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Mooo.swf

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Flash #99798

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ActionScript [AS3]

Section 1
//b2BoxDef (Box2D.Collision.Shapes.b2BoxDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2BoxDef extends b2ShapeDef { public var extents:b2Vec2; public function b2BoxDef(){ type = b2Shape.e_boxShape; extents = new b2Vec2(1, 1); } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { public class b2CircleDef extends b2ShapeDef { public var radius:Number; public function b2CircleDef(){ type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 3
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class b2CircleShape extends b2Shape { public var m_localPosition:b2Vec2; public var m_radius:Number; public function b2CircleShape(_arg1:b2ShapeDef, _arg2:b2Body, _arg3:b2Vec2){ var _local5:Number; var _local6:Number; m_localPosition = new b2Vec2(); super(_arg1, _arg2); var _local4:b2CircleDef = (_arg1 as b2CircleDef); m_localPosition.Set((_arg1.localPosition.x - _arg3.x), (_arg1.localPosition.y - _arg3.y)); m_type = b2Shape.e_circleShape; m_radius = _local4.radius; m_R.SetM(m_body.m_R); _local5 = ((m_R.col1.x * m_localPosition.x) + (m_R.col2.x * m_localPosition.y)); _local6 = ((m_R.col1.y * m_localPosition.x) + (m_R.col2.y * m_localPosition.y)); m_position.x = (m_body.m_position.x + _local5); m_position.y = (m_body.m_position.y + _local6); m_maxRadius = (Math.sqrt(((_local5 * _local5) + (_local6 * _local6))) + m_radius); var _local7:b2AABB = new b2AABB(); _local7.minVertex.Set((m_position.x - m_radius), (m_position.y - m_radius)); _local7.maxVertex.Set((m_position.x + m_radius), (m_position.y + m_radius)); var _local8:b2BroadPhase = m_body.m_world.m_broadPhase; if (_local8.InRange(_local7)){ m_proxyId = _local8.CreateProxy(_local7, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; if (m_proxyId == b2Pair.b2_nullProxy){ m_body.Freeze(); }; } override public function TestPoint(_arg1:b2Vec2):Boolean{ var _local2:b2Vec2 = new b2Vec2(); _local2.SetV(_arg1); _local2.Subtract(m_position); return ((b2Math.b2Dot(_local2, _local2) <= (m_radius * m_radius))); } override public function Synchronize(_arg1:b2Vec2, _arg2:b2Mat22, _arg3:b2Vec2, _arg4:b2Mat22):void{ m_R.SetM(_arg4); m_position.x = (((_arg4.col1.x * m_localPosition.x) + (_arg4.col2.x * m_localPosition.y)) + _arg3.x); m_position.y = (((_arg4.col1.y * m_localPosition.x) + (_arg4.col2.y * m_localPosition.y)) + _arg3.y); if (m_proxyId == b2Pair.b2_nullProxy){ return; }; var _local5:Number = (_arg1.x + ((_arg2.col1.x * m_localPosition.x) + (_arg2.col2.x * m_localPosition.y))); var _local6:Number = (_arg1.y + ((_arg2.col1.y * m_localPosition.x) + (_arg2.col2.y * m_localPosition.y))); var _local7:Number = Math.min(_local5, m_position.x); var _local8:Number = Math.min(_local6, m_position.y); var _local9:Number = Math.max(_local5, m_position.x); var _local10:Number = Math.max(_local6, m_position.y); var _local11:b2AABB = new b2AABB(); _local11.minVertex.Set((_local7 - m_radius), (_local8 - m_radius)); _local11.maxVertex.Set((_local9 + m_radius), (_local10 + m_radius)); var _local12:b2BroadPhase = m_body.m_world.m_broadPhase; if (_local12.InRange(_local11)){ _local12.MoveProxy(m_proxyId, _local11); } else { m_body.Freeze(); }; } override public function QuickSync(_arg1:b2Vec2, _arg2:b2Mat22):void{ m_R.SetM(_arg2); m_position.x = (((_arg2.col1.x * m_localPosition.x) + (_arg2.col2.x * m_localPosition.y)) + _arg1.x); m_position.y = (((_arg2.col1.y * m_localPosition.x) + (_arg2.col2.y * m_localPosition.y)) + _arg1.y); } override public function ResetProxy(_arg1:b2BroadPhase):void{ if (m_proxyId == b2Pair.b2_nullProxy){ return; }; var _local2:b2Proxy = _arg1.GetProxy(m_proxyId); _arg1.DestroyProxy(m_proxyId); _local2 = null; var _local3:b2AABB = new b2AABB(); _local3.minVertex.Set((m_position.x - m_radius), (m_position.y - m_radius)); _local3.maxVertex.Set((m_position.x + m_radius), (m_position.y + m_radius)); if (_arg1.InRange(_local3)){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; if (m_proxyId == b2Pair.b2_nullProxy){ m_body.Freeze(); }; } override public function Support(_arg1:Number, _arg2:Number, _arg3:b2Vec2):void{ var _local4:Number = Math.sqrt(((_arg1 * _arg1) + (_arg2 * _arg2))); _arg1 = (_arg1 / _local4); _arg2 = (_arg2 / _local4); _arg3.Set((m_position.x + (m_radius * _arg1)), (m_position.y + (m_radius * _arg2))); } } }//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } } }//package Box2D.Collision.Shapes
Section 5
//b2PolyDef (Box2D.Collision.Shapes.b2PolyDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolyDef extends b2ShapeDef { public var vertices:Array; public var vertexCount:int; public function b2PolyDef(){ vertices = new Array(b2Settings.b2_maxPolyVertices); super(); type = b2Shape.e_polyShape; vertexCount = 0; var _local1:int; while (_local1 < b2Settings.b2_maxPolyVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } } }//package Box2D.Collision.Shapes
Section 6
//b2PolyShape (Box2D.Collision.Shapes.b2PolyShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyShape extends b2Shape { private var syncAABB:b2AABB; private var syncMat:b2Mat22; public var m_localCentroid:b2Vec2; public var m_localOBB:b2OBB; public var m_vertices:Array; public var m_coreVertices:Array; public var m_vertexCount:int; public var m_normals:Array; private static var tempVec:b2Vec2 = new b2Vec2(); private static var tAbsR:b2Mat22 = new b2Mat22(); public function b2PolyShape(_arg1:b2ShapeDef, _arg2:b2Body, _arg3:b2Vec2){ var _local4:int; var _local5:Number; var _local6:Number; var _local7:b2Vec2; var _local8:b2AABB; var _local9:b2Mat22; var _local14:int; var _local15:int; var _local19:b2BoxDef; var _local20:Number; var _local21:Number; var _local22:b2PolyDef; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:b2Vec2; syncAABB = new b2AABB(); syncMat = new b2Mat22(); m_localCentroid = new b2Vec2(); m_localOBB = new b2OBB(); super(_arg1, _arg2); _local8 = new b2AABB(); m_vertices = new Array(b2Settings.b2_maxPolyVertices); m_coreVertices = new Array(b2Settings.b2_maxPolyVertices); m_normals = new Array(b2Settings.b2_maxPolyVertices); m_type = b2Shape.e_polyShape; _local9 = new b2Mat22(_arg1.localRotation); if (_arg1.type == b2Shape.e_boxShape){ m_localCentroid.x = (_arg1.localPosition.x - _arg3.x); m_localCentroid.y = (_arg1.localPosition.y - _arg3.y); _local19 = (_arg1 as b2BoxDef); m_vertexCount = 4; _local5 = _local19.extents.x; _local6 = _local19.extents.y; _local20 = Math.max(0, (_local5 - (2 * b2Settings.b2_linearSlop))); _local21 = Math.max(0, (_local6 - (2 * b2Settings.b2_linearSlop))); _local7 = (m_vertices[0] = new b2Vec2()); _local7.x = ((_local9.col1.x * _local5) + (_local9.col2.x * _local6)); _local7.y = ((_local9.col1.y * _local5) + (_local9.col2.y * _local6)); _local7 = (m_vertices[1] = new b2Vec2()); _local7.x = ((_local9.col1.x * -(_local5)) + (_local9.col2.x * _local6)); _local7.y = ((_local9.col1.y * -(_local5)) + (_local9.col2.y * _local6)); _local7 = (m_vertices[2] = new b2Vec2()); _local7.x = ((_local9.col1.x * -(_local5)) + (_local9.col2.x * -(_local6))); _local7.y = ((_local9.col1.y * -(_local5)) + (_local9.col2.y * -(_local6))); _local7 = (m_vertices[3] = new b2Vec2()); _local7.x = ((_local9.col1.x * _local5) + (_local9.col2.x * -(_local6))); _local7.y = ((_local9.col1.y * _local5) + (_local9.col2.y * -(_local6))); _local7 = (m_coreVertices[0] = new b2Vec2()); _local7.x = ((_local9.col1.x * _local20) + (_local9.col2.x * _local21)); _local7.y = ((_local9.col1.y * _local20) + (_local9.col2.y * _local21)); _local7 = (m_coreVertices[1] = new b2Vec2()); _local7.x = ((_local9.col1.x * -(_local20)) + (_local9.col2.x * _local21)); _local7.y = ((_local9.col1.y * -(_local20)) + (_local9.col2.y * _local21)); _local7 = (m_coreVertices[2] = new b2Vec2()); _local7.x = ((_local9.col1.x * -(_local20)) + (_local9.col2.x * -(_local21))); _local7.y = ((_local9.col1.y * -(_local20)) + (_local9.col2.y * -(_local21))); _local7 = (m_coreVertices[3] = new b2Vec2()); _local7.x = ((_local9.col1.x * _local20) + (_local9.col2.x * -(_local21))); _local7.y = ((_local9.col1.y * _local20) + (_local9.col2.y * -(_local21))); } else { _local22 = (_arg1 as b2PolyDef); m_vertexCount = _local22.vertexCount; PolyCentroid(_local22.vertices, _local22.vertexCount, tempVec); _local23 = tempVec.x; _local24 = tempVec.y; m_localCentroid.x = ((_arg1.localPosition.x + ((_local9.col1.x * _local23) + (_local9.col2.x * _local24))) - _arg3.x); m_localCentroid.y = ((_arg1.localPosition.y + ((_local9.col1.y * _local23) + (_local9.col2.y * _local24))) - _arg3.y); _local4 = 0; while (_local4 < m_vertexCount) { m_vertices[_local4] = new b2Vec2(); m_coreVertices[_local4] = new b2Vec2(); _local5 = (_local22.vertices[_local4].x - _local23); _local6 = (_local22.vertices[_local4].y - _local24); m_vertices[_local4].x = ((_local9.col1.x * _local5) + (_local9.col2.x * _local6)); m_vertices[_local4].y = ((_local9.col1.y * _local5) + (_local9.col2.y * _local6)); _local25 = m_vertices[_local4].x; _local26 = m_vertices[_local4].y; _local27 = Math.sqrt(((_local25 * _local25) + (_local26 * _local26))); if (_local27 > Number.MIN_VALUE){ _local25 = (_local25 * (1 / _local27)); _local26 = (_local26 * (1 / _local27)); }; m_coreVertices[_local4].x = (m_vertices[_local4].x - ((2 * b2Settings.b2_linearSlop) * _local25)); m_coreVertices[_local4].y = (m_vertices[_local4].y - ((2 * b2Settings.b2_linearSlop) * _local26)); _local4++; }; }; var _local10:Number = Number.MAX_VALUE; var _local11:Number = Number.MAX_VALUE; var _local12:Number = -(Number.MAX_VALUE); var _local13:Number = -(Number.MAX_VALUE); m_maxRadius = 0; _local4 = 0; while (_local4 < m_vertexCount) { _local28 = m_vertices[_local4]; _local10 = Math.min(_local10, _local28.x); _local11 = Math.min(_local11, _local28.y); _local12 = Math.max(_local12, _local28.x); _local13 = Math.max(_local13, _local28.y); m_maxRadius = Math.max(m_maxRadius, _local28.Length()); _local4++; }; m_localOBB.R.SetIdentity(); m_localOBB.center.Set(((_local10 + _local12) * 0.5), ((_local11 + _local13) * 0.5)); m_localOBB.extents.Set(((_local12 - _local10) * 0.5), ((_local13 - _local11) * 0.5)); _local4 = 0; while (_local4 < m_vertexCount) { m_normals[_local4] = new b2Vec2(); _local14 = _local4; _local15 = (((_local4 + 1) < m_vertexCount)) ? (_local4 + 1) : 0; m_normals[_local4].x = (m_vertices[_local15].y - m_vertices[_local14].y); m_normals[_local4].y = -((m_vertices[_local15].x - m_vertices[_local14].x)); m_normals[_local4].Normalize(); _local4++; }; _local4 = 0; while (_local4 < m_vertexCount) { _local14 = _local4; _local15 = (((_local4 + 1) < m_vertexCount)) ? (_local4 + 1) : 0; _local4++; }; m_R.SetM(m_body.m_R); m_position.x = (m_body.m_position.x + ((m_R.col1.x * m_localCentroid.x) + (m_R.col2.x * m_localCentroid.y))); m_position.y = (m_body.m_position.y + ((m_R.col1.y * m_localCentroid.x) + (m_R.col2.y * m_localCentroid.y))); tAbsR.col1.x = ((m_R.col1.x * m_localOBB.R.col1.x) + (m_R.col2.x * m_localOBB.R.col1.y)); tAbsR.col1.y = ((m_R.col1.y * m_localOBB.R.col1.x) + (m_R.col2.y * m_localOBB.R.col1.y)); tAbsR.col2.x = ((m_R.col1.x * m_localOBB.R.col2.x) + (m_R.col2.x * m_localOBB.R.col2.y)); tAbsR.col2.y = ((m_R.col1.y * m_localOBB.R.col2.x) + (m_R.col2.y * m_localOBB.R.col2.y)); tAbsR.Abs(); _local5 = ((tAbsR.col1.x * m_localOBB.extents.x) + (tAbsR.col2.x * m_localOBB.extents.y)); _local6 = ((tAbsR.col1.y * m_localOBB.extents.x) + (tAbsR.col2.y * m_localOBB.extents.y)); var _local16:Number = (m_position.x + ((m_R.col1.x * m_localOBB.center.x) + (m_R.col2.x * m_localOBB.center.y))); var _local17:Number = (m_position.y + ((m_R.col1.y * m_localOBB.center.x) + (m_R.col2.y * m_localOBB.center.y))); _local8.minVertex.x = (_local16 - _local5); _local8.minVertex.y = (_local17 - _local6); _local8.maxVertex.x = (_local16 + _local5); _local8.maxVertex.y = (_local17 + _local6); var _local18:b2BroadPhase = m_body.m_world.m_broadPhase; if (_local18.InRange(_local8)){ m_proxyId = _local18.CreateProxy(_local8, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; if (m_proxyId == b2Pair.b2_nullProxy){ m_body.Freeze(); }; } override public function TestPoint(_arg1:b2Vec2):Boolean{ var _local4:b2Vec2; var _local5:Number; var _local2:b2Vec2 = new b2Vec2(); _local2.SetV(_arg1); _local2.Subtract(m_position); _local2.MulTM(m_R); var _local3:int; while (_local3 < m_vertexCount) { _local4 = new b2Vec2(); _local4.SetV(_local2); _local4.Subtract(m_vertices[_local3]); _local5 = b2Math.b2Dot(m_normals[_local3], _local4); if (_local5 > 0){ return (false); }; _local3++; }; return (true); } override public function Synchronize(_arg1:b2Vec2, _arg2:b2Mat22, _arg3:b2Vec2, _arg4:b2Mat22):void{ var _local5:Number; var _local6:Number; m_R.SetM(_arg4); m_position.x = (m_body.m_position.x + ((_arg4.col1.x * m_localCentroid.x) + (_arg4.col2.x * m_localCentroid.y))); m_position.y = (m_body.m_position.y + ((_arg4.col1.y * m_localCentroid.x) + (_arg4.col2.y * m_localCentroid.y))); if (m_proxyId == b2Pair.b2_nullProxy){ return; }; var _local7:b2Vec2 = _arg2.col1; var _local8:b2Vec2 = _arg2.col2; var _local9:b2Vec2 = m_localOBB.R.col1; var _local10:b2Vec2 = m_localOBB.R.col2; syncMat.col1.x = ((_local7.x * _local9.x) + (_local8.x * _local9.y)); syncMat.col1.y = ((_local7.y * _local9.x) + (_local8.y * _local9.y)); syncMat.col2.x = ((_local7.x * _local10.x) + (_local8.x * _local10.y)); syncMat.col2.y = ((_local7.y * _local10.x) + (_local8.y * _local10.y)); syncMat.Abs(); _local5 = (m_localCentroid.x + m_localOBB.center.x); _local6 = (m_localCentroid.y + m_localOBB.center.y); var _local11:Number = (_arg1.x + ((_arg2.col1.x * _local5) + (_arg2.col2.x * _local6))); var _local12:Number = (_arg1.y + ((_arg2.col1.y * _local5) + (_arg2.col2.y * _local6))); _local5 = ((syncMat.col1.x * m_localOBB.extents.x) + (syncMat.col2.x * m_localOBB.extents.y)); _local6 = ((syncMat.col1.y * m_localOBB.extents.x) + (syncMat.col2.y * m_localOBB.extents.y)); syncAABB.minVertex.x = (_local11 - _local5); syncAABB.minVertex.y = (_local12 - _local6); syncAABB.maxVertex.x = (_local11 + _local5); syncAABB.maxVertex.y = (_local12 + _local6); _local7 = _arg4.col1; _local8 = _arg4.col2; _local9 = m_localOBB.R.col1; _local10 = m_localOBB.R.col2; syncMat.col1.x = ((_local7.x * _local9.x) + (_local8.x * _local9.y)); syncMat.col1.y = ((_local7.y * _local9.x) + (_local8.y * _local9.y)); syncMat.col2.x = ((_local7.x * _local10.x) + (_local8.x * _local10.y)); syncMat.col2.y = ((_local7.y * _local10.x) + (_local8.y * _local10.y)); syncMat.Abs(); _local5 = (m_localCentroid.x + m_localOBB.center.x); _local6 = (m_localCentroid.y + m_localOBB.center.y); _local11 = (_arg3.x + ((_arg4.col1.x * _local5) + (_arg4.col2.x * _local6))); _local12 = (_arg3.y + ((_arg4.col1.y * _local5) + (_arg4.col2.y * _local6))); _local5 = ((syncMat.col1.x * m_localOBB.extents.x) + (syncMat.col2.x * m_localOBB.extents.y)); _local6 = ((syncMat.col1.y * m_localOBB.extents.x) + (syncMat.col2.y * m_localOBB.extents.y)); syncAABB.minVertex.x = Math.min(syncAABB.minVertex.x, (_local11 - _local5)); syncAABB.minVertex.y = Math.min(syncAABB.minVertex.y, (_local12 - _local6)); syncAABB.maxVertex.x = Math.max(syncAABB.maxVertex.x, (_local11 + _local5)); syncAABB.maxVertex.y = Math.max(syncAABB.maxVertex.y, (_local12 + _local6)); var _local13:b2BroadPhase = m_body.m_world.m_broadPhase; if (_local13.InRange(syncAABB)){ _local13.MoveProxy(m_proxyId, syncAABB); } else { m_body.Freeze(); }; } override public function QuickSync(_arg1:b2Vec2, _arg2:b2Mat22):void{ m_R.SetM(_arg2); m_position.x = (_arg1.x + ((_arg2.col1.x * m_localCentroid.x) + (_arg2.col2.x * m_localCentroid.y))); m_position.y = (_arg1.y + ((_arg2.col1.y * m_localCentroid.x) + (_arg2.col2.y * m_localCentroid.y))); } override public function ResetProxy(_arg1:b2BroadPhase):void{ if (m_proxyId == b2Pair.b2_nullProxy){ return; }; var _local2:b2Proxy = _arg1.GetProxy(m_proxyId); _arg1.DestroyProxy(m_proxyId); _local2 = null; var _local3:b2Mat22 = b2Math.b2MulMM(m_R, m_localOBB.R); var _local4:b2Mat22 = b2Math.b2AbsM(_local3); var _local5:b2Vec2 = b2Math.b2MulMV(_local4, m_localOBB.extents); var _local6:b2Vec2 = b2Math.b2MulMV(m_R, m_localOBB.center); _local6.Add(m_position); var _local7:b2AABB = new b2AABB(); _local7.minVertex.SetV(_local6); _local7.minVertex.Subtract(_local5); _local7.maxVertex.SetV(_local6); _local7.maxVertex.Add(_local5); if (_arg1.InRange(_local7)){ m_proxyId = _arg1.CreateProxy(_local7, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; if (m_proxyId == b2Pair.b2_nullProxy){ m_body.Freeze(); }; } override public function Support(_arg1:Number, _arg2:Number, _arg3:b2Vec2):void{ var _local9:Number; var _local4:Number = ((_arg1 * m_R.col1.x) + (_arg2 * m_R.col1.y)); var _local5:Number = ((_arg1 * m_R.col2.x) + (_arg2 * m_R.col2.y)); var _local6:int; var _local7:Number = ((m_coreVertices[0].x * _local4) + (m_coreVertices[0].y * _local5)); var _local8 = 1; while (_local8 < m_vertexCount) { _local9 = ((m_coreVertices[_local8].x * _local4) + (m_coreVertices[_local8].y * _local5)); if (_local9 > _local7){ _local6 = _local8; _local7 = _local9; }; _local8++; }; _arg3.Set((m_position.x + ((m_R.col1.x * m_coreVertices[_local6].x) + (m_R.col2.x * m_coreVertices[_local6].y))), (m_position.y + ((m_R.col1.y * m_coreVertices[_local6].x) + (m_R.col2.y * m_coreVertices[_local6].y)))); } } }//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Shape { public var m_next:b2Shape; public var m_R:b2Mat22; public var m_position:b2Vec2; public var m_type:int; public var m_userData;// = null public var m_body:b2Body; public var m_friction:Number; public var m_restitution:Number; public var m_maxRadius:Number; public var m_proxyId:uint; public var m_categoryBits:uint; public var m_maskBits:uint; public var m_groupIndex:int; public static const e_unknownShape:int = -1; public static const e_circleShape:int = 0; public static const e_boxShape:int = 1; public static const e_polyShape:int = 2; public static const e_meshShape:int = 3; public static const e_shapeTypeCount:int = 4; public function b2Shape(_arg1:b2ShapeDef, _arg2:b2Body){ m_R = new b2Mat22(); m_position = new b2Vec2(); super(); m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_body = _arg2; m_proxyId = b2Pair.b2_nullProxy; m_maxRadius = 0; m_categoryBits = _arg1.categoryBits; m_maskBits = _arg1.maskBits; m_groupIndex = _arg1.groupIndex; } public function TestPoint(_arg1:b2Vec2):Boolean{ return (false); } public function GetUserData(){ return (m_userData); } public function GetType():int{ return (m_type); } public function GetBody():b2Body{ return (m_body); } public function GetPosition():b2Vec2{ return (m_position); } public function GetRotationMatrix():b2Mat22{ return (m_R); } public function ResetProxy(_arg1:b2BroadPhase):void{ } public function GetNext():b2Shape{ return (m_next); } public function DestroyProxy():void{ if (m_proxyId != b2Pair.b2_nullProxy){ m_body.m_world.m_broadPhase.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function Synchronize(_arg1:b2Vec2, _arg2:b2Mat22, _arg3:b2Vec2, _arg4:b2Mat22):void{ } public function QuickSync(_arg1:b2Vec2, _arg2:b2Mat22):void{ } public function Support(_arg1:Number, _arg2:Number, _arg3:b2Vec2):void{ } public function GetMaxRadius():Number{ return (m_maxRadius); } public static function Create(_arg1:b2ShapeDef, _arg2:b2Body, _arg3:b2Vec2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1, _arg2, _arg3)); case e_boxShape: case e_polyShape: return (new b2PolyShape(_arg1, _arg2, _arg3)); }; return (null); } public static function Destroy(_arg1:b2Shape):void{ if (_arg1.m_proxyId != b2Pair.b2_nullProxy){ _arg1.m_body.m_world.m_broadPhase.DestroyProxy(_arg1.m_proxyId); }; } public static function PolyMass(_arg1:b2MassData, _arg2:Array, _arg3:int, _arg4:Number):void{ var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local14:b2Vec2; var _local15:b2Vec2; var _local16:Number; var _local17:Number; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local5:b2Vec2 = new b2Vec2(); _local5.SetZero(); var _local6:Number = 0; var _local7:Number = 0; var _local8:b2Vec2 = new b2Vec2(0, 0); var _local9:Number = (1 / 3); var _local10:int; while (_local10 < _arg3) { _local11 = _local8; _local12 = _arg2[_local10]; _local13 = (((_local10 + 1) < _arg3)) ? _arg2[(_local10 + 1)] : _arg2[0]; _local14 = b2Math.SubtractVV(_local12, _local11); _local15 = b2Math.SubtractVV(_local13, _local11); _local16 = b2Math.b2CrossVV(_local14, _local15); _local17 = (0.5 * _local16); _local6 = (_local6 + _local17); _local18 = new b2Vec2(); _local18.SetV(_local11); _local18.Add(_local12); _local18.Add(_local13); _local18.Multiply((_local9 * _local17)); _local5.Add(_local18); _local19 = _local11.x; _local20 = _local11.y; _local21 = _local14.x; _local22 = _local14.y; _local23 = _local15.x; _local24 = _local15.y; _local25 = ((_local9 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local26 = ((_local9 * ((0.25 * (((_local22 * _local22) + (_local24 * _local22)) + (_local24 * _local24))) + ((_local20 * _local22) + (_local20 * _local24)))) + ((0.5 * _local20) * _local20)); _local7 = (_local7 + (_local16 * (_local25 + _local26))); _local10++; }; _arg1.mass = (_arg4 * _local6); _local5.Multiply((1 / _local6)); _arg1.center = _local5; _local7 = (_arg4 * (_local7 - (_local6 * b2Math.b2Dot(_local5, _local5)))); _arg1.I = _local7; } public static function PolyCentroid(_arg1:Array, _arg2:int, _arg3:b2Vec2):void{ var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = 0; var _local9:Number = (1 / 3); var _local10:int; while (_local10 < _arg2) { _local11 = _local7; _local12 = _local8; _local13 = _arg1[_local10].x; _local14 = _arg1[_local10].y; _local15 = (((_local10 + 1) < _arg2)) ? _arg1[(_local10 + 1)].x : _arg1[0].x; _local16 = (((_local10 + 1) < _arg2)) ? _arg1[(_local10 + 1)].y : _arg1[0].y; _local17 = (_local13 - _local11); _local18 = (_local14 - _local12); _local19 = (_local15 - _local11); _local20 = (_local16 - _local12); _local21 = ((_local17 * _local20) - (_local18 * _local19)); _local22 = (0.5 * _local21); _local6 = (_local6 + _local22); _local4 = (_local4 + ((_local22 * _local9) * ((_local11 + _local13) + _local15))); _local5 = (_local5 + ((_local22 * _local9) * ((_local12 + _local14) + _local16))); _local10++; }; _local4 = (_local4 * (1 / _local6)); _local5 = (_local5 * (1 / _local6)); _arg3.Set(_local4, _local5); } } }//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2ShapeDef { public var type:int; public var userData;// = null public var localPosition:b2Vec2; public var localRotation:Number; public var friction:Number; public var restitution:Number; public var density:Number; public var categoryBits:int; public var maskBits:int; public var groupIndex:int; public function b2ShapeDef(){ type = b2Shape.e_unknownShape; userData = null; localPosition = new b2Vec2(0, 0); localRotation = 0; friction = 0.2; restitution = 0; density = 0; categoryBits = 1; maskBits = 0xFFFF; groupIndex = 0; } public function ComputeMass(_arg1:b2MassData):void{ var _local2:b2CircleDef; var _local3:b2BoxDef; var _local4:b2PolyDef; _arg1.center = new b2Vec2(0, 0); if (density == 0){ _arg1.mass = 0; _arg1.center.Set(0, 0); _arg1.I = 0; }; switch (type){ case b2Shape.e_circleShape: _local2 = (this as b2CircleDef); _arg1.mass = (((density * b2Settings.b2_pi) * _local2.radius) * _local2.radius); _arg1.center.Set(0, 0); _arg1.I = (((0.5 * _arg1.mass) * _local2.radius) * _local2.radius); break; case b2Shape.e_boxShape: _local3 = (this as b2BoxDef); _arg1.mass = (((4 * density) * _local3.extents.x) * _local3.extents.y); _arg1.center.Set(0, 0); _arg1.I = ((_arg1.mass / 3) * b2Math.b2Dot(_local3.extents, _local3.extents)); break; case b2Shape.e_polyShape: _local4 = (this as b2PolyDef); b2Shape.PolyMass(_arg1, _local4.vertices, _local4.vertexCount, density); break; default: _arg1.mass = 0; _arg1.center.Set(0, 0); _arg1.I = 0; break; }; } } }//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var minVertex:b2Vec2; public var maxVertex:b2Vec2; public function b2AABB(){ minVertex = new b2Vec2(); maxVertex = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number = maxVertex.x; var _local2:Number = maxVertex.y; _local1 = maxVertex.x; _local2 = maxVertex.y; _local1 = (_local1 - minVertex.x); _local2 = (_local2 - minVertex.y); var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (minVertex.IsValid()))) && (maxVertex.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var value:uint; public var proxyId:uint; public var stabbingCount:uint; public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } public function Swap(_arg1:b2Bound):void{ var _local2:uint = value; var _local3:uint = proxyId; var _local4:uint = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } } }//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_pairManager:b2PairManager; public var m_proxyPool:Array; public var m_freeProxy:uint; public var m_bounds:Array; public var m_queryResults:Array; public var m_queryResultCount:int; public var m_worldAABB:b2AABB; public var m_quantizationFactor:b2Vec2; public var m_proxyCount:int; public var m_timeStamp:uint; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { m_queryResults[_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; var _local4:Number = _arg1.maxVertex.x; var _local5:Number = _arg1.maxVertex.y; _local4 = (_local4 - _arg1.minVertex.x); _local5 = (_local5 - _arg1.minVertex.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[(b2Settings.b2_maxProxies - 1)] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.minVertex.x; _local3 = _arg1.minVertex.y; _local2 = (_local2 - m_worldAABB.maxVertex.x); _local3 = (_local3 - m_worldAABB.maxVertex.y); _local4 = m_worldAABB.minVertex.x; _local5 = m_worldAABB.minVertex.y; _local4 = (_local4 - _arg1.maxVertex.x); _local5 = (_local5 - _arg1.maxVertex.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function GetProxy(_arg1:int):b2Proxy{ if ((((_arg1 == b2Pair.b2_nullProxy)) || ((m_proxyPool[_arg1].IsValid() == false)))){ return (null); }; return (m_proxyPool[_arg1]); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:int; var _local22:b2Proxy; var _local5:uint = m_freeProxy; _local4 = m_proxyPool[_local5]; m_freeProxy = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; var _local6:uint = (2 * m_proxyCount); var _local7:Array = new Array(); var _local8:Array = new Array(); ComputeBounds(_local7, _local8, _arg1); var _local9:int; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[(_local13 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local21 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[(_local21 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[(_local12 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local21 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[(_local21 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local11[_local12].value = _local7[_local9]; _local11[_local12].proxyId = _local5; _local11[_local13].value = _local8[_local9]; _local11[_local13].proxyId = _local5; _local11[_local12].stabbingCount = ((_local12 == 0)) ? 0 : _local11[(_local12 - 1)].stabbingCount; _local11[_local13].stabbingCount = _local11[(_local13 - 1)].stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local11[_local3].stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local22 = m_proxyPool[_local11[_local3].proxyId]; if (_local11[_local3].IsLower()){ _local22.lowerBounds[_local9] = _local3; } else { _local22.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; var _local10:int; while (_local10 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]); _local10++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:uint; var _local11:Array; var _local12:int; var _local13:int; var _local14:b2Bound; var _local15:b2Bound; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; var _local2:b2Proxy = m_proxyPool[_arg1]; var _local3:int = (2 * m_proxyCount); var _local4:int; while (_local4 < 2) { _local6 = m_bounds[_local4]; _local7 = _local2.lowerBounds[_local4]; _local8 = _local2.upperBounds[_local4]; _local9 = _local6[_local7].value; _local10 = _local6[_local8].value; _local11 = new Array(); _local13 = ((_local8 - _local7) - 1); _local12 = 0; while (_local12 < _local13) { _local11[_local12] = new b2Bound(); _local14 = _local11[_local12]; _local15 = _local6[((_local7 + 1) + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local13 = _local11.length; _local16 = _local7; _local12 = 0; while (_local12 < _local13) { _local15 = _local11[_local12]; _local14 = _local6[(_local16 + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local11 = new Array(); _local13 = ((_local3 - _local8) - 1); _local12 = 0; while (_local12 < _local13) { _local11[_local12] = new b2Bound(); _local14 = _local11[_local12]; _local15 = _local6[((_local8 + 1) + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local13 = _local11.length; _local16 = (_local8 - 1); _local12 = 0; while (_local12 < _local13) { _local15 = _local11[_local12]; _local14 = _local6[(_local16 + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local13 = (_local3 - 2); _local17 = _local7; while (_local17 < _local13) { _local19 = m_proxyPool[_local6[_local17].proxyId]; if (_local6[_local17].IsLower()){ _local19.lowerBounds[_local4] = _local17; } else { _local19.upperBounds[_local4] = _local17; }; _local17++; }; _local13 = (_local8 - 1); _local18 = _local7; while (_local18 < _local13) { _local6[_local18].stabbingCount--; _local18++; }; Query([0], [0], _local9, _local10, _local6, (_local3 - 2), _local4); _local4++; }; var _local5:int; while (_local5 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local5]); _local5++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _local2.userData = null; _local2.overlapCount = b2_invalid; _local2.lowerBounds[0] = b2_invalid; _local2.lowerBounds[1] = b2_invalid; _local2.upperBounds[0] = b2_invalid; _local2.upperBounds[1] = b2_invalid; _local2.SetNext(m_freeProxy); m_freeProxy = _arg1; m_proxyCount--; } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:uint; var _local4:uint; var _local5:b2Bound; var _local6:b2Bound; var _local7:b2Bound; var _local8:uint; var _local9:b2Proxy; var _local14:Array; var _local15:uint; var _local16:uint; var _local17:uint; var _local18:uint; var _local19:int; var _local20:int; var _local21:uint; var _local22:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; var _local10:uint = (2 * m_proxyCount); var _local11:b2Proxy = m_proxyPool[_arg1]; var _local12:b2BoundValues = new b2BoundValues(); ComputeBounds(_local12.lowerValues, _local12.upperValues, _arg2); var _local13:b2BoundValues = new b2BoundValues(); _local3 = 0; while (_local3 < 2) { _local13.lowerValues[_local3] = m_bounds[_local3][_local11.lowerBounds[_local3]].value; _local13.upperValues[_local3] = m_bounds[_local3][_local11.upperBounds[_local3]].value; _local3++; }; _local3 = 0; while (_local3 < 2) { _local14 = m_bounds[_local3]; _local15 = _local11.lowerBounds[_local3]; _local16 = _local11.upperBounds[_local3]; _local17 = _local12.lowerValues[_local3]; _local18 = _local12.upperValues[_local3]; _local19 = (_local17 - _local14[_local15].value); _local20 = (_local18 - _local14[_local16].value); _local14[_local15].value = _local17; _local14[_local16].value = _local18; if (_local19 < 0){ _local4 = _local15; while ((((_local4 > 0)) && ((_local17 < _local14[(_local4 - 1)].value)))) { _local5 = _local14[_local4]; _local6 = _local14[(_local4 - 1)]; _local21 = _local6.proxyId; _local22 = m_proxyPool[_local6.proxyId]; _local6.stabbingCount++; if (_local6.IsUpper() == true){ if (TestOverlap(_local12, _local22)){ m_pairManager.AddBufferedPair(_arg1, _local21); }; var _local23 = _local22.upperBounds; var _local24 = _local3; var _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount++; } else { _local23 = _local22.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount--; }; _local23 = _local11.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.Swap(_local6); _local4--; }; }; if (_local20 > 0){ _local4 = _local16; while ((((_local4 < (_local10 - 1))) && ((_local14[(_local4 + 1)].value <= _local18)))) { _local5 = _local14[_local4]; _local7 = _local14[(_local4 + 1)]; _local8 = _local7.proxyId; _local9 = m_proxyPool[_local8]; _local7.stabbingCount++; if (_local7.IsLower() == true){ if (TestOverlap(_local12, _local9)){ m_pairManager.AddBufferedPair(_arg1, _local8); }; _local23 = _local9.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount++; } else { _local23 = _local9.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount--; }; _local23 = _local11.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.Swap(_local7); _local4++; }; }; if (_local19 > 0){ _local4 = _local15; while ((((_local4 < (_local10 - 1))) && ((_local14[(_local4 + 1)].value <= _local17)))) { _local5 = _local14[_local4]; _local7 = _local14[(_local4 + 1)]; _local8 = _local7.proxyId; _local9 = m_proxyPool[_local8]; _local7.stabbingCount--; if (_local7.IsUpper()){ if (TestOverlap(_local13, _local9)){ m_pairManager.RemoveBufferedPair(_arg1, _local8); }; _local23 = _local9.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount--; } else { _local23 = _local9.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount++; }; _local23 = _local11.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.Swap(_local7); _local4++; }; }; if (_local20 < 0){ _local4 = _local16; while ((((_local4 > 0)) && ((_local18 < _local14[(_local4 - 1)].value)))) { _local5 = _local14[_local4]; _local6 = _local14[(_local4 - 1)]; _local21 = _local6.proxyId; _local22 = m_proxyPool[_local21]; _local6.stabbingCount--; if (_local6.IsLower() == true){ if (TestOverlap(_local13, _local22)){ m_pairManager.RemoveBufferedPair(_arg1, _local21); }; _local23 = _local22.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount--; } else { _local23 = _local22.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount++; }; _local23 = _local11.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.Swap(_local6); _local4--; }; }; _local3++; }; } public function Commit():void{ m_pairManager.Commit(); } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local6:uint; var _local7:uint; var _local12:b2Proxy; var _local4:Array = new Array(); var _local5:Array = new Array(); ComputeBounds(_local4, _local5, _arg1); var _local8:Array = [_local6]; var _local9:Array = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); var _local10:int; var _local11:int; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[m_queryResults[_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; var _local5:int; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number = _arg3.minVertex.x; var _local5:Number = _arg3.minVertex.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.maxVertex.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.maxVertex.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.minVertex.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.minVertex.y); var _local6:Number = _arg3.maxVertex.x; var _local7:Number = _arg3.maxVertex.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.maxVertex.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.maxVertex.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.minVertex.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.minVertex.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.minVertex.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.minVertex.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.minVertex.