy.Bar] Frame 0
class app.enemy.Bar extends app.enemy.Enemy { var m_mc, m_mcLogo, m_wl; function Bar () { super(); m_mc = util.MovieClipFactory.create(app.sys.Screen.OT_SYSTEM, "BarMC", "FPS"); m_mc._x = app.sys.Screen.WIDTH / 2; m_mc._y = app.sys.Screen.HEIGHT / 2; m_mc._visible = true; m_mcLogo = util.MovieClipFactory.createEmptyOnMc(m_mc.Bar.Logo); m_mcLogo.attachBitmap(app.sys.SysInfo.__get__MatchInfo().__get__LogoBitmapList()[app.sys.Param.LOGO_IDX_BAR], 2); m_mcLogo._visible = true; m_wl = app.sys.SysInfo.__get__WorkList().append(this); } function move() { return(true); } function ctrl() { return(true); } function disp() { } function destroy() { app.sys.SysInfo.__get__WorkList().cut(m_wl); delete m_wl; m_mcLogo.removeMovieClip(); m_mc.removeMovieClip(); } }
Symbol 1590 MovieClip [__Packages.app.flow.TitleFlow] Frame 0
class app.flow.TitleFlow extends app.flow.Flow implements app.sys.SceneGraphListener { var m_context, m_isDestroy, m_result; function TitleFlow (preFlow) { super(app.flow.Flow.FM_GAME, preFlow); app.sys.SysInfo.__get__SceneGraph().init(m_context); app.sys.SysInfo.__get__SceneGraph().addListener(this); app.sys.SysInfo.__get__SceneGraph().setScene([]); util.Quality.setHigh(); util.MovieClipFactory.setHighDepth(false); new app.loop.TitleLoop(m_context, this, preFlow); } function move(mode) { app.sys.SysInfo.__get__WorkList().callMove(); app.sys.SysInfo.__get__WorkList().callCtrl(); } function disp(mode) { app.sys.SysInfo.disp(); app.sys.SysInfo.__get__WorkList().callDisp(); } function destroy() { app.sys.SysInfo.__get__WorkList().callDestroyByAttr(m_context.getAttr()); m_isDestroy = true; } function onSceneGraphEvent(eventID, param) { if (eventID == app.sys.SceneGraph.EID_FLOW_NEXT) { m_result = eventID; } } }
Symbol 1591 MovieClip [__Packages.app.loop.BaseLoop] Frame 0
class app.loop.BaseLoop extends app.loop.Loop { var m_wl, m_context, m_checkMouseClick, m_checkMouseMove, m_btnShowMcList, m_btnMcList, m_mcCursor; function BaseLoop (context, nowFlow, preFlow) { super(context, nowFlow, preFlow); initCursor(); Mouse.addListener(this); m_wl = app.sys.SysInfo.__get__WorkList().appendWithAttr(this, m_context.getAttr()); m_checkMouseClick = false; m_checkMouseMove = false; } function move() { m_checkMouseClick = false; m_checkMouseMove = false; return(super.move()); } function disp() { super.disp(); } function destroy() { destroyCursor(); Mouse.removeListener(this); app.sys.SysInfo.__get__WorkList().cut(m_wl); delete m_wl; super.destroy(); } function showMenu(isShow) { var _local2; var _local3; _local2 = m_btnShowMcList.length - 1; while (_local2 >= 0) { _local3 = m_btnMcList[_local2]; if ((_local3.onmc != undefined) && (_local3.offmc != undefined)) { _local3.onmc._visible = m_btnShowMcList[_local2] && (isShow); _local3.offmc._visible = m_btnShowMcList[_local2] && (isShow); } else { _local3.mc._visible = m_btnShowMcList[_local2] && (isShow); } _local2--; } } function selectMenu(idx) { var _local2; var _local3; _local2 = m_btnShowMcList.length - 1; while (_local2 >= 0) { _local3 = m_btnMcList[_local2]; _local3.mc.bg.gotoAndStop(((_local2 == idx) ? 2 : 1)); _local2--; } } function hitCheck(btnIdx, x, y) { var _local2 = m_btnMcList[btnIdx]; return(m_btnShowMcList[btnIdx] && (hitCheckMC(_local2, x, y))); } function updateBtn(mc, rollmc, x, y) { var _local2 = hitCheckMC(mc, x, y); rollmc._visible = _local2; return(_local2); } function hitCheckMC(mcb, x, y) { if (((((mcb._x - (mcb._width / 2)) <= x) && ((mcb._x + (mcb._width / 2)) >= x)) && ((mcb._y - (mcb._height / 2)) <= y)) && ((mcb._y + (mcb._height / 2)) >= y)) { return(true); } return(false); } function onKeyup() { } function onMouseDown() { m_checkMouseClick = true; } function onMouseMove() { m_checkMouseMove = true; } function onMouseUp() { } function onMouseWheel() { } function initCursor() { m_mcCursor = undefined; } function createCursor() { if (m_mcCursor != undefined) { destroyCursor(); } m_mcCursor = util.MovieClipFactory.createWithBase(app.sys.Screen.OT_STATUS, "CursorMC", "Cursor", m_context.getBase()); m_mcCursor._visible = false; } function destroyCursor() { if (m_mcCursor != undefined) { m_mcCursor.removeMovieClip(); m_mcCursor = undefined; } } function showCursor(x, y) { var _local2 = m_mcCursor; _local2._x = (app.sys.Screen.WIDTH / 2) + x; _local2._y = (app.sys.Screen.HEIGHT / 2) + y; _local2._visible = true; Mouse.hide(); } function showCursor2(x, y) { var _local2 = m_mcCursor; _local2._x = x; _local2._y = y; _local2._visible = true; Mouse.hide(); } function hideCursor() { var _local2 = m_mcCursor; _local2._visible = false; Mouse.show(); } }
Symbol 1592 MovieClip [__Packages.app.loop.TitleLoop] Frame 0
