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Monoliths Mario World 2.swf

This is the info page for
Flash #99658

(Click the ID number above for more basic data on this flash file.)


Text
9999

9999

coin_num

9999

9999

GAME PAUSED

loading..

9999

9999

Level 1

PLAY

[Controls]
[A] - Jump
[S] - Run
[Arrow Keys] - Move
[Space] - Pause Game

BLABLALBLALBA

Sounds

Backgrounds

M

Music

www.nonoba.com

MONOLITHS
MARIO WORLD
II

Click Anywhere!

Remember: This is only a demo

Sample Level Select

nonoba.com

nonoba.com

Monolith 2006

Monolith 2006

ActionScript [AS1/AS2]

Frame 1
MochiAd.showPreGameAd({id:"92e721080a0bdc33", res:"320x300"});
Frame 2
function tileEngine() { this.map = null; this.tile_w = null; this.tile_h = null; this.tile_rect = null; this.map_w = null; this.map_h = null; this.map_pw = null; this.map_ph = null; this.vis_x = null; this.vis_y = null; this.window_w = null; this.window_h = null; this.tileset = null; this.hard_tile = null; this.min_tile = null; this.cont = null; this.cont_x = null; this.cont_y = null; this.start_x = null; this.start_y = null; this.map_bmp = null; this.hmap_bmp = null; this.bmp_transparent = null; this.bmp_color = null; this.c_map_bmp = null; this.c_hmap_bmp = null; this.map_mc = null; this.hmap_mc = null; this.tmp_tileset = null; this.tmp_tileset_bmp = null; this.tmp_tileset_w = null; this.tmp_tileset_h = null; this.tmp_tileset_x = null; this.tmp_tileset_y = null; this.tile_num = null; this.tmp_tile_bmp = null; this.tmp_tile_x = null; this.tmp_tile_y = null; this.tmp_tile_px = null; this.tmp_tile_py = null; this.tmp_tile_rect = null; this.tmp_tile_num = null; this.scroll_function = null; this.map_x = null; this.map_y = null; this.hit_test = null; this.tile_object = null; this.upd_rect = null; this.upd_point = null; this.upd_tilenum = null; this.hit_row = null; this.hit_array = null; } function init() { _quality = "LOW"; fscommand ("allowscale", false); _global.engine = new tileEngine(); engine.init(game); init_objects(); init_effects(); init_combosys(); } function init_sounds() { sc = createEmptyMovieClip("Sound_Container", 5000); var _local1 = 0; } function init_effects() { fx_num = 0; fx_c = createEmptyMovieClip("Effects_Container", 30); } function init_objects() { obj_map = createEmptyMovieClip("obj_map", 12); _global.objects = new Array(); _global.enemies = new Array(); var _local2 = 0; flip = 0; } function scroll_objects(offx, offy) { obj_map._x = (fx_c._x = Math.ceil(engine.map_x)); obj_map._y = (fx_c._y = Math.ceil(engine.map_y)); } function active_objects() { flip++; if (flip > 10) { var _local4; for (_local4 in objects) { var _local1 = objects[_local4]; var _local3 = engine.map_x + _local1._x; var _local2 = engine.map_y + _local1._y; if ((((_local3 > -64) && (_local3 < 384)) && (_local2 > -64)) && (_local2 < 320)) { _local1.active = (_local1._visible = true); } else { _local1.active = (_local1._visible = false); } } flip = 0; } } function scrollbg(x, y) { bg._x = bg._x + x; bg._y = bg._y + y; if (bg._x > 0) { bg._x = -512; } if (bg._x < -512) { bg._x = 0; } if (bg._y > 0) { bg._y = 0; } if (bg._y < -176) { bg._y = -176; } } function set_objects(cond) { var _local2; for (_local2 in objects) { var _local1 = objects[_local2]; if (_local1) { _local1.active = cond; } } } function start_position(map_object, warp) { var _local2 = 0; var _local1 = 0; if (warp) { sx = (warp.x * 16) + 8; sy = (warp.y * 16) + 8; } else { sx = (map_object.start_x * 16) + 8; sy = (map_object.start_y * 16) + 8; } var _local3 = engine.get_w_w(); var _local4 = engine.get_w_h(); var _local5 = engine.get_w(); var _local6 = engine.get_h(); sx = sx - (_local3 / 2); sy = sy - (_local4 / 2); if (sx < 0) { _local2 = sx; } if (sx > (_local5 - _local3)) { _local2 = sx - (_local5 - _local3); } if (sy < 0) { _local1 = sy; } if (sy > (_local6 - _local4)) { _local1 = sy - (_local6 - _local4); } engine.set_position((-sx) + _local2, (-sy) + _local1); scrollbg((-sx) / 4, (-sy) / 4); add_player("player"); player._x = player._x + _local2; player._y = player._y + _local1; } function init_combosys() { _root.combos = 0; _root.combo_score = 0; _root.coins = 0; } function combo(s) { combos++; combo_score = combo_score + s; } function reset_combo() { if (combo_score) { c_game.score = c_game.score + (combo_score * combos); } combos = 0; combo_score = 0; } function reset_cgame() { c_game.score = c_game.old_score; c_game.powerup = 0; c_game.green_tiles = false; c_game.red_tiles = false; c_game.blue_tiles = false; c_game.purple_tiles = false; } function check_pause() { if (Key.isDown(32) && (!s_pressed)) { s_pressed = true; if (game_paused) { trace("RETURN_TO_GAME"); game_paused = false; removeMovieClip(pause_window); } else { trace("PAUSE"); game_paused = true; pause_window = display_hud("display_pausegame"); } } if (!Key.isDown(32)) { s_pressed = false; } if (game_paused) { _root.set_objects(false); } } function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } stop(); var game = new Object(); game.depth = 10; game.tile_w = 16; game.tile_h = 16; game.window_w = 320; game.window_h = 256; game.cont_x = 0; game.cont_y = 0; game.bmp_transparent = true; game.bmp_color = 16777215 /* 0xFFFFFF */; _global.c_game = new Object(); c_game.score = 0; c_game.old_score = 0; c_game.lifes = 3; c_game.powerup = 0; c_game.immortal = true; c_game.map = "level1"; c_game.green_tiles = false; c_game.red_tiles = false; c_game.blue_tiles = false; c_game.purple_tiles = false; c_game.minimap = null; _global.controlls = new Object(); controlls.up = 38; controlls.down = 40; controlls.left = 37; controlls.right = 39; controlls.jump = 65; controlls.run = 83; controlls.pause = 32; tileEngine.prototype.init = function (game_object) { this.tile_w = game_object.tile_w; this.tile_h = game_object.tile_h; this.tile_rect = new flash.geom.Rectangle(0, 0, this.tile_w, this.tile_h); this.window_w = game_object.window_w; this.window_h = game_object.window_h; this.vis_x = game_object.window_w / game_object.tile_w; this.vis_y = game_object.window_h / game_object.tile_h; this.cont = createEmptyMovieClip("container", game_object.depth); this.cont_x = game_object.cont_x; this.cont_y = game_object.cont_x; this.cont._x = this.cont_x; this.cont._y = this.cont_y; this.bmp_transparent = game_object.bmp_transparent; this.bmp_color = game_object.bmp_color; this.map_bmp = new flash.display.BitmapData(this.window_w, this.window_h, true, 0); this.cont.createEmptyMovieClip("map", 2); this.cont.createEmptyMovieClip("hmap", 1); this.cont.map.attachBitmap(this.map_bmp, 1, "never", 0); }; tileEngine.prototype.build_map = function (map_object) { this.map = map_object.map; this.map_w = map_object.map[0].length; this.map_h = map_object.map.length; this.map_pw = this.map_w * this.tile_h; this.map_ph = this.map_h * this.tile_h; this.map_x = 0; this.map_y = 0; this.tileset = map_object.tileset; this.hard_tile = map_object.hard_tile; this.min_tile = map_object.min_tile; this.tmp_tileset = attachMovie(this.tileset, "tileset_mc", 1000); this.tmp_tileset_w = this.tmp_tileset._width; this.tmp_tileset_h = this.tmp_tileset._height; this.tmp_tileset_x = this.tmp_tileset_w / this.tile_w; this.tmp_tileset_y = this.tmp_tileset_h / this.tile_h; this.tmp_tileset_bmp = new flash.display.BitmapData(this.tmp_tileset_w, this.tmp_tileset_h, true, 0); this.tmp_tileset_bmp.draw(this.tmp_tileset, new flash.geom.Matrix(), new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0), "normal", new flash.geom.Rectangle(0, 0, this.tmp_tileset_w, this.tmp_tileset_h), false); this.tmp_tileset._visible = false; this.c_map_bmp = new flash.display.BitmapData(this.map_pw, this.map_ph, true, 16777215); var _local3; var _local2; _local3 = 0; while (_local3 < this.map_w) { _local2 = 0; while (_local2 < this.map_h) { this.tile_num = this.map[_local2][_local3] - 1; this.tmp_tile_num = this.tile_num; this.tmp_tile_y = 0; while (this.tmp_tile_num >= this.tmp_tileset_x) { this.tmp_tile_num = this.tmp_tile_num - this.tmp_tileset_x; this.tmp_tile_y++; } this.tmp_tile_x = this.tmp_tile_num; this.tmp_tile_px = this.tmp_tile_x * this.tile_w; this.tmp_tile_py = this.tmp_tile_y * this.tile_h; if (this.tile_num > (this.min_tile - 1)) { this.tmp_tile_rect = new flash.geom.Rectangle(this.tmp_tile_px, this.tmp_tile_py, this.tmp_tile_px + this.tile_w, this.tmp_tile_py + this.tile_h); this.tmp_tile_bmp = new flash.display.BitmapData(this.tile_w, this.tile_h, true, 0); this.tmp_tile_bmp.copyPixels(this.tmp_tileset_bmp, this.tmp_tile_rect, new flash.geom.Point(0, 0)); this.c_map_bmp.copyPixels(this.tmp_tile_bmp, this.tile_rect, new flash.geom.Point(_local3 * this.tile_w, _local2 * this.tile_h)); } _local2++; } _local3++; } this.map_bmp.copyPixels(this.c_map_bmp, new flash.geom.Rectangle(0, 0, this.window_w, this.window_h), new flash.geom.Point(0, 0)); removeMovieClip(this.tmp_tileset); this.tmp_tileset = null; }; tileEngine.prototype.build_hitmap = function (map_object, clouds, walkable) { this.map = map_object.map; this.map_w = map_object.map[0].length; this.map_h = map_object.map.length; this.hard_tile = map_object.hard_tile; this.min_tile = map_object.min_tile; this.hit_map = new Array(); var _local3; var _local8; _local8 = 0; while (_local8 < this.map_h) { this.hit_row = new Array(); _local3 = 0; while (_local3 < this.map_w) { this.tile_num = this.map[_local8][_local3]; if (this.tile_num > this.hard_tile) { for (n in clouds) { var _local2 = clouds[n]; if (_local2 == this.tile_num) { var _local4 = false; this.hit_row.push(2); break; } var _local4 = true; } for (n in walkable) { var _local2 = walkable[n]; if (_local2 == this.tile_num) { var _local5 = false; this.hit_row.push(0); break; } var _local5 = true; } if (_local4 && (_local5)) { this.hit_row.push(1); } } else { this.hit_row.push(0); } _local3++; } this.hit_map.push(this.hit_row); _local8++; } }; tileEngine.prototype.update_hitmap = function (tile_object) { this.upd_tilenum = tile_object.tilenum; this.x = Math.floor(tile_object.x / 16); this.y = Math.floor(tile_object.y / 16); this.hit_map[this.y][this.x] = this.upd_tilenum; }; tileEngine.prototype.scrollmap = function (vx, vy) { tileEngine.clear_screen(this.map_bmp, this.window_w, this.window_h); this.map_x = this.map_x + vx; this.map_y = this.map_y + vy; this.map_bmp.copyPixels(this.c_map_bmp, new flash.geom.Rectangle(0, 0, this.map_pw, this.map_ph), new flash.geom.Point(this.map_x, this.map_y)); }; tileEngine.prototype.set_position = function (posx, posy) { tileEngine.clear_screen(this.map_bmp, this.window_w, this.window_h); this.map_x = posx; this.map_y = posy; this.map_bmp.copyPixels(this.c_map_bmp, new flash.geom.Rectangle(0, 0, this.map_pw, this.map_ph), new flash.geom.Point(this.map_x, this.map_y)); }; tileEngine.prototype.clear_screen = function (bmp, w, h) { bmp.fillRect(new flash.geom.Rectangle(0, 0, w, h), 0); }; tileEngine.prototype.hittest = function (bmp_obj, x, y) { this.hit_test = bmp_obj.getPixel(x - this.map_x, y - this.map_y); if (this.hit_test == 0) { return(true); } return(false); }; tileEngine.prototype.hittest2 = function (bmp_obj, x, y) { this.hit_test = bmp_obj.getPixel(x, y); if (this.hit_test == 0) { return(true); } return(false); }; tileEngine.prototype.get_x = function () { return(this.map_x); }; tileEngine.prototype.get_y = function () { return(this.map_y); }; tileEngine.prototype.get_w = function () { return(this.map_pw); }; tileEngine.prototype.get_h = function () { return(this.map_ph); }; tileEngine.prototype.get_vis_x = function () { return(this.vis_x); }; tileEngine.prototype.get_vis_y = function () { return(this.vis_y); }; tileEngine.prototype.get_w_w = function () { return(this.window_w); }; tileEngine.prototype.get_w_h = function () { return(this.window_h); }; MovieClip.prototype.reset_map = function () { engine.init(game); init_objects(); reset_cgame(); trace(_root.c_map_n); run_map(_root.c_map_n, true); }; MovieClip.prototype.build_map = function (map_object, warp) { display._visible = true; init_objects(); init_effects(); c_map = map_object; attachMovie("display_loadingscreen", "display", 2000); engine.build_map(map_object); engine.build_hitmap(map_object, clouds, walkable); build_objmap(map_object); _root.attachMovie("bg", "bg", 1); bg.clip1.gotoAndStop(map_object.background); bg.clip2.gotoAndStop(map_object.background); set_music(map_object.music); start_position(map_object, warp); create_minimap(engine.hit_map); map_object.init(); removeMovieClip("display"); display_screen("display_fadein", true); }; MovieClip.prototype.build_objmap = function (map_object) { trace("Building Object_Map"); var _local8 = 0; var _local11 = map_object.map; var _local13 = _local11[0].length; var _local12 = _local11.length; var _local3; var _local2; _local3 = 0; while (_local3 < _local13) { _local2 = 0; while (_local2 < _local12) { var _local1 = _local11[_local2][_local3]; if ((_local1 <= 32) && (_local1 > 0)) { var _local5 = obj_lu[_local1 - 2][0]; var _local7 = _local3 * game.tile_w; var _local6 = _local2 * game.tile_h; var _local10 = obj_lu[_local1 - 2][1]; var _local9 = obj_lu[_local1 - 2][2]; var _local4 = obj_lu[_local1 - 2][3]; if (_local5) { _local8++; tmp_obj = obj_map.attachMovie(_local5, "obj_" + _local8, _local8); tmp_obj._x = _local7; tmp_obj._y = _local6; tmp_obj.xpos = _local3; tmp_obj.ypos = _local2; objects.push(tmp_obj); tmp_obj.num = objects.length; if (_local4 != undefined) { tmp_obj.skin = _local4; } if (_local9) { enemies.push(tmp_obj); } update_hitmap(_local7, _local6, _local10); } } _local2++; } _local3++; } o = _local8; }; MovieClip.prototype.update_hitmap = function (x, y, num) { var _local1 = new Object(); _local1.x = x; _local1.y = y; _local1.tilenum = num; engine.update_hitmap(_local1); }; MovieClip.prototype.update_map = function (x, y, num) { trace((((((("[" + x) + "|") + y) + "] change from ") + _root.c_gm[_root.c_map_n].map[y][x]) + " to ") + num); _root.gm[_root.c_map_n].map[y][x] = num; }; MovieClip.prototype.scrollmap = function (x, y) { engine.scrollmap(x, y); _root.scrollbg(x / 4, y / 4); if (((-engine.map_x) + 320) > engine.map_pw) { engine.set_position(-(engine.map_pw - 320), engine.map_y); } if ((-engine.map_x) < 0) { engine.set_position(0, engine.map_y); } if (((-engine.map_y) + 256) > engine.map_ph) { engine.set_position(engine.map_x, -(engine.map_ph - 256)); } if ((-engine.map_y) < 0) { engine.set_position(engine.map_x, 0); } }; MovieClip.prototype.add_object = function (id, x, y, d, enemy, skin) { o++; tmp_obj = obj_map.attachMovie(id, "obj_" + o, o); tmp_obj._x = x; tmp_obj._y = y; tmp_obj.brain.d = d; tmp_obj.d = d; objects.push(tmp_obj); if (enemy) { enemies.push(tmp_obj); } if (skin != undefined) { tmp_obj.skin = skin; } tmp_obj.num = objects.length; return(tmp_obj); }; MovieClip.prototype.effect = function (type, x, y) { fx_num++; fx = fx_c.attachMovie(type, "fx_" + fx_num, fx_num); fx._x = x; fx._y = y; }; MovieClip.prototype.add_warp = function (type, x, y, map, lx, ly) { warp = add_object("warp_tile", x * 16, y * 16, 1, false); warp.warp_map = map; warp.lx = lx; warp.ly = ly; warp.type = type; }; MovieClip.prototype.snd = function (type) { sound_num++; sn = sc.createEmptyMovieClip("s_" + sound_num, sound_num); new_snd = new Sound(sn); new_snd.attachSound(type); new_snd.start(0, 0); }; MovieClip.prototype.set_music = function (type) { music.stop(); music = new Sound(_root); music.attachSound(type); music.start(0, 999); }; MovieClip.prototype.add_player = function (mc, pos) { if (player) { tmp_x = player._x; tmp_y = player._y; removeMovieClip(player); } player = attachMovie(mc, "player", 9999); if ((tmp_x && (tmp_y)) && (pos)) { player._x = tmp_x; player._y = tmp_y; } else { player._x = game.window_w / 2; player._y = game.window_h / 2; } }; MovieClip.prototype.display_screen = function (type, mask) { mc = attachMovie(type, "screen", 10000); if (mask) { mc.setMask(_root); } }; MovieClip.prototype.display_hud = function (type) { if (!hud) { createEmptyMovieClip("hud", 10001); } return(hud.attachMovie(type, "hud_" + hud.getNextHighestDepth(), hud.getNextHighestDepth())); }; MovieClip.prototype.kick_enemy = function (x, y, d, t) { o++; tmp_obj = obj_map.attachMovie("obj_kicked", "obj_" + o, o); tmp_obj._x = x; tmp_obj._y = y; tmp_obj.d = d; tmp_obj.type = t; }; MovieClip.prototype.score_hint = function (x, y, s) { o++; tmp_obj = obj_map.attachMovie("scorehint", "obj_" + o, o); tmp_obj._x = x; tmp_obj._y = y; tmp_obj.score = s; _root.combo(s); }; __com_mochibot__("f635a27d", this, 10301, true); _root.scrollRect = new flash.geom.Rectangle(0, 0, 320, 256); attachMovie("gameobj_mc", "gm_mc1", _root.getNextHighestDepth()); attachMovie("gameobj_mc", "gm_mc2", _root.getNextHighestDepth()); up = "Updated 8.6.06";
Frame 4
stop(); MovieClip.prototype.duplicateObject = function (ob) { var _local2 = new Object(); for (x in ob) { _local2[x] = ob[x]; } return(_local2); };
Frame 5
stop();
Frame 6
trace(gm_mc1.gm.name); c_gm = gm_mc1.gm; gm = gm_mc2.gm;
Frame 7
_global.obj_lu = [["obj_en1", 0, true], ["obj_en2", 0, true], ["obj_en5", 0, true], ["obj_en6", 0, true], ["obj_mole_spawner", 0, false], ["obj_en8", 0, true], ["obj_en9", 0, true], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], ["obj_cbox", 1], ["obj_qbox", 1], ["obj_coinbox", 1], ["obj_coin", 0], ["obj_ladder", 0, false], ["obj_colorbox", 1, false, "green"], ["obj_colorbox", 1, false, "red"], ["obj_colorbox", 1, false, "blue"], ["obj_colorbox", 1, false, "purple"], ["obj_colortrigger", 1, false, "green"], ["obj_colortrigger", 1, false, "red"], ["obj_colortrigger", 1, false, "blue"], ["obj_colortrigger", 1, false, "purple"], ["obj_spring", 1, false], ["water1", 0, false], ["water2", 0, false], ["obj_lava", 0, false], [0, 0]]; _global.clouds = [67, 71, 72, 77, 78, 103, 104, 105, 137, 138, 139, 140, 141, 142, 184, 185, 186, 216, 217, 218]; _global.walkable = [83, 93, 94, 153, 154, 155, 156, 157, 158, 169, 170, 171, 200, 201, 202, 232, 233, 234]; function create_minimap(hitmap) { var _local2; var _local1; var _local5 = hitmap[0].length; var _local3 = hitmap.length; c_game.minimap = new flash.display.BitmapData(_local5, _local3, false, 0); _local2 = 0; while (_local2 < _local5) { _local1 = 0; while (_local1 < _local3) { color = hitmap[_local1][_local2]; if ((color == 1) || (color == 2)) { c_game.minimap.setPixel(_local2, _local1, 16777215); } _local1++; } _local2++; } trace("Minimap created."); } function run_map(mname, orig, warp) { if (orig) { map_to_build = _root.c_gm[mname]; trace("Map loaded from Original"); } else { map_to_build = _root.gm[mname]; trace("Existing Map loaded"); } _root.c_map_n = mname; trace(_root.c_map_n); build_map(map_to_build, warp); display_screen("display_fadein"); } init(); display_hud("fps_display"); display_hud("display_combos"); display_hud("display_score"); display_hud("display_combo_score"); run_map(current_map, true); onEnterFrame = function () { active_objects(); scroll_objects(); check_pause(); }; stop(); loading_screen._visible = false;
Symbol 11 MovieClip Frame 8
stop();
Symbol 14 MovieClip Frame 8
stop();
Symbol 17 MovieClip Frame 9
stop();
Symbol 21 MovieClip Frame 10
stop();
Symbol 25 MovieClip Frame 10
stop();
Symbol 29 MovieClip Frame 10
stop();
Symbol 33 MovieClip Frame 10
stop();
Symbol 37 MovieClip Frame 10
stop();
Symbol 38 MovieClip [display_combo_score] Frame 1
stop(); var score; onEnterFrame = function () { score = ""; if (_root.combos > 1) { gotoAndStop(_root.combos + 1); _alpha = 100; } else { _alpha = (_alpha-1); } };
