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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/81203781?noj=FRM81203781-14DC" width="1" height="1"></div>

bendlikebeckham.swf

This is the info page for
Flash #9204

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

SUBMIT

SUBMIT

OR

REGISTER

REGISTER

USERNAME

PASSWORD

WITHOUT SIGNING IN

PLAY

PLAY

TO HAVE YOUR SCORES COUNT ON THE HIGH SCORE LIST SIGN IN
USING YOUR CAPITAL ENTERTAINMENT USERNAME & PASSWORD

INSTRUCTIONS

INSTRUCTIONS

PLAY GAME

PLAY GAME

THE OBJECT OF THE GAME IS TO MAKE 3 GOALS FROM VARIOUS POINTS
ON THE FIELD AS FAST AS YOU CAN.
CLICK AND HOLD ON THE BALL AND A RED ARROW WILL APPEAR, YOU
CAN AIM YOUR SHOT BY MOVING YOUR MOUSE WHICH MOVES THE RED
ARROW.
TO BEND YOUR SHOT, WATCH THE MOVING WHITE BALL.  TO BEND THE
SHOT TO THE LEFT, RELEASE THE MOUSE BUTTON WHEN THE WHITE BALL
IS TO THE LEFT.  TO BEND THE SHOT TO THE RIGHT, RELEASE THE MOUSE
BUTTON WHEN THE WHITE BALL IS TO THE RIGHT.

BUY IT NOW!

GAMES PLAYED:

CONTINUE

YOU GOT A HIGH SCORE

CLICK AND HOLD ON BALL TO BEGIN

RESET GAME

RESET GAME

ActionScript [AS1/AS2]

