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Clickz.swf

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Flash #99449

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ActionScript [AS3]

Section 1
//JSON (com.adobe.serialization.json.JSON) package com.adobe.serialization.json { public class JSON { public static function decode(_arg1:String){ var _local2:JSONDecoder; _local2 = new JSONDecoder(_arg1); return (_local2.getValue()); } public static function encode(_arg1:Object):String{ var _local2:JSONEncoder; _local2 = new JSONEncoder(_arg1); return (_local2.getString()); } } }//package com.adobe.serialization.json
Section 2
//JSONDecoder (com.adobe.serialization.json.JSONDecoder) package com.adobe.serialization.json { public class JSONDecoder { private var value; private var tokenizer:JSONTokenizer; private var token:JSONToken; public function JSONDecoder(_arg1:String){ tokenizer = new JSONTokenizer(_arg1); nextToken(); value = parseValue(); } private function nextToken():JSONToken{ return ((token = tokenizer.getNextToken())); } private function parseObject():Object{ var _local1:Object; var _local2:String; _local1 = new Object(); nextToken(); if (token.type == JSONTokenType.RIGHT_BRACE){ return (_local1); }; while (true) { if (token.type == JSONTokenType.STRING){ _local2 = String(token.value); nextToken(); if (token.type == JSONTokenType.COLON){ nextToken(); _local1[_local2] = parseValue(); nextToken(); if (token.type == JSONTokenType.RIGHT_BRACE){ return (_local1); }; if (token.type == JSONTokenType.COMMA){ nextToken(); } else { tokenizer.parseError(("Expecting } or , but found " + token.value)); }; } else { tokenizer.parseError(("Expecting : but found " + token.value)); }; } else { tokenizer.parseError(("Expecting string but found " + token.value)); }; }; return (null); } private function parseArray():Array{ var _local1:Array; _local1 = new Array(); nextToken(); if (token.type == JSONTokenType.RIGHT_BRACKET){ return (_local1); }; while (true) { _local1.push(parseValue()); nextToken(); if (token.type == JSONTokenType.RIGHT_BRACKET){ return (_local1); }; if (token.type == JSONTokenType.COMMA){ nextToken(); } else { tokenizer.parseError(("Expecting ] or , but found " + token.value)); }; }; return (null); } public function getValue(){ return (value); } private function parseValue():Object{ switch (token.type){ case JSONTokenType.LEFT_BRACE: return (parseObject()); case JSONTokenType.LEFT_BRACKET: return (parseArray()); case JSONTokenType.STRING: case JSONTokenType.NUMBER: case JSONTokenType.TRUE: case JSONTokenType.FALSE: case JSONTokenType.NULL: return (token.value); default: tokenizer.parseError(("Unexpected " + token.value)); }; return (null); } } }//package com.adobe.serialization.json
Section 3
//JSONEncoder (com.adobe.serialization.json.JSONEncoder) package com.adobe.serialization.json { import flash.utils.*; public class JSONEncoder { private var jsonString:String; public function JSONEncoder(_arg1){ jsonString = convertToString(_arg1); } private function arrayToString(_arg1:Array):String{ var _local2:String; var _local3:int; _local2 = ""; _local3 = 0; while (_local3 < _arg1.length) { if (_local2.length > 0){ _local2 = (_local2 + ","); }; _local2 = (_local2 + convertToString(_arg1[_local3])); _local3++; }; return ((("[" + _local2) + "]")); } private function convertToString(_arg1):String{ if ((_arg1 is String)){ return (escapeString((_arg1 as String))); }; if ((_arg1 is Number)){ return ((isFinite((_arg1 as Number))) ? _arg1.toString() : "null"); } else { if ((_arg1 is Boolean)){ return ((_arg1) ? "true" : "false"); } else { if ((_arg1 is Array)){ return (arrayToString((_arg1 as Array))); }; if ((((_arg1 is Object)) && (!((_arg1 == null))))){ return (objectToString(_arg1)); }; }; }; return ("null"); } private function escapeString(_arg1:String):String{ var _local2:String; var _local3:String; var _local4:Number; var _local5:int; var _local6:String; var _local7:String; _local2 = ""; _local4 = _arg1.length; _local5 = 0; while (_local5 < _local4) { _local3 = _arg1.charAt(_local5); switch (_local3){ case "\"": _local2 = (_local2 + "\\\""); break; case "\\": _local2 = (_local2 + "\\\\"); break; case "\b": _local2 = (_local2 + "\\b"); break; case "\f": _local2 = (_local2 + "\\f"); break; case "\n": _local2 = (_local2 + "\\n"); break; case "\r": _local2 = (_local2 + "\\r"); break; case "\t": _local2 = (_local2 + "\\t"); break; default: if (_local3 < " "){ _local6 = _local3.charCodeAt(0).toString(16); _local7 = ((_local6.length == 2)) ? "00" : "000"; _local2 = (_local2 + (("\\u" + _local7) + _local6)); } else { _local2 = (_local2 + _local3); }; }; _local5++; }; return ((("\"" + _local2) + "\"")); } private function objectToString(_arg1:Object):String{ var s:String; var classInfo:XML; var value:Object; var key:String; var v:XML; var o = _arg1; s = ""; classInfo = describeType(o); if (classInfo.@name.toString() == "Object"){ for (key in o) { value = o[key]; if ((value is Function)){ } else { if (s.length > 0){ s = (s + ","); }; s = (s + ((escapeString(key) + ":") + convertToString(value))); }; }; } else { for each (v in classInfo..*.(((name() == "variable")) || ((name() == "accessor")))) { if (s.length > 0){ s = (s + ","); }; s = (s + ((escapeString(v.@name.toString()) + ":") + convertToString(o[v.@name]))); }; }; return ((("{" + s) + "}")); } public function getString():String{ return (jsonString); } } }//package com.adobe.serialization.json
Section 4
//JSONParseError (com.adobe.serialization.json.JSONParseError) package com.adobe.serialization.json { public class JSONParseError extends Error { private var _text:String; private var _location:int; public function JSONParseError(_arg1:String="", _arg2:int=0, _arg3:String=""){ super(_arg1); _location = _arg2; _text = _arg3; } public function get text():String{ return (_text); } public function get location():int{ return (_location); } } }//package com.adobe.serialization.json
Section 5
//JSONToken (com.adobe.serialization.json.JSONToken) package com.adobe.serialization.json { public class JSONToken { private var _value:Object; private var _type:int; public function JSONToken(_arg1:int=-1, _arg2:Object=null){ _type = _arg1; _value = _arg2; } public function set value(_arg1:Object):void{ _value = _arg1; } public function get value():Object{ return (_value); } public function set type(_arg1:int):void{ _type = _arg1; } public function get type():int{ return (_type); } } }//package com.adobe.serialization.json
Section 6
//JSONTokenizer (com.adobe.serialization.json.JSONTokenizer) package com.adobe.serialization.json { public class JSONTokenizer { private var loc:int; private var ch:String; private var obj:Object; private var jsonString:String; public function JSONTokenizer(_arg1:String){ jsonString = _arg1; loc = 0; nextChar(); } private function skipComments():void{ if (ch == "/"){ nextChar(); switch (ch){ case "/": do { nextChar(); } while (((!((ch == "\n"))) && (!((ch == ""))))); nextChar(); break; case "*": nextChar(); while (true) { if (ch == "*"){ nextChar(); if (ch == "/"){ nextChar(); break; }; } else { nextChar(); }; if (ch == ""){ parseError("Multi-line comment not closed"); }; }; break; default: parseError((("Unexpected " + ch) + " encountered (expecting '/' or '*' )")); }; }; } private function isDigit(_arg1:String):Boolean{ return ((((_arg1 >= "0")) && ((_arg1 <= "9")))); } private function readNumber():JSONToken{ var _local1:JSONToken; var _local2:String; var _local3:Number; _local1 = new JSONToken(); _local1.type = JSONTokenType.NUMBER; _local2 = ""; if (ch == "-"){ _local2 = (_local2 + "-"); nextChar(); }; if (!isDigit(ch)){ parseError("Expecting a digit"); }; if (ch == "0"){ _local2 = (_local2 + ch); nextChar(); if (isDigit(ch)){ parseError("A digit cannot immediately follow 0"); }; } else { while (isDigit(ch)) { _local2 = (_local2 + ch); nextChar(); }; }; if (ch == "."){ _local2 = (_local2 + "."); nextChar(); if (!isDigit(ch)){ parseError("Expecting a digit"); }; while (isDigit(ch)) { _local2 = (_local2 + ch); nextChar(); }; }; if ((((ch == "e")) || ((ch == "E")))){ _local2 = (_local2 + "e"); nextChar(); if ((((ch == "+")) || ((ch == "-")))){ _local2 = (_local2 + ch); nextChar(); }; if (!isDigit(ch)){ parseError("Scientific notation number needs exponent value"); }; while (isDigit(ch)) { _local2 = (_local2 + ch); nextChar(); }; }; _local3 = Number(_local2); if (((isFinite(_local3)) && (!(isNaN(_local3))))){ _local1.value = _local3; return (_local1); }; parseError((("Number " + _local3) + " is not valid!")); return (null); } private function nextChar():String{ return ((ch = jsonString.charAt(loc++))); } public function getNextToken():JSONToken{ var _local1:JSONToken; var _local2:String; var _local3:String; var _local4:String; _local1 = new JSONToken(); skipIgnored(); switch (ch){ case "{": _local1.type = JSONTokenType.LEFT_BRACE; _local1.value = "{"; nextChar(); break; case "}": _local1.type = JSONTokenType.RIGHT_BRACE; _local1.value = "}"; nextChar(); break; case "[": _local1.type = JSONTokenType.LEFT_BRACKET; _local1.value = "["; nextChar(); break; case "]": _local1.type = JSONTokenType.RIGHT_BRACKET; _local1.value = "]"; nextChar(); break; case ",": _local1.type = JSONTokenType.COMMA; _local1.value = ","; nextChar(); break; case ":": _local1.type = JSONTokenType.COLON; _local1.value = ":"; nextChar(); break; case "t": _local2 = ((("t" + nextChar()) + nextChar()) + nextChar()); if (_local2 == "true"){ _local1.type = JSONTokenType.TRUE; _local1.value = true; nextChar(); } else { parseError(("Expecting 'true' but found " + _local2)); }; break; case "f": _local3 = (((("f" + nextChar()) + nextChar()) + nextChar()) + nextChar()); if (_local3 == "false"){ _local1.type = JSONTokenType.FALSE; _local1.value = false; nextChar(); } else { parseError(("Expecting 'false' but found " + _local3)); }; break; case "n": _local4 = ((("n" + nextChar()) + nextChar()) + nextChar()); if (_local4 == "null"){ _local1.type = JSONTokenType.NULL; _local1.value = null; nextChar(); } else { parseError(("Expecting 'null' but found " + _local4)); }; break; case "\"": _local1 = readString(); break; default: if (((isDigit(ch)) || ((ch == "-")))){ _local1 = readNumber(); } else { if (ch == ""){ return (null); }; parseError((("Unexpected " + ch) + " encountered")); }; }; return (_local1); } private function skipWhite():void{ while (isWhiteSpace(ch)) { nextChar(); }; } private function isWhiteSpace(_arg1:String):Boolean{ return ((((((_arg1 == " ")) || ((_arg1 == "\t")))) || ((_arg1 == "\n")))); } public function parseError(_arg1:String):void{ throw (new JSONParseError(_arg1, loc, jsonString)); } private function skipIgnored():void{ skipWhite(); skipComments(); skipWhite(); } private function isHexDigit(_arg1:String):Boolean{ var _local2:String; _local2 = _arg1.toUpperCase(); return (((isDigit(_arg1)) || ((((_local2 >= "A")) && ((_local2 <= "F")))))); } private function readString():JSONToken{ var _local1:JSONToken; var _local2:String; var _local3:String; var _local4:int; _local1 = new JSONToken(); _local1.type = JSONTokenType.STRING; _local2 = ""; nextChar(); while (((!((ch == "\""))) && (!((ch == ""))))) { if (ch == "\\"){ nextChar(); switch (ch){ case "\"": _local2 = (_local2 + "\""); break; case "/": _local2 = (_local2 + "/"); break; case "\\": _local2 = (_local2 + "\\"); break; case "b": _local2 = (_local2 + "\b"); break; case "f": _local2 = (_local2 + "\f"); break; case "n": _local2 = (_local2 + "\n"); break; case "r": _local2 = (_local2 + "\r"); break; case "t": _local2 = (_local2 + "\t"); break; case "u": _local3 = ""; _local4 = 0; while (_local4 < 4) { if (!isHexDigit(nextChar())){ parseError((" Excepted a hex digit, but found: " + ch)); }; _local3 = (_local3 + ch); _local4++; }; _local2 = (_local2 + String.fromCharCode(parseInt(_local3, 16))); break; default: _local2 = (_local2 + ("\\" + ch)); }; } else { _local2 = (_local2 + ch); }; nextChar(); }; if (ch == ""){ parseError("Unterminated string literal"); }; nextChar(); _local1.value = _local2; return (_local1); } } }//package com.adobe.serialization.json
Section 7
//JSONTokenType (com.adobe.serialization.json.JSONTokenType) package com.adobe.serialization.json { public class JSONTokenType { public static const NUMBER:int = 11; public static const FALSE:int = 8; public static const RIGHT_BRACKET:int = 4; public static const NULL:int = 9; public static const TRUE:int = 7; public static const RIGHT_BRACE:int = 2; public static const UNKNOWN:int = -1; public static const COMMA:int = 0; public static const LEFT_BRACKET:int = 3; public static const STRING:int = 10; public static const LEFT_BRACE:int = 1; public static const COLON:int = 6; } }//package com.adobe.serialization.json
Section 8
//OAdBanner (ENGINE.AD.OAdBanner) package ENGINE.AD { import flash.events.*; import flash.display.*; import flash.net.*; public class OAdBanner { private var iManager:DisplayObject; private var iID:String; private var iBanner:DisplayObject; private var iPrefix:String; private var iLoader:Loader; private static const strURL:String = "http://wellgames.com/ad/"; public function OAdBanner(_arg1:String, _arg2:String){ this.iPrefix = _arg1; this.iID = _arg2; this.iLoader = new Loader(); this.iLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, OnIOError); this.iLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, OnComplete); this.iLoader.load(new URLRequest(this.prURL)); } private function OnIOError(_arg1:IOErrorEvent):void{ } public function DeleteBanner():void{ this.iBanner = null; } private function get prURL():String{ return ((((((OAdBanner.strURL + this.iPrefix) + "AdBanner.swf?r=") + this.iPrefix) + this.iID) + "&i=-1")); } public function get prBanner():DisplayObject{ return (this.iBanner); } public function CreateBanner():void{ if (this.iManager){ this.iBanner = this.iManager["prBanner"]; }; } private function OnComplete(_arg1:Event):void{ this.iManager = this.iLoader.content; } } }//package ENGINE.AD
Section 9
//OAdBanners (ENGINE.AD.OAdBanners) package ENGINE.AD { import flash.display.*; import ENGINE.CORE.*; public class OAdBanners { public static var iBBanner:OAdBanner; public static var iTBanner:OAdBanner; public static function InitTBanner(_arg1:String, _arg2:String):void{ OAdBanners.iTBanner = new OAdBanner(_arg1, _arg2); } public static function RemoveBBanner(_arg1:DisplayObjectContainer):void{ var _local2:Sprite; _local2 = (OAdBanners.iBBanner.prBanner as Sprite); if (((_local2) && (_arg1.contains(_local2)))){ _arg1.removeChild(_local2); }; OAdBanners.iBBanner.DeleteBanner(); } public static function AddBBanner(_arg1:DisplayObjectContainer, _arg2:int, _arg3:int, _arg4:int=0, _arg5:int=0):void{ var _local6:Sprite; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; OAdBanners.iBBanner.CreateBanner(); _local6 = (OAdBanners.iBBanner.prBanner as Sprite); if (!_local6){ return; }; _local7 = OGlobal.ToGlobal(_arg2); _local8 = OGlobal.ToGlobal(_arg3); _local9 = OGlobal.ToGlobal(_arg4); _local10 = OGlobal.ToGlobal(_arg5); _local6.x = Math.floor((_local7 + ((_local9 - _local6.width) / 2))); _local6.y = Math.floor((_local8 + ((_local10 - _local6.height) / 2))); _arg1.addChild(_local6); } public static function RemoveTBanner(_arg1:DisplayObjectContainer):void{ var _local2:Sprite; _local2 = (OAdBanners.iTBanner.prBanner as Sprite); if (((_local2) && (_arg1.contains(_local2)))){ _arg1.removeChild(_local2); }; OAdBanners.iTBanner.DeleteBanner(); } public static function InitBBanner(_arg1:String, _arg2:String):void{ OAdBanners.iBBanner = new OAdBanner(_arg1, _arg2); } public static function AddTBanner(_arg1:DisplayObjectContainer, _arg2:int, _arg3:int, _arg4:int=0, _arg5:int=0):void{ var _local6:Sprite; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; OAdBanners.iTBanner.CreateBanner(); _local6 = (OAdBanners.iTBanner.prBanner as Sprite); if (!_local6){ return; }; _local7 = OGlobal.ToGlobal(_arg2); _local8 = OGlobal.ToGlobal(_arg3); _local9 = OGlobal.ToGlobal(_arg4); _local10 = OGlobal.ToGlobal(_arg5); _local6.x = Math.floor((_local7 + ((_local9 - _local6.width) / 2))); _local6.y = Math.floor((_local8 + ((_local10 - _local6.height) / 2))); _arg1.addChild(_local6); } } }//package ENGINE.AD
Section 10
//OCache (ENGINE.CORE.OCache) package ENGINE.CORE { import flash.utils.*; public dynamic class OCache { public function Pack():ByteArray{ var _local1:ByteArray; _local1 = new ByteArray(); _local1.writeObject(this); _local1.compress(); return (_local1); } public function AddCategoryArr(_arg1:String, _arg2:String):Array{ var _local3:OCache; _local3 = ((this[_arg1])==undefined) ? AddCategory(_arg1) : this[_arg1]; return (_local3.AddArr(_arg2)); } public function GetArrItem(_arg1:String, _arg2:int){ if ((((this[_arg1] == undefined)) || ((this[_arg1][_arg2] == undefined)))){ return (null); }; return (this[_arg1][_arg2]); } public function DeleteArrItem(_arg1:String, _arg2:int):void{ if (this[_arg1] == undefined){ return; }; this[_arg1].splice(_arg2, 1); } public function IsCategoryArrItem(_arg1:String, _arg2:String, _arg3:int):Boolean{ if (this[_arg1] == undefined){ return (false); }; return (this[_arg1].IsArrItem(_arg2, _arg3)); } public function GetCategoryItem(_arg1:String, _arg2:String){ if (this[_arg1] == undefined){ return (null); }; return (this[_arg1].GetItem(_arg2)); } public function SetCategoryItem(_arg1:String, _arg2:String, _arg3):void{ if (this[_arg1] == undefined){ this[_arg1] = new OCache(); }; this[_arg1].SetItem(_arg2, _arg3); } public function SetCategoryArrItem(_arg1:String, _arg2:String, _arg3:int, _arg4):void{ if (this[_arg1] == undefined){ this[_arg1] = new OCache(); }; this[_arg1].SetArrItem(_arg2, _arg3, _arg4); } public function IsCategoryItem(_arg1:String, _arg2:String):Boolean{ if (this[_arg1] == undefined){ return (false); }; return (this[_arg1].IsItem(_arg2)); } public function DeleteCategoryItem(_arg1:String, _arg2:String):void{ if (this[_arg1] == undefined){ return; }; this[_arg1].DeleteItem(_arg2); } public function AddCategory(_arg1:String):OCache{ this[_arg1] = new OCache(); return (this[_arg1]); } public function GetCategoryArrItem(_arg1:String, _arg2:String, _arg3:int){ if (this[_arg1] == undefined){ return (null); }; return (GetArrItem(_arg2, _arg3)); } public function GetCategoryNames(_arg1:String):Array{ var _local2:Array; var _local3:String; if (this[_arg1] == undefined){ return (null); }; _local2 = new Array(); for (_local3 in this[_arg1]) { _local2.push(_local3); }; return ((_local2.length) ? _local2.sort() : null); } public function AddArr(_arg1:String):Array{ this[_arg1] = new Array(); return (this[_arg1]); } public function GetItem(_arg1:String){ if (this[_arg1] == undefined){ return (null); }; return (this[_arg1]); } public function IsArrItem(_arg1:String, _arg2:int):Boolean{ return (((!((this[_arg1] == undefined))) && (!((this[_arg1][_arg2] == undefined))))); } public function DeleteCategoryArrItem(_arg1:String, _arg2:String, _arg3:int):void{ if (this[_arg1] == undefined){ return; }; this[_arg1].DeleteArrItem(_arg2, _arg3); } public function Clear():void{ var _local1:String; for (_local1 in this) { delete this[_local1]; }; } public function SetArrItem(_arg1:String, _arg2:int, _arg3):void{ if (this[_arg1] == undefined){ this[_arg1] = new Array(); }; this[_arg1][_arg2] = _arg3; } public function SetItem(_arg1:String, _arg2):void{ this[_arg1] = _arg2; } public function GetNames():Array{ var _local1:Array; var _local2:String; _local1 = new Array(); for (_local2 in this) { _local1.push(_local2); }; return ((_local1.length) ? _local1.sort() : null); } public function IsItem(_arg1:String):Boolean{ return (!((this[_arg1] == undefined))); } public function DeleteItem(_arg1:String):void{ if (this[_arg1] == undefined){ return; }; delete this[_arg1]; } } }//package ENGINE.CORE
Section 11
//OGlobal (ENGINE.CORE.OGlobal) package ENGINE.CORE { import flash.display.*; import flash.geom.*; import flash.net.*; public class OGlobal { private static var iFPS:int = 60; private static var iDomain:String; private static var iSRect:Rectangle = new Rectangle(); private static var iVRect:Rectangle = new Rectangle(0, 0, 800, 600); private static var iStage:Stage; private static var iScale:Number = 1; private static var iAppName:String; private static var iOldScale:Number = 1; public static function get FPS():int{ return (OGlobal.iFPS); } public static function CheckDomain(_arg1:String):Boolean{ var _local2:int; _local2 = OGlobal.iDomain.indexOf(_arg1); return ((((_local2 >= 0)) && ((_local2 <= 4)))); } public static function ToLocal(_arg1:Number):Number{ return ((_arg1 / OGlobal.iScale)); } public static function set FPS(_arg1:int):void{ OGlobal.iFPS = _arg1; if (OGlobal.iStage){ OGlobal.iStage.frameRate = _arg1; }; } public static function Rescale(_arg1:Sprite, _arg2:Boolean=true):void{ var _local3:Number; _local3 = (((OGlobal.iStage.stageWidth / OGlobal.iStage.stageHeight))<=(800 / 600)) ? (OGlobal.iStage.stageWidth / 800) : (OGlobal.iStage.stageHeight / 600); OGlobal.iSRect.x = 0; OGlobal.iSRect.y = 0; OGlobal.iSRect.width = OGlobal.iStage.stageWidth; OGlobal.iSRect.height = OGlobal.iStage.stageHeight; OGlobal.iVRect.width = Math.round((800 * _local3)); OGlobal.iVRect.height = Math.round((600 * _local3)); OGlobal.iVRect.x = Math.floor(((OGlobal.iStage.stageWidth - OGlobal.iVRect.width) / 2)); OGlobal.iVRect.y = Math.floor(((OGlobal.iStage.stageHeight - OGlobal.iVRect.height) / 2)); if (_arg2){ _arg1.x = OGlobal.iVRect.x; _arg1.y = OGlobal.iVRect.y; }; OGlobal.iScale = _local3; } public static function get prStage():Stage{ return (OGlobal.iStage); } public static function ClearScale():void{ OGlobal.iOldScale = OGlobal.iScale; OGlobal.iScale = 1; OGlobal.iVRect = OGlobal.iSRect.clone(); } public static function ToGlobal(_arg1:Number):Number{ return ((_arg1 * OGlobal.iScale)); } public static function set AppName(_arg1:String):void{ OGlobal.iAppName = ("WellGames_" + _arg1); } public static function get Domain():String{ return (OGlobal.iDomain); } public static function SetDomain():void{ var _local1:LocalConnection; _local1 = new LocalConnection(); OGlobal.iDomain = _local1.domain; } public static function get StageRect():Rectangle{ return (OGlobal.iSRect); } public static function ScaleFloor(_arg1:Number):Number{ return ((Math.floor((_arg1 * OGlobal.iScale)) / OGlobal.iScale)); } public static function get Scale():Number{ return (OGlobal.iScale); } public static function get ViewporRect():Rectangle{ return (OGlobal.iVRect); } public static function get AppName():String{ return (OGlobal.iAppName); } public static function set prStage(_arg1:Stage):void{ OGlobal.iStage = _arg1; } public static function RestoreScale():void{ OGlobal.iScale = OGlobal.iOldScale; } public static function ScaleMod(_arg1:Number):Number{ var _local2:Number; _local2 = (_arg1 * OGlobal.iScale); return (((_local2 - Math.floor(_local2)) / OGlobal.iScale)); } } }//package ENGINE.CORE
Section 12
//ORandomInt (ENGINE.CORE.ORandomInt) package ENGINE.CORE { import flash.utils.*; public class ORandomInt { private var iNextRandom:int; public function ORandomInt(){ iNextRandom = getTimer(); } public function RandNumber():Number{ var _local1:Number; _local1 = Rand(); return ((_local1 / 32767)); } public function Rand():int{ iNextRandom = ((iNextRandom * 1103515245) + 12345); return (((iNextRandom >> 16) & 32767)); } public function get NextRandom():int{ return (this.iNextRandom); } public function RandOnInterval(_arg1:Number=0, _arg2:Number=1):int{ return ((_arg1 + (Rand() % ((1 + _arg2) - _arg1)))); } public function RandVal(_arg1:int):int{ var _local2:Number; _local2 = Rand(); return ((_local2 % _arg1)); } public function SeedRand(_arg1:int=0):void{ if (_arg1 == 0){ iNextRandom = getTimer(); } else { iNextRandom = _arg1; }; } } }//package ENGINE.CORE
Section 13
//OSound (ENGINE.CORE.OSound) package ENGINE.CORE { import flash.events.*; import flash.net.*; import flash.utils.*; import flash.media.*; public class OSound { private static var iMusicInd:int = 0; private static var iSoundsObjects:Array; private static var iSounds:Dictionary = new Dictionary(true); private static var iMusicPlayList:Array = new Array(); private static var iSoundVolume:Number = 1; private static var iMusicChannel:SoundChannel; private static var iMusicVolume:Number = 1; private static var iMusic:Sound; public static function PlaySoundInd(_arg1:int, _arg2:Number=0):Boolean{ if (OSound.iSoundVolume == 0){ return (false); }; _arg1 = Math.max(_arg1, 0); _arg1 = Math.min(_arg1, (OSound.iSoundsObjects.length - 1)); return (OSound.PlaySound(OSound.iSoundsObjects[_arg1], _arg2)); } public static function set MusicVolume(_arg1:Number):void{ var _local2:SoundTransform; OSound.iMusicVolume = _arg1; if (OSound.iMusicChannel){ if (_arg1 == 0){ OSound.StopMusic(); } else { _local2 = OSound.iMusicChannel.soundTransform; _local2.volume = _arg1; OSound.iMusicChannel.soundTransform = _local2; }; } else { if (OSound.iMusicVolume > 0){ OSound.PlayMusic(); }; }; } private static function OnMusicLoadComplete(_arg1:Event):void{ if (OSound.iMusicVolume == 0){ return; }; OSound.iMusicChannel = iMusic.play(0, 0, new SoundTransform(OSound.iMusicVolume, 0)); OSound.RemoveMusic(); OSound.iMusicChannel.addEventListener(Event.SOUND_COMPLETE, OnMusicComplete); } public static function set SoundVolume(_arg1:Number):void{ OSound.iSoundVolume = _arg1; } private static function OnMusicLoadIOError(_arg1:Event):void{ OSound.RemoveMusic(); OSound.iMusicPlayList.splice(OSound.iMusicInd, 1); OSound.iMusicInd = ((OSound.iMusicInd > (OSound.iMusicPlayList.length - 1))) ? (OSound.iMusicPlayList.length - 1) : OSound.iMusicInd; OSound.PlayMusic(); } private static function OnMusicComplete(_arg1:Event):void{ PlayMusic(); } public static function PlaySound(_arg1:Class, _arg2:Number=0):Boolean{ var _local3:Sound; if (OSound.iSoundVolume == 0){ return (false); }; _local3 = OSound.iSounds[_arg1]; if (_local3 != null){ _local3.play(0, 0, new SoundTransform(OSound.iSoundVolume, _arg2)); }; return (!((_local3 == null))); } private static function RemoveMusic():void{ if (OSound.iMusic){ OSound.iMusic.removeEventListener(Event.COMPLETE, OSound.OnMusicLoadComplete); OSound.iMusic.removeEventListener(IOErrorEvent.IO_ERROR, OSound.OnMusicLoadIOError); OSound.iMusic = null; }; } public static function StopMusic():void{ if (OSound.iMusicChannel){ OSound.iMusicChannel.removeEventListener(Event.SOUND_COMPLETE, OnMusicComplete); OSound.iMusicChannel.stop(); OSound.iMusicChannel = null; }; } public static function get SoundVolume():Number{ return (OSound.iSoundVolume); } public static function PlayListClear():void{ OSound.iMusicPlayList = new Array(); } public static function PlayListAdd(_arg1:String):void{ OSound.iMusicPlayList.push(_arg1); OSound.iMusicInd = (OSound.iMusicPlayList.length - 1); } public static function PlayMusic():void{ var _local1:URLRequest; if ((((OSound.iMusicVolume == 0)) || (!(OSound.iMusicPlayList.length)))){ return; }; OSound.StopMusic(); OSound.iMusicInd = ((OSound.iMusicInd + 1) % OSound.iMusicPlayList.length); _local1 = new URLRequest(OSound.iMusicPlayList[OSound.iMusicInd]); OSound.iMusic = new Sound(); OSound.iMusic.addEventListener(Event.COMPLETE, OSound.OnMusicLoadComplete); OSound.iMusic.addEventListener(IOErrorEvent.IO_ERROR, OSound.OnMusicLoadIOError); OSound.iMusic.load(_local1); } public static function RegisterEmbedSounds(_arg1:Array):Boolean{ var _local2:int; var _local3:Sound; OSound.iSoundsObjects = _arg1; _local2 = 0; while (_local2 < _arg1.length) { _local3 = (new (_arg1[_local2]) as Sound); OSound.iSounds[_arg1[_local2]] = _local3; _local2++; }; return (true); } public static function PlaySoundRandom(_arg1:Number=0, _arg2:int=0, _arg3:int=-1):Boolean{ var _local4:int; if (OSound.iSoundVolume == 0){ return (false); }; _arg2 = Math.max(_arg2, 0); _arg2 = Math.min(_arg2, (OSound.iSoundsObjects.length - 1)); if (_arg3 < 0){ _arg3 = (OSound.iSoundsObjects.length - 1); }; _arg3 = Math.max(_arg3, 0); _arg3 = Math.min(_arg3, (OSound.iSoundsObjects.length - 1)); _local4 = OUtils.Random(_arg2, _arg3); return (OSound.PlaySound(OSound.iSoundsObjects[_local4], _arg1)); } public static function get MusicVolume():Number{ return (OSound.iMusicVolume); } } }//package ENGINE.CORE
Section 14
//OSystem (ENGINE.CORE.OSystem) package ENGINE.CORE { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.system.*; public class OSystem extends Sprite { private var iLastTime:int; private var iCount:int; private var iText:TextField; private var iSTimer:String; public static var iUserText1:String = ""; public static var iUserText:String = ""; public static var iUserText2:String = ""; public function OSystem(){ this.iText = new TextField(); this.iText.autoSize = TextFieldAutoSize.LEFT; this.iText.mouseEnabled = false; this.addChild(this.iText); this.addEventListener(Event.ENTER_FRAME, OnEnterFrame); this.iLastTime = getTimer(); this.iSTimer = ""; } public function OnEnterFrame(_arg1:Event):void{ var _local2:uint; var _local3:int; _local2 = System.totalMemory; _local3 = (getTimer() - this.iLastTime); this.iCount++; if (_local3 >= 1000){ this.iSTimer = String((Math.round(((_local3 / this.iCount) * 100)) / 100)); this.iLastTime = getTimer(); this.iCount = 0; }; iText.text = ((((((((((_local2.toString() + " ") + this.iSTimer) + " ") + OGlobal.prStage.frameRate) + " | ") + OSystem.iUserText) + " ") + OSystem.iUserText1) + " ") + OSystem.iUserText2); } } }//package ENGINE.CORE
Section 15
//OUtils (ENGINE.CORE.OUtils) package ENGINE.CORE { import ENGINE.DISPLAY.*; import flash.geom.*; public class OUtils { public static function AddZero(_arg1:String, _arg2:int):String{ var _local3:String; var _local4:int; _local3 = ""; _local4 = _arg1.length; while (_local4 < _arg2) { _local3 = (_local3 + "0"); _local4++; }; _local3 = (_local3 + _arg1); return (_local3); } public static function Random(_arg1:Number, _arg2:Number):Number{ return ((_arg1 + ((_arg2 - _arg1) * Math.random()))); } public static function StringToTarget(_arg1:Class, _arg2:int, _arg3:String, _arg4:String, _arg5:int):String{ var _local6:Number; var _local7:Rectangle; var _local8:String; var _local9:String; var _local10:int; _local6 = Math.round((1 + (_arg2 / 70))); _local8 = ((_arg4)==null) ? "" : ((" (" + _arg4) + ")"); _local9 = (_arg3 + _local8); _local7 = ODisplay.TextRect(_arg1, _arg2, _local6, _local9); if (_local7.width <= _arg5){ return (_local9); }; _local8 = ("..." + _local8); _local10 = (_arg3.length - 1); while (_local10 > 0) { _local9 = (_arg3.substr(0, _local10) + _local8); _local7 = ODisplay.TextRect(_arg1, _arg2, _local6, _local9); if (_local7.width <= _arg5){ return (_local9); }; _local10--; }; return ((_arg3.substr(0, 1) + _local8)); } public static function ClearString(_arg1:String):String{ var _local2:String; var _local3:String; var _local4:int; _local2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789 "; _local3 = ""; _local4 = 0; while (_local4 < _arg1.length) { if (_local2.indexOf(_arg1.charAt(_local4)) > -1){ _local3 = (_local3 + _arg1.charAt(_local4)); }; _local4++; }; return (_local3); } } }//package ENGINE.CORE
Section 16
//OEffect (ENGINE.DISPLAY.EFFECTS.OEffect) package ENGINE.DISPLAY.EFFECTS { import ENGINE.DISPLAY.*; import ENGINE.CORE.*; public class OEffect { protected var iColors:OCache; protected var iFilters:OCache; public function OEffect(){ this.iColors = new OCache(); this.iFilters = new OCache(); } public function RegisterColor(_arg1:String, _arg2):void{ this.iColors.SetItem(_arg1, _arg2); } public function Init(_arg1:String, _arg2:String, _arg3:Number=1):void{ } public function RegisterFilter(_arg1:String, _arg2):void{ this.iFilters.SetItem(_arg1, _arg2); } public function Apply(_arg1:Array, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0):OBM{ return (null); } } }//package ENGINE.DISPLAY.EFFECTS
Section 17
//OEffects (ENGINE.DISPLAY.EFFECTS.OEffects) package ENGINE.DISPLAY.EFFECTS { import ENGINE.DISPLAY.*; import ENGINE.CORE.*; public class OEffects { private static var iEffects:OCache = new OCache(); public static function RegisterColor(_arg1:String, _arg2:String, _arg3):void{ var _local4:OEffect; _local4 = iEffects.GetItem(_arg1); if (_local4 == null){ return; }; _local4.RegisterColor(_arg2, _arg3); } public static function RegisterEffect(_arg1:String, _arg2:OEffect):void{ iEffects.SetItem(_arg1, _arg2); } public static function Make(_arg1:Array):OBM{ var _local2:OEffect; _local2 = iEffects.GetItem(_arg1[3]); if (_local2 == null){ return (null); }; _local2.Init(_arg1[4], _arg1[5], _arg1[6]); return (_local2.Apply(_arg1[1], _arg1[2], _arg1[7], _arg1[8])); } public static function GetEffect(_arg1:String):OEffect{ return (iEffects.GetItem(_arg1)); } public static function RegisterFilter(_arg1:String, _arg2:String, _arg3):void{ var _local4:OEffect; _local4 = iEffects.GetItem(_arg1); if (_local4 == null){ return; }; _local4.RegisterFilter(_arg2, _arg3); } public static function Apply(_arg1, _arg2:Number, _arg3:String, _arg4:String, _arg5:String, _arg6:Number=1, _arg7:Number=0, _arg8:Number=0):OBM{ var _local9:OEffect; _local9 = iEffects.GetItem(_arg3); if (_local9 == null){ return (null); }; _local9.Init(_arg4, _arg5, _arg6); return (_local9.Apply([ODisplay.SpriteLib, _arg1], _arg2, _arg7, _arg8)); } } }//package ENGINE.DISPLAY.EFFECTS
Section 18
//IDisplayObject (ENGINE.DISPLAY.IDisplayObject) package ENGINE.DISPLAY { public interface IDisplayObject { function set prVisible(_arg1:Boolean):void; function get prWidth():Number; function get prHeight():Number; function set prX(_arg1:Number):void; function set prY(_arg1:Number):void; function get prVisible():Boolean; function Move(_arg1:Number, _arg2:Number):void; function Pos(_arg1:Number, _arg2:Number):void; function get prX():Number; function get prY():Number; } }//package ENGINE.DISPLAY
Section 19
//OBitmap (ENGINE.DISPLAY.OBitmap) package ENGINE.DISPLAY { import flash.display.*; import flash.geom.*; import ENGINE.DISPLAY.EFFECTS.*; import ENGINE.CORE.*; import flash.text.*; public class OBitmap extends Bitmap implements IDisplayObject { protected var iY:Number;// = 0 protected var iX:Number;// = 0 protected var iOBM:OBM;// = null public function OBitmap(_arg1:OBM=null, _arg2:Number=0, _arg3:Number=0){ iX = 0; iY = 0; iOBM = null; super(); this.iX = _arg2; this.iY = _arg3; Init(_arg1); } public function get prVisible():Boolean{ return (this.visible); } public function set prX(_arg1:Number):void{ this.iX = _arg1; Pos(this.iX, this.iY); } public function Clear():void{ this.Init(null); } public function set prOBM(_arg1:OBM):void{ this.Init(_arg1); } public function Pos(_arg1:Number, _arg2:Number):void{ this.iX = _arg1; this.iY = _arg2; if (this.iOBM){ this.x = ((this.iX * OGlobal.Scale) + this.iOBM.iX); this.y = ((this.iY * OGlobal.Scale) + this.iOBM.iY); } else { this.x = (this.iX * OGlobal.Scale); this.y = (this.iY * OGlobal.Scale); }; } public function set prY(_arg1:Number):void{ this.iY = _arg1; Pos(this.iX, this.iY); } public function Init(_arg1:OBM):void{ this.iOBM = _arg1; this.bitmapData = (_arg1) ? _arg1.iBM : null; this.Pos(this.iX, this.iY); } public function set prVisible(_arg1:Boolean):void{ this.visible = _arg1; } public function Clone():OBitmap{ return (new OBitmap(this.iOBM.Clone(), this.iX, this.iY)); } public function get prX():Number{ return (this.iX); } public function get prY():Number{ return (this.iY); } public function get prOBM():OBM{ return (this.iOBM); } public function get prHeight():Number{ return ((this.iOBM) ? (this.iOBM.iHeight / OGlobal.Scale) : 0); } public function get prWidth():Number{ return ((this.iOBM) ? (this.iOBM.iWidth / OGlobal.Scale) : 0); } public function CopyFrom(_arg1:OBitmap):void{ this.iX = _arg1.iX; this.iY = _arg1.iY; this.Init(_arg1.iOBM); } public function Move(_arg1:Number, _arg2:Number):void{ Pos((this.iX + _arg1), (this.iY + _arg2)); } public static function MakeEffectFromListP(_arg1:Array):OBitmap{ var _local2:Sprite; var _local3:Sprite; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); _local3 = (_local2.getChildAt(_arg1[2]) as Sprite); return (OBitmap.MakeEffect(_local3, _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _local3.x, _local3.y)); } public static function MakeEffectP(_arg1:Array):OBitmap{ return (OBitmap.MakeEffect(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8])); } public static function MakeEffectTextInRectP(_arg1:Array):OBitmap{ var _local2:Sprite; var _local3:Rectangle; var _local4:Number; var _local5:Number; var _local6:TextField; var _local7:TextFormat; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); if ((_local2.getChildAt(0) is TextField)){ _local6 = (_local2.getChildAt(0) as TextField); _local6.autoSize = TextFieldAutoSize.LEFT; _local6.text = _arg1[4]; _local7 = _local6.defaultTextFormat; _local7.size = _arg1[2]; _local7.letterSpacing = _arg1[3]; _local6.setTextFormat(_local7); } else { return (null); }; _local3 = _local2.getBounds(_local2); _local4 = ((_arg1[9] - _local3.width) / 2); _local5 = ((_arg1[10] - _local3.height) / 2); return (OBitmap.MakeEffect(_local2, 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], (_arg1[11] + _local4), (_arg1[12] + _local5))); } public static function MakeEffectTextP(_arg1:Array):OBitmap{ var _local2:Sprite; var _local3:TextField; var _local4:TextFormat; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); if ((_local2.getChildAt(0) is TextField)){ _local3 = (_local2.getChildAt(0) as TextField); _local3.autoSize = TextFieldAutoSize.LEFT; _local3.text = _arg1[4]; _local4 = _local3.defaultTextFormat; _local4.size = _arg1[2]; _local4.letterSpacing = _arg1[3]; _local3.setTextFormat(_local4); } else { return (null); }; return (OBitmap.MakeEffect(_local2, 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10])); } public static function MakeRoundRectBorderEffectP(_arg1:Array):OBitmap{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]); _local2.graphics.drawRoundRect(_arg1[4], _arg1[4], (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), (_arg1[3] - _arg1[4])); return (OBitmap.MakeEffect(_local2, 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10])); } public static function MakeEffectInRectP(_arg1:Array):OBitmap{ var _local2:Number; var _local3:Sprite; var _local4:Rectangle; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local2 = Math.min(_arg1[7], _arg1[8]); _local3 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); _local4 = _local3.getBounds(_local3); _local5 = Math.max(_local4.width, _local4.height); _local6 = ((_local2 / _local5) * _arg1[2]); _local7 = ((_arg1[7] - (_local4.width * _local6)) / 2); _local8 = ((_arg1[8] - (_local4.height * _local6)) / 2); return (OBitmap.MakeEffect(_local3, _local6, _arg1[3], _arg1[4], _arg1[5], _arg1[6], (_arg1[9] + _local7), (_arg1[10] + _local8))); } public static function MakeTmp(_arg1, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0):OBitmap{ var _local6:OBM; _local6 = OBM.Make([null, [ODisplay.SpriteLib, _arg1], _arg2, _arg3, _arg4, _arg5]); return (new OBitmap(_local6, _arg3, _arg4)); } public static function MakeP(_arg1:Array):OBitmap{ return (OBitmap.MakeTmp(_arg1[1], _arg1[2], _arg1[3], _arg1[4])); } public static function MakeRoundRectEffectP(_arg1:Array):OBitmap{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]); return (OBitmap.MakeEffect(_local2, 1, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9])); } public static function Make(_arg1:Array):OBitmap{ return (new OBitmap(_arg1[1][0](_arg1[1]), _arg1[2], _arg1[3])); } public static function MakeEffect(_arg1, _arg2:Number, _arg3:String, _arg4:String, _arg5:String, _arg6:Number=1, _arg7:Number=0, _arg8:Number=0):OBitmap{ var _local9:OBM; _local9 = OEffects.Apply(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); return (new OBitmap(_local9, _arg7, _arg8)); } } }//package ENGINE.DISPLAY
Section 20
//OBM (ENGINE.DISPLAY.OBM) package ENGINE.DISPLAY { import flash.display.*; import flash.geom.*; import ENGINE.CORE.*; public class OBM { public var iX:Number; public var iHeight:Number; public var iBM:BitmapData; public var iY:Number; public var iWidth:Number; public function OBM(_arg1:BitmapData=null, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){ this.iBM = _arg1; this.iX = _arg2; this.iY = _arg3; this.iWidth = _arg4; this.iHeight = _arg5; } public function Clone():OBM{ var _local1:BitmapData; _local1 = this.iBM.clone(); return (new OBM(_local1, this.iX, this.iY, this.iWidth, this.iHeight)); } public static function Make(_arg1:Array):OBM{ var _local2:Sprite; var _local3:Sprite; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Rectangle; var _local8:int; var _local9:int; var _local10:Number; var _local11:Number; var _local12:BitmapData; var _local13:Matrix; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local4 = (OGlobal.Scale * _arg1[2]); _local5 = OGlobal.ToGlobal(_arg1[3]); _local6 = OGlobal.ToGlobal(_arg1[4]); _local3.scaleX = _local4; _local3.scaleY = _local4; _local3.x = (_local3.x * OGlobal.Scale); _local3.y = (_local3.y * OGlobal.Scale); _local3.x = (_local3.x + _local5); _local3.y = (_local3.y + _local6); _local2.addChild(_local3); _local7 = _local3.getBounds(_local2); _local8 = ((_local7.width + 4) + (_arg1[5] * 2)); _local9 = ((_local7.height + 4) + (_arg1[5] * 2)); _local10 = Math.floor(_local7.x); _local11 = Math.floor(_local7.y); _local12 = new BitmapData(_local8, _local9, true, 0); _local13 = new Matrix(1, 0, 0, 1, ((-(_local10) + 1) + _arg1[5]), ((-(_local11) + 1) + _arg1[5])); _local12.draw(_local2, _local13); return (new OBM(_local12, (((_local10 - _local5) - 1) - _arg1[5]), (((_local11 - _local6) - 1) - _arg1[5]), _local7.width, _local7.height)); } } }//package ENGINE.DISPLAY
Section 21
