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zycie_v2_automat_komorkowy.swf

This is the info page for
Flash #95456

(Click the ID number above for more basic data on this flash file.)


Text
¯YCIE - automat
komórkowy v2.2

Autor: Przemys³aw
Szlêzak

?

15

bok:

zoom:

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>OK</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>OK</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>OK</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>TAK</B></FONT></P>

<P ALIGN="CENTER"></P>

pocz¹tkowa
iloœæ komórek

0

ilu s¹siadów
by prze¿yæ

ilu s¹siadów
by powstaæ

2

02

03

zmieñ
otoczenie

kszta³t
komórki

¯YCIE - automat
komórkowy v2.2

ostatnie 200 pokoleñ

¿ywe
komórki

<P ALIGN="LEFT"></P>

- kszta³t pojedyñczej komórki

- rozmiar przestrzeni ¿yciowej

- iloœæ ¿ywych komórek

- maksymalny rozmiar kolonii w pokoleniu

- minimalny rozmiar kolonii w pokoleniu

- numer pokolenia

3600

3600

3600

9999

- numer wybranego uk³adu

<P ALIGN="LEFT"></P>

<P ALIGN="LEFT"></P>

Pozycja:

Akcja:

+

=

-

<P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>Kolonia wymar³a...</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>TAK</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>TAK</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>TAK</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>TAK</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>NIE</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>NIE</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>NIE</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>NIE</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>Czy chcesz zniszczyæ wszystkie</B></FONT></P><P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>komórki?</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>Zosta³ osi¹gniêty koniec wykresu. </B></FONT></P><P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>Czy chcesz kontynuowaæ ewolucjê <SBR/>komórek?</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>Czy chcesz powróciæ do</B></FONT></P><P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>g³ównego menu?</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>Czy chcesz wyczyœciæ wykres?</B></FONT></P>

zasiedlanie
(STOP)

zniszcz
wszystkie
komórki

menu
g³ówne

wyczyϾ
wykres

????

zmniejsz
skalê

zwiêksz
skalê

Faza ewolucji

ewolucja
(START)

jeden
krok

dodaj
losowo
komórki

poprzedni
uk³ad

nastêpny
uk³ad

Faza zasiedlania

ActionScript [AS1/AS2]

