Combined Code
frame 1 {
var bootfix = true;
var weapon = 1;
var cannon = 2;
var helm = 1;
var hair = 1;
var body = 1;
var tits = 1;
var spads = 2;
var armu = 2;
var arml = 2;
var legs = 1;
var feet = 2;
var RandomVar = 0;
var RapeModif = 1;
}
movieClip 4 {
}
movieClip 15 {
frame 1 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
frame 9 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 10 {
gotoAndPlay(this._currentframe - 1);
}
frame 11 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 12 {
gotoAndPlay(this._currentframe - 1);
}
frame 13 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 14 {
gotoAndPlay(this._currentframe - 1);
}
frame 15 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 16 {
gotoAndPlay(this._currentframe - 1);
}
frame 17 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 18 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 18 {
frame 1 {
var frame = (_root.messyarms << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messyarms << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messyarms << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messyarms << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 20 {
}
movieClip 22 {
}
movieClip 24 {
}
movieClip 26 {
}
movieClip 28 {
}
movieClip 30 {
}
movieClip 32 {
}
movieClip 36 {
}
movieClip 38 {
frame 1 {
gotoAndPlay(_root.armu * 2);
}
frame 3 {
gotoAndPlay(_root.armu * 2);
}
frame 5 {
gotoAndPlay(_root.armu * 2);
}
frame 7 {
gotoAndPlay(_root.armu * 2);
}
frame 9 {
gotoAndPlay(_root.armu * 2);
}
frame 11 {
gotoAndPlay(_root.armu * 2);
}
frame 13 {
gotoAndPlay(_root.armu * 2);
}
frame 15 {
gotoAndPlay(_root.armu * 2);
}
frame 17 {
gotoAndPlay(_root.armu * 2);
}
frame 19 {
gotoAndPlay(_root.armu * 2);
}
frame 21 {
gotoAndPlay(_root.armu * 2);
}
frame 23 {
gotoAndPlay(_root.armu * 2);
}
frame 25 {
gotoAndPlay(_root.armu * 2);
}
frame 27 {
gotoAndPlay(_root.armu * 2);
}
frame 29 {
gotoAndPlay(_root.armu * 2);
}
frame 31 {
gotoAndPlay(_root.armu * 2);
}
frame 33 {
gotoAndPlay(_root.armu * 2);
}
frame 35 {
gotoAndPlay(_root.armu * 2);
}
frame 37 {
gotoAndPlay(_root.armu * 2);
}
frame 39 {
gotoAndPlay(_root.armu * 2);
}
frame 41 {
gotoAndPlay(_root.armu * 2);
}
frame 43 {
gotoAndPlay(_root.armu * 2);
}
frame 45 {
gotoAndPlay(_root.armu * 2);
}
frame 47 {
gotoAndPlay(_root.armu * 2);
}
}
movieClip 40 {
}
movieClip 44 {
frame 1 {
var frame = (_root.messyarms << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messyarms << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messyarms << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messyarms << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 46 {
}
movieClip 48 {
}
movieClip 50 {
}
movieClip 52 {
}
movieClip 54 {
}
movieClip 56 {
}
movieClip 58 {
}
movieClip 60 {
}
movieClip 62 {
}
movieClip 64 {
}
movieClip 66 {
}
movieClip 68 {
}
movieClip 81 {
frame 1 {
gotoAndPlay(_root.arml * 2);
}
frame 1 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 2 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 4 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 6 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 8 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 10 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 12 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 14 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 16 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 18 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 20 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 22 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 24 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 26 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 28 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 30 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 32 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 34 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 36 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 38 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 40 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 42 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 44 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 82 {
}
movieClip 86 {
}
movieClip 89 {
frame 1 {
gotoAndPlay(_root.arml * 2);
}
frame 1 {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon == 2) {
cannon._visible = '0';
} else {
if (_root.weapon == 3) {
cannon._visible = '0';
} else {
if (_root.weapon == 4) {
cannon._visible = '0';
}
}
}
}
}
frame 2 {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon == 2) {
cannon._visible = '0';
} else {
