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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/82139036?noj=FRM82139036-22DC" width="1" height="1"></div>

henti_LxLu.swf

This is the info page for
Flash #99459

(Click the ID number above for more basic data on this flash file.)


Text
Who am I?

comDash

左・右キーで動かして、上キーでジャンプ。
「S」パンチ、S+S+S=コンボ【パンチ三回連続】
「A」ガード

left/right arrow keys to move ,up to jump
's' to punch. s+s+s=combo
'a' guard/defense

p1Ata

p1Guard

comSa

jump

comAta

comDamage

p1Damage

comFront

comRetreat

comGuard


ActionScript [AS1/AS2]

Frame 1
function preF() { preLoaded = getBytesLoaded(); if (preLoaded == preTotal) { clearInterval(preIn); if (_level0.idiom == "jp") { pure._visible = true; } else { _level0.attachMovie("p1_stop", "tomo", _level0.getNextHighestDepth(), {_x:250, _y:300}); taipu._visible = true; Selection.setFocus(taipu.nm); Key.addListener(tai); } } } stop(); Stage.showMenu = false; idiom = "jp"; _focusrect = false; pure._visible = false; taipu._visible = false; preTotal = getBytesTotal(); var tai = new Object(); tai.onKeyDown = function () { if (Key.isDown(13)) { if (taipu.nm.text.toLowerCase() == "tomoko") { taipu.nm.text = "That's it!!"; Key.removeListener(tai); tomo.removeMovieClip(_parent); nextFrame(); } else { taipu.nm.text = "Wrong"; } } }; var preIn = setInterval(preF, 100);
Frame 2
stop();
Symbol 17 Button
on (release) { play(); }
Symbol 33 MovieClip Frame 1
stop(); if (_level0.idiom != "jp") { gotoAndStop (2); }
Symbol 97 MovieClip Frame 5
_parent._parent.comAtaSound = false; if (_parent._parent.p1Damage) { _parent.gotoAndStop("punch2"); } else { _parent._parent.comAta = false; }
Symbol 113 MovieClip Frame 11
gotoAndPlay ("da");
Symbol 138 MovieClip Frame 1
_parent._parent.comCombo2 = true;
Symbol 138 MovieClip Frame 3
_parent._parent.punchS.start(0, 1);
Symbol 138 MovieClip Frame 7
_parent._parent.comAta = false; _parent._parent.comAtaSound = false; _parent._parent.comCombo2 = false;
Symbol 150 MovieClip Frame 6
gotoAndPlay (3);
Symbol 157 MovieClip Frame 4
gotoAndPlay (2);
Symbol 158 MovieClip Frame 1
stop();
Symbol 183 MovieClip Frame 2
_parent._parent.punch0.start(0, 1);
Symbol 183 MovieClip Frame 5
_parent._parent.atacSound = false; if (_parent._parent.socN > 1) { _parent.gotoAndStop("soc2"); } else { _parent._parent.socN = 0; } _parent._parent.atac = false; _parent.gotoAndStop("normal");
Symbol 197 MovieClip Frame 3
_parent._parent.punch0.start(0, 1);
Symbol 197 MovieClip Frame 5
_parent._parent.atacSound = false; if (_parent._parent.socN > 2) { _parent._parent.combo3 = true; trace("combo3:" + _parent._parent.combo3); _parent.gotoAndStop("soc3"); } else { _parent._parent.socN = 0; _parent._parent.atac = false; _parent.gotoAndStop("normal"); }
Symbol 212 MovieClip Frame 1
_parent._parent.punchS.start(0, 1);
Symbol 212 MovieClip Frame 8
_parent._parent.combo3 = false; _parent._parent.atacSound = false; _parent._parent.socN = 0; _parent._parent.atac = false; _parent.gotoAndStop("normal");
Symbol 223 MovieClip Frame 3
if (_parent._parent.gravi < -6) { gotoAndPlay ("up"); } else { gotoAndPlay ("stop"); }
Symbol 223 MovieClip Frame 5
if (_parent._parent.gravi > 5) { gotoAndPlay ("down"); } else { gotoAndPlay ("stop"); }
Symbol 223 MovieClip Frame 8
gotoAndPlay ("down");
Symbol 233 MovieClip Frame 3
