Frame 1
mochi.as2.MochiServices.connect("afa533642bb1f108");
var CPMStarContentSpotID = "0";
System.security.allowDomain("server.cpmstar.com");
adBox.loadMovie("http://server.cpmstar.com/adviewas2.swf?contentspotid=1658QB917DD63");
bytes_loaded = Math.round(_root.getBytesLoaded());
bytes_total = Math.round(_root.getBytesTotal());
getPercent = bytes_loaded / bytes_total;
_root.loadBar._width = getPercent * 100;
_root.loadText = Math.round(getPercent * 100) + "%";
if ((bytes_loaded + 1) > (bytes_total * 0.8)) {
_root.loadBar._width = 100;
loadBar.gotoAndStop(2);
xlf = true;
}
loadBar.onRelease = function () {
if (xlf == true) {
removeMovieClip(adBox);
gotoAndStop (2);
}
};
Frame 2
stopAllSounds();
stop();
GBbut.onRelease = function () {
getURL ("http://www.gameboltz.com/home.php?gameref=blob", "_blank");
};
Frame 5
var sound_mute = true;
mute_sound = new Sound();
this.createEmptyMovieClip("soundholder1", this.getNextHighestDepth());
loop1 = new Sound(soundholder1);
loop1.attachSound("loop1");
loop1.setVolume(40);
loop1.start(0, 20000);
this.createEmptyMovieClip("soundholder2", this.getNextHighestDepth());
shoot = new Sound(soundholder2);
shoot.attachSound("pop");
shoot.setVolume(50);
this.createEmptyMovieClip("soundholder3", this.getNextHighestDepth());
death_sound = new Sound(soundholder3);
death_sound.attachSound("death");
death_sound.setVolume(5);
this.createEmptyMovieClip("soundholder4", this.getNextHighestDepth());
upgrade_sound = new Sound(soundholder4);
upgrade_sound.attachSound("upgrade");
upgrade_sound.setVolume(50);
this.createEmptyMovieClip("soundholder4", this.getNextHighestDepth());
no_money_sound = new Sound(soundholder3);
no_money_sound.attachSound("no_money");
no_money_sound.setVolume(50);
sound_mute = false;
mute_sound.setVolume(50);
nextFrame();
muteBut.gotoAndStop(1);
muteBut.onRelease = function () {
if (sound_mute == false) {
sound_mute = true;
mute_sound.setVolume(0);
muteBut.gotoAndStop(2);
} else {
sound_mute = false;
mute_sound.setVolume(50);
muteBut.gotoAndStop(1);
}
};
Frame 6
stop();
play_button.onRelease = function () {
gotoAndStop (8);
};
help_button.onRelease = function () {
gotoAndStop (7);
};
highscore_button.onRelease = function () {
gotoAndStop (11);
};
Frame 7
back_button.onRelease = function () {
gotoAndStop (6);
};
Frame 8
function bulletshoot() {
this["tower_none" + i].power = this[((("t" + this["tower_none" + i].towernumber) + "_") + this["tower_none" + i].level) + "_power"];
this["tower_none" + i].speed = this[((("t" + this["tower_none" + i].towernumber) + "_") + this["tower_none" + i].level) + "_speed"];
this["tower_none" + i].shot_time = basic_speed_fire / this["tower_none" + i].speed;
this["tower_none" + i].counter++;
if (this["tower_none" + i].counter > this["tower_none" + i].shot_time) {
if (enemies.length > 0) {
attachMovie("bullet", "bullet" + bulletnumber, this.getNextHighestDepth(), {_x:this["tower_none" + i]._x + 20, _y:this["tower_none" + i]._y + 20});
this["bullet" + bulletnumber].cacheAsBitmap = true;
this["bullet" + bulletnumber].speed = speed;
this["bullet" + bulletnumber].power = this["tower_none" + i].power;
this["bullet" + bulletnumber].tot_dist = 10000;
enemyx = 999;
for (i2 in enemies) {
if (this["enemy" + enemies[i2]]._x < enemyx) {
enemyx = this["enemy" + enemies[i2]]._x;
aim = i2;
}
}
this["bullet" + bulletnumber].ydist2 = (this["bullet" + bulletnumber]._y - this["enemy" + enemies[aim]]._y) * (this["bullet" + bulletnumber]._y - this["enemy" + enemies[aim]]._y);
this["bullet" + bulletnumber].xdist2 = (this["bullet" + bulletnumber]._x - this["enemy" + enemies[aim]]._x) * (this["bullet" + bulletnumber]._x - this["enemy" + enemies[aim]]._x);
this["bullet" + bulletnumber].xdist = this["bullet" + bulletnumber]._x - this["enemy" + enemies[aim]]._x;
this["bullet" + bulletnumber].ydist = this["bullet" + bulletnumber]._y - this["enemy" + enemies[aim]]._y;
this["bullet" + bulletnumber].dir = Math.atan2(this["bullet" + bulletnumber].ydist, this["bullet" + bulletnumber].xdist);
if (this["tower_none" + i].towernumber == 3) {
this["bullet" + bulletnumber].slowrate = 0.75;
} else {
this["bullet" + bulletnumber].slowrate = 1;
}
if (this["tower_none" + i].towernumber == 4) {
this["bullet" + bulletnumber].sniperhit = true;
} else {
this["bullet" + bulletnumber].sniperhit = false;
}
a1 = this["bullet" + bulletnumber].ydist + 20;
b1 = this["bullet" + bulletnumber].xdist + 20;
angleA1 = Math.atan2(a1, b1);
degrees = angleA1 / (Math.PI/180);
tower_eye();
this["tower_none" + i].counter_face = 0;
bullets.push(bulletnumber);
bulletnumber++;
if (sound_mute == false) {
shoot.setVolume(40);
shoot.start(0, 1);
}
this["tower_none" + i].counter = 0;
}
}
this["tower_none" + i].counter_face++;
if (this["tower_none" + i].counter_face > 10) {
this["tower_none" + i].tower1.tower1_1.gotoAndStop(1);
this["tower_none" + i].tower1.tower1_2.gotoAndStop(1);
this["tower_none" + i].tower1.tower1_3.gotoAndStop(1);
this["tower_none" + i].tower1.tower1_4.gotoAndStop(1);
this["tower_none" + i].tower1.tower1_5.gotoAndStop(1);
this["tower_none" + i].tower2.tower2_1.gotoAndStop(1);
this["tower_none" + i].tower2.tower2_2.gotoAndStop(1);
this["tower_none" + i].tower2.tower2_3.gotoAndStop(1);
this["tower_none" + i].tower2.tower2_4.gotoAndStop(1);
this["tower_none" + i].tower2.tower2_5.gotoAndStop(1);
this["tower_none" + i].tower3.tower3_1.gotoAndStop(1);
this["tower_none" + i].tower3.tower3_2.gotoAndStop(1);
this["tower_none" + i].tower3.tower3_3.gotoAndStop(1);
this["tower_none" + i].tower3.tower3_4.gotoAndStop(1);
this["tower_none" + i].tower3.tower3_5.gotoAndStop(1);
this["tower_none" + i].tower4.tower4_1.gotoAndStop(1);
this["tower_none" + i].tower4.tower4_2.gotoAndStop(1);
this["tower_none" + i].tower4.tower4_3.gotoAndStop(1);
this["tower_none" + i].tower4.tower4_4.gotoAndStop(1);
this["tower_none" + i].tower4.tower4_5.gotoAndStop(1);
}
}
function tower_eye() {
this["tower_none" + i].tower1.tower1_1.eye._rotation = degrees;
this["tower_none" + i].tower1.tower1_1.gotoAndStop(2);
this["tower_none" + i].tower1.tower1_2.eye1._rotation = degrees;
this["tower_none" + i].tower1.tower1_2.eye2._rotation = degrees;
this["tower_none" + i].tower1.tower1_2.gotoAndStop(2);
this["tower_none" + i].tower1.tower1_3.eye1._rotation = degrees;
this["tower_none" + i].tower1.tower1_3.eye2._rotation = degrees;
this["tower_none" + i].tower1.tower1_3.eye3._rotation = degrees;
this["tower_none" + i].tower1.tower1_3.gotoAndStop(2);
