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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/67113188?noj=FRM67113188-22DC" width="1" height="1"></div>

eroticdarts.swf

This is the info page for
Flash #96524

(Click the ID number above for more basic data on this flash file.)


Text
loading: 0%

TOPLESS
DARTS

with
Brandy

thelovebot.com

thelovebot.com

thelovebot.com

PLAY
NOW!

PLAY
NOW!

PLAY
NOW!

HOW TO
PLAY

HOW TO
PLAY

MOVIE
MODE

MOVIE
MODE

switch to
pic mode
(for slower
computers)

switch to
pic mode
(for slower
computers)

PIC
MODE

PIC
MODE

switch to
movie
mode (for
faster
computers)

The aim of the
game is to strip
Brandy by hiting
every sector on
the dartboard!
Clear all sectors,
then HIT THE BULL
to go to the next
level!

Click the board
when the little
circle reaches the
sector you want.
If you hit the
same sector twice
it will be refilled
so be careful...

Click the board
again when the
circle is in the
right position to
throw your dart.
You can only MISS
9 TIMES before it's
GAME OVER...

Once all sectors
are clear GO FOR
THE BULLSEYE to
get to the next
level. There are 8
to get through
and Brandy gets
naughtier each
time!

If the game runs slowly for you, or if it lags too much, in
MOVIE MODE, try switching to PIC MODE instead..

<BACK

<BACK

CLICK HERE
TO GO TO THE
NEXT LEVEL!

CLICK HERE
TO GO TO THE
NEXT LEVEL!

GAME OVER
PLAY AGAIN?

GAME OVER
PLAY AGAIN?

OR
FOR MUCH MUCH
MORE OF BRANDY
CLICK HERE!

OR
FOR MUCH MUCH
MORE OF BRANDY
CLICK HERE!

1

2

3

4

5

6

7

8

MORE!

CONGRATULATIONS!
USE THE BUTTONS BELOW TO SEE MORE!

9

MISSES
LEFT

ActionScript [AS1/AS2]

