STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229594
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/34338375?noj=FRM34338375-22DC" width="1" height="1"></div>

Touhou_Gameplay_Demo.swf

This is the info page for
Flash #98298

(Click the ID number above for more basic data on this flash file.)


Text
Yes

No

START NOW!

Tøhø

Tøhø

Score:

play again

game over

Bonus:

Final score:

graze:

Music?

CONTROLS:
Arrow keys: move left,
right, up and down
Space: shoot
Hold down shift: Move
slower

<p align="left"><font face="Arial Black" size="12" color="#000000" letterSpacing="0.000000" kerning="1"><b>00000000v</b></font></p>

ActionScript [AS1/AS2]

Frame 1
_root.Rondulf.getNextHighestDepth();
Instance of Symbol 59 MovieClip "shipskin" in Frame 1
onClipEvent (load) { speed = 10; } onClipEvent (enterFrame) { if (Key.isDown(40)) { _y = (_y + speed); } if (Key.isDown(38)) { _y = (_y - speed); } if (Key.isDown(37)) { _x = (_x - speed); } if (Key.isDown(39)) { _x = (_x + speed); } if (Key.isDown(16)) { speed = 5; } else { speed = 10; } if (_x > 310) { _root.shipskin._x = _root.shipskin._x - 10; } if (_x < -10) { _root.shipskin._x = _root.shipskin._x + 10; } if (_y > 561) { _root.shipskin._y = _root.shipskin._y - 10; } if (_y < 0) { _root.shipskin._y = _root.shipskin._y + 10; } }
Symbol 8 MovieClip [Explosion] Frame 1
#initclip 20 Object.registerClass("Explosion", Explosion); #endinitclip
Symbol 8 MovieClip [Explosion] Frame 10
removeMovieClip("this");
Symbol 11 MovieClip [Missile] Frame 1
#initclip 11 Object.registerClass("Missile", Missile); #endinitclip
Symbol 14 MovieClip [Redfairy3] Frame 1
#initclip 12 Object.registerClass("Redfairy3", Redfairy3); #endinitclip
Symbol 15 MovieClip [Redfairy] Frame 1
#initclip 13 Object.registerClass("Redfairy", Redfairy); #endinitclip
Symbol 18 MovieClip [EnemyShip] Frame 1
#initclip 14 Object.registerClass("EnemyShip", EnemyShip); #endinitclip
Symbol 23 MovieClip [Enemybomb] Frame 1
#initclip 15 Object.registerClass("Enemybomb", Enemybomb); #endinitclip
Symbol 23 MovieClip [Enemybomb] Frame 66
stop();
Symbol 26 MovieClip [EnemyMissile] Frame 1
#initclip 16 Object.registerClass("EnemyMissile", EnemyMissile); #endinitclip
Symbol 29 MovieClip [Rocket2] Frame 1
#initclip 17 Object.registerClass("Rocket2", Rocket2); #endinitclip
Symbol 31 MovieClip [Rocket] Frame 1
#initclip 18 Object.registerClass("Rocket", Rocket); #endinitclip
Symbol 36 MovieClip [Yes] Frame 1
stop();
Symbol 39 MovieClip [No] Frame 1
stop();
Symbol 54 MovieClip [Ship] Frame 1
#initclip 19 Object.registerClass("Ship", Ship); #endinitclip
Symbol 77 Button
on (release) { sound.setVolume(0); gotoAndStop (2); }
Symbol 79 Button
on (release) { sound.setVolume(100); gotoAndStop (1); }
Symbol 80 MovieClip Frame 1
stop(); sound = new Sound();
Symbol 95 MovieClip [__Packages.Missile] Frame 0
class Missile extends MovieClip { var speed, _y, hitTest, removeMovieClip; function Missile () { super(); } function onLoad() { speed = 10 + random(2); } function onEnterFrame() { _y = _y - speed; for (var _local3 in _root.ship.enemies) { if (hitTest(_root.ship.enemies[_local3])) { removeMovieClip(); _root.ship.enemies[_local3].takeDamage(); } } if (_y < -10) { removeMovieClip(); } } }
Symbol 96 MovieClip [__Packages.Redfairy3] Frame 0
