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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/82139036?noj=FRM82139036-22DC" width="1" height="1"></div>

Volt Connect.swf

This is the info page for
Flash #99466

(Click the ID number above for more basic data on this flash file.)


Text
The box with yellow
point contains sunny
volts. Touch it.

This site does not support this game.
Please visit King.com to play.

Start here

2. COnnect to him.

<p align="center"><font face="Arial" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Header</b></font></p>

<p align="right"><font face="A.C.M.E. Explosive!" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><a href="http://flashteam.ru/" target = "_blank">(c) ELENA ZYATEVA &nbsp;&nbsp;&nbsp;</a></font></p>

music

<p align="center"><font face="A.C.M.E. Explosive!" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">btn &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font></p>

<p align="center"><font face="a_AlbionicTitulInfl Bold" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Вы утопилии начального вольта</font></p>

<p align="center"><font face="A.C.M.E. Explosive!" size="18" color="#ba01ba" letterSpacing="0.000000" kerning="1">Level done!</font></p>

<p align="center"><font face="A.C.M.E. Explosive!" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">btn &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font></p>

Connect all volts.
Click here to put new volt.

1. Click here to
select sunny volt.

sunny volt can help!

Move mouse to the top
or bottom to scroll
the level.

<p align="center"></p>

<p align="center"></p>

(c) VAdim pechersky

CREDITS

<p align="center"><font face="a_AlbionicTitulInfl Bold" size="16" color="#aceeef" letterSpacing="0.000000" kerning="1"><a href="http://flashteam.ru/" target = "_blank">DEVELOPMENT</a></font></p><p align="center"><font face="a_AlbionicTitulInfl Bold" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><a href="http://flashteam.ru/" target = "_blank">ELENA ZYATEVA</a></font></p><p align="center"><font face="a_AlbionicTitulInfl Bold" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><a href="http://flashteam.ru/" target = "_blank">VADIM PECHERSKIY</a><font size="20"><a href="http://flashteam.ru/" target = "_blank"> </a></font></font></p>

<p align="center"><font face="a_AlbionicTitulInfl Bold" size="16" color="#bcfefd" letterSpacing="0.000000" kerning="1"><a href="mailto:maxim-777-m@ya.ru" target = "_blank">GRAPHICS </a></font></p><p align="center"><font face="a_AlbionicTitulInfl Bold" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><a href="mailto:maxim-777-m@ya.ru" target = "_blank">MAXIM YURCHENKO</a></font></p>

MUSIC
FlashKit.com

TEAM
FlashTeam.ru

Original idea - world of goo

<p align="center"><font face="A.C.M.E. Explosive!" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">13</font></p>

<p align="center"><font face="A.C.M.E. Explosive!" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">13</font></p>

<p align="center"><font face="A.C.M.E. Explosive!" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">13</font></p>

<p align="center"><font face="A.C.M.E. Explosive!" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">13</font></p>

LEVEL 25

pause

pause

pause

<p align="center"><font face="A.C.M.E. Explosive!" size="14" color="#ba01ba" letterSpacing="0.000000" kerning="1">300</font></p>

<p align="center"><font face="A.C.M.E. Explosive!" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">btn &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font></p>

<p align="center"><font face="A.C.M.E. Explosive!" size="14" color="#ba01ba" letterSpacing="0.000000" kerning="1">25 &nbsp;&nbsp;</font></p>

<p align="center"><font face="A.C.M.E. Explosive!" size="10" color="#9e019e" letterSpacing="0.000000" kerning="1">TOTAL SCORE</font></p><p align="center"><font face="A.C.M.E. Explosive!" size="10" color="#9e019e" letterSpacing="0.000000" kerning="1">1234 &nbsp;</font></p>

select level

tOTAL SCORE

Congratulations!

TIP! Complete some levels better to
improve your total score.

<p align="center"><font face="A.C.M.E. Explosive!" size="22" color="#b901ba" letterSpacing="0.000000" kerning="1"><b>1111</b></font></p>

You have new record!

<p align="center"><font face="A.C.M.E. Explosive!" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"> 15 </font></p>

простой

<p align="left"></p>

летающий

<p align="left"></p>

липнущий

<p align="left"></p>

водный

<p align="left"></p>

<p align="left"></p>

rot=

<p align="left"></p>

xs=

<p align="left"></p>

ys=

<p align="left"></p>

плотность

глубина

удалить

удалить

удалить

фон

фон

фон

+

+

+

-

-

-

<p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">element name</font></p>

Hi! I'm Volt.
I like to roll
and connect
with my friends.

volt

Hello!
I like to fly and
can take a drive
with 2 friends.

Sunny Volt

I like to swim
and jump on the
water!

Aqua Volt

Hi!
I'm very strong
and stick to
everyhing.

Sticky Volt

ActionScript [AS3]

Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var radius:Number; public var localPosition:b2Vec2; public function b2CircleDef(){ localPosition = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { public var m_localPosition:b2Vec2; public var m_radius:Number; public function b2CircleShape(_arg1:b2ShapeDef){ m_localPosition = new b2Vec2(); super(_arg1); var _local2:b2CircleDef = (_arg1 as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(_local2.localPosition); m_radius = _local2.radius; } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local10:Number; var _local6:b2Mat22 = _arg1.R; var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y))); var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y))); var _local9:Number = (_arg4.p1.x - _local7); _local10 = (_arg4.p1.y - _local8); var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius)); if (_local11 < 0){ return (false); }; var _local12:Number = (_arg4.p2.x - _arg4.p1.x); var _local13:Number = (_arg4.p2.y - _arg4.p1.y); var _local14:Number = ((_local9 * _local12) + (_local10 * _local13)); var _local15:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local16:Number = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (false); }; var _local17:Number = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (true); }; return (false); } public function GetLocalPosition():b2Vec2{ return (m_localPosition); } public function GetRadius():Number{ return (m_radius); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; _local4 = _arg2.R; var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _local4 = _arg3.R; var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius)); _arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius)); } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_localPosition); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number = (m_localPosition.x - _arg1.x); var _local3:Number = (m_localPosition.y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22 = _arg1.R; var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } } }//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData) package Box2D.Collision.Shapes { public class b2FilterData { public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public var categoryBits:uint;// = 1 public function Copy():b2FilterData{ var _local1:b2FilterData = new b2FilterData(); _local1.categoryBits = categoryBits; _local1.maskBits = maskBits; _local1.groupIndex = groupIndex; return (_local1); } } }//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } } }//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var vertices:Array; public var vertexCount:int; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ vertices = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape; vertexCount = 0; var _local1:int; while (_local1 < b2Settings.b2_maxPolygonVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 = s_mat; _local6.Set(_arg4); _local7 = 0; while (_local7 < vertexCount) { _arg3 = vertices[_local7]; _arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } public function SetAsBox(_arg1:Number, _arg2:Number):void{ vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); } } }//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { public var m_coreVertices:Array; public var m_vertices:Array; private var s_supportVec:b2Vec2; public var m_centroid:b2Vec2; public var m_normals:Array; public var m_obb:b2OBB; public var m_vertexCount:int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local3:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; s_supportVec = new b2Vec2(); m_obb = new b2OBB(); m_vertices = new Array(b2Settings.b2_maxPolygonVertices); m_normals = new Array(b2Settings.b2_maxPolygonVertices); m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1); m_type = e_polygonShape; var _local2:b2PolygonDef = (_arg1 as b2PolygonDef); m_vertexCount = _local2.vertexCount; var _local4:int = _local3; var _local5:int = _local3; _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3] = _local2.vertices[_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = (m_vertices[_local5].x - m_vertices[_local4].x); _local7 = (m_vertices[_local5].y - m_vertices[_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; }; m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount); ComputeOBB(m_obb, m_vertices, m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1); _local5 = _local3; _local9 = m_normals[_local4].x; _local10 = m_normals[_local4].y; _local11 = m_normals[_local5].x; _local12 = m_normals[_local5].y; _local13 = (m_vertices[_local3].x - m_centroid.x); _local14 = (m_vertices[_local3].y - m_centroid.y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11))); m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y)); _local3++; }; } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB = s_sweptAABB1; var _local5:b2AABB = s_sweptAABB2; ComputeAABB(_local4, _arg2); ComputeAABB(_local5, _arg3); _arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y); _arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y); } public function GetVertices():Array{ return (m_vertices); } public function GetCoreVertices():Array{ return (m_coreVertices); } public function GetCentroid():b2Vec2{ return (m_centroid); } public function GetOBB():b2OBB{ return (m_obb); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_coreVertices[0])); } public function Centroid(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_centroid)); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local20:Number; var _local21:Number; var _local6:Number = 0; var _local7:Number = _arg5; _local8 = (_arg4.p1.x - _arg1.position.x); _local9 = (_arg4.p1.y - _arg1.position.y); _local10 = _arg1.R; var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = (_arg4.p2.x - _arg1.position.x); _local9 = (_arg4.p2.y - _arg1.position.y); _local10 = _arg1.R; var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); var _local18 = -1; var _local19:int; while (_local19 < m_vertexCount) { _local11 = m_vertices[_local19]; _local8 = (_local11.x - _local12); _local9 = (_local11.y - _local13); _local11 = m_normals[_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; if (_local7 < _local6){ return (false); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 = m_normals[_local18]; _arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData):void{ var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = (1 / 3); var _local9:int; while (_local9 < m_vertexCount) { _local10 = m_vertices[_local9]; _local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.mass = (m_density * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (m_density * _local5); } public function GetNormals():Array{ return (m_normals); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Vec2; var _local5:b2Mat22; var _local11:Number; _local5 = _arg1.R; var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y)); var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y)); var _local8:int; _local4 = m_coreVertices[0]; var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7)); var _local10 = 1; while (_local10 < m_vertexCount) { _local4 = m_coreVertices[_local10]; _local11 = ((_local4.x * _local6) + (_local4.y * _local7)); if (_local11 > _local9){ _local8 = _local10; _local9 = _local11; }; _local10++; }; _local5 = _arg1.R; _local4 = m_coreVertices[_local8]; s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y))); s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y))); return (s_supportVec); } public function GetVertexCount():int{ return (m_vertexCount); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22 = s_computeMat; _local3 = _arg2.R; _local4 = m_obb.R.col1; _local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local4 = m_obb.R.col2; _local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local5.Abs(); var _local6:b2Mat22 = _local5; _local4 = m_obb.extents; var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y)); var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y)); _local3 = _arg2.R; _local4 = m_obb.center; var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8)); _arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8)); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:b2Vec2; var _local4:Number; var _local5:Number; m_sweepRadius = 0; var _local3:int; while (_local3 < m_vertexCount) { _local2 = m_coreVertices[_local3]; _local4 = (_local2.x - _arg1.x); _local5 = (_local2.y - _arg1.y); _local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local4 > m_sweepRadius){ m_sweepRadius = _local4; }; _local3++; }; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local10:Number; var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg2.x - _arg1.position.x); var _local6:Number = (_arg2.y - _arg1.position.y); var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y)); var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y)); var _local9:int; while (_local9 < m_vertexCount) { _local3 = m_vertices[_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 = m_normals[_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local7:Number; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; _local7 = (1 / 3); var _local8:int; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; var _local6:Number = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class b2Shape { public var m_next:b2Shape; public var m_type:int; public var m_sweepRadius:Number; public var m_density:Number; public var m_filter:b2FilterData; public var m_friction:Number; public var m_isSensor:Boolean; public var m_restitution:Number; public var m_userData; public var m_proxyId:uint; public var m_body:b2Body; public static const e_polygonShape:int = 1; public static const e_unknownShape:int = -1; public static const e_circleShape:int = 0; public static const e_shapeTypeCount:int = 2; private static var s_resetAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_proxyAABB:b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){ m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_density = _arg1.density; m_body = null; m_sweepRadius = 0; m_next = null; m_proxyId = b2Pair.b2_nullProxy; m_filter = _arg1.filter.Copy(); m_isSensor = _arg1.isSensor; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetSweepRadius():Number{ return (m_sweepRadius); } public function GetNext():b2Shape{ return (m_next); } public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function GetType():int{ return (m_type); } public function GetRestitution():Number{ return (m_restitution); } public function GetFriction():Number{ return (m_friction); } public function GetFilterData():b2FilterData{ return (m_filter.Copy()); } public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ return (false); } public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _arg1.DestroyProxy(m_proxyId); var _local3:b2AABB = s_resetAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function SetFilterData(_arg1:b2FilterData):void{ m_filter = _arg1.Copy(); } public function GetUserData(){ return (m_userData); } public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ if (m_proxyId == b2Pair.b2_nullProxy){ return (false); }; var _local4:b2AABB = s_syncAABB; ComputeSweptAABB(_local4, _arg2, _arg3); if (_arg1.InRange(_local4)){ _arg1.MoveProxy(m_proxyId, _local4); return (true); }; return (false); } public function ComputeMass(_arg1:b2MassData):void{ } public function IsSensor():Boolean{ return (m_isSensor); } public function DestroyProxy(_arg1:b2BroadPhase):void{ if (m_proxyId != b2Pair.b2_nullProxy){ _arg1.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function UpdateSweepRadius(_arg1:b2Vec2):void{ } public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ } public function GetBody():b2Body{ return (m_body); } public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB = s_proxyAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public static function Destroy(_arg1:b2Shape, _arg2):void{ } public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); default: return (null); }; } } }//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var friction:Number;// = 0.2 public var isSensor:Boolean;// = false public var density:Number;// = 0 public var restitution:Number;// = 0 public var userData;// = null public var filter:b2FilterData; public var type:int;// = -1 public function b2ShapeDef(){ filter = new b2FilterData(); super(); } } }//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var upperBound:b2Vec2; public var lowerBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number = (upperBound.x - lowerBound.x); var _local2:Number = (upperBound.y - lowerBound.y); var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var value:uint; public var proxyId:uint; public var stabbingCount:uint; public function Swap(_arg1:b2Bound):void{ var _local2:uint = value; var _local3:uint = proxyId; var _local4:uint = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } } }//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_bounds:Array; public var m_quantizationFactor:b2Vec2; public var m_worldAABB:b2AABB; public var m_freeProxy:uint; public var m_proxyCount:int; public var m_proxyPool:Array; public var m_queryResultCount:int; public var m_pairManager:b2PairManager; public var m_timeStamp:uint; public var m_queryResults:Array; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local5:Number; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { m_queryResults[_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x); _local5 = (_arg1.upperBound.y - _arg1.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local6:uint; var _local7:uint; var _local12:b2Proxy; var _local4:Array = new Array(); var _local5:Array = new Array(); ComputeBounds(_local4, _local5, _arg1); var _local8:Array = [_local6]; var _local9:Array = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); var _local10:int; var _local11:int; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[m_queryResults[_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Commit():void{ m_pairManager.Commit(); } public function GetProxy(_arg1:int):b2Proxy{ var _local2:b2Proxy = m_proxyPool[_arg1]; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){ return (null); }; return (_local2); } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { (m_proxyPool[_local1] as b2Proxy).timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local10:b2Bound; var _local12:int; var _local13:int; var _local14:b2Proxy; var _local8:uint = BinarySearch(_arg5, _arg6, _arg3); var _local9:uint = BinarySearch(_arg5, _arg6, _arg4); var _local11:uint = _local8; while (_local11 < _local9) { _local10 = _arg5[_local11]; if (_local10.IsLower()){ IncrementOverlapCount(_local10.proxyId); }; _local11++; }; if (_local8 > 0){ _local12 = (_local8 - 1); _local10 = _arg5[_local12]; _local13 = _local10.stabbingCount; while (_local13) { _local10 = _arg5[_local12]; if (_local10.IsLower()){ _local14 = m_proxyPool[_local10.proxyId]; if (_local8 <= _local14.upperBounds[_arg7]){ IncrementOverlapCount(_local10.proxyId); _local13--; }; }; _local12--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local6:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg1.lowerBounds[_local3]]; _local6 = _local4[_arg2.upperBounds[_local3]]; if (_local5.value > _local6.value){ return (false); }; _local5 = _local4[_arg1.upperBounds[_local3]]; _local6 = _local4[_arg2.lowerBounds[_local3]]; if (_local5.value < _local6.value){ return (false); }; _local3++; }; return (true); } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number = _arg3.lowerBound.x; var _local5:Number = _arg3.lowerBound.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y); var _local6:Number = _arg3.upperBound.x; var _local7:Number = _arg3.upperBound.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:b2Bound; var _local22:int; var _local23:b2Proxy; var _local5:uint = m_freeProxy; _local4 = m_proxyPool[_local5]; m_freeProxy = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; var _local6:uint = (2 * m_proxyCount); var _local7:Array = new Array(); var _local8:Array = new Array(); ComputeBounds(_local7, _local8, _arg1); var _local9:int; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local13 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local12 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local19 = _local11[_local12]; _local20 = _local11[_local13]; _local19.value = _local7[_local9]; _local19.proxyId = _local5; _local20.value = _local8[_local9]; _local20.proxyId = _local5; _local21 = _local11[int((_local12 - 1))]; _local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount; _local21 = _local11[int((_local13 - 1))]; _local20.stabbingCount = _local21.stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local21 = _local11[_local3]; _local21.stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local19 = _local11[_local3]; _local23 = m_proxyPool[_local19.proxyId]; if (_local19.IsLower()){ _local23.lowerBounds[_local9] = _local3; } else { _local23.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; var _local10:int; while (_local10 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]); _local10++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local2:b2Bound; var _local3:b2Bound; var _local8:Array; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:Array; var _local14:int; var _local15:int; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; var _local4:b2Proxy = m_proxyPool[_arg1]; var _local5:int = (2 * m_proxyCount); var _local6:int; while (_local6 < 2) { _local8 = m_bounds[_local6]; _local9 = _local4.lowerBounds[_local6]; _local10 = _local4.upperBounds[_local6]; _local2 = _local8[_local9]; _local11 = _local2.value; _local3 = _local8[_local10]; _local12 = _local3.value; _local13 = new Array(); _local15 = ((_local10 - _local9) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local9 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = _local9; _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local13 = new Array(); _local15 = ((_local5 - _local10) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local10 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = (_local10 - 1); _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = (_local5 - 2); _local17 = _local9; while (_local17 < _local15) { _local2 = _local8[_local17]; _local19 = m_proxyPool[_local2.proxyId]; if (_local2.IsLower()){ _local19.lowerBounds[_local6] = _local17; } else { _local19.upperBounds[_local6] = _local17; }; _local17++; }; _local15 = (_local10 - 1); _local18 = _local9; while (_local18 < _local15) { _local2 = _local8[_local18]; _local2.stabbingCount--; _local18++; }; Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6); _local6++; }; var _local7:int; while (_local7 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]); _local7++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _local4.userData = null; _local4.overlapCount = b2_invalid; _local4.lowerBounds[0] = b2_invalid; _local4.lowerBounds[1] = b2_invalid; _local4.upperBounds[0] = b2_invalid; _local4.upperBounds[1] = b2_invalid; _local4.SetNext(m_freeProxy); m_freeProxy = _arg1; m_proxyCount--; } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg2.upperBounds[_local3]]; if (_arg1.lowerValues[_local3] > _local5.value){ return (false); }; _local5 = _local4[_arg2.lowerBounds[_local3]]; if (_arg1.upperValues[_local3] < _local5.value){ return (false); }; _local3++; }; return (true); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; var _local5:int; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function IncrementOverlapCount(_arg1:uint):void{ var _local2:b2Proxy = m_proxyPool[_arg1]; if (_local2.timeStamp < m_timeStamp){ _local2.timeStamp = m_timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.lowerBound.x; _local3 = _arg1.lowerBound.y; _local2 = (_local2 - m_worldAABB.upperBound.x); _local3 = (_local3 - m_worldAABB.upperBound.y); _local4 = m_worldAABB.lowerBound.x; _local5 = m_worldAABB.lowerBound.y; _local4 = (_local4 - _arg1.upperBound.x); _local5 = (_local5 - _arg1.upperBound.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:Array; var _local4:int; var _local5:uint; var _local6:uint; var _local7:b2Bound; var _local8:b2Bound; var _local9:b2Bound; var _local10:uint; var _local11:b2Proxy; var _local16:Array; var _local17:uint; var _local18:uint; var _local19:uint; var _local20:uint; var _local21:int; var _local22:int; var _local23:uint; var _local24:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; var _local12:uint = (2 * m_proxyCount); var _local13:b2Proxy = m_proxyPool[_arg1]; var _local14:b2BoundValues = new b2BoundValues(); ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2); var _local15:b2BoundValues = new b2BoundValues(); _local5 = 0; while (_local5 < 2) { _local7 = m_bounds[_local5][_local13.lowerBounds[_local5]]; _local15.lowerValues[_local5] = _local7.value; _local7 = m_bounds[_local5][_local13.upperBounds[_local5]]; _local15.upperValues[_local5] = _local7.value; _local5++; }; _local5 = 0; while (_local5 < 2) { _local16 = m_bounds[_local5]; _local17 = _local13.lowerBounds[_local5]; _local18 = _local13.upperBounds[_local5]; _local19 = _local14.lowerValues[_local5]; _local20 = _local14.upperValues[_local5]; _local7 = _local16[_local17]; _local21 = (_local19 - _local7.value); _local7.value = _local19; _local7 = _local16[_local18]; _local22 = (_local20 - _local7.value); _local7.value = _local20; if (_local21 < 0){ _local6 = _local17; while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local8.proxyId]; _local8.stabbingCount++; if (_local8.IsUpper() == true){ if (TestOverlap(_local14, _local24)){ m_pairManager.AddBufferedPair(_arg1, _local23); }; _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; if (_local22 > 0){ _local6 = _local18; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount++; if (_local9.IsLower() == true){ if (TestOverlap(_local14, _local11)){ m_pairManager.AddBufferedPair(_arg1, _local10); }; _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local21 > 0){ _local6 = _local17; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount--; if (_local9.IsUpper()){ if (TestOverlap(_local15, _local11)){ m_pairManager.RemoveBufferedPair(_arg1, _local10); }; _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local22 < 0){ _local6 = _local18; while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local23]; _local8.stabbingCount--; if (_local8.IsLower() == true){ if (TestOverlap(_local15, _local24)){ m_pairManager.RemoveBufferedPair(_arg1, _local23); }; _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; _local5++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local6:int; var _local7:b2Bound; var _local4:int; var _local5:int = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); _local7 = _arg1[_local6]; if (_local7.value > _arg3){ _local5 = (_local6 - 1); } else { if (_local7.value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local11:b2Mat22; var _local12:b2Vec2; var _local25:Number; var _local6:int = _arg1.m_vertexCount; var _local7:Array = _arg1.m_vertices; var _local8:Array = _arg1.m_normals; var _local9:int = _arg4.m_vertexCount; var _local10:Array = _arg4.m_vertices; _local11 = _arg2.R; _local12 = _local8[_arg3]; var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)); var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)); _local11 = _arg5.R; var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14)); var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14)); var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); var _local24:Number = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2 = _arg2.lowerBound; var _local4:b2Vec2 = _arg1.upperBound; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; var _local7:Number = (_local3.x - _local4.x); var _local8:Number = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local12:b2Mat22; var _local13:b2Vec2; var _local20:ClipVertex; var _local23:Number; var _local7:int = _arg2.m_vertexCount; var _local8:Array = _arg2.m_normals; var _local9:int = _arg5.m_vertexCount; var _local10:Array = _arg5.m_vertices; var _local11:Array = _arg5.m_normals; _local12 = _arg3.R; _local13 = _local8[_arg4]; var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)); var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)); _local12 = _arg6.R; var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15)); _local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15)); _local14 = _local16; var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; var _local21:int = _local17; var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local21; _local20.id.features.incidentVertex = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local22; _local20.id.features.incidentVertex = 1; } public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:ClipVertex; var _local13:b2PolygonShape; var _local14:b2PolygonShape; var _local17:int; var _local18:uint; var _local34:int; var _local37:b2Vec2; var _local38:Number; var _local39:b2ManifoldPoint; _arg1.pointCount = 0; var _local7:int; var _local8:Array = [_local7]; var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5); _local7 = _local8[0]; if (_local9 > 0){ return; }; var _local10:int; var _local11:Array = [_local10]; var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3); _local10 = _local11[0]; if (_local12 > 0){ return; }; var _local15:b2XForm = new b2XForm(); var _local16:b2XForm = new b2XForm(); var _local19:Number = 0.98; var _local20:Number = 0.001; if (_local12 > ((_local19 * _local9) + _local20)){ _local13 = _arg4; _local14 = _arg2; _local15.Set(_arg5); _local16.Set(_arg3); _local17 = _local10; _local18 = 1; } else { _local13 = _arg2; _local14 = _arg4; _local15.Set(_arg3); _local16.Set(_arg5); _local17 = _local7; _local18 = 0; }; var _local21:Array = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16); var _local22:int = _local13.m_vertexCount; var _local23:Array = _local13.m_vertices; var _local24:b2Vec2 = _local23[_local17]; var _local25:b2Vec2 = _local24.Copy(); if ((_local17 + 1) < _local22){ _local24 = _local23[int((_local17 + 1))]; _local37 = _local24.Copy(); } else { _local24 = _local23[0]; _local37 = _local24.Copy(); }; var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25); var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25)); _local27.Normalize(); var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1); _local25 = b2Math.b2MulX(_local15, _local25); _local37 = b2Math.b2MulX(_local15, _local37); var _local29:Number = b2Math.b2Dot(_local28, _local25); var _local30:Number = -(b2Math.b2Dot(_local27, _local25)); var _local31:Number = b2Math.b2Dot(_local27, _local37); var _local32:Array = [new ClipVertex(), new ClipVertex()]; var _local33:Array = [new ClipVertex(), new ClipVertex()]; _local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30); if (_local34 < 2){ return; }; _local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31); if (_local34 < 2){ return; }; _arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy(); var _local35:int; var _local36:int; while (_local36 < b2Settings.b2_maxManifoldPoints) { _local6 = _local33[_local36]; _local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29); if (_local38 <= 0){ _local39 = _arg1.points[_local35]; _local39.separation = _local38; _local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v); _local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v); _local39.id.key = _local6.id._key; _local39.id.features.flip = _local18; _local35++; }; _local36++; }; _arg1.pointCount = _local35; } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local8:b2Vec2; var _local9:b2Mat22; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; var _local6:int = _arg2.m_vertexCount; var _local7:Array = _arg2.m_normals; _local9 = _arg5.R; _local8 = _arg4.m_centroid; var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))); var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2.m_centroid; _local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)))); var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y)); var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y)); var _local14:int; var _local15:Number = -(Number.MAX_VALUE); var _local16:int; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5); if (_local19 > 0){ return (_local19); }; var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5); if (_local21 > 0){ return (_local21); }; if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5.v; _local5 = _arg2[1]; _local8 = _local5.v; _local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4); var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local14 = _temp1; _arg1[_local14] = _arg2[0]; }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _local14 = _temp2; _arg1[_local14] = _arg2[1]; }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5.v; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local18:Number; var _local24:Number; var _local25:Number; _arg1.pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_localPosition; var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_localPosition; var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local15:Number = _arg2.m_radius; var _local16:Number = _arg4.m_radius; var _local17:Number = (_local15 + _local16); if (_local14 > (_local17 * _local17)){ return; }; if (_local14 < Number.MIN_VALUE){ _local18 = -(_local17); _arg1.normal.Set(0, 1); } else { _local24 = Math.sqrt(_local14); _local18 = (_local24 - _local17); _local25 = (1 / _local24); _arg1.normal.x = (_local25 * _local12); _arg1.normal.y = (_local25 * _local13); }; _arg1.pointCount = 1; var _local19:b2ManifoldPoint = _arg1.points[0]; _local19.id.key = 0; _local19.separation = _local18; _local8 = (_local8 + (_local15 * _arg1.normal.x)); _local9 = (_local9 + (_local15 * _arg1.normal.y)); _local10 = (_local10 - (_local16 * _arg1.normal.x)); _local11 = (_local11 - (_local16 * _arg1.normal.y)); var _local20:Number = (0.5 * (_local8 + _local10)); var _local21:Number = (0.5 * (_local9 + _local11)); var _local22:Number = (_local20 - _arg3.position.x); var _local23:Number = (_local21 - _arg3.position.y); _local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y)); _local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y)); _local22 = (_local20 - _arg5.position.x); _local23 = (_local21 - _arg5.position.y); _local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y)); _local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y)); } public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local17:Number; var _local32:Number; var _local33:Number; var _local34:Number; _arg1.pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_localPosition; var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); var _local18:int; var _local19:Number = -(Number.MAX_VALUE); var _local20:Number = _arg4.m_radius; var _local21:int = _arg2.m_vertexCount; var _local22:Array = _arg2.m_vertices; var _local23:Array = _arg2.m_normals; var _local24:int; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local34 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local34 > _local20){ return; }; if (_local34 > _local19){ _local19 = _local34; _local18 = _local24; }; _local24++; }; if (_local19 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local11 = _local23[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)); _arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local19 - _local20); return; }; var _local25:int = _local18; var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; _local11 = _local22[_local25]; var _local27:b2Vec2 = _local22[_local26]; var _local28:Number = (_local27.x - _local11.x); var _local29:Number = (_local27.y - _local11.y); var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29))); _local28 = (_local28 / _local30); _local29 = (_local29 / _local30); _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); var _local31:Number = ((_local7 * _local28) + (_local8 * _local29)); _local6 = _arg1.points[0]; if (_local31 <= 0){ _local32 = _local11.x; _local33 = _local11.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local25; } else { if (_local31 >= _local30){ _local32 = _local27.x; _local33 = _local27.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local26; } else { _local32 = ((_local28 * _local31) + _local11.x); _local33 = ((_local29 * _local31) + _local11.y); _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; }; }; _local7 = (_local15 - _local32); _local8 = (_local16 - _local33); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; } } }//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID = new b2ContactID(); _local1.key = key; return (_local1); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceEdge = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } public function get key():uint{ return (_key); } } }//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2ContactPoint { public var friction:Number; public var separation:Number; public var normal:b2Vec2; public var position:b2Vec2; public var restitution:Number; public var shape1:b2Shape; public var shape2:b2Shape; public var id:b2ContactID; public var velocity:b2Vec2; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Distance { private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); public static var g_GJK_Iterations:int = 0; public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local4:Number = (100 * Number.MIN_VALUE); var _local5:int; while (_local5 < _arg3) { _local6 = _arg2[_local5]; _local7 = Math.abs((_arg1.x - _local6.x)); _local8 = Math.abs((_arg1.y - _local6.y)); _local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x)); _local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y)); if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:int; var _local8:Array = s_p1s; var _local9:Array = s_p2s; var _local10:Array = s_points; var _local11:int; _arg1.SetV(_arg3.GetFirstVertex(_arg4)); _arg2.SetV(_arg5.GetFirstVertex(_arg6)); var _local12:Number = 0; var _local13 = 20; var _local14:int; while (_local14 < _local13) { _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local17 = _arg3.Support(_arg4, _local15, _local16); _local18 = _arg5.Support(_arg6, -(_local15), -(_local16)); _local12 = ((_local15 * _local15) + (_local16 * _local16)); _local19 = (_local18.x - _local17.x); _local20 = (_local18.y - _local17.y); _local21 = ((_local15 * _local19) + (_local16 * _local20)); if ((_local12 - _local21) <= (0.01 * _local12)){ if (_local11 == 0){ _arg1.SetV(_local17); _arg2.SetV(_local18); }; g_GJK_Iterations = _local14; return (Math.sqrt(_local12)); }; switch (_local11){ case 0: _local7 = _local8[0]; _local7.SetV(_local17); _local7 = _local9[0]; _local7.SetV(_local18); _local7 = _local10[0]; _local7.x = _local19; _local7.y = _local20; _arg1.SetV(_local8[0]); _arg2.SetV(_local9[0]); _local11++; break; case 1: _local7 = _local8[1]; _local7.SetV(_local17); _local7 = _local9[1]; _local7.SetV(_local18); _local7 = _local10[1]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10); break; case 2: _local7 = _local8[2]; _local7.SetV(_local17); _local7 = _local9[2]; _local7.SetV(_local18); _local7 = _local10[2]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10); break; }; if (_local11 == 3){ g_GJK_Iterations = _local14; return (0); }; _local22 = -(Number.MAX_VALUE); _local23 = 0; while (_local23 < _local11) { _local7 = _local10[_local23]; _local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y))); _local23++; }; if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){ g_GJK_Iterations = _local14; _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local12 = ((_local15 * _local15) + (_local16 * _local16)); return (Math.sqrt(_local12)); }; _local14++; }; g_GJK_Iterations = _local13; return (Math.sqrt(_local12)); } public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.m_localPosition; var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.m_localPosition; var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:Number = ((_local13 * _local13) + (_local14 * _local14)); var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop); var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); var _local18:Number = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local35:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; _local8 = _arg5[2]; _local9 = _arg3[0]; _local10 = _arg3[1]; _local11 = _arg3[2]; _local12 = _arg4[0]; _local13 = _arg4[1]; var _local14:b2Vec2 = _arg4[2]; var _local15:Number = _local6.x; var _local16:Number = _local6.y; var _local17:Number = _local7.x; var _local18:Number = _local7.y; var _local19:Number = _local8.x; var _local20:Number = _local8.y; var _local21:Number = (_local17 - _local15); var _local22:Number = (_local18 - _local16); var _local23:Number = (_local19 - _local15); var _local24:Number = (_local20 - _local16); var _local25:Number = (_local19 - _local17); var _local26:Number = (_local20 - _local18); var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22))); var _local28:Number = ((_local17 * _local21) + (_local18 * _local22)); var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24))); var _local30:Number = ((_local19 * _local23) + (_local20 * _local24)); var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26))); var _local32:Number = ((_local19 * _local25) + (_local20 * _local26)); if ((((_local30 <= 0)) && ((_local32 <= 0)))){ _arg1.SetV(_local11); _arg2.SetV(_local14); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (1); }; var _local33:Number = ((_local21 * _local24) - (_local22 * _local23)); var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17))); var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19))); if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){ _local35 = (_local31 / (_local31 + _local32)); _arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x))); _arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y))); _arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x))); _arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y))); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (2); }; var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15))); if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){ _local35 = (_local29 / (_local29 + _local30)); _arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x))); _arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y))); _arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x))); _arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y))); _local10.SetV(_local11); _local13.SetV(_local14); _local7.SetV(_local8); return (2); }; var _local38:Number = ((_local36 + _local37) + _local34); _local38 = (1 / _local38); var _local39:Number = (_local36 * _local38); var _local40:Number = (_local37 * _local38); var _local41:Number = ((1 - _local39) - _local40); _arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x)); _arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y)); _arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x)); _arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y)); return (3); } public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local9:b2Point = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ var _local7:int = _arg3.m_type; var _local8:int = _arg5.m_type; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6)); }; return (0); } public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local17:Number; var _local6:b2Vec2 = _arg5[0]; var _local7:b2Vec2 = _arg5[1]; var _local8:b2Vec2 = _arg3[0]; _local9 = _arg3[1]; _local10 = _arg4[0]; _local11 = _arg4[1]; var _local12:Number = -(_local7.x); var _local13:Number = -(_local7.y); var _local14:Number = (_local6.x - _local7.x); var _local15:Number = (_local6.y - _local7.y); var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); _local14 = (_local14 / _local16); _local15 = (_local15 / _local16); _local17 = ((_local12 * _local14) + (_local13 * _local15)); if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){ _arg1.SetV(_local9); _arg2.SetV(_local11); _local8.SetV(_local9); _local10.SetV(_local11); _local6.SetV(_local7); return (1); }; _local17 = (_local17 / _local16); _arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x))); _arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y))); _arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x))); _arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y))); return (2); } } }//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var pointCount:int;// = 0 public var normal:b2Vec2; public var points:Array; public function b2Manifold(){ points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Set(_arg1:b2Manifold):void{ pointCount = _arg1.pointCount; var _local2:int; while (_local2 < b2Settings.b2_maxManifoldPoints) { (points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]); _local2++; }; normal.SetV(_arg1.normal); } public function Reset():void{ var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { (points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal.SetZero(); pointCount = 0; } } }//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var separation:Number; public var localPoint2:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var localPoint1:b2Vec2; public var id:b2ContactID; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Set(_arg1:b2ManifoldPoint):void{ localPoint1.SetV(_arg1.localPoint1); localPoint2.SetV(_arg1.localPoint2); separation = _arg1.separation; normalImpulse = _arg1.normalImpulse; tangentImpulse = _arg1.tangentImpulse; id.key = _arg1.id.key; } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalImpulse = 0; tangentImpulse = 0; id.key = 0; } } }//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var proxyId1:uint; public var userData;// = null public var proxyId2:uint; public var status:uint; public var next:uint; public static var e_pairFinal:uint = 4; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairRemoved:uint = 2; public static var b2_nullPair:uint = b2Settings.USHRT_MAX; public static var e_pairBuffered:uint = 1; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var b2_tableCapacity:int = b2Settings.b2_maxPairs; public function SetBuffered():void{ status = (status | e_pairBuffered); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } } }//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairRemoved(_arg1, _arg2, _arg3):void{ } public function PairAdded(_arg1, _arg2){ return (null); } } }//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_pairCount:int; public var m_pairBuffer:Array; public var m_hashTable:Array; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_pairBufferCount:int; public var m_broadPhase:b2BroadPhase; public var m_freePair:uint; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairBuffer[_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair; m_pairCount = 0; m_pairBufferCount = 0; } private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:b2Pair; var _local5:uint = m_hashTable[_arg3]; _local4 = m_pairs[_local5]; while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) { _local5 = _local4.next; _local4 = m_pairs[_local5]; }; if (_local5 == b2Pair.b2_nullPair){ return (null); }; return (_local4); } private function Find(_arg1:uint, _arg2:uint):b2Pair{ var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return (FindHash(_arg1, _arg2, _local3)); } private function ValidateBuffer():void{ } public function Commit():void{ var _local1:b2BufferedPair; var _local2:int; var _local5:b2Pair; var _local6:b2Proxy; var _local7:b2Proxy; var _local3:int; var _local4:Array = m_broadPhase.m_proxyPool; _local2 = 0; while (_local2 < m_pairBufferCount) { _local1 = m_pairBuffer[_local2]; _local5 = Find(_local1.proxyId1, _local1.proxyId2); _local5.ClearBuffered(); _local6 = _local4[_local5.proxyId1]; _local7 = _local4[_local5.proxyId2]; if (_local5.IsRemoved()){ if (_local5.IsFinal() == true){ m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData); }; _local1 = m_pairBuffer[_local3]; _local1.proxyId1 = _local5.proxyId1; _local1.proxyId2 = _local5.proxyId2; _local3++; } else { if (_local5.IsFinal() == false){ _local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData); _local5.SetFinal(); }; }; _local2++; }; _local2 = 0; while (_local2 < _local3) { _local1 = m_pairBuffer[_local2]; RemovePair(_local1.proxyId1, _local1.proxyId2); _local2++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = Find(_arg1, _arg2); if (_local4 == null){ return; }; if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function RemovePair(_arg1:uint, _arg2:uint){ var _local3:b2Pair; var _local7:uint; var _local8:uint; var _local9:*; if (_arg1 > _arg2){ _local7 = _arg1; _arg1 = _arg2; _arg2 = _local7; }; var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local5:uint = m_hashTable[_local4]; var _local6:b2Pair; while (_local5 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local5], _arg1, _arg2)){ _local8 = _local5; _local3 = m_pairs[_local5]; if (_local6){ _local6.next = _local3.next; } else { m_hashTable[_local4] = _local3.next; }; _local3 = m_pairs[_local8]; _local9 = _local3.userData; _local3.next = m_freePair; _local3.proxyId1 = b2Pair.b2_nullProxy; _local3.proxyId2 = b2Pair.b2_nullProxy; _local3.userData = null; _local3.status = 0; m_freePair = _local8; m_pairCount--; return (_local9); } else { _local6 = m_pairs[_local5]; _local5 = _local6.next; }; }; return (null); } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = AddPair(_arg1, _arg2); if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function AddPair(_arg1:uint, _arg2:uint):b2Pair{ var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local4 = FindHash(_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; var _local5:uint = m_freePair; _local4 = m_pairs[_local5]; m_freePair = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function ValidateTable():void{ } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } } }//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (p); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var overlapCount:uint; public var userData;// = null public var lowerBounds:Array; public var upperBounds:Array; public var timeStamp:uint; public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } } }//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local5:b2Vec2 = _arg3.p1; var _local6:Number = (_arg3.p2.x - _local5.x); var _local7:Number = (_arg3.p2.y - _local5.y); var _local8:Number = (p2.x - p1.x); var _local9:Number = (p2.y - p1.y); var _local10:Number = _local9; var _local11:Number = -(_local8); var _local12:Number = (100 * Number.MIN_VALUE); var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x - p1.x); _local15 = (_local5.y - p1.y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local6) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } } }//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2TimeOfImpact { public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local25:Number; var _local26:b2XForm; var _local27:b2XForm; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local7:Number = _arg1.m_sweepRadius; var _local8:Number = _arg3.m_sweepRadius; var _local9:Number = _arg2.t0; var _local10:Number = (_arg2.c.x - _arg2.c0.x); var _local11:Number = (_arg2.c.y - _arg2.c0.y); var _local12:Number = (_arg4.c.x - _arg4.c0.x); var _local13:Number = (_arg4.c.y - _arg4.c0.y); var _local14:Number = (_arg2.a - _arg2.a0); var _local15:Number = (_arg4.a - _arg4.a0); var _local16:Number = 0; var _local17:b2Vec2 = s_p1; var _local18:b2Vec2 = s_p2; var _local19 = 20; var _local20:int; var _local21:Number = 0; var _local22:Number = 0; var _local23:Number = 0; var _local24:Number = 0; while (true) { _local25 = (((1 - _local16) * _local9) + _local16); _local26 = s_xf1; _local27 = s_xf2; _arg2.GetXForm(_local26, _local25); _arg4.GetXForm(_local27, _local25); _local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27); if (_local20 == 0){ if (_local23 > (2 * b2Settings.b2_toiSlop)){ _local24 = (1.5 * b2Settings.b2_toiSlop); } else { _local5 = (0.05 * b2Settings.b2_toiSlop); _local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop)); _local24 = ((_local5 > _local6)) ? _local5 : _local6; }; }; if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){ break; }; _local21 = (_local18.x - _local17.x); _local22 = (_local18.y - _local17.y); _local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22))); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8)); if (_local29 == 0){ _local16 = 1; break; }; _local30 = ((_local23 - _local24) / _local29); _local31 = (_local16 + _local30); if ((((_local31 < 0)) || ((1 < _local31)))){ _local16 = 1; break; }; if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){ break; }; _local16 = _local31; _local20++; }; return (_local16); } } }//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var id:b2ContactID; public var v:b2Vec2; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceEdge:int; public var _incidentEdge:int; public var _flip:int; public var _incidentVertex:int; public var _m_id:b2ContactID; public function get referenceEdge():int{ return (_referenceEdge); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceEdge(_arg1:int):void{ _referenceEdge = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function Set(_arg1:Number):void{ var _local2:Number; _local2 = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local4:Number; var _local6:Number; _local2 = col1.x; var _local3:Number = col2.x; _local4 = col1.y; var _local5:Number = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } } }//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = b2MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:* = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } } }//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var a:Number; public var c:b2Vec2; public var a0:Number; public var c0:b2Vec2; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } public function GetXForm(_arg1:b2XForm, _arg2:Number):void{ var _local4:Number; var _local5:Number; if ((1 - t0) > Number.MIN_VALUE){ _local4 = ((_arg2 - t0) / (1 - t0)); _arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y)); _local5 = (((1 - _local4) * a0) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position.SetV(c); _arg1.R.Set(a); }; var _local3:b2Mat22 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y))); } } }//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var y:Number; public var x:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function MulM(_arg1:b2Mat22):void{ var _local2:Number = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function SetZero():void{ x = 0; y = 0; } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function Normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function CrossVF(_arg1:Number):void{ var _local2:Number = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function CrossFV(_arg1:Number):void{ var _local2:Number = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var position:b2Vec2; public var R:b2Mat22; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function Set(_arg1:b2XForm):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } } }//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _r:uint;// = 0 private var _g:uint;// = 0 private var _b:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function get color():uint{ return (((_r | (_g << 8)) | (_b << 16))); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } } }//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_linearSlop:Number = 0.005; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxProxies:int = 0x0200; public static const b2_maxAngularVelocitySquared:Number = 62500; public static const b2_maxPolygonVertices:int = 8; public static const b2_velocityThreshold:Number = 1; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxPairs:int = 4096; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_timeToSleep:Number = 0.5; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxAngularVelocity:Number = 250; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const USHRT_MAX:int = 0xFFFF; public static const b2_maxLinearVelocity:Number = 200; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_toiSlop:Number = 0.04; public static const b2_maxLinearVelocitySquared:Number = 40000; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local8:b2ManifoldPoint; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf); var _local7:b2ContactPoint = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ m_manifoldCount = 1; _local8 = m_manifold.points[0]; if (m0.pointCount == 0){ _local8.normalImpulse = 0; _local8.tangentImpulse = 0; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Add(_local7); }; } else { _local4 = m0.points[0]; _local8.normalImpulse = _local4.normalImpulse; _local8.tangentImpulse = _local4.tangentImpulse; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Persist(_local7); }; }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = m0.points[0]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Contact { public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_prev:b2Contact; public var m_toi:Number; public var m_next:b2Contact; public var m_friction:Number; public var m_manifoldCount:int; public var m_node1:b2ContactEdge; public var m_node2:b2ContactEdge; public var m_restitution:Number; public var m_flags:uint; public static var e_toiFlag:uint = 8; public static var e_nonSolidFlag:uint = 1; public static var e_slowFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var s_registers:Array; public static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function IsSolid():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetShape1():b2Shape{ return (m_shape1); } public function GetShape2():b2Shape{ return (m_shape2); } public function GetNext():b2Contact{ return (m_next); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function GetManifolds():Array{ return (null); } public function Update(_arg1:b2ContactListener):void{ var _local2:int = m_manifoldCount; Evaluate(_arg1); var _local3:int = m_manifoldCount; var _local4:b2Body = m_shape1.m_body; var _local5:b2Body = m_shape2.m_body; if ((((_local3 == 0)) && ((_local2 > 0)))){ _local4.WakeUp(); _local5.WakeUp(); }; if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } public function Evaluate(_arg1:b2ContactListener):void{ } public static function InitializeRegisters():void{ var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); } public static function Destroy(_arg1:b2Contact, _arg2):void{ if (_arg1.m_manifoldCount > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; var _local3:int = _arg1.m_shape1.m_type; var _local4:int = _arg1.m_shape2.m_type; var _local5:b2ContactRegister = s_registers[_local3][_local4]; var _local6:Function = _local5.destroyFcn; _local6(_arg1, _arg2); } public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local8:b2Contact; var _local9:int; var _local10:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; var _local4:int = _arg1.m_type; var _local5:int = _arg2.m_type; var _local6:b2ContactRegister = s_registers[_local4][_local5]; var _local7:Function = _local6.createFcn; if (_local7 != null){ if (_local6.primary){ return (_local7(_arg1, _arg2, _arg3)); }; _local8 = _local7(_arg2, _arg1, _arg3); _local9 = 0; while (_local9 < _local8.m_manifoldCount) { _local10 = _local8.GetManifolds()[_local9]; _local8.GetManifolds()[_local9].normal = _local10.normal.Negative(); _local9++; }; return (_local8); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var normal:b2Vec2; public var restitution:Number; public var body1:b2Body; public var manifold:b2Manifold; public var body2:b2Body; public var friction:Number; public var pointCount:int; public function b2ContactConstraint(){ normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var r2:b2Vec2; public var separation:Number; public var positionImpulse:Number; public var normalImpulse:Number; public var tangentMass:Number; public var equalizedMass:Number; public var tangentImpulse:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var normalMass:Number; public var velocityBias:Number; public var r1:b2Vec2; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); r1 = new b2Vec2(); r2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var other:b2Body; public var prev:b2ContactEdge; public var contact:b2Contact; public var next:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var createFcn:Function; public var destroyFcn:Function; } }//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2ContactResult { public var position:b2Vec2; public var shape1:b2Shape; public var shape2:b2Shape; public var normalImpulse:Number; public var normal:b2Vec2; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactResult(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { public var m_constraintCount:int; public var m_constraints:Array; public var m_allocator; public var m_step:b2TimeStep; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local10:b2Body; var _local11:b2Body; var _local12:int; var _local13:Array; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; var _local23:b2Manifold; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraint; var _local27:uint; var _local28:b2ManifoldPoint; var _local29:b2ContactConstraintPoint; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; m_step = new b2TimeStep(); m_constraints = new Array(); super(); m_step.dt = _arg1.dt; m_step.inv_dt = _arg1.inv_dt; m_step.maxIterations = _arg1.maxIterations; m_allocator = _arg4; m_constraintCount = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; m_constraintCount = (m_constraintCount + _local5.m_manifoldCount); _local6++; }; _local6 = 0; while (_local6 < m_constraintCount) { m_constraints[_local6] = new b2ContactConstraint(); _local6++; }; var _local9:int; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local10 = _local5.m_shape1.m_body; _local11 = _local5.m_shape2.m_body; _local12 = _local5.m_manifoldCount; _local13 = _local5.GetManifolds(); _local14 = _local5.m_friction; _local15 = _local5.m_restitution; _local16 = _local10.m_linearVelocity.x; _local17 = _local10.m_linearVelocity.y; _local18 = _local11.m_linearVelocity.x; _local19 = _local11.m_linearVelocity.y; _local20 = _local10.m_angularVelocity; _local21 = _local11.m_angularVelocity; _local22 = 0; while (_local22 < _local12) { _local23 = _local13[_local22]; _local24 = _local23.normal.x; _local25 = _local23.normal.y; _local26 = m_constraints[_local9]; _local26.body1 = _local10; _local26.body2 = _local11; _local26.manifold = _local23; _local26.normal.x = _local24; _local26.normal.y = _local25; _local26.pointCount = _local23.pointCount; _local26.friction = _local14; _local26.restitution = _local15; _local27 = 0; while (_local27 < _local26.pointCount) { _local28 = _local23.points[_local27]; _local29 = _local26.points[_local27]; _local29.normalImpulse = _local28.normalImpulse; _local29.tangentImpulse = _local28.tangentImpulse; _local29.separation = _local28.separation; _local29.positionImpulse = 0; _local29.localAnchor1.SetV(_local28.localPoint1); _local29.localAnchor2.SetV(_local28.localPoint2); _local8 = _local10.m_xf.R; _local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x); _local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33)); _local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33)); _local32 = _local30; _local29.r1.Set(_local32, _local33); _local8 = _local11.m_xf.R; _local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x); _local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35)); _local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35)); _local34 = _local30; _local29.r2.Set(_local34, _local35); _local36 = ((_local32 * _local32) + (_local33 * _local33)); _local37 = ((_local34 * _local34) + (_local35 * _local35)); _local38 = ((_local32 * _local24) + (_local33 * _local25)); _local39 = ((_local34 * _local24) + (_local35 * _local25)); _local40 = (_local10.m_invMass + _local11.m_invMass); _local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39))))); _local29.normalMass = (1 / _local40); _local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass)); _local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39))))); _local29.equalizedMass = (1 / _local41); _local42 = _local25; _local43 = -(_local24); _local44 = ((_local32 * _local42) + (_local33 * _local43)); _local45 = ((_local34 * _local42) + (_local35 * _local43)); _local46 = (_local10.m_invMass + _local11.m_invMass); _local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45))))); _local29.tangentMass = (1 / _local46); _local29.velocityBias = 0; if (_local29.separation > 0){ _local29.velocityBias = (-60 * _local29.separation); }; _local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33)); _local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32)); _local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47)); }; _local27++; }; _local9++; _local22++; }; _local6++; }; } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_invMass; _local10 = _local7.m_invI; _local11 = _local8.m_invMass; _local12 = _local8.m_invI; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.warmStarting){ _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local20 = _local6.points[_local18]; _local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio); _local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio); _local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15)); _local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16)); _local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22)); _local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21)))); _local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21)); _local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local23 = _local6.points[_local18]; _local23.normalImpulse = 0; _local23.tangentImpulse = 0; _local18++; }; }; _local5++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local3:b2Mat22; var _local4:b2Vec2; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local2:Number = 0; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_sweep.c; _local10 = _local7.m_sweep.a; _local11 = _local8.m_sweep.c; _local12 = _local8.m_sweep.a; _local13 = (_local7.m_mass * _local7.m_invMass); _local14 = (_local7.m_mass * _local7.m_invI); _local15 = (_local8.m_mass * _local8.m_invMass); _local16 = (_local8.m_mass * _local8.m_invI); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.pointCount; _local20 = 0; while (_local20 < _local19) { _local21 = _local6.points[_local20]; _local3 = _local7.m_xf.R; _local4 = _local7.m_sweep.localCenter; _local22 = (_local21.localAnchor1.x - _local4.x); _local23 = (_local21.localAnchor1.y - _local4.y); _local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local26; _local3 = _local8.m_xf.R; _local4 = _local8.m_sweep.localCenter; _local24 = (_local21.localAnchor2.x - _local4.x); _local25 = (_local21.localAnchor2.y - _local4.y); _local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation); _local2 = b2Math.b2Min(_local2, _local33); _local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21.equalizedMass) * _local34); _local36 = _local21.positionImpulse; _local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0); _local35 = (_local21.positionImpulse - _local36); _local37 = (_local35 * _local17); _local38 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local37)); _local9.y = (_local9.y - (_local13 * _local38)); _local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37)))); _local7.m_sweep.a = _local10; _local7.SynchronizeTransform(); _local11.x = (_local11.x + (_local15 * _local37)); _local11.y = (_local11.y + (_local15 * _local38)); _local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37)))); _local8.m_sweep.a = _local12; _local8.SynchronizeTransform(); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2Mat22; var _local18:b2Vec2; var _local20:b2ContactConstraint; var _local21:b2Body; var _local22:b2Body; var _local23:Number; var _local24:Number; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:int; var _local38:Number; var _local19:int; while (_local19 < m_constraintCount) { _local20 = m_constraints[_local19]; _local21 = _local20.body1; _local22 = _local20.body2; _local23 = _local21.m_angularVelocity; _local24 = _local22.m_angularVelocity; _local25 = _local21.m_linearVelocity; _local26 = _local22.m_linearVelocity; _local27 = _local21.m_invMass; _local28 = _local21.m_invI; _local29 = _local22.m_invMass; _local30 = _local22.m_invI; _local31 = _local20.normal.x; _local32 = _local20.normal.y; _local33 = _local32; _local34 = -(_local31); _local35 = _local20.friction; _local37 = _local20.pointCount; _local1 = 0; while (_local1 < _local37) { _local2 = _local20.points[_local1]; _local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y)); _local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x)); _local9 = ((_local7 * _local31) + (_local8 * _local32)); _local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias)); _local10 = ((_local7 * _local33) + (_local8 * _local34)); _local12 = (_local2.tangentMass * -(_local10)); _local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0); _local11 = (_local13 - _local2.normalImpulse); _local38 = (_local35 * _local2.normalImpulse); _local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38); _local12 = (_local14 - _local2.tangentImpulse); _local15 = ((_local11 * _local31) + (_local12 * _local33)); _local16 = ((_local11 * _local32) + (_local12 * _local34)); _local25.x = (_local25.x - (_local27 * _local15)); _local25.y = (_local25.y - (_local27 * _local16)); _local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15)))); _local26.x = (_local26.x + (_local29 * _local15)); _local26.y = (_local26.y + (_local29 * _local16)); _local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15)))); _local2.normalImpulse = _local13; _local2.tangentImpulse = _local14; _local1++; }; _local21.m_angularVelocity = _local23; _local22.m_angularVelocity = _local24; _local19++; }; } public function FinalizeVelocityConstraints():void{ var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; var _local1:int; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2NullContact extends b2Contact { override public function Evaluate(_arg1:b2ContactListener):void{ } override public function GetManifolds():Array{ return (null); } } }//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local6:b2Body = m_shape1.m_body; var _local7:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf); var _local8:Array = [false, false]; var _local9:b2ContactPoint = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = m_friction; _local9.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local8[_local13] == true){ } else { _local5 = m0.points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < m0.pointCount) { if (_local8[_local2]){ } else { _local5 = m0.points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m0.normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifolds = [new b2Manifold()]; super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local7:b2ContactPoint; var _local8:int; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf); var _local9:Array = [false, false]; _local7 = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local8 = 0; while (_local8 < m_manifold.pointCount) { _local10 = m_manifold.points[_local8]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local9[_local13] == true){ } else { _local4 = m0.points[_local13]; if (_local4.id._key == _local12){ _local9[_local13] = true; _local10.normalImpulse = _local4.normalImpulse; _local10.tangentImpulse = _local4.tangentImpulse; _local11 = true; if (_arg1 != null){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Persist(_local7); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Add(_local7); }; _local8++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local8 = 0; while (_local8 < m0.pointCount) { if (_local9[_local8]){ } else { _local4 = m0.points[_local8]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; _local8++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_bias:Number; public var m_gamma:Number; public var m_u:b2Vec2; public var m_mass:Number; public var m_impulse:Number; public var m_dampingRatio:Number; public var m_frequencyHz:Number; public var m_length:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_length = _arg1.length; m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_impulse = 0; m_gamma = 0; m_bias = 0; m_inv_dt = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local8:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; m_inv_dt = _arg1.inv_dt; _local4 = m_body1; _local5 = m_body2; _local2 = _local4.m_xf.R; _local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x)); var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x)); var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = (1 / _local13); if (m_frequencyHz > 0){ _local14 = (_local10 - m_length); _local15 = ((2 * Math.PI) * m_frequencyHz); _local16 = (((2 * m_mass) * m_dampingRatio) * _local15); _local17 = ((m_mass * _local15) * _local15); m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17)))); m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma); m_mass = (1 / (_local13 + m_gamma)); }; if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); _local18 = (m_impulse * m_u.x); _local19 = (m_impulse * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18)))); } else { m_impulse = 0; }; } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2(); _local1.SetV(m_u); _local1.Multiply((m_inv_dt * m_impulse)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; if (m_frequencyHz > 0){ return (true); }; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local1 = _local2.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5)); _local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5)); _local4 = _local6; _local1 = _local3.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8)); _local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8)); _local7 = _local6; var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4); var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5); var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _local9 = (_local9 / _local11); _local10 = (_local10 / _local11); var _local12:Number = (_local11 - m_length); _local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local13:Number = (-(m_mass) * _local12); m_u.Set(_local9, _local10); var _local14:Number = (_local13 * m_u.x); var _local15:Number = (_local13 * m_u.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop)); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse))); m_impulse = (m_impulse + _local15); var _local16:Number = (_local15 * m_u.x); var _local17:Number = (_local15 * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } } }//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2DistanceJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var length:Number; public var dampingRatio:Number; public var localAnchor2:b2Vec2; public var frequencyHz:Number; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1.SetV(body1.GetLocalPoint(_arg3)); localAnchor2.SetV(body2.GetLocalPoint(_arg4)); var _local5:Number = (_arg4.x - _arg3.x); var _local6:Number = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_ground2:b2Body; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ratio:Number; public var m_revolute2:b2RevoluteJoint; public var m_force:Number; public var m_mass:Number; public var m_prismatic2:b2PrismaticJoint; public var m_ground1:b2Body; public var m_revolute1:b2RevoluteJoint; public var m_prismatic1:b2PrismaticJoint; public var m_constant:Number; public var m_J:b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local4:Number; var _local5:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); var _local2:int = _arg1.joint1.m_type; var _local3:int = _arg1.joint2.m_type; m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_local2 == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local4 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local4 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_local3 == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local5 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local5 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local4 + (m_ratio * _local5)); m_force = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local15:Number; var _local2:b2Body = m_ground1; var _local3:b2Body = m_ground2; var _local4:b2Body = m_body1; var _local5:b2Body = m_body2; var _local14:Number = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear1.Set(-(_local6), -(_local7)); m_J.angular1 = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angular2 = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = (1 / _local14); if (_arg1.warmStarting){ _local15 = (_arg1.dt * m_force); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2)); } else { m_force = 0; }; } override public function GetReactionTorque():Number{ var _local1:b2Mat22 = m_body2.m_xf.R; var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x); var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y); var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3)); _local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3)); _local2 = _local4; _local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x)))); return (_local4); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local4:Number; var _local5:Number; var _local1:Number = 0; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; if (m_revolute1){ _local4 = m_revolute1.GetJointAngle(); } else { _local4 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local5 = m_revolute2.GetJointAngle(); } else { _local5 = m_prismatic2.GetJointTranslation(); }; var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5))); var _local7:Number = (-(m_mass) * _local6); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y)); _local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1)); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2)); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((_local1 < b2Settings.b2_linearSlop)); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4); m_force = (m_force + _local5); var _local6:Number = (_arg1.dt * _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2)); } } }//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint1:b2Joint; public var joint2:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var linear2:b2Vec2; public var angular1:Number; public var angular2:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2Joint { public var m_islandFlag:Boolean; public var m_body1:b2Body; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_type:int; public var m_collideConnected:Boolean; public var m_node1:b2JointEdge; public var m_node2:b2JointEdge; public var m_inv_dt:Number; public var m_userData; public var m_body2:b2Body; public static const e_unknownJoint:int = 0; public static const e_inactiveLimit:int = 0; public static const e_atUpperLimit:int = 2; public static const e_atLowerLimit:int = 1; public static const e_gearJoint:int = 6; public static const e_revoluteJoint:int = 1; public static const e_equalLimits:int = 3; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_prismaticJoint:int = 2; public static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetBody2():b2Body{ return (m_body2); } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function GetNext():b2Joint{ return (m_next); } public function GetType():int{ return (m_type); } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ } public function GetReactionTorque():Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce():b2Vec2{ return (null); } public function SolvePositionConstraints():Boolean{ return (false); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetBody1():b2Body{ return (m_body1); } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public function InitPositionConstraints():void{ } public static function Destroy(_arg1:b2Joint, _arg2):void{ } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var body2:b2Body; public var type:int; public var userData; public var collideConnected:Boolean; public var body1:b2Body; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var other:b2Body; public var next:b2JointEdge; public var prev:b2JointEdge; public var joint:b2Joint; } }//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { private var K1:b2Mat22; private var K:b2Mat22; public var m_beta:Number; public var m_mass:b2Mat22; private var K2:b2Mat22; public var m_target:b2Vec2; public var m_gamma:Number; public var m_impulse:b2Vec2; public var m_C:b2Vec2; public var m_localAnchor:b2Vec2; public var m_maxForce:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local3:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); var _local2:Number = (m_target.x - m_body2.m_xf.position.x); _local3 = (m_target.y - m_body2.m_xf.position.y); var _local4:b2Mat22 = m_body2.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); var _local5:Number = m_body2.m_mass; var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6); var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6)); m_gamma = (1 / (_local7 + _local8)); m_beta = (_local8 / (_local7 + _local8)); } public function SetTarget(_arg1:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); }; m_target = _arg1; } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local7:Number; var _local8:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x); _local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local7 = _local2.m_invMass; _local8 = _local2.m_invI; K1.col1.x = _local7; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local7; K2.col1.x = ((_local8 * _local5) * _local5); K2.col2.x = ((-(_local8) * _local4) * _local5); K2.col1.y = ((-(_local8) * _local4) * _local5); K2.col2.y = ((_local8 * _local4) * _local4); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); var _local9:Number = (_arg1.dt * m_impulse.x); var _local10:Number = (_arg1.dt * m_impulse.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9)))); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ return (m_impulse); } override public function SolvePositionConstraints():Boolean{ return (true); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local2:b2Body = m_body2; _local3 = _local2.m_xf.R; var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x)); _local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y)); var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); var _local12:Number = m_impulse.x; var _local13:Number = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); var _local14:Number = m_impulse.Length(); if (_local14 > m_maxForce){ m_impulse.Multiply((m_maxForce / _local14)); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); var _local15:Number = (_arg1.dt * _local10); var _local16:Number = (_arg1.dt * _local11); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); } } }//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var timeStep:Number; public var target:b2Vec2; public var maxForce:Number; public var dampingRatio:Number; public var frequencyHz:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_limitForce:Number; public var m_lowerTranslation:Number; public var m_localXAxis1:b2Vec2; public var m_refAngle:Number; public var m_torque:Number; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_angularMass:Number; public var m_maxMotorForce:Number; public var m_localYAxis1:b2Vec2; public var m_force:Number; public var m_motorMass:Number; public var m_upperTranslation:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitState:int; public var m_linearMass:Number; public var m_motorJacobian:b2Jacobian; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_enableMotor:Boolean; public var m_linearJacobian:b2Jacobian; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_linearJacobian.SetZero(); m_linearMass = 0; m_force = 0; m_angularMass = 0; m_torque = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = _local2.m_invMass; var _local5:Number = _local3.m_invMass; var _local6:Number = _local2.m_invI; var _local7:Number = _local3.m_invI; var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9); m_force = (m_force + _local10); var _local11:Number = (_arg1.dt * _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2)); var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity); var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12); m_torque = (m_torque + _local13); var _local14:Number = (_arg1.dt * _local13); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15); _local17 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce); _local16 = (m_motorForce - _local17); _local11 = (_arg1.dt * _local16); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local19); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); }; }; }; _local11 = (_arg1.dt * _local19); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ var _local1:b2Mat22 = m_body1.m_xf.R; var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y))); var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y))); var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y))); var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y))); return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5)))); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local9:b2Mat22; var _local10:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = _local3.m_invMass; var _local6:Number = _local4.m_invMass; var _local7:Number = _local3.m_invI; var _local8:Number = _local4.m_invI; _local9 = _local3.m_xf.R; var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; var _local15:Number = (_local3.m_sweep.c.x + _local11); var _local16:Number = (_local3.m_sweep.c.y + _local12); var _local17:Number = (_local4.m_sweep.c.x + _local13); var _local18:Number = (_local4.m_sweep.c.y + _local14); var _local19:Number = (_local17 - _local15); var _local20:Number = (_local18 - _local16); _local9 = _local3.m_xf.R; var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y)); var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y)); var _local23:Number = ((_local21 * _local19) + (_local22 * _local20)); _local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local24:Number = (-(m_linearMass) * _local23); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2)); var _local25:Number = b2Math.b2Abs(_local23); var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle); _local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); var _local27:Number = (-(m_angularMass) * _local26); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local28:Number = b2Math.b2Abs(_local26); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local31 = ((_local29 * _local19) + (_local30 * _local20)); _local32 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local31 - m_lowerTranslation); _local25 = b2Math.b2Max(_local25, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local31 - m_upperTranslation); _local25 = b2Math.b2Max(_local25, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; _local4 = _local2.m_xf.R; var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y)); var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y)); var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x); var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y); m_linearJacobian.linear1.x = -(_local14); m_linearJacobian.linear1.y = -(_local15); m_linearJacobian.linear2.x = _local14; m_linearJacobian.linear2.y = _local15; m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14))); m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14)); m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (_local12 + _local13); if (m_angularMass > Number.MIN_VALUE){ m_angularMass = (1 / m_angularMass); }; if (((m_enableLimit) || (m_enableMotor))){ _local4 = _local2.m_xf.R; _local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y)); _local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(_local18); m_motorJacobian.linear1.y = -(_local19); m_motorJacobian.linear2.x = _local18; m_motorJacobian.linear2.y = _local19; m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18))); m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18)); m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local20 = (_local16 - _local6); _local21 = (_local17 - _local7); _local22 = ((_local18 * _local20) + (_local19 * _local21)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local22 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local22 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit == false){ m_limitForce = 0; }; if (_arg1.warmStarting){ _local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x))); _local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y))); _local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x))); _local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y))); _local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1))); _local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28)); } else { m_force = 0; m_torque = 0; m_limitForce = 0; m_motorForce = 0; }; m_limitPositionImpulse = 0; } public function GetMotorForce():Number{ return (m_motorForce); } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } public function SetMaxMotorForce(_arg1:Number):void{ m_maxMotorForce = _arg1; } override public function GetReactionTorque():Number{ return (m_torque); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } } }//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PrismaticJointDef extends b2JointDef { public var motorSpeed:Number; public var localAxis1:b2Vec2; public var referenceAngle:Number; public var upperTranslation:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public var maxMotorForce:Number; public var lowerTranslation:Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxis1.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_limitState1:int; public var m_limitState2:int; public var m_ground:b2Body; public var m_maxLength2:Number; public var m_maxLength1:Number; public var m_limitPositionImpulse1:Number; public var m_limitPositionImpulse2:Number; public var m_force:Number; public var m_constant:Number; public var m_positionImpulse:Number; public var m_state:int; public var m_ratio:Number; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitMass1:Number; public var m_limitMass2:Number; public var m_pulleyMass:Number; public var m_u1:b2Vec2; public var m_limitForce1:Number; public var m_limitForce2:Number; public var m_u2:b2Vec2; public static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_ratio = _arg1.ratio; m_constant = (_arg1.length1 + (m_ratio * _arg1.length2)); m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio)); m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; } public function GetGroundAnchor2():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = m_u2.Copy(); _local1.Multiply(m_force); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local3:b2Mat22; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local23:Number = 0; if (m_state == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u1.Set((_local12 - _local4), (_local13 - _local5)); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_pulleyMass) * _local18); _local20 = m_positionImpulse; m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19)); _local19 = (m_positionImpulse - _local20); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local14 = ((-(m_ratio) * _local19) * m_u2.x); _local15 = ((-(m_ratio) * _local19) * m_u2.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.SynchronizeTransform(); _local2.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); m_u1.Set((_local12 - _local4), (_local13 - _local5)); _local16 = m_u1.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local16)); m_u1.y = (m_u1.y * (1 / _local16)); } else { m_u1.SetZero(); }; _local18 = (m_maxLength1 - _local16); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass1) * _local18); _local21 = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19)); _local19 = (m_limitPositionImpulse1 - _local21); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local17 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local17)); m_u2.y = (m_u2.y * (1 / _local17)); } else { m_u2.SetZero(); }; _local18 = (m_maxLength2 - _local17); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass2) * _local18); _local21 = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19)); _local19 = (m_limitPositionImpulse2 - _local21); _local14 = (-(_local19) * m_u2.x); _local15 = (-(_local19) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.SynchronizeTransform(); }; return ((_local23 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local2.m_sweep.c.x + _local5); var _local11:Number = (_local2.m_sweep.c.y + _local6); var _local12:Number = (_local3.m_sweep.c.x + _local8); var _local13:Number = (_local3.m_sweep.c.y + _local9); var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); var _local18:Number = m_u1.Length(); var _local19:Number = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_force = 0; } else { m_state = e_atUpperLimit; m_positionImpulse = 0; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitForce1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitForce2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (_arg1.warmStarting){ _local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x); _local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y); _local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x); _local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; }; } override public function GetReactionTorque():Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18); _local20 = m_force; m_force = b2Math.b2Max(0, (m_force + _local19)); _local19 = (m_force - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x); _local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18); _local20 = m_limitForce1; m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19)); _local19 = (m_limitForce1 - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18); _local20 = m_limitForce2; m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19)); _local19 = (m_limitForce2 - _local20); _local16 = ((-(_arg1.dt) * _local19) * m_u2.x); _local17 = ((-(_arg1.dt) * _local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } public function GetLength1():Number{ var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetLength2():Number{ var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetGroundAnchor1():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } } }//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PulleyJointDef extends b2JointDef { public var maxLength1:Number; public var maxLength2:Number; public var length1:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var groundAnchor1:b2Vec2; public var groundAnchor2:b2Vec2; public var ratio:Number; public var length2:Number; public function b2PulleyJointDef(){ groundAnchor1 = new b2Vec2(); groundAnchor2 = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchor1.Set(-1, 1); groundAnchor2.Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0); length1 = 0; maxLength1 = 0; length2 = 0; maxLength2 = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ body1 = _arg1; body2 = _arg2; groundAnchor1.SetV(_arg3); groundAnchor2.SetV(_arg4); localAnchor1 = body1.GetLocalPoint(_arg5); localAnchor2 = body2.GetLocalPoint(_arg6); var _local8:Number = (_arg5.x - _arg3.x); var _local9:Number = (_arg5.y - _arg3.y); length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); var _local10:Number = (_arg6.x - _arg4.x); var _local11:Number = (_arg6.y - _arg4.y); length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; var _local12:Number = (length1 + (ratio * length2)); maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { public var m_limitForce:Number; public var m_pivotMass:b2Mat22; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_limitState:int; public var m_motorMass:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; public var m_pivotForce:b2Vec2; public var m_enableMotor:Boolean; public var m_referenceAngle:Number; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_upperAngle:Number; public var m_lowerAngle:Number; public var m_maxMotorTorque:Number; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_pivotForce = new b2Vec2(); m_pivotMass = new b2Mat22(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_referenceAngle = _arg1.referenceAngle; m_pivotForce.Set(0, 0); m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local10:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7)); var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6)); var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12))); var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12))); m_pivotForce.x = (m_pivotForce.x + _local13); m_pivotForce.y = (m_pivotForce.y + _local14); var _local15:Number = (_arg1.dt * _local13); _local16 = (_arg1.dt * _local14); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17); _local19 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque); _local18 = (m_motorForce - _local19); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local21); } else { if (m_limitState == e_atLowerLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); } else { if (m_limitState == e_atUpperLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperAngle); } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ return (m_pivotForce); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local6:b2Mat22; var _local25:Number; var _local26:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = 0; _local6 = _local3.m_xf.R; var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8)); _local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8)); _local7 = _local9; _local6 = _local4.m_xf.R; var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11)); _local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11)); _local10 = _local9; var _local12:Number = (_local3.m_sweep.c.x + _local7); var _local13:Number = (_local3.m_sweep.c.y + _local8); var _local14:Number = (_local4.m_sweep.c.x + _local10); var _local15:Number = (_local4.m_sweep.c.y + _local11); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); _local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17))); var _local18:Number = _local3.m_invMass; var _local19:Number = _local4.m_invMass; var _local20:Number = _local3.m_invI; var _local21:Number = _local4.m_invI; K1.col1.x = (_local18 + _local19); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local18 + _local19); K2.col1.x = ((_local20 * _local8) * _local8); K2.col2.x = ((-(_local20) * _local7) * _local8); K2.col1.y = ((-(_local20) * _local7) * _local8); K2.col2.y = ((_local20 * _local7) * _local7); K3.col1.x = ((_local21 * _local11) * _local11); K3.col2.x = ((-(_local21) * _local10) * _local11); K3.col1.y = ((-(_local21) * _local10) * _local11); K3.col2.y = ((_local21 * _local10) * _local10); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); var _local22:Number = tImpulse.x; var _local23:Number = tImpulse.y; _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local24:Number = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local24 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local25 - m_lowerAngle); _local24 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local25 - m_upperAngle); _local24 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle)); } public function GetMotorTorque():Number{ return (m_motorForce); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local7:Number; var _local14:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; K1.col1.x = (_local10 + _local11); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local10 + _local11); K2.col1.x = ((_local12 * _local7) * _local7); K2.col2.x = ((-(_local12) * _local6) * _local7); K2.col1.y = ((-(_local12) * _local6) * _local7); K2.col2.y = ((_local12 * _local6) * _local6); K3.col1.x = ((_local13 * _local9) * _local9); K3.col2.x = ((-(_local13) * _local8) * _local9); K3.col1.y = ((-(_local13) * _local8) * _local9); K3.col2.y = ((_local13 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_pivotMass); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; } else { m_limitForce = 0; }; if (_arg1.warmStarting){ _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); } else { m_pivotForce.SetZero(); m_motorForce = 0; m_limitForce = 0; }; m_limitPositionImpulse = 0; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque():Number{ return (m_limitForce); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } } }//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2RevoluteJointDef extends b2JointDef { public var upperAngle:Number; public var enableMotor:Boolean; public var referenceAngle:Number; public var motorSpeed:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var lowerAngle:Number; public var maxMotorTorque:Number; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; public class b2Body { public var m_next:b2Body; public var m_xf:b2XForm; public var m_contactList:b2ContactEdge; public var m_angularVelocity:Number; public var m_shapeList:b2Shape; public var m_force:b2Vec2; public var m_mass:Number; public var m_sweep:b2Sweep; public var m_torque:Number; public var m_userData; public var m_flags:uint; public var m_world:b2World; public var m_prev:b2Body; public var m_invMass:Number; public var m_type:int; public var m_linearDamping:Number; public var m_shapeCount:int; public var m_angularDamping:Number; public var m_invI:Number; public var m_linearVelocity:b2Vec2; public var m_sleepTime:Number; public var m_jointList:b2JointEdge; public var m_I:Number; public static var e_fixedRotationFlag:uint = 64; public static var e_frozenFlag:uint = 2; public static var e_maxTypes:uint = 3; public static var e_sleepFlag:uint = 8; private static var s_massData:b2MassData = new b2MassData(); public static var e_bulletFlag:uint = 32; public static var e_staticType:uint = 1; public static var e_islandFlag:uint = 4; public static var e_allowSleepFlag:uint = 16; private static var s_xf1:b2XForm = new b2XForm(); public static var e_dynamicType:uint = 2; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.isBullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; m_world = _arg2; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetV(_arg1.massData.center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.massData.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; m_userData = _arg1.userData; m_shapeList = null; m_shapeCount = 0; } public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x))))); } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + _arg1); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsDynamic():Boolean{ return ((m_type == e_dynamicType)); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function SynchronizeTransform():void{ m_xf.R.Set(m_sweep.a); var _local1:b2Mat22 = m_xf.R; var _local2:b2Vec2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } public function GetInertia():Number{ return (m_I); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function SetMassFromShapes():void{ var _local1:b2Shape; if (m_world.m_lock == true){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; var _local2:Number = 0; var _local3:Number = 0; var _local4:b2MassData = s_massData; _local1 = m_shapeList; while (_local1) { _local1.ComputeMass(_local4); m_mass = (m_mass + _local4.mass); _local2 = (_local2 + (_local4.mass * _local4.center.x)); _local3 = (_local3 + (_local4.mass * _local4.center.y)); m_I = (m_I + _local4.I); _local1 = _local1.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local2 = (_local2 * m_invMass); _local3 = (_local3 * m_invMass); }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3)))); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_sweep.localCenter.Set(_local2, _local3); var _local5:b2Mat22 = m_xf.R; var _local6:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local1 = m_shapeList; while (_local1) { _local1.UpdateSweepRadius(m_sweep.localCenter); _local1 = _local1.m_next; }; var _local7:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local7 != m_type){ _local1 = m_shapeList; while (_local1) { _local1.RefilterProxy(m_world.m_broadPhase, m_xf); _local1 = _local1.m_next; }; }; } public function PutToSleep():void{ m_flags = (m_flags | e_sleepFlag); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; } public function GetJointList():b2JointEdge{ return (m_jointList); } public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local7:Boolean; if (m_world.m_lock == true){ return (true); }; if (IsFrozen()){ return (false); }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); var _local4:b2Mat22 = m_xf.R; var _local5:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); var _local6:Boolean; _local3 = m_shapeList; while (_local3) { _local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.m_next; }; if (_local6 == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local3 = m_shapeList; while (_local3) { _local3.DestroyProxy(m_world.m_broadPhase); _local3 = _local3.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, _arg1)); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function SynchronizeShapes():Boolean{ var _local4:b2Shape; var _local1:b2XForm = s_xf1; _local1.R.Set(m_sweep.a0); var _local2:b2Mat22 = _local1.R; var _local3:b2Vec2 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); var _local5:Boolean; _local4 = m_shapeList; while (_local4) { _local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf); if (_local5 == false){ break; }; _local4 = _local4.m_next; }; if (_local5 == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local4 = m_shapeList; while (_local4) { _local4.DestroyProxy(m_world.m_broadPhase); _local4 = _local4.m_next; }; return (false); }; return (true); } public function GetAngle():Number{ return (m_sweep.a); } public function GetXForm():b2XForm{ return (m_xf); } public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x))))); } public function GetNext():b2Body{ return (m_next); } public function GetMass():Number{ return (m_mass); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function SetMass(_arg1:b2MassData):void{ var _local2:b2Shape; if (m_world.m_lock == true){ return; }; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_sweep.localCenter.SetV(_arg1.center); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local2 = m_shapeList; while (_local2) { _local2.UpdateSweepRadius(m_sweep.localCenter); _local2 = _local2.m_next; }; var _local5:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local5 != m_type){ _local2 = m_shapeList; while (_local2) { _local2.RefilterProxy(m_world.m_broadPhase, m_xf); _local2 = _local2.m_next; }; }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, _arg1)); } public function GetShapeList():b2Shape{ return (m_shapeList); } public function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function CreateShape(_arg1:b2ShapeDef):b2Shape{ var _local2:b2Shape; if (m_world.m_lock == true){ return (null); }; _local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator); _local2.m_next = m_shapeList; m_shapeList = _local2; m_shapeCount++; _local2.m_body = this; _local2.CreateProxy(m_world.m_broadPhase, m_xf); _local2.UpdateSweepRadius(m_sweep.localCenter); return (_local2); } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointEdge = m_jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function DestroyShape(_arg1:b2Shape):void{ if (m_world.m_lock == true){ return; }; _arg1.DestroyProxy(m_world.m_broadPhase); var _local2:b2Shape = m_shapeList; var _local3:b2Shape; var _local4:Boolean; while (_local2 != null) { if (_local2 == _arg1){ if (_local3){ _local3.m_next = _arg1.m_next; } else { m_shapeList = _arg1.m_next; }; _local4 = true; break; }; _local3 = _local2; _local2 = _local2.m_next; }; _arg1.m_body = null; _arg1.m_next = null; m_shapeCount--; b2Shape.Destroy(_arg1, m_world.m_blockAllocator); } public function GetUserData(){ return (m_userData); } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, _arg1)); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (_local3); } public function GetWorld():b2World{ return (m_world); } public function GetPosition():b2Vec2{ return (m_xf.position); } } }//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2BodyDef { public var angularDamping:Number; public var angle:Number; public var isSleeping:Boolean; public var position:b2Vec2; public var isBullet:Boolean; public var allowSleep:Boolean; public var userData; public var fixedRotation:Boolean; public var linearDamping:Number; public var massData:b2MassData; public function b2BodyDef(){ massData = new b2MassData(); position = new b2Vec2(); super(); massData.center.SetZero(); massData.mass = 0; massData.I = 0; userData = null; position.Set(0, 0); angle = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; fixedRotation = false; isBullet = false; } } }//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2ContactFilter { public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:b2FilterData = _arg1.GetFilterData(); var _local4:b2FilterData = _arg2.GetFilterData(); if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){ return ((_local3.groupIndex > 0)); }; var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0)))); return (_local5); } } }//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactListener { public function Add(_arg1:b2ContactPoint):void{ } public function Remove(_arg1:b2ContactPoint):void{ } public function Persist(_arg1:b2ContactPoint):void{ } public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_destroyImmediate:Boolean; public var m_nullContact:b2NullContact; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairRemoved(_arg1, _arg2, _arg3):void{ if (_arg3 == null){ return; }; var _local4:b2Contact = (_arg3 as b2Contact); if (_local4 == m_nullContact){ return; }; Destroy(_local4); } public function Destroy(_arg1:b2Contact):void{ var _local7:b2Body; var _local8:b2Body; var _local9:Array; var _local10:b2ContactPoint; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2Vec2; var _local16:b2Vec2; var _local2:b2Shape = _arg1.m_shape1; var _local3:b2Shape = _arg1.m_shape2; var _local4:int = _arg1.m_manifoldCount; if ((((_local4 > 0)) && (m_world.m_contactListener))){ _local7 = _local2.m_body; _local8 = _local3.m_body; _local9 = _arg1.GetManifolds(); _local10 = s_evalCP; _local10.shape1 = _arg1.m_shape1; _local10.shape2 = _arg1.m_shape2; _local10.friction = _arg1.m_friction; _local10.restitution = _arg1.m_restitution; _local11 = 0; while (_local11 < _local4) { _local12 = _local9[_local11]; _local10.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local10.position = _local7.GetWorldPoint(_local14.localPoint1); _local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1); _local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2); _local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y)); _local10.separation = _local14.separation; _local10.id.key = _local14.id._key; m_world.m_contactListener.Remove(_local10); _local13++; }; _local11++; }; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; var _local5:b2Body = _local2.m_body; var _local6:b2Body = _local3.m_body; if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local5.m_contactList){ _local5.m_contactList = _arg1.m_node1.next; }; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local6.m_contactList){ _local6.m_contactList = _arg1.m_node2.next; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape = (_arg1 as b2Shape); var _local4:b2Shape = (_arg2 as b2Shape); var _local5:b2Body = _local3.m_body; var _local6:b2Body = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local3 = _local7.m_shape1; _local4 = _local7.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; _local7.m_node1.contact = _local7; _local7.m_node1.other = _local6; _local7.m_node1.prev = null; _local7.m_node1.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local7.m_node1; }; _local5.m_contactList = _local7.m_node1; _local7.m_node2.contact = _local7; _local7.m_node2.other = _local5; _local7.m_node2.prev = null; _local7.m_node2.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local7.m_node2; }; _local6.m_contactList = _local7.m_node2; m_world.m_contactCount++; return (_local7); } public function Collide():void{ var _local2:b2Body; var _local3:b2Body; var _local1:b2Contact = m_world.m_contactList; while (_local1) { _local2 = _local1.m_shape1.m_body; _local3 = _local1.m_shape2.m_body; if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){ } else { _local1.Update(m_world.m_contactListener); }; _local1 = _local1.m_next; }; } } }//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2DebugDraw { public var m_xformScale:Number;// = 1 public var m_fillAlpha:Number;// = 1 public var m_alpha:Number;// = 1 public var m_drawFlags:uint; public var m_lineThickness:Number;// = 1 public var m_drawScale:Number;// = 1 public var m_sprite:Sprite; public static var e_coreShapeBit:uint = 4; public static var e_shapeBit:uint = 1; public static var e_centerOfMassBit:uint = 64; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_jointBit:uint = 2; public function b2DebugDraw(){ m_drawFlags = 0; } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function GetFlags():uint{ return (m_drawFlags); } public function DrawXForm(_arg1:b2XForm):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } } }//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Joints.*; public class b2DestructionListener { public function SayGoodbyeShape(_arg1:b2Shape):void{ } public function SayGoodbyeJoint(_arg1:b2Joint):void{ } } }//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2Island { public var m_listener:b2ContactListener; public var m_positionIterationCount:int; public var m_bodyCapacity:int; public var m_bodies:Array; public var m_joints:Array; public var m_jointCapacity:int; public var m_contactCount:int; public var m_contacts:Array; public var m_contactCapacity:int; public var m_jointCount:int; public var m_allocator; public var m_bodyCount:int; private static var s_reportCR:b2ContactResult = new b2ContactResult(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_bodies = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { m_bodies[_local6] = null; _local6++; }; m_contacts = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) { m_contacts[_local6] = null; _local6++; }; m_joints = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) { m_joints[_local6] = null; _local6++; }; m_positionIterationCount = 0; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } public function Report(_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactResult; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if (m_listener == null){ return; }; var _local4:int; while (_local4 < m_contactCount) { _local5 = m_contacts[_local4]; _local6 = _arg1[_local4]; _local7 = s_reportCR; _local7.shape1 = _local5.m_shape1; _local7.shape2 = _local5.m_shape2; _local8 = _local7.shape1.m_body; _local9 = _local5.m_manifoldCount; _local10 = _local5.GetManifolds(); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local15 = _local6.points[_local13]; _local7.position = _local8.GetWorldPoint(_local14.localPoint1); _local7.normalImpulse = _local15.normalImpulse; _local7.tangentImpulse = _local15.tangentImpulse; _local7.id.key = _local14.id.key; m_listener.Result(_local7); _local13++; }; _local11++; }; _local4++; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{ var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local9:int; var _local10:Boolean; var _local11:Boolean; var _local12:Boolean; var _local13:Number; var _local14:Number; var _local15:Number; _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_force.SetZero(); _local6.m_torque = 0; _local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { _local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; _local5++; }; var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local8.InitVelocityConstraints(_arg1); _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitVelocityConstraints(_arg1); _local5++; }; _local5 = 0; while (_local5 < _arg1.maxIterations) { _local8.SolveVelocityConstraints(); _local9 = 0; while (_local9 < m_jointCount) { _local7 = m_joints[_local9]; _local7.SolveVelocityConstraints(_arg1); _local9++; }; _local5++; }; _local8.FinalizeVelocityConstraints(); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local5++; }; if (_arg3){ _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitPositionConstraints(); _local5++; }; m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.maxIterations) { _local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local11 = true; _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local12 = _local7.SolvePositionConstraints(); _local11 = ((_local11) && (_local12)); _local5++; }; if (((_local10) && (_local11))){ break; }; m_positionIterationCount++; }; }; Report(_local8.m_constraints); if (_arg4){ _local13 = Number.MAX_VALUE; _local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.m_invMass == 0){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local13 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){ _local6.m_sleepTime = 0; _local13 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local13 = b2Math.b2Min(_local13, _local6.m_sleepTime); }; }; _local5++; }; if (_local13 >= b2Settings.b2_timeToSleep){ _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag); _local6.m_linearVelocity.SetZero(); _local6.m_angularVelocity = 0; _local5++; }; }; }; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local5:b2Body; var _local6:Boolean; var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local2 = 0; while (_local2 < _arg1.maxIterations) { _local3.SolveVelocityConstraints(); _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local5 = m_bodies[_local2]; if (_local5.IsStatic()){ } else { _local5.m_sweep.c0.SetV(_local5.m_sweep.c); _local5.m_sweep.a0 = _local5.m_sweep.a; _local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y)); _local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity)); _local5.SynchronizeTransform(); }; _local2++; }; var _local4:Number = 0.75; _local2 = 0; while (_local2 < _arg1.maxIterations) { _local6 = _local3.SolvePositionConstraints(_local4); if (_local6){ break; }; _local2++; }; Report(_local3.m_constraints); } } }//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var warmStarting:Boolean; public var positionCorrection:Boolean; public var dt:Number; public var maxIterations:int; public var dtRatio:Number; public var inv_dt:Number; } }//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2World { public var m_inv_dt0:Number; public var m_boundaryListener:b2BoundaryListener; public var m_contactList:b2Contact; public var m_blockAllocator; public var m_contactListener:b2ContactListener; public var m_allowSleep:Boolean; public var m_broadPhase:b2BroadPhase; public var m_destructionListener:b2DestructionListener; public var m_jointCount:int; public var m_bodyCount:int; public var m_lock:Boolean; public var m_positionIterationCount:int; public var m_groundBody:b2Body; public var m_contactCount:int; public var m_debugDraw:b2DebugDraw; public var m_contactFilter:b2ContactFilter; public var m_bodyList:b2Body; public var m_stackAllocator; public var m_jointList:b2Joint; public var m_gravity:b2Vec2; public var m_contactManager:b2ContactManager; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); public static var m_continuousPhysics:Boolean; public static var m_warmStarting:Boolean; private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); public static var m_positionCorrection:Boolean; private static var s_xf:b2XForm = new b2XForm(); public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ m_contactManager = new b2ContactManager(); super(); m_destructionListener = null; m_boundaryListener = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_positionCorrection = true; m_warmStarting = true; m_continuousPhysics = true; m_allowSleep = _arg3; m_gravity = _arg2; m_lock = false; m_inv_dt0 = 0; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); var _local4:b2BodyDef = new b2BodyDef(); m_groundBody = CreateBody(_local4); } public function DrawJoint(_arg1:b2Joint):void{ var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; var _local2:b2Body = _arg1.m_body1; var _local3:b2Body = _arg1.m_body2; var _local4:b2XForm = _local2.m_xf; var _local5:b2XForm = _local3.m_xf; var _local6:b2Vec2 = _local4.position; var _local7:b2Vec2 = _local5.position; var _local8:b2Vec2 = _arg1.GetAnchor1(); var _local9:b2Vec2 = _arg1.GetAnchor2(); var _local10:b2Color = s_jointColor; switch (_arg1.m_type){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchor1(); _local13 = _local11.GetGroundAnchor2(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } public function Refilter(_arg1:b2Shape):void{ _arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf); } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function SetContinuousPhysics(_arg1:Boolean):void{ m_continuousPhysics = _arg1; } public function GetProxyCount():int{ return (m_broadPhase.m_proxyCount); } public function DrawDebugData():void{ var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local11:b2XForm; var _local15:Boolean; var _local16:uint; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); var _local1:uint = m_debugDraw.GetFlags(); var _local7:b2Vec2 = new b2Vec2(); var _local8:b2Vec2 = new b2Vec2(); var _local9:b2Vec2 = new b2Vec2(); var _local10:b2Color = new b2Color(0, 0, 0); var _local12:b2AABB = new b2AABB(); var _local13:b2AABB = new b2AABB(); var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw.e_shapeBit)){ _local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local3.IsStatic()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.IsSleeping()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local5 = m_jointList; while (_local5) { DrawJoint(_local5); _local5 = _local5.m_next; }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local6 = m_broadPhase; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.9, 0.3); _local2 = 0; while (_local2 < b2Pair.b2_tableCapacity) { _local16 = _local6.m_pairManager.m_hashTable[_local2]; while (_local16 != b2Pair.b2_nullPair) { _local17 = _local6.m_pairManager.m_pairs[_local16]; _local18 = _local6.m_proxyPool[_local17.proxyId1]; _local19 = _local6.m_proxyPool[_local17.proxyId2]; _local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value)); _local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value)); _local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value)); _local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value)); _local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value)); _local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value)); _local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value)); _local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value)); _local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x)); _local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y)); _local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x)); _local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y)); m_debugDraw.DrawSegment(_local8, _local9, _local10); _local16 = _local17.next; }; _local2++; }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local6 = m_broadPhase; _local20 = _local6.m_worldAABB.lowerBound; _local21 = _local6.m_worldAABB.upperBound; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < b2Settings.b2_maxProxies) { _local22 = _local6.m_proxyPool[_local2]; if (_local22.IsValid() == false){ } else { _local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value)); _local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value)); _local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value)); _local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value)); _local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y); _local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y); _local14[2].Set(_local12.upperBound.x, _local12.upperBound.y); _local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw.e_obbBit)){ _local10.Set(0.5, 0.3, 0.5); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local4.m_type != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.GetOBB(); _local25 = _local24.extents; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.m_xf.R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawXForm(_local11); _local3 = _local3.m_next; }; }; } public function DestroyBody(_arg1:b2Body):void{ var _local4:b2JointEdge; var _local5:b2Shape; if (m_lock == true){ return; }; var _local2:b2JointEdge = _arg1.m_jointList; while (_local2) { _local4 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local4.joint); }; DestroyJoint(_local4.joint); }; var _local3:b2Shape = _arg1.m_shapeList; while (_local3) { _local5 = _local3; _local3 = _local3.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeShape(_local5); }; _local5.DestroyProxy(m_broadPhase); b2Shape.Destroy(_local5, m_blockAllocator); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } public function SetContactFilter(_arg1:b2ContactFilter):void{ m_contactFilter = _arg1; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; var _local5:b2Color = s_coreColor; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition); _local8 = _local6.m_radius; _local9 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3); if (_arg4){ m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11.GetVertexCount(); _local13 = _local11.GetVertices(); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3); if (_arg4){ _local15 = _local11.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; m_debugDraw.DrawPolygon(_local14, _local12, _local5); }; break; }; } public function GetContactCount():int{ return (m_contactCount); } public function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local9:int; var _local10:int; var _local11:b2Body; var _local12:b2ContactEdge; var _local13:b2JointEdge; var _local14:Boolean; m_positionIterationCount = 0; var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; var _local4:b2Contact = m_contactList; while (_local4) { _local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag)); _local4 = _local4.m_next; }; var _local5:b2Joint = m_jointList; while (_local5) { _local5.m_islandFlag = false; _local5 = _local5.m_next; }; var _local6:int = m_bodyCount; var _local7:Array = new Array(_local6); var _local8:b2Body = m_bodyList; while (_local8) { if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (_local8.IsStatic()){ } else { _local3.Clear(); _local9 = 0; var _temp1 = _local9; _local9 = (_local9 + 1); var _local15 = _temp1; _local7[_local15] = _local8; _local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag); while (_local9 > 0) { --_local9; _local2 = _local7[_local9]; _local3.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local12 = _local2.m_contactList; while (_local12) { if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (_local12.contact.m_manifoldCount == 0){ } else { _local3.AddContact(_local12.contact); _local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag); _local11 = _local12.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local9; _local9 = (_local9 + 1); var _local16 = _temp2; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; }; _local12 = _local12.next; }; _local13 = _local2.m_jointList; while (_local13) { if (_local13.joint.m_islandFlag == true){ } else { _local3.AddJoint(_local13.joint); _local13.joint.m_islandFlag = true; _local11 = _local13.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local9; _local9 = (_local9 + 1); _local16 = _temp3; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; _local13 = _local13.next; }; }; }; _local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep); if (_local3.m_positionIterationCount > m_positionIterationCount){ m_positionIterationCount = _local3.m_positionIterationCount; }; _local10 = 0; while (_local10 < _local3.m_bodyCount) { _local2 = _local3.m_bodies[_local10]; if (_local2.IsStatic()){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local10++; }; }; }; _local8 = _local8.m_next; }; _local2 = m_bodyList; while (_local2) { if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local14 = _local2.SynchronizeShapes(); if ((((_local14 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; }; }; _local2 = _local2.m_next; }; m_broadPhase.Commit(); } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array = new Array(_arg3); var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); var _local6:int; while (_local6 < _local5) { _arg2[_local6] = _local4[_local6]; _local6++; }; return (_local5); } public function SetGravity(_arg1:b2Vec2):void{ m_gravity = _arg1; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:b2TimeStep; var _local17:int; var _local18:Number; var _local19:Number; var _local20:b2Body; var _local21:Boolean; var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener); var _local9:int = m_bodyCount; var _local10:Array = new Array(_local9); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local11 = m_contactList; while (_local11) { _local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local11 = _local11.m_next; }; while (true) { _local12 = null; _local13 = 1; _local11 = m_contactList; for (;_local11;(_local11 = _local11.m_next)) { if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { _local18 = 1; if ((_local11.m_flags & b2Contact.e_toiFlag)){ _local18 = _local11.m_toi; } else { _local3 = _local11.m_shape1; _local4 = _local11.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){ continue; }; _local19 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local19 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local19); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local19 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local19); }; }; _local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep); if ((((_local18 > 0)) && ((_local18 < 1)))){ _local18 = (((1 - _local18) * _local19) + _local18); if (_local18 > 1){ _local18 = 1; }; }; _local11.m_toi = _local18; _local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){ _local12 = _local11; _local13 = _local18; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.m_shape1; _local4 = _local12.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local5.Advance(_local13); _local6.Advance(_local13); _local12.Update(m_contactListener); _local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag)); if (_local12.m_manifoldCount == 0){ } else { _local14 = _local5; if (_local14.IsStatic()){ _local14 = _local6; }; _local8.Clear(); _local15 = 0; var _temp1 = _local15; _local15 = (_local15 + 1); var _local22 = _temp1; _local10[_local22] = _local14; _local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag); while (_local15 > 0) { --_local15; _local2 = _local10[_local15]; _local8.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local8.m_contactCount == _local8.m_contactCapacity){ } else { if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (_local7.contact.m_manifoldCount == 0){ } else { _local8.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local20 = _local7.other; if ((_local20.m_flags & b2Body.e_islandFlag)){ } else { if (_local20.IsStatic() == false){ _local20.Advance(_local13); _local20.WakeUp(); }; var _temp2 = _local15; _local15 = (_local15 + 1); var _local23 = _temp2; _local10[_local23] = _local20; _local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag); }; }; }; }; _local7 = _local7.next; }; }; }; _local16 = new b2TimeStep(); _local16.dt = ((1 - _local13) * _arg1.dt); _local16.inv_dt = (1 / _local16.dt); _local16.maxIterations = _arg1.maxIterations; _local8.SolveTOI(_local16); _local17 = 0; while (_local17 < _local8.m_bodyCount) { _local2 = _local8.m_bodies[_local17]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local21 = _local2.SynchronizeShapes(); if ((((_local21 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local17++; }; _local17 = 0; while (_local17 < _local8.m_contactCount) { _local11 = _local8.m_contacts[_local17]; _local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local17++; }; m_broadPhase.Commit(); }; }; } public function GetJointList():b2Joint{ return (m_jointList); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetPairCount():int{ return (m_broadPhase.m_pairManager.m_pairCount); } public function Validate():void{ m_broadPhase.Validate(); } public function SetWarmStarting(_arg1:Boolean):void{ m_warmStarting = _arg1; } public function SetPositionCorrection(_arg1:Boolean):void{ m_positionCorrection = _arg1; } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local3:b2Body; var _local4:b2Shape; var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.RefilterProxy(m_broadPhase, _local3.m_xf); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local5:b2Body; var _local6:b2Shape; var _local2:Boolean = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; var _local3:b2Body = _arg1.m_body1; var _local4:b2Body = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.RefilterProxy(m_broadPhase, _local5.m_xf); _local6 = _local6.m_next; }; }; } public function SetContactListener(_arg1:b2ContactListener):void{ m_contactListener = _arg1; } public function CreateBody(_arg1:b2BodyDef):b2Body{ if (m_lock == true){ return (null); }; var _local2:b2Body = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function SetBoundaryListener(_arg1:b2BoundaryListener):void{ m_boundaryListener = _arg1; } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function Step(_arg1:Number, _arg2:int):void{ m_lock = true; var _local3:b2TimeStep = new b2TimeStep(); _local3.dt = _arg1; _local3.maxIterations = _arg2; if (_arg1 > 0){ _local3.inv_dt = (1 / _arg1); } else { _local3.inv_dt = 0; }; _local3.dtRatio = (m_inv_dt0 * _arg1); _local3.positionCorrection = m_positionCorrection; _local3.warmStarting = m_warmStarting; m_contactManager.Collide(); if (_local3.dt > 0){ Solve(_local3); }; if (((m_continuousPhysics) && ((_local3.dt > 0)))){ SolveTOI(_local3); }; DrawDebugData(); m_inv_dt0 = _local3.inv_dt; m_lock = false; } public function GetBodyCount():int{ return (m_bodyCount); } public function GetJointCount():int{ return (m_jointCount); } } }//package Box2D.Dynamics
Section 75
//AuxFunctions (caurina.transitions.AuxFunctions) package caurina.transitions { public class AuxFunctions { public static function getObjectLength(_arg1:Object):uint{ var _local3:String; var _local2:uint; for (_local3 in _arg1) { _local2++; }; return (_local2); } public static function numberToG(_arg1:Number):Number{ return (((_arg1 & 0xFF00) >> 8)); } public static function numberToB(_arg1:Number):Number{ return ((_arg1 & 0xFF)); } public static function numberToR(_arg1:Number):Number{ return (((_arg1 & 0xFF0000) >> 16)); } public static function concatObjects(... _args):Object{ var _local3:Object; var _local5:String; var _local2:Object = {}; var _local4:int; while (_local4 < _args.length) { _local3 = _args[_local4]; for (_local5 in _local3) { if (_local3[_local5] == null){ delete _local2[_local5]; } else { _local2[_local5] = _local3[_local5]; }; }; _local4++; }; return (_local2); } } }//package caurina.transitions
Section 76
//Equations (caurina.transitions.Equations) package caurina.transitions { public class Equations { public function Equations(){ trace("Equations is a static class and should not be instantiated."); } public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * (0.3 * 1.5)) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); }; --_arg1; return ((((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2)); } public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local6 + 1) * _arg1) - _local6))) + _arg2)); }; _arg1 = (_arg1 - 2); _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 2)) + _arg2)); } public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 1)) + _arg2)); } public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2)); } public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_local6 + 1) * _arg1) - _local6)) + _arg2)); } public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function init():void{ Tweener.registerTransition("easenone", easeNone); Tweener.registerTransition("linear", easeNone); Tweener.registerTransition("easeinquad", easeInQuad); Tweener.registerTransition("easeoutquad", easeOutQuad); Tweener.registerTransition("easeinoutquad", easeInOutQuad); Tweener.registerTransition("easeoutinquad", easeOutInQuad); Tweener.registerTransition("easeincubic", easeInCubic); Tweener.registerTransition("easeoutcubic", easeOutCubic); Tweener.registerTransition("easeinoutcubic", easeInOutCubic); Tweener.registerTransition("easeoutincubic", easeOutInCubic); Tweener.registerTransition("easeinquart", easeInQuart); Tweener.registerTransition("easeoutquart", easeOutQuart); Tweener.registerTransition("easeinoutquart", easeInOutQuart); Tweener.registerTransition("easeoutinquart", easeOutInQuart); Tweener.registerTransition("easeinquint", easeInQuint); Tweener.registerTransition("easeoutquint", easeOutQuint); Tweener.registerTransition("easeinoutquint", easeInOutQuint); Tweener.registerTransition("easeoutinquint", easeOutInQuint); Tweener.registerTransition("easeinsine", easeInSine); Tweener.registerTransition("easeoutsine", easeOutSine); Tweener.registerTransition("easeinoutsine", easeInOutSine); Tweener.registerTransition("easeoutinsine", easeOutInSine); Tweener.registerTransition("easeincirc", easeInCirc); Tweener.registerTransition("easeoutcirc", easeOutCirc); Tweener.registerTransition("easeinoutcirc", easeInOutCirc); Tweener.registerTransition("easeoutincirc", easeOutInCirc); Tweener.registerTransition("easeinexpo", easeInExpo); Tweener.registerTransition("easeoutexpo", easeOutExpo); Tweener.registerTransition("easeinoutexpo", easeInOutExpo); Tweener.registerTransition("easeoutinexpo", easeOutInExpo); Tweener.registerTransition("easeinelastic", easeInElastic); Tweener.registerTransition("easeoutelastic", easeOutElastic); Tweener.registerTransition("easeinoutelastic", easeInOutElastic); Tweener.registerTransition("easeoutinelastic", easeOutInElastic); Tweener.registerTransition("easeinback", easeInBack); Tweener.registerTransition("easeoutback", easeOutBack); Tweener.registerTransition("easeinoutback", easeInOutBack); Tweener.registerTransition("easeoutinback", easeOutInBack); Tweener.registerTransition("easeinbounce", easeInBounce); Tweener.registerTransition("easeoutbounce", easeOutBounce); Tweener.registerTransition("easeinoutbounce", easeInOutBounce); Tweener.registerTransition("easeoutinbounce", easeOutInBounce); } public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2)); } public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001))); } public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2)); } public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2)); } public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2)); } public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2)); } public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; --_arg1; return ((-(((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); } public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2)); } public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); } public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 == 0){ return (_arg2); }; if (_arg1 == _arg4){ return ((_arg2 + _arg3)); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005))); }; --_arg1; return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2)); } public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; return (((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2)); } public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); } public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } } }//package caurina.transitions
Section 77
//PropertyInfoObj (caurina.transitions.PropertyInfoObj) package caurina.transitions { public class PropertyInfoObj { public var modifierParameters:Array; public var isSpecialProperty:Boolean; public var valueComplete:Number; public var modifierFunction:Function; public var extra:Object; public var valueStart:Number; public var hasModifier:Boolean; public var arrayIndex:Number; public var originalValueComplete:Object; public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Object, _arg4:Number, _arg5:Object, _arg6:Boolean, _arg7:Function, _arg8:Array){ valueStart = _arg1; valueComplete = _arg2; originalValueComplete = _arg3; arrayIndex = _arg4; extra = _arg5; isSpecialProperty = _arg6; hasModifier = Boolean(_arg7); modifierFunction = _arg7; modifierParameters = _arg8; } public function toString():String{ var _local1 = "\n[PropertyInfoObj "; _local1 = (_local1 + ("valueStart:" + String(valueStart))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("valueComplete:" + String(valueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("originalValueComplete:" + String(originalValueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("arrayIndex:" + String(arrayIndex))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("extra:" + String(extra))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("isSpecialProperty:" + String(isSpecialProperty))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("hasModifier:" + String(hasModifier))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierFunction:" + String(modifierFunction))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierParameters:" + String(modifierParameters))); _local1 = (_local1 + "]\n"); return (_local1); } public function clone():PropertyInfoObj{ var _local1:PropertyInfoObj = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters); return (_local1); } } }//package caurina.transitions
Section 78
//SpecialProperty (caurina.transitions.SpecialProperty) package caurina.transitions { public class SpecialProperty { public var parameters:Array; public var getValue:Function; public var preProcess:Function; public var setValue:Function; public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null, _arg4:Function=null){ getValue = _arg1; setValue = _arg2; parameters = _arg3; preProcess = _arg4; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialProperty "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("setValue:" + String(setValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("preProcess:" + String(preProcess))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 79
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier) package caurina.transitions { public class SpecialPropertyModifier { public var getValue:Function; public var modifyValues:Function; public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){ modifyValues = _arg1; getValue = _arg2; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertyModifier "); _local1 = (_local1 + ("modifyValues:" + String(modifyValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 80
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter) package caurina.transitions { public class SpecialPropertySplitter { public var parameters:Array; public var splitValues:Function; public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){ splitValues = _arg1; parameters = _arg2; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertySplitter "); _local1 = (_local1 + ("splitValues:" + String(splitValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 81
//Tweener (caurina.transitions.Tweener) package caurina.transitions { import flash.display.*; import flash.events.*; import flash.utils.*; public class Tweener { private static var _timeScale:Number = 1; private static var _currentTimeFrame:Number; private static var _specialPropertySplitterList:Object; private static var _engineExists:Boolean = false; private static var _specialPropertyModifierList:Object; private static var _currentTime:Number; private static var _tweenList:Array; private static var _specialPropertyList:Object; private static var _transitionList:Object; private static var _inited:Boolean = false; private static var __tweener_controller__:MovieClip; public function Tweener(){ trace("Tweener is a static class and should not be instantiated."); } public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{ if (!_inited){ init(); }; var _local4:SpecialPropertyModifier = new SpecialPropertyModifier(_arg2, _arg3); _specialPropertyModifierList[_arg1] = _local4; } public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null, _arg5:Function=null):void{ if (!_inited){ init(); }; var _local6:SpecialProperty = new SpecialProperty(_arg2, _arg3, _arg4, _arg5); _specialPropertyList[_arg1] = _local6; } public static function init(... _args):void{ _inited = true; _transitionList = new Object(); Equations.init(); _specialPropertyList = new Object(); _specialPropertyModifierList = new Object(); _specialPropertySplitterList = new Object(); } private static function updateTweens():Boolean{ var _local1:int; if (_tweenList.length == 0){ return (false); }; _local1 = 0; while (_local1 < _tweenList.length) { if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){ if (!updateTweenByIndex(_local1)){ removeTweenByIndex(_local1); }; if (_tweenList[_local1] == null){ removeTweenByIndex(_local1, true); _local1--; }; }; _local1++; }; return (true); } public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Array; var _local8:Function; var _local9:TweenListObj; var _local10:Number; var _local11:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local4 = _arg1.concat(); } else { _local4 = [_arg1]; }; var _local5:Object = _arg2; if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local6:Number = (isNaN(_local5.time)) ? 0 : _local5.time; var _local7:Number = (isNaN(_local5.delay)) ? 0 : _local5.delay; if (typeof(_local5.transition) == "string"){ _local11 = _local5.transition.toLowerCase(); _local8 = _transitionList[_local11]; } else { _local8 = _local5.transition; }; if (!Boolean(_local8)){ _local8 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local4.length) { if (_local5.useFrames == true){ _local9 = new TweenListObj(_local4[_local3], (_currentTimeFrame + (_local7 / _timeScale)), (_currentTimeFrame + ((_local7 + _local6) / _timeScale)), true, _local8, _local5.transitionParams); } else { _local9 = new TweenListObj(_local4[_local3], (_currentTime + ((_local7 * 1000) / _timeScale)), (_currentTime + (((_local7 * 1000) + (_local6 * 1000)) / _timeScale)), false, _local8, _local5.transitionParams); }; _local9.properties = null; _local9.onStart = _local5.onStart; _local9.onUpdate = _local5.onUpdate; _local9.onComplete = _local5.onComplete; _local9.onOverwrite = _local5.onOverwrite; _local9.onStartParams = _local5.onStartParams; _local9.onUpdateParams = _local5.onUpdateParams; _local9.onCompleteParams = _local5.onCompleteParams; _local9.onOverwriteParams = _local5.onOverwriteParams; _local9.onStartScope = _local5.onStartScope; _local9.onUpdateScope = _local5.onUpdateScope; _local9.onCompleteScope = _local5.onCompleteScope; _local9.onOverwriteScope = _local5.onOverwriteScope; _local9.onErrorScope = _local5.onErrorScope; _local9.isCaller = true; _local9.count = _local5.count; _local9.waitFrames = _local5.waitFrames; _tweenList.push(_local9); if ((((_local6 == 0)) && ((_local7 == 0)))){ _local10 = (_tweenList.length - 1); updateTweenByIndex(_local10); removeTweenByIndex(_local10); }; _local3++; }; return (true); } public static function pauseAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { pauseTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function removeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local5:SpecialPropertySplitter; var _local6:Array; var _local7:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){ if (_specialPropertySplitterList[_args[_local4]]){ _local5 = _specialPropertySplitterList[_args[_local4]]; _local6 = _local5.splitValues(_arg1, null); _local7 = 0; while (_local7 < _local6.length) { _local3.push(_local6[_local7].name); _local7++; }; } else { _local3.push(_args[_local4]); }; }; _local4++; }; return (affectTweens(removeTweenByIndex, _arg1, _local3)); } public static function splitTweens(_arg1:Number, _arg2:Array):uint{ var _local5:uint; var _local6:String; var _local7:Boolean; var _local3:TweenListObj = _tweenList[_arg1]; var _local4:TweenListObj = _local3.clone(false); _local5 = 0; while (_local5 < _arg2.length) { _local6 = _arg2[_local5]; if (Boolean(_local3.properties[_local6])){ _local3.properties[_local6] = undefined; delete _local3.properties[_local6]; }; _local5++; }; for (_local6 in _local4.properties) { _local7 = false; _local5 = 0; while (_local5 < _arg2.length) { if (_arg2[_local5] == _local6){ _local7 = true; break; }; _local5++; }; if (!_local7){ _local4.properties[_local6] = undefined; delete _local4.properties[_local6]; }; }; _tweenList.push(_local4); return ((_tweenList.length - 1)); } public static function updateFrame():void{ _currentTimeFrame++; } public static function resumeTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (!(_local2.isPaused)))){ return (false); }; var _local3:Number = getCurrentTweeningTime(_local2); _local2.timeStart = (_local2.timeStart + (_local3 - _local2.timePaused)); _local2.timeComplete = (_local2.timeComplete + (_local3 - _local2.timePaused)); _local2.timePaused = undefined; _local2.isPaused = false; return (true); } public static function getVersion():String{ return ("AS3 1.31.74"); } public static function onEnterFrame(_arg1:Event):void{ updateTime(); updateFrame(); var _local2:Boolean; _local2 = updateTweens(); if (!_local2){ stopEngine(); }; } public static function updateTime():void{ _currentTime = getTimer(); } private static function updateTweenByIndex(_arg1:Number):Boolean{ var tTweening:TweenListObj; var mustUpdate:Boolean; var nv:Number; var t:Number; var b:Number; var c:Number; var d:Number; var pName:String; var eventScope:Object; var tScope:Object; var tProperty:Object; var pv:Number; var i = _arg1; tTweening = _tweenList[i]; if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){ return (false); }; var isOver:Boolean; var cTime:Number = getCurrentTweeningTime(tTweening); if (cTime >= tTweening.timeStart){ tScope = tTweening.scope; if (tTweening.isCaller){ do { t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1)); b = tTweening.timeStart; c = (tTweening.timeComplete - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); } while (!(cTime >= nv)); } else { mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates))); if (cTime >= tTweening.timeComplete){ isOver = true; mustUpdate = true; }; if (!tTweening.hasStarted){ if (Boolean(tTweening.onStart)){ eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope; try { tTweening.onStart.apply(eventScope, tTweening.onStartParams); } catch(e2:Error) { handleError(tTweening, e2, "onStart"); }; }; for (pName in tTweening.properties) { if (tTweening.properties[pName].isSpecialProperty){ if (Boolean(_specialPropertyList[pName].preProcess)){ tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra); }; pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { pv = tScope[pName]; }; tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv; }; mustUpdate = true; tTweening.hasStarted = true; }; if (mustUpdate){ for (pName in tTweening.properties) { tProperty = tTweening.properties[pName]; if (isOver){ nv = tProperty.valueComplete; } else { if (tProperty.hasModifier){ t = (cTime - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams); nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters); } else { t = (cTime - tTweening.timeStart); b = tProperty.valueStart; c = (tProperty.valueComplete - tProperty.valueStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d, tTweening.transitionParams); }; }; if (tTweening.rounded){ nv = Math.round(nv); }; if (tProperty.isSpecialProperty){ _specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { tScope[pName] = nv; }; }; tTweening.updatesSkipped = 0; if (Boolean(tTweening.onUpdate)){ eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope; try { tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams); } catch(e3:Error) { handleError(tTweening, e3, "onUpdate"); }; }; } else { tTweening.updatesSkipped++; }; }; if (((isOver) && (Boolean(tTweening.onComplete)))){ eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope; try { tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams); } catch(e4:Error) { handleError(tTweening, e4, "onComplete"); }; }; return (!(isOver)); }; return (true); } public static function setTimeScale(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (isNaN(_arg1)){ _arg1 = 1; }; if (_arg1 < 1E-5){ _arg1 = 1E-5; }; if (_arg1 != _timeScale){ if (_tweenList != null){ _local2 = 0; while (_local2 < _tweenList.length) { _local3 = getCurrentTweeningTime(_tweenList[_local2]); _tweenList[_local2].timeStart = (_local3 - (((_local3 - _tweenList[_local2].timeStart) * _timeScale) / _arg1)); _tweenList[_local2].timeComplete = (_local3 - (((_local3 - _tweenList[_local2].timeComplete) * _timeScale) / _arg1)); if (_tweenList[_local2].timePaused != undefined){ _tweenList[_local2].timePaused = (_local3 - (((_local3 - _tweenList[_local2].timePaused) * _timeScale) / _arg1)); }; _local2++; }; }; _timeScale = _arg1; }; } public static function resumeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { resumeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{ var eventScope:Object; var pTweening = _arg1; var pError = _arg2; var pCallBackName = _arg3; if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){ eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope; try { pTweening.onError.apply(eventScope, [pTweening.scope, pError]); } catch(metaError:Error) { printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + metaError.getStackTrace())); }; } else { if (!Boolean(pTweening.onError)){ printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace())); }; }; } private static function startEngine():void{ _engineExists = true; _tweenList = new Array(); __tweener_controller__ = new MovieClip(); __tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); _currentTimeFrame = 0; updateTime(); } public static function removeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { removeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Number; var _local5:String; var _local6:Array; var _local13:Function; var _local14:Object; var _local15:TweenListObj; var _local16:Number; var _local17:Array; var _local18:Array; var _local19:Array; var _local20:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local6 = _arg1.concat(); } else { _local6 = [_arg1]; }; var _local7:Object = TweenListObj.makePropertiesChain(_arg2); if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local8:Number = (isNaN(_local7.time)) ? 0 : _local7.time; var _local9:Number = (isNaN(_local7.delay)) ? 0 : _local7.delay; var _local10:Array = new Array(); var _local11:Object = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true}; var _local12:Object = new Object(); for (_local5 in _local7) { if (!_local11[_local5]){ if (_specialPropertySplitterList[_local5]){ _local17 = _specialPropertySplitterList[_local5].splitValues(_local7[_local5], _specialPropertySplitterList[_local5].parameters); _local3 = 0; while (_local3 < _local17.length) { if (_specialPropertySplitterList[_local17[_local3].name]){ _local18 = _specialPropertySplitterList[_local17[_local3].name].splitValues(_local17[_local3].value, _specialPropertySplitterList[_local17[_local3].name].parameters); _local4 = 0; while (_local4 < _local18.length) { _local10[_local18[_local4].name] = {valueStart:undefined, valueComplete:_local18[_local4].value, arrayIndex:_local18[_local4].arrayIndex, isSpecialProperty:false}; _local4++; }; } else { _local10[_local17[_local3].name] = {valueStart:undefined, valueComplete:_local17[_local3].value, arrayIndex:_local17[_local3].arrayIndex, isSpecialProperty:false}; }; _local3++; }; } else { if (_specialPropertyModifierList[_local5] != undefined){ _local19 = _specialPropertyModifierList[_local5].modifyValues(_local7[_local5]); _local3 = 0; while (_local3 < _local19.length) { _local12[_local19[_local3].name] = {modifierParameters:_local19[_local3].parameters, modifierFunction:_specialPropertyModifierList[_local5].getValue}; _local3++; }; } else { _local10[_local5] = {valueStart:undefined, valueComplete:_local7[_local5]}; }; }; }; }; for (_local5 in _local10) { if (_specialPropertyList[_local5] != undefined){ _local10[_local5].isSpecialProperty = true; } else { if (_local6[0][_local5] == undefined){ printError((((("The property '" + _local5) + "' doesn't seem to be a normal object property of ") + String(_local6[0])) + " or a registered special property.")); }; }; }; for (_local5 in _local12) { if (_local10[_local5] != undefined){ _local10[_local5].modifierParameters = _local12[_local5].modifierParameters; _local10[_local5].modifierFunction = _local12[_local5].modifierFunction; }; }; if (typeof(_local7.transition) == "string"){ _local20 = _local7.transition.toLowerCase(); _local13 = _transitionList[_local20]; } else { _local13 = _local7.transition; }; if (!Boolean(_local13)){ _local13 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local6.length) { _local14 = new Object(); for (_local5 in _local10) { _local14[_local5] = new PropertyInfoObj(_local10[_local5].valueStart, _local10[_local5].valueComplete, _local10[_local5].valueComplete, _local10[_local5].arrayIndex, {}, _local10[_local5].isSpecialProperty, _local10[_local5].modifierFunction, _local10[_local5].modifierParameters); }; if (_local7.useFrames == true){ _local15 = new TweenListObj(_local6[_local3], (_currentTimeFrame + (_local9 / _timeScale)), (_currentTimeFrame + ((_local9 + _local8) / _timeScale)), true, _local13, _local7.transitionParams); } else { _local15 = new TweenListObj(_local6[_local3], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), false, _local13, _local7.transitionParams); }; _local15.properties = _local14; _local15.onStart = _local7.onStart; _local15.onUpdate = _local7.onUpdate; _local15.onComplete = _local7.onComplete; _local15.onOverwrite = _local7.onOverwrite; _local15.onError = _local7.onError; _local15.onStartParams = _local7.onStartParams; _local15.onUpdateParams = _local7.onUpdateParams; _local15.onCompleteParams = _local7.onCompleteParams; _local15.onOverwriteParams = _local7.onOverwriteParams; _local15.onStartScope = _local7.onStartScope; _local15.onUpdateScope = _local7.onUpdateScope; _local15.onCompleteScope = _local7.onCompleteScope; _local15.onOverwriteScope = _local7.onOverwriteScope; _local15.onErrorScope = _local7.onErrorScope; _local15.rounded = _local7.rounded; _local15.skipUpdates = _local7.skipUpdates; removeTweensByTime(_local15.scope, _local15.properties, _local15.timeStart, _local15.timeComplete); _tweenList.push(_local15); if ((((_local8 == 0)) && ((_local9 == 0)))){ _local16 = (_tweenList.length - 1); updateTweenByIndex(_local16); removeTweenByIndex(_local16); }; _local3++; }; return (true); } public static function registerTransition(_arg1:String, _arg2:Function):void{ if (!_inited){ init(); }; _transitionList[_arg1] = _arg2; } public static function printError(_arg1:String):void{ trace(("## [Tweener] Error: " + _arg1)); } private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{ var _local5:uint; var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; var _local4:Boolean; if (!Boolean(_tweenList)){ return (false); }; _local5 = 0; while (_local5 < _tweenList.length) { if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){ if (_arg3.length == 0){ _arg1(_local5); _local4 = true; } else { _local6 = new Array(); _local7 = 0; while (_local7 < _arg3.length) { if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){ _local6.push(_arg3[_local7]); }; _local7++; }; if (_local6.length > 0){ _local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties); if (_local8 == _local6.length){ _arg1(_local5); _local4 = true; } else { _local9 = splitTweens(_local5, _local6); _arg1(_local9); _local4 = true; }; }; }; }; _local5++; }; return (_local4); } public static function getTweens(_arg1:Object):Array{ var _local2:uint; var _local3:String; if (!Boolean(_tweenList)){ return ([]); }; var _local4:Array = new Array(); _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ for (_local3 in _tweenList[_local2].properties) { _local4.push(_local3); }; }; _local2++; }; return (_local4); } public static function isTweening(_arg1:Object):Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ return (true); }; _local2++; }; return (false); } public static function pauseTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (_local2.isPaused))){ return (false); }; _local2.timePaused = getCurrentTweeningTime(_local2); _local2.isPaused = true; return (true); } public static function getCurrentTweeningTime(_arg1:Object):Number{ return ((_arg1.useFrames) ? _currentTimeFrame : _currentTime); } public static function getTweenCount(_arg1:Object):Number{ var _local2:uint; if (!Boolean(_tweenList)){ return (0); }; var _local3:Number = 0; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ _local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties)); }; _local2++; }; return (_local3); } private static function stopEngine():void{ _engineExists = false; _tweenList = null; _currentTime = 0; _currentTimeFrame = 0; __tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); __tweener_controller__ = null; } public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{ var removedLocally:Boolean; var i:uint; var pName:String; var eventScope:Object; var p_scope = _arg1; var p_properties = _arg2; var p_timeStart = _arg3; var p_timeComplete = _arg4; var removed:Boolean; var tl:uint = _tweenList.length; i = 0; while (i < tl) { if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){ if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){ removedLocally = false; for (pName in _tweenList[i].properties) { if (Boolean(p_properties[pName])){ if (Boolean(_tweenList[i].onOverwrite)){ eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope; try { _tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams); } catch(e:Error) { handleError(_tweenList[i], e, "onOverwrite"); }; }; _tweenList[i].properties[pName] = undefined; delete _tweenList[i].properties[pName]; removedLocally = true; removed = true; }; }; if (removedLocally){ if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){ removeTweenByIndex(i); }; }; }; }; i = (i + 1); }; return (removed); } public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{ if (!_inited){ init(); }; var _local4:SpecialPropertySplitter = new SpecialPropertySplitter(_arg2, _arg3); _specialPropertySplitterList[_arg1] = _local4; } public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{ _tweenList[_arg1] = null; if (_arg2){ _tweenList.splice(_arg1, 1); }; return (true); } public static function resumeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(resumeTweenByIndex, _arg1, _local3)); } public static function pauseTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(pauseTweenByIndex, _arg1, _local3)); } } }//package caurina.transitions
Section 82
//TweenListObj (caurina.transitions.TweenListObj) package caurina.transitions { public class TweenListObj { public var hasStarted:Boolean; public var onUpdate:Function; public var useFrames:Boolean; public var count:Number; public var onOverwriteParams:Array; public var timeStart:Number; public var timeComplete:Number; public var onStartParams:Array; public var onUpdateScope:Object; public var rounded:Boolean; public var onUpdateParams:Array; public var properties:Object; public var onComplete:Function; public var transitionParams:Object; public var updatesSkipped:Number; public var onStart:Function; public var onOverwriteScope:Object; public var skipUpdates:Number; public var onStartScope:Object; public var scope:Object; public var isCaller:Boolean; public var timePaused:Number; public var transition:Function; public var onCompleteParams:Array; public var onError:Function; public var timesCalled:Number; public var onErrorScope:Object; public var onOverwrite:Function; public var isPaused:Boolean; public var waitFrames:Boolean; public var onCompleteScope:Object; public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function, _arg6:Object){ scope = _arg1; timeStart = _arg2; timeComplete = _arg3; useFrames = _arg4; transition = _arg5; transitionParams = _arg6; properties = new Object(); isPaused = false; timePaused = undefined; isCaller = false; updatesSkipped = 0; timesCalled = 0; skipUpdates = 0; hasStarted = false; } public function clone(_arg1:Boolean):TweenListObj{ var _local3:String; var _local2:TweenListObj = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams); _local2.properties = new Array(); for (_local3 in properties) { _local2.properties[_local3] = properties[_local3].clone(); }; _local2.skipUpdates = skipUpdates; _local2.updatesSkipped = updatesSkipped; if (!_arg1){ _local2.onStart = onStart; _local2.onUpdate = onUpdate; _local2.onComplete = onComplete; _local2.onOverwrite = onOverwrite; _local2.onError = onError; _local2.onStartParams = onStartParams; _local2.onUpdateParams = onUpdateParams; _local2.onCompleteParams = onCompleteParams; _local2.onOverwriteParams = onOverwriteParams; _local2.onStartScope = onStartScope; _local2.onUpdateScope = onUpdateScope; _local2.onCompleteScope = onCompleteScope; _local2.onOverwriteScope = onOverwriteScope; _local2.onErrorScope = onErrorScope; }; _local2.rounded = rounded; _local2.isPaused = isPaused; _local2.timePaused = timePaused; _local2.isCaller = isCaller; _local2.count = count; _local2.timesCalled = timesCalled; _local2.waitFrames = waitFrames; _local2.hasStarted = hasStarted; return (_local2); } public function toString():String{ var _local3:String; var _local1 = "\n[TweenListObj "; _local1 = (_local1 + ("scope:" + String(scope))); _local1 = (_local1 + ", properties:"); var _local2:Boolean; for (_local3 in properties) { if (!_local2){ _local1 = (_local1 + ","); }; _local1 = (_local1 + ("[name:" + properties[_local3].name)); _local1 = (_local1 + (",valueStart:" + properties[_local3].valueStart)); _local1 = (_local1 + (",valueComplete:" + properties[_local3].valueComplete)); _local1 = (_local1 + "]"); _local2 = false; }; _local1 = (_local1 + (", timeStart:" + String(timeStart))); _local1 = (_local1 + (", timeComplete:" + String(timeComplete))); _local1 = (_local1 + (", useFrames:" + String(useFrames))); _local1 = (_local1 + (", transition:" + String(transition))); _local1 = (_local1 + (", transitionParams:" + String(transitionParams))); if (skipUpdates){ _local1 = (_local1 + (", skipUpdates:" + String(skipUpdates))); }; if (updatesSkipped){ _local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped))); }; if (Boolean(onStart)){ _local1 = (_local1 + (", onStart:" + String(onStart))); }; if (Boolean(onUpdate)){ _local1 = (_local1 + (", onUpdate:" + String(onUpdate))); }; if (Boolean(onComplete)){ _local1 = (_local1 + (", onComplete:" + String(onComplete))); }; if (Boolean(onOverwrite)){ _local1 = (_local1 + (", onOverwrite:" + String(onOverwrite))); }; if (Boolean(onError)){ _local1 = (_local1 + (", onError:" + String(onError))); }; if (onStartParams){ _local1 = (_local1 + (", onStartParams:" + String(onStartParams))); }; if (onUpdateParams){ _local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams))); }; if (onCompleteParams){ _local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams))); }; if (onOverwriteParams){ _local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams))); }; if (onStartScope){ _local1 = (_local1 + (", onStartScope:" + String(onStartScope))); }; if (onUpdateScope){ _local1 = (_local1 + (", onUpdateScope:" + String(onUpdateScope))); }; if (onCompleteScope){ _local1 = (_local1 + (", onCompleteScope:" + String(onCompleteScope))); }; if (onOverwriteScope){ _local1 = (_local1 + (", onOverwriteScope:" + String(onOverwriteScope))); }; if (onErrorScope){ _local1 = (_local1 + (", onErrorScope:" + String(onErrorScope))); }; if (rounded){ _local1 = (_local1 + (", rounded:" + String(rounded))); }; if (isPaused){ _local1 = (_local1 + (", isPaused:" + String(isPaused))); }; if (timePaused){ _local1 = (_local1 + (", timePaused:" + String(timePaused))); }; if (isCaller){ _local1 = (_local1 + (", isCaller:" + String(isCaller))); }; if (count){ _local1 = (_local1 + (", count:" + String(count))); }; if (timesCalled){ _local1 = (_local1 + (", timesCalled:" + String(timesCalled))); }; if (waitFrames){ _local1 = (_local1 + (", waitFrames:" + String(waitFrames))); }; if (hasStarted){ _local1 = (_local1 + (", hasStarted:" + String(hasStarted))); }; _local1 = (_local1 + "]\n"); return (_local1); } public static function makePropertiesChain(_arg1:Object):Object{ var _local3:Object; var _local4:Object; var _local5:Object; var _local6:Number; var _local7:Number; var _local8:Number; var _local2:Object = _arg1.base; if (_local2){ _local3 = {}; if ((_local2 is Array)){ _local4 = []; _local8 = 0; while (_local8 < _local2.length) { _local4.push(_local2[_local8]); _local8++; }; } else { _local4 = [_local2]; }; _local4.push(_arg1); _local6 = _local4.length; _local7 = 0; while (_local7 < _local6) { if (_local4[_local7]["base"]){ _local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]); } else { _local5 = _local4[_local7]; }; _local3 = AuxFunctions.concatObjects(_local3, _local5); _local7++; }; if (_local3["base"]){ delete _local3["base"]; }; return (_local3); //unresolved jump }; return (_arg1); } } }//package caurina.transitions
Section 83
//BigAssCanvas (com.bit101.display.BigAssCanvas) package com.bit101.display { import flash.display.*; import flash.geom.*; public class BigAssCanvas extends Sprite { private var _color:uint; private var _bitmaps:Array; private var _height:Number; private var _width:Number; private var _transparent:Boolean; public function BigAssCanvas(_arg1:Number, _arg2:Number, _arg3:Boolean=false, _arg4:uint=0xFFFFFF){ _width = _arg1; _height = _arg2; _transparent = _arg3; _color = _arg4; makeBitmaps(); } public function noise(_arg1:int, _arg2:uint=0, _arg3:uint=0xFF, _arg4:uint=7, _arg5:Boolean=false):void{ var _local7:Bitmap; var _local6:int; while (_local6 < _bitmaps.length) { _local7 = (_bitmaps[_local6] as Bitmap); _local7.bitmapData.noise(_arg1, _arg2, _arg3, _arg4, _arg5); _local6++; }; } public function setPixel32(_arg1:Number, _arg2:Number, _arg3:uint):void{ var _local5:Bitmap; var _local4:int; while (_local4 < _bitmaps.length) { _local5 = (_bitmaps[_local4] as Bitmap); if ((((((((_arg1 >= _local5.x)) && ((_arg1 < (_local5.x + _local5.width))))) && ((_arg2 >= _local5.y)))) && ((_arg2 < (_local5.y + _local5.height))))){ _local5.bitmapData.setPixel32((_arg1 - _local5.x), (_arg2 - _local5.y), _arg3); }; _local4++; }; } public function fillRect(_arg1:Rectangle, _arg2:uint):void{ var _local4:Bitmap; var _local5:Rectangle; var _local3:int; while (_local3 < _bitmaps.length) { _local4 = (_bitmaps[_local3] as Bitmap); _local5 = _arg1.clone(); _arg1.clone().x = (_local5.x - _local4.x); _local5.y = (_local5.y - _local4.y); _local4.bitmapData.fillRect(_local5, _arg2); _local3++; }; } public function draw(_arg1:IBitmapDrawable, _arg2:Matrix=null, _arg3:ColorTransform=null, _arg4:String=null, _arg5:Rectangle=null, _arg6:Boolean=false):void{ var _local8:Bitmap; var _local9:Matrix; var _local10:Rectangle; if (_arg2 == null){ _arg2 = new Matrix(); }; var _local7:int; while (_local7 < _bitmaps.length) { _local8 = (_bitmaps[_local7] as Bitmap); _local9 = _arg2.clone(); _arg2.clone().tx = (_local9.tx - _local8.x); _local9.ty = (_local9.ty - _local8.y); if (_arg5 != null){ _local10 = _arg5.clone(); _arg5.clone().x = (_local10.x - _local8.x); _local10.y = (_local10.y - _local8.y); } else { _local10 = null; }; _local8.bitmapData.draw(_arg1, _local9, _arg3, _arg4, _local10, _arg6); _local7++; }; } public function getPixel32(_arg1:Number, _arg2:Number):uint{ var _local4:Bitmap; var _local3:int; while (_local3 < _bitmaps.length) { _local4 = (_bitmaps[_local3] as Bitmap); if ((((((((_arg1 >= _local4.x)) && ((_arg1 < (_local4.x + _local4.width))))) && ((_arg2 >= _local4.y)))) && ((_arg2 < (_local4.y + _local4.height))))){ return (_local4.bitmapData.getPixel32((_arg1 - _local4.x), (_arg2 - _local4.y))); }; _local3++; }; return (0); } public function getPixel(_arg1:Number, _arg2:Number):uint{ var _local4:Bitmap; var _local3:int; while (_local3 < _bitmaps.length) { _local4 = (_bitmaps[_local3] as Bitmap); if ((((((((_arg1 >= _local4.x)) && ((_arg1 < (_local4.x + _local4.width))))) && ((_arg2 >= _local4.y)))) && ((_arg2 < (_local4.y + _local4.height))))){ return (_local4.bitmapData.getPixel((_arg1 - _local4.x), (_arg2 - _local4.y))); }; _local3++; }; return (0); } public function unlock():void{ var _local2:Bitmap; var _local1:int; while (_local1 < _bitmaps.length) { _local2 = (_bitmaps[_local1] as Bitmap); _local2.bitmapData.unlock(); _local1++; }; } public function lock():void{ var _local2:Bitmap; var _local1:int; while (_local1 < _bitmaps.length) { _local2 = (_bitmaps[_local1] as Bitmap); _local2.bitmapData.lock(); _local1++; }; } public function perlinNoise(_arg1:Number, _arg2:Number, _arg3:uint, _arg4:int, _arg5:Boolean, _arg6:uint=7, _arg7:Boolean=false):void{ var _local10:Bitmap; var _local11:Array; var _local12:int; var _local8:Array = new Array(); var _local9:int; while (_local9 < _arg3) { _local8.push(new Point()); _local9++; }; _local9 = 0; while (_local9 < _bitmaps.length) { _local10 = (_bitmaps[_local9] as Bitmap); _local11 = new Array(); _local12 = 0; while (_local12 < _local8.length) { _local11[_local12] = new Point((_local8[_local12].x + _local10.x), (_local8[_local12].y + _local10.y)); _local12++; }; _local10.bitmapData.perlinNoise(_arg1, _arg2, _arg3, _arg4, false, _arg5, _arg6, _arg7, _local11); _local9++; }; } private function makeBitmaps():void{ var _local3:Number; var _local4:Number; var _local5:Bitmap; _bitmaps = new Array(); var _local1:Number = _height; var _local2:Number = 0; while (_local1 > 0) { _local3 = 0; _local4 = _width; while (_local4 > 0) { _local5 = new Bitmap(new BitmapData(Math.min(2880, _local4), Math.min(2880, _local1), _transparent, _color)); _local5.x = _local3; _local5.y = _local2; addChild(_local5); _bitmaps.push(_local5); _local4 = (_local4 - _local5.width); _local3 = (_local3 + _local5.width); }; _local2 = (_local2 + Math.min(2880, _local1)); _local1 = (_local1 - Math.min(2880, _local1)); }; } public function copyPixelsOut(_arg1:Rectangle, _arg2:Boolean=true, _arg3:uint=4278190080):BitmapData{ var _local6:Bitmap; var _local7:Rectangle; var _local4:BitmapData = new BitmapData(_arg1.width, _arg1.height, true, _arg3); var _local5:int; while (_local5 < _bitmaps.length) { _local6 = (_bitmaps[_local5] as Bitmap); _local7 = _arg1.clone(); _arg1.clone().x = (_local7.x - _local6.x); _local7.y = (_local7.y - _local6.y); if (_local7.intersects(new Rectangle(0, 0, 2880, 2880))){ _local4.copyPixels(_local6.bitmapData, _local7, new Point()); }; _local5++; }; return (_local4); } public function setPixel(_arg1:Number, _arg2:Number, _arg3:uint):void{ var _local5:Bitmap; var _local4:int; while (_local4 < _bitmaps.length) { _local5 = (_bitmaps[_local4] as Bitmap); if ((((((((_arg1 >= _local5.x)) && ((_arg1 < (_local5.x + _local5.width))))) && ((_arg2 >= _local5.y)))) && ((_arg2 < (_local5.y + _local5.height))))){ _local5.bitmapData.setPixel(Math.round((_arg1 - _local5.x)), Math.round((_arg2 - _local5.y)), _arg3); }; _local4++; }; } public function dispose():void{ var _local1:Bitmap; while (_bitmaps.length > 0) { _local1 = (_bitmaps.shift() as Bitmap); removeChild(_local1); _local1.bitmapData.dispose(); }; } } }//package com.bit101.display
Section 84
//DrawSine (com.midasplayer.extras.DrawSine) package com.midasplayer.extras { import flash.display.*; public class DrawSine extends MovieClip { private var target_mc:MovieClip; private var step_x:Number; private var my_height:Number; private var stroke_color:Number;// = 0 private var draw_fill:Boolean;// = false private var stroke_weight:Number;// = 1 private var fill_alpha:Number; private var fill_height:Number; private var draw_array; private var steps:Number; private var fill_color:Number;// = 0xFF0000 private var my_width:Number; public function DrawSine(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number){ draw_array = new Array(); super(); target_mc = _arg1; my_width = _arg2; my_height = _arg3; steps = _arg4; step_x = (_arg2 / steps); var _local5:* = 0; while (_local5 < steps) { draw_array.push({x:(step_x * _local5), y:0}); _local5++; }; } public function set_fill(_arg1:Boolean, _arg2:Number, _arg3:Number):void{ draw_fill = _arg1; fill_color = (stroke_color = _arg2); fill_alpha = _arg3; } public function set_stroke(_arg1:Number, _arg2:Number):void{ stroke_weight = _arg1; stroke_color = _arg2; } public function draw_waves(_arg1:Array):void{ var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local2:* = draw_array.length; var _local3:* = _arg1.length; var _local4:* = 0; while (_local4 < _local3) { _local6 = (((_arg1[_local4].cycles * Math.PI) * 2) / steps); _local7 = 0; while (_local7 < _local2) { if (_local4 == 0){ draw_array[_local7].y = (Math.sin((_arg1[_local4].phase + (_local6 * _local7))) * _arg1[_local4].radius); } else { draw_array[_local7].y = (draw_array[_local7].y + (Math.sin((_arg1[_local4].phase + (_local6 * _local7))) * _arg1[_local4].radius)); }; _local7++; }; _local4++; }; target_mc.graphics.clear(); if (stroke_weight > 0){ target_mc.graphics.lineStyle(stroke_weight, stroke_color); }; if (draw_fill){ target_mc.graphics.beginFill(fill_color, fill_alpha); }; target_mc.graphics.moveTo(draw_array[0].x, draw_array[0].y); var _local5:* = 1; while (_local5 < _local2) { _local8 = draw_array[_local5].x; _local9 = draw_array[_local5].y; target_mc.graphics.lineTo(_local8, _local9); _local5++; }; if (draw_fill){ target_mc.graphics.lineTo(_local8, (my_height / 2)); target_mc.graphics.lineTo(0, (my_height / 2)); target_mc.graphics.lineTo(0, draw_array[0].y); target_mc.graphics.endFill(); }; } } }//package com.midasplayer.extras
Section 85
//md5 (com.midasplayer.extras.md5) package com.midasplayer.extras { public class md5 { public static const HEX_FORMAT_LOWERCASE:uint = 0; public static const HEX_FORMAT_UPPERCASE:uint = 1; public static const BASE64_PAD_CHARACTER_DEFAULT_COMPLIANCE:String = ""; public static const BASE64_PAD_CHARACTER_RFC_COMPLIANCE:String = "="; public static var hexcase:uint = 0; public static var b64pad:String = ""; public static function md5_gg(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{ return (md5_cmn(((_arg2 & _arg4) | (_arg3 & ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7)); } public static function md5_cmn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Number{ return (safe_add(bit_rol(safe_add(safe_add(_arg2, _arg1), safe_add(_arg4, _arg6)), _arg5), _arg3)); } public static function binl_md5(_arg1:Array, _arg2:Number):Array{ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _arg1[(_arg2 >> 5)] = (_arg1[(_arg2 >> 5)] | (128 << (_arg2 % 32))); _arg1[((((_arg2 + 64) >>> 9) << 4) + 14)] = _arg2; var _local3:Number = 1732584193; var _local4:Number = -271733879; var _local5:Number = -1732584194; var _local6:Number = 271733878; var _local7:Number = 0; while (_local7 < _arg1.length) { _local8 = _local3; _local9 = _local4; _local10 = _local5; _local11 = _local6; _local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 0)], 7, -680876936); _local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 1)], 12, -389564586); _local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 2)], 17, 606105819); _local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 3)], 22, -1044525330); _local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 4)], 7, -176418897); _local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 5)], 12, 1200080426); _local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 6)], 17, -1473231341); _local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 7)], 22, -45705983); _local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 8)], 7, 1770035416); _local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 9)], 12, -1958414417); _local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 10)], 17, -42063); _local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 11)], 22, -1990404162); _local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 12)], 7, 1804603682); _local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 13)], 12, -40341101); _local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 14)], 17, -1502002290); _local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 15)], 22, 1236535329); _local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 1)], 5, -165796510); _local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 6)], 9, -1069501632); _local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 11)], 14, 643717713); _local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 0)], 20, -373897302); _local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 5)], 5, -701558691); _local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 10)], 9, 38016083); _local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 15)], 14, -660478335); _local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 4)], 20, -405537848); _local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 9)], 5, 568446438); _local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 14)], 9, -1019803690); _local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 3)], 14, -187363961); _local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 8)], 20, 1163531501); _local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 13)], 5, -1444681467); _local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 2)], 9, -51403784); _local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 7)], 14, 1735328473); _local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 12)], 20, -1926607734); _local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 5)], 4, -378558); _local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 8)], 11, -2022574463); _local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 11)], 16, 1839030562); _local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 14)], 23, -35309556); _local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 1)], 4, -1530992060); _local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 4)], 11, 1272893353); _local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 7)], 16, -155497632); _local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 10)], 23, -1094730640); _local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 13)], 4, 681279174); _local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 0)], 11, -358537222); _local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 3)], 16, -722521979); _local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 6)], 23, 76029189); _local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 9)], 4, -640364487); _local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 12)], 11, -421815835); _local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 15)], 16, 530742520); _local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 2)], 23, -995338651); _local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 0)], 6, -198630844); _local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 7)], 10, 1126891415); _local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 14)], 15, -1416354905); _local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 5)], 21, -57434055); _local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 12)], 6, 1700485571); _local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 3)], 10, -1894986606); _local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 10)], 15, -1051523); _local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 1)], 21, -2054922799); _local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 8)], 6, 1873313359); _local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 15)], 10, -30611744); _local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 6)], 15, -1560198380); _local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 13)], 21, 1309151649); _local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 4)], 6, -145523070); _local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 11)], 10, -1120210379); _local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 2)], 15, 718787259); _local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 9)], 21, -343485551); _local3 = safe_add(_local3, _local8); _local4 = safe_add(_local4, _local9); _local5 = safe_add(_local5, _local10); _local6 = safe_add(_local6, _local11); _local7 = (_local7 + 16); }; return ([_local3, _local4, _local5, _local6]); } public static function str2rstr_utf16le(_arg1:String):String{ var _local2 = ""; var _local3:Number = 0; while (_local3 < _arg1.length) { _local2 = (_local2 + String.fromCharCode((_arg1.charCodeAt(_local3) & 0xFF), ((_arg1.charCodeAt(_local3) >>> 8) & 0xFF))); _local3++; }; return (_local2); } public static function hex_hmac_md5(_arg1:String, _arg2:String):String{ return (rstr2hex(rstr_hmac_md5(str2rstr_utf8(_arg1), str2rstr_utf8(_arg2)))); } public static function binl2rstr(_arg1:Array):String{ var _local2 = ""; var _local3:Number = 0; while (_local3 < (_arg1.length * 32)) { _local2 = (_local2 + String.fromCharCode(((_arg1[(_local3 >> 5)] >>> (_local3 % 32)) & 0xFF))); _local3 = (_local3 + 8); }; return (_local2); } public static function md5_ff(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{ return (md5_cmn(((_arg2 & _arg3) | (~(_arg2) & _arg4)), _arg1, _arg2, _arg5, _arg6, _arg7)); } public static function md5_ii(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{ return (md5_cmn((_arg3 ^ (_arg2 | ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7)); } public static function rstr2binl(_arg1:String):Array{ var _local2:Number = 0; var _local3:Array = new Array((_arg1.length >> 2)); _local2 = 0; while (_local2 < _local3.length) { _local3[_local2] = 0; _local2++; }; _local2 = 0; while (_local2 < (_arg1.length * 8)) { _local3[(_local2 >> 5)] = (_local3[(_local2 >> 5)] | ((_arg1.charCodeAt((_local2 / 8)) & 0xFF) << (_local2 % 32))); _local2 = (_local2 + 8); }; return (_local3); } public static function md5_vm_test():Boolean{ return ((hex_md5("abc") == "900150983cd24fb0d6963f7d28e17f72")); } public static function b64_md5(_arg1:String):String{ return (rstr2b64(rstr_md5(str2rstr_utf8(_arg1)))); } public static function any_hmac_md5(_arg1:String, _arg2:String, _arg3:String):String{ return (rstr2any(rstr_hmac_md5(str2rstr_utf8(_arg1), str2rstr_utf8(_arg2)), _arg3)); } public static function hex_md5(_arg1:String):String{ return (rstr2hex(rstr_md5(str2rstr_utf8(_arg1)))); } public static function bit_rol(_arg1:Number, _arg2:Number):Number{ return (((_arg1 << _arg2) | (_arg1 >>> (32 - _arg2)))); } public static function encrypt(_arg1:String):String{ return (hex_md5(_arg1)); } public static function md5_hh(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{ return (md5_cmn(((_arg2 ^ _arg3) ^ _arg4), _arg1, _arg2, _arg5, _arg6, _arg7)); } public static function rstr2hex(_arg1:String):String{ var _local4:Number; var _local2:String = (hexcase) ? "0123456789ABCDEF" : "0123456789abcdef"; var _local3 = ""; var _local5:Number = 0; while (_local5 < _arg1.length) { _local4 = _arg1.charCodeAt(_local5); _local3 = (_local3 + (_local2.charAt(((_local4 >>> 4) & 15)) + _local2.charAt((_local4 & 15)))); _local5++; }; return (_local3); } public static function any_md5(_arg1:String, _arg2:String):String{ return (rstr2any(rstr_md5(str2rstr_utf8(_arg1)), _arg2)); } public static function b64_hmac_md5(_arg1:String, _arg2:String):String{ return (rstr2b64(rstr_hmac_md5(str2rstr_utf8(_arg1), str2rstr_utf8(_arg2)))); } public static function rstr2b64(_arg1:String):String{ var _local6:Number; var _local7:Number; var _local2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; var _local3 = ""; var _local4:Number = _arg1.length; var _local5:Number = 0; while (_local5 < _local4) { _local6 = (((_arg1.charCodeAt(_local5) << 16) | (((_local5 + 1) < _local4)) ? (_arg1.charCodeAt((_local5 + 1)) << 8) : 0) | (((_local5 + 2) < _local4)) ? _arg1.charCodeAt((_local5 + 2)) : 0); _local7 = 0; while (_local7 < 4) { if (((_local5 * 8) + (_local7 * 6)) > (_arg1.length * 8)){ _local3 = (_local3 + b64pad); } else { _local3 = (_local3 + _local2.charAt(((_local6 >>> (6 * (3 - _local7))) & 63))); }; _local7++; }; _local5 = (_local5 + 3); }; return (_local3); } public static function safe_add(_arg1:Number, _arg2:Number):Number{ var _local3:Number = ((_arg1 & 0xFFFF) + (_arg2 & 0xFFFF)); var _local4:Number = (((_arg1 >> 16) + (_arg2 >> 16)) + (_local3 >> 16)); return (((_local4 << 16) | (_local3 & 0xFFFF))); } public static function str2rstr_utf8(_arg1:String):String{ var _local4:Number; var _local5:Number; var _local2 = ""; var _local3:Number = -1; while (++_local3 < _arg1.length) { _local4 = _arg1.charCodeAt(_local3); _local5 = (((_local3 + 1) < _arg1.length)) ? _arg1.charCodeAt((_local3 + 1)) : 0; if ((((((((0xD800 <= _local4)) && ((_local4 <= 56319)))) && ((0xDC00 <= _local5)))) && ((_local5 <= 57343)))){ _local4 = ((65536 + ((_local4 & 1023) << 10)) + (_local5 & 1023)); _local3++; }; if (_local4 <= 127){ _local2 = (_local2 + String.fromCharCode(_local4)); } else { if (_local4 <= 2047){ _local2 = (_local2 + String.fromCharCode((192 | ((_local4 >>> 6) & 31)), (128 | (_local4 & 63)))); } else { if (_local4 <= 0xFFFF){ _local2 = (_local2 + String.fromCharCode((224 | ((_local4 >>> 12) & 15)), (128 | ((_local4 >>> 6) & 63)), (128 | (_local4 & 63)))); } else { if (_local4 <= 2097151){ _local2 = (_local2 + String.fromCharCode((240 | ((_local4 >>> 18) & 7)), (128 | ((_local4 >>> 12) & 63)), (128 | ((_local4 >>> 6) & 63)), (128 | (_local4 & 63)))); }; }; }; }; }; return (_local2); } public static function rstr_hmac_md5(_arg1:String, _arg2:String):String{ var _local3:Array = rstr2binl(_arg1); if (_local3.length > 16){ _local3 = binl_md5(_local3, (_arg1.length * 8)); }; var _local4:Array = new Array(16); var _local5:Array = new Array(16); var _local6:Number = 0; while (_local6 < 16) { _local4[_local6] = (_local3[_local6] ^ 909522486); _local5[_local6] = (_local3[_local6] ^ 1549556828); _local6++; }; var _local7:Array = binl_md5(_local4.concat(rstr2binl(_arg2)), (0x0200 + (_arg2.length * 8))); return (binl2rstr(binl_md5(_local5.concat(_local7), (0x0200 + 128)))); } public static function str2rstr_utf16be(_arg1:String):String{ var _local2 = ""; var _local3:Number = 0; while (_local3 < _arg1.length) { _local2 = (_local2 + String.fromCharCode(((_arg1.charCodeAt(_local3) >>> 8) & 0xFF), (_arg1.charCodeAt(_local3) & 0xFF))); _local3++; }; return (_local2); } public static function rstr2any(_arg1:String, _arg2:String):String{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Array; var _local3:Number = _arg2.length; var _local4:Array = []; var _local9:Array = ((_arg1.length / 2) as Array); _local5 = 0; while (_local5 < _local9.length) { _local9[_local5] = ((_arg1.charCodeAt((_local5 * 2)) << 8) | _arg1.charCodeAt(((_local5 * 2) + 1))); _local5++; }; while (_local9.length > 0) { _local8 = []; _local7 = 0; _local5 = 0; while (_local5 < _local9.length) { _local7 = ((_local7 << 16) + _local9[_local5]); _local6 = Math.floor((_local7 / _local3)); _local7 = (_local7 - (_local6 * _local3)); if ((((_local8.length > 0)) || ((_local6 > 0)))){ _local8[_local8.length] = _local6; }; _local5++; }; _local4[_local4.length] = _local7; _local9 = _local8; }; var _local10 = ""; _local5 = (_local4.length - 1); while (_local5 >= 0) { _local10 = (_local10 + _arg2.charAt(_local4[_local5])); _local5--; }; return (_local10); } public static function rstr_md5(_arg1:String):String{ return (binl2rstr(binl_md5(rstr2binl(_arg1), (_arg1.length * 8)))); } } }//package com.midasplayer.extras