if (_root.weapon == 3) {
cannon._visible = '0';
} else {
if (_root.weapon == 4) {
cannon._visible = '0';
}
}
}
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 4 {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon == 2) {
cannon._visible = '0';
} else {
if (_root.weapon == 3) {
cannon._visible = '0';
} else {
if (_root.weapon == 4) {
cannon._visible = '0';
}
}
}
}
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 6 {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon == 2) {
cannon._visible = '0';
} else {
if (_root.weapon == 3) {
cannon._visible = '0';
} else {
if (_root.weapon == 4) {
cannon._visible = '0';
}
}
}
}
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 8 {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon == 2) {
cannon._visible = '0';
} else {
if (_root.weapon == 3) {
cannon._visible = '0';
} else {
if (_root.weapon == 4) {
cannon._visible = '0';
}
}
}
}
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 10 {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon == 2) {
cannon._visible = '0';
} else {
if (_root.weapon == 3) {
cannon._visible = '0';
} else {
if (_root.weapon == 4) {
cannon._visible = '0';
}
}
}
}
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 12 {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon == 2) {
cannon._visible = '0';
} else {
if (_root.weapon == 3) {
cannon._visible = '0';
} else {
if (_root.weapon == 4) {
cannon._visible = '0';
}
}
}
}
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 14 {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon == 2) {
cannon._visible = '0';
} else {
if (_root.weapon == 3) {
cannon._visible = '0';
} else {
if (_root.weapon == 4) {
cannon._visible = '0';
}
}
}
}
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 16 {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon == 2) {
cannon._visible = '0';
} else {
if (_root.weapon == 3) {
cannon._visible = '0';
} else {
if (_root.weapon == 4) {
cannon._visible = '0';
}
}
}
}
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 18 {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon == 2) {
cannon._visible = '0';
} else {
if (_root.weapon == 3) {
cannon._visible = '0';
} else {
if (_root.weapon == 4) {
cannon._visible = '0';
}
}
}
}
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 20 {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon == 2) {
cannon._visible = '0';
} else {
if (_root.weapon == 3) {
cannon._visible = '0';
} else {
if (_root.weapon == 4) {
cannon._visible = '0';
}
}
}
}
}
frame 20 {
if (_root.weapon == 1) {
magichand._visible = '1';
} else {
if (_root.weapon == 2) {
magichand._visible = '0';
} else {
if (_root.weapon == 3) {
magichand._visible = '0';
} else {
if (_root.weapon == 4) {
magichand._visible = '0';
}
}
}
}
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 22 {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon == 2) {
cannon._visible = '0';
} else {
if (_root.weapon == 3) {
cannon._visible = '0';
} else {
if (_root.weapon == 4) {
cannon._visible = '0';
}
}
}
}
}
frame 22 {
if (_root.weapon == 1) {
magichand._visible = '1';
} else {
if (_root.weapon == 2) {
magichand._visible = '0';
} else {
if (_root.weapon == 3) {
magichand._visible = '0';
} else {
if (_root.weapon == 4) {
magichand._visible = '0';
}
}
}
}
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 24 {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon == 2) {
cannon._visible = '0';
} else {
if (_root.weapon == 3) {
cannon._visible = '0';
} else {
if (_root.weapon == 4) {
cannon._visible = '0';
}
}
}
}
}
frame 24 {
if (_root.weapon == 1) {
magichand._visible = '1';
} else {
if (_root.weapon == 2) {
magichand._visible = '0';
} else {
if (_root.weapon == 3) {
magichand._visible = '0';
} else {
if (_root.weapon == 4) {
magichand._visible = '0';
}
}
}
}
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 26 {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon == 2) {
cannon._visible = '0';
} else {
if (_root.weapon == 3) {
cannon._visible = '0';
} else {
if (_root.weapon == 4) {
cannon._visible = '0';
}
}
}
}
}
frame 26 {
if (_root.weapon == 1) {
magichand._visible = '1';
} else {
if (_root.weapon == 2) {
magichand._visible = '0';
} else {
if (_root.weapon == 3) {
magichand._visible = '0';
} else {
if (_root.weapon == 4) {
magichand._visible = '0';
}
}
}
}
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 28 {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon == 2) {
cannon._visible = '0';
} else {
if (_root.weapon == 3) {
cannon._visible = '0';
} else {
if (_root.weapon == 4) {
cannon._visible = '0';
}
}
}
}
