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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

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This is the info page for
Flash #97704

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ActionScript [AS3]
Section 1
//DebugDispatcher (com.blitzagency.xray.logger.events.DebugDispatcher) package com.blitzagency.xray.logger.events { import flash.events.*; public class DebugDispatcher extends EventDispatcher { public static var TRACE:String = "trace"; public function sendEvent(_arg1:String, _arg2:Object):void{ dispatchEvent(new DebugEvent(DebugDispatcher.TRACE, false, false, _arg2)); } } }//package com.blitzagency.xray.logger.events
Section 2
//DebugEvent (com.blitzagency.xray.logger.events.DebugEvent) package com.blitzagency.xray.logger.events { import flash.events.*; public class DebugEvent extends Event { public var obj:Object; public function DebugEvent(_arg1:String, _arg2:Boolean, _arg3:Boolean, _arg4:Object):void{ obj = new Object(); super(_arg1, _arg2, _arg3); obj = _arg4; } } }//package com.blitzagency.xray.logger.events
Section 3
//ObjectTools (com.blitzagency.xray.logger.util.ObjectTools) package com.blitzagency.xray.logger.util { import flash.utils.*; public class ObjectTools { public function resolveBaseType(_arg1:Object):String{ return (""); } public static function getFullClassPath(_arg1:Object):String{ var _local2:Array; var _local3:String; _local2 = []; _local3 = getQualifiedClassName(_arg1); _local3 = ((_local3.indexOf("::") > -1)) ? _local3.split("::").join(".") : _local3; _local2.push(_local3); return (_local2.join(".")); } public static function getImmediateClassPath(_arg1:Object):String{ var _local2:String; var _local3:String; _local2 = getQualifiedClassName(_arg1); _local3 = getQualifiedSuperclassName(_arg1); _local2 = ((_local2.indexOf("::") > -1)) ? _local2.split("::").join(".") : _local2; if (_local3 == null){ return (_local2); }; _local3 = ((_local3.indexOf("::") > -1)) ? _local3.split("::").join(".") : _local3; return (((_local3 + ".") + _local2)); } } }//package com.blitzagency.xray.logger.util
Section 4
//PropertyTools (com.blitzagency.xray.logger.util.PropertyTools) package com.blitzagency.xray.logger.util { import flash.utils.*; public class PropertyTools { private static function getVariables():void{ } public static function getProperties(_arg1:Object):Array{ var ary:Array; var xmlDoc:XML; var item:XML; var name:String; var type:String; var value:Object; var obj = _arg1; ary = []; try { xmlDoc = describeType(obj); for each (item in xmlDoc.variable) { name = item.@name.toString(); type = item.@type.toString(); value = ((obj[name])!=null) ? obj[name] : ""; ary.push({name:name, type:type, value:value}); }; } catch(e:Error) { }; return (ary); } private static function getMethods():void{ } } }//package com.blitzagency.xray.logger.util
Section 5
//Debug (com.blitzagency.xray.logger.Debug) package com.blitzagency.xray.logger { import flash.events.*; import flash.utils.*; import flash.net.*; import com.blitzagency.xray.logger.events.*; public class Debug { private static var connected:Boolean = false; private static var xrayLC:LocalConnection; private static var ed:DebugDispatcher = new DebugDispatcher(); public static function traceObject(_arg1:Object, _arg2:Number=254, _arg3:Number=0, _arg4:String="", _arg5:Number=0):void{ var recurseDepth:Number; var indent:Number; var prop:String; var lead:String; var i:Number; var obj:String; var o = _arg1; var pRecurseDepth = _arg2; var pIndent = _arg3; var pPackage = _arg4; var pLevel = _arg5; try { recurseDepth = pRecurseDepth; indent = pIndent; for (prop in o) { lead = ""; i = 0; while (i < indent) { lead = (lead + " "); i = (i + 1); }; obj = o[prop].toString(); if ((o[prop] is Array)){ obj = "[Array]"; }; if (obj == "[object Object]"){ obj = "[Object]"; }; Debug.trace((((lead + prop) + ": ") + obj), pPackage, pLevel); if (recurseDepth > 0){ Debug.traceObject(o[prop], (recurseDepth - 1), (indent + 1), pPackage, pLevel); }; }; } catch(e:Error) { }; } public static function trace(_arg1:Object, _arg2:String="", _arg3:Number=0):void{ var pMsg = _arg1; var pPackage = _arg2; var pLevel = _arg3; ed.sendEvent(DebugDispatcher.TRACE, {message:pMsg, classPackage:pPackage}); if (!connected){ makeConnection(); }; if (connected){ try { xrayLC.send("_xray_view_conn", "setTrace", pMsg, pLevel, pPackage); } catch(e:LogError) { LogError("No Xray Interface running"); }; }; } private static function makeConnection():void{ var err:LogError; xrayLC = new LocalConnection(); xrayLC.addEventListener("status", statusHandler); xrayLC.allowDomain("*"); try { xrayLC.connect(("_xray_standAlone_debug" + getTimer())); connected = true; } catch(e:Error) { err = new LogError("log"); xrayLC.close(); setTimeout(makeConnection, 1000); }; } public static function addEventListener(_arg1:String, _arg2:Function):void{ ed.addEventListener(_arg1, _arg2); } private static function initialize():Boolean{ ed = new DebugDispatcher(); return (true); } private static function statusHandler(_arg1:StatusEvent):void{ if ((((((_arg1.code == null)) && ((_arg1.level == "error")))) && (connected))){ connected = false; } else { if ((((_arg1.level == "status")) && ((_arg1.code == null)))){ connected = true; }; }; } } }//package com.blitzagency.xray.logger class LogError extends Error { private function LogError(_arg1:String){ super(_arg1); } }
Section 6
//Log (com.blitzagency.xray.logger.Log) package com.blitzagency.xray.logger { import com.blitzagency.xray.logger.util.*; public class Log { private var level:Number; private var caller:String;// = "" private var classPackage:String; private var dump:Object; private var message:String; public function Log(_arg1:String, _arg2:Object, _arg3:Number, ... _args){ var err:LogError; var nullArray:Array; var str:String; var p_message = _arg1; var p_dump = _arg2; var p_level = _arg3; var rest = _args; caller = ""; super(); try { nullArray.push("bogus"); } catch(e:Error) { err = new LogError("log"); } finally { if (err.hasOwnProperty("getStackTrace")){ str = err.getStackTrace(); setCaller(resolveCaller(str)); } else { setCaller(""); }; setMessage(p_message); setDump(p_dump); setLevel(p_level); setClassPackage(p_dump); }; } public function setLevel(_arg1:Number):void{ level = _arg1; } public function getCaller():String{ return (caller); } public function setMessage(_arg1:String):void{ message = _arg1; } public function getLevel():Number{ return (level); } public function getDump():Object{ return (dump); } public function setCaller(_arg1:String):void{ caller = _arg1; } public function setClassPackage(_arg1:Object):void{ classPackage = ObjectTools.getImmediateClassPath(_arg1); } public function getMessage():String{ return (message); } public function getClassPackage():String{ return (classPackage); } public function setDump(_arg1:Object):void{ dump = _arg1; } private function resolveCaller(_arg1:String):String{ var ary:Array; var str = _arg1; ary = []; try { str = str.split("\n").join(""); ary = str.split("\tat "); str = ary[3]; } catch(e:Error) { } finally { str = ""; }; return (str); } } }//package com.blitzagency.xray.logger class LogError extends Error { private function LogError(_arg1:String){ super(_arg1); } }
Section 7
//Logger (com.blitzagency.xray.logger.Logger) package com.blitzagency.xray.logger { public interface Logger { function setLevel(_arg1:Number=0):void; function debug(_arg1:Log):void; function fatal(_arg1:Log):void; function warn(_arg1:Log):void; function error(_arg1:Log):void; function log(_arg1:String, _arg2:Object, _arg3:String, _arg4:String, _arg5:Number):void; function info(_arg1:Log):void; } }//package com.blitzagency.xray.logger
Section 8
//XrayLog (com.blitzagency.xray.logger.XrayLog) package com.blitzagency.xray.logger { public class XrayLog { private var logger:XrayLogger; public function XrayLog(){ logger = XrayLogger.getInstance(); } public function debug(_arg1:String, _arg2=""):void{ logger.debug(new Log(_arg1, _arg2, XrayLogger.DEBUG)); } public function fatal(_arg1:String, _arg2=""):void{ logger.fatal(new Log(_arg1, _arg2, XrayLogger.FATAL)); } public function info(_arg1:String, _arg2=""):void{ logger.info(new Log(_arg1, _arg2, XrayLogger.INFO)); } public function warn(_arg1:String, _arg2=""):void{ logger.warn(new Log(_arg1, _arg2, XrayLogger.WARN)); } public function error(_arg1:String, _arg2=""):void{ logger.error(new Log(_arg1, _arg2, XrayLogger.ERROR)); } } }//package com.blitzagency.xray.logger
Section 9
//XrayLogger (com.blitzagency.xray.logger.XrayLogger) package com.blitzagency.xray.logger { import flash.events.*; import flash.utils.*; import com.blitzagency.xray.logger.util.*; public class XrayLogger extends EventDispatcher implements Logger { private var displayObjectRecursionDepth:Number;// = 3 private var level:Number;// = 0 private var indentation:Number;// = 0 private var objectRecursionDepth:Number;// = 254 private var filters:Array; public static var FATAL:Number = 4; public static var WARN:Number = 2; public static var ERROR:Number = 3; public static var INFO:Number = 1; public static var DEBUG:Number = 0; private static var _instance:XrayLogger = null; public static var NONE:Number = 5; public function XrayLogger(){ level = 0; displayObjectRecursionDepth = 3; objectRecursionDepth = 254; indentation = 0; filters = []; super(); } public function checkFilters():Boolean{ var _local1:uint; if (filters.length == 0){ return (true); }; _local1 = 0; while (_local1 < filters.length) { _local1++; }; return (true); } public function debug(_arg1:Log):void{ if (_arg1.getLevel() == level){ log(_arg1.getMessage(), _arg1.getDump(), _arg1.getCaller(), _arg1.getClassPackage(), 0); }; } public function setIndentation(_arg1:Number=0):void{ indentation = _arg1; } public function error(_arg1:Log):void{ if (_arg1.getLevel() >= level){ log(_arg1.getMessage(), _arg1.getDump(), _arg1.getCaller(), _arg1.getClassPackage(), 3); }; } public function setLevel(_arg1:Number=0):void{ level = _arg1; } public function fatal(_arg1:Log):void{ if (_arg1.getLevel() >= level){ log(_arg1.getMessage(), _arg1.getDump(), _arg1.getCaller(), _arg1.getClassPackage(), 4); }; } public function warn(_arg1:Log):void{ if (_arg1.getLevel() >= level){ log(_arg1.getMessage(), _arg1.getDump(), _arg1.getCaller(), _arg1.getClassPackage(), 2); }; } public function setObjectRecursionDepth(_arg1:Number):void{ objectRecursionDepth = _arg1; } public function setDisplayClipRecursionDepth(_arg1:Number):void{ displayObjectRecursionDepth = _arg1; } public function info(_arg1:Log):void{ if (_arg1.getLevel() >= level){ log(_arg1.getMessage(), _arg1.getDump(), _arg1.getCaller(), _arg1.getClassPackage(), 1); }; } public function log(_arg1:String, _arg2:Object, _arg3:String, _arg4:String, _arg5:Number):void{ var _local6:String; var _local7:String; var _local8:String; var _local9:Object; _local6 = (("(" + getTimer()) + ") "); if (_arg4.length > 0){ _local6 = (_local6 + (_arg3 + "\n")); }; _local6 = (_local6 + _arg1); Debug.trace(_local6, _arg4, _arg5); _local7 = typeof(_arg2); if ((((((((((_local7 == "string")) || ((_local7 == "number")))) || ((_local7 == "boolean")))) || ((_local7 == "undefined")))) || ((_local7 == "null")))){ Debug.trace(_arg2, _arg4, _arg5); } else { if (_local7 == "xml"){ Debug.trace(_arg2.toString(), _arg4, _arg5); } else { _local8 = ObjectTools.getImmediateClassPath(_arg2); if ((((_local8 == "Object")) || ((_local8 == "Object.Array")))){ Debug.traceObject(_arg2, objectRecursionDepth, indentation, _arg4, _arg5); } else { _local9 = PropertyTools.getProperties(_arg2); Debug.traceObject(_local9, displayObjectRecursionDepth, indentation, _arg4, _arg5); }; }; }; } public function setFilters(_arg1:Array):void{ filters = _arg1; } public static function getInstance():XrayLogger{ if (_instance == null){ _instance = new (XrayLogger); }; return (_instance); } public static function resolveLevelAsName(_arg1:Number):String{ switch (_arg1){ case 0: return ("debug"); case 1: return ("info"); case 2: return ("warn"); case 3: return ("error"); case 4: return ("fatal"); default: return ("debug"); }; } } }//package com.blitzagency.xray.logger
Section 10
//Histogram (de.popforge.imageprocessing.core.Histogram) package de.popforge.imageprocessing.core { import flash.display.*; import flash.geom.*; import de.popforge.imageprocessing.errors.*; public final class Histogram { public var maxPeak:int; private var h:int; private var imageDimension:int; public var channels:Array; private var numChannels:int; public var format:int; private var w:int; public static var DETAIL:int = 4; public function Histogram(_arg1:Image=null){ format = 0xFF; if (_arg1 != null){ analyze(_arg1); }; } public function getValue(_arg1:int):int{ var _local2:int; var _local3:int; if (_arg1 > 254){ _arg1 = 254; }; if (_arg1 < 0){ _arg1 = 0; }; if (channels.length == 1){ return (channels[0][_arg1]); }; _local2 = channels[0][_arg1]; _local3 = 1; while (_local3 < channels.length) { if (channels[_local3][_arg1] < _local2){ _local2 = channels[_local3][_arg1]; }; _local3++; }; return (_local2); } public function clone():Histogram{ var _local1:Histogram; var _local2:int; _local1 = new Histogram(); _local1.format = format; _local1.maxPeak = maxPeak; if (channels != null){ _local1.channels = new Array(); _local2 = 0; while (_local2 < channels.length) { _local1.channels.push(channels[_local2].slice()); _local2++; }; }; return (_local1); } private function getArray():Array{ return (new Array(0x0100)); } public function getBitmapData(_arg1:int=0x0100, _arg2:int=0x0100, _arg3:Boolean=false):BitmapData{ var _local4:BitmapData; var _local5:BitmapData; var _local6:Array; var _local7:Rectangle; var _local8:int; var _local9:Number; var _local10:int; var _local11:Array; var _local12:int; var _local13:int; var _local14:int; _local4 = new BitmapData(_arg1, _arg2, false, 0); _local7 = new Rectangle(0, 0, (_arg1 / 0x0100), 0); _local8 = maxPeak; if (_arg3){ _local11 = new Array(); _local10 = 0; while (_local10 < channels.length) { _local11 = _local11.concat(channels[_local10]); _local10++; }; _local11.sort(Array.NUMERIC); _local13 = _local11.length; if ((_local13 & 1) == 0){ _local8 = _local11[int(((_local13 | 1) >> 1))]; } else { _local13 = (_local13 >> 1); _local8 = int((0.5 + (0.5 * (_local11[int((_local13 + 1))] + _local11[int((_local13 - 1))])))); }; }; switch (format){ case ImageFormat.BINARY: _local7.width = (_arg1 / 2); case ImageFormat.GRAYSCALE: _local6 = new Array(); _local6.push(0xFFFFFF); break; case ImageFormat.RGB: _local6 = new Array(0xFF0000, 0xFF00, 0xFF); break; case ImageFormat.RGBA: _local6 = new Array(0xFF0000, 0xFF00, 0xFF, 0xFF00FF); break; default: throw (new InvalidImageFormatError()); }; _local10 = 0; while (_local10 < channels.length) { _local5 = new BitmapData(_arg1, _arg2, false, 0); _local14 = 0; while (_local14 < channels[_local10].length) { _local9 = (channels[_local10][_local14] / _local8); if (_local9 > 1){ _local9 = 1; }; _local7.x = (_local14 * _local7.width); _local7.height = (_local9 * _arg2); _local7.y = (_arg2 - _local7.height); _local5.fillRect(_local7, _local6[_local10]); _local14++; }; _local4.draw(_local5, null, null, BlendMode.ADD); _local5.dispose(); _local10++; }; return (_local4); } private function initChannels():void{ var _local1:int; var _local2:int; _local1 = 0; channels = new Array(); switch (format){ case ImageFormat.BINARY: channels.push(new Array(0, 0)); return; case ImageFormat.GRAYSCALE: _local1 = 1; break; case ImageFormat.RGB: _local1 = 3; break; case ImageFormat.RGBA: _local1 = 4; break; default: throw (new InvalidImageFormatError()); }; _local2 = 0; while (_local2 < _local1) { channels.push(getArray()); _local2++; }; } public function getCount(_arg1:int, _arg2:int):int{ var _local3:int; var _local4:Array; var _local5:int; var _local6:int; if (_arg1 > 0xFF){ _arg1 = 0xFF; }; if (_arg1 < 0){ _arg1 = 0; }; if (_arg2 > 0xFF){ _arg2 = 0xFF; }; if (_arg2 < 0){ _arg2 = 0; }; if (_arg1 > _arg2){ throw (new ArgumentError("Start is higher than end value")); }; _local3 = 0; _local5 = 0; while (_local5 < numChannels) { _local4 = channels[_local5]; _local6 = _arg1; while (_local6 < _arg2) { _local3 = (_local3 + _local4[_local6]); _local6++; }; _local5++; }; return (_local3); } public function analyze(_arg1:Image):void{ var _local2:BitmapData; var _local3:Array; var _local4:int; var _local5:int; var _local6:int; var _local7:int; if (format == 0xFF){ format = _arg1.format; imageDimension = (_arg1.width * _arg1.height); initChannels(); numChannels = channels.length; w = _arg1.width; h = _arg1.height; }; maxPeak = 0; _local7 = 0; while (_local7 < numChannels) { _local2 = _arg1.channels[_local7]; _local3 = channels[_local7]; _local5 = 0; while (_local5 < 0x0100) { _local3[_local5] = 0; _local5++; }; _local5 = 0; while (_local5 < w) { _local6 = 0; while (_local6 < h) { var _local8 = _local3; var _local9 = _local2.getPixel(_local5, _local6); var _local10 = (_local8[_local9] + 1); _local8[_local9] = _local10; _local4 = _local10; if (_local4 > maxPeak){ maxPeak = _local4; }; _local6 = (_local6 + DETAIL); }; _local5 = (_local5 + DETAIL); }; _local7++; }; } } }//package de.popforge.imageprocessing.core