this["tower_none" + i].tower1.tower1_4.eye1._rotation = degrees;
this["tower_none" + i].tower1.tower1_4.eye2._rotation = degrees;
this["tower_none" + i].tower1.tower1_4.eye3._rotation = degrees;
this["tower_none" + i].tower1.tower1_4.eye4._rotation = degrees;
this["tower_none" + i].tower1.tower1_4.gotoAndStop(2);
this["tower_none" + i].tower1.tower1_5.eye1._rotation = degrees;
this["tower_none" + i].tower1.tower1_5.gotoAndStop(2);
this["tower_none" + i].tower2.tower2_1.eye._rotation = degrees;
this["tower_none" + i].tower2.tower2_1.gotoAndStop(2);
this["tower_none" + i].tower2.tower2_2.eye1._rotation = degrees;
this["tower_none" + i].tower2.tower2_2.eye2._rotation = degrees;
this["tower_none" + i].tower2.tower2_2.gotoAndStop(2);
this["tower_none" + i].tower2.tower2_3.eye1._rotation = degrees;
this["tower_none" + i].tower2.tower2_3.eye2._rotation = degrees;
this["tower_none" + i].tower2.tower2_3.eye3._rotation = degrees;
this["tower_none" + i].tower2.tower2_3.gotoAndStop(2);
this["tower_none" + i].tower2.tower2_4.eye1._rotation = degrees;
this["tower_none" + i].tower2.tower2_4.eye2._rotation = degrees;
this["tower_none" + i].tower2.tower2_4.eye3._rotation = degrees;
this["tower_none" + i].tower2.tower2_4.eye4._rotation = degrees;
this["tower_none" + i].tower2.tower2_4.gotoAndStop(2);
this["tower_none" + i].tower2.tower2_5.eye1._rotation = degrees;
this["tower_none" + i].tower2.tower2_5.gotoAndStop(2);
this["tower_none" + i].tower3.tower3_1.eye._rotation = degrees;
this["tower_none" + i].tower3.tower3_1.gotoAndStop(2);
this["tower_none" + i].tower3.tower3_2.eye1._rotation = degrees;
this["tower_none" + i].tower3.tower3_2.eye2._rotation = degrees;
this["tower_none" + i].tower3.tower3_2.gotoAndStop(2);
this["tower_none" + i].tower3.tower3_3.eye1._rotation = degrees;
this["tower_none" + i].tower3.tower3_3.eye2._rotation = degrees;
this["tower_none" + i].tower3.tower3_3.eye3._rotation = degrees;
this["tower_none" + i].tower3.tower3_3.gotoAndStop(2);
this["tower_none" + i].tower3.tower3_4.eye1._rotation = degrees;
this["tower_none" + i].tower3.tower3_4.eye2._rotation = degrees;
this["tower_none" + i].tower3.tower3_4.eye3._rotation = degrees;
this["tower_none" + i].tower3.tower3_4.eye4._rotation = degrees;
this["tower_none" + i].tower3.tower3_4.gotoAndStop(2);
this["tower_none" + i].tower3.tower3_5.eye1._rotation = degrees;
this["tower_none" + i].tower3.tower3_5.eye2._rotation = degrees;
this["tower_none" + i].tower3.tower3_5.gotoAndStop(2);
this["tower_none" + i].tower4.tower4_1.eye._rotation = degrees;
this["tower_none" + i].tower4.tower4_1.gotoAndStop(2);
this["tower_none" + i].tower4.tower4_2.eye1._rotation = degrees;
this["tower_none" + i].tower4.tower4_2.eye2._rotation = degrees;
this["tower_none" + i].tower4.tower4_2.gotoAndStop(2);
this["tower_none" + i].tower4.tower4_3.eye1._rotation = degrees;
this["tower_none" + i].tower4.tower4_3.eye2._rotation = degrees;
this["tower_none" + i].tower4.tower4_3.eye3._rotation = degrees;
this["tower_none" + i].tower4.tower4_3.gotoAndStop(2);
this["tower_none" + i].tower4.tower4_4.eye1._rotation = degrees;
this["tower_none" + i].tower4.tower4_4.eye2._rotation = degrees;
this["tower_none" + i].tower4.tower4_4.eye3._rotation = degrees;
this["tower_none" + i].tower4.tower4_4.eye4._rotation = degrees;
this["tower_none" + i].tower4.tower4_4.gotoAndStop(2);
this["tower_none" + i].tower4.tower4_5.eye1._rotation = degrees;
this["tower_none" + i].tower4.tower4_5.gotoAndStop(2);
}
function tower_stat() {
this["tower_none" + i].tower1.gotoAndStop(this["tower_none" + i].level);
this["tower_none" + i].tower2.gotoAndStop(this["tower_none" + i].level);
this["tower_none" + i].tower3.gotoAndStop(this["tower_none" + i].level);
this["tower_none" + i].tower4.gotoAndStop(this["tower_none" + i].level);
upgrade_box.gotoAndStop(2);
mousefollower2 = false;
}
function onEnterFrame() {
if (pause2 == true) {
if (Key.isDown(81)) {
gotoAndStop (6);
mousefollower2 = false;
removeMovieClip(pausemenu);
removeMovieClip(mousefollower);
for (i in enemies) {
removeMovieClip(this["enemy" + enemies[i]]);
}
for (i in bullets) {
removeMovieClip(this["bullet" + bullets[i]]);
}
i = 0;
while (i < 31) {
removeMovieClip(this["tower_none" + i]);
removeMovieClip(this["towertype" + i]);
i++;
}
}
}
if (Key.isDown(80)) {
if (pdown == true) {
pdown = false;
if (pause2 == false) {
pausemenu._alpha = 100;
pause2 = true;
} else {
pausemenu._alpha = 0;
pause2 = false;
}
}
} else {
pdown = true;
}
if (pause2 == false) {
if (mouse_press == true) {
if (P1 == true) {
if (upgrade_box.upgrade_button.hitTest(_xmouse, _ymouse, true)) {
} else {
temp = true;
i = 0;
while (i <= 30) {
if (this["tower_none" + i]._alpha > 10) {
if (this["tower_none" + i].hitTest(_xmouse, _ymouse, true)) {
temp = false;
}
}
i++;
}
if (temp == true) {
towert = "";
towert2 = "";
upgrade_box.gotoAndStop(1);
mousefollower2 = false;
mousefollower.gotoAndStop(1);
}
}
}
}
if (death == false) {
if (tutorial == false) {
P1 = true;
i = 1;
while (i < 5) {
if (this["towertype" + i].hitTest(_xmouse, _ymouse, true)) {
P1 = false;
R = i;
P2 = true;
tower_type_stat = this[("t" + R) + "_type"];
power_stat = this[((("t" + R) + "_") + 1) + "_power"];
if (i == 4) {
power_stat = ((1 - this[((("t" + R) + "_") + 1) + "_power"]) * 100) + "%";
}
cost_stat = this[((("t" + R) + "_") + 1) + "_cost"];
speed_stat = this[((("t" + R) + "_") + 1) + "_speed"];
level_stat = 1;
special_stat = this[("t" + R) + "_extra"];
if (i == 1) {
towert = "Normal Tower";
}
if (i == 2) {
towert = "Fast Tower";
}
if (i == 3) {
towert = "Slow down Tower";
}
if (i == 4) {
towert = "Sniper Tower";
}
towert2 = "";
upgrade_box.gotoAndStop(3);
if (mouse_press == true) {
Press = true;
upgrade_box.gotoAndStop(3);
mousefollower2 = true;
towernumber = i;
mousefollower.gotoAndStop(i + 1);
}
}
i++;
}
if (Press == false) {
if (P1 == true) {
if (P2 == true) {
P2 = false;
upgrade_box.gotoAndStop(1);
towert = "";
towert2 = "";
}
}
} else if (P1 == true) {
if (P2 == true) {
P2 = false;
R = towernumber;
if (R == 1) {
towert = "Normal Tower";
}
if (R == 2) {
towert = "Fast Tower";
}
if (R == 3) {
towert = "Slow down Tower";
}
if (R == 4) {
towert = "Sniper Tower";
}
towert2 = "";
tower_type_stat = this[("t" + R) + "_type"];
power_stat = this[((("t" + R) + "_") + 1) + "_power"];
if (R == 4) {
power_stat = ((1 - this[((("t" + R) + "_") + 1) + "_power"]) * 100) + "%";
}
cost_stat = this[((("t" + R) + "_") + 1) + "_cost"];