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 91 {
}
movieClip 93 {
}
movieClip 95 {
}
movieClip 97 {
}
movieClip 99 {
}
movieClip 101 {
}
movieClip 103 {
}
movieClip 105 {
}
movieClip 107 {
}
movieClip 108 {
frame 1 {
gotoAndPlay(_root.arml * 2);
}
frame 1 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 2 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 4 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 6 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 8 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 10 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 12 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 14 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 16 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 18 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 20 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 22 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 24 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 26 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 28 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 30 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 32 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 34 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 36 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 38 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 40 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 42 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 44 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 110 {
}
movieClip 112 {
}
movieClip 113 {
frame 1 {
gotoAndPlay(_root.spads * 2);
}
frame 3 {
gotoAndPlay(_root.spads * 2);
}
frame 5 {
gotoAndPlay(_root.spads * 2);
}
frame 7 {
gotoAndPlay(_root.spads * 2);
}
frame 9 {
gotoAndPlay(_root.spads * 2);
}
frame 11 {
gotoAndPlay(_root.spads * 2);
}
frame 13 {
gotoAndPlay(_root.spads * 2);
}
frame 15 {
gotoAndPlay(_root.spads * 2);
}
frame 17 {
gotoAndPlay(_root.spads * 2);
}
frame 19 {
gotoAndPlay(_root.spads * 2);
}
frame 21 {
gotoAndPlay(_root.spads * 2);
}
frame 23 {
gotoAndPlay(_root.spads * 2);
}
}
movieClip 117 {
}
movieClip 121 {
frame 1 {
var frame = (_root.messycalves << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messycalves << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messycalves << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messycalves << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 123 {
}
movieClip 125 {
}
movieClip 128 {
}
movieClip 130 {
}
movieClip 132 {
}
movieClip 134 {
}
movieClip 136 {
}
movieClip 138 {
}
movieClip 142 {
}
movieClip 144 {
}
movieClip 147 {
}
movieClip 150 {
frame 1 {
gotoAndPlay(_root.feet * 2);
}
frame 3 {
gotoAndPlay(_root.feet * 2);
}
frame 5 {
gotoAndPlay(_root.feet * 2);
}
frame 7 {
gotoAndPlay(_root.feet * 2);
}
frame 9 {
gotoAndPlay(_root.feet * 2);
}
frame 11 {
gotoAndPlay(_root.feet * 2);
}
frame 13 {
gotoAndPlay(_root.feet * 2);
}
frame 15 {
gotoAndPlay(_root.feet * 2);
}
frame 17 {
gotoAndPlay(_root.feet * 2);
}
frame 19 {
gotoAndPlay(_root.feet * 2);
}
frame 21 {
gotoAndPlay(_root.feet * 2);
}
frame 23 {
gotoAndPlay(_root.feet * 2);
}
frame 25 {
gotoAndPlay(_root.feet * 2);
}
frame 27 {
gotoAndPlay(_root.feet * 2);
}
frame 29 {
gotoAndPlay(_root.feet * 2);
}
frame 31 {
gotoAndPlay(_root.feet * 2);
}
frame 33 {
gotoAndPlay(_root.feet * 2);
}
frame 35 {
gotoAndPlay(_root.feet * 2);
}
frame 37 {
gotoAndPlay(_root.feet * 2);
}
frame 39 {
gotoAndPlay(_root.feet * 2);
}
frame 41 {
gotoAndPlay(_root.feet * 2);
}
frame 43 {
gotoAndPlay(_root.feet * 2);
}
frame 45 {
gotoAndPlay(_root.feet * 2);
}
frame 47 {
gotoAndPlay(_root.feet * 2);
}
}
movieClip 152 {
}
movieClip 156 {
frame 1 {
var frame = (_root.messylegs << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messylegs << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messylegs << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messylegs << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 160 {
frame 1 {
var frame = (_root.messyass << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messyass << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messyass << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messyass << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 162 {
}
movieClip 164 {
}
movieClip 166 {
}
movieClip 168 {
}
movieClip 170 {
}
movieClip 172 {
}
movieClip 174 {
}
movieClip 176 {
}
movieClip 180 {
}
movieClip 183 {
frame 1 {
gotoAndPlay(_root.legs * 2);
}
frame 3 {
gotoAndPlay(_root.legs * 2);
}
frame 5 {
gotoAndPlay(_root.legs * 2);
}
frame 7 {
gotoAndPlay(_root.legs * 2);
}
frame 9 {