Section 11
//IImage (de.popforge.imageprocessing.core.IImage) package de.popforge.imageprocessing.core { import flash.utils.*; import flash.display.*; import flash.geom.*; public interface IImage { function toJPEG(_arg1:int=80):ByteArray; function get rect():Rectangle; function get width():int; function toString():String; function get height():int; function getPixel(_arg1:int, _arg2:int):int; function toPNG(_arg1:Boolean=true):ByteArray; function render(_arg1:BitmapData):void; function get format():int; function get bitmapData():BitmapData; function getPixel32(_arg1:int, _arg2:int):int; function loadBitmapData(_arg1:BitmapData, _arg2:Boolean=false, _arg3:Boolean=true):void; } }//package de.popforge.imageprocessing.core
Section 12
//Image (de.popforge.imageprocessing.core.Image) package de.popforge.imageprocessing.core { import flash.utils.*; import flash.display.*; import flash.geom.*; import de.popforge.imageprocessing.filters.*; import de.popforge.imageprocessing.utils.*; import de.popforge.imageprocessing.errors.*; import de.popforge.imageprocessing.filters.binarization.*; import de.popforge.imageprocessing.formats.*; import de.popforge.imageprocessing.filters.color.*; public final class Image implements IImage { private var _rect:Rectangle; private var _height:int; private var _width:int; private var _format:int; public var channels:Array; public var histogram:Histogram; public static const origin:Point = new Point(); public static const identity:Matrix = new Matrix(); public static var grayscale:IFilter = new GrayscaleBT709(); public static var threshold:IFilter = new Threshold(); public function Image(_arg1:int, _arg2:int, _arg3:int){ _width = _arg1; _height = _arg2; _format = _arg3; _rect = new Rectangle(0, 0, _arg1, _arg2); histogram = new Histogram(); initChannels(); } private function initChannels():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:BitmapData; if (channels != null){ _local3 = 0; while (_local3 < channels.length) { (channels[_local3] as BitmapData).dispose(); _local3++; }; }; channels = new Array(); switch (format){ case ImageFormat.BINARY: _local1 = 1; break; case ImageFormat.GRAYSCALE: _local1 = 1; break; case ImageFormat.RGB: _local1 = 3; break; case ImageFormat.RGBA: _local1 = 4; break; default: throw (new InvalidImageFormatError()); }; _local2 = 0; while (_local2 < _local1) { _local4 = getBitmapData(); _local4.lock(); channels.push(_local4); _local2++; }; } public function get numChannels():int{ return (channels.length); } private function getBitmapData():BitmapData{ return (new BitmapData(width, height, false, 0)); } public function get width():int{ return (_width); } public function updateHistogram():void{ histogram.analyze(this); } public function clone():Image{ var _local1:Image; var _local2:int; _local1 = new Image(width, height, format); _local2 = 0; while (_local2 < channels.length) { _local1.channels[_local2].draw(channels[_local2]); _local2++; }; _local1.histogram = histogram.clone(); return (_local1); } public function getPixel(_arg1:int, _arg2:int):int{ var _local3:int; _local3 = 0; switch (format){ case ImageFormat.BINARY: _local3 = BitmapData(channels[ImageChannel.BINARY]).getPixel(_arg1, _arg2); _local3 = ((_local3)==1) ? 0xFFFFFF : 0; break; case ImageFormat.GRAYSCALE: _local3 = BitmapData(channels[ImageChannel.GRAY]).getPixel(_arg1, _arg2); _local3 = (_local3 | ((_local3 << 16) | (_local3 << 8))); break; case ImageFormat.RGB: case ImageFormat.RGBA: _local3 = BitmapData(channels[ImageChannel.BLUE]).getPixel(_arg1, _arg2); _local3 = (_local3 | (BitmapData(channels[ImageChannel.GREEN]).getPixel(_arg1, _arg2) << 8)); _local3 = (_local3 | (BitmapData(channels[ImageChannel.RED]).getPixel(_arg1, _arg2) << 16)); break; default: throw (new InvalidImageFormatError()); }; return (_local3); } public function loadBitmapData(_arg1:BitmapData, _arg2:Boolean=false, _arg3:Boolean=true):void{ var bitmap = _arg1; var convertToGrayscale = _arg2; var keepSize = _arg3; if (keepSize){ DimensionTest.isEqual(bitmap, this); } else { try { DimensionTest.isEqual(bitmap, this); } catch(error:UnequalDimensionsError) { _rect.width = (_width = bitmap.width); _rect.height = (_height = bitmap.height); initChannels(); }; }; switch (format){ case ImageFormat.BINARY: BitmapData(channels[ImageChannel.BINARY]).draw(bitmap); if (convertToGrayscale){ _format = ImageFormat.RGB; grayscale.apply(this); _format = ImageFormat.BINARY; }; threshold.apply(this); break; case ImageFormat.GRAYSCALE: if (convertToGrayscale){ BitmapData(channels[ImageChannel.GRAY]).draw(bitmap); grayscale.apply(this); } else { BitmapData(channels[ImageChannel.GRAY]).copyChannel(bitmap, rect, origin, BitmapDataChannel.BLUE, BitmapDataChannel.BLUE); }; break; case ImageFormat.RGBA: BitmapData(channels[ImageChannel.ALPHA]).copyChannel(bitmap, rect, origin, BitmapDataChannel.ALPHA, BitmapDataChannel.BLUE); case ImageFormat.RGB: BitmapData(channels[ImageChannel.RED]).copyChannel(bitmap, rect, origin, BitmapDataChannel.RED, BitmapDataChannel.BLUE); BitmapData(channels[ImageChannel.GREEN]).copyChannel(bitmap, rect, origin, BitmapDataChannel.GREEN, BitmapDataChannel.BLUE); BitmapData(channels[ImageChannel.BLUE]).copyChannel(bitmap, rect, origin, BitmapDataChannel.BLUE, BitmapDataChannel.BLUE); break; default: throw (new InvalidImageFormatError()); }; } public function toJPEG(_arg1:int=80):ByteArray{ return (JPEG.encode(bitmapData, _arg1)); } public function render(_arg1:BitmapData):void{ var _local2:Array; switch (format){ case ImageFormat.BINARY: _local2 = new Array(0x0100); _local2[0] = 0; _local2[1] = 4294967295; _arg1.paletteMap((channels[ImageChannel.BINARY] as BitmapData), _arg1.rect, origin, null, null, _local2); break; case ImageFormat.GRAYSCALE: _arg1.copyChannel((channels[ImageChannel.GRAY] as BitmapData), rect, origin, BitmapDataChannel.BLUE, BitmapDataChannel.RED); _arg1.copyChannel(_arg1, rect, origin, BitmapDataChannel.RED, BitmapDataChannel.GREEN); _arg1.copyChannel(_arg1, rect, origin, BitmapDataChannel.RED, BitmapDataChannel.BLUE); break; case ImageFormat.RGBA: _arg1.copyChannel((channels[ImageChannel.ALPHA] as BitmapData), rect, origin, BitmapDataChannel.BLUE, BitmapDataChannel.ALPHA); case ImageFormat.RGB: _arg1.copyChannel((channels[ImageChannel.RED] as BitmapData), rect, origin, BitmapDataChannel.BLUE, BitmapDataChannel.RED); _arg1.copyChannel((channels[ImageChannel.GREEN] as BitmapData), rect, origin, BitmapDataChannel.BLUE, BitmapDataChannel.GREEN); _arg1.copyChannel((channels[ImageChannel.BLUE] as BitmapData), rect, origin, BitmapDataChannel.BLUE, BitmapDataChannel.BLUE); break; default: throw (new InvalidImageFormatError()); }; } public function dispose():void{ var _local1:int; _local1 = 0; while (_local1 < channels.length) { BitmapData(channels[_local1]).dispose(); _local1++; }; } public function get height():int{ return (_height); } public function get rect():Rectangle{ return (_rect); } public function toPNG(_arg1:Boolean=true):ByteArray{ return (PNG.encode(bitmapData, (_arg1) ? PNG.RGBA : PNG.RGB)); } public function getMeanValue(_arg1:int):Number{ var _local2:int; var _local3:BitmapData; var _local4:int; var _local5:int; if ((((_arg1 < 0)) || ((_arg1 >= channels.length)))){ throw (new InvalidChannelError()); }; _local2 = 0; _local3 = channels[_arg1]; _local4 = 0; while (_local4 < width) { _local5 = 0; while (_local5 < height) { _local2 = (_local2 + _local3.getPixel(_local4, _local5)); _local5++; }; _local4++; }; _local2 = (_local2 / (width * height)); return (_local2); } public function get format():int{ return (_format); } public function get bitmapData():BitmapData{ var _local1:BitmapData; _local1 = new BitmapData(width, height, (format == ImageFormat.RGBA), 0); render(_local1); return (_local1); } public function toString():String{ var _local1:String; switch (format){ case ImageFormat.BINARY: _local1 = "ImageFormat.BINARY"; break; case ImageFormat.GRAYSCALE: _local1 = "ImageFormat.GRAYSCALE"; break; case ImageFormat.RGB: _local1 = "ImageFormat.RGB"; break; case ImageFormat.RGBA: _local1 = "ImageFormat.RGBA"; break; default: _local1 = "Unknown"; }; return ((((((("[Image dim: " + width) + "x") + height) + ", format: ") + _local1) + "]")); } public function getPixel32(_arg1:int, _arg2:int):int{ var _local3:int; _local3 = 0; switch (format){ case ImageFormat.BINARY: case ImageFormat.GRAYSCALE: case ImageFormat.RGB: _local3 = getPixel(_arg1, _arg2); _local3 = (_local3 | (0xFF << 24)); break; case ImageFormat.RGBA: _local3 = BitmapData(channels[ImageChannel.BLUE]).getPixel(_arg1, _arg2); _local3 = (_local3 | (BitmapData(channels[ImageChannel.GREEN]).getPixel(_arg1, _arg2) << 8)); _local3 = (_local3 | (BitmapData(channels[ImageChannel.RED]).getPixel(_arg1, _arg2) << 16)); _local3 = (_local3 | (BitmapData(channels[ImageChannel.ALPHA]).getPixel(_arg1, _arg2) << 24)); break; default: throw (new InvalidImageFormatError()); }; return (_local3); } public static function fromBitmapData(_arg1:BitmapData, _arg2:int, _arg3:Boolean=false):Image{ var _local4:Image; _local4 = new Image(_arg1.width, _arg1.height, _arg2); _local4.loadBitmapData(_arg1, _arg3); return (_local4); } } }//package de.popforge.imageprocessing.core
Section 13
//ImageChannel (de.popforge.imageprocessing.core.ImageChannel) package de.popforge.imageprocessing.core { public final class ImageChannel { public static const BINARY:int = 0; public static const GRAY:int = 0; public static const GREEN:int = 1; public static const RED:int = 0; public static const BLUE:int = 2; public static const ALPHA:int = 3; } }//package de.popforge.imageprocessing.core
Section 14
//ImageFormat (de.popforge.imageprocessing.core.ImageFormat) package de.popforge.imageprocessing.core { public final class ImageFormat { public static const BINARY:int = 1; public static const RGBA:int = 8; public static const GRAYSCALE:int = 2; public static const RGB:int = 4; } }//package de.popforge.imageprocessing.core
Section 15
//InvalidChannelError (de.popforge.imageprocessing.errors.InvalidChannelError) package de.popforge.imageprocessing.errors { import flash.events.*; public final class InvalidChannelError extends ErrorEvent { public function InvalidChannelError(){ super("Invalid Channel"); } } }//package de.popforge.imageprocessing.errors
Section 16
//InvalidImageFormatError (de.popforge.imageprocessing.errors.InvalidImageFormatError) package de.popforge.imageprocessing.errors { import flash.events.*; public final class InvalidImageFormatError extends ErrorEvent { public function InvalidImageFormatError(){ super("Invalid or unknown ImageFormat"); } } }//package de.popforge.imageprocessing.errors
Section 17
//UnequalDimensionsError (de.popforge.imageprocessing.errors.UnequalDimensionsError) package de.popforge.imageprocessing.errors { import flash.events.*; public final class UnequalDimensionsError extends ErrorEvent { public function UnequalDimensionsError(_arg1:int, _arg2:int, _arg3:int, _arg4:int){ super(((((((("Dimensions are not equal. " + _arg1) + "x") + _arg2) + " != ") + _arg3) + "x") + _arg4)); } } }//package de.popforge.imageprocessing.errors
Section 18
//Threshold (de.popforge.imageprocessing.filters.binarization.Threshold) package de.popforge.imageprocessing.filters.binarization { import flash.display.*; import de.popforge.imageprocessing.core.*; import de.popforge.imageprocessing.filters.*; import de.popforge.imageprocessing.utils.*; public final class Threshold implements IFilter { private var thresholdValue:int; private var threshold:Array; public function Threshold(_arg1:int=128){ this.thresholdValue = _arg1; threshold = new Array(0x0100); updateTable(); } protected function updateTable():void{ var _local1:int; _local1 = 0; while (_local1 < 0x0100) { threshold[_local1] = ((_local1)>=thresholdValue) ? 1 : 0; _local1++; }; } public function toString():String{ return ("[Threshold]"); } public function apply(_arg1:Image):void{ var _local2:BitmapData; FormatTest.require(_arg1, ImageFormat.BINARY); _local2 = _arg1.channels[ImageChannel.BINARY]; _local2.paletteMap(_local2, _arg1.rect, Image.origin, null, null, threshold, null); } } }//package de.popforge.imageprocessing.filters.binarization
Section 19
//Grayscale (de.popforge.imageprocessing.filters.color.Grayscale) package de.popforge.imageprocessing.filters.color { import flash.display.*; import de.popforge.imageprocessing.core.*; import de.popforge.imageprocessing.filters.*; import de.popforge.imageprocessing.utils.*; import flash.filters.*; public class Grayscale implements IFilter { private var colorMatrix:ColorMatrixFilter; public function Grayscale(_arg1:Number, _arg2:Number, _arg3:Number){ colorMatrix = new ColorMatrixFilter(); colorMatrix.matrix = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, _arg1, _arg2, _arg3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); } public function toString():String{ return ("[Grayscale]"); } public function apply(_arg1:Image):void{ var _local2:BitmapData; var _local3:int; FormatTest.deny(_arg1, ImageFormat.BINARY); _local3 = 0; while (_local3 < _arg1.numChannels) { _local2 = _arg1.channels[_local3]; _local2.applyFilter(_local2, _arg1.rect, Image.origin, colorMatrix); _local3++; }; } } }//package de.popforge.imageprocessing.filters.color
Section 20
//GrayscaleBT709 (de.popforge.imageprocessing.filters.color.GrayscaleBT709) package de.popforge.imageprocessing.filters.color { public final class GrayscaleBT709 extends Grayscale { public function GrayscaleBT709(){ super(0.2125, 0.7154, 0.0721); } override public function toString():String{ return ("[GrayscaleBT709]"); } } }//package de.popforge.imageprocessing.filters.color
Section 21
//OldschoolPlasma (de.popforge.imageprocessing.filters.render.OldschoolPlasma) package de.popforge.imageprocessing.filters.render { import flash.display.*; import de.popforge.imageprocessing.core.*; import de.popforge.imageprocessing.filters.*; import de.popforge.imageprocessing.utils.*; public final class OldschoolPlasma implements IFilter { private var mapOnly:Boolean; private var monochrom:Boolean; private var redShift:int; private var blueShift:int; private var greenShift:int; private static var RED_TABLE:Array; private static var GREEN_TABLE:Array; private static var BLUE_TABLE:Array; public function OldschoolPlasma(_arg1:Boolean=false, _arg2:int=0, _arg3:int=0, _arg4:int=0, _arg5:Boolean=false){ this.monochrom = _arg1; this.redShift = _arg2; this.greenShift = _arg3; this.blueShift = _arg4; this.mapOnly = _arg5; init(); } private function init():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:int; if (((monochrom) || (!((RED_TABLE == null))))){ return; }; RED_TABLE = new Array(0x0100); GREEN_TABLE = new Array(0x0100); BLUE_TABLE = new Array(0x0100); _local4 = 0; while (_local4 < 0x0100) { _local1 = (128 + (128 * Math.sin(((Math.PI * _local4) / 128)))); _local2 = (128 + (128 * Math.sin(((Math.PI * _local4) / 16)))); _local3 = (128 + (128 * Math.sin(((Math.PI * _local4) / 0x0100)))); _local1 = Math.min(Math.max(_local1, 0), 0xFF); _local2 = Math.min(Math.max(_local2, 0), 0xFF); _local3 = Math.min(Math.max(_local3, 0), 0xFF); RED_TABLE[_local4] = _local1; GREEN_TABLE[_local4] = _local2; BLUE_TABLE[_local4] = _local3; _local4++; }; } public function toString():String{ return ("[OldschoolPlasma]"); } public function apply(_arg1:Image):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:BitmapData; var _local11:BitmapData; var _local12:BitmapData; FormatTest.deny(_arg1, ImageFormat.BINARY); _local2 = _arg1.width; _local3 = _arg1.height; _local4 = _arg1.numChannels; _local5 = 0; while (_local5 < redShift) { RED_TABLE.push(RED_TABLE.shift()); _local5++; }; _local5 = 0; while (_local5 < greenShift) { GREEN_TABLE.push(GREEN_TABLE.shift()); _local5++; }; _local5 = 0; while (_local5 < blueShift) { BLUE_TABLE.push(BLUE_TABLE.shift()); _local5++; }; if (!mapOnly){ _local6 = 0; while (_local6 < _local2) { _local7 = 0; while (_local7 < _local3) { _local8 = int(((((((((128 + (128 * Math.sin((_local6 / 16)))) + 128) + (128 * Math.sin((_local7 / 8)))) + 128) + (128 * Math.sin(((_local6 + _local7) / 16)))) + 128) + (128 * Math.sin((Math.sqrt(((_local6 * _local6) + (_local7 * _local7))) / 8)))) / 4)); _local9 = 0; while (_local9 < _local4) { (_arg1.channels[_local9] as BitmapData).setPixel(_local6, _local7, _local8); _local9++; }; _local7++; }; _local6++; }; }; if (((!(monochrom)) && ((((_arg1.format == ImageFormat.RGB)) || ((_arg1.format == ImageFormat.RGBA)))))){ _local10 = _arg1.channels[ImageChannel.RED]; _local11 = _arg1.channels[ImageChannel.GREEN]; _local12 = _arg1.channels[ImageChannel.BLUE]; _local10.paletteMap(_local10, _local10.rect, Image.origin, null, null, RED_TABLE); _local11.paletteMap(_local11, _local11.rect, Image.origin, null, null, GREEN_TABLE); _local12.paletteMap(_local12, _local12.rect, Image.origin, null, null, BLUE_TABLE); }; } } }//package de.popforge.imageprocessing.filters.render