if (_parent._parent.gravi < -5) { gotoAndPlay ("up"); } else { gotoAndStop ("stop"); }
Symbol 233 MovieClip Frame 4
if (_parent._parent.gravi > 5) { gotoAndPlay ("down"); } else { _parent.gotoAndStop("stop"); }
Symbol 233 MovieClip Frame 8
gotoAndPlay ("stop");
Symbol 234 MovieClip Frame 1
stop();
Symbol 239 MovieClip Frame 1
function comDF() { if (cDn <= 0) { comDamage = false; } else { cDn = cDn - 1; comDamage = true; com.gotoAndStop("damage"); } if (comCdn <= 0) { p1Damage = false; } else { comCdn = comCdn - 1; p1Damage = true; if (jump) { p1.gotoAndStop("jumpdamage"); } else { p1.gotoAndStop("damage"); } } updateAfterEvent(); } function p1side() { if ((com._x - p1._x) < 0) { p1._xscale = -100; p1front = false; } if ((com._x - p1._x) >= 0) { p1._xscale = 100; p1front = true; } punchS.setPan(((p1._x / (Stage.width / 2)) * 100) - 100); updateAfterEvent(); } function jumpF() { if ((p1._y + gravi) < p1y) { p1._y = p1._y + gravi; gravi = gravi + 10; if (Key.isDown(39) & (p1Damage != true)) { if ((bar2x - 50) > p1._x) { p1._x = p1._x + (p1Step * 5); } } if (Key.isDown(37) & (p1Damage != true)) { if ((bar1x + 50) < p1._x) { p1._x = p1._x - (p1Step * 5); } } } else { clearInterval(jumpIn); jump = false; p1._y = p1y; p1.gotoAndStop("normal"); } updateAfterEvent(); } function idou() { if ((((atac == false) & (jump == false)) & (p1guard == false)) & (p1Damage == false)) { if (Key.isDown(39)) { p1.gotoAndStop("walk"); if ((bar2x - 50) > p1._x) { if (((p1._x - com._x) > 0) & (p1front == false)) { p1._x = p1._x + p1Step; } else if (((p1._x - com._x) < -50) & (p1front == true)) { p1._x = p1._x + p1Step; } } } if (Key.isDown(37)) { p1.gotoAndStop("walk"); if ((bar1x + 50) < p1._x) { if (((p1._x - com._x) < 0) & p1front) { p1._x = p1._x - p1Step; } else if (((p1._x - com._x) > 50) & (p1front == false)) { p1._x = p1._x - p1Step; } } } if (Key.isDown(38)) { jump = true; p1.gotoAndStop("jump"); gravi = -50; p1._y = p1._y + gravi; jumpIn = setInterval(jumpF, 50); } } if ((((((!Key.isDown(39)) & (!Key.isDown(37))) & (jump == false)) & (atac == false)) & (p1Damage == false)) & (!Key.isDown(65))) { p1.gotoAndStop("normal"); p1guard = false; p1Status.text = "no Guard"; } if (!Key.isDown(65)) { p1guard = false; p1Status.text = "no Guard"; } if (((((atac == true) & p1.body.hand.hitTest(com.body.body)) & (comGuard == false)) & (p1Damage == false)) & (atacSound == false)) { atacSound = true; comAtaSound = false; comRetreat = false; com.gotoAndStop("damage"); com.body.gotoAndPlay(1); comDamage = true; comAta = false; comStatus.text = "Damage"; punchFX.start(0, 1); if (combo3) { h = h + 2; p1Hits.text = h + " hits"; cDn = cDn + 3; if ((com._x < (bar2x - 50)) & (com._x > (bar1x + 50))) { (comFront ? ((com._x = com._x + 40)) : ((com._x = com._x - 40))); } } else { cDn = 2; if ((com._x > (bar1x + 50)) & (com._x < (bar2x - 50))) { (comFront ? ((com._x = com._x + 5)) : ((com._x = com._x - 5))); } h = h + 1; p1Hits.text = "hit " + h; } } if (!Key.isDown(83)) { cUp = true; } if (((Key.isDown(65) & (atac == false)) & (jump == false)) & (p1Damage == false)) { p1guard = true; p1.gotoAndStop("guard"); p1Status.text = "Guard"; } updateAfterEvent(); } stop(); this.createEmptyMovieClip("p1Sound", this.getNextHighestDepth()); var punchS = new Sound(p1Sound); punchS.attachSound("punch"); var