Section 86
//SimpleParticle (com.midasplayer.extras.SimpleParticle) package com.midasplayer.extras { import flash.display.*; public dynamic class SimpleParticle extends Shape { private var _color:Number;// = 0 private var _size:Number;// = 1 private var _type:String;// = "rect" public static var RECT:String = "rect"; public static var CIRCLE:String = "circle"; public function get size():Number{ return (_size); } public function set size(_arg1:Number){ _size = _arg1; draw(); } public function get color():Number{ return (_color); } public function set color(_arg1:Number){ _color = _arg1; draw(); } public function get type():String{ return (_type); } private function draw(){ clear(); graphics.beginFill(_color, 1); switch (type){ case RECT: graphics.drawRect((-(size) / 2), (-(size) / 2), size, size); break; case CIRCLE: graphics.drawCircle((-(size) / 2), (-(size) / 2), size); break; }; graphics.endFill(); } public function clear(){ graphics.clear(); } public function set type(_arg1:String){ _type = _arg1; draw(); } } }//package com.midasplayer.extras
Section 87
//SineWave (com.midasplayer.extras.SineWave) package com.midasplayer.extras { public class SineWave { private var my_cycles:Number; private var my_radius:Number; private var my_phase:Number; private var my_inc:Number; public function SineWave(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){ my_phase = _arg1; my_cycles = _arg2; my_radius = _arg3; my_inc = _arg4; } public function set radius(_arg1:Number):void{ my_radius = _arg1; } public function get cycles():Number{ return (my_cycles); } public function get radius():Number{ return (my_radius); } public function set cycles(_arg1:Number):void{ my_cycles = _arg1; } public function get phase():Number{ return (my_phase); } public function set inc(_arg1:Number):void{ my_inc = _arg1; } public function set phase(_arg1:Number):void{ my_phase = _arg1; } public function get inc():Number{ return (my_inc); } } }//package com.midasplayer.extras
Section 88
//Water (com.midasplayer.extras.Water) package com.midasplayer.extras { import flash.display.*; public class Water extends MovieClip { private var m_lines:Array; public function Water(){ m_lines = new Array(); super(); } public function decrThickness(_arg1:Boolean):Boolean{ var _local2:int; var _local3:Boolean; var _local4:int; var _local5:Boolean; if (_arg1){ _local2 = 0; while (_local2 < m_lines.length) { _local3 = false; if (m_lines[_local2].decrThickness()){ _local3 = true; } else { return (false); }; _local2++; }; return (_local3); //unresolved jump }; _local4 = 0; while (_local4 < m_lines.length) { _local5 = false; if (m_lines[_local4].incrThickness()){ _local5 = true; } else { return (false); }; _local4++; }; return (_local5); } public function init(_arg1:Number, _arg2:Number){ var _local3:WaterLine; var _local5:int; var _local4:uint = 0xFF0000; if (this.name == "RED"){ _local4 = 0xFF0000; _local5 = 1; }; if (this.name == "GREEN"){ _local4 = 0xFF00; _local5 = 1; }; if (this.name == "BLUE"){ _local4 = 2782939; _local5 = 1; }; var _local6:* = 0; while (_local6 < _local5) { _local3 = new WaterLine(); _local3.addParams(_local4, _arg1, _arg2); _local3.x = (_local6 * 1.5); addChild(_local3); m_lines.push(_local3); _local6++; }; } } }//package com.midasplayer.extras
Section 89
//WaterLine (com.midasplayer.extras.WaterLine) package com.midasplayer.extras { import flash.display.*; import flash.events.*; public class WaterLine extends MovieClip { private var _height:Number;// = 400 private var _line:Shape; private var _particlesQuantity:Number;// = 20 private var _color:uint; private var _bubbles:Array; private var _step:Number; private var _particles:Array; private var _lineSize:Number; public function WaterLine(){ trace("WaterLine()"); } public function incrThickness():Boolean{ _lineSize = (_lineSize + 0.5); if (_lineSize >= 5){ return (true); }; return (false); } public function get randomDirection():Number{ return (((Math.round((Math.random() * 1)) * 2) - 1)); } public function addParams(_arg1:uint, _arg2:Number, _arg3:Number):void{ _color = _arg1; _height = _arg2; _lineSize = _arg3; init(); } private function createBubbles():void{ var _local2:SimpleParticle; var _local4:Number; var _local5:Number; var _local6:*; var _local1:Array = [_color, _color]; var _local3:* = 0; while (_local3 < 5) { _local2 = new SimpleParticle(); _local2.type = SimpleParticle.CIRCLE; _local2.size = 0.8; _local2.color = _local1[Math.round((Math.random() * (_local1.length - 1)))]; _local2.alpha = 1; addChild(_local2); _bubbles.push(_local2); _local3++; }; for (_local6 in _bubbles) { _local2 = _bubbles[_local6]; if (!_local2.isOut){ _local2.y = (_local2.y + ((Math.random() * 5) + 10)); _local4 = Math.floor((_local2.y / this._step)); _local2.x = (_local2.x + (((_particles[_local4].x + ((Math.random() * 1) * randomDirection)) - _local2.x) * 0.8)); _local5 = Math.sqrt((Math.pow((mouseX - _local2.x), 2) + Math.pow((mouseY - _local2.y), 2))); if ((((_local5 < 4)) && (!(_local2.isOut)))){ }; } else { _local2.y = (_local2.y + _local2.speedY); _local2.speedY = (_local2.speedY + 3); _local2.x = (_local2.x + _local2.speedX); _local2.alpha = (_local2.alpha - 0.005); }; if ((((_local2.y > _height)) || ((_local2.alpha < 0)))){ _bubbles.splice(_local6, 1); _local2.parent.removeChild(_local2); _local2 = null; }; }; } private function createLine():void{ var _local1:SimpleParticle; var _local2:* = 0; while (_local2 < _particlesQuantity) { _local1 = new SimpleParticle(); _local1.elasticX = 0; _local1.yIni = (_local1.y = (_step * _local2)); addChild(_local1); _particles.push(_local1); _local2++; }; } private function init(){ _line = new Shape(); _line.alpha = 0.8; addChild(_line); _bubbles = []; _particles = []; _step = (_height / (_particlesQuantity - 1)); createLine(); addEventListener(Event.ENTER_FRAME, animate); } private function animate(_arg1:Event):void{ var _local2:SimpleParticle; var _local3:SimpleParticle; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local9:Number; var _local8:Number = 10; var _local10:Number = 3; _line.graphics.clear(); _line.graphics.moveTo(_particles[0].x, _particles[0].y); _line.graphics.lineStyle(_lineSize, _color, 1); var _local11:* = 0; while (_local11 < _particles.length) { _local3 = _particles[_local11]; if (_local11 == 0){ _local3.x = (_local3.x + ((((Math.random() * _local10) * randomDirection) - _local3.x) * 0.9)); }; _local2 = ((_local11)>0) ? _particles[(_local11 - 1)] : _local3; _local7 = Math.sqrt((Math.pow((mouseX - 0), 2) + Math.pow((mouseY - _local3.yIni), 2))); if (_local7 < _local8){ } else { _local5 = _local2.x; _local3.elasticX = ((_local3.elasticX * 0.4) + ((_local5 - _local3.x) * 0.4)); _local3.x = (_local3.x + _local3.elasticX); }; if (_local11 > 0){ _line.graphics.curveTo(_local2.x, _local2.y, ((_local2.x + _local3.x) / 2), ((_local2.y + _local3.y) / 2)); }; _local11++; }; } private function spreadBubble(_arg1:SimpleParticle):void{ _arg1.isOut = true; parent.parent.addChild(_arg1); _arg1.size = 1.2; _arg1.alpha = 0.35; _arg1.x = (parent.x + _arg1.x); _arg1.y = (parent.y + _arg1.y); _arg1.speedY = (-5 - (Math.random() * 10)); _arg1.speedX = (((Math.random() * 15) + 1) * randomDirection); } public function decrThickness():Boolean{ _lineSize--; if (_lineSize <= 0){ return (true); }; return (false); } } }//package com.midasplayer.extras
Section 90
//WaveEngine (com.midasplayer.extras.WaveEngine) package com.midasplayer.extras { import flash.display.*; import flash.events.*; public class WaveEngine extends MovieClip { private var m_wave:DrawSine; private var m_fillColor:uint; private var m_num_waves:int;// = 3 private var m_waveHolder:MovieClip; private var m_sinArr:Array; private var m_rootRef:MovieClip; public function WaveEngine(_arg1:MovieClip, _arg2:int, _arg3:int, _arg4:uint, _arg5:uint, _arg6:MovieClip){ m_waveHolder = new MovieClip(); m_sinArr = new Array(); super(); m_rootRef = _arg1; m_waveHolder = _arg6; m_wave = new DrawSine(m_waveHolder, _arg2, _arg3, 100); var _local7:* = 0; while (_local7 < m_num_waves) { m_sinArr.push(new SineWave(((Math.random() * Math.PI) * 1.5), (Math.random() * 1.5), ((Math.random() * 1.5) + 1), (Math.random() - 0.5))); _local7++; }; m_wave.set_stroke(3, _arg5); m_wave.set_fill(true, _arg4, 100); m_fillColor = _arg4; } public function startWave():void{ m_rootRef.addEventListener(Event.ENTER_FRAME, update); } public function getWave():MovieClip{ return (m_waveHolder); } private function update(_arg1:Event):void{ var _local2:*; for (_local2 in m_sinArr) { m_sinArr[_local2].phase = (m_sinArr[_local2].phase + m_sinArr[_local2].inc); }; m_wave.set_fill(true, m_fillColor, 1); m_wave.draw_waves(m_sinArr); } public function stopWave():void{ m_rootRef.removeEventListener(Event.ENTER_FRAME, update); } public function colorUpdate(_arg1:uint):void{ var _local2:String = ("0x" + _arg1.toString(16)); m_fillColor = uint(_local2); } } }//package com.midasplayer.extras
Section 91
//KingAPI (com.midasplayer.KingAPI) package com.midasplayer { import flash.events.*; import com.midasplayer.extras.*; import flash.net.*; import flash.external.*; public class KingAPI { public static const LINK_TYPE_RIGHT_CLICK:String = "rightclick"; public static const USER_TYPE_SUBSCRIPTION:int = 3; public static const LINK_TYPE_HIGHSCORES:String = "highscores"; public static const LINK_TYPE_SIGN:String = "sign"; public static const INITIALIZED_EVENT:String = "initialized"; public static const LINK_TYPE_OTHER_GAMES:String = "other_games"; public static const USER_TYPE_REGISTERED:int = 1; private static const SAK:String = "ggfd7sday923mdsfd8csfds34"; private static const loadHomeParametersURL:String = "http://www.king.com/servlet/FreeGameServlet?action=load"; public static const LINK_TYPE_LOADER_MOVIE:String = "loader_movie"; private static const bounceURL:String = "http://www.mygame.com/king/bounce.jsp"; public static const LINK_TYPE_PROTECT:String = "protect"; public static const LINK_TYPE_ADD_GAME:String = "add_game"; public static const USER_TYPE_GOLD:int = 2; public static const USER_TYPE_UNREGISTERED:int = 0; public static const HOST_BANNED_EVENT:String = "hostBanned"; private static const SK:String = "vf78hxcsjak77cxzhjkwad87s"; private static const loadCountURL:String = "http://www.mygame.com/king/loadcount.jsp"; public static const LINK_TYPE_LOADER_PROGRESS:String = "loader_progress"; private static var check:String = null; public static var gameName:String; public static var banned:Boolean = false; protected static var dispatcher:EventDispatcher; public static var isHome:Boolean = false; private static var sessionID:String; private static var iscore:int = 123; public static var fromURL:String; private static var SSK:String = "ng43ui54hy35tdsnd6f54rews"; private static function loadUrlErrorHandler(_arg1:Event):void{ trace(("Unable to load url: " + _arg1)); } public static function resetScore():void{ iscore = 123; check = null; } public static function openOfflineProtectionLink():void{ openKingPage(LINK_TYPE_PROTECT); } public static function init(_arg1:String, _arg2:String):void{ var so:SharedObject; var rnd1:Number; var rnd2:Number; var name = _arg1; var from = _arg2; gameName = name; fromURL = from; var loadCounter:URLLoader = new URLLoader(); var reqvars:URLVariables = new URLVariables(); reqvars.game = gameName; reqvars.from = fromURL; try { so = SharedObject.getLocal("sessionId"); if (so.data.sessionID == null){ rnd1 = Math.abs(Math.floor((Math.random() * 4294967295))); rnd2 = Math.abs(Math.floor((Math.random() * 4294967295))); so.data.sessionID = (rnd1.toString(16) + rnd2.toString(16)); so.flush(); }; sessionID = so.data.sessionID; } catch(e:Error) { sessionID = "error"; }; reqvars.session = sessionID; var request:URLRequest = new URLRequest(((loadCountURL + "?") + reqvars.toString())); loadCounter.addEventListener(Event.COMPLETE, loadCountHandler); loadCounter.addEventListener(IOErrorEvent.IO_ERROR, loadUrlErrorHandler); loadCounter.addEventListener(SecurityErrorEvent.SECURITY_ERROR, loadUrlErrorHandler); try { loadCounter.load(request); } catch(error:Error) { trace(("Unable to load loadcount url: " + loadCountURL)); trace(error.message); }; } private static function loadHomeParametersHandler(_arg1:Event):void{ var _local2:URLLoader = URLLoader(_arg1.target); trace(("loadCounter.data" + _local2.data)); } public static function submitInternalScore():void{ checkScore(); var _local1:int = ((iscore - 123) / 2); submitScore(_local1); } public static function openOtherGamesLink():void{ openKingPage(LINK_TYPE_OTHER_GAMES); } public static function openKingPage(_arg1:String, _arg2:String=null):void{ var _local3:URLVariables = new URLVariables(); _local3.game = gameName; _local3.from = fromURL; _local3.type = _arg1; _local3.session = sessionID; if (_arg2 != null){ _local3.redirect = _arg2; }; var _local4 = "_blank"; if (isHome){ _local4 = "_top"; }; navigateToURL(new URLRequest(((bounceURL + "?") + _local3.toString())), _local4); } private static function loadCountHandler(_arg1:Event):void{ var vars:URLVariables; var event = _arg1; var loadCounter:URLLoader = URLLoader(event.target); trace(("loadCounter.data :" + loadCounter.data)); try { vars = new URLVariables(loadCounter.data); if (vars.h == "true"){ isHome = true; }; if (vars.b == "true"){ banned = true; dispatcher.dispatchEvent(new Event(HOST_BANNED_EVENT)); } else { dispatcher.dispatchEvent(new Event(INITIALIZED_EVENT)); }; trace((("::" + vars.h) + "::")); trace((("::" + vars.b) + "::")); } catch(e:Error) { trace(("Error reading data from loadcount url: " + e)); dispatcher.dispatchEvent(new Event(INITIALIZED_EVENT)); }; } public static function addEventListener(_arg1:String, _arg2:Function):void{ if (dispatcher == null){ dispatcher = new EventDispatcher(); }; dispatcher.addEventListener(_arg1, _arg2); } public static function openLoaderMovieLink():void{ openKingPage(LINK_TYPE_LOADER_MOVIE); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ if (dispatcher == null){ return; }; dispatcher.removeEventListener(_arg1, _arg2); } public static function submitScore(_arg1:int):void{ var score = _arg1; var hash:String = md5.encrypt(((((score + ":") + gameName) + ":") + SSK)); try { if (isHome){ ExternalInterface.call("submitScore", score, hash); } else { openKingPage(LINK_TYPE_HIGHSCORES, ((((("game/" + gameName) + "/submit/") + score) + ":") + hash)); }; } catch(e:Error) { trace(e); }; } public static function submitLevel(_arg1:int):void{ var level = _arg1; var hash:String = md5.encrypt(((((level + ":") + gameName) + ":") + SSK)); try { if (isHome){ ExternalInterface.call("submitLevel", level, hash); }; } catch(e:Error) { trace(e); }; } public static function openHighscoresLink():void{ openKingPage(LINK_TYPE_HIGHSCORES, (("game/" + gameName) + "/highscores")); } public static function openSignLink():void{ if (!isHome){ openKingPage(LINK_TYPE_SIGN); }; } public static function openRightClickLink():void{ openKingPage(LINK_TYPE_RIGHT_CLICK); } private static function checkScore():void{ if (check != null){ if (check != md5.encrypt(((((iscore + ":") + gameName) + ":") + SK))){ SSK = "ng41ui54hy35tdsnd6f54rews"; }; }; } public static function addScore(_arg1:int):int{ checkScore(); var _local2:int = ((iscore - 123) / 2); _local2 = (_local2 + _arg1); iscore = ((_local2 * 2) + 123); check = md5.encrypt(((((iscore + ":") + gameName) + ":") + SK)); return (_local2); } public static function openLoaderProgressLink():void{ openKingPage(LINK_TYPE_LOADER_PROGRESS); } public static function openAddToWebsiteLink():void{ openKingPage(LINK_TYPE_ADD_GAME, "website_content.jsp"); } public static function submitAchievement(_arg1:String):void{ var achievement = _arg1; var hash:String = md5.encrypt(((((achievement + ":") + gameName) + ":") + SAK)); try { if (isHome){ ExternalInterface.call("submitAchievement", achievement, hash); }; } catch(e:Error) { trace(e); }; } } }//package com.midasplayer
Section 92
//MainLoader (com.midasplayer.MainLoader) package com.midasplayer { import flash.display.*; import flash.events.*; import flash.geom.*; import fl.transitions.*; import com.midasplayer.extras.*; import flash.media.*; import fl.transitions.easing.*; public class MainLoader extends MovieClip { private var STAGE_WIDTH:Number;// = 650 private var m_waveEngineCrown:WaveEngine; private var m_streamBlue:Boolean;// = false private var m_clsRed:Water; private var m_ferryGreen:MovieClip; private var m_overBtn:Boolean;// = false private var m_tween:Tween; private var m_startColor:ColorTransform; private var m_dist:Number; private var m_ferryBlue:MovieClip; private var m_yellowDest:Number; private var m_logoHolder:Sprite; private var m_prevPerc:Number;// = -1 private var m_tweenBounceLogo:Tween; private var m_bg:Sprite; private var m_streamHeight:Number; private var m_step:Number; private var m_logoFill:Boolean;// = true private var m_isLoaded:Boolean;// = false private var m_waveHolderLogo:MovieClip; private var m_maskRown:MovieClip; private var m_sun:Sprite; private var m_mask:MovieClip; private var m_rootRef:MovieClip; private var m_crownFill:Boolean;// = false private var m_clsGreen:Water; private var m_GREEN:MovieClip; private var m_loaderContent:Array; private var m_safari:Boolean;// = false private var m_bounce:Boolean;// = false private var m_colorOff:Boolean;// = false private var m_RED:MovieClip; private var m_streamGreen:Boolean;// = true private var MOCHI:String;// = "b041e6b4" private var m_otherGames:Sprite; private var m_streamRed:Boolean;// = false private var STAGE_HEIGHT:Number;// = 500 private var m_ferryRed:MovieClip; private var m_pressBtn:Boolean;// = false private var GAME_NAME:String;// = "volt-connect" private var m_count;// = 0 private var m_play:Sprite; private var m_sampleLoadPerc:Number;// = -1 private var m_gameFrameRate:int; private var m_clsBlue:Water; private var m_endColor:ColorTransform; private var m_waveHolderCrown:MovieClip; private var m_BLUE:MovieClip; private var m_greenDest:Number; private var m_waveEngineLogo:WaveEngine; public function MainLoader(){ m_loaderContent = new Array(); m_waveHolderLogo = new MovieClip(); m_waveHolderCrown = new MovieClip(); m_play = new Sprite(); m_otherGames = new Sprite(); m_mask = new MovieClip(); m_maskRown = new MovieClip(); m_RED = new WaterHolderR(); m_GREEN = new WaterHolderG(); m_BLUE = new WaterHolderB(); m_ferryGreen = new ferryGreen(); m_ferryRed = new ferryRed(); m_ferryBlue = new ferryBlue(); super(); addFrameScript(1, frame2); trace("MainLoader()"); stop(); m_rootRef = this; m_bg = new Sprite(); m_bg.graphics.beginFill(0x333333, 1); m_bg.graphics.drawRect(0, 0, STAGE_WIDTH, STAGE_HEIGHT); m_bg.addEventListener(MouseEvent.CLICK, openKingPage); m_rootRef.addChild(m_bg); m_loaderContent.push(m_bg); stage.scaleMode = StageScaleMode.NO_SCALE; KingAPI.addEventListener(KingAPI.INITIALIZED_EVENT, onKingApiInit); KingAPI.addEventListener(KingAPI.HOST_BANNED_EVENT, onKingApiInit); KingAPI.init(GAME_NAME, root.loaderInfo.url); } private function playLoaderMovie():void{ var _local1:MovieClip = new mcFerryLine(); m_rootRef.addChild(m_ferryGreen); m_rootRef.addChild(m_ferryRed); m_rootRef.addChild(m_ferryBlue); m_ferryGreen.x = ((STAGE_WIDTH / 2) - 2); m_ferryRed.x = ((m_ferryGreen.x - (m_ferryGreen.width / 2)) + 15); m_ferryBlue.x = ((m_ferryGreen.x + (m_ferryGreen.width / 2)) - 17); m_ferryBlue.y = (m_ferryGreen.y = (m_ferryRed.y = (m_bg.y + 15))); m_loaderContent.push(m_ferryGreen); m_loaderContent.push(m_ferryRed); m_loaderContent.push(m_ferryBlue); _local1.x = (STAGE_WIDTH / 2); _local1.y = ((m_ferryGreen.y + m_ferryGreen.height) - 9); m_streamHeight = ((STAGE_HEIGHT / 2) - 40); m_clsRed = m_RED.RED; m_clsRed.init(m_streamHeight, 1); m_clsGreen = m_GREEN.GREEN; m_clsGreen.init(m_streamHeight, 1); m_clsBlue = m_BLUE.BLUE; m_clsBlue.init(m_streamHeight, 1); m_RED.alpha = (m_GREEN.alpha = (m_BLUE.alpha = 0)); m_rootRef.addChild(m_RED); m_rootRef.addChild(m_GREEN); m_rootRef.addChild(m_BLUE); m_loaderContent.push(m_RED); m_loaderContent.push(m_GREEN); m_loaderContent.push(m_BLUE); m_RED.x = ((STAGE_WIDTH / 2) - 22); m_GREEN.x = ((STAGE_WIDTH / 2) - 4); m_BLUE.x = ((STAGE_WIDTH / 2) + 16); m_RED.y = (m_GREEN.y = (m_BLUE.y = _local1.y)); m_waveEngineLogo = new WaveEngine(m_rootRef, 205.8, 120, 0xFF00, 0xFF00, m_waveHolderLogo); m_waveHolderLogo = m_waveEngineLogo.getWave(); m_rootRef.addChild(m_waveHolderLogo); m_loaderContent.push(m_waveHolderLogo); m_waveEngineCrown = new WaveEngine(m_rootRef, 67.5, 100, 0xFFAA00, 0xFFAA00, m_waveHolderCrown); m_waveHolderCrown = m_waveEngineCrown.getWave(); m_rootRef.addChild(m_waveHolderCrown); m_loaderContent.push(m_waveHolderCrown); m_logoHolder = new mcLogoHolder(); m_logoHolder.x = (STAGE_WIDTH / 2); m_logoHolder.y = ((STAGE_HEIGHT / 2) - 2); m_logoHolder.mouseEnabled = false; m_rootRef.addChild(m_logoHolder); m_loaderContent.push(m_logoHolder); m_mask = new mcLogoMask(); m_mask.x = m_logoHolder.x; m_mask.y = m_logoHolder.y; m_rootRef.addChild(m_mask); m_loaderContent.push(m_mask); m_maskRown = new mcCrownMask(); m_maskRown.x = m_logoHolder.x; m_maskRown.y = m_logoHolder.y; m_rootRef.addChild(m_maskRown); m_loaderContent.push(m_maskRown); m_waveHolderLogo.mask = m_mask; m_waveHolderLogo.x = ((STAGE_WIDTH / 2) - (m_mask.width / 2)); m_waveHolderLogo.y = (((STAGE_HEIGHT / 2) + (m_mask.height / 2)) + 15); m_waveHolderCrown.mask = m_maskRown; m_waveHolderCrown.x = (m_logoHolder.x - (m_maskRown.width / 2)); m_waveHolderCrown.y = (m_logoHolder.y + 4); m_waveEngineLogo.startWave(); m_waveEngineCrown.startWave(); m_greenDest = ((m_waveHolderLogo.y - (120 / 2)) - 10); m_yellowDest = (m_waveHolderCrown.y - (100 / 2)); m_dist = (m_waveHolderCrown.y - m_yellowDest); m_startColor = new ColorTransform(); m_startColor.color = 0xFF00; m_endColor = new ColorTransform(); m_endColor.color = 35886; m_play = new mcPlay(); m_play.x = (STAGE_WIDTH / 2); m_play.y = ((m_logoHolder.y + m_logoHolder.height) - 5); m_play.buttonMode = true; m_play.alpha = 0; m_play.visible = false; m_play.addEventListener(MouseEvent.MOUSE_UP, onPlayReleased); m_play.addEventListener(MouseEvent.MOUSE_OVER, onBtnOver); m_play.addEventListener(MouseEvent.MOUSE_OUT, onBtnOut); m_rootRef.addChild(m_play); m_loaderContent.push(m_play); m_otherGames = new mcOtherGames(); m_otherGames.x = (STAGE_WIDTH / 2); m_otherGames.y = ((m_play.y + m_play.height) + 15); m_otherGames.buttonMode = true; m_otherGames.alpha = 0; m_otherGames.visible = false; m_otherGames.addEventListener(MouseEvent.MOUSE_UP, onOtherReleased); m_otherGames.addEventListener(MouseEvent.MOUSE_OVER, onBtnOver); m_otherGames.addEventListener(MouseEvent.MOUSE_OUT, onBtnOut); m_rootRef.addChild(m_otherGames); m_loaderContent.push(m_otherGames); m_rootRef.addEventListener(Event.ENTER_FRAME, update); m_safari = ((stage.loaderInfo.bytesTotal == 0)) ? true : false; } private function onLoaderMovieFinished():void{ trace("onGameLoaded()"); m_tween.removeEventListener(TweenEvent.MOTION_CHANGE, tweenTransformCrown); m_rootRef.removeEventListener(Event.ENTER_FRAME, update); } private function onPlayReleased(_arg1:MouseEvent):void{ cleanUp(); gotoGame(); } private function openKingPage(_arg1:Event):void{ trace(("openKingPage() " + _arg1)); KingAPI.openLoaderMovieLink(); } private function onBtnOut(_arg1:MouseEvent):void{ _arg1.target.removeEventListener(MouseEvent.MOUSE_DOWN, onBtnPress); if (m_pressBtn){ _arg1.target.x = (_arg1.target.x - 1); _arg1.target.y = (_arg1.target.y - 2); m_pressBtn = false; }; } private function onBtnPress(_arg1:MouseEvent):void{ m_pressBtn = true; _arg1.target.x = (_arg1.target.x + 1); _arg1.target.y = (_arg1.target.y + 2); } private function onKingApiInit(_arg1:Event):void{ trace(("onKingApiInit() :" + _arg1.type)); if (MOCHI != ""){ MochiBot.track(this, MOCHI); }; m_gameFrameRate = root.stage.frameRate; root.stage.frameRate = 30; if (KingAPI.banned){ showBannedScreen(); return; }; playLoaderMovie(); } function frame2(){ } private function onBtnOver(_arg1:MouseEvent):void{ _arg1.target.addEventListener(MouseEvent.MOUSE_DOWN, onBtnPress); } private function tweenTransformLogo(_arg1:TweenEvent):void{ m_waveEngineLogo.colorUpdate(interpolateColor(m_startColor, m_endColor, m_tween.position).color); } private function cleanUp():void{ m_otherGames.removeEventListener(MouseEvent.MOUSE_UP, onOtherReleased); m_otherGames.removeEventListener(MouseEvent.MOUSE_DOWN, onBtnPress); m_otherGames.removeEventListener(MouseEvent.MOUSE_OVER, onBtnOver); m_otherGames.removeEventListener(MouseEvent.MOUSE_OUT, onBtnOut); m_play.removeEventListener(MouseEvent.MOUSE_UP, onPlayReleased); m_play.removeEventListener(MouseEvent.MOUSE_DOWN, onBtnPress); m_play.removeEventListener(MouseEvent.MOUSE_OVER, onBtnOver); m_play.removeEventListener(MouseEvent.MOUSE_OUT, onBtnOut); var _local1:int; while (_local1 < m_loaderContent.length) { m_rootRef.removeChild(m_loaderContent[_local1]); m_loaderContent[_local1] = null; _local1++; }; } private function showBannedScreen():void{ var _local1:Sprite = new mcBannedSign(); _local1.buttonMode = true; _local1.addEventListener(MouseEvent.CLICK, openKingPage); m_rootRef.addChild(_local1); } private function update(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:MovieClip; var _local5:Sound; var _local6:Sound; if (m_safari){ if (m_rootRef.framesLoaded == m_rootRef.totalFrames){ m_isLoaded = true; }; } else { if ((((stage.loaderInfo.bytesLoaded == stage.loaderInfo.bytesTotal)) && (!(m_isLoaded)))){ m_isLoaded = true; }; }; m_count++; if (m_streamGreen){ if (m_count == 1){ m_GREEN.height = (m_GREEN.height - m_GREEN.height); m_GREEN.alpha = 1; m_ferryGreen.gotoAndStop("on"); }; m_GREEN.height = (m_GREEN.height + 20); if (m_GREEN.height >= m_streamHeight){ m_GREEN.height = m_streamHeight; if (m_clsGreen.decrThickness(false)){ m_streamGreen = false; m_streamBlue = true; m_count = 0; }; }; }; if (m_streamBlue){ if (m_count >= 40){ if (m_count == 40){ m_BLUE.height = (m_BLUE.height - m_BLUE.height); m_BLUE.alpha = 1; m_ferryBlue.gotoAndStop("on"); m_tween = new Tween(m_waveHolderLogo, "", None.easeNone, 0, 1, 2, true); m_tween.addEventListener(TweenEvent.MOTION_CHANGE, tweenTransformLogo); }; m_BLUE.height = (m_BLUE.height + 20); if (m_BLUE.height >= m_streamHeight){ m_BLUE.height = m_streamHeight; if (m_clsBlue.decrThickness(false)){ m_streamBlue = false; }; }; }; }; if (m_logoFill){ if (m_waveHolderLogo.y > m_greenDest){ m_waveHolderLogo.y = (m_waveHolderLogo.y - 0.3); } else { m_waveHolderLogo.y = m_greenDest; if (!m_streamBlue){ m_colorOff = true; m_waveEngineLogo.stopWave(); }; }; }; if (m_colorOff){ if (m_logoFill){ if (m_clsBlue.decrThickness(true)){ if (m_BLUE.rotation != 180){ m_BLUE.rotation = 180; m_BLUE.y = (STAGE_HEIGHT / 2); m_ferryBlue.gotoAndStop("off"); }; m_BLUE.scaleY = (m_BLUE.scaleY - 0.1); if (m_BLUE.scaleY < 0){ m_BLUE.alpha = 0; m_colorOff = false; m_logoFill = false; m_count = 0; m_crownFill = true; m_streamRed = true; m_startColor = new ColorTransform(); m_startColor.color = 0xFF00; m_endColor = new ColorTransform(); m_endColor.color = 0xFFAA00; m_tween.removeEventListener(TweenEvent.MOTION_CHANGE, tweenTransformLogo); m_tween = new Tween(m_waveHolderCrown, "", None.easeNone, 0, 1, 2, true); m_tween.addEventListener(TweenEvent.MOTION_CHANGE, tweenTransformCrown); }; }; }; if (m_crownFill){ if (((m_clsRed.decrThickness(true)) && (m_clsGreen.decrThickness(true)))){ if (m_GREEN.rotation != 180){ m_GREEN.rotation = 180; m_RED.rotation = 180; m_GREEN.y = (STAGE_HEIGHT / 2); m_RED.y = (STAGE_HEIGHT / 2); m_ferryGreen.gotoAndStop("off"); m_ferryRed.gotoAndStop("off"); }; m_GREEN.scaleY = (m_GREEN.scaleY - 0.1); m_RED.scaleY = (m_RED.scaleY - 0.1); if ((((m_GREEN.scaleY < 0)) && ((m_RED.scaleY < 0)))){ m_GREEN.alpha = 0; m_RED.alpha = 0; m_colorOff = false; m_crownFill = false; m_bounce = true; m_count = 0; }; }; }; }; if (m_crownFill){ if (m_sampleLoadPerc == -1){ m_sampleLoadPerc = (100 - (100 * (stage.loaderInfo.bytesLoaded / stage.loaderInfo.bytesTotal))); m_step = (m_dist / 100); }; _local2 = (100 - (100 * (stage.loaderInfo.bytesLoaded / stage.loaderInfo.bytesTotal))); _local2 = ((100 * (m_sampleLoadPerc - _local2)) / m_sampleLoadPerc); if (m_waveHolderCrown.y > m_yellowDest){ if ((m_waveHolderCrown.y - m_step) < m_yellowDest){ m_waveHolderCrown.y = m_yellowDest; } else { if (m_isLoaded){ m_waveHolderCrown.y = (m_waveHolderCrown.y - 0.5); } else { if (m_prevPerc != _local2){ _local3 = (_local2 - m_prevPerc); m_waveHolderCrown.y = (m_waveHolderCrown.y - m_step); m_prevPerc = _local2; }; }; }; } else { m_colorOff = true; m_waveEngineCrown.stopWave(); }; }; if (m_streamRed){ if (m_count >= 20){ if (m_count == 20){ m_RED.height = (m_RED.height - m_RED.height); m_RED.alpha = 1; m_ferryRed.gotoAndStop("on"); }; m_RED.height = (m_RED.height + 20); if (m_RED.height >= m_streamHeight){ m_RED.height = m_streamHeight; if (m_clsRed.decrThickness(false)){ m_streamRed = false; }; }; }; }; if (m_bounce){ if (m_count == 1){ _local4 = new mcWaterRing(); _local4.x = (STAGE_WIDTH / 2); _local4.y = ((STAGE_HEIGHT / 2) + 30); m_rootRef.addChild(_local4); m_loaderContent.push(_local4); }; if (m_count == 2){ _local5 = new sfxBounce(); _local5.play(); }; if (m_count < 3){ m_logoHolder.y = (m_logoHolder.y + 1); m_waveHolderCrown.y = (m_waveHolderCrown.y + 1); m_waveHolderLogo.y = (m_waveHolderLogo.y + 1); m_maskRown.y = (m_maskRown.y + 1); m_mask.y = (m_mask.y + 1); }; if ((((m_count > 2)) && ((m_count < 4)))){ m_logoHolder.y = (m_logoHolder.y - 1); m_waveHolderCrown.y = (m_waveHolderCrown.y - 1); m_waveHolderLogo.y = (m_waveHolderLogo.y - 1); m_maskRown.y = (m_maskRown.y - 1); m_mask.y = (m_mask.y - 1); }; if (m_count == 4){ _local6 = new sfxBell(); _local6.play(); }; if (m_count == 30){ m_play.visible = true; m_otherGames.visible = true; }; if (m_count > 30){ m_play.alpha = (m_play.alpha + 0.05); if (m_count > 40){ m_otherGames.alpha = (m_otherGames.alpha + 0.05); }; if ((((m_play.alpha >= 1)) && ((m_otherGames.alpha >= 1)))){ m_bounce = false; onLoaderMovieFinished(); }; }; }; } private function onOtherReleased(_arg1:MouseEvent):void{ cleanUp(); KingAPI.openOtherGamesLink(); } private function interpolateColor(_arg1:ColorTransform, _arg2:ColorTransform, _arg3:Number):ColorTransform{ var _local4:ColorTransform = new ColorTransform(); _local4.redMultiplier = (_arg1.redMultiplier + ((_arg2.redMultiplier - _arg1.redMultiplier) * _arg3)); _local4.greenMultiplier = (_arg1.greenMultiplier + ((_arg2.greenMultiplier - _arg1.greenMultiplier) * _arg3)); _local4.blueMultiplier = (_arg1.blueMultiplier + ((_arg2.blueMultiplier - _arg1.blueMultiplier) * _arg3)); _local4.alphaMultiplier = (_arg1.alphaMultiplier + ((_arg2.alphaMultiplier - _arg1.alphaMultiplier) * _arg3)); _local4.redOffset = (_arg1.redOffset + ((_arg2.redOffset - _arg1.redOffset) * _arg3)); _local4.greenOffset = (_arg1.greenOffset + ((_arg2.greenOffset - _arg1.greenOffset) * _arg3)); _local4.blueOffset = (_arg1.blueOffset + ((_arg2.blueOffset - _arg1.blueOffset) * _arg3)); _local4.alphaOffset = (_arg1.alphaOffset + ((_arg2.alphaOffset - _arg1.alphaOffset) * _arg3)); return (_local4); } private function gotoGame():void{ root.stage.frameRate = m_gameFrameRate; m_rootRef.gotoAndStop(2); } private function tweenTransformCrown(_arg1:TweenEvent):void{ m_waveEngineCrown.colorUpdate(interpolateColor(m_startColor, m_endColor, m_tween.position).color); } } }//package com.midasplayer
Section 93
//ProcessEvent (com.touchmypixel.events.ProcessEvent) package com.touchmypixel.events { import flash.events.*; public class ProcessEvent extends Event { public var percentage:Number;// = 0 public static const START = "Process.Start"; public static const COMPLETE = "Process.Complete"; public static const PROGRESS = "Process.Progress"; public function ProcessEvent(_arg1:String, _arg2:Number=0, _arg3:Boolean=false, _arg4:Boolean=false){ this.percentage = _arg2; if (_arg1 == COMPLETE){ this.percentage = 1; }; super(_arg1, _arg3, _arg4); } } }//package com.touchmypixel.events
Section 94
//Animation (com.touchmypixel.peepee.utils.Animation) package com.touchmypixel.peepee.utils { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import com.bit101.display.*; public class Animation extends Sprite { private var _cache:Boolean;// = true public var useSpriteSheet:Boolean;// = false public var treatAsLoopedGraphic:Boolean;// = false private var clipData:MovieClip; public var repeat:Boolean;// = true public var frames:Array; public var bitmap:Bitmap; public var speed:Number;// = 1 private var _totalFrames; public var bigBitmap:BigAssCanvas; public var clip:MovieClip; public var rows:Number;// = 0 public var reverse:Boolean;// = false private var _playing:Boolean;// = false public var r:Rectangle; public var cols:Number;// = 0 public var currentFrame:Number;// = 1 public var onEnd:Function; public function Animation(){ frames = []; super(); bitmap = new Bitmap(); bitmap.smoothing = false; addChild(bitmap); } public function set bitmapData(_arg1:BitmapData){ bitmap.bitmapData = _arg1; } public function stop():void{ _playing = false; removeEventListener(Event.ENTER_FRAME, enterFrame); } public function buildCacheFromClip2(_arg1:MovieClip):void{ var _local3:*; var _local4:*; var _local5:*; var _local6:Matrix; clip = _arg1; if (clip["e_bounds"] != null){ _local3 = clip["e_bounds"]; r = new Rectangle(_local3.x, _local3.y, _local3.width, _local3.height); clip["e_bounds"].visible = false; } else { r = clip.getRect(clip); }; cols = Math.floor((2880 / r.width)); rows = Math.ceil((clip.totalFrames / cols)); bigBitmap = new BigAssCanvas(Math.ceil((cols * clip.width)), Math.ceil((rows * clip.height)), true); var _local2:* = 0; while (_local2 <= (clip.totalFrames - 1)) { clip.gotoAndStop((_local2 + 1)); makeAllChildrenGoToFrame(clip, (_local2 + 1)); _local4 = ((_local2 % cols) * r.width); _local5 = (Math.floor((_local2 / cols)) * r.height); _local6 = new Matrix(); _local6.translate(-(r.x), -(r.y)); _local6.scale(clip.scaleX, clip.scaleY); _local6.translate(_local4, _local5); bigBitmap.draw(clip, _local6, null, null); _local2++; }; _totalFrames = clip.totalFrames; } public function gotoAndPlayRandomFrame():void{ gotoAndPlay(Math.ceil((Math.random() * totalFrames))); } public function get totalFrames():Number{ return (clip.totalFrames); } public function destroy(){ stop(); if (parent){ parent.removeChild(this); }; } public function gotoAndStop(_arg1:Number):void{ if (treatAsLoopedGraphic){ if (_arg1 > totalFrames){ _arg1 = (_arg1 % totalFrames); }; }; currentFrame = _arg1; goto(currentFrame); stop(); } public function get playing():Boolean{ return (_playing); } public function play():void{ _playing = true; addEventListener(Event.ENTER_FRAME, enterFrame, false, 0, true); } public function nextFrame(_arg1:Boolean=false):void{ if (_arg1){ currentFrame = (currentFrame + speed); } else { currentFrame++; }; if (currentFrame > totalFrames){ currentFrame = 1; }; goto(Math.floor(currentFrame)); } public function gotoAndPlay(_arg1:Number):void{ currentFrame = _arg1; goto(currentFrame); play(); } public function update():void{ stop(); frames = []; buildCacheFromClip(clip); } private function makeAllChildrenGoToFrame(_arg1:MovieClip, _arg2:int):void{ var _local4:*; var _local3:int; while (_local3 < _arg1.numChildren) { _local4 = _arg1.getChildAt(_local3); if ((_local4 is MovieClip)){ makeAllChildrenGoToFrame(_local4, _arg2); _local4.gotoAndStop(_arg2); }; _local3++; }; } public function buildCacheFromLibrary(_arg1:String):void{ if (useSpriteSheet){ buildCacheFromClip2(new (getDefinitionByName(_arg1))); } else { buildCacheFromClip(new (getDefinitionByName(_arg1))); }; } private function goto(_arg1:Number):void{ var _local2:*; var _local3:Rectangle; var _local4:Rectangle; if (!_cache){ if (!clipData){ _local2 = getQualifiedClassName(clip); clipData = new (getDefinitionByName(_local2)); _local3 = clipData.getRect(clipData); clipData.x = _local3.x; clipData.y = _local3.y; addChild(clipData); }; clipData.gotoAndStop(_arg1); } else { if (useSpriteSheet){ _local4 = r.clone(); _local4.x = (((currentFrame - 1) % cols) * r.width); _local4.y = (Math.floor(((currentFrame - 1) / cols)) * r.height); if (bitmapData){ bitmapData.dispose(); }; bitmapData = bigBitmap.copyPixelsOut(_local4); bitmap.bitmapData = bitmapData; bitmap.smoothing = true; } else { bitmap.bitmapData = frames[(currentFrame - 1)]; bitmap.smoothing = true; }; }; } public function buildCacheFromClip(_arg1:MovieClip):void{ var _local3:*; var _local4:BitmapData; var _local5:Matrix; clip = _arg1; if (clip["e_bounds"] != null){ _local3 = clip["e_bounds"]; r = new Rectangle(_local3.x, _local3.y, _local3.width, _local3.height); clip["e_bounds"].visible = false; } else { r = clip.getRect(clip); }; var _local2:* = 1; while (_local2 <= clip.totalFrames) { clip.gotoAndStop(_local2); makeAllChildrenGoToFrame(clip, _local2); _local4 = new BitmapData(r.width, r.height, true, 0); _local5 = new Matrix(); _local5.translate(-(r.x), -(r.y)); _local5.scale(clip.scaleX, clip.scaleY); _local4.draw(clip, _local5); frames.push(_local4); _local2++; }; bitmap.x = r.x; bitmap.y = r.y; } public function enterFrame(_arg1:Event=null):void{ if (reverse){ prevFrame(true); } else { nextFrame(true); }; if (currentFrame >= totalFrames){ if (!repeat){ stop(); }; dispatchEvent(new Event(Event.COMPLETE)); if (onEnd != null){ onEnd(); }; }; } public function get bitmapData():BitmapData{ return (bitmap.bitmapData); } public function prevFrame(_arg1:Boolean=false):void{ if (_arg1){ currentFrame = (currentFrame - speed); } else { currentFrame--; }; if (currentFrame < 1){ currentFrame = totalFrames; }; goto(Math.floor(currentFrame)); } } }//package com.touchmypixel.peepee.utils
Section 95
//AnimationCache (com.touchmypixel.peepee.utils.AnimationCache) package com.touchmypixel.peepee.utils { import flash.events.*; import flash.utils.*; import com.touchmypixel.events.*; public class AnimationCache extends EventDispatcher { public var currentlyProcessingItem:uint;// = 0 public var cacheQueue:Array; private var animations:Object; public var replaceExisting:Boolean;// = false private static var instance:AnimationCache; public function AnimationCache(){ cacheQueue = []; animations = {}; super(); if (AnimationCache.instance){ throw (new Error("AnimationCache is a Singleton. Don't Instantiate!")); }; instance = this; } public function cacheAnimation(_arg1:String, _arg2:Boolean=false):Animation{ var _local3:Animation; if (((!(animations[_arg1])) || (replaceExisting))){ _local3 = new Animation(); _local3.useSpriteSheet = _arg2; _local3.buildCacheFromLibrary(_arg1); animations[_arg1] = _local3; } else { _local3 = animations[_arg1]; }; return (_local3); } private function process():void{ var _local1:* = cacheQueue[currentlyProcessingItem++]; if (_local1 != null){ cacheAnimation(_local1); dispatchEvent(new ProcessEvent(ProcessEvent.PROGRESS, (currentlyProcessingItem / cacheQueue.length))); setTimeout(process, 1); } else { dispatchEvent(new ProcessEvent(ProcessEvent.COMPLETE)); cacheQueue = []; }; } public function processQueue(){ currentlyProcessingItem = 0; dispatchEvent(new ProcessEvent(ProcessEvent.START)); process(); } public function getAnimation(_arg1):Animation{ var _local2:Animation; if (!animations[_arg1]){ trace(("MISSING ANIMATION :" + _arg1)); return (null); }; _local2 = new Animation(); _local2.frames = animations[_arg1].frames; _local2.bigBitmap = animations[_arg1].bigBitmap; _local2.bitmap.x = animations[_arg1].bitmap.x; _local2.bitmap.y = animations[_arg1].bitmap.y; _local2.cols = animations[_arg1].cols; _local2.rows = animations[_arg1].rows; _local2.r = animations[_arg1].r; _local2.clip = animations[_arg1].clip; _local2.useSpriteSheet = animations[_arg1].useSpriteSheet; _local2.gotoAndStop(1); return (_local2); } public function addToBulkCache(_arg1:Array){ var _local2:*; for each (_local2 in _arg1) { cacheQueue.push(_local2); }; } public static function getInstance():AnimationCache{ return ((instance) ? instance : new (AnimationCache)); } } }//package com.touchmypixel.peepee.utils
Section 96
//BaseScrollPane (fl.containers.BaseScrollPane) package fl.containers { import fl.core.*; import fl.controls.*; import flash.display.*; import flash.events.*; import flash.geom.*; import fl.events.*; public class BaseScrollPane extends UIComponent { protected var defaultLineScrollSize:Number;// = 4 protected var _maxHorizontalScrollPosition:Number;// = 0 protected var vScrollBar:Boolean; protected var disabledOverlay:Shape; protected var hScrollBar:Boolean; protected var availableWidth:Number; protected var _verticalPageScrollSize:Number;// = 0 protected var vOffset:Number;// = 0 protected var _verticalScrollBar:ScrollBar; protected var useFixedHorizontalScrolling:Boolean;// = false protected var contentWidth:Number;// = 0 protected var contentHeight:Number;// = 0 protected var _horizontalPageScrollSize:Number;// = 0 protected var background:DisplayObject; protected var _useBitmpScrolling:Boolean;// = false protected var contentPadding:Number;// = 0 protected var availableHeight:Number; protected var _horizontalScrollBar:ScrollBar; protected var contentScrollRect:Rectangle; protected var _horizontalScrollPolicy:String; protected var _verticalScrollPolicy:String; protected static const SCROLL_BAR_STYLES:Object = {upArrowDisabledSkin:"upArrowDisabledSkin", upArrowDownSkin:"upArrowDownSkin", upArrowOverSkin:"upArrowOverSkin", upArrowUpSkin:"upArrowUpSkin", downArrowDisabledSkin:"downArrowDisabledSkin", downArrowDownSkin:"downArrowDownSkin", downArrowOverSkin:"downArrowOverSkin", downArrowUpSkin:"downArrowUpSkin", thumbDisabledSkin:"thumbDisabledSkin", thumbDownSkin:"thumbDownSkin", thumbOverSkin:"thumbOverSkin", thumbUpSkin:"thumbUpSkin", thumbIcon:"thumbIcon", trackDisabledSkin:"trackDisabledSkin", trackDownSkin:"trackDownSkin", trackOverSkin:"trackOverSkin", trackUpSkin:"trackUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"}; private static var defaultStyles:Object = {repeatDelay:500, repeatInterval:35, skin:"ScrollPane_upSkin", contentPadding:0, disabledAlpha:0.5}; public function BaseScrollPane(){ contentWidth = 0; contentHeight = 0; contentPadding = 0; vOffset = 0; _maxHorizontalScrollPosition = 0; _horizontalPageScrollSize = 0; _verticalPageScrollSize = 0; defaultLineScrollSize = 4; useFixedHorizontalScrolling = false; _useBitmpScrolling = false; super(); } protected function handleWheel(_arg1:MouseEvent):void{ if (((((!(enabled)) || (!(_verticalScrollBar.visible)))) || ((contentHeight <= availableHeight)))){ return; }; _verticalScrollBar.scrollPosition = (_verticalScrollBar.scrollPosition - (_arg1.delta * verticalLineScrollSize)); setVerticalScrollPosition(_verticalScrollBar.scrollPosition); dispatchEvent(new ScrollEvent(ScrollBarDirection.VERTICAL, _arg1.delta, horizontalScrollPosition)); } public function get verticalScrollPosition():Number{ return (_verticalScrollBar.scrollPosition); } protected function drawDisabledOverlay():void{ if (enabled){ if (contains(disabledOverlay)){ removeChild(disabledOverlay); }; } else { disabledOverlay.x = (disabledOverlay.y = contentPadding); disabledOverlay.width = availableWidth; disabledOverlay.height = availableHeight; disabledOverlay.alpha = (getStyleValue("disabledAlpha") as Number); addChild(disabledOverlay); }; } public function set verticalScrollPosition(_arg1:Number):void{ drawNow(); _verticalScrollBar.scrollPosition = _arg1; setVerticalScrollPosition(_verticalScrollBar.scrollPosition, false); } protected function setContentSize(_arg1:Number, _arg2:Number):void{ if ((((((contentWidth == _arg1)) || (useFixedHorizontalScrolling))) && ((contentHeight == _arg2)))){ return; }; contentWidth = _arg1; contentHeight = _arg2; invalidate(InvalidationType.SIZE); } public function get horizontalScrollPosition():Number{ return (_horizontalScrollBar.scrollPosition); } public function get horizontalScrollBar():ScrollBar{ return (_horizontalScrollBar); } override public function set enabled(_arg1:Boolean):void{ if (enabled == _arg1){ return; }; _verticalScrollBar.enabled = _arg1; _horizontalScrollBar.enabled = _arg1; super.enabled = _arg1; } public function get verticalLineScrollSize():Number{ return (_verticalScrollBar.lineScrollSize); } public function get horizontalScrollPolicy():String{ return (_horizontalScrollPolicy); } protected function calculateAvailableSize():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = ScrollBar.WIDTH; _local2 = (contentPadding = Number(getStyleValue("contentPadding"))); _local3 = ((height - (2 * _local2)) - vOffset); vScrollBar = (((_verticalScrollPolicy == ScrollPolicy.ON)) || ((((_verticalScrollPolicy == ScrollPolicy.AUTO)) && ((contentHeight > _local3))))); _local4 = ((width - (vScrollBar) ? _local1 : 0) - (2 * _local2)); _local5 = (useFixedHorizontalScrolling) ? _maxHorizontalScrollPosition : (contentWidth - _local4); hScrollBar = (((_horizontalScrollPolicy == ScrollPolicy.ON)) || ((((_horizontalScrollPolicy == ScrollPolicy.AUTO)) && ((_local5 > 0))))); if (hScrollBar){ _local3 = (_local3 - _local1); }; if (((((((hScrollBar) && (!(vScrollBar)))) && ((_verticalScrollPolicy == ScrollPolicy.AUTO)))) && ((contentHeight > _local3)))){ vScrollBar = true; _local4 = (_local4 - _local1); }; availableHeight = (_local3 + vOffset); availableWidth = _local4; } public function get maxVerticalScrollPosition():Number{ drawNow(); return (Math.max(0, (contentHeight - availableHeight))); } public function set horizontalScrollPosition(_arg1:Number):void{ drawNow(); _horizontalScrollBar.scrollPosition = _arg1; setHorizontalScrollPosition(_horizontalScrollBar.scrollPosition, false); } public function get horizontalLineScrollSize():Number{ return (_horizontalScrollBar.lineScrollSize); } public function set verticalPageScrollSize(_arg1:Number):void{ _verticalPageScrollSize = _arg1; invalidate(InvalidationType.SIZE); } public function get verticalScrollPolicy():String{ return (_verticalScrollPolicy); } protected function setHorizontalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{ } public function get useBitmapScrolling():Boolean{ return (_useBitmpScrolling); } protected function handleScroll(_arg1:ScrollEvent):void{ if (_arg1.target == _verticalScrollBar){ setVerticalScrollPosition(_arg1.position); } else { setHorizontalScrollPosition(_arg1.position); }; } public function set verticalLineScrollSize(_arg1:Number):void{ _verticalScrollBar.lineScrollSize = _arg1; } public function get verticalScrollBar():ScrollBar{ return (_verticalScrollBar); } protected function setVerticalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{ } public function set horizontalPageScrollSize(_arg1:Number):void{ _horizontalPageScrollSize = _arg1; invalidate(InvalidationType.SIZE); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES)){ setStyles(); drawBackground(); if (contentPadding != getStyleValue("contentPadding")){ invalidate(InvalidationType.SIZE, false); }; }; if (isInvalid(InvalidationType.SIZE, InvalidationType.STATE)){ drawLayout(); }; updateChildren(); super.draw(); } public function set horizontalScrollPolicy(_arg1:String):void{ _horizontalScrollPolicy = _arg1; invalidate(InvalidationType.SIZE); } override protected function configUI():void{ var _local1:Graphics; super.configUI(); contentScrollRect = new Rectangle(0, 0, 85, 85); _verticalScrollBar = new ScrollBar(); _verticalScrollBar.addEventListener(ScrollEvent.SCROLL, handleScroll, false, 0, true); _verticalScrollBar.visible = false; _verticalScrollBar.lineScrollSize = defaultLineScrollSize; addChild(_verticalScrollBar); copyStylesToChild(_verticalScrollBar, SCROLL_BAR_STYLES); _horizontalScrollBar = new ScrollBar(); _horizontalScrollBar.direction = ScrollBarDirection.HORIZONTAL; _horizontalScrollBar.addEventListener(ScrollEvent.SCROLL, handleScroll, false, 0, true); _horizontalScrollBar.visible = false; _horizontalScrollBar.lineScrollSize = defaultLineScrollSize; addChild(_horizontalScrollBar); copyStylesToChild(_horizontalScrollBar, SCROLL_BAR_STYLES); disabledOverlay = new Shape(); _local1 = disabledOverlay.graphics; _local1.beginFill(0xFFFFFF); _local1.drawRect(0, 0, width, height); _local1.endFill(); addEventListener(MouseEvent.MOUSE_WHEEL, handleWheel, false, 0, true); } protected function calculateContentWidth():void{ } public function get verticalPageScrollSize():Number{ if (isNaN(availableHeight)){ drawNow(); }; return (((((_verticalPageScrollSize == 0)) && (!(isNaN(availableHeight))))) ? availableHeight : _verticalPageScrollSize); } protected function drawLayout():void{ calculateAvailableSize(); calculateContentWidth(); background.width = width; background.height = height; if (vScrollBar){ _verticalScrollBar.visible = true; _verticalScrollBar.x = ((width - ScrollBar.WIDTH) - contentPadding); _verticalScrollBar.y = contentPadding; _verticalScrollBar.height = availableHeight; } else { _verticalScrollBar.visible = false; }; _verticalScrollBar.setScrollProperties(availableHeight, 0, (contentHeight - availableHeight), verticalPageScrollSize); setVerticalScrollPosition(_verticalScrollBar.scrollPosition, false); if (hScrollBar){ _horizontalScrollBar.visible = true; _horizontalScrollBar.x = contentPadding; _horizontalScrollBar.y = ((height - ScrollBar.WIDTH) - contentPadding); _horizontalScrollBar.width = availableWidth; } else { _horizontalScrollBar.visible = false; }; _horizontalScrollBar.setScrollProperties(availableWidth, 0, (useFixedHorizontalScrolling) ? _maxHorizontalScrollPosition : (contentWidth - availableWidth), horizontalPageScrollSize); setHorizontalScrollPosition(_horizontalScrollBar.scrollPosition, false); drawDisabledOverlay(); } protected function drawBackground():void{ var _local1:DisplayObject; _local1 = background; background = getDisplayObjectInstance(getStyleValue("skin")); background.width = width; background.height = height; addChildAt(background, 0); if (((!((_local1 == null))) && (!((_local1 == background))))){ removeChild(_local1); }; } public function set horizontalLineScrollSize(_arg1:Number):void{ _horizontalScrollBar.lineScrollSize = _arg1; } public function get horizontalPageScrollSize():Number{ if (isNaN(availableWidth)){ drawNow(); }; return (((((_horizontalPageScrollSize == 0)) && (!(isNaN(availableWidth))))) ? availableWidth : _horizontalPageScrollSize); } public function get maxHorizontalScrollPosition():Number{ drawNow(); return (Math.max(0, (contentWidth - availableWidth))); } protected function setStyles():void{ copyStylesToChild(_verticalScrollBar, SCROLL_BAR_STYLES); copyStylesToChild(_horizontalScrollBar, SCROLL_BAR_STYLES); } protected function updateChildren():void{ _verticalScrollBar.enabled = (_horizontalScrollBar.enabled = enabled); _verticalScrollBar.drawNow(); _horizontalScrollBar.drawNow(); } public function set verticalScrollPolicy(_arg1:String):void{ _verticalScrollPolicy = _arg1; invalidate(InvalidationType.SIZE); } public function set useBitmapScrolling(_arg1:Boolean):void{ _useBitmpScrolling = _arg1; invalidate(InvalidationType.STATE); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, ScrollBar.getStyleDefinition())); } } }//package fl.containers
Section 97
//CellRenderer (fl.controls.listClasses.CellRenderer) package fl.controls.listClasses { import fl.controls.*; import flash.events.*; public class CellRenderer extends LabelButton implements ICellRenderer { protected var _data:Object; protected var _listData:ListData; private static var defaultStyles:Object = {upSkin:"CellRenderer_upSkin", downSkin:"CellRenderer_downSkin", overSkin:"CellRenderer_overSkin", disabledSkin:"CellRenderer_disabledSkin", selectedDisabledSkin:"CellRenderer_selectedDisabledSkin", selectedUpSkin:"CellRenderer_selectedUpSkin", selectedDownSkin:"CellRenderer_selectedDownSkin", selectedOverSkin:"CellRenderer_selectedOverSkin", textFormat:null, disabledTextFormat:null, embedFonts:null, textPadding:5}; public function CellRenderer():void{ toggle = true; focusEnabled = false; } override protected function toggleSelected(_arg1:MouseEvent):void{ } override public function get selected():Boolean{ return (super.selected); } public function set listData(_arg1:ListData):void{ _listData = _arg1; label = _listData.label; setStyle("icon", _listData.icon); } override public function set selected(_arg1:Boolean):void{ super.selected = _arg1; } public function set data(_arg1:Object):void{ _data = _arg1; } public function get listData():ListData{ return (_listData); } override public function setSize(_arg1:Number, _arg2:Number):void{ super.setSize(_arg1, _arg2); } override protected function drawLayout():void{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = Number(getStyleValue("textPadding")); _local2 = 0; if (icon != null){ icon.x = _local1; icon.y = Math.round(((height - icon.height) >> 1)); _local2 = (icon.width + _local1); }; if (label.length > 0){ textField.visible = true; _local3 = Math.max(0, ((width - _local2) - (_local1 * 2))); textField.width = _local3; textField.height = (textField.textHeight + 4); textField.x = (_local2 + _local1); textField.y = Math.round(((height - textField.height) >> 1)); } else { textField.visible = false; }; background.width = width; background.height = height; } public function get data():Object{ return (_data); } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls.listClasses
Section 98
//ICellRenderer (fl.controls.listClasses.ICellRenderer) package fl.controls.listClasses { public interface ICellRenderer { function setSize(_arg1:Number, _arg2:Number):void; function get listData():ListData; function get data():Object; function setMouseState(_arg1:String):void; function set x(_arg1:Number):void; function set y(_arg1:Number):void; function set data(_arg1:Object):void; function set selected(_arg1:Boolean):void; function set listData(_arg1:ListData):void; function get selected():Boolean; } }//package fl.controls.listClasses
Section 99
//ListData (fl.controls.listClasses.ListData) package fl.controls.listClasses { import fl.core.*; public class ListData { protected var _index:uint; protected var _owner:UIComponent; protected var _label:String; protected var _icon:Object;// = null protected var _row:uint; protected var _column:uint; public function ListData(_arg1:String, _arg2:Object, _arg3:UIComponent, _arg4:uint, _arg5:uint, _arg6:uint=0){ _icon = null; super(); _label = _arg1; _icon = _arg2; _owner = _arg3; _index = _arg4; _row = _arg5; _column = _arg6; } public function get owner():UIComponent{ return (_owner); } public function get label():String{ return (_label); } public function get row():uint{ return (_row); } public function get index():uint{ return (_index); } public function get icon():Object{ return (_icon); } public function get column():uint{ return (_column); } } }//package fl.controls.listClasses
Section 100
//BaseButton (fl.controls.BaseButton) package fl.controls { import fl.core.*; import flash.display.*; import flash.events.*; import fl.events.*; import flash.utils.*; public class BaseButton extends UIComponent { protected var _selected:Boolean;// = false private var unlockedMouseState:String; protected var pressTimer:Timer; protected var mouseState:String; protected var background:DisplayObject; private var _mouseStateLocked:Boolean;// = false protected var _autoRepeat:Boolean;// = false private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35}; public function BaseButton(){ _selected = false; _autoRepeat = false; _mouseStateLocked = false; super(); buttonMode = true; mouseChildren = false; useHandCursor = false; setupMouseEvents(); setMouseState("up"); pressTimer = new Timer(1, 0); pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true); } protected function endPress():void{ pressTimer.reset(); } public function set mouseStateLocked(_arg1:Boolean):void{ _mouseStateLocked = _arg1; if (_arg1 == false){ setMouseState(unlockedMouseState); } else { unlockedMouseState = mouseState; }; } public function get autoRepeat():Boolean{ return (_autoRepeat); } public function set autoRepeat(_arg1:Boolean):void{ _autoRepeat = _arg1; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; mouseEnabled = _arg1; } public function get selected():Boolean{ return (_selected); } protected function mouseEventHandler(_arg1:MouseEvent):void{ if (_arg1.type == MouseEvent.MOUSE_DOWN){ setMouseState("down"); startPress(); } else { if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){ setMouseState("over"); endPress(); } else { if (_arg1.type == MouseEvent.ROLL_OUT){ setMouseState("up"); endPress(); }; }; }; } public function setMouseState(_arg1:String):void{ if (_mouseStateLocked){ unlockedMouseState = _arg1; return; }; if (mouseState == _arg1){ return; }; mouseState = _arg1; invalidate(InvalidationType.STATE); } protected function startPress():void{ if (_autoRepeat){ pressTimer.delay = Number(getStyleValue("repeatDelay")); pressTimer.start(); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } protected function buttonDown(_arg1:TimerEvent):void{ if (!_autoRepeat){ endPress(); return; }; if (pressTimer.currentCount == 1){ pressTimer.delay = Number(getStyleValue("repeatInterval")); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } public function set selected(_arg1:Boolean):void{ if (_selected == _arg1){ return; }; _selected = _arg1; invalidate(InvalidationType.STATE); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; super.draw(); } protected function setupMouseEvents():void{ addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true); } protected function drawLayout():void{ background.width = width; background.height = height; } protected function drawBackground():void{ var _local1:String; var _local2:DisplayObject; _local1 = (enabled) ? mouseState : "disabled"; if (selected){ _local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1)); }; _local1 = (_local1 + "Skin"); _local2 = background; background = getDisplayObjectInstance(getStyleValue(_local1)); addChildAt(background, 0); if (((!((_local2 == null))) && (!((_local2 == background))))){ removeChild(_local2); }; } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 101
//Button (fl.controls.Button) package fl.controls { import fl.core.*; import flash.display.*; import fl.managers.*; public class Button extends LabelButton implements IFocusManagerComponent { protected var emphasizedBorder:DisplayObject; protected var _emphasized:Boolean;// = false private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2}; public static var createAccessibilityImplementation:Function; public function Button(){ _emphasized = false; super(); } override public function drawFocus(_arg1:Boolean):void{ var _local2:Number; var _local3:*; super.drawFocus(_arg1); if (_arg1){ _local2 = Number(getStyleValue("emphasizedPadding")); if ((((_local2 < 0)) || (!(_emphasized)))){ _local2 = 0; }; _local3 = getStyleValue("focusRectPadding"); _local3 = ((_local3)==null) ? 2 : _local3; _local3 = (_local3 + _local2); uiFocusRect.x = -(_local3); uiFocusRect.y = -(_local3); uiFocusRect.width = (width + (_local3 * 2)); uiFocusRect.height = (height + (_local3 * 2)); }; } public function set emphasized(_arg1:Boolean):void{ _emphasized = _arg1; invalidate(InvalidationType.STYLES); } override protected function draw():void{ if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){ drawEmphasized(); }; super.draw(); if (emphasizedBorder != null){ setChildIndex(emphasizedBorder, (numChildren - 1)); }; } public function get emphasized():Boolean{ return (_emphasized); } override protected function initializeAccessibility():void{ if (Button.createAccessibilityImplementation != null){ Button.createAccessibilityImplementation(this); }; } protected function drawEmphasized():void{ var _local1:Object; var _local2:Number; if (emphasizedBorder != null){ removeChild(emphasizedBorder); }; emphasizedBorder = null; if (!_emphasized){ return; }; _local1 = getStyleValue("emphasizedSkin"); if (_local1 != null){ emphasizedBorder = getDisplayObjectInstance(_local1); }; if (emphasizedBorder != null){ addChildAt(emphasizedBorder, 0); _local2 = Number(getStyleValue("emphasizedPadding")); emphasizedBorder.x = (emphasizedBorder.y = -(_local2)); emphasizedBorder.width = (width + (_local2 * 2)); emphasizedBorder.height = (height + (_local2 * 2)); }; } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles)); } } }//package fl.controls
Section 102
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement) package fl.controls { public class ButtonLabelPlacement { public static const TOP:String = "top"; public static const LEFT:String = "left"; public static const BOTTOM:String = "bottom"; public static const RIGHT:String = "right"; } }//package fl.controls
Section 103
//ComboBox (fl.controls.ComboBox) package fl.controls { import fl.controls.listClasses.*; import fl.core.*; import flash.display.*; import flash.events.*; import fl.data.*; import fl.managers.*; import flash.geom.*; import fl.events.*; import flash.text.*; import flash.ui.*; public class ComboBox extends UIComponent implements IFocusManagerComponent { protected var _dropdownWidth:Number; protected var highlightedCell:int;// = -1 protected var _prompt:String; protected var isOpen:Boolean;// = false protected var list:List; protected var _rowCount:uint;// = 5 protected var currentIndex:int; protected var isKeyDown:Boolean;// = false protected var _labels:Array; protected var background:BaseButton; protected var inputField:TextInput; protected var listOverIndex:uint; protected var editableValue:String; protected var _editable:Boolean;// = false private var collectionItemImport:SimpleCollectionItem; protected static const BACKGROUND_STYLES:Object = {overSkin:"overSkin", downSkin:"downSkin", upSkin:"upSkin", disabledSkin:"disabledSkin", repeatInterval:"repeatInterval"}; protected static const LIST_STYLES:Object = {upSkin:"comboListUpSkin", overSkin:"comboListOverSkin", downSkin:"comobListDownSkin", disabledSkin:"comboListDisabledSkin", downArrowDisabledSkin:"downArrowDisabledSkin", downArrowDownSkin:"downArrowDownSkin", downArrowOverSkin:"downArrowOverSkin", downArrowUpSkin:"downArrowUpSkin", upArrowDisabledSkin:"upArrowDisabledSkin", upArrowDownSkin:"upArrowDownSkin", upArrowOverSkin:"upArrowOverSkin", upArrowUpSkin:"upArrowUpSkin", thumbDisabledSkin:"thumbDisabledSkin", thumbDownSkin:"thumbDownSkin", thumbOverSkin:"thumbOverSkin", thumbUpSkin:"thumbUpSkin", thumbIcon:"thumbIcon", trackDisabledSkin:"trackDisabledSkin", trackDownSkin:"trackDownSkin", trackOverSkin:"trackOverSkin", trackUpSkin:"trackUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval", textFormat:"textFormat", disabledAlpha:"disabledAlpha", skin:"listSkin"}; private static var defaultStyles:Object = {upSkin:"ComboBox_upSkin", downSkin:"ComboBox_downSkin", overSkin:"ComboBox_overSkin", disabledSkin:"ComboBox_disabledSkin", focusRectSkin:null, focusRectPadding:null, textFormat:null, disabledTextFormat:null, textPadding:3, buttonWidth:24, disabledAlpha:null, listSkin:null}; public static var createAccessibilityImplementation:Function; public function ComboBox(){ _rowCount = 5; _editable = false; isOpen = false; highlightedCell = -1; isKeyDown = false; super(); } protected function drawList():void{ list.rowCount = Math.max(0, Math.min(_rowCount, list.dataProvider.length)); } public function set imeMode(_arg1:String):void{ inputField.imeMode = _arg1; } public function get dropdown():List{ return (list); } public function get dropdownWidth():Number{ return (list.width); } public function sortItemsOn(_arg1:String, _arg2:Object=null){ return (list.sortItemsOn(_arg1, _arg2)); } protected function onEnter(_arg1:ComponentEvent):void{ _arg1.stopPropagation(); } public function removeItemAt(_arg1:uint):void{ list.removeItemAt(_arg1); invalidate(InvalidationType.DATA); } public function open():void{ currentIndex = selectedIndex; if (((isOpen) || ((length == 0)))){ return; }; dispatchEvent(new Event(Event.OPEN)); isOpen = true; addEventListener(Event.ENTER_FRAME, addCloseListener, false, 0, true); positionList(); list.scrollToSelected(); stage.addChild(list); } public function get selectedItem():Object{ return (list.selectedItem); } public function set text(_arg1:String):void{ if (!editable){ return; }; inputField.text = _arg1; } public function get labelField():String{ return (list.labelField); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ var _local2:int; var _local3:uint; var _local4:Number; var _local5:int; isKeyDown = true; if (_arg1.ctrlKey){ switch (_arg1.keyCode){ case Keyboard.UP: if (highlightedCell > -1){ selectedIndex = highlightedCell; dispatchEvent(new Event(Event.CHANGE)); }; close(); break; case Keyboard.DOWN: open(); break; }; return; }; _arg1.stopPropagation(); _local2 = Math.max(((calculateAvailableHeight() / list.rowHeight) << 0), 1); _local3 = selectedIndex; _local4 = ((highlightedCell)==-1) ? selectedIndex : highlightedCell; _local5 = -1; switch (_arg1.keyCode){ case Keyboard.SPACE: if (isOpen){ close(); } else { open(); }; return; case Keyboard.ESCAPE: if (isOpen){ if (highlightedCell > -1){ selectedIndex = selectedIndex; }; close(); }; return; case Keyboard.UP: _local5 = Math.max(0, (_local4 - 1)); break; case Keyboard.DOWN: _local5 = Math.min((length - 1), (_local4 + 1)); break; case Keyboard.PAGE_UP: _local5 = Math.max((_local4 - _local2), 0); break; case Keyboard.PAGE_DOWN: _local5 = Math.min((_local4 + _local2), (length - 1)); break; case Keyboard.HOME: _local5 = 0; break; case Keyboard.END: _local5 = (length - 1); break; case Keyboard.ENTER: if (((_editable) && ((highlightedCell == -1)))){ editableValue = inputField.text; selectedIndex = -1; } else { if (((isOpen) && ((highlightedCell > -1)))){ editableValue = null; selectedIndex = highlightedCell; dispatchEvent(new Event(Event.CHANGE)); }; }; dispatchEvent(new ComponentEvent(ComponentEvent.ENTER)); close(); return; default: if (editable){ break; }; _local5 = list.getNextIndexAtLetter(String.fromCharCode(_arg1.keyCode), _local4); break; }; if (_local5 > -1){ if (isOpen){ highlightCell(_local5); inputField.text = list.itemToLabel(getItemAt(_local5)); } else { highlightCell(); selectedIndex = _local5; dispatchEvent(new Event(Event.CHANGE)); }; }; } public function set dropdownWidth(_arg1:Number):void{ _dropdownWidth = _arg1; invalidate(InvalidationType.SIZE); } public function get editable():Boolean{ return (_editable); } override protected function focusInHandler(_arg1:FocusEvent):void{ super.focusInHandler(_arg1); if (editable){ stage.focus = inputField.textField; }; } protected function onStageClick(_arg1:MouseEvent):void{ if (!isOpen){ return; }; if (((!(contains((_arg1.target as DisplayObject)))) && (!(list.contains((_arg1.target as DisplayObject)))))){ if (highlightedCell != -1){ selectedIndex = highlightedCell; dispatchEvent(new Event(Event.CHANGE)); }; close(); }; } protected function handleDataChange(_arg1:DataChangeEvent):void{ invalidate(InvalidationType.DATA); } override protected function keyUpHandler(_arg1:KeyboardEvent):void{ isKeyDown = false; } protected function onListItemUp(_arg1:MouseEvent):void{ var _local2:*; stage.removeEventListener(MouseEvent.MOUSE_UP, onListItemUp); if (((!((_arg1.target is ICellRenderer))) || (!(list.contains((_arg1.target as DisplayObject)))))){ return; }; editableValue = null; _local2 = selectedIndex; selectedIndex = _arg1.target.listData.index; if (_local2 != selectedIndex){ dispatchEvent(new Event(Event.CHANGE)); }; close(); } public function removeAll():void{ list.removeAll(); inputField.text = ""; invalidate(InvalidationType.DATA); } public function set selectedItem(_arg1:Object):void{ list.selectedItem = _arg1; invalidate(InvalidationType.SELECTED); } protected function highlightCell(_arg1:int=-1):void{ var _local2:ICellRenderer; if (highlightedCell > -1){ _local2 = list.itemToCellRenderer(getItemAt(highlightedCell)); if (_local2 != null){ _local2.setMouseState("up"); }; }; if (_arg1 == -1){ return; }; list.scrollToIndex(_arg1); list.drawNow(); _local2 = list.itemToCellRenderer(getItemAt(_arg1)); if (_local2 != null){ _local2.setMouseState("over"); highlightedCell = _arg1; }; } public function itemToLabel(_arg1:Object):String{ if (_arg1 == null){ return (""); }; return (list.itemToLabel(_arg1)); } public function addItemAt(_arg1:Object, _arg2:uint):void{ list.addItemAt(_arg1, _arg2); invalidate(InvalidationType.DATA); } public function replaceItemAt(_arg1:Object, _arg2:uint):Object{ return (list.replaceItemAt(_arg1, _arg2)); } protected function showPrompt():void{ inputField.text = _prompt; } public function set rowCount(_arg1:uint):void{ _rowCount = _arg1; invalidate(InvalidationType.SIZE); } public function get restrict():String{ return (inputField.restrict); } protected function setEmbedFonts():void{ var _local1:Object; _local1 = getStyleValue("embedFonts"); if (_local1 != null){ inputField.textField.embedFonts = _local1; }; } public function sortItems(... _args){ return (list.sortItems.apply(list, _args)); } public function set labelField(_arg1:String):void{ list.labelField = _arg1; invalidate(InvalidationType.DATA); } public function set editable(_arg1:Boolean):void{ _editable = _arg1; drawTextField(); } public function set prompt(_arg1:String):void{ if (_arg1 == ""){ _prompt = null; } else { _prompt = _arg1; }; invalidate(InvalidationType.STATE); } public function get length():int{ return (list.length); } protected function drawTextField():void{ inputField.setStyle("upSkin", ""); inputField.setStyle("disabledSkin", ""); inputField.enabled = enabled; inputField.editable = _editable; inputField.textField.selectable = ((enabled) && (_editable)); inputField.mouseEnabled = (inputField.mouseChildren = ((enabled) && (_editable))); inputField.focusEnabled = false; if (_editable){ inputField.addEventListener(FocusEvent.FOCUS_IN, onInputFieldFocus, false, 0, true); inputField.addEventListener(FocusEvent.FOCUS_OUT, onInputFieldFocusOut, false, 0, true); } else { inputField.removeEventListener(FocusEvent.FOCUS_IN, onInputFieldFocus); inputField.removeEventListener(FocusEvent.FOCUS_OUT, onInputFieldFocusOut); }; } protected function onInputFieldFocusOut(_arg1:FocusEvent):void{ inputField.removeEventListener(ComponentEvent.ENTER, onEnter); selectedIndex = selectedIndex; } protected function passEvent(_arg1:Event):void{ dispatchEvent(_arg1); } public function get imeMode():String{ return (inputField.imeMode); } public function get labelFunction():Function{ return (list.labelFunction); } protected function calculateAvailableHeight():Number{ var _local1:Number; _local1 = Number(getStyleValue("contentPadding")); return ((list.height - (_local1 * 2))); } public function get selectedIndex():int{ return (list.selectedIndex); } override protected function focusOutHandler(_arg1:FocusEvent):void{ isKeyDown = false; if (isOpen){ if (((!(_arg1.relatedObject)) || (!(list.contains(_arg1.relatedObject))))){ if (((!((highlightedCell == -1))) && (!((highlightedCell == selectedIndex))))){ selectedIndex = highlightedCell; dispatchEvent(new Event(Event.CHANGE)); }; close(); }; }; super.focusOutHandler(_arg1); } public function get selectedLabel():String{ if (editableValue != null){ return (editableValue); }; if (selectedIndex == -1){ return (null); }; return (itemToLabel(selectedItem)); } public function get text():String{ return (inputField.text); } protected function onListChange(_arg1:Event):void{ editableValue = null; dispatchEvent(_arg1); invalidate(InvalidationType.SELECTED); if (isKeyDown){ return; }; close(); } protected function onToggleListVisibility(_arg1:MouseEvent):void{ _arg1.stopPropagation(); dispatchEvent(_arg1); if (isOpen){ close(); } else { open(); stage.addEventListener(MouseEvent.MOUSE_UP, onListItemUp, false, 0, true); }; } override protected function draw():void{ var _local1:*; _local1 = selectedIndex; if ((((_local1 == -1)) && (((((!((prompt == null))) || (editable))) || ((length == 0)))))){ _local1 = Math.max(-1, Math.min(_local1, (length - 1))); } else { editableValue = null; _local1 = Math.max(0, Math.min(_local1, (length - 1))); }; if (list.selectedIndex != _local1){ list.selectedIndex = _local1; invalidate(InvalidationType.SELECTED, false); }; if (isInvalid(InvalidationType.STYLES)){ setStyles(); setEmbedFonts(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE, InvalidationType.DATA, InvalidationType.STATE)){ drawTextFormat(); drawLayout(); invalidate(InvalidationType.DATA); }; if (isInvalid(InvalidationType.DATA)){ drawList(); invalidate(InvalidationType.SELECTED, true); }; if (isInvalid(InvalidationType.SELECTED)){ if ((((_local1 == -1)) && (!((editableValue == null))))){ inputField.text = editableValue; } else { if (_local1 > -1){ if (length > 0){ inputField.horizontalScrollPosition = 0; inputField.text = itemToLabel(list.selectedItem); }; } else { if ((((_local1 == -1)) && (!((_prompt == null))))){ showPrompt(); } else { inputField.text = ""; }; }; }; if (((((editable) && ((selectedIndex > -1)))) && ((stage.focus == inputField.textField)))){ inputField.setSelection(0, inputField.length); }; }; drawTextField(); super.draw(); } public function addItem(_arg1:Object):void{ list.addItem(_arg1); invalidate(InvalidationType.DATA); } public function get rowCount():uint{ return (_rowCount); } override protected function configUI():void{ super.configUI(); background = new BaseButton(); background.focusEnabled = false; copyStylesToChild(background, BACKGROUND_STYLES); background.addEventListener(MouseEvent.MOUSE_DOWN, onToggleListVisibility, false, 0, true); addChild(background); inputField = new TextInput(); inputField.focusTarget = (this as IFocusManagerComponent); inputField.focusEnabled = false; inputField.addEventListener(Event.CHANGE, onTextInput, false, 0, true); addChild(inputField); list = new List(); list.focusEnabled = false; copyStylesToChild(list, LIST_STYLES); list.addEventListener(Event.CHANGE, onListChange, false, 0, true); list.addEventListener(ListEvent.ITEM_CLICK, onListChange, false, 0, true); list.addEventListener(ListEvent.ITEM_ROLL_OUT, passEvent, false, 0, true); list.addEventListener(ListEvent.ITEM_ROLL_OVER, passEvent, false, 0, true); list.verticalScrollBar.addEventListener(Event.SCROLL, passEvent, false, 0, true); } protected function positionList():void{ var _local1:Point; _local1 = localToGlobal(new Point(0, 0)); list.x = _local1.x; if (((_local1.y + height) + list.height) > stage.stageHeight){ list.y = (_local1.y - list.height); } else { list.y = (_local1.y + height); }; } public function get value():String{ var _local1:Object; if (editableValue != null){ return (editableValue); }; _local1 = selectedItem; if (((!(_editable)) && (!((_local1.data == null))))){ return (_local1.data); }; return (itemToLabel(_local1)); } public function get prompt():String{ return (_prompt); } public function set dataProvider(_arg1:DataProvider):void{ _arg1.addEventListener(DataChangeEvent.DATA_CHANGE, handleDataChange, false, 0, true); list.dataProvider = _arg1; invalidate(InvalidationType.DATA); } public function set restrict(_arg1:String):void{ if (((componentInspectorSetting) && ((_arg1 == "")))){ _arg1 = null; }; if (!_editable){ return; }; inputField.restrict = _arg1; } protected function onTextInput(_arg1:Event):void{ _arg1.stopPropagation(); if (!_editable){ return; }; editableValue = inputField.text; selectedIndex = -1; dispatchEvent(new Event(Event.CHANGE)); } protected function onInputFieldFocus(_arg1:FocusEvent):void{ inputField.addEventListener(ComponentEvent.ENTER, onEnter, false, 0, true); close(); } public function getItemAt(_arg1:uint):Object{ return (list.getItemAt(_arg1)); } override protected function initializeAccessibility():void{ if (ComboBox.createAccessibilityImplementation != null){ ComboBox.createAccessibilityImplementation(this); }; } protected function drawLayout():void{ var _local1:Number; var _local2:Number; _local1 = (getStyleValue("buttonWidth") as Number); _local2 = (getStyleValue("textPadding") as Number); background.setSize(width, height); inputField.x = (inputField.y = _local2); inputField.setSize(((width - _local1) - _local2), (height - _local2)); list.width = (isNaN(_dropdownWidth)) ? width : _dropdownWidth; background.enabled = enabled; background.drawNow(); } public function removeItem(_arg1:Object):Object{ return (list.removeItem(_arg1)); } private function addCloseListener(_arg1:Event){ removeEventListener(Event.ENTER_FRAME, addCloseListener); if (!isOpen){ return; }; stage.addEventListener(MouseEvent.MOUSE_DOWN, onStageClick, false, 0, true); } public function get dataProvider():DataProvider{ return (list.dataProvider); } public function get textField():TextInput{ return (inputField); } protected function setStyles():void{ copyStylesToChild(background, BACKGROUND_STYLES); copyStylesToChild(list, LIST_STYLES); } public function set labelFunction(_arg1:Function):void{ list.labelFunction = _arg1; invalidate(InvalidationType.DATA); } protected function drawTextFormat():void{ var _local1:TextFormat; _local1 = (getStyleValue((_enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local1 == null){ _local1 = new TextFormat(); }; inputField.textField.defaultTextFormat = _local1; inputField.textField.setTextFormat(_local1); setEmbedFonts(); } public function set selectedIndex(_arg1:int):void{ list.selectedIndex = _arg1; highlightCell(); invalidate(InvalidationType.SELECTED); } public function close():void{ highlightCell(); highlightedCell = -1; if (!isOpen){ return; }; dispatchEvent(new Event(Event.CLOSE)); stage.removeEventListener(MouseEvent.MOUSE_DOWN, onStageClick); isOpen = false; stage.removeChild(list); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, List.getStyleDefinition())); } } }//package fl.controls
Section 104
//LabelButton (fl.controls.LabelButton) package fl.controls { import fl.core.*; import flash.display.*; import flash.events.*; import fl.managers.*; import fl.events.*; import flash.text.*; import flash.ui.*; public class LabelButton extends BaseButton implements IFocusManagerComponent { protected var _labelPlacement:String;// = "right" protected var _toggle:Boolean;// = false protected var icon:DisplayObject; protected var oldMouseState:String; protected var mode:String;// = "center" public var textField:TextField; protected var _label:String;// = "Label" private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false}; public static var createAccessibilityImplementation:Function; public function LabelButton(){ _labelPlacement = ButtonLabelPlacement.RIGHT; _toggle = false; _label = "Label"; mode = "center"; super(); } protected function toggleSelected(_arg1:MouseEvent):void{ selected = !(selected); dispatchEvent(new Event(Event.CHANGE, true)); } public function get labelPlacement():String{ return (_labelPlacement); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ if (oldMouseState == null){ oldMouseState = mouseState; }; setMouseState("down"); startPress(); }; } protected function setEmbedFont(){ var _local1:Object; _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } override protected function keyUpHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ setMouseState(oldMouseState); oldMouseState = null; endPress(); dispatchEvent(new MouseEvent(MouseEvent.CLICK)); }; } override public function get selected():Boolean{ return ((_toggle) ? _selected : false); } public function set labelPlacement(_arg1:String):void{ _labelPlacement = _arg1; invalidate(InvalidationType.SIZE); } public function set toggle(_arg1:Boolean):void{ if (((!(_arg1)) && (super.selected))){ selected = false; }; _toggle = _arg1; if (_toggle){ addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true); } else { removeEventListener(MouseEvent.CLICK, toggleSelected); }; invalidate(InvalidationType.STATE); } public function get label():String{ return (_label); } override public function set selected(_arg1:Boolean):void{ _selected = _arg1; if (_toggle){ invalidate(InvalidationType.STATE); }; } override protected function draw():void{ if (textField.text != _label){ label = _label; }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); drawIcon(); drawTextFormat(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } public function get toggle():Boolean{ return (_toggle); } override protected function configUI():void{ super.configUI(); textField = new TextField(); textField.type = TextFieldType.DYNAMIC; textField.selectable = false; addChild(textField); } override protected function drawLayout():void{ var _local1:Number; var _local2:String; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local1 = Number(getStyleValue("textPadding")); _local2 = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement; textField.height = (textField.textHeight + 4); _local3 = (textField.textWidth + 4); _local4 = (textField.textHeight + 4); _local5 = ((icon)==null) ? 0 : (icon.width + _local1); _local6 = ((icon)==null) ? 0 : (icon.height + _local1); textField.visible = (label.length > 0); if (icon != null){ icon.x = Math.round(((width - icon.width) / 2)); icon.y = Math.round(((height - icon.height) / 2)); }; if (textField.visible == false){ textField.width = 0; textField.height = 0; } else { if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){ _local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1)))); if ((height - 2) > _local4){ _local8 = _local4; } else { _local8 = (height - 2); }; _local3 = _local7; textField.width = _local3; _local4 = _local8; textField.height = _local4; textField.x = Math.round(((width - _local3) / 2)); textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0)); if (icon != null){ icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1)); }; } else { _local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1)))); _local3 = _local7; textField.width = _local3; textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0)); textField.y = Math.round(((height - textField.height) / 2)); if (icon != null){ icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1)); }; }; }; super.drawLayout(); } override protected function initializeAccessibility():void{ if (LabelButton.createAccessibilityImplementation != null){ LabelButton.createAccessibilityImplementation(this); }; } protected function drawIcon():void{ var _local1:DisplayObject; var _local2:String; var _local3:Object; _local1 = icon; _local2 = (enabled) ? mouseState : "disabled"; if (selected){ _local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1)); }; _local2 = (_local2 + "Icon"); _local3 = getStyleValue(_local2); if (_local3 == null){ _local3 = getStyleValue("icon"); }; if (_local3 != null){ icon = getDisplayObjectInstance(_local3); }; if (icon != null){ addChildAt(icon, 1); }; if (((!((_local1 == null))) && (!((_local1 == icon))))){ removeChild(_local1); }; } public function set label(_arg1:String):void{ _label = _arg1; if (textField.text != _label){ textField.text = _label; dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE)); }; invalidate(InvalidationType.SIZE); invalidate(InvalidationType.STYLES); } protected function drawTextFormat():void{ var _local1:Object; var _local2:TextFormat; var _local3:TextFormat; _local1 = UIComponent.getStyleDefinition(); _local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); _local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; setEmbedFont(); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition())); } } }//package fl.controls
Section 105
//List (fl.controls.List) package fl.controls { import fl.controls.listClasses.*; import fl.core.*; import flash.display.*; import flash.events.*; import fl.managers.*; import flash.geom.*; import flash.utils.*; import flash.ui.*; public class List extends SelectableList implements IFocusManagerComponent { protected var _labelField:String;// = "label" protected var _rowHeight:Number;// = 20 protected var _cellRenderer:Object; protected var _iconField:String;// = "icon" protected var _labelFunction:Function; protected var _iconFunction:Function; private static var defaultStyles:Object = {focusRectSkin:null, focusRectPadding:null}; public static var createAccessibilityImplementation:Function; public function List(){ _rowHeight = 20; _labelField = "label"; _iconField = "icon"; super(); } public function get iconField():String{ return (_iconField); } protected function doKeySelection(_arg1:int, _arg2:Boolean, _arg3:Boolean):void{ var _local4:Boolean; var _local5:int; var _local6:Array; var _local7:int; var _local8:int; _local4 = false; if (_arg2){ _local6 = []; _local7 = lastCaretIndex; _local8 = _arg1; if (_local7 == -1){ _local7 = ((caretIndex)!=-1) ? caretIndex : _arg1; }; if (_local7 > _local8){ _local8 = _local7; _local7 = _arg1; }; _local5 = _local7; while (_local5 <= _local8) { _local6.push(_local5); _local5++; }; selectedIndices = _local6; caretIndex = _arg1; _local4 = true; } else { selectedIndex = _arg1; caretIndex = (lastCaretIndex = _arg1); _local4 = true; }; if (_local4){ dispatchEvent(new Event(Event.CHANGE)); }; invalidate(InvalidationType.DATA); } override protected function drawList():void{ var _local1:Rectangle; var _local2:uint; var _local3:uint; var _local4:uint; var _local5:Object; var _local6:ICellRenderer; var _local7:Dictionary; var _local8:Dictionary; var _local9:Boolean; var _local10:String; var _local11:Object; var _local12:Sprite; var _local13:String; listHolder.x = (listHolder.y = contentPadding); _local1 = listHolder.scrollRect; _local1.x = _horizontalScrollPosition; _local1.y = (Math.floor(_verticalScrollPosition) % rowHeight); listHolder.scrollRect = _local1; listHolder.cacheAsBitmap = useBitmapScrolling; _local2 = Math.floor((_verticalScrollPosition / rowHeight)); _local3 = Math.min(length, ((_local2 + rowCount) + 1)); _local7 = (renderedItems = new Dictionary(true)); _local4 = _local2; while (_local4 < _local3) { _local7[_dataProvider.getItemAt(_local4)] = true; _local4++; }; _local8 = new Dictionary(true); while (activeCellRenderers.length > 0) { _local6 = (activeCellRenderers.pop() as ICellRenderer); _local5 = _local6.data; if ((((_local7[_local5] == null)) || ((invalidItems[_local5] == true)))){ availableCellRenderers.push(_local6); } else { _local8[_local5] = _local6; invalidItems[_local5] = true; }; list.removeChild((_local6 as DisplayObject)); }; invalidItems = new Dictionary(true); _local4 = _local2; while (_local4 < _local3) { _local9 = false; _local5 = _dataProvider.getItemAt(_local4); if (_local8[_local5] != null){ _local9 = true; _local6 = _local8[_local5]; delete _local8[_local5]; } else { if (availableCellRenderers.length > 0){ _local6 = (availableCellRenderers.pop() as ICellRenderer); } else { _local6 = (getDisplayObjectInstance(getStyleValue("cellRenderer")) as ICellRenderer); _local12 = (_local6 as Sprite); if (_local12 != null){ _local12.addEventListener(MouseEvent.CLICK, handleCellRendererClick, false, 0, true); _local12.addEventListener(MouseEvent.ROLL_OVER, handleCellRendererMouseEvent, false, 0, true); _local12.addEventListener(MouseEvent.ROLL_OUT, handleCellRendererMouseEvent, false, 0, true); _local12.addEventListener(Event.CHANGE, handleCellRendererChange, false, 0, true); _local12.doubleClickEnabled = true; _local12.addEventListener(MouseEvent.DOUBLE_CLICK, handleCellRendererDoubleClick, false, 0, true); if (_local12["setStyle"] != null){ for (_local13 in rendererStyles) { var _local16 = _local12; _local16["setStyle"](_local13, rendererStyles[_local13]); }; }; }; }; }; list.addChild((_local6 as Sprite)); activeCellRenderers.push(_local6); _local6.y = (rowHeight * (_local4 - _local2)); _local6.setSize((availableWidth + _maxHorizontalScrollPosition), rowHeight); _local10 = itemToLabel(_local5); _local11 = null; if (_iconFunction != null){ _local11 = _iconFunction(_local5); } else { if (_iconField != null){ _local11 = _local5[_iconField]; }; }; if (!_local9){ _local6.data = _local5; }; _local6.listData = new ListData(_local10, _local11, this, _local4, _local4, 0); _local6.selected = !((_selectedIndices.indexOf(_local4) == -1)); if ((_local6 is UIComponent)){ (_local6 as UIComponent).drawNow(); }; _local4++; }; } public function get iconFunction():Function{ return (_iconFunction); } public function set iconField(_arg1:String):void{ if (_arg1 == _iconField){ return; }; _iconField = _arg1; invalidate(InvalidationType.DATA); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ var _local2:int; if (!selectable){ return; }; switch (_arg1.keyCode){ case Keyboard.UP: case Keyboard.DOWN: case Keyboard.END: case Keyboard.HOME: case Keyboard.PAGE_UP: case Keyboard.PAGE_DOWN: moveSelectionVertically(_arg1.keyCode, ((_arg1.shiftKey) && (_allowMultipleSelection)), ((_arg1.ctrlKey) && (_allowMultipleSelection))); break; case Keyboard.LEFT: case Keyboard.RIGHT: moveSelectionHorizontally(_arg1.keyCode, ((_arg1.shiftKey) && (_allowMultipleSelection)), ((_arg1.ctrlKey) && (_allowMultipleSelection))); break; case Keyboard.SPACE: if (caretIndex == -1){ caretIndex = 0; }; doKeySelection(caretIndex, _arg1.shiftKey, _arg1.ctrlKey); scrollToSelected(); break; default: _local2 = getNextIndexAtLetter(String.fromCharCode(_arg1.keyCode), selectedIndex); if (_local2 > -1){ selectedIndex = _local2; scrollToSelected(); }; break; }; _arg1.stopPropagation(); } override public function itemToLabel(_arg1:Object):String{ if (_labelFunction != null){ return (String(_labelFunction(_arg1))); }; return (((_arg1[_labelField])!=null) ? String(_arg1[_labelField]) : ""); } public function get labelField():String{ return (_labelField); } override protected function moveSelectionVertically(_arg1:uint, _arg2:Boolean, _arg3:Boolean):void{ var _local4:int; var _local5:int; var _local6:int; _local4 = Math.max(Math.floor((calculateAvailableHeight() / rowHeight)), 1); _local5 = -1; _local6 = 0; switch (_arg1){ case Keyboard.UP: if (caretIndex > 0){ _local5 = (caretIndex - 1); }; break; case Keyboard.DOWN: if (caretIndex < (length - 1)){ _local5 = (caretIndex + 1); }; break; case Keyboard.PAGE_UP: if (caretIndex > 0){ _local5 = Math.max((caretIndex - _local4), 0); }; break; case Keyboard.PAGE_DOWN: if (caretIndex < (length - 1)){ _local5 = Math.min((caretIndex + _local4), (length - 1)); }; break; case Keyboard.HOME: if (caretIndex > 0){ _local5 = 0; }; break; case Keyboard.END: if (caretIndex < (length - 1)){ _local5 = (length - 1); }; break; }; if (_local5 >= 0){ doKeySelection(_local5, _arg2, _arg3); scrollToSelected(); }; } public function set labelField(_arg1:String):void{ if (_arg1 == _labelField){ return; }; _labelField = _arg1; invalidate(InvalidationType.DATA); } public function set rowCount(_arg1:uint):void{ var _local2:Number; var _local3:Number; _local2 = Number(getStyleValue("contentPadding")); _local3 = ((((_horizontalScrollPolicy == ScrollPolicy.ON)) || ((((_horizontalScrollPolicy == ScrollPolicy.AUTO)) && ((_maxHorizontalScrollPosition > 0)))))) ? 15 : 0; height = (((rowHeight * _arg1) + (2 * _local2)) + _local3); } override protected function setHorizontalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{ list.x = -(_arg1); super.setHorizontalScrollPosition(_arg1, true); } public function set iconFunction(_arg1:Function):void{ if (_iconFunction == _arg1){ return; }; _iconFunction = _arg1; invalidate(InvalidationType.DATA); } public function get labelFunction():Function{ return (_labelFunction); } override protected function moveSelectionHorizontally(_arg1:uint, _arg2:Boolean, _arg3:Boolean):void{ } override protected function setVerticalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{ invalidate(InvalidationType.SCROLL); super.setVerticalScrollPosition(_arg1, true); } protected function calculateAvailableHeight():Number{ var _local1:Number; _local1 = Number(getStyleValue("contentPadding")); return (((height - (_local1 * 2)) - ((((_horizontalScrollPolicy == ScrollPolicy.ON)) || ((((_horizontalScrollPolicy == ScrollPolicy.AUTO)) && ((_maxHorizontalScrollPosition > 0)))))) ? 15 : 0)); } override protected function draw():void{ var _local1:Boolean; _local1 = !((contentHeight == (rowHeight * length))); contentHeight = (rowHeight * length); if (isInvalid(InvalidationType.STYLES)){ setStyles(); drawBackground(); if (contentPadding != getStyleValue("contentPadding")){ invalidate(InvalidationType.SIZE, false); }; if (_cellRenderer != getStyleValue("cellRenderer")){ _invalidateList(); _cellRenderer = getStyleValue("cellRenderer"); }; }; if (((isInvalid(InvalidationType.SIZE, InvalidationType.STATE)) || (_local1))){ drawLayout(); }; if (isInvalid(InvalidationType.RENDERER_STYLES)){ updateRendererStyles(); }; if (isInvalid(InvalidationType.STYLES, InvalidationType.SIZE, InvalidationType.DATA, InvalidationType.SCROLL, InvalidationType.SELECTED)){ drawList(); }; updateChildren(); validate(); } override protected function configUI():void{ useFixedHorizontalScrolling = true; _horizontalScrollPolicy = ScrollPolicy.AUTO; _verticalScrollPolicy = ScrollPolicy.AUTO; super.configUI(); } override public function get rowCount():uint{ return (Math.ceil((calculateAvailableHeight() / rowHeight))); } override protected function initializeAccessibility():void{ if (List.createAccessibilityImplementation != null){ List.createAccessibilityImplementation(this); }; } override public function scrollToIndex(_arg1:int):void{ var _local2:uint; var _local3:uint; drawNow(); _local2 = (Math.floor(((_verticalScrollPosition + availableHeight) / rowHeight)) - 1); _local3 = Math.ceil((_verticalScrollPosition / rowHeight)); if (_arg1 < _local3){ verticalScrollPosition = (_arg1 * rowHeight); } else { if (_arg1 > _local2){ verticalScrollPosition = (((_arg1 + 1) * rowHeight) - availableHeight); }; }; } public function get rowHeight():Number{ return (_rowHeight); } public function set labelFunction(_arg1:Function):void{ if (_labelFunction == _arg1){ return; }; _labelFunction = _arg1; invalidate(InvalidationType.DATA); } public function set rowHeight(_arg1:Number):void{ _rowHeight = _arg1; invalidate(InvalidationType.SIZE); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, SelectableList.getStyleDefinition())); } } }//package fl.controls