Symbol 45 MovieClip [display_score] Frame 1
var score; onEnterFrame = function () { score = c_game.score; if (_root.coins > 99) { _root.coins = 0; snd("1up"); } };
Symbol 48 MovieClip [display_combos] Frame 1
var combo; onEnterFrame = function () { combo = _root.combos; };
Symbol 50 MovieClip [fps_display] Frame 1
function getFPS(f) { if (oTime == 0) { oTime = getTimer(); return(undefined); } frequency = f; if (counter >= frequency) { fps = Math.ceil(counter / ((time - oTime) / 1000)); oTime = getTimer(); counter = 0; return(fps); } time = getTimer(); counter++; return(fps); } var counter = 0; var time; var oTime = 0; var frequency; var fps = 0; onEnterFrame = function () { txt = getFPS(1) + " fps"; };
Symbol 61 MovieClip [display_fadein] Frame 1
_root.game_paused = true;
Symbol 61 MovieClip [display_fadein] Frame 33
_root.game_paused = false; stop(); removeMovieClip(this);
Symbol 62 MovieClip [display_fadeout] Frame 1
_root.game_paused = true;
Symbol 62 MovieClip [display_fadeout] Frame 32
stop(); _root.game_paused = false; removeMovieClip(this);
Symbol 70 MovieClip Frame 11
stop(); _parent._parent.removeMovieClip();
Symbol 71 MovieClip Frame 1
stop();
Symbol 72 MovieClip [obj_en9] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function die() { brain.v = 0; brain.walk = false; if (brain.d == 1) { brain.animation("dr"); } else { brain.animation("dl"); } snd("stomp1"); } function die2() { snd("kick"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function animate() { if (brain.d == 1) { brain.animation("wr"); } if (brain.d == -1) { brain.animation("wl"); } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) and (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) and (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) and (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) and (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) and (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; var active = false; var type = "goomba"; var d = -1; var score = 100; brain = new enemy(); brain.init(this, 0.5, _x, _y, d, 16, 16); onEnterFrame = function () { get_pos(); if (active) { if (brain.walk) { animate(); } brain.collision(); brain.coll(false); brain.movement(); } };
Symbol 82 MovieClip Frame 5
_parent.gotoAndStop(1);
Symbol 83 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 2
play();
Symbol 83 MovieClip Frame 4
_parent.destroy(); stop();
Symbol 83 MovieClip Frame 5
stop();
Symbol 84 MovieClip [obj_cbox] Frame 1
function hittest() { player = _root.player; if (this.hitTest(player.hitzone.he)) { if (_root.player.jumping == true) { if (c_game.powerup > 0) { idle = false; a.gotoAndPlay("hit"); snd("bricksmash"); effect("fx_bricksmash", _x, _y); _root.combo(s); player._y = player._y + 4; update_map(Math.floor(_x / 16), Math.floor(_y / 16), 0); kill(); } else { a.gotoAndPlay("hit2"); } } } } function kill() { i = 0; while (i < enemies.length) { obj = enemies[i]; if (this.hitTest(obj)) { obj.die2(); } i++; } } function destroy() { _root.update_hitmap(_x, _y, 0); } var idle = true; var active = false; var i; var s = 80; onEnterFrame = function () { if (active) { if (idle) { hittest(); } } };
Symbol 88 MovieClip [display_pausegame] Frame 1
this.createEmptyMovieClip("minimap", 10); w = c_game.minimap.width; h = c_game.minimap.height; minimap._x = 160 - (w / 2); minimap._y = 128 - (h / 2); minimap.attachBitmap(c_game.minimap, 10); minimap.attachMovie("minimap_point", "point", 20); px = _root.player._x - engine.map_x; py = _root.player._y - engine.map_y; minimap.point._x = px / 16; minimap.point._y = py / 16;
Symbol 92 MovieClip [reset_map] Frame 34
reset_map(); removeMovieClip(this);
Symbol 96 MovieClip [scorehint] Frame 1
function movement() { _y = (_y - v); } function counter() { c++; if (c > 40) { removeMovieClip(this); } } var c = 0; var v = 1; onEnterFrame = function () { movement(); counter(); };
Symbol 100 MovieClip [test_tile3] Frame 1
onEnterFrame = function () { _x = (_root.player.rightX * 16); _y = (_root.player.downY * 16); };
Symbol 101 MovieClip [test_tile2] Frame 1
onEnterFrame = function () { _x = (_root.player.leftX * 16); _y = (_root.player.downY * 16); };
Symbol 103 MovieClip [test_tile] Frame 1
onEnterFrame = function () { _x = (_root.player.tilex * 16); _y = (_root.player.tiley * 16); };
Symbol 110 MovieClip Frame 1
gotoAndStop(_parent._parent.skin);
Symbol 111 MovieClip Frame 1
_root.game_paused = true;
Symbol 111 MovieClip Frame 21
stop();
Symbol 121 MovieClip Frame 1
gotoAndStop(_parent._parent.skin);
Symbol 131 MovieClip Frame 1
gotoAndStop(_parent._parent.skin);
Symbol 132 MovieClip Frame 1
_root.game_paused = true;
Symbol 132 MovieClip Frame 21
stop();
Symbol 133 MovieClip Frame 1
_root.game_paused = true;
Symbol 133 MovieClip Frame 21
stop();
Symbol 134 MovieClip [player_warp] Frame 1
gotoAndStop(type); if ((type == "up") || (type == "down")) { _xscale = (100 * d); } onEnterFrame = function () { mario.mario.gotoAndStop(skin); };
Symbol 147 Button
on (release) { _root.current_map = link; _root.nextFrame(); }
Symbol 150 MovieClip [fx_bricksmash] Frame 1
i = 0; while (i < 5) { effect("fx_brickpart", _x, _y); i++; }
Symbol 150 MovieClip [fx_bricksmash] Frame 2
removeMovieClip(this); stop();
Symbol 157 MovieClip [fx_brickpart] Frame 1
function fly() { _x = (_x + vx); _y = (_y + vy); vy = vy + g; vx = vx * 0.995; } function timer() { t--; if (t <= 0) { removeMovieClip(this); } } t = 10 + random(50); g = 0.3; _rotation = random(360); vx = (Math.random() - Math.random()) * 4; vy = (-Math.random()) * 4; _x = (_x + ((Math.random() - Math.random()) * 4)); _y = (_y + ((Math.random() - Math.random()) * 4)); gotoAndStop(random(_totalframes) + 1); onEnterFrame = function () { fly(); timer(); };
Symbol 158 MovieClip [gameobj_mc] Frame 1
gm = new Object(); gm.name = "original!!"; var map = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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32; gm.w1_1.hard_tile = 64; gm.w1_1.background = "runde_huegel1"; gm.w1_1.start_x = 4; gm.w1_1.start_y = 22; gm.w1_1.init = function () { add_warp("down", 176, 21, "w1_2", 2, 2); add_warp("down", 74, 24, "w1_1_a", 1, 15); }; var map = [[208, 130, 131, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 206], [208, 130, 131, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 0, 0, 0, 19, 19, 19, 0, 0, 19, 19, 19, 0, 0, 19, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 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Object(); gm.w1_2.map = map; gm.w1_2.music = "underground"; gm.w1_2.tileset = "mario"; gm.w1_2.min_tile = 32; gm.w1_2.hard_tile = 64; gm.w1_2.background = "grotte1"; gm.w1_2.start_x = 2; gm.w1_2.start_y = 2; gm.w1_2.init = function () { add_warp("down", 65, 25, "w1_2_a", 1, 9); add_warp("up", 136, 10, "w1_3", 1, 26); }; var map = [[208, 180, 181, 206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 206], [208, 180, 181, 206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 206], [208, 180, 181, 206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 206], [208, 180, 181, 206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 206], [208, 180, 181, 206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 206], [208, 180, 181, 222, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 224, 206], [208, 180, 181, 65, 65, 65, 65, 65, 65, 65, 65, 65, 65, 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207, 207, 207, 207, 207, 207, 208, 206]]; gm.w1_2_a = new Object(); gm.w1_2_a.map = map; gm.w1_2_a.music = "underground"; gm.w1_2_a.tileset = "mario"; gm.w1_2_a.min_tile = 32; gm.w1_2_a.hard_tile = 64; gm.w1_2_a.background = "grotte1"; gm.w1_2_a.start_x = 1; gm.w1_2_a.start_y = 9; gm.w1_2_a.init = function () { add_warp("right", 16, 16, "w1_2", 109, 32); }; var map = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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gm.w1_4_A.start_y = 36; gm.w1_4_A.init = function () { add_warp("up", 3, 6, "w1_4", 66, 22); }; var map = [[223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 207, 207, 207, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 190, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 192, 129], [207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 206, 207, 207, 207, 207, 207, 207, 207, 207, 208, 32, 32, 32, 32, 32, 32, 206, 207, 207, 207, 207, 207, 207, 207, 208, 130, 131, 97, 0, 0, 3, 0, 3, 0, 3, 0, 0, 0, 0, 2, 0, 2, 0, 206, 207, 208, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 65, 113, 65, 113, 65, 113, 65, 113, 206, 207, 207, 207, 207, 207, 207, 207, 208, 206, 207, 207, 207, 207, 207, 207, 208, 206, 207, 207, 207, 207, 208, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 65, 7, 0, 65, 32, 32, 32, 32, 32, 206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 129], [207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 206, 207, 207, 207, 207, 207, 207, 207, 207, 208, 48, 48, 48, 48, 48, 48, 206, 207, 207, 207, 207, 207, 207, 207, 208, 130, 131, 190, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 192, 206, 207, 208, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 65, 129, 65, 129, 65, 129, 65, 129, 206, 207, 207, 207, 207, 207, 207, 207, 208, 206, 207, 207, 207, 207, 207, 207, 208, 206, 207, 207, 207, 207, 208, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 65, 134, 135, 65, 48, 48, 48, 48, 48, 206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 145], [207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 206, 207, 207, 207, 207, 207, 207, 207, 207, 208, 48, 48, 48, 48, 48, 48, 206, 207, 207, 207, 207, 207, 207, 207, 208, 130, 131, 206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 206, 207, 208, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 65, 129, 65, 129, 65, 129, 65, 129, 206, 207, 207, 207, 207, 207, 207, 207, 208, 206, 207, 207, 207, 207, 207, 207, 208, 206, 207, 207, 207, 207, 208, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 65, 134, 135, 65, 48, 48, 48, 48, 48, 206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 70]]; gm.w1_6 = new Object(); gm.w1_6.map = map; gm.w1_6.music = "castle"; gm.w1_6.tileset = "mario"; gm.w1_6.min_tile = 32; gm.w1_6.hard_tile = 64; gm.w1_6.background = "burg1"; gm.w1_6.start_x = 2; gm.w1_6.start_y = 15; gm.w1_6.init = function () { };