class Redfairy3 extends MovieClip { var _y, _x, speed, shootTimer, health, removeMovieClip, hitTest; function Redfairy3 () { super(); } function onLoad() { _y = _y + (20 + random(200)); _x = 330; speed = random(-5) + -5; shootTimer = 0; health = 40; } function onEnterFrame() { _x = _x + speed; if (_x < -10) { removeMovieClip(); } if (hitTest(_root.ship)) { explode(); _root.ship.updateHealth(-34); } if (hitTest(_root.shipskin.body)) { _root.ship.updateScore(3); _root.ships.graze(1); } shootTimer = shootTimer + 2; if (shootTimer > 30) { shootTimer = 0; var _local3 = _root.attachMovie("Enemybomb", "Enemybomb" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._y = _y + 0; _local3._x = _x - 2; } } function takeDamage() { health = health - 10; if (health < 1) { explode(); } } function explode() { var _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; removeMovieClip(); _root.ship.updateScore(5000); _root.ship.kills = _root.ship.kills + 1; } }
Symbol 97 MovieClip [__Packages.Redfairy] Frame 0
class Redfairy extends MovieClip { var _y, _x, speed, shootTimer, health, removeMovieClip, hitTest; function Redfairy () { super(); } function onLoad() { _y = _y + (20 + random(200)); _x = 0; speed = (Math.random() * 5) + 5; shootTimer = 0; health = 40; } function onEnterFrame() { _x = _x + speed; if (_x > 340) { removeMovieClip(); } if (hitTest(_root.ship)) { explode(); _root.ship.updateHealth(-34); } if (hitTest(_root.shipskin.body)) { _root.ship.updateScore(3); _root.ships.graze(1); } shootTimer = shootTimer + 2; if (shootTimer > 30) { shootTimer = 0; var _local3 = _root.attachMovie("Enemybomb", "Enemybomb" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._y = _y + 0; _local3._x = _x - 2; } } function takeDamage() { health = health - 10; if (health < 1) { explode(); } } function explode() { var _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; removeMovieClip(); _root.ship.updateScore(5000); _root.ship.kills = _root.ship.kills + 1; } }
Symbol 98 MovieClip [__Packages.EnemyShip] Frame 0
class EnemyShip extends MovieClip { var _y, _x, speed, shootTimer, health, removeMovieClip, hitTest; function EnemyShip () { super(); } function onLoad() { _y = _y - 5; _x = 1 + (Math.random() * 330); speed = (Math.random() * 1) + 1; shootTimer = 0; health = 30; _root.enemyHealthMeter.bar._xscale = 100; } function onEnterFrame() { _y = _y + speed; if (_y > 600) { removeMovieClip(); } shootTimer = shootTimer + 1; if (shootTimer > 30) { shootTimer = 0; var _local3 = _root.attachMovie("EnemyMissile", "EnemyMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._y = _y + 50; _local3._x = _x - 2; } if (hitTest(_root.ship)) { removeMovieClip(); _root.ship.updateHealth(-34); } if (hitTest(_root.shipskin.body)) { _root.ship.updateScore(1); _root.ships.graze(1); } } function takeDamage() { health = health - 10; if (health < 1) { explode(); } _root.enemyHealthMeter.bar._xscale = health; } function explode() { var _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; removeMovieClip(); _root.ship.updateScore(1000); _root.ship.kills = _root.ship.kills + 1; } }
Symbol 99 MovieClip [__Packages.Enemybomb] Frame 0