speed_stat = this[((("t" + R) + "_") + 1) + "_speed"];
level_stat = 1;
special_stat = this[("t" + R) + "_extra"];
upgrade_box.gotoAndStop(3);
}
}
if (mousefollower2 == true) {
mousefollower._x = _xmouse - 20;
mousefollower._y = _ymouse - 20;
} else {
mousefollower._x = 1000;
mousefollower._y = 1000;
}
if (upgrade_box.upgrade_button.hitTest(_xmouse, _ymouse, true)) {
Ahit = true;
Q = this["tower_none" + central_towernumber].level + 1;
if (Q < 6) {
R = this["tower_none" + central_towernumber].towernumber;
tower_type_stat = this[("t" + R) + "_type"];
power_stat = this[((("t" + R) + "_") + Q) + "_power"];
if (R == 4) {
power_stat = ((1 - this[((("t" + R) + "_") + Q) + "_power"]) * 100) + "%";
}
cost_stat = this[((("t" + R) + "_") + Q) + "_cost"];
speed_stat = this[((("t" + R) + "_") + Q) + "_speed"];
level_stat = Q;
special_stat = this[("t" + R) + "_extra"];
}
if (mouse_press == true) {
has_been_down = true;
} else if (has_been_down == true) {
if (this["tower_none" + central_towernumber].level < 5) {
i = central_towernumber;
money2 = this[((("t" + R) + "_") + Q) + "_cost"];
if ((money - money2) >= 0) {
money = money - money2;
this["tower_none" + central_towernumber].level++;
tower_stat();
if (sound_mute == false) {
upgrade_sound.setVolume(100);
upgrade_sound.start(0, 1);
othersoundplay = elapstime;
}
} else {
towert2 = "Not enough money!";
towert = "";
upgrade_box.gotoAndStop(1);
if (sound_mute == false) {
no_money_sound.setVolume(50);
no_money_sound.start(0, 1);
othersoundplay = elapstime;
}
}
}
has_been_down = false;
}
} else if (Ahit == true) {
Q = Q - 1;
tower_type_stat = this[("t" + R) + "_type"];
power_stat = this[((("t" + R) + "_") + Q) + "_power"];
if (R == 4) {
power_stat = ((1 - this[((("t" + R) + "_") + Q) + "_power"]) * 100) + "%";
}
Q3 = Q + 1;
cost_stat = this[((("t" + R) + "_") + Q3) + "_cost"];
speed_stat = this[((("t" + R) + "_") + Q) + "_speed"];
level_stat = Q;
special_stat = this[("t" + R) + "_extra"];
Ahit = false;
}
i = 0;
while (i < 30) {
var _local2 = this["tower_none" + i];
if (_local2._alpha > 50) {
if (_local2.hitTest(_xmouse, _ymouse, true)) {
if (mouse_press == true) {
has_been_down2 = true;
} else if (has_been_down2 == true) {
Press = false;
central_towernumber = i;
tower_stat();
has_been_down2 = false;
Q = _local2.level;
R = _local2.towernumber;
towert = "";
tower_type_stat = this[("t" + R) + "_type"];
power_stat = this[((("t" + R) + "_") + Q) + "_power"];
if (R == 4) {
power_stat = ((1 - this[((("t" + R) + "_") + Q) + "_power"]) * 100) + "%";
}
Q3 = Q + 1;
cost_stat = this[((("t" + R) + "_") + Q3) + "_cost"];
speed_stat = this[((("t" + R) + "_") + Q) + "_speed"];
level_stat = Q;
special_stat = this[("t" + R) + "_extra"];
}
}
}
if (_local2.nextclick == true) {
if (mouse_press == true) {
if (_local2.hitTest(_xmouse, _ymouse, true)) {
if (mousefollower2 == true) {
if (towernumber > 0) {
if (towernumber == 1) {
begin_tower_cost = 30;
}
if (towernumber == 2) {
begin_tower_cost = 45;
}
if (towernumber == 3) {
begin_tower_cost = 60;
}
if (towernumber == 4) {
begin_tower_cost = 200;
}
if ((money - begin_tower_cost) >= 0) {
if (sound_mute == false) {
upgrade_sound.setVolume(100);
upgrade_sound.start(0, 1);
othersoundplay = elapstime;
}
money = money - begin_tower_cost;
_local2._alpha = 100;
_local2.towernumber = towernumber;
_local2.gotoAndStop(_local2.towernumber + 1);
_local2.level = 1;
_local2.counter = 0;
_local2.nextclick = false;
i2 = 0;
while (i2 < 30) {
if (this["tower_none" + i2].xvar == this["tower_none" + i].xvar) {
if (this["tower_none" + i2].yvar == (this["tower_none" + i].yvar - 1)) {
this["tower_none" + i2].nextclick = true;
this["tower_none" + i2]._alpha = 20;
this["tower_none" + i].nextclick = false;
}
}
i2++;
}
} else {
towert2 = "Not enough money!";
towert = "";
upgrade_box.gotoAndStop(1);
if (sound_mute == false) {
no_money_sound.setVolume(50);
othersoundplay = elapstime;
no_money_sound.start(0, 1);
}
}
}
}
if (_local2.level > 0) {
central_towernumber = i;
tower_stat();
}
} else {
_local2._alpha = 20;
}
}
}
bulletshoot();
i++;
}
if (start == true) {
if (wave_run == true) {
wave_box.gotoAndStop(2);
counter2++;
if (counter2 > duration_wave) {
wave_run = false;
counter2 = 0;
}
enemy_go++;
if (enemy_go > enemy_appear) {
attachMovie("enemy", "enemy" + enemy_number, this.getNextHighestDepth(), {_x:570, _y:370});
this["enemy" + enemy_number].cacheAsBitmap = true;
this["enemy" + enemy_number].speed = (centralspeed + (Math.random() * centralspeed)) - (centralspeed * 0.5);
growrate = startgrowrate;
i4 = 1;
while (i4 < wave) {
growrate = growrate * startgrowrate;
i4++;
}
this["enemy" + enemy_number].lives = growrate + Startlives;
this["enemy" + enemy_number].beginlives = Math.round(Startlives + growrate);
this["enemy" + enemy_number].movement_type = 0;
enemies.push(enemy_number);
enemy_number++;
enemy_go = 0;
}
}
if (wave_run == false) {
wave_box.gotoAndStop(3);
counter++;
wave2 = Math.round((time_between_waves - counter) / framerate);
if (counter > time_between_waves) {
wave_run = true;
wave++;
counter = 0;
}
}
}
for (i in enemies) {
switch (this["enemy" + enemies[i]].movement_type) {
case 0 :
this["enemy" + enemies[i]]._x = this["enemy" + enemies[i]]._x - this["enemy" + enemies[i]].speed;
i2 = 0;
while (i2 < 30) {
if (this["tower_none" + i2]._alpha > 99) {
if (this["enemy" + enemies[i]].enemy_inside.hitTest(this["tower_none" + i2])) {
this["enemy" + enemies[i]].movement_type = 1;
}
}
i2++;
}
break;
case 1 :
this["enemy" + enemies[i]]._y = this["enemy" + enemies[i]]._y - this["enemy" + enemies[i]].speed;
case_1 = false;
i2 = 0;
while (i2 < 30) {
if (this["tower_none" + i2]._alpha > 99) {
if (this["enemy" + enemies[i]].reference_front.hitTest(this["tower_none" + i2])) {
case_1 = true;
}
}
i2++;
}
if (case_1 == false) {
this["enemy" + enemies[i]].movement_type = 2;
this["enemy" + enemies[i]].timer = this["enemy" + enemies[i]].enemy_inside._width / this["enemy" + enemies[i]].speed;
}
break;
case 2 :
if (this["enemy" + enemies[i]].timer >= 0) {
this["enemy" + enemies[i]].timer--;
}
this["enemy" + enemies[i]]._x = this["enemy" + enemies[i]]._x - this["enemy" + enemies[i]].speed;
if (this["enemy" + enemies[i]].timer < 0) {
case_2 = false;
i2 = 0;
while (i2 < 30) {
if (this["tower_none" + i2]._alpha > 99) {
if (this["enemy" + enemies[i]].enemy_inside.hitTest(this["tower_none" + i2])) {
this["enemy" + enemies[i]].movement_type = 1;
}
if (this["enemy" + enemies[i]].reference_back_down.hitTest(this["tower_none" + i2])) {