Frame 1
_root._width = 471; _root._height = 550;
Frame 3
if (_root.getBytesLoaded() < _root.getBytesTotal()) { gotoAndPlay (2); }
Frame 4
var inpicmode = false;
Frame 5
if (inpicmode) { picmode._visible = true; moviemode._visible = false; } else { picmode._visible = false; moviemode._visible = true; } instructs._visible = false; stop();
Frame 10
function playgoodsound() { var _local1 = Math.round(Math.random() * (goodsounds.length - 1)); goodsounds[_local1].start(); } function playbadsound() { var _local1 = Math.round(Math.random() * (badsounds.length - 1)); badsounds[_local1].start(); } function resetboard() { onbull = false; lines._alpha = 100; angs = new Array(); hits = new Array(); hitnum = 0; var _local1 = 0; while (_local1 < 20) { var _local2 = 1; hits.push(_local2); angs.push(0); _local1++; } ch = 0; showboard(); } function checkhit(apoint) { var xd = (apoint.x - 300); var yd = (apoint.y - 300); var angd = Math.atan2(yd, xd); var thisrad = Math.sqrt((xd * xd) + (yd * yd)); if (thisrad < bull) { if (onbull) { playgoodsound(); if (lines._alpha > 0) { lines._alpha = 0; aim._visible = false; if (gamelevel < 8) { nextlev._visible = true; } else { congrats._visible = true; var b = 1; while (b < 10) { eval ("b" + b)._visible = true; b++; } endsound.start(0, 1000); } } } else { playbadsound(); numdarts--; showboard(); } return(false); } if (thisrad > rad) { numdarts--; playbadsound(); return(false); } var sector = 19; var s = 0; while (s < 20) { if ((angd >= angs[s].f) and (angd <= angs[s].t)) { sector = s; if (hits[s] == 1) { hits[s] = 0; hitnum++; playgoodsound(); } else { hits[s] = 1; hitnum--; playbadsound(); numdarts--; } showboard(); return(true); } s++; } s = sector; if (hits[s] == 1) { hits[s] = 0; hitnum++; playgoodsound(); } else { hits[s] = 1; hitnum--; playbadsound(); numdarts--; } showboard(); } function showboard() { if (numdarts < 0) { nextlev._visible = false; seemore._visible = true; playagain._visible = true; backbut._visible = true; gameover = true; numdarts = 0; } numdartsdisp = "" + numdarts; if (hitnum > 19) { onbull = true; lines.bull._visible = true; } else { onbull = false; lines.bull._visible = false; } angs = new Array(); colchoice = 0; ch = 0; lines.clear(); lines.lineStyle(1, 0, 100); var _local1 = -2.9845130209103; while (_local1 < 3.29867228626928) { y = 300 + (Math.sin(_local1) * rad); x = 300 + (Math.cos(_local1) * rad); y1 = 300 + (Math.sin(_local1) * bull); x1 = 300 + (Math.cos(_local1) * bull); tang = _local1 + 0.314159265358979; ty = 300 + (Math.sin(tang) * rad); tx = 300 + (Math.cos(tang) * rad); ty1 = 300 + (Math.sin(tang) * bull); tx1 = 300 + (Math.cos(tang) * bull); cang = _local1 + 0.15707963267949; cy = 300 + (Math.sin(cang) * (rad * 1.01)); cx = 300 + (Math.cos(cang) * (rad * 1.01)); cy1 = 300 + (Math.sin(cang) * (bull * 1.01)); cx1 = 300 + (Math.cos(cang) * (bull * 1.01)); if (hits[ch]) { lines.beginFill(cols[colchoice], 90); } lines.moveTo(x1, y1); lines.lineTo(x, y); lines.curveTo(cx, cy, tx, ty); lines.lineTo(tx1, ty1); lines.curveTo(cx1, cy1, x1, y1); if (hits[ch]) { lines.endFill(); } angs[ch] = {f:_local1, t:tang}; ch++; colchoice++; if (colchoice > 1) { colchoice = 0; } _local1 = _local1 + 0.314159265358979; } } if (inpicmode) { anim._visible = false; pics._visible = true; } else { anim._visible = true; pics._visible = false; } var goodsounds = new Array(); goodsounds[0] = new Sound(sfx); goodsounds[0].attachSound("mm"); goodsounds[1] = new