STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #96524 |
loading: 0% |
TOPLESS DARTS |
with Brandy |
thelovebot.com |
thelovebot.com |
thelovebot.com |
PLAY NOW! |
PLAY NOW! |
PLAY NOW! |
HOW TO PLAY |
HOW TO PLAY |
MOVIE MODE |
MOVIE MODE |
switch to pic mode (for slower computers) |
switch to pic mode (for slower computers) |
PIC MODE |
PIC MODE |
switch to movie mode (for faster computers) |
The aim of the game is to strip Brandy by hiting every sector on the dartboard! Clear all sectors, then HIT THE BULL to go to the next level! |
Click the board when the little circle reaches the sector you want. If you hit the same sector twice it will be refilled so be careful... |
Click the board again when the circle is in the right position to throw your dart. You can only MISS 9 TIMES before it's GAME OVER... |
Once all sectors are clear GO FOR THE BULLSEYE to get to the next level. There are 8 to get through and Brandy gets naughtier each time! |
If the game runs slowly for you, or if it lags too much, in MOVIE MODE, try switching to PIC MODE instead.. |
<BACK |
<BACK |
CLICK HERE TO GO TO THE NEXT LEVEL! |
CLICK HERE TO GO TO THE NEXT LEVEL! |
GAME OVER PLAY AGAIN? |
GAME OVER PLAY AGAIN? |
OR FOR MUCH MUCH MORE OF BRANDY CLICK HERE! |
OR FOR MUCH MUCH MORE OF BRANDY CLICK HERE! |
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MORE! |
CONGRATULATIONS! USE THE BUTTONS BELOW TO SEE MORE! |
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MISSES LEFT |
ActionScript [AS1/AS2]
Frame 1_root._width = 471; _root._height = 550;Frame 3if (_root.getBytesLoaded() < _root.getBytesTotal()) { gotoAndPlay (2); }Frame 4var inpicmode = false;Frame 5if (inpicmode) { picmode._visible = true; moviemode._visible = false; } else { picmode._visible = false; moviemode._visible = true; } instructs._visible = false; stop();Frame 10function playgoodsound() { var _local1 = Math.round(Math.random() * (goodsounds.length - 1)); goodsounds[_local1].start(); } function playbadsound() { var _local1 = Math.round(Math.random() * (badsounds.length - 1)); badsounds[_local1].start(); } function resetboard() { onbull = false; lines._alpha = 100; angs = new Array(); hits = new Array(); hitnum = 0; var _local1 = 0; while (_local1 < 20) { var _local2 = 1; hits.push(_local2); angs.push(0); _local1++; } ch = 0; showboard(); } function checkhit(apoint) { var xd = (apoint.x - 300); var yd = (apoint.y - 300); var angd = Math.atan2(yd, xd); var thisrad = Math.sqrt((xd * xd) + (yd * yd)); if (thisrad < bull) { if (onbull) { playgoodsound(); if (lines._alpha > 0) { lines._alpha = 0; aim._visible = false; if (gamelevel < 8) { nextlev._visible = true; } else { congrats._visible = true; var b = 1; while (b < 10) { eval ("b" + b)._visible = true; b++; } endsound.start(0, 1000); } } } else { playbadsound(); numdarts--; showboard(); } return(false); } if (thisrad > rad) { numdarts--; playbadsound(); return(false); } var sector = 19; var s = 0; while (s < 20) { if ((angd >= angs[s].f) and (angd <= angs[s].t)) { sector = s; if (hits[s] == 1) { hits[s] = 0; hitnum++; playgoodsound(); } else { hits[s] = 1; hitnum--; playbadsound(); numdarts--; } showboard(); return(true); } s++; } s = sector; if (hits[s] == 1) { hits[s] = 0; hitnum++; playgoodsound(); } else { hits[s] = 1; hitnum--; playbadsound(); numdarts--; } showboard(); } function showboard() { if (numdarts < 0) { nextlev._visible = false; seemore._visible = true; playagain._visible = true; backbut._visible = true; gameover = true; numdarts = 0; } numdartsdisp = "" + numdarts; if (hitnum > 19) { onbull = true; lines.bull._visible = true; } else { onbull = false; lines.bull._visible = false; } angs = new Array(); colchoice = 0; ch = 0; lines.clear(); lines.lineStyle(1, 0, 100); var _local1 = -2.9845130209103; while (_local1 < 3.29867228626928) { y = 300 + (Math.sin(_local1) * rad); x = 300 + (Math.cos(_local1) * rad); y1 = 300 + (Math.sin(_local1) * bull); x1 = 300 + (Math.cos(_local1) * bull); tang = _local1 + 0.314159265358979; ty = 300 + (Math.sin(tang) * rad); tx = 300 + (Math.cos(tang) * rad); ty1 = 300 + (Math.sin(tang) * bull); tx1 = 300 + (Math.cos(tang) * bull); cang = _local1 + 0.15707963267949; cy = 300 + (Math.sin(cang) * (rad * 1.01)); cx = 300 + (Math.cos(cang) * (rad * 1.01)); cy1 = 300 + (Math.sin(cang) * (bull * 1.01)); cx1 = 300 + (Math.cos(cang) * (bull * 1.01)); if (hits[ch]) { lines.beginFill(cols[colchoice], 90); } lines.moveTo(x1, y1); lines.lineTo(x, y); lines.curveTo(cx, cy, tx, ty); lines.lineTo(tx1, ty1); lines.curveTo(cx1, cy1, x1, y1); if (hits[ch]) { lines.endFill(); } angs[ch] = {f:_local1, t:tang}; ch++; colchoice++; if (colchoice > 1) { colchoice = 0; } _local1 = _local1 + 0.314159265358979; } } if (inpicmode) { anim._visible = false; pics._visible = true; } else { anim._visible = true; pics._visible = false; } var goodsounds = new Array(); goodsounds[0] = new Sound(sfx); goodsounds[0].attachSound("mm"); goodsounds[1] = new Sound(sfx); goodsounds[1].attachSound("mmm"); goodsounds[2] = new Sound(sfx); goodsounds[2].attachSound("mmmm"); goodsounds[3] = new Sound(sfx); goodsounds[3].attachSound("oohh"); var badsounds = new Array(); badsounds[0] = new Sound(sfx); badsounds[0].attachSound("ah"); badsounds[1] = new Sound(sfx); badsounds[1].attachSound("ha"); badsounds[2] = new Sound(sfx); badsounds[2].attachSound("sss"); var endsound = new Sound(sfx); endsound.attachSound("endsound"); var gamelevel = 1; nextlev._visible = false; seemore._visible = false; playagain._visible = false; backbut._visible = false; congrats._visible = false; var b = 1; while (b < 10) { eval ("b" + b)._visible = false; b++; } var numdarts = 9; var gameover = false; var rad = 280; var zcount = 10; var x = 0; var y = 0; var bull = 30; var cols = new Array(26112, 102); var colchoice = 0; var angs = new Array(); var hits = new Array(); var hitnum = 0; var h = 0; while (h < 20) { var th = 1; hits.push(th); angs.push(0); h++; } var ch = 0; var onbull = false; showboard(); stop();Symbol 18 MovieClip Frame 1stop();Symbol 19 MovieClip [dart] Frame 1function runanim() { counter++; if (counter == 1) { anim.gotoAndStop(tf); } if (this._xscale > 100) { this._xscale = this._xscale - 200; this._yscale = this._xscale; this._x = this._x - xadj; this._y = this._y - yadj; blurX = blurX - 10; var _local4 = new flash.filters.BlurFilter(blurX, blurX, quality); var _local3 = new Array(); _local3.push(_local4); this.filters = _local3; } else if (!checked) { this._x = x; this._y = y; this.filters = new Array(); checked = true; _root.checkhit({x:x, y:y}); } if (counter < 20) { return(false); } if (this._alpha > 0) { this._alpha = this._alpha - 10; } else { this.removeMovieClip(); } } var blurX = 60; var quality = 1; var filter = (new flash.filters.BlurFilter(blurX, blurX, quality)); var filterArray = new Array(); filterArray.push(filter); this.filters = filterArray; this._x = 300; this._y = 150; var xadj = ((this._x - x) / 5); var yadj = ((this._y - y) / 5); var tf = 5; if (y > 400) { tf = 8; } if (y < 60) { tf = 2; } if (x < 150) { tf = tf + 1; } if (x > 450) { tf = tf + 2; } var checked = false; anim.gotoAndStop(5); this._xscale = 1100; this._yscale = this._xscale; this.onEnterFrame = runanim; var counter = 0; stop();Symbol 23 