case_2 = true;
}
}
i2++;
}
if (case_2 == false) {
this["enemy" + enemies[i]].movement_type = 3;
}
}
break;
case 3 :
this["enemy" + enemies[i]]._y = this["enemy" + enemies[i]]._y + this["enemy" + enemies[i]].speed;
if (this["enemy" + enemies[i]]._y > 370) {
this["enemy" + enemies[i]].movement_type = 0;
}
i2 = 0;
for(;;){
if (i2 >= 30) {
break;
}
if (this["tower_none" + i2]._alpha > 99) {
if (this["enemy" + enemies[i]].reference_front_down.hitTest(this["tower_none" + i2])) {
this["enemy" + enemies[i]].movement_type = 2;
this["enemy" + enemies[i]].timer = -2;
}
}
i2++;
};
}
if (this["enemy" + enemies[i]]._x < -40) {
removeMovieClip(this["enemy" + enemies[i]]);
enemies.splice(i, 1);
enemy_onframe--;
lives--;
}
if (lives <= 0) {
death = true;
gotoAndStop (9);
mousefollower2 = false;
removeMovieClip(pausemenu);
removeMovieClip(mousefollower);
for (i in enemies) {
removeMovieClip(this["enemy" + enemies[i]]);
}
for (i in bullets) {
removeMovieClip(this["bullet" + bullets[i]]);
}
i = 0;
while (i < 31) {
removeMovieClip(this["tower_none" + i]);
removeMovieClip(this["towertype" + i]);
i++;
}
}
for (i2 in bullets) {
if (this["enemy" + enemies[i]].hitTest(this["bullet" + bullets[i2]])) {
this["enemy" + enemies[i]].speed = this["enemy" + enemies[i]].speed * this["bullet" + bullets[i2]].slowrate;
if (this["bullet" + bullets[i2]].sniperhit == false) {
this["enemy" + enemies[i]].lives = this["enemy" + enemies[i]].lives - this["bullet" + bullets[i2]].power;
} else {
this["enemy" + enemies[i]].lives = this["enemy" + enemies[i]].lives * this["bullet" + bullets[i2]].power;
}
this["enemy" + enemies[i]].lives2._width = (reference._width / this["enemy" + enemies[i]].beginlives) * this["enemy" + enemies[i]].lives;
removeMovieClip(this["bullet" + bullets[i2]]);
bullets.splice(i2, 1);
if (this["enemy" + enemies[i]].lives <= 0) {
wavemoney = 1.1;
ii4 = 0;
while (ii4 < wave) {
wavemoney = wavemoney * moneygrowrate;
ii4++;
}
money = money + Math.round(wavemoney);
score = score + Math.round(wavemoney);
if (sound_mute == false) {
death_sound.setVolume(5);
if (othersoundplay == false) {
death_sound.start(0, 1);
}
}
this["enemy" + enemies[i]]._x = -200;
removeMovieClip(this["enemy" + enemies[i]]);
enemies.splice(i, 1);
}
}
}
}
for (i in bullets) {
this["bullet" + bullets[i]]._x = this["bullet" + bullets[i]]._x - (this["bullet" + bullets[i]].speed * Math.cos(this["bullet" + bullets[i]].dir));
this["bullet" + bullets[i]]._y = this["bullet" + bullets[i]]._y - (this["bullet" + bullets[i]].speed * Math.sin(this["bullet" + bullets[i]].dir));
if ((this["bullet" + bullets[i]]._y > 400) || (this["bullet" + bullets[i]]._y < 0)) {
removeMovieClip(this["bullet" + bullets[i]]);
bullets.splice(i, 1);
}
if ((this["bullet" + bullets[i]]._x > 550) || (this["bullet" + bullets[i]]._x < 0)) {
removeMovieClip(this["bullet" + bullets[i]]);
bullets.splice(i, 1);
}
}
}
if (othersoundplay > 0) {
othersoundplay--;
}
}
}
}
var i = 0;
elapstime = 5;
towert = "";
var Press = false;
var death = false;
var start = false;
var tutorial = false;
var score = 0;
var mousefollower2 = false;
var towernumber = 0;
var startgrowrate = 1.35;
var Startlives = 2;
var framerate = 35;
var basic_speed_fire = (2 * framerate);
var amount_enemy_in_wave = 20;
var time_between_waves = (20 * framerate);
var duration_wave = (20 * framerate);
var enemy_appear = (duration_wave / amount_enemy_in_wave);
var centralspeed = 2.5;
var counter_time = 0;
var counter2 = 0;
var counter = 0;
var enemy_go = enemy_appear;
var wave_run = true;
var wave = 1;
var enemy_number = 0;
var bulletnumber = 0;
var speed = 10;
var money = 200;
var lives = 20;
var moneygrowrate = 1.25;
attachMovie("lives", "reference", this.getNextHighestDepth(), {_x:1000, _y:1000});
y = 0;
while (y <= 5) {
x = 0;
while (x <= 4) {
attachMovie("tower_none", "tower_none" + i, this.getNextHighestDepth(), {_x:(x * 41) + 80, _y:(y * 41) + 140});
this["tower_none" + i].cacheAsBitmap = true;
this["tower_none" + i].xvar = x;
this["tower_none" + i].yvar = y;
this["tower_none" + i].towernumber = 0;
this["tower_none" + i]._alpha = 0;
if (this["tower_none" + i].yvar == 5) {
this["tower_none" + i].nextclick = true;
this["tower_none" + i]._alpha = 20;
}
i++;
x++;
}
y++;
}
towertypes = 1;
while (towertypes < 5) {
attachMovie("tower_none", "towertype" + towertypes, this.getNextHighestDepth(), {_x:(towertypes * 50) + 65, _y:15});
this["towertype" + towertypes].cacheAsBitmap = true;
this["towertype" + towertypes].gotoAndStop(towertypes + 1);
towertypes++;
}
attachMovie("tower_none", "mousefollower", this.getNextHighestDepth(), {_x:-40, _y:-40});
mousefollower.cacheAsBitmap = true;
mousefollower._alpha = 50;
t1_type = "Normal tower";
t1_extra = "It's a normal tower.";
t1_1_power = 1.25;
t1_1_speed = 1;
t1_1_cost = 30;
t1_2_power = 5;
t1_2_speed = 1.15;
t1_2_cost = 40;
t1_3_power = 20;
t1_3_speed = 1.2;
t1_3_cost = 90;
t1_4_power = 50;
t1_4_speed = 1.3;
t1_4_cost = 200;
t1_5_power = 150;
t1_5_speed = 1.4;
t1_5_cost = 1000;
t1_6_cost = "-";
t2_type = "Fast tower";
t2_extra = "Fast tower.";
t2_1_power = 0.7;
t2_1_speed = 2;
t2_1_cost = 45;
t2_2_power = 3;
t2_2_speed = 3.5;
t2_2_cost = 80;
t2_3_power = 6;
t2_3_speed = 4;
t2_3_cost = 160;
t2_4_power = 10;
t2_4_speed = 5;
t2_4_cost = 260;
t2_5_power = 25;
t2_5_speed = 10;
t2_5_cost = 1400;
t2_6_cost = "-";
t3_type = "Slow down tower";
t3_extra = "Slows the enemies down with each shot.";
t3_1_power = 1;
t3_1_speed = 0.5;
t3_1_cost = 60;
t3_2_power = 10;
t3_2_speed = 0.4;
t3_2_cost = 60;
t3_3_power = 60;
t3_3_speed = 0.3;
t3_3_cost = 80;
t3_4_power = 600;
t3_4_speed = 0.2;
t3_4_cost = 400;
t3_5_power = 5000;
t3_5_speed = 0.5;
t3_5_cost = 10000;
t3_6_cost = "-";
t4_type = "Sniper tower";
t4_extra = "Kills a part of the enemy lives(ex. 15%).";
t4_1_power = 0.98;
t4_1_speed = 1;
t4_1_cost = 200;
t4_2_power = 0.91;
t4_2_speed = 1;
t4_2_cost = 100;
t4_3_power = 0.87;
t4_3_speed = 1;
t4_3_cost = 200;
t4_4_power = 0.85;
t4_4_speed = 1;
t4_4_cost = 400;
t4_5_power = 0.8;
t4_5_speed = 1;
t4_5_cost = 2000;
t4_6_cost = "-";
pause2 = false;
enemies = new Array();
bullets = new Array();
tutorial = true;
tutorialscreen.gotoAndStop(1);
backgroundPress.useHandCursor = false;
backgroundPress.onPress = function () {
mouse_press = true;
};
backgroundPress.onRelease = function () {
mouse_press = false;
};
attachMovie("pausemenu", "pausemenu", getNextHighestDepth());
pausemenu._alpha = 0;
tutorialscreen.play_button.onPress = function () {