Sound(sfx); goodsounds[1].attachSound("mmm"); goodsounds[2] = new Sound(sfx); goodsounds[2].attachSound("mmmm"); goodsounds[3] = new Sound(sfx); goodsounds[3].attachSound("oohh"); var badsounds = new Array(); badsounds[0] = new Sound(sfx); badsounds[0].attachSound("ah"); badsounds[1] = new Sound(sfx); badsounds[1].attachSound("ha"); badsounds[2] = new Sound(sfx); badsounds[2].attachSound("sss"); var endsound = new Sound(sfx); endsound.attachSound("endsound"); var gamelevel = 1; nextlev._visible = false; seemore._visible = false; playagain._visible = false; backbut._visible = false; congrats._visible = false; var b = 1; while (b < 10) { eval ("b" + b)._visible = false; b++; } var numdarts = 9; var gameover = false; var rad = 280; var zcount = 10; var x = 0; var y = 0; var bull = 30; var cols = new Array(26112, 102); var colchoice = 0; var angs = new Array(); var hits = new Array(); var hitnum = 0; var h = 0; while (h < 20) { var th = 1; hits.push(th); angs.push(0); h++; } var ch = 0; var onbull = false; showboard(); stop();
Symbol 18 MovieClip Frame 1
stop();
Symbol 19 MovieClip [dart] Frame 1
function runanim() { counter++; if (counter == 1) { anim.gotoAndStop(tf); } if (this._xscale > 100) { this._xscale = this._xscale - 200; this._yscale = this._xscale; this._x = this._x - xadj; this._y = this._y - yadj; blurX = blurX - 10; var _local4 = new flash.filters.BlurFilter(blurX, blurX, quality); var _local3 = new Array(); _local3.push(_local4); this.filters = _local3; } else if (!checked) { this._x = x; this._y = y; this.filters = new Array(); checked = true; _root.checkhit({x:x, y:y}); } if (counter < 20) { return(false); } if (this._alpha > 0) { this._alpha = this._alpha - 10; } else { this.removeMovieClip(); } } var blurX = 60; var quality = 1; var filter = (new flash.filters.BlurFilter(blurX, blurX, quality)); var filterArray = new Array(); filterArray.push(filter); this.filters = filterArray; this._x = 300; this._y = 150; var xadj = ((this._x - x) / 5); var yadj = ((this._y - y) / 5); var tf = 5; if (y > 400) { tf = 8; } if (y < 60) { tf = 2; } if (x < 150) { tf = tf + 1; } if (x > 450) { tf = tf + 2; } var checked = false; anim.gotoAndStop(5); this._xscale = 1100; this._yscale = this._xscale; this.onEnterFrame = runanim; var counter = 0; stop();
Symbol 23 MovieClip Frame 1
function runanim() { var _local2 = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; _local2 = Math.round(_local2); loddisp = ("loading: " + _local2) + "%"; } this.onEnterFrame = runanim; stop();
Symbol 36 Button
on (press) { getURL ("http://www.bigtitsroundasses.com/t1/pps=sexgamesfree/", "_blank"); }
Symbol 43 Button
on (press) { getURL ("http://www.thelovebot.com", "_blank"); }
Symbol 48 Button
on (press) { gotoAndPlay (9); }
Symbol 52 Button
on (press) { instructs._visible = true; }
Symbol 58 Button
on (press) { inpicmode = true; moviemode._visible = false; picmode._visible = true; }
Symbol 62 Button
on (press) { inpicmode = false; moviemode._visible = true; picmode._visible = false; }
Symbol 79 Button
on (press) { this._visible = false; }
Symbol 86 MovieClip Frame 1
function runanim() { if (this._xscale > 1) { this._xscale = this._xscale - 10; this._yscale = this._xscale; this._alpha = this._alpha - 2; this._rotation = this._rotation + 25; } else { this._visible = false; } } this.onEnterFrame = runanim; stop();
Symbol 94 MovieClip Frame 1