Frame 1
ile_komorek = 0; styl = "moore"; figura = new Array("kolko", "k_z_k", "klocek", "k_ludek", "k_gwiazda"); numer_figury = 2; nazwa_figury = figura[numer_figury]; i = 0; while (i < 61) { k = 0; while (k < 61) { nazwa = (i add ",") add k; removeMovieClip(nazwa); k++; } i++; } i = 0; while (i < 201) { nazwa_slupka = "slupek" add i; removeMovieClip(nazwa_slupka); i++; } i = 1; while (i < 8) { nazwa = "save_gfx" add i; removeMovieClip(nazwa); i++; } stop();
Frame 2
if (isNaN(bok)) { komunikat = "bok mo¿e mieæ wymiary od 10 do 60. podany bok nie jest liczb¹."; bok = 15; gotoAndPlay (1); } bok = Math.round(bok); if (bok < 10) { komunikat = "bok mo¿e mieæ wymiary od 10 do 60. podany bok jest za ma³y."; gotoAndPlay (1); } if (60 < bok) { komunikat = "bok mo¿e mieæ wymiary od 10 do 60. podany bok jest za du¿y."; gotoAndPlay (1); } if (isNaN(zoom)) { komunikat = "zoom mo¿e wynosiæ od 0.1 do 50. podany zoom nie jest liczb¹."; zoom = 2; gotoAndPlay (1); } if (zoom >= 1) { zoom = Math.round(zoom); } zoom = zoom * 10; zoom = Math.round(zoom); zoom = zoom / 10; if (zoom < 0.1) { komunikat = "zoom mo¿e wynosiæ od 0.1 do 50. podany zoom jest za ma³y."; gotoAndPlay (1); } if (50 < zoom) { komunikat = "zoom mo¿e wynosiæ od 0.1 do 50. podany zoom jest za du¿y."; gotoAndPlay (1); } if (isNaN(ile_komorek)) { komunikat = "podana iloœæ komorek nie jest liczb¹."; ile_komorek = 0; gotoAndPlay (1); } i = bok * bok; ile_komorek = Math.round(ile_komorek); if (ile_komorek < 0) { komunikat = ("liczba komórek mo¿e wynosiæ od 0 do " add i) add ". podana liczba komórek jest za ma³a."; gotoAndPlay (1); } if (i < ile_komorek) { komunikat = ("liczba komórek mo¿e wynosiæ od 0 do " add i) add ". podana liczba komórek jest za du¿a."; gotoAndPlay (1); } if (isNaN(ile_sasiadow_by_przezyc)) { komunikat = "podana iloœæ s¹siadów niezbêdnych do prze¿ycia komórki nie jest liczb¹."; ile_sasiadow_by_przezyc = 2; gotoAndPlay (1); } ile_sasiadow_by_przezyc = Math.round(ile_sasiadow_by_przezyc); if (ile_sasiadow_by_przezyc < 0) { komunikat = "liczba sasiadów niezbêdnych do prze¿ycia komórki musi byæ wiêksza lub równa 0"; gotoAndPlay (1); } if (isNaN(ile_sasiadow_by_powstac)) { komunikat = "podana iloœæ s¹siadów niezbêdnych do powstania nowej komorki nie jest liczb¹."; ile_sasiadow_by_powstac = 3; gotoAndPlay (1); } ile_sasiadow_by_powstac = Math.round(ile_sasiadow_by_powstac); if (ile_sasiadow_by_powstac < 0) { komunikat = "liczba sasiadów niezbêdnych do powstania nowej komórki musi byæ wiêksza lub równa 0"; gotoAndPlay (1); } if ((8 < ile_sasiadow_by_przezyc) and (styl == "moore")) { komunikat = "liczba sasiadów niezbêdnych do prze¿ycia komórki w otoczeniu Moore'a musi byæ mniejsza lub równa 8"; gotoAndPlay (1); } if ((4 < ile_sasiadow_by_przezyc) and (styl == "neumann")) { komunikat = "liczba sasiadów niezbêdnych do prze¿ycia komórki w otoczeniu von Neumanna musi byæ mniejsza lub równa 4"; gotoAndPlay (1); } if ((8 < ile_sasiadow_by_powstac) and (styl == "moore")) { komunikat = "liczba sasiadów niezbêdnych do powstania nowej komórki w otoczeniu Moore'a musi byæ mniejsza lub równa 8"; gotoAndPlay (1); } if ((4 < ile_sasiadow_by_powstac) and (styl == "neumann")) { komunikat = "liczba sasiadów niezbêdnych do powstania nowej komórki w otoczeniu von Neumanna musi byæ mniejsza lub równa 4"; gotoAndPlay (1); }
Frame 3
function przelicz_skale() { zoom_tekst = "ZOOM x" add zoom; skala1 = Math.round((100 / zoom) * 1); skala2 = Math.round((100 / zoom) * 2); skala3 = Math.round((100 / zoom) * 3); skala4 = Math.round((100 / zoom) * 4); skala5 = Math.round((100 / zoom) * 5); skala6 = Math.round((100 / zoom) * 6); skala7 = Math.round((100 / zoom) * 7); skala8 = Math.round((100 / zoom) * 8); skala9 = Math.round((100 / zoom) * 9); } function przerysuj_wykres() { q = 1; while (q < 200) { qq = "slupek" add q; setProperty(qq, _yscale , (zoom * 15) * wykres[0][q]); setProperty(qq, _x , (q * 2.2) + 350); setProperty(qq, _y , _y + 585); q++; } } co = ""; _max_w_pokoleniu = 1; _min_w_pokoleniu = 1; _max = 0; _min = ile_komorek; _pokolenie = 0; _zywe = 0; numer_slupka = 1; wykres = new Array(); wykres[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); stara_nazwa_slupka = "slupek"; przelicz_skale(); uklad1 = new Array(0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0); uklad2 = new Array(0, 0, 1, 1, 0, 1, 0, 0, 1); uklad3 = new Array(0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0); uklad4 = new Array(0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 1, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0); uklad5 = new Array(0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0); uklad6 = new Array(0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0); uklad7 = new Array(0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0); uklad8 = new Array(1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1); uklad9 = new Array(0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0); uklad10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); uklad11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); uklad12 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); uklad13 = new Array(1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1); uklad14 = new Array(1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1); uklad15 = new Array(0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1, 0); uklad16 = new Array(0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0); uklad17 = new Array(1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1); uklad18 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); uklad19 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); uklad20 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); uklad21 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad22 = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0); uklad23 = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0); uklad24 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad25 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1); uklad26 = new Array(0, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 1, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 0); uklad27 = new Array(1); uklad28 = new Array(1, 1, 1, 1); uklad29 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1); uklad30 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad31 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad32 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad33 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad34 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad35 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad36 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad37 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad38 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad39 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad40 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad41 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad42 = new Array(0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); uklad43 = new Array(0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0); uklad44 = new Array(0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0); uklad45 = new Array(1, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1); uklad46 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1); uklad47 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad48 = new Array(0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0); uklad49 = new Array(0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0); uklad50 = new Array(1, 0, 1, 1, 1, 1, 1, 0, 1); uklad51 = new Array(0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); uklad51 = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1); uklad52 = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1); uklad53 = new Array(1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1); uklad54 = new Array(0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0); uklad55 = new Array(0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0); uklad56 = new Array(0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0); uklad57 = new Array(0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); max_numer_ukladu = 57;
Frame 4
