STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228056
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/36820743?noj=FRM36820743-26DC" width="1" height="1"></div>

zycie_v2_automat_komorkowy.swf

This is the info page for
Flash #95456

(Click the ID number above for more basic data on this flash file.)


Text
¯YCIE - automat
komórkowy v2.2

Autor: Przemys³aw
Szlêzak

?

15

bok:

zoom:

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>OK</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>OK</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>OK</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>TAK</B></FONT></P>

<P ALIGN="CENTER"></P>

pocz¹tkowa
iloœæ komórek

0

ilu s¹siadów
by prze¿yæ

ilu s¹siadów
by powstaæ

2

02

03

zmieñ
otoczenie

kszta³t
komórki

¯YCIE - automat
komórkowy v2.2

ostatnie 200 pokoleñ

¿ywe
komórki

<P ALIGN="LEFT"></P>

- kszta³t pojedyñczej komórki

- rozmiar przestrzeni ¿yciowej

- iloœæ ¿ywych komórek

- maksymalny rozmiar kolonii w pokoleniu

- minimalny rozmiar kolonii w pokoleniu

- numer pokolenia

3600

3600

3600

9999

- numer wybranego uk³adu

<P ALIGN="LEFT"></P>

<P ALIGN="LEFT"></P>

Pozycja:

Akcja:

+

=

-

<P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>Kolonia wymar³a...</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>TAK</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>TAK</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>TAK</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>TAK</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>NIE</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>NIE</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>NIE</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_typewriter" SIZE="15" COLOR="#00FF00"><B>NIE</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>Czy chcesz zniszczyæ wszystkie</B></FONT></P><P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>komórki?</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>Zosta³ osi¹gniêty koniec wykresu. </B></FONT></P><P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>Czy chcesz kontynuowaæ ewolucjê <SBR/>komórek?</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>Czy chcesz powróciæ do</B></FONT></P><P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>g³ównego menu?</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>Czy chcesz wyczyœciæ wykres?</B></FONT></P>

zasiedlanie
(STOP)

zniszcz
wszystkie
komórki

menu
g³ówne

wyczyϾ
wykres

????

zmniejsz
skalê

zwiêksz
skalê

Faza ewolucji

ewolucja
(START)

jeden
krok

dodaj
losowo
komórki

poprzedni
uk³ad

nastêpny
uk³ad

Faza zasiedlania

ActionScript [AS1/AS2]