//ODisplay (ENGINE.DISPLAY.ODisplay) package ENGINE.DISPLAY { import flash.display.*; import flash.geom.*; import ENGINE.DISPLAY.EFFECTS.*; import ENGINE.CORE.*; import flash.text.*; public class ODisplay { public static function HSBToRGB(_arg1:Number, _arg2:Number, _arg3:Number):uint{ var _local4:int; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:int; var _local11:int; var _local12:int; _arg1 = (_arg1 % 360); if (_arg2 > 1){ _arg2 = 1; }; if (_arg3 > 1){ _arg3 = 1; }; if (_arg2 == 0){ _local4 = (_arg3 * 0xFF); return ((((_local4 << 16) | (_local4 << 8)) | _local4)); }; if (_arg1 == 360){ _arg1 = 0; } else { _arg1 = (_arg1 / 60); }; _local5 = Math.floor(_arg1); _local6 = (_arg1 - _local5); _local7 = (_arg3 * (1 - _arg2)); _local8 = (_arg3 * (1 - (_arg2 * _local6))); _local9 = (_arg3 * (1 - (_arg2 * (1 - _local6)))); switch (_local5){ case 0: _local10 = (_arg3 * 0xFF); _local11 = (_local9 * 0xFF); _local12 = (_local7 * 0xFF); break; case 1: _local10 = (_local8 * 0xFF); _local11 = (_arg3 * 0xFF); _local12 = (_local7 * 0xFF); break; case 2: _local10 = (_local7 * 0xFF); _local11 = (_arg3 * 0xFF); _local12 = (_local9 * 0xFF); break; case 3: _local10 = (_local7 * 0xFF); _local11 = (_local8 * 0xFF); _local12 = (_arg3 * 0xFF); break; case 4: _local10 = (_local9 * 0xFF); _local11 = (_local7 * 0xFF); _local12 = (_arg3 * 0xFF); break; case 5: _local10 = (_arg3 * 0xFF); _local11 = (_local7 * 0xFF); _local12 = (_local8 * 0xFF); break; }; return ((((_local10 << 16) | (_local11 << 8)) | _local12)); } public static function OBitmapAngleFrameSprite(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteAngleRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] * (_arg1[1] - (_arg1[4] * 2))) / _arg1[1])], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[18] + _arg1[4]), (_arg1[19] + _arg1[4])], [null, [ODisplay.SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[18], _arg1[19]], [null, [ODisplay.SpriteInRect, [ODisplay.SpriteLib, _arg1[12]], _arg1[13], _arg1[1], _arg1[2]], _arg1[13], _arg1[14], _arg1[15], _arg1[16], _arg1[17], _arg1[18], _arg1[19]]]])); } public static function OBitmapAngleFrameText(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteAngleRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] * (_arg1[1] - (_arg1[4] * 2))) / _arg1[1])], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[20] + _arg1[4]), (_arg1[21] + _arg1[4])], [null, [ODisplay.SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[20], _arg1[21]], [null, [ODisplay.SpriteTextInRect, _arg1[12], _arg1[13], _arg1[14], _arg1[15], _arg1[1], _arg1[2]], 1, _arg1[16], _arg1[17], _arg1[18], _arg1[19], _arg1[20], _arg1[21]]]])); } public static function OBitmapRoundFrameText(_arg1:Array):OBitmap{ if (_arg1[4]){ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[20], _arg1[21]], [null, [ODisplay.SpriteRoundRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] - _arg1[4]) - 2)], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[20] + _arg1[4]), (_arg1[21] + _arg1[4])], [null, [ODisplay.SpriteTextInRect, _arg1[12], _arg1[13], _arg1[14], _arg1[15], _arg1[1], _arg1[2]], 1, _arg1[16], _arg1[17], _arg1[18], _arg1[19], _arg1[20], _arg1[21]]]])); }; return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundRect, _arg1[1], _arg1[2], _arg1[3]], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[20] + _arg1[4]), (_arg1[21] + _arg1[4])], [null, [ODisplay.SpriteTextInRect, _arg1[12], _arg1[13], _arg1[14], _arg1[15], _arg1[1], _arg1[2]], 1, _arg1[16], _arg1[17], _arg1[18], _arg1[19], _arg1[20], _arg1[21]]]])); } public static function SpriteFillRect(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Sprite; var _local4:Rectangle; var _local5:Number; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local2.addChild(_local3); _local4 = _local3.getBounds(_local2); _local5 = (Math.max(_arg1[2], _arg1[3]) / Math.max(_local4.width, _local4.height)); _local3.scaleX = _local5; _local3.scaleY = _local5; _local4 = _local3.getBounds(_local2); _local2.removeChild(_local3); _local3.x = (_local3.x + ((_arg1[2] - _local4.width) / 2)); _local3.y = (_local3.y + ((_arg1[3] - _local4.height) / 2)); return (_local3); } public static function TextRect(_arg1, _arg2:Number, _arg3:Number, _arg4:String):Rectangle{ var _local5:Sprite; var _local6:TextField; var _local7:TextFormat; _local5 = ((_arg1 is Sprite)) ? (_arg1 as Sprite) : new ((_arg1 as Class)); if ((_local5.getChildAt(0) is TextField)){ _local6 = (_local5.getChildAt(0) as TextField); _local6.autoSize = TextFieldAutoSize.LEFT; _local6.text = _arg4; _local7 = _local6.defaultTextFormat; _local7.size = _arg2; _local7.letterSpacing = _arg3; _local6.setTextFormat(_local7); } else { return (null); }; return (_local5.getBounds(_local5)); } public static function OBitmapRoundRect(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteRoundRect, _arg1[1], _arg1[2], _arg1[3]], 1, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9]])); } public static function OBitmapAngleFrame(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[12], _arg1[13]], [null, [ODisplay.SpriteAngleRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] * (_arg1[1] - (_arg1[4] * 2))) / _arg1[1])], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[12] + _arg1[4]), (_arg1[13] + _arg1[4])]]])); } public static function HSBAToRGBA(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):uint{ var _local5:uint; var _local6:uint; _local5 = HSBToRGB(_arg1, _arg2, _arg3); _local6 = (0xFF * _arg4); _local6 = (_local6 << 24); return ((_local5 + _local6)); } public static function OBitmapTextAlign(_arg1:Array):OBitmap{ return (OBitmapMake([null, [ODisplay.SpriteTextAlign, _arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[11], _arg1[12]], 1, _arg1[7], _arg1[8], _arg1[9], _arg1[10], _arg1[13], _arg1[14]])); } public static function OBitmapRoundBorder(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]])); } public static function SpriteLibList(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); if (_arg1[2] >= _local2.numChildren){ return (null); }; return ((_local2.getChildAt(_arg1[2]) as Sprite)); } public static function SpriteLib(_arg1:Array):Sprite{ return (((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class))); } public static function OBitmapAngleBorder(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]])); } public static function OBitmapList(_arg1:Array):OBitmap{ var _local2:OBM; var _local3:Number; var _local4:Number; var _local5:int; var _local6:OBM; var _local7:Matrix; _local2 = OEffects.Make(_arg1[1][0]); _local3 = (_local2.iX + (_arg1[1][0][7] * OGlobal.Scale)); _local4 = (_local2.iY + (_arg1[1][0][8] * OGlobal.Scale)); _local5 = 1; while (_local5 < _arg1[1].length) { _local6 = OEffects.Make(_arg1[1][_local5]); _local7 = new Matrix(1, 0, 0, 1, (((_arg1[1][_local5][7] * OGlobal.Scale) + _local6.iX) - _local3), (((_arg1[1][_local5][8] * OGlobal.Scale) + _local6.iY) - _local4)); _local2.iBM.draw(_local6.iBM, _local7); _local5++; }; return (new OBitmap(_local2, _arg1[1][0][7], _arg1[1][0][8])); } public static function SpriteScale(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = _arg1[1][0](_arg1[1]); _local2.scaleX = _arg1[2]; _local2.scaleY = _arg1[2]; return (_local2); } public static function IDisplayObjectMake(_arg1:Array){ var _local2:IDisplayObject; _local2 = _arg1[1][0](_arg1[1]); _local2.Pos(_arg1[2], _arg1[3]); return (_local2); } public static function SpriteAlign(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Sprite; var _local4:Rectangle; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local3.scaleX = _arg1[2]; _local3.scaleY = _arg1[2]; _local2.addChild(_local3); _local4 = _local3.getBounds(_local2); _local2.removeChild(_local3); switch (_arg1[3]){ case 1: _local3.x = (_local3.x + ((_arg1[5] - _local4.width) / 2)); break; case 2: _local3.x = (_local3.x + (_arg1[5] - _local4.width)); break; }; switch (_arg1[4]){ case 1: _local3.y = (_local3.y + ((_arg1[6] - _local4.height) / 2)); break; case 2: _local3.y = (_local3.y + (_arg1[6] - _local4.height)); break; }; return (_local3); } public static function OBitmapAngleRect(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteAngleRect, _arg1[1], _arg1[2], _arg1[3]], 1, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9]])); } public static function SpriteRect(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRect(0, 0, _arg1[1], _arg1[2]); return (_local2); } public static function OBitmapSpriteFillRect(_arg1:Array):OBitmap{ var _local2:Sprite; _local2 = ODisplay.SpriteFillRect([null, _arg1[3], _arg1[1], _arg1[2]]); return (OBitmapMake([null, [ODisplay.SpriteFillRect, _arg1[3], _arg1[1], _arg1[2]], _local2.scaleX, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9]])); } public static function OBitmapText(_arg1:Array):OBitmap{ return (OBitmapMake([null, [ODisplay.SpriteText, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]])); } public static function OBitmapMake(_arg1:Array):OBitmap{ return (new OBitmap(OEffects.Make(_arg1), _arg1[7], _arg1[8])); } public static function SpriteRoundRect(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]); return (_local2); } public static function SpriteInRect(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Sprite; var _local4:Rectangle; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local3.scaleX = _arg1[2]; _local3.scaleY = _arg1[2]; _local2.addChild(_local3); _local4 = _local3.getBounds(_local2); _local2.removeChild(_local3); _local3.x = (_local3.x + ((_arg1[3] - _local4.width) / 2)); _local3.y = (_local3.y + ((_arg1[4] - _local4.height) / 2)); return (_local3); } public static function SpriteScaleRotate(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Number; var _local4:Number; var _local5:Matrix; var _local6:Matrix; var _local7:Sprite; _local2 = _arg1[1][0](_arg1[1]); _local3 = (_arg1[4] * _arg1[2]); _local4 = (_arg1[5] * _arg1[2]); _local5 = new Matrix(); _local5.scale(_arg1[2], _arg1[2]); _local5.translate(-(_local3), -(_local4)); _local5.rotate(((Math.PI / 180) * _arg1[3])); _local6 = new Matrix(); _local6.translate(_local3, _local4); _local5.concat(_local6); _local7 = new Sprite(); _local7.addChild(_local2); _local2.transform.matrix = _local5; return (_local7); } public static function OBitmapRoundFrameSprite(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[18], _arg1[19]], [null, [ODisplay.SpriteRoundRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] - _arg1[4]) - 2)], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[18] + _arg1[4]), (_arg1[19] + _arg1[4])], [null, [ODisplay.SpriteInRect, [ODisplay.SpriteLib, _arg1[12]], _arg1[13], _arg1[1], _arg1[2]], _arg1[13], _arg1[14], _arg1[15], _arg1[16], _arg1[17], _arg1[18], _arg1[19]]]])); } public static function SpriteText(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:TextField; var _local4:TextFormat; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); if ((_local2.getChildAt(0) is TextField)){ _local3 = (_local2.getChildAt(0) as TextField); _local3.autoSize = TextFieldAutoSize.LEFT; _local3.text = _arg1[4]; _local4 = _local3.defaultTextFormat; _local4.size = _arg1[2]; _local4.letterSpacing = _arg1[3]; _local3.setTextFormat(_local4); } else { return (null); }; return (_local2); } public static function SpriteTextAlign(_arg1:Array):Sprite{ return (ODisplay.SpriteAlign([null, [ODisplay.SpriteText, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8]])); } public static function OBitmapTextInRect(_arg1:Array):OBitmap{ return (OBitmapMake([null, [ODisplay.SpriteTextInRect, _arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[9], _arg1[10]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[11], _arg1[12]])); } public static function SpriteRoundBorder(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]); _local2.graphics.drawRoundRect(_arg1[4], _arg1[4], (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), (_arg1[3] - _arg1[4])); return (_local2); } public static function SpriteAngleRect(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.moveTo(_arg1[3], 0); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), 0); _local2.graphics.lineTo(_arg1[1], _arg1[3]); _local2.graphics.lineTo(_arg1[1], (_arg1[2] - _arg1[3])); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), _arg1[2]); _local2.graphics.lineTo(_arg1[3], _arg1[2]); _local2.graphics.lineTo(0, (_arg1[2] - _arg1[3])); _local2.graphics.lineTo(0, _arg1[3]); _local2.graphics.endFill(); return (_local2); } public static function SpriteAngleBorder(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.moveTo(_arg1[3], 0); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), 0); _local2.graphics.lineTo(_arg1[1], _arg1[3]); _local2.graphics.lineTo(_arg1[1], (_arg1[2] - _arg1[3])); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), _arg1[2]); _local2.graphics.lineTo(_arg1[3], _arg1[2]); _local2.graphics.lineTo(0, (_arg1[2] - _arg1[3])); _local2.graphics.lineTo(0, _arg1[3]); _local3 = (_arg1[1] - (_arg1[4] * 2)); _local4 = (_arg1[2] - (_arg1[4] * 2)); _local5 = ((_arg1[3] * _local3) / _arg1[1]); _local2.graphics.moveTo((_arg1[4] + _local5), (_arg1[4] + 0)); _local2.graphics.lineTo(((_arg1[4] + _local3) - _local5), (_arg1[4] + 0)); _local2.graphics.lineTo((_arg1[4] + _local3), (_arg1[4] + _local5)); _local2.graphics.lineTo((_arg1[4] + _local3), ((_arg1[4] + _local4) - _local5)); _local2.graphics.lineTo(((_arg1[4] + _local3) - _local5), (_arg1[4] + _local4)); _local2.graphics.lineTo((_arg1[4] + _local5), (_arg1[4] + _local4)); _local2.graphics.lineTo((_arg1[4] + 0), ((_arg1[4] + _local4) - _local5)); _local2.graphics.lineTo((_arg1[4] + 0), (_arg1[4] + _local5)); return (_local2); } public static function SpriteTextInRect(_arg1:Array):Sprite{ return (ODisplay.SpriteInRect([null, [ODisplay.SpriteText, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6]])); } public static function OBitmapRoundFrame(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[12], _arg1[13]], [null, [ODisplay.SpriteRoundRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] - _arg1[4]) - 2)], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[12] + _arg1[4]), (_arg1[13] + _arg1[4])]]])); } } }//package ENGINE.DISPLAY
Section 22
//OSprite (ENGINE.DISPLAY.OSprite) package ENGINE.DISPLAY { import flash.display.*; import ENGINE.CORE.*; public class OSprite extends Sprite implements IDisplayObject { private var iY:Number;// = 0 private var iX:Number;// = 0 public function OSprite(){ iX = 0; iY = 0; super(); } public function get prVisible():Boolean{ return (this.visible); } public function set prX(_arg1:Number):void{ this.iX = _arg1; this.x = (_arg1 * OGlobal.Scale); } public function set prY(_arg1:Number):void{ this.iY = _arg1; this.y = (_arg1 * OGlobal.Scale); } public function Pos(_arg1:Number, _arg2:Number):void{ this.iX = _arg1; this.iY = _arg2; this.x = (this.iX * OGlobal.Scale); this.y = (this.iY * OGlobal.Scale); } public function set prVisible(_arg1:Boolean):void{ this.visible = _arg1; } public function get prX():Number{ return (this.iX); } public function get prY():Number{ return (this.iY); } public function Free():void{ var _local1:DisplayObject; while (this.numChildren) { _local1 = this.getChildAt(0); if ((_local1 is OSprite)){ (_local1 as OSprite).Free(); }; this.removeChildAt(0); }; } public function get prHeight():Number{ return ((this.height / OGlobal.Scale)); } public function get prWidth():Number{ return ((this.width / OGlobal.Scale)); } public function Move(_arg1:Number, _arg2:Number):void{ Pos((this.iX + _arg1), (this.iY + _arg2)); } public static function Make(_arg1:Array):OSprite{ var _local2:OSprite; var _local3:int; var _local4:int; _local2 = new (OSprite); _local3 = _arg1[1].length; _local4 = 0; while (_local4 < _local3) { _local2.addChild(_arg1[1][_local4][0](_arg1[1][_local4])); _local4++; }; _local2.Pos(_arg1[2], _arg1[3]); return (_local2); } } }//package ENGINE.DISPLAY
Section 23
//OGame (ENGINE.GAME.OGame) package ENGINE.GAME { import flash.net.*; import ENGINE.CORE.*; import flash.utils.*; public class OGame { protected var iSTableSize:int; protected var iCache:OCache; protected var iPlayer:OPlayer; protected var iRNDFactor:int; protected var iModes:int; protected var iScores:OScoresTable; public static const catGlobal:String = "Global"; public static const catTmp:String = "Tmp"; protected static const strgMusicVolume:String = "Music Volume"; protected static const strgResX:String = "ResX"; protected static const strgResY:String = "ResY"; protected static const strgСurPlayer:String = "Current Player"; protected static const strgFullScreen:String = "Full Screen"; protected static const strgSoundVolume:String = "Sound Volume"; protected static const strgLocalScores:String = "Local Scores"; public static const catPlayers:String = "Players"; public function OGame(_arg1:int=1, _arg2:int=10, _arg3:int=10){ var _local4:String; super(); this.iModes = _arg1; this.iSTableSize = _arg2; registerClassAlias("OCacheClass", OCache); registerClassAlias("OGameParamsClass", OGameParams); registerClassAlias("OScoreParamsClass", OScoreParams); registerClassAlias("OScoresTableClass", OScoresTable); registerClassAlias("OPlayerClass", OPlayer); this.LoadCache(); _local4 = this.iCache.GetCategoryItem(catGlobal, strgСurPlayer); if (_local4){ this.iPlayer = this.iCache.GetCategoryItem(catPlayers, _local4); this.iScores = this.iCache.GetCategoryItem(catGlobal, strgLocalScores); this.InitAfterLoadCache(); } else { this.iScores = new OScoresTable(_arg1, this.iSTableSize); this.DefaultInitLocalScores(); this.iCache.SetCategoryItem(catGlobal, strgLocalScores, this.iScores); this.iCache.SetCategoryItem(catGlobal, strgSoundVolume, 1); this.iCache.SetCategoryItem(catGlobal, strgMusicVolume, 1); this.iCache.SetCategoryItem(catGlobal, strgResX, OGlobal.StageRect.width); this.iCache.SetCategoryItem(catGlobal, strgResY, OGlobal.StageRect.height); this.iCache.SetCategoryItem(catGlobal, strgFullScreen, false); }; OSound.SoundVolume = this.prSoundVolume; OSound.MusicVolume = this.prMusicVolume; } public function set prFullScreen(_arg1:Boolean):void{ this.iCache.SetCategoryItem(catGlobal, strgFullScreen, _arg1); } public function set prMode(_arg1:int):void{ this.iPlayer.iMode = _arg1; } public function get prGamesStartCount():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesStart); } public function get prLevelScore():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iLevelScore); } public function set prPassword(_arg1:String):void{ this.iPlayer.iPassword = _arg1; } public function DeletePlayer(_arg1:String):String{ var _local2:String; var _local3:Array; _local2 = (this.iPlayer) ? this.iPlayer.iName : ""; this.iCache.DeleteCategoryItem(catPlayers, _arg1); if (_arg1 == _local2){ _local3 = this.iCache.GetCategoryNames(catPlayers); if (!_local3){ this.iPlayer = null; return (null); }; this.iPlayer = this.iCache.GetCategoryItem(catPlayers, _local3[0]); this.iCache.SetCategoryItem(catGlobal, strgСurPlayer, _local3[0]); }; return ((this.iPlayer) ? this.iPlayer.iName : null); } public function get prPlayerNames():Array{ return (this.iCache.GetCategoryNames(catPlayers)); } public function ClearPersonalScores(_arg1:int):void{ this.iPlayer.iScoreTable.Clear(_arg1); } public function GetPersonalRecord(_arg1:int):int{ return (this.iPlayer.iScoreTable.GetRecord(_arg1)); } public function InitAfterLoadCache():void{ } public function AddScore(_arg1:int):void{ this.iPlayer.iGParams[this.iPlayer.iMode].iScore = (this.iPlayer.iGParams[this.iPlayer.iMode].iScore + _arg1); } public function get prPlayersData(){ var _local1:OCache; var _local2:ByteArray; _local1 = this.iCache.GetItem(catPlayers); _local2 = _local1.Pack(); _local2.uncompress(); _local1 = _local2.readObject(); return (_local1); } public function IsPersonalRecord(_arg1:int, _arg2:int):Boolean{ return (this.iPlayer.iScoreTable.IsRecord(_arg1, _arg2)); } public function LoadCache():void{ var so:SharedObject; var a:ByteArray; so = SharedObject.getLocal(OGlobal.AppName); if (so.data.iData == undefined){ this.iCache = new OCache(); } else { try { a = so.data.iData; a.uncompress(); this.iCache = a.readObject(); } catch(error:Error) { this.iCache = new OCache(); }; }; so.close(); } public function NewGame():void{ this.iPlayer.iGParams[this.iPlayer.iMode].iLevel = 0; this.iPlayer.iGParams[this.iPlayer.iMode].iScore = 0; this.iPlayer.iGParams[this.iPlayer.iMode].iLevelScore = 0; this.iPlayer.iGParams[this.iPlayer.iMode].iSavedGame = null; this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesStart++; } public function get prLevel():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iLevel); } public function get prSoundVolume():Number{ return (this.iCache.GetCategoryItem(catGlobal, strgSoundVolume)); } public function get prPlayerName():String{ return ((this.iPlayer) ? this.iPlayer.iName : ""); } public function get prScore():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iScore); } public function NextLevel():Boolean{ this.iPlayer.iGParams[this.iPlayer.iMode].iLevel++; return (true); } public function set prPlayersData(_arg1):void{ this.iCache.SetItem(catPlayers, _arg1); } public function Read(_arg1:String, _arg2:String){ return (this.iCache.GetCategoryItem(_arg1, _arg2)); } public function get prSavedGame():String{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iSavedGame); } public function set prResX(_arg1:int):void{ this.iCache.SetCategoryItem(catGlobal, strgResX, _arg1); } public function get prRNDFactor():int{ return (this.iPlayer.iRNDFactor); } public function get prMusicVolume():Number{ return (this.iCache.GetCategoryItem(catGlobal, strgMusicVolume)); } public function Write(_arg1:String, _arg2:String, _arg3):void{ this.iCache.SetCategoryItem(_arg1, _arg2, _arg3); } public function Start():void{ this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesStart++; } public function get prPassword():String{ return ((this.iPlayer.iPassword) ? this.iPlayer.iPassword : ""); } public function get prMode():int{ return (this.iPlayer.iMode); } public function End():void{ this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesEnd++; } public function set prSoundVolume(_arg1:Number):void{ OSound.SoundVolume = _arg1; this.iCache.SetCategoryItem(catGlobal, strgSoundVolume, _arg1); } public function SetLevelScore(_arg1:int):void{ this.iPlayer.iGParams[this.iPlayer.iMode].iLevelScore = _arg1; } public function GetLocalScores(_arg1:int, _arg2:int):OScoreParams{ return (this.iScores.GetScore(_arg1, _arg2)); } public function GetPersonalScores(_arg1:int, _arg2:int):OScoreParams{ return (this.iPlayer.iScoreTable.GetScore(_arg1, _arg2)); } public function AddScoreInTable(_arg1:int):Boolean{ var _local2:Boolean; _local2 = false; if (this.iScores.AddScore(this.prPlayerName, _arg1, this.prMode, this.prLevel)){ this.iCache.SetCategoryItem(OGame.catGlobal, OGame.strgLocalScores, this.iScores); _local2 = true; }; if (this.iPlayer.iScoreTable.AddScore(this.prPlayerName, _arg1, this.prMode, this.prLevel, true)){ this.iCache.SetCategoryItem(OGame.catPlayers, this.prPlayerName, this.iPlayer); _local2 = true; }; return (_local2); } public function get prResX():int{ return (this.iCache.GetCategoryItem(catGlobal, strgResX)); } public function get prResY():int{ return (this.iCache.GetCategoryItem(catGlobal, strgResY)); } public function set prPlayerName(_arg1:String):void{ var _local2:OPlayer; _local2 = this.iCache.GetCategoryItem(catPlayers, _arg1); if (!_local2){ _local2 = new OPlayer(_arg1, "", this.iModes, this.iSTableSize); this.iCache.SetCategoryItem(catPlayers, _arg1, _local2); }; this.iPlayer = _local2; this.iCache.SetCategoryItem(catGlobal, strgСurPlayer, _arg1); } public function DefaultInitLocalScores():void{ this.iScores.Clear(0); this.iScores.AddScore("Emily", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Michael", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Jacob", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Isabella", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Madison", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.SortOn(0); } public function SaveCache():Boolean{ var _local1:SharedObject; var _local2:String; _local1 = SharedObject.getLocal(OGlobal.AppName); _local1.data.iData = this.iCache.Pack(); _local2 = _local1.flush(); _local1.close(); return ((_local2 == SharedObjectFlushStatus.FLUSHED)); } public function set prResY(_arg1:int):void{ this.iCache.SetCategoryItem(catGlobal, strgResY, _arg1); } public function SetSaveGame(_arg1:String):void{ this.iPlayer.iGParams[this.iPlayer.iMode].iSavedGame = _arg1; } public function get prGamesEndCount():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesEnd); } public function set prMusicVolume(_arg1:Number):void{ OSound.MusicVolume = _arg1; this.iCache.SetCategoryItem(catGlobal, strgMusicVolume, _arg1); } public function get prFullScreen():Boolean{ return (this.iCache.GetCategoryItem(catGlobal, strgFullScreen)); } public function ClearLocalScores(_arg1:int):void{ this.iScores.Clear(_arg1); } } }//package ENGINE.GAME
Section 24
//OGameParams (ENGINE.GAME.OGameParams) package ENGINE.GAME { public class OGameParams { public var iLevel:int; public var iScore:int; public var iSavedGame:String; public var iCGamesEnd:int; public var iLevelScore:int; public var iCGamesStart:int; } }//package ENGINE.GAME
Section 25
//OPlayer (ENGINE.GAME.OPlayer) package ENGINE.GAME { public class OPlayer { public var iPassword:String; public var iScoreTable:OScoresTable; public var iGParams:Array; public var iMode:int; public var iRNDFactor:int; public var iName:String; public function OPlayer(_arg1:String=null, _arg2:String=null, _arg3:int=1, _arg4:int=10, _arg5:int=10){ var _local6:int; super(); this.iName = _arg1; this.iPassword = _arg2; this.iGParams = new Array(_arg3); this.iRNDFactor = Math.round((Math.random() * (_arg5 - 1))); _local6 = 0; while (_local6 < _arg3) { this.iGParams[_local6] = new OGameParams(); _local6++; }; this.iScoreTable = new OScoresTable(_arg3, _arg4); } } }//package ENGINE.GAME
Section 26
//OScoreParams (ENGINE.GAME.OScoreParams) package ENGINE.GAME { public class OScoreParams { public var iScore:int; public var iName:String; public var iLevel:int; public var iTime:Number; public function OScoreParams(_arg1:String=null, _arg2:int=0, _arg3:int=0){ var _local4:Date; super(); this.iName = _arg1; this.iScore = _arg2; _local4 = new Date(); this.iTime = _local4.time; } } }//package ENGINE.GAME
Section 27
//OScoresTable (ENGINE.GAME.OScoresTable) package ENGINE.GAME { public class OScoresTable { public var iTable:Array; public var iMaxElements:int; public function OScoresTable(_arg1:int=1, _arg2:int=10){ var _local3:int; super(); this.iMaxElements = _arg2; this.iTable = new Array(); _local3 = 0; while (_local3 < _arg1) { this.iTable[_local3] = new Array(); _local3++; }; } public function FindByName(_arg1:int, _arg2:String):int{ var _local3:int; _local3 = 0; while (_local3 < this.iTable[_arg1].length) { if (this.iTable[_arg1][_local3].iName == _arg2){ return (_local3); }; _local3++; }; return (-1); } public function Clear(_arg1:int):void{ this.iTable[_arg1] = new Array(); } public function GetRecord(_arg1:int):int{ if (!this.iTable[_arg1].length){ return (0); }; return (this.iTable[_arg1][0].iScore); } public function AddScore(_arg1:String, _arg2:int, _arg3:int, _arg4:int, _arg5:Boolean=false):Boolean{ var _local6:Array; var _local7:int; _local6 = this.iTable[_arg3]; if ((((_local6.length < this.iMaxElements)) || ((_local6[(_local6.length - 1)].iScore < _arg2)))){ _local7 = (_arg5) ? -1 : this.FindByName(_arg3, _arg1); if (_local7 >= 0){ if (_arg2 < _local6[_local7].iScore){ return (false); }; _local6[_local7] = new OScoreParams(_arg1, _arg2, _arg4); this.SortOn(_arg3); return (true); }; if (_local6.length < this.iMaxElements){ _local6[_local6.length] = new OScoreParams(_arg1, _arg2, _arg4); this.SortOn(_arg3); return (true); }; if (_local6[(_local6.length - 1)].iScore > _arg2){ return (false); }; _local6[(_local6.length - 1)] = new OScoreParams(_arg1, _arg2, _arg4); this.SortOn(_arg3); return (true); }; return (false); } public function IsRecord(_arg1:int, _arg2:int):Boolean{ if (!this.iTable[_arg1].length){ return (true); }; return ((_arg2 >= this.iTable[_arg1][0].iScore)); } public function GetScore(_arg1:int, _arg2:int):OScoreParams{ return (this.iTable[_arg1][_arg2]); } public function SortOn(_arg1:int):void{ this.iTable[_arg1] = this.iTable[_arg1].sortOn("iScore", (Array.DESCENDING | Array.NUMERIC)); } } }//package ENGINE.GAME
Section 28
//OA_Alpha (ENGINE.INTERFACE.ANIMATORS.OA_Alpha) package ENGINE.INTERFACE.ANIMATORS { import ENGINE.INTERFACE.*; public class OA_Alpha extends OAnimator { public var iEAlpha:Number; private var iDAlpha:Number; public var iSAlpha:Number; private var iEndAlpha:Number; public var iPIter:int; public function OA_Alpha(_arg1:Object, _arg2:OIObject=null){ super(_arg1, _arg2); } override protected function Start():int{ var _local1:Number; _local1 = ((this.iSAlpha)>=0) ? this.iSAlpha : this.iTarget.alpha; this.iEndAlpha = ((this.iEAlpha)>=0) ? this.iEAlpha : this.iTarget.alpha; this.iDAlpha = ((this.iEndAlpha - _local1) / iPIter); this.iTarget.visible = true; this.iTarget.alpha = _local1; return (((Math.abs(this.iDAlpha) > 0.001)) ? stPlay : stEnd); } override public function Play():void{ var _local1:Number; _local1 = (this.iTarget.alpha + this.iDAlpha); if ((((((this.iDAlpha > 0)) && ((_local1 >= this.iEndAlpha)))) || ((((this.iDAlpha <= 0)) && ((_local1 <= this.iEndAlpha)))))){ this.iTarget.alpha = this.iEndAlpha; if (this.iTarget.alpha == 0){ this.iTarget.visible = false; }; this.State = OAnimator.stEnd; } else { this.iTarget.alpha = _local1; }; } public static function Make(_arg1:Object, _arg2:OIObject=null):OA_Alpha{ return (new OA_Alpha(_arg1, _arg2)); } } }//package ENGINE.INTERFACE.ANIMATORS
Section 29
//OA_AlphaFade (ENGINE.INTERFACE.ANIMATORS.OA_AlphaFade) package ENGINE.INTERFACE.ANIMATORS { import flash.display.*; import ENGINE.INTERFACE.*; public class OA_AlphaFade extends OAnimator { public var iEAlpha:Number; public var iEInd:Array; private var iEndAlpha:Array; private var iCurAlpha:Number; private var iDAlpha:Array; private var iStartAlpha:Array; public var iSInd:Array; public var iSAlpha:Number; public var iPIter:int; public function OA_AlphaFade(_arg1:Object, _arg2:OIObject=null){ super(_arg1, _arg2); } override protected function Start():int{ var _local1:int; var _local2:int; var _local3:DisplayObject; var _local4:DisplayObject; if ((((this.iSInd == null)) && ((this.iEInd == null)))){ return (OAnimator.stEnd); }; if (this.iSInd.length != this.iEInd.length){ return (OAnimator.stEnd); }; _local1 = this.iSInd.length; this.iStartAlpha = new Array(_local1); this.iEndAlpha = new Array(_local1); this.iDAlpha = new Array(_local1); _local2 = 0; while (_local2 < _local1) { _local3 = this.iTarget.getChildAt(this.iSInd[_local2]); _local4 = this.iTarget.getChildAt(this.iEInd[_local2]); this.iStartAlpha[_local2] = ((this.iSAlpha)>=0) ? this.iSAlpha : _local3.alpha; this.iEndAlpha[_local2] = ((this.iEAlpha)>=0) ? this.iEAlpha : _local4.alpha; this.iDAlpha[_local2] = ((this.iEndAlpha[_local2] - this.iStartAlpha[_local2]) / iPIter); _local3.alpha = this.iStartAlpha[_local2]; _local3.visible = true; _local4.alpha = this.iEndAlpha[_local2]; _local4.visible = true; _local2++; }; this.iCurAlpha = this.iStartAlpha[0]; return (OAnimator.stPlay); } override public function Play():void{ var _local1:DisplayObject; var _local2:DisplayObject; var _local3:int; var _local4:int; this.iCurAlpha = (this.iCurAlpha + this.iDAlpha[0]); _local3 = this.iSInd.length; if ((((((this.iDAlpha[0] > 0)) && ((this.iCurAlpha >= this.iEndAlpha[0])))) || ((((this.iDAlpha[0] <= 0)) && ((this.iCurAlpha <= this.iEndAlpha[0])))))){ _local4 = 0; while (_local4 < _local3) { _local1 = this.iTarget.getChildAt(this.iSInd[_local4]); _local2 = this.iTarget.getChildAt(this.iEInd[_local4]); _local1.alpha = this.iEndAlpha[_local4]; if (_local1.alpha == 0){ _local1.visible = false; }; _local2.alpha = this.iStartAlpha[_local4]; if (_local2.alpha == 0){ _local2.visible = false; }; _local4++; }; this.State = OAnimator.stEnd; } else { _local4 = 0; while (_local4 < _local3) { _local1 = this.iTarget.getChildAt(this.iSInd[_local4]); _local2 = this.iTarget.getChildAt(this.iEInd[_local4]); _local1.alpha = (_local1.alpha + this.iDAlpha[_local4]); _local2.alpha = (_local2.alpha - this.iDAlpha[_local4]); _local4++; }; }; } public static function Make(_arg1:Object, _arg2:OIObject=null):OA_AlphaFade{ return (new OA_AlphaFade(_arg1, _arg2)); } } }//package ENGINE.INTERFACE.ANIMATORS
Section 30
//OA_AlphaInd (ENGINE.INTERFACE.ANIMATORS.OA_AlphaInd) package ENGINE.INTERFACE.ANIMATORS { import flash.display.*; import ENGINE.INTERFACE.*; public class OA_AlphaInd extends OAnimator { public var iEAlpha:Number; private var iCurAlpha:Number; private var iEndAlpha:Array; private var iDAlpha:Array; public var iInd:Array; public var iSAlpha:Number; public var iPIter:int; public function OA_AlphaInd(_arg1:Object, _arg2:OIObject=null){ super(_arg1, _arg2); } override protected function Start():int{ var _local1:int; var _local2:int; var _local3:DisplayObject; var _local4:Number; if (((!(this.iInd)) || ((this.iInd.length == 0)))){ return (stEnd); }; _local1 = this.iInd.length; this.iEndAlpha = new Array(_local1); this.iDAlpha = new Array(_local1); _local2 = 0; while (_local2 < _local1) { _local3 = this.iTarget.getChildAt(this.iInd[_local2]); _local4 = ((this.iSAlpha)>=0) ? this.iSAlpha : _local3.alpha; this.iEndAlpha[_local2] = ((this.iEAlpha)>=0) ? this.iEAlpha : _local3.alpha; this.iDAlpha[_local2] = ((this.iEndAlpha[_local2] - _local4) / iPIter); _local3.visible = true; _local3.alpha = _local4; _local2++; }; this.iCurAlpha = this.iTarget.getChildAt(this.iInd[0]).alpha; return (((Math.abs(this.iDAlpha[0]) > 0.001)) ? stPlay : stEnd); } override public function Play():void{ var _local1:int; var _local2:int; var _local3:DisplayObject; this.iCurAlpha = (this.iCurAlpha + this.iDAlpha[0]); _local1 = this.iInd.length; if ((((((this.iDAlpha[0] > 0)) && ((this.iCurAlpha >= this.iEndAlpha[0])))) || ((((this.iDAlpha[0] <= 0)) && ((this.iCurAlpha <= this.iEndAlpha[0])))))){ _local2 = 0; while (_local2 < _local1) { _local3 = this.iTarget.getChildAt(this.iInd[_local2]); _local3.alpha = this.iEndAlpha[_local2]; _local3.visible = (_local3.alpha > 0); _local2++; }; this.State = stEnd; } else { _local2 = 0; while (_local2 < _local1) { _local3 = this.iTarget.getChildAt(this.iInd[_local2]); _local3.alpha = (_local3.alpha + this.iDAlpha[_local2]); _local2++; }; }; } public static function Make(_arg1:Object, _arg2:OIObject=null):OA_AlphaInd{ return (new OA_AlphaInd(_arg1, _arg2)); } } }//package ENGINE.INTERFACE.ANIMATORS
Section 31
//OA_Scale (ENGINE.INTERFACE.ANIMATORS.OA_Scale) package ENGINE.INTERFACE.ANIMATORS { import ENGINE.INTERFACE.*; public class OA_Scale extends OAnimator { public var iSScale:Number; private var iEndScale:Number; public var iEScale:Number; private var iDScale:Number; public var iPIter:int; public function OA_Scale(_arg1:Object, _arg2:OIObject=null){ super(_arg1, _arg2); } override protected function Start():int{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = ((this.iSScale)>=0) ? this.iSScale : this.iTarget.scaleX; this.iEndScale = ((this.iEScale)>=0) ? this.iEScale : this.iTarget.scaleX; this.iDScale = ((this.iEndScale - _local1) / iPIter); _local2 = this.iTarget.prWidth; _local3 = this.iTarget.prHeight; this.iTarget.scaleX = _local1; this.iTarget.scaleY = _local1; this.iTarget.Move(((_local2 - this.iTarget.prWidth) / 2), ((_local3 - this.iTarget.prHeight) / 2)); return (((Math.abs(this.iDScale) > 1E-5)) ? stPlay : stEnd); } override public function Play():void{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = this.iTarget.prWidth; _local2 = this.iTarget.prHeight; _local3 = (this.iTarget.scaleX + this.iDScale); if ((((((this.iDScale > 0)) && ((_local3 >= this.iEndScale)))) || ((((this.iDScale <= 0)) && ((_local3 <= this.iEndScale)))))){ this.iTarget.scaleX = this.iEndScale; this.iTarget.scaleY = this.iEndScale; this.State = OAnimator.stEnd; } else { this.iTarget.scaleX = (this.iTarget.scaleX + this.iDScale); this.iTarget.scaleY = (this.iTarget.scaleY + this.iDScale); }; this.iTarget.Move(((_local1 - this.iTarget.prWidth) / 2), ((_local2 - this.iTarget.prHeight) / 2)); } public static function Make(_arg1:Object, _arg2:OIObject=null):OA_Scale{ return (new OA_Scale(_arg1, _arg2)); } } }//package ENGINE.INTERFACE.ANIMATORS
Section 32
//OAnimator (ENGINE.INTERFACE.ANIMATORS.OAnimator) package ENGINE.INTERFACE.ANIMATORS { import ENGINE.INTERFACE.*; public class OAnimator { private var iState:int; protected var iTarget:OIObject; public static const stStart:int = 1; public static const stEnd:int = 3; public static const stPause:int = 0; public static const stReturn:int = 4; public static const stPlay:int = 2; public function OAnimator(_arg1:Object, _arg2:OIObject=null){ var _local3:String; super(); for (_local3 in _arg1) { if (this.hasOwnProperty(_local3)){ this[_local3] = _arg1[_local3]; }; }; this.iTarget = _arg2; this.State = stPause; } public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stStart: this.State = this.Start(); break; case stReturn: this.State = Return(); break; }; } public function Play():void{ this.State = stEnd; } public function set prTarget(_arg1:OIObject):void{ this.iTarget = _arg1; } protected function Start():int{ return (stPlay); } public function get State():int{ return (this.iState); } public function Return():int{ return (stPlay); } public function OnEnterFrame():void{ if (this.iState == stPlay){ Play(); }; } } }//package ENGINE.INTERFACE.ANIMATORS
Section 33
//OAnimatorManager (ENGINE.INTERFACE.ANIMATORS.OAnimatorManager) package ENGINE.INTERFACE.ANIMATORS { import ENGINE.INTERFACE.*; public class OAnimatorManager { private var iPlaying:Array; private var iTarget:OIObject; public static const anActivate:int = 2; public static const anDeactivate:int = 3; public static const anShow:int = 0; public static const iAnimatorsCount:int = 10; public static const anHide:int = 1; public static const anPress:int = 8; public static const anRoolOver:int = 6; public static const anUnpress:int = 9; public static const anFocusOut:int = 5; public static const anRoolOut:int = 7; public static const anUncheck:int = 10; public static const anCheck:int = 9; public static const anFocusIn:int = 4; public static const iNullAnimators:Array = [null, null, null, null, null, null, null, null, null, null]; public function OAnimatorManager(_arg1:OIObject){ this.iTarget = _arg1; this.iPlaying = new Array(); } public function get prAnimation():Boolean{ return ((iPlaying.length > 0)); } public function AddAnimator(_arg1:Object):void{ var _local2:*; if (_arg1 == null){ return; }; if (this.iPlaying.length > 0){ this.iPlaying[0].Return(); }; _local2 = _arg1.F(_arg1); _local2.prTarget = this.iTarget; this.iPlaying.push(_local2); } public function OnEnterFrame():void{ if (this.iPlaying.length == 0){ return; }; switch (this.iPlaying[0].State){ case OAnimator.stEnd: this.iPlaying[0] = null; this.iPlaying.splice(0, 1); break; case OAnimator.stPause: this.iPlaying[0].State = OAnimator.stStart; break; case OAnimator.stPlay: this.iPlaying[0].Play(); break; }; } public function Free():void{ this.iTarget = null; this.iPlaying = null; } } }//package ENGINE.INTERFACE.ANIMATORS
Section 34
//OHtmlTextField (ENGINE.INTERFACE.ELEMENTS.OHtmlTextField) package ENGINE.INTERFACE.ELEMENTS { import ENGINE.DISPLAY.*; import flash.display.*; import ENGINE.CORE.*; import flash.text.*; public class OHtmlTextField extends TextField { private var iTextFormat:TextFormat; public function OHtmlTextField(_arg1:Number, _arg2:Number, _arg3, _arg4:Number, _arg5:Number, _arg6:Boolean, _arg7:Array, _arg8:String, _arg9:Number, _arg10:Number, _arg11:Boolean=true){ var _local12:Number; var _local13:Sprite; super(); _local12 = (_arg11) ? OGlobal.Scale : 1; this.type = TextFieldType.DYNAMIC; this.autoSize = TextFieldAutoSize.NONE; this.multiline = true; this.wordWrap = true; this.selectable = false; if (_arg3){ _local13 = ((_arg3 is Sprite)) ? (_arg3 as Sprite) : new ((_arg3 as Class)); if ((_local13.getChildAt(0) is TextField)){ this.iTextFormat = (_local13.getChildAt(0) as TextField).getTextFormat(); } else { this.iTextFormat = this.defaultTextFormat; }; } else { this.iTextFormat = this.defaultTextFormat; }; this.iTextFormat.size = (_arg4 * _local12); this.iTextFormat.letterSpacing = (_arg5 * _local12); this.iTextFormat.color = ODisplay.HSBToRGB(_arg7[0], _arg7[1], _arg7[2]); this.iTextFormat.align = TextFormatAlign.LEFT; this.defaultTextFormat = this.iTextFormat; this.prText = _arg8; this.width = (_arg1 * _local12); this.height = (_arg2 * _local12); this.x = (_arg9 * _local12); this.y = (_arg10 * _local12); this.border = _arg6; } public function set prText(_arg1:String):void{ this.htmlText = _arg1; } public function set prFormat(_arg1:TextFormat):void{ this.iTextFormat = _arg1; this.defaultTextFormat = _arg1; this.setTextFormat(this.iTextFormat); } public function get prText():String{ return (this.htmlText); } public function get prFormat():TextFormat{ return (this.iTextFormat); } } }//package ENGINE.INTERFACE.ELEMENTS
Section 35
//OInputTextField (ENGINE.INTERFACE.ELEMENTS.OInputTextField) package ENGINE.INTERFACE.ELEMENTS { import ENGINE.DISPLAY.*; import flash.events.*; import flash.display.*; import ENGINE.CORE.*; import flash.text.*; public class OInputTextField extends TextField { private var iTextFormat:TextFormat; public function OInputTextField(_arg1:Number, _arg2:Number, _arg3, _arg4:Number, _arg5:Number, _arg6:Boolean, _arg7:Array, _arg8:String, _arg9:int, _arg10:Number, _arg11:Number){ var _local12:Number; var _local13:Sprite; super(); _local12 = OGlobal.Scale; this.type = TextFieldType.INPUT; this.autoSize = TextFieldAutoSize.NONE; this.embedFonts = true; _local13 = ((_arg3 is Sprite)) ? (_arg3 as Sprite) : new ((_arg3 as Class)); if ((_local13.getChildAt(0) is TextField)){ this.iTextFormat = (_local13.getChildAt(0) as TextField).getTextFormat(); } else { this.iTextFormat = this.defaultTextFormat; }; this.iTextFormat.size = (_arg4 * _local12); this.iTextFormat.letterSpacing = (_arg5 * _local12); this.iTextFormat.color = ODisplay.HSBToRGB(_arg7[0], _arg7[1], _arg7[2]); this.defaultTextFormat = this.iTextFormat; this.prText = _arg8; this.width = (_arg1 * _local12); this.height = (_arg2 * _local12); this.x = (_arg10 * _local12); this.y = (_arg11 * _local12); this.border = _arg6; this.maxChars = _arg9; this.restrict = "A-Za-z0-9 @._\\-"; this.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, OnFocusIn); } public function set prText(_arg1:String):void{ this.text = (((!(_arg1)) || ((_arg1 == "")))) ? " " : _arg1; } protected function OnFocusIn(_arg1:FocusEvent):void{ this.setTextFormat(this.iTextFormat); } public function set prFormat(_arg1:TextFormat):void{ this.iTextFormat = _arg1; this.defaultTextFormat = _arg1; this.setTextFormat(this.iTextFormat); } public function get prText():String{ var _local1:String; _local1 = this.text; while (_local1.charAt() == " ") { _local1 = _local1.substr(1); }; while (_local1.charAt((_local1.length - 1)) == " ") { _local1 = _local1.substr(0, (_local1.length - 1)); }; return (_local1); } public function get prFormat():TextFormat{ return (this.iTextFormat); } } }//package ENGINE.INTERFACE.ELEMENTS
Section 36
//OListBoxElement (ENGINE.INTERFACE.ELEMENTS.OListBoxElement) package ENGINE.INTERFACE.ELEMENTS { import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.INTERFACE.ANIMATORS.*; public class OListBoxElement extends OButton { public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:3}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:3}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:3}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:3}, null, null, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:0.6, iInd:[1], iPIter:3}, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:1, iInd:[1], iPIter:3}, {F:OA_AlphaInd.Make, iSAlpha:0, iEAlpha:1, iInd:[0], iPIter:9}, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:0, iInd:[0], iPIter:9}]; public function OListBoxElement(_arg1:Array, _arg2:Array=null){ var _local3:Array; _local3 = (_arg2) ? _arg2 : iDefAnimators; super(_arg1, _local3); } override public function OnMouseUp(_arg1:MouseEvent):void{ } override public function OnRollOut(_arg1:MouseEvent):void{ this.prRool = false; } override public function OnMouseDown(_arg1:MouseEvent):void{ if (((this.prPress) && ((this.parent is OIObject)))){ (this.parent as OIObject).OnPress(_arg1, this); return; }; super.OnMouseDown(_arg1); } } }//package ENGINE.INTERFACE.ELEMENTS
Section 37
//OAlert (ENGINE.INTERFACE.OAlert) package ENGINE.INTERFACE { import flash.events.*; public class OAlert extends ODialog { protected var iMessages:Array; public var iButtons:Array; public function OAlert(_arg1:Array, _arg2:Array, _arg3:Array=null){ var _local4:Array; this.iMessages = _arg2; _local4 = (_arg3) ? _arg3 : ODialog.iDefAnimators; super(_arg1, _local4); } override public function Init():void{ this.iButtons = new Array(); super.Init(); } override public function OnPress(_arg1:Event, _arg2):void{ var _local3:int; var _local4:int; if (((!(this.iMessages)) || (!(this.iButtons)))){ this.prVisible = false; return; }; _local3 = 0; _local4 = 0; while (_local4 < this.iButtons.length) { if ((((_arg2 == this.iButtons[_local4])) && ((_local4 < this.iMessages.length)))){ if ((this.parent is OIObject)){ (this.parent as OIObject).OnPress(null, iMessages[_local4]); }; this.prVisible = false; return; }; _local4++; }; } override public function Free():void{ this.iButtons = null; super.Free(); } } }//package ENGINE.INTERFACE
Section 38
//OApplication (ENGINE.INTERFACE.OApplication) package ENGINE.INTERFACE { import flash.events.*; import flash.display.*; import ENGINE.CORE.*; import flash.external.*; public class OApplication extends OWindow { protected var iBackground:OBackground; protected var iMenuItem:Array; public function OApplication(_arg1:String){ OGlobal.AppName = _arg1; OGlobal.SetDomain(); this.InitStage(); super(null); } override public function Init():void{ super.Init(); this.iMenuItem = new Array(); this.visible = true; } protected function OnMenuItem():void{ } public function get prMenuItem():int{ return ((this.iMenuItem.length) ? this.iMenuItem.pop() : -1); } public function set prMenuItem(_arg1:int):void{ this.iMenuItem.push(_arg1); } public function OnResize(_arg1:Event):void{ this.Free(); this.InitStage(); this.Init(); } override public function Free():void{ OGlobal.prStage.removeEventListener(Event.DEACTIVATE, OnDeactivate); OGlobal.prStage.removeEventListener(Event.RESIZE, OnResize); this.iMenuItem = null; super.Free(); } public function InitBackground(_arg1:Array, _arg2:int=0):void{ this.iBackground = new OBackground(_arg1, _arg2); this.addChildAt(this.iBackground, 0); } protected function OnDeactivate(_arg1:Event):void{ } public function InitStage(_arg1:Stage=null):void{ if (((_arg1) || (this.stage))){ OGlobal.prStage = (_arg1) ? _arg1 : this.stage; }; if (!OGlobal.prStage){ return; }; OGlobal.prStage.scaleMode = StageScaleMode.NO_SCALE; OGlobal.prStage.align = StageAlign.TOP_LEFT; OGlobal.prStage.quality = StageQuality.BEST; OGlobal.prStage.stageFocusRect = false; OGlobal.Rescale(this); OGlobal.FPS = 60; if (ExternalInterface.available){ OGlobal.FPS = (OGlobal.FPS * 2); }; OGlobal.prStage.frameRate = OGlobal.FPS; OGlobal.prStage.addEventListener(Event.RESIZE, OnResize); OGlobal.prStage.addEventListener(Event.DEACTIVATE, OnDeactivate); } } }//package ENGINE.INTERFACE
Section 39
//OBackground (ENGINE.INTERFACE.OBackground) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; import ENGINE.CORE.*; public class OBackground extends OSprite { protected var iImages:Array; protected var iIInd:int;// = 0 public function OBackground(_arg1:Array, _arg2:int=0){ iIInd = 0; super(); this.iImages = _arg1; this.prIInd = _arg2; } public function Make():void{ var _local1:Sprite; var _local2:BitmapData; var _local3:OBM; var _local4:Rectangle; var _local5:Rectangle; var _local6:int; var _local7:int; var _local8:Number; var _local9:int; var _local10:Bitmap; var _local11:int; var _local12:OBitmap; if (this.iImages == null){ return; }; this.Free(); if ((this.iImages[this.iIInd] is Class)){ _local1 = new (this.iImages[this.iIInd]); _local2 = new BitmapData(_local1.width, _local1.height, false, 4294967295); _local2.draw(_local1); }; if ((this.iImages[this.iIInd] is BitmapData)){ _local2 = this.iImages[this.iIInd]; _local1 = new Sprite(); _local10 = new Bitmap(_local2); _local1.addChild(_local10); }; _local3 = new OBM(_local2, 0, 0, _local1.width, _local1.height); _local4 = OGlobal.ViewporRect; _local5 = OGlobal.StageRect; this.x = -(_local4.x); this.y = -(_local4.y); _local6 = Math.floor((_local5.width / _local1.width)); if (_local6 == 0){ return; }; _local7 = Math.floor((_local5.height / _local1.height)); if (_local7 == 0){ return; }; if ((_local5.width - (_local6 * _local1.width)) > 0){ _local6++; }; if ((_local5.height - (_local7 * _local1.height)) > 0){ _local7++; }; _local8 = OGlobal.Scale; _local9 = 0; while (_local9 < _local7) { _local11 = 0; while (_local11 < _local6) { _local12 = new OBitmap(_local3, ((_local11 * _local1.width) / _local8), ((_local9 * _local1.height) / _local8)); this.addChild(_local12); _local11++; }; _local9++; }; } override public function Free():void{ super.Free(); } public function set prIInd(_arg1:int):void{ this.iIInd = _arg1; if (this.iImages == null){ this.iIInd = -1; return; }; if (this.iIInd >= (this.iImages.length - 1)){ this.iIInd = (this.iImages.length - 1); }; Make(); } public function get prIInd():int{ return (this.iIInd); } } }//package ENGINE.INTERFACE
Section 40
//OButton (ENGINE.INTERFACE.OButton) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import flash.events.*; import ENGINE.INTERFACE.ANIMATORS.*; public class OButton extends OIObject { public var iHit:OSprite; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.6, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Scale.Make, iSScale:1, iEScale:0.8, iPIter:6}, {F:OA_Scale.Make, iSScale:0.8, iEScale:1, iPIter:6}]; public function OButton(_arg1:Array, _arg2:Array=null){ var _local3:Array; _local3 = ((_arg2)==null) ? OButton.iDefAnimators : _arg2; super(_arg1, _local3); } override public function OnMouseUp(_arg1:MouseEvent):void{ this.prPress = false; } override public function OnRollOver(_arg1:MouseEvent):void{ this.prRool = true; } override public function Init():void{ this.useHandCursor = true; this.buttonMode = true; super.Init(); if (this.iHit){ this.iHit.visible = false; this.hitArea = this.iHit; }; } override public function OnRollOut(_arg1:MouseEvent):void{ if (this.prPress){ this.prPress = false; }; this.prRool = false; } override public function Free():void{ this.iHit = null; super.Free(); } override public function OnMouseDown(_arg1:MouseEvent):void{ this.prPress = true; if ((this.parent is OIObject)){ (this.parent as OIObject).OnPress(_arg1, this); }; } } }//package ENGINE.INTERFACE
Section 41
