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Portal flash.swf

This is the info page for
Flash #9344

(Click the ID number above for more basic data on this flash file.)


Text
%

total bytes

We Create Stuff

We Create Stuff

Play

ZOMGSOUNDS

Skip

Valve Software did not contact the developers of the following
game during or before the development of the game.
This is a fan made game. All links associated with this game are fan
sites, and has nothing to do with producing or publishing Portal.

PRESENTS

GAME MUSIC PRODUCED BY

Based on a Valve Software game

PLAY MORE GAMES

PLAY MORE GAMES

VALVE'S PORTAL

VALVE'S PORTAL

MUTE

PLAY

It is finally time for your physical test, subject
15837. The ASHPD is now in your hands. Show us
what a motivated test subject can do. Prove us you
are legitimate for the job. Think with portals.

Start

NEW GAME

FREE ROOM

ON

OFF

Sounds

Effect level

Image quality

Here you may set your game settings. In case of confusion, hit "Default" in order to
restore the default game settings.

Default

Overall sound volume

Crosshair

Music volume

Console (~,
ingame)

Guidance

OK

FPS and level
number (ingame)

OPTIONS

LEVEL SELECT

<credits>

?

08

12

17

19

20

21

22

23

24

25

26

27

28

29

30

31

32

33

34

35

36

37

38

39

40

Cake!

a

Cake obtained.

Good morning

subject number 15837.

It is time

to begin your test.

Based on Valve's

Code and programming

Ido Tal

Hen Mazolski

Art, animation and level design

Ryan Champion

Original music producer

Portal: The Flash Version
Code and programming
Ido Tal
Art, animation and level design
Hen Mazolski
Original music producer
Ryan Champion
Level concept
Portal trailer and gameplay movies
Ido Tal
Hen Mazolski
Cutscenes
Main intro - Hen Mazolski
Game intro and credits - Ido Tal
Interface designer
Ido Tal
Sounds
Half Life 2
Hal Life 2 Episode One
Counter Strike: Source
Portal (trailer)
(extracted using gfcscape)
Other sources
play.ground.gr - Lightweight Scrollbar Component
Links
wecreatestuff.com
newgrounds.com
armorgames.com
orange.half-life2.com
valvesoftware.com
Beta testers
Erez Efrat
Orr Asher
Adi Mazolski
Noam Tal
Abe Ben-Simone
Matan Hamish
Or Cohen
Special thanks
Jake Zuritta
Andrew Bacon
Valve
Armor Games
Newgrounds.com
actionscript.org
kirupa.com
And you - for playing!
--
Created with Macromedia Flash Professional 8
Ido - Dragy2005@hotmail.com
Hen - Henmazolski@gmail.com
Official website - portal.wecreatestuff.com

Press any key to continue

#

Do you wish to exit the current game? In
level progress will be lost!

Yes

No

EXIT TO MAIN MENU

Do you wish to restart the current level?
Progress will be lost!

RESTART LEVEL

Console

-- launched --

Submit

ActionScript [AS1/AS2]