Frame 1
ile_komorek = 0; styl = "moore"; figura = new Array("kolko", "k_z_k", "klocek", "k_ludek", "k_gwiazda"); numer_figury = 2; nazwa_figury = figura[numer_figury]; i = 0; while (i < 61) { k = 0; while (k < 61) { nazwa = (i add ",") add k; removeMovieClip(nazwa); k++; } i++; } i = 0; while (i < 201) { nazwa_slupka = "slupek" add i; removeMovieClip(nazwa_slupka); i++; } i = 1; while (i < 8) { nazwa = "save_gfx" add i; removeMovieClip(nazwa); i++; } stop();
Frame 2
if (isNaN(bok)) { komunikat = "bok mo¿e mieæ wymiary od 10 do 60. podany bok nie jest liczb¹."; bok = 15; gotoAndPlay (1); } bok = Math.round(bok); if (bok < 10) { komunikat = "bok mo¿e mieæ wymiary od 10 do 60. podany bok jest za ma³y."; gotoAndPlay (1); } if (60 < bok) { komunikat = "bok mo¿e mieæ wymiary od 10 do 60. podany bok jest za du¿y."; gotoAndPlay (1); } if (isNaN(zoom)) { komunikat = "zoom mo¿e wynosiæ od 0.1 do 50. podany zoom nie jest liczb¹."; zoom = 2; gotoAndPlay (1); } if (zoom >= 1) { zoom = Math.round(zoom); } zoom = zoom * 10; zoom = Math.round(zoom); zoom = zoom / 10; if (zoom < 0.1) { komunikat = "zoom mo¿e wynosiæ od 0.1 do 50. podany zoom jest za ma³y."; gotoAndPlay (1); } if (50 < zoom) { komunikat = "zoom mo¿e wynosiæ od 0.1 do 50. podany zoom jest za du¿y."; gotoAndPlay (1); } if (isNaN(ile_komorek)) { komunikat = "podana iloœæ komorek nie jest liczb¹."; ile_komorek = 0; gotoAndPlay (1); } i = bok * bok; ile_komorek = Math.round(ile_komorek); if (ile_komorek < 0) { komunikat = ("liczba komórek mo¿e wynosiæ od 0 do " add i) add ". podana liczba komórek jest za ma³a."; gotoAndPlay (1); } if (i < ile_komorek) { komunikat = ("liczba komórek mo¿e wynosiæ od 0 do " add i) add ". podana liczba komórek jest za du¿a."; gotoAndPlay (1); } if (isNaN(ile_sasiadow_by_przezyc)) { komunikat = "podana iloœæ s¹siadów niezbêdnych do prze¿ycia komórki nie jest liczb¹."; ile_sasiadow_by_przezyc = 2; gotoAndPlay (1); } ile_sasiadow_by_przezyc = Math.round(ile_sasiadow_by_przezyc); if (ile_sasiadow_by_przezyc < 0) { komunikat = "liczba sasiadów niezbêdnych do prze¿ycia komórki musi byæ wiêksza lub równa 0"; gotoAndPlay (1); } if (isNaN(ile_sasiadow_by_powstac)) { komunikat = "podana iloœæ s¹siadów niezbêdnych do powstania nowej komorki nie jest liczb¹."; ile_sasiadow_by_powstac = 3; gotoAndPlay (1); } ile_sasiadow_by_powstac = Math.round(ile_sasiadow_by_powstac); if (ile_sasiadow_by_powstac < 0) { komunikat = "liczba sasiadów niezbêdnych do powstania nowej komórki musi byæ wiêksza lub równa 0"; gotoAndPlay (1); } if ((8 < ile_sasiadow_by_przezyc) and (styl == "moore")) { komunikat = "liczba sasiadów niezbêdnych do prze¿ycia komórki w otoczeniu Moore'a musi byæ mniejsza lub równa 8"; gotoAndPlay (1); } if ((4 < ile_sasiadow_by_przezyc) and (styl == "neumann")) { komunikat = "liczba sasiadów niezbêdnych do prze¿ycia komórki w otoczeniu von Neumanna musi byæ mniejsza lub równa 4"; gotoAndPlay (1); } if ((8 < ile_sasiadow_by_powstac) and (styl == "moore")) { komunikat = "liczba sasiadów niezbêdnych do powstania nowej komórki w otoczeniu Moore'a musi byæ mniejsza lub równa 8"; gotoAndPlay (1); } if ((4 < ile_sasiadow_by_powstac) and (styl == "neumann")) { komunikat = "liczba sasiadów niezbêdnych do powstania nowej komórki w otoczeniu von Neumanna musi byæ mniejsza lub równa 4"; gotoAndPlay (1); }
Frame 3
function przelicz_skale() { zoom_tekst = "ZOOM x" add zoom; skala1 = Math.round((100 / zoom) * 1); skala2 = Math.round((100 / zoom) * 2); skala3 = Math.round((100 / zoom) * 3); skala4 = Math.round((100 / zoom) * 4); skala5 = Math.round((100 / zoom) * 5); skala6 = Math.round((100 / zoom) * 6); skala7 = Math.round((100 / zoom) * 7); skala8 = Math.round((100 / zoom) * 8); skala9 = Math.round((100 / zoom) * 9); } function przerysuj_wykres() { q = 1; while (q < 200) { qq = "slupek" add q; setProperty(qq, _yscale , (zoom * 15) * wykres[0][q]); setProperty(qq, _x , (q * 2.2) + 350); setProperty(qq, _y , _y + 585); q++; } } co = ""; _max_w_pokoleniu = 1; _min_w_pokoleniu = 1; _max = 0; _min = ile_komorek; _pokolenie = 0; _zywe = 0; numer_slupka = 1; wykres = new Array(); wykres[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); stara_nazwa_slupka = "slupek"; przelicz_skale(); uklad1 = new Array(0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0); uklad2 = new Array(0, 0, 1, 1, 0, 1, 0, 0, 1); uklad3 = new Array(0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0); uklad4 = new Array(0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 1, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0); uklad5 = new Array(0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0); uklad6 = new Array(0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0); uklad7 = new Array(0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0); uklad8 = new Array(1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1); uklad9 = new Array(0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0); uklad10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); uklad11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); uklad12 