STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #9115 |
111 |
ActionScript [AS1/AS2]
Frame 2stop();Frame 3function initialize() { g.play = true; g.maxX = 450; g.maxY = 350; g.minX = 50; g.minY = 50; g.speed = 5; g.shot = "shot"; g.shotDepth = 1000; g.health = 3; g.xDif = 0; g.yDif = 0; g.rot = 0; g.badInstances = 0; g.badLevel = 1; g.killed = 0; g.levelkilled = 0; g.score = 0; g.badCount = 0; g.badMax = 3; g.badSpeed = 1.5; g.badHealth = 1; g.hitDepth = 1500; } var g = new Object(); var local = SharedObject.getLocal("score"); if (local.data.exist != true) { local.data.record = 0; local.data.exist = true; local.flush(10240); } var hero_mc = _root.leek_mc; var heroHead_mc = _root.leek_mc.leek_mc; var heroBody_mc = _root.leek_mc.move_mc; var bg_mc = _root.back_mc; function collide(baddie) { bad_attack_mc = "bad_attack" + g.hitDepth; bg_mc.attachMovie("bad_attack", bad_attack_mc, g.hitDepth); setProperty(bg_mc[bad_attack_mc], _x , baddie._x); setProperty(bg_mc[bad_attack_mc], _y , baddie._y); setProperty(bg_mc[bad_attack_mc], _rotation , baddie._rotation); bg_mc[bad_attack_mc].clocks_mc.gotoAndStop(baddie.clocks_mc._currentframe); g.hitDepth = (((g.hitDepth - 1500) + 1) % 100) + 1500; attacked_mc = "attacked"; _root.attachMovie("attacked", attacked_mc, 100000); setProperty(_root[attacked_mc], _x , hero_mc._x); setProperty(_root[attacked_mc], _y , hero_mc._y); baddie._visible = false; g.badCount--; g.health--; health_mc.nextFrame(); if (g.health == 0) { _root.play(); } } function followLeek() { if (!g.play) { return(undefined); } badXDif = this._x - hero_mc._x; badYDif = this._y - hero_mc._y; this.dist = Math.sqrt((badXDif * badXDif) + (badYDif * badYDif)); if (this.dist <= 40) { collide(this); } else { badRot = Math.atan(badYDif / badXDif); if (badXDif >= 0) { badRot = badRot + Math.PI; } this._x = this._x + (Math.cos(badRot) * g.badSpeed); this._y = this._y + (Math.sin(badRot) * g.badSpeed); badRot = badRot * 57.2957795130823; this._rotation = badRot; } } function badInstance() { if (g.badInstances < g.badMax) { g.badInstances++; _root.back_mc.attachMovie("bad", "bad_" + g.badInstances, g.badInstances + 100); _root.back_mc["bad_" + g.badInstances]._visible = false; _root.back_mc["bad_" + g.badInstances].onEnterFrame = followLeek; } } function plusEnemy() { g.badMax++; badInstance(); _root.attachMovie("levelUP", "levelUP_mc", 50000); _root.levelUP_mc.leveluptext_mc.gotoAndStop(2); setProperty("_root.levelUP_mc", _x , 250); setProperty("_root.levelUP_mc", _y , 200); } function plusSpeed() { g.badSpeed = g.badSpeed + 0.3; _root.attachMovie("levelUP", "levelUP_mc", 50000); _root.levelUP_mc.leveluptext_mc.gotoAndStop(1); setProperty("_root.levelUP_mc", _x , 250); setProperty("_root.levelUP_mc", _y , 200); if (g.badSpeed > (g.speed - 1)) { g.badSpeed = g.speed - 1; } } function plusHealth() { g.badHealth++; _root.attachMovie("levelUP", "levelUP_mc", 50000); _root.levelUP_mc.leveluptext_mc.gotoAndStop(3); setProperty("_root.levelUP_mc", _x , 250); setProperty("_root.levelUP_mc", _y , 200); } function coolDown() { } function levelUp() { g.badLevel++; switch (g.badLevel % 3) { case 2 : plusSpeed(); return; case 0 : plusEnemy(); return; case 1 : plusHealth(); } } function hit(baddie) { baddie.health--; if (baddie.health <= 0) { bad_dies_mc = "bad_dies" + g.hitDepth; bg_mc.attachMovie("bad_dies", bad_dies_mc, g.hitDepth); setProperty(bg_mc[bad_dies_mc], _x , baddie._x); setProperty(bg_mc[bad_dies_mc], _y , baddie._y); setProperty(bg_mc[bad_dies_mc], _rotation , baddie._rotation); bg_mc[bad_dies_mc].clocks_mc.gotoAndStop(baddie.clocks_mc._currentframe); g.hitDepth = (((g.hitDepth - 1500) + 1) % 100) + 1500; g.badCount--; g.killed++; g.levelkilled++; g.score = g.score + ((((g.badLevel * g.badHealth) * g.badMax) * Math.floor(g.badSpeed)) * 11); baddie._visible = false; if (g.levelkilled >= (g.badMax * 3)) { g.levelkilled = 0; levelUp(); } } else { badhit_mc = "bad_hit" + g.hitDepth; bg_mc.attachMovie("bad_hit", badhit_mc, g.hitDepth); setProperty(bg_mc[badhit_mc], _x , baddie._x); setProperty(bg_mc[badhit_mc], _y , baddie._y); setProperty(bg_mc[badhit_mc], _rotation , baddie._rotation); bg_mc[badhit_mc].clocks_mc.clocks_mc.gotoAndStop(baddie.clocks_mc._currentframe); g.hitDepth = (((g.hitDepth - 1500) + 1) % 100) + 1500; badXDif = baddie._x - hero_mc._x; badYDif = baddie._y - hero_mc._y; badRot = Math.atan(badYDif / badXDif); if (badXDif >= 0) { badRot = badRot + Math.PI; } baddie._x = baddie._x - ((Math.cos(badRot) * 10) * g.badSpeed); baddie._y = baddie._y - ((Math.sin(badRot) * 10) * g.badSpeed); } } function shot() { Mouse.hide(); sRotG = (g.rot + 360) % 360; sRotR = sRotG * (Math.PI/180); sX = hero_mc._x; sY = hero_mc._y; bg_mc.attachMovie(g.shot, "shot" + g.shotDepth, g.shotDepth); setProperty(bg_mc["shot" + g.shotDepth], _rotation , sRotG); setProperty(bg_mc["shot" + g.shotDepth], _x , sX); setProperty(bg_mc["shot" + g.shotDepth], _y , sY); g.shotDepth = (((g.shotDepth - 1000) + 1) % 10) + 1000; var _local2 = 1; while (_local2 <= g.badMax) { var _local1 = bg_mc["bad_" + _local2]; if (_local1._visible) { hitAngle = Math.atan((_local1.getHitSize() / 2) / _local1.dist) * 57.2957795130823; badRot = (_local1._rotation + 180) % 360; hitAngleMin = badRot - hitAngle; hitAngleMax = badRot + hitAngle; if ((((hitAngleMin <= sRotG) && (sRotG <= hitAngleMax)) || ((hitAngleMax >= 360) && ((sRotG + 360) <= hitAngleMax))) || ((hitAngleMin <= 0) && ((sRotG - 360) >= hitAngleMin))) { hit(_local1); } } _local2++; } } function moving(moveX, moveY, moveSpeed, angle) { hero_mc._x = hero_mc._x + (moveX * moveSpeed); hero_mc._y = hero_mc._y + (moveY * moveSpeed); heroBody_mc._rotation = angle; heroBody_mc.play(); heroHead_mc.play(); } function newBad() { if (!g.play) { return(undefined); } var _local3 = false; var _local2 = 1; while ((_local3 == false) && (_local2 <= g.badMax)) { var _local1 = bg_mc["bad_" + _local2]; if (_local1._visible == false) { setProperty(_local1, _rotation , Math.floor(Math.random() * 360)); switch (Math.floor(Math.random() * 2)) { case 0 : setProperty(_local1, _x , Math.floor(Math.random() * ((g.maxX + 60) - (g.minX - 60))) + (g.minX - 60)); setProperty(_local1, _y , -60 + (Math.floor(Math.random() * 2) * (g.maxY + 170))); break; case 1 : setProperty(_local1, _x , -60 + (Math.floor(Math.random() * 2) * (g.maxX + 170))); setProperty(_local1, _y , Math.floor(Math.random() * ((g.maxY + 60) - (g.minY - 60))) + (g.minY - 60)); } _local1.health = g.badHealth; _local1.clocks_mc.gotoAndStop(Math.floor(Math.random() * 101) + 1); _local1.gotoAndPlay(Math.floor(Math.random() * 10) + 1); _local1._visible = true; g.badCount++; _local3 = true; } _local2++; } } function isRight() { if ((Key.isDown(39) || (Key.isDown(68))) && (hero_mc._x < g.maxX)) { return(true); } return(false); } function isLeft() { if ((Key.isDown(37) || (Key.isDown(65))) && (hero_mc._x > g.minX)) { return(true); } return(false); } function