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Numberz.swf

This is the info page for
Flash #97552

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Text
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ActionScript [AS3]

Section 1
//OAdBanner (ENGINE.AD.OAdBanner) package ENGINE.AD { import flash.events.*; import flash.display.*; import flash.net.*; public class OAdBanner { private var iManager:DisplayObject; private var iID:String; private var iBanner:DisplayObject; private var iPrefix:String; private var iLoader:Loader; private static const strURL:String = "http://wellgames.com/ad/"; public function OAdBanner(_arg1:String, _arg2:String){ this.iPrefix = _arg1; this.iID = _arg2; this.iLoader = new Loader(); this.iLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, OnIOError); this.iLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, OnComplete); this.iLoader.load(new URLRequest(this.prURL)); } private function OnIOError(_arg1:IOErrorEvent):void{ } public function DeleteBanner():void{ this.iBanner = null; } private function get prURL():String{ return ((((((OAdBanner.strURL + this.iPrefix) + "AdBanner.swf?r=") + this.iPrefix) + this.iID) + "&i=-1")); } public function get prBanner():DisplayObject{ return (this.iBanner); } public function CreateBanner():void{ if (this.iManager){ this.iBanner = this.iManager["prBanner"]; }; } private function OnComplete(_arg1:Event):void{ this.iManager = this.iLoader.content; } } }//package ENGINE.AD
Section 2
//OAdBanners (ENGINE.AD.OAdBanners) package ENGINE.AD { import flash.display.*; import ENGINE.CORE.*; public class OAdBanners { public static var iBBanner:OAdBanner; public static var iTBanner:OAdBanner; public static function InitTBanner(_arg1:String, _arg2:String):void{ _slot1.iTBanner = new OAdBanner(_arg1, _arg2); } public static function RemoveBBanner(_arg1:DisplayObjectContainer):void{ var _local2:Sprite; _local2 = (_slot1.iBBanner.prBanner as Sprite); if (((_local2) && (_arg1.contains(_local2)))){ _arg1.removeChild(_local2); }; _slot1.iBBanner.DeleteBanner(); } public static function AddBBanner(_arg1:DisplayObjectContainer, _arg2:int, _arg3:int, _arg4:int=0, _arg5:int=0):void{ var _local6:Sprite; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _slot1.iBBanner.CreateBanner(); _local6 = (_slot1.iBBanner.prBanner as Sprite); if (!_local6){ return; }; _local7 = OGlobal.ToGlobal(_arg2); _local8 = OGlobal.ToGlobal(_arg3); _local9 = OGlobal.ToGlobal(_arg4); _local10 = OGlobal.ToGlobal(_arg5); _local6.x = Math.floor((_local7 + ((_local9 - _local6.width) / 2))); _local6.y = Math.floor((_local8 + ((_local10 - _local6.height) / 2))); _arg1.addChild(_local6); } public static function RemoveTBanner(_arg1:DisplayObjectContainer):void{ var _local2:Sprite; _local2 = (_slot1.iTBanner.prBanner as Sprite); if (((_local2) && (_arg1.contains(_local2)))){ _arg1.removeChild(_local2); }; _slot1.iTBanner.DeleteBanner(); } public static function InitBBanner(_arg1:String, _arg2:String):void{ _slot1.iBBanner = new OAdBanner(_arg1, _arg2); } public static function AddTBanner(_arg1:DisplayObjectContainer, _arg2:int, _arg3:int, _arg4:int=0, _arg5:int=0):void{ var _local6:Sprite; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _slot1.iTBanner.CreateBanner(); _local6 = (_slot1.iTBanner.prBanner as Sprite); if (!_local6){ return; }; _local7 = OGlobal.ToGlobal(_arg2); _local8 = OGlobal.ToGlobal(_arg3); _local9 = OGlobal.ToGlobal(_arg4); _local10 = OGlobal.ToGlobal(_arg5); _local6.x = Math.floor((_local7 + ((_local9 - _local6.width) / 2))); _local6.y = Math.floor((_local8 + ((_local10 - _local6.height) / 2))); _arg1.addChild(_local6); } } }//package ENGINE.AD
Section 3
//OCache (ENGINE.CORE.OCache) package ENGINE.CORE { import flash.utils.*; public dynamic class OCache { public function Pack():ByteArray{ var _local1:ByteArray; _local1 = new ByteArray(); _local1.writeObject(this); _local1.compress(); return (_local1); } public function AddCategoryArr(_arg1:String, _arg2:String):Array{ var _local3:OCache; _local3 = ((this[_arg1])==undefined) ? AddCategory(_arg1) : this[_arg1]; return (_local3.AddArr(_arg2)); } public function GetArrItem(_arg1:String, _arg2:int){ if ((((this[_arg1] == undefined)) || ((this[_arg1][_arg2] == undefined)))){ return (null); }; return (this[_arg1][_arg2]); } public function DeleteArrItem(_arg1:String, _arg2:int):void{ if (this[_arg1] == undefined){ return; }; this[_arg1].splice(_arg2, 1); } public function IsCategoryArrItem(_arg1:String, _arg2:String, _arg3:int):Boolean{ if (this[_arg1] == undefined){ return (false); }; return (this[_arg1].IsArrItem(_arg2, _arg3)); } public function GetCategoryItem(_arg1:String, _arg2:String){ if (this[_arg1] == undefined){ return (null); }; return (this[_arg1].GetItem(_arg2)); } public function SetCategoryItem(_arg1:String, _arg2:String, _arg3):void{ if (this[_arg1] == undefined){ this[_arg1] = new OCache(); }; this[_arg1].SetItem(_arg2, _arg3); } public function SetCategoryArrItem(_arg1:String, _arg2:String, _arg3:int, _arg4):void{ if (this[_arg1] == undefined){ this[_arg1] = new OCache(); }; this[_arg1].SetArrItem(_arg2, _arg3, _arg4); } public function IsCategoryItem(_arg1:String, _arg2:String):Boolean{ if (this[_arg1] == undefined){ return (false); }; return (this[_arg1].IsItem(_arg2)); } public function DeleteCategoryItem(_arg1:String, _arg2:String):void{ if (this[_arg1] == undefined){ return; }; this[_arg1].DeleteItem(_arg2); } public function AddCategory(_arg1:String):OCache{ this[_arg1] = new OCache(); return (this[_arg1]); } public function GetCategoryArrItem(_arg1:String, _arg2:String, _arg3:int){ if (this[_arg1] == undefined){ return (null); }; return (GetArrItem(_arg2, _arg3)); } public function GetCategoryNames(_arg1:String):Array{ var _local2:Array; var _local3:String; if (this[_arg1] == undefined){ return (null); }; _local2 = new Array(); for (_local3 in this[_arg1]) { _local2.push(_local3); }; return ((_local2.length) ? _local2.sort() : null); } public function AddArr(_arg1:String):Array{ this[_arg1] = new Array(); return (this[_arg1]); } public function GetItem(_arg1:String){ if (this[_arg1] == undefined){ return (null); }; return (this[_arg1]); } public function IsArrItem(_arg1:String, _arg2:int):Boolean{ return (((!((this[_arg1] == undefined))) && (!((this[_arg1][_arg2] == undefined))))); } public function DeleteCategoryArrItem(_arg1:String, _arg2:String, _arg3:int):void{ if (this[_arg1] == undefined){ return; }; this[_arg1].DeleteArrItem(_arg2, _arg3); } public function Clear():void{ var _local1:String; for (_local1 in this) { delete this[_local1]; }; } public function SetArrItem(_arg1:String, _arg2:int, _arg3):void{ if (this[_arg1] == undefined){ this[_arg1] = new Array(); }; this[_arg1][_arg2] = _arg3; } public function SetItem(_arg1:String, _arg2):void{ this[_arg1] = _arg2; } public function GetNames():Array{ var _local1:Array; var _local2:String; _local1 = new Array(); for (_local2 in this) { _local1.push(_local2); }; return ((_local1.length) ? _local1.sort() : null); } public function IsItem(_arg1:String):Boolean{ return (!((this[_arg1] == undefined))); } public function DeleteItem(_arg1:String):void{ if (this[_arg1] == undefined){ return; }; delete this[_arg1]; } } }//package ENGINE.CORE
Section 4
//OGlobal (ENGINE.CORE.OGlobal) package ENGINE.CORE { import flash.display.*; import flash.geom.*; import flash.net.*; public class OGlobal { private static var iFPS:int = 60; private static var iDomain:String; private static var iSRect:Rectangle = new Rectangle(); private static var iVRect:Rectangle = new Rectangle(0, 0, 800, 600); private static var iStage:Stage; private static var iScale:Number = 1; private static var iAppName:String; private static var iOldScale:Number = 1; public static function get FPS():int{ return (OGlobal.iFPS); } public static function CheckDomain(_arg1:String):Boolean{ var _local2:int; _local2 = OGlobal.iDomain.indexOf(_arg1); return ((((_local2 >= 0)) && ((_local2 <= 4)))); } public static function ToLocal(_arg1:Number):Number{ return ((_arg1 / OGlobal.iScale)); } public static function set FPS(_arg1:int):void{ OGlobal.iFPS = _arg1; if (OGlobal.iStage){ OGlobal.iStage.frameRate = _arg1; }; } public static function Rescale(_arg1:Sprite, _arg2:Boolean=true):void{ var _local3:Number; _local3 = (((OGlobal.iStage.stageWidth / OGlobal.iStage.stageHeight))<=(800 / 600)) ? (OGlobal.iStage.stageWidth / 800) : (OGlobal.iStage.stageHeight / 600); OGlobal.iSRect.x = 0; OGlobal.iSRect.y = 0; OGlobal.iSRect.width = OGlobal.iStage.stageWidth; OGlobal.iSRect.height = OGlobal.iStage.stageHeight; OGlobal.iVRect.width = Math.round((800 * _local3)); OGlobal.iVRect.height = Math.round((600 * _local3)); OGlobal.iVRect.x = Math.floor(((OGlobal.iStage.stageWidth - OGlobal.iVRect.width) / 2)); OGlobal.iVRect.y = Math.floor(((OGlobal.iStage.stageHeight - OGlobal.iVRect.height) / 2)); if (_arg2){ _arg1.x = OGlobal.iVRect.x; _arg1.y = OGlobal.iVRect.y; }; OGlobal.iScale = _local3; } public static function get prStage():Stage{ return (OGlobal.iStage); } public static function ClearScale():void{ OGlobal.iOldScale = OGlobal.iScale; OGlobal.iScale = 1; OGlobal.iVRect = OGlobal.iSRect.clone(); } public static function ToGlobal(_arg1:Number):Number{ return ((_arg1 * OGlobal.iScale)); } public static function set AppName(_arg1:String):void{ OGlobal.iAppName = ("WellGames_" + _arg1); } public static function get Domain():String{ return (OGlobal.iDomain); } public static function SetDomain():void{ var _local1:LocalConnection; _local1 = new LocalConnection(); OGlobal.iDomain = _local1.domain; } public static function get StageRect():Rectangle{ return (OGlobal.iSRect); } public static function ScaleFloor(_arg1:Number):Number{ return ((Math.floor((_arg1 * OGlobal.iScale)) / OGlobal.iScale)); } public static function get Scale():Number{ return (OGlobal.iScale); } public static function get ViewporRect():Rectangle{ return (OGlobal.iVRect); } public static function get AppName():String{ return (OGlobal.iAppName); } public static function set prStage(_arg1:Stage):void{ OGlobal.iStage = _arg1; } public static function RestoreScale():void{ OGlobal.iScale = OGlobal.iOldScale; } public static function ScaleMod(_arg1:Number):Number{ var _local2:Number; _local2 = (_arg1 * OGlobal.iScale); return (((_local2 - Math.floor(_local2)) / OGlobal.iScale)); } } }//package ENGINE.CORE
Section 5
//OSound (ENGINE.CORE.OSound) package ENGINE.CORE { import flash.events.*; import flash.utils.*; import flash.net.*; import flash.media.*; public class OSound { private static var iMusicInd:int = 0; private static var iSoundsObjects:Array; private static var iSounds:Dictionary = new Dictionary(true); private static var iMusicPlayList:Array = new Array(); private static var iSoundVolume:Number = 1; private static var iMusicChannel:SoundChannel; private static var iMusicVolume:Number = 1; private static var iMusic:Sound; public static function PlaySoundInd(_arg1:int, _arg2:Number=0):Boolean{ if (OSound.iSoundVolume == 0){ return (false); }; _arg1 = Math.max(_arg1, 0); _arg1 = Math.min(_arg1, (OSound.iSoundsObjects.length - 1)); return (OSound.PlaySound(OSound.iSoundsObjects[_arg1], _arg2)); } public static function set MusicVolume(_arg1:Number):void{ var _local2:SoundTransform; OSound.iMusicVolume = _arg1; if (OSound.iMusicChannel){ if (_arg1 == 0){ OSound.StopMusic(); } else { _local2 = OSound.iMusicChannel.soundTransform; _local2.volume = _arg1; OSound.iMusicChannel.soundTransform = _local2; }; } else { if (OSound.iMusicVolume > 0){ OSound.PlayMusic(); }; }; } private static function OnMusicLoadComplete(_arg1:Event):void{ if (OSound.iMusicVolume == 0){ return; }; OSound.iMusicChannel = iMusic.play(0, 0, new SoundTransform(OSound.iMusicVolume, 0)); OSound.RemoveMusic(); OSound.iMusicChannel.addEventListener(Event.SOUND_COMPLETE, OnMusicComplete); } public static function set SoundVolume(_arg1:Number):void{ OSound.iSoundVolume = _arg1; } private static function OnMusicLoadIOError(_arg1:Event):void{ OSound.RemoveMusic(); OSound.iMusicPlayList.splice(OSound.iMusicInd, 1); OSound.iMusicInd = ((OSound.iMusicInd > (OSound.iMusicPlayList.length - 1))) ? (OSound.iMusicPlayList.length - 1) : OSound.iMusicInd; OSound.PlayMusic(); } private static function OnMusicComplete(_arg1:Event):void{ PlayMusic(); } public static function PlaySound(_arg1:Class, _arg2:Number=0):Boolean{ var _local3:Sound; if (OSound.iSoundVolume == 0){ return (false); }; _local3 = OSound.iSounds[_arg1]; if (_local3 != null){ _local3.play(0, 0, new SoundTransform(OSound.iSoundVolume, _arg2)); }; return (!((_local3 == null))); } private static function RemoveMusic():void{ if (OSound.iMusic){ OSound.iMusic.removeEventListener(Event.COMPLETE, OSound.OnMusicLoadComplete); OSound.iMusic.removeEventListener(IOErrorEvent.IO_ERROR, OSound.OnMusicLoadIOError); OSound.iMusic = null; }; } public static function StopMusic():void{ if (OSound.iMusicChannel){ OSound.iMusicChannel.removeEventListener(Event.SOUND_COMPLETE, OnMusicComplete); OSound.iMusicChannel.stop(); OSound.iMusicChannel = null; }; } public static function get SoundVolume():Number{ return (OSound.iSoundVolume); } public static function PlayListClear():void{ OSound.iMusicPlayList = new Array(); } public static function PlayListAdd(_arg1:String):void{ OSound.iMusicPlayList.push(_arg1); OSound.iMusicInd = (OSound.iMusicPlayList.length - 1); } public static function PlayMusic():void{ var request:URLRequest; if ((((OSound.iMusicVolume == 0)) || (!(OSound.iMusicPlayList.length)))){ return; }; OSound.StopMusic(); OSound.iMusicInd = ((OSound.iMusicInd + 1) % OSound.iMusicPlayList.length); request = new URLRequest(OSound.iMusicPlayList[OSound.iMusicInd]); OSound.iMusic = new Sound(); OSound.iMusic.addEventListener(Event.COMPLETE, OSound.OnMusicLoadComplete); OSound.iMusic.addEventListener(IOErrorEvent.IO_ERROR, OSound.OnMusicLoadIOError); try { OSound.iMusic.load(request); } catch(e:Error) { }; } public static function RegisterEmbedSounds(_arg1:Array):Boolean{ var _local2:int; var _local3:Sound; OSound.iSoundsObjects = _arg1; _local2 = 0; while (_local2 < _arg1.length) { _local3 = (new (_arg1[_local2]) as Sound); OSound.iSounds[_arg1[_local2]] = _local3; _local2++; }; return (true); } public static function PlaySoundRandom(_arg1:Number=0, _arg2:int=0, _arg3:int=-1):Boolean{ var _local4:int; if (OSound.iSoundVolume == 0){ return (false); }; _arg2 = Math.max(_arg2, 0); _arg2 = Math.min(_arg2, (OSound.iSoundsObjects.length - 1)); if (_arg3 < 0){ _arg3 = (OSound.iSoundsObjects.length - 1); }; _arg3 = Math.max(_arg3, 0); _arg3 = Math.min(_arg3, (OSound.iSoundsObjects.length - 1)); _local4 = OUtils.Random(_arg2, _arg3); return (OSound.PlaySound(OSound.iSoundsObjects[_local4], _arg1)); } public static function get MusicVolume():Number{ return (OSound.iMusicVolume); } } }//package ENGINE.CORE
Section 6
//OSystem (ENGINE.CORE.OSystem) package ENGINE.CORE { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.system.*; public class OSystem extends Sprite { private var iLastTime:int; private var iCount:int; private var iText:TextField; private var iSTimer:String; public static var iUserText1:String = ""; public static var iUserText:String = ""; public static var iUserText2:String = ""; public function OSystem(){ this.iText = new TextField(); this.iText.autoSize = TextFieldAutoSize.LEFT; this.iText.mouseEnabled = false; this.addChild(this.iText); this.addEventListener(Event.ENTER_FRAME, OnEnterFrame); this.iLastTime = getTimer(); this.iSTimer = ""; } public function OnEnterFrame(_arg1:Event):void{ var _local2:uint; var _local3:int; _local2 = System.totalMemory; _local3 = (getTimer() - this.iLastTime); this.iCount++; if (_local3 >= 1000){ this.iSTimer = String((Math.round(((_local3 / this.iCount) * 100)) / 100)); this.iLastTime = getTimer(); this.iCount = 0; }; iText.text = ((((((((((_local2.toString() + " ") + this.iSTimer) + " ") + OGlobal.prStage.frameRate) + " | ") + OSystem.iUserText) + " ") + OSystem.iUserText1) + " ") + OSystem.iUserText2); } } }//package ENGINE.CORE
Section 7
//OUtils (ENGINE.CORE.OUtils) package ENGINE.CORE { import ENGINE.DISPLAY.*; import flash.geom.*; public class OUtils { public static function AddZero(_arg1:String, _arg2:int):String{ var _local3:String; var _local4:int; _local3 = ""; _local4 = _arg1.length; while (_local4 < _arg2) { _local3 = (_local3 + "0"); _local4++; }; _local3 = (_local3 + _arg1); return (_local3); } public static function Random(_arg1:Number, _arg2:Number):Number{ return ((_arg1 + ((_arg2 - _arg1) * Math.random()))); } public static function StringToTarget(_arg1:Class, _arg2:int, _arg3:String, _arg4:String, _arg5:int):String{ var _local6:Number; var _local7:Rectangle; var _local8:String; var _local9:String; var _local10:int; _local6 = Math.round((1 + (_arg2 / 70))); _local8 = ((_arg4)==null) ? "" : ((" (" + _arg4) + ")"); _local9 = (_arg3 + _local8); _local7 = ODisplay.TextRect(_arg1, _arg2, _local6, _local9); if (_local7.width <= _arg5){ return (_local9); }; _local8 = ("..." + _local8); _local10 = (_arg3.length - 1); while (_local10 > 0) { _local9 = (_arg3.substr(0, _local10) + _local8); _local7 = ODisplay.TextRect(_arg1, _arg2, _local6, _local9); if (_local7.width <= _arg5){ return (_local9); }; _local10--; }; return ((_arg3.substr(0, 1) + _local8)); } public static function ClearString(_arg1:String):String{ var _local2:String; var _local3:String; var _local4:int; _local2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789 "; _local3 = ""; _local4 = 0; while (_local4 < _arg1.length) { if (_local2.indexOf(_arg1.charAt(_local4)) > -1){ _local3 = (_local3 + _arg1.charAt(_local4)); }; _local4++; }; return (_local3); } } }//package ENGINE.CORE
Section 8
//OEffect (ENGINE.DISPLAY.EFFECTS.OEffect) package ENGINE.DISPLAY.EFFECTS { import ENGINE.DISPLAY.*; import ENGINE.CORE.*; import flash.filters.*; public class OEffect { protected var iColors:OCache; protected var iFilters:OCache; public function OEffect(){ this.iColors = new OCache(); this.iFilters = new OCache(); } public function RegisterColor(_arg1:String, _arg2):void{ this.iColors.SetItem(_arg1, _arg2); } public function Init(_arg1:String, _arg2:String, _arg3:Number=1):void{ } public function RegisterFilter(_arg1:String, _arg2):void{ this.iFilters.SetItem(_arg1, _arg2); } public function Apply(_arg1:Array, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0):OBM{ return (null); } public static function MakeBevelFilter(_arg1:Array):BevelFilter{ return (new BevelFilter(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10], _arg1[11], _arg1[12])); } } }//package ENGINE.DISPLAY.EFFECTS
Section 9
//OEffects (ENGINE.DISPLAY.EFFECTS.OEffects) package ENGINE.DISPLAY.EFFECTS { import ENGINE.DISPLAY.*; import ENGINE.CORE.*; public class OEffects { private static var iEffects:OCache = new OCache(); public static function RegisterColor(_arg1:String, _arg2:String, _arg3):void{ var _local4:OEffect; _local4 = iEffects.GetItem(_arg1); if (_local4 == null){ return; }; _local4.RegisterColor(_arg2, _arg3); } public static function RegisterEffect(_arg1:String, _arg2:OEffect):void{ iEffects.SetItem(_arg1, _arg2); } public static function Make(_arg1:Array):OBM{ var _local2:OEffect; _local2 = iEffects.GetItem(_arg1[3]); if (_local2 == null){ return (null); }; _local2.Init(_arg1[4], _arg1[5], _arg1[6]); return (_local2.Apply(_arg1[1], _arg1[2], _arg1[7], _arg1[8])); } public static function GetEffect(_arg1:String):OEffect{ return (iEffects.GetItem(_arg1)); } public static function RegisterFilter(_arg1:String, _arg2:String, _arg3):void{ var _local4:OEffect; _local4 = iEffects.GetItem(_arg1); if (_local4 == null){ return; }; _local4.RegisterFilter(_arg2, _arg3); } public static function Apply(_arg1, _arg2:Number, _arg3:String, _arg4:String, _arg5:String, _arg6:Number=1, _arg7:Number=0, _arg8:Number=0):OBM{ var _local9:OEffect; _local9 = iEffects.GetItem(_arg3); if (_local9 == null){ return (null); }; _local9.Init(_arg4, _arg5, _arg6); return (_local9.Apply([ODisplay.SpriteLib, _arg1], _arg2, _arg7, _arg8)); } } }//package ENGINE.DISPLAY.EFFECTS
Section 10
//IDisplayObject (ENGINE.DISPLAY.IDisplayObject) package ENGINE.DISPLAY { public interface IDisplayObject { function set prVisible(_arg1:Boolean):void; function get prWidth():Number; function get prHeight():Number; function set prX(_arg1:Number):void; function set prY(_arg1:Number):void; function get prVisible():Boolean; function Move(_arg1:Number, _arg2:Number):void; function Pos(_arg1:Number, _arg2:Number):void; function get prX():Number; function get prY():Number; } }//package ENGINE.DISPLAY
Section 11
//OBitmap (ENGINE.DISPLAY.OBitmap) package ENGINE.DISPLAY { import flash.display.*; import flash.geom.*; import ENGINE.DISPLAY.EFFECTS.*; import flash.text.*; import ENGINE.CORE.*; public class OBitmap extends Bitmap implements IDisplayObject { protected var iY:Number;// = 0 protected var iX:Number;// = 0 protected var iOBM:OBM;// = null public function OBitmap(_arg1:OBM=null, _arg2:Number=0, _arg3:Number=0){ iX = 0; iY = 0; iOBM = null; super(); this.iX = _arg2; this.iY = _arg3; Init(_arg1); } public function get prVisible():Boolean{ return (this.visible); } public function set prX(_arg1:Number):void{ this.iX = _arg1; Pos(this.iX, this.iY); } public function Clear():void{ this.Init(null); } public function set prOBM(_arg1:OBM):void{ this.Init(_arg1); } public function Pos(_arg1:Number, _arg2:Number):void{ this.iX = _arg1; this.iY = _arg2; if (this.iOBM){ this.x = ((this.iX * OGlobal.Scale) + this.iOBM.iX); this.y = ((this.iY * OGlobal.Scale) + this.iOBM.iY); } else { this.x = (this.iX * OGlobal.Scale); this.y = (this.iY * OGlobal.Scale); }; } public function set prY(_arg1:Number):void{ this.iY = _arg1; Pos(this.iX, this.iY); } public function Init(_arg1:OBM):void{ this.iOBM = _arg1; this.bitmapData = (_arg1) ? _arg1.iBM : null; this.Pos(this.iX, this.iY); } public function set prVisible(_arg1:Boolean):void{ this.visible = _arg1; } public function Clone():OBitmap{ return (new OBitmap(this.iOBM.Clone(), this.iX, this.iY)); } public function get prX():Number{ return (this.iX); } public function get prY():Number{ return (this.iY); } public function get prOBM():OBM{ return (this.iOBM); } public function get prHeight():Number{ return ((this.iOBM) ? (this.iOBM.iHeight / OGlobal.Scale) : 0); } public function get prWidth():Number{ return ((this.iOBM) ? (this.iOBM.iWidth / OGlobal.Scale) : 0); } public function CopyFrom(_arg1:OBitmap):void{ this.iX = _arg1.iX; this.iY = _arg1.iY; this.Init(_arg1.iOBM); } public function Move(_arg1:Number, _arg2:Number):void{ Pos((this.iX + _arg1), (this.iY + _arg2)); } public static function MakeEffectFromListP(_arg1:Array):OBitmap{ var _local2:Sprite; var _local3:Sprite; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); _local3 = (_local2.getChildAt(_arg1[2]) as Sprite); return (OBitmap.MakeEffect(_local3, _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _local3.x, _local3.y)); } public static function MakeEffectP(_arg1:Array):OBitmap{ return (OBitmap.MakeEffect(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8])); } public static function MakeEffectTextInRectP(_arg1:Array):OBitmap{ var _local2:Sprite; var _local3:Rectangle; var _local4:Number; var _local5:Number; var _local6:TextField; var _local7:TextFormat; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); if ((_local2.getChildAt(0) is TextField)){ _local6 = (_local2.getChildAt(0) as TextField); _local6.autoSize = TextFieldAutoSize.LEFT; _local6.text = _arg1[4]; _local7 = _local6.defaultTextFormat; _local7.size = _arg1[2]; _local7.letterSpacing = _arg1[3]; _local6.setTextFormat(_local7); } else { return (null); }; _local3 = _local2.getBounds(_local2); _local4 = ((_arg1[9] - _local3.width) / 2); _local5 = ((_arg1[10] - _local3.height) / 2); return (OBitmap.MakeEffect(_local2, 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], (_arg1[11] + _local4), (_arg1[12] + _local5))); } public static function MakeEffectTextP(_arg1:Array):OBitmap{ var _local2:Sprite; var _local3:TextField; var _local4:TextFormat; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); if ((_local2.getChildAt(0) is TextField)){ _local3 = (_local2.getChildAt(0) as TextField); _local3.autoSize = TextFieldAutoSize.LEFT; _local3.text = _arg1[4]; _local4 = _local3.defaultTextFormat; _local4.size = _arg1[2]; _local4.letterSpacing = _arg1[3]; _local3.setTextFormat(_local4); } else { return (null); }; return (OBitmap.MakeEffect(_local2, 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10])); } public static function MakeRoundRectBorderEffectP(_arg1:Array):OBitmap{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]); _local2.graphics.drawRoundRect(_arg1[4], _arg1[4], (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), (_arg1[3] - _arg1[4])); return (OBitmap.MakeEffect(_local2, 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10])); } public static function MakeEffectInRectP(_arg1:Array):OBitmap{ var _local2:Number; var _local3:Sprite; var _local4:Rectangle; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local2 = Math.min(_arg1[7], _arg1[8]); _local3 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); _local4 = _local3.getBounds(_local3); _local5 = Math.max(_local4.width, _local4.height); _local6 = ((_local2 / _local5) * _arg1[2]); _local7 = ((_arg1[7] - (_local4.width * _local6)) / 2); _local8 = ((_arg1[8] - (_local4.height * _local6)) / 2); return (OBitmap.MakeEffect(_local3, _local6, _arg1[3], _arg1[4], _arg1[5], _arg1[6], (_arg1[9] + _local7), (_arg1[10] + _local8))); } public static function MakeTmp(_arg1, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0):OBitmap{ var _local6:OBM; _local6 = OBM.Make([null, [ODisplay.SpriteLib, _arg1], _arg2, _arg3, _arg4, _arg5]); return (new OBitmap(_local6, _arg3, _arg4)); } public static function MakeP(_arg1:Array):OBitmap{ return (OBitmap.MakeTmp(_arg1[1], _arg1[2], _arg1[3], _arg1[4])); } public static function MakeRoundRectEffectP(_arg1:Array):OBitmap{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]); return (OBitmap.MakeEffect(_local2, 1, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9])); } public static function Make(_arg1:Array):OBitmap{ return (new OBitmap(_arg1[1][0](_arg1[1]), _arg1[2], _arg1[3])); } public static function MakeEffect(_arg1, _arg2:Number, _arg3:String, _arg4:String, _arg5:String, _arg6:Number=1, _arg7:Number=0, _arg8:Number=0):OBitmap{ var _local9:OBM; _local9 = OEffects.Apply(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); return (new OBitmap(_local9, _arg7, _arg8)); } } }//package ENGINE.DISPLAY
Section 12
//OBM (ENGINE.DISPLAY.OBM) package ENGINE.DISPLAY { import flash.display.*; import flash.geom.*; import ENGINE.CORE.*; public class OBM { public var iX:Number; public var iHeight:Number; public var iBM:BitmapData; public var iY:Number; public var iWidth:Number; public function OBM(_arg1:BitmapData=null, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){ this.iBM = _arg1; this.iX = _arg2; this.iY = _arg3; this.iWidth = _arg4; this.iHeight = _arg5; } public function Clone():OBM{ var _local1:BitmapData; _local1 = this.iBM.clone(); return (new OBM(_local1, this.iX, this.iY, this.iWidth, this.iHeight)); } public static function MakeFill(_arg1:Array):OBM{ var _local2:Sprite; var _local3:Sprite; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Rectangle; var _local8:Sprite; var _local9:int; var _local10:int; var _local11:Number; var _local12:Number; var _local13:BitmapData; var _local14:Matrix; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local4 = (OGlobal.Scale * _arg1[2]); _local5 = OGlobal.ToGlobal(_arg1[4]); _local6 = OGlobal.ToGlobal(_arg1[5]); _local3.scaleX = _local4; _local3.scaleY = _local4; _local3.x = (_local3.x * OGlobal.Scale); _local3.y = (_local3.y * OGlobal.Scale); _local3.x = (_local3.x + _local5); _local3.y = (_local3.y + _local6); _local2.addChild(_local3); _local7 = _local3.getBounds(_local2); _local2.removeChild(_local3); _local8 = new Sprite(); _local8.graphics.beginBitmapFill(_arg1[3]); _local8.graphics.drawRect((_local7.x - 1), (_local7.y - 1), (_local7.width + 2), (_local7.height + 2)); _local8.graphics.endFill(); _local8.mask = _local3; _local2.addChild(_local8); _local9 = ((_local7.width + 4) + (_arg1[6] * 2)); _local10 = ((_local7.height + 4) + (_arg1[6] * 2)); _local11 = Math.floor(_local7.x); _local12 = Math.floor(_local7.y); _local13 = new BitmapData(_local9, _local10, true, 0); _local14 = new Matrix(1, 0, 0, 1, ((-(_local11) + 1) + _arg1[6]), ((-(_local12) + 1) + _arg1[6])); _local13.draw(_local2, _local14); return (new OBM(_local13, (((_local11 - _local5) - 1) - _arg1[6]), (((_local12 - _local6) - 1) - _arg1[6]), _local7.width, _local7.height)); } public static function Make(_arg1:Array):OBM{ var _local2:Sprite; var _local3:Sprite; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Rectangle; var _local8:int; var _local9:int; var _local10:Number; var _local11:Number; var _local12:BitmapData; var _local13:Matrix; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local4 = (OGlobal.Scale * _arg1[2]); _local5 = OGlobal.ToGlobal(_arg1[3]); _local6 = OGlobal.ToGlobal(_arg1[4]); _local3.scaleX = _local4; _local3.scaleY = _local4; _local3.x = (_local3.x * OGlobal.Scale); _local3.y = (_local3.y * OGlobal.Scale); _local3.x = (_local3.x + _local5); _local3.y = (_local3.y + _local6); _local2.addChild(_local3); _local7 = _local3.getBounds(_local2); _local8 = ((_local7.width + 4) + (_arg1[5] * 2)); _local9 = ((_local7.height + 4) + (_arg1[5] * 2)); _local10 = Math.floor(_local7.x); _local11 = Math.floor(_local7.y); _local12 = new BitmapData(_local8, _local9, true, 0); _local13 = new Matrix(1, 0, 0, 1, ((-(_local10) + 1) + _arg1[5]), ((-(_local11) + 1) + _arg1[5])); _local12.draw(_local2, _local13); return (new OBM(_local12, (((_local10 - _local5) - 1) - _arg1[5]), (((_local11 - _local6) - 1) - _arg1[5]), _local7.width, _local7.height)); } } }//package ENGINE.DISPLAY
Section 13
//ODisplay (ENGINE.DISPLAY.ODisplay) package ENGINE.DISPLAY { import flash.display.*; import flash.geom.*; import ENGINE.DISPLAY.EFFECTS.*; import flash.text.*; import ENGINE.CORE.*; public class ODisplay { public static function SpriteErase(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Sprite; var _local4:Sprite; var _local5:Sprite; _local2 = new Sprite(); _local3 = new Sprite(); _local3.blendMode = BlendMode.LAYER; _local4 = _arg1[1][0](_arg1[1]); _local5 = _arg1[2][0](_arg1[2]); _local5.blendMode = BlendMode.ERASE; _local3.addChild(_local4); _local3.addChild(_local5); _local2.addChild(_local3); return (_local2); } public static function HSBToRGB(_arg1:Number, _arg2:Number, _arg3:Number):uint{ var _local4:int; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:int; var _local11:int; var _local12:int; _arg1 = (_arg1 % 360); if (_arg2 > 1){ _arg2 = 1; }; if (_arg3 > 1){ _arg3 = 1; }; if (_arg2 == 0){ _local4 = (_arg3 * 0xFF); return ((((_local4 << 16) | (_local4 << 8)) | _local4)); }; if (_arg1 == 360){ _arg1 = 0; } else { _arg1 = (_arg1 / 60); }; _local5 = Math.floor(_arg1); _local6 = (_arg1 - _local5); _local7 = (_arg3 * (1 - _arg2)); _local8 = (_arg3 * (1 - (_arg2 * _local6))); _local9 = (_arg3 * (1 - (_arg2 * (1 - _local6)))); switch (_local5){ case 0: _local10 = (_arg3 * 0xFF); _local11 = (_local9 * 0xFF); _local12 = (_local7 * 0xFF); break; case 1: _local10 = (_local8 * 0xFF); _local11 = (_arg3 * 0xFF); _local12 = (_local7 * 0xFF); break; case 2: _local10 = (_local7 * 0xFF); _local11 = (_arg3 * 0xFF); _local12 = (_local9 * 0xFF); break; case 3: _local10 = (_local7 * 0xFF); _local11 = (_local8 * 0xFF); _local12 = (_arg3 * 0xFF); break; case 4: _local10 = (_local9 * 0xFF); _local11 = (_local7 * 0xFF); _local12 = (_arg3 * 0xFF); break; case 5: _local10 = (_arg3 * 0xFF); _local11 = (_local7 * 0xFF); _local12 = (_local8 * 0xFF); break; }; return ((((_local10 << 16) | (_local11 << 8)) | _local12)); } public static function OBitmapXBorderSprite(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteXBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[15], _arg1[16]], [null, [ODisplay.SpriteInRect, [ODisplay.SpriteLib, _arg1[9]], _arg1[10], _arg1[1], _arg1[2]], _arg1[9], _arg1[11], _arg1[12], _arg1[13], _arg1[14], _arg1[15], _arg1[16]]]])); } public static function OBitmapAngleFrameSprite(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteAngleRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] * (_arg1[1] - (_arg1[4] * 2))) / _arg1[1])], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[18] + _arg1[4]), (_arg1[19] + _arg1[4])], [null, [ODisplay.SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[18], _arg1[19]], [null, [ODisplay.SpriteInRect, [ODisplay.SpriteLib, _arg1[12]], _arg1[13], _arg1[1], _arg1[2]], _arg1[13], _arg1[14], _arg1[15], _arg1[16], _arg1[17], _arg1[18], _arg1[19]]]])); } public static function OBitmapXBorder(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteXBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]])); } public static function OBitmapAngleFrameText(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteAngleRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] * (_arg1[1] - (_arg1[4] * 2))) / _arg1[1])], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[20] + _arg1[4]), (_arg1[21] + _arg1[4])], [null, [ODisplay.SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[20], _arg1[21]], [null, [ODisplay.SpriteTextInRect, _arg1[12], _arg1[13], _arg1[14], _arg1[15], _arg1[1], _arg1[2]], 1, _arg1[16], _arg1[17], _arg1[18], _arg1[19], _arg1[20], _arg1[21]]]])); } public static function OBitmapRoundFrameText(_arg1:Array):OBitmap{ if (_arg1[4]){ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[20], _arg1[21]], [null, [ODisplay.SpriteRoundRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] - _arg1[4]) - 2)], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[20] + _arg1[4]), (_arg1[21] + _arg1[4])], [null, [ODisplay.SpriteTextInRect, _arg1[12], _arg1[13], _arg1[14], _arg1[15], _arg1[1], _arg1[2]], 1, _arg1[16], _arg1[17], _arg1[18], _arg1[19], _arg1[20], _arg1[21]]]])); }; return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundRect, _arg1[1], _arg1[2], _arg1[3]], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[20] + _arg1[4]), (_arg1[21] + _arg1[4])], [null, [ODisplay.SpriteTextInRect, _arg1[12], _arg1[13], _arg1[14], _arg1[15], _arg1[1], _arg1[2]], 1, _arg1[16], _arg1[17], _arg1[18], _arg1[19], _arg1[20], _arg1[21]]]])); } public static function SpriteFillRect(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Sprite; var _local4:Rectangle; var _local5:Number; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local2.addChild(_local3); _local4 = _local3.getBounds(_local2); _local5 = (Math.max(_arg1[2], _arg1[3]) / Math.max(_local4.width, _local4.height)); _local3.scaleX = _local5; _local3.scaleY = _local5; _local4 = _local3.getBounds(_local2); _local2.removeChild(_local3); _local3.x = (_local3.x + ((_arg1[2] - _local4.width) / 2)); _local3.y = (_local3.y + ((_arg1[3] - _local4.height) / 2)); return (_local3); } public static function TextRect(_arg1, _arg2:Number, _arg3:Number, _arg4:String):Rectangle{ var _local5:Sprite; var _local6:TextField; var _local7:TextFormat; _local5 = ((_arg1 is Sprite)) ? (_arg1 as Sprite) : new ((_arg1 as Class)); if ((_local5.getChildAt(0) is TextField)){ _local6 = (_local5.getChildAt(0) as TextField); _local6.autoSize = TextFieldAutoSize.LEFT; _local6.text = _arg4; _local7 = _local6.defaultTextFormat; _local7.size = _arg2; _local7.letterSpacing = _arg3; _local6.setTextFormat(_local7); } else { return (null); }; return (_local5.getBounds(_local5)); } public static function OBitmapXBorderText(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteXBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[17], _arg1[18]], [null, [ODisplay.SpriteTextInRect, _arg1[9], _arg1[10], _arg1[11], _arg1[12], _arg1[1], _arg1[2]], 1, _arg1[13], _arg1[14], _arg1[15], _arg1[16], _arg1[17], _arg1[18]]]])); } public static function OBitmapRoundRect(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteRoundRect, _arg1[1], _arg1[2], _arg1[3]], 1, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9]])); } public static function OBitmapAngleFrame(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[12], _arg1[13]], [null, [ODisplay.SpriteAngleRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] * (_arg1[1] - (_arg1[4] * 2))) / _arg1[1])], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[12] + _arg1[4]), (_arg1[13] + _arg1[4])]]])); } public static function HSBAToRGBA(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):uint{ var _local5:uint; var _local6:uint; _local5 = HSBToRGB(_arg1, _arg2, _arg3); _local6 = (0xFF * _arg4); _local6 = (_local6 << 24); return ((_local5 + _local6)); } public static function OBitmapTextAlign(_arg1:Array):OBitmap{ return (OBitmapMake([null, [ODisplay.SpriteTextAlign, _arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[11], _arg1[12]], 1, _arg1[7], _arg1[8], _arg1[9], _arg1[10], _arg1[13], _arg1[14]])); } public static function OBitmapList(_arg1:Array):OBitmap{ var _local2:OBM; var _local3:Number; var _local4:Number; var _local5:int; var _local6:OBM; var _local7:Matrix; _local2 = OEffects.Make(_arg1[1][0]); _local3 = (_local2.iX + (_arg1[1][0][7] * OGlobal.Scale)); _local4 = (_local2.iY + (_arg1[1][0][8] * OGlobal.Scale)); _local5 = 1; while (_local5 < _arg1[1].length) { _local6 = OEffects.Make(_arg1[1][_local5]); _local7 = new Matrix(1, 0, 0, 1, (((_arg1[1][_local5][7] * OGlobal.Scale) + _local6.iX) - _local3), (((_arg1[1][_local5][8] * OGlobal.Scale) + _local6.iY) - _local4)); _local2.iBM.draw(_local6.iBM, _local7); _local5++; }; return (new OBitmap(_local2, _arg1[1][0][7], _arg1[1][0][8])); } public static function SpriteLibList(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); if (_arg1[2] >= _local2.numChildren){ return (null); }; return ((_local2.getChildAt(_arg1[2]) as Sprite)); } public static function SpriteXBorder(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.lineStyle(_arg1[4]); _local2.graphics.moveTo(0, _arg1[3]); _local2.graphics.lineTo(_arg1[1], _arg1[3]); _local2.graphics.moveTo(0, (_arg1[2] - _arg1[3])); _local2.graphics.lineTo(_arg1[1], (_arg1[2] - _arg1[3])); _local2.graphics.moveTo(_arg1[3], 0); _local2.graphics.lineTo(_arg1[3], _arg1[2]); _local2.graphics.moveTo((_arg1[1] - _arg1[3]), 0); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), _arg1[2]); return (_local2); } public static function SpriteLib(_arg1:Array):Sprite{ return (((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class))); } public static function OBitmapAngleBorder(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]])); } public static function OBitmapRoundBorder(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]])); } public static function SpriteScale(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = _arg1[1][0](_arg1[1]); _local2.scaleX = _arg1[2]; _local2.scaleY = _arg1[2]; return (_local2); } public static function IDisplayObjectMake(_arg1:Array){ var _local2:IDisplayObject; _local2 = _arg1[1][0](_arg1[1]); _local2.Pos(_arg1[2], _arg1[3]); return (_local2); } public static function SpriteAlign(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Sprite; var _local4:Rectangle; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local3.scaleX = _arg1[2]; _local3.scaleY = _arg1[2]; _local2.addChild(_local3); _local4 = _local3.getBounds(_local2); _local2.removeChild(_local3); switch (_arg1[3]){ case 1: _local3.x = (_local3.x + ((_arg1[5] - _local4.width) / 2)); break; case 2: _local3.x = (_local3.x + (_arg1[5] - _local4.width)); break; }; switch (_arg1[4]){ case 1: _local3.y = (_local3.y + ((_arg1[6] - _local4.height) / 2)); break; case 2: _local3.y = (_local3.y + (_arg1[6] - _local4.height)); break; }; return (_local3); } public static function OBitmapAngleRect(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteAngleRect, _arg1[1], _arg1[2], _arg1[3]], 1, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9]])); } public static function SpriteRect(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRect(0, 0, _arg1[1], _arg1[2]); return (_local2); } public static function OBitmapSpriteFillRect(_arg1:Array):OBitmap{ var _local2:Sprite; _local2 = ODisplay.SpriteFillRect([null, _arg1[3], _arg1[1], _arg1[2]]); return (OBitmapMake([null, [ODisplay.SpriteFillRect, _arg1[3], _arg1[1], _arg1[2]], _local2.scaleX, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9]])); } public static function OBitmapText(_arg1:Array):OBitmap{ return (OBitmapMake([null, [ODisplay.SpriteText, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]])); } public static function OBitmapMake(_arg1:Array):OBitmap{ return (new OBitmap(OEffects.Make(_arg1), _arg1[7], _arg1[8])); } public static function SpriteRoundRect(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]); return (_local2); } public static function SpriteInRect(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Sprite; var _local4:Rectangle; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local3.scaleX = _arg1[2]; _local3.scaleY = _arg1[2]; _local2.addChild(_local3); _local4 = _local3.getBounds(_local2); _local2.removeChild(_local3); _local3.x = (_local3.x + ((_arg1[3] - _local4.width) / 2)); _local3.y = (_local3.y + ((_arg1[4] - _local4.height) / 2)); return (_local3); } public static function SpriteScaleRotate(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Number; var _local4:Number; var _local5:Matrix; var _local6:Matrix; var _local7:Sprite; _local2 = _arg1[1][0](_arg1[1]); _local3 = (_arg1[4] * _arg1[2]); _local4 = (_arg1[5] * _arg1[2]); _local5 = new Matrix(); _local5.scale(_arg1[2], _arg1[2]); _local5.translate(-(_local3), -(_local4)); _local5.rotate(((Math.PI / 180) * _arg1[3])); _local6 = new Matrix(); _local6.translate(_local3, _local4); _local5.concat(_local6); _local7 = new Sprite(); _local7.addChild(_local2); _local2.transform.matrix = _local5; return (_local7); } public static function OBitmapRoundFrameSprite(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[18], _arg1[19]], [null, [ODisplay.SpriteRoundRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] - _arg1[4]) - 2)], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[18] + _arg1[4]), (_arg1[19] + _arg1[4])], [null, [ODisplay.SpriteInRect, [ODisplay.SpriteLib, _arg1[12]], _arg1[13], _arg1[1], _arg1[2]], _arg1[13], _arg1[14], _arg1[15], _arg1[16], _arg1[17], _arg1[18], _arg1[19]]]])); } public static function SpriteText(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:TextField; var _local4:TextFormat; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); if ((_local2.getChildAt(0) is TextField)){ _local3 = (_local2.getChildAt(0) as TextField); _local3.autoSize = TextFieldAutoSize.LEFT; _local3.text = _arg1[4]; _local4 = _local3.defaultTextFormat; _local4.size = _arg1[2]; _local4.letterSpacing = _arg1[3]; _local3.setTextFormat(_local4); } else { return (null); }; return (_local2); } public static function SpriteTextAlign(_arg1:Array):Sprite{ return (ODisplay.SpriteAlign([null, [ODisplay.SpriteText, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8]])); } public static function OBitmapTextInRect(_arg1:Array):OBitmap{ return (OBitmapMake([null, [ODisplay.SpriteTextInRect, _arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[9], _arg1[10]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[11], _arg1[12]])); } public static function SpriteRoundBorder(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]); _local2.graphics.drawRoundRect(_arg1[4], _arg1[4], (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), (_arg1[3] - _arg1[4])); return (_local2); } public static function SpriteAngleRect(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.moveTo(_arg1[3], 0); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), 0); _local2.graphics.lineTo(_arg1[1], _arg1[3]); _local2.graphics.lineTo(_arg1[1], (_arg1[2] - _arg1[3])); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), _arg1[2]); _local2.graphics.lineTo(_arg1[3], _arg1[2]); _local2.graphics.lineTo(0, (_arg1[2] - _arg1[3])); _local2.graphics.lineTo(0, _arg1[3]); _local2.graphics.endFill(); return (_local2); } public static function SpriteAngleBorder(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.moveTo(_arg1[3], 0); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), 0); _local2.graphics.lineTo(_arg1[1], _arg1[3]); _local2.graphics.lineTo(_arg1[1], (_arg1[2] - _arg1[3])); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), _arg1[2]); _local2.graphics.lineTo(_arg1[3], _arg1[2]); _local2.graphics.lineTo(0, (_arg1[2] - _arg1[3])); _local2.graphics.lineTo(0, _arg1[3]); _local3 = (_arg1[1] - (_arg1[4] * 2)); _local4 = (_arg1[2] - (_arg1[4] * 2)); _local5 = ((_arg1[3] * _local3) / _arg1[1]); _local2.graphics.moveTo((_arg1[4] + _local5), (_arg1[4] + 0)); _local2.graphics.lineTo(((_arg1[4] + _local3) - _local5), (_arg1[4] + 0)); _local2.graphics.lineTo((_arg1[4] + _local3), (_arg1[4] + _local5)); _local2.graphics.lineTo((_arg1[4] + _local3), ((_arg1[4] + _local4) - _local5)); _local2.graphics.lineTo(((_arg1[4] + _local3) - _local5), (_arg1[4] + _local4)); _local2.graphics.lineTo((_arg1[4] + _local5), (_arg1[4] + _local4)); _local2.graphics.lineTo((_arg1[4] + 0), ((_arg1[4] + _local4) - _local5)); _local2.graphics.lineTo((_arg1[4] + 0), (_arg1[4] + _local5)); return (_local2); } public static function SpriteTextInRect(_arg1:Array):Sprite{ return (ODisplay.SpriteInRect([null, [ODisplay.SpriteText, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6]])); } public static function OBitmapRoundFrame(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[12], _arg1[13]], [null, [ODisplay.SpriteRoundRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] - _arg1[4]) - 2)], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[12] + _arg1[4]), (_arg1[13] + _arg1[4])]]])); } } }//package ENGINE.DISPLAY
Section 14