Frame 1
function myOnLoad() { trace("on load"); scoreUrl = doc.firstChild.childNodes[0].firstChild; sendUrl = doc.firstChild.childNodes[1].firstChild; gameID = doc.firstChild.childNodes[2].firstChild; dataReceived++; } dataReceived = 0; _quality = "BEST"; System.security.allowDomain("makaimedia.com"); System.security.allowDomain("*.makaimedia.com"); System.security.allowDomain("*.capitalent.com"); doc = new XML(); doc.ignoreWhite = true; doc.load("config.xml"); doc.onLoad = myOnLoad; myColor = new Color(this); myTransform = new Object();
Frame 2
if (dataReceived > 0) { ifFrameLoaded (22) { gotoAndStop ("login"); } }
Frame 3
gotoAndPlay (2);
Frame 7
Selection.setFocus(login); doLogin = function () { if ((loginname.length > 0) and (passwd.length > 0)) { good = true; if ((loginname.length < 4) or (passwd.length < 4)) { message = "Minimum of 4 characters"; good = false; } if ((loginname.length == 0) or (passwd.length == 0)) { errorMessage = "Please fill in all fields"; good = false; } if (good) { tracer = ""; objLogin = new LoadVars(); objLogin.uid = 0; objLogin.loginname = loginname; objLogin.passwd = passwd; objLogin.sendAndLoad("http://www.capitalent.com/beckham/games/scripts/loginFromFlash.php", objLogin, "GET"); objLogin.onLoad = function (success) { for (prop in objLogin) { trace((prop + "=") + objLogin[prop]); tracer = tracer + (((prop + "=") + objLogin[prop]) + "\r"); } if (Number(objLogin.uid) > 0) { _root.guest = false; _root.memberName = objLogin.loginname; _root.loginName = objLogin.loginname; _root.memberID = objLogin.uid; uid = objLogin.uid; welcomeMessage = ("Welcome,\r" + loginname) + "!"; welcomeMessage = welcomeMessage.toUpperCase(); gotoAndStop ("title"); } else { message = "That username and password does not exist"; gotoAndStop ("splash"); } }; } } else { message = "Please enter your username and password."; } trace(message); }; testScoring = function () { };
Frame 15
fade = function (destination) { fader.destination = destination; fader.gotoAndPlay(2); }; _root.sounds.idle.gotoAndPlay("start");
Frame 22
_root.sounds.game.start();
Frame 24
gotoAndStop (23);
Frame 30
score = int(score * 1000) / 1000; displayScore = "TIME: " + score; title.playAgain._visible = false; title.instructions._visible = false; reset = function () { title.playAgain._visible = true; title.instructions._visible = true; }; _root.sounds.idle.start(); play();
Frame 31
trace("test"); scores.test(score); stop();
Symbol 4 MovieClip Frame 1
total = _root.getBytesTotal();
Symbol 4 MovieClip Frame 2
percent = _root.getBytesLoaded() / total; bar._xscale = percent * 100;
Symbol 4 MovieClip Frame 3
gotoAndPlay (2);
Symbol 13 Button
on (press) { doLogin(); }
Symbol 21 Button
on (press) { getURL ("http://www.capitalent.com/users.php?mode=new"); }
Symbol 28 Button
on (press) { gotoAndStop ("title"); }
Symbol 38 Button
on (release) { if (!frozen) { doInstructions(); } }
Symbol 41 Button
on (release) { _root.sounds.select.start(); _parent.fade("game"); }
Symbol 44 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 13
stop();
Symbol 45 MovieClip Frame 1
frozen = false; doInstructions = function () { frozen = true; instr.gotoAndPlay("open"); }; closeInstructions = function () { instr.gotoAndPlay("close"); frozen = false; };
Symbol 45 MovieClip Frame 47
stop();
Symbol 51 Button
on (release) { getURL ("https://secure.capitalent.com/store/product_info.php?products_id=24", "_blank"); }
Symbol 55 Button
on (release) { this._visible = false; _parent._parent.reset(); }
Symbol 64 MovieClip Frame 1
function liveTrace(what) { trace(what); } init = function () { nameEnter._visible = false; box = [unit0, unit1, unit2, unit3, unit4, unit5, unit6, unit7, unit8, unit9]; testing = false; display(); _parent.testScoring(); }; scoresLoaded = function (success) { showPage(this); this.onLoad = null; }; submitLoaded = function (success) { showPage(this); this.onLoad = null; _parent.reset(); }; submitScore = function (myName) { if (myName.length > 0) { nameEnter._visible = false; scores = new LoadVars(); scores.newScore = newScore; scores.newName = myName; scores.gameID = _root.gameID; scores.action = "insert"; scores.onLoad = submitLoaded; scores.sendAndLoad(_root.scoreUrl, scores, "GET"); } }; showPage = function (scores) { i = 0; while (i < box.length) { j = i + 1; box[i].name = eval ("scores.tn" + j); box[i].score = eval ("scores.ts" + j); if (box[i].score == undefined) { box[i].score = 10000; box[i].name = "--"; } box[i].displayScore = box[i].score; i++; } gamesPlayed = "GAMES PLAYED: " + scores.gamecount; }; display = function () { scores = new LoadVars(); scores.action = "read"; scores.gid = _root.gameID; scores.sendAndLoad(_root.scoreUrl, scores, "GET"); scores.onLoad = scoresLoaded; }; showNameEnter = function () { Selection.setFocus("nameEnter.namer"); nameEnter._visible = true; }; test = function (newScore) { trace(_root.loginName); if (((_root.loginName.length > 0) and (!entered)) and (_root.memberID > 0)) { alreadyListed = false; i = 9; while (i >= 0) { if (Number(newScore) <= box[i].score) { myPosition = i; } i = i - 1; } i = 9; while (i >= 0) { if (_root.loginName == box[i].name) { liveTrace("found the name"); if (Number(newScore) >= box[i].score) { alreadyListed = true; } } i = i - 1; } if (alreadyListed) { liveTrace("This name is already listed so a new score cannot be posted that is not better than the existing score."); display(); _parent.reset(); } else { scores = new LoadVars(); scores.newscore = newScore; scores.newname = _root.memberName; scores.gid = _root.gameID; scores.action = "insert"; entered = true; scores.sendAndLoad(_root.scoreUrl, scores, "GET"); scores.onLoad = function (success) { for (prop in scores) { liveTrace((prop + "=") + scores[prop]); } display(); showNameEnter(); liveTrace("App has submitted the high score with success: " + success); }; } } else { liveTrace("no name"); display(); _parent.reset(); } entered = false; }; init();