isDown() { if ((Key.isDown(40) || (Key.isDown(83))) && (hero_mc._y < g.maxY)) { return(true); } return(false); } function isUp() { if ((Key.isDown(38) || (Key.isDown(87))) && (hero_mc._y > g.minX)) { return(true); } return(false); } _root.onEnterFrame = function () { if (g.play) { if (g.badCount < g.badMax) { newBad(); } } else if (g.badCount == 0) { coolDown(); } _root.score_txt.text = g.score; }; _root.onMouseDown = function () { if (g.play) { shot(); } }; _root.crosshair_mc.onEnterFrame = function () { this._x = _root._xmouse; this._y = _root._ymouse; }; hero_mc.onEnterFrame = function () { g.xDif = this._x - _root._xmouse; g.yDif = this._y - _root._ymouse; g.rot = Math.atan(g.yDif / g.xDif); g.rot = g.rot * 57.2957795130823; if (g.xDif >= 0) { g.rot = g.rot + 180; } heroHead_mc._rotation = g.rot; if (!g.play) { return(undefined); } if (isRight()) { if (isDown()) { moving(1, 1, g.speed - 1, 45); } else if (isUp()) { moving(1, -1, g.speed - 1, 315); } else { moving(1, 0, g.speed, 0); } } else if (isLeft()) { if (isDown()) { moving(-1, 1, g.speed - 1, 135); } else if (isUp()) { moving(-1, -1, g.speed - 1, 225); } else { moving(-1, 0, g.speed, 180); } } else if (isDown()) { moving(0, 1, g.speed, 90); } else if (isUp()) { moving(0, -1, g.speed, 270); } }; stop(); Mouse.hide(); initialize(); var i = 1; while (i <= g.badMax) { badInstance(); i++; }Frame 4stop(); g.play = false; Mouse.show(); if (g.score > local.data.record) { local.data.record = g.score; local.flush(); }Frame 5stop();Symbol 4 MovieClip [shot] Frame 6this.removeMovieClip();Symbol 208 MovieClip Frame 1stop();Symbol 211 MovieClip [bad_hit] Frame 7this.removeMovieClip();Symbol 217 MovieClip [bad_dies] Frame 26this.removeMovieClip();Symbol 218 MovieClip [bad_attack] Frame 15this.removeMovieClip();Symbol 219 MovieClip [bad] Frame 1function getHitSize() { return(this.clocks_mc._height); } var health; var dist;Symbol 223 MovieClip Frame 1stop();Symbol 225 MovieClip [levelUP] Frame 40this.removeMovieClip();Symbol 229 MovieClip [attacked] Frame 195this.removeMovieClip();Symbol 240 MovieClip Frame 1stop();Symbol 241 MovieClip [score] Frame 1function generateNumber(score) { i = 1; while (i <= 9) { this["digit" + i].gotoAndStop((score % 10) + 1); score = (score - (score % 10)) / 10; i++; } }Symbol 254 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndPlay ("loaded"); }Symbol 254 MovieClip Frame 2gotoAndPlay (1);Symbol 254 MovieClip Frame 40_root.play();Symbol 279 MovieClip Frame 1_root.dofight_mc.comp_mc.clip.cacheAsBitmap = true; _root.dofight_mc.comp_mc.mask.cacheAsBitmap = true; _root.dofight_mc.comp_mc.clip.setMask("_root.dofight_mc.comp_mc.mask");Symbol 284 Buttonon (release) { _root.play(); }Symbol 288 MovieClip Frame 741gotoAndPlay (188);Symbol 293 MovieClip Frame 1stop();Symbol 298 MovieClip Frame 1stop();Symbol 306 MovieClip Frame 1stop();Symbol 306 MovieClip Frame 2stop();Symbol 306 MovieClip Frame 3stop();Symbol 306 MovieClip Frame 4stop();Symbol 314 MovieClip Frame 40_root.play();Symbol 339 Buttonon (release) { stopAllSounds(); _root.gotoAndStop(2); }Symbol 343 MovieClip Frame 79score_mc.generateNumber(_root.g.score); high_mc.generateNumber(_root.local.data.record);Symbol 343 MovieClip Frame 159stop();
Library Items
Symbol 1 Graphic | Used by:4 288 343 | |
Symbol 2 Sound | Used by:4 | |
Symbol 3 ShapeTweening | Used by:4 | |
Symbol 4 MovieClip [shot] | Uses:1 2 3 | |
