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411356_LEEK_GAME.swf

This is the info page for
Flash #9115

(Click the ID number above for more basic data on this flash file.)


Text
111

ActionScript [AS1/AS2]

Frame 2
stop();
Frame 3
function initialize() { g.play = true; g.maxX = 450; g.maxY = 350; g.minX = 50; g.minY = 50; g.speed = 5; g.shot = "shot"; g.shotDepth = 1000; g.health = 3; g.xDif = 0; g.yDif = 0; g.rot = 0; g.badInstances = 0; g.badLevel = 1; g.killed = 0; g.levelkilled = 0; g.score = 0; g.badCount = 0; g.badMax = 3; g.badSpeed = 1.5; g.badHealth = 1; g.hitDepth = 1500; } var g = new Object(); var local = SharedObject.getLocal("score"); if (local.data.exist != true) { local.data.record = 0; local.data.exist = true; local.flush(10240); } var hero_mc = _root.leek_mc; var heroHead_mc = _root.leek_mc.leek_mc; var heroBody_mc = _root.leek_mc.move_mc; var bg_mc = _root.back_mc; function collide(baddie) { bad_attack_mc = "bad_attack" + g.hitDepth; bg_mc.attachMovie("bad_attack", bad_attack_mc, g.hitDepth); setProperty(bg_mc[bad_attack_mc], _x , baddie._x); setProperty(bg_mc[bad_attack_mc], _y , baddie._y); setProperty(bg_mc[bad_attack_mc], _rotation , baddie._rotation); bg_mc[bad_attack_mc].clocks_mc.gotoAndStop(baddie.clocks_mc._currentframe); g.hitDepth = (((g.hitDepth - 1500) + 1) % 100) + 1500; attacked_mc = "attacked"; _root.attachMovie("attacked", attacked_mc, 100000); setProperty(_root[attacked_mc], _x , hero_mc._x); setProperty(_root[attacked_mc], _y , hero_mc._y); baddie._visible = false; g.badCount--; g.health--; health_mc.nextFrame(); if (g.health == 0) { _root.play(); } } function followLeek() { if (!g.play) { return(undefined); } badXDif = this._x - hero_mc._x; badYDif = this._y - hero_mc._y; this.dist = Math.sqrt((badXDif * badXDif) + (badYDif * badYDif)); if (this.dist <= 40) { collide(this); } else { badRot = Math.atan(badYDif / badXDif); if (badXDif >= 0) { badRot = badRot + Math.PI; } this._x = this._x + (Math.cos(badRot) * g.badSpeed); this._y = this._y + (Math.sin(badRot) * g.badSpeed); badRot = badRot * 57.2957795130823; this._rotation = badRot; } } function badInstance() { if (g.badInstances < g.badMax) { g.badInstances++; _root.back_mc.attachMovie("bad", "bad_" + g.badInstances, g.badInstances + 100); _root.back_mc["bad_" + g.badInstances]._visible = false; _root.back_mc["bad_" + g.badInstances].onEnterFrame = followLeek; } } function plusEnemy() { g.badMax++; badInstance(); _root.attachMovie("levelUP", "levelUP_mc", 50000); _root.levelUP_mc.leveluptext_mc.gotoAndStop(2); setProperty("_root.levelUP_mc", _x , 250); setProperty("_root.levelUP_mc", _y , 200); } function plusSpeed() { g.badSpeed = g.badSpeed + 0.3; _root.attachMovie("levelUP", "levelUP_mc", 50000); _root.levelUP_mc.leveluptext_mc.gotoAndStop(1); setProperty("_root.levelUP_mc", _x , 250); setProperty("_root.levelUP_mc", _y , 200); if (g.badSpeed > (g.speed - 1)) { g.badSpeed = g.speed - 1; } } function plusHealth() { g.badHealth++; _root.attachMovie("levelUP", "levelUP_mc", 50000); _root.levelUP_mc.leveluptext_mc.gotoAndStop(3); setProperty("_root.levelUP_mc", _x , 250); setProperty("_root.levelUP_mc", _y , 200); } function coolDown() { } function levelUp() { g.badLevel++; switch (g.badLevel % 3) { case 2 : plusSpeed(); return; case 0 : plusEnemy(); return; case 1 : plusHealth(); } } function hit(baddie) { baddie.health--; if (baddie.health <= 0) { bad_dies_mc = "bad_dies" + g.hitDepth; bg_mc.attachMovie("bad_dies", bad_dies_mc, g.hitDepth); setProperty(bg_mc[bad_dies_mc], _x , baddie._x); setProperty(bg_mc[bad_dies_mc], _y , baddie._y); setProperty(bg_mc[bad_dies_mc], _rotation , baddie._rotation); bg_mc[bad_dies_mc].clocks_mc.gotoAndStop(baddie.clocks_mc._currentframe); g.hitDepth = (((g.hitDepth - 1500) + 1) % 100) + 1500; g.badCount--; g.killed++; g.levelkilled++; g.score = g.score + ((((g.badLevel * g.badHealth) * g.badMax) * Math.floor(g.badSpeed)) * 11); baddie._visible = false; if (g.levelkilled >= (g.badMax * 3)) { g.levelkilled = 0; levelUp(); } } else { badhit_mc = "bad_hit" + g.hitDepth; bg_mc.attachMovie("bad_hit", badhit_mc, g.hitDepth); setProperty(bg_mc[badhit_mc], _x , baddie._x); setProperty(bg_mc[badhit_mc], _y , baddie._y); setProperty(bg_mc[badhit_mc], _rotation , baddie._rotation); bg_mc[badhit_mc].clocks_mc.clocks_mc.gotoAndStop(baddie.clocks_mc._currentframe); g.hitDepth = (((g.hitDepth - 1500) + 1) % 100) + 1500; badXDif = baddie._x - hero_mc._x; badYDif = baddie._y - hero_mc._y; badRot = Math.atan(badYDif / badXDif); if (badXDif >= 0) { badRot = badRot + Math.PI; } baddie._x = baddie._x - ((Math.cos(badRot) * 10) * g.badSpeed); baddie._y = baddie._y - ((Math.sin(badRot) * 10) * g.badSpeed); } } function shot() { Mouse.hide(); sRotG = (g.rot + 360) % 360; sRotR = sRotG * (Math.PI/180); sX = hero_mc._x; sY = hero_mc._y; bg_mc.attachMovie(g.shot, "shot" + g.shotDepth, g.shotDepth); setProperty(bg_mc["shot" + g.shotDepth], _rotation , sRotG); setProperty(bg_mc["shot" + g.shotDepth], _x , sX); setProperty(bg_mc["shot" + g.shotDepth], _y , sY); g.shotDepth = (((g.shotDepth - 1000) + 1) % 10) + 1000; var _local2 = 1; while (_local2 <= g.badMax) { var _local1 = bg_mc["bad_" + _local2]; if (_local1._visible) { hitAngle = Math.atan((_local1.getHitSize() / 2) / _local1.dist) * 57.2957795130823; badRot = (_local1._rotation + 180) % 360; hitAngleMin = badRot - hitAngle; hitAngleMax = badRot + hitAngle; if ((((hitAngleMin <= sRotG) && (sRotG <= hitAngleMax)) || ((hitAngleMax >= 360) && ((sRotG + 360) <= hitAngleMax))) || ((hitAngleMin <= 0) && ((sRotG - 360) >= hitAngleMin))) { hit(_local1); } } _local2++; } } function moving(moveX, moveY, moveSpeed, angle) { hero_mc._x = hero_mc._x + (moveX * moveSpeed); hero_mc._y = hero_mc._y + (moveY * moveSpeed); heroBody_mc._rotation = angle; heroBody_mc.play(); heroHead_mc.play(); } function newBad() { if (!g.play) { return(undefined); } var _local3 = false; var _local2 = 1; while ((_local3 == false) && (_local2 <= g.badMax)) { var _local1 = bg_mc["bad_" + _local2]; if (_local1._visible == false) { setProperty(_local1, _rotation , Math.floor(Math.random() * 360)); switch (Math.floor(Math.random() * 2)) { case 0 : setProperty(_local1, _x , Math.floor(Math.random() * ((g.maxX + 60) - (g.minX - 60))) + (g.minX - 60)); setProperty(_local1, _y , -60 + (Math.floor(Math.random() * 2) * (g.maxY + 170))); break; case 1 : setProperty(_local1, _x , -60 + (Math.floor(Math.random() * 2) * (g.maxX + 170))); setProperty(_local1, _y , Math.floor(Math.random() * ((g.maxY + 60) - (g.minY - 60))) + (g.minY - 60)); } _local1.health = g.badHealth; _local1.clocks_mc.gotoAndStop(Math.floor(Math.random() * 101) + 1); _local1.gotoAndPlay(Math.floor(Math.random() * 10) + 1); _local1._visible = true; g.badCount++; _local3 = true; } _local2++; } } function isRight() { if ((Key.isDown(39) || (Key.isDown(68))) && (hero_mc._x < g.maxX)) { return(true); } return(false); } function isLeft() { if ((Key.isDown(37) || (Key.isDown(65))) && (hero_mc._x > g.minX)) { return(true); } return(false); } function isDown() { if ((Key.isDown(40) || (Key.isDown(83))) && (hero_mc._y < g.maxY)) { return(true); } return(false); } function isUp() { if ((Key.isDown(38) || (Key.isDown(87))) && (hero_mc._y > g.minX)) { return(true); } return(false); } _root.onEnterFrame = function () { if (g.play) { if (g.badCount < g.badMax) { newBad(); } } else if (g.badCount == 0) { coolDown(); } _root.score_txt.text = g.score; }; _root.onMouseDown = function () { if (g.play) { shot(); } }; _root.crosshair_mc.onEnterFrame = function () { this._x = _root._xmouse; this._y = _root._ymouse; }; hero_mc.onEnterFrame = function () { g.xDif = this._x - _root._xmouse; g.yDif = this._y - _root._ymouse; g.rot = Math.atan(g.yDif / g.xDif); g.rot = g.rot * 57.2957795130823; if (g.xDif >= 0) { g.rot = g.rot + 180; } heroHead_mc._rotation = g.rot; if (!g.play) { return(undefined); } if (isRight()) { if (isDown()) { moving(1, 1, g.speed - 1, 45); } else if (isUp()) { moving(1, -1, g.speed - 1, 315); } else { moving(1, 0, g.speed, 0); } } else if (isLeft()) { if (isDown()) { moving(-1, 1, g.speed - 1, 135); } else if (isUp()) { moving(-1, -1, g.speed - 1, 225); } else { moving(-1, 0, g.speed, 180); } } else if (isDown()) { moving(0, 1, g.speed, 90); } else if (isUp()) { moving(0, -1, g.speed, 270); } }; stop(); Mouse.hide(); initialize(); var i = 1; while (i <= g.badMax) { badInstance(); i++; }
Frame 4
stop(); g.play = false; Mouse.show(); if (g.score > local.data.record) { local.data.record = g.score; local.flush(); }
Frame 5
stop();
Symbol 4 MovieClip [shot] Frame 6
this.removeMovieClip();
Symbol 208 MovieClip Frame 1
stop();
Symbol 211 MovieClip [bad_hit] Frame 7
this.removeMovieClip();
Symbol 217 MovieClip [bad_dies] Frame 26
this.removeMovieClip();
Symbol 218 MovieClip [bad_attack] Frame 15
this.removeMovieClip();
Symbol 219 MovieClip [bad] Frame 1
function getHitSize() { return(this.clocks_mc._height); } var health; var dist;
Symbol 223 MovieClip Frame 1
stop();
Symbol 225 MovieClip [levelUP] Frame 40
this.removeMovieClip();
Symbol 229 MovieClip [attacked] Frame 195
this.removeMovieClip();
Symbol 240 MovieClip Frame 1
stop();
Symbol 241 MovieClip [score] Frame 1
function generateNumber(score) { i = 1; while (i <= 9) { this["digit" + i].gotoAndStop((score % 10) + 1); score = (score - (score % 10)) / 10; i++; } }
Symbol 254 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndPlay ("loaded"); }
Symbol 254 MovieClip Frame 2
gotoAndPlay (1);
Symbol 254 MovieClip Frame 40
_root.play();
Symbol 279 MovieClip Frame 1
_root.dofight_mc.comp_mc.clip.cacheAsBitmap = true; _root.dofight_mc.comp_mc.mask.cacheAsBitmap = true; _root.dofight_mc.comp_mc.clip.setMask("_root.dofight_mc.comp_mc.mask");
Symbol 284 Button
on (release) { _root.play(); }
Symbol 288 MovieClip Frame 741
gotoAndPlay (188);
Symbol 293 MovieClip Frame 1
stop();
Symbol 298 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 2
stop();
Symbol 306 MovieClip Frame 3
stop();
Symbol 306 MovieClip Frame 4
stop();
Symbol 314 MovieClip Frame 40
_root.play();
Symbol 339 Button
on (release) { stopAllSounds(); _root.gotoAndStop(2); }
Symbol 343 MovieClip Frame 79
score_mc.generateNumber(_root.g.score); high_mc.generateNumber(_root.local.data.record);
Symbol 343 MovieClip Frame 159
stop();