Symbol 68 MovieClip Frame 1
stop();
Symbol 70 Button
on (release) { if (goals[0] == 100) { goals[0] = 0; } else { goals[0] = 100; } }
Symbol 73 MovieClip Frame 1
start = function () { trace("start function"); _parent.game.gotoAndPlay("stop"); gotoAndPlay ("start"); }; stop();
Symbol 73 MovieClip Frame 2
trace("on frame");
Symbol 73 MovieClip Frame 3
stop();
Symbol 73 MovieClip Frame 15
stop();
Symbol 73 MovieClip Frame 18
play();
Symbol 77 MovieClip Frame 1
function start() { trace("start function"); _parent.idle.gotoAndPlay("stop"); gotoAndPlay ("start"); } function stop() { gotoAndPlay ("stop"); } stop();
Symbol 77 MovieClip Frame 4
stop();
Symbol 77 MovieClip Frame 15
stop();
Symbol 77 MovieClip Frame 18
play();
Symbol 79 MovieClip Frame 1
function start() { gotoAndPlay (2); } stop();
Symbol 79 MovieClip Frame 2
trace("sound:shoot"); trace("sound:shoot");
Symbol 80 MovieClip Frame 1
start = function () { trace("start function"); _parent.game.gotoAndPlay("stop"); gotoAndPlay ("start"); }; stop();
Symbol 80 MovieClip Frame 2
trace("on frame");
Symbol 80 MovieClip Frame 3
stop();
Symbol 80 MovieClip Frame 15
stop();
Symbol 80 MovieClip Frame 18
play();
Symbol 85 MovieClip Frame 1
function start() { gotoAndPlay (2); } caller = 0; stop();
Symbol 85 MovieClip Frame 2
play();
Symbol 85 MovieClip Frame 3
caller++; if (caller > 3) { caller = 1; } gotoAndStop("call" + caller);
Symbol 85 MovieClip Frame 9
stop();
Symbol 85 MovieClip Frame 14
stop();
Symbol 85 MovieClip Frame 20
stop();
Symbol 87 MovieClip Frame 1
function start() { gotoAndPlay (2); } stop();
Symbol 88 MovieClip Frame 1
function start() { gotoAndPlay (2); } stop();
Symbol 88 MovieClip Frame 2
trace("sound:shoot");
Symbol 89 MovieClip Frame 1
function start() { gotoAndPlay (2); } stop();
Symbol 89 MovieClip Frame 2
trace("sound:select");
Symbol 89 MovieClip Frame 4
play();
Symbol 90 MovieClip Frame 1
instance = new Array(); soundbutton.tabEnabled = false; names = ["this", "music", "drop", "buzzer"]; goals = [100, 100, 100, 100, 100, 0]; volumes = [100, 100, 100, 100, 100, 0]; adjustments = [5, 5, 4, 5, 10, 10]; i = 0; while (i < names.length) { instance[i] = new Sound(eval (names[i])); instance[i].setVolume(volumes[i]); i++; } onEnterFrame = function () { i = 0; while (i < names.length) { if (goals[i] < volumes[i]) { volumes[i] = volumes[i] - adjustments[i]; } else if (goals[i] > volumes[i]) { volumes[i] = volumes[i] + adjustments[i]; } if (Math.abs(goals[i] - volumes[i]) < adjustments[i]) { volumes[i] - goals[i]; } instance[i].setVolume(volumes[i]); i++; } frame = int(volumes[0] / 10) + 1; speaker.gotoAndStop(frame); };
Symbol 90 MovieClip Frame 2
stop();
Symbol 92 MovieClip Frame 1
changeColor = function (percent) { _parent.myTransform.rb = 3 * percent; _parent.myTransform.gb = 3 * percent; _parent.myTransform.bb = 2.55 * percent; _parent.myColor.setTransform(_parent.myTransform); }; changeColor(0); stop();
Symbol 92 MovieClip Frame 2
changeColor(10);
Symbol 92 MovieClip Frame 3
changeColor(20);
Symbol 92 MovieClip Frame 4
changeColor(30);
Symbol 92 MovieClip Frame 5
changeColor(40);
Symbol 92 MovieClip Frame 6
changeColor(50);
Symbol 92 MovieClip Frame 7
changeColor(60);
Symbol 92 MovieClip Frame 8
changeColor(80);
Symbol 92 MovieClip Frame 9
changeColor(100); if (destination == "nextShot") { _parent.game.nextShot(); } else if (destination == "resetGame") { _parent.game.init(); } else { _parent.gotoAndStop(destination); }
Symbol 92 MovieClip Frame 10
changeColor(80);
Symbol 92 MovieClip Frame 11
changeColor(60);
Symbol 92 MovieClip Frame 12
changeColor(40);
Symbol 92 MovieClip Frame 13
changeColor(30);
Symbol 92 MovieClip Frame 14
changeColor(20);
Symbol 92 MovieClip Frame 15
changeColor(10);
Symbol 96 MovieClip Frame 1
_visible = false;
Symbol 100 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 2
playing = true; _root.sounds.sfx.gotoAndStop("flashBulb");
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 2
playing = true; _root.sounds.sfx.gotoAndStop("flashBulb");
Symbol 102 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 2
playing = true; _root.sounds.sfx.gotoAndStop("flashBulb");
Symbol 103 MovieClip Frame 1
stop();
Symbol 103 MovieClip Frame 2
playing = true; _root.sounds.sfx.gotoAndStop("flashBulb");
Symbol 104 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 2
playing = true; _root.sounds.sfx.gotoAndStop("flashBulb");
Symbol 105 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 2
playing = true; _root.sounds.sfx.gotoAndStop("flashBulb");
Symbol 110 MovieClip Frame 1
stop();
Instance of Symbol 100 MovieClip "flash4" in Symbol 110 MovieClip Frame 1
onClipEvent (load) { spread = 70; wide = spread / 2; initx = _x; inity = _y; } onClipEvent (enterFrame) { if (!playing) { r = random(_parent.flash_frequency); if (r == 1) { _x = ((initx + random(spread)) - wide); s = random(spread) - wide; _y = (inity + s); _xscale = (100 + s); _yscale = (100 + s); play(); } } }
Instance of Symbol 101 MovieClip "flash0" in Symbol 110 MovieClip Frame 1
onClipEvent (load) { spread = 70; wide = spread / 2; initx = _x; inity = _y; } onClipEvent (enterFrame) { if (!playing) { r = random(_parent.flash_frequency); if (r == 1) { _x = ((initx + random(spread)) - wide); s = random(spread) - wide; _y = (inity + s); _xscale = (100 + s); _yscale = (100 + s); play(); } } }
Instance of Symbol 102 MovieClip "flash2" in Symbol 110 MovieClip Frame 1