//OCounter (ENGINE.INTERFACE.OCounter) package ENGINE.INTERFACE { import ENGINE.INTERFACE.ANIMATORS.*; public class OCounter extends OIObject { public var iSeparator:OIObject; public var iDigits0:Array; public var iDigits:Array; protected var iValue:int; protected var iValue0:int; protected var iWidth:Number; protected var iHeight:Number; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, null, null, null, null]; public function OCounter(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Array=null){ var _local5:Array; this.iWidth = _arg2; this.iHeight = _arg3; _local5 = (_arg4) ? _arg4 : iDefAnimators; super(_arg1, _local5); } public function set prValue0(_arg1:int):void{ this.iValue0 = Math.max(_arg1, 0); if (!this.iDigits0){ return; }; this.iValue0 = Math.min(this.iValue0, (Math.pow(10, this.iDigits0.length) - 1)); Draw(); } public function set prValue(_arg1:int):void{ this.iValue = Math.max(_arg1, 0); if (!this.iDigits){ return; }; this.iValue = Math.min(this.iValue, (Math.pow(10, this.iDigits.length) - 1)); Draw(); } override public function Init():void{ this.iDigits = new Array(); this.iDigits0 = new Array(); super.Init(); } private function Draw():void{ var _local1:Number; var _local2:String; var _local3:String; var _local4:int; var _local5:Number; var _local6:int; _local1 = 0; _local2 = this.iValue0.toString(); _local3 = this.iValue.toString(); _local4 = 0; while (_local4 < this.iDigits0.length) { this.iDigits0[_local4].prAnimationEnabled = this.iAEnabled; _local4++; }; _local4 = 0; while (_local4 < this.iDigits.length) { this.iDigits[_local4].prAnimationEnabled = this.iAEnabled; _local4++; }; if (this.iDigits0.length){ _local4 = (_local2.length - 1); while (_local4 >= 0) { this.iDigits0[_local4].prValue = (_local2.charCodeAt(_local4) - 47); _local4--; }; _local6 = (this.iDigits0.length - _local2.length); _local4 = 0; while (_local4 < _local6) { if (this.iDigits0[_local4].prValue){ this.iDigits0[_local4].prValue = 0; }; _local4++; }; }; if (this.iDigits.length){ _local4 = 0; while (_local4 < _local3.length) { this.iDigits[_local4].prValue = (_local3.charCodeAt(_local4) - 47); _local4++; }; _local6 = this.iDigits.length; _local4 = _local3.length; while (_local4 < _local6) { if (this.iDigits[_local4].prValue){ this.iDigits[_local4].prValue = 0; }; _local4++; }; }; if (this.iDigits0.length){ _local4 = (_local2.length - 1); while (_local4 >= 0) { _local1 = (_local1 + this.iDigits0[_local4].prWidth); _local4--; }; }; if (this.iSeparator){ _local1 = (_local1 + this.iSeparator.prWidth); }; if (this.iDigits.length){ _local4 = 0; while (_local4 < _local3.length) { _local1 = (_local1 + this.iDigits[_local4].prWidth); _local4++; }; }; _local5 = ((this.iWidth - _local1) / 2); if (this.iDigits0.length){ _local4 = 0; while (_local4 < this.iDigits0.length) { if (this.iDigits0[_local4].prValue){ this.iDigits0[_local4].PosValue(_local5, ((this.iWidth - this.iDigits0[_local4].prHeight) / 2)); _local5 = (_local5 + this.iDigits0[_local4].prWidth); }; _local4++; }; }; if (this.iSeparator){ this.iSeparator.Pos(_local5, ((this.iHeight - this.iSeparator.prHeight) / 2)); _local5 = (_local5 + this.iSeparator.prWidth); }; if (this.iDigits.length){ _local4 = 0; while (_local4 < this.iDigits.length) { if (this.iDigits[_local4].prValue){ this.iDigits[_local4].PosValue(_local5, ((this.iHeight - this.iDigits[_local4].prHeight) / 2)); _local5 = (_local5 + this.iDigits[_local4].prWidth); }; _local4++; }; }; } public function get prValue0():int{ return (this.iValue0); } override public function Free():void{ this.iDigits = null; this.iDigits0 = null; this.iSeparator = null; super.Free(); } public function get prValue():int{ return (this.iValue); } } }//package ENGINE.INTERFACE
Section 42
//ODialog (ENGINE.INTERFACE.ODialog) package ENGINE.INTERFACE { import ENGINE.INTERFACE.ANIMATORS.*; public class ODialog extends OWindow { public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:12}, null, null, null, null, null, null]; public function ODialog(_arg1:Array, _arg2:Array=null){ var _local3:Array; _local3 = (_arg2) ? _arg2 : ODialog.iDefAnimators; super(_arg1, _local3); } override public function Init():void{ super.Init(); this.SetVisible(false); this.PosCenter(); this.prVisible = true; } } }//package ENGINE.INTERFACE
Section 43
//OInput (ENGINE.INTERFACE.OInput) package ENGINE.INTERFACE { import flash.events.*; import ENGINE.INTERFACE.ELEMENTS.*; import ENGINE.INTERFACE.ANIMATORS.*; public class OInput extends OIObject { public var iText:OInputTextField; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.5, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, null, null]; public function OInput(_arg1:Array, _arg2:Array=null){ var _local3:Array; _local3 = ((_arg2)==null) ? OInput.iDefAnimators : _arg2; super(_arg1, _local3); } public function set prText(_arg1:String):void{ this.iText.prText = _arg1; } override public function Init():void{ super.Init(); this.addEventListener(KeyboardEvent.KEY_UP, OnKeyUp); } public function get prText():String{ return (this.iText.prText); } protected function OnKeyUp(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == 13)) && ((this.parent is OWindow)))){ (this.parent as OWindow).OnPress(null, this); }; } } }//package ENGINE.INTERFACE
Section 44
//OInterface (ENGINE.INTERFACE.OInterface) package ENGINE.INTERFACE { import ENGINE.INTERFACE.ELEMENTS.*; import ENGINE.INTERFACE.ANIMATORS.*; public class OInterface { public static const iDefLBButtonAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.6, iPIter:4}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:4}, {F:OA_Scale.Make, iSScale:1, iEScale:0.8, iPIter:4}, {F:OA_Scale.Make, iSScale:0.8, iEScale:1, iPIter:4}]; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:12}, null, null, null, null, null, null]; public static const iDefSlowAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:30}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:30}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:30}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:30}, null, null, null, null, null, null]; public static function OHtmlTextFieldMake(_arg1:Array):OHtmlTextField{ return (new OHtmlTextField(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10])); } public static function OIObjectMake(_arg1:Array):OIObject{ var _local2:OIObject; _local2 = new OIObject(_arg1[1], _arg1[2]); _local2.Pos(_arg1[3], _arg1[4]); return (_local2); } public static function OProgressMake(_arg1:Array):OProgress{ return (new OProgress(_arg1[1], _arg1[2])); } public static function OInputTextFieldMake(_arg1:Array):OInputTextField{ return (new OInputTextField(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10], _arg1[11])); } public static function OTabMake(_arg1:Array):OTab{ return (new OTab(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5])); } public static function OCounterMake(_arg1:Array):OCounter{ return (new OCounter(_arg1[1], _arg1[2], _arg1[3], _arg1[4])); } } }//package ENGINE.INTERFACE
Section 45
//OIObject (ENGINE.INTERFACE.OIObject) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import flash.events.*; import flash.display.*; import flash.geom.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.CORE.*; public class OIObject extends OSprite { protected var iTrigger:uint; protected var iAEnabled:Boolean;// = true protected var iAManager:OAnimatorManager; protected var iState:int; protected var iAParams:Array; protected var iParam:Array; public static var trActive:uint = 2; public static var trPress:uint = 16; public static var trRool:uint = 8; public static var trFocus:uint = 3; public static var trVisible:uint = 1; public function OIObject(_arg1:Array, _arg2:Array=null){ iTrigger = (trVisible | trActive); iAEnabled = true; super(); this.iParam = _arg1; this.iAParams = _arg2; this.Init(); } public function get prMouseEnabled():Boolean{ return (((this.prVisible) && (this.prActive))); } public function get prRool():Boolean{ return (((this.iTrigger & trRool) > 0)); } public function set prFocus(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trFocus); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anFocusIn]); }; } else { this.iTrigger = (this.iTrigger & ~(trFocus)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anFocusOut]); }; }; } override public function get prVisible():Boolean{ return (((this.iTrigger & trVisible) > 0)); } public function set prRool(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trRool); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anRoolOver]); }; } else { this.iTrigger = (this.iTrigger & ~(trRool)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anRoolOut]); }; }; } override public function set prVisible(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trVisible); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anShow], false); }; } else { this.iTrigger = (this.iTrigger & ~(trVisible)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anHide], false); }; }; if (((!(this.iAManager)) || (!(this.iAEnabled)))){ this.visible = _arg1; }; this.mouseEnabled = this.prMouseEnabled; this.mouseChildren = this.mouseEnabled; } public function OnRollOver(_arg1:MouseEvent):void{ this.prRool = true; } public function Init():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:DisplayObject; var _local5:String; if (this.iParam){ _local1 = this.iParam.length; _local2 = 0; while (_local2 < _local1) { _local3 = this.iParam[_local2].length; _local4 = this.iParam[_local2][0](this.iParam[_local2]); _local5 = this.iParam[_local2][(_local3 - 3)]; if (_local5){ if ((this[_local5] is Array)){ this[_local5][this.iParam[_local2][(_local3 - 2)]] = _local4; } else { this[_local5] = _local4; }; }; if ((_local4 is OIObject)){ (_local4 as OIObject).SetVisible(this.iParam[_local2][(_local3 - 1)]); } else { if ((_local4 is IDisplayObject)){ (_local4 as IDisplayObject).prVisible = this.iParam[_local2][(_local3 - 1)]; } else { _local4.visible = this.iParam[_local2][(_local3 - 1)]; }; }; this.addChild(_local4); _local2++; }; }; this.iAManager = (this.iAParams) ? new OAnimatorManager(this) : null; this.tabEnabled = false; this.addEventListener(Event.ENTER_FRAME, OnEnterFrame); this.addEventListener(MouseEvent.ROLL_OVER, OnRollOver); this.addEventListener(MouseEvent.ROLL_OUT, OnRollOut); this.addEventListener(MouseEvent.MOUSE_DOWN, OnMouseDown); this.addEventListener(MouseEvent.MOUSE_UP, OnMouseUp); } public function get prAnimationEnabled():Boolean{ return (this.iAEnabled); } public function OnMouseUp(_arg1:MouseEvent):void{ this.prPress = false; } public function set prActive(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trActive); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anActivate]); }; } else { this.iTrigger = (this.iTrigger & ~(trActive)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anDeactivate]); }; }; this.mouseEnabled = this.prMouseEnabled; this.mouseChildren = this.mouseEnabled; } public function get prPress():Boolean{ return (((this.iTrigger & trPress) > 0)); } public function get State():int{ return (this.iState); } public function OnPress(_arg1:Event, _arg2):void{ } public function OnRollOut(_arg1:MouseEvent):void{ this.prRool = false; } override public function Free():void{ this.removeEventListener(MouseEvent.MOUSE_UP, OnMouseUp); this.removeEventListener(MouseEvent.MOUSE_DOWN, OnMouseDown); this.removeEventListener(MouseEvent.ROLL_OUT, OnRollOut); this.removeEventListener(MouseEvent.ROLL_OVER, OnRollOver); this.removeEventListener(Event.ENTER_FRAME, OnEnterFrame); super.Free(); if (this.iAManager){ this.iAManager.Free(); }; this.iAManager = null; } public function get prAnimation():Boolean{ var _local1:int; if (((this.iAManager) && (this.iAManager.prAnimation))){ return (true); }; _local1 = 0; while (_local1 < this.numChildren) { if (!(this.getChildAt(_local1) is OIObject)){ } else { if ((this.getChildAt(_local1) as OIObject).prAnimation){ return (true); }; }; _local1++; }; return (false); } public function get prActive():Boolean{ return (((this.iTrigger & trActive) > 0)); } public function PosCenter(_arg1:Number=800, _arg2:Number=600):void{ var _local3:Rectangle; _local3 = this.getBounds(this); this.Pos(OGlobal.ScaleFloor((((_arg1 - this.prWidth) - (OGlobal.ToLocal(_local3.x) * 2)) / 2)), OGlobal.ScaleFloor((((_arg2 - this.prHeight) - (OGlobal.ToLocal(_local3.y) * 2)) / 2))); } public function AddAnimator(_arg1:Object, _arg2:Boolean=true):void{ var _local3:Boolean; _local3 = (_arg2) ? ((((this.iAManager) && (this.prVisible))) && (this.iAEnabled)) : ((this.iAManager) && (this.iAEnabled)); if (_local3){ this.iAManager.AddAnimator(_arg1); }; } public function set prAnimationEnabled(_arg1:Boolean):void{ this.iAEnabled = _arg1; } public function set prPress(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trPress); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anPress]); }; } else { this.iTrigger = (this.iTrigger & ~(trPress)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anUnpress]); }; }; } public function OnMouseDown(_arg1:MouseEvent):void{ this.prPress = true; } public function OnEnterFrame(_arg1:Event):void{ if (this.iAManager){ this.iAManager.OnEnterFrame(); }; } public function SetVisible(_arg1:Boolean):void{ this.prAnimationEnabled = false; this.prVisible = _arg1; this.prAnimationEnabled = true; } public function set prAnimatorParams(_arg1:Array):void{ this.iAParams = _arg1; if (!this.iAManager){ this.iAManager = new OAnimatorManager(this); }; } public function set State(_arg1:int):void{ this.iState = _arg1; } public function get prAnimatorParams():Array{ return (this.iAParams); } public function get prFocus():Boolean{ return (((this.iTrigger & trFocus) > 0)); } } }//package ENGINE.INTERFACE
Section 46
//OListBox (ENGINE.INTERFACE.OListBox) package ENGINE.INTERFACE { import flash.events.*; import ENGINE.INTERFACE.ELEMENTS.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.CORE.*; public class OListBox extends OIObject { private var iLBParams:Array; private var iEGenP:Function; private var iElements:Array; public var iDown:OButton; private var iEGen:Array; public var iUp:OButton; private var iEShowInd:int; private var iSelection:Boolean;// = true private var iECoord:Array; private var iECount:int; private var iCycling:Boolean; private var iECurInd:int; private var iPageScrool:Boolean; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:0.6, iInd:[0], iPIter:6}, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:1, iInd:[0], iPIter:6}, null, null]; public function OListBox(_arg1:Array, _arg2:Array, _arg3:Function, _arg4:Array, _arg5:Array, _arg6:Array=null){ var _local7:Array; iSelection = true; _local7 = (_arg6) ? _arg6 : iDefAnimators; this.iEGen = _arg2; this.iEGenP = _arg3; this.iECoord = _arg4; this.iLBParams = _arg5; this.iECount = this.iECoord.length; super(_arg1, _local7); } public function SetCurrentElement(_arg1, _arg2:Array=null):void{ var _local3:int; if (((!(_arg1)) && (!(_arg2)))){ this.FreeElements(); this.iLBParams = null; this.iECurInd = 0; this.iEShowInd = 0; return; }; if (_arg2){ this.iLBParams = _arg2; }; if (!this.iLBParams){ return; }; this.iECurInd = 0; _local3 = 0; while (_local3 < this.iLBParams.length) { if (_arg1 == this.iLBParams[_local3]){ this.iECurInd = _local3; break; }; _local3++; }; this.iEShowInd = this.iECurInd; if ((this.iEShowInd + this.iECount) >= this.iLBParams.length){ this.iEShowInd = (this.iLBParams.length - this.iECount); }; if (this.iEShowInd < 0){ this.iEShowInd = 0; }; InitElements(); } protected function UnpressElements(_arg1:OListBoxElement):void{ var _local2:int; _local2 = 0; while (_local2 < this.iElements.length) { if (!this.iElements[_local2]){ } else { if (this.iElements[_local2] == _arg1){ this.iECurInd = (this.iEShowInd + _local2); } else { if (this.iElements[_local2].prPress){ this.iElements[_local2].prPress = false; }; }; }; _local2++; }; } public function get prPageScrool():Boolean{ return (this.iPageScrool); } protected function InitElements():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:Boolean; this.FreeElements(); if (this.iLBParams == null){ return; }; _local1 = 0; _local2 = (((this.iEShowInd + this.iECount) <= this.iLBParams.length)) ? (this.iEShowInd + this.iECount) : this.iLBParams.length; _local3 = this.iEShowInd; while (_local3 < _local2) { this.iEGenP(this.iEGen, this.iLBParams[_local3]); this.iElements[_local1] = this.iEGen[0](this.iEGen); this.iElements[_local1].Pos(OGlobal.ScaleFloor(this.iECoord[_local1][0]), OGlobal.ScaleFloor(this.iECoord[_local1][1])); this.iElements[_local1].mouseEnabled = this.iSelection; this.addChild(this.iElements[_local1]); if ((((this.iECurInd == _local3)) && (this.iSelection))){ this.iElements[_local1].prPress = true; }; _local1++; _local3++; }; if (((this.iUp) && (this.iDown))){ if (this.iCycling){ _local4 = (this.iLBParams) ? (this.iLBParams.length > this.iECount) : false; if (this.iUp.prVisible != _local4){ this.iUp.prVisible = _local4; }; if (this.iDown.prVisible != _local4){ this.iDown.prVisible = _local4; }; } else { if ((((this.iEShowInd == 0)) && (this.iUp.prVisible))){ if (this.iUp.prPress){ this.iUp.prPress = false; }; this.iUp.prVisible = false; }; if ((((this.iEShowInd > 0)) && (!(this.iUp.prVisible)))){ this.iUp.prVisible = true; }; if (((((this.iEShowInd + this.iECount) >= this.iLBParams.length)) && (this.iDown.prVisible))){ if (this.iDown.prPress){ this.iDown.prPress = false; }; this.iDown.prVisible = false; }; if (((((this.iEShowInd + this.iECount) < this.iLBParams.length)) && (!(this.iDown.prVisible)))){ this.iDown.prVisible = true; }; }; }; } public function set prPageScrool(_arg1:Boolean):void{ this.iPageScrool = _arg1; } override public function Free():void{ this.iUp = null; this.iDown = null; this.iElements = null; super.Free(); } public function set prCurrentInd(_arg1:int):void{ if (!this.iLBParams){ return; }; this.SetCurrentElement(this.iLBParams[_arg1]); } override public function Init():void{ super.Init(); this.iElements = new Array(); this.InitElements(); } public function set prLBParams(_arg1:Array):void{ this.iLBParams = _arg1; this.iECurInd = 0; this.iEShowInd = 0; this.InitElements(); } public function get prCurrentInd():int{ return (this.iECurInd); } public function set prSelection(_arg1:Boolean):void{ this.iSelection = _arg1; InitElements(); } public function set prCycling(_arg1:Boolean):void{ this.iCycling = _arg1; InitElements(); } override public function OnPress(_arg1:Event, _arg2):void{ if ((_arg2 is OListBoxElement)){ this.UnpressElements((_arg2 as OListBoxElement)); }; if ((((_arg2 == this.iUp)) && (this.SkipElements((this.iPageScrool) ? -(this.iECount) : -1)))){ this.InitElements(); }; if ((((_arg2 == this.iDown)) && (this.SkipElements((this.iPageScrool) ? this.iECount : 1)))){ this.InitElements(); }; if ((this.parent is OIObject)){ (this.parent as OIObject).OnPress(_arg1, this); }; } public function get prSelection():Boolean{ return (this.iSelection); } protected function FreeElements():void{ var _local1:int; _local1 = 0; while (_local1 < this.iElements.length) { if (!this.iElements[_local1]){ } else { this.removeChild(this.iElements[_local1]); this.iElements[_local1].Free(); this.iElements[_local1] = null; }; _local1++; }; } protected function SkipElements(_arg1:int):Boolean{ var _local2:int; if (!this.iLBParams){ return (false); }; _local2 = (this.iEShowInd + _arg1); if ((_local2 + this.iECount) >= this.iLBParams.length){ _local2 = (this.iCycling) ? (_local2 - this.iLBParams.length) : (this.iLBParams.length - this.iECount); }; if (_local2 < 0){ _local2 = (this.iCycling) ? (this.iLBParams.length + _local2) : 0; }; if (this.iEShowInd == _local2){ return (false); }; this.iEShowInd = _local2; if (!this.iSelection){ this.iECurInd = this.iEShowInd; }; return (true); } public function get prCurrentLBParam(){ return ((this.iLBParams) ? this.iLBParams[this.iECurInd] : null); } public function get prCycling():Boolean{ return (this.iCycling); } } }//package ENGINE.INTERFACE
Section 47
//OProgress (ENGINE.INTERFACE.OProgress) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import flash.geom.*; public class OProgress extends OIObject { public var iProgressBG:OBitmap; private var iPBG:OBitmap; public var iProgress:OBitmap; private var iValue:Number; public function OProgress(_arg1:Array, _arg2:Array=null){ super(_arg1, _arg2); } public function set prValue(_arg1:Number):void{ var _local2:int; var _local3:Rectangle; var _local4:Rectangle; if (_arg1 < 0){ _arg1 = 0; } else { if (_arg1 > 100){ _arg1 = 100; }; }; if (this.iValue != _arg1){ _local2 = Math.round(((iProgressBG.prOBM.iBM.width * _arg1) / 100)); _local3 = new Rectangle(0, 0, _local2, this.iProgressBG.prOBM.iBM.height); _local4 = new Rectangle(_local2, 0, (iProgressBG.prOBM.iBM.width - _local2), this.iProgressBG.prOBM.iBM.height); this.iProgressBG.prOBM.iBM.fillRect(this.iPBG.prOBM.iBM.rect, 0); this.iProgressBG.prOBM.iBM.copyPixels(this.iProgress.prOBM.iBM, _local3, new Point(0, 0)); this.iProgressBG.prOBM.iBM.copyPixels(this.iPBG.prOBM.iBM, _local4, new Point(_local2, 0)); }; this.iValue = _arg1; } override public function Init():void{ super.Init(); if (this.iProgressBG){ this.iPBG = this.iProgressBG.Clone(); }; } override public function Free():void{ this.iProgressBG = null; this.iProgress = null; super.Free(); } public function get prValue():Number{ return (this.iValue); } } }//package ENGINE.INTERFACE
Section 48
//OTab (ENGINE.INTERFACE.OTab) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import ENGINE.INTERFACE.ANIMATORS.*; public class OTab extends OIObject { private var iVAnimator:Object; private var iCurInd:int; protected var iWidth:Number; protected var iHeight:Number; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, null, null, null, null]; public static const iDefVAnimator:Object = {F:OA_AlphaFade.Make, iSAlpha:-1, iEAlpha:0, iSInd:[0], iEInd:[1], iPIter:3}; public function OTab(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Object=null, _arg5:Array=null){ var _local6:Array; this.iWidth = _arg2; this.iHeight = _arg3; this.iVAnimator = (_arg4) ? _arg4 : iDefVAnimator; _local6 = (_arg5) ? _arg5 : iDefAnimators; super(_arg1, _local6); } override public function get prWidth():Number{ return (this.iWidth); } public function get prElements():int{ return (this.numChildren); } public function set prValue(_arg1:int):void{ if (_arg1 < 0){ _arg1 = 0; } else { if (_arg1 >= this.numChildren){ _arg1 = (this.numChildren - 1); }; }; if (((this.iAEnabled) && (this.iVAnimator))){ if (this.iCurInd == _arg1){ return; }; this.iVAnimator.iSInd = [this.iCurInd]; this.iVAnimator.iEInd = [_arg1]; this.AddAnimator(this.iVAnimator, false); } else { if ((this.getChildAt(this.iCurInd) is IDisplayObject)){ (this.getChildAt(this.iCurInd) as IDisplayObject).prVisible = false; }; if ((this.getChildAt(_arg1) is IDisplayObject)){ (this.getChildAt(_arg1) as IDisplayObject).prVisible = true; }; }; this.iCurInd = _arg1; } override public function Init():void{ super.Init(); (this.getChildAt(0) as IDisplayObject).prVisible = true; } public function get prValue():int{ return (this.iCurInd); } override public function get prHeight():Number{ return (this.iHeight); } public function PosValue(_arg1:Number, _arg2:Number):void{ (this.getChildAt(this.iCurInd) as IDisplayObject).Pos((_arg1 - this.prX), (_arg2 - this.prY)); } } }//package ENGINE.INTERFACE
Section 49
//OWindow (ENGINE.INTERFACE.OWindow) package ENGINE.INTERFACE { public class OWindow extends OIObject { public function OWindow(_arg1:Array, _arg2:Array=null){ super(_arg1, _arg2); } } }//package ENGINE.INTERFACE
Section 50
//OEffectGel (ENGINE.SKIN.OEffectGel) package ENGINE.SKIN { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; import ENGINE.DISPLAY.EFFECTS.*; import ENGINE.CORE.*; import flash.filters.*; public class OEffectGel extends OEffect { private var iColor:uint;// = 0 private var iF2B:BlurFilter; private var iF2GG1:GradientGlowFilter; private var iF2GG2:GradientGlowFilter; private var iF0S:DropShadowFilter; private var iF1G:GlowFilter; private var iBorder:Number;// = 0 private var iF1S:DropShadowFilter; public function OEffectGel(){ iColor = 0; iBorder = 0; super(); } override public function Apply(_arg1:Array, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0):OBM{ var _local5:OBM; var _local6:Number; var _local7:Number; var _local8:Sprite; var _local9:Sprite; var _local10:ColorTransform; var _local11:Bitmap; var _local12:Bitmap; var _local13:Bitmap; var _local14:Sprite; var _local15:Bitmap; var _local16:Bitmap; var _local17:BitmapData; var _local18:Bitmap; _local5 = OBM.Make([null, _arg1, _arg2, _arg3, _arg4, 0]); _local6 = OGlobal.Scale; _local7 = 0.85; _local8 = new Sprite(); _local9 = new Sprite(); _local9.x = iBorder; _local9.y = iBorder; _local9.alpha = _local7; _local8.addChild(_local9); _local10 = new ColorTransform(0, 0, 0); _local10.color = this.iColor; _local11 = new Bitmap(_local5.iBM); _local11.transform.colorTransform = _local10; _local9.addChild(_local11); if (this.iF0S.distance > 0){ _local18 = new Bitmap(_local5.iBM); _local18.blendMode = "multiply"; _local18.filters = [this.iF0S]; _local9.addChild(_local18); }; _local12 = new Bitmap(_local5.iBM); _local12.blendMode = "multiply"; _local12.filters = [this.iF1S]; _local9.addChild(_local12); _local13 = new Bitmap(_local5.iBM); _local13.blendMode = "multiply"; _local13.filters = [this.iF1G]; _local9.addChild(_local13); _local14 = new Sprite(); _local14.blendMode = "layer"; _local14.filters = [this.iF2B]; _local9.addChild(_local14); _local15 = new Bitmap(_local5.iBM); _local15.blendMode = "screen"; _local15.filters = [this.iF2GG1]; _local14.addChild(_local15); _local16 = new Bitmap(_local5.iBM); _local16.blendMode = "erase"; _local16.filters = [this.iF2GG2]; _local14.addChild(_local16); _local17 = new BitmapData((_local8.width + (this.iBorder * 2)), (_local8.height + (this.iBorder * 2)), true, 0); _local17.draw(_local8); return (new OBM(_local17, (-(this.iBorder) + _local5.iX), (-(this.iBorder) + _local5.iY), _local5.iWidth, _local5.iHeight)); } override public function Init(_arg1:String, _arg2:String, _arg3:Number=1):void{ var _local4:Object; var _local5:Object; var _local6:Number; var _local7:uint; var _local8:Number; var _local9:Number; var _local10:int; var _local11:int; var _local12:Array; var _local13:Array; _local4 = this.iColors.GetItem(_arg1); _local5 = this.iFilters.GetItem(_arg2); if (_local5 == null){ return; }; _local6 = (OGlobal.Scale * _arg3); if (_local4 == null){ _local4 = new Object(); if (_arg1.search(/,/) < 0){ _local4.iCH = Number(_arg1); if (_local4.iCH == undefined){ return; }; _local4.iCH = (_local4.iCH % 360); _local10 = Math.floor((_local4.iCH / 30)); _local11 = ((_local10 + 1) % 12); _local12 = [50, 50, 60, 60, 50, 50, 40, 40, 30, 30, 40, 40]; _local4.iCS = ((_local12[_local10] + ((_local12[_local11] - _local12[_local10]) * ((_local4.iCH / 30) - _local10))) * 0.01); _local4.iCB = 1; _local4.iSH = (((_local10 % 2))==0) ? (_local4.iCH - 15) : (_local4.iCH + 15); if (_local4.iSH < 0){ _local4.iSH = (_local4.iSH + 360); }; _local4.iSS = 0.9; _local4.iSB = 0.6; } else { _local13 = _arg1.split(/,/); _local4.iCH = _local13[0]; _local4.iCS = _local13[1]; _local4.iCB = _local13[2]; _local4.iSH = _local13[3]; _local4.iSS = _local13[4]; _local4.iSB = _local13[5]; }; }; _local7 = ODisplay.HSBToRGB(_local4.iSH, _local4.iSS, _local4.iSB); this.iF0S = new DropShadowFilter((_local5.iF0SD * _local6), _local5.iAngle, ODisplay.HSBToRGB(_local4.iCH, _local4.iCS, (_local4.iCB * 0.5)), 0.75, (_local5.iF0SB * _local6), (_local5.iF0SB * _local6), 1, 2, false, true, true); this.iF1S = new DropShadowFilter((_local5.iF1SD * _local6), _local5.iAngle, _local7, 0.85, (_local5.iF1SB * _local6), (_local5.iF1SB * _local6), 1.5, 3, true, true, true); this.iF1G = new GlowFilter(_local7, _local5.iF1GA, (_local5.iF1GB * _local6), (_local5.iF1GB * _local6), 2, 3, true, true); _local8 = ((_local6)<1) ? (_local5.iF2GGC1 * _local6) : _local5.iF2GGC1; this.iF2GG1 = new GradientGlowFilter((_local5.iF2GGD1 * _local6), _local5.iAngle, [0xFFFFFF, 0xFFFFFF, 0xFFFFFF], [0, 0, 1], [0, _local8, 0xFF], (_local5.iF2GGB1 * _local6), (_local5.iF2GGB1 * _local6), 1, 1, "inner", true); _local9 = ((_local6)<1) ? (_local5.iF2GGC2 * _local6) : _local5.iF2GGC2; this.iF2GG2 = new GradientGlowFilter((_local5.iF2GGD2 * _local6), _local5.iAngle, [0xFFFFFF, 0xFFFFFF, 0xFFFFFF], [0, 0, 1], [0, _local9, 0xFF], (_local5.iF2GGB2 * _local6), (_local5.iF2GGB2 * _local6), 1, 1, "inner", true); this.iF2B = new BlurFilter((_local5.iF2B * _local6), (_local5.iF2B * _local6)); this.iColor = ODisplay.HSBToRGB(_local4.iCH, _local4.iCS, _local4.iCB); this.iBorder = Math.ceil((_local5.iBorder * _local6)); } } }//package ENGINE.SKIN
Section 51
//MD5 (ENGINE.SMARTFOX.MD5) package ENGINE.SMARTFOX { public class MD5 { private static const hexcase:int = 0; private static const chrsz:int = 8; private static const b64pad:String = ""; private static function md5_gg(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (md5_cmn(((_arg2 & _arg4) | (_arg3 & ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7)); } private static function md5_cmn(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int):int{ return (safe_add(bit_rol(safe_add(safe_add(_arg2, _arg1), safe_add(_arg4, _arg6)), _arg5), _arg3)); } private static function binl2str(_arg1:Array):String{ var _local2:String; var _local3:int; var _local4:int; _local2 = ""; _local3 = ((1 << chrsz) - 1); _local4 = 0; while (_local4 < (_arg1.length * 32)) { _local2 = (_local2 + String.fromCharCode(((_arg1[(_local4 >> 5)] >>> (_local4 % 32)) & _local3))); _local4 = (_local4 + chrsz); }; return (_local2); } private static function core_hmac_md5(_arg1:String, _arg2:String):Array{ var _local3:Array; var _local4:Array; var _local5:Array; var _local6:int; var _local7:Array; _local3 = str2binl(_arg1); if (_local3.length > 16){ _local3 = core_md5(_local3, (_arg1.length * chrsz)); }; _local4 = new Array(16); _local5 = new Array(16); _local6 = 0; while (_local6 < 16) { _local4[_local6] = (_local3[_local6] ^ 909522486); _local5[_local6] = (_local3[_local6] ^ 1549556828); _local6++; }; _local7 = core_md5(_local4.concat(str2binl(_arg2)), (0x0200 + (_arg2.length * chrsz))); return (core_md5(_local5.concat(_local7), (0x0200 + 128))); } private static function md5_ii(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (md5_cmn((_arg3 ^ (_arg2 | ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7)); } public static function hex_hmac_md5(_arg1:String, _arg2:String):String{ return (binl2hex(core_hmac_md5(_arg1, _arg2))); } public static function md5_vm_test():Boolean{ return ((hex_md5("abc") == "900150983cd24fb0d6963f7d28e17f72")); } public static function hex_md5(_arg1:String):String{ return (binl2hex(core_md5(str2binl(_arg1), (_arg1.length * chrsz)))); } private static function bit_rol(_arg1:int, _arg2:int):int{ return (((_arg1 << _arg2) | (_arg1 >>> (32 - _arg2)))); } private static function core_md5(_arg1:Array, _arg2:int):Array{ var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; _arg1[(_arg2 >> 5)] = (_arg1[(_arg2 >> 5)] | (128 << (_arg2 % 32))); _arg1[((((_arg2 + 64) >>> 9) << 4) + 14)] = _arg2; _local3 = 1732584193; _local4 = -271733879; _local5 = -1732584194; _local6 = 271733878; _local7 = 0; while (_local7 < _arg1.length) { _local8 = _local3; _local9 = _local4; _local10 = _local5; _local11 = _local6; _local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 0)], 7, -680876936); _local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 1)], 12, -389564586); _local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 2)], 17, 606105819); _local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 3)], 22, -1044525330); _local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 4)], 7, -176418897); _local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 5)], 12, 1200080426); _local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 6)], 17, -1473231341); _local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 7)], 22, -45705983); _local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 8)], 7, 1770035416); _local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 9)], 12, -1958414417); _local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 10)], 17, -42063); _local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 11)], 22, -1990404162); _local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 12)], 7, 1804603682); _local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 13)], 12, -40341101); _local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 14)], 17, -1502002290); _local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 15)], 22, 1236535329); _local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 1)], 5, -165796510); _local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 6)], 9, -1069501632); _local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 11)], 14, 643717713); _local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 0)], 20, -373897302); _local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 5)], 5, -701558691); _local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 10)], 9, 38016083); _local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 15)], 14, -660478335); _local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 4)], 20, -405537848); _local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 9)], 5, 568446438); _local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 14)], 9, -1019803690); _local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 3)], 14, -187363961); _local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 8)], 20, 1163531501); _local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 13)], 5, -1444681467); _local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 2)], 9, -51403784); _local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 7)], 14, 1735328473); _local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 12)], 20, -1926607734); _local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 5)], 4, -378558); _local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 8)], 11, -2022574463); _local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 11)], 16, 1839030562); _local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 14)], 23, -35309556); _local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 1)], 4, -1530992060); _local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 4)], 11, 1272893353); _local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 7)], 16, -155497632); _local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 10)], 23, -1094730640); _local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 13)], 4, 681279174); _local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 0)], 11, -358537222); _local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 3)], 16, -722521979); _local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 6)], 23, 76029189); _local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 9)], 4, -640364487); _local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 12)], 11, -421815835); _local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 15)], 16, 530742520); _local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 2)], 23, -995338651); _local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 0)], 6, -198630844); _local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 7)], 10, 1126891415); _local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 14)], 15, -1416354905); _local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 5)], 21, -57434055); _local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 12)], 6, 1700485571); _local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 3)], 10, -1894986606); _local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 10)], 15, -1051523); _local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 1)], 21, -2054922799); _local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 8)], 6, 1873313359); _local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 15)], 10, -30611744); _local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 6)], 15, -1560198380); _local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 13)], 21, 1309151649); _local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 4)], 6, -145523070); _local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 11)], 10, -1120210379); _local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 2)], 15, 718787259); _local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 9)], 21, -343485551); _local3 = safe_add(_local3, _local8); _local4 = safe_add(_local4, _local9); _local5 = safe_add(_local5, _local10); _local6 = safe_add(_local6, _local11); _local7 = (_local7 + 16); }; return ([_local3, _local4, _local5, _local6]); } public static function b64_md5(_arg1:String):String{ return (binl2b64(core_md5(str2binl(_arg1), (_arg1.length * chrsz)))); } private static function md5_ff(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (md5_cmn(((_arg2 & _arg3) | (~(_arg2) & _arg4)), _arg1, _arg2, _arg5, _arg6, _arg7)); } public static function b64_hmac_md5(_arg1:String, _arg2:String):String{ return (binl2b64(core_hmac_md5(_arg1, _arg2))); } private static function md5_hh(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (md5_cmn(((_arg2 ^ _arg3) ^ _arg4), _arg1, _arg2, _arg5, _arg6, _arg7)); } private static function str2binl(_arg1:String):Array{ var _local2:Array; var _local3:int; var _local4:int; _local2 = new Array(); _local3 = ((1 << chrsz) - 1); _local4 = 0; while (_local4 < (_arg1.length * chrsz)) { _local2[(_local4 >> 5)] = (_local2[(_local4 >> 5)] | ((_arg1.charCodeAt((_local4 / chrsz)) & _local3) << (_local4 % 32))); _local4 = (_local4 + chrsz); }; return (_local2); } private static function binl2hex(_arg1:Array):String{ var _local2:String; var _local3:String; var _local4:int; _local2 = (hexcase) ? "0123456789ABCDEF" : "0123456789abcdef"; _local3 = ""; _local4 = 0; while (_local4 < (_arg1.length * 4)) { _local3 = (_local3 + (_local2.charAt(((_arg1[(_local4 >> 2)] >> (((_local4 % 4) * 8) + 4)) & 15)) + _local2.charAt(((_arg1[(_local4 >> 2)] >> ((_local4 % 4) * 8)) & 15)))); _local4++; }; return (_local3); } public static function str_md5(_arg1:String):String{ return (binl2str(core_md5(str2binl(_arg1), (_arg1.length * chrsz)))); } public static function str_hmac_md5(_arg1:String, _arg2:String):String{ return (binl2str(core_hmac_md5(_arg1, _arg2))); } private static function safe_add(_arg1:int, _arg2:int):int{ var _local3:int; var _local4:int; _local3 = ((_arg1 & 0xFFFF) + (_arg2 & 0xFFFF)); _local4 = (((_arg1 >> 16) + (_arg2 >> 16)) + (_local3 >> 16)); return (((_local4 << 16) | (_local3 & 0xFFFF))); } private static function binl2b64(_arg1:Array):String{ var _local2:String; var _local3:String; var _local4:int; var _local5:int; var _local6:int; _local2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; _local3 = ""; _local4 = 0; while (_local4 < (_arg1.length * 4)) { _local5 = (((((_arg1[(_local4 >> 2)] >> (8 * (_local4 % 4))) & 0xFF) << 16) | (((_arg1[((_local4 + 1) >> 2)] >> (8 * ((_local4 + 1) % 4))) & 0xFF) << 8)) | ((_arg1[((_local4 + 2) >> 2)] >> (8 * ((_local4 + 2) % 4))) & 0xFF)); _local6 = 0; while (_local6 < 4) { if (((_local4 * 8) + (_local6 * 6)) > (_arg1.length * 32)){ _local3 = (_local3 + b64pad); } else { _local3 = (_local3 + _local2.charAt(((_local5 >> (6 * (3 - _local6))) & 63))); }; _local6++; }; _local4 = (_local4 + 3); }; return (_local3); } } }//package ENGINE.SMARTFOX
Section 52
//OMultiplayer (ENGINE.SMARTFOX.OMultiplayer) package ENGINE.SMARTFOX { import it.gotoandplay.smartfoxserver.handlers.*; import it.gotoandplay.smartfoxserver.data.*; import it.gotoandplay.smartfoxserver.*; import it.gotoandplay.smartfoxserver.util.*; import ENGINE.CORE.*; import flash.utils.*; public class OMultiplayer extends SmartFoxClient { private var iCmd:String; private var iError:String; private var iUsersCount:int; private var iRName:String; private var iRandomKey:String; private var iErrorsCount:int; private var iPassword:String; private var iAdress:String; private var iREMail:String; private var iXTName:String; private var iGameParams:Array; private var iTimer:int; private var iCMessages:Array; private var iOpponentName:String; private var iDomain:String; private var iOpponentID:int; private var iName:String; private var iTurn:Array; private var iState:int; private var iRPassword:String; private var iEMail:String; private var iGRoomParams:Array; private var iZoneName:String; public static const stLogin:int = 4; public static const cmdZoneUsersCount:String = "zuc"; public static const cmdJoinGameRoom:String = "jgr"; public static const cmdJoinGame:String = "jgm"; public static const stConnection:int = 1; public static const cmdCmd:String = "cmd"; public static const stRegister:int = 6; public static const stConnectionError:int = 2; public static const stLogOut:int = 17; public static const stInZone:int = 10; public static const stJoinGameRoom:int = 11; public static const stNone:int = 0; public static const stGameRoomError:int = 12; public static const stJoinGame:int = 14; public static const stRegisterError:int = 7; public static const stMainRoomError:int = 9; public static const stGameError:int = 15; public static const cmdJoinMainRoom:String = "jmr"; public static const strNRName:String = "USER"; public static const cmdMakeTurn:String = "m"; public static const stGetRandomKey:int = 3; public static const stLoginError:int = 5; public static const stInGameRoom:int = 13; public static const cmdChatMessage:String = "c"; public static const stInGame:int = 16; public static const cmdRegister:String = "reg"; public static const stJoinMainRoom:int = 8; public function OMultiplayer(_arg1:Boolean=false){ super(_arg1); this.State = stNone; } private function OnConnectionLost(_arg1:SFSEvent):void{ this.State = stNone; } public function get prErrorsCount():int{ return (this.iErrorsCount); } public function get prActiveRoomID():int{ return (this.activeRoomId); } public function get prError():String{ return (this.iError); } public function get prChatMessage():String{ return (((this.iCMessages.length)==0) ? null : this.iCMessages.shift()); } public function Init(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:String, _arg6:String=""):Boolean{ if (!OGlobal.CheckDomain(_arg1)){ return (false); }; this.State = stNone; this.iDomain = _arg1; this.iAdress = _arg2; this.iZoneName = _arg3; this.iXTName = _arg4; this.iName = _arg5; this.iPassword = _arg6; this.iTurn = new Array(); this.iCMessages = new Array(); this.addEventListener(SFSEvent.onConnection, OnConnection); this.addEventListener(SFSEvent.onConnectionLost, OnConnectionLost); this.addEventListener(SFSEvent.onExtensionResponse, OnExtensionResponse); this.addEventListener(SFSEvent.onRandomKey, OnRandomKey); this.State = stConnection; return (true); } private function OnConnection(_arg1:SFSEvent):void{ if (!_arg1.params.success){ this.iError = _arg1.params.error; this.iErrorsCount++; } else { this.getRandomKey(); }; this.State = (_arg1.params.success) ? stGetRandomKey : stConnectionError; } public function ClearChatMessage(_arg1:Boolean=false):void{ if (_arg1){ this.iCMessages = new Array(); } else { if (this.iCMessages[0]){ this.iCMessages.shift(); }; }; } public function set prGRoomParams(_arg1:Array):void{ this.iGRoomParams = _arg1; } public function ClearOpponentTurn(_arg1:Boolean=false):void{ if (_arg1){ this.iTurn = new Array(); } else { if (this.iTurn[0]){ this.iTurn.shift(); }; }; } private function OnRandomKey(_arg1:SFSEvent):void{ this.iRandomKey = _arg1.params.key; this.State = stLogin; } public function ChatMessage(_arg1:Array=null):void{ this.sendXtMessage(this.iXTName, OMultiplayer.cmdChatMessage, (_arg1) ? [_arg1.toString()] : ["0"], "str"); } private function OnExtensionResponse(_arg1:SFSEvent):void{ var _local2:Array; if (_arg1.params.type != "str"){ return; }; _local2 = _arg1.params.dataObj; if (_local2 == null){ return; }; switch (_local2[0]){ case "logOK": this.myUserId = int(_local2[2]); this.myUserName = _local2[3]; this.amIModerator = (Number(_local2[4]) > 0); this.iError = null; this.State = stJoinMainRoom; break; case "logKO": this.iError = _local2[2]; this.State = stLoginError; this.iErrorsCount++; break; case cmdRegister: if (_local2[2] == "regOK"){ this.Init(this.iDomain, this.iAdress, this.iZoneName, this.iXTName, this.iRName, this.iRPassword); } else { this.iError = _local2[3]; this.State = stRegisterError; }; break; case cmdJoinMainRoom: if (_local2[2]){ this.activeRoomId = _local2[3]; this.iError = null; this.State = stInZone; } else { this.iError = _local2[3]; this.State = stMainRoomError; }; break; case cmdZoneUsersCount: this.iUsersCount = _local2[2]; break; case cmdJoinGameRoom: if (_local2[2] < 0){ this.activeRoomId = -1; this.iError = _local2[3]; this.State = OMultiplayer.stGameRoomError; } else { this.activeRoomId = _local2[2]; this.iError = null; this.State = stInGameRoom; }; break; case cmdJoinGame: if (_local2[2] < 0){ this.activeRoomId = -1; this.playerId = -1; this.iOpponentID = -1; this.iOpponentName = null; this.iError = _local2[3]; this.State = OMultiplayer.stGameError; } else { this.activeRoomId = _local2[2]; this.playerId = _local2[3]; this.iOpponentID = _local2[4]; this.iOpponentName = _local2[5]; this.iError = null; this.State = OMultiplayer.stInGame; }; break; case cmdMakeTurn: this.iTurn.push(_local2[2]); break; case cmdChatMessage: this.iCMessages.push(_local2[2]); break; case cmdCmd: this.iCmd = _local2[2]; break; }; } public function get State():int{ return (this.iState); } public function set prGameParams(_arg1:Array):void{ this.iGameParams = _arg1; } public function get prUsersCount():int{ return (this.iUsersCount); } public function Free():void{ if (this.isConnected){ this.disconnect(); }; this.iCMessages = null; removeEventListener(SFSEvent.onConnection, OnConnection); removeEventListener(SFSEvent.onConnectionLost, OnConnectionLost); removeEventListener(SFSEvent.onExtensionResponse, OnExtensionResponse); } public function Turn(_arg1:Array=null):void{ if (this.iState > stLoginError){ this.sendXtMessage(this.iXTName, OMultiplayer.cmdMakeTurn, (_arg1) ? [_arg1.toString(), this.iOpponentID] : ["0", this.iOpponentID], "str"); }; } public function get prOpponentTurn():String{ return (((this.iTurn.length)>0) ? this.iTurn[0] : null); } public function get prOpponentName():String{ return ((this.iOpponentName) ? this.iOpponentName.slice(0, (this.iOpponentName.length - 3)) : "..."); } public function get prGRoomParams():Array{ return (this.iGRoomParams); } public function get prGameParams():Array{ return (this.iGameParams); } public function ClearCmd():void{ this.iCmd = null; } public function Register(_arg1:String, _arg2:String, _arg3:String):Boolean{ if (this.State != stInZone){ return (false); }; this.iRName = _arg1; this.iREMail = _arg2; this.iRPassword = _arg3; this.State = stRegister; return (true); } public function OnEnterFrame():void{ if (((!(this.isConnected)) && ((this.iState > 0)))){ this.iState = stNone; }; switch (this.iState){ case stInZone: if ((getTimer() - this.iTimer) > 180000){ this.cmdSend(cmdZoneUsersCount); this.iTimer = getTimer(); }; break; }; } public function get prCmd():String{ return (this.iCmd); } public function get prFullOpponentName():String{ return ((this.iOpponentName) ? this.iOpponentName : "..."); } public function get prPlayerID():int{ return (this.playerId); } public function set State(_arg1:int):void{ var ps:String; var aState = _arg1; if ((((aState > stConnection)) && (!(this.isConnected)))){ return; }; this.iState = aState; switch (aState){ case stNone: this.iError = null; this.iUsersCount = 0; this.myUserId = -1; this.myUserName = null; this.amIModerator = false; this.playerId = -1; this.activeRoomId = -1; this.Free(); break; case stConnection: try { this.connect(this.iAdress, 9339); } catch(error:Error) { OSystem.iUserText2 = "connect error"; this.State = stConnectionError; }; break; case stLogin: ps = (((this.iPassword) && ((this.iPassword.length > 0)))) ? MD5.hex_md5((this.iRandomKey + this.iPassword)) : ""; this.login(this.iZoneName, this.iName, ps); break; case stRegister: this.cmdSend(cmdRegister, [this.iRName, this.iREMail, this.iRPassword]); break; case stJoinMainRoom: this.cmdSend(cmdJoinMainRoom); break; case stInZone: this.playerId = -1; this.iOpponentID = -1; this.iOpponentName = null; this.iTimer = getTimer(); this.cmdSend(cmdZoneUsersCount); break; case stJoinGameRoom: this.cmdSend(cmdJoinGameRoom, this.iGRoomParams); break; case stJoinGame: this.cmdSend(cmdJoinGame, this.iGameParams); break; case stLogOut: this.logout(); break; }; } public function cmdSend(_arg1:String, _arg2:Array=null):void{ if (this.iState > stLoginError){ this.sendXtMessage(this.iXTName, _arg1, (_arg2) ? _arg2 : [], "str"); }; } } }//package ENGINE.SMARTFOX
