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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76634365?noj=FRM76634365-29DC" width="1" height="1"></div>

neave-asteroids.swf

This is the info page for
Flash #9357

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

100%

ASTEROIDS

<p align="center"><font face="Verdana" size="11" color="#eeeeee" letterSpacing="0.000000" kerning="0">www.neave.com/games</font></p>

PLAY GAME

>

<

HIGH SCORES

<

QUIT GAME

>

<

0

QUIT GAME?  Y/N

GAME OVER

ENTER YOUR NAME

OK

NEXT 10

>

<

LAST 10

NEW GAME

<

SCORE

NAME

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.showMenu = false; this.onEnterFrame = function () { var _local1 = this; sofar = _local1.getBytesLoaded(); total = _local1.getBytesTotal(); pc_txt.text = int((sofar / total) * 100) + "%"; if (sofar == total) { delete _local1.onEnterFrame; nextFrame(); } };
Frame 2
stop(); stopAllSounds(); clearInterval(beatTimeout); Key.removeListener(keyListener); MovieClip.prototype.wrapPos = function () { var _local1 = this; if (_local1._x > (xMax + (_local1._width / 2))) { if (_local1._name == "saucer_mc") { _local1.hideSaucer(); } else { _local1._x = _local1._x - (xMax + _local1._width); } } if (_local1._y > (yMax + (_local1._height / 2))) { _local1._y = _local1._y - (yMax + _local1._height); } if (_local1._x < ((-_local1._width) / 2)) { if (_local1._name == "saucer_mc") { _local1.hideSaucer(); } else { _local1._x = _local1._x + (xMax + _local1._width); } } if (_local1._y < ((-_local1._height) / 2)) { _local1._y = _local1._y + (yMax + _local1._height); } }; introMover = function () { var _local1 = this; _local1._x = _local1._x + _local1.vx; _local1._y = _local1._y + _local1.vy; _local1.wrapPos(); }; introAsteroids = function () { var _local1 = 10; while (_local1--) { var _local3 = Math.random() * (Math.PI*2); var _local2 = [100, 50, 25][_local1 % 3]; intro_mc.attachMovie("asteroid", _local1, _local1, {vx:Math.sin(_local3) * 1.5, vy:Math.cos(_local3) * 1.5, _x:Math.random() * xMax, _y:Math.random() * yMax, _xscale:_local2, _yscale:_local2, onEnterFrame:introMover}).gotoAndStop((_local1 % 4) + 1); } }; game_so = SharedObject.getLocal("neaveAsteroids"); score = 0; xMax = 500; yMax = 375; introAsteroids(); playGame_btn.onRelease = function () { Key.removeListener(keyListener); play(); }; highScores_btn.onRelease = function () { gotoAndStop (4); }; quit_btn.onRelease = function () { getURL ("javascript:quitGame();void(0);"); }; neave_btn.onRelease = function () { getURL ("http://www.neave.com/games/", "_blank"); };
Frame 3
stop(); spaceship_mc.gotoAndStop(1); spaceship_mc._visible = (spaceship_mc.hit_mc._visible = (safeArea_mc._visible = (gameOver_mc._visible = (quitGame_mc._visible = (missile0_mc._visible = (missile1_mc._visible = (missile2_mc._visible = (missile3_mc._visible = (missile4_mc._visible = (saucer_mc._visible = false)))))))))); dx = (dy = (explodeNum = (asteroidNum = (scoreMod = (score = 0))))); level = 1; lives = 3; friction = 0.98; rads = (Math.PI/180); leftKey = (rightKey = (upKey = (fireKey = (paused = (exploded = (beatToggle = false)))))); asteroids_mc.createEmptyMovieClip("explode_mc", 0); beat1_sound = new Sound(this); beat1_sound.attachSound("beat1"); beat2_sound = new Sound(this); beat2_sound.attachSound("beat2"); thrust_sound = new Sound(spaceship_mc); thrust_sound.attachSound("thrust"); saucerBig_sound = new