STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229671 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #9988 |
Made by: Michael Dunlap |
Voice: Ryan McCahan |
ActionScript [AS1/AS2]
Frame 1xspeed = 0; yspeed = 0; chasemed = new Sound(); chasemed.attachSound("chaseme"); comeond = new Sound(); comeond.attachSound("comeon"); comeon2d = new Sound(); comeon2d.attachSound("comeon2"); comeoncomeond = new Sound(); comeoncomeond.attachSound("comeoncomeon"); ithinkyoucand = new Sound(); ithinkyoucand.attachSound("ithinkyoucan"); shootupmored = new Sound(); shootupmored.attachSound("shootupmore"); thiswayd = new Sound(); thiswayd.attachSound("thisway"); thisway2d = new Sound(); thisway2d.attachSound("thisway2"); yaaad = new Sound(); yaaad.attachSound("yaaa"); youalmostd = new Sound(); youalmostd.attachSound("youalmost"); sounds = [chasemed, comeond, comeon2d, comeoncomeond, ithinkyoucand, shootupmored, thiswayd, thisway2d, yaaad, youalmostd];Frame 2xspeed = xspeed + (Math.random() - 0.5); yspeed = yspeed + (Math.random() - 0.5); dragon._x = dragon._x + xspeed; dragon._y = dragon._y + yspeed; if ((dragon._x < 50) || (xspeed < -5)) { xspeed = xspeed + 1; } if ((dragon._x > 200) || (xspeed > 5)) { xspeed = xspeed - 1; } if ((dragon._y < 10) || (yspeed < -5)) { yspeed = yspeed + 1; } if ((dragon._y > 50) || (yspeed > 5)) { yspeed = yspeed - 1; }Frame 3gotoAndPlay ("loop");Frame 4stop();Symbol 27 MovieClip Frame 1temp = Math.round(Math.random() * 15); _root.sounds[temp].start();Symbol 27 MovieClip Frame 28temp = Math.round(Math.random() * 15); _root.sounds[temp].start();Symbol 48 MovieClip Frame 1stop();Symbol 48 MovieClip Frame 10_root.gotoAndStop("end");Symbol 53 MovieClip Frame 1stop();Symbol 58 Buttonon (press) { _root.hud.prevFrame(); }Symbol 60 MovieClip Frame 1this._x = -200; this._y = 0;Symbol 60 MovieClip Frame 7if (Math.round(Math.random() * 20) != 20) { gotoAndPlay (1); }Symbol 62 Buttonon (release) { if (bottle.heroin._y > 45) { gotoAndPlay ("end"); } bottle.heroin._y = bottle.heroin._y + 5; arms.play(); }Symbol 64 Buttonon (release) { hud.nextFrame(); bottle.heroin._y = 8; }Symbol 68 Buttonon (release) { play(); }
Library Items
Symbol 1 Sound [youalmost] | ||
Symbol 2 Sound [yaaa] | ||
Symbol 3 Sound [thisway2] | ||
Symbol 4 Sound [thisway] | ||
Symbol 5 Sound [shootupmore] | ||
Symbol 6 Sound [ithinkyoucan] | ||
Symbol 7 Sound [comeoncomeon] | ||
Symbol 8 Sound [comeon2] | ||
Symbol 9 Sound [comeon] | ||
Symbol 10 Sound [chaseme] | ||
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:11 | Used by:Timeline |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip | Uses:13 | Used by:Timeline |
Symbol 15 Graphic | Used by:24 | |
Symbol 16 ShapeTweening | Used by:24 | |
Symbol 17 Graphic | Used by:18 | |
Symbol 18 MovieClip | Uses:17 | Used by:24 |
Symbol 19 Graphic | Used by:24 | |
Symbol 20 ShapeTweening | Used by:24 | |
Symbol 21 Graphic | Used by:24 | |
Symbol 22 ShapeTweening | Used by:24 | |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:15 16 18 19 20 21 22 23 | Used by:Timeline |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:25 | Used by:27 |
Symbol 27 MovieClip | Uses:26 | Used by:Timeline |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:28 | Used by:30 Timeline |
Symbol 30 MovieClip | Uses:29 | Used by:Timeline |
Symbol 31 Graphic | Used by:35 | |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:32 | Used by:35 |
Symbol 34 Graphic | Used by:35 | |
Symbol 35 MovieClip | Uses:31 33 34 | Used by:Timeline |
Symbol 36 Graphic | Used by:48 | |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip | Uses:37 | Used by:48 |
Symbol 39 Graphic | Used by:48 | |
Symbol 40 Graphic | Used by:48 | |
Symbol 41 Graphic | Used by:48 | |
Symbol 42 Graphic | Used by:48 | |
Symbol 43 Graphic | Used by:48 | |
Symbol 44 Graphic | Used by:48 | |
Symbol 45 Graphic | Used by:48 | |
Symbol 46 Graphic | Used by:48 | |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip | Uses:36 38 39 40 41 42 43 44 45 46 47 | Used by:Timeline |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 MovieClip | Uses:49 | Used by:53 |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:51 | Used by:53 |
Symbol 53 MovieClip | Uses:50 52 | Used by:Timeline |
Symbol 54 Graphic | Used by:55 | |
Symbol 55 MovieClip | Uses:54 | Used by:Timeline |
Symbol 56 Graphic | Used by:59 | |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 Button | Uses:57 | Used by:59 |
Symbol 59 MovieClip | Uses:56 58 | Used by:60 |
Symbol 60 MovieClip | Uses:59 | Used by:Timeline |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 Button | Uses:61 | Used by:Timeline |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 Button | Uses:63 | Used by:Timeline |
Symbol 65 Sound | Used by:Timeline | |
Symbol 66 Graphic | Used by:Timeline | |
Symbol 67 Graphic | Used by:68 | |
Symbol 68 Button | Uses:67 | Used by:Timeline |
Symbol 69 Font | Used by:70 71 | |
Symbol 70 Text | Uses:69 | Used by:Timeline |
Symbol 71 Text | Uses:69 | Used by:Timeline |
Instance Names
"dragon" | Frame 1 | Symbol 30 MovieClip |
"bottle" | Frame 1 | Symbol 35 MovieClip |
"hud" | Frame 1 | Symbol 48 MovieClip |
"arms" | Frame 1 | Symbol 53 MovieClip |
"heroin" | Symbol 35 MovieClip Frame 1 | Symbol 33 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "youalmost" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "yaaa" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "thisway2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "thisway" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "shootupmore" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "ithinkyoucan" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "comeoncomeon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "comeon2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "comeon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "chaseme" |
Labels
"loop" | Frame 2 |
"end" | Frame 4 |
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