Symbol 168 MovieClip [obj_lava] Frame 1
function hittest() { ptx = Math.floor((_root.player._x - engine.map_x) / 16); pty = Math.floor((_root.player._y - engine.map_y) / 16); if ((tilex == ptx) && (tiley == pty)) { _root.player.swim(); } } function hittest2() { if (_root.player.hitTest(this)) { _root.player.die(); } } var active = false; tilex = Math.floor(_x / 16); tiley = Math.floor(_y / 16); onEnterFrame = function () { if (active) { hittest2(); } };
Symbol 170 MovieClip [warp_tile] Frame 1
function check_warp() { if (idle) { if ((type == "left") || (type == "right")) { var _local5 = Math.floor((_root.player._x - engine.map_x) / 16); var _local4 = Math.floor((_root.player._y - engine.map_y) / 16); if ((tile1.x == _local5) and (tile1.y == _local4)) { if (Key.isDown(key)) { init_warp(); idle = false; } } } else if (type == "up") { var _local3 = (_x + 16) + engine.map_x; var _local2 = (_y + 2) + engine.map_y; if (_root.player.hitTest(_local3, _local2, true)) { if (Key.isDown(key)) { init_warp(); idle = false; } } } else if (type == "down") { var _local3 = (_x + 16) + engine.map_x; var _local2 = (_y + 14) + engine.map_y; if (_root.player.hitTest(_local3, _local2, true)) { if (Key.isDown(key)) { init_warp(); idle = false; } } } else if (type == "door") { if (Key.isDown(key)) { init_warp(); idle = false; } } } } function init_warp() { skin = _root.player.skin_type; d = _root.player.d; add_player("player_warp", true); _root.player.skin = skin; _root.player.type = type; _root.player.d = d; _root.player._x = pos.x + engine.map_x; _root.player._y = pos.y + engine.map_y; timer = true; snd("power_down"); } function warp() { var _local2 = new Object(); _local2.x = lx; _local2.y = ly; _root.run_map(warp_map, false, _local2); } function time() { if (timer) { if (t > 50) { _root.game_paused = false; warp(); } else { t++; } if (t == 21) { display_screen("display_fadeout"); } } } function run() { if (active) { check_warp(); } time(); } gotoAndStop(type);
Symbol 170 MovieClip [warp_tile] Frame 2
var active = false; var idle = true; var t = 0; var tile1 = new Object(); tile1.x = Math.floor(_x / 16); tile1.y = Math.floor(_y / 16); var tile2 = new Object(); tile2.x = Math.floor((_x + 16) / 16); tile2.y = Math.floor(_y / 16); var pos = new Object(); pos.x = _x + 16; pos.y = _y + 16; key = controlls.down; onEnterFrame = function () { run(); };
Symbol 170 MovieClip [warp_tile] Frame 3
var active = false; var idle = true; var t = 0; var tile1 = new Object(); tile1.x = Math.floor(_x / 16); tile1.y = Math.floor(_y / 16); var tile2 = new Object(); tile2.x = Math.floor((_x + 16) / 16); tile2.y = Math.floor(_y / 16); var pos = new Object(); pos.x = _x + 16; pos.y = _y + 32; key = controlls.up; onEnterFrame = function () { run(); };
Symbol 170 MovieClip [warp_tile] Frame 4
var active = false; var idle = true; var t = 0; var tile1 = new Object(); tile1.x = Math.floor(_x / 16); tile1.y = Math.floor(_y / 16); var tile2 = new Object(); tile2.x = Math.floor(_x / 16); tile2.y = Math.floor(_y / 16); var pos = new Object(); pos.x = _x + 8; pos.y = _y + 16; key = controlls.right; onEnterFrame = function () { run(); };
Symbol 170 MovieClip [warp_tile] Frame 5
var active = false; var idle = true; var t = 0; var tile1 = new Object(); tile1.x = Math.floor(_x / 16); tile1.y = Math.floor(_y / 16); var tile2 = new Object(); tile2.x = Math.floor(_x / 16); tile2.y = Math.floor(_y / 16); var pos = new Object(); pos.x = _x + 8; pos.y = _y + 16; key = controlls.left; onEnterFrame = function () { run(); };
Symbol 170 MovieClip [warp_tile] Frame 6
var active = false; var idle = true; var t = 0; var tile1 = new Object(); tile1.x = Math.floor(_x / 16); tile1.y = Math.floor(_y / 16); var tile2 = new Object(); tile2.x = Math.floor(_x / 16); tile2.y = Math.floor(_y / 16); var pos = new Object(); pos.x = _x + 16; pos.y = _y + 32; key = controlls.up; onEnterFrame = function () { run(); };
Symbol 173 MovieClip Frame 5
stop();
Symbol 174 MovieClip Frame 1
stop();
Symbol 175 MovieClip [obj_qbox] Frame 1
function hittest() { if (this.hitTest(_root.player.hitzone.he)) { if (_root.player.jumping == true) { idle = false; a.gotoAndStop("hit"); _root.player._y++; snd("item_appear"); _root.combo(s); if (c_game.powerup == 0) { mushroom = add_object("obj_mushroom", _x + 8, _y - 1, 1); } else if (c_game.powerup == 1) { fireflower = add_object("obj_fireflower", _x + 8, _y - 1, 1); } kill(); update_map(xpos, ypos, 87); } } } function kill() { i = 0; while (i < enemies.length) { obj = enemies[i]; if (this.hitTest(obj)) { obj.die2(); } i++; } } var idle = true; var active = false; var s = 100; onEnterFrame = function () { if (active) { if (idle) { hittest(); } } };
Symbol 798 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 180 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 15
_parent.i++;
Symbol 180 MovieClip Frame 17
gotoAndPlay (16);
Symbol 183 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 184 MovieClip Frame 1
stop(); i = 0; total = _root.getBytesTotal(); onEnterFrame = function () { loaded = _root.getBytesLoaded(); p = loaded / total; if (p >= 0.2) { m1.play(); } if (p >= 0.4) { m2.play(); } if (p >= 0.6) { m3.play(); } if (p >= 0.8) { m4.play(); } if (p >= 1) { m5.play(); } if (i == 5) { nextFrame(); } };
Symbol 184 MovieClip Frame 2
stop();
Symbol 189 Button
on (press) { getURL ("http://nonoba.com/?ref=marioTracking", "_blank"); }
Symbol 213 MovieClip Frame 1
stop();
Symbol 335 MovieClip Frame 1
stop();
Symbol 345 MovieClip Frame 13
_parent.removeMovieClip(this);
Symbol 352 MovieClip Frame 11
stop(); _parent._parent.removeMovieClip();
Symbol 353 MovieClip Frame 1
stop();
Symbol 354 MovieClip [obj_en1] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function die() { brain.v = 0; brain.walk = false; if (brain.d == 1) { brain.animation("dr"); } else { brain.animation("dl"); } snd("stomp1"); } function die2() { snd("kick"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function animate() { if (brain.d == 1) { brain.animation("wr"); } if (brain.d == -1) { brain.animation("wl"); } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) and (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) and (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) and (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) and (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) and (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; var active = false; var type = "goomba"; var d = -1; var score = 100; brain = new enemy(); brain.init(this, 1, _x, _y, d, 16, 16); onEnterFrame = function () { get_pos(); if (active) { if (brain.walk) { animate(); } brain.collision(); brain.coll(false); brain.movement(); } };
Symbol 362 MovieClip Frame 18
gotoAndPlay ("loop");
Symbol 371 MovieClip Frame 18
gotoAndPlay ("loop");
Symbol 380 MovieClip Frame 18
gotoAndPlay ("loop");
Symbol 389 MovieClip Frame 18
gotoAndPlay ("loop");
Symbol 392 MovieClip [obj_en2] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function set_skin() { skins.gotoAndStop(skin); } function die() { brain.v = 0; brain.walk = false; if (brain.d == 1) { } snd("stomp1"); koopa_small = add_object("obj_en3", _x, _y, brain.d, true, skin); koopa_shell = add_object("obj_en4", _x, _y, brain.d, true, skin); removeMovieClip(this); } function die2() { snd("kick"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function animate() { if (brain.d == 1) { brain.animation("wr"); } if (brain.d == -1) { brain.animation("wl"); } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) and (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) and (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) and (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) and (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) and (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; var i = 0; if (skin == undefined) { sk = ["green", "red", "blue", "yellow"]; skin = sk[random(4)]; } var type = ("koopa_" + skin); var score = 150; var active = false; if (d == undefined) { var d = -1; } brain = new enemy(); brain.init(this, 1, _x, _y, d, 16, 32); if ((no_edge = undefined)) { var no_edge = false; } set_skin(); onEnterFrame = function () { get_pos(); if (active) { animate(); brain.coll(no_edge); brain.movement(); if (i > 25) { brain.collision(); } else { i++; } } };
Symbol 403 MovieClip Frame 11
stop(); _parent._parent.removeMovieClip();
Symbol 415 MovieClip Frame 11
stop(); _parent._parent.removeMovieClip();
Symbol 427 MovieClip Frame 11
stop(); _parent._parent.removeMovieClip();
Symbol 439 MovieClip Frame 11
stop(); _parent._parent.removeMovieClip();