Frame 1
ver = "1.0.1"; mapn = 9; stop(); _quality = "BEST"; Stage.showMenu = false; fscommand ("allowscale", false); userHitPlay = false; mainMenu_soundLoop = false; _root.settings = SharedObject.getLocal("settings"); if (isNaN(_root.settings.data.soundVol)) { settings.data.soundVol = 50; settings.data.musicVol = 50; settings.data.effects = 2; settings.data.qualitys = 2; settings.data.sounds = true; settings.data.crosshair = true; settings.data.console = false; settings.data.guidance = true; settings.data.showfps = false; settings.data.mm_loop = true; settings.flush(); } _root.stats = SharedObject.getLocal("stats"); if (isNaN(stats.data.map)) { stats.data.timePlayed = 0; stats.data.map = 1; stats.data.sup = "Hey. You've just found another easter egg. Congrats - you gained nothing :)!"; stats.flush(); }
Instance of Symbol 57 MovieClip "loader" in Frame 1
onClipEvent (enterFrame) { if (_root.userHitPlay) { if (this._alpha > 0) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { _root.gotoAndStop("intro"); } } }
Frame 3
stop();
Frame 4
function gotoLevel(num) { mainmenu.menu_loop_playing = false; mainMenu_soundLoop = false; mainMenu_sound.stop(); mapn = num; _root.gotoAndStop("play"); } stop(); nextMap = "mainmenu"; var allsound = new Sound(this); var musicVol = new Sound(); _root.settings = SharedObject.getLocal("settings"); if (settings.data.mm_loop == undefined) { settings.data.mm_loop = mainMenu_soundLoop; settings.flush(); } mainmenu.menu_loop_playing = settings.data.mm_loop; portalver = (((((("Portal " + ver) + newline) + "website - portal.wecreatestuff.com") + newline) + "Dragy2005@hotmail.com") + newline) + "Henmazolski@gmail.com"; credits = portalver;
Frame 5
function removeMC(mc) { var _local2 = _root.getInstanceAtDepth(0); mc.swapDepths(0); mc.removeMovieClip(); if (_local2 != undefined) { _local2.swapDepths(0); } } function removeTF(tf) { var _local2 = _root.getInstanceAtDepth(0); tf.swapDepths(0); tf.removeTextField(); if (_local2 != undefined) { _local2.swapDepths(0); } } function stopMovies(mov) { for (movs in mov) { if (typeof(mov[movs]) == "movieclip") { mov[movs].stop(); stopMovies(mov[movs]); } } } function playMovies(mov) { for (movs in mov) { if (typeof(mov[movs]) == "movieclip") { if (mov[movs]._totalframes == 2) { } else { mov[movs].play(); } playMovies(mov[movs]); } } } function stopPlayMoviesFunc(playthem) { if (playthem == true) { playMovies(bg); playMovies(p1); } else { stopMovies(bg); stopMovies(p1); } } function startSound(sound) { if (_root.sounds) { if (sound == "ballbounce") { ballBounce = new Sound(); ballBounce.attachSound(["ballbounce" + Math.floor((Math.random() * 2) + 1)]); ballBounce.start(); } else if (sound == "zomgowned!!") { } } } function deleteAllMCs(mov) { for (movs in mov) { if (typeof(mov[movs]) == "movieclip") { removeMC(mov[movs]); } } } function deleteAllTFs(txtf) { for (txtfs in txtf) { if (typeof(txtf[txtfs]) == "object") { removeTF(txtf[txtfs]); removeMC(txtf[txtfs]); } } } function deleteAllOs(obj) { for (objs in obj) { if (typeof(obj[objs]) == "object") { removeMC(obj[objs]); } } } function deleteAllNs(num) { for (nums in num) { if (typeof(num[nums]) == "number") { removeMC(num[nums]); } } } function deleteAllBs(boo) { for (boos in boo) { if (typeof(boo[boos]) == "boolean") { removeMC(boo[boos]); } } } function exitToMainMenu() { clearMap(); deleteAllTFs(this); deleteAllMCs(_root); deleteAllOs(_root); deleteAllNs(_root); deleteAllBs(_root); Mouse.show(); stopAllSounds(); _root.gotoAndStop("mainmenu"); } function spawnObject(spawnx, spawny, dir) { if (toolSelected == "cam") { createCam(spawnx, spawny); } else if (toolSelected == "box") { createBox(spawnx, spawny); } else if (toolSelected == "turretr") { createTurret(spawnx, spawny, "right"); } else if (toolSelected == "turretl") { createTurret(spawnx, spawny, "left"); } else if (toolSelected == "ball") { createBall(spawnx, spawny, "up"); } } function hpRegen(wasHP, regenNum) { if (wasHP == playerHP) { playerHP = 100; } clearInterval(_root["hpRegenCheck" + regenNum]); } function removeEffect(num) { removeMC(_root["effect" + num]); clearInterval(_root[("effect" + num) + "_int"]); _root.mine++; } function createMetalColEffect(xeffect, yeffect) { if ((isNaN(xeffect) == false) or (isNaN(yeffect) == false)) { duplicateMovieClip (_root.metal1, ["effect" + _root.maxe], _root.getNextHighestDepth()); _root["effect" + _root.maxe]._x = xeffect; _root["effect" + _root.maxe]._y = yeffect; _root[("effect" + maxe) + "_int"] = setInterval(_root, "removeEffect", 500, maxe); if (sounds) { metalcol_s = new Sound(); metalcol_s.attachSound("metal_s" + Math.floor((Math.random() * 3) + 1)); metalcol_s.start(); } _root.maxe++; depthFix(); } } function createBloodColEffect(xeffect, yeffect, rotation) { if ((isNaN(xeffect) == false) or (isNaN(yeffect) == false)) { duplicateMovieClip (_root["blood" + Math.floor((Math.random() * 3) + 1)], ["effect" + _root.maxe], _root.getNextHighestDepth()); _root["effect" + _root.maxe]._x = xeffect; _root["effect" + _root.maxe]._y = yeffect; _root["effect" + _root.maxe]._rotation = rotation; _root[("effect" + maxe) + "_int"] = setInterval(_root, "removeEffect", 1000, maxe); if (sounds) { blood_s = new Sound(); blood_s.attachSound("blood_s" + Math.floor((Math.random() * 3) + 1)); blood_s.start(); } _root.maxe++; depthFix(); } } function createBloodBGEffect(xeffect, yeffect) { if ((isNaN(xeffect) == false) or (isNaN(yeffect) == false)) { runbge++; if (runbge > maxebg) { runbge = 1; } if (!isNaN(_root["bgeffect" + _root.runbge]._x)) { removeMC(_root["bgeffect" + _root.runbge]); } duplicateMovieClip (_root.bloodstains, ["bgeffect" + _root.runbge], _root.getNextHighestDepth()); _root["bgeffect" + _root.runbge]._x = xeffect; _root["bgeffect" + _root.runbge]._y = yeffect - 10; _root["bgeffect" + _root.runbge]._rotation = Math.floor((Math.random() * 360) + 1); _root["bgeffect" + _root.runbge].gotoAndStop(Math.floor((Math.random() * 8) + 1)); depthFix(); } } function createDustBGEffect(xeffect, yeffect, dir) { if ((isNaN(xeffect) == false) or (isNaN(yeffect) == false)) { runbge++; if (runbge > maxebg) { runbge = 1; } if (!isNaN(_root["bgeffect" + _root.runbge]._x)) { removeMC(_root["bgeffect" + _root.runbge]); } duplicateMovieClip (_root.dust1, ["bgeffect" + _root.runbge], _root.getNextHighestDepth()); _root["bgeffect" + _root.runbge]._x = xeffect; _root["bgeffect" + _root.runbge]._y = yeffect; if (sounds) { concrete_s = new Sound(); concrete_s.attachSound("concrete_s" + Math.floor((Math.random() * 3) + 1)); concrete_s.start(); } bge_c_n = false; bge_c_e = false; bge_c_s = false; bge_c_w = false; if (isHitMap(xeffect + 10, yeffect)) { bge_c_e = true; } if (isHitMap(xeffect, yeffect - 10)) { bge_c_n = true; } if (isHitMap(xeffect - 10, yeffect)) { bge_c_w = true; } if (isHitMap(xeffect, yeffect + 10)) { bge_c_s = true; } if ((bge_c_w and bge_c_e) and (!bge_c_s)) { _root["bgeffect" + _root.runbge]._rotation = 180; _root["bgeffect" + _root.runbge]._y = _root["bgeffect" + _root.runbge]._y + Math.floor((Math.random() * 10) - 2); } else if ((bge_c_w and bge_c_e) and (!bge_c_n)) { _root["bgeffect" + _root.runbge]._rotation = 0; _root["bgeffect" + _root.runbge]._y = _root["bgeffect" + _root.runbge]._y + Math.floor((Math.random() * -10) + 4); } else if ((bge_c_n and bge_c_s) and (!bge_c_e)) { _root["bgeffect" + _root.runbge]._rotation = 90; _root["bgeffect" + _root.runbge]._x = _root["bgeffect" + _root.runbge]._x + Math.floor((Math.random() * -21) + 11); } else if ((bge_c_n and bge_c_s) and (!bge_c_w)) { _root["bgeffect" + _root.runbge]._rotation = -90; _root["bgeffect" + _root.runbge]._x = _root["bgeffect" + _root.runbge]._x + Math.floor((Math.random() * -21) + 11); } else { _root["bgeffect" + _root.runbge]._rotation = dir; } depthFix(); } } function isHitMap(xpoint, ypoint) { if (_root.bg.ground.hitTest(xpoint, ypoint, true)) { return(true); } if (_root.bg.wall.hitTest(xpoint, ypoint, true)) { return(true); } phyn = 1; while (phyn < _root.maxphys) { if (_root["phybox" + phyn].hitTest(xpoint, ypoint, true)) { return(true); } phyn++; } return(false); } function createCrusher(xcrusher, ycrusher, xscale, speed) { if ((isNaN(xcrusher) == false) or (isNaN(ycrusher) == false)) { duplicateMovieClip (_root.crusher, ["crusher" + _root.maxo_cr], _root.getNextHighestDepth()); _root["crusher" + _root.maxo_cr]._x = xcrusher; _root["crusher" + _root.maxo_cr]._y = ycrusher; _root["crusher" + _root.maxo_cr].Active = false; _root["crusher" + _root.maxo_cr].Done = false; if (isNaN(speed) == false) { _root["crusher" + _root.maxo_cr].Speed = speed; } else { _root["crusher" + _root.maxo_cr].Speed = 2; } if (isNaN(xscale) == false) { _root["crusher" + _root.maxo_cr]._xscale = xscale; } createPhysbox(0, 0, _root["crusher" + _root.maxo_cr]._width - 50, 20, false, _root["crusher" + _root.maxo_cr], "crusher"); _root.maxo_cr++; depthFix(); trace("crusher created!"); } } function removeCrusher() { _root.maxo_cr--; trace(("removeCrusher has sent " + _root["crusher" + _root.maxo_cr]) + " to deletion"); removeMC(_root["crusher" + _root.maxo_cr]); } function stopZappin(delay, duration, zap_n) { turnZappin(zap_n, false); _root[("zapper" + zap_n) + "_int_start"] = setInterval(_root, "startZappin", delay, delay, duration, zap_n); _root[("zapper" + zap_n) + "_sound_charge"] = setInterval(_root, "chargeZappinSound", delay - 2000, zap_n); _root[("zapper" + zap_n) + "_sound1"].stop("elec_work"); _root[("zapper" + zap_n) + "_sound2"].stop("elec_start"); if (_root.sounds and _root.running) { _root[("zapper" + zap_n) + "_sound1"] = new Sound(_root[("zapper" + zap_n) + "up"]); _root[("zapper" + zap_n) + "_sound1"].attachSound("elec_stop"); _root[("zapper" + zap_n) + "_sound1"].start(); _root[("zapper" + zap_n) + "_sound1"].setVolume(40); } clearInterval(_root[("zapper" + zap_n) + "_int_stop"]); } function startZappin(delay, duration, zap_n) { turnZappin(zap_n, true); _root[("zapper" + zap_n) + "_int_stop"] = setInterval(_root, "stopZappin", duration, delay, duration, zap_n); _root[("zapper" + zap_n) + "_sound1"].stop("elec_charge"); if (_root.sounds and _root.running) { _root[("zapper" + zap_n) + "_sound1"] = new Sound(_root[("zapper" + zap_n) + "up"]); _root[("zapper" + zap_n) + "_sound1"].attachSound("elec_work"); _root[("zapper" + zap_n) + "_sound1"].start(0, 2); _root[("zapper" + zap_n) + "_sound1"].setVolume(40); _root[("zapper" + zap_n) + "_sound2"] = new Sound(_root[("zapper" + zap_n) + "up"]); _root[("zapper" + zap_n) + "_sound2"].attachSound("elec_start"); _root[("zapper" + zap_n) + "_sound2"].start(); _root[("zapper" + zap_n) + "_sound2"].setVolume(40); } clearInterval(_root[("zapper" + zap_n) + "_int_start"]); } function turnZappin(num, bol) { _root[("zapper" + num) + "up"].Zappin = bol; } function chargeZappinSound(zap_n) { if (_root.sounds and _root.running) { _root[("zapper" + zap_n) + "_sound1"] = new Sound(_root[("zapper" + zap_n) + "up"]); _root[("zapper" + zap_n) + "_sound1"].attachSound("elec_charge"); _root[("zapper" + zap_n) + "_sound1"].start(); _root[("zapper" + zap_n) + "_sound1"].setVolume(40); } clearInterval(_root[("zapper" + zap_n) + "_sound_charge"]); } function createZapper(zapperUpx, zapperUpy, zapperDownx, zapperDowny, xwidth, delay, duration) { if (((((isNaN(zapperUpx) == false) and (isNaN(zapperUpy) == false)) and (isNaN(zapperDownx) == false)) and (isNaN(zapperDowny) == false)) and (isNaN(xwidth) == false)) { duplicateMovieClip (_root.zapperUp, [("zapper" + _root.maxo_cr) + "up"], _root.getNextHighestDepth()); _root[("zapper" + _root.maxo_cr) + "up"]._x = zapperUpx; _root[("zapper" + _root.maxo_cr) + "up"]._y = zapperUpy; _root[("zapper" + _root.maxo_cr) + "up"].bar._width = xwidth; _root[("zapper" + _root.maxo_cr) + "up"].rightc._x = _root[("zapper" + _root.maxo_cr) + "up"].bar._x + _root[("zapper" + _root.maxo_cr) + "up"].bar._width; duplicateMovieClip (_root.zapperDown, [("zapper" + _root.maxo_cr) + "down"], _root.getNextHighestDepth()); _root[("zapper" + _root.maxo_cr) + "down"]._x = zapperDownx; _root[("zapper" + _root.maxo_cr) + "down"]._y = zapperDowny; _root[("zapper" + _root.maxo_cr) + "down"].bar._width = xwidth; _root[("zapper" + _root.maxo_cr) + "down"].rightc._x = _root[("zapper" + _root.maxo_cr) + "down"].bar._x + _root[("zapper" + _root.maxo_cr) + "down"].bar._width; _root[("zapper" + _root.maxo_cr) + "_gfilter"] = new flash.filters.GlowFilter(255, 1, 5, 5, 1.7, 3, false, false); _root[("zapper" + _root.maxo_cr) + "_garray"] = new Array(); _root[("zapper" + _root.maxo_cr) + "_garray"].push(_root[("zapper" + _root.maxo_cr) + "_gfilter"]); _root[("zapper" + _root.maxo_cr) + "up"].filters = _root[("zapper" + _root.maxo_cr) + "_garray"]; _root[("zapper" + _root.maxo_cr) + "down"].filters = _root[("zapper" + _root.maxo_cr) + "_garray"]; _root[("zapper" + _root.maxo_cr) + "up"].Active = false; _root[("zapper" + _root.maxo_cr) + "up"].Delay = delay; _root[("zapper" + _root.maxo_cr) + "up"].Dur = duration; _root[("zapper" + _root.maxo_cr) + "up"].Zappin = false; if (isNaN(delay)) { delay = 3; } if (isNaN(duration)) { duration = 4; } _root[("zapper" + maxo_za) + "_int_start"] = setInterval(this, "startZappin", delay * 1000, delay * 1000, duration * 1000, maxo_za); _root[("zapper" + maxo_za) + "_sound_charge"] = setInterval(this, "chargeZappinSound", (delay * 1000) - 2000, maxo_za); _root.maxo_za++; depthFix(); trace("Zapper(s) created!"); } } function removeZapper() { _root.maxo_za--; _root[("zapper" + maxo_za) + "_sound1"].stop("elec_work"); _root[("zapper" + maxo_za) + "_sound2"].stop("elec_start"); _root[("zapper" + maxo_za) + "_sound1"].stop("elec_charge"); clearInterval(_root[("zapper" + maxo_za) + "_int_stop"]); clearInterval(_root[("zapper" + maxo_za) + "_int_start"]); clearInterval(_root[("zapper" + maxo_za) + "_sound_charge"]); trace(("removeZapper has sent " + _root[("zapper" + _root.maxo_cr) + "down"]) + " to deletion"); trace(("removeZapper has sent " + _root[("zapper" + _root.maxo_cr) + "up"]) + " to deletion"); removeMC(_root[("zapper" + _root.maxo_cr) + "down"]); removeMC(_root[("zapper" + _root.maxo_cr) + "up"]); } function createWallMover(xwm, ywm, dir, distance, speed) { if ((isNaN(xwm) == false) or (isNaN(ywm) == false)) { duplicateMovieClip (_root.wallMover, ["wallMover" + _root.maxo_wm], _root.getNextHighestDepth()); _root["wallMover" + _root.maxo_wm]._x = xwm; _root["wallMover" + _root.maxo_wm]._y = ywm; _root["wallMover" + _root.maxo_wm].Active = false; _root["wallMover" + _root.maxo_wm].Done = false; if (isNaN(speed) == false) { _root["wallMover" + _root.maxo_wm].Speed = speed; } else { _root["wallMover" + _root.maxo_wm].Speed = 2; } if (isNaN(distance) == false) { _root["wallMover" + _root.maxo_wm].Distance = distance; } else { _root["wallMover" + _root.maxo_wm].Distance = 50; } _root["wallMover" + _root.maxo_wm]._rotation = dir; if ((dir == 0) or (dir == 180)) { createPhysbox(0, 0, 20, _root["wallMover" + _root.maxo_wm]._height, true, _root["wallMover" + _root.maxo_wm], "wallMoverT"); createPhysbox(0, 0, 10, _root["wallMover" + _root.maxo_wm]._height, false, _root["wallMover" + _root.maxo_wm], "wallMoverF"); } else if ((dir == 90) or (dir == -90)) { createPhysbox(0, 0, _root["wallMover" + _root.maxo_wm]._width, 20, true, _root["wallMover" + _root.maxo_wm], "wallMoverT"); createPhysbox(0, 0, _root["wallMover" + _root.maxo_wm]._width, 10, false, _root["wallMover" + _root.maxo_wm], "wallMoverF"); } _root.maxo_wm++; depthFix(); trace("wallmover created!"); } } function removeWallMover() { _root.maxo_wm--; trace(("removeWallMover has sent " + _root["wallMover" + _root.maxo_wm]) + " to deletion"); removeMC(_root["wallMover" + _root.maxo_wm]); } function createElevator(startx, starty, endx, endy, verti, speed, active) { if ((isNaN(startx) == false) and (isNaN(starty) == false)) { if (!verti) { duplicateMovieClip (_root.elevator, ["elevator" + _root.maxo_el], _root.getNextHighestDepth()); _root["elevator" + _root.maxo_el]._x = startx; _root["elevator" + _root.maxo_el]._y = starty; if (active) { _root["elevator" + _root.maxo_el].Active = true; } else { _root["elevator" + _root.maxo_el].Active = false; } _root["elevator" + _root.maxo_el].Verti = false; _root["elevator" + _root.maxo_el].dirRight = true; _root["elevator" + _root.maxo_el].startx = startx; _root["elevator" + _root.maxo_el].starty = starty; _root["elevator" + _root.maxo_el].endx = endx; _root["elevator" + _root.maxo_el].endy = endy; if (isNaN(endx)) { _root["elevator" + _root.maxo_el].endx = _root["elevator" + _root.maxo_el].startx + 200; _root["elevator" + _root.maxo_el].endy = _root["elevator" + _root.maxo_el].starty; } _root["elevator" + _root.maxo_el].xSpeed = 0; _root["elevator" + _root.maxo_el].eleAccel = 0.2; _root["elevator" + _root.maxo_el].eleMax = 4; createPhysbox(0, 0, 100, 30, false, _root["elevator" + _root.maxo_el], "elevator"); _root.maxo_el++; depthFix(); trace("elevator created!"); } else { trace(verti + " verti?!"); } } } function removeElevator() { _root.maxo_el--; trace(("removeElevator has sent " + _root["elevator" + _root.maxo_el]) + " to deletion"); removeMC(_root["elevator" + _root.maxo_el]); } function createBallIn(placex, placey, dir) { if ((isNaN(placex) == false) and (isNaN(placey) == false)) { duplicateMovieClip (_root.ballin, ["ballin" + _root.maxo_bi], _root.getNextHighestDepth()); _root["ballin" + _root.maxo_bi]._x = placex; _root["ballin" + _root.maxo_bi]._y = placey; _root["ballin" + _root.maxo_bi].Active = false; if (dir == 90) { _root["ballin" + _root.maxo_bi]._rotation = 90; createPhysbox((placex - _root["ballin" + _root.maxo_bi]._width) + 10, placey, _root["ballin" + _root.maxo_bi]._width - 10, _root["ballin" + _root.maxo_bi]._height, false); } else if (dir == -90) { _root["ballin" + _root.maxo_bi]._rotation = -90; createPhysbox(placex, placey - _root["ballin" + _root.maxo_bi]._height, _root["ballin" + _root.maxo_bi]._width - 10, _root["ballin" + _root.maxo_bi]._height, false); } else if (dir == 0) { _root["ballin" + _root.maxo_bi]._rotation = 0; createPhysbox(placex, placey, _root["ballin" + _root.maxo_bi]._width, _root["ballin" + _root.maxo_bi]._height - 10, false); } else if (dir == 180) { _root["ballin" + _root.maxo_bi]._rotation = 180; createPhysbox(placex, placey - _root["ballin" + _root.maxo_bi]._height, _root["ballin" + _root.maxo_bi]._width - 10, _root["ballin" + _root.maxo_bi]._height, false); } _root.maxo_bi++; depthFix(); trace("ballin created!"); } } function removeBallIn() { _root.maxo_bi--; trace(("removeBallIn has sent " + _root["ballin" + _root.maxo_bi]) + " to deletion"); removeMC(_root["ballin" + _root.maxo_bi]); } function ballOutBall(placex, placey, dir, bo_n) { trace("ballOutBall called"); if (playerAlive) { createBall(placex, placey, dir); } _root["ballout" + bo_n].Creating = false; clearInterval(_root[("ballout" + bo_n) + "_delay"]); } function createBallOut(placex, placey, dir, active) { if ((isNaN(placex) == false) and (isNaN(placey) == false)) { clearInterval(_root[("ballout" + bo_n) + "_delay"]); duplicateMovieClip (_root.ballout, ["ballout" + _root.maxo_bo], _root.getNextHighestDepth()); _root["ballout" + _root.maxo_bo]._x = placex; _root["ballout" + _root.maxo_bo]._y = placey; _root["ballout" + _root.maxo_bo].Active = true; _root["ballout" + _root.maxo_bo].Creating = false; if (dir == 90) { _root["ballout" + _root.maxo_bo]._rotation = 90; createPhysbox(placex - _root["ballout" + _root.maxo_bo]._width, placey, _root["ballout" + _root.maxo_bo]._width, _root["ballout" + _root.maxo_bo]._height, false); } else if (dir == -90) { _root["ballout" + _root.maxo_bo]._rotation = -90; createPhysbox(placex, placey - _root["ballout" + _root.maxo_bo]._height, _root["ballout" + _root.maxo_bo]._width, _root["ballout" + _root.maxo_bo]._height, false); } else if (dir == 0) { _root["ballout" + _root.maxo_bo]._rotation = 0; createPhysbox(placex, placey, _root["ballout" + _root.maxo_bo]._width, _root["ballout" + _root.maxo_bo]._height, false); } else if (dir == 180) { _root["ballout" + _root.maxo_bo]._rotation = 180; createPhysbox(placex - _root["ballout" + _root.maxo_bo]._width, placey - _root["ballout" + _root.maxo_bo]._height, _root["ballout" + _root.maxo_bo]._width, _root["ballout" + _root.maxo_bo]._height, false); } _root.maxo_bo++; depthFix(); trace("ballout created!"); } } function removeBallOut() { _root.maxo_bo--; clearInterval(_root[("ballout" + maxo_bo) + "_delay"]); trace(("removeBallOut has sent " + _root["ballout" + _root.maxo_bo]) + " to deletion"); removeMC(_root["ballout" + _root.maxo_bo]); } function createActivator(btnx, btny, type) { if ((isNaN(btnx) == false) and (isNaN(btny) == false)) { duplicateMovieClip (_root.activator, ["activator" + _root.maxo_a], _root.getNextHighestDepth()); _root["activator" + _root.maxo_a]._x = btnx; _root["activator" + _root.maxo_a]._y = btny; _root["activator" + _root.maxo_a].Active = false; _root["activator" + _root.maxo_a].Pressing = false; _root["activator" + _root.maxo_a].Type = 1; if (type == 2) { _root["activator" + _root.maxo_a].Type = 2; } createPhysbox(0, 0, 45, 15, false, _root["activator" + _root.maxo_a], "button"); _root.maxo_a++; depthFix(); trace("activator created!"); } } function removeActivator() { _root.maxo_a--; trace(("removeActivator has sent " + _root["activator" + _root.maxo_a]) + " to deletion"); removeMC(_root["activator" + _root.maxo_a]); } function createDoor(doorx, doory, dir, distance) { if ((isNaN(doorx) == false) or (isNaN(doory) == false)) { duplicateMovieClip (_root.door, ["door" + _root.maxo_d], _root.getNextHighestDepth()); _root["door" + _root.maxo_d]._x = doorx; _root["door" + _root.maxo_d]._y = doory; if (dir == 90) { _root["door" + _root.maxo_d]._rotation = 90; } else if (dir == -90) { _root["door" + _root.maxo_d]._rotation = -90; } else if (dir == 0) { _root["door" + _root.maxo_d]._rotation = 0; } else if (dir == 180) { _root["door" + _root.maxo_d]._rotation = 180; } _root["door" + _root.maxo_d].Distance = distance; _root["door" + _root.maxo_d].Closed = true; _root["door" + _root.maxo_d].Active = true; if ((_root["door" + _root.maxo_d]._rotation == 180) or (_root["door" + _root.maxo_d]._rotation == 0)) { createPhysbox(0, 0, _root["door" + _root.maxo_d]._width, _root["door" + _root.maxo_d].Distance, false, _root["door" + _root.maxo_d], "doorh"); } else { createPhysbox(0, 0, _root["door" + _root.maxo_d].Distance, _root["door" + _root.maxo_d]._height, false, _root["door" + _root.maxo_d], "doorw"); } _root.maxo_d++; depthFix(); trace("door created!"); } } function removeDoor() { _root.maxo_d--; trace(("removeDoor has sent " + _root["door" + _root.maxo_d]) + " to deletion"); removeMC(_root["door" + _root.maxo_d]); } function createPhysbox(boxx, boxy, boxw, boxh, portalable, attached, type) { if ((((isNaN(boxx) == false) and (isNaN(boxy) == false)) and (isNaN(boxw) == false)) and (isNaN(boxh) == false)) { _root.createEmptyMovieClip("phybox" + maxphys, _root.getNextHighestDepth()); if (!portalable) { _root["phybox" + maxphys].Portalable = false; _root["phybox" + maxphys].beginFill(16711680, 50); } else { _root["phybox" + maxphys].Portalable = true; _root["phybox" + maxphys].beginFill(8969013, 50); } _root["phybox" + maxphys].moveTo(boxx, boxy); _root["phybox" + maxphys].lineTo(boxx + boxw, boxy); _root["phybox" + maxphys].lineTo(boxx + boxw, boxy + boxh); _root["phybox" + maxphys].lineTo(boxx, boxy + boxh); _root["phybox" + maxphys].lineTo(boxx, boxy); _root["phybox" + maxphys].endFill(); _root["phybox" + maxphys].xSpeed = 0; if (attached != undefined) { _root["phybox" + maxphys].Attached = attached; _root["phybox" + maxphys].Type = type; trace(attached); } if ((type == "doorw") and (_root["phybox" + maxphys].Attached._rotation == 90)) { _root["phybox" + maxphys]._rotation = 180; } _root["phybox" + maxphys]._visible = false; maxphys++; depthFix(); trace("physbox created!"); } } function removeLastPhysbox() { _root.maxphys--; trace(("removeLastPhysbox has sent " + _root["phybox" + _root.maxphys]) + " to deletion"); removeMC(_root["phybox" + _root.maxphys]); } function removePortalFailE(mc, n) { removeMC(mc); clearInterval(_root["interval_shotFail" + n]); } function removeTurret() { _root.maxt--; trace(("removeTurret has sent " + _root["t" + _root.maxt]) + " to deletion"); trace(("removeTurret has sent " + _root[("t" + _root.maxt) + "_ray"]) + " to deletion"); trace(("removeTurret has sent " + _root[("t" + _root.maxt) + "_dline"]) + " to deletion"); trace(("removeTurret has sent " + _root[("t" + _root.maxt) + "_shot"]) + " to deletion"); removeMC(_root["t" + _root.maxt]); removeMC(_root[("t" + _root.maxt) + "_ray"]); removeMC(_root[("t" + _root.maxt) + "_dline"]); removeMC(_root[("t" + _root.maxt) + "_shot"]); } function removeBox() { _root.maxn--; trace(("removeBox has sent " + _root["pbox" + _root.maxn]) + " to deletion"); trace(("removeBox has sent " + _root["p" + _root.maxn]) + " to deletion"); removeMC(_root["pbox" + _root.maxn]); removeMC(_root["p" + _root.maxn]); } function removeCam() { _root.maxc--; trace(("removeBox has sent " + _root["c" + _root.maxc]) + " to deletion"); removeMC(_root["c" + _root.maxc]); } function shotDelay() { _root.canShot = true; clearInterval(interval_shotDelay); } function startLevelRunRight_timer() { startLevelRunRight = false; clearInterval(startLevelRunRight_time); } function depthFix() { ebgdf = 1; while (ebgdf < runbge) { _root["bgeffect" + ebgdf].swapDepths(_root.getNextHighestDepth()); ebgdf++; } portal1l.swapDepths(_root.getNextHighestDepth()); portal2l.swapDepths(_root.getNextHighestDepth()); _root[("mc_s" + p1.portalFailE_n) - 1].swapDepths(_root.getNextHighestDepth()); bdf = 1; while (bdf < _root.maxb) { _root["b" + bdf].swapDepths(_root.getNextHighestDepth()); bdf++; } ndf = 2; while (ndf < _root.maxn) { _root["p" + ndf].swapDepths(_root.getNextHighestDepth()); ndf++; } tdf = 1; while (tdf < _root.maxt) { _root["t" + tdf].swapDepths(_root.getNextHighestDepth()); _root[("t" + tdf) + "_ray"].swapDepths(_root.getNextHighestDepth()); tdf++; } p1.swapDepths(_root.getNextHighestDepth()); edf = mine; while (edf < _root.maxe) { if (!isNaN(_root["effect" + edf]._x)) { _root["effect" + edf].swapDepths(_root.getNextHighestDepth()); } edf++; } bg_g.swapDepths(_root.getNextHighestDepth()); guideText.swapDepths(_root.getNextHighestDepth()); tipText.swapDepths(_root.getNextHighestDepth()); nl_frame.swapDepths(_root.getNextHighestDepth()); playerdead.swapDepths(_root.getNextHighestDepth()); pauseMenu.swapDepths(_root.getNextHighestDepth()); console.swapDepths(_root.getNextHighestDepth()); cursor.swapDepths(_root.getNextHighestDepth()); } function createBall(ball_x, ball_y, ball_direction) { if ((isNaN(ball_x) == false) or (isNaN(ball_y) == false)) { duplicateMovieClip (_root.energyBall, ["b" + _root.maxb], this.getNextHighestDepth()); _root["b" + _root.maxb]._x = ball_x; _root["b" + _root.maxb]._y = ball_y; _root["b" + _root.maxb].exploding = false; if ((ball_direction == "up") or (ball_direction == 180)) { _root["b" + _root.maxb].xSpeed = 0; _root["b" + _root.maxb].ySpeed = -_root.ballSpeed; } else if ((ball_direction == "down") or (ball_direction == 0)) { _root["b" + _root.maxb].xSpeed = 0; _root["b" + _root.maxb].ySpeed = _root.ballSpeed; } else if ((ball_direction == "right") or (ball_direction == 90)) { _root["b" + _root.maxb].xSpeed = _root.ballSpeed; _root["b" + _root.maxb].ySpeed = 0; } else if ((ball_direction == "left") or (ball_direction == -90)) { _root["b" + _root.maxb].xSpeed = -_root.ballSpeed; _root["b" + _root.maxb].ySpeed = 0; } _root["b" + _root.maxb].fmaxSpeed = 24; _root["b" + _root.maxb].jump = 1; clearInterval(_root["interval_b" + _root.maxb]); _root["b" + _root.maxb].timeAlive = 0; _root["b" + _root.maxb].countOK = false; _root["interval_b" + _root.maxb] = setInterval(this, "destroyBall", 1000, [_root.maxb]); _root.maxb++; depthFix(); } } function removeBallExp(mc, n) { removeMC(mc); clearInterval(_root["interval_ballexp" + n]); } function destroyBall(ballNumber) { if (!isNaN(_root["b" + ballNumber]._x)) { _root["b" + ballNumber].timeAlive++; trace(_root["b" + ballNumber].timeAlive); _root["b" + ballNumber].countOK = true; if (_root["b" + ballNumber].timeAlive > ballLife) { if (sounds) { ballexp_sound = new Sound(); ballexp_sound.attachSound("ballExplode"); ballexp_sound.start(); } duplicateMovieClip (_root.ballExp, ["ballExp" + ballNumber], this.getNextHighestDepth()); _root["ballExp" + ballNumber]._x = _root["b" + ballNumber]._x; _root["ballExp" + ballNumber]._y = _root["b" + ballNumber]._y; _root["interval_ballexp" + ballNumber] = setInterval(_root, "removeBallExp", 1400, _root["ballExp" + ballNumber], ballNumber); removeBall(_root["b" + ballNumber]); } } clearInterval(_root["interval_b" + ballNumber]); } function removeLastBall() { _root.maxb--; clearInterval(_root["interval_b" + maxb]); clearInterval(_root[("ballout" + maxb) + "_delay"]); trace(("removeLastBall has sent " + _root["b" + _root.maxb]) + " to deletion"); removeMC(_root["b" + _root.maxb]); } function removeBall(ballMC) { trace(("removeBall has sent " + ballMC) + " to deletion"); removeMC(ballMC); if (isNaN(_root["b" + (_root.maxb - 1)]._x)) { maxb = 1; trace("trstarted maxb s!"); } } function createBox(box_x, box_y) { if ((isNaN(box_x) == false) or (isNaN(box_y) == false)) { duplicateMovieClip (_root.box, ["p" + _root.maxn], _root.getNextHighestDepth()); _root["p" + _root.maxn]._x = box_x; _root["p" + _root.maxn]._y = box_y; _root["p" + _root.maxn].envSpeed = 0; _root["p" + _root.maxn].xSpeed = 0; _root["p" + _root.maxn].ySpeed = 0; _root["p" + _root.maxn].fmaxSpeed = 24; _root["p" + _root.maxn].jump = 1; if (boxcreators) { duplicateMovieClip (_root.boxcreator, ["pbox" + _root.maxn], _root.getNextHighestDepth()); _root["pbox" + _root.maxn]._x = box_x; _root["pbox" + _root.maxn]._y = box_y - (_root["pbox" + _root.maxn]._height / 2); _root["pbox" + _root.maxn].gotoAndStop("drop"); } _root["p" + _root.maxn].spawnx = box_x; _root["p" + _root.maxn].spawny = box_y; _root["p" + _root.maxn]._alpha = 0; _root.maxn++; depthFix(); } } function createCam(cam_x, cam_y) { if ((isNaN(cam_x) == false) or (isNaN(cam_y) == false)) { duplicateMovieClip (_root.cam, ["c" + _root.maxc], _root.getNextHighestDepth()); _root["c" + _root.maxc]._x = cam_x; _root["c" + _root.maxc]._y = cam_y; _root.maxc++; depthFix(); } } function createTurret(xturret, yturret, dir) { if ((isNaN(xturret) == false) or (isNaN(yturret) == false)) { clearInterval(_root[("t" + maxt) + "_shotDetectDelay"]); clearInterval(_root[("t" + maxt) + "_shotDelay"]); clearInterval(_root[("t" + maxt) + "_readyOff"]); clearInterval(_root[("t" + maxt) + "_delayShot"]); clearInterval(_root[("t" + maxt) + "_stopShooting"]); clearInterval(_root[("t" + maxt) + "_turnActive"]); duplicateMovieClip (_root.turrent, ["t" + _root.maxt], _root.getNextHighestDepth()); duplicateMovieClip (_root.ray, [("t" + _root.maxt) + "_ray"], _root.getNextHighestDepth()); _root["t" + _root.maxt]._x = xturret; _root["t" + _root.maxt]._y = yturret; _root["t" + _root.maxt].spawnx = xturret; _root["t" + _root.maxt].spawny = yturret; _root["t" + _root.maxt].spawnable = true; _root["t" + _root.maxt].envSpeed = 0; _root["t" + _root.maxt].xSpeed = 0; _root["t" + _root.maxt].ySpeed = 0; _root["t" + _root.maxt].rSpeed = 0; _root["t" + _root.maxt].Active = true; _root["t" + _root.maxt].enInSight = false; _root["t" + _root.maxt].ready = false; _root["t" + _root.maxt].shoot = false; _root["t" + _root.maxt].shooting = false; _root["t" + _root.maxt].shootingDetect = false; _root["t" + _root.maxt].goneCrazy = false; _root["t" + _root.maxt].delayShot = false; _root["t" + _root.maxt].delayShooting = false; _root["t" + _root.maxt]._root["t" + _root.maxt].fmaxSpeed = 24; _root["t" + _root.maxt].jump = 1; if (dir == "right") { _root["t" + _root.maxt].dir_right = false; _root["t" + _root.maxt].dirn = -1; _root["t" + _root.maxt]._xscale = -_root["t" + _root.maxt]._xscale; _root[("t" + _root.maxt) + "_ray"]._xscale = -_root[("t" + _root.maxt) + "_ray"]._xscale; } else { _root["t" + _root.maxt].dir_right = true; _root["t" + _root.maxt].dirn = 1; _root[("t" + _root.maxt) + "_ray"]._xscale = _root[("t" + _root.maxt) + "_ray"]._xscale; } _root.maxt++; depthFix(); } } function turrentTurnActive(turTarget, t) { trace("turrentTurnActive called"); if ((turTarget._rotation <= 45) and (turTarget._rotation >= -45)) { if (_root.sounds) { tur_s_die = new Sound(); tur_s_die.attachSound("tur_turnon"); tur_s_die.start(); } if (((((turTarget._x > 850) or (turTarget._x < -50)) or (turTarget._y > 490)) or ((turTarget._y - (turTarget._height / 2)) < -10)) and turTarget.spawnable) { } else { turTarget.Active = true; } } turTarget.activeCheck = false; clearInterval(_root[("t" + t) + "_turnActive"]); } function turrentStopShooting(turTarget, t) { trace("turrentStopShooting called"); turret_sa.stop("tur_alarm"); if (_root.sounds) { tur_s_die = new Sound(); tur_s_die.attachSound("tur_die"); tur_s_die.start(); } turTarget.gotoAndStop("alertOff"); turTarget.shoot = false; turTarget.ready = false; clearInterval(_root[("t" + t) + "_stopShooting"]); } function turrentStartShooting(turTarget, t) { trace("turrentStartShooting called"); turret_sa.stop("tur_alarm"); turTarget.delayShooting = true; clearInterval(_root[("t" + t) + "_delayShot"]); } function turrentReadyOff(turTarget, t) { trace("turrentReadyOff called"); if (!turTarget.enInSight) { turTarget.gotoAndStop("alertoff"); turTarget.ready = false; clearInterval(_root[("t" + t) + "_readyOff"]); } turTarget.intCalled = false; if (turTarget.enInSight) { } } function turrentShotDelay(turTarget, t) { turTarget.shooting = false; clearInterval(_root[("t" + t) + "_shotDelay"]); } function turrentShotDetectDelay(turTarget, t) { turTarget.shootingDetect = false; clearInterval(_root[("t" + t) + "_shotDetectDelay"]); } function collisionSound() { if (_root.sounds) { if (delaySound == false) { collisions = new Sound(); collisions.attachSound(["boxCollision" + Math.floor((Math.random() * 3) + 1)]); collisions.start(); delaySound = true; } } } function countDelaySound() { delaySound = false; clearInterval(boxHitSound); } function portal(physical_target, physical_target_max, thisPort, otherPort) { n = 1; while (n < physical_target_max) { if ((_root.pickedP == n) and (_root.pickedStr == "p")) { } else if ((thisPort.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true) and portal_blue_open) and portal_yellow_open) { _root[physical_target + n].canPortal = false; if ((thisPort._rotation == -90) and (_root[physical_target + n].xSpeed > 0)) { _root[physical_target + n].canPortal = true; } else if ((thisPort._rotation == 90) and (_root[physical_target + n].xSpeed < 0)) { _root[physical_target + n].canPortal = true; } else if ((thisPort._rotation == 0) and (_root[physical_target + n].ySpeed > 0)) { _root[physical_target + n].canPortal = true; } else if ((thisPort._rotation == 180) and (_root[physical_target + n].ySpeed < 0)) { _root[physical_target + n].canPortal = true; } if (_root[physical_target + n].canPortal) { if (otherPort == _root.portal1) { _root[physical_target + n].setMask(_root.mask1); _root.mask1.gotoAndPlay(2); } else if (otherPort == _root.portal2) { _root[physical_target + n].setMask(_root.mask2); _root.mask2.gotoAndPlay(2); } if (_root.sounds) { portPass = new Sound(); portPass.attachSound("portalEnter"); portPass.start(); } _root.portal1l.gotoAndPlay("pass"); _root.portal2l.gotoAndPlay("pass"); if ((n == 1) and (_root.p1portaled == false)) { _root.p1portaled = true; } if (otherPort._rotation == -90) { _root[physical_target + n]._x = (otherPort._x - otherPort._width) - 1; _root[physical_target + n]._y = (otherPort._y + (otherPort._height / 2)) - portal_p; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._x = (otherPort._x - otherPort._width) - 1; _root[physical_target + n]._y = otherPort._y; } if (thisPort._rotation == -90) { _root[physical_target + n].xSpeed = (_root[physical_target + n].ySpeed / portal_d) - portal_p; _root[physical_target + n].ySpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation + 90; } } else if (thisPort._rotation == 180) { _root[physical_target + n].xSpeed = (_root[physical_target + n].ySpeed / portal_d) - (portal_p / 2); _root[physical_target + n].ySpeed = 0; } else if (thisPort._rotation == 90) { _root[physical_target + n].xSpeed = (_root[physical_target + n].ySpeed / portal_d) - portal_p; _root[physical_target + n].ySpeed = 0; } else if (thisPort._rotation == 0) { _root[physical_target + n].xSpeed = ((-_root[physical_target + n].ySpeed) / portal_d) - (portal_p / 2); _root[physical_target + n].ySpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation + 90; } } } if (otherPort._rotation == 180) { _root[physical_target + n]._x = otherPort._x; _root[physical_target + n]._y = ((otherPort._y + otherPort._height) + 1) + (_root[physical_target + n]._height / 2); if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._x = otherPort._x; _root[physical_target + n]._y = (otherPort._y + otherPort._height) + 1; } if (thisPort._rotation == -90) { _root[physical_target + n].ySpeed = _root[physical_target + n].xSpeed; _root[physical_target + n].xSpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation + 90; } } else if (thisPort._rotation == 180) { _root[physical_target + n].ySpeed = (-_root[physical_target + n].ySpeed) / portal_d; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation - 180; } } else if (thisPort._rotation == 90) { _root[physical_target + n].ySpeed = -_root[physical_target + n].xSpeed; _root[physical_target + n].xSpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation - 90; } } else if (thisPort._rotation == 0) { _root[physical_target + n].ySpeed = _root[physical_target + n].ySpeed; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation - 180; } } } if (otherPort._rotation == 90) { _root[physical_target + n]._x = (otherPort._x + otherPort._width) + 1; _root[physical_target + n]._y = (otherPort._y + (otherPort._height / 2)) - portal_p; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._x = (otherPort._x + otherPort._width) + 1; _root[physical_target + n]._y = otherPort._y; } if (thisPort._rotation == -90) { _root[physical_target + n].xSpeed = (_root[physical_target + n].ySpeed / portal_d) + portal_p; _root[physical_target + n].ySpeed = 0; } else if (thisPort._rotation == 180) { _root[physical_target + n].xSpeed = ((-_root[physical_target + n].ySpeed) / portal_d) + (portal_p / 2); _root[physical_target + n].ySpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation + 90; } } else if (thisPort._rotation == 90) { _root[physical_target + n].xSpeed = (_root[physical_target + n].ySpeed / portal_d) + portal_p; _root[physical_target + n].ySpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { } } else if (thisPort._rotation == 0) { _root[physical_target + n].xSpeed = (_root[physical_target + n].ySpeed / portal_d) + (portal_p / 2); _root[physical_target + n].ySpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation + 90; } } } if (otherPort._rotation == 0) { _root[physical_target + n]._x = otherPort._x; _root[physical_target + n]._y = (otherPort._y - otherPort._height) - 1; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._x = otherPort._x; _root[physical_target + n]._y = (otherPort._y - otherPort._height) - 1; } if (thisPort._rotation == -90) { _root[physical_target + n].ySpeed = ((-_root[physical_target + n].xSpeed) / portal_d) - (portal_p / 2); _root[physical_target + n].xSpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation + 90; } } else if (thisPort._rotation == 180) { _root[physical_target + n].ySpeed = _root[physical_target + n].ySpeed / portal_d; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation - 180; } } else if (thisPort._rotation == 90) { _root[physical_target + n].ySpeed = (_root[physical_target + n].xSpeed / portal_d) - (portal_p / 2); _root[physical_target + n].xSpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation + 90; } } else if (thisPort._rotation == 0) { _root[physical_target + n].ySpeed = -Math.floor(_root[physical_target + n].ySpeed); if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation + 180; } } } } } n++; } } function portalSteps(physical_target, physical_target_max, thisStep) { n = 1; while (n < physical_target_max) { if (((physical_target == "p") and (n == 1)) and (_root.noclip == true)) { } else { if (thisStep._rotation == 90) { step_addtionY = thisStep._height / 2; step_ddtionX = thisStep._width / 2; stepPossible = true; } else if (thisStep._rotation == -90) { step_addtionY = thisStep._height / 2; step_addtionX = (-thisStep._width) / 2; stepPossible = true; } else { step_addtionY = 0; stepPossible = false; } if ((_root.bg.ground.hitTest(thisStep._x + step_addtionX, thisStep._y + step_addtionY, true) or _root.bg.wall.hitTest(thisStep._x + step_addtionX, thisStep._y + step_addtionY, true)) and (((stepPossible == true) and (portal_blue_open == true)) and (portal_yellow_open == true))) { if (_root[physical_target + n].ySpeed >= 0) { while (thisStep.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true)) { trace("up"); _root[physical_target + n]._y = _root[physical_target + n]._y - _root.gravity; _root[physical_target + n].ySpeed = 0; _root[physical_target + n].jump = 0; _root[physical_target + n].standingOn = "ground"; } } } } n++; } } function physicObject(mapx, mapy, physical_target) { if ((physical_target.xSpeed > 0) or (physical_target.envSpeed > 0)) { while ((mapx.hitTest(physical_target._x + (physical_target._width / 2), physical_target._y - (physical_target._height / 3), true) or bg.wall.hitTest(physical_target._x + (physical_target._width / 2), physical_target._y - (physical_target._height / 2), true)) or bg.wall.hitTest(physical_target._x + (physical_target._width / 2), physical_target._y - physical_target._height, true)) { physical_target._x = physical_target._x - 1.5; physical_target.xSpeed = -(physical_target.xSpeed / 2); physical_target.envSpeed = 0; } } if ((physical_target.xSpeed < 0) or (physical_target.envSpeed < 0)) { while ((mapx.hitTest(physical_target._x - (physical_target._width / 2), physical_target._y - (physical_target._height / 3), true) or bg.wall.hitTest(physical_target._x - (physical_target._width / 2), physical_target._y - (physical_target._height / 2), true)) or bg.wall.hitTest(physical_target._x - (physical_target._width / 2), physical_target._y - physical_target._height, true)) { physical_target._x = physical_target._x + 1.5; physical_target.xSpeed = -(physical_target.xSpeed / 2); physical_target.envSpeed = 0; } } if (physical_target.ySpeed >= 0) { while (mapy.hitTest(physical_target._x, physical_target._y, true) or (mapy.hitTest(physical_target._x, physical_target._y + (physical_target._height / 2), true) and (physical_target.rSpeed != undefined))) { physical_target._y = physical_target._y - _root.gravity; physical_target.ySpeed = 0; physical_target.jump = 0; if (mapy == bg.ground) { physical_target.standingOn = "ground"; } else if ((mapy != bg.ground) and (mapy != bg.antiobject)) { physical_target.standingOn = "object"; physical_target.envSpeed = mapy.xSpeed; } } } else if (physical_target.ySpeed < 0) { if (physical_target.jump == 1) { while (mapy.hitTest(physical_target._x, physical_target._y - physical_target._height, true)) { physical_target._y = physical_target._y + _root.gravity; physical_target.ySpeed = 1; physical_target.jump = 1; } } } } function unphysicDoor(physical_target) { if (_root.doorEnterM.hitTest(physical_target._x, physical_target._y, true)) { while ((_root.doorEnterM._y + ((_root.doorEnterM._height / 2) - 8)) < physical_target._y) { physical_target._y = physical_target._y - _root.gravity; physical_target.ySpeed = 0; physical_target.jump = 0; } } else if (_root.doorExitM.hitTest(physical_target._x, physical_target._y, true)) { while ((_root.doorExitM._y + ((_root.doorExitM._height / 2) - 8)) < physical_target._y) { physical_target._y = physical_target._y - _root.gravity; physical_target.ySpeed = 0; physical_target.jump = 0; } } } function unphysicPortal(physical_target) { if (_root.wt1.hitTest(physical_target._x, physical_target._y, true)) { if ((_root.wt1._rotation == 90) or (_root.wt1._rotation == -90)) { while ((_root.wt1._y + ((_root.wt1._height / 2) - 5)) < physical_target._y) { physical_target._y = physical_target._y - _root.gravity; physical_target.ySpeed = 0; physical_target.jump = 0; physical_target.standingOn = "ground"; } } else if (_root.wt1._rotation == 0) { } } else if (_root.wt2.hitTest(physical_target._x, physical_target._y, true)) { if ((_root.wt2._rotation == 90) or (_root.wt2._rotation == -90)) { while ((_root.wt2._y + ((_root.wt2._height / 2) - 5)) < physical_target._y) { physical_target._y = physical_target._y - _root.gravity; physical_target.ySpeed = 0; physical_target.jump = 0; physical_target.standingOn = "ground"; } } else if (_root.wt2._rotation == 0) { } } } function physicalMap(physical_target, physical_target_max) { n = 1; while (n < physical_target_max) { if ((((physical_target == "p") and (n == 1)) and (_root.noclip == true)) and playerAlive) { } else if ((physical_target == "p") and (n == 1)) { if ((((!