setProperty("komunikat1", _visible , false); setProperty("komunikat2", _visible , false); setProperty("komunikat3", _visible , false); setProperty("komunikat4", _visible , false); setProperty("komunikat5", _visible , false); tablica = new Array(); wynik = new Array(); save1 = new Array(); save2 = new Array(); save3 = new Array(); save4 = new Array(); save5 = new Array(); save6 = new Array(); save7 = new Array(); i = 0; while (i < bok) { tablica[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); wynik[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); save1[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); save2[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); save3[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); save4[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); save5[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); save6[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); save7[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); i++; } poziom = 0; i = 0; k = 0; powiekszenie = 30 / bok; i = 0; while (i < figura.length) { setProperty(figura[i], _visible , false); i++; } setProperty(figura[numer_figury], _visible , true); i = 0; while (i < bok) { k = 0; while (k < bok) { poziom++; nazwa = (i add ",") add k; duplicateMovieClip (figura[numer_figury], nazwa, poziom); setProperty(nazwa, _x , ((i * 8) * powiekszenie) + 50); setProperty(nazwa, _y , ((k * 8) * powiekszenie) + 50); setProperty(nazwa, _xscale , _xscale * powiekszenie); setProperty(nazwa, _yscale , _yscale * powiekszenie); k++; } i++; } i = 0; while (i < ile_komorek) { x = Math.round(Math.random() * (bok - 1)); y = Math.round(Math.random() * (bok - 1)); if (tablica[x][y] == 0) { tablica[x][y] = 1; i++; } } i = 1; while (i < 8) { nazwa = "save_gfx" add i; duplicateMovieClip ("save_gfx", nazwa, 5000 + i); setProperty(nazwa, _x , (i * 42.7) + 3); i++; } setProperty("save_gfx", _visible , false); gotoAndPlay(_currentframe + 3);
Frame 5
tab = new Array(); tab = nazwa_klocka.split(","); x_klocka = tab[0]; y_klocka = tab[1]; if (co == "usun") { tablica[x_klocka][y_klocka] = 0; } if (co == "postaw") { tablica[x_klocka][y_klocka] = 1; } co = ""; _zywe = 0; i = 0; while (i < bok) { k = 0; while (k < bok) { nazwa = (i add ",") add k; if (tablica[i][k] == 0) { setProperty(nazwa, _alpha , 25); } else { setProperty(nazwa, _alpha , 100); _zywe++; } k++; } i++; } wykres[0][numer_slupka] = _zywe; nazwa_slupka = "slupek" add numer_slupka; duplicateMovieClip (slupek, nazwa_slupka, 4000 + numer_slupka); setProperty(nazwa_slupka, _yscale , (zoom * 15) * wykres[0][numer_slupka]); setProperty(nazwa_slupka, _x , (numer_slupka * 2.2) + 350); setProperty(nazwa_slupka, _y , _y + 585); setProperty(stara_nazwa_slupka, _alpha , 25); setProperty(nazwa_slupka, _alpha , 100); setProperty(numer_slupka_okno, _x , (numer_slupka * 2.2) + 320); setProperty(numer_slupka_okno, _y , _y + 570); setProperty(wysokosc_slupka_okno, _x , (numer_slupka * 2.2) + 380); setProperty(wysokosc_slupka_okno, _y , 569 - ((_zywe * 0.61) * zoom)); stara_nazwa_slupka = nazwa_slupka; numer_slupka++; if (200 < numer_slupka) { setProperty("komunikat1", _visible , true); stop(); numer_slupka = 1; } if (_zywe >= _max) { _max = _zywe; _max_w_pokoleniu = _pokolenie; } if (_min >= _zywe) { _min = _zywe; _min_w_pokoleniu = _pokolenie; } if (0 >= _zywe) { setProperty("komunikat4", _visible , true); stop(); } _pokolenie++; zoom_tekst = "ZOOM x" add zoom; x = 0; while (x < bok) { y = 0; while (y < bok) { wynik[x][y] = 0; y++; } x++; } x = 0; while (x < bok) { y = 0; while (y < bok) { ile = 0; if (styl == "moore") { if (((x - 1) >= 0) and ((x - 1) < bok)) { if (((y - 1) >= 0) and ((y - 1) < bok)) { if (tablica[x - 1][y - 1] == 1) { ile++; } } } } if ((x >= 0) and (x < bok)) { if (((y - 1) >= 0) and ((y - 1) < bok)) { if (tablica[x][y - 1] == 1) { ile++; } } } if (styl == "moore") { if (((x + 1) >= 0) and ((x + 1) < bok)) { if (((y - 1) >= 0) and ((y - 1) < bok)) { if (tablica[x + 1][y - 1] == 1) { ile++; } } } } if (((x - 1) >= 0) and ((x - 1) < bok)) { if ((y >= 0) and (y < bok)) { if (tablica[x - 1][y] == 1) { ile++; } } } if (((x + 1) >= 0) and ((x + 1) < bok)) { if ((y >= 0) and (y < bok)) { if (tablica[x + 1][y] == 1) { ile++; } } } if (styl == "moore") { if (((x - 1) >= 0) and ((x - 1) < bok)) { if (((y + 1) >= 0) and ((y + 1) < bok)) { if (tablica[x - 1][y + 1] == 1) { ile++; } } } } if ((x >= 0) and (x < bok)) { if (((y + 1) >= 0) and ((y + 1) < bok)) { if (tablica[x][y + 1] == 1) { ile++; } } } if (styl == "moore") { if (((x + 1) >= 0) and ((x + 1) < bok)) { if (((y + 1) >= 0) and ((y + 1) < bok)) { if (tablica[x + 1][y + 1] == 1) { ile++; } } } } if (ile == ile_sasiadow_by_powstac) { wynik[x][y] = 1; } if ((ile == ile_sasiadow_by_przezyc) and (tablica[x][y] == 1)) { wynik[x][y] = 1; } y++; } x++; } x = 0; while (x < bok) { y = 0; while (y < bok) { tablica[x][y] = wynik[x][y]; y++; } x++; } if ((jeden_krok == "tak") and (0 < _zywe)) { jeden_krok = "nie"; gotoAndPlay(_currentframe + 2); }
Frame 6
gotoAndPlay(_currentframe - 1);
Frame 7
tab = new Array(); tab = nazwa_klocka.split(","); x_klocka = tab[0]; y_klocka = tab[1]; if (co == "usun") { tablica[x_klocka][y_klocka] = 0; } if (co == "postaw") { tablica[x_klocka][y_klocka] = 1; } co = ""; _zywe = 0; komunikat = ""; i = 0; while (i < bok) { k = 0; while (k < bok) { nazwa = (i add ",") add k; if (tablica[i][k] == 0) { setProperty(nazwa, _alpha , 25); } else { setProperty(nazwa, _alpha , 100); _zywe++; } k++; } i++; } zoom_tekst = "ZOOM x" add zoom;
Frame 8
gotoAndPlay(_currentframe - 1);
Symbol 8 Button
on (rollOver) { komunikat = "<P ALIGN='CENTER'><B>zoom</B><br><BR>pozwala okreœliæ pocz¹tkow¹ skalê wykresu"; } on (rollOut) { komunikat = ""; }
Symbol 9 Button
on (rollOver) { komunikat = "<P ALIGN='CENTER'><B>bok</B><br><BR>pozwala okreœliæ d³ugoœæ boku obszaru na którym kolonia bêdzie siê rozwijaæ"; } on (rollOut) { komunikat = ""; }
Symbol 11 Button
on (rollOver) { komunikat = "<P ALIGN='CENTER'><B>zmieñ otoczenie</B><Br><br>pozwala wybraæ rodzaj otoczenia<BR><P ALIGN='LEFT'><FONT SIZE='16'><br><U>otoczenie Moore'a</U> - ka¿da komórka ma 8 s¹siadów<br><BR><U>otoczenie von Neumanna</U> - ka¿da komórka ma 4 s¹siadów, s¹ to komórki z którymi styka siê ca³ym bokiem"; } on (rollOut) { komunikat = ""; }
Symbol 12 Button
on (rollOver) { komunikat = "<P ALIGN='CENTER'><B>ilu s¹siadów by powstaæ</B><BR><br>tu wpisz ile ¿ywych komórek musi s¹siadowaæ z pust¹ komórk¹ aby powsta³a w niej ¿ywa komórka"; } on (rollOut) { komunikat = ""; }
Symbol 13 Button
on (rollOver) { komunikat = "<P ALIGN='CENTER'><B>pocz¹tkowa iloœæ komórek</b><BR><BR>tu wpisz pocz¹tkow¹ liczbê komórek które losowo zasiedl¹ koloniê"; } on (rollOut) { komunikat = ""; }
Symbol 14 Button
on (rollOver) { komunikat = "<P ALIGN='CENTER'><B>ilu sasiadów by prze¿yæ</B><BR><br>tu wpisz liczbê ¿ywych komórek które musz¹ s¹siadowaæ z ¿yw¹ komórk¹ aby ta mog³a prze¿yæ"; } on (rollOut) { komunikat = ""; }
Symbol 26 Button
on (release) { play(); } on (rollOver) { komunikat = "<P ALIGN='CENTER'><BR><BR>OK?"; } on (rollOut) { komunikat = ""; }
Symbol 38 Button
on (release) { if (styl == "moore") { styl = "neumann"; } else { styl = "moore"; } }
Symbol 41 Button
on (release) { numer_figury++; if (numer_figury >= figura.length) { numer_figury = 0; } nazwa_figury = figura[numer_figury]; }
Symbol 43 Button
on (rollOver) { komunikat = "<P ALIGN='CENTER'><B>kszta³t komórki</B><Br><br>pozwala wybraæ kszta³t komórki"; } on (rollOut) { komunikat = ""; }
Symbol 87 Button
on (release) { i = 0; while (i < _root.bok) { k = 0; while (k < _root.bok) { if (nazwa_save == 1) { _root.save1[i][k] = 0; } if (nazwa_save == 2) { _root.save2[i][k] = 0; } if (nazwa_save == 3) { _root.save3[i][k] = 0; } if (nazwa_save == 4) { _root.save4[i][k] = 0; } if (nazwa_save == 5) { _root.save5[i][k] = 0; } if (nazwa_save == 6) { _root.save5[i][k] = 0; } if (nazwa_save == 7) { _root.save5[i][k] = 0; } if (nazwa_save == 8) { _root.save5[i][k] = 0; } if (nazwa_save == 9) { _root.save5[i][k] = 0; } k++; } i++; } setProperty("zielone_swiatelko", _visible , true); } on (rollOver) { _root.co2 = "wyczyϾ"; } on (rollOut) { _root.co2 = ""; }
Symbol 88 Button