//OSprite (ENGINE.DISPLAY.OSprite) package ENGINE.DISPLAY { import flash.display.*; import ENGINE.CORE.*; public class OSprite extends Sprite implements IDisplayObject { private var iY:Number;// = 0 private var iX:Number;// = 0 public function OSprite(){ iX = 0; iY = 0; super(); } public function get prVisible():Boolean{ return (this.visible); } public function set prX(_arg1:Number):void{ this.iX = _arg1; this.x = (_arg1 * OGlobal.Scale); } public function set prY(_arg1:Number):void{ this.iY = _arg1; this.y = (_arg1 * OGlobal.Scale); } public function Pos(_arg1:Number, _arg2:Number):void{ this.iX = _arg1; this.iY = _arg2; this.x = (this.iX * OGlobal.Scale); this.y = (this.iY * OGlobal.Scale); } public function set prVisible(_arg1:Boolean):void{ this.visible = _arg1; } public function lineStyle(_arg1:Number, _arg2:uint=0, _arg3:Number=1, _arg4:Boolean=false, _arg5:String="normal", _arg6:String=null, _arg7:String=null, _arg8:Number=3):void{ this.graphics.lineStyle((_arg1 * OGlobal.Scale), _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, (_arg8 * OGlobal.Scale)); } public function drawCircle(_arg1:Number, _arg2:Number, _arg3:Number):void{ this.graphics.drawCircle((_arg1 * OGlobal.Scale), (_arg2 * OGlobal.Scale), (_arg3 * OGlobal.Scale)); } public function moveTo(_arg1:Number, _arg2:Number):void{ this.graphics.moveTo((_arg1 * OGlobal.Scale), (_arg2 * OGlobal.Scale)); } public function get prX():Number{ return (this.iX); } public function get prY():Number{ return (this.iY); } public function Free():void{ var _local1:DisplayObject; while (this.numChildren) { _local1 = this.getChildAt(0); if ((_local1 is OSprite)){ (_local1 as OSprite).Free(); }; this.removeChildAt(0); }; } public function lineTo(_arg1:Number, _arg2:Number):void{ this.graphics.lineTo((_arg1 * OGlobal.Scale), (_arg2 * OGlobal.Scale)); } public function get prHeight():Number{ return ((this.height / OGlobal.Scale)); } public function get prWidth():Number{ return ((this.width / OGlobal.Scale)); } public function Move(_arg1:Number, _arg2:Number):void{ Pos((this.iX + _arg1), (this.iY + _arg2)); } public static function Make(_arg1:Array):OSprite{ var _local2:OSprite; var _local3:int; var _local4:int; _local2 = new (OSprite); _local3 = _arg1[1].length; _local4 = 0; while (_local4 < _local3) { _local2.addChild(_arg1[1][_local4][0](_arg1[1][_local4])); _local4++; }; _local2.Pos(_arg1[2], _arg1[3]); return (_local2); } } }//package ENGINE.DISPLAY
Section 15
//OGame (ENGINE.GAME.OGame) package ENGINE.GAME { import ENGINE.CORE.*; import flash.utils.*; import flash.net.*; public class OGame { protected var iSTableSize:int; protected var iCache:OCache; protected var iPlayer:OPlayer; protected var iRNDFactor:int; protected var iModes:int; protected var iScores:OScoresTable; public static const catGlobal:String = "Global"; public static const catTmp:String = "Tmp"; protected static const strgMusicVolume:String = "Music Volume"; protected static const strgResX:String = "ResX"; protected static const strgResY:String = "ResY"; protected static const strgСurPlayer:String = "Current Player"; protected static const strgFullScreen:String = "Full Screen"; protected static const strgSoundVolume:String = "Sound Volume"; protected static const strgLocalScores:String = "Local Scores"; public static const catPlayers:String = "Players"; public function OGame(_arg1:int=1, _arg2:int=10, _arg3:int=10){ var _local4:String; super(); this.iModes = _arg1; this.iSTableSize = _arg2; registerClassAlias("OCacheClass", OCache); registerClassAlias("OGameParamsClass", OGameParams); registerClassAlias("OScoreParamsClass", OScoreParams); registerClassAlias("OScoresTableClass", OScoresTable); registerClassAlias("OPlayerClass", OPlayer); this.LoadCache(); _local4 = this.iCache.GetCategoryItem(catGlobal, strgСurPlayer); if (_local4){ this.iPlayer = this.iCache.GetCategoryItem(catPlayers, _local4); this.iScores = this.iCache.GetCategoryItem(catGlobal, strgLocalScores); this.InitAfterLoadCache(); } else { this.iScores = new OScoresTable(_arg1, this.iSTableSize); this.DefaultInitLocalScores(); this.iCache.SetCategoryItem(catGlobal, strgLocalScores, this.iScores); this.iCache.SetCategoryItem(catGlobal, strgSoundVolume, 1); this.iCache.SetCategoryItem(catGlobal, strgMusicVolume, 1); this.iCache.SetCategoryItem(catGlobal, strgResX, OGlobal.StageRect.width); this.iCache.SetCategoryItem(catGlobal, strgResY, OGlobal.StageRect.height); this.iCache.SetCategoryItem(catGlobal, strgFullScreen, false); }; OSound.SoundVolume = this.prSoundVolume; OSound.MusicVolume = this.prMusicVolume; } public function set prFullScreen(_arg1:Boolean):void{ this.iCache.SetCategoryItem(catGlobal, strgFullScreen, _arg1); } public function set prMode(_arg1:int):void{ this.iPlayer.iMode = _arg1; } public function get prGamesStartCount():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesStart); } public function get prLevelScore():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iLevelScore); } public function set prPassword(_arg1:String):void{ this.iPlayer.iPassword = _arg1; } public function DeletePlayer(_arg1:String):String{ var _local2:String; var _local3:Array; _local2 = (this.iPlayer) ? this.iPlayer.iName : ""; this.iCache.DeleteCategoryItem(catPlayers, _arg1); if (_arg1 == _local2){ _local3 = this.iCache.GetCategoryNames(catPlayers); if (!_local3){ this.iPlayer = null; return (null); }; this.iPlayer = this.iCache.GetCategoryItem(catPlayers, _local3[0]); this.iCache.SetCategoryItem(catGlobal, strgСurPlayer, _local3[0]); }; return ((this.iPlayer) ? this.iPlayer.iName : null); } public function get prPlayerNames():Array{ return (this.iCache.GetCategoryNames(catPlayers)); } public function ClearPersonalScores(_arg1:int):void{ this.iPlayer.iScoreTable.Clear(_arg1); } public function GetPersonalRecord(_arg1:int):int{ return (this.iPlayer.iScoreTable.GetRecord(_arg1)); } public function InitAfterLoadCache():void{ } public function AddScore(_arg1:int):void{ this.iPlayer.iGParams[this.iPlayer.iMode].iScore = (this.iPlayer.iGParams[this.iPlayer.iMode].iScore + _arg1); } public function get prPlayersData(){ var _local1:OCache; var _local2:ByteArray; _local1 = this.iCache.GetItem(catPlayers); _local2 = _local1.Pack(); _local2.uncompress(); _local1 = _local2.readObject(); return (_local1); } public function IsPersonalRecord(_arg1:int, _arg2:int):Boolean{ return (this.iPlayer.iScoreTable.IsRecord(_arg1, _arg2)); } public function LoadCache():void{ var so:SharedObject; var a:ByteArray; so = SharedObject.getLocal(OGlobal.AppName); if (so.data.iData == undefined){ this.iCache = new OCache(); } else { try { a = so.data.iData; a.uncompress(); this.iCache = a.readObject(); } catch(error:Error) { this.iCache = new OCache(); }; }; so.close(); } public function NewGame():void{ this.iPlayer.iGParams[this.iPlayer.iMode].iLevel = 0; this.iPlayer.iGParams[this.iPlayer.iMode].iScore = 0; this.iPlayer.iGParams[this.iPlayer.iMode].iLevelScore = 0; this.iPlayer.iGParams[this.iPlayer.iMode].iSavedGame = null; this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesStart++; } public function get prLevel():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iLevel); } public function get prSoundVolume():Number{ return (this.iCache.GetCategoryItem(catGlobal, strgSoundVolume)); } public function get prPlayerName():String{ return ((this.iPlayer) ? this.iPlayer.iName : ""); } public function get prScore():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iScore); } public function NextLevel():Boolean{ this.iPlayer.iGParams[this.iPlayer.iMode].iLevel++; return (true); } public function set prPlayersData(_arg1):void{ this.iCache.SetItem(catPlayers, _arg1); } public function Read(_arg1:String, _arg2:String){ return (this.iCache.GetCategoryItem(_arg1, _arg2)); } public function get prSavedGame():String{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iSavedGame); } public function set prResX(_arg1:int):void{ this.iCache.SetCategoryItem(catGlobal, strgResX, _arg1); } public function get prRNDFactor():int{ return (this.iPlayer.iRNDFactor); } public function get prMusicVolume():Number{ return (this.iCache.GetCategoryItem(catGlobal, strgMusicVolume)); } public function Write(_arg1:String, _arg2:String, _arg3):void{ this.iCache.SetCategoryItem(_arg1, _arg2, _arg3); } public function Start():void{ this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesStart++; } public function get prPassword():String{ return ((this.iPlayer.iPassword) ? this.iPlayer.iPassword : ""); } public function get prMode():int{ return (this.iPlayer.iMode); } public function End():void{ this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesEnd++; } public function set prSoundVolume(_arg1:Number):void{ OSound.SoundVolume = _arg1; this.iCache.SetCategoryItem(catGlobal, strgSoundVolume, _arg1); } public function SetLevelScore(_arg1:int):void{ this.iPlayer.iGParams[this.iPlayer.iMode].iLevelScore = _arg1; } public function GetLocalScores(_arg1:int, _arg2:int):OScoreParams{ return (this.iScores.GetScore(_arg1, _arg2)); } public function GetPersonalScores(_arg1:int, _arg2:int):OScoreParams{ return (this.iPlayer.iScoreTable.GetScore(_arg1, _arg2)); } public function AddScoreInTable(_arg1:int):Boolean{ var _local2:Boolean; _local2 = false; if (this.iScores.AddScore(this.prPlayerName, _arg1, this.prMode, this.prLevel)){ this.iCache.SetCategoryItem(OGame.catGlobal, OGame.strgLocalScores, this.iScores); _local2 = true; }; if (this.iPlayer.iScoreTable.AddScore(this.prPlayerName, _arg1, this.prMode, this.prLevel, true)){ this.iCache.SetCategoryItem(OGame.catPlayers, this.prPlayerName, this.iPlayer); _local2 = true; }; return (_local2); } public function get prResX():int{ return (this.iCache.GetCategoryItem(catGlobal, strgResX)); } public function get prResY():int{ return (this.iCache.GetCategoryItem(catGlobal, strgResY)); } public function set prPlayerName(_arg1:String):void{ var _local2:OPlayer; _local2 = this.iCache.GetCategoryItem(catPlayers, _arg1); if (!_local2){ _local2 = new OPlayer(_arg1, "", this.iModes, this.iSTableSize); this.iCache.SetCategoryItem(catPlayers, _arg1, _local2); }; this.iPlayer = _local2; this.iCache.SetCategoryItem(catGlobal, strgСurPlayer, _arg1); } public function DefaultInitLocalScores():void{ this.iScores.Clear(0); this.iScores.AddScore("Emily", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Michael", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Jacob", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Isabella", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Madison", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.SortOn(0); } public function SaveCache():Boolean{ var _local1:SharedObject; var _local2:String; _local1 = SharedObject.getLocal(OGlobal.AppName); _local1.data.iData = this.iCache.Pack(); _local2 = _local1.flush(); _local1.close(); return ((_local2 == SharedObjectFlushStatus.FLUSHED)); } public function set prResY(_arg1:int):void{ this.iCache.SetCategoryItem(catGlobal, strgResY, _arg1); } public function SetSaveGame(_arg1:String):void{ this.iPlayer.iGParams[this.iPlayer.iMode].iSavedGame = _arg1; } public function get prGamesEndCount():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesEnd); } public function set prMusicVolume(_arg1:Number):void{ OSound.MusicVolume = _arg1; this.iCache.SetCategoryItem(catGlobal, strgMusicVolume, _arg1); } public function get prFullScreen():Boolean{ return (this.iCache.GetCategoryItem(catGlobal, strgFullScreen)); } public function ClearLocalScores(_arg1:int):void{ this.iScores.Clear(_arg1); } } }//package ENGINE.GAME
Section 16
//OGameParams (ENGINE.GAME.OGameParams) package ENGINE.GAME { public class OGameParams { public var iLevel:int; public var iScore:int; public var iSavedGame:String; public var iCGamesEnd:int; public var iLevelScore:int; public var iCGamesStart:int; } }//package ENGINE.GAME
Section 17
//OPlayer (ENGINE.GAME.OPlayer) package ENGINE.GAME { public class OPlayer { public var iPassword:String; public var iScoreTable:OScoresTable; public var iGParams:Array; public var iMode:int; public var iRNDFactor:int; public var iName:String; public function OPlayer(_arg1:String=null, _arg2:String=null, _arg3:int=1, _arg4:int=10, _arg5:int=10){ var _local6:int; super(); this.iName = _arg1; this.iPassword = _arg2; this.iGParams = new Array(_arg3); this.iRNDFactor = Math.round((Math.random() * (_arg5 - 1))); _local6 = 0; while (_local6 < _arg3) { this.iGParams[_local6] = new OGameParams(); _local6++; }; this.iScoreTable = new OScoresTable(_arg3, _arg4); } } }//package ENGINE.GAME
Section 18
//OScoreParams (ENGINE.GAME.OScoreParams) package ENGINE.GAME { public class OScoreParams { public var iScore:int; public var iName:String; public var iLevel:int; public var iTime:Number; public function OScoreParams(_arg1:String=null, _arg2:int=0, _arg3:int=0){ var _local4:Date; super(); this.iName = _arg1; this.iScore = _arg2; _local4 = new Date(); this.iTime = _local4.time; } } }//package ENGINE.GAME
Section 19
//OScoresTable (ENGINE.GAME.OScoresTable) package ENGINE.GAME { public class OScoresTable { public var iTable:Array; public var iMaxElements:int; public function OScoresTable(_arg1:int=1, _arg2:int=10){ var _local3:int; super(); this.iMaxElements = _arg2; this.iTable = new Array(); _local3 = 0; while (_local3 < _arg1) { this.iTable[_local3] = new Array(); _local3++; }; } public function FindByName(_arg1:int, _arg2:String):int{ var _local3:int; _local3 = 0; while (_local3 < this.iTable[_arg1].length) { if (this.iTable[_arg1][_local3].iName == _arg2){ return (_local3); }; _local3++; }; return (-1); } public function Clear(_arg1:int):void{ this.iTable[_arg1] = new Array(); } public function GetRecord(_arg1:int):int{ if (!this.iTable[_arg1].length){ return (0); }; return (this.iTable[_arg1][0].iScore); } public function AddScore(_arg1:String, _arg2:int, _arg3:int, _arg4:int, _arg5:Boolean=false):Boolean{ var _local6:Array; var _local7:int; _local6 = this.iTable[_arg3]; if ((((_local6.length < this.iMaxElements)) || ((_local6[(_local6.length - 1)].iScore < _arg2)))){ _local7 = (_arg5) ? -1 : this.FindByName(_arg3, _arg1); if (_local7 >= 0){ if (_arg2 < _local6[_local7].iScore){ return (false); }; _local6[_local7] = new OScoreParams(_arg1, _arg2, _arg4); this.SortOn(_arg3); return (true); }; if (_local6.length < this.iMaxElements){ _local6[_local6.length] = new OScoreParams(_arg1, _arg2, _arg4); this.SortOn(_arg3); return (true); }; if (_local6[(_local6.length - 1)].iScore > _arg2){ return (false); }; _local6[(_local6.length - 1)] = new OScoreParams(_arg1, _arg2, _arg4); this.SortOn(_arg3); return (true); }; return (false); } public function IsRecord(_arg1:int, _arg2:int):Boolean{ if (!this.iTable[_arg1].length){ return (true); }; return ((_arg2 >= this.iTable[_arg1][0].iScore)); } public function GetScore(_arg1:int, _arg2:int):OScoreParams{ return (this.iTable[_arg1][_arg2]); } public function SortOn(_arg1:int):void{ this.iTable[_arg1] = this.iTable[_arg1].sortOn("iScore", (Array.DESCENDING | Array.NUMERIC)); } } }//package ENGINE.GAME
Section 20
//OA_Alpha (ENGINE.INTERFACE.ANIMATORS.OA_Alpha) package ENGINE.INTERFACE.ANIMATORS { import ENGINE.INTERFACE.*; public class OA_Alpha extends OAnimator { public var iEAlpha:Number; private var iDAlpha:Number; public var iSAlpha:Number; private var iEndAlpha:Number; public var iPIter:int; public function OA_Alpha(_arg1:Object, _arg2:OIObject=null){ super(_arg1, _arg2); } override protected function Start():int{ var _local1:Number; _local1 = ((this.iSAlpha)>=0) ? this.iSAlpha : this.iTarget.alpha; this.iEndAlpha = ((this.iEAlpha)>=0) ? this.iEAlpha : this.iTarget.alpha; this.iDAlpha = ((this.iEndAlpha - _local1) / iPIter); this.iTarget.visible = true; this.iTarget.alpha = _local1; return (((Math.abs(this.iDAlpha) > 0.001)) ? stPlay : stEnd); } override public function Play():void{ var _local1:Number; _local1 = (this.iTarget.alpha + this.iDAlpha); if ((((((this.iDAlpha > 0)) && ((_local1 >= this.iEndAlpha)))) || ((((this.iDAlpha <= 0)) && ((_local1 <= this.iEndAlpha)))))){ this.iTarget.alpha = this.iEndAlpha; if (this.iTarget.alpha == 0){ this.iTarget.visible = false; }; this.State = OAnimator.stEnd; } else { this.iTarget.alpha = _local1; }; } public static function Make(_arg1:Object, _arg2:OIObject=null):OA_Alpha{ return (new OA_Alpha(_arg1, _arg2)); } } }//package ENGINE.INTERFACE.ANIMATORS
Section 21
//OA_AlphaFade (ENGINE.INTERFACE.ANIMATORS.OA_AlphaFade) package ENGINE.INTERFACE.ANIMATORS { import flash.display.*; import ENGINE.INTERFACE.*; public class OA_AlphaFade extends OAnimator { public var iEAlpha:Number; public var iEInd:Array; private var iEndAlpha:Array; private var iCurAlpha:Number; private var iDAlpha:Array; private var iStartAlpha:Array; public var iSInd:Array; public var iSAlpha:Number; public var iPIter:int; public function OA_AlphaFade(_arg1:Object, _arg2:OIObject=null){ super(_arg1, _arg2); } override protected function Start():int{ var _local1:int; var _local2:int; var _local3:DisplayObject; var _local4:DisplayObject; if ((((this.iSInd == null)) && ((this.iEInd == null)))){ return (OAnimator.stEnd); }; if (this.iSInd.length != this.iEInd.length){ return (OAnimator.stEnd); }; _local1 = this.iSInd.length; this.iStartAlpha = new Array(_local1); this.iEndAlpha = new Array(_local1); this.iDAlpha = new Array(_local1); _local2 = 0; while (_local2 < _local1) { _local3 = this.iTarget.getChildAt(this.iSInd[_local2]); _local4 = this.iTarget.getChildAt(this.iEInd[_local2]); this.iStartAlpha[_local2] = ((this.iSAlpha)>=0) ? this.iSAlpha : _local3.alpha; this.iEndAlpha[_local2] = ((this.iEAlpha)>=0) ? this.iEAlpha : _local4.alpha; this.iDAlpha[_local2] = ((this.iEndAlpha[_local2] - this.iStartAlpha[_local2]) / iPIter); _local3.alpha = this.iStartAlpha[_local2]; _local3.visible = true; _local4.alpha = this.iEndAlpha[_local2]; _local4.visible = true; _local2++; }; this.iCurAlpha = this.iStartAlpha[0]; return (OAnimator.stPlay); } override public function Play():void{ var _local1:DisplayObject; var _local2:DisplayObject; var _local3:int; var _local4:int; this.iCurAlpha = (this.iCurAlpha + this.iDAlpha[0]); _local3 = this.iSInd.length; if ((((((this.iDAlpha[0] > 0)) && ((this.iCurAlpha >= this.iEndAlpha[0])))) || ((((this.iDAlpha[0] <= 0)) && ((this.iCurAlpha <= this.iEndAlpha[0])))))){ _local4 = 0; while (_local4 < _local3) { _local1 = this.iTarget.getChildAt(this.iSInd[_local4]); _local2 = this.iTarget.getChildAt(this.iEInd[_local4]); _local1.alpha = this.iEndAlpha[_local4]; if (_local1.alpha == 0){ _local1.visible = false; }; _local2.alpha = this.iStartAlpha[_local4]; if (_local2.alpha == 0){ _local2.visible = false; }; _local4++; }; this.State = OAnimator.stEnd; } else { _local4 = 0; while (_local4 < _local3) { _local1 = this.iTarget.getChildAt(this.iSInd[_local4]); _local2 = this.iTarget.getChildAt(this.iEInd[_local4]); _local1.alpha = (_local1.alpha + this.iDAlpha[_local4]); _local2.alpha = (_local2.alpha - this.iDAlpha[_local4]); _local4++; }; }; } public static function Make(_arg1:Object, _arg2:OIObject=null):OA_AlphaFade{ return (new OA_AlphaFade(_arg1, _arg2)); } } }//package ENGINE.INTERFACE.ANIMATORS
Section 22
//OA_AlphaInd (ENGINE.INTERFACE.ANIMATORS.OA_AlphaInd) package ENGINE.INTERFACE.ANIMATORS { import flash.display.*; import ENGINE.INTERFACE.*; public class OA_AlphaInd extends OAnimator { public var iEAlpha:Number; private var iCurAlpha:Number; private var iEndAlpha:Array; private var iDAlpha:Array; public var iInd:Array; public var iSAlpha:Number; public var iPIter:int; public function OA_AlphaInd(_arg1:Object, _arg2:OIObject=null){ super(_arg1, _arg2); } override protected function Start():int{ var _local1:int; var _local2:int; var _local3:DisplayObject; var _local4:Number; if (((!(this.iInd)) || ((this.iInd.length == 0)))){ return (stEnd); }; _local1 = this.iInd.length; this.iEndAlpha = new Array(_local1); this.iDAlpha = new Array(_local1); _local2 = 0; while (_local2 < _local1) { _local3 = this.iTarget.getChildAt(this.iInd[_local2]); _local4 = ((this.iSAlpha)>=0) ? this.iSAlpha : _local3.alpha; this.iEndAlpha[_local2] = ((this.iEAlpha)>=0) ? this.iEAlpha : _local3.alpha; this.iDAlpha[_local2] = ((this.iEndAlpha[_local2] - _local4) / iPIter); _local3.visible = true; _local3.alpha = _local4; _local2++; }; this.iCurAlpha = this.iTarget.getChildAt(this.iInd[0]).alpha; return (((Math.abs(this.iDAlpha[0]) > 0.001)) ? stPlay : stEnd); } override public function Play():void{ var _local1:int; var _local2:int; var _local3:DisplayObject; this.iCurAlpha = (this.iCurAlpha + this.iDAlpha[0]); _local1 = this.iInd.length; if ((((((this.iDAlpha[0] > 0)) && ((this.iCurAlpha >= this.iEndAlpha[0])))) || ((((this.iDAlpha[0] <= 0)) && ((this.iCurAlpha <= this.iEndAlpha[0])))))){ _local2 = 0; while (_local2 < _local1) { _local3 = this.iTarget.getChildAt(this.iInd[_local2]); _local3.alpha = this.iEndAlpha[_local2]; _local3.visible = (_local3.alpha > 0); _local2++; }; this.State = stEnd; } else { _local2 = 0; while (_local2 < _local1) { _local3 = this.iTarget.getChildAt(this.iInd[_local2]); _local3.alpha = (_local3.alpha + this.iDAlpha[_local2]); _local2++; }; }; } public static function Make(_arg1:Object, _arg2:OIObject=null):OA_AlphaInd{ return (new OA_AlphaInd(_arg1, _arg2)); } } }//package ENGINE.INTERFACE.ANIMATORS
Section 23
//OA_Scale (ENGINE.INTERFACE.ANIMATORS.OA_Scale) package ENGINE.INTERFACE.ANIMATORS { import ENGINE.INTERFACE.*; public class OA_Scale extends OAnimator { public var iSScale:Number; private var iEndScale:Number; public var iEScale:Number; private var iDScale:Number; public var iPIter:int; public function OA_Scale(_arg1:Object, _arg2:OIObject=null){ super(_arg1, _arg2); } override protected function Start():int{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = ((this.iSScale)>=0) ? this.iSScale : this.iTarget.scaleX; this.iEndScale = ((this.iEScale)>=0) ? this.iEScale : this.iTarget.scaleX; this.iDScale = ((this.iEndScale - _local1) / iPIter); _local2 = this.iTarget.prWidth; _local3 = this.iTarget.prHeight; this.iTarget.scaleX = _local1; this.iTarget.scaleY = _local1; this.iTarget.Move(((_local2 - this.iTarget.prWidth) / 2), ((_local3 - this.iTarget.prHeight) / 2)); return (((Math.abs(this.iDScale) > 1E-5)) ? stPlay : stEnd); } override public function Play():void{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = this.iTarget.prWidth; _local2 = this.iTarget.prHeight; _local3 = (this.iTarget.scaleX + this.iDScale); if ((((((this.iDScale > 0)) && ((_local3 >= this.iEndScale)))) || ((((this.iDScale <= 0)) && ((_local3 <= this.iEndScale)))))){ this.iTarget.scaleX = this.iEndScale; this.iTarget.scaleY = this.iEndScale; this.State = OAnimator.stEnd; } else { this.iTarget.scaleX = (this.iTarget.scaleX + this.iDScale); this.iTarget.scaleY = (this.iTarget.scaleY + this.iDScale); }; this.iTarget.Move(((_local1 - this.iTarget.prWidth) / 2), ((_local2 - this.iTarget.prHeight) / 2)); } public static function Make(_arg1:Object, _arg2:OIObject=null):OA_Scale{ return (new OA_Scale(_arg1, _arg2)); } } }//package ENGINE.INTERFACE.ANIMATORS
Section 24
//OAnimator (ENGINE.INTERFACE.ANIMATORS.OAnimator) package ENGINE.INTERFACE.ANIMATORS { import ENGINE.INTERFACE.*; public class OAnimator { private var iState:int; protected var iTarget:OIObject; public static const stStart:int = 1; public static const stEnd:int = 3; public static const stPause:int = 0; public static const stReturn:int = 4; public static const stPlay:int = 2; public function OAnimator(_arg1:Object, _arg2:OIObject=null){ var _local3:String; super(); for (_local3 in _arg1) { if (this.hasOwnProperty(_local3)){ this[_local3] = _arg1[_local3]; }; }; this.iTarget = _arg2; this.State = stPause; } public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stStart: this.State = this.Start(); break; case stReturn: this.State = Return(); break; }; } public function Play():void{ this.State = stEnd; } public function set prTarget(_arg1:OIObject):void{ this.iTarget = _arg1; } protected function Start():int{ return (stPlay); } public function get State():int{ return (this.iState); } public function Return():int{ return (stPlay); } public function OnEnterFrame():void{ if (this.iState == stPlay){ Play(); }; } } }//package ENGINE.INTERFACE.ANIMATORS
Section 25
//OAnimatorManager (ENGINE.INTERFACE.ANIMATORS.OAnimatorManager) package ENGINE.INTERFACE.ANIMATORS { import ENGINE.INTERFACE.*; public class OAnimatorManager { private var iPlaying:Array; private var iTarget:OIObject; public static const anActivate:int = 2; public static const anDeactivate:int = 3; public static const anShow:int = 0; public static const iAnimatorsCount:int = 10; public static const anHide:int = 1; public static const anPress:int = 8; public static const anRoolOver:int = 6; public static const anUnpress:int = 9; public static const anFocusOut:int = 5; public static const anRoolOut:int = 7; public static const anUncheck:int = 10; public static const anCheck:int = 9; public static const anFocusIn:int = 4; public static const iNullAnimators:Array = [null, null, null, null, null, null, null, null, null, null]; public function OAnimatorManager(_arg1:OIObject){ this.iTarget = _arg1; this.iPlaying = new Array(); } public function get prAnimation():Boolean{ return ((iPlaying.length > 0)); } public function AddAnimator(_arg1:Object):void{ var _local2:*; if (_arg1 == null){ return; }; if (this.iPlaying.length > 0){ this.iPlaying[0].Return(); }; _local2 = _arg1.F(_arg1); _local2.prTarget = this.iTarget; this.iPlaying.push(_local2); } public function OnEnterFrame():void{ if (this.iPlaying.length == 0){ return; }; switch (this.iPlaying[0].State){ case OAnimator.stEnd: this.iPlaying[0] = null; this.iPlaying.splice(0, 1); break; case OAnimator.stPause: this.iPlaying[0].State = OAnimator.stStart; break; case OAnimator.stPlay: this.iPlaying[0].Play(); break; }; } public function Free():void{ this.iTarget = null; this.iPlaying = null; } } }//package ENGINE.INTERFACE.ANIMATORS
Section 26
//OHtmlTextField (ENGINE.INTERFACE.ELEMENTS.OHtmlTextField) package ENGINE.INTERFACE.ELEMENTS { import ENGINE.DISPLAY.*; import flash.display.*; import flash.text.*; import ENGINE.CORE.*; public class OHtmlTextField extends TextField { private var iTextFormat:TextFormat; public function OHtmlTextField(_arg1:Number, _arg2:Number, _arg3, _arg4:Number, _arg5:Number, _arg6:Boolean, _arg7:Array, _arg8:String, _arg9:Number, _arg10:Number, _arg11:Boolean=true){ var _local12:Number; var _local13:Sprite; super(); _local12 = (_arg11) ? OGlobal.Scale : 1; this.type = TextFieldType.DYNAMIC; this.autoSize = TextFieldAutoSize.NONE; this.multiline = true; this.wordWrap = true; this.selectable = false; if (_arg3){ _local13 = ((_arg3 is Sprite)) ? (_arg3 as Sprite) : new ((_arg3 as Class)); if ((_local13.getChildAt(0) is TextField)){ this.iTextFormat = (_local13.getChildAt(0) as TextField).getTextFormat(); } else { this.iTextFormat = this.defaultTextFormat; }; } else { this.iTextFormat = this.defaultTextFormat; }; this.iTextFormat.size = (_arg4 * _local12); this.iTextFormat.letterSpacing = (_arg5 * _local12); this.iTextFormat.color = ODisplay.HSBToRGB(_arg7[0], _arg7[1], _arg7[2]); this.iTextFormat.align = TextFormatAlign.LEFT; this.defaultTextFormat = this.iTextFormat; this.prText = _arg8; this.width = (_arg1 * _local12); this.height = (_arg2 * _local12); this.x = (_arg9 * _local12); this.y = (_arg10 * _local12); this.border = _arg6; } public function set prText(_arg1:String):void{ this.htmlText = _arg1; } public function set prFormat(_arg1:TextFormat):void{ this.iTextFormat = _arg1; this.defaultTextFormat = _arg1; this.setTextFormat(this.iTextFormat); } public function get prText():String{ return (this.htmlText); } public function get prFormat():TextFormat{ return (this.iTextFormat); } } }//package ENGINE.INTERFACE.ELEMENTS
Section 27
//OInputTextField (ENGINE.INTERFACE.ELEMENTS.OInputTextField) package ENGINE.INTERFACE.ELEMENTS { import ENGINE.DISPLAY.*; import flash.events.*; import flash.display.*; import flash.text.*; import ENGINE.CORE.*; public class OInputTextField extends TextField { private var iTextFormat:TextFormat; public function OInputTextField(_arg1:Number, _arg2:Number, _arg3, _arg4:Number, _arg5:Number, _arg6:Boolean, _arg7:Array, _arg8:String, _arg9:int, _arg10:Number, _arg11:Number){ var _local12:Number; var _local13:Sprite; super(); _local12 = OGlobal.Scale; this.type = TextFieldType.INPUT; this.autoSize = TextFieldAutoSize.NONE; this.embedFonts = true; _local13 = ((_arg3 is Sprite)) ? (_arg3 as Sprite) : new ((_arg3 as Class)); if ((_local13.getChildAt(0) is TextField)){ this.iTextFormat = (_local13.getChildAt(0) as TextField).getTextFormat(); } else { this.iTextFormat = this.defaultTextFormat; }; this.iTextFormat.size = (_arg4 * _local12); this.iTextFormat.letterSpacing = (_arg5 * _local12); this.iTextFormat.color = ODisplay.HSBToRGB(_arg7[0], _arg7[1], _arg7[2]); this.defaultTextFormat = this.iTextFormat; this.prText = _arg8; this.width = (_arg1 * _local12); this.height = (_arg2 * _local12); this.x = (_arg10 * _local12); this.y = (_arg11 * _local12); this.border = _arg6; this.maxChars = _arg9; this.restrict = "A-Za-z0-9 @._\\-"; this.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, OnFocusIn); } public function set prText(_arg1:String):void{ this.text = (((!(_arg1)) || ((_arg1 == "")))) ? " " : _arg1; } protected function OnFocusIn(_arg1:FocusEvent):void{ this.setTextFormat(this.iTextFormat); } public function set prFormat(_arg1:TextFormat):void{ this.iTextFormat = _arg1; this.defaultTextFormat = _arg1; this.setTextFormat(this.iTextFormat); } public function get prText():String{ var _local1:String; _local1 = this.text; while (_local1.charAt() == " ") { _local1 = _local1.substr(1); }; while (_local1.charAt((_local1.length - 1)) == " ") { _local1 = _local1.substr(0, (_local1.length - 1)); }; return (_local1); } public function get prFormat():TextFormat{ return (this.iTextFormat); } } }//package ENGINE.INTERFACE.ELEMENTS
Section 28
//OListBoxElement (ENGINE.INTERFACE.ELEMENTS.OListBoxElement) package ENGINE.INTERFACE.ELEMENTS { import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.INTERFACE.ANIMATORS.*; public class OListBoxElement extends OButton { public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:3}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:3}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:3}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:3}, null, null, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:0.6, iInd:[1], iPIter:3}, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:1, iInd:[1], iPIter:3}, {F:OA_AlphaInd.Make, iSAlpha:0, iEAlpha:1, iInd:[0], iPIter:9}, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:0, iInd:[0], iPIter:9}]; public function OListBoxElement(_arg1:Array, _arg2:Array=null){ var _local3:Array; _local3 = (_arg2) ? _arg2 : iDefAnimators; super(_arg1, _local3); } override public function OnMouseUp(_arg1:MouseEvent):void{ } override public function OnRollOut(_arg1:MouseEvent):void{ this.prRool = false; } override public function OnMouseDown(_arg1:MouseEvent):void{ if (((this.prPress) && ((this.parent is OIObject)))){ (this.parent as OIObject).OnPress(_arg1, this); return; }; super.OnMouseDown(_arg1); } } }//package ENGINE.INTERFACE.ELEMENTS
Section 29
//OAlert (ENGINE.INTERFACE.OAlert) package ENGINE.INTERFACE { import flash.events.*; public class OAlert extends ODialog { protected var iMessages:Array; public var iButtons:Array; public function OAlert(_arg1:Array, _arg2:Array, _arg3:Array=null){ var _local4:Array; this.iMessages = _arg2; _local4 = (_arg3) ? _arg3 : ODialog.iDefAnimators; super(_arg1, _local4); } override public function Init():void{ this.iButtons = new Array(); super.Init(); } override public function OnPress(_arg1:Event, _arg2):void{ var _local3:int; var _local4:int; if (((!(this.iMessages)) || (!(this.iButtons)))){ this.prVisible = false; return; }; _local3 = 0; _local4 = 0; while (_local4 < this.iButtons.length) { if ((((_arg2 == this.iButtons[_local4])) && ((_local4 < this.iMessages.length)))){ if ((this.parent is OIObject)){ (this.parent as OIObject).OnPress(null, iMessages[_local4]); }; this.prVisible = false; return; }; _local4++; }; } override public function Free():void{ this.iButtons = null; super.Free(); } } }//package ENGINE.INTERFACE
Section 30
//OApplication (ENGINE.INTERFACE.OApplication) package ENGINE.INTERFACE { import flash.events.*; import flash.display.*; import ENGINE.CORE.*; import flash.external.*; public class OApplication extends OWindow { private var iStaged:Boolean;// = false protected var iBackground:OBackground; protected var iMenuItem:Array; public function OApplication(_arg1:String){ iStaged = false; OGlobal.AppName = _arg1; if (this.stage){ OGlobal.SetDomain(); this.InitStage(); }; super(null); if (!this.iStaged){ this.addEventListener(Event.ENTER_FRAME, NotStagedEnterFrame); }; } private function NotStagedEnterFrame(_arg1:Event):void{ if (!iStaged){ if (!this.stage){ return; }; OGlobal.SetDomain(); this.InitStage(); this.Init(); this.removeEventListener(Event.ENTER_FRAME, NotStagedEnterFrame); this.iStaged = true; }; } override public function Init():void{ if (!this.stage){ return; }; super.Init(); this.iMenuItem = new Array(); this.iStaged = true; this.visible = true; } protected function OnMenuItem():void{ } public function get prMenuItem():int{ return ((this.iMenuItem.length) ? this.iMenuItem.pop() : -1); } public function set prMenuItem(_arg1:int):void{ this.iMenuItem.push(_arg1); } public function OnResize(_arg1:Event):void{ this.Free(); this.InitStage(); this.Init(); } override public function Free():void{ OGlobal.prStage.removeEventListener(Event.DEACTIVATE, OnDeactivate); OGlobal.prStage.removeEventListener(Event.RESIZE, OnResize); this.iMenuItem = null; super.Free(); } public function InitBackground(_arg1:Array, _arg2:int=0):void{ this.iBackground = new OBackground(_arg1, _arg2); this.addChildAt(this.iBackground, 0); } protected function OnDeactivate(_arg1:Event):void{ } public function InitStage(_arg1:Stage=null):void{ var s:String; var b:int; var aStage = _arg1; if (((aStage) || (this.stage))){ OGlobal.prStage = (aStage) ? aStage : this.stage; }; if (!OGlobal.prStage){ return; }; OGlobal.prStage.scaleMode = StageScaleMode.NO_SCALE; OGlobal.prStage.align = StageAlign.TOP_LEFT; OGlobal.prStage.quality = StageQuality.BEST; OGlobal.prStage.stageFocusRect = false; OGlobal.Rescale(this); OGlobal.FPS = 60; if (ExternalInterface.available){ s = ("function getInternetExplorerVersion() { var rv = -1; if (navigator.appName == \"Microsoft Internet Explorer\") { var ua = navigator.userAgent;" + "var re = new RegExp(\"MSIE ([0-9]{1,}[.0-9]{0,})\"); if (re.exec(ua) != null) rv = parseFloat( RegExp.$1 ); } return rv; }"); b = 0; try { b = ExternalInterface.call(s); } catch(e:Error) { OGlobal.prStage.frameRate = OGlobal.FPS; }; if (b > 0){ OGlobal.FPS = (OGlobal.FPS * 2); }; }; OGlobal.prStage.frameRate = OGlobal.FPS; OGlobal.prStage.addEventListener(Event.RESIZE, OnResize); OGlobal.prStage.addEventListener(Event.DEACTIVATE, OnDeactivate); } } }//package ENGINE.INTERFACE
Section 31
//OBackground (ENGINE.INTERFACE.OBackground) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; import ENGINE.CORE.*; public class OBackground extends OSprite { protected var iImages:Array; protected var iIInd:int;// = 0 public function OBackground(_arg1:Array, _arg2:int=0){ iIInd = 0; super(); this.iImages = _arg1; this.prIInd = _arg2; } public function Make():void{ var _local1:Sprite; var _local2:BitmapData; var _local3:OBM; var _local4:Rectangle; var _local5:Rectangle; var _local6:int; var _local7:int; var _local8:Number; var _local9:int; var _local10:Bitmap; var _local11:int; var _local12:OBitmap; if (this.iImages == null){ return; }; this.Free(); if ((this.iImages[this.iIInd] is Class)){ _local1 = new (this.iImages[this.iIInd]); _local2 = new BitmapData(_local1.width, _local1.height, false, 4294967295); _local2.draw(_local1); }; if ((this.iImages[this.iIInd] is BitmapData)){ _local2 = this.iImages[this.iIInd]; _local1 = new Sprite(); _local10 = new Bitmap(_local2); _local1.addChild(_local10); }; _local3 = new OBM(_local2, 0, 0, _local1.width, _local1.height); _local4 = OGlobal.ViewporRect; _local5 = OGlobal.StageRect; this.x = -(_local4.x); this.y = -(_local4.y); _local6 = Math.floor((_local5.width / _local1.width)); if (_local6 == 0){ return; }; _local7 = Math.floor((_local5.height / _local1.height)); if (_local7 == 0){ return; }; if ((_local5.width - (_local6 * _local1.width)) > 0){ _local6++; }; if ((_local5.height - (_local7 * _local1.height)) > 0){ _local7++; }; _local8 = OGlobal.Scale; _local9 = 0; while (_local9 < _local7) { _local11 = 0; while (_local11 < _local6) { _local12 = new OBitmap(_local3, ((_local11 * _local1.width) / _local8), ((_local9 * _local1.height) / _local8)); this.addChild(_local12); _local11++; }; _local9++; }; } override public function Free():void{ super.Free(); } public function set prIInd(_arg1:int):void{ this.iIInd = _arg1; if (this.iImages == null){ this.iIInd = -1; return; }; if (this.iIInd >= (this.iImages.length - 1)){ this.iIInd = (this.iImages.length - 1); }; Make(); } public function get prIInd():int{ return (this.iIInd); } } }//package ENGINE.INTERFACE
Section 32
//OButton (ENGINE.INTERFACE.OButton) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import flash.events.*; import ENGINE.INTERFACE.ANIMATORS.*; public class OButton extends OIObject { public var iHit:OSprite; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.6, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Scale.Make, iSScale:1, iEScale:0.8, iPIter:6}, {F:OA_Scale.Make, iSScale:0.8, iEScale:1, iPIter:6}]; public function OButton(_arg1:Array, _arg2:Array=null){ var _local3:Array; _local3 = ((_arg2)==null) ? OButton.iDefAnimators : _arg2; super(_arg1, _local3); } override public function OnRollOver(_arg1:MouseEvent):void{ this.prRool = true; } override public function Init():void{ this.useHandCursor = true; this.buttonMode = true; super.Init(); if (this.iHit){ this.iHit.visible = false; this.hitArea = this.iHit; }; } override public function OnMouseUp(_arg1:MouseEvent):void{ this.prPress = false; } override public function OnRollOut(_arg1:MouseEvent):void{ if (this.prPress){ this.prPress = false; }; this.prRool = false; } override public function Free():void{ this.iHit = null; super.Free(); } override public function OnMouseDown(_arg1:MouseEvent):void{ this.prPress = true; if ((this.parent is OIObject)){ (this.parent as OIObject).OnPress(_arg1, this); }; } } }//package ENGINE.INTERFACE
Section 33
//OCounter (ENGINE.INTERFACE.OCounter) package ENGINE.INTERFACE { import ENGINE.INTERFACE.ANIMATORS.*; public class OCounter extends OIObject { public var iSeparator:OIObject; public var iDigits0:Array; public var iDigits:Array; protected var iValue:int; protected var iValue0:int; protected var iWidth:Number; protected var iHeight:Number; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, null, null, null, null]; public function OCounter(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Array=null){ var _local5:Array; this.iWidth = _arg2; this.iHeight = _arg3; _local5 = (_arg4) ? _arg4 : iDefAnimators; super(_arg1, _local5); } public function set prValue0(_arg1:int):void{ this.iValue0 = Math.max(_arg1, 0); if (!this.iDigits0){ return; }; this.iValue0 = Math.min(this.iValue0, (Math.pow(10, this.iDigits0.length) - 1)); Draw(); } public function set prValue(_arg1:int):void{ this.iValue = Math.max(_arg1, 0); if (!this.iDigits){ return; }; this.iValue = Math.min(this.iValue, (Math.pow(10, this.iDigits.length) - 1)); Draw(); } override public function Init():void{ this.iDigits = new Array(); this.iDigits0 = new Array(); super.Init(); } private function Draw():void{ var _local1:Number; var _local2:String; var _local3:String; var _local4:int; var _local5:Number; var _local6:int; _local1 = 0; _local2 = this.iValue0.toString(); _local3 = this.iValue.toString(); _local4 = 0; while (_local4 < this.iDigits0.length) { this.iDigits0[_local4].prAnimationEnabled = this.iAEnabled; _local4++; }; _local4 = 0; while (_local4 < this.iDigits.length) { this.iDigits[_local4].prAnimationEnabled = this.iAEnabled; _local4++; }; if (this.iDigits0.length){ _local4 = (_local2.length - 1); while (_local4 >= 0) { this.iDigits0[_local4].prValue = (_local2.charCodeAt(_local4) - 47); _local4--; }; _local6 = (this.iDigits0.length - _local2.length); _local4 = 0; while (_local4 < _local6) { if (this.iDigits0[_local4].prValue){ this.iDigits0[_local4].prValue = 0; }; _local4++; }; }; if (this.iDigits.length){ _local4 = 0; while (_local4 < _local3.length) { this.iDigits[_local4].prValue = (_local3.charCodeAt(_local4) - 47); _local4++; }; _local6 = this.iDigits.length; _local4 = _local3.length; while (_local4 < _local6) { if (this.iDigits[_local4].prValue){ this.iDigits[_local4].prValue = 0; }; _local4++; }; }; if (this.iDigits0.length){ _local4 = (_local2.length - 1); while (_local4 >= 0) { _local1 = (_local1 + this.iDigits0[_local4].prWidth); _local4--; }; }; if (this.iSeparator){ _local1 = (_local1 + this.iSeparator.prWidth); }; if (this.iDigits.length){ _local4 = 0; while (_local4 < _local3.length) { _local1 = (_local1 + this.iDigits[_local4].prWidth); _local4++; }; }; _local5 = ((this.iWidth - _local1) / 2); if (this.iDigits0.length){ _local4 = 0; while (_local4 < this.iDigits0.length) { if (this.iDigits0[_local4].prValue){ this.iDigits0[_local4].PosValue(_local5, ((this.iWidth - this.iDigits0[_local4].prHeight) / 2)); _local5 = (_local5 + this.iDigits0[_local4].prWidth); }; _local4++; }; }; if (this.iSeparator){ this.iSeparator.Pos(_local5, ((this.iHeight - this.iSeparator.prHeight) / 2)); _local5 = (_local5 + this.iSeparator.prWidth); }; if (this.iDigits.length){ _local4 = 0; while (_local4 < this.iDigits.length) { if (this.iDigits[_local4].prValue){ this.iDigits[_local4].PosValue(_local5, ((this.iHeight - this.iDigits[_local4].prHeight) / 2)); _local5 = (_local5 + this.iDigits[_local4].prWidth); }; _local4++; }; }; } public function get prValue0():int{ return (this.iValue0); } override public function Free():void{ this.iDigits = null; this.iDigits0 = null; this.iSeparator = null; super.Free(); } public function get prValue():int{ return (this.iValue); } } }//package ENGINE.INTERFACE
Section 34
//ODialog (ENGINE.INTERFACE.ODialog) package ENGINE.INTERFACE { import ENGINE.INTERFACE.ANIMATORS.*; public class ODialog extends OWindow { public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:12}, null, null, null, null, null, null]; public function ODialog(_arg1:Array, _arg2:Array=null){ var _local3:Array; _local3 = (_arg2) ? _arg2 : ODialog.iDefAnimators; super(_arg1, _local3); } override public function Init():void{ super.Init(); this.SetVisible(false); this.PosCenter(); this.prVisible = true; } } }//package ENGINE.INTERFACE
Section 35
//OInput (ENGINE.INTERFACE.OInput) package ENGINE.INTERFACE { import flash.events.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.INTERFACE.ELEMENTS.*; public class OInput extends OIObject { public var iText:OInputTextField; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.5, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, null, null]; public function OInput(_arg1:Array, _arg2:Array=null){ var _local3:Array; _local3 = ((_arg2)==null) ? OInput.iDefAnimators : _arg2; super(_arg1, _local3); } public function set prText(_arg1:String):void{ this.iText.prText = _arg1; } override public function Init():void{ super.Init(); this.addEventListener(KeyboardEvent.KEY_UP, OnKeyUp); } public function get prText():String{ return (this.iText.prText); } protected function OnKeyUp(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == 13)) && ((this.parent is OWindow)))){ (this.parent as OWindow).OnPress(null, this); }; } } }//package ENGINE.INTERFACE
Section 36
//OInterface (ENGINE.INTERFACE.OInterface) package ENGINE.INTERFACE { import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.INTERFACE.ELEMENTS.*; public class OInterface { public static const iDefLBButtonAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.6, iPIter:4}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:4}, {F:OA_Scale.Make, iSScale:1, iEScale:0.8, iPIter:4}, {F:OA_Scale.Make, iSScale:0.8, iEScale:1, iPIter:4}]; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:12}, null, null, null, null, null, null]; public static const iDefSlowAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:30}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:30}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:30}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:30}, null, null, null, null, null, null]; public static function OHtmlTextFieldMake(_arg1:Array):OHtmlTextField{ return (new OHtmlTextField(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10])); } public static function OIObjectMake(_arg1:Array):OIObject{ var _local2:OIObject; _local2 = new OIObject(_arg1[1], _arg1[2]); _local2.Pos(_arg1[3], _arg1[4]); return (_local2); } public static function OProgressMake(_arg1:Array):OProgress{ return (new OProgress(_arg1[1], _arg1[2])); } public static function OInputTextFieldMake(_arg1:Array):OInputTextField{ return (new OInputTextField(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10], _arg1[11])); } public static function OTabMake(_arg1:Array):OTab{ return (new OTab(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5])); } public static function OCounterMake(_arg1:Array):OCounter{ return (new OCounter(_arg1[1], _arg1[2], _arg1[3], _arg1[4])); } } }//package ENGINE.INTERFACE
Section 37
