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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13486394?noj=FRM13486394-14DC" width="1" height="1"></div>

game pong tiny.swf

This is the info page for
Flash #99629

(Click the ID number above for more basic data on this flash file.)


Text
LOAD
000

0

0

ActionScript [AS1/AS2]

Frame 1
loading = ("LOAD\n" + Math.floor((100 * getBytesLoaded()) / getBytesTotal())) + "%";
Frame 2
if (getBytesLoaded() < getBytesTotal()) { gotoAndPlay (1); }
Frame 3
stop(); ballFlag = 0; ballYPos = 9; ballY = 0; ballX = 1; score1 = 0; score2 = 0;
Frame 4
if (Key.isDown(27)) { getURL ("pong.html"); } if (Key.isDown(38)) { if (bat1._y > 0) { bat1._y--; } } if (Key.isDown(40)) { if (bat1._y < 15) { bat1._y++; } } ballYPos = ballYPos + ballY; ball._y = Math.floor(ballYPos); if ((ball._y < 0) || (ball._y >= 17)) { ballY = -ballY; ball._y = ball._y + ballY; } ball._x = ball._x + ballX; if (Math.random() > 0.4) { if (Math.abs((bat2._y - ball._y) + 1) > 1) { if ((ball._y - bat2._y) > 1) { bat2._y++; } else { bat2._y--; } } } if (ballX > 0) { if (bat2.hitTest(ball._x, ball._y, 0)) { blip1.gotoAndPlay(2); ballX = -1; ballY = (Math.random() * 1.5) - 0.75; } else if (ball._x > 17) { win.gotoAndPlay(2); score1++; ballYPos = Math.floor(Math.random() * 17); ballY = (Math.random() * 1.5) - 0.75; ball._x = 0; ballX = 1; } } else if (bat1.hitTest(ball._x, ball._y, 0)) { blip2.gotoAndPlay(2); ballX = 1; ballY = (Math.random() * 1.5) - 0.75; } else if (ball._x < 0) { fail.gotoAndPlay(2); score2++; ballYPos = Math.floor(Math.random() * 17); ballY = (Math.random() * 1.5) - 0.75; ball._x = 17; ballX = -1; } if (score1 > 9) { gotoAndPlay ("win"); } if (score2 > 9) { gotoAndPlay ("lose"); }
Frame 5
gotoAndPlay ("loop");
Frame 6
if (Key.isDown(27)) { getURL ("pong.html"); }
Frame 7
gotoAndPlay ("win");
Frame 8
if (Key.isDown(27)) { getURL ("pong.html"); }
Frame 9
gotoAndPlay ("lose");
Symbol 7 Button
on (release) { _parent.gotoAndPlay("loop"); }
Symbol 12 MovieClip Frame 134
stop();
Symbol 14 MovieClip Frame 1
stop();
Symbol 16 MovieClip Frame 1
stop();
Symbol 18 MovieClip Frame 1
stop();
Symbol 20 MovieClip Frame 1
stop();
Symbol 24 Button
on (release) { getURL ("pong.html"); }

Library Items

Symbol 1 FontUsed by:2 3 4
Symbol 2 EditableTextUses:1Used by:Timeline
Symbol 3 EditableTextUses:1Used by:Timeline
Symbol 4 EditableTextUses:1Used by:Timeline
Symbol 5 GraphicUsed by:12
Symbol 6 GraphicUsed by:7 21 22 24
Symbol 7 ButtonUses:6Used by:12
Symbol 8 GraphicUsed by:11
Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:8 9 10Used by:12
Symbol 12 MovieClipUses:5 7 11Used by:Timeline
Symbol 13 SoundUsed by:14
Symbol 14 MovieClipUses:13Used by:Timeline
Symbol 15 SoundUsed by:16
Symbol 16 MovieClipUses:15Used by:Timeline
Symbol 17 SoundUsed by:18
Symbol 18 MovieClipUses:17Used by:Timeline
Symbol 19 SoundUsed by:20  Timeline
Symbol 20 MovieClipUses:19Used by:Timeline
Symbol 21 MovieClipUses:6Used by:Timeline
Symbol 22 MovieClipUses:6Used by:Timeline
Symbol 23 GraphicUsed by:26 28
Symbol 24 ButtonUses:6Used by:26 28
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:23 24 25Used by:Timeline
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:23 24 27Used by:Timeline

Instance Names

"blip1"Frame 3Symbol 14 MovieClip
"blip2"Frame 3Symbol 16 MovieClip
"fail"Frame 3Symbol 18 MovieClip
"win"Frame 3Symbol 20 MovieClip
"ball"Frame 4Symbol 21 MovieClip
"bat1"Frame 4Symbol 22 MovieClip
"bat2"Frame 4Symbol 22 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"loop"Frame 4
"win"Frame 6
"lose"Frame 8

Dynamic Text Variables

loadingSymbol 2 EditableText"LOAD 000"
score1Symbol 3 EditableText"0"
score2Symbol 4 EditableText"0"




http://swfchan.com/20/99629/info.shtml
Created: 21/3 -2019 19:40:09 Last modified: 21/3 -2019 19:40:09 Server time: 14/11 -2024 06:50:15