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip | Uses:5 | Used by:208 |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip | Uses:7 | Used by:208 |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip | Uses:9 | Used by:208 |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:11 | Used by:208 |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip | Uses:13 | Used by:208 |
Symbol 15 Graphic | Used by:16 | |
Symbol 16 MovieClip | Uses:15 | Used by:208 |
Symbol 17 Graphic | Used by:18 | |
Symbol 18 MovieClip | Uses:17 | Used by:208 |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 MovieClip | Uses:19 | Used by:208 |
Symbol 21 Graphic | Used by:22 | |
Symbol 22 MovieClip | Uses:21 | Used by:208 |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:23 | Used by:208 |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:25 | Used by:208 |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:27 | Used by:208 |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:29 | Used by:208 |
Symbol 31 Graphic | Used by:32 | |
Symbol 32 MovieClip | Uses:31 | Used by:208 |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:208 |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip | Uses:35 | Used by:208 |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip | Uses:37 | Used by:208 |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip | Uses:39 | Used by:208 |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:41 | Used by:208 |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:208 |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:208 |
Symbol 47 Graphic | Used by:49 | |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:47 48 | Used by:208 |
Symbol 50 Graphic | Used by:51 | |
Symbol 51 MovieClip | Uses:50 | Used by:208 |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:52 | Used by:208 |
Symbol 54 Graphic | Used by:55 | |
Symbol 55 MovieClip | Uses:54 | Used by:208 |
Symbol 56 Graphic | Used by:57 | |
Symbol 57 MovieClip | Uses:56 | Used by:208 |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 MovieClip | Uses:58 | Used by:208 |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 MovieClip | Uses:60 | Used by:208 |
Symbol 62 Graphic | Used by:63 | |
Symbol 63 MovieClip | Uses:62 | Used by:208 |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:64 | Used by:208 |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:66 | Used by:208 |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:68 | Used by:208 |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:70 | Used by:208 |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:208 |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:74 | Used by:208 |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip | Uses:76 | Used by:208 |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:78 | Used by:208 |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:80 | Used by:208 |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:82 | Used by:208 |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip | Uses:84 | Used by:208 |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 MovieClip | Uses:86 | Used by:208 |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:88 | Used by:208 |
Symbol 90 Graphic | Used by:91 | |