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Symbol 328 MovieClipUses:321 322 323 324 325 326 327Used by:329
Symbol 329 MovieClipUses:328Used by:343
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:330Used by:343
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:332Used by:343
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:334Used by:343
Symbol 336 GraphicUsed by:339
Symbol 337 GraphicUsed by:339
Symbol 338 GraphicUsed by:339
Symbol 339 ButtonUses:336 337 338 283Used by:343
Symbol 340 ShapeTweeningUsed by:343
Symbol 341 GraphicUsed by:343
Symbol 342 SoundUsed by:343
Symbol 343 MovieClipUses:313 316 317 319 320 329 331 241 333 335 339 1 340 341 342Used by:Timeline
Streaming Sound 1Used by:Symbol 288 MovieClip

Instance Names

"dofight_mc"Frame 2Symbol 288 MovieClip
"back_mc"Frame 3Symbol 289 MovieClip
"leek_mc"Frame 3Symbol 299 MovieClip
"score_txt"Frame 3Symbol 301 EditableText
"health_mc"Frame 3Symbol 306 MovieClip
"crosshair_mc"Frame 3Symbol 311 MovieClip
"gameover_mc"Frame 4Symbol 314 MovieClip
"clocks_mc"Symbol 209 MovieClip Frame 1Symbol 208 MovieClip
"clocks_mc"Symbol 211 MovieClip [bad_hit] Frame 1Symbol 209 MovieClip
"clocks_mc"Symbol 217 MovieClip [bad_dies] Frame 1Symbol 208 MovieClip
"clocks_mc"Symbol 218 MovieClip [bad_attack] Frame 1Symbol 208 MovieClip
"clocks_mc"Symbol 219 MovieClip [bad] Frame 1Symbol 208 MovieClip
"leveluptext_mc"Symbol 225 MovieClip [levelUP] Frame 1Symbol 223 MovieClip
"digit5"Symbol 241 MovieClip [score] Frame 1Symbol 240 MovieClip
"digit6"Symbol 241 MovieClip [score] Frame 1Symbol 240 MovieClip
"digit4"Symbol 241 MovieClip [score] Frame 1Symbol 240 MovieClip
"digit2"Symbol 241 MovieClip [score] Frame 1Symbol 240 MovieClip
"digit3"Symbol 241 MovieClip [score] Frame 1Symbol 240 MovieClip
"digit1"Symbol 241 MovieClip [score] Frame 1Symbol 240 MovieClip
"digit8"Symbol 241 MovieClip [score] Frame 1Symbol 240 MovieClip
"digit9"Symbol 241 MovieClip [score] Frame 1Symbol 240 MovieClip
"digit7"Symbol 241 MovieClip [score] Frame 1Symbol 240 MovieClip
"bar"Symbol 254 MovieClip Frame 1Symbol 248 MovieClip
"clip"Symbol 279 MovieClip Frame 1Symbol 274 MovieClip
"mask"Symbol 279 MovieClip Frame 1Symbol 276 MovieClip
"comp_mc"Symbol 288 MovieClip Frame 188Symbol 279 MovieClip
"move_mc"Symbol 299 MovieClip Frame 1Symbol 293 MovieClip
"leek_mc"Symbol 299 MovieClip Frame 1Symbol 298 MovieClip
"score_mc"Symbol 343 MovieClip Frame 78Symbol 241 MovieClip [score]
"high_mc"Symbol 343 MovieClip Frame 78Symbol 241 MovieClip [score]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$dn$0736EyaA5kvuay5Mxl/jR.."
ExportAssets (56)Timeline Frame 1Symbol 4 as "shot"
ExportAssets (56)Timeline Frame 1Symbol 211 as "bad_hit"
ExportAssets (56)Timeline Frame 1Symbol 217 as "bad_dies"
ExportAssets (56)Timeline Frame 1Symbol 218 as "bad_attack"
ExportAssets (56)Timeline Frame 1Symbol 219 as "bad"
ExportAssets (56)Timeline Frame 1Symbol 225 as "levelUP"
ExportAssets (56)Timeline Frame 1Symbol 229 as "attacked"
ExportAssets (56)Timeline Frame 1Symbol 241 as "score"

Labels

"loaded"Symbol 254 MovieClip Frame 5




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Created: 10/6 -2019 08:27:41 Last modified: 10/6 -2019 08:27:41 Server time: 22/12 -2024 10:04:26