Sound(saucer_mc); saucerBig_sound.attachSound("saucerBig"); saucerSmall_sound = new Sound(saucer_mc); saucerSmall_sound.attachSound("saucerSmall"); setLives = function () { lives_mc[lives].removeMovieClip(); var _local1 = 0; while (_local1 < lives) { var _local2 = lives_mc.attachMovie("spaceship", _local1, _local1, {_x:_local1 * 15, _xscale:60, _yscale:60}); _local2.gotoAndStop(1); _local2.hit_mc._visible = false; _local1++; } }; setLives(); keyListener = new Object(); keyListener.onKeyDown = function () { switch (Key.getCode()) { case 37 : leftKey = true; return; case 39 : rightKey = true; return; case 38 : if (paused) { return(undefined); } if (!upKey) { thrust_sound.start(0, 1000); } upKey = true; spaceship_mc.play(); return; case 32 : fireKey = true; return; case 80 : if (!quitGame_mc._visible) { paused = !paused; pauseSaucer(); } return; case 81 : paused = (quitGame_mc._visible = true); return; case 78 : if (quitGame_mc._visible) { paused = (quitGame_mc._visible = false); pauseSaucer(); } return; case 89 : clearInterval(hyperTimeout); clearInterval(newShipTimeout); clearInterval(newGameTimeout); gotoAndStop (2); return; case 16 : if (!(spaceship_mc._visible && (!paused))) { break; } spaceship_mc._visible = false; spaceship_mc.gotoAndStop(1); leftKey = (rightKey = (upKey = (fireKey = false))); dx = (dy = 0); thrust_sound.stop(); hyperTimeout = setInterval(hyperspace, 500); } }; keyListener.onKeyUp = function () { switch (Key.getCode()) { case 37 : leftKey = false; return; case 39 : rightKey = false; return; case 38 : upKey = false; thrust_sound.stop(); spaceship_mc.gotoAndStop(1); return; case 32 : fireKey = false; } }; spaceship_mc.onEnterFrame = function () { var _local2 = this; if (paused || (!_local2._visible)) { } else { if (leftKey) { _local2._rotation = _local2._rotation - 10; } if (rightKey) { _local2._rotation = _local2._rotation + 10; } var vx = Math.sin(_local2._rotation * rads); var vy = (-Math.cos(_local2._rotation * rads)); if (upKey) { dx = dx + (vx / 4); dy = dy + (vy / 4); } dx = dx * friction; dy = dy * friction; _local2._x = _local2._x + dx; _local2._y = _local2._y + dy; _local2.wrapPos(); if (fireKey) { fireKey = false; var _local1 = 4; var _local3 = -1; while (_local1--) { if (!_root[("missile" + _local1) + "_mc"]._visible) { _local3 = _local1; break; } } if (_local3 != -1) { var _mc = _root[("missile" + _local3) + "_mc"]; _mc.fuse = 24; _mc.vx = (vx * 10) + dx; _mc.vy = (vy * 10) + dy; _mc._x = _local2._x + (vx * 10); _mc._y = _local2._y + (vy * 10); _mc._visible = true; _mc.onEnterFrame = missileMover; sound_mc.gotoAndPlay("fire"); } } var s = int(score / 10000); if (scoreMod != s) { scoreMod = s; lives++; setLives(); sound_mc.gotoAndPlay("extra"); } if (((missile4_mc.hitTest(_local2.hit_mc) && (!exploded)) && (_local2._visible)) && (missile4_mc._visible)) { missile4_mc._visible = false; exploded = true; explodeSpaceship(); } } }; saucer_mc.hideSaucer = function () { saucerBig_sound.stop(); saucerSmall_sound.stop(); this._visible = false; delete this.onEnterFrame; }; pauseSaucer = function () { if (saucer_mc._visible) { if (paused) { saucerBig_sound.stop(); saucerSmall_sound.stop(); } else if (saucer_mc.small) { saucerSmall_sound.start(0, 80); } else { saucerBig_sound.start(0, 80); } } }; explodeSaucer = function () { saucer_mc.hideSaucer(); var i = 6; while (i--) { var _local1 = Math.random() * (Math.PI*2); var _local3 = Math.sin(_local1) * 2; var _local2 = Math.cos(_local1) * 2; asteroids_mc.explode_mc.attachMovie("explosion", explodeNum, explodeNum, {vx:_local3, vy:_local2, fuse:Math.ceil(Math.random() * 40), _x:((_local3 * Math.random()) * 4) + saucer_mc._x, _y:((_local2 * Math.random()) * 4) + saucer_mc._y, onEnterFrame:explodeMover}); explodeNum++; } sound_mc.gotoAndPlay("bangMedium"); }; explodeSpaceship = function () { spaceship_mc._visible = false; explode_mc._x = spaceship_mc._x; explode_mc._y = spaceship_mc._y; lives--; setLives(); var _local2 = 4; while (_local2--) { var _local1 = explode_mc.createEmptyMovieClip(_local2, _local2); _local1.vx = Math.sin(Math.random() * (Math.PI*2)); _local1.vy = Math.cos(Math.random() * (Math.PI*2)); _local1.fuse = Math.ceil(Math.random() * 30) + 10; _local1._x = (Math.random() * 12) - 6; _local1._y = (Math.random() * 12) - 6; _local1._rotation = Math.random() * 360; _local1.lineStyle(0, 16777215); _local1.moveTo(0, -8); _local1.lineTo(0, 8); _local1.onEnterFrame = explodeMover; } if (lives > 0) { newShipTimeout = setInterval(newSpaceship, 1500); } else { gameOver_mc.gotoAndPlay(2); gameOver_mc._visible = true; quitGame_mc._visible = false; Key.removeListener(keyListener); clearInterval(hyperTimeout); clearInterval(newShipTimeout); clearInterval(newGameTimeout); thrust_sound.stop(); saucerBig_sound.stop(); saucerSmall_sound.stop(); } sound_mc.gotoAndPlay("bangMedium"); }; explodeMover = function () { var _local1 = this; if (paused) { } else { _local1._x = _local1._x + _local1.vx; _local1._y = _local1._y + _local1.vy; _local1.fuse--; if (_local1.fuse < 0) { _local1.removeMovieClip(); } } }; missileMover = function () { var _local1 = this; if (paused) { } else { _local1._x = _local1._x + _local1.vx; _local1._y = _local1._y + _local1.vy; _local1.wrapPos(); _local1.fuse--; if (_local1.fuse == 0) { _local1._visible = false; delete _local1.onEnterFrame; } } }; saucerMover = function () { var _local1 = this; if (paused) { } else { _local1._x = _local1._x + _local1.vx; if (Math.random() < 0.02) { _local1.vy = (int(Math.random() * 3) - 1) * 2; } if (_local1.vy != 0) { _local1._y = _local1._y + _local1.vy; } _local1.wrapPos(); var _local2 = 4; while (_local2--) { var _local3 = _root[("missile" + _local2) + "_mc"]; if (_local3._visible) { if (_local3.hitTest(_local1)) { _local3._visible = false; explodeSaucer(); if (_local1.small) { score = score + 1000; } else { score = score + 200; } } } } var _local3 = missile4_mc; if ((!_local3._visible) && (Math.random() < 0.1)) { var angle = ((_local1.small && (spaceship_mc._visible)) ? (Math.atan2(((spaceship_mc._x - _local1._x) + (Math.random() * 64)) - 32, ((_local1._y - spaceship_mc._y) + (Math.random() * 64)) - 32)) : (Math.random() * (Math.PI*2))); _local3.fuse = 24; _local3.vx = Math.sin(angle) * 8; _local3.vy = Math.cos(angle) * -8; _local3._x = _local1._x + _local3.vx; _local3._y = _local1._y + (_local3.vy * 2); _local3._visible = true; _local3.onEnterFrame = missileMover; sound_mc.gotoAndPlay("fire"); } if ((spaceship_mc.hit_mc.hitTest(_local1) && (!exploded)) && (spaceship_mc._visible)) { exploded = true; explodeSpaceship(); } } }; asteroidMover = function () { var _local1 = this; if (paused) { } else { _local1._x = _local1._x + _local1.vx; _local1._y = _local1._y + _local1.vy; _local1.wrapPos(); var asteroidHit = false; var spaceshipShot = false; if (saucer_mc._visible && (saucer_mc.hitTest(_local1))) { asteroidHit = true; explodeSaucer(); } if ((spaceship_mc.hit_mc.hitTest(_local1) && (!exploded)) && (spaceship_mc._visible)) { exploded = (asteroidHit = (spaceshipShot = true)); explodeSpaceship(); } var _local3 = 5; while (_local3--) { var _local2 = _root[("missile" + _local3) + "_mc"]; if (_local2._visible && (_local2.hitTest(_local1))) { _local2._visible = false; asteroidHit = true; if (_local3 < 4) { spaceshipShot = true; } break; } } if (asteroidHit) { var s = ((_local1._xscale = (_local1._yscale = _local1._yscale / 2))); var angle = (Math.random() * (Math.PI*2)); _local1.vx = _local1.vx + Math.sin(angle); _local1.vy = _local1.vy + Math.cos(angle); asteroidCount--; var j = (int(s / 25) + 4); while (j--) { var angle = (Math.random() * (Math.PI*2)); var vx = (Math.sin(angle) * 2); var vy = (Math.cos(angle) * 2); asteroids_mc.explode_mc.attachMovie("explosion", explodeNum, explodeNum, {vx:vx, vy:vy, fuse:Math.ceil(Math.random() * s), _x:((vx * Math.random()) * 4) + _local1._x, _y:((vy * Math.random()) * 4) + _local1._y, onEnterFrame:explodeMover}); explodeNum++; } if (s < 25) { _local1.removeMovieClip(); sound_mc.gotoAndPlay("bangSmall"); if (spaceshipShot) { score = score + 100; } } else { if (s == 50) { sound_mc.gotoAndPlay("bangLarge"); if (spaceshipShot) { score = score + 20; } } else { sound_mc.gotoAndPlay("bangMedium"); if (spaceshipShot) { score = score + 50; } } _local1.gotoAndStop((_local3 % 4) + 1); var angle = (Math.random() * (Math.PI*2)); makeAsteroid(_local1._x, _local1._y, _local1.vx + Math.sin(angle), _local1.vy + Math.cos(angle), s); } } } }; makeAsteroid = function (x, y, vx, vy, s) { asteroidNum++; var _local1 = asteroids_mc.attachMovie("asteroid", asteroidNum, asteroidNum, {vx:vx, vy:vy, _x:x, _y:y, _xscale:s, _yscale:s, onEnterFrame:asteroidMover}); _local1.gotoAndStop((asteroidNum % 4) + 1); return(_local1); }; hyperspace = function () { if (paused) { return(undefined); } with (spaceship_mc) { _visible = true; _x = (Math.random() * (xMax - (_width * 2))) + _width; _y = (Math.random() * (yMax - (_height * 2))) + _height; } clearInterval(hyperTimeout); }; beatSound = function () { if (paused) { return(undefined); } beatToggle = !beatToggle; if (beatToggle) { beat1_sound.start(); } else { beat2_sound.start(); } if (gameOver_mc._visible) { return(undefined); } if (beatCount > 300) { beatCount = beatCount - 10; clearInterval(beatTimeout); beatTimeout = setInterval(beatSound, beatCount); } if (((beatCount < 700) && (!saucer_mc._visible)) && (Math.random() < 0.05)) { if ((beatCount < 400) && (Math.random() < 0.4)) { saucer_mc._xscale = (saucer_mc._yscale = 50); saucer_mc.small = true; saucerSmall_sound.start(0, 100); } else { saucer_mc._xscale = (saucer_mc._yscale = 100); saucer_mc.small = false; saucerBig_sound.start(0, 100); } if (Math.random() < 0.5) { saucer_mc.vx = -2; saucer_mc._x = (saucer_mc._width / 2) + xMax; } else { saucer_mc.vx = 2; saucer_mc._x = saucer_mc._width / -2; } saucer_mc.vy = 0; saucer_mc._y = Math.random() * yMax; saucer_mc._visible = true; saucer_mc.onEnterFrame = saucerMover; } if ((asteroidCount == 0) && (!saucer_mc._visible)) { clearInterval(beatTimeout); level++; newGameTimeout = setInterval(newGame, 1000); } }; newSpaceship = function () { spaceship_mc._x = 250; spaceship_mc._y = 190; spaceship_mc._rotation = 0; var _local1 = false; for (var _local2 in asteroids_mc) { if (spaceship_mc.hitTest(asteroids_mc[_local2])) { _local1 = true; break; } } if (!