Frame 1
cargador._xscale = 0;
fscommand ("showmenu", "false");
fscommand ("trapallkeys", "true");
_root.marca = 0;
_root.href = 0;
_root.imp = 0;
_root.sexi = 0;
_root.nuevo = 0;
_root.moroso = 0;
_root.marquesina = "Selecciona una opción";
loadVariables ("http://www.sexigames.com/contador/aparta1/aparta_ini.txt", _root);
_level0.esponja = "http://www.sexgamesfree.net/99/13081";
_level0.esponja_comentario = "Versión tonterias.com";
Frame 2
cargador._xscale = (_level0.getBytesLoaded() * 100) / _level0.getBytesTotal();
if (99 < cargador._xscale) {
gotoAndPlay (5);
}
play();
Frame 3
prevFrame();
Frame 5
function sonido(numero) {
if (_level0.volumen == true) {
_level0.fx.gotoAndPlay(numero);
}
}
function musica(cadena) {
if ((_level0.volumen == true) and (_level0.musiquilla == true)) {
_level0.mus.gotoAndPlay(cadena);
}
}
function afiliado() {
getURL (_level0.esponja, "_new");
}
function busca_imp() {
if ((_root.marca == 1) and (_root.imp == 1)) {
loadVariables ("http://www.sexigames.com/contador/aparta1/aparta_imp.txt", _root);
}
}
function busca_sexi() {
if ((_root.marca == 1) and (_root.sexi == 1)) {
loadVariables ("http://www.sexigames.com/contador/aparta1/aparta_sexi.txt", _root);
}
}
function busca_href() {
if ((_root.marca == 1) and (_root.href == 1)) {
loadVariables ("http://www.sexigames.com/contador/aparta1/aparta_hr.txt", _root);
}
}
_level0.aceptado = false;
_level0.tiempo_publi = 24;
_level0.ancho = 160;
_level0.alto = 200;
_level0.margen = 30;
_level0.barra = 30;
_level0.volumen = true;
_level0.musica_restore = "jazz";
_level0.musica_actual = "jazz";
_level0.pausa = false;
_level0.fase = 1;
_level0.fase_max = 1;
globalSound = new Sound();
globalsound.setVolume(64);
_level0.musiquilla = true;
fondomusical1 = new Sound(mus);
fondomusical1.attachSound("musicerca");
if (_root.nuevo == 1) {
loadVariables ("http://www.sexigames.com/contador/aparta1/nuevo.txt", _root);
}
gotoAndPlay (120);
Frame 11
if (_level0.pausa == false) {
gotoAndPlay (20);
}
if (_level0.aceptado == true) {
} else {
gotoAndPlay (1);
}
play();
Frame 12
prevFrame();
Frame 13
prevFrame();
Frame 21
_level0.tiempo_publi = 2;
_level0.telon.gotoAndStop("final");
stop();
Frame 24
fondo.gotoAndStop(15);
_level0.texto = "INSTRUCCIONES\rLa forma de jugar es sencilla: pincha sobre las bolas para hacerlas desaparecer siguiendo el orden numérico: 1,2,3,4...\rSi no terminas a tiempo cada vida se canjeará...(continua)";
Frame 25
if (_level0.pausa == false) {
_level0.pausa = true;
gotoAndPlay (27);
}
play();
Frame 26
prevFrame();
Frame 27
if (_level0.pausa == false) {
fondo.gotoAndStop(1);
gotoAndPlay (20);
} else {
_level0.texto = "...por 5 segundos hasta agotar las vidas.\rPinchar una bola incorrecta resta 1 vida.\rTerminar una fase con más de 10 segundos se recompensa con 1 vida extra.";
}
play();
Frame 28
prevFrame();
Frame 30
fondo.gotoAndStop(_level0.fase + 1);
telon.gotoAndPlay("abre");
Frame 31
_level0.fondotiempo.gotoAndPlay(1);
_level0.musica(_level0.musica_actual);
_level0.fondotiempo.gotoAndStop(1);
_level0.cuenta = 1;
_level0.tiempo = new Date();
i = _level0.cambiacolor;
f = 1;
g = _level0.globos;
while (0 < g) {
_level0.attachMovie("pelota", "globo" + g, 500 - g);
temp = eval ("globo" + g);
viejotemp = eval ("globo" + (g + 1));
temp._x = _level0.margen + random(_level0.ancho);