_root.wt1.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true)) and (!_root.wt2.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true))) or ((portal_blue_open == false) or (portal_yellow_open == false))) and ((!_root.doorEnterM.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true)) and (!_root.doorExitM.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true)))) { mapon = 1; while (mapon < 4) { if (mapon == 1) { maplx = bg.wall; maply = bg.ground; physicObject(maplx, maply, _root[physical_target + n]); } else if (mapon == 2) { phynum = 1; while (phynum < maxphys) { maplx = _root["phybox" + phynum]; maply = _root["phybox" + phynum]; physicObject(maplx, maply, _root[physical_target + n]); phynum++; } } else if (mapon == 3) { maplx = bg.antiobject; maply = bg.antiobject; physicObject(maplx, maply, _root[physical_target + n]); } mapon++; } } else { unphysicDoor(_root[physical_target + n]); unphysicPortal(_root[physical_target + n]); } } else if (_root[physical_target + n].rSpeed != undefined) { if (((!_root.wt1.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true)) and (!_root.wt2.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true))) or ((portal_blue_open == false) or (portal_yellow_open == false))) { mapon = 1; while (mapon < 4) { if (mapon == 1) { maplx = bg.wall; maply = bg.ground; physicObject(maplx, maply, _root[physical_target + n]); } else if (mapon == 2) { phynum = 1; while (phynum < maxphys) { maplx = _root["phybox" + phynum]; maply = _root["phybox" + phynum]; physicObject(maplx, maply, _root[physical_target + n]); phynum++; } } else if (mapon == 3) { maplx = bg.antiobject; maply = bg.antiobject; physicObject(maplx, maply, _root[physical_target + n]); } mapon++; } } else { unphysicPortal(_root[physical_target + n]); } } else if (((!_root.wt1.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true)) and (!_root.wt2.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true))) or ((portal_blue_open == false) or (portal_yellow_open == false))) { mapon = 1; while (mapon < 4) { if (mapon == 1) { maplx = bg.wall; maply = bg.ground; physicObject(maplx, maply, _root[physical_target + n]); } else if (mapon == 2) { phynum = 1; while (phynum < maxphys) { maplx = _root["phybox" + phynum]; maply = _root["phybox" + phynum]; physicObject(maplx, maply, _root[physical_target + n]); phynum++; } } else if (mapon == 3) { maplx = bg.antiobject; maply = bg.antiobject; physicObject(maplx, maply, _root[physical_target + n]); } mapon++; } } else { unphysicPortal(_root[physical_target + n]); } n++; } } function ballLoopFunc() { trace("completed"); if (ballLoopingSound) { ballLoop.start(); } else { ballLoop.stop("ballLoop"); } } function randomSong() { musicVol.attachSound("music_" + (Math.floor(Math.random() * 3) + 1)); musicVol.start(); musicPlaying = true; } function startPointMove() { if (!flatLevel) { while ((bg.player_enter.hitTest(p1._x - (p1._width / 2), p1._y, true) or bg.player_enter.hitTest(p1._x - (p1._width / 2), p1._y - (p1._height / 2), true)) or bg.wall.hitTest(physical_target._x - (physical_target._width / 2), physical_target._y - physical_target._height, true)) { p1._x = p1._x + 1.5; p1.xSpeed = 0; p1.envSpeed = 0; } } } function death_restart_available() { trace("called"); death_restart = true; clearInterval(restartLevelDelay); } function restartLevel() { death_restart = true; clearInterval(restartLevelDelay); nextMap = ["level" + mapn]; nextLevel2 = true; } function turrentFunc(turTarget, t) { if (((((turTarget._x > 850) or (turTarget._x < -50)) or (turTarget._y > 490)) or ((turTarget._y - (turTarget._height / 2)) < -10)) and turTarget.spawnable) { trace("respawnd turret"); turTarget._x = turTarget.spawnx; turTarget._y = turTarget.spawny; turTarget.xSpeed = 0; turTarget.ySpeed = 0; turTarget._alpha = 0; } if (turTarget._alpha < 100) { turTarget._alpha = turTarget._alpha + 10; } if (_root.ht1.hitTest(turTarget._x, turTarget._y, true)) { turTarget.setMask(_root.mask1); } else if (_root.ht2.hitTest(turTarget._x, turTarget._y, true)) { turTarget.setMask(_root.mask2); } tb = 1; while (tb < _root.maxt) { if (t != tb) { if (_root["t" + tb].hitTest(turTarget)) { if (turTarget._x >= _root["t" + tb]._x) { turTarget.xSpeed = turTarget.xSpeed + 1; if (turTarget.xSpeed <= 0) { if (_root["t" + tb].hitTest(turTarget._x - (turTarget._width / 2), turTarget._y, true) or _root["t" + tb].hitTest(turTarget._x + (turTarget._width / 2), turTarget._y, true)) { _root["t" + tb].xSpeed = turTarget.xSpeed; turTarget.xSpeed = (-_root["t" + tb].xSpeed) / 2; } while (_root["t" + tb].hitTest(turTarget._x - (turTarget._width / 2), turTarget._y, true) or _root["t" + tb].hitTest(turTarget._x + (turTarget._width / 2), turTarget._y, true)) { _root["t" + tb]._x = _root["t" + tb]._x - 1; _root["t" + tb].xSpeed = _root["t" + tb].xSpeed - 0.1; turTarget._x = turTarget._x + 1; turTarget.xSpeed = turTarget.xSpeed + 0.05; } } } else if (turTarget._x < _root["t" + tb]._x) { turTarget.xSpeed = turTarget.xSpeed - 1; if (turTarget.xSpeed >= 0) { if (_root["t" + tb].hitTest(turTarget._x - (turTarget._width / 2), turTarget._y, true) or _root["t" + tb].hitTest(turTarget._x + (turTarget._width / 2), turTarget._y, true)) { _root["t" + tb].xSpeed = turTarget.xSpeed; turTarget.xSpeed = (-_root["t" + tb].xSpeed) / 2; } while (_root["t" + tb].hitTest(turTarget._x - (turTarget._width / 2), turTarget._y, true) or _root["t" + tb].hitTest(turTarget._x + (turTarget._width / 2), turTarget._y, true)) { _root["t" + tb]._x = _root["t" + tb]._x + 1; _root["t" + tb].xSpeed = _root["t" + tb].xSpeed + 0.1; turTarget._x = turTarget._x - 1; turTarget.xSpeed = turTarget.xSpeed - 0.05; } } } } } tb++; } if ((_root.pickedP == t) and (_root.pickedStr == "t")) { } else { if (_root.p1.hitTest(turTarget) and (_root.noclip == false)) { if ((_root.p1._x <= turTarget._x) and (_root.p1._y > ((turTarget._y - turTarget._height) + 10))) { if (_root.p1.xSpeed >= 0) { if (turTarget.hitTest(_root.p1._x + (_root.p1._width / 3), _root.p1._y - (turTarget._height / 2), true) or turTarget.hitTest(_root.p1._x + (_root.p1._width / 3), _root.p1._y - (turTarget._height * 1.5), true)) { turTarget.xSpeed = turTarget.xSpeed + 1; _root.p1.xSpeed = _root.p1.xSpeed - 0.5; } while (turTarget.hitTest(_root.p1._x + (_root.p1._width / 3), _root.p1._y - (turTarget._height / 2), true) or turTarget.hitTest(_root.p1._x + (_root.p1._width / 3), _root.p1._y - (turTarget._height * 1.5), true)) { _root.p1._x = _root.p1._x - 1; turTarget._x = turTarget._x + 1; _root.p1.xSpeed = _root.p1.xSpeed - 0.1; turTarget.xSpeed = turTarget.xSpeed + 0.05; } } } else if ((_root.p1._x > turTarget._x) and (_root.p1._y > ((turTarget._y - turTarget._height) + 10))) { if (_root.p1.xSpeed < 0) { if (turTarget.hitTest(_root.p1._x - (_root.p1._width / 3), _root.p1._y - (turTarget._height / 2), true) or turTarget.hitTest(_root.p1._x - (_root.p1._width / 3), _root.p1._y - (turTarget._height * 1.5), true)) { turTarget.xSpeed = turTarget.xSpeed - 1; _root.p1.xSpeed = _root.p1.xSpeed + 0.5; } while (turTarget.hitTest(_root.p1._x - (_root.p1._width / 3), _root.p1._y - (turTarget._height / 2), true) or turTarget.hitTest(_root.p1._x - (_root.p1._width / 3), _root.p1._y - (turTarget._height * 1.5), true)) { _root.p1._x = _root.p1._x + 1; turTarget._x = turTarget._x - 1; _root.p1.xSpeed = _root.p1.xSpeed + 0.1; turTarget.xSpeed = turTarget.xSpeed - 0.05; } } } } if (turTarget.ySpeed > 1) { turTarget.jump = 1; } else if (turTarget.ySpeed < -1) { turTarget.jump = 1; } if (turTarget.standingOn == "ground") { if ((turTarget.envSpeed < 0.1) && (turTarget.envSpeed > -0.1)) { turTarget.envSpeed = 0; } else { turTarget.envSpeed = turTarget.envSpeed / 1.05; } } else if (turTarget.standingOn == "object") { } if (turTarget.jump == 0) { if ((turTarget._rotation > 8) and (turTarget._rotation < 85)) { turTarget.rSpeed = turTarget.rSpeed + 1; } else if ((turTarget._rotation < -8) and (turTarget._rotation > -85)) { turTarget.rSpeed = turTarget.rSpeed - 1; } else if ((turTarget._rotation > 95) and (turTarget._rotation <= 180)) { turTarget.rSpeed = turTarget.rSpeed - 0.5; } else if ((turTarget._rotation < -95) and (turTarget._rotation > -180)) { turTarget.rSpeed = turTarget.rSpeed + 0.5; } else { turTarget.rSpeed = turTarget.rSpeed / 2; } if ((turTarget._rotation <= 8) and (turTarget._rotation >= -8)) { if (turTarget.rSpeed == 0) { turTarget._rotation = (turTarget._rotation - 0) / 2; } } if ((turTarget.xSpeed < 0.1) && (turTarget.xSpeed > -0.1)) { turTarget.xSpeed = 0; } else { turTarget.xSpeed = turTarget.xSpeed / 1.5; } if ((turTarget.rSpeed < 0.1) && (turTarget.rSpeed > -0.1)) { turTarget.rSpeed = 0; } else { turTarget.rSpeed = turTarget.rSpeed / 1.15; } } else if (turTarget.jump == 1) { if (turTarget.xSpeed > 1) { turTarget.rSpeed = turTarget.rSpeed + 0.7; } else if (turTarget.xSpeed < -1) { turTarget.rSpeed = turTarget.rSpeed - 0.7; } if (turTarget._rotation > 90) { turTarget.rSpeed = turTarget.rSpeed + 0.7; } else if (turTarget._rotation < -90) { turTarget.rSpeed = turTarget.rSpeed - 0.7; } if ((turTarget.rSpeed < 0.1) && (turTarget.rSpeed > -0.1)) { turTarget.rSpeed = 0; } else { turTarget.rSpeed = turTarget.rSpeed / 1.05; } turTarget.xSpeed = turTarget.xSpeed / 1.05; turTarget.envSpeed = 0; turTarget.standingOn = "nothing"; } if (turTarget.ySpeed > turTarget.fmaxSpeed) { turTarget.ySpeed = turTarget.fmaxSpeed; } else if (turTarget.ySpeed < (-turTarget.fmaxSpeed)) { turTarget.ySpeed = -turTarget.fmaxSpeed; } turTarget.ySpeed = turTarget.ySpeed + _root.gravity; } if ((turTarget._rotation <= 45) and (turTarget._rotation >= -45)) { if ((!turTarget.activeCheck) and (!turTarget.Active)) { _root[("t" + t) + "_turnActive"] = setInterval(_root, "turrentTurnActive", 2000, turTarget, t); turTarget.activeCheck = true; } } else { turTarget.Active = false; } turTarget.aim_angle = turTarget._rotation + 0.01; if (turTarget.dir_right) { turTarget.aim_rady = Math.sin((turTarget.aim_angle * Math.PI) / 180) * -1; turTarget.xn = turTarget._x + (Math.cos(((turTarget.aim_angle - 90) * Math.PI) / 180) * 5); turTarget.yn = turTarget._y + (Math.sin(((turTarget.aim_angle - 90) * Math.PI) / 180) * 5); _root[("t" + t) + "_ray"]._x = turTarget.xn; _root[("t" + t) + "_ray"]._y = turTarget.yn; _root[("t" + t) + "_ray"]._rotation = turTarget.aim_angle; } else { turTarget.aim_rady = Math.sin((turTarget.aim_angle * Math.PI) / 180); turTarget.xn = turTarget._x + (Math.cos(((turTarget.aim_angle - 90) * Math.PI) / 180) * 5); turTarget.yn = turTarget._y + (Math.sin(((turTarget.aim_angle - 90) * Math.PI) / 180) * 5); _root[("t" + t) + "_ray"]._x = turTarget.xn; _root[("t" + t) + "_ray"]._y = turTarget.yn; _root[("t" + t) + "_ray"]._rotation = turTarget.aim_angle; } if (turTarget.Active) { if (!turTarget.shootingDetect) { if (((turTarget._rotation > 90) and (turTarget._rotation < 180)) or ((turTarget._rotation < -90) and (turTarget._rotation > -180))) { turTarget.aim_radx = Math.cos((turTarget.aim_angle * Math.PI) / 180) * -1; } else { turTarget.aim_radx = Math.cos((turTarget.aim_angle * Math.PI) / 180); } turTarget.aim_raddividey = turTarget.aim_rady / turTarget.aim_radx; turTarget.aim_raddividex = turTarget.aim_radx / turTarget.aim_rady; if (turTarget.aim_angle < 0) { turTarget.aim_raddividex = turTarget.aim_raddividex * -1; } if (turTarget.aim_raddividey > 1) { turTarget.aim_raddividey = 1; } else if (turTarget.aim_raddividey < -1) { turTarget.aim_raddividey = -1; } if (turTarget.aim_raddividex > 1) { turTarget.aim_raddividex = 1; } else if (turTarget.aim_raddividex < -1) { turTarget.aim_raddividex = -1; } removeMC(_root[("t" + t) + "_dline"]); if (turTarget.Active) { _root[("t" + t) + "_ray"]._visible = true; } turTarget.breakWhile = false; turTarget.enInSight = false; do { if (turTarget.xn >= (_xmouse + 800)) { break; } if (((turTarget._rotation > 90) and (turTarget._rotation < 180)) or ((turTarget._rotation < -90) and (turTarget._rotation > -180))) { turTarget.xn = turTarget.xn - (turTarget.aim_raddividex * 8); turTarget.yn = turTarget.yn + (turTarget.aim_raddividey * 8); } else { turTarget.xn = turTarget.xn + (turTarget.aim_raddividex * 8); turTarget.yn = turTarget.yn + (turTarget.aim_raddividey * 8); } phynum = 1; while (phynum < _root.maxphys) { if (_root["phybox" + phynum].hitTest(turTarget.xn, turTarget.yn, true)) { turTarget.breakWhile = true; } phynum++; } nht = 2; while (nht < _root.maxn) { if (_root["p" + nht].hitTest(turTarget.xn, turTarget.yn, true)) { turTarget.breakWhile = true; } nht++; } if (_root.p1.hitTest(turTarget.xn, turTarget.yn, true)) { turTarget.enInSight = true; break; } tht = 1; while (tht < _root.maxt) { if (t != tht) { if (_root["t" + tht].hitTest(turTarget.xn, turTarget.yn, true)) { turTarget.breakWhile = true; } } tht++; } if (turTarget.breakWhile) { break; } if (_root.bg.ground.hitTest(turTarget.xn, turTarget.yn, true)) { break; } if (_root.bg.wall.hitTest(turTarget.xn, turTarget.yn, true)) { break; } } while (!((((turTarget.xn > 800) || (turTarget.yn < 0)) || (turTarget.xn < 0)) || (turTarget.yn > 450))); _root[("t" + t) + "_shotDetectDelay"] = setInterval(_root, "turrentShotDetectDelay", 200, turTarget, t); turTarget.shootingDetect = true; } } removeMC(_root[("t" + t) + "_shot"]); if ((turTarget.enInSight and (!turTarget.ready)) and turTarget.Active) { turTarget.gotoAndStop("alert"); if (!turTarget.intCalled) { _root[("t" + t) + "_readyOff"] = setInterval(_root, "turrentReadyOff", 2500, turTarget, t); turTarget.intCalled = true; } } if ((!turTarget.Active) and (!turTarget.goneCrazy)) { trace("!turTarget.Active and !turTarget.goneCrazy"); _root[("t" + t) + "_stopShooting"] = setInterval(_root, "turrentStopShooting", 1500, turTarget, t); turTarget.shoot = true; turTarget.goneCrazy = true; if (sounds) { turret_sa = new Sound(); turret_sa.attachSound("tur_alarm"); turret_sa.start(0, 10); } } if (turTarget.Active) { turTarget.goneCrazy = false; } if (turTarget.ready or turTarget.shoot) { if (!turTarget.shoot) { if (!turTarget.delayShot) { _root[("t" + t) + "_delayShot"] = setInterval(_root, "turrentStartShooting", 500, turTarget, t); if (sounds) { turret_sa = new Sound(); turret_sa.attachSound("tur_alarm"); turret_sa.start(0, 10); } if (sounds) { turret_sa = new Sound(); turret_sa.attachSound("tur_active"); turret_sa.start(); } turTarget.delayShot = true; turTarget.delayShooting = false; } } if ((turTarget.delayShooting and (!turTarget.goneCrazy)) or turTarget.goneCrazy) { _root[("t" + t) + "_ray"]._visible = false; if (!turTarget.shooting) { turTarget.gotoAndStop("shoot"); if (sounds) { turret_ss = new Sound(); turret_ss.attachSound("tur_s" + Math.floor((Math.random() * 3) + 1)); turret_ss.start(); } turTarget.aim_angle = turTarget._rotation + ((Math.random() * 20) - 9); if (turTarget.dir_right) { turTarget.aim_rady = Math.sin((turTarget.aim_angle * Math.PI) / 180) * -1; turTarget.xn = turTarget._x + (Math.cos(((turTarget.aim_angle - 90) * Math.PI) / 180) * 5); turTarget.yn = turTarget._y + (Math.sin(((turTarget.aim_angle - 90) * Math.PI) / 180) * 5); } else { turTarget.aim_rady = Math.sin((turTarget.aim_angle * Math.PI) / 180); turTarget.xn = turTarget._x + (Math.cos(((turTarget.aim_angle - 90) * Math.PI) / 180) * 5); turTarget.yn = turTarget._y + (Math.sin(((turTarget.aim_angle - 90) * Math.PI) / 180) * 5); } if (((turTarget._rotation > 90) and (turTarget._rotation < 180)) or ((turTarget._rotation < -90) and (turTarget._rotation > -180))) { turTarget.aim_radx = Math.cos((turTarget.aim_angle * Math.PI) / 180) * -1; } else { turTarget.aim_radx = Math.cos((turTarget.aim_angle * Math.PI) / 180); } turTarget.aim_raddividey = turTarget.aim_rady / turTarget.aim_radx; turTarget.aim_raddividex = turTarget.aim_radx / turTarget.aim_rady; if (turTarget.aim_angle < 0) { turTarget.aim_raddividex = turTarget.aim_raddividex * -1; } if (turTarget.dir_right) { if (((turTarget.aim_angle < 135) and (turTarget.aim_angle > 45)) and (turTarget.aim_raddividey > 0)) { turTarget.aim_raddividey = turTarget.aim_raddividey * -1; } else if (((turTarget.aim_angle > -135) and (turTarget.aim_angle < -45)) and (turTarget.aim_raddividey < 0)) { turTarget.aim_raddividey = turTarget.aim_raddividey * -1; } } else if (((turTarget.aim_angle < 135) and (turTarget.aim_angle > 45)) and (turTarget.aim_raddividey < 0)) { turTarget.aim_raddividey = turTarget.aim_raddividey * -1; } else if (((turTarget.aim_angle > -135) and (turTarget.aim_angle < -45)) and (turTarget.aim_raddividey > 0)) { turTarget.aim_raddividey = turTarget.aim_raddividey * -1; } if (turTarget.aim_raddividey > 1) { turTarget.aim_raddividey = 1; } else if (turTarget.aim_raddividey < -1) { turTarget.aim_raddividey = -1; } if (turTarget.aim_raddividex > 1) { turTarget.aim_raddividex = 1; } else if (turTarget.aim_raddividex < -1) { turTarget.aim_raddividex = -1; } removeMC(_root[("t" + t) + "_shot"]); _root.createEmptyMovieClip(("t" + t) + "_shot", _root.getNextHighestDepth()); _root[("t" + t) + "_shot"].lineStyle(2, 914161, 75); _root[("t" + t) + "_shot"].moveTo(turTarget.xn, turTarget.yn); turTarget.breakWhile = false; do { if (turTarget.xn >= (_xmouse + 800)) { break; } if (((turTarget._rotation > 90) and (turTarget._rotation < 180)) or ((turTarget._rotation < -90) and (turTarget._rotation > -180))) { turTarget.xn = turTarget.xn - (turTarget.aim_raddividex * 8); turTarget.yn = turTarget.yn + (turTarget.aim_raddividey * 8); } else { turTarget.xn = turTarget.xn + (turTarget.aim_raddividex * 8); turTarget.yn = turTarget.yn + (turTarget.aim_raddividey * 8); } phynum = 1; while (phynum < _root.maxphys) { if (_root["phybox" + phynum].hitTest(turTarget.xn, turTarget.yn, true)) { createMetalColEffect(turTarget.xn, turTarget.yn); turTarget.breakWhile = true; } phynum++; } if (turTarget.breakWhile) { break; } nht = 2; while (nht < _root.maxn) { if (_root["p" + nht].hitTest(turTarget.xn, turTarget.yn, true)) { createMetalColEffect(turTarget.xn, turTarget.yn); if (_root["p" + nht]._x > turTarget._x) { _root["p" + nht].xSpeed = _root["p" + nht].xSpeed + 4; } else { _root["p" + nht].xSpeed = _root["p" + nht].xSpeed - 4; } if ((_root["p" + nht]._y - (_root["p" + nht]._height / 2)) > turTarget._y) { _root["p" + nht].ySpeed = _root["p" + nht].ySpeed + 2; } else { _root["p" + nht].ySpeed = _root["p" + nht].ySpeed - 2; } turTarget.breakWhile = true; } nht++; } if (turTarget.breakWhile) { break; } if (_root.p1.hitTest(turTarget.xn, turTarget.yn, true)) { createBloodColEffect(turTarget.xn, turTarget.yn, turTarget.aim_angle); if (_root.effects >= 1) { createBloodBGEffect(turTarget.xn, turTarget.yn); } if ((!noclip) and (!god)) { playerHP = playerHP - shotDmg; if (playerHP > 0) { _root["hpRegenCheck" + regenInt] = setInterval(_root, "hpRegen", 4000, playerHP, regenInt); regenInt++; } if (playerHP <= 0) { killPlayer("shot"); } if (p1._x > turTarget._x) { p1.xSpeed = p1.xSpeed + 4; } else { p1.xSpeed = p1.xSpeed - 4; } if ((p1._y - (p1._height / 2)) > turTarget._y) { p1.ySpeed = p1.ySpeed + 2; } else { p1.ySpeed = p1.ySpeed - 2; } } break; } tht = 1; while (tht < _root.maxt) { if (t != tht) { if (_root["t" + tht].hitTest(turTarget.xn, turTarget.yn, true)) { createMetalColEffect(turTarget.xn, turTarget.yn); if (_root["t" + tht]._x > turTarget._x) { _root["t" + tht].xSpeed = _root["t" + tht].xSpeed + 3; _root["t" + tht].rSpeed = _root["t" + tht].rSpeed + 4; } else { _root["t" + tht].xSpeed = _root["t" + tht].xSpeed - 3; _root["t" + tht].rSpeed = _root["t" + tht].rSpeed - 4; } turTarget.breakWhile = true; } } tht++; } if (turTarget.breakWhile) { break; } if (_root.bg.ground.hitTest(turTarget.xn, turTarget.yn, true)) { createDustBGEffect(turTarget.xn, turTarget.yn, turTarget.aim_angle + 90); break; } if (_root.bg.wall.hitTest(turTarget.xn, turTarget.yn, true)) { createDustBGEffect(turTarget.xn, turTarget.yn, turTarget.aim_angle + 90); break; } } while (!((((turTarget.xn > 800) || (turTarget.yn < 0)) || (turTarget.xn < 0)) || (turTarget.yn > 450))); _root[("t" + t) + "_shot"].lineTo(turTarget.xn, turTarget.yn); _root[("t" + t) + "_shotDelay"] = setInterval(_root, "turrentShotDelay", 100, turTarget, t); turTarget.shooting = true; } } } else { turTarget.delayShot = false; } turTarget._x = (turTarget._x + turTarget.xSpeed) + turTarget.envSpeed; turTarget._y = turTarget._y + turTarget.ySpeed; turTarget._rotation = turTarget._rotation + turTarget.rSpeed; if ((((turTarget._x > 850) or (turTarget._x < -50)) or (turTarget._y > 490)) or ((turTarget._y - (turTarget._height / 2)) < -10)) { turTarget.Active = false; } if (_root.effects >= 2) { if (turTarget.xSpeed > 5) { be.quality = 1; be.blurX = turTarget.xSpeed; turTarget.filters = [be]; } else if (turTarget.xSpeed < -5) { be.quality = 1; be.blurX = -turTarget.xSpeed; turTarget.filters = [be]; } else { be.quality = 1; be.blurX = 0; turTarget.filters = [be]; } if (turTarget.ySpeed > 5) { be.quality = 1; be.blurY = turTarget.ySpeed; turTarget.filters = [be]; } else if (turTarget.ySpeed < -5) { be.quality = 1; be.blurY = -turTarget.ySpeed; turTarget.filters = [be]; } else { be.quality = 1; be.blurY = 0; turTarget.filters = [be]; } } else { turTarget.filters = []; be.filters = []; } } function launchTip() { trace("launchTip"); if (quicktip == "") { trace("no string"); } else { if (sounds) { tipS = new Sound(); tipS.attachSound("tipPop"); tipS.start(); } _root.createTextField("tipText", _root.getNextHighestDepth(), 0, 100, 250, 20); tipText.text = quicktip; tipText.autoSize = true; tipText.setTextFormat(tipFormat); tipText._x = -tipText._width; _root.createEmptyMovieClip("tipTextBG", _root.getNextHighestDepth()); tipTextBG.beginFill(0, 50); tipTextBG.moveTo(tipText._x, tipText._y); tipTextBG.lineTo(tipText._x + tipText._width, tipText._y); tipTextBG.lineTo(tipText._x + tipText._width, tipText._y + tipText._height); tipTextBG.lineTo(tipText._x, tipText._y + tipText._height); tipTextBG.lineTo(tipText._x, tipText._y); tipTextBG.endFill(); tipExist = true; depthFix(); } clearInterval(tipShowUp); } function downTip() { trace("down tip"); clearInterval(tipShowDown); tipExist = false; } function killTip() { trace("kill tip"); removeMC(tipTextBG); removeTF(tipText); clearInterval(tipKill); } function tipTexts() { if (mapn == 1) { quicktip = "Use the [A] [W] [D] keys to move. Use the [LEFT MOUSE] button to launch a Portal."; } else if (mapn == 2) { quicktip = "To change your settings, restart the game, pause the game or quit the game, use [ ESC] or [ P]."; } else if (mapn == 3) { quicktip = "Use [Q] to open a Blue Portal, and [E] to open a Yellow Portal."; } else if (mapn == 6) { quicktip = "To shut both Portals use [R]."; } else if (mapn == 13) { quicktip = "To quickly adjust the image quality, use [O], or pause the game with [P] or [ESC] then visit the options."; } else if (mapn == 25) { quicktip = "To pick up an object use [F], and press [F] again to drop it."; } else { quicktip = ""; } } function launchGuide() { trace("launchGuide"); if (guiderootext == "") { trace("no string"); } else { if (sounds) { tipS = new Sound(); tipS.attachSound("tipPop"); tipS.start(); } _root.createTextField("guideText", _root.getNextHighestDepth(), 0, 0, 800, 20); guideText.text = guiderootext + " (Press [ENTER] to close)"; guideText.autoSize = true; guideText.wordWrap = true; guideText.setTextFormat(tipFormat); guideText._y = -guideText._height; _root.createEmptyMovieClip("guideTextBG", _root.getNextHighestDepth()); guideTextBG.beginFill(0, 50); guideTextBG.moveTo(guideText._x, guideText._y); guideTextBG.lineTo(guideText._x + guideText._width, guideText._y); guideTextBG.lineTo(guideText._x + guideText._width, guideText._y + guideText._height); guideTextBG.lineTo(guideText._x, guideText._y + guideText._height); guideTextBG.lineTo(guideText._x, guideText._y); guideTextBG.endFill(); guideExist = true; depthFix(); } clearInterval(guideShowUp); } function downGuide() { trace("downGuide"); clearInterval(guideShowDown); guideExist = false; } function killGuide() { trace("killGuide"); removeMC(guideTextBG); removeTF(guideText); clearInterval(guideKill); } function guideTexts() { if (mapn == 1) { guiderootext = "You may have noticed that this morning, you woke up in a very strange location. Your task today is to find your way to the exit door, and go through it, alive. You may not be able to complete this task using your body only, but thanks to the Aperture Science Handheld Portal Device (ASHPD) - the impossible is easy. Try shooting two holes, one reachable through your cell and one out of it. See what happens."; } else if (mapn == 2) { guiderootext = "As you may have learnt in the previous task, your portal device can shoot two different portal holes - yellow and blue. Each will lead you to the other's location."; } else if (mapn == 4) { guiderootext = "The darker walls you may see in this task are different than the walls you met in the previous tasks. Those are the the portal-proof walls - you may walk on them, but you cannot open portals on them."; } else if (mapn == 6) { guiderootext = "At some tasks, such as this one, you may thank us for taking this task at planet Earth. You need to use height and gravity to catch momentum, then use it to fly high and fast as you can, making unreachable spots - reachable."; } else if (mapn == 7) { guiderootext = "Those are the moving platforms. You can open portals on them only when they become active."; } else if (mapn == 10) { guiderootext = "As we explained before the exam, some tasks may risk your performance as a human being. "; } else if (mapn == 11) { guiderootext = "At some points, it\u2019s all about agility."; } else if (mapn == 12) { guiderootext = "And at some other points, it\u2019s all about timing."; } else if (mapn == 13) { guiderootext = "By the IQ exams you have taken before the test, you may already know what happens to those who stay between these two fields when they are active."; } else if (mapn == 14) { guiderootext = "Remember - portals can get you where your body can\u2019t."; } else if (mapn == 16) { guiderootext = "Blue plasma walls - you cannot go through them, but the density of your portal shots can."; } else if (mapn == 18) { guiderootext = "Red plasma walls - you can go through them, but it may not be a healthy thing for you to do. Every living creature goes through them would be vaporised."; } else if (mapn == 19) { guiderootext = "One of the keys for your success are the red buttons. Stand still on them in order to make certain applications work."; } else if (mapn == 20) { guiderootext = "Here, unlike the previous task, the button must be held down to keep the door open. Alas. When you get off the button to go through the passage, the door closes. I will leave the thinking to you."; } else if (mapn == 21) { guiderootext = "Another inseparable part of your success are the energy balls. Your goal is to get the ball into its receiver, activating a certain application. After a number of seconds the ball will explode, and a new ball will be launched. It's highly recommended to avoid any contact with the energy balls. It might vaporise you."; } else if (mapn == 25) { guiderootext = "Cubes. These metal chunks are very important for your success. They weigh more than you when you were 32, meaning they can hold the red buttons for you. They can also protect you, from some new challenges to come. You can portal the cubes and also pick them up using your ASHPD."; } else if (mapn == 29) { guiderootext = "Subject 15837, meet your first interactive friend - the turret. The turret will shoot you to death as long as you are in their sight. You cannot destroy turrets, but you can disable them by making them fall down to earth - making sure they are no longer stable. But be careful, after the turret gone unstable, it will shoot some warning shots. You can also pick up the turrets using your ASHPD, but you may want to be careful doing that."; } else if (mapn == 30) { guiderootext = "Energy balls and cubes may not destroy the turrets, but they sure can help disabling them."; } else if (mapn == 31) { guiderootext = "If the cube falls into the darkness, we will send you another box through the machine above your head. "; } else if (mapn == 36) { guiderootext = "You are doing well, subject 15837. You are a good person. "; } else if (mapn == 41) { guiderootext = "Congratulations, subject 15837. You have finished all of your tasks as a test participant. Your reward is waiting in the middle of this room, and you will be taken away through the exit door as soon as you are ready."; } else { guiderootext = ""; } } function mapPreLoadScript() { if (mapn == 31) { boxcreators = true; } } function mapLoadScript() { if (mapn == 0) { flatLevel = true; } else if (mapn == 1) { flatLevel = true; } else if (mapn == 7) { wallMover1.Active = true; } else if (mapn == 8) { wallMover2.Distance = 100; wallMover3.Distance = 150; } else if (mapn == 11) { bg.crusher1.gotoAndStop("crush"); } else if (mapn == 12) { elevator1.endx = 550; elevator1.Active = true; } else if (mapn == 19) { elevator1.endx = 560; elevator1.Active = false; activator1.Type = 2; } else if (mapn == 20) { } else if (mapn == 21) { } else if (mapn == 30) { ballout1.Active = false; activator1.Type = 2; } else if (mapn == 31) { t1.spawnable = false; t2.spawnable = false; t3.spawnable = false; t4.spawnable = false; t5.spawnable = false; } else if (mapn == 33) { elevator1.endx = 400; wallMover1.Distance = 5; } else if (mapn == 34) { wallMover1.Distance = 80; } else if (mapn == 35) { ball_time = 25000; ballLife = 25; } else if (mapn == 36) { elevator1.Active = true; elevator1.eleMax = 1.5; elevator1.endx = 640; elevator1.startx = 190; activator2.Type = 2; } else if (mapn == 38) { activator5.Type = 2; activator6.Type = 2; door3.door._xscale = door3.door._xscale - 200; door3.door._x = door3.door._x + door3.door._width; door2.door._xscale = door2.door._xscale - 200; door2.door._x = door2.door._x + door2.door._width; } else if (mapn == 39) { activator2.Type = 2; door1.door._xscale = door1.door._xscale - 200; door1.door._x = door1.door._x + door1.door._width; } else if (mapn == 40) { door4.door._xscale = door4.door._xscale - 200; door4.door._x = door4.door._x + door4.door._width; } } function mapScript() { if (mapn == 0) { } else if (mapn == 8) { if (p1._x > 275) { wallMover1.Active = true; } if (p1._x > 390) { wallMover2.Active = true; } if (p1._x > 460) { wallMover3.Active = true; } } else if (mapn == 11) { _root.crusher1.Active = true; } else if (mapn == 14) { _root.crusher1.Active = true; if (p1._x > 300) { _root.crusher2.Active = true; _root.crusher2.Speed = 1.5; } if ((p1._x > 600) and (p1._y < 300)) { _root.crusher3.Active = true; } } else if (mapn == 17) { if (p1._x > 470) { _root.crusher1.Active = true; } } else if (mapn == 19) { if (activator1.Active) { elevator1.Active = true; } } else if ((mapn == 20) or (mapn == 25)) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } } else if (((mapn == 21) or (mapn == 22)) or (mapn == 24)) { if (ballin1.Active) { door1.Closed = false; } } else if (mapn == 23) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } if (ballin1.Active) { door2.Closed = false; } } else if (mapn == 26) { if (activator1.Active and activator2.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator3.Active) { door2.Closed = false; } else { door2.Closed = true; } } else if (mapn == 27) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator2.Active) { door2.Closed = false; } else { door2.Closed = true; } if (ballin1.Active) { door3.Closed = false; } } else if (mapn == 28) { if (activator1.Active or ((((p1._x > 310) and (p1._x < 455)) and (p1._y > 190)) and (p1._y < 260))) { door2.Closed = false; } else { door2.Closed = true; } if (activator1.Active and activator2.Active) { door1.Closed = false; } else { door1.Closed = true; } } else if (mapn == 29) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } } else if (mapn == 30) { if (activator1.Active) { ballout1.Active = true; } if (activator2.Active) { door1.Closed = false; } else { door1.Closed = true; } } else if (mapn == 31) { if (((((!t1.Active) and (!t2.Active)) and (!t3.Active)) and (!t4.Active)) and (!t5.Active)) { door1.Closed = false; } } else if (mapn == 32) { if (activator1.Active and activator2.Active) { door1.Closed = false; } else { door1.Closed = true; } if (ballin1.Active) { door2.Closed = false; } } else if (mapn == 33) { if (activator1.Active and activator2.Active) { door1.Closed = false; } else { door1.Closed = true; } elevator1.Active = true; wallMover1.Active = true; } else if (mapn == 34) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator2.Active) { wallMover1.Active = true; door2.Closed = false; } else { door2.Closed = true; } } else if (mapn == 35) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator2.Active) { door2.Closed = false; } else { door2.Closed = true; } if (activator3.Active) { door3.Closed = false; } else { door3.Closed = true; } if (activator5.Active) { door4.Closed = false; } else { door4.Closed = true; } if (activator4.Active) { door5.Closed = false; } else { door5.Closed = true; } if (ballin1.Active) { door6.Closed = false; } } else if (mapn == 36) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator2.Active) { door2.Closed = false; } } else if (mapn == 37) { if (ballin1.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator2.Active) { door2.Closed = false; } if ((((activator1.Active and activator2.Active) and activator3.Active) and activator4.Active) and activator5.Active) { door3.Closed = false; } } else if (mapn == 38) { if ((activator1.Active and activator2.Active) and activator3.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator4.Active and activator7.Active) { door4.Closed = false; } else { door4.Closed = true; } if (activator5.Active) { door2.Closed = false; } if (activator6.Active) { door3.Closed = false; } } else if (mapn == 39) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator2.Active) { door2.Closed = false; door3.Closed = false; } } else if (mapn == 40) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator2.Active) { door2.Closed = false; } else { door2.Closed = true; } if (activator3.Active or ((((p1._x > 223) and (p1._x < 435)) and (p1._y > 23)) and (p1._y < 168))) { door3.Closed = false; } else { door3.Closed = true; } if ((((p1._x > 227) and (p1._x < 609)) and (p1._y > 320)) and (p1._y < 430)) { door4.Closed = true; } else { door4.Closed = false; } } else if (mapn == 41) { if (p1._x > 395) { bg.cake.gotoAndStop(2); } } } function killPlayer(animation) { if (pickedBox) { p1.dropBox(); } pickedBox = false; pickedP = 0; pickedStr = "p"; god = false; noclip = false; playerAlive = false; playerHP = 0; trace(animation); if ((animation == "electric") or (animation == "electronic")) { death_reason = "electric"; } else if (animation == "crash") { death_reason = "crash"; } else if (animation == "shot") { death_reason = "shot"; } else if (animation == "ar2") { death_reason = "ar2"; noclip = true; } else { trace("death reson - wrong?"); } } function clearMap() { ebg = 1; while (ebg < (maxebg + 1)) { removeMC(_root["bgeffect" + ebg]); ebg++; } if (maxn > 2) { maxn_tmp = _root.maxn; n = 2; while (n < maxn_tmp) { removeBox(); n++; } } if (maxt > 1) { maxt_tmp = _root.maxt; t = 1; while (t < maxt_tmp) { removeTurret(); t++; } } if (maxb > 1) { maxb_tmp = _root.maxb; b = 1; while (b < _root.maxb_tmp) { removeLastBall(); b++; } } if (maxc > 1) { maxc_tmp = _root.maxc; c = 1; while (c < _root.maxc_tmp) { removeCam(); c++; } } if (maxo_cr > 1) { maxo_cr_tmp = _root.maxo_cr; cr = 1; while (cr < _root.maxo_cr_tmp) { removeCrusher(); cr++; } } if (maxo_za > 1) { maxo_za_tmp = _root.maxo_za; za = 1; while (za < _root.maxo_za_tmp) { removeZapper(); za++; } } if (maxo_wm > 1) { maxo_wm_tmp = _root.maxo_wm; wm = 1; while (wm < _root.maxo_wm_tmp) { removeWallMover(); wm++; } } if (maxo_el > 1) { maxo_el_tmp = _root.maxo_el; el = 1; while (el < _root.maxo_el_tmp) { removeElevator(); el++; } } if (maxo_bi > 1) { maxo_bi_tmp = _root.maxo_bi; bi = 1; while (bi < _root.maxo_bi_tmp) { removeBallIn(); bi++; } } if (maxo_bo > 1) { maxo_bo_tmp = _root.maxo_bo; bo = 1; while (bo < _root.maxo_bo_tmp) { removeBallOut(); bo++; } } if (maxo_a > 1) { maxo_a_tmp = _root.maxo_a; a = 1; while (a < _root.maxo_a_tmp) { removeActivator(); a++; } } if (maxo_d > 1) { maxo_d_tmp = _root.maxo_d; d = 1; while (d < _root.maxo_d_tmp) { removeDoor(); d++; } } if (maxphys > 1) { maxphys_tmp = _root.maxphys; ph = 1; while (ph < _root.maxphys_tmp) { removeLastPhysbox(); ph++; } } } function consoleCommandCheck(command) { if (!command) { } else { command = command.toLowerCase(); commandExists = true; var _local3 = command.split(" "); consoleCommand = _local3[0]; consoleParam = _local3[1]; if ((consoleParam == undefined) or (consoleParam == "")) { consoleParam_isNum = false; } else if (isNaN(consoleParam)) { consoleParam_isNum = false; } else { consoleParam_isNum = true; consoleParam = new Number(consoleParam); } if (consoleCommand == "zing") { extraTxt = "zzzing!"; } else if (consoleCommand == "cake") { extraTxt = "ZEH CAKE IZ A LIE"; } else if (consoleCommand == "tralala") { extraTxt = "have you touched my tralala?"; } else if (consoleCommand == "lolcopter") { extraTxt = "that's my ride home."; } else if (consoleCommand == "roflcopter") { extraTxt = "that's the father of lolcopter."; } else if (consoleCommand == "zingcraft") { extraTxt = "zzzzzzzzwish!~"; } else if (consoleCommand == "hello") { extraTxt = "why hello."; } else if (consoleCommand == "shoopdawoop") { extraTxt = "IMAH CARCHING MAH LAZAR"; } else if (consoleCommand == "awesome") { extraTxt = "awesome indeed."; } else if (consoleCommand == "thanks") { extraTxt = "anytime."; } else if (consoleCommand == "zomgowned") { extraTxt = "lol."; } else if (consoleCommand == "zomg") { extraTxt = "ZEUS OWNED MY GEODUDE."; } else if (consoleCommand == "lol") { extraTxt = "lots of laughs?"; } else if (consoleCommand == "nonsense") { extraTxt = "exactly, it doesn't make any sense."; } else if (consoleCommand == "wassup") { extraTxt = "wassuuuuuuuuuuuppp?"; } else if (consoleCommand == "console") { extraTxt = "that's me!"; } else if (consoleCommand == "brain") { extraTxt = "that'd be Ido's."; } else if (consoleCommand == "bla") { extraTxt = "try harder."; } else if (consoleCommand == "bye") { extraTxt = "oh please, don't leave."; } else if (consoleCommand == "ok") { extraTxt = "okie dokie!"; } else if (consoleCommand == "flash") { extraTxt = "it crashes a lot. And does problems with Vista x64 ):"; } else if (consoleCommand == "zund") { extraTxt = "\u05D6\u05D5\u05DE\u05D2!"; } else if (consoleCommand == "iphone") { extraTxt = "don't even start."; } else if (consoleCommand == "wecreatestuff") { extraTxt = "oh, we totally do."; } else if (consoleCommand == "aloligotcomplexcockitandpullit") { extraTxt = "It's 'A loaded god complex, cock it and pull it' goddammit!."; } else if (consoleCommand == "orly") { extraTxt = "ya rly."; } else if (consoleCommand == "gosh") { extraTxt = "GOSH!!"; } else if (consoleCommand == "hitler") { extraTxt = "HITL0R!?"; } else if (consoleCommand == "easteregg") { extraTxt = "you found it."; } else if (consoleCommand == "gman") { extraTxt = "yes, you can find him, visualy, in this game..."; } else if (consoleCommand == "xbox") { extraTxt = "X BAWX!"; } else if (consoleCommand == "portal") { extraTxt = "now you're thinking with portals. no, nothing was activated."; } else if (consoleCommand == "retarded") { extraTxt = "movie!"; } else if (consoleCommand == "4815162342") { extraTxt = "system failure system failure system failure system failure system failure system failure system failure"; } else if (consoleCommand == "crash") { extraTxt = "we're trying, but we'll never be good as Source"; } else if (consoleCommand == "messenger") { extraTxt = "Ido - dragy2005@hotmail.com Hen - henmazolski@gmail.com ):"; } else if (consoleCommand == "website") { extraTxt = "wecreatestuff.com"; } else if (consoleCommand == "lost") { extraTxt = "charlie's dead ):"; } else if (consoleCommand == "sneeze") { extraTxt = "bless you."; } else if (consoleCommand == "eon8") { extraTxt = "oh you're fucked now."; } else if (consoleCommand == "gmod") { extraTxt = "GMAN APPROVES."; } else if (consoleCommand == "iwanttoplayagame") { extraTxt = "you are already."; } else if (consoleCommand == "time") { extraTxt = "what's the point? you know the time, you're just teasing me."; } else if (consoleCommand == "thisismadness") { killPlayer("crash"); extraTxt = "madness?..\n This\n IS\n SPARTAAA!!!