_local1) { spaceship_mc._visible = true; exploded = false; dx = (dy = 0); clearInterval(newShipTimeout); } }; newGame = function () { var _local3 = ((level < 7) ? (level + 3) : 10); asteroidCount = _local3 * 7; while (_local3--) { var _local2 = Math.random() * (Math.PI*2); var _local1 = makeAsteroid(Math.random() * xMax, Math.random() * yMax, Math.sin(_local2) * 1.5, Math.cos(_local2) * 1.5, 100); if (_local1.hitTest(spaceship_mc) || (_local1.hitTest(safeArea_mc))) { _local3++; asteroidNum--; } } beatCount = ((level < 7) ? (1100 - (level * 100)) : 400); beatSound(); Key.addListener(keyListener); clearInterval(newGameTimeout); }; newGameTimeout = setInterval(newGame, 1000); newShipTimeout = setInterval(newSpaceship, 1100);
Frame 4
stop(); clearInterval(beatTimeout); showScores = function () { var _local1 = 10; while (_local1 > 0) { var n = scoreboard_lv["name" + (page + _local1)]; var _local3 = scoreboard_lv["score" + (page + _local1)]; var _local2 = this[("line" + _local1) + "_mc"]; _local2.rank_txt.text = (page + _local1) + "."; _local2.name_txt.text = (n.length ? (n.toUpperCase()) : "-"); _local2.score_txt.text = (_local3.length ? (_local3) : "-"); _local2._visible = true; loading_mc._visible = false; _local1--; } }; page = 0; maxScore = 100; scoreboard_lv = new LoadVars(); if ((score > 0) && (game_so.data.playerName.length > 0)) { scoreboard_lv.score = score; scoreboard_lv.name = game_so.data.playerName.toLowerCase(); } scoreboard_lv.url = _url; scoreboard_lv.game = "asteroids"; scoreboard_lv.sendAndLoad("../games_score.php", scoreboard_lv, "POST"); scoreboard_lv.onLoad = function (success) { if (success) { if (Boolean(scoreboard_lv.success)) { next_btn._visible = true; if (scoreboard_lv.maxScore.length > 0) { maxScore = Number(scoreboard_lv.maxScore); } showScores(); } else { loading_mc.errorMsg = scoreboard_lv.errorMsg.toUpperCase(); loading_mc.gotoAndStop(2); } } else { loading_mc.errorMsg = "COULD NOT ACCESS SCORES."; loading_mc.gotoAndStop(2); } }; score = 0; next_btn._visible = (last_btn._visible = false); last_btn.onPress = function () { page = page - 10; if (page < 0) { page = 0; } if (page < 10) { last_btn._visible = false; } next_btn._visible = true; showScores(); }; next_btn.onPress = function () { page = page + 10; if (page > maxScore) { page = maxScore; } if (page > (maxScore - 20)) { next_btn._visible = false; } last_btn._visible = true; showScores(); }; newGame_btn.onRelease = function () { gotoAndStop (2); };
Symbol 48 MovieClip Frame 1
stop();
Symbol 48 MovieClip Frame 3
stop();
Symbol 48 MovieClip Frame 5
stop();
Symbol 48 MovieClip Frame 7
stop();
Symbol 48 MovieClip Frame 9
stop();
Symbol 48 MovieClip Frame 11
stop();
Symbol 56 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 61
stop(); name_txt.restrict = "A-Z 0-9.\\-"; if (_root.game_so.data.playerName.length > 0) { name_txt.text = _root.game_so.data.playerName; } Selection.setFocus(name_txt); Selection.setSelection(name_txt.length, name_txt.length); ok_btn.onRelease = function () { if (name_txt.length > 0) { _root.game_so.data.playerName = name_txt.text; } _root.nextFrame(); }; ok_btn.onKeyDown = function () { if (Key.getCode() == 13) { Key.removeListener(ok_btn); this.onRelease(); } }; Key.addListener(ok_btn);
Symbol 73 MovieClip Frame 1
stop(); errorMsg = "";