gotoAndPlay(_root.legs * 2);
}
frame 11 {
gotoAndPlay(_root.legs * 2);
}
frame 13 {
gotoAndPlay(_root.legs * 2);
}
frame 15 {
gotoAndPlay(_root.legs * 2);
}
frame 17 {
gotoAndPlay(_root.legs * 2);
}
frame 19 {
gotoAndPlay(_root.legs * 2);
}
frame 21 {
gotoAndPlay(_root.legs * 2);
}
frame 23 {
gotoAndPlay(_root.legs * 2);
}
frame 25 {
gotoAndPlay(_root.legs * 2);
}
frame 27 {
gotoAndPlay(_root.legs * 2);
}
frame 29 {
gotoAndPlay(_root.legs * 2);
}
frame 31 {
gotoAndPlay(_root.legs * 2);
}
frame 33 {
gotoAndPlay(_root.legs * 2);
}
frame 35 {
gotoAndPlay(_root.legs * 2);
}
frame 37 {
gotoAndPlay(_root.legs * 2);
}
frame 39 {
gotoAndPlay(_root.legs * 2);
}
frame 41 {
gotoAndPlay(_root.legs * 2);
}
frame 43 {
gotoAndPlay(_root.legs * 2);
}
frame 45 {
gotoAndPlay(_root.legs * 2);
}
frame 47 {
gotoAndPlay(_root.legs * 2);
}
}
instance of movieClip 150 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
movieClip 185 {
}
movieClip 187 {
}
movieClip 192 {
frame 1 {
gotoAndPlay(_root.hair * 2);
}
frame 3 {
gotoAndPlay(_root.hair * 2);
}
frame 5 {
gotoAndPlay(_root.hair * 2);
}
frame 7 {
gotoAndPlay(_root.hair * 2);
}
frame 9 {
gotoAndPlay(_root.hair * 2);
}
frame 11 {
gotoAndPlay(_root.hair * 2);
}
frame 13 {
gotoAndPlay(_root.hair * 2);
}
frame 15 {
gotoAndPlay(_root.hair * 2);
}
frame 17 {
gotoAndPlay(_root.hair * 2);
}
frame 19 {
gotoAndPlay(_root.hair * 2);
}
frame 21 {
gotoAndPlay(_root.hair * 2);
}
frame 23 {
gotoAndPlay(_root.hair * 2);
}
frame 25 {
gotoAndPlay(_root.hair * 2);
}
frame 27 {
gotoAndPlay(_root.hair * 2);
}
frame 29 {
gotoAndPlay(_root.hair * 2);
}
frame 31 {
gotoAndPlay(_root.hair * 2);
}
frame 33 {
gotoAndPlay(_root.hair * 2);
}
frame 35 {
gotoAndPlay(_root.hair * 2);
}
frame 37 {
gotoAndPlay(_root.hair * 2);
}
frame 39 {
gotoAndPlay(_root.hair * 2);
}
frame 41 {
gotoAndPlay(_root.hair * 2);
}
frame 43 {
gotoAndPlay(_root.hair * 2);
}
frame 45 {
gotoAndPlay(_root.hair * 2);
}
frame 47 {
gotoAndPlay(_root.hair * 2);
}
}
movieClip 194 {
}
movieClip 196 {
}
movieClip 198 {
}
movieClip 204 {
frame 1 {
gotoAndPlay(_root.hair * 2);
}
frame 3 {
gotoAndPlay(_root.hair * 2);
}
frame 5 {
gotoAndPlay(_root.hair * 2);
}
frame 7 {
gotoAndPlay(_root.hair * 2);
}
frame 9 {
gotoAndPlay(_root.hair * 2);
}
frame 11 {
gotoAndPlay(_root.hair * 2);
}
frame 13 {
gotoAndPlay(_root.hair * 2);
}
frame 15 {
gotoAndPlay(_root.hair * 2);
}
frame 17 {
gotoAndPlay(_root.hair * 2);
}
frame 19 {
gotoAndPlay(_root.hair * 2);
}
frame 21 {
gotoAndPlay(_root.hair * 2);
}
frame 23 {
gotoAndPlay(_root.hair * 2);
}
frame 25 {
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frame 33 {
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frame 35 {
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frame 37 {
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frame 39 {
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frame 41 {
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frame 43 {
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}
frame 25 {
gotoAndPlay(_root.hair * 2);
}
frame 27 {
gotoAndPlay(_root.hair * 2);
}
frame 29 {
gotoAndPlay(_root.hair * 2);
}
frame 31 {
gotoAndPlay(_root.hair * 2);
}
frame 33 {
gotoAndPlay(_root.hair * 2);
}
frame 35 {
gotoAndPlay(_root.hair * 2);
}
frame 37 {
gotoAndPlay(_root.hair * 2);
}
frame 39 {
gotoAndPlay(_root.hair * 2);
}
frame 41 {
gotoAndPlay(_root.hair * 2);
}
frame 43 {
gotoAndPlay(_root.hair * 2);
}
frame 45 {
gotoAndPlay(_root.hair * 2);
}
frame 47 {
gotoAndPlay(_root.hair * 2);
}
}
movieClip 367 {
frame 1 {
gotoAndPlay(_root.hair * 2);
}
frame 3 {
gotoAndPlay(_root.hair * 2);
}
frame 5 {
gotoAndPlay(_root.hair * 2);
}
frame 7 {
gotoAndPlay(_root.hair * 2);
}
frame 9 {
gotoAndPlay(_root.hair * 2);
}
frame 11 {
gotoAndPlay(_root.hair * 2);
}
frame 13 {
gotoAndPlay(_root.hair * 2);
}
frame 15 {
gotoAndPlay(_root.hair * 2);
}
frame 17 {
gotoAndPlay(_root.hair * 2);
}
frame 19 {
gotoAndPlay(_root.hair * 2);
}
frame 21 {
gotoAndPlay(_root.hair * 2);
}
frame 23 {
gotoAndPlay(_root.hair * 2);
}
frame 25 {
gotoAndPlay(_root.hair * 2);
}
frame 27 {
gotoAndPlay(_root.hair * 2);
}
frame 29 {
gotoAndPlay(_root.hair * 2);
}
frame 31 {
gotoAndPlay(_root.hair * 2);
}
frame 33 {
gotoAndPlay(_root.hair * 2);
}
frame 35 {
gotoAndPlay(_root.hair * 2);
}
frame 37 {
gotoAndPlay(_root.hair * 2);
}
frame 39 {
gotoAndPlay(_root.hair * 2);
}
frame 41 {
gotoAndPlay(_root.hair * 2);
}
frame 43 {
gotoAndPlay(_root.hair * 2);
}
frame 45 {
gotoAndPlay(_root.hair * 2);
}
frame 47 {
gotoAndPlay(_root.hair * 2);
}
}
movieClip 368 {
frame 1 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