onClipEvent (load) { spread = 70; wide = spread / 2; initx = _x; inity = _y; } onClipEvent (enterFrame) { if (!playing) { r = random(_parent.flash_frequency); if (r == 1) { _x = ((initx + random(spread)) - wide); s = random(spread) - wide; _y = (inity + s); _xscale = (100 + s); _yscale = (100 + s); play(); } } }
Instance of Symbol 103 MovieClip "flash3" in Symbol 110 MovieClip Frame 1
onClipEvent (load) { spread = 70; wide = spread / 2; initx = _x; inity = _y; } onClipEvent (enterFrame) { if (!playing) { r = random(_parent.flash_frequency); if (r == 1) { _x = ((initx + random(spread)) - wide); s = random(spread) - wide; _y = (inity + s); _xscale = (100 + s); _yscale = (100 + s); play(); } } }
Instance of Symbol 104 MovieClip "flash5" in Symbol 110 MovieClip Frame 1
onClipEvent (load) { spread = 70; wide = spread / 2; initx = _x; inity = _y; } onClipEvent (enterFrame) { if (!playing) { r = random(_parent.flash_frequency); if (r == 1) { _x = ((initx + random(spread)) - wide); s = random(spread) - wide; _y = (inity + s); _xscale = (100 + s); _yscale = (100 + s); play(); } } }
Instance of Symbol 105 MovieClip "flash1" in Symbol 110 MovieClip Frame 1
onClipEvent (load) { spread = 70; wide = spread / 2; initx = _x; inity = _y; } onClipEvent (enterFrame) { if (!playing) { r = random(_parent.flash_frequency); if (r == 1) { _x = ((initx + random(spread)) - wide); s = random(spread) - wide; _y = (inity + s); _xscale = (100 + s); _yscale = (100 + s); play(); } } }
Symbol 117 MovieClip Frame 1
stop();
Symbol 121 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 1
stop();
Symbol 133 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 1
stop();
Symbol 147 MovieClip Frame 1
stop();
Symbol 150 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 40
stop();
Symbol 164 MovieClip Frame 41
play();
Symbol 165 MovieClip Frame 1
stop();
Symbol 535 MovieClip Frame 1
stop();
Symbol 535 MovieClip Frame 2
stop();
Symbol 535 MovieClip Frame 14
_parent.bouncePower = 7;
Symbol 535 MovieClip Frame 33
stop();
Symbol 535 MovieClip Frame 37
_parent.bouncePower = 5.5;
Symbol 535 MovieClip Frame 58
stop();
Symbol 535 MovieClip Frame 60
_parent.bouncePower = 5;
Symbol 535 MovieClip Frame 88
stop();
Symbol 535 MovieClip Frame 90
_parent.bouncePower = 5; diving = true;
Symbol 535 MovieClip Frame 115
stop();
Symbol 535 MovieClip Frame 116
_parent.bouncePower = 7; diving = true;
Symbol 535 MovieClip Frame 147
stop();
Symbol 535 MovieClip Frame 151
_parent.bouncePower = 5; diving = true;
Symbol 535 MovieClip Frame 183
stop();
Symbol 535 MovieClip Frame 184
_parent.bouncePower = 5; diving = true;
Symbol 535 MovieClip Frame 216
stop();
Symbol 535 MovieClip Frame 217
_parent.bouncePower = 5; diving = true;
Symbol 535 MovieClip Frame 245
stop();
Symbol 535 MovieClip Frame 246
_parent.bouncePower = 5; diving = true;
Symbol 535 MovieClip Frame 274
stop();
Symbol 535 MovieClip Frame 276
_parent.bouncePower = 5; diving = true;
Symbol 535 MovieClip Frame 290
stop();
Symbol 535 MovieClip Frame 291
_parent.bouncePower = 5; diving = true;
Symbol 535 MovieClip Frame 306
stop();
Symbol 535 MovieClip Frame 307
_parent.bouncePower = 5; diving = true;
Symbol 535 MovieClip Frame 323
stop();
Symbol 535 MovieClip Frame 324
_parent.bouncePower = 5; diving = true;
Symbol 535 MovieClip Frame 335
stop();
Symbol 535 MovieClip Frame 336
_parent.bouncePower = 5; diving = true;
Symbol 535 MovieClip Frame 366
stop();
Symbol 535 MovieClip Frame 367
_parent.bouncePower = 3; diving = true;
Symbol 535 MovieClip Frame 397
stop();
Symbol 537 Button
on (press) { doAim(); } on (release, releaseOutside) { doShoot(); }
Symbol 546 MovieClip Frame 1
stop();
Symbol 549 MovieClip Frame 1
stop();
Symbol 555 MovieClip Frame 1
_visible = false;
Symbol 565 Button
on (release) { _root.scores.display(); _parent.fade("resetGame"); }
Symbol 566 MovieClip Frame 1
distance = function (x1, y1, x2, y2) { var _local2 = x1 - x2; var _local1 = y1 - y2; return(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); }; magnitude = function (s1, s2, s3) { var _local1 = distance(0, s1, 0, s2); return(distance(0, _local1, 0, s3)); }; findDeflect = function (m1, m2) { var _local3 = Math.atan(m1) * rad; var _local5 = Math.atan(m2) * rad; var _local1 = _local5 - _local3; if (_local1 < 0) { _local1 = _local1 + 180; } var _local4 = (_local3 - _local1) + 180; var _local2 = new Object(); _local2.x = Math.cos(_local4 / rad); _local2.z = Math.sin(_local4 / rad); return(_local2); }; doBounce = function (sx, sz, px, pz, slope, bounce) { m1 = slope; m2 = sz / sx; p = findDeflect(m1, m2); b1 = pz - (m1 * px); b2 = (pz - sz) - (m1 * (px - sx)); if (b2 < b1) { p.x = p.x * -1; p.z = p.z * -1; } var _local1 = distance(0, 0, sx, sz); ball.speed.x = (p.x * bounce) * _local1; ball.speed.z = (p.z * bounce) * _local1; ball.speed.y = ball.speed.y * bounce; }; convert = function (pos) { var _local1 = new Object(); var _local2 = (1 / (pos.z * 0.1)) * dim; _local1.yscale = _local2 * size; _local1.xscale = _local2 * size; var _local5 = (pos.x - vanx) * (_local2 / (dim / inc)); var _local4 = (-(pos.y - vany)) * (_local2 / (dim / inc)); _local1.x = vanx + _local5; _local1.y = vany + _local4; return(_local1); }; redraw = function (object) { if (object.shadow != undefined) { object.shadow.position.x = object.position.x; object.shadow.position.y = floor; object.shadow.position.z = object.position.z; var _local2 = convert(object.shadow.position); object.shadow._x = _local2.x; object.shadow._y = _local2.y; object.shadow._xscale = _local2.xscale; object.shadow._yscale = _local2.yscale; } var _local2 = convert(object.position); object._x = _local2.x; object._y = _local2.y; object._xscale = _local2.xscale + 1; object._yscale = _local2.yscale + 1; if (object == ball) { if ((object.position.z < 100) or (!ball.gravity)) { object._visible = false; object.shadow._visible = false; } else { object._visible = true; object.shadow._visible = true; } } }; translate = function (object) { if (object.gravity) { object.speed.y = object.speed.y - gravity; if (bounces == 0) { object.speed.x = object.speed.x - (gravity * bendFactor); } } object.position.x = object.position.x + object.speed.x; object.position.y = object.position.y + object.speed.y; object.position.z = object.position.z + object.speed.z; if (object.position.y <= floor) { object.position.y = floor; object.speed.x = object.speed.x * 0.97; object.speed.y = object.speed.y * -0.5; object.speed.z = object.speed.z * 0.97; if (!object.ready) { bounces++; if (bounces >= 10) { } } } object.magnitude = magnitude(object.speed.x, object.speed.y, object.speed.z); mag = object.magnitude; }; pipeline = function (who) { translate(who); redraw(who); }; doKeys = function () { if (Key.isDown(37)) { ball.position.x = ball.position.x - 25; } if (Key.isDown(39)) { ball.position.x = ball.position.x + 25; } if (Key.isDown(38)) { ball.position.z = ball.position.z + 25; } if (Key.isDown(40)) { ball.position.z = ball.position.z - 25; } }; doHit = function (who) { var _local8 = who._width; var _local7 = ball._x - who.left; var _local6 = _local7 / _local8; var _local5 = Math.abs(who.farEdge - who.nearEdge); if (who.nearEdge < who.farEdge) { var _local3 = who.nearEdge + (_local5 * _local6); } else { var _local3 = who.farEdge + (_local5 * _local6); } if (!who.hitAlready) { if (((ball.position.z > (_local3 - ball.speed.z)) and (ball.position.z < (_local3 + ball.speed.z))) and who.hitTest(ball._x + _x, ball._y + _y, true)) { who.hitAlready = true; who.mySound.start(); bounces = 1; doBounce(ball.speed.x, ball.speed.z, ball.position.x, ball.position.z, who.slope, who.bounce); trace("Hit: " + who._name); for (var _local4 in makeSurface[shot]) { if (who == makeSurface[shot][_local4]) { _root.sounds.goal.start(); doFlash(); madeGoal = true; if (shot == 2) { timing = false; } } } } } if ((ball.position.z >= (_local3 + ball.speed.z)) and (ball.getDepth() > who.pic.getDepth())) { ball.swapDepths(who.pic.getDepth() - 1); } if ((ball.position.z < (_local3 + ball.speed.z)) and (ball.getDepth() < who.pic.getDepth())) { ball.swapDepths(who.pic.getDepth() + 1); } jimbo = ball.getDepth(); }; checkCollisions = function () { for (var _local1 in agent) { doHit(agent[_local1].clip); } }; doAim = function () { if (((!aiming) and (!gameOver)) and (!flying)) { timing = true; dir = 1; arrow.inside.gotoAndStop(21); guage._visible = true; arrow._visible = true; aiming = true; aimx = _xmouse; aimy = _ymouse; Mouse.hide(); } }; doShoot = function () { if (!flying) { _root.sounds.kick.start(); bendFactor = (-guage.bender._x) / 50; count = 0; flying = true; var _local2 = (arrow.inside._yscale - 100) * 0.2; rad = 57.2957795130823; var _local5 = (arrow.inside._currentframe - 41) * 1.5; Mouse.show(); arrow._visible = false; guage._visible = false; aiming = false; powers = [600, 800, 800]; var _local4 = powers[shot]; ball.gravity = true; ball.ready = false; ball.speed.z = Math.cos(_local5 / rad) * _local4; ball.speed.x = (-Math.sin(_local5 / rad)) * _local4; var _local3 = ball.speed.z; ball.speed.z = Math.cos(_local2 / rad) * _local3; ball.speed.y = 50 + (Math.sin(_local2 / rad) * _local3); shootBall._visible = false; ball._visible = true; shadow._visible = true; mySector = findSector(); wait = setInterval(doNextShot, 2000); } }; moveArrow = function () { if (aiming) { guage.bender._x = guage.bender._x + (8 * dir); if ((guage.bender._x >= 64) or (guage.bender._x <= -64)) { dir = dir * -1; } var _local1 = 41 + Math.floor((aimx - _xmouse) * 0.15); _local1 = Math.max(_local1, 1); _local1 = Math.min(_local1, 81); arrow.inside.gotoAndStop(_local1); var _local2 = -(aimy - _ymouse); arrow.inside._yscale = Math.max(120, 100 + _local2); arrow.inside._yscale = Math.min(250, 100 + _local2); arrow.inside._yscale = Math.max(arrow.inside._yscale, 120); trace(arrow.inside._yscale); } }; findSector = function () { ob = testBall; ob.gravity = true; ob.speed = new Object(); ob.speed.x = ball.speed.x; ob.speed.y = ball.speed.y; ob.speed.z = ball.speed.z; ob.position = new Object(); ob.position.x = ball.position.x; ob.position.y = ball.position.y; ob.position.z = ball.position.z; var _local7 = (goalFace.nearEdge + goalFace.farEdge) / 2; var _local6 = 0; while ((ob.position.z < _local7) and (_local6 < 50)) { _local6++; translate(ob); redraw(ob); } bounces = 0; var _local4 = ""; tags = ["left", "left", "s_left_", "middle", "s_right_", "right", "right"]; var _local3 = bg.corner0._x; var _local9 = bg.corner1._x; var _local5 = (_local9 - _local3) / tags.length; var _local8 = bg.corner0._y; var _local11 = bg.corner1._y; var _local10 = _local11 - _local8; var _local1 = []; var _local2 = 0; while (_local2 < tags.length) { _local1[_local2] = new Object(); _local1[_local2].tag = tags[_local2]; _local1[_local2].left = _local3 + (_local5 * _local2); _local1[_local2].right = _local3 + (_local5 * (_local2 + 1)); _local2++; } var _local13 = _local8 + (_local10 / 3); var _local12 = _local8 + ((_local10 / 3) * 2); _local4 = "left"; _local2 = 0; while (_local2 < tags.length) { if ((ob._x >= _local1[_local2].left) and (ob._x < _local1[_local2].right)) { _local4 = _local1[_local2].tag; } _local2++; } if (ob._x >= _local9) { _local4 = "right"; } if (ob._y < _local13) { _local4 = _local4 + "high"; } else if (ob._y > _local12) { _local4 = _local4 + "low"; } else { _local4 = _local4 + "middle"; } return(_local4); }; hideWall = function () { if (ball.speed.z >= 0) { var _local1 = ball.position.z - wall.nearEdge; _local1 = Math.max(0, _local1); _local1 = _local1 * 0.015; _local1 = Math.max(0, 100 - _local1); wallPic._alpha = _local1; } }; checkGoalie = function () { if (flying) { count++; if ((count == goalie.goFrame) and (ball.speed.z > 0)) { goalie.gotoAndPlay(mySector); } if ((count == goalie.testFrame) and (ball.speed.z > 0)) { if (goalie.hitter.hitTest(ball._x + _x, ball._y + _y, true)) { _root.sounds.kick.start(); blocked = true; bounces = 1; ball.speed.z = ball.speed.z * -0.1; } } if ((count <= goalie.testFrame) or blocked) { goalie.swapDepths(Math.min(ball.getDepth() - 10, wallPic.getDepth() - 10)); } else { goalie.swapDepths(Math.min(ball.getDepth() + 10, wallPic.getDepth() - 10)); } } goalie.hitter._visible = false; goalie.hitter.gotoAndStop(goalie._currentframe); }; onEnterFrame = function () { goalie.hitter.gotoAndStop(goalie._currentframe); doKeys(); pipeline(ball); checkCollisions(); moveArrow(); hideWall(); checkGoalie(); doTime(); resetGame._visible = time > 0.1; clickAndHold._visible = time < 0.01; }; Obstacle = function (clip, nearEdge, farEdge, pic, bounce, depth, slope, mySound) { clip.hitAlready = false; clip.left = clip._x - (clip._width / 2); clip.right = clip._x + (clip._width / 2); clip.nearEdge = nearEdge; clip.farEdge = farEdge; clip.bounce = bounce; clip.pic = pic; clip.gotoAndStop(shot + 1); clip.pic.gotoAndStop(shot + 1); clip.slope = slope; clip.pic.swapDepths(depth); clip._visible = false; clip.mySound = mySound; this.clip = clip; }; setUpBall = function (shot) { ball.ready = true; ball.gravity = false; ball.shadow = shadow; ball.position = new Object(); ball.speed = new Object(); ball.position.x = 0; ball.position.y = floor; ball.position.z = 1000; ball.speed.x = 0; ball.speed.z = 0; ball.speed.y = 0; wall.swapDepths(8000); ball.swapDepths(10000); shootBall.swapDepths(9300); shadow.position = new Object(); shadow.speed = new Object(); ball._visible = false; shadow._visible = false; shootBall._visible = true; bounces = 0; pipeline(ball); }; setUpGoalie = function (shot) { var _local4 = [4.8, 11.9, -6.2]; var _local3 = [12.7, 12.1, 4.1]; var _local2 = [67.7, 44, 25]; goalie._xscale = _local2[shot]; goalie._yscale = _local2[shot]; goalie._x = _local4[shot]; goalie._y = _local3[shot]; goalie.swapDepths(6000); goalie.hitter._visible = false; tests = [7, 12, 12]; goes = [1, 8, 8]; goalie.goFrame = goes[shot]; goalie.testFrame = tests[shot]; goalie.gotoAndStop("idle"); }; setUpField = function (shot) { agent = []; makeSurface = [[netBack, netSide1, netSide2], [netBack, netSide1], [netBack, netSide2]]; if (shot == 0) { agent[0] = new Obstacle(goalFace, 6125, 6125, goalFacePic, 0.2, 5000, 1, _root.sounds.bonk); agent[1] = new Obstacle(netBack, 7900, 7900, netBackPic, 0.04, 3000, 1, null); agent[2] = new Obstacle(netSide1, 6125, 7900, netSide1Pic, 0.001, 3500, 100, null); agent[3] = new Obstacle(netSide2, 7900, 6125, netSide2Pic, 0.001, 4000, 100, null); agent[4] = new Obstacle(signs, 9200, 9200, signsPic, 0.1, 2000, 1, _root.sounds.bounce); agent[5] = new Obstacle(wall, 4500, 4500, wallPic, 0.25, 7000, 0, _root.sounds.kick); } if (shot == 1) { agent[0] = new Obstacle(goalFace, 9525, 12825, goalFacePic, 0.7, 5000, 1, _root.sounds.bonk); agent[1] = new Obstacle(netBack, 10600, 13900, netBackPic, 0.1, 3000, 1); agent[2] = new Obstacle(netSide1, 13900, 13000, netSide1Pic, 0.1, 2900, -1); agent[3] = new Obstacle(netSide2, 10600, 9525, netSide2Pic, 0.1, 4000, -1); agent[4] = new Obstacle(signs, 7375, 18000, signsPic, 0.6, 2000, 1, _root.sounds.bounce); agent[5] = new Obstacle(wall, 4500, 4500, wallPic, 0.25, 7000, 0, _root.sounds.kick); } if (shot == 2) { agent[0] = new Obstacle(goalFace, 14275, 15050, goalFacePic, 0.3, 5000, 0, _root.sounds.bonk); agent[1] = new Obstacle(netBack, 15300, 16000, netBackPic, 0.15, 3000, 0, null); agent[2] = new Obstacle(netSide1, 15050, 16000, netSide1Pic, 0.15, 3500, 100, null); agent[3] = new Obstacle(netSide2, 14275, 15300, netSide2Pic, 0.15, 4000, 100, null); agent[4] = new Obstacle(signs, 17000, 18000, signsPic, 0.2, 2000, 0, _root.sounds.bounce); agent[5] = new Obstacle(wall, 5200, 5200, wallPic, 0.25, 7000, 0, _root.sounds.kick); } bg.gotoAndStop(shot + 1); }; setUpGuage = function (shot) { flying = false; aiming = false; arrow._visible = false; arrow.swapDepths(9000); guage.swapDepths(9500); guage._visible = false; guage.bender._x = 0; bendFactor = 1.5; }; doFlash = function () { bg.flash0.gotoAndPlay(2); bg.flash1.gotoAndPlay(2); bg.flash2.gotoAndPlay(2); bg.flash3.gotoAndPlay(2); bg.flash4.gotoAndPlay(2); bg.flash5.gotoAndPlay(2); }; doTime = function () { if (timing) { framecount++; time = (framecount / 24) + (random(10) / 1000); time = int(time * 1000) / 1000; displayTime = "TIME: " + time; } if (time < 0.2) { displayTime = "TIME: 0.00"; } else if (timing) { time = (framecount / 24) + (random(10) / 1000); time = int(time * 1000) / 1000; displayTime = "TIME: " + time; } }; doNextShot = function () { clearInterval(wait); _parent.fade("nextShot"); }; nextShot = function () { if (madeGoal) { shot++; } if (shot < 3) { blocked = false; madeGoal = false; floor = -1000; inc = 20; vanx = 0; vanys = [-30, -15, -15]; vany = vanys[shot]; dim = 14000; gravity = 17; size = 0.4; rad = 57.2957795130823; setUpGuage(shot); setUpGoalie(shot); setUpField(shot); setUpBall(shot); } else { _root.sounds.idle.start(); timing = false; gameOver = true; _parent.score = time; _parent.scoreCounts = true; _parent.gotoAndStop("results"); } }; init = function () { _root.scoreCounts = false; time = 0; clearInterval(wait); displayTime = "TIME: 0.00"; timing = false; framecount = 0; gameOver = false; madeGoal = false; shot = 0; nextShot(); }; init();
Instance of Symbol 165 MovieClip "arrow" in Symbol 566 MovieClip Frame 1
/* no clip actions */