//OIObject (ENGINE.INTERFACE.OIObject) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import flash.events.*; import flash.display.*; import flash.geom.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.CORE.*; public class OIObject extends OSprite { protected var iTrigger:uint; protected var iAEnabled:Boolean;// = true protected var iAManager:OAnimatorManager; protected var iState:int; protected var iAParams:Array; protected var iParam:Array; public static var trActive:uint = 2; public static var trPress:uint = 16; public static var trRool:uint = 8; public static var trFocus:uint = 3; public static var trVisible:uint = 1; public function OIObject(_arg1:Array, _arg2:Array=null){ iTrigger = (trVisible | trActive); iAEnabled = true; super(); this.iParam = _arg1; this.iAParams = _arg2; this.Init(); } public function get prMouseEnabled():Boolean{ return (((this.prVisible) && (this.prActive))); } public function get prRool():Boolean{ return (((this.iTrigger & trRool) > 0)); } public function set prFocus(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trFocus); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anFocusIn]); }; } else { this.iTrigger = (this.iTrigger & ~(trFocus)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anFocusOut]); }; }; } override public function get prVisible():Boolean{ return (((this.iTrigger & trVisible) > 0)); } public function set prRool(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trRool); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anRoolOver]); }; } else { this.iTrigger = (this.iTrigger & ~(trRool)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anRoolOut]); }; }; } override public function set prVisible(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trVisible); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anShow], false); }; } else { this.iTrigger = (this.iTrigger & ~(trVisible)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anHide], false); }; }; if (((!(this.iAManager)) || (!(this.iAEnabled)))){ this.visible = _arg1; }; this.mouseEnabled = this.prMouseEnabled; this.mouseChildren = this.mouseEnabled; } public function OnRollOver(_arg1:MouseEvent):void{ this.prRool = true; } public function Init():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:DisplayObject; var _local5:String; if (this.iParam){ _local1 = this.iParam.length; _local2 = 0; while (_local2 < _local1) { _local3 = this.iParam[_local2].length; _local4 = this.iParam[_local2][0](this.iParam[_local2]); _local5 = this.iParam[_local2][(_local3 - 3)]; if (_local5){ if ((this[_local5] is Array)){ this[_local5][this.iParam[_local2][(_local3 - 2)]] = _local4; } else { this[_local5] = _local4; }; }; if ((_local4 is OIObject)){ (_local4 as OIObject).SetVisible(this.iParam[_local2][(_local3 - 1)]); } else { if ((_local4 is IDisplayObject)){ (_local4 as IDisplayObject).prVisible = this.iParam[_local2][(_local3 - 1)]; } else { _local4.visible = this.iParam[_local2][(_local3 - 1)]; }; }; this.addChild(_local4); _local2++; }; }; this.iAManager = (this.iAParams) ? new OAnimatorManager(this) : null; this.tabEnabled = false; this.addEventListener(Event.ENTER_FRAME, OnEnterFrame); this.addEventListener(MouseEvent.ROLL_OVER, OnRollOver); this.addEventListener(MouseEvent.ROLL_OUT, OnRollOut); this.addEventListener(MouseEvent.MOUSE_DOWN, OnMouseDown); this.addEventListener(MouseEvent.MOUSE_UP, OnMouseUp); } public function get prAnimationEnabled():Boolean{ return (this.iAEnabled); } public function set prActive(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trActive); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anActivate]); }; } else { this.iTrigger = (this.iTrigger & ~(trActive)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anDeactivate]); }; }; this.mouseEnabled = this.prMouseEnabled; this.mouseChildren = this.mouseEnabled; } public function OnMouseUp(_arg1:MouseEvent):void{ this.prPress = false; } public function get prPress():Boolean{ return (((this.iTrigger & trPress) > 0)); } public function get State():int{ return (this.iState); } public function OnPress(_arg1:Event, _arg2):void{ } public function OnRollOut(_arg1:MouseEvent):void{ this.prRool = false; } override public function Free():void{ this.removeEventListener(MouseEvent.MOUSE_UP, OnMouseUp); this.removeEventListener(MouseEvent.MOUSE_DOWN, OnMouseDown); this.removeEventListener(MouseEvent.ROLL_OUT, OnRollOut); this.removeEventListener(MouseEvent.ROLL_OVER, OnRollOver); this.removeEventListener(Event.ENTER_FRAME, OnEnterFrame); super.Free(); if (this.iAManager){ this.iAManager.Free(); }; this.iAManager = null; } public function get prAnimation():Boolean{ var _local1:int; if (((this.iAManager) && (this.iAManager.prAnimation))){ return (true); }; _local1 = 0; while (_local1 < this.numChildren) { if (!(this.getChildAt(_local1) is OIObject)){ } else { if ((this.getChildAt(_local1) as OIObject).prAnimation){ return (true); }; }; _local1++; }; return (false); } public function get prActive():Boolean{ return (((this.iTrigger & trActive) > 0)); } public function PosCenter(_arg1:Number=800, _arg2:Number=600):void{ var _local3:Rectangle; _local3 = this.getBounds(this); this.Pos(OGlobal.ScaleFloor((((_arg1 - this.prWidth) - (OGlobal.ToLocal(_local3.x) * 2)) / 2)), OGlobal.ScaleFloor((((_arg2 - this.prHeight) - (OGlobal.ToLocal(_local3.y) * 2)) / 2))); } public function AddAnimator(_arg1:Object, _arg2:Boolean=true):void{ var _local3:Boolean; _local3 = (_arg2) ? ((((this.iAManager) && (this.prVisible))) && (this.iAEnabled)) : ((this.iAManager) && (this.iAEnabled)); if (_local3){ this.iAManager.AddAnimator(_arg1); }; } public function set prAnimationEnabled(_arg1:Boolean):void{ this.iAEnabled = _arg1; } public function set prPress(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trPress); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anPress]); }; } else { this.iTrigger = (this.iTrigger & ~(trPress)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anUnpress]); }; }; } public function OnMouseDown(_arg1:MouseEvent):void{ this.prPress = true; } public function OnEnterFrame(_arg1:Event):void{ if (this.iAManager){ this.iAManager.OnEnterFrame(); }; } public function SetVisible(_arg1:Boolean):void{ this.prAnimationEnabled = false; this.prVisible = _arg1; this.prAnimationEnabled = true; } public function set prAnimatorParams(_arg1:Array):void{ this.iAParams = _arg1; if (!this.iAManager){ this.iAManager = new OAnimatorManager(this); }; } public function set State(_arg1:int):void{ this.iState = _arg1; } public function get prAnimatorParams():Array{ return (this.iAParams); } public function get prFocus():Boolean{ return (((this.iTrigger & trFocus) > 0)); } } }//package ENGINE.INTERFACE
Section 38
//OListBox (ENGINE.INTERFACE.OListBox) package ENGINE.INTERFACE { import flash.events.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.INTERFACE.ELEMENTS.*; import ENGINE.CORE.*; public class OListBox extends OIObject { private var iLBParams:Array; private var iEGenP:Function; private var iElements:Array; public var iDown:OButton; private var iEGen:Array; public var iUp:OButton; private var iEShowInd:int; private var iSelection:Boolean;// = true private var iECoord:Array; private var iECount:int; private var iCycling:Boolean; private var iECurInd:int; private var iPageScrool:Boolean; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:0.6, iInd:[0], iPIter:6}, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:1, iInd:[0], iPIter:6}, null, null]; public function OListBox(_arg1:Array, _arg2:Array, _arg3:Function, _arg4:Array, _arg5:Array, _arg6:Array=null){ var _local7:Array; iSelection = true; _local7 = (_arg6) ? _arg6 : iDefAnimators; this.iEGen = _arg2; this.iEGenP = _arg3; this.iECoord = _arg4; this.iLBParams = _arg5; this.iECount = this.iECoord.length; super(_arg1, _local7); } public function SetCurrentElement(_arg1, _arg2:Array=null):void{ var _local3:int; if (((!(_arg1)) && (!(_arg2)))){ this.FreeElements(); this.iLBParams = null; this.iECurInd = 0; this.iEShowInd = 0; return; }; if (_arg2){ this.iLBParams = _arg2; }; if (!this.iLBParams){ return; }; this.iECurInd = 0; _local3 = 0; while (_local3 < this.iLBParams.length) { if (_arg1 == this.iLBParams[_local3]){ this.iECurInd = _local3; break; }; _local3++; }; this.iEShowInd = this.iECurInd; if ((this.iEShowInd + this.iECount) >= this.iLBParams.length){ this.iEShowInd = (this.iLBParams.length - this.iECount); }; if (this.iEShowInd < 0){ this.iEShowInd = 0; }; InitElements(); } protected function UnpressElements(_arg1:OListBoxElement):void{ var _local2:int; _local2 = 0; while (_local2 < this.iElements.length) { if (!this.iElements[_local2]){ } else { if (this.iElements[_local2] == _arg1){ this.iECurInd = (this.iEShowInd + _local2); } else { if (this.iElements[_local2].prPress){ this.iElements[_local2].prPress = false; }; }; }; _local2++; }; } public function get prPageScrool():Boolean{ return (this.iPageScrool); } protected function InitElements():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:Boolean; this.FreeElements(); if (this.iLBParams == null){ return; }; _local1 = 0; _local2 = (((this.iEShowInd + this.iECount) <= this.iLBParams.length)) ? (this.iEShowInd + this.iECount) : this.iLBParams.length; _local3 = this.iEShowInd; while (_local3 < _local2) { this.iEGenP(this.iEGen, this.iLBParams[_local3]); this.iElements[_local1] = this.iEGen[0](this.iEGen); this.iElements[_local1].Pos(OGlobal.ScaleFloor(this.iECoord[_local1][0]), OGlobal.ScaleFloor(this.iECoord[_local1][1])); this.iElements[_local1].mouseEnabled = this.iSelection; this.addChild(this.iElements[_local1]); if ((((this.iECurInd == _local3)) && (this.iSelection))){ this.iElements[_local1].prPress = true; }; _local1++; _local3++; }; if (((this.iUp) && (this.iDown))){ if (this.iCycling){ _local4 = (this.iLBParams) ? (this.iLBParams.length > this.iECount) : false; if (this.iUp.prVisible != _local4){ this.iUp.prVisible = _local4; }; if (this.iDown.prVisible != _local4){ this.iDown.prVisible = _local4; }; } else { if ((((this.iEShowInd == 0)) && (this.iUp.prVisible))){ if (this.iUp.prPress){ this.iUp.prPress = false; }; this.iUp.prVisible = false; }; if ((((this.iEShowInd > 0)) && (!(this.iUp.prVisible)))){ this.iUp.prVisible = true; }; if (((((this.iEShowInd + this.iECount) >= this.iLBParams.length)) && (this.iDown.prVisible))){ if (this.iDown.prPress){ this.iDown.prPress = false; }; this.iDown.prVisible = false; }; if (((((this.iEShowInd + this.iECount) < this.iLBParams.length)) && (!(this.iDown.prVisible)))){ this.iDown.prVisible = true; }; }; }; } public function set prPageScrool(_arg1:Boolean):void{ this.iPageScrool = _arg1; } override public function Free():void{ this.iUp = null; this.iDown = null; this.iElements = null; super.Free(); } public function set prCurrentInd(_arg1:int):void{ if (!this.iLBParams){ return; }; this.SetCurrentElement(this.iLBParams[_arg1]); } override public function Init():void{ super.Init(); this.iElements = new Array(); this.InitElements(); } public function set prLBParams(_arg1:Array):void{ this.iLBParams = _arg1; this.iECurInd = 0; this.iEShowInd = 0; this.InitElements(); } public function get prCurrentInd():int{ return (this.iECurInd); } public function set prSelection(_arg1:Boolean):void{ this.iSelection = _arg1; InitElements(); } public function set prCycling(_arg1:Boolean):void{ this.iCycling = _arg1; InitElements(); } override public function OnPress(_arg1:Event, _arg2):void{ if ((_arg2 is OListBoxElement)){ this.UnpressElements((_arg2 as OListBoxElement)); }; if ((((_arg2 == this.iUp)) && (this.SkipElements((this.iPageScrool) ? -(this.iECount) : -1)))){ this.InitElements(); }; if ((((_arg2 == this.iDown)) && (this.SkipElements((this.iPageScrool) ? this.iECount : 1)))){ this.InitElements(); }; if ((this.parent is OIObject)){ (this.parent as OIObject).OnPress(_arg1, this); }; } public function get prSelection():Boolean{ return (this.iSelection); } protected function FreeElements():void{ var _local1:int; _local1 = 0; while (_local1 < this.iElements.length) { if (!this.iElements[_local1]){ } else { this.removeChild(this.iElements[_local1]); this.iElements[_local1].Free(); this.iElements[_local1] = null; }; _local1++; }; } protected function SkipElements(_arg1:int):Boolean{ var _local2:int; if (!this.iLBParams){ return (false); }; _local2 = (this.iEShowInd + _arg1); if ((_local2 + this.iECount) >= this.iLBParams.length){ _local2 = (this.iCycling) ? (_local2 - this.iLBParams.length) : (this.iLBParams.length - this.iECount); }; if (_local2 < 0){ _local2 = (this.iCycling) ? (this.iLBParams.length + _local2) : 0; }; if (this.iEShowInd == _local2){ return (false); }; this.iEShowInd = _local2; if (!this.iSelection){ this.iECurInd = this.iEShowInd; }; return (true); } public function get prCurrentLBParam(){ return ((this.iLBParams) ? this.iLBParams[this.iECurInd] : null); } public function get prCycling():Boolean{ return (this.iCycling); } } }//package ENGINE.INTERFACE
Section 39
//OProgress (ENGINE.INTERFACE.OProgress) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import flash.geom.*; public class OProgress extends OIObject { public var iProgressBG:OBitmap; private var iPBG:OBitmap; public var iProgress:OBitmap; private var iValue:Number; public function OProgress(_arg1:Array, _arg2:Array=null){ super(_arg1, _arg2); } public function set prValue(_arg1:Number):void{ var _local2:int; var _local3:Rectangle; var _local4:Rectangle; if (_arg1 < 0){ _arg1 = 0; } else { if (_arg1 > 100){ _arg1 = 100; }; }; if (this.iValue != _arg1){ _local2 = Math.round(((iProgressBG.prOBM.iBM.width * _arg1) / 100)); _local3 = new Rectangle(0, 0, _local2, this.iProgressBG.prOBM.iBM.height); _local4 = new Rectangle(_local2, 0, (iProgressBG.prOBM.iBM.width - _local2), this.iProgressBG.prOBM.iBM.height); this.iProgressBG.prOBM.iBM.fillRect(this.iPBG.prOBM.iBM.rect, 0); this.iProgressBG.prOBM.iBM.copyPixels(this.iProgress.prOBM.iBM, _local3, new Point(0, 0)); this.iProgressBG.prOBM.iBM.copyPixels(this.iPBG.prOBM.iBM, _local4, new Point(_local2, 0)); }; this.iValue = _arg1; } override public function Init():void{ super.Init(); if (this.iProgressBG){ this.iPBG = this.iProgressBG.Clone(); }; } override public function Free():void{ this.iProgressBG = null; this.iProgress = null; super.Free(); } public function get prValue():Number{ return (this.iValue); } } }//package ENGINE.INTERFACE
Section 40
//OTab (ENGINE.INTERFACE.OTab) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import ENGINE.INTERFACE.ANIMATORS.*; public class OTab extends OIObject { private var iVAnimator:Object; private var iCurInd:int; protected var iWidth:Number; protected var iHeight:Number; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, null, null, null, null]; public static const iDefVAnimator:Object = {F:OA_AlphaFade.Make, iSAlpha:-1, iEAlpha:0, iSInd:[0], iEInd:[1], iPIter:3}; public function OTab(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Object=null, _arg5:Array=null){ var _local6:Array; this.iWidth = _arg2; this.iHeight = _arg3; this.iVAnimator = (_arg4) ? _arg4 : iDefVAnimator; _local6 = (_arg5) ? _arg5 : iDefAnimators; super(_arg1, _local6); } override public function get prWidth():Number{ return (this.iWidth); } public function get prElements():int{ return (this.numChildren); } public function set prValue(_arg1:int):void{ if (_arg1 < 0){ _arg1 = 0; } else { if (_arg1 >= this.numChildren){ _arg1 = (this.numChildren - 1); }; }; if (((this.iAEnabled) && (this.iVAnimator))){ if (this.iCurInd == _arg1){ return; }; this.iVAnimator.iSInd = [this.iCurInd]; this.iVAnimator.iEInd = [_arg1]; this.AddAnimator(this.iVAnimator, false); } else { if ((this.getChildAt(this.iCurInd) is IDisplayObject)){ (this.getChildAt(this.iCurInd) as IDisplayObject).prVisible = false; }; if ((this.getChildAt(_arg1) is IDisplayObject)){ (this.getChildAt(_arg1) as IDisplayObject).prVisible = true; }; }; this.iCurInd = _arg1; } override public function Init():void{ super.Init(); (this.getChildAt(0) as IDisplayObject).prVisible = true; } public function get prValue():int{ return (this.iCurInd); } override public function get prHeight():Number{ return (this.iHeight); } public function PosValue(_arg1:Number, _arg2:Number):void{ (this.getChildAt(this.iCurInd) as IDisplayObject).Pos((_arg1 - this.prX), (_arg2 - this.prY)); } } }//package ENGINE.INTERFACE
Section 41
//OWindow (ENGINE.INTERFACE.OWindow) package ENGINE.INTERFACE { public class OWindow extends OIObject { public function OWindow(_arg1:Array, _arg2:Array=null){ super(_arg1, _arg2); } } }//package ENGINE.INTERFACE
Section 42
//OEffectGel (ENGINE.SKIN.OEffectGel) package ENGINE.SKIN { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; import ENGINE.DISPLAY.EFFECTS.*; import ENGINE.CORE.*; import flash.filters.*; public class OEffectGel extends OEffect { private var iColor:uint;// = 0 private var iF2B:BlurFilter; private var iF2GG1:GradientGlowFilter; private var iF2GG2:GradientGlowFilter; private var iF0S:DropShadowFilter; private var iF1G:GlowFilter; private var iBorder:Number;// = 0 private var iF1S:DropShadowFilter; public function OEffectGel(){ iColor = 0; iBorder = 0; super(); } override public function Apply(_arg1:Array, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0):OBM{ var _local5:OBM; var _local6:Number; var _local7:Number; var _local8:Sprite; var _local9:Sprite; var _local10:ColorTransform; var _local11:Bitmap; var _local12:Bitmap; var _local13:Bitmap; var _local14:Sprite; var _local15:Bitmap; var _local16:Bitmap; var _local17:BitmapData; var _local18:Bitmap; _local5 = OBM.Make([null, _arg1, _arg2, _arg3, _arg4, 0]); _local6 = OGlobal.Scale; _local7 = 0.85; _local8 = new Sprite(); _local9 = new Sprite(); _local9.x = iBorder; _local9.y = iBorder; _local9.alpha = _local7; _local8.addChild(_local9); _local10 = new ColorTransform(0, 0, 0); _local10.color = this.iColor; _local11 = new Bitmap(_local5.iBM); _local11.transform.colorTransform = _local10; _local9.addChild(_local11); if (this.iF0S.distance > 0){ _local18 = new Bitmap(_local5.iBM); _local18.blendMode = "multiply"; _local18.filters = [this.iF0S]; _local9.addChild(_local18); }; _local12 = new Bitmap(_local5.iBM); _local12.blendMode = "multiply"; _local12.filters = [this.iF1S]; _local9.addChild(_local12); _local13 = new Bitmap(_local5.iBM); _local13.blendMode = "multiply"; _local13.filters = [this.iF1G]; _local9.addChild(_local13); _local14 = new Sprite(); _local14.blendMode = "layer"; _local14.filters = [this.iF2B]; _local9.addChild(_local14); _local15 = new Bitmap(_local5.iBM); _local15.blendMode = "screen"; _local15.filters = [this.iF2GG1]; _local14.addChild(_local15); _local16 = new Bitmap(_local5.iBM); _local16.blendMode = "erase"; _local16.filters = [this.iF2GG2]; _local14.addChild(_local16); _local17 = new BitmapData((_local8.width + (this.iBorder * 2)), (_local8.height + (this.iBorder * 2)), true, 0); _local17.draw(_local8); return (new OBM(_local17, (-(this.iBorder) + _local5.iX), (-(this.iBorder) + _local5.iY), _local5.iWidth, _local5.iHeight)); } override public function Init(_arg1:String, _arg2:String, _arg3:Number=1):void{ var _local4:Object; var _local5:Object; var _local6:Number; var _local7:uint; var _local8:Number; var _local9:Number; var _local10:int; var _local11:int; var _local12:Array; var _local13:Array; _local4 = this.iColors.GetItem(_arg1); _local5 = this.iFilters.GetItem(_arg2); if (_local5 == null){ return; }; _local6 = (OGlobal.Scale * _arg3); if (_local4 == null){ _local4 = new Object(); if (_arg1.search(/,/) < 0){ _local4.iCH = Number(_arg1); if (_local4.iCH == undefined){ return; }; _local4.iCH = (_local4.iCH % 360); _local10 = Math.floor((_local4.iCH / 30)); _local11 = ((_local10 + 1) % 12); _local12 = [50, 50, 60, 60, 50, 50, 40, 40, 30, 30, 40, 40]; _local4.iCS = ((_local12[_local10] + ((_local12[_local11] - _local12[_local10]) * ((_local4.iCH / 30) - _local10))) * 0.01); _local4.iCB = 1; _local4.iSH = (((_local10 % 2))==0) ? (_local4.iCH - 15) : (_local4.iCH + 15); if (_local4.iSH < 0){ _local4.iSH = (_local4.iSH + 360); }; _local4.iSS = 0.9; _local4.iSB = 0.6; } else { _local13 = _arg1.split(/,/); _local4.iCH = _local13[0]; _local4.iCS = _local13[1]; _local4.iCB = _local13[2]; _local4.iSH = _local13[3]; _local4.iSS = _local13[4]; _local4.iSB = _local13[5]; }; }; _local7 = ODisplay.HSBToRGB(_local4.iSH, _local4.iSS, _local4.iSB); this.iF0S = new DropShadowFilter((_local5.iF0SD * _local6), _local5.iAngle, ODisplay.HSBToRGB(_local4.iCH, _local4.iCS, (_local4.iCB * 0.5)), 0.75, (_local5.iF0SB * _local6), (_local5.iF0SB * _local6), 1, 2, false, true, true); this.iF1S = new DropShadowFilter((_local5.iF1SD * _local6), _local5.iAngle, _local7, 0.85, (_local5.iF1SB * _local6), (_local5.iF1SB * _local6), 1.5, 3, true, true, true); this.iF1G = new GlowFilter(_local7, _local5.iF1GA, (_local5.iF1GB * _local6), (_local5.iF1GB * _local6), 2, 3, true, true); _local8 = ((_local6)<1) ? (_local5.iF2GGC1 * _local6) : _local5.iF2GGC1; this.iF2GG1 = new GradientGlowFilter((_local5.iF2GGD1 * _local6), _local5.iAngle, [0xFFFFFF, 0xFFFFFF, 0xFFFFFF], [0, 0, 1], [0, _local8, 0xFF], (_local5.iF2GGB1 * _local6), (_local5.iF2GGB1 * _local6), 1, 1, "inner", true); _local9 = ((_local6)<1) ? (_local5.iF2GGC2 * _local6) : _local5.iF2GGC2; this.iF2GG2 = new GradientGlowFilter((_local5.iF2GGD2 * _local6), _local5.iAngle, [0xFFFFFF, 0xFFFFFF, 0xFFFFFF], [0, 0, 1], [0, _local9, 0xFF], (_local5.iF2GGB2 * _local6), (_local5.iF2GGB2 * _local6), 1, 1, "inner", true); this.iF2B = new BlurFilter((_local5.iF2B * _local6), (_local5.iF2B * _local6)); this.iColor = ODisplay.HSBToRGB(_local4.iCH, _local4.iCS, _local4.iCB); this.iBorder = Math.ceil((_local5.iBorder * _local6)); } } }//package ENGINE.SKIN
Section 43
//OMultiplayer (ENGINE.SMARTFOX.OMultiplayer) package ENGINE.SMARTFOX { import it.gotoandplay.smartfoxserver.handlers.*; import it.gotoandplay.smartfoxserver.data.*; import it.gotoandplay.smartfoxserver.*; import it.gotoandplay.smartfoxserver.util.*; import ENGINE.CORE.*; import flash.utils.*; public class OMultiplayer extends SmartFoxClient { private var iCmd:String; private var iError:String; private var iConnection:Boolean;// = false private var iUsersCount:int; private var iErrorsCount:int; private var iPassword:String; private var iAdress:String; private var iXTName:String; private var iTimer:int; private var iGameParams:Array; private var iCMessages:Array; private var iOpponentID:int; private var iOpponentName:String; private var iName:String; private var iTurn:Array; private var iState:int; private var iGRoomParams:Array; private var iZoneName:String; public static const stInGame:int = 13; public static const stLogin:int = 3; public static const cmdJoinGameRoom:String = "jgr"; public static const cmdZoneUsersCount:String = "zuc"; public static const stNone:int = 0; public static const stMainRoomError:int = 6; public static const stGameError:int = 12; public static const cmdJoinGame:String = "jgm"; public static const cmdJoinMainRoom:String = "jmr"; public static const stConnection:int = 1; public static const stLoginError:int = 4; public static const cmdMakeTurn:String = "m"; public static const cmdCmd:String = "cmd"; public static const stConnectionError:int = 2; public static const stInZone:int = 7; public static const stInGameRoom:int = 10; public static const cmdChatMessage:String = "c"; public static const stJoinGameRoom:int = 8; public static const stGameRoomError:int = 9; public static const stJoinGame:int = 11; public static const stJoinMainRoom:int = 5; public function OMultiplayer(_arg1:Boolean=false){ iConnection = false; super(_arg1); this.State = stNone; } private function OnConnectionLost(_arg1:SFSEvent):void{ this.iConnection = false; this.State = stNone; } public function get prActiveRoomID():int{ return (this.activeRoomId); } public function get prErrorsCount():int{ return (this.iErrorsCount); } public function get prError():String{ return (this.iError); } public function get prChatMessage():String{ return (((this.iCMessages.length)==0) ? null : this.iCMessages.shift()); } public function ClearChatMessage(_arg1:Boolean=false):void{ if (_arg1){ this.iCMessages = new Array(); } else { if (this.iCMessages[0]){ this.iCMessages.shift(); }; }; } public function Init(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:String, _arg6:String=""):void{ if (((!(OGlobal.CheckDomain(_arg1))) || (!((this.iState == stNone))))){ return; }; this.iAdress = _arg2; this.iZoneName = _arg3; this.iXTName = _arg4; this.iName = _arg5; this.iPassword = _arg6; this.iTurn = new Array(); this.iCMessages = new Array(); addEventListener(SFSEvent.onConnection, OnConnection); addEventListener(SFSEvent.onConnectionLost, OnConnectionLost); addEventListener(SFSEvent.onExtensionResponse, OnExtensionResponse); this.State = stConnection; } private function OnConnection(_arg1:SFSEvent):void{ if (!_arg1.params.success){ this.iError = _arg1.params.error; this.iErrorsCount++; this.iConnection = false; }; this.State = (_arg1.params.success) ? stLogin : stConnectionError; } public function set prGRoomParams(_arg1:Array):void{ this.iGRoomParams = _arg1; } public function ClearOpponentTurn(_arg1:Boolean=false):void{ if (_arg1){ this.iTurn = new Array(); } else { if (this.iTurn[0]){ this.iTurn.shift(); }; }; } private function OnExtensionResponse(_arg1:SFSEvent):void{ var _local2:Array; if (_arg1.params.type != "str"){ return; }; _local2 = _arg1.params.dataObj; if (_local2 == null){ return; }; switch (_local2[0]){ case "logOK": this.myUserId = int(_local2[2]); this.myUserName = _local2[3]; this.amIModerator = (Number(_local2[4]) > 0); this.State = stJoinMainRoom; break; case "logKO": this.iError = _local2[2]; this.State = stLoginError; this.iErrorsCount++; break; case cmdJoinMainRoom: if (_local2[2]){ this.activeRoomId = _local2[3]; this.State = stInZone; } else { this.State = stMainRoomError; }; break; case cmdZoneUsersCount: this.iUsersCount = _local2[2]; break; case cmdJoinGameRoom: if (_local2[2] < 0){ this.activeRoomId = -1; this.State = OMultiplayer.stGameRoomError; } else { this.activeRoomId = _local2[2]; this.State = stInGameRoom; }; break; case cmdJoinGame: if (_local2[2] < 0){ this.activeRoomId = -1; this.playerId = -1; this.iOpponentID = -1; this.iOpponentName = null; this.State = OMultiplayer.stGameError; } else { this.activeRoomId = _local2[2]; this.playerId = _local2[3]; this.iOpponentID = _local2[4]; this.iOpponentName = _local2[5]; this.State = OMultiplayer.stInGame; }; break; case cmdMakeTurn: this.iTurn.push(_local2[2]); break; case cmdChatMessage: this.iCMessages.push(_local2[2]); break; case cmdCmd: this.iCmd = _local2[2]; break; }; } public function ChatMessage(_arg1:Array=null):void{ this.sendXtMessage(this.iXTName, OMultiplayer.cmdChatMessage, (_arg1) ? [_arg1.toString()] : ["0"], "str"); } public function get State():int{ return (this.iState); } public function set prGameParams(_arg1:Array):void{ this.iGameParams = _arg1; } public function get prUsersCount():int{ return (this.iUsersCount); } public function Free():void{ if (this.iConnection){ this.disconnect(); }; this.iConnection = false; this.iCMessages = null; removeEventListener(SFSEvent.onConnection, OnConnection); removeEventListener(SFSEvent.onConnectionLost, OnConnectionLost); removeEventListener(SFSEvent.onExtensionResponse, OnExtensionResponse); } public function Turn(_arg1:Array=null):void{ if (this.iState > stLoginError){ this.sendXtMessage(this.iXTName, OMultiplayer.cmdMakeTurn, (_arg1) ? [_arg1.toString(), this.iOpponentID] : ["0", this.iOpponentID], "str"); }; } public function get prOpponentTurn():String{ return (((this.iTurn.length)>0) ? this.iTurn[0] : null); } public function get prGRoomParams():Array{ return (this.iGRoomParams); } public function get prOpponentName():String{ return ((this.iOpponentName) ? this.iOpponentName.slice(0, (this.iOpponentName.length - 3)) : "..."); } public function get prGameParams():Array{ return (this.iGameParams); } public function ClearCmd():void{ this.iCmd = null; } public function OnEnterFrame():void{ if (((!(this.isConnected)) && ((this.iState > stConnection)))){ this.iState = stNone; }; switch (this.iState){ case stInZone: if ((getTimer() - this.iTimer) > 180000){ this.cmdSend(cmdZoneUsersCount); this.iTimer = getTimer(); }; break; }; } public function get prCmd():String{ return (this.iCmd); } public function get prFullOpponentName():String{ return ((this.iOpponentName) ? this.iOpponentName : "..."); } public function get prPlayerID():int{ return (this.playerId); } public function set State(_arg1:int):void{ var aState = _arg1; if ((((aState > stConnectionError)) && (!(this.isConnected)))){ return; }; this.iState = aState; switch (aState){ case stNone: this.iError = null; this.iUsersCount = 0; this.myUserId = -1; this.myUserName = null; this.amIModerator = false; this.playerId = -1; this.activeRoomId = -1; this.Free(); break; case stConnection: try { this.connect(this.iAdress, 9339); this.iConnection = true; } catch(error:Error) { OSystem.iUserText2 = "connect error"; this.State = stConnectionError; }; break; case stLogin: this.login(this.iZoneName, this.iName, this.iPassword); break; case stJoinMainRoom: this.cmdSend(cmdJoinMainRoom); break; case stInZone: this.playerId = -1; this.iOpponentID = -1; this.iOpponentName = null; this.iTimer = getTimer(); this.cmdSend(cmdZoneUsersCount); break; case stJoinGameRoom: this.cmdSend(cmdJoinGameRoom, this.iGRoomParams); break; case stJoinGame: this.cmdSend(cmdJoinGame, this.iGameParams); break; }; } public function cmdSend(_arg1:String, _arg2:Array=null):void{ if (this.iState > stLoginError){ this.sendXtMessage(this.iXTName, _arg1, (_arg2) ? _arg2 : [], "str"); }; } } }//package ENGINE.SMARTFOX
Section 44
//Room (it.gotoandplay.smartfoxserver.data.Room) package it.gotoandplay.smartfoxserver.data { public class Room { private var maxUsers:int; private var userList:Array; private var name:String; private var userCount:int; private var specCount:int; private var id:int; private var myPlayerIndex:int; private var priv:Boolean; private var temp:Boolean; private var limbo:Boolean; private var maxSpectators:int; private var game:Boolean; private var variables:Array; public function Room(_arg1:int, _arg2:String, _arg3:int, _arg4:int, _arg5:Boolean, _arg6:Boolean, _arg7:Boolean, _arg8:Boolean, _arg9:int=0, _arg10:int=0){ this.id = _arg1; this.name = _arg2; this.maxSpectators = _arg4; this.maxUsers = _arg3; this.temp = _arg5; this.game = _arg6; this.priv = _arg7; this.limbo = _arg8; this.userCount = _arg9; this.specCount = _arg10; this.userList = []; this.variables = []; } public function getVariable(_arg1:String):Object{ return (variables[_arg1]); } public function addUser(_arg1:User, _arg2:int):void{ userList[_arg2] = _arg1; userCount++; } public function getName():String{ return (this.name); } public function getId():int{ return (this.id); } public function setIsLimbo(_arg1:Boolean):void{ this.limbo = _arg1; } public function clearVariables():void{ this.variables = []; } public function isTemp():Boolean{ return (this.temp); } public function getMaxSpectators():int{ return (this.maxSpectators); } public function setVariables(_arg1:Array):void{ this.variables = _arg1; } public function isGame():Boolean{ return (this.game); } public function getUser(_arg1):User{ var _local2:User; var _local3:String; var _local4:User; _local2 = null; if (typeof(_arg1) == "number"){ _local2 = userList[_arg1]; } else { if (typeof(_arg1) == "string"){ for (_local3 in userList) { _local4 = this.userList[_local3]; if (_local4.getName() == _arg1){ _local2 = _local4; break; }; }; }; }; return (_local2); } public function setUserCount(_arg1:int):void{ this.userCount = _arg1; } public function getVariables():Array{ return (variables); } public function getUserCount():int{ return (this.userCount); } public function isLimbo():Boolean{ return (this.limbo); } public function getSpectatorCount():int{ return (this.specCount); } public function setSpectatorCount(_arg1:int):void{ this.specCount = _arg1; } public function setMyPlayerIndex(_arg1:int):void{ this.myPlayerIndex = _arg1; } public function removeUser(_arg1:int):void{ delete userList[_arg1]; userCount--; } public function getMyPlayerIndex():int{ return (this.myPlayerIndex); } public function isPrivate():Boolean{ return (this.priv); } public function getMaxUsers():int{ return (this.maxUsers); } public function getUserList():Array{ return (this.userList); } } }//package it.gotoandplay.smartfoxserver.data
Section 45
//User (it.gotoandplay.smartfoxserver.data.User) package it.gotoandplay.smartfoxserver.data { public class User { private var isSpec:Boolean; private var name:String; private var id:int; private var pId:int; private var variables:Array; private var isMod:Boolean; public function User(_arg1:int, _arg2:String){ this.id = _arg1; this.name = _arg2; this.variables = []; this.isSpec = false; this.isMod = false; } public function setModerator(_arg1:Boolean):void{ this.isMod = _arg1; } public function getName():String{ return (this.name); } public function getVariables():Array{ return (this.variables); } public function getId():int{ return (this.id); } public function getPlayerId():int{ return (this.pId); } public function setPlayerId(_arg1:int):void{ this.pId = _arg1; } public function setIsSpectator(_arg1:Boolean):void{ this.isSpec = _arg1; } public function isSpectator():Boolean{ return (this.isSpec); } public function clearVariables():void{ this.variables = []; } public function getVariable(_arg1:String):Object{ return (this.variables[_arg1]); } public function setVariables(_arg1:Array):void{ this.variables = _arg1; } public function isModerator():Boolean{ return (this.isMod); } } }//package it.gotoandplay.smartfoxserver.data
Section 46
//ExtHandler (it.gotoandplay.smartfoxserver.handlers.ExtHandler) package it.gotoandplay.smartfoxserver.handlers { import it.gotoandplay.smartfoxserver.*; import it.gotoandplay.smartfoxserver.util.*; public class ExtHandler implements IMessageHandler { private var sfs:SmartFoxClient; public function ExtHandler(_arg1:SmartFoxClient){ this.sfs = _arg1; } public function handleMessage(_arg1:Object, _arg2:String):void{ var _local3:Object; var _local4:SFSEvent; var _local5:XML; var _local6:String; var _local7:int; var _local8:String; var _local9:Object; if (_arg2 == SmartFoxClient.XTMSG_TYPE_XML){ _local5 = (_arg1 as XML); _local6 = _local5.body.@action; _local7 = int(_local5.body.@id); if (_local6 == "xtRes"){ _local8 = _local5.body.toString(); _local9 = ObjectSerializer.getInstance().deserialize(_local8); _local3 = {}; _local3.dataObj = _local9; _local3.type = _arg2; _local4 = new SFSEvent(SFSEvent.onExtensionResponse, _local3); sfs.dispatchEvent(_local4); }; } else { if (_arg2 == SmartFoxClient.XTMSG_TYPE_JSON){ _local3 = {}; _local3.dataObj = _arg1.o; _local3.type = _arg2; _local4 = new SFSEvent(SFSEvent.onExtensionResponse, _local3); sfs.dispatchEvent(_local4); } else { if (_arg2 == SmartFoxClient.XTMSG_TYPE_STR){ _local3 = {}; _local3.dataObj = _arg1; _local3.type = _arg2; _local4 = new SFSEvent(SFSEvent.onExtensionResponse, _local3); sfs.dispatchEvent(_local4); }; }; }; } } }//package it.gotoandplay.smartfoxserver.handlers
Section 47
//IMessageHandler (it.gotoandplay.smartfoxserver.handlers.IMessageHandler) package it.gotoandplay.smartfoxserver.handlers { public interface IMessageHandler { function handleMessage(_arg1:Object, _arg2:String):void; } }//package it.gotoandplay.smartfoxserver.handlers
Section 48
//SysHandler (it.gotoandplay.smartfoxserver.handlers.SysHandler) package it.gotoandplay.smartfoxserver.handlers { import it.gotoandplay.smartfoxserver.data.*; import it.gotoandplay.smartfoxserver.*; import it.gotoandplay.smartfoxserver.util.*; import flash.utils.*; public class SysHandler implements IMessageHandler { private var sfs:SmartFoxClient; private var handlersTable:Array; public function SysHandler(_arg1:SmartFoxClient){ this.sfs = _arg1; handlersTable = []; handlersTable["apiOK"] = this.handleApiOK; handlersTable["apiKO"] = this.handleApiKO; handlersTable["logOK"] = this.handleLoginOk; handlersTable["logKO"] = this.handleLoginKo; handlersTable["rmList"] = this.handleRoomList; handlersTable["uCount"] = this.handleUserCountChange; handlersTable["joinOK"] = this.handleJoinOk; handlersTable["joinKO"] = this.handleJoinKo; handlersTable["uER"] = this.handleUserEnterRoom; handlersTable["userGone"] = this.handleUserLeaverRoom; handlersTable["pubMsg"] = this.handlePublicMessage; handlersTable["prvMsg"] = this.handlePrivateMessage; handlersTable["dmnMsg"] = this.handleAdminMessage; handlersTable["modMsg"] = this.handleModMessage; handlersTable["dataObj"] = this.handleASObject; handlersTable["rVarsUpdate"] = this.handleRoomVarsUpdate; handlersTable["roomAdd"] = this.handleRoomAdded; handlersTable["roomDel"] = this.handleRoomDeleted; handlersTable["rndK"] = this.handleRandomKey; handlersTable["roundTripRes"] = this.handleRoundTripBench; handlersTable["uVarsUpdate"] = this.handleUserVarsUpdate; handlersTable["createRmKO"] = this.handleCreateRoomError; handlersTable["bList"] = this.handleBuddyList; handlersTable["bUpd"] = this.handleBuddyListUpdate; handlersTable["bAdd"] = this.handleBuddyAdded; handlersTable["roomB"] = this.handleBuddyRoom; handlersTable["leaveRoom"] = this.handleLeaveRoom; handlersTable["swSpec"] = this.handleSpectatorSwitched; } private function handleRoomDeleted(_arg1:Object):void{ var _local2:int; var _local3:Array; var _local4:Object; var _local5:SFSEvent; _local2 = int(_arg1.body.rm.@id); _local3 = sfs.getAllRooms(); _local4 = {}; _local4.room = _local3[_local2]; delete _local3[_local2]; _local5 = new SFSEvent(SFSEvent.onRoomDeleted, _local4); sfs.dispatchEvent(_local5); } public function handleMessage(_arg1:Object, _arg2:String):void{ var _local3:XML; var _local4:String; var _local5:Function; _local3 = (_arg1 as XML); _local4 = _local3.body.@action; _local5 = handlersTable[_local4]; if (_local5 != null){ _local5.apply(this, [_arg1]); } else { trace(("Unknown sys command: " + _local4)); }; } public function handleUserEnterRoom(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:Boolean; var _local6:Boolean; var _local7:int; var _local8:XMLList; var _local9:Room; var _local10:User; var _local11:Object; var _local12:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.u.@i); _local4 = _arg1.body.u.n; _local5 = (_arg1.body.u.@m == "1"); _local6 = (_arg1.body.u.@s == "1"); _local7 = ((_arg1.body.u.@p)!=null) ? int(_arg1.body.u.@p) : -1; _local8 = _arg1.body.u.vars["var"]; _local9 = sfs.getRoom(_local2); _local10 = new User(_local3, _local4); _local10.setModerator(_local5); _local10.setIsSpectator(_local6); _local10.setPlayerId(_local7); _local9.addUser(_local10, _local3); if (_arg1.body.u.vars.toString().length > 0){ populateVariables(_local10.getVariables(), _arg1.body.u); }; _local11 = {}; _local11.roomId = _local2; _local11.user = _local10; _local12 = new SFSEvent(SFSEvent.onUserEnterRoom, _local11); sfs.dispatchEvent(_local12); } public function handleUserVarsUpdate(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:User; var _local5:Array; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = sfs.getRoom(_local2).getUser(_local3); _local5 = []; if (_arg1.body.vars.toString().length > 0){ populateVariables(_local4.getVariables(), _arg1.body, _local5); }; _local6 = {}; _local6.user = _local4; _local6.changedVars = _local5; _local7 = new SFSEvent(SFSEvent.onUserVariablesUpdate, _local6); sfs.dispatchEvent(_local7); } public function handleUserLeaverRoom(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:Room; var _local5:String; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.user.@id); _local3 = int(_arg1.body.@r); _local4 = sfs.getRoom(_local3); _local5 = _local4.getUser(_local2).getName(); _local4.removeUser(_local2); _local6 = {}; _local6.roomId = _local3; _local6.userId = _local2; _local6.userName = _local5; _local7 = new SFSEvent(SFSEvent.onUserLeaveRoom, _local6); sfs.dispatchEvent(_local7); } public function handlePrivateMessage(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:User; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.txt; _local5 = sfs.getRoom(_local2).getUser(_local3); _local6 = {}; _local6.message = Entities.decodeEntities(_local4); _local6.sender = _local5; _local6.roomId = _local2; _local6.userId = _local3; _local7 = new SFSEvent(SFSEvent.onPrivateMessage, _local6); sfs.dispatchEvent(_local7); } private function handleCreateRoomError(_arg1:Object):void{ var _local2:String; var _local3:Object; var _local4:SFSEvent; _local2 = _arg1.body.room.@e; _local3 = {}; _local3.error = _local2; _local4 = new SFSEvent(SFSEvent.onCreateRoomError, _local3); sfs.dispatchEvent(_local4); } private function handleBuddyRoom(_arg1:Object):void{ var _local2:String; var _local3:Array; var _local4:int; var _local5:Object; var _local6:SFSEvent; _local2 = _arg1.body.br.@r; _local3 = _local2.split(","); _local4 = 0; while (_local4 < _local3.length) { _local3[_local4] = int(_local3[_local4]); _local4++; }; _local5 = {}; _local5.idList = _local3; _local6 = new SFSEvent(SFSEvent.onBuddyRoom, _local5); sfs.dispatchEvent(_local6); } private function handleBuddyListUpdate(_arg1:Object):void{ var _local2:Object; var _local3:SFSEvent; var _local4:Object; var _local5:XMLList; var _local6:Object; var _local7:Boolean; var _local8:String; var _local9:XML; _local2 = {}; _local3 = null; if (_arg1.body.b != null){ _local4 = {}; _local4.isOnline = ((_arg1.body.b.@s == "1")) ? true : false; _local4.name = _arg1.body.b.n.toString(); _local4.id = _arg1.body.b.@i; _local4.variables = {}; _local5 = _arg1.body.b.vs; if (_local5.toString().length > 0){ for each (_local9 in _local5.v) { _local4.variables[_local9.@n.toString()] = _local9.v.toString(); }; }; _local6 = null; _local7 = false; for (_local8 in sfs.buddyList) { _local6 = sfs.buddyList[_local8]; if (_local6.name == _local4.name){ sfs.buddyList[_local8] = _local4; _local7 = true; break; }; }; _local2.buddy = _local4; _local3 = new SFSEvent(SFSEvent.onBuddyListUpdate, _local2); sfs.dispatchEvent(_local3); } else { _local2.error = _arg1.body.err.toString(); _local3 = new SFSEvent(SFSEvent.onBuddyListError, _local2); sfs.dispatchEvent(_local3); }; } public function handleUserCountChange(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:Room; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@u); _local3 = int(_arg1.body.@s); _local4 = int(_arg1.body.@r); _local5 = sfs.getAllRooms()[_local4]; if (_local5 != null){ _local5.setUserCount(_local2); _local5.setSpectatorCount(_local3); _local6 = {}; _local6.room = _local5; _local7 = new SFSEvent(SFSEvent.onUserCountChange, _local6); sfs.dispatchEvent(_local7); }; } private function handleRandomKey(_arg1:Object):void{ var _local2:String; var _local3:Object; var _local4:SFSEvent; _local2 = _arg1.body.k.toString(); _local3 = {}; _local3.key = _local2; _local4 = new SFSEvent(SFSEvent.onRandomKey, _local3); sfs.dispatchEvent(_local4); } public function handlePublicMessage(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:User; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.txt; _local5 = sfs.getRoom(_local2).getUser(_local3); _local6 = {}; _local6.message = Entities.decodeEntities(_local4); _local6.sender = _local5; _local6.roomId = _local2; _local7 = new SFSEvent(SFSEvent.onPublicMessage, _local6); sfs.dispatchEvent(_local7); } public function handleAdminMessage(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:Object; var _local6:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.txt; _local5 = {}; _local5.message = Entities.decodeEntities(_local4); _local6 = new SFSEvent(SFSEvent.onAdminMessage, _local5); sfs.dispatchEvent(_local6); } public function dispatchDisconnection():void{ var _local1:SFSEvent; _local1 = new SFSEvent(SFSEvent.onConnectionLost, null); sfs.dispatchEvent(_local1); } private function handleSpectatorSwitched(_arg1:Object):void{ var _local2:int; var _local3:Object; var _local4:SFSEvent; _local2 = int(_arg1.body.rm.@id); sfs.playerId = int(_arg1.body.pid.@id); _local3 = {}; _local3.success = (sfs.playerId > 0); _local3.newId = sfs.playerId; _local3.room = sfs.getRoom(_local2); _local4 = new SFSEvent(SFSEvent.onSpectatorSwitched, _local3); sfs.dispatchEvent(_local4); } public function handleLoginOk(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:Object; var _local6:SFSEvent; _local2 = int(_arg1.body.login.@id); _local3 = int(_arg1.body.login.@mod); _local4 = _arg1.body.login.@n; sfs.amIModerator = (_local3 == 1); sfs.myUserId = _local2; sfs.myUserName = _local4; sfs.playerId = -1; _local5 = {}; _local5.success = true; _local5.name = _local4; _local5.error = ""; _local6 = new SFSEvent(SFSEvent.onLogin, _local5); sfs.dispatchEvent(_local6); sfs.getRoomList(); } public function handleRoomVarsUpdate(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:Room; var _local5:Array; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = sfs.getRoom(_local2); _local5 = []; if (_arg1.body.vars.toString().length > 0){ populateVariables(_local4.getVariables(), _arg1.body, _local5); }; _local6 = {}; _local6.room = _local4; _local6.changedVars = _local5; _local7 = new SFSEvent(SFSEvent.onRoomVariablesUpdate, _local6); sfs.dispatchEvent(_local7); } public function handleRoomList(_arg1:Object):void{ var _local2:Array; var _local3:XML; var _local4:Object; var _local5:SFSEvent; var _local6:int; var _local7:Room; _local2 = sfs.getAllRooms(); for each (_local3 in _arg1.body.rmList.rm) { _local6 = int(_local3.@id); _local7 = new Room(_local6, _local3.n, int(_local3.@maxu), int(_local3.@maxs), (_local3.@temp == "1"), (_local3.@game == "1"), (_local3.@priv == "1"), (_local3.@lmb == "1"), int(_local3.@ucnt), int(_local3.@scnt)); if (_local3.vars.toString().length > 0){ populateVariables(_local7.getVariables(), _local3); }; _local2[_local6] = _local7; }; _local4 = {}; _local4.roomList = _local2; _local5 = new SFSEvent(SFSEvent.onRoomListUpdate, _local4); sfs.dispatchEvent(_local5); } private function handleBuddyAdded(_arg1:Object):void{ var _local2:Object; var _local3:XMLList; var _local4:Object; var _local5:SFSEvent; var _local6:XML; _local2 = {}; _local2.isOnline = ((_arg1.body.b.@s == "1")) ? true : false; _local2.name = _arg1.body.b.n.toString(); _local2.id = _arg1.body.b.@i; _local2.variables = {}; _local3 = _arg1.body.b.vs; if (_local3.toString().length > 0){ for each (_local6 in _local3.v) { _local2.variables[_local6.@n.toString()] = _local6.v.toString(); }; }; sfs.buddyList.push(_local2); _local4 = {}; _local4.list = sfs.buddyList; _local5 = new SFSEvent(SFSEvent.onBuddyList, _local4); sfs.dispatchEvent(_local5); } private function handleRoomAdded(_arg1:Object):void{ var _local2:int; var _local3:String; var _local4:int; var _local5:int; var _local6:Boolean; var _local7:Boolean; var _local8:Boolean; var _local9:Boolean; var _local10:Room; var _local11:Array; var _local12:Object; var _local13:SFSEvent; _local2 = int(_arg1.body.rm.@id); _local3 = _arg1.body.rm.name; _local4 = int(_arg1.body.rm.@max); _local5 = int(_arg1.body.rm.@spec); _local6 = ((_arg1.body.rm.@temp == "1")) ? true : false; _local7 = ((_arg1.body.rm.@game == "1")) ? true : false; _local8 = ((_arg1.body.rm.@priv == "1")) ? true : false; _local9 = ((_arg1.body.rm.@limbo == "1")) ? true : false; _local10 = new Room(_local2, _local3, _local4, _local5, _local6, _local7, _local8, _local9); _local11 = sfs.getAllRooms(); _local11[_local2] = _local10; if (_arg1.body.rm.vars.toString().length > 0){ populateVariables(_local10.getVariables(), _arg1.body.rm); }; _local12 = {}; _local12.room = _local10; _local13 = new SFSEvent(SFSEvent.onRoomAdded, _local12); sfs.dispatchEvent(_local13); } private function populateVariables(_arg1:Array, _arg2:Object, _arg3:Array=null):void{ var _local4:XML; var _local5:String; var _local6:String; var _local7:String; for each (_local4 in _arg2.vars["var"]) { _local5 = _local4.@n; _local6 = _local4.@t; _local7 = _local4; if (_arg3 != null){ _arg3.push(_local5); _arg3[_local5] = true; }; if (_local6 == "b"){ _arg1[_local5] = Boolean(_local7); } else { if (_local6 == "n"){ _arg1[_local5] = Number(_local7); } else { if (_local6 == "s"){ _arg1[_local5] = _local7; } else { if (_local6 == "x"){ delete _arg1[_local5]; }; }; }; }; }; } private function handleLeaveRoom(_arg1:Object):void{ var _local2:int; var _local3:Object; var _local4:SFSEvent; _local2 = int(_arg1.body.rm.@id); _local3 = {}; _local3.roomId = _local2; _local4 = new SFSEvent(SFSEvent.onRoomLeft, _local3); sfs.dispatchEvent(_local4); } public function handleLoginKo(_arg1:Object):void{ var _local2:Object; var _local3:SFSEvent; _local2 = {}; _local2.success = false; _local2.error = _arg1.body.login.@e; _local3 = new SFSEvent(SFSEvent.onLogin, _local2); sfs.dispatchEvent(_local3); } public function handleModMessage(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:User; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.txt; _local5 = sfs.getRoom(_local2).getUser(_local3); _local6 = {}; _local6.message = Entities.decodeEntities(_local4); _local6.sender = _local5; _local7 = new SFSEvent(SFSEvent.onModeratorMessage, _local6); sfs.dispatchEvent(_local7); } public function handleApiOK(_arg1:Object):void{ var _local2:SFSEvent; sfs.isConnected = true; _local2 = new SFSEvent(SFSEvent.onConnection, {success:true}); sfs.dispatchEvent(_local2); } private function handleRoundTripBench(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:Object; var _local5:SFSEvent; _local2 = getTimer(); _local3 = (_local2 - sfs.getBenchStartTime()); _local4 = {}; _local4.elapsed = _local3; _local5 = new SFSEvent(SFSEvent.onRoundTripResponse, _local4); sfs.dispatchEvent(_local5); } public function handleJoinOk(_arg1:Object):void{ var _local2:int; var _local3:XMLList; var _local4:XMLList; var _local5:int; var _local6:Room; var _local7:XML; var _local8:Object; var _local9:SFSEvent; var _local10:String; var _local11:int; var _local12:Boolean; var _local13:Boolean; var _local14:int; var _local15:User; _local2 = int(_arg1.body.@r); _local3 = _arg1.body; _local4 = _arg1.body.uLs.u; _local5 = int(_arg1.body.pid.@id); sfs.activeRoomId = _local2; _local6 = sfs.getRoom(_local2); sfs.playerId = _local5; _local6.setMyPlayerIndex(_local5); if (_local3.vars.toString().length > 0){ _local6.clearVariables(); populateVariables(_local6.getVariables(), _local3); }; for each (_local7 in _local4) { _local10 = _local7.n; _local11 = int(_local7.@i); _local12 = ((_local7.@m == "1")) ? true : false; _local13 = ((_local7.@s == "1")) ? true : false; _local14 = ((_local7.p == undefined)) ? -1 : int(_local7.p); _local15 = new User(_local11, _local10); _local15.setModerator(_local12); _local15.setIsSpectator(_local13); _local15.setPlayerId(_local14); if (_local7.vars.toString().length > 0){ populateVariables(_local15.getVariables(), _local7); }; _local6.addUser(_local15, _local11); }; sfs.changingRoom = false; _local8 = {}; _local8.room = _local6; _local9 = new SFSEvent(SFSEvent.onJoinRoom, _local8); sfs.dispatchEvent(_local9); } public function handleJoinKo(_arg1:Object):void{ var _local2:Object; var _local3:SFSEvent; sfs.changingRoom = false; _local2 = {}; _local2.error = _arg1.body.error.@msg; _local3 = new SFSEvent(SFSEvent.onJoinRoomError, _local2); sfs.dispatchEvent(_local3); } public function handleASObject(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:User; var _local6:Object; var _local7:Object; var _local8:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.dataObj; _local5 = sfs.getRoom(_local2).getUser(_local3); _local6 = ObjectSerializer.getInstance().deserialize(new XML(_local4)); _local7 = {}; _local7.obj = _local6; _local7.sender = _local5; _local8 = new SFSEvent(SFSEvent.onObjectReceived, _local7); sfs.dispatchEvent(_local8); } private function handleBuddyList(_arg1:Object):void{ var _local2:XMLList; var _local3:Object; var _local4:Object; var _local5:SFSEvent; var _local6:XML; var _local7:XMLList; var _local8:XML; _local2 = _arg1.body.bList; _local4 = {}; _local5 = null; if (((!((_local2 == null))) && (!((_local2.b.length == null))))){ if (_local2.toString().length > 0){ for each (_local6 in _local2.b) { _local3 = {}; _local3.isOnline = ((_local6.@s == "1")) ? true : false; _local3.name = _local6.n.toString(); _local3.id = _local6.@i; _local3.variables = {}; _local7 = _local6.vs; if (_local7.toString().length > 0){ for each (_local8 in _local7.v) { _local3.variables[_local8.@n.toString()] = _local8.v.toString(); }; }; sfs.buddyList.push(_local3); }; }; _local4.list = sfs.buddyList; _local5 = new SFSEvent(SFSEvent.onBuddyList, _local4); sfs.dispatchEvent(_local5); } else { _local4.error = _arg1.body.err.toString(); _local5 = new SFSEvent(SFSEvent.onBuddyListError, _local4); sfs.dispatchEvent(_local5); }; } public function handleApiKO(_arg1:Object):void{ var _local2:Object; var _local3:SFSEvent; _local2 = {}; _local2.success = false; _local2.error = "API are obsolete, please upgrade"; _local3 = new SFSEvent(SFSEvent.onConnection, _local2); sfs.dispatchEvent(_local3); } } }//package it.gotoandplay.smartfoxserver.handlers