punch0 = new Sound(p1Sound); punch0.attachSound("punch0"); var punchFX = new Sound(p1Sound); punchFX.attachSound("punchfx"); stopAllSounds(); var wIn; var p1s; var atac = false; var socN = 0; var atacSound = false; var cUp = true; var gravi = 0; var jump = false; var jumpIn; var p1guard = false; var combo3 = false; var h = 0; var p1front = true; var p1Step = 5; var p1Damage = false; var p1y = p1._y; var bar1x = bar1._x; var bar2x = bar2._x; var comDamageIn; var cDn = 0; var comCdn = 0; var soc = new Object(); soc.onKeyDown = function () { if ((Key.isDown(83) & (p1guard == false)) & (p1Damage == false)) { if (cUp) { cUp = false; socN = socN + 1; if ((atac == false) & (jump == false)) { p1.gotoAndStop("soc1"); atac = true; } } } }; Key.addListener(soc); wIn = setInterval(idou, 15); p1s = setInterval(p1side, 100); function comFun() { comSa = p1._x - com._x; if (comSa > 0) { comFront = false; com._xscale = -100; } else if (comSa < 0) { comFront = true; com._xscale = 100; } if ((comDamage == false) & (comAta == false)) { if (comRetreat) { com.gotoAndStop("retreat"); if ((com._x < (bar2x - 50)) & (comFront == true)) { com._x = com._x + (comStep * 6); } else if ((com._x > (bar1x + 50)) & (comFront == false)) { com._x = com._x - (comStep * 6); } else { comRetreat = false; com.gotoAndStop("stop"); comStatus.text = "stop"; } } else if ((Math.abs(comSa) < 200) & atac) { com.gotoAndStop("guard"); comStatus.text = "Guard"; comRetreat = false; comGuard = true; comAta = false; } else if (((Math.abs(comSa) < 100) & (p1guard == false)) & (p1._y > (p1y - 150))) { com.gotoAndStop("punch"); comAta = true; comGuard = false; comBreath = 0; comStatus.text = "Atack"; comRetreat = true; if (random(2) == 0) { comDash = false; } else { comDash = true; } } else if ((comBreath > 70) & (Math.abs(comSa) >= 100)) { comGuard = false; if (comDash) { comStatus.text = "Dash"; com.gotoAndStop("dash"); if (comSa <= -100) { com._x = com._x - (comStep * 8); } else if (comSa >= 100) { com._x = com._x + (comStep * 8); } } else { comStatus.text = "Walk"; com.gotoAndStop("walk"); if (comSa <= -100) { com._x = com._x - comStep; } else if (comSa >= 100) { com._x = com._x + comStep; } } } else { com.gotoAndStop("stop"); comStatus.text = "stop"; comGuard = false; } } if ((((comAta == true) & (p1guard == false)) & com.body.cepter.hitTest(p1.body.body)) & (comAtaSound == false)) { p1Damage = true; ataSound = false; if (jump) { p1.gotoAndStop("jumpdamage"); } else { p1.gotoAndStop("damage"); } (comCombo2 ? ((comCdn = comCdn + 3)) : ((comCdn = 1))); punchFX.start(0, 1); comAtaSound = true; if (!comFront) { if ((p1._x < (bar2x - 50)) & comCombo2) { p1._x = p1._x + 50; } else if (p1._x < (bar2x - 50)) { p1._x = p1._x + 5; } } else if (p1._x > (bar1x + 50)) { if (comCombo2) { p1._x = p1._x - 50; } else { p1._x = p1._x - 5; } } atac = false; (comCombo2 ? ((comH = comH + 3)) : ((comH = comH + 1))); comHits.text = comH + " hits"; } comBreath = comBreath + 1; updateAfterEvent(); } var comStep = 2; var comAta = false; var comGuard = false; var comFront = true; var comDamage = false; var comIn; var comH = 0; var comAtaSound = false; var comCombo2 = false; var comBreath = 500; var comRetreat = false; var comSa; var comDash = false; comDamageIn = setInterval(comDF, 150); comIn = setInterval(comFun, 15);