class app.loop.TitleLoop extends app.loop.BaseLoop { var m_mode, m_mainMenuIdx, m_mcMenu, m_context, m_mcLogo, createCursor, m_curMenuIdx, m_isShowMenu, m_isBackUpdate, m_isMenuUpdate, m_isSelectUpdate, m_checkMouseMove, hideCursor, destroyCursor, m_checkMouseClick, m_btnMcList, m_btnShowMcList, hitCheckMC, showCursor, showMenu, selectMenu; function TitleLoop (context, nowFlow, preFlow) { super(context, nowFlow, preFlow); m_mode = MD_START; } function move() { var _local3; do { _local3 = false; switch (m_mode) { case MD_START : m_mainMenuIdx = TITLE_START; m_mcMenu = util.MovieClipFactory.createWithBase(app.sys.Screen.OT_BACKGROUND, "TitleMC", "Title", m_context.getBase()); m_mcMenu._x = app.sys.Screen.WIDTH / 2; m_mcMenu._y = app.sys.Screen.HEIGHT / 2; m_mcMenu.gotoAndStop(1); m_mcMenu._visible = true; m_mcLogo = util.MovieClipFactory.createEmptyOnMc(m_mcMenu.Logo); m_mcLogo.attachBitmap(app.sys.SysInfo.__get__MatchInfo().__get__LogoBitmapList()[app.sys.Param.LOGO_IDX_TITLE], 2); m_mcLogo._x = (-m_mcLogo._width) / 2; m_mcLogo._visible = true; app.sys.SysInfo.__get__SoundManager().playBGM("Title"); m_mode = MD_MAIN_ACT; _local3 = true; break; case MD_MAIN_ACT : createCursor(); m_curMenuIdx = MENU_MAIN; initMenu(m_curMenuIdx); m_isShowMenu = true; m_isBackUpdate = true; m_isMenuUpdate = true; m_isSelectUpdate = true; m_checkMouseMove = true; m_mode = MD_MAIN_ACT_WAIT; _local3 = true; break; case MD_MAIN_ACT_WAIT : var _local4 = m_mainMenuIdx; if (moveMain()) { if (!(m_mainMenuIdx === TITLE_START)) { } else { hideCursor(); destroyCursor(); m_mode = MD_END; app.sys.SysInfo.__get__SceneGraph().onEvent(app.sys.SceneGraph.EID_FLOW_NEXT, undefined); app.sys.SysInfo.__get__SoundManager().playSE("OK"); app.sys.SysInfo.__get__SoundManager().stopBGM(); } } if (_local4 == m_mainMenuIdx) { break; } m_isSelectUpdate = true; } } while (_local3); m_checkMouseClick = false; m_checkMouseMove = false; return(super.move()); } function moveMain() { var _local6 = -1; if (m_checkMouseMove || (m_checkMouseClick)) { var _local2; var _local5; var _local4; var _local3; _local4 = m_mcMenu._xmouse; _local3 = m_mcMenu._ymouse; _local5 = -1; _local2 = m_btnMcList.length - 1; while (_local2 >= 0) { if (m_btnShowMcList[_local2] && (hitCheckMC(m_btnMcList[_local2].mc, _local4, _local3))) { showCursor(_local4, _local3); _local5 = _local2; break; } _local2--; } if (_local5 != -1) { if (m_checkMouseClick) { _local6 = _local5; app.sys.SysInfo.__get__SoundManager().playSE("SelectMenu"); } else if (m_mainMenuIdx != _local5) { app.sys.SysInfo.__get__SoundManager().playSE("MoveMenu"); } m_mainMenuIdx = _local5; } else { m_mainMenuIdx = -1; hideCursor(); } } return(_local6 != -1); } function disp() { var _local3; if (!(m_curMenuIdx === MENU_MAIN)) { } else { if (m_isBackUpdate) { m_isBackUpdate = false; } if (m_isMenuUpdate) { showMenu(m_isShowMenu); m_isMenuUpdate = false; } if (m_isSelectUpdate) { selectMenu(m_mainMenuIdx); m_isSelectUpdate = false; } } super.disp(); } function destroy() { m_mcLogo.removeMovieClip(); m_mcMenu.removeMovieClip(); super.destroy(); } function initMenu(idx) { var _local2; m_btnMcList = []; m_btnShowMcList = []; if (!(idx === MENU_MAIN)) { } else { _local2 = m_mcMenu; _local2.StartBtn.stop(); m_btnMcList.push({mc:_local2.StartBtn}); m_btnShowMcList.push(true); } } static var MD_START = 0; static var MD_MAIN_ACT = 12; static var MD_MAIN_ACT_WAIT = 13; static var MD_END = 99; static var MENU_MAIN = 0; static var TITLE_START = 0; }
Symbol 1593 MovieClip [__Packages.app.flow.TournamentFlow] Frame 0
class app.flow.TournamentFlow extends app.flow.Flow implements app.sys.SceneGraphListener { var m_context, m_isDestroy, m_result; function TournamentFlow (preFlow) { super(app.flow.Flow.FM_GAME, preFlow); app.sys.SysInfo.__get__SceneGraph().init(m_context); app.sys.SysInfo.__get__SceneGraph().addListener(this); app.sys.SysInfo.__get__SceneGraph().setScene([]); util.Quality.setHigh(); util.MovieClipFactory.setHighDepth(false); new app.loop.TournamentLoop(m_context, this, preFlow); } function move(mode) { app.sys.SysInfo.__get__WorkList().callMove(); app.sys.SysInfo.__get__WorkList().callCtrl(); } function disp(mode) { app.sys.SysInfo.disp(); app.sys.SysInfo.__get__WorkList().callDisp(); } function destroy() { app.sys.SysInfo.__get__WorkList().callDestroyByAttr(m_context.getAttr()); m_isDestroy = true; } function onSceneGraphEvent(eventID, param) { if (eventID == app.sys.SceneGraph.EID_FLOW_NEXT) { m_result = eventID; } } }
Symbol 1594 MovieClip [__Packages.app.loop.TournamentLoop] Frame 0