on (release) { i = 0; while (i < _root.bok) { k = 0; while (k < _root.bok) { if (numer_save == 1) { _root.tablica[i][k] = _root.save1[i][k]; } if (numer_save == 2) { _root.tablica[i][k] = _root.save2[i][k]; } if (numer_save == 3) { _root.tablica[i][k] = _root.save3[i][k]; } if (numer_save == 4) { _root.tablica[i][k] = _root.save4[i][k]; } if (numer_save == 5) { _root.tablica[i][k] = _root.save5[i][k]; } if (numer_save == 6) { _root.tablica[i][k] = _root.save5[i][k]; } if (numer_save == 7) { _root.tablica[i][k] = _root.save5[i][k]; } if (numer_save == 8) { _root.tablica[i][k] = _root.save5[i][k]; } if (numer_save == 9) { _root.tablica[i][k] = _root.save5[i][k]; } k++; } i++; } } on (rollOver) { _root.co2 = "przywróæ"; } on (rollOut) { _root.co2 = ""; }
Symbol 89 Button
on (release) { i = 0; while (i < _root.bok) { k = 0; while (k < _root.bok) { if (numer_save == 1) { _root.save1[i][k] = _root.tablica[i][k]; } if (numer_save == 2) { _root.save2[i][k] = _root.tablica[i][k]; } if (numer_save == 3) { _root.save3[i][k] = _root.tablica[i][k]; } if (numer_save == 4) { _root.save4[i][k] = _root.tablica[i][k]; } if (numer_save == 5) { _root.save5[i][k] = _root.tablica[i][k]; } if (numer_save == 6) { _root.save5[i][k] = _root.tablica[i][k]; } if (numer_save == 7) { _root.save5[i][k] = _root.tablica[i][k]; } if (numer_save == 8) { _root.save5[i][k] = _root.tablica[i][k]; } if (numer_save == 9) { _root.save5[i][k] = _root.tablica[i][k]; } k++; } i++; } setProperty("zielone_swiatelko", _visible , false); } on (rollOver) { _root.co2 = "zapamiêtaj"; } on (rollOut) { _root.co2 = ""; }
Symbol 99 MovieClip Frame 1
nazwa_save = this._name; numer_save = nazwa_save.charAt(nazwa_save.length - 1);
Symbol 104 Button
on (press) { _root.nazwa_klocka = this._name; _root.co = "usun"; } on (release) { _root.nazwa_klocka = this._name; _root.co = "postaw"; } on (rollOver) { _root.nazwa_klocka = this._name; _root.co = ""; }
Symbol 109 Button
on (press) { _root.nazwa_klocka = this._name; _root.co = "usun"; } on (release) { _root.nazwa_klocka = this._name; _root.co = "postaw"; } on (rollOver) { _root.nazwa_klocka = this._name; _root.co = ""; }
Symbol 114 Button
on (press) { _root.nazwa_klocka = this._name; _root.co = "usun"; } on (release) { _root.nazwa_klocka = this._name; _root.co = "postaw"; } on (rollOver) { _root.nazwa_klocka = this._name; _root.co = ""; }
Symbol 119 Button
on (press) { _root.nazwa_klocka = this._name; _root.co = "usun"; } on (release) { _root.nazwa_klocka = this._name; _root.co = "postaw"; } on (rollOver) { _root.nazwa_klocka = this._name; _root.co = ""; }
Symbol 121 Button
on (release) { _root.komunikat4._visible = false; _root._pokolenie = 0; _root._max = 0; _root._min = _root.ile_komorek; _root._max_w_pokoleniu = 1; _root._min_w_pokoleniu = 1; _root.gotoAndPlay(_root._currentframe + 2); }
Symbol 130 Button
on (release) { setProperty(_root.komunikat3, _visible , false); x = 0; while (x < _root.bok) { y = 0; while (y < _root.bok) { _root.tablica[x][y] = 0; y++; } x++; } _root.play(); }
Symbol 136 Button
on (release) { setProperty(_root.komunikat3, _visible , false); _root.play(); }
Symbol 139 Button
on (release) { setProperty(_root.komunikat1, _visible , false); _root.play(); }
Symbol 140 Button
on (release) { setProperty(_root.komunikat1, _visible , false); _root.gotoAndPlay(_root._currentframe + 2); }
Symbol 143 Button
on (release) { setProperty(_root.komunikat5, _visible , false); _root.gotoAndPlay(1); }
Symbol 144 Button
on (release) { setProperty(_root.komunikat5, _visible , false); _root.play(); }
Symbol 147 Button
on (release) { setProperty(_root.komunikat2, _visible , false); i = 1; while (i < 201) { nazwa_slupka = "_root.slupek" add i; removeMovieClip(nazwa_slupka); i++; } _root.numer_slupka = 0; _root.gotoAndPlay(_root._currentframe); }
Symbol 148 Button
on (release) { setProperty(_root.komunikat2, _visible , false); _root.play(); }
Symbol 154 Button
on (press) { _root.nazwa_klocka = this._name; _root.co = "usun"; } on (release) { _root.nazwa_klocka = this._name; _root.co = "postaw"; } on (rollOver) { _root.nazwa_klocka = this._name; _root.co = ""; }
Symbol 156 Button
on (release) { gotoAndPlay(_currentframe + 2); } on (rollOver) { _root.co2 = "STOP"; } on (rollOut) { _root.co2 = ""; }
Symbol 158 Button