Symbol 442 MovieClip [obj_en3] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function set_skin() { skins.gotoAndStop(skin); } function die() { brain.v = 0; brain.walk = false; brain.dead = true; if (brain.d == 1) { brain.animation("dr"); } else { brain.animation("dl"); } snd("stomp1"); } function die2() { snd("kick"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function animate() { if (brain.d == 1) { brain.animation("wr"); } if (brain.d == -1) { brain.animation("wl"); } } function animate2() { if (!brain.dead) { if (brain.d == 1) { brain.animation("sr"); } if (brain.d == -1) { brain.animation("sl"); } } } function movement() { if (!brain.dead) { brain.cx = brain.cx - ((-brain.d) * 1.5); _x = (_x - ((-brain.d) * 1.5)); } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) and (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) and (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) and (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) and (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) and (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; var type = ("koopa_s_" + skin); var score = 75; if (d == undefined) { d = -1; } brain = new enemy(); brain.init(this, 1, _x, _y, d, 16, 32); var c = 0; var nv = 2; var inv = true; var edge = true; var active = false; set_skin(); onEnterFrame = function () { get_pos(); if (active) { if (c > 30) { if (brain.walk) { animate(); } inv = false; brain.movement(); } else { if (!brain.dead) { brain.movement(nv); } nv = nv * 0.95; animate2(); c++; if ((c >= 4) && (c <= 30)) { inv = false; } } brain.collision(); brain.coll(no_edge, inv); } };
Symbol 484 MovieClip [obj_en4] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function set_skin() { skins.gotoAndStop(skin); } function new_dir() { dx = (_x + engine.map_x) - _root.player._x; if (dx > 0) { brain.d = 1; } else { brain.d = -1; } } function check_active() { if (!_visible) { dx = _x - (_root.player._x - engine.map_x); dx = Math.floor(Math.sqrt(dx * dx) / 16); if (dx > 18) { removeMovieClip(this); } } } function die() { brain.v = 0; brain.walk = false; brain.dead = true; if (brain.d == 1) { brain.animation("dr"); } else { brain.animation("dl"); } snd("stomp1"); } function die2() { snd("kick"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function animate() { if (brain.walk) { brain.animation("w"); } else { brain.animation("s"); } } function movement() { if (brain.walk) { brain.cx = brain.cx - ((-brain.d) * v); _x = (_x - ((-brain.d) * v)); } brain.vy = brain.vy * brain.f; brain.cy = brain.cy - (-brain.vy); _y = (_y - (-brain.vy)); } function kill() { i = 0; while (i < enemies.length) { obj = enemies[i]; if (this.hitTest(obj)) { if (!obj.brain.dead) { if (!obj.shell) { obj.die2(); break; } if (obj != this) { if (obj.shell) { obj.die2(); break; } } } } i++; } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) and (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) and (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) and (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) and (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) and (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; var active = false; var type = ("shell_" + skin); var score = 250; var dx; if (d == undefined) { d = -1; } var v = 3; brain = new enemy(); brain.init(this, 1, _x, _y, d, 16, 32); brain.walk = false; var c = 0; var nv = 2; var i; var shell = true; var inv = true; var edge = true; set_skin(); onEnterFrame = function () { get_pos(); if (active) { brain.coll(true); if (brain.walk) { brain.movement(3.2); } animate(); brain.collision2(); if (brain.walk) { kill(); } } else { check_active(); } };
Symbol 492 MovieClip Frame 18
gotoAndPlay ("loop");
Symbol 501 MovieClip Frame 18
gotoAndPlay ("loop");
Symbol 510 MovieClip Frame 18
gotoAndPlay ("loop");
Symbol 519 MovieClip Frame 18
gotoAndPlay ("loop");
Symbol 522 MovieClip [obj_en5] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function jump(j) { brain.vy = -j; } function set_skin() { skins.gotoAndStop(skin); } function die() { _root.player._y = _root.player._y - 4; koopa = add_object("obj_en2", _x, _y, brain.d, true, skin); koopa.vy = 3; koopa.no_edge = true; snd("stomp1"); removeMovieClip(this); } function die2() { snd("kick"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function animate() { if (brain.d == 1) { brain.animation("wr"); } if (brain.d == -1) { brain.animation("wl"); } } function jump_func() { if (brain.on_ground) { jump(5); } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) and (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) and (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) and (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) and (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) and (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; if (skin == undefined) { sk = ["green", "red", "blue", "yellow"]; skin = sk[random(4)]; } var type = ("koopa_f_" + skin); var d = ((random(2) * 2) - 1); var score = 200; var active = false; brain = new enemy(); brain.init(this, 1, _x, _y, d, 16, 16); set_skin(); onEnterFrame = function () { get_pos(); if (active) { if (brain.walk) { animate(); } brain.collision(); brain.coll(true, true); brain.movement(); } };
Symbol 528 MovieClip Frame 12
gotoAndPlay ("loop");
Symbol 530 MovieClip [obj_en6] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function die() { brain.v = 0; brain.walk = false; if (brain.d == 1) { brain.animation("dr"); } else { brain.animation("dl"); } snd("stomp1"); } function die2() { snd("kick"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function animate() { if (brain.d == 1) { brain.animation("wr"); } if (brain.d == -1) { brain.animation("wl"); } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) and (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) and (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) and (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) and (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) and (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; var type = "spiny"; var d = ((random(2) * 2) - 1); brain = new enemy(); brain.init(this, 1, _x, _y, d, 16, 16); var active = false; var s = 200; onEnterFrame = function () { get_pos(); if (active) { if (brain.walk) { animate(); } brain.collision(true, true); brain.coll(); brain.movement(); } };
Symbol 535 MovieClip Frame 1
stop();
Symbol 535 MovieClip Frame 3
gotoAndPlay (1);
Symbol 538 MovieClip Frame 1
stop();
Symbol 539 MovieClip [obj_en7] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function die() { snd("stomp1"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function die2() { snd("kick"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function animate() { if (brain.d == 1) { brain.animation("wr"); } if (brain.d == -1) { brain.animation("wl"); } } function movement1() { vy = vy + 0.4; _y = (_y + vy); if (vy > 0) { brain.ground_coll(vy + 16); } brain.animation("j"); if (brain.on_ground == true) { idle = true; brain.vy = vy; } } function movement2() { dx = _x - (_root.player._x - engine.map_x); if (dx < 0) { brain.d = 1; } if (dx > 0) { brain.d = -1; } if (dx < -8) { brain.vx = brain.vx - -0.17; } if (dx > 8) { brain.vx = brain.vx - 0.17; } m_vx = m_vx + Math.sqrt(brain.vx * brain.vx); if (m_vx >= 6) { a.ani.nextFrame(); m_vx = 0; } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) and (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) and (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) and (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) and (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) and (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; var active = false; var type = "mole"; var d = ((random(2) * 2) - 1); var score = 100; var d = 1; var idle = false; var vy = -9; var m_vx = 0; brain = new enemy(); brain.init(this, 1, _x, _y, d, 16, 16); onEnterFrame = function () { get_pos(); if (active) { brain.collision(); if (idle) { if (brain.walk) { animate(); } brain.coll(true); movement2(); } else { movement1(); } } };
Symbol 549 MovieClip [obj_mole_spawner] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function mole_spawn() { dx = _x - (_root.player._x - engine.map_x); d = Math.floor(dx / 16); d = Math.sqrt(d * d); if (d < 4) { spawn = true; } if (spawn) { i++; erde._visible = true; if (i > 40) { mole = add_object("obj_en7", _x + 8, _y + 16, 1, true); hole._visible = true; erde._visible = false; idle = false; } } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) and (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) and (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) and (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) and (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) and (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; var active = false; var score = 100; var idle = true; var spawn = false; var dx; var d; var i = 0; erde._visible = false; hole._visible = false; onEnterFrame = function () { if (active) { if (idle) { mole_spawn(); } } };
Symbol 559 MovieClip Frame 1
stop(); _parent.flying = false;
Symbol 562 MovieClip [obj_en8] Frame 1
function pipe_flower() { if (!flying) { i++; if (i > 70) { if (!_root.player.hitTest(this)) { shoot_flower(); } } } if (flying) { flower.play(); } } function shoot_flower() { flower.play(); flying = true; i = 0; } function die2() { if (idle) { snd("kick"); kick_enemy(_x + 8, (_y + flower.flower._y) + 16, 1, type); score_hint(_x + 8, (_y + flower.flower._y) + 16, score); idle = false; } } function collision() { if (_root.player.hitzone.h.hitTest(flower.flower)) { _root.player.power_down(); } } var active = false; var type = "pipe_flower"; var score = 150; idle = true; flying = false; var i = 0; update_hitmap(_x, _y, 1); update_hitmap(_x + 16, _y, 1); onEnterFrame = function () { if (active) { if (idle) { collision(); pipe_flower(); } else { flower._visible = false; } } };
Symbol 564 MovieClip [obj_kicked] Frame 1