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.minVertex.y))) & 0xFFFF) | 1); } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; if (_local4[_arg1.lowerBounds[_local3]].value > _local4[_arg2.upperBounds[_local3]].value){ return (false); }; if (_local4[_arg1.upperBounds[_local3]].value < _local4[_arg2.lowerBounds[_local3]].value){ return (false); }; _local3++; }; return (true); } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; if (_arg1.lowerValues[_local3] > _local4[_arg2.upperBounds[_local3]].value){ return (false); }; if (_arg1.upperValues[_local3] < _local4[_arg2.lowerBounds[_local3]].value){ return (false); }; _local3++; }; return (true); } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local11:int; var _local12:int; var _local13:b2Proxy; var _local8:uint = BinarySearch(_arg5, _arg6, _arg3); var _local9:uint = BinarySearch(_arg5, _arg6, _arg4); var _local10:uint = _local8; while (_local10 < _local9) { if (_arg5[_local10].IsLower()){ IncrementOverlapCount(_arg5[_local10].proxyId); }; _local10++; }; if (_local8 > 0){ _local11 = (_local8 - 1); _local12 = _arg5[_local11].stabbingCount; while (_local12) { if (_arg5[_local11].IsLower()){ _local13 = m_proxyPool[_arg5[_local11].proxyId]; if (_local8 <= _local13.upperBounds[_arg7]){ IncrementOverlapCount(_arg5[_local11].proxyId); _local12--; }; }; _local11--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function IncrementOverlapCount(_arg1:uint):void{ var _local2:b2Proxy = m_proxyPool[_arg1]; if (_local2.timeStamp < m_timeStamp){ _local2.timeStamp = m_timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { m_proxyPool[_local1].timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local6:int; var _local4:int; var _local5:int = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); if (_arg1[_local6].value > _arg3){ _local5 = (_local6 - 1); } else { if (_arg1[_local6].value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local7:b2Vec2; var _local8:Number; var _local10:Number; var _local11:b2Vec2; var _local5:int; var _local6:b2Vec2 = _arg2[0].v; _local7 = _arg2[1].v; _local8 = (b2Math.b2Dot(_arg3, _arg2[0].v) - _arg4); var _local9:Number = (b2Math.b2Dot(_arg3, _arg2[1].v) - _arg4); if (_local8 <= 0){ var _temp1 = _local5; _local5 = (_local5 + 1); var _local12 = _temp1; _arg1[_local12] = _arg2[0]; }; if (_local9 <= 0){ var _temp2 = _local5; _local5 = (_local5 + 1); _local12 = _temp2; _arg1[_local12] = _arg2[1]; }; if ((_local8 * _local9) < 0){ _local10 = (_local8 / (_local8 - _local9)); _local11 = _arg1[_local5].v; _local11.x = (_local6.x + (_local10 * (_local7.x - _local6.x))); _local11.y = (_local6.y + (_local10 * (_local7.y - _local6.y))); if (_local8 > 0){ _arg1[_local5].id = _arg2[0].id; } else { _arg1[_local5].id = _arg2[1].id; }; _local5++; }; return (_local5); } public static function EdgeSeparation(_arg1:b2PolyShape, _arg2:int, _arg3:b2PolyShape):Number{ var _local21:b2Vec2; var _local22:Number; var _local4:Array = _arg1.m_vertices; var _local5:int = _arg3.m_vertexCount; var _local6:Array = _arg3.m_vertices; var _local7:Number = _arg1.m_normals[_arg2].x; var _local8:Number = _arg1.m_normals[_arg2].y; var _local9:Number = _local7; var _local10:b2Mat22 = _arg1.m_R; _local7 = ((_local10.col1.x * _local9) + (_local10.col2.x * _local8)); _local8 = ((_local10.col1.y * _local9) + (_local10.col2.y * _local8)); var _local11:Number = _local7; var _local12:Number = _local8; _local10 = _arg3.m_R; _local9 = ((_local11 * _local10.col1.x) + (_local12 * _local10.col1.y)); _local12 = ((_local11 * _local10.col2.x) + (_local12 * _local10.col2.y)); _local11 = _local9; var _local13:int; var _local14:Number = Number.MAX_VALUE; var _local15:int; while (_local15 < _local5) { _local21 = _local6[_local15]; _local22 = ((_local21.x * _local11) + (_local21.y * _local12)); if (_local22 < _local14){ _local14 = _local22; _local13 = _local15; }; _local15++; }; _local10 = _arg1.m_R; var _local16:Number = (_arg1.m_position.x + ((_local10.col1.x * _local4[_arg2].x) + (_local10.col2.x * _local4[_arg2].y))); var _local17:Number = (_arg1.m_position.y + ((_local10.col1.y * _local4[_arg2].x) + (_local10.col2.y * _local4[_arg2].y))); _local10 = _arg3.m_R; var _local18:Number = (_arg3.m_position.x + ((_local10.col1.x * _local6[_local13].x) + (_local10.col2.x * _local6[_local13].y))); var _local19:Number = (_arg3.m_position.y + ((_local10.col1.y * _local6[_local13].x) + (_local10.col2.y * _local6[_local13].y))); _local18 = (_local18 - _local16); _local19 = (_local19 - _local17); var _local20:Number = ((_local18 * _local7) + (_local19 * _local8)); return (_local20); } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolyShape, _arg3:b2PolyShape, _arg4:Boolean):Number{ var _local18:int; var _local19:Number; var _local20:int; var _local21:Number; var _local5:int = _arg2.m_vertexCount; var _local6:Number = (_arg3.m_position.x - _arg2.m_position.x); var _local7:Number = (_arg3.m_position.y - _arg2.m_position.y); var _local8:Number = ((_local6 * _arg2.m_R.col1.x) + (_local7 * _arg2.m_R.col1.y)); var _local9:Number = ((_local6 * _arg2.m_R.col2.x) + (_local7 * _arg2.m_R.col2.y)); var _local10:int; var _local11:Number = -(Number.MAX_VALUE); var _local12:int; while (_local12 < _local5) { _local21 = ((_arg2.m_normals[_local12].x * _local8) + (_arg2.m_normals[_local12].y * _local9)); if (_local21 > _local11){ _local11 = _local21; _local10 = _local12; }; _local12++; }; var _local13:Number = EdgeSeparation(_arg2, _local10, _arg3); if ((((_local13 > 0)) && ((_arg4 == false)))){ return (_local13); }; var _local14:int = (((_local10 - 1) >= 0)) ? (_local10 - 1) : (_local5 - 1); var _local15:Number = EdgeSeparation(_arg2, _local14, _arg3); if ((((_local15 > 0)) && ((_arg4 == false)))){ return (_local15); }; var _local16:int = (((_local10 + 1) < _local5)) ? (_local10 + 1) : 0; var _local17:Number = EdgeSeparation(_arg2, _local16, _arg3); if ((((_local17 > 0)) && ((_arg4 == false)))){ return (_local17); }; if ((((_local15 > _local13)) && ((_local15 > _local17)))){ _local20 = -1; _local18 = _local14; _local19 = _local15; } else { if (_local17 > _local13){ _local20 = 1; _local18 = _local16; _local19 = _local17; } else { _arg1[0] = _local10; return (_local13); }; }; while (true) { if (_local20 == -1){ _local10 = (((_local18 - 1) >= 0)) ? (_local18 - 1) : (_local5 - 1); } else { _local10 = (((_local18 + 1) < _local5)) ? (_local18 + 1) : 0; }; _local13 = EdgeSeparation(_arg2, _local10, _arg3); if ((((_local13 > 0)) && ((_arg4 == false)))){ return (_local13); }; if (_local13 > _local19){ _local18 = _local10; _local19 = _local13; } else { break; }; }; _arg1[0] = _local18; return (_local19); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolyShape, _arg3:int, _arg4:b2PolyShape):void{ var _local21:int; var _local22:int; var _local25:ClipVertex; var _local26:int; var _local27:int; var _local28:Number; var _local29:Number; var _local30:Number; var _local5:int = _arg2.m_vertexCount; var _local6:Array = _arg2.m_vertices; var _local7:int = _arg4.m_vertexCount; var _local8:Array = _arg4.m_vertices; var _local9:int = _arg3; var _local10:int = (((_arg3 + 1) == _local5)) ? 