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Symbol 428 GraphicUses:427Used by:535
Symbol 429 BitmapUsed by:430
Symbol 430 GraphicUses:429Used by:535
Symbol 431 BitmapUsed by:432
Symbol 432 GraphicUses:431Used by:535
Symbol 433 BitmapUsed by:434
Symbol 434 GraphicUses:433Used by:535
Symbol 435 BitmapUsed by:436
Symbol 436 GraphicUses:435Used by:535
Symbol 437 BitmapUsed by:438
Symbol 438 GraphicUses:437Used by:535
Symbol 439 BitmapUsed by:440
Symbol 440 GraphicUses:439Used by:535
Symbol 441 BitmapUsed by:442
Symbol 442 GraphicUses:441Used by:535
Symbol 443 BitmapUsed by:444
Symbol 444 GraphicUses:443Used by:535
Symbol 445 BitmapUsed by:446
Symbol 446 GraphicUses:445Used by:535
Symbol 447 BitmapUsed by:448
Symbol 448 GraphicUses:447Used by:535
Symbol 449 BitmapUsed by:450
Symbol 450 GraphicUses:449Used by:535
Symbol 451 BitmapUsed by:452
Symbol 452 GraphicUses:451Used by:535
Symbol 453 BitmapUsed by:454
Symbol 454 GraphicUses:453Used by:535
Symbol 455 BitmapUsed by:456
Symbol 456 GraphicUses:455Used by:535
Symbol 457 BitmapUsed by:458
Symbol 458 GraphicUses:457Used by:535
Symbol 459 BitmapUsed by:460
Symbol 460 GraphicUses:459Used by:535
Symbol 461 BitmapUsed by:462
Symbol 462 GraphicUses:461Used by:535
Symbol 463 BitmapUsed by:464
Symbol 464 GraphicUses:463Used by:535
Symbol 465 BitmapUsed by:466
Symbol 466 GraphicUses:465Used by:535
Symbol 467 BitmapUsed by:468
Symbol 468 GraphicUses:467Used by:535
Symbol 469 BitmapUsed by:470
Symbol 470 GraphicUses:469Used by:535
Symbol 471 BitmapUsed by:472
Symbol 472 GraphicUses:471Used by:535
Symbol 473 BitmapUsed by:474
Symbol 474 GraphicUses:473Used by:535
Symbol 475 BitmapUsed by:476
Symbol 476 GraphicUses:475Used by:535
Symbol 477 BitmapUsed by:478
Symbol 478 GraphicUses:477Used by:535
Symbol 479 BitmapUsed by:480
Symbol 480 GraphicUses:479Used by:535
Symbol 481 BitmapUsed by:482
Symbol 482 GraphicUses:481Used by:535
Symbol 483 BitmapUsed by:484
Symbol 484 GraphicUses:483Used by:535
Symbol 485 BitmapUsed by:486
Symbol 486 GraphicUses:485Used by:535
Symbol 487 BitmapUsed by:488
Symbol 488 GraphicUses:487Used by:535
Symbol 489 BitmapUsed by:490
Symbol 490 GraphicUses:489Used by:535
Symbol 491 BitmapUsed by:492
Symbol 492 GraphicUses:491Used by:535
Symbol 493 BitmapUsed by:494
Symbol 494 GraphicUses:493Used by:535
Symbol 495 BitmapUsed by:496
Symbol 496 GraphicUses:495Used by:535
Symbol 497 BitmapUsed by:498
Symbol 498 GraphicUses:497Used by:535
Symbol 499 BitmapUsed by:500
Symbol 500 GraphicUses:499Used by:535
Symbol 501 BitmapUsed by:502
Symbol 502 GraphicUses:501Used by:535
Symbol 503 BitmapUsed by:504
Symbol 504 GraphicUses:503Used by:535
Symbol 505 BitmapUsed by:506
Symbol 506 GraphicUses:505Used by:535
Symbol 507 GraphicUsed by:508
Symbol 508 MovieClipUses:507Used by:535
Symbol 509 BitmapUsed by:510
Symbol 510 GraphicUses:509Used by:535
Symbol 511 BitmapUsed by:512
Symbol 512 GraphicUses:511Used by:535
Symbol 513 BitmapUsed by:514
Symbol 514 GraphicUses:513Used by:535
Symbol 515 GraphicUsed by:516
Symbol 516 MovieClipUses:515Used by:535
Symbol 517 GraphicUsed by:518
Symbol 518 MovieClipUses:517Used by:535
Symbol 519 BitmapUsed by:520
Symbol 520 GraphicUses:519Used by:535
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClipUses:521Used by:535
Symbol 523 GraphicUsed by:524
Symbol 524 MovieClipUses:523Used by:535
Symbol 525 GraphicUsed by:526
Symbol 526 MovieClipUses:525Used by:535
Symbol 527 GraphicUsed by:528
Symbol 528 MovieClipUses:527Used by:535
Symbol 529 GraphicUsed by:530
Symbol 530 MovieClipUses:529Used by:535
Symbol 531 GraphicUsed by:532
Symbol 532 MovieClipUses:531Used by:535
Symbol 533 GraphicUsed by:534
Symbol 534 MovieClipUses:533Used by:535
Symbol 535 MovieClipUses:170 258 260 262 264 266 268 270 272 274 276 278 280 282 284 286 288 290 292 294 296 298 300 302 304 306 308 310 312 314 316 318 320 322 324 326 328 330 332 334 336 338 340 342 344 346 348 350 352 354 356 358 360 362 364 366 368 370 372 374 376 378 380 382 384 386 388 390 392 394 396 398 400 402 404 406 408 410 412 414 416 418 420 422 424 426 428 430 432 434 436 438 440 442 444 446 448 450 452 454 456 458 460 462 464 466 468 470 472 474 476 478 480 482 484 486 488 490 492 494 496 498 500 502 504 506 508 510 512 514 516 518 520 522 524 526 528 530 532 534Used by:566
Symbol 536 GraphicUsed by:537
Symbol 537 ButtonUses:536Used by:566
Symbol 538 GraphicUsed by:539
Symbol 539 MovieClipUses:538Used by:566
Symbol 540 GraphicUses:166Used by:541
Symbol 541 MovieClipUses:540Used by:566
Symbol 542 GraphicUsed by:546
Symbol 543 BitmapUsed by:544 545
Symbol 544 GraphicUses:543Used by:546
Symbol 545 GraphicUses:543Used by:546
Symbol 546 MovieClipUses:542 544 545Used by:566
Symbol 547 GraphicUsed by:549
Symbol 548 GraphicUsed by:549
Symbol 549 MovieClipUses:547 548Used by:566
Symbol 550 GraphicUsed by:553
Symbol 551 GraphicUsed by:552
Symbol 552 MovieClipUses:551Used by:553
Symbol 553 MovieClipUses:550 552Used by:566
Symbol 554 GraphicUsed by:555
Symbol 555 MovieClipUses:554Used by:566
Symbol 556 BitmapUsed by:557
Symbol 557 GraphicUses:556Used by:566
Symbol 558 TextUses:10Used by:559
Symbol 559 MovieClipUses:558Used by:566
Symbol 560 EditableTextUses:10Used by:566
Symbol 561 BitmapUsed by:562
Symbol 562 GraphicUses:561Used by:566
Symbol 563 TextUses:10Used by:565
Symbol 564 TextUses:10Used by:565
Symbol 565 ButtonUses:35 563 564Used by:566
Symbol 566 MovieClipUses:110 117 121 125 129 133 137 144 147 150 153 165 168 535 537 539 541 546 549 553 555 557 559 560 562 565Used by:Timeline
Symbol 567 EditableTextUses:10Used by:Timeline