Section 106
//ScrollBar (fl.controls.ScrollBar) package fl.controls { import fl.core.*; import flash.events.*; import fl.events.*; public class ScrollBar extends UIComponent { private var _direction:String;// = "vertical" protected var inDrag:Boolean;// = false protected var upArrow:BaseButton; private var _pageScrollSize:Number;// = 0 protected var downArrow:BaseButton; private var _pageSize:Number;// = 10 private var thumbScrollOffset:Number; private var _maxScrollPosition:Number;// = 0 private var _scrollPosition:Number;// = 0 protected var track:BaseButton; private var _minScrollPosition:Number;// = 0 private var _lineScrollSize:Number;// = 1 protected var thumb:LabelButton; protected static const THUMB_STYLES:Object = {disabledSkin:"thumbDisabledSkin", downSkin:"thumbDownSkin", overSkin:"thumbOverSkin", upSkin:"thumbUpSkin", icon:"thumbIcon", textPadding:0}; public static const WIDTH:Number = 15; protected static const DOWN_ARROW_STYLES:Object = {disabledSkin:"downArrowDisabledSkin", downSkin:"downArrowDownSkin", overSkin:"downArrowOverSkin", upSkin:"downArrowUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"}; protected static const UP_ARROW_STYLES:Object = {disabledSkin:"upArrowDisabledSkin", downSkin:"upArrowDownSkin", overSkin:"upArrowOverSkin", upSkin:"upArrowUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"}; protected static const TRACK_STYLES:Object = {disabledSkin:"trackDisabledSkin", downSkin:"trackDownSkin", overSkin:"trackOverSkin", upSkin:"trackUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"}; private static var defaultStyles:Object = {downArrowDisabledSkin:"ScrollArrowDown_disabledSkin", downArrowDownSkin:"ScrollArrowDown_downSkin", downArrowOverSkin:"ScrollArrowDown_overSkin", downArrowUpSkin:"ScrollArrowDown_upSkin", thumbDisabledSkin:"ScrollThumb_upSkin", thumbDownSkin:"ScrollThumb_downSkin", thumbOverSkin:"ScrollThumb_overSkin", thumbUpSkin:"ScrollThumb_upSkin", trackDisabledSkin:"ScrollTrack_skin", trackDownSkin:"ScrollTrack_skin", trackOverSkin:"ScrollTrack_skin", trackUpSkin:"ScrollTrack_skin", upArrowDisabledSkin:"ScrollArrowUp_disabledSkin", upArrowDownSkin:"ScrollArrowUp_downSkin", upArrowOverSkin:"ScrollArrowUp_overSkin", upArrowUpSkin:"ScrollArrowUp_upSkin", thumbIcon:"ScrollBar_thumbIcon", repeatDelay:500, repeatInterval:35}; public function ScrollBar(){ _pageSize = 10; _pageScrollSize = 0; _lineScrollSize = 1; _minScrollPosition = 0; _maxScrollPosition = 0; _scrollPosition = 0; _direction = ScrollBarDirection.VERTICAL; inDrag = false; super(); setStyles(); focusEnabled = false; } public function get minScrollPosition():Number{ return (_minScrollPosition); } public function set minScrollPosition(_arg1:Number):void{ setScrollProperties(_pageSize, _arg1, _maxScrollPosition); } public function setScrollPosition(_arg1:Number, _arg2:Boolean=true):void{ var _local3:Number; _local3 = scrollPosition; _scrollPosition = Math.max(_minScrollPosition, Math.min(_maxScrollPosition, _arg1)); if (_local3 == _scrollPosition){ return; }; if (_arg2){ dispatchEvent(new ScrollEvent(_direction, (scrollPosition - _local3), scrollPosition)); }; updateThumb(); } public function set scrollPosition(_arg1:Number):void{ setScrollPosition(_arg1, true); } public function get pageScrollSize():Number{ return (((_pageScrollSize)==0) ? _pageSize : _pageScrollSize); } public function set pageSize(_arg1:Number):void{ if (_arg1 > 0){ _pageSize = _arg1; }; } public function setScrollProperties(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0):void{ this.pageSize = _arg1; _minScrollPosition = _arg2; _maxScrollPosition = _arg3; if (_arg4 >= 0){ _pageScrollSize = _arg4; }; enabled = (_maxScrollPosition > _minScrollPosition); setScrollPosition(_scrollPosition, false); updateThumb(); } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; downArrow.enabled = (track.enabled = (thumb.enabled = (upArrow.enabled = ((enabled) && ((_maxScrollPosition > _minScrollPosition)))))); updateThumb(); } protected function updateThumb():void{ var _local1:Number; _local1 = ((_maxScrollPosition - _minScrollPosition) + _pageSize); if ((((((track.height <= 12)) || ((_maxScrollPosition <= _minScrollPosition)))) || ((((_local1 == 0)) || (isNaN(_local1)))))){ thumb.height = 12; thumb.visible = false; } else { thumb.height = Math.max(13, ((_pageSize / _local1) * track.height)); thumb.y = (track.y + ((track.height - thumb.height) * ((_scrollPosition - _minScrollPosition) / (_maxScrollPosition - _minScrollPosition)))); thumb.visible = enabled; }; } protected function thumbPressHandler(_arg1:MouseEvent):void{ inDrag = true; thumbScrollOffset = (mouseY - thumb.y); thumb.mouseStateLocked = true; mouseChildren = false; stage.addEventListener(MouseEvent.MOUSE_MOVE, handleThumbDrag, false, 0, true); stage.addEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler, false, 0, true); } protected function thumbReleaseHandler(_arg1:MouseEvent):void{ inDrag = false; mouseChildren = true; thumb.mouseStateLocked = false; stage.removeEventListener(MouseEvent.MOUSE_MOVE, handleThumbDrag); stage.removeEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler); } public function set pageScrollSize(_arg1:Number):void{ if (_arg1 >= 0){ _pageScrollSize = _arg1; }; } protected function handleThumbDrag(_arg1:MouseEvent):void{ var _local2:Number; _local2 = Math.max(0, Math.min((track.height - thumb.height), ((mouseY - track.y) - thumbScrollOffset))); setScrollPosition((((_local2 / (track.height - thumb.height)) * (_maxScrollPosition - _minScrollPosition)) + _minScrollPosition)); } public function set direction(_arg1:String):void{ var _local2:Boolean; if (_direction == _arg1){ return; }; _direction = _arg1; if (isLivePreview){ return; }; setScaleY(1); _local2 = (_direction == ScrollBarDirection.HORIZONTAL); if (((_local2) && (componentInspectorSetting))){ if (rotation == 90){ return; }; setScaleX(-1); rotation = -90; }; if (!componentInspectorSetting){ if (((_local2) && ((rotation == 0)))){ rotation = -90; setScaleX(-1); } else { if (((!(_local2)) && ((rotation == -90)))){ rotation = 0; setScaleX(1); }; }; }; invalidate(InvalidationType.SIZE); } public function set lineScrollSize(_arg1:Number):void{ if (_arg1 > 0){ _lineScrollSize = _arg1; }; } override public function get height():Number{ return (((_direction)==ScrollBarDirection.HORIZONTAL) ? super.width : super.height); } protected function scrollPressHandler(_arg1:ComponentEvent):void{ var _local2:Number; var _local3:Number; _arg1.stopImmediatePropagation(); if (_arg1.currentTarget == upArrow){ setScrollPosition((_scrollPosition - _lineScrollSize)); } else { if (_arg1.currentTarget == downArrow){ setScrollPosition((_scrollPosition + _lineScrollSize)); } else { _local2 = (((track.mouseY / track.height) * (_maxScrollPosition - _minScrollPosition)) + _minScrollPosition); _local3 = ((pageScrollSize)==0) ? pageSize : pageScrollSize; if (_scrollPosition < _local2){ setScrollPosition(Math.min(_local2, (_scrollPosition + _local3))); } else { if (_scrollPosition > _local2){ setScrollPosition(Math.max(_local2, (_scrollPosition - _local3))); }; }; }; }; } public function get pageSize():Number{ return (_pageSize); } public function set maxScrollPosition(_arg1:Number):void{ setScrollProperties(_pageSize, _minScrollPosition, _arg1); } public function get scrollPosition():Number{ return (_scrollPosition); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ var _local1:Number; if (isInvalid(InvalidationType.SIZE)){ _local1 = super.height; downArrow.move(0, Math.max(upArrow.height, (_local1 - downArrow.height))); track.setSize(WIDTH, Math.max(0, (_local1 - (downArrow.height + upArrow.height)))); updateThumb(); }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ setStyles(); }; downArrow.drawNow(); upArrow.drawNow(); track.drawNow(); thumb.drawNow(); validate(); } override protected function configUI():void{ super.configUI(); track = new BaseButton(); track.move(0, 14); track.useHandCursor = false; track.autoRepeat = true; track.focusEnabled = false; addChild(track); thumb = new LabelButton(); thumb.label = ""; thumb.setSize(WIDTH, 15); thumb.move(0, 15); thumb.focusEnabled = false; addChild(thumb); downArrow = new BaseButton(); downArrow.setSize(WIDTH, 14); downArrow.autoRepeat = true; downArrow.focusEnabled = false; addChild(downArrow); upArrow = new BaseButton(); upArrow.setSize(WIDTH, 14); upArrow.move(0, 0); upArrow.autoRepeat = true; upArrow.focusEnabled = false; addChild(upArrow); upArrow.addEventListener(ComponentEvent.BUTTON_DOWN, scrollPressHandler, false, 0, true); downArrow.addEventListener(ComponentEvent.BUTTON_DOWN, scrollPressHandler, false, 0, true); track.addEventListener(ComponentEvent.BUTTON_DOWN, scrollPressHandler, false, 0, true); thumb.addEventListener(MouseEvent.MOUSE_DOWN, thumbPressHandler, false, 0, true); enabled = false; } public function get direction():String{ return (_direction); } public function get lineScrollSize():Number{ return (_lineScrollSize); } override public function setSize(_arg1:Number, _arg2:Number):void{ if (_direction == ScrollBarDirection.HORIZONTAL){ super.setSize(_arg2, _arg1); } else { super.setSize(_arg1, _arg2); }; } public function get maxScrollPosition():Number{ return (_maxScrollPosition); } override public function get width():Number{ return (((_direction)==ScrollBarDirection.HORIZONTAL) ? super.height : super.width); } protected function setStyles():void{ copyStylesToChild(downArrow, DOWN_ARROW_STYLES); copyStylesToChild(thumb, THUMB_STYLES); copyStylesToChild(track, TRACK_STYLES); copyStylesToChild(upArrow, UP_ARROW_STYLES); } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 107
//ScrollBarDirection (fl.controls.ScrollBarDirection) package fl.controls { public class ScrollBarDirection { public static const HORIZONTAL:String = "horizontal"; public static const VERTICAL:String = "vertical"; } }//package fl.controls
Section 108
//ScrollPolicy (fl.controls.ScrollPolicy) package fl.controls { public class ScrollPolicy { public static const OFF:String = "off"; public static const ON:String = "on"; public static const AUTO:String = "auto"; } }//package fl.controls
Section 109
//SelectableList (fl.controls.SelectableList) package fl.controls { import fl.controls.listClasses.*; import fl.core.*; import flash.display.*; import flash.events.*; import fl.data.*; import fl.managers.*; import fl.events.*; import flash.utils.*; import fl.containers.*; import flash.ui.*; public class SelectableList extends BaseScrollPane implements IFocusManagerComponent { protected var invalidItems:Dictionary; protected var renderedItems:Dictionary; protected var listHolder:Sprite; protected var _allowMultipleSelection:Boolean;// = false protected var lastCaretIndex:int;// = -1 protected var _selectedIndices:Array; protected var availableCellRenderers:Array; protected var list:Sprite; protected var caretIndex:int;// = -1 protected var updatedRendererStyles:Object; protected var preChangeItems:Array; protected var activeCellRenderers:Array; protected var rendererStyles:Object; protected var _verticalScrollPosition:Number; protected var _dataProvider:DataProvider; protected var _horizontalScrollPosition:Number; private var collectionItemImport:SimpleCollectionItem; protected var _selectable:Boolean;// = true private static var defaultStyles:Object = {skin:"List_skin", cellRenderer:CellRenderer, contentPadding:null, disabledAlpha:null}; public static var createAccessibilityImplementation:Function; public function SelectableList(){ _allowMultipleSelection = false; _selectable = true; caretIndex = -1; lastCaretIndex = -1; super(); activeCellRenderers = []; availableCellRenderers = []; invalidItems = new Dictionary(true); renderedItems = new Dictionary(true); _selectedIndices = []; if (dataProvider == null){ dataProvider = new DataProvider(); }; verticalScrollPolicy = ScrollPolicy.AUTO; rendererStyles = {}; updatedRendererStyles = {}; } protected function drawList():void{ } public function set allowMultipleSelection(_arg1:Boolean):void{ if (_arg1 == _allowMultipleSelection){ return; }; _allowMultipleSelection = _arg1; if (((!(_arg1)) && ((_selectedIndices.length > 1)))){ _selectedIndices = [_selectedIndices.pop()]; invalidate(InvalidationType.DATA); }; } public function sortItemsOn(_arg1:String, _arg2:Object=null){ return (_dataProvider.sortOn(_arg1, _arg2)); } public function removeItemAt(_arg1:uint):Object{ return (_dataProvider.removeItemAt(_arg1)); } public function get selectedItem():Object{ return (((_selectedIndices.length)==0) ? null : _dataProvider.getItemAt(selectedIndex)); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ if (!selectable){ return; }; switch (_arg1.keyCode){ case Keyboard.UP: case Keyboard.DOWN: case Keyboard.END: case Keyboard.HOME: case Keyboard.PAGE_UP: case Keyboard.PAGE_DOWN: moveSelectionVertically(_arg1.keyCode, ((_arg1.shiftKey) && (_allowMultipleSelection)), ((_arg1.ctrlKey) && (_allowMultipleSelection))); _arg1.stopPropagation(); break; case Keyboard.LEFT: case Keyboard.RIGHT: moveSelectionHorizontally(_arg1.keyCode, ((_arg1.shiftKey) && (_allowMultipleSelection)), ((_arg1.ctrlKey) && (_allowMultipleSelection))); _arg1.stopPropagation(); break; }; } public function get selectable():Boolean{ return (_selectable); } public function itemToCellRenderer(_arg1:Object):ICellRenderer{ var _local2:*; var _local3:ICellRenderer; if (_arg1 != null){ for (_local2 in activeCellRenderers) { _local3 = (activeCellRenderers[_local2] as ICellRenderer); if (_local3.data == _arg1){ return (_local3); }; }; }; return (null); } public function getNextIndexAtLetter(_arg1:String, _arg2:int=-1):int{ var _local3:int; var _local4:Number; var _local5:Number; var _local6:Object; var _local7:String; if (length == 0){ return (-1); }; _arg1 = _arg1.toUpperCase(); _local3 = (length - 1); _local4 = 0; while (_local4 < _local3) { _local5 = ((_arg2 + 1) + _local4); if (_local5 > (length - 1)){ _local5 = (_local5 - length); }; _local6 = getItemAt(_local5); if (_local6 == null){ break; }; _local7 = itemToLabel(_local6); if (_local7 == null){ } else { if (_local7.charAt(0).toUpperCase() == _arg1){ return (_local5); }; }; _local4++; }; return (-1); } public function invalidateList():void{ _invalidateList(); invalidate(InvalidationType.DATA); } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; list.mouseChildren = _enabled; } public function get selectedIndices():Array{ return (_selectedIndices.concat()); } public function set selectable(_arg1:Boolean):void{ if (_arg1 == _selectable){ return; }; if (!_arg1){ selectedIndices = []; }; _selectable = _arg1; } public function itemToLabel(_arg1:Object):String{ return (_arg1["label"]); } public function addItemAt(_arg1:Object, _arg2:uint):void{ _dataProvider.addItemAt(_arg1, _arg2); invalidateList(); } public function replaceItemAt(_arg1:Object, _arg2:uint):Object{ return (_dataProvider.replaceItemAt(_arg1, _arg2)); } protected function handleDataChange(_arg1:DataChangeEvent):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:uint; _local2 = _arg1.startIndex; _local3 = _arg1.endIndex; _local4 = _arg1.changeType; if (_local4 == DataChangeType.INVALIDATE_ALL){ clearSelection(); invalidateList(); } else { if (_local4 == DataChangeType.INVALIDATE){ _local5 = 0; while (_local5 < _arg1.items.length) { invalidateItem(_arg1.items[_local5]); _local5++; }; } else { if (_local4 == DataChangeType.ADD){ _local5 = 0; while (_local5 < _selectedIndices.length) { if (_selectedIndices[_local5] >= _local2){ _selectedIndices[_local5] = (_selectedIndices[_local5] + (_local2 - _local3)); }; _local5++; }; } else { if (_local4 == DataChangeType.REMOVE){ _local5 = 0; while (_local5 < _selectedIndices.length) { if (_selectedIndices[_local5] >= _local2){ if (_selectedIndices[_local5] <= _local3){ delete _selectedIndices[_local5]; } else { _selectedIndices[_local5] = (_selectedIndices[_local5] - ((_local2 - _local3) + 1)); }; }; _local5++; }; } else { if (_local4 == DataChangeType.REMOVE_ALL){ clearSelection(); } else { if (_local4 == DataChangeType.REPLACE){ } else { selectedItems = preChangeItems; preChangeItems = null; }; }; }; }; }; }; invalidate(InvalidationType.DATA); } protected function _invalidateList():void{ availableCellRenderers = []; while (activeCellRenderers.length > 0) { list.removeChild((activeCellRenderers.pop() as DisplayObject)); }; } protected function updateRendererStyles():void{ var _local1:Array; var _local2:uint; var _local3:uint; var _local4:String; _local1 = availableCellRenderers.concat(activeCellRenderers); _local2 = _local1.length; _local3 = 0; while (_local3 < _local2) { if (_local1[_local3].setStyle == null){ } else { for (_local4 in updatedRendererStyles) { _local1[_local3].setStyle(_local4, updatedRendererStyles[_local4]); }; _local1[_local3].drawNow(); }; _local3++; }; updatedRendererStyles = {}; } public function set selectedItem(_arg1:Object):void{ var _local2:int; _local2 = _dataProvider.getItemIndex(_arg1); selectedIndex = _local2; } public function sortItems(... _args){ return (_dataProvider.sort.apply(_dataProvider, _args)); } public function removeAll():void{ _dataProvider.removeAll(); } protected function handleCellRendererChange(_arg1:Event):void{ var _local2:ICellRenderer; var _local3:uint; _local2 = (_arg1.currentTarget as ICellRenderer); _local3 = _local2.listData.index; _dataProvider.invalidateItemAt(_local3); } protected function moveSelectionVertically(_arg1:uint, _arg2:Boolean, _arg3:Boolean):void{ } override protected function setHorizontalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{ var _local3:Number; if (_arg1 == _horizontalScrollPosition){ return; }; _local3 = (_arg1 - _horizontalScrollPosition); _horizontalScrollPosition = _arg1; if (_arg2){ dispatchEvent(new ScrollEvent(ScrollBarDirection.HORIZONTAL, _local3, _arg1)); }; } public function scrollToSelected():void{ scrollToIndex(selectedIndex); } public function invalidateItem(_arg1:Object):void{ if (renderedItems[_arg1] == null){ return; }; invalidItems[_arg1] = true; invalidate(InvalidationType.DATA); } protected function handleCellRendererClick(_arg1:MouseEvent):void{ var _local2:ICellRenderer; var _local3:uint; var _local4:int; var _local5:int; var _local6:uint; if (!_enabled){ return; }; _local2 = (_arg1.currentTarget as ICellRenderer); _local3 = _local2.listData.index; if (((!(dispatchEvent(new ListEvent(ListEvent.ITEM_CLICK, false, true, _local2.listData.column, _local2.listData.row, _local3, _local2.data)))) || (!(_selectable)))){ return; }; _local4 = selectedIndices.indexOf(_local3); if (!_allowMultipleSelection){ if (_local4 != -1){ return; }; _local2.selected = true; _selectedIndices = [_local3]; lastCaretIndex = (caretIndex = _local3); } else { if (_arg1.shiftKey){ _local6 = ((_selectedIndices.length)>0) ? _selectedIndices[0] : _local3; _selectedIndices = []; if (_local6 > _local3){ _local5 = _local6; while (_local5 >= _local3) { _selectedIndices.push(_local5); _local5--; }; } else { _local5 = _local6; while (_local5 <= _local3) { _selectedIndices.push(_local5); _local5++; }; }; caretIndex = _local3; } else { if (_arg1.ctrlKey){ if (_local4 != -1){ _local2.selected = false; _selectedIndices.splice(_local4, 1); } else { _local2.selected = true; _selectedIndices.push(_local3); }; caretIndex = _local3; } else { _selectedIndices = [_local3]; lastCaretIndex = (caretIndex = _local3); }; }; }; dispatchEvent(new Event(Event.CHANGE)); invalidate(InvalidationType.DATA); } public function get length():uint{ return (_dataProvider.length); } public function get allowMultipleSelection():Boolean{ return (_allowMultipleSelection); } protected function onPreChange(_arg1:DataChangeEvent):void{ switch (_arg1.changeType){ case DataChangeType.REMOVE: case DataChangeType.ADD: case DataChangeType.INVALIDATE: case DataChangeType.REMOVE_ALL: case DataChangeType.REPLACE: case DataChangeType.INVALIDATE_ALL: break; default: preChangeItems = selectedItems; break; }; } public function getRendererStyle(_arg1:String, _arg2:int=-1):Object{ return (rendererStyles[_arg1]); } override protected function setVerticalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{ var _local3:Number; if (_arg1 == _verticalScrollPosition){ return; }; _local3 = (_arg1 - _verticalScrollPosition); _verticalScrollPosition = _arg1; if (_arg2){ dispatchEvent(new ScrollEvent(ScrollBarDirection.VERTICAL, _local3, _arg1)); }; } protected function moveSelectionHorizontally(_arg1:uint, _arg2:Boolean, _arg3:Boolean):void{ } public function set selectedIndices(_arg1:Array):void{ if (!_selectable){ return; }; _selectedIndices = ((_arg1)==null) ? [] : _arg1.concat(); invalidate(InvalidationType.SELECTED); } public function get selectedIndex():int{ return (((_selectedIndices.length)==0) ? -1 : _selectedIndices[(_selectedIndices.length - 1)]); } override protected function draw():void{ super.draw(); } override protected function configUI():void{ super.configUI(); listHolder = new Sprite(); addChild(listHolder); listHolder.scrollRect = contentScrollRect; list = new Sprite(); listHolder.addChild(list); } public function addItem(_arg1:Object):void{ _dataProvider.addItem(_arg1); invalidateList(); } protected function handleCellRendererMouseEvent(_arg1:MouseEvent):void{ var _local2:ICellRenderer; var _local3:String; _local2 = (_arg1.target as ICellRenderer); _local3 = ((_arg1.type)==MouseEvent.ROLL_OVER) ? ListEvent.ITEM_ROLL_OVER : ListEvent.ITEM_ROLL_OUT; dispatchEvent(new ListEvent(_local3, false, false, _local2.listData.column, _local2.listData.row, _local2.listData.index, _local2.data)); } public function clearRendererStyle(_arg1:String, _arg2:int=-1):void{ delete rendererStyles[_arg1]; updatedRendererStyles[_arg1] = null; invalidate(InvalidationType.RENDERER_STYLES); } protected function handleCellRendererDoubleClick(_arg1:MouseEvent):void{ var _local2:ICellRenderer; var _local3:uint; if (!_enabled){ return; }; _local2 = (_arg1.currentTarget as ICellRenderer); _local3 = _local2.listData.index; dispatchEvent(new ListEvent(ListEvent.ITEM_DOUBLE_CLICK, false, true, _local2.listData.column, _local2.listData.row, _local3, _local2.data)); } public function get rowCount():uint{ return (0); } public function isItemSelected(_arg1:Object):Boolean{ return ((selectedItems.indexOf(_arg1) > -1)); } public function set dataProvider(_arg1:DataProvider):void{ if (_dataProvider != null){ _dataProvider.removeEventListener(DataChangeEvent.DATA_CHANGE, handleDataChange); _dataProvider.removeEventListener(DataChangeEvent.PRE_DATA_CHANGE, onPreChange); }; _dataProvider = _arg1; _dataProvider.addEventListener(DataChangeEvent.DATA_CHANGE, handleDataChange, false, 0, true); _dataProvider.addEventListener(DataChangeEvent.PRE_DATA_CHANGE, onPreChange, false, 0, true); clearSelection(); invalidateList(); } override protected function drawLayout():void{ super.drawLayout(); contentScrollRect = listHolder.scrollRect; contentScrollRect.width = availableWidth; contentScrollRect.height = availableHeight; listHolder.scrollRect = contentScrollRect; } public function getItemAt(_arg1:uint):Object{ return (_dataProvider.getItemAt(_arg1)); } override protected function initializeAccessibility():void{ if (SelectableList.createAccessibilityImplementation != null){ SelectableList.createAccessibilityImplementation(this); }; } public function scrollToIndex(_arg1:int):void{ } public function removeItem(_arg1:Object):Object{ return (_dataProvider.removeItem(_arg1)); } public function get dataProvider():DataProvider{ return (_dataProvider); } public function set maxHorizontalScrollPosition(_arg1:Number):void{ _maxHorizontalScrollPosition = _arg1; invalidate(InvalidationType.SIZE); } public function setRendererStyle(_arg1:String, _arg2:Object, _arg3:uint=0):void{ if (rendererStyles[_arg1] == _arg2){ return; }; updatedRendererStyles[_arg1] = _arg2; rendererStyles[_arg1] = _arg2; invalidate(InvalidationType.RENDERER_STYLES); } public function invalidateItemAt(_arg1:uint):void{ var _local2:Object; _local2 = _dataProvider.getItemAt(_arg1); if (_local2 != null){ invalidateItem(_local2); }; } public function set selectedItems(_arg1:Array):void{ var _local2:Array; var _local3:uint; var _local4:int; if (_arg1 == null){ selectedIndices = null; return; }; _local2 = []; _local3 = 0; while (_local3 < _arg1.length) { _local4 = _dataProvider.getItemIndex(_arg1[_local3]); if (_local4 != -1){ _local2.push(_local4); }; _local3++; }; selectedIndices = _local2; } public function clearSelection():void{ selectedIndex = -1; } override public function get maxHorizontalScrollPosition():Number{ return (_maxHorizontalScrollPosition); } public function get selectedItems():Array{ var _local1:Array; var _local2:uint; _local1 = []; _local2 = 0; while (_local2 < _selectedIndices.length) { _local1.push(_dataProvider.getItemAt(_selectedIndices[_local2])); _local2++; }; return (_local1); } public function set selectedIndex(_arg1:int):void{ selectedIndices = ((_arg1)==-1) ? null : [_arg1]; } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, BaseScrollPane.getStyleDefinition())); } } }//package fl.controls
Section 110
//TextInput (fl.controls.TextInput) package fl.controls { import fl.core.*; import flash.display.*; import flash.events.*; import fl.managers.*; import fl.events.*; import flash.text.*; import flash.ui.*; public class TextInput extends UIComponent implements IFocusManagerComponent { protected var _html:Boolean;// = false protected var _savedHTML:String; protected var background:DisplayObject; protected var _editable:Boolean;// = true public var textField:TextField; private static var defaultStyles:Object = {upSkin:"TextInput_upSkin", disabledSkin:"TextInput_disabledSkin", focusRectSkin:null, focusRectPadding:null, textFormat:null, disabledTextFormat:null, textPadding:0, embedFonts:false}; public static var createAccessibilityImplementation:Function; public function TextInput(){ _editable = true; _html = false; super(); } override public function drawFocus(_arg1:Boolean):void{ if (focusTarget != null){ focusTarget.drawFocus(_arg1); return; }; super.drawFocus(_arg1); } public function set imeMode(_arg1:String):void{ _imeMode = _arg1; } override protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((((_arg1 == textField)) || (super.isOurFocus(_arg1)))); } protected function handleKeyDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.ENTER){ dispatchEvent(new ComponentEvent(ComponentEvent.ENTER, true)); }; } public function set text(_arg1:String):void{ textField.text = _arg1; _html = false; invalidate(InvalidationType.DATA); invalidate(InvalidationType.STYLES); } protected function updateTextFieldType():void{ textField.type = (((enabled) && (editable))) ? TextFieldType.INPUT : TextFieldType.DYNAMIC; textField.selectable = enabled; } public function get selectionEndIndex():int{ return (textField.selectionEndIndex); } public function get editable():Boolean{ return (_editable); } override protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; if (_arg1.target == this){ stage.focus = textField; }; _local2 = focusManager; if (((editable) && (_local2))){ _local2.showFocusIndicator = true; if (((textField.selectable) && ((textField.selectionBeginIndex == textField.selectionBeginIndex)))){ setSelection(0, textField.length); }; }; super.focusInHandler(_arg1); if (editable){ setIMEMode(true); }; } public function get selectionBeginIndex():int{ return (textField.selectionBeginIndex); } public function set alwaysShowSelection(_arg1:Boolean):void{ textField.alwaysShowSelection = _arg1; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; updateTextFieldType(); } protected function setEmbedFont(){ var _local1:Object; _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } public function get horizontalScrollPosition():int{ return (textField.scrollH); } public function set condenseWhite(_arg1:Boolean):void{ textField.condenseWhite = _arg1; } public function set displayAsPassword(_arg1:Boolean):void{ textField.displayAsPassword = _arg1; } public function set horizontalScrollPosition(_arg1:int):void{ textField.scrollH = _arg1; } public function get restrict():String{ return (textField.restrict); } public function get textWidth():Number{ return (textField.textWidth); } public function get textHeight():Number{ return (textField.textHeight); } public function set editable(_arg1:Boolean):void{ _editable = _arg1; updateTextFieldType(); } public function get maxChars():int{ return (textField.maxChars); } public function get length():int{ return (textField.length); } public function getLineMetrics(_arg1:int):TextLineMetrics{ return (textField.getLineMetrics(_arg1)); } public function get imeMode():String{ return (_imeMode); } override protected function focusOutHandler(_arg1:FocusEvent):void{ super.focusOutHandler(_arg1); if (editable){ setIMEMode(false); }; } public function set htmlText(_arg1:String):void{ if (_arg1 == ""){ text = ""; return; }; _html = true; _savedHTML = _arg1; textField.htmlText = _arg1; invalidate(InvalidationType.DATA); invalidate(InvalidationType.STYLES); } public function get text():String{ return (textField.text); } override public function get enabled():Boolean{ return (super.enabled); } public function get condenseWhite():Boolean{ return (textField.condenseWhite); } public function get alwaysShowSelection():Boolean{ return (textField.alwaysShowSelection); } override protected function draw():void{ var _local1:Object; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawTextFormat(); drawBackground(); _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; super.draw(); } protected function handleTextInput(_arg1:TextEvent):void{ _arg1.stopPropagation(); dispatchEvent(new TextEvent(TextEvent.TEXT_INPUT, true, false, _arg1.text)); } override protected function configUI():void{ super.configUI(); tabChildren = true; textField = new TextField(); addChild(textField); updateTextFieldType(); textField.addEventListener(TextEvent.TEXT_INPUT, handleTextInput, false, 0, true); textField.addEventListener(Event.CHANGE, handleChange, false, 0, true); textField.addEventListener(KeyboardEvent.KEY_DOWN, handleKeyDown, false, 0, true); } public function setSelection(_arg1:int, _arg2:int):void{ textField.setSelection(_arg1, _arg2); } public function get displayAsPassword():Boolean{ return (textField.displayAsPassword); } public function appendText(_arg1:String):void{ textField.appendText(_arg1); } public function set restrict(_arg1:String):void{ if (((componentInspectorSetting) && ((_arg1 == "")))){ _arg1 = null; }; textField.restrict = _arg1; } public function get htmlText():String{ return (textField.htmlText); } protected function drawBackground():void{ var _local1:DisplayObject; var _local2:String; _local1 = background; _local2 = (enabled) ? "upSkin" : "disabledSkin"; background = getDisplayObjectInstance(getStyleValue(_local2)); if (background == null){ return; }; addChildAt(background, 0); if (((((!((_local1 == null))) && (!((_local1 == background))))) && (contains(_local1)))){ removeChild(_local1); }; } override public function setFocus():void{ stage.focus = textField; } protected function drawLayout():void{ var _local1:Number; _local1 = Number(getStyleValue("textPadding")); if (background != null){ background.width = width; background.height = height; }; textField.width = (width - (2 * _local1)); textField.height = (height - (2 * _local1)); textField.x = (textField.y = _local1); } public function set maxChars(_arg1:int):void{ textField.maxChars = _arg1; } public function get maxHorizontalScrollPosition():int{ return (textField.maxScrollH); } protected function drawTextFormat():void{ var _local1:Object; var _local2:TextFormat; var _local3:TextFormat; _local1 = UIComponent.getStyleDefinition(); _local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); _local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; setEmbedFont(); if (_html){ textField.htmlText = _savedHTML; }; } protected function handleChange(_arg1:Event):void{ _arg1.stopPropagation(); dispatchEvent(new Event(Event.CHANGE, true)); } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 111
//ComponentShim (fl.core.ComponentShim) package fl.core { import flash.display.*; public dynamic class ComponentShim extends MovieClip { } }//package fl.core
Section 112
//InvalidationType (fl.core.InvalidationType) package fl.core { public class InvalidationType { public static const SIZE:String = "size"; public static const ALL:String = "all"; public static const DATA:String = "data"; public static const SCROLL:String = "scroll"; public static const STATE:String = "state"; public static const STYLES:String = "styles"; public static const SELECTED:String = "selected"; public static const RENDERER_STYLES:String = "rendererStyles"; } }//package fl.core
Section 113
//UIComponent (fl.core.UIComponent) package fl.core { import flash.display.*; import flash.events.*; import fl.managers.*; import fl.events.*; import flash.text.*; import flash.utils.*; import flash.system.*; public class UIComponent extends Sprite { protected var _enabled:Boolean;// = true private var _mouseFocusEnabled:Boolean;// = true protected var startHeight:Number; protected var _height:Number; protected var _oldIMEMode:String;// = null protected var startWidth:Number; public var focusTarget:IFocusManagerComponent; protected var errorCaught:Boolean;// = false protected var uiFocusRect:DisplayObject; protected var _width:Number; public var version:String;// = "3.0.0.15" protected var isFocused:Boolean;// = false protected var callLaterMethods:Dictionary; private var _focusEnabled:Boolean;// = true private var tempText:TextField; protected var invalidateFlag:Boolean;// = false protected var _inspector:Boolean;// = false protected var sharedStyles:Object; protected var invalidHash:Object; protected var isLivePreview:Boolean;// = false protected var _imeMode:String;// = null protected var instanceStyles:Object; protected var _x:Number; protected var _y:Number; public static var inCallLaterPhase:Boolean = false; private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)}; public static var createAccessibilityImplementation:Function; private static var focusManagers:Dictionary = new Dictionary(false); public function UIComponent(){ version = "3.0.0.15"; isLivePreview = false; invalidateFlag = false; _enabled = true; isFocused = false; _focusEnabled = true; _mouseFocusEnabled = true; _imeMode = null; _oldIMEMode = null; errorCaught = false; _inspector = false; super(); instanceStyles = {}; sharedStyles = {}; invalidHash = {}; callLaterMethods = new Dictionary(); StyleManager.registerInstance(this); configUI(); invalidate(InvalidationType.ALL); tabEnabled = (this is IFocusManagerComponent); focusRect = false; if (tabEnabled){ addEventListener(FocusEvent.FOCUS_IN, focusInHandler); addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); }; initializeFocusManager(); addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true); } public function drawFocus(_arg1:Boolean):void{ var _local2:Number; isFocused = _arg1; if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){ removeChild(uiFocusRect); uiFocusRect = null; }; if (_arg1){ uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite); if (uiFocusRect == null){ return; }; _local2 = Number(getStyleValue("focusRectPadding")); uiFocusRect.x = -(_local2); uiFocusRect.y = -(_local2); uiFocusRect.width = (width + (_local2 * 2)); uiFocusRect.height = (height + (_local2 * 2)); addChildAt(uiFocusRect, 0); }; } private function callLaterDispatcher(_arg1:Event):void{ var _local2:Dictionary; var _local3:Object; if (_arg1.type == Event.ADDED_TO_STAGE){ removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher); stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); return; }; _arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher); if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); return; }; inCallLaterPhase = true; _local2 = callLaterMethods; for (_local3 in _local2) { _local3(); delete _local2[_local3]; }; inCallLaterPhase = false; } private function addedHandler(_arg1:Event):void{ removeEventListener("addedToStage", addedHandler); initializeFocusManager(); } protected function getStyleValue(_arg1:String):Object{ return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]); } protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((_arg1 == this)); } override public function get scaleX():Number{ return ((width / startWidth)); } override public function get scaleY():Number{ return ((height / startHeight)); } override public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; setSize(width, _arg1); } protected function keyDownHandler(_arg1:KeyboardEvent):void{ } protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; if (isOurFocus((_arg1.target as DisplayObject))){ _local2 = focusManager; if (((_local2) && (_local2.showFocusIndicator))){ drawFocus(true); isFocused = true; }; }; } public function setStyle(_arg1:String, _arg2:Object):void{ if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; instanceStyles[_arg1] = _arg2; invalidate(InvalidationType.STYLES); } override public function get visible():Boolean{ return (super.visible); } public function get componentInspectorSetting():Boolean{ return (_inspector); } override public function get x():Number{ return ((isNaN(_x)) ? super.x : _x); } override public function get y():Number{ return ((isNaN(_y)) ? super.y : _y); } protected function setIMEMode(_arg1:Boolean){ var enabled = _arg1; if (_imeMode != null){ if (enabled){ IME.enabled = true; _oldIMEMode = IME.conversionMode; try { if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _imeMode; }; errorCaught = false; } catch(e:Error) { errorCaught = true; throw (new Error(("IME mode not supported: " + _imeMode))); }; } else { if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _oldIMEMode; }; IME.enabled = false; }; }; } public function set enabled(_arg1:Boolean):void{ if (_arg1 == _enabled){ return; }; _enabled = _arg1; invalidate(InvalidationType.STATE); } public function setSharedStyle(_arg1:String, _arg2:Object):void{ if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; sharedStyles[_arg1] = _arg2; if (instanceStyles[_arg1] == null){ invalidate(InvalidationType.STYLES); }; } protected function keyUpHandler(_arg1:KeyboardEvent):void{ } public function set focusEnabled(_arg1:Boolean):void{ _focusEnabled = _arg1; } override public function set scaleX(_arg1:Number):void{ setSize((startWidth * _arg1), height); } public function get mouseFocusEnabled():Boolean{ return (_mouseFocusEnabled); } override public function set scaleY(_arg1:Number):void{ setSize(width, (startHeight * _arg1)); } protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{ var classDef:Object; var skin = _arg1; classDef = null; if ((skin is Class)){ return ((new (skin) as DisplayObject)); }; if ((skin is DisplayObject)){ (skin as DisplayObject).x = 0; (skin as DisplayObject).y = 0; return ((skin as DisplayObject)); }; try { classDef = getDefinitionByName(skin.toString()); } catch(e:Error) { try { classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object); } catch(e:Error) { }; }; if (classDef == null){ return (null); }; return ((new (classDef) as DisplayObject)); } protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{ var _local3:String; for (_local3 in _arg2) { _arg1.setStyle(_local3, getStyleValue(_arg2[_local3])); }; } protected function beforeComponentParameters():void{ } protected function callLater(_arg1:Function):void{ if (inCallLaterPhase){ return; }; callLaterMethods[_arg1] = true; if (stage != null){ stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); } else { addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); }; } protected function createFocusManager():void{ if (focusManagers[stage] == null){ focusManagers[stage] = new FocusManager(stage); }; } override public function set visible(_arg1:Boolean):void{ var _local2:String; if (super.visible == _arg1){ return; }; super.visible = _arg1; _local2 = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE; dispatchEvent(new ComponentEvent(_local2, true)); } protected function hookAccessibility(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, hookAccessibility); initializeAccessibility(); } public function set componentInspectorSetting(_arg1:Boolean):void{ _inspector = _arg1; if (_inspector){ beforeComponentParameters(); } else { afterComponentParameters(); }; } override public function set x(_arg1:Number):void{ move(_arg1, _y); } public function drawNow():void{ draw(); } override public function set y(_arg1:Number):void{ move(_x, _arg1); } protected function checkLivePreview():Boolean{ var className:String; if (parent == null){ return (false); }; try { className = getQualifiedClassName(parent); } catch(e:Error) { }; return ((className == "fl.livepreview::LivePreviewParent")); } protected function focusOutHandler(_arg1:FocusEvent):void{ if (isOurFocus((_arg1.target as DisplayObject))){ drawFocus(false); isFocused = false; }; } public function set mouseFocusEnabled(_arg1:Boolean):void{ _mouseFocusEnabled = _arg1; } public function getFocus():InteractiveObject{ if (stage){ return (stage.focus); }; return (null); } protected function validate():void{ invalidHash = {}; } override public function get height():Number{ return (_height); } public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{ invalidHash[_arg1] = true; if (_arg2){ this.callLater(draw); }; } public function get enabled():Boolean{ return (_enabled); } protected function getScaleX():Number{ return (super.scaleX); } protected function getScaleY():Number{ return (super.scaleY); } public function get focusEnabled():Boolean{ return (_focusEnabled); } protected function afterComponentParameters():void{ } protected function draw():void{ if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } protected function configUI():void{ var _local1:Number; var _local2:Number; var _local3:Number; isLivePreview = checkLivePreview(); _local1 = rotation; rotation = 0; _local2 = super.width; _local3 = super.height; var _local4 = 1; super.scaleY = _local4; super.scaleX = _local4; setSize(_local2, _local3); move(super.x, super.y); rotation = _local1; startWidth = _local2; startHeight = _local3; if (numChildren > 0){ removeChildAt(0); }; } protected function setScaleX(_arg1:Number):void{ super.scaleX = _arg1; } protected function setScaleY(_arg1:Number):void{ super.scaleY = _arg1; } private function initializeFocusManager():void{ if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true); } else { createFocusManager(); }; } public function set focusManager(_arg1:IFocusManager):void{ UIComponent.focusManagers[this] = _arg1; } public function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } protected function isInvalid(_arg1:String, ... _args):Boolean{ if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){ return (true); }; while (_args.length > 0) { if (invalidHash[_args.pop()]){ return (true); }; }; return (false); } public function setSize(_arg1:Number, _arg2:Number):void{ _width = _arg1; _height = _arg2; invalidate(InvalidationType.SIZE); dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false)); } override public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; setSize(_arg1, height); } public function setFocus():void{ if (stage){ stage.focus = this; }; } protected function initializeAccessibility():void{ if (UIComponent.createAccessibilityImplementation != null){ UIComponent.createAccessibilityImplementation(this); }; } public function get focusManager():IFocusManager{ var _local1:DisplayObject; _local1 = this; while (_local1) { if (UIComponent.focusManagers[_local1] != null){ return (IFocusManager(UIComponent.focusManagers[_local1])); }; _local1 = _local1.parent; }; return (null); } override public function get width():Number{ return (_width); } public function move(_arg1:Number, _arg2:Number):void{ _x = _arg1; _y = _arg2; super.x = Math.round(_arg1); super.y = Math.round(_arg2); dispatchEvent(new ComponentEvent(ComponentEvent.MOVE)); } public function validateNow():void{ invalidate(InvalidationType.ALL, false); draw(); } public function getStyle(_arg1:String):Object{ return (instanceStyles[_arg1]); } public static function getStyleDefinition():Object{ return (defaultStyles); } public static function mergeStyles(... _args):Object{ var _local2:Object; var _local3:uint; var _local4:uint; var _local5:Object; var _local6:String; _local2 = {}; _local3 = _args.length; _local4 = 0; while (_local4 < _local3) { _local5 = _args[_local4]; for (_local6 in _local5) { if (_local2[_local6] != null){ } else { _local2[_local6] = _args[_local4][_local6]; }; }; _local4++; }; return (_local2); } } }//package fl.core
Section 114
//DataProvider (fl.data.DataProvider) package fl.data { import flash.events.*; import fl.events.*; public class DataProvider extends EventDispatcher { protected var data:Array; public function DataProvider(_arg1:Object=null){ if (_arg1 == null){ data = []; } else { data = getDataFromObject(_arg1); }; } protected function dispatchPreChangeEvent(_arg1:String, _arg2:Array, _arg3:int, _arg4:int):void{ dispatchEvent(new DataChangeEvent(DataChangeEvent.PRE_DATA_CHANGE, _arg1, _arg2, _arg3, _arg4)); } public function invalidateItemAt(_arg1:int):void{ checkIndex(_arg1, (data.length - 1)); dispatchChangeEvent(DataChangeType.INVALIDATE, [data[_arg1]], _arg1, _arg1); } public function getItemIndex(_arg1:Object):int{ return (data.indexOf(_arg1)); } protected function getDataFromObject(_arg1:Object):Array{ var _local2:Array; var _local3:Array; var _local4:uint; var _local5:Object; var _local6:XML; var _local7:XMLList; var _local8:XML; var _local9:XMLList; var _local10:XML; var _local11:XMLList; var _local12:XML; if ((_arg1 is Array)){ _local3 = (_arg1 as Array); if (_local3.length > 0){ if ((((_local3[0] is String)) || ((_local3[0] is Number)))){ _local2 = []; _local4 = 0; while (_local4 < _local3.length) { _local5 = {label:String(_local3[_local4]), data:_local3[_local4]}; _local2.push(_local5); _local4++; }; return (_local2); }; }; return (_arg1.concat()); } else { if ((_arg1 is DataProvider)){ return (_arg1.toArray()); }; if ((_arg1 is XML)){ _local6 = (_arg1 as XML); _local2 = []; _local7 = _local6.*; for each (_local8 in _local7) { _arg1 = {}; _local9 = _local8.attributes(); for each (_local10 in _local9) { _arg1[_local10.localName()] = _local10.toString(); }; _local11 = _local8.*; for each (_local12 in _local11) { if (_local12.hasSimpleContent()){ _arg1[_local12.localName()] = _local12.toString(); }; }; _local2.push(_arg1); }; return (_local2); //unresolved jump }; }; throw (new ((!NULL! + !NULL!) + " to Array or DataProvider.").TypeError(!NULL!)); } public function removeItemAt(_arg1:uint):Object{ var _local2:Array; checkIndex(_arg1, (data.length - 1)); dispatchPreChangeEvent(DataChangeType.REMOVE, data.slice(_arg1, (_arg1 + 1)), _arg1, _arg1); _local2 = data.splice(_arg1, 1); dispatchChangeEvent(DataChangeType.REMOVE, _local2, _arg1, _arg1); return (_local2[0]); } public function addItem(_arg1:Object):void{ dispatchPreChangeEvent(DataChangeType.ADD, [_arg1], (data.length - 1), (data.length - 1)); data.push(_arg1); dispatchChangeEvent(DataChangeType.ADD, [_arg1], (data.length - 1), (data.length - 1)); } public function sortOn(_arg1:Object, _arg2:Object=null){ var _local3:Array; dispatchPreChangeEvent(DataChangeType.SORT, data.concat(), 0, (data.length - 1)); _local3 = data.sortOn(_arg1, _arg2); dispatchChangeEvent(DataChangeType.SORT, data.concat(), 0, (data.length - 1)); return (_local3); } public function sort(... _args){ var _local2:Array; dispatchPreChangeEvent(DataChangeType.SORT, data.concat(), 0, (data.length - 1)); _local2 = data.sort.apply(data, _args); dispatchChangeEvent(DataChangeType.SORT, data.concat(), 0, (data.length - 1)); return (_local2); } public function addItems(_arg1:Object):void{ addItemsAt(_arg1, data.length); } public function concat(_arg1:Object):void{ addItems(_arg1); } public function clone():DataProvider{ return (new DataProvider(data)); } public function toArray():Array{ return (data.concat()); } public function get length():uint{ return (data.length); } public function addItemAt(_arg1:Object, _arg2:uint):void{ checkIndex(_arg2, data.length); dispatchPreChangeEvent(DataChangeType.ADD, [_arg1], _arg2, _arg2); data.splice(_arg2, 0, _arg1); dispatchChangeEvent(DataChangeType.ADD, [_arg1], _arg2, _arg2); } public function getItemAt(_arg1:uint):Object{ checkIndex(_arg1, (data.length - 1)); return (data[_arg1]); } override public function toString():String{ return ((("DataProvider [" + data.join(" , ")) + "]")); } public function invalidateItem(_arg1:Object):void{ var _local2:uint; _local2 = getItemIndex(_arg1); if (_local2 == -1){ return; }; invalidateItemAt(_local2); } protected function dispatchChangeEvent(_arg1:String, _arg2:Array, _arg3:int, _arg4:int):void{ dispatchEvent(new DataChangeEvent(DataChangeEvent.DATA_CHANGE, _arg1, _arg2, _arg3, _arg4)); } protected function checkIndex(_arg1:int, _arg2:int):void{ if ((((_arg1 > _arg2)) || ((_arg1 < 0)))){ throw (new RangeError((((("DataProvider index (" + _arg1) + ") is not in acceptable range (0 - ") + _arg2) + ")"))); }; } public function addItemsAt(_arg1:Object, _arg2:uint):void{ var _local3:Array; checkIndex(_arg2, data.length); _local3 = getDataFromObject(_arg1); dispatchPreChangeEvent(DataChangeType.ADD, _local3, _arg2, ((_arg2 + _local3.length) - 1)); data.splice.apply(data, [_arg2, 0].concat(_local3)); dispatchChangeEvent(DataChangeType.ADD, _local3, _arg2, ((_arg2 + _local3.length) - 1)); } public function replaceItem(_arg1:Object, _arg2:Object):Object{ var _local3:int; _local3 = getItemIndex(_arg2); if (_local3 != -1){ return (replaceItemAt(_arg1, _local3)); }; return (null); } public function removeItem(_arg1:Object):Object{ var _local2:int; _local2 = getItemIndex(_arg1); if (_local2 != -1){ return (removeItemAt(_local2)); }; return (null); } public function merge(_arg1:Object):void{ var _local2:Array; var _local3:uint; var _local4:uint; var _local5:uint; var _local6:Object; _local2 = getDataFromObject(_arg1); _local3 = _local2.length; _local4 = data.length; dispatchPreChangeEvent(DataChangeType.ADD, data.slice(_local4, data.length), _local4, (this.data.length - 1)); _local5 = 0; while (_local5 < _local3) { _local6 = _local2[_local5]; if (getItemIndex(_local6) == -1){ data.push(_local6); }; _local5++; }; if (data.length > _local4){ dispatchChangeEvent(DataChangeType.ADD, data.slice(_local4, data.length), _local4, (this.data.length - 1)); } else { dispatchChangeEvent(DataChangeType.ADD, [], -1, -1); }; } public function replaceItemAt(_arg1:Object, _arg2:uint):Object{ var _local3:Array; checkIndex(_arg2, (data.length - 1)); _local3 = [data[_arg2]]; dispatchPreChangeEvent(DataChangeType.REPLACE, _local3, _arg2, _arg2); data[_arg2] = _arg1; dispatchChangeEvent(DataChangeType.REPLACE, _local3, _arg2, _arg2); return (_local3[0]); } public function invalidate():void{ dispatchEvent(new DataChangeEvent(DataChangeEvent.DATA_CHANGE, DataChangeType.INVALIDATE_ALL, data.concat(), 0, data.length)); } public function removeAll():void{ var _local1:Array; _local1 = data.concat(); dispatchPreChangeEvent(DataChangeType.REMOVE_ALL, _local1, 0, _local1.length); data = []; dispatchChangeEvent(DataChangeType.REMOVE_ALL, _local1, 0, _local1.length); } } }//package fl.data
Section 115
//SimpleCollectionItem (fl.data.SimpleCollectionItem) package fl.data { public dynamic class SimpleCollectionItem { public var label:String; public var data:String; public function toString():String{ return ((((("[SimpleCollectionItem: " + label) + ",") + data) + "]")); } } }//package fl.data
Section 116
//ComponentEvent (fl.events.ComponentEvent) package fl.events { import flash.events.*; public class ComponentEvent extends Event { public static const HIDE:String = "hide"; public static const BUTTON_DOWN:String = "buttonDown"; public static const MOVE:String = "move"; public static const RESIZE:String = "resize"; public static const ENTER:String = "enter"; public static const LABEL_CHANGE:String = "labelChange"; public static const SHOW:String = "show"; public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function toString():String{ return (formatToString("ComponentEvent", "type", "bubbles", "cancelable")); } override public function clone():Event{ return (new ComponentEvent(type, bubbles, cancelable)); } } }//package fl.events
Section 117
//DataChangeEvent (fl.events.DataChangeEvent) package fl.events { import flash.events.*; public class DataChangeEvent extends Event { protected var _items:Array; protected var _endIndex:uint; protected var _changeType:String; protected var _startIndex:uint; public static const PRE_DATA_CHANGE:String = "preDataChange"; public static const DATA_CHANGE:String = "dataChange"; public function DataChangeEvent(_arg1:String, _arg2:String, _arg3:Array, _arg4:int=-1, _arg5:int=-1):void{ super(_arg1); _changeType = _arg2; _startIndex = _arg4; _items = _arg3; _endIndex = ((_arg5)==-1) ? _startIndex : _arg5; } public function get changeType():String{ return (_changeType); } public function get startIndex():uint{ return (_startIndex); } public function get items():Array{ return (_items); } override public function clone():Event{ return (new DataChangeEvent(type, _changeType, _items, _startIndex, _endIndex)); } override public function toString():String{ return (formatToString("DataChangeEvent", "type", "changeType", "startIndex", "endIndex", "bubbles", "cancelable")); } public function get endIndex():uint{ return (_endIndex); } } }//package fl.events
Section 118
//DataChangeType (fl.events.DataChangeType) package fl.events { public class DataChangeType { public static const ADD:String = "add"; public static const REMOVE:String = "remove"; public static const REMOVE_ALL:String = "removeAll"; public static const CHANGE:String = "change"; public static const REPLACE:String = "replace"; public static const INVALIDATE:String = "invalidate"; public static const INVALIDATE_ALL:String = "invalidateAll"; public static const SORT:String = "sort"; } }//package fl.events
Section 119
//ListEvent (fl.events.ListEvent) package fl.events { import flash.events.*; public class ListEvent extends Event { protected var _index:int; protected var _item:Object; protected var _columnIndex:int; protected var _rowIndex:int; public static const ITEM_DOUBLE_CLICK:String = "itemDoubleClick"; public static const ITEM_ROLL_OUT:String = "itemRollOut"; public static const ITEM_ROLL_OVER:String = "itemRollOver"; public static const ITEM_CLICK:String = "itemClick"; public function ListEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:int=-1, _arg5:int=-1, _arg6:int=-1, _arg7:Object=null){ super(_arg1, _arg2, _arg3); _rowIndex = _arg5; _columnIndex = _arg4; _index = _arg6; _item = _arg7; } public function get rowIndex():Object{ return (_rowIndex); } public function get index():int{ return (_index); } public function get item():Object{ return (_item); } public function get columnIndex():int{ return (_columnIndex); } override public function clone():Event{ return (new ListEvent(type, bubbles, cancelable, _columnIndex, _rowIndex)); } override public function toString():String{ return (formatToString("ListEvent", "type", "bubbles", "cancelable", "columnIndex", "rowIndex", "index", "item")); } } }//package fl.events
Section 120
//ScrollEvent (fl.events.ScrollEvent) package fl.events { import flash.events.*; public class ScrollEvent extends Event { private var _position:Number; private var _direction:String; private var _delta:Number; public static const SCROLL:String = "scroll"; public function ScrollEvent(_arg1:String, _arg2:Number, _arg3:Number){ super(ScrollEvent.SCROLL, false, false); _direction = _arg1; _delta = _arg2; _position = _arg3; } override public function clone():Event{ return (new ScrollEvent(_direction, _delta, _position)); } public function get position():Number{ return (_position); } override public function toString():String{ return (formatToString("ScrollEvent", "type", "bubbles", "cancelable", "direction", "delta", "position")); } public function get delta():Number{ return (_delta); } public function get direction():String{ return (_direction); } } }//package fl.events
Section 121
//FocusManager (fl.managers.FocusManager) package fl.managers { import fl.core.*; import fl.controls.*; import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; import flash.ui.*; public class FocusManager implements IFocusManager { private var focusableObjects:Dictionary; private var _showFocusIndicator:Boolean;// = true private var defButton:Button; private var focusableCandidates:Array; private var _form:DisplayObjectContainer; private var _defaultButtonEnabled:Boolean;// = true private var activated:Boolean;// = false private var _defaultButton:Button; private var calculateCandidates:Boolean;// = true private var lastFocus:InteractiveObject; private var lastAction:String; public function FocusManager(_arg1:DisplayObjectContainer){ activated = false; calculateCandidates = true; _showFocusIndicator = true; _defaultButtonEnabled = true; super(); focusableObjects = new Dictionary(true); if (_arg1 != null){ _form = _arg1; addFocusables(DisplayObject(_arg1)); _arg1.addEventListener(Event.ADDED, addedHandler); _arg1.addEventListener(Event.REMOVED, removedHandler); activate(); }; } public function get showFocusIndicator():Boolean{ return (_showFocusIndicator); } private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{ var _local5:int; var _local6:int; var _local7:DisplayObject; var _local8:IFocusManagerGroup; var _local9:int; var _local10:DisplayObject; var _local11:IFocusManagerGroup; _local5 = focusableCandidates.length; _local6 = _arg1; while (true) { if (_arg2){ _arg1--; } else { _arg1++; }; if (_arg3){ if (((_arg2) && ((_arg1 < 0)))){ break; }; if (((!(_arg2)) && ((_arg1 == _local5)))){ break; }; } else { _arg1 = ((_arg1 + _local5) % _local5); if (_local6 == _arg1){ break; }; }; if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){ _local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1])); if ((_local7 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local7); _local9 = 0; while (_local9 < focusableCandidates.length) { _local10 = focusableCandidates[_local9]; if ((_local10 is IFocusManagerGroup)){ _local11 = IFocusManagerGroup(_local10); if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){ _arg1 = _local9; break; }; }; _local9++; }; }; return (_arg1); }; }; return (_arg1); } public function set form(_arg1:DisplayObjectContainer):void{ _form = _arg1; } private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{ var focusable:IFocusManagerComponent; var io:InteractiveObject; var doc:DisplayObjectContainer; var i:int; var child:DisplayObject; var o = _arg1; var skipTopLevel = _arg2; if (!skipTopLevel){ if ((o is IFocusManagerComponent)){ focusable = IFocusManagerComponent(o); if (focusable.focusEnabled){ if (((focusable.tabEnabled) && (isTabVisible(o)))){ focusableObjects[o] = true; calculateCandidates = true; }; o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; } else { if ((o is InteractiveObject)){ io = (o as InteractiveObject); if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){ focusableObjects[io] = true; calculateCandidates = true; }; io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; }; }; if ((o is DisplayObjectContainer)){ doc = DisplayObjectContainer(o); o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){ i = 0; while (i < doc.numChildren) { try { child = doc.getChildAt(i); if (child != null){ addFocusables(doc.getChildAt(i)); }; } catch(error:SecurityError) { }; i = (i + 1); }; }; }; } private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{ return (_arg1.getChildIndex(_arg2)); } private function mouseFocusChangeHandler(_arg1:FocusEvent):void{ if ((_arg1.relatedObject is TextField)){ return; }; _arg1.preventDefault(); } private function focusOutHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; _local2 = (_arg1.target as InteractiveObject); } private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{ var _local3:IFocusManagerGroup; if (!isEnabledAndVisible(_arg1)){ return (false); }; if ((_arg1 is IFocusManagerGroup)){ _local3 = IFocusManagerGroup(_arg1); if (_arg2 == _local3.groupName){ return (false); }; }; return (true); } public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{ var _local2:InteractiveObject; _local2 = _arg1; while (_arg1) { if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){ return (_arg1); }; _arg1 = _arg1.parent; }; return (_local2); } private function sortFocusableObjectsTabIndex():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){ focusableCandidates.push(_local2); }; }; focusableCandidates.sort(sortByTabIndex); } private function removeFocusables(_arg1:DisplayObject):void{ var _local2:Object; var _local3:DisplayObject; if ((_arg1 is DisplayObjectContainer)){ _arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); _arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); for (_local2 in focusableObjects) { _local3 = DisplayObject(_local2); if (DisplayObjectContainer(_arg1).contains(_local3)){ if (_local3 == lastFocus){ lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local2]; calculateCandidates = true; }; }; }; } private function addedHandler(_arg1:Event):void{ var _local2:DisplayObject; _local2 = DisplayObject(_arg1.target); if (_local2.stage){ addFocusables(DisplayObject(_arg1.target)); }; } private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{ while (_arg1 != InteractiveObject(form)) { if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){ return (_arg1); }; _arg1 = _arg1.parent; if (_arg1 == null){ break; }; }; return (null); } private function tabChildrenChangeHandler(_arg1:Event):void{ var _local2:DisplayObjectContainer; if (_arg1.target != _arg1.currentTarget){ return; }; calculateCandidates = true; _local2 = DisplayObjectContainer(_arg1.target); if (_local2.tabChildren){ addFocusables(_local2, true); } else { removeFocusables(_local2); }; } public function sendDefaultButtonEvent():void{ defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK)); } public function getFocus():InteractiveObject{ var _local1:InteractiveObject; _local1 = form.stage.focus; return (findFocusManagerComponent(_local1)); } private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; var _local3:TextField; var _local4:SimpleButton; _local2 = DisplayObject(form).parent; while (_arg1 != _local2) { if ((_arg1 is UIComponent)){ if (!UIComponent(_arg1).enabled){ return (false); }; } else { if ((_arg1 is TextField)){ _local3 = TextField(_arg1); if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){ return (false); }; } else { if ((_arg1 is SimpleButton)){ _local4 = SimpleButton(_arg1); if (!_local4.enabled){ return (false); }; }; }; }; if (!_arg1.visible){ return (false); }; _arg1 = _arg1.parent; }; return (true); } public function set defaultButton(_arg1:Button):void{ var _local2:Button; _local2 = (_arg1) ? Button(_arg1) : null; if (_local2 != _defaultButton){ if (_defaultButton){ _defaultButton.emphasized = false; }; if (defButton){ defButton.emphasized = false; }; _defaultButton = _local2; defButton = _local2; if (_local2){ _local2.emphasized = true; }; }; } private function deactivateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); } public function setFocus(_arg1:InteractiveObject):void{ if ((_arg1 is IFocusManagerComponent)){ IFocusManagerComponent(_arg1).setFocus(); } else { form.stage.focus = _arg1; }; } private function setFocusToNextObject(_arg1:FocusEvent):void{ var _local2:InteractiveObject; if (!hasFocusableObjects()){ return; }; _local2 = getNextFocusManagerComponent(_arg1.shiftKey); if (_local2){ setFocus(_local2); }; } private function hasFocusableObjects():Boolean{ var _local1:Object; for (_local1 in focusableObjects) { return (true); }; return (false); } private function tabIndexChangeHandler(_arg1:Event):void{ calculateCandidates = true; } private function sortFocusableObjects():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){ sortFocusableObjectsTabIndex(); return; }; focusableCandidates.push(_local2); }; focusableCandidates.sort(sortByDepth); } private function keyFocusChangeHandler(_arg1:FocusEvent):void{ showFocusIndicator = true; if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){ setFocusToNextObject(_arg1); _arg1.preventDefault(); }; } private function getIndexOfFocusedObject(_arg1:DisplayObject):int{ var _local2:int; var _local3:int; _local2 = focusableCandidates.length; _local3 = 0; _local3 = 0; while (_local3 < _local2) { if (focusableCandidates[_local3] == _arg1){ return (_local3); }; _local3++; }; return (-1); } public function hideFocus():void{ } private function removedHandler(_arg1:Event):void{ var _local2:int; var _local3:DisplayObject; var _local4:InteractiveObject; _local3 = DisplayObject(_arg1.target); if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){ if (_local3 == lastFocus){ IFocusManagerComponent(lastFocus).drawFocus(false); lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local3]; calculateCandidates = true; } else { if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){ _local4 = (_local3 as InteractiveObject); if (_local4){ if (_local4 == lastFocus){ lastFocus = null; }; delete focusableObjects[_local4]; calculateCandidates = true; }; _local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); }; }; removeFocusables(_local3); } private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{ var _local3:String; var _local4:String; var _local5:int; var _local6:String; var _local7:String; var _local8:String; var _local9:DisplayObject; var _local10:DisplayObject; _local3 = ""; _local4 = ""; _local8 = "0000"; _local9 = DisplayObject(_arg1); _local10 = DisplayObject(_arg2); while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) { _local5 = getChildIndex(_local9.parent, _local9); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local3 = (_local7 + _local3); _local9 = _local9.parent; }; while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) { _local5 = getChildIndex(_local10.parent, _local10); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local4 = (_local7 + _local4); _local10 = _local10.parent; }; return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0); } public function get defaultButton():Button{ return (_defaultButton); } private function activateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); if (lastFocus){ if ((lastFocus is IFocusManagerComponent)){ IFocusManagerComponent(lastFocus).setFocus(); } else { form.stage.focus = lastFocus; }; }; lastAction = "ACTIVATE"; } public function showFocus():void{ } public function set defaultButtonEnabled(_arg1:Boolean):void{ _defaultButtonEnabled = _arg1; } public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{ var _local2:DisplayObject; var _local3:String; var _local4:int; var _local5:Boolean; var _local6:int; var _local7:int; var _local8:IFocusManagerGroup; if (!hasFocusableObjects()){ return (null); }; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; _local2 = form.stage.focus; _local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2))); _local3 = ""; if ((_local2 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local2); _local3 = _local8.groupName; }; _local4 = getIndexOfFocusedObject(_local2); _local5 = false; _local6 = _local4; if (_local4 == -1){ if (_arg1){ _local4 = focusableCandidates.length; }; _local5 = true; }; _local7 = getIndexOfNextObject(_local4, _arg1, _local5, _local3); return (findFocusManagerComponent(focusableCandidates[_local7])); } private function mouseDownHandler(_arg1:MouseEvent):void{ var _local2:InteractiveObject; if (_arg1.isDefaultPrevented()){ return; }; _local2 = getTopLevelFocusTarget(InteractiveObject(_arg1.target)); if (!_local2){ return; }; showFocusIndicator = false; if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){ setFocus(_local2); }; lastAction = "MOUSEDOWN"; } private function isTabVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; _local2 = _arg1.parent; while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) { if (!_local2.tabChildren){ return (false); }; _local2 = _local2.parent; }; return (true); } public function get nextTabIndex():int{ return (0); } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.TAB){ lastAction = "KEY"; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; }; if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){ sendDefaultButtonEvent(); }; } private function focusInHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; var _local3:Button; _local2 = InteractiveObject(_arg1.target); if (form.contains(_local2)){ lastFocus = findFocusManagerComponent(InteractiveObject(_local2)); if ((lastFocus is Button)){ _local3 = Button(lastFocus); if (defButton){ defButton.emphasized = false; defButton = _local3; _local3.emphasized = true; }; } else { if (((defButton) && (!((defButton == _defaultButton))))){ defButton.emphasized = false; defButton = _defaultButton; _defaultButton.emphasized = true; }; }; }; } private function tabEnabledChangeHandler(_arg1:Event):void{ var _local2:InteractiveObject; var _local3:Boolean; calculateCandidates = true; _local2 = InteractiveObject(_arg1.target); _local3 = (focusableObjects[_local2] == true); if (_local2.tabEnabled){ if (((!(_local3)) && (isTabVisible(_local2)))){ if (!(_local2 is IFocusManagerComponent)){ _local2.focusRect = false; }; focusableObjects[_local2] = true; }; } else { if (_local3){ delete focusableObjects[_local2]; }; }; } public function set showFocusIndicator(_arg1:Boolean):void{ _showFocusIndicator = _arg1; } public function get form():DisplayObjectContainer{ return (_form); } private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{ return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2)); } public function activate():void{ if (activated){ return; }; form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true); form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true); form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true); form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true); form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = true; if (lastFocus){ setFocus(lastFocus); }; } public function deactivate():void{ form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler); form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler); form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.removeEventListener(Event.ACTIVATE, activateHandler); form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler); form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = false; } public function get defaultButtonEnabled():Boolean{ return (_defaultButtonEnabled); } } }//package fl.managers
Section 122
//IFocusManager (fl.managers.IFocusManager) package fl.managers { import fl.controls.*; import flash.display.*; public interface IFocusManager { function getFocus():InteractiveObject; function deactivate():void; function set defaultButton(_arg1:Button):void; function set showFocusIndicator(_arg1:Boolean):void; function get defaultButtonEnabled():Boolean; function get nextTabIndex():int; function get defaultButton():Button; function get showFocusIndicator():Boolean; function setFocus(_arg1:InteractiveObject):void; function activate():void; function showFocus():void; function set defaultButtonEnabled(_arg1:Boolean):void; function hideFocus():void; function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject; function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject; } }//package fl.managers
Section 123
//IFocusManagerComponent (fl.managers.IFocusManagerComponent) package fl.managers { public interface IFocusManagerComponent { function set focusEnabled(_arg1:Boolean):void; function drawFocus(_arg1:Boolean):void; function setFocus():void; function get focusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function get mouseFocusEnabled():Boolean; } }//package fl.managers
Section 124
//IFocusManagerGroup (fl.managers.IFocusManagerGroup) package fl.managers { public interface IFocusManagerGroup { function set groupName(_arg1:String):void; function set selected(_arg1:Boolean):void; function get groupName():String; function get selected():Boolean; } }//package fl.managers
Section 125
//StyleManager (fl.managers.StyleManager) package fl.managers { import fl.core.*; import flash.text.*; import flash.utils.*; public class StyleManager { private var globalStyles:Object; private var classToDefaultStylesDict:Dictionary; private var styleToClassesHash:Object; private var classToStylesDict:Dictionary; private var classToInstancesDict:Dictionary; private static var _instance:StyleManager; public function StyleManager(){ styleToClassesHash = {}; classToInstancesDict = new Dictionary(true); classToStylesDict = new Dictionary(true); classToDefaultStylesDict = new Dictionary(true); globalStyles = UIComponent.getStyleDefinition(); } public static function clearComponentStyle(_arg1:Object, _arg2:String):void{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){ delete _local4[_arg2]; invalidateComponentStyle(_local3, _arg2); }; } private static function getClassDef(_arg1:Object):Class{ var component = _arg1; if ((component is Class)){ return ((component as Class)); }; try { return ((getDefinitionByName(getQualifiedClassName(component)) as Class)); } catch(e:Error) { if ((component is UIComponent)){ try { return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class)); } catch(e:Error) { }; }; }; return (null); } public static function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Class; var _local5:Object; _local4 = getClassDef(_arg1); _local5 = getInstance().classToStylesDict[_local4]; if (_local5 == null){ _local5 = (getInstance().classToStylesDict[_local4] = {}); }; if (_local5 == _arg3){ return; }; _local5[_arg2] = _arg3; invalidateComponentStyle(_local4, _arg2); } private static function setSharedStyles(_arg1:UIComponent):void{ var _local2:StyleManager; var _local3:Class; var _local4:Object; var _local5:String; _local2 = getInstance(); _local3 = getClassDef(_arg1); _local4 = _local2.classToDefaultStylesDict[_local3]; for (_local5 in _local4) { _arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5)); }; } public static function getComponentStyle(_arg1:Object, _arg2:String):Object{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; return (((_local4)==null) ? null : _local4[_arg2]); } private static function getInstance(){ if (_instance == null){ _instance = new (StyleManager); }; return (_instance); } private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{ var _local3:Dictionary; var _local4:Object; var _local5:UIComponent; _local3 = getInstance().classToInstancesDict[_arg1]; if (_local3 == null){ return; }; for (_local4 in _local3) { _local5 = (_local4 as UIComponent); if (_local5 == null){ } else { _local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2)); }; }; } private static function invalidateStyle(_arg1:String):void{ var _local2:Dictionary; var _local3:Object; _local2 = getInstance().styleToClassesHash[_arg1]; if (_local2 == null){ return; }; for (_local3 in _local2) { invalidateComponentStyle(Class(_local3), _arg1); }; } public static function registerInstance(_arg1:UIComponent):void{ var inst:StyleManager; var classDef:Class; var target:Class; var defaultStyles:Object; var styleToClasses:Object; var n:String; var instance = _arg1; inst = getInstance(); classDef = getClassDef(instance); if (classDef == null){ return; }; if (inst.classToInstancesDict[classDef] == null){ inst.classToInstancesDict[classDef] = new Dictionary(true); target = classDef; while (defaultStyles == null) { if (target["getStyleDefinition"] != null){ defaultStyles = target["getStyleDefinition"](); break; }; try { target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class); } catch(err:Error) { try { target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class); } catch(e:Error) { defaultStyles = UIComponent.getStyleDefinition(); break; }; }; }; styleToClasses = inst.styleToClassesHash; for (n in defaultStyles) { if (styleToClasses[n] == null){ styleToClasses[n] = new Dictionary(true); }; styleToClasses[n][classDef] = true; }; inst.classToDefaultStylesDict[classDef] = defaultStyles; inst.classToStylesDict[classDef] = {}; }; inst.classToInstancesDict[classDef][instance] = true; setSharedStyles(instance); } public static function getStyle(_arg1:String):Object{ return (getInstance().globalStyles[_arg1]); } private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{ var _local3:Class; var _local4:StyleManager; var _local5:Object; _local3 = getClassDef(_arg1); _local4 = getInstance(); _local5 = _local4.classToStylesDict[_local3][_arg2]; if (_local5 != null){ return (_local5); }; _local5 = _local4.globalStyles[_arg2]; if (_local5 != null){ return (_local5); }; return (_local4.classToDefaultStylesDict[_local3][_arg2]); } public static function setStyle(_arg1:String, _arg2:Object):void{ var _local3:Object; _local3 = getInstance().globalStyles; if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; _local3[_arg1] = _arg2; invalidateStyle(_arg1); } } }//package fl.managers
Section 126
//None (fl.transitions.easing.None) package fl.transitions.easing { public class None { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package fl.transitions.easing
Section 127
//Tween (fl.transitions.Tween) package fl.transitions { import flash.display.*; import flash.events.*; import flash.utils.*; public class Tween extends EventDispatcher { private var _position:Number;// = NAN public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var isPlaying:Boolean;// = false private var _fps:Number;// = NAN private var _time:Number;// = NAN public var begin:Number;// = NAN private var _finish:Number;// = NAN public var change:Number;// = NAN public var looping:Boolean;// = false private var _intervalID:uint;// = 0 public var func:Function; private var _timer:Timer;// = null private var _startTime:Number;// = NAN public var prop:String;// = "" private var _duration:Number;// = NAN public var obj:Object;// = null public var useSeconds:Boolean;// = false protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ this.func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } public function set FPS(_arg1:Number):void{ var _local2:Boolean = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get finish():Number{ return ((this.begin + this.change)); } public function get duration():Number{ return (this._duration); } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function get position():Number{ return (this.getPosition(this._time)); } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function fforward():void{ this.time = this._duration; this.fixTime(); } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } public function yoyo():void{ this.continueTo(this.begin, this.time); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function get FPS():Number{ return (this._fps); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function get time():Number{ return (this._time); } private function update():void{ this.setPosition(this.getPosition(this._time)); } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } } }//package fl.transitions
Section 128
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var position:Number;// = NAN public var time:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_LOOP:String = "motionLoop"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_RESUME:String = "motionResume"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 129
//Base (TheGame.GameTemplate.Base) package TheGame.GameTemplate { import flash.display.*; public class Base extends MovieClip { public function Base(){ tabEnabled = false; } public function afterCreate(){ } public function beforeDelete(){ } function beforeDeleteForAll(_arg1:DisplayObjectContainer){ var _local3:*; if (_arg1 != null){ if ((_arg1 is Base)){ (_arg1 as Base).beforeDelete(); } else { if ((_arg1 is BaseSprite)){ (_arg1 as BaseSprite).beforeDelete(); }; }; }; var _local2:* = 0; while (_local2 < _arg1.numChildren) { _local3 = _arg1.getChildAt(_local2); if ((_local3 is DisplayObjectContainer)){ beforeDeleteForAll(_local3); }; _local2++; }; } } }//package TheGame.GameTemplate
Section 130
//BaseSprite (TheGame.GameTemplate.BaseSprite) package TheGame.GameTemplate { import flash.display.*; public class BaseSprite extends Sprite { public function afterCreate(){ } public function beforeDelete(){ } } }//package TheGame.GameTemplate
Section 131
//ButtonSoundOnOff (TheGame.GameTemplate.ButtonSoundOnOff) package TheGame.GameTemplate { import flash.display.*; import flash.events.*; import TheGame.*; public class ButtonSoundOnOff extends Base { var mouth_mc:MovieClip; var head_mc:MovieClip; public var inside_mc:MovieClip; var frameMouth:Number;// = 5 var myGame:Game; public function ButtonSoundOnOff(){ head_mc = inside_mc.head_mc_; mouth_mc = inside_mc.head_mc_.mouth_mc_; this.buttonMode = true; this.addEventListener(MouseEvent.CLICK, onClickSound); this.addEventListener(MouseEvent.MOUSE_OVER, onMouseOverSound); this.addEventListener(MouseEvent.MOUSE_OUT, onMouseOutSound); this.scaleX = (this.scaleY = 1); } public function initButton(_arg1:Game){ myGame = _arg1; setVolOnOff(1); mouth_mc.gotoAndStop(frameMouth); } function onMouseOverSound(_arg1:Event){ if (myGame.flagSoundOn){ mouth_mc.play(); }; } function forOnMouseOutSound(){ if (myGame.flagSoundOn){ mouth_mc.gotoAndStop(frameMouth); }; } function onClickSound(_arg1:Event){ myGame.flagSoundOn = !(myGame.flagSoundOn); setVolOnOff(1); mouth_mc.visible = (myGame.flagSoundOn) ? true : false; } function onMouseOutSound(_arg1:Event){ forOnMouseOutSound(); } override public function beforeDelete(){ this.removeEventListener(MouseEvent.CLICK, onClickSound); this.removeEventListener(MouseEvent.MOUSE_OVER, onMouseOverSound); this.removeEventListener(MouseEvent.MOUSE_OUT, onMouseOutSound); } public function choiceOnOff():String{ return ((myGame.flagSoundOn) ? "on" : "off"); } public function setVolOnOff(_arg1:Number){ var _local2:Number; if (myGame.mainSound != null){ _local2 = (myGame.flagSoundOn) ? _arg1 : 0; myGame.mainSound.setVol((_local2 * myGame.musicVol)); head_mc.gotoAndStop(("s_" + choiceOnOff())); }; } } }//package TheGame.GameTemplate
Section 132
//GameBase (TheGame.GameTemplate.GameBase) package TheGame.GameTemplate { import flash.display.*; import flash.events.*; import flash.text.*; import flash.ui.*; public class GameBase extends Base { protected var cap_txt:TextField; var currentScreen:ScreenBase; protected var screens_mc:Sprite; var _currentNextBtn:MyBtn; public var saver:Saver; protected var caption_mc:MovieClip; var _userName:String; protected var copyright_txt:TextField; public static var projectName:String; public static var gameClass:Class; public function GameBase(){ saver = new Saver("AllGame"); saver.isAutoSave = true; _userName = saver.getData("userName", ""); Lang.init(saver.getData("lang", 0)); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyPress); } override public function beforeDelete(){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyPress); } protected function set Caption(_arg1:String){ cap_txt.text = ((_arg1)!="") ? Lang.txt(_arg1) : _arg1; cap_txt.visible = (caption_mc.visible = !((_arg1 == ""))); } protected function swapFrame(_arg1:ScreenBase){ if (currentScreen){ currentNextBtn = null; beforeDeleteForAll(currentScreen); screens_mc.removeChild(currentScreen); }; screens_mc.addChild((currentScreen = _arg1)); stage.focus = stage; currentScreen.afterCreate(); } public function set currentNextBtn(_arg1:MyBtn):void{ _currentNextBtn = _arg1; if (_currentNextBtn){ _currentNextBtn.Active = true; }; } public function set saveCurLang(_arg1:String):void{ saver.setData("lang", Lang.curLangInd); } function onKeyPress(_arg1:KeyboardEvent){ if ((((_arg1.keyCode == Keyboard.ENTER)) || ((_arg1.keyCode == Keyboard.NUMPAD_ENTER)))){ if (currentNextBtn != null){ currentNextBtn.dispatchEvent(new MouseEvent(MouseEvent.CLICK)); }; }; } public function set userName(_arg1:String):void{ _userName = _arg1; saver.setData("userName", _userName); } protected function goFrame(_arg1:ScreenBase, _arg2:String=""){ _arg1.myGame_ = this; swapFrame(_arg1); Caption = _arg2; } public function get userName():String{ return (_userName); } public function get currentNextBtn():MyBtn{ return (_currentNextBtn); } } }//package TheGame.GameTemplate
Section 133