\n subject was kicked to his death."; } else if (consoleCommand == "hl2") { extraTxt = "is awesome."; } else if (consoleCommand == "hl2ep1") { extraTxt = "is truly awesome."; } else if (consoleCommand == "hl2ep2") { extraTxt = "is a great looking game which I have not yet played. but by the time you read this I probably already have."; } else if (consoleCommand == "tf2") { extraTxt = "well I liked the first..."; } else if (consoleCommand == "overlord") { extraTxt = "I like controling these goblins."; } else if (consoleCommand == "pie") { extraTxt = "Not just a pie, me friends, an APPLE pie."; } else if (consoleCommand == "speak") { extraTxt = "I don't speak."; } else if (consoleCommand == "eat") { extraTxt = "Die."; } else if (consoleCommand == "stop") { extraTxt = "();"; } else if (consoleCommand == "nightmarehouse") { extraTxt = "is an hl2 mod by us D:"; } else if (((((consoleCommand == "help") or (consoleCommand == "commandlist")) or (consoleCommand == "showlist")) or (consoleCommand == "showcommands")) or (consoleCommand == "showcommand")) { extraTxt = "Partial command database below."; extraTxt = extraTxt + "\ninfo - Information."; extraTxt = extraTxt + "\nkill - suicide."; extraTxt = extraTxt + "\nhelp/commandlist/showlist/showcommand - partial command database."; extraTxt = extraTxt + "\nsound - enable/disable sounds."; extraTxt = extraTxt + "\naim/space - allow [SPACE] dummy portal."; extraTxt = extraTxt + "\nquality 0-3 - set quality level."; extraTxt = extraTxt + "\neffects 0-2 - set effect level."; extraTxt = extraTxt + "\ngravity [0>#] - set map gravity level."; extraTxt = extraTxt + "\nprevlevel - go to next level."; extraTxt = extraTxt + "\nnextlevel - go to previous level."; extraTxt = extraTxt + "\nshowfps - visible/invisible fps and level name."; extraTxt = extraTxt + "\nOther commands (show<command>, create<command>, remove<command>, <command>) are hidden."; } else if ((consoleCommand == "kill") or (consoleCommand == "die")) { killPlayer("crash"); extraTxt = "subject commited suicide with an invisible crowbar."; } else if (consoleCommand == "noclip") { if (_root.noclip == false) { _root.noclip = true; extraTxt = "noclip enabled."; } else { _root.noclip = false; extraTxt = "noclip disabled."; } } else if (consoleCommand == "god") { if (_root.god == false) { _root.god = true; extraTxt = "god enabled."; } else { _root.god = false; extraTxt = "god disabled."; } } else if ((consoleCommand == "dance") or (consoleCommand == "/dance")) { if (_root.dance_enabled == false) { _root.dance_enabled = true; extraTxt = "dance enabled."; } else { _root.dance_enabled = false; extraTxt = "dance disabled."; } } else if ((consoleCommand == "sounds") or (consoleCommand == "sound")) { if (sounds) { allsound.setVolume(0); sounds = false; extraTxt = "sounds disabled."; } else { allsound.setVolume(100); sounds = true; extraTxt = "sounds enabled."; } } else if (consoleCommand == "crosshair") { if (crosshair) { crosshair = false; extraTxt = "crosshair disabled."; } else { crosshair = true; extraTxt = "crosshair enabled."; } } else if (((consoleCommand == "space") or (consoleCommand == "aim")) or (consoleCommand == "detectshot")) { if (spaceDummy) { spaceDummy = false; extraTxt = "Aim (space) disabled."; } else { spaceDummy = true; extraTxt = "Aim (space) enabled."; } } else if (consoleCommand == "autoquality") { if (quality_auto) { quality_auto = false; extraTxt = "sounds disabled."; } else { quality_auto = true; extraTxt = "sounds enabled."; } } else if ((consoleCommand == "dynamiccam") or (consoleCommand == "dynamicam")) { if (playerCam) { playerCam = false; extraTxt = "playerCam disabled."; } else { playerCam = true; extraTxt = "playerCam enabled."; } } else if ((consoleCommand == "stopallsounds") or (consoleCommand == "stopsounds")) { stopAllSounds(); extraTxt = "all sounds currently running were stopped"; } else if (consoleCommand == "info") { extraTxt = portalver; } else if (consoleCommand == "showfps") { if (showfps == true) { showfps = false; extraTxt = "fps invisible."; } else { showfps = true; extraTxt = "fps visible."; } } else if (consoleCommand == "showmapbox") { if (bg.ground._visible == true) { bg.ground._visible = false; bg.wall._visible = false; bg.antiportal._visible = false; bg.antiobject._visible = false; bg.kill._visible = false; bg.kill_ar2._visible = false; extraTxt = "mapbox invisible."; } else { bg.ground._visible = true; bg.wall._visible = true; bg.antiportal._visible = true; bg.antiobject._visible = true; bg.kill._visible = true; bg.kill_ar2._visible = true; extraTxt = "mapbox visible."; } } else if ((consoleCommand == "showdynamicbox") or (consoleCommand == "showdynamicboxes")) { if (maxphys > 1) { if (phybox1._visible == true) { phy = 1; while (phy < _root.maxphys) { _root["phybox" + phy]._visible = false; phy++; } extraTxt = "dynamic physicboxes invisible."; } else { phy = 1; while (phy < _root.maxphys) { _root["phybox" + phy]._visible = true; phy++; } extraTxt = "dynamic physicboxes visible."; } } else { extraTxt = "cannot show dynamic physicboxes."; } } else if (consoleCommand == "showportalbox") { if (portal1._visible == true) { portal1._visible = false; portal2._visible = false; extraTxt = "portalbox invisible."; } else { portal1._visible = true; portal2._visible = true; extraTxt = "portalbox visible."; } } else if (consoleCommand == "showportalhitbox") { if (wt1._visible == true) { wt1._visible = false; wt2._visible = false; extraTxt = "portalhitbox invisible."; } else { wt1._visible = true; wt2._visible = true; extraTxt = "portalhitbox visible."; } } else if (consoleCommand == "showportalmask") { if (ht1._visible == true) { ht1._visible = false; ht2._visible = false; extraTxt = "portalmask invisible."; } else { ht1._visible = true; ht2._visible = true; extraTxt = "portalmask visible."; } } else if ((consoleCommand == "showsteps") or (consoleCommand == "showstep")) { if (step1._visible == true) { step1._visible = false; step2._visible = false; extraTxt = "steps invisible."; } else { step1._visible = true; step2._visible = true; extraTxt = "steps visible."; } } else if ((consoleCommand == "showshot") or (consoleCommand == "showshots")) { if (Target._visible == true) { Target._visible = false; extraTxt = "shots invisible."; } else { Target._visible = true; extraTxt = "shots visible."; } } else if (consoleCommand == "gravity") { if (!consoleParam_isNum) { extraTxt = consoleError_notParam; } else { if (consoleParam <= 0) { gravity = 0.05; } else { gravity = consoleParam / 600; } extraTxt = "gravity is set to " + (gravity * 600); } } else if ((consoleCommand == "quality") or (consoleCommand == "_quality")) { if (!consoleParam_isNum) { extraTxt = consoleError_notParam; } else { if (consoleParam == 0) { _quality = "LOW"; } else if (consoleParam == 1) { _quality = "MEDIUM"; } else if (consoleParam == 2) { _quality = "HIGH"; } else if (consoleParam == 3) { _quality = "BEST"; } extraTxt = "quality is set to " + _quality; } } else if (consoleCommand == "effects") { if (!consoleParam_isNum) { extraTxt = consoleError_notParam; } else { if (consoleParam == 0) { effects = 0; } else if (consoleParam == 1) { effects = 1; } else if (consoleParam == 2) { effects = 2; } extraTxt = "effects is set to " + effects; } } else if (consoleCommand == "createbox") { createBox(p1._x, p1._y - p1._height); extraTxt = "object BOX has been spawned."; } else if (consoleCommand == "removebox") { if (maxn > 2) { removeBox(); extraTxt = "object BOX has been deleted."; } else { extraTxt = "object BOX could not be deleted."; } } else if (consoleCommand == "createcam") { createCam(p1._x, p1._y); extraTxt = "object CAM has been spawned."; } else if (consoleCommand == "removecam") { if (maxc > 1) { removeCam(); extraTxt = "object CAM has been deleted."; } else { extraTxt = "object CAM could not be deleted."; } } else if (consoleCommand == "createball") { createBall(p1._x, p1._y - (p1._height * 2), "up"); extraTxt = "object BALL has been spawned."; } else if (consoleCommand == "removeBall") { if (maxb > 1) { removeLastBall(); extraTxt = "object BALL has been deleted."; } else { extraTxt = "object BALL could not be deleted."; } } else if ((((consoleCommand == "createturret") or (consoleCommand == "createturrent")) or (consoleCommand == "createturretr")) or (consoleCommand == "createturrentr")) { createTurret(p1._x, p1._y, "right"); extraTxt = "object TURRENT has been spawned."; } else if ((consoleCommand == "createturretl") or (consoleCommand == "createturrenl")) { createTurret(p1._x, p1._y, "left"); extraTxt = "object TURRENT has been spawned."; } else if (consoleCommand == "removeturret") { if (maxt > 1) { removeTurret(); extraTxt = "object TURRET has been deleted."; } else { extraTxt = "object TURRET could not be deleted."; } } else if ((consoleCommand == "restartlevel") or (consoleCommand == "restartmap")) { restartLevel(); extraTxt = ("Level (" + nextMap) + ") restarted."; } else if ((consoleCommand == "gotolevel") or (consoleCommand == "gotoandplay")) { if (!consoleParam_isNum) { extraTxt = consoleError_notParam; } else if (consoleParam < 0) { restartLevel(); extraTxt = ("Level (" + nextMap) + ") restarted."; } else { mapn = consoleParam; nextMap = ["level" + mapn]; nextLevel = true; extraTxt = ("level " + nextMap) + " launched"; } } else if ((consoleCommand == "nextlevel") or (consoleCommand == "followinglevel")) { mapn++; nextMap = ["level" + mapn]; nextLevel = true; extraTxt = ("Next level (" + nextMap) + ") launched."; } else if ((consoleCommand == "prevlevel") or (consoleCommand == "previouslevel")) { if (mapn >= 0) { mapn--; nextMap = ["level" + mapn]; nextLevel = true; extraTxt = ("Previous level (" + nextMap) + ") launched."; } else { extraTxt = "Cannot play previous level."; } } else { extraTxt = ""; commandExists = false; } console.consoleTxt = console.consoleTxt + (("] " + command) + newline); if (commandExists) { console.consoleTxt = console.consoleTxt + (extraTxt + newline); } else { console.consoleTxt = console.consoleTxt + ((("command '" + command) + "' does not exist.") + newline); } console.consoleTxt.scroll = console.consoleTxt.scroll + 50; tempInsertTxt = command; console.insertTxt = ""; } } function fpsCheck() { time = getTimer() / 1000; thistime = time - oldtime; if (thistime >= 1) { actualFPS = toframes; toframes = 0; oldtime++; } else { toframes++; } } stop(); TextField.prototype.swapDepths = MovieClip.prototype.swapDepths; var allsound = new Sound(this); var musicVol = new Sound(p1); musicPlaying = false; fscommand ("allowscale", false); showfps_txt_exist = false; time = 0; oldtime = 0; thistime = 0; toframes = 0; actualFPS = 0; portal_d = 1.5; portal_p = 10; pauseMenu._visible = false; nl_frame._visible = false; console._visible = false; enterMask._visible = false; doorEnterM._visible = false; exitMask._visible = false; doorExitM._visible = false; cursor.bloodGlow._alpha = 0; stopPlayMovies = true; consoleEnabled = true; consoleError_notParam = "the command you've entered requires an extra number to be set"; justloaded = true; running = false; noclip = false; god = false; spaceDummy = false; playerAlive = true; playerHP = 100; shotDmg = 15; death_restart = false; dance_enabled = false; var zapperIdleC = this.transform.colorTransform; var zapperZappinC = this.transform.colorTransform; zapperIdleC.rgb = 6710886 /* 0x666666 */; zapperZappinC.rgb = 630780 /* 0x099FFC */; playerCam = false; pickedBox = false; pickedP = 0; pickedStr = "p"; tempInsertTxt = "createturret"; gravity = 1; maxn = 2; maxb = 1; maxt = 1; maxc = 1; maxo_cr = 1; maxo_za = 1; maxo_wm = 1; maxo_el = 1; maxo_bi = 1; maxo_bo = 1; maxo_a = 1; maxo_d = 1; maxphys = 1; maxe = 1; mine = 1; runbge = 1; maxebg = 60; regenInt = 0; p1portaled = false; ME_direction = true; ballLoopingSound = false; ballSpeed = 5; ballLife = 20; ball_time = ballLife * 1000; restartLevelDelay_bol = true; portal_blue_open = false; portal_yellow_open = false; startLevelRunRight = false; nextLevel = true; nextLevel2 = false; nextlevel_mc = false; flatLevel = false; if (mapn == undefined) { mapn = 1; } nextMap = ["level" + mapn]; bg._visible = false; stats_portaled = 0; stats_portalshot = 0; stats_died = 0; var cl_hudnformat = new TextFormat(); cl_hudnformat.font = "Arial"; cl_hudnformat.size = 10; var tipFormat = new TextFormat(); tipFormat.font = "Arial"; tipFormat.size = 11; tipFormat.bold = true; tipFormat.color = 16777215 /* 0xFFFFFF */; var be = (new flash.filters.BlurFilter()); be.quality = 0; be.blurX = 0; be.blurY = 0; delaySound = false; _root.boxstiming = false; canShot = true; currentShot = 1; var buttonlistener = new Object(); buttonlistener.onKeyDown = function () { btnDown = true; }; buttonlistener.onKeyUp = function () { btnDown = false; }; Key.addListener(buttonlistener); var mouseListenerDown = new Object(); mouseListenerDown.onMouseDown = function () { mouseCl = true; }; Mouse.addListener(mouseListenerDown); var mouseListenerUp = new Object(); mouseListenerUp.onMouseUp = function () { mouseCl = false; }; mouseListener = new Object(); mouseListener.onMouseWheel = function () { _root.currentShot++; }; Mouse.addListener(mouseListener); Mouse.addListener(mouseListenerUp); console.movable.onPress = function () { startDrag (console); }; console.movable.onRelease = function () { stopDrag(); }; console.closeWin.onRelease = function () { console._visible = false; }; _root.onEnterFrame = function () { Right = Key.isDown(68) or Key.isDown(39); Left = Key.isDown(65) or Key.isDown(37); Down = Key.isDown(83) or Key.isDown(40); Up = Key.isDown(87) or Key.isDown(38); Aim = Key.isDown(32); BuildKey = Key.isDown(66); fPickUp = Key.isDown(70); Reload = Key.isDown(82); portalQ = Key.isDown(81) or Key.isDown(46); portalE = Key.isDown(69) or Key.isDown(34); qualityChange = Key.isDown(79); p_esc_isdown = Key.isDown(80) or Key.isDown(27); console_isdown = Key.isDown(192); enter_isdown = Key.isDown(13); if (qualityChange) { if ((!opressed) and (console._visible == false)) { if (_quality == "LOW") { pauseMenu.window_options.changeQuality(1); } else if (_quality == "MEDIUM") { pauseMenu.window_options.changeQuality(2); } else if ((_quality == "HIGH") or (_quality == "BEST")) { pauseMenu.window_options.changeQuality(0); } pauseMenu.window_options.slider1._x = pauseMenu.window_options.track1._x + ((pauseMenu.window_options.track1._width / 3) * _root.settings.data.qualitys); opressed = true; } } else { opressed = false; } if (((p_esc_isdown and (console._visible == false)) and (!playingScene)) and (!_root.nextlevel_mc)) { if (!ppressed) { if (running) { running = false; pauseMenu._visible = true; } else { running = true; pauseMenu._visible = false; } ppressed = true; } } else { ppressed = false; } if (((console_isdown and consoleEnabled) and (!playingScene)) and (!_root.nextlevel_mc)) { if (!console_isdown_pressed) { if (console._visible == true) { running = true; pauseMenu._visible = false; console._visible = false; } else { running = false; pauseMenu._visible = true; Selection.setFocus("_root.console.insertTxt"); console._visible = true; } console_isdown_pressed = true; } } else { console_isdown_pressed = false; } if (console._visible == true) { if (Key.isDown(38)) { console.insertTxt = tempInsertTxt; } else if (Key.isDown(40)) { console.insertTxt = ""; } if (enter_isdown and (!Key.isDown(38))) { consoleCommandCheck(console.insertTxt); } } if (nextLevel) { trace(playingScene); playingScene = false; trace(playingScene); nl_frame._visible = true; if ((mapn >= 0) and (!justloaded)) { nl_frame.gotoAndPlay(2); } else if ((mapn >= 0) and justloaded) { nl_frame.gotoAndPlay(10); bg._visible = true; } running = false; _root.nextLevel = false; } if (nextLevel2) { _root.stats = SharedObject.getLocal("stats"); if (stats.data.map < mapn) { stats.data.map = mapn; stats.flush(); } _root.portal2._x = _root.trash._x; _root.portal2._y = _root.trash._y; _root.portal1._x = _root.trash._x; _root.portal1._y = _root.trash._y; _root.portal1l._x = _root.trash._x; _root.portal1l._y = _root.trash._y; _root.portal2l._x = _root.trash._x; _root.portal2l._y = _root.trash._y; _root.wt1._x = _root.trash._x; _root.wt1._y = _root.trash._y; _root.wt2._x = _root.trash._x; _root.wt2._y = _root.trash._y; _root.ht1._x = _root.trash._x; _root.ht1._y = _root.trash._y; _root.ht2._x = _root.trash._x; _root.ht2._y = _root.trash._y; _root.step1._x = _root.trash._x; _root.step1._y = _root.trash._y; _root.step2._x = _root.trash._x; _root.step2._y = _root.trash._y; portal_blue_open = false; portal_yellow_open = false; clearMap(); killTip(); clearInterval(tipShowUp); clearInterval(tipKill); clearInterval(tipShowDown); killGuide(); clearInterval(guideShowUp); clearInterval(guideKill); clearInterval(guideShowDown); boxcreators = false; mapPreLoadScript(); p1.envSpeed = 0; p1.xSpeed = 0; p1.ySpeed = 0; playerAlive = true; death_restart = false; playerHP = 100; death_reason = ""; playerdead.gotoAndStop(1); p1.gotoAndStop("idle"); ball_time = ballLife * 1000; pickedBox = false; pickedP = 0; pickedStr = "p"; bn = 1; while (bn <= 7) { roomLoop.stop(["roomLoop" + bn]); bn++; } roomLoop = new Sound(bg); roomLoop.attachSound(["roomLoop" + (Math.floor(Math.random() * 4) + 3)]); roomLoop.setVolume(10); roomLoop.start(0, 999); if (!musicPlaying) { if (mapn == 1) { musicVol.attachSound("music_1"); } else { musicVol.attachSound("music_" + (Math.floor(Math.random() * 3) + 1)); } musicVol.onSoundComplete = randomSong; musicVol.start(); musicPlaying = true; } bg.gotoAndStop(nextMap); bg_g.gotoAndStop(nextMap); enterMask._x = bg.door_enter._x + bg._x; enterMask._y = bg.door_enter._y + bg._y; doorEnterM._x = bg.door_enter._x + bg._x; doorEnterM._y = bg.door_enter._y + bg._y; exitMask._x = bg.door_exit._x + bg._x; exitMask._y = bg.door_exit._y + bg._y; doorExitM._x = bg.door_exit._x + bg._x; doorExitM._y = bg.door_exit._y + bg._y; bn = 1; while (bn <= 10) { createCrusher(bg["createcrusher" + bn]._x + bg._x, bg["createcrusher" + bn]._y + bg._y, bg["createcrusher" + bn]._xscale); bg["createcrusher" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { if ((bg[("createzapper" + bn) + "_up"]._x < 1000) and (bg[("createzapper" + bn) + "_down"]._x < 1000)) { createZapper(bg[("createzapper" + bn) + "_up"]._x + bg._x, bg[("createzapper" + bn) + "_up"]._y + bg._y, bg[("createzapper" + bn) + "_down"]._x + bg._x, bg[("createzapper" + bn) + "_down"]._y + bg._y, bg[("createzapper" + bn) + "_up"]._width); } bg[("createzapper" + bn) + "_up"]._visible = false; bg[("createzapper" + bn) + "_down"]._visible = false; bn++; } bn = 1; while (bn <= 10) { createWallMover(bg["createwallmover" + bn]._x + bg._x, bg["createwallmover" + bn]._y + bg._y, bg["createwallmover" + bn]._rotation); bg["createwallmover" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { createElevator(bg["createelevator" + bn]._x + bg._x, bg["createelevator" + bn]._y + bg._y); bg["createelevator" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { createBallIn(bg["createballin" + bn]._x + bg._x, bg["createballin" + bn]._y + bg._y, bg["createballin" + bn]._rotation); bg["createballin" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { createBallOut(bg["createballout" + bn]._x + bg._x, bg["createballout" + bn]._y + bg._y, bg["createballout" + bn]._rotation); bg["createballout" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { createActivator(bg["createactivator" + bn]._x + bg._x, bg["createactivator" + bn]._y + bg._y); bg["createactivator" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { if ((bg["createdoor" + bn]._rotation == 0) or (bg["createdoor" + bn]._rotation == 180)) { createDoor(bg["createdoor" + bn]._x + bg._x, bg["createdoor" + bn]._y + bg._y, bg["createdoor" + bn]._rotation, bg["createdoor" + bn]._height); } else { createDoor(bg["createdoor" + bn]._x + bg._x, bg["createdoor" + bn]._y + bg._y, bg["createdoor" + bn]._rotation, bg["createdoor" + bn]._width); } bg["createdoor" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { createTurret(bg[("createturret" + bn) + "_left"]._x + bg._x, bg[("createturret" + bn) + "_left"]._y + bg._y, "left"); createTurret(bg[("createturret" + bn) + "_right"]._x + bg._x, bg[("createturret" + bn) + "_right"]._y + bg._y, "right"); bg[("createturret" + bn) + "_right"]._visible = false; bg[("createturret" + bn) + "_left"]._visible = false; bn++; } bn = 1; while (bn <= 10) { createBox(bg["createbox" + bn]._x + bg._x, bg["createbox" + bn]._y + bg._y); bg["createbox" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { createCam(bg["createcam" + bn]._x + bg._x, bg["createcam" + bn]._y + bg._y); bg["createcam" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { if (bg["createball" + bn]._rotation == 180) { createballrotation = "down"; } else if (bg["createball" + bn]._rotation == 0) { createballrotation = "up"; } else if (bg["createball" + bn]._rotation == -90) { createballrotation = "left"; } else if (bg["createball" + bn]._rotation == 90) { createballrotation = "right"; } createBall(bg["createball" + bn]._x + bg._x, bg["createball" + bn]._y + bg._y, createballrotation); bg["createball" + bn]._visible = false; bn++; } bg.ground._alpha = 50; bg.wall._alpha = 50; bg.antiportal._alpha = 50; bg.antiobject._alpha = 50; bg.kill._alpha = 50; bg.kill_ar2._alpha = 50; bg.ground._visible = false; bg.wall._visible = false; bg.antiportal._visible = false; bg.antiobject._visible = false; bg.kill._visible = false; bg.kill_ar2._visible = false; bg.door_enter._visible = false; bg.door_exit._visible = false; bg.player_enter._visible = false; bg.player_exit._visible = false; p1._x = bg.player_enter._x + bg._x; p1._y = bg.player_enter._y + bg._y; flatLevel = false; mapLoadScript(); tipTexts(); guideTexts(); if (guidance) { if (quicktip == "") { trace("tipTexts falsed"); } else { tipShowUp = setInterval(_root, "launchTip", 500); } if (guiderootext == "") { trace("guidetext falsed"); } else { guideShowUp = setInterval(_root, "launchGuide", 500); } } if (!flatLevel) { startLevelRunRight = true; } else { startLevelRunRight = false; } god = false; noclip = false; justloaded = false; _root.nextLevel2 = false; } if (playingScene) { running = false; musicVol.stop(); musicPlaying = false; } if (_root.nextlevel_mc == true) { if (((((mouseCl or btnDown) and canGoNextLevel) and (!pauseMenu._visible)) and (!playingScene)) and (!p_esc_isdown)) { if (mapn == 1) { trace("scene1"); if (!playingScene) { _root.nl_frame.scenes.gotoAndStop(2); playingScene = true; } } else if (mapn == 42) { trace("scene credits"); if (!playingScene) { _root.nl_frame.scenes.gotoAndStop(3); playingScene = true; } } else { _root.nl_frame.play(); } } if (mouseCl or btnDown) { canGoNextLevel = false; } else { canGoNextLevel = true; } } if (showfps == true) { if (showfps_txt_exist == false) { this.createTextField("cl_hudn", 1048574, 700, 0, 100, 20); showfps_txt_exist = true; } cl_hudn.text = (("fps: " + actualFPS) + " ") + nextMap; if (actualFPS > 29) { cl_hudnformat.color = 65280; } else if ((actualFPS > 20) and (actualFPS <= 29)) { cl_hudnformat.color = 255; } else { cl_hudnformat.color = 16711680 /* 0xFF0000 */; } cl_hudn.setTextFormat(cl_hudnformat); } else if (showfps_txt_exist == true) { removeTF(cl_hudn); showfps_txt_exist = false; } if (crosshair and running) { Mouse.hide(); cursor._visible = true; cursor._x = _xmouse; cursor._y = _ymouse; } else { Mouse.show(); cursor._visible = false; } if (running) { if (tipExist) { tipText._x = tipText._x + ((-tipText._x) / 6); tipTextBG._x = tipText._x + tipText._width; } else if ((!tipExist) and (!isNaN(tipText._x))) { tipText._x = tipText._x + (((-tipText._width) - tipText._x) / 6); tipTextBG._x = tipText._x + tipText._width; } if (enter_isdown and guideExist) { guideExist = false; guideKill = setInterval(_root, "killGuide", 2000); tipShowDown = setInterval(_root, "downTip", 1000); tipKill = setInterval(_root, "killTip", 2000); } if (guideExist) { guideText._y = guideText._y + ((-guideText._y) / 6); guideTextBG._y = guideText._y + guideText._height; } else if ((!guideExist) and (!isNaN(guideText._y))) { guideText._y = guideText._y + (((-guideText._height) - guideText._y) / 6); guideTextBG._y = guideText._y + guideText._height; } if (playerHP > 0) { if (cursor.bloodGlow._alpha > (100 - playerHP)) { cursor.bloodGlow._alpha = cursor.bloodGlow._alpha - 1; } else if (cursor.bloodGlow._alpha < (100 - playerHP)) { cursor.bloodGlow._alpha = cursor.bloodGlow._alpha + 5; } } else { cursor.bloodGlow._alpha = 0; } if (portal_blue_open) { cursor.blue.gotoAndStop(2); } else { cursor.blue.gotoAndStop(1); } if (portal_yellow_open) { cursor.yellow.gotoAndStop(2); } else { cursor.yellow.gotoAndStop(1); } if (_root.effects >= 1) { if (_root.portal1l.hitTest(p1)) { if (_root.portal1l._rotation == 90) { _root.portal2l.manref._alpha = 100 - (((p1._x - _root.portal1l._x) * 80) / 55); _root.portal2l.manref._xscale = 100 - (((p1._x - _root.portal1l._x) * 100) / 55); _root.portal2l.manref._yscale = 100 - (((p1._x - _root.portal1l._x) * 100) / 55); _root.portal2l.manref._x = Math.floor(-((p1._y - (p1._height / 2)) - _root.portal1l._y)); } else if (_root.portal1l._rotation == -90) { _root.portal2l.manref._alpha = 100 + (((p1._x - _root.portal1l._x) * 80) / 55); _root.portal2l.manref._xscale = 100 + (((p1._x - _root.portal1l._x) * 100) / 55); _root.portal2l.manref._yscale = 100 + (((p1._x - _root.portal1l._x) * 100) / 55); _root.portal2l.manref._x = Math.floor((p1._y - (p1._height / 2)) - _root.portal1l._y); } else if (_root.portal1l._rotation == 0) { _root.portal2l.manref._alpha = 100 + ((((p1._y - _root.portal1l._y) / 2) * 80) / 55); _root.portal2l.manref._xscale = 100 + (((p1._y - _root.portal1l._y) * 100) / 55); _root.portal2l.manref._yscale = 100 + (((p1._y - _root.portal1l._y) * 100) / 55); _root.portal2l.manref._x = Math.floor((p1._x - (p1._width / 2)) - _root.portal1l._x); } else if (_root.portal1l._rotation == 180) { _root.portal2l.manref._alpha = 100 - (((p1._y - _root.portal1l._y) * 80) / 55); _root.portal2l.manref._xscale = 100 - (((p1._y - _root.portal1l._y) * 100) / 55); _root.portal2l.manref._yscale = 100 - (((p1._y - _root.portal1l._y) * 100) / 55); _root.portal2l.manref._x = Math.floor((p1._x - (p1._width / 2)) - _root.portal1l._x); } } else { if (_root.portal2l.manref._alpha > 0) { _root.portal2l.manref._alpha = _root.portal2l.manref._alpha - 10; } if (_root.portal2l.manref._xscale > 10) { _root.portal2l.manref._xscale = _root.portal2l.manref._xscale - 10; } if (_root.portal2l.manref._yscale > 10) { _root.portal2l.manref._yscale = _root.portal2l.manref._yscale - 10; } } if (_root.portal2l.hitTest(p1)) { if (_root.portal2l._rotation == 90) { _root.portal1l.manref._alpha = 100 - (((p1._x - _root.portal2l._x) * 80) / 55); _root.portal1l.manref._xscale = 100 - (((p1._x - _root.portal2l._x) * 100) / 55); _root.portal1l.manref._yscale = 100 - (((p1._x - _root.portal2l._x) * 100) / 55); _root.portal1l.manref._x = Math.floor(-((p1._y - (p1._height / 2)) - _root.portal2l._y)); } else if (_root.portal2l._rotation == -90) { _root.portal1l.manref._alpha = 100 + (((p1._x - _root.portal2l._x) * 80) / 55); _root.portal1l.manref._xscale = 100 + (((p1._x - _root.portal2l._x) * 100) / 55); _root.portal1l.manref._yscale = 100 + (((p1._x - _root.portal2l._x) * 100) / 55); _root.portal1l.manref._x = Math.floor((p1._y - (p1._height / 2)) - _root.portal2l._y); } else if (_root.portal2l._rotation == 0) { _root.portal1l.manref._alpha = 100 + (((p1._y - _root.portal2l._y) * 80) / 55); _root.portal1l.manref._xscale = 100 + (((p1._y - _root.portal2l._y) * 100) / 55); _root.portal1l.manref._yscale = 100 + (((p1._y - _root.portal2l._y) * 100) / 55); _root.portal1l.manref._x = Math.floor((p1._x - (p1._width / 2)) - _root.portal2l._x); } else if (_root.portal2l._rotation == 180) { _root.portal1l.manref._alpha = 100 - (((p1._y - _root.portal2l._y) * 80) / 55); _root.portal1l.manref._xscale = 100 - (((p1._y - _root.portal2l._y) * 100) / 55); _root.portal1l.manref._yscale = 100 - (((p1._y - _root.portal2l._y) * 100) / 55); _root.portal1l.manref._x = Math.floor((p1._x - (p1._width / 2)) - _root.portal2l._x); } } else { if (_root.portal1l.manref._alpha > 0) { _root.portal1l.manref._alpha = _root.portal1l.manref._alpha - 10; } if (_root.portal1l.manref._xscale > 10) { _root.portal1l.manref._xscale = _root.portal1l.manref._xscale - 10; } if (_root.portal1l.manref._yscale > 10) { _root.portal1l.manref._yscale = _root.portal1l.manref._yscale - 10; } } } else { _root.portal1l.manref._visible = false; _root.portal2l.manref._visible = false; } if ((!isNaN(_root["b" + (_root.maxb - 1)]._x)) and (!ballLoopingSound)) { trace("THERES A BALL!!!!"); if (sounds) { ballLoop = new Sound(_root["b" + (_root.maxb - 1)]); ballLoop.attachSound("ballLoop"); ballLoop.setVolume(50); ballLoop.onSoundComplete = ballLoopFunc; ballLoop.start(); } ballLoopingSound = true; } else if (isNaN(_root["b" + (_root.maxb - 1)]._x)) { ballLoopingSound = false; ballLoop.stop("ballLoop"); } if ((portal_blue_open == false) or (portal_yellow_open == false)) { portal_wave_alpha = 100; } else if ((portal_blue_open == true) and (portal_yellow_open == true)) { if (portal_wave_alpha > 0) { portal_wave_alpha = portal_wave_alpha - 10; } } portal1l.closedMC._alpha = portal_wave_alpha; portal1l.closedMC_blank._alpha = portal_wave_alpha; portal2l.closedMC._alpha = portal_wave_alpha; portal2l.closedMC_blank._alpha = portal_wave_alpha; ac = 1; while (ac < _root.maxo_a) { prsrnum = 1; while (prsrnum < _root.maxn) { if (_root["activator" + ac].pressBtn.hitTest(_root["p" + prsrnum]._x, _root["p" + prsrnum]._y, true)) { _root["activator" + ac].Pressing = true; break; } if (_root["activator" + ac].Type != 2) { _root["activator" + ac].Pressing = false; } prsrnum++; } if (_root["activator" + ac].red._y <= -0.5) { _root["activator" + ac].Active = false; } else { _root["activator" + ac].Active = true; } ac++; } cr = 1; while (cr < _root.maxo_d) { if (_root["door" + cr].Active) { if (_root["door" + cr].Closed) { _root["door" + cr].door._y = _root["door" + cr].door._y + (((_root["door" + cr].Distance - 15) - _root["door" + cr].door._y) / 2.5); if (!_root["door" + cr].soundflag) { if (_root.sounds) { doorSound = new Sound(); doorSound.attachSound("door_close"); doorSound.start(); } _root["door" + cr].soundflag = true; } if ((_root["door" + cr].door._y > ((_root["door" + cr].Distance - 15) - 5)) and _root["door" + cr].soundflag2) { if (_root.sounds) { doorSound = new Sound(); doorSound.attachSound("door_stop"); doorSound.start(); } _root["door" + cr].soundflag2 = false; } } else { _root["door" + cr].door._y = _root["door" + cr].door._y + ((-_root["door" + cr].door._y) / 5); if (_root["door" + cr].soundflag) { if (_root.sounds) { doorSound = new Sound(); doorSound.attachSound("door_open"); doorSound.start(); } _root["door" + cr].soundflag = false; } _root["door" + cr].soundflag2 = true; } } cr++; } if (maxo_cr > 1) { cr = 1; while (cr < _root.maxo_cr) { if (_root.bg.ground.hitTest(_root["crusher" + cr]._x + (_root["crusher" + cr]._width / 2), (_root["crusher" + cr]._y + _root["crusher" + cr].crusher._y) + _root["crusher" + cr].crusher.blades._y, true)) { _root["crusher" + cr].Done = true; } cr++; } } if (maxo_za > 1) { cr = 1; while (cr < _root.maxo_za) { if (_root[("zapper" + _root.cr) + "up"].Zappin) { if ((((((p1._x > _root[("zapper" + _root.cr) + "up"]._x) and (p1._x < (_root[("zapper" + _root.cr) + "up"]._x + _root[("zapper" + _root.cr) + "up"]._width))) and ((p1._y > _root[("zapper" + _root.cr) + "up"]._y) and (p1._y < (_root[("zapper" + _root.cr) + "down"]._y + _root[("zapper" + _root.cr) + "down"]._height)))) and playerAlive) and (!noclip)) and (!god)) { killPlayer("electric"); } _root[("zapper" + cr) + "up"].transform.colorTransform = zapperZappinC; _root[("zapper" + cr) + "down"].transform.colorTransform = zapperZappinC; } else { _root[("zapper" + cr) + "up"].transform.colorTransform = zapperIdleC; _root[("zapper" + cr) + "down"].transform.colorTransform = zapperIdleC; } cr++; } } n = 1; while (n < _root.maxo_bo) { if (_root["ballout" + n].Active) { if (!isNaN(_root["b" + ((_root.maxb - _root.maxo_bo) + 1)]._x)) { } else { bin = 1; while (bin < _root.maxo_bi) { if (!_root["ballin" + bin].Active) { if ((!_root["ballout" + n].Creating) and playerAlive) { if (_root["ballout" + n]._rotation == 0) { _root["ballout" + n].createbx = _root["ballout" + n]._x + (_root["ballout" + n]._width / 2); _root["ballout" + n].createby = (_root["ballout" + n]._y + _root["ballout" + n]._height) + 10; } else if (_root["ballout" + n]._rotation == 180) { _root["ballout" + n].createbx = _root["ballout" + n]._x - (_root["ballout" + n]._width / 2); _root["ballout" + n].createby = _root["ballout" + n]._y - _root["ballout" + n]._height; } else if (_root["ballout" + n]._rotation == 90) { _root["ballout" + n].createbx = _root["ballout" + n]._x - _root["ballout" + n]._width; _root["ballout" + n].createby = _root["ballout" + n]._y + (_root["ballout" + n]._height / 2); } else if (_root["ballout" + n]._rotation == -90) { _root["ballout" + n].createbx = _root["ballout" + n]._x + _root["ballout" + n]._width; _root["ballout" + n].createby = _root["ballout" + n]._y - (_root["ballout" + n]._height / 2); } _root[("ballout" + n) + "_delay"] = setInterval(_root, "ballOutBall", 500, _root["ballout" + n].createbx, _root["ballout" + n].createby, _root["ballout" + n]._rotation, n); _root["ballout" + n].Creating = true; _root["ballout" + n].gotoAndStop("play"); } } bin++; } } } n++; } n = 1; while (n < _root.maxo_bi) { b = 1; while (b < _root.maxb) { if (_root["ballin" + n].hitTest(_root["b" + b]._x, _root["b" + b]._y, true) and (!_root["ballin" + n].Active)) { if ((_root["ballin" + n]._rotation == 0) and (_root["b" + b].ySpeed < 0)) { _root["ballin" + n].Active = true; removeBall(_root["b" + b]); } else if ((_root["ballin" + n]._rotation == 180) and (_root["b" + b].ySpeed > 0)) { _root["ballin" + n].Active = true; removeBall(_root["b" + b]); } else if ((_root["ballin" + n]._rotation == 90) and (_root["b" + b].xSpeed > 0)) { _root["ballin" + n].Active = true; removeBall(_root["b" + b]); } else if ((_root["ballin" + n]._rotation == -90) and (_root["b" + b].xSpeed < 0)) { _root["ballin" + n].Active = true; removeBall(_root["b" + b]); } } b++; } n++; } n = 1; while (n < _root.maxo_el) { if (_root["elevator" + n].Active) { if (!_root["elevator" + n].Verti) { if (dirRight) { if (_root["elevator" + n]._x < _root["elevator" + n].endx) { if (_root["elevator" + n].xSpeed < _root["elevator" + n].eleMax) { _root["elevator" + n].xSpeed = _root["elevator" + n].xSpeed + _root["elevator" + n].eleAccel; } } else { dirRight = false; } } else if (_root["elevator" + n]._x > _root["elevator" + n].startx) { if (_root["elevator" + n].xSpeed > (-_root["elevator" + n].eleMax)) { _root["elevator" + n].xSpeed = _root["elevator" + n].xSpeed - _root["elevator" + n].eleAccel; } } else { dirRight = true; } _root["elevator" + n]._x = _root["elevator" + n]._x + _root["elevator" + n].xSpeed; } } n++; } n = 1; while (n < _root.maxo_cr) { if ((((_root["crusher" + n].crusher.blades.hitTest(_root.p1._x, _root.p1._y - _root.p1._height, true) or _root["crusher" + n].crusher.blades.hitTest(_root.p1._x, _root.p1._y - (_root.p1._height / 2), true)) and ((_root["crusher" + n].Active and (!_root["crusher" + n].Done)) or (_root.p1.ySpeed < 0))) and (!noclip)) and (!god)) { killPlayer("crash"); } n++; } if ((bg.kill.hitTest(p1._x, p1._y, true) and (!noclip)) and (!god)) { killPlayer("crash"); } if ((bg.kill_ar2.hitTest(p1._x, p1._y, true) and (!noclip)) and (!god)) { killPlayer("ar2"); } if ((playerAlive == false) and (screen_blood == false)) { playerdead.gotoAndPlay(2); screen_blood = true; } else if (playerAlive == true) { screen_blood = false; } if (playerAlive == false) { if (restartLevelDelay_bol == true) { restartLevelDelay = setInterval(_root, "death_restart_available", 2000); restartLevelDelay_bol = false; } if (death_restart == true) { if ((keyis_down == true) or ((_root.mouseCl == true) and (!pauseMenu._visible))) { restartLevel(); restartLevelDelay_bol = true; } } } if ((startLevelRunRight and (p1._x < ((bg.player_enter._x + bg._x) + 100))) or _root.doorEnterM.hitTest(p1._x, p1._y, true)) { Right = true; } else { startLevelRunRight = false; } if (_root.boxstiming) { _root.delapsedTime = getTimer() - _root.dstartTime; _root.delapsedHours = Math.floor(_root.delapsedTime / 3600000); _root.dremaining = _root.delapsedTime - (_root.delapsedHours * 3600000); _root.delapsedS = Math.floor(_root.dremaining / 100); _root.dremaining = _root.dremaining - (_root.delapsedS * 100); if (_root.delapsedS > 3) { _root.boxstiming = false; _root.dpausedt = false; } } if ((p1.hitTest(_root.bg.door_exit) and (p1._x > 800)) and (playerAlive == true)) { mapn++; nextMap = ["level" + mapn]; nextLevel = true; } p1._y = p1._y + p1.ySpeed; p1._x = (p1._x + p1.xSpeed) + p1.envSpeed; b = 1; while (b < _root.maxb) { if (_root["b" + b]._x != undefined) { if (_root["b" + b].countOK) { _root["interval_b" + b] = setInterval(this, "destroyBall", 1000, [b]); _root["b" + b].countOK = false; } if (_root.portal1.hitTest(_root["b" + b]._x, _root["b" + b]._y, true) or _root.portal2.hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { if (_root.portal1.hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { otherPort = _root.portal2; thisPort = _root.portal1; _root["b" + b].setMask(_root.mask2); _root.mask1.gotoAndPlay(2); } else if (_root.portal2.hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { otherPort = _root.portal1; thisPort = _root.portal2; _root["b" + b].setMask(_root.mask1); _root.mask2.gotoAndPlay(2); } _root["b" + b].canPortal = false; if ((thisPort._rotation == -90) and (_root["b" + b].xSpeed > 0)) { _root["b" + b].canPortal = true; } else if ((thisPort._rotation == 90) and (_root["b" + b].xSpeed < 0)) { _root["b" + b].canPortal = true; } else if ((thisPort._rotation == 0) and (_root["b" + b].ySpeed > 0)) { _root["b" + b].canPortal = true; } else if ((thisPort._rotation == 180) and (_root["b" + b].ySpeed < 0)) { _root["b" + b].canPortal = true; } if (_root["b" + b].canPortal) { _root.portal1l.gotoAndPlay("pass"); _root.portal2l.gotoAndPlay("pass"); if (_root.sounds) { portPass = new Sound(); portPass.attachSound("portalEnter"); portPass.start(); } if (otherPort._rotation == -90) { _root["b" + b]._x = (otherPort._x - otherPort._width) - 1; _root["b" + b]._y = otherPort._y; _root["b" + b].xSpeed = -ballSpeed; _root["b" + b].ySpeed = 0; } if (otherPort._rotation == 180) { _root["b" + b]._x = otherPort._x; _root["b" + b]._y = (otherPort._y + otherPort._height) + 1; _root["b" + b].xSpeed = 0; _root["b" + b].ySpeed = ballSpeed; } if (otherPort._rotation == 90) { _root["b" + b]._x = (otherPort._x + otherPort._width) + 1; _root["b" + b]._y = otherPort._y; _root["b" + b].xSpeed = ballSpeed; _root["b" + b].ySpeed = 0; } if (otherPort._rotation == 0) { _root["b" + b]._x = otherPort._x; _root["b" + b]._y = (otherPort._y - otherPort._height) - 1; _root["b" + b].xSpeed = 0; _root["b" + b].ySpeed = -ballSpeed; } } } if (((!_root.wt1.hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) and (!_root.wt2.hitTest(_root["b" + b]._x, _root["b" + b]._y, true))) or ((portal_blue_open == false) or (portal_yellow_open == false))) { phyn = 1; while (phyn < (_root.maxphys + 1)) { if (_root["b" + b].ySpeed >= 0) { if (_root.bg.ground.hitTest(_root["b" + b]._x, _root["b" + b]._y, true) or _root["phybox" + phyn].hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { if (_root["b" + b].xSpeed == 0) { _root["b" + b].ySpeed = -_root.ballSpeed; _root["b" + b]._y = _root["b" + b]._y - (_root.ballSpeed + 1); startSound("ballbounce"); _root.ballE._x = _root["b" + b]._x; _root.ballE._y = _root["b" + b]._y + 10; _root.ballE._rotation = -90; _root.ballE.gotoAndPlay(1); } } } else if (_root["b" + b].ySpeed < 0) { if (_root.bg.ground.hitTest(_root["b" + b]._x, _root["b" + b]._y, true) or _root["phybox" + phyn].hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { if (_root["b" + b].xSpeed == 0) { _root["b" + b].ySpeed = _root.ballSpeed; _root["b" + b]._y = _root["b" + b]._y + (_root.ballSpeed + 1); startSound("ballbounce"); _root.ballE._x = _root["b" + b]._x; _root.ballE._y = _root["b" + b]._y - 10; _root.ballE._rotation = 90; _root.ballE.gotoAndPlay(1); } } } if (_root["b" + b].xSpeed > 0) { if (_root.bg.wall.hitTest(_root["b" + b]._x, _root["b" + b]._y, true) or _root["phybox" + phyn].hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { _root["b" + b].ySpeed = 0; _root["b" + b].xSpeed = -_root.ballSpeed; _root["b" + b]._x = _root["b" + b]._x - (_root.ballSpeed + 1); startSound("ballbounce"); _root.ballE._x = _root["b" + b]._x + 10; _root.ballE._y = _root["b" + b]._y; _root.ballE._rotation = 180; _root.ballE.gotoAndPlay(1); } } if (_root["b" + b].xSpeed < 0) { if (_root.bg.wall.hitTest(_root["b" + b]._x, _root["b" + b]._y, true) or _root["phybox" + phyn].hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { _root["b" + b].ySpeed = 0; _root["b" + b].xSpeed = _root.ballSpeed; _root["b" + b]._x = _root["b" + b]._x + (_root.ballSpeed + 1); startSound("ballbounce"); _root.ballE._x = _root["b" + b]._x - 10; _root.ballE._y = _root["b" + b]._y; _root.ballE._rotation = 0; _root.ballE.gotoAndPlay(1); } } phyn++; } } if (((_root["b" + b].hitTest(_root.p1) and playerAlive) and (!noclip)) and (!god)) { killPlayer("ar2"); } nct = 1; while (nct < 3) { if (nct == 1) { maxbnum = _root.maxn; maxbstr = "p"; } else { maxbnum = _root.maxt; maxbstr = "t"; } n = 1; while (n < _root.maxbnum) { if (_root["b" + b].ySpeed >= 0) { if (_root["b" + b].hitTest(_root[maxbstr + n])) { _root[maxbstr + n].ySpeed = _root[maxbstr + n].ySpeed + 5; if (_root["b" + b].xSpeed == 0) { _root["b" + b].ySpeed = -_root.ballSpeed; _root["b" + b]._y = _root["b" + b]._y - (_root.ballSpeed + 1); } if (_root[maxbstr + n].rSpeed != undefined) { _root[maxbstr + n].rSpeed = _root[maxbstr + n].rSpeed - 20; } } } else if (_root["b" + b].ySpeed < 0) { if (_root["b" + b].hitTest(_root[maxbstr + n])) { _root[maxbstr + n].ySpeed = _root[maxbstr + n].ySpeed - 5; if (_root["b" + b].xSpeed == 0) { _root["b" + b].ySpeed = _root.ballSpeed; _root["b" + b]._y = _root["b" + b]._y + (_root.ballSpeed + 1); } if (_root[maxbstr + n].rSpeed != undefined) { _root[maxbstr + n].rSpeed = _root[maxbstr + n].rSpeed + 20; } } } if (_root["b" + b].xSpeed > 0) { if (_root["b" + b].hitTest(_root[maxbstr + n])) { _root[maxbstr + n].xSpeed = _root[maxbstr + n].xSpeed + 5; _root["b" + b].ySpeed = 0; _root["b" + b].xSpeed = -_root.ballSpeed; _root["b" + b]._x = _root["b" + b]._x - (_root.ballSpeed + 1); if (_root[maxbstr + n].rSpeed != undefined) { _root[maxbstr + n].rSpeed = _root[maxbstr + n].rSpeed + (_root.ballSpeed * 2); _root[maxbstr + n].xSpeed = _root[maxbstr + n].xSpeed + 10; } } } if (_root["b" + b].xSpeed < 0) { if (_root["b" + b].hitTest(_root[maxbstr + n])) { _root[maxbstr + n].xSpeed = _root[maxbstr + n].xSpeed - 5; _root["b" + b].ySpeed = 0; _root["b" + b].xSpeed = _root.ballSpeed; _root["b" + b]._x = _root["b" + b]._x + (_root.ballSpeed + 1); if (_root[maxbstr + n].rSpeed != undefined) { _root[maxbstr + n].rSpeed = _root[maxbstr + n].rSpeed - (_root.ballSpeed * 2); _root[maxbstr + n].xSpeed = _root[maxbstr + n].xSpeed - 10; } } } n++; } nct++; } if (_root.ht1.hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { _root["b" + b].setMask(_root.mask1); } else if (_root.ht2.hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { _root["b" + b].setMask(_root.mask2); } _root["b" + b]._x = Math.floor(_root["b" + b]._x + _root["b" + b].xSpeed); _root["b" + b]._y = Math.floor(_root["b" + b]._y + _root["b" + b].ySpeed); } b++; } n = 2; while (n < _root.maxn) { if ((n == pickedP) and (pickedStr == "p")) { } else if ((((_root["p" + n]._x > 820) or (_root["p" + n]._x < -20)) or (_root["p" + n]._y > 470)) or ((_root["p" + n]._y - _root["p" + n]._height) < -15)) { _root["p" + n]._x = _root["p" + n].spawnx; _root["p" + n]._y = _root["p" + n].spawny; if (boxcreators) { _root["pbox" + n].gotoAndStop("drop"); } _root["p" + n].xSpeed = 0; _root["p" + n].ySpeed = 0; _root["p" + n]._alpha = 0; } if (_root["p" + n]._alpha < 100) { _root["p" + n]._alpha = _root["p" + n]._alpha + 10; } if (_root["p" + n].canPortal) { if (_root.ht1.hitTest(_root["p" + n]._x, _root["p" + n]._y, true)) { _root["p" + n].setMask(_root.mask1); } else if (_root.ht2.hitTest(_root["p" + n]._x, _root["p" + n]._y, true)) { _root["p" + n].setMask(_root.mask2); } } nb = 2; while (nb < _root.maxn) { if (_root["p" + nb].hitTest(_root["p" + n])) { if (n == nb) { } else { if ((((_root["p" + n].xSpeed > 2) or (_root["p" + n].xSpeed < -2)) or (_root["p" + n].ySpeed > 3)) or (_root["p" + n].ySpeed < -3)) { if (!delaySound) { boxHitSound = setInterval(_root, "countDelaySound", 300); } collisionSound(); } if ((_root["p" + n]._x >= _root["p" + nb]._x) and (_root["p" + n]._y > ((_root["p" + nb]._y - _root["p" + nb]._height) + 10))) { if (_root["p" + n].xSpeed < 0) { if (_root["p" + nb].hitTest(_root["p" + n]._x - (_root["p" + n]._width / 2), _root["p" + n]._y - (_root["p" + n]._height / 2), true) or _root["p" + nb].hitTest(_root["p" + n]._x + (_root["p" + n]._width / 2), _root["p" + n]._y - (_root["p" + n]._height / 2), true)) { _root["p" + nb].xSpeed = _root["p" + n].xSpeed; _root["p" + n].xSpeed = (-_root["p" + nb].xSpeed) / 2; } while (_root["p" + nb].hitTest(_root["p" + n]._x - (_root["p" + n]._width / 2), _root["p" + n]._y - (_root["p" + n]._height / 2), true) or _root["p" + nb].hitTest(_root["p" + n]._x + (_root["p" + n]._width / 2), _root["p" + n]._y - (_root["p" + n]._height / 2), true)) { _root["p" + nb]._x = _root["p" + nb]._x - 1; _root["p" + nb].xSpeed = _root["p" + nb].xSpeed - 0.1; _root["p" + n]._x = _root["p" + n]._x + 1; _root["p" + n].xSpeed = _root["p" + n].xSpeed + 0.05; } } else if ((_root["p" + nb]._x == _root["p" + n]._x) and (_root["p" + nb]._y == _root["p" + n]._y)) { while (_root["p" + nb].hitTest(_root["p" + n]._x, _root["p" + n]._y - 10, true)) { _root["p" + nb]._y = _root["p" + nb]._y - _root.gravity; _root["p" + nb].ySpeed = 0; _root["p" + nb].jump = 0; _root["p" + nb].standingOn = "object"; } } } else if ((_root["p" + n]._x < _root["p" + nb]._x) and (_root["p" + n]._y > ((_root["p" + nb]._y - _root["p" + nb]._height) + 10))) { if (_root["p" + n].xSpeed > 0) { if (_root["p" + nb].hitTest(_root["p" + n]._x - (_root["p" + n]._width / 2), _root["p" + n]._y - (_root["p" + n]._height / 2), true) or _root["p" + nb].hitTest(_root["p" + n]._x + (_root["p" + n]._width / 2), _root["p" + n]._y - (_root["p" + n]._height / 2), true)) { _root["p" + nb].xSpeed = _root["p" + n].xSpeed; _root["p" + n].xSpeed = (-_root["p" + nb].xSpeed) / 2; } while (_root["p" + nb].hitTest(_root["p" + n]._x - (_root["p" + n]._width / 2), _root["p" + n]._y - (_root["p" + n]._height / 2), true) or _root["p" + nb].hitTest(_root["p" + n]._x + (_root["p" + n]._width / 2), _root["p" + n]._y - (_root["p" + n]._height / 2), true)) { _root["p" + nb]._x = _root["p" + nb]._x + 1; _root["p" + nb].xSpeed = _root["p" + nb].xSpeed + 0.1; _root["p" + n]._x = _root["p" + n]._x - 1; _root["p" + n].xSpeed = _root["p" + n].xSpeed - 0.05; } } else if ((_root["p" + nb]._x == _root["p" + n]._x) and (_root["p" + nb]._y == _root["p" + n]._y)) { while (_root["p" + nb].hitTest(_root["p" + n]._x, _root["p" + n]._y - 10, true)) { _root["p" + nb]._y = _root["p" + nb]._y - _root.gravity; _root["p" + nb].ySpeed = 0; _root["p" + nb].jump = 0; _root["p" + nb].standingOn = "object"; } } } if ((_root["p" + n]._y - (_root["p" + n]._height / 2)) > (_root["p" + nb]._y - (_root["p" + nb]._height / 2))) { if (_root["p" + n].ySpeed >= 0) { while (_root["p" + n].hitTest(_root["p" + nb]._x, _root["p" + nb]._y, true)) { _root["p" + nb]._y = _root["p" + nb]._y - _root.gravity; _root["p" + nb].ySpeed = 0; _root["p" + nb].envSpeed = _root["p" + n].xSpeed + _root["p" + n].envSpeed; _root["p" + nb].jump = 0; _root["p" + nb].standingOn = "object"; } } } else if ((_root["p" + n]._y - (_root["p" + n]._height / 2)) < (_root["p" + nb]._y - (_root["p" + nb]._height / 2))) { if (_root["p" + n].ySpeed < 0) { if (_root["p" + n].jump == 1) { while (_root["p" + nb].hitTest(_root["p" + n]._x, _root["p" + n]._y, true)) { _root["p" + n]._y = _root["p" + n]._y + _root.gravity; _root["p" + n].ySpeed = _root["p" + n].ySpeed + 0.5; _root["p" + n].jump = 1; } } } } } } nb++; } nb = 1; while (nb < _root.maxt) { if (_root["p" + n].hitTest(_root["t" + nb])) { if ((((_root["p" + n].xSpeed > 2) or (_root["p" + n].xSpeed < -2)) or (_root["p" + n].ySpeed > 3)) or (_root["p" + n].ySpeed < -3)) { if (!delaySound) { boxHitSound = setInterval(_root, "countDelaySound", 300); } collisionSound(); } if (_root["p" + n].xSpeed <= 0) { while (_root["t" + nb].hitTest(_root["p" + n]._x - (_root["p" + n]._width / 2), _root["p" + n]._y - _root["p" + n]._height, true) or _root["t" + nb].hitTest(_root["p" + n]._x - (_root["p" + n]._width / 2), _root["p" + n]._y, true)) { _root["t" + nb]._x = _root["t" + nb]._x - 2; _root["t" + nb].xSpeed = _root["t" + nb].xSpeed - 0.5; _root["p" + n]._x = _root["p" + n]._x + 2; _root["p" + n].xSpeed = _root["p" + n].xSpeed + 0.05; if ((_root["p" + n]._y - (_root["p" + n]._height / 2)) < _root["t" + nb]._y) { if ((n == pickedP) and (pickedStr == "p")) { _root["t" + nb].rSpeed = _root["t" + nb].rSpeed - 1; } else { _root["t" + nb].rSpeed = _root["t" + nb].rSpeed - 4; } } } } if (_root["p" + n].xSpeed > 0) { while (_root["t" + nb].hitTest(_root["p" + n]._x + (_root["p" + n]._width / 2), _root["p" + n]._y - _root["p" + n]._height, true) or _root["t" + nb].hitTest(_root["p" + n]._x + (_root["p" + n]._width / 2), _root["p" + n]._y, true)) { _root["t" + nb]._x = _root["t" + nb]._x + 2; _root["t" + nb].xSpeed = _root["t" + nb].xSpeed + 0.5; _root["p" + n]._x = _root["p" + n]._x - 2; _root["p" + n].xSpeed = _root["p" + n].xSpeed - 0.05; if ((_root["p" + n]._y - (_root["p" + n]._height / 2)) < _root["t" + nb]._y) { if ((n == pickedP) and (pickedStr == "p")) { _root["t" + nb].rSpeed = _root["t" + nb].rSpeed + 1; } else { _root["t" + nb].rSpeed = _root["t" + nb].rSpeed + 4; } } } } if (_root["p" + n].ySpeed > 0) { if (_root["p" + n]._x >= _root["t" + nb]._x) { while ((_root["t" + nb].hitTest(_root["p" + n]._x - (_root["p" + n]._width / 2), _root["p" + n]._y, true) or _root["t" + nb].hitTest(_root["p" + n]._x + (_root["p" + n]._width / 2), _root["p" + n]._y, true)) or _root["t" + nb].hitTest(_root["p" + n]._x, _root["p" + n]._y, true)) { _root["t" + nb]._x = _root["t" + nb]._x - 2; _root["t" + nb].xSpeed = _root["t" + nb].xSpeed - 0.1; _root["p" + n]._x = _root["p" + n]._x + 2; _root["p" + n].xSpeed = _root["p" + n].xSpeed + 0.05; if ((_root["p" + n]._y - (_root["p" + n]._height / 2)) < _root["t" + nb]._y) { if ((n == pickedP) and (pickedStr == "p")) { _root["t" + nb].rSpeed = _root["t" + nb].rSpeed - 1; } else { _root["t" + nb].rSpeed = _root["t" + nb].rSpeed - 4; } } } } else { while ((_root["t" + nb].hitTest(_root["p" + n]._x - (_root["p" + n]._width / 2), _root["p" + n]._y, true) or _root["t" + nb].hitTest(_root["p" + n]._x + (_root["p" + n]._width / 2), _root["p" + n]._y, true)) or _root["t" + nb].hitTest(_root["p" + n]._x, _root["p" + n]._y, true)) { _root["t" + nb]._x = _root["t" + nb]._x + 2; _root["t" + nb].xSpeed = _root["t" + nb].xSpeed + 0.1; _root["p" + n]._x = _root["p" + n]._x - 2; _root["p" + n].xSpeed = _root["p" + n].xSpeed - 0.05; if ((_root["p" + n]._y - (_root["p" + n]._height / 2)) < _root["t" + nb]._y) { if ((n == pickedP) and (pickedStr == "p")) { _root["t" + nb].rSpeed = _root["t" + nb].rSpeed + 1; } else { _root["t" + nb].rSpeed = _root["t" + nb].rSpeed + 4; } } } } } } nb++; } if ((_root.pickedP == n) and (_root.pickedStr == "p")) { } else { if (_root.p1.hitTest(_root["p" + n]) and (_root.noclip == false)) { if ((_root.p1._x <= _root["p" + n]._x) and (_root.p1._y > ((_root["p" + n]._y - _root["p" + n]._height) + 10))) { if (_root.p1.xSpeed >= 0) { if (_root["p" + n].hitTest(_root.p1._x + (_root.p1._width / 3), _root.p1._y - (_root["p" + n]._height / 2), true) or _root["p" + n].hitTest(_root.p1._x + (_root.p1._width / 3), _root.p1._y - (_root["p" + n]._height * 1.5), true)) { _root["p" + n].xSpeed = _root["p" + n].xSpeed + 1; _root.p1.xSpeed = _root.p1.xSpeed - 0.5; } while (_root["p" + n].hitTest(_root.p1._x + (_root.p1._width / 3), _root.p1._y - (_root["p" + n]._height / 2), true) or _root["p" + n].hitTest(_root.p1._x + (_root.p1._width / 3), _root.p1._y - (_root["p" + n]._height * 1.5), true)) { _root.p1._x = _root.p1._x - 1; _root["p" + n]._x = _root["p" + n]._x + 1; _root.p1.xSpeed = _root.p1.xSpeed - 0.1; _root["p" + n].xSpeed = _root["p" + n].xSpeed + 0.05; } } } else if ((_root.p1._x > _root["p" + n]._x) and (_root.p1._y > ((_root["p" + n]._y - _root["p" + n]._height) + 10))) { if (_root.p1.xSpeed < 0) { if (_root["p" + n].hitTest(_root.p1._x - (_root.p1._width / 3), _root.p1._y - (_root["p" + n]._height / 2), true) or _root["p" + n].hitTest(_root.p1._x - (_root.p1._width / 3), _root.p1._y - (_root["p" + n]._height * 1.5), true)) { _root["p" + n].xSpeed = _root["p" + n].xSpeed - 1; _root.p1.xSpeed = _root.p1.xSpeed + 0.5; } while (_root["p" + n].hitTest(_root.p1._x - (_root.p1._width / 3), _root.p1._y - (_root["p" + n]._height / 2), true) or _root["p" + n].hitTest(_root.p1._x - (_root.p1._width / 3), _root.p1._y - (_root["p" + n]._height * 1.5), true)) { _root.p1._x = _root.p1._x + 1; _root["p" + n]._x = _root["p" + n]._x - 1; _root.p1.xSpeed = _root.p1.xSpeed + 0.1; _root["p" + n].xSpeed = _root["p" + n].xSpeed - 0.05; } } } if (_root.p1._y < _root["p" + n]._y) { if (_root["p" + n].hitTest(_root.p1._x, _root.p1._y, true)) { if (_root.p1.ySpeed >= 0) { while (_root["p" + n].hitTest(_root.p1._x, _root.p1._y, true)) { _root.p1._y = _root.p1._y - _root.gravity; _root.p1.envSpeed = _root["p" + n].xSpeed + _root["p" + n].envSpeed; _root.p1.ySpeed = 0; _root.p1.jump = 0; _root.p1.standingOn = "object"; } } } } else if (_root.p1._y > _root["p" + n]._y) { } } if (_root["p" + n].ySpeed > 1) { _root["p" + n].jump = 1; } else if (_root["p" + n].ySpeed < -1) { _root["p" + n].jump = 1; } if (_root["p" + n].standingOn == "ground") { if ((_root["p" + n].envSpeed < 0.1) && (_root["p" + n].envSpeed > -0.1)) { _root["p" + n].envSpeed = 0; } else { _root["p" + n].envSpeed = _root["p" + n].envSpeed / 1.05; } } else if (_root["p" + n].standingOn == "object") { } if (_root["p" + n].jump == 0) { if ((_root["p" + n].box1._rotation > 10) and (_root["p" + n].box1._rotation < 90)) { _root["p" + n].box1._rotation = _root["p" + n].box1._rotation - 10; } else if ((_root["p" + n].box1._rotation >= 90) and (_root["p" + n].box1._rotation < 170)) { _root["p" + n].box1._rotation = _root["p" + n].box1._rotation + 10; } else if ((_root["p" + n].box1._rotation < -10) and (_root["p" + n].box1._rotation > -90)) { _root["p" + n].box1._rotation = _root["p" + n].box1._rotation + 10; } else if ((_root["p" + n].box1._rotation <= -90) and (_root["p" + n].box1._rotation > -170)) { _root["p" + n].box1._rotation = _root["p" + n].box1._rotation - 10; } else if ((((_root["p" + n].box1._rotation <= 10) and (_root["p" + n].box1._rotation >= -10)) or ((_root["p" + n].box1._rotation >= 170) and (_root["p" + n].box1._rotation < 180))) or ((_root["p" + n].box1._rotation <= -170) and (_root["p" + n].box1._rotation > -180))) { _root["p" + n].box1._rotation = 0; } if ((_root["p" + n].xSpeed < 0.1) && (_root["p" + n].xSpeed > -0.1)) { _root["p" + n].xSpeed = 0; } else { _root["p" + n].xSpeed = _root["p" + n].xSpeed / 1.25; } } else if (_root["p" + n].jump == 1) { _root["p" + n].xSpeed = _root["p" + n].xSpeed / 1.05; _root["p" + n].envSpeed = 0; _root["p" + n].standingOn = "nothing"; if (_root["p" + n].xSpeed > 0.1) { _root["p" + n].box1._rotation = _root["p" + n].box1._rotation + ((_root["p" + n].xSpeed * 100) / 25); } else if (_root["p" + n].xSpeed < -0.1) { _root["p" + n].box1._rotation = _root["p" + n].box1._rotation - (((-_root["p" + n].xSpeed) * 100) / 25); } else if (_root["p" + n].ySpeed > 0) { _root["p" + n].box1._rotation = _root["p" + n].box1._rotation + 5; } else if (_root["p" + n].ySpeed < 0) { _root["p" + n].box1._rotation = _root["p" + n].box1._rotation - -5; } } if (_root["p" + n].ySpeed > _root["p" + n].fmaxSpeed) { _root["p" + n].ySpeed = _root["p" + n].fmaxSpeed; } else if (_root["p" + n].ySpeed < (-_root["p" + n].fmaxSpeed)) { _root["p" + n].ySpeed = -_root["p" + n].fmaxSpeed; } _root["p" + n].ySpeed = _root["p" + n].ySpeed + _root.gravity; } _root["p" + n]._x = (_root["p" + n]._x + _root["p" + n].xSpeed) + _root["p" + n].envSpeed; _root["p" + n]._y = _root["p" + n]._y + _root["p" + n].ySpeed; if (_root.effects >= 2) { if (_root["p" + n].xSpeed > 5) { be.quality = 1; be.blurX = _root["p" + n].xSpeed; _root["p" + n].filters = [be]; } else if (_root["p" + n].xSpeed < -5) { be.quality = 1; be.blurX = -_root["p" + n].xSpeed; _root["p" + n].filters = [be]; } else { be.quality = 1; be.blurX = 0; _root["p" + n].filters = [be]; } if (_root["p" + n].ySpeed > 5) { be.quality = 1; be.blurY = _root["p" + n].ySpeed; _root["p" + n].filters = [be]; } else if (_root["p" + n].ySpeed < -5) { be.quality = 1; be.blurY = -_root["p" + n].ySpeed; _root["p" + n].filters = [be]; } else { be.quality = 1; be.blurY = 0; _root["p" + n].filters = [be]; } } else { _root["p" + n].filters = []; be.filters = []; } n++; } t = 1; while (t < _root.maxt) { turrentFunc(_root["t" + t], t); t++; } objectn = 1; while (objectn < 3) { if (objectn == 1) { physicOb = "p"; maxPhysicOb = maxn; } else if (objectn == 2) { physicOb = "t"; maxPhysicOb = maxt; } portal_n = 1; while (portal_n <= 2) { if (portal_n == 1) { portal(physicOb, maxPhysicOb, _root.portal1, _root.portal2); portalSteps(physicOb, maxPhysicOb, _root.step1); } else if (portal_n == 2) { portal(physicOb, maxPhysicOb, _root.portal2, _root.portal1); portalSteps(physicOb, maxPhysicOb, _root.step2); } portal_n++; } physicalMap(physicOb, maxPhysicOb); mapScript(); objectn++; } n = 1; while (n < _root.maxphys) { if (_root["phybox" + n].Attached != undefined) { if (_root["phybox" + n].Type == "crusher") { _root["phybox" + n]._x = _root["phybox" + n].Attached._x; _root["phybox" + n]._y = ((_root["phybox" + n].Attached._y + _root["phybox" + n].Attached.crusher._y) + _root["phybox" + n].Attached.crusher.blades._y) - 40; } else if (_root["phybox" + n].Type == "elevator") { _root["phybox" + n]._x = (_root["phybox" + n].Attached._x + _root["phybox" + n].Attached._width) - _root["phybox" + n]._width; _root["phybox" + n]._y = (_root["phybox" + n].Attached._y + _root["phybox" + n].Attached._height) - _root["phybox" + n]._height; _root["phybox" + n].xSpeed = _root["phybox" + n].Attached.xSpeed; } else if (_root["phybox" + n].Type == "wallMoverT") { if (_root["phybox" + n].Attached._rotation == 0) { _root["phybox" + n]._x = (_root["phybox" + n].Attached._x + _root["phybox" + n].Attached.mover._x) - 25; _root["phybox" + n]._y = _root["phybox" + n].Attached._y; } else if (_root["phybox" + n].Attached._rotation == 180) { _root["phybox" + n]._x = (_root["phybox" + n].Attached._x - _root["phybox" + n].Attached.mover._x) + 10; _root["phybox" + n]._y = _root["phybox" + n].Attached._y - _root["phybox" + n].Attached._height; } else if (_root["phybox" + n].Attached._rotation == 90) { _root["phybox" + n]._x = _root["phybox" + n].Attached._x - _root["phybox" + n].Attached._width; _root["phybox" + n]._y = ((_root["phybox" + n].Attached._y + _root["phybox" + n].Attached.mover._x) - _root["phybox" + n]._height) - 10; } else if (_root["phybox" + n].Attached._rotation == -90) { _root["phybox" + n]._x = _root["phybox" + n].Attached._x; _root["phybox" + n]._y = (_root["phybox" + n].Attached._y - _root["phybox" + n].Attached.mover._x) + 10; } if ((_root["phybox" + n]._width == 20) or (_root["phybox" + n]._height == 20)) { _root["phybox" + n].Portalable = false; if (_root["phybox" + n].Attached.Done) { _root["phybox" + n].Portalable = true; } } } else if (_root["phybox" + n].Type == "wallMoverF") { if (_root["phybox" + n].Attached._rotation == 0) { _root["phybox" + n]._x = ((_root["phybox" + n].Attached._x + _root["phybox" + n].Attached.mover._x) - 25) - _root["phybox" + n]._width; _root["phybox" + n]._y = _root["phybox" + n].Attached._y; } else if (_root["phybox" + n].Attached._rotation == 180) { _root["phybox" + n]._x = ((_root["phybox" + n].Attached._x - _root["phybox" + n].Attached.mover._x) + _root["phybox" + n]._width) + 20; _root["phybox" + n]._y = _root["phybox" + n].Attached._y - _root["phybox" + n].Attached._height; } else if (_root["phybox" + n].Attached._rotation == 90) { _root["phybox" + n]._x = _root["phybox" + n].Attached._x - _root["phybox" + n].Attached._width; _root["phybox" + n]._y = ((_root["phybox" + n].Attached._y + _root["phybox" + n].Attached.mover._x) - _root["phybox" + n]._height) - 30; } else if (_root["phybox" + n].Attached._rotation == -90) { _root["phybox" + n]._x = _root["phybox" + n].Attached._x; _root["phybox" + n]._y = (_root["phybox" + n].Attached._y - _root["phybox" + n].Attached.mover._x) + 30; } if ((_root["phybox" + n]._width == 20) or (_root["phybox" + n]._height == 20)) { _root["phybox" + n].Portalable = false; if (_root["phybox" + n].Attached.Done) { _root["phybox" + n].Portalable = true; } } } else if (_root["phybox" + n].Type == "button") { _root["phybox" + n]._x = _root["phybox" + n].Attached._x + _root["phybox" + n].Attached.red._x; _root["phybox" + n]._y = (_root["phybox" + n].Attached._y + _root["phybox" + n].Attached.red._y) + 2; } else if (_root["phybox" + n].Type == "doorh") { _root["phybox" + n]._x = _root["phybox" + n].Attached._x; _root["phybox" + n]._y = _root["phybox" + n].Attached._y; if (_root["phybox" + n].Attached._y < (_root["phybox" + n].Attached._y + _root["phybox" + n].Attached._height)) { _root["phybox" + n]._height = _root["phybox" + n].Attached.door._y + 15; } else { _root["phybox" + n]._height = (-_root["phybox" + n].Attached.door._y) - 15; } } else if (_root["phybox" + n].Type == "doorw") { if (_root["phybox" + n].Attached._rotation == 90) { _root["phybox" + n]._x = _root["phybox" + n].Attached._x; _root["phybox" + n]._y = _root["phybox" + n].Attached._y + _root["phybox" + n].Attached._height; if (_root["phybox" + n].Attached._y < (_root["phybox" + n].Attached._y + _root["phybox" + n].Attached._height)) { _root["phybox" + n]._width = _root["phybox" + n].Attached.door._y + 15; } else { _root["phybox" + n]._width = _root["phybox" + n].Attached.door._y - 15; } } else if (_root["phybox" + n].Attached._rotation == -90) { _root["phybox" + n]._x = _root["phybox" + n].Attached._x; _root["phybox" + n]._y = _root["phybox" + n].Attached._y - _root["phybox" + n].Attached._height; if (_root["phybox" + n].Attached._y < (_root["phybox" + n].Attached._y - _root["phybox" + n].Attached._height)) { _root["phybox" + n]._width = _root["phybox" + n].Attached.door._y - 15; } else { _root["phybox" + n]._width = _root["phybox" + n].Attached.door._y + 15; } } } } else { _root["phybox" + n]._x = _root["phybox" + n].Attached._x; _root["phybox" + n]._y = _root["phybox" + n].Attached._y; } n++; } startPointMove(); } else { Mouse.show(); cursor._visible = false; } if (running) { if (!stopPlayMovies) { stopPlayMoviesFunc(true); stopPlayMovies = true; } } else if (stopPlayMovies) { stopPlayMoviesFunc(false); stopPlayMovies = false; } if (playerCam) { player_cam._x = p1._x; player_cam._y = p1._y - p1._height; if ((player_cam._x + (player_cam._width / 2)) > Stage.width) { player_cam._x = Stage.width - (player_cam._width / 2); } else if ((player_cam._x - (player_cam._width / 2)) < 0) { player_cam._x = player_cam._width / 2; } if ((player_cam._y + (player_cam._height / 2)) > Stage.height) { player_cam._y = Stage.height - (player_cam._height / 2); } else if ((player_cam._y - (player_cam._height / 2)) < 0) { player_cam._y = player_cam._height / 2; } } fpsCheck(); };
Instance of Symbol 963 MovieClip "p1" in Frame 5
onClipEvent (load) { function isHitMap(xpoint, ypoint) { if (_root.bg.ground.hitTest(xpoint, ypoint, true)) { return(true); } if (_root.bg.wall.hitTest(xpoint, ypoint, true)) { return(true); } if (_root.bg.antiportal.hitTest(xpoint, ypoint, true)) { return(true); } phyn = 1; while (phyn < _root.maxphys) { if (_root["phybox" + phyn].hitTest(xpoint, ypoint, true)) { return(true); } phyn++; } return(false); } xSpeed = 0; ySpeed = 0; envSpeed = 0; jump = 1; maxSpeed = 7; fmaxSpeed = 24; accel = 1; jumpHeight = 8; dsa = 1; dsa2 = 1; sa = 1; rad = 10; holeSize = 45; shotReload = 400; portalFailE_n = 1; pickPressed = false; gotShot = false; _root.portal1._visible = false; _root.portal2._visible = false; _root.wt1._visible = false; _root.wt2._visible = false; _root.ht1._visible = false; _root.ht2._visible = false; _root.mask1._visible = false; _root.mask2._visible = false; _root.step1._visible = false; _root.step2._visible = false; _root.Target._visible = false; _root.fTarget._visible = false; _root.tCheck._visible = false; var be = (new flash.filters.BlurFilter()); be.quality = 0; be.blurX = 0; be.blurY = 0; jumpActions = function () { if (_root.sounds) { steps = new Sound(); steps.attachSound(["concrete" + Math.floor((Math.random() * 3) + 1)]); steps.start(); } if (Right or (Left and _root.playerAlive)) { this.gotoAndStop("jump"); } ySpeed = -jumpHeight; jump = 1; }; dropBox = function () { if (_root.pickedStr == "p") { _root[_root.pickedStr + _root.pickedP]._rotation = 0; _root[_root.pickedStr + _root.pickedP].box1._rotation = aim_angle + 90; } if (playerleft == true) { _root[_root.pickedStr + _root.pickedP].ySpeed = ((aim_angle * 100) / 90) / 32; } else if (playerleft == false) { if ((aim_angle < -90) and (aim_angle > -180)) { _root[_root.pickedStr + _root.pickedP].ySpeed = (-(((aim_angle * 100) / 90) + 200)) / 32; } else if ((aim_angle > 90) and (aim_angle < 180)) { _root[_root.pickedStr + _root.pickedP].ySpeed = (-(((aim_angle * 100) / 90) - 200)) / 32; } } if ((aim_angle < 0) and (aim_angle > -180)) { _root[_root.pickedStr + _root.pickedP].xSpeed = (((aim_angle * 100) / 90) + 100) / 32; } else if ((aim_angle > 0) and (aim_angle < 180)) { _root[_root.pickedStr + _root.pickedP].xSpeed = (-(((aim_angle * 100) / 90) - 100)) / 32; } _root.pickedP = 0; _root.pickedBox = false; _root[_root.pickedStr + _root.pickedP].jump = 1; if (_root.sounds) { physG = new Sound(); physG.attachSound("physDrop"); physG.start(); } }; } onClipEvent (enterFrame) { _root.callMe(); Right = _root.Right; Left = _root.Left; Down = _root.Down; Up = _root.Up; Aim = _root.Aim; fPickUp = _root.fPickUp; Reload = _root.Reload; portalQ = _root.portalQ; portalE = _root.portalE; if (_root.running) { if (_root.playerAlive) { if (_root.noclip == false) { if ((((this._x > (Stage.width + 100)) or (this._x < ((Stage.width - Stage.width) - 100))) or (this._y > (Stage.height + 100))) or (this._y < ((Stage.height - Stage.height) - 100))) { _root.playerAlive = false; } if (this._y < (Stage.height - Stage.height)) { trace("abovemap..."); this._x = _root.bg.player_enter._x + _root.bg._x; this._y = _root.bg.player_enter._y + _root.bg._y; } } else { if (this._x > Stage.width) { this._x = 0; } else if (this._x < (Stage.width - Stage.width)) { this._x = Stage.width; } if (this._y > Stage.height) { this._y = 0; } else if (this._y < (Stage.height - Stage.height)) { this._y = Stage.height; } } if (_root._xmouse > this._x) { playerleft = true; } else if (_root._xmouse < this._x) { playerleft = false; } if (playerleft == true) { this._xscale = 100; } else if (playerleft == false) { this._xscale = -100; } } if ((this.standingOn == "ground") or (this.standingOn == "nothing")) { if ((this.envSpeed < 0.1) && (this.envSpeed > -0.1)) { this.envSpeed = 0; } else { this.envSpeed = this.envSpeed / 1.1; } } else if (this.standingOn == "object") { } if ((((Left && (!Right)) && (_root.playerAlive)) && (!startLevelRunRight)) and (!_root.buildmode)) { if (jump == 0) { if (_root._xmouse > this._x) { this.gotoAndStop("backwards"); } else if (_root._xmouse < this._x) { this.gotoAndStop("run"); } } if (maxspeedreached == false) { if (jump == 0) { if (xSpeed < maxSpeed) { xSpeed = xSpeed - accel; } } else if (xSpeed < maxSpeed) { xSpeed = xSpeed - (accel / 2); } } } else if (((Right && (!Left)) && (_root.playerAlive)) and (!_root.buildmode)) { if (jump == 0) { if (_root._xmouse > this._x) { this.gotoAndStop("run"); } else if (_root._xmouse < this._x) { this.gotoAndStop("backwards"); } } if (maxspeedreached == false) { if (jump == 0) { if (xSpeed > (-maxSpeed)) { xSpeed = xSpeed + accel; } } else if (xSpeed > (-maxSpeed)) { xSpeed = xSpeed + (accel / 2); } } } else if (jump == 0) { if ((_root.playerAlive and ((!_root.dance_enabled) and ((!Right) or (!left)))) or (_root.playerAlive and (!_root.keyis_down))) { this.gotoAndStop("idle"); } if ((xSpeed < 0.1) && (xSpeed > -0.1)) { xSpeed = 0; } else { xSpeed = xSpeed / 2; } } else if (jump == 1) { this.standingOn = "nothing"; if (_root.playerAlive) { if (ySpeed > 0) { this.gotoAndStop("fall"); } else { this.gotoAndStop("jump"); } } if (_root.noclip == false) { xSpeed = xSpeed / 1.05; } else { if ((xSpeed < 0.1) && (xSpeed > -0.1)) { xSpeed = 0; } if ((ySpeed < 0.1) && (ySpeed > -0.1)) { ySpeed = 0; } xSpeed = xSpeed / 1.05; ySpeed = ySpeed / 1.05; } } if (((Right and Left) and _root.dance_enabled) and (!_root.buildmode)) { _root.p1.scndhnd._visible = false; _root.p1.wpn._visible = false; this.gotoAndStop("dance"); } else { _root.p1.scndhnd._visible = true; _root.p1.wpn._visible = true; } if (xSpeed > 0) { if (Right and (!_root.buildmode)) { } else if (Left) { xSpeed = xSpeed / 1.05; } } else if (xSpeed < 0) { if (Left and (!_root.buildmode)) { } else if (Right) { xSpeed = xSpeed / 1.05; } } if (_root.noclip == false) { ySpeed = ySpeed + _root.gravity; } if (_root.noclip == false) { if ((((jump == 0) && (Up)) && (_root.playerAlive)) and (!_root.buildmode)) { if (((_root.ht2.hitTest(_root.p1._x, _root.p1._y, true) or _root.ht1.hitTest(_root.p1._x, _root.p1._y, true)) or _root.doorEnterM.hitTest(_root.p1._x, _root.p1._y, true)) or _root.doorExitM.hitTest(_root.p1._x, _root.p1._y, true)) { if (_root.ht2.hitTest(_root.p1._x, _root.p1._y, true) and ((_root.ht2._rotation == 180) or (_root.ht2._rotation == 0))) { jumpActions(); } if (_root.ht1.hitTest(_root.p1._x, _root.p1._y, true) and ((_root.ht1._rotation == 180) or (_root.ht1._rotation == 0))) { jumpActions(); } } else { jumpActions(); } } } else if ((Up && (_root.playerAlive)) and (!_root.buildmode)) { if (ySpeed > -6) { jump = 1; ySpeed = ySpeed - accel; } } if (((Down and (_root.noclip == true)) && (_root.playerAlive)) and (!_root.buildmode)) { if (ySpeed < 6) { jump = 1; ySpeed = ySpeed + accel; } } if (ySpeed > 1) { jump = 1; } if (xSpeed > maxSpeed) { maxspeedreached = true; if (jump == 0) { if (_root.noclip == false) { xSpeed = xSpeed / 1.1; } } } else if (xSpeed < (-maxSpeed)) { maxspeedreached = true; if (jump == 0) { if (_root.noclip == false) { xSpeed = xSpeed / 1.1; } } } else { maxspeedreached = false; } if (ySpeed > fmaxSpeed) { ySpeed = fmaxSpeed; } else if (ySpeed < (-fmaxSpeed)) { ySpeed = -fmaxSpeed; } if (xSpeed > fmaxSpeed) { xSpeed = fmaxSpeed; } else if (xSpeed < (-fmaxSpeed)) { xSpeed = -fmaxSpeed; } if (_root.doorEnterM.hitTest(this)) { this.setMask(_root.enterMask); } else if (_root.doorExitM.hitTest(this._x, this._y, true)) { this.setMask(_root.exitMask); } else if (_root.ht1.hitTest(this._x, this._y, true) or _root.ht1.hitTest(this._x, this._y - this._height, true)) { this.setMask(_root.mask1); } else if (_root.ht2.hitTest(this._x, this._y, true) or _root.ht2.hitTest(this._x, this._y - this._height, true)) { this.setMask(_root.mask2); } if (!_root.playerAlive) { if ((_root.death_reason == "electronic") or (_root.death_reason == "electric")) { this.gotoAndStop("death_electric"); } else if (_root.death_reason == "shot") { this.gotoAndStop("death_shot"); } else if (_root.death_reason == "crash") { this.gotoAndStop("death_crash"); } else if (_root.death_reason == "ar2") { this.gotoAndStop("death_ar2"); } else { this.gotoAndStop("death_crash"); } } if (_root.effects >= 2) { if (xSpeed > 8) { be.quality = 1; be.blurX = xSpeed / 2; this.filters = [be]; } else if (xSpeed < -8) { be.quality = 1; be.blurX = (-xSpeed) / 2; this.filters = [be]; } else { be.quality = 0; be.blurX = 0; this.filters = [be]; } if (ySpeed > 8) { be.quality = 1; be.blurY = ySpeed / 2; this.filters = [be]; } else if (ySpeed < -8) { be.quality = 1; be.blurY = (-ySpeed) / 2; this.filters = [be]; } else { be.quality = 0; be.blurY = 0; this.filters = [be]; } } else { this.filters = []; be.filters = []; } player_gunx = _root.p1._x; player_guny = _root.p1._y - (_root.p1._height / 2); xmouse = _root._xmouse; ymouse = _root._ymouse; aim_directionx = xmouse - player_gunx; aim_directiony = ymouse - player_guny; aim_angle = Math.atan2(aim_directiony, aim_directionx) / (Math.PI/180); aim_radx = Math.cos((aim_angle * Math.PI) / 180); if (playerleft == true) { aim_rady = Math.sin((aim_angle * Math.PI) / 180); } else { aim_rady = Math.sin((aim_angle * Math.PI) / 180) * -1; } aim_raddividey = aim_rady / aim_radx; aim_raddividex = aim_radx / aim_rady; if (aim_angle < 0) { aim_raddividex = aim_raddividex * -1; } if (aim_raddividey > 1) { aim_raddividey = 1; } else if (aim_raddividey < -1) { aim_raddividey = -1; } if (aim_raddividex > 1) { aim_raddividex = 1; } else if (aim_raddividex < -1) { aim_raddividex = -1; } if (_root.pickedBox == true) { if (this.wpn.light._alpha < 100) { this.wpn.light._alpha = this.wpn.light._alpha + 20; } if (_root.sounds) { if (!phyLoopS) { physGl = new Sound(); physGl.attachSound("physLoop"); physGl.start(0, 999); phyLoopS = true; } } pbdx1 = _root[_root.pickedStr + _root.pickedP]._x; pbdy1 = _root[_root.pickedStr + _root.pickedP]._y; pbd_dx = pbdx1 - player_gunx; pbd_dy = pbdy1 - player_guny; pickedBox_angle = Math.atan2(pbd_dy, pbd_dx) / (Math.PI/180); if (_root.p1portaled == true) { trace("portl'd"); _root[_root.pickedStr + _root.pickedP]._x = player_gunx + (Math.cos((aim_angle * Math.PI) / 180) * 10); _root[_root.pickedStr + _root.pickedP]._y = player_guny + (Math.sin((aim_angle * Math.PI) / 180) * 10); _root[_root.pickedStr + _root.pickedP].xSpeed = 0; _root[_root.pickedStr + _root.pickedP].ySpeed = 0; _root.p1portaled = false; } else if (((player_gunx > (_root[_root.pickedStr + _root.pickedP]._x + 100)) or (player_gunx < (_root[_root.pickedStr + _root.pickedP]._x - 100))) or ((player_guny > (_root[_root.pickedStr + _root.pickedP]._y + 100)) or (player_guny < (_root[_root.pickedStr + _root.pickedP]._y - 100)))) { trace("DO ZOMTHING"); _root[_root.pickedStr + _root.pickedP]._x = player_gunx + (Math.cos((aim_angle * Math.PI) / 180) * 30); _root[_root.pickedStr + _root.pickedP]._y = player_guny + (Math.sin((aim_angle * Math.PI) / 180) * 30); } if ((((_root[_root.pickedStr + _root.pickedP]._x > 820) or (_root[_root.pickedStr + _root.pickedP]._x < -20)) or (_root[_root.pickedStr + _root.pickedP]._y > 470)) or ((_root[_root.pickedStr + _root.pickedP]._y - _root[_root.pickedStr + _root.pickedP]._height) < -15)) { trace("REZTARTED"); _root[_root.pickedStr + _root.pickedP]._x = player_gunx + (Math.cos((aim_angle * Math.PI) / 180) * 30); _root[_root.pickedStr + _root.pickedP]._y = player_guny + (Math.sin((aim_angle * Math.PI) / 180) * 30); } if (_root.pickedStr == "p") { _root[_root.pickedStr + _root.pickedP]._rotation = pickedBox_angle + 90; if (((!_root.wt1.hitTest(_root[_root.pickedStr + _root.pickedP]._x, _root[_root.pickedStr + _root.pickedP]._y, true)) and (!_root.wt2.hitTest(_root[_root.pickedStr + _root.pickedP]._x, _root[_root.pickedStr + _root.pickedP]._y, true))) or ((portal_blue_open == false) or (portal_yellow_open == false))) { _root[_root.pickedStr + _root.pickedP].xSpeed = _root[_root.pickedStr + _root.pickedP].xSpeed + (((player_gunx + (Math.cos((aim_angle * Math.PI) / 180) * 30)) - _root[_root.pickedStr + _root.pickedP]._x) / 15); _root[_root.pickedStr + _root.pickedP].ySpeed = _root[_root.pickedStr + _root.pickedP].ySpeed + ((((player_guny - 3.5) + (Math.sin((aim_angle * Math.PI) / 180) * 30)) - _root[_root.pickedStr + _root.pickedP]._y) / 15); } else { _root[_root.pickedStr + _root.pickedP].xSpeed = _root[_root.pickedStr + _root.pickedP].xSpeed + (((player_gunx + (Math.cos((aim_angle * Math.PI) / 180) * 15)) - _root[_root.pickedStr + _root.pickedP]._x) / 15); _root[_root.pickedStr + _root.pickedP].ySpeed = _root[_root.pickedStr + _root.pickedP].ySpeed + ((((player_guny - 3.5) + (Math.sin((aim_angle * Math.PI) / 180) * 15)) - _root[_root.pickedStr + _root.pickedP]._y) / 15); } } else { _root[_root.pickedStr + _root.pickedP].xSpeed = _root[_root.pickedStr + _root.pickedP].xSpeed + (((player_gunx + (Math.cos((aim_angle * Math.PI) / 180) * 40)) - _root[_root.pickedStr + _root.pickedP]._x) / 15); _root[_root.pickedStr + _root.pickedP].ySpeed = _root[_root.pickedStr + _root.pickedP].ySpeed + ((((player_guny - 3.5) + (Math.sin((aim_angle * Math.PI) / 180) * 40)) - _root[_root.pickedStr + _root.pickedP]._y) / 15); _root[_root.pickedStr + _root.pickedP]._rotation = pickedBox_angle + _root.pickedPR; } _root[_root.pickedStr + _root.pickedP].xSpeed = _root[_root.pickedStr + _root.pickedP].xSpeed / 1.1; _root[_root.pickedStr + _root.pickedP].ySpeed = _root[_root.pickedStr + _root.pickedP].ySpeed / 1.1; _root[_root.pickedStr + _root.pickedP].jump = 1; } else { if (this.wpn.light._alpha > 0) { this.wpn.light._alpha = this.wpn.light._alpha - 10; } if (_root.sounds) { physGl.attachSound("physLoop"); physGl.stop("physLoop"); phyLoopS = false; } } if (((Aim and _root.playerAlive) and _root.spaceDummy) and (!_root.buildmode)) { _root.portalDummy._visible = true; xn = player_gunx; yn = player_guny; breakWhile = false; while (xn < (_xmouse + 800)) { if (playerleft == true) { xn = xn + aim_raddividex; yn = yn + (aim_raddividey * sa); } else { xn = xn - aim_raddividex; yn = yn + (aim_raddividey * sa); } phynum = 1; while (phynum < _root.maxphys) { if (_root["phybox" + phynum].hitTest(xn, yn, true)) { _root.Target._x = xn; _root.Target._y = yn; breakWhile = true; } phynum++; } if (breakWhile) { break; } if (_root.bg.ground.hitTest(xn, yn, true)) { _root.Target._x = xn; _root.Target._y = yn; break; } if (_root.bg.wall.hitTest(xn, yn, true)) { _root.Target._x = xn; _root.Target._y = yn; break; } if ((((xn > 800) || (yn < 0)) || (xn < 0)) || (yn > 450)) { _root.Target._x = xn; _root.Target._y = yn; break; } } poi_n = false; poi_e = false; poi_s = false; poi_w = false; poi_x = _root.Target._x; poi_y = _root.Target._y - 15; if (isHitMap(poi_x, poi_y)) { poi_n = true; } poi_x = _root.Target._x + 15; poi_y = _root.Target._y; if (isHitMap(poi_x, poi_y)) { poi_e = true; } poi_x = _root.Target._x; poi_y = _root.Target._y + 15; if (isHitMap(poi_x, poi_y)) { poi_s = true; } poi_x = _root.Target._x - 15; poi_y = _root.Target._y; if (isHitMap(poi_x, poi_y)) { poi_w = true; } portal_isgrounded = false; _root.createShot = true; if ((poi_w and poi_e) and (!poi_s)) { hangle = 180; portal_isgrounded = true; } else if ((poi_w and poi_e) and (!poi_n)) { hangle = 0; portal_isgrounded = true; } else if ((poi_n and poi_s) and (!poi_e)) { hangle = 90; } else if ((poi_n and poi_s) and (!poi_w)) { hangle = -90; } else { _root.createShot = false; } phynum = 1; while (phynum < _root.maxphys) { if (_root["phybox" + phynum].hitTest(_root.Target._x, _root.Target._y, true) and (_root["phybox" + phynum].Portalable == false)) { _root.createShot = false; } phynum++; } if (_root.bg.antiportal.hitTest(_root.Target._x, _root.Target._y, true)) { _root.createShot = false; } if ((this._y - (this._height / 2)) < _root.Target._y) { if (hangle == 180) { hangle = 0; } } else if ((this._y - (this._height / 2)) > _root.Target._y) { if (hangle == 0) { hangle = 180; } } if ((this._x - (this._width / 2)) < _root.Target._x) { if (hangle == 90) { hangle = -90; } } else if ((this._x - (this._width / 2)) > _root.Target._x) { if (hangle == -90) { hangle = 90; } } if (hangle == 180) { if (isHitMap(_root.Target._x - 20, _root.Target._y + 40) or isHitMap(_root.Target._x + 20, _root.Target._y + 40)) { _root.createShot = false; } } else if (hangle == 0) { if (isHitMap(_root.Target._x - 20, _root.Target._y - 40) or isHitMap(_root.Target._x + 20, _root.Target._y - 40)) { _root.createShot = false; } } else if (hangle == 90) { if (isHitMap(_root.Target._x + 40, _root.Target._y - 20) or isHitMap(_root.Target._x + 40, _root.Target._y + 20)) { _root.createShot = false; } } else if (hangle == -90) { if (isHitMap(_root.Target._x - 40, _root.Target._y - 20) or isHitMap(_root.Target._x - 40, _root.Target._y + 20)) { _root.createShot = false; } } if (_root.createShot == true) { _root.portalDummy.gotoAndStop(1); } else { _root.portalDummy.gotoAndStop(2); } _root.portalDummy._x = _root.Target._x; _root.portalDummy._y = _root.Target._y; _root.portalDummy._rotation = hangle; } else { _root.portalDummy._visible = false; } if ((((_root.mouseCl == true) or portalQ) or portalE) and _root.playerAlive) { if ((_root.pickedBox == false) and (!_root.buildmode)) { if (((((_root.canShot == true) and (!_root.ht1.hitTest(_root.p1._x, _root.p1._y, true))) and (!_root.ht2.hitTest(_root.p1._x, _root.p1._y, true))) and (!_root.doorExitM.hitTest(_root.p1._x, _root.p1._y, true))) and (!_root.doorEnterM.hitTest(_root.p1._x, _root.p1._y, true))) { if (_root.mouseCl == true) { if (_root.currentShot == 1) { portal_colorNum = "blue"; } else if (_root.currentShot == 2) { portal_colorNum = "yellow"; } } if (portalQ) { portal_colorNum = "blue"; } else if (portalE) { portal_colorNum = "yellow"; } xn = player_gunx; yn = player_guny; breakWhile = false; while (xn < (_xmouse + 800)) { if (playerleft == true) { xn = xn + aim_raddividex; yn = yn + (aim_raddividey * sa); } else { xn = xn - aim_raddividex; yn = yn + (aim_raddividey * sa); } phynum = 1; while (phynum < _root.maxphys) { if (_root["phybox" + phynum].hitTest(xn, yn, true)) { _root.Target._x = xn; _root.Target._y = yn; breakWhile = true; } phynum++; } if (breakWhile) { break; } if (_root.bg.ground.hitTest(xn, yn, true)) { _root.Target._x = xn; _root.Target._y = yn; break; } if (_root.bg.wall.hitTest(xn, yn, true)) { _root.Target._x = xn; _root.Target._y = yn; break; } if ((((xn > 800) || (yn < 0)) || (xn < 0)) || (yn > 450)) { _root.Target._x = xn; _root.Target._y = yn; break; } } poi_n = false; poi_e = false; poi_s = false; poi_w = false; poi_x = _root.Target._x; poi_y = _root.Target._y - 15; if (isHitMap(poi_x, poi_y)) { poi_n = true; } poi_x = _root.Target._x + 15; poi_y = _root.Target._y; if (isHitMap(poi_x, poi_y)) { poi_e = true; } poi_x = _root.Target._x; poi_y = _root.Target._y + 15; if (isHitMap(poi_x, poi_y)) { poi_s = true; } poi_x = _root.Target._x - 15; poi_y = _root.Target._y; if (isHitMap(poi_x, poi_y)) { poi_w = true; } portal_isgrounded = false; _root.createShot = true; if ((poi_w and poi_e) and (!poi_s)) { hangle = 180; portal_isgrounded = true; } else if ((poi_w and poi_e) and (!poi_n)) { hangle = 0; portal_isgrounded = true; } else if ((poi_n and poi_s) and (!poi_e)) { hangle = 90; } else if ((poi_n and poi_s) and (!poi_w)) { hangle = -90; } else { _root.createShot = false; } phynum = 1; while (phynum < _root.maxphys) { if (_root["phybox" + phynum].hitTest(_root.Target._x, _root.Target._y, true) and (_root["phybox" + phynum].Portalable == false)) { trace("failed2a"); _root.createShot = false; } phynum++; } if (_root.bg.antiportal.hitTest(_root.Target._x, _root.Target._y, true)) { _root.createShot = false; } if (portal_colorNum == "yellow") { if (_root.Target.hitTest(_root.wt1)) { _root.createShot = false; } } else if (portal_colorNum == "blue") { if (_root.Target.hitTest(_root.wt2)) { _root.createShot = false; } } if ((this._y - (this._height / 2)) < _root.Target._y) { if (hangle == 180) { hangle = 0; } } else if ((this._y - (this._height / 2)) > _root.Target._y) { if (hangle == 0) { hangle = 180; } } if ((this._x - (this._width / 2)) < _root.Target._x) { if (hangle == 90) { hangle = -90; } } else if ((this._x - (this._width / 2)) > _root.Target._x) { if (hangle == -90) { hangle = 90; } } if (hangle == 180) { if (isHitMap(_root.Target._x - 20, _root.Target._y + 40) or isHitMap(_root.Target._x + 20, _root.Target._y + 40)) { _root.createShot = false; } } else if (hangle == 0) { if (isHitMap(_root.Target._x - 20, _root.Target._y - 40) or isHitMap(_root.Target._x + 20, _root.Target._y - 40)) { _root.createShot = false; } } else if (hangle == 90) { if (isHitMap(_root.Target._x + 40, _root.Target._y - 20) or isHitMap(_root.Target._x + 40, _root.Target._y + 20)) { _root.createShot = false; } } else if (hangle == -90) { if (isHitMap(_root.Target._x - 40, _root.Target._y - 20) or isHitMap(_root.Target._x - 40, _root.Target._y + 20)) { _root.createShot = false; } } if ((portal_colorNum == "yellow") and (_root.createShot == true)) { _root.portal2l._x = _root.Target._x; _root.portal2l._y = _root.Target._y; _root.portal2l._rotation = hangle; } else if ((portal_colorNum == "blue") and (_root.createShot == true)) { _root.portal1l._x = _root.Target._x; _root.portal1l._y = _root.Target._y; _root.portal1l._rotation = hangle; } else { _root.portalFail.duplicateMovieClip(["mc_s" + portalFailE_n], 200000); _root["mc_s" + portalFailE_n]._x = _root.Target._x; _root["mc_s" + portalFailE_n]._y = _root.Target._y; _root["mc_s" + portalFailE_n]._rotation = hangle; _root["interval_shotFail" + portalFailE_n] = setInterval(_root, "removePortalFailE", 2000, _root["mc_s" + portalFailE_n], portalFailE_n); portalFailE_n++; } if ((portal_colorNum == "yellow") and (_root.createShot == true)) { _root.step2._x = _root.Target._x; _root.step2._y = _root.Target._y + 29.5; _root.step2._rotation = hangle; } else if ((portal_colorNum == "blue") and (_root.createShot == true)) { _root.step1._x = _root.Target._x; _root.step1._y = _root.Target._y + 29.5; _root.step1._rotation = hangle; } if (hangle == 180) { _root.Target._y = _root.Target._y - holeSize; } else if (hangle == 0) { _root.Target._y = _root.Target._y + holeSize; } else if (hangle == 90) { _root.Target._x = _root.Target._x - holeSize; } else if (hangle == -90) { _root.Target._x = _root.Target._x + holeSize; } if ((portal_colorNum == "yellow") and (_root.createShot == true)) { _root.portal_yellow_open = true; _root.portal2._rotation = hangle; if (portal_isgrounded == false) { _root.portal2._xscale = 100; if (hangle == 90) { _root.portal2._x = _root.Target._x + (_root.portal2._width / 2); } else if (hangle == -90) { _root.portal2._x = _root.Target._x - (_root.portal2._width / 2); } } else { _root.portal2._x = _root.Target._x; _root.portal2._xscale = 125; } _root.portal2._y = _root.Target._y; _root.cursor.yellow.yellow.gotoAndPlay(1); _root.portal2l.gotoAndPlay("open"); _root.wt2._rotation = _root.portal2._rotation; _root.wt2.gotoAndStop(1); if ((_root.wt2._rotation == 90) or (_root.wt2._rotation == -90)) { _root.wt2.gotoAndStop(2); } if (hangle == 90) { _root.wt2._x = _root.Target._x + 5; } else if (hangle == -90) { _root.wt2._x = _root.Target._x - 5; } else { _root.wt2._x = _root.Target._x; } _root.wt2._y = _root.Target._y; _root.mask2._x = _root.Target._x; _root.mask2._y = _root.Target._y; _root.mask2._rotation = _root.portal2._rotation; _root.ht2._x = _root.Target._x; _root.ht2._y = _root.Target._y; _root.ht2._rotation = _root.portal2._rotation; } else if ((portal_colorNum == "blue") and (_root.createShot == true)) { _root.portal_blue_open = true; _root.portal1._rotation = hangle; if (portal_isgrounded == false) { _root.portal1._xscale = 100; if (hangle == 90) { _root.portal1._x = _root.Target._x + (_root.portal1._width / 2); } else if (hangle == -90) { _root.portal1._x = _root.Target._x - (_root.portal1._width / 2); } } else { _root.portal1._x = _root.Target._x; _root.portal1._xscale = 125; } _root.portal1._y = _root.Target._y; _root.cursor.blue.blue.gotoAndPlay(1); _root.portal1l.gotoAndPlay("open"); _root.wt1._rotation = _root.portal1._rotation; _root.wt1.gotoAndStop(1); if ((_root.wt1._rotation == 90) or (_root.wt1._rotation == -90)) { _root.wt1.gotoAndStop(2); } if (hangle == 90) { _root.wt1._x = _root.Target._x + 5; } else if (hangle == -90) { _root.wt1._x = _root.Target._x - 5; } else { _root.wt1._x = _root.Target._x; } _root.wt1._y = _root.Target._y; _root.mask1._x = _root.Target._x; _root.mask1._y = _root.Target._y; _root.mask1._rotation = _root.portal1._rotation; _root.ht1._x = _root.Target._x; _root.ht1._y = _root.Target._y; _root.ht1._rotation = _root.portal1._rotation; } this.wpn.gotoAndPlay("shot"); _root.canShot = false; if (_root.canShot == false) { _root.interval_shotDelay = setInterval(_root, "shotDelay", shotReload); } if (_root.sounds) { if (_root.createShot) { portshots = new Sound(); portshots.attachSound(["portshot" + Math.floor((Math.random() * 2) + 1)]); portshots.start(); } else { physGl = new Sound(); physGl.attachSound("physDry"); physGl.start(0, 1); } } if (_root.mouseCl == true) { _root.currentShot++; if (_root.createShot == true) { if (_root.currentShot > 2) { _root.currentShot = 1; } } else if (_root.currentShot > 2) { _root.currentShot = 2; } else { _root.currentShot = 1; } } } } else { this.wpn.gotoAndPlay("shot"); _root.canShot = false; if (_root.canShot == false) { _root.interval_shotDelay = setInterval(_root, "shotDelay", shotReload); } dropBox(); } } if (fPickUp and (_root.pickedBox == false)) { if (!pickPressed) { gotShot = false; n = 2; while (n < _root.maxn) { if (gotShot == false) { fxn = player_gunx; fyn = player_guny; do { if (fxn >= (_xmouse + 800)) { break; } if (playerleft == true) { fxn = fxn + sa; fyn = fyn + (aim_raddividey * sa); } else { fxn = fxn - sa; fyn = fyn + (aim_raddividey * sa); } _root.fTarget._x = fxn; _root.fTarget._y = fyn; if (((((_root.p1._x + 50) < _root.fTarget._x) or ((_root.p1._x - 50) > _root.fTarget._x)) or ((_root.p1._y + 50) < _root.fTarget._y)) or ((_root.p1._y - 100) > _root.fTarget._y)) { break; } if (_root["p" + n].hitTest(fxn, fyn, true)) { gotShot = true; _root.pickedBox = true; _root.pickedP = n; _root.pickedStr = "p"; if (_root.sounds) { physG = new Sound(); physG.attachSound("physPick"); physG.start(); } break; } if (_root.bg.ground.hitTest(fxn, fyn, true)) { break; } if (_root.bg.wall.hitTest(fxn, fyn, true)) { break; } } while (!(((xn > 800) || (yn < 0)) || (xn < 0))); } n++; } t = 1; while (t < _root.maxt) { if (gotShot == false) { fxn = player_gunx; fyn = player_guny; do { if (fxn >= (_xmouse + 800)) { break; } if (playerleft == true) { fxn = fxn + sa; fyn = fyn + (aim_raddividey * sa); } else { fxn = fxn - sa; fyn = fyn + (aim_raddividey * sa); } _root.fTarget._x = fxn; _root.fTarget._y = fyn; if (((((_root.p1._x + 50) < _root.fTarget._x) or ((_root.p1._x - 50) > _root.fTarget._x)) or ((_root.p1._y + 50) < _root.fTarget._y)) or ((_root.p1._y - 100) > _root.fTarget._y)) { break; } if (_root["t" + t].hitTest(fxn, fyn, true)) { gotShot = true; _root.pickedBox = true; _root.pickedP = t; if (this._x > _root["t" + t]._x) { _root.pickedPR = _root["t" + t]._rotation + 180; } else { _root.pickedPR = _root["t" + t]._rotation; } _root.pickedStr = "t"; if (_root.sounds) { physG = new Sound(); physG.attachSound("physPick"); physG.start(); } break; } if (_root.bg.ground.hitTest(fxn, fyn, true)) { break; } if (_root.bg.wall.hitTest(fxn, fyn, true)) { break; } } while (!(((xn > 800) || (yn < 0)) || (xn < 0))); } t++; } pickPressed = true; } } else if (fPickUp and (_root.pickedBox == true)) { if (!pickPressed) { dropBox(); pickPressed = true; } } else { pickPressed = false; } if ((Reload and _root.canShot) and _root.playerAlive) { if ((!_root.ht2.hitTest(_root.p1)) and (!_root.ht1.hitTest(_root.p1))) { if (!reloadPressed) { if (_root.sounds) { physGl = new Sound(); physGl.attachSound("physDry"); physGl.start(0, 1); } this.wpn.gotoAndPlay("dry"); _root.canShot = false; if (_root.canShot == false) { _root.interval_shotDelay = setInterval(_root, "shotDelay", shotReload); } _root.portal2._x = _root.trash._x; _root.portal2._y = _root.trash._y; _root.portal1._x = _root.trash._x; _root.portal1._y = _root.trash._y; _root.portal1l._x = _root.trash._x; _root.portal1l._y = _root.trash._y; _root.portal2l._x = _root.trash._x; _root.portal2l._y = _root.trash._y; _root.wt1._x = _root.trash._x; _root.wt1._y = _root.trash._y; _root.wt2._x = _root.trash._x; _root.wt2._y = _root.trash._y; _root.ht1._x = _root.trash._x; _root.ht1._y = _root.trash._y; _root.ht2._x = _root.trash._x; _root.ht2._y = _root.trash._y; _root.step1._x = _root.trash._x; _root.step1._y = _root.trash._y; _root.step2._x = _root.trash._x; _root.step2._y = _root.trash._y; _root.portal_blue_open = false; _root.portal_yellow_open = false; reloadPressed = true; } } } else { reloadPressed = false; } } } onClipEvent (keyDown) { _root.keyis_down = true; } onClipEvent (keyUp) { _root.keyis_down = false; }