Section 53
//Room (it.gotoandplay.smartfoxserver.data.Room) package it.gotoandplay.smartfoxserver.data { public class Room { private var maxUsers:int; private var userList:Array; private var name:String; private var userCount:int; private var specCount:int; private var id:int; private var myPlayerIndex:int; private var priv:Boolean; private var temp:Boolean; private var limbo:Boolean; private var maxSpectators:int; private var game:Boolean; private var variables:Array; public function Room(_arg1:int, _arg2:String, _arg3:int, _arg4:int, _arg5:Boolean, _arg6:Boolean, _arg7:Boolean, _arg8:Boolean, _arg9:int=0, _arg10:int=0){ this.id = _arg1; this.name = _arg2; this.maxSpectators = _arg4; this.maxUsers = _arg3; this.temp = _arg5; this.game = _arg6; this.priv = _arg7; this.limbo = _arg8; this.userCount = _arg9; this.specCount = _arg10; this.userList = []; this.variables = []; } public function getVariable(_arg1:String):Object{ return (variables[_arg1]); } public function addUser(_arg1:User, _arg2:int):void{ userList[_arg2] = _arg1; if (((this.game) && (_arg1.isSpectator()))){ specCount++; } else { userCount++; }; } public function getName():String{ return (this.name); } public function getId():int{ return (this.id); } public function setIsLimbo(_arg1:Boolean):void{ this.limbo = _arg1; } public function clearVariables():void{ this.variables = []; } public function isTemp():Boolean{ return (this.temp); } public function getMaxSpectators():int{ return (this.maxSpectators); } public function setVariables(_arg1:Array):void{ this.variables = _arg1; } public function isGame():Boolean{ return (this.game); } public function getUser(_arg1):User{ var _local2:User; var _local3:String; var _local4:User; _local2 = null; if (typeof(_arg1) == "number"){ _local2 = userList[_arg1]; } else { if (typeof(_arg1) == "string"){ for (_local3 in userList) { _local4 = this.userList[_local3]; if (_local4.getName() == _arg1){ _local2 = _local4; break; }; }; }; }; return (_local2); } public function setUserCount(_arg1:int):void{ this.userCount = _arg1; } public function getVariables():Array{ return (variables); } public function getUserCount():int{ return (this.userCount); } public function isLimbo():Boolean{ return (this.limbo); } public function getSpectatorCount():int{ return (this.specCount); } public function setSpectatorCount(_arg1:int):void{ this.specCount = _arg1; } public function setMyPlayerIndex(_arg1:int):void{ this.myPlayerIndex = _arg1; } public function removeUser(_arg1:int):void{ var _local2:User; _local2 = userList[_arg1]; if (((this.game) && (_local2.isSpectator()))){ specCount--; } else { userCount--; }; delete userList[_arg1]; } public function clearUserList():void{ this.userList = []; this.userCount = 0; this.specCount = 0; } public function isPrivate():Boolean{ return (this.priv); } public function getMaxUsers():int{ return (this.maxUsers); } public function getMyPlayerIndex():int{ return (this.myPlayerIndex); } public function getUserList():Array{ return (this.userList); } } }//package it.gotoandplay.smartfoxserver.data
Section 54
//User (it.gotoandplay.smartfoxserver.data.User) package it.gotoandplay.smartfoxserver.data { public class User { private var isSpec:Boolean; private var name:String; private var id:int; private var pId:int; private var variables:Array; private var isMod:Boolean; public function User(_arg1:int, _arg2:String){ this.id = _arg1; this.name = _arg2; this.variables = []; this.isSpec = false; this.isMod = false; } public function setModerator(_arg1:Boolean):void{ this.isMod = _arg1; } public function getName():String{ return (this.name); } public function getVariables():Array{ return (this.variables); } public function getId():int{ return (this.id); } public function getPlayerId():int{ return (this.pId); } public function setPlayerId(_arg1:int):void{ this.pId = _arg1; } public function setIsSpectator(_arg1:Boolean):void{ this.isSpec = _arg1; } public function isSpectator():Boolean{ return (this.isSpec); } public function clearVariables():void{ this.variables = []; } public function getVariable(_arg1:String){ return (this.variables[_arg1]); } public function setVariables(_arg1:Object):void{ var _local2:String; var _local3:*; for (_local2 in _arg1) { _local3 = _arg1[_local2]; if (_local3 != null){ this.variables[_local2] = _local3; } else { delete this.variables[_local2]; }; }; } public function isModerator():Boolean{ return (this.isMod); } } }//package it.gotoandplay.smartfoxserver.data
Section 55
//ExtHandler (it.gotoandplay.smartfoxserver.handlers.ExtHandler) package it.gotoandplay.smartfoxserver.handlers { import it.gotoandplay.smartfoxserver.*; import it.gotoandplay.smartfoxserver.util.*; public class ExtHandler implements IMessageHandler { private var sfs:SmartFoxClient; public function ExtHandler(_arg1:SmartFoxClient){ this.sfs = _arg1; } public function handleMessage(_arg1:Object, _arg2:String):void{ var _local3:Object; var _local4:SFSEvent; var _local5:XML; var _local6:String; var _local7:int; var _local8:String; var _local9:Object; if (_arg2 == SmartFoxClient.XTMSG_TYPE_XML){ _local5 = (_arg1 as XML); _local6 = _local5.body.@action; _local7 = int(_local5.body.@id); if (_local6 == "xtRes"){ _local8 = _local5.body.toString(); _local9 = ObjectSerializer.getInstance().deserialize(_local8); _local3 = {}; _local3.dataObj = _local9; _local3.type = _arg2; _local4 = new SFSEvent(SFSEvent.onExtensionResponse, _local3); sfs.dispatchEvent(_local4); }; } else { if (_arg2 == SmartFoxClient.XTMSG_TYPE_JSON){ _local3 = {}; _local3.dataObj = _arg1.o; _local3.type = _arg2; _local4 = new SFSEvent(SFSEvent.onExtensionResponse, _local3); sfs.dispatchEvent(_local4); } else { if (_arg2 == SmartFoxClient.XTMSG_TYPE_STR){ _local3 = {}; _local3.dataObj = _arg1; _local3.type = _arg2; _local4 = new SFSEvent(SFSEvent.onExtensionResponse, _local3); sfs.dispatchEvent(_local4); }; }; }; } } }//package it.gotoandplay.smartfoxserver.handlers
Section 56
//IMessageHandler (it.gotoandplay.smartfoxserver.handlers.IMessageHandler) package it.gotoandplay.smartfoxserver.handlers { public interface IMessageHandler { function handleMessage(_arg1:Object, _arg2:String):void; } }//package it.gotoandplay.smartfoxserver.handlers
Section 57
//SysHandler (it.gotoandplay.smartfoxserver.handlers.SysHandler) package it.gotoandplay.smartfoxserver.handlers { import it.gotoandplay.smartfoxserver.data.*; import it.gotoandplay.smartfoxserver.*; import it.gotoandplay.smartfoxserver.util.*; import flash.utils.*; public class SysHandler implements IMessageHandler { private var sfs:SmartFoxClient; private var handlersTable:Array; public function SysHandler(_arg1:SmartFoxClient){ this.sfs = _arg1; handlersTable = []; handlersTable["apiOK"] = this.handleApiOK; handlersTable["apiKO"] = this.handleApiKO; handlersTable["logOK"] = this.handleLoginOk; handlersTable["logKO"] = this.handleLoginKo; handlersTable["logout"] = this.handleLogout; handlersTable["rmList"] = this.handleRoomList; handlersTable["uCount"] = this.handleUserCountChange; handlersTable["joinOK"] = this.handleJoinOk; handlersTable["joinKO"] = this.handleJoinKo; handlersTable["uER"] = this.handleUserEnterRoom; handlersTable["userGone"] = this.handleUserLeaveRoom; handlersTable["pubMsg"] = this.handlePublicMessage; handlersTable["prvMsg"] = this.handlePrivateMessage; handlersTable["dmnMsg"] = this.handleAdminMessage; handlersTable["modMsg"] = this.handleModMessage; handlersTable["dataObj"] = this.handleASObject; handlersTable["rVarsUpdate"] = this.handleRoomVarsUpdate; handlersTable["roomAdd"] = this.handleRoomAdded; handlersTable["roomDel"] = this.handleRoomDeleted; handlersTable["rndK"] = this.handleRandomKey; handlersTable["roundTripRes"] = this.handleRoundTripBench; handlersTable["uVarsUpdate"] = this.handleUserVarsUpdate; handlersTable["createRmKO"] = this.handleCreateRoomError; handlersTable["bList"] = this.handleBuddyList; handlersTable["bUpd"] = this.handleBuddyListUpdate; handlersTable["bAdd"] = this.handleBuddyAdded; handlersTable["roomB"] = this.handleBuddyRoom; handlersTable["leaveRoom"] = this.handleLeaveRoom; handlersTable["swSpec"] = this.handleSpectatorSwitched; } private function handleRoomDeleted(_arg1:Object):void{ var _local2:int; var _local3:Array; var _local4:Object; var _local5:SFSEvent; _local2 = int(_arg1.body.rm.@id); _local3 = sfs.getAllRooms(); _local4 = {}; _local4.room = _local3[_local2]; delete _local3[_local2]; _local5 = new SFSEvent(SFSEvent.onRoomDeleted, _local4); sfs.dispatchEvent(_local5); } public function handleMessage(_arg1:Object, _arg2:String):void{ var _local3:XML; var _local4:String; var _local5:Function; _local3 = (_arg1 as XML); _local4 = _local3.body.@action; _local5 = handlersTable[_local4]; if (_local5 != null){ _local5.apply(this, [_arg1]); } else { trace(("Unknown sys command: " + _local4)); }; } public function handleUserEnterRoom(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:Boolean; var _local6:Boolean; var _local7:int; var _local8:XMLList; var _local9:Room; var _local10:User; var _local11:Object; var _local12:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.u.@i); _local4 = _arg1.body.u.n; _local5 = (_arg1.body.u.@m == "1"); _local6 = (_arg1.body.u.@s == "1"); _local7 = ((_arg1.body.u.@p)!=null) ? int(_arg1.body.u.@p) : -1; _local8 = _arg1.body.u.vars["var"]; _local9 = sfs.getRoom(_local2); _local10 = new User(_local3, _local4); _local10.setModerator(_local5); _local10.setIsSpectator(_local6); _local10.setPlayerId(_local7); _local9.addUser(_local10, _local3); if (_arg1.body.u.vars.toString().length > 0){ populateVariables(_local10.getVariables(), _arg1.body.u); }; _local11 = {}; _local11.roomId = _local2; _local11.user = _local10; _local12 = new SFSEvent(SFSEvent.onUserEnterRoom, _local11); sfs.dispatchEvent(_local12); } public function handleUserVarsUpdate(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:User; var _local5:Array; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = sfs.getRoom(_local2).getUser(_local3); _local5 = []; if (_arg1.body.vars.toString().length > 0){ populateVariables(_local4.getVariables(), _arg1.body, _local5); }; _local6 = {}; _local6.user = _local4; _local6.changedVars = _local5; _local7 = new SFSEvent(SFSEvent.onUserVariablesUpdate, _local6); sfs.dispatchEvent(_local7); } private function handleCreateRoomError(_arg1:Object):void{ var _local2:String; var _local3:Object; var _local4:SFSEvent; _local2 = _arg1.body.room.@e; _local3 = {}; _local3.error = _local2; _local4 = new SFSEvent(SFSEvent.onCreateRoomError, _local3); sfs.dispatchEvent(_local4); } public function handlePrivateMessage(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:User; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.txt; _local5 = sfs.getRoom(_local2).getUser(_local3); _local6 = {}; _local6.message = Entities.decodeEntities(_local4); _local6.sender = _local5; _local6.roomId = _local2; _local6.userId = _local3; _local7 = new SFSEvent(SFSEvent.onPrivateMessage, _local6); sfs.dispatchEvent(_local7); } private function handleBuddyRoom(_arg1:Object):void{ var _local2:String; var _local3:Array; var _local4:int; var _local5:Object; var _local6:SFSEvent; _local2 = _arg1.body.br.@r; _local3 = _local2.split(","); _local4 = 0; while (_local4 < _local3.length) { _local3[_local4] = int(_local3[_local4]); _local4++; }; _local5 = {}; _local5.idList = _local3; _local6 = new SFSEvent(SFSEvent.onBuddyRoom, _local5); sfs.dispatchEvent(_local6); } public function handleLogout(_arg1:Object):void{ var _local2:SFSEvent; sfs.__logout(); _local2 = new SFSEvent(SFSEvent.onLogout, {}); sfs.dispatchEvent(_local2); } public function handleUserCountChange(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:Room; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@u); _local3 = int(_arg1.body.@s); _local4 = int(_arg1.body.@r); _local5 = sfs.getAllRooms()[_local4]; if (_local5 != null){ _local5.setUserCount(_local2); _local5.setSpectatorCount(_local3); _local6 = {}; _local6.room = _local5; _local7 = new SFSEvent(SFSEvent.onUserCountChange, _local6); sfs.dispatchEvent(_local7); }; } private function handleRandomKey(_arg1:Object):void{ var _local2:String; var _local3:Object; var _local4:SFSEvent; _local2 = _arg1.body.k.toString(); _local3 = {}; _local3.key = _local2; _local4 = new SFSEvent(SFSEvent.onRandomKey, _local3); sfs.dispatchEvent(_local4); } public function handlePublicMessage(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:User; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.txt; _local5 = sfs.getRoom(_local2).getUser(_local3); _local6 = {}; _local6.message = Entities.decodeEntities(_local4); _local6.sender = _local5; _local6.roomId = _local2; _local7 = new SFSEvent(SFSEvent.onPublicMessage, _local6); sfs.dispatchEvent(_local7); } public function handleAdminMessage(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:Object; var _local6:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.txt; _local5 = {}; _local5.message = Entities.decodeEntities(_local4); _local6 = new SFSEvent(SFSEvent.onAdminMessage, _local5); sfs.dispatchEvent(_local6); } public function dispatchDisconnection():void{ var _local1:SFSEvent; _local1 = new SFSEvent(SFSEvent.onConnectionLost, null); sfs.dispatchEvent(_local1); } private function handleSpectatorSwitched(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:Room; var _local5:int; var _local6:User; var _local7:Object; var _local8:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.pid.@id); _local4 = sfs.getRoom(_local2); if (_local3 > 0){ _local4.setUserCount((_local4.getUserCount() + 1)); _local4.setSpectatorCount((_local4.getSpectatorCount() - 1)); }; if (_arg1.body.pid.@u != undefined){ _local5 = int(_arg1.body.pid.@u); _local6 = _local4.getUser(_local5); if (_local6 != null){ _local6.setIsSpectator(false); _local6.setPlayerId(_local3); }; } else { sfs.playerId = _local3; _local7 = {}; _local7.success = (sfs.playerId > 0); _local7.newId = sfs.playerId; _local7.room = _local4; _local8 = new SFSEvent(SFSEvent.onSpectatorSwitched, _local7); sfs.dispatchEvent(_local8); }; } public function handleLoginOk(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:Object; var _local6:SFSEvent; _local2 = int(_arg1.body.login.@id); _local3 = int(_arg1.body.login.@mod); _local4 = _arg1.body.login.@n; sfs.amIModerator = (_local3 == 1); sfs.myUserId = _local2; sfs.myUserName = _local4; sfs.playerId = -1; _local5 = {}; _local5.success = true; _local5.name = _local4; _local5.error = ""; _local6 = new SFSEvent(SFSEvent.onLogin, _local5); sfs.dispatchEvent(_local6); sfs.getRoomList(); } public function handleUserLeaveRoom(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:Room; var _local5:String; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.user.@id); _local3 = int(_arg1.body.@r); _local4 = sfs.getRoom(_local3); _local5 = _local4.getUser(_local2).getName(); _local4.removeUser(_local2); _local6 = {}; _local6.roomId = _local3; _local6.userId = _local2; _local6.userName = _local5; _local7 = new SFSEvent(SFSEvent.onUserLeaveRoom, _local6); sfs.dispatchEvent(_local7); } public function handleRoomList(_arg1:Object):void{ var _local2:Array; var _local3:XML; var _local4:Object; var _local5:SFSEvent; var _local6:int; var _local7:Room; sfs.clearRoomList(); _local2 = sfs.getAllRooms(); for each (_local3 in _arg1.body.rmList.rm) { _local6 = int(_local3.@id); _local7 = new Room(_local6, _local3.n, int(_local3.@maxu), int(_local3.@maxs), (_local3.@temp == "1"), (_local3.@game == "1"), (_local3.@priv == "1"), (_local3.@lmb == "1"), int(_local3.@ucnt), int(_local3.@scnt)); if (_local3.vars.toString().length > 0){ populateVariables(_local7.getVariables(), _local3); }; _local2[_local6] = _local7; }; _local4 = {}; _local4.roomList = _local2; _local5 = new SFSEvent(SFSEvent.onRoomListUpdate, _local4); sfs.dispatchEvent(_local5); } private function handleBuddyAdded(_arg1:Object):void{ var _local2:Object; var _local3:XMLList; var _local4:Object; var _local5:SFSEvent; var _local6:XML; _local2 = {}; _local2.isOnline = ((_arg1.body.b.@s == "1")) ? true : false; _local2.name = _arg1.body.b.n.toString(); _local2.id = _arg1.body.b.@i; _local2.variables = {}; _local3 = _arg1.body.b.vs; if (_local3.toString().length > 0){ for each (_local6 in _local3.v) { _local2.variables[_local6.@n.toString()] = _local6.toString(); }; }; sfs.buddyList.push(_local2); _local4 = {}; _local4.list = sfs.buddyList; _local5 = new SFSEvent(SFSEvent.onBuddyList, _local4); sfs.dispatchEvent(_local5); } private function handleRoomAdded(_arg1:Object):void{ var _local2:int; var _local3:String; var _local4:int; var _local5:int; var _local6:Boolean; var _local7:Boolean; var _local8:Boolean; var _local9:Boolean; var _local10:Room; var _local11:Array; var _local12:Object; var _local13:SFSEvent; _local2 = int(_arg1.body.rm.@id); _local3 = _arg1.body.rm.name; _local4 = int(_arg1.body.rm.@max); _local5 = int(_arg1.body.rm.@spec); _local6 = ((_arg1.body.rm.@temp == "1")) ? true : false; _local7 = ((_arg1.body.rm.@game == "1")) ? true : false; _local8 = ((_arg1.body.rm.@priv == "1")) ? true : false; _local9 = ((_arg1.body.rm.@limbo == "1")) ? true : false; _local10 = new Room(_local2, _local3, _local4, _local5, _local6, _local7, _local8, _local9); _local11 = sfs.getAllRooms(); _local11[_local2] = _local10; if (_arg1.body.rm.vars.toString().length > 0){ populateVariables(_local10.getVariables(), _arg1.body.rm); }; _local12 = {}; _local12.room = _local10; _local13 = new SFSEvent(SFSEvent.onRoomAdded, _local12); sfs.dispatchEvent(_local13); } private function populateVariables(_arg1:Array, _arg2:Object, _arg3:Array=null):void{ var _local4:XML; var _local5:String; var _local6:String; var _local7:String; for each (_local4 in _arg2.vars["var"]) { _local5 = _local4.@n; _local6 = _local4.@t; _local7 = _local4; if (_arg3 != null){ _arg3.push(_local5); _arg3[_local5] = true; }; if (_local6 == "b"){ _arg1[_local5] = ((_local7 == "1")) ? true : false; } else { if (_local6 == "n"){ _arg1[_local5] = Number(_local7); } else { if (_local6 == "s"){ _arg1[_local5] = _local7; } else { if (_local6 == "x"){ delete _arg1[_local5]; }; }; }; }; }; } public function handleRoomVarsUpdate(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:Room; var _local5:Array; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = sfs.getRoom(_local2); _local5 = []; if (_arg1.body.vars.toString().length > 0){ populateVariables(_local4.getVariables(), _arg1.body, _local5); }; _local6 = {}; _local6.room = _local4; _local6.changedVars = _local5; _local7 = new SFSEvent(SFSEvent.onRoomVariablesUpdate, _local6); sfs.dispatchEvent(_local7); } private function handleLeaveRoom(_arg1:Object):void{ var _local2:int; var _local3:Object; var _local4:SFSEvent; _local2 = int(_arg1.body.rm.@id); _local3 = {}; _local3.roomId = _local2; _local4 = new SFSEvent(SFSEvent.onRoomLeft, _local3); sfs.dispatchEvent(_local4); } private function handleBuddyListUpdate(_arg1:Object):void{ var _local2:Object; var _local3:SFSEvent; var _local4:Object; var _local5:XMLList; var _local6:Object; var _local7:Boolean; var _local8:String; var _local9:XML; _local2 = {}; _local3 = null; if (_arg1.body.b != null){ _local4 = {}; _local4.isOnline = ((_arg1.body.b.@s == "1")) ? true : false; _local4.name = _arg1.body.b.n.toString(); _local4.id = _arg1.body.b.@i; _local4.variables = {}; _local5 = _arg1.body.b.vs; if (_local5.toString().length > 0){ for each (_local9 in _local5.v) { _local4.variables[_local9.@n.toString()] = _local9.toString(); }; }; _local6 = null; _local7 = false; for (_local8 in sfs.buddyList) { _local6 = sfs.buddyList[_local8]; if (_local6.name == _local4.name){ sfs.buddyList[_local8] = _local4; _local7 = true; break; }; }; _local2.buddy = _local4; _local3 = new SFSEvent(SFSEvent.onBuddyListUpdate, _local2); sfs.dispatchEvent(_local3); } else { _local2.error = _arg1.body.err.toString(); _local3 = new SFSEvent(SFSEvent.onBuddyListError, _local2); sfs.dispatchEvent(_local3); }; } public function handleLoginKo(_arg1:Object):void{ var _local2:Object; var _local3:SFSEvent; _local2 = {}; _local2.success = false; _local2.error = _arg1.body.login.@e; _local3 = new SFSEvent(SFSEvent.onLogin, _local2); sfs.dispatchEvent(_local3); } public function handleModMessage(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:User; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.txt; _local5 = sfs.getRoom(_local2).getUser(_local3); _local6 = {}; _local6.message = Entities.decodeEntities(_local4); _local6.sender = _local5; _local7 = new SFSEvent(SFSEvent.onModeratorMessage, _local6); sfs.dispatchEvent(_local7); } public function handleApiOK(_arg1:Object):void{ var _local2:SFSEvent; sfs.isConnected = true; _local2 = new SFSEvent(SFSEvent.onConnection, {success:true}); sfs.dispatchEvent(_local2); } private function handleRoundTripBench(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:Object; var _local5:SFSEvent; _local2 = getTimer(); _local3 = (_local2 - sfs.getBenchStartTime()); _local4 = {}; _local4.elapsed = _local3; _local5 = new SFSEvent(SFSEvent.onRoundTripResponse, _local4); sfs.dispatchEvent(_local5); } public function handleJoinOk(_arg1:Object):void{ var _local2:int; var _local3:XMLList; var _local4:XMLList; var _local5:int; var _local6:Room; var _local7:XML; var _local8:Object; var _local9:SFSEvent; var _local10:String; var _local11:int; var _local12:Boolean; var _local13:Boolean; var _local14:int; var _local15:User; _local2 = int(_arg1.body.@r); _local3 = _arg1.body; _local4 = _arg1.body.uLs.u; _local5 = int(_arg1.body.pid.@id); sfs.activeRoomId = _local2; _local6 = sfs.getRoom(_local2); _local6.clearUserList(); sfs.playerId = _local5; _local6.setMyPlayerIndex(_local5); if (_local3.vars.toString().length > 0){ _local6.clearVariables(); populateVariables(_local6.getVariables(), _local3); }; for each (_local7 in _local4) { _local10 = _local7.n; _local11 = int(_local7.@i); _local12 = ((_local7.@m == "1")) ? true : false; _local13 = ((_local7.@s == "1")) ? true : false; _local14 = ((_local7.@p == null)) ? -1 : int(_local7.@p); _local15 = new User(_local11, _local10); _local15.setModerator(_local12); _local15.setIsSpectator(_local13); _local15.setPlayerId(_local14); if (_local7.vars.toString().length > 0){ populateVariables(_local15.getVariables(), _local7); }; _local6.addUser(_local15, _local11); }; sfs.changingRoom = false; _local8 = {}; _local8.room = _local6; _local9 = new SFSEvent(SFSEvent.onJoinRoom, _local8); sfs.dispatchEvent(_local9); } public function handleJoinKo(_arg1:Object):void{ var _local2:Object; var _local3:SFSEvent; sfs.changingRoom = false; _local2 = {}; _local2.error = _arg1.body.error.@msg; _local3 = new SFSEvent(SFSEvent.onJoinRoomError, _local2); sfs.dispatchEvent(_local3); } public function handleASObject(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:User; var _local6:Object; var _local7:Object; var _local8:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.dataObj; _local5 = sfs.getRoom(_local2).getUser(_local3); _local6 = ObjectSerializer.getInstance().deserialize(new XML(_local4)); _local7 = {}; _local7.obj = _local6; _local7.sender = _local5; _local8 = new SFSEvent(SFSEvent.onObjectReceived, _local7); sfs.dispatchEvent(_local8); } private function handleBuddyList(_arg1:Object):void{ var _local2:XMLList; var _local3:Object; var _local4:Object; var _local5:SFSEvent; var _local6:XML; var _local7:XMLList; var _local8:XML; _local2 = _arg1.body.bList; _local4 = {}; _local5 = null; if (((!((_local2 == null))) && (!((_local2.b.length == null))))){ if (_local2.toString().length > 0){ for each (_local6 in _local2.b) { _local3 = {}; _local3.isOnline = ((_local6.@s == "1")) ? true : false; _local3.name = _local6.n.toString(); _local3.id = _local6.@i; _local3.variables = {}; _local7 = _local6.vs; if (_local7.toString().length > 0){ for each (_local8 in _local7.v) { _local3.variables[_local8.@n.toString()] = _local8.toString(); }; }; sfs.buddyList.push(_local3); }; }; _local4.list = sfs.buddyList; _local5 = new SFSEvent(SFSEvent.onBuddyList, _local4); sfs.dispatchEvent(_local5); } else { _local4.error = _arg1.body.err.toString(); _local5 = new SFSEvent(SFSEvent.onBuddyListError, _local4); sfs.dispatchEvent(_local5); }; } public function handleApiKO(_arg1:Object):void{ var _local2:Object; var _local3:SFSEvent; _local2 = {}; _local2.success = false; _local2.error = "API are obsolete, please upgrade"; _local3 = new SFSEvent(SFSEvent.onConnection, _local2); sfs.dispatchEvent(_local3); } } }//package it.gotoandplay.smartfoxserver.handlers
Section 58
//Entities (it.gotoandplay.smartfoxserver.util.Entities) package it.gotoandplay.smartfoxserver.util { public class Entities { private static var hexTable:Array = new Array(); private static var ascTab:Array = []; private static var ascTabRev:Array = []; public static function decodeEntities(_arg1:String):String{ var _local2:String; var _local3:String; var _local4:String; var _local5:String; var _local6:String; var _local7:int; _local7 = 0; _local2 = ""; while (_local7 < _arg1.length) { _local3 = _arg1.charAt(_local7); if (_local3 == "&"){ _local4 = _local3; do { _local7++; _local5 = _arg1.charAt(_local7); _local4 = (_local4 + _local5); } while (_local5 != ";"); _local6 = ascTabRev[_local4]; if (_local6 != null){ _local2 = (_local2 + _local6); } else { _local2 = (_local2 + String.fromCharCode(getCharCode(_local4))); }; } else { _local2 = (_local2 + _local3); }; _local7++; }; return (_local2); } public static function encodeEntities(_arg1:String):String{ var _local2:String; var _local3:int; var _local4:String; var _local5:int; _local2 = ""; _local3 = 0; while (_local3 < _arg1.length) { _local4 = _arg1.charAt(_local3); _local5 = _arg1.charCodeAt(_local3); if ((((((_local5 == 9)) || ((_local5 == 10)))) || ((_local5 == 13)))){ _local2 = (_local2 + _local4); } else { if ((((_local5 >= 32)) && ((_local5 <= 126)))){ if (ascTab[_local4] != null){ _local2 = (_local2 + ascTab[_local4]); } else { _local2 = (_local2 + _local4); }; } else { _local2 = (_local2 + _local4); }; }; _local3++; }; return (_local2); } public static function getCharCode(_arg1:String):Number{ var _local2:String; _local2 = _arg1.substr(3, _arg1.length); _local2 = _local2.substr(0, (_local2.length - 1)); return (Number(("0x" + _local2))); } ascTab[">"] = "&gt;"; ascTab["<"] = "&lt;"; ascTab["&"] = "&amp;"; ascTab["'"] = "&apos;"; ascTab["\""] = "&quot;"; ascTabRev["&gt;"] = ">"; ascTabRev["&lt;"] = "<"; ascTabRev["&amp;"] = "&"; ascTabRev["&apos;"] = "'"; ascTabRev["&quot;"] = "\""; hexTable["0"] = 0; hexTable["1"] = 1; hexTable["2"] = 2; hexTable["3"] = 3; hexTable["4"] = 4; hexTable["5"] = 5; hexTable["6"] = 6; hexTable["7"] = 7; hexTable["8"] = 8; hexTable["9"] = 9; hexTable["A"] = 10; hexTable["B"] = 11; hexTable["C"] = 12; hexTable["D"] = 13; hexTable["E"] = 14; hexTable["F"] = 15; } }//package it.gotoandplay.smartfoxserver.util
Section 59
//ObjectSerializer (it.gotoandplay.smartfoxserver.util.ObjectSerializer) package it.gotoandplay.smartfoxserver.util { public class ObjectSerializer { private var eof:String; private var debug:Boolean; private var tabs:String; private static var instance:ObjectSerializer; public function ObjectSerializer(_arg1:Boolean=false){ this.tabs = "\t\t\t\t\t\t\t\t\t\t\t\t\t"; setDebug(_arg1); } public function serialize(_arg1:Object):String{ var _local2:Object; _local2 = {}; obj2xml(_arg1, _local2); return (_local2.xmlStr); } private function obj2xml(_arg1:Object, _arg2:Object, _arg3:int=0, _arg4:String=""):void{ var _local5:String; var _local6:String; var _local7:String; var _local8:*; if (_arg3 == 0){ _arg2.xmlStr = ("<dataObj>" + this.eof); } else { if (this.debug){ _arg2.xmlStr = (_arg2.xmlStr + this.tabs.substr(0, _arg3)); }; _local6 = ((_arg1 is Array)) ? "a" : "o"; _arg2.xmlStr = (_arg2.xmlStr + ((((("<obj t='" + _local6) + "' o='") + _arg4) + "'>") + this.eof)); }; for (_local5 in _arg1) { _local7 = typeof(_arg1[_local5]); _local8 = _arg1[_local5]; if ((((((((_local7 == "boolean")) || ((_local7 == "number")))) || ((_local7 == "string")))) || ((_local7 == "null")))){ if (_local7 == "boolean"){ _local8 = Number(_local8); } else { if (_local7 == "null"){ _local7 = "x"; _local8 = ""; } else { if (_local7 == "string"){ _local8 = Entities.encodeEntities(_local8); }; }; }; if (this.debug){ _arg2.xmlStr = (_arg2.xmlStr + this.tabs.substr(0, (_arg3 + 1))); }; _arg2.xmlStr = (_arg2.xmlStr + ((((((("<var n='" + _local5) + "' t='") + _local7.substr(0, 1)) + "'>") + _local8) + "</var>") + this.eof)); } else { if (_local7 == "object"){ obj2xml(_local8, _arg2, (_arg3 + 1), _local5); if (this.debug){ _arg2.xmlStr = (_arg2.xmlStr + this.tabs.substr(0, (_arg3 + 1))); }; _arg2.xmlStr = (_arg2.xmlStr + ("</obj>" + this.eof)); }; }; }; if (_arg3 == 0){ _arg2.xmlStr = (_arg2.xmlStr + ("</dataObj>" + this.eof)); }; } private function setDebug(_arg1:Boolean):void{ this.debug = _arg1; if (this.debug){ this.eof = "\n"; } else { this.eof = ""; }; } private function xml2obj(_arg1:XML, _arg2:Object):void{ var _local3:int; var _local4:XMLList; var _local5:String; var _local6:XML; var _local7:String; var _local8:String; var _local9:String; var _local10:String; var _local11:String; _local3 = 0; _local4 = _arg1.children(); for each (_local6 in _local4) { _local5 = _local6.name().toString(); if (_local5 == "obj"){ _local7 = _local6.@o; _local8 = _local6.@t; if (_local8 == "a"){ _arg2[_local7] = []; } else { if (_local8 == "o"){ _arg2[_local7] = {}; }; }; xml2obj(_local6, _arg2[_local7]); } else { if (_local5 == "var"){ _local9 = _local6.@n; _local10 = _local6.@t; _local11 = _local6.toString(); if (_local10 == "b"){ _arg2[_local9] = ((_local11 == "0")) ? false : true; } else { if (_local10 == "n"){ _arg2[_local9] = Number(_local11); } else { if (_local10 == "s"){ _arg2[_local9] = _local11; } else { if (_local10 == "x"){ _arg2[_local9] = null; }; }; }; }; }; }; }; } private function encodeEntities(_arg1:String):String{ return (_arg1); } public function deserialize(_arg1:String):Object{ var _local2:XML; var _local3:Object; _local2 = new XML(_arg1); _local3 = {}; xml2obj(_local2, _local3); return (_local3); } public static function getInstance(_arg1:Boolean=false):ObjectSerializer{ if (instance == null){ instance = new ObjectSerializer(_arg1); }; return (instance); } } }//package it.gotoandplay.smartfoxserver.util
Section 60
//SFSEvent (it.gotoandplay.smartfoxserver.SFSEvent) package it.gotoandplay.smartfoxserver { import flash.events.*; public class SFSEvent extends Event { public var params:Object; public static const onExtensionResponse:String = "onExtensionResponse"; public static const onRoomLeft:String = "onRoomLeft"; public static const onBuddyListUpdate:String = "onBuddyListUpdate"; public static const onRoomListUpdate:String = "onRoomListUpdate"; public static const onRoundTripResponse:String = "onRoundTripResponse"; public static const onUserLeaveRoom:String = "onUserLeaveRoom"; public static const onConnection:String = "onConnection"; public static const onBuddyListError:String = "onBuddyListError"; public static const onJoinRoom:String = "onJoinRoom"; public static const onBuddyRoom:String = "onBuddyRoom"; public static const onUserEnterRoom:String = "onUserEnterRoom"; public static const onDebugMessage:String = "onDebugMessage"; public static const onAdminMessage:String = "onAdminMessage"; public static const onPublicMessage:String = "onPublicMessage"; public static const onModeratorMessage:String = "onModMessage"; public static const onPrivateMessage:String = "onPrivateMessage"; public static const onLogout:String = "onLogout"; public static const onJoinRoomError:String = "onJoinRoomError"; public static const onRoomAdded:String = "onRoomAdded"; public static const onLogin:String = "onLogin"; public static const onSpectatorSwitched:String = "onSpectatorSwitched"; public static const onRoomDeleted:String = "onRoomDeleted"; public static const onConnectionLost:String = "onConnectionLost"; public static const onBuddyList:String = "onBuddyList"; public static const onRoomVariablesUpdate:String = "onRoomVariablesUpdate"; public static const onCreateRoomError:String = "onCreateRoomError"; public static const onUserCountChange:String = "onUserCountChange"; public static const onUserVariablesUpdate:String = "onUserVariablesUpdate"; public static const onRandomKey:String = "onRandomKey"; public static const onObjectReceived:String = "onObjectReceived"; public function SFSEvent(_arg1:String, _arg2:Object){ super(_arg1); this.params = _arg2; } override public function toString():String{ return (formatToString("SFSEvent", "type", "bubbles", "cancelable", "eventPhase", "params")); } override public function clone():Event{ return (new SFSEvent(this.type, this.params)); } } }//package it.gotoandplay.smartfoxserver
Section 61
//SmartFoxClient (it.gotoandplay.smartfoxserver.SmartFoxClient) package it.gotoandplay.smartfoxserver { import flash.events.*; import it.gotoandplay.smartfoxserver.handlers.*; import it.gotoandplay.smartfoxserver.data.*; import flash.net.*; import it.gotoandplay.smartfoxserver.util.*; import flash.utils.*; import com.adobe.serialization.json.*; public class SmartFoxClient extends EventDispatcher { private var connected:Boolean; private var benchStartTime:int; public var myUserId:int; private var roomList:Array; private var minVersion:Number; public var httpPort:int; public var buddyVars:Array; public var debug:Boolean; private var byteBuffer:ByteArray; private var subVersion:Number; public var buddyList:Array; private var messageHandlers:Array; private var majVersion:Number; private var socketConnection:Socket; private var sysHandler:SysHandler; public var myUserName:String; private var ipAddress:String; public var playerId:int; public var amIModerator:Boolean; public var changingRoom:Boolean; private var extHandler:ExtHandler; public var activeRoomId:int; private static const EOM:int = 0; public static const XTMSG_TYPE_STR:String = "str"; private static const MSG_JSON:String = "{"; public static const MODMSG_TO_USER:String = "u"; public static const MODMSG_TO_ZONE:String = "z"; private static const MSG_XML:String = "<"; public static const XTMSG_TYPE_JSON:String = "json"; public static const XTMSG_TYPE_XML:String = "xml"; public static const MODMSG_TO_ROOM:String = "r"; private static var MSG_STR:String = "%"; public function SmartFoxClient(_arg1:Boolean=false){ this.majVersion = 1; this.minVersion = 4; this.subVersion = 0; this.activeRoomId = -1; this.debug = _arg1; this.messageHandlers = []; setupMessageHandlers(); socketConnection = new Socket(); socketConnection.addEventListener(Event.CONNECT, handleSocketConnection); socketConnection.addEventListener(Event.CLOSE, handleSocketDisconnection); socketConnection.addEventListener(ProgressEvent.SOCKET_DATA, handleSocketData); socketConnection.addEventListener(IOErrorEvent.IO_ERROR, handleIOError); socketConnection.addEventListener(IOErrorEvent.NETWORK_ERROR, handleIOError); socketConnection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, handleSecurityError); byteBuffer = new ByteArray(); } private function getXmlUserVariable(_arg1:Object):String{ var _local2:String; var _local3:*; var _local4:String; var _local5:String; var _local6:String; _local2 = "<vars>"; for (_local6 in _arg1) { _local3 = _arg1[_local6]; _local5 = typeof(_local3); _local4 = null; if (_local5 == "boolean"){ _local4 = "b"; _local3 = (_local3) ? "1" : "0"; } else { if (_local5 == "number"){ _local4 = "n"; } else { if (_local5 == "string"){ _local4 = "s"; } else { if ((((((_local3 == null)) && ((_local5 == "object")))) || ((_local5 == "undefined")))){ _local4 = "x"; _local3 = ""; }; }; }; }; if (_local4 != null){ _local2 = (_local2 + (((((("<var n='" + _local6) + "' t='") + _local4) + "'><![CDATA[") + _local3) + "]]></var>")); }; }; _local2 = (_local2 + "</vars>"); return (_local2); } private function checkBuddyDuplicates(_arg1:String):Boolean{ var _local2:Boolean; var _local3:Object; _local2 = false; for each (_local3 in buddyList) { if (_local3.name == _arg1){ _local2 = true; break; }; }; return (_local2); } public function getBuddyRoom(_arg1:Object):void{ if (_arg1.id != -1){ send({t:"sys", bid:_arg1.id}, "roomB", -1, (("<b id='" + _arg1.id) + "' />")); }; } private function handleSocketData(_arg1:Event):void{ var _local2:int; var _local3:int; _local2 = socketConnection.bytesAvailable; while (--_local2 >= 0) { _local3 = socketConnection.readByte(); if (_local3 != 0){ byteBuffer.writeByte(_local3); } else { handleMessage(byteBuffer.toString()); byteBuffer = new ByteArray(); }; }; } private function handleSocketError(_arg1:SecurityErrorEvent):void{ debugMessage("SOCKET ERROR!!!"); } private function getXmlRoomVariable(_arg1:Object):String{ var _local2:String; var _local3:*; var _local4:String; var _local5:String; var _local6:String; var _local7:String; _local2 = _arg1.name.toString(); _local3 = _arg1.val; _local4 = (_arg1.priv) ? "1" : "0"; _local5 = (_arg1.persistent) ? "1" : "0"; _local6 = null; _local7 = typeof(_local3); if (_local7 == "boolean"){ _local6 = "b"; _local3 = (_local3) ? "1" : "0"; } else { if (_local7 == "number"){ _local6 = "n"; } else { if (_local7 == "string"){ _local6 = "s"; } else { if ((((((_local3 == null)) && ((_local7 == "object")))) || ((_local7 == "undefined")))){ _local6 = "x"; _local3 = ""; }; }; }; }; if (_local6 != null){ return ((((((((((("<var n='" + _local2) + "' t='") + _local6) + "' pr='") + _local4) + "' pe='") + _local5) + "'><![CDATA[") + _local3) + "]]></var>")); }; return (""); } private function handleSocketDisconnection(_arg1:Event):void{ var _local2:SFSEvent; initialize(); _local2 = new SFSEvent(SFSEvent.onConnectionLost, {}); dispatchEvent(_local2); } private function xmlReceived(_arg1:String):void{ var _local2:XML; var _local3:String; var _local4:String; var _local5:int; var _local6:IMessageHandler; _local2 = new XML(_arg1); _local3 = _local2.@t; _local4 = _local2.body.@action; _local5 = _local2.body.@r; _local6 = messageHandlers[_local3]; if (_local6 != null){ _local6.handleMessage(_local2, XTMSG_TYPE_XML); }; } public function switchSpectator(_arg1:int=-1):void{ if (_arg1 == -1){ _arg1 = activeRoomId; }; send({t:"sys"}, "swSpec", _arg1, ""); } public function roundTripBench():void{ this.benchStartTime = getTimer(); send({t:"sys"}, "roundTrip", activeRoomId, ""); } public function joinRoom(_arg1, _arg2:String="", _arg3:Boolean=false, _arg4:Boolean=false, _arg5:int=-1):void{ var _local6:int; var _local7:int; var _local8:Room; var _local9:Object; var _local10:String; var _local11:int; var _local12:String; _local6 = -1; _local7 = (_arg3) ? 1 : 0; if (!this.changingRoom){ if (typeof(_arg1) == "number"){ _local6 = int(_arg1); } else { if (typeof(_arg1) == "string"){ for each (_local8 in roomList) { if (_local8.getName() == _arg1){ _local6 = _local8.getId(); break; }; }; }; }; if (_local6 != -1){ _local9 = {t:"sys"}; _local10 = (_arg4) ? "0" : "1"; _local11 = ((_arg5 > -1)) ? _arg5 : activeRoomId; if (activeRoomId == -1){ _local10 = "0"; _local11 = -1; }; _local12 = (((((((((("<room id='" + _local6) + "' pwd='") + _arg2) + "' spec='") + _local7) + "' leave='") + _local10) + "' old='") + _local11) + "' />"); send(_local9, "joinRoom", activeRoomId, _local12); changingRoom = true; } else { debugMessage("SmartFoxError: requested room to join does not exist!"); }; }; } public function uploadFile(_arg1:FileReference, _arg2:int=-1, _arg3:String="", _arg4:int=-1):void{ if (_arg2 == -1){ _arg2 = this.myUserId; }; if (_arg3 == ""){ _arg3 = this.myUserName; }; if (_arg4 == -1){ _arg4 = this.httpPort; }; _arg1.upload(new URLRequest(((((((("http://" + this.ipAddress) + ":") + _arg4) + "/default/Upload.py?id=") + _arg2) + "&nick=") + _arg3))); debugMessage(((((((("[UPLOAD]: http://" + this.ipAddress) + ":") + _arg4) + "/default/Upload.py?id=") + _arg2) + "&nick=") + _arg3)); } public function getActiveRoom():Room{ return (roomList[activeRoomId]); } private function debugMessage(_arg1:String):void{ var _local2:SFSEvent; if (this.debug){ trace(_arg1); _local2 = new SFSEvent(SFSEvent.onDebugMessage, {message:_arg1}); dispatchEvent(_local2); }; } private function makeXmlHeader(_arg1:Object):String{ var _local2:String; var _local3:String; _local2 = "<msg"; for (_local3 in _arg1) { _local2 = (_local2 + ((((" " + _local3) + "='") + _arg1[_local3]) + "'")); }; _local2 = (_local2 + ">"); return (_local2); } private function strReceived(_arg1:String):void{ var _local2:Array; var _local3:String; var _local4:IMessageHandler; _local2 = _arg1.substr(1, (_arg1.length - 2)).split(MSG_STR); _local3 = _local2[0]; _local4 = messageHandlers[_local3]; if (_local4 != null){ _local4.handleMessage(_local2.splice(1, (_local2.length - 1)), XTMSG_TYPE_STR); }; } public function getRoomByName(_arg1:String):Room{ var _local2:Room; var _local3:Room; _local2 = null; for each (_local3 in roomList) { if (_local3.getName() == _arg1){ _local2 = _local3; break; }; }; return (_local2); } public function loadBuddyList():void{ send({t:"sys"}, "loadB", -1, ""); } public function leaveRoom(_arg1:int):void{ var _local2:Object; var _local3:String; _local2 = {t:"sys"}; _local3 = (("<rm id='" + _arg1) + "' />"); send(_local2, "leaveRoom", _arg1, _local3); } private function addMessageHandler(_arg1:String, _arg2:IMessageHandler):void{ if (this.messageHandlers[_arg1] == null){ this.messageHandlers[_arg1] = _arg2; } else { debugMessage((("Warning, message handler called: " + _arg1) + " already exist!")); }; } public function getRoom(_arg1:int):Room{ return (roomList[_arg1]); } private function setupMessageHandlers():void{ sysHandler = new SysHandler(this); extHandler = new ExtHandler(this); addMessageHandler("sys", sysHandler); addMessageHandler("xt", extHandler); } public function getAllRooms():Array{ return (roomList); } private function handleSecurityError(_arg1:SecurityErrorEvent):void{ dispatchEvent(_arg1); debugMessage(("[WARN] Security Error: " + _arg1.text)); } private function handleIOError(_arg1:IOErrorEvent):void{ var _local2:SFSEvent; var _local3:Object; if (!connected){ _local3 = {}; _local3.success = false; _local3.error = "I/O Error"; _local2 = new SFSEvent(SFSEvent.onConnection, _local3); dispatchEvent(_local2); } else { dispatchEvent(_arg1); debugMessage("[WARN] I/O Error: last sent/received message might have failed."); }; } public function login(_arg1:String, _arg2:String, _arg3:String):void{ var _local4:Object; var _local5:String; _local4 = {t:"sys"}; _local5 = (((((("<login z='" + _arg1) + "'><nick><![CDATA[") + _arg2) + "]]></nick><pword><![CDATA[") + _arg3) + "]]></pword></login>"); send(_local4, "login", 0, _local5); } public function __logout():void{ initialize(true); } public function setBuddyVariables(_arg1:Array):void{ var _local2:Object; var _local3:String; var _local4:String; var _local5:String; _local2 = {t:"sys"}; _local3 = "<vars>"; for (_local4 in _arg1) { _local5 = _arg1[_local4]; if (buddyVars[_local4] != _local5){ buddyVars[_local4] = _local5; _local3 = (_local3 + (((("<var n='" + _local4) + "'><![CDATA[") + _local5) + "]]></var>")); }; }; _local3 = (_local3 + "</vars>"); this.send(_local2, "setBvars", -1, _local3); } public function autoJoin():void{ var _local1:Object; _local1 = {t:"sys"}; this.send(_local1, "autoJoin", (this.activeRoomId) ? this.activeRoomId : -1, ""); } private function send(_arg1:Object, _arg2:String, _arg3:Number, _arg4:String):void{ var _local5:String; _local5 = makeXmlHeader(_arg1); _local5 = (_local5 + ((((((("<body action='" + _arg2) + "' r='") + _arg3) + "'>") + _arg4) + "</body>") + closeHeader())); debugMessage((("[Sending]: " + _local5) + "\n")); writeToSocket(_local5); } public function logout():void{ var _local1:Object; _local1 = {t:"sys"}; send(_local1, "logout", -1, ""); } public function getRoomList():void{ var _local1:Object; _local1 = {t:"sys"}; send(_local1, "getRmList", activeRoomId, ""); } public function clearRoomList():void{ this.roomList = []; } private function initialize(_arg1:Boolean=false):void{ this.changingRoom = false; this.amIModerator = false; this.playerId = -1; this.activeRoomId = -1; this.myUserId = -1; this.myUserName = ""; this.roomList = []; this.buddyList = []; this.buddyVars = []; if (!_arg1){ this.connected = false; }; } public function disconnect():void{ socketConnection.close(); connected = false; sysHandler.dispatchDisconnection(); } public function sendJson(_arg1:String):void{ debugMessage((("[Sending - JSON]: " + _arg1) + "\n")); writeToSocket(_arg1); } public function setRoomVariables(_arg1:Array, _arg2:int=-1, _arg3:Boolean=true):void{ var _local4:Object; var _local5:String; var _local6:Object; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local4 = {t:"sys"}; if (_arg3){ _local5 = "<vars>"; } else { _local5 = "<vars so='0'>"; }; for each (_local6 in _arg1) { _local5 = (_local5 + getXmlRoomVariable(_local6)); }; _local5 = (_local5 + "</vars>"); send(_local4, "setRvars", _arg2, _local5); } private function closeHeader():String{ return ("</msg>"); } public function getVersion():String{ return (((((this.majVersion + ".") + this.minVersion) + ".") + this.subVersion)); } public function setUserVariables(_arg1:Object, _arg2:int=-1):void{ var _local3:Object; var _local4:Room; var _local5:User; var _local6:String; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local3 = {t:"sys"}; _local4 = getActiveRoom(); _local5 = _local4.getUser(myUserId); _local5.setVariables(_arg1); _local6 = getXmlUserVariable(_arg1); send(_local3, "setUvars", _arg2, _local6); } public function addBuddy(_arg1:String):void{ var _local2:String; if (((!