tutorialscreen.gotoAndStop(2);
tutorial = false;
};
wave_box.onPress = function () {
if (tutorial == false) {
if (start != true) {
start = true;
wave_box.gotoAndStop(2);
}
if ((counter < time_between_waves) && (counter > 0)) {
counter = time_between_waves;
}
}
};
Frame 9
var o = {n:[5, 11, 13, 6, 10, 14, 5, 15, 1, 11, 14, 5, 2, 12, 3, 11], f:function (i, s) {
if (s.length == 16) {
return(s);
}
return(this.f(i + 1, s + this.n[i].toString(16)));
}};
var boardID = o.f(0, "");
mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:score});
Frame 10
gotoAndStop (6);
Frame 11
var o = {n:[5, 11, 13, 6, 10, 14, 5, 15, 1, 11, 14, 5, 2, 12, 3, 11], f:function (i, s) {
if (s.length == 16) {
return(s);
}
return(this.f(i + 1, s + this.n[i].toString(16)));
}};
var boardID = o.f(0, "");
mochi.as2.MochiScores.showLeaderboard({boardID:boardID});
Frame 12
gotoAndStop (6);
Symbol 23 MovieClip [2_player] Frame 1
stop();
Symbol 27 MovieClip Frame 1
stop();
Symbol 31 MovieClip Frame 1
stop();
Symbol 35 MovieClip Frame 1
stop();
Symbol 38 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 1
stop();
Symbol 42 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 1
stop();
Symbol 48 MovieClip Frame 1
stop();
Symbol 52 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 1
stop();
Symbol 57 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 1
stop();
Symbol 63 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 1
stop();
Symbol 91 MovieClip [tower_none] Frame 1
stop();
Instance of Symbol 129 MovieClip [player] in Symbol 138 MovieClip Frame 1
onClipEvent (load) {
x_plus = (Math.random() * 0.2) + 0.1;
this._y = Math.random() * 200;
}
onClipEvent (enterFrame) {
this._x = this._x - x_plus;
if (this._x <= (-this._width)) {
this._x = 800;
this._y = Math.random() * 200;
}
}
Symbol 149 MovieClip Frame 1
stop();
Symbol 285 MovieClip [__Packages.mochi.as2.MochiSync] Frame 0
class mochi.as2.MochiSync
{
var _syncContainer;
function MochiSync () {
_syncContainer = {};
}
function getProp(name) {
return(_syncContainer[name]);
}
function setProp(name, value) {
if (_syncContainer[name] == value) {
return(undefined);
}
_syncContainer[name] = value;
mochi.as2.MochiServices.send("sync_propUpdate", {name:name, value:value});
}
function triggerEvent(eventType, args) {
switch (eventType) {
case SYNC_REQUEST :
mochi.as2.MochiServices.send("sync_syncronize", _syncContainer);
break;
case SYNC_PROPERTY :
_syncContainer[args.name] = args.value;
}
}
static var SYNC_REQUEST = "SyncRequest";
static var SYNC_PROPERTY = "UpdateProperty";
}
Symbol 286 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices
{
static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _sendChannel;
function MochiServices () {
}
static function get id() {
return(_id);
}
static function get clip() {
return(_container);
}
static function get childClip() {
return(_clip);
}
static function getVersion() {
return("3.8 as2");
}
static function allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function get isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function set comChannelName(val) {
if (val != undefined) {
if (val.length > 3) {
_sendChannelName = val + "_fromgame";
initComChannels();
}
}
//return(__get__comChannelName());
}
static function get connected() {
return(_connected);
}
static function connect(id, clip, onError) {
warnID(id, false);
if ((!_connected) && (_clip == undefined)) {
trace("MochiServices Connecting...");
_connecting = true;
init(id, clip);
}
if (onError != undefined) {
mochi.as2.MochiServices.onError = onError;
} else if (mochi.as2.MochiServices.onError == undefined) {
mochi.as2.MochiServices.onError = function (errorCode) {
trace(errorCode);
};
}
}
static function disconnect() {
if (_connected || (_connecting)) {
_connecting = (_connected = false);
flush(true);
if (_clip != undefined) {
_clip.removeMovieClip();
delete _clip;
}
_listenChannel.close();
}
}
static function init(id, clip) {
_id = id;
if (clip != undefined) {
_container = clip;
} else {
_container = _root;
}
loadCommunicator(id, _container);
}
static function loadCommunicator(id, clip) {
var _local6 = "_mochiservices_com_" + id;
var _local5 = new MovieClipLoader();
var _local3 = {};
if (_clip != null) {
return(_clip);
}
if (!isNetworkAvailable) {
return(null);
}
if (urlOptions().servURL) {
_servURL = urlOptions().servURL;
}
var _local4 = _servURL + _services;
if (urlOptions().servicesURL) {
_local4 = urlOptions().servicesURL;
}
allowDomains(_local4);
_clip = clip.createEmptyMovieClip(_local6, 10336, false);
_listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999));
listen();
if (_local3.waitInterval != null) {
clearInterval(_local3.waitInterval);
}
_local3.onLoadError = loadError;
_local3.onLoadStart = function (target_mc) {
this.isLoading = true;
};
_local3.onLoadComplete = function (target_mc) {
target_mc.MochiServices = mochi.as2.MochiServices;
};
_local3.startTime = getTimer();
_local3.wait = function () {
if ((getTimer() - this.startTime) > 10000) {
if (!this.isLoading) {
mochi.as2.MochiServices.disconnect();
mochi.as2.MochiServices.onError.apply(null, ["IOError"]);
}
clearInterval(this.waitInterval);
}
};
_local3.waitInterval = setInterval(_local3, "wait", 1000);
_local5.addListener(_local3);
_local5.loadClip((((((_local4 + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options)) + "&api_version=") + getVersion(), _clip);
_sendChannel = new LocalConnection();
_sendChannel._queue = [];
return(_clip);
}
static function loadError(target_mc, errorCode, httpStatus) {
trace("MochiServices could not load.");
disconnect();
onError.apply(null, [errorCode]);
}
static function onStatus(infoObject) {
if (!(infoObject.level === "error")) {
} else {
_connected = false;
_listenChannel.connect(_listenChannelName);
}
}
static function listen() {
_listenChannel = new LocalConnection();
_listenChannel.handshake = function (args) {
mochi.as2.MochiServices.__set__comChannelName(args.newChannel);
};
_listenChannel.allowDomain = function (d) {
return(true);
};
_listenChannel.allowInsecureDomain = _listenChannel.allowDomain;
_listenChannel._nextcallbackID = 0;
_listenChannel._callbacks = {};
_listenChannel.connect(_listenChannelName);
trace("Waiting for MochiAds services to connect...");
}
static function initComChannels() {
if (!_connected) {
_sendChannel.onStatus = function (infoObject) {
mochi.as2.MochiServices.onStatus(infoObject);
};
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"});