on (release) { setProperty("komunikat3", _visible , true); stop(); } on (rollOver) { _root.co2 = "zniszcz"; } on (rollOut) { _root.co2 = ""; }
Symbol 159 Button
on (release) { setProperty("komunikat5", _visible , true); stop(); } on (rollOver) { _root.co2 = "MENU"; } on (rollOut) { _root.co2 = ""; }
Symbol 162 Button
on (release) { setProperty("komunikat2", _visible , true); stop(); } on (rollOver) { _root.co2 = "wyczyϾ"; } on (rollOut) { _root.co2 = ""; }
Symbol 166 Button
on (release) { if (1 < zoom) { zoom--; } else if (zoom >= 0.1) { zoom = zoom - 0.1; } if (zoom < 0.1) { zoom = 50; } przerysuj_wykres(); przelicz_skale(); play(); } on (rollOver) { _root.co2 = "zoom --"; } on (rollOut) { _root.co2 = ""; }
Symbol 167 Button
on (release) { if (zoom < 1) { zoom = zoom + 0.1; } else { zoom++; } if (50 < zoom) { zoom = 0.1; } przerysuj_wykres(); przelicz_skale(); play(); } on (rollOver) { _root.co2 = "zoom ++"; } on (rollOut) { _root.co2 = ""; }
Symbol 175 MovieClip Frame 1
numer_slupka_wartosc = Math.round(_root.numer_slupka);
Symbol 175 MovieClip Frame 2
numer_slupka_wartosc = Math.round(_root.numer_slupka);
Symbol 178 MovieClip Frame 1
_zywe = 0; i = 0; while (i < _root.bok) { k = 0; while (k < _root.bok) { if (_root.tablica[i][k] != 0) { _zywe++; } k++; } i++; }
Symbol 178 MovieClip Frame 2
_zywe = 0; i = 0; while (i < _root.bok) { k = 0; while (k < _root.bok) { if (_root.tablica[i][k] != 0) { _zywe++; } k++; } i++; }
Symbol 179 Button
on (release) { _min = _zywe; gotoAndPlay(_currentframe - 2); } on (rollOver) { _root.co2 = "START"; } on (rollOut) { _root.co2 = ""; }
Symbol 180 Button
on (release) { setProperty("komunikat3", _visible , true); stop(); } on (rollOver) { _root.co2 = "zniszcz"; } on (rollOut) { _root.co2 = ""; }
Symbol 181 Button
on (release) { setProperty("komunikat5", _visible , true); stop(); } on (rollOver) { _root.co2 = "MENU"; } on (rollOut) { _root.co2 = ""; }
Symbol 183 Button
on (release) { setProperty("komunikat2", _visible , true); } on (rollOver) { _root.co2 = "wyczyϾ"; } on (rollOut) { _root.co2 = ""; }
Symbol 184 Button
on (release) { numer_ukladu = 0; ile_komorek = Math.round((bok * bok) * 0.33); i = 0; ile_prob = 0; while (i < ile_komorek) { ile_prob++; if (1000 < ile_prob) { break; } x = Math.round(Math.random() * (bok - 1)); y = Math.round(Math.random() * (bok - 1)); if (tablica[x][y] == 0) { tablica[x][y] = 1; i++; } } } on (rollOver) { _root.co2 = "dodaj"; } on (rollOut) { _root.co2 = ""; }
Symbol 185 Button
on (release) { i = 0; while (i < bok) { k = 0; while (k < bok) { tablica[i][k] = 0; k++; } i++; } numer_ukladu++; if (max_numer_ukladu < numer_ukladu) { numer_ukladu = 1; } uklad = eval ("uklad" add Number(numer_ukladu)); bok_ukladu = Math.sqrt(uklad.length); numer_znaku = 0; offset_x = Math.round(bok / 2) - Math.round(bok_ukladu / 2); offset_y = Math.round(bok / 2) - Math.round(bok_ukladu / 2); i = 0; while (i < bok_ukladu) { k = 0; while (k < bok_ukladu) { tablica[i + offset_x][k + offset_y] = uklad[numer_znaku]; numer_znaku++; k++; } i++; } } on (rollOver) { _root.co2 = "uk³ad ++"; } on (rollOut) { _root.co2 = ""; }
Symbol 186 Button
on (release) { i = 0; while (i < bok) { k = 0; while (k < bok) { tablica[i][k] = 0; k++; } i++; } numer_ukladu--; if (numer_ukladu < 1) { numer_ukladu = max_numer_ukladu; } uklad = eval ("uklad" add Number(numer_ukladu)); bok_ukladu = Math.sqrt(uklad.length); numer_znaku = 0; offset_x = Math.round(bok / 2) - Math.round(bok_ukladu / 2); offset_y = Math.round(bok / 2) - Math.round(bok_ukladu / 2); i = 0; while (i < bok_ukladu) { k = 0; while (k < bok_ukladu) { tablica[i + offset_x][k + offset_y] = uklad[numer_znaku]; numer_znaku++; k++; } i++; } } on (rollOver) { _root.co2 = "uk³ad --"; } on (rollOut) { _root.co2 = ""; }
Symbol 187 Button
on (release) { _min = _zywe; jeden_krok = "tak"; gotoAndPlay(_currentframe - 2); } on (rollOver) { _root.co2 = "1 KROK"; } on (rollOut) { _root.co2 = ""; }
Symbol 192 Button
on (release) { if (1 < zoom) { zoom--; } else if (zoom >= 0.1) { zoom = zoom - 0.1; } if (zoom < 0.1) { zoom = 50; } przerysuj_wykres(); przelicz_skale(); play(); } on (rollOver) { _root.co2 = "zoom --"; } on (rollOut) { _root.co2 = ""; }