Section 22
//IFilter (de.popforge.imageprocessing.filters.IFilter) package de.popforge.imageprocessing.filters { import de.popforge.imageprocessing.core.*; public interface IFilter { function toString():String; function apply(_arg1:Image):void; } }//package de.popforge.imageprocessing.filters
Section 23
//JPEG (de.popforge.imageprocessing.formats.JPEG) package de.popforge.imageprocessing.formats { import flash.utils.*; import flash.display.*; public final class JPEG { private var fdtbl_UV:Array; private var std_ac_chrominance_values:Array; private var std_dc_chrominance_nrcodes:Array; private var std_dc_chrominance_values:Array; private var ZigZag:Array; private var YDC_HT:Array; private var bytenew:int;// = 0 private var fdtbl_Y:Array; private var YAC_HT:Array; private var std_ac_chrominance_nrcodes:Array; private var DU:Array; private var std_ac_luminance_values:Array; private var UVTable:Array; private var UDU:Array; private var YDU:Array; private var byteout:ByteArray; private var UVAC_HT:Array; private var UVDC_HT:Array; private var bytepos:int;// = 7 private var VDU:Array; private var std_ac_luminance_nrcodes:Array; private var std_dc_luminance_values:Array; private var YTable:Array; private var std_dc_luminance_nrcodes:Array; private var bitcode:Array; private var category:Array; private static var init:Boolean = false; public function JPEG(_arg1:Number){ var _local2:int; ZigZag = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63]; YTable = new Array(64); UVTable = new Array(64); fdtbl_Y = new Array(64); fdtbl_UV = new Array(64); std_dc_luminance_nrcodes = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0]; std_dc_luminance_values = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11]; std_ac_luminance_nrcodes = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125]; std_ac_luminance_values = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250]; std_dc_chrominance_nrcodes = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0]; std_dc_chrominance_values = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11]; std_ac_chrominance_nrcodes = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119]; std_ac_chrominance_values = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250]; bitcode = new Array(0xFFFF); category = new Array(0xFFFF); bytenew = 0; bytepos = 7; DU = new Array(64); YDU = new Array(64); UDU = new Array(64); VDU = new Array(64); super(); if (!init){ throw (new Error("Can not create JPEG instance. Please use JPEG.encode() instead.")); }; if (_arg1 <= 0){ _arg1 = 1; }; if (_arg1 > 100){ _arg1 = 100; }; _local2 = 0; if (_arg1 < 50){ _local2 = int((5000 / _arg1)); } else { _local2 = int((200 - (_arg1 * 2))); }; initHuffmanTbl(); initCategoryNumber(); initQuantTables(_local2); } private function RGB2YUV(_arg1:BitmapData, _arg2:int, _arg3:int):void{ var _local4:int; var _local5:int; var _local6:int; var _local7:uint; var _local8:Number; var _local9:Number; var _local10:Number; _local4 = 0; _local5 = 0; while (_local5 < 8) { _local6 = 0; while (_local6 < 8) { _local7 = _arg1.getPixel32((_arg2 + _local6), (_arg3 + _local5)); _local8 = Number(((_local7 >> 16) & 0xFF)); _local9 = Number(((_local7 >> 8) & 0xFF)); _local10 = Number((_local7 & 0xFF)); YDU[_local4] = ((((0.299 * _local8) + (0.587 * _local9)) + (0.114 * _local10)) - 128); UDU[_local4] = (((-0.16874 * _local8) + (-0.33126 * _local9)) + (0.5 * _local10)); VDU[_local4] = (((0.5 * _local8) + (-0.41869 * _local9)) + (-0.08131 * _local10)); _local4++; _local6++; }; _local5++; }; } private function writeWord(_arg1:int):void{ writeByte(((_arg1 >> 8) & 0xFF)); writeByte((_arg1 & 0xFF)); } private function writeByte(_arg1:int):void{ byteout.writeByte(_arg1); } private function writeDHT():void{ var _local1:int; writeWord(65476); writeWord(418); writeByte(0); _local1 = 0; while (_local1 < 16) { writeByte(std_dc_luminance_nrcodes[(_local1 + 1)]); _local1++; }; _local1 = 0; while (_local1 <= 11) { writeByte(std_dc_luminance_values[_local1]); _local1++; }; writeByte(16); _local1 = 0; while (_local1 < 16) { writeByte(std_ac_luminance_nrcodes[(_local1 + 1)]); _local1++; }; _local1 = 0; while (_local1 <= 161) { writeByte(std_ac_luminance_values[_local1]); _local1++; }; writeByte(1); _local1 = 0; while (_local1 < 16) { writeByte(std_dc_chrominance_nrcodes[(_local1 + 1)]); _local1++; }; _local1 = 0; while (_local1 <= 11) { writeByte(std_dc_chrominance_values[_local1]); _local1++; }; writeByte(17); _local1 = 0; while (_local1 < 16) { writeByte(std_ac_chrominance_nrcodes[(_local1 + 1)]); _local1++; }; _local1 = 0; while (_local1 <= 161) { writeByte(std_ac_chrominance_values[_local1]); _local1++; }; } private function writeBits(_arg1:BitString):void{ var _local2:int; var _local3:int; _local2 = _arg1.val; _local3 = (_arg1.len - 1); while (_local3 >= 0) { if ((_local2 & uint((1 << _local3)))){ bytenew = (bytenew | uint((1 << bytepos))); }; _local3--; bytepos--; if (bytepos < 0){ if (bytenew == 0xFF){ writeByte(0xFF); writeByte(0); } else { writeByte(bytenew); }; bytepos = 7; bytenew = 0; }; }; } private function initHuffmanTbl():void{ YDC_HT = computeHuffmanTbl(std_dc_luminance_nrcodes, std_dc_luminance_values); UVDC_HT = computeHuffmanTbl(std_dc_chrominance_nrcodes, std_dc_chrominance_values); YAC_HT = computeHuffmanTbl(std_ac_luminance_nrcodes, std_ac_luminance_values); UVAC_HT = computeHuffmanTbl(std_ac_chrominance_nrcodes, std_ac_chrominance_values); } private function encode(_arg1:BitmapData):ByteArray{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:int; var _local6:int; var _local7:BitString; byteout = new ByteArray(); bytenew = 0; bytepos = 7; writeWord(65496); writeAPP0(); writeDQT(); writeSOF0(_arg1.width, _arg1.height); writeDHT(); writeSOS(); _local2 = 0; _local3 = 0; _local4 = 0; bytenew = 0; bytepos = 7; _local5 = 0; while (_local5 < _arg1.height) { _local6 = 0; while (_local6 < _arg1.width) { RGB2YUV(_arg1, _local6, _local5); _local2 = processDU(YDU, fdtbl_Y, _local2, YDC_HT, YAC_HT); _local3 = processDU(UDU, fdtbl_UV, _local3, UVDC_HT, UVAC_HT); _local4 = processDU(VDU, fdtbl_UV, _local4, UVDC_HT, UVAC_HT); _local6 = (_local6 + 8); }; _local5 = (_local5 + 8); }; if (bytepos >= 0){ _local7 = new BitString(); _local7.len = (bytepos + 1); _local7.val = ((1 << (bytepos + 1)) - 1); writeBits(_local7); }; writeWord(65497); return (byteout); } private function initCategoryNumber():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:int; _local1 = 1; _local2 = 2; _local3 = 1; while (_local3 <= 15) { _local4 = _local1; while (_local4 < _local2) { category[(32767 + _local4)] = _local3; bitcode[(32767 + _local4)] = new BitString(); bitcode[(32767 + _local4)].len = _local3; bitcode[(32767 + _local4)].val = _local4; _local4++; }; _local4 = -((_local2 - 1)); while (_local4 <= -(_local1)) { category[(32767 + _local4)] = _local3; bitcode[(32767 + _local4)] = new BitString(); bitcode[(32767 + _local4)].len = _local3; bitcode[(32767 + _local4)].val = ((_local2 - 1) + _local4); _local4++; }; _local1 = (_local1 << 1); _local2 = (_local2 << 1); _local3++; }; } private function writeDQT():void{ var _local1:int; writeWord(65499); writeWord(132); writeByte(0); _local1 = 0; while (_local1 < 64) { writeByte(YTable[_local1]); _local1++; }; writeByte(1); _local1 = 0; while (_local1 < 64) { writeByte(UVTable[_local1]); _local1++; }; } private function writeAPP0():void{ writeWord(65504); writeWord(16); writeByte(74); writeByte(70); writeByte(73); writeByte(70); writeByte(0); writeByte(1); writeByte(1); writeByte(0); writeWord(1); writeWord(1); writeByte(0); writeByte(0); } private function writeSOS():void{ writeWord(65498); writeWord(12); writeByte(3); writeByte(1); writeByte(0); writeByte(2); writeByte(17); writeByte(3); writeByte(17); writeByte(0); writeByte(63); writeByte(0); } private function processDU(_arg1:Array, _arg2:Array, _arg3:Number, _arg4:Array, _arg5:Array):Number{ var _local6:BitString; var _local7:BitString; var _local8:Array; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:int; var _local14:int; _local6 = _arg5[0]; _local7 = _arg5[240]; _local8 = fDCTQuant(_arg1, _arg2); _local9 = 0; while (_local9 < 64) { DU[ZigZag[_local9]] = _local8[_local9]; _local9++; }; _local10 = (DU[0] - _arg3); _arg3 = DU[0]; if (_local10 == 0){ writeBits(_arg4[0]); } else { writeBits(_arg4[category[(32767 + _local10)]]); writeBits(bitcode[(32767 + _local10)]); }; _local11 = 63; while ((((_local11 > 0)) && ((DU[_local11] == 0)))) { _local11--; }; if (_local11 == 0){ writeBits(_local6); return (_arg3); }; _local9 = 1; while (_local9 <= _local11) { _local12 = _local9; while ((((DU[_local9] == 0)) && ((_local9 <= _local11)))) { _local9++; }; _local13 = (_local9 - _local12); if (_local13 >= 16){ _local14 = 1; while (_local14 <= (_local13 / 16)) { writeBits(_local7); _local14++; }; _local13 = int((_local13 & 15)); }; writeBits(_arg5[((_local13 * 16) + category[(32767 + DU[_local9])])]); writeBits(bitcode[(32767 + DU[_local9])]); _local9++; }; if (_local11 != 63){ writeBits(_local6); }; return (_arg3); } private function initQuantTables(_arg1:int):void{ var _local2:Array; var _local3:int; var _local4:Array; var _local5:Array; var _local6:int; var _local7:Number; var _local8:int; _local2 = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99]; _local3 = 0; while (_local3 < 64) { _local7 = Math.floor((((_local2[_local3] * _arg1) + 50) / 100)); if (_local7 < 1){ _local7 = 1; } else { if (_local7 > 0xFF){ _local7 = 0xFF; }; }; YTable[ZigZag[_local3]] = _local7; _local3++; }; _local4 = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99]; _local3 = 0; while (_local3 < 64) { _local7 = Math.floor((((_local4[_local3] * _arg1) + 50) / 100)); if (_local7 < 1){ _local7 = 1; } else { if (_local7 > 0xFF){ _local7 = 0xFF; }; }; UVTable[ZigZag[_local3]] = _local7; _local3++; }; _local5 = [1, 1.387039845, 1.306562965, 1.175875602, 1, 0.785694958, 0.5411961, 0.275899379]; _local3 = 0; _local6 = 0; while (_local6 < 8) { _local8 = 0; while (_local8 < 8) { fdtbl_Y[_local3] = (1 / (((YTable[ZigZag[_local3]] * _local5[_local6]) * _local5[_local8]) * 8)); fdtbl_UV[_local3] = (1 / (((UVTable[ZigZag[_local3]] * _local5[_local6]) * _local5[_local8]) * 8)); _local3++; _local8++; }; _local6++; }; } private function writeSOF0(_arg1:int, _arg2:int):void{ writeWord(65472); writeWord(17); writeByte(8); writeWord(_arg2); writeWord(_arg1); writeByte(3); writeByte(1); writeByte(17); writeByte(0); writeByte(2); writeByte(17); writeByte(1); writeByte(3); writeByte(17); writeByte(1); } private function computeHuffmanTbl(_arg1:Array, _arg2:Array):Array{ var _local3:int; var _local4:int; var _local5:Array; var _local6:int; var _local7:int; _local3 = 0; _local4 = 0; _local5 = new Array(); _local6 = 1; while (_local6 <= 16) { _local7 = 1; while (_local7 <= _arg1[_local6]) { _local5[_arg2[_local4]] = new BitString(); _local5[_arg2[_local4]].val = _local3; _local5[_arg2[_local4]].len = _local6; _local4++; _local3++; _local7++; }; _local3 = (_local3 * 2); _local6++; }; return (_local5); } private function fDCTQuant(_arg1:Array, _arg2:Array):Array{ var _local3:int; var _local4:int; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; _local3 = 0; _local4 = 0; while (_local4 < 8) { _local5 = (_arg1[(_local3 + 0)] + _arg1[(_local3 + 7)]); _local6 = (_arg1[(_local3 + 0)] - _arg1[(_local3 + 7)]); _local7 = (_arg1[(_local3 + 1)] + _arg1[(_local3 + 6)]); _local8 = (_arg1[(_local3 + 1)] - _arg1[(_local3 + 6)]); _local9 = (_arg1[(_local3 + 2)] + _arg1[(_local3 + 5)]); _local10 = (_arg1[(_local3 + 2)] - _arg1[(_local3 + 5)]); _local11 = (_arg1[(_local3 + 3)] + _arg1[(_local3 + 4)]); _local12 = (_arg1[(_local3 + 3)] - _arg1[(_local3 + 4)]); _local13 = (_local5 + _local11); _local14 = (_local5 - _local11); _local15 = (_local7 + _local9); _local16 = (_local7 - _local9); _arg1[(_local3 + 0)] = (_local13 + _local15); _arg1[(_local3 + 4)] = (_local13 - _local15); _local17 = ((_local16 + _local14) * 0.707106781); _arg1[(_local3 + 2)] = (_local14 + _local17); _arg1[(_local3 + 6)] = (_local14 - _local17); _local13 = (_local12 + _local10); _local15 = (_local10 + _local8); _local16 = (_local8 + _local6); _local18 = ((_local13 - _local16) * 0.382683433); _local19 = ((0.5411961 * _local13) + _local18); _local20 = ((1.306562965 * _local16) + _local18); _local21 = (_local15 * 0.707106781); _local22 = (_local6 + _local21); _local23 = (_local6 - _local21); _arg1[(_local3 + 5)] = (_local23 + _local19); _arg1[(_local3 + 3)] = (_local23 - _local19); _arg1[(_local3 + 1)] = (_local22 + _local20); _arg1[(_local3 + 7)] = (_local22 - _local20); _local3 = (_local3 + 8); _local4++; }; _local3 = 0; _local4 = 0; while (_local4 < 8) { _local5 = (_arg1[(_local3 + 0)] + _arg1[(_local3 + 56)]); _local6 = (_arg1[(_local3 + 0)] - _arg1[(_local3 + 56)]); _local7 = (_arg1[(_local3 + 8)] + _arg1[(_local3 + 48)]); _local8 = (_arg1[(_local3 + 8)] - _arg1[(_local3 + 48)]); _local9 = (_arg1[(_local3 + 16)] + _arg1[(_local3 + 40)]); _local10 = (_arg1[(_local3 + 16)] - _arg1[(_local3 + 40)]); _local11 = (_arg1[(_local3 + 24)] + _arg1[(_local3 + 32)]); _local12 = (_arg1[(_local3 + 24)] - _arg1[(_local3 + 32)]); _local13 = (_local5 + _local11); _local14 = (_local5 - _local11); _local15 = (_local7 + _local9); _local16 = (_local7 - _local9); _arg1[(_local3 + 0)] = (_local13 + _local15); _arg1[(_local3 + 32)] = (_local13 - _local15); _local17 = ((_local16 + _local14) * 0.707106781); _arg1[(_local3 + 16)] = (_local14 + _local17); _arg1[(_local3 + 48)] = (_local14 - _local17); _local13 = (_local12 + _local10); _local15 = (_local10 + _local8); _local16 = (_local8 + _local6); _local18 = ((_local13 - _local16) * 0.382683433); _local19 = ((0.5411961 * _local13) + _local18); _local20 = ((1.306562965 * _local16) + _local18); _local21 = (_local15 * 0.707106781); _local22 = (_local6 + _local21); _local23 = (_local6 - _local21); _arg1[(_local3 + 40)] = (_local23 + _local19); _arg1[(_local3 + 24)] = (_local23 - _local19); _arg1[(_local3 + 8)] = (_local22 + _local20); _arg1[(_local3 + 56)] = (_local22 - _local20); _local3++; _local4++; }; _local4 = 0; while (_local4 < 64) { _arg1[_local4] = Math.round((_arg1[_local4] * _arg2[_local4])); _local4++; }; return (_arg1); } public static function defaultEncode(_arg1:BitmapData):ByteArray{ return (JPEG.encode(_arg1, 80)); } public static function encode(_arg1:BitmapData, _arg2:int=50):ByteArray{ var _local3:JPEG; init = true; _local3 = new JPEG(_arg2); init = false; return (_local3.encode(_arg1)); } } }//package de.popforge.imageprocessing.formats class BitString { public var val:int;// = 0 public var len:int;// = 0 private function BitString(){ len = 0; val = 0; super(); } }
Section 24