frame 3 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
frame 5 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
frame 7 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
frame 9 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
frame 11 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
frame 13 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
frame 15 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
movieClip 372 {
frame 1 {
var frame = (_root.messyhead << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messyhead << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messyhead << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messyhead << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 377 {
}
movieClip 385 {
}
movieClip 388 {
}
movieClip 391 {
}
movieClip 393 {
}
movieClip 395 {
}
movieClip 398 {
}
movieClip 401 {
}
movieClip 405 {
}
movieClip 407 {
}
movieClip 409 {
}
movieClip 411 {
}
movieClip 413 {
}
movieClip 414 {
frame 1 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
frame 3 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
frame 5 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
frame 7 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
frame 9 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
frame 11 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
frame 13 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
frame 15 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
movieClip 431 {
frame 1 {
stop();
}
}
movieClip 434 {
}
movieClip 439 {
frame 1 {
gotoAndPlay(_root.hair * 2);
}
frame 3 {
gotoAndPlay(_root.hair * 2);
}
frame 5 {
gotoAndPlay(_root.hair * 2);
}
frame 7 {
gotoAndPlay(_root.hair * 2);
}
frame 9 {
gotoAndPlay(_root.hair * 2);
}
frame 11 {
gotoAndPlay(_root.hair * 2);
}
frame 13 {
gotoAndPlay(_root.hair * 2);
}
frame 15 {
gotoAndPlay(_root.hair * 2);
}
frame 17 {
gotoAndPlay(_root.hair * 2);
}
frame 19 {
gotoAndPlay(_root.hair * 2);
}
frame 21 {
gotoAndPlay(_root.hair * 2);
}
frame 23 {
gotoAndPlay(_root.hair * 2);
}
frame 25 {
gotoAndPlay(_root.hair * 2);
}
frame 27 {
gotoAndPlay(_root.hair * 2);
}
frame 29 {
gotoAndPlay(_root.hair * 2);
}
frame 31 {
gotoAndPlay(_root.hair * 2);
}
frame 33 {
gotoAndPlay(_root.hair * 2);
}
frame 35 {
gotoAndPlay(_root.hair * 2);
}
frame 37 {
gotoAndPlay(_root.hair * 2);
}
frame 39 {
gotoAndPlay(_root.hair * 2);
}
frame 41 {
gotoAndPlay(_root.hair * 2);
}
frame 43 {
gotoAndPlay(_root.hair * 2);
}
frame 45 {
gotoAndPlay(_root.hair * 2);
}
frame 47 {
gotoAndPlay(_root.hair * 2);
}
}
movieClip 440 {
}
movieClip 442 {
}
movieClip 444 {
}
movieClip 445 {
}
movieClip 447 {
}
movieClip 449 {
}
movieClip 451 {
}
movieClip 453 {
}
movieClip 455 {
}
movieClip 459 {
}
movieClip 461 {
}
movieClip 464 {
frame 1 {
gotoAndPlay(_root.feet * 2);
}
frame 3 {
gotoAndPlay(_root.feet * 2);
}
frame 5 {
gotoAndPlay(_root.feet * 2);
}
frame 7 {
gotoAndPlay(_root.feet * 2);
}
frame 9 {
gotoAndPlay(_root.feet * 2);
}
frame 11 {
gotoAndPlay(_root.feet * 2);
}
frame 13 {
gotoAndPlay(_root.feet * 2);
}
frame 15 {
gotoAndPlay(_root.feet * 2);
}
frame 17 {
gotoAndPlay(_root.feet * 2);
}
frame 19 {
gotoAndPlay(_root.feet * 2);
}
frame 21 {
gotoAndPlay(_root.feet * 2);
}
frame 23 {
gotoAndPlay(_root.feet * 2);
}
frame 25 {
gotoAndPlay(_root.feet * 2);
}
frame 27 {
gotoAndPlay(_root.feet * 2);
}
frame 29 {
gotoAndPlay(_root.feet * 2);
}
frame 31 {
gotoAndPlay(_root.feet * 2);
}
frame 33 {
gotoAndPlay(_root.feet * 2);
}
frame 35 {
gotoAndPlay(_root.feet * 2);
}
frame 37 {
gotoAndPlay(_root.feet * 2);
}
frame 39 {
gotoAndPlay(_root.feet * 2);
}
frame 41 {
gotoAndPlay(_root.feet * 2);
}
frame 43 {
gotoAndPlay(_root.feet * 2);
}
frame 45 {
gotoAndPlay(_root.feet * 2);
}
frame 47 {
gotoAndPlay(_root.feet * 2);
}
}
movieClip 466 {
}
movieClip 468 {
}
movieClip 470 {
}
movieClip 471 {
}
movieClip 473 {
}
movieClip 474 {
}
movieClip 476 {
}
movieClip 478 {
}
movieClip 480 {
}
movieClip 484 {
}
movieClip 487 {
frame 1 {
gotoAndPlay(_root.legs * 2);
}
frame 3 {
gotoAndPlay(_root.legs * 2);
}
frame 5 {
gotoAndPlay(_root.legs * 2);
}
frame 7 {
gotoAndPlay(_root.legs * 2);
}
frame 9 {
gotoAndPlay(_root.legs * 2);
}
frame 11 {
gotoAndPlay(_root.legs * 2);
}
frame 13 {
gotoAndPlay(_root.legs * 2);
}
frame 15 {
gotoAndPlay(_root.legs * 2);
}
frame 17 {
gotoAndPlay(_root.legs * 2);
}
frame 19 {
gotoAndPlay(_root.legs * 2);
}
frame 21 {
gotoAndPlay(_root.legs * 2);
}
frame 23 {
gotoAndPlay(_root.legs * 2);
}
frame 25 {
gotoAndPlay(_root.legs * 2);
}
frame 27 {
gotoAndPlay(_root.legs * 2);
}
frame 29 {
gotoAndPlay(_root.legs * 2);
}
frame 31 {
gotoAndPlay(_root.legs * 2);