MovieClip Frame 1function runanim() { var _local2 = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; _local2 = Math.round(_local2); loddisp = ("loading: " + _local2) + "%"; } this.onEnterFrame = runanim; stop();Symbol 36 Buttonon (press) { getURL ("http://www.bigtitsroundasses.com/t1/pps=sexgamesfree/", "_blank"); }Symbol 43 Buttonon (press) { getURL ("http://www.thelovebot.com", "_blank"); }Symbol 48 Buttonon (press) { gotoAndPlay (9); }Symbol 52 Buttonon (press) { instructs._visible = true; }Symbol 58 Buttonon (press) { inpicmode = true; moviemode._visible = false; picmode._visible = true; }Symbol 62 Buttonon (press) { inpicmode = false; moviemode._visible = true; picmode._visible = false; }Symbol 79 Buttonon (press) { this._visible = false; }Symbol 86 MovieClip Frame 1function runanim() { if (this._xscale > 1) { this._xscale = this._xscale - 10; this._yscale = this._xscale; this._alpha = this._alpha - 2; this._rotation = this._rotation + 25; } else { this._visible = false; } } this.onEnterFrame = runanim; stop();Symbol 94 MovieClip Frame 1function showlevel() { maxframe = ends[_root.gamelevel]; minframe = ends[_root.gamelevel - 1] + 0; curframe = minframe; } function runanim() { counter++; if ((counter % 2) == 0) { curframe = curframe + dir; if (curframe >= maxframe) { curframe = minframe; } this.gotoAndStop(curframe); } } var counter = 0; var curframe = 1; var dir = 1; var maxframe = 245; var minframe = 1; this.onEnterFrame = runanim; var ends = new Array(1, 248, 503, 761, 1019, 1251, 1509, 1763, 2013); showlevel(); stop();Symbol 111 MovieClip Frame 1function showlevel() { this.gotoAndStop(_root.gamelevel); } showlevel(); stop();Symbol 113 Buttonon (press) { if (gameover) { return(false); } if (!aim._visible) { return(false); } if (aim.zoning) { _root.attachMovie("dart", "dart" + zcount, zcount, {x:aim._x, y:aim._y}); zcount++; aim.jumpout(); } aim.zoning = !aim.zoning; }Symbol 119 MovieClip Frame 1function jumpout() { leveladj = 1 + (_root.gamelevel * 0.1); if (leveladj > 1.5) { leveladj = 1.5; } adj = 25 * leveladj; if (angdir > 0) { angdir = 0.1 * leveladj; } else { angdir = 0.1 * (-leveladj); } if (rad < 0) { rad = -maxrad; } else { rad = maxrad; } angdir = angdir * -1; } function runanim() { if (zoning) { rad = rad + adj; if ((rad < (-maxrad)) or (rad > maxrad)) { adj = adj * -1; rad = rad + (adj * 1); } } else { ang = ang + angdir; } y = Math.sin(ang) * rad; x = Math.cos(ang) * rad; this._x = 300 + x; this._y = 300 + y; } this.onEnterFrame = runanim; var leveladj = 1; var ang = 0; var maxrad = 279; var adj = (25 * leveladj); var rad = maxrad; var zoning = false; var angdir = (0.1 * leveladj); stop();Symbol 123 Buttonon (press) { gamelevel++; nextlev._visible = false; if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } aim._visible = true; resetboard(); }Symbol 127 Buttonon (press) { _root.gotoAndPlay(9); }Symbol 132 Buttonon (press) { getURL ("http://bigtitsroundasses.bangbros1.com/gal/384/p/sexgamesfree", "_blank"); }Symbol 133 Buttonon (press) { gotoAndStop (5); }Symbol 138 Buttonon (press) { _root.gamelevel = 1; endsound.stop(); if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } }Symbol 141 Buttonon (press) { _root.gamelevel = 2; endsound.stop(); if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } }Symbol 144 Buttonon (press) { _root.gamelevel = 3; endsound.stop(); if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } }Symbol 147 Buttonon (press) { _root.gamelevel = 4; endsound.stop(); if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } }Symbol 150 Buttonon (press) { _root.gamelevel = 