class app.loop.TournamentLoop extends app.loop.BaseLoop { var m_mode, m_mainMenuIdx, m_mcMenu, m_context, m_mcLogo, createCursor, m_curMenuIdx, m_isShowMenu, m_isBackUpdate, m_isMenuUpdate, m_isSelectUpdate, m_checkMouseMove, hideCursor, destroyCursor, m_checkMouseClick, m_btnMcList, m_btnShowMcList, hitCheckMC, showCursor, showMenu, selectMenu; function TournamentLoop (context, nowFlow, preFlow) { super(context, nowFlow, preFlow); m_mode = MD_START; } function move() { var _local4; do { _local4 = false; switch (m_mode) { case MD_START : var _local3; m_mainMenuIdx = TOURNAMENT_START; m_mcMenu = util.MovieClipFactory.createWithBase(app.sys.Screen.OT_BACKGROUND, "TournamentMC", "Tournament", m_context.getBase()); m_mcMenu._x = app.sys.Screen.WIDTH / 2; m_mcMenu._y = app.sys.Screen.HEIGHT / 2; m_mcMenu.gotoAndStop(1); m_mcMenu._visible = true; m_mcLogo = util.MovieClipFactory.createEmptyOnMc(m_mcMenu.Logo, "Logo"); m_mcLogo.attachBitmap(app.sys.SysInfo.__get__MatchInfo().__get__LogoBitmapList()[app.sys.Param.LOGO_IDX_DIAGRAM], 2); m_mcLogo._xscale = (m_mcLogo._yscale = 100); m_mcLogo._x = (-m_mcLogo._width) / 2; m_mcLogo._visible = true; _local3 = app.sys.SysInfo.getBgmID(); if (_local3 == -1) { _local3 = app.sys.SysInfo.__get__SoundManager().playBGM("Tournament"); app.sys.SysInfo.setBgmID(_local3); } m_mode = MD_MAIN_ACT; _local4 = true; break; case MD_MAIN_ACT : createCursor(); m_curMenuIdx = MENU_MAIN; initMenu(m_curMenuIdx); m_isShowMenu = true; m_isBackUpdate = true; m_isMenuUpdate = true; m_isSelectUpdate = true; m_checkMouseMove = true; m_mode = MD_MAIN_ACT_WAIT; _local4 = true; break; case MD_MAIN_ACT_WAIT : var _local5 = m_mainMenuIdx; if (moveMain()) { if (!(m_mainMenuIdx === TOURNAMENT_START)) { } else { hideCursor(); destroyCursor(); m_mode = MD_END; app.sys.SysInfo.__get__SceneGraph().onEvent(app.sys.SceneGraph.EID_FLOW_NEXT, undefined); app.sys.SysInfo.__get__SoundManager().playSE("OK"); } } if (_local5 == m_mainMenuIdx) { break; } m_isSelectUpdate = true; } } while (_local4); m_checkMouseClick = false; m_checkMouseMove = false; return(super.move()); } function moveMain() { var _local6 = -1; if (m_checkMouseMove || (m_checkMouseClick)) { var _local2; var _local5; var _local4; var _local3; _local4 = m_mcMenu._xmouse; _local3 = m_mcMenu._ymouse; _local5 = -1; _local2 = m_btnMcList.length - 1; while (_local2 >= 0) { if (m_btnShowMcList[_local2] && (hitCheckMC(m_btnMcList[_local2].mc, _local4, _local3))) { showCursor(_local4, _local3); _local5 = _local2; break; } _local2--; } if (_local5 != -1) { if (m_checkMouseClick) { _local6 = _local5; app.sys.SysInfo.__get__SoundManager().playSE("SelectMenu"); } else if (m_mainMenuIdx != _local5) { app.sys.SysInfo.__get__SoundManager().playSE("MoveMenu"); } m_mainMenuIdx = _local5; } else { m_mainMenuIdx = -1; hideCursor(); } } return(_local6 != -1); } function disp() { var _local3; if (!(m_curMenuIdx === MENU_MAIN)) { } else { if (m_isBackUpdate) { var _local4; _local3 = m_mcMenu; _local4 = app.sys.SysInfo.getStageNum(); _local3.Tournament.gotoAndStop(_local4 - 1); m_isBackUpdate = false; } if (m_isMenuUpdate) { showMenu(m_isShowMenu); m_isMenuUpdate = false; } if (m_isSelectUpdate) { selectMenu(m_mainMenuIdx); m_isSelectUpdate = false; } } super.disp(); } function destroy() { m_mcLogo.removeMovieClip(); m_mcMenu.removeMovieClip(); super.destroy(); } function initMenu(idx) { var _local2; m_btnMcList = []; m_btnShowMcList = []; if (!(idx === MENU_MAIN)) { } else { _local2 = m_mcMenu; _local2.StartBtn.stop(); m_btnMcList.push({mc:_local2.NextBtn}); m_btnShowMcList.push(true); } } static var MD_START = 0; static var MD_MAIN_ACT = 12; static var MD_MAIN_ACT_WAIT = 13; static var MD_END = 99; static var MENU_MAIN = 0; static var TOURNAMENT_START = 0; }
Symbol 1595 MovieClip [__Packages.app.flow.StageTitleFlow] Frame 0
class app.flow.StageTitleFlow extends app.flow.Flow implements app.sys.SceneGraphListener { var m_context, m_isDestroy, m_result; function StageTitleFlow (preFlow) { super(app.flow.Flow.FM_GAME, preFlow); app.sys.SysInfo.__get__SceneGraph().init(m_context); app.sys.SysInfo.__get__SceneGraph().addListener(this); app.sys.SysInfo.__get__SceneGraph().setScene([]); util.Quality.setHigh(); util.MovieClipFactory.setHighDepth(false); new app.loop.StageTitleLoop(m_context, this, preFlow); } function move(mode) { app.sys.SysInfo.__get__WorkList().callMove(); app.sys.SysInfo.__get__WorkList().callCtrl(); } function disp(mode) { app.sys.SysInfo.disp(); app.sys.SysInfo.__get__WorkList().callDisp(); } function destroy() { app.sys.SysInfo.__get__WorkList().callDestroyByAttr(m_context.getAttr()); m_isDestroy = true; } function onSceneGraphEvent(eventID, param) { if (eventID == app.sys.SceneGraph.EID_FLOW_NEXT) { m_result = eventID; } } }
Symbol 1596 MovieClip [__Packages.app.loop.StageTitleLoop] Frame 0
class app.loop.StageTitleLoop extends app.loop.BaseLoop { var m_mode, m_mainMenuIdx, m_mcMenu, m_context, m_mcLogo, createCursor, m_curMenuIdx, m_isShowMenu, m_isBackUpdate, m_isMenuUpdate, m_isSelectUpdate, m_checkMouseMove, hideCursor, destroyCursor, m_checkMouseClick, m_btnMcList, m_btnShowMcList, hitCheckMC, showCursor, showMenu, selectMenu; function StageTitleLoop (context, nowFlow, preFlow) { super(context, nowFlow, preFlow); m_mode = MD_START; } function move() { var _local4; do { _local4 = false; switch (m_mode) { case MD_START : var _local3; m_mainMenuIdx = STAGETITLE_START; m_mcMenu = util.MovieClipFactory.createWithBase(app.sys.Screen.OT_BACKGROUND, "StageTitleMC", "Title", m_context.getBase()); m_mcMenu._x = app.sys.Screen.WIDTH / 2; m_mcMenu._y = app.sys.Screen.HEIGHT / 2; m_mcMenu.gotoAndStop(1); m_mcMenu._visible = true; m_mcLogo = util.MovieClipFactory.createEmptyOnMc(m_mcMenu.Logo, "Logo"); m_mcLogo.attachBitmap(app.sys.SysInfo.