Symbol 91 MovieClip | Uses:90 | Used by:208 |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip | Uses:92 | Used by:208 |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:94 | Used by:208 |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:96 | Used by:208 |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip | Uses:98 | Used by:208 |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:100 | Used by:208 |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:102 | Used by:208 |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 MovieClip | Uses:104 | Used by:208 |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 MovieClip | Uses:106 | Used by:208 |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 MovieClip | Uses:108 | Used by:208 |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip | Uses:110 | Used by:208 |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip | Uses:112 | Used by:208 |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:114 | Used by:208 |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip | Uses:116 | Used by:208 |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:118 | Used by:208 |
Symbol 120 Graphic | Used by:121 | |
Symbol 121 MovieClip | Uses:120 | Used by:208 |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 MovieClip | Uses:122 | Used by:208 |
Symbol 124 Graphic | Used by:125 | |
Symbol 125 MovieClip | Uses:124 | Used by:208 |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 MovieClip | Uses:126 | Used by:208 |
Symbol 128 Graphic | Used by:129 | |
Symbol 129 MovieClip | Uses:128 | Used by:208 |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 MovieClip | Uses:130 | Used by:208 |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip | Uses:132 | Used by:208 |
Symbol 134 Graphic | Used by:135 | |
Symbol 135 MovieClip | Uses:134 | Used by:208 |
Symbol 136 Graphic | Used by:137 | |
Symbol 137 MovieClip | Uses:136 | Used by:208 |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip | Uses:138 | Used by:208 |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 MovieClip | Uses:140 | Used by:208 |
Symbol 142 Graphic | Used by:143 | |
Symbol 143 MovieClip | Uses:142 | Used by:208 |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 MovieClip | Uses:144 | Used by:208 |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 MovieClip | Uses:146 | Used by:208 |
Symbol 148 Graphic | Used by:149 | |
Symbol 149 MovieClip | Uses:148 | Used by:208 |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip | Uses:150 | Used by:208 |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip | Uses:152 | Used by:208 |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 MovieClip | Uses:154 | Used by:208 |
Symbol 156 Graphic | Used by:157 | |
Symbol 157 MovieClip | Uses:156 | Used by:208 |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 MovieClip | Uses:158 | Used by:208 |
Symbol 160 Graphic | Used by:161 | |
Symbol 161 MovieClip | Uses:160 | Used by:208 |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 MovieClip | Uses:162 | Used by:208 |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip | Uses:164 | Used by:208 |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 MovieClip | Uses:166 | Used by:208 |
Symbol 168 Graphic | Used by:169 | |
Symbol 169 MovieClip | Uses:168 | Used by:208 |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip | Uses:170 | Used by:208 |
Symbol 172 Graphic | Used by:173 | |
Symbol 173 MovieClip | Uses:172 | Used by:208 |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 MovieClip | Uses:174 | Used by:208 |
Symbol 176 Graphic | Used by:177 | |