function movement() { vy = vy - (-g); vy = vy * f; vx = vx * f; _x = (_x - (-vx)); _y = (_y - (-vy)); } function counter() { c++; if (c > 60) { removeMovieClip(this); } } if (d == undefined) { d = (random(2) * 2) - 1; } if (type == undefined) { type = 1; } a.gotoAndStop(type); var v = 3; var f = 0.95; var g = 0.4; var vx = (v * d); var vy = (-4 - random(4)); var c = 0; onEnterFrame = function () { if (!_root.game_paused) { movement(); counter(); } };
Symbol 582 MovieClip Frame 1
_root.game_paused = true;
Symbol 582 MovieClip Frame 18
_root.game_paused = false;
Symbol 583 MovieClip Frame 1
stop();
Symbol 603 MovieClip Frame 1
_root.game_paused = true;
Symbol 603 MovieClip Frame 22
_root.game_paused = false;
Symbol 604 MovieClip Frame 1
stop();
Symbol 624 MovieClip Frame 1
_root.game_paused = true;
Symbol 624 MovieClip Frame 18
_root.game_paused = false;
Symbol 625 MovieClip Frame 1
stop();
Symbol 630 MovieClip [player] Frame 1
function set_skin() { a.gotoAndStop(skin_type); hitzone.gotoAndStop(skin_type); } function getMyCorners(x, y, big) { hmap = engine.hit_map; downY = Math.floor((y + 8) / 16); leftX = Math.floor((x - 6) / 16); rightX = Math.floor((x + 6) / 16); if (!big) { upY = Math.floor((y - 6) / 16); } else { upY = Math.floor((y - 12) / 16); } fleftX = Math.floor((x - 5) / 16); frightX = Math.floor((x + 5) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; fdownleft = hmap[downY][fleftX]; fdownright = hmap[downY][frightX]; fupleft = hmap[upY][fleftX]; fupright = hmap[upY][frightX]; tile = hmap[tiley][tilex]; if (upleft == undefined) { upleft = true; } if (downleft == undefined) { downleft = true; } if (upright == undefined) { upright = true; } if (downright == undefined) { downright = true; } } function check_cloud() { hmap = engine.hit_map; var _local2 = hmap[downY][leftX]; var _local1 = hmap[downY][rightX]; if (((_local2 == 2) or (_local1 == 2)) and (tiley != downY)) { ty = downY * 16; if (ty >= py) { return(true); } return(false); } return(false); } function die() { if (!c_game.immortal) { add_player("mario_dying", true); _root.music.stop(); } } function animation(ani) { if (ani != c_ani) { a.skin.gotoAndStop(ani); c_ani = ani; } } function round() { if (!walk) { if ((vx * vx) < 0.3) { vx = 0; } } } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function map_pos() { mx = -engine.map_x; my = -engine.map_y; } function abyss() { if (_y >= 247) { die(); } } function climb() { climbing = true; jumping = false; _root.reset_combo(); if (Key.isDown(controlls.up)) { animation("climb"); vy = -1.4; } if (Key.isDown(controlls.down)) { animation("climb"); vy = 1.4; } if ((!Key.isDown(controlls.up)) && (!Key.isDown(controlls.down))) { if (walk) { animation("climb"); } else { animation("climb_s"); } vy = 0; } vx = vx * 0.82; vy = vy * 0.82; } function swim() { swimming = true; _root.reset_combo(); off_g = -4; vx = vx * 0.97; vy = vy * 0.97; if (Key.isDown(controlls.jump) && (!up_pressed2)) { vy = -(14 + off_g); snd("swim"); up_pressed2 = true; } if (!Key.isDown(controlls.jump)) { up_pressed2 = false; } if (walk) { if (d == 1) { animation("swr"); } else if (d == -1) { animation("swl"); } } else if (d == 1) { animation("ssr"); } else if (d == -1) { animation("ssl"); } } function spring() { jumping = (air = false); if (Key.isDown(controlls.jump)) { jump(20); } else { jump(7); } } function gravitation() { if (!swimming) { if (vy > 0) { vy = vy + (g * 0.9); } else { vy = vy + (g * 0.5); } } else { vy = vy + (g * 0.3); } } function sqrt_vx() { return(Math.sqrt(vx * vx)); } function collision() { if (!climbing) { gravitation(); } } function jump(j, no_sound) { if (!falling) { if (!jumping) { if (!air) { jumping = true; vy = -j; if (!no_sound) { snd("jump"); } } } } } function animate() { if (!swimming) { if (!climbing) { if (((vy * vy) < 1) && (!jumping)) { if (walk) { if (d == 1) { animation("wr"); } else if (d == -1) { animation("wl"); } } else if (d == 1) { animation("sr"); } else if (d == -1) { animation("sl"); } } else if (d == 1) { animation("fr"); } else if (d == -1) { animation("fl"); } } } } function control() { if ((Key.isDown(controlls.jump) && (!up_pressed)) && (!jumping)) { jump(11 + off_g); up_pressed = true; } if (!Key.isDown(controlls.jump)) { up_pressed = false; } if (Key.isDown(controlls.run)) { off_g = 2; off_v = 0.12; } else { off_g = 0; off_v = 0.07; } if ((!Key.isDown(controlls.left)) && (!Key.isDown(controlls.right))) { walk = false; } if (Key.isDown(controlls.left) && (Key.isDown(controlls.right))) { walk = false; } if (Key.isDown(controlls.left)) { vx = vx - (v + off_v); d = -1; walk = true; } if (Key.isDown(controlls.right)) { vx = vx - (-(v + off_v)); d = 1; walk = true; } } function scrolling() { if (vy < 0) { if (_y < 64) { if (my > 0) { scrollmap(0, -vy); _y = 64; } } } if (vy > 0) { if (_y > 192) { if (my < (mh - wh)) { scrollmap(0, -vy); _y = 192; } } } if (vx < 0) { if (_x < 128) { if (mx > 0) { scrollmap(-vx, 0); _x = 128; } } } if (vx > 0) { if (_x > 192) { if (mx < (mw - ww)) { scrollmap(-vx, 0); _x = 192; } } } } function move(big) { px = (-engine.map_x) + _x; py = (-engine.map_y) + _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); vx = vx * 0.9; vy = vy * 0.9; if (!climbing) { gravitation(); } getMyCorners(px, py + vy, big); if (vy < 0) { if (((fupleft == 0) || (fupleft == 2)) and ((fupright == 0) || (fupright == 2))) { _y = (_y + vy); jumping = true; timer = 0; } else { if (!big) { _y = (((tiley * 16) + 9) + engine.map_y); } else { _y = (((tiley * 16) + 13) + engine.map_y); } vy = 2; if (!climbing) { snd("bump"); } } } if (vy > 0) { if ((((fdownleft == 0) || (fdownleft == 2)) and ((fdownright == 0) || (fdownright == 2))) and (!check_cloud())) { _y = (_y + vy); falling = true; timer = 0; } else { jumping = false; falling = false; vy = 0; _root.reset_combo(); _y = ((((tiley + 1) * 16) - 8.1) + engine.map_y); } } getMyCorners(px + vx, py, big); if (vx < 0) { if (((upleft == 0) || (upleft == 2)) and ((downleft == 0) || (downleft == 2))) { _x = (_x + vx); } else { _x = (((tilex * 16) + 6) + engine.map_x); vx = 0; } } if (vx > 0) { if (((upright == 0) || (upright == 2)) and ((downright == 0) || (downright == 2))) { _x = (_x + vx); } else { _x = ((((tilex + 1) * 16) - 6) + engine.map_x); vx = 0; } } } function power_animation() { if (d == 1) { animation("pr"); } if (d == -1) { animation("pl"); } } function power_up() { if (c_game.powerup < 2) { _root.game_paused = true; c_game.powerup++; skin_type = powerup_array[c_game.powerup]; set_skin(); snd("power_up"); power_animation(); } } function power_down() { if (!c_game.immortal) { if (c_game.powerup > 0) { c_game.powerup = 0; skin_type = powerup_array[c_game.powerup]; set_skin(); set_immortal(80); snd("power_down"); if (!climbing) { _root.game_paused = true; power_animation(); } } else { die(); } } } function set_immortal(i) { im = i; } function immortal() { if (im > 0) { im--; c_game.immortal = true; z++; if (z > 6) { _visible = false; } if (z > 8) { _visible = true; z = 0; } } else { c_game.immortal = false; _visible = true; } } function fireballs() { if (c_game.powerup == 2) { if (Key.isDown(83) && (!run_pressed)) { effect("obj_fireball", _x - engine.map_x, (_y - engine.map_y) - 8); run_pressed = true; } if (!Key.isDown(83)) { run_pressed = false; } } } var air = false; var jumping = false; var climbing = false; var mx = 0; var my = 0; var vx = 0; var vy = 0; var ww = engine.get_w_w(); var wh = engine.get_w_h(); var mw = engine.get_w(); var mh = engine.get_h(); var size = 16; var v = 0.23; var j = 0; var g = 0.65; var d = 1; var i; var z = 0; var im = 0; var c_ani = false; var ani = false; var walk = false; var dvx = 0; var dvy = 0; var c_hit = 0; var up_pressed; var off_g = 0; var off_v = 0; var c = 0; hitzone._visible = false; if (c_game.powerup == 0) { var skin_type = "mario"; } else if (c_game.powerup == 1) { var skin_type = "smario"; } else if (c_game.powerup == 2) { var skin_type = "fmario"; } var powerup_array = ["mario", "smario", "fmario"]; set_skin(); this.onEnterFrame = function () { if (!_root.game_paused) { if (skin_type == "mario") { move(false); } else { move(true); } control(); map_pos(); animate(); scrolling(); abyss(); round(); immortal(); fireballs(); climbing = false; swimming = false; } };
Symbol 636 MovieClip [mario_dying] Frame 1
onEnterFrame = function () { _root.set_objects(false); }; _root.set_music("");
Symbol 636 MovieClip [mario_dying] Frame 134
display_screen("reset_map"); removeMovieClip(this);
Symbol 646 MovieClip [obj_coin] Frame 1
function hittest() { if (this.hitTest(_root.player.hitzone.h)) { _root.objects[num] = null; snd("coin"); effect("fx_spark", _x, _y); _root.coins++; update_map(xpos, ypos, 0); removeMovieClip(this); } } var active = false; onEnterFrame = function () { if (active) { hittest(); } };
Symbol 650 MovieClip Frame 29
stop();
Symbol 651 MovieClip Frame 5
stop();
Symbol 652 MovieClip Frame 1
stop();
Symbol 653 MovieClip [obj_coinbox] Frame 1
function hittest() { player = _root.player; if (this.hitTest(player.hitzone.he)) { if (_root.player.jumping == true) { idle = false; a.gotoAndStop("hit"); snd("coin"); _root.combo(s); player._y = player._y + 4; update_map(xpos, ypos, 87); kill(); } } } function kill() { i = 0; while (i < enemies.length) { obj = enemies[i]; if (this.hitTest(obj)) { obj.die2(); } i++; } } var idle = true; var active = false; var i; var s = 50; onEnterFrame = function () { if (active) { if (idle) { hittest(); } } };
Symbol 675 MovieClip [obj_colorbox] Frame 1
function set_tile(c) { if (c != cc) { if (c) { skins.a.gotoAndStop("empty"); update_hitmap(x, y, 0); } if (!c) { skins.a.gotoAndStop("idle"); update_hitmap(x, y, 1); } cc = c; } } function set_skin() { skins.gotoAndStop(skin); } function colorbox() { tiles = c_game[skin + "_tiles"]; set_tile(tiles); } var x = _x; var y = _y; var c = true; var cc; var active = false; set_skin(); set_tile(false); onEnterFrame = function () { if (active) { colorbox(); } };