Instance of Symbol 1216 MovieClip "player_cam" in Frame 5
onClipEvent (load) { function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); } onClipEvent (enterFrame) { if (_root.playerCam) { camControl(); } else { resetStage(); this.onUnload = resetStage; } }
Symbol 28 MovieClip [TextScroller] Frame 1
#initclip 6 Object.registerClass("TextScroller", gr.ground.choma.TextScroller); #endinitclip stop();
Symbol 50 Button
on (release) { getURL ("http://wecreatestuff.com", "blank"); }
Symbol 56 Button
on (release) { _root.userHitPlay = true; }
Symbol 57 MovieClip Frame 1
loadedbytes = _root.getBytesLoaded(); totalbytes = _root.getBytesTotal(); percent = Math.ceil((loadedbytes * 100) / totalbytes); percentTxt = percent + ""; frame = int(loadedbytes / (totalbytes / 100)); frame = int(loadedbytes / (totalbytes / 100)); if (loadedbytes == totalbytes) { gotoAndPlay (3); } ttbyeys = ((loadedbytes + " out of ") + totalbytes) + " bytes"; var loadingBoxEffect = (new flash.filters.BlurFilter()); loadingBoxEffect.quality = 3; loadingBoxEffect.blurX = 0; loadingBoxEffect.blurY = percent / 4; _root.loader.graphic_loader.filters = [loadingBoxEffect];
Instance of Symbol 41 MovieClip "graphic_loader" in Symbol 57 MovieClip Frame 1
onClipEvent (enterFrame) { plusSpeed = Math.round((_parent.percent * 6) / 100); if (this._currentframe == this._totalframes) { this.play(); } else { this.gotoAndStop(this._currentframe + plusSpeed); } }
Instance of Symbol 53 MovieClip in Symbol 57 MovieClip Frame 1
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }
Symbol 57 MovieClip Frame 2
gotoAndPlay (1);
Symbol 57 MovieClip Frame 3
stop();
Symbol 15 MovieClip [__Packages.gr.ground.choma.Core] Frame 0
class gr.ground.choma.Core extends MovieClip { var fphost, fpexport, _skin; function Core () { super(); fphost = parseInt(getVersion().substr(4, 1)); var _local1 = new TextField(); fpexport = (_local1.replaceText ? ((_local1.thickness ? 8 : 7)) : 6); } function get skin() { return(_skin); } function init() { var _local1 = this; _local1.bbox._visible = false; _local1.bbox._width = (_local1.bbox._height = 0); } function doLater(o, f, p, d) { var _local3 = this; var _local2 = [o, f, p]; var _local1 = 1; while (_local1 < d) { _local2 = [_local3, "doLater", _local2]; _local1++; } if (!_local3.laterQueue) { _local3.laterQueue = []; } _local3.laterQueue.push(_local2); _local3.onEnterFrame = _local3.doLaterDispatcher; } function doLaterDispatcher(Void) { var _local3 = this; delete _local3.onEnterFrame; var _local2 = _local3.laterQueue; _local3.laterQueue = []; while (_local2.length != 0) { var _local1 = _local2.shift(); _local1[0][_local1[1]].apply(_local1[0], _local1[2]); } } }
Symbol 16 MovieClip [__Packages.gr.ground.choma.TextScroller] Frame 0
class gr.ground.choma.TextScroller extends gr.ground.choma.Core { var __target, _scroll, doLater; function TextScroller () { super(); init(); } function set skin(id) { var _local1 = this; var _local2 = id; if (_local2 == "") { _local2 = "ChomaSkinScrollerDefault"; } _local1.attachMovie(_local2, "_skin", 1); gr.ground.choma.ScrollerSkin.create(_local1._skin, _local1); _local1.setSize(); _local1.onScroller(); //return(_local1.__get__skin()); } function set orientation(b) { var _local1 = this; _local1.doLater(_local1._skin, "setHorizontal", [b]); _local1.horizontal = b; //return(_local1.__get__orientation()); } function get orientation() { return(horizontal); } function set targetTextField(tf) { var _local1 = this; var _local2 = tf; if (typeof(_local2) == "string") { _local2 = _local1._parent[_local2]; } if (_local1.__target != _local2) { _local1.__target.removeListener(_local1); _local1.__target = _local2; _local1.__target.addListener(_local1); _local1.onScroller(); } //return(_local1.__get__targetTextField()); } function get targetTextField() { return(__target); } function get scroll() { return(__target[_scroll]); } function init(initBefore) { var _local1 = this; super.init(); _local1.__set__targetTextField(_local1._targetInstanceName); if (_local1.fpexport == 6) { _local1.__set__skin(""); _local1.doLater(_local1, "onScroller", [], 2); } _local1._xscale = 100; _local1._yscale = 100; _local1._width = Math.round(_local1._width); _local1._height = Math.round(_local1._height); _local1.doLater(_local1._skin, "setHorizontal", [_local1.horizontal]); _local1.setSize(); } function setSize(w, h) { var _local1 = this; if (_local1._targetInstanceName == "") { } else { var _local3; var _local2; if (_local1.horizontal) { _local1._scroll = "hscroll"; _local1._maxscroll = "maxhscroll"; if (!w) { _local3 = 16; } else { _local3 = h; } if (!h) { _local2 = _local1.__get__targetTextField()._width; } else { _local2 = w; } } else { _local1._scroll = "scroll"; _local1._maxscroll = "maxscroll"; if (!w) { _local3 = _local1._skin._width; } if (!h) { _local2 = _local1.__get__targetTextField()._height; } } _local1._skin.setSize(_local3, _local2); } } function setScroll(n, page) { var _local1 = this; var _local2 = n; if (_local1.horizontal) { if (page) { _local2 = _local2 * _local1.__target._width; } else { _local2 = _local2 * 8; } } else if (page) { _local2 = _local2 * ((_local1.__target.bottomScroll - _local1.__target[_local1._scroll]) + 1); } _local2 = _local2 + _local1.__target[_local1._scroll]; if (_local2 > (_local1.__target[_local1._maxscroll] - 1)) { _local2 = _local1.__target[_local1._maxscroll] - 1; } _local1.__target[_local1._scroll] = _local2; } function onScroller() { doLater(this, "refresh"); } function refresh() { var _local1 = this; if (_local1.horizontal) { var _local2 = _local1.__target._width / _local1.__target.textWidth; } else { var _local3 = (_local1.__target[_local1._maxscroll] + (_local1.__target.bottomScroll - _local1.__target[_local1._scroll])) - 1; var avail = ((_local1.__target.bottomScroll - _local1.__target[_local1._scroll]) + 1); var _local2 = avail / _local3; } _local1._skin.sizeProportion = _local2; _local1._visible = !((_local2 >= 1) && (_local1.autoHide)); if (_local1.isAtBottom && (_local1.__target.maxscroll > _local1.prevMaxScroll)) { _local1.setPosition(1); _local1.prevMaxScroll = _local1.__target.maxscroll; } if (!_local1._skin.onMouseMove) { _local1._skin.positionProportion = (_local1.__target[_local1._scroll] - 1) / (_local1.__target[_local1._maxscroll] - 2); } } function setPosition(p) { var _local1 = this; if (_local1.fixThumbAtEnd) { _local1.isAtBottom = p >= 1; } _local1.__target[_local1._scroll] = (p * _local1.__target[_local1._maxscroll]) + 1; } var isAtBottom = false; var prevMaxScroll = 0; var fixThumbAtEnd = false; var _targetInstanceName = ""; var horizontal = false; }
Symbol 29 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = func; var _local3 = arguments; var _local1 = function () { var _local1 = arguments; var _local2 = _local1.callee.target; var _local3 = _local1.callee.func; return(_local3.apply(_local2, _local1)); }; _local1.target = obj; _local1.func = _local2; return(_local1); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 30 MovieClip [__Packages.gr.ground.choma.SliderSkin] Frame 0
class gr.ground.choma.SliderSkin extends MovieClip { var thumb, track, onMouseMove, intID; function SliderSkin (ref, tl) { var _local1 = this; var _local2 = ref; super(); if (!arguments.length) { } else { _local2.__proto__ = _local1.__proto__; _local2.__constructor__ = gr.ground.choma.SliderSkin; _local1 = _local2; _local1.master = tl; _local1.init(); } } function get trackSize() { return(track._height - thumb._height); } function set positionProportion(p) { var _local1 = p; var _local2 = this; if (_local1 > 1) { _local1 = 1; } if (_local1 < 0) { _local1 = 0; } _local2.thumb._y = _local2.thumbIniPos + Math.round(_local1 * _local2.__get__trackSize()); //return(_local2.__get__positionProportion()); } static function create(ref, tl) { var app = (new gr.ground.choma.SliderSkin(ref, tl)); } function init() { var _local1 = this; _local1.track.useHandCursor = (_local1.thumb.useHandCursor = false); _local1.track.onPress = mx.utils.Delegate.create(_local1, _local1.onTrack); _local1.track.onRelease = (_local1.track.onReleaseOutside = mx.utils.Delegate.create(_local1, _local1.killInterval)); _local1.thumb.onPress = mx.utils.Delegate.create(_local1, _local1.onThumbDown); _local1.thumb.onRelease = (_local1.thumb.onReleaseOutside = mx.utils.Delegate.create(_local1, _local1.onThumbUp)); } function setHorizontal(b, isSlider) { var _local1 = this; if (b) { _local1._rotation = -90; _local1.master._rotation = 0; _local1.master._yscale = -100; if (!isSlider) { _local1._y = _local1._height; } } else { _local1._rotation = 0; if (!isSlider) { _local1.master._yscale = 100; } else { _local1.master._yscale = -100; _local1._y = -_local1._height; } } } function setSize(w, h) { var _local1 = this; _local1.track._height = h - _local1.track._y; _local1.track._width = (_local1.thumb._width = w); } function onTrack() { var _local1 = this; var _local2 = ((_local1._ymouse < _local1.thumb._y) ? -1 : 1); if (_local1.master.snap) { var _local3 = (_local2 * _local1.track._height) / (_local1.master.range / _local1.master.step); _local1.changePosition((_local1.thumb._y + _local3) / _local1.__get__trackSize()); _local1.trackInterval(); } else { if (_local2 == -1) { _local1.thumb._y = _local1._ymouse; } else { _local1.thumb._y = _local1._ymouse - _local1.thumb._height; } _local1.changePosition(); } } function onThumbDown() { var _local1 = this; if (!_local1.master.snap) { _local1.thumb.startDrag(false, 0, _local1.track._y, 0, ((_local1.track._y + _local1.track._height) - _local1.thumb._height) + 1); } _local1.onMouseMove = mx.utils.Delegate.create(_local1, _local1.changePosition); } function onThumbUp() { thumb.stopDrag(); delete onMouseMove; } function changePosition(p) { var _local1 = p; var _local2 = this; updateAfterEvent(); if (_local1 == undefined) { _local1 = _local2._ymouse / _local2.track._height; } _local2.master.setPosition(_local1); } function killInterval() { clearInterval(intID); intID = null; } function trackInterval() { var _local1 = this; if (_local1.intID == null) { _local1.intID = setInterval(_local1, "onTrack", 400); } else { _local1.killInterval(); _local1.intID = setInterval(_local1, "onTrack", 60); } } var thumbIniPos = 0; }
Symbol 31 MovieClip [__Packages.gr.ground.choma.ScrollerSkin] Frame 0
class gr.ground.choma.ScrollerSkin extends gr.ground.choma.SliderSkin { function ScrollerSkin (ref, tl) { var _local1 = this; var _local2 = ref; super(); _local2.__proto__ = _local1.__proto__; _local2.__constructor__ = gr.ground.choma.ScrollerSkin; _local1 = _local2; _local1.master = tl; _local1.init(); } function set sizeProportion(p) { var _local1 = this; var _local3 = p; if (_local3 >= 1) { _local1.thumb._visible = false; } else { _local1.thumb._visible = true; if (_local1.prevThumbProp != _local3) { var _local2 = _local1.thumb.centered; if ((_local1.track._height * _local3) < (_local2._height + 2)) { return(undefined); } _local1.thumb._height = _local1.track._height * _local3; _local2._yscale = 10000 / _local1.thumb._yscale; _local2._y = (((_local1.thumb._height * 100) / _local1.thumb._yscale) - _local2._height) / 2; _local1.prevThumbProp = _local3; } } //return(_local1.__get__sizeProportion()); return; } static function create(ref, tl) { var app = (new gr.ground.choma.ScrollerSkin(ref, tl)); } function init() { var _local1 = this; _local1.minus.useHandCursor = (_local1.plus.useHandCursor = false); _local1.minus.onPress = mx.utils.Delegate.create(_local1, _local1.onMinus); _local1.plus.onPress = mx.utils.Delegate.create(_local1, _local1.onPlus); _local1.minus.onRelease = (_local1.minus.onReleaseOutside = mx.utils.Delegate.create(_local1, _local1.killInterval)); _local1.plus.onRelease = (_local1.plus.onReleaseOutside = mx.utils.Delegate.create(_local1, _local1.killInterval)); _local1.thumbIniPos = _local1.track._y; super.init(); } function setSize(w, h) { var _local1 = this; super.setSize(w, h); _local1.track._height = _local1.track._height - _local1.plus._height; _local1.plus._y = h - _local1.plus._height; _local1.minus._width = (_local1.plus._width = w); } function onMinus() { var _local1 = this; _local1.master.setScroll(-1); if (_local1.intID == null) { _local1.intID = setInterval(_local1, "onMinus", 400); } else { _local1.killInterval(); _local1.intID = setInterval(_local1, "onMinus", 60); } } function onPlus() { var _local1 = this; _local1.master.setScroll(1); if (_local1.intID == null) { _local1.intID = setInterval(_local1, "onPlus", 400); } else { _local1.killInterval(); _local1.intID = setInterval(_local1, "onPlus", 60); } } function changePosition() { var _local1 = this; super.changePosition((_local1.thumb._y - _local1.thumbIniPos) / _local1.__get__trackSize()); } function onTrack() { var _local1 = this; if (_local1._ymouse < _local1.thumb._y) { _local1.master.setScroll(-1, true); } else if (_local1._ymouse > (_local1.thumb._y + _local1.thumb._height)) { _local1.master.setScroll(1, true); } _local1.trackInterval(); } }
Symbol 148 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 126
_parent.play();
Symbol 158 Button
on (release) { _root.gotoAndStop("mainmenu"); }
Symbol 201 MovieClip Frame 1
stop();
Symbol 202 MovieClip Frame 1
stop();
Instance of Symbol 156 MovieClip in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }
Symbol 202 MovieClip Frame 854
_root.mainMenu_sound = new Sound(_root); _root.mainMenu_sound.attachSound("intro_looping"); _root.mainMenu_sound.start(0, 9999); _root.mainMenu_soundLoop = true;
Symbol 202 MovieClip Frame 907
_root.gotoAndStop("mainmenu");
Symbol 225 MovieClip Frame 1
stop();
Symbol 247 MovieClip Frame 1
function loadSettings() { _root.settings = SharedObject.getLocal("settings"); changeQuality(_root.settings.data.qualitys); _root.effects = _root.settings.data.effects; _root.musicVol.setVolume(_root.settings.data.musicVol); _root.allsound.setVolume(_root.settings.data.soundVol); _root.sounds = _root.settings.data.sounds; _root.crosshair = _root.settings.data.crosshair; _root.consoleEnabled = _root.settings.data.console; slider1._x = track1._x + ((track1._width / 3) * _root.settings.data.qualitys); slider2._x = track2._x + ((track2._width / 2) * _root.settings.data.effects); slider3._x = track3._x + ((track3._width / 100) * _root.allsound.getVolume()); slider4._x = track4._x + ((track4._width / 100) * _root.musicVol.getVolume()); crosshairSwitch(_root.settings.data.crosshair); soundSwitch(_root.settings.data.sounds); consoleSwitch(_root.settings.data.console); guidanceSwitch(_root.settings.data.guidance); fpsmSwitch(_root.settings.data.showfps); } function defaultSettings() { consoleSwitch(false); soundSwitch(true); crosshairSwitch(true); guidanceSwitch(true); fpsmSwitch(false); changeQuality(1); _root.effects = _root.settings.data.effects; setVolumeN(80); slider1._x = track1._x + ((track1._width / 3) * _root.settings.data.qualitys); slider2._x = track2._x + ((track2._width / 2) * _root.settings.data.effects); slider4._x = track4._x + ((track4._width / 100) * 80); _root.musicVol.setVolume(80); _root.settings.data.musicVol = 80; _root.settings.flush(); } function changeQuality(num) { if (num == 0) { _quality = "low"; _root.settings.data.qualitys = 0; } else if (num == 1) { _quality = "medium"; _root.settings.data.qualitys = 1; } else if (num == 2) { _quality = "high"; _root.settings.data.qualitys = 2; } else if (num == 3) { _quality = "best"; _root.settings.data.qualitys = 3; } _root.settings.flush(); } function crosshairSwitch(to) { if (!to) { _root.crosshair = false; _root.settings.data.crosshair = false; switch_crosshair.gotoAndStop(2); } else { _root.crosshair = true; _root.settings.data.crosshair = true; switch_crosshair.gotoAndStop(1); } _root.settings.flush(); } function soundSwitch(to) { if (!to) { _root.sounds = false; _root.settings.data.sounds = false; switch_sound.gotoAndStop(2); setVolumeN(0); } else if (to) { _root.sounds = true; _root.settings.data.sounds = true; switch_sound.gotoAndStop(1); if (_root.allsound.getVolume() == 0) { setVolumeN(50); _root.soundCheck = new Sound(); _root.soundCheck.attachSound("btn_down"); _root.soundCheck.start(0, 1); } } _root.settings.flush(); } function consoleSwitch(to) { if (!to) { _root.consoleEnabled = false; _root.settings.data.console = false; switch_console.gotoAndStop(2); } else if (to) { _root.consoleEnabled = true; _root.settings.data.console = true; switch_console.gotoAndStop(1); } _root.settings.flush(); } function guidanceSwitch(to) { if (!to) { _root.guidance = false; _root.settings.data.guidance = false; switch_guidance.gotoAndStop(2); } else if (to) { _root.guidance = true; _root.settings.data.guidance = true; switch_guidance.gotoAndStop(1); } _root.settings.flush(); } function fpsmSwitch(to) { if (!to) { _root.showfps = false; _root.settings.data.showfps = false; switch_showfps.gotoAndStop(2); } else if (to) { _root.showfps = true; _root.settings.data.showfps = true; switch_showfps.gotoAndStop(1); } _root.settings.flush(); } function positionSlider(no, which) { n = -1; while (n < (no + 2)) { this["option" + n] = this["track" + which]._x + ((this["track" + which]._width / no) * n); n++; } n = 0; while (n < (no + 1)) { if ((this["slider" + which]._x > ((this["option" + n] + this["option" + (n - 1)]) / 2)) and (this["slider" + which]._x < ((this["option" + n] + this["option" + (n + 1)]) / 2))) { this["slider" + which]._x = this["option" + n]; if (which == 1) { changeQuality(n); _root.qualityNum = n; if (n == 0) { _quality = "low"; } else if (n == 1) { _quality = "medium"; } else if (n == 2) { _quality = "high"; } else if (n == 3) { _quality = "best"; } } else { _root.effects = n; _root.settings.data.effects = n; _root.settings.flush(); } } n++; } } function changeVolume() { _root.allsound.setVolume(-Math.round(((this.track3._x - this.slider3._x) * 100) / this.track3._width)); _root.soundCheck = new Sound(); _root.soundCheck.attachSound("btn_down"); _root.soundCheck.start(0, 1); if (_root.allsound.getVolume() == 0) { soundSwitch(false); } else { soundSwitch(true); } _root.settings.data.soundVol = -Math.round(((this.track3._x - this.slider3._x) * 100) / this.track3._width); _root.settings.flush(); } function setVolumeN(vomNum) { _root.allsound.setVolume(vomNum); slider3._x = this.track3._x + ((vomNum * this.track3._width) / 100); _root.settings.data.soundVol = vomNum; _root.settings.flush(); } function setMusicVolume(vomNum) { _root.musicVol.setVolume(-Math.round(((this.track4._x - this.slider4._x) * 100) / this.track4._width)); _root.settings.data.musicVol = -Math.round(((this.track4._x - this.slider4._x) * 100) / this.track4._width); _root.settings.flush(); trace(_root.settings.data.musicVol); } slider1.onPress = function () { startDrag (this, false, track1._x, track1._y, track1._x + track1._width, track1._y); }; slider1.onRelease = function () { positionSlider(3, 1); stopDrag(); }; slider2.onPress = function () { startDrag (this, false, track2._x, track2._y, track2._x + track2._width, track2._y); }; slider2.onRelease = function () { positionSlider(2, 2); stopDrag(); }; slider3.onPress = function () { startDrag (this, false, track3._x, track3._y, track3._x + track3._width, track3._y); }; slider3.onRelease = function () { stopDrag(); changeVolume(); }; slider4.onPress = function () { startDrag (this, false, track4._x, track4._y, track4._x + track4._width, track4._y); }; slider4.onRelease = function () { stopDrag(); setMusicVolume(); }; switch_crosshair.onRelease = function () { if (switch_crosshair._currentframe == 2) { crosshairSwitch(true); } else { crosshairSwitch(false); } }; switch_sound.onRelease = function () { if (switch_sound._currentframe == 2) { soundSwitch(true); } else { soundSwitch(false); } }; switch_console.onRelease = function () { if (switch_console._currentframe == 2) { consoleSwitch(true); } else { consoleSwitch(false); } }; switch_guidance.onRelease = function () { if (switch_guidance._currentframe == 2) { guidanceSwitch(true); } else { guidanceSwitch(false); } }; switch_showfps.onRelease = function () { if (switch_showfps._currentframe == 2) { fpsmSwitch(true); } else { fpsmSwitch(false); } }; restoredefault.onRelease = function () { defaultSettings(); }; loadSettings();
Symbol 254 MovieClip Frame 1
function levelType(num) { switch (num) { case 1 : return("- Meet the ASHPD."); case 4 : return("- Portal-Proof walls."); case 6 : return("- ASHPD+Momentum."); case 10 : return("- You are not invincible."); case 16 : return("- Anti-Object."); case 19 : return("- Red Buttons."); case 21 : return("- Energy Balls."); case 25 : return("- Cubes."); case 29 : return("- They can shoot you."); case 33 : return("- Think with portals."); } return(""); } function createLvlBtn(num) { this.mask.createEmptyMovieClip("lvlbg" + num, this.mask.getNextHighestDepth()); if (num == levels) { colorlvlbg = 13499659 /* 0xCDFD0B */; } else { colorlvlbg = 16777215 /* 0xFFFFFF */; } this.mask["lvlbg" + num].beginFill(colorlvlbg, 100); this.mask["lvlbg" + num].moveTo(0, (0 + ((num - 1) * lineHeight)) + spacing); this.mask["lvlbg" + num].lineTo(lineWidth, (0 + ((num - 1) * lineHeight)) + spacing); this.mask["lvlbg" + num].lineTo(lineWidth, lineHeight + ((num - 1) * lineHeight)); this.mask["lvlbg" + num].lineTo(0, lineHeight + ((num - 1) * lineHeight)); this.mask["lvlbg" + num].lineTo(0, (0 + ((num - 1) * lineHeight)) + spacing); this.mask["lvlbg" + num].endFill(); this.mask["lvlbg" + num]._alpha = 25; this.mask["lvlbg" + num].n = num; this.mask["lvlbg" + num].Active = false; if (num <= levels) { this.mask["lvlbg" + num]._alpha = 50; this.mask["lvlbg" + num].Active = true; } this.mask.createTextField("lvlnum" + num, this.mask.getNextHighestDepth(), 0, 0, lineWidth, lineHeight); this.mask["lvlnum" + num].text = (("Task no." + num) + " ") + levelType(num); this.mask["lvlnum" + num].selectable = false; this.mask["lvlnum" + num].setTextFormat(lvlOpFrmt); this.mask["lvlnum" + num]._x = this.mask["lvlbg" + num]._x; this.mask["lvlnum" + num]._y = (num - 1) * lineHeight; } _root.stats = SharedObject.getLocal("stats"); levels = _root.stats.data.map; lineHeight = 18; lineWidth = 314; spacing = 1; ySpeed = 0; rechedTop = true; var lvlOpFrmt = new TextFormat(); lvlOpFrmt.bold = true; lvlOpFrmt.font = "Arial"; lvlOpFrmt.size = 11; lvlOpFrmt.color = 16777215 /* 0xFFFFFF */; mask.setMask(masker); n = 1; while (n < 41) { createLvlBtn(n); n++; } this.onEnterFrame = function () { if (this.mask.lvlbg1._y > 0) { rechedTop = true; n = 1; while (n < 41) { this.mask["lvlbg" + n]._y = ((((n - 1) * lineHeight) - ((n - 1) * lineHeight)) - 0) / 2; this.mask["lvlnum" + n]._y = (n - 1) * lineHeight; n++; } } else { rechedTop = false; } if (this.mask.lvlbg40._y < -380) { rechedBottom = true; n = 1; while (n < 41) { this.mask["lvlbg" + n]._y = (((n - 1) * lineHeight) - ((n - 1) * lineHeight)) - 380; this.mask["lvlnum" + n]._y = ((n - 1) * lineHeight) - 380; n++; } } else { rechedBottom = false; } up.onPress = function () { if (!rechedTop) { ySpeed = ySpeed + 5; } }; down.onPress = function () { if (!rechedBottom) { ySpeed = ySpeed - 5; } }; ySpeed = ySpeed / 1.1; if ((ySpeed > -1) and (ySpeed < 1)) { ySpeed = 0; } n = 1; while (n < 41) { this.mask["lvlbg" + n]._y = this.mask["lvlbg" + n]._y + Math.floor(ySpeed); this.mask["lvlnum" + n]._y = this.mask["lvlnum" + n]._y + Math.floor(ySpeed); n++; } num = 1; while (num <= levels) { this.mask["lvlbg" + num].onRollOver = function () { this._alpha = 75; }; this.mask["lvlbg" + num].onRollOut = function () { this._alpha = 50; }; this.mask["lvlbg" + num].onRelease = function () { _root.gotoLevel(this.n); }; num++; } };
Symbol 255 MovieClip Frame 1
stop(); window_newgame._visible = false; window_loadgame._visible = false; window_challenges._visible = false; window_options._visible = false; if (!menu_loop_playing) { muteBtn.gotoAndStop(2); } loopVol = 100; this.onEnterFrame = function () { if ((!_root.mainMenu_soundLoop) and menu_loop_playing) { _root.mainMenu_sound = new Sound(this); _root.mainMenu_sound.attachSound("intro_looping"); _root.mainMenu_sound.start(0, 9999); _root.mainMenu_soundLoop = true; } if (menu_loop_playing == true) { if (loopVol < 100) { loopVol = loopVol + 10; } } else if (loopVol > 0) { loopVol = loopVol - 10; } _root.mainMenu_sound.setVolume(_root.mainmenu.loopVol); }; menubtns.newgame.onRelease = function () { if (window_newgame._visible == true) { window_newgame._visible = false; } else { window_newgame._visible = true; window_newgame._x = 20; window_newgame._y = 40; window_loadgame._visible = false; window_challenges._visible = false; window_options._visible = false; } }; window_newgame.movable.onPress = function () { startDrag (window_newgame); }; window_newgame.movable.onRelease = function () { stopDrag(); }; window_newgame.startgame.onRelease = function () { _root.gotoLevel(1); }; window_newgame.closeWin.onRelease = function () { window_newgame._visible = false; }; menubtns.loadgame.onRelease = function () { if (window_loadgame._visible == true) { window_loadgame._visible = false; } else { window_loadgame._visible = true; window_loadgame._x = -132; window_loadgame._y = -160; window_newgame._visible = false; window_challenges._visible = false; window_options._visible = false; } }; window_loadgame.movable.onPress = function () { startDrag (window_loadgame); }; window_loadgame.movable.onRelease = function () { stopDrag(); }; window_loadgame.closeWin.onRelease = function () { window_loadgame._visible = false; }; menubtns.freeroom.onRelease = function () { if (window_challenges._visible == true) { window_challenges._visible = false; } else { window_challenges._visible = true; window_challenges._x = 20; window_challenges._y = 0; window_newgame._visible = false; window_loadgame._visible = false; window_options._visible = false; } }; window_challenges.movable.onPress = function () { startDrag (window_challenges); }; window_challenges.movable.onRelease = function () { stopDrag(); }; window_challenges.closeWin.onRelease = function () { window_challenges._visible = false; }; window_challenges.startgame.onRelease = function () { _root.gotoLevel(0); window_challenges._visible = false; }; menubtns.options.onRelease = function () { if (window_options._visible == true) { window_options._visible = false; } else { window_options._visible = true; window_options._x = 20; window_options._y = 0; window_newgame._visible = false; window_loadgame._visible = false; window_challenges._visible = false; } }; window_options.movable.onPress = function () { startDrag (window_options); }; window_options.movable.onRelease = function () { stopDrag(); }; window_options.closeWin.onRelease = function () { window_options._visible = false; }; window_options.okBtn.onRelease = function () { window_options._visible = false; }; menubtns.credits.onRelease = function () { _root.gotoLevel(42); }; menubtns.playmoregames.onRelease = function () { getURL ("http://www.armorgames.com", "_blank"); }; menubtns.valvelink.onRelease = function () { getURL ("http://orange.half-life2.com/", "_blank"); }; muteBtn.onRelease = function () { if (menu_loop_playing == true) { muteBtn.gotoAndStop(2); menu_loop_playing = false; _root.settings.data.mm_loop = menu_loop_playing; _root.settings.flush(); } else { muteBtn.gotoAndStop(1); menu_loop_playing = true; _root.settings.data.mm_loop = menu_loop_playing; _root.settings.flush(); } };
Symbol 259 Button
on (release) { getURL ("http://wecreatestuff.com", "blank"); }
Symbol 357 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 2
stop();
Symbol 360 MovieClip Frame 1
stop();
Symbol 360 MovieClip Frame 2
stop();
Symbol 363 MovieClip Frame 1
stop();
Symbol 363 MovieClip Frame 2
stop();
Symbol 725 MovieClip Frame 35
stop();
Symbol 726 MovieClip Frame 1
stop();
Symbol 731 MovieClip Frame 2
stop();
Symbol 735 MovieClip Frame 1
stop();
Symbol 743 MovieClip Frame 1
stop();
Symbol 752 MovieClip Frame 1
stop();
Instance of Symbol 754 MovieClip "cam" in Symbol 756 MovieClip Frame 1
onClipEvent (load) { rSpeed = 0; accel = 2; activ = 5; Sa = 1000000 /* 0x0F4240 */; Sb = 1000000 /* 0x0F4240 */; } onClipEvent (enterFrame) { if (_root.running) { if (_root.effects >= 1) { dx0 = _parent._x; dy0 = _parent._y; if ((((_root.p1.xSpeed > activ) or (_root.p1.xSpeed < (-activ))) or (_root.p1.ySpeed > activ)) or (_root.p1.ySpeed < (-activ))) { bfollow = 1; dx1 = _root.p1._x; dy1 = _root.p1._y - (_root.p1._height / 2); } if ((_root.maxb > 1) or (_root.maxn > 2)) { if (_root.maxb > 1) { b = 1; while (b < _root.maxb) { if (_root["b" + b]._x < (0 + _parent._x)) { xscorea = Math.floor((-_root["b" + b]._x) + _parent._x); } else { xscorea = Math.floor(_root["b" + b]._x - _parent._x); } if (_root["b" + b]._y < (0 + _parent._y)) { yscorea = Math.floor((-_root["b" + b]._y) + _parent._y); } else { yscorea = Math.floor(_root["b" + b]._y - _parent._y); } fscorea = yscorea + xscorea; if (fscorea < (Sa + 1)) { Sa = fscorea; bfollow = b; } if (b == bfollow) { Sa = fscorea; } b++; } } if (_root.maxn > 2) { n = 1; while (n < _root.maxn) { if ((((_root["p" + n].xSpeed > activ) or (_root["p" + n].xSpeed < (-activ))) or (_root["p" + n].ySpeed > activ)) or (_root["p" + n].ySpeed < (-activ))) { if (_root["p" + n]._x < _parent._x) { xscore = Math.floor((-_root["p" + n]._x) + _parent._x); } else { xscore = Math.floor(_root["p" + n]._x - _parent._x); } if (_root["p" + n]._y < _parent._y) { yscore = Math.floor((-_root["p" + n]._y) + _parent._y); } else { yscore = Math.floor(_root["p" + n]._y - _parent._y); } fscoreb = yscore + xscore; if (fscoreb < (Sb + 1)) { Sb = fscoreb; bfollow = n; } if (n == bfollow) { Sb = fscoreb; } } n++; } } if ((_root.maxn > 2) and (_root.maxb > 1)) { if (fscorea < fscoreb) { dx1 = _root["b" + bfollow]._x; dy1 = _root["b" + bfollow]._y; } else { dx1 = _root["p" + bfollow]._x; dy1 = _root["p" + bfollow]._y; } } else if ((_root.maxn > 2) and (_root.maxb > false)) { dx1 = _root["p" + bfollow]._x; dy1 = _root["p" + bfollow]._y; } else if ((_root.maxn > false) and (_root.maxb > 1)) { dx1 = _root["b" + bfollow]._x; dy1 = _root["b" + bfollow]._y; } } d_dx = dx1 - dx0; d_dy = dy1 - dy0; angle = Math.floor(Math.atan2(d_dy, d_dx) / (Math.PI/180)); if (!(_rotation === angle)) { if (angle < 0) { if ((angle - _rotation) < -185) { rSpeed = rSpeed + ((angle - _rotation) / 64); } else if ((angle - _rotation) > -175) { rSpeed = rSpeed - ((angle - _rotation) / 64); } } else if ((angle - _rotation) > 185) { rSpeed = rSpeed + ((angle - _rotation) / 64); } else if ((angle - _rotation) < 175) { rSpeed = rSpeed - ((angle - _rotation) / 64); } if (rSpeed > 8) { rSpeed = 8; } else if (rSpeed < -8) { rSpeed = -8; } rSpeed = rSpeed / 1.25; _rotation = (_rotation + rSpeed); } } else { dx0 = _parent._x; dy0 = _parent._y; dx1 = _root.p1._x; dy1 = _root.p1._y; d_dx = dx1 - dx0; d_dy = dy1 - dy0; angle = Math.floor(Math.atan2(d_dy, d_dx) / (Math.PI/180)); _rotation = (angle - 180); } } }
Symbol 759 MovieClip Frame 26
stop();
Symbol 790 MovieClip Frame 10
stop();
Symbol 794 MovieClip Frame 10
stop();
Symbol 802 MovieClip Frame 1
stop();
Symbol 802 MovieClip Frame 20
gotoAndPlay (1);
Symbol 802 MovieClip Frame 39
gotoAndPlay (1);
Instance of Symbol 776 MovieClip "scndhnd" in Symbol 803 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 802 MovieClip "wpn" in Symbol 803 MovieClip Frame 1
/* no clip actions */
Symbol 806 MovieClip Frame 11
stop();
Symbol 806 MovieClip Frame 32
gotoAndStop ("idle");
Symbol 809 MovieClip Frame 11
stop();
Symbol 809 MovieClip Frame 32
gotoAndStop ("idle");
Symbol 814 MovieClip Frame 1
stop();
Symbol 814 MovieClip Frame 2
stop();
Symbol 835 MovieClip Frame 2
if (_root.sounds) { steps = new Sound(); steps.attachSound(["concrete" + Math.floor((Math.random() * 3) + 1)]); steps.start(); }
Symbol 835 MovieClip Frame 11
if (_root.sounds) { steps = new Sound(); steps.attachSound(["concrete" + Math.floor((Math.random() * 3) + 1)]); steps.start(); }
Symbol 846 MovieClip Frame 8
if (_root.sounds) { steps = new Sound(); steps.attachSound(["concrete" + Math.floor((Math.random() * 3) + 1)]); steps.start(); }
Symbol 846 MovieClip Frame 18
if (_root.sounds) { steps = new Sound(); steps.attachSound(["concrete" + Math.floor((Math.random() * 3) + 1)]); steps.start(); }
Symbol 849 MovieClip Frame 2
stop();
Symbol 851 MovieClip Frame 2
stop();
Symbol 899 MovieClip Frame 1
if (_root.sounds) { deathsound = new Sound(); deathsound.attachSound("zap"); deathsound.start(); }
Symbol 899 MovieClip Frame 9
if (_root.sounds) { deathsound = new Sound(); deathsound.attachSound("ignite"); deathsound.start(); }
Symbol 899 MovieClip Frame 25
stop();
Symbol 929 MovieClip Frame 1
if (_root.sounds) { deathsound = new Sound(); deathsound.attachSound("headshot"); deathsound.start(); }
Symbol 929 MovieClip Frame 7
Symbol 929 MovieClip Frame 20
if (_root.sounds) { deathsound = new Sound(); deathsound.attachSound("flesh1"); deathsound.start(); }
Symbol 929 MovieClip Frame 77
if (_root.sounds) { deathsound = new Sound(); deathsound.attachSound("flesh1"); deathsound.start(); }
Symbol 929 MovieClip Frame 81
stop();
Symbol 949 MovieClip Frame 1
if (_root.sounds) { deathsound = new Sound(); deathsound.attachSound("bodyBreak"); deathsound.start(); }
Symbol 949 MovieClip Frame 40
stop();
Symbol 961 MovieClip Frame 13
stop();
Symbol 962 MovieClip Frame 1
if (_root.sounds) { deathsound = new Sound(); deathsound.attachSound("disintegrate"); deathsound.start(); }
Symbol 962 MovieClip Frame 66
stop();
Symbol 963 MovieClip Frame 1
stop();
Instance of Symbol 776 MovieClip "scndhnd" in Symbol 963 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.running) { _rotation = (_rotation + (Math.floor((70 * Math.atan2(_ymouse, _xmouse)) / Math.PI) + 360)); if (_rotation > 89) { _rotation = 89; } if (_rotation < -89) { _rotation = -89; } } }
Instance of Symbol 802 MovieClip "wpn" in Symbol 963 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.running) { _rotation = (_rotation + (Math.floor((70 * Math.atan2(_ymouse, _xmouse)) / Math.PI) + 360)); if (_rotation > 85) { _rotation = 85; } if (_rotation < -85) { _rotation = -85; } } }
Symbol 974 MovieClip Frame 16
_parent.ready = true; stop();
Symbol 979 MovieClip Frame 11
_parent.gotoAndStop("idle");
Symbol 983 MovieClip Frame 1
stop();
Symbol 1003 MovieClip Frame 31
stop();
Symbol 1007 MovieClip Frame 17
stop();
Symbol 1019 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (Active and (_currentframe == 1)) { this.play(); trace("active."); } };
Symbol 1019 MovieClip Frame 2
if (_root.sounds) { ballout_s = new Sound(); ballout_s.attachSound("ballout_create"); ballout_s.start(); }
Symbol 1019 MovieClip Frame 34
stop();
Symbol 1037 MovieClip Frame 1
if (_root.sounds) { createball_s = new Sound(); createball_s.attachSound(["createball" + Math.floor((Math.random() * 2) + 1)]); createball_s.start(); }
Symbol 1037 MovieClip Frame 25
_parent.gotoAndStop("idle");
Symbol 1038 MovieClip Frame 1
stop();
Symbol 1045 MovieClip Frame 1
stop();
Symbol 1045 MovieClip Frame 49
stop();
Symbol 1048 MovieClip Frame 1
stop();
Instance of Symbol 1046 MovieClip "crusher" in Symbol 1048 MovieClip Frame 1
onClipEvent (load) { maxSpeed = _parent.Speed; Speed = 0; Accel = 0.1; startflag = false; endflag = false; } onClipEvent (enterFrame) { if (_root.running) { if (Speed < maxSpeed) { Speed = Speed + Accel; } if (_parent.Active) { if (!startflag) { if (_root.sounds) { crusher1 = new Sound(); crusher1.attachSound("crusher_move1"); crusher1.start(); crusher2 = new Sound(); crusher2.attachSound("crusher_move2"); crusher2.start(); } startflag = true; } if (!_parent.Done) { this._y = this._y + Speed; } else if (!endflag) { _parent.Active = false; this.smoke.play(); crusher1.stop("crusher_move1"); crusher2.stop("crusher_move2"); if (_root.sounds) { crusher1 = new Sound(); crusher1.attachSound("crusher_stop1"); crusher1.start(); crusher2 = new Sound(); crusher2.attachSound("crusher_stop2"); crusher2.start(); } endflag = true; } } } }
Symbol 1068 MovieClip Frame 1
stop();
Instance of Symbol 1064 MovieClip "lighton" in Symbol 1068 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { if (_parent.Done) { if (this._alpha < 100) { this._alpha = this._alpha + 10; } } else if (this._alpha > 0) { this._alpha = this._alpha - 10; } }
Instance of Symbol 1067 MovieClip "mover" in Symbol 1068 MovieClip Frame 1
onClipEvent (load) { maxSpeed = _parent.Speed; distance = _parent.Distance; path = 0; Speed = 0; Accel = 0.05; startflag = false; endflag = false; } onClipEvent (enterFrame) { if (_root.running) { if (Speed < maxSpeed) { Speed = Speed + Accel; } if (_parent.Active) { if (!startflag) { if (_root.sounds) { wallmover = new Sound(); wallmover.attachSound("wallmover_start"); wallmover.start(); } startflag = true; } if (!_parent.Done) { this._x = this._x + Speed; path = path + Speed; if (path >= distance) { _parent.Done = true; } } else if (!endflag) { _parent.Active = false; wallmover.stop("wallmover_start"); if (_root.sounds) { wallmover = new Sound(); wallmover.attachSound("wallmover_stop"); wallmover.start(); } endflag = true; } } } }
Instance of Symbol 1071 MovieClip "lighton" in Symbol 1072 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.Active) { if (this._alpha < 100) { this._alpha = this._alpha + 10; } } else if (this._alpha > 0) { this._alpha = this._alpha - 10; } }
Symbol 1076 MovieClip Frame 1
stop();
Instance of Symbol 1074 MovieClip "red" in Symbol 1076 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.Pressing) { this._y = this._y + ((-0.3 - this._y) / 5); } else { this._y = this._y + ((-6.3 - this._y) / 5); } }
Instance of Symbol 1064 MovieClip "lighton" in Symbol 1076 MovieClip Frame 1
onClipEvent (load) { soundflag = false; } onClipEvent (enterFrame) { if (_parent.Active) { if (this._alpha < 100) { this._alpha = this._alpha + 10; } if (!soundflag) { if (_root.sounds) { activator = new Sound(); activator.attachSound("btn_down"); activator.start(); } soundflag = true; } } else { if (this._alpha > 0) { this._alpha = this._alpha - 10; } if (soundflag) { if (_root.sounds) { activator = new Sound(); activator.attachSound("btn_up"); activator.start(); } soundflag = false; } } }
Symbol 1079 MovieClip Frame 1
stop();
Symbol 1088 MovieClip Frame 1
if (_root.sounds) { crusher1 = new Sound(); crusher1.attachSound("pod_open"); crusher1.start(); }
Symbol 1088 MovieClip Frame 24
if (_root.sounds) { crusher1 = new Sound(); crusher1.attachSound("pod_open"); crusher1.start(); }
Symbol 1088 MovieClip Frame 35
_parent.gotoAndStop("idle");
Symbol 1089 MovieClip Frame 1
stop();
Symbol 1092 MovieClip Frame 1
if (_root.sounds) { heartbeatsound = new Sound(this); heartbeatsound.attachSound("heartbeat"); heartbeatsound.start(); heartbeatsound.setVolume(_root.cursor.bloodGlow._alpha); }
Symbol 1100 MovieClip Frame 20
stop();
Symbol 1101 MovieClip Frame 1
stop();
Symbol 1108 MovieClip Frame 20
stop();
Symbol 1109 MovieClip Frame 1
stop();
Symbol 1110 MovieClip Frame 1
stop();
Symbol 1121 MovieClip Frame 26
stop();
Symbol 1132 MovieClip Frame 22
stop();
Symbol 1144 MovieClip Frame 25
stop();
Symbol 1160 MovieClip Frame 16
stop();
Symbol 1169 MovieClip Frame 1
stop();
Symbol 1187 MovieClip Frame 60
stop();
Symbol 1190 MovieClip Frame 1
stop();
Symbol 1200 MovieClip Frame 210
stop();
Symbol 1207 MovieClip Frame 2
stop();
Symbol 1210 MovieClip Frame 1
stop();
Symbol 1225 MovieClip Frame 440
_root.playingScene = false; _root.nl_frame.play();
Symbol 1263 MovieClip Frame 2900
_root.exitToMainMenu();
Symbol 1264 MovieClip Frame 1
stop();
Symbol 1264 MovieClip Frame 3
credits.gotoAndPlay(660);
Symbol 1268 MovieClip Frame 1
stop(); _root.nextlevel_mc = false;
Symbol 1268 MovieClip Frame 10
stop(); _root.nextlevel_mc = true; if ((_root.mapn - 1) == 0) { levelText = "Launching project..."; } else if ((_root.mapn - 1) == 41) { levelText = "Project is done."; } else { levelText = ("level " + (_root.mapn - 1)) + " completed."; } levelNumber = levelText;
Symbol 1268 MovieClip Frame 11
_root.nextlevel_mc = false; _root.nextLevel2 = true;
Symbol 1268 MovieClip Frame 19
nl_frame._visible = false; _root.running = true;
Symbol 1269 MovieClip Frame 1
stop();
Symbol 1269 MovieClip Frame 19
stop();
Symbol 1293 MovieClip Frame 1
stop(); window_exit._visible = false; window_restart._visible = false; window_options._visible = false; menubtns.options.onRelease = function () { if (window_options._visible == true) { window_options._visible = false; } else { window_options._visible = true; window_options._x = 20; window_options._y = 0; window_exit._visible = false; window_restart._visible = false; } }; window_options.movable.onPress = function () { startDrag (window_options); }; window_options.movable.onRelease = function () { stopDrag(); }; window_options.closeWin.onRelease = function () { window_options._visible = false; }; window_options.okBtn.onRelease = function () { window_options._visible = false; }; menubtns.restartLevel.onRelease = function () { if (window_restart._visible == true) { window_restart._visible = false; } else { window_restart._visible = true; window_restart._x = 20; window_restart._y = 0; window_exit._visible = false; window_options._visible = false; } }; window_restart.movable.onPress = function () { startDrag (window_restart); }; window_restart.movable.onRelease = function () { stopDrag(); }; window_restart.closeWin.onRelease = function () { window_restart._visible = false; }; menubtns.exittomainmenu.onRelease = function () { if (window_exit._visible == true) { window_exit._visible = false; } else { window_exit._visible = true; window_exit._x = 20; window_exit._y = 40; window_restart._visible = false; window_options._visible = false; } }; window_exit.movable.onPress = function () { startDrag (window_exit); }; window_exit.movable.onRelease = function () { stopDrag(); }; window_exit.closeWin.onRelease = function () { window_exit._visible = false; }; window_exit.no.onRelease = function () { window_exit._visible = false; }; window_exit.yes.onRelease = function () { _root.console._visible = false; _root.exitToMainMenu(); }; window_restart.no.onRelease = function () { window_restart._visible = false; }; window_restart.yes.onRelease = function () { window_restart._visible = false; _root.console._visible = false; _root.pauseMenu._visible = false; _root.running = true; _root.restartLevel(); }; menubtns.resumegame.onRelease = function () { window_exit._visible = false; window_options._visible = false; window_restart._visible = false; _root.console._visible = false; _root.pauseMenu._visible = false; _root.running = true; }; menubtns.playmoregames.onRelease = function () { getURL ("http://www.armorgames.com", "_blank"); };
Symbol 1301 MovieClip Frame 1
submitbtn.onRelease = function () { _root.consoleCommandCheck(insertTxt); Selection.setFocus("_root.console.insertTxt"); };
Instance of Symbol 28 MovieClip [TextScroller] in Symbol 1301 MovieClip Frame 1
//component parameters onClipEvent (construct) { autoHide = false; fixThumbAtEnd = false; horizontal = false; skin = "pele"; _targetInstanceName = "consoleTxt1"; }