Symbol 177 MovieClip | Uses:176 | Used by:208 |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 MovieClip | Uses:178 | Used by:208 |
Symbol 180 Graphic | Used by:181 | |
Symbol 181 MovieClip | Uses:180 | Used by:208 |
Symbol 182 Graphic | Used by:183 | |
Symbol 183 MovieClip | Uses:182 | Used by:208 |
Symbol 184 Graphic | Used by:185 | |
Symbol 185 MovieClip | Uses:184 | Used by:208 |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 MovieClip | Uses:186 | Used by:208 |
Symbol 188 Graphic | Used by:189 | |
Symbol 189 MovieClip | Uses:188 | Used by:208 |
Symbol 190 Graphic | Used by:191 | |
Symbol 191 MovieClip | Uses:190 | Used by:208 |
Symbol 192 Graphic | Used by:193 | |
Symbol 193 MovieClip | Uses:192 | Used by:208 |
Symbol 194 Graphic | Used by:195 | |
Symbol 195 MovieClip | Uses:194 | Used by:208 |
Symbol 196 Graphic | Used by:197 | |
Symbol 197 MovieClip | Uses:196 | Used by:208 |
Symbol 198 Graphic | Used by:199 | |
Symbol 199 MovieClip | Uses:198 | Used by:208 |
Symbol 200 Graphic | Used by:201 | |
Symbol 201 MovieClip | Uses:200 | Used by:208 |
Symbol 202 Graphic | Used by:203 | |
Symbol 203 MovieClip | Uses:202 | Used by:208 |
Symbol 204 Graphic | Used by:205 | |
Symbol 205 MovieClip | Uses:204 | Used by:208 |
Symbol 206 Graphic | Used by:207 | |
Symbol 207 MovieClip | Uses:206 | Used by:208 |
Symbol 208 MovieClip | Uses:6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 49 51 53 55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99 101 103 105 107 109 111 113 115 117 119 121 123 125 127 129 131 133 135 137 139 141 143 145 147 149 151 153 155 157 159 161 163 165 167 169 171 173 175 177 179 181 183 185 187 189 191 193 195 197 199 201 203 205 207 | Used by:209 217 218 219 |
Symbol 209 MovieClip | Uses:208 | Used by:211 |
Symbol 210 Sound | Used by:211 | |
Symbol 211 MovieClip [bad_hit] | Uses:209 210 | |
Symbol 212 ShapeTweening | Used by:217 | |
Symbol 213 Sound | Used by:217 | |
Symbol 214 ShapeTweening | Used by:217 | |
Symbol 215 ShapeTweening | Used by:217 | |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip [bad_dies] | Uses:212 208 213 214 215 216 | |
Symbol 218 MovieClip [bad_attack] | Uses:208 | |
Symbol 219 MovieClip [bad] | Uses:208 | |
Symbol 220 Graphic | Used by:223 | |
Symbol 221 Graphic | Used by:223 | |
Symbol 222 Graphic | Used by:223 | |
Symbol 223 MovieClip | Uses:220 221 222 | Used by:225 |
Symbol 224 Sound | Used by:225 | |
Symbol 225 MovieClip [levelUP] | Uses:223 224 | |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 MovieClip | Uses:226 | Used by:229 |
Symbol 228 Sound | Used by:229 | |
Symbol 229 MovieClip [attacked] | Uses:227 228 | |
Symbol 230 Graphic | Used by:240 | |
Symbol 231 Graphic | Used by:240 | |
Symbol 232 Graphic | Used by:240 | |
Symbol 233 Graphic | Used by:240 | |
Symbol 234 Graphic | Used by:240 | |
Symbol 235 Graphic | Used by:240 | |
Symbol 236 Graphic | Used by:240 | |
Symbol 237 Graphic | Used by:240 | |
Symbol 238 Graphic | Used by:240 | |
Symbol 239 Graphic | Used by:240 | |
Symbol 240 MovieClip | Uses:230 231 232 233 234 235 236 237 238 239 | Used by:241 |
Symbol 241 MovieClip [score] | Uses:240 | Used by:343 |
Symbol 242 Bitmap | Used by:243 | |
Symbol 243 Graphic | Uses:242 | Used by:Timeline |
Symbol 244 Graphic | Used by:Timeline | |
Symbol 245 Graphic | Used by:254 | |
Symbol 246 Graphic | Used by:254 | |
Symbol 247 Graphic | Used by:248 | |
Symbol 248 MovieClip | Uses:247 | Used by:254 |
Symbol 249 Graphic | Used by:250 | |
Symbol 250 MovieClip | Uses:249 | Used by:254 |