//Lang (TheGame.GameTemplate.Lang) package TheGame.GameTemplate { public class Lang { var rus:String; var ger:String; var spa:String; var eng:String; protected static var allowLangs:Array = ["eng", "rus"]; protected static var Texts:Object; static var curLang:String; protected static var _curLangInd:Number; public function Lang(_arg1:String, _arg2:String=null, _arg3:String=null, _arg4:String=null){ eng = _arg1; spa = (_arg4) ? _arg4 : _arg1; ger = (_arg3) ? _arg3 : _arg1; rus = (_arg2) ? _arg2 : _arg1; } function get text():String{ return (this[curLang]); } static function set curLangInd(_arg1:Number){ _curLangInd = _arg1; } static function swapLanguage(_arg1:Number=-1):Number{ if (_arg1 == -1){ curLangInd++; if (curLangInd >= allowLangs.length){ curLangInd = 0; }; } else { curLangInd = _arg1; }; curLang = allowLangs[curLangInd]; return (curLangInd); } static function get curLangInd():Number{ return (_curLangInd); } static function txt(_arg1:String):String{ var _local2:Lang = (Texts[_arg1] as Lang); if (_local2 != null){ return (_local2.text); }; return (_arg1); } static function init(_arg1:Number=-1){ swapLanguage(_arg1); Texts = {myCarrier:new Lang("My Carrier", "Моя карьера", "Meine Karriere", ""), freeStyle:new Lang("World Freestyle", "Мировой фристайл", "Welttrickski", ""), next:new Lang("Next", "Дальше", "Weiter", ""), menu:new Lang("Menu", "Меню", "Menu", ""), mainMenu:new Lang("Main menu", "Главное меню", "Hauptmenu", ""), play:new Lang(" Play", " Игра", " Spielen", ""), moreGames:new Lang("More games", "Другие игры", "Mehr Spiele", ""), newGame:new Lang("From beginning", "С начала", "Von Anfang an", ""), changePers:new Lang("Change jumper", "Сменить прыгуна", "Springer zu ersetzen", ""), toStar:new Lang("Star competition!", "Соревнование за звезду!", "Wettkampf fur den Sternen!", ""), exit:new Lang("Exit", "Выход", "Austritt", ""), again:new Lang("Again", "Ещё раз", "Wieder", ""), cancel:new Lang("Cancel", "Отмена", "Abbrechen", ""), submit:new Lang("Submit record", "Выложить рекорд", "Rekord zu vorlegen ", ""), go_jump:new Lang("Jump!", "Вперёд!", "Springen!", ""), missEdu:new Lang("Miss Education", "Пропустить обучение", "Ausbildung zu uberspringen", ""), victory:new Lang("Victory!", "Победа!", "Sieg!", ""), skillUp:new Lang("Level up", "Повышение уровня", "Erhohung des Niveaus", ""), selectNewElement:new Lang("Learn new element", "Изучите новый элемент", "Studieren Sie neue Element", ""), select:new Lang("Choose jumper", "Выберите прыгуна", "Wahlen Sie den Springer", ""), guide:new Lang("Guide", "Руководство пользователя", "Anleitung", ""), end:new Lang("Finish", "Конец", "Ende", ""), levelGood:new Lang("Level complete!", "Уровень пройден!", "Niveau ist durchgehen!", ""), levelBad:new Lang("Level fail...", "Уровень не пройден...", "Niveau ist nicht durchgehen...", ""), records:new Lang("World records", "Мировые рекорды", "Weltrekorde", ""), name1:new Lang("Mariana", "Мариана", "Mariahna", ""), name2:new Lang("Arashi", "Араши", "Araschi", ""), name3:new Lang("Alena", "Алёна", "Alena", ""), name4:new Lang("Brayan", "Браян", "Brayan", ""), evolution:new Lang("Evolution", "Прогресс", "Fortschritt", ""), langName:new Lang(" English", " Русский", " Deutsch", " S"), myBest:new Lang("My best", "Личный рекорд", "Mein Rekord", ""), newRec:new Lang("New record!", "Новый рекорд!", "Neu Rekord", ""), result:new Lang("My result", "Мой результат", "Mein Resultat", ""), credits:new Lang("Credits", "Авторы", "Autoren", ""), enterName:new Lang("Enter your name", "Введите Ваше имя", "Fuhren Sie Ihren Namen ein", ""), tryAgain:new Lang("Try again", "Ещё раз", "Wieder", ""), SelectDif:new Lang("Select difficulty", "Выберите сложность", "Wahlen Sie die Schwierigkeitsgrad", ""), diff_easy:new Lang("Easy", "Лёгкая", "Leicht", ""), diff_normal:new Lang("Normal", "Нормальная", "Normal", ""), diff_hard:new Lang("Hard", "Трудная", "Schwierig", ""), tryHard:new Lang("Try high difficulty ;)", "Попробуйте высокую сложность ;)", "Wahlen Sie die hoch Schwierigkeitsgrad ;)", ""), time:new Lang("Time", "Время", "Zeit", ""), and:new Lang("and", "и", "und", ""), in_:new Lang("in", "в", "in", ""), or_:new Lang("or", "или", "oder", ""), repeat:new Lang("repeat", "повтор", "Wiederholung", ""), power:new Lang("Power", "Сила", "Kraft", ""), rotation:new Lang("Rotation", "Вращение", "Drehen", ""), points:new Lang("Points", "Очки", "Punkten", ""), points2:new Lang("points", "очков", "Punkten", ""), pointsLevel:new Lang("Points for level", "Очков за уровень", "Punkten fur Niveau", ""), pointsTotal:new Lang("Total points", "Всего очков", "Summe Punkten", ""), down:new Lang("down", "вниз", "hinunter", ""), up:new Lang("up", "вверх", "hinauf", ""), left:new Lang("left", "влево", "links", ""), right:new Lang("right", "вправо", "rechts", ""), funClub:new Lang("Fan-zone", "Фан-клуб", "Fan-Klub", ""), allDone:new Lang("Now free style!", "А теперь - фристайл!", "Und Jetzt - Trickski!", ""), tipQuick:new Lang("You need 1 star", "Требуется 1 звезда", "Es ist notig 1 Stern", ""), tipFull:new Lang("The mode executed by this charachter", "Режим уже пройден этим персонажем", "Das Regime ist von dieser Person schon durchgegangen", ""), exec2:new Lang("Execute 2 imperative elements (overhead)", "Выполните 2 обязательных элемента (наверху)", "Erfullen Sie 2 Pflichtubungen (oben)", ""), guide:new Lang(((" You need execute 5 imperative elements, which are overhead. \n\n " + " After imperative program you can get more points in free style. \n\n ") + " Remember! You should land straight and closer to vertical line to jump higher."), ((" Требуется выполнить 5 обязательных элементов, которые отображаются вверху. \n\n " + " После обязательных элементов Вы можете набрать очки за счёт выполнения свободной программы. \n\n") + " Помните! Чтобы лучше выпрыгивать, надо приземляться прямо и ближе к вертикали."), ((" Es ist erforderlich, 5 Pflichtubungen zu erfullen, die oben dargestellt werden. \n\n " + " Nach den obligatorischen Elementen, konnen Sie die Punkte fur die Rechnung der Ausfuhrung des freien Programms zusammennehmen. \n\n") + " Sie erinnern sich! Um besser herauszuspringen, muss man gerade und naher zur Vertikale landen."), ""), badLanding:new Lang("Incorrect landing", "Неправильное приземление", "Unrichtig Landung", ""), youMade:new Lang("You made", "Вы сделали", "Sie haben gemacht", ""), creditsText:new Lang(((("Develop - Vadim Pechersky \n" + "Graphics - Maxim Yurchenko \n") + "Music - FlashKit.com \n") + "Team - "), ((("Разработка - Вадим Печерский \n" + "Графика - Максим Юрченко \n") + "Музыка - FlashKit.com \n") + "Команда - "), ((("Entwicklung - Vadim Pechersky \n" + "Graphik - Maxim Yurchenko \n") + "Musik - FlashKit.com \n") + "Mannschaft - "), ""), tuck:new Lang("Tuck", "Группировка", "Gruppierung", ""), pike:new Lang("Pike", "Согнувшись", "Sich biegen", ""), straight:new Lang("Straight", "Прогнувшись", "Sich durchbiegen", ""), straddle:new Lang("Straddle", "Шпагат", "Spagat", ""), tilt:new Lang("Tilt", "Наклон", "Neigung", ""), swallow:new Lang("Swallow", "Ласточка", "Schwalbe", ""), wheel:new Lang("Wheel", "Колесо", "Rad", ""), ring:new Lang("Ring", "Кольцо", "Ring", ""), triangle:new Lang("Triangle", "Треугольник", "Dreieck", ""), fife:new Lang("Fife", "Дудка", "Rohrpfeife", ""), freefall:new Lang("Free fall", "Свободное падение", "Freifall", ""), hurdle:new Lang("Hurdle", "Барьер", "Barriere", ""), prayer:new Lang("Prayer", "Молитва", "Gebet", ""), knees:new Lang("Knees", "Колени", "Knie", ""), front:new Lang("front", "вперёд", "vorwarts", ""), back:new Lang("back", "назад", "ruckwarts", ""), ballin:new Lang("ball in", "на спину", "auf den Rucken", ""), ballout:new Lang("ball out", "со спины", "Von des Ruckens", ""), stand:new Lang("stand", "станьте", "steigen Sie", ""), beStraight:new Lang("straight", "прямо", "aufrecht", ""), before:new Lang("before", "перед", "vor", ""), every_new_:new Lang("every new", "каждым новым", "jeder neuen", ""), jump:new Lang("jump", "прыжком", "Sprung", ""), elementsOnTop:new Lang("Elements, that you need to do, will appear overhead.", "Элементы, которые Вам нужно сделать, появляются наверху.", "Die Elemente, die Sie machen mussen, erscheinen oben.", ""), exec1elementOnTop:new Lang("Execute element overhead. ", "Выполните элемент наверху. ", "Erfullen Sie das Element oben. ", ""), hold:new Lang("Hold", "Держите", "Presse", ""), inFlight:new Lang("in flight", "в полёте", "im Flug", ""), toShape:new Lang("to shape", "чтобы принять положение", "um die Lage zu einnehmen", ""), toRotate:new Lang("to rotate", "чтобы сделать оборот", "um die Umlauf zu machen", "")}; } } }//package TheGame.GameTemplate
Section 134
//MyBtn (TheGame.GameTemplate.MyBtn) package TheGame.GameTemplate { import flash.display.*; import flash.events.*; import flash.text.*; import TheGame.*; import flash.filters.*; public class MyBtn extends Base { public var scaleUp:Number;// = 0.8 var textFilters:Object; var backFilters:Object; var appearSteps:Number;// = 7 var flagOverUp:Boolean;// = false var backFilters2:Object; var minWidth:Number; var tAppear:Number; var back2_mc:Sprite; var text:String; var x_txt:TextField; public var back_mc_:MovieClip; public var scaleStart:Number;// = 0.7 var counterBlink:Number;// = 0 public var fil2:MovieClip; public var active_mc_:MovieClip; var myAppearClip:DisplayObject; public var x_txt_:TextField; var isActive:Boolean;// = false var finalScaleX:Number; var back_mc:Sprite; var active_mc:Sprite; public var myPointer:PointerMenuBtn; var flagBig:Boolean;// = false public var back2_mc_:MovieClip; public function MyBtn(){ stop(); x_txt = this["x_txt_"]; active_mc = this["active_mc_"]; back_mc = this["back_mc_"]; back2_mc = this["back2_mc_"]; var _local1:DropShadowFilter = new DropShadowFilter(0, 45, 1199984, 1, 5, 5, 1.37, 1); var _local2:DropShadowFilter = (_local1.clone() as DropShadowFilter); _local2.color = 0xCCCC; var _local3:DropShadowFilter = (_local1.clone() as DropShadowFilter); _local2.color = 26265; var _local4:ColorMatrixFilter = back_mc.filters[0]; var _local5:ColorMatrixFilter = fil2.filters[0]; var _local6:DropShadowFilter = new DropShadowFilter(2, 88, 91260, 1, 7, 7, 1.2, 1); var _local7:DropShadowFilter = new DropShadowFilter(0, 45, 16777164, 1, 7, 7, 1.2, 1); textFilters = {up:[_local1], over:[_local2], down:[_local3]}; backFilters = {up:[_local4], over:[_local4], down:[_local5]}; backFilters2 = {up:[_local6], over:[_local7], down:[_local6]}; buttonMode = true; addEventListener(MouseEvent.MOUSE_OVER, mouseOverUp); addEventListener(MouseEvent.MOUSE_OUT, mouseOut); addEventListener(MouseEvent.MOUSE_DOWN, mouseDown); addEventListener(MouseEvent.MOUSE_UP, mouseOverUp); forMouseOut(); x_txt.mouseEnabled = false; Active = Active; } override public function beforeDelete(){ removeEventListener(MouseEvent.MOUSE_OVER, mouseOverUp); removeEventListener(MouseEvent.MOUSE_OUT, mouseOut); removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown); removeEventListener(MouseEvent.MOUSE_UP, mouseOverUp); removeEventListener(Event.ENTER_FRAME, onEnterFrameNext); } public function set Text(_arg1:String){ text = _arg1; x_txt.text = Lang.txt(text); if (x_txt.textWidth > minWidth){ x_txt.autoSize = "center"; }; back_mc.width = (x_txt.width + 20); back2_mc.width = (back_mc.width * 1.03); active_mc.width = (back_mc.width * 1.01); } function get Active():Boolean{ return (isActive); } function trace1Filter(_arg1:DisplayObject, _arg2){ var _local3:DropShadowFilter; var _local4:ColorMatrixFilter; if ((_arg2 is DropShadowFilter)){ _local3 = (_arg2 as DropShadowFilter); }; if ((_arg2 is ColorMatrixFilter)){ _local4 = (_arg2 as ColorMatrixFilter); }; } public function get MinWidth():Number{ return (minWidth); } function mouseOverUp(_arg1){ flagOverUp = true; x_txt.filters = textFilters.over; back_mc.filters = backFilters.over; back2_mc.filters = backFilters2.over; x_txt.textColor = 0xFFFFFF; if (((!((scaleX == scaleUp))) || (!((scaleY == scaleUp))))){ scaleX = (scaleY = scaleUp); }; if (myPointer != null){ myPointer.gotoAndStop((myPointer.findMyIndex(this) + 2)); }; } public function startEndBlink(_arg1:Boolean){ if (!_arg1){ if (hasEventListener(Event.ENTER_FRAME)){ removeEventListener(Event.ENTER_FRAME, onEnterFrameNext); }; } else { addEventListener(Event.ENTER_FRAME, onEnterFrameNext); }; } function onEnterFrameNext(_arg1:Event){ if (flagOverUp){ return; }; if (counterBlink < 10){ counterBlink = (counterBlink + 1); } else { if (!flagBig){ scaleX = (scaleY = scaleUp); } else { scaleX = (scaleY = scaleStart); }; flagBig = !(flagBig); counterBlink = 0; }; } function set Active(_arg1:Boolean){ isActive = _arg1; active_mc.visible = isActive; } public function get Text():String{ return (text); } public function forMouseOut(){ flagOverUp = false; x_txt.filters = textFilters.up; back_mc.filters = backFilters.up; back2_mc.filters = backFilters2.up; x_txt.textColor = 0xFFFFFF; scaleX = (scaleY = scaleStart); if (myPointer != null){ myPointer.gotoAndStop(0); }; } function mouseDown(_arg1){ x_txt.filters = textFilters.down; back_mc.filters = backFilters.down; back2_mc.filters = backFilters2.down; x_txt.textColor = 12507121; } function traceFilters(){ } public function set MinWidth(_arg1:Number):void{ minWidth = _arg1; } function mouseOut(_arg1){ forMouseOut(); } } }//package TheGame.GameTemplate
Section 135
//MyFunc (TheGame.GameTemplate.MyFunc) package TheGame.GameTemplate { import flash.utils.*; public class MyFunc { public static function getClass(_arg1:String):Class{ return ((getDefinitionByName(_arg1) as Class)); } public static function random(_arg1:int):int{ return (Math.floor((Math.random() * _arg1))); } public static function cloneArray(_arg1:Array):Array{ var _local2:Array = new Array(_arg1.length); var _local3:* = 0; while (_local3 < _arg1.length) { _local2[_local3] = _arg1[_local3]; _local3++; }; return (_local2); } public static function hrefTo(_arg1:String="FlashTeam.ru", _arg2:String="http://games.flashteam.ru"):String{ return ((((("<a href='" + _arg2) + "' target='_blank'><u><b>") + _arg1) + "</b></u></a>")); } } }//package TheGame.GameTemplate
Section 136
//PopupWindow (TheGame.GameTemplate.PopupWindow) package TheGame.GameTemplate { import flash.display.*; import flash.events.*; import caurina.transitions.*; import flash.text.*; import TheGame.Screens.*; import TheGame.*; public class PopupWindow extends Base { var play_on_f_button:MyBtn; public var again_btn_:myBtnBig; public var walkthrough_btn_:myBtnBig; public var backside_mc_:MovieClip; public var title_txt:TextField; public var fon_mc_:MovieClip; var more_games_button:MyBtn; public var next2_btn_:myBtnBig; var backside_mc:MovieClip; var myLevel:Level; var startY:Number; public var message_txt:TextField; var fon_mc:Sprite; public var play_on_f_btn_:myBtnBigcopy2; var next2_button:MyBtn; var buttonX:Number; var buttonY:Number; var walk_button:MyBtn; var messageTxt:TextField; public var more_games_btn_:myBtnBig; var again_button:MyBtn; var titleTxt:TextField; public function PopupWindow(){ visible = false; startY = y; y = -170; fon_mc = fon_mc_; fon_mc.addEventListener(MouseEvent.CLICK, onFonClick); backside_mc = backside_mc_; titleTxt = title_txt; messageTxt = message_txt; messageTxt.alpha = 0; again_button = again_btn_; next2_button = next2_btn_; walk_button = walkthrough_btn_; play_on_f_button = play_on_f_btn_; more_games_button = more_games_btn_; again_button.visible = (next2_button.visible = (walk_button.visible = (play_on_f_button.visible = (more_games_button.visible = false)))); buttonX = next2_button.x; buttonY = next2_button.y; gotoAndStop(1); } override public function beforeDelete(){ fon_mc.removeEventListener(MouseEvent.CLICK, onFonClick); next2_button.removeEventListener(MouseEvent.CLICK, onClickEnd); messageTxt.removeEventListener(Event.ENTER_FRAME, onEnterFrameMess); if (myLevel != null){ next2_button.removeEventListener(MouseEvent.CLICK, myLevel.onClickNext); again_button.removeEventListener(MouseEvent.CLICK, myLevel.goGameAgain); walk_button.removeEventListener(MouseEvent.CLICK, myLevel.goWalk); more_games_button.removeEventListener(MouseEvent.CLICK, myLevel.goMoreGames); }; } function showButton(_arg1:MyBtn){ _arg1.visible = true; _arg1.x = buttonX; _arg1.y = buttonY; } function onClickEnd(_arg1:Event){ myLevel.myGame.goAtFrame(Game.FRAME_SUBMIT); next2_button.removeEventListener(MouseEvent.CLICK, onClickEnd); } private function onFonClick(_arg1:MouseEvent):void{ } function onFacebook(_arg1:Event){ Game.openPage(Game.LINK_BETWEEN_LEVEL); } public function showMessage(_arg1:Level, _arg2:String="", _arg3:String="", _arg4:Boolean=false){ var _local5:Number; if (visible == true){ return; }; Tweener.addTween(this, {time:1, transition:"easeOutQuart", y:startY, onComplete:endTweener}); myLevel = _arg1; showMe(true); if (_arg3 == ""){ gotoAndStop(2); titleTxt.text = ("\n\n" + _arg2); } else { gotoAndStop(1); titleTxt.text = _arg2; }; messageTxt.text = _arg3; if (_arg4){ showButton(next2_button); play_on_f_button.visible = true; play_on_f_button.addEventListener(MouseEvent.CLICK, onFacebook); _local5 = (myLevel.myNumber + 2); if (_local5 <= LevelsInfo.kLevels){ next2_button.x = (next2_button.x - 15); next2_button.Text = ("next level " + _local5); next2_button.addEventListener(MouseEvent.CLICK, myLevel.onClickNext); } else { next2_button.Text = "next"; next2_button.addEventListener(MouseEvent.CLICK, onClickEnd); myLevel.myGame.myGameOver = true; play_on_f_button.x = (play_on_f_button.x + 30); }; } else { showButton(again_button); more_games_button.visible = true; again_button.addEventListener(MouseEvent.CLICK, myLevel.goGameAgain); more_games_button.addEventListener(MouseEvent.CLICK, myLevel.goMoreGames); }; } function onEnterFrameMess(_arg1:Event){ if (messageTxt.alpha < 1){ messageTxt.alpha = (messageTxt.alpha + 0.1); } else { messageTxt.alpha = 1; messageTxt.removeEventListener(Event.ENTER_FRAME, onEnterFrameMess); }; } public function showMe(_arg1:Boolean){ visible = _arg1; } function endTweener(){ messageTxt.addEventListener(Event.ENTER_FRAME, onEnterFrameMess); } } }//package TheGame.GameTemplate
Section 137
//Saver (TheGame.GameTemplate.Saver) package TheGame.GameTemplate { import flash.net.*; public class Saver { var isAutoSave:Boolean;// = false var myName:String; var onSaving:Boolean;// = true var so:SharedObject; public function Saver(_arg1:String){ myName = _arg1; init(); } public function getData(_arg1:String, _arg2){ var _local3:* = so.data[_arg1]; if ((((_local3 == null)) && (!((_arg2 == null))))){ trace((_arg1 + " is null")); _local3 = _arg2; setData(_arg1, _local3); _local3 = _arg2; }; return (_local3); } public function removeMe(){ so.clear(); } function getMyProperty(_arg1:String, _arg2){ this[_arg1] = getData(_arg1, _arg2); } protected function init(){ so = SharedObject.getLocal(((GameBase.projectName + "_") + myName)); } public function setData(_arg1:String, _arg2){ if (onSaving){ so.data[_arg1] = _arg2; }; if (((isAutoSave) && (onSaving))){ so.flush(); }; } function saveMyProperty(_arg1:String){ setData(_arg1, this[_arg1]); } } }//package TheGame.GameTemplate
Section 138
//ScreenBase (TheGame.GameTemplate.ScreenBase) package TheGame.GameTemplate { public class ScreenBase extends Base { public var myGame_:GameBase; public function Screen(){ } override public function beforeDelete(){ } } }//package TheGame.GameTemplate
Section 139
//SoundFabric (TheGame.GameTemplate.SoundFabric) package TheGame.GameTemplate { import flash.media.*; import flash.utils.*; public class SoundFabric { var sound_str:String; var isPlay:Boolean; var loops:Number;// = 1 public var sChannel:SoundChannel; var s:Sound; var offsetMs:Number;// = 0 var vol:Number;// = 1 public function SoundFabric(_arg1:String, _arg2:Number=0, _arg3:Number=1, _arg4:Number=1){ trace(("Sound " + [_arg1, _arg2, _arg3, _arg4])); sound_str = _arg1; offsetMs = _arg2; loops = _arg3; vol = _arg4; s = new (getDefinitionByName(sound_str)); play(); } public function stop(){ isPlay = false; sChannel.stop(); } function setVol(_arg1){ vol = _arg1; var _local2:SoundTransform = sChannel.soundTransform; _local2.volume = vol; sChannel.soundTransform = _local2; } function play(){ isPlay = true; sChannel = s.play(offsetMs, loops); setVol(vol); } } }//package TheGame.GameTemplate
Section 140
//EditPanel (TheGame.MyPhysics.EditPanel) package TheGame.MyPhysics { import fl.controls.*; import flash.display.*; import flash.events.*; import flash.text.*; import TheGame.*; import TheGame.GameTemplate.*; import flash.utils.*; import flash.ui.*; public class EditPanel extends Base { var stat_txt:TextField; var rot_txt:TextField; var scotch_txt:TextField; public var bonus_txt_:TextField; public var depthMinus_btn_:SimpleButton; var depthPlus_btn:SimpleButton; public var bonus_type_mc_:ComboBox; var xs_txt:TextField; var del_btn:SimpleButton; public var del_btn_:SimpleButton; var swim_txt:TextField; public var xToY_btn:MovieClip; public var swim_txt_:TextField; public var prop_txt_:TextField; var comboNewVolt:ComboBox; public var rot_txt_:TextField; var bonus_type:ComboBox; public var simple_txt_:TextField; public var under_mc:MovieClip; var bonus_txt:TextField; var simple_txt:TextField; var dens_mc:ComboBox; public var depthPlus_btn_:SimpleButton; var depthMinus_btn:SimpleButton; var lastAddedObj:PhysicsMovie; var prop_txt:TextField; public var combo_world:ComboBox; var comboWorld:ComboBox; public var physWorld:PhysicsWorld; public var yToX_btn:MovieClip; private var physMov:PhysicsMovie; public var xs_txt_:TextField; public var scotch_txt_:TextField; public var fon_btn_:SimpleButton; var ys_txt:TextField; public var dens_mc_:ComboBox; public var combo_new_volt:ComboBox; var attachedClips:Array; var fon_btn:SimpleButton; var combo_mc:ComboBox; public var stat_txt_:TextField; public var ys_txt_:TextField; public function EditPanel(){ alpha = 0.8; del_btn = del_btn_; fon_btn = fon_btn_; depthMinus_btn = depthMinus_btn_; depthPlus_btn = depthPlus_btn_; prop_txt = prop_txt_; dens_mc = dens_mc_; comboWorld = combo_world; comboNewVolt = combo_new_volt; rot_txt = rot_txt_; xs_txt = xs_txt_; ys_txt = ys_txt_; bonus_txt = bonus_txt_; bonus_type = bonus_type_mc_; rot_txt.addEventListener(KeyboardEvent.KEY_DOWN, onKey); xs_txt.addEventListener(KeyboardEvent.KEY_DOWN, onKey); ys_txt.addEventListener(KeyboardEvent.KEY_DOWN, onKey); bonus_txt.addEventListener(KeyboardEvent.KEY_DOWN, onKey); dens_mc.addEventListener(Event.CHANGE, onChangeDensity); bonus_type.addEventListener(Event.CHANGE, onChangeDensity); yToX_btn.addEventListener(MouseEvent.CLICK, yToX); xToY_btn.addEventListener(MouseEvent.CLICK, xToY); del_btn.addEventListener(MouseEvent.CLICK, delElement); fon_btn.addEventListener(MouseEvent.CLICK, changeFon); depthMinus_btn.addEventListener(MouseEvent.CLICK, onClickDepthMinus); depthPlus_btn.addEventListener(MouseEvent.CLICK, onClickDepthPlus); combo_mc = new ComboBox(); combo_mc.rowCount = 20; combo_mc.x = 22; combo_mc.y = 55; this.addChild(combo_mc); combo_mc.addEventListener(Event.CLOSE, onCloseCombo); combo_mc.addEventListener(Event.CHANGE, onSelectItem); combo_mc.addItem({label:""}); this.mouseEnabled = true; this.mouseChildren = true; under_mc.mouseEnabled = true; under_mc.addEventListener(MouseEvent.MOUSE_DOWN, drag); under_mc.addEventListener(MouseEvent.MOUSE_UP, drop); simple_txt = simple_txt_; scotch_txt = scotch_txt_; stat_txt = stat_txt_; swim_txt = swim_txt_; simple_txt.text = "1"; scotch_txt.text = (stat_txt.text = (swim_txt.text = "0")); } private function onKey(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == Keyboard.ENTER)) || ((_arg1.keyCode == Keyboard.NUMPAD_ENTER)))){ changeProp((_arg1.currentTarget as TextField)); }; } function yToX(_arg1){ xs_txt.text = ys_txt.text; changeProp(xs_txt); } override public function beforeDelete(){ rot_txt.removeEventListener(KeyboardEvent.KEY_DOWN, onKey); xs_txt.removeEventListener(KeyboardEvent.KEY_DOWN, onKey); ys_txt.removeEventListener(KeyboardEvent.KEY_DOWN, onKey); bonus_txt.removeEventListener(KeyboardEvent.KEY_DOWN, onKey); dens_mc.removeEventListener(Event.CHANGE, onChangeDensity); bonus_type.removeEventListener(Event.CHANGE, onChangeDensity); yToX_btn.removeEventListener(MouseEvent.CLICK, yToX); xToY_btn.removeEventListener(MouseEvent.CLICK, xToY); del_btn.removeEventListener(MouseEvent.CLICK, delElement); fon_btn.removeEventListener(MouseEvent.CLICK, changeFon); depthMinus_btn.removeEventListener(MouseEvent.CLICK, onClickDepthMinus); depthPlus_btn.removeEventListener(MouseEvent.CLICK, onClickDepthPlus); combo_mc.removeEventListener(Event.CLOSE, onCloseCombo); combo_mc.removeEventListener(Event.CHANGE, onSelectItem); under_mc.removeEventListener(MouseEvent.MOUSE_DOWN, drag); under_mc.removeEventListener(MouseEvent.MOUSE_UP, drop); } function onClickDepthPlus(_arg1:Event){ changeDepth(1); } function onClickDepthMinus(_arg1:Event){ changeDepth(-1); } function changeProp(_arg1:TextField=null){ if (physMov == null){ return; }; physMov.rotation = Number(rot_txt.text); physMov.scaleX = Number(xs_txt.text); physMov.scaleY = Number(ys_txt.text); physMov.myDensity = Number(dens_mc.selectedLabel); if ((physMov as PhysicsMovieBonus) != null){ (physMov as PhysicsMovieBonus).changeBonus(bonus_txt.text, bonus_type.selectedItem.data); }; } public function drag(_arg1:MouseEvent):void{ this.startDrag(); alpha = 0.4; } function get currentItem():String{ return (combo_mc.selectedItem.label); } function addItem(){ if (currentItem == ""){ return; }; if (((!((lastAddedObj == null))) && (!(lastAddedObj.wasTouched)))){ physWorld.deleteObj(lastAddedObj); }; lastAddedObj = physWorld.addObjAndEdit(currentItem, (this.x + 100), (this.y + 200)); } public function onSelectItem(_arg1:Event):void{ addItem(); } public function showProps(_arg1:PhysicsMovie){ if (physMov != null){ physMov.isCurEdit = false; }; physMov = _arg1; physMov.isCurEdit = true; prop_txt.text = getQualifiedClassName(physMov); rot_txt.text = physMov.rotation.toString(); xs_txt.text = physMov.scaleX.toString(); ys_txt.text = physMov.scaleY.toString(); dens_mc.text = physMov.myDensity.toString(); if ((physMov as PhysicsMovieBonus) != null){ (physMov as PhysicsMovieBonus).myMC.stop(); bonus_txt.text = (physMov as PhysicsMovieBonus).sizeBonus.toString(); findStartValueCombo(bonus_type, (physMov as PhysicsMovieBonus).typeBonus.toString()); changeVis(true); } else { changeVis(false); }; } function delElement(_arg1){ physWorld.deleteObj(physMov); physMov = null; } function onChangeDensity(_arg1){ changeProp(); } function changeVis(_arg1:Boolean){ bonus_txt.visible = _arg1; bonus_type.alpha = (_arg1) ? 1 : 0; bonus_type.visible = (bonus_type.textField.visible = _arg1); comboNewVolt.x = comboWorld.x; comboNewVolt.y = bonus_txt.y; comboNewVolt.alpha = (_arg1) ? 0 : 1; comboNewVolt.visible = (comboNewVolt.textField.visible = !(_arg1)); } function xToY(_arg1){ ys_txt.text = xs_txt.text; changeProp(ys_txt); } public function onCloseCombo(_arg1:Event):void{ } public function initMe(_arg1:Array){ attachedClips = _arg1; var _local2:* = 0; while (_local2 < attachedClips.length) { combo_mc.addItem({label:getQualifiedClassName(attachedClips[_local2])}); _local2++; }; } function findStartValueCombo(_arg1:ComboBox, _arg2:String){ var _local3:* = 0; while (_arg1.getItemAt(_local3).data != _arg2.toLowerCase()) { _local3++; }; _arg1.selectedIndex = _local3; } public function initOnBegin(_arg1:Number){ prop_txt.text = ""; rot_txt.text = ""; xs_txt.text = ""; ys_txt.text = ""; dens_mc.text = ""; var _local2:XML = LevelsInfo.levelInfo[_arg1]; var _local3:Array = _local2.@kVolts.split("_"); findStartValueCombo(comboWorld, _local2.@worldZone); simple_txt.text = _local3[0]; stat_txt.text = _local3[1]; scotch_txt.text = _local3[2]; swim_txt.text = _local3[3]; findStartValueCombo(comboNewVolt, _local2.@firstVolt); changeVis(false); } public function drop(_arg1:MouseEvent):void{ this.stopDrag(); alpha = 0.8; } public function onTextIn(_arg1:Event):void{ var _local2:TextField = (_arg1.currentTarget as TextField); changeProp(_local2); } function changeDepth(_arg1:Number){ var _local5:PhysicsMovie; var _local2:DisplayObjectContainer = physMov.parent; var _local3:Number = _local2.getChildIndex(physMov); var _local4:Number = (_local3 + _arg1); if ((((_local4 >= 0)) && ((_local4 < _local2.numChildren)))){ _local5 = PhysicsMovie(_local2.getChildAt(_local4)); _local2.swapChildrenAt(_local3, _local4); physWorld.swapObjs(physMov, _local5); }; } function changeFon(_arg1):void{ if (physWorld.levelFon_mc.currentFrame < physWorld.levelFon_mc.totalFrames){ physWorld.levelFon_mc.nextFrame(); } else { physWorld.levelFon_mc.gotoAndStop(1); }; } } }//package TheGame.MyPhysics
Section 141
//Physics1Shape (TheGame.MyPhysics.Physics1Shape) package TheGame.MyPhysics { import flash.display.*; import Box2D.Collision.Shapes.*; import TheGame.GameTemplate.*; public class Physics1Shape extends BaseSprite { public var p1:MovieClip; public var p3:MovieClip; public var p5:MovieClip; public var p7:MovieClip; public var p2:MovieClip; public var p4:MovieClip; public var p6:MovieClip; public var p8:MovieClip; var myPhysMovie:PhysicsMovie; public var myShape:b2Shape; var myDef:Object; public function Physics1Shape(){ myPhysMovie = (parent as PhysicsMovie); if (myPhysMovie.myShapes == null){ myPhysMovie.myShapes = []; }; myPhysMovie.myShapes.push(this); visible = false; } override public function beforeDelete(){ } } }//package TheGame.MyPhysics
Section 142
//PhysicsContactListener (TheGame.MyPhysics.PhysicsContactListener) package TheGame.MyPhysics { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import TheGame.*; public class PhysicsContactListener extends b2ContactListener { var physWorld:PhysicsWorld; public function PhysicsContactListener(_arg1:PhysicsWorld){ physWorld = _arg1; } override public function Add(_arg1:b2ContactPoint):void{ addContact(_arg1); } override public function Persist(_arg1:b2ContactPoint):void{ } override public function Remove(_arg1:b2ContactPoint):void{ } override public function Result(_arg1:b2ContactResult):void{ } function addContact(_arg1:b2ContactPoint){ var _local4:PhysicsMovie; var _local5:PhysicsMovie; var _local6:PhysicsMovieBonus; var _local7:*; var _local8:PhysicsMovie; var _local9:Volt; var _local10:PhysicsMovieNoContact; var _local11:Volt; var _local12:PhysicsMovie; var _local13:Volt; var _local14:Volt; var _local15:PhysicsMovie; var _local2:* = _arg1.shape1.m_body.m_userData; var _local3:* = _arg1.shape2.m_body.m_userData; if ((((_local2 == null)) || ((_local3 == null)))){ return; }; if (_local2 != null){ _local4 = (_local2 as PhysicsMovie); }; if (_local3 != null){ _local5 = (_local3 as PhysicsMovie); }; if (((!(((_local4 as PhysicsMovieBonus) == null))) || (!(((_local5 as PhysicsMovieBonus) == null))))){ _local6 = ((((_local4 as PhysicsMovieBonus))!=null) ? _local4 : _local5 as PhysicsMovieBonus); _local7 = (((_local6)==_local4) ? _local5 : _local4 as Volt); if ((_local7 as Volt) != null){ _local6.addBonus(); Game.iAmGame.playSound("SndBonus"); }; }; if (((!(((_local4 as PhysicsMovWater) == null))) || (!(((_local5 as PhysicsMovWater) == null))))){ _local8 = (((_local4 as PhysicsMovWater))!=null) ? _local5 : _local4; if (!_local8.swimIfCan()){ trace([_local8.name, Game.stringForWater]); _local8.strForContact = Game.stringForWater; Game.iAmGame.playSound("SndWater", 0.9); }; } else { if (((!(((_local4 as PhysicsMovieNoContact) == null))) || (!(((_local5 as PhysicsMovieNoContact) == null))))){ if (((!(((_local4 as Volt) == null))) || (!(((_local5 as Volt) == null))))){ _local9 = ((((_local4 as Volt))!=null) ? _local4 : _local5 as Volt); _local10 = (((_local9)==_local4) ? _local5 : _local4 as PhysicsMovieNoContact); _local9.strForContact = Game.stringForNoContact; _local10.fixContact(_local9); Game.iAmGame.playSound("SndNoContact", 3); }; } else { if (((!(((_local4 as Volt) == null))) || (!(((_local5 as Volt) == null))))){ _local11 = ((((_local4 as Volt))!=null) ? _local4 : _local5 as Volt); _local12 = ((_local11)==_local4) ? _local5 : _local4; if ((_local12 as Volt) != null){ _local13 = (_local12 as Volt); }; if ((((_local11.id == Volt.VOLT_SCOTCH)) || (((!((_local13 == null))) && ((_local13.id == Volt.VOLT_SCOTCH)))))){ _local14 = ((_local11.id)==Volt.VOLT_SCOTCH) ? _local11 : _local13; _local15 = ((_local14)!=_local11) ? _local11 : _local12; _local14.doScotch(_local15, _arg1.position); }; }; }; }; } } }//package TheGame.MyPhysics
Section 143
//PhysicsMovie (TheGame.MyPhysics.PhysicsMovie) package TheGame.MyPhysics { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import flash.events.*; import TheGame.GameTemplate.*; import flash.utils.*; public class PhysicsMovie extends BaseSprite { var bodyDef:b2BodyDef; var flagAddSplashes:Boolean;// = false public var isSwimDown:Boolean;// = false public var myDensity; var myRestitution; protected var physWorld:PhysicsWorld; public var aBody:b2Body; public var strForContact:String;// = "" protected var objInfoParams:Array; var myXmlObj:XML; protected var collideMyBits:Number;// = 1 var wasDrag:Boolean; public var myShapes:Array; public var myFriction; protected var canSwimInWater:Boolean;// = false public var isCurEdit:Boolean;// = false var myXmlS:String; protected var collideMaskBits:Number;// = 1 var wasTouched:Boolean;// = false public static var cantSwimMaskBits:Number = 1; static var defaultDensity = 0; public static var waterMyBits:Number = 2; public static var lastDrag:PhysicsMovie; public static var mainDensity:Number = 0.02; public static var waterMaskBits:Number = 3; static var defaultRestitution = 0.5; static var defaultFriction = 0.5; public function PhysicsMovie(){ objInfoParams = ["x", "y", "scaleX", "scaleY", "rotation", "myDensity", "sizeBonus", "typeBonus"]; super(); cacheAsBitmap = true; myDensity = defaultDensity; collideMaskBits = waterMaskBits; } protected function onKey(_arg1:KeyboardEvent):void{ if (_arg1.charCode == String("d").charCodeAt(0)){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, lastDrag.onKey); physWorld.deleteObj(this); }; } public function setAllMyBitsB2(_arg1:Array, _arg2:Boolean){ var _local3:b2Shape; for each (_local3 in _arg1) { setToShapeMyBits(_local3); if (_arg2){ physWorld.m_world.Refilter(_local3); }; }; } public function drawBody(_arg1:b2Body){ var _local2:MovieClip = (this.parent.addChild(new Symbol1Bloon()) as MovieClip); _local2.scaleX = (_local2.scaleY = 5); _arg1.m_userData = _local2; } public function setObjectInfo(_arg1:XML){ var _local2:String; var _local3:*; if (_arg1 != null){ myXmlObj = _arg1; } else { _arg1 = myXmlObj; }; if (_arg1 == null){ return; }; for each (_local2 in objInfoParams) { _local3 = _arg1.attribute(_local2)[0]; if (_local3 == null){ } else { if (!isNaN(Number(_local3))){ _local3 = Number(_local3); }; this[_local2] = _local3; }; }; } override public function beforeDelete(){ this.removeEventListener(Event.ENTER_FRAME, onCanNotSwim); removeEventListener(MouseEvent.MOUSE_DOWN, drag); removeEventListener(MouseEvent.MOUSE_UP, drop); removeEventListener(MouseEvent.DOUBLE_CLICK, doubleClick); removeEventListener(MouseEvent.MOUSE_MOVE, onMove); stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKey); } public function getObjectInfo():XML{ var _local3:String; var _local4:*; if (isSwimDown){ return (null); }; var _local1:String = getQualifiedClassName(this); var _local2:XML = new XML((("<" + _local1) + "/>")); for each (_local3 in objInfoParams) { if (((((this as PhysicsMovieBonus) == null)) && ((((_local3 == "sizeBonus")) || ((_local3 == "typeBonus")))))){ } else { _local4 = this[_local3]; if ((_local4 is Number)){ _local4 = (Math.round((_local4 * 1000)) / 1000); }; _local2.attribute(_local3)[0] = _local4; }; }; return (_local2); } protected function removeMovie(){ this.alpha = 0; this.visible = false; parent.removeChild(this); } public function setToShapeMyBits(_arg1:b2Shape){ _arg1.m_filter.categoryBits = collideMyBits; _arg1.m_filter.maskBits = collideMaskBits; } public function setAllMyBits(_arg1:Boolean){ var _local3:Physics1Shape; var _local2:Array = []; for each (_local3 in myShapes) { _local2.push(_local3.myShape); }; setAllMyBitsB2(_local2, _arg1); } protected function addSplashes(){ } public function drawJoint(_arg1:b2Joint){ var _local2:MovieClip = (this.parent.addChild(new electrcLine_copy()) as MovieClip); _arg1.m_userData = _local2; } public function createMyObject(){ var _local1:Number; var _local6:Physics1Shape; var _local7:b2ShapeDef; var _local8:b2Vec2; var _local9:b2CircleDef; var _local10:b2PolygonDef; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:b2PolygonDef; var _local15:Number; var _local16:DisplayObject; var _local17:b2Vec2; bodyDef = new b2BodyDef(); bodyDef.userData = this; bodyDef.position.Set((x / physWorld.myScale), (y / physWorld.myScale)); bodyDef.angle = ((rotation / 180) * Math.PI); aBody = physWorld.m_world.CreateBody(bodyDef); var _local2:Number = Math.abs(scaleX); var _local3:Number = Math.abs(scaleY); var _local4:Number = Math.round((scaleX / _local2)); var _local5:Number = Math.round((scaleY / _local3)); for each (_local6 in myShapes) { _local8 = new b2Vec2((((_local6.x * _local2) * _local4) / physWorld.myScale), (((_local6.y * _local3) * _local5) / physWorld.myScale)); if ((_local6 is physCircle)){ _local9 = new b2CircleDef(); _local9.radius = (((_local6.width * _local2) / 2) / physWorld.myScale); _local9.localPosition = _local8; _local7 = _local9; } else { if ((_local6 is physRect)){ _local1 = _local6.rotation; _local6.rotation = 0; _local10 = new b2PolygonDef(); _local11 = (_local6.width * _local2); _local12 = (_local6.height * _local3); _local13 = _local1; if ((((_local4 == -1)) && ((_local5 == -1)))){ } else { if (_local4 == -1){ _local13 = -(_local13); } else { if (_local5 == -1){ _local13 = (180 - _local13); }; }; }; _local10.SetAsOrientedBox(((_local11 / 2) / physWorld.myScale), ((_local12 / 2) / physWorld.myScale), _local8, ((_local13 * Math.PI) / 180)); _local6.rotation = _local1; _local7 = _local10; } else { if (_local6["p1"] != null){ _local1 = _local6.rotation; _local6.rotation = 0; _local14 = new b2PolygonDef(); _local14.vertexCount = 8; _local15 = 0; while (true) { _local16 = (_local6[("p" + (_local15 + 1))] as DisplayObject); if (_local16 == null){ _local14.vertexCount = _local15; break; }; _local17 = new b2Vec2((((_local16.x * _local6.scaleX) * _local2) / physWorld.myScale), (((_local16.y * _local6.scaleY) * _local3) / physWorld.myScale)); _local14.vertices[_local15] = _local17; _local15++; }; _local6.rotation = _local1; _local7 = _local14; } else { continue; }; }; }; _local7.density = (myDensity * mainDensity); _local7.friction = ((myFriction)!=null) ? myFriction : defaultFriction; _local7.restitution = ((myRestitution)!=null) ? myRestitution : defaultRestitution; _local6.myShape = aBody.CreateShape(_local7); }; aBody.SetMassFromShapes(); setAllMyBits(false); } protected function doubleClick(_arg1){ var _local2:PhysicsMovie = physWorld.duplicateObjAndEdit(this); physWorld.myEditPanel.showProps(_local2); } protected function drag(_arg1){ wasTouched = true; wasDrag = false; this.startDrag(); addEventListener(MouseEvent.MOUSE_MOVE, onMove); if (lastDrag){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, lastDrag.onKey); }; lastDrag = this; stage.addEventListener(KeyboardEvent.KEY_DOWN, onKey); } public function initMe(_arg1:PhysicsWorld){ physWorld = _arg1; addMeToWorld(); } function onCanNotSwim(_arg1:Event){ if (this.alpha > 0){ this.alpha = (this.alpha - 1); if (!flagAddSplashes){ flagAddSplashes = true; addSplashes(); }; } else { removeMovie(); this.removeEventListener(Event.ENTER_FRAME, onCanNotSwim); }; } public function swimIfCan():Boolean{ if (!canSwimInWater){ collideMaskBits = cantSwimMaskBits; setAllMyBits(true); isSwimDown = true; this.addEventListener(Event.ENTER_FRAME, onCanNotSwim); }; return (canSwimInWater); } protected function onMove(_arg1:MouseEvent):void{ wasDrag = true; } public function makeEditable(){ buttonMode = true; mouseChildren = false; mouseEnabled = true; doubleClickEnabled = true; addEventListener(MouseEvent.MOUSE_DOWN, drag); addEventListener(MouseEvent.MOUSE_UP, drop); addEventListener(MouseEvent.DOUBLE_CLICK, doubleClick); } protected function drop(_arg1){ this.stopDrag(); removeEventListener(MouseEvent.MOUSE_MOVE, onMove); physWorld.myEditPanel.showProps(this); if (!wasDrag){ }; } private function addMeToWorld(){ if (physWorld.physObjs == null){ physWorld.physObjs = []; }; physWorld.physObjs.push(this); } } }//package TheGame.MyPhysics
Section 144
//PhysicsMovieBloon (TheGame.MyPhysics.PhysicsMovieBloon) package TheGame.MyPhysics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; public class PhysicsMovieBloon extends PhysicsMovie { var pusherBody:b2Body; var pusherBodyDef:b2BodyDef; var jointDef:b2PrismaticJointDef; var myJoint:b2PrismaticJoint; function createPusher(){ pusherBodyDef = new b2BodyDef(); pusherBodyDef.position.Set(aBody.GetPosition().x, (aBody.GetPosition().y + 2)); pusherBody = physWorld.m_world.CreateBody(pusherBodyDef); var _local1:b2PolygonDef = new b2PolygonDef(); _local1.SetAsBox(0.01, 0.01); var _local2:b2Shape = pusherBody.CreateShape(_local1); _local2.m_filter.categoryBits = 4; _local2.m_filter.maskBits = 4; } override public function createMyObject(){ super.createMyObject(); canSwimInWater = true; createPusher(); createJoint(); myDensity = 0.5; } override public function beforeDelete(){ } function createJoint(){ var _local1:b2Vec2 = new b2Vec2(0, -1); jointDef = new b2PrismaticJointDef(); jointDef.Initialize(pusherBody, aBody, pusherBody.GetWorldCenter(), _local1); jointDef.maxMotorForce = 1; jointDef.motorSpeed = 0.3; jointDef.enableMotor = true; myJoint = (physWorld.m_world.CreateJoint(jointDef) as b2PrismaticJoint); } } }//package TheGame.MyPhysics
Section 145
//PhysicsMovieBonus (TheGame.MyPhysics.PhysicsMovieBonus) package TheGame.MyPhysics { import flash.display.*; import flash.events.*; import flash.text.*; import TheGame.*; public class PhysicsMovieBonus extends PhysicsMovie { var boxMC:MovieClip; var myMC:MovieClip; var boxTxt:TextField; var typeBonus:Number;// = 0 var strForType:String;// = "n_" public var inside_mc:MovieClip; var sizeBonus:Number;// = 0 public function PhysicsMovieBonus(){ myMC = this.inside_mc; myMC.addEventListener(Event.ENTER_FRAME, onEnterFrameAppearance); } override public function createMyObject(){ super.createMyObject(); } function addBonus(){ myMC.addEventListener(Event.ENTER_FRAME, onEnterFrameDisappearance); } function changeBonus(_arg1:String, _arg2:Number){ sizeBonus = Number(_arg1); boxTxt.text = _arg1; typeBonus = _arg2; boxMC.gotoAndStop((strForType + _arg2.toString())); } function onEnterFrameDisappearance(_arg1:Event){ if (myMC.currentFrame <= 1){ myMC.visible = false; this.aBody.DestroyShape(this.aBody.m_shapeList); this.physWorld.myKVolts[typeBonus] = (Number(this.physWorld.myKVolts[typeBonus]) + sizeBonus).toString(); Game.currentLevel.counterVolt.updatePopulationTxt(); Game.currentLevel.counterVolt.checkCurrentVolt(); myMC.removeEventListener(Event.ENTER_FRAME, onEnterFrameDisappearance); } else { myMC.gotoAndStop((myMC.currentFrame - 1)); }; } override public function beforeDelete(){ myMC.removeEventListener(Event.ENTER_FRAME, onEnterFrameAppearance); myMC.removeEventListener(Event.ENTER_FRAME, onEnterFrameDisappearance); } function onEnterFrameAppearance(_arg1:Event){ if (myMC.currentFrame >= myMC.totalFrames){ myMC.gotoAndStop(myMC.totalFrames); myMC.removeEventListener(Event.ENTER_FRAME, onEnterFrameAppearance); }; if (myMC.currentFrame == 9){ boxMC = myMC.box_mc; boxTxt = boxMC.box_txt; boxTxt.text = sizeBonus.toString(); boxMC.gotoAndStop((strForType + typeBonus.toString())); }; } } }//package TheGame.MyPhysics
Section 146
//PhysicsMovieNoContact (TheGame.MyPhysics.PhysicsMovieNoContact) package TheGame.MyPhysics { import flash.events.*; import TheGame.*; public class PhysicsMovieNoContact extends PhysicsMovie { var myVolt:Volt; function fixContact(_arg1:Volt){ myVolt = _arg1; myVolt.addEventListener(Event.ENTER_FRAME, myVolt.onCanNotSwim); } override public function beforeDelete(){ if (myVolt != null){ myVolt.removeEventListener(Event.ENTER_FRAME, myVolt.onCanNotSwim); }; } } }//package TheGame.MyPhysics
Section 147
//PhysicsMovieSpin (TheGame.MyPhysics.PhysicsMovieSpin) package TheGame.MyPhysics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; public class PhysicsMovieSpin extends PhysicsMovie { var jointRevDef:b2RevoluteJointDef; var twisterShape:b2Shape; var twisterBodyDef:b2BodyDef; var twisterBody:b2Body; var jointRev:b2RevoluteJoint; var twisterShapeDef:b2PolygonDef; function createRevJoint(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2){ jointRevDef = new b2RevoluteJointDef(); jointRevDef.Initialize(_arg1, _arg2, _arg3); jointRevDef.enableMotor = true; jointRevDef.motorSpeed = 1; jointRevDef.maxMotorTorque = 10; jointRev = (physWorld.m_world.CreateJoint(jointRevDef) as b2RevoluteJoint); } function createTwister(){ twisterBodyDef = new b2BodyDef(); twisterBodyDef.position.Set(aBody.GetPosition().x, aBody.GetPosition().y); twisterBody = physWorld.m_world.CreateBody(twisterBodyDef); twisterShapeDef = new b2PolygonDef(); twisterShapeDef.SetAsBox(0.01, 0.01); twisterShape = twisterBody.CreateShape(twisterShapeDef); twisterShape.m_filter.categoryBits = 4; twisterShape.m_filter.maskBits = 4; } override public function createMyObject(){ var _local1:Physics1Shape; super.createMyObject(); this.myDensity = 0.5; this.aBody.m_shapeList.m_density = this.myDensity; this.aBody.SetMassFromShapes(); createTwister(); createRevJoint(aBody, twisterBody, aBody.GetWorldCenter()); for each (_local1 in myShapes) { _local1.myShape.m_filter.categoryBits = 8; _local1.myShape.m_filter.maskBits = 9; physWorld.m_world.Refilter(_local1.myShape); }; } override public function beforeDelete(){ } } }//package TheGame.MyPhysics
Section 148
//PhysicsMovWater (TheGame.MyPhysics.PhysicsMovWater) package TheGame.MyPhysics { public class PhysicsMovWater extends PhysicsMovie { public function PhysicsMovWater(){ myFriction = 1; myRestitution = 0.8; collideMyBits = waterMyBits; } override public function beforeDelete(){ } override public function createMyObject(){ super.createMyObject(); } } }//package TheGame.MyPhysics
Section 149
//PhysicsWorld (TheGame.MyPhysics.PhysicsWorld) package TheGame.MyPhysics { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import TheGame.GameTemplate.*; import flash.utils.*; import flash.system.*; public class PhysicsWorld extends Base { public var m_world:b2World; public var physObjs:Array; public var myEditPanel:EditPanel; public var worldZone:String; public var objects_mc:Sprite; public var firstAppVolt:String; public var myKVolts:Array; public var levelFon_mc:MovieClip; public var myScale:Number;// = 32 public function PhysicsWorld(){ levelFon_mc = this["levelFon_mc_"]; levelFon_mc.stop(); objects_mc = new Sprite(); this.addChild(objects_mc); } override public function beforeDelete(){ } public function addObjAndEdit(_arg1:String, _arg2:Number, _arg3:Number):PhysicsMovie{ trace("edit > add"); var _local4:PhysicsMovie = addPhysMovie(null, _arg1); _local4.makeEditable(); _local4.x = _arg2; _local4.y = _arg3; return (_local4); } public function getFullLevelText():XML{ var _local4:Number; var _local5:*; var _local6:PhysicsMovie; var _local7:XML; var _local1:XML = <world/> ; _local1.@backFrame = levelFon_mc.currentFrame.toString(); _local1.@quality = stage.quality.toString(); _local1.@kVolts = ((((((myEditPanel.simple_txt.text + "_") + myEditPanel.stat_txt.text) + "_") + myEditPanel.scotch_txt.text) + "_") + myEditPanel.swim_txt.text); _local1.@worldZone = myEditPanel.comboWorld.selectedItem.data; _local1.@firstVolt = myEditPanel.comboNewVolt.selectedItem.data; var _local2:Array = []; if (physObjs != null){ _local4 = 0; _local5 = 0; while (_local5 < physObjs.length) { _local6 = physObjs[_local5]; if ((_local6 as border_level) != null){ } else { _local7 = _local6.getObjectInfo(); if (_local7 != null){ _local1.children()[_local4] = _local7; _local4++; }; }; _local5++; }; }; var _local3 = ""; _local3 = (_local1.toXMLString() + "\n"); trace(_local3); System.setClipboard(_local3); return (_local1); } public function swapObjs(_arg1:PhysicsMovie, _arg2:PhysicsMovie){ var _local3:Number = physObjs.indexOf(_arg1); var _local4:Number = physObjs.indexOf(_arg2); var _local5:* = physObjs[_local3]; physObjs[_local3] = physObjs[_local4]; physObjs[_local4] = _local5; } protected function resetLevelInfo(){ var _local1:PhysicsMovie; for each (_local1 in physObjs) { _local1.setObjectInfo(null); }; } public function deleteObj(_arg1:PhysicsMovie){ var _local3:PhysicsMovie; trace("edit > delete"); var _local2:* = 0; while (_local2 < physObjs.length) { _local3 = physObjs[_local2]; if (_arg1 == _local3){ _arg1.parent.removeChild(_arg1); physObjs.splice(_local2, 1); break; }; _local2++; }; } public function buildLevelData(_arg1:XML){ var _local2:XML = _arg1; var _local3:String = _local2.@kVolts; myKVolts = _local3.split("_"); worldZone = _local2.@worldZone; } protected function addPhysMovie(_arg1:XML=null, _arg2:String=null):PhysicsMovie{ if (_arg2 == null){ _arg2 = _arg1.name(); }; var _local3:Class = Class(getDefinitionByName(_arg2)); var _local4:PhysicsMovie = new (_local3); objects_mc.addChild(_local4); if (_arg1 != null){ _local4.setObjectInfo(_arg1); }; _local4.initMe(this); return (_local4); } public function getFromMeObjects(){ var _local1:PhysicsMovie; for each (_local1 in physObjs) { _local1.createMyObject(); }; } public function duplicateObjAndEdit(_arg1:PhysicsMovie):PhysicsMovie{ trace("edit > duplicate"); var _local2:PhysicsMovie = addPhysMovie(_arg1.getObjectInfo()); _local2.makeEditable(); return (_local2); } public function buildLevel(_arg1:XML){ var _local6:PhysicsMovie; var _local2:XML = _arg1; levelFon_mc.gotoAndStop(Number(_local2.@backFrame)); var _local3:String = _local2.@quality; stage.quality = ((_local3)!=null) ? _local3 : StageQuality.HIGH; firstAppVolt = _local2.@firstVolt; if (_local2.@worldZone == "standard"){ _local6 = new border_level(); objects_mc.addChild(_local6); _local6.initMe(this); }; var _local4:Number = _local2.children().length(); var _local5:* = 0; while (_local5 < _local4) { addPhysMovie(_local2.children()[_local5]); _local5++; }; } protected function makeEditable(){ var _local1:PhysicsMovie; for each (_local1 in physObjs) { _local1.makeEditable(); }; } } }//package TheGame.MyPhysics
Section 150
//CreditsScreen (TheGame.Screens.CreditsScreen) package TheGame.Screens { import flash.display.*; import flash.events.*; import TheGame.GameTemplate.*; public class CreditsScreen extends Screen { var menu_button:MyBtn; public var game_border:MovieClip; public var menu_btn:myBtnBig; public function CreditsScreen(){ menu_button = menu_btn; menu_button.addEventListener(MouseEvent.CLICK, onClickMenu); } override public function beforeDelete(){ myGame.gameBorder.visible = true; menu_button.removeEventListener(MouseEvent.CLICK, onClickMenu); } override public function afterCreate(){ myGame.gameBorder.visible = false; } } }//package TheGame.Screens
Section 151
//Level (TheGame.Screens.Level) package TheGame.Screens { import flash.display.*; import flash.events.*; import flash.text.*; import TheGame.*; import TheGame.GameTemplate.*; import flash.utils.*; import com.midasplayer.*; import flash.ui.*; public class Level extends Screen { public var again_btn_:myBtnBig; public var walkthrough_btn_:myBtnBig; public var exit_btn_:myBtnBig; var next_btn:MyBtn; public var connect_mc:MovieClip; public var myNumber:Number; public var connect_txt:TextField; public var counterVolt:VoltModeBtn; public var workZone_mc_:workZone; public var counter_time:counter_timer; public var modeGame:String; public var workZone_mc:WorkZone; var exit_btn:MyBtn; public var next_btn_:myBtnBig; public var button_pause_:button_pause; public var winEnd:PopupWindow; public var winEnd_:windowInGame; public var counter_volt:voltMode; var walk_btn:MyBtn; public var counterTime:CounterTimer; public var more_games_btn_:myBtnBig; var pauseTimer:Timer; public var buttonPause:PauseBtn; var more_games_btn:MyBtn; var again_btn:MyBtn; public static const MODE_LEVEL:String = "level"; public static const MODE_TOWER:String = "tower"; public function Level(){ workZone_mc = workZone_mc_; connect_txt = connect_mc.connect_txt_; winEnd = winEnd_; again_btn = again_btn_; exit_btn = exit_btn_; next_btn = next_btn_; walk_btn = walkthrough_btn_; more_games_btn = more_games_btn_; again_btn.addEventListener(MouseEvent.CLICK, goGameAgain); exit_btn.addEventListener(MouseEvent.CLICK, goExit); walk_btn.addEventListener(MouseEvent.CLICK, goWalk); more_games_btn.addEventListener(MouseEvent.CLICK, goMoreGames); next_btn.visible = (more_games_btn.visible = false); more_games_btn.x = walk_btn.x; more_games_btn.y = walk_btn.y; buttonPause = button_pause_; buttonPause.initStop(this); connect_txt.text = ""; modeGame = MODE_LEVEL; counterVolt = counter_volt; counterTime = counter_time; } public function onClickNext(_arg1:Event){ myGame.goToGame(MODE_LEVEL, (myNumber + 1), true); } override public function beforeDelete(){ myGame.lastStateVoltModeBtn = counterVolt.currentVolt; myGame.gameBorder.visible = true; workZone_mc.beforeDelete(); stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDownSpace); again_btn.removeEventListener(MouseEvent.CLICK, goGameAgain); exit_btn.removeEventListener(MouseEvent.CLICK, goExit); walk_btn.removeEventListener(MouseEvent.CLICK, goWalk); more_games_btn.removeEventListener(MouseEvent.CLICK, goMoreGames); if (pauseTimer != null){ pauseTimer.stop(); pauseTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, onPauseTimer); } else { if (myGame.catcher){ myGame.catcher.end(); }; }; } public function goGameAgain(_arg1:MouseEvent){ forGoGameAgain(); } function onKeyDownSpace(_arg1:KeyboardEvent){ if ((((((_arg1.keyCode == Keyboard.SPACE)) || ((_arg1.charCode == String("r").charCodeAt(0))))) || ((_arg1.charCode == String("R").charCodeAt(0))))){ forGoGameAgain(); }; } public function forGoGameAgain(){ if (modeGame == MODE_LEVEL){ myGame.goToGame(modeGame, myNumber); } else { myGame.goToGame(modeGame); }; } private function goExit(_arg1:MouseEvent):void{ buttonPause.removeStop(); trace(("myGame.myGameOver " + myGame.myGameOver)); if (((myGame.myGameOver) && ((myGame.scoreGame > myGame.lastSubmitRecord)))){ myGame.goAtFrame(Game.FRAME_SUBMIT); } else { myGame.goAtFrame(Game.FRAME_SELECT_GAME); }; } function onPauseTimer(_arg1:Event){ myGame.catcher.end(); myGame.goAtFrame(Game.FRAME_SELECT_GAME); } private function goSubmit(_arg1:MouseEvent){ myGame.goAtFrame(Game.FRAME_SUBMIT); } public function showVoltModes(_arg1:Array){ counterVolt.init(_arg1, this, 0); } public function goWalk(_arg1:Event){ Game.openPage(Game.LINK_WALKTHROUGH); } public function levelFailed(_arg1:String){ workZone_mc.transferAllVoltInState(Volt.STATE_SAD); winEnd.showMessage(this, _arg1, "", false); counterTime.stopWork(); workZone_mc.mouseVoltFalse(); } public function levelSuccess(){ if (myGame.flagWalk){ pauseTimer = new Timer(500, 1); pauseTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onPauseTimer); pauseTimer.start(); return; }; workZone_mc.transferAllVoltInState(Volt.STATE_GLAD); workZone_mc.mouseVoltFalse(); var _local1:Number = counterTime.stopWork(); var _local2:Number = (counterVolt.endLevelVolt() * 100); myGame.scoreGame = (_local2 + _local1); myGame.openOneLevel((myNumber + 1)); winEnd.showMessage(this, "Level done! ", ((((("Time score - " + _local1) + "\nUnused volts score - ") + _local2) + "\nTotal game score - ") + myGame.scoreGame.toString()), true); trace(("KING " + (myNumber + 1))); if (KingAPI.isHome){ KingAPI.submitLevel((myNumber + 1)); }; } override public function afterCreate(){ Game.currentLevel = this; myGame.gameBorder.visible = false; workZone_mc.initLevel(this); connect_txt.text = ("LEVEL " + (myNumber + 1).toString()); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDownSpace); myGame.addWalkthrough(); } public function goMoreGames(_arg1:Event){ Game.openPage(Game.LINK_MORE_GAMES); } } }//package TheGame.Screens
Section 152
//MenuScreen (TheGame.Screens.MenuScreen) package TheGame.Screens { import flash.events.*; import TheGame.*; import TheGame.GameTemplate.*; public class MenuScreen extends Screen { public var play_on_f_btn_:myBtnBigcopy; var play_on_f_btn:MyBtn; public var pointer_mc_:pointer_for_menu_button; var pointer_mc:PointerMenuBtn; public function MenuScreen(){ play_on_f_btn = play_on_f_btn_; play_on_f_btn.addEventListener(MouseEvent.CLICK, onPlayF); } override public function beforeDelete(){ } function onPlayF(_arg1:Event){ Game.openPage(Game.LINK_PLAY_VOLT_CONNECT_FACEBOOK); } override public function afterCreate(){ pointer_mc = pointer_mc_; pointer_mc.afterCreatePointer(myGame); } } }//package TheGame.Screens
Section 153
//Screen (TheGame.Screens.Screen) package TheGame.Screens { import flash.events.*; import TheGame.*; import TheGame.GameTemplate.*; public class Screen extends ScreenBase { function onClickMenu(_arg1:Event){ myGame.goAtFrame(Game.FRAME_MENU); } public function set myGame(_arg1:Game){ myGame_ = _arg1; } public function get myGame():Game{ return ((myGame_ as Game)); } } }//package TheGame.Screens
Section 154
//SelectGame (TheGame.Screens.SelectGame) package TheGame.Screens { import flash.display.*; import flash.events.*; import flash.text.*; import TheGame.*; import TheGame.GameTemplate.*; public class SelectGame extends Screen { public var mode_evolution_:MovieClip; var menu_button:MyBtn; public var score_txt:TextField; public var scoreTxt:TextField; public var game_border:MovieClip; var mode_high_btn:MovieClip; public var menu_btn:myBtnBig; var mode_evolution:MovieClip; public function SelectGame(){ mode_evolution = mode_evolution_; menu_button = menu_btn; menu_button.addEventListener(MouseEvent.CLICK, onClickMenu); scoreTxt = score_txt; stop(); } override public function beforeDelete(){ myGame.gameBorder.visible = true; var _local1:* = 0; while (_local1 < LevelsInfo.kLevels) { if (myGame.openLevel[_local1] == 1){ (mode_evolution[("lev" + (_local1 + 1))] as ButtonLevel).beforeDeleteButtonLevel(); }; _local1++; }; menu_button.removeEventListener(MouseEvent.CLICK, onClickMenu); } private function clickHighMode(_arg1:MouseEvent):void{ myGame.goToGame(Level.MODE_TOWER); } override public function afterCreate(){ myGame.gameBorder.visible = false; scoreTxt.text = ("TOTAL SCORE\n" + myGame.scoreGame); if (myGame.openLevel[0] == 0){ myGame.openOneLevel(0); }; trace(("open " + myGame.openLevel)); gotoAndStop(myGame.findLastLevel()); var _local1:* = 0; while (_local1 < LevelsInfo.kLevels) { (mode_evolution[("lev" + (_local1 + 1))] as ButtonLevel).initButton(this, _local1, myGame.openLevel[_local1]); _local1++; }; } } }//package TheGame.Screens
Section 155
//Submit (TheGame.Screens.Submit) package TheGame.Screens { import flash.display.*; import flash.events.*; import flash.text.*; import TheGame.*; import TheGame.GameTemplate.*; public class Submit extends Screen { var map_btn:MyBtn; public var score_txt:TextField; var submit_btn:MyBtn; public var map_btn_:myBtnBig; public var submit_btn_:myBtnBig; public var game_border:MovieClip; public var menu_btn_:myBtnBig; var menu_btn:MyBtn; var scoreTxt:TextField; public function Submit(){ menu_btn = menu_btn_; submit_btn = submit_btn_; map_btn = map_btn_; menu_btn.addEventListener(MouseEvent.CLICK, goMenu); submit_btn.addEventListener(MouseEvent.CLICK, onClickSubmit); map_btn.addEventListener(MouseEvent.CLICK, onClickMap); scoreTxt = score_txt; } override public function beforeDelete(){ myGame.gameBorder.visible = true; menu_btn.removeEventListener(MouseEvent.CLICK, goMenu); submit_btn.removeEventListener(MouseEvent.CLICK, onClickSubmit); map_btn.removeEventListener(MouseEvent.CLICK, onClickMap); } function goMenu(_arg1:Event){ myGame.submitNewRecord(false); myGame.goAtFrame(Game.FRAME_MENU); } function onClickSubmit(_arg1:Event){ myGame.submitNewRecord(true); myGame.goAtFrame(Game.FRAME_MENU); } function onClickMap(_arg1:Event){ myGame.submitNewRecord(false); myGame.goAtFrame(Game.FRAME_SELECT_GAME); } override public function afterCreate(){ myGame.gameBorder.visible = false; scoreTxt.text = myGame.scoreGame.toString(); } } }//package TheGame.Screens
Section 156
//AnimForButtonLevel (TheGame.AnimForButtonLevel) package TheGame { import TheGame.GameTemplate.*; public class AnimForButtonLevel extends Base { public function AnimForButtonLevel(){ this.gotoAndPlay(MyFunc.random(this.totalFrames)); } override public function beforeDelete(){ } } }//package TheGame
Section 157
//ButtonFunflow (TheGame.ButtonFunflow) package TheGame { import flash.events.*; import TheGame.GameTemplate.*; public class ButtonFunflow extends Base { public var myPointer:PointerMenuBtn; var text:String;// = "funflow" public function ButtonFunflow(){ gotoAndStop("out"); addEventListener(MouseEvent.CLICK, onClickFunflow); addEventListener(MouseEvent.ROLL_OVER, onRollOver); addEventListener(MouseEvent.ROLL_OUT, onRollOut); } function onRollOver(_arg1:Event){ gotoAndStop("over"); if (myPointer != null){ myPointer.gotoAndStop((myPointer.findMyIndex(this) + 2)); }; } function onClickFunflow(_arg1:Event){ Game.openPage(Game.LINK_FUNFLOW_LOGO); } override public function afterCreate(){ } override public function beforeDelete(){ removeEventListener(MouseEvent.CLICK, onClickFunflow); removeEventListener(MouseEvent.ROLL_OVER, onRollOver); removeEventListener(MouseEvent.ROLL_OUT, onRollOut); } public function get Text():String{ return (text); } function onRollOut(_arg1:Event){ gotoAndStop("out"); if (myPointer != null){ myPointer.gotoAndStop(0); }; } } }//package TheGame
Section 158
//ButtonLevel (TheGame.ButtonLevel) package TheGame { import flash.display.*; import flash.events.*; import flash.text.*; import TheGame.Screens.*; import TheGame.GameTemplate.*; public class ButtonLevel extends Base { public var for_event_:MovieClip; var myScreen:SelectGame; var forEvent:MovieClip; var openFlag:Boolean;// = false public var x_txt_:TextField; public var x_txt:TextField; public var myLevel:Number; var oldText:String;// = "" var startY:Number; public function ButtonLevel(){ stop(); x_txt = x_txt_; startY = x_txt.y; forEvent = for_event_; } function changeFormatTxt(_arg1:String){ if (_arg1 == "over_level"){ x_txt.textColor = 0xFF9900; x_txt.y = (startY + 3); x_txt.scaleX = (x_txt.scaleY = 1.1); } else { x_txt.y = startY; x_txt.scaleX = (x_txt.scaleY = 1); x_txt.textColor = ((_arg1)=="open_level") ? 12190138 : 12476677; }; } public function beforeDeleteButtonLevel(){ forEvent.removeEventListener(MouseEvent.CLICK, clickOneLevel); forEvent.removeEventListener(MouseEvent.ROLL_OVER, onRollOverLevel); forEvent.removeEventListener(MouseEvent.ROLL_OUT, onRollOutLevel); } override public function beforeDelete(){ forEvent.removeEventListener(MouseEvent.CLICK, clickOneLevel); forEvent.removeEventListener(MouseEvent.ROLL_OVER, onRollOverLevel); forEvent.removeEventListener(MouseEvent.ROLL_OUT, onRollOutLevel); } function clickOneLevel(_arg1:MouseEvent){ myScreen.myGame.goToGame(Level.MODE_LEVEL, myLevel); } public function initButton(_arg1:SelectGame, _arg2:Number, _arg3:Number){ myScreen = _arg1; myLevel = _arg2; openFlag = ((_arg3)==1) ? true : false; x_txt.text = (myLevel + 1).toString(); if (openFlag){ buttonMode = true; forEvent.addEventListener(MouseEvent.CLICK, clickOneLevel); forEvent.addEventListener(MouseEvent.ROLL_OVER, onRollOverLevel); forEvent.addEventListener(MouseEvent.ROLL_OUT, onRollOutLevel); } else { gotoAndStop("close_level"); changeFormatTxt("close_level"); }; } function onRollOutLevel(_arg1:Event){ gotoAndStop("open_level"); changeFormatTxt("open_level"); if (oldText != ""){ myScreen.scoreTxt.text = oldText; oldText = ""; }; } function onRollOverLevel(_arg1:Event){ gotoAndStop("over_level"); changeFormatTxt("over_level"); oldText = myScreen.scoreTxt.text; myScreen.scoreTxt.text = ("LEVEL SCORE\n" + myScreen.myGame.scoreForLevel[myLevel]); } } }//package TheGame
Section 159
//CounterTimer (TheGame.CounterTimer) package TheGame { import flash.display.*; import flash.events.*; import flash.text.*; import TheGame.GameTemplate.*; public class CounterTimer extends Base { var myTxt:TextField; var saveCalcSecond:Number;// = -1 var clock_mc:MovieClip; var calcSecond:Number; var startValue:Number;// = 200 var _currentValue:Number; public var clock_mc_:MovieClip; public var my_txt:TextField; public function CounterTimer(){ myTxt = my_txt; clock_mc = clock_mc_; currentValue = startValue; } function onEnterFrameMy(_arg1:Event){ if (calcSecond < 23){ calcSecond = (calcSecond + 1); } else { calcSecond = 0; if (currentValue > 0){ currentValue = (currentValue - 1); } else { if (this.hasEventListener(Event.ENTER_FRAME)){ this.removeEventListener(Event.ENTER_FRAME, onEnterFrameMy); }; }; }; } function startWork(){ calcSecond = ((saveCalcSecond)!=-1) ? saveCalcSecond : 0; saveCalcSecond = -1; this.addEventListener(Event.ENTER_FRAME, onEnterFrameMy); clock_mc.play(); } public function set currentValue(_arg1:Number):void{ _currentValue = _arg1; myTxt.text = _arg1.toString(); } override public function beforeDelete(){ this.removeEventListener(Event.ENTER_FRAME, onEnterFrameMy); } public function stopWork():Number{ calcSecond = 0; if (this.hasEventListener(Event.ENTER_FRAME)){ this.removeEventListener(Event.ENTER_FRAME, onEnterFrameMy); }; clock_mc.stop(); return (currentValue); } public function pauseWork(){ saveCalcSecond = calcSecond; if (this.hasEventListener(Event.ENTER_FRAME)){ this.removeEventListener(Event.ENTER_FRAME, onEnterFrameMy); }; clock_mc.stop(); } public function get currentValue():Number{ return (_currentValue); } } }//package TheGame
Section 160
//FirstAppearanceVolt (TheGame.FirstAppearanceVolt) package TheGame { import flash.display.*; import flash.events.*; import TheGame.Screens.*; import TheGame.GameTemplate.*; public class FirstAppearanceVolt extends Base { var myFrame:String; public var inside_mc_:MovieClip; public var next_btn:myBtnBig; var myLevel:Level; var inside_mc:MovieClip; var next_button:MyBtn; function onClickNext(_arg1:Event){ visible = false; myLevel.counterTime.startWork(); myLevel.removeChild(this); } function initMe(_arg1:Level, _arg2:String){ myLevel = _arg1; myFrame = (_arg2 + "_frame"); next_button = next_btn; next_button.addEventListener(MouseEvent.CLICK, onClickNext); inside_mc = inside_mc_; inside_mc.gotoAndStop(myFrame); myLevel.counterTime.pauseWork(); } override public function beforeDelete(){ next_button.removeEventListener(MouseEvent.CLICK, onClickNext); } } }//package TheGame
Section 161
//Game (TheGame.Game) package TheGame { import flash.display.*; import flash.events.*; import TheGame.MyPhysics.*; import com.touchmypixel.peepee.utils.*; import flash.text.*; import TheGame.Screens.*; import TheGame.GameTemplate.*; import flash.net.*; import flash.media.*; import flash.utils.*; import com.midasplayer.*; import flash.ui.*; public class Game extends GameBase { var _flagSoundOn:Boolean; var arrayGoodMusic:Array; var musics_menu:Array; public var game_border:MovieClip; public var mouseMc:MovieClip; var _lastSubmitRecord:Number;// = 0 var musics_game:Array; private var _scoreGame:Number;// = 0 public var catcher:MouseCatcher; public var caption_mc_:MovieClip; var clipMouse:MovieClip; public var cap_txt_:TextField; public var gameBorder:MovieClip; var _lastStateVoltModeBtn:Number; var last_music:String;// = "" public var screens_mc_:MovieClip; public var flagWalk:Boolean;// = false public var mainSound:SoundFabric; var _myGameOver:Boolean; var _openLevel:Array; public var button_sound_:button_for_sound; public var editPanel_mc:EditPanel; var _flagFirstAppVolt:Array; public var copyright_txt_:TextField; var lastInd:Number; public var isWrite:Boolean;// = false var _scoreForLevel:Array; public var mouse_mc:MovieClip; public var musicVol:Number;// = 0.9 var buttonSound:ButtonSoundOnOff; public static const LINK_FUNFLOW_LOGO:String = "http://apps.facebook.com/funflow/games/?ref=volt-connect_funflow"; public static const FRAME_SUBMIT:String = "submit"; public static const LINK_DOWNLOAD_GAME:String = "http://apps.facebook.com/funflow/download.jsp?ref=volt-connect"; public static const FRAME_CREDITS:String = "credits"; public static const FRAME_MENU:String = "menu"; public static const LINK_MORE_GAMES:String = "http://apps.facebook.com/funflow/games/?ref=volt-connect"; public static const LINK_BETWEEN_LEVEL:String = "http://www.facebook.com/sharer.php?u=http%3A%2F%2Ffacebook.king.com%2Ffacebook%2Fkinggames%2Fgames%2Fshare.jsp%3FgameId%3D75"; public static const FRAME_SELECT_GAME:String = "select_game"; public static const FRAME_GAME:String = "game"; public static const LINK_PLAY_VOLT_CONNECT_FACEBOOK:String = "http://apps.facebook.com/funflow/games/?gameId=75&ref=volt-connect"; public static const LINK_WALKTHROUGH:String = "http://apps.facebook.com/funflow/games/?gameId=75&ref=volt-connect_solutions&solutions=1"; public static var stringForNoContact:String = "I'm killed..."; public static var currentLevel:Level; public static var iAmGame:Game; public static var voltAnimationCache:AnimationCache; public static var stringForWater:String = "I can't swim!"; public function Game(){ var _local4:String; musics_game = ["loop01", "loop02", "loop03", "loop05"]; musics_menu = ["Breathless"]; arrayGoodMusic = [[0, 1], [0, 1, 2, 3], [0, 1, 2, 3], [0, 3]]; GameBase.projectName = "VoltConnect"; super(); copyright_txt = copyright_txt_; cap_txt = cap_txt_; caption_mc = caption_mc_; screens_mc = screens_mc_; gameBorder = game_border; buttonSound = button_sound_; mouseMc = mouse_mc; editPanel_mc = new editPanel(); editPanel_mc.initMe([pBall, pBall2, pBallSpin, pBallSpin2, pBloon1, pBloon2, pBoard, pBoard2, pBonusBox, pBox1, pBox2, pBox3, pCane1, pCane2, pCane3, pNoContact, pNoContactLittle, pNoContactBig, pEgg, pGround1, pOval, pOval2, pPlank, pPlatform1, pPlatform2, pPlatform3, pPuddle, pStone, pWater, volt1, volt2, volt3, volt4]); editPanel_mc.visible = false; addChild(editPanel_mc); voltAnimationCache = AnimationCache.getInstance(); voltAnimationCache.replaceExisting = true; var _local1:Array = ["glad", "sad", "usual"]; var _local2:* = 0; while (_local2 < 4) { for each (_local4 in _local1) { voltAnimationCache.cacheAnimation(Volt.getLibraryName(_local2, _local4)); }; _local2++; }; voltAnimationCache.cacheAnimation("electric_line_in"); var _local3:Number = Volt.minD; while (_local3 <= Volt.maxD) { voltAnimationCache.cacheAnimation(("electric_line_in_" + String(_local3))); _local3 = (_local3 + Volt.jointStepX); }; goAtFrame(Game.FRAME_MENU); _scoreForLevel = saver.getData("scoreLevel", initArray()); _lastSubmitRecord = saver.getData("lastSubmitRec", 0); _scoreGame = summArray(_scoreForLevel); _openLevel = saver.getData("openLevelInGame", initArray()); _flagSoundOn = saver.getData("flagSoundOnOff", true); _myGameOver = saver.getData("myGameOv", false); _flagFirstAppVolt = saver.getData("flFirstAppVolt", []); _lastStateVoltModeBtn = saver.getData("lastStateVoltMode", 0); if (flagWalk){ _openLevel = initArray(1); }; randomNextMusic(null); buttonSound.initButton(this); useSpecialMouseClip(true); iAmGame = this; } private function onAdditionalEvent(_arg1:EventMousePlay):void{ if (_arg1.name == "click"){ currentLevel.workZone_mc.mouseClick(null); }; if (_arg1.name == "count_volt"){ currentLevel.counterVolt.onSelect(null); }; if (_arg1.name == "stripe_up_over"){ currentLevel.workZone_mc.forOnStripeOver(currentLevel.workZone_mc.stripe_up); }; if (_arg1.name == "stripe_down_over"){ currentLevel.workZone_mc.forOnStripeOver(currentLevel.workZone_mc.stripe_down); }; if (_arg1.name == "stripe_up_out"){ currentLevel.workZone_mc.forOnStripeOut(currentLevel.workZone_mc.stripe_up); }; if (_arg1.name == "stripe_down_out"){ currentLevel.workZone_mc.forOnStripeOut(currentLevel.workZone_mc.stripe_down); }; } public function findLastLevel():Number{ var _local1:* = 0; while (_local1 < _openLevel.length) { if (_openLevel[_local1] == 0){ return (_local1); }; _local1++; }; return (_openLevel.length); } public function set flagSoundOn(_arg1:Boolean):void{ _flagSoundOn = _arg1; saver.setData("flagSoundOnOff", _flagSoundOn); } public function get flagFirstAppVolt():Array{ return (_flagFirstAppVolt); } public function useSpecialMouseClip(_arg1:Boolean){ if (_arg1){ mouseMc.startDrag(true); stage.addEventListener(MouseEvent.MOUSE_MOVE, moveMouse); stage.addEventListener(MouseEvent.CLICK, showMyMouse); Mouse.hide(); } else { mouseMc.stopDrag(); stage.removeEventListener(MouseEvent.MOUSE_MOVE, moveMouse); stage.removeEventListener(MouseEvent.CLICK, showMyMouse); Mouse.show(); }; mouseMc.mouseEnabled = false; } public function set flagFirstAppVolt(_arg1:Array):void{ _flagFirstAppVolt = _arg1; saver.setData("flFirstAppVolt", _flagFirstAppVolt); } public function setRandomMusic(_arg1:Array, _arg2:Boolean=false){ var _local3:Number; var _local4:String; if (((!((_arg1 == null))) && ((_arg1.length > 0)))){ do { _local3 = MyFunc.random(_arg1.length); _local4 = _arg1[_local3]; } while ((((_local4 == last_music)) && (_arg2))); if (_local4 != last_music){ if (mainSound != null){ mainSound.stop(); }; mainSound = new SoundFabric(_local4, 0, 1000000, ((flagSoundOn) ? 1 : 0 * musicVol)); last_music = _local4; }; } else { if (mainSound != null){ mainSound.stop(); mainSound = null; last_music = null; }; }; } override public function beforeDelete(){ stage.removeEventListener(MouseEvent.MOUSE_MOVE, moveMouse); stage.removeEventListener(MouseEvent.CLICK, showMyMouse); mainSound.sChannel.removeEventListener(Event.SOUND_COMPLETE, randomNextMusic); } public function goToGame(_arg1:String, _arg2:Number=0, _arg3:Boolean=false){ var _local4:Level = new level(); _local4.modeGame = _arg1; _local4.myNumber = _arg2; goFrame(_local4); stage.focus = stage; } public function get lastStateVoltModeBtn():Number{ return (_lastStateVoltModeBtn); } private function showMyMouse(_arg1:MouseEvent):void{ Mouse.hide(); } public function get scoreGame():Number{ return (_scoreGame); } public function openOneLevel(_arg1:Number){ _openLevel[_arg1] = 1; openLevel = _openLevel; } public function set openLevel(_arg1:Array):void{ _openLevel = _arg1; saver.setData("openLevelInGame", _openLevel); } public function captureOut(_arg1){ if (!isWrite){ return; }; if (currentLevel.workZone_mc.stripe_up == _arg1){ catcher.captureAdditional(<stripe_up_out/> ); }; if (currentLevel.workZone_mc.stripe_down == _arg1){ catcher.captureAdditional(<stripe_down_out/> ); }; } function initArray(_arg1:Number=0):Array{ var _local2:Array = []; var _local3:* = 0; while (_local3 < LevelsInfo.kLevels) { _local2[_local3] = _arg1; _local3++; }; return (_local2); } public function get myGameOver():Boolean{ return (_myGameOver); } public function playSound(_arg1:String, _arg2:Number=1){ var _local3:Number = (Game.iAmGame.flagSoundOn) ? _arg2 : 0; new SoundFabric(_arg1, 0, 1, _local3); } public function get lastSubmitRecord():Number{ return (_lastSubmitRecord); } public function get flagSoundOn():Boolean{ return (_flagSoundOn); } public function set scoreGame(_arg1:Number):void{ trace(("scoreForLevel " + scoreForLevel)); if (scoreForLevel[currentLevel.myNumber] < _arg1){ _scoreGame = 0; scoreForLevel[currentLevel.myNumber] = _arg1; _scoreGame = summArray(scoreForLevel); }; } public function set lastStateVoltModeBtn(_arg1:Number):void{ _lastStateVoltModeBtn = _arg1; saver.setData("lastStateVoltMode", _lastStateVoltModeBtn); } public function submitNewRecord(_arg1:Boolean){ lastSubmitRecord = scoreGame; trace(("lastSubmitRecord " + lastSubmitRecord)); if (_arg1){ KingAPI.submitScore(lastSubmitRecord); }; } public function set scoreForLevel(_arg1:Array):void{ _scoreForLevel = _arg1; saver.setData("scoreLevel", _scoreForLevel); } public function get openLevel():Array{ return (_openLevel); } public function set myGameOver(_arg1:Boolean):void{ _myGameOver = _arg1; saver.setData("myGameOv", _myGameOver); } function moveMouse(_arg1:MouseEvent){ mouseMc.x = mouseX; mouseMc.y = mouseY; _arg1.updateAfterEvent(); } public function captureClick(_arg1:Boolean=true){ if (catcher){ if (!_arg1){ catcher.captureAdditional(<count_volt/> ); } else { catcher.captureAdditional(<click/> ); }; }; } public function goAtFrame(_arg1:String){ mouseMc.gotoAndStop(5); switch (_arg1){ case Game.FRAME_MENU: goFrame(new menu_screen_clip()); break; case Game.FRAME_CREDITS: goFrame(new credits_screen_clip()); break; case Game.FRAME_SUBMIT: goFrame(new screenSubmit()); break; case Game.FRAME_SELECT_GAME: goFrame(new screenSelectGame(), ""); break; }; } public function captureOver(_arg1){ if (!isWrite){ return; }; if (currentLevel.workZone_mc.stripe_up == _arg1){ catcher.captureAdditional(<stripe_up_over/> ); }; if (currentLevel.workZone_mc.stripe_down == _arg1){ catcher.captureAdditional(<stripe_down_over/> ); }; } public function get scoreForLevel():Array{ return (_scoreForLevel); } function randomNextMusic(_arg1:Event){ var _local2:Number; if (mainSound != null){ mainSound.sChannel.removeEventListener(Event.SOUND_COMPLETE, randomNextMusic); _local2 = arrayGoodMusic[lastInd][MyFunc.random(arrayGoodMusic[lastInd].length)]; } else { _local2 = 2; }; lastInd = _local2; mainSound = new SoundFabric(musics_game[_local2], 0, 1, ((flagSoundOn) ? 1 : 0 * musicVol)); mainSound.sChannel.addEventListener(Event.SOUND_COMPLETE, randomNextMusic); } function summArray(_arg1:Array):Number{ var _local2:Number = 0; var _local3:* = 0; while (_local3 < _arg1.length) { _local2 = (_local2 + _arg1[_local3]); _local3++; }; return (_local2); } private function onClickBtn(_arg1:MouseEvent):void{ catcher.end(); } public function addWalkthrough(){ if (!flagWalk){ return; }; if (!isWrite){ clipMouse = mouseMc; clipMouse.stop(); }; if (catcher){ catcher.removeEventListener(MouseCatcher.EVENT_ADDITIONAL, onAdditionalEvent); }; catcher = new MouseCatcher(); addChild(catcher); catcher.clipMouse = clipMouse; catcher.begin(isWrite, (isWrite) ? null : WalkInfo.walkInfo[currentLevel.myNumber]); if (!isWrite){ catcher.addEventListener(MouseCatcher.EVENT_ADDITIONAL, onAdditionalEvent); }; } public function set lastSubmitRecord(_arg1:Number):void{ _lastSubmitRecord = _arg1; saver.setData("lastSubmitRec", _lastSubmitRecord); } public static function openPage(_arg1:String){ var _local2:URLVariables = new URLVariables(); var _local3 = "_blank"; navigateToURL(new URLRequest(_arg1), _local3); } } }//package TheGame
Section 162
//HelpText (TheGame.HelpText) package TheGame { import flash.events.*; import TheGame.GameTemplate.*; public class HelpText extends Base { var flagDecrease:Boolean;// = true public function HelpText(){ this.addEventListener(Event.ENTER_FRAME, onEnterFrameHelp); } override public function beforeDelete(){ this.removeEventListener(Event.ENTER_FRAME, onEnterFrameHelp); } function onEnterFrameHelp(_arg1:Event){ if (flagDecrease){ alpha = (alpha - 0.1); if (alpha <= 0){ flagDecrease = false; }; } else { alpha = (alpha + 0.1); if (alpha >= 1){ alpha = 1; this.removeEventListener(Event.ENTER_FRAME, onEnterFrameHelp); }; }; } } }//package TheGame
Section 163
//LevelsInfo (TheGame.LevelsInfo) package TheGame { public class LevelsInfo { public static var levelInfo:Array = [<world backFrame="9" quality="HIGH" kVolts="3_0_0_0" worldZone="standard" firstVolt="usual"> <volt1 x="221" y="357"/> <volt1 x="452" y="359"/> <pCane3 x="27" y="244" scaleX="1" scaleY="1" rotation="125" myDensity="0"/> <pBloon1 x="558" y="245" scaleX="1" scaleY="1" rotation="-30" myDensity="0"/> <pBloon2 x="600" y="213" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pBox2 x="26" y="352" scaleX="0.6" scaleY="1" rotation="30" myDensity="0"/> <pBox2 x="616" y="343" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pOval2 x="76" y="377" scaleX="0.5" scaleY="0.5" rotation="0" myDensity="0"/> <pGround1 x="310" y="431" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pWater x="198" y="431" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> </world> , <world backFrame="13" quality="HIGH" kVolts="4_0_0_0" worldZone="standard" firstVolt="null"> <volt1 x="342" y="322"/> <volt1 x="369" y="128"/> <pEgg x="352" y="253" scaleX="0.6" scaleY="0.6" rotation="-110" myDensity="0"/> <pEgg x="362" y="267" scaleX="0.6" scaleY="0.6" rotation="-140" myDensity="0"/> <pPlatform1 x="368" y="241" scaleX="1" scaleY="1.1" rotation="0" myDensity="0"/> <pPlatform2 x="325" y="433" scaleX="1.2" scaleY="1" rotation="0" myDensity="0"/> <pCane2 x="85" y="271" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pBox3 x="51" y="413" scaleX="1" scaleY="1" rotation="10" myDensity="0"/> <pCane1 x="567" y="289" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pWater x="324" y="441" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> </world> , <world backFrame="10" quality="HIGH" kVolts="3_1_0_0" worldZone="standard" firstVolt="flying"> <volt1 x="218" y="375"/> <volt1 x="101" y="246"/> <pStone x="199" y="416" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pPlank x="11" y="246" scaleX="1" scaleY="1" rotation="-80" myDensity="0"/> <pOval2 x="11" y="359" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pBoard x="52" y="277" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pBoard2 x="49" y="131" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pBox1 x="16" y="94" scaleX="1" scaleY="1" rotation="5" myDensity="0"/> <pStone x="172" y="414" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pStone x="238" y="416" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pStone x="276" y="409" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pStone x="390" y="219" scaleX="1" scaleY="1" rotation="10" myDensity="0"/> <pStone x="383" y="249" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pStone x="367" y="279" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pStone x="402" y="289" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pStone x="428" y="220" scaleX="1" scaleY="1" rotation="10" myDensity="0"/> <pStone x="422" y="251" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <volt1 x="391" y="182"/> <pStone x="440" y="281" scaleX="1" scaleY="1" 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backFrame="6" quality="HIGH" kVolts="7_1_0_0" worldZone="standard" firstVolt="null"> <volt1 x="324" y="188"/> <volt1 x="53" y="190"/> <volt1 x="590" y="187"/> <pBox2 x="326" y="234" scaleX="0.5" scaleY="0.7" rotation="0" myDensity="0"/> <pPlank x="118" y="216" scaleX="0.7" scaleY="1" rotation="0" myDensity="0"/> <pBallSpin2 x="167" y="215" scaleX="-1" scaleY="-1" rotation="0" myDensity="0"/> <pPlank x="525" y="212" scaleX="0.7" scaleY="1" rotation="0" myDensity="0"/> <pBallSpin x="480" y="215" scaleX="-1" scaleY="-1" rotation="30" myDensity="0"/> <pPlatform1 x="327" y="335" scaleX="0.8" scaleY="0.8" rotation="0" myDensity="0"/> <pBox1 x="54" y="403" scaleX="1" scaleY="1" rotation="-10" myDensity="0"/> <pStone x="616" y="399" scaleX="1" scaleY="1" rotation="20" myDensity="0"/> <pWater x="321" y="436" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> </world> , <world backFrame="3" quality="HIGH" kVolts="5_1_0_0" worldZone="standard" firstVolt="null"> <volt1 x="564" y="203"/> <volt1 x="65" y="205"/> <pPlatform1 x="573" y="321" scaleX="1" scaleY="1.1" rotation="0" myDensity="0"/> <volt4 x="327" y="400"/> <pCane1 x="27" y="358" scaleX="0.9" scaleY="0.9" rotation="0" myDensity="0"/> <volt3 x="334" y="102"/> <pCane2 x="73" y="354" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pBall x="623" y="410" scaleX="0.5" scaleY="0.5" rotation="0" myDensity="0"/> <pBox2 x="60" y="408" scaleX="1" scaleY="1" rotation="30" myDensity="0"/> <pWater x="330" y="428" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pCane3 x="559" y="150" scaleX="1" scaleY="1" rotation="100" myDensity="0"/> <pBoard2 x="26" y="236" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pBloon1 x="242" y="36" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pCane1 x="362" y="91" scaleX="0.9" scaleY="0.9" rotation="90" myDensity="0"/> <pBall x="616" y="218" scaleX="0.2" scaleY="0.2" rotation="0" myDensity="0"/> </world> , <world backFrame="2" quality="HIGH" kVolts="2_1_1_0" worldZone="standard" firstVolt="null"> <volt1 x="606" y="101"/> <volt1 x="31" y="103"/> <pNoContact x="562" y="229" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pBoard2 x="605" y="141" scaleX="0.3" scaleY="1" rotation="0" myDensity="0"/> <pBoard2 x="34" y="135" scaleX="0.3" scaleY="1" rotation="0" myDensity="0"/> <pNoContactLittle x="135" y="371" scaleX="1" scaleY="1" rotation="90" myDensity="0"/> <volt1 x="305" y="309"/> <pNoContact x="81" y="229" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pBoard2 x="306" y="341" scaleX="0.3" scaleY="1" rotation="0" myDensity="0"/> <pBoard2 x="128" y="49" scaleX="0.3" scaleY="1" rotation="0" myDensity="0"/> <pBonusBox x="305" y="172" scaleX="1" scaleY="1" rotation="0" myDensity="0" sizeBonus="12" typeBonus="0"/> <pNoContactBig x="349" y="371" scaleX="1" scaleY="1" rotation="90" myDensity="0"/> <pBallSpin2 x="552" y="355" scaleX="0.3" scaleY="0.3" rotation="0" myDensity="0"/> <pBallSpin2 x="93" y="360" scaleX="0.3" scaleY="0.3" rotation="20" myDensity="0"/> <pNoContactLittle x="499" y="84" scaleX="1" scaleY="1" rotation="90" myDensity="0"/> <pBallSpin2 x="549" y="91" scaleX="0.3" scaleY="0.3" rotation="0" myDensity="0"/> <pNoContactLittle x="393" y="85" scaleX="1" scaleY="1" rotation="90" myDensity="0"/> <pPlank x="266" y="432" scaleX="3.5" scaleY="1" rotation="0" myDensity="0"/> </world> , <world backFrame="3" quality="HIGH" kVolts="5_0_0_0" worldZone="standard" firstVolt="null"> <volt1 x="70" y="387"/> <volt1 x="321" y="173"/> <pCane2 x="407" y="225" scaleX="1" scaleY="1" rotation="90" myDensity="0"/> <pStone x="353" y="428" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pStone x="444" y="425" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pStone x="70" y="427" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pStone x="169" y="428" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pStone x="545" y="418" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pStone x="611" y="351" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pStone x="638" y="350" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pStone x="259" y="425" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pWater x="336" y="450" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pNoContactBig x="216" y="347" scaleX="1" scaleY="1" rotation="90" myDensity="0"/> <pNoContactLittle x="480" y="345" scaleX="1" scaleY="1" rotation="90" myDensity="0"/> <pNoContactLittle x="538" y="308" scaleX="0.9" scaleY="0.9" rotation="0" myDensity="0"/> <pStone x="636" y="387" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pStone x="639" y="416" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> </world> , <world backFrame="4" quality="HIGH" kVolts="0_0_0_3" worldZone="standard" firstVolt="null"> <pBloon1 x="186" y="286" scaleX="1" scaleY="1" rotation="0" myDensity="0.5"/> <pBloon1 x="231" y="276" scaleX="1" scaleY="1" rotation="0" myDensity="0.5"/> <pBloon1 x="377" y="203" scaleX="1" scaleY="1" rotation="0" myDensity="0.5"/> <pBloon1 x="451" y="356" scaleX="1" scaleY="1" rotation="0" myDensity="0.5"/> <pBloon1 x="503" y="367" scaleX="1" scaleY="1" rotation="0" myDensity="0.5"/> <pWater x="345" y="439" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pBonusBox x="359" y="135" scaleX="1" scaleY="1" rotation="0" myDensity="0.5" sizeBonus="4" typeBonus="3"/> <pBloon1 x="330" y="206" scaleX="1" scaleY="1" rotation="0" myDensity="0.5"/> <volt4 x="202" y="258"/> <volt4 x="324" y="379"/> <volt4 x="480" y="339"/> <pPlank x="-48" y="150" scaleX="1" scaleY="1" rotation="10" myDensity="0"/> <volt4 x="31" y="246"/> <volt4 x="32" y="146"/> <pPlank x="-63" y="261" scaleX="1" scaleY="1" rotation="1" myDensity="0"/> <volt4 x="612" y="178"/> <pPlank x="696" y="196" scaleX="-1" scaleY="1" rotation="-5" myDensity="0"/> </world> , <world backFrame="4" quality="HIGH" kVolts="4_0_0_0" worldZone="high" firstVolt="null"> <pCane1 x="378" y="268" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <volt4 x="31" y="393"/> <pBoard2 x="379" y="404" scaleX="0.3" scaleY="1" rotation="0" myDensity="0"/> <pWater x="346" y="429" scaleX="1" scaleY="1" rotation="0" myDensity="0"/> <pCane3 x="462" y="159" scaleX="1" scaleY="1" rotation="-110" myDensity="0"/> <pCane3 x="297" y="159" scaleX="1" scaleY="-1" rotation="-70" myDensity="0"/> <volt1 x="465" y="-113"/> <pCane1 x="379" y="-9" scaleX="0.8" scaleY="1" rotation="0" myDensity="0"/> <pCane3 x="451" y="26" scaleX="0.95" scaleY="0.95" rotation="-100" myDensity="0"/> <pCane3 x="299" y="12" scaleX="0.95" scaleY="-0.95" rotation="-70" myDensity="0"/> <pCane3 x="314" y="-115" scaleX="0.8" scaleY="-0.9" rotation="-80" myDensity="0"/> <pCane3 x="449" y="-121" scaleX="0.9" scaleY="0.8" rotation="-110" myDensity="0"/> <pCane1 x="380" y="-289" scaleX="0.65" scaleY="1" rotation="0" myDensity="0"/> <pCane3 x="445" y="-272" scaleX="0.7" scaleY="0.7" rotation="-120" myDensity="0"/> <pCane2 x="384" y="-663" scaleX="0.6" scaleY="0.5" rotation="-110" myDensity="0"/> <pCane3 x="322" y="-253" scaleX="0.7" scaleY="-0.8" rotation="-80" myDensity="0"/> <pCane3 x="325" y="-412" scaleX="0.6" scaleY="-0.7" rotation="-70" myDensity="0"/> <pCane3 x="429" y="-402" scaleX="0.6" scaleY="0.6" rotation="-100" myDensity="0"/> <pCane1 x="381" y="-553" scaleX="0.5" scaleY="0.9" rotation="0" myDensity="0"/> <pCane3 x="341" y="-540" scaleX="0.5" scaleY="-0.5" rotation="-70" myDensity="0"/> <pCane3 x="419" y="-544" scaleX="0.5" scaleY="0.4" rotation="-120" myDensity="0"/> <pBonusBox x="385" y="-698" scaleX="1" scaleY="1" rotation="0" myDensity="0" sizeBonus="4" typeBonus="3"/> <pBonusBox x="518" y="-268" scaleX="1" scaleY="1" rotation="0" myDensity="0" sizeBonus="5" typeBonus="0"/> <pBonusBox x="262" y="-379" scaleX="1" scaleY="1" rotation="0" myDensity="0" sizeBonus="4" typeBonus="0"/> <volt4 x="203" y="390"/> <volt4 x="558" y="386"/> <pBonusBox x="460" y="-514" scaleX="1" scaleY="1" rotation="0" myDensity="0" sizeBonus="5" typeBonus="0"/> <volt4 x="62" y="394"/> <volt4 x="337" y="390"/> </world> ]; public static function get kLevels():Number{ return (levelInfo.length); } } }//package TheGame
Section 164
//PauseBtn (TheGame.PauseBtn) package TheGame { import flash.display.*; import flash.events.*; import TheGame.Screens.*; import TheGame.GameTemplate.*; public class PauseBtn extends Base { var base_mc:MovieClip; var myWZ:WorkZone; var stopNow:Boolean;// = false var myLevel:Level; public var base_mc_:MovieClip; public function PauseBtn(){ this.visible = false; base_mc = base_mc_; forOnRollOutPause(); } function forOnRollOutPause(){ gotoAndStop((playOrStop() + "_out")); } public function removeStop(){ this.visible = false; removeEL(); } override public function beforeDelete(){ removeEL(); if (myWZ != null){ myWZ.removeEventListener(Event.ENTER_FRAME, myWZ.showWorld); }; } function removeEL(){ base_mc.removeEventListener(MouseEvent.ROLL_OVER, onRollOverPause); base_mc.removeEventListener(MouseEvent.ROLL_OUT, onRollOutPause); base_mc.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDownPause); base_mc.removeEventListener(MouseEvent.MOUSE_UP, onMouseUpPause); } function onRollOverPause(_arg1:Event){ forOnRollOverPause(); } function onMouseDownPause(_arg1:Event){ gotoAndStop((playOrStop() + "_down")); } public function initStop(_arg1:Level){ myLevel = _arg1; this.visible = true; base_mc.addEventListener(MouseEvent.ROLL_OVER, onRollOverPause); base_mc.addEventListener(MouseEvent.ROLL_OUT, onRollOutPause); base_mc.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDownPause); base_mc.addEventListener(MouseEvent.MOUSE_UP, onMouseUpPause); } function onMouseUpPause(_arg1:Event){ myWZ = myLevel.workZone_mc; if (!stopNow){ myWZ.stopAllPhysics(); myLevel.counterTime.pauseWork(); } else { myWZ.addEventListener(Event.ENTER_FRAME, myWZ.showWorld); myLevel.counterTime.startWork(); }; stopNow = !(stopNow); forOnRollOverPause(); } function playOrStop():String{ return ((stopNow) ? "stop" : "play"); } function onRollOutPause(_arg1:Event){ forOnRollOutPause(); } function forOnRollOverPause(){ gotoAndStop((playOrStop() + "_over")); } } }//package TheGame
Section 165
//PointerMenuBtn (TheGame.PointerMenuBtn) package TheGame { import flash.events.*; import TheGame.GameTemplate.*; public class PointerMenuBtn extends Base { var txtButton:Array; public var myGame:Game; var funflow_button:ButtonFunflow; public var play_btn:myBtnBig; var more_games_button:MyBtn; var play_button:MyBtn; public var highscores_btn:myBtnBig; public var funflow_clip:hor_funflow; public var download_game_btn:myBtnBig; var download_game_button:MyBtn; public var more_games_btn:myBtnBig; public var credits_btn:myBtnBig; var highscores_button:MyBtn; var credits_button:MyBtn; public function PointerMenuBtn(){ txtButton = []; super(); gotoAndStop(0); } function onClickMoreGames(_arg1:Event){ Game.openPage(Game.LINK_MORE_GAMES); } override public function beforeDelete(){ play_button.removeEventListener(MouseEvent.CLICK, onClickPlay); highscores_button.removeEventListener(MouseEvent.CLICK, onClickHighscores); download_game_button.removeEventListener(MouseEvent.CLICK, onClickDownloadGame); credits_button.removeEventListener(MouseEvent.CLICK, onClickCredits); more_games_button.removeEventListener(MouseEvent.CLICK, onClickMoreGames); } public function findMyIndex(_arg1):Number{ var _local2:* = 0; while (_local2 < txtButton.length) { if (txtButton[_local2] == _arg1.Text){ return (_local2); }; _local2++; }; return (-1); } function onClickPlay(_arg1:Event){ myGame.goAtFrame(Game.FRAME_SELECT_GAME); } function onClickHighscores(_arg1:Event){ Game.openPage(Game.LINK_PLAY_VOLT_CONNECT_FACEBOOK); } function onClickDownloadGame(_arg1:Event){ Game.openPage(Game.LINK_DOWNLOAD_GAME); } public function afterCreatePointer(_arg1:Game){ myGame = _arg1; play_button = play_btn; highscores_button = highscores_btn; download_game_button = download_game_btn; credits_button = credits_btn; more_games_button = more_games_btn; funflow_button = funflow_clip; play_button.addEventListener(MouseEvent.CLICK, onClickPlay); highscores_button.addEventListener(MouseEvent.CLICK, onClickHighscores); download_game_button.addEventListener(MouseEvent.CLICK, onClickDownloadGame); credits_button.addEventListener(MouseEvent.CLICK, onClickCredits); more_games_button.addEventListener(MouseEvent.CLICK, onClickMoreGames); initMyBtn(play_button); initMyBtn(highscores_button); initMyBtn(download_game_button); initMyBtn(more_games_button); initMyBtn(credits_button); initMyBtn(funflow_button); } function initMyBtn(_arg1){ txtButton.push(_arg1.Text); _arg1.myPointer = this; if (_arg1 != funflow_button){ _arg1.scaleStart = 0.9; _arg1.scaleUp = 1; _arg1.forMouseOut(); }; } function onClickCredits(_arg1:Event){ myGame.goAtFrame(Game.FRAME_CREDITS); } } }//package TheGame
Section 166