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); uklad13 = new Array(1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1); uklad14 = new Array(1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1); uklad15 = new Array(0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1, 0); uklad16 = new Array(0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0); uklad17 = new Array(1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1); uklad18 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); uklad19 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); uklad20 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); uklad21 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad22 = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0); uklad23 = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0); uklad24 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad25 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1); uklad26 = new Array(0, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 1, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 0); uklad27 = new Array(1); uklad28 = new Array(1, 1, 1, 1); uklad29 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1); uklad30 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad31 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad32 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad33 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad34 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad35 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad36 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad37 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad38 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad39 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad40 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad41 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad42 = new Array(0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); uklad43 = new Array(0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0); uklad44 = new Array(0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0); uklad45 = new Array(1, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1); uklad46 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1); uklad47 = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); uklad48 = new Array(0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0); uklad49 = new Array(0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0); uklad50 = new Array(1, 0, 1, 1, 1, 1, 1, 0, 1); uklad51 = new Array(0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); uklad51 = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1); uklad52 = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1); uklad53 = new Array(1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1); uklad54 = new Array(0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0); uklad55 = new Array(0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0); uklad56 = new Array(0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0); uklad57 = new Array(0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); max_numer_ukladu = 57;
Frame 4
setProperty("komunikat1", _visible , false); setProperty("komunikat2", _visible , false); setProperty("komunikat3", _visible , false); setProperty("komunikat4", _visible , false); setProperty("komunikat5", _visible , false); tablica = new Array(); wynik = new Array(); save1 = new Array(); save2 = new Array(); save3 = new Array(); save4 = new Array(); save5 = new Array(); save6 = new Array(); save7 = new Array(); i = 0; while (i < bok) { tablica[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); wynik[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); save1[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); save2[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); save3[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); save4[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); save5[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); save6[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); save7[i] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "<BR>"); i++; } poziom = 0; i = 0; k = 0; powiekszenie = 30 / bok; i = 0; while (i < figura.length) { setProperty(figura[i], _visible , false); i++; } setProperty(figura[numer_figury], _visible , true); i = 0; while (i < bok) { k = 0; while (k < bok) { poziom++; nazwa = (i add ",") add k; duplicateMovieClip (figura[numer_figury], nazwa, poziom); setProperty(nazwa, _x , ((i * 8) * powiekszenie) + 50); setProperty(nazwa, _y , ((k * 8) * powiekszenie) + 50); setProperty(nazwa, _xscale , _xscale * powiekszenie); setProperty(nazwa, _yscale , _yscale * powiekszenie); k++; } i++; } i = 0; while (i < ile_komorek) { x = Math.round(Math.random() * (bok - 1)); y = Math.round(Math.random() * (bok - 1)); if (tablica[x][y] == 0) { tablica[x][y] = 1; i++; } } i = 1; while (i < 8) { nazwa = "save_gfx" add i; duplicateMovieClip ("save_gfx", nazwa, 5000 + i); setProperty(nazwa, _x , (i * 42.7) + 3); i++; } setProperty("save_gfx", _visible , false); gotoAndPlay(_currentframe + 3);