//PNG (de.popforge.imageprocessing.formats.PNG) package de.popforge.imageprocessing.formats { import flash.utils.*; import flash.display.*; import flash.geom.*; public final class PNG { public static const RGB:int = 1; public static const RGBA:int = 0; private static var crcTableComputed:Boolean = false; private static var crcTable:Array; private static function writeRaw(_arg1:BitmapData, _arg2:ByteArray):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:Rectangle; var _local7:ByteArray; var _local8:uint; var _local9:int; _local3 = _arg1.height; _local4 = _arg1.width; if (!_arg1.transparent){ _local6 = new Rectangle(0, 0, _local4, 1); _local5 = 0; while (_local5 < _local3) { _local6.y = _local5; _local7 = _arg1.getPixels(_local6); _local7[0] = 0; _arg2.writeBytes(_local7); _arg2.writeByte(0xFF); _local5++; }; } else { _local5 = 0; while (_local5 < _local3) { _arg2.writeByte(0); _local9 = 0; while (_local9 < _local4) { _local8 = _arg1.getPixel32(_local9, _local5); _arg2.writeUnsignedInt(uint((((_local8 & 0xFFFFFF) << 8) | (_local8 >>> 24)))); _local9++; }; _local5++; }; }; } public static function defaulEncode(_arg1:BitmapData):ByteArray{ return (encode(_arg1, 0)); } private static function writeChunk(_arg1:ByteArray, _arg2:int, _arg3:ByteArray):void{ var _local4:uint; var _local5:uint; var _local6:uint; var _local7:uint; var _local8:int; var _local9:int; var _local10:int; if (!crcTableComputed){ crcTableComputed = true; crcTable = []; _local9 = 0; while (_local9 < 0x0100) { _local7 = _local9; _local10 = 0; while (_local10 < 8) { if ((_local7 & 1)){ _local7 = uint((uint(3988292384) ^ uint((_local7 >>> 1)))); } else { _local7 = uint((_local7 >>> 1)); }; _local10++; }; crcTable[_local9] = _local7; _local9++; }; }; _local4 = 0; if (_arg3 != null){ _local4 = _arg3.length; }; _arg1.writeUnsignedInt(_local4); _local5 = _arg1.position; _arg1.writeUnsignedInt(_arg2); if (_arg3 != null){ _arg1.writeBytes(_arg3); }; _local6 = _arg1.position; _arg1.position = _local5; _local7 = 4294967295; _local8 = 0; while (_local8 < (_local6 - _local5)) { _local7 = uint((crcTable[((_local7 ^ _arg1.readUnsignedByte()) & 0xFF)] ^ (_local7 >>> 8))); _local8++; }; _local7 = uint((_local7 ^ uint(4294967295))); _arg1.position = _local6; _arg1.writeUnsignedInt(_local7); } public static function encode(_arg1:BitmapData, _arg2:int=0):ByteArray{ var _local3:ByteArray; var _local4:ByteArray; var _local5:ByteArray; _local3 = new ByteArray(); _local3.writeUnsignedInt(2303741511); _local3.writeUnsignedInt(218765834); _local4 = new ByteArray(); _local4.writeInt(_arg1.width); _local4.writeInt(_arg1.height); if (((_arg1.transparent) || ((_arg2 == 0)))){ _local4.writeUnsignedInt(134610944); } else { _local4.writeUnsignedInt(134348800); }; _local4.writeByte(0); writeChunk(_local3, 1229472850, _local4); _local5 = new ByteArray(); switch (_arg2){ case PNG.RGBA: writeRaw(_arg1, _local5); break; case PNG.RGB: writeSub(_arg1, _local5); break; default: throw (new Error(("Unknown PNG format: " + _arg2))); }; _local5.compress(); writeChunk(_local3, 1229209940, _local5); writeChunk(_local3, 1229278788, null); return (_local3); } private static function writeSub(_arg1:BitmapData, _arg2:ByteArray):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:int; var _local14:int; var _local15:uint; var _local16:int; var _local17:int; var _local18:int; var _local19:int; _local16 = _arg1.height; _local17 = _arg1.width; if (!_arg1.transparent){ _local19 = 0; while (_local19 < _local16) { _arg2.writeByte(1); _local5 = 0; _local4 = _local5; _local3 = _local4; _local6 = 0xFF; _local18 = 0; while (_local18 < _local17) { _local15 = _arg1.getPixel(_local18, _local19); _local7 = ((_local15 >> 16) & 0xFF); _local8 = ((_local15 >> 8) & 0xFF); _local9 = (_local15 & 0xFF); _local11 = (((_local7 - _local3) + 0x0100) & 0xFF); _local12 = (((_local8 - _local4) + 0x0100) & 0xFF); _local13 = (((_local9 - _local5) + 0x0100) & 0xFF); _arg2.writeByte(_local11); _arg2.writeByte(_local12); _arg2.writeByte(_local13); _local3 = _local7; _local4 = _local8; _local5 = _local9; _local6 = 0; _local18++; }; _local19++; }; } else { _local19 = 0; while (_local19 < _local16) { _arg2.writeByte(1); _local6 = 0; _local5 = _local6; _local4 = _local5; _local3 = _local4; _local18 = 0; while (_local18 < _local17) { _local15 = _arg1.getPixel32(_local18, _local19); _local10 = ((_local15 >> 24) & 0xFF); _local7 = ((_local15 >> 16) & 0xFF); _local8 = ((_local15 >> 8) & 0xFF); _local9 = (_local15 & 0xFF); _local11 = (((_local7 - _local3) + 0x0100) & 0xFF); _local12 = (((_local8 - _local4) + 0x0100) & 0xFF); _local13 = (((_local9 - _local5) + 0x0100) & 0xFF); _local14 = (((_local10 - _local6) + 0x0100) & 0xFF); _arg2.writeByte(_local11); _arg2.writeByte(_local12); _arg2.writeByte(_local13); _arg2.writeByte(_local14); _local3 = _local7; _local4 = _local8; _local5 = _local9; _local6 = _local10; _local18++; }; _local19++; }; }; } } }//package de.popforge.imageprocessing.formats
Section 25
//DimensionTest (de.popforge.imageprocessing.utils.DimensionTest) package de.popforge.imageprocessing.utils { import flash.display.*; import de.popforge.imageprocessing.core.*; import de.popforge.imageprocessing.errors.*; public final class DimensionTest { public static function isEqual(_arg1:BitmapData, _arg2:Image):void{ if (((!((_arg1.width == _arg2.width))) || (!((_arg1.height == _arg2.height))))){ throw (new UnequalDimensionsError(_arg1.width, _arg1.height, _arg2.width, _arg2.height)); }; } } }//package de.popforge.imageprocessing.utils
Section 26
//FormatTest (de.popforge.imageprocessing.utils.FormatTest) package de.popforge.imageprocessing.utils { import de.popforge.imageprocessing.core.*; import de.popforge.imageprocessing.errors.*; public final class FormatTest { public static function deny(_arg1:Image, _arg2:int):void{ if ((_arg2 & _arg1.format) != 0){ throw (new InvalidImageFormatError()); }; } public static function require(_arg1:Image, _arg2:int):void{ if ((_arg2 & _arg1.format) == 0){ throw (new InvalidImageFormatError()); }; } } }//package de.popforge.imageprocessing.utils
Section 27
//Camera3D (org.papervision3d.cameras.Camera3D) package org.papervision3d.cameras { import org.papervision3d.core.*; import org.papervision3d.core.proto.*; import org.papervision3d.objects.*; public class Camera3D extends CameraObject3D { public var goto:Number3D; public var target:DisplayObject3D; public function Camera3D(_arg1:DisplayObject3D=null, _arg2:Number=2, _arg3:Number=100, _arg4:Object=null){ super(_arg2, _arg3, _arg4); this.target = ((_arg1) || (DisplayObject3D.ZERO)); this.goto = new Number3D(this.x, this.y, this.z); } override public function transformView(_arg1:Matrix3D=null):void{ this.lookAt(this.target); super.transformView(); } public function hover(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:DisplayObject3D; var _local5:Number3D; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local4 = this.target; _local5 = this.goto; _local6 = 8; switch (_arg1){ case 0: _local7 = (_local5.x - _local4.x); _local8 = (_local5.z - _local4.z); _local9 = Math.atan2(_local8, _local7); _local10 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local11 = (0.5 * _arg2); _local12 = (_local10 * Math.cos((_local9 - _local11))); _local13 = (_local10 * Math.sin((_local9 - _local11))); _local14 = (_local5.y - (300 * _arg3)); this.x = (this.x - ((this.x - _local12) / _local6)); this.y = (this.y - ((this.y - _local14) / _local6)); this.z = (this.z - ((this.z - _local13) / _local6)); break; case 1: this.x = (this.x - ((this.x - (1000 * _arg2)) / _local6)); this.y = (this.y - ((this.y - (1000 * _arg3)) / _local6)); break; }; } } }//package org.papervision3d.cameras
Section 28
//Face3D (org.papervision3d.core.geom.Face3D) package org.papervision3d.core.geom { import org.papervision3d.core.*; import org.papervision3d.core.proto.*; import org.papervision3d.objects.*; import flash.utils.*; import flash.display.*; import flash.geom.*; import org.papervision3d.*; public class Face3D { public var vertices:Array; public var uv:Array; public var materialName:String; public var screenZ:Number; public var visible:Boolean; public var id:Number; private static var _totalFaces:Number = 0; private static var _bitmapMatrix:Matrix; public function Face3D(_arg1:Array, _arg2:String=null, _arg3:Array=null){ this.vertices = _arg1; this.materialName = _arg2; this.uv = _arg3; this.id = _totalFaces++; if (!_bitmapMatrix){ _bitmapMatrix = new Matrix(); }; } public function transformUV(_arg1:DisplayObject3D=null):Object{ var _local2:MaterialObject3D; var _local3:Array; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Matrix; var _local17:Object; _local2 = (((this.materialName) && (_arg1.materials))) ? _arg1.materials.materialsByName[this.materialName] : _arg1.material; if (!this.uv){ Papervision3D.log("Face3D: transformUV() uv not found!"); } else { if (((_local2) && (_local2.bitmap))){ _local3 = this.uv; _local4 = _local2.bitmap.width; _local5 = _local2.bitmap.height; _local6 = (_local4 * _local3[0].u); _local7 = (_local5 * (1 - _local3[0].v)); _local8 = (_local4 * _local3[1].u); _local9 = (_local5 * (1 - _local3[1].v)); _local10 = (_local4 * _local3[2].u); _local11 = (_local5 * (1 - _local3[2].v)); if ((((((_local6 == _local8)) && ((_local7 == _local9)))) || ((((_local6 == _local10)) && ((_local7 == _local11)))))){ _local6 = (_local6 - ((_local6)>0.05) ? 0.05 : -0.05); _local7 = (_local7 - ((_local7)>0.07) ? 0.07 : -0.07); }; if ((((_local10 == _local8)) && ((_local11 == _local9)))){ _local10 = (_local10 - ((_local10)>0.05) ? 0.04 : -0.04); _local11 = (_local11 - ((_local11)>0.06) ? 0.06 : -0.06); }; _local12 = (_local8 - _local6); _local13 = (_local9 - _local7); _local14 = (_local10 - _local6); _local15 = (_local11 - _local7); _local16 = new Matrix(_local12, _local13, _local14, _local15, _local6, _local7); _local16.invert(); _local17 = ((_arg1.projected[this]) || ((_arg1.projected[this] = new Object()))); _local17._a = _local16.a; _local17._b = _local16.b; _local17._c = _local16.c; _local17._d = _local16.d; _local17._tx = _local16.tx; _local17._ty = _local16.ty; } else { Papervision3D.log("Face3D: transformUV() material.bitmap not found!"); }; }; return (_local17); } public function render(_arg1:DisplayObject3D, _arg2:Sprite):Number{ var _local3:Array; var _local4:Dictionary; var _local5:Vertex2D; var _local6:Vertex2D; var _local7:Vertex2D; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:MaterialObject3D; var _local15:BitmapData; var _local16:Number; var _local17:Number; var _local18:Graphics; var _local19:Object; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Matrix; _local3 = this.vertices; _local4 = _arg1.projected; _local5 = _local4[_local3[0]]; _local6 = _local4[_local3[1]]; _local7 = _local4[_local3[2]]; _local8 = _local5.x; _local9 = _local5.y; _local10 = _local6.x; _local11 = _local6.y; _local12 = _local7.x; _local13 = _local7.y; _local14 = (((this.materialName) && (_arg1.materials))) ? _arg1.materials.materialsByName[this.materialName] : _arg1.material; if (_local14.invisible){ return (0); }; if (_local14.oneSide){ if (_local14.opposite){ if ((((_local12 - _local8) * (_local11 - _local9)) - ((_local13 - _local9) * (_local10 - _local8))) > 0){ return (0); }; } else { if ((((_local12 - _local8) * (_local11 - _local9)) - ((_local13 - _local9) * (_local10 - _local8))) < 0){ return (0); }; }; }; _local15 = _local14.bitmap; _local16 = _local14.fillAlpha; _local17 = _local14.lineAlpha; _local18 = _arg2.graphics; if (_local15){ _local19 = ((_arg1.projected[this]) || (transformUV(_arg1))); _local20 = _local19._a; _local21 = _local19._b; _local22 = _local19._c; _local23 = _local19._d; _local24 = _local19._tx; _local25 = _local19._ty; _local26 = (_local10 - _local8); _local27 = (_local11 - _local9); _local28 = (_local12 - _local8); _local29 = (_local13 - _local9); _local30 = _bitmapMatrix; _local30.a = ((_local20 * _local26) + (_local21 * _local28)); _local30.b = ((_local20 * _local27) + (_local21 * _local29)); _local30.c = ((_local22 * _local26) + (_local23 * _local28)); _local30.d = ((_local22 * _local27) + (_local23 * _local29)); _local30.tx = (((_local24 * _local26) + (_local25 * _local28)) + _local8); _local30.ty = (((_local24 * _local27) + (_local25 * _local29)) + _local9); _local18.beginBitmapFill(_local15, _local30, false, _local14.smooth); } else { if (_local16){ _local18.beginFill(_local14.fillColor, _local16); }; }; if (_local17){ _local18.lineStyle(0, _local14.lineColor, _local17); } else { _local18.lineStyle(); }; _local18.moveTo(_local8, _local9); _local18.lineTo(_local10, _local11); _local18.lineTo(_local12, _local13); if (_local17){ _local18.lineTo(_local8, _local9); }; if (((_local15) || (_local16))){ _local18.endFill(); }; return (1); } } }//package org.papervision3d.core.geom
Section 29
//Mesh3D (org.papervision3d.core.geom.Mesh3D) package org.papervision3d.core.geom { import org.papervision3d.core.*; import org.papervision3d.core.proto.*; import org.papervision3d.objects.*; import flash.utils.*; public class Mesh3D extends Vertices3D { public function Mesh3D(_arg1:MaterialObject3D, _arg2:Array, _arg3:Array, _arg4:String=null, _arg5:Object=null){ super(_arg2, _arg4, _arg5); this.geometry.faces = ((_arg3) || (new Array())); this.material = ((_arg1) || (MaterialObject3D.DEFAULT)); } override public function project(_arg1:DisplayObject3D, _arg2:CameraObject3D, _arg3:Array=null):Number{ var _local4:Dictionary; var _local5:Matrix3D; var _local6:Array; var _local7:Array; var _local8:Number; var _local9:Number; var _local10:Vertex2D; var _local11:Vertex2D; var _local12:Vertex2D; var _local13:Number; var _local14:Object; var _local15:Face3D; var _local16:int; super.project(_arg1, _arg2, _arg3); if (!_arg3){ _arg3 = this._sorted; }; _local4 = this.projected; _local5 = this.view; _local6 = this.geometry.faces; _local7 = this.faces; _local8 = 0; _local9 = 0; _local16 = 0; while ((_local15 = _local6[_local16])) { _local14 = ((_local7[_local16]) || ((_local7[_local16] = {}))); _local14.face = _local15; _local14.instance = this; _local10 = _local4[_local15.vertices[0]]; _local11 = _local4[_local15.vertices[1]]; _local12 = _local4[_local15.vertices[2]]; _local13 = ((Number(_local10.visible) + Number(_local11.visible)) + Number(_local12.visible)); _local14.visible = (_local13 == 3); if (_local14.visible){ _local8 = (_local8 + (_local14.screenZ = (((_local10.z + _local11.z) + _local12.z) / 3))); _local9++; if (_arg3){ _arg3.push(_local14); }; }; _local16++; }; return ((this.screenZ = (_local8 / _local9))); } public function projectTexture(_arg1:String="x", _arg2:String="y"):void{ var _local3:Array; var _local4:Object; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:MaterialObject3D; var _local10:String; var _local11:Face3D; var _local12:Array; var _local13:Vertex3D; var _local14:Vertex3D; var _local15:Vertex3D; var _local16:NumberUV; var _local17:NumberUV; var _local18:NumberUV; _local3 = this.geometry.faces; _local4 = this.boundingBox(); _local5 = _local4.min[_arg1]; _local6 = _local4.size[_arg1]; _local7 = _local4.min[_arg2]; _local8 = _local4.size[_arg2]; _local9 = this.material; for (_local10 in _local3) { _local11 = _local3[Number(_local10)]; _local12 = _local11.vertices; _local13 = _local12[0]; _local14 = _local12[1]; _local15 = _local12[2]; _local16 = new NumberUV(((_local13[_arg1] - _local5) / _local6), ((_local13[_arg2] - _local7) / _local8)); _local17 = new NumberUV(((_local14[_arg1] - _local5) / _local6), ((_local14[_arg2] - _local7) / _local8)); _local18 = new NumberUV(((_local15[_arg1] - _local5) / _local6), ((_local15[_arg2] - _local7) / _local8)); _local11.uv = [_local16, _local17, _local18]; }; } } }//package org.papervision3d.core.geom
Section 30
//Vertex2D (org.papervision3d.core.geom.Vertex2D) package org.papervision3d.core.geom { public class Vertex2D { public var visible:Boolean; public var extra:Object; public var x:Number; public var y:Number; public var z:Number; public function Vertex2D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; this.visible = false; } } }//package org.papervision3d.core.geom
Section 31
//Vertex3D (org.papervision3d.core.geom.Vertex3D) package org.papervision3d.core.geom { public class Vertex3D { public var extra:Object; public var x:Number; public var y:Number; public var z:Number; public function Vertex3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; } } }//package org.papervision3d.core.geom
Section 32