__get__MatchInfo().__get__LogoBitmapList()[app.sys.Param.LOGO_IDX_TOURNAMENT], 2); m_mcLogo._x = (-m_mcLogo._width) / 2; m_mcLogo._visible = false; _local3 = app.sys.SysInfo.getBgmID(); if (_local3 == -1) { _local3 = app.sys.SysInfo.__get__SoundManager().playBGM("Tournament"); app.sys.SysInfo.setBgmID(_local3); } m_mode = MD_MAIN_ACT; _local4 = true; break; case MD_MAIN_ACT : createCursor(); m_curMenuIdx = MENU_MAIN; initMenu(m_curMenuIdx); m_isShowMenu = true; m_isBackUpdate = true; m_isMenuUpdate = true; m_isSelectUpdate = true; m_checkMouseMove = true; m_mode = MD_MAIN_ACT_WAIT; _local4 = true; break; case MD_MAIN_ACT_WAIT : var _local5 = m_mainMenuIdx; if (moveMain()) { if (!(m_mainMenuIdx === STAGETITLE_START)) { } else { hideCursor(); destroyCursor(); m_mode = MD_END; app.sys.SysInfo.__get__SceneGraph().onEvent(app.sys.SceneGraph.EID_FLOW_NEXT, undefined); app.sys.SysInfo.__get__SoundManager().playSE("OK"); } } if (_local5 == m_mainMenuIdx) { break; } m_isSelectUpdate = true; } } while (_local4); m_checkMouseClick = false; m_checkMouseMove = false; return(super.move()); } function moveMain() { var _local6 = -1; if (m_checkMouseMove || (m_checkMouseClick)) { var _local2; var _local5; var _local4; var _local3; _local4 = m_mcMenu._xmouse; _local3 = m_mcMenu._ymouse; _local5 = -1; _local2 = m_btnMcList.length - 1; while (_local2 >= 0) { if (m_btnShowMcList[_local2] && (hitCheckMC(m_btnMcList[_local2].mc, _local4, _local3))) { showCursor(_local4, _local3); _local5 = _local2; break; } _local2--; } if (_local5 != -1) { if (m_checkMouseClick) { _local6 = _local5; app.sys.SysInfo.__get__SoundManager().playSE("SelectMenu"); } else if (m_mainMenuIdx != _local5) { app.sys.SysInfo.__get__SoundManager().playSE("MoveMenu"); } m_mainMenuIdx = _local5; } else { m_mainMenuIdx = -1; hideCursor(); } } return(_local6 != -1); } function disp() { var _local4; if (!(m_curMenuIdx === MENU_MAIN)) { } else { if (m_isBackUpdate) { var _local3; _local4 = m_mcMenu; _local3 = app.sys.SysInfo.getStageNum(); _local4.StageStr.gotoAndStop(_local3); _local4.BgImage.gotoAndStop(_local3); m_mcLogo._visible = _local3 > 1; m_isBackUpdate = false; } if (m_isMenuUpdate) { showMenu(m_isShowMenu); m_isMenuUpdate = false; } if (m_isSelectUpdate) { selectMenu(m_mainMenuIdx); m_isSelectUpdate = false; } } super.disp(); } function destroy() { m_mcLogo.removeMovieClip(); m_mcMenu.removeMovieClip(); super.destroy(); } function initMenu(idx) { var _local2; m_btnMcList = []; m_btnShowMcList = []; if (!(idx === MENU_MAIN)) { } else { _local2 = m_mcMenu; _local2.StartBtn.stop(); m_btnMcList.push({mc:_local2.NextBtn}); m_btnShowMcList.push(true); } } static var MD_START = 0; static var MD_MAIN_ACT = 12; static var MD_MAIN_ACT_WAIT = 13; static var MD_END = 99; static var MENU_MAIN = 0; static var STAGETITLE_START = 0; }
Symbol 1597 MovieClip [__Packages.app.flow.MatchFlow] Frame 0
class app.flow.MatchFlow extends app.flow.Flow implements app.sys.SceneGraphListener { var m_context, m_isDestroy, m_result; function MatchFlow (preFlow) { super(app.flow.Flow.FM_GAME, preFlow); app.sys.SysInfo.__get__SceneGraph().init(m_context); app.sys.SysInfo.__get__SceneGraph().addListener(this); app.sys.SysInfo.__get__SceneGraph().setScene([]); util.Quality.setMedium(); util.MovieClipFactory.setHighDepth(false); new app.loop.MatchLoop(m_context, this, preFlow); } function move(mode) { app.sys.SysInfo.__get__WorkList().callMove(); app.sys.SysInfo.__get__Collision().hitCheck(); app.sys.SysInfo.__get__WorkList().callCtrl(); } function disp(mode) { app.sys.SysInfo.disp(); app.sys.SysInfo.__get__WorkList().callDisp(); } function destroy() { app.sys.SysInfo.__get__WorkList().callDestroyByAttr(m_context.getAttr()); m_isDestroy = true; } function onSceneGraphEvent(eventID, param) { if (((eventID == app.sys.SceneGraph.EID_FLOW_GAMEOVER) || (eventID == app.sys.SceneGraph.EID_FLOW_GAMECLEAR)) || (eventID == app.sys.SceneGraph.EID_FLOW_STAGECLEAR)) { m_result = eventID; } } }
Symbol 86 MovieClip Frame 1
stop();
Symbol 1532 MovieClip [DebugMC] Frame 1
stop();
Symbol 1535 MovieClip [FPSMC] Frame 1
stop();

Library Items

Symbol 1 Sound [SE_HandBound]Used by:57
Symbol 2 Sound [SE_ShotWeak]Used by:57
Symbol 3 GraphicUsed by:Timeline
Symbol 4 GraphicUsed by:30
Symbol 5 GraphicUsed by:30
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:30
Symbol 8 GraphicUsed by:30
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:29
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:29
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:29
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:29
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:29
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:29
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:29
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:29