Frame 5
tab = new Array(); tab = nazwa_klocka.split(","); x_klocka = tab[0]; y_klocka = tab[1]; if (co == "usun") { tablica[x_klocka][y_klocka] = 0; } if (co == "postaw") { tablica[x_klocka][y_klocka] = 1; } co = ""; _zywe = 0; i = 0; while (i < bok) { k = 0; while (k < bok) { nazwa = (i add ",") add k; if (tablica[i][k] == 0) { setProperty(nazwa, _alpha , 25); } else { setProperty(nazwa, _alpha , 100); _zywe++; } k++; } i++; } wykres[0][numer_slupka] = _zywe; nazwa_slupka = "slupek" add numer_slupka; duplicateMovieClip (slupek, nazwa_slupka, 4000 + numer_slupka); setProperty(nazwa_slupka, _yscale , (zoom * 15) * wykres[0][numer_slupka]); setProperty(nazwa_slupka, _x , (numer_slupka * 2.2) + 350); setProperty(nazwa_slupka, _y , _y + 585); setProperty(stara_nazwa_slupka, _alpha , 25); setProperty(nazwa_slupka, _alpha , 100); setProperty(numer_slupka_okno, _x , (numer_slupka * 2.2) + 320); setProperty(numer_slupka_okno, _y , _y + 570); setProperty(wysokosc_slupka_okno, _x , (numer_slupka * 2.2) + 380); setProperty(wysokosc_slupka_okno, _y , 569 - ((_zywe * 0.61) * zoom)); stara_nazwa_slupka = nazwa_slupka; numer_slupka++; if (200 < numer_slupka) { setProperty("komunikat1", _visible , true); stop(); numer_slupka = 1; } if (_zywe >= _max) { _max = _zywe; _max_w_pokoleniu = _pokolenie; } if (_min >= _zywe) { _min = _zywe; _min_w_pokoleniu = _pokolenie; } if (0 >= _zywe) { setProperty("komunikat4", _visible , true); stop(); } _pokolenie++; zoom_tekst = "ZOOM x" add zoom; x = 0; while (x < bok) { y = 0; while (y < bok) { wynik[x][y] = 0; y++; } x++; } x = 0; while (x < bok) { y = 0; while (y < bok) { ile = 0; if (styl == "moore") { if (((x - 1) >= 0) and ((x - 1) < bok)) { if (((y - 1) >= 0) and ((y - 1) < bok)) { if (tablica[x - 1][y - 1] == 1) { ile++; } } } } if ((x >= 0) and (x < bok)) { if (((y - 1) >= 0) and ((y - 1) < bok)) { if (tablica[x][y - 1] == 1) { ile++; } } } if (styl == "moore") { if (((x + 1) >= 0) and ((x + 1) < bok)) { if (((y - 1) >= 0) and ((y - 1) < bok)) { if (tablica[x + 1][y - 1] == 1) { ile++; } } } } if (((x - 1) >= 0) and ((x - 1) < bok)) { if ((y >= 0) and (y < bok)) { if (tablica[x - 1][y] == 1) { ile++; } } } if (((x + 1) >= 0) and ((x + 1) < bok)) { if ((y >= 0) and (y < bok)) { if (tablica[x + 1][y] == 1) { ile++; } } } if (styl == "moore") { if (((x - 1) >= 0) and ((x - 1) < bok)) { if (((y + 1) >= 0) and ((y + 1) < bok)) { if (tablica[x - 1][y + 1] == 1) { ile++; } } } } if ((x >= 0) and (x < bok)) { if (((y + 1) >= 0) and ((y + 1) < bok)) { if (tablica[x][y + 1] == 1) { ile++; } } } if (styl == "moore") { if (((x + 1) >= 0) and ((x + 1) < bok)) { if (((y + 1) >= 0) and ((y + 1) < bok)) { if (tablica[x + 1][y + 1] == 1) { ile++; } } } } if (ile == ile_sasiadow_by_powstac) { wynik[x][y] = 1; } if ((ile == ile_sasiadow_by_przezyc) and (tablica[x][y] == 1)) { wynik[x][y] = 1; } y++; } x++; } x = 0; while (x < bok) { y = 0; while (y < bok) { tablica[x][y] = wynik[x][y]; y++; } x++; } if ((jeden_krok == "tak") and (0 < _zywe)) { jeden_krok = "nie"; gotoAndPlay(_currentframe + 2); }
Frame 6
gotoAndPlay(_currentframe - 1);
Frame 7
tab = new Array(); tab = nazwa_klocka.split(","); x_klocka = tab[0]; y_klocka = tab[1]; if (co == "usun") { tablica[x_klocka][y_klocka] = 0; } if (co == "postaw") { tablica[x_klocka][y_klocka] = 1; } co = ""; _zywe = 0; komunikat = ""; i = 0; while (i < bok) { k = 0; while (k < bok) { nazwa = (i add ",") add k; if (tablica[i][k] == 0) { setProperty(nazwa, _alpha , 25); } else { setProperty(nazwa, _alpha , 100); _zywe++; } k++; } i++; } zoom_tekst = "ZOOM x" add zoom;
Frame 8
gotoAndPlay(_currentframe - 1);
Symbol 8 Button
on (rollOver) { komunikat = "<P ALIGN='CENTER'><B>zoom</B><br><BR>pozwala okreœliæ pocz¹tkow¹ skalê wykresu"; } on (rollOut) { komunikat = ""; }
Symbol 9 Button
on (rollOver) { komunikat = "<P ALIGN='CENTER'><B>bok</B><br><BR>pozwala okreœliæ d³ugoœæ boku obszaru na którym kolonia bêdzie siê rozwijaæ"; } on (rollOut) { komunikat = ""; }
Symbol 11 Button
on (rollOver) { komunikat = "<P ALIGN='CENTER'><B>zmieñ otoczenie</B><Br><br>pozwala wybraæ rodzaj otoczenia<BR><P ALIGN='LEFT'><FONT SIZE='16'><br><U>otoczenie Moore'a</U> - ka¿da komórka ma 8 s¹siadów<br><BR><U>otoczenie von Neumanna</U> - ka¿da komórka ma 4 s¹siadów, s¹ to komórki z którymi styka siê ca³ym bokiem"; } on (rollOut) { komunikat = ""; }
Symbol 12 Button
on (rollOver) { komunikat = "<P ALIGN='CENTER'><B>ilu s¹siadów by powstaæ</B><BR><br>tu wpisz ile ¿ywych komórek musi s¹siadowaæ z pust¹ komórk¹ aby powsta³a w niej ¿ywa komórka"; } on (rollOut) { komunikat = ""; }
Symbol 13 Button
on (rollOver) { komunikat = "<P ALIGN='CENTER'><B>pocz¹tkowa iloœæ komórek</b><BR><BR>tu wpisz pocz¹tkow¹ liczbê komórek które losowo zasiedl¹ koloniê"; } on (rollOut) { komunikat = ""; }