Instance Names

"login"Frame 7Symbol 15 EditableText
"scores"Frame 15Symbol 64 MovieClip
"sounds"Frame 15Symbol 90 MovieClip
"fader"Frame 15Symbol 92 MovieClip
"game"Frame 22Symbol 566 MovieClip
"title"Frame 30Symbol 45 MovieClip
"bar"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"instructions"Symbol 45 MovieClip Frame 1Symbol 38 Button
"playAgain"Symbol 45 MovieClip Frame 1Symbol 41 Button
"instr"Symbol 45 MovieClip Frame 47Symbol 44 MovieClip
"nameEnter"Symbol 64 MovieClip Frame 1Symbol 57 MovieClip
"unit2"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit0"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit1"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit4"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit3"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit5"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit6"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit8"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit7"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"unit9"Symbol 64 MovieClip Frame 1Symbol 61 MovieClip
"speaker"Symbol 90 MovieClip Frame 1Symbol 68 MovieClip
"soundbutton"Symbol 90 MovieClip Frame 1Symbol 70 Button
"idle"Symbol 90 MovieClip Frame 1Symbol 73 MovieClip
"game"Symbol 90 MovieClip Frame 1Symbol 77 MovieClip
"kick"Symbol 90 MovieClip Frame 1Symbol 79 MovieClip
"crowd"Symbol 90 MovieClip Frame 1Symbol 80 MovieClip
"goal"Symbol 90 MovieClip Frame 1Symbol 85 MovieClip
"bonk"Symbol 90 MovieClip Frame 1Symbol 87 MovieClip
"bounce"Symbol 90 MovieClip Frame 1Symbol 88 MovieClip
"select"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"corner0"Symbol 110 MovieClip Frame 1Symbol 96 MovieClip
"corner1"Symbol 110 MovieClip Frame 1Symbol 96 MovieClip
"flash4"Symbol 110 MovieClip Frame 1Symbol 100 MovieClip
"flash0"Symbol 110 MovieClip Frame 1Symbol 101 MovieClip
"flash2"Symbol 110 MovieClip Frame 1Symbol 102 MovieClip
"flash3"Symbol 110 MovieClip Frame 1Symbol 103 MovieClip
"flash5"Symbol 110 MovieClip Frame 1Symbol 104 MovieClip
"flash1"Symbol 110 MovieClip Frame 1Symbol 105 MovieClip
"inside"Symbol 165 MovieClip Frame 1Symbol 164 MovieClip
"hitter"Symbol 535 MovieClip Frame 1Symbol 258 MovieClip
"hitter"Symbol 535 MovieClip Frame 276Symbol 508 MovieClip
"hitter"Symbol 535 MovieClip Frame 291Symbol 516 MovieClip
"hitter"Symbol 535 MovieClip Frame 307Symbol 518 MovieClip
"hitter"Symbol 535 MovieClip Frame 324Symbol 522 MovieClip
"hitter"Symbol 535 MovieClip Frame 336Symbol 524 MovieClip
"hitter"Symbol 535 MovieClip Frame 341Symbol 526 MovieClip
"hitter"Symbol 535 MovieClip Frame 343Symbol 528 MovieClip
"hitter"Symbol 535 MovieClip Frame 367Symbol 530 MovieClip
"hitter"Symbol 535 MovieClip Frame 372Symbol 532 MovieClip
"hitter"Symbol 535 MovieClip Frame 374Symbol 534 MovieClip
"bender"Symbol 553 MovieClip Frame 1Symbol 552 MovieClip
"bg"Symbol 566 MovieClip Frame 1Symbol 110 MovieClip
"signsPic"Symbol 566 MovieClip Frame 1Symbol 117 MovieClip
"signs"Symbol 566 MovieClip Frame 1Symbol 121 MovieClip
"netBack"Symbol 566 MovieClip Frame 1Symbol 125 MovieClip
"netSide1"Symbol 566 MovieClip Frame 1Symbol 129 MovieClip
"netSide2"Symbol 566 MovieClip Frame 1Symbol 133 MovieClip
"goalFace"Symbol 566 MovieClip Frame 1Symbol 137 MovieClip
"netBackPic"Symbol 566 MovieClip Frame 1Symbol 144 MovieClip
"netSide1Pic"Symbol 566 MovieClip Frame 1Symbol 147 MovieClip
"netSide2Pic"Symbol 566 MovieClip Frame 1Symbol 150 MovieClip
"goalFacePic"Symbol 566 MovieClip Frame 1Symbol 153 MovieClip
"arrow"Symbol 566 MovieClip Frame 1Symbol 165 MovieClip
"shootBall"Symbol 566 MovieClip Frame 1Symbol 168 MovieClip
"goalie"Symbol 566 MovieClip Frame 1Symbol 535 MovieClip
"shadow"Symbol 566 MovieClip Frame 1Symbol 539 MovieClip
"ball"Symbol 566 MovieClip Frame 1Symbol 541 MovieClip
"wallPic"Symbol 566 MovieClip Frame 1Symbol 546 MovieClip
"wall"Symbol 566 MovieClip Frame 1Symbol 549 MovieClip
"guage"Symbol 566 MovieClip Frame 1Symbol 553 MovieClip
"testBall"Symbol 566 MovieClip Frame 1Symbol 555 MovieClip
"clickAndHold"Symbol 566 MovieClip Frame 1Symbol 559 MovieClip
"resetGame"Symbol 566 MovieClip Frame 1Symbol 565 Button

Labels

"login"Frame 7
"title"Frame 15
"game"Frame 22
"results"Frame 30
"open"Symbol 44 MovieClip Frame 2
"close"Symbol 44 MovieClip Frame 14
"start"Symbol 73 MovieClip Frame 2
"stop"Symbol 73 MovieClip Frame 16
"start"Symbol 77 MovieClip Frame 2
"stop"Symbol 77 MovieClip Frame 16
"start"Symbol 80 MovieClip Frame 2
"stop"Symbol 80 MovieClip Frame 16
"call1"Symbol 85 MovieClip Frame 7
"call2"Symbol 85 MovieClip Frame 12
"call3"Symbol 85 MovieClip Frame 17
"idle"Symbol 535 MovieClip Frame 1
"middlelow"Symbol 535 MovieClip Frame 14
"middlemiddle"Symbol 535 MovieClip Frame 37
"middlehigh"Symbol 535 MovieClip Frame 60
"rightlow"Symbol 535 MovieClip Frame 90
"leftlow"Symbol 535 MovieClip Frame 116
"rightmiddle"Symbol 535 MovieClip Frame 151
"leftmiddle"Symbol 535 MovieClip Frame 184
"righthigh"Symbol 535 MovieClip Frame 217
"lefthigh"Symbol 535 MovieClip Frame 246
"s_right_low"Symbol 535 MovieClip Frame 276
"s_left_low"Symbol 535 MovieClip Frame 291
"s_right_middle"Symbol 535 MovieClip Frame 307
"s_left_middle"Symbol 535 MovieClip Frame 324
"s_right_high"Symbol 535 MovieClip Frame 336
"s_left_high"Symbol 535 MovieClip Frame 367

Dynamic Text Variables

loginnameSymbol 15 EditableText""
passwdSymbol 16 EditableText""
messageSymbol 22 EditableText""
gamesPlayedSymbol 49 EditableText"GAMES PLAYED:"
nameSymbol 59 EditableText""
displayScoreSymbol 60 EditableText""
displayTimeSymbol 560 EditableText""
displayScoreSymbol 567 EditableText""




http://swfchan.com/2/9204/info.shtml
Created: 10/6 -2019 05:09:19 Last modified: 10/6 -2019 05:09:19 Server time: 14/11 -2024 06:24:50