Section 49
//JSON (it.gotoandplay.smartfoxserver.json.JSON) package it.gotoandplay.smartfoxserver.json { public class JSON { public static function decode(_arg1:String):Object{ var _local2:JSONDecoder; _local2 = new JSONDecoder(_arg1); return (_local2.getObject()); } public static function encode(_arg1:Object):String{ var _local2:JSONEncoder; _local2 = new JSONEncoder(_arg1); return (_local2.getString()); } } }//package it.gotoandplay.smartfoxserver.json
Section 50
//JSONDecoder (it.gotoandplay.smartfoxserver.json.JSONDecoder) package it.gotoandplay.smartfoxserver.json { public class JSONDecoder { private var tokenizer:JSONTokenizer; private var token:JSONToken; private var obj:Object; public function JSONDecoder(_arg1:String){ tokenizer = new JSONTokenizer(_arg1); nextToken(); obj = parseValue(); } private function parseValue():Object{ switch (token.type){ case JSONTokenType.LEFT_BRACE: return (parseObject()); case JSONTokenType.LEFT_BRACKET: return (parseArray()); case JSONTokenType.STRING: case JSONTokenType.NUMBER: case JSONTokenType.TRUE: case JSONTokenType.FALSE: case JSONTokenType.NULL: return (token.value); default: tokenizer.parseError(("Unexpected " + token.value)); }; return (null); } private function nextToken():JSONToken{ return ((token = tokenizer.getNextToken())); } private function parseObject():Object{ var _local1:Object; var _local2:String; _local1 = new Object(); nextToken(); if (token.type == JSONTokenType.RIGHT_BRACE){ return (_local1); }; while (true) { if (token.type == JSONTokenType.STRING){ _local2 = String(token.value); nextToken(); if (token.type == JSONTokenType.COLON){ nextToken(); _local1[_local2] = parseValue(); nextToken(); if (token.type == JSONTokenType.RIGHT_BRACE){ return (_local1); }; if (token.type == JSONTokenType.COMMA){ nextToken(); } else { tokenizer.parseError(("Expecting } or , but found " + token.value)); }; } else { tokenizer.parseError(("Expecting : but found " + token.value)); }; } else { tokenizer.parseError(("Expecting string but found " + token.value)); }; }; return (null); } private function parseArray():Array{ var _local1:Array; _local1 = new Array(); nextToken(); if (token.type == JSONTokenType.RIGHT_BRACKET){ return (_local1); }; while (true) { _local1.push(parseValue()); nextToken(); if (token.type == JSONTokenType.RIGHT_BRACKET){ return (_local1); }; if (token.type == JSONTokenType.COMMA){ nextToken(); } else { tokenizer.parseError(("Expecting ] or , but found " + token.value)); }; }; return (null); } public function getObject():Object{ return (obj); } } }//package it.gotoandplay.smartfoxserver.json
Section 51
//JSONEncoder (it.gotoandplay.smartfoxserver.json.JSONEncoder) package it.gotoandplay.smartfoxserver.json { public class JSONEncoder { private var jsonString:String; public function JSONEncoder(_arg1:Object){ jsonString = convertToString(_arg1); } private function arrayToString(_arg1:Array):String{ var _local2:String; var _local3:int; _local2 = ""; _local3 = 0; while (_local3 < _arg1.length) { if (_local2.length > 0){ _local2 = (_local2 + ","); }; _local2 = (_local2 + convertToString(_arg1[_local3])); _local3++; }; return ((("[" + _local2) + "]")); } private function convertToString(_arg1:Object):String{ if ((_arg1 is String)){ return (escapeString((_arg1 as String))); }; if ((_arg1 is Number)){ return ((isFinite((_arg1 as Number))) ? _arg1.toString() : "null"); } else { if ((_arg1 is Boolean)){ return ((_arg1) ? "true" : "false"); } else { if ((_arg1 is Array)){ return (arrayToString((_arg1 as Array))); }; if ((((_arg1 is Object)) && (!((_arg1 == null))))){ return (objectToString(_arg1)); }; }; }; return ("null"); } private function escapeString(_arg1:String):String{ var _local2:String; var _local3:String; var _local4:Number; var _local5:int; var _local6:String; var _local7:String; _local2 = ""; _local4 = _arg1.length; _local5 = 0; while (_local5 < _local4) { _local3 = _arg1.charAt(_local5); switch (_local3){ case "\"": _local2 = (_local2 + "\\\""); break; case "\\": _local2 = (_local2 + "\\\\"); break; case "\b": _local2 = (_local2 + "\\b"); break; case "\f": _local2 = (_local2 + "\\f"); break; case "\n": _local2 = (_local2 + "\\n"); break; case "\r": _local2 = (_local2 + "\\r"); break; case "\t": _local2 = (_local2 + "\\t"); break; default: if (_local3 < " "){ _local6 = _local3.charCodeAt(0).toString(16); _local7 = ((_local6.length == 2)) ? "00" : "000"; _local2 = (_local2 + (("\\u" + _local7) + _local6)); } else { _local2 = (_local2 + _local3); }; }; _local5++; }; return ((("\"" + _local2) + "\"")); } private function objectToString(_arg1:Object):String{ var _local2:String; var _local3:Object; var _local4:String; _local2 = ""; for (_local4 in _arg1) { _local3 = _arg1[_local4]; if ((_local3 is Function)){ } else { if (_local2.length > 0){ _local2 = (_local2 + ","); }; _local2 = (_local2 + ((escapeString(_local4) + ":") + convertToString(_local3))); }; }; return ((("{" + _local2) + "}")); } public function getString():String{ return (jsonString); } } }//package it.gotoandplay.smartfoxserver.json
Section 52
//JSONParseError (it.gotoandplay.smartfoxserver.json.JSONParseError) package it.gotoandplay.smartfoxserver.json { public class JSONParseError extends Error { private var _text:String; private var _location:int; public function JSONParseError(_arg1:String="", _arg2:int=0, _arg3:String=""){ super(_arg1); _location = _arg2; _text = _arg3; } public function get text():String{ return (_text); } public function get location():int{ return (_location); } } }//package it.gotoandplay.smartfoxserver.json
Section 53
//JSONToken (it.gotoandplay.smartfoxserver.json.JSONToken) package it.gotoandplay.smartfoxserver.json { public class JSONToken { private var _value:Object; private var _type:int; public function JSONToken(_arg1:int=-1, _arg2:Object=null){ _type = _arg1; _value = _arg2; } public function set value(_arg1:Object):void{ _value = _arg1; } public function get value():Object{ return (_value); } public function set type(_arg1:int):void{ _type = _arg1; } public function get type():int{ return (_type); } } }//package it.gotoandplay.smartfoxserver.json
Section 54
//JSONTokenizer (it.gotoandplay.smartfoxserver.json.JSONTokenizer) package it.gotoandplay.smartfoxserver.json { public class JSONTokenizer { private var loc:int; private var ch:String; private var obj:Object; private var jsonString:String; public function JSONTokenizer(_arg1:String){ jsonString = _arg1; loc = 0; nextChar(); } private function skipComments():void{ if (ch == "/"){ nextChar(); switch (ch){ case "/": do { nextChar(); } while (((!((ch == "\n"))) && (!((ch == ""))))); nextChar(); break; case "*": nextChar(); while (true) { if (ch == "*"){ nextChar(); if (ch == "/"){ nextChar(); break; }; } else { nextChar(); }; if (ch == ""){ parseError("Multi-line comment not closed"); }; }; break; default: parseError((("Unexpected " + ch) + " encountered (expecting '/' or '*' )")); }; }; } private function isDigit(_arg1:String):Boolean{ return ((((_arg1 >= "0")) && ((_arg1 <= "9")))); } private function readNumber():JSONToken{ var _local1:JSONToken; var _local2:String; var _local3:Number; _local1 = new JSONToken(); _local1.type = JSONTokenType.NUMBER; _local2 = ""; if (ch == "-"){ _local2 = (_local2 + "-"); nextChar(); }; while (isDigit(ch)) { _local2 = (_local2 + ch); nextChar(); }; if (ch == "."){ _local2 = (_local2 + "."); nextChar(); while (isDigit(ch)) { _local2 = (_local2 + ch); nextChar(); }; }; _local3 = Number(_local2); if (isFinite(_local3)){ _local1.value = _local3; return (_local1); }; parseError((("Number " + _local3) + " is not valid!")); return (null); } private function nextChar():String{ return ((ch = jsonString.charAt(loc++))); } private function isHexDigit(_arg1:String):Boolean{ var _local2:String; _local2 = _arg1.toUpperCase(); return (((isDigit(_arg1)) || ((((_local2 >= "A")) && ((_local2 <= "F")))))); } public function getNextToken():JSONToken{ var _local1:JSONToken; var _local2:String; var _local3:String; var _local4:String; _local1 = new JSONToken(); skipIgnored(); switch (ch){ case "{": _local1.type = JSONTokenType.LEFT_BRACE; _local1.value = "{"; nextChar(); break; case "}": _local1.type = JSONTokenType.RIGHT_BRACE; _local1.value = "}"; nextChar(); break; case "[": _local1.type = JSONTokenType.LEFT_BRACKET; _local1.value = "["; nextChar(); break; case "]": _local1.type = JSONTokenType.RIGHT_BRACKET; _local1.value = "]"; nextChar(); break; case ",": _local1.type = JSONTokenType.COMMA; _local1.value = ","; nextChar(); break; case ":": _local1.type = JSONTokenType.COLON; _local1.value = ":"; nextChar(); break; case "t": _local2 = ((("t" + nextChar()) + nextChar()) + nextChar()); if (_local2 == "true"){ _local1.type = JSONTokenType.TRUE; _local1.value = true; nextChar(); } else { parseError(("Expecting 'true' but found " + _local2)); }; break; case "f": _local3 = (((("f" + nextChar()) + nextChar()) + nextChar()) + nextChar()); if (_local3 == "false"){ _local1.type = JSONTokenType.FALSE; _local1.value = false; nextChar(); } else { parseError(("Expecting 'false' but found " + _local3)); }; break; case "n": _local4 = ((("n" + nextChar()) + nextChar()) + nextChar()); if (_local4 == "null"){ _local1.type = JSONTokenType.NULL; _local1.value = null; nextChar(); } else { parseError(("Expecting 'null' but found " + _local4)); }; break; case "\"": _local1 = readString(); break; default: if (((isDigit(ch)) || ((ch == "-")))){ _local1 = readNumber(); } else { if (ch == ""){ return (null); }; parseError((("Unexpected " + ch) + " encountered")); }; }; return (_local1); } private function skipWhite():void{ while (isSpace(ch)) { nextChar(); }; } public function parseError(_arg1:String):void{ throw (new JSONParseError(_arg1, loc, jsonString)); } private function skipIgnored():void{ skipWhite(); skipComments(); skipWhite(); } private function isSpace(_arg1:String):Boolean{ return ((((_arg1 == " ")) || ((_arg1 == "\t")))); } private function readString():JSONToken{ var _local1:JSONToken; var _local2:String; var _local3:String; var _local4:int; _local1 = new JSONToken(); _local1.type = JSONTokenType.STRING; _local2 = ""; nextChar(); while (((!((ch == "\""))) && (!((ch == ""))))) { if (ch == "\\"){ nextChar(); switch (ch){ case "\"": _local2 = (_local2 + "\""); break; case "/": _local2 = (_local2 + "/"); break; case "\\": _local2 = (_local2 + "\\"); break; case "b": _local2 = (_local2 + "\b"); break; case "f": _local2 = (_local2 + "\f"); break; case "n": _local2 = (_local2 + "\n"); break; case "r": _local2 = (_local2 + "\r"); break; case "t": _local2 = (_local2 + "\t"); break; case "u": _local3 = ""; _local4 = 0; while (_local4 < 4) { if (!isHexDigit(nextChar())){ parseError((" Excepted a hex digit, but found: " + ch)); }; _local3 = (_local3 + ch); _local4++; }; _local2 = (_local2 + String.fromCharCode(parseInt(_local3, 16))); break; default: _local2 = (_local2 + ("\\" + ch)); }; } else { _local2 = (_local2 + ch); }; nextChar(); }; if (ch == ""){ parseError("Unterminated string literal"); }; nextChar(); _local1.value = _local2; return (_local1); } } }//package it.gotoandplay.smartfoxserver.json
Section 55
//JSONTokenType (it.gotoandplay.smartfoxserver.json.JSONTokenType) package it.gotoandplay.smartfoxserver.json { public class JSONTokenType { public static const NUMBER:int = 11; public static const FALSE:int = 8; public static const RIGHT_BRACKET:int = 4; public static const NULL:int = 9; public static const TRUE:int = 7; public static const RIGHT_BRACE:int = 2; public static const UNKNOWN:int = -1; public static const COMMA:int = 0; public static const LEFT_BRACKET:int = 3; public static const STRING:int = 10; public static const LEFT_BRACE:int = 1; public static const COLON:int = 6; } }//package it.gotoandplay.smartfoxserver.json
Section 56
//Entities (it.gotoandplay.smartfoxserver.util.Entities) package it.gotoandplay.smartfoxserver.util { public class Entities { private static var hexTable:Array = new Array(); private static var ascTab:Array = []; private static var ascTabRev:Array = []; public static function decodeEntities(_arg1:String):String{ var _local2:String; var _local3:String; var _local4:String; var _local5:String; var _local6:String; var _local7:int; _local7 = 0; _local2 = ""; while (_local7 < _arg1.length) { _local3 = _arg1.charAt(_local7); if (_local3 == "&"){ _local4 = _local3; do { _local7++; _local5 = _arg1.charAt(_local7); _local4 = (_local4 + _local5); } while (_local5 != ";"); _local6 = ascTabRev[_local4]; if (_local6 != null){ _local2 = (_local2 + _local6); } else { _local2 = (_local2 + String.fromCharCode(getCharCode(_local4))); }; } else { _local2 = (_local2 + _local3); }; _local7++; }; trace(((("DECODE: " + _arg1) + ", ") + _local2)); return (_local2); } public static function encodeEntities(_arg1:String):String{ var _local2:String; var _local3:int; var _local4:String; var _local5:int; _local2 = ""; _local3 = 0; while (_local3 < _arg1.length) { _local4 = _arg1.charAt(_local3); _local5 = _arg1.charCodeAt(_local3); if ((((((_local5 == 9)) || ((_local5 == 10)))) || ((_local5 == 13)))){ _local2 = (_local2 + _local4); } else { if ((((_local5 >= 32)) && ((_local5 <= 126)))){ if (ascTab[_local4] != null){ _local2 = (_local2 + ascTab[_local4]); } else { _local2 = (_local2 + _local4); }; } else { _local2 = (_local2 + _local4); }; }; _local3++; }; return (_local2); } public static function getCharCode(_arg1:String):Number{ var _local2:String; _local2 = _arg1.substr(3, _arg1.length); _local2 = _local2.substr(0, (_local2.length - 1)); return (Number(("0x" + _local2))); } ascTab[">"] = "&gt;"; ascTab["<"] = "&lt;"; ascTab["&"] = "&amp;"; ascTab["'"] = "&apos;"; ascTab["\""] = "&quot;"; ascTabRev["&gt;"] = ">"; ascTabRev["&lt;"] = "<"; ascTabRev["&amp;"] = "&"; ascTabRev["&apos;"] = "'"; ascTabRev["&quot;"] = "\""; hexTable["0"] = 0; hexTable["1"] = 1; hexTable["2"] = 2; hexTable["3"] = 3; hexTable["4"] = 4; hexTable["5"] = 5; hexTable["6"] = 6; hexTable["7"] = 7; hexTable["8"] = 8; hexTable["9"] = 9; hexTable["A"] = 10; hexTable["B"] = 11; hexTable["C"] = 12; hexTable["D"] = 13; hexTable["E"] = 14; hexTable["F"] = 15; } }//package it.gotoandplay.smartfoxserver.util
Section 57
//ObjectSerializer (it.gotoandplay.smartfoxserver.util.ObjectSerializer) package it.gotoandplay.smartfoxserver.util { public class ObjectSerializer { private var eof:String; private var debug:Boolean; private var tabs:String; private static var instance:ObjectSerializer; public function ObjectSerializer(_arg1:Boolean=false){ this.tabs = "\t\t\t\t\t\t\t\t\t\t\t\t\t"; setDebug(_arg1); } public function serialize(_arg1:Object):String{ var _local2:Object; _local2 = {}; obj2xml(_arg1, _local2); return (_local2.xmlStr); } private function obj2xml(_arg1:Object, _arg2:Object, _arg3:int=0, _arg4:String=""):void{ var _local5:String; var _local6:String; var _local7:String; var _local8:*; if (_arg3 == 0){ _arg2.xmlStr = ("<dataObj>" + this.eof); } else { if (this.debug){ _arg2.xmlStr = (_arg2.xmlStr + this.tabs.substr(0, _arg3)); }; _local6 = ((_arg1 is Array)) ? "a" : "o"; _arg2.xmlStr = (_arg2.xmlStr + ((((("<obj t='" + _local6) + "' o='") + _arg4) + "'>") + this.eof)); }; for (_local5 in _arg1) { _local7 = typeof(_arg1[_local5]); _local8 = _arg1[_local5]; if ((((((((_local7 == "boolean")) || ((_local7 == "number")))) || ((_local7 == "string")))) || ((_local7 == "null")))){ if (_local7 == "boolean"){ _local8 = Number(_local8); } else { if (_local7 == "null"){ _local7 = "x"; _local8 = ""; } else { if (_local7 == "string"){ _local8 = Entities.encodeEntities(_local8); }; }; }; if (this.debug){ _arg2.xmlStr = (_arg2.xmlStr + this.tabs.substr(0, (_arg3 + 1))); }; _arg2.xmlStr = (_arg2.xmlStr + ((((((("<var n='" + _local5) + "' t='") + _local7.substr(0, 1)) + "'>") + _local8) + "</var>") + this.eof)); } else { if (_local7 == "object"){ obj2xml(_local8, _arg2, (_arg3 + 1), _local5); if (this.debug){ _arg2.xmlStr = (_arg2.xmlStr + this.tabs.substr(0, (_arg3 + 1))); }; _arg2.xmlStr = (_arg2.xmlStr + ("</obj>" + this.eof)); }; }; }; if (_arg3 == 0){ _arg2.xmlStr = (_arg2.xmlStr + ("</dataObj>" + this.eof)); }; } private function setDebug(_arg1:Boolean):void{ this.debug = _arg1; if (this.debug){ this.eof = "\n"; } else { this.eof = ""; }; } private function xml2obj(_arg1:XML, _arg2:Object):void{ var _local3:int; var _local4:XMLList; var _local5:String; var _local6:XML; var _local7:String; var _local8:String; var _local9:String; var _local10:String; var _local11:String; _local3 = 0; _local4 = _arg1.children(); for each (_local6 in _local4) { _local5 = _local6.name().toString(); if (_local5 == "obj"){ _local7 = _local6.@o; _local8 = _local6.@t; if (_local8 == "a"){ _arg2[_local7] = []; } else { if (_local8 == "o"){ _arg2[_local7] = {}; }; }; xml2obj(_local6, _arg2[_local7]); } else { if (_local5 == "var"){ _local9 = _local6.@n; _local10 = _local6.@t; _local11 = _local6.toString(); if (_local10 == "b"){ _arg2[_local9] = ((_local11 == "0")) ? false : true; } else { if (_local10 == "n"){ _arg2[_local9] = Number(_local11); } else { if (_local10 == "s"){ _arg2[_local9] = _local11; } else { if (_local10 == "x"){ _arg2[_local9] = null; }; }; }; }; }; }; }; } private function encodeEntities(_arg1:String):String{ return (_arg1); } public function deserialize(_arg1:String):Object{ var _local2:XML; var _local3:Object; _local2 = new XML(_arg1); _local3 = {}; xml2obj(_local2, _local3); return (_local3); } public static function getInstance(_arg1:Boolean=false):ObjectSerializer{ if (instance == null){ instance = new ObjectSerializer(_arg1); }; return (instance); } } }//package it.gotoandplay.smartfoxserver.util
Section 58
//SFSEvent (it.gotoandplay.smartfoxserver.SFSEvent) package it.gotoandplay.smartfoxserver { import flash.events.*; public class SFSEvent extends Event { public var params:Object; public static const onRoomLeft:String = "onRoomLeft"; public static const onBuddyListUpdate:String = "onBuddyListUpdate"; public static const onUserLeaveRoom:String = "onUserLeaveRoom"; public static const onRoomListUpdate:String = "onRoomListUpdate"; public static const onRoundTripResponse:String = "onRoundTripResponse"; public static const onExtensionResponse:String = "onExtensionResponse"; public static const onConnection:String = "onConnection"; public static const onBuddyListError:String = "onBuddyListError"; public static const onJoinRoom:String = "onJoinRoom"; public static const onUserEnterRoom:String = "onUserEnterRoom"; public static const onBuddyRoom:String = "onBuddyRoom"; public static const onAdminMessage:String = "onAdminMessage"; public static const onPublicMessage:String = "onPublicMessage"; public static const onModeratorMessage:String = "onModMessage"; public static const onPrivateMessage:String = "onPrivateMessage"; public static const onJoinRoomError:String = "onJoinRoomError"; public static const onRoomAdded:String = "onRoomAdded"; public static const onLogin:String = "onLogin"; public static const onSpectatorSwitched:String = "onSpectatorSwitched"; public static const onRoomDeleted:String = "onRoomDeleted"; public static const onConnectionLost:String = "onConnectionLost"; public static const onBuddyList:String = "onBuddyList"; public static const onRoomVariablesUpdate:String = "onRoomVariablesUpdate"; public static const onCreateRoomError:String = "onCreateRoomError"; public static const onUserCountChange:String = "onUserCountChange"; public static const onUserVariablesUpdate:String = "onUserVariablesUpdate"; public static const onRandomKey:String = "onRandomKey"; public static const onObjectReceived:String = "onObjectReceived"; public function SFSEvent(_arg1:String, _arg2:Object){ super(_arg1); this.params = _arg2; } override public function toString():String{ return (formatToString("SFSEvent", "type", "bubbles", "cancelable", "eventPhase", "params")); } override public function clone():Event{ return (new SFSEvent(this.type, this.params)); } } }//package it.gotoandplay.smartfoxserver
Section 59
//SmartFoxClient (it.gotoandplay.smartfoxserver.SmartFoxClient) package it.gotoandplay.smartfoxserver { import flash.events.*; import it.gotoandplay.smartfoxserver.handlers.*; import it.gotoandplay.smartfoxserver.data.*; import it.gotoandplay.smartfoxserver.util.*; import it.gotoandplay.smartfoxserver.json.*; import flash.utils.*; import flash.net.*; public class SmartFoxClient extends EventDispatcher { private var connected:Boolean; private var benchStartTime:int; public var myUserId:int; private var roomList:Array; private var minVersion:Number; public var buddyVars:Array; public var debug:Boolean; private var byteBuffer:ByteArray; private var subVersion:Number; public var buddyList:Array; private var messageHandlers:Array; private var majVersion:Number; private var socketConnection:Socket; private var sysHandler:SysHandler; public var myUserName:String; public var playerId:int; public var amIModerator:Boolean; public var changingRoom:Boolean; private var extHandler:ExtHandler; public var activeRoomId:int; private static const EOM:int = 0; private static const MSG_JSON:String = "{"; public static const XTMSG_TYPE_STR:String = "str"; public static const MODMSG_TO_USER:String = "u"; public static const MODMSG_TO_ZONE:String = "z"; private static const MSG_STR:String = "%"; private static const MSG_XML:String = "<"; public static const XTMSG_TYPE_JSON:String = "json"; public static const XTMSG_TYPE_XML:String = "xml"; public static const MODMSG_TO_ROOM:String = "r"; public function SmartFoxClient(_arg1:Boolean=false){ this.majVersion = 1; this.minVersion = 3; this.subVersion = 4; this.activeRoomId = -1; this.debug = _arg1; this.messageHandlers = []; setupMessageHandlers(); socketConnection = new Socket(); socketConnection.addEventListener(Event.CONNECT, handleSocketConnection); socketConnection.addEventListener(Event.CLOSE, handleSocketDisconnection); socketConnection.addEventListener(ErrorEvent.ERROR, handleSocketError); socketConnection.addEventListener(IOErrorEvent.IO_ERROR, handleIOError); socketConnection.addEventListener(ProgressEvent.SOCKET_DATA, handleSocketData); socketConnection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, handleSecurityError); byteBuffer = new ByteArray(); } private function getXmlUserVariable(_arg1:Object):String{ var _local2:String; var _local3:*; var _local4:String; var _local5:String; var _local6:String; _local2 = "<vars>"; for (_local6 in _arg1) { _local3 = _arg1[_local6]; _local5 = typeof(_local3); if (_local5 == "boolean"){ _local4 = "b"; _local3 = (_local3) ? "1" : "0"; } else { if (_local5 == "number"){ _local4 = "n"; } else { if (_local5 == "string"){ _local4 = "s"; } else { if (_local5 == "null"){ _local4 = "x"; }; }; }; }; if (_local4 != null){ _local2 = (_local2 + (((((("<var n='" + _local6) + "' t='") + _local4) + "'><![CDATA[") + _local3) + "]]></var>")); }; }; _local2 = (_local2 + "</vars>"); return (_local2); } private function checkBuddyDuplicates(_arg1:String):Boolean{ var _local2:Boolean; var _local3:Object; _local2 = false; for each (_local3 in buddyList) { if (_local3.name == _arg1){ _local2 = true; break; }; }; return (_local2); } public function getBuddyRoom(_arg1:Object):void{ if (_arg1.id != -1){ send({t:"sys", bid:_arg1.id}, "roomB", -1, (("<b id='" + _arg1.id) + "' />")); }; } private function handleSocketData(_arg1:Event):void{ var _local2:int; var _local3:int; _local2 = socketConnection.bytesAvailable; while (--_local2 >= 0) { _local3 = socketConnection.readByte(); if (_local3 != 0){ byteBuffer.writeByte(_local3); } else { handleMessage(byteBuffer.toString()); byteBuffer = new ByteArray(); }; }; } private function handleSocketError(_arg1:Event):void{ trace("SOCKET ERROR!!!"); } private function getXmlRoomVariable(_arg1:Object):String{ var _local2:String; var _local3:*; var _local4:String; var _local5:String; var _local6:String; _local2 = _arg1.name.toString(); _local3 = _arg1.val.toString(); _local4 = (_arg1.priv) ? "1" : "0"; _local5 = (_arg1.persistent) ? "1" : "0"; _local6 = null; if (typeof(_local3) == "boolean"){ _local6 = "b"; _local3 = (_local3) ? "1" : "0"; } else { if (typeof(_local3) == "number"){ _local6 = "n"; } else { if (typeof(_local3) == "string"){ _local6 = "s"; } else { if (typeof(_local3) == "null"){ _local6 = "x"; }; }; }; }; if (_local6 != null){ return ((((((((((("<var n='" + _local2) + "' t='") + _local6) + "' pr='") + _local4) + "' pe='") + _local5) + "'><![CDATA[") + _local3) + "]]></var>")); }; return (""); } private function handleSocketDisconnection(_arg1:Event):void{ var _local2:SFSEvent; initialize(); _local2 = new SFSEvent(SFSEvent.onConnectionLost, {}); dispatchEvent(_local2); } private function xmlReceived(_arg1:String):void{ var _local2:XML; var _local3:String; var _local4:String; var _local5:int; var _local6:IMessageHandler; _local2 = new XML(_arg1); _local3 = _local2.@t; _local4 = _local2.body.@action; _local5 = _local2.body.@r; _local6 = messageHandlers[_local3]; if (_local6 != null){ _local6.handleMessage(_local2, XTMSG_TYPE_XML); }; } public function switchSpectator(_arg1:int=-1):void{ if (_arg1 == -1){ _arg1 = activeRoomId; }; send({t:"sys"}, "swSpec", _arg1, ""); } public function roundTripBench():void{ this.benchStartTime = getTimer(); send({t:"sys"}, "roundTrip", activeRoomId, ""); } public function joinRoom(_arg1, _arg2:String="", _arg3:Boolean=false, _arg4:Boolean=false, _arg5:int=-1):void{ var _local6:int; var _local7:int; var _local8:Room; var _local9:Object; var _local10:String; var _local11:int; var _local12:String; _local6 = -1; _local7 = (_arg3) ? 1 : 0; if (!this.changingRoom){ if (typeof(_arg1) == "number"){ _local6 = int(_arg1); } else { if (typeof(_arg1) == "string"){ for each (_local8 in roomList) { if (_local8.getName() == _arg1){ _local6 = _local8.getId(); break; }; }; }; }; if (_local6 != -1){ _local9 = {t:"sys"}; _local10 = (_arg4) ? "0" : "1"; _local11 = ((_arg5 > -1)) ? _arg5 : activeRoomId; if (activeRoomId == -1){ _local10 = "0"; _local11 = -1; }; _local12 = (((((((((("<room id='" + _local6) + "' pwd='") + _arg2) + "' spec='") + _local7) + "' leave='") + _local10) + "' old='") + _local11) + "' />"); send(_local9, "joinRoom", activeRoomId, _local12); changingRoom = true; } else { trace("SmartFoxError: requested room to join does not exist!"); }; }; } public function getActiveRoom():Room{ return (roomList[activeRoomId]); } private function makeXmlHeader(_arg1:Object):String{ var _local2:String; var _local3:String; _local2 = "<msg"; for (_local3 in _arg1) { _local2 = (_local2 + ((((" " + _local3) + "='") + _arg1[_local3]) + "'")); }; _local2 = (_local2 + ">"); return (_local2); } private function strReceived(_arg1:String):void{ var _local2:Array; var _local3:String; var _local4:IMessageHandler; _local2 = _arg1.substr(1, (_arg1.length - 2)).split(MSG_STR); _local3 = _local2[0]; _local4 = messageHandlers[_local3]; if (_local4 != null){ _local4.handleMessage(_local2.splice(1, (_local2.length - 1)), XTMSG_TYPE_STR); }; } public function getRoomByName(_arg1:String):Room{ var _local2:Room; var _local3:Room; _local2 = null; for each (_local3 in roomList) { if (_local3.getName() == _arg1){ _local2 = _local3; break; }; }; return (_local2); } public function loadBuddyList():void{ send({t:"sys"}, "loadB", -1, ""); } public function leaveRoom(_arg1:int):void{ var _local2:Object; var _local3:String; _local2 = {t:"sys"}; _local3 = (("<rm id='" + _arg1) + "' />"); send(_local2, "leaveRoom", _arg1, _local3); } private function addMessageHandler(_arg1:String, _arg2:IMessageHandler):void{ if (this.messageHandlers[_arg1] == null){ this.messageHandlers[_arg1] = _arg2; } else { trace((("Warning, message handler called: " + _arg1) + " already exist!")); }; } public function getAllRooms():Array{ return (roomList); } public function setBuddyVariables(_arg1:Array):void{ var _local2:Object; var _local3:String; var _local4:String; var _local5:String; _local2 = {t:"sys"}; _local3 = "<vars>"; for (_local4 in _arg1) { _local5 = _arg1[_local4]; if (buddyVars[_local4] != _local5){ buddyVars[_local4] = _local5; _local3 = (_local3 + (((("<var n='" + _local4) + "'><![CDATA[") + _local5) + "]]></var>")); }; }; _local3 = (_local3 + "</vars>"); this.send(_local2, "setBvars", -1, _local3); } public function getRoom(_arg1:int):Room{ return (roomList[_arg1]); } private function handleSecurityError(_arg1:Event):void{ trace("SECURITY ERROR!!!"); } private function handleIOError(_arg1:Event):void{ var _local2:SFSEvent; var _local3:Object; if (!connected){ _local3 = {}; _local3.success = false; _local3.error = "I/O Error"; _local2 = new SFSEvent(SFSEvent.onConnection, _local3); dispatchEvent(_local2); } else { trace("I/O Error during connected session"); }; } private function setupMessageHandlers():void{ sysHandler = new SysHandler(this); extHandler = new ExtHandler(this); addMessageHandler("sys", sysHandler); addMessageHandler("xt", extHandler); } public function login(_arg1:String, _arg2:String, _arg3:String):void{ var _local4:Object; var _local5:String; _local4 = {t:"sys"}; _local5 = (((((("<login z='" + _arg1) + "'><nick><![CDATA[") + _arg2) + "]]></nick><pword><![CDATA[") + _arg3) + "]]></pword></login>"); send(_local4, "login", 0, _local5); } public function autoJoin():void{ var _local1:Object; _local1 = {t:"sys"}; this.send(_local1, "autoJoin", (this.activeRoomId) ? this.activeRoomId : -1, ""); } private function send(_arg1:Object, _arg2:String, _arg3:Number, _arg4:String):void{ var _local5:String; _local5 = makeXmlHeader(_arg1); _local5 = (_local5 + ((((((("<body action='" + _arg2) + "' r='") + _arg3) + "'>") + _arg4) + "</body>") + closeHeader())); if (this.debug){ trace((("[Sending]: " + _local5) + "\n")); }; writeToSocket(_local5); } public function getRoomList():void{ var _local1:Object; _local1 = {t:"sys"}; send(_local1, "getRmList", activeRoomId, ""); } private function initialize():void{ this.changingRoom = false; this.amIModerator = false; this.playerId = -1; this.connected = false; this.roomList = []; this.buddyList = []; this.buddyVars = []; } public function setRoomVariables(_arg1:Array, _arg2:int=-1, _arg3:Boolean=true):void{ var _local4:Object; var _local5:String; var _local6:Object; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local4 = {t:"sys"}; if (_arg3){ _local5 = "<vars>"; } else { _local5 = "<vars so='0'>"; }; for each (_local6 in _arg1) { _local5 = (_local5 + getXmlRoomVariable(_local6)); }; _local5 = (_local5 + "</vars>"); send(_local4, "setRvars", _arg2, _local5); } public function disconnect():void{ socketConnection.close(); connected = false; sysHandler.dispatchDisconnection(); } public function sendJson(_arg1:String):void{ if (this.debug){ trace((("[Sending - JSON]: " + _arg1) + "\n")); }; writeToSocket(_arg1); } private function closeHeader():String{ return ("</msg>"); } public function getVersion():String{ return (((((this.majVersion + ".") + this.minVersion) + ".") + this.subVersion)); } public function setUserVariables(_arg1:Object, _arg2:int=-1):void{ var _local3:Object; var _local4:Room; var _local5:User; var _local6:String; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local3 = {t:"sys"}; _local4 = getActiveRoom(); _local5 = _local4.getUser(myUserId); _local6 = getXmlUserVariable(_arg1); send(_local3, "setUvars", _arg2, _local6); } public function addBuddy(_arg1:String):void{ var _local2:String; if (((!((_arg1 == myUserName))) && (!(checkBuddyDuplicates(_arg1))))){ _local2 = (("<n>" + _arg1) + "</n>"); send({t:"sys"}, "addB", -1, _local2); }; } public function sendPrivateMessage(_arg1:String, _arg2:int, _arg3:int=-1):void{ var _local4:Object; var _local5:String; if (_arg3 == -1){ _arg3 = activeRoomId; }; _local4 = {t:"sys"}; _local5 = (((("<txt rcp='" + _arg2) + "'><![CDATA[") + Entities.encodeEntities(_arg1)) + "]]></txt>"); send(_local4, "prvMsg", _arg3, _local5); } public function sendPublicMessage(_arg1:String, _arg2:int=-1):void{ var _local3:Object; var _local4:String; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local3 = {t:"sys"}; _local4 = (("<txt><![CDATA[" + Entities.encodeEntities(_arg1)) + "]]></txt>"); send(_local3, "pubMsg", _arg2, _local4); } public function clearBuddyList():void{ var _local1:Object; var _local2:SFSEvent; buddyList = []; send({t:"sys"}, "clearB", -1, ""); _local1 = {}; _local1.list = buddyList; _local2 = new SFSEvent(SFSEvent.onBuddyList, _local1); dispatchEvent(_local2); } public function sendString(_arg1:String):void{ if (this.debug){ trace((("[Sending - STR]: " + _arg1) + "\n")); }; writeToSocket(_arg1); } public function removeBuddy(_arg1:String):void{ var _local2:Boolean; var _local3:Object; var _local4:String; var _local5:Object; var _local6:String; var _local7:Object; var _local8:SFSEvent; _local2 = false; for (_local4 in buddyList) { _local3 = buddyList[_local4]; if (_local3.name == _arg1){ delete buddyList[_local4]; _local2 = true; break; }; }; if (_local2){ _local5 = {t:"sys"}; _local6 = (("<n>" + _arg1) + "</n>"); send(_local5, "remB", -1, _local6); _local7 = {}; _local7.list = buddyList; _local8 = new SFSEvent(SFSEvent.onBuddyList, _local7); dispatchEvent(_local8); }; } private function handleMessage(_arg1:String):void{ var _local2:String; if (this.debug){ trace((((("[ RECEIVED ]: " + _arg1) + ", (len: ") + _arg1.length) + ")")); }; _local2 = _arg1.charAt(0); if (_local2 == MSG_XML){ if ((((_arg1.substr(0, 4) == "<msg")) && (!((_arg1.substr(-6) == "</msg>"))))){ _arg1 = (_arg1 + "</body></msg>"); }; xmlReceived(_arg1); } else { if (_local2 == MSG_STR){ strReceived(_arg1); } else { if (_local2 == MSG_JSON){ jsonReceived(_arg1); }; }; }; } public function sendXtMessage(_arg1:String, _arg2:String, _arg3, _arg4:String="xml", _arg5:int=-1):void{ var _local6:Object; var _local7:Object; var _local8:String; var _local9:String; var _local10:Number; var _local11:Object; var _local12:Object; var _local13:String; if (_arg5 == -1){ _arg5 = activeRoomId; }; if (_arg4 == XTMSG_TYPE_XML){ _local6 = {t:"xt"}; _local7 = {name:_arg1, cmd:_arg2, param:_arg3}; _local8 = (("<![CDATA[" + ObjectSerializer.getInstance().serialize(_local7)) + "]]>"); send(_local6, "xtReq", _arg5, _local8); } else { if (_arg4 == XTMSG_TYPE_STR){ _local9 = (((((("%xt%" + _arg1) + "%") + _arg2) + "%") + _arg5) + "%"); _local10 = 0; while (_local10 < _arg3.length) { _local9 = (_local9 + (_arg3[_local10].toString() + "%")); _local10++; }; sendString(_local9); } else { if (_arg4 == XTMSG_TYPE_JSON){ _local11 = {}; _local11.x = _arg1; _local11.c = _arg2; _local11.r = _arg5; _local11.p = _arg3; _local12 = {}; _local12.t = "xt"; _local12.b = _local11; _local13 = JSON.encode(_local12); sendJson(_local13); }; }; }; } private function writeToSocket(_arg1:String):void{ var _local2:ByteArray; _local2 = new ByteArray(); _local2.writeMultiByte(_arg1, "utf-8"); _local2.writeByte(0); socketConnection.writeBytes(_local2); socketConnection.flush(); } public function sendObjectToGroup(_arg1:Object, _arg2:Array, _arg3:int):void{ var _local4:String; var _local5:String; var _local6:Object; var _local7:String; if (_arg3 == -1){ _arg3 = activeRoomId; }; _local4 = ""; for (_local5 in _arg2) { if (!isNaN(_arg2[_local5])){ _local4 = (_local4 + (_arg2[_local5] + ",")); }; }; _local4 = _local4.substr(0, (_local4.length - 1)); _arg1._$$_ = _local4; _local6 = {t:"sys"}; _local7 = (("<![CDATA[" + ObjectSerializer.getInstance().serialize(_arg1)) + "]]>"); send(_local6, "asObjG", _arg3, _local7); } public function getRandomKey():void{ send({t:"sys"}, "rndK", -1, ""); } public function sendObject(_arg1:Object, _arg2:int=-1):void{ var _local3:String; var _local4:Object; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local3 = (("<![CDATA[" + ObjectSerializer.getInstance().serialize(_arg1)) + "]]>"); _local4 = {t:"sys"}; send(_local4, "asObj", _arg2, _local3); } private function jsonReceived(_arg1:String):void{ var _local2:Object; var _local3:String; var _local4:IMessageHandler; _local2 = JSON.decode(_arg1); _local3 = _local2["t"]; _local4 = messageHandlers[_local3]; if (_local4 != null){ _local4.handleMessage(_local2["b"], XTMSG_TYPE_JSON); }; } public function connect(_arg1:String, _arg2:int):void{ if (!connected){ initialize(); socketConnection.connect(_arg1, _arg2); } else { trace("*** ALREADY CONNECTED ***"); }; } public function sendModeratorMessage(_arg1:String, _arg2:int, _arg3:int=-1):void{ var _local4:Object; var _local5:String; _local4 = {t:"sys"}; _local5 = (((((("<txt t='" + _arg2) + "' id='") + _arg3) + "'><![CDATA[") + Entities.encodeEntities(_arg1)) + "]]></txt>"); send(_local4, "modMsg", activeRoomId, _local5); } public function getBenchStartTime():int{ return (this.benchStartTime); } public function createRoom(_arg1:Object, _arg2:int=-1):void{ var _local3:Object; var _local4:String; var _local5:String; var _local6:String; var _local7:String; var _local8:String; var _local9:String; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local3 = {t:"sys"}; _local4 = (_arg1.isGame) ? "1" : "0"; _local5 = "1"; _local6 = ((_arg1.maxUsers == null)) ? "0" : String(_arg1.maxUsers); _local7 = ((_arg1.maxSpectators == null)) ? "0" : String(_arg1.maxSpectators); if (((_arg1.isGame) && (!((_arg1.exitCurrent == null))))){ _local5 = (_arg1.exitCurrent) ? "1" : "0"; }; _local8 = (((((("<room tmp='1' gam='" + _local4) + "' spec='") + _local7) + "' exit='") + _local5) + "'>"); _local8 = (_local8 + (("<name><![CDATA[" + ((_arg1.name == null)) ? "" : _arg1.name) + "]]></name>")); _local8 = (_local8 + (("<pwd><![CDATA[" + ((_arg1.password == null)) ? "" : _arg1.password) + "]]></pwd>")); _local8 = (_local8 + (("<max>" + _local6) + "</max>")); if (_arg1.uCount != null){ _local8 = (_local8 + (("<uCnt>" + (_arg1.uCount) ? "1" : "0") + "</uCnt>")); }; if (_arg1.extension != null){ _local8 = (_local8 + ("<xt n='" + _arg1.extension.name)); _local8 = (_local8 + (("' s='" + _arg1.extension.script) + "' />")); }; if (_arg1.vars == null){ _local8 = (_local8 + "<vars></vars>"); } else { _local8 = (_local8 + "<vars>"); for (_local9 in _arg1.vars) { _local8 = (_local8 + getXmlRoomVariable(_arg1.vars[_local9])); }; _local8 = (_local8 + "</vars>"); }; _local8 = (_local8 + "</room>"); send(_local3, "createRoom", _arg2, _local8); } private function handleSocketConnection(_arg1:Event):void{ var _local2:Object; var _local3:String; _local2 = {t:"sys"}; _local3 = (((("<ver v='" + this.majVersion.toString()) + this.minVersion.toString()) + this.subVersion.toString()) + "' />"); send(_local2, "verChk", 0, _local3); } public function set isConnected(_arg1:Boolean):void{ this.connected = _arg1; } public function get isConnected():Boolean{ return (this.connected); } } }//package it.gotoandplay.smartfoxserver
Section 60
//FlexSprite (mx.core.FlexSprite) package mx.core { import flash.display.*; import mx.utils.*; public class FlexSprite extends Sprite { mx_internal static const VERSION:String = "2.0.1.0"; public function FlexSprite(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 61
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 62
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function set height(_arg1:Number):void; function get scaleY():Number; function move(_arg1:Number, _arg2:Number):void; function get scaleX():Number; function set mask(_arg1:DisplayObject):void; function set scaleX(_arg1:Number):void; function set name(_arg1:String):void; function set scaleY(_arg1:Number):void; function get visible():Boolean; function get measuredWidth():Number; function set visible(_arg1:Boolean):void; function get alpha():Number; function get height():Number; function get width():Number; function get parent():DisplayObjectContainer; function get mask():DisplayObject; function set x(_arg1:Number):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set y(_arg1:Number):void; function get x():Number; function get y():Number; function set alpha(_arg1:Number):void; } }//package mx.core
Section 63
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function get repeaters():Array; function get instanceIndices():Array; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 64
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 65
//SoundAsset (mx.core.SoundAsset) package mx.core { import flash.media.*; public class SoundAsset extends Sound implements IFlexAsset { mx_internal static const VERSION:String = "2.0.1.0"; } }//package mx.core
Section 66
//SpriteAsset (mx.core.SpriteAsset) package mx.core { public class SpriteAsset extends FlexSprite implements IFlexAsset, IFlexDisplayObject { private var _measuredWidth:Number; private var _measuredHeight:Number; mx_internal static const VERSION:String = "2.0.1.0"; public function SpriteAsset(){ _measuredWidth = width; _measuredHeight = height; } public function get measuredWidth():Number{ return (_measuredWidth); } public function get measuredHeight():Number{ return (_measuredHeight); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 67
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import flash.utils.*; import mx.core.*; public class NameUtil { mx_internal static const VERSION:String = "2.0.1.0"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var _local2:String; var _local3:DisplayObject; var _local4:String; var _local5:Array; _local3 = _arg1; while (_local3 != null) { if (((((_local3.parent) && (_local3.stage))) && ((_local3.parent == _local3.stage)))){ break; }; _local4 = _local3.name; if ((_local3 is IRepeaterClient)){ _local5 = IRepeaterClient(_local3).instanceIndices; if (_local5){ _local4 = (_local4 + (("[" + _local5.join("][")) + "]")); }; }; _local2 = ((_local2 == null)) ? _local4 : ((_local4 + ".") + _local2); _local3 = _local3.parent; }; return (_local2); } public static function createUniqueName(_arg1:Object):String{ var _local2:String; var _local3:int; var _local4:int; if (!_arg1){ return (null); }; _local2 = getQualifiedClassName(_arg1); _local3 = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; _local4 = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 68