class Enemybomb extends MovieClip { var speed, _y, hitTest, removeMovieClip, _x; function Enemybomb () { super(); } function onLoad() { speed = -5; } function onEnterFrame() { _y = _y - speed; if (hitTest(_root.ship)) { removeMovieClip(); _root.ship.updateHealth(-34); } if (hitTest(_root.shipskin.body)) { _root.ship.updateScore(7); _root.ships.graze(2); } if (_y > 620) { removeMovieClip(); } } function explode() { var _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; removeMovieClip(); } }
Symbol 100 MovieClip [__Packages.EnemyMissile] Frame 0
class EnemyMissile extends MovieClip { var speed, _y, hitTest, removeMovieClip, _x; function EnemyMissile () { super(); } function onLoad() { speed = -10; } function onEnterFrame() { _y = _y - speed; if (hitTest(_root.ship)) { removeMovieClip(); _root.ship.updateHealth(-34); } if (hitTest(_root.shipskin.body)) { _root.ship.updateScore(3); _root.ships.graze(1); } if (_y > 620) { removeMovieClip(); } } function explode() { var _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; removeMovieClip(); } }
Symbol 101 MovieClip [__Packages.Rocket2] Frame 0
class Rocket2 extends MovieClip { var speed, _y, hitTest, removeMovieClip; function Rocket2 () { super(); } function onLoad() { speed = 10 + random(2); } function onEnterFrame() { _y = _y - speed; for (var _local3 in _root.ship.enemies) { if (hitTest(_root.ship.enemies[_local3])) { removeMovieClip(); _root.ship.enemies[_local3].takeDamage(); } } if (_y < -10) { removeMovieClip(); } } }
Symbol 102 MovieClip [__Packages.Rocket] Frame 0
class Rocket extends MovieClip { var speed, _y, hitTest, removeMovieClip; function Rocket () { super(); } function onLoad() { speed = 10 + random(2); } function onEnterFrame() { _y = _y - speed; for (var _local3 in _root.ship.enemies) { if (hitTest(_root.ship.enemies[_local3])) { removeMovieClip(); _root.ship.enemies[_local3].takeDamage(); } } if (_y < -10) { removeMovieClip(); } } }
Symbol 103 MovieClip [__Packages.Ship] Frame 0
class Ship extends MovieClip { var velocity, shootLimiter, shootLimiter2, shootLimiter3, enemyTimer, enemyTimer2, enemies, kills, graze, _visible, _x, _y, score, health, finalScore; function Ship () { super(); } function onLoad() { _root.kongregateServices.connect(); _root.backgroundMusic = new Sound(); _root.backgroundMusic.attachSound("SeleneLight.mp3"); _root.backgroundMusic.start(0, 1000); velocity = 10; shootLimiter = 0; shootLimiter2 = 0; shootLimiter3 = 0; enemyTimer = 0; enemyTimer2 = 0; enemies = []; resetScore(); resetHealth(); kills = 0; graze = 0; _visible = false; _root.gameOverMenu._visible = false; _root.healthMeter._x = 1000; _root.enemyHealthMeter._visible = false; _root.gameStartMenu.StartNowButton.onPress = function () { _root.ship.newGame(); }; } function onEnterFrame() { if (_visible == true) { shootLimiter = shootLimiter + 1; shootLimiter2 = shootLimiter2 + 1; shootLimiter3 = shootLimiter3 + 1; if (Key.isDown(39)) { _x = _x + velocity; } if (Key.isDown(37)) { _x = _x - velocity; } if (Key.isDown(38)) { _y = _y - velocity; } if (Key.isDown(40)) { _y = _y + velocity; } if (Key.isDown(16)) { velocity = 5; } else { velocity = 10; } if (Key.isDown(32) && (shootLimiter > 5)) { shootLimiter = 0; var _local5 = _root.attachMovie("Missile", "Missile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local5._x = _x + 0; _local5._y = _y - 30; } if (Key.isDown(32) && (shootLimiter2 > 15)) { shootLimiter2 = 0; var _local4 = _root.attachMovie("Rocket", "Rocket" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x + 20; _local4._y = _y - 