}
frame 33 {
gotoAndPlay(_root.legs * 2);
}
frame 35 {
gotoAndPlay(_root.legs * 2);
}
frame 37 {
gotoAndPlay(_root.legs * 2);
}
frame 39 {
gotoAndPlay(_root.legs * 2);
}
frame 41 {
gotoAndPlay(_root.legs * 2);
}
frame 43 {
gotoAndPlay(_root.legs * 2);
}
frame 45 {
gotoAndPlay(_root.legs * 2);
}
frame 47 {
gotoAndPlay(_root.legs * 2);
}
}
instance of movieClip 464 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
movieClip 489 {
}
movieClip 491 {
}
movieClip 493 {
}
movieClip 495 {
}
movieClip 497 {
}
movieClip 502 {
frame 1 {
gotoAndPlay(_root.arml * 2);
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 504 {
}
movieClip 506 {
}
movieClip 508 {
}
movieClip 510 {
}
movieClip 512 {
}
movieClip 514 {
}
movieClip 516 {
}
movieClip 518 {
}
movieClip 520 {
}
movieClip 524 {
}
movieClip 528 {
frame 1 {
gotoAndPlay(_root.arml * 2);
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 530 {
}
movieClip 534 {
frame 1 {
var frame = (_root.messyhelm << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messyhelm << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messyhelm << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messyhelm << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 536 {
}
movieClip 538 {
}
movieClip 540 {
}
movieClip 541 {
frame 1 {
gotoAndPlay(_root.helm * 2);
}
frame 3 {
gotoAndPlay(_root.helm * 2);
}
frame 5 {
gotoAndPlay(_root.helm * 2);
}
frame 7 {
gotoAndPlay(_root.helm * 2);
}
frame 9 {
gotoAndPlay(_root.helm * 2);
}
frame 11 {
gotoAndPlay(_root.helm * 2);
}
frame 13 {
gotoAndPlay(_root.helm * 2);
}
frame 15 {
gotoAndPlay(_root.helm * 2);
}
frame 17 {
gotoAndPlay(_root.helm * 2);
}
frame 19 {
gotoAndPlay(_root.helm * 2);
}
frame 21 {
gotoAndPlay(_root.helm * 2);
}
frame 23 {
gotoAndPlay(_root.helm * 2);
}
}
movieClip 542 {
frame 1 {
gotoAndPlay(_root.spads * 2);
}
frame 3 {
gotoAndPlay(_root.spads * 2);
}
frame 5 {
gotoAndPlay(_root.spads * 2);
}
frame 7 {
gotoAndPlay(_root.spads * 2);
}
frame 9 {
gotoAndPlay(_root.spads * 2);
}
frame 11 {
gotoAndPlay(_root.spads * 2);
}
frame 13 {
gotoAndPlay(_root.spads * 2);
}
frame 15 {
gotoAndPlay(_root.spads * 2);
}
frame 17 {
gotoAndPlay(_root.spads * 2);
}
frame 19 {
gotoAndPlay(_root.spads * 2);
}
frame 21 {
gotoAndPlay(_root.spads * 2);
}
frame 23 {
gotoAndPlay(_root.spads * 2);
}
}
button 545 {
on (release) {
_root.gotoAndStop('AggF');
}
}
// unknown tag 88 length 223
button 548 {
on (release) {
_root.gotoAndStop('AggB');
}
}
button 551 {
on (release) {
_root.gotoAndStop('DomF');
}
}
button 552 {
on (release) {
_root.gotoAndStop('DomB');
}
}
button 554 {
on (release) {
_root.gotoAndStop('SubF');
}
}
button 555 {
on (release) {
_root.gotoAndStop('SubB');
}
}
button 562 {
on (release) {
_root.bootfix = false;
_root.weapon = 2;
_root.helm = 1;
_root.hair = 1;
_root.body = 1;
_root.tits = 1;
_root.spads = 1;
_root.armu = 1;
_root.arml = 1;
_root.legs = 1;
_root.feet = 1;
}
}
button 563 {
on (release) {
_root.bootfix = true;
_root.weapon = 1;
_root.helm = 2;
_root.hair = 1;
_root.body = 2;
_root.tits = 2;
_root.spads = 2;
_root.armu = 2;
_root.arml = 2;
_root.legs = 2;
_root.feet = 2;
helm.gotoAndPlay(1);
body.gotoAndPlay(1);
}
}
button 564 {
on (release) {
_root.bootfix = false;
_root.weapon = 2;
_root.helm = 3;
_root.hair = 3;
_root.body = 3;
_root.tits = 3;
_root.spads = 3;
_root.armu = 3;
_root.arml = 3;
_root.legs = 3;
_root.feet = 3;
}
}
button 565 {
on (release) {
_root.bootfix = false;
_root.weapon = 2;
_root.helm = 4;
_root.hair = 4;
_root.body = 4;
_root.tits = 4;
_root.spads = 4;
_root.armu = 4;
_root.arml = 4;
_root.legs = 4;
_root.feet = 4;
}
}
button 566 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 5;
_root.hair = 1;
_root.body = 5;
_root.tits = 5;
_root.spads = 5;
_root.armu = 5;
_root.arml = 5;
_root.legs = 5;
_root.feet = 5;
}
}
button 568 {
on (release) {
_root.bootfix = false;
_root.weapon = 2;
_root.helm = 6;
_root.hair = 6;
_root.body = 6;
_root.tits = 6;
_root.spads = 6;
_root.armu = 6;
_root.arml = 6;
_root.legs = 6;
_root.feet = 6;
}
}
button 570 {
on (release) {
_root.bootfix = false;
_root.weapon = 2;
_root.helm = 7;
_root.hair = 7;
_root.body = 7;
_root.tits = 7;
_root.spads = 7;
_root.armu = 7;
_root.arml = 7;
_root.legs = 7;
_root.feet = 7;
}
}
button 571 {
on (release) {
_root.bootfix = true;
_root.weapon = 1;
_root.helm = 8;
_root.hair = 8;
_root.body = 8;
_root.tits = 8;
_root.spads = 8;
_root.armu = 8;
_root.arml = 8;
_root.legs = 8;
_root.feet = 8;
}
}
button 573 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 9;
_root.hair = 9;
_root.body = 9;
_root.tits = 9;
_root.spads = 9;
_root.armu = 9;