function showlevel() { maxframe = ends[_root.gamelevel]; minframe = ends[_root.gamelevel - 1] + 0; curframe = minframe; } function runanim() { counter++; if ((counter % 2) == 0) { curframe = curframe + dir; if (curframe >= maxframe) { curframe = minframe; } this.gotoAndStop(curframe); } } var counter = 0; var curframe = 1; var dir = 1; var maxframe = 245; var minframe = 1; this.onEnterFrame = runanim; var ends = new Array(1, 248, 503, 761, 1019, 1251, 1509, 1763, 2013); showlevel(); stop();
Symbol 111 MovieClip Frame 1
function showlevel() { this.gotoAndStop(_root.gamelevel); } showlevel(); stop();
Symbol 113 Button
on (press) { if (gameover) { return(false); } if (!aim._visible) { return(false); } if (aim.zoning) { _root.attachMovie("dart", "dart" + zcount, zcount, {x:aim._x, y:aim._y}); zcount++; aim.jumpout(); } aim.zoning = !aim.zoning; }
Symbol 119 MovieClip Frame 1
function jumpout() { leveladj = 1 + (_root.gamelevel * 0.1); if (leveladj > 1.5) { leveladj = 1.5; } adj = 25 * leveladj; if (angdir > 0) { angdir = 0.1 * leveladj; } else { angdir = 0.1 * (-leveladj); } if (rad < 0) { rad = -maxrad; } else { rad = maxrad; } angdir = angdir * -1; } function runanim() { if (zoning) { rad = rad + adj; if ((rad < (-maxrad)) or (rad > maxrad)) { adj = adj * -1; rad = rad + (adj * 1); } } else { ang = ang + angdir; } y = Math.sin(ang) * rad; x = Math.cos(ang) * rad; this._x = 300 + x; this._y = 300 + y; } this.onEnterFrame = runanim; var leveladj = 1; var ang = 0; var maxrad = 279; var adj = (25 * leveladj); var rad = maxrad; var zoning = false; var angdir = (0.1 * leveladj); stop();
Symbol 123 Button
on (press) { gamelevel++; nextlev._visible = false; if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } aim._visible = true; resetboard(); }
Symbol 127 Button
on (press) { _root.gotoAndPlay(9); }
Symbol 132 Button
on (press) { getURL ("http://bigtitsroundasses.bangbros1.com/gal/384/p/sexgamesfree", "_blank"); }
Symbol 133 Button
on (press) { gotoAndStop (5); }
Symbol 138 Button
on (press) { _root.gamelevel = 1; endsound.stop(); if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } }
Symbol 141 Button
on (press) { _root.gamelevel = 2; endsound.stop(); if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } }
Symbol 144 Button
on (press) { _root.gamelevel = 3; endsound.stop(); if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } }
Symbol 147 Button
on (press) { _root.gamelevel = 4; endsound.stop(); if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } }
Symbol 150 Button
on (press) { _root.gamelevel = 5; endsound.stop(); if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } }
Symbol 152 Button
on (press) { _root.gamelevel = 6; endsound.stop(); if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } }
Symbol 155 Button
on (press) { _root.gamelevel = 7; endsound.stop(); if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } }
Symbol 158 Button
on (press) { _root.gamelevel = 8; endsound.stop(); endsound.start(0, 1000); if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } }
Symbol 163 Button
on (press) { getURL ("http://www.bigtitsroundasses.com/t1/pps=sexgamesfree/shoots/btra1052.htm", "_blank"); endsound.stop(); }
Symbol 165 Button
on (press) { gamelevel++; nextlev._visible = false; if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } aim._visible = true; resetboard(); }
Symbol 171 Button
on (press) { getURL ("http://www.bigtitsroundasses.com/t1/pps=sexgamesfree/", "_blank"); }
Symbol 172 Button
on (press) { getURL ("http://www.thelovebot.com/redirs/dartsbrandybotend.php", "_blank"); }