temp._y = (_level0.margen + _level0.barra) + random(_level0.alto);
distx = Math.abs(Math.abs(viejotemp._x) - Math.abs(temp._x));
disty = Math.abs(Math.abs(viejotemp._y) - Math.abs(temp._y));
while (disty < 33) {
temp._y = (_level0.margen + _level0.barra) + random(_level0.alto);
disty = Math.abs(Math.abs(viejotemp._y) - Math.abs(temp._y));
}
trace((g + " :") + disty);
temp.tamano = Math.abs(100 - random(_level0.variasize * 2));
if (temp.tamano < 33) {
temp.tamano = temp.tamano + 33;
}
temp.numero = g;
if (_level0.fase_rotacion == 2) {
temp._rotation = 180;
}
if (_level0.fase_rotacion == 3) {
temp._rotation = int(random(2) * 180);
}
if (_level0.fase_rotacion == 4) {
temp._rotation = int(random(4) * 90);
}
if (1 < i) {
i--;
} else {
i = _level0.cambiacolor;
f++;
}
temp.color = f;
g--;
}
Frame 32
_level0.tiempo2 = new Date();
_level0.milisegundos = _level0.tiempo2.getTime() - _level0.tiempo.getTime();
_level0.segundos = Math.abs(_level0.tiempofase - int(_level0.milisegundos / 1000));
if (_level0.vidas < 1) {
_level0.musica("para");
_level0.sonido("final");
_level0.sonido("mal");
_level0.pausa = true;
gotoAndPlay (40);
}
if (_level0.segundos < 1) {
_level0.vidas--;
_level0.indicavidas.gotoAndPlay(1);
_level0.sonido("mal");
_level0.tiempofase = _level0.tiempofase + 5;
}
if (_level0.cuenta == (_level0.globos + 1)) {
_level0.musica("para");
_level0.sonido("final");
_level0.pausa = true;
if (_level0.fase < 10) {
gotoAndPlay (35);
} else {
gotoAndPlay (44);
}
}
play();
Frame 33
prevFrame();
Frame 36
if (_level0.pausa == false) {
if (10 < _level0.segundos) {
_level0.vidas++;
_level0.indicavidas.gotoAndPlay(1);
}
gotoAndPlay (30);
} else if (10 < _level0.segundos) {
_level0.texto = ("¡Fase " + _level0.fase) + " superada y vida extra por tiempo!";
} else {
_level0.texto = ("¡Fase " + _level0.fase) + " superada!";
}
play();
Frame 37
prevFrame();
Frame 40
b = 0;
_level0.limpio = false;
telon.gotoAndPlay("cierra");
Frame 41
if ((_level0.pausa == false) and (_level0.limpio == true)) {
fondo.gotoAndStop(1);
gotoAndPlay (85);
} else {
if (_level0.vidas < 1) {
_level0.texto = "¡Has cometido demasiados errores!";
} else {
_level0.texto = "¡Se te acabó el tiempo!";
}
if (b < 40) {
b = b + 3;
g = _level0.globos;
while ((_level0.cuenta - 1) < g) {
temp = eval ("globo" + g);
temp._y = temp._y + b;
g--;
}
} else {
g = _level0.globos;
while ((_level0.cuenta - 1) < g) {
temp = eval ("globo" + g);
temp.removeMovieClip();
g--;
}
_level0.limpio = true;
}
}
play();
Frame 42
prevFrame();
Frame 45
if (_level0.pausa == false) {
fondo.gotoAndStop(1);
gotoAndPlay (20);
} else {
_level0.texto = "¡Has superado todas las fases! Ahora ve y disfruta en la galería de las imágenes que has ganado. *Siempre que teclees la palabra truco en el menu podrás disfrutar de todas las imágenes.";
}
play();
Frame 46
prevFrame();
Frame 60
if (_level0.pausa == false) {
fondo.gotoAndStop(1);
gotoAndPlay(_level0.destino);
}
play();
Instance of Symbol 124 MovieClip in Frame 60
onClipEvent (load) {
numero = 10;
}
Instance of Symbol 125 MovieClip in Frame 60
onClipEvent (load) {
numero = 9;
}
Instance of Symbol 126 MovieClip in Frame 60
onClipEvent (load) {
numero = 8;
}
Instance of Symbol 127 MovieClip in Frame 60
onClipEvent (load) {
numero = 7;
}
Instance of Symbol 128 MovieClip in Frame 60
onClipEvent (load) {
numero = 6;
}
Instance of Symbol 129 MovieClip in Frame 60