_root.arml = 9;
_root.legs = 9;
_root.feet = 9;
}
}
button 576 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 10;
_root.hair = 10;
_root.body = 10;
_root.tits = 10;
_root.spads = 10;
_root.armu = 10;
_root.arml = 10;
_root.legs = 10;
_root.feet = 10;
}
}
button 578 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 11;
_root.hair = 11;
_root.body = 11;
_root.tits = 11;
_root.spads = 11;
_root.armu = 11;
_root.arml = 11;
_root.legs = 11;
_root.feet = 11;
}
}
button 580 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 12;
_root.hair = 12;
_root.body = 12;
_root.tits = 12;
_root.spads = 12;
_root.armu = 12;
_root.arml = 12;
_root.legs = 12;
_root.feet = 12;
}
}
button 582 {
on (release) {
_root.bootfix = false;
_root.weapon = 3;
_root.helm = 13;
_root.hair = 13;
_root.body = 13;
_root.tits = 13;
_root.spads = 13;
_root.armu = 13;
_root.arml = 13;
_root.legs = 13;
_root.feet = 13;
}
}
button 584 {
on (release) {
_root.bootfix = false;
_root.weapon = 3;
_root.helm = 14;
_root.hair = 14;
_root.body = 14;
_root.tits = 14;
_root.spads = 14;
_root.armu = 14;
_root.arml = 14;
_root.legs = 14;
_root.feet = 14;
}
}
frame 2 {
stop();
}
movieClip 609 {
frame 1 {
gotoAndPlay(_root.hair * 2);
}
frame 3 {
gotoAndPlay(_root.hair * 2);
}
frame 5 {
gotoAndPlay(_root.hair * 2);
}
frame 7 {
gotoAndPlay(_root.hair * 2);
}
frame 9 {
gotoAndPlay(_root.hair * 2);
}
frame 11 {
gotoAndPlay(_root.hair * 2);
}
frame 13 {
gotoAndPlay(_root.hair * 2);
}
frame 15 {
gotoAndPlay(_root.hair * 2);
}
frame 17 {
gotoAndPlay(_root.hair * 2);
}
frame 19 {
gotoAndPlay(_root.hair * 2);
}
frame 21 {
gotoAndPlay(_root.hair * 2);
}
frame 23 {
gotoAndPlay(_root.hair * 2);
}
frame 25 {
gotoAndPlay(_root.hair * 2);
}
frame 27 {
gotoAndPlay(_root.hair * 2);
}
frame 29 {
gotoAndPlay(_root.hair * 2);
}
frame 31 {
gotoAndPlay(_root.hair * 2);
}
frame 33 {
gotoAndPlay(_root.hair * 2);
}
frame 35 {
gotoAndPlay(_root.hair * 2);
}
frame 37 {
gotoAndPlay(_root.hair * 2);
}
frame 39 {
gotoAndPlay(_root.hair * 2);
}
frame 41 {
gotoAndPlay(_root.hair * 2);
}
frame 43 {
gotoAndPlay(_root.hair * 2);
}
frame 45 {
gotoAndPlay(_root.hair * 2);
}
frame 47 {
gotoAndPlay(_root.hair * 2);
}
}
button 613 {
on (release) {
_root.gotoAndPlay('ST');
}
}
button 615 {
on (release) {
gotoAndPlay('throatDouble');
}
}
button 617 {
on (release) {
gotoAndPlay('throatCum');
}
}
button 652 {
on (release) {
gotoAndPlay('throatTriple');
}
}
button 654 {
on (release) {
gotoAndPlay('throatDoubleCum');
}
}
button 698 {
on (release) {
gotoAndPlay('throatTripleCum');
}
}
movieClip 766 {
instance of movieClip 150 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 464 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
frame 122 {
gotoAndPlay('throat');
}
instance of movieClip 150 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 464 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
frame 167 {
stop();
}
frame 191 {
stop();
}
instance of movieClip 150 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 464 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
frame 208 {
gotoAndPlay('throatDouble');
}
instance of movieClip 150 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 464 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
frame 270 {
stop();
}
instance of movieClip 150 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 464 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
frame 294 {
gotoAndPlay('throatTriple');
}
instance of movieClip 150 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 464 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
frame 380 {
stop();
}
}
button 770 {
on (release) {
gotoAndPlay('multiST');
}
}
button 772 {
on (release) {
gotoAndPlay('cumSingle');
}
}
button 792 {
on (release) {
gotoAndPlay('blowTriple');
}
}
button 793 {
on (release) {
gotoAndPlay('cumDouble');
}
}
button 803 {
on (release) {
gotoAndPlay('cumTriple');
}
}
button 809 {
on (release) {
gotoAndPlay('starter');
}
}
movieClip 1000 {
instance of movieClip 150 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 464 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
frame 144 {
if (_root.RandomVar <= 1) {
this.gotoAndPlay('blowslow');
_root.RandomVar = random(5);
} else {
if (_root.RandomVar >= 1) {
this.gotoAndPlay('blowmed');
_root.RandomVar = random(5);
}
}
}
frame 174 {
if (_root.RandomVar <= 1) {
this.gotoAndPlay('blowslow');
_root.RandomVar = random(5);
} else {
if (_root.RandomVar >= 1) {
this.gotoAndPlay('blowmed');
_root.RandomVar = random(5);
}
}
}
frame 241 {
gotoAndPlay('blowDouble');
}