5; endsound.stop(); if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } }Symbol 152 Buttonon (press) { _root.gamelevel = 6; endsound.stop(); if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } }Symbol 155 Buttonon (press) { _root.gamelevel = 7; endsound.stop(); if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } }Symbol 158 Buttonon (press) { _root.gamelevel = 8; endsound.stop(); endsound.start(0, 1000); if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } }Symbol 163 Buttonon (press) { getURL ("http://www.bigtitsroundasses.com/t1/pps=sexgamesfree/shoots/btra1052.htm", "_blank"); endsound.stop(); }Symbol 165 Buttonon (press) { gamelevel++; nextlev._visible = false; if (inpicmode) { pics.showlevel(); } else { anim.showlevel(); } aim._visible = true; resetboard(); }Symbol 171 Buttonon (press) { getURL ("http://www.bigtitsroundasses.com/t1/pps=sexgamesfree/", "_blank"); }Symbol 172 Buttonon (press) { getURL ("http://www.thelovebot.com/redirs/dartsbrandybotend.php", "_blank"); }
Library Items
Symbol 1 Sound [sss] | ||
Symbol 2 Sound [oohh] | ||
Symbol 3 Sound [mmmm] | ||
Symbol 4 Sound [mmm] | ||
Symbol 5 Sound [mm] | ||
Symbol 6 Sound [ha] | ||
Symbol 7 Sound [endsound] | ||
Symbol 8 Sound [ah] | ||
Symbol 9 Graphic | Used by:18 | |
Symbol 10 Graphic | Used by:18 | |
Symbol 11 Graphic | Used by:18 | |
Symbol 12 Graphic | Used by:18 | |
Symbol 13 Graphic | Used by:18 | |
Symbol 14 Graphic | Used by:18 | |
Symbol 15 Graphic | Used by:18 | |
Symbol 16 Graphic | Used by:18 | |
Symbol 17 Graphic | Used by:18 | |
Symbol 18 MovieClip | Uses:9 10 11 12 13 14 15 16 17 | Used by:19 |
Symbol 19 MovieClip [dart] | Uses:18 | |
Symbol 20 Graphic | Used by:Timeline | |
Symbol 21 Font | Used by:22 | |
Symbol 22 EditableText | Uses:21 | Used by:23 |
Symbol 23 MovieClip | Uses:22 | Used by:Timeline |
Symbol 24 Font | Used by:25 44 45 47 49 50 53 54 55 57 59 60 61 76 77 120 121 124 125 129 130 135 139 142 145 148 151 153 156 160 164 | |
Symbol 25 Text | Uses:24 | Used by:26 |
Symbol 26 MovieClip | Uses:25 | Used by:Timeline |
Symbol 27 Font | Used by:28 | |
Symbol 28 Text | Uses:27 | Used by:Timeline |
Symbol 29 Graphic | Used by:32 111 | |
Symbol 30 Bitmap | Used by:31 | |
Symbol 31 Graphic | Uses:30 | Used by:32 |
Symbol 32 MovieClip | Uses:29 31 | Used by:Timeline |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:35 36 171 |
Symbol 35 MovieClip | Uses:34 | Used by:36 171 |
Symbol 36 Button | Uses:35 34 | Used by:Timeline |
Symbol 37 Font | Used by:38 39 | |
Symbol 38 Text | Uses:37 | Used by:43 172 |
Symbol 39 Text | Uses:37 | Used by:43 172 |
Symbol 40 Graphic | Used by:43 172 | |
Symbol 41 Font | Used by:42 | |
Symbol 42 Text | Uses:41 | Used by:43 172 |
Symbol 43 Button | Uses:38 39 40 42 | Used by:Timeline |
Symbol 44 Text | Uses:24 | Used by:48 |
Symbol 45 Text | Uses:24 | Used by:48 |
Symbol 46 Graphic | Used by:48 | |
Symbol 47 Text | Uses:24 | Used by:48 |
Symbol 48 Button | Uses:44 45 46 47 | Used by:Timeline |
Symbol 49 Text | Uses:24 | Used by:52 |
Symbol 50 Text | Uses:24 | Used by:52 |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 Button | Uses:49 50 51 | Used by:Timeline |
Symbol 53 Text | Uses:24 | Used by:58 62 |
Symbol 54 Text | Uses:24 | Used by:58 |
Symbol 55 Text | Uses:24 | Used by:58 |
Symbol 56 Graphic | Used by:58 62 | |
Symbol 57 Text | Uses:24 | Used by:58 |
Symbol 58 Button | Uses:53 54 55 56 57 | Used by:Timeline |
Symbol 59 Text | Uses:24 | Used by:62 |
Symbol 60 Text | Uses:24 | Used by:62 |
Symbol 61 Text | Uses:24 | Used by:62 |
Symbol 62 Button | Uses:59 60 61 56 53 | Used by:Timeline |
Symbol 63 Bitmap | Used by:67 | |
Symbol 64 Bitmap | Used by:67 | |