0 : (_arg3 + 1); var _local11:b2Vec2 = _local6[_local10]; var _local12:Number = _local11.x; var _local13:Number = _local11.y; _local11 = _local6[_local9]; _local12 = (_local12 - _local11.x); _local13 = (_local13 - _local11.y); var _local14:Number = _local12; _local12 = _local13; _local13 = -(_local14); var _local15:Number = (1 / Math.sqrt(((_local12 * _local12) + (_local13 * _local13)))); _local12 = (_local12 * _local15); _local13 = (_local13 * _local15); var _local16:Number = _local12; var _local17:Number = _local13; _local14 = _local16; var _local18:b2Mat22 = _arg2.m_R; _local16 = ((_local18.col1.x * _local14) + (_local18.col2.x * _local17)); _local17 = ((_local18.col1.y * _local14) + (_local18.col2.y * _local17)); var _local19:Number = _local16; var _local20:Number = _local17; _local18 = _arg4.m_R; _local14 = ((_local19 * _local18.col1.x) + (_local20 * _local18.col1.y)); _local20 = ((_local19 * _local18.col2.x) + (_local20 * _local18.col2.y)); _local19 = _local14; var _local23:Number = Number.MAX_VALUE; var _local24:int; while (_local24 < _local7) { _local26 = _local24; _local27 = (((_local24 + 1) < _local7)) ? (_local24 + 1) : 0; _local11 = _local8[_local27]; _local28 = _local11.x; _local29 = _local11.y; _local11 = _local8[_local26]; _local28 = (_local28 - _local11.x); _local29 = (_local29 - _local11.y); _local14 = _local28; _local28 = _local29; _local29 = -(_local14); _local15 = (1 / Math.sqrt(((_local28 * _local28) + (_local29 * _local29)))); _local28 = (_local28 * _local15); _local29 = (_local29 * _local15); _local30 = ((_local28 * _local19) + (_local29 * _local20)); if (_local30 < _local23){ _local23 = _local30; _local21 = _local26; _local22 = _local27; }; _local24++; }; _local25 = _arg1[0]; _local11 = _local25.v; _local11.SetV(_local8[_local21]); _local11.MulM(_arg4.m_R); _local11.Add(_arg4.m_position); _local25.id.features.referenceFace = _arg3; _local25.id.features.incidentEdge = _local21; _local25.id.features.incidentVertex = _local21; _local25 = _arg1[1]; _local11 = _local25.v; _local11.SetV(_local8[_local22]); _local11.MulM(_arg4.m_R); _local11.Add(_arg4.m_position); _local25.id.features.referenceFace = _arg3; _local25.id.features.incidentEdge = _local21; _local25.id.features.incidentVertex = _local22; } public static function b2CollidePoly(_arg1:b2Manifold, _arg2:b2PolyShape, _arg3:b2PolyShape, _arg4:Boolean):void{ var _local11:b2PolyShape; var _local12:b2PolyShape; var _local13:int; var _local14:int; var _local40:int; var _local43:b2Vec2; var _local44:Number; var _local45:b2ContactPoint; _arg1.pointCount = 0; var _local5:int; var _local6:Array = [_local5]; var _local7:Number = FindMaxSeparation(_local6, _arg2, _arg3, _arg4); _local5 = _local6[0]; if ((((_local7 > 0)) && ((_arg4 == false)))){ return; }; var _local8:int; var _local9:Array = [_local8]; var _local10:Number = FindMaxSeparation(_local9, _arg3, _arg2, _arg4); _local8 = _local9[0]; if ((((_local10 > 0)) && ((_arg4 == false)))){ return; }; var _local15:Number = 0.98; var _local16:Number = 0.001; if (_local10 > ((_local15 * _local7) + _local16)){ _local11 = _arg3; _local12 = _arg2; _local13 = _local8; _local14 = 1; } else { _local11 = _arg2; _local12 = _arg3; _local13 = _local5; _local14 = 0; }; var _local17:Array = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local17, _local11, _local13, _local12); var _local18:int = _local11.m_vertexCount; var _local19:Array = _local11.m_vertices; var _local20:b2Vec2 = _local19[_local13]; var _local21:b2Vec2 = (((_local13 + 1) < _local18)) ? _local19[(_local13 + 1)] : _local19[0]; var _local22:Number = (_local21.x - _local20.x); var _local23:Number = (_local21.y - _local20.y); var _local24:Number = (_local21.x - _local20.x); var _local25:Number = (_local21.y - _local20.y); var _local26:Number = _local24; var _local27:b2Mat22 = _local11.m_R; _local24 = ((_local27.col1.x * _local26) + (_local27.col2.x * _local25)); _local25 = ((_local27.col1.y * _local26) + (_local27.col2.y * _local25)); var _local28:Number = (1 / Math.sqrt(((_local24 * _local24) + (_local25 * _local25)))); _local24 = (_local24 * _local28); _local25 = (_local25 * _local28); var _local29:Number = _local24; var _local30:Number = _local25; _local26 = _local29; _local29 = _local30; _local30 = -(_local26); var _local31:Number = _local20.x; var _local32:Number = _local20.y; _local26 = _local31; _local27 = _local11.m_R; _local31 = ((_local27.col1.x * _local26) + (_local27.col2.x * _local32)); _local32 = ((_local27.col1.y * _local26) + (_local27.col2.y * _local32)); _local31 = (_local31 + _local11.m_position.x); _local32 = (_local32 + _local11.m_position.y); var _local33:Number = _local21.x; var _local34:Number = _local21.y; _local26 = _local33; _local27 = _local11.m_R; _local33 = ((_local27.col1.x * _local26) + (_local27.col2.x * _local34)); _local34 = ((_local27.col1.y * _local26) + (_local27.col2.y * _local34)); _local33 = (_local33 + _local11.m_position.x); _local34 = (_local34 + _local11.m_position.y); var _local35:Number = ((_local29 * _local31) + (_local30 * _local32)); var _local36:Number = -(((_local24 * _local31) + (_local25 * _local32))); var _local37:Number = ((_local24 * _local33) + (_local25 * _local34)); var _local38:Array = [new ClipVertex(), new ClipVertex()]; var _local39:Array = [new ClipVertex(), new ClipVertex()]; b2CollidePolyTempVec.Set(-(_local24), -(_local25)); _local40 = ClipSegmentToLine(_local38, _local17, b2CollidePolyTempVec, _local36); if (_local40 < 2){ return; }; b2CollidePolyTempVec.Set(_local24, _local25); _local40 = ClipSegmentToLine(_local39, _local38, b2CollidePolyTempVec, _local37); if (_local40 < 2){ return; }; if (_local14){ _arg1.normal.Set(-(_local29), -(_local30)); } else { _arg1.normal.Set(_local29, _local30); }; var _local41:int; var _local42:int; while (_local42 < b2Settings.b2_maxManifoldPoints) { _local43 = _local39[_local42].v; _local44 = (((_local29 * _local43.x) + (_local30 * _local43.y)) - _local35); if ((((_local44 <= 0)) || ((_arg4 == true)))){ _local45 = _arg1.points[_local41]; _local45.separation = _local44; _local45.position.SetV(_local39[_local42].v); _local45.id.Set(_local39[_local42].id); _local45.id.features.flip = _local14; _local41++; }; _local42++; }; _arg1.pointCount = _local41; } public static function b2CollideCircle(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2CircleShape, _arg4:Boolean):void{ var _local9:Number; var _local11:Number; var _local12:Number; _arg1.pointCount = 0; var _local5:Number = (_arg3.m_position.x - _arg2.m_position.x); var _local6:Number = (_arg3.m_position.y - _arg2.m_position.y); var _local7:Number = ((_local5 * _local5) + (_local6 * _local6)); var _local8:Number = (_arg2.m_radius + _arg3.m_radius); if ((((_local7 > (_local8 * _local8))) && ((_arg4 == false)))){ return; }; if (_local7 < Number.MIN_VALUE){ _local9 = -(_local8); _arg1.normal.Set(0, 1); } else { _local11 = Math.sqrt(_local7); _local9 = (_local11 - _local8); _local12 = (1 / _local11); _arg1.normal.x = (_local12 * _local5); _arg1.normal.y = (_local12 * _local6); }; _arg1.pointCount = 1; var _local10:b2ContactPoint = _arg1.points[0]; _local10.id.key = 0; _local10.separation = _local9; _local10.position.x = (_arg3.m_position.x - (_arg3.m_radius * _arg1.normal.x)); _local10.position.y = (_arg3.m_position.y - (_arg3.m_radius * _arg1.normal.y)); } public static function b2CollidePolyAndCircle(_arg1:b2Manifold, _arg2:b2PolyShape, _arg3:b2CircleShape, _arg4:Boolean):void{ var _local5:b2ContactPoint; var _local6:Number; var _local7:Number; var _local12:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:b2Vec2; _arg1.pointCount = 0; var _local8:Number = (_arg3.m_position.x - _arg2.m_position.x); var _local9:Number = (_arg3.m_position.y - _arg2.m_position.y); var _local10:b2Mat22 = _arg2.m_R; var _local11:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); _local9 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = _local11; var _local13:int; var _local14:Number = -(Number.MAX_VALUE); var _local15:Number = _arg3.m_radius; var _local16:int; while (_local16 < _arg2.m_vertexCount) { _local25 = ((_arg2.m_normals[_local16].x * (_local8 - _arg2.m_vertices[_local16].x)) + (_arg2.m_normals[_local16].y * (_local9 - _arg2.m_vertices[_local16].y))); if (_local25 > _local15){ return; }; if (_local25 > _local14){ _local14 = _local25; _local13 = _local16; }; _local16++; }; if (_local14 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local26 = _arg2.m_normals[_local13]; _arg1.normal.x = ((_local10.col1.x * _local26.x) + (_local10.col2.x * _local26.y)); _arg1.normal.y = ((_local10.col1.y * _local26.x) + (_local10.col2.y * _local26.y)); _local5 = _arg1.points[0]; _local5.id.features.incidentEdge = _local13; _local5.id.features.incidentVertex = b2_nullFeature; _local5.id.features.referenceFace = b2_nullFeature; _local5.id.features.flip = 0; _local5.position.x = (_arg3.m_position.x - (_local15 * _arg1.normal.x)); _local5.position.y = (_arg3.m_position.y - (_local15 * _arg1.normal.y)); _local5.separation = (_local14 - _local15); return; }; var _local17:int = _local13; var _local18:int = (((_local17 + 1) < _arg2.m_vertexCount)) ? (_local17 + 1) : 0; var _local19:Number = (_arg2.m_vertices[_local18].x - _arg2.m_vertices[_local17].x); var _local20:Number = (_arg2.m_vertices[_local18].y - _arg2.m_vertices[_local17].y); var _local21:Number = Math.sqrt(((_local19 * _local19) + (_local20 * _local20))); _local19 = (_local19 / _local21); _local20 = (_local20 / _local21); if (_local21 < Number.MIN_VALUE){ _local6 = (_local8 - _arg2.m_vertices[_local17].x); _local7 = (_local9 - _arg2.m_vertices[_local17].y); _local12 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); _local6 = (_local6 / _local12); _local7 = (_local7 / _local12); if (_local12 > _local15){ return; }; _arg1.pointCount = 1; _arg1.normal.Set(((_local10.col1.x * _local6) + (_local10.col2.x * _local7)), ((_local10.col1.y * _local6) + (_local10.col2.y * _local7))); _local5 = _arg1.points[0]; _local5.id.features.incidentEdge = b2_nullFeature; _local5.id.features.incidentVertex = _local17; _local5.id.features.referenceFace = b2_nullFeature; _local5.id.features.flip = 0; _local5.position.x = (_arg3.m_position.x - (_local15 * _arg1.normal.x)); _local5.position.y = (_arg3.m_position.y - (_local15 * _arg1.normal.y)); _local5.separation = (_local12 - _local15); return; }; var _local22:Number = (((_local8 - _arg2.m_vertices[_local17].x) * _local19) + ((_local9 - _arg2.m_vertices[_local17].y) * _local20)); _local5 = _arg1.points[0]; _local5.id.features.incidentEdge = b2_nullFeature; _local5.id.features.incidentVertex = b2_nullFeature; _local5.id.features.referenceFace = b2_nullFeature; _local5.id.features.flip = 0; if (_local22 <= 0){ _local23 = _arg2.m_vertices[_local17].x; _local24 = _arg2.m_vertices[_local17].y; _local5.id.features.incidentVertex = _local17; } else { if (_local22 >= _local21){ _local23 = _arg2.m_vertices[_local18].x; _local24 = _arg2.m_vertices[_local18].y; _local5.id.features.incidentVertex = _local18; } else { _local23 = ((_local19 * _local22) + _arg2.m_vertices[_local17].x); _local24 = ((_local20 * _local22) + _arg2.m_vertices[_local17].y); _local5.id.features.incidentEdge = _local17; }; }; _local6 = (_local8 - _local23); _local7 = (_local9 - _local24); _local12 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); _local6 = (_local6 / _local12); _local7 = (_local7 / _local12); if (_local12 > _local15){ return; }; _arg1.pointCount = 1; _arg1.normal.Set(((_local10.col1.x * _local6) + (_local10.col2.x * _local7)), ((_local10.col1.y * _local6) + (_local10.col2.y * _local7))); _local5.position.x = (_arg3.m_position.x - (_local15 * _arg1.normal.x)); _local5.position.y = (_arg3.m_position.y - (_local15 * _arg1.normal.y)); _local5.separation = (_local12 - _local15); } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2 = _arg2.minVertex; var _local4:b2Vec2 = _arg1.maxVertex; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); _local3 = _arg1.minVertex; _local4 = _arg2.maxVertex; var _local7:Number = (_local3.x - _local4.x); var _local8:Number = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } } }//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var features:Features; public var _key:uint; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID = new b2ContactID(); _local1.key = key; return (_local1); } public function get key():uint{ return (_key); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceFace = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } } }//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ContactPoint { public var position:b2Vec2; public var separation:Number; public var normalImpulse:Number; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactPoint(){ position = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 17
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var points:Array; public var normal:b2Vec2; public var pointCount:int; public function b2Manifold(){ points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactPoint(); _local1++; }; normal = new b2Vec2(); } } }//package Box2D.Collision
Section 18
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 19
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { public class b2Pair { public var userData;// = null public var proxyId1:uint; public var proxyId2:uint; public var next:uint; public var status:uint; public static var b2_nullPair:uint = 0xFFFF; public static var b2_nullProxy:uint = 0xFFFF; public static var b2_tableCapacity:int = 8192; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairBuffered:uint = 1; public static var e_pairRemoved:uint = 2; public static var e_pairFinal:uint = 4; public function SetBuffered():void{ status = (status | e_pairBuffered); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } } }//package Box2D.Collision
Section 20
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairAdded(_arg1, _arg2){ return (null); } public function PairRemoved(_arg1, _arg2, _arg3):void{ } } }//package Box2D.Collision
Section 21
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_broadPhase:b2BroadPhase; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_freePair:uint; public var m_pairCount:int; public var m_pairBuffer:Array; public var m_pairBufferCount:int; public var m_hashTable:Array; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairBuffer[_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[(b2Settings.b2_maxPairs - 1)].next = b2Pair.b2_nullPair; m_pairCount = 0; } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2Pair = AddPair(_arg1, _arg2); if (_local3.IsBuffered() == false){ _local3.SetBuffered(); m_pairBuffer[m_pairBufferCount].proxyId1 = _local3.proxyId1; m_pairBuffer[m_pairBufferCount].proxyId2 = _local3.proxyId2; m_pairBufferCount++; }; _local3.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2Pair = Find(_arg1, _arg2); if (_local3 == null){ return; }; if (_local3.IsBuffered() == false){ _local3.SetBuffered(); m_pairBuffer[m_pairBufferCount].proxyId1 = _local3.proxyId1; m_pairBuffer[m_pairBufferCount].proxyId2 = _local3.proxyId2; m_pairBufferCount++; }; _local3.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } public function Commit():void{ var _local1:int; var _local4:b2Pair; var _local5:b2Proxy; var _local6:b2Proxy; var _local2:int; var _local3:Array = m_broadPhase.m_proxyPool; _local1 = 0; while (_local1 < m_pairBufferCount) { _local4 = Find(m_pairBuffer[_local1].proxyId1, m_pairBuffer[_local1].proxyId2); _local4.ClearBuffered(); _local5 = _local3[_local4.proxyId1]; _local6 = _local3[_