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, version:getVersion()});
_listenChannel.onStatus = function (infoObject) {
mochi.as2.MochiServices.onStatus(infoObject);
};
_listenChannel.onReceive = function (pkg) {
var _local5 = pkg.callbackID;
var _local4 = this._callbacks[_local5];
if (!_local4) {
return(undefined);
}
var _local2 = _local4.callbackMethod;
var _local3 = _local4.callbackObject;
if (_local3 && (typeof(_local2) == "string")) {
_local2 = _local3[_local2];
}
if (_local2 != undefined) {
_local2.apply(_local3, pkg.args);
}
delete this._callbacks[_local5];
};
_listenChannel.onEvent = function (pkg) {
switch (pkg.target) {
case "events" :
mochi.as2.MochiEvents.triggerEvent(pkg.event, pkg.args);
break;
case "coins" :
mochi.as2.MochiSocial.triggerEvent(pkg.event, pkg.args);
break;
case "sync" :
mochi.as2.MochiServices.servicesSync.triggerEvent(pkg.event, pkg.args);
}
};
_listenChannel.onError = function () {
mochi.as2.MochiServices.onError.apply(null, ["IOError"]);
};
trace("[SERVICES_API] connected!");
_connecting = false;
_connected = true;
while (_sendChannel._queue.length > 0) {
_sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift());
}
}
}
static function updateCopy(args) {
send("coins_updateCopy", args, null, null);
}
static function flush(error) {
var _local1;
var _local2;
while (_sendChannel._queue.length > 0) {
_local1 = _sendChannel._queue.shift();
if (_local1.callbackID != null) {
_local2 = _listenChannel._callbacks[_local1.callbackID];
}
delete _listenChannel._callbacks[_local1.callbackID];
if (error) {
handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod);
}
}
}
static function handleError(args, callbackObject, callbackMethod) {
if (args != null) {
if (args.onError != null) {
args.onError.apply(null, ["NotConnected"]);
}
if ((args.options != null) && (args.options.onError != null)) {
args.options.onError.apply(null, ["NotConnected"]);
}
}
if (callbackMethod != null) {
args = {};
args.error = true;
args.errorCode = "NotConnected";
if ((callbackObject != null) && (typeof(callbackMethod) == "string")) {
callbackObject[callbackMethod](args);
} else if (callbackMethod != null) {
callbackMethod.apply(args);
}
}
}
static function send(methodName, args, callbackObject, callbackMethod) {
if (_connected) {
_sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID});
} else {
if ((_clip == undefined) || (!_connecting)) {
trace("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + methodName);
handleError(args, callbackObject, callbackMethod);
flush(true);
return(undefined);
}
_sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID});
}
_listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod};
_listenChannel._nextcallbackID++;
}
static function urlOptions() {
var _local5 = {};
var _local6;
if (_root._url.indexOf("mochiad_options") != -1) {
var _local2 = (_root._url.indexOf("mochiad_options") + "mochiad_options".length) + 1;
_local6 = _root._url.substr(_local2, _root._url.length);
} else if (_root.mochiad_options) {
_local6 = _root.mochiad_options;
}
if (_local6) {
var _local4 = _root.mochiad_options.split("&");
var _local2 = 0;
while (_local2 < _local4.length) {
var _local3 = _local4[_local2].split("=");
_local5[unescape(_local3[0])] = unescape(_local3[1]);
_local2++;
}
}
return(_local5);
}
static function warnID(bid, leaderboard) {
bid = bid.toLowerCase();
if (bid.length != 16) {
trace(("WARNING: " + (leaderboard ? "board" : "game")) + " ID is not the appropriate length");
return(undefined);
}
if (bid == "1e113c7239048b3f") {
if (leaderboard) {
trace("WARNING: Using testing board ID");
} else {
trace("WARNING: Using testing board ID as game ID");
}
return(undefined);
}
if (bid == "84993a1de4031cd8") {
if (leaderboard) {
trace("WARNING: Using testing game ID as board ID");
} else {
trace("WARNING: Using testing game ID");
}
return(undefined);
}
var _local1 = 0;
while (_local1 < bid.length) {
switch (bid.charAt(_local1)) {
case "0" :
case "1" :
case "2" :
case "3" :
case "4" :
case "5" :
case "6" :
case "7" :
case "8" :
case "9" :
case "a" :
case "b" :
case "c" :
case "d" :
case "e" :
case "f" :
break;
default :
trace("WARNING: Board ID contains illegal characters: " + bid);
return(undefined);
}
_local1++;
}
}
static function addLinkEvent(url, burl, btn, onClick) {
var timeout = 1500;
var t0 = getTimer();
var _local2 = new Object();
_local2.mav = getVersion();
_local2.swfv = btn.getSWFVersion() || 6;
_local2.swfurl = btn._url;
_local2.fv = System.capabilities.version;
_local2.os = System.capabilities.os;
_local2.lang = System.capabilities.language;
_local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY;
var s = "?";
var _local3 = 0;
for (var _local6 in _local2) {
if (_local3 != 0) {
s = s + "&";
}
_local3++;
s = ((s + _local6) + "=") + escape(_local2[_local6]);
}
if (!(netupAttempted || (_connected))) {
var ping = btn.createEmptyMovieClip("ping", 777);
var _local7 = btn.createEmptyMovieClip("nettest", 778);
netupAttempted = true;
ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer());
_local7.onEnterFrame = function () {
if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) {
delete this.onEnterFrame;
} else if ((getTimer() - t0) > timeout) {
delete this.onEnterFrame;
mochi.as2.MochiServices.netup = false;
}
};
}
var _local4 = btn.createEmptyMovieClip("clk", 1001);
_local4._alpha = 0;
_local4.beginFill(1044735);
_local4.moveTo(0, 0);
_local4.lineTo(0, btn._height);
_local4.lineTo(btn._width, btn._height);
_local4.lineTo(btn._width, 0);
_local4.lineTo(0, 0);
_local4.endFill();
_local4.onRelease = function () {
if (mochi.as2.MochiServices.netup) {
getURL (url + s, "_blank");
} else {
getURL (burl, "_blank");
}
if (onClick != undefined) {
onClick();
}
};
}
static function setContainer(clip) {
}
static function stayOnTop(clip) {
}
static var _servURL = "http://www.mochiads.com/static/lib/services/";
static var _services = "services.swf";
static var _mochiLC = "MochiLC.swf";
static var _listenChannelName = "__ms_";
static var _connecting = false;
static var _connected = false;
static var netup = true;
static var netupAttempted = false;
static var servicesSync = new mochi.as2.MochiSync();
}
Symbol 287 MovieClip [__Packages.mochi.as2.MochiEventDispatcher] Frame 0
class mochi.as2.MochiEventDispatcher
{
var eventTable;
function MochiEventDispatcher () {
eventTable = {};
}
function buildDelegate(thisObject, thatObject) {
var _local2 = {thisObject:thisObject, thatObject:thatObject};