Symbol 14 Button
on (rollOver) { komunikat = "<P ALIGN='CENTER'><B>ilu sasiadów by prze¿yæ</B><BR><br>tu wpisz liczbê ¿ywych komórek które musz¹ s¹siadowaæ z ¿yw¹ komórk¹ aby ta mog³a prze¿yæ"; } on (rollOut) { komunikat = ""; }
Symbol 26 Button
on (release) { play(); } on (rollOver) { komunikat = "<P ALIGN='CENTER'><BR><BR>OK?"; } on (rollOut) { komunikat = ""; }
Symbol 38 Button
on (release) { if (styl == "moore") { styl = "neumann"; } else { styl = "moore"; } }
Symbol 41 Button
on (release) { numer_figury++; if (numer_figury >= figura.length) { numer_figury = 0; } nazwa_figury = figura[numer_figury]; }
Symbol 43 Button
on (rollOver) { komunikat = "<P ALIGN='CENTER'><B>kszta³t komórki</B><Br><br>pozwala wybraæ kszta³t komórki"; } on (rollOut) { komunikat = ""; }
Symbol 87 Button
on (release) { i = 0; while (i < _root.bok) { k = 0; while (k < _root.bok) { if (nazwa_save == 1) { _root.save1[i][k] = 0; } if (nazwa_save == 2) { _root.save2[i][k] = 0; } if (nazwa_save == 3) { _root.save3[i][k] = 0; } if (nazwa_save == 4) { _root.save4[i][k] = 0; } if (nazwa_save == 5) { _root.save5[i][k] = 0; } if (nazwa_save == 6) { _root.save5[i][k] = 0; } if (nazwa_save == 7) { _root.save5[i][k] = 0; } if (nazwa_save == 8) { _root.save5[i][k] = 0; } if (nazwa_save == 9) { _root.save5[i][k] = 0; } k++; } i++; } setProperty("zielone_swiatelko", _visible , true); } on (rollOver) { _root.co2 = "wyczyϾ"; } on (rollOut) { _root.co2 = ""; }
Symbol 88 Button
on (release) { i = 0; while (i < _root.bok) { k = 0; while (k < _root.bok) { if (numer_save == 1) { _root.tablica[i][k] = _root.save1[i][k]; } if (numer_save == 2) { _root.tablica[i][k] = _root.save2[i][k]; } if (numer_save == 3) { _root.tablica[i][k] = _root.save3[i][k]; } if (numer_save == 4) { _root.tablica[i][k] = _root.save4[i][k]; } if (numer_save == 5) { _root.tablica[i][k] = _root.save5[i][k]; } if (numer_save == 6) { _root.tablica[i][k] = _root.save5[i][k]; } if (numer_save == 7) { _root.tablica[i][k] = _root.save5[i][k]; } if (numer_save == 8) { _root.tablica[i][k] = _root.save5[i][k]; } if (numer_save == 9) { _root.tablica[i][k] = _root.save5[i][k]; } k++; } i++; } } on (rollOver) { _root.co2 = "przywróæ"; } on (rollOut) { _root.co2 = ""; }
Symbol 89 Button
on (release) { i = 0; while (i < _root.bok) { k = 0; while (k < _root.bok) { if (numer_save == 1) { _root.save1[i][k] = _root.tablica[i][k]; } if (numer_save == 2) { _root.save2[i][k] = _root.tablica[i][k]; } if (numer_save == 3) { _root.save3[i][k] = _root.tablica[i][k]; } if (numer_save == 4) { _root.save4[i][k] = _root.tablica[i][k]; } if (numer_save == 5) { _root.save5[i][k] = _root.tablica[i][k]; } if (numer_save == 6) { _root.save5[i][k] = _root.tablica[i][k]; } if (numer_save == 7) { _root.save5[i][k] = _root.tablica[i][k]; } if (numer_save == 8) { _root.save5[i][k] = _root.tablica[i][k]; } if (numer_save == 9) { _root.save5[i][k] = _root.tablica[i][k]; } k++; } i++; } setProperty("zielone_swiatelko", _visible , false); } on (rollOver) { _root.co2 = "zapamiêtaj"; } on (rollOut) { _root.co2 = ""; }
Symbol 99 MovieClip Frame 1
nazwa_save = this._name; numer_save = nazwa_save.charAt(nazwa_save.length - 1);
Symbol 104 Button
on (press) { _root.nazwa_klocka = this._name; _root.co = "usun"; } on (release) { _root.nazwa_klocka = this._name; _root.co = "postaw"; } on (rollOver) { _root.nazwa_klocka = this._name; _root.co = ""; }
Symbol 109 Button
on (press) { _root.nazwa_klocka = this._name; _root.co = "usun"; } on (release) { _root.nazwa_klocka = this._name; _root.co = "postaw"; } on (rollOver) { _root.nazwa_klocka = this._name; _root.co = ""; }
Symbol 114 Button
on (press) { _root.nazwa_klocka = this._name; _root.co = "usun"; } on (release) { _root.nazwa_klocka = this._name; _root.co = "postaw"; } on (rollOver) { _root.nazwa_klocka = this._name; _root.co = ""; }
Symbol 119 Button
on (press) { _root.nazwa_klocka = this._name; _root.co = "usun"; } on (release) { _root.nazwa_klocka = this._name; _root.co = "postaw"; } on (rollOver) { _root.nazwa_klocka = this._name; _root.co = ""; }
Symbol 121 Button
on (release) { _root.komunikat4._visible = false; _root._pokolenie = 0; _root._max = 0; _root._min = _root.ile_komorek; _root._max_w_pokoleniu = 1; _root._min_w_pokoleniu = 1; _root.gotoAndPlay(_root._currentframe + 2); }
Symbol 130 Button
on (release) { setProperty(_root.komunikat3, _visible , false); x = 0; while (x < _root.bok) { y = 0; while (y < _root.bok) { _root.tablica[x][y] = 0; y++; } x++; } _root.play(); }
Symbol 136 Button
on (release) { setProperty(_root.komunikat3, _visible , false); _root.play(); }
Symbol 139 Button
on (release) { setProperty(_root.komunikat1, _visible , false); _root.play(); }
Symbol 140 Button
on (release) { setProperty(_root.komunikat1, _visible , false); _root.gotoAndPlay(_root._currentframe + 2); }
Symbol 143 Button
on (release) { setProperty(_root.komunikat5, _visible , false); _root.gotoAndPlay(1); }
Symbol 144 Button