Library Items

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Symbol 2 GraphicUses:1Used by:8 183 212
Symbol 3 GraphicUsed by:4
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Symbol 13 GraphicUsed by:17
Symbol 14 GraphicUsed by:17
Symbol 15 GraphicUsed by:17
Symbol 16 Sound [punch]Used by:17 25
Symbol 17 ButtonUses:13 14 15 16Used by:Timeline
Symbol 18 FontUsed by:19
Symbol 19 EditableTextUses:18Used by:Timeline
Symbol 20 FontUsed by:21
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Symbol 22 GraphicUsed by:24 25 27
Symbol 23 Sound [punch0]Used by:24
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Symbol 26 Sound [punchfx]Used by:27
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Symbol 29 EditableTextUses:9Used by:239
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Symbol 66 GraphicUses:65Used by:86
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Symbol 68 GraphicUses:67Used by:86
Symbol 69 SoundUsed by:86
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Symbol 75 GraphicUses:74Used by:86
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Symbol 165 SoundUsed by:172
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Instance Names

"taipu"Frame 1Symbol 12 MovieClip
"pure"Frame 1Symbol 17 Button
"main"Frame 2Symbol 239 MovieClip
"body"Symbol 8 MovieClip [p1_stop] Frame 1Symbol 4 MovieClip
"nm"Symbol 12 MovieClip Frame 1Symbol 11 EditableText
"body"Symbol 64 MovieClip Frame 1Symbol 4 MovieClip
"body"Symbol 86 MovieClip Frame 1Symbol 4 MovieClip
"body"Symbol 97 MovieClip Frame 1Symbol 4 MovieClip
"cepter"Symbol 97 MovieClip Frame 2Symbol 4 MovieClip
"body"Symbol 113 MovieClip Frame 1Symbol 4 MovieClip
"body"Symbol 138 MovieClip Frame 1Symbol 4 MovieClip
"cepter"Symbol 138 MovieClip Frame 3Symbol 4 MovieClip
"body"Symbol 150 MovieClip Frame 1Symbol 4 MovieClip
"body"Symbol 157 MovieClip Frame 1Symbol 4 MovieClip
"body"Symbol 158 MovieClip Frame 1Symbol 64 MovieClip
"body"Symbol 158 MovieClip Frame 2Symbol 86 MovieClip
"body"Symbol 158 MovieClip Frame 3Symbol 97 MovieClip
"body"Symbol 158 MovieClip Frame 4Symbol 113 MovieClip
"comGuard"Symbol 158 MovieClip Frame 5Symbol 117 MovieClip
"body"Symbol 158 MovieClip Frame 6Symbol 138 MovieClip
"body"Symbol 158 MovieClip Frame 7Symbol 150 MovieClip
"body"Symbol 158 MovieClip Frame 8Symbol 157 MovieClip
"body"Symbol 172 MovieClip Frame 1Symbol 4 MovieClip
"body"Symbol 183 MovieClip Frame 1Symbol 4 MovieClip
"hand"Symbol 183 MovieClip Frame 2Symbol 4 MovieClip
"body"Symbol 197 MovieClip Frame 1Symbol 4 MovieClip
"hand"Symbol 197 MovieClip Frame 3Symbol 4 MovieClip
"body"Symbol 212 MovieClip Frame 1Symbol 4 MovieClip
"hand"Symbol 212 MovieClip Frame 3Symbol 4 MovieClip
"body"Symbol 223 MovieClip Frame 1Symbol 4 MovieClip
"body"Symbol 230 MovieClip Frame 1Symbol 4 MovieClip
"body"Symbol 233 MovieClip Frame 1Symbol 4 MovieClip
"body"Symbol 234 MovieClip Frame 1Symbol 8 MovieClip [p1_stop]
"body"Symbol 234 MovieClip Frame 2Symbol 172 MovieClip
"body"Symbol 234 MovieClip Frame 3Symbol 183 MovieClip
"body"Symbol 234 MovieClip Frame 4Symbol 197 MovieClip
"body"Symbol 234 MovieClip Frame 5Symbol 212 MovieClip
"body"Symbol 234 MovieClip Frame 6Symbol 223 MovieClip
"body"Symbol 234 MovieClip Frame 7Symbol 228 MovieClip
"body"Symbol 234 MovieClip Frame 8Symbol 230 MovieClip
"body"Symbol 234 MovieClip Frame 9Symbol 233 MovieClip
"soundKick0"Symbol 239 MovieClip Frame 1Symbol 24 MovieClip
"soundKick"Symbol 239 MovieClip Frame 1Symbol 25 MovieClip
"soundPunch"Symbol 239 MovieClip Frame 1Symbol 27 MovieClip
"setu"Symbol 239 MovieClip Frame 1Symbol 33 MovieClip
"p1Hits"Symbol 239 MovieClip Frame 1Symbol 55 EditableText
"p1Status"Symbol 239 MovieClip Frame 1Symbol 56 EditableText
"comHits"Symbol 239 MovieClip Frame 1Symbol 57 EditableText
"comStatus"Symbol 239 MovieClip Frame 1Symbol 58 EditableText
"com"Symbol 239 MovieClip Frame 1Symbol 158 MovieClip
"p1"Symbol 239 MovieClip Frame 1Symbol 234 MovieClip
"bar1"Symbol 239 MovieClip Frame 1Symbol 238 MovieClip
"bar2"Symbol 239 MovieClip Frame 1Symbol 238 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$PD$tjeM8C6wQoizeqpmWlyg..."
ExportAssets (56)Timeline Frame 1Symbol 8 as "p1_stop"
ExportAssets (56)Timeline Frame 1Symbol 16 as "punch"
ExportAssets (56)Timeline Frame 2Symbol 23 as "punch0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "punchfx"