Library Items

Symbol 1 Sound [heartbeat]Used by:148
Symbol 2 GraphicUsed by:4
Symbol 3 GraphicUsed by:4
Symbol 4 ButtonUses:2 3Used by:14 254
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:14
Symbol 7 GraphicUsed by:9
Symbol 8 GraphicUsed by:9
Symbol 9 ButtonUses:7 8Used by:14 254
Symbol 10 GraphicUsed by:13
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:13
Symbol 13 MovieClipUses:10 12Used by:14
Symbol 14 MovieClip [pele]Uses:4 6 9 13
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:21 22 26 27 28
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:21 22
Symbol 21 MovieClipUses:18 20Used by:27
Symbol 22 MovieClipUses:18 20Used by:27
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25
Symbol 25 MovieClipUses:24Used by:26
Symbol 26 MovieClipUses:18 25Used by:27
Symbol 27 MovieClip [ChomaSkinScrollerDefault]Uses:18 21 22 26Used by:28
Symbol 28 MovieClip [TextScroller]Uses:18 27Used by:1301
Symbol 32 GraphicUsed by:202 892 1225 1263 1268  Timeline
Symbol 33 GraphicUsed by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:33 34Used by:57 806
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:36 37Used by:57 809 814
Symbol 39 GraphicUsed by:57
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Symbol 41 MovieClipUses:40Used by:57
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Symbol 15 MovieClip [__Packages.gr.ground.choma.Core]
Symbol 16 MovieClip [__Packages.gr.ground.choma.TextScroller]
Symbol 29 MovieClip [__Packages.mx.utils.Delegate]
Symbol 30 MovieClip [__Packages.gr.ground.choma.SliderSkin]
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Symbol 59 Sound [zap]Used by:148
Symbol 60 Sound [elec_start]Used by:148
Symbol 61 SoundUsed by:148
Symbol 62 Sound [wallmover_start]Used by:148
Symbol 63 Sound [wallmover_stop]Used by:148
Symbol 64 Sound [crusher_move2]Used by:148
Symbol 65 SoundUsed by:148
Symbol 66 Sound [physLoop]Used by:148
Symbol 67 Sound [tur_s3]Used by:148
Symbol 68 SoundUsed by:148
Symbol 69 Sound [tur_s2]Used by:148
Symbol 70 Sound [tur_s1]Used by:148
Symbol 71 Sound [portshot2_OLD]Used by:148
Symbol 72 Sound [portshot1_OLD]Used by:148
Symbol 73 Sound [portshot1OLD]Used by:148
Symbol 74 SoundUsed by:148 979
Symbol 75 Sound [portshot1]Used by:148
Symbol 76 SoundUsed by:148
Symbol 77 Sound [intro_looping]Used by:148
Symbol 78 Sound [crusher_stop2]Used by:148
Symbol 79 Sound [pod_open]Used by:148
Symbol 80 Sound [tur_turnon]Used by:148
Symbol 81 Sound [physPick]Used by:148
Symbol 82 Sound [physDry]Used by:148
Symbol 83 Sound [physDrop]Used by:148
Symbol 84 Sound [door_stop]Used by:148
Symbol 85 Sound [boxCollision3]Used by:148
Symbol 86 Sound [boxCollision2]Used by:148
Symbol 87 Sound [boxCollision1]Used by:148
Symbol 88 Sound [metal_s2]Used by:148
Symbol 89 Sound [metal_s3]Used by:148
Symbol 90 Sound [metal_s1]Used by:148
Symbol 91 Sound [btn_up]Used by:148
Symbol 92 Sound [blood_s3]Used by:148
Symbol 93 Sound [blood_s1]Used by:148
Symbol 94 Sound [blood_s2]Used by:148
Symbol 95 Sound [portshot]Used by:148
Symbol 96 Sound [ignite]Used by:148
Symbol 97 Sound [headshot]Used by:148
Symbol 98 SoundUsed by:148
Symbol 99 Sound [crusher_stop1]Used by:148
Symbol 100 Sound [flesh1]Used by:148
Symbol 101 SoundUsed by:148
Symbol 102 SoundUsed by:148
Symbol 103 Sound [portalEnter]Used by:148
Symbol 104 SoundUsed by:148
Symbol 105 Sound [ballLoop]Used by:148
Symbol 106 Sound [createball2]Used by:148
Symbol 107 Sound [createball1]Used by:148
Symbol 108 Sound [ballExplode]Used by:148
Symbol 109 SoundUsed by:148
Symbol 110 Sound [disintegrate]Used by:148 962
Symbol 111 Sound [ballbounce2]Used by:148
Symbol 112 Sound [ballbounce1]Used by:148
Symbol 113 Sound [elec_work]Used by:148
Symbol 114 Sound [elec_stop]Used by:148
Symbol 115 Sound [door_close]Used by:148
Symbol 116 Sound [door_open]Used by:148
Symbol 117 Sound [crusher_move1]Used by:148
Symbol 118 Sound [tur_die]Used by:148
Symbol 119 SoundUsed by:148 974
Symbol 120 Sound [damage]Used by:148
Symbol 121 Sound [concrete3]Used by:148
Symbol 122 Sound [concrete2]Used by:148
Symbol 123 Sound [concrete1]Used by:148
Symbol 124 Sound [concrete_s3]Used by:148
Symbol 125 Sound [concrete_s2]Used by:148
Symbol 126 Sound [concrete_s1]Used by:148
Symbol 127 Sound [roomLoop6]Used by:148
Symbol 128 Sound [roomLoop5]Used by:148
Symbol 129 Sound [roomLoop4]Used by:148
Symbol 130 Sound [roomLoop3]Used by:148
Symbol 131 SoundUsed by:148
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Symbol 134 SoundUsed by:148 177 180 183 186 189 192 1273 1276 1279
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Symbol 136 Sound [portdshot]Used by:148
Symbol 137 Sound [tipPop]Used by:148
Symbol 138 Sound [bodyBreak]Used by:148
Symbol 139 SoundUsed by:148
Symbol 140 Sound [ballout_create]Used by:148
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Symbol 143 Sound [tur_active]Used by:148
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Symbol 1191 GraphicUsed by:1207
Symbol 1192 GraphicUsed by:1207
Symbol 1193 GraphicUsed by:1207
Symbol 1194 GraphicUsed by:1207
Symbol 1195 GraphicUsed by:1207
Symbol 1196 GraphicUsed by:1207
Symbol 1197 GraphicUsed by:1207
Symbol 1198 GraphicUsed by:1199
Symbol 1199 MovieClipUses:1198Used by:1200
Symbol 1200 MovieClipUses:1199Used by:1207
Symbol 1201 GraphicUsed by:1207
Symbol 1202 GraphicUsed by:1207
Symbol 1203 GraphicUsed by:1207
Symbol 1204 GraphicUsed by:1207
Symbol 1205 GraphicUsed by:1207
Symbol 1206 GraphicUsed by:1207
Symbol 1207 MovieClipUses:1191 1192 1193 1194 1195 1196 1197 1200 1201 1202 1203 1204 1205 1206Used by:Timeline
Symbol 1208 GraphicUsed by:1210
Symbol 1209 GraphicUsed by:1210
Symbol 1210 MovieClipUses:1208 1209Used by:Timeline
Symbol 1211 GraphicUsed by:1212
Symbol 1212 MovieClipUses:1211Used by:Timeline
Symbol 1213 GraphicUsed by:1214
Symbol 1214 MovieClipUses:1213Used by:Timeline
Symbol 1215 GraphicUsed by:1216
Symbol 1216 MovieClipUses:1215Used by:Timeline
Symbol 1217 TextUses:45Used by:1218
Symbol 1218 MovieClipUses:1217Used by:1225
Symbol 1219 TextUses:45Used by:1220
Symbol 1220 MovieClipUses:1219Used by:1225
Symbol 1221 TextUses:45Used by:1222
Symbol 1222 MovieClipUses:1221Used by:1225
Symbol 1223 TextUses:45Used by:1224
Symbol 1224 MovieClipUses:1223Used by:1225
Symbol 1225 MovieClipUses:32 1218 1220 1222 1224 SS3Used by:1264
Symbol 1226 GraphicUsed by:1227
Symbol 1227 MovieClipUses:1226Used by:1263
Symbol 1228 GraphicUsed by:1229
Symbol 1229 MovieClipUses:1228Used by:1263
Symbol 1230 GraphicUsed by:1231
Symbol 1231 MovieClipUses:1230Used by:1263
Symbol 1232 GraphicUsed by:1233
Symbol 1233 MovieClipUses:1232Used by:1263
Symbol 1234 GraphicUsed by:1235
Symbol 1235 MovieClipUses:1234Used by:1263
Symbol 1236 GraphicUsed by:1237
Symbol 1237 MovieClipUses:1236Used by:1263
Symbol 1238 GraphicUsed by:1239
Symbol 1239 MovieClipUses:1238Used by:1263
Symbol 1240 GraphicUsed by:1241
Symbol 1241 MovieClipUses:1240Used by:1263
Symbol 1242 GraphicUsed by:1243
Symbol 1243 MovieClipUses:1242Used by:1263
Symbol 1244 GraphicUsed by:1263
Symbol 1245 TextUses:45Used by:1246
Symbol 1246 MovieClipUses:1245Used by:1263
Symbol 1247 GraphicUsed by:1248
Symbol 1248 MovieClipUses:1247Used by:1263
Symbol 1249 TextUses:45Used by:1250
Symbol 1250 MovieClipUses:1249Used by:1263
Symbol 1251 TextUses:45Used by:1252
Symbol 1252 MovieClipUses:1251Used by:1263
Symbol 1253 TextUses:45Used by:1254
Symbol 1254 MovieClipUses:1253Used by:1263
Symbol 1255 TextUses:45Used by:1256
Symbol 1256 MovieClipUses:1255Used by:1263
Symbol 1257 TextUses:45Used by:1258
Symbol 1258 MovieClipUses:1257Used by:1263
Symbol 1259 TextUses:45Used by:1260
Symbol 1260 MovieClipUses:1259Used by:1263
Symbol 1261 FontUsed by:1262
Symbol 1262 TextUses:45 42 1261Used by:1263
Symbol 1263 MovieClipUses:32 1227 1229 1231 1233 1235 1237 1239 1241 1243 1244 1246 1248 1250 1252 1254 1256 1258 1260 1262 48 SS4Used by:1264
Symbol 1264 MovieClipUses:1225 1263Used by:1268
Symbol 1265 TextUses:42Used by:1268
Symbol 1266 FontUsed by:1267 1297 1298
Symbol 1267 EditableTextUses:1266Used by:1268
Symbol 1268 MovieClipUses:32 1264 1265 1267Used by:Timeline
Symbol 1269 MovieClipUses:49Used by:Timeline
Symbol 1270 GraphicUsed by:1293
Symbol 1271 GraphicUsed by:1273
Symbol 1272 GraphicUsed by:1273
Symbol 1273 ButtonUses:1271 1272 49 133 134Used by:1280
Symbol 1274 GraphicUsed by:1276
Symbol 1275 GraphicUsed by:1276
Symbol 1276 ButtonUses:1274 1275 49 133 134Used by:1280
Symbol 1277 GraphicUsed by:1279
Symbol 1278 GraphicUsed by:1279
Symbol 1279 ButtonUses:1277 1278 49 133 134Used by:1280
Symbol 1280 MovieClipUses:1273 1276 183 1279 189Used by:1293
Symbol 1281 GraphicUsed by:1289 1292
Symbol 1282 TextUses:221Used by:1289
Symbol 1283 GraphicUsed by:1285 1287 1300
Symbol 1284 TextUses:221Used by:1285
Symbol 1285 ButtonUses:1283 1284 232Used by:1289 1292
Symbol 1286 TextUses:221Used by:1287
Symbol 1287 ButtonUses:1283 1286 232Used by:1289 1292
Symbol 1288 TextUses:45Used by:1289
Symbol 1289 MovieClipUses:1281 1282 1285 1287 1288 213 214Used by:1293
Symbol 1290 TextUses:221Used by:1292
Symbol 1291 TextUses:45Used by:1292
Symbol 1292 MovieClipUses:1281 1290 1285 1287 1291 213 214Used by:1293
Symbol 1293 MovieClipUses:1270 169 198 1280 247 1289 1292Used by:Timeline
Symbol 1294 GraphicUsed by:1301
Symbol 1295 TextUses:45Used by:1301
Symbol 1296 GraphicUsed by:1301
Symbol 1297 EditableTextUses:1266Used by:1301
Symbol 1298 EditableTextUses:1266Used by:1301
Symbol 1299 TextUses:221Used by:1300
Symbol 1300 ButtonUses:1283 1299 232Used by:1301
Symbol 1301 MovieClipUses:1294 1295 213 214 1296 1297 1298 28 1300Used by:Timeline
Streaming Sound 1Used by:Symbol 156 MovieClip
Streaming Sound 2Used by:Symbol 202 MovieClip
Streaming Sound 3Used by:Symbol 1225 MovieClip
Streaming Sound 4Used by:Symbol 1263 MovieClip