on (release) { setProperty(_root.komunikat5, _visible , false); _root.play(); }
Symbol 147 Button
on (release) { setProperty(_root.komunikat2, _visible , false); i = 1; while (i < 201) { nazwa_slupka = "_root.slupek" add i; removeMovieClip(nazwa_slupka); i++; } _root.numer_slupka = 0; _root.gotoAndPlay(_root._currentframe); }
Symbol 148 Button
on (release) { setProperty(_root.komunikat2, _visible , false); _root.play(); }
Symbol 154 Button
on (press) { _root.nazwa_klocka = this._name; _root.co = "usun"; } on (release) { _root.nazwa_klocka = this._name; _root.co = "postaw"; } on (rollOver) { _root.nazwa_klocka = this._name; _root.co = ""; }
Symbol 156 Button
on (release) { gotoAndPlay(_currentframe + 2); } on (rollOver) { _root.co2 = "STOP"; } on (rollOut) { _root.co2 = ""; }
Symbol 158 Button
on (release) { setProperty("komunikat3", _visible , true); stop(); } on (rollOver) { _root.co2 = "zniszcz"; } on (rollOut) { _root.co2 = ""; }
Symbol 159 Button
on (release) { setProperty("komunikat5", _visible , true); stop(); } on (rollOver) { _root.co2 = "MENU"; } on (rollOut) { _root.co2 = ""; }
Symbol 162 Button
on (release) { setProperty("komunikat2", _visible , true); stop(); } on (rollOver) { _root.co2 = "wyczyϾ"; } on (rollOut) { _root.co2 = ""; }
Symbol 166 Button
on (release) { if (1 < zoom) { zoom--; } else if (zoom >= 0.1) { zoom = zoom - 0.1; } if (zoom < 0.1) { zoom = 50; } przerysuj_wykres(); przelicz_skale(); play(); } on (rollOver) { _root.co2 = "zoom --"; } on (rollOut) { _root.co2 = ""; }
Symbol 167 Button
on (release) { if (zoom < 1) { zoom = zoom + 0.1; } else { zoom++; } if (50 < zoom) { zoom = 0.1; } przerysuj_wykres(); przelicz_skale(); play(); } on (rollOver) { _root.co2 = "zoom ++"; } on (rollOut) { _root.co2 = ""; }
Symbol 175 MovieClip Frame 1
numer_slupka_wartosc = Math.round(_root.numer_slupka);
Symbol 175 MovieClip Frame 2
numer_slupka_wartosc = Math.round(_root.numer_slupka);
Symbol 178 MovieClip Frame 1
_zywe = 0; i = 0; while (i < _root.bok) { k = 0; while (k < _root.bok) { if (_root.tablica[i][k] != 0) { _zywe++; } k++; } i++; }
Symbol 178 MovieClip Frame 2
_zywe = 0; i = 0; while (i < _root.bok) { k = 0; while (k < _root.bok) { if (_root.tablica[i][k] != 0) { _zywe++; } k++; } i++; }
Symbol 179 Button
on (release) { _min = _zywe; gotoAndPlay(_currentframe - 2); } on (rollOver) { _root.co2 = "START"; } on (rollOut) { _root.co2 = ""; }
Symbol 180 Button
on (release) { setProperty("komunikat3", _visible , true); stop(); } on (rollOver) { _root.co2 = "zniszcz"; } on (rollOut) { _root.co2 = ""; }
Symbol 181 Button
on (release) { setProperty("komunikat5", _visible , true); stop(); } on (rollOver) { _root.co2 = "MENU"; } on (rollOut) { _root.co2 = ""; }
Symbol 183 Button
on (release) { setProperty("komunikat2", _visible , true); } on (rollOver) { _root.co2 = "wyczyϾ"; } on (rollOut) { _root.co2 = ""; }
Symbol 184 Button
on (release) { numer_ukladu = 0; ile_komorek = Math.round((bok * bok) * 0.33); i = 0; ile_prob = 0; while (i < ile_komorek) { ile_prob++; if (1000 < ile_prob) { break; } x = Math.round(Math.random() * (bok - 1)); y = Math.round(Math.random() * (bok - 1)); if (tablica[x][y] == 0) { tablica[x][y] = 1; i++; } } } on (rollOver) { _root.co2 = "dodaj"; } on (rollOut) { _root.co2 = ""; }
Symbol 185 Button
on (release) { i = 0; while (i < bok) { k = 0; while (k < bok) { tablica[i][k] = 0; k++; } i++; } numer_ukladu++; if (max_numer_ukladu < numer_ukladu) { numer_ukladu = 1; } uklad = eval ("uklad" add Number(numer_ukladu)); bok_ukladu = Math.sqrt(uklad.length); numer_znaku = 0; offset_x = Math.round(bok / 2) - Math.round(bok_ukladu / 2); offset_y = Math.round(bok / 2) - Math.round(bok_ukladu / 2); i = 0; while (i < bok_ukladu) { k = 0; while (k < bok_ukladu) { tablica[i + offset_x][k + offset_y] = uklad[numer_znaku]; numer_znaku++; k++; } i++; } } on (rollOver) { _root.co2 = "uk³ad ++"; } on (rollOut) { _root.co2 = ""; }
Symbol 186 Button
on (release) { i = 0; while (i < bok) { k = 0; while (k < bok) { tablica[i][k] = 0; k++; } i++; } numer_ukladu--; if (numer_ukladu < 1) { numer_ukladu = max_numer_ukladu; } uklad = eval ("uklad" add Number(numer_ukladu)); bok_ukladu = Math.sqrt(uklad.length); numer_znaku = 0; offset_x = Math.round(bok / 2) - Math.round(bok_ukladu / 2); offset_y = Math.round(bok / 2) - Math.round(bok_ukladu / 2); i = 0; while (i < bok_ukladu) { k = 0; while (k < bok_ukladu) { tablica[i + offset_x][k + offset_y] = uklad[numer_znaku]; numer_znaku++; k++; } i++; } } on (rollOver) { _root.co2 = "uk³ad --"; } on (rollOut) { _root.co2 = ""; }
Symbol 187 Button
on (release) { _min = _zywe; jeden_krok = "tak"; gotoAndPlay(_currentframe - 2); } on (rollOver) { _root.co2 = "1 KROK"; } on (rollOut) { _root.co2 = ""; }
Symbol 192 Button
on (release) { if (1 < zoom) { zoom--; } else if (zoom >= 0.1) { zoom = zoom - 0.1; } if (zoom < 0.1) { zoom = 50; } przerysuj_wykres(); przelicz_skale(); play(); } on (rollOver) { _root.co2 = "zoom --"; } on (rollOut) { _root.co2 = ""; }