//OGDBitmapFactory (RES.OBJECTS.OGDISPLAY.OGDBitmapFactory) package RES.OBJECTS.OGDISPLAY { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; import ENGINE.CORE.*; public class OGDBitmapFactory { protected var iHitSprites:Array; protected var iSize:int; private var iRotateCount:int; protected var iSizeBack:Point; protected var iSizeBack1:Point; private var iBitmapsPulse:Array; protected var iFishList:Array; protected var iRound:Boolean; protected var iScaleFish:Number;// = 0.5 private var idSz:Number;// = 1 protected var iHitPoints:Array; protected var iBackPointGen:Function; protected var iBitmaps:Array; public static const Colors:Array = ["white", "aqua1", "yellow", "yellow1", "red", "magenta", "green"]; public static const ColorsFish:Array = ["white", "aqua1", "yellow", "yellow1", "red", "magenta", "green"]; public static const FishCount:int = 9; public function OGDBitmapFactory(_arg1:int, _arg2:Function, _arg3:Number, _arg4:Array, _arg5:int){ iScaleFish = 0.5; idSz = 1; super(); iRotateCount = _arg5; iBackPointGen = _arg2; iSize = _arg1; iScaleFish = _arg3; iFishList = _arg4; Init(); } private function GenBack(_arg1:Array):OBitmap{ var _local2:Number; var _local3:OBitmap; _local2 = (this.iSize / 90); _local3 = ODisplay.OBitmapRoundFrame([null, this.iSize, this.iSize, (12 * _local2), (4 * _local2), "GEL", _arg1[0], "border", ((4 / 8) * _local2), _arg1[0], "spanel ns", (0.8 * _local2), OGlobal.ScaleFloor((-(iSize) / 2)), OGlobal.ScaleFloor((-(iSize) / 2))]); _local3.prOBM.iX = (_local3.prOBM.iX - ((this.iSize / 2) * OGlobal.Scale)); _local3.prOBM.iY = (_local3.prOBM.iY - ((this.iSize / 2) * OGlobal.Scale)); return (_local3); } public function getSmallFish(_arg1:Array):OBitmap{ var _local2:OBitmap; _local2 = iBitmapsPulse[0][0][0]; if ((((_arg1[0] >= 0)) && ((_arg1[0] < iFishList.length)))){ if ((((_arg1[1] >= 0)) && ((_arg1[1] < FishCount)))){ _local2 = iBitmapsPulse[_arg1[0]][_arg1[1]][_arg1[2]]; } else { trace(" ---OGBitmapFactory.getFish. Неверные параметры функции: ", _arg1); }; }; return (_local2); } public function getFish(_arg1:Array):OBitmap{ var _local2:OBitmap; _local2 = iBitmaps[0][0][0]; if ((((_arg1[0] >= 0)) && ((_arg1[0] < iFishList.length)))){ if ((((_arg1[1] >= 0)) && ((_arg1[1] < FishCount)))){ _local2 = iBitmaps[_arg1[0]][0][_arg1[1]]; } else { trace(" ---OGBitmapFactory.getFish. Неверные параметры функции: ", _arg1); }; }; return (_local2); } private function GenBackRound(_arg1:Array):OBitmap{ var _local2:Number; var _local3:Number; _local2 = (((iSize * iScaleFish))<50) ? (iSize / 75) : 1; _local3 = (((iSize * iScaleFish))>50) ? (0.75 + ((iSize * iScaleFish) / 800)) : 1; return (ODisplay.OBitmapRoundFrame([null, iSize, iSize, ((iSize * 0.2) * _local3), ((iSize * 0.12) * _local3), "GEL", _arg1[0], "border", _local2, "white", "spanel ns", (_local2 / 2), OGlobal.ScaleFloor((-(iSize) / 2)), OGlobal.ScaleFloor((-(iSize) / 2))])); } public function getBack(_arg1:Array):OBitmap{ var _local2:OBitmap; _local2 = iBitmaps[0][FishCount]; if ((((_arg1[0] >= 0)) && ((_arg1[0] < iFishList.length)))){ _local2 = iBitmaps[_arg1[0]][1]; } else { trace(" ---OGBitmapFactory.getBack. Неверные параметры функции: ", _arg1); }; return (_local2); } public function get getFishCount():int{ return (iBitmapsPulse[0][0].length); } public function getHitSprite1(_arg1:Array):OSprite{ var _local2:OSprite; _local2 = iHitSprites[_arg1[1]]; _local2.rotation = (15 * _arg1[2]); return (_local2); } public function Init():void{ var _local1:Number; var _local2:int; var _local3:Number; var _local4:int; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Array; var _local9:Array; var _local10:Array; var _local11:int; var _local12:Array; var _local13:Number; iBitmaps = new Array(); iHitPoints = new Array(); iBitmapsPulse = new Array(); iHitSprites = new Array(); iHitPoints.push(iBackPointGen([iSize, true])); iHitPoints.push(iBackPointGen([iSize, false])); _local1 = ((iSize)>0) ? (0.75 + ((iSize / iScaleFish) / 1200)) : 0.85; iHitPoints.push(iBackPointGen([(iSize * _local1), true])); iHitPoints.push(iBackPointGen([(iSize * _local1), false])); iHitPoints.push(iBackPointGen([(iSize * _local1), true])); iHitPoints.push(iBackPointGen([(iSize * _local1), false])); iSizeBack = OGGShape.SizeArea(iHitPoints[0]); iSizeBack1 = OGGShape.SizeArea(iHitPoints[2]); iHitSprites.push(OGGShape.DrawFigure(iHitPoints[0], true, false)); iHitSprites[0] = OGGShape.DrawFigure(iHitPoints[2], false, true, iHitSprites[0]); iHitSprites.push(OGGShape.DrawFigure(iHitPoints[1], true, false)); iHitSprites[1] = OGGShape.DrawFigure(iHitPoints[3], false, true, iHitSprites[1]); iHitSprites.push(OGGShape.DrawFigure(iHitPoints[4])); iHitSprites.push(OGGShape.DrawFigure(iHitPoints[5])); _local2 = 0; while (_local2 < iFishList.length) { _local8 = new Array(); _local9 = new Array(); _local10 = new Array(); _local11 = 0; while (_local11 < 9) { _local9.push(GenFish([null, iSize, ColorsFish[_local2], (_local11 + 1), 1])); _local11++; }; _local8.push(_local9); _local8.push(GenBack([Colors[iFishList[_local2]], true])); _local8.push(GenBack([Colors[iFishList[_local2]], false])); iBitmaps.push(_local8); _local2++; }; _local3 = 1; _local4 = 0; _local5 = iSize; idSz = (iSize / 60); _local6 = 0.65; while (_local5 > (iSize * _local6)) { _local4++; _local5 = (_local5 - idSz); }; _local7 = (_local6 / _local4); _local3 = (_local3 + _local7); _local2 = 0; while (_local2 < iFishList.length) { _local8 = new Array(); _local11 = 0; while (_local11 < 9) { _local3 = (1 + _local7); _local12 = new Array(); _local13 = iSize; while (_local13 > (iSize * _local6)) { _local3 = (_local3 - _local7); _local12.push(GenFish([null, _local13, ColorsFish[_local2], (_local11 + 1), _local3])); _local13 = (_local13 - idSz); }; _local8.push(_local12); _local11++; }; iBitmapsPulse.push(_local8); _local2++; }; } public static function GenFish(_arg1:Array):OBitmap{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:String; var _local6:Sprite; var _local7:Sprite; var _local8:Array; var _local9:Array; _local2 = ((_arg1[1])<50) ? (_arg1[1] / 75) : 1; _local3 = ((_arg1[1])<25) ? 2 : 0; _local4 = 0; _local5 = ("text " + String(Math.min((Math.round((_arg1[1] / 10)) * 10), 90))); _local6 = ODisplay.SpriteText([null, NumberzL.OFont, _arg1[1], _local4, _arg1[3].toString()]); _local7 = new Sprite(); _local7.addChild(_local6); _local6.x = (-(_local7.width) / 2); _local6.y = (-(_local7.height) / 2); _local8 = [ODisplay.SpriteLib, _local7]; _local9 = [ODisplay.SpriteScale, _local8, 1, 0, 0, 0]; return (ODisplay.OBitmapMake([null, _local9, 0.9, "GEL", _arg1[2], _local5, _arg1[4], 0, 0])); } } }//package RES.OBJECTS.OGDISPLAY
Section 69
//OGGShape (RES.OBJECTS.OGDISPLAY.OGGShape) package RES.OBJECTS.OGDISPLAY { import ENGINE.DISPLAY.*; import flash.geom.*; public class OGGShape extends OSprite { public static var AlphaFill:Number = 1; public static var Points:Array; public static var AlphaLine:Number = 1; public static var GridAlpha:Number = 0.1; public static var GridColor:int = 136; public function OGGShape(){ this.addChild(DrawFigure(Points)); } public static function DrawFigure(_arg1:Array, _arg2:Boolean=true, _arg3:Boolean=true, _arg4:OSprite=null):OSprite{ var _local5:int; if (!_arg4){ _arg4 = new OSprite(); }; if (_arg2){ _arg4.graphics.beginFill(0, AlphaFill); }; _arg4.graphics.lineStyle(1, GridColor, AlphaLine); _arg4.graphics.moveTo(_arg1[0].x, _arg1[0].y); _local5 = 1; while (_local5 < _arg1.length) { _arg4.graphics.lineTo(_arg1[_local5].x, _arg1[_local5].y); _local5++; }; _arg4.graphics.lineTo(_arg1[0].x, _arg1[0].y); _arg4.graphics.endFill(); _arg4.Pos(0, 0); return (_arg4); } public static function PointsSquadre(_arg1:Array):Array{ var _local2:int; var _local3:int; var _local4:Array; _local2 = _arg1[0]; _local3 = (_local2 / 2); _local4 = new Array(); _local4.push(new Point(-(_local3), -(_local3))); _local4.push(new Point(_local3, -(_local3))); _local4.push(new Point(_local3, _local3)); _local4.push(new Point(-(_local3), _local3)); return (_local4); } public static function PointsTriangle(_arg1:Array):Array{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:Array; _local2 = _arg1[0]; _local3 = (_local2 * Math.cos((Math.PI / 6))); _local4 = ((_local2 / 2) * ((1 / Math.cos((Math.PI / 6))) - Math.cos((Math.PI / 6)))); _local5 = (_arg1[1]) ? 1 : -1; _local6 = new Array(); _local6.push(new Point((_local5 * int(((-(_local3) / 2) + _local4))), int((-(_local2) / 2)))); _local6.push(new Point((_local5 * int(((_local3 / 2) + _local4))), 0)); _local6.push(new Point((_local5 * int(((-(_local3) / 2) + _local4))), int((_local2 / 2)))); return (_local6); } public static function PointsHexagon(_arg1:Array):Array{ var _local2:int; var _local3:int; var _local4:Array; _local2 = _arg1[0]; _local3 = (_local2 * Math.sin((Math.PI / 3))); _local4 = new Array(); _local4.push(new Point(0, -(_local2))); _local4.push(new Point(_local3, int((-(_local2) / 2)))); _local4.push(new Point(_local3, int((_local2 * 0.5)))); _local4.push(new Point(0, _local2)); _local4.push(new Point(-(_local3), int((_local2 * 0.5)))); _local4.push(new Point(-(_local3), int((-(_local2) / 2)))); return (_local4); } public static function SizeArea(_arg1:Array):Point{ var _local2:Point; var _local3:Point; var _local4:int; var _local5:int; _local2 = new Point(); _local3 = new Point(); _local4 = 0; while (_local4 < _arg1.length) { _local5 = _local4; while (_local5 < _arg1.length) { _local3.x = Math.abs((_arg1[_local5].x - _arg1[_local4].x)); _local3.y = Math.abs((_arg1[_local5].y - _arg1[_local4].y)); _local2.x = ((_local2.x)>_local3.x) ? _local2.x : _local3.x; _local2.y = ((_local2.y)>_local3.y) ? _local2.y : _local3.y; _local5++; }; _local4++; }; return (_local2); } } }//package RES.OBJECTS.OGDISPLAY
Section 70
//OGCell (RES.OBJECTS.OGRAPHIC.OGCell) package RES.OBJECTS.OGRAPHIC { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; import RES.OBJECTS.OGDISPLAY.*; public class OGCell extends OBitmap { private var iDAlpha:Number;// = 0.025 private var iDVal:int; private var iStopPulse:Boolean; private var iFish:OGFish; private var iScale:Number;// = 1 private var iSplashObj:DisplayObject; private var iBackGround:OBitmap; private var iBitmapLibrary:OGDBitmapFactory; private var iPosOnGrid:Point; private var iBGVal:int; private var iMarked:Boolean; private var iRib:int; public static const CellColors:Array = ["white", "aqua1", "yellow", "yellow1", "red", "magenta"]; public static const stFree:int = 0; public function OGCell(_arg1:OGDBitmapFactory, _arg2:Array, _arg3:Number){ iDAlpha = 0.025; iScale = 1; super(); iScale = _arg3; iBitmapLibrary = _arg1; iPosOnGrid = new Point(_arg2[0], _arg2[1]); } public function get PosOnGrid():Point{ return (iPosOnGrid); } public function get prScale():Number{ return (iScale); } public function get Fish():OGFish{ return (iFish); } public function Free():void{ } public function get prBGColor():int{ return (iBGVal); } public function set BackGround(_arg1:int):void{ var _local2:int; var _local3:int; iBGVal = ((((_arg1 >= 0)) && ((_arg1 < 7)))) ? _arg1 : 0; _local2 = this.prX; _local3 = this.prY; this.Clear(); this.CopyFrom(iBitmapLibrary.getBack([iBGVal, ((iPosOnGrid.x % 2) == 0)])); this.Pos(_local2, _local3); } public function set Fish(_arg1:OGFish):void{ iFish = _arg1; if (iFish){ iFish.Cell = this; }; } } }//package RES.OBJECTS.OGRAPHIC
Section 71
//OGField (RES.OBJECTS.OGRAPHIC.OGField) package RES.OBJECTS.OGRAPHIC { import ENGINE.DISPLAY.*; import flash.events.*; import flash.geom.*; import RES.OBJECTS.OLOGIC.*; import RES.OBJECTS.OGDISPLAY.*; import RES.OBJECTS.Particle.*; import ENGINE.CORE.*; import flash.utils.*; import RES.WINDOWS.*; import RES.OBJECTS.UTILS.*; import RES.OBJECTS.OGRIDS.*; public class OGField extends OSprite { private const iDoubleCell:int = 10; private const iHintCost:int = 1000; private const iShowHintTime:int = 1500; private var iHintCell:OUniqueArray; private var iField:Array; public var iRecord:String;// = "" private var iMoveCell:OUniqueArray; private var iScale:Number;// = 1 private var iTimer:int; private var iFieldGenegate:Array; private var iSizeCell:int; private var iClickCell:Point; private var iBitmapLibrary:OGDBitmapFactory; private var iGenerateCount:int; private var iEndSplash:OUniqueArray; private var iCountColumns:int; private var gParticleContainer:CParticleContainer; private var iReplyFlag:Boolean;// = false private var iP:Array; private var iNumber:int; public var iGreedPoints:Array; private var iCountRows:int; public var iOpponentPlay:OLOpponentPlay; private var iDelCell:OUniqueArray; public var iHintTime:int; private var iGenerateCell:OUniqueArray; private var iSumm:int; private var iWasClick:Boolean;// = false private var iScore:int; private var iState:int; private var iSplashCell:OUniqueArray; private var iLField:OLField; public static const stEndHint:int = 7; public static const stComplite:int = 3; public static const stActive:int = 2; public static const stHint:int = 5; public static const stNotComplite:int = 4; public static const stWait:int = 0; public static const stWaitHint:int = 6; public static const stLoad:int = 1; public function OGField(_arg1:Array){ iRecord = ""; iReplyFlag = false; iScale = 1; iWasClick = false; iP = _arg1; if (!iP[4]){ iScale = (OWGame.szMainGame / OWGame.szOppoGame); }; super(); Init(); } private function SplashClear():void{ var _local1:int; _local1 = 0; while (_local1 < this.iSplashCell.length) { if (iSplashCell[_local1].State == OGFish.stSplash){ if (iSplashCell[_local1].Value != 0){ iSplashCell[_local1].State = OGFish.stFree; _local1++; }; } else { iSplashCell[_local1].State = OGFish.stFree; iSplashCell.Remove(iSplashCell[_local1]); }; }; } private function OpponentPlay():void{ if (iOpponentPlay){ switch (iOpponentPlay.State){ case OLOpponentPlay.stWaitClick: iOpponentPlay.onEnterFrame(); break; case OLOpponentPlay.stClick: if (this.iField[iOpponentPlay.prClickCell.y][iOpponentPlay.prClickCell.x].Fish.FreeToClick){ ClickCell(iOpponentPlay.prClickCell); iOpponentPlay.State = OLOpponentPlay.stPlay; }; break; case OLOpponentPlay.stEnd: break; }; }; } public function PoshukPerek(_arg1:Array, _arg2:Point):Boolean{ var _local3:Point; var _local4:OGFish; var _local5:OGFish; var _local6:OGFish; if (_arg1.length == 1){ _local5 = _arg1[0]; _local6 = this.iField[_arg2.y][_arg2.x].Fish; if (_local5 == _local6){ return (true); }; }; for each (_local4 in _arg1) { _local3 = _local4.Cell.PosOnGrid.clone(); switch (true){ case (_local3.x == _arg2.x): if ((((_local3.y == (_arg2.y + 1))) || ((_local3.y == (_arg2.y - 1))))){ return (true); }; case (_local3.y == _arg2.y): if ((((_local3.x == (_arg2.x + 1))) || ((_local3.x == (_arg2.x - 1))))){ return (true); }; }; }; return (false); } public function PastValue(_arg1:Array):void{ var _local2:int; _local2 = 0; while (_local2 < _arg1.length) { iLField.SetValue(new Point(_arg1[_local2][0], _arg1[_local2][1]), _arg1[_local2][2]); iField[_arg1[_local2][1]][_arg1[_local2][0]].Digit = _arg1[_local2][2]; _local2++; }; } public function get State():int{ return (this.iState); } private function UnSplash():void{ var _local1:int; var _local2:OGFish; _local1 = 0; while (_local1 < iSplashCell.length) { _local2 = iSplashCell[_local1]; _local2.State = OGFish.stEndSplash; iSplashCell.Remove(_local2); iEndSplash.Add(_local2); }; } public function get Score():int{ return (iScore); } override public function Free():void{ var _local1:int; var _local2:int; super.Free(); if (iField){ _local1 = 0; while (_local1 < iCountRows) { _local2 = 0; while (_local2 < iCountColumns) { if (iField[_local1][_local2]){ iField[_local1][_local2].Free(); iField[_local1][_local2] = null; }; _local2++; }; iField[_local1] = null; _local1++; }; iField = null; }; if (iLField){ iLField.Free(); iLField = null; }; } public function get SpeedMove():int{ return (10); } public function LoadGenerate():Boolean{ var _local1:Array; var _local2:int; var _local3:OGFish; var _local4:Point; _local1 = iLField.LoadGenerate(); _local2 = 0; while (_local2 < _local1.length) { _local3 = new OGFish(iBitmapLibrary, [_local1[_local2][0], _local1[_local2][1]], iSizeCell); _local3.alpha = 0; _local3.Digit = _local1[_local2][2]; iFieldGenegate[_local1[_local2][0]][_local1[_local2][1]].Fish = _local3; _local4 = iGreedPoints[_local1[_local2][0]][_local1[_local2][1]]; _local3.Pos(_local4.x, (_local4.y - iSizeCell)); this.addChild(_local3); _local2++; }; return ((_local1.length > 0)); } public function set prOpponentPlay(_arg1:OLOpponentPlay):void{ this.iOpponentPlay = _arg1; } private function UnHintAll():void{ var _local1:int; var _local2:OGFish; _local1 = 0; while (_local1 < iHintCell.length) { _local2 = iHintCell[_local1]; _local2.State = OGFish.stEndSplash; iEndSplash.Add(_local2); _local1++; }; } public function get prCellSize():int{ return (iSizeCell); } public function OnClickToCell(_arg1:MouseEvent):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:OGCell; var _local7:OGFish; if (this.State != stWait){ return; }; _local2 = (this.mouseX / OGlobal.Scale); _local3 = (this.mouseY / OGlobal.Scale); _local4 = Math.floor((_local2 / this.iSizeCell)); _local5 = Math.floor((_local3 / this.iSizeCell)); if ((((((((_local4 >= 0)) && ((_local5 >= 0)))) && ((_local4 < iCountColumns)))) && ((_local5 < iCountRows)))){ _local6 = iField[_local5][_local4]; if (!_local6){ return; }; _local7 = _local6.Fish; if (((((_local7) && (!(iReplyFlag)))) && (_local7.FreeToClick))){ iClickCell = _local7.Cell.PosOnGrid.clone(); iWasClick = true; }; }; } public function get isFree():Boolean{ return ((iLField.FreeStateCount() == 0)); } public function OnEnterFrame():void{ var _local1:OGFish; var _local2:int; var _local3:Boolean; var _local4:Boolean; var _local5:Boolean; var _local6:Boolean; var _local7:int; var _local8:int; iTimer++; switch (this.State){ case stEndHint: EndSplash(); if (iEndSplash.length == 0){ this.State = stWait; }; break; case stWaitHint: _local5 = false; _local6 = false; _local3 = false; _local4 = false; if (iMoveCell.length != 0){ _local5 = true; MoveAll(); }; if (iDelCell.length != 0){ _local6 = true; }; if (iEndSplash.length != 0){ _local3 = true; EndSplash(); }; if (iGenerateCell.length != 0){ _local4 = true; GenerateAll(); }; if (((((((!(_local5)) && (!(_local6)))) && (!(_local3)))) && (!(_local4)))){ this.State = stHint; }; break; case stHint: HintAll(); if ((getTimer() - iHintTime) > iShowHintTime){ UnHintAll(); this.State = stEndHint; }; break; case stWait: if (((!(iReplyFlag)) && (iWasClick))){ ClickCell(iClickCell); iWasClick = false; }; OpponentPlay(); if (iMoveCell.length == 0){ MoveCell(); }; if (iGenerateCell.length == 0){ LoadGenerate(); if (iGenerateCell.length == 0){ Generate(); LoadGenerate(); }; }; SplashAll(); EndSplash(); _local2 = 0; while (_local2 < iDelCell.length) { _local1 = iDelCell[_local2]; if (_local1.State == OGFish.stFree){ iDelCell.splice(_local2, 1); _local2--; iLField.SetActive(_local1.Cell.PosOnGrid); _local7 = (iReplyFlag) ? 0 : 10; _local8 = 0; while (_local8 < _local7) { gParticleContainer.addSimpleParticle(_local1.Cell.prBGColor, _local1.prX, _local1.prY); _local8++; }; this.removeChild(_local1); _local1 = null; } else { _local1.onEnterFrame(); }; _local2++; }; MoveAll(); GenerateAll(); if ((((((iGenerateCell.length == 0)) && ((iMoveCell.length == 0)))) && (!(iLField.FreeCellCount())))){ if (this.isFree){ this.State = stComplite; break; }; if (!iLField.HaveStep()){ this.State = stNotComplite; break; }; if (((this.iOpponentPlay) && (((((!((this.State == stComplite))) || (stNotComplite))) && ((this.iOpponentPlay.State == OLOpponentPlay.stEnd)))))){ this.State = stNotComplite; }; }; break; case stComplite: case stNotComplite: OpponentPlay(); if (iMoveCell.length == 0){ MoveCell(); }; if (iGenerateCell.length == 0){ LoadGenerate(); Generate(); }; MoveAll(); break; case stActive: OpponentPlay(); if (iMoveCell.length == 0){ MoveCell(); }; Generate(); LoadGenerate(); if ((((iGenerateCell.length == 0)) && ((iMoveCell.length == 0)))){ this.State = stWait; break; }; MoveAll(); GenerateAll(); break; }; } public function set State(_arg1:int):void{ var _local2:int; var _local3:OGFish; this.iState = _arg1; switch (this.iState){ case stLoad: LoadGenerate(); Generate(); MoveCell(); this.State = stActive; break; case stComplite: if (!iReplyFlag){ OSound.PlaySoundInd(2); }; break; case stNotComplite: if (!iReplyFlag){ OSound.PlaySoundInd(3); }; break; case stWaitHint: _local2 = 0; while (_local2 < iSplashCell.length) { _local3 = iSplashCell[_local2]; _local3.State = OGFish.stEndSplash; iSplashCell.Remove(_local3); iEndSplash.Add(_local3); _local2++; }; break; case stHint: this.iScore = (this.iScore - iHintCost); getHint(); iHintTime = getTimer(); break; }; } public function ClickCell(_arg1:Point):void{ var _local2:OGFish; var _local3:Array; var _local4:int; var _local5:int; var _local6:Point; Recording(_arg1); _local2 = this.iField[_arg1.y][_arg1.x].Fish; if (((!((iSplashCell.length == 0))) && (!(PoshukPerek(iSplashCell, _arg1))))){ UnSplash(); iSumm = iLField.GetValue(_arg1); if (!iReplyFlag){ OSound.PlaySoundInd(1); }; _local2.State = OGFish.stSplash; iSplashCell.Add(_local2); return; }; if ((((((iSplashCell.length > 2)) && ((_local2.State == OGFish.stSplash)))) && (PoshukVho(iSplashCell, _arg1)))){ UnSplash(); iSumm = iLField.GetValue(_arg1); if (_local2.State == OGFish.stEndSplash){ iEndSplash.Remove(_local2); }; _local2.State = OGFish.stSplash; if (!iReplyFlag){ OSound.PlaySoundInd(1); }; iSplashCell.Add(_local2); return; }; _local2 = this.iField[_arg1.y][_arg1.x].Fish; if (_local2.State == OGFish.stSplash){ _local2.State = OGFish.stEndSplash; iSplashCell.Remove(_local2); iEndSplash.Add(_local2); iSumm = (iSumm - iLField.GetValue(_arg1)); return; }; iSumm = (iSumm + iLField.GetValue(_arg1)); if (iSumm == iNumber){ if (!iReplyFlag){ OSound.PlaySoundInd(0); }; iSumm = 0; _local3 = new Array(); _local2.State = OGFish.stSplash; iSplashCell.Add(_local2); _local4 = 0; while (_local4 < iSplashCell.length) { _local2 = iSplashCell[_local4]; _local2.State = OGFish.stDelete; _local6 = _local2.Cell.PosOnGrid.clone(); _local2.Cell.BackGround = iLField.Clear(_local6); iSplashCell.Remove(_local2); _local4--; iDelCell.Add(_local2); _local4++; }; _local5 = iLField.CalculateScore(iDelCell.length); iScore = (iScore + _local5); return; }; if (iSumm > iNumber){ UnSplash(); iSumm = iLField.GetValue(_arg1); _local2 = this.iField[_arg1.y][_arg1.x].Fish; _local2.State = OGFish.stSplash; if (!iReplyFlag){ OSound.PlaySoundInd(1); }; iSplashCell.Add(_local2); } else { if (!iReplyFlag){ OSound.PlaySoundInd(1); }; _local2.State = OGFish.stSplash; iSplashCell.Add(_local2); }; } private function getHint():void{ var _local1:Array; var _local2:int; var _local3:int; var _local4:int; var _local5:OGFish; _local1 = iLField.getHint(); _local2 = 0; while (_local2 < _local1.length) { _local3 = _local1[_local2].x; _local4 = _local1[_local2].y; _local5 = iField[_local4][_local3].Fish; _local5.State = OGFish.stSplash; iHintCell.Add(_local5); _local2++; }; } private function EndSplash():void{ var _local1:int; var _local2:OGFish; var _local3:int; _local3 = 0; while (_local3 < iEndSplash.length) { _local2 = iEndSplash[_local3]; if (_local2.State == OGFish.stFree){ iEndSplash.splice(_local3, 1); _local3--; } else { _local2.onEnterFrame(); }; _local3++; }; } private function MoveCell():Boolean{ var _local1:Array; var _local2:int; var _local3:OGCell; var _local4:OGCell; var _local5:OGFish; _local1 = iLField.Move(); while (_local2 < _local1.length) { _local3 = iField[_local1[_local2][1][0]][_local1[_local2][1][1]]; _local4 = iField[_local1[_local2][0][0]][_local1[_local2][0][1]]; _local5 = _local4.Fish; _local4.Fish = null; _local5.Cell = _local3; _local3.Fish = _local5; iMoveCell.Add(_local5); _local2++; }; return ((_local1.length > 0)); } public function Init():void{ var _local1:Array; var _local2:Array; var _local3:Array; var _local4:int; var _local5:Array; var _local6:Array; var _local7:int; var _local8:OGCell; this.visible = false; iSplashCell = new OUniqueArray(); iEndSplash = new OUniqueArray(); iHintCell = new OUniqueArray(); iCountColumns = iP[1][0][0].length; iCountRows = iP[1][0].length; iNumber = iP[1][2]; iGenerateCount = iP[1][2]; iReplyFlag = iP[4]; _local1 = OGUtils.GridParametrsSquare(iP[2][0], iP[2][1], iCountColumns, iCountRows); iBitmapLibrary = new OGDBitmapFactory(_local1[0], OGGShape.PointsSquadre, 1, iP[1][1], 0); iLField = new OLField(iP[1][0], iP[3], OGridSquare, 9, iP[1][2]); iSizeCell = _local1[0]; iGreedPoints = _local1[2]; _local2 = _local1[2]; _local3 = iP[1][0]; iField = new Array(); iFieldGenegate = new Array(); _local4 = 0; while (_local4 < iCountRows) { _local5 = new Array(); _local6 = new Array(); _local7 = 0; while (_local7 < iCountColumns) { if (_local3[_local4][_local7] > 0){ _local8 = new OGCell(iBitmapLibrary, [_local7, _local4], this.iScale); _local8.BackGround = (_local3[_local4][_local7] - 1); _local8.Pos(_local2[_local4][_local7].x, _local2[_local4][_local7].y); this.addChild(_local8); _local5.push(_local8); } else { _local5.push(null); }; if (iLField.GetGenerateState(_local7, _local4)){ _local8 = new OGCell(iBitmapLibrary, [_local7, _local4], this.iScale); _local8.BackGround = (_local3[_local4][_local7] - 1); _local8.Pos(_local2[_local4][_local7].x, (_local2[_local4][_local7].y - iSizeCell)); _local8.visible = false; this.addChild(_local8); _local6.push(_local8); } else { _local6.push(null); }; _local7++; }; iField.push(_local5); iFieldGenegate.push(_local6); _local4++; }; iMoveCell = new OUniqueArray(); iDelCell = new OUniqueArray(); iGenerateCell = new OUniqueArray(); this.addEventListener(MouseEvent.CLICK, OnClickToCell); gParticleContainer = new CParticleContainer(); this.addChild(gParticleContainer); this.State = stLoad; } public function set SpeedMove(_arg1:int):void{ } public function ShowHint():void{ this.State = stWaitHint; } public function PoshukVho(_arg1:Array, _arg2:Point):Boolean{ var _local3:Point; var _local4:OGFish; var _local5:int; for each (_local4 in _arg1) { _local3 = _local4.Cell.PosOnGrid.clone(); if ((((_local3.x == _arg2.x)) && ((_local3.y == _arg2.y)))){ _local5 = 0; for each (_local4 in _arg1) { _local3 = _local4.Cell.PosOnGrid.clone(); switch (true){ case (((_local3.x == (_arg2.x + 1))) && ((_local3.y == _arg2.y))): _local5++; break; case (((_local3.x == (_arg2.x - 1))) && ((_local3.y == _arg2.y))): _local5++; break; case (((_local3.y == (_arg2.y + 1))) && ((_local3.x == _arg2.x))): _local5++; break; case (((_local3.y == (_arg2.y - 1))) && ((_local3.x == _arg2.x))): _local5++; break; }; }; if (_local5 >= 2){ return (true); }; return (false); }; }; return (false); } private function HintAll():void{ var _local1:int; var _local2:OGFish; var _local3:int; _local3 = 0; while (_local3 < iHintCell.length) { _local2 = iHintCell[_local3]; if (_local2.State == OGFish.stFree){ iHintCell.splice(_local3, 1); _local3--; } else { _local2.onEnterFrame(); }; _local3++; }; } public function Generate():Boolean{ var _local1:Array; var _local2:Point; var _local3:int; var _local4:OGCell; var _local5:OGFish; var _local6:OGFish; _local1 = iLField.Generate(); _local2 = new Point(); _local3 = 0; while (_local3 < _local1.length) { _local2.y = _local1[_local3][0]; _local2.x = _local1[_local3][1]; _local4 = iFieldGenegate[_local2.y][_local2.x]; if (_local4){ _local5 = iField[_local2.y][_local2.x].Fish; _local5 = null; _local6 = _local4.Fish; _local6.State = OGFish.stFree; iField[_local2.y][_local2.x].Fish = _local6; iSplashCell.Remove(_local6); iDelCell.Remove(_local6); iEndSplash.Remove(_local6); iMoveCell.Remove(_local6); _local6.State = OGFish.stCreate; _local4.Fish = null; iGenerateCell.Add(_local6); }; _local3++; }; return ((_local1.length > 0)); } private function SplashAll():void{ var _local1:int; var _local2:OGFish; var _local3:int; _local3 = 0; while (_local3 < iSplashCell.length) { _local2 = iSplashCell[_local3]; if (_local2.prSplashIndex != iSplashCell[0].prSplashIndex){ _local2.prSplashIndex = iSplashCell[0].prSplashIndex; }; if (_local2.State == OGFish.stFree){ iSplashCell.splice(_local3, 1); _local3--; } else { _local2.onEnterFrame(); }; _local3++; }; } private function GenerateAll():void{ var _local1:int; var _local2:OGFish; _local1 = 0; while (_local1 < iGenerateCell.length) { _local2 = iGenerateCell[_local1]; if (_local2.State == OGFish.stFree){ iGenerateCell.splice(_local1, 1); _local1--; iLField.SetActive(_local2.Cell.PosOnGrid); } else { _local2.onEnterFrame(); }; _local1++; }; } public function Recording(_arg1:Point):void{ var _local2:int; var _local3:int; _local2 = Math.floor((this.iTimer / 60)); _local3 = (this.iTimer - (_local2 * 60)); this.iTimer = 0; iRecord = (iRecord + (((AIConvertChar.ToChar(_arg1.x) + AIConvertChar.ToChar(_arg1.y)) + AIConvertChar.ToChar(_local2)) + AIConvertChar.ToChar(_local3))); } private function DeleteAll():void{ var _local1:int; var _local2:OGFish; var _local3:int; var _local4:int; _local1 = 0; while (_local1 < iDelCell.length) { _local2 = iDelCell[_local1]; if (_local2.State == OGFish.stFree){ iDelCell.splice(_local1, 1); _local1--; iLField.SetActive(_local2.Cell.PosOnGrid); _local3 = (iReplyFlag) ? 0 : 5; _local2.addChild(gParticleContainer); _local4 = 0; while (_local4 < _local3) { gParticleContainer.addSimpleParticle(_local2.Cell.prBGColor, _local2.prX, _local2.prY); _local4++; }; this.removeChild(_local2); _local2 = null; } else { _local2.onEnterFrame(); }; _local1++; }; } public function get prPlayState():int{ return (iOpponentPlay.State); } private function MoveAll():void{ var _local1:int; var _local2:OGFish; _local1 = 0; while (_local1 < iMoveCell.length) { _local2 = iMoveCell[_local1]; if (_local2.State == OGFish.stFree){ iMoveCell.splice(_local1, 1); _local1--; iLField.SetActive(_local2.Cell.PosOnGrid); } else { _local2.onEnterFrame(); }; _local1++; }; } } }//package RES.OBJECTS.OGRAPHIC
Section 72
//OGFish (RES.OBJECTS.OGRAPHIC.OGFish) package RES.OBJECTS.OGRAPHIC { import ENGINE.DISPLAY.*; import flash.events.*; import flash.display.*; import flash.geom.*; import ENGINE.INTERFACE.*; import RES.OBJECTS.OGDISPLAY.*; public class OGFish extends OIObject { private var iITimer:int;// = 0 private var iDVal:int; private var iSplash:int; private var iDigitTMP:OBitmap; private var iDigit:OBitmap; private var iBGValTMP:int; private var iBitmapLibrary:OGDBitmapFactory; private var iSplashObj:DisplayObject; private var iPosOnGrid:Point; private var iDAlpha:Number;// = 0 private var iCell:OGCell; private var iDirect:Boolean; private var iMinAlpha:Number;// = 0.5 private var iBGVal:int; private var iFlagStep:Boolean;// = false private var iRib:int; public static const stEndSplash:int = 9; public static const prAppone:int = 1; public static const stMove:int = 4; public static const prMain:int = 2; public static const stSelected:int = 1; public static const stDeSelect:int = 3; public static const stSplash:int = 2; public static const stDelete:int = 6; public static const stFree:int = 0; public static const stNormal:int = 8; public static const stPulsePlus:int = 5; public static const stCreate:int = 7; private static var iMoveSpeed:int = 0; public function OGFish(_arg1:OGDBitmapFactory, _arg2:Array, _arg3:int){ var _local4:int; iDigitTMP = new OBitmap(); iDAlpha = 0; iMinAlpha = 0.5; iITimer = 0; iFlagStep = false; iBitmapLibrary = _arg1; iPosOnGrid = new Point(_arg2[0], _arg2[1]); super([], null); iRib = _arg3; if (iMoveSpeed == 0){ iMoveSpeed = Math.floor((iRib / 5)); _local4 = (iMoveSpeed % 2); if (_local4 == 1){ iMoveSpeed = (iMoveSpeed + 1); }; iMoveSpeed = (iMoveSpeed / 2); }; this.removeEventListener(Event.ENTER_FRAME, OnEnterFrame); } private function BitmapChangeGetFish(_arg1:int, _arg2:OBitmap):void{ _arg2.Clear(); _arg2.CopyFrom(iBitmapLibrary.getFish([_arg1, (iDVal - 1)])); } public function set Digit(_arg1:int):void{ iDVal = ((((_arg1 >= 0)) && ((_arg1 < 10)))) ? _arg1 : 0; } private function ShowDigit():void{ if (iDVal == 0){ if (iDigit){ this.removeChild(iDigit); this.removeChild(iDigitTMP); iDigit = null; iDigitTMP = null; this.buttonMode = false; }; return; }; if (!iDigit){ iDigit = new OBitmap(); iDigitTMP = new OBitmap(); this.addChildAt(this.iDigitTMP, this.numChildren); this.addChildAt(iDigit, this.numChildren); }; BitmapChange(false); } override public function Free():void{ super.Free(); if (iDigit){ iDigit = null; }; } private function SplashCell():Boolean{ var _local1:Boolean; iDigit.alpha = 1; iDigitTMP.alpha = 0; _local1 = false; this.iDigit.Clear(); this.iDigit.CopyFrom(iBitmapLibrary.getSmallFish([iBGVal, (iDVal - 1), this.iDAlpha])); switch (iDirect){ case true: this.iDAlpha = (this.iDAlpha + 1); if (this.iDAlpha > (iBitmapLibrary.getFishCount - 1)){ iDirect = false; this.iDAlpha = (iBitmapLibrary.getFishCount - 1); }; break; case false: this.iDAlpha = (this.iDAlpha - 1); if (this.iDAlpha < 0){ iDAlpha = 0; iDirect = true; }; break; }; return ((this.iDAlpha == 0)); } public function set prSplashIndex(_arg1:int):void{ this.iDAlpha = _arg1; } public function onEnterFrame():void{ var _local1:Boolean; if (this.prFocus){ buttonMode = true; } else { buttonMode = false; }; switch (this.iState){ case stNormal: this.State = stFree; break; case stFree: break; case stSplash: SplashCell(); break; case stEndSplash: if (SplashCell()){ this.State = stFree; }; break; case stMove: iFlagStep = !(iFlagStep); if (iCell.prScale == OGFish.prMain){ if (MoveFish()){ this.State = stFree; }; break; }; if (((iFlagStep) && (!((iCell.prScale == OGFish.prMain))))){ if (MoveFish()){ this.State = stFree; }; }; break; case stDelete: this.State = stFree; break; case stCreate: iFlagStep = !(iFlagStep); if (iCell.prScale == OGFish.prMain){ _local1 = MoveFish(); if (_local1){ this.State = stFree; }; }; if (((iFlagStep) && (!((iCell.prScale == OGFish.prMain))))){ _local1 = MoveFish(); if (_local1){ this.State = stFree; }; }; break; }; } private function BitmapChangeGetSmallFish(_arg1:OBitmap):void{ _arg1.Clear(); _arg1.CopyFrom(iBitmapLibrary.getSmallFish([iBGVal, (iDVal - 1), this.iDAlpha])); } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stMove: iDAlpha = 0; break; case stFree: if (iDigit){ iBGValTMP = iBGVal; BitmapChange(false); iDigit.alpha = 1; iDAlpha = 0; }; iDAlpha = 0; this.alpha = 1; break; case stSplash: iSplash = 0; iSplashObj = this; break; case stDeSelect: break; case stDelete: break; case stCreate: iDAlpha = 0; break; }; } public function set Cell(_arg1:OGCell):void{ iCell = _arg1; if (iBGVal > 0){ iBGValTMP = iBGVal; }; iBGVal = iCell.prBGColor; ShowDigit(); iDigit.alpha = 0; iDigitTMP.alpha = 1; State = stMove; } public function get PosOnGrid():Point{ return (iPosOnGrid); } private function GoTop(_arg1:OBitmap):void{ var _local2:uint; _local2 = (this.numChildren - 1); this.setChildIndex(_arg1, _local2); } override public function Init():void{ super.Init(); this.State = stFree; } public function get prSplashIndex():int{ return (this.iDAlpha); } public function get Value():int{ return (iDVal); } public function get Cell():OGCell{ return (iCell); } public function get FreeToClick():Boolean{ if ((((((((this.State == stFree)) || ((this.State == stDeSelect)))) || ((this.State == stSelected)))) || ((this.State == stSplash)))){ return (true); }; return (false); } private function BitmapChange(_arg1:Boolean):void{ BitmapChangeGetFish(iBGValTMP, iDigitTMP); this.iDigitTMP.alpha = 0; if (iDigit){ if (_arg1){ BitmapChangeGetSmallFish(this.iDigit); } else { BitmapChangeGetFish(iBGVal, iDigit); }; }; } private function MoveFish():Boolean{ var _local1:Boolean; var _local2:Point; var _local3:Point; var _local4:Point; var _local5:Number; _local1 = true; if (iCell){ _local2 = new Point(); _local2.x = (iCell.prX - this.prX); _local2.y = (iCell.prY - this.prY); if (iBGValTMP != iBGVal){ _local5 = ((_local2.x)>_local2.y) ? _local2.x : _local2.y; _local5 = (_local5 / iMoveSpeed); _local5 = (iDigitTMP.alpha / _local5); if (iDigit){ iDigit.alpha = (iDigit.alpha + _local5); }; this.alpha = (this.alpha + _local5); if (iDigitTMP){ iDigitTMP.alpha = (iDigitTMP.alpha - _local5); }; }; _local3 = new Point(); _local3.x = ((_local2.x)>0) ? 1 : -1; _local3.y = ((_local2.y)>0) ? 1 : -1; _local4 = new Point(); _local4.x = (Math.min(Math.abs(_local2.x), iMoveSpeed) * _local3.x); _local4.y = (Math.min(Math.abs(_local2.y), iMoveSpeed) * _local3.y); this.prX = (this.prX + _local4.x); this.prY = (this.prY + _local4.y); _local1 = (((this.prX == iCell.prX)) && ((this.prY == iCell.prY))); if (((_local1) && (!((iBGValTMP == iBGVal))))){ if (iDigit){ iDigit.alpha = 1; }; if (iDigitTMP){ iDigitTMP.alpha = 0; }; }; }; return (_local1); } } }//package RES.OBJECTS.OGRAPHIC
Section 73
//OGUtils (RES.OBJECTS.OGRAPHIC.OGUtils) package RES.OBJECTS.OGRAPHIC { import flash.geom.*; public class OGUtils { public static function GridParametrsHexagon(_arg1:int, _arg2:int, _arg3:int, _arg4:int):Array{ var _local5:Array; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:Point; var _local11:int; var _local12:int; var _local13:int; var _local14:Array; var _local15:int; var _local16:int; var _local17:Array; var _local18:int; _local5 = new Array(); _local6 = _arg1; _local7 = _arg2; _local8 = _arg3; _local9 = _arg4; _local10 = new Point((_local6 / (((2 * _local8) + (_local9 % 2)) * Math.sin((Math.PI / 3)))), (_local7 / (2 + (1.5 * (_local9 - 1))))); _local11 = ((_local10.x)<_local10.y) ? _local10.x : _local10.y; _local12 = ((_local6 - (_local11 * (((2 * _local8) + (_local9 % 2)) * Math.sin((Math.PI / 3))))) / 2); _local13 = ((_local7 - (_local11 * (2 + (1.5 * (_local9 - 1))))) / 2); _local5.push(_local11); _local5.push([_local12, _local13]); _local14 = new Array(); _local15 = (_local11 * Math.sin((Math.PI / 3))); _local16 = 0; while (_local16 < _local9) { _local17 = new Array(); _local18 = 0; while (_local18 < _local8) { _local17.push(new Point(int((((((_local18 * 2) * _local15) + (int((_local16 % 2)) * _local15)) + _local12) + _local15)), int(((((_local16 * 1.5) * _local11) + _local13) + _local11)))); _local18++; }; _local14.push(_local17); _local16++; }; _local5.push(_local14); _local5.push(int((((2 * _local11) * Math.cos((Math.PI / 6))) / Math.sqrt(2)))); return (_local5); } public static function GridParametrsSquare(_arg1:int, _arg2:int, _arg3:int, _arg4:int):Array{ var _local5:Array; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:Array; var _local14:int; var _local15:Array; var _local16:int; _local5 = new Array(); _local6 = _arg1; _local7 = _arg2; _local8 = _arg3; _local9 = _arg4; _local10 = (((_local6 / _local8))>(_local7 / _local9)) ? (_local7 / _local9) : (_local6 / _local8); _local11 = ((_local6 - (_local10 * _local8)) / 2); _local12 = ((_local7 - (_local10 * _local9)) / 2); _local5.push(_local10); _local5.push([_local11, _local12]); _local13 = new Array(); _local14 = 0; while (_local14 < _local9) { _local15 = new Array(); _local16 = 0; while (_local16 < _local8) { _local15.push(new Point((((_local16 * _local10) + _local11) + (_local10 / 2)), (((_local14 * _local10) + _local12) + (_local10 / 2)))); _local16++; }; _local13.push(_local15); _local14++; }; _local5.push(_local13); _local5.push(int((_local10 / Math.sqrt(2)))); return (_local5); } public static function GridParametrsTriangle(_arg1:int, _arg2:int, _arg3:int, _arg4:int):Array{ var _local5:Array; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:Point; var _local11:int; var _local12:int; var _local13:int; var _local14:Array; var _local15:int; var _local16:int; var _local17:int; var _local18:Array; var _local19:int; var _local20:int; var _local21:int; _local5 = new Array(); _local6 = _arg1; _local7 = _arg2; _local8 = _arg3; _local9 = _arg4; _local10 = new Point((_local6 / ((int((_local8 / 2)) + (_local8 % 2)) * Math.cos((Math.PI / 6)))), (_local7 / (_local9 + 0.5))); _local11 = ((_local10.x)<_local10.y) ? _local10.x : _local10.y; _local12 = ((_local6 - (_local11 * ((int((_local8 / 2)) + (_local8 % 2)) * Math.cos((Math.PI / 6))))) / 2); _local13 = ((_local7 - (_local11 * (0.5 + _local9))) / 2); _local5.push(_local11); _local5.push([_local12, _local13]); _local14 = new Array(); _local15 = (_local11 * Math.cos((Math.PI / 6))); _local16 = ((_local11 / 2) * ((1 / Math.cos((Math.PI / 6))) - Math.cos((Math.PI / 6)))); _local17 = 0; while (_local17 < _local9) { _local18 = new Array(); _local19 = 0; while (_local19 < _local8) { _local20 = (((((_local19 % 4) == 0)) || (((_local19 % 4) == 3)))) ? (_local11 / 2) : 0; _local21 = (((_local19 % 2))==0) ? (-1 * _local16) : _local16; _local18.push(new Point(int(((((int((_local19 / 2)) * _local15) + _local21) + _local12) + (_local15 / 2))), int(((((_local17 * _local11) + _local20) + _local13) + (_local11 / 2))))); _local19++; }; _local14.push(_local18); _local17++; }; _local5.push(_local14); _local5.push(int(((_local11 * Math.tan((Math.PI / 6))) / Math.sqrt(2)))); return (_local5); } } }//package RES.OBJECTS.OGRAPHIC
Section 74
//OBasicGrid (RES.OBJECTS.OGRIDS.OBasicGrid) package RES.OBJECTS.OGRIDS { import flash.geom.*; public class OBasicGrid { protected var iCellsNumber:int; protected var iAxesSearch:Array; protected var iAxesNumber:int; protected var iColCount:int; protected var iAxesMovement:Array; protected var iRowCount:int; public function OBasicGrid(_arg1:int, _arg2:int){ iRowCount = _arg2; iColCount = _arg1; Init(); } public function get AxesMovement():Array{ return (iAxesMovement); } public function get AxesSearch():Array{ return (iAxesSearch); } public function GridToScreen(_arg1:int):Point{ return (new Point()); } public function ScreenToGrid(_arg1:Point):int{ return (0); } public function MoveTo(_arg1:int, _arg2:int, _arg3:int=1):int{ return (0); } public function Init():void{ iCellsNumber = (iRowCount * iColCount); } } }//package RES.OBJECTS.OGRIDS
Section 75
//OGridSquare (RES.OBJECTS.OGRIDS.OGridSquare) package RES.OBJECTS.OGRIDS { import flash.geom.*; public class OGridSquare extends OBasicGrid { public function OGridSquare(_arg1:int, _arg2:int){ super(_arg1, _arg2); } override public function GridToScreen(_arg1:int):Point{ var _local2:Point; _local2 = new Point((_arg1 % this.iColCount), int((_arg1 / this.iColCount))); return (_local2); } override public function MoveTo(_arg1:int, _arg2:int, _arg3:int=1):int{ var _local4:int; var _local5:int; _local4 = -1; switch (_arg2){ case 0: _local5 = ((_arg1 % iColCount) + _arg3); if ((((_local5 >= 0)) && ((_local5 < iColCount)))){ _local4 = (_arg1 + _arg3); }; break; case 1: _local5 = (int((_arg1 / iColCount)) + _arg3); if ((((_local5 >= 0)) && ((_local5 < iRowCount)))){ _local4 = (_arg1 + (_arg3 * iColCount)); }; break; case 2: _local5 = MoveTo(_arg1, 0, _arg3); if (_local5 != -1){ _local5 = MoveTo(_local5, 1, _arg3); if (_local5 != -1){ _local4 = _local5; }; }; break; case 3: _local5 = MoveTo(_arg1, 0, (-1 * _arg3)); if (_local5 != -1){ _local5 = MoveTo(_local5, 1, _arg3); if (_local5 != -1){ _local4 = _local5; }; }; break; }; return (_local4); } override public function ScreenToGrid(_arg1:Point):int{ return (((_arg1.y * iColCount) + _arg1.x)); } override public function Init():void{ super.Init(); this.iAxesNumber = 4; this.iAxesSearch = [0, 1]; this.iAxesMovement = [1, 2, 3]; } } }//package RES.OBJECTS.OGRIDS
Section 76
//OLLevels (RES.OBJECTS.OLEVELS.OLLevels) package RES.OBJECTS.OLEVELS { public class OLLevels { public static const iLevelList:Array = [[OLMapsList.Level01, B2, 10], [OLMapsList.Level02, B2, 10], [OLMapsList.Level03, B3, 10], [OLMapsList.Level04, B3, 10], [OLMapsList.Level05, B4, 10], [OLMapsList.Level06, B4, 11], [OLMapsList.Level07, B4, 11], [OLMapsList.Level08, B4, 11], [OLMapsList.Level09, B5, 11], [OLMapsList.Level10, B5, 11], [OLMapsList.Level11, B5, 12], [OLMapsList.Level12, B5, 12], [OLMapsList.Level13, B5, 12], [OLMapsList.Level14, B5, 12], [OLMapsList.Level15, B5, 12], [OLMapsList.Level16, B5, 14], [OLMapsList.Level17, B5, 14], [OLMapsList.Level18, B6, 14], [OLMapsList.Level19, B5, 14], [OLMapsList.Level20, B6, 14], [OLMapsList.Level21, B5, 15], [OLMapsList.Level22, B6, 15], [OLMapsList.Level23, B6, 15], [OLMapsList.Level24, B5, 15], [OLMapsList.Level25, B5, 15], [OLMapsList.Level26, B6, 16], [OLMapsList.Level27, B5, 16], [OLMapsList.Level28, B5, 16], [OLMapsList.Level29, B4, 16], [OLMapsList.Level30, B5, 16], [OLMapsList.Level31, B5, 17], [OLMapsList.Level32, B5, 17], [OLMapsList.Level33, B5, 17], [OLMapsList.Level34, B5, 17], [OLMapsList.Level35, B5, 17], [OLMapsList.Level36, B5, 18], [OLMapsList.Level37, B6, 18], [OLMapsList.Level38, B6, 18], [OLMapsList.Level39, B6, 18], [OLMapsList.Level40, B6, 18]]; public static var B2:Array = [0, 1, 2]; public static var B3:Array = [0, 1, 2, 3]; public static var B4:Array = [0, 1, 2, 3, 4]; public static var B5:Array = [0, 1, 2, 3, 4, 5]; public static var B6:Array = [0, 1, 2, 3, 4, 5, 6]; public static function _LevelList(_arg1:int):Array{ return (iLevelList[(_arg1 % iLevelList.length)]); } } }//package RES.OBJECTS.OLEVELS
Section 77