onClipEvent (load) {
numero = 5;
}
Instance of Symbol 130 MovieClip in Frame 60
onClipEvent (load) {
numero = 4;
}
Instance of Symbol 131 MovieClip in Frame 60
onClipEvent (load) {
numero = 3;
}
Instance of Symbol 132 MovieClip in Frame 60
onClipEvent (load) {
numero = 2;
}
Instance of Symbol 133 MovieClip in Frame 60
onClipEvent (load) {
numero = 1;
}
Frame 61
prevFrame();
Frame 70
fondo.gotoAndStop(14);
imagen.gotoAndStop(_level0.grande + 1);
stop();
Frame 93
if (_level0.pausa == false) {
gotoAndPlay (10);
}
play();
Frame 94
prevFrame();
Frame 120
stop();
Symbol 6 Button
on (press) {
if (_level0.cuenta == numero) {
_level0.cuenta++;
_level0.sonido("pop");
this.removeMovieClip();
} else {
_level0.vidas--;
if (-1 < _level0.vidas) {
_level0.indicavidas.gotoAndPlay(1);
_level0.sonido("mal");
}
}
}
Symbol 12 MovieClip Frame 1
stop();
Symbol 13 MovieClip [pelota] Frame 1
while (5 < color) {
color = color - 5;
}
graf_globo.gotoAndStop(color);
_xscale = tamano;
_yscale = _xscale;
Symbol 13 MovieClip [pelota] Frame 2
stop();
Symbol 13 MovieClip [pelota] Frame 3
prevFrame();
Symbol 14 MovieClip [pelota] Frame 1
while (5 < color) {
color = color - 5;
}
graf_globo.gotoAndStop(color);
_xscale = tamano;
_yscale = _xscale;
Symbol 14 MovieClip [pelota] Frame 2
stop();
Symbol 14 MovieClip [pelota] Frame 3
prevFrame();
Symbol 23 Button
on (release) {
gotoAndPlay(_currentframe + 2);
}
Symbol 25 Button
on (release) {
gotoAndPlay(_currentframe + 1);
}
Symbol 28 MovieClip Frame 1
_level0.volumen = true;
_level0.musica_restore = _level0.musica_actual;
stop();
Symbol 28 MovieClip Frame 2
_level0.volumen = true;
_level0.musica_actual = _level0.musica_restore;
_level0.musica(_level0.musica_actual);
stop();
Symbol 28 MovieClip Frame 3
_level0.volumen = true;
_level0.musica_restore = _level0.musica_actual;
_level0.musica_actual = "para";
_level0.musica(_level0.musica_actual);
stop();
Symbol 28 MovieClip Frame 4
_level0.volumen = false;
stop();
Symbol 28 MovieClip Frame 5
gotoAndPlay (2);
Symbol 33 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 11
stop();
Symbol 33 MovieClip Frame 16
stop();
Symbol 33 MovieClip Frame 22
stop();
Symbol 33 MovieClip Frame 30
stop();
Symbol 34 MovieClip Frame 1
stop();
Symbol 34 MovieClip Frame 10
_level0.fondomusical2.stop();
_level0.fondomusical2.start(0, 999);
_level0.fondomusical2.setVolume(50);
Symbol 34 MovieClip Frame 14
stop();
Symbol 34 MovieClip Frame 15
_level0.fondomusical1.stop();
_level0.fondomusical1.start(0, 999);
_level0.fondomusical1.setVolume(70);
Symbol 34 MovieClip Frame 20
stop();
Symbol 34 MovieClip Frame 25
_level0.fondomusical1.stop();
Symbol 34 MovieClip Frame 28
stop();
Symbol 36 Button
on (release) {
_level0.busca_href();
_level0.afiliado();
}
Symbol 47 MovieClip Frame 1
_level0.busca_imp();
_level0.pausa = true;
_highquality = 2;
segundos = int(_level0.tiempo_publi / 6);
Symbol 47 MovieClip Frame 15
if (0 < _level0.tiempo_publi) {
_level0.tiempo_publi--;
} else {
_highquality = 1;
_level0.pausa = false;
}
segundos = int(_level0.tiempo_publi / 8);
play();
Symbol 47 MovieClip Frame 17
gotoAndPlay (15);
Symbol 50 MovieClip Frame 6
stop();
Symbol 50 MovieClip Frame 14
stop();
Symbol 51 Button
on (release) {
_level0.sonido("click");
_level0.busca_href();
_level0.afiliado();
}
Symbol 52 Button
on (release) {
_level0.sonido("click");