Library Items

Symbol 1 FontUsed by:2 3 27 28 30 31 42 44 49 64 65 66 67 68 69 76 124 137 141 145 149 157 160 161 163 168 169 182 188 189 190 191
Symbol 2 TextUses:1Used by:Timeline
Symbol 3 TextUses:1Used by:Timeline
Symbol 4 GraphicUsed by:Timeline
Symbol 5 GraphicUsed by:8 9 11 12 13 14 43
Symbol 6 FontUsed by:7 15 16 17 29 32 33 34 35 39 40 45 50 51 52 53 54 55 56 57 58 59 165
Symbol 7 TextUses:6Used by:8 9 11 12 13 14 43
Symbol 8 ButtonUses:5 7Used by:Timeline
Symbol 9 ButtonUses:5 7Used by:Timeline
Symbol 10 GraphicUsed by:11 43
Symbol 11 ButtonUses:5 7 10Used by:Timeline
Symbol 12 ButtonUses:5 7Used by:Timeline
Symbol 13 ButtonUses:5 7Used by:Timeline
Symbol 14 ButtonUses:5 7Used by:Timeline
Symbol 15 EditableTextUses:6Used by:Timeline
Symbol 16 TextUses:6Used by:Timeline
Symbol 17 TextUses:6Used by:Timeline
Symbol 18 GraphicUsed by:26 121 130 136 139 140 143 144 147 148
Symbol 19 FontUsed by:20 22 24 25 126 127 128 129 131 133 134 135
Symbol 20 EditableTextUses:19Used by:26 121
Symbol 21 GraphicUsed by:26 121 130 139 143 147
Symbol 22 EditableTextUses:19Used by:26 121
Symbol 23 GraphicUsed by:26 121 130 136 139 140 143 144 147 148
Symbol 24 EditableTextUses:19Used by:26 121
Symbol 25 EditableTextUses:19Used by:26 121
Symbol 26 ButtonUses:18 20 21 22 23 24 25Used by:Timeline
Symbol 27 EditableTextUses:1Used by:Timeline
Symbol 28 TextUses:1Used by:Timeline
Symbol 29 EditableTextUses:6Used by:Timeline
Symbol 30 TextUses:1Used by:Timeline
Symbol 31 TextUses:1Used by:Timeline
Symbol 32 EditableTextUses:6Used by:Timeline
Symbol 33 EditableTextUses:6Used by:Timeline
Symbol 34 EditableTextUses:6Used by:Timeline
Symbol 35 EditableTextUses:6Used by:Timeline
Symbol 36 GraphicUsed by:38 41 156 158 159 162 164 166 167 179 180 181 183 184 185 186 187 192
Symbol 37 GraphicUsed by:38 41 156 158 159 162 164 166 167 179 180 181 183 184 185 186 187 192
Symbol 38 ButtonUses:36 37Used by:Timeline
Symbol 39 TextUses:6Used by:Timeline
Symbol 40 EditableTextUses:6Used by:Timeline
Symbol 41 ButtonUses:36 37Used by:Timeline
Symbol 42 TextUses:1Used by:Timeline
Symbol 43 ButtonUses:5 7 10Used by:Timeline
Symbol 44 TextUses:1Used by:Timeline
Symbol 45 EditableTextUses:6Used by:Timeline
Symbol 46 GraphicUsed by:Timeline
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:Timeline
Symbol 49 TextUses:1Used by:Timeline
Symbol 50 TextUses:6Used by:Timeline
Symbol 51 EditableTextUses:6Used by:Timeline
Symbol 52 EditableTextUses:6Used by:Timeline
Symbol 53 EditableTextUses:6Used by:Timeline
Symbol 54 EditableTextUses:6Used by:Timeline
Symbol 55 EditableTextUses:6Used by:Timeline
Symbol 56 EditableTextUses:6Used by:Timeline
Symbol 57 EditableTextUses:6Used by:Timeline
Symbol 58 EditableTextUses:6Used by:Timeline
Symbol 59 EditableTextUses:6Used by:Timeline
Symbol 60 FontUsed by:61 70 71 72 73 83 84 172 173 174 176 177
Symbol 61 EditableTextUses:60Used by:Timeline
Symbol 62 FontUsed by:63
Symbol 63 EditableTextUses:62Used by:Timeline
Symbol 64 TextUses:1Used by:Timeline
Symbol 65 TextUses:1Used by:Timeline
Symbol 66 TextUses:1Used by:Timeline
Symbol 67 TextUses:1Used by:Timeline
Symbol 68 TextUses:1Used by:Timeline
Symbol 69 TextUses:1Used by:Timeline
Symbol 70 EditableTextUses:60Used by:Timeline
Symbol 71 EditableTextUses:60Used by:Timeline
Symbol 72 EditableTextUses:60Used by:Timeline
Symbol 73 EditableTextUses:60Used by:Timeline
Symbol 74 FontUsed by:75
Symbol 75 EditableTextUses:74Used by:Timeline
Symbol 76 TextUses:1Used by:Timeline
Symbol 77 FontUsed by:78 85
Symbol 78 EditableTextUses:77Used by:Timeline
Symbol 79 FontUsed by:80 81 82
Symbol 80 EditableTextUses:79Used by:Timeline
Symbol 81 TextUses:79Used by:Timeline
Symbol 82 TextUses:79Used by:Timeline
Symbol 83 EditableTextUses:60Used by:Timeline
Symbol 84 EditableTextUses:60Used by:Timeline
Symbol 85 EditableTextUses:77Used by:Timeline
Symbol 86 GraphicUsed by:87 88 89 175 178
Symbol 87 ButtonUses:86Used by:99
Symbol 88 ButtonUses:86Used by:99
Symbol 89 ButtonUses:86Used by:99
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:99
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:99
Symbol 94 FontUsed by:95 96 97 98
Symbol 95 TextUses:94Used by:99
Symbol 96 TextUses:94Used by:99
Symbol 97 EditableTextUses:94Used by:99
Symbol 98 TextUses:94Used by:99
Symbol 99 MovieClipUses:87 88 89 91 93 95 96 97 98Used by:Timeline
Symbol 100 GraphicUsed by:104
Symbol 101 GraphicUsed by:104
Symbol 102 GraphicUsed by:104
Symbol 103 GraphicUsed by:104 109 114 119 154
Symbol 104 ButtonUses:100 101 102 103Used by:105
Symbol 105 MovieClipUses:104Used by:Timeline
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 ButtonUses:106 107 108 103Used by:110
Symbol 110 MovieClipUses:109Used by:Timeline
Symbol 111 GraphicUsed by:114
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 ButtonUses:111 112 113 103Used by:115
Symbol 115 MovieClipUses:114Used by:Timeline
Symbol 116 GraphicUsed by:119
Symbol 117 GraphicUsed by:119
Symbol 118 GraphicUsed by:119
Symbol 119 ButtonUses:116 117 118 103Used by:120
Symbol 120 MovieClipUses:119Used by:Timeline
Symbol 121 ButtonUses:18 20 21 22 23 24 25Used by:125
Symbol 122 GraphicUsed by:125 138 142 146 150
Symbol 123 GraphicUsed by:125 138 142 146 150
Symbol 124 EditableTextUses:1Used by:125
Symbol 125 MovieClipUses:121 122 123 124Used by:Timeline
Symbol 126 EditableTextUses:19Used by:130 139 143 147
Symbol 127 EditableTextUses:19Used by:130 139 143 147
Symbol 128 EditableTextUses:19Used by:130 139 143 147
Symbol 129 EditableTextUses:19Used by:130 139 143 147
Symbol 130 ButtonUses:18 126 21 127 23 128 129Used by:138
Symbol 131 EditableTextUses:19Used by:136 140 144 148
Symbol 132 GraphicUsed by:136 140 144 148
Symbol 133 EditableTextUses:19Used by:136 140 144 148
Symbol 134 EditableTextUses:19Used by:136 140 144 148
Symbol 135 EditableTextUses:19Used by:136 140 144 148
Symbol 136 ButtonUses:18 131 132 133 23 134 135Used by:138
Symbol 137 EditableTextUses:1Used by:138
Symbol 138 MovieClipUses:130 136 122 123 137Used by:Timeline
Symbol 139 ButtonUses:18 126 21 127 23 128 129Used by:142
Symbol 140 ButtonUses:18 131 132 133 23 134 135Used by:142
Symbol 141 EditableTextUses:1Used by:142
Symbol 142 MovieClipUses:139 140 122 123 141Used by:Timeline
Symbol 143 ButtonUses:18 126 21 127 23 128 129Used by:146
Symbol 144 ButtonUses:18 131 132 133 23 134 135Used by:146
Symbol 145 EditableTextUses:1Used by:146
Symbol 146 MovieClipUses:143 144 122 123 145Used by:Timeline
Symbol 147 ButtonUses:18 126 21 127 23 128 129Used by:150
Symbol 148 ButtonUses:18 131 132 133 23 134 135Used by:150
Symbol 149 EditableTextUses:1Used by:150
Symbol 150 MovieClipUses:147 148 122 123 149Used by:Timeline
Symbol 151 GraphicUsed by:154
Symbol 152 GraphicUsed by:154
Symbol 153 GraphicUsed by:154
Symbol 154 ButtonUses:151 152 153 103Used by:155
Symbol 155 MovieClipUses:154Used by:Timeline
Symbol 156 ButtonUses:36 37Used by:Timeline
Symbol 157 TextUses:1Used by:Timeline
Symbol 158 ButtonUses:36 37Used by:Timeline
Symbol 159 ButtonUses:36 37Used by:Timeline
Symbol 160 TextUses:1Used by:Timeline
Symbol 161 TextUses:1Used by:Timeline
Symbol 162 ButtonUses:36 37Used by:Timeline
Symbol 163 TextUses:1Used by:Timeline
Symbol 164 ButtonUses:36 37Used by:Timeline
Symbol 165 TextUses:6Used by:Timeline
Symbol 166 ButtonUses:36 37Used by:Timeline
Symbol 167 ButtonUses:36 37Used by:Timeline
Symbol 168 TextUses:1Used by:Timeline
Symbol 169 TextUses:1Used by:Timeline
Symbol 170 FontUsed by:171 193
Symbol 171 TextUses:170Used by:Timeline
Symbol 172 EditableTextUses:60Used by:175
Symbol 173 EditableTextUses:60Used by:175
Symbol 174 EditableTextUses:60Used by:175
Symbol 175 MovieClipUses:86 172 173 174Used by:Timeline
Symbol 176 EditableTextUses:60Used by:178
Symbol 177 EditableTextUses:60Used by:178
Symbol 178 MovieClipUses:86 176 177Used by:Timeline
Symbol 179 ButtonUses:36 37Used by:Timeline
Symbol 180 ButtonUses:36 37Used by:Timeline
Symbol 181 ButtonUses:36 37Used by:Timeline
Symbol 182 TextUses:1Used by:Timeline
Symbol 183 ButtonUses:36 37Used by:Timeline
Symbol 184 ButtonUses:36 37Used by:Timeline
Symbol 185 ButtonUses:36 37Used by:Timeline
Symbol 186 ButtonUses:36 37Used by:Timeline
Symbol 187 ButtonUses:36 37Used by:Timeline
Symbol 188 TextUses:1Used by:Timeline
Symbol 189 TextUses:1Used by:Timeline
Symbol 190 TextUses:1Used by:Timeline
Symbol 191 TextUses:1Used by:Timeline
Symbol 192 ButtonUses:36 37Used by:Timeline
Symbol 193 TextUses:170Used by:Timeline