//OLMapsList (RES.OBJECTS.OLEVELS.OLMapsList) package RES.OBJECTS.OLEVELS { public class OLMapsList { public static const Level10:Array = [[2, 2, 2, 0, 2, 2, 2], [2, 5, 3, 0, 3, 5, 2], [2, 3, 3, 4, 3, 3, 2], [0, 0, 4, 4, 4, 0, 0], [2, 3, 3, 4, 3, 3, 2], [2, 5, 3, 0, 3, 5, 2], [2, 2, 2, 0, 2, 2, 2]]; public static const Level11:Array = [[0, 2, 2, 3, 2, 2, 0], [2, 0, 4, 3, 4, 0, 2], [2, 4, 3, 0, 3, 4, 2], [3, 3, 0, 0, 0, 3, 3], [2, 4, 3, 0, 3, 4, 2], [2, 0, 4, 3, 4, 0, 2], [0, 2, 2, 3, 2, 2, 0]]; public static const Level12:Array = [[2, 2, 2, 2, 2, 2, 2], [2, 4, 0, 0, 0, 4, 2], [2, 4, 0, 3, 0, 4, 2], [2, 4, 0, 3, 0, 4, 2], [2, 4, 0, 3, 0, 4, 2], [2, 4, 0, 3, 0, 4, 2], [2, 2, 2, 2, 2, 2, 2]]; public static const Level14:Array = [[0, 2, 2, 0, 2, 2, 0], [2, 0, 3, 4, 3, 0, 2], [2, 3, 4, 5, 4, 3, 2], [0, 4, 5, 0, 5, 4, 0], [2, 3, 4, 5, 4, 3, 2], [2, 0, 3, 4, 3, 0, 2], [0, 2, 2, 0, 2, 2, 0]]; public static const Level16:Array = [[0, 2, 2, 3, 3, 2, 2, 0], [2, 0, 0, 4, 4, 0, 0, 2], [2, 0, 4, 5, 5, 4, 0, 2], [3, 4, 5, 0, 0, 5, 4, 3], [3, 4, 5, 0, 0, 5, 4, 3], [2, 0, 4, 5, 5, 2, 0, 2], [2, 0, 0, 4, 4, 0, 0, 2], [0, 2, 2, 3, 3, 2, 2, 0]]; public static const Level18:Array = [[0, 2, 3, 3, 3, 3, 2, 0], [2, 0, 4, 4, 4, 4, 0, 2], [3, 4, 0, 5, 5, 0, 4, 3], [3, 4, 5, 6, 6, 5, 4, 3], [3, 4, 5, 6, 6, 5, 4, 3], [3, 4, 0, 5, 5, 0, 4, 3], [2, 0, 4, 4, 4, 4, 0, 2], [0, 2, 3, 3, 3, 3, 2, 0]]; public static const Level13:Array = [[0, 2, 2, 0, 2, 2, 0], [2, 3, 3, 4, 3, 3, 2], [2, 3, 5, 4, 5, 3, 2], [0, 4, 4, 5, 4, 4, 0], [2, 3, 5, 4, 5, 3, 2], [2, 3, 3, 4, 3, 3, 2], [0, 2, 2, 0, 2, 2, 0]]; public static const Level15:Array = [[2, 2, 0, 2, 0, 2, 2], [0, 5, 3, 3, 3, 5, 0], [2, 3, 0, 4, 0, 3, 2], [0, 3, 4, 5, 4, 3, 0], [2, 3, 0, 4, 0, 3, 2], [0, 5, 3, 3, 3, 5, 0], [2, 2, 0, 2, 0, 2, 2]]; public static const Level17:Array = [[2, 2, 2, 0, 0, 2, 2, 2], [2, 0, 3, 0, 0, 3, 0, 2], [2, 3, 3, 4, 4, 3, 3, 2], [0, 0, 4, 5, 5, 4, 0, 0], [0, 0, 4, 5, 5, 4, 0, 0], [2, 3, 3, 4, 4, 3, 3, 2], [2, 0, 3, 0, 0, 3, 0, 2], [2, 2, 2, 0, 0, 2, 2, 2]]; public static const Level19:Array = [[0, 2, 2, 2, 2, 2, 2, 0], [2, 3, 3, 0, 0, 3, 3, 2], [2, 3, 0, 4, 4, 0, 3, 2], [2, 0, 4, 5, 5, 4, 0, 2], [2, 0, 4, 5, 5, 4, 0, 2], [2, 3, 0, 4, 4, 0, 3, 2], [2, 3, 3, 0, 0, 3, 3, 2], [0, 2, 2, 2, 2, 2, 2, 0]]; public static const Level21:Array = [[2, 3, 0, 3, 2, 3, 0, 3, 2], [0, 4, 4, 4, 0, 4, 4, 4, 0], [2, 4, 0, 4, 5, 4, 0, 4, 2], [0, 4, 4, 4, 0, 4, 4, 4, 0], [3, 3, 0, 5, 5, 5, 0, 3, 3], [0, 4, 4, 4, 0, 4, 4, 4, 0], [3, 4, 0, 4, 5, 4, 0, 4, 2], [0, 4, 4, 4, 0, 4, 4, 4, 0], [2, 3, 0, 3, 2, 3, 0, 3, 2]]; public static const Level22:Array = [[3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 3, 0, 4, 4, 4, 0, 3, 3], [3, 0, 0, 0, 5, 0, 0, 0, 3], [3, 4, 0, 5, 6, 5, 0, 4, 3], [3, 4, 5, 6, 6, 6, 5, 4, 3], [3, 4, 0, 5, 6, 5, 0, 4, 3], [3, 0, 0, 0, 5, 0, 0, 0, 3], [3, 3, 0, 4, 4, 4, 0, 3, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3]]; public static const Level23:Array = [[0, 0, 0, 2, 3, 2, 0, 0, 0], [0, 0, 2, 3, 4, 3, 2, 0, 0], [0, 2, 3, 4, 5, 4, 3, 2, 0], [2, 3, 4, 5, 6, 5, 4, 3, 2], [3, 4, 5, 6, 0, 6, 5, 4, 3], [2, 3, 4, 5, 6, 5, 4, 3, 2], [0, 2, 3, 4, 5, 4, 3, 2, 0], [0, 0, 2, 3, 4, 3, 2, 0, 0], [0, 0, 0, 2, 3, 2, 0, 0, 0]]; public static const Level24:Array = [[0, 0, 3, 0, 0, 0, 3, 0, 0], [0, 3, 4, 3, 0, 3, 4, 3, 0], [3, 4, 5, 4, 3, 4, 5, 4, 3], [0, 3, 4, 3, 0, 3, 4, 3, 0], [0, 0, 3, 0, 0, 0, 3, 0, 0], [0, 3, 4, 3, 0, 3, 4, 3, 0], [3, 4, 5, 4, 3, 4, 5, 4, 3], [0, 3, 4, 3, 0, 3, 4, 3, 0], [0, 0, 3, 0, 0, 0, 3, 0, 0]]; public static const Level25:Array = [[2, 3, 3, 3, 0, 3, 3, 3, 2], [3, 0, 4, 3, 0, 3, 4, 0, 3], [3, 4, 6, 3, 0, 3, 6, 4, 3], [3, 3, 3, 5, 4, 5, 3, 3, 3], [0, 0, 0, 4, 0, 4, 0, 0, 0], [3, 3, 3, 5, 4, 5, 3, 3, 3], [3, 4, 6, 3, 0, 3, 6, 4, 3], [3, 0, 4, 3, 0, 3, 4, 0, 3], [2, 3, 3, 3, 0, 3, 3, 3, 2]]; public static const Level26:Array = [[0, 2, 2, 0, 3, 3, 0, 2, 2, 0], [2, 5, 5, 5, 3, 3, 5, 5, 5, 2], [2, 5, 0, 5, 3, 3, 5, 0, 5, 2], [0, 5, 5, 0, 4, 4, 0, 5, 5, 0], [3, 3, 3, 4, 0, 0, 4, 3, 3, 3], [3, 3, 3, 4, 0, 0, 4, 3, 3, 3], [0, 5, 5, 0, 4, 4, 0, 5, 5, 0], [2, 5, 0, 5, 3, 3, 5, 0, 5, 2], [2, 5, 5, 5, 3, 3, 5, 5, 5, 2], [0, 2, 2, 0, 3, 3, 0, 2, 2, 0]]; public static const Level20:Array = [[3, 3, 3, 0, 0, 3, 3, 3], [3, 5, 5, 0, 0, 5, 5, 3], [3, 5, 5, 4, 4, 5, 5, 3], [0, 0, 4, 6, 6, 4, 0, 0], [0, 0, 4, 6, 6, 4, 0, 0], [3, 5, 5, 4, 4, 5, 5, 3], [3, 5, 5, 0, 0, 5, 5, 3], [3, 3, 3, 0, 0, 3, 3, 3]]; public static const Level28:Array = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [5, 5, 5, 5, 5, 5, 5, 5, 5, 5], [4, 4, 0, 0, 4, 4, 0, 0, 4, 4], [3, 3, 0, 3, 3, 3, 3, 0, 3, 3], [2, 0, 0, 2, 0, 0, 2, 0, 0, 2], [2, 0, 0, 2, 0, 0, 2, 0, 0, 2], [3, 3, 0, 3, 3, 3, 3, 0, 3, 3], [4, 4, 0, 0, 4, 4, 0, 0, 4, 4], [5, 5, 5, 5, 5, 5, 5, 5, 5, 5], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2]]; public static const Level29:Array = [[2, 3, 3, 3, 3, 3, 3, 3, 3, 2], [3, 0, 0, 3, 0, 0, 3, 0, 0, 3], [3, 0, 0, 3, 0, 0, 3, 0, 0, 3], [3, 3, 3, 4, 3, 3, 4, 3, 3, 3], [3, 0, 0, 3, 0, 0, 3, 0, 0, 3], [3, 0, 0, 3, 0, 0, 3, 0, 0, 3], [3, 3, 3, 4, 3, 3, 4, 3, 3, 3], [3, 0, 0, 3, 0, 0, 3, 0, 0, 3], [3, 0, 0, 3, 0, 0, 3, 0, 0, 3], [2, 3, 3, 3, 3, 3, 3, 3, 3, 2]]; public static const Level27:Array = [[4, 4, 4, 3, 3, 3, 3, 4, 4, 4], [4, 5, 4, 0, 3, 3, 0, 4, 5, 4], [4, 4, 4, 0, 3, 3, 0, 4, 4, 4], [3, 0, 0, 1, 0, 0, 1, 0, 0, 3], [3, 3, 3, 0, 2, 2, 0, 3, 3, 3], [3, 3, 3, 0, 2, 2, 0, 3, 3, 3], [3, 0, 0, 1, 0, 0, 1, 0, 0, 3], [4, 4, 4, 0, 3, 3, 0, 4, 4, 4], [4, 5, 4, 0, 3, 3, 0, 4, 5, 4], [4, 4, 4, 3, 3, 3, 3, 4, 4, 4]]; public static const Level30:Array = [[3, 3, 0, 0, 3, 3, 0, 0, 3, 3], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 5, 5, 0, 0, 5, 5, 0, 0], [4, 4, 4, 4, 4, 4, 4, 4, 4, 4], [3, 3, 0, 0, 3, 3, 0, 0, 3, 3], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 5, 5, 0, 0, 5, 5, 0, 0], [4, 4, 4, 4, 4, 4, 4, 4, 4, 4], [3, 3, 0, 0, 3, 3, 0, 0, 3, 3], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2]]; public static const Level31:Array = [[3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3], [3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3], [3, 3, 3, 3, 4, 6, 4, 3, 3, 3, 3], [0, 0, 0, 3, 4, 6, 4, 3, 0, 0, 0], [0, 0, 0, 3, 4, 6, 4, 3, 0, 0, 0], [0, 0, 0, 3, 4, 6, 4, 3, 0, 0, 0], [0, 0, 0, 3, 4, 6, 4, 3, 0, 0, 0], [0, 0, 0, 3, 4, 6, 4, 3, 0, 0, 0], [3, 3, 3, 3, 4, 6, 4, 3, 3, 3, 3], [3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]]; public static const Level32:Array = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3], [3, 3, 4, 3, 4, 3, 4, 3, 4, 3, 3], [3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3], [3, 3, 4, 3, 4, 3, 4, 3, 4, 3, 3], [3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3], [3, 3, 4, 3, 4, 3, 4, 3, 4, 3, 3], [3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3], [3, 3, 4, 3, 4, 3, 4, 3, 4, 3, 3], [3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]]; public static const Level34:Array = [[0, 3, 3, 3, 3, 0, 3, 3, 3, 3, 0], [3, 4, 5, 5, 4, 3, 4, 5, 5, 4, 3], [3, 5, 0, 0, 5, 3, 5, 0, 0, 5, 3], [3, 5, 0, 0, 4, 0, 4, 0, 0, 5, 3], [3, 4, 5, 4, 0, 0, 0, 4, 5, 4, 3], [0, 3, 3, 0, 0, 0, 0, 0, 3, 3, 0], [3, 4, 5, 4, 0, 0, 0, 4, 5, 4, 3], [3, 5, 0, 0, 4, 0, 4, 0, 0, 5, 3], [3, 5, 0, 0, 5, 3, 5, 0, 0, 5, 3], [3, 4, 5, 5, 5, 3, 5, 5, 5, 4, 3], [0, 3, 3, 3, 3, 0, 3, 3, 3, 3, 0]]; public static const Level36:Array = [[3, 0, 4, 4, 5, 0, 0, 5, 4, 4, 0, 3], [3, 3, 4, 0, 5, 5, 5, 5, 0, 4, 3, 3], [3, 0, 4, 4, 5, 0, 0, 5, 4, 4, 0, 3], [3, 3, 4, 0, 5, 5, 5, 5, 0, 4, 3, 3], [3, 0, 4, 4, 5, 0, 0, 5, 4, 4, 0, 3], [3, 3, 4, 0, 5, 5, 5, 5, 0, 4, 3, 3], [3, 0, 4, 4, 5, 0, 0, 5, 4, 4, 0, 3], [3, 3, 4, 0, 5, 5, 5, 5, 0, 4, 3, 3], [3, 0, 4, 4, 5, 0, 0, 5, 4, 4, 0, 3], [3, 3, 4, 0, 5, 5, 5, 5, 0, 4, 3, 3], [3, 0, 4, 4, 5, 0, 0, 5, 4, 4, 0, 3], [3, 3, 4, 0, 5, 5, 5, 5, 0, 4, 3, 3]]; public static const Level38:Array = [[0, 3, 4, 5, 6, 5, 4, 3, 4, 5, 6, 0], [3, 0, 3, 4, 5, 6, 5, 4, 3, 4, 5, 6], [4, 3, 0, 3, 4, 5, 6, 5, 4, 3, 4, 5], [5, 4, 3, 0, 3, 4, 5, 6, 5, 4, 3, 4], [6, 5, 4, 3, 0, 3, 4, 5, 6, 5, 4, 3], [5, 6, 5, 4, 3, 0, 3, 4, 5, 6, 5, 4], [4, 5, 6, 5, 4, 3, 0, 3, 4, 5, 6, 5], [3, 4, 5, 6, 5, 4, 3, 0, 3, 4, 5, 6], [4, 3, 4, 5, 6, 5, 4, 3, 0, 3, 4, 5], [5, 4, 3, 4, 5, 6, 5, 4, 3, 0, 3, 4], [6, 5, 4, 3, 4, 5, 6, 5, 4, 3, 0, 3], [0, 6, 5, 4, 3, 4, 5, 6, 5, 4, 3, 0]]; public static const Level33:Array = [[3, 4, 4, 4, 3, 3, 3, 4, 4, 4, 3], [4, 4, 0, 4, 4, 3, 4, 4, 0, 4, 4], [4, 0, 0, 0, 4, 0, 4, 0, 0, 0, 4], [4, 4, 0, 4, 4, 5, 4, 4, 0, 4, 4], [3, 4, 4, 4, 5, 0, 5, 4, 4, 4, 3], [3, 3, 0, 5, 0, 0, 0, 5, 0, 3, 3], [3, 4, 4, 4, 5, 0, 5, 4, 4, 4, 3], [4, 4, 0, 4, 4, 5, 3, 4, 0, 4, 4], [4, 0, 0, 0, 4, 0, 4, 0, 0, 0, 4], [4, 4, 0, 4, 4, 3, 4, 4, 0, 4, 4], [3, 4, 4, 4, 3, 3, 3, 4, 4, 4, 3]]; public static const Level35:Array = [[3, 3, 4, 3, 3, 0, 3, 3, 4, 3, 3], [3, 5, 5, 5, 3, 0, 3, 5, 5, 5, 3], [4, 5, 0, 5, 4, 0, 4, 5, 0, 5, 4], [3, 5, 5, 5, 3, 0, 3, 5, 5, 5, 3], [3, 3, 4, 3, 3, 5, 3, 3, 4, 3, 3], [0, 0, 0, 0, 5, 5, 5, 0, 0, 0, 0], [3, 3, 4, 3, 3, 5, 3, 3, 4, 3, 3], [3, 5, 5, 5, 3, 0, 3, 5, 5, 5, 3], [4, 5, 0, 5, 4, 0, 4, 5, 0, 5, 4], [3, 5, 5, 5, 3, 0, 3, 5, 5, 5, 3], [3, 3, 4, 3, 3, 0, 3, 3, 4, 3, 3]]; public static const Level37:Array = [[0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0], [2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2], [2, 3, 3, 4, 4, 4, 4, 4, 4, 3, 3, 2], [2, 3, 4, 4, 5, 5, 5, 5, 4, 4, 3, 2], [2, 3, 4, 5, 5, 6, 6, 5, 5, 4, 3, 2], [2, 3, 4, 5, 6, 6, 6, 6, 5, 4, 3, 2], [2, 3, 4, 5, 6, 6, 6, 6, 5, 4, 3, 2], [2, 3, 4, 5, 5, 6, 6, 5, 5, 4, 3, 2], [2, 3, 4, 4, 5, 5, 5, 5, 4, 4, 3, 2], [2, 3, 3, 4, 4, 4, 4, 4, 4, 3, 3, 2], [2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2], [0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0]]; public static const Level40:Array = [[0, 4, 5, 6, 0, 0, 0, 0, 6, 5, 4, 0], [4, 0, 4, 5, 6, 0, 0, 6, 5, 4, 0, 4], [5, 4, 0, 4, 5, 6, 6, 5, 4, 0, 4, 5], [6, 5, 4, 0, 4, 5, 5, 4, 0, 4, 5, 6], [0, 6, 5, 4, 0, 4, 4, 0, 4, 5, 6, 0], [0, 0, 6, 5, 4, 0, 0, 4, 5, 6, 0, 0], [0, 0, 6, 5, 4, 0, 0, 4, 5, 6, 0, 0], [0, 6, 5, 4, 0, 4, 4, 0, 4, 5, 6, 0], [6, 5, 4, 0, 4, 5, 5, 4, 0, 4, 5, 6], [5, 4, 0, 4, 5, 6, 6, 5, 4, 0, 4, 5], [4, 0, 4, 5, 6, 0, 0, 6, 5, 4, 0, 4], [0, 4, 5, 6, 0, 0, 0, 0, 6, 5, 4, 0]]; public static const Level39:Array = [[4, 4, 4, 4, 3, 3, 3, 3, 4, 4, 4, 4], [4, 0, 0, 4, 3, 0, 0, 3, 4, 0, 0, 4], [4, 0, 0, 4, 3, 0, 0, 3, 4, 0, 0, 4], [4, 4, 4, 0, 3, 5, 5, 3, 0, 4, 4, 4], [3, 3, 3, 0, 3, 6, 6, 3, 0, 3, 3, 3], [3, 0, 0, 5, 6, 0, 0, 6, 5, 0, 0, 3], [3, 0, 0, 5, 6, 0, 0, 6, 5, 0, 0, 3], [3, 3, 3, 0, 3, 6, 6, 3, 0, 3, 3, 3], [4, 4, 4, 0, 3, 5, 5, 3, 0, 4, 4, 4], [4, 0, 0, 4, 3, 0, 0, 3, 4, 0, 0, 4], [4, 0, 0, 4, 3, 0, 0, 3, 4, 0, 0, 4], [4, 4, 4, 4, 3, 3, 3, 3, 4, 4, 4, 4]]; public static const Level01:Array = [[1, 1, 1, 1, 1], [1, 2, 2, 2, 1], [1, 2, 1, 2, 1], [1, 2, 2, 2, 1], [1, 1, 1, 1, 1]]; public static const Level02:Array = [[0, 1, 2, 1, 0], [1, 2, 2, 2, 1], [2, 2, 3, 2, 2], [1, 2, 2, 2, 1], [0, 1, 2, 1, 0]]; public static const Level03:Array = [[1, 1, 2, 2, 1, 1], [1, 2, 3, 3, 2, 2], [2, 3, 0, 0, 3, 2], [2, 3, 0, 0, 3, 2], [1, 2, 3, 3, 2, 1], [1, 1, 2, 2, 1, 1]]; public static const Level04:Array = [[2, 2, 0, 0, 2, 2], [2, 2, 2, 2, 2, 2], [0, 2, 3, 3, 2, 0], [0, 2, 3, 3, 2, 0], [2, 2, 2, 2, 2, 2], [2, 2, 0, 0, 2, 2]]; public static const Level05:Array = [[2, 2, 2, 2, 2, 2], [2, 0, 3, 3, 0, 2], [2, 3, 3, 3, 3, 2], [2, 3, 3, 3, 3, 2], [2, 0, 3, 3, 0, 2], [2, 2, 2, 2, 2, 2]]; public static const Level06:Array = [[0, 2, 2, 2, 2, 0], [2, 4, 3, 3, 4, 2], [2, 3, 0, 0, 3, 2], [2, 3, 0, 0, 3, 2], [2, 4, 3, 3, 4, 2], [0, 2, 2, 2, 2, 0]]; public static const Level07:Array = [[2, 3, 3, 3, 3, 2], [3, 3, 3, 3, 3, 3], [3, 3, 4, 4, 3, 3], [3, 3, 4, 4, 3, 3], [3, 3, 3, 3, 3, 3], [2, 3, 3, 3, 3, 2]]; public static const Level08:Array = [[2, 2, 2, 2, 2, 2, 2], [2, 0, 3, 0, 3, 0, 2], [2, 3, 3, 4, 3, 3, 2], [2, 0, 4, 4, 4, 0, 2], [2, 3, 3, 4, 3, 3, 2], [2, 0, 3, 0, 3, 0, 2], [2, 2, 2, 2, 2, 2, 2]]; public static const Level09:Array = [[0, 2, 2, 3, 2, 2, 0], [2, 0, 3, 3, 3, 0, 2], [2, 3, 4, 4, 4, 3, 2], [3, 3, 4, 5, 4, 3, 3], [2, 3, 4, 4, 4, 3, 2], [2, 0, 3, 3, 3, 0, 2], [0, 2, 2, 3, 2, 2, 0]]; } }//package RES.OBJECTS.OLEVELS
Section 78
//AIConvertChar (RES.OBJECTS.OLOGIC.AIConvertChar) package RES.OBJECTS.OLOGIC { public class AIConvertChar { public static const ABC:String = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"; public static function ToChar(_arg1:int):String{ var _local2:int; var _local3:String; _local2 = _arg1; _local3 = ""; do { _local3 = ABC.charAt((_local2 % ABC.length)); _local2 = (_local2 / ABC.length); } while (_local2 != 0); return (_local3); } public static function FromChar(_arg1:String):int{ var _local2:String; var _local3:int; _local2 = _arg1; _local3 = 0; while (_local2 != "") { _local3 = (_local3 * ABC.length); _local3 = (_local3 + ABC.indexOf(_local2.substr((_local2.length - 1), 1))); _local2 = _local2.substr(0, (_local2.length - 1)); }; return (_local3); } public static function ToDoubleChar(_arg1:int):String{ var _local2:int; var _local3:String; _local2 = _arg1; _local3 = ""; do { _local3 = (_local3 + ABC.charAt((_local2 % ABC.length))); _local2 = (_local2 / ABC.length); } while (_local2 != 0); while (_local3.length < 2) { _local3 = (_local3 + "A"); }; return (_local3); } } }//package RES.OBJECTS.OLOGIC
Section 79
//OLCell (RES.OBJECTS.OLOGIC.OLCell) package RES.OBJECTS.OLOGIC { public class OLCell { private var iValue:int; private var iChState:Boolean; private var iState:int; private var iActive:Boolean; public function OLCell(_arg1:int=0){ iState = _arg1; iValue = 0; iActive = true; iChState = false; } public function set State(_arg1:int):void{ iState = _arg1; } public function set Value(_arg1:int):void{ iValue = _arg1; } public function get prChState():Boolean{ return (iChState); } public function set Active(_arg1:Boolean):void{ iActive = _arg1; } public function get Active():Boolean{ return (iActive); } public function get State():int{ return (iState); } public function set prChState(_arg1:Boolean):void{ iChState = _arg1; } public function get Value():int{ return (iValue); } } }//package RES.OBJECTS.OLOGIC
Section 80
//OLField (RES.OBJECTS.OLOGIC.OLField) package RES.OBJECTS.OLOGIC { import flash.geom.*; import RES.OBJECTS.*; import RES.OBJECTS.OGRIDS.*; public class OLField { private const iMinNum:int = 10; private const iDDigits:int = 200; private var iRandCount:Array; private var iRandom:ORandomInt; private var iCollectCount:int; private var iFill:Array; private var iGenerateFill:Array; private var iLG:OBasicGrid; private var iRandom1:ORandomInt; private var iRow:int; private var itRandom:Array; private var iCol:int; private var iDirectX:Boolean;// = false public function OLField(_arg1:Array, _arg2:int, _arg3:Class, _arg4:int, _arg5:int){ var _local6:Array; var _local7:Array; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:int; var _local14:int; var _local15:OLCell; iDirectX = false; iRandCount = [[5, 5, 4, 4, 3, 3, 2, 2, 1], [3, 3, 3, 3, 2, 2, 2, 1, 1], [2, 2, 3, 2, 2, 2, 2, 1, 1], [1, 2, 2, 2, 2, 2, 1, 1, 1], [1, 1, 1, 2, 2, 2, 1, 1, 1], [1, 1, 1, 2, 2, 2, 2, 2, 1], [1, 1, 2, 2, 2, 2, 3, 2, 2], [1, 1, 2, 2, 2, 3, 3, 3, 3], [1, 2, 2, 3, 3, 4, 4, 5, 5], [1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 2, 2, 2, 2, 2, 2], [1, 1, 2, 2, 2, 2, 2, 2, 2]]; super(); iCol = _arg1[0].length; iRow = _arg1.length; iLG = new _arg3(iCol, iRow); _local6 = _arg1; iFill = new Array(); iGenerateFill = new Array(); _local7 = [1, 2, 3]; _local8 = 0; while (_local8 < iRow) { _local9 = 0; while (_local9 < iCol) { _local10 = (_local6[_local8][_local9] - 1); iFill.push(new OLCell(_local10)); _local11 = iLG.ScreenToGrid(new Point(_local9, _local8)); _local12 = 0; if (_local10 > -1){ _local13 = 0; while (_local13 < 3) { _local14 = iLG.MoveTo(_local11, _local7[_local13], -1); if (_local14 > -1){ _local15 = iFill[_local14]; if (_local15.State > -1){ _local12 = -1; }; }; _local13++; }; } else { _local12 = -1; }; iGenerateFill.push(new OLCell(_local12)); _local9++; }; _local8++; }; iRandom = new ORandomInt(); iRandom1 = new ORandomInt(); iRandom1.SeedRand(_arg2); iRandom.SeedRand(_arg2); itRandom = new Array(); iCollectCount = _arg5; } public function GetGenerateState(_arg1:int, _arg2:int):Boolean{ var _local3:int; _local3 = iLG.ScreenToGrid(new Point(_arg1, _arg2)); if (iGenerateFill[_local3].State > -1){ return (true); }; return (false); } private function get RandomDigit():int{ var _local1:int; var _local2:Array; var _local3:int; var _local4:int; var _local5:int; var _local6:int; if (itRandom.length == 0){ _local1 = (iCollectCount - this.iMinNum); _local2 = new Array(); _local4 = 1; while (_local4 <= 9) { _local3 = 0; while (_local3 < iRandCount[_local1][(_local4 - 1)]) { _local2.push(_local4); _local3++; }; _local4++; }; _local3 = 0; while (_local3 < 10) { _local4 = 0; while (_local4 < _local2.length) { _local5 = iRandom.RandVal(_local2.length); _local6 = _local2[_local4]; _local2[_local4] = _local2[_local5]; _local2[_local5] = _local6; _local4++; }; _local4 = 0; while (_local4 < _local2.length) { itRandom.push(_local2[_local4]); _local4++; }; _local3++; }; }; return (itRandom.shift()); } public function Generate():Array{ var _local1:Array; var _local2:int; var _local3:OLCell; var _local4:OLCell; var _local5:Point; _local1 = new Array(); _local2 = 0; while (_local2 < iFill.length) { _local3 = iGenerateFill[_local2]; _local4 = iFill[_local2]; if ((((((_local3.State > -1)) && ((_local4.State > -1)))) && ((_local4.Value == 0)))){ _local4.Value = _local3.Value; _local3.Value = 0; _local4.Active = false; _local5 = iLG.GridToScreen(_local2); _local1.push([_local5.y, _local5.x]); }; _local2++; }; return (_local1); } public function Free():void{ iFill = null; iRandom = null; } private function isInclude(_arg1:Array, _arg2:int):Boolean{ var _local3:int; _local3 = 0; while (_local3 < _arg1.length) { if (_arg1[_local3] == _arg2){ return (true); }; _local3++; }; return (false); } public function LoadGenerate():Array{ var _local1:Array; var _local2:int; var _local3:OLCell; var _local4:Point; _local1 = new Array(); _local2 = 0; while (_local2 < iGenerateFill.length) { _local3 = iGenerateFill[_local2]; if ((((_local3.State > -1)) && ((_local3.Value == 0)))){ _local3.Value = RandomDigit; _local4 = iLG.GridToScreen(_local2); _local1.push([_local4.y, _local4.x, _local3.Value]); }; _local2++; }; return (_local1); } public function FreeCellCount():Boolean{ var _local1:int; var _local2:int; _local1 = 0; _local2 = 0; while (_local2 < iFill.length) { if (((!((iFill[_local2].State == -1))) && ((iFill[_local2].Value == 0)))){ return (true); }; _local2++; }; return (false); } public function FreeStateCount():int{ var _local1:int; var _local2:int; _local1 = 0; _local2 = 0; while (_local2 < iFill.length) { if (iFill[_local2].State > 0){ _local1++; }; _local2++; }; return (_local1); } public function Clear(_arg1:Point):int{ var _local2:int; _local2 = iLG.ScreenToGrid(_arg1); iFill[_local2].Value = 0; if (iFill[_local2].State > 0){ iFill[_local2].State--; }; return (iFill[_local2].State); } public function SetValue(_arg1:Point, _arg2:int):void{ iFill[iLG.ScreenToGrid(_arg1)].Value = _arg2; } public function Value(_arg1:Point):int{ return (iFill[iLG.ScreenToGrid(_arg1)].Value); } public function Find(_arg1:int):Array{ var _local2:Array; var _local3:Array; var _local4:Array; var _local5:int; var _local6:int; var _local7:int; var _local8:Array; var _local9:Array; var _local10:Boolean; var _local11:Array; var _local12:Boolean; var _local13:int; var _local14:int; var _local15:int; var _local16:int; var _local17:OLCell; var _local18:Array; var _local19:int; _local2 = new Array(); _local2.push([_arg1, iFill[_arg1]]); _local3 = [-1, 1]; _local4 = new Array(); _local5 = _arg1; _local6 = iFill[_arg1].Value; _local7 = _local6; if (_local6 == 0){ return ([]); }; _local8 = new Array(); _local9 = new Array(); _local10 = true; _local11 = iLG.AxesSearch; _local12 = false; _local13 = 0; while (_local13 < iFill.length) { _local8.push(0); _local13++; }; _local9.push(_local5); while (_local10) { _local5 = _local9[(_local9.length - 1)]; _local12 = false; _local14 = 0; while (_local14 < _local3.length) { _local15 = 0; while (_local15 < _local11.length) { _local16 = iLG.MoveTo(_local5, _local11[_local15], _local3[_local14]); if (_local16 > -1){ _local17 = iFill[_local16]; if (((((((((!(isInclude(_local9, _local16))) && ((_local17.State > -1)))) && (_local17.Active))) && (((_local7 + _local17.Value) <= iCollectCount)))) && ((_local8[_local16] == 0)))){ _local18 = new Array(); _local18.push(_local16); _local18.push(_local17); _local2.push(_local18); _local7 = (_local7 + _local17.Value); if (_local7 == iCollectCount){ _local19 = 0; while (_local19 < _local2.length) { _local4.push(_local2[_local19]); _local19++; }; return (_local4); }; _local8[_local16] = _local6; _local12 = true; _local9.push(_local16); }; }; if (_local12){ break; }; _local15++; }; if (_local12){ break; }; _local14++; }; if (!_local12){ _local9.pop(); }; if (_local9.length == 0){ _local10 = false; }; }; return (_local4); } public function GetValue(_arg1:Point):int{ var _local2:int; _local2 = iLG.ScreenToGrid(_arg1); return (iFill[_local2].Value); } public function isLevelFailed():Boolean{ var _local1:Array; var _local2:int; _local2 = 0; while (_local2 < iFill.length) { _local1 = Find(_local2); if (_local1.length > 0){ return (false); }; _local2++; }; return (true); } public function SetActive(_arg1:Point, _arg2:Boolean=true):void{ iFill[iLG.ScreenToGrid(_arg1)].Active = _arg2; } public function CalculateScore(_arg1:int):int{ var _local2:int; var _local3:int; _local2 = iDDigits; _local3 = 2; while (_local3 <= _arg1) { _local2 = (_local2 + ((_local3 - 2) * iDDigits)); _local3++; }; return (_local2); } public function State(_arg1:Point):int{ return (iFill[iLG.ScreenToGrid(_arg1)].State); } public function r(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:String):Array{ var _local6:String; var _local7:Array; var _local8:int; var _local9:int; _local7 = new Array(2); _arg4++; _local6 = ""; _local8 = 0; _local9 = _arg2; while (_local9 <= (_arg1 - _local9)) { if (_arg3 == _arg4){ if (((((_arg1 - _local9) < 10)) && (((_arg1 - _local9) > 0)))){ _local6 = (_local6 + ((((_arg5 + _local9) + "+") + (_arg1 - _local9)) + ";")); _local8 = (_local8 + 1); }; } else { _local7 = r((_arg1 - _local9), _local9, _arg3, _arg4, ((_arg5 + _local9) + "+")); _local6 = (_local6 + _local7[0]); _local8 = (_local8 + _local7[1]); }; _local9++; }; _local7[0] = _local6; _local7[1] = _local8; return (_local7); } public function HaveStep():Boolean{ return (!(isLevelFailed())); } private function CalcRandCount(_arg1:int, _arg2:int=7):Array{ var _local3:Array; var _local4:int; var _local5:String; var _local6:String; var _local7:int; var _local8:int; var _local9:String; var _local10:int; var _local11:Array; var _local12:Array; var _local13:int; var _local14:int; _local3 = new Array(2); _local11 = new Array(8); _local12 = new Array(10); _local6 = (_arg1 + " "); _local13 = 2; while (_local13 <= _arg2) { _local11[_local13] = new Array(10); _local14 = 0; while (_local14 < 10) { _local11[_local13][_local14] = 0; _local14++; }; _local5 = ""; _local3 = r(_arg1, 1, _local13, 1, ""); _local5 = _local3[0]; _local4 = _local3[1]; _local14 = 0; while (_local14 < _local5.length) { _local9 = ""; while (((((!((_local5.charAt(_local14) == "+"))) && (!((_local5.charAt(_local14) == ";"))))) && ((_local14 < _local5.length)))) { _local9 = (_local9 + _local5.charAt(_local14)); _local14++; }; _local10 = int(_local9); _local11[_local13][_local10] = (_local11[_local13][_local10] + 1); _local14++; }; _local6 = (_local6 + (" " + _local4)); _local13++; }; _local12[0] = 0; _local7 = 1; while (_local7 <= 9) { _local12[_local7] = 0; _local13 = 2; while (_local13 <= _arg2) { _local12[_local7] = (_local12[_local7] + _local11[_local13][_local7]); _local13++; }; _local7++; }; trace(((_arg1 + ": ") + _local12)); return (_local12); } public function Move():Array{ var _local1:Array; var _local2:Array; var _local3:Boolean; var _local4:int; var _local5:Array; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:OLCell; var _local13:int; var _local14:OLCell; var _local15:Point; var _local16:int; var _local17:int; var _local18:OLCell; _local1 = iLG.AxesMovement; _local2 = new Array(); _local3 = false; _local4 = 0; iDirectX = !(iDirectX); _local6 = (iRow - 1); while (_local6 > 0) { if (iDirectX){ _local8 = 0; _local9 = iCol; _local10 = 1; } else { _local8 = (iCol - 1); _local9 = -1; _local10 = -1; }; _local7 = _local8; while (_local7 != _local9) { _local11 = iLG.ScreenToGrid(new Point(_local7, _local6)); _local12 = iFill[_local11]; if ((((((_local12.State > -1)) && ((_local12.Value == 0)))) && (_local12.Active))){ _local13 = iLG.MoveTo(_local11, _local1[_local4], -1); if (_local13 > -1){ _local14 = iFill[_local13]; if (_local14.State > -1){ if ((((_local14.Value > 0)) && (_local14.Active))){ _local12.Value = _local14.Value; _local14.Value = 0; _local15 = iLG.GridToScreen(_local13); _local2.push([[_local15.y, _local15.x], [_local6, _local7]]); _local12.Active = false; }; } else { _local16 = 1; while (_local16 < 3) { _local13 = iLG.MoveTo(_local11, _local1[_local16], -1); if (_local13 > -1){ _local14 = iFill[_local13]; _local17 = iLG.MoveTo(_local13, _local1[_local4], 1); if (_local17 > -1){ _local18 = iFill[_local17]; //unresolved if } else { if ((((((_local14.State > -1)) && ((_local14.Value > 0)))) && (_local14.Active))){ _local12.Value = _local14.Value; _local14.Value = 0; _local15 = iLG.GridToScreen(_local13); _local2.push([[_local15.y, _local15.x], [_local6, _local7]]); _local12.Active = false; break; }; }; }; _local16++; }; }; }; }; _local7 = (_local7 + _local10); }; _local6--; }; return (_local2); } public function getHint():Array{ var _local1:Array; var _local2:Array; var _local3:int; var _local4:Point; _local1 = new Array(); _local2 = new Array(); _local3 = 0; while ((((_local2.length == 0)) && ((_local3 < iFill.length)))) { _local2 = Find(_local3); _local3++; }; _local3 = 0; while (_local3 < _local2.length) { _local4 = iLG.GridToScreen(_local2[_local3][0]); _local1.push(_local4); _local3++; }; return (_local1); } } }//package RES.OBJECTS.OLOGIC
Section 81
//OLOpponentPlay (RES.OBJECTS.OLOGIC.OLOpponentPlay) package RES.OBJECTS.OLOGIC { import flash.geom.*; import RES.OBJECTS.OGRAPHIC.*; import flash.utils.*; public class OLOpponentPlay { private var iTCount:int; private var iField:OGField; private var iRecord:String; private var iTimer:Timer; private var iPos:Point; private var iState:int; private var iTickCounter:int; private var iTDelay:int; public static const stWaitClick:int = 2; public static const stPlay:int = 1; public static const stEnd:int = 4; public static const stNone:int = 0; public static const stClick:int = 5; public function OLOpponentPlay(_arg1:OGField, _arg2:String){ iField = _arg1; iRecord = _arg2; iTimer = new Timer(20); iPos = new Point(); this.State = stNone; } public function get prChState():Boolean{ return ((iTickCounter >= iTDelay)); } public function Free():void{ this.iTimer = null; } public function AddCommand(_arg1:String):void{ this.iRecord = (this.iRecord + _arg1); } private function ParseCommand():void{ var _local1:String; var _local2:String; if (iRecord.length == 0){ this.State = stEnd; return; }; _local1 = iRecord.substr(0, 1); iPos.x = AIConvertChar.FromChar(_local1); iRecord = iRecord.substr(1); _local1 = iRecord.substr(0, 1); iPos.y = AIConvertChar.FromChar(_local1); iRecord = iRecord.substr(1); _local1 = iRecord.substr(0, 1); iRecord = iRecord.substr(1); _local2 = iRecord.substr(0, 1); iTDelay = ((AIConvertChar.FromChar(_local1) * 60) + AIConvertChar.FromChar(_local2)); iRecord = iRecord.substr(1); this.State = stWaitClick; } public function get prClickCell():Point{ return (this.iPos); } public function set State(_arg1:int):void{ iState = _arg1; switch (iState){ case stNone: if (((iField) && (iRecord))){ this.State = stPlay; }; break; case stPlay: iTickCounter = 0; ParseCommand(); break; case stWaitClick: break; case stEnd: break; }; } public function get State():int{ return (iState); } public function onEnterFrame():void{ switch (iState){ case stNone: break; case stPlay: break; case stWaitClick: if (iTickCounter >= iTDelay){ this.State = stClick; } else { iTickCounter++; }; break; case stEnd: ParseCommand(); break; }; } } }//package RES.OBJECTS.OLOGIC
Section 82
//CExplodeParticle (RES.OBJECTS.Particle.CExplodeParticle) package RES.OBJECTS.Particle { public class CExplodeParticle extends CSimpleFallParticle { public static const MOVE_DOWN:int = 1; public static const MOVE_LEFT:int = 2; public static const MOVE_UP:int = 0; public static const MOVE_RIGHT:int = 3; public function CExplodeParticle(_arg1:int, _arg2:CParticleContainer, _arg3:int){ super(_arg1, _arg2); super.dAlpha = ((Math.random() * 0.2) + 0.02); switch (_arg3){ case CExplodeParticle.MOVE_UP: super.dx = ((Math.random() * 2) - 1); super.dy = ((-(Math.random()) * 4) - 1); break; case CExplodeParticle.MOVE_DOWN: super.dx = ((Math.random() * 2) - 1); super.dy = ((Math.random() * 4) + 1); break; case CExplodeParticle.MOVE_LEFT: super.dx = ((-(Math.random()) * 4) - 1); super.dy = ((Math.random() * 2) - 1); break; case CExplodeParticle.MOVE_RIGHT: super.dx = ((Math.random() * 4) + 1); super.dy = ((Math.random() * 2) - 1); break; }; } } }//package RES.OBJECTS.Particle
Section 83
//CParticle (RES.OBJECTS.Particle.CParticle) package RES.OBJECTS.Particle { public interface CParticle { function onTimer():void; } }//package RES.OBJECTS.Particle
Section 84
//CParticleContainer (RES.OBJECTS.Particle.CParticleContainer) package RES.OBJECTS.Particle { import ENGINE.DISPLAY.*; import flash.events.*; public class CParticleContainer extends OSprite { private var aParticlesList:Array; public function CParticleContainer(){ aParticlesList = new Array(); super(); addEventListener(Event.ENTER_FRAME, onTimer); } public function _createExplodeParticles(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int):void{ var _local6:CParticle; var _local7:int; var _local8:int; _local7 = _arg2; while (_local7 < _arg4) { _local6 = new CExplodeParticle(_arg1, this, CExplodeParticle.MOVE_UP); aParticlesList.push(_local6); (_local6 as CExplodeParticle).prX = _local7; (_local6 as CExplodeParticle).prY = _arg3; this.addChild((_local6 as OSprite)); _local6 = new CExplodeParticle(_arg1, this, CExplodeParticle.MOVE_DOWN); aParticlesList.push(_local6); (_local6 as CExplodeParticle).prX = _local7; (_local6 as CExplodeParticle).prY = _arg5; this.addChild((_local6 as OSprite)); _local7 = (_local7 + 6); }; _local7 = _arg3; while (_local7 < _arg5) { _local6 = new CExplodeParticle(_arg1, this, CExplodeParticle.MOVE_LEFT); aParticlesList.push(_local6); (_local6 as CExplodeParticle).prX = _arg2; (_local6 as CExplodeParticle).prY = _local7; this.addChild((_local6 as OSprite)); _local6 = new CExplodeParticle(_arg1, this, CExplodeParticle.MOVE_RIGHT); aParticlesList.push(_local6); (_local6 as CExplodeParticle).prX = _arg4; (_local6 as CExplodeParticle).prY = _local7; this.addChild((_local6 as OSprite)); _local7 = (_local7 + 6); }; } public function removeParticle(_arg1:CParticle):void{ var _local2:int; _local2 = 0; while (_local2 < aParticlesList.length) { if (aParticlesList[_local2] == _arg1){ this.removeChild((_arg1 as OSprite)); aParticlesList.splice(_local2, 1); return; }; _local2++; }; } public function addSimpleParticle(_arg1:int, _arg2:int, _arg3:int):void{ var _local4:CParticle; _local4 = new CSimpleFallParticle(_arg1, this); aParticlesList.push(_local4); (_local4 as CSimpleFallParticle).prX = _arg2; (_local4 as CSimpleFallParticle).prY = _arg3; this.addChild((_local4 as OSprite)); } override public function Free():void{ this.removeEventListener(Event.ENTER_FRAME, onTimer); super.Free(); } public function onTimer(_arg1:Event):void{ var _local2:int; _local2 = 0; while (_local2 < aParticlesList.length) { (aParticlesList[_local2] as CParticle).onTimer(); _local2++; }; } } }//package RES.OBJECTS.Particle
Section 85
//CSimpleFallParticle (RES.OBJECTS.Particle.CSimpleFallParticle) package RES.OBJECTS.Particle { import ENGINE.DISPLAY.*; import RES.OBJECTS.*; public class CSimpleFallParticle extends OSprite implements CParticle { protected var dAlpha:Number; private var gBitmap:OBitmap; private var cParticleContainer:CParticleContainer; protected var dy:Number; protected var dr:Number; protected var dx:Number; protected var dVelY:Number; protected var dVelX:Number; public function CSimpleFallParticle(_arg1:int, _arg2:CParticleContainer){ this.cParticleContainer = _arg2; super(); gBitmap = new OBitmap(); gBitmap.CopyFrom(CPrototypeFactory.aParticles[_arg1]); this.addChild(gBitmap); this.dx = ((Math.random() * 3) - 1.5); this.dy = ((Math.random() * 3) - 1.5); this.dr = ((Math.random() * 10) + 1); dVelX = (dx / 50); dVelY = (dy / 50); this.dAlpha = 0.01; this.alpha = ((Math.random() * 0.8) + 0.1); } public function onTimer():void{ this.alpha = (this.alpha - this.dAlpha); if (this.alpha <= 0.2){ cParticleContainer.removeParticle(this); }; this.Move(dx, dy); dx = (dx - dVelX); dy = (dy - dVelY); } } }//package RES.OBJECTS.Particle
Section 86
//OUniqueArray (RES.OBJECTS.UTILS.OUniqueArray) package RES.OBJECTS.UTILS { public dynamic class OUniqueArray extends Array { public function OUniqueArray(_arg1:int=0){ super(_arg1); } public function Add(_arg1:Object):Boolean{ if (this.indexOf(_arg1) == -1){ this.push(_arg1); } else { return (false); }; return (true); } public function Is(_arg1:Object):Boolean{ var _local2:int; _local2 = this.indexOf(_arg1); if (_local2 == -1){ return (false); }; return (true); } public function Remove(_arg1:Object):Boolean{ var _local2:int; _local2 = this.indexOf(_arg1); if (_local2 == -1){ return (false); }; this.splice(_local2, 1); return (true); } public function RemoveAt(_arg1:int):Object{ return (this.splice(_arg1, 1)[0]); } } }//package RES.OBJECTS.UTILS
Section 87
//CPrototypeFactory (RES.OBJECTS.CPrototypeFactory) package RES.OBJECTS { import ENGINE.DISPLAY.*; import RES.OBJECTS.OGDISPLAY.*; public class CPrototypeFactory { public static var aStars:Array; private static var iCellsIndex:int; public static var aLetters:Array; public static var aCells:Array; public static var aParticles:Array; private static var aAlphabet:Array; public static var aSimpleCells:Array; public static function createSimpleCellsBitmaps(_arg1:int):void{ CPrototypeFactory.createStar(_arg1); } public static function createParticleBitmaps(_arg1:int):void{ var _local2:Array; var _local3:Array; var _local4:int; CPrototypeFactory.aParticles = new Array(); _local2 = [ODisplay.SpriteLib, NumberzL.FallParticle]; _local3 = [ODisplay.SpriteScale, _local2, 1, 0, 0, 0]; _local4 = 0; while (_local4 < _arg1) { CPrototypeFactory.aParticles.push(ODisplay.OBitmapMake([null, _local3, 1, "GEL", OGDBitmapFactory.Colors[_local4], "text 30", 1, 0, 0])); _local4++; }; } private static function createStar(_arg1:int):void{ } public static function createBitmaps(_arg1:int):void{ CPrototypeFactory.createParticleBitmaps(_arg1); } } }//package RES.OBJECTS
Section 88
//OInfoObject (RES.OBJECTS.OInfoObject) package RES.OBJECTS { import flash.events.*; import ENGINE.INTERFACE.*; public class OInfoObject extends OIObject { public function OInfoObject(_arg1:Array, _arg2:Array=null){ super(_arg1, _arg2); } override public function OnPress(_arg1:Event, _arg2):void{ (this.parent as OIObject).OnPress(_arg1, _arg2); } } }//package RES.OBJECTS
Section 89
//ORandomInt (RES.OBJECTS.ORandomInt) package RES.OBJECTS { import flash.utils.*; public class ORandomInt { private var iNextRandom:int; public function ORandomInt(){ iNextRandom = getTimer(); } public function Rand():Number{ iNextRandom = ((iNextRandom * 1103515245) + 12345); return (((iNextRandom >> 16) & 32767)); } public function RandOnInterval(_arg1:Number=0, _arg2:Number=1):Number{ return ((_arg1 + (Rand() % ((1 + _arg2) - _arg1)))); } public function RandVal(_arg1:int):Number{ var _local2:Number; _local2 = Rand(); return ((_local2 % _arg1)); } public function SeedRand(_arg1:int=0):void{ if (_arg1 == 0){ iNextRandom = getTimer(); } else { iNextRandom = _arg1; }; } } }//package RES.OBJECTS
Section 90
//OWChoosePlayer (RES.WINDOWS.OWChoosePlayer) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; public class OWChoosePlayer extends ODialog { public var iDelete:OButton; public var iNew:OButton; public var iCancel:OButton; private var iData; public var iListBox:OListBox; public var iAccept:OButton; private var iCurPlayer:String; public function OWChoosePlayer(){ super(NumberzL.OWChoosePlayer); } override public function Init():void{ super.Init(); this.iData = NumberzL.iGAME.prPlayersData; this.iCurPlayer = NumberzL.iGAME.prPlayerName; this.iListBox.SetCurrentElement(NumberzL.iGAME.prPlayerName, NumberzL.iGAME.prPlayerNames); } override public function set prActive(_arg1:Boolean):void{ if (_arg1){ this.iListBox.SetCurrentElement(NumberzL.iGAME.prPlayerName, NumberzL.iGAME.prPlayerNames); }; super.prActive = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ if (!this.prMouseEnabled){ return; }; if (_arg2 == this.iNew){ (this.parent as OWindow).OnPress(null, NumberzL.miEnterNewName); this.prActive = false; return; }; if (_arg2 == this.iDelete){ (this.parent as OWindow).OnPress(null, NumberzL.miDeletePlayerConfirm); this.prActive = false; return; }; if (_arg2 == this.iCancel){ NumberzL.iGAME.prPlayersData = this.iData; NumberzL.iGAME.prPlayerName = this.iCurPlayer; (this.parent as OWindow).OnPress(null, NumberzL.miMenu); this.prVisible = false; return; }; if (_arg2 == this.iAccept){ if (NumberzL.iMP.isConnected){ NumberzL.iMP.disconnect(); }; (this.parent as OWindow).OnPress(null, NumberzL.miMenu); this.prVisible = false; return; }; if ((((_arg2 == this.iListBox)) && (!((NumberzL.iGAME.prPlayerName == this.iListBox.prCurrentLBParam))))){ NumberzL.iGAME.prPlayerName = this.iListBox.prCurrentLBParam; return; }; } override public function Free():void{ this.iListBox = null; this.iNew = null; this.iDelete = null; this.iAccept = null; this.iCancel = null; super.Free(); } } }//package RES.WINDOWS
Section 91
//OWDemo (RES.WINDOWS.OWDemo) package RES.WINDOWS { import ENGINE.DISPLAY.*; import flash.events.*; import flash.geom.*; import ENGINE.INTERFACE.*; import RES.OBJECTS.OLOGIC.*; import RES.OBJECTS.OGRAPHIC.*; import flash.utils.*; public class OWDemo extends OWindow { private const drButtomRight:int = 7; private const drButtomLeft:int = 6; private const iDemoRnd:int = 11; private const drRight:int = 3; private const drTopRight:int = 5; private const drTopLeft:int = 4; private const iDAlpha:Number = 0.05; private const iInstrDelay:int = 10000; private const drButtom:int = 1; private const drLeft:int = 2; private const drTop:int = 0; private var iField:OGField; private var iMap:Array; private var iDPP:Point; private var iTimer:int; private var iSpeedMove:int;// = 10 public var iInstruction2:OBitmap; public var iInstruction1:OBitmap; private var iSPC:Point; public var iCollect:OIObject; private var iCPP:Point; private var iPlayer:OLOpponentPlay; private var iEnterFrame:int; public var iEndLevel:OIObject; private var iFillCell:Array; private var iCursor:OBitmap; private var iPos:Point; public var iClose:OButton; private var iTDelay:int; private var iSpeed:Point; private var iRecordO:String; private var iMode:int; private var iDirect:int; private var p1:Point; private var p2:Point; private var iTimerInstr:int; private var iAngle:Number; private static const iLevelList:Array = [[Map1, [0, 1, 2, 3], 10]]; public static const stReplay:int = 2; public static const stEnd:int = 7; public static const Map1:Array = [[0, 2, 2, 2, 0], [2, 3, 3, 3, 2], [2, 3, 0, 3, 2], [2, 3, 3, 3, 2], [0, 2, 2, 2, 0]]; public static const stNone:int = 0; public static const stWaitReplay:int = 3; public static var aLevel:Array = [Map1, 0, 0, 0, [0, 1, 2, 3, 4, 5, 6], 3]; public function OWDemo(){ iSPC = new Point(150, 150); iSpeedMove = 10; super(NumberzL.OWHowToPlay); } override public function Free():void{ super.Free(); if (iField){ iField.Free(); iField = null; }; } private function MoveCursor():Boolean{ p2 = new Point(iCursor.prX, iCursor.prY); if ((((Math.abs((p2.x - p1.x)) < 5)) && ((Math.abs((p2.y - p1.y)) < 5)))){ return (false); }; switch (iDirect){ case drTop: iCursor.prY = (iCursor.prY - iSpeed.y); break; case drButtom: iCursor.prY = (iCursor.prY + iSpeed.y); break; case drLeft: iCursor.prX = (iCursor.prX - iSpeed.x); break; case drRight: iCursor.prX = (iCursor.prX + iSpeed.x); break; case drTopLeft: iCursor.prX = (iCursor.prX - iSpeed.x); iCursor.prY = (iCursor.prY - iSpeed.y); break; case drTopRight: iCursor.prX = (iCursor.prX + iSpeed.x); iCursor.prY = (iCursor.prY - iSpeed.y); break; case drButtomLeft: iCursor.prX = (iCursor.prX - iSpeed.x); iCursor.prY = (iCursor.prY + iSpeed.y); break; case drButtomRight: iCursor.prX = (iCursor.prX + iSpeed.x); iCursor.prY = (iCursor.prY + iSpeed.y); break; }; return (true); } private function GetDirect():void{ var _local1:int; var _local2:int; _local1 = (iField.prX + (iField.prCellSize * iPos.x)); _local2 = (iField.prY + (iField.prCellSize * iPos.y)); p1 = new Point(_local1, _local2); p2 = new Point(iCursor.prX, iCursor.prY); if ((((Math.abs((p1.x - p2.x)) < 5)) && ((p1.y < p2.y)))){ iDirect = drTop; return; }; if ((((Math.abs((p1.x - p2.x)) < 5)) && ((p1.y > p2.y)))){ iDirect = drButtom; return; }; if ((((Math.abs((p1.y - p2.y)) < 5)) && ((p1.x < p2.x)))){ iDirect = drLeft; return; }; if ((((Math.abs((p1.y - p2.y)) < 5)) && ((p1.x > p2.x)))){ iDirect = drRight; return; }; if ((((p1.x > p2.x)) && ((p1.y < p2.y)))){ iDirect = drTopRight; return; }; if ((((p1.x < p2.x)) && ((p1.y < p2.y)))){ iDirect = drTopLeft; return; }; if ((((p1.x > p2.x)) && ((p1.y > p2.y)))){ iDirect = drButtomRight; return; }; if ((((p1.x < p2.x)) && ((p1.y > p2.y)))){ iDirect = drButtomLeft; return; }; } private function CalcSpeed():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = Math.abs((p1.x - p2.x)); _local2 = Math.abs((p1.y - p2.y)); _local3 = Math.sqrt(((_local1 * _local1) + (_local2 * _local2))); iAngle = Math.atan((_local1 / _local2)); _local4 = (((1.5 * Math.sin(iAngle)) * _local3) / iTDelay); _local5 = (((1.5 * Math.cos(iAngle)) * _local3) / iTDelay); iSpeed = new Point(_local4, _local5); } override public function OnEnterFrame(_arg1:Event):void{ super.OnEnterFrame(_arg1); iEnterFrame++; switch (this.State){ case stNone: iField.OnEnterFrame(); switch (iField.State){ case OGField.stComplite: this.removeChild(iField); iField = null; iCollect.SetVisible(false); iEndLevel.prVisible = true; iInstruction1.alpha = 0; iInstruction2.alpha = 0; this.State = stEnd; this.iTimer = getTimer(); break; }; if (iTimerInstr == 0){ iTimerInstr = getTimer(); } else { if ((getTimer() - iTimerInstr) >= iInstrDelay){ switch (iMode){ case 0: if (iInstruction1.alpha > 0){ iInstruction1.alpha = (iInstruction1.alpha - iDAlpha); } else { if (iInstruction2.alpha < 1){ iInstruction2.alpha = (iInstruction2.alpha + iDAlpha); } else { iMode = 1; iTimerInstr = getTimer(); }; }; break; case 1: if (iInstruction2.alpha > 0){ iInstruction2.alpha = (iInstruction2.alpha - iDAlpha); } else { if (iInstruction1.alpha < 1){ iInstruction1.alpha = (iInstruction1.alpha + iDAlpha); } else { iMode = 0; iTimerInstr = getTimer(); }; }; break; }; }; }; if (iField){ switch (iField.prPlayState){ case OLOpponentPlay.stWaitClick: MoveCursor(); break; case OLOpponentPlay.stClick: GetPos(); MoveCursor(); break; }; }; break; case stReplay: this.removeChild(iCursor); FieldInit(); this.State = stNone; break; case stEnd: if ((getTimer() - iTimer) > 3000){ this.iEndLevel.prVisible = false; this.State = stWaitReplay; this.iTimer = getTimer(); }; break; case stWaitReplay: if ((getTimer() - iTimer) > 1200){ this.State = stReplay; }; break; }; } private function FieldInit():void{ iMode = 0; this.iInstruction1.alpha = 1; this.iInstruction2.alpha = 0; iCursor.Pos(130, 100); if (!iCollect.prVisible){ iCollect.SetVisible(true); }; if (!iInstruction1.prVisible){ iInstruction1.prVisible = true; }; iField = new OGField([NumberzL.GameType, iLevelList[0], [300, 300], iDemoRnd, true]); iRecordO = "BDEFCDCdDBEBDCDsADFFBDDuABFEBBDNBCChBAHMBBCfCBCqBDEkBEDRBDEZBCEeBBDqBAI5CADgDACsCBDhDBD5EBCbECCbACDgBCDjCDCpCECyDEDqDCHvDDCODEBoDDJMCDCYEDCfDDCTDCCR"; iPlayer = new OLOpponentPlay(iField, iRecordO); iField.Pos(80, 150); iField.iOpponentPlay = iPlayer; iField.prVisible = true; this.addChild(iField); this.addChild(iCursor); iTimerInstr = getTimer(); GetPos(); } override public function Init():void{ super.Init(); iCursor = ODisplay.OBitmapSpriteFillRect([ODisplay.OBitmapSpriteFillRect, 30, 30, [ODisplay.SpriteLib, NumberzL.OCursor], "GEL", "white", "border", 1, 0, 0, null, 0, true]); iPos = new Point(); iCursor.Pos(130, 100); FieldInit(); this.addChild(iCursor); iInstruction2.alpha = 0; iMode = 0; } private function GetPos():void{ var _local1:String; var _local2:String; _local1 = iRecordO.substr(0, 1); iPos.x = AIConvertChar.FromChar(_local1); iRecordO = iRecordO.substr(1); _local1 = iRecordO.substr(0, 1); iPos.y = AIConvertChar.FromChar(_local1); iRecordO = iRecordO.substr(1); _local1 = iRecordO.substr(0, 1); iRecordO = iRecordO.substr(1); _local2 = iRecordO.substr(0, 1); iTDelay = ((AIConvertChar.FromChar(_local1) * 60) + AIConvertChar.FromChar(_local2)); iRecordO = iRecordO.substr(1); GetDirect(); CalcSpeed(); } override public function OnPress(_arg1:Event, _arg2):void{ super.OnPress(_arg1, _arg2); if (_arg2 == this.iClose){ this.prVisible = false; }; } } }//package RES.WINDOWS
Section 92
//OWEnterName (RES.WINDOWS.OWEnterName) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; public class OWEnterName extends ODialog { private var iHasCancel:Boolean; public var iCancel:OButton; public var iName:OInput; public var iAccept:OButton; public function OWEnterName(_arg1:Boolean=true){ this.iHasCancel = _arg1; super(NumberzL.OWEnterName); } private function SetNameFocus():void{ if (!this.stage){ return; }; if (this.stage.focus == this.iName.iText){ return; }; this.iName.iText.setSelection(this.iName.iText.length, this.iName.iText.length); this.stage.focus = this.iName.iText; } override public function Init():void{ super.Init(); this.iName.prText = (NumberzL.iGAME.prPlayerName) ? NumberzL.iGAME.prPlayerName : ""; if (!this.iHasCancel){ this.iCancel.visible = false; this.iAccept.prX = 155; }; this.iName.addEventListener(KeyboardEvent.KEY_DOWN, keyHandler); } public function set prName(_arg1:String):void{ this.iName.prText = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ var _local3:String; var _local4:String; if (!this.prMouseEnabled){ return; }; if (_arg2 == this.iCancel){ if (!this.iCancel.visible){ return; }; this.prVisible = false; return; }; if (_arg2 == this.iAccept){ _local3 = OUtils.ClearString(this.iName.prText.toUpperCase()); _local4 = removeSpaces(_local3); if (_local4.length > 0){ NumberzL.iGAME.prPlayerName = _local4; this.prVisible = false; } else { this.iName.prText = ""; }; }; } override public function Free():void{ super.Free(); this.iName.removeEventListener(KeyboardEvent.KEY_DOWN, keyHandler); this.iName = null; this.iAccept = null; this.iCancel = null; } public function get prName():String{ return (this.iName.prText); } override public function OnEnterFrame(_arg1:Event):void{ super.OnEnterFrame(_arg1); SetNameFocus(); } private function removeSpaces(_arg1:String):String{ var _local2:String; var _local3:int; _local2 = ""; _local3 = 0; while (_local3 < _arg1.length) { if (_arg1.charAt(_local3) != " "){ _local2 = (_local2 + _arg1.charAt(_local3)); }; _local3++; }; return (_local2); } private function keyHandler(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case 13: OnPress(_arg1, this.iAccept); break; case 27: OnPress(_arg1, this.iCancel); break; }; trace(((((((_arg1.target + "(") + _arg1.currentTarget) + "): ") + _arg1.keyCode) + "/") + _arg1.charCode)); } } }//package RES.WINDOWS
Section 93