Library Items

Symbol 1 Sound [thrust]
Symbol 2 Sound [saucerSmall]
Symbol 3 Sound [saucerBig]
Symbol 4 Sound [beat2]
Symbol 5 Sound [beat1]
Symbol 6 GraphicUsed by:10
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [asteroid]Uses:6 7 8 9
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [explosion]Uses:11
Symbol 13 FontUsed by:14 15 24 25 26 28 29 31 32 33 49 50 52 53 54 55 57 58 59 61 63 64 66 67 68 70 71 72
Symbol 14 TextUses:13Used by:73  Timeline
Symbol 15 EditableTextUses:13Used by:Timeline
Symbol 16 GraphicUsed by:Timeline
Symbol 17 MovieClipUsed by:Timeline
Symbol 18 GraphicUsed by:19 27 30 34 35 60 62 65
Symbol 19 ButtonUses:18Used by:56  Timeline
Symbol 20 FontUsed by:21
Symbol 21 TextUses:20Used by:Timeline
Symbol 22 FontUsed by:23
Symbol 23 EditableTextUses:22Used by:Timeline
Symbol 24 TextUses:13Used by:27
Symbol 25 TextUses:13Used by:27 30
Symbol 26 TextUses:13Used by:27
Symbol 27 ButtonUses:24 25 26 18Used by:Timeline
Symbol 28 TextUses:13Used by:30
Symbol 29 TextUses:13Used by:30
Symbol 30 ButtonUses:28 25 29 18Used by:Timeline
Symbol 31 TextUses:13Used by:34
Symbol 32 TextUses:13Used by:34
Symbol 33 TextUses:13Used by:34
Symbol 34 ButtonUses:31 32 33 18Used by:Timeline
Symbol 35 MovieClipUses:18Used by:38  Timeline
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClip [spaceship]Uses:36 35 37Used by:Timeline
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:Timeline
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:Timeline
Symbol 43 SoundUsed by:48
Symbol 44 SoundUsed by:48
Symbol 45 SoundUsed by:48
Symbol 46 SoundUsed by:48
Symbol 47 SoundUsed by:48
Symbol 48 MovieClipUses:43 44 45 46 47Used by:Timeline
Symbol 49 EditableTextUses:13Used by:Timeline
Symbol 50 TextUses:13Used by:51
Symbol 51 MovieClipUses:50Used by:Timeline
Symbol 52 TextUses:13Used by:56
Symbol 53 EditableTextUses:13Used by:56
Symbol 54 TextUses:13Used by:56
Symbol 55 TextUses:13Used by:56
Symbol 56 MovieClipUses:52 53 19 54 55Used by:Timeline
Symbol 57 TextUses:13Used by:60
Symbol 58 TextUses:13Used by:60 62 65
Symbol 59 TextUses:13Used by:60 62
Symbol 60 ButtonUses:57 58 59 18Used by:Timeline
Symbol 61 TextUses:13Used by:62
Symbol 62 ButtonUses:61 58 59 18Used by:Timeline
Symbol 63 TextUses:13Used by:65
Symbol 64 TextUses:13Used by:65
Symbol 65 ButtonUses:63 58 64 18Used by:Timeline
Symbol 66 EditableTextUses:13Used by:69
Symbol 67 EditableTextUses:13Used by:69
Symbol 68 EditableTextUses:13Used by:69
Symbol 69 MovieClipUses:66 67 68Used by:Timeline
Symbol 70 TextUses:13Used by:Timeline
Symbol 71 TextUses:13Used by:Timeline
Symbol 72 EditableTextUses:13Used by:73
Symbol 73 MovieClipUses:14 72Used by:Timeline