//Vertices3D (org.papervision3d.core.geom.Vertices3D) package org.papervision3d.core.geom { import org.papervision3d.core.*; import org.papervision3d.core.proto.*; import org.papervision3d.objects.*; import flash.utils.*; import org.papervision3d.scenes.*; public class Vertices3D extends DisplayObject3D { public function Vertices3D(_arg1:Array, _arg2:String=null, _arg3:Object=null){ super(_arg2, new GeometryObject3D(), _arg3); this.geometry.vertices = ((_arg1) || (new Array())); } public function transformVertices(_arg1:Matrix3D):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Array; var _local15:int; var _local16:Vertex3D; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; _local2 = _arg1.n11; _local3 = _arg1.n12; _local4 = _arg1.n13; _local5 = _arg1.n21; _local6 = _arg1.n22; _local7 = _arg1.n23; _local8 = _arg1.n31; _local9 = _arg1.n32; _local10 = _arg1.n33; _local11 = _arg1.n14; _local12 = _arg1.n24; _local13 = _arg1.n34; _local14 = this.geometry.vertices; _local15 = _local14.length; while ((_local16 = _local14[--_local15])) { _local17 = _local16.x; _local18 = _local16.y; _local19 = _local16.z; _local20 = ((((_local17 * _local2) + (_local18 * _local3)) + (_local19 * _local4)) + _local11); _local21 = ((((_local17 * _local5) + (_local18 * _local6)) + (_local19 * _local7)) + _local12); _local22 = ((((_local17 * _local8) + (_local18 * _local9)) + (_local19 * _local10)) + _local13); _local16.x = _local20; _local16.y = _local21; _local16.z = _local22; }; } override public function project(_arg1:DisplayObject3D, _arg2:CameraObject3D, _arg3:Array=null):Number{ var _local4:Dictionary; var _local5:Matrix3D; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Array; var _local16:int; var _local17:Number; var _local18:Number; var _local19:Vertex3D; var _local20:Vertex2D; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; super.project(_arg1, _arg2, _arg3); _local4 = this.projected; _local5 = this.view; _local6 = _local5.n11; _local7 = _local5.n12; _local8 = _local5.n13; _local9 = _local5.n21; _local10 = _local5.n22; _local11 = _local5.n23; _local12 = _local5.n31; _local13 = _local5.n32; _local14 = _local5.n33; _local15 = this.geometry.vertices; _local16 = _local15.length; _local17 = _arg2.focus; _local18 = _arg2.zoom; while ((_local19 = _local15[--_local16])) { _local22 = _local19.x; _local23 = _local19.y; _local24 = _local19.z; _local25 = ((((_local22 * _local6) + (_local23 * _local7)) + (_local24 * _local8)) + _local5.n14); _local26 = ((((_local22 * _local9) + (_local23 * _local10)) + (_local24 * _local11)) + _local5.n24); _local27 = ((((_local22 * _local12) + (_local23 * _local13)) + (_local24 * _local14)) + _local5.n34); _local20 = ((_local4[_local19]) || ((_local4[_local19] = new Vertex2D()))); if ((_local20.visible = (_local27 > 0))){ _local21 = ((_local17 / (_local17 + _local27)) * _local18); _local20.x = (_local25 * _local21); _local20.y = (_local26 * _local21); _local20.z = _local27; }; }; return (0); } public function boundingBox():Object{ var _local1:Object; var _local2:Object; var _local3:String; var _local4:Vertex3D; _local1 = this.geometry.vertices; _local2 = new Object(); _local2.min = new Number3D(); _local2.max = new Number3D(); _local2.size = new Number3D(); for (_local3 in _local1) { _local4 = _local1[Number(_local3)]; _local2.min.x = ((_local2.min.x)==undefined) ? _local4.x : Math.min(_local4.x, _local2.min.x); _local2.max.x = ((_local2.max.x)==undefined) ? _local4.x : Math.max(_local4.x, _local2.max.x); _local2.min.y = ((_local2.min.y)==undefined) ? _local4.y : Math.min(_local4.y, _local2.min.y); _local2.max.y = ((_local2.max.y)==undefined) ? _local4.y : Math.max(_local4.y, _local2.max.y); _local2.min.z = ((_local2.min.z)==undefined) ? _local4.z : Math.min(_local4.z, _local2.min.z); _local2.max.z = ((_local2.max.z)==undefined) ? _local4.z : Math.max(_local4.z, _local2.max.z); }; _local2.size.x = (_local2.max.x - _local2.min.x); _local2.size.y = (_local2.max.y - _local2.min.y); _local2.size.z = (_local2.max.z - _local2.min.z); return (_local2); } } }//package org.papervision3d.core.geom
Section 33
//CameraObject3D (org.papervision3d.core.proto.CameraObject3D) package org.papervision3d.core.proto { import org.papervision3d.core.*; import org.papervision3d.objects.*; public class CameraObject3D extends DisplayObject3D { public var sort:Boolean; public var zoom:Number; public var focus:Number; private static var _flipY:Matrix3D = Matrix3D.scaleMatrix(1, -1, 1); public static var DEFAULT_POS:Number3D = new Number3D(0, 0, -1000); public function CameraObject3D(_arg1:Number=3, _arg2:Number=500, _arg3:Object=null){ this.x = (_arg3) ? ((_arg3.x) || (DEFAULT_POS.x)) : DEFAULT_POS.x; this.y = (_arg3) ? ((_arg3.y) || (DEFAULT_POS.y)) : DEFAULT_POS.y; this.z = (_arg3) ? ((_arg3.z) || (DEFAULT_POS.z)) : DEFAULT_POS.z; this.zoom = _arg1; this.focus = _arg2; this.sort = (_arg3) ? !((_arg3.sort == false)) : true; } public function transformView(_arg1:Matrix3D=null):void{ this.view = Matrix3D.inverse(Matrix3D.multiply(((_arg1) || (this.transform)), _flipY)); } public function pan(_arg1:Number):void{ super.yaw(_arg1); } public function tilt(_arg1:Number):void{ super.pitch(_arg1); } } }//package org.papervision3d.core.proto
Section 34
//DisplayObjectContainer3D (org.papervision3d.core.proto.DisplayObjectContainer3D) package org.papervision3d.core.proto { import org.papervision3d.objects.*; import org.papervision3d.materials.*; import flash.events.*; import flash.utils.*; import org.papervision3d.core.utils.*; public class DisplayObjectContainer3D extends EventDispatcher { protected var _childrenByName:Dictionary; protected var _children:Dictionary; private var _childrenTotal:int; public function DisplayObjectContainer3D():void{ this._children = new Dictionary(false); this._childrenByName = new Dictionary(true); this._childrenTotal = 0; } public function getChildByName(_arg1:String):DisplayObject3D{ return (this._childrenByName[_arg1]); } public function addCollada(_arg1:String, _arg2:MaterialsList=null, _arg3:Number=1):void{ var _local4:Collada; _local4 = new Collada(this, _arg1, _arg2, _arg3); } public function removeChildByName(_arg1:String):DisplayObject3D{ return (removeChild(getChildByName(_arg1))); } public function get numChildren():int{ return (this._childrenTotal); } override public function toString():String{ return (childrenList()); } public function removeChild(_arg1:DisplayObject3D):DisplayObject3D{ delete this._childrenByName[this._children[_arg1]]; delete this._children[_arg1]; return (_arg1); } public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{ _arg2 = ((((_arg2) || (_arg1.name))) || (String(_arg1.id))); this._children[_arg1] = _arg2; this._childrenByName[_arg2] = _arg1; this._childrenTotal++; return (_arg1); } public function childrenList():String{ var _local1:String; var _local2:String; _local1 = ""; for (_local2 in this._children) { _local1 = (_local1 + (_local2 + "\n")); }; return (_local1); } } }//package org.papervision3d.core.proto
Section 35
//GeometryObject3D (org.papervision3d.core.proto.GeometryObject3D) package org.papervision3d.core.proto { import org.papervision3d.core.*; import org.papervision3d.materials.*; import flash.events.*; import org.papervision3d.core.geom.*; import org.papervision3d.scenes.*; public class GeometryObject3D extends EventDispatcher { protected var _boundingSphere2:Number; protected var _boundingSphereDirty:Boolean;// = true public var ready:Boolean;// = false protected var _material:MaterialObject3D; public var faces:Array; public var vertices:Array; public function GeometryObject3D(_arg1:Object=null):void{ ready = false; _boundingSphereDirty = true; super(); } public function transformVertices(_arg1:Matrix3D):void{ } public function get boundingSphere2():Number{ if (_boundingSphereDirty){ return (getBoundingSphere2()); }; return (_boundingSphere2); } public function getBoundingSphere2():Number{ var _local1:Number; var _local2:Number; var _local3:Vertex3D; _local1 = 0; for each (_local3 in this.vertices) { _local2 = (((_local3.x * _local3.x) + (_local3.y * _local3.y)) + (_local3.z * _local3.z)); _local1 = ((_local2)>_local1) ? _local2 : _local1; }; this._boundingSphereDirty = false; return ((_boundingSphere2 = _local1)); } public function transformUV(_arg1:MaterialObject3D):void{ var _local2:String; if (_arg1.bitmap){ for (_local2 in this.faces) { faces[_local2].transformUV(_arg1); }; }; } } }//package org.papervision3d.core.proto
Section 36
//MaterialObject3D (org.papervision3d.core.proto.MaterialObject3D) package org.papervision3d.core.proto { import flash.display.*; public class MaterialObject3D { public var lineAlpha:Number; public var name:String; public var scene:SceneObject3D; public var lineColor:Number; public var fillAlpha:Number; public var oneSide:Boolean; public var fillColor:Number; public var id:Number; public var animated:Boolean; public var opposite:Boolean; public var invisible:Boolean; public var smooth:Boolean; public var bitmap:BitmapData; public static var DEFAULT_COLOR:Number = 0xFF00FF; private static var _totalMaterialObjects:Number = 0; public function MaterialObject3D(_arg1:Object=null){ if (((_arg1) && (_arg1.bitmap))){ this.bitmap = _arg1.bitmap; }; this.lineColor = (_arg1) ? ((_arg1.lineColor) || (DEFAULT_COLOR)) : DEFAULT_COLOR; this.lineAlpha = (_arg1) ? ((_arg1.lineAlpha) || (0)) : 0; this.fillColor = (_arg1) ? ((_arg1.fillColor) || (DEFAULT_COLOR)) : DEFAULT_COLOR; this.fillAlpha = (_arg1) ? ((_arg1.fillAlpha) || (0)) : 0; this.animated = (_arg1) ? ((_arg1.animated) || (false)) : false; this.invisible = (_arg1) ? ((_arg1.invisible) || (false)) : false; this.smooth = (_arg1) ? ((_arg1.smooth) || (false)) : false; this.doubleSided = (_arg1) ? ((_arg1.doubleSided) || (false)) : false; this.opposite = (_arg1) ? ((_arg1.opposite) || (false)) : false; this.id = _totalMaterialObjects++; } public function get doubleSided():Boolean{ return (!(this.oneSide)); } public function updateBitmap():void{ } public function clone():MaterialObject3D{ var _local1:MaterialObject3D; _local1 = new MaterialObject3D(); _local1.bitmap = this.bitmap; _local1.animated = this.animated; _local1.smooth = this.smooth; _local1.lineColor = this.lineColor; _local1.lineAlpha = this.lineAlpha; _local1.fillColor = this.fillColor; _local1.fillAlpha = this.fillAlpha; _local1.oneSide = this.oneSide; _local1.opposite = this.opposite; _local1.invisible = this.invisible; _local1.scene = this.scene; _local1.name = this.name; return (_local1); } public function toString():String{ return (((((("[MaterialObject3D] bitmap:" + this.bitmap) + " lineColor:") + this.lineColor) + " fillColor:") + fillColor)); } public function copy(_arg1:MaterialObject3D):void{ this.bitmap = _arg1.bitmap; this.animated = _arg1.animated; this.smooth = _arg1.smooth; this.lineColor = _arg1.lineColor; this.lineAlpha = _arg1.lineAlpha; this.fillColor = _arg1.fillColor; this.fillAlpha = _arg1.fillAlpha; this.oneSide = _arg1.oneSide; this.opposite = _arg1.opposite; this.invisible = _arg1.invisible; this.scene = _arg1.scene; this.name = _arg1.name; } public function set doubleSided(_arg1:Boolean):void{ this.oneSide = !(_arg1); } public static function get DEFAULT():MaterialObject3D{ var _local1:MaterialObject3D; _local1 = new (MaterialObject3D); _local1.lineColor = DEFAULT_COLOR; _local1.lineAlpha = 100; _local1.fillColor = DEFAULT_COLOR; _local1.fillAlpha = 10; _local1.doubleSided = true; return (_local1); } } }//package org.papervision3d.core.proto
Section 37
//SceneObject3D (org.papervision3d.core.proto.SceneObject3D) package org.papervision3d.core.proto { import org.papervision3d.objects.*; import org.papervision3d.materials.*; import flash.utils.*; import flash.display.*; import org.papervision3d.*; public class SceneObject3D extends DisplayObjectContainer3D { public var container:Sprite; private var geometries:Dictionary; public var objects:Array; public var stats:Object; public var materials:MaterialsList; public function SceneObject3D(_arg1:Sprite){ if (_arg1){ this.container = _arg1; } else { Papervision3D.log("Scene3D: container argument required."); }; this.objects = new Array(); this.materials = new MaterialsList(); Papervision3D.log((((((Papervision3D.NAME + " ") + Papervision3D.VERSION) + " (") + Papervision3D.DATE) + ")\n")); this.stats = new Object(); this.stats.points = 0; this.stats.polys = 0; this.stats.triangles = 0; this.stats.performance = 0; this.stats.rendered = 0; } public function renderCamera(_arg1:CameraObject3D):void{ var _local2:Object; var _local3:MaterialObject3D; var _local4:Array; var _local5:DisplayObject3D; var _local6:Number; _local2 = this.stats; _local2.performance = getTimer(); for each (_local3 in this.materials) { trace(("SceneObject3D:materials " + _local3)); if (_local3.animated){ _local3.updateBitmap(); }; }; if (_arg1){ _arg1.transformView(); _local4 = this.objects; _local6 = _local4.length; while ((_local5 = _local4[--_local6])) { if (_local5.visible){ _local5.project(_arg1, _arg1); }; }; }; if (_arg1.sort){ this.objects.sortOn("screenZ", Array.NUMERIC); }; _local2.rendered = 0; renderObjects(_arg1.sort); } protected function renderObjects(_arg1:Boolean):void{ } override public function removeChild(_arg1:DisplayObject3D):DisplayObject3D{ var _local2:int; super.removeChild(_arg1); _local2 = 0; while (_local2 < this.objects.length) { if (this.objects[_local2] === _arg1){ this.objects.splice(_local2, 1); return (_arg1); }; _local2++; }; return (_arg1); } override public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{ var _local3:DisplayObject3D; _local3 = super.addChild(_arg1, _arg2); this.objects.push(_local3); return (_local3); } } }//package org.papervision3d.core.proto
Section 38
//Collada (org.papervision3d.core.utils.Collada) package org.papervision3d.core.utils { import org.papervision3d.core.*; import org.papervision3d.core.proto.*; import org.papervision3d.objects.*; import org.papervision3d.materials.*; import flash.events.*; import flash.display.*; import org.papervision3d.core.geom.*; import org.papervision3d.scenes.*; import flash.net.*; import org.papervision3d.*; import org.papervision3d.events.*; public class Collada extends EventDispatcher { private var _container:DisplayObjectContainer3D; private var _scaling:Number; private var COLLADA:XML; private var _callback:Function; private var _filename:String; private var _materials:MaterialsList; private var _loader:URLLoader; private var _yUp:Boolean; private var _geometries:Object; private static var NODESECTION:String = "node"; private static var SKEWNODE:String = "skew"; private static var INPUTTAG:String = "input"; private static var GEOMETRYSECTION:String = "geometry"; private static var VERTEXINPUT:String = "VERTEX"; private static var INSTANCENODE:String = "instance"; private static var POLYGON:String = "p"; private static var PERSPECTIVENODE:String = "perspective"; private static var POSITIONINPUT:String = "POSITION"; private static var LOOKATNODE:String = "lookat"; private static var ACCESSORSECTION:String = "accessor"; private static var UVINPUT:String = "UV"; private static var NORMALINPUT:String = "NORMAL"; private static var POLYGONSSECTION:String = "polygons"; private static var INSTACESCENE:String = "instance_visual_scene"; private static var TRANSLATENODE:String = "translate"; private static var SCALENODE:String = "scale"; private static var MESHSECTION:String = "mesh"; private static var VERTICESSECTION:String = "vertices"; private static var TANGENTINPUT:String = "TANGENT"; private static var MATERIALSECTION:String = "material"; private static var toDEGREES:Number = 57.2957795130823; public static var DEFAULT_SCALING:Number = 1; private static var SOURCESECTION:String = "source"; private static var TEXCOORDINPUT:String = "TEXCOORD"; private static var LIBRARYSECTION:String = "library"; private static var MATRIXNODE:String = "matrix"; private static var ROTATENODE:String = "rotate"; private static var SCENESECTION:String = "scene"; private static var INTERNAL_SCALING:Number = 100; private static var CAMERAPREFAB:String = "camera"; private static var ARRAYSECTION:String = "array"; private static var PARAMTAG:String = "param"; private static var COLLADASECTION:String = "COLLADA"; private static var ASSETSECTION:String = "asset"; private static var LIGHTPREFAB:String = "light"; private static var toRADIANS:Number = 0.0174532925199433; public function Collada(_arg1:DisplayObjectContainer3D, _arg2:String, _arg3:MaterialsList=null, _arg4:Number=1, _arg5:Function=null, _arg6:Object=null){ this._container = _arg1; this._filename = _arg2; this._materials = _arg3; this._scaling = ((_arg4) || (DEFAULT_SCALING)); this._scaling = (this._scaling * INTERNAL_SCALING); this._callback = _arg5; this._geometries = new Object(); loadCollada(); } private function parseGeometry(_arg1:XML, _arg2:DisplayObject3D, _arg3:Matrix3D=null):void{ var _local4:Matrix3D; var _local5:Object; var _local6:Array; var _local7:Boolean; var _local8:XML; var _local9:Array; var _local10:XML; var _local11:Array; var _local12:Number; var _local13:String; var _local14:Number; var _local15:Object; var _local16:Number; var _local17:String; var _local18:Number; _local4 = ((Matrix3D.clone(_arg3)) || (Matrix3D.IDENTITY)); _local5 = new Object(); _local5.name = _arg1.@id; _local6 = (_local5.triangles = new Array()); _local7 = (_arg1.mesh.triangles.length() > 1); for each (_local8 in _arg1.mesh.triangles) { _local9 = new Array(); for each (_local10 in _local8.input) { _local5[_local10.@semantic] = deserialize(_local10, _arg1); _local9.push(_local10.@semantic); }; _local11 = _local8.p.split(" "); _local12 = _local8.@count; _local13 = _local8.@material; addMaterial(_arg2, _local13); _local14 = 0; while (_local14 < _local12) { _local15 = new Object(); _local16 = 0; while (_local16 < 3) { _local18 = 0; while ((_local17 = _local9[_local18])) { if (!