Symbol 691 MovieClip [obj_colortrigger] Frame 1
function set_tiles() { tiles = c_game[skin + "_tiles"]; if (tiles) { skins.a.gotoAndStop("empty"); c_game[skin + "_tiles"] = false; } else { skins.a.gotoAndStop("idle"); c_game[skin + "_tiles"] = true; } } function set_skin() { skins.gotoAndStop(skin); skins.a.stop(); } function hittest() { if (this.hitTest(_root.player.hitzone.he)) { if (_root.player.jumping == true) { set_tiles(); snd("item_reserve"); _root.player._y++; i = 0; } } } var active = false; var i = 0; set_skin(); set_tiles(); set_tiles(); trace(skin); onEnterFrame = function () { if (active) { if (i < 10) { i++; } else { hittest(); } } };
Symbol 698 MovieClip [obj_fireball] Frame 1
function remove() { removeMovieClip(this); } function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor((y + 4) / 16); upY = Math.floor((y - 3) / 16); leftX = Math.floor((x - 3) / 16); rightX = Math.floor((x + 3) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; } function check_cloud() { hmap = engine.hit_map; var _local2 = hmap[downY][leftX]; var _local1 = hmap[downY][rightX]; if (((_local2 == 2) or (_local1 == 2)) and (tiley != downY)) { ty = downY * 16; if (ty >= py) { return(true); } return(false); } return(false); } function move() { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + vy); if (vy < 0) { if (((upleft == 0) and (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + vy); } else { remove(); } } if (vy > 0) { if ((((downleft == 0) || (downleft == 2)) and ((downright == 0) || (downright == 2))) and (!check_cloud())) { _y = (_y + vy); } else { _y = (((tiley + 1) * 16) - 5); vy = -5; } } getMyCorners(px + vx, py); if (vx < 0) { if (((upleft == 0) and (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + vx); } else { remove(); } } if (vx > 0) { if (((upright == 0) and (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + vx); } else { remove(); } } vx = 4 * d; vy = vy * 0.9; vy = vy + g; } function check_active() { px = _x + engine.map_x; py = _y + engine.map_y; trace((px + "-") + py); if ((((px < 0) || (px > 320)) || (py < 0)) || (py > 256)) { removeMovieClip(this); } } function hittest() { for (i in enemies) { enemy = enemies[i]; if (enemy.type == "pipe_flower") { if (this.hitTest(enemy.flower.flower)) { enemy.die2(); remove(); } } else if (this.hitTest(enemy)) { enemy.die2(); remove(); } } } var vx = 0; var vy = 0; var d = _root.player.d; var g = 0.6; var i; snd("fireball"); onEnterFrame = function () { if (!_root.game_paused) { move(); check_active(); hittest(); } };
Symbol 703 MovieClip Frame 20
stop();
Symbol 705 MovieClip [obj_fireflower] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 7) / 16); rightX = Math.floor((x + 7) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; } function item() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function get_item() { _root.player.power_up(); removeMovieClip(this); } function animate() { brain.animation("idle"); } function movement() { brain.vx = brain.d; } item.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; this.obj.active = true; this.obj.dead = false; this.obj.x = null; this.obj.y = null; this.obj.remove = function () { removeMovieClip(this.obj); }; }; item.prototype.animation = function (ani) { if (ani != this.cani) { this.obj.a.gotoAndStop(ani); this.obj.skins.a.gotoAndStop(ani); this.cani = ani; } }; item.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = new_v; } }; item.prototype.collision = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { this.obj.get_item(); } }; item.prototype.coll = function () { px = this.obj._x; py = this.obj._y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if ((!upleft) and (!upright)) { this.obj._y = this.obj._y + this.vy; } else { this.obj._y = tiley * 16; this.vy = 0; } } if (this.vy > 0) { if ((!downleft) and (!downright)) { this.obj._y = this.obj._y + this.vy; } else { this.obj._y = ((tiley + 1) * 16) - 0.1; this.vy = 0; } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if ((!upleft) and (!downleft)) { this.obj._x = this.obj._x + this.vx; } else { this.obj._x = (tilex * 16) + 7; this.d = 1; } } if (this.vx > 0) { if ((!upright) and (!downright)) { this.obj._x = this.obj._x + this.vx; } else { this.obj._x = ((tilex + 1) * 16) - 7; this.d = -1; } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; var active = false; var d = 1; var i = 0; brain = new item(); brain.init(this, 1, _x, _y, 1, 16, 16); brain.animation("sprout"); onEnterFrame = function () { get_pos(); if (active) { if (i > 20) { animate(); brain.collision(); brain.coll(); } else { i++; } } };
Symbol 708 MovieClip [obj_ladder] Frame 1
function ladder() { if (_root.player.hitzone.h.hitTest(h)) { _root.player.climb(); } } var active = false; h._visible = false; onEnterFrame = function () { if (active) { ladder(); } };
Symbol 709 MovieClip Frame 20
stop();
Symbol 711 MovieClip [obj_mushroom] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 7) / 16); rightX = Math.floor((x + 7) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; } function item() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function get_item() { _root.player.power_up(); removeMovieClip(this); } function animate() { brain.animation("idle"); } function movement() { brain.vx = brain.d; } item.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; this.obj.active = true; this.obj.dead = false; this.obj.x = null; this.obj.y = null; this.obj.remove = function () { removeMovieClip(this.obj); }; }; item.prototype.animation = function (ani) { if (ani != this.cani) { this.obj.a.gotoAndStop(ani); this.obj.skins.a.gotoAndStop(ani); this.cani = ani; } }; item.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = new_v; } }; item.prototype.collision = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { this.obj.get_item(); } }; item.prototype.coll = function () { px = this.obj._x; py = this.obj._y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if ((!upleft) and (!upright)) { this.obj._y = this.obj._y + this.vy; } else { this.obj._y = tiley * 16; this.vy = 0; } } if (this.vy > 0) { if ((!downleft) and (!downright)) { this.obj._y = this.obj._y + this.vy; } else { this.obj._y = ((tiley + 1) * 16) - 0.1; this.vy = 0; } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if ((!upleft) and (!downleft)) { this.obj._x = this.obj._x + this.vx; } else { this.obj._x = (tilex * 16) + 7; this.d = 1; } } if (this.vx > 0) { if ((!upright) and (!downright)) { this.obj._x = this.obj._x + this.vx; } else { this.obj._x = ((tilex + 1) * 16) - 7; this.d = -1; } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; var active = false; var d = 1; var i = 0; brain = new item(); brain.init(this, 1, _x, _y, 1, 16, 16); brain.animation("sprout"); onEnterFrame = function () { get_pos(); if (active) { if (i > 20) { animate(); brain.movement(); brain.collision(); brain.coll(); } else { i++; } } };
Symbol 716 MovieClip Frame 1
stop();
Symbol 716 MovieClip Frame 2
play();
Symbol 717 MovieClip [obj_spring] Frame 1
function animation(ani) { if (c_ani != ani) { a.gotoAndStop(ani); c_ani = ani; } } function hittest() { player = _root.player; if (this.hitTest(player._x, player._y + 10)) { _root.player.spring(); animation("jump"); } c_ani = false; } var active = true; var ani; var c_ani; animation("idle"); onEnterFrame = function () { if (active) { hittest(); } };
Symbol 722 MovieClip Frame 76
gotoAndPlay (1);
Symbol 724 MovieClip [water2] Frame 1
function hittest() { ptx = Math.floor((_root.player._x - engine.map_x) / 16); pty = Math.floor((_root.player._y - engine.map_y) / 16); if ((tilex == ptx) && (tiley == pty)) { _root.player.swim(); } } function hittest2() { if (_root.player.hitTest(this)) { _root.player.swim(); } } var active = false; tilex = Math.floor(_x / 16); tiley = Math.floor(_y / 16); onEnterFrame = function () { if (active) { hittest2(); } };
Symbol 725 MovieClip Frame 1
stop();
Symbol 737 MovieClip Frame 1
stop();
Symbol 742 MovieClip Frame 57
snd("coin");
Symbol 742 MovieClip Frame 187
_parent.nextFrame();
Symbol 764 MovieClip Frame 42
stop();
Symbol 768 MovieClip Frame 1
var i = 0; var rad = (Math.PI/180); onEnterFrame = function () { };
Symbol 770 MovieClip Frame 7
_parent.nextFrame();
Symbol 775 Button
on (release) { nextFrame(); }
Symbol 777 MovieClip Frame 47
_parent.nextFrame(); stop();
Symbol 778 MovieClip Frame 1
stop(); _root._quality = "LOW";
Symbol 778 MovieClip Frame 2
stop(); button.onRelease = function () { nextFrame(); };
Symbol 778 MovieClip Frame 3
stop();
Symbol 778 MovieClip Frame 4
stop(); set_music("main"); button.onRelease = function () { nextFrame(); };
Instance of Symbol 774 MovieClip in Symbol 778 MovieClip Frame 4
on (release) { nextFrame(); }
Symbol 778 MovieClip Frame 5
set_music(""); snd("letsago"); stop();
Instance of Symbol 774 MovieClip in Symbol 778 MovieClip Frame 5
on (release) { nextFrame(); }
Symbol 778 MovieClip Frame 6
_root.gotoAndStop("select");
Symbol 779 MovieClip Frame 25
stop();
Symbol 784 MovieClip Frame 1
buttons = [["World 1-1", "w1_1"], ["World 1-2", "w1_2"], ["World 1-3", "w1_3"], ["World 1-4", "w1_4"], ["World 1-5", "w1_5"], ["World 1-6", "w1_6"]]; max = 5; i = 0; while (i < buttons.length) { button = attachMovie("mc_button", "b_" + i, i); button.n = buttons[i][0]; button.link = buttons[i][1]; x = Math.floor(i / max); y = i - (x * max); button._x = -25 + (x * 80); button._y = 70 + (20 * y); i++; }
Symbol 788 Button
on (release) { getURL ("http://www.nonoba.com", "_blank"); }
Symbol 791 Button
on (release) { getURL ("http://monolith.lol.dk", "_blank"); }
Symbol 792 MovieClip Frame 1
set_music("menu");
Symbol 797 MovieClip Frame 115
_parent.gotoAndStop("Game");