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:29
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClipUses:10 12 14 16 18 20 22 24 26 28Used by:30
Symbol 30 MovieClipUses:4 5 7 8 29Used by:Timeline
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:172 243 297  Timeline
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:297  Timeline
Symbol 1545 MovieClip [__Packages.app.sys.GameMode]
Symbol 1546 MovieClip [__Packages.app.Tennis]
Symbol 1547 MovieClip [__Packages.app.flow.Flow]
Symbol 1548 MovieClip [__Packages.app.sys.Context]
Symbol 1549 MovieClip [__Packages.sys.WorkList]
Symbol 1550 MovieClip [__Packages.util.List]
Symbol 1551 MovieClip [__Packages.util.ListItem]
Symbol 1552 MovieClip [__Packages.app.sys.SceneGraph]
Symbol 1553 MovieClip [__Packages.app.sys.EnemyFactory]
Symbol 1554 MovieClip [__Packages.app.enemy.EnemyList]
Symbol 1555 MovieClip [__Packages.sys.WorkItem]
Symbol 1556 MovieClip [__Packages.app.enemy.Enemy]
Symbol 1557 MovieClip [__Packages.sys.Listener]
Symbol 1558 MovieClip [__Packages.app.sys.SceneGraphListener]
Symbol 1559 MovieClip [__Packages.app.sys.Debug]
Symbol 1560 MovieClip [__Packages.util.MovieClipFactory]
Symbol 1561 MovieClip [__Packages.app.sys.Screen]
Symbol 1562 MovieClip [__Packages.sys.SoundManager]
Symbol 1563 MovieClip [__Packages.util.Util]
Symbol 1564 MovieClip [__Packages.app.sys.Option]
Symbol 1565 MovieClip [__Packages.app.sys.Collision]
Symbol 1566 MovieClip [__Packages.app.enemy.Ball]
Symbol 1567 MovieClip [__Packages.app.sys.Param]
Symbol 1568 MovieClip [__Packages.app.util.AppUtil]
Symbol 1569 MovieClip [__Packages.app.sys.MatchInfo]
Symbol 1570 MovieClip [__Packages.app.enemy.Court]
Symbol 1571 MovieClip [__Packages.app.enemy.Human]
Symbol 1572 MovieClip [__Packages.app.enemy.Player]
Symbol 1573 MovieClip [__Packages.app.enemy.Computer]
Symbol 1574 MovieClip [__Packages.app.loop.Loop]
Symbol 1575 MovieClip [__Packages.app.loop.MatchLoop]
Symbol 1576 MovieClip [__Packages.app.enemy.ScoreBoard]
Symbol 1577 MovieClip [__Packages.util.Quality]
Symbol 1578 MovieClip [__Packages.app.sys.SysInfo]
Symbol 1579 MovieClip [__Packages.app.data.StageInfo]
Symbol 1580 MovieClip [__Packages.app.data.Stage_1]
Symbol 1581 MovieClip [__Packages.app.data.Stage_2]
Symbol 1582 MovieClip [__Packages.app.data.Stage_3]
Symbol 1583 MovieClip [__Packages.app.data.Stage_4]
Symbol 1584 MovieClip [__Packages.sys.FpsManager]
Symbol 1585 MovieClip [__Packages.app.data.SoundResource]
Symbol 1586 MovieClip [__Packages.app.sys.FPS]
Symbol 1587 MovieClip [__Packages.app.flow.LogoLoadFlow]
Symbol 1588 MovieClip [__Packages.app.loop.LogoLoadLoop]
Symbol 1589 MovieClip [__Packages.app.enemy.Bar]
Symbol 1590 MovieClip [__Packages.app.flow.TitleFlow]
Symbol 1591 MovieClip [__Packages.app.loop.BaseLoop]
Symbol 1592 MovieClip [__Packages.app.loop.TitleLoop]
Symbol 1593 MovieClip [__Packages.app.flow.TournamentFlow]
Symbol 1594 MovieClip [__Packages.app.loop.TournamentLoop]
Symbol 1595 MovieClip [__Packages.app.flow.StageTitleFlow]
Symbol 1596 MovieClip [__Packages.app.loop.StageTitleLoop]
Symbol 1597 MovieClip [__Packages.app.flow.MatchFlow]
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:37
Symbol 37 MovieClip [Ad_Banner]Uses:36Used by:1544
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [Ad_Sponsor]Uses:38Used by:1544
Symbol 40 Sound [SE_Out]Used by:57
Symbol 41 Sound [SE_ShotPowerful]Used by:57
Symbol 42 Sound [SE_ShotNormal]Used by:57
Symbol 43 Sound [SE_SmashFinish]Used by:57
Symbol 44 Sound [SE_Net]Used by:57
Symbol 45 Sound [SE_Bound]Used by:57
Symbol 46 Sound [SE_BoundPowerful]Used by:57
Symbol 47 Sound [SE_Point]Used by:57
Symbol 48 Sound [SE_Win]Used by:57
Symbol 49 Sound [SE_OK]Used by:57
Symbol 50 Sound [SE_Swing]Used by:57
Symbol 51 Sound [SE_RunRight]Used by:57
Symbol 52 Sound [SE_RunLeft]Used by:57
Symbol 53 Sound [SE_Jump]Used by:57
Symbol 54 Sound [BGM_Title]Used by:57
Symbol 55 Sound [BGM_Interlude]Used by:57
Symbol 56 Sound [BGM_Tournament]Used by:57
Symbol 57 MovieClipUses:40 41 2 42 43 44 45 46 47 48 49 1 50 51 52 53 54 55 56Used by:1544
Symbol 58 GraphicUsed by:91 268
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:91 258
Symbol 61 GraphicUsed by:62
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Symbol 68 TextUses:64Used by:74 81
Symbol 69 TextUses:64Used by:74 78 81
Symbol 70 TextUses:64Used by:74 78
Symbol 71 GraphicUsed by:73
Symbol 72 MovieClip [DummyMC]Used by:73 91 172 243 268 298 1490 1537 1538 1544
Symbol 73 MovieClipUses:71 72Used by:74 78 81 255
Symbol 74 MovieClipUses:63 65 66 67 68 69 70 73Used by:82
Symbol 75 GraphicUsed by:78
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Symbol 84 GraphicUsed by:86
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:83 84 85Used by:90 295
Symbol 87 FontUsed by:88 217 218 219 220 221 222 223 224 225 226 227 228 293
Symbol 88 TextUses:87Used by:89
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Symbol 90 MovieClipUses:86 89Used by:91 174 268