_local15[_local17]){ _local15[_local17] = new Array(); }; _local15[_local17].push(Number(_local11.shift())); _local18++; }; _local15["material"] = _local13; _local16++; }; _local6.push(_local15); _local14++; }; }; buildObject(_local5, _arg2, _local4); } private function buildObject(_arg1:Object, _arg2:DisplayObject3D, _arg3:Matrix3D=null):void{ var _local4:Array; var _local5:Number; var _local6:Number; var _local7:Array; var _local8:Number; var _local9:int; var _local10:Array; var _local11:Array; var _local12:Object; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Array; var _local17:Vertex3D; var _local18:Vertex3D; var _local19:Vertex3D; var _local20:Array; var _local21:Array; var _local22:Array; var _local23:Array; var _local24:NumberUV; var _local25:NumberUV; var _local26:NumberUV; var _local27:String; var _local28:Face3D; _arg3 = ((_arg3) || (Matrix3D.IDENTITY)); _arg2.addGeometry(new GeometryObject3D()); _local4 = (_arg2.geometry.vertices = new Array()); _local5 = this._scaling; _local6 = _local4.length; _local7 = _arg1.VERTEX; _local8 = _local7.length; _local9 = 0; while (_local9 < _local8) { _local12 = _local7[_local9]; _local13 = (Number(_local12.X) * _local5); _local14 = (Number(_local12.Y) * _local5); _local15 = (Number(_local12.Z) * _local5); if (this._yUp){ _local4.push(new Vertex3D(-(_local13), _local14, _local15)); } else { _local4.push(new Vertex3D(_local13, _local15, _local14)); }; _local9++; }; _local10 = (_arg2.geometry.faces = new Array()); _local11 = _arg1.triangles; _local8 = _local11.length; _local9 = 0; while (_local9 < _local8) { _local16 = _local11[_local9].VERTEX; _local17 = _local4[(_local6 + _local16[0])]; _local18 = _local4[(_local6 + _local16[1])]; _local19 = _local4[(_local6 + _local16[2])]; _local20 = [_local17, _local18, _local19]; _local21 = _arg1.TEXCOORD; _local22 = _local11[_local9].TEXCOORD; if (((_local22) && (_local21))){ _local24 = new NumberUV(_local21[_local22[0]].S, _local21[_local22[0]].T); _local25 = new NumberUV(_local21[_local22[1]].S, _local21[_local22[1]].T); _local26 = new NumberUV(_local21[_local22[2]].S, _local21[_local22[2]].T); _local23 = [_local24, _local25, _local26]; } else { _local23 = null; }; _local27 = ((_local11[_local9].material) || (null)); _local28 = new Face3D(_local20, _local27, _local23); _local10.push(_local28); _local9++; }; _arg2.geometry.ready = true; _arg3.n14 = (_arg3.n14 * _local5); _arg3.n24 = (_arg3.n24 * _local5); _arg3.n34 = (_arg3.n34 * _local5); _arg2.material = new ColorMaterial(0xFF0000, 0.25); _arg2.visible = true; } private function getId(_arg1:String):String{ return (_arg1.split("#")[1]); } private function parseScene(_arg1:XML):void{ var _local2:XML; for each (_local2 in _arg1.node) { parseNode(_local2, this._container); }; } private function parseNode(_arg1:XML, _arg2:DisplayObjectContainer3D):void{ var matrix:Matrix3D; var newNode:DisplayObject3D; var instance:DisplayObject3D; var children:XMLList; var totalChildren:int; var i:int; var child:XML; var geometry:XML; var geoId:String; var geo:XML; var node = _arg1; var parent = _arg2; matrix = Matrix3D.IDENTITY; if (String(node.instance_geometry) == ""){ newNode = new DisplayObject3D(node.@name); } else { newNode = new Mesh3D(null, null, null, node.@name); }; instance = parent.addChild(newNode, node.@name); children = node.children(); totalChildren = children.length(); i = 0; while (i < totalChildren) { child = children[i]; switch (child.name().localName){ case "translate": matrix = Matrix3D.multiply(matrix, translateMatrix(getArray(child))); break; case "rotate": matrix = Matrix3D.multiply(matrix, rotateMatrix(getArray(child))); break; case "scale": matrix = Matrix3D.multiply(matrix, scaleMatrix(getArray(child))); break; case "matrix": matrix = Matrix3D.multiply(matrix, new Matrix3D(getArray(child))); break; case "node": parseNode(child, instance); break; case "instance_geometry": for each (geometry in child) { geoId = getId(geometry.@url); geo = COLLADA.library_geometries.geometry.(@id == geoId)[0]; parseGeometry(geo, instance, Matrix3D.clone(matrix)); }; break; }; i = (i + 1); }; instance.copyTransform(matrix); } private function getArray(_arg1:String):Array{ var _local2:Array; var _local3:Array; var _local4:Number; var _local5:Number; _local2 = _arg1.split(" "); _local3 = new Array(); _local4 = _local2.length; _local5 = 0; while (_local5 < _local4) { _local3[_local5] = Number(_local2[_local5]); _local5++; }; return (_local3); } private function buildCollada():void{ var sceneId:String; var scene:XML; var fileEvent:FileLoadEvent; this._yUp = (COLLADA.asset.up_axis == "Y_UP"); sceneId = getId(COLLADA.scene.instance_visual_scene.@url); scene = COLLADA.library_visual_scenes.visual_scene.(@id == sceneId)[0]; parseScene(scene); fileEvent = new FileLoadEvent(FileLoadEvent.LOAD_COMPLETE, _filename); this.dispatchEvent(fileEvent); } private function addMaterial(_arg1:DisplayObject3D, _arg2:String):void{ var _local3:MaterialObject3D; _local3 = this._materials.getMaterialByName(_arg2); if (!_local3){ _local3 = new WireframeMaterial((Math.random() * 0xFFFFFF)); _local3.name = _arg2; _local3.fillAlpha = 1; _local3.fillColor = 0; _local3.oneSide = true; Papervision3D.log((("Collada material " + _arg2) + " not found.")); }; if (!_arg1.materials){ _arg1.materials = new MaterialsList(); }; _arg1.materials.addMaterial(_local3, _arg2); } private function scaleMatrix(_arg1:Array):Matrix3D{ if (this._yUp){ return (Matrix3D.scaleMatrix(_arg1[0], _arg1[1], _arg1[2])); }; return (Matrix3D.scaleMatrix(_arg1[0], _arg1[2], _arg1[1])); } private function loadCollada():void{ this._loader = new URLLoader(); this._loader.addEventListener(Event.COMPLETE, onComplete); this._loader.load(new URLRequest(this._filename)); } private function translateMatrix(_arg1:Array):Matrix3D{ if (this._yUp){ return (Matrix3D.translationMatrix((-(_arg1[0]) * this._scaling), (_arg1[1] * this._scaling), (_arg1[2] * this._scaling))); }; return (Matrix3D.translationMatrix((_arg1[0] * this._scaling), (_arg1[2] * this._scaling), (_arg1[1] * this._scaling))); } private function onComplete(_arg1:Event):void{ COLLADA = new XML(this._loader.data); buildCollada(); } private function rotateMatrix(_arg1:Array):Matrix3D{ if (this._yUp){ return (Matrix3D.rotationMatrix(_arg1[0], _arg1[1], _arg1[2], (-(_arg1[3]) * toRADIANS))); }; return (Matrix3D.rotationMatrix(_arg1[0], _arg1[2], _arg1[1], (-(_arg1[3]) * toRADIANS))); } private function deserialize(_arg1:XML, _arg2:XML):Array{ var output:Array; var id:String; var acc:XMLList; var floId:String; var floXML:XMLList; var floStr:String; var floats:Array; var params:Array; var par:XML; var count:int; var stride:int; var i:int; var element:Object; var j:int; var recursive:XMLList; var input = _arg1; var geo = _arg2; output = new Array(); id = input.@source.split("#")[1]; acc = geo..source.(@id == id).technique_common.accessor; if (acc != new XMLList()){ floId = acc.@source.split("#")[1]; floXML = COLLADA..float_array.(@id == floId); floStr = floXML.toString(); floats = floStr.split(" "); params = new Array(); for each (par in acc.param) { params.push(par.@name); }; count = acc.@count; stride = acc.@stride; i = 0; while (i < count) { element = new Object(); j = 0; while (j < stride) { element[params[j]] = floats.shift(); j = (j + 1); }; output.push(element); i = (i + 1); }; } else { recursive = geo..vertices.(@id == id)[INPUTTAG]; output = deserialize(recursive[0], geo); }; return (output); } } }//package org.papervision3d.core.utils
Section 39
//Matrix3D (org.papervision3d.core.Matrix3D) package org.papervision3d.core { public class Matrix3D { public var n31:Number; public var n32:Number; public var n11:Number; public var n13:Number; public var n14:Number; public var n33:Number; public var n12:Number; public var n21:Number; public var n22:Number; public var n23:Number; public var n24:Number; public var n34:Number; private static var toDEGREES:Number = (180 / Math.PI); private static var toRADIANS:Number = (Math.PI / 180); public function Matrix3D(_arg1:Array){ if (_arg1.length >= 12){ n11 = _arg1[0]; n12 = _arg1[1]; n13 = _arg1[2]; n14 = _arg1[3]; n21 = _arg1[4]; n22 = _arg1[5]; n23 = _arg1[6]; n24 = _arg1[7]; n31 = _arg1[8]; n32 = _arg1[9]; n33 = _arg1[10]; n34 = _arg1[11]; } else { n11 = (n22 = (n33 = 1)); n12 = (n13 = (n14 = (n21 = (n23 = (n24 = (n31 = (n32 = (n34 = 0)))))))); }; } public function get det():Number{ return ((((((this.n11 * this.n22) - (this.n21 * this.n12)) * this.n33) - (((this.n11 * this.n32) - (this.n31 * this.n12)) * this.n23)) + (((this.n21 * this.n32) - (this.n31 * this.n22)) * this.n13))); } public function copy3x3(_arg1:Matrix3D):Matrix3D{ this.n11 = _arg1.n11; this.n12 = _arg1.n12; this.n13 = _arg1.n13; this.n21 = _arg1.n21; this.n22 = _arg1.n22; this.n23 = _arg1.n23; this.n31 = _arg1.n31; this.n32 = _arg1.n32; this.n33 = _arg1.n33; return (this); } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + ((((((((int((n11 * 1000)) / 1000) + "\t\t") + (int((n12 * 1000)) / 1000)) + "\t\t") + (int((n13 * 1000)) / 1000)) + "\t\t") + (int((n14 * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((n21 * 1000)) / 1000) + "\t\t") + (int((n22 * 1000)) / 1000)) + "\t\t") + (int((n23 * 1000)) / 1000)) + "\t\t") + (int((n24 * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((n31 * 1000)) / 1000) + "\t\t") + (int((n32 * 1000)) / 1000)) + "\t\t") + (int((n33 * 1000)) / 1000)) + "\t\t") + (int((n34 * 1000)) / 1000)) + "\n")); return (_local1); } public function copy(_arg1:Matrix3D):Matrix3D{ this.n11 = _arg1.n11; this.n12 = _arg1.n12; this.n13 = _arg1.n13; this.n14 = _arg1.n14; this.n21 = _arg1.n21; this.n22 = _arg1.n22; this.n23 = _arg1.n23; this.n24 = _arg1.n24; this.n31 = _arg1.n31; this.n32 = _arg1.n32; this.n33 = _arg1.n33; this.n34 = _arg1.n34; return (this); } public static function multiplyVector3x3(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _arg2.x = (((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)); _arg2.y = (((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)); _arg2.z = (((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)); } public static function multiply3x3(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{ var _local3:Matrix3D; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; _local3 = IDENTITY; _local4 = _arg1.n11; _local5 = _arg2.n11; _local6 = _arg1.n21; _local7 = _arg2.n21; _local8 = _arg1.n31; _local9 = _arg2.n31; _local10 = _arg1.n12; _local11 = _arg2.n12; _local12 = _arg1.n22; _local13 = _arg2.n22; _local14 = _arg1.n32; _local15 = _arg2.n32; _local16 = _arg1.n13; _local17 = _arg2.n13; _local18 = _arg1.n23; _local19 = _arg2.n23; _local20 = _arg1.n33; _local21 = _arg2.n33; _local3.n11 = (((_local4 * _local5) + (_local10 * _local7)) + (_local16 * _local9)); _local3.n12 = (((_local4 * _local11) + (_local10 * _local13)) + (_local16 * _local15)); _local3.n13 = (((_local4 * _local17) + (_local10 * _local19)) + (_local16 * _local21)); _local3.n21 = (((_local6 * _local5) + (_local12 * _local7)) + (_local18 * _local9)); _local3.n22 = (((_local6 * _local11) + (_local12 * _local13)) + (_local18 * _local15)); _local3.n23 = (((_local6 * _local17) + (_local12 * _local19)) + (_local18 * _local21)); _local3.n31 = (((_local8 * _local5) + (_local14 * _local7)) + (_local20 * _local9)); _local3.n32 = (((_local8 * _local11) + (_local14 * _local13)) + (_local20 * _local15)); _local3.n33 = (((_local8 * _local17) + (_local14 * _local19)) + (_local20 * _local21)); _local3.n14 = _arg1.n14; _local3.n24 = _arg1.n24; _local3.n34 = _arg1.n34; return (_local3); } public static function normalizeQuaternion(_arg1:Object):Object{ var _local2:Number; _local2 = magnitudeQuaternion(_arg1); _arg1.x = (_arg1.x / _local2); _arg1.y = (_arg1.y / _local2); _arg1.z = (_arg1.z / _local2); _arg1.w = (_arg1.w / _local2); return (_arg1); } public static function multiplyVector(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _arg2.x = ((((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)) + _arg1.n14); _arg2.y = ((((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)) + _arg1.n24); _arg2.z = ((((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)) + _arg1.n34); } public static function axis2quaternion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Object{ var _local5:Number; var _local6:Number; var _local7:Object; _local5 = Math.sin((_arg4 / 2)); _local6 = Math.cos((_arg4 / 2)); _local7 = new Object(); _local7.x = (_arg1 * _local5); _local7.y = (_arg2 * _local5); _local7.z = (_arg3 * _local5); _local7.w = _local6; return (normalizeQuaternion(_local7)); } public static function translationMatrix(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{ var _local4:Matrix3D; _local4 = IDENTITY; _local4.n14 = _arg1; _local4.n24 = _arg2; _local4.n34 = _arg3; return (_local4); } public static function magnitudeQuaternion(_arg1:Object):Number{ return (Math.sqrt(((((_arg1.w * _arg1.w) + (_arg1.x * _arg1.x)) + (_arg1.y * _arg1.y)) + (_arg1.z * _arg1.z)))); } public static function getTrace(_arg1:Matrix3D):Number{ return ((((_arg1.n11 + _arg1.n22) + _arg1.n33) + 1)); } public static function rotationX(_arg1:Number):Matrix3D{ var _local2:Matrix3D; var _local3:Number; var _local4:Number; _local2 = IDENTITY; _local3 = Math.cos(_arg1); _local4 = Math.sin(_arg1); _local2.n22 = _local3; _local2.n23 = -(_local4); _local2.n32 = _local4; _local2.n33 = _local3; return (_local2); } public static function rotationY(_arg1:Number):Matrix3D{ var _local2:Matrix3D; var _local3:Number; var _local4:Number; _local2 = IDENTITY; _local3 = Math.cos(_arg1); _local4 = Math.sin(_arg1); _local2.n11 = _local3; _local2.n13 = -(_local4); _local2.n31 = _local4; _local2.n33 = _local3; return (_local2); } public static function rotationZ(_arg1:Number):Matrix3D{ var _local2:Matrix3D; var _local3:Number; var _local4:Number; _local2 = IDENTITY; _local3 = Math.cos(_arg1); _local4 = Math.sin(_arg1); _local2.n11 = _local3; _local2.n12 = -(_local4); _local2.n21 = _local4; _local2.n22 = _local3; return (_local2); } public static function clone(_arg1:Matrix3D):Matrix3D{ return (new Matrix3D([_arg1.n11, _arg1.n12, _arg1.n13, _arg1.n14, _arg1.n21, _arg1.n22, _arg1.n23, _arg1.n24, _arg1.n31, _arg1.n32, _arg1.n33, _arg1.n34])); } public static function euler2quaternion(_arg1:Number, _arg2:Number, _arg3:Number):Object{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Object; _local4 = Math.sin((_arg1 * 0.5)); _local5 = Math.cos((_arg1 * 0.5)); _local6 = Math.sin((_arg2 * 0.5)); _local7 = Math.cos((_arg2 * 0.5)); _local8 = Math.sin((_arg3 * 0.5)); _local9 = Math.cos((_arg3 * 0.5)); _local10 = (_local5 * _local7); _local11 = (_local4 * _local6); _local12 = new Object(); _local12.x = ((_local8 * _local10) - (_local9 * _local11)); _local12.y = (((_local9 * _local4) * _local7) + ((_local8 * _local5) * _local6)); _local12.z = (((_local9 * _local5) * _local6) - ((_local8 * _local4) * _local7)); _local12.w = ((_local9 * _local10) + (_local8 * _local11)); return (_local12); } public static function add(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{ var _local3:Matrix3D; _local3 = IDENTITY; _local3.n11 = (_arg1.n11 + _arg2.n11); _local3.n12 = (_arg1.n12 + _arg2.n12); _local3.n13 = (_arg1.n13 + _arg2.n13); _local3.n14 = (_arg1.n14 + _arg2.n14); _local3.n21 = (_arg1.n21 + _arg2.n21); _local3.n22 = (_arg1.n22 + _arg2.n22); _local3.n23 = (_arg1.n23 + _arg2.n23); _local3.n24 = (_arg1.n24 + _arg2.n24); _local3.n31 = (_arg1.n31 + _arg2.n31); _local3.n32 = (_arg1.n32 + _arg2.n32); _local3.n33 = (_arg1.n33 + _arg2.n33); _local3.n34 = (_arg1.n34 + _arg2.n34); return (_local3); } public static function rotateAxis(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _arg2.x = (((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)); _arg2.y = (((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)); _arg2.z = (((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)); _arg2.normalize(); } public static function multiply(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{ var _local3:Matrix3D; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; _local3 = IDENTITY; _local4 = _arg1.n11; _local5 = _arg2.n11; _local10 = _arg1.n12; _local7 = _arg2.n21; _local16 = _arg1.n13; _local9 = _arg2.n31; _local3.n11 = (((_local4 * _local5) + (_local10 * _local7)) + (_local16 * _local9)); _local11 = _arg2.n12; _local13 = _arg2.n22; _local15 = _arg2.n32; _local3.n12 = (((_local4 * _local11) + (_local10 * _local13)) + (_local16 * _local15)); _local17 = _arg2.n13; _local19 = _arg2.n23; _local21 = _arg2.n33; _local3.n13 = (((_local4 * _local17) + (_local10 * _local19)) + (_local16 * _local21)); _local23 = _arg2.n14; _local25 = _arg2.n24; _local27 = _arg2.n34; _local22 = _arg1.n14; _local3.n14 = ((((_local4 * _local23) + (_local10 * _local25)) + (_local16 * _local27)) + _local22); _local6 = _arg1.n21; _local12 = _arg1.n22; _local18 = _arg1.n23; _local3.n21 = (((_local6 * _local5) + (_local12 * _local7)) + (_local18 * _local9)); _local3.n22 = (((_local6 * _local11) + (_local12 * _local13)) + (_local18 * _local15)); _local3.n23 = (((_local6 * _local17) + (_local12 * _local19)) + (_local18 * _local21)); _local24 = _arg1.n24; _local3.n24 = ((((_local6 * _local23) + (_local12 * _local25)) + (_local18 * _local27)) + _local24); _local8 = _arg1.n31; _local14 = _arg1.n32; _local20 = _arg1.n33; _local3.n31 = (((_local8 * _local5) + (_local14 * _local7)) + (_local20 * _local9)); _local3.n32 = (((_local8 * _local11) + (_local14 * _local13)) + (_local20 * _local15)); _local3.n33 = (((_local8 * _local17) + (_local14 * _local19)) + (_local20 * _local21)); _local26 = _arg1.n34; _local3.n34 = ((((_local8 * _local23) + (_local14 * _local25)) + (_local20 * _local27)) + _local26); return (_local3); } public static function axisRotationWithReference(_arg1:Number3D, _arg2:Number3D, _arg3:Number):Matrix3D{ var _local4:Number; var _local5:Matrix3D; _local4 = ((_arg3 + 360) % 360); _local5 = Matrix3D.translationMatrix(_arg2.x, -(_arg2.y), _arg2.z); _local5 = Matrix3D.multiply(_local5, Matrix3D.rotationMatrix(_arg1.x, _arg1.y, _arg1.z, _local4)); _local5 = Matrix3D.multiply(_local5, Matrix3D.translationMatrix(-(_arg2.x), _arg2.y, -(_arg2.z))); return (_local5); } public static function multiplyQuaternion(_arg1:Object, _arg2:Object):Object{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Object; _local3 = _arg1.w; _local4 = _arg1.x; _local5 = _arg1.y; _local6 = _arg1.z; _local7 = _arg1.w; _local8 = _arg1.x; _local9 = _arg1.y; _local10 = _arg1.z; _local11 = new Object(); _local11.w = ((((_local3 * _local7) - (_local4 * _local8)) - (_local5 * _local9)) - (_local6 * _local10)); _local11.x = ((((_local3 * _local8) + (_local4 * _local7)) + (_local5 * _local10)) - (_local6 * _local9)); _local11.y = ((((_local3 * _local9) + (_local5 * _local7)) + (_local6 * _local8)) - (_local4 * _local10)); _local11.z = ((((_local3 * _local10) + (_local6 * _local7)) + (_local4 * _local9)) - (_local5 * _local8)); return (_local11); } public static function euler2matrix(_arg1:Number3D):Matrix3D{ var _local2:Matrix3D; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; _local2 = IDENTITY; _local3 = (_arg1.x * toRADIANS); _local4 = (_arg1.y * toRADIANS); _local5 = (_arg1.z * toRADIANS); _local6 = Math.cos(_local3); _local7 = Math.sin(_local3); _local8 = Math.cos(_local4); _local9 = Math.sin(_local4); _local10 = Math.cos(_local5); _local11 = Math.sin(_local5); _local12 = (_local6 * _local9); _local13 = (_local7 * _local9); _local2.n11 = (_local8 * _local10); _local2.n12 = (-(_local8) * _local11); _local2.n13 = _local9; _local2.n21 = ((_local13 * _local10) + (_local6 * _local11)); _local2.n22 = ((-(_local13) * _local11) + (_local6 * _local10)); _local2.n23 = (-(_local7) * _local8); _local2.n31 = ((-(_local12) * _local10) + (_local7 * _local11)); _local2.n32 = ((_local12 * _local11) + (_local7 * _local10)); _local2.n33 = (_local6 * _local8); return (_local2); } public static function scaleMatrix(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{ var _local4:Matrix3D; _local4 = IDENTITY; _local4.n11 = _arg1; _local4.n22 = _arg2; _local4.n33 = _arg3; return (_local4); } public static function quaternion2matrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix3D{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Matrix3D; _local5 = (_arg1 * _arg1); _local6 = (_arg1 * _arg2); _local7 = (_arg1 * _arg3); _local8 = (_arg1 * _arg4); _local9 = (_arg2 * _arg2); _local10 = (_arg2 * _arg3); _local11 = (_arg2 * _arg4); _local12 = (_arg3 * _arg3); _local13 = (_arg3 * _arg4); _local14 = IDENTITY; _local14.n11 = (1 - (2 * (_local9 + _local12))); _local14.n12 = (2 * (_local6 - _local13)); _local14.n13 = (2 * (_local7 + _local11)); _local14.n21 = (2 * (_local6 + _local13)); _local14.n22 = (1 - (2 * (_local5 + _local12))); _local14.n23 = (2 * (_local10 - _local8)); _local14.n31 = (2 * (_local7 - _local11)); _local14.n32 = (2 * (_local10 + _local8)); _local14.n33 = (1 - (2 * (_local5 + _local9))); return (_local14); } public static function rotationMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix3D{ var _local5:Matrix3D; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local5 = IDENTITY; _local6 = Math.cos(_arg4); _local7 = Math.sin(_arg4); _local8 = (1 - _local6); _local9 = ((_arg1 * _arg2) * _local8); _local10 = ((_arg2 * _arg3) * _local8); _local11 = ((_arg1 * _arg3) * _local8); _local12 = (_local7 * _arg3); _local13 = (_local7 * _arg2); _local14 = (_local7 * _arg1); _local5.n11 = (_local6 + ((_arg1 * _arg1) * _local8)); _local5.n12 = (-(_local12) + _local9); _local5.n13 = (_local13 + _local11); _local5.n21 = (_local12 + _local9); _local5.n22 = (_local6 + ((_arg2 * _arg2) * _local8)); _local5.n23 = (-(_local14) + _local10); _local5.n31 = (-(_local13) + _local11); _local5.n32 = (_local14 + _local10); _local5.n33 = (_local6 + ((_arg3 * _arg3) * _local8)); return (_local5); } public static function inverse(_arg1:Matrix3D):Matrix3D{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local2 = _arg1.det; if (Math.abs(_local2) < 0.001){ return (null); }; _local2 = (1 / _local2); _local3 = _arg1.n11; _local4 = _arg1.n21; _local5 = _arg1.n31; _local6 = _arg1.n12; _local7 = _arg1.n22; _local8 = _arg1.n32; _local9 = _arg1.n13; _local10 = _arg1.n23; _local11 = _arg1.n33; _local12 = _arg1.n14; _local13 = _arg1.n24; _local14 = _arg1.n34; return (new Matrix3D([(_local2 * ((_local7 * _local11) - (_local8 * _local10))), (-(_local2) * ((_local6 * _local11) - (_local8 * _local9))), (_local2 * ((_local6 * _local10) - (_local7 * _local9))), (-(_local2) * (((_local6 * ((_local10 * _local14) - (_local11 * _local13))) - (_local7 * ((_local9 * _local14) - (_local11 * _local12)))) + (_local8 * ((_local9 * _local13) - (_local10 * _local12))))), (-(_local2) * ((_local4 * _local11) - (_local5 * _local10))), (_local2 * ((_local3 * _local11) - (_local5 * _local9))), (-(_local2) * ((_local3 * _local10) - (_local4 * _local9))), (_local2 * (((_local3 * ((_local10 * _local14) - (_local11 * _local13))) - (_local4 * ((_local9 * _local14) - (_local11 * _local12)))) + (_local5 * ((_local9 * _local13) - (_local10 * _local12))))), (_local2 * ((_local4 * _local8) - (_local5 * _local7))), (-(_local2) * ((_local3 * _local8) - (_local5 * _local6))), (_local2 * ((_local3 * _local7) - (_local4 * _local6))), (-(_local2) * (((_local3 * ((_local7 * _local14) - (_local8 * _local13))) - (_local4 * ((_local6 * _local14) - (_local8 * _local12)))) + (_local5 * ((_local6 * _local13) - (_local7 * _local12)))))])); } public static function matrix2euler(_arg1:Matrix3D):Number3D{ var _local2:Number3D; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local2 = new Number3D(); _local3 = -(Math.asin(Math.max(-1, Math.min(1, _arg1.n13)))); _local4 = Math.cos(_local3); _local2.y = (_local3 * toDEGREES); if (Math.abs(_local4) > 0.005){ _local5 = (_arg1.n33 / _local4); _local6 = (-(_arg1.n23) / _local4); _local2.x = (Math.atan2(_local6, _local5) * toDEGREES); _local5 = (_arg1.n11 / _local4); _local6 = (-(_arg1.n12) / _local4); _local2.z = (Math.atan2(_local6, _local5) * toDEGREES); } else { _local2.x = 0; _local5 = _arg1.n22; _local6 = _arg1.n21; _local2.z = (Math.atan2(_local6, _local5) * toDEGREES); }; return (_local2); } public static function get IDENTITY():Matrix3D{ return (new Matrix3D([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0])); } } }//package org.papervision3d.core
Section 40
//Number3D (org.papervision3d.core.Number3D) package org.papervision3d.core { public class Number3D { public var x:Number; public var y:Number; public var z:Number; public function Number3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; } public function toString():String{ return (((((("x:" + x) + " y:") + y) + " z:") + z)); } public function normalize():void{ var _local1:Number; _local1 = this.modulo; if (((!((_local1 == 0))) && (!((_local1 == 1))))){ this.x = (this.x / _local1); this.y = (this.y / _local1); this.z = (this.z / _local1); }; } public function get modulo():Number{ return (Math.sqrt((((this.x * this.x) + (this.y * this.y)) + (this.z * this.z)))); } public function clone():Number3D{ return (new Number3D(this.x, this.y, this.z)); } public static function sub(_arg1:Number3D, _arg2:Number3D):Number3D{ return (new Number3D((_arg1.x - _arg2.x), (_arg1.y - _arg2.y), (_arg1.z - _arg2.z))); } public static function add(_arg1:Number3D, _arg2:Number3D):Number3D{ return (new Number3D((_arg1.x + _arg2.x), (_arg1.y + _arg2.y), (_arg1.z + _arg2.z))); } public static function cross(_arg1:Number3D, _arg2:Number3D):Number3D{ return (new Number3D(((_arg2.y * _arg1.z) - (_arg2.z * _arg1.y)), ((_arg2.z * _arg1.x) - (_arg2.x * _arg1.z)), ((_arg2.x * _arg1.y) - (_arg2.y * _arg1.x)))); } public static function get ZERO():Number3D{ return (new Number3D(0, 0, 0)); } public static function dot(_arg1:Number3D, _arg2:Number3D):Number{ return ((((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)) + (_arg2.z * _arg1.z))); } } }//package org.papervision3d.core
Section 41
//NumberUV (org.papervision3d.core.NumberUV) package org.papervision3d.core { public class NumberUV { public var u:Number; public var v:Number; public function NumberUV(_arg1:Number=0, _arg2:Number=0){ this.u = _arg1; this.v = _arg2; } public function toString():String{ return (((("u:" + u) + " v:") + v)); } public function clone():NumberUV{ return (new NumberUV(this.u, this.v)); } public static function get ZERO():NumberUV{ return (new NumberUV(0, 0)); } } }//package org.papervision3d.core
Section 42
//FileLoadEvent (org.papervision3d.events.FileLoadEvent) package org.papervision3d.events { import flash.events.*; public class FileLoadEvent extends Event { public var file:String; public static var LOAD_COMPLETE:String = "loadComplete"; public static var LOAD_ERROR:String = "loadError"; public function FileLoadEvent(_arg1:String, _arg2:String="", _arg3:Boolean=false, _arg4:Boolean=false){ super(_arg1, _arg3, _arg4); file = _arg2; } } }//package org.papervision3d.events
Section 43
//BitmapMaterial (org.papervision3d.materials.BitmapMaterial) package org.papervision3d.materials { import org.papervision3d.core.proto.*; import flash.display.*; public class BitmapMaterial extends MaterialObject3D { protected var _texture; public function BitmapMaterial(_arg1, _arg2:Object=null){ super(_arg2); texture = _arg1; } public function set texture(_arg1):void{ this.bitmap = createBitmap(_arg1); this._texture = _arg1; } protected function createBitmap(_arg1):BitmapData{ return (_arg1); } public function get texture(){ return (this._texture); } override public function toString():String{ return (((((("Texture:" + this.texture) + " lineColor:") + this.lineColor) + " lineAlpha:") + this.lineAlpha)); } } }//package org.papervision3d.materials
Section 44
//ColorMaterial (org.papervision3d.materials.ColorMaterial) package org.papervision3d.materials { import org.papervision3d.core.proto.*; public class ColorMaterial extends MaterialObject3D { public function ColorMaterial(_arg1:Number=0xFF00FF, _arg2:Number=100, _arg3:Object=null){ super(_arg3); this.fillColor = _arg1; this.fillAlpha = _arg2; } override public function toString():String{ return (((("ColorMaterial - color:" + this.fillColor) + " alpha:") + this.fillAlpha)); } } }//package org.papervision3d.materials
Section 45
//MaterialsList (org.papervision3d.materials.MaterialsList) package org.papervision3d.materials { import org.papervision3d.core.proto.*; import flash.utils.*; public class MaterialsList { public var materialsByName:Dictionary; protected var _materials:Dictionary; private var _materialsTotal:int; public function MaterialsList(_arg1=null):void{ var _local2:String; var _local3:String; super(); this.materialsByName = new Dictionary(true); this._materials = new Dictionary(false); this._materialsTotal = 0; if (_arg1){ if ((_arg1 is Array)){ for (_local2 in _arg1) { this.addMaterial(_arg1[_local2]); }; } else { if ((_arg1 is Object)){ for (_local3 in _arg1) { this.addMaterial(_arg1[_local3], _local3); }; }; }; }; } public function get numMaterials():int{ return (this._materialsTotal); } public function addMaterial(_arg1:MaterialObject3D, _arg2:String=null):MaterialObject3D{ _arg2 = ((((_arg2) || (_arg1.name))) || (String(_arg1.id))); this._materials[_arg1] = _arg2; this.materialsByName[_arg2] = _arg1; this._materialsTotal++; return (_arg1); } public function removeMaterial(_arg1:MaterialObject3D):MaterialObject3D{ delete this.materialsByName[this._materials[_arg1]]; delete this._materials[_arg1]; return (_arg1); } public function toString():String{ var _local1:String; var _local2:MaterialObject3D; _local1 = ""; for each (_local2 in this.materialsByName) { _local1 = (_local1 + (this._materials[_local2] + "\n")); }; return (_local1); } public function removeMaterialByName(_arg1:String):MaterialObject3D{ return (removeMaterial(getMaterialByName(_arg1))); } public function clone():MaterialsList{ var _local1:MaterialsList; var _local2:MaterialObject3D; _local1 = new MaterialsList(); for each (_local2 in this.materialsByName) { _local1.addMaterial(_local2.clone(), this._materials[_local2]); }; return (_local1); } public function getMaterialByName(_arg1:String):MaterialObject3D{ return (this.materialsByName[_arg1]); } } }//package org.papervision3d.materials
Section 46
//WireframeMaterial (org.papervision3d.materials.WireframeMaterial) package org.papervision3d.materials { import org.papervision3d.core.proto.*; public class WireframeMaterial extends MaterialObject3D { public function WireframeMaterial(_arg1:Number=0xFF00FF, _arg2:Number=100, _arg3:Object=null){ super(_arg3); this.lineColor = _arg1; this.lineAlpha = _arg2; this.doubleSided = true; } override public function toString():String{ return (((("WireframeMaterial - color:" + this.lineColor) + " alpha:") + this.lineAlpha)); } } }//package org.papervision3d.materials
Section 47
//DisplayObject3D (org.papervision3d.objects.DisplayObject3D) package org.papervision3d.objects { import org.papervision3d.core.*; import org.papervision3d.core.proto.*; import org.papervision3d.materials.*; import flash.utils.*; import flash.display.*; import com.blitzagency.xray.logger.*; import org.papervision3d.*; public class DisplayObject3D extends DisplayObjectContainer3D { public var extra:Object; public var id:int; private var _rotationY:Number; private var _rotationZ:Number; private var _rotationX:Number; public var material:MaterialObject3D; public var materials:MaterialsList; private var _scaleDirty:Boolean;// = false private var _scaleX:Number; public var screenZ:Number; public var geometry:GeometryObject3D; private var _scaleY:Number; private var _scaleZ:Number; public var projected:Dictionary; public var transform:Matrix3D; public var visible:Boolean; public var name:String; public var scene:SceneObject3D; public var container:Sprite; public var parent:DisplayObjectContainer3D; public var view:Matrix3D; public var faces:Array; protected var _transformDirty:Boolean;// = false private var _rotationDirty:Boolean;// = false protected var _sorted:Array; private static var BACKWARD:Number3D = new Number3D(0, 0, -1); private static var FORWARD:Number3D = new Number3D(0, 0, 1); private static var LEFT:Number3D = new Number3D(-1, 0, 0); private static var DOWN:Number3D = new Number3D(0, -1, 0); private static var toDEGREES:Number = 57.2957795130823; private static var _totalDisplayObjects:int = 0; private static var UP:Number3D = new Number3D(0, 1, 0); private static var RIGHT:Number3D = new Number3D(1, 0, 0); private static var toRADIANS:Number = 0.0174532925199433; public function DisplayObject3D(_arg1:String=null, _arg2:GeometryObject3D=null, _arg3:Object=null):void{ var _local4:Number; faces = new Array(); _transformDirty = false; _rotationDirty = false; _scaleDirty = false; super(); Papervision3D.log(("DisplayObject3D: " + _arg1)); this.transform = Matrix3D.IDENTITY; this.view = Matrix3D.IDENTITY; this.x = (_arg3) ? ((_arg3.x) || (0)) : 0; this.y = (_arg3) ? ((_arg3.y) || (0)) : 0; this.z = (_arg3) ? ((_arg3.z) || (0)) : 0; rotationX = (_arg3) ? ((_arg3.rotationX) || (0)) : 0; rotationY = (_arg3) ? ((_arg3.rotationY) || (0)) : 0; rotationZ = (_arg3) ? ((_arg3.rotationZ) || (0)) : 0; _local4 = (Papervision3D.usePERCENT) ? 100 : 1; scaleX = (_arg3) ? ((_arg3.scaleX) || (_local4)) : _local4; scaleY = (_arg3) ? ((_arg3.scaleY) || (_local4)) : _local4; scaleZ = (_arg3) ? ((_arg3.scaleZ) || (_local4)) : _local4; if (((_arg3) && (_arg3.extra))){ this.extra = _arg3.extra; }; if (((_arg3) && (_arg3.container))){ this.container = _arg3.container; }; this.visible = true; this.id = _totalDisplayObjects++; this.name = ((_arg1) || (String(this.id))); if (_arg2){ addGeometry(_arg2); }; } public function set z(_arg1:Number):void{ this.transform.n34 = _arg1; } public function moveDown(_arg1:Number):void{ translate(_arg1, DOWN); } public function project(_arg1:DisplayObject3D, _arg2:CameraObject3D, _arg3:Array=null):Number{ var _local4:Number; var _local5:Number; var _local6:DisplayObject3D; if (!