instance of movieClip 150 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 464 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
frame 263 {
gotoAndPlay('blowTriple');
}
instance of movieClip 150 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 464 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
frame 306 {
stop();
}
frame 314 {
stop();
}
instance of movieClip 150 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 464 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
frame 361 {
stop();
}
frame 372 {
stop();
}
instance of movieClip 150 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 464 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
frame 425 {
stop();
}
frame 430 {
stop();
}
}
movieClip 1003 {
}
movieClip 1005 {
}
movieClip 1007 {
}
movieClip 1009 {
}
movieClip 1011 {
}
movieClip 1013 {
}
movieClip 1015 {
}
movieClip 1017 {
}
movieClip 1019 {
}
movieClip 1021 {
}
movieClip 1023 {
}
movieClip 1024 {
frame 1 {
gotoAndPlay(_root.arml * 2);
}
frame 1 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 2 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 4 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 6 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 8 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 10 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 12 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 14 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 16 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 18 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 20 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 22 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 24 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 26 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 28 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 30 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 32 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 34 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 36 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 38 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 40 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 42 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 44 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 1025 {
instance of movieClip 150 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 464 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 150 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 464 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
frame 122 {
gotoAndPlay('slideloop');
}
}
movieClip 1027 {
}
movieClip 1029 {
}
movieClip 1031 {
}
movieClip 1033 {
}
movieClip 1035 {
}
movieClip 1037 {
}
movieClip 1039 {
}
movieClip 1041 {
}
movieClip 1043 {
}
movieClip 1044 {
frame 1 {
gotoAndPlay(_root.arml * 2);
}
frame 1 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 2 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 4 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 6 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 8 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 10 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 12 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 14 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 16 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 18 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 20 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 22 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 24 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 26 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 28 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 30 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 32 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 34 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 36 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 38 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 40 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 42 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 44 {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 1045 {
instance of movieClip 150 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 464 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
}
movieClip 1060 {
instance of movieClip 150 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 464 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
frame 91 {
stop();
}
frame 105 {
stop();
}
}
movieClip 1082 {
instance of movieClip 150 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 464 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
frame 89 {
stop();
}
}