Instance Names

"loader"Frame 1Symbol 57 MovieClip
"mainmenu"Frame 4Symbol 255 MovieClip
"bg"Frame 5Symbol 731 MovieClip
"step1"Frame 5Symbol 733 MovieClip
"step2"Frame 5Symbol 733 MovieClip
"wt1"Frame 5Symbol 735 MovieClip
"wt2"Frame 5Symbol 735 MovieClip
"portal2"Frame 5Symbol 738 MovieClip
"portal1"Frame 5Symbol 739 MovieClip
"ht1"Frame 5Symbol 741 MovieClip
"ht2"Frame 5Symbol 741 MovieClip
"box"Frame 5Symbol 743 MovieClip
"energyBall"Frame 5Symbol 752 MovieClip
"cam"Frame 5Symbol 756 MovieClip
"ballE"Frame 5Symbol 759 MovieClip
"trash"Frame 5Symbol 761 MovieClip
"doorEnterM"Frame 5Symbol 763 MovieClip
"portal2l"Frame 5Symbol 806 MovieClip
"portal1l"Frame 5Symbol 809 MovieClip
"Target"Frame 5Symbol 811 MovieClip
"fTarget"Frame 5Symbol 813 MovieClip
"portalDummy"Frame 5Symbol 814 MovieClip
"p1"Frame 5Symbol 963 MovieClip
"turrent"Frame 5Symbol 983 MovieClip
"ballExp"Frame 5Symbol 1003 MovieClip
"doorExitM"Frame 5Symbol 1004 MovieClip
"portalFail"Frame 5Symbol 1007 MovieClip
"ballin"Frame 5Symbol 1019 MovieClip
"ballout"Frame 5Symbol 1038 MovieClip
"crusher"Frame 5Symbol 1048 MovieClip
"zapperUp"Frame 5Symbol 1055 MovieClip
"zapperDown"Frame 5Symbol 1061 MovieClip
"wallMover"Frame 5Symbol 1068 MovieClip
"elevator"Frame 5Symbol 1072 MovieClip
"activator"Frame 5Symbol 1076 MovieClip
"door"Frame 5Symbol 1079 MovieClip
"boxcreator"Frame 5Symbol 1089 MovieClip
"cursor"Frame 5Symbol 1110 MovieClip
"blood2"Frame 5Symbol 1121 MovieClip
"blood1"Frame 5Symbol 1132 MovieClip
"blood3"Frame 5Symbol 1144 MovieClip
"metal1"Frame 5Symbol 1160 MovieClip
"bloodstains"Frame 5Symbol 1169 MovieClip
"dust1"Frame 5Symbol 1187 MovieClip
"ray"Frame 5Symbol 1189 MovieClip
"cursorEdit"Frame 5Symbol 1190 MovieClip
"bg_g"Frame 5Symbol 1207 MovieClip
"mask1"Frame 5Symbol 1210 MovieClip
"mask2"Frame 5Symbol 1210 MovieClip
"enterMask"Frame 5Symbol 1212 MovieClip
"exitMask"Frame 5Symbol 1214 MovieClip
"player_cam"Frame 5Symbol 1216 MovieClip
"nl_frame"Frame 5Symbol 1268 MovieClip
"playerdead"Frame 5Symbol 1269 MovieClip
"pauseMenu"Frame 5Symbol 1293 MovieClip
"console"Frame 5Symbol 1301 MovieClip
"centered"Symbol 13 MovieClip Frame 1Symbol 12 MovieClip
"minus"Symbol 14 MovieClip [pele] Frame 1Symbol 4 Button
"track"Symbol 14 MovieClip [pele] Frame 1Symbol 6 MovieClip
"plus"Symbol 14 MovieClip [pele] Frame 1Symbol 9 Button
"thumb"Symbol 14 MovieClip [pele] Frame 1Symbol 13 MovieClip
"centered"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"track"Symbol 27 MovieClip [ChomaSkinScrollerDefault] Frame 1Symbol 18 MovieClip
"plus"Symbol 27 MovieClip [ChomaSkinScrollerDefault] Frame 1Symbol 21 MovieClip
"minus"Symbol 27 MovieClip [ChomaSkinScrollerDefault] Frame 1Symbol 22 MovieClip
"thumb"Symbol 27 MovieClip [ChomaSkinScrollerDefault] Frame 1Symbol 26 MovieClip
"bbox"Symbol 28 MovieClip [TextScroller] Frame 1Symbol 18 MovieClip
"graphic_loader"Symbol 57 MovieClip Frame 1Symbol 41 MovieClip
"newgame"Symbol 193 MovieClip Frame 1Symbol 177 Button
"loadgame"Symbol 193 MovieClip Frame 1Symbol 180 Button
"options"Symbol 193 MovieClip Frame 1Symbol 183 Button
"credits"Symbol 193 MovieClip Frame 1Symbol 186 Button
"playmoregames"Symbol 193 MovieClip Frame 1Symbol 189 Button
"valvelink"Symbol 193 MovieClip Frame 1Symbol 192 Button
"muteBtn"Symbol 202 MovieClip Frame 878Symbol 201 MovieClip
"startgame"Symbol 215 MovieClip Frame 1Symbol 209 Button
"closeWin"Symbol 215 MovieClip Frame 1Symbol 213 Button
"movable"Symbol 215 MovieClip Frame 1Symbol 214 MovieClip
"startgame"Symbol 218 MovieClip Frame 1Symbol 209 Button
"closeWin"Symbol 218 MovieClip Frame 1Symbol 213 Button
"movable"Symbol 218 MovieClip Frame 1Symbol 214 MovieClip
"switch_sound"Symbol 247 MovieClip Frame 1Symbol 225 MovieClip
"restoredefault"Symbol 247 MovieClip Frame 1Symbol 233 Button
"track1"Symbol 247 MovieClip Frame 1Symbol 235 MovieClip
"slider1"Symbol 247 MovieClip Frame 1Symbol 237 MovieClip
"track2"Symbol 247 MovieClip Frame 1Symbol 235 MovieClip
"slider2"Symbol 247 MovieClip Frame 1Symbol 237 MovieClip
"track3"Symbol 247 MovieClip Frame 1Symbol 235 MovieClip
"slider3"Symbol 247 MovieClip Frame 1Symbol 237 MovieClip
"switch_crosshair"Symbol 247 MovieClip Frame 1Symbol 225 MovieClip
"track4"Symbol 247 MovieClip Frame 1Symbol 235 MovieClip
"slider4"Symbol 247 MovieClip Frame 1Symbol 237 MovieClip
"switch_console"Symbol 247 MovieClip Frame 1Symbol 225 MovieClip
"switch_guidance"Symbol 247 MovieClip Frame 1Symbol 225 MovieClip
"okBtn"Symbol 247 MovieClip Frame 1Symbol 244 Button
"switch_showfps"Symbol 247 MovieClip Frame 1Symbol 225 MovieClip
"closeWin"Symbol 247 MovieClip Frame 1Symbol 213 Button
"movable"Symbol 247 MovieClip Frame 1Symbol 214 MovieClip
"down"Symbol 254 MovieClip Frame 1Symbol 9 Button
"up"Symbol 254 MovieClip Frame 1Symbol 4 Button
"mask"Symbol 254 MovieClip Frame 1Symbol 249 MovieClip
"masker"Symbol 254 MovieClip Frame 1Symbol 251 MovieClip
"closeWin"Symbol 254 MovieClip Frame 1Symbol 213 Button
"movable"Symbol 254 MovieClip Frame 1Symbol 214 MovieClip
"muteBtn"Symbol 255 MovieClip Frame 1Symbol 201 MovieClip
"menubtns"Symbol 255 MovieClip Frame 1Symbol 193 MovieClip
"window_newgame"Symbol 255 MovieClip Frame 1Symbol 215 MovieClip
"window_challenges"Symbol 255 MovieClip Frame 1Symbol 218 MovieClip
"window_options"Symbol 255 MovieClip Frame 1Symbol 247 MovieClip
"window_loadgame"Symbol 255 MovieClip Frame 1Symbol 254 MovieClip
"ground"Symbol 731 MovieClip Frame 1Symbol 264 MovieClip
"wall"Symbol 731 MovieClip Frame 1Symbol 266 MovieClip
"door_enter"Symbol 731 MovieClip Frame 1Symbol 268 MovieClip
"door_exit"Symbol 731 MovieClip Frame 1Symbol 270 MovieClip
"player_exit"Symbol 731 MovieClip Frame 1Symbol 272 MovieClip
"player_enter"Symbol 731 MovieClip Frame 1Symbol 274 MovieClip
"ground"Symbol 731 MovieClip Frame 2Symbol 303 MovieClip
"wall"Symbol 731 MovieClip Frame 2Symbol 305 MovieClip
"antiportal"Symbol 731 MovieClip Frame 2Symbol 307 MovieClip
"ground"Symbol 731 MovieClip Frame 3Symbol 311 MovieClip
"wall"Symbol 731 MovieClip Frame 3Symbol 313 MovieClip
"antiportal"Symbol 731 MovieClip Frame 3Symbol 315 MovieClip
"player_enter"Symbol 731 MovieClip Frame 3Symbol 274 MovieClip
"createcam1"Symbol 731 MovieClip Frame 3Symbol 276 MovieClip
"ground"Symbol 731 MovieClip Frame 4Symbol 320 MovieClip
"wall"Symbol 731 MovieClip Frame 4Symbol 322 MovieClip
"antiportal"Symbol 731 MovieClip Frame 4Symbol 324 MovieClip
"createcam2"Symbol 731 MovieClip Frame 4Symbol 276 MovieClip
"ground"Symbol 731 MovieClip Frame 5Symbol 328 MovieClip
"wall"Symbol 731 MovieClip Frame 5Symbol 330 MovieClip
"antiportal"Symbol 731 MovieClip Frame 5Symbol 332 MovieClip
"ground"Symbol 731 MovieClip Frame 6Symbol 336 MovieClip
"wall"Symbol 731 MovieClip Frame 6Symbol 338 MovieClip
"antiportal"Symbol 731 MovieClip Frame 6Symbol 340 MovieClip
"createcam2"Symbol 731 MovieClip Frame 6Symbol 276 MovieClip
"ground"Symbol 731 MovieClip Frame 7Symbol 347 MovieClip
"wall"Symbol 731 MovieClip Frame 7Symbol 349 MovieClip
"antiportal"Symbol 731 MovieClip Frame 7Symbol 351 MovieClip
"ground"Symbol 731 MovieClip Frame 8Symbol 357 MovieClip
"wall"Symbol 731 MovieClip Frame 8Symbol 360 MovieClip
"antiportal"Symbol 731 MovieClip Frame 8Symbol 363 MovieClip
"createwallmover1"Symbol 731 MovieClip Frame 8Symbol 284 MovieClip
"ground"Symbol 731 MovieClip Frame 9Symbol 368 MovieClip
"wall"Symbol 731 MovieClip Frame 9Symbol 370 MovieClip
"antiportal"Symbol 731 MovieClip Frame 9Symbol 372 MovieClip
"createcam1"Symbol 731 MovieClip Frame 9Symbol 276 MovieClip
"createwallmover3"Symbol 731 MovieClip Frame 9Symbol 284 MovieClip
"createwallmover2"Symbol 731 MovieClip Frame 9Symbol 284 MovieClip
"createwallmover1"Symbol 731 MovieClip Frame 9Symbol 284 MovieClip
"ground"Symbol 731 MovieClip Frame 10Symbol 375 MovieClip
"wall"Symbol 731 MovieClip Frame 10Symbol 377 MovieClip
"antiportal"Symbol 731 MovieClip Frame 10Symbol 379 MovieClip
"door_enter"Symbol 731 MovieClip Frame 10Symbol 268 MovieClip
"door_exit"Symbol 731 MovieClip Frame 10Symbol 270 MovieClip
"player_enter"Symbol 731 MovieClip Frame 10Symbol 274 MovieClip
"player_exit"Symbol 731 MovieClip Frame 10Symbol 272 MovieClip
"ground"Symbol 731 MovieClip Frame 11Symbol 382 MovieClip
"wall"Symbol 731 MovieClip Frame 11Symbol 384 MovieClip
"antiportal"Symbol 731 MovieClip Frame 11Symbol 386 MovieClip
"ground"Symbol 731 MovieClip Frame 12Symbol 389 MovieClip
"wall"Symbol 731 MovieClip Frame 12Symbol 391 MovieClip
"antiportal"Symbol 731 MovieClip Frame 12Symbol 393 MovieClip
"createcrusher1"Symbol 731 MovieClip Frame 12Symbol 286 MovieClip
"player_exit"Symbol 731 MovieClip Frame 12Symbol 272 MovieClip
"createcam1"Symbol 731 MovieClip Frame 12Symbol 276 MovieClip
"ground"Symbol 731 MovieClip Frame 13Symbol 403 MovieClip
"wall"Symbol 731 MovieClip Frame 13Symbol 405 MovieClip
"antiportal"Symbol 731 MovieClip Frame 13Symbol 407 MovieClip
"createelevator1"Symbol 731 MovieClip Frame 13Symbol 288 MovieClip
"ground"Symbol 731 MovieClip Frame 14Symbol 411 MovieClip
"wall"Symbol 731 MovieClip Frame 14Symbol 413 MovieClip
"antiportal"Symbol 731 MovieClip Frame 14Symbol 415 MovieClip
"player_enter"Symbol 731 MovieClip Frame 14Symbol 274 MovieClip
"createzapper1_up"Symbol 731 MovieClip Frame 14Symbol 294 MovieClip
"createzapper1_down"Symbol 731 MovieClip Frame 14Symbol 294 MovieClip
"ground"Symbol 731 MovieClip Frame 15Symbol 419 MovieClip
"wall"Symbol 731 MovieClip Frame 15Symbol 421 MovieClip
"antiportal"Symbol 731 MovieClip Frame 15Symbol 423 MovieClip
"player_exit"Symbol 731 MovieClip Frame 15Symbol 272 MovieClip
"createcam1"Symbol 731 MovieClip Frame 15Symbol 276 MovieClip
"createcrusher1"Symbol 731 MovieClip Frame 15Symbol 286 MovieClip
"createcrusher2"Symbol 731 MovieClip Frame 15Symbol 286 MovieClip
"createcrusher3"Symbol 731 MovieClip Frame 15Symbol 286 MovieClip
"ground"Symbol 731 MovieClip Frame 16Symbol 427 MovieClip
"wall"Symbol 731 MovieClip Frame 16Symbol 429 MovieClip
"antiportal"Symbol 731 MovieClip Frame 16Symbol 431 MovieClip
"createzapper1_up"Symbol 731 MovieClip Frame 16Symbol 294 MovieClip
"createzapper1_down"Symbol 731 MovieClip Frame 16Symbol 294 MovieClip
"ground"Symbol 731 MovieClip Frame 17Symbol 445 MovieClip
"wall"Symbol 731 MovieClip Frame 17Symbol 447 MovieClip
"antiportal"Symbol 731 MovieClip Frame 17Symbol 449 MovieClip
"antiobject"Symbol 731 MovieClip Frame 17Symbol 451 MovieClip
"createcam2"Symbol 731 MovieClip Frame 17Symbol 276 MovieClip
"ground"Symbol 731 MovieClip Frame 18Symbol 456 MovieClip
"wall"Symbol 731 MovieClip Frame 18Symbol 458 MovieClip
"antiportal"Symbol 731 MovieClip Frame 18Symbol 460 MovieClip
"antiobject"Symbol 731 MovieClip Frame 18Symbol 462 MovieClip
"createcrusher1"Symbol 731 MovieClip Frame 18Symbol 286 MovieClip
"ground"Symbol 731 MovieClip Frame 19Symbol 473 MovieClip
"wall"Symbol 731 MovieClip Frame 19Symbol 475 MovieClip
"antiportal"Symbol 731 MovieClip Frame 19Symbol 477 MovieClip
"kill_ar2"Symbol 731 MovieClip Frame 19Symbol 479 MovieClip
"antiobject"Symbol 731 MovieClip Frame 19Symbol 481 MovieClip
"createcam2"Symbol 731 MovieClip Frame 19Symbol 276 MovieClip
"createzapper1_up"Symbol 731 MovieClip Frame 19Symbol 294 MovieClip
"createzapper1_down"Symbol 731 MovieClip Frame 19Symbol 294 MovieClip
"ground"Symbol 731 MovieClip Frame 20Symbol 487 MovieClip
"wall"Symbol 731 MovieClip Frame 20Symbol 489 MovieClip
"antiportal"Symbol 731 MovieClip Frame 20Symbol 491 MovieClip
"player_enter"Symbol 731 MovieClip Frame 20Symbol 274 MovieClip
"createelevator1"Symbol 731 MovieClip Frame 20Symbol 288 MovieClip
"createactivator1"Symbol 731 MovieClip Frame 20Symbol 296 MovieClip
"ground"Symbol 731 MovieClip Frame 21Symbol 497 MovieClip
"wall"Symbol 731 MovieClip Frame 21Symbol 499 MovieClip
"antiportal"Symbol 731 MovieClip Frame 21Symbol 501 MovieClip
"createdoor1"Symbol 731 MovieClip Frame 21Symbol 503 MovieClip
"ground"Symbol 731 MovieClip Frame 22Symbol 508 MovieClip
"wall"Symbol 731 MovieClip Frame 22Symbol 510 MovieClip
"antiportal"Symbol 731 MovieClip Frame 22Symbol 512 MovieClip
"createballout1"Symbol 731 MovieClip Frame 22Symbol 290 MovieClip
"createballin1"Symbol 731 MovieClip Frame 22Symbol 292 MovieClip
"ground"Symbol 731 MovieClip Frame 23Symbol 518 MovieClip
"wall"Symbol 731 MovieClip Frame 23Symbol 520 MovieClip
"antiportal"Symbol 731 MovieClip Frame 23Symbol 522 MovieClip
"ground"Symbol 731 MovieClip Frame 24Symbol 527 MovieClip
"wall"Symbol 731 MovieClip Frame 24Symbol 529 MovieClip
"antiportal"Symbol 731 MovieClip Frame 24Symbol 531 MovieClip
"createdoor1"Symbol 731 MovieClip Frame 24Symbol 503 MovieClip
"createdoor2"Symbol 731 MovieClip Frame 24Symbol 503 MovieClip
"createactivator1"Symbol 731 MovieClip Frame 24Symbol 296 MovieClip
"ground"Symbol 731 MovieClip Frame 25Symbol 536 MovieClip
"wall"Symbol 731 MovieClip Frame 25Symbol 538 MovieClip
"antiportal"Symbol 731 MovieClip Frame 25Symbol 540 MovieClip
"antiobject"Symbol 731 MovieClip Frame 25Symbol 542 MovieClip
"ground"Symbol 731 MovieClip Frame 26Symbol 547 MovieClip
"wall"Symbol 731 MovieClip Frame 26Symbol 549 MovieClip
"antiportal"Symbol 731 MovieClip Frame 26Symbol 551 MovieClip
"createbox1"Symbol 731 MovieClip Frame 26Symbol 280 MovieClip
"createactivator1"Symbol 731 MovieClip Frame 26Symbol 296 MovieClip
"ground"Symbol 731 MovieClip Frame 27Symbol 556 MovieClip
"wall"Symbol 731 MovieClip Frame 27Symbol 558 MovieClip
"antiportal"Symbol 731 MovieClip Frame 27Symbol 560 MovieClip
"antiobject"Symbol 731 MovieClip Frame 27Symbol 562 MovieClip
"createcam2"Symbol 731 MovieClip Frame 27Symbol 276 MovieClip
"createactivator2"Symbol 731 MovieClip Frame 27Symbol 296 MovieClip
"createactivator3"Symbol 731 MovieClip Frame 27Symbol 296 MovieClip
"createdoor2"Symbol 731 MovieClip Frame 27Symbol 503 MovieClip
"ground"Symbol 731 MovieClip Frame 28Symbol 569 MovieClip
"wall"Symbol 731 MovieClip Frame 28Symbol 571 MovieClip
"antiportal"Symbol 731 MovieClip Frame 28Symbol 573 MovieClip
"kill_ar2"Symbol 731 MovieClip Frame 28Symbol 574 MovieClip
"createcam1"Symbol 731 MovieClip Frame 28Symbol 276 MovieClip
"createdoor1"Symbol 731 MovieClip Frame 28Symbol 503 MovieClip
"createdoor2"Symbol 731 MovieClip Frame 28Symbol 503 MovieClip
"createdoor3"Symbol 731 MovieClip Frame 28Symbol 503 MovieClip
"createbox1"Symbol 731 MovieClip Frame 28Symbol 280 MovieClip
"createbox2"Symbol 731 MovieClip Frame 28Symbol 280 MovieClip
"createactivator1"Symbol 731 MovieClip Frame 28Symbol 296 MovieClip
"createactivator2"Symbol 731 MovieClip Frame 28Symbol 296 MovieClip
"createballout1"Symbol 731 MovieClip Frame 28Symbol 290 MovieClip
"createballin1"Symbol 731 MovieClip Frame 28Symbol 292 MovieClip
"ground"Symbol 731 MovieClip Frame 29Symbol 580 MovieClip
"wall"Symbol 731 MovieClip Frame 29Symbol 582 MovieClip
"antiportal"Symbol 731 MovieClip Frame 29Symbol 584 MovieClip
"kill_ar2"Symbol 731 MovieClip Frame 29Symbol 586 MovieClip
"antiobject"Symbol 731 MovieClip Frame 29Symbol 587 MovieClip
"createzapper1_up"Symbol 731 MovieClip Frame 29Symbol 294 MovieClip
"createzapper1_down"Symbol 731 MovieClip Frame 29Symbol 294 MovieClip
"ground"Symbol 731 MovieClip Frame 30Symbol 595 MovieClip
"wall"Symbol 731 MovieClip Frame 30Symbol 597 MovieClip
"antiportal"Symbol 731 MovieClip Frame 30Symbol 599 MovieClip
"createactivator1"Symbol 731 MovieClip Frame 30Symbol 296 MovieClip
"door_enter"Symbol 731 MovieClip Frame 30Symbol 268 MovieClip
"door_exit"Symbol 731 MovieClip Frame 30Symbol 270 MovieClip
"player_exit"Symbol 731 MovieClip Frame 30Symbol 272 MovieClip
"player_enter"Symbol 731 MovieClip Frame 30Symbol 274 MovieClip
"createturret1_left"Symbol 731 MovieClip Frame 30Symbol 282 MovieClip
"createturret1_right"Symbol 731 MovieClip Frame 30Symbol 282 MovieClip
"ground"Symbol 731 MovieClip Frame 31Symbol 604 MovieClip
"wall"Symbol 731 MovieClip Frame 31Symbol 606 MovieClip
"antiportal"Symbol 731 MovieClip Frame 31Symbol 608 MovieClip
"antiobject"Symbol 731 MovieClip Frame 31Symbol 610 MovieClip
"door_enter"Symbol 731 MovieClip Frame 31Symbol 268 MovieClip
"door_exit"Symbol 731 MovieClip Frame 31Symbol 270 MovieClip
"player_exit"Symbol 731 MovieClip Frame 31Symbol 272 MovieClip
"player_enter"Symbol 731 MovieClip Frame 31Symbol 274 MovieClip
"createactivator2"Symbol 731 MovieClip Frame 31Symbol 296 MovieClip
"createballout1"Symbol 731 MovieClip Frame 31Symbol 290 MovieClip
"createballin1"Symbol 731 MovieClip Frame 31Symbol 292 MovieClip
"createbox1"Symbol 731 MovieClip Frame 31Symbol 280 MovieClip
"createturret2_left"Symbol 731 MovieClip Frame 31Symbol 282 MovieClip
"createturret3_right"Symbol 731 MovieClip Frame 31Symbol 282 MovieClip
"createcam2"Symbol 731 MovieClip Frame 31Symbol 276 MovieClip
"ground"Symbol 731 MovieClip Frame 32Symbol 615 MovieClip
"wall"Symbol 731 MovieClip Frame 32Symbol 617 MovieClip
"antiportal"Symbol 731 MovieClip Frame 32Symbol 619 MovieClip
"createturret1_left"Symbol 731 MovieClip Frame 32Symbol 282 MovieClip
"createturret4_left"Symbol 731 MovieClip Frame 32Symbol 282 MovieClip
"createturret5_left"Symbol 731 MovieClip Frame 32Symbol 282 MovieClip
"createturret2_left"Symbol 731 MovieClip Frame 32Symbol 282 MovieClip
"createturret3_right"Symbol 731 MovieClip Frame 32Symbol 282 MovieClip
"ground"Symbol 731 MovieClip Frame 33Symbol 624 MovieClip
"wall"Symbol 731 MovieClip Frame 33Symbol 626 MovieClip
"antiportal"Symbol 731 MovieClip Frame 33Symbol 628 MovieClip
"antiobject"Symbol 731 MovieClip Frame 33Symbol 629 MovieClip
"createactivator1"Symbol 731 MovieClip Frame 33Symbol 296 MovieClip
"createactivator2"Symbol 731 MovieClip Frame 33Symbol 296 MovieClip
"createturret2_left"Symbol 731 MovieClip Frame 33Symbol 282 MovieClip
"createturret3_left"Symbol 731 MovieClip Frame 33Symbol 282 MovieClip
"createdoor2"Symbol 731 MovieClip Frame 33Symbol 503 MovieClip
"createturret4_right"Symbol 731 MovieClip Frame 33Symbol 282 MovieClip
"createbox1"Symbol 731 MovieClip Frame 33Symbol 280 MovieClip
"createballout1"Symbol 731 MovieClip Frame 33Symbol 290 MovieClip
"createballin1"Symbol 731 MovieClip Frame 33Symbol 292 MovieClip
"ground"Symbol 731 MovieClip Frame 34Symbol 635 MovieClip
"wall"Symbol 731 MovieClip Frame 34Symbol 637 MovieClip
"antiportal"Symbol 731 MovieClip Frame 34Symbol 639 MovieClip
"antiobject"Symbol 731 MovieClip Frame 34Symbol 640 MovieClip
"createactivator2"Symbol 731 MovieClip Frame 34Symbol 296 MovieClip
"createbox2"Symbol 731 MovieClip Frame 34Symbol 280 MovieClip
"createballout1"Symbol 731 MovieClip Frame 34Symbol 290 MovieClip
"createballin1"Symbol 731 MovieClip Frame 34Symbol 292 MovieClip
"createwallmover1"Symbol 731 MovieClip Frame 34Symbol 284 MovieClip
"createturret2_right"Symbol 731 MovieClip Frame 34Symbol 282 MovieClip
"createelevator1"Symbol 731 MovieClip Frame 34Symbol 288 MovieClip
"ground"Symbol 731 MovieClip Frame 35Symbol 645 MovieClip
"wall"Symbol 731 MovieClip Frame 35Symbol 647 MovieClip
"antiportal"Symbol 731 MovieClip Frame 35Symbol 649 MovieClip
"createactivator1"Symbol 731 MovieClip Frame 35Symbol 296 MovieClip
"createbox1"Symbol 731 MovieClip Frame 35Symbol 280 MovieClip
"createzapper1_up"Symbol 731 MovieClip Frame 35Symbol 294 MovieClip
"createzapper1_down"Symbol 731 MovieClip Frame 35Symbol 294 MovieClip
"createturret2_left"Symbol 731 MovieClip Frame 35Symbol 282 MovieClip
"createturret1_right"Symbol 731 MovieClip Frame 35Symbol 282 MovieClip
"createdoor1"Symbol 731 MovieClip Frame 35Symbol 503 MovieClip
"createwallmover1"Symbol 731 MovieClip Frame 35Symbol 284 MovieClip
"createdoor2"Symbol 731 MovieClip Frame 35Symbol 503 MovieClip
"ground"Symbol 731 MovieClip Frame 36Symbol 654 MovieClip
"wall"Symbol 731 MovieClip Frame 36Symbol 656 MovieClip
"antiportal"Symbol 731 MovieClip Frame 36Symbol 658 MovieClip
"createcam1"Symbol 731 MovieClip Frame 36Symbol 276 MovieClip
"createballout1"Symbol 731 MovieClip Frame 36Symbol 290 MovieClip
"createballin1"Symbol 731 MovieClip Frame 36Symbol 292 MovieClip
"createdoor1"Symbol 731 MovieClip Frame 36Symbol 503 MovieClip
"createdoor2"Symbol 731 MovieClip Frame 36Symbol 503 MovieClip
"createdoor3"Symbol 731 MovieClip Frame 36Symbol 503 MovieClip
"createdoor4"Symbol 731 MovieClip Frame 36Symbol 503 MovieClip
"createdoor5"Symbol 731 MovieClip Frame 36Symbol 503 MovieClip
"createactivator3"Symbol 731 MovieClip Frame 36Symbol 296 MovieClip
"createactivator4"Symbol 731 MovieClip Frame 36Symbol 296 MovieClip
"createactivator5"Symbol 731 MovieClip Frame 36Symbol 296 MovieClip
"createdoor6"Symbol 731 MovieClip Frame 36Symbol 503 MovieClip
"ground"Symbol 731 MovieClip Frame 37Symbol 664 MovieClip
"wall"Symbol 731 MovieClip Frame 37Symbol 666 MovieClip
"antiportal"Symbol 731 MovieClip Frame 37Symbol 668 MovieClip
"kill_ar2"Symbol 731 MovieClip Frame 37Symbol 669 MovieClip
"antiobject"Symbol 731 MovieClip Frame 37Symbol 671 MovieClip
"door_enter"Symbol 731 MovieClip Frame 37Symbol 268 MovieClip
"door_exit"Symbol 731 MovieClip Frame 37Symbol 270 MovieClip
"player_exit"Symbol 731 MovieClip Frame 37Symbol 272 MovieClip
"player_enter"Symbol 731 MovieClip Frame 37Symbol 274 MovieClip
"createturret1_left"Symbol 731 MovieClip Frame 37Symbol 282 MovieClip
"createturret2_right"Symbol 731 MovieClip Frame 37Symbol 282 MovieClip
"createturret3_left"Symbol 731 MovieClip Frame 37Symbol 282 MovieClip
"createelevator1"Symbol 731 MovieClip Frame 37Symbol 288 MovieClip
"createdoor1"Symbol 731 MovieClip Frame 37Symbol 503 MovieClip
"createactivator1"Symbol 731 MovieClip Frame 37Symbol 296 MovieClip
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"no"Symbol 1289 MovieClip Frame 1Symbol 1287 Button
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"yes"Symbol 1292 MovieClip Frame 1Symbol 1285 Button
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"movable"Symbol 1292 MovieClip Frame 1Symbol 214 MovieClip
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"closeWin"Symbol 1301 MovieClip Frame 1Symbol 213 Button
"movable"Symbol 1301 MovieClip Frame 1Symbol 214 MovieClip
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"submitbtn"Symbol 1301 MovieClip Frame 1Symbol 1300 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "heartbeat"
ExportAssets (56)Timeline Frame 1Symbol 14 as "pele"
ExportAssets (56)Timeline Frame 1Symbol 27 as "ChomaSkinScrollerDefault"
ExportAssets (56)Timeline Frame 1Symbol 28 as "TextScroller"
ExportAssets (56)Timeline Frame 1Symbol 15 as "__Packages.gr.ground.choma.Core"
ExportAssets (56)Timeline Frame 1Symbol 16 as "__Packages.gr.ground.choma.TextScroller"
ExportAssets (56)Timeline Frame 1Symbol 29 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 30 as "__Packages.gr.ground.choma.SliderSkin"
ExportAssets (56)Timeline Frame 1Symbol 31 as "__Packages.gr.ground.choma.ScrollerSkin"
ExportAssets (56)Timeline Frame 2Symbol 59 as "zap"
ExportAssets (56)Timeline Frame 2Symbol 60 as "elec_start"
ExportAssets (56)Timeline Frame 2Symbol 62 as "wallmover_start"
ExportAssets (56)Timeline Frame 2Symbol 63 as "wallmover_stop"
ExportAssets (56)Timeline Frame 2Symbol 64 as "crusher_move2"
ExportAssets (56)Timeline Frame 2Symbol 66 as "physLoop"
ExportAssets (56)Timeline Frame 2Symbol 67 as "tur_s3"
ExportAssets (56)Timeline Frame 2Symbol 69 as "tur_s2"
ExportAssets (56)Timeline Frame 2Symbol 70 as "tur_s1"
ExportAssets (56)Timeline Frame 2Symbol 71 as "portshot2_OLD"
ExportAssets (56)Timeline Frame 2Symbol 72 as "portshot1_OLD"
ExportAssets (56)Timeline Frame 2Symbol 73 as "portshot1OLD"
ExportAssets (56)Timeline Frame 2Symbol 75 as "portshot1"
ExportAssets (56)Timeline Frame 2Symbol 77 as "intro_looping"
ExportAssets (56)Timeline Frame 2Symbol 78 as "crusher_stop2"
ExportAssets (56)Timeline Frame 2Symbol 79 as "pod_open"
ExportAssets (56)Timeline Frame 2Symbol 80 as "tur_turnon"
ExportAssets (56)Timeline Frame 2Symbol 81 as "physPick"
ExportAssets (56)Timeline Frame 2Symbol 82 as "physDry"
ExportAssets (56)Timeline Frame 2Symbol 83 as "physDrop"
ExportAssets (56)Timeline Frame 2Symbol 84 as "door_stop"
ExportAssets (56)Timeline Frame 2Symbol 85 as "boxCollision3"
ExportAssets (56)Timeline Frame 2Symbol 86 as "boxCollision2"
ExportAssets (56)Timeline Frame 2Symbol 87 as "boxCollision1"
ExportAssets (56)Timeline Frame 2Symbol 88 as "metal_s2"
ExportAssets (56)Timeline Frame 2Symbol 89 as "metal_s3"
ExportAssets (56)Timeline Frame 2Symbol 90 as "metal_s1"
ExportAssets (56)Timeline Frame 2Symbol 91 as "btn_up"
ExportAssets (56)Timeline Frame 2Symbol 92 as "blood_s3"
ExportAssets (56)Timeline Frame 2Symbol 93 as "blood_s1"
ExportAssets (56)Timeline Frame 2Symbol 94 as "blood_s2"
ExportAssets (56)Timeline Frame 2Symbol 95 as "portshot"
ExportAssets (56)Timeline Frame 2Symbol 96 as "ignite"
ExportAssets (56)Timeline Frame 2Symbol 97 as "headshot"
ExportAssets (56)Timeline Frame 2Symbol 99 as "crusher_stop1"
ExportAssets (56)Timeline Frame 2Symbol 100 as "flesh1"
ExportAssets (56)Timeline Frame 2Symbol 103 as "portalEnter"
ExportAssets (56)Timeline Frame 2Symbol 105 as "ballLoop"
ExportAssets (56)Timeline Frame 2Symbol 106 as "createball2"
ExportAssets (56)Timeline Frame 2Symbol 107 as "createball1"
ExportAssets (56)Timeline Frame 2Symbol 108 as "ballExplode"
ExportAssets (56)Timeline Frame 2Symbol 110 as "disintegrate"
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ExportAssets (56)Timeline Frame 2Symbol 112 as "ballbounce1"
ExportAssets (56)Timeline Frame 2Symbol 113 as "elec_work"
ExportAssets (56)Timeline Frame 2Symbol 114 as "elec_stop"
ExportAssets (56)Timeline Frame 2Symbol 115 as "door_close"
ExportAssets (56)Timeline Frame 2Symbol 116 as "door_open"
ExportAssets (56)Timeline Frame 2Symbol 117 as "crusher_move1"
ExportAssets (56)Timeline Frame 2Symbol 118 as "tur_die"
ExportAssets (56)Timeline Frame 2Symbol 120 as "damage"
ExportAssets (56)Timeline Frame 2Symbol 121 as "concrete3"
ExportAssets (56)Timeline Frame 2Symbol 122 as "concrete2"
ExportAssets (56)Timeline Frame 2Symbol 123 as "concrete1"
ExportAssets (56)Timeline Frame 2Symbol 124 as "concrete_s3"
ExportAssets (56)Timeline Frame 2Symbol 125 as "concrete_s2"
ExportAssets (56)Timeline Frame 2Symbol 126 as "concrete_s1"
ExportAssets (56)Timeline Frame 2Symbol 127 as "roomLoop6"
ExportAssets (56)Timeline Frame 2Symbol 128 as "roomLoop5"
ExportAssets (56)Timeline Frame 2Symbol 129 as "roomLoop4"
ExportAssets (56)Timeline Frame 2Symbol 130 as "roomLoop3"
ExportAssets (56)Timeline Frame 2Symbol 135 as "btn_down"
ExportAssets (56)Timeline Frame 2Symbol 136 as "portdshot"
ExportAssets (56)Timeline Frame 2Symbol 137 as "tipPop"
ExportAssets (56)Timeline Frame 2Symbol 138 as "bodyBreak"
ExportAssets (56)Timeline Frame 2Symbol 140 as "ballout_create"
ExportAssets (56)Timeline Frame 2Symbol 141 as "elec_charge"
ExportAssets (56)Timeline Frame 2Symbol 142 as "tur_alarm"
ExportAssets (56)Timeline Frame 2Symbol 143 as "tur_active"
ExportAssets (56)Timeline Frame 2Symbol 144 as "portshot2"
ExportAssets (56)Timeline Frame 2Symbol 145 as "music_2"
ExportAssets (56)Timeline Frame 2Symbol 146 as "music_1"
ExportAssets (56)Timeline Frame 2Symbol 147 as "music_3"

Labels

"loading"Frame 1
"intro"Frame 3
"mainmenu"Frame 4
"play"Frame 5
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Dynamic Text Variables

percentTxtSymbol 43 EditableText"%"
ttbyeysSymbol 44 EditableText"total bytes"
creditsSymbol 257 EditableText"<credits>"
levelNumberSymbol 1267 EditableText"#"
insertTxtSymbol 1297 EditableText""
consoleTxtSymbol 1298 EditableText"-- launched -- "




http://swfchan.com/2/9344/info.shtml
Created: 9/6 -2019 22:51:25 Last modified: 9/6 -2019 22:51:25 Server time: 14/11 -2024 18:42:13