Symbol 65 Bitmap | Used by:67 | |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:63 64 65 66 | Used by:80 |
Symbol 68 Font | Used by:69 70 71 72 73 | |
Symbol 69 Text | Uses:68 | Used by:80 |
Symbol 70 Text | Uses:68 | Used by:80 |
Symbol 71 Text | Uses:68 | Used by:80 |
Symbol 72 Text | Uses:68 | Used by:80 |
Symbol 73 Text | Uses:68 | Used by:80 |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:74 | Used by:80 |
Symbol 76 Text | Uses:24 | Used by:79 133 |
Symbol 77 Text | Uses:24 | Used by:79 133 |
Symbol 78 Graphic | Used by:79 133 | |
Symbol 79 Button | Uses:76 77 78 | Used by:80 |
Symbol 80 MovieClip | Uses:67 69 70 71 72 73 75 79 | Used by:Timeline |
Symbol 81 Graphic | Used by:82 | |
Symbol 82 MovieClip | Uses:81 | Used by:Timeline |
Symbol 83 Video | Used by:94 | |
Symbol 84 Bitmap | Used by:85 | |
Symbol 85 Graphic | Uses:84 | Used by:86 |
Symbol 86 MovieClip | Uses:85 | Used by:94 |
Symbol 87 Video | Used by:94 | |
Symbol 88 Video | Used by:94 | |
Symbol 89 Video | Used by:94 | |
Symbol 90 Video | Used by:94 | |
Symbol 91 Video | Used by:94 | |
Symbol 92 Video | Used by:94 | |
Symbol 93 Video | Used by:94 | |
Symbol 94 MovieClip | Uses:83 86 87 88 89 90 91 92 93 | Used by:Timeline |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:111 |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:111 |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:111 |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:111 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:111 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:111 |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:111 |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:111 |
Symbol 111 MovieClip | Uses:29 96 98 100 102 104 106 108 110 | Used by:Timeline |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 Button | Uses:112 | Used by:Timeline |
Symbol 114 Graphic | Used by:117 | |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 MovieClip | Uses:115 | Used by:117 |
Symbol 117 MovieClip | Uses:114 116 | Used by:Timeline |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:118 | Used by:Timeline |
Symbol 120 Text | Uses:24 | Used by:123 |
Symbol 121 Text | Uses:24 | Used by:123 |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 Button | Uses:120 121 122 | Used by:Timeline |
Symbol 124 Text | Uses:24 | Used by:127 |
Symbol 125 Text | Uses:24 | Used by:127 |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 Button | Uses:124 125 126 | Used by:Timeline |
Symbol 128 Font | Used by:129 130 | |
Symbol 129 Text | Uses:128 24 | Used by:132 |
Symbol 130 Text | Uses:128 24 | Used by:132 |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 Button | Uses:129 130 131 | Used by:Timeline |
Symbol 133 Button | Uses:76 77 78 | Used by:Timeline |
Symbol 134 Graphic | Used by:138 141 144 147 150 152 155 158 | |
Symbol 135 Text | Uses:24 | Used by:138 141 144 147 150 152 155 158 |
Symbol 136 Graphic | Used by:138 | |
Symbol 137 Graphic | Used by:138 141 144 147 150 152 155 158 | |
Symbol 138 Button | Uses:134 135 136 137 | Used by:Timeline |
Symbol 139 Text | Uses:24 | Used by:141 |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 Button | Uses:134 139 140 137 135 | Used by:Timeline |
Symbol 142 Text | Uses:24 | Used by:144 |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 Button | Uses:134 142 143 137 135 | Used by:Timeline |
Symbol 145 Text | Uses:24 | Used by:147 |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 Button | Uses:134 145 146 137 135 | Used by:Timeline |
Symbol 148 Text | Uses:24 | Used by:150 |
Symbol 149 Graphic | Used by:150 152 | |