Symbol 251 ShapeTweening | Used by:254 | |
Symbol 252 ShapeTweening | Used by:254 | |
Symbol 253 Graphic | Used by:254 | |
Symbol 254 MovieClip | Uses:245 246 248 250 251 252 253 | Used by:Timeline |
Symbol 255 Graphic | Used by:288 | |
Symbol 256 ShapeTweening | Used by:261 | |
Symbol 257 ShapeTweening | Used by:261 | |
Symbol 258 ShapeTweening | Used by:261 | |
Symbol 259 ShapeTweening | Used by:261 | |
Symbol 260 Graphic | Used by:261 | |
Symbol 261 MovieClip | Uses:256 257 258 259 260 | Used by:288 |
Symbol 262 ShapeTweening | Used by:288 | |
Symbol 263 Graphic | Used by:288 | |
Symbol 264 Graphic | Used by:265 | |
Symbol 265 MovieClip | Uses:264 | Used by:279 288 |
Symbol 266 Graphic | Used by:267 | |
Symbol 267 MovieClip | Uses:266 | Used by:279 288 |
Symbol 268 Graphic | Used by:269 | |
Symbol 269 MovieClip | Uses:268 | Used by:270 |
Symbol 270 MovieClip | Uses:269 | Used by:288 |
Symbol 271 Graphic | Used by:279 | |
Symbol 272 Graphic | Used by:273 | |
Symbol 273 MovieClip | Uses:272 | Used by:274 |
Symbol 274 MovieClip | Uses:273 | Used by:279 |
Symbol 275 Graphic | Used by:276 | |
Symbol 276 MovieClip | Uses:275 | Used by:279 |
Symbol 277 Graphic | Used by:278 | |
Symbol 278 MovieClip | Uses:277 | Used by:279 |
Symbol 279 MovieClip | Uses:271 274 276 267 265 278 | Used by:288 |
Symbol 280 Graphic | Used by:284 | |
Symbol 281 Graphic | Used by:284 | |
Symbol 282 Graphic | Used by:284 | |
Symbol 283 Graphic | Used by:284 287 339 | |
Symbol 284 Button | Uses:280 281 282 283 | Used by:288 |
Symbol 285 Graphic | Used by:287 | |
Symbol 286 Graphic | Used by:287 | |
Symbol 287 Button | Uses:285 286 283 | Used by:288 |
Symbol 288 MovieClip | Uses:255 261 262 263 265 267 1 270 279 284 287 SS1 | Used by:Timeline |
Symbol 289 MovieClip | Used by:Timeline | |
Symbol 290 ShapeTweening | Used by:293 | |
Symbol 291 ShapeTweening | Used by:293 | |
Symbol 292 Graphic | Used by:293 | |
Symbol 293 MovieClip | Uses:290 291 292 | Used by:299 |
Symbol 294 ShapeTweening | Used by:298 | |
Symbol 295 Graphic | Used by:298 | |
Symbol 296 ShapeTweening | Used by:298 | |
Symbol 297 Graphic | Used by:298 | |
Symbol 298 MovieClip | Uses:294 295 296 297 | Used by:299 |
Symbol 299 MovieClip | Uses:293 298 | Used by:Timeline |
Symbol 300 Font | Used by:301 | |
Symbol 301 EditableText | Uses:300 | Used by:Timeline |
Symbol 302 Graphic | Used by:306 | |
Symbol 303 Graphic | Used by:306 | |
Symbol 304 Graphic | Used by:306 | |
Symbol 305 Graphic | Used by:306 | |
Symbol 306 MovieClip | Uses:302 303 304 305 | Used by:Timeline |
Symbol 307 Graphic | Used by:308 | |
Symbol 308 MovieClip | Uses:307 | Used by:311 |
Symbol 309 Graphic | Used by:310 | |
Symbol 310 MovieClip | Uses:309 | Used by:311 |
Symbol 311 MovieClip | Uses:308 310 | Used by:Timeline |
Symbol 312 ShapeTweening | Used by:314 | |
Symbol 313 Graphic | Used by:314 343 | |
Symbol 314 MovieClip | Uses:312 313 | Used by:Timeline |
Symbol 315 Graphic | Used by:316 | |
Symbol 316 MovieClip | Uses:315 | Used by:343 |
Symbol 317 Sound | Used by:343 | |
Symbol 318 Graphic | Used by:319 | |
Symbol 319 MovieClip | Uses:318 | Used by:343 |
Symbol 320 Sound | Used by:343 | |
Symbol 321 Graphic | Used by:328 | |
Symbol 322 Graphic | Used by:328 | |
Symbol 323 Graphic | Used by:328 | |
Symbol 324 Graphic | Used by:328 | |
Symbol 325 Graphic | Used by:328 | |
Symbol 326 Graphic | Used by:328 | |
Symbol 327 Graphic | Used by:328 | |