//OWGame (RES.WINDOWS.OWGame) package RES.WINDOWS { import ENGINE.DISPLAY.*; import flash.events.*; import ENGINE.INTERFACE.*; import RES.OBJECTS.OLOGIC.*; import RES.OBJECTS.OGRAPHIC.*; import ENGINE.GAME.*; import ENGINE.CORE.*; import flash.utils.*; import flash.net.*; import ENGINE.SMARTFOX.*; import ENGINE.AD.*; import RES.OBJECTS.OLEVELS.*; import RES.OBJECTS.*; public class OWGame extends OWindow { private var iGame:OGField; public var iScoreCounter:OCounter; public var iAllSpr:OSprite; private var iITimer:int; private var iNameO:String; private var iInfoP:OWInfoPanel; private var iLevelVal:int; public var iHint:OButton; public var iLevel:OIObject; public var iCollect:OIObject; public var iScoreCounterO:OCounter; private var iPlayer:OLOpponentPlay; private var iInfo:OIObject; public var iCNCounter:OCounter; public var iLevelCounter:OCounter; private var iOppEndGame:Boolean; private var iDAlpha:Number;// = 0.025 public var iInvisLink:OButton; public var iGameName:OIObject; private var iMultiPlayer:Boolean; public var iSite:OIObject; public var iMenu:OButton; private var iRecordO:String; private var iRNDIndex:int; public var iScore:OIObject; private var iSaveKoef:Number;// = 0.5 private var iGameO:OGField; public var iScoreO:OIObject; public static const szOppoGame:int = 250; public static const stStart:int = 4; public static const stPause:int = 9; public static const stShowResults:int = 8; public static const stGameFieldHide:int = 10; public static const stLevelNotComplete:int = 7; public static const szMainGame:int = 500; public static const stPlay:int = 5; public static const stLevelComplete:int = 6; public static const stLoadLevel:int = 3; public static const stShow:int = 0; public static const stConnection:int = 2; public function OWGame(){ iDAlpha = 0.025; iSaveKoef = 0.5; super(NumberzL.OWGame, ODialog.iDefAnimators); } private function get prGameIndex():int{ return (((NumberzL.GameType * 10) + iRNDIndex)); } private function AddAllSpr():void{ this.iAllSpr = new OSprite(); this.iAllSpr.height = 600; this.iAllSpr.width = 800; this.iAllSpr.hitArea = this.iAllSpr; this.addChild(this.iAllSpr); this.addEventListener(MouseEvent.CLICK, OnClick); } private function SplashInfoMessage():Boolean{ var _local1:Boolean; _local1 = false; if (this.iInfo.prAnimation){ return (false); }; this.iInfo.alpha = (this.iInfo.alpha + this.iDAlpha); if ((((this.iDAlpha > 0)) && ((this.iInfo.alpha >= 1)))){ this.iInfo.alpha = 1; this.iDAlpha = (this.iDAlpha * -1); }; if ((((this.iDAlpha < 0)) && ((this.iInfo.alpha <= 0)))){ this.iInfo.alpha = 0; this.iDAlpha = (this.iDAlpha * -1); _local1 = true; }; return (_local1); } override public function Free():void{ super.Free(); if (iPlayer){ iPlayer.Free(); iPlayer = null; }; } private function OnKeyDown(_arg1:KeyboardEvent):void{ switch (this.State){ case stLevelComplete: case stLevelNotComplete: this.State = stGameFieldHide; break; }; } private function OnClick(_arg1:MouseEvent):void{ switch (this.State){ case stLevelComplete: case stLevelNotComplete: this.State = stGameFieldHide; break; }; this.removeChild(this.iAllSpr); this.removeEventListener(MouseEvent.CLICK, OnClick); } private function AddInfo(_arg1:OIObject, _arg2:Boolean=true):void{ if (this.iInfo){ this.removeChild(this.iInfo); this.iInfo.Free(); this.iInfo = null; }; if (_arg1){ this.iInfo = _arg1; this.iInfo.Pos(0, 0); this.iInfo.Pos(0, (300 - (this.iInfo.prHeight / 2))); if (_arg2){ this.iInfo.SetVisible(false); this.iInfo.prVisible = true; }; this.addChild(this.iInfo); }; } override public function OnEnterFrame(_arg1:Event):void{ var _local2:int; var _local3:Boolean; var _local4:Array; switch (this.iState){ case stShow: if (!this.prAnimation){ this.State = stConnection; }; break; case stConnection: _local2 = getTimer(); _local3 = this.SplashInfoMessage(); if (((((_local2 - this.iITimer) > 7000)) && (_local3))){ this.State = stStart; }; if (((((_local2 - this.iITimer) > 2000)) && ((NumberzL.iMP.State == OMultiplayer.stInZone)))){ this.State = stLoadLevel; }; break; case stLoadLevel: _local3 = this.SplashInfoMessage(); _local2 = (getTimer() - this.iITimer); if ((((((_local2 > 5000)) && (_local3))) && (NumberzL.iMP.prOpponentTurn))){ _local4 = NumberzL.iMP.prOpponentTurn.split(","); if (_local4.length > 2){ this.State = stStart; break; }; iMultiPlayer = !((((_local4[0] == "none")) && ((_local4[1] == "none")))); this.iRecordO = ((((_local4[0] == "none")) && ((_local4[1] == "none")))) ? null : _local4[1]; this.iNameO = (this.iRecordO) ? _local4[0] : null; this.State = stStart; }; break; case stStart: if ((getTimer() - iITimer) > 2000){ this.State = stPlay; }; break; case stPlay: if ((((iScoreCounter.prValue < 1000)) && (iHint.prVisible))){ iHint.prPress = false; iHint.SetVisible(false); }; iGame.OnEnterFrame(); if (iGameO){ switch (iGameO.State){ case OGField.stActive: iGameO.OnEnterFrame(); break; case OGField.stWait: iGameO.OnEnterFrame(); break; }; }; iScoreCounter.prValue = ScoreCalc(iGame.Score); if ((((iScoreCounter.prValue >= 1000)) && (!(iHint.prVisible)))){ iHint.prVisible = true; }; if ((((iGame.State == OGField.stComplite)) || ((iGame.State == OGField.stNotComplite)))){ if (iGame.State == OGField.stComplite){ NumberzL.iGAME.Write(OGame.catTmp, "NewLevel", true); this.State = stLevelComplete; } else { NumberzL.iGAME.Write(OGame.catTmp, "NewLevel", false); this.State = stLevelNotComplete; }; AddAllSpr(); }; if (((iMultiPlayer) && (!(iOppEndGame)))){ if (((!((iGameO.State == OGField.stComplite))) && (!((iGameO.State == OGField.stNotComplite))))){ iScoreCounterO.prValue = ScoreCalc(iGameO.Score); }; if (((((iPlayer) && ((iGameO.State == OGField.stComplite)))) || ((iGameO.State == OGField.stNotComplite)))){ iInfoP.prScore = iScoreCounterO.prValue; if (iGameO.State == OGField.stComplite){ iInfoP.State = OWInfoPanel.stCompleteLevel; } else { iInfoP.State = OWInfoPanel.stFailedLevel; }; iGameO.prVisible = false; iScoreCounterO.prVisible = false; iScoreO.prVisible = false; iOppEndGame = true; }; }; break; case stLevelComplete: case stLevelNotComplete: if (iGameO){ iGameO.OnEnterFrame(); }; if (((iMultiPlayer) && (!(iOppEndGame)))){ if (((!((iGameO.State == OGField.stComplite))) && (!((iGameO.State == OGField.stNotComplite))))){ iScoreCounterO.prValue = ScoreCalc(iGameO.Score); }; if (((((iPlayer) && ((iGameO.State == OGField.stComplite)))) || ((iGameO.State == OGField.stNotComplite)))){ iInfoP.prScore = iScoreCounterO.prValue; if (iGameO.State == OGField.stComplite){ iInfoP.State = OWInfoPanel.stCompleteLevel; } else { iInfoP.State = OWInfoPanel.stFailedLevel; }; iGameO.prVisible = false; iScoreCounterO.prVisible = false; iScoreO.prVisible = false; iOppEndGame = true; }; }; break; case stGameFieldHide: this.State = stShowResults; break; case stShowResults: if (((!(this.iInfo.prVisible)) && (!(this.iInfo.prAnimation)))){ this.State = stConnection; }; break; }; super.OnEnterFrame(_arg1); } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stShow: break; case stConnection: iLevelVal = (NumberzL.iGAME.prLevel % OLLevels.iLevelList.length); NumberzL.iMP.ClearOpponentTurn(true); this.AddBanner(true, 800, 260); this.iITimer = getTimer(); NumberzL.iGAME.Start(); this.iRNDIndex = (((NumberzL.iGAME.prGamesStartCount + NumberzL.iGAME.prLevel) + NumberzL.iGAME.prRNDFactor) % 10); this.AddInfo(NumberzS.ColorHeader(NumberzL.OWGameConnection), true); if (NumberzL.iMP.State == OMultiplayer.stInZone){ this.State = stLoadLevel; } else { if (NumberzL.iMP.State != OMultiplayer.stConnection){ NumberzL.iMP.State = OMultiplayer.stNone; NumberzL.iMP.Init(NumberzL.sDomain, NumberzL.sServer, NumberzL.sZone, NumberzL.sXTName, NumberzL.iGAME.prPlayerName); }; }; break; case stLoadLevel: this.iITimer = getTimer(); NumberzL.iMP.ClearOpponentTurn(true); NumberzL.iMP.Turn(["rdl", iLevelVal, prGameIndex, NumberzL.iGAME.prPlayerName]); break; case stStart: iLevelCounter.prValue = (NumberzL.iGAME.prLevel + 1); iCNCounter.prValue = OLLevels._LevelList(NumberzL.iGAME.prLevel)[2]; if (!this.iNameO){ NumberzL.OWGameNewLevelWithHoutOpponent[4] = ((NumberzL.strLevel + " # ") + (NumberzL.iGAME.prLevel + 1).toString()); this.AddInfo(NumberzS.ColorHeader(NumberzL.OWGameNewLevelWithHoutOpponent), true); if (NumberzL.iMP.State == OMultiplayer.stInZone){ iInfoP.State = OWInfoPanel.stUserNotFound; } else { iInfoP.State = OWInfoPanel.stConnect; }; } else { NumberzL.OWGameNewLevel[0][4] = ((NumberzL.strLevel + " # ") + (NumberzL.iGAME.prLevel + 1).toString()); NumberzL.OWGameNewLevel[2][4] = this.iNameO; this.AddInfo(OInterface.OIObjectMake(NumberzL.OWGameNewLevelWithOpponent), true); iInfoP.prOpponent = this.iNameO; iInfoP.State = OWInfoPanel.stOpponent; }; iITimer = getTimer(); break; case stPlay: this.AddBanner(false); OSound.PlaySound(NumberzL.OSBubbleBang01); this.AddInfo(null); NewGame(); SetVisibleGame(true); if (iMultiPlayer){ NewGameOpponent(); SetVisibleGameOpponent(true); }; break; case stLevelComplete: NumberzL.iGAME.Write(OGame.catTmp, "Score", iScoreCounter.prValue); NumberzL.iGAME.Write(OGame.catTmp, "Bonus", (((iMultiPlayer) && (!((iGameO.State == OGField.stComplite))))) ? iScoreCounterO.prValue : 0); NumberzL.iGAME.Write(OGame.catTmp, "Result", (iScoreCounter.prValue + (((iMultiPlayer) && (!((iGameO.State == OGField.stComplite))))) ? iScoreCounterO.prValue : 0)); NumberzL.iMP.Turn(["wrl", iLevelVal, prGameIndex, NumberzL.iGAME.prPlayerName, this.iGame.iRecord]); iITimer = getTimer(); this.AddInfo(OInterface.OIObjectMake(NumberzL.OWGameCL), true); NumberzL.iGAME.NextLevel(); trace(NumberzL.iGAME.prLevel); break; case stLevelNotComplete: NumberzL.iGAME.Write(OGame.catTmp, "Score", 0); NumberzL.iGAME.Write(OGame.catTmp, "Bonus", 0); NumberzL.iGAME.Write(OGame.catTmp, "Result", 0); NumberzL.iMP.Turn(["wrl", iLevelVal, prGameIndex, NumberzL.iGAME.prPlayerName, this.iGame.iRecord]); iITimer = getTimer(); this.AddInfo(OInterface.OIObjectMake(NumberzL.OWGameNCL), true); break; case stGameFieldHide: SetVisibleGame(false); if (iMultiPlayer){ SetVisibleGameOpponent(false); }; this.iInfo.prVisible = false; break; case stShowResults: this.AddInfo(new OWResults()); break; }; } private function AddBanner(_arg1:Boolean, _arg2:int=0, _arg3:int=0):void{ if (_arg1){ OAdBanners.AddTBanner(this, 0, 0, _arg2, _arg3); OAdBanners.AddBBanner(this, 0, (600 - _arg3), _arg2, _arg3); } else { OAdBanners.RemoveTBanner(this); OAdBanners.RemoveBBanner(this); }; } override public function Init():void{ super.Init(); this.iInfoP = new OWInfoPanel(); this.iInfoP.Pos(525, 0); this.iInfoP.prVisible = false; this.addChild(this.iInfoP); this.State = stShow; CPrototypeFactory.createParticleBitmaps(7); this.iSite.addEventListener(MouseEvent.CLICK, OnClickSite); } private function NewGameOpponent():void{ if (iGameO){ iPlayer.Free(); iPlayer = null; this.removeChild(iGameO); iGameO.Free(); iGameO = null; }; iScoreCounterO.prValue = 0; iGameO = new OGField([NumberzL.GameType, OLLevels._LevelList(iLevelVal), [250, 250], prSeed, true]); iPlayer = new OLOpponentPlay(iGameO, iRecordO); iGameO.iOpponentPlay = iPlayer; this.addChild(iGameO); iGameO.Pos(533, 95); iOppEndGame = false; } override public function set prActive(_arg1:Boolean):void{ if (_arg1){ this.State = stShow; }; super.prActive = _arg1; } private function SetVisibleGameOpponent(_arg1:Boolean):void{ if (iGameO){ iGameO.prVisible = _arg1; }; if (iScoreO){ iScoreO.prVisible = _arg1; }; if (iScoreCounterO){ iScoreCounterO.prVisible = _arg1; }; } private function get prLevelIndex():int{ return ((((iLevelVal + 1) * 10) + iRNDIndex)); } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg2 == this.iMenu){ if (this.iState > stPlay){ return; }; if (NumberzL.iMP.State == OMultiplayer.stInGame){ NumberzL.iMP.State = OMultiplayer.stJoinMainRoom; }; this.iState = stPause; (this.parent as OWindow).OnPress(null, NumberzL.miMenu); this.prVisible = false; return; }; if (_arg2 == iInvisLink){ navigateToURL(new URLRequest(NumberzL.strConnect2URL)); return; }; if (_arg2 == iHint){ this.iGame.ShowHint(); return; }; } private function NewGame():void{ if (iGame){ this.removeChild(iGame); iGame.Free(); iGame = null; }; if (iGameO){ iPlayer.Free(); iPlayer = null; this.removeChild(iGameO); iGameO.Free(); iGameO = null; }; iScoreCounter.prValue = 0; iScoreCounterO.prValue = 0; iGame = new OGField([NumberzL.GameType, OLLevels._LevelList(iLevelVal), [500, 500], prSeed, false]); iGame.Pos(5, 50); this.addChild(iGame); } private function get prSeed():int{ return ((29989 + (7 * (((NumberzL.iGAME.prLevel + 1) * 10) + iRNDIndex)))); } private function OnClickSite(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(NumberzL.strConnect2URL)); } private function SetVisibleGame(_arg1:Boolean):void{ if (iGame){ iGame.prVisible = _arg1; }; if (iGameName){ iGameName.prVisible = _arg1; }; if (iSite){ iSite.prVisible = _arg1; }; if (iMenu){ iMenu.prVisible = _arg1; }; if (((iHint) && (!(_arg1)))){ iHint.prVisible = _arg1; }; if (iLevel){ iLevel.prVisible = _arg1; }; if (iLevelCounter){ iLevelCounter.prVisible = _arg1; }; if (iScore){ iScore.prVisible = _arg1; }; if (iScoreCounter){ iScoreCounter.prVisible = _arg1; }; if (iInfoP){ iInfoP.prVisible = _arg1; }; if (this.iCollect){ this.iCollect.prVisible = _arg1; }; if (this.iCNCounter){ this.iCNCounter.prVisible = _arg1; }; } private function ScoreCalc(_arg1:Number):int{ return (_arg1); } } }//package RES.WINDOWS
Section 94
//OWHighScores (RES.WINDOWS.OWHighScores) package RES.WINDOWS { import ENGINE.DISPLAY.*; import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.GAME.*; public class OWHighScores extends ODialog { public var iClose:OButton; public var iPublish:OButton; public var iClear:OButton; public var iGlobal:OButton; public var iType:OListBox; public var iTable:OTab; public function OWHighScores(){ var _local1:OScoreParams; var _local2:int; _local2 = 0; while (_local2 < 5) { _local1 = NumberzL.iGAME.GetLocalScores(0, _local2); NumberzL.OWHighScoreLocal[(0 + (_local2 * 2))][5] = (_local1) ? _local1.iName : ""; NumberzL.OWHighScoreLocal[(1 + (_local2 * 2))][5] = (_local1) ? _local1.iScore.toString() : ""; _local1 = NumberzL.iGAME.GetPersonalScores(0, _local2); NumberzL.OWHighScorePersonal[(0 + (_local2 * 2))][5] = (_local1) ? _local1.iName : ""; NumberzL.OWHighScorePersonal[(1 + (_local2 * 2))][5] = (_local1) ? _local1.iScore.toString() : ""; _local2++; }; super(NumberzL.OWHighScores); } override public function set prActive(_arg1:Boolean):void{ var _local2:OScoreParams; if (_arg1){ _local2 = NumberzL.iGAME.GetLocalScores(0, 0); if (!_local2){ (iTable.getChildAt(0) as OSprite).Free(); }; _local2 = NumberzL.iGAME.GetPersonalScores(0, 0); if (!_local2){ (iTable.getChildAt(1) as OSprite).Free(); }; }; super.prActive = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg2 == this.iClose){ this.prVisible = false; return; }; if (_arg2 == this.iType){ this.iTable.prValue = this.iType.prCurrentInd; return; }; if (_arg2 == this.iClear){ (this.parent as OWindow).OnPress(null, NumberzL.miDeleteScoresConfirm); this.prActive = false; return; }; (this.parent as OWindow).OnPress(null, NumberzL.miCommingSoon); this.prActive = false; } override public function Free():void{ this.iType = null; this.iTable = null; this.iGlobal = null; this.iPublish = null; this.iClear = null; this.iClose = null; super.Free(); } } }//package RES.WINDOWS
Section 95
//OWInfoPanel (RES.WINDOWS.OWInfoPanel) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import flash.utils.*; import flash.net.*; import RES.OBJECTS.*; public class OWInfoPanel extends OIObject { private var iTimer:int; private var iMode:int; private var iInfo:OInfoObject; private var iScore:int; private var iOpponent:String; public static const stFailedLevel:int = 7; public static const stConnect:int = 1; public static const stEndLevel:int = 5; public static const stCompleteLevel:int = 6; public static const stInGame:int = 3; public static const stNone:int = 0; public static const stUserNotFound:int = 2; public static const stOpponent:int = 4; public function OWInfoPanel(){ super(null, OInterface.iDefAnimators); } public function set prOpponent(_arg1:String):void{ this.iOpponent = _arg1; } private function ShowConnect():void{ var _local1:String; _local1 = NumberzL.OWColors[((this.iMode + 2) % NumberzL.OWColors.length)]; NumberzL.OWInfoPConnect[0][3] = _local1; NumberzL.OWInfoPConnect[1][3] = _local1; NumberzL.OWInfoPConnect[1][4] = _local1; switch ((this.iMode % 3)){ case 0: NumberzL.OWInfoPConnect[0][4] = NumberzL.strConnect1; NumberzL.OWInfoPConnect[1][6] = NumberzL.strPlayOnline1; break; case 1: NumberzL.OWInfoPConnect[0][4] = NumberzL.strConnect2; NumberzL.OWInfoPConnect[1][6] = NumberzL.strMoreGames1; break; case 2: NumberzL.OWInfoPConnect[0][4] = NumberzL.strConnect3; NumberzL.OWInfoPConnect[1][6] = NumberzL.strSendMail; break; }; this.InitObject(NumberzL.OWInfoPConnect); } private function ShowUserNotFound():void{ var _local1:String; var _local2:String; var _local3:Array; var _local4:Array; _local1 = NumberzL.iMP.prOpponentTurn; NumberzL.iMP.ClearOpponentTurn(true); NumberzL.iMP.Turn(["rdr"]); if (_local1){ _local3 = _local1.split(/,/); if (_local3.length == 2){ return; }; }; _local2 = NumberzL.OWColors[Math.round((Math.random() * (NumberzL.OWColors.length - 1)))]; NumberzL.OWInfoPUserNotFound[0][3] = _local2; NumberzL.OWInfoPUserNotFound[1][3] = _local2; switch ((this.iMode % 5)){ case 0: NumberzL.OWInfoPUserNotFound[0][4] = NumberzL.iMP.prUsersCount; NumberzL.OWInfoPUserNotFound[0][6] = 200; NumberzL.OWInfoPUserNotFound[1][6] = (NumberzL.OWInfoPUserNotFound[0][6] + 70); NumberzL.OWInfoPUserNotFound[1][4] = NumberzL.strPlayersOnline1; break; default: if (!_local1){ return; }; _local4 = _local1.split(/,/); NumberzL.OWInfoPUserNotFound[0][4] = ((int(_local4[0]) + 1).toString() + NumberzL.strPlace); NumberzL.OWInfoPUserNotFound[0][6] = 180; NumberzL.OWInfoPUserNotFound[1][6] = (NumberzL.OWInfoPUserNotFound[0][6] + 90); NumberzL.OWInfoPUserNotFound[1][4] = ((_local4[1] + NumberzL.strHasReiting) + _local4[2]); break; }; this.InitObject(NumberzL.OWInfoPUserNotFound); } override public function Init():void{ super.Init(); } public function set prScore(_arg1:int):void{ this.iScore = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ var _local3:String; var _local4:URLRequest; switch ((this.iMode % 3)){ case 0: _local3 = NumberzL.strConnect1URL; break; case 1: _local3 = NumberzL.strConnect2URL; break; case 2: _local3 = NumberzL.strConnect3URL; break; }; _local4 = new URLRequest(_local3); navigateToURL(_local4); } override public function Free():void{ this.iInfo = null; super.Free(); } private function InitObject(_arg1:Array):void{ if (this.iInfo){ this.removeChild(this.iInfo); this.iInfo.Free(); this.iInfo = null; }; if (!_arg1){ return; }; this.iInfo = new OInfoObject(_arg1, OInterface.iDefSlowAnimators); this.addChild(this.iInfo); this.iInfo.SetVisible(false); this.iInfo.prVisible = true; } override public function OnEnterFrame(_arg1:Event):void{ var _local2:int; super.OnEnterFrame(_arg1); switch (this.iState){ case stConnect: _local2 = getTimer(); if ((_local2 - this.iTimer) >= 30000){ this.iMode++; this.ShowConnect(); this.iTimer = _local2; }; break; case stUserNotFound: _local2 = getTimer(); if ((_local2 - this.iTimer) >= 30000){ this.iMode++; this.ShowUserNotFound(); this.iTimer = _local2; }; break; }; } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stNone: this.InitObject(null); break; case stConnect: this.iMode = 0; this.ShowConnect(); this.iTimer = getTimer(); break; case stUserNotFound: this.iMode = 0; this.ShowUserNotFound(); this.iTimer = getTimer(); break; case stInGame: NumberzL.OWInfoP[0][2] = 30; NumberzL.OWInfoP[0][3] = "yellow"; NumberzL.OWInfoP[0][6] = 265; NumberzL.OWInfoP[0][4] = ((((NumberzL.strOpponent1 + "\n") + this.iOpponent) + "\n") + NumberzL.strOpponent2); this.InitObject(NumberzL.OWInfoP); this.iTimer = getTimer(); break; case stOpponent: NumberzL.OWInfoPPlayer[1][4] = this.iOpponent; this.InitObject(NumberzL.OWInfoPPlayer); break; case stEndLevel: NumberzL.OWInfoP[0][2] = 30; NumberzL.OWInfoP[0][3] = "magenta"; NumberzL.OWInfoP[0][6] = 240; NumberzL.OWInfoP[0][4] = ((this.iOpponent + NumberzL.strLevelScore) + this.iScore); this.InitObject(NumberzL.OWInfoP); this.iTimer = getTimer(); break; case stCompleteLevel: NumberzL.OWInfoP[0][2] = 30; NumberzL.OWInfoP[0][3] = "yellow1"; NumberzL.OWInfoP[0][6] = 240; NumberzL.OWInfoP[0][4] = ((this.iOpponent + NumberzL.strCompleteLevel) + this.iScore); this.InitObject(NumberzL.OWInfoP); this.iTimer = getTimer(); break; case stFailedLevel: NumberzL.OWInfoP[0][2] = 30; NumberzL.OWInfoP[0][3] = "red"; NumberzL.OWInfoP[0][6] = 240; NumberzL.OWInfoP[0][4] = ((this.iOpponent + NumberzL.strFailedLevel) + this.iScore); this.InitObject(NumberzL.OWInfoP); this.iTimer = getTimer(); break; }; } } }//package RES.WINDOWS
Section 96
//OWIntro (RES.WINDOWS.OWIntro) package RES.WINDOWS { import ENGINE.DISPLAY.*; import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; public class OWIntro extends OWindow { public var iHeader:OBitmap; private var iTimer:Number; public var iHit:OSprite; public var iFooter:OBitmap; public var iAlpha:Array; public var iName:Array; public static var stShowFooter:int = 2; public static var stHide:int = 5; public static var stNormal:int = 4; public static var stShowName:int = 3; public static var stShowHeader:int = 1; public static var stInvisible:int = 6; public static var stBeforeShow:int = 0; public function OWIntro(){ NumberzL.OWIntroParam[0][1] = [[ODisplay.SpriteRect, (800 * OGlobal.Scale), (600 * OGlobal.Scale)]]; super(NumberzL.OWIntroParam); } override public function Init():void{ var _local1:int; var _local2:Number; var _local3:int; this.iName = new Array(); super.Init(); this.iHeader.alpha = 0; this.iFooter.alpha = 0; _local1 = this.iName.length; this.iAlpha = new Array(_local1); _local2 = (300 - (this.iName[0].prHeight / 2)); _local3 = 0; while (_local3 < (_local1 / 2)) { this.iName[_local3].prY = _local2; this.iName[((_local1 - _local3) - 1)].prY = _local2; this.iAlpha[_local3] = (-(((_local1 / 2) - _local3)) * 0.3); this.iAlpha[((_local1 - _local3) - 1)] = (-(((_local1 / 2) - _local3)) * 0.3); this.iName[_local3].alpha = 0; this.iName[((_local1 - _local3) - 1)].alpha = 0; _local3++; }; this.hitArea = this.iHit; this.State = stBeforeShow; } override public function Free():void{ super.Free(); this.iHeader = null; this.iFooter = null; this.iName = null; } override public function OnMouseDown(_arg1:MouseEvent):void{ if (this.iState < OWIntro.stShowFooter){ return; }; this.prVisible = false; super.OnMouseDown(_arg1); } override public function OnEnterFrame(_arg1:Event):void{ var _local2:int; switch (this.iState){ case stBeforeShow: if (this.iTimer-- <= 0){ this.State = stShowHeader; }; break; case stShowHeader: if (this.iHeader.alpha >= 1){ this.iHeader.alpha = 1; this.State = stShowFooter; } else { this.iHeader.alpha = (this.iHeader.alpha + 0.025); }; break; case stShowFooter: if (this.iFooter.alpha >= 1){ this.iFooter.alpha = 1; this.State = stShowName; } else { this.iFooter.alpha = (this.iFooter.alpha + 0.025); }; break; case stShowName: if (this.iName[0].alpha >= 1){ this.State = stNormal; } else { _local2 = 0; while (_local2 < this.iName.length) { this.iAlpha[_local2] = (this.iAlpha[_local2] + 0.025); if (this.iAlpha[_local2] > 1){ this.iAlpha[_local2] = 1; }; if (this.iAlpha[_local2] >= 0){ this.iName[_local2].alpha = this.iAlpha[_local2]; }; _local2++; }; }; break; case stNormal: if (this.iTimer-- <= 0){ this.State = stHide; }; break; case stHide: if (this.iFooter.alpha <= 0){ this.State = stInvisible; } else { this.iHeader.alpha = (this.iHeader.alpha - 0.05); this.iFooter.alpha = (this.iFooter.alpha - 0.05); _local2 = 0; while (_local2 < this.iName.length) { this.iName[_local2].alpha = (this.iName[_local2].alpha - 0.05); _local2++; }; }; break; }; } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stBeforeShow: this.iTimer = 20; break; case stNormal: this.iTimer = 180; break; case stInvisible: this.prVisible = false; break; }; } } }//package RES.WINDOWS
Section 97
//OWMenu (RES.WINDOWS.OWMenu) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import flash.utils.*; import flash.net.*; import ENGINE.SMARTFOX.*; public class OWMenu extends ODialog { public var iPlayers:OIObject; public var iMoreGames:OButton; public var iOptions:OButton; public var iGameName:OIObject; public var iBName:OButton; public var iCPlayers:OCounter; public var iTimer:int; public var iPlayOnlineStrategy:OButton; public var iHighScores:OButton; public var iInstructions:OButton; public var iInfo:OIObject; public function OWMenu(){ super(NumberzL.OWMenu); } override public function set prVisible(_arg1:Boolean):void{ super.prVisible = _arg1; } override public function Init():void{ NumberzL.OWMenu[0][4] = ((NumberzL.strWelcome + " ") + NumberzL.iGAME.prPlayerName); super.Init(); if (NumberzL.iMP.prUsersCount == 0){ this.iPlayers.prAnimationEnabled = false; this.iPlayers.prVisible = false; this.iPlayers.prAnimationEnabled = true; this.iCPlayers.prAnimationEnabled = false; this.iCPlayers.prVisible = false; this.iPlayers.prAnimationEnabled = true; }; this.iCPlayers.prAnimationEnabled = false; this.iCPlayers.prValue = NumberzL.iMP.prUsersCount; this.iPlayers.prAnimationEnabled = true; this.iCPlayers.Pos((this.iPlayOnlineStrategy.prX + 20), this.iCPlayers.prY); this.iPlayers.Pos((this.iCPlayers.prX + 90), this.iPlayers.prY); this.ShowUserReiting(true); this.Pos(0, 0); } override public function set prActive(_arg1:Boolean):void{ super.prActive = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg2 == this.iBName){ (this.parent as OWindow).OnPress(null, NumberzL.miChoosePlayer); this.prVisible = false; return; }; if (_arg2 == this.iPlayOnlineStrategy){ (this.parent as OWindow).OnPress(null, NumberzL.miGameMP); NumberzL.GameType = NumberzL.STRATEGY; this.prVisible = false; return; }; if (_arg2 == this.iOptions){ (this.parent as OWindow).OnPress(null, NumberzL.miOptions); this.prActive = false; return; }; if (_arg2 == this.iInstructions){ (this.parent as OWindow).OnPress(null, NumberzL.miInstructions); this.prActive = false; return; }; if (_arg2 == this.iHighScores){ (this.parent as OWindow).OnPress(null, NumberzL.miHighScores); this.prActive = false; return; }; if (_arg2 == this.iMoreGames){ navigateToURL(new URLRequest(NumberzL.sURLSite)); return; }; (this.parent as OWindow).OnPress(null, NumberzL.miCommingSoon); this.prActive = false; } override public function Free():void{ this.iBName = null; this.iGameName = null; this.iCPlayers = null; this.iPlayers = null; this.iPlayOnlineStrategy = null; this.iOptions = null; this.iInstructions = null; this.iHighScores = null; this.iMoreGames = null; super.Free(); } private function InitObject(_arg1:Array):void{ if (this.iInfo){ this.removeChild(this.iInfo); this.iInfo.Free(); this.iInfo = null; }; if (!_arg1){ return; }; this.iInfo = new OIObject(_arg1, OInterface.iDefSlowAnimators); this.addChild(this.iInfo); this.iInfo.SetVisible(false); this.iInfo.prVisible = true; } override public function OnEnterFrame(_arg1:Event):void{ var _local2:int; if (this.iCPlayers.prValue != NumberzL.iMP.prUsersCount){ if (NumberzL.iMP.prUsersCount > 0){ if (!this.iPlayers.prVisible){ this.iCPlayers.prVisible = true; this.iPlayers.prVisible = true; }; } else { if (this.iPlayers.prVisible){ this.iCPlayers.prVisible = false; this.iPlayers.prVisible = false; }; }; this.iCPlayers.prValue = NumberzL.iMP.prUsersCount; }; _local2 = getTimer(); if ((_local2 - this.iTimer) > 30000){ ShowUserReiting(false); }; super.OnEnterFrame(_arg1); } private function ShowUserReiting(_arg1:Boolean):void{ var _local2:String; var _local3:String; var _local4:Array; _local2 = NumberzL.OWColors[Math.round((Math.random() * (NumberzL.OWColors.length - 1)))]; NumberzL.OWMenuReiting[0][3] = _local2; if (_arg1){ NumberzL.iMP.ClearOpponentTurn(true); NumberzL.OWMenuReiting[0][4] = ((NumberzL.iGAME.prPlayerName + NumberzL.strReiting2) + NumberzL.iGAME.prScore.toString()); this.InitObject(NumberzL.OWMenuReiting); }; this.iTimer = getTimer(); if (NumberzL.iMP.State != OMultiplayer.stInZone){ return; }; _local3 = NumberzL.iMP.prOpponentTurn; NumberzL.iMP.ClearOpponentTurn(true); NumberzL.iMP.Turn(["rdr"]); if (!_local3){ return; }; _local4 = _local3.split(/,/); NumberzL.OWMenuReiting[0][4] = (((((int(_local4[0]) + 1).toString() + NumberzL.strReiting1) + _local4[1]) + NumberzL.strReiting2) + _local4[2]); this.InitObject(NumberzL.OWMenuReiting); } } }//package RES.WINDOWS
Section 98
//OWOptions (RES.WINDOWS.OWOptions) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; import flash.system.*; public class OWOptions extends ODialog { public var iResolution:OListBox; public var iSound:OListBox; public var iFullScreen:OListBox; private var iSResList:Array; private var iSRes:Array; public var iMusic:OListBox; public var iCancel:OButton; public var iAccept:OButton; public function OWOptions(){ super(NumberzL.OWOptions); } private function AddResolution(_arg1:int, _arg2:int):void{ if ((((_arg1 <= Capabilities.screenResolutionX)) && ((_arg2 <= Capabilities.screenResolutionY)))){ this.iSRes.push([_arg1, _arg2]); this.iSResList.push(((_arg1.toString() + " X ") + _arg2.toString())); }; } override public function Init():void{ var _local1:int; var _local2:int; var _local3:Number; var _local4:int; var _local5:int; var _local6:Number; NumberzL.OWOptions[0][2] = 340; NumberzL.OWOptions[5][11] = 190; NumberzL.OWOptions[6][8] = 260; NumberzL.OWOptions[7][8] = 260; super.Init(); this.iResolution.prVisible = false; this.iSound.prCurrentInd = int((NumberzL.iGAME.prSoundVolume * 10)); this.iMusic.prCurrentInd = int((NumberzL.iGAME.prMusicVolume * 10)); this.InitResolutions(); this.iResolution.prLBParams = this.iSResList; _local1 = OGlobal.prStage.stageWidth; _local2 = OGlobal.prStage.stageHeight; _local3 = 10000; _local4 = 0; _local5 = 0; while (_local5 < this.iSRes.length) { _local6 = (Math.abs((this.iSRes[_local5][0] - _local1)) + Math.abs((this.iSRes[_local5][1] - _local2))); if (_local6 < _local3){ _local4 = _local5; _local3 = _local6; }; _local5++; }; this.iResolution.prCurrentInd = _local4; this.iFullScreen.prCurrentInd = ((((OGlobal.prStage.stageWidth == Capabilities.screenResolutionX)) && ((OGlobal.prStage.stageHeight == Capabilities.screenResolutionY)))) ? 1 : 0; } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg2 == this.iCancel){ this.prVisible = false; return; }; if (_arg2 == this.iAccept){ this.prVisible = false; NumberzL.iGAME.prSoundVolume = (this.iSound.prCurrentInd / 10); NumberzL.iGAME.prMusicVolume = (this.iMusic.prCurrentInd / 10); NumberzL.iGAME.prResX = this.iSRes[this.iResolution.prCurrentInd][0]; NumberzL.iGAME.prResY = this.iSRes[this.iResolution.prCurrentInd][1]; NumberzL.iGAME.prFullScreen = (this.iFullScreen.prCurrentInd) ? true : false; fscommand("fullscreen", NumberzL.iGAME.prFullScreen.toString()); return; }; } override public function Free():void{ this.iSound = null; this.iMusic = null; this.iResolution = null; this.iFullScreen = null; this.iAccept = null; this.iCancel = null; this.iSRes = null; this.iSResList = null; super.Free(); } private function InitResolutions():void{ this.iSRes = new Array(); this.iSResList = new Array(); AddResolution(640, 480); AddResolution(800, 600); AddResolution(0x0400, 600); AddResolution(0x0400, 0x0300); AddResolution(0x0500, 0x0300); AddResolution(0x0500, 0x0400); AddResolution(Capabilities.screenResolutionX, Capabilities.screenResolutionY); } } }//package RES.WINDOWS
Section 99
//OWResults (RES.WINDOWS.OWResults) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.GAME.*; import ENGINE.CORE.*; import flash.utils.*; public class OWResults extends OAlert { private var iWInd:int;// = 0 private var iTimer:Timer; private var iDelta:Number;// = 0.025 public static const stScore:int = 3; public static const stHits:int = 1; public static const stStart:int = 0; public static const stMisses:int = 2; public function OWResults(){ var _local1:int; var _local2:int; var _local3:int; iWInd = 0; iDelta = 0.025; _local1 = NumberzL.iGAME.Read(OGame.catTmp, "Score"); if (_local1 == 0){ NumberzL.OWResults[5][6] = NumberzL.strReplayLevel; } else { NumberzL.OWResults[5][6] = NumberzL.strNextLevel; }; NumberzL.OWResultsLevelScore[1][5] = _local1.toString(); _local1 = NumberzL.iGAME.Read(OGame.catTmp, "Bonus"); NumberzL.OWResultsBonusScore[1][5] = _local1.toString(); _local1 = NumberzL.iGAME.Read(OGame.catTmp, "Result"); NumberzL.OWResultsTotalScore[1][5] = _local1.toString(); NumberzL.iGAME.AddScore(_local1); NumberzL.iGAME.AddScoreInTable(_local1); _local2 = NumberzL.iGAME.prMode; NumberzL.iGAME.prMode = 0; NumberzL.iGAME.AddScore(_local1); NumberzL.iGAME.AddScoreInTable(_local1); NumberzL.iGAME.prMode = _local2; _local3 = NumberzL.iGAME.prScore; NumberzL.OWResultsRaiting[1][4] = _local3.toString(); NumberzL.iMP.Turn(["wrr", NumberzL.iGAME.prPlayerName, _local3]); super(NumberzL.OWResults, null); } override public function Init():void{ super.Init(); this.Pos(0, 0); this.iTimer = new Timer(500, 8); this.iTimer.addEventListener(TimerEvent.TIMER, OnTimer); this.iTimer.start(); } override public function Free():void{ this.iTimer.stop(); this.iTimer.removeEventListener(TimerEvent.TIMER, OnTimer); this.iTimer = null; super.Free(); } private function OnTimer(_arg1:TimerEvent):void{ switch (this.iTimer.currentCount){ case 1: (this.getChildAt(0) as OIObject).prVisible = true; break; case 2: (this.getChildAt(1) as OIObject).prVisible = true; OSound.PlaySoundInd(1); break; case 3: (this.getChildAt(2) as OIObject).prVisible = true; OSound.PlaySoundInd(1); break; case 4: (this.getChildAt(3) as OIObject).prVisible = true; OSound.PlaySoundInd(1); break; case 5: (this.getChildAt(4) as OIObject).prVisible = true; (this.getChildAt(5) as OIObject).prVisible = true; OSound.PlaySoundInd(1); break; }; } override public function OnEnterFrame(_arg1:Event):void{ super.OnEnterFrame(_arg1); } } }//package RES.WINDOWS
Section 100
//Numberz (Numberz) package { import ENGINE.DISPLAY.*; import flash.events.*; import flash.display.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; import RES.WINDOWS.*; import ENGINE.SMARTFOX.*; import ENGINE.AD.*; public class Numberz extends OApplication { private var iShow:Boolean; private var iSystem:OSystem; public var iField:OSprite; private var iWindow:OWindow; public function Numberz(){ super("Numberz"); NumberzL.iGAME; OSound.PlayListAdd("music.mp3"); OSound.PlayMusic(); OAdBanners.InitTBanner(NumberzL.sTBannerPrefix, NumberzL.sBannerID); OAdBanners.InitBBanner(NumberzL.sBBannerPrefix, NumberzL.sBannerID); iShow = false; } override protected function OnMenuItem():void{ var _local1:int; var _local2:DisplayObject; var _local3:OWHighScores; _local1 = this.prMenuItem; switch (_local1){ case NumberzL.miNullWindow: return; case NumberzL.miLastWindow: _local2 = this.getChildAt((this.numChildren - 1)); this.iWindow = ((_local2 is OWindow)) ? (_local2 as OWindow) : null; if (this.iWindow){ this.iWindow.prActive = true; return; }; this.iWindow = new OWMenu(); this.prMenuItem = NumberzL.miNullWindow; break; case NumberzL.miIntro: this.iWindow = new OWIntro(); if (NumberzL.iGAME.prPlayerName == ""){ this.prMenuItem = NumberzL.miEnterNameFirst; } else { this.prMenuItem = NumberzL.miMenu; }; break; case NumberzL.miEnterNameFirst: this.iWindow = new OWEnterName(false); iShow = false; this.prMenuItem = NumberzL.miMenu; break; case NumberzL.miEnterNewName: this.iWindow = new OWEnterName(true); (this.iWindow as OWEnterName).prName = ""; this.prMenuItem = NumberzL.miLastWindow; iShow = false; break; case NumberzL.miMenu: switch (NumberzL.iMP.State){ case OMultiplayer.stNone: NumberzL.iMP.Init(NumberzL.sDomain, NumberzL.sServer, NumberzL.sZone, NumberzL.sXTName, NumberzL.iGAME.prPlayerName); break; case OMultiplayer.stConnectionError: if (NumberzL.iMP.prErrorsCount < 5){ NumberzL.iMP.State = OMultiplayer.stNone; NumberzL.iMP.Init(NumberzL.sDomain, NumberzL.sServer, NumberzL.sZone, NumberzL.sXTName, NumberzL.iGAME.prPlayerName); }; break; }; this.iWindow = new OWMenu(); this.prMenuItem = NumberzL.miNullWindow; break; case NumberzL.miCommingSoon: this.iWindow = new OAlert(NumberzL.OWCommingSoon, null); this.prMenuItem = NumberzL.miLastWindow; break; case NumberzL.miChoosePlayer: this.iWindow = new OWChoosePlayer(); this.prMenuItem = NumberzL.miMenu; break; case NumberzL.miDeletePlayerConfirm: this.iWindow = new OAlert(NumberzL.OWDeletePlayerConfirm, [NumberzL.miDeletePlayer, NumberzL.miLastWindow]); this.prMenuItem = NumberzL.miLastWindow; break; case NumberzL.miDeletePlayer: NumberzL.iGAME.DeletePlayer(NumberzL.iGAME.prPlayerName); if (NumberzL.iGAME.prPlayerName != ""){ this.OnMenuItem(); return; }; this.iWindow = new OWEnterName(false); this.prMenuItem = NumberzL.miLastWindow; break; case NumberzL.miOptions: this.iWindow = new OWOptions(); this.prMenuItem = NumberzL.miLastWindow; break; case NumberzL.miHighScores: this.iWindow = new OWHighScores(); this.prMenuItem = NumberzL.miLastWindow; break; case NumberzL.miDeleteScoresConfirm: this.iWindow = new OAlert(NumberzL.OWDeleteScoresConfirm, [NumberzL.miDeleteScores, NumberzL.miLastWindow]); this.prMenuItem = NumberzL.miLastWindow; break; case NumberzL.miDeleteScores: _local3 = (this.getChildAt((this.numChildren - 1)) as OWHighScores); if (_local3.iTable.prValue == 0){ NumberzL.iGAME.ClearLocalScores(0); } else { NumberzL.iGAME.ClearPersonalScores(0); }; this.OnMenuItem(); return; case NumberzL.miGameMP: if (((iShow) || ((NumberzL.iGAME.prLevel > 0)))){ this.iWindow = new OWGame(); this.prMenuItem = NumberzL.miLastWindow; } else { this.iWindow = new OWDemo(); iShow = true; this.prMenuItem = NumberzL.miGameMP; }; break; case NumberzL.miResultsMP: this.iWindow = new OWResults(); this.prMenuItem = NumberzL.miLastWindow; break; case NumberzL.miInstructions: this.iWindow = new OWDemo(); this.prMenuItem = NumberzL.miLastWindow; iShow = true; break; }; this.addChild(this.iWindow); } override public function Init():void{ if (((((!(this.stage)) || ((this.stage.stageHeight == 0)))) || ((this.stage.stageWidth == 0)))){ return; }; this.InitBackground([NumberzL.OBG02], 0); if (NumberzL.sDebug){ this.iSystem = new OSystem(); this.addChild(this.iSystem); }; super.Init(); this.prMenuItem = NumberzL.miIntro; OnMenuItem(); } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg1 == null){ this.prMenuItem = _arg2; }; } override protected function OnDeactivate(_arg1:Event):void{ NumberzL.iGAME.SaveCache(); } override public function OnEnterFrame(_arg1:Event):void{ super.OnEnterFrame(_arg1); NumberzL.iMP.OnEnterFrame(); if (NumberzL.sDebug){ OSystem.iUserText1 = (((((((" : " + NumberzL.iMP.State.toString()) + " : ") + NumberzL.iMP.prActiveRoomID.toString()) + " ") + NumberzL.iMP.prPlayerID.toString()) + " : ") + NumberzL.iMP.prError); }; if (this.iWindow){ if (this.iWindow.prAnimation){ return; }; if (!this.iWindow.prVisible){ this.removeChild(this.iWindow); this.iWindow.Free(); this.iWindow = null; this.OnMenuItem(); } else { if (!this.iWindow.prActive){ this.OnMenuItem(); }; }; }; } } }//package
Section 101
//NumberzL (NumberzL) package { import ENGINE.DISPLAY.*; import ENGINE.INTERFACE.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.GAME.*; import ENGINE.CORE.*; import ENGINE.SMARTFOX.*; public class NumberzL { public static const strCancel:String = "Cancel"; public static const OSSmileSInd:int = 12; public static const miDeletePlayer:int = 9; public static const miDeleteScoresConfirm:int = 18; private static const OWSelectGameGameModeColor:Array = ["60", "30", "180", "70", "190", "220", "280", "100", "40", "150", "170", "250", "50", "260", "140", "330", "300", "350", "80", "120"]; public static const strDefPlayerName:String = "WELL"; public static const strResults1:String = "Results:"; public static const strHint:String = "Hint"; public static const strPresents:String = "presents"; public static const OSBubbleBangSInd:int = 0; public static const miCommingSoon:int = 6; public static const strConnect1URL:String = "http://www.wellgames.com/free_online/numberz/?g=numberz"; public static const strResults:String = "Results"; public static const strVerticaly:String = "verticaly"; public static const strGoToPlay:String = "Go To Play"; public static const strChoosePlayer:String = "Choose a Player"; public static const sBBannerPrefix:String = "bottom/"; public static const strCommingSoon:String = "Coming Soon..."; public static const strConnect2URL:String = "http://www.wellgames.com/?g=numberz"; public static const miLastWindow:int = 1; public static const strReplayLevel:String = "Replay Level"; public static const strFullScreen:String = "Full Screen"; private static const iWOptionsVolume:Array = [NumberzL.strOff, "10%", "20%", "30%", "40%", "50%", "60%", "70%", "80%", "90%", "100%"]; public static const ARCADE:int = 2; public static const strSite:String = "WELLGAMES.COM"; public static const miMenu:int = 5; public static const SQUARE:int = 0; public static const strNextLevel:String = "Next Level"; public static const strConnect3URL:String = "http://absolutist.com/cgi-bin/tell_a_friend.pl?url=http://wellgames.com/free_online/numberz/?g=numberz"; public static const strMoreGames:String = "More Games"; public static const strHorizontal:String = "horizontal"; public static const strPlace:String = " Place"; public static const strPlayAgain:String = "Play Again"; public static const strSound:String = "Sound Volume"; public static const miOptions:int = 10; public static const sURLSite:String = "http://www.wellgames.com/?g=numberz"; public static const miDeleteScores:int = 19; public static const strNewPlayer:String = "NEW PLAYER!"; public static const strHighScores:String = "High Scores"; public static const miDeletePlayerConfirm:int = 8; public static const miInstructions:int = 24; public static const strReiting2:String = "'s Rating Is "; public static const strWindow:String = "Window"; public static const strDeleteScoresConfirm:String = "Are you sure you want to delete score table?"; public static const strReiting1:String = " Place: "; public static const strDiagonal:String = "diagonal"; public static const strHowToPlay:String = "How to Play"; public static const sServer:String = "www.wellgames.com"; public static const strCollect1:String = "Collect"; public static const strCollect2:String = "The line can be collected"; public static const strHasReiting:String = "'s Rating Is "; public static const strInstruction:String = "Instruction"; public static const sDebug:Boolean = false; public static const strNew:String = "New"; public static const strLevelScoreR:String = "Level Score: "; public static const strOff:String = "Off"; public static const strCollect:String = "Collect :"; public static const sTBannerPrefix:String = "top/"; public static const strLine:String = "line"; public static const strFailed:String = "Failed"; public static const miGameMP:int = 21; public static const strConnect2:String = "Try Other Multiplayer Games!"; public static const strConnect3:String = "Tell A Friend About Numberz!"; public static const miResultsMP:int = 22; public static const strConnect1:String = "Play With Other Gamers In Multiplayer Mode!"; public static const sXTName:String = "nr"; public static const DEMO:int = 3; public static const strGainedScore:String = "gained score :"; public static const HEXAGON:int = 1; public static const TRIANGLE:int = 2; public static const sURLGame:String = "http://www.wellgames.com/free_online/numberz/?g=numberz"; public static const miEnterNewName:int = 4; public static const strLevelComplete:String = "Level Complete"; public static const miIntro:int = 2; private static const OWHighScoresType:Array = [NumberzL.strLocal, NumberzL.strPersonal]; public static const strClose:String = "Close"; public static const strPrToCont:String = "press to continue"; public static const strEnterName:String = "please enter your name:"; public static const strFailedLevel:String = " Has Failed The Level With Score "; public static const strMoreGames1:String = "More Games"; public static const strLevelConfirm1:String = "score"; public static const strLevelConfirm2:String = "to get to the next level you must beat your opponent"; public static const strMusic:String = "Music Volume"; public static const strPlayArcade:String = "Play Arcade!"; public static const strInstructions:String = "Instructions"; public static const strLevelScore:String = "'s Level Score Is "; public static const strComplete:String = "complete!"; public static const miResultsSP:int = 15; public static const strAccept:String = "Accept"; public static const strClear:String = "Clear"; public static const miSSaver:int = 25; public static const strConnectionToServer:String = "Connecting To Server..."; public static const strOpponent:String = "Opponent"; public static const strSendMail:String = "Send Mail"; public static const strPlayersOnline1:String = "Players Online"; public static const strLevel1:String = "Level:"; public static const sZone:String = "Numberz"; public static const strDeletePlayerConfirm:String = "Are you sure you want to delete this profile?"; public static const strBonusScore:String = "bonus score :"; public static const strTotalScore:String = "Level Score :"; public static const OSSmileEInd:int = 14; public static const sBannerID:String = "numberz"; public static const strGameName:String = "Numberz!"; public static const strScore:String = "Score:"; public static const strYes:String = "Yes"; public static const strCollectNum:String = "Collect 10"; public static const miNullWindow:int = 0; public static const sDomain:String = "wellgames.com"; public static const strCompleteLevel:String = " Has Completed The Level With Score "; public static const miHighScores:int = 17; public static const strOptions:String = "Options"; public static const strMenu:String = "Menu"; public static const strDelete:String = "Delete"; public static const OSBubbleBangEInd:int = 10; public static const strOpponent1:String = "Opponent"; public static const strOpponent2:String = "In Game"; private static const iWOptionsOnOff:Array = [NumberzL.strOff, NumberzL.strOn]; public static const strYourRaiting:String = "Your Rating:"; public static const strLevelConfirm:String = "To get to the next level you need more than"; public static const STRATEGY:int = 1; public static const strPlayOnline1:String = "Play Online!"; public static const strChangePlayer:String = "click to change player"; public static const strCommingSoonI:String = "This option is not available at the moment"; public static const strPersonal:String = "Personal"; public static const miChoosePlayer:int = 7; public static const strPlayStrategy:String = "Play Strategy!"; private static const OSoundParams:Array = [NumberzL.OSBubbleBang01, NumberzL.OSBubbleBang02, NumberzL.OSBubbleBang03, NumberzL.OSBubbleBang04]; public static const miEnterNameFirst:int = 3; public static const strPlayOnline:String = "Play Online!"; public static const strLocal:String = "Local"; public static const strInstructionsText1:String = ((("Clear the playfield \n" + "making a necessary \n sum ") + "of numbers on \n neighboring ") + "tiles. You \n cannot match the tiles \n diagonally."); public static const strInstructionsText2:String = ((((("If " + "the sum is correct, \n the ") + "color of tiles will \n") + "change. Change all the \n") + "colored tiles to white \n") + "to pass the level."); public static const strLevel:String = "Level"; public static const strNo:String = "No"; public static const OSOops:int = 15; public static const strOn:String = "On"; public static const strWelcome:String = "Welcome"; public static const strPlayersOnline:String = "Players Online"; public static var OWInfoP:Array = [[NumberzS.Header, 250, 30, "yellow", NumberzL.strConnect1, 5, 265, null, 0, true]]; private static var OWGameSite:Array = [[NumberzS.Header, 250, 25, "blue", strSite, 0, 0, null, 0, true]]; public static var OIRight:Class = NumberzL_OIRight; public static var OWHighScores:Array = [[NumberzS.BigFrame, 600, 440, "yellow", "white", 0, 0, null, 0, true], [NumberzS.Header, 600, 50, "yellow", NumberzL.strHighScores, 0, 20, null, 0, true], [NumberzS.ListBoxTextHSlider, 280, 50, "aqua1", false, 190, 40, "aqua1", "", NumberzL.OWHighScoresType, 160, 75, "iType", 0, true], [NumberzS.SmallBorder, 540, 200, "yellow", 30, 130, null, 0, true], [ODisplay.IDisplayObjectMake, NumberzL.OWHighScoreTabF, 45, 145, "iTable", 0, true], [NumberzS.MakeTextButton, 150, 60, "red", "red", 30, NumberzL.strClear, 110, 350, "iClear", 0, true], [NumberzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, NumberzL.strClose, 340, 350, "iClose", 0, true]]; public static var OWDeleteScoresConfirm:Array = [[NumberzS.BigFrame, 420, 270, "red", "yellow", 0, 0, null, 0, true], [NumberzS.Header, 420, 30, "aqua1", NumberzL.strDeleteScoresConfirm, 0, 85, null, 0, true], [NumberzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, NumberzL.strYes, 50, 190, "iButtons", 0, true], [NumberzS.MakeTextButton, 150, 60, "red", "red", 30, NumberzL.strNo, 220, 190, "iButtons", 1, true]]; public static var OWGameConnection:Array = [NumberzS.ColorHeader, 800, 50, NumberzL.OWColors, NumberzL.strConnectionToServer, OInterface.iDefSlowAnimators]; private static var OWHighScoreTabF:Array = [OInterface.OTabMake, [[OInterface.OIObjectMake, NumberzL.OWHighScoreLocal, null, 0, 0, null, 0, false], [OInterface.OIObjectMake, NumberzL.OWHighScorePersonal, null, 0, 0, null, 0, false]], 410, 270, NumberzL.OTimerAnimator, null]; public static var OWEnterName:Array = [[NumberzS.BigFrame, 460, 290, "aqua1", "white", 0, 0, null, 0, true], [NumberzS.Header, 460, 50, "aqua1", NumberzL.strNewPlayer, 0, 20, null, 0, true], [NumberzS.Header, 460, 30, "yellow", NumberzL.strEnterName, 0, 90, null, 0, true], [NumberzS.InputText, 400, 60, "yellow", "well", [45, 0.9, 0.6], 11, 30, 130, "iName", 0, true], [NumberzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, NumberzL.strAccept, 70, 210, "iAccept", 0, true], [NumberzS.MakeTextButton, 150, 60, "red", "red", 30, NumberzL.strCancel, 240, 210, "iCancel", 0, true]]; public static var OCursor:Class = NumberzL_OCursor; private static var OWGameCompletedLevel:Array = [[NumberzS.Header, 500, 60, "yellow", strLevel, 10, 0, null, 0, true], [NumberzS.Header, 500, 60, "yellow", strComplete, 10, 60, null, 0, true], [NumberzS.Header, 500, 35, "yellow", strPrToCont, 10, 130, null, 0, true]]; public static var OWCommingSoon:Array = [[NumberzS.BigFrame, 530, 290, "yellow1", "yellow", 0, 0, null, 0, true], [NumberzS.Header, 530, 50, "red", NumberzL.strCommingSoon, 0, 20, null, 0, true], [NumberzS.Header, 530, 30, "magenta", NumberzL.strCommingSoonI, 0, 125, null, 0, true], [NumberzS.MakeTextButton, 150, 60, "aqua1", "aqua1", 30, NumberzL.strClose, 190, 210, null, 0, true]]; public static var OWResults:Array = [[NumberzS.ColorHeader, 800, 90, OWRecordColor, strResults, OInterface.iDefSlowAnimators, 0, 0, null, 0, false], [OInterface.OIObjectMake, OWResultsLevelScore, OInterface.iDefSlowAnimators, 50, 130, null, 0, false], [OInterface.OIObjectMake, OWResultsBonusScore, OInterface.iDefSlowAnimators, 50, 195, null, 0, false], [OInterface.OIObjectMake, OWResultsTotalScore, OInterface.iDefSlowAnimators, 50, 270, null, 0, false], [OInterface.OIObjectMake, OWResultsRaiting, OInterface.iDefSlowAnimators, 0, 330, null, 0, false], [NumberzS.MakeTextButton, 320, 60, "yellow", "yellow", 30, NumberzL.strNextLevel, 240, 480, "iButtons", 0, false]]; public static var OWResultsLevelScore:Array = [[NumberzS.TextAlign, 695, 34, 50, "yellow", strGainedScore, 0, 1, 0, 0, null, 0, true], [NumberzS.TextAlign, 695, 34, 50, "yellow", "9", 2, 1, 0, 0, null, 0, true]]; public static var OWGameNCL:Array = [OInterface.OIObjectMake, OWGameNotCompletedLevel, OInterface.iDefAnimators, 660, 50, null, 0, true]; public static var OILeft:Class = NumberzL_OILeft; public static var OWResultsRaiting:Array = [[NumberzS.ColorText, 60, OWPlayersColor, strYourRaiting, OInterface.iDefSlowAnimators, 180, 0, null, 0, true], [NumberzS.Header, 800, 60, "aqua1", "9", 0, 70, null, 0, true]]; private static var OTimerAnimator:Object = {F:OA_AlphaFade.Make, iSAlpha:-1, iEAlpha:0, iSInd:[0], iEInd:[1], iPIter:15}; public static var OFont:Class = NumberzL_OFont; public static var OWResultsBonusScore:Array = [[NumberzS.TextAlign, 695, 34, 50, "red", strBonusScore, 0, 1, 0, 0, null, 0, true], [NumberzS.TextAlign, 695, 34, 50, "red", "9", 2, 1, 0, 0, null, 0, true]]; public static var OWResultsTotalScore:Array = [[NumberzS.TextAlign, 695, 34, 50, "yellow1", strTotalScore, 0, 1, 0, 0, null, 0, true], [NumberzS.TextAlign, 695, 34, 50, "yellow1", "9", 2, 1, 0, 0, null, 0, true]]; private static var iSoundRegistered:Boolean = OSound.RegisterEmbedSounds(OSoundParams); public static var OWGameNewLevelWithOpponent:Array = [OInterface.OIObjectMake, OWGameNewLevel, OInterface.iDefAnimators, 0, 0, null, 0, false]; public static var OWColors:Array = ["0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330"]; public static var OWIntroParam:Array = [[OSprite.Make, [[ODisplay.SpriteRect, (800 * OGlobal.Scale), (600 * OGlobal.Scale)]], 0, 0, "iHit", 0, false], [NumberzS.Header, 800, 50, "aqua1", NumberzL.strSite, 0, 160, "iHeader", 0, true], [NumberzS.Header, 800, 40, "aqua1", NumberzL.strPresents, 0, 400, "iFooter", 0, true], [NumberzS.Text, 120, "150", "N", 100, 0, "iName", 0, true], [NumberzS.Text, 120, "240", "U", ((265 - 90) + 4), 0, "iName", 1, true], [NumberzS.Text, 120, "120", "M", (((325 - 90) + 15) + 14), 0, "iName", 2, true], [NumberzS.Text, 120, "60", "B", (((((412 - 90) + 15) + 15) + 8) + 3), 0, "iName", 3, true], [NumberzS.Text, 120, "330", "E", (((((490 - 90) + 10) + 25) + 5) + 3), 0, "iName", 4, true], [NumberzS.Text, 120, "180", "R", (((573 - 90) + 25) + 3), 0, "iName", 5, true], [NumberzS.Text, 120, "270", "Z", ((573 + 20) + 3), 0, "iName", 6, true], [NumberzS.Text, 120, "330", "!", ((573 + 90) + 4), 0, "iName", 7, true]]; public static var OIDown:Class = NumberzL_OIDown; public static var OWColors2:Array = ["330", "270", "240", "210", "180", "150", "120", "90", "60", "30", "0", "330", "270", "240", "210", "180", "150", "120", "90", "60", "30", "0", "330", "270", "240", "210", "180", "150", "120", "90", "60", "30", "0"]; public static var OWColors3:Array = ["0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330"]; public static var OWColors1:Array = ["30", "0", "90", "60", "150", "120", "210", "180", "270", "240", "330", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330"]; public static var OWGameScoreElementO:Array = [OInterface.OTabMake, [[NumberzS.Header, 17, 25, "yellow1", " ", 0, 0, null, 0, false], [NumberzS.Header, 17, 25, "yellow1", "0", 0, 0, null, 0, false], [NumberzS.Header, 17, 25, "yellow1", "1", 0, 0, null, 0, false], [NumberzS.Header, 17, 25, "yellow1", "2", 0, 0, null, 0, false], [NumberzS.Header, 17, 25, "yellow1", "3", 0, 0, null, 0, false], [NumberzS.Header, 17, 25, "yellow1", "4", 0, 0, null, 0, false], [NumberzS.Header, 17, 25, "yellow1", "5", 0, 0, null, 0, false], [NumberzS.Header, 17, 25, "yellow1", "6", 0, 0, null, 0, false], [NumberzS.Header, 17, 25, "yellow1", "7", 0, 0, null, 0, false], [NumberzS.Header, 17, 25, "yellow1", "8", 0, 0, null, 0, false], [NumberzS.Header, 17, 25, "yellow1", "9", 0, 0, null, 0, false]], 17, 25, NumberzL.OWGameCounterAnimator, null]; private static var iGameType:int = 0; public static var OBG02:Class = NumberzL_OBG02; public static var OWGameNewLevel:Array = [[NumberzS.ColorHeader, 800, 60, OWSelectGameGameModeColor, strSite, OInterface.iDefAnimators, 0, 0, null, 0, true], [NumberzS.ColorHeader, 800, 60, NumberzL.OWColors, strOpponent, OInterface.iDefAnimators, 0, 60, null, 0, true], [NumberzS.ColorHeader, 800, 60, NumberzL.OWColors2, strSite, OInterface.iDefAnimators, 0, 120, null, 0, true]]; public static var OWChoosePlayer:Array = [[NumberzS.BigFrame, 500, 500, "aqua1", "white", 0, 0, null, 0, true], [NumberzS.Header, 500, 50, "aqua1", NumberzL.strChoosePlayer, 0, 20, null, 0, true], [NumberzS.ListBoxText, 360, 40, "yellow", "yellow", 5, null, 30, 90, "iListBox", 0, true], [NumberzS.MakeTextButton, 150, 60, "yellow", "yellow", 30, NumberzL.strNew, 30, 340, "iNew", 0, true], [NumberzS.MakeTextButton, 150, 60, "magenta", "magenta", 30, NumberzL.strDelete, 320, 340, "iDelete", 0, true], [NumberzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, NumberzL.strAccept, 90, 420, "iAccept", 0, true], [NumberzS.MakeTextButton, 150, 60, "red", "red", 30, NumberzL.strCancel, 260, 420, "iCancel", 0, true]]; public static var OWDeletePlayerConfirm:Array = [[NumberzS.BigFrame, 420, 270, "red", "yellow", 0, 0, null, 0, true], [NumberzS.Header, 420, 30, "aqua1", NumberzL.strDeletePlayerConfirm, 0, 85, null, 0, true], [NumberzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, NumberzL.strYes, 50, 190, "iButtons", 0, true], [NumberzS.MakeTextButton, 150, 60, "red", "red", 30, NumberzL.strNo, 220, 190, "iButtons", 1, true]]; public static var OSBubbleBang01:Class = NumberzL_OSBubbleBang01; public static var OWSSaver:Array = [[NumberzS.MakeNFTextButton, 75, 25, "yellow", "yellow", 25, NumberzL.strMenu, 0, 0, "iMenu", 0, true], [NumberzS.MakeNFTextButton, 225, 25, "aqua1", "aqua1", 25, NumberzL.strSite, 0, 0, "iSite", 0, true]]; public static var OSBubbleBang03:Class = NumberzL_OSBubbleBang03; public static var OSBubbleBang04:Class = NumberzL_OSBubbleBang04; public static var OSBubbleBang02:Class = NumberzL_OSBubbleBang02; public static var OWGameLevelElement:Array = [OInterface.OTabMake, [[NumberzS.Header, 20, 35, "yellow", " ", 0, 0, null, 0, false], [NumberzS.Header, 20, 35, "yellow", "0", 0, 0, null, 0, false], [NumberzS.Header, 20, 35, "yellow", "1", 0, 0, null, 0, false], [NumberzS.Header, 20, 35, "yellow", "2", 0, 0, null, 0, false], [NumberzS.Header, 20, 35, "yellow", "3", 0, 0, null, 0, false], [NumberzS.Header, 20, 35, "yellow", "4", 0, 0, null, 0, false], [NumberzS.Header, 20, 35, "yellow", "5", 0, 0, null, 0, false], [NumberzS.Header, 20, 35, "yellow", "6", 0, 0, null, 0, false], [NumberzS.Header, 20, 35, "yellow", "7", 0, 0, null, 0, false], [NumberzS.Header, 20, 35, "yellow", "8", 0, 0, null, 0, false], [NumberzS.Header, 20, 35, "yellow", "9", 0, 0, null, 0, false]], 20, 35, NumberzL.OWGameCounterAnimator, null]; public static var OWGame:Array = [[NumberzS.ColorHeader, 220, 50, OWGameNameColor, strGameName, OInterface.iDefAnimators, 550, -5, "iGameName", 0, false], [NumberzS.MakeTextButton, 200, 50, "yellow", "yellow", 25, NumberzL.strHint, 558, 490, "iHint", 0, false], [NumberzS.MakeTextButton, 200, 50, "yellow1", "yellow1", 25, NumberzL.strMenu, 558, 545, "iMenu", 0, false], [OInterface.OIObjectMake, OWGameSite, OInterface.iDefAnimators, (533 + 3), 55, "iSite", 0, false], [NumberzS.MakeNFTextButton, 250, 70, "yellow", "yellow", 25, "", 533, 3, "iInvisLink", 0, true], [NumberzS.ColorHeader, 80, 35, OWColors3, strLevel1, OInterface.iDefAnimators, 50, 550, "iLevel", 0, false], [ODisplay.IDisplayObjectMake, OWGameLevelF, 160, 557, "iLevelCounter", 0, false], [NumberzS.ColorHeader, 150, 35, OWColors2, strScore, OInterface.iDefAnimators, 250, 550, "iScore", 0, false], [ODisplay.IDisplayObjectMake, OWGameScoreF, 360, 556, "iScoreCounter", 0, false], [NumberzS.ColorHeader, 300, 35, OWColors3, strCollect, OInterface.iDefAnimators, 80, 1, "iCollect", 0, false], [ODisplay.IDisplayObjectMake, OWGameLevelF, 340, 7, "iCNCounter", 0, false], [NumberzS.ColorHeader, 150, 25, OWColors1, strScore, OInterface.iDefAnimators, 550, 350, "iScoreO", 0, false], [ODisplay.IDisplayObjectMake, OWGameScoreFO, 650, 356, "iScoreCounterO", 0, false]]; public static var OGField:Array = []; public static var OIUp:Class = NumberzL_OIUp; public static var OWResultsRaitingS:Array = [[NumberzS.Header, 800, 80, "aqua1", "9", 0, 0, null, 0, true]]; public static var OWResultsScoreT:Array = [[NumberzS.Header, 800, 60, "yellow1", ((strLevel + " ") + strScore), 0, 0, null, 0, true]]; public static var OWRecordColor:Array = ["0", "60", "90", "150", "180", "240", "300", "360"]; private static var OWPlayersCounterF:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 17, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 34, 0, "iDigits", 2, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 51, 0, "iDigits", 3, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 67, 0, "iDigits", 4, true]], 85, 30]; private static var OWGameScoreF:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWGameScoreElement, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 22, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 44, 0, "iDigits", 2, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 66, 0, "iDigits", 3, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 88, 0, "iDigits", 4, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 110, 0, "iDigits", 5, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 132, 0, "iDigits", 6, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 154, 0, "iDigits", 7, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 176, 0, "iDigits", 8, true]], 200, 35]; private static var OWPlayersCounterElement:Array = [OInterface.OTabMake, [[NumberzS.Header, 17, 30, "0", " ", 0, 0, null, 0, false], [NumberzS.Header, 17, 30, "0", "0", 0, 0, null, 0, false], [NumberzS.Header, 17, 30, "30", "1", 0, 0, null, 0, false], [NumberzS.Header, 17, 30, "60", "2", 0, 0, null, 0, false], [NumberzS.Header, 17, 30, "90", "3", 0, 0, null, 0, false], [NumberzS.Header, 17, 30, "120", "4", 0, 0, null, 0, false], [NumberzS.Header, 17, 30, "150", "5", 0, 0, null, 0, false], [NumberzS.Header, 17, 30, "180", "6", 0, 0, null, 0, false], [NumberzS.Header, 17, 30, "210", "7", 0, 0, null, 0, false], [NumberzS.Header, 17, 30, "240", "8", 0, 0, null, 0, false], [NumberzS.Header, 17, 30, "270", "9", 0, 0, null, 0, false]], 17, 30, NumberzL.OTimerAnimator, null]; public static var OWGameNameColor:Array = ["150", "240", "120", "60", "330", "180", "270", "330"]; private static var OWGameNotCompletedLevel:Array = [[NumberzS.Header, 500, 60, "red", strLevel, 10, 0, null, 0, true], [NumberzS.Header, 500, 60, "red", strFailed, 10, 60, null, 0, true], [NumberzS.Header, 500, 35, "red", strPrToCont, 10, 130, null, 0, true]]; public static var OWInfoPUserNotFound:Array = [[NumberzS.Header, 250, 30, "yellow", NumberzL.strConnect1, 5, 200, null, 0, true], [NumberzS.Header, 250, 30, "yellow", NumberzL.strConnect1, 5, 265, null, 0, true]]; public static var OWPlayersColor:Array = ["180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150"]; public static var OWResultsColor:Array = ["yellow", "yellow", "yellow", "yellow", "yellow", "yellow", "yellow"]; public static var OWMenuReiting:Array = [[NumberzS.Header, 800, 30, "yellow", "W", 0, 375, null, 0, true]]; public static var OWGameScoreElement:Array = [OInterface.OTabMake, [[NumberzS.Header, 22, 35, "yellow1", " ", 0, 0, null, 0, false], [NumberzS.Header, 22, 35, "yellow1", "0", 0, 0, null, 0, false], [NumberzS.Header, 22, 35, "yellow1", "1", 0, 0, null, 0, false], [NumberzS.Header, 22, 35, "yellow1", "2", 0, 0, null, 0, false], [NumberzS.Header, 22, 35, "yellow1", "3", 0, 0, null, 0, false], [NumberzS.Header, 22, 35, "yellow1", "4", 0, 0, null, 0, false], [NumberzS.Header, 22, 35, "yellow1", "5", 0, 0, null, 0, false], [NumberzS.Header, 22, 35, "yellow1", "6", 0, 0, null, 0, false], [NumberzS.Header, 22, 35, "yellow1", "7", 0, 0, null, 0, false], [NumberzS.Header, 22, 35, "yellow1", "8", 0, 0, null, 0, false], [NumberzS.Header, 22, 35, "yellow1", "9", 0, 0, null, 0, false]], 22, 35, NumberzL.OWGameCounterAnimator, null]; public static var FallParticle:Class = NumberzL_FallParticle; public static var OWGameNewLevelWithHoutOpponent:Array = [NumberzS.ColorHeader, 800, 60, OWSelectGameGameModeColor, strSite, OInterface.iDefSlowAnimators, 0, 0, null, 0, true]; public static var OWInfoPConnect:Array = [[NumberzS.Header, 250, 28, "yellow", NumberzL.strConnect1, 5, 200, null, 0, true], [NumberzS.MakeTextButton, 230, 50, "yellow", "yellow", 25, NumberzL.strPlayOnline, 15, 310, null, 0, true]]; public static var OWHighScoreLocal:Array = [[NumberzS.TextAlign, 510, 30, 30, "red", "W", 0, 1, 0, 0, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "red", "9", 2, 1, 0, 0, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "red1", "W", 0, 1, 0, 35, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "red1", "9", 2, 1, 0, 35, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "yellow", "W", 0, 1, 0, 70, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "yellow", "9", 2, 1, 0, 70, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "yellow1", "W", 0, 1, 0, 105, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "yellow1", "9", 2, 1, 0, 105, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "green", "W", 0, 1, 0, 140, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "green", "9", 2, 1, 0, 140, null, 0, true]]; public static var OWMenu:Array = [[NumberzS.Header, 800, 40, "magenta1", NumberzL.strWelcome, 0, 10, null, 0, true], [NumberzS.Header, 800, 25, "white", NumberzL.strChangePlayer, 0, 55, null, 0, true], [NumberzS.ColorHeader, 800, 110, NumberzL.OWGameNameColor, NumberzL.strGameName, null, 0, 70, "iGameName", 0, true], [NumberzS.InvisibleButton, 400, 75, 200, 10, "iBName", 0, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterF, 20, 211, "iCPlayers", 0, true], [NumberzS.ColorText, 30, NumberzL.OWPlayersColor, NumberzL.strPlayersOnline, null, 20, 205, "iPlayers", 0, true], [NumberzS.MakeTextButton, 400, 100, "yellow1", "yellow1", 40, NumberzL.strPlayOnline, 200, 260, "iPlayOnlineStrategy", 0, true], [NumberzS.MakeTextButton, 300, 60, "yellow", "yellow", 30, NumberzL.strOptions, 70, 425, "iOptions", 0, true], [NumberzS.MakeTextButton, 300, 60, "red1", "red1", 30, NumberzL.strInstructions, 430, 425, "iInstructions", 0, true], [NumberzS.MakeTextButton, 300, 60, "aqua", "aqua", 30, NumberzL.strHighScores, 30, 505, "iHighScores", 0, true], [NumberzS.MakeTextButton, 300, 60, "magenta", "magenta", 30, NumberzL.strMoreGames, 470, 505, "iMoreGames", 0, true]]; public static var OWHighScorePersonal:Array = [[NumberzS.TextAlign, 510, 30, 30, "aqua1", "W", 0, 1, 0, 0, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "aqua1", "9", 2, 1, 0, 0, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "blue", "W", 0, 1, 0, 35, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "blue", "9", 2, 1, 0, 35, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "blue1", "W", 0, 1, 0, 70, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "blue1", "9", 2, 1, 0, 70, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "magenta", "W", 0, 1, 0, 105, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "magenta", "9", 2, 1, 0, 105, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "magenta1", "W", 0, 1, 0, 140, null, 0, true], [NumberzS.TextAlign, 510, 30, 30, "magenta1", "9", 2, 1, 0, 140, null, 0, true]]; private static var OWGameScoreFO:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWGameScoreElementO, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 17, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 34, 0, "iDigits", 2, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 51, 0, "iDigits", 3, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 68, 0, "iDigits", 4, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 85, 0, "iDigits", 5, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 102, 0, "iDigits", 6, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 119, 0, "iDigits", 7, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 136, 0, "iDigits", 8, true]], 153, 25]; public static var OWOptions:Array = [[NumberzS.BigFrame, 540, 390, "aqua1", "white", 0, 0, null, 0, true], [NumberzS.Header, 540, 50, "aqua1", NumberzL.strOptions, 0, 20, null, 0, true], [NumberzS.ListBoxTextHSlider, 520, 50, "magenta", false, 90, 40, "magenta", NumberzL.strSound, NumberzL.iWOptionsVolume, 10, 90, "iSound", 0, true], [NumberzS.ListBoxTextHSlider, 520, 50, "yellow", false, 90, 40, "yellow", NumberzL.strMusic, NumberzL.iWOptionsVolume, 10, 140, "iMusic", 0, true], [NumberzS.ListBoxTextHSlider, 520, 50, "green1", false, 200, 40, "green1", NumberzL.strWindow, null, 10, 190, "iResolution", 0, true], [NumberzS.ListBoxTextHSlider, 520, 50, "red1", false, 90, 40, "red1", NumberzL.strFullScreen, NumberzL.iWOptionsOnOff, 10, 240, "iFullScreen", 0, true], [NumberzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, NumberzL.strAccept, 110, 310, "iAccept", 0, true], [NumberzS.MakeTextButton, 150, 60, "red", "red", 30, NumberzL.strCancel, 280, 310, "iCancel", 0, true]]; public static var OWInstructions:Array = [[NumberzS.BigFrame, 700, 580, "yellow", "white", 50, 10, null, 0, true], [NumberzS.Header, 600, 60, "yellow", NumberzL.strInstructions, 100, 30, null, 0, true], [OInterface.OIObjectMake, [], null, 125, 440, "iInfoText", 0, true], [NumberzS.MakeTextButton, 190, 60, "yellow", "aqua1", 30, NumberzL.strClose, 305, 510, null, 0, true], [NumberzS.Header, 120, 30, "yellow", ((NumberzL.strCollect1 + "\n") + NumberzL.strLine), 90, 260, "iCollect", 0, true], [NumberzS.Header, 120, 30, "yellow", ((NumberzL.strCollect1 + "\n") + NumberzL.strLine), 580, 260, "iCollect", 1, true]]; public static var OWHowToPlay:Array = [[NumberzS.BigFrame, 700, 580, "red1", "white", 50, 10, null, 0, true], [NumberzS.Header, 460, 50, "aqua1", NumberzL.strHowToPlay, 180, 30, null, 0, true], [NumberzS.ColorText, 50, NumberzL.OWColors, NumberzL.strLevelComplete, OInterface.iDefSlowAnimators, 200, 200, "iEndLevel", 0, false], [NumberzS.ColorText, 40, NumberzL.OWColors, NumberzL.strCollectNum, OInterface.iDefSlowAnimators, 120, 80, "iCollect", 0, true], [NumberzS.MakeTextButton, 150, 50, "yellow1", "yellow1", 30, NumberzL.strClose, 325, 520, "iClose", 0, true], [NumberzS.TextAlign, 140, 34, 25, "aqua1", strInstructionsText1, 0, 0, ((250 + 100) + 40), 200, "iInstruction1", 0, true], [NumberzS.TextAlign, 140, 34, 25, "aqua1", strInstructionsText2, 0, 0, ((250 + 100) + 40), 200, "iInstruction2", 0, true]]; private static var OWGameCounterAnimator:Object = {F:OA_AlphaFade.Make, iSAlpha:-1, iEAlpha:0, iSInd:[0], iEInd:[1], iPIter:4}; public static var iMP:OMultiplayer = new OMultiplayer(sDebug); private static var OWGameLevelF:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWGameLevelElement, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWGameLevelElement, 17, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWGameLevelElement, 34, 0, "iDigits", 2, true]], 51, 35]; public static var OWInfoPPlayer:Array = [[NumberzS.ColorHeader, 270, 30, NumberzL.OWColors, NumberzL.strOpponent1, null, 5, 400, null, 0, true], [NumberzS.ColorHeader, 270, 30, NumberzL.OWPlayersColor, NumberzL.strLevel, null, 5, 435, null, 0, true]]; public static var OWGameCL:Array = [OInterface.OIObjectMake, OWGameCompletedLevel, OInterface.iDefAnimators, 660, 50, null, 0, true]; public static var iGAME:OGame = new OCGame(); public static function set GameType(_arg1:int):void{ iGameType = _arg1; iGAME.prMode = iGameType; } public static function get GameType():int{ return (iGameType); } } }//package
Section 102
//NumberzL_FallParticle (NumberzL_FallParticle) package { import mx.core.*; public class NumberzL_FallParticle extends SpriteAsset { } }//package
Section 103
//NumberzL_OBG02 (NumberzL_OBG02) package { import mx.core.*; public class NumberzL_OBG02 extends SpriteAsset { } }//package
Section 104
//NumberzL_OCursor (NumberzL_OCursor) package { import mx.core.*; public class NumberzL_OCursor extends SpriteAsset { } }//package
Section 105
//NumberzL_OFont (NumberzL_OFont) package { import mx.core.*; public class NumberzL_OFont extends SpriteAsset { } }//package
Section 106
//NumberzL_OIDown (NumberzL_OIDown) package { import mx.core.*; public class NumberzL_OIDown extends SpriteAsset { } }//package
Section 107
//NumberzL_OILeft (NumberzL_OILeft) package { import mx.core.*; public class NumberzL_OILeft extends SpriteAsset { } }//package
Section 108
//NumberzL_OIRight (NumberzL_OIRight) package { import mx.core.*; public class NumberzL_OIRight extends SpriteAsset { } }//package
Section 109
//NumberzL_OIUp (NumberzL_OIUp) package { import mx.core.*; public class NumberzL_OIUp extends SpriteAsset { } }//package
Section 110
//NumberzL_OSBubbleBang01 (NumberzL_OSBubbleBang01) package { import mx.core.*; public class NumberzL_OSBubbleBang01 extends SoundAsset { } }//package
Section 111
//NumberzL_OSBubbleBang02 (NumberzL_OSBubbleBang02) package { import mx.core.*; public class NumberzL_OSBubbleBang02 extends SoundAsset { } }//package
Section 112
//NumberzL_OSBubbleBang03 (NumberzL_OSBubbleBang03) package { import mx.core.*; public class NumberzL_OSBubbleBang03 extends SoundAsset { } }//package
Section 113
//NumberzL_OSBubbleBang04 (NumberzL_OSBubbleBang04) package { import mx.core.*; public class NumberzL_OSBubbleBang04 extends SoundAsset { } }//package
Section 114
//NumberzS (NumberzS) package { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; import ENGINE.INTERFACE.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.INTERFACE.ELEMENTS.*; import ENGINE.DISPLAY.EFFECTS.*; import flash.text.*; import ENGINE.CORE.*; import ENGINE.SKIN.*; public class NumberzS { public static const iBackGroundFilter:String = "spanel"; public static var iRegistered:Boolean = NumberzS.Register(); private static function Register():Boolean{ OEffects.RegisterEffect("GEL", new OEffectGel()); OEffects.RegisterColor("GEL", "red", {iCH:0, iCS:0.5, iCB:0.99, iSH:345, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "red1", {iCH:30, iCS:0.5, iCB:0.99, iSH:45, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "yellow", {iCH:60, iCS:0.6, iCB:0.99, iSH:45, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "yellow1", {iCH:90, iCS:0.6, iCB:0.99, iSH:105, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "green", {iCH:120, iCS:0.5, iCB:0.99, iSH:105, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "green1", {iCH:150, iCS:0.5, iCB:0.99, iSH:165, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "aqua", {iCH:180, iCS:0.4, iCB:0.99, iSH:165, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "aqua1", {iCH:210, iCS:0.4, iCB:0.99, iSH:225, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "blue", {iCH:240, iCS:0.3, iCB:0.99, iSH:225, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "blue1", {iCH:270, iCS:0.3, iCB:0.99, iSH:295, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "magenta", {iCH:300, iCS:0.4, iCB:0.99, iSH:295, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "magenta1", {iCH:330, iCS:0.4, iCB:0.99, iSH:345, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "white", {iCH:0, iCS:0, iCB:0.97, iSH:0, iSS:0, iSB:0.7}); OEffects.RegisterFilter("GEL", "bpanel", {iBorder:24, iAngle:90, iF0SD:16, iF0SB:11, iF1SD:16, iF1SB:23, iF1GB:8, iF1GA:0.5, iF2GGD1:-4, iF2GGB1:18, iF2GGC1:230, iF2GGD2:4, iF2GGB2:16, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "text 30", {iBorder:8, iAngle:90, iF0SD:3, iF0SB:6, iF1SD:5, iF1SB:6, iF1GB:1, iF1GA:1, iF2GGD1:0, iF2GGB1:3, iF2GGC1:240, iF2GGD2:3, iF2GGB2:4, iF2GGC2:130, iF2B:2}); OEffects.RegisterFilter("GEL", "text 40", {iBorder:8, iAngle:90, iF0SD:4, iF0SB:8, iF1SD:6, iF1SB:7, iF1GB:1, iF1GA:1, iF2GGD1:0, iF2GGB1:5, iF2GGC1:230, iF2GGD2:3, iF2GGB2:6, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "text 50", {iBorder:12, iAngle:90, iF0SD:5, iF0SB:10, iF1SD:7, iF1SB:8, iF1GB:1, iF1GA:1, iF2GGD1:-1, iF2GGB1:6, iF2GGC1:240, iF2GGD2:4, iF2GGB2:6, iF2GGC2:130, iF2B:2}); OEffects.RegisterFilter("GEL", "text 60", {iBorder:14, iAngle:90, iF0SD:6, iF0SB:12, iF1SD:8, iF1SB:10, iF1GB:1, iF1GA:1, iF2GGD1:-1, iF2GGB1:8, iF2GGC1:230, iF2GGD2:4, iF2GGB2:8, iF2GGC2:150, iF2B:2}); OEffects.RegisterFilter("GEL", "text 70", {iBorder:14, iAngle:90, iF0SD:6, iF0SB:12, iF1SD:9, iF1SB:10, iF1GB:1, iF1GA:1, iF2GGD1:-1, iF2GGB1:10, iF2GGC1:230, iF2GGD2:4, iF2GGB2:10, iF2GGC2:155, iF2B:2}); OEffects.RegisterFilter("GEL", "text 80", {iBorder:15, iAngle:90, iF0SD:7, iF0SB:13, iF1SD:11, iF1SB:11, iF1GB:1, iF1GA:1, iF2GGD1:-2, iF2GGB1:12, iF2GGC1:230, iF2GGD2:4, iF2GGB2:12, iF2GGC2:160, iF2B:2}); OEffects.RegisterFilter("GEL", "text 90", {iBorder:16, iAngle:90, iF0SD:8, iF0SB:14, iF1SD:12, iF1SB:12, iF1GB:1, iF1GA:1, iF2GGD1:-2, iF2GGB1:14, iF2GGC1:230, iF2GGD2:4, iF2GGB2:14, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "spanel", {iBorder:16, iAngle:90, iF0SD:8, iF0SB:14, iF1SD:12, iF1SB:12, iF1GB:6, iF1GA:0.5, iF2GGD1:-2, iF2GGB1:14, iF2GGC1:230, iF2GGD2:4, iF2GGB2:14, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "border", {iBorder:8, iAngle:60, iF0SD:3, iF0SB:6, iF1SD:6, iF1SB:4, iF1GB:2, iF1GA:0.25, iF2GGD1:0.2, iF2GGB1:3, iF2GGC1:240, iF2GGD2:3, iF2GGB2:4, iF2GGC2:150, iF2B:2}); OEffects.RegisterFilter("GEL", "bpanel ns", {iBorder:8, iAngle:90, iF0SD:0, iF0SB:11, iF1SD:16, iF1SB:23, iF1GB:8, iF1GA:0.5, iF2GGD1:-4, iF2GGB1:18, iF2GGC1:230, iF2GGD2:4, iF2GGB2:16, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "spanel ns", {iBorder:16, iAngle:90, iF0SD:0, iF0SB:16, iF1SD:12, iF1SB:16, iF1GB:6, iF1GA:0.5, iF2GGD1:-2, iF2GGB1:14, iF2GGC1:230, iF2GGD2:4, iF2GGB2:12, iF2GGC2:180, iF2B:2}); OEffects.RegisterFilter("GEL", "border ns", {iBorder:8, iAngle:60, iF0SD:0, iF0SB:6, iF1SD:6, iF1SB:4, iF1GB:2, iF1GA:0.25, iF2GGD1:0.2, iF2GGB1:3, iF2GGC1:240, iF2GGD2:3, iF2GGB2:4, iF2GGC2:150, iF2B:2}); return (true); } public static function TextAlignMy(_arg1:Array):OBitmap{ var _local2:Number; var _local3:int; var _local4:String; _local2 = Math.round((1 + (_arg1[2] / 70))); _local3 = Math.max(30, Math.min((Math.round((_arg1[2] / 10)) * 10), 90)); _local4 = ("text " + String(_local3)); return (ODisplay.OBitmapTextAlign([null, NumberzL.OFont, _arg1[3], _local2, _arg1[5], _arg1[6], _arg1[7], "GEL", _arg1[4], _local4, _arg1[8], _arg1[1], _arg1[2], OGlobal.ScaleFloor(_arg1[9]), OGlobal.ScaleFloor(_arg1[10])])); } public static function MakeNFTextButton(_arg1:Array):OButton{ var _local2:Number; var _local3:String; var _local4:Array; var _local5:OButton; _local2 = Math.round((1 + (_arg1[5] / 70))); _local3 = ("text " + String(Math.max((Math.round((_arg1[5] / 10)) * 10), 30))); _local4 = [[ODisplay.OBitmapTextInRect, NumberzL.OFont, _arg1[5], _local2, _arg1[6], "GEL", _arg1[3], _local3, 1, _arg1[1], _arg1[2], 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRoundRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale), (24 * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local5 = new OButton(_local4); _local5.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8])); return (_local5); } public static function SmallFrame(_arg1:Array):OBitmap{ return (ODisplay.OBitmapRoundFrame([null, _arg1[1], _arg1[2], 24, 5, "GEL", _arg1[3], "border", 1, _arg1[4], "spanel ns", 1, OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])])); } public static function ListBoxTextHSlider(_arg1:Array):OListBox{ var _local2:Number; var _local3:Number; var _local4:String; var _local5:Rectangle; var _local6:Number; var _local7:Array; var _local8:Array; var _local9:Array; var _local10:Array; var _local11:OListBox; _local2 = _arg1[6]; _local3 = Math.round((1 + (_local2 / 70))); _local4 = ("text " + String((Math.round((_local2 / 10)) * 10))); _local5 = ODisplay.TextRect(NumberzL.OFont, _local2, _local3, _arg1[8]); _local6 = (_arg1[6] - 10); _local7 = (_arg1[4]) ? [[NumberzS.SmallBorder, _arg1[1], _arg1[2], _arg1[3], 0, 0, null, 0, true]] : new Array(); _local8 = [[ODisplay.OBitmapText, NumberzL.OFont, _local2, _local3, _arg1[8], "GEL", _arg1[3], _local4, 1, 15, ((_arg1[2] - _local5.height) * 0.5), null, 0, true], [NumberzS.MakeSpriteButton, _local6, _local6, _arg1[3], _arg1[4], NumberzL.OILeft, "text 60", 1, ((_arg1[1] - _arg1[5]) - 75), ((_arg1[2] - _local6) * 0.5), "iUp", 0, false], [NumberzS.MakeSpriteButton, _local6, _local6, _arg1[3], _arg1[4], NumberzL.OIRight, "text 60", 1, (_arg1[1] - 45), ((_arg1[2] - _local6) * 0.5), "iDown", 0, false]]; _local7 = _local7.concat(_local8); _local9 = [NumberzS.ListBoxTextElement, _arg1[5], _arg1[6], _arg1[7], "w", _arg1[7], 0, 0]; _local10 = [[((_arg1[1] - 45) - _arg1[5]), ((_arg1[2] - _arg1[6]) * 0.5)]]; _local11 = new OListBox(_local7, _local9, NumberzS.ListBoxTextElementP, _local10, null); _local11.iUp.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local11.iDown.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local11.prSelection = false; _local11.prCycling = true; _local11.prLBParams = _arg1[9]; _local11.Pos(OGlobal.ScaleFloor(_arg1[10]), OGlobal.ScaleFloor(_arg1[11])); return (_local11); } public static function ListBoxTextElement(_arg1:Array):OListBoxElement{ var _local2:Number; var _local3:Number; var _local4:String; var _local5:Array; var _local6:OListBoxElement; _local2 = (_arg1[2] - 10); if (_local2 < 30){ _local2 = 30; }; _local3 = Math.round((1 + (_local2 / 70))); _local4 = ("text " + String((Math.round((_local2 / 10)) * 10))); _local5 = [[ODisplay.OBitmapMake, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], 12, 6], 1, "GEL", _arg1[3], "border", 1, 0, 0, null, 0, false], [ODisplay.OBitmapMake, [ODisplay.SpriteTextInRect, NumberzL.OFont, _local2, _local3, _arg1[4], _arg1[1], _arg1[2]], 1, "GEL", _arg1[5], _local4, 1, 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRoundRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale), (12 * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local6 = new OListBoxElement(_local5); _local6.Pos(OGlobal.ScaleFloor(_arg1[6]), OGlobal.ScaleFloor(_arg1[7])); return (_local6); } public static function MakeSpriteButton(_arg1:Array):OButton{ var _local2:Array; var _local3:OButton; _local2 = [[ODisplay.OBitmapSpriteFillRect, _arg1[1], _arg1[2], [ODisplay.SpriteLib, _arg1[5]], "GEL", _arg1[3], _arg1[6], _arg1[7], 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local3 = new OButton(_local2); _local3.Pos(OGlobal.ScaleFloor(_arg1[8]), OGlobal.ScaleFloor(_arg1[9])); return (_local3); } public static function Text(_arg1:Array):OBitmap{ var _local2:Number; var _local3:String; _local2 = Math.round((1 + (_arg1[1] / 70))); _local3 = ("text " + String(Math.min((Math.round((_arg1[1] / 10)) * 10), 90))); return (ODisplay.OBitmapText([null, NumberzL.OFont, _arg1[1], _local2, _arg1[3], "GEL", _arg1[2], _local3, 1, OGlobal.ScaleFloor(_arg1[4]), OGlobal.ScaleFloor(_arg1[5])])); } public static function ListBoxTextElementP(_arg1:Array, _arg2:String):void{ _arg1[4] = _arg2; } public static function MakeTextButton(_arg1:Array):OButton{ var _local2:Number; var _local3:String; var _local4:Array; var _local5:OButton; _local2 = Math.round((1 + (_arg1[5] / 70))); _local3 = ("text " + String((Math.round((_arg1[5] / 10)) * 10))); _local4 = [[ODisplay.OBitmapRoundFrameText, _arg1[1], _arg1[2], 24, 5, "GEL", _arg1[3], "border", 1, _arg1[3], "spanel ns", 1, NumberzL.OFont, _arg1[5], _local2, _arg1[6], "GEL", _arg1[3], _local3, 1, 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRoundRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale), (24 * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local5 = new OButton(_local4); _local5.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8])); return (_local5); } public static function ColorText(_arg1:Array):OIObject{ var _local2:Number; var _local3:String; var _local4:Sprite; var _local5:TextField; var _local6:TextFormat; var _local7:Array; var _local8:int; var _local9:int; var _local10:OIObject; var _local11:String; var _local12:Rectangle; _local2 = Math.round((1 + (_arg1[1] / 70))); _local3 = ("text " + String(Math.min((Math.round((_arg1[1] / 10)) * 10), 90))); _local4 = ((NumberzL.OFont is Sprite)) ? (NumberzL.OFont as Sprite) : new ((NumberzL.OFont as Class)); if (!(_local4.getChildAt(0) is TextField)){ return (null); }; _local5 = (_local4.getChildAt(0) as TextField); _local5.autoSize = TextFieldAutoSize.LEFT; _local5.text = _arg1[3]; _local6 = _local5.defaultTextFormat; _local6.size = _arg1[1]; _local6.letterSpacing = _local2; _local5.setTextFormat(_local6); _local7 = new Array(); _local8 = 0; _local9 = 0; while (_local9 < _local5.length) { _local11 = _arg1[3].substr(_local9, 1); if (_local11 == " "){ } else { _local12 = _local5.getCharBoundaries(_local9); var _temp1 = _local8; _local8 = (_local8 + 1); _local7.push([ODisplay.OBitmapMake, [ODisplay.SpriteText, NumberzL.OFont, _arg1[1], _local2, _local11], 1, "GEL", _arg1[2][_temp1], _local3, 1, _local12.x, _local12.y, null, 0, true]); }; _local9++; }; _local10 = new OIObject(_local7, _arg1[4]); _local10.Pos(OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])); return (_local10); } public static function SmallBorder(_arg1:Array):OBitmap{ return (ODisplay.OBitmapRoundBorder([null, _arg1[1], _arg1[2], 24, 6, "GEL", _arg1[3], "border", 1, OGlobal.ScaleFloor(_arg1[4]), OGlobal.ScaleFloor(_arg1[5])])); } public static function BigFrame(_arg1:Array):OBitmap{ return (ODisplay.OBitmapRoundFrame([null, _arg1[1], _arg1[2], 64, 8, "GEL", _arg1[3], "border", 1, _arg1[4], "spanel ns", 1, OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])])); } public static function ColorHeader(_arg1:Array):OIObject{ var _local2:Number; var _local3:String; var _local4:Sprite; var _local5:TextField; var _local6:TextFormat; var _local7:Rectangle; var _local8:Number; var _local9:Array; var _local10:int; var _local11:int; var _local12:OIObject; var _local13:String; var _local14:Rectangle; _local2 = Math.round((1 + (_arg1[2] / 70))); _local3 = ("text " + String(Math.max(30, Math.min((Math.round((_arg1[2] / 10)) * 10), 90)))); _local4 = ((NumberzL.OFont is Sprite)) ? (NumberzL.OFont as Sprite) : new ((NumberzL.OFont as Class)); if (!(_local4.getChildAt(0) is TextField)){ return (null); }; _local5 = (_local4.getChildAt(0) as TextField); _local5.autoSize = TextFieldAutoSize.LEFT; _local5.text = _arg1[4]; _local6 = _local5.defaultTextFormat; _local6.size = _arg1[2]; _local6.letterSpacing = _local2; _local5.setTextFormat(_local6); _local7 = _local5.getBounds(_local4); _local8 = ((_arg1[1] - _local7.width) / 2); _local9 = new Array(); _local10 = 0; _local11 = 0; while (_local11 < _local5.length) { _local13 = _arg1[4].substr(_local11, 1); if (_local13 == " "){ } else { _local14 = _local5.getCharBoundaries(_local11); var _temp1 = _local10; _local10 = (_local10 + 1); _local9.push([ODisplay.OBitmapMake, [ODisplay.SpriteText, NumberzL.OFont, _arg1[2], _local2, _local13], 1, "GEL", _arg1[3][_temp1], _local3, 1, (_local14.x + _local8), _local14.y, null, 0, true]); }; _local11++; }; _local12 = new OIObject(_local9, _arg1[5]); _local12.Pos(OGlobal.ScaleFloor(_arg1[6]), OGlobal.ScaleFloor(_arg1[7])); return (_local12); } public static function TextAlign(_arg1:Array):OBitmap{ var _local2:Number; var _local3:int; var _local4:String; var _local5:Number; _local2 = Math.round((1 + (_arg1[2] / 70))); _local3 = Math.max(30, Math.min((Math.round((_arg1[2] / 10)) * 10), 90)); _local4 = ("text " + String(_local3)); _local5 = (_arg1[3] / _local3); return (ODisplay.OBitmapTextAlign([null, NumberzL.OFont, _arg1[3], _local2, _arg1[5], _arg1[6], _arg1[7], "GEL", _arg1[4], _local4, _local5, _arg1[1], _arg1[2], OGlobal.ScaleFloor(_arg1[8]), OGlobal.ScaleFloor(_arg1[9])])); } public static function InputText(_arg1:Array):OInput{ var _local2:Array; var _local3:OInput; _local2 = [[NumberzS.SmallBorder, _arg1[1], _arg1[2], _arg1[3], 0, 0, null, 0, true], [OInterface.OInputTextFieldMake, (_arg1[1] - 10), (_arg1[2] - 10), NumberzL.OFont, (_arg1[2] - 30), 1, false, _arg1[5], _arg1[4], _arg1[6], 5, 8, "iText", 0, true]]; _local3 = new OInput(_local2); _local3.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8])); return (_local3); } public static function ListBoxText(_arg1:Array):OListBox{ var _local2:Number; var _local3:Number; var _local4:Array; var _local5:Array; var _local6:Array; var _local7:int; var _local8:OListBox; _local2 = (_arg1[1] + 80); _local3 = ((_arg1[2] * _arg1[5]) + 30); _local4 = [[NumberzS.SmallBorder, _local2, _local3, _arg1[3], 0, 0, null, 0, true], [NumberzS.MakeSpriteButton, 30, 30, _arg1[3], _arg1[4], NumberzL.OIUp, "text 60", 1, (_local2 - 50), 20, "iUp", 0, false], [NumberzS.MakeSpriteButton, 30, 30, _arg1[3], _arg1[4], NumberzL.OIDown, "text 60", 1, (_local2 - 50), (_local3 - 50), "iDown", 0, false]]; _local5 = [NumberzS.ListBoxTextElement, _arg1[1], _arg1[2], _arg1[3], "w", _arg1[4], 0, 0]; _local6 = new Array(_arg1[5]); _local7 = 0; while (_local7 < _arg1[5]) { _local6[_local7] = [15, ((_local7 * _arg1[2]) + 15)]; _local7++; }; _local8 = new OListBox(_local4, _local5, NumberzS.ListBoxTextElementP, _local6, null); _local8.iUp.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local8.iDown.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local8.prLBParams = _arg1[6]; _local8.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8])); return (_local8); } public static function Header(_arg1:Array):OBitmap{ var _local2:Number; var _local3:String; _local2 = Math.round((1 + (_arg1[2] / 70))); _local3 = ("text " + String(Math.min((Math.round((_arg1[2] / 10)) * 10), 90))); return (ODisplay.OBitmapTextInRect([null, NumberzL.OFont, _arg1[2], _local2, _arg1[4], "GEL", _arg1[3], _local3, 1, _arg1[1], _arg1[2], OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])])); } public static function ListBoxTextVSlider(_arg1:Array):OListBox{ var _local2:Number; var _local3:Number; var _local4:String; var _local5:Rectangle; var _local6:Array; var _local7:Number; var _local8:Number; var _local9:Array; var _local10:Array; var _local11:Array; var _local12:OListBox; _local2 = _arg1[6]; _local3 = Math.round((1 + (_local2 / 70))); _local4 = ("text " + String((Math.round((_local2 / 10)) * 10))); _local5 = ODisplay.TextRect(NumberzL.OFont, _local2, _local3, _arg1[9]); _local6 = [[((_arg1[1] - _arg1[5]) * 0.5), _arg1[7]]]; _local7 = (_arg1[6] - 10); _local8 = (_local6[0][1] + ((_arg1[6] - _local7) * 0.5)); _local9 = (_arg1[4]) ? [[NumberzS.SmallBorder, _arg1[1], _arg1[2], _arg1[3], 0, 0, null, 0, true]] : new Array(); _local10 = [[ODisplay.OBitmapText, NumberzL.OFont, _local2, _local3, _arg1[9], "GEL", _arg1[3], _local4, 1, ((_arg1[1] - _local5.width) * 0.5), _arg1[10], null, 0, true], [NumberzS.MakeSpriteButton, _local7, _local7, _arg1[3], _arg1[4], NumberzL.OILeft, "text 60", 1, (_local6[0][0] - _local7), _local8, "iUp", 0, false], [NumberzS.MakeSpriteButton, _local7, _local7, _arg1[3], _arg1[4], NumberzL.OIRight, "text 60", 1, (_local6[0][0] + _arg1[5]), _local8, "iDown", 0, false]]; _local9 = _local9.concat(_local10); _local11 = [NumberzS.ListBoxTextElement, _arg1[5], _arg1[6], _arg1[8], "w", _arg1[8], 0, 0]; _local12 = new OListBox(_local9, _local11, NumberzS.ListBoxTextElementP, _local6, null); _local12.iUp.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local12.iDown.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local12.prSelection = false; _local12.prCycling = true; _local12.prLBParams = _arg1[11]; _local12.Pos(OGlobal.ScaleFloor(_arg1[12]), OGlobal.ScaleFloor(_arg1[13])); return (_local12); } public static function InvisibleButton(_arg1:Array):OButton{ var _local2:Array; var _local3:OButton; _local2 = [[OSprite.Make, [[ODisplay.SpriteRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local3 = new OButton(_local2, OAnimatorManager.iNullAnimators); _local3.Pos(OGlobal.ScaleFloor(_arg1[3]), OGlobal.ScaleFloor(_arg1[4])); _local3.prVisible = true; _local3.prActive = true; return (_local3); } } }//package
Section 115
//OCGame (OCGame) package { import ENGINE.GAME.*; public class OCGame extends OGame { public function OCGame(){ super(3, 5); } override public function DefaultInitLocalScores():void{ this.iScores.Clear(0); this.iScores.AddScore("Emily", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Michael", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Jacob", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Isabella", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Madison", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.SortOn(0); } } }//package

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip {NumberzL_OILeft} [OILeft]Uses:1
Symbol 3 FontUsed by:4
Symbol 4 EditableTextUses:3Used by:5
Symbol 5 MovieClip {NumberzL_OFont} [OFont]Uses:4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip {NumberzL_FallParticle} [FallParticle]Uses:6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip {NumberzL_OIRight} [OIRight]Uses:8
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:12
Symbol 12 MovieClip {NumberzL_OBG02} [OBG07]Uses:11
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip {NumberzL_OIUp} [OIUp]Uses:13
Symbol 15 Sound {NumberzL_OSBubbleBang04} [NumberzL_OSBubbleBang04]
Symbol 16 Sound {NumberzL_OSBubbleBang02} [NumberzL_OSBubbleBang02]
Symbol 17 Sound {NumberzL_OSBubbleBang01} [NumberzL_OSBubbleBang01]
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip {NumberzL_OIDown} [OIDown]Uses:18
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClip {NumberzL_OCursor} [OCursor]Uses:20
Symbol 22 Sound {NumberzL_OSBubbleBang03} [NumberzL_OSBubbleBang03]

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1457 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 2 as "OILeft"
ExportAssets (56)Timeline Frame 1Symbol 5 as "OFont"
ExportAssets (56)Timeline Frame 1Symbol 7 as "FallParticle"
ExportAssets (56)Timeline Frame 1Symbol 9 as "OIRight"
ExportAssets (56)Timeline Frame 1Symbol 12 as "OBG07"
ExportAssets (56)Timeline Frame 1Symbol 14 as "OIUp"
ExportAssets (56)Timeline Frame 1Symbol 15 as "NumberzL_OSBubbleBang04"
ExportAssets (56)Timeline Frame 1Symbol 16 as "NumberzL_OSBubbleBang02"
ExportAssets (56)Timeline Frame 1Symbol 17 as "NumberzL_OSBubbleBang01"
ExportAssets (56)Timeline Frame 1Symbol 19 as "OIDown"
ExportAssets (56)Timeline Frame 1Symbol 21 as "OCursor"
ExportAssets (56)Timeline Frame 1Symbol 22 as "NumberzL_OSBubbleBang03"
SerialNumber (41)Timeline Frame 1

Labels

"Numberz"Frame 1




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Created: 23/3 -2019 01:51:54 Last modified: 23/3 -2019 01:51:54 Server time: 22/12 -2024 10:14:54