Instance Names

"pc_txt"Frame 1Symbol 15 EditableText
"intro_mc"Frame 2Symbol 17 MovieClip
"neave_btn"Frame 2Symbol 19 Button
"playGame_btn"Frame 2Symbol 27 Button
"highScores_btn"Frame 2Symbol 30 Button
"quit_btn"Frame 2Symbol 34 Button
"safeArea_mc"Frame 3Symbol 35 MovieClip
"spaceship_mc"Frame 3Symbol 38 MovieClip [spaceship]
"explode_mc"Frame 3Symbol 17 MovieClip
"saucer_mc"Frame 3Symbol 40 MovieClip
"missile0_mc"Frame 3Symbol 42 MovieClip
"missile1_mc"Frame 3Symbol 42 MovieClip
"missile2_mc"Frame 3Symbol 42 MovieClip
"missile3_mc"Frame 3Symbol 42 MovieClip
"missile4_mc"Frame 3Symbol 42 MovieClip
"asteroids_mc"Frame 3Symbol 17 MovieClip
"sound_mc"Frame 3Symbol 48 MovieClip
"score_txt"Frame 3Symbol 49 EditableText
"quitGame_mc"Frame 3Symbol 51 MovieClip
"gameOver_mc"Frame 3Symbol 56 MovieClip
"lives_mc"Frame 3Symbol 17 MovieClip
"next_btn"Frame 4Symbol 60 Button
"last_btn"Frame 4Symbol 62 Button
"newGame_btn"Frame 4Symbol 65 Button
"line1_mc"Frame 4Symbol 69 MovieClip
"line2_mc"Frame 4Symbol 69 MovieClip
"line3_mc"Frame 4Symbol 69 MovieClip
"line4_mc"Frame 4Symbol 69 MovieClip
"line5_mc"Frame 4Symbol 69 MovieClip
"line6_mc"Frame 4Symbol 69 MovieClip
"line7_mc"Frame 4Symbol 69 MovieClip
"line8_mc"Frame 4Symbol 69 MovieClip
"line9_mc"Frame 4Symbol 69 MovieClip
"line10_mc"Frame 4Symbol 69 MovieClip
"loading_mc"Frame 4Symbol 73 MovieClip
"hit_mc"Symbol 38 MovieClip [spaceship] Frame 1Symbol 35 MovieClip
"name_txt"Symbol 56 MovieClip Frame 61Symbol 53 EditableText
"ok_btn"Symbol 56 MovieClip Frame 61Symbol 19 Button
"rank_txt"Symbol 69 MovieClip Frame 1Symbol 66 EditableText
"score_txt"Symbol 69 MovieClip Frame 1Symbol 67 EditableText
"name_txt"Symbol 69 MovieClip Frame 1Symbol 68 EditableText

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "thrust"
ExportAssets (56)Timeline Frame 1Symbol 2 as "saucerSmall"
ExportAssets (56)Timeline Frame 1Symbol 3 as "saucerBig"
ExportAssets (56)Timeline Frame 1Symbol 4 as "beat2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "beat1"
ExportAssets (56)Timeline Frame 1Symbol 10 as "asteroid"
ExportAssets (56)Timeline Frame 1Symbol 12 as "explosion"
ExportAssets (56)Timeline Frame 3Symbol 38 as "spaceship"

Labels

"fire"Symbol 48 MovieClip Frame 2
"bangLarge"Symbol 48 MovieClip Frame 4
"bangMedium"Symbol 48 MovieClip Frame 6
"bangSmall"Symbol 48 MovieClip Frame 8
"extra"Symbol 48 MovieClip Frame 10

Dynamic Text Variables

scoreSymbol 49 EditableText"0"
errorMsgSymbol 72 EditableText""




http://swfchan.com/2/9357/info.shtml
Created: 9/6 -2019 22:32:27 Last modified: 9/6 -2019 22:32:27 Server time: 29/04 -2024 13:37:12