0; } if (Key.isDown(32) && (shootLimiter3 > 15)) { shootLimiter3 = 0; var _local3 = _root.attachMovie("Rocket2", "Rocket2" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 20; _local3._y = _y - 0; } if (_x > 330) { _root.ship._x = _root.ship._x - 10; } if (_x < 12) { _root.ship._x = _root.ship._x + 10; } if (_y > 576) { _root.ship._y = _root.ship._y - 10; } if (_y < 0) { _root.ship._y = _root.ship._y + 10; } enemyTimer = enemyTimer + 10; if (enemyTimer > 60) { enemyTimer = 0; var _local6 = _root.attachMovie("EnemyShip", "EnemyShip" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); enemies.push(_local6); } enemyTimer2 = enemyTimer2 + 4; if (enemyTimer2 > 60) { enemyTimer2 = 0; var _local6 = _root.attachMovie("Redfairy", "Redfairy" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); enemies.push(_local6); _local6 = _root.attachMovie("Redfairy3", "Redfairy3" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); enemies.push(_local6); } if (score > NaN) { enemyTimer2 = enemyTimer2 + 0; enemyTimer = enemyTimer + 20; } if (score > NaN) { enemyTimer2 = enemyTimer2 + 2; enemyTimer = 2; } if (score > NaN) { enemyTimer2 = enemyTimer2 + 10; enemyTimer = 0; } } } function updateScore(points) { score = score + points; _root.scoreText.text = score; } function resetScore() { score = 0; _root.scoreText.text = score; } function updateHealth(points) { health = health + points; if (health < 1) { health = 0; _root.gameOverMenu._visible = true; explode(); } _root.healthMeter.bar._xscale = health; } function resetHealth() { health = 100; _root.healthMeter.bar._xscale = 100; } function explode() { _visible = false; _root.shipskin._visible = false; _root.orb1._visible = false; _root.orb2._visible = false; var _local4 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x; _local4._y = _y; for (var _local3 in enemies) { enemies[_local3].explode(); } _root.Enemybomb._visible = false; _root.EnemyMissile._visible = false; gameOver(); _root.kongregateScores.submit("score", score); } function newGame() { _visible = true; _root.shipskin._visible = true; _root.orb1._visible = true; _root.orb2._visible = true; _root.healthMeter._x = 360; _root.scoreText.visible = true; _y = 515; _x = 212; _root.MuteBox._x = 450; _root.MuteBox._y = 500; _root.controls._x = 2000; _root.shipskin._y = 500; _root.shipskin._x = 200; _root.orb1._y = 520; _root.orb1._x = 225; _root.orb2._y = 520; _root.orb2._x = 190; _root.gameOverMenu._visible = false; _root.gameStartMenu._visible = false; resetHealth(); resetScore(); _root.scoreText._x = 419.6; _root.line._x = 330; graze = 0; } function gameOver() { _root.gameOverMenu._visible = true; _root.gameOverMenu.playAgainButton.onPress = function () { _root.ship.newGame(); }; _root.gameOverMenu.killBonus.text = kills; _root.gameOverMenu.grazeBonus.text = graze; finalScore = score + (kills * 100); graze * 10; _root.gameOverMenu.finalScore.text = finalScore; _root.kongregateStats.submit("HighScore", finalScore); _root.kongregateStats.submit("HighScore2", finalScore); _root.kongregateStats.submit("Kills", kills); } }
Symbol 104 MovieClip [__Packages.Explosion] Frame 0
class Explosion extends MovieClip { var _totalframes, _currentframe, removeMovieClip; function Explosion () { super(); } function onEnterFrame() { if (_currentframe == _totalframes) { removeMovieClip(); } } }