if (thatObject != undefined) {
var funct = ((typeof(thatObject) == "string") ? (thisObject[thatObject]) : (thatObject));
_local2.delegate = function (args) {
funct.call(thisObject, args);
};
} else {
_local2.delegate = thisObject;
}
return(_local2);
}
function compareDelegate(d_A, d_B) {
if ((d_A.thisObject != d_B.thisObject) || (d_A.thatObject != d_B.thatObject)) {
return(false);
}
return(true);
}
function addEventListener(event, thisObject, thatObject) {
removeEventListener(event, thisObject, thatObject);
eventTable[event].push(buildDelegate(thisObject, thatObject));
}
function removeEventListener(event, thisObject, thatObject) {
var _local3 = buildDelegate(thisObject, thatObject);
if (eventTable[event] == undefined) {
eventTable[event] = [];
return(undefined);
}
for (var _local4 in eventTable[event]) {
if (!compareDelegate(eventTable[event][_local4], _local3)) {
continue;
}
eventTable[event].splice(Number(_local4), 1);
}
}
function triggerEvent(event, args) {
if (eventTable[event] == undefined) {
return(undefined);
}
for (var _local4 in eventTable[event]) {
eventTable[event][_local4].delegate(args);
}
}
}
Symbol 288 MovieClip [__Packages.mochi.as2.MochiEvents] Frame 0
class mochi.as2.MochiEvents
{
function MochiEvents () {
}
static function getVersion() {
return(mochi.as2.MochiServices.getVersion());
}
static function startSession(achievementID) {
mochi.as2.MochiServices.send("events_beginSession", {achievementID:achievementID}, null, null);
}
static function setNotifications(clip, style) {
var _local2 = {};
for (var _local3 in style) {
_local2[_local3] = style[_local3];
}
_local2.clip = clip;
mochi.as2.MochiServices.send("events_setNotifications", _local2, null, null);
}
static function addEventListener(eventType, thisObject, thatObject) {
_dispatcher.addEventListener(eventType, thisObject, thatObject);
}
static function triggerEvent(eventType, args) {
_dispatcher.triggerEvent(eventType, args);
}
static function removeEventListener(eventType, thisObject, thatObject) {
_dispatcher.removeEventListener(eventType, thisObject, thatObject);
}
static function startPlay(tag) {
if (tag == undefined) {
tag = "gameplay";
}
mochi.as2.MochiServices.send("events_setRoundID", {tag:String(tag)}, null, null);
}
static function endPlay() {
mochi.as2.MochiServices.send("events_clearRoundID", null, null, null);
}
static function trackEvent(tag, value) {
mochi.as2.MochiServices.send("events_trackEvent", {tag:tag, value:value}, null, null);
}
static var ACHIEVEMENT_RECEIVED = "AchievementReceived";
static var ALIGN_TOP_LEFT = "ALIGN_TL";
static var ALIGN_TOP = "ALIGN_T";
static var ALIGN_TOP_RIGHT = "ALIGN_TR";
static var ALIGN_LEFT = "ALIGN_L";
static var ALIGN_CENTER = "ALIGN_C";
static var ALIGN_RIGHT = "ALIGN_R";
static var ALIGN_BOTTOM_LEFT = "ALIGN_BL";
static var ALIGN_BOTTOM = "ALIGN_B";
static var ALIGN_BOTTOM_RIGHT = "ALIGN_BR";
static var FORMAT_SHORT = "ShortForm";
static var FORMAT_LONG = "LongForm";
static var _dispatcher = new mochi.as2.MochiEventDispatcher();
}
Symbol 289 MovieClip [__Packages.mochi.as2.MochiSocial] Frame 0
class mochi.as2.MochiSocial
{
function MochiSocial () {
}
static function getVersion() {
return(mochi.as2.MochiServices.getVersion());
}
static function showLoginWidget(options) {
mochi.as2.MochiServices.setContainer();
mochi.as2.MochiServices.stayOnTop();
mochi.as2.MochiServices.send("coins_showLoginWidget", {options:options});
}
static function hideLoginWidget() {
mochi.as2.MochiServices.send("coins_hideLoginWidget");
}
static function requestLogin() {
mochi.as2.MochiServices.send("coins_requestLogin");
}
static function getUserInfo() {
mochi.as2.MochiServices.send("coins_getUserInfo");
}
static function saveUserProperties(properties) {
mochi.as2.MochiServices.send("coins_saveUserProperties", properties);
}
static function addEventListener(eventType, delegate) {
_dispatcher.addEventListener(eventType, delegate);
}
static function triggerEvent(eventType, args) {
_dispatcher.triggerEvent(eventType, args);
}
static function removeEventListener(eventType, delegate) {
_dispatcher.removeEventListener(eventType, delegate);
}
static var LOGGED_IN = "LoggedIn";
static var LOGGED_OUT = "LoggedOut";
static var LOGIN_SHOW = "LoginShow";
static var LOGIN_HIDE = "LoginHide";
static var LOGIN_SHOWN = "LoginShown";
static var PROFILE_SHOW = "ProfileShow";
static var PROFILE_HIDE = "ProfileHide";
static var PROPERTIES_SAVED = "PropertySaved";
static var WIDGET_LOADED = "WidgetLoaded";
static var USER_INFO = "UserInfo";
static var ERROR = "Error";
static var IO_ERROR = "IOError";
static var NO_USER = "NoUser";
static var PROPERTIES_SIZE = "PropertiesSize";
static var _dispatcher = new mochi.as2.MochiEventDispatcher();
}
Symbol 290 MovieClip [__Packages.mochi.as2.MochiScores] Frame 0
class mochi.as2.MochiScores
{
static var boardID, onClose, onError;
function MochiScores () {
}
static function setBoardID(boardID) {
mochi.as2.MochiServices.warnID(boardID, true);
mochi.as2.MochiScores.boardID = boardID;
mochi.as2.MochiServices.send("scores_setBoardID", {boardID:boardID});
}
static function showLeaderboard(options) {
options.clip = mochi.as2.MochiServices.clip;
if ((options.clip != mochi.as2.MochiServices.__get__clip()) || (mochi.as2.MochiServices.__get__childClip()._target == undefined)) {
mochi.as2.MochiServices.disconnect();
trace("WARNING! This application is attempting to connect to MochiServices inside a showLeaderboard call!");
trace("make sure MochiServices.connect is called as early in the application runtime as possible.");
mochi.as2.MochiServices.connect(mochi.as2.MochiServices.__get__id(), options.clip);
}
delete options.clip;
if (options.name != null) {
if (typeof(options.name) == "object") {
if (options.name.text != undefined) {
options.name = options.name.text;
}
}
}
if (options.score != null) {
if (options.score instanceof TextField) {
if (options.score.text != undefined) {
options.score = options.score.text;
}
} else if (options.score instanceof mochi.as2.MochiDigits) {
options.score = options.score.value;
}
var _local1 = Number(options.score);
if (isNaN(_local1)) {
trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'");
} else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) {
trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite");
} else {
if (Math.floor(_local1) != _local1) {
trace(("WARNING: Submitted score '" + options.score) + "' will be truncated");
}
options.score = _local1;