Symbol 91 MovieClip [TournamentMC]Uses:58 60 62 82 72 90Used by:1544
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:94
Symbol 94 MovieClip [MoveArrowMC]Uses:93Used by:1544
Symbol 95 GraphicUsed by:166
Symbol 96 GraphicUsed by:166
Symbol 97 GraphicUsed by:166
Symbol 98 GraphicUsed by:166
Symbol 99 GraphicUsed by:166
Symbol 100 GraphicUsed by:166
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Symbol 110 GraphicUsed by:166
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Symbol 162 GraphicUsed by:166
Symbol 163 GraphicUsed by:166
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Symbol 165 GraphicUsed by:166
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Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:169
Symbol 169 MovieClipUses:166 168Used by:170
Symbol 170 MovieClip [ShotAreaMC]Uses:169Used by:1544
Symbol 171 GraphicUsed by:172 298
Symbol 172 MovieClipUses:171 32 72Used by:173
Symbol 173 MovieClip [BarMC]Uses:172Used by:1544
Symbol 174 MovieClip [PlayBaseMC]Uses:90Used by:1544
Symbol 175 GraphicUsed by:176
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Symbol 177 FontUsed by:178 180 182 184 186 188 190 192 194 196
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Symbol 210 MovieClip [GameTextMC]Uses:179 181 183 185 187 189 191 193 195 197 209Used by:1544
Symbol 211 GraphicUsed by:243
Symbol 212 FontUsed by:213 214 215 216 229 230 231 232 234 236 238 240
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Symbol 1490 MovieClip [WallMC]Uses:1482 72 1485 1488 1489Used by:1544
Symbol 1491 MovieClip [ChairBigMC]Uses:283Used by:1544
Symbol 1492 MovieClip [ChairFrontMC]Uses:281Used by:1544
Symbol 1493 MovieClip [ChairSideMC]Uses:279Used by:1544
Symbol 1494 MovieClip [NetMC]Uses:285Used by:1544
Symbol 1495 GraphicUsed by:1496
Symbol 1496 MovieClipUses:1495Used by:1497
Symbol 1497 MovieClip [ChairBig2MC]Uses:1496Used by:1544
Symbol 1498 TextUses:304Used by:1502
Symbol 1499 FontUsed by:1500 1501
Symbol 1500 EditableTextUses:1499Used by:1502
Symbol 1501 TextUses:1499Used by:1502
Symbol 1502 MovieClipUses:299 1498 1500 1501Used by:1521
Symbol 1503 TextUses:304Used by:1510
Symbol 1504 TextUses:304Used by:1509
Symbol 1505 TextUses:304Used by:1509
Symbol 1506 TextUses:304Used by:1509
Symbol 1507 TextUses:304Used by:1509
Symbol 1508 TextUses:304Used by:1509
Symbol 1509 MovieClipUses:1504 1505 1506 1507 1508Used by:1510 1520
Symbol 1510 MovieClipUses:299 1503 1509Used by:1521
Symbol 1511 TextUses:304Used by:1512
Symbol 1512 MovieClipUses:1511Used by:1519
Symbol 1513 TextUses:304Used by:1514
Symbol 1514 MovieClipUses:1513Used by:1519
Symbol 1515 TextUses:304Used by:1516
Symbol 1516 MovieClipUses:1515Used by:1519
Symbol 1517 TextUses:304Used by:1518
Symbol 1518 MovieClipUses:1517Used by:1519
Symbol 1519 MovieClipUses:1512 1514 1516 1518Used by:1520
Symbol 1520 MovieClipUses:299 1519 1509Used by:1521
Symbol 1521 MovieClip [InfoMC]Uses:1502 1510 1520Used by:1544
Symbol 1522 GraphicUsed by:1523
Symbol 1523 MovieClipUses:1522Used by:1526
Symbol 1524 GraphicUsed by:1525
Symbol 1525 MovieClipUses:1524Used by:1526
Symbol 1526 MovieClip [BallMC]Uses:1523 1525Used by:1544
Symbol 1527 BitmapUsed by:1528
Symbol 1528 GraphicUses:1527Used by:1529
Symbol 1529 MovieClip [CursorMC]Uses:1528Used by:1544
Symbol 1530 FontUsed by:1531 1533 1534
Symbol 1531 EditableTextUses:1530Used by:1532
Symbol 1532 MovieClip [DebugMC]Uses:1531Used by:1544
Symbol 1533 EditableTextUses:1530Used by:1535
Symbol 1534 EditableTextUses:1530Used by:1535
Symbol 1535 MovieClip [FPSMC]Uses:1533 1534Used by:1544
Symbol 1536 GraphicUsed by:1537
Symbol 1537 MovieClip [MaskMC]Uses:1536 72Used by:1544
Symbol 1538 MovieClip [NoMaskMC]Uses:72Used by:1544
Symbol 1539 GraphicUsed by:1542 1543
Symbol 1540 GraphicUsed by:1541
Symbol 1541 MovieClipUses:1540Used by:1542 1543
Symbol 1542 MovieClip [SlideFadeOutMC]Uses:1539 1541Used by:1544
Symbol 1543 MovieClip [SlideFadeInMC]Uses:1539 1541Used by:1544
Symbol 1544 MovieClipUses:37 39 57 91 94 170 173 174 210 255 268 298 310 544 776 1008 1240 1472 1479 1490 1491 1492 1493 1494 1497 1521 1526 1529 1532 72 1535 1537 1538 1542 1543Used by:Timeline

Instance Names

"Bar"Symbol 30 MovieClip Frame 1Symbol 7 MovieClip
"Num_001"Symbol 30 MovieClip Frame 1Symbol 29 MovieClip
"Num_010"Symbol 30 MovieClip Frame 1Symbol 29 MovieClip
"Num_100"Symbol 30 MovieClip Frame 1Symbol 29 MovieClip
"Logo"Symbol 73 MovieClip Frame 1Symbol 72 MovieClip [DummyMC]
"bg"Symbol 90 MovieClip Frame 1Symbol 86 MovieClip
"Tournament"Symbol 91 MovieClip [TournamentMC] Frame 1Symbol 82 MovieClip
"Logo"Symbol 91 MovieClip [TournamentMC] Frame 1Symbol 72 MovieClip [DummyMC]
"NextBtn"Symbol 91 MovieClip [TournamentMC] Frame 1Symbol 90 MovieClip
"Arrow"Symbol 94 MovieClip [MoveArrowMC] Frame 1Symbol 93 MovieClip
"Mask"Symbol 169 MovieClip Frame 1Symbol 166 MovieClip
"Area"Symbol 170 MovieClip [ShotAreaMC] Frame 1Symbol 169 MovieClip
"TennisLogo"Symbol 172 MovieClip Frame 1Symbol 32 MovieClip