_level0.busca_sexi();
getURL ("http://www.sexigames.com", "_new");
}
Symbol 53 Button
on (release) {
_level0.sonido("click");
_level0.pausa = true;
gotoAndPlay (60);
}
Symbol 54 Button
on (release) {
_level0.sonido("click");
_level0.pausa = true;
gotoAndPlay (24);
}
Symbol 55 Button
on (release) {
_level0.sonido("click");
fondo.gotoAndPlay(_level0.fase + 1);
gotoAndPlay (30);
}
Symbol 61 Button
on (keyPress "t") {
nextFrame();
}
Symbol 62 Button
on (keyPress "r") {
nextFrame();
}
Symbol 63 Button
on (keyPress "u") {
nextFrame();
}
Symbol 64 Button
on (keyPress "c") {
nextFrame();
}
Symbol 65 Button
on (keyPress "o") {
nextFrame();
}
Symbol 66 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 6
_level0.sonido("mal");
_level0.fase_max = 10;
Symbol 72 MovieClip Frame 17
stop();
Symbol 76 MovieClip Frame 18
stop();
Symbol 98 MovieClip Frame 1
_level0.vidas = 5;
_level0.fase = 1;
_level0.musiquilla = false;
stop();
Symbol 98 MovieClip Frame 2
_level0.musiquilla = true;
_level0.globos = 20;
_level0.cambiacolor = 2;
_level0.variasize = 30;
_level0.tiempofase = 20;
_level0.fase_rotacion = 1;
stop();
Symbol 98 MovieClip Frame 3
_level0.globos = 25;
_level0.cambiacolor = 8;
_level0.variasize = 40;
_level0.tiempofase = 25;
_level0.fase_rotacion = 1;
stop();
Symbol 98 MovieClip Frame 4
_level0.globos = 30;
_level0.cambiacolor = 6;
_level0.variasize = 50;
_level0.tiempofase = 25;
_level0.fase_rotacion = 1;
stop();
Symbol 98 MovieClip Frame 5
_level0.globos = 35;
_level0.cambiacolor = 5;
_level0.variasize = 60;
_level0.tiempofase = 35;
_level0.fase_rotacion = 1;
stop();
Symbol 98 MovieClip Frame 6
_level0.globos = 35;
_level0.cambiacolor = 2;
_level0.variasize = 50;
_level0.tiempofase = 30;
_level0.fase_rotacion = 2;
stop();
Symbol 98 MovieClip Frame 7
_level0.globos = 40;
_level0.cambiacolor = 1;
_level0.variasize = 70;
_level0.tiempofase = 35;
_level0.fase_rotacion = 2;
stop();
Symbol 98 MovieClip Frame 8
_level0.globos = 30;
_level0.cambiacolor = 1;
_level0.variasize = 70;
_level0.tiempofase = 30;
_level0.fase_rotacion = 3;
stop();
Symbol 98 MovieClip Frame 9
_level0.globos = 55;
_level0.cambiacolor = 1;
_level0.variasize = 70;
_level0.tiempofase = 50;
_level0.fase_rotacion = 1;
stop();
Symbol 98 MovieClip Frame 10
_level0.globos = 45;
_level0.cambiacolor = 5;
_level0.variasize = 60;
_level0.tiempofase = 40;
_level0.fase_rotacion = 4;
stop();
Symbol 98 MovieClip Frame 11
_level0.globos = 55;
_level0.cambiacolor = 3;
_level0.variasize = 70;
_level0.tiempofase = 40;
_level0.fase_rotacion = 4;
stop();
Symbol 98 MovieClip Frame 12
gotoAndStop (1);
Symbol 99 Button
on (release) {
_level0.sonido("click");
_level0.pausa = false;
_level0.destino = "menu";
}
on (keyPress "1") {
_level0.texto = (((((((((((((((("Marca:" + _root.marca) + " -------href/imp/nuevo/moroso/sexi: ") + _root.href) + "/") + _root.imp) + "/") + _root.nuevo) + "/") + _root.sexi) + " ---- Click alcanzado:") + _root.donpepito) + "---- Impresión banner alcanzado:") + _root.donjose) + "---- Sexigam alcanzado:") + _root.donpimpon) + "---- nuevo.txt: ") + _root.marquesina;
}
on (keyPress "2") {
_level0.texto = ((("Afiliado: " + _level0.esponja) + "(") + _level0.esponja_comentario) + ")";
}
Symbol 106 MovieClip Frame 17
stop();
Symbol 109 MovieClip Frame 1
if (0 < _level0.vidas) {
gotoAndStop(_level0.vidas + 1);
} else {
stop();
}