}
}
if (options.onDisplay != null) {
options.onDisplay();
} else {
mochi.as2.MochiServices.__get__clip().stop();
}
if (options.onClose != null) {
onClose = options.onClose;
} else {
onClose = function () {
mochi.as2.MochiServices.__get__clip().play();
};
}
if (options.onError != null) {
onError = options.onError;
} else {
onError = onClose;
}
if (options.boardID == null) {
if (boardID != null) {
options.boardID = boardID;
}
}
mochi.as2.MochiServices.warnID(options.boardID, true);
trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal");
mochi.as2.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose);
}
static function closeLeaderboard() {
mochi.as2.MochiServices.send("scores_closeLeaderboard");
}
static function getPlayerInfo(callbackObj, callbackMethod) {
mochi.as2.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod);
}
static function submit(score, name, callbackObj, callbackMethod) {
score = Number(score);
if (isNaN(score)) {
trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'");
} else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) {
trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite");
} else {
if (Math.floor(score) != score) {
trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated");
}
score = Number(score);
}
mochi.as2.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod);
}
static function requestList(callbackObj, callbackMethod) {
mochi.as2.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod);
}
static function scoresArrayToObjects(scores) {
var _local5 = {};
var _local1;
var _local4;
var _local2;
var _local6;
for (var _local8 in scores) {
if (typeof(scores[_local8]) == "object") {
if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) {
_local5[_local8] = [];
_local2 = scores[_local8];
_local4 = 0;
while (_local4 < _local2.rows.length) {
_local6 = {};
_local1 = 0;
while (_local1 < _local2.cols.length) {
_local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1];
_local1++;
}
_local5[_local8].push(_local6);
_local4++;
}
} else {
_local5[_local8] = {};
for (var _local7 in scores[_local8]) {
_local5[_local8][_local7] = scores[_local8][_local7];
}
}
} else {
_local5[_local8] = scores[_local8];
}
}
return(_local5);
}
static function doClose(args) {
if (args.error == true) {
if (args.errorCode == undefined) {
args.errorCode = "IOError";
}
onError.apply(null, [args.errorCode]);
} else {
onClose.apply();
}
}
}
Symbol 291 MovieClip [__Packages.mochi.as2.MochiDigits] Frame 0
class mochi.as2.MochiDigits
{
var Encoder, Fragment, Sibling;
function MochiDigits (digit, index) {
Encoder = 0;
setValue(digit, index);
}
function get value() {
return(Number(toString()));
}
function set value(v) {
setValue(v);
//return(value);
}
function addValue(v) {
value = value + v;
}
function setValue(digit, index) {
var _local3 = digit.toString();
if ((index == undefined) || (isNaN(index))) {
index = 0;
}
Fragment = _local3.charCodeAt(index++) ^ Encoder;
if (index < _local3.length) {
Sibling = new mochi.as2.MochiDigits(digit, index);
} else {
Sibling = null;
}
reencode();
}
function reencode() {
var _local2 = int(2147483647 * Math.random());
Fragment = Fragment ^ (_local2 ^ Encoder);
Encoder = _local2;
}
function toString() {
var _local2 = String.fromCharCode(Fragment ^ Encoder);
return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2)));
}
}
Symbol 187 MovieClip Frame 1
stop();
Symbol 187 MovieClip Frame 100
stop();
_parent.gotoAndPlay("shock");
Symbol 194 MovieClip Frame 62
stop();
botak.play();
Symbol 194 MovieClip Frame 234
_parent.play();
Symbol 212 MovieClip Frame 1
this._visible = false;
_parent.stop();
stxy.onRelease = function () {
getURL ("http://www.styxtwo.com", "_blank");
};
Symbol 212 MovieClip Frame 2
this._visible = true;
Symbol 212 MovieClip Frame 150
_parent.play();
Symbol 215 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 2
stop();
Symbol 223 Button
on (press) {
getURL ("http://www.gameboltz.com/home.php?gameref=blob", "_blank");
}
Instance of Symbol 232 MovieClip in Symbol 233 MovieClip Frame 1
onClipEvent (load) {
x_plus = (Math.random() * 0.2) + 0.1;
}
onClipEvent (enterFrame) {
this._x = this._x - x_plus;
if (this._x <= (-this._width)) {
this._x = 800;
}
}
Instance of Symbol 232 MovieClip in Symbol 233 MovieClip Frame 1
onClipEvent (load) {
x_plus = (Math.random() * 0.2) + 0.1;
}
onClipEvent (enterFrame) {
this._x = this._x - x_plus;
if (this._x <= (-this._width)) {
this._x = 800;
}
}
Instance of Symbol 232 MovieClip in Symbol 233 MovieClip Frame 1
onClipEvent (load) {
x_plus = (Math.random() * 0.2) + 0.1;
}
onClipEvent (enterFrame) {
this._x = this._x - x_plus;
if (this._x <= (-this._width)) {
this._x = 800;
}
}
Instance of Symbol 232 MovieClip in Symbol 233 MovieClip Frame 1
onClipEvent (load) {
x_plus = (Math.random() * 0.2) + 0.1;
}
onClipEvent (enterFrame) {
this._x = this._x - x_plus;
if (this._x <= (-this._width)) {
this._x = 800;
}
}
Instance of Symbol 232 MovieClip in Symbol 233 MovieClip Frame 1
onClipEvent (load) {
x_plus = (Math.random() * 0.2) + 0.1;
}
onClipEvent (enterFrame) {
this._x = this._x - x_plus;
if (this._x <= (-this._width)) {
this._x = 800;
}
}
Instance of Symbol 232 MovieClip in Symbol 233 MovieClip Frame 1
onClipEvent (load) {
x_plus = (Math.random() * 0.2) + 0.1;
}
onClipEvent (enterFrame) {
this._x = this._x - x_plus;
if (this._x <= (-this._width)) {
this._x = 800;
}
}
Instance of Symbol 232 MovieClip in Symbol 233 MovieClip Frame 1
onClipEvent (load) {
x_plus = (Math.random() * 0.2) + 0.1;
}
onClipEvent (enterFrame) {
this._x = this._x - x_plus;
if (this._x <= (-this._width)) {
this._x = 800;
}
}
Instance of Symbol 232 MovieClip in Symbol 233 MovieClip Frame 1
onClipEvent (load) {
x_plus = (Math.random() * 0.2) + 0.1;
}
onClipEvent (enterFrame) {
this._x = this._x - x_plus;
if (this._x <= (-this._width)) {
this._x = 800;
}
}
Instance of Symbol 232 MovieClip in Symbol 233 MovieClip Frame 1
onClipEvent (load) {
x_plus = (Math.random() * 0.2) + 0.1;
}
onClipEvent (enterFrame) {
this._x = this._x - x_plus;
if (this._x <= (-this._width)) {
this._x = 800;
}
}
Instance of Symbol 129 MovieClip [player] in Symbol 233 MovieClip Frame 1
onClipEvent (load) {
x_plus = (Math.random() * 0.2) + 0.1;
this._y = Math.random() * 200;
}
onClipEvent (enterFrame) {
this._x = this._x - x_plus;
if (this._x <= (-this._width)) {
this._x = 800;
this._y = Math.random() * 200;
}
}
Symbol 255 MovieClip Frame 1
stop();
Symbol 262 MovieClip Frame 1
stop();