"Logo"Symbol 172 MovieClip Frame 1Symbol 72 MovieClip [DummyMC]
"Bar"Symbol 173 MovieClip [BarMC] Frame 1Symbol 172 MovieClip
"NextBtn"Symbol 174 MovieClip [PlayBaseMC] Frame 1Symbol 90 MovieClip
"PlayerPoint"Symbol 209 MovieClip Frame 1Symbol 207 MovieClip
"ComputerPoint"Symbol 209 MovieClip Frame 1Symbol 207 MovieClip
"Status"Symbol 210 MovieClip [GameTextMC] Frame 11Symbol 209 MovieClip
"SmashPoint"Symbol 243 MovieClip Frame 1Symbol 220 EditableText
"MaxSpeed"Symbol 243 MovieClip Frame 1Symbol 221 EditableText
"TimeMin"Symbol 243 MovieClip Frame 1Symbol 223 EditableText
"TimeSec"Symbol 243 MovieClip Frame 1Symbol 225 EditableText
"Score"Symbol 243 MovieClip Frame 1Symbol 228 EditableText
"TennisLogo"Symbol 243 MovieClip Frame 1Symbol 32 MovieClip
"P1"Symbol 243 MovieClip Frame 1Symbol 233 MovieClip
"P2"Symbol 243 MovieClip Frame 1Symbol 233 MovieClip
"P3"Symbol 243 MovieClip Frame 1Symbol 233 MovieClip
"P4"Symbol 243 MovieClip Frame 1Symbol 233 MovieClip
"C1"Symbol 243 MovieClip Frame 1Symbol 233 MovieClip
"C2"Symbol 243 MovieClip Frame 1Symbol 233 MovieClip
"C3"Symbol 243 MovieClip Frame 1Symbol 233 MovieClip
"C4"Symbol 243 MovieClip Frame 1Symbol 233 MovieClip
"CPU"Symbol 243 MovieClip Frame 1Symbol 242 MovieClip
"Logo"Symbol 243 MovieClip Frame 1Symbol 72 MovieClip [DummyMC]
"Banner"Symbol 243 MovieClip Frame 1Symbol 72 MovieClip [DummyMC]
"Board"Symbol 255 MovieClip [ScoreBoardMC] Frame 1Symbol 243 MovieClip
"Medal"Symbol 255 MovieClip [ScoreBoardMC] Frame 1Symbol 73 MovieClip
"Status"Symbol 255 MovieClip [ScoreBoardMC] Frame 1Symbol 254 MovieClip
"BgImage"Symbol 268 MovieClip [StageTitleMC] Frame 1Symbol 258 MovieClip
"NextBtn"Symbol 268 MovieClip [StageTitleMC] Frame 1Symbol 90 MovieClip
"StageStr"Symbol 268 MovieClip [StageTitleMC] Frame 1Symbol 267 MovieClip
"Logo"Symbol 268 MovieClip [StageTitleMC] Frame 1Symbol 72 MovieClip [DummyMC]
"bg"Symbol 295 MovieClip Frame 1Symbol 86 MovieClip
"StartBtn"Symbol 298 MovieClip [TitleMC] Frame 1Symbol 295 MovieClip
"Logo"Symbol 298 MovieClip [TitleMC] Frame 1Symbol 72 MovieClip [DummyMC]
"Power"Symbol 306 MovieClip Frame 1Symbol 301 MovieClip
"Power"Symbol 309 MovieClip Frame 1Symbol 301 MovieClip
"Gage"Symbol 310 MovieClip [PowerGageMC] Frame 1Symbol 306 MovieClip
"Gage"Symbol 310 MovieClip [PowerGageMC] Frame 2Symbol 309 MovieClip
"Anime"Symbol 544 MovieClip [PlayerMC] Frame 1Symbol 421 MovieClip
"Anime"Symbol 544 MovieClip [PlayerMC] Frame 2Symbol 434 MovieClip
"Anime"Symbol 544 MovieClip [PlayerMC] Frame 3Symbol 447 MovieClip
"Anime"Symbol 544 MovieClip [PlayerMC] Frame 4Symbol 460 MovieClip
"Anime"Symbol 544 MovieClip [PlayerMC] Frame 5Symbol 473 MovieClip
"Anime"Symbol 544 MovieClip [PlayerMC] Frame 6Symbol 480 MovieClip
"Anime"Symbol 544 MovieClip [PlayerMC] Frame 7Symbol 493 MovieClip
"Anime"Symbol 544 MovieClip [PlayerMC] Frame 8Symbol 506 MovieClip
"Anime"Symbol 544 MovieClip [PlayerMC] Frame 9Symbol 531 MovieClip
"Anime"Symbol 544 MovieClip [PlayerMC] Frame 10Symbol 543 MovieClip
"Anime"Symbol 776 MovieClip [Com1MC] Frame 1Symbol 653 MovieClip
"Anime"Symbol 776 MovieClip [Com1MC] Frame 2Symbol 666 MovieClip
"Anime"Symbol 776 MovieClip [Com1MC] Frame 3Symbol 679 MovieClip
"Anime"Symbol 776 MovieClip [Com1MC] Frame 4Symbol 692 MovieClip
"Anime"Symbol 776 MovieClip [Com1MC] Frame 5Symbol 705 MovieClip
"Anime"Symbol 776 MovieClip [Com1MC] Frame 6Symbol 712 MovieClip
"Anime"Symbol 776 MovieClip [Com1MC] Frame 7Symbol 725 MovieClip
"Anime"Symbol 776 MovieClip [Com1MC] Frame 8Symbol 738 MovieClip
"Anime"Symbol 776 MovieClip [Com1MC] Frame 9Symbol 763 MovieClip
"Anime"Symbol 776 MovieClip [Com1MC] Frame 10Symbol 775 MovieClip
"Anime"Symbol 1008 MovieClip [Com2MC] Frame 1Symbol 885 MovieClip
"Anime"Symbol 1008 MovieClip [Com2MC] Frame 2Symbol 898 MovieClip
"Anime"Symbol 1008 MovieClip [Com2MC] Frame 3Symbol 911 MovieClip
"Anime"Symbol 1008 MovieClip [Com2MC] Frame 4Symbol 924 MovieClip
"Anime"Symbol 1008 MovieClip [Com2MC] Frame 5Symbol 937 MovieClip
"Anime"Symbol 1008 MovieClip [Com2MC] Frame 6Symbol 944 MovieClip
"Anime"Symbol 1008 MovieClip [Com2MC] Frame 7Symbol 957 MovieClip
"Anime"Symbol 1008 MovieClip [Com2MC] Frame 8Symbol 970 MovieClip
"Anime"Symbol 1008 MovieClip [Com2MC] Frame 9Symbol 995 MovieClip
"Anime"Symbol 1008 MovieClip [Com2MC] Frame 10Symbol 1007 MovieClip
"Anime"Symbol 1240 MovieClip [Com3MC] Frame 1Symbol 1117 MovieClip
"Anime"Symbol 1240 MovieClip [Com3MC] Frame 2Symbol 1130 MovieClip
"Anime"Symbol 1240 MovieClip [Com3MC] Frame 3Symbol 1143 MovieClip
"Anime"Symbol 1240 MovieClip [Com3MC] Frame 4Symbol 1156 MovieClip
"Anime"Symbol 1240 MovieClip [Com3MC] Frame 5Symbol 1169 MovieClip
"Anime"Symbol 1240 MovieClip [Com3MC] Frame 6Symbol 1176 MovieClip
"Anime"Symbol 1240 MovieClip [Com3MC] Frame 7Symbol 1189 MovieClip
"Anime"Symbol 1240 MovieClip [Com3MC] Frame 8Symbol 1202 MovieClip
"Anime"Symbol 1240 MovieClip [Com3MC] Frame 9Symbol 1227 MovieClip
"Anime"Symbol 1240 MovieClip [Com3MC] Frame 10Symbol 1239 MovieClip