Symbol 114 MovieClip Frame 1
if (_level0.segundos < 11) {
gotoAndPlay (5);
}
play();
Symbol 114 MovieClip Frame 2
prevFrame();
Symbol 114 MovieClip Frame 6
if (_level0.segundos < 6) {
gotoAndPlay (4);
} else if (11 < _level0.segundos) {
gotoAndPlay (1);
}
Symbol 114 MovieClip Frame 7
gotoAndPlay (3);
Symbol 115 Button
on (release) {
_level0.pausa = false;
_level0.fase++;
_level0.destino = "juego";
}
Symbol 116 MovieClip Frame 26
stop();
Symbol 117 Button
on (release) {
_level0.fase--;
if (_level0.fase_max < _level0.fase) {
_level0.fase_max = _level0.fase;
}
_level0.destino = "menu";
_level0.pausa = false;
}
Symbol 118 MovieClip Frame 20
stop();
Symbol 118 MovieClip Frame 26
stop();
Symbol 119 Button
on (release) {
_level0.pausa = false;
_level0.fase_max = 10;
_level0.destino = "menu";
}
Symbol 120 MovieClip Frame 17
stop();
Symbol 121 Button
on (release) {
_level0.sonido("click");
gotoAndPlay (20);
}
Symbol 123 Button
on (release) {
_level0.sonido("click");
_level0.destino = "grande";
_level0.grande = numero;
_level0.pausa = false;
}
Symbol 124 MovieClip Frame 1
if (_level0.fase_max < numero) {
imagen.gotoAndStop(15);
} else {
imagen.gotoAndStop(numero + 1);
nextFrame();
}
stop();
Symbol 124 MovieClip Frame 2
stop();
Symbol 125 MovieClip Frame 1
if (_level0.fase_max < numero) {
imagen.gotoAndStop(15);
} else {
imagen.gotoAndStop(numero + 1);
nextFrame();
}
stop();
Symbol 125 MovieClip Frame 2
stop();
Symbol 126 MovieClip Frame 1
if (_level0.fase_max < numero) {
imagen.gotoAndStop(15);
} else {
imagen.gotoAndStop(numero + 1);
nextFrame();
}
stop();
Symbol 126 MovieClip Frame 2
stop();
Symbol 127 MovieClip Frame 1
if (_level0.fase_max < numero) {
imagen.gotoAndStop(15);
} else {
imagen.gotoAndStop(numero + 1);
nextFrame();
}
stop();
Symbol 127 MovieClip Frame 2
stop();
Symbol 128 MovieClip Frame 1
if (_level0.fase_max < numero) {
imagen.gotoAndStop(15);
} else {
imagen.gotoAndStop(numero + 1);
nextFrame();
}
stop();
Symbol 128 MovieClip Frame 2
stop();
Symbol 129 MovieClip Frame 1
if (_level0.fase_max < numero) {
imagen.gotoAndStop(15);
} else {
imagen.gotoAndStop(numero + 1);
nextFrame();
}
stop();
Symbol 129 MovieClip Frame 2
stop();
Symbol 130 MovieClip Frame 1
if (_level0.fase_max < numero) {
imagen.gotoAndStop(15);
} else {
imagen.gotoAndStop(numero + 1);
nextFrame();
}
stop();
Symbol 130 MovieClip Frame 2
stop();
Symbol 131 MovieClip Frame 1
if (_level0.fase_max < numero) {
imagen.gotoAndStop(15);
} else {
imagen.gotoAndStop(numero + 1);
nextFrame();
}
stop();
Symbol 131 MovieClip Frame 2
stop();
Symbol 132 MovieClip Frame 1
if (_level0.fase_max < numero) {
imagen.gotoAndStop(15);
} else {
imagen.gotoAndStop(numero + 1);
nextFrame();
}
stop();
Symbol 132 MovieClip Frame 2
stop();
Symbol 133 MovieClip Frame 1
if (_level0.fase_max < numero) {
imagen.gotoAndStop(15);
} else {
imagen.gotoAndStop(numero + 1);
nextFrame();
}
stop();
Symbol 133 MovieClip Frame 2
stop();
Symbol 134 Button
on (release) {
fondo.gotoAndPlay(1);
_level0.sonido("click");
_level0.pausa = true;
gotoAndPlay (60);
}
Symbol 135 Button
on (release) {
_level0.busca_sexi();
getURL ("http://www.sexigames.com", "_new");
}
Symbol 148 MovieClip Frame 1
_level0.pausa = true;
gotoAndPlay (12);
Symbol 148 MovieClip Frame 29
_level0.pausa = false;
Symbol 150 Button
on (release) {
_level0.aceptado = true;
gotoAndPlay (85);
}