Library Items

Symbol 1 Sound [swim]
Symbol 2 Sound [letsago]
Symbol 3 Sound [bump]
Symbol 4 Sound [bricksmash]
Symbol 5 BitmapUsed by:6 9 10 12 13 15 16
Symbol 6 GraphicUses:5Used by:38
Symbol 7 FontUsed by:8
Symbol 8 EditableTextUses:7Used by:38
Symbol 9 GraphicUses:5Used by:11
Symbol 10 GraphicUses:5Used by:11
Symbol 11 MovieClipUses:9 10Used by:38
Symbol 12 GraphicUses:5Used by:14
Symbol 13 GraphicUses:5Used by:14
Symbol 14 MovieClipUses:12 13Used by:38
Symbol 15 GraphicUses:5Used by:17
Symbol 16 GraphicUses:5Used by:17
Symbol 17 MovieClipUses:15 16Used by:38
Symbol 18 BitmapUsed by:19 20
Symbol 19 GraphicUses:18Used by:21
Symbol 20 GraphicUses:18Used by:21
Symbol 21 MovieClipUses:19 20Used by:38
Symbol 22 BitmapUsed by:23 24
Symbol 23 GraphicUses:22Used by:25
Symbol 24 GraphicUses:22Used by:25
Symbol 25 MovieClipUses:23 24Used by:38
Symbol 26 BitmapUsed by:27 28
Symbol 27 GraphicUses:26Used by:29
Symbol 28 GraphicUses:26Used by:29
Symbol 29 MovieClipUses:27 28Used by:38
Symbol 30 BitmapUsed by:31 32
Symbol 31 GraphicUses:30Used by:33
Symbol 32 GraphicUses:30Used by:33
Symbol 33 MovieClipUses:31 32Used by:38
Symbol 34 BitmapUsed by:35 36
Symbol 35 GraphicUses:34Used by:37
Symbol 36 GraphicUses:34Used by:37
Symbol 37 MovieClipUses:35 36Used by:38
Symbol 38 MovieClip [display_combo_score]Uses:6 8 11 14 17 21 25 29 33 37
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClipUses:40Used by:45
Symbol 42 FontUsed by:43 44 185
Symbol 43 EditableTextUses:42Used by:45
Symbol 44 EditableTextUses:42Used by:45
Symbol 45 MovieClip [display_score]Uses:41 43 44
Symbol 46 FontUsed by:47 49 191
Symbol 47 EditableTextUses:46Used by:48
Symbol 48 MovieClip [display_combos]Uses:47
Symbol 49 EditableTextUses:46Used by:50
Symbol 50 MovieClip [fps_display]Uses:49
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:53
Symbol 53 MovieClip [mario]Uses:52
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:56
Symbol 56 MovieClip [zelda]Uses:55
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:59
Symbol 59 MovieClip [hit_tile]Uses:58
Symbol 60 GraphicUsed by:61 62 92
Symbol 61 MovieClip [display_fadein]Uses:60
Symbol 62 MovieClip [display_fadeout]Uses:60
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:67
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:67
Symbol 67 MovieClipUses:64 66Used by:71
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70
Symbol 70 MovieClipUses:69Used by:71
Symbol 71 MovieClipUses:67 70Used by:72
Symbol 72 MovieClip [obj_en9]Uses:71
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:81 82
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:81
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:81
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:81
Symbol 81 MovieClipUses:74 76 78 80Used by:83
Symbol 82 MovieClipUses:74Used by:83
Symbol 83 MovieClipUses:81 82Used by:84
Symbol 84 MovieClip [obj_cbox]Uses:83
Symbol 85 GraphicUsed by:88
Symbol 86 FontUsed by:87
Symbol 87 TextUses:86Used by:88
Symbol 88 MovieClip [display_pausegame]Uses:85 87
Symbol 89 GraphicUsed by:92 111 132 133 169 190 559 703 709 722 723 765 775
Symbol 90 FontUsed by:91 148 781
Symbol 91 TextUses:90Used by:92 169
Symbol 92 MovieClip [reset_map]Uses:60 89 91
Symbol 93 FontUsed by:94 95
Symbol 94 EditableTextUses:93Used by:96
Symbol 95 EditableTextUses:93Used by:96
Symbol 96 MovieClip [scorehint]Uses:94 95
Symbol 97 GraphicUsed by:98 778
Symbol 98 MovieClip [minimap_point]Uses:97
Symbol 99 GraphicUsed by:100 101
Symbol 100 MovieClip [test_tile3]Uses:99
Symbol 101 MovieClip [test_tile2]Uses:99
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClip [test_tile]Uses:102
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:110
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:110
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:110
Symbol 110 MovieClipUses:105 107 109Used by:111
Symbol 111 MovieClipUses:89 110Used by:134
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClipUses:113Used by:121 604
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:117
Symbol 117 MovieClipUses:116Used by:121 625
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:120
Symbol 120 MovieClipUses:119Used by:121 583
Symbol 121 MovieClipUses:114 117 120Used by:132
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:124 582 588 603 624
Symbol 124 MovieClipUses:123Used by:131 604
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:127 609 624
Symbol 127 MovieClipUses:126Used by:131 625
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:130 567 582 603
Symbol 130 MovieClipUses:129Used by:131 583
Symbol 131 MovieClipUses:124 127 130Used by:132 133
Symbol 132 MovieClipUses:89 121 131Used by:134
Symbol 133 MovieClipUses:89 131Used by:134
Symbol 134 MovieClip [player_warp]Uses:111 132 133
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:143 147
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:143
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:143
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:143
Symbol 143 MovieClipUses:136 138 140 142Used by:147 174
Symbol 144 GraphicUsed by:147
Symbol 145 GraphicUsed by:147 183 788 791
Symbol 146 Sound [coin]Used by:147 213
Symbol 147 ButtonUses:143 144 145 136 146Used by:149
Symbol 148 EditableTextUses:90Used by:149
Symbol 149 MovieClip [mc_button]Uses:147 148
Symbol 150 MovieClip [fx_bricksmash]
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:157
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:157
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:157
Symbol 157 MovieClip [fx_brickpart]Uses:152 154 156
Symbol 158 MovieClip [gameobj_mc]
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:167
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:167
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:167
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:167
Symbol 167 MovieClipUses:160 162 164 166Used by:168
Symbol 168 MovieClip [obj_lava]Uses:167
Symbol 169 MovieClip [display_loadingscreen]Uses:89 91Used by:Timeline
Symbol 170 MovieClip [warp_tile]Used by:725
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:173 651
Symbol 173 MovieClipUses:172Used by:174
Symbol 174 MovieClipUses:143 173Used by:175
Symbol 175 MovieClip [obj_qbox]Uses:174Used by:725
Symbol 798 MovieClip [__Packages.MochiAd]
Symbol 176 GraphicUsed by:184
Symbol 177 GraphicUsed by:180
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:180 709 710
Symbol 180 MovieClipUses:177 179Used by:184
Symbol 181 FontUsed by:182
Symbol 182 TextUses:181Used by:183
Symbol 183 ButtonUses:182 145Used by:184
Symbol 184 MovieClipUses:176 180 183Used by:190
Symbol 185 TextUses:42Used by:190
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:190 738
Symbol 188 GraphicUsed by:189
Symbol 189 ButtonUses:188Used by:190 741
Symbol 190 MovieClipUses:89 184 185 187 189Used by:Timeline
Symbol 191 EditableTextUses:46Used by:Timeline
Symbol 192 FontUsed by:193 214 336 726
Symbol 193 TextUses:192Used by:213
Symbol 194 Sound [appear]Used by:213
Symbol 195 Sound [kick]Used by:213
Symbol 196 Sound [stomp1]Used by:213
Symbol 197 Sound [stomp2]Used by:213
Symbol 198 Sound [stun]Used by:213
Symbol 199 Sound [door_open]Used by:213
Symbol 200 Sound [item_reserve]Used by:213
Symbol 201 Sound [item_reserve_get]Used by:213
Symbol 202 Sound [message]Used by:213
Symbol 203 Sound [thunder]Used by:213
Symbol 204 Sound [game_over]Used by:213
Symbol 205 Sound [mario dies]Used by:213 636
Symbol 206 Sound [1up]Used by:213
Symbol 207 Sound [dcoin]Used by:213
Symbol 208 Sound [item_appear]Used by:213
Symbol 209 Sound [fireball]Used by:213
Symbol 210 Sound [jump]Used by:213
Symbol 211 Sound [power_down]Used by:213
Symbol 212 Sound [power_up]Used by:213
Symbol 213 MovieClipUses:193 194 195 196 197 198 199 200 201 202 203 204 205 206 146 207 208 209 210 211 212Used by:Timeline
Symbol 214 TextUses:192Used by:335
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:333
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:333
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:333
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:333
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:333
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:333
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:333
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:333
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:333
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:333
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:333
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:333
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:333
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:333
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:333
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:333
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:333
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:333
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:333
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:333 769
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:333
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:333
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:333
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:333
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:333
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:333
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:333
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:333
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:333
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:333
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:333
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:333
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:333
Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:333
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:333
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:333
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:333
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:333
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:333 763
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:333
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:333
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:333
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:333
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:333
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:333
Symbol 305 BitmapUsed by:306 780
Symbol 306 GraphicUses:305Used by:333
Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:333
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:333
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:333
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:333
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:333
Symbol 317 BitmapUsed by:318
Symbol 318 GraphicUses:317Used by:333
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:333
Symbol 321 BitmapUsed by:322
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Instance Names

"loading_screen"Frame 7Symbol 169 MovieClip [display_loadingscreen]
"dr"Symbol 71 MovieClip Frame 3Symbol 70 MovieClip
"dl"Symbol 71 MovieClip Frame 4Symbol 70 MovieClip
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"a"Symbol 84 MovieClip [obj_cbox] Frame 1Symbol 83 MovieClip
"mario"Symbol 111 MovieClip Frame 1Symbol 110 MovieClip
"mario"Symbol 132 MovieClip Frame 1Symbol 121 MovieClip
"mario"Symbol 132 MovieClip Frame 21Symbol 131 MovieClip
"mario"Symbol 133 MovieClip Frame 1Symbol 131 MovieClip
"mario"Symbol 134 MovieClip [player_warp] Frame 1Symbol 111 MovieClip
"mario"Symbol 134 MovieClip [player_warp] Frame 3Symbol 132 MovieClip
"mario"Symbol 134 MovieClip [player_warp] Frame 4Symbol 133 MovieClip
"b"Symbol 149 MovieClip [mc_button] Frame 1Symbol 147 Button
"a"Symbol 175 MovieClip [obj_qbox] Frame 1Symbol 174 MovieClip
"m2"Symbol 184 MovieClip Frame 1Symbol 180 MovieClip
"m3"Symbol 184 MovieClip Frame 1Symbol 180 MovieClip
"m4"Symbol 184 MovieClip Frame 1Symbol 180 MovieClip
"m5"Symbol 184 MovieClip Frame 1Symbol 180 MovieClip
"m1"Symbol 184 MovieClip Frame 1Symbol 180 MovieClip
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"clip2"Symbol 334 MovieClip [bg] Frame 1Symbol 333 MovieClip
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"a"Symbol 354 MovieClip [obj_en1] Frame 1Symbol 353 MovieClip
"wl"Symbol 363 MovieClip Frame 3Symbol 362 MovieClip
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"a"Symbol 391 MovieClip Frame 4Symbol 390 MovieClip
"skins"Symbol 392 MovieClip [obj_en2] Frame 1Symbol 391 MovieClip
"dr"Symbol 404 MovieClip Frame 3Symbol 400 MovieClip
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"skins"Symbol 442 MovieClip [obj_en3] Frame 1Symbol 441 MovieClip
"a"Symbol 483 MovieClip Frame 1Symbol 452 MovieClip
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"skins"Symbol 484 MovieClip [obj_en4] Frame 1Symbol 483 MovieClip
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"skins"Symbol 522 MovieClip [obj_en5] Frame 1Symbol 521 MovieClip
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"a"Symbol 530 MovieClip [obj_en6] Frame 1Symbol 529 MovieClip
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Special Tags

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ExportAssets (56)Timeline Frame 1Symbol 4 as "bricksmash"
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ExportAssets (56)Timeline Frame 1Symbol 103 as "test_tile"
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comboSymbol 47 EditableText"9999"
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http://swfchan.com/20/99658/info.shtml
Created: 21/3 -2019 18:58:53 Last modified: 21/3 -2019 18:58:53 Server time: 22/12 -2024 11:00:36