Library Items

Symbol 1 Sound [sss]
Symbol 2 Sound [oohh]
Symbol 3 Sound [mmmm]
Symbol 4 Sound [mmm]
Symbol 5 Sound [mm]
Symbol 6 Sound [ha]
Symbol 7 Sound [endsound]
Symbol 8 Sound [ah]
Symbol 9 GraphicUsed by:18
Symbol 10 GraphicUsed by:18
Symbol 11 GraphicUsed by:18
Symbol 12 GraphicUsed by:18
Symbol 13 GraphicUsed by:18
Symbol 14 GraphicUsed by:18
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:9 10 11 12 13 14 15 16 17Used by:19
Symbol 19 MovieClip [dart]Uses:18
Symbol 20 GraphicUsed by:Timeline
Symbol 21 FontUsed by:22
Symbol 22 EditableTextUses:21Used by:23
Symbol 23 MovieClipUses:22Used by:Timeline
Symbol 24 FontUsed by:25 44 45 47 49 50 53 54 55 57 59 60 61 76 77 120 121 124 125 129 130 135 139 142 145 148 151 153 156 160 164
Symbol 25 TextUses:24Used by:26
Symbol 26 MovieClipUses:25Used by:Timeline
Symbol 27 FontUsed by:28
Symbol 28 TextUses:27Used by:Timeline
Symbol 29 GraphicUsed by:32 111
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:32
Symbol 32 MovieClipUses:29 31Used by:Timeline
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35 36 171
Symbol 35 MovieClipUses:34Used by:36 171
Symbol 36 ButtonUses:35 34Used by:Timeline
Symbol 37 FontUsed by:38 39
Symbol 38 TextUses:37Used by:43 172
Symbol 39 TextUses:37Used by:43 172
Symbol 40 GraphicUsed by:43 172
Symbol 41 FontUsed by:42
Symbol 42 TextUses:41Used by:43 172
Symbol 43 ButtonUses:38 39 40 42Used by:Timeline
Symbol 44 TextUses:24Used by:48
Symbol 45 TextUses:24Used by:48
Symbol 46 GraphicUsed by:48
Symbol 47 TextUses:24Used by:48
Symbol 48 ButtonUses:44 45 46 47Used by:Timeline
Symbol 49 TextUses:24Used by:52
Symbol 50 TextUses:24Used by:52
Symbol 51 GraphicUsed by:52
Symbol 52 ButtonUses:49 50 51Used by:Timeline
Symbol 53 TextUses:24Used by:58 62
Symbol 54 TextUses:24Used by:58
Symbol 55 TextUses:24Used by:58
Symbol 56 GraphicUsed by:58 62
Symbol 57 TextUses:24Used by:58
Symbol 58 ButtonUses:53 54 55 56 57Used by:Timeline
Symbol 59 TextUses:24Used by:62
Symbol 60 TextUses:24Used by:62
Symbol 61 TextUses:24Used by:62
Symbol 62 ButtonUses:59 60 61 56 53Used by:Timeline
Symbol 63 BitmapUsed by:67
Symbol 64 BitmapUsed by:67
Symbol 65 BitmapUsed by:67
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:63 64 65 66Used by:80
Symbol 68 FontUsed by:69 70 71 72 73
Symbol 69 TextUses:68Used by:80
Symbol 70 TextUses:68Used by:80
Symbol 71 TextUses:68Used by:80
Symbol 72 TextUses:68Used by:80
Symbol 73 TextUses:68Used by:80
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:80
Symbol 76 TextUses:24Used by:79 133
Symbol 77 TextUses:24Used by:79 133
Symbol 78 GraphicUsed by:79 133
Symbol 79 ButtonUses:76 77 78Used by:80
Symbol 80 MovieClipUses:67 69 70 71 72 73 75 79Used by:Timeline
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:Timeline
Symbol 83 VideoUsed by:94
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:86
Symbol 86 MovieClipUses:85Used by:94
Symbol 87 VideoUsed by:94
Symbol 88 VideoUsed by:94
Symbol 89 VideoUsed by:94
Symbol 90 VideoUsed by:94
Symbol 91 VideoUsed by:94
Symbol 92 VideoUsed by:94
Symbol 93 VideoUsed by:94
Symbol 94 MovieClipUses:83 86 87 88 89 90 91 92 93Used by:Timeline
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:111
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:111
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:111
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:111
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:111
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:111
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:111
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:111
Symbol 111 MovieClipUses:29 96 98 100 102 104 106 108 110Used by:Timeline
Symbol 112 GraphicUsed by:113
Symbol 113 ButtonUses:112Used by:Timeline
Symbol 114 GraphicUsed by:117
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:117
Symbol 117 MovieClipUses:114 116Used by:Timeline
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:Timeline
Symbol 120 TextUses:24Used by:123
Symbol 121 TextUses:24Used by:123
Symbol 122 GraphicUsed by:123
Symbol 123 ButtonUses:120 121 122Used by:Timeline
Symbol 124 TextUses:24Used by:127
Symbol 125 TextUses:24Used by:127
Symbol 126 GraphicUsed by:127
Symbol 127 ButtonUses:124 125 126Used by:Timeline
Symbol 128 FontUsed by:129 130
Symbol 129 TextUses:128 24Used by:132
Symbol 130 TextUses:128 24Used by:132
Symbol 131 GraphicUsed by:132
Symbol 132 ButtonUses:129 130 131Used by:Timeline
Symbol 133 ButtonUses:76 77 78Used by:Timeline
Symbol 134 GraphicUsed by:138 141 144 147 150 152 155 158
Symbol 135 TextUses:24Used by:138 141 144 147 150 152 155 158
Symbol 136 GraphicUsed by:138
Symbol 137 GraphicUsed by:138 141 144 147 150 152 155 158
Symbol 138 ButtonUses:134 135 136 137Used by:Timeline
Symbol 139 TextUses:24Used by:141
Symbol 140 GraphicUsed by:141
Symbol 141 ButtonUses:134 139 140 137 135Used by:Timeline
Symbol 142 TextUses:24Used by:144
Symbol 143 GraphicUsed by:144
Symbol 144 ButtonUses:134 142 143 137 135Used by:Timeline
Symbol 145 TextUses:24Used by:147
Symbol 146 GraphicUsed by:147
Symbol 147 ButtonUses:134 145 146 137 135Used by:Timeline
Symbol 148 TextUses:24Used by:150
Symbol 149 GraphicUsed by:150 152
Symbol 150 ButtonUses:134 148 149 137 135Used by:Timeline
Symbol 151 TextUses:24Used by:152
Symbol 152 ButtonUses:134 151 149 137 135Used by:Timeline
Symbol 153 TextUses:24Used by:155
Symbol 154 GraphicUsed by:155
Symbol 155 ButtonUses:134 153 154 137 135Used by:Timeline
Symbol 156 TextUses:24Used by:158
Symbol 157 GraphicUsed by:158
Symbol 158 ButtonUses:134 156 157 137 135Used by:Timeline
Symbol 159 GraphicUsed by:163
Symbol 160 TextUses:24Used by:163
Symbol 161 GraphicUsed by:163
Symbol 162 GraphicUsed by:163
Symbol 163 ButtonUses:159 160 161 162Used by:Timeline
Symbol 164 TextUses:24Used by:165
Symbol 165 ButtonUses:164Used by:Timeline
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:Timeline
Symbol 168 FontUsed by:169 170
Symbol 169 EditableTextUses:168Used by:Timeline
Symbol 170 TextUses:168Used by:Timeline
Symbol 171 ButtonUses:35 34Used by:Timeline
Symbol 172 ButtonUses:38 39 40 42Used by:Timeline
Symbol 173 GraphicUsed by:Timeline