//WalkInfo (TheGame.WalkInfo) package TheGame { public class WalkInfo { public static var walkInfo:Array = [<way> <move x="63" y="104" k="7"/> <move x="62" y="108"/> <move x="66" y="117"/> <move x="74" y="134"/> <move x="78" y="139" k="3"/> <move x="79" y="147"/> <move x="85" y="159"/> <move x="99" y="186"/> <move x="123" y="219"/> <move x="143" y="256"/> <move x="164" y="304"/> <move x="184" y="339"/> <move x="199" y="359"/> <move x="206" y="366" k="1"/> <move x="209" y="371"/> <move x="211" y="379"/> <move x="216" y="388"/> <move x="216" y="390" k="15"/> <move x="216" y="390"/> <move x="216" y="390" k="2"/> <move x="217" y="390"/> <move x="217" y="388"/> <move x="220" y="387"/> <move x="226" y="386"/> <move x="233" y="386"/> <move x="241" y="386"/> <move x="246" y="386"/> <move x="254" y="386"/> <move x="260" y="391"/> <move x="266" y="391"/> <move x="273" y="391"/> <move x="281" y="389"/> <move x="284" y="386"/> <move x="291" y="382"/> <move x="296" y="378"/> <move x="299" y="376"/> <move x="300" y="372"/> <move x="301" y="368" k="3"/> <move x="302" y="368" k="2"/> <move x="303" y="366" k="5"/> <click x="303" y="366"/> <move x="303" y="366" k="1"/> <move x="309" y="365"/> <move x="314" y="364"/> <move x="318" y="363"/> <move x="324" y="361"/> <move x="329" y="360"/> <move x="337" y="360"/> <move x="344" y="360"/> <move x="348" y="360"/> <move x="353" y="360"/> <move x="359" y="360"/> <move x="364" y="360"/> <move x="368" y="360"/> <move x="370" y="360"/> <move x="372" y="360" k="1"/> <move x="374" y="360" k="6"/> <click x="374" y="360"/> <move x="374" y="360" k="11"/> </way> , <way> <move x="132" y="59" k="11"/> <move x="132" y="60"/> <move x="144" y="76"/> <move x="152" y="91"/> <move x="163" y="103"/> <move x="171" y="118"/> <move x="182" y="137"/> <move x="197" y="161"/> <move x="208" y="187"/> <move x="215" y="207"/> <move x="219" y="221"/> <move x="221" y="238"/> <move x="223" y="253"/> <move x="226" y="265"/> <move x="233" y="286"/> <move x="241" y="303"/> <move x="245" y="314"/> <move x="249" y="324"/> <move x="253" y="334"/> <move x="260" y="346"/> <move x="262" y="349" k="3"/> <move x="262" y="341"/> <move x="262" y="334"/> <move x="262" y="328"/> <move x="262" y="325" k="14"/> <click x="262" y="325"/> <move x="262" y="325" k="4"/> <move x="263" y="321"/> <move x="269" y="308"/> <move x="277" y="296"/> <move x="281" y="285"/> <move x="284" y="275"/> <move x="284" y="269"/> <move x="284" y="264"/> <move x="284" y="258"/> <move x="286" y="253"/> <move x="287" y="251"/> <move x="289" y="250"/> <move x="291" y="250" k="1"/> <move x="293" y="250" k="9"/> <click x="293" y="250"/> <move x="293" y="250"/> <move x="295" y="249"/> <move x="297" y="242"/> <move x="300" y="230"/> <move x="305" y="209"/> <move x="309" y="192"/> <move x="312" y="181"/> <move x="312" y="177" k="3"/> <move x="312" y="175"/> <move x="312" y="173" k="12"/> <click x="312" y="173"/> <move x="312" y="173" k="11"/> </way> , <way> <move x="192" y="72" k="16"/> <move x="192" 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y="364"/> <move x="452" y="351"/> <move x="457" y="333"/> <move x="464" y="311"/> <move x="464" y="302"/> <move x="463" y="300"/> <move x="462" y="294"/> <move x="460" y="284"/> <move x="459" y="276"/> <move x="461" y="266"/> <move x="463" y="262" k="1"/> <move x="465" y="262"/> <move x="467" y="262"/> <move x="469" y="259"/> <move x="470" y="259" k="4"/> <move x="472" y="263"/> <move x="474" y="268"/> <move x="475" y="270" k="1"/> <move x="477" y="271" k="1"/> <move x="478" y="273"/> <move x="479" y="275" k="6"/> <move x="476" y="271"/> <move x="474" y="267" k="2"/> <move x="473" y="265" k="8"/> <click x="473" y="265"/> <move x="473" y="265"/> <move x="474" y="277"/> <move x="478" y="293"/> <move x="479" y="307"/> <move x="479" y="319"/> <move x="479" y="327"/> <move x="479" y="331" k="12"/> <click x="479" y="331"/> <move x="479" y="331"/> <move x="479" y="336"/> <move x="480" y="351"/> <move x="480" y="364"/> <move x="477" y="386"/> <stripe_down_over x="474" y="399"/> <move x="473" y="406"/> <move x="473" y="412"/> <move x="473" y="413" k="11"/> <move x="474" y="405"/> <stripe_down_out x="478" y="394"/> <move x="484" y="374"/> <move x="484" y="364"/> <move x="481" y="354"/> <move x="481" y="335"/> <move x="481" y="321"/> <move x="480" y="313"/> <move x="479" y="307"/> <move x="479" y="298"/> <move x="479" y="291"/> <move x="479" y="287"/> <move x="479" y="279"/> <move x="478" y="275"/> <move x="478" y="274"/> <move x="478" y="272" k="1"/> <move x="478" y="268"/> <move x="478" y="266" k="8"/> <click x="478" y="266"/> <move x="478" y="266"/> <move x="478" y="280"/> <move x="478" y="309"/> <move x="478" y="347"/> <move x="478" y="375"/> <move x="478" y="381" k="2"/> <move x="477" y="373"/> <move x="478" y="367"/> <move x="478" y="366" k="2"/> <move x="478" y="367"/> <move x="478" y="369"/> <move x="479" y="371" k="4"/> <move x="480" y="373"/> <move x="482" y="374" k="3"/> <move x="484" y="374" k="1"/> <move x="485" y="372" k="4"/> <move x="483" y="372" k="3"/> <move 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y="315" k="10"/> <click x="44" y="315"/> <move x="44" y="315" k="1"/> <move x="49" y="314"/> <move x="62" y="316"/> <move x="76" y="324"/> <move x="81" y="327"/> <move x="91" y="331"/> <move x="110" y="334"/> <move x="114" y="336" k="2"/> <move x="115" y="336"/> <move x="119" y="336"/> <move x="121" y="336"/> <move x="123" y="336" k="15"/> <click x="123" y="336"/> <move x="123" y="336" k="3"/> <move x="126" y="336"/> <move x="134" y="336"/> <move x="138" y="336"/> <move x="140" y="336" k="2"/> <move x="145" y="332" k="1"/> <move x="146" y="331"/> </way> ]; } }//package TheGame
Section 167
//Volt (TheGame.Volt) package TheGame { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.events.*; import TheGame.MyPhysics.*; import com.touchmypixel.peepee.utils.*; import flash.geom.*; import flash.text.*; import TheGame.Screens.*; import TheGame.GameTemplate.*; import flash.utils.*; public class Volt extends PhysicsMovie { var tempConnectLength:Number;// = 0 var connectedVolts:Array; var volt_in_an_usual:Animation; public var id:Number;// = 0 var volt_adding:Sprite; var volt_in:Sprite; var myWorkZone:WorkZone; var myT:Timer; var volt_in_mc:MovieClip; var _physBody:b2Body; var startShine:MovieClip; var maxTempConnects:Number;// = 3 var minDSqr:Number; var myState:String; var _ownId:Number; var _physSatellite:b2Body; var constConnects:Array; var maxConnects:Number;// = 6 var volt_in_an:Animation; var pStart:Point; var maxDSqr:Number; var insideMeVolt:MovieClip; var physSatConnect:b2Joint; var isStart:Boolean;// = true var volt_in_an_sad:Animation; private var isBecameMovie:Boolean;// = false var myB2Shapes:Array; public var ownId_txt:TextField; var indexSplice:Number;// = -10 public var tempConnect:VoltJoint; var scotchedTo_arr:Array; var volt_in_an_glad:Animation; public static const VOLT_SWIM:Number = 3; public static const maxD:Number = 100; public static const STATE_SAD:String = "sad"; public static const jointStepX:Number = 10; public static const VOLT_SIMPLE:Number = 0; public static const VOLT_STAT:Number = 1; public static const STATE_USUAL:String = "usual"; public static const STATE_GLAD:String = "glad"; public static const VOLT_SCOTCH:Number = 2; public static const minD:Number = 40; public function Volt(){ minDSqr = Math.pow(minD, 2); maxDSqr = Math.pow(maxD, 2); super(); objInfoParams = ["x", "y"]; cacheAsBitmap = false; tempConnect = null; constConnects = []; connectedVolts = []; insideMeVolt = (addChild(new MovieClip()) as MovieClip); } function getDensity():Number{ switch (id){ default: return ((1 * mainDensity)); }; } private function traceInfoIfOn(_arg1):void{ if (this.hitTestPoint(root.mouseX, root.mouseY, false)){ trace(name, id, rotation); }; } override public function beforeDelete(){ if (myT != null){ myT.stop(); myT.removeEventListener(TimerEvent.TIMER, onMyTimer); }; } function setIdByClass(){ var _local1:String = getQualifiedClassName(this); switch (_local1){ case "volt1": id = 0; break; case "volt2": id = 1; break; case "volt3": id = 2; break; case "volt4": id = 3; break; }; } override protected function addSplashes(){ var _local1:MovieClip; if (this.strForContact == Game.stringForWater){ _local1 = (this.parent.addChild(new wat_mc()) as MovieClip); _local1.x = this.x; _local1.y = this.y; }; } function getFrames(_arg1:String="usual"):Number{ switch (id){ case VOLT_SIMPLE: switch (_arg1){ case STATE_USUAL: return (27); case STATE_SAD: return (16); case STATE_GLAD: return (13); }; break; case VOLT_STAT: switch (_arg1){ case STATE_USUAL: return (15); case STATE_SAD: return (17); case STATE_GLAD: return (17); }; break; case VOLT_SCOTCH: switch (_arg1){ case STATE_USUAL: return (16); case STATE_SAD: return (13); case STATE_GLAD: return (16); }; break; case VOLT_SWIM: switch (_arg1){ case STATE_USUAL: return (19); case STATE_SAD: return (12); case STATE_GLAD: return (21); }; break; }; return (1); } public function get physSatellite():b2Body{ return (_physSatellite); } override public function setAllMyBits(_arg1:Boolean){ setAllMyBitsB2(myB2Shapes, _arg1); } public function set physSatellite(_arg1:b2Body):void{ _physSatellite = _arg1; } function toConstConnect():Boolean{ if (tempConnect != null){ constConnects.push(tempConnect); tempConnect.becomeConst(); tempConnect = null; return (true); }; return (false); } override public function getObjectInfo():XML{ if (isStart){ return (super.getObjectInfo()); }; return (null); } override public function createMyObject(){ } public function set physBody(_arg1:b2Body):void{ _physBody = _arg1; aBody = _arg1; } public function delConstConnect(_arg1:VoltJoint){ var _local2:* = 0; while (_local2 < constConnects.length) { if (constConnects[_local2] == _arg1){ constConnects.splice(_local2, 1); break; }; _local2++; }; } public function set ownId(_arg1:Number):void{ _ownId = _arg1; } function onMyTimer(_arg1:Event){ myWorkZone.myLevelFailed(); myWorkZone.myLevel.levelFailed(strForContact); delMeFromWorkZone(); } public function findMyNeighbours(_arg1:Array):Array{ var _local2:Volt; var _local3:Volt; for each (_local2 in _arg1) { if (_local2 == this){ return ([]); }; }; _arg1.push(this); for each (_local3 in connectedVolts) { _local3.findMyNeighbours(_arg1); }; return (_arg1); } function makeState(_arg1:String="usual", _arg2:Boolean=false){ myState = _arg1; if (((!((volt_in == null))) && ((volt_in == volt_in_mc)))){ volt_in_mc.in_mc.gotoAndPlay(_arg1); if (_arg2){ volt_in_mc.in_mc.gotoAndPlay((volt_in_mc.in_mc.currentFrame + MyFunc.random(getFrames(_arg1)))); }; } else { if (volt_in != null){ insideMeVolt.removeChild(volt_in); }; volt_adding.visible = (_arg1 == STATE_USUAL); switch (_arg1){ case STATE_GLAD: volt_in_an = volt_in_an_glad; break; case STATE_SAD: volt_in_an = volt_in_an_sad; break; default: volt_in_an = volt_in_an_usual; break; }; volt_in = volt_in_an; insideMeVolt.addChild(volt_in); volt_in_an.play(); if (_arg2){ volt_in_an.gotoAndPlay(MyFunc.random(getFrames(_arg1))); }; }; } override public function initMe(_arg1:PhysicsWorld){ super.initMe(_arg1); myWorkZone = (physWorld as WorkZone); setIdByClass(); if (id == VOLT_SWIM){ collideMaskBits = waterMaskBits; canSwimInWater = true; maxConnects = 6; }; if (id == VOLT_STAT){ maxConnects = 2; }; if (id == VOLT_SCOTCH){ maxConnects = 6; }; myWorkZone.addVoltPhysics(this); volt_in_an_usual = Game.voltAnimationCache.getAnimation(getLibraryName(id, STATE_USUAL)); volt_in_an_glad = Game.voltAnimationCache.getAnimation(getLibraryName(id, STATE_GLAD)); volt_in_an_sad = Game.voltAnimationCache.getAnimation(getLibraryName(id, STATE_SAD)); var _local2:Point = getAnimationPoint(); volt_adding = (new (getDefinitionByName(getAddingLibraryName(id))) as MovieClip); volt_adding.x = _local2.x; volt_adding.y = _local2.y; insideMeVolt.addChild(volt_adding); volt_adding.scaleX = (volt_adding.scaleY = 0.5); makeState(STATE_USUAL, true); insideMeVolt.swapChildren(volt_adding, volt_in); volt_in_mc = (new (getDefinitionByName(("volt_in" + String((id + 1))))) as MovieClip); if (((isStart) && ((myWorkZone.myLevel.modeGame == Level.MODE_LEVEL)))){ createShine(true); }; } override public function swimIfCan():Boolean{ var _local1:Boolean = super.swimIfCan(); if (!_local1){ voltDestroyed(); }; return (_local1); } public function createShine(_arg1:Boolean){ if (startShine != null){ removeChild(startShine); }; startShine = (addChild((_arg1) ? new startVoltClip() : new startVoltClip2()) as MovieClip); switch (id){ case VOLT_SCOTCH: startShine.x = (startShine.x - 27); startShine.y = (startShine.y - 27); break; case VOLT_SIMPLE: startShine.x = (startShine.x - 28); startShine.y = (startShine.y - 25); break; case VOLT_STAT: startShine.x = (startShine.x - 29); startShine.y = (startShine.y - 27); break; case VOLT_SWIM: startShine.x = (startShine.x - 29); startShine.y = (startShine.y - 31); break; }; swapChildren(startShine, insideMeVolt); } function voltDestroyed(){ makeState(STATE_SAD); delAllConstConnects(); if ((((strForContact == Game.stringForNoContact)) && (!((tempConnect == null))))){ tempConnect.removeTempMe(); }; myT = new Timer(1, 1); myT.addEventListener(TimerEvent.TIMER, onMyTimer); myT.start(); } public function get physBody():b2Body{ return (_physBody); } public function delAllConstConnects(){ var _local1:VoltJoint; while (constConnects.length > 0) { _local1 = constConnects[0]; _local1.removeMe(); }; } public function delConnectedVolt(_arg1:Volt){ var _local2:* = 0; while (_local2 < connectedVolts.length) { if (connectedVolts[_local2] == _arg1){ connectedVolts.splice(_local2, 1); break; }; _local2++; }; } function becomeMovie(){ if (!isBecameMovie){ isBecameMovie = true; insideMeVolt.removeChild(volt_in); volt_in = volt_in_mc; insideMeVolt.addChild(volt_in); makeState(myState); if (volt_adding != null){ volt_adding.visible = false; }; }; } private function voltFunc(_arg1:String, _arg2=null){ if (_arg2 == null){ var _local3 = volt_in; _local3[_arg1](); } else { _local3 = volt_in; _local3[_arg1](_arg2); }; } public function doScotch(_arg1:PhysicsMovie, _arg2:b2Vec2){ var _local3:b2DistanceJointDef; var _local4:b2JointDef; var _local5:b2Joint; var _local6:PhysicsMovie; if (_arg1 == null){ return; }; if (scotchedTo_arr == null){ scotchedTo_arr = []; } else { for each (_local6 in scotchedTo_arr) { if (_local6 == _arg1){ return; }; }; }; scotchedTo_arr.push(_arg1); _local3 = new b2DistanceJointDef(); _local3.Initialize(_arg1.aBody, physSatellite, _arg2, aBody.GetWorldCenter()); _local3.collideConnected = true; _local4 = _local3; _local5 = physWorld.m_world.CreateJoint(_local4); } function addToMyShapes(_arg1:b2Shape){ if (myB2Shapes == null){ myB2Shapes = []; }; if (myShapes == null){ myShapes = []; }; myB2Shapes.push(_arg1); myShapes.push(_arg1); } override protected function removeMovie(){ var _local3:*; var _local4:b2Body; var _local1:VoltSpirit = new VoltSpirit(); _local1.startMotion(this); super.removeMovie(); var _local2:* = 0; while (_local2 < myWorkZone.volts.length) { if (this == myWorkZone.volts[_local2]){ indexSplice = _local2; voltDestroyed(); _local3 = 0; while (_local3 < myShapes.length) { _local4 = (myShapes[_local3] as b2Shape).m_body; if (_local4 != null){ myWorkZone.m_world.DestroyBody(b2Shape(myShapes[_local3]).m_body); }; _local3++; }; myShapes = []; break; }; _local2++; }; } function getAnimationPoint():Point{ switch (id){ case VOLT_SIMPLE: return (new Point(110, 169)); case VOLT_STAT: return (new Point(110, 172)); case VOLT_SCOTCH: return (new Point(110, 169)); case VOLT_SWIM: return (new Point(110, 169)); }; return (null); } function delMeFromWorkZone(){ if (indexSplice != -10){ myWorkZone.volts.splice(indexSplice, 1); indexSplice = -10; }; } public function get ownId():Number{ return (_ownId); } public static function getMaxTempConnects(_arg1:Number):Number{ switch (_arg1){ case VOLT_STAT: return (1); default: return (3); }; } public static function getLibraryName(_arg1:Number, _arg2:String):String{ return (((("volt_in" + String((_arg1 + 1))) + "_") + _arg2)); } public static function getAddingLibraryName(_arg1:Number):String{ return ((("volt_in" + String((_arg1 + 1))) + "_adding")); } } }//package TheGame
Section 168
//VoltFlying (TheGame.VoltFlying) package TheGame { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import TheGame.MyPhysics.*; public class VoltFlying extends Volt { var pusherBody:b2Body; var jointDef:b2PrismaticJointDef; var pusherBodyDef:b2BodyDef; var myJoint:b2PrismaticJoint; function createPusher(){ pusherBodyDef = new b2BodyDef(); pusherBodyDef.position.Set(aBody.GetPosition().x, (aBody.GetPosition().y + 2)); pusherBody = physWorld.m_world.CreateBody(pusherBodyDef); var _local1:b2PolygonDef = new b2PolygonDef(); _local1.SetAsBox(0.01, 0.01); var _local2:b2Shape = pusherBody.CreateShape(_local1); _local2.m_filter.categoryBits = 4; _local2.m_filter.maskBits = 4; } function createJoint(){ var _local1:b2Vec2 = new b2Vec2(0, -1); jointDef = new b2PrismaticJointDef(); jointDef.Initialize(pusherBody, aBody, pusherBody.GetWorldCenter(), _local1); jointDef.maxMotorForce = 0.5; jointDef.motorSpeed = 0.4; jointDef.enableMotor = true; myJoint = (physWorld.m_world.CreateJoint(jointDef) as b2PrismaticJoint); } override public function initMe(_arg1:PhysicsWorld){ super.initMe(_arg1); createPusher(); createJoint(); } } }//package TheGame
Section 169
//VoltJoint (TheGame.VoltJoint) package TheGame { import flash.display.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.events.*; import com.touchmypixel.peepee.utils.*; import TheGame.GameTemplate.*; public class VoltJoint extends Base { var m_world:b2World; public var line_mc:MovieClip; var startWidth:Number; var connectedVolt2:Volt; public var mask_mc:MovieClip; var joint:b2Joint; var clipLine_mc:Animation; var connectedVolt1:Volt; var isRemoved:Boolean;// = false var dist:Number; var myWorkZone:WorkZone; var counterWidth:Number;// = 0 public function VoltJoint(){ attachLineMovie("electric_line_in"); clipLine_mc.mask = mask_mc; } function getMyWidth():Number{ return ((myWorkZone.myScale * Math.sqrt(myWorkZone.getDistSqr(connectedVolt1.x, connectedVolt1.y, connectedVolt2.x, connectedVolt2.y)))); } function attachLineMovie(_arg1:String){ clipLine_mc = Game.voltAnimationCache.getAnimation(_arg1); addChild(clipLine_mc); clipLine_mc.gotoAndPlay((MyFunc.random(clipLine_mc.totalFrames) + 1)); } public function becomeConst(){ removeChild(clipLine_mc); var _local1:Number = (Math.round((mask_mc.width / Volt.jointStepX)) * Volt.jointStepX); clipLine_mc.mask = null; mask_mc.visible = false; attachLineMovie(("electric_line_in_" + String(_local1))); startWidth = getMyWidth(); this.addEventListener(Event.ENTER_FRAME, onEnFrWidth); } function onEnFrWidth(_arg1:Event){ if (counterWidth > 5){ counterWidth = 0; if (getMyWidth() > (startWidth + 1000)){ removeMe(); }; } else { counterWidth = (counterWidth + 1); }; } public function removeTempMe(){ parent.removeChild(this); isRemoved = true; } override public function beforeDelete(){ this.removeEventListener(Event.ENTER_FRAME, onEnFrWidth); } public function removeMe(){ if (!isRemoved){ m_world.DestroyJoint(joint); if (parent != null){ parent.removeChild(this); }; connectedVolt1.delConnectedVolt(connectedVolt2); connectedVolt2.delConnectedVolt(connectedVolt1); connectedVolt1.delConstConnect(this); connectedVolt2.delConstConnect(this); myWorkZone.delConnect(this); isRemoved = true; if (this.hasEventListener(Event.ENTER_FRAME)){ this.removeEventListener(Event.ENTER_FRAME, onEnFrWidth); }; }; } } }//package TheGame
Section 170
//VoltModeBtn (TheGame.VoltModeBtn) package TheGame { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import TheGame.Screens.*; import TheGame.GameTemplate.*; public class VoltModeBtn extends Base { var myVolts:MovieClip; var numberVolts:Number;// = 4 var myPlate:MovieClip; var _currentVolt:Number; public var volts_pic:MovieClip; var allKol:Array; public var volts_plate:MovieClip; public var border_pic:MovieClip; var myBorder:MovieClip; private var myLevel:Level; public static var kInfinity:Number = 1000; public function VoltModeBtn(){ myBorder = border_pic; myVolts = volts_pic; myPlate = volts_plate; } function showEnableVolt(){ var _local1:* = 1; while (_local1 < (allKol.length + 1)) { changeVisible(_local1, ((allKol[(_local1 - 1)])!=0) ? true : false); _local1++; }; } public function init(_arg1:Array, _arg2:Level, _arg3:Number){ allKol = _arg1; myLevel = _arg2; buttonMode = true; currentVolt = _arg3; checkCurrentVolt(); addEventListener(MouseEvent.CLICK, onSelect); showEnableVolt(); } override public function beforeDelete(){ removeEventListener(MouseEvent.CLICK, onSelect); } private function destruct(){ removeEventListener(MouseEvent.CLICK, onSelect); } public function updatePopulationTxt(){ var _local2:TextField; var _local1:* = 0; while (_local1 < allKol.length) { _local2 = myBorder[("population_" + (_local1 + 1))]; _local2.text = allKol[_local1].toString(); _local2.textColor = ((_local1)==currentVolt) ? 0xFFFFFF : 0xFFFFFF; _local1++; }; showEnableVolt(); } public function get currentVolt():Number{ return (_currentVolt); } public function endLevelVolt():Number{ var _local1:Number = 0; var _local2:* = 0; while (_local2 < allKol.length) { _local1 = (_local1 + Number(allKol[_local2])); _local2++; }; return (_local1); } public function decreaseK():Boolean{ if (allKol[currentVolt] == 0){ return (false); }; if (allKol[currentVolt] < kInfinity){ allKol[currentVolt] = (allKol[currentVolt] - 1); }; updatePopulationTxt(); return (true); } function changeVisible(_arg1:Number, _arg2:Boolean){ myVolts[("v_" + _arg1)].visible = (myPlate[("plate_" + _arg1)].visible = (myBorder[("population_" + _arg1)].visible = (myBorder[("c_" + _arg1)].visible = _arg2))); if (_arg2){ myBorder[("dark_" + _arg1)].visible = ((_arg1)!=(currentVolt + 1)) ? _arg2 : !(_arg2); myBorder[("r_" + _arg1)].visible = !(myBorder[("dark_" + _arg1)].visible); } else { myBorder[("dark_" + _arg1)].visible = (myBorder[("r_" + _arg1)].visible = _arg2); }; } public function checkCurrentVolt(){ var _local1:Array; var _local2:*; if (allKol[currentVolt] == 0){ _local1 = []; _local2 = 0; while (_local2 < allKol.length) { if (allKol[_local2] != 0){ _local1.push(_local2); }; _local2++; }; if (_local1.length != 0){ currentVolt = _local1[0]; }; }; } public function set currentVolt(_arg1:Number):void{ _currentVolt = _arg1; updatePopulationTxt(); } public function onSelect(_arg1:MouseEvent):void{ var _local3:Point; var _local2:* = 0; while (_local2 < numberVolts) { _local3 = myLevel.workZone_mc.mousePoint(false); if (myVolts[("v_" + (_local2 + 1))].hitTestPoint(_local3.x, _local3.y, true)){ currentVolt = _local2; myLevel.myGame.captureClick(false); }; _local2++; }; } } }//package TheGame
Section 171
//VoltSpirit (TheGame.VoltSpirit) package TheGame { import flash.display.*; import flash.events.*; import TheGame.GameTemplate.*; public class VoltSpirit extends Base { var insideMe:MovieClip; var myParent; function onEnterFrameInside(_arg1:Event){ if (insideMe.currentFrame >= insideMe.totalFrames){ insideMe.removeEventListener(Event.ENTER_FRAME, onEnterFrameInside); myParent.removeChild(insideMe); }; } override public function beforeDelete(){ insideMe.removeEventListener(Event.ENTER_FRAME, onEnterFrameInside); } function findMySpirit(_arg1:Number):DisplayObject{ switch (_arg1){ case Volt.VOLT_SIMPLE: return (new spirit_usual_clip()); case Volt.VOLT_STAT: return (new spirit_flying_clip()); case Volt.VOLT_SWIM: return (new spirit_water_clip()); case Volt.VOLT_SCOTCH: return (new spirit_sticking_clip()); }; return (null); } public function startMotion(_arg1:Volt){ myParent = _arg1.parent; insideMe = (myParent.addChild(findMySpirit(_arg1.id)) as MovieClip); insideMe.x = _arg1.x; insideMe.y = _arg1.y; insideMe.addEventListener(Event.ENTER_FRAME, onEnterFrameInside); } } }//package TheGame
Section 172
//WorkZone (TheGame.WorkZone) package TheGame { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import flash.events.*; import TheGame.MyPhysics.*; import flash.geom.*; import TheGame.Screens.*; import TheGame.GameTemplate.*; import flash.utils.*; public class WorkZone extends PhysicsWorld { var firstVoltPoints:Array; public var myH:Number; var canNowConnect:Boolean;// = true var kTimeSteps:int; var nowH:Number;// = 0 var editLevel_btn:MovieClip; public var myLevel:Level; public var myW:Number; var allWorlObjects:MovieClip; var timer:Timer; var m_iterations:int; public var stripe_down:MovieClip; var volts_mc:MovieClip; public var levelNo:Number; var maxH:Number;// = 0 var dyk:Number; public var isEditLevel:Boolean;// = false var volts:Array; var towerStartY:Number;// = -1 var plat_mc:MovieClip; public var mask_mc_:workZonePlat; var stripeStep:Number;// = 10 var voltOwnId:Number; var enginePerFrame:int; var appVolt:FirstAppearanceVolt; var highestVolt:Volt; public var mask_mc:MovieClip; var m_timeStep:Number; var connects_mc:MovieClip; var tAllVoltEnd:Timer; var connects:Array; var isVizualize:Boolean;// = true public var stripe_up:MovieClip; var editPanel_mc:EditPanel; var tLevelFailed:Timer; var grounds_mc:MovieClip; public var levelFon_mc_:MovieClip; var isNewConnect:Boolean;// = false var newConnectLines:Array; var Lzone:Number;// = 20 var Hzone:Number;// = 15 var stepI:int;// = 0 public static const WORLD_LONG_RIGHT:String = "right"; public static const WORLD_STANDARD:String = "standard"; public static const WORLD_HIGH:String = "high"; public function WorkZone(){ mask_mc = mask_mc_; myW = mask_mc.width; myH = mask_mc.height; addChild((allWorlObjects = new MovieClip())); allWorlObjects.addChild((connects_mc = new MovieClip())); allWorlObjects.addChild((grounds_mc = new MovieClip())); allWorlObjects.addChild((volts_mc = new MovieClip())); addChild((plat_mc = new workZonePlat())); addChild((stripe_up = new rollover_stripe())); addChild((stripe_down = new rollover_stripe())); addChild((editLevel_btn = new edit_btn())); editLevel_btn.x = 605; editLevel_btn.y = 35; editLevel_btn.visible = false; this.mask = mask_mc; plat_mc.addEventListener(MouseEvent.CLICK, mouseClick); stripe_up.addEventListener(MouseEvent.CLICK, mouseClick); stripe_down.addEventListener(MouseEvent.CLICK, mouseClick); editLevel_btn.addEventListener(MouseEvent.CLICK, editLevel); editLevel_btn.buttonMode = true; stripe_down.y = 390; } function onStripeOver(_arg1:MouseEvent){ myLevel.myGame.captureOver(_arg1.target); forOnStripeOver(_arg1.target); } private function showCurrentHeight():void{ var highestValue:Number = 0; if (((volts) && ((volts.length > 0)))){ volts.sort(function (_arg1:Volt, _arg2:Volt):Number{ return ((_arg1.y - _arg2.y)); }); highestVolt = volts[0]; highestValue = Math.round((highestVolt.physBody.GetWorldCenter().y * 10)); }; if (worldZone == WORLD_HIGH){ return; }; if (towerStartY == -1){ towerStartY = highestValue; }; nowH = (towerStartY - highestValue); if (maxH < nowH){ maxH = nowH; }; if (nowH < 0){ myLevel.winEnd.showMe(true); }; } public function stopAllPhysics(){ removeEventListener(Event.ENTER_FRAME, showWorld); } override public function beforeDelete(){ if (((!((tLevelFailed == null))) && (tLevelFailed.running))){ tLevelFailed.stop(); }; stopAllPhysics(); plat_mc.removeEventListener(MouseEvent.CLICK, mouseClick); removeEventListener(Event.ENTER_FRAME, showWorld); plat_mc.removeEventListener(MouseEvent.CLICK, mouseClick); stripe_up.removeEventListener(MouseEvent.CLICK, mouseClick); stripe_down.removeEventListener(MouseEvent.CLICK, mouseClick); editLevel_btn.removeEventListener(MouseEvent.CLICK, editLevel); stripe_up.removeEventListener(MouseEvent.MOUSE_OVER, onStripeOver); stripe_down.removeEventListener(MouseEvent.MOUSE_OVER, onStripeOver); stripe_up.removeEventListener(MouseEvent.MOUSE_OUT, onStripeOut); stripe_down.removeEventListener(MouseEvent.MOUSE_OUT, onStripeOut); removeEventListener(Event.ENTER_FRAME, lookHighTower); removeEventListener(Event.ENTER_FRAME, scrollMove); if (timer != null){ timer.stop(); timer.removeEventListener(TimerEvent.TIMER, onTimerForTimer); }; if (tAllVoltEnd != null){ tAllVoltEnd.stop(); tAllVoltEnd.removeEventListener(TimerEvent.TIMER, onLevelFailed); }; enableUserMouse(true); } public function mouseVoltTrue(){ if (((!((appVolt == null))) && (appVolt.visible))){ mouseVoltFalse(); return; }; myLevel.myGame.mouseMc.gotoAndStop((Game.currentLevel.counterVolt.currentVolt + 1)); myLevel.myGame.mouseMc.mouseEnabled = false; myLevel.myGame.mouseMc.mouseChildren = false; } public function mousePoint(_arg1:Boolean=true):Point{ var _local2:Point = new Point(myLevel.myGame.mouseMc.x, myLevel.myGame.mouseMc.y); if (_arg1){ _local2.x = (_local2.x - allWorlObjects.x); _local2.y = (_local2.y - allWorlObjects.y); }; return (_local2); } private function initPhysics():void{ var _local1:b2AABB = new b2AABB(); var _local2:Number = (-(Lzone) / 2); var _local3:Number = (-(Hzone) / 2); var _local4:Number = ((Lzone * 3) / 2); var _local5:Number = ((Hzone * 3) / 2); switch (worldZone){ case WORLD_STANDARD: break; case WORLD_HIGH: _local3 = (-10 * Hzone); _local5 = (3 * Hzone); break; case WORLD_LONG_RIGHT: _local4 = (10 * Lzone); break; }; _local1.lowerBound.Set(_local2, _local3); _local1.upperBound.Set(_local4, _local5); var _local6:b2Vec2 = new b2Vec2(0, 10); var _local7:Boolean; m_world = new b2World(_local1, _local6, _local7); var _local8:PhysicsContactListener = new PhysicsContactListener(this); m_world.SetContactListener(_local8); } function getDistSqr(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 - _arg1) * (_arg3 - _arg1)) + ((_arg4 - _arg2) * (_arg4 - _arg2)))); } public function forOnStripeOut(_arg1){ (_arg1 as MovieClip).alpha = 0; dyk = 0; removeEventListener(Event.ENTER_FRAME, scrollMove); } private function initLevelData():void{ volts = []; connects = []; newConnectLines = []; voltOwnId = 0; buildLevelData(LevelsInfo.levelInfo[levelNo]); myLevel.showVoltModes(myKVolts); if ((((myLevel.modeGame == Level.MODE_TOWER)) || ((worldZone == WORLD_HIGH)))){ stripe_up.visible = (stripe_down.visible = true); stripe_up.alpha = (stripe_down.alpha = 0); if (((!(myLevel.myGame.flagWalk)) || (((myLevel.myGame.flagWalk) && (myLevel.myGame.isWrite))))){ stripe_up.addEventListener(MouseEvent.MOUSE_OVER, onStripeOver); stripe_down.addEventListener(MouseEvent.MOUSE_OVER, onStripeOver); stripe_up.addEventListener(MouseEvent.MOUSE_OUT, onStripeOut); stripe_down.addEventListener(MouseEvent.MOUSE_OUT, onStripeOut); }; } else { stripe_up.visible = (stripe_down.visible = false); }; if (myLevel.modeGame == Level.MODE_TOWER){ addEventListener(Event.ENTER_FRAME, lookHighTower); }; if (isWalkShow){ enableUserMouse(false); }; } function addRect(_arg1:Object, _arg2:Number=0.3){ var _local3:Number = _arg1.x1; var _local4:Number = _arg1.y1; var _local5:Number = _arg1.x2; var _local6:Number = _arg1.y2; var _local7:Number = (_local5 - _local3); var _local8:Number = (_local6 - _local4); var _local9:Number = (_local3 + (_local7 / 2)); var _local10:Number = (_local4 + (_local8 / 2)); var _local11:* = 20; var _local12:* = 2.6; var _local13:b2PolygonDef = new b2PolygonDef(); _local13.SetAsBox((_local7 / 2), (_local8 / 2)); _local13.friction = _arg2; _local13.density = 0; addPhysicsBody(new invisBox(), grounds_mc, _local9, _local10, _local7, _local8, _local13); } public function highestVoltFunc(_arg1:Volt, _arg2:Volt):Number{ return (-((_arg1.physBody.GetWorldCenter().y - _arg2.physBody.GetWorldCenter().y))); } function showConnect(_arg1:Volt, _arg2:Point, _arg3:Number, _arg4:VoltJoint):MovieClip{ if (_arg4 == null){ _arg4 = ((isVizualize) ? new electrcLine() : new line1() as VoltJoint); connects_mc.addChild(_arg4); mouseVoltTrue(); _arg1.tempConnect = _arg4; }; isNewConnect = true; _arg4.x = _arg1.x; _arg4.y = _arg1.y; _arg4.rotation = ((Math.atan2((_arg2.y - _arg1.y), (_arg2.x - _arg1.x)) * 180) / Math.PI); _arg4.mask_mc.width = _arg3; _arg4.dist = _arg3; return (_arg4); } function addFirstVolt(){ var _local1:*; if (firstAppVolt != "null"){ _local1 = 0; while (_local1 < myLevel.myGame.flagFirstAppVolt.length) { if (myLevel.myGame.flagFirstAppVolt[_local1] == firstAppVolt){ return; }; _local1++; }; appVolt = (myLevel.addChild(new first_appearance_volt_clip()) as FirstAppearanceVolt); appVolt.initMe(myLevel, firstAppVolt); myLevel.myGame.flagFirstAppVolt.push(firstAppVolt); }; } function allVoltEnd():Boolean{ var _local1:* = 0; while (_local1 < myKVolts.length) { if (myKVolts[_local1] != 0){ return (false); }; _local1++; }; return (true); } private function scrollMove(_arg1:Event):void{ dyk = (dyk + (dyk / Math.abs(dyk))); changeY(dyk); } public function addVolt(_arg1:Point, _arg2:Number):Volt{ var _local3:Class = (getDefinitionByName(("volt" + (_arg2 + 1))) as Class); var _local4:* = (new (_local3) as ((_arg2)!=Volt.VOLT_STAT) ? Volt : VoltFlying); _local4.id = _arg2; _local4.isStart = false; _local4.x = _arg1.x; _local4.y = _arg1.y; _local4.initMe(this); return (_local4); } function enableAddVolt():Boolean{ var _local1:*; for each (_local1 in physObjs) { if (_local1.hitTestPoint(mousePoint(false).x, mousePoint(false).y, true)){ mouseVoltFalse(); return (false); }; }; return (true); } function addPhysicsBody(_arg1:Sprite, _arg2:MovieClip, _arg3:Number, _arg4:Number, _arg5, _arg6, _arg7:b2ShapeDef):b2Body{ var _local8:b2BodyDef = new b2BodyDef(); _local8.position.Set(_arg3, _arg4); _local8.userData = _arg1; if (((!((_arg2 == null))) && (!((_arg1 == null))))){ if (isVizualize){ _arg2.addChild(_arg1); } else { _arg1.visible = false; _arg2.addChild(new point1()); }; }; if (_arg5 != null){ _arg1.width = (myScale * _arg5); }; if (_arg6 != null){ _arg1.height = (myScale * _arg6); }; var _local9:b2Body = m_world.CreateBody(_local8); var _local10:b2Shape = _local9.CreateShape(_arg7); _local9.SetMassFromShapes(); return (_local9); } public function ifAllConstConnected():Boolean{ var _local3:Volt; var _local4:Number; var _local5:Volt; var _local6:Boolean; var _local7:*; var _local1:Array = (volts[0] as Volt).findMyNeighbours([]); var _local2:Number = 0; for each (_local3 in _local1) { if (_local3.isStart){ _local2++; }; }; _local4 = 0; for each (_local5 in volts) { if (_local5.isStart){ _local4++; }; }; _local6 = (_local2 == _local4); if (_local6){ myLevel.levelSuccess(); stopAllPhysics(); _local7 = 0; while (_local7 < volts.length) { volts[_local7].createShine(false); _local7++; }; }; return (_local6); } private function initLevelPhysics():void{ buildLevel(LevelsInfo.levelInfo[levelNo]); getFromMeObjects(); } public function initLevel(_arg1:Level){ myLevel = _arg1; levelNo = myLevel.myNumber; editPanel_mc = (myLevel.myGame_ as Game).editPanel_mc; var _local2:Number = stage.frameRate; addEventListener(Event.ENTER_FRAME, showWorld); enginePerFrame = 2; kTimeSteps = (_local2 * enginePerFrame); m_timeStep = (1 / kTimeSteps); m_iterations = 10; initLevelData(); initPhysics(); initLevelPhysics(); showLevelInfo(); myLevel.counterTime.startWork(); if (!myLevel.myGame.flagWalk){ addFirstVolt(); }; } function enableUserMouse(_arg1:Boolean){ myLevel.counterVolt.buttonMode = (myLevel.buttonMode = _arg1); myLevel.counterVolt.mouseEnabled = (myLevel.mouseEnabled = _arg1); myLevel.counterVolt.mouseChildren = (myLevel.mouseChildren = _arg1); myLevel.myGame.useSpecialMouseClip(_arg1); } function showTempConnects(_arg1:Boolean=true){ var distSqr:Number; var v1:Volt; var maxTempConnects:Number; var lineInfo:Object; var v:Volt; var dist:Number; var isMouse = _arg1; var p:Point = mousePoint(); var mX:Number = (isMouse) ? p.x : -1000; var mY:Number = (isMouse) ? p.y : -1000; isNewConnect = false; newConnectLines = []; var newLinesInfo:Array = []; for each (v1 in volts) { v1.tempConnectLength = 0; if (v1.isSwimDown){ } else { distSqr = getDistSqr(v1.x, v1.y, mX, mY); if ((((((distSqr > v1.minDSqr)) && ((distSqr < v1.maxDSqr)))) && ((v1.constConnects.length < v1.maxConnects)))){ dist = Math.sqrt(distSqr); newLinesInfo.push({dist:dist, v:v1}); }; }; }; maxTempConnects = Volt.getMaxTempConnects(this.myLevel.counterVolt.currentVolt); if (newLinesInfo.length > maxTempConnects){ newLinesInfo.sort(function (_arg1, _arg2):Number{ return ((_arg1.dist - _arg2.dist)); }); newLinesInfo.length = maxTempConnects; }; for each (lineInfo in newLinesInfo) { (lineInfo.v as Volt).tempConnectLength = lineInfo.dist; }; for each (v in volts) { if (v.tempConnectLength > 0){ newConnectLines.push(showConnect(v, new Point(mX, mY), v.tempConnectLength, v.tempConnect)); } else { removeVoltTempConnect(v); }; }; if (newConnectLines.length == 0){ mouseVoltFalse(); }; } function delConnect(_arg1:VoltJoint){ var _local2:* = 0; while (_local2 < connects.length) { if (connects[_local2] == _arg1){ connects.splice(_local2); break; }; _local2++; }; } public function forOnStripeOver(_arg1){ switch (_arg1){ case stripe_up: dyk = 1; break; case stripe_down: dyk = -1; break; }; addEventListener(Event.ENTER_FRAME, scrollMove); } public function mouseVoltFalse(){ myLevel.myGame.mouseMc.gotoAndStop(5); } function onLevelFailed(_arg1:Event){ if (((allVoltEnd()) && (!(ifAllConstConnected())))){ myLevel.levelFailed("No more volts..."); myLevelFailed(); }; } function showWorld(_arg1){ var _local5:*; var _local6:Sprite; var _local7:b2Vec2; var _local8:Number; var _local9:Sprite; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Volt; var _local2:* = 0; while (_local2 < enginePerFrame) { stepI++; m_world.Step(m_timeStep, m_iterations); _local2++; }; if (!m_world.m_lock){ _local5 = 0; while (_local5 < volts.length) { if ((((volts[_local5].id == Volt.VOLT_SCOTCH)) && (volts[_local5].flagForDoScotch))){ volts[_local5].doScotch(); }; _local5++; }; }; var _local3:b2Body = m_world.m_bodyList; while (_local3) { if ((_local3.m_userData is Sprite)){ _local6 = (_local3.m_userData as Sprite); _local7 = _local3.GetPosition(); _local6.x = (_local7.x * myScale); _local6.y = (_local7.y * myScale); _local8 = (_local3.GetAngle() * (180 / Math.PI)); _local6.rotation = _local8; if ((_local6 is Volt)){ if (Math.abs(Math.round(_local8)) >= 2){ (_local6 as Volt).becomeMovie(); } else { _local6.rotation = 0; }; }; }; _local3 = _local3.m_next; }; var _local4:b2Joint = m_world.GetJointList(); while (_local4) { if ((_local4.m_userData is Sprite)){ _local9 = (_local4.m_userData as Sprite); _local10 = _local4.GetBody1().GetPosition(); _local11 = _local4.GetBody2().GetPosition(); _local9.x = (_local10.x * myScale); _local9.y = (_local10.y * myScale); _local9.rotation = (Math.atan2((_local11.y - _local10.y), (_local11.x - _local10.x)) * (180 / Math.PI)); }; _local4 = _local4.GetNext(); }; if (((enableAddVolt()) && (!((myLevel.counterVolt.allKol[myLevel.counterVolt._currentVolt] == 0))))){ if (canNowConnect){ showTempConnects(); }; } else { for each (_local12 in volts) { removeVoltTempConnect(_local12); }; }; if ((((myLevel.modeGame == Level.MODE_TOWER)) || ((worldZone == WORLD_HIGH)))){ showCurrentHeight(); }; } public function transferAllVoltInState(_arg1:String){ var _local2:* = 0; while (_local2 < volts.length) { volts[_local2].makeState(_arg1, true); _local2++; }; } public function myLevelFailed(){ stopAllPhysics(); showTempConnects(false); } function addVoltPhysics(_arg1:Volt):Volt{ var _local5:MovieClip; var _local2:Point = new Point((_arg1.x / myScale), (_arg1.y / myScale)); _arg1.ownId = voltOwnId++; volts.push(_arg1); var _local3:b2CircleDef = new b2CircleDef(); _local3.radius = ((26 / 2) / myScale); _local3.density = _arg1.getDensity(); _local3.friction = 0.2; _local3.restitution = 0.2; var _local4:b2Body = addPhysicsBody(_arg1, volts_mc, _local2.x, _local2.y, null, null, _local3); _arg1.physBody = _local4; var _local6:b2CircleDef = new b2CircleDef(); _local6.radius = 0.2; _local6.density = (0.1 * PhysicsMovie.mainDensity); _local6.friction = 0.8; _local6.restitution = 0.1; var _local7:b2Body = addPhysicsBody(_local5, volts_mc, _local2.x, _local2.y, null, null, _local6); _arg1.physSatellite = _local7; var _local8:b2RevoluteJointDef = new b2RevoluteJointDef(); _local8.Initialize(_local7, _arg1.physBody, _arg1.physBody.GetWorldCenter()); _local8.collideConnected = false; _local8.maxMotorTorque = 0.5; _arg1.physSatConnect = m_world.CreateJoint(_local8); _arg1.addToMyShapes(_local4.GetShapeList()); _arg1.addToMyShapes(_local7.GetShapeList()); return (_arg1); } private function lookHighTower(_arg1:Event):void{ changeY(0); } private function changeY(_arg1:Number, _arg2:Number=INF):void{ var _local3:Point = mousePoint(false); var _local4:Number = ((_arg2)!=Infinity) ? _arg2 : (allWorlObjects.y + _arg1); if (_local4 > getMaxY()){ _local4 = getMaxY(); stripe_up.alpha = 0; } else { if (stripe_up.hitTestPoint(_local3.x, _local3.y, false)){ stripe_up.alpha = 1; }; }; if (_local4 < 0){ _local4 = 0; stripe_down.alpha = 0; } else { if (stripe_down.hitTestPoint(_local3.x, _local3.y, false)){ stripe_down.alpha = 1; }; }; objects_mc.y = (allWorlObjects.y = _local4); } function onStripeOut(_arg1:MouseEvent){ myLevel.myGame.captureOut(_arg1.target); forOnStripeOut(_arg1.target); } function removeVoltTempConnect(_arg1:Volt){ if (_arg1.tempConnect != null){ if (_arg1.tempConnect.parent == connects_mc){ connects_mc.removeChild(_arg1.tempConnect); }; _arg1.tempConnect = null; }; } function get isWalkShow():Boolean{ return (((myLevel.myGame.flagWalk) && (!(myLevel.myGame.isWrite)))); } private function editLevel(_arg1:MouseEvent):void{ var _local2:Volt; var _local3:Sprite; isEditLevel = !(isEditLevel); if (isEditLevel){ for each (_local2 in volts) { if (!_local2.isStart){ _local2.parent.removeChild(_local2); }; }; for each (_local3 in connects) { _local3.parent.removeChild(_local3); }; resetLevelInfo(); stopAllPhysics(); editLevel_btn.gotoAndStop(2); makeEditable(); editPanel_mc.visible = true; editPanel_mc.physWorld = this; editPanel_mc.initOnBegin(levelNo); myEditPanel = editPanel_mc; plat_mc.mouseEnabled = false; if (worldZone != WORLD_HIGH){ stripe_up.mouseEnabled = false; stripe_down.mouseEnabled = false; }; } else { LevelsInfo.levelInfo[levelNo] = getFullLevelText(); editPanel_mc.visible = false; myLevel.goGameAgain(null); }; } private function showLevelInfo():void{ if (myLevel.modeGame == Level.MODE_LEVEL){ ifAllConstConnected(); } else { showCurrentHeight(); }; } function onTimerForTimer(_arg1:Event){ canNowConnect = true; } public function mouseClick(_arg1:MouseEvent){ var _local2:Volt; var _local3:Volt; var _local4:Number; var _local5:*; var _local6:b2Vec2; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2PrismaticJointDef; var _local12:b2DistanceJointDef; var _local13:b2JointDef; if (!enableAddVolt()){ return; }; if (((((isNewConnect) && ((newConnectLines.length >= 1)))) && (!(grounds_mc.hitTestPoint(mousePoint(false).x, mousePoint(false).y, true))))){ if (!this.myLevel.counterVolt.decreaseK()){ return; }; if (((myLevel.myGame.isWrite) && (myLevel.myGame.flagWalk))){ myLevel.myGame.captureClick(true); }; _local2 = addVolt(mousePoint(), this.myLevel.counterVolt.currentVolt); _local2.constConnects = _local2.constConnects.concat(newConnectLines); this.myLevel.counterVolt.checkCurrentVolt(); mouseVoltFalse(); for each (_local3 in volts) { if (((!((_local3.tempConnect == null))) && (!((_local3 == _local2))))){ _local6 = _local3.physBody.GetWorldCenter(); _local7 = _local2.physBody.GetWorldCenter(); _local8 = Math.sqrt(getDistSqr(_local6.x, _local6.y, _local7.x, _local7.y)); _local9 = new b2Vec2(((_local6.x + _local7.x) / 2), ((_local6.y + _local7.y) / 2)); _local10 = new b2Vec2(0, 1); _local11 = new b2PrismaticJointDef(); _local11.Initialize(_local3.physSatellite, _local2.physSatellite, _local9, _local10); _local11.collideConnected = true; _local12 = new b2DistanceJointDef(); _local12.Initialize(_local3.physSatellite, _local2.physSatellite, _local3.physSatellite.GetWorldCenter(), _local2.physSatellite.GetWorldCenter()); _local12.collideConnected = true; _local13 = _local12; _local13.userData = _local3.tempConnect; _local3.tempConnect.joint = m_world.CreateJoint(_local13); _local3.tempConnect.m_world = m_world; _local3.tempConnect.connectedVolt1 = _local3; _local3.tempConnect.connectedVolt2 = _local2; _local3.tempConnect.myWorkZone = this; _local3.toConstConnect(); _local3.connectedVolts.push(_local2); _local2.connectedVolts.push(_local3); }; }; connects = connects.concat(newConnectLines); newConnectLines = []; isNewConnect = false; canNowConnect = false; timer = new Timer(400, 1); timer.addEventListener(TimerEvent.TIMER, onTimerForTimer); timer.start(); showLevelInfo(); _local4 = 0; for each (_local5 in this.physObjs) { if ((_local5 as PhysicsMovieBonus) != null){ trace(("найден бонус " + allVoltEnd())); _local4 = 3000; }; }; if (((allVoltEnd()) && (!(ifAllConstConnected())))){ tAllVoltEnd = new Timer(_local4, 1); tAllVoltEnd.addEventListener(TimerEvent.TIMER, onLevelFailed); tAllVoltEnd.start(); }; }; } private function getMaxY():Number{ return ((((Hzone * 0.5) - highestVolt.physBody.GetWorldCenter().y) * myScale)); } } }//package TheGame
Section 173
//allClip_29 (VoltConnectKing_fla.allClip_29) package VoltConnectKing_fla { import flash.display.*; public dynamic class allClip_29 extends MovieClip { public function allClip_29(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package VoltConnectKing_fla
Section 174
//Timeline_513 (VoltConnectKing_fla.Timeline_513) package VoltConnectKing_fla { import flash.display.*; public dynamic class Timeline_513 extends MovieClip { public function Timeline_513(){ addFrameScript(13, frame14); } function frame14(){ stop(); } } }//package VoltConnectKing_fla
Section 175
//Timeline_520 (VoltConnectKing_fla.Timeline_520) package VoltConnectKing_fla { import flash.display.*; public dynamic class Timeline_520 extends MovieClip { public function Timeline_520(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package VoltConnectKing_fla
Section 176
//volt_in_in1_100 (VoltConnectKing_fla.volt_in_in1_100) package VoltConnectKing_fla { import flash.display.*; public dynamic class volt_in_in1_100 extends MovieClip { public function volt_in_in1_100(){ addFrameScript(26, frame27, 46, frame47, 63, frame64); } function frame47(){ gotoAndPlay("sad"); } function frame27(){ gotoAndPlay("usual"); } function frame64(){ gotoAndPlay("glad"); } } }//package VoltConnectKing_fla
Section 177
//volt_in_in1_glad_107 (VoltConnectKing_fla.volt_in_in1_glad_107) package VoltConnectKing_fla { import flash.display.*; public dynamic class volt_in_in1_glad_107 extends MovieClip { public function volt_in_in1_glad_107(){ addFrameScript(12, frame13); } function frame13(){ gotoAndPlay("glad"); } } }//package VoltConnectKing_fla
Section 178
//volt_in_in1_sad_109 (VoltConnectKing_fla.volt_in_in1_sad_109) package VoltConnectKing_fla { import flash.display.*; public dynamic class volt_in_in1_sad_109 extends MovieClip { public function volt_in_in1_sad_109(){ addFrameScript(15, frame16); } function frame16(){ gotoAndPlay("sad"); } } }//package VoltConnectKing_fla
Section 179
//volt_in_in1_usual_111 (VoltConnectKing_fla.volt_in_in1_usual_111) package VoltConnectKing_fla { import flash.display.*; public dynamic class volt_in_in1_usual_111 extends MovieClip { public function volt_in_in1_usual_111(){ addFrameScript(26, frame27); } function frame27(){ gotoAndPlay("usual"); } } }//package VoltConnectKing_fla
Section 180
//volt_in_in2_113 (VoltConnectKing_fla.volt_in_in2_113) package VoltConnectKing_fla { import flash.display.*; public dynamic class volt_in_in2_113 extends MovieClip { public function volt_in_in2_113(){ addFrameScript(14, frame15, 36, frame37, 58, frame59); } function frame37(){ gotoAndPlay("sad"); } function frame15(){ gotoAndPlay("usual"); } function frame59(){ gotoAndPlay("glad"); } } }//package VoltConnectKing_fla
Section 181
//volt_in_in2_glad_123 (VoltConnectKing_fla.volt_in_in2_glad_123) package VoltConnectKing_fla { import flash.display.*; public dynamic class volt_in_in2_glad_123 extends MovieClip { public function volt_in_in2_glad_123(){ addFrameScript(16, frame17); } function frame17(){ gotoAndPlay("glad"); } } }//package VoltConnectKing_fla
Section 182
//volt_in_in2_sad_125 (VoltConnectKing_fla.volt_in_in2_sad_125) package VoltConnectKing_fla { import flash.display.*; public dynamic class volt_in_in2_sad_125 extends MovieClip { public function volt_in_in2_sad_125(){ addFrameScript(16, frame17); } function frame17(){ gotoAndPlay("sad"); } } }//package VoltConnectKing_fla
Section 183
//volt_in_in2_usual_127 (VoltConnectKing_fla.volt_in_in2_usual_127) package VoltConnectKing_fla { import flash.display.*; public dynamic class volt_in_in2_usual_127 extends MovieClip { public function volt_in_in2_usual_127(){ addFrameScript(14, frame15); } function frame15(){ gotoAndPlay("usual"); } } }//package VoltConnectKing_fla
Section 184
//volt_in_in3_129 (VoltConnectKing_fla.volt_in_in3_129) package VoltConnectKing_fla { import flash.display.*; public dynamic class volt_in_in3_129 extends MovieClip { public function volt_in_in3_129(){ addFrameScript(15, frame16, 32, frame33, 52, frame53); } function frame16(){ gotoAndPlay("usual"); } function frame53(){ gotoAndPlay("glad"); } function frame33(){ gotoAndPlay("sad"); } } }//package VoltConnectKing_fla
Section 185
//volt_in_in3_glad_134 (VoltConnectKing_fla.volt_in_in3_glad_134) package VoltConnectKing_fla { import flash.display.*; public dynamic class volt_in_in3_glad_134 extends MovieClip { public function volt_in_in3_glad_134(){ addFrameScript(15, frame16); } function frame16(){ gotoAndPlay("glad"); } } }//package VoltConnectKing_fla
Section 186
//volt_in_in3_sad_136 (VoltConnectKing_fla.volt_in_in3_sad_136) package VoltConnectKing_fla { import flash.display.*; public dynamic class volt_in_in3_sad_136 extends MovieClip { public function volt_in_in3_sad_136(){ addFrameScript(12, frame13); } function frame13(){ gotoAndPlay("sad"); } } }//package VoltConnectKing_fla
Section 187
//volt_in_in3_usual_138 (VoltConnectKing_fla.volt_in_in3_usual_138) package VoltConnectKing_fla { import flash.display.*; public dynamic class volt_in_in3_usual_138 extends MovieClip { public function volt_in_in3_usual_138(){ addFrameScript(15, frame16); } function frame16(){ gotoAndPlay("usual"); } } }//package VoltConnectKing_fla
Section 188
//volt_in_in4_140 (VoltConnectKing_fla.volt_in_in4_140) package VoltConnectKing_fla { import flash.display.*; public dynamic class volt_in_in4_140 extends MovieClip { public function volt_in_in4_140(){ addFrameScript(18, frame19, 34, frame35, 59, frame60); } function frame19(){ gotoAndPlay("usual"); } function frame60(){ gotoAndPlay("glad"); } function frame35(){ gotoAndPlay("sad"); } } }//package VoltConnectKing_fla
Section 189
//volt_in_in4_glad_147 (VoltConnectKing_fla.volt_in_in4_glad_147) package VoltConnectKing_fla { import flash.display.*; public dynamic class volt_in_in4_glad_147 extends MovieClip { public function volt_in_in4_glad_147(){ addFrameScript(20, frame21); } function frame21(){ gotoAndPlay("glad"); } } }//package VoltConnectKing_fla
Section 190
//volt_in_in4_sad_149 (VoltConnectKing_fla.volt_in_in4_sad_149) package VoltConnectKing_fla { import flash.display.*; public dynamic class volt_in_in4_sad_149 extends MovieClip { public function volt_in_in4_sad_149(){ addFrameScript(11, frame12); } function frame12(){ gotoAndPlay("sad"); } } }//package VoltConnectKing_fla
Section 191
//volt_in_in4_usual_151 (VoltConnectKing_fla.volt_in_in4_usual_151) package VoltConnectKing_fla { import flash.display.*; public dynamic class volt_in_in4_usual_151 extends MovieClip { public function volt_in_in4_usual_151(){ addFrameScript(18, frame19); } function frame19(){ gotoAndPlay("usual"); } } }//package VoltConnectKing_fla
Section 192
//ball1 (ball1) package { import flash.display.*; public dynamic class ball1 extends MovieClip { } }//package
Section 193
//border_level (border_level) package { import TheGame.MyPhysics.*; public dynamic class border_level extends PhysicsMovie { } }//package
Section 194
//btLevel (btLevel) package { import TheGame.*; public dynamic class btLevel extends ButtonLevel { } }//package
Section 195
//button_for_sound (button_for_sound) package { import TheGame.GameTemplate.*; public dynamic class button_for_sound extends ButtonSoundOnOff { } }//package
Section 196
//button_pause (button_pause) package { import TheGame.*; public dynamic class button_pause extends PauseBtn { } }//package
Section 197
//CellRenderer_disabledSkin (CellRenderer_disabledSkin) package { import flash.display.*; public dynamic class CellRenderer_disabledSkin extends MovieClip { } }//package
Section 198
//CellRenderer_downSkin (CellRenderer_downSkin) package { import flash.display.*; public dynamic class CellRenderer_downSkin extends MovieClip { } }//package
Section 199
//CellRenderer_overSkin (CellRenderer_overSkin) package { import flash.display.*; public dynamic class CellRenderer_overSkin extends MovieClip { } }//package
Section 200
//CellRenderer_selectedDisabledSkin (CellRenderer_selectedDisabledSkin) package { import flash.display.*; public dynamic class CellRenderer_selectedDisabledSkin extends MovieClip { } }//package
Section 201
//CellRenderer_selectedDownSkin (CellRenderer_selectedDownSkin) package { import flash.display.*; public dynamic class CellRenderer_selectedDownSkin extends MovieClip { } }//package
Section 202
//CellRenderer_selectedOverSkin (CellRenderer_selectedOverSkin) package { import flash.display.*; public dynamic class CellRenderer_selectedOverSkin extends MovieClip { } }//package
Section 203
//CellRenderer_selectedUpSkin (CellRenderer_selectedUpSkin) package { import flash.display.*; public dynamic class CellRenderer_selectedUpSkin extends MovieClip { } }//package
Section 204
//CellRenderer_upSkin (CellRenderer_upSkin) package { import flash.display.*; public dynamic class CellRenderer_upSkin extends MovieClip { } }//package
Section 205
//ComboBox_disabledSkin (ComboBox_disabledSkin) package { import flash.display.*; public dynamic class ComboBox_disabledSkin extends MovieClip { } }//package
Section 206
//ComboBox_downSkin (ComboBox_downSkin) package { import flash.display.*; public dynamic class ComboBox_downSkin extends MovieClip { } }//package
Section 207
//ComboBox_overSkin (ComboBox_overSkin) package { import flash.display.*; public dynamic class ComboBox_overSkin extends MovieClip { } }//package
Section 208
//ComboBox_upSkin (ComboBox_upSkin) package { import flash.display.*; public dynamic class ComboBox_upSkin extends MovieClip { } }//package
Section 209
//counter_timer (counter_timer) package { import TheGame.*; public dynamic class counter_timer extends CounterTimer { } }//package
Section 210
//credits_screen_clip (credits_screen_clip) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import TheGame.Screens.*; import flash.net.*; import flash.media.*; import flash.utils.*; import flash.external.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class credits_screen_clip extends CreditsScreen { public function credits_screen_clip(){ __setProp_menu_btn_credits_screen_(); } function __setProp_menu_btn_credits_screen_(){ try { menu_btn["componentInspectorSetting"] = true; } catch(e:Error) { }; menu_btn.MinWidth = 0; menu_btn.Text = "menu"; try { menu_btn["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 211
//edit_btn (edit_btn) package { import flash.display.*; public dynamic class edit_btn extends MovieClip { public function edit_btn(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 212
//editPanel (editPanel) package { import flash.display.*; import flash.events.*; import TheGame.MyPhysics.*; import fl.data.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.media.*; import flash.utils.*; import flash.external.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class editPanel extends EditPanel { public var j0; public var j1; public var j2; public var j3; public var collProp0:Object; public var collProp1:Object; public var collProp3:Object; public var collObj0:DataProvider; public var collObj1:DataProvider; public var collObj2:DataProvider; public var collObj3:DataProvider; public var collProp2:Object; public var itemObj1:SimpleCollectionItem; public var itemObj3:SimpleCollectionItem; public var itemObj0:SimpleCollectionItem; public var collProps1:Array; public var collProps3:Array; public var collProps0:Array; public var itemObj2:SimpleCollectionItem; public var collProps2:Array; public var i0:int; public var i1:int; public var i2:int; public var i3:int; public function editPanel(){ __setProp_bonus_type_mc__editPanel_(); __setProp_combo_new_volt_editPanel_(); __setProp_dens_mc__editPanel_Layer6_0(); __setProp_combo_world_editPanel_Layer6_0(); } function __setProp_dens_mc__editPanel_Layer6_0(){ try { dens_mc_["componentInspectorSetting"] = true; } catch(e:Error) { }; collObj2 = new DataProvider(); collProps2 = [{label:0, data:0}, {label:0.5, data:0.5}, {label:1, data:1}]; i2 = 0; while (i2 < collProps2.length) { itemObj2 = new SimpleCollectionItem(); collProp2 = collProps2[i2]; for (j2 in collProp2) { itemObj2[j2] = collProp2[j2]; }; collObj2.addItem(itemObj2); i2++; }; dens_mc_.dataProvider = collObj2; dens_mc_.editable = true; dens_mc_.enabled = true; dens_mc_.prompt = ""; dens_mc_.restrict = ""; dens_mc_.rowCount = 10; dens_mc_.visible = true; try { dens_mc_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_bonus_type_mc__editPanel_(){ try { bonus_type_mc_["componentInspectorSetting"] = true; } catch(e:Error) { }; collObj0 = new DataProvider(); collProps0 = [{label:"simple", data:0}, {label:"stat", data:1}, {label:"scotch", data:2}, {label:"swim", data:3}]; i0 = 0; while (i0 < collProps0.length) { itemObj0 = new SimpleCollectionItem(); collProp0 = collProps0[i0]; for (j0 in collProp0) { itemObj0[j0] = collProp0[j0]; }; collObj0.addItem(itemObj0); i0++; }; bonus_type_mc_.dataProvider = collObj0; bonus_type_mc_.editable = false; bonus_type_mc_.enabled = true; bonus_type_mc_.prompt = ""; bonus_type_mc_.restrict = ""; bonus_type_mc_.rowCount = 10; bonus_type_mc_.visible = true; try { bonus_type_mc_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_combo_world_editPanel_Layer6_0(){ try { combo_world["componentInspectorSetting"] = true; } catch(e:Error) { }; collObj3 = new DataProvider(); collProps3 = [{label:"standard", data:"standard"}, {label:"high", data:"high"}, {label:"long-right", data:"right"}]; i3 = 0; while (i3 < collProps3.length) { itemObj3 = new SimpleCollectionItem(); collProp3 = collProps3[i3]; for (j3 in collProp3) { itemObj3[j3] = collProp3[j3]; }; collObj3.addItem(itemObj3); i3++; }; combo_world.dataProvider = collObj3; combo_world.editable = false; combo_world.enabled = true; combo_world.prompt = ""; combo_world.restrict = ""; combo_world.rowCount = 5; combo_world.visible = true; try { combo_world["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_combo_new_volt_editPanel_(){ try { combo_new_volt["componentInspectorSetting"] = true; } catch(e:Error) { }; collObj1 = new DataProvider(); collProps1 = [{label:"no new volts", data:"null"}, {label:"usual", data:"usual"}, {label:"flying", data:"flying"}, {label:"water", data:"water"}, {label:"sticking", data:"sticking"}]; i1 = 0; while (i1 < collProps1.length) { itemObj1 = new SimpleCollectionItem(); collProp1 = collProps1[i1]; for (j1 in collProp1) { itemObj1[j1] = collProp1[j1]; }; collObj1.addItem(itemObj1); i1++; }; combo_new_volt.dataProvider = collObj1; combo_new_volt.editable = false; combo_new_volt.enabled = true; combo_new_volt.prompt = ""; combo_new_volt.restrict = ""; combo_new_volt.rowCount = 5; combo_new_volt.visible = true; try { combo_new_volt["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 213
//electrcLine (electrcLine) package { import TheGame.*; public dynamic class electrcLine extends VoltJoint { } }//package
Section 214
//electrcLine_copy (electrcLine_copy) package { import flash.display.*; public dynamic class electrcLine_copy extends MovieClip { public var mask_mc:MovieClip; } }//package
Section 215
//electric_line_in (electric_line_in) package { import flash.display.*; public dynamic class electric_line_in extends MovieClip { } }//package
Section 216
//electric_line_in_100 (electric_line_in_100) package { import flash.display.*; public dynamic class electric_line_in_100 extends MovieClip { public var mask_mc:MovieClip; } }//package
Section 217
//electric_line_in_40 (electric_line_in_40) package { import flash.display.*; public dynamic class electric_line_in_40 extends MovieClip { public var mask_mc:MovieClip; } }//package
Section 218
//electric_line_in_50 (electric_line_in_50) package { import flash.display.*; public dynamic class electric_line_in_50 extends MovieClip { public var mask_mc:MovieClip; } }//package
Section 219
//electric_line_in_60 (electric_line_in_60) package { import flash.display.*; public dynamic class electric_line_in_60 extends MovieClip { public var mask_mc:MovieClip; } }//package
Section 220
//electric_line_in_70 (electric_line_in_70) package { import flash.display.*; public dynamic class electric_line_in_70 extends MovieClip { public var mask_mc:MovieClip; } }//package
Section 221
//electric_line_in_80 (electric_line_in_80) package { import flash.display.*; public dynamic class electric_line_in_80 extends MovieClip { public var mask_mc:MovieClip; } }//package
Section 222
//electric_line_in_90 (electric_line_in_90) package { import flash.display.*; public dynamic class electric_line_in_90 extends MovieClip { public var mask_mc:MovieClip; } }//package
Section 223
//EventMousePlay (EventMousePlay) package { import flash.events.*; public class EventMousePlay extends Event { public var xml:XML; public var x:Number; public var y:Number; public var name:String; public function EventMousePlay(_arg1:String, _arg2:Number, _arg3:Number, _arg4:String, _arg5:XML, _arg6:Boolean=false, _arg7:Boolean=false){ super(_arg1, _arg6, _arg7); this.x = _arg2; this.y = _arg3; this.name = _arg4; this.xml = _arg5; } override public function toString():String{ return (formatToString("EventMousePlay", "type", "x", "y", "name", "xml", "bubbles", "cancelable", "eventPhase")); } override public function clone():Event{ return (new EventMousePlay(type, x, y, name, xml, bubbles, cancelable)); } } }//package
Section 224
//ferryBlue (ferryBlue) package { import flash.display.*; public dynamic class ferryBlue extends MovieClip { public function ferryBlue(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 225
//ferryGreen (ferryGreen) package { import flash.display.*; public dynamic class ferryGreen extends MovieClip { public function ferryGreen(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 226
//ferryRed (ferryRed) package { import flash.display.*; public dynamic class ferryRed extends MovieClip { public function ferryRed(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 227
//first_appearance_volt_clip (first_appearance_volt_clip) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import TheGame.*; import flash.net.*; import flash.media.*; import flash.utils.*; import flash.external.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class first_appearance_volt_clip extends FirstAppearanceVolt { public function first_appearance_volt_clip(){ __setProp_next_btn_first_appearance_volt_(); } function __setProp_next_btn_first_appearance_volt_(){ try { next_btn["componentInspectorSetting"] = true; } catch(e:Error) { }; next_btn.MinWidth = 0; next_btn.Text = "next"; try { next_btn["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 228
//focusRectSkin (focusRectSkin) package { import flash.display.*; public dynamic class focusRectSkin extends MovieClip { } }//package
Section 229
//game (game) package { import TheGame.*; public dynamic class game extends Game { } }//package
Section 230
//Help2 (Help2) package { import TheGame.*; public dynamic class Help2 extends HelpText { } }//package
Section 231
//Help3 (Help3) package { import TheGame.*; public dynamic class Help3 extends HelpText { } }//package
Section 232
//Help4 (Help4) package { import TheGame.*; public dynamic class Help4 extends HelpText { } }//package
Section 233
//Help6 (Help6) package { import TheGame.*; public dynamic class Help6 extends HelpText { } }//package
Section 234
//Help7 (Help7) package { import TheGame.*; public dynamic class Help7 extends HelpText { } }//package
Section 235
//Help8 (Help8) package { import TheGame.*; public dynamic class Help8 extends HelpText { } }//package
Section 236
//hitZone (hitZone) package { import flash.display.*; public dynamic class hitZone extends MovieClip { } }//package
Section 237
//hor_funflow (hor_funflow) package { import TheGame.*; public dynamic class hor_funflow extends ButtonFunflow { } }//package
Section 238
//hor_funflow_2 (hor_funflow_2) package { import TheGame.*; public dynamic class hor_funflow_2 extends ButtonFunflow { } }//package
Section 239
//hor_funflow_3 (hor_funflow_3) package { import TheGame.*; public dynamic class hor_funflow_3 extends ButtonFunflow { } }//package
Section 240
//invisBox (invisBox) package { import flash.display.*; public dynamic class invisBox extends MovieClip { } }//package
Section 241
//level (level) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import TheGame.Screens.*; import flash.net.*; import flash.media.*; import flash.utils.*; import flash.external.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class level extends Level { public function level(){ __setProp_again_btn__level_Btns(); __setProp_exit_btn__level_Btns(); __setProp_next_btn__level_Btns(); __setProp_walkthrough_btn__level_Btns(); __setProp_more_games_btn__level_Btns(); } function __setProp_more_games_btn__level_Btns(){ try { more_games_btn_["componentInspectorSetting"] = true; } catch(e:Error) { }; more_games_btn_.MinWidth = 0; more_games_btn_.Text = "more games"; try { more_games_btn_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_walkthrough_btn__level_Btns(){ try { walkthrough_btn_["componentInspectorSetting"] = true; } catch(e:Error) { }; walkthrough_btn_.MinWidth = 0; walkthrough_btn_.Text = "walkthrough"; try { walkthrough_btn_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_again_btn__level_Btns(){ try { again_btn_["componentInspectorSetting"] = true; } catch(e:Error) { }; again_btn_.MinWidth = 0; again_btn_.Text = "again"; try { again_btn_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_exit_btn__level_Btns(){ try { exit_btn_["componentInspectorSetting"] = true; } catch(e:Error) { }; exit_btn_.MinWidth = 0; exit_btn_.Text = "exit "; try { exit_btn_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_next_btn__level_Btns(){ try { next_btn_["componentInspectorSetting"] = true; } catch(e:Error) { }; next_btn_.MinWidth = 0; next_btn_.Text = "next"; try { next_btn_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 242
//level1_objs (level1_objs) package { import TheGame.MyPhysics.*; public dynamic class level1_objs extends PhysicsWorld { } }//package
Section 243
//line1 (line1) package { import TheGame.*; public dynamic class line1 extends VoltJoint { } }//package
Section 244
//List_skin (List_skin) package { import flash.display.*; public dynamic class List_skin extends MovieClip { } }//package
Section 245
//loop01 (loop01) package { import flash.media.*; public dynamic class loop01 extends Sound { } }//package
Section 246
//loop02 (loop02) package { import flash.media.*; public dynamic class loop02 extends Sound { } }//package
Section 247
//loop03 (loop03) package { import flash.media.*; public dynamic class loop03 extends Sound { } }//package
Section 248
//loop05 (loop05) package { import flash.media.*; public dynamic class loop05 extends Sound { } }//package
Section 249
//mcBannedSign (mcBannedSign) package { import flash.display.*; public dynamic class mcBannedSign extends MovieClip { public var bg:MovieClip; } }//package
Section 250
//mcCrownMask (mcCrownMask) package { import flash.display.*; public dynamic class mcCrownMask extends MovieClip { } }//package
Section 251
//mcFerryLine (mcFerryLine) package { import flash.display.*; public dynamic class mcFerryLine extends MovieClip { } }//package
Section 252
//mcLogoHolder (mcLogoHolder) package { import flash.display.*; public dynamic class mcLogoHolder extends MovieClip { } }//package
Section 253
//mcLogoMask (mcLogoMask) package { import flash.display.*; public dynamic class mcLogoMask extends MovieClip { } }//package
Section 254
//mcOtherGames (mcOtherGames) package { import flash.display.*; public dynamic class mcOtherGames extends MovieClip { } }//package
Section 255
//mcPlay (mcPlay) package { import flash.display.*; public dynamic class mcPlay extends MovieClip { } }//package
Section 256
//mcWaterRing (mcWaterRing) package { import flash.display.*; public dynamic class mcWaterRing extends MovieClip { public function mcWaterRing(){ addFrameScript(39, frame40); } function frame40(){ stop(); } } }//package
Section 257
//menu_screen_clip (menu_screen_clip) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import TheGame.Screens.*; import flash.net.*; import flash.media.*; import flash.utils.*; import flash.external.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class menu_screen_clip extends MenuScreen { public function menu_screen_clip(){ __setProp_play_on_f_btn__menu_screen_Layer1_0(); } function __setProp_play_on_f_btn__menu_screen_Layer1_0(){ try { play_on_f_btn_["componentInspectorSetting"] = true; } catch(e:Error) { }; play_on_f_btn_.MinWidth = 0; play_on_f_btn_.Text = "play volts on iii"; try { play_on_f_btn_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 258
//mini_funflow (mini_funflow) package { import TheGame.*; public dynamic class mini_funflow extends ButtonFunflow { } }//package
Section 259
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ if (Security.sandboxType == "localWithFile"){ return (null); }; var _local3:MochiBot = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); var _local4 = "http://core.mochibot.com/my/core.swf"; var _local5:URLVariables = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; var _local6:String = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; var _local7:URLRequest = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; var _local8:Loader = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 260
//MouseCatcher (MouseCatcher) package { import flash.display.*; import flash.events.*; import flash.system.*; public class MouseCatcher extends MovieClip { public var clipMouse:MovieClip; var lastNote:XML; var t:Number; var isWrite:Boolean; var justMadeSpecial:Boolean;// = false var iXml:Number;// = 0 var xml:XML; public static const EVENT_ADDITIONAL:String = "additional event"; private function captureMove(_arg1:Event):void{ var _local2:XML = <move/> ; if (!justMadeSpecial){ addAction(_local2); }; justMadeSpecial = false; } public function begin(_arg1:Boolean, _arg2:XML):void{ isWrite = _arg1; xml = new XML(_arg2); t = new Date().getTime(); if (isWrite){ xml = <way/> ; addEventListener(Event.ENTER_FRAME, captureMove); } else { addEventListener(Event.ENTER_FRAME, showAction); }; } public function captureAdditional(_arg1:XML):void{ addAction(_arg1); justMadeSpecial = true; } private function addAction(_arg1:XML){ var _local3:Number; var _local2:Number = new Date().getTime(); _arg1.@x = root.mouseX; _arg1.@y = root.mouseY; if (((((((((lastNote) && ((lastNote.name() == "move")))) && ((_arg1.name() == "move")))) && ((lastNote.@x == _arg1.@x)))) && ((lastNote.@y == _arg1.@y)))){ _local3 = Number(lastNote.@k); if (isNaN(_local3)){ lastNote.@k = 1; } else { ++_local3; lastNote.@k = _local3; }; } else { lastNote = _arg1; xml.children()[iXml] = _arg1; iXml++; }; t = _local2; } private function showAction(_arg1:Event):void{ var _local4:Number; var _local5:Number; var _local2:XML = xml.children()[iXml]; if (_local2 == null){ trace("end"); end(); return; }; var _local3:Number = Number(_local2.@k); if (((isNaN(_local3)) || ((_local3 == 0)))){ _local4 = Number(_local2.@x); _local5 = Number(_local2.@y); clipMouse.x = _local4; clipMouse.y = _local5; if (_local2.name() != "move"){ dispatchEvent(new EventMousePlay(EVENT_ADDITIONAL, _local4, _local5, _local2.name(), _local2)); }; iXml++; } else { --_local3; _local2.@k = _local3; }; } public function end():void{ if (isWrite){ removeEventListener(Event.ENTER_FRAME, captureMove); System.setClipboard(xml.toString()); trace(xml); } else { removeEventListener(Event.ENTER_FRAME, showAction); }; } } }//package
Section 261
//myBtnBig (myBtnBig) package { import TheGame.GameTemplate.*; public dynamic class myBtnBig extends MyBtn { } }//package
Section 262
//myBtnBigcopy (myBtnBigcopy) package { import TheGame.GameTemplate.*; public dynamic class myBtnBigcopy extends MyBtn { } }//package
Section 263
//myBtnBigcopy2 (myBtnBigcopy2) package { import TheGame.GameTemplate.*; public dynamic class myBtnBigcopy2 extends MyBtn { } }//package
Section 264
//pBall (pBall) package { import TheGame.MyPhysics.*; public dynamic class pBall extends PhysicsMovie { } }//package
Section 265
//pBall2 (pBall2) package { import TheGame.MyPhysics.*; public dynamic class pBall2 extends PhysicsMovie { } }//package
Section 266
//pBallSpin (pBallSpin) package { import TheGame.MyPhysics.*; public dynamic class pBallSpin extends PhysicsMovieSpin { } }//package
Section 267
//pBallSpin2 (pBallSpin2) package { import TheGame.MyPhysics.*; public dynamic class pBallSpin2 extends PhysicsMovieSpin { } }//package
Section 268
//pBloon1 (pBloon1) package { import TheGame.MyPhysics.*; public dynamic class pBloon1 extends PhysicsMovieBloon { } }//package
Section 269
//pBloon2 (pBloon2) package { import TheGame.MyPhysics.*; public dynamic class pBloon2 extends PhysicsMovieBloon { } }//package
Section 270
//pBoard (pBoard) package { import TheGame.MyPhysics.*; public dynamic class pBoard extends PhysicsMovie { } }//package
Section 271
//pBoard2 (pBoard2) package { import TheGame.MyPhysics.*; public dynamic class pBoard2 extends PhysicsMovie { } }//package
Section 272
//pBonusBox (pBonusBox) package { import TheGame.MyPhysics.*; public dynamic class pBonusBox extends PhysicsMovieBonus { } }//package
Section 273
//pBox1 (pBox1) package { import TheGame.MyPhysics.*; public dynamic class pBox1 extends PhysicsMovie { } }//package
Section 274
//pBox2 (pBox2) package { import TheGame.MyPhysics.*; public dynamic class pBox2 extends PhysicsMovie { } }//package
Section 275
//pBox3 (pBox3) package { import TheGame.MyPhysics.*; public dynamic class pBox3 extends PhysicsMovie { } }//package
Section 276
//pCane1 (pCane1) package { import TheGame.MyPhysics.*; public dynamic class pCane1 extends PhysicsMovie { } }//package
Section 277
//pCane2 (pCane2) package { import TheGame.MyPhysics.*; public dynamic class pCane2 extends PhysicsMovie { } }//package
Section 278
//pCane3 (pCane3) package { import TheGame.MyPhysics.*; public dynamic class pCane3 extends PhysicsMovie { } }//package
Section 279
//pEgg (pEgg) package { import TheGame.MyPhysics.*; public dynamic class pEgg extends PhysicsMovie { } }//package
Section 280
//pGround1 (pGround1) package { import TheGame.MyPhysics.*; public dynamic class pGround1 extends PhysicsMovie { } }//package
Section 281
//physCircle (physCircle) package { import TheGame.MyPhysics.*; public dynamic class physCircle extends Physics1Shape { } }//package
Section 282
//physOval (physOval) package { import TheGame.MyPhysics.*; public dynamic class physOval extends Physics1Shape { } }//package
Section 283
//physRect (physRect) package { import TheGame.MyPhysics.*; public dynamic class physRect extends Physics1Shape { } }//package
Section 284
//physTrapec1 (physTrapec1) package { import TheGame.MyPhysics.*; public dynamic class physTrapec1 extends PhysicsMovie { } }//package
Section 285
//physTrapecia (physTrapecia) package { import TheGame.MyPhysics.*; public dynamic class physTrapecia extends Physics1Shape { } }//package
Section 286
//pNoContact (pNoContact) package { import TheGame.MyPhysics.*; public dynamic class pNoContact extends PhysicsMovieNoContact { } }//package
Section 287
//pNoContactBig (pNoContactBig) package { import TheGame.MyPhysics.*; public dynamic class pNoContactBig extends PhysicsMovieNoContact { } }//package
Section 288
//pNoContactLittle (pNoContactLittle) package { import TheGame.MyPhysics.*; public dynamic class pNoContactLittle extends PhysicsMovieNoContact { } }//package
Section 289
//point1 (point1) package { import flash.display.*; public dynamic class point1 extends MovieClip { } }//package
Section 290
//pointer_for_menu_button (pointer_for_menu_button) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import TheGame.*; import flash.net.*; import flash.media.*; import flash.utils.*; import flash.external.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class pointer_for_menu_button extends PointerMenuBtn { public function pointer_for_menu_button(){ __setProp_play_btn_pointer_for_menu_button_(); __setProp_download_game_btn_pointer_for_menu_button_(); __setProp_highscores_btn_pointer_for_menu_button_(); __setProp_more_games_btn_pointer_for_menu_button_(); __setProp_credits_btn_pointer_for_menu_button_(); } function __setProp_more_games_btn_pointer_for_menu_button_(){ try { more_games_btn["componentInspectorSetting"] = true; } catch(e:Error) { }; more_games_btn.MinWidth = 180; more_games_btn.Text = "more games"; try { more_games_btn["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_credits_btn_pointer_for_menu_button_(){ try { credits_btn["componentInspectorSetting"] = true; } catch(e:Error) { }; credits_btn.MinWidth = 180; credits_btn.Text = "credits"; try { credits_btn["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_download_game_btn_pointer_for_menu_button_(){ try { download_game_btn["componentInspectorSetting"] = true; } catch(e:Error) { }; download_game_btn.MinWidth = 180; download_game_btn.Text = "download"; try { download_game_btn["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_play_btn_pointer_for_menu_button_(){ try { play_btn["componentInspectorSetting"] = true; } catch(e:Error) { }; play_btn.MinWidth = 180; play_btn.Text = "start"; try { play_btn["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_highscores_btn_pointer_for_menu_button_(){ try { highscores_btn["componentInspectorSetting"] = true; } catch(e:Error) { }; highscores_btn.MinWidth = 180; highscores_btn.Text = "highscores"; try { highscores_btn["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 291
//pOval (pOval) package { import TheGame.MyPhysics.*; public dynamic class pOval extends PhysicsMovie { } }//package
Section 292
//pOval2 (pOval2) package { import TheGame.MyPhysics.*; public dynamic class pOval2 extends PhysicsMovie { } }//package
Section 293
//pPlank (pPlank) package { import TheGame.MyPhysics.*; public dynamic class pPlank extends PhysicsMovie { } }//package
Section 294
//pPlatform1 (pPlatform1) package { import TheGame.MyPhysics.*; public dynamic class pPlatform1 extends PhysicsMovie { } }//package
Section 295
//pPlatform2 (pPlatform2) package { import TheGame.MyPhysics.*; public dynamic class pPlatform2 extends PhysicsMovie { } }//package
Section 296
//pPlatform3 (pPlatform3) package { import TheGame.MyPhysics.*; public dynamic class pPlatform3 extends PhysicsMovie { } }//package
Section 297
//pPuddle (pPuddle) package { import TheGame.MyPhysics.*; public dynamic class pPuddle extends PhysicsMovie { } }//package
Section 298
//pStone (pStone) package { import TheGame.MyPhysics.*; public dynamic class pStone extends PhysicsMovie { } }//package
Section 299
//pWater (pWater) package { import TheGame.MyPhysics.*; public dynamic class pWater extends PhysicsMovWater { } }//package
Section 300
//rollover_stripe (rollover_stripe) package { import flash.display.*; public dynamic class rollover_stripe extends MovieClip { } }//package
Section 301
//screenSelectGame (screenSelectGame) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import TheGame.Screens.*; import flash.net.*; import flash.media.*; import flash.utils.*; import flash.external.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class screenSelectGame extends SelectGame { public function screenSelectGame(){ __setProp_menu_btn_screenSelectGame_Button_0(); } function __setProp_menu_btn_screenSelectGame_Button_0(){ try { menu_btn["componentInspectorSetting"] = true; } catch(e:Error) { }; menu_btn.MinWidth = 0; menu_btn.Text = "menu"; try { menu_btn["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 302
//screenSubmit (screenSubmit) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import TheGame.Screens.*; import flash.net.*; import flash.media.*; import flash.utils.*; import flash.external.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class screenSubmit extends Submit { public function screenSubmit(){ __setProp_submit_btn__screenSubmit_(); __setProp_menu_btn__screenSubmit_(); __setProp_map_btn__screenSubmit_(); } function __setProp_map_btn__screenSubmit_(){ try { map_btn_["componentInspectorSetting"] = true; } catch(e:Error) { }; map_btn_.MinWidth = 0; map_btn_.Text = "go to map"; try { map_btn_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_submit_btn__screenSubmit_(){ try { submit_btn_["componentInspectorSetting"] = true; } catch(e:Error) { }; submit_btn_.MinWidth = 0; submit_btn_.Text = "submit record"; try { submit_btn_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_menu_btn__screenSubmit_(){ try { menu_btn_["componentInspectorSetting"] = true; } catch(e:Error) { }; menu_btn_.MinWidth = 0; menu_btn_.Text = "menu"; try { menu_btn_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 303
//ScrollArrowDown_disabledSkin (ScrollArrowDown_disabledSkin) package { import flash.display.*; public dynamic class ScrollArrowDown_disabledSkin extends MovieClip { } }//package
Section 304
//ScrollArrowDown_downSkin (ScrollArrowDown_downSkin) package { import flash.display.*; public dynamic class ScrollArrowDown_downSkin extends MovieClip { } }//package
Section 305
//ScrollArrowDown_overSkin (ScrollArrowDown_overSkin) package { import flash.display.*; public dynamic class ScrollArrowDown_overSkin extends MovieClip { } }//package
Section 306
//ScrollArrowDown_upSkin (ScrollArrowDown_upSkin) package { import flash.display.*; public dynamic class ScrollArrowDown_upSkin extends MovieClip { } }//package
Section 307
//ScrollArrowUp_disabledSkin (ScrollArrowUp_disabledSkin) package { import flash.display.*; public dynamic class ScrollArrowUp_disabledSkin extends MovieClip { } }//package
Section 308
//ScrollArrowUp_downSkin (ScrollArrowUp_downSkin) package { import flash.display.*; public dynamic class ScrollArrowUp_downSkin extends MovieClip { } }//package
Section 309
//ScrollArrowUp_overSkin (ScrollArrowUp_overSkin) package { import flash.display.*; public dynamic class ScrollArrowUp_overSkin extends MovieClip { } }//package
Section 310
//ScrollArrowUp_upSkin (ScrollArrowUp_upSkin) package { import flash.display.*; public dynamic class ScrollArrowUp_upSkin extends MovieClip { } }//package
Section 311
//ScrollBar_thumbIcon (ScrollBar_thumbIcon) package { import flash.display.*; public dynamic class ScrollBar_thumbIcon extends MovieClip { } }//package
Section 312
//ScrollThumb_downSkin (ScrollThumb_downSkin) package { import flash.display.*; public dynamic class ScrollThumb_downSkin extends MovieClip { } }//package
Section 313
//ScrollThumb_overSkin (ScrollThumb_overSkin) package { import flash.display.*; public dynamic class ScrollThumb_overSkin extends MovieClip { } }//package
Section 314
//ScrollThumb_upSkin (ScrollThumb_upSkin) package { import flash.display.*; public dynamic class ScrollThumb_upSkin extends MovieClip { } }//package
Section 315
//ScrollTrack_skin (ScrollTrack_skin) package { import flash.display.*; public dynamic class ScrollTrack_skin extends MovieClip { } }//package
Section 316
//sfxBell (sfxBell) package { import flash.media.*; public dynamic class sfxBell extends Sound { } }//package
Section 317
//sfxBounce (sfxBounce) package { import flash.media.*; public dynamic class sfxBounce extends Sound { } }//package
Section 318
//SndBonus (SndBonus) package { import flash.media.*; public dynamic class SndBonus extends Sound { } }//package
Section 319
//SndNoContact (SndNoContact) package { import flash.media.*; public dynamic class SndNoContact extends Sound { } }//package
Section 320
//SndWater (SndWater) package { import flash.media.*; public dynamic class SndWater extends Sound { } }//package
Section 321
//spirit_flying_clip (spirit_flying_clip) package { import flash.display.*; public dynamic class spirit_flying_clip extends MovieClip { public function spirit_flying_clip(){ addFrameScript(74, frame75); } function frame75(){ stop(); } } }//package
Section 322
//spirit_sticking_clip (spirit_sticking_clip) package { import flash.display.*; public dynamic class spirit_sticking_clip extends MovieClip { public function spirit_sticking_clip(){ addFrameScript(74, frame75); } function frame75(){ stop(); } } }//package
Section 323
//spirit_usual_clip (spirit_usual_clip) package { import flash.display.*; public dynamic class spirit_usual_clip extends MovieClip { public function spirit_usual_clip(){ addFrameScript(74, frame75); } function frame75(){ stop(); } } }//package
Section 324
//spirit_water_clip (spirit_water_clip) package { import flash.display.*; public dynamic class spirit_water_clip extends MovieClip { public function spirit_water_clip(){ addFrameScript(74, frame75); } function frame75(){ stop(); } } }//package
Section 325
//startVoltClip (startVoltClip) package { import flash.display.*; public dynamic class startVoltClip extends MovieClip { public function startVoltClip(){ addFrameScript(57, frame58); } function frame58(){ gotoAndPlay(1); } } }//package
Section 326
//startVoltClip2 (startVoltClip2) package { import flash.display.*; public dynamic class startVoltClip2 extends MovieClip { public function startVoltClip2(){ addFrameScript(30, frame31); } function frame31(){ gotoAndPlay(1); } } }//package
Section 327
//Symbol1Bloon (Symbol1Bloon) package { import flash.display.*; public dynamic class Symbol1Bloon extends MovieClip { } }//package
Section 328
//TextInput_disabledSkin (TextInput_disabledSkin) package { import flash.display.*; public dynamic class TextInput_disabledSkin extends MovieClip { } }//package
Section 329
//TextInput_upSkin (TextInput_upSkin) package { import flash.display.*; public dynamic class TextInput_upSkin extends MovieClip { } }//package
Section 330
//wat_mc (wat_mc) package { import flash.display.*; public dynamic class wat_mc extends MovieClip { } }//package
Section 331
//WaterHolderB (WaterHolderB) package { import flash.display.*; import com.midasplayer.extras.*; public dynamic class WaterHolderB extends MovieClip { public var BLUE:Water; } }//package
Section 332
//WaterHolderG (WaterHolderG) package { import flash.display.*; import com.midasplayer.extras.*; public dynamic class WaterHolderG extends MovieClip { public var GREEN:Water; } }//package
Section 333
//WaterHolderR (WaterHolderR) package { import flash.display.*; import com.midasplayer.extras.*; public dynamic class WaterHolderR extends MovieClip { public var RED:Water; } }//package
Section 334
//ver_funflow (ver_funflow) package { import TheGame.*; public dynamic class ver_funflow extends ButtonFunflow { } }//package
Section 335
//windowInGame (windowInGame) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import TheGame.GameTemplate.*; import flash.net.*; import flash.media.*; import flash.utils.*; import flash.external.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class windowInGame extends PopupWindow { public function windowInGame(){ __setProp_next2_btn__windowInGame_(); __setProp_more_games_btn__windowInGame_(); __setProp_walkthrough_btn__windowInGame_(); __setProp_play_on_f_btn__windowInGame_Layer9_0(); __setProp_again_btn__windowInGame_Layer9_0(); } function __setProp_next2_btn__windowInGame_(){ try { next2_btn_["componentInspectorSetting"] = true; } catch(e:Error) { }; next2_btn_.MinWidth = 0; next2_btn_.Text = "next"; try { next2_btn_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_walkthrough_btn__windowInGame_(){ try { walkthrough_btn_["componentInspectorSetting"] = true; } catch(e:Error) { }; walkthrough_btn_.MinWidth = 0; walkthrough_btn_.Text = "walkthrough"; try { walkthrough_btn_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_more_games_btn__windowInGame_(){ try { more_games_btn_["componentInspectorSetting"] = true; } catch(e:Error) { }; more_games_btn_.MinWidth = 0; more_games_btn_.Text = "more games"; try { more_games_btn_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_play_on_f_btn__windowInGame_Layer9_0(){ try { play_on_f_btn_["componentInspectorSetting"] = true; } catch(e:Error) { }; play_on_f_btn_.MinWidth = 0; play_on_f_btn_.Text = "share on iii"; try { play_on_f_btn_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_again_btn__windowInGame_Layer9_0(){ try { again_btn_["componentInspectorSetting"] = true; } catch(e:Error) { }; again_btn_.MinWidth = 0; again_btn_.Text = "again"; try { again_btn_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 336
//volt_in1 (volt_in1) package { import flash.display.*; public dynamic class volt_in1 extends MovieClip { public var in_mc:MovieClip; } }//package
Section 337
//volt_in1_adding (volt_in1_adding) package { import flash.display.*; public dynamic class volt_in1_adding extends MovieClip { } }//package
Section 338
//volt_in1_glad (volt_in1_glad) package { import flash.display.*; public dynamic class volt_in1_glad extends MovieClip { } }//package
Section 339
//volt_in1_sad (volt_in1_sad) package { import flash.display.*; public dynamic class volt_in1_sad extends MovieClip { } }//package
Section 340
//volt_in1_usual (volt_in1_usual) package { import flash.display.*; public dynamic class volt_in1_usual extends MovieClip { } }//package
Section 341
//volt_in2 (volt_in2) package { import flash.display.*; public dynamic class volt_in2 extends MovieClip { public var in_mc:MovieClip; } }//package
Section 342
//volt_in2_adding (volt_in2_adding) package { import flash.display.*; public dynamic class volt_in2_adding extends MovieClip { } }//package
Section 343
//volt_in2_glad (volt_in2_glad) package { import flash.display.*; public dynamic class volt_in2_glad extends MovieClip { } }//package
Section 344
//volt_in2_sad (volt_in2_sad) package { import flash.display.*; public dynamic class volt_in2_sad extends MovieClip { } }//package
Section 345
//volt_in2_usual (volt_in2_usual) package { import flash.display.*; public dynamic class volt_in2_usual extends MovieClip { } }//package
Section 346
//volt_in3 (volt_in3) package { import flash.display.*; public dynamic class volt_in3 extends MovieClip { public var in_mc:MovieClip; } }//package
Section 347
//volt_in3_adding (volt_in3_adding) package { import flash.display.*; public dynamic class volt_in3_adding extends MovieClip { } }//package
Section 348
//volt_in3_glad (volt_in3_glad) package { import flash.display.*; public dynamic class volt_in3_glad extends MovieClip { } }//package
Section 349
//volt_in3_sad (volt_in3_sad) package { import flash.display.*; public dynamic class volt_in3_sad extends MovieClip { } }//package
Section 350
//volt_in3_usual (volt_in3_usual) package { import flash.display.*; public dynamic class volt_in3_usual extends MovieClip { } }//package
Section 351
//volt_in4 (volt_in4) package { import flash.display.*; public dynamic class volt_in4 extends MovieClip { public var in_mc:MovieClip; } }//package
Section 352
//volt_in4_adding (volt_in4_adding) package { import flash.display.*; public dynamic class volt_in4_adding extends MovieClip { } }//package
Section 353
//volt_in4_glad (volt_in4_glad) package { import flash.display.*; public dynamic class volt_in4_glad extends MovieClip { } }//package
Section 354
//volt_in4_sad (volt_in4_sad) package { import flash.display.*; public dynamic class volt_in4_sad extends MovieClip { } }//package
Section 355
//volt_in4_usual (volt_in4_usual) package { import flash.display.*; public dynamic class volt_in4_usual extends MovieClip { } }//package
Section 356
//volt1 (volt1) package { import TheGame.*; public dynamic class volt1 extends Volt { } }//package
Section 357
//volt2 (volt2) package { import TheGame.*; public dynamic class volt2 extends VoltFlying { } }//package
Section 358
//volt3 (volt3) package { import TheGame.*; public dynamic class volt3 extends Volt { } }//package
Section 359
//volt4 (volt4) package { import TheGame.*; public dynamic class volt4 extends Volt { } }//package
Section 360
//voltMode (voltMode) package { import TheGame.*; public dynamic class voltMode extends VoltModeBtn { } }//package
Section 361
//workZone (workZone) package { import TheGame.*; public dynamic class workZone extends WorkZone { } }//package
Section 362
//workZonePlat (workZonePlat) package { import flash.display.*; public dynamic class workZonePlat extends MovieClip { } }//package
Section 363
//Глаза1 (Глаза1) package { import TheGame.*; public dynamic class Глаза1 extends AnimForButtonLevel { } }//package
Section 364
//Глаза3 (Глаза3) package { import TheGame.*; public dynamic class Глаза3 extends AnimForButtonLevel { } }//package