_arg3){ _arg3 = new Array(); this._sorted = _arg3; }; if (this._transformDirty){ updateTransform(); }; this.view = Matrix3D.multiply(_arg1.view, this.transform); _local4 = 0; _local5 = 0; for each (_local6 in this._childrenByName) { _local4 = (_local4 + _local6.project(this, _arg2, _arg3)); _local5++; }; return ((this.screenZ = (_local4 / _local5))); } public function lookAt(_arg1:DisplayObject3D, _arg2:Number3D=null):void{ var _local3:Number3D; var _local4:Number3D; var _local5:Number3D; var _local6:Number3D; var _local7:Number3D; var _local8:Matrix3D; var _local9:XrayLog; _local3 = new Number3D(this.x, this.y, this.z); _local4 = new Number3D(_arg1.x, _arg1.y, _arg1.z); _local5 = Number3D.sub(_local4, _local3); _local5.normalize(); if (_local5.modulo > 0.1){ _local6 = Number3D.cross(_local5, ((_arg2) || (UP))); _local6.normalize(); _local7 = Number3D.cross(_local5, _local6); _local7.normalize(); _local8 = this.transform; _local8.n11 = _local6.x; _local8.n21 = _local6.y; _local8.n31 = _local6.z; _local8.n12 = -(_local7.x); _local8.n22 = -(_local7.y); _local8.n32 = -(_local7.z); _local8.n13 = _local5.x; _local8.n23 = _local5.y; _local8.n33 = _local5.z; this._transformDirty = false; this._rotationDirty = true; } else { _local9 = new XrayLog(); _local9.debug("lookAt Error"); }; } public function set rotationX(_arg1:Number):void{ this._rotationX = (Papervision3D.useDEGREES) ? (-(_arg1) * toRADIANS) : -(_arg1); this._transformDirty = true; } public function set rotationZ(_arg1:Number):void{ this._rotationZ = (Papervision3D.useDEGREES) ? (-(_arg1) * toRADIANS) : -(_arg1); this._transformDirty = true; } public function addGeometry(_arg1:GeometryObject3D=null):void{ if (_arg1){ this.geometry = _arg1; }; this.projected = new Dictionary(); } public function set rotationY(_arg1:Number):void{ this._rotationY = (Papervision3D.useDEGREES) ? (-(_arg1) * toRADIANS) : -(_arg1); this._transformDirty = true; } public function moveUp(_arg1:Number):void{ translate(_arg1, UP); } public function pitch(_arg1:Number):void{ var _local2:Number3D; var _local3:Matrix3D; _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; _local2 = RIGHT.clone(); if (this._transformDirty){ updateTransform(); }; Matrix3D.rotateAxis(transform, _local2); _local3 = Matrix3D.rotationMatrix(_local2.x, _local2.y, _local2.z, _arg1); this.transform.copy3x3(Matrix3D.multiply3x3(_local3, transform)); this._rotationDirty = true; } public function distanceTo(_arg1:DisplayObject3D):Number{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = (this.x - _arg1.x); _local3 = (this.y - _arg1.y); _local4 = (this.z - _arg1.z); return (Math.sqrt((((_local2 * _local2) + (_local3 * _local3)) + (_local4 * _local4)))); } public function translate(_arg1:Number, _arg2:Number3D):void{ var _local3:Number3D; _local3 = _arg2.clone(); if (this._transformDirty){ updateTransform(); }; Matrix3D.rotateAxis(transform, _local3); this.x = (this.x + (_arg1 * _local3.x)); this.y = (this.y + (_arg1 * _local3.y)); this.z = (this.z + (_arg1 * _local3.z)); } public function hitTestObject(_arg1:DisplayObject3D):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local2 = (this.x - _arg1.x); _local3 = (this.y - _arg1.y); _local4 = (this.z - _arg1.z); _local5 = (((_local2 * _local2) + (_local3 * _local3)) + (_local4 * _local4)); _local6 = (this.geometry) ? this.geometry.boundingSphere2 : 0; _local7 = (_arg1.geometry) ? _arg1.geometry.boundingSphere2 : 0; return (((_local6 + _local7) > _local5)); } private function updateRotation():void{ var _local1:Number3D; _local1 = Matrix3D.matrix2euler(this.transform); this._rotationX = (_local1.x * toRADIANS); this._rotationY = (_local1.y * toRADIANS); this._rotationZ = (_local1.z * toRADIANS); this._rotationDirty = false; } public function yaw(_arg1:Number):void{ var _local2:Number3D; var _local3:Matrix3D; _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; _local2 = UP.clone(); if (this._transformDirty){ updateTransform(); }; Matrix3D.rotateAxis(transform, _local2); _local3 = Matrix3D.rotationMatrix(_local2.x, _local2.y, _local2.z, _arg1); this.transform.copy3x3(Matrix3D.multiply3x3(_local3, transform)); this._rotationDirty = true; } override public function toString():String{ return (((((((this.name + ": x:") + Math.round(this.x)) + " y:") + Math.round(this.y)) + " z:") + Math.round(this.z))); } public function copyTransform(_arg1):void{ var _local2:Matrix3D; var _local3:Matrix3D; _local2 = this.transform; _local3 = ((_arg1 is DisplayObject3D)) ? _arg1.transform : _arg1; _local2.n11 = _local3.n11; _local2.n12 = _local3.n12; _local2.n13 = _local3.n13; _local2.n14 = _local3.n14; _local2.n21 = _local3.n21; _local2.n22 = _local3.n22; _local2.n23 = _local3.n23; _local2.n24 = _local3.n24; _local2.n31 = _local3.n31; _local2.n32 = _local3.n32; _local2.n33 = _local3.n33; _local2.n34 = _local3.n34; this._transformDirty = false; this._rotationDirty = true; } public function get y():Number{ return (this.transform.n24); } public function get z():Number{ return (this.transform.n34); } public function roll(_arg1:Number):void{ var _local2:Number3D; var _local3:Matrix3D; _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; _local2 = FORWARD.clone(); if (this._transformDirty){ updateTransform(); }; Matrix3D.rotateAxis(transform, _local2); _local3 = Matrix3D.rotationMatrix(_local2.x, _local2.y, _local2.z, _arg1); this.transform.copy3x3(Matrix3D.multiply3x3(_local3, transform)); this._rotationDirty = true; } public function getMaterialByName(_arg1:String):MaterialObject3D{ var _local2:MaterialObject3D; var _local3:DisplayObject3D; _local2 = this.materials.getMaterialByName(_arg1); if (_local2){ return (_local2); }; for each (_local3 in this._childrenByName) { _local2 = _local3.getMaterialByName(_arg1); if (_local2){ return (_local2); }; }; return (null); } public function moveLeft(_arg1:Number):void{ translate(_arg1, LEFT); } public function set scale(_arg1:Number):void{ if (Papervision3D.usePERCENT){ _arg1 = (_arg1 / 100); }; this._scaleX = (this._scaleY = (this._scaleZ = _arg1)); this._transformDirty = true; } public function render(_arg1:SceneObject3D):void{ var _local2:Array; var _local3:Sprite; var _local4:Number; var _local5:Object; var _local6:int; _local2 = this._sorted; _local2.sortOn("screenZ", (Array.DESCENDING | Array.NUMERIC)); _local3 = ((this.container) || (_arg1.container)); _local4 = 0; _local6 = 0; while ((_local5 = _local2[_local6])) { if (_local5.visible){ _local4 = (_local4 + _local5.face.render(_local5.instance, _local3)); }; _local6++; }; _arg1.stats.rendered = (_arg1.stats.rendered + _local4); } public function get rotationY():Number{ if (this._rotationDirty){ updateRotation(); }; return ((Papervision3D.useDEGREES) ? (-(this._rotationY) * toDEGREES) : -(this._rotationY)); } public function get rotationZ():Number{ if (this._rotationDirty){ updateRotation(); }; return ((Papervision3D.useDEGREES) ? (-(this._rotationZ) * toDEGREES) : -(this._rotationZ)); } public function set scaleY(_arg1:Number):void{ if (Papervision3D.usePERCENT){ this._scaleY = (_arg1 / 100); } else { this._scaleY = _arg1; }; this._transformDirty = true; } public function set scaleZ(_arg1:Number):void{ if (Papervision3D.usePERCENT){ this._scaleZ = (_arg1 / 100); } else { this._scaleZ = _arg1; }; this._transformDirty = true; } public function get rotationX():Number{ if (this._rotationDirty){ updateRotation(); }; return ((Papervision3D.useDEGREES) ? (-(this._rotationX) * toDEGREES) : -(this._rotationX)); } public function set scaleX(_arg1:Number):void{ if (Papervision3D.usePERCENT){ this._scaleX = (_arg1 / 100); } else { this._scaleX = _arg1; }; this._transformDirty = true; } public function get x():Number{ return (this.transform.n14); } protected function updateTransform():void{ var _local1:Object; var _local2:Matrix3D; var _local3:Matrix3D; var _local4:Matrix3D; _local1 = Matrix3D.euler2quaternion(-(this._rotationY), -(this._rotationZ), this._rotationX); _local2 = Matrix3D.quaternion2matrix(_local1.x, _local1.y, _local1.z, _local1.w); _local3 = this.transform; _local2.n14 = _local3.n14; _local2.n24 = _local3.n24; _local2.n34 = _local3.n34; _local3.copy(_local2); _local4 = Matrix3D.IDENTITY; _local4.n11 = this._scaleX; _local4.n22 = this._scaleY; _local4.n33 = this._scaleZ; this.transform = Matrix3D.multiply(_local3, _local4); this._transformDirty = false; } public function moveForward(_arg1:Number):void{ translate(_arg1, FORWARD); } public function copyPosition(_arg1):void{ var _local2:Matrix3D; var _local3:Matrix3D; _local2 = this.transform; _local3 = ((_arg1 is DisplayObject3D)) ? _arg1.transform : _arg1; _local2.n14 = _local3.n14; _local2.n24 = _local3.n24; _local2.n34 = _local3.n34; } public function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = (this.x - _arg1); _local5 = (this.y - _arg2); _local6 = (this.z - _arg3); _local7 = (((_arg1 * _arg1) + (_arg2 * _arg2)) + (_arg3 * _arg3)); _local8 = (this.geometry) ? this.geometry.boundingSphere2 : 0; return ((_local8 > _local7)); } public function moveRight(_arg1:Number):void{ translate(_arg1, RIGHT); } public function moveBackward(_arg1:Number):void{ translate(_arg1, BACKWARD); } public function materialsList():String{ var _local1:String; var _local2:String; var _local3:DisplayObject3D; _local1 = ""; for (_local2 in this.materials) { _local1 = (_local1 + (_local2 + "\n")); }; for each (_local3 in this._childrenByName) { for (_local2 in _local3.materials.materialsByName) { _local1 = (_local1 + (("+ " + _local2) + "\n")); }; }; return (_local1); } public function set x(_arg1:Number):void{ this.transform.n14 = _arg1; } public function set y(_arg1:Number):void{ this.transform.n24 = _arg1; } public static function get ZERO():DisplayObject3D{ return (new (DisplayObject3D)); } } }//package org.papervision3d.objects
Section 48
//Scene3D (org.papervision3d.scenes.Scene3D) package org.papervision3d.scenes { import org.papervision3d.core.proto.*; import org.papervision3d.objects.*; import flash.utils.*; import flash.display.*; public class Scene3D extends SceneObject3D { public function Scene3D(_arg1:Sprite){ super(_arg1); } override protected function renderObjects(_arg1:Boolean):void{ var _local2:DisplayObject3D; var _local3:Array; var _local4:Number; var _local5:Object; this.container.graphics.clear(); _local3 = this.objects; _local4 = _local3.length; while ((_local2 = _local3[--_local4])) { if (_local2.visible){ _local2.render(this); }; }; _local5 = this.stats; _local5.performance = (getTimer() - _local5.performance); } } }//package org.papervision3d.scenes
Section 49
//Papervision3D (org.papervision3d.Papervision3D) package org.papervision3d { public class Papervision3D { public static var useDEGREES:Boolean = true; public static var VERBOSE:Boolean = true; public static var AUTHOR:String = "(c) 2006-2007 Copyright by Carlos Ulloa | papervision3d.org | C4RL054321@gmail.com"; public static var DATE:String = "01.02.07"; public static var NAME:String = "Papervision3D"; public static var VERSION:String = "Beta RC1"; public static var usePERCENT:Boolean = false; public static function log(_arg1:String):void{ if (Papervision3D.VERBOSE){ trace(_arg1); }; } } }//package org.papervision3d
Section 50
//Main (Main) package { import org.papervision3d.materials.*; import flash.events.*; import flash.utils.*; import flash.display.*; import de.popforge.imageprocessing.core.*; import org.papervision3d.cameras.*; import de.popforge.imageprocessing.filters.render.*; import org.papervision3d.scenes.*; import flash.net.*; import flash.media.*; public class Main extends Sprite { private const outerAmount:int = 6; private var angleAmount:Number; private var texture:Image; private var camera:Camera3D; private var material:BitmapMaterial; private var geom:VynilGeometry; private var bytes:ByteArray; private var t:Number; private var center:Vynil; private var outer:Array; private var filter:OldschoolPlasma; private var container:Sprite; private var scene:Scene3D; public function Main(){ var _local1:OldschoolPlasma; var _local2:Number; var _local3:int; var _local4:Sound; var _local5:Vynil; super(); stage.quality = StageQuality.LOW; stage.scaleMode = StageScaleMode.NO_SCALE; container = new Sprite(); container.x = 500; container.y = 300; scene = new Scene3D(container); camera = new Camera3D(); camera.x = 2000; camera.y = 500; camera.z = 500; camera.zoom = 5; camera.focus = 100; addChild(container); geom = new VynilGeometry(500, 8, 16); t = 0; texture = new Image(0x0100, 0x0100, ImageFormat.RGB); _local1 = new OldschoolPlasma(true); _local1.apply(texture); filter = new OldschoolPlasma(false, 4, 2, 1, true); material = new BitmapMaterial(texture.bitmapData); material.doubleSided = true; scene.addChild((center = new Vynil(material, geom))); outer = new Array(); angleAmount = (360 / outerAmount); _local2 = angleAmount; _local3 = 0; while (_local3 < outerAmount) { _local5 = new Vynil(material, geom); _local5.x = (Math.cos(((_local2 * Math.PI) / 180)) * 1000); _local5.z = (Math.sin(((_local2 * Math.PI) / 180)) * 1000); outer.push(_local5); scene.addChild(_local5); _local2 = (_local2 + angleAmount); _local3++; }; bytes = new ByteArray(); _local4 = new Sound(); _local4.load(new URLRequest("sound.mp3")); _local4.play(); stage.addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(_arg1:Event):void{ var _local2:Image; var _local3:Number; var _local4:int; var _local5:Vynil; camera.x = (camera.x + (((-(container.mouseX) * 5) - camera.x) / 40)); camera.y = (camera.y + (((-(container.mouseY) * 5) - camera.y) / 40)); SoundMixer.computeSpectrum(bytes, true, 0); geom.updateByBytes(bytes); center.rotationY = (center.rotationY + 2); _local2 = texture.clone(); filter.apply(_local2); material.bitmap = _local2.bitmapData; t = (t + 1); _local3 = angleAmount; _local4 = 0; while (_local4 < outerAmount) { _local5 = outer[_local4]; _local5.rotationY--; _local5.x = (Math.cos((((_local3 - t) * Math.PI) / 180)) * 1000); _local5.z = (Math.sin((((_local3 - t) * Math.PI) / 180)) * 1000); _local3 = (_local3 + angleAmount); _local4++; }; scene.renderCamera(camera); } } }//package import org.papervision3d.core.proto.*; import flash.utils.*; import org.papervision3d.core.geom.*; class Vynil extends Mesh3D { private function Vynil(_arg1:MaterialObject3D, _arg2:VynilGeometry, _arg3:Object=null){ super(_arg1, new Array(), new Array(), null, _arg3); this.geometry = _arg2; projectTexture("x", "z"); } } class VynilGeometry extends GeometryObject3D { private var radiusDetail:int; private var angleDetail:int; private var radius:int; private var stripes:Array; private function VynilGeometry(_arg1:int, _arg2:int, _arg3:int){ this.radius = _arg1; this.radiusDetail = _arg2; this.angleDetail = _arg3; stripes = new Array(_arg3); buildGeometry(); } private function buildGeometry():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Vertex3D; var _local5:int; var _local6:int; var _local7:int; var _local8:Number; var _local9:Number; var _local10:int; var _local11:Number; var _local12:int; var _local13:int; var _local14:int; vertices = new Array(); _local1 = (360 / angleDetail); _local2 = _local1; _local3 = (radius / radiusDetail); _local5 = 0; while (_local5 < angleDetail) { stripes[_local5] = new Array(); _local10 = 0; while (_local10 < radiusDetail) { _local11 = (_local2 * (Math.PI / 180)); _local4 = new Vertex3D(((Math.cos(_local11) * _local3) * _local10), 0, ((Math.sin(_local11) * _local3) * _local10)); stripes[_local5].push(_local4); vertices.push(_local4); _local10++; }; _local2 = (_local2 + _local1); _local5++; }; faces = new Array(); _local6 = (angleDetail - 1); _local7 = (radiusDetail - 1); _local8 = (1 / angleDetail); _local9 = (1 / radiusDetail); _local5 = 0; while (_local5 < angleDetail) { _local10 = 0; while (_local10 < radiusDetail) { _local12 = (_local5 + 1); _local13 = (_local10 + 1); _local14 = _local12; if (_local5 == _local6){ _local12 = 0; }; if (_local10 == _local7){ } else { faces.push(new Face3D([stripes[_local5][_local10], stripes[_local5][_local13], stripes[_local12][_local10]])); faces.push(new Face3D([stripes[_local12][_local10], stripes[_local5][_local13], stripes[_local12][_local13]])); }; _local10++; }; _local5++; }; ready = true; } public function updateByBytes(_arg1:ByteArray):void{ var _local2:int; var _local3:int; var _local4:Number; var _local5:Number; var _local6:int; var _local7:Number; var _local8:int; var _local9:int; var _local10:Number; _local2 = (0x0100 / radiusDetail); _local3 = 0; _local4 = 0.5; _local5 = 0.5; _local6 = 0; while (_local6 < radiusDetail) { _local7 = 0; _local8 = 0; while (_local8 < _local2) { _arg1.position = (_local3 << 2); _local10 = (_arg1.readFloat() * (_local4 + _local5)); _arg1.position = ((_local3 << 2) + (0x0100 << 2)); _local10 = (_local10 + (_arg1.readFloat() * (_local4 + _local5))); _local10 = (_local10 * 0.5); _local5 = (_local5 + 0.25); if (_local10 > 1){ _local10 = 1; }; _local7 = (_local7 + _local10); _local3++; _local8++; }; _local7 = (_local7 / _local2); _local9 = 0; while (_local9 < angleDetail) { (stripes[_local9][_local6] as Vertex3D).y = ((stripes[_local9][_local6] as Vertex3D).y - (((stripes[_local9][_local6] as Vertex3D).y - (_local7 * radius)) * 0.1)); _local9++; }; _local6++; }; } }

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Created: 22/3 -2019 23:55:26 Last modified: 22/3 -2019 23:55:26 Server time: 22/12 -2024 06:59:17