"Anime"Symbol 1472 MovieClip [Com4MC] Frame 1Symbol 1349 MovieClip
"Anime"Symbol 1472 MovieClip [Com4MC] Frame 2Symbol 1362 MovieClip
"Anime"Symbol 1472 MovieClip [Com4MC] Frame 3Symbol 1375 MovieClip
"Anime"Symbol 1472 MovieClip [Com4MC] Frame 4Symbol 1388 MovieClip
"Anime"Symbol 1472 MovieClip [Com4MC] Frame 5Symbol 1401 MovieClip
"Anime"Symbol 1472 MovieClip [Com4MC] Frame 6Symbol 1408 MovieClip
"Anime"Symbol 1472 MovieClip [Com4MC] Frame 7Symbol 1421 MovieClip
"Anime"Symbol 1472 MovieClip [Com4MC] Frame 8Symbol 1434 MovieClip
"Anime"Symbol 1472 MovieClip [Com4MC] Frame 9Symbol 1459 MovieClip
"Anime"Symbol 1472 MovieClip [Com4MC] Frame 10Symbol 1471 MovieClip
"Logo"Symbol 1490 MovieClip [WallMC] Frame 1Symbol 72 MovieClip [DummyMC]
"Speed"Symbol 1502 MovieClip Frame 1Symbol 1500 EditableText
"Score"Symbol 1510 MovieClip Frame 1Symbol 1509 MovieClip
"Cpu"Symbol 1520 MovieClip Frame 1Symbol 1519 MovieClip
"Score"Symbol 1520 MovieClip Frame 1Symbol 1509 MovieClip
"Speed"Symbol 1521 MovieClip [InfoMC] Frame 1Symbol 1502 MovieClip
"PlayerScore"Symbol 1521 MovieClip [InfoMC] Frame 1Symbol 1510 MovieClip
"CpuScore"Symbol 1521 MovieClip [InfoMC] Frame 1Symbol 1520 MovieClip
"Shadow"Symbol 1526 MovieClip [BallMC] Frame 1Symbol 1523 MovieClip
"Ball"Symbol 1526 MovieClip [BallMC] Frame 1Symbol 1525 MovieClip
"dummy"Symbol 1537 MovieClip [MaskMC] Frame 1Symbol 72 MovieClip [DummyMC]
"dummy"Symbol 1538 MovieClip [NoMaskMC] Frame 1Symbol 72 MovieClip [DummyMC]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$.4$iY9eYW08FyEpjpzPZET4t/."
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ExportAssets (56)Timeline Frame 4Symbol 1562 as "__Packages.sys.SoundManager"
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ExportAssets (56)Timeline Frame 4Symbol 1574 as "__Packages.app.loop.Loop"
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ExportAssets (56)Timeline Frame 4Symbol 1587 as "__Packages.app.flow.LogoLoadFlow"
ExportAssets (56)Timeline Frame 4Symbol 1588 as "__Packages.app.loop.LogoLoadLoop"
ExportAssets (56)Timeline Frame 4Symbol 1589 as "__Packages.app.enemy.Bar"
ExportAssets (56)Timeline Frame 4Symbol 1590 as "__Packages.app.flow.TitleFlow"
ExportAssets (56)Timeline Frame 4Symbol 1591 as "__Packages.app.loop.BaseLoop"
ExportAssets (56)Timeline Frame 4Symbol 1592 as "__Packages.app.loop.TitleLoop"
ExportAssets (56)Timeline Frame 4Symbol 1593 as "__Packages.app.flow.TournamentFlow"
ExportAssets (56)Timeline Frame 4Symbol 1594 as "__Packages.app.loop.TournamentLoop"
ExportAssets (56)Timeline Frame 4Symbol 1595 as "__Packages.app.flow.StageTitleFlow"
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ExportAssets (56)Timeline Frame 5Symbol 37 as "Ad_Banner"
ExportAssets (56)Timeline Frame 5Symbol 39 as "Ad_Sponsor"
ExportAssets (56)Timeline Frame 5Symbol 40 as "SE_Out"
ExportAssets (56)Timeline Frame 5Symbol 41 as "SE_ShotPowerful"
ExportAssets (56)Timeline Frame 5Symbol 42 as "SE_ShotNormal"
ExportAssets (56)Timeline Frame 5Symbol 43 as "SE_SmashFinish"
ExportAssets (56)Timeline Frame 5Symbol 44 as "SE_Net"
ExportAssets (56)Timeline Frame 5Symbol 45 as "SE_Bound"
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ExportAssets (56)Timeline Frame 5Symbol 47 as "SE_Point"
ExportAssets (56)Timeline Frame 5Symbol 48 as "SE_Win"
ExportAssets (56)Timeline Frame 5Symbol 49 as "SE_OK"
ExportAssets (56)Timeline Frame 5Symbol 50 as "SE_Swing"
ExportAssets (56)Timeline Frame 5Symbol 51 as "SE_RunRight"
ExportAssets (56)Timeline Frame 5Symbol 52 as "SE_RunLeft"
ExportAssets (56)Timeline Frame 5Symbol 53 as "SE_Jump"
ExportAssets (56)Timeline Frame 5Symbol 54 as "BGM_Title"
ExportAssets (56)Timeline Frame 5Symbol 55 as "BGM_Interlude"
ExportAssets (56)Timeline Frame 5Symbol 56 as "BGM_Tournament"
ExportAssets (56)Timeline Frame 5Symbol 72 as "DummyMC"
ExportAssets (56)Timeline Frame 5Symbol 91 as "TournamentMC"
ExportAssets (56)Timeline Frame 5Symbol 94 as "MoveArrowMC"
ExportAssets (56)Timeline Frame 5Symbol 170 as "ShotAreaMC"
ExportAssets (56)Timeline Frame 5Symbol 173 as "BarMC"
ExportAssets (56)Timeline Frame 5Symbol 174 as "PlayBaseMC"
ExportAssets (56)Timeline Frame 5Symbol 210 as "GameTextMC"
ExportAssets (56)Timeline Frame 5Symbol 255 as "ScoreBoardMC"
ExportAssets (56)Timeline Frame 5Symbol 268 as "StageTitleMC"
ExportAssets (56)Timeline Frame 5Symbol 298 as "TitleMC"
ExportAssets (56)Timeline Frame 5Symbol 310 as "PowerGageMC"
ExportAssets (56)Timeline Frame 5Symbol 544 as "PlayerMC"
ExportAssets (56)Timeline Frame 5Symbol 776 as "Com1MC"
ExportAssets (56)Timeline Frame 5Symbol 1008 as "Com2MC"
ExportAssets (56)Timeline Frame 5Symbol 1240 as "Com3MC"
ExportAssets (56)Timeline Frame 5Symbol 1472 as "Com4MC"
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Dynamic Text Variables

strSymbol 1531 EditableText""
fpsSymbol 1533 EditableText""




http://swfchan.com/2/9069/info.shtml
Created: 10/6 -2019 09:52:57 Last modified: 10/6 -2019 09:52:57 Server time: 22/12 -2024 10:12:43