Library Items

Symbol 1 Sound {sfxBounce}
Symbol 2 Sound {sfxBell}
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Symbol 4 TextUses:3Used by:5
Symbol 5 MovieClip {Help8}Uses:4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:10
Symbol 8 FontUsed by:9
Symbol 9 EditableTextUses:8Used by:10
Symbol 10 MovieClip {mcBannedSign}Uses:7 9
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:13
Symbol 13 MovieClip {mcLogoHolder}Uses:12
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClip {mcWaterRing}Uses:14
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip {mcCrownMask}Uses:16
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip {mcLogoMask}Uses:18
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:26 31 36
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:26
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
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Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:31
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:31
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Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:36
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:36
Symbol 36 MovieClip {ferryRed}Uses:21 33 35
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClip {mcFerryLine}Uses:37
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClip {mcOtherGames}Uses:40
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:44
Symbol 44 MovieClip {mcPlay}Uses:43
Symbol 45 MovieClip {com.midasplayer.extras.WaterLine}
Symbol 46 MovieClip {com.midasplayer.extras.Water}Used by:47 48 49
Symbol 47 MovieClip {WaterHolderB}Uses:46
Symbol 48 MovieClip {WaterHolderG}Uses:46
Symbol 49 MovieClip {WaterHolderR}Uses:46
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:54
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClip {hor_funflow_3}Uses:51 53
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Symbol 56 GraphicUsed by:57
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Symbol 59 GraphicUsed by:60
Symbol 60 MovieClip {Help7}Uses:58 59Used by:281
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Symbol 62 GraphicUsed by:Timeline
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Symbol 763 MovieClipUses:762Used by:765
Symbol 764 GraphicUsed by:765
Symbol 765 MovieClipUses:763 764Used by:766
Symbol 766 MovieClipUses:765Used by:773 1085
Symbol 767 FontUsed by:71 220 224 225 524 525 526 527 558 575 638 656 768 771 822
Symbol 768 TextUses:767Used by:773
Symbol 769 TextUses:70Used by:773
Symbol 770 TextUses:3Used by:773
Symbol 771 EditableTextUses:70 767Used by:773
Symbol 772 TextUses:3Used by:773
Symbol 773 MovieClip {screenSubmit}Uses:745 412 235 242 244 414 256 463 750 753 69 475 755 756 757 761 766 221 768 769 770 771 772 662Used by:1099
Symbol 774 GraphicUsed by:775 776
Symbol 775 MovieClip {physCircle}Uses:774Used by:789 795 796 797 799 801 844 849 853 857 892 899 1099
Symbol 776 MovieClip {physOval}Uses:774 63Used by:883 884 1099
Symbol 777 GraphicUsed by:778
Symbol 778 MovieClip {physRect}Uses:777Used by:808 813 828 834 835 841 844 849 853 858 868 873 878 887 892 899 904 907 911 912 981 1099
Symbol 779 GraphicUsed by:780
Symbol 780 MovieClip {physTrapecia}Uses:63 779Used by:859 1099
Symbol 781 GraphicUsed by:788
Symbol 782 GraphicUsed by:788 794
Symbol 783 MovieClipUses:581Used by:788
Symbol 784 GraphicUsed by:785 792
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Symbol 787 GraphicUsed by:788 794
Symbol 788 MovieClipUses:781 782 783 786 787Used by:789 796
Symbol 789 MovieClip {pBall}Uses:775 788Used by:1099
Symbol 790 GraphicUsed by:794
Symbol 791 MovieClipUses:581Used by:794
Symbol 792 MovieClipUses:784Used by:793
Symbol 793 MovieClipUses:792Used by:794
Symbol 794 MovieClipUses:790 782 791 793 787Used by:795 797
Symbol 795 MovieClip {pBall2}Uses:775 794Used by:1099
Symbol 796 MovieClip {pBallSpin}Uses:775 788Used by:1099
Symbol 797 MovieClip {pBallSpin2}Uses:775 794Used by:1099
Symbol 798 MovieClipUses:630Used by:799
Symbol 799 MovieClip {pBloon1}Uses:775 798Used by:1099
Symbol 800 MovieClipUses:628Used by:801
Symbol 801 MovieClip {pBloon2}Uses:775 800Used by:1099
Symbol 802 GraphicUsed by:803 809 893
Symbol 803 MovieClipUses:802Used by:807
Symbol 804 GraphicUsed by:805 810
Symbol 805 MovieClipUses:804Used by:806
Symbol 806 MovieClipUses:805Used by:807
Symbol 807 MovieClipUses:803 806Used by:808
Symbol 808 MovieClip {pBoard}Uses:778 807Used by:1099
Symbol 809 MovieClipUses:802Used by:812
Symbol 810 MovieClipUses:804Used by:811
Symbol 811 MovieClipUses:810Used by:812
Symbol 812 MovieClipUses:809 811Used by:813
Symbol 813 MovieClip {pBoard2}Uses:778 812Used by:1099
Symbol 814 BitmapUsed by:815
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Symbol 816 MovieClipUses:815Used by:817
Symbol 817 MovieClipUses:816Used by:827
Symbol 818 MovieClipUses:593Used by:821
Symbol 819 GraphicUsed by:820
Symbol 820 MovieClipUses:819Used by:821
Symbol 821 MovieClipUses:818 820Used by:826
Symbol 822 EditableTextUses:70 767Used by:826
Symbol 823 GraphicUsed by:826
Symbol 824 GraphicUsed by:826
Symbol 825 GraphicUsed by:826
Symbol 826 MovieClipUses:821 152 822 823 824 825Used by:827
Symbol 827 MovieClipUses:817 826Used by:828
Symbol 828 MovieClip {pBonusBox}Uses:778 827Used by:1099
Symbol 829 MovieClipUses:593Used by:833 840
Symbol 830 MovieClipUses:596Used by:832
Symbol 831 MovieClipUses:598Used by:832
Symbol 832 MovieClipUses:616 830 831Used by:833
Symbol 833 MovieClipUses:829 832Used by:834 835
Symbol 834 MovieClip {pBox1}Uses:778 833Used by:1099
Symbol 835 MovieClip {pBox2}Uses:778 833Used by:1099
Symbol 836 GraphicUsed by:839
Symbol 837 MovieClipUses:596Used by:839
Symbol 838 MovieClipUses:598Used by:839
Symbol 839 MovieClipUses:836 837 838Used by:840
Symbol 840 MovieClipUses:829 839Used by:841
Symbol 841 MovieClip {pBox3}Uses:778 840Used by:1099
Symbol 842 GraphicUsed by:843
Symbol 843 MovieClipUses:842 245 564Used by:844
Symbol 844 MovieClip {pCane1}Uses:778 775 843Used by:1099
Symbol 845 GraphicUsed by:846
Symbol 846 MovieClipUses:845Used by:848
Symbol 847 MovieClipUses:201Used by:848
Symbol 848 MovieClipUses:846 847 564Used by:849
Symbol 849 MovieClip {pCane2}Uses:778 775 848Used by:1099
Symbol 850 GraphicUsed by:851
Symbol 851 MovieClipUses:850Used by:852
Symbol 852 MovieClipUses:851 564Used by:853
Symbol 853 MovieClip {pCane3}Uses:778 775 852Used by:1099
Symbol 854 MovieClipUses:604Used by:856 910
Symbol 855 GraphicUsed by:856
Symbol 856 MovieClipUses:854 855Used by:857
Symbol 857 MovieClip {pEgg}Uses:775 856Used by:1099
Symbol 858 MovieClip {pGround1}Uses:778 569Used by:1099
Symbol 859 MovieClip {physTrapec1}Uses:780Used by:1099
Symbol 860 GraphicUsed by:861
Symbol 861 MovieClipUses:860Used by:867
Symbol 862 GraphicUsed by:867
Symbol 863 GraphicUsed by:867 872
Symbol 864 GraphicUsed by:867 872
Symbol 865 GraphicUsed by:867
Symbol 866 GraphicUsed by:867
Symbol 867 MovieClipUses:861 862 863 864 865 866Used by:868
Symbol 868 MovieClip {pNoContact}Uses:778 867Used by:1099
Symbol 869 GraphicUsed by:870
Symbol 870 MovieClipUses:869Used by:872 877
Symbol 871 GraphicUsed by:872
Symbol 872 MovieClipUses:870 871 863 864Used by:873
Symbol 873 MovieClip {pNoContactBig}Uses:778 872Used by:1099
Symbol 874 GraphicUsed by:877
Symbol 875 GraphicUsed by:877
Symbol 876 GraphicUsed by:877
Symbol 877 MovieClipUses:870 874 875 876Used by:878
Symbol 878 MovieClip {pNoContactLittle}Uses:778 877Used by:1099
Symbol 879 MovieClipUses:581Used by:882
Symbol 880 GraphicUsed by:881
Symbol 881 MovieClipUses:880Used by:882
Symbol 882 MovieClipUses:580 879 881Used by:883
Symbol 883 MovieClip {pOval}Uses:776 882Used by:1099
Symbol 884 MovieClip {pOval2}Uses:776 585Used by:1099
Symbol 885 GraphicUsed by:886
Symbol 886 MovieClipUses:885Used by:887
Symbol 887 MovieClip {pPlank}Uses:886 778Used by:1099
Symbol 888 MovieClipUses:586Used by:889
Symbol 889 MovieClipUses:888Used by:891
Symbol 890 MovieClipUses:589Used by:891
Symbol 891 MovieClipUses:889 890 591Used by:892
Symbol 892 MovieClip {pPlatform1}Uses:775 778 891Used by:1099
Symbol 893 MovieClipUses:802Used by:898
Symbol 894 GraphicUsed by:895
Symbol 895 MovieClipUses:894Used by:896
Symbol 896 MovieClipUses:895Used by:898
Symbol 897 GraphicUsed by:898
Symbol 898 MovieClipUses:893 896 897Used by:899
Symbol 899 MovieClip {pPlatform2}Uses:778 775 898Used by:1099
Symbol 900 GraphicUsed by:901
Symbol 901 MovieClipUses:900Used by:903
Symbol 902 MovieClipUses:613Used by:903
Symbol 903 MovieClipUses:901 902Used by:904
Symbol 904 MovieClip {pPlatform3}Uses:778 903Used by:1099
Symbol 905 GraphicUsed by:906
Symbol 906 MovieClipUses:905Used by:907
Symbol 907 MovieClip {pPuddle}Uses:778 906Used by:1099
Symbol 908 GraphicUsed by:909
Symbol 909 MovieClipUses:908Used by:910
Symbol 910 MovieClipUses:854 909Used by:911
Symbol 911 MovieClip {pStone}Uses:778 910Used by:1099
Symbol 912 MovieClip {pWater}Uses:778 750 753Used by:1099
Symbol 913 GraphicUsed by:914
Symbol 914 MovieClipUses:913Used by:930 979 980
Symbol 915 MovieClip {fl.core.ComponentShim}Used by:930 949 978 979 980
Symbol 916 GraphicUsed by:917
Symbol 917 MovieClip {focusRectSkin}Uses:916Used by:930 978 979 980
Symbol 918 GraphicUsed by:919
Symbol 919 MovieClip {ComboBox_upSkin}Uses:918Used by:980
Symbol 920 GraphicUsed by:921
Symbol 921 MovieClip {ComboBox_disabledSkin}Uses:920Used by:980
Symbol 922 GraphicUsed by:923
Symbol 923 MovieClip {ComboBox_overSkin}Uses:922Used by:980
Symbol 924 GraphicUsed by:925
Symbol 925 MovieClip {ComboBox_downSkin}Uses:924Used by:980
Symbol 926 GraphicUsed by:927
Symbol 927 MovieClip {TextInput_disabledSkin}Uses:926Used by:930
Symbol 928 GraphicUsed by:929
Symbol 929 MovieClip {TextInput_upSkin}Uses:928Used by:930
Symbol 930 MovieClip {fl.controls.TextInput}Uses:914 915 927 929 917Used by:980 1099
Symbol 931 GraphicUsed by:932
Symbol 932 MovieClip {List_skin}Uses:931Used by:979
Symbol 933 GraphicUsed by:934
Symbol 934 MovieClip {CellRenderer_upSkin}Uses:933Used by:949
Symbol 935 GraphicUsed by:936
Symbol 936 MovieClip {CellRenderer_disabledSkin}Uses:935Used by:949
Symbol 937 GraphicUsed by:938
Symbol 938 MovieClip {CellRenderer_downSkin}Uses:937Used by:949
Symbol 939 GraphicUsed by:940
Symbol 940 MovieClip {CellRenderer_overSkin}Uses:939Used by:949
Symbol 941 GraphicUsed by:942
Symbol 942 MovieClip {CellRenderer_selectedDisabledSkin}Uses:941Used by:949
Symbol 943 GraphicUsed by:944
Symbol 944 MovieClip {CellRenderer_selectedDownSkin}Uses:943Used by:949
Symbol 945 GraphicUsed by:946
Symbol 946 MovieClip {CellRenderer_selectedOverSkin}Uses:945Used by:949
Symbol 947 GraphicUsed by:948
Symbol 948 MovieClip {CellRenderer_selectedUpSkin}Uses:947Used by:949
Symbol 949 MovieClip {fl.controls.listClasses.CellRenderer}Uses:934 915 936 938 940 942 944 946 948Used by:979
Symbol 950 GraphicUsed by:951
Symbol 951 MovieClip {ScrollTrack_skin}Uses:950Used by:978
Symbol 952 GraphicUsed by:955
Symbol 953 GraphicUsed by:954 957 961 971
Symbol 954 MovieClipUses:953Used by:955 965 967
Symbol 955 MovieClip {ScrollArrowUp_downSkin}Uses:952 954Used by:978
Symbol 956 GraphicUsed by:957
Symbol 957 MovieClip {ScrollArrowDown_downSkin}Uses:956 953Used by:978
Symbol 958 GraphicUsed by:959
Symbol 959 MovieClip {ScrollThumb_downSkin}Uses:958Used by:978
Symbol 960 GraphicUsed by:961
Symbol 961 MovieClip {ScrollArrowDown_overSkin}Uses:960 953Used by:978
Symbol 962 GraphicUsed by:963
Symbol 963 MovieClip {ScrollThumb_overSkin}Uses:962Used by:978
Symbol 964 GraphicUsed by:965
Symbol 965 MovieClip {ScrollArrowUp_overSkin}Uses:964 954Used by:978
Symbol 966 GraphicUsed by:967
Symbol 967 MovieClip {ScrollArrowUp_upSkin}Uses:966 954Used by:978
Symbol 968 GraphicUsed by:969
Symbol 969 MovieClip {ScrollThumb_upSkin}Uses:968Used by:978
Symbol 970 GraphicUsed by:971
Symbol 971 MovieClip {ScrollArrowDown_upSkin}Uses:970 953Used by:978
Symbol 972 GraphicUsed by:973
Symbol 973 MovieClip {ScrollArrowDown_disabledSkin}Uses:972Used by:978
Symbol 974 GraphicUsed by:975
Symbol 975 MovieClip {ScrollArrowUp_disabledSkin}Uses:974Used by:978
Symbol 976 GraphicUsed by:977
Symbol 977 MovieClip {ScrollBar_thumbIcon}Uses:976Used by:978
Symbol 978 MovieClip {fl.controls.ScrollBar}Uses:951 915 917 955 957 959 961 963 965 967 969 971 973 975 977Used by:979
Symbol 979 MovieClip {fl.controls.List}Uses:914 915 932 949 917 978Used by:980 1099
Symbol 980 MovieClip {fl.controls.ComboBox}Uses:914 915 917 919 921 923 925 930 979Used by:1022 1099
Symbol 981 MovieClip {border_level}Uses:778Used by:1099
Symbol 982 GraphicUsed by:983
Symbol 983 MovieClipUses:982Used by:1022
Symbol 984 FontUsed by:65 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1021
Symbol 985 TextUses:984Used by:1022
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Symbol 987 TextUses:984Used by:1022
Symbol 988 EditableTextUses:984Used by:1022
Symbol 989 TextUses:984Used by:1022
Symbol 990 EditableTextUses:984Used by:1022
Symbol 991 TextUses:984Used by:1022
Symbol 992 EditableTextUses:984Used by:1022
Symbol 993 EditableTextUses:984Used by:1022
Symbol 994 TextUses:984Used by:1022
Symbol 995 EditableTextUses:984Used by:1022
Symbol 996 TextUses:984Used by:1022
Symbol 997 EditableTextUses:984Used by:1022
Symbol 998 TextUses:984Used by:1022
Symbol 999 EditableTextUses:984Used by:1022
Symbol 1000 TextUses:984Used by:1022
Symbol 1001 TextUses:984Used by:1022
Symbol 1002 GraphicUsed by:1003
Symbol 1003 MovieClipUses:1002Used by:1022
Symbol 1004 GraphicUsed by:1008 1012 1016 1020
Symbol 1005 TextUses:64Used by:1008
Symbol 1006 TextUses:64Used by:1008
Symbol 1007 TextUses:64Used by:1008
Symbol 1008 ButtonUses:1004 1005 1006 1007Used by:1022
Symbol 1009 TextUses:64Used by:1012
Symbol 1010 TextUses:64Used by:1012
Symbol 1011 TextUses:64Used by:1012
Symbol 1012 ButtonUses:1004 1009 1010 1011Used by:1022
Symbol 1013 TextUses:64Used by:1016
Symbol 1014 TextUses:64Used by:1016
Symbol 1015 TextUses:64Used by:1016
Symbol 1016 ButtonUses:1004 1013 1014 1015Used by:1022
Symbol 1017 TextUses:64Used by:1020
Symbol 1018 TextUses:64Used by:1020
Symbol 1019 TextUses:64Used by:1020
Symbol 1020 ButtonUses:1004 1017 1018 1019Used by:1022
Symbol 1021 EditableTextUses:64 984Used by:1022
Symbol 1022 MovieClip {editPanel}Uses:983 985 986 987 988 989 990 991 992 993 980 994 995 996 997 998 999 1000 1001 1003 1008 1012 1016 1020 1021Used by:1099
Symbol 1023 GraphicUsed by:1024
Symbol 1024 MovieClip {electrcLine_copy}Uses:286 1023Used by:1099
Symbol 1025 GraphicUsed by:1049 1076 1084
Symbol 1026 GraphicUsed by:1049 1054 1076 1084
Symbol 1027 MovieClipUses:246Used by:1028
Symbol 1028 MovieClipUses:759 1027 268 249Used by:1049 1084
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Symbol 1030 MovieClipUses:234Used by:1033 1054
Symbol 1031 MovieClipUses:241Used by:1033 1054
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Symbol 1033 MovieClipUses:1030 1031 1032Used by:1049 1076 1084
Symbol 1034 GraphicUsed by:1037
Symbol 1035 MovieClipUses:596Used by:1037
Symbol 1036 MovieClipUses:598Used by:1037
Symbol 1037 MovieClipUses:1034 1035 1036Used by:1038 1066
Symbol 1038 MovieClipUses:1037Used by:1049 1084
Symbol 1039 GraphicUsed by:1049
Symbol 1040 MovieClipUses:665 667 669 671Used by:1049
Symbol 1041 MovieClipUses:304Used by:1042
Symbol 1042 MovieClipUses:1041Used by:1044 1071 1083
Symbol 1043 MovieClipUses:124 125 126 127Used by:1044
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Symbol 1045 GraphicUsed by:1046
Symbol 1046 MovieClipUses:1045Used by:1049 1084
Symbol 1047 GraphicUsed by:1049 1054 1076 1084
Symbol 1048 GraphicUsed by:1049
Symbol 1049 MovieClipUses:1025 1026 1028 1029 1033 1038 1039 1040 1044 1046 1047 1048Used by:1085
Symbol 1050 TextUses:3Used by:1085
Symbol 1051 TextUses:70Used by:1085
Symbol 1052 TextUses:3Used by:1085
Symbol 1053 GraphicUsed by:1054
Symbol 1054 MovieClipUses:1053 1029 1026 1030 1031 1032 1047Used by:1085
Symbol 1055 TextUses:70Used by:1085
Symbol 1056 MovieClipUses:323 324 325 326 327 328 329 330 331 332 333Used by:1061
Symbol 1057 MovieClipUses:336Used by:1058
Symbol 1058 MovieClipUses:1057Used by:1061
Symbol 1059 MovieClipUses:137 138 139 140Used by:1061
Symbol 1060 MovieClipUses:142 143 144Used by:1061
Symbol 1061 MovieClipUses:1056 1058 339 340 132 133 135 136 1059 1060 134Used by:1062
Symbol 1062 MovieClipUses:1061Used by:1085
Symbol 1063 TextUses:3Used by:1085
Symbol 1064 TextUses:70Used by:1085
Symbol 1065 GraphicUsed by:1076
Symbol 1066 MovieClipUses:1037Used by:1076
Symbol 1067 GraphicUsed by:1068
Symbol 1068 MovieClipUses:1067Used by:1076
Symbol 1069 MovieClipUses:93 94 95 96Used by:1071
Symbol 1070 MovieClipUses:98 99 101 100Used by:1071
Symbol 1071 MovieClipUses:375 1042 164 165 166 77 78 167 168 169 92 1069 1070 105 106Used by:1076
Symbol 1072 GraphicUsed by:1075 1087
Symbol 1073 GraphicUsed by:1075 1087
Symbol 1074 GraphicUsed by:1075 1087
Symbol 1075 MovieClip {VoltConnectKing_fla.Timeline_513}Uses:1072 1073 1074Used by:1076
Symbol 1076 MovieClipUses:1065 1026 1066 1029 1033 1068 1071 1047 1025 1075Used by:1085
Symbol 1077 TextUses:3Used by:1085
Symbol 1078 TextUses:70Used by:1085
Symbol 1079 GraphicUsed by:1080
Symbol 1080 MovieClipUses:1079Used by:1081
Symbol 1081 MovieClipUses:1080 760Used by:1084
Symbol 1082 MovieClipUses:157 158 159 160Used by:1083
Symbol 1083 MovieClipUses:1042 148 149 150 361 152 153 154 155 156 1082 162Used by:1084
Symbol 1084 MovieClipUses:1025 1026 1028 1029 1033 1038 1044 1081 1046 1083 1047 154Used by:1085
Symbol 1085 MovieClipUses:756 757 761 766 755 1049 1050 1051 1052 1054 1055 1062 1063 1064 1076 1077 1078 1084Used by:1086
Symbol 1086 MovieClip {first_appearance_volt_clip}Uses:199 1085 221Used by:1099
Symbol 1087 MovieClip {VoltConnectKing_fla.Timeline_520}Uses:1072 1073 1074Used by:1088
Symbol 1088 MovieClip {wat_mc}Uses:1087Used by:1099
Symbol 1089 BitmapUsed by:1090
Symbol 1090 GraphicUses:1089Used by:1091
Symbol 1091 MovieClip {mini_funflow}Uses:1090Used by:1099
Symbol 1092 Sound {SndWater}Used by:1099
Symbol 1093 Sound {SndBonus}Used by:1099
Symbol 1094 Sound {SndNoContact}Used by:1099
Symbol 1095 Sound {loop01}Used by:1099
Symbol 1096 Sound {loop02}Used by:1099
Symbol 1097 Sound {loop03}Used by:1099
Symbol 1098 Sound {loop05}Used by:1099
Symbol 1099 MovieClip {VoltConnectKing_fla.allClip_29}Uses:175 179 181 183 185 186 191 193 195 197 229 284 287 295 296 297 298 299 300 301 302 314 316 318 320 322 353 354 356 358 360 367 368 370 372 374 384 385 387 389 391 393 394 395 397 400 404 407 408 409 410 482 560 577 744 773 775 776 778 780 789 795 796 797 799 801 808 813 828 834 835 841 844 849 853 857 858 859 868 873 878 883 884 887 892 899 904 907 911 912 980 979 930 221 981 647 112 546 559 1022 1024 1086 574 529 1088 308 311 280 278 276 273 481 1091 662 551 576 228 1092 1093 1094 1095 1096 1097 1098Used by:Timeline

Instance Names

"bg"Symbol 10 MovieClip {mcBannedSign} Frame 1Symbol 7 MovieClip
"BLUE"Symbol 47 MovieClip {WaterHolderB} Frame 1Symbol 46 MovieClip {com.midasplayer.extras.Water}
"GREEN"Symbol 48 MovieClip {WaterHolderG} Frame 1Symbol 46 MovieClip {com.midasplayer.extras.Water}
"RED"Symbol 49 MovieClip {WaterHolderR} Frame 1Symbol 46 MovieClip {com.midasplayer.extras.Water}
"mouth_mc_"Symbol 110 MovieClip Frame 1Symbol 91 MovieClip
"head_mc_"Symbol 111 MovieClip Frame 1Symbol 110 MovieClip
"inside_mc"Symbol 112 MovieClip {button_for_sound} Frame 1Symbol 111 MovieClip
"v_1"Symbol 174 MovieClip Frame 1Symbol 129 MovieClip
"v_2"Symbol 174 MovieClip Frame 2Symbol 147 MovieClip
"v_3"Symbol 174 MovieClip Frame 3Symbol 163 MovieClip
"v_4"Symbol 174 MovieClip Frame 4Symbol 172 MovieClip
"screens_mc_"Symbol 175 MovieClip {game} Frame 1Symbol 63 MovieClip
"cap_txt_"Symbol 175 MovieClip {game} Frame 1Symbol 65 EditableText
"caption_mc_"Symbol 175 MovieClip {game} Frame 1Symbol 67 MovieClip
"game_border"Symbol 175 MovieClip {game} Frame 1Symbol 69 MovieClip
"copyright_txt_"Symbol 175 MovieClip {game} Frame 1Symbol 71 EditableText
"button_sound_"Symbol 175 MovieClip {game} Frame 1Symbol 112 MovieClip {button_for_sound}
"mouse_mc"Symbol 175 MovieClip {game} Frame 1Symbol 174 MovieClip
"mask_mc"Symbol 191 MovieClip {line1} Frame 1Symbol 188 MovieClip
"line_mc"Symbol 191 MovieClip {line1} Frame 1Symbol 190 MovieClip
"back2_mc_"Symbol 221 MovieClip {myBtnBig} Frame 1Symbol 216 MovieClip
"active_mc_"Symbol 221 MovieClip {myBtnBig} Frame 1Symbol 216 MovieClip
"back_mc_"Symbol 221 MovieClip {myBtnBig} Frame 1Symbol 219 MovieClip
"x_txt_"Symbol 221 MovieClip {myBtnBig} Frame 1Symbol 220 EditableText
"fil2"Symbol 221 MovieClip {myBtnBig} Frame 1Symbol 63 MovieClip
"back2_mc_"Symbol 228 MovieClip {myBtnBigcopy2} Frame 1Symbol 216 MovieClip
"active_mc_"Symbol 228 MovieClip {myBtnBigcopy2} Frame 1Symbol 216 MovieClip
"back_mc_"Symbol 228 MovieClip {myBtnBigcopy2} Frame 1Symbol 219 MovieClip
"x_txt_"Symbol 228 MovieClip {myBtnBigcopy2} Frame 1Symbol 225 EditableText
"fil2"Symbol 228 MovieClip {myBtnBigcopy2} Frame 1Symbol 63 MovieClip
"fon_mc_"Symbol 229 MovieClip {windowInGame} Frame 1Symbol 199 MovieClip
"backside_mc_"Symbol 229 MovieClip {windowInGame} Frame 1Symbol 214 MovieClip
"next2_btn_"Symbol 229 MovieClip {windowInGame} Frame 1Symbol 221 MovieClip {myBtnBig}
"more_games_btn_"Symbol 229 MovieClip {windowInGame} Frame 1Symbol 221 MovieClip {myBtnBig}
"walkthrough_btn_"Symbol 229 MovieClip {windowInGame} Frame 1Symbol 221 MovieClip {myBtnBig}
"message_txt"Symbol 229 MovieClip {windowInGame} Frame 1Symbol 223 EditableText
"title_txt"Symbol 229 MovieClip {windowInGame} Frame 1Symbol 224 EditableText
"play_on_f_btn_"Symbol 229 MovieClip {windowInGame} Frame 1Symbol 228 MovieClip {myBtnBigcopy2}
"again_btn_"Symbol 229 MovieClip {windowInGame} Frame 1Symbol 221 MovieClip {myBtnBig}
"levelFon_mc_"Symbol 284 MovieClip {workZone} Frame 1Symbol 281 MovieClip
"mask_mc_"Symbol 284 MovieClip {workZone} Frame 1Symbol 283 MovieClip {workZonePlat}
"mask_mc"Symbol 287 MovieClip {electrcLine} Frame 1Symbol 286 MovieClip
"mask_mc"Symbol 296 MovieClip {electric_line_in_100} Frame 1Symbol 286 MovieClip
"mask_mc"Symbol 297 MovieClip {electric_line_in_40} Frame 1Symbol 286 MovieClip
"mask_mc"Symbol 298 MovieClip {electric_line_in_50} Frame 1Symbol 286 MovieClip
"mask_mc"Symbol 299 MovieClip {electric_line_in_60} Frame 1Symbol 286 MovieClip
"mask_mc"Symbol 300 MovieClip {electric_line_in_70} Frame 1Symbol 286 MovieClip
"mask_mc"Symbol 301 MovieClip {electric_line_in_80} Frame 1Symbol 286 MovieClip
"mask_mc"Symbol 302 MovieClip {electric_line_in_90} Frame 1Symbol 286 MovieClip
"in_mc"Symbol 314 MovieClip {volt_in1} Frame 1Symbol 313 MovieClip {VoltConnectKing_fla.volt_in_in1_100}
"in_mc"Symbol 353 MovieClip {volt_in2} Frame 1Symbol 352 MovieClip {VoltConnectKing_fla.volt_in_in2_113}
"in_mc"Symbol 367 MovieClip {volt_in3} Frame 1Symbol 366 MovieClip {VoltConnectKing_fla.volt_in_in3_129}
"in_mc"Symbol 384 MovieClip {volt_in4} Frame 1Symbol 383 MovieClip {VoltConnectKing_fla.volt_in_in4_140}
"ownId_txt"Symbol 393 MovieClip {volt1} Frame 1Symbol 392 EditableText
"ownId_txt"Symbol 397 MovieClip {volt4} Frame 1Symbol 396 EditableText
"game_border"Symbol 482 MovieClip {credits_screen_clip} Frame 1Symbol 69 MovieClip
"menu_btn"Symbol 482 MovieClip {credits_screen_clip} Frame 1Symbol 221 MovieClip {myBtnBig}
"plate_1"Symbol 502 MovieClip Frame 1Symbol 495 MovieClip
"plate_2"Symbol 502 MovieClip Frame 1Symbol 497 MovieClip
"plate_3"Symbol 502 MovieClip Frame 1Symbol 499 MovieClip
"plate_4"Symbol 502 MovieClip Frame 1Symbol 501 MovieClip
"v_3"Symbol 503 MovieClip Frame 1Symbol 163 MovieClip
"v_1"Symbol 503 MovieClip Frame 1Symbol 129 MovieClip
"v_2"Symbol 503 MovieClip Frame 1Symbol 147 MovieClip
"v_4"Symbol 503 MovieClip Frame 1Symbol 172 MovieClip
"c_2"Symbol 528 MovieClip Frame 1Symbol 505 MovieClip
"c_3"Symbol 528 MovieClip Frame 1Symbol 507 MovieClip
"c_4"Symbol 528 MovieClip Frame 1Symbol 509 MovieClip
"c_1"Symbol 528 MovieClip Frame 1Symbol 511 MovieClip
"dark_2"Symbol 528 MovieClip Frame 1Symbol 513 MovieClip
"dark_3"Symbol 528 MovieClip Frame 1Symbol 515 MovieClip
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Special Tags

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http://swfchan.com/20/99466/info.shtml
Created: 21/3 -2019 22:00:42 Last modified: 21/3 -2019 22:00:42 Server time: 22/12 -2024 06:30:02