Instance of Symbol 9 MovieClip in Frame 1
onClipEvent (load) {
asd = 0;
this._alpha = 10;
}
onClipEvent (enterFrame) {
this._alpha = 0;
asd++;
if (asd >= 60) {
this._alpha = 25;
asd = 0;
}
}
Instance of Symbol 15 MovieClip "moi" in Frame 1
onClipEvent (load) {
a = 0;
b = 2;
c = 7.5;
}
onClipEvent (enterFrame) {
this._xscale = a + 10;
this._yscale = a + 10;
this._rotation = this._rotation + c;
a = a + b;
if (a > 200) {
b = (-b) * 4;
a = 200;
} else if (a < -200) {
b = (-b) / 4;
a = -200;
}
}
Instance of Symbol 15 MovieClip in Frame 1
onClipEvent (load) {
a = 0.75;
this._alpha = 50;
this._xscale = this._parent.moi._xscale * a;
this._yscale = this._parent.moi._yscale * a;
this._x = this._parent.moi._x;
this._y = this._parent.moi._y;
hoi = -1;
hai = 0.1;
}
onClipEvent (enterFrame) {
this._xscale = (this._parent.moi._xscale * a) * 2;
this._yscale = (this._parent.moi._yscale * a) * hoi;
this._rotation = -this._parent.moi._rotation;
this._x = this._parent.moi._x;
this._y = this._parent.moi._y;
hoi = hoi + hai;
if (hoi > 1) {
hai = -hai;
} else if (hoi < -1) {
hai = -hai;
}
}
Instance of Symbol 15 MovieClip in Frame 1
onClipEvent (load) {
a = 0.75;
this._alpha = 25;
this._xscale = this._parent.moi._xscale * a;
this._yscale = this._parent.moi._yscale * a;
this._x = this._parent.moi._x;
this._y = this._parent.moi._y;
hoi = -1;
hai = 0.1;
}
onClipEvent (enterFrame) {
this._xscale = (this._parent.moi._xscale * a) * hoi;
this._yscale = (this._parent.moi._yscale * a) * 2;
this._x = this._parent.moi._x;
this._y = this._parent.moi._y;
hoi = hoi + hai;
if (hoi > 1) {
hai = -hai;
} else if (hoi < -1) {
hai = -hai;
}
}
Instance of Symbol 6 MovieClip in Symbol 7 MovieClip Frame 1
onClipEvent (load) {
asd = 0;
this._x = this._x - this._xscale;
this._y = this._y - this._yscale;
this._alpha = 25;
}
onClipEvent (enterFrame) {
asd++;
if (asd >= 12) {
this._x = Math.floor(Math.random() * 551);
this._y = Math.floor(Math.random() * 401);
this._xscale = Math.floor(Math.random() * 91) + 10;
this._yscale = this._xscale;
this._rotation = this._rotation + (Math.floor(Math.random() * 721) + -360);
asd = 0;
}
}