((_arg1 == myUserName))) && (!(checkBuddyDuplicates(_arg1))))){ _local2 = (("<n>" + _arg1) + "</n>"); send({t:"sys"}, "addB", -1, _local2); }; } public function sendPrivateMessage(_arg1:String, _arg2:int, _arg3:int=-1):void{ var _local4:Object; var _local5:String; if (_arg3 == -1){ _arg3 = activeRoomId; }; _local4 = {t:"sys"}; _local5 = (((("<txt rcp='" + _arg2) + "'><![CDATA[") + Entities.encodeEntities(_arg1)) + "]]></txt>"); send(_local4, "prvMsg", _arg3, _local5); } public function sendPublicMessage(_arg1:String, _arg2:int=-1):void{ var _local3:Object; var _local4:String; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local3 = {t:"sys"}; _local4 = (("<txt><![CDATA[" + Entities.encodeEntities(_arg1)) + "]]></txt>"); send(_local3, "pubMsg", _arg2, _local4); } public function clearBuddyList():void{ var _local1:Object; var _local2:SFSEvent; buddyList = []; send({t:"sys"}, "clearB", -1, ""); _local1 = {}; _local1.list = buddyList; _local2 = new SFSEvent(SFSEvent.onBuddyList, _local1); dispatchEvent(_local2); } public function sendString(_arg1:String):void{ debugMessage((("[Sending - STR]: " + _arg1) + "\n")); writeToSocket(_arg1); } public function removeBuddy(_arg1:String):void{ var _local2:Boolean; var _local3:Object; var _local4:String; var _local5:Object; var _local6:String; var _local7:Object; var _local8:SFSEvent; _local2 = false; for (_local4 in buddyList) { _local3 = buddyList[_local4]; if (_local3.name == _arg1){ delete buddyList[_local4]; _local2 = true; break; }; }; if (_local2){ _local5 = {t:"sys"}; _local6 = (("<n>" + _arg1) + "</n>"); send(_local5, "remB", -1, _local6); _local7 = {}; _local7.list = buddyList; _local8 = new SFSEvent(SFSEvent.onBuddyList, _local7); dispatchEvent(_local8); }; } public function getUploadPath():String{ return ((((("http://" + this.ipAddress) + ":") + this.httpPort) + "/default/uploads/")); } private function handleMessage(_arg1:String):void{ var _local2:String; debugMessage((((("[ RECEIVED ]: " + _arg1) + ", (len: ") + _arg1.length) + ")")); _local2 = _arg1.charAt(0); if (_local2 == MSG_XML){ xmlReceived(_arg1); } else { if (_local2 == MSG_STR){ strReceived(_arg1); } else { if (_local2 == MSG_JSON){ jsonReceived(_arg1); }; }; }; } public function sendXtMessage(_arg1:String, _arg2:String, _arg3, _arg4:String="xml", _arg5:int=-1):void{ var _local6:Object; var _local7:Object; var _local8:String; var _local9:String; var _local10:Number; var _local11:Object; var _local12:Object; var _local13:String; if (_arg5 == -1){ _arg5 = activeRoomId; }; if (_arg4 == XTMSG_TYPE_XML){ _local6 = {t:"xt"}; _local7 = {name:_arg1, cmd:_arg2, param:_arg3}; _local8 = (("<![CDATA[" + ObjectSerializer.getInstance().serialize(_local7)) + "]]>"); send(_local6, "xtReq", _arg5, _local8); } else { if (_arg4 == XTMSG_TYPE_STR){ _local9 = ((((((((MSG_STR + "xt") + MSG_STR) + _arg1) + MSG_STR) + _arg2) + MSG_STR) + _arg5) + MSG_STR); _local10 = 0; while (_local10 < _arg3.length) { _local9 = (_local9 + (_arg3[_local10].toString() + MSG_STR)); _local10++; }; sendString(_local9); } else { if (_arg4 == XTMSG_TYPE_JSON){ _local11 = {}; _local11.x = _arg1; _local11.c = _arg2; _local11.r = _arg5; _local11.p = _arg3; _local12 = {}; _local12.t = "xt"; _local12.b = _local11; _local13 = JSON.encode(_local12); sendJson(_local13); }; }; }; } public function set rawProtocolSeparator(_arg1:String):void{ if (((!((_arg1 == "<"))) && (!((_arg1 == "{"))))){ MSG_STR = _arg1; }; } private function writeToSocket(_arg1:String):void{ var _local2:ByteArray; _local2 = new ByteArray(); _local2.writeMultiByte(_arg1, "utf-8"); _local2.writeByte(0); socketConnection.writeBytes(_local2); socketConnection.flush(); } public function sendObjectToGroup(_arg1:Object, _arg2:Array, _arg3:int=-1):void{ var _local4:String; var _local5:String; var _local6:Object; var _local7:String; if (_arg3 == -1){ _arg3 = activeRoomId; }; _local4 = ""; for (_local5 in _arg2) { if (!isNaN(_arg2[_local5])){ _local4 = (_local4 + (_arg2[_local5] + ",")); }; }; _local4 = _local4.substr(0, (_local4.length - 1)); _arg1._$$_ = _local4; _local6 = {t:"sys"}; _local7 = (("<![CDATA[" + ObjectSerializer.getInstance().serialize(_arg1)) + "]]>"); send(_local6, "asObjG", _arg3, _local7); } public function get rawProtocolSeparator():String{ return (MSG_STR); } public function getRandomKey():void{ send({t:"sys"}, "rndK", -1, ""); } public function sendObject(_arg1:Object, _arg2:int=-1):void{ var _local3:String; var _local4:Object; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local3 = (("<![CDATA[" + ObjectSerializer.getInstance().serialize(_arg1)) + "]]>"); _local4 = {t:"sys"}; send(_local4, "asObj", _arg2, _local3); } private function jsonReceived(_arg1:String):void{ var _local2:Object; var _local3:String; var _local4:IMessageHandler; _local2 = JSON.decode(_arg1); _local3 = _local2["t"]; _local4 = messageHandlers[_local3]; if (_local4 != null){ _local4.handleMessage(_local2["b"], XTMSG_TYPE_JSON); }; } public function connect(_arg1:String, _arg2:int=9339):void{ if (!connected){ initialize(); socketConnection.connect(_arg1, _arg2); this.ipAddress = _arg1; } else { debugMessage("*** ALREADY CONNECTED ***"); }; } public function sendModeratorMessage(_arg1:String, _arg2:String, _arg3:int=-1):void{ var _local4:Object; var _local5:String; _local4 = {t:"sys"}; _local5 = (((((("<txt t='" + _arg2) + "' id='") + _arg3) + "'><![CDATA[") + Entities.encodeEntities(_arg1)) + "]]></txt>"); send(_local4, "modMsg", activeRoomId, _local5); } public function getBenchStartTime():int{ return (this.benchStartTime); } public function createRoom(_arg1:Object, _arg2:int=-1):void{ var _local3:Object; var _local4:String; var _local5:String; var _local6:String; var _local7:String; var _local8:String; var _local9:String; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local3 = {t:"sys"}; _local4 = (_arg1.isGame) ? "1" : "0"; _local5 = "1"; _local6 = ((_arg1.maxUsers == null)) ? "0" : String(_arg1.maxUsers); _local7 = ((_arg1.maxSpectators == null)) ? "0" : String(_arg1.maxSpectators); if (((_arg1.isGame) && (!((_arg1.exitCurrent == null))))){ _local5 = (_arg1.exitCurrent) ? "1" : "0"; }; _local8 = (((((("<room tmp='1' gam='" + _local4) + "' spec='") + _local7) + "' exit='") + _local5) + "'>"); _local8 = (_local8 + (("<name><![CDATA[" + ((_arg1.name == null)) ? "" : _arg1.name) + "]]></name>")); _local8 = (_local8 + (("<pwd><![CDATA[" + ((_arg1.password == null)) ? "" : _arg1.password) + "]]></pwd>")); _local8 = (_local8 + (("<max>" + _local6) + "</max>")); if (_arg1.uCount != null){ _local8 = (_local8 + (("<uCnt>" + (_arg1.uCount) ? "1" : "0") + "</uCnt>")); }; if (_arg1.extension != null){ _local8 = (_local8 + ("<xt n='" + _arg1.extension.name)); _local8 = (_local8 + (("' s='" + _arg1.extension.script) + "' />")); }; if (_arg1.vars == null){ _local8 = (_local8 + "<vars></vars>"); } else { _local8 = (_local8 + "<vars>"); for (_local9 in _arg1.vars) { _local8 = (_local8 + getXmlRoomVariable(_arg1.vars[_local9])); }; _local8 = (_local8 + "</vars>"); }; _local8 = (_local8 + "</room>"); send(_local3, "createRoom", _arg2, _local8); } private function handleSocketConnection(_arg1:Event):void{ var _local2:Object; var _local3:String; _local2 = {t:"sys"}; _local3 = (((("<ver v='" + this.majVersion.toString()) + this.minVersion.toString()) + this.subVersion.toString()) + "' />"); send(_local2, "verChk", 0, _local3); } public function set isConnected(_arg1:Boolean):void{ this.connected = _arg1; } public function get isConnected():Boolean{ return (this.connected); } } }//package it.gotoandplay.smartfoxserver
Section 62
//FlexSprite (mx.core.FlexSprite) package mx.core { import flash.display.*; import mx.utils.*; public class FlexSprite extends Sprite { mx_internal static const VERSION:String = "2.0.1.0"; public function FlexSprite(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 63
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 64
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function set height(_arg1:Number):void; function get scaleY():Number; function move(_arg1:Number, _arg2:Number):void; function get scaleX():Number; function set mask(_arg1:DisplayObject):void; function set scaleX(_arg1:Number):void; function set name(_arg1:String):void; function set scaleY(_arg1:Number):void; function get visible():Boolean; function get measuredWidth():Number; function set visible(_arg1:Boolean):void; function get alpha():Number; function get height():Number; function get width():Number; function get parent():DisplayObjectContainer; function get mask():DisplayObject; function set x(_arg1:Number):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set y(_arg1:Number):void; function get x():Number; function get y():Number; function set alpha(_arg1:Number):void; } }//package mx.core
Section 65
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function get repeaters():Array; function get instanceIndices():Array; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 66
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 67
//SoundAsset (mx.core.SoundAsset) package mx.core { import flash.media.*; public class SoundAsset extends Sound implements IFlexAsset { mx_internal static const VERSION:String = "2.0.1.0"; } }//package mx.core
Section 68
//SpriteAsset (mx.core.SpriteAsset) package mx.core { public class SpriteAsset extends FlexSprite implements IFlexAsset, IFlexDisplayObject { private var _measuredWidth:Number; private var _measuredHeight:Number; mx_internal static const VERSION:String = "2.0.1.0"; public function SpriteAsset(){ _measuredWidth = width; _measuredHeight = height; } public function get measuredWidth():Number{ return (_measuredWidth); } public function get measuredHeight():Number{ return (_measuredHeight); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 69
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import flash.utils.*; import mx.core.*; public class NameUtil { mx_internal static const VERSION:String = "2.0.1.0"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var _local2:String; var _local3:DisplayObject; var _local4:String; var _local5:Array; _local3 = _arg1; while (_local3 != null) { if (((((_local3.parent) && (_local3.stage))) && ((_local3.parent == _local3.stage)))){ break; }; _local4 = _local3.name; if ((_local3 is IRepeaterClient)){ _local5 = IRepeaterClient(_local3).instanceIndices; if (_local5){ _local4 = (_local4 + (("[" + _local5.join("][")) + "]")); }; }; _local2 = ((_local2 == null)) ? _local4 : ((_local4 + ".") + _local2); _local3 = _local3.parent; }; return (_local2); } public static function createUniqueName(_arg1:Object):String{ var _local2:String; var _local3:int; var _local4:int; if (!_arg1){ return (null); }; _local2 = getQualifiedClassName(_arg1); _local3 = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; _local4 = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 70
//OGDBitmapFactory (RES.OBJECTS.OGDISPLAY.OGDBitmapFactory) package RES.OBJECTS.OGDISPLAY { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; import ENGINE.CORE.*; public class OGDBitmapFactory { protected var iBitmapsBack:Array; protected var iSize:int; protected var iHitSprites:Array; private var iRotateCount:int; protected var iSizeBack:Point; protected var iScaleFish:Number;// = 0.5 private var iFishList:Array; protected var iBitmapsMoveFish:Array; protected var iRound:Boolean; protected var iHitPoints:Array; protected var iFishCount:int; protected var iBackPointGen:Function; protected var iBitmapsFish:Array; protected var iSizeBack1:Point; public static const Colors:Array = ["white", "aqua1", "yellow", "yellow1", "red", "magenta", "green"]; public static const NumberFish:Array = [ClickzL.Figure01, ClickzL.Figure02, ClickzL.Figure03, ClickzL.Figure04, ClickzL.Figure05, ClickzL.Figure06, ClickzL.Figure07, ClickzL.Figure08, ClickzL.Figure09, ClickzL.Figure10, ClickzL.Figure11, ClickzL.Figure12]; public function OGDBitmapFactory(_arg1:int, _arg2:Function, _arg3:Number, _arg4:int, _arg5:Array){ iScaleFish = 0.5; super(); iBackPointGen = _arg2; iSize = _arg1; iScaleFish = _arg3; iFishCount = _arg4; iFishList = _arg5; Init(); } private function GenBack(_arg1:Array):OBitmap{ var _local2:OBitmap; _local2 = ODisplay.OBitmapMake(GetBackground(_arg1[0])); return (_local2); } public function getFish(_arg1:Array):OBitmap{ var _local2:OBitmap; _local2 = iBitmapsFish[0][0][0]; if ((((((((_arg1[0] >= 0)) && ((_arg1[0] < iFishCount)))) && ((_arg1[1] >= 0)))) && ((_arg1[1] < Colors.length)))){ _local2 = iBitmapsFish[_arg1[0]][_arg1[1]][_arg1[2]]; } else { trace(" ---OGBitmapFactory.getFish. Неверные параметры функции: ", _arg1); }; return (_local2); } private function GetBackground(_arg1:int):Array{ var _local2:Sprite; var _local3:Number; _local2 = new Sprite(); _local2.width = iSizeBack.x; _local2.height = iSizeBack.y; _local2.graphics.beginFill(0); _local2.graphics.drawRoundRect(0, 0, iSizeBack.x, iSizeBack.y, (iSizeBack.x * 0.2), (iSizeBack.y * 0.2)); _local2.graphics.endFill(); _local2.x = (_local2.x - (iSizeBack.x / 2)); _local2.y = (_local2.y - (iSizeBack.y / 2)); _local3 = (Math.max(iSizeBack.x, iSizeBack.y) / 120); return ([ODisplay.OBitmapMake, [ODisplay.SpriteLib, _local2], 1, "GEL", Colors[_arg1], "spanel", _local3, 0, 0, null, 0, true]); } public function getBack(_arg1:Array):OBitmap{ var _local2:OBitmap; _local2 = iBitmapsBack[_arg1[0]]; return (_local2); } private function GenBackRound(_arg1:Array):OBitmap{ var _local2:Number; var _local3:Number; _local2 = (((iSize * iScaleFish))<50) ? (iSize / 75) : 1; _local3 = (((iSize * iScaleFish))>50) ? (0.75 + ((iSize * iScaleFish) / 800)) : 1; return (ODisplay.OBitmapRoundFrame([null, iSize, iSize, ((iSize * 0.2) * _local3), ((iSize * 0.12) * _local3), "GEL", _arg1[0], "border", _local2, "white", "spanel ns", (_local2 / 2), OGlobal.ScaleFloor((-(iSize) / 2)), OGlobal.ScaleFloor((-(iSize) / 2))])); } public function GenFish(_arg1:Array):OBitmap{ var _local2:Array; var _local3:Array; var _local4:Array; var _local5:OBitmap; _local2 = GetBackground(_arg1[1]); _local3 = this.GetFishka(_arg1[1], _arg1[0], _arg1[2]); _local4 = [_local2, _local3]; _local5 = ODisplay.OBitmapList([null, _local4]); return (_local5); } private function GetFishka(_arg1:int, _arg2:int, _arg3:Number):Array{ var _local4:Sprite; var _local5:Sprite; var _local6:Rectangle; var _local7:Number; var _local8:int; _local4 = (new (NumberFish[_arg2]) as Sprite); _local5 = XYtoCenter(_local4); _local6 = XYtoCenter(_local4).getBounds(_local5); _local7 = Math.max((_local6.width * _arg3), (_local6.height * _arg3)); _local8 = Math.max(30, Math.min((Math.round((_local7 / 10)) * 10), 90)); return ([ODisplay.OBitmapMake, [ODisplay.SpriteLib, _local5], _arg3, "GEL", Colors[_arg1], ("text " + _local8), (_local7 / _local8), 0, 0, null, 0, true]); } public function Init():void{ var _local1:Number; var _local2:int; var _local3:int; var _local4:int; var _local5:Array; var _local6:Array; var _local7:int; var _local8:Array; var _local9:Number; var _local10:Number; var _local11:int; iBitmapsFish = new Array(); iBitmapsBack = new Array(); iBitmapsMoveFish = new Array(); iHitPoints = new Array(); iHitSprites = new Array(); iHitPoints.push(iBackPointGen([iSize, true])); iHitPoints.push(iBackPointGen([iSize, false])); _local1 = ((iSize)>0) ? (0.75 + ((iSize / iScaleFish) / 1200)) : 0.85; iHitPoints.push(iBackPointGen([(iSize * _local1), true])); iHitPoints.push(iBackPointGen([(iSize * _local1), false])); iHitPoints.push(iBackPointGen([(iSize * _local1), true])); iHitPoints.push(iBackPointGen([(iSize * _local1), false])); iSizeBack = OGGShape.SizeArea(iHitPoints[0]); iSizeBack1 = OGGShape.SizeArea(iHitPoints[2]); iHitSprites.push(OGGShape.DrawFigure(iHitPoints[0], true, false)); iHitSprites[0] = OGGShape.DrawFigure(iHitPoints[2], false, true, iHitSprites[0]); iHitSprites.push(OGGShape.DrawFigure(iHitPoints[1], true, false)); iHitSprites[1] = OGGShape.DrawFigure(iHitPoints[3], false, true, iHitSprites[1]); iHitSprites.push(OGGShape.DrawFigure(iHitPoints[4])); iHitSprites.push(OGGShape.DrawFigure(iHitPoints[5])); _local2 = iFishCount; _local3 = 0; while (_local3 < _local2) { _local5 = new Array(); _local6 = new Array(); _local7 = 0; while (_local7 < Colors.length) { _local6.push(GenMoveFish([iFishList[_local3], _local7])); _local8 = new Array(); _local9 = ((0.7 * iSize) / 100); _local10 = (_local9 / 28); _local11 = 0; while (_local11 < 10) { _local8.push(GenFish([iFishList[_local3], _local7, _local9])); _local9 = (_local9 + _local10); _local11++; }; _local5.push(_local8); _local7++; }; iBitmapsFish.push(_local5); iBitmapsMoveFish.push(_local6); _local3++; }; _local4 = 0; while (_local4 < Colors.length) { iBitmapsBack.push(GenBack([_local4])); _local4++; }; } private function XYtoCenter(_arg1:Sprite):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.width = _arg1.width; _local2.height = _arg1.height; _local2.addChild(_arg1); _arg1.x = (_arg1.x - (_arg1.width / 2)); _arg1.y = (_arg1.y - (_arg1.height / 2)); return (_local2); } private function GenMoveFish(_arg1:Array):OBitmap{ return (ODisplay.OBitmapMake(GetFishka(_arg1[1], _arg1[0], ((0.7 * iSize) / 100)))); } public function getMoveFish(_arg1:Array):OBitmap{ var _local2:OBitmap; _local2 = iBitmapsMoveFish[0][0]; if ((((((((_arg1[0] >= 0)) && ((_arg1[0] < iFishCount)))) && ((_arg1[1] >= 0)))) && ((_arg1[1] < Colors.length)))){ _local2 = iBitmapsMoveFish[_arg1[0]][_arg1[1]]; }; return (_local2); } } }//package RES.OBJECTS.OGDISPLAY
Section 71
//OGGShape (RES.OBJECTS.OGDISPLAY.OGGShape) package RES.OBJECTS.OGDISPLAY { import ENGINE.DISPLAY.*; import flash.geom.*; public class OGGShape extends OSprite { public static var AlphaFill:Number = 1; public static var Points:Array; public static var AlphaLine:Number = 1; public static var GridAlpha:Number = 0.1; public static var GridColor:int = 136; public function OGGShape(){ this.addChild(DrawFigure(Points)); } public static function DrawFigure(_arg1:Array, _arg2:Boolean=true, _arg3:Boolean=true, _arg4:OSprite=null):OSprite{ var _local5:int; if (!_arg4){ _arg4 = new OSprite(); }; if (_arg2){ _arg4.graphics.beginFill(0, AlphaFill); }; _arg4.graphics.lineStyle(1, GridColor, AlphaLine); _arg4.graphics.moveTo(_arg1[0].x, _arg1[0].y); _local5 = 1; while (_local5 < _arg1.length) { _arg4.graphics.lineTo(_arg1[_local5].x, _arg1[_local5].y); _local5++; }; _arg4.graphics.lineTo(_arg1[0].x, _arg1[0].y); if (_arg3){ _arg4.graphics.endFill(); }; _arg4.Pos(0, 0); return (_arg4); } public static function PointsSquadre(_arg1:Array):Array{ var _local2:int; var _local3:int; var _local4:Array; _local2 = _arg1[0]; _local3 = (_local2 / 2); _local4 = new Array(); _local4.push(new Point(-(_local3), -(_local3))); _local4.push(new Point(_local3, -(_local3))); _local4.push(new Point(_local3, _local3)); _local4.push(new Point(-(_local3), _local3)); return (_local4); } public static function SizeArea(_arg1:Array):Point{ var _local2:Point; var _local3:Point; var _local4:int; var _local5:int; _local2 = new Point(); _local3 = new Point(); _local4 = 0; while (_local4 < _arg1.length) { _local5 = _local4; while (_local5 < _arg1.length) { _local3.x = Math.abs((_arg1[_local5].x - _arg1[_local4].x)); _local3.y = Math.abs((_arg1[_local5].y - _arg1[_local4].y)); _local2.x = ((_local2.x)>_local3.x) ? _local2.x : _local3.x; _local2.y = ((_local2.y)>_local3.y) ? _local2.y : _local3.y; _local5++; }; _local4++; }; return (_local2); } } }//package RES.OBJECTS.OGDISPLAY
Section 72
//OGCell (RES.OBJECTS.OGRAPHIC.OGCell) package RES.OBJECTS.OGRAPHIC { import ENGINE.DISPLAY.*; import flash.geom.*; import RES.OBJECTS.OGDISPLAY.*; public class OGCell extends OBitmap { private var iFish:OGFish; private var iBitmapLibrary:OGDBitmapFactory; private var iBGVal:int; private var iPosOnGrid:Point; public function OGCell(_arg1:OGDBitmapFactory, _arg2:Array){ iBitmapLibrary = _arg1; iPosOnGrid = new Point(_arg2[0], _arg2[1]); } public function get PosOnGrid():Point{ return (iPosOnGrid); } public function get BackGround():int{ return (iBGVal); } public function get Fish():OGFish{ return (iFish); } public function set BackGround(_arg1:int):void{ var _local2:Number; var _local3:Number; iBGVal = ((((_arg1 >= 0)) && ((_arg1 < 7)))) ? _arg1 : 0; _local2 = this.prX; _local3 = this.prY; this.Clear(); this.CopyFrom(iBitmapLibrary.getBack([iBGVal, ((iPosOnGrid.x % 2) == 0)])); this.prX = _local2; this.prY = _local3; } public function set Fish(_arg1:OGFish):void{ iFish = _arg1; if (iFish){ iFish.Cell = this; }; } } }//package RES.OBJECTS.OGRAPHIC
Section 73
//OGField (RES.OBJECTS.OGRAPHIC.OGField) package RES.OBJECTS.OGRAPHIC { import ENGINE.DISPLAY.*; import flash.events.*; import flash.display.*; import flash.geom.*; import RES.OBJECTS.OLOGIC.*; import RES.OBJECTS.OGDISPLAY.*; import RES.OBJECTS.Particle.*; import ENGINE.CORE.*; import RES.OBJECTS.UTILS.*; public class OGField extends OSprite { private var iField:Array; public var iRecord:String; private var iHitArea:Sprite; private var iMoveCell:OUniqueArray; private var iTempBitmaps:OTempObject; private var iSizeCell:Number; private var iBitmapLibrary:OGDBitmapFactory; private var iSplashFish:OGFish; private var iDeselectCell:OUniqueArray; private var iCountColumns:int; private var iGenegateFish:Array; private var iMoveMouse:Boolean; private var iReplyFlag:Boolean; private var iP:Array; public var iGreedPoints:Array; private var iCountRows:int; private var iCounterEnterFrame:int; private var iParticleContainer:CParticleContainer; private var iFishCont:OSprite; private var iOpponnentPlay:OLOpponentPlay; private var iGenerateCell:OUniqueArray; private var iShift:Point; private var iState:int; private var iSavedEnterFrame:int; private var iLField:OLField; private var iSelectCell:OUniqueArray; private var iClickList:OUniqueArray; private var iScores:int; public static const stNotComplite:int = 4; public static const stWait:int = 0; public static const stActive:int = 2; public static const stComplite:int = 3; public static const stLoad:int = 1; public function OGField(_arg1:Array){ iP = _arg1; iParticleContainer = new CParticleContainer(); Init(); this.addChildAt(iParticleContainer, (this.numChildren - 2)); } public function set Player(_arg1:OLOpponentPlay):void{ iOpponnentPlay = _arg1; } public function get Scores():int{ return (iScores); } public function OnMove(_arg1:MouseEvent):void{ iMoveMouse = true; } public function get State():int{ return (iState); } public function KoefState():Number{ return (iLField.SumState()); } public function OverCell(_arg1:OGFish):Boolean{ var _local2:OUniqueArray; var _local3:Array; var _local4:int; var _local5:OGCell; var _local6:OGFish; _local2 = new OUniqueArray(); _local3 = new Array(); if (((_arg1) && (_arg1.FreeToClick))){ _local3 = iLField.FindForSplash(_arg1.Cell.PosOnGrid); _local4 = 0; while (_local4 < _local3.length) { _local5 = iField[_local3[_local4][0]][_local3[_local4][1]]; _local6 = _local5.Fish; _local2.push(_local6); _local4++; }; }; this.buttonMode = (_local2.length > 0); _local4 = 0; while (_local4 < iSelectCell.length) { _local6 = iSelectCell[_local4]; if (!_local2.Is(_local6)){ iSelectCell.Remove(_local6); _local6.State = OGFish.stDeselect; iDeselectCell.Add(_local6); _local4--; }; _local4++; }; _local4 = 0; while (_local4 < _local2.length) { _local6 = _local2[_local4]; if (iSelectCell.Add(_local6)){ _local6.State = OGFish.stSelect; }; iDeselectCell.Remove(_local6); _local4++; }; return ((_local3.length > 0)); } override public function Free():void{ var _local1:int; var _local2:int; super.Free(); if (iField){ _local1 = 0; while (_local1 < iCountRows) { _local2 = 0; while (_local2 < iCountColumns) { if (iField[_local1][_local2]){ iField[_local1][_local2] = null; }; _local2++; }; iField[_local1] = null; _local1++; }; iField = null; }; if (iLField){ iLField.Free(); iLField = null; }; } public function LoadGenerate():Boolean{ var _local1:Array; var _local2:int; var _local3:OGFish; var _local4:Point; _local1 = iLField.LoadGenerate(); _local2 = 0; while (_local2 < _local1.length) { _local3 = new OGFish([this, iBitmapLibrary, _local1[_local2][2], iFishCont, iTempBitmaps]); iGenegateFish[_local1[_local2][0]][_local1[_local2][1]] = _local3; _local4 = iGreedPoints[_local1[_local2][0]][_local1[_local2][1]]; _local3.prX = _local4.x; _local3.prY = (_local4.y - iSizeCell); _local2++; }; return ((_local1.length > 0)); } public function OnClick(_arg1:MouseEvent):void{ var _local2:OGFish; var _local3:Point; _local2 = HitPointFish(); if (((_local2) && (!(iReplyFlag)))){ _local3 = _local2.Cell.PosOnGrid.clone(); iClickList.push(_local3); }; } public function OnEnterFrame():void{ var _local1:int; var _local2:OGFish; iCounterEnterFrame++; _local1 = 0; while (_local1 < iDeselectCell.length) { iDeselectCell[_local1].OnEnterFrame(); _local1++; }; switch (this.State){ case stWait: if (iMoveMouse){ if (!iReplyFlag){ _local2 = HitPointFish(); if (iSplashFish != _local2){ OverCell(_local2); }; iMoveMouse = false; iSplashFish = _local2; }; }; break; case stActive: _local1 = 0; while (_local1 < iMoveCell.length) { _local2 = iMoveCell[_local1]; if (_local2.State == OGFish.stMoveComplete){ _local2.State = OGFish.stFree; iMoveCell.splice(_local1, 1); _local1--; iLField.SetActive(_local2.Cell.PosOnGrid); }; _local1++; }; _local1 = 0; while (_local1 < iGenerateCell.length) { _local2 = iGenerateCell[_local1]; if (_local2.State == OGFish.stCreateComplete){ _local2.State = OGFish.stFree; iGenerateCell.splice(_local1, 1); _local1--; iLField.SetActive(_local2.Cell.PosOnGrid); }; _local1++; }; if (iMoveCell.length == 0){ MoveCell(); if (!iReplyFlag){ _local2 = HitPointFish(); OverCell(_local2); iSplashFish = _local2; }; }; if (iGenerateCell.length == 0){ LoadGenerate(); Generate(); }; _local1 = 0; while (_local1 < iMoveCell.length) { iMoveCell[_local1].OnEnterFrame(); _local1++; }; _local1 = 0; while (_local1 < iGenerateCell.length) { iGenerateCell[_local1].OnEnterFrame(); _local1++; }; if ((((iMoveCell.length == 0)) && ((iGenerateCell.length == 0)))){ if (iLField.isGameOver()){ this.State = stComplite; } else { if (iLField.isLevelFailed()){ this.State = stNotComplite; } else { this.State = stWait; }; }; }; break; }; if (iOpponnentPlay){ iOpponnentPlay.OnTimer(); }; if (((!((this.State == stComplite))) && (!((this.State == stNotComplite))))){ if (iClickList.length > 0){ ClickCell(iClickList.shift()); }; _local1 = 0; while (_local1 < iSelectCell.length) { _local2 = iSelectCell[_local1]; _local2.OnEnterFrame(); _local1++; }; _local1 = 0; while (_local1 < iDeselectCell.length) { _local2 = iDeselectCell[_local1]; if (_local2.State == OGFish.stDeselectComplete){ _local2.State = OGFish.stFree; iDeselectCell.splice(_local1, 1); _local1--; }; _local1++; }; }; } public function set State(_arg1:int):void{ var _local2:OGFish; this.iState = _arg1; switch (this.iState){ case stLoad: LoadGenerate(); Generate(); MoveCell(); this.State = stActive; break; case stWait: break; case stComplite: case stNotComplite: for each (_local2 in iSelectCell) { _local2.State = OGFish.stDeselect; iDeselectCell.push(_local2); }; iSelectCell = new OUniqueArray(); break; }; } public function ClickCell(_arg1:Point):Boolean{ Recording(_arg1); if (Find([_arg1.x, _arg1.y])){ if (this.State == stWait){ this.State = stActive; }; return (true); }; return (false); } public function MoveCell():Boolean{ var _local1:Array; var _local2:int; var _local3:OGCell; var _local4:OGCell; var _local5:OGFish; _local1 = iLField.Move(); while (_local2 < _local1.length) { _local3 = iField[_local1[_local2][1][0]][_local1[_local2][1][1]]; _local4 = iField[_local1[_local2][0][0]][_local1[_local2][0][1]]; _local5 = _local4.Fish; _local4.Fish = null; _local3.Fish = _local5; _local5.State = OGFish.stMove; iMoveCell.Add(_local5); iSelectCell.Remove(_local5); _local2++; }; return ((_local1.length > 0)); } public function get Player():OLOpponentPlay{ return (iOpponnentPlay); } public function Init():void{ var _local1:Array; var _local2:Array; var _local3:Array; var _local4:int; var _local5:Array; var _local6:Array; var _local7:int; var _local8:OGCell; iState = 0; iRecord = ""; iReplyFlag = false; iMoveMouse = false; iCounterEnterFrame = 0; iSavedEnterFrame = 0; this.visible = false; iCountColumns = iP[0][0][0].length; iCountRows = iP[0][0].length; _local1 = OGUtils.GridParametrsSquare(iP[1][0], iP[1][1], iCountColumns, iCountRows); iLField = new OLField(iP[0][0], iP[2], iP[0][1]); iBitmapLibrary = new OGDBitmapFactory(_local1[0], OGGShape.PointsSquadre, 1, iP[0][1], iLField.FishList); iSizeCell = _local1[0]; iGreedPoints = _local1[2]; iShift = new Point(_local1[1][0], _local1[1][1]); _local2 = _local1[2]; _local3 = iP[0][0]; iField = new Array(); iGenegateFish = new Array(); _local4 = 0; while (_local4 < iCountRows) { _local5 = new Array(); _local6 = new Array(); _local7 = 0; while (_local7 < iCountColumns) { if (_local3[_local4][_local7] > 0){ _local8 = new OGCell(iBitmapLibrary, [_local7, _local4]); _local8.BackGround = (_local3[_local4][_local7] - 1); _local8.Pos(_local2[_local4][_local7].x, _local2[_local4][_local7].y); this.addChild(_local8); _local5.push(_local8); } else { _local5.push(null); }; _local6.push(null); _local7++; }; iField.push(_local5); iGenegateFish.push(_local6); _local4++; }; iReplyFlag = iP[3]; iMoveCell = new OUniqueArray(); iGenerateCell = new OUniqueArray(); iSelectCell = new OUniqueArray(); iDeselectCell = new OUniqueArray(); iClickList = new OUniqueArray(); iFishCont = new OSprite(); iTempBitmaps = new OTempObject(OBitmap); this.State = stLoad; this.addChild(iFishCont); iHitArea = new Sprite(); iHitArea.graphics.beginFill(0, 0); iHitArea.graphics.drawRect(0, 0, (iP[1][0] * OGlobal.Scale), (iP[1][1] * OGlobal.Scale)); iHitArea.graphics.endFill(); this.addChild(iHitArea); this.hitArea = iHitArea; iHitArea.addEventListener(MouseEvent.CLICK, OnClick); iHitArea.addEventListener(MouseEvent.MOUSE_MOVE, OnMove); this.addEventListener(MouseEvent.MOUSE_OUT, OnMove); iScores = 0; } public function Generate():Boolean{ var _local1:Array; var _local2:Point; var _local3:int; var _local4:OGFish; var _local5:OGFish; _local1 = iLField.Generate(); _local2 = new Point(); _local3 = 0; while (_local3 < _local1.length) { _local2.y = _local1[_local3][0]; _local2.x = _local1[_local3][1]; _local4 = iField[_local2.y][_local2.x].Fish; _local5 = iGenegateFish[_local2.y][_local2.x]; iField[_local2.y][_local2.x].Fish = _local5; _local5.State = OGFish.stCreate; iGenerateCell.push(_local5); _local3++; }; return ((_local1.length > 0)); } public function Recording(_arg1:Point=null):void{ var _local2:int; _local2 = 0; _local2 = (iCounterEnterFrame - iSavedEnterFrame); iSavedEnterFrame = iCounterEnterFrame; if (_local2 > 1500){ _local2 = 1500; }; iRecord = (iRecord + ((AIConvertChar.ToChar(_arg1.x) + AIConvertChar.ToChar(_arg1.y)) + AIConvertChar.ToDoubleChar(_local2))); } public function get CountEnterFrame():int{ return (iCounterEnterFrame); } public function HitPointFish():OGFish{ var _local1:Point; var _local2:OGCell; _local1 = new Point((mouseX / OGlobal.Scale), (mouseY / OGlobal.Scale)); _local1.x = Math.floor(((_local1.x - iShift.x) / iSizeCell)); _local1.y = Math.floor(((_local1.y - iShift.y) / iSizeCell)); if ((((((((_local1.x >= 0)) && ((_local1.x < iCountColumns)))) && ((_local1.y >= 0)))) && ((_local1.y < iCountRows)))){ _local2 = iField[_local1.y][_local1.x]; if (_local2){ return (_local2.Fish); }; }; return (null); } public function Find(_arg1:Array):Boolean{ var _local2:Array; var _local3:int; var _local4:OGCell; var _local5:OGFish; var _local6:int; var _local7:int; _local2 = iLField.FindAndClear(_arg1); _local3 = 0; while (_local3 < _local2.length) { _local4 = iField[_local2[_local3][0]][_local2[_local3][1]]; _local5 = _local4.Fish; _local4.Fish = null; _local4.BackGround = iLField.State(new Point(_local2[_local3][1], _local2[_local3][0])); iLField.SetActive(_local5.Cell.PosOnGrid); iSelectCell = new OUniqueArray(); _local6 = (iReplyFlag) ? 0 : 5; _local7 = 0; while (_local7 < _local6) { iParticleContainer.addSimpleParticle(_local5.Cell.BackGround, _local5.prX, _local5.prY); _local7++; }; _local3++; }; if (_local2.length >= iLField.MinNumFishInComb){ iScores = (iScores + CountScores(_local2.length)); if (!iReplyFlag){ OSound.PlaySoundRandom(0, ClickzL.OSBubbleBangSInd, ClickzL.OSBubbleBangEInd); }; } else { if (iScores > 0){ iScores = (iScores - Math.min(iScores, 8)); }; if (!iReplyFlag){ OSound.PlaySoundInd(ClickzL.OSOops); }; }; return ((_local2.length >= iLField.MinNumFishInComb)); } private function CountScores(_arg1:int):int{ return (((((_arg1 * _arg1) + _arg1) - (iLField.MinNumFishInComb * iLField.MinNumFishInComb)) * 15)); } } }//package RES.OBJECTS.OGRAPHIC
Section 74
//OGFish (RES.OBJECTS.OGRAPHIC.OGFish) package RES.OBJECTS.OGRAPHIC { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; import RES.OBJECTS.OGDISPLAY.*; import RES.OBJECTS.UTILS.*; public class OGFish { private var iDigitNewAlpha:Number; private var iST:OSprite; private var iY:Number; private var iTempBitmaps:OTempObject; private var iCountMove:int; private var iNumTicks:int; private var iX:Number; private var iBitmapLibrary:OGDBitmapFactory; private var iSplashObj:DisplayObject; private var iState:int; private var iBaseBitmap:OBitmap; private var iDVal:int; private var iMinAlpha:Number; private var iBGValNew:int; private var iDelta:Number; private var iPosOnGrid:Point; private var iBGVal:int; public var iDBmInc:Number; public var iDBmInd:Number; private var iDBmMax:int; private var _iDAlpha:Number; private var iCell:OGCell; private var iTempBitmap:OBitmap; private var iOGField:OGField; private var iDigitAlpha:Number; private var tp:Point; public static const iMoveTicks:int = 10; public static const stDeselect:int = 3; public static const stSplash:int = 2; public static const stCreate:int = 7; public static const stFree:int = 0; public static const stCreateComplete:int = 8; public static const iCreateTicks:int = 10; public static const stMove:int = 4; public static const stDeselectComplete:int = 9; public static const stSelect:int = 1; public static const iAnimDelta:Number = 0.5; public static const stMoveComplete:int = 5; public function OGFish(_arg1:Array){ init(); iOGField = _arg1[0]; iBitmapLibrary = _arg1[1]; iDVal = _arg1[2]; iBGVal = 0; iTempBitmaps = _arg1[4]; iST = _arg1[3]; this.State = stFree; } private function MoveStart():void{ var _local1:Point; if (iCell){ _local1 = new Point(iCell.prX, iCell.prY); iCell.CopyFrom(iBitmapLibrary.getBack([iBGVal])); iCell.prX = _local1.x; iCell.prY = _local1.y; }; } public function get Cell():OGCell{ return (iCell); } public function set Cell(_arg1:OGCell):void{ MoveStart(); iCell = _arg1; iBGValNew = iCell.BackGround; iDBmInd = 0; SetFishBitmap(); SetNewFishBitmap(); } public function SetFishBitmap():void{ iBaseBitmap = iTempBitmaps.Value; iBaseBitmap.visible = true; if (!iST.contains(iBaseBitmap)){ iST.addChild(iBaseBitmap); }; iBaseBitmap.CopyFrom(iBitmapLibrary.getMoveFish([(iDVal - 1), iBGVal])); iBaseBitmap.prX = this.prX; iBaseBitmap.prY = this.prY; iDigitAlpha = 1; iBaseBitmap.alpha = iDigitAlpha; } public function get prX():Number{ return (iX); } private function init():void{ iState = 0; iMinAlpha = 0.5; iDBmMax = 9; tp = new Point(); } public function get FreeToClick():Boolean{ if ((((((((this.State == stFree)) || ((this.State == stSplash)))) || ((this.State == stSelect)))) || ((this.State == stDeselect)))){ return (true); }; return (false); } public function set Value(_arg1:int):void{ iDVal = ((((_arg1 >= 0)) && ((_arg1 < 9)))) ? _arg1 : 0; } private function SetMoveFish():void{ tp.x = ((Cell.prX - this.prX) / iNumTicks); tp.y = ((Cell.prY - this.prY) / iNumTicks); } public function set prX(_arg1:Number):void{ iX = _arg1; if (iBaseBitmap){ iBaseBitmap.prX = iX; }; if (iTempBitmap){ iTempBitmap.prX = iX; }; } public function get PosOnGrid():Point{ return (iPosOnGrid); } private function MoveColor():void{ if (iTempBitmap){ iDigitAlpha = (iDigitAlpha - iDelta); iBaseBitmap.alpha = iDigitAlpha; iDigitNewAlpha = (iDigitNewAlpha + iDelta); iTempBitmap.alpha = iDigitNewAlpha; }; } public function set prY(_arg1:Number):void{ iY = _arg1; if (iBaseBitmap){ iBaseBitmap.prY = iY; }; if (iTempBitmap){ iTempBitmap.prY = iY; }; } private function SetFishCell():void{ var _local1:Point; if (iCell){ _local1 = new Point(iCell.prX, iCell.prY); iCell.CopyFrom(iBitmapLibrary.getFish([(iDVal - 1), iBGVal, Math.floor(iDBmInd)])); iCell.prX = _local1.x; iCell.prY = _local1.y; }; } public function get prY():Number{ return (iY); } public function SetNewFishBitmap():void{ iTempBitmap = iTempBitmaps.Value; iTempBitmap.visible = true; if (!iST.contains(iTempBitmap)){ iST.addChild(iTempBitmap); }; iTempBitmap.CopyFrom(iBitmapLibrary.getMoveFish([(iDVal - 1), iBGValNew])); iTempBitmap.alpha = 0; iTempBitmap.visible = true; iTempBitmap.prX = this.prX; iTempBitmap.prY = this.prY; iDigitNewAlpha = 0; } private function MoveCancel():void{ if (iTempBitmap){ iTempBitmap.visible = false; iTempBitmaps.Value = iTempBitmap; iTempBitmap = null; }; iBaseBitmap.visible = false; iTempBitmaps.Value = iBaseBitmap; iBaseBitmap = null; iBGVal = iBGValNew; SetFishCell(); } public function get Value():int{ return (iDVal); } public function OnEnterFrame():void{ switch (this.iState){ case stFree: break; case stSelect: if (ResizeCell()){ this.State = stSplash; }; break; case stDeselect: if (ResizeCell()){ this.State = stDeselectComplete; }; break; case stMove: if (iCountMove == iNumTicks){ MoveCancel(); this.State = stMoveComplete; } else { MoveColor(); MoveFish(); iCountMove++; }; break; case stCreate: if (iCountMove == iNumTicks){ MoveCancel(); this.State = stCreateComplete; } else { MoveFish(); MoveColor(); iCountMove++; }; break; }; } private function ResizeCell():Boolean{ var _local1:Boolean; _local1 = false; if (this.iDBmInd < 0){ this.iDBmInd = 0; } else { if (this.iDBmInd > this.iDBmMax){ this.iDBmInd = this.iDBmMax; }; }; SetFishCell(); if ((((iDBmInc < 0)) && ((iDBmInd == 0)))){ iDBmInc = OGFish.iAnimDelta; _local1 = true; iDBmInd = 0; } else { if ((((iDBmInc > 0)) && ((iDBmInd == iDBmMax)))){ iDBmInc = -(OGFish.iAnimDelta); _local1 = true; iDBmInd = iDBmMax; }; }; iDBmInd = (iDBmInd + iDBmInc); return (_local1); } public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stFree: if (iSplashObj){ iSplashObj.alpha = 1; iSplashObj = null; }; break; case stSelect: iDBmInc = OGFish.iAnimDelta; break; case stDeselect: iDBmInc = -(OGFish.iAnimDelta); break; case stCreate: iNumTicks = OGFish.iCreateTicks; iDelta = (1 / iNumTicks); iCountMove = 0; SetMoveFish(); if (iBaseBitmap){ iBaseBitmap.visible = true; }; break; case stMove: iNumTicks = OGFish.iMoveTicks; iDelta = (1 / iNumTicks); iCountMove = 0; SetMoveFish(); break; }; } private function MoveFish():void{ this.prX = (this.prX + tp.x); this.prY = (this.prY + tp.y); } public function get State():int{ return (iState); } } }//package RES.OBJECTS.OGRAPHIC
Section 75
//OGUtils (RES.OBJECTS.OGRAPHIC.OGUtils) package RES.OBJECTS.OGRAPHIC { import flash.geom.*; public class OGUtils { public static function GridParametrsSquare(_arg1:int, _arg2:int, _arg3:int, _arg4:int):Array{ var _local5:Array; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:Array; var _local14:int; var _local15:Array; var _local16:int; _local5 = new Array(); _local6 = _arg1; _local7 = _arg2; _local8 = _arg3; _local9 = _arg4; _local10 = (((_local6 / _local8))>(_local7 / _local9)) ? (_local7 / _local9) : (_local6 / _local8); _local11 = ((_local6 - (_local10 * _local8)) / 2); _local12 = ((_local7 - (_local10 * _local9)) / 2); _local5.push(_local10); _local5.push([_local11, _local12]); _local13 = new Array(); _local14 = 0; while (_local14 < _local9) { _local15 = new Array(); _local16 = 0; while (_local16 < _local8) { _local15.push(new Point((((_local16 * _local10) + _local11) + (_local10 / 2)), (((_local14 * _local10) + _local12) + (_local10 / 2)))); _local16++; }; _local13.push(_local15); _local14++; }; _local5.push(_local13); _local5.push(int((_local10 / Math.sqrt(2)))); return (_local5); } } }//package RES.OBJECTS.OGRAPHIC
Section 76
//OBasicGrid (RES.OBJECTS.OGRIDS.OBasicGrid) package RES.OBJECTS.OGRIDS { import flash.geom.*; public class OBasicGrid { protected var iCellsNumber:int; protected var iAxesSearch:Array; protected var iAxesNumber:int; protected var iColCount:int; protected var iAxesMovement:Array; protected var iRowCount:int; public function OBasicGrid(_arg1:int, _arg2:int){ iRowCount = _arg2; iColCount = _arg1; Init(); } public function get AxesMovement():Array{ return (iAxesMovement); } public function get AxesSearch():Array{ return (iAxesSearch); } public function GridToScreen(_arg1:int):Point{ return (new Point()); } public function ScreenToGrid(_arg1:int, _arg2:int):int{ return (0); } public function MoveTo(_arg1:int, _arg2:int, _arg3:int=1):int{ return (0); } public function Init():void{ iCellsNumber = (iRowCount * iColCount); } } }//package RES.OBJECTS.OGRIDS
Section 77
//OGridSquare (RES.OBJECTS.OGRIDS.OGridSquare) package RES.OBJECTS.OGRIDS { import flash.geom.*; public class OGridSquare extends OBasicGrid { private var retPoint:Point; public function OGridSquare(_arg1:int, _arg2:int){ retPoint = new Point(); super(_arg1, _arg2); } override public function GridToScreen(_arg1:int):Point{ retPoint.x = int((_arg1 % this.iColCount)); retPoint.y = int((_arg1 / this.iColCount)); return (retPoint); } override public function MoveTo(_arg1:int, _arg2:int, _arg3:int=1):int{ var _local4:int; var _local5:int; _local4 = -1; switch (_arg2){ case 0: _local5 = ((_arg1 % iColCount) + _arg3); if ((((_local5 >= 0)) && ((_local5 < iColCount)))){ _local4 = (_arg1 + _arg3); }; break; case 1: _local5 = (int((_arg1 / iColCount)) + _arg3); if ((((_local5 >= 0)) && ((_local5 < iRowCount)))){ _local4 = (_arg1 + (_arg3 * iColCount)); }; break; case 2: _local5 = MoveTo(_arg1, 0, _arg3); if (_local5 != -1){ _local5 = MoveTo(_local5, 1, _arg3); if (_local5 != -1){ _local4 = _local5; }; }; break; case 3: _local5 = MoveTo(_arg1, 0, (-1 * _arg3)); if (_local5 != -1){ _local5 = MoveTo(_local5, 1, _arg3); if (_local5 != -1){ _local4 = _local5; }; }; break; }; return (_local4); } override public function ScreenToGrid(_arg1:int, _arg2:int):int{ return (((_arg2 * iColCount) + _arg1)); } override public function Init():void{ super.Init(); this.iAxesNumber = 4; this.iAxesSearch = [0, 1]; this.iAxesMovement = [1, 2, 3]; } } }//package RES.OBJECTS.OGRIDS
Section 78
//OLLevels (RES.OBJECTS.OLEVELS.OLLevels) package RES.OBJECTS.OLEVELS { public class OLLevels { private static const iLevelList:Array = [[OLMapsList.LevelB1, 3], [OLMapsList.LevelB2, 3], [OLMapsList.LevelB3, 3], [OLMapsList.LevelAD2, 4], [OLMapsList.LevelAD1, 3], [OLMapsList.LevelB4, 4], [OLMapsList.LevelB7, 4], [OLMapsList.LevelB5, 3], [OLMapsList.LevelAD3, 4], [OLMapsList.LevelB6, 4], [OLMapsList.LevelB9, 3], [OLMapsList.LevelB10, 3], [OLMapsList.LevelB11, 4], [OLMapsList.LevelB8, 5], [OLMapsList.LevelB12, 4], [OLMapsList.LevelB13, 4], [OLMapsList.LevelAD5, 4], [OLMapsList.LevelB17, 5], [OLMapsList.LevelB16, 4], [OLMapsList.LevelAD4, 4], [OLMapsList.LevelB20, 4], [OLMapsList.LevelB18, 5], [OLMapsList.LevelB21, 3], [OLMapsList.LevelB19, 4], [OLMapsList.LevelB22, 4], [OLMapsList.LevelB24, 4], [OLMapsList.LevelB14, 4], [OLMapsList.LevelB23, 4], [OLMapsList.LevelB15, 4], [OLMapsList.LevelB25, 4], [OLMapsList.LevelAB1, 5], [OLMapsList.LevelAB2, 4], [OLMapsList.LevelAB3, 5], [OLMapsList.LevelAB4, 4], [OLMapsList.LevelAB5, 4], [OLMapsList.LevelAB6, 4], [OLMapsList.LevelAB7, 5], [OLMapsList.LevelAB8, 5], [OLMapsList.LevelAB9, 5], [OLMapsList.LevelAB10, 5], [OLMapsList.LevelAB11, 5], [OLMapsList.LevelAB12, 5], [OLMapsList.LevelAB13, 5], [OLMapsList.LevelAB14, 4], [OLMapsList.LevelAB15, 4], [OLMapsList.LevelAB16, 5], [OLMapsList.LevelAB17, 5], [OLMapsList.LevelAB18, 4], [OLMapsList.LevelAB19, 5], [OLMapsList.LevelM1, 4]]; public static function _LevelList(_arg1:int):Array{ return (iLevelList[(_arg1 % iLevelList.length)]); } public static function get LevelCount():int{ return (iLevelList.length); } } }//package RES.OBJECTS.OLEVELS
Section 79