Instance Names

"slupek"Frame 4Symbol 48 MovieClip
"save_gfx"Frame 4Symbol 99 MovieClip
"klocek"Frame 4Symbol 105 MovieClip
"kolko"Frame 4Symbol 110 MovieClip
"k_z_k"Frame 4Symbol 115 MovieClip
"k_gwiazda"Frame 4Symbol 120 MovieClip
"komunikat4"Frame 4Symbol 125 MovieClip
"komunikat3"Frame 4Symbol 138 MovieClip
"komunikat1"Frame 4Symbol 142 MovieClip
"komunikat5"Frame 4Symbol 146 MovieClip
"komunikat2"Frame 4Symbol 150 MovieClip
"k_ludek"Frame 4Symbol 155 MovieClip
"numer_slupka_okno"Frame 5Symbol 175 MovieClip
"wysokosc_slupka_okno"Frame 5Symbol 178 MovieClip
"czerwone_swiatelko"Symbol 99 MovieClip Frame 1Symbol 91 MovieClip
"zielone_swiatelko"Symbol 99 MovieClip Frame 1Symbol 93 MovieClip

Dynamic Text Variables

bokSymbol 15 EditableText"15"
komunikatSymbol 27 EditableText"<P ALIGN="CENTER"></P>"
ile_komorekSymbol 29 EditableText"0"
stylSymbol 32 EditableText""
zoomSymbol 33 EditableText"2"
ile_sasiadow_by_przezycSymbol 34 EditableText"02"
ile_sasiadow_by_powstacSymbol 35 EditableText"03"
nazwa_figurySymbol 40 EditableText""
zoom_tekstSymbol 45 EditableText""
skala1Symbol 51 EditableText""
skala2Symbol 52 EditableText""
skala3Symbol 53 EditableText""
skala4Symbol 54 EditableText""
skala5Symbol 55 EditableText""
skala6Symbol 56 EditableText""
skala7Symbol 57 EditableText""
skala8Symbol 58 EditableText""
skala9Symbol 59 EditableText""
poziomSymbol 61 EditableText""
nazwa_klockaSymbol 63 EditableText"<P ALIGN="LEFT"></P>"
_zyweSymbol 70 EditableText"3600"
_minSymbol 71 EditableText"3600"
_maxSymbol 72 EditableText"3600"
_pokolenieSymbol 73 EditableText"9999"
numer_ukladuSymbol 75 EditableText""
tabSymbol 78 EditableText"<P ALIGN="LEFT"></P>"
coSymbol 80 EditableText"<P ALIGN="LEFT"></P>"
_min_w_pokoleniuSymbol 83 EditableText""
_max_w_pokoleniuSymbol 84 EditableText""
co2Symbol 85 EditableText""
numer_saveSymbol 97 EditableText""
komunikatSymbol 124 EditableText"<P ALIGN="CENTER"><FONT FACE="Arial CE" SIZE="15" COLOR="#33FF00"><B>Kolonia wymar³a...</B></FONT></P>"
numer_slupka_wartoscSymbol 172 EditableText""
numer_slupka_wartoscSymbol 173 EditableText""
numer_slupka_wartoscSymbol 174 EditableText""
_zyweSymbol 176 EditableText""
_zyweSymbol 177 EditableText""




http://swfchan.com/20/95456/info.shtml
Created: 24/3 -2019 17:13:33 Last modified: 24/3 -2019 17:13:33 Server time: 26/04 -2024 01:35:19