Labels

"da"Symbol 113 MovieClip Frame 7
"stop"Symbol 158 MovieClip Frame 1
"walk"Symbol 158 MovieClip Frame 2
"punch"Symbol 158 MovieClip Frame 3
"damage"Symbol 158 MovieClip Frame 4
"guard"Symbol 158 MovieClip Frame 5
"punch2"Symbol 158 MovieClip Frame 6
"retreat"Symbol 158 MovieClip Frame 7
"dash"Symbol 158 MovieClip Frame 8
"up"Symbol 223 MovieClip Frame 2
"stop"Symbol 223 MovieClip Frame 4
"down"Symbol 223 MovieClip Frame 6
"up"Symbol 233 MovieClip Frame 2
"stop"Symbol 233 MovieClip Frame 4
"down"Symbol 233 MovieClip Frame 6
"normal"Symbol 234 MovieClip Frame 1
"walk"Symbol 234 MovieClip Frame 2
"soc1"Symbol 234 MovieClip Frame 3
"soc2"Symbol 234 MovieClip Frame 4
"soc3"Symbol 234 MovieClip Frame 5
"jump"Symbol 234 MovieClip Frame 6
"guard"Symbol 234 MovieClip Frame 7
"damage"Symbol 234 MovieClip Frame 8
"jumpdamage"Symbol 234 MovieClip Frame 9

Dynamic Text Variables

preLoadedSymbol 19 EditableText""
preTotalSymbol 21 EditableText""
comDashSymbol 29 EditableText""
p1guardSymbol 36 EditableText""
atacSymbol 37 EditableText""
comSaSymbol 39 EditableText""
jumpSymbol 41 EditableText""
comAtaSymbol 43 EditableText""
comDamageSymbol 45 EditableText""
p1DamageSymbol 47 EditableText""
comGuardSymbol 51 EditableText""
comFrontSymbol 52 EditableText""
comRetreatSymbol 53 EditableText""
comBreathSymbol 54 EditableText""




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Created: 21/3 -2019 22:09:05 Last modified: 21/3 -2019 22:09:05 Server time: 22/12 -2024 06:14:05