Instance Names

"nextlev"Frame 5Symbol 48 Button
"nextlev"Frame 5Symbol 52 Button
"moviemode"Frame 5Symbol 58 Button
"picmode"Frame 5Symbol 62 Button
"instructs"Frame 5Symbol 80 MovieClip
"anim"Frame 10Symbol 94 MovieClip
"pics"Frame 10Symbol 111 MovieClip
"lines"Frame 10Symbol 117 MovieClip
"aim"Frame 10Symbol 119 MovieClip
"nextlev"Frame 10Symbol 123 Button
"playagain"Frame 10Symbol 127 Button
"seemore"Frame 10Symbol 132 Button
"backbut"Frame 10Symbol 133 Button
"b1"Frame 10Symbol 138 Button
"b2"Frame 10Symbol 141 Button
"b3"Frame 10Symbol 144 Button
"b4"Frame 10Symbol 147 Button
"b5"Frame 10Symbol 150 Button
"b6"Frame 10Symbol 152 Button
"b7"Frame 10Symbol 155 Button
"b8"Frame 10Symbol 158 Button
"b9"Frame 10Symbol 163 Button
"congrats"Frame 10Symbol 165 Button
"sfx"Frame 10Symbol 167 MovieClip
"anim"Symbol 19 MovieClip [dart] Frame 1Symbol 18 MovieClip
"backbut"Symbol 80 MovieClip Frame 1Symbol 79 Button
"fader"Symbol 94 MovieClip Frame 1Symbol 86 MovieClip
"fader"Symbol 94 MovieClip Frame 248Symbol 86 MovieClip
"fader"Symbol 94 MovieClip Frame 503Symbol 86 MovieClip
"fader"Symbol 94 MovieClip Frame 761Symbol 86 MovieClip
"fader"Symbol 94 MovieClip Frame 1019Symbol 86 MovieClip
"fader"Symbol 94 MovieClip Frame 1251Symbol 86 MovieClip
"fader"Symbol 94 MovieClip Frame 1509Symbol 86 MovieClip
"fader"Symbol 94 MovieClip Frame 1763Symbol 86 MovieClip
"bull"Symbol 117 MovieClip Frame 1Symbol 116 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "sss"
ExportAssets (56)Timeline Frame 1Symbol 2 as "oohh"
ExportAssets (56)Timeline Frame 1Symbol 3 as "mmmm"
ExportAssets (56)Timeline Frame 1Symbol 4 as "mmm"
ExportAssets (56)Timeline Frame 1Symbol 5 as "mm"
ExportAssets (56)Timeline Frame 1Symbol 6 as "ha"
ExportAssets (56)Timeline Frame 1Symbol 7 as "endsound"
ExportAssets (56)Timeline Frame 1Symbol 8 as "ah"
ExportAssets (56)Timeline Frame 1Symbol 19 as "dart"

Dynamic Text Variables

loddispSymbol 22 EditableText"loading: 0%"
numdartsdispSymbol 169 EditableText"9"




http://swfchan.com/20/96524/info.shtml
Created: 23/3 -2019 18:17:31 Last modified: 23/3 -2019 18:17:31 Server time: 22/12 -2024 05:10:14