Library Items

Symbol 1 Sound [SeleneLight.mp3]
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:8
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:8
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:8
Symbol 8 MovieClip [Explosion]Uses:3 5 7
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:11
Symbol 11 MovieClip [Missile]Uses:10
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14 15
Symbol 14 MovieClip [Redfairy3]Uses:13
Symbol 15 MovieClip [Redfairy]Uses:13
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18
Symbol 18 MovieClip [EnemyShip]Uses:17
Symbol 19 BitmapUsed by:20 21
Symbol 20 GraphicUses:19Used by:23
Symbol 21 GraphicUses:19Used by:22
Symbol 22 MovieClipUses:21Used by:23
Symbol 23 MovieClip [Enemybomb]Uses:20 22
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClip [EnemyMissile]Uses:25
Symbol 27 BitmapUsed by:28 30
Symbol 28 GraphicUses:27Used by:29
Symbol 29 MovieClip [Rocket2]Uses:28
Symbol 30 GraphicUses:27Used by:31
Symbol 31 MovieClip [Rocket]Uses:30
Symbol 32 GraphicUsed by:35 38 76 77 78 79
Symbol 33 FontUsed by:34 37 81 84 86
Symbol 34 TextUses:33Used by:35 78 79
Symbol 35 MovieClipUses:32 34Used by:36
Symbol 36 MovieClip [Yes]Uses:35
Symbol 37 TextUses:33Used by:38 76 77
Symbol 38 MovieClipUses:32 37Used by:39
Symbol 39 MovieClip [No]Uses:38
Symbol 40 GraphicUsed by:43
Symbol 41 FontUsed by:42 66 68 69 70 71 72 73 74
Symbol 42 TextUses:41Used by:43
Symbol 43 MovieClip [StartNowButton]Uses:40 42Used by:51
Symbol 44 GraphicUsed by:51
Symbol 45 FontUsed by:46 61
Symbol 46 TextUses:45Used by:51
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClipUses:48Used by:50
Symbol 50 MovieClipUses:49Used by:51
Symbol 51 MovieClip [gameStartMenu]Uses:44 46 50 43Used by:Timeline
Symbol 52 BitmapUsed by:53 57
Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClip [Ship]Uses:53Used by:Timeline
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:59
Symbol 57 GraphicUses:52Used by:58
Symbol 58 MovieClipUses:57Used by:59
Symbol 59 MovieClipUses:56 58Used by:Timeline
Symbol 60 GraphicUsed by:Timeline
Symbol 61 TextUses:45Used by:Timeline
Symbol 62 FontUsed by:63
Symbol 63 TextUses:62Used by:Timeline
Symbol 64 GraphicUsed by:75
Symbol 65 GraphicUsed by:67
Symbol 66 TextUses:41Used by:67
Symbol 67 MovieClipUses:65 66Used by:75
Symbol 68 TextUses:41Used by:75
Symbol 69 TextUses:41Used by:75
Symbol 70 EditableTextUses:41Used by:75
Symbol 71 TextUses:41Used by:75
Symbol 72 EditableTextUses:41Used by:75
Symbol 73 EditableTextUses:41Used by:75
Symbol 74 TextUses:41Used by:75
Symbol 75 MovieClipUses:64 67 68 69 70 71 72 73 74Used by:Timeline
Symbol 76 MovieClipUses:32 37Used by:77
Symbol 77 ButtonUses:76 32 37Used by:80
Symbol 78 MovieClipUses:32 34Used by:79
Symbol 79 ButtonUses:78 32 34Used by:80
Symbol 80 MovieClipUses:77 79Used by:82
Symbol 81 TextUses:33Used by:82
Symbol 82 MovieClipUses:80 81Used by:Timeline
Symbol 83 GraphicUsed by:85
Symbol 84 TextUses:33Used by:85
Symbol 85 MovieClipUses:83 84Used by:Timeline
Symbol 86 EditableTextUses:33Used by:Timeline
Symbol 87 GraphicUsed by:91
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:87 89 90Used by:Timeline
Symbol 92 GraphicUsed by:Timeline
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:Timeline
Symbol 95 MovieClip [__Packages.Missile]
Symbol 96 MovieClip [__Packages.Redfairy3]
Symbol 97 MovieClip [__Packages.Redfairy]
Symbol 98 MovieClip [__Packages.EnemyShip]
Symbol 99 MovieClip [__Packages.Enemybomb]
Symbol 100 MovieClip [__Packages.EnemyMissile]
Symbol 101 MovieClip [__Packages.Rocket2]
Symbol 102 MovieClip [__Packages.Rocket]
Symbol 103 MovieClip [__Packages.Ship]
Symbol 104 MovieClip [__Packages.Explosion]

Instance Names

"ship"Frame 1Symbol 54 MovieClip [Ship]
"shipskin"Frame 1Symbol 59 MovieClip
"gameOverMenu"Frame 1Symbol 75 MovieClip
"gameStartMenu"Frame 1Symbol 51 MovieClip [gameStartMenu]
"MuteBox"Frame 1Symbol 82 MovieClip
"controls"Frame 1Symbol 85 MovieClip
"scoreText"Frame 1Symbol 86 EditableText
"healthMeter"Frame 1Symbol 91 MovieClip
"line"Frame 1Symbol 94 MovieClip
"StartNowButton"Symbol 51 MovieClip [gameStartMenu] Frame 1Symbol 43 MovieClip [StartNowButton]
"body"Symbol 59 MovieClip Frame 1Symbol 58 MovieClip
"playAgainButton"Symbol 75 MovieClip Frame 1Symbol 67 MovieClip
"killBonus"Symbol 75 MovieClip Frame 1Symbol 70 EditableText
"finalScore"Symbol 75 MovieClip Frame 1Symbol 72 EditableText
"grazeBonuss"Symbol 75 MovieClip Frame 1Symbol 73 EditableText
"bar"Symbol 91 MovieClip Frame 1Symbol 89 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "SeleneLight.mp3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Explosion"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Missile"
ExportAssets (56)Timeline Frame 1Symbol 14 as "Redfairy3"
ExportAssets (56)Timeline Frame 1Symbol 15 as "Redfairy"
ExportAssets (56)Timeline Frame 1Symbol 18 as "EnemyShip"
ExportAssets (56)Timeline Frame 1Symbol 23 as "Enemybomb"
ExportAssets (56)Timeline Frame 1Symbol 26 as "EnemyMissile"
ExportAssets (56)Timeline Frame 1Symbol 29 as "Rocket2"
ExportAssets (56)Timeline Frame 1Symbol 31 as "Rocket"
ExportAssets (56)Timeline Frame 1Symbol 36 as "Yes"
ExportAssets (56)Timeline Frame 1Symbol 39 as "No"
ExportAssets (56)Timeline Frame 1Symbol 43 as "StartNowButton"
ExportAssets (56)Timeline Frame 1Symbol 51 as "gameStartMenu"
ExportAssets (56)Timeline Frame 1Symbol 54 as "Ship"
ExportAssets (56)Timeline Frame 1Symbol 95 as "__Packages.Missile"
ExportAssets (56)Timeline Frame 1Symbol 96 as "__Packages.Redfairy3"
ExportAssets (56)Timeline Frame 1Symbol 97 as "__Packages.Redfairy"
ExportAssets (56)Timeline Frame 1Symbol 98 as "__Packages.EnemyShip"
ExportAssets (56)Timeline Frame 1Symbol 99 as "__Packages.Enemybomb"
ExportAssets (56)Timeline Frame 1Symbol 100 as "__Packages.EnemyMissile"
ExportAssets (56)Timeline Frame 1Symbol 101 as "__Packages.Rocket2"
ExportAssets (56)Timeline Frame 1Symbol 102 as "__Packages.Rocket"
ExportAssets (56)Timeline Frame 1Symbol 103 as "__Packages.Ship"
ExportAssets (56)Timeline Frame 1Symbol 104 as "__Packages.Explosion"




http://swfchan.com/20/98298/info.shtml
Created: 22/3 -2019 15:02:02 Last modified: 22/3 -2019 15:02:02 Server time: 22/12 -2024 02:49:27