Symbol 328 MovieClip | Uses:321 322 323 324 325 326 327 | Used by:329 |
Symbol 329 MovieClip | Uses:328 | Used by:343 |
Symbol 330 Graphic | Used by:331 | |
Symbol 331 MovieClip | Uses:330 | Used by:343 |
Symbol 332 Graphic | Used by:333 | |
Symbol 333 MovieClip | Uses:332 | Used by:343 |
Symbol 334 Graphic | Used by:335 | |
Symbol 335 MovieClip | Uses:334 | Used by:343 |
Symbol 336 Graphic | Used by:339 | |
Symbol 337 Graphic | Used by:339 | |
Symbol 338 Graphic | Used by:339 | |
Symbol 339 Button | Uses:336 337 338 283 | Used by:343 |
Symbol 340 ShapeTweening | Used by:343 | |
Symbol 341 Graphic | Used by:343 | |
Symbol 342 Sound | Used by:343 | |
Symbol 343 MovieClip | Uses:313 316 317 319 320 329 331 241 333 335 339 1 340 341 342 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 288 MovieClip |
Instance Names
"dofight_mc" | Frame 2 | Symbol 288 MovieClip |
"back_mc" | Frame 3 | Symbol 289 MovieClip |
"leek_mc" | Frame 3 | Symbol 299 MovieClip |
"score_txt" | Frame 3 | Symbol 301 EditableText |
"health_mc" | Frame 3 | Symbol 306 MovieClip |
"crosshair_mc" | Frame 3 | Symbol 311 MovieClip |
"gameover_mc" | Frame 4 | Symbol 314 MovieClip |
"clocks_mc" | Symbol 209 MovieClip Frame 1 | Symbol 208 MovieClip |
"clocks_mc" | Symbol 211 MovieClip [bad_hit] Frame 1 | Symbol 209 MovieClip |
"clocks_mc" | Symbol 217 MovieClip [bad_dies] Frame 1 | Symbol 208 MovieClip |
"clocks_mc" | Symbol 218 MovieClip [bad_attack] Frame 1 | Symbol 208 MovieClip |
"clocks_mc" | Symbol 219 MovieClip [bad] Frame 1 | Symbol 208 MovieClip |
"leveluptext_mc" | Symbol 225 MovieClip [levelUP] Frame 1 | Symbol 223 MovieClip |
"digit5" | Symbol 241 MovieClip [score] Frame 1 | Symbol 240 MovieClip |
"digit6" | Symbol 241 MovieClip [score] Frame 1 | Symbol 240 MovieClip |
"digit4" | Symbol 241 MovieClip [score] Frame 1 | Symbol 240 MovieClip |
"digit2" | Symbol 241 MovieClip [score] Frame 1 | Symbol 240 MovieClip |
"digit3" | Symbol 241 MovieClip [score] Frame 1 | Symbol 240 MovieClip |
"digit1" | Symbol 241 MovieClip [score] Frame 1 | Symbol 240 MovieClip |
"digit8" | Symbol 241 MovieClip [score] Frame 1 | Symbol 240 MovieClip |
"digit9" | Symbol 241 MovieClip [score] Frame 1 | Symbol 240 MovieClip |
"digit7" | Symbol 241 MovieClip [score] Frame 1 | Symbol 240 MovieClip |
"bar" | Symbol 254 MovieClip Frame 1 | Symbol 248 MovieClip |
"clip" | Symbol 279 MovieClip Frame 1 | Symbol 274 MovieClip |
"mask" | Symbol 279 MovieClip Frame 1 | Symbol 276 MovieClip |
"comp_mc" | Symbol 288 MovieClip Frame 188 | Symbol 279 MovieClip |
"move_mc" | Symbol 299 MovieClip Frame 1 | Symbol 293 MovieClip |
"leek_mc" | Symbol 299 MovieClip Frame 1 | Symbol 298 MovieClip |
"score_mc" | Symbol 343 MovieClip Frame 78 | Symbol 241 MovieClip [score] |
"high_mc" | Symbol 343 MovieClip Frame 78 | Symbol 241 MovieClip [score] |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$dn$0736EyaA5kvuay5Mxl/jR.." |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "shot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 211 as "bad_hit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 217 as "bad_dies" |
ExportAssets (56) | Timeline Frame 1 | Symbol 218 as "bad_attack" |
ExportAssets (56) | Timeline Frame 1 | Symbol 219 as "bad" |
ExportAssets (56) | Timeline Frame 1 | Symbol 225 as "levelUP" |
ExportAssets (56) | Timeline Frame 1 | Symbol 229 as "attacked" |
ExportAssets (56) | Timeline Frame 1 | Symbol 241 as "score" |
Labels
"loaded" | Symbol 254 MovieClip Frame 5 |
|