Library Items

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Symbol 56 EditableTextUses:6Used by:Timeline
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Symbol 165 TextUses:6Used by:Timeline
Symbol 166 ButtonUses:36 37Used by:Timeline
Symbol 167 ButtonUses:36 37Used by:Timeline
Symbol 168 TextUses:1Used by:Timeline
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Symbol 170 FontUsed by:171 193
Symbol 171 TextUses:170Used by:Timeline
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Symbol 173 EditableTextUses:60Used by:175
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Symbol 177 EditableTextUses:60Used by:178
Symbol 178 MovieClipUses:86 176 177Used by:Timeline
Symbol 179 ButtonUses:36 37Used by:Timeline
Symbol 180 ButtonUses:36 37Used by:Timeline
Symbol 181 ButtonUses:36 37Used by:Timeline
Symbol 182 TextUses:1Used by:Timeline
Symbol 183 ButtonUses:36 37Used by:Timeline
Symbol 184 ButtonUses:36 37Used by:Timeline
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Symbol 186 ButtonUses:36 37Used by:Timeline
Symbol 187 ButtonUses:36 37Used by:Timeline
Symbol 188 TextUses:1Used by:Timeline
Symbol 189 TextUses:1Used by:Timeline
Symbol 190 TextUses:1Used by:Timeline
Symbol 191 TextUses:1Used by:Timeline
Symbol 192 ButtonUses:36 37Used by:Timeline
Symbol 193 TextUses:170Used by:Timeline

Instance Names

"slupek"Frame 4Symbol 48 MovieClip
"save_gfx"Frame 4Symbol 99 MovieClip
"klocek"Frame 4Symbol 105 MovieClip
"kolko"Frame 4Symbol 110 MovieClip
"k_z_k"Frame 4Symbol 115 MovieClip
"k_gwiazda"Frame 4Symbol 120 MovieClip
"komunikat4"Frame 4Symbol 125 MovieClip
"komunikat3"Frame 4Symbol 138 MovieClip
"komunikat1"Frame 4Symbol 142 MovieClip
"komunikat5"Frame 4Symbol 146 MovieClip
"komunikat2"Frame 4Symbol 150 MovieClip
"k_ludek"Frame 4Symbol 155 MovieClip
"numer_slupka_okno"Frame 5Symbol 175 MovieClip
"wysokosc_slupka_okno"Frame 5Symbol 178 MovieClip
"czerwone_swiatelko"Symbol 99 MovieClip Frame 1Symbol 91 MovieClip
"zielone_swiatelko"Symbol 99 MovieClip Frame 1Symbol 93 MovieClip

Dynamic Text Variables

bokSymbol 15 EditableText"15"
komunikatSymbol 27 EditableText"<P ALIGN="CENTER"></P>"
ile_komorekSymbol 29 EditableText"0"
stylSymbol 32 EditableText""
zoomSymbol 33 EditableText"2"
ile_sasiadow_by_przezycSymbol 34 EditableText"02"
ile_sasiadow_by_powstacSymbol 35 EditableText"03"
nazwa_figurySymbol 40 EditableText""
zoom_tekstSymbol 45 EditableText""
skala1Symbol 51 EditableText""
skala2Symbol 52 EditableText""
skala3Symbol 53 EditableText""
skala4Symbol 54 EditableText""
skala5Symbol 55 EditableText""
skala6Symbol 56 EditableText""
skala7Symbol 57 EditableText""
skala8Symbol 58 EditableText""
skala9Symbol 59 EditableText""
poziomSymbol 61 EditableText""
nazwa_klockaSymbol 63 EditableText"<P ALIGN="LEFT"></P>"
_zyweSymbol 70 EditableText"3600"
_minSymbol 71 EditableText"3600"
_maxSymbol 72 EditableText"3600"
_pokolenieSymbol 73 EditableText"9999"
numer_ukladuSymbol 75 EditableText""
tabSymbol 78 EditableText"<P ALIGN="LEFT"></P>"
coSymbol 80 EditableText"<P ALIGN="LEFT"></P>"
_min_w_pokoleniuSymbol 83 EditableText""
_max_w_pokoleniuSymbol 84 EditableText""
co2Symbol 85 EditableText""
numer_saveSymbol 97 EditableText""
komunikatSymbol 124 EditableText"<P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>Kolonia wymar³a...</B></FONT></P>"
numer_slupka_wartoscSymbol 172 EditableText""
numer_slupka_wartoscSymbol 173 EditableText""
numer_slupka_wartoscSymbol 174 EditableText""
_zyweSymbol 176 EditableText""
_zyweSymbol 177 EditableText""




http://swfchan.com/20/95456/info.shtml
Created: 24/3 -2019 17:13:33 Last modified: 24/3 -2019 17:13:33 Server time: 22/12 -2024 08:40:59