Symbol 150 Button | Uses:134 148 149 137 135 | Used by:Timeline |
Symbol 151 Text | Uses:24 | Used by:152 |
Symbol 152 Button | Uses:134 151 149 137 135 | Used by:Timeline |
Symbol 153 Text | Uses:24 | Used by:155 |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 Button | Uses:134 153 154 137 135 | Used by:Timeline |
Symbol 156 Text | Uses:24 | Used by:158 |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 Button | Uses:134 156 157 137 135 | Used by:Timeline |
Symbol 159 Graphic | Used by:163 | |
Symbol 160 Text | Uses:24 | Used by:163 |
Symbol 161 Graphic | Used by:163 | |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 Button | Uses:159 160 161 162 | Used by:Timeline |
Symbol 164 Text | Uses:24 | Used by:165 |
Symbol 165 Button | Uses:164 | Used by:Timeline |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 MovieClip | Uses:166 | Used by:Timeline |
Symbol 168 Font | Used by:169 170 | |
Symbol 169 EditableText | Uses:168 | Used by:Timeline |
Symbol 170 Text | Uses:168 | Used by:Timeline |
Symbol 171 Button | Uses:35 34 | Used by:Timeline |
Symbol 172 Button | Uses:38 39 40 42 | Used by:Timeline |
Symbol 173 Graphic | Used by:Timeline |
Instance Names
"nextlev" | Frame 5 | Symbol 48 Button |
"nextlev" | Frame 5 | Symbol 52 Button |
"moviemode" | Frame 5 | Symbol 58 Button |
"picmode" | Frame 5 | Symbol 62 Button |
"instructs" | Frame 5 | Symbol 80 MovieClip |
"anim" | Frame 10 | Symbol 94 MovieClip |
"pics" | Frame 10 | Symbol 111 MovieClip |
"lines" | Frame 10 | Symbol 117 MovieClip |
"aim" | Frame 10 | Symbol 119 MovieClip |
"nextlev" | Frame 10 | Symbol 123 Button |
"playagain" | Frame 10 | Symbol 127 Button |
"seemore" | Frame 10 | Symbol 132 Button |
"backbut" | Frame 10 | Symbol 133 Button |
"b1" | Frame 10 | Symbol 138 Button |
"b2" | Frame 10 | Symbol 141 Button |
"b3" | Frame 10 | Symbol 144 Button |
"b4" | Frame 10 | Symbol 147 Button |
"b5" | Frame 10 | Symbol 150 Button |
"b6" | Frame 10 | Symbol 152 Button |
"b7" | Frame 10 | Symbol 155 Button |
"b8" | Frame 10 | Symbol 158 Button |
"b9" | Frame 10 | Symbol 163 Button |
"congrats" | Frame 10 | Symbol 165 Button |
"sfx" | Frame 10 | Symbol 167 MovieClip |
"anim" | Symbol 19 MovieClip [dart] Frame 1 | Symbol 18 MovieClip |
"backbut" | Symbol 80 MovieClip Frame 1 | Symbol 79 Button |
"fader" | Symbol 94 MovieClip Frame 1 | Symbol 86 MovieClip |
"fader" | Symbol 94 MovieClip Frame 248 | Symbol 86 MovieClip |
"fader" | Symbol 94 MovieClip Frame 503 | Symbol 86 MovieClip |
"fader" | Symbol 94 MovieClip Frame 761 | Symbol 86 MovieClip |
"fader" | Symbol 94 MovieClip Frame 1019 | Symbol 86 MovieClip |
"fader" | Symbol 94 MovieClip Frame 1251 | Symbol 86 MovieClip |
"fader" | Symbol 94 MovieClip Frame 1509 | Symbol 86 MovieClip |
"fader" | Symbol 94 MovieClip Frame 1763 | Symbol 86 MovieClip |
"bull" | Symbol 117 MovieClip Frame 1 | Symbol 116 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access network only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "sss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "oohh" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "mmmm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "mmm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "mm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "ha" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "endsound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "ah" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "dart" |
Dynamic Text Variables
loddisp | Symbol 22 EditableText | "loading: 0%" |
numdartsdisp | Symbol 169 EditableText | "9" |
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