//OLMapsList (RES.OBJECTS.OLEVELS.OLMapsList) package RES.OBJECTS.OLEVELS { public class OLMapsList { public static const LevelB13:Array = [[0, 2, 3, 4, 3, 2, 0], [2, 0, 4, 5, 4, 0, 2], [2, 2, 0, 6, 0, 2, 2], [3, 4, 5, 6, 5, 4, 3], [0, 2, 4, 5, 4, 2, 0], [0, 3, 2, 2, 2, 3, 0], [2, 3, 3, 2, 3, 3, 2]]; public static const LevelB14:Array = [[2, 5, 6, 6, 6, 5, 2], [2, 5, 6, 6, 6, 5, 2], [2, 2, 0, 0, 0, 3, 3], [3, 2, 0, 0, 0, 3, 3], [2, 2, 0, 0, 0, 3, 3], [4, 5, 6, 6, 6, 5, 4], [4, 5, 6, 6, 6, 5, 4]]; public static const LevelB16:Array = [[2, 2, 6, 6, 6, 6, 2, 2], [4, 2, 5, 2, 2, 5, 2, 4], [5, 4, 2, 2, 2, 2, 4, 5], [3, 5, 4, 2, 2, 4, 5, 3], [6, 6, 6, 6, 6, 6, 6, 6], [3, 3, 3, 3, 3, 3, 3, 3], [3, 0, 3, 0, 0, 3, 0, 3]]; public static const LevelB18:Array = [[6, 5, 4, 3, 3, 4, 5, 6], [5, 6, 5, 4, 4, 5, 6, 5], [4, 5, 6, 5, 5, 6, 5, 4], [3, 4, 5, 6, 6, 5, 4, 3], [3, 4, 5, 6, 6, 5, 4, 3], [4, 5, 6, 5, 5, 6, 5, 4], [5, 6, 5, 4, 4, 5, 6, 5], [4, 5, 4, 3, 3, 4, 5, 4]]; public static const LevelB15:Array = [[2, 4, 6, 6, 6, 4, 2], [0, 4, 3, 4, 3, 4, 0], [4, 3, 0, 2, 0, 3, 4], [4, 5, 6, 6, 6, 5, 4], [3, 4, 0, 2, 0, 4, 3], [3, 3, 3, 3, 3, 3, 3], [3, 3, 0, 3, 0, 3, 3]]; public static const LevelB17:Array = [[3, 5, 3, 3, 3, 5, 3], [5, 5, 5, 2, 5, 5, 5], [5, 5, 5, 5, 5, 5, 5], [3, 5, 5, 5, 5, 5, 3], [3, 3, 5, 5, 5, 3, 3], [3, 3, 3, 5, 3, 3, 3]]; public static const LevelB19:Array = [[6, 4, 5, 5, 5, 5, 4, 6], [6, 0, 0, 2, 2, 0, 0, 6], [2, 2, 4, 6, 6, 4, 2, 2], [4, 3, 3, 6, 6, 3, 3, 4], [3, 0, 2, 0, 0, 2, 0, 3], [3, 3, 2, 0, 0, 2, 3, 3], [3, 3, 6, 5, 5, 6, 3, 3], [2, 3, 4, 3, 3, 4, 3, 2]]; public static const LevelB21:Array = [[2, 0, 2, 0, 0, 2, 0, 2], [2, 3, 2, 5, 5, 2, 3, 2], [0, 3, 0, 6, 6, 0, 3, 0], [0, 3, 0, 6, 6, 0, 3, 0], [0, 3, 0, 5, 5, 0, 3, 0], [4, 4, 4, 4, 4, 4, 4, 4], [3, 0, 3, 0, 0, 3, 0, 3], [3, 0, 3, 0, 0, 3, 0, 3]]; public static const LevelB22:Array = [[2, 2, 3, 6, 6, 3, 2, 2], [0, 0, 4, 4, 4, 4, 0, 0], [3, 3, 4, 5, 5, 4, 3, 3], [3, 3, 0, 4, 4, 0, 3, 3], [4, 4, 0, 5, 5, 0, 4, 4], [0, 4, 5, 6, 6, 5, 4, 0], [0, 0, 4, 5, 5, 4, 0, 0], [0, 0, 0, 3, 3, 0, 0, 0]]; public static const LevelB23:Array = [[2, 2, 2, 0, 0, 2, 2, 2], [0, 2, 2, 0, 0, 2, 2, 0], [2, 0, 3, 5, 5, 3, 0, 2], [3, 4, 5, 6, 6, 5, 4, 3], [3, 4, 5, 6, 6, 5, 4, 3], [2, 3, 3, 5, 5, 3, 3, 2], [3, 2, 2, 0, 0, 2, 2, 3], [0, 2, 2, 0, 0, 2, 2, 0]]; public static const LevelB24:Array = [[5, 6, 6, 5, 5, 6, 6, 5], [5, 6, 6, 5, 5, 6, 6, 5], [0, 6, 6, 0, 0, 6, 6, 0], [0, 2, 2, 0, 0, 6, 6, 0], [0, 4, 4, 0, 0, 4, 4, 0], [4, 5, 5, 3, 3, 5, 5, 4], [3, 6, 6, 5, 5, 6, 6, 3], [3, 3, 3, 0, 0, 3, 3, 3]]; public static const LevelB25:Array = [[2, 2, 0, 2, 2, 0, 2, 2], [2, 4, 0, 3, 3, 0, 4, 2], [3, 3, 4, 4, 4, 4, 3, 3], [4, 5, 4, 5, 5, 4, 5, 4], [3, 0, 3, 2, 2, 3, 0, 3], [4, 5, 5, 4, 4, 5, 5, 4], [4, 0, 6, 6, 6, 5, 0, 4], [3, 3, 3, 3, 3, 3, 3, 3]]; public static const LevelB20:Array = [[3, 0, 0, 5, 5, 0, 0, 3], [3, 6, 6, 5, 5, 6, 6, 3], [0, 4, 6, 6, 6, 6, 4, 0], [0, 0, 4, 4, 4, 4, 0, 0], [0, 0, 5, 4, 4, 5, 0, 0], [0, 4, 6, 4, 4, 6, 4, 0], [3, 4, 5, 6, 6, 5, 4, 3], [0, 0, 3, 3, 3, 3, 0, 0]]; public static const LevelAB1:Array = [[6, 5, 5, 4, 3, 4, 5, 5, 6], [5, 6, 5, 5, 4, 5, 5, 6, 5], [4, 5, 6, 6, 6, 6, 6, 5, 4], [3, 5, 6, 5, 5, 5, 6, 5, 3], [3, 4, 6, 5, 5, 5, 6, 4, 3], [3, 5, 6, 5, 5, 5, 6, 5, 3], [2, 5, 6, 6, 6, 6, 6, 5, 2], [2, 6, 5, 5, 4, 5, 5, 6, 2], [3, 3, 4, 3, 3, 3, 4, 3, 3]]; public static const LevelAB2:Array = [[2, 4, 4, 3, 2, 3, 4, 4, 2], [0, 2, 5, 5, 2, 5, 5, 2, 0], [3, 6, 6, 5, 4, 5, 6, 6, 3], [3, 6, 5, 4, 3, 4, 5, 6, 3], [3, 0, 5, 5, 4, 5, 5, 0, 3], [3, 5, 6, 6, 0, 6, 6, 5, 3], [0, 4, 5, 5, 0, 5, 5, 4, 0], [3, 3, 2, 4, 4, 4, 2, 3, 3], [2, 3, 4, 4, 2, 4, 4, 3, 2]]; public static const LevelAB3:Array = [[3, 3, 3, 3, 2, 3, 3, 3, 3], [3, 4, 4, 4, 3, 4, 4, 4, 3], [3, 4, 5, 5, 0, 5, 5, 4, 3], [3, 2, 5, 6, 0, 6, 5, 4, 3], [3, 3, 5, 0, 0, 0, 5, 3, 2], [3, 4, 5, 6, 0, 6, 5, 4, 3], [3, 4, 5, 5, 0, 5, 5, 4, 3], [3, 4, 4, 4, 3, 4, 4, 4, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3]]; public static const LevelAB4:Array = [[6, 6, 0, 6, 6, 6, 0, 6, 6], [4, 5, 0, 5, 5, 5, 0, 5, 4], [0, 2, 0, 2, 2, 2, 0, 2, 0], [3, 4, 5, 4, 5, 4, 5, 4, 3], [0, 4, 6, 5, 6, 5, 6, 4, 0], [4, 5, 6, 6, 0, 6, 6, 5, 4], [4, 5, 5, 5, 0, 5, 5, 5, 4], [0, 4, 6, 5, 0, 5, 6, 4, 0], [2, 3, 3, 4, 3, 4, 3, 3, 2]]; public static const LevelAB5:Array = [[4, 5, 3, 3, 4, 3, 3, 5, 4], [2, 4, 3, 4, 5, 4, 3, 4, 2], [3, 0, 4, 5, 6, 5, 4, 0, 3], [2, 4, 5, 6, 6, 6, 5, 4, 2], [4, 3, 0, 2, 0, 2, 0, 3, 4], [4, 3, 0, 3, 5, 3, 0, 3, 4], [3, 4, 5, 5, 6, 5, 5, 4, 3], [3, 4, 3, 4, 0, 4, 3, 4, 3], [2, 0, 2, 0, 0, 0, 2, 0, 2]]; public static const LevelAB6:Array = [[2, 4, 6, 6, 0, 6, 6, 4, 2], [2, 0, 4, 5, 5, 5, 4, 0, 2], [2, 0, 0, 4, 6, 4, 0, 0, 2], [3, 3, 3, 4, 6, 4, 3, 3, 3], [3, 3, 3, 4, 5, 4, 3, 3, 3], [2, 3, 4, 5, 0, 5, 4, 3, 2], [4, 4, 4, 0, 0, 0, 4, 4, 4], [3, 3, 0, 0, 0, 0, 0, 3, 3], [2, 0, 0, 0, 0, 0, 0, 0, 2]]; public static const LevelAB7:Array = [[2, 0, 0, 0, 1, 0, 0, 0, 2], [2, 5, 4, 1, 6, 1, 4, 5, 2], [3, 3, 0, 4, 1, 4, 0, 3, 3], [3, 3, 3, 0, 5, 0, 3, 3, 3], [3, 3, 4, 4, 6, 4, 4, 3, 3], [4, 4, 4, 5, 6, 5, 4, 4, 4], [3, 3, 0, 4, 5, 4, 0, 3, 3], [2, 2, 2, 5, 4, 5, 2, 2, 2], [2, 2, 3, 3, 4, 3, 3, 2, 2]]; public static const LevelAB8:Array = [[4, 5, 5, 6, 6, 6, 5, 5, 3], [3, 3, 4, 4, 5, 4, 4, 3, 3], [3, 3, 3, 5, 5, 5, 3, 3, 3], [0, 0, 6, 6, 5, 6, 6, 0, 0], [0, 4, 5, 6, 6, 6, 5, 4, 0], [2, 3, 4, 5, 6, 5, 4, 3, 2], [2, 4, 2, 4, 5, 4, 2, 4, 2], [0, 3, 4, 3, 4, 3, 4, 3, 0], [0, 0, 2, 2, 0, 2, 2, 0, 0]]; public static const LevelAB9:Array = [[0, 3, 3, 6, 6, 6, 0, 0, 0], [0, 0, 0, 6, 6, 5, 4, 3, 2], [3, 4, 5, 6, 0, 0, 6, 3, 2], [3, 4, 5, 6, 5, 6, 5, 4, 3], [3, 4, 5, 6, 1, 6, 0, 0, 0], [0, 0, 0, 6, 5, 6, 5, 4, 3], [3, 4, 5, 6, 5, 4, 5, 4, 3], [2, 3, 4, 6, 2, 2, 5, 4, 3], [2, 3, 4, 5, 0, 0, 4, 3, 2]]; public static const LevelAB10:Array = [[0, 0, 0, 0, 0, 3, 6, 6, 6], [0, 0, 0, 0, 2, 5, 4, 5, 6], [0, 0, 0, 3, 6, 2, 6, 4, 6], [0, 0, 3, 4, 6, 4, 2, 5, 3], [0, 5, 4, 5, 5, 6, 6, 2, 0], [3, 4, 5, 6, 5, 5, 3, 0, 0], [3, 3, 6, 5, 4, 3, 0, 0, 0], [2, 3, 3, 4, 5, 0, 0, 0, 0], [2, 2, 3, 3, 0, 0, 0, 0, 0]]; public static const Level01:Array = [[0, 2, 2, 2, 2, 2, 0], [2, 2, 2, 0, 2, 2, 2], [2, 2, 3, 3, 3, 2, 2], [2, 0, 3, 2, 3, 0, 2], [2, 2, 3, 3, 3, 2, 2], [2, 2, 2, 0, 2, 2, 2], [0, 2, 2, 2, 2, 2, 0]]; public static const Level02:Array = [[2, 2, 2, 2, 2, 2, 2], [2, 0, 2, 3, 2, 0, 2], [2, 2, 3, 3, 3, 2, 2], [2, 3, 3, 0, 3, 3, 2], [2, 2, 3, 3, 3, 2, 2], [2, 0, 2, 3, 2, 0, 2], [2, 2, 2, 2, 2, 2, 2]]; public static const Level03:Array = [[0, 2, 2, 2, 2, 2, 0], [2, 3, 3, 3, 3, 3, 2], [2, 3, 0, 3, 0, 3, 2], [2, 3, 3, 4, 3, 3, 2], [2, 3, 0, 3, 0, 3, 2], [2, 3, 3, 3, 3, 3, 2], [0, 2, 2, 2, 2, 2, 0]]; public static const Level04:Array = [[2, 2, 2, 2, 2, 2, 2], [2, 4, 3, 3, 3, 4, 2], [2, 3, 3, 0, 3, 3, 2], [2, 3, 0, 0, 0, 3, 2], [2, 3, 3, 0, 3, 3, 2], [2, 4, 3, 3, 3, 4, 2], [2, 2, 2, 2, 2, 2, 2]]; public static const Level05:Array = [[1, 2, 3, 2, 3, 2, 1], [2, 0, 2, 0, 2, 0, 2], [3, 2, 3, 2, 3, 2, 3], [2, 0, 2, 4, 2, 0, 2], [3, 2, 3, 2, 3, 2, 3], [2, 0, 2, 0, 2, 0, 2], [1, 2, 3, 2, 3, 2, 1]]; public static const LevelAB16:Array = [[0, 6, 0, 6, 0, 6, 0, 6, 0], [0, 6, 0, 6, 0, 6, 0, 6, 0], [0, 6, 0, 6, 0, 6, 0, 6, 0], [0, 6, 0, 6, 0, 6, 0, 6, 0], [0, 6, 0, 6, 4, 6, 0, 6, 0], [0, 6, 3, 5, 5, 5, 3, 6, 0], [0, 3, 4, 5, 6, 5, 4, 3, 0], [3, 4, 3, 5, 5, 5, 3, 4, 3], [3, 3, 4, 3, 4, 3, 3, 3, 3]]; public static const LevelAB17:Array = [[6, 6, 6, 0, 0, 0, 6, 6, 6], [5, 5, 5, 0, 0, 0, 5, 5, 5], [4, 4, 4, 2, 0, 2, 4, 4, 4], [0, 5, 6, 6, 6, 6, 6, 5, 0], [4, 4, 5, 0, 6, 0, 5, 4, 4], [0, 4, 3, 3, 3, 3, 3, 4, 0], [2, 3, 3, 4, 0, 2, 2, 3, 2], [0, 3, 3, 3, 3, 3, 3, 3, 0], [2, 3, 4, 4, 3, 4, 4, 3, 2]]; public static const LevelAB11:Array = [[6, 6, 6, 0, 0, 0, 6, 6, 6], [6, 6, 6, 0, 0, 0, 6, 6, 6], [5, 6, 5, 0, 0, 0, 5, 6, 5], [4, 5, 4, 0, 0, 0, 4, 5, 4], [3, 4, 3, 6, 6, 6, 3, 4, 3], [2, 3, 3, 5, 5, 5, 2, 3, 2], [2, 3, 4, 4, 4, 4, 4, 3, 2], [0, 2, 3, 2, 0, 2, 3, 2, 0], [0, 0, 2, 0, 0, 0, 2, 0, 0]]; public static const LevelAB12:Array = [[2, 2, 0, 0, 0, 0, 0, 2, 2], [0, 3, 4, 0, 0, 0, 4, 3, 0], [0, 4, 5, 4, 0, 4, 5, 4, 0], [2, 3, 5, 5, 6, 5, 5, 3, 3], [2, 2, 0, 0, 6, 0, 0, 2, 3], [3, 0, 0, 5, 6, 5, 0, 0, 3], [3, 0, 4, 4, 5, 4, 4, 0, 3], [2, 3, 3, 4, 4, 4, 3, 3, 2], [2, 2, 2, 3, 0, 3, 3, 2, 2]]; public static const LevelAB13:Array = [[6, 5, 6, 0, 0, 0, 0, 0, 0], [6, 6, 6, 5, 0, 0, 0, 0, 0], [5, 5, 5, 5, 3, 0, 0, 0, 0], [4, 4, 6, 6, 4, 3, 0, 0, 0], [3, 5, 4, 6, 4, 5, 3, 0, 0], [0, 4, 4, 5, 5, 5, 4, 4, 0], [0, 3, 4, 5, 6, 6, 5, 4, 3], [0, 3, 3, 4, 5, 5, 4, 3, 3], [3, 3, 4, 5, 6, 5, 4, 3, 3]]; public static const LevelAB14:Array = [[6, 6, 0, 0, 0, 0, 0, 6, 6], [6, 5, 5, 0, 0, 0, 5, 5, 6], [0, 5, 5, 6, 0, 6, 5, 5, 0], [5, 4, 5, 6, 6, 6, 5, 4, 5], [4, 3, 0, 6, 6, 6, 0, 3, 4], [3, 3, 0, 0, 6, 0, 0, 3, 3], [3, 3, 0, 0, 0, 0, 0, 3, 3], [2, 4, 3, 2, 3, 2, 3, 4, 2], [2, 2, 3, 2, 2, 2, 3, 2, 2]]; public static const LevelAB15:Array = [[6, 5, 4, 0, 0, 0, 4, 5, 6], [6, 6, 0, 5, 6, 5, 0, 6, 6], [2, 0, 4, 5, 6, 5, 4, 0, 2], [3, 3, 3, 4, 0, 4, 2, 3, 3], [3, 4, 4, 5, 5, 5, 4, 4, 3], [2, 0, 4, 5, 0, 5, 4, 0, 2], [3, 3, 3, 5, 4, 5, 3, 3, 3], [2, 0, 3, 4, 0, 4, 3, 0, 2], [2, 2, 3, 3, 3, 3, 3, 2, 2]]; public static const LevelAB18:Array = [[3, 4, 5, 6, 6, 6, 5, 4, 3], [3, 4, 5, 6, 6, 6, 5, 4, 3], [5, 5, 5, 0, 6, 0, 5, 5, 5], [5, 5, 5, 0, 6, 0, 5, 5, 5], [5, 5, 5, 0, 6, 0, 5, 5, 5], [4, 4, 4, 0, 6, 0, 4, 4, 4], [4, 4, 4, 4, 0, 4, 4, 4, 4], [3, 3, 3, 4, 2, 4, 3, 3, 3], [3, 3, 3, 3, 2, 3, 3, 3, 3]]; public static const LevelAB19:Array = [[4, 0, 6, 6, 0, 6, 6, 0, 4], [4, 0, 6, 6, 0, 6, 6, 0, 4], [4, 0, 4, 5, 6, 5, 4, 0, 4], [4, 0, 4, 3, 0, 3, 4, 0, 4], [0, 3, 5, 0, 0, 0, 5, 3, 0], [2, 3, 4, 0, 0, 0, 4, 3, 2], [4, 4, 2, 3, 3, 3, 2, 4, 4], [2, 3, 3, 3, 2, 3, 3, 3, 2], [2, 2, 3, 2, 2, 2, 3, 2, 2]]; public static const LevelBanner1:Array = [[2, 3, 4, 5, 6, 2, 3, 2, 3, 4, 5, 6, 2, 3], [3, 4, 5, 6, 2, 3, 4, 3, 4, 5, 6, 2, 3, 4], [2, 3, 4, 5, 6, 2, 3, 2, 3, 4, 5, 6, 2, 3], [3, 4, 5, 6, 2, 3, 4, 3, 4, 5, 6, 2, 3, 4], [2, 3, 4, 5, 6, 2, 3, 2, 3, 4, 5, 6, 2, 3], [3, 4, 5, 6, 2, 3, 4, 3, 4, 5, 6, 2, 3, 4]]; public static const LevelBanner2:Array = [[2, 0, 3, 0, 4, 0, 5, 0, 6], [0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 4, 0, 5, 0, 6, 0, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 3, 0, 4, 0, 5, 0, 6], [0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 4, 0, 5, 0, 6, 0, 2], [2, 0, 3, 0, 4, 0, 5, 0, 6], [3, 0, 4, 0, 5, 0, 6, 0, 2]]; public static const LevelAD1:Array = [[2, 2, 2, 2, 2, 2], [4, 2, 2, 2, 2, 4], [0, 2, 2, 2, 2, 0], [4, 4, 3, 3, 4, 4], [2, 2, 2, 2, 2, 2], [3, 2, 2, 2, 2, 3]]; public static const LevelAD2:Array = [[2, 2, 2, 2, 2, 2], [3, 3, 2, 2, 3, 3], [3, 3, 2, 2, 3, 3], [2, 3, 3, 3, 3, 2], [2, 3, 2, 2, 3, 2], [2, 3, 3, 3, 3, 2]]; public static const LevelAD3:Array = [[2, 2, 2, 2, 2, 2, 2], [2, 2, 3, 2, 3, 2, 2], [2, 3, 4, 2, 4, 3, 2], [3, 3, 4, 4, 4, 3, 3], [2, 0, 4, 4, 4, 0, 2], [3, 3, 4, 2, 4, 3, 3], [3, 3, 2, 2, 2, 3, 3]]; public static const LevelAD4:Array = [[4, 4, 3, 4, 4, 3, 4, 4], [2, 3, 3, 5, 5, 4, 2, 2], [0, 0, 6, 6, 6, 6, 0, 0], [0, 0, 2, 2, 2, 2, 0, 0], [0, 2, 2, 2, 2, 2, 2, 0], [2, 3, 4, 6, 6, 4, 3, 2], [2, 3, 5, 0, 0, 5, 3, 2], [3, 3, 4, 0, 0, 4, 3, 3]]; public static const LevelAD5:Array = [[3, 4, 4, 3, 3, 4, 4, 3], [4, 5, 5, 4, 4, 5, 5, 4], [5, 6, 6, 5, 5, 6, 6, 5], [0, 3, 3, 0, 0, 3, 3, 0], [0, 3, 3, 0, 0, 3, 3, 0], [4, 6, 6, 5, 5, 6, 6, 4], [3, 3, 2, 3, 3, 3, 3, 3], [2, 0, 0, 2, 2, 0, 0, 2]]; public static const LevelB1:Array = [[1, 1, 1, 1, 1, 1], [1, 1, 2, 2, 1, 1], [1, 2, 2, 2, 2, 1], [1, 2, 2, 2, 2, 1], [1, 1, 2, 2, 1, 1], [1, 1, 1, 1, 1, 1]]; public static const LevelB2:Array = [[2, 2, 2, 2, 2, 2], [2, 1, 2, 2, 1, 2], [2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2], [2, 1, 2, 2, 1, 2], [2, 2, 2, 2, 2, 2]]; public static const LevelB3:Array = [[2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2], [3, 2, 3, 3, 2, 3], [3, 2, 3, 3, 2, 3], [2, 2, 3, 3, 2, 2], [2, 2, 3, 3, 2, 2]]; public static const LevelB4:Array = [[2, 2, 2, 2, 2, 2], [4, 2, 2, 2, 2, 4], [4, 2, 2, 2, 2, 4], [4, 4, 3, 3, 4, 4], [2, 2, 2, 2, 2, 2], [3, 3, 3, 3, 3, 3]]; public static const LevelB5:Array = [[4, 4, 2, 2, 4, 4], [4, 4, 2, 2, 4, 4], [0, 4, 2, 2, 4, 0], [0, 0, 4, 4, 0, 0], [2, 2, 2, 2, 2, 2], [3, 3, 4, 4, 3, 3]]; public static const LevelB6:Array = [[0, 0, 2, 2, 0, 0], [0, 0, 2, 2, 0, 0], [0, 0, 2, 2, 0, 0], [0, 2, 2, 2, 2, 0], [0, 2, 2, 2, 2, 0], [3, 3, 3, 3, 3, 3]]; public static const LevelB7:Array = [[2, 0, 2, 2, 2, 0, 2], [2, 0, 2, 2, 2, 0, 2], [2, 2, 2, 2, 2, 2, 2], [3, 3, 2, 2, 2, 3, 3], [0, 3, 2, 4, 2, 3, 0], [2, 3, 3, 4, 3, 3, 2], [2, 2, 2, 2, 2, 2, 2]]; public static const LevelB8:Array = [[2, 2, 3, 3, 3, 2, 2], [3, 2, 2, 3, 2, 2, 3], [4, 3, 2, 3, 2, 3, 4], [5, 4, 3, 2, 3, 4, 5], [4, 5, 4, 3, 4, 5, 4], [3, 4, 5, 4, 5, 4, 3], [2, 3, 4, 5, 4, 3, 2]]; public static const LevelB9:Array = [[2, 3, 3, 3, 3, 3, 2], [0, 2, 2, 2, 2, 2, 0], [4, 4, 5, 5, 5, 4, 4], [4, 0, 0, 4, 0, 0, 4], [4, 0, 0, 4, 0, 0, 4], [3, 3, 3, 5, 3, 3, 3], [3, 3, 4, 2, 4, 3, 3]]; public static const LevelM1:Array = [[2, 4, 4, 4, 6, 6, 4, 4, 4, 2], [2, 4, 4, 4, 6, 6, 4, 4, 4, 2], [3, 3, 3, 5, 6, 6, 5, 3, 3, 3], [5, 3, 4, 5, 6, 6, 5, 4, 3, 5], [4, 0, 4, 5, 5, 5, 5, 4, 0, 4], [4, 0, 0, 4, 5, 5, 4, 0, 0, 4], [5, 0, 0, 6, 6, 6, 6, 0, 0, 5], [0, 2, 4, 5, 6, 6, 5, 4, 2, 0], [0, 2, 2, 2, 2, 2, 2, 2, 2, 0], [0, 0, 2, 2, 2, 2, 2, 2, 0, 0]]; public static const LevelB10:Array = [[2, 2, 5, 2, 5, 2, 2], [2, 4, 4, 4, 4, 4, 2], [3, 3, 0, 2, 0, 3, 3], [3, 4, 0, 5, 0, 4, 3], [2, 4, 4, 4, 4, 4, 2], [2, 3, 3, 4, 3, 3, 2], [3, 0, 0, 3, 0, 0, 3]]; public static const LevelB11:Array = [[4, 4, 3, 2, 3, 4, 4], [4, 3, 2, 3, 2, 3, 4], [3, 2, 3, 5, 3, 2, 3], [4, 3, 5, 5, 5, 3, 4], [0, 4, 3, 5, 3, 4, 0], [0, 0, 4, 3, 4, 0, 0], [0, 0, 0, 4, 0, 0, 0]]; public static const LevelB12:Array = [[5, 0, 0, 5, 0, 0, 5], [5, 0, 0, 5, 0, 0, 5], [5, 0, 0, 5, 0, 0, 5], [5, 0, 4, 4, 4, 0, 5], [2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2], [0, 3, 3, 0, 3, 3, 0]]; } }//package RES.OBJECTS.OLEVELS
Section 80
//AIConvertChar (RES.OBJECTS.OLOGIC.AIConvertChar) package RES.OBJECTS.OLOGIC { public class AIConvertChar { public static const ABC:String = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"; public static function ToChar(_arg1:int):String{ var _local2:int; var _local3:String; _local2 = _arg1; _local3 = ""; do { _local3 = ABC.charAt((_local2 % ABC.length)); _local2 = (_local2 / ABC.length); } while (_local2 != 0); return (_local3); } public static function FromChar(_arg1:String):int{ var _local2:String; var _local3:int; _local2 = _arg1; _local3 = 0; while (_local2 != "") { _local3 = (_local3 * ABC.length); _local3 = (_local3 + ABC.indexOf(_local2.substr((_local2.length - 1), 1))); _local2 = _local2.substr(0, (_local2.length - 1)); }; return (_local3); } public static function ToDoubleChar(_arg1:int):String{ var _local2:int; var _local3:String; _local2 = _arg1; _local3 = ""; do { _local3 = (_local3 + ABC.charAt((_local2 % ABC.length))); _local2 = (_local2 / ABC.length); } while (_local2 != 0); while (_local3.length < 2) { _local3 = (_local3 + "A"); }; return (_local3); } } }//package RES.OBJECTS.OLOGIC
Section 81
//OLCell (RES.OBJECTS.OLOGIC.OLCell) package RES.OBJECTS.OLOGIC { public class OLCell { private var iValue:int; private var iState:int; private var iActive:Boolean; public function OLCell(_arg1:int=0){ iState = _arg1; iValue = 0; iActive = true; } public function set State(_arg1:int):void{ iState = _arg1; } public function get Active():Boolean{ return (iActive); } public function set Value(_arg1:int):void{ iValue = _arg1; } public function set Active(_arg1:Boolean):void{ iActive = _arg1; } public function get State():int{ return (iState); } public function get Value():int{ return (iValue); } } }//package RES.OBJECTS.OLOGIC
Section 82
//OLField (RES.OBJECTS.OLOGIC.OLField) package RES.OBJECTS.OLOGIC { import flash.geom.*; import ENGINE.CORE.*; import RES.OBJECTS.OGRIDS.*; public class OLField { private var iFill:Array; private var iSummCell:int; private var itRandom:Array; private var iRandom:ORandomInt; private var iCol:int; private var iCounterGameOver:int; private var iCountFish:int; private var iGenerateFill:Array; private var iLG:OGridSquare; private var iDirectX:Boolean;// = false private var iRow:int; private var iFishList:Array; private var iCountFishComb:int;// = 2 public function OLField(_arg1:Array, _arg2:int, _arg3:int){ var _local4:Array; var _local5:Array; var _local6:int; var _local7:ORandomInt; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:int; var _local14:OLCell; var _local15:int; var _local16:int; var _local17:int; iCountFishComb = 2; iDirectX = false; super(); iCol = _arg1[0].length; iRow = _arg1.length; iLG = new OGridSquare(iCol, iRow); _local4 = _arg1; iFill = new Array(); iGenerateFill = new Array(); iCounterGameOver = 0; _local5 = [1, 2, 3]; _local6 = 0; while (_local6 < iRow) { _local8 = 0; while (_local8 < iCol) { _local9 = (_local4[_local6][_local8] - 1); iFill.push(new OLCell(_local9)); _local10 = iLG.ScreenToGrid(_local8, _local6); _local11 = 0; if (_local9 > -1){ _local12 = 0; while (_local12 < 3) { _local13 = iLG.MoveTo(_local10, _local5[_local12], -1); if (_local13 > -1){ _local14 = iFill[_local13]; if (_local14.State > -1){ _local11 = -1; }; }; _local12++; }; } else { _local11 = -1; }; iGenerateFill.push(new OLCell(_local11)); if (_local9 > 0){ iCounterGameOver++; }; _local8++; }; _local6++; }; iCountFish = _arg3; iRandom = new ORandomInt(); iRandom.SeedRand(_arg2); iSummCell = Summa(); itRandom = new Array(); iFishList = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11]; _local7 = new ORandomInt(); _local7.SeedRand(((_arg2 - 29989) / 70)); _local12 = 0; while (_local12 < 5) { _local15 = 0; while (_local15 < iFishList.length) { _local16 = _local7.RandVal(iFishList.length); _local17 = iFishList[_local15]; iFishList[_local15] = iFishList[_local16]; iFishList[_local16] = _local17; _local15++; }; _local12++; }; } public function State(_arg1:Point):int{ return (iFill[iLG.ScreenToGrid(_arg1.x, _arg1.y)].State); } public function isLevelFailed():Boolean{ var _local1:Array; var _local2:int; _local2 = 0; while (_local2 < iFill.length) { if (iFill[_local2].State >= 0){ _local1 = Find(_local2); if (_local1.length >= iCountFishComb){ return (false); }; }; _local2++; }; return (true); } private function Summa():int{ var _local1:int; var _local2:int; _local1 = 0; _local2 = 0; while (_local2 < iFill.length) { if (iFill[_local2].State > 0){ _local1 = (_local1 + iFill[_local2].State); }; _local2++; }; return (_local1); } private function get RandomDigit():int{ var _local1:Array; var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; if (itRandom.length == 0){ _local1 = new Array(); _local2 = 0; while (_local2 < iCountFish) { _local4 = 0; while (_local4 < 5) { _local1.push((_local2 + 1)); _local4++; }; _local2++; }; _local3 = 0; while (_local3 < 10) { _local2 = 0; while (_local2 < _local1.length) { _local5 = iRandom.RandVal(_local1.length); _local6 = _local1[_local2]; _local1[_local2] = _local1[_local5]; _local1[_local5] = _local6; _local2++; }; _local2 = 0; while (_local2 < _local1.length) { itRandom.push(_local1[_local2]); _local2++; }; _local3++; }; }; return (itRandom.shift()); } public function Value(_arg1:Point):int{ return (iFill[iLG.ScreenToGrid(_arg1.x, _arg1.y)].Value); } public function Free():void{ iFill = null; iRandom = null; } public function Generate():Array{ var _local1:Array; var _local2:int; var _local3:OLCell; var _local4:OLCell; var _local5:Point; _local1 = new Array(); _local2 = 0; while (_local2 < iFill.length) { _local3 = iGenerateFill[_local2]; _local4 = iFill[_local2]; if ((((((_local3.State > -1)) && ((_local4.State > -1)))) && ((_local4.Value == 0)))){ _local4.Value = _local3.Value; _local3.Value = 0; _local4.Active = false; _local5 = iLG.GridToScreen(_local2); _local1.push([_local5.y, _local5.x]); }; _local2++; }; return (_local1); } public function SetValue(_arg1:Point, _arg2:int):void{ iFill[iLG.ScreenToGrid(_arg1.x, _arg1.y)].Value = _arg2; } public function isGameOver():Boolean{ if (iCounterGameOver > 0){ return (false); }; return (true); } public function Find(_arg1:int):Array{ var _local2:Array; var _local3:Array; var _local4:int; var _local5:int; var _local6:Array; var _local7:Array; var _local8:Boolean; var _local9:Array; var _local10:Boolean; var _local11:int; var _local12:int; var _local13:int; var _local14:int; var _local15:OLCell; var _local16:Point; _local2 = [-1, 1]; _local3 = new Array(); _local4 = _arg1; _local5 = iFill[_arg1].Value; if (_local5 == 0){ trace("Нолик"); return (["Нолик"]); }; _local6 = new Array(); _local7 = new Array(); _local8 = true; _local9 = iLG.AxesSearch; _local10 = false; _local11 = 0; while (_local11 < iFill.length) { _local6.push(0); _local11++; }; _local7.push(_local4); while (_local8) { _local4 = _local7[(_local7.length - 1)]; _local10 = false; _local12 = 0; while (_local12 < _local2.length) { _local13 = 0; while (_local13 < _local9.length) { _local14 = iLG.MoveTo(_local4, _local9[_local13], _local2[_local12]); if (_local14 > -1){ _local15 = iFill[_local14]; if ((((((((_local15.State > -1)) && (_local15.Active))) && ((_local15.Value == _local5)))) && ((_local6[_local14] == 0)))){ _local6[_local14] = _local5; _local10 = true; _local7.push(_local14); }; }; if (_local10){ break; }; _local13++; }; if (_local10){ break; }; _local12++; }; if (!_local10){ _local7.pop(); }; if (_local7.length == 0){ _local8 = false; }; }; _local11 = 0; while (_local11 < iFill.length) { if (_local6[_local11] > 0){ _local16 = iLG.GridToScreen(_local11); _local3.push([_local16.y, _local16.x]); }; _local11++; }; return (_local3); } public function SetActive(_arg1:Point, _arg2:Boolean=true):void{ iFill[iLG.ScreenToGrid(_arg1.x, _arg1.y)].Active = _arg2; } public function LoadGenerate():Array{ var _local1:Array; var _local2:int; var _local3:OLCell; var _local4:Point; _local1 = new Array(); _local2 = 0; while (_local2 < iGenerateFill.length) { _local3 = iGenerateFill[_local2]; if ((((_local3.State > -1)) && ((_local3.Value == 0)))){ _local3.Value = RandomDigit; _local4 = iLG.GridToScreen(_local2); _local1.push([_local4.y, _local4.x, _local3.Value]); }; _local2++; }; return (_local1); } public function SumState():Number{ return ((Summa() / iSummCell)); } public function FindAndClear(_arg1:Array):Array{ var _local2:Array; var _local3:int; var _local4:int; _local2 = Find(iLG.ScreenToGrid(_arg1[0], _arg1[1])); if (_local2.length >= iCountFishComb){ _local3 = 0; while (_local3 < _local2.length) { _local4 = iLG.ScreenToGrid(_local2[_local3][1], _local2[_local3][0]); iFill[_local4].Value = 0; if (iFill[_local4].State > 0){ iFill[_local4].State--; if (iFill[_local4].State == 0){ iCounterGameOver--; }; }; _local3++; }; return (_local2); }; _local2 = new Array(); return (_local2); } public function FindForSplash(_arg1:Point):Array{ var _local2:Array; _local2 = Find(iLG.ScreenToGrid(_arg1.x, _arg1.y)); if (_local2.length >= iCountFishComb){ return (_local2); }; if ((((_local2.length > 0)) && ((_local2[0] == "Нолик")))){ return (_local2); }; _local2 = new Array(); return (_local2); } public function get MinNumFishInComb():int{ return (iCountFishComb); } public function get FishList():Array{ return (iFishList); } public function Move():Array{ var _local1:Array; var _local2:Array; var _local3:Boolean; var _local4:int; var _local5:Array; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:OLCell; var _local13:int; var _local14:OLCell; var _local15:Point; var _local16:int; var _local17:int; var _local18:OLCell; _local1 = iLG.AxesMovement; _local2 = new Array(); _local3 = false; _local4 = 0; iDirectX = !(iDirectX); _local6 = (iRow - 1); while (_local6 > 0) { if (iDirectX){ _local8 = 0; _local9 = iCol; _local10 = 1; } else { _local8 = (iCol - 1); _local9 = -1; _local10 = -1; }; _local7 = _local8; while (_local7 != _local9) { _local11 = iLG.ScreenToGrid(_local7, _local6); _local12 = iFill[_local11]; if ((((((_local12.State > -1)) && ((_local12.Value == 0)))) && (_local12.Active))){ _local13 = iLG.MoveTo(_local11, _local1[_local4], -1); if (_local13 > -1){ _local14 = iFill[_local13]; if (_local14.State > -1){ if ((((_local14.Value > 0)) && (_local14.Active))){ _local12.Value = _local14.Value; _local14.Value = 0; _local15 = iLG.GridToScreen(_local13); _local2.push([[_local15.y, _local15.x], [_local6, _local7]]); _local12.Active = false; }; } else { _local16 = 1; while (_local16 < 3) { _local13 = iLG.MoveTo(_local11, _local1[_local16], -1); if (_local13 > -1){ _local14 = iFill[_local13]; _local17 = iLG.MoveTo(_local13, _local1[_local4], 1); if (_local17 > -1){ _local18 = iFill[_local17]; //unresolved if } else { if ((((((_local14.State > -1)) && ((_local14.Value > 0)))) && (_local14.Active))){ _local12.Value = _local14.Value; _local14.Value = 0; _local15 = iLG.GridToScreen(_local13); _local2.push([[_local15.y, _local15.x], [_local6, _local7]]); _local12.Active = false; break; }; }; }; _local16++; }; }; }; }; _local7 = (_local7 + _local10); }; _local6--; }; return (_local2); } private function CellCountF():int{ var _local1:int; var _local2:int; _local1 = 0; _local2 = 0; while (_local2 < iFill.length) { if (iFill[_local2].State > -1){ _local1++; }; _local2++; }; return (_local1); } } }//package RES.OBJECTS.OLOGIC
Section 83
//OLOpponentPlay (RES.OBJECTS.OLOGIC.OLOpponentPlay) package RES.OBJECTS.OLOGIC { import flash.geom.*; import RES.OBJECTS.OGRAPHIC.*; import flash.utils.*; public class OLOpponentPlay { private var iTCount:int; private var iField:OGField; private var iRecord:String; private var iTimer:Timer; private var iTDelay:int; private var iState:int; private var iPos:Point; public static const stWaitClick:int = 2; public static const stPlay:int = 1; public static const stEnd:int = 4; public static const stNone:int = 0; public function OLOpponentPlay(_arg1:OGField, _arg2:String){ iField = _arg1; iRecord = _arg2; iPos = new Point(); this.State = stNone; } public function OnTimer():void{ switch (iState){ case stNone: break; case stPlay: break; case stWaitClick: if ((iField.CountEnterFrame - iTCount) == iTDelay){ iField.ClickCell(iPos); ParseCommand(); }; break; case stEnd: ParseCommand(); break; }; } public function AddCommand(_arg1:String):void{ this.iRecord = (this.iRecord + _arg1); } public function Free():void{ } public function get Delay():int{ return (iTDelay); } private function set State(_arg1:int):void{ iState = _arg1; switch (iState){ case stNone: if (((iField) && (iRecord))){ this.State = stPlay; }; break; case stPlay: ParseCommand(); break; case stWaitClick: break; case stEnd: break; }; } private function get State():int{ return (iState); } private function ParseCommand():void{ if (iRecord.length == 0){ this.State = stEnd; return; }; iTCount = iField.CountEnterFrame; iPos.x = AIConvertChar.FromChar(iRecord.slice(0, 1)); iRecord = iRecord.substr(1); iPos.y = AIConvertChar.FromChar(iRecord.slice(0, 1)); iRecord = iRecord.substr(1); iTDelay = AIConvertChar.FromChar(iRecord.slice(0, 2)); iRecord = iRecord.substr(2); this.State = stWaitClick; } } }//package RES.OBJECTS.OLOGIC
Section 84
//OLUtils (RES.OBJECTS.OLOGIC.OLUtils) package RES.OBJECTS.OLOGIC { public class OLUtils { public static function CloneArray(_arg1:Array):Array{ var _local2:Array; var _local3:int; _local2 = new Array(); _local3 = 0; while (_local3 < _arg1.length) { if ((_arg1[_local3] is Array)){ _local2.push(CloneArray(_arg1[_local3])); } else { _local2.push(_arg1[_local3]); }; _local3++; }; return (_local2); } } }//package RES.OBJECTS.OLOGIC
Section 85
//CExplodeParticle (RES.OBJECTS.Particle.CExplodeParticle) package RES.OBJECTS.Particle { public class CExplodeParticle extends CSimpleFallParticle { public static const MOVE_DOWN:int = 1; public static const MOVE_LEFT:int = 2; public static const MOVE_UP:int = 0; public static const MOVE_RIGHT:int = 3; public function CExplodeParticle(_arg1:int, _arg2:CParticleContainer, _arg3:int){ super(_arg1, _arg2); super.dAlpha = ((Math.random() * 0.2) + 0.02); switch (_arg3){ case CExplodeParticle.MOVE_UP: super.dx = ((Math.random() * 2) - 1); super.dy = ((-(Math.random()) * 4) - 1); break; case CExplodeParticle.MOVE_DOWN: super.dx = ((Math.random() * 2) - 1); super.dy = ((Math.random() * 4) + 1); break; case CExplodeParticle.MOVE_LEFT: super.dx = ((-(Math.random()) * 4) - 1); super.dy = ((Math.random() * 2) - 1); break; case CExplodeParticle.MOVE_RIGHT: super.dx = ((Math.random() * 4) + 1); super.dy = ((Math.random() * 2) - 1); break; }; } } }//package RES.OBJECTS.Particle
Section 86
//CParticle (RES.OBJECTS.Particle.CParticle) package RES.OBJECTS.Particle { public interface CParticle { function onTimer():void; } }//package RES.OBJECTS.Particle
Section 87
//CParticleContainer (RES.OBJECTS.Particle.CParticleContainer) package RES.OBJECTS.Particle { import ENGINE.DISPLAY.*; import flash.events.*; public class CParticleContainer extends OSprite { private var aParticlesList:Array; public function CParticleContainer(){ aParticlesList = new Array(); super(); addEventListener(Event.ENTER_FRAME, onTimer); } public function _createExplodeParticles(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int):void{ var _local6:CParticle; var _local7:int; var _local8:int; _local7 = _arg2; while (_local7 < _arg4) { _local6 = new CExplodeParticle(_arg1, this, CExplodeParticle.MOVE_UP); aParticlesList.push(_local6); (_local6 as CExplodeParticle).prX = _local7; (_local6 as CExplodeParticle).prY = _arg3; this.addChild((_local6 as OSprite)); _local6 = new CExplodeParticle(_arg1, this, CExplodeParticle.MOVE_DOWN); aParticlesList.push(_local6); (_local6 as CExplodeParticle).prX = _local7; (_local6 as CExplodeParticle).prY = _arg5; this.addChild((_local6 as OSprite)); _local7 = (_local7 + 4); }; _local7 = _arg3; while (_local7 < _arg5) { _local6 = new CExplodeParticle(_arg1, this, CExplodeParticle.MOVE_LEFT); aParticlesList.push(_local6); (_local6 as CExplodeParticle).prX = _arg2; (_local6 as CExplodeParticle).prY = _local7; this.addChild((_local6 as OSprite)); _local6 = new CExplodeParticle(_arg1, this, CExplodeParticle.MOVE_RIGHT); aParticlesList.push(_local6); (_local6 as CExplodeParticle).prX = _arg4; (_local6 as CExplodeParticle).prY = _local7; this.addChild((_local6 as OSprite)); _local7 = (_local7 + 4); }; } public function removeParticle(_arg1:CParticle):void{ var _local2:int; _local2 = 0; while (_local2 < aParticlesList.length) { if (aParticlesList[_local2] == _arg1){ this.removeChild((_arg1 as OBitmap)); aParticlesList.splice(_local2, 1); return; }; _local2++; }; } public function addSimpleParticle(_arg1:int, _arg2:int, _arg3:int):void{ var _local4:CParticle; _local4 = new CSimpleFallParticle(_arg1, this); aParticlesList.push(_local4); (_local4 as CSimpleFallParticle).prX = _arg2; (_local4 as CSimpleFallParticle).prY = _arg3; this.addChild((_local4 as OBitmap)); } override public function Free():void{ this.removeEventListener(Event.ENTER_FRAME, onTimer); super.Free(); } public function onTimer(_arg1:Event):void{ var _local2:int; _local2 = 0; while (_local2 < aParticlesList.length) { (aParticlesList[_local2] as CParticle).onTimer(); _local2++; }; } } }//package RES.OBJECTS.Particle
Section 88
//CSimpleFallParticle (RES.OBJECTS.Particle.CSimpleFallParticle) package RES.OBJECTS.Particle { import ENGINE.DISPLAY.*; import RES.OBJECTS.*; public class CSimpleFallParticle extends OBitmap implements CParticle { protected var dAlpha:Number; private var gBitmap:OBitmap; private var cParticleContainer:CParticleContainer; protected var dr:Number; protected var dy:Number; protected var dx:Number; protected var dVelY:Number; protected var dVelX:Number; public function CSimpleFallParticle(_arg1:int, _arg2:CParticleContainer){ this.cParticleContainer = _arg2; super(); gBitmap = this; gBitmap.CopyFrom(CPrototypeFactory.aParticles[_arg1]); this.dx = ((Math.random() * 3) - 1.5); this.dy = ((Math.random() * 3) - 1.5); this.dr = ((Math.random() * 10) + 1); dVelX = (dx / 50); dVelY = (dy / 50); this.dAlpha = 0.01; this.alpha = ((Math.random() * 0.8) + 0.1); } public function onTimer():void{ this.alpha = (this.alpha - this.dAlpha); if (this.alpha <= 0.2){ cParticleContainer.removeParticle(this); }; this.Move(dx, dy); dx = (dx - dVelX); dy = (dy - dVelY); } } }//package RES.OBJECTS.Particle
Section 89
//OTempObject (RES.OBJECTS.UTILS.OTempObject) package RES.OBJECTS.UTILS { public class OTempObject { private var iTempBitmap:Array; private var iClass:Class; private var iTemp:Array; public function OTempObject(_arg1:Class){ iTemp = new Array(); iClass = _arg1; } public function set Value(_arg1):void{ iTemp.push(_arg1); } public function Clear():void{ var _local1:int; _local1 = 0; while (_local1 < iTemp.length) { iTemp[_local1] = 0; _local1++; }; iTemp = null; iTemp = new Array(); } public function get Value(){ var _local1:Object; _local1 = iTemp.pop(); if (!_local1){ _local1 = new iClass(); }; return (_local1); } public function get Count():int{ return (iTemp.length); } } }//package RES.OBJECTS.UTILS
Section 90
//OUniqueArray (RES.OBJECTS.UTILS.OUniqueArray) package RES.OBJECTS.UTILS { public dynamic class OUniqueArray extends Array { public function OUniqueArray(_arg1:int=0){ super(_arg1); } public function Add(_arg1:Object):Boolean{ if (this.indexOf(_arg1) == -1){ this.push(_arg1); } else { return (false); }; return (true); } public function Is(_arg1:Object):Boolean{ var _local2:int; _local2 = this.indexOf(_arg1); if (_local2 == -1){ return (false); }; return (true); } public function Remove(_arg1:Object):Boolean{ var _local2:int; _local2 = this.indexOf(_arg1); if (_local2 == -1){ return (false); }; this.splice(_local2, 1); return (true); } public function RemoveAt(_arg1:int):Object{ return (this.splice(_arg1, 1)[0]); } } }//package RES.OBJECTS.UTILS
Section 91
//CPrototypeFactory (RES.OBJECTS.CPrototypeFactory) package RES.OBJECTS { import ENGINE.DISPLAY.*; import RES.OBJECTS.OGDISPLAY.*; public class CPrototypeFactory { public static var aStars:Array; private static var iCellsIndex:int; public static var aLetters:Array; public static var aCells:Array; public static var aParticles:Array; private static var aAlphabet:Array; public static var aSimpleCells:Array; public static function createSimpleCellsBitmaps(_arg1:int):void{ CPrototypeFactory.createStar(_arg1); } public static function createParticleBitmaps(_arg1:int):void{ var _local2:Array; var _local3:Array; var _local4:int; CPrototypeFactory.aParticles = new Array(); _local2 = [ODisplay.SpriteLib, ClickzL.FallParticle]; _local3 = [ODisplay.SpriteScale, _local2, 1, 0, 0, 0]; _local4 = 0; while (_local4 < _arg1) { CPrototypeFactory.aParticles.push(ODisplay.OBitmapMake([null, _local3, 1, "GEL", OGDBitmapFactory.Colors[_local4], "text 30", 1, 0, 0])); _local4++; }; } private static function createStar(_arg1:int):void{ } public static function createBitmaps(_arg1:int):void{ CPrototypeFactory.createParticleBitmaps(_arg1); } } }//package RES.OBJECTS
Section 92
//OInfoObject (RES.OBJECTS.OInfoObject) package RES.OBJECTS { import flash.events.*; import ENGINE.INTERFACE.*; public class OInfoObject extends OIObject { public function OInfoObject(_arg1:Array, _arg2:Array=null){ super(_arg1, _arg2); } override public function OnPress(_arg1:Event, _arg2):void{ (this.parent as OIObject).OnPress(_arg1, _arg2); } } }//package RES.OBJECTS
Section 93
//OWChoosePlayer (RES.WINDOWS.OWChoosePlayer) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; public class OWChoosePlayer extends ODialog { public var iCancel:OButton; public var iDelete:OButton; public var iNew:OButton; private var iData; public var iListBox:OListBox; public var iAccept:OButton; private var iCurPlayer:String; public function OWChoosePlayer(){ super(ClickzL.OWChoosePlayer); } override public function Init():void{ super.Init(); this.iData = ClickzL.iGAME.prPlayersData; this.iCurPlayer = ClickzL.iGAME.prPlayerName; this.iListBox.SetCurrentElement(ClickzL.iGAME.prPlayerName, ClickzL.iGAME.prPlayerNames); } override public function set prActive(_arg1:Boolean):void{ if (_arg1){ this.iListBox.SetCurrentElement(ClickzL.iGAME.prPlayerName, ClickzL.iGAME.prPlayerNames); }; super.prActive = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ if (!this.prMouseEnabled){ return; }; if (_arg2 == this.iNew){ (this.parent as OWindow).OnPress(null, ClickzL.miEnterNewName); this.prActive = false; return; }; if (_arg2 == this.iDelete){ (this.parent as OWindow).OnPress(null, ClickzL.miDeletePlayerConfirm); this.prActive = false; return; }; if (_arg2 == this.iCancel){ ClickzL.iGAME.prPlayersData = this.iData; ClickzL.iGAME.prPlayerName = this.iCurPlayer; (this.parent as OWindow).OnPress(null, ClickzL.miMenu); this.prVisible = false; return; }; if (_arg2 == this.iAccept){ if (ClickzL.iMP.isConnected){ ClickzL.iMP.disconnect(); }; (this.parent as OWindow).OnPress(null, ClickzL.miMenu); this.prVisible = false; return; }; if ((((_arg2 == this.iListBox)) && (!((ClickzL.iGAME.prPlayerName == this.iListBox.prCurrentLBParam))))){ ClickzL.iGAME.prPlayerName = this.iListBox.prCurrentLBParam; return; }; } override public function Free():void{ this.iListBox = null; this.iNew = null; this.iDelete = null; this.iAccept = null; this.iCancel = null; super.Free(); } } }//package RES.WINDOWS
Section 94
//OWDemo (RES.WINDOWS.OWDemo) package RES.WINDOWS { import ENGINE.DISPLAY.*; import flash.events.*; import flash.geom.*; import ENGINE.INTERFACE.*; import RES.OBJECTS.OGRAPHIC.*; import RES.OBJECTS.OLOGIC.*; import flash.utils.*; public class OWDemo extends OIObject { private const iSpeed:int = 5; private var iFillCell:Array; private var iCursor:OBitmap; private var iField:OGField; private var iSpeedCursor:Point; private var iTimer:int; private var iSpeedMove:int;// = 10 private var iDPP:Point; private var iMap:Array; private var iMoveList:Array; private var iSPC:Point; public static const stStart:int = 1; public static const stEndAnimation:int = 6; public static const stMoveTo:int = 2; public static const stClickTo:int = 3; public static const Map1:Array = [[1, 1, 1, 1, 1], [1, 1, 1, 1, 1], [1, 1, 1, 1, 1], [1, 1, 1, 1, 1], [1, 1, 1, 1, 1]]; public static const stNone:int = 0; public static const stEnd:int = 7; public static var aLevel:Array = [Map1, 2]; public function OWDemo(){ iSPC = new Point(150, 150); iSpeedMove = 10; super([]); } override public function Init():void{ super.Init(); iCursor = ODisplay.OBitmapSpriteFillRect([ODisplay.OBitmapSpriteFillRect, 30, 30, [ODisplay.SpriteLib, ClickzL.OCursor], "GEL", "white", "border", 1, 0, 0, null, 0, true]); iSpeedCursor = new Point(); iDPP = new Point(); } private function NewField():void{ var _local1:Array; var _local2:int; if (iField){ iField.Free(); this.removeChild(iField); iField = null; }; _local1 = OLUtils.CloneArray(iMap); _local2 = 0; while (_local2 < iFillCell.length) { _local1[iFillCell[_local2][1]][iFillCell[_local2][0]] = (iFillCell[_local2][2] + 1); _local2++; }; aLevel[0] = _local1; iField = new OGField([aLevel, [300, 300], 7, true]); iField.prVisible = true; this.addChild(iField); } public function Play(_arg1:Array):void{ iFillCell = _arg1[0]; iMoveList = OLUtils.CloneArray(_arg1[1]); iMap = _arg1[2]; this.State = stStart; } override public function Free():void{ super.Free(); if (iField){ iField.Free(); iField = null; }; } public function MoveCursor(_arg1:Point):Boolean{ var _local2:Point; var _local3:Point; _local2 = iField.iGreedPoints[_arg1.y][_arg1.x]; _local3 = new Point((_local2.x - iCursor.prX), (_local2.y - iCursor.prY)); iSpeedCursor.x = (_local3.x * Math.abs((iSpeed / _local3.length))); iSpeedCursor.y = (_local3.y * Math.abs((iSpeed / _local3.length))); iCursor.prX = (iCursor.prX + iSpeedCursor.x); iCursor.prY = (iCursor.prY + iSpeedCursor.y); return ((((Math.abs((iCursor.prX - _local2.x)) < 4)) && ((Math.abs((iCursor.prY - _local2.y)) < 4)))); } override public function OnEnterFrame(_arg1:Event):void{ super.OnEnterFrame(_arg1); if (iField){ iField.OnEnterFrame(); }; switch (this.State){ case stNone: break; case stStart: this.State = stMoveTo; break; case stMoveTo: if (MoveCursor(iDPP)){ this.State = stClickTo; }; break; case stClickTo: if ((getTimer() - iTimer) > 2000){ this.State = stMoveTo; }; break; case stEndAnimation: if ((getTimer() - iTimer) > 1500){ this.State = stEnd; }; break; case stEnd: break; }; } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stNone: break; case stStart: NewField(); iCursor.Pos(iSPC.x, iSPC.y); this.addChild(iCursor); break; case stClickTo: iField.ClickCell(iDPP); iTimer = getTimer(); break; case stMoveTo: if (((!((iField.State == OGField.stComplite))) && ((iMoveList.length > 0)))){ iDPP.x = iMoveList[0][0]; iDPP.y = iMoveList[0][1]; iMoveList.shift(); } else { this.State = stEndAnimation; }; break; case stEndAnimation: iTimer = getTimer(); break; case stEnd: break; }; } } }//package RES.WINDOWS
Section 95
//OWEnterName (RES.WINDOWS.OWEnterName) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; public class OWEnterName extends ODialog { public var iCancel:OButton; private var iHasCancel:Boolean; public var iName:OInput; public var iAccept:OButton; public function OWEnterName(_arg1:Boolean=true){ this.iHasCancel = _arg1; super(ClickzL.OWEnterName); } override public function Init():void{ super.Init(); this.iName.prText = (ClickzL.iGAME.prPlayerName) ? ClickzL.iGAME.prPlayerName : ""; if (!this.iHasCancel){ this.iCancel.visible = false; this.iAccept.prX = 155; }; } public function set prName(_arg1:String):void{ this.iName.prText = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ if (!this.prMouseEnabled){ return; }; if (_arg2 == this.iCancel){ this.prVisible = false; return; }; if (_arg2 == this.iAccept){ if (this.iName.prText.length > 0){ ClickzL.iGAME.prPlayerName = OUtils.ClearString(this.iName.prText.toUpperCase()); this.prVisible = false; }; }; } override public function Free():void{ super.Free(); this.iName = null; this.iAccept = null; this.iCancel = null; } public function get prName():String{ return (this.iName.prText); } override public function OnEnterFrame(_arg1:Event):void{ super.OnEnterFrame(_arg1); SetNameFocus(); } private function SetNameFocus():void{ if (!this.stage){ return; }; if (this.stage.focus == this.iName.iText){ return; }; this.iName.iText.setSelection(this.iName.iText.length, this.iName.iText.length); this.stage.focus = this.iName.iText; } } }//package RES.WINDOWS
Section 96
//OWGame (RES.WINDOWS.OWGame) package RES.WINDOWS { import ENGINE.DISPLAY.*; import flash.events.*; import ENGINE.INTERFACE.*; import flash.net.*; import RES.OBJECTS.OGRAPHIC.*; import RES.OBJECTS.OLOGIC.*; import ENGINE.GAME.*; import ENGINE.CORE.*; import flash.utils.*; import ENGINE.SMARTFOX.*; import ENGINE.AD.*; import RES.OBJECTS.OLEVELS.*; import RES.OBJECTS.*; public class OWGame extends OWindow { private var iGame:OGField; public var iScoreCounter:OCounter; public var iAllSpr:OSprite; private var iITimer:int; private var iNameO:String; private var iInfoP:OWInfoPanel; private var iLevelVal:int; public var iLevel:OIObject; public var iScoreCounterO:OCounter; private var iPlayer:OLOpponentPlay; private var iInfo:OIObject; private var iLevelValShow:int; public var iLevelCounter:OCounter; private var iOppEndGame:Boolean; private var iDAlpha:Number;// = 0.025 public var iGameName:OIObject; private var iMultiPlayer:Boolean; public var iSite:OBitmap; public var iMenu:OButton; private var iRecordO:String; public var iInvisibleButton:OButton; private var iRNDIndex:int; public var iScore:OIObject; private var iSaveKoef:Number;// = 0.5 private var iGameO:OGField; public var iScoreO:OIObject; public static const stStart:int = 4; public static const stLevelComplete:int = 6; public static const stPause:int = 9; public static const stShow:int = 0; public static const stLevelNotComplete:int = 7; public static const stShowResults:int = 8; public static const stPlay:int = 5; public static const stGameFieldHide:int = 10; public static const stGoToPlay:int = 1; public static const stLoadLevel:int = 3; public static const stConnection:int = 2; public function OWGame(){ iDAlpha = 0.025; iSaveKoef = 0.5; super(ClickzL.OWGame, ODialog.iDefAnimators); } private function get prGameIndex():int{ return (iRNDIndex); } private function AddAllSpr():void{ this.iAllSpr = new OSprite(); this.iAllSpr.height = 600; this.iAllSpr.width = 800; this.iAllSpr.hitArea = this.iAllSpr; this.addChild(this.iAllSpr); this.addEventListener(MouseEvent.CLICK, OnClick); } private function SplashInfoMessage():Boolean{ var _local1:Boolean; _local1 = false; if (this.iInfo.prAnimation){ return (false); }; this.iInfo.alpha = (this.iInfo.alpha + this.iDAlpha); if ((((this.iDAlpha > 0)) && ((this.iInfo.alpha >= 1)))){ this.iInfo.alpha = 1; this.iDAlpha = (this.iDAlpha * -1); }; if ((((this.iDAlpha < 0)) && ((this.iInfo.alpha <= 0)))){ this.iInfo.alpha = 0; this.iDAlpha = (this.iDAlpha * -1); _local1 = true; }; return (_local1); } override public function Free():void{ super.Free(); if (iPlayer){ iPlayer.Free(); iPlayer = null; }; } private function OnKeyDown(_arg1:KeyboardEvent):void{ switch (this.State){ case stLevelComplete: case stLevelNotComplete: this.State = stGameFieldHide; break; }; } private function OnClick(_arg1:MouseEvent):void{ switch (this.State){ case stLevelComplete: case stLevelNotComplete: this.State = stGameFieldHide; break; }; this.removeChild(this.iAllSpr); this.removeEventListener(MouseEvent.CLICK, OnClick); } private function AddInfo(_arg1:OIObject, _arg2:Boolean=true):void{ if (this.iInfo){ this.removeChild(this.iInfo); this.iInfo.Free(); this.iInfo = null; }; if (_arg1){ this.iInfo = _arg1; this.iInfo.Pos(0, (300 - (this.iInfo.prHeight / 2))); if (_arg2){ this.iInfo.SetVisible(false); this.iInfo.prVisible = true; }; this.addChild(this.iInfo); }; } override public function OnEnterFrame(_arg1:Event):void{ var _local2:int; var _local3:Boolean; var _local4:Array; if (iGame){ iGame.OnEnterFrame(); }; if (iGameO){ iGameO.OnEnterFrame(); }; switch (this.iState){ case stShow: if (!this.prAnimation){ if (ClickzL.iGAME.prLevel > 0){ this.State = stConnection; } else { this.State = stGoToPlay; }; }; break; case stGoToPlay: if (!this.iInfo.prVisible){ this.AddInfo(null); this.State = stConnection; }; break; case stConnection: _local2 = getTimer(); _local3 = this.SplashInfoMessage(); if (((((_local2 - this.iITimer) > 5000)) && (_local3))){ this.State = stStart; }; if (((((_local2 - this.iITimer) > 2000)) && ((ClickzL.iMP.State == OMultiplayer.stInZone)))){ this.State = stLoadLevel; }; break; case stLoadLevel: _local3 = this.SplashInfoMessage(); if (((_local3) && (ClickzL.iMP.prOpponentTurn))){ _local4 = ClickzL.iMP.prOpponentTurn.split(","); if (_local4.length > 2){ this.State = stStart; break; }; iMultiPlayer = !((((_local4[0] == "none")) && ((_local4[1] == "none")))); this.iRecordO = ((((_local4[0] == "none")) && ((_local4[1] == "none")))) ? null : _local4[1]; this.iNameO = (this.iRecordO) ? _local4[0] : null; this.State = stStart; }; break; case stStart: if ((getTimer() - iITimer) > 1000){ this.State = stPlay; }; break; case stPlay: iScoreCounter.prValue = iGame.Scores; if ((((iGame.State == OGField.stComplite)) || ((iGame.State == OGField.stNotComplite)))){ if (iGame.State == OGField.stComplite){ ClickzL.iGAME.Write(OGame.catTmp, "NewLevel", true); this.State = stLevelComplete; } else { ClickzL.iGAME.Write(OGame.catTmp, "NewLevel", false); this.State = stLevelNotComplete; }; AddAllSpr(); }; if (((iMultiPlayer) && (!(iOppEndGame)))){ if (((!((iGameO.State == OGField.stComplite))) && (!((iGameO.State == OGField.stNotComplite))))){ iScoreCounterO.prValue = iGameO.Scores; }; if (((((iPlayer) && ((iGameO.State == OGField.stComplite)))) || ((iGameO.State == OGField.stNotComplite)))){ iInfoP.prScore = iScoreCounterO.prValue; if (iGameO.State == OGField.stComplite){ iInfoP.State = OWInfoPanel.stCompleteLevel; } else { iInfoP.State = OWInfoPanel.stFailedLevel; }; iGameO.prVisible = false; iScoreCounterO.prVisible = false; iScoreO.prVisible = false; iOppEndGame = true; }; }; break; case stGameFieldHide: this.State = stShowResults; break; case stShowResults: if (((!(this.iInfo.prVisible)) && (!(this.iInfo.prAnimation)))){ this.State = stConnection; }; break; }; super.OnEnterFrame(_arg1); } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stShow: break; case stGoToPlay: this.AddInfo(new OWInstruction()); break; case stConnection: AddBanner(true, 800, 260); this.iRNDIndex = (Math.random() * 10); iLevelVal = (ClickzL.iGAME.prLevel % OLLevels.LevelCount); iLevelValShow = (ClickzL.iGAME.prLevel + 1); ClickzL.iMP.ClearOpponentTurn(true); this.iITimer = getTimer(); this.AddInfo(ClickzS.ColorHeader(ClickzL.OWGameConnection), true); if (ClickzL.iMP.State == OMultiplayer.stInZone){ this.State = stLoadLevel; } else { ClickzL.iMP.State = OMultiplayer.stNone; ClickzL.iMP.Init(ClickzL.sDomain, ClickzL.sServer, ClickzL.sZone, ClickzL.sXTName, ClickzL.iGAME.prPlayerName); }; break; case stLoadLevel: ClickzL.iMP.ClearOpponentTurn(true); ClickzL.iMP.Turn(["rdl", iLevelVal, prGameIndex, ClickzL.iGAME.prPlayerName]); break; case stStart: iLevelCounter.prValue = iLevelValShow; if (!this.iNameO){ ClickzL.OWGameNewLevelWithHoutOpponent[4] = ((ClickzL.strLevel + " # ") + iLevelValShow.toString()); this.AddInfo(ClickzS.ColorHeader(ClickzL.OWGameNewLevelWithHoutOpponent), true); if (ClickzL.iMP.State == OMultiplayer.stInZone){ iInfoP.State = OWInfoPanel.stUserNotFound; } else { iInfoP.State = OWInfoPanel.stConnect; }; } else { ClickzL.OWGameNewLevel[0][4] = ((ClickzL.strLevel + " # ") + iLevelValShow.toString()); ClickzL.OWGameNewLevel[2][4] = this.iNameO; this.AddInfo(OInterface.OIObjectMake(ClickzL.OWGameNewLevelWithOpponent), true); iInfoP.prOpponent = this.iNameO; iInfoP.State = OWInfoPanel.stOpponent; }; iITimer = getTimer(); break; case stPlay: AddBanner(false); OSound.PlaySound(ClickzL.OSBubbleBang01); this.AddInfo(null); NewGame(); SetVisibleGame(true); if (iMultiPlayer){ NewGameOpponent(); SetVisibleGameOpponent(true); }; break; case stLevelComplete: ClickzL.iGAME.Write(OGame.catTmp, "Score", iScoreCounter.prValue); ClickzL.iGAME.Write(OGame.catTmp, "Bonus", (((iMultiPlayer) && (!((iGameO.State == OGField.stComplite))))) ? iScoreCounterO.prValue : 0); ClickzL.iGAME.Write(OGame.catTmp, "Result", (iScoreCounter.prValue + (((iMultiPlayer) && (!((iGameO.State == OGField.stComplite))))) ? iScoreCounterO.prValue : 0)); ClickzL.iMP.Turn(["wrl", iLevelVal, prGameIndex, ClickzL.iGAME.prPlayerName, this.iGame.iRecord]); iITimer = getTimer(); this.AddInfo(OInterface.OIObjectMake(ClickzL.OWGameCL), true); ClickzL.iGAME.NextLevel(); break; case stLevelNotComplete: ClickzL.iGAME.Write(OGame.catTmp, "Score", 0); ClickzL.iGAME.Write(OGame.catTmp, "Bonus", 0); ClickzL.iGAME.Write(OGame.catTmp, "Result", 0); if (iGame.KoefState() < iSaveKoef){ ClickzL.iMP.Turn(["wrl", iLevelVal, prGameIndex, ClickzL.iGAME.prPlayerName, this.iGame.iRecord]); }; iITimer = getTimer(); this.AddInfo(OInterface.OIObjectMake(ClickzL.OWGameNCL), true); break; case stGameFieldHide: SetVisibleGame(false); if (iMultiPlayer){ SetVisibleGameOpponent(false); }; this.iInfo.prVisible = false; break; case stShowResults: if (iGame){ this.removeChild(iGame); iGame.Free(); iGame = null; }; if (iGameO){ iPlayer.Free(); iPlayer = null; this.removeChild(iGameO); iGameO.Free(); iGameO = null; }; this.AddInfo(new OWResults()); break; }; } private function AddBanner(_arg1:Boolean, _arg2:int=0, _arg3:int=0):void{ if (ClickzL.sDebug == true){ return; }; if (_arg1){ OAdBanners.AddTBanner(this, 0, 0, _arg2, _arg3); OAdBanners.AddBBanner(this, 0, (600 - _arg3), _arg2, _arg3); } else { OAdBanners.RemoveTBanner(this); OAdBanners.RemoveBBanner(this); }; } private function NewGameOpponent():void{ iScoreCounterO.prValue = 0; iGameO = new OGField([OLLevels._LevelList(iLevelVal), [230, 230], prSeed, true]); iPlayer = new OLOpponentPlay(iGameO, iRecordO); iGameO.Player = iPlayer; this.addChild(iGameO); iGameO.Pos(563, 105); iOppEndGame = false; } override public function Init():void{ super.Init(); this.iInfoP = new OWInfoPanel(); this.iInfoP.Pos(550, 0); this.iInfoP.prVisible = false; this.addChild(this.iInfoP); this.State = stShow; CPrototypeFactory.createBitmaps(7); } override public function set prActive(_arg1:Boolean):void{ if (_arg1){ this.State = stShow; }; super.prActive = _arg1; } private function SetVisibleGameOpponent(_arg1:Boolean):void{ if (iGameO){ iGameO.prVisible = _arg1; }; if (iScoreO){ iScoreO.prVisible = _arg1; }; if (iScoreCounterO){ iScoreCounterO.prVisible = _arg1; }; } private function get prLevelIndex():int{ return ((((iLevelVal + 1) * 10) + iRNDIndex)); } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg2 == this.iMenu){ if (this.iState > stPlay){ return; }; if (ClickzL.iMP.State == OMultiplayer.stInGame){ ClickzL.iMP.State = OMultiplayer.stJoinMainRoom; }; this.iState = stPause; (this.parent as OWindow).OnPress(null, ClickzL.miMenu); this.prVisible = false; return; }; if (_arg2 == this.iInvisibleButton){ navigateToURL(new URLRequest(ClickzL.strConnect2URL)); }; } private function NewGame():void{ iScoreCounter.prValue = 0; iScoreCounterO.prValue = 0; iGame = new OGField([OLLevels._LevelList(iLevelVal), [550, 550], prSeed, false]); iGame.Pos(5, 5); this.addChild(iGame); } private function get prSeed():int{ return ((29989 + (7 * (((iLevelVal + 1) * 10) + iRNDIndex)))); } private function SetVisibleGame(_arg1:Boolean):void{ if (iGame){ iGame.prVisible = _arg1; }; if (iGameName){ iGameName.prVisible = _arg1; }; if (iSite){ iSite.prVisible = _arg1; }; if (iMenu){ iMenu.prVisible = _arg1; }; if (iLevel){ iLevel.prVisible = _arg1; }; if (iLevelCounter){ iLevelCounter.prVisible = _arg1; }; if (iScore){ iScore.prVisible = _arg1; }; if (iScoreCounter){ iScoreCounter.prVisible = _arg1; }; if (iInfoP){ iInfoP.prVisible = _arg1; }; } private function ScoreCalc(_arg1:Number):int{ return ((_arg1 * (50 + (iLevelVal * 10)))); } } }//package RES.WINDOWS
Section 97
//OWHighScores (RES.WINDOWS.OWHighScores) package RES.WINDOWS { import ENGINE.DISPLAY.*; import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.GAME.*; public class OWHighScores extends ODialog { public var iType:OListBox; public var iClose:OButton; public var iPublish:OButton; public var iClear:OButton; public var iGlobal:OButton; public var iTable:OTab; public function OWHighScores(){ var _local1:OScoreParams; var _local2:int; _local2 = 0; while (_local2 < 5) { _local1 = ClickzL.iGAME.GetLocalScores(0, _local2); ClickzL.OWHighScoreLocal[(0 + (_local2 * 2))][5] = (_local1) ? _local1.iName : ""; ClickzL.OWHighScoreLocal[(1 + (_local2 * 2))][5] = (_local1) ? _local1.iScore.toString() : ""; _local1 = ClickzL.iGAME.GetPersonalScores(0, _local2); ClickzL.OWHighScorePersonal[(0 + (_local2 * 2))][5] = (_local1) ? _local1.iName : ""; ClickzL.OWHighScorePersonal[(1 + (_local2 * 2))][5] = (_local1) ? _local1.iScore.toString() : ""; _local2++; }; super(ClickzL.OWHighScores); } override public function set prActive(_arg1:Boolean):void{ var _local2:OScoreParams; if (_arg1){ _local2 = ClickzL.iGAME.GetLocalScores(0, 0); if (!_local2){ (iTable.getChildAt(0) as OSprite).Free(); }; _local2 = ClickzL.iGAME.GetPersonalScores(0, 0); if (!_local2){ (iTable.getChildAt(1) as OSprite).Free(); }; }; super.prActive = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg2 == this.iClose){ this.prVisible = false; return; }; if (_arg2 == this.iType){ this.iTable.prValue = this.iType.prCurrentInd; return; }; if (_arg2 == this.iClear){ (this.parent as OWindow).OnPress(null, ClickzL.miDeleteScoresConfirm); this.prActive = false; return; }; (this.parent as OWindow).OnPress(null, ClickzL.miCommingSoon); this.prActive = false; } override public function Free():void{ this.iType = null; this.iTable = null; this.iGlobal = null; this.iPublish = null; this.iClear = null; this.iClose = null; super.Free(); } } }//package RES.WINDOWS
Section 98
//OWInfoPanel (RES.WINDOWS.OWInfoPanel) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import flash.net.*; import flash.utils.*; import RES.OBJECTS.*; public class OWInfoPanel extends OIObject { private var iTimer:int; private var iMode:int; private var iInfo:OInfoObject; private var iScore:int; private var iOpponent:String; public static const stFailedLevel:int = 7; public static const stConnect:int = 1; public static const stEndLevel:int = 5; public static const stCompleteLevel:int = 6; public static const stInGame:int = 3; public static const stNone:int = 0; public static const stUserNotFound:int = 2; public static const stOpponent:int = 4; public function OWInfoPanel(){ super(null, OInterface.iDefAnimators); } public function set prOpponent(_arg1:String):void{ this.iOpponent = _arg1; } private function ShowConnect():void{ var _local1:String; _local1 = ClickzL.OWColors[((this.iMode + 2) % ClickzL.OWColors.length)]; ClickzL.OWInfoPConnect[0][3] = _local1; ClickzL.OWInfoPConnect[1][3] = _local1; ClickzL.OWInfoPConnect[1][4] = _local1; switch ((this.iMode % 3)){ case 0: ClickzL.OWInfoPConnect[0][4] = ClickzL.strConnect1; ClickzL.OWInfoPConnect[1][6] = ClickzL.strPlayOnline1; break; case 1: ClickzL.OWInfoPConnect[0][4] = ClickzL.strConnect2; ClickzL.OWInfoPConnect[1][6] = ClickzL.strMoreGames1; break; case 2: ClickzL.OWInfoPConnect[0][4] = ClickzL.strConnect3; ClickzL.OWInfoPConnect[1][6] = ClickzL.strSendMail; break; }; this.InitObject(ClickzL.OWInfoPConnect); } private function ShowUserNotFound():void{ var _local1:String; var _local2:String; var _local3:Array; _local1 = ClickzL.iMP.prOpponentTurn; ClickzL.iMP.ClearOpponentTurn(true); ClickzL.iMP.Turn(["rdr"]); _local2 = ClickzL.OWColors[Math.round((Math.random() * (ClickzL.OWColors.length - 1)))]; ClickzL.OWInfoPUserNotFound[0][3] = _local2; ClickzL.OWInfoPUserNotFound[1][3] = _local2; switch ((this.iMode % 5)){ case 0: ClickzL.OWInfoPUserNotFound[0][4] = ClickzL.iMP.prUsersCount; ClickzL.OWInfoPUserNotFound[0][6] = 200; ClickzL.OWInfoPUserNotFound[1][6] = (ClickzL.OWInfoPUserNotFound[0][6] + 70); ClickzL.OWInfoPUserNotFound[1][4] = ClickzL.strPlayersOnline1; break; default: if (!_local1){ return; }; _local3 = _local1.split(/,/); ClickzL.OWInfoPUserNotFound[0][4] = ((int(_local3[0]) + 1).toString() + ClickzL.strPlace); ClickzL.OWInfoPUserNotFound[0][6] = 180; ClickzL.OWInfoPUserNotFound[1][6] = (ClickzL.OWInfoPUserNotFound[0][6] + 90); ClickzL.OWInfoPUserNotFound[1][4] = ((_local3[1] + ClickzL.strHasReiting) + _local3[2]); break; }; this.InitObject(ClickzL.OWInfoPUserNotFound); } override public function Init():void{ super.Init(); } public function set prScore(_arg1:int):void{ this.iScore = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ var _local3:String; var _local4:URLRequest; switch ((this.iMode % 3)){ case 0: _local3 = ClickzL.strConnect1URL; break; case 1: _local3 = ClickzL.strConnect2URL; break; case 2: _local3 = ClickzL.strConnect3URL; break; }; _local4 = new URLRequest(_local3); navigateToURL(_local4); } override public function Free():void{ this.iInfo = null; super.Free(); } private function InitObject(_arg1:Array):void{ if (this.iInfo){ this.removeChild(this.iInfo); this.iInfo.Free(); this.iInfo = null; }; if (!_arg1){ return; }; this.iInfo = new OInfoObject(_arg1, OInterface.iDefSlowAnimators); this.addChild(this.iInfo); this.iInfo.SetVisible(false); this.iInfo.prVisible = true; } override public function OnEnterFrame(_arg1:Event):void{ var _local2:int; super.OnEnterFrame(_arg1); switch (this.iState){ case stConnect: _local2 = getTimer(); if ((_local2 - this.iTimer) >= 30000){ this.iMode++; this.ShowConnect(); this.iTimer = _local2; }; break; case stUserNotFound: _local2 = getTimer(); if ((_local2 - this.iTimer) >= 30000){ this.iMode++; this.ShowUserNotFound(); this.iTimer = _local2; }; break; }; } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stNone: this.InitObject(null); break; case stConnect: this.iMode = 0; this.ShowConnect(); this.iTimer = getTimer(); break; case stUserNotFound: this.iMode = 0; this.ShowUserNotFound(); this.iTimer = getTimer(); break; case stInGame: ClickzL.OWInfoP[0][2] = 30; ClickzL.OWInfoP[0][3] = "yellow"; ClickzL.OWInfoP[0][6] = 265; ClickzL.OWInfoP[0][4] = ((((ClickzL.strOpponent1 + "\n") + this.iOpponent) + "\n") + ClickzL.strOpponent2); this.InitObject(ClickzL.OWInfoP); this.iTimer = getTimer(); break; case stOpponent: ClickzL.OWInfoPPlayer[1][4] = this.iOpponent; this.InitObject(ClickzL.OWInfoPPlayer); break; case stEndLevel: ClickzL.OWInfoP[0][2] = 27; ClickzL.OWInfoP[0][3] = "magenta"; ClickzL.OWInfoP[0][6] = 240; ClickzL.OWInfoP[0][4] = ((this.iOpponent + ClickzL.strLevelScore) + this.iScore); this.InitObject(ClickzL.OWInfoP); this.iTimer = getTimer(); break; case stCompleteLevel: ClickzL.OWInfoP[0][2] = 27; ClickzL.OWInfoP[0][3] = "yellow1"; ClickzL.OWInfoP[0][6] = 240; ClickzL.OWInfoP[0][4] = ((this.iOpponent + ClickzL.strCompleteLevel) + this.iScore); this.InitObject(ClickzL.OWInfoP); this.iTimer = getTimer(); break; case stFailedLevel: ClickzL.OWInfoP[0][2] = 27; ClickzL.OWInfoP[0][3] = "red"; ClickzL.OWInfoP[0][6] = 240; ClickzL.OWInfoP[0][4] = ((this.iOpponent + ClickzL.strFailedLevel) + this.iScore); this.InitObject(ClickzL.OWInfoP); this.iTimer = getTimer(); break; }; } } }//package RES.WINDOWS
Section 99
//OWInstruction (RES.WINDOWS.OWInstruction) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; public class OWInstruction extends OWindow { private var iDemo:OWDemo; private var iClose:OButton; private var iTimer:int; private var iPlayList:Array; public var iCollect:Array; public var iInfoText:OIObject; private var iPlayIndex:int;// = 0 private static const stPlay:int = 1; private static const stNone:int = 0; private static const Play1:Array = [[[2, 2, 3], [2, 3, 3], [2, 1, 3]], [[4, 0], [2, 1], [2, 2], [2, 4], [4, 1], [3, 3], [1, 1], [2, 2]], OWDemo.Map1]; public function OWInstruction(){ iPlayList = [Play1]; iPlayIndex = 0; super(ClickzL.OWInstructions); } override public function Init():void{ iCollect = new Array(); super.Init(); iDemo = new OWDemo(); iDemo.Pos(250, 97); this.addChild(iDemo); this.State = stPlay; } override public function OnPress(_arg1:Event, _arg2):void{ (this.parent as OWindow).OnPress(null, ClickzL.miLastWindow); this.prVisible = false; } override public function Free():void{ super.Free(); if (iDemo){ iDemo.Free(); iDemo = null; }; } override public function OnEnterFrame(_arg1:Event):void{ switch (this.State){ case stPlay: if (iDemo.State == OWDemo.stEnd){ this.State = stPlay; }; break; }; } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stNone: break; case stPlay: if (!iDemo.prVisible){ iDemo.prVisible = true; }; if (!iInfoText.prVisible){ iInfoText.prVisible = true; }; iDemo.Play(iPlayList[iPlayIndex]); ClickzL.OWInstructions[2][1] = ClickzL.OWInstructionsInfo[iPlayIndex]; if (iInfoText){ this.removeChild(iInfoText); iInfoText = ClickzL.OWInstructions[2][0](ClickzL.OWInstructions[2]); this.addChild(iInfoText); }; iPlayIndex++; if (iPlayIndex > (iPlayList.length - 1)){ iPlayIndex = 0; }; break; }; } } }//package RES.WINDOWS
Section 100
//OWIntro (RES.WINDOWS.OWIntro) package RES.WINDOWS { import ENGINE.DISPLAY.*; import flash.events.*; import ENGINE.INTERFACE.*; public class OWIntro extends OWindow { public var iHeader:OBitmap; private var iTimer:Number; public var iHit:OSprite; public var iFooter:OBitmap; public var iAlpha:Array; public var iName:Array; public static var stShowFooter:int = 2; public static var stHide:int = 5; public static var stNormal:int = 4; public static var stShowName:int = 3; public static var stShowHeader:int = 1; public static var stInvisible:int = 6; public static var stBeforeShow:int = 0; public function OWIntro(){ super(ClickzL.OWIntroParam); } override public function Init():void{ var _local1:int; var _local2:Number; var _local3:int; this.iName = new Array(); super.Init(); this.iHeader.alpha = 0; this.iFooter.alpha = 0; _local1 = this.iName.length; this.iAlpha = new Array(_local1); _local2 = (300 - (this.iName[0].prHeight / 2)); _local3 = 0; while (_local3 < (_local1 / 2)) { this.iName[_local3].prY = _local2; this.iName[((_local1 - _local3) - 1)].prY = _local2; this.iAlpha[_local3] = (-(((_local1 / 2) - _local3)) * 0.3); this.iAlpha[((_local1 - _local3) - 1)] = (-(((_local1 / 2) - _local3)) * 0.3); this.iName[_local3].alpha = 0; this.iName[((_local1 - _local3) - 1)].alpha = 0; _local3++; }; this.hitArea = this.iHit; this.State = stBeforeShow; } override public function Free():void{ super.Free(); this.iHeader = null; this.iFooter = null; this.iName = null; } override public function OnMouseDown(_arg1:MouseEvent):void{ if (this.iState < OWIntro.stShowFooter){ return; }; this.prVisible = false; super.OnMouseDown(_arg1); } override public function OnEnterFrame(_arg1:Event):void{ var _local2:int; switch (this.iState){ case stBeforeShow: if (this.iTimer-- <= 0){ this.State = stShowHeader; }; break; case stShowHeader: if (this.iHeader.alpha >= 1){ this.iHeader.alpha = 1; this.State = stShowFooter; } else { this.iHeader.alpha = (this.iHeader.alpha + 0.025); }; break; case stShowFooter: if (this.iFooter.alpha >= 1){ this.iFooter.alpha = 1; this.State = stShowName; } else { this.iFooter.alpha = (this.iFooter.alpha + 0.025); }; break; case stShowName: if (this.iName[0].alpha >= 1){ this.State = stNormal; } else { _local2 = 0; while (_local2 < this.iName.length) { this.iAlpha[_local2] = (this.iAlpha[_local2] + 0.025); if (this.iAlpha[_local2] > 1){ this.iAlpha[_local2] = 1; }; if (this.iAlpha[_local2] >= 0){ this.iName[_local2].alpha = this.iAlpha[_local2]; }; _local2++; }; }; break; case stNormal: if (this.iTimer-- <= 0){ this.State = stHide; }; break; case stHide: if (this.iFooter.alpha <= 0){ this.State = stInvisible; } else { this.iHeader.alpha = (this.iHeader.alpha - 0.05); this.iFooter.alpha = (this.iFooter.alpha - 0.05); _local2 = 0; while (_local2 < this.iName.length) { this.iName[_local2].alpha = (this.iName[_local2].alpha - 0.05); _local2++; }; }; break; }; } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stBeforeShow: this.iTimer = 20; break; case stNormal: this.iTimer = 180; break; case stInvisible: this.prVisible = false; break; }; } } }//package RES.WINDOWS
Section 101
//OWMenu (RES.WINDOWS.OWMenu) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import flash.net.*; import flash.utils.*; import ENGINE.SMARTFOX.*; public class OWMenu extends ODialog { public var iPlayers:OIObject; public var iMoreGames:OButton; public var iOptions:OButton; public var iBName:OButton; public var iGameName:OIObject; public var iCPlayers:OCounter; public var iTimer:int; public var iPlayOnlineStrategy:OButton; public var iHighScores:OButton; public var iInstructions:OButton; public var iInfo:OIObject; public function OWMenu(){ super(ClickzL.OWMenu); } override public function set prVisible(_arg1:Boolean):void{ super.prVisible = _arg1; } override public function Init():void{ ClickzL.OWMenu[0][4] = ((ClickzL.strWelcome + " ") + ClickzL.iGAME.prPlayerName); super.Init(); if (ClickzL.iMP.prUsersCount == 0){ this.iPlayers.prAnimationEnabled = false; this.iPlayers.prVisible = false; this.iPlayers.prAnimationEnabled = true; this.iCPlayers.prAnimationEnabled = false; this.iCPlayers.prVisible = false; this.iPlayers.prAnimationEnabled = true; }; this.iCPlayers.prAnimationEnabled = false; this.iCPlayers.prValue = ClickzL.iMP.prUsersCount; this.iPlayers.prAnimationEnabled = true; this.iCPlayers.Pos((this.iPlayOnlineStrategy.prX + 20), this.iCPlayers.prY); this.iPlayers.Pos((this.iCPlayers.prX + 90), this.iPlayers.prY); this.ShowUserReiting(true); } override public function set prActive(_arg1:Boolean):void{ super.prActive = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg2 == this.iBName){ (this.parent as OWindow).OnPress(null, ClickzL.miChoosePlayer); this.prVisible = false; return; }; if (_arg2 == this.iPlayOnlineStrategy){ (this.parent as OWindow).OnPress(null, ClickzL.miGameMP); ClickzL.GameType = ClickzL.STRATEGY; this.prVisible = false; return; }; if (_arg2 == this.iOptions){ (this.parent as OWindow).OnPress(null, ClickzL.miOptions); this.prActive = false; return; }; if (_arg2 == this.iInstructions){ (this.parent as OWindow).OnPress(null, ClickzL.miInstructions); this.prActive = false; return; }; if (_arg2 == this.iHighScores){ (this.parent as OWindow).OnPress(null, ClickzL.miHighScores); this.prActive = false; return; }; if (_arg2 == this.iMoreGames){ navigateToURL(new URLRequest(ClickzL.sURLSite)); return; }; (this.parent as OWindow).OnPress(null, ClickzL.miCommingSoon); this.prActive = false; } override public function Free():void{ this.iBName = null; this.iGameName = null; this.iCPlayers = null; this.iPlayers = null; this.iPlayOnlineStrategy = null; this.iOptions = null; this.iInstructions = null; this.iHighScores = null; this.iMoreGames = null; super.Free(); } private function InitObject(_arg1:Array):void{ if (this.iInfo){ this.removeChild(this.iInfo); this.iInfo.Free(); this.iInfo = null; }; if (!_arg1){ return; }; this.iInfo = new OIObject(_arg1, OInterface.iDefSlowAnimators); this.addChild(this.iInfo); this.iInfo.SetVisible(false); this.iInfo.prVisible = true; } override public function OnEnterFrame(_arg1:Event):void{ var _local2:int; if (this.iCPlayers.prValue != ClickzL.iMP.prUsersCount){ if (ClickzL.iMP.prUsersCount > 0){ if (!this.iPlayers.prVisible){ this.iCPlayers.prVisible = true; this.iPlayers.prVisible = true; }; } else { if (this.iPlayers.prVisible){ this.iCPlayers.prVisible = false; this.iPlayers.prVisible = false; }; }; this.iCPlayers.prValue = ClickzL.iMP.prUsersCount; }; _local2 = getTimer(); if ((_local2 - this.iTimer) > 30000){ ShowUserReiting(false); }; super.OnEnterFrame(_arg1); } private function ShowUserReiting(_arg1:Boolean):void{ var _local2:String; var _local3:String; var _local4:Array; _local2 = ClickzL.OWColors[Math.round((Math.random() * (ClickzL.OWColors.length - 1)))]; ClickzL.OWMenuReiting[0][3] = _local2; if (_arg1){ ClickzL.iMP.ClearOpponentTurn(true); ClickzL.OWMenuReiting[0][4] = ((ClickzL.iGAME.prPlayerName + ClickzL.strReiting2) + ClickzL.iGAME.prScore.toString()); this.InitObject(ClickzL.OWMenuReiting); }; this.iTimer = getTimer(); if (ClickzL.iMP.State != OMultiplayer.stInZone){ return; }; _local3 = ClickzL.iMP.prOpponentTurn; ClickzL.iMP.ClearOpponentTurn(true); ClickzL.iMP.Turn(["rdr"]); if (!_local3){ return; }; _local4 = _local3.split(/,/); ClickzL.OWMenuReiting[0][4] = (((((int(_local4[0]) + 1).toString() + ClickzL.strReiting1) + _local4[1]) + ClickzL.strReiting2) + _local4[2]); this.InitObject(ClickzL.OWMenuReiting); } } }//package RES.WINDOWS
Section 102
//OWOptions (RES.WINDOWS.OWOptions) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; import flash.system.*; public class OWOptions extends ODialog { public var iResolution:OListBox; public var iFullScreen:OListBox; public var iSound:OListBox; private var iSResList:Array; public var iMusic:OListBox; private var iSRes:Array; public var iCancel:OButton; public var iAccept:OButton; public function OWOptions(){ super(ClickzL.OWOptions); } private function AddResolution(_arg1:int, _arg2:int):void{ if ((((_arg1 <= Capabilities.screenResolutionX)) && ((_arg2 <= Capabilities.screenResolutionY)))){ this.iSRes.push([_arg1, _arg2]); this.iSResList.push(((_arg1.toString() + " X ") + _arg2.toString())); }; } override public function Init():void{ var _local1:int; var _local2:int; var _local3:Number; var _local4:int; var _local5:int; var _local6:Number; ClickzL.OWOptions[0][2] = 340; ClickzL.OWOptions[5][11] = 190; ClickzL.OWOptions[6][8] = 260; ClickzL.OWOptions[7][8] = 260; super.Init(); this.iResolution.prVisible = false; this.iSound.prCurrentInd = int((ClickzL.iGAME.prSoundVolume * 10)); this.iMusic.prCurrentInd = int((ClickzL.iGAME.prMusicVolume * 10)); this.InitResolutions(); this.iResolution.prLBParams = this.iSResList; _local1 = OGlobal.prStage.stageWidth; _local2 = OGlobal.prStage.stageHeight; _local3 = 10000; _local4 = 0; _local5 = 0; while (_local5 < this.iSRes.length) { _local6 = (Math.abs((this.iSRes[_local5][0] - _local1)) + Math.abs((this.iSRes[_local5][1] - _local2))); if (_local6 < _local3){ _local4 = _local5; _local3 = _local6; }; _local5++; }; this.iResolution.prCurrentInd = _local4; this.iFullScreen.prCurrentInd = ((((OGlobal.prStage.stageWidth == Capabilities.screenResolutionX)) && ((OGlobal.prStage.stageHeight == Capabilities.screenResolutionY)))) ? 1 : 0; } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg2 == this.iCancel){ this.prVisible = false; return; }; if (_arg2 == this.iAccept){ this.prVisible = false; ClickzL.iGAME.prSoundVolume = (this.iSound.prCurrentInd / 10); ClickzL.iGAME.prMusicVolume = (this.iMusic.prCurrentInd / 10); ClickzL.iGAME.prResX = this.iSRes[this.iResolution.prCurrentInd][0]; ClickzL.iGAME.prResY = this.iSRes[this.iResolution.prCurrentInd][1]; ClickzL.iGAME.prFullScreen = (this.iFullScreen.prCurrentInd) ? true : false; fscommand("fullscreen", ClickzL.iGAME.prFullScreen.toString()); return; }; } override public function Free():void{ this.iSound = null; this.iMusic = null; this.iResolution = null; this.iFullScreen = null; this.iAccept = null; this.iCancel = null; this.iSRes = null; this.iSResList = null; super.Free(); } private function InitResolutions():void{ this.iSRes = new Array(); this.iSResList = new Array(); AddResolution(640, 480); AddResolution(800, 600); AddResolution(0x0400, 600); AddResolution(0x0400, 0x0300); AddResolution(0x0500, 0x0300); AddResolution(0x0500, 0x0400); AddResolution(Capabilities.screenResolutionX, Capabilities.screenResolutionY); } } }//package RES.WINDOWS
Section 103
//OWResults (RES.WINDOWS.OWResults) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.GAME.*; import ENGINE.CORE.*; import flash.utils.*; public class OWResults extends OAlert { private var iWInd:int;// = 0 private var iTimer:Timer; private var iDelta:Number;// = 0.025 public static const stScore:int = 3; public static const stHits:int = 1; public static const stStart:int = 0; public static const stMisses:int = 2; public function OWResults(){ var _local1:int; var _local2:int; var _local3:int; iWInd = 0; iDelta = 0.025; _local1 = ClickzL.iGAME.Read(OGame.catTmp, "Score"); ClickzL.OWResultsLevelScore[1][5] = _local1.toString(); _local1 = ClickzL.iGAME.Read(OGame.catTmp, "Bonus"); ClickzL.OWResultsBonusScore[1][5] = _local1.toString(); _local1 = ClickzL.iGAME.Read(OGame.catTmp, "Result"); ClickzL.OWResultsTotalScore[1][5] = _local1.toString(); ClickzL.iGAME.AddScore(_local1); ClickzL.iGAME.AddScoreInTable(_local1); _local2 = ClickzL.iGAME.prMode; ClickzL.iGAME.prMode = 0; ClickzL.iGAME.AddScore(_local1); ClickzL.iGAME.AddScoreInTable(_local1); ClickzL.iGAME.prMode = _local2; _local3 = ClickzL.iGAME.prScore; ClickzL.OWResultsRaiting[1][4] = _local3.toString(); ClickzL.iMP.Turn(["wrr", ClickzL.iGAME.prPlayerName, _local3]); ClickzL.OWResults[5][6] = (ClickzL.iGAME.Read(OGame.catTmp, "NewLevel")) ? ClickzL.strNextLevel : ClickzL.strPlayAgain; super(ClickzL.OWResults, null); } override public function Init():void{ super.Init(); this.Pos(0, 0); this.iTimer = new Timer(500, 8); this.iTimer.addEventListener(TimerEvent.TIMER, OnTimer); this.iTimer.start(); } override public function Free():void{ this.iTimer.stop(); this.iTimer.removeEventListener(TimerEvent.TIMER, OnTimer); this.iTimer = null; super.Free(); } private function OnTimer(_arg1:TimerEvent):void{ switch (this.iTimer.currentCount){ case 1: (this.getChildAt(0) as OIObject).prVisible = true; break; case 2: (this.getChildAt(1) as OIObject).prVisible = true; OSound.PlaySoundInd(1); break; case 3: (this.getChildAt(2) as OIObject).prVisible = true; OSound.PlaySoundInd(1); break; case 4: (this.getChildAt(3) as OIObject).prVisible = true; OSound.PlaySoundInd(1); break; case 5: (this.getChildAt(4) as OIObject).prVisible = true; (this.getChildAt(5) as OIObject).prVisible = true; OSound.PlaySoundInd(1); break; }; } override public function OnEnterFrame(_arg1:Event):void{ super.OnEnterFrame(_arg1); } } }//package RES.WINDOWS
Section 104
//Clickz (Clickz) package { import flash.events.*; import flash.display.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; import RES.WINDOWS.*; import ENGINE.SMARTFOX.*; import ENGINE.AD.*; public class Clickz extends OApplication { private var iSystem:OSystem; private var iWindow:OWindow; public function Clickz(){ super("Clickz"); OSound.PlayListAdd("music.mp3"); OSound.PlayMusic(); OAdBanners.InitTBanner(ClickzL.sTBannerPrefix, ClickzL.sBannerID); OAdBanners.InitBBanner(ClickzL.sBBannerPrefix, ClickzL.sBannerID); } override protected function OnMenuItem():void{ var _local1:int; var _local2:DisplayObject; var _local3:OWHighScores; _local1 = this.prMenuItem; switch (_local1){ case ClickzL.miNullWindow: return; case ClickzL.miLastWindow: _local2 = this.getChildAt((this.numChildren - 1)); this.iWindow = ((_local2 is OWindow)) ? (_local2 as OWindow) : null; if (this.iWindow){ this.iWindow.prActive = true; return; }; this.iWindow = new OWMenu(); this.prMenuItem = ClickzL.miNullWindow; break; case ClickzL.miIntro: this.iWindow = new OWIntro(); this.prMenuItem = ClickzL.miEnterNameFirst; if (ClickzL.iGAME.prPlayerName == ""){ this.prMenuItem = ClickzL.miEnterNameFirst; } else { this.prMenuItem = ClickzL.miMenu; }; break; case ClickzL.miEnterNameFirst: this.iWindow = new OWEnterName(false); this.prMenuItem = ClickzL.miMenu; break; case ClickzL.miEnterNewName: this.iWindow = new OWEnterName(true); (this.iWindow as OWEnterName).prName = ""; this.prMenuItem = ClickzL.miLastWindow; break; case ClickzL.miMenu: switch (ClickzL.iMP.State){ case OMultiplayer.stNone: ClickzL.iMP.Init(ClickzL.sDomain, ClickzL.sServer, ClickzL.sZone, ClickzL.sXTName, ClickzL.iGAME.prPlayerName); break; case OMultiplayer.stConnectionError: if (ClickzL.iMP.prErrorsCount < 5){ ClickzL.iMP.State = OMultiplayer.stNone; ClickzL.iMP.Init(ClickzL.sDomain, ClickzL.sServer, ClickzL.sZone, ClickzL.sXTName, ClickzL.iGAME.prPlayerName); }; break; }; this.iWindow = new OWMenu(); this.prMenuItem = ClickzL.miNullWindow; break; case ClickzL.miCommingSoon: this.iWindow = new OAlert(ClickzL.OWCommingSoon, null); this.prMenuItem = ClickzL.miLastWindow; break; case ClickzL.miChoosePlayer: this.iWindow = new OWChoosePlayer(); this.prMenuItem = ClickzL.miMenu; break; case ClickzL.miDeletePlayerConfirm: this.iWindow = new OAlert(ClickzL.OWDeletePlayerConfirm, [ClickzL.miDeletePlayer, ClickzL.miLastWindow]); this.prMenuItem = ClickzL.miLastWindow; break; case ClickzL.miDeletePlayer: ClickzL.iGAME.DeletePlayer(ClickzL.iGAME.prPlayerName); if (ClickzL.iGAME.prPlayerName != ""){ this.OnMenuItem(); return; }; this.iWindow = new OWEnterName(false); this.prMenuItem = ClickzL.miLastWindow; break; case ClickzL.miOptions: this.iWindow = new OWOptions(); this.prMenuItem = ClickzL.miLastWindow; break; case ClickzL.miHighScores: this.iWindow = new OWHighScores(); this.prMenuItem = ClickzL.miLastWindow; break; case ClickzL.miDeleteScoresConfirm: this.iWindow = new OAlert(ClickzL.OWDeleteScoresConfirm, [ClickzL.miDeleteScores, ClickzL.miLastWindow]); this.prMenuItem = ClickzL.miLastWindow; break; case ClickzL.miDeleteScores: _local3 = (this.getChildAt((this.numChildren - 1)) as OWHighScores); if (_local3.iTable.prValue == 0){ ClickzL.iGAME.ClearLocalScores(0); } else { ClickzL.iGAME.ClearPersonalScores(0); }; this.OnMenuItem(); return; case ClickzL.miGameMP: this.iWindow = new OWGame(); this.prMenuItem = ClickzL.miMenu; break; case ClickzL.miResultsMP: this.iWindow = new OWResults(); this.prMenuItem = ClickzL.miLastWindow; break; case ClickzL.miInstructions: this.iWindow = new OWInstruction(); this.prMenuItem = ClickzL.miLastWindow; break; }; this.addChild(this.iWindow); } override public function Init():void{ this.InitBackground([ClickzL.OBG02], 0); if (ClickzL.sDebug){ this.iSystem = new OSystem(); this.addChild(this.iSystem); }; super.Init(); this.prMenuItem = ClickzL.miIntro; OnMenuItem(); } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg1 == null){ this.prMenuItem = _arg2; }; } override protected function OnDeactivate(_arg1:Event):void{ ClickzL.iGAME.SaveCache(); } override public function OnEnterFrame(_arg1:Event):void{ super.OnEnterFrame(_arg1); ClickzL.iMP.OnEnterFrame(); if (ClickzL.sDebug){ OSystem.iUserText1 = (((((((" : " + ClickzL.iMP.State.toString()) + " : ") + ClickzL.iMP.prActiveRoomID.toString()) + " ") + ClickzL.iMP.prPlayerID.toString()) + " : ") + ClickzL.iMP.prError); }; if (this.iWindow){ if (this.iWindow.prAnimation){ return; }; if (!this.iWindow.prVisible){ this.removeChild(this.iWindow); this.iWindow.Free(); this.iWindow = null; this.OnMenuItem(); } else { if (!this.iWindow.prActive){ this.OnMenuItem(); }; }; }; } } }//package
Section 105
//ClickzL (ClickzL) package { import ENGINE.DISPLAY.*; import ENGINE.INTERFACE.*; import ENGINE.GAME.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.CORE.*; import ENGINE.SMARTFOX.*; public class ClickzL { public static const strCancel:String = "Cancel"; public static const OSSmileSInd:int = 12; public static const miDeletePlayer:int = 9; public static const miDeleteScoresConfirm:int = 18; private static const OWSelectGameGameModeColor:Array = ["60", "30", "180", "70", "190", "220", "280", "100", "40", "150", "170", "250", "50", "260", "140", "330", "300", "350", "80", "120"]; public static const strDefPlayerName:String = "WELL"; public static const strResults1:String = "Results:"; public static const strPresents:String = "presents"; public static const OSBubbleBangSInd:int = 0; public static const miCommingSoon:int = 6; public static const strConnect1URL:String = "http://www.wellgames.com/free_online/clickz/?g=clickz"; public static const strResults:String = "Results"; public static const strVerticaly:String = "verticaly"; public static const strChoosePlayer:String = "Choose a Player"; public static const sBBannerPrefix:String = "bottom/"; public static const strCommingSoon:String = "Coming Soon..."; public static const strInstructionsText:String = "Clear the playfield clicking on the groups of 2 or more equal figures and changing the color of the tiles to white."; public static const strConnect2URL:String = "http://www.wellgames.com/?g=clickz"; public static const miLastWindow:int = 1; public static const strFullScreen:String = "Full Screen"; private static const iWOptionsVolume:Array = [ClickzL.strOff, "10%", "20%", "30%", "40%", "50%", "60%", "70%", "80%", "90%", "100%"]; public static const ARCADE:int = 2; public static const strSite:String = "WELLGAMES.COM"; public static const miMenu:int = 5; public static const SQUARE:int = 0; public static const strNextLevel:String = "Next Level"; public static const strConnect3URL:String = "http://absolutist.com/cgi-bin/tell_a_friend.pl?url=http://wellgames.com/free_online/clickz/?g=clickz"; public static const strMoreGames:String = "More Games"; public static const strHorizontal:String = "horizontal"; public static const strPlace:String = " Place"; public static const strPlayAgain:String = "Play Again"; public static const strSound:String = "Sound Volume"; public static const miOptions:int = 10; public static const sURLSite:String = "http://www.wellgames.com/?g=clickz"; public static const miDeleteScores:int = 19; public static const strNewPlayer:String = "NEW PLAYER!"; public static const strHighScores:String = "High Scores"; public static const miDeletePlayerConfirm:int = 8; public static const miInstructions:int = 24; public static const strReiting2:String = "'s Rating Is "; public static const strWindow:String = "Window"; public static const strDeleteScoresConfirm:String = "Are you sure you want to delete score table?"; public static const strReiting1:String = " Place: "; public static const strDiagonal:String = "diagonal"; public static const strHowToPlay:String = "How To Play"; public static const sServer:String = "www.wellgames.com"; public static const strCollect1:String = "Collect"; public static const strCollect2:String = "The line can be collected"; public static const strHasReiting:String = "'s Rating Is "; public static const sDebug:Boolean = false; public static const strNew:String = "New"; public static const strOff:String = "Off"; public static const strCollect:String = "Collect :"; public static const sTBannerPrefix:String = "top/"; public static const strLine:String = "line"; public static const strFailed:String = "Failed"; public static const miGameMP:int = 21; public static const strConnect2:String = "Try Other Multiplayer Games!"; public static const strConnect3:String = "Tell A Friend About clickz!"; public static const miResultsMP:int = 22; public static const strConnect1:String = "Play With Other Gamers In Multiplayer Mode!"; public static const sXTName:String = "cl"; public static const strGainedScore:String = "gained score :"; public static const OWInstructionsInfo:Array = [[[ClickzS.Header, 550, 25, "yellow1", ClickzL.strInstructionsText, 0, 0, null, 0, true]], [[ClickzS.Header, 550, 25, "yellow1", ClickzL.strCollect2, 0, -15, null, 0, true], [ClickzS.Header, 550, 25, "blue", ClickzL.strHorizontal, 0, 25, null, 0, true]], [[ClickzS.Header, 550, 25, "yellow1", ClickzL.strCollect2, 0, -15, null, 0, true], [ClickzS.Header, 550, 25, "blue", ClickzL.strVerticaly, 0, 25, null, 0, true]], [[ClickzS.Header, 550, 25, "yellow1", ClickzL.strCollect2, 0, -15, null, 0, true], [ClickzS.Header, 550, 25, "blue", ClickzL.strDiagonal, 0, 25, null, 0, true]], [[ClickzS.Header, 550, 25, "yellow1", ClickzL.strInstructionsText, 0, 0, null, 0, true]], [[ClickzS.Header, 550, 25, "yellow1", ClickzL.strInstructionsText, 0, 0, null, 0, true]]]; public static const HEXAGON:int = 1; public static const DEMO:int = 3; public static const sURLGame:String = "http://www.wellgames.com/free_online/clickz/?g=clickz"; public static const miEnterNewName:int = 4; public static const TRIANGLE:int = 2; public static const miIntro:int = 2; private static const OWHighScoresType:Array = [ClickzL.strLocal, ClickzL.strPersonal]; public static const strClose:String = "Close"; public static const strPrToCont:String = "press to continue"; public static const strEnterName:String = "please enter your name:"; public static const strFailedLevel:String = " Has Failed The Level With Score "; public static const strMoreGames1:String = "More Games"; public static const strMusic:String = "Music Volume"; public static const strInstructions:String = "Instruction"; public static const strLevelScore:String = "'s Level Score Is "; public static const strComplete:String = "complete!"; public static const miResultsSP:int = 15; public static const strAccept:String = "Accept"; public static const strClear:String = "Clear"; public static const miSSaver:int = 25; public static const strConnectionToServer:String = "Connecting To Server..."; public static const strOpponent:String = "Opponent"; public static const strSendMail:String = "Send Mail"; public static const strPlayersOnline1:String = "Players Online"; public static const strLevel1:String = "Level:"; public static const sZone:String = "Clickz"; public static const strDeletePlayerConfirm:String = "Are you sure you want to delete this profile?"; public static const strBonusScore:String = "bonus score :"; public static const strTotalScore:String = "Level Score :"; public static const sBannerID:String = "clickz"; public static const OSSmileEInd:int = 14; public static const strScore:String = "Score:"; public static const strGameName:String = "Clickz!"; public static const strYes:String = "Yes"; public static const miNullWindow:int = 0; public static const sDomain:String = "wellgames.com"; public static const strCompleteLevel:String = " Has Completed The Level With Score "; public static const miHighScores:int = 17; public static const strOptions:String = "Options"; public static const strMenu:String = "Menu"; public static const strDelete:String = "Delete"; public static const OSBubbleBangEInd:int = 5; public static const strOpponent1:String = "Opponent"; public static const strOpponent2:String = "In Game"; private static const iWOptionsOnOff:Array = [ClickzL.strOff, ClickzL.strOn]; public static const strYourRaiting:String = "Your Rating:"; public static const STRATEGY:int = 1; public static const strPlayOnline1:String = "Play Online!"; public static const strChangePlayer:String = "click to change player"; public static const strCommingSoonI:String = "This option is not available at the moment"; public static const strPersonal:String = "Personal"; public static const miChoosePlayer:int = 7; public static const miEnterNameFirst:int = 3; private static const OSoundParams:Array = [ClickzL.OSBubbleBang01, ClickzL.OSBubbleBang02, ClickzL.OSBubbleBang03, ClickzL.OSBubbleBang04]; public static const strPlayOnline:String = "Play Online!"; public static const strLocal:String = "Local"; public static const strNo:String = "No"; public static const strLevel:String = "Level"; public static const OSOops:int = 15; public static const strOn:String = "On"; public static const strWelcome:String = "Welcome"; public static const strPlayersOnline:String = "Players Online"; public static var Figure01:Class = ClickzL_Figure01; public static var Figure02:Class = ClickzL_Figure02; public static var Figure03:Class = ClickzL_Figure03; public static var Figure04:Class = ClickzL_Figure04; public static var Figure05:Class = ClickzL_Figure05; public static var Figure09:Class = ClickzL_Figure09; public static var Figure06:Class = ClickzL_Figure06; public static var Figure08:Class = ClickzL_Figure08; public static var Figure07:Class = ClickzL_Figure07; public static var Figure10:Class = ClickzL_Figure10; public static var Figure11:Class = ClickzL_Figure11; public static var Figure12:Class = ClickzL_Figure12; public static var OWInfoP:Array = [[ClickzS.Header, 250, 27, "yellow", ClickzL.strConnect1, 5, 265, null, 0, true]]; private static var OWGameSite:Array = [[ClickzS.Header, 250, 25, "blue", strSite, 0, 0, null, 0, true]]; public static var OIRight:Class = ClickzL_OIRight; public static var OWHighScores:Array = [[ClickzS.BigFrame, 600, 440, "yellow", "white", 0, 0, null, 0, true], [ClickzS.Header, 600, 50, "yellow", ClickzL.strHighScores, 0, 20, null, 0, true], [ClickzS.ListBoxTextHSlider, 280, 50, "aqua1", false, 190, 40, "aqua1", "", ClickzL.OWHighScoresType, 160, 75, "iType", 0, true], [ClickzS.SmallBorder, 540, 200, "yellow", 30, 130, null, 0, true], [ODisplay.IDisplayObjectMake, ClickzL.OWHighScoreTabF, 45, 145, "iTable", 0, true], [ClickzS.MakeTextButton, 150, 60, "red", "red", 30, ClickzL.strClear, 110, 350, "iClear", 0, true], [ClickzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, ClickzL.strClose, 340, 350, "iClose", 0, true]]; public static var OWDeleteScoresConfirm:Array = [[ClickzS.BigFrame, 420, 270, "red", "yellow", 0, 0, null, 0, true], [ClickzS.Header, 420, 30, "aqua1", ClickzL.strDeleteScoresConfirm, 0, 85, null, 0, true], [ClickzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, ClickzL.strYes, 50, 190, "iButtons", 0, true], [ClickzS.MakeTextButton, 150, 60, "red", "red", 30, ClickzL.strNo, 220, 190, "iButtons", 1, true]]; public static var OWGameConnection:Array = [ClickzS.ColorHeader, 800, 50, ClickzL.OWColors, ClickzL.strConnectionToServer, OInterface.iDefSlowAnimators]; private static var OWHighScoreTabF:Array = [OInterface.OTabMake, [[OInterface.OIObjectMake, ClickzL.OWHighScoreLocal, null, 0, 0, null, 0, false], [OInterface.OIObjectMake, ClickzL.OWHighScorePersonal, null, 0, 0, null, 0, false]], 410, 270, ClickzL.OTimerAnimator, null]; public static var OWEnterName:Array = [[ClickzS.BigFrame, 460, 290, "aqua1", "white", 0, 0, null, 0, true], [ClickzS.Header, 460, 50, "aqua1", ClickzL.strNewPlayer, 0, 20, null, 0, true], [ClickzS.Header, 460, 30, "yellow", ClickzL.strEnterName, 0, 90, null, 0, true], [ClickzS.InputText, 400, 60, "yellow", "well", [45, 0.9, 0.6], 11, 30, 130, "iName", 0, true], [ClickzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, ClickzL.strAccept, 70, 210, "iAccept", 0, true], [ClickzS.MakeTextButton, 150, 60, "red", "red", 30, ClickzL.strCancel, 240, 210, "iCancel", 0, true]]; public static var OSSmile02:Class = ClickzL_OSSmile02; public static var OCursor:Class = ClickzL_OCursor; private static var OWGameCompletedLevel:Array = [[ClickzS.Header, 550, 60, "yellow", strLevel, 17, 0, null, 0, true], [ClickzS.Header, 550, 60, "yellow", strComplete, 17, 60, null, 0, true], [ClickzS.Header, 550, 35, "yellow", strPrToCont, 17, 130, null, 0, true]]; public static var OSSmile01:Class = ClickzL_OSSmile01; public static var OSSmile03:Class = ClickzL_OSSmile03; public static var OWCommingSoon:Array = [[ClickzS.BigFrame, 530, 290, "yellow1", "yellow", 0, 0, null, 0, true], [ClickzS.Header, 530, 50, "red", ClickzL.strCommingSoon, 0, 20, null, 0, true], [ClickzS.Header, 530, 30, "magenta", ClickzL.strCommingSoonI, 0, 125, null, 0, true], [ClickzS.MakeTextButton, 150, 60, "aqua1", "aqua1", 30, ClickzL.strClose, 190, 210, null, 0, true]]; public static var OWResults:Array = [[ClickzS.ColorHeader, 800, 90, OWRecordColor, strResults, OInterface.iDefSlowAnimators, 0, 0, null, 0, false], [OInterface.OIObjectMake, OWResultsLevelScore, OInterface.iDefSlowAnimators, 50, 130, null, 0, false], [OInterface.OIObjectMake, OWResultsBonusScore, OInterface.iDefSlowAnimators, 50, 200, null, 0, false], [OInterface.OIObjectMake, OWResultsTotalScore, OInterface.iDefSlowAnimators, 50, 270, null, 0, false], [OInterface.OIObjectMake, OWResultsRaiting, OInterface.iDefSlowAnimators, 0, 330, null, 0, false], [ClickzS.MakeTextButton, 320, 60, "yellow", "yellow", 30, ClickzL.strNextLevel, 240, 480, "iButtons", 0, false]]; public static var OWResultsLevelScore:Array = [[ClickzS.TextAlign, 695, 50, 50, "yellow", strGainedScore, 0, 1, 0, 0, null, 0, true], [ClickzS.TextAlign, 695, 50, 50, "yellow", "9", 2, 1, 0, 0, null, 0, true]]; public static var OWGameNCL:Array = [OInterface.OIObjectMake, OWGameNotCompletedLevel, OInterface.iDefAnimators, 660, 50, null, 0, true]; public static var OILeft:Class = ClickzL_OILeft; public static var OSOops2:Class = ClickzL_OSOops2; public static var OWResultsRaiting:Array = [[ClickzS.ColorText, 60, OWPlayersColor, strYourRaiting, OInterface.iDefSlowAnimators, 180, 0, null, 0, true], [ClickzS.Header, 800, 60, "aqua1", "9", 0, 70, null, 0, true]]; private static var OTimerAnimator:Object = {F:OA_AlphaFade.Make, iSAlpha:-1, iEAlpha:0, iSInd:[0], iEInd:[1], iPIter:15}; public static var OFont:Class = ClickzL_OFont; public static var OWResultsBonusScore:Array = [[ClickzS.TextAlign, 695, 50, 50, "red", strBonusScore, 0, 1, 0, 0, null, 0, true], [ClickzS.TextAlign, 695, 50, 50, "red", "9", 2, 1, 0, 0, null, 0, true]]; public static var OWResultsTotalScore:Array = [[ClickzS.TextAlign, 695, 50, 50, "yellow1", strTotalScore, 0, 1, 0, 0, null, 0, true], [ClickzS.TextAlign, 695, 50, 50, "yellow1", "9", 2, 1, 0, 0, null, 0, true]]; public static var OWGameNewLevelWithOpponent:Array = [OInterface.OIObjectMake, OWGameNewLevel, OInterface.iDefAnimators, 0, 0, null, 0, false]; private static var iSoundRegistered:Boolean = OSound.RegisterEmbedSounds(OSoundParams); public static var OWColors:Array = ["0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330"]; public static var OWIntroParam:Array = [[OSprite.Make, [[ODisplay.SpriteRect, (800 * OGlobal.Scale), (600 * OGlobal.Scale)]], 0, 0, "iHit", 0, false], [ClickzS.Header, 800, 50, "aqua1", ClickzL.strSite, 0, 160, "iHeader", 0, true], [ClickzS.Header, 800, 40, "aqua1", ClickzL.strPresents, 0, 400, "iFooter", 0, true], [ClickzS.Text, 120, "0", "C", 138, 0, "iName", 0, true], [ClickzS.Text, 120, "30", "L", 218, 0, "iName", 1, true], [ClickzS.Text, 120, "60", "I", 293, 0, "iName", 2, true], [ClickzS.Text, 120, "90", "C", 348, 0, "iName", 3, true], [ClickzS.Text, 120, "120", "K", 429, 0, "iName", 4, true], [ClickzS.Text, 120, "180", "Z", 529, 0, "iName", 5, true], [ClickzS.Text, 120, "210", "!", 612, 0, "iName", 6, true]]; public static var OIDown:Class = ClickzL_OIDown; public static var OWDeletePlayerConfirm:Array = [[ClickzS.BigFrame, 420, 270, "red", "yellow", 0, 0, null, 0, true], [ClickzS.Header, 420, 30, "aqua1", ClickzL.strDeletePlayerConfirm, 0, 85, null, 0, true], [ClickzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, ClickzL.strYes, 50, 190, "iButtons", 0, true], [ClickzS.MakeTextButton, 150, 60, "red", "red", 30, ClickzL.strNo, 220, 190, "iButtons", 1, true]]; public static var OWColors2:Array = ["330", "270", "240", "210", "180", "150", "120", "90", "60", "30", "0", "330", "270", "240", "210", "180", "150", "120", "90", "60", "30", "0", "330", "270", "240", "210", "180", "150", "120", "90", "60", "30", "0"]; public static var OWColors3:Array = ["0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330"]; public static var OWColors1:Array = ["30", "0", "90", "60", "150", "120", "210", "180", "270", "240", "330", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330"]; public static var OWGameScoreElementO:Array = [OInterface.OTabMake, [[ClickzS.Header, 17, 30, "yellow1", " ", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "yellow1", "0", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "yellow1", "1", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "yellow1", "2", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "yellow1", "3", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "yellow1", "4", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "yellow1", "5", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "yellow1", "6", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "yellow1", "7", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "yellow1", "8", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "yellow1", "9", 0, 0, null, 0, false]], 17, 30, ClickzL.OWGameCounterAnimator, null]; private static var iGameType:int = 0; public static var OBG02:Class = ClickzL_OBG02; public static var OWGameNewLevel:Array = [[ClickzS.ColorHeader, 800, 60, OWSelectGameGameModeColor, strSite, OInterface.iDefAnimators, 0, 0, null, 0, true], [ClickzS.ColorHeader, 800, 60, ClickzL.OWColors, strOpponent, OInterface.iDefAnimators, 0, 60, null, 0, true], [ClickzS.ColorHeader, 800, 60, ClickzL.OWColors2, strSite, OInterface.iDefAnimators, 0, 120, null, 0, true]]; public static var OWChoosePlayer:Array = [[ClickzS.BigFrame, 500, 500, "aqua1", "white", 0, 0, null, 0, true], [ClickzS.Header, 500, 50, "aqua1", ClickzL.strChoosePlayer, 0, 20, null, 0, true], [ClickzS.ListBoxText, 360, 40, "yellow", "yellow", 5, null, 30, 90, "iListBox", 0, true], [ClickzS.MakeTextButton, 150, 60, "yellow", "yellow", 30, ClickzL.strNew, 30, 340, "iNew", 0, true], [ClickzS.MakeTextButton, 150, 60, "magenta", "magenta", 30, ClickzL.strDelete, 320, 340, "iDelete", 0, true], [ClickzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, ClickzL.strAccept, 90, 420, "iAccept", 0, true], [ClickzS.MakeTextButton, 150, 60, "red", "red", 30, ClickzL.strCancel, 260, 420, "iCancel", 0, true]]; public static var OSBubbleBang01:Class = ClickzL_OSBubbleBang01; public static var OSBubbleBang02:Class = ClickzL_OSBubbleBang02; public static var OSBubbleBang03:Class = ClickzL_OSBubbleBang03; public static var OSBubbleBang05:Class = ClickzL_OSBubbleBang05; public static var OSBubbleBang06:Class = ClickzL_OSBubbleBang06; public static var OSBubbleBang07:Class = ClickzL_OSBubbleBang07; public static var OSBubbleBang08:Class = ClickzL_OSBubbleBang08; public static var OSBubbleBang09:Class = ClickzL_OSBubbleBang09; public static var OWGameLevelElement:Array = [OInterface.OTabMake, [[ClickzS.Header, 17, 35, "yellow", " ", 0, 0, null, 0, false], [ClickzS.Header, 17, 35, "yellow", "0", 0, 0, null, 0, false], [ClickzS.Header, 17, 35, "yellow", "1", 0, 0, null, 0, false], [ClickzS.Header, 17, 35, "yellow", "2", 0, 0, null, 0, false], [ClickzS.Header, 17, 35, "yellow", "3", 0, 0, null, 0, false], [ClickzS.Header, 17, 35, "yellow", "4", 0, 0, null, 0, false], [ClickzS.Header, 17, 35, "yellow", "5", 0, 0, null, 0, false], [ClickzS.Header, 17, 35, "yellow", "6", 0, 0, null, 0, false], [ClickzS.Header, 17, 35, "yellow", "7", 0, 0, null, 0, false], [ClickzS.Header, 17, 35, "yellow", "8", 0, 0, null, 0, false], [ClickzS.Header, 17, 35, "yellow", "9", 0, 0, null, 0, false]], 17, 35, ClickzL.OWGameCounterAnimator, null]; public static var OSBubbleBang04:Class = ClickzL_OSBubbleBang04; public static var OWSSaver:Array = [[ClickzS.MakeNFTextButton, 75, 25, "yellow", "yellow", 25, ClickzL.strMenu, 0, 0, "iMenu", 0, true], [ClickzS.MakeNFTextButton, 225, 25, "aqua1", "aqua1", 25, ClickzL.strSite, 0, 0, "iSite", 0, true]]; public static var OWGame:Array = [[ClickzS.ColorHeader, 250, 58, OWGameNameColor, strGameName, OInterface.iDefAnimators, 555, 0, "iGameName", 0, false], [ClickzS.MakeTextButton, 200, 50, "white", "white", 25, ClickzL.strMenu, 578, 510, "iMenu", 0, false], [ClickzS.Header, 250, 27, "blue", strSite, 552, 70, "iSite", 0, false], [ClickzS.ColorHeader, 80, 35, OWColors3, strLevel1, OInterface.iDefAnimators, 50, 553, "iLevel", 0, false], [ODisplay.IDisplayObjectMake, OWGameLevelF, 160, 560, "iLevelCounter", 0, false], [ClickzS.ColorHeader, 150, 35, OWColors2, strScore, OInterface.iDefAnimators, 270, 553, "iScore", 0, false], [ODisplay.IDisplayObjectMake, OWGameScoreF, 370, 560, "iScoreCounter", 0, false], [ClickzS.ColorHeader, 150, 30, OWColors1, strScore, OInterface.iDefAnimators, 560, 350, "iScoreO", 0, false], [ODisplay.IDisplayObjectMake, OWGameScoreFO, 660, 356, "iScoreCounterO", 0, false], [ClickzS.InvisibleButton, 250, 86, 548, 13, "iInvisibleButton", 0, true]]; public static var OSBubbleBang10:Class = ClickzL_OSBubbleBang10; public static var OSBubbleBang11:Class = ClickzL_OSBubbleBang11; public static var OIUp:Class = ClickzL_OIUp; public static var OWResultsRaitingS:Array = [[ClickzS.Header, 800, 80, "aqua1", "9", 0, 0, null, 0, true]]; public static var OWResultsScoreT:Array = [[ClickzS.Header, 800, 60, "yellow1", ((strLevel + " ") + strScore), 0, 0, null, 0, true]]; public static var OWRecordColor:Array = ["0", "60", "90", "150", "180", "240", "300", "360", "0", "60", "90", "150", "180", "240", "300", "360"]; private static var OWPlayersCounterF:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 17, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 34, 0, "iDigits", 2, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 51, 0, "iDigits", 3, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 67, 0, "iDigits", 4, true]], 85, 30]; private static var OWGameScoreF:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWGameScoreElement, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 22, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 44, 0, "iDigits", 2, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 66, 0, "iDigits", 3, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 88, 0, "iDigits", 4, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 110, 0, "iDigits", 5, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 132, 0, "iDigits", 6, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 154, 0, "iDigits", 7, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 176, 0, "iDigits", 8, true]], 200, 35]; private static var OWPlayersCounterElement:Array = [OInterface.OTabMake, [[ClickzS.Header, 17, 30, "0", " ", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "0", "0", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "30", "1", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "60", "2", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "90", "3", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "120", "4", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "150", "5", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "180", "6", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "210", "7", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "240", "8", 0, 0, null, 0, false], [ClickzS.Header, 17, 30, "270", "9", 0, 0, null, 0, false]], 17, 30, ClickzL.OTimerAnimator, null]; public static var OWGameNameColor:Array = ["red", "red1", "yellow", "yellow1", "green", "aqua", "aqua1"]; private static var OWGameNotCompletedLevel:Array = [[ClickzS.Header, 550, 60, "red", strLevel, 17, 0, null, 0, true], [ClickzS.Header, 550, 60, "red", strFailed, 17, 60, null, 0, true], [ClickzS.Header, 550, 35, "red", strPrToCont, 17, 130, null, 0, true]]; public static var OWInfoPUserNotFound:Array = [[ClickzS.Header, 250, 27, "yellow", ClickzL.strConnect1, 5, 200, null, 0, true], [ClickzS.Header, 250, 27, "yellow", ClickzL.strConnect1, 5, 265, null, 0, true]]; public static var OWPlayersColor:Array = ["180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150"]; public static var OWResultsColor:Array = ["yellow", "yellow", "yellow", "yellow", "yellow", "yellow", "yellow"]; public static var OWMenuReiting:Array = [[ClickzS.Header, 800, 30, "yellow", "W", 0, 375, null, 0, true]]; public static var OWGameScoreElement:Array = [OInterface.OTabMake, [[ClickzS.Header, 22, 35, "yellow1", " ", 0, 0, null, 0, false], [ClickzS.Header, 22, 35, "yellow1", "0", 0, 0, null, 0, false], [ClickzS.Header, 22, 35, "yellow1", "1", 0, 0, null, 0, false], [ClickzS.Header, 22, 35, "yellow1", "2", 0, 0, null, 0, false], [ClickzS.Header, 22, 35, "yellow1", "3", 0, 0, null, 0, false], [ClickzS.Header, 22, 35, "yellow1", "4", 0, 0, null, 0, false], [ClickzS.Header, 22, 35, "yellow1", "5", 0, 0, null, 0, false], [ClickzS.Header, 22, 35, "yellow1", "6", 0, 0, null, 0, false], [ClickzS.Header, 22, 35, "yellow1", "7", 0, 0, null, 0, false], [ClickzS.Header, 22, 35, "yellow1", "8", 0, 0, null, 0, false], [ClickzS.Header, 22, 35, "yellow1", "9", 0, 0, null, 0, false]], 20, 35, ClickzL.OWGameCounterAnimator, null]; public static var OWInfoPConnect:Array = [[ClickzS.Header, 250, 27, "yellow", ClickzL.strConnect1, 5, 200, null, 0, true], [ClickzS.MakeTextButton, 230, 45, "yellow", "yellow", 25, ClickzL.strPlayOnline, 15, 310, null, 0, true]]; public static var FallParticle:Class = ClickzL_FallParticle; public static var OSEEE:Class = ClickzL_OSEEE; public static var OWHighScoreLocal:Array = [[ClickzS.TextAlign, 510, 30, 30, "red", "W", 0, 1, 0, 0, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "red", "9", 2, 1, 0, 0, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "red1", "W", 0, 1, 0, 35, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "red1", "9", 2, 1, 0, 35, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "yellow", "W", 0, 1, 0, 70, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "yellow", "9", 2, 1, 0, 70, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "yellow1", "W", 0, 1, 0, 105, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "yellow1", "9", 2, 1, 0, 105, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "green", "W", 0, 1, 0, 140, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "green", "9", 2, 1, 0, 140, null, 0, true]]; public static var OWGameNewLevelWithHoutOpponent:Array = [ClickzS.ColorHeader, 800, 60, OWSelectGameGameModeColor, strSite, OInterface.iDefSlowAnimators, 0, 0, null, 0, true]; public static var OWMenu:Array = [[ClickzS.Header, 800, 40, "magenta1", ClickzL.strWelcome, 0, 10, null, 0, true], [ClickzS.Header, 800, 30, "white", ClickzL.strChangePlayer, 0, 55, null, 0, true], [ClickzS.ColorHeader, 800, 90, ClickzL.OWGameNameColor, ClickzL.strGameName, null, 0, 80, "iGameName", 0, true], [ClickzS.InvisibleButton, 400, 75, 200, 10, "iBName", 0, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterF, 20, 196, "iCPlayers", 0, true], [ClickzS.ColorText, 30, ClickzL.OWPlayersColor, ClickzL.strPlayersOnline, null, 20, 190, "iPlayers", 0, true], [ClickzS.MakeTextButton, 400, 100, "yellow", "yellow1", 40, ClickzL.strPlayOnline, 200, 250, "iPlayOnlineStrategy", 0, true], [ClickzS.MakeTextButton, 300, 60, "yellow", "yellow", 30, ClickzL.strOptions, 70, 440, "iOptions", 0, true], [ClickzS.MakeTextButton, 300, 60, "red1", "red1", 30, ClickzL.strInstructions, 430, 440, "iInstructions", 0, true], [ClickzS.MakeTextButton, 300, 60, "aqua", "aqua", 30, ClickzL.strHighScores, 30, 520, "iHighScores", 0, true], [ClickzS.MakeTextButton, 300, 60, "magenta", "magenta", 30, ClickzL.strMoreGames, 470, 520, "iMoreGames", 0, true]]; public static var OWHighScorePersonal:Array = [[ClickzS.TextAlign, 510, 30, 30, "aqua1", "W", 0, 1, 0, 0, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "aqua1", "9", 2, 1, 0, 0, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "blue", "W", 0, 1, 0, 35, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "blue", "9", 2, 1, 0, 35, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "blue1", "W", 0, 1, 0, 70, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "blue1", "9", 2, 1, 0, 70, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "magenta", "W", 0, 1, 0, 105, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "magenta", "9", 2, 1, 0, 105, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "magenta1", "W", 0, 1, 0, 140, null, 0, true], [ClickzS.TextAlign, 510, 30, 30, "magenta1", "9", 2, 1, 0, 140, null, 0, true]]; private static var OWGameScoreFO:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWGameScoreElementO, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 17, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 34, 0, "iDigits", 2, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 51, 0, "iDigits", 3, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 68, 0, "iDigits", 4, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 85, 0, "iDigits", 5, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 102, 0, "iDigits", 6, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 119, 0, "iDigits", 7, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 136, 0, "iDigits", 8, true]], 153, 30]; public static var OWOptions:Array = [[ClickzS.BigFrame, 540, 390, "aqua1", "white", 0, 0, null, 0, true], [ClickzS.Header, 540, 50, "aqua1", ClickzL.strOptions, 0, 20, null, 0, true], [ClickzS.ListBoxTextHSlider, 520, 50, "magenta", false, 90, 40, "magenta", ClickzL.strSound, ClickzL.iWOptionsVolume, 10, 90, "iSound", 0, true], [ClickzS.ListBoxTextHSlider, 520, 50, "yellow", false, 90, 40, "yellow", ClickzL.strMusic, ClickzL.iWOptionsVolume, 10, 140, "iMusic", 0, true], [ClickzS.ListBoxTextHSlider, 520, 50, "green1", false, 200, 40, "green1", ClickzL.strWindow, null, 10, 190, "iResolution", 0, true], [ClickzS.ListBoxTextHSlider, 520, 50, "red1", false, 90, 40, "red1", ClickzL.strFullScreen, ClickzL.iWOptionsOnOff, 10, 240, "iFullScreen", 0, true], [ClickzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, ClickzL.strAccept, 110, 310, "iAccept", 0, true], [ClickzS.MakeTextButton, 150, 60, "red", "red", 30, ClickzL.strCancel, 280, 310, "iCancel", 0, true]]; public static var OWInstructions:Array = [[ClickzS.BigFrame, 700, 580, "yellow", "white", 50, 10, null, 0, true], [ClickzS.Header, 600, 60, "yellow", ClickzL.strHowToPlay, 100, 30, null, 0, true], [OInterface.OIObjectMake, [], null, 125, 440, "iInfoText", 0, true], [ClickzS.MakeTextButton, 190, 60, "yellow", "aqua1", 30, ClickzL.strClose, 305, 510, null, 0, true]]; private static var OWGameCounterAnimator:Object = {F:OA_AlphaFade.Make, iSAlpha:-1, iEAlpha:0, iSInd:[0], iEInd:[1], iPIter:4}; public static var iMP:OMultiplayer = new OMultiplayer(sDebug); public static var OWGameCL:Array = [OInterface.OIObjectMake, OWGameCompletedLevel, OInterface.iDefAnimators, 660, 50, null, 0, true]; public static var OWInfoPPlayer:Array = [[ClickzS.ColorHeader, 250, 30, ClickzL.OWColors, ClickzL.strOpponent1, null, 5, 400, null, 0, true], [ClickzS.ColorHeader, 250, 30, ClickzL.OWPlayersColor, ClickzL.strLevel, null, 5, 435, null, 0, true]]; private static var OWGameLevelF:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWGameLevelElement, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWGameLevelElement, 17, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWGameLevelElement, 34, 0, "iDigits", 2, true]], 51, 35]; public static var iGAME:OGame = new OCGame(); public static function set GameType(_arg1:int):void{ iGameType = _arg1; iGAME.prMode = iGameType; } public static function get GameType():int{ return (iGameType); } } }//package
Section 106
//ClickzL_FallParticle (ClickzL_FallParticle) package { import mx.core.*; public class ClickzL_FallParticle extends SpriteAsset { } }//package
Section 107
//ClickzL_Figure01 (ClickzL_Figure01) package { import mx.core.*; public class ClickzL_Figure01 extends SpriteAsset { } }//package
Section 108
//ClickzL_Figure02 (ClickzL_Figure02) package { import mx.core.*; public class ClickzL_Figure02 extends SpriteAsset { } }//package
Section 109
//ClickzL_Figure03 (ClickzL_Figure03) package { import mx.core.*; public class ClickzL_Figure03 extends SpriteAsset { } }//package
Section 110
//ClickzL_Figure04 (ClickzL_Figure04) package { import mx.core.*; public class ClickzL_Figure04 extends SpriteAsset { } }//package
Section 111
//ClickzL_Figure05 (ClickzL_Figure05) package { import mx.core.*; public class ClickzL_Figure05 extends SpriteAsset { } }//package
Section 112
//ClickzL_Figure06 (ClickzL_Figure06) package { import mx.core.*; public class ClickzL_Figure06 extends SpriteAsset { } }//package
Section 113
//ClickzL_Figure07 (ClickzL_Figure07) package { import mx.core.*; public class ClickzL_Figure07 extends SpriteAsset { } }//package
Section 114
//ClickzL_Figure08 (ClickzL_Figure08) package { import mx.core.*; public class ClickzL_Figure08 extends SpriteAsset { } }//package
Section 115
//ClickzL_Figure09 (ClickzL_Figure09) package { import mx.core.*; public class ClickzL_Figure09 extends SpriteAsset { } }//package
Section 116
//ClickzL_Figure10 (ClickzL_Figure10) package { import mx.core.*; public class ClickzL_Figure10 extends SpriteAsset { } }//package
Section 117
//ClickzL_Figure11 (ClickzL_Figure11) package { import mx.core.*; public class ClickzL_Figure11 extends SpriteAsset { } }//package
Section 118
//ClickzL_Figure12 (ClickzL_Figure12) package { import mx.core.*; public class ClickzL_Figure12 extends SpriteAsset { } }//package
Section 119
//ClickzL_OBG02 (ClickzL_OBG02) package { import mx.core.*; public class ClickzL_OBG02 extends SpriteAsset { } }//package
Section 120
//ClickzL_OCursor (ClickzL_OCursor) package { import mx.core.*; public class ClickzL_OCursor extends SpriteAsset { } }//package
Section 121
//ClickzL_OFont (ClickzL_OFont) package { import mx.core.*; public class ClickzL_OFont extends SpriteAsset { } }//package
Section 122
//ClickzL_OIDown (ClickzL_OIDown) package { import mx.core.*; public class ClickzL_OIDown extends SpriteAsset { } }//package
Section 123
//ClickzL_OILeft (ClickzL_OILeft) package { import mx.core.*; public class ClickzL_OILeft extends SpriteAsset { } }//package
Section 124
//ClickzL_OIRight (ClickzL_OIRight) package { import mx.core.*; public class ClickzL_OIRight extends SpriteAsset { } }//package
Section 125
//ClickzL_OIUp (ClickzL_OIUp) package { import mx.core.*; public class ClickzL_OIUp extends SpriteAsset { } }//package
Section 126
//ClickzL_OSBubbleBang01 (ClickzL_OSBubbleBang01) package { import mx.core.*; public class ClickzL_OSBubbleBang01 extends SoundAsset { } }//package
Section 127
//ClickzL_OSBubbleBang02 (ClickzL_OSBubbleBang02) package { import mx.core.*; public class ClickzL_OSBubbleBang02 extends SoundAsset { } }//package
Section 128
//ClickzL_OSBubbleBang03 (ClickzL_OSBubbleBang03) package { import mx.core.*; public class ClickzL_OSBubbleBang03 extends SoundAsset { } }//package
Section 129
//ClickzL_OSBubbleBang04 (ClickzL_OSBubbleBang04) package { import mx.core.*; public class ClickzL_OSBubbleBang04 extends SoundAsset { } }//package
Section 130
//ClickzL_OSBubbleBang05 (ClickzL_OSBubbleBang05) package { import mx.core.*; public class ClickzL_OSBubbleBang05 extends SoundAsset { } }//package
Section 131
//ClickzL_OSBubbleBang06 (ClickzL_OSBubbleBang06) package { import mx.core.*; public class ClickzL_OSBubbleBang06 extends SoundAsset { } }//package
Section 132
//ClickzL_OSBubbleBang07 (ClickzL_OSBubbleBang07) package { import mx.core.*; public class ClickzL_OSBubbleBang07 extends SoundAsset { } }//package
Section 133
//ClickzL_OSBubbleBang08 (ClickzL_OSBubbleBang08) package { import mx.core.*; public class ClickzL_OSBubbleBang08 extends SoundAsset { } }//package
Section 134
//ClickzL_OSBubbleBang09 (ClickzL_OSBubbleBang09) package { import mx.core.*; public class ClickzL_OSBubbleBang09 extends SoundAsset { } }//package
Section 135
//ClickzL_OSBubbleBang10 (ClickzL_OSBubbleBang10) package { import mx.core.*; public class ClickzL_OSBubbleBang10 extends SoundAsset { } }//package
Section 136
//ClickzL_OSBubbleBang11 (ClickzL_OSBubbleBang11) package { import mx.core.*; public class ClickzL_OSBubbleBang11 extends SoundAsset { } }//package
Section 137
//ClickzL_OSEEE (ClickzL_OSEEE) package { import mx.core.*; public class ClickzL_OSEEE extends SoundAsset { } }//package
Section 138
//ClickzL_OSOops2 (ClickzL_OSOops2) package { import mx.core.*; public class ClickzL_OSOops2 extends SoundAsset { } }//package
Section 139
//ClickzL_OSSmile01 (ClickzL_OSSmile01) package { import mx.core.*; public class ClickzL_OSSmile01 extends SoundAsset { } }//package
Section 140
//ClickzL_OSSmile02 (ClickzL_OSSmile02) package { import mx.core.*; public class ClickzL_OSSmile02 extends SoundAsset { } }//package
Section 141
//ClickzL_OSSmile03 (ClickzL_OSSmile03) package { import mx.core.*; public class ClickzL_OSSmile03 extends SoundAsset { } }//package
Section 142
//ClickzS (ClickzS) package { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; import ENGINE.INTERFACE.*; import ENGINE.INTERFACE.ELEMENTS.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.DISPLAY.EFFECTS.*; import ENGINE.CORE.*; import flash.text.*; import ENGINE.SKIN.*; public class ClickzS { public static var iRegistered:Boolean = ClickzS.Register(); private static function Register():Boolean{ OEffects.RegisterEffect("GEL", new OEffectGel()); OEffects.RegisterColor("GEL", "red", {iCH:0, iCS:0.5, iCB:0.99, iSH:345, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "red1", {iCH:30, iCS:0.5, iCB:0.99, iSH:45, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "yellow", {iCH:60, iCS:0.6, iCB:0.99, iSH:45, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "yellow1", {iCH:90, iCS:0.6, iCB:0.99, iSH:105, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "green", {iCH:120, iCS:0.5, iCB:0.99, iSH:105, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "green1", {iCH:150, iCS:0.5, iCB:0.99, iSH:165, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "aqua", {iCH:180, iCS:0.4, iCB:0.99, iSH:165, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "aqua1", {iCH:210, iCS:0.4, iCB:0.99, iSH:225, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "blue", {iCH:240, iCS:0.3, iCB:0.99, iSH:225, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "blue1", {iCH:270, iCS:0.3, iCB:0.99, iSH:295, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "magenta", {iCH:300, iCS:0.4, iCB:0.99, iSH:295, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "magenta1", {iCH:330, iCS:0.4, iCB:0.99, iSH:345, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "white", {iCH:0, iCS:0, iCB:0.97, iSH:0, iSS:0, iSB:0.7}); OEffects.RegisterFilter("GEL", "text 20", {iBorder:8, iAngle:90, iF0SD:3, iF0SB:6, iF1SD:5, iF1SB:6, iF1GB:1, iF1GA:1, iF2GGD1:0, iF2GGB1:3, iF2GGC1:240, iF2GGD2:3, iF2GGB2:4, iF2GGC2:130, iF2B:2}); OEffects.RegisterFilter("GEL", "text 30", {iBorder:8, iAngle:90, iF0SD:3, iF0SB:6, iF1SD:5, iF1SB:6, iF1GB:1, iF1GA:1, iF2GGD1:0, iF2GGB1:3, iF2GGC1:240, iF2GGD2:3, iF2GGB2:4, iF2GGC2:130, iF2B:2}); OEffects.RegisterFilter("GEL", "text 40", {iBorder:8, iAngle:90, iF0SD:4, iF0SB:8, iF1SD:6, iF1SB:7, iF1GB:1, iF1GA:1, iF2GGD1:0, iF2GGB1:5, iF2GGC1:230, iF2GGD2:3, iF2GGB2:6, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "text 50", {iBorder:12, iAngle:90, iF0SD:5, iF0SB:10, iF1SD:7, iF1SB:8, iF1GB:1, iF1GA:1, iF2GGD1:-1, iF2GGB1:6, iF2GGC1:240, iF2GGD2:4, iF2GGB2:6, iF2GGC2:130, iF2B:2}); OEffects.RegisterFilter("GEL", "text 60", {iBorder:14, iAngle:90, iF0SD:6, iF0SB:12, iF1SD:8, iF1SB:10, iF1GB:1, iF1GA:1, iF2GGD1:-1, iF2GGB1:8, iF2GGC1:230, iF2GGD2:4, iF2GGB2:8, iF2GGC2:150, iF2B:2}); OEffects.RegisterFilter("GEL", "text 70", {iBorder:14, iAngle:90, iF0SD:6, iF0SB:12, iF1SD:9, iF1SB:10, iF1GB:1, iF1GA:1, iF2GGD1:-1, iF2GGB1:10, iF2GGC1:230, iF2GGD2:4, iF2GGB2:10, iF2GGC2:155, iF2B:2}); OEffects.RegisterFilter("GEL", "text 80", {iBorder:15, iAngle:90, iF0SD:7, iF0SB:13, iF1SD:11, iF1SB:11, iF1GB:1, iF1GA:1, iF2GGD1:-2, iF2GGB1:12, iF2GGC1:230, iF2GGD2:4, iF2GGB2:12, iF2GGC2:160, iF2B:2}); OEffects.RegisterFilter("GEL", "text 90", {iBorder:16, iAngle:90, iF0SD:8, iF0SB:14, iF1SD:12, iF1SB:12, iF1GB:1, iF1GA:1, iF2GGD1:-2, iF2GGB1:14, iF2GGC1:230, iF2GGD2:4, iF2GGB2:14, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "bpanel", {iBorder:24, iAngle:90, iF0SD:16, iF0SB:11, iF1SD:16, iF1SB:23, iF1GB:8, iF1GA:0.5, iF2GGD1:-4, iF2GGB1:18, iF2GGC1:230, iF2GGD2:4, iF2GGB2:16, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "spanel", {iBorder:16, iAngle:90, iF0SD:8, iF0SB:14, iF1SD:12, iF1SB:12, iF1GB:6, iF1GA:0.5, iF2GGD1:-2, iF2GGB1:14, iF2GGC1:230, iF2GGD2:4, iF2GGB2:14, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "border", {iBorder:8, iAngle:60, iF0SD:3, iF0SB:6, iF1SD:6, iF1SB:4, iF1GB:2, iF1GA:0.25, iF2GGD1:0.2, iF2GGB1:3, iF2GGC1:240, iF2GGD2:3, iF2GGB2:4, iF2GGC2:150, iF2B:2}); OEffects.RegisterFilter("GEL", "bpanel ns", {iBorder:8, iAngle:90, iF0SD:0, iF0SB:11, iF1SD:16, iF1SB:23, iF1GB:8, iF1GA:0.5, iF2GGD1:-4, iF2GGB1:18, iF2GGC1:230, iF2GGD2:4, iF2GGB2:16, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "spanel ns", {iBorder:16, iAngle:90, iF0SD:0, iF0SB:16, iF1SD:12, iF1SB:16, iF1GB:6, iF1GA:0.5, iF2GGD1:-2, iF2GGB1:14, iF2GGC1:230, iF2GGD2:4, iF2GGB2:12, iF2GGC2:180, iF2B:2}); OEffects.RegisterFilter("GEL", "border ns", {iBorder:8, iAngle:60, iF0SD:0, iF0SB:6, iF1SD:6, iF1SB:4, iF1GB:2, iF1GA:0.25, iF2GGD1:0.2, iF2GGB1:3, iF2GGC1:240, iF2GGD2:3, iF2GGB2:4, iF2GGC2:150, iF2B:2}); return (true); } public static function TextAlignMy(_arg1:Array):OBitmap{ var _local2:Number; var _local3:int; var _local4:String; _local2 = Math.round((1 + (_arg1[2] / 70))); _local3 = Math.max(30, Math.min((Math.round((_arg1[2] / 10)) * 10), 90)); _local4 = ("text " + String(_local3)); return (ODisplay.OBitmapTextAlign([null, ClickzL.OFont, _arg1[3], _local2, _arg1[5], _arg1[6], _arg1[7], "GEL", _arg1[4], _local4, _arg1[8], _arg1[1], _arg1[2], OGlobal.ScaleFloor(_arg1[9]), OGlobal.ScaleFloor(_arg1[10])])); } public static function MakeSpriteButton(_arg1:Array):OButton{ var _local2:Array; var _local3:OButton; _local2 = [[ODisplay.OBitmapSpriteFillRect, _arg1[1], _arg1[2], [ODisplay.SpriteLib, _arg1[5]], "GEL", _arg1[3], _arg1[6], _arg1[7], 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local3 = new OButton(_local2); _local3.Pos(OGlobal.ScaleFloor(_arg1[8]), OGlobal.ScaleFloor(_arg1[9])); return (_local3); } public static function SmallFrame(_arg1:Array):OBitmap{ return (ODisplay.OBitmapRoundFrame([null, _arg1[1], _arg1[2], 24, 5, "GEL", _arg1[3], "border", 1, _arg1[4], "spanel ns", 1, OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])])); } public static function ListBoxTextElement(_arg1:Array):OListBoxElement{ var _local2:Number; var _local3:Number; var _local4:String; var _local5:Array; var _local6:OListBoxElement; _local2 = (_arg1[2] - 10); if (_local2 < 30){ _local2 = 30; }; _local3 = Math.round((1 + (_local2 / 70))); _local4 = ("text " + String((Math.round((_local2 / 10)) * 10))); _local5 = [[ODisplay.OBitmapMake, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], 12, 6], 1, "GEL", _arg1[3], "border", 1, 0, 0, null, 0, false], [ODisplay.OBitmapMake, [ODisplay.SpriteTextInRect, ClickzL.OFont, _local2, _local3, _arg1[4], _arg1[1], _arg1[2]], 1, "GEL", _arg1[5], _local4, 1, 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRoundRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale), (12 * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local6 = new OListBoxElement(_local5); _local6.Pos(OGlobal.ScaleFloor(_arg1[6]), OGlobal.ScaleFloor(_arg1[7])); return (_local6); } public static function MakeNFTextButton(_arg1:Array):OButton{ var _local2:Number; var _local3:String; var _local4:Array; var _local5:OButton; _local2 = Math.round((1 + (_arg1[5] / 70))); _local3 = ("text " + String(Math.max((Math.round((_arg1[5] / 10)) * 10), 30))); _local4 = [[ODisplay.OBitmapTextInRect, ClickzL.OFont, _arg1[5], _local2, _arg1[6], "GEL", _arg1[3], _local3, 1, _arg1[1], _arg1[2], 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRoundRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale), (24 * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local5 = new OButton(_local4); _local5.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8])); return (_local5); } public static function Text(_arg1:Array):OBitmap{ var _local2:Number; var _local3:String; _local2 = Math.round((1 + (_arg1[1] / 70))); _local3 = ("text " + String(Math.min((Math.round((_arg1[1] / 10)) * 10), 90))); return (ODisplay.OBitmapText([null, ClickzL.OFont, _arg1[1], _local2, _arg1[3], "GEL", _arg1[2], _local3, 1, OGlobal.ScaleFloor(_arg1[4]), OGlobal.ScaleFloor(_arg1[5])])); } public static function ListBoxTextElementP(_arg1:Array, _arg2:String):void{ _arg1[4] = _arg2; } public static function BigFrame(_arg1:Array):OBitmap{ return (ODisplay.OBitmapRoundFrame([null, _arg1[1], _arg1[2], 64, 8, "GEL", _arg1[3], "border", 1, _arg1[4], "spanel ns", 1, OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])])); } public static function ColorText(_arg1:Array):OIObject{ var _local2:Number; var _local3:String; var _local4:Sprite; var _local5:TextField; var _local6:TextFormat; var _local7:Array; var _local8:int; var _local9:int; var _local10:OIObject; var _local11:String; var _local12:Rectangle; _local2 = Math.round((1 + (_arg1[1] / 70))); _local3 = ("text " + String(Math.min((Math.round((_arg1[1] / 10)) * 10), 90))); _local4 = ((ClickzL.OFont is Sprite)) ? (ClickzL.OFont as Sprite) : new ((ClickzL.OFont as Class)); if (!(_local4.getChildAt(0) is TextField)){ return (null); }; _local5 = (_local4.getChildAt(0) as TextField); _local5.autoSize = TextFieldAutoSize.LEFT; _local5.text = _arg1[3]; _local6 = _local5.defaultTextFormat; _local6.size = _arg1[1]; _local6.letterSpacing = _local2; _local5.setTextFormat(_local6); _local7 = new Array(); _local8 = 0; _local9 = 0; while (_local9 < _local5.length) { _local11 = _arg1[3].substr(_local9, 1); if (_local11 == " "){ } else { _local12 = _local5.getCharBoundaries(_local9); var _temp1 = _local8; _local8 = (_local8 + 1); _local7.push([ODisplay.OBitmapMake, [ODisplay.SpriteText, ClickzL.OFont, _arg1[1], _local2, _local11], 1, "GEL", _arg1[2][_temp1], _local3, 1, _local12.x, _local12.y, null, 0, true]); }; _local9++; }; _local10 = new OIObject(_local7, _arg1[4]); _local10.Pos(OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])); return (_local10); } public static function SmallBorder(_arg1:Array):OBitmap{ return (ODisplay.OBitmapRoundBorder([null, _arg1[1], _arg1[2], 24, 6, "GEL", _arg1[3], "border", 1, OGlobal.ScaleFloor(_arg1[4]), OGlobal.ScaleFloor(_arg1[5])])); } public static function MakeTextButton(_arg1:Array):OButton{ var _local2:Number; var _local3:String; var _local4:Array; var _local5:OButton; _local2 = Math.round((1 + (_arg1[5] / 70))); _local3 = ("text " + String((Math.round((_arg1[5] / 10)) * 10))); _local4 = [[ODisplay.OBitmapRoundFrameText, _arg1[1], _arg1[2], 24, 5, "GEL", _arg1[3], "border", 1, _arg1[3], "spanel ns", 1, ClickzL.OFont, _arg1[5], _local2, _arg1[6], "GEL", _arg1[3], _local3, 1, 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRoundRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale), (24 * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local5 = new OButton(_local4); _local5.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8])); return (_local5); } public static function ListBoxTextHSlider(_arg1:Array):OListBox{ var _local2:Number; var _local3:Number; var _local4:String; var _local5:Rectangle; var _local6:Number; var _local7:Array; var _local8:Array; var _local9:Array; var _local10:Array; var _local11:OListBox; _local2 = _arg1[6]; _local3 = Math.round((1 + (_local2 / 70))); _local4 = ("text " + String((Math.round((_local2 / 10)) * 10))); _local5 = ODisplay.TextRect(ClickzL.OFont, _local2, _local3, _arg1[8]); _local6 = (_arg1[6] - 10); _local7 = (_arg1[4]) ? [[ClickzS.SmallBorder, _arg1[1], _arg1[2], _arg1[3], 0, 0, null, 0, true]] : new Array(); _local8 = [[ODisplay.OBitmapText, ClickzL.OFont, _local2, _local3, _arg1[8], "GEL", _arg1[3], _local4, 1, 15, ((_arg1[2] - _local5.height) * 0.5), null, 0, true], [ClickzS.MakeSpriteButton, _local6, _local6, _arg1[3], _arg1[4], ClickzL.OILeft, "text 60", 1, ((_arg1[1] - _arg1[5]) - 75), ((_arg1[2] - _local6) * 0.5), "iUp", 0, false], [ClickzS.MakeSpriteButton, _local6, _local6, _arg1[3], _arg1[4], ClickzL.OIRight, "text 60", 1, (_arg1[1] - 45), ((_arg1[2] - _local6) * 0.5), "iDown", 0, false]]; _local7 = _local7.concat(_local8); _local9 = [ClickzS.ListBoxTextElement, _arg1[5], _arg1[6], _arg1[7], "w", _arg1[7], 0, 0]; _local10 = [[((_arg1[1] - 45) - _arg1[5]), ((_arg1[2] - _arg1[6]) * 0.5)]]; _local11 = new OListBox(_local7, _local9, ClickzS.ListBoxTextElementP, _local10, null); _local11.iUp.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local11.iDown.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local11.prSelection = false; _local11.prCycling = true; _local11.prLBParams = _arg1[9]; _local11.Pos(OGlobal.ScaleFloor(_arg1[10]), OGlobal.ScaleFloor(_arg1[11])); return (_local11); } public static function ColorHeader(_arg1:Array):OIObject{ var _local2:Number; var _local3:String; var _local4:Sprite; var _local5:TextField; var _local6:TextFormat; var _local7:Rectangle; var _local8:Number; var _local9:Array; var _local10:int; var _local11:int; var _local12:OIObject; var _local13:String; var _local14:Rectangle; _local2 = Math.round((1 + (_arg1[2] / 70))); _local3 = ("text " + String(Math.max(30, Math.min((Math.round((_arg1[2] / 10)) * 10), 90)))); _local4 = ((ClickzL.OFont is Sprite)) ? (ClickzL.OFont as Sprite) : new ((ClickzL.OFont as Class)); if (!(_local4.getChildAt(0) is TextField)){ return (null); }; _local5 = (_local4.getChildAt(0) as TextField); _local5.autoSize = TextFieldAutoSize.LEFT; _local5.text = _arg1[4]; _local6 = _local5.defaultTextFormat; _local6.size = _arg1[2]; _local6.letterSpacing = _local2; _local5.setTextFormat(_local6); _local7 = _local5.getBounds(_local4); _local8 = ((_arg1[1] - _local7.width) / 2); _local9 = new Array(); _local10 = 0; _local11 = 0; while (_local11 < _local5.length) { _local13 = _arg1[4].substr(_local11, 1); if (_local13 == " "){ } else { _local14 = _local5.getCharBoundaries(_local11); var _temp1 = _local10; _local10 = (_local10 + 1); _local9.push([ODisplay.OBitmapMake, [ODisplay.SpriteText, ClickzL.OFont, _arg1[2], _local2, _local13], 1, "GEL", _arg1[3][_temp1], _local3, 1, (_local14.x + _local8), _local14.y, null, 0, true]); }; _local11++; }; _local12 = new OIObject(_local9, _arg1[5]); _local12.Pos(OGlobal.ScaleFloor(_arg1[6]), OGlobal.ScaleFloor(_arg1[7])); return (_local12); } public static function TextAlign(_arg1:Array):OBitmap{ var _local2:Number; var _local3:int; var _local4:String; _local2 = Math.round((1 + (_arg1[2] / 70))); _local3 = Math.max(30, Math.min((Math.round((_arg1[2] / 10)) * 10), 90)); _local4 = ("text " + String(_local3)); return (ODisplay.OBitmapTextAlign([null, ClickzL.OFont, _arg1[3], _local2, _arg1[5], _arg1[6], _arg1[7], "GEL", _arg1[4], _local4, 1, _arg1[1], _arg1[2], OGlobal.ScaleFloor(_arg1[8]), OGlobal.ScaleFloor(_arg1[9])])); } public static function ListBoxText(_arg1:Array):OListBox{ var _local2:Number; var _local3:Number; var _local4:Array; var _local5:Array; var _local6:Array; var _local7:int; var _local8:OListBox; _local2 = (_arg1[1] + 80); _local3 = ((_arg1[2] * _arg1[5]) + 30); _local4 = [[ClickzS.SmallBorder, _local2, _local3, _arg1[3], 0, 0, null, 0, true], [ClickzS.MakeSpriteButton, 30, 30, _arg1[3], _arg1[4], ClickzL.OIUp, "text 60", 1, (_local2 - 50), 20, "iUp", 0, false], [ClickzS.MakeSpriteButton, 30, 30, _arg1[3], _arg1[4], ClickzL.OIDown, "text 60", 1, (_local2 - 50), (_local3 - 50), "iDown", 0, false]]; _local5 = [ClickzS.ListBoxTextElement, _arg1[1], _arg1[2], _arg1[3], "w", _arg1[4], 0, 0]; _local6 = new Array(_arg1[5]); _local7 = 0; while (_local7 < _arg1[5]) { _local6[_local7] = [15, ((_local7 * _arg1[2]) + 15)]; _local7++; }; _local8 = new OListBox(_local4, _local5, ClickzS.ListBoxTextElementP, _local6, null); _local8.iUp.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local8.iDown.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local8.prLBParams = _arg1[6]; _local8.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8])); return (_local8); } public static function Header(_arg1:Array):OBitmap{ var _local2:Number; var _local3:String; _local2 = Math.round((1 + (_arg1[2] / 70))); _local3 = ("text " + String(Math.min((Math.round((_arg1[2] / 10)) * 10), 90))); return (ODisplay.OBitmapTextInRect([null, ClickzL.OFont, _arg1[2], _local2, _arg1[4], "GEL", _arg1[3], _local3, 1, _arg1[1], _arg1[2], OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])])); } public static function ListBoxTextVSlider(_arg1:Array):OListBox{ var _local2:Number; var _local3:Number; var _local4:String; var _local5:Rectangle; var _local6:Array; var _local7:Number; var _local8:Number; var _local9:Array; var _local10:Array; var _local11:Array; var _local12:OListBox; _local2 = _arg1[6]; _local3 = Math.round((1 + (_local2 / 70))); _local4 = ("text " + String((Math.round((_local2 / 10)) * 10))); _local5 = ODisplay.TextRect(ClickzL.OFont, _local2, _local3, _arg1[9]); _local6 = [[((_arg1[1] - _arg1[5]) * 0.5), _arg1[7]]]; _local7 = (_arg1[6] - 10); _local8 = (_local6[0][1] + ((_arg1[6] - _local7) * 0.5)); _local9 = (_arg1[4]) ? [[ClickzS.SmallBorder, _arg1[1], _arg1[2], _arg1[3], 0, 0, null, 0, true]] : new Array(); _local10 = [[ODisplay.OBitmapText, ClickzL.OFont, _local2, _local3, _arg1[9], "GEL", _arg1[3], _local4, 1, ((_arg1[1] - _local5.width) * 0.5), _arg1[10], null, 0, true], [ClickzS.MakeSpriteButton, _local7, _local7, _arg1[3], _arg1[4], ClickzL.OILeft, "text 60", 1, (_local6[0][0] - _local7), _local8, "iUp", 0, false], [ClickzS.MakeSpriteButton, _local7, _local7, _arg1[3], _arg1[4], ClickzL.OIRight, "text 60", 1, (_local6[0][0] + _arg1[5]), _local8, "iDown", 0, false]]; _local9 = _local9.concat(_local10); _local11 = [ClickzS.ListBoxTextElement, _arg1[5], _arg1[6], _arg1[8], "w", _arg1[8], 0, 0]; _local12 = new OListBox(_local9, _local11, ClickzS.ListBoxTextElementP, _local6, null); _local12.iUp.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local12.iDown.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local12.prSelection = false; _local12.prCycling = true; _local12.prLBParams = _arg1[11]; _local12.Pos(OGlobal.ScaleFloor(_arg1[12]), OGlobal.ScaleFloor(_arg1[13])); return (_local12); } public static function InputText(_arg1:Array):OInput{ var _local2:Array; var _local3:OInput; _local2 = [[ClickzS.SmallBorder, _arg1[1], _arg1[2], _arg1[3], 0, 0, null, 0, true], [OInterface.OInputTextFieldMake, (_arg1[1] - 10), (_arg1[2] - 10), ClickzL.OFont, (_arg1[2] - 30), 1, false, _arg1[5], _arg1[4], _arg1[6], 5, 8, "iText", 0, true]]; _local3 = new OInput(_local2); _local3.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8])); return (_local3); } public static function InvisibleButton(_arg1:Array):OButton{ var _local2:Array; var _local3:OButton; _local2 = [[OSprite.Make, [[ODisplay.SpriteRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local3 = new OButton(_local2, OAnimatorManager.iNullAnimators); _local3.Pos(OGlobal.ScaleFloor(_arg1[3]), OGlobal.ScaleFloor(_arg1[4])); _local3.prVisible = true; _local3.prActive = true; return (_local3); } } }//package
Section 143
//OCGame (OCGame) package { import ENGINE.GAME.*; public class OCGame extends OGame { public function OCGame(){ super(3, 5); } override public function DefaultInitLocalScores():void{ this.iScores.Clear(0); this.iScores.AddScore("Emily", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Michael", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Jacob", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Isabella", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Madison", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.SortOn(0); } } }//package

Library Items

Symbol 1 FontUsed by:2
Symbol 2 EditableTextUses:1Used by:3
Symbol 3 MovieClip {ClickzL_OFont} [OFont]Uses:2
Symbol 4 Sound {ClickzL_OSSmile03} [ClickzL_OSSmile03]
Symbol 5 Sound {ClickzL_OSSmile01} [ClickzL_OSSmile01]
Symbol 6 Sound {ClickzL_OSSmile02} [ClickzL_OSSmile02]
Symbol 7 Sound {ClickzL_OSBubbleBang02} [ClickzL_OSBubbleBang02]
Symbol 8 Sound {ClickzL_OSBubbleBang01} [ClickzL_OSBubbleBang01]
Symbol 9 Sound {ClickzL_OSBubbleBang05} [ClickzL_OSBubbleBang05]
Symbol 10 Sound {ClickzL_OSBubbleBang06} [ClickzL_OSBubbleBang06]
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip {ClickzL_FallParticle} [FallParticle]Uses:11
Symbol 13 Sound {ClickzL_OSBubbleBang03} [ClickzL_OSBubbleBang03]
Symbol 14 Sound {ClickzL_OSBubbleBang04} [ClickzL_OSBubbleBang04]
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip {ClickzL_Figure10} [figure10]Uses:15
Symbol 17 Sound {ClickzL_OSBubbleBang09} [ClickzL_OSBubbleBang09]
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip {ClickzL_OIDown} [OIDown]Uses:18
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClip {ClickzL_Figure11} [figure11]Uses:20
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClip {ClickzL_Figure12} [figure12]Uses:22
Symbol 24 Sound {ClickzL_OSBubbleBang07} [ClickzL_OSBubbleBang07]
Symbol 25 Sound {ClickzL_OSBubbleBang08} [ClickzL_OSBubbleBang08]
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClip {ClickzL_OIUp} [OIUp]Uses:26
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip {ClickzL_OIRight} [OIRight]Uses:28
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip {ClickzL_OCursor} [OCursor]Uses:30
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip {ClickzL_Figure09} [figure09]Uses:32
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip {ClickzL_Figure08} [figure08]Uses:34
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip {ClickzL_Figure07} [figure07]Uses:36
Symbol 38 Sound {ClickzL_OSBubbleBang11} [ClickzL_OSBubbleBang11]
Symbol 39 Sound {ClickzL_OSBubbleBang10} [ClickzL_OSBubbleBang10]
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClip {ClickzL_Figure01} [figure01]Uses:41
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip {ClickzL_Figure02} [figure02]Uses:43
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip {ClickzL_Figure05} [figure05]Uses:45
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip {ClickzL_Figure06} [figure06]Uses:47
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClip {ClickzL_Figure03} [figure03]Uses:49
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip {ClickzL_Figure04} [figure04]Uses:51
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClip {ClickzL_OILeft} [OILeft]Uses:53
Symbol 55 Sound {ClickzL_OSOops2} [ClickzL_OSOops2]
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClip {ClickzL_OBG02} [OBG01]Uses:57
Symbol 59 Sound {ClickzL_OSEEE} [ClickzL_OSEEE]

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1457 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 3 as "OFont"
ExportAssets (56)Timeline Frame 1Symbol 4 as "ClickzL_OSSmile03"
ExportAssets (56)Timeline Frame 1Symbol 5 as "ClickzL_OSSmile01"
ExportAssets (56)Timeline Frame 1Symbol 6 as "ClickzL_OSSmile02"
ExportAssets (56)Timeline Frame 1Symbol 7 as "ClickzL_OSBubbleBang02"
ExportAssets (56)Timeline Frame 1Symbol 8 as "ClickzL_OSBubbleBang01"
ExportAssets (56)Timeline Frame 1Symbol 9 as "ClickzL_OSBubbleBang05"
ExportAssets (56)Timeline Frame 1Symbol 10 as "ClickzL_OSBubbleBang06"
ExportAssets (56)Timeline Frame 1Symbol 12 as "FallParticle"
ExportAssets (56)Timeline Frame 1Symbol 13 as "ClickzL_OSBubbleBang03"
ExportAssets (56)Timeline Frame 1Symbol 14 as "ClickzL_OSBubbleBang04"
ExportAssets (56)Timeline Frame 1Symbol 16 as "figure10"
ExportAssets (56)Timeline Frame 1Symbol 17 as "ClickzL_OSBubbleBang09"
ExportAssets (56)Timeline Frame 1Symbol 19 as "OIDown"
ExportAssets (56)Timeline Frame 1Symbol 21 as "figure11"
ExportAssets (56)Timeline Frame 1Symbol 23 as "figure12"
ExportAssets (56)Timeline Frame 1Symbol 24 as "ClickzL_OSBubbleBang07"
ExportAssets (56)Timeline Frame 1Symbol 25 as "ClickzL_OSBubbleBang08"
ExportAssets (56)Timeline Frame 1Symbol 27 as "OIUp"
ExportAssets (56)Timeline Frame 1Symbol 29 as "OIRight"
ExportAssets (56)Timeline Frame 1Symbol 31 as "OCursor"
ExportAssets (56)Timeline Frame 1Symbol 33 as "figure09"
ExportAssets (56)Timeline Frame 1Symbol 35 as "figure08"
ExportAssets (56)Timeline Frame 1Symbol 37 as "figure07"
ExportAssets (56)Timeline Frame 1Symbol 38 as "ClickzL_OSBubbleBang11"
ExportAssets (56)Timeline Frame 1Symbol 39 as "ClickzL_OSBubbleBang10"
ExportAssets (56)Timeline Frame 1Symbol 42 as "figure01"
ExportAssets (56)Timeline Frame 1Symbol 44 as "figure02"
ExportAssets (56)Timeline Frame 1Symbol 46 as "figure05"
ExportAssets (56)Timeline Frame 1Symbol 48 as "figure06"
ExportAssets (56)Timeline Frame 1Symbol 50 as "figure03"
ExportAssets (56)Timeline Frame 1Symbol 52 as "figure04"
ExportAssets (56)Timeline Frame 1Symbol 54 as "OILeft"
ExportAssets (56)Timeline Frame 1Symbol 55 as "ClickzL_OSOops2"
ExportAssets (56)Timeline Frame 1Symbol 58 as "OBG01"
ExportAssets (56)Timeline Frame 1Symbol 59 as "ClickzL_OSEEE"
SerialNumber (41)Timeline Frame 1

Labels

"Clickz"Frame 1




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Created: 21/3 -2019 22:15:21 Last modified: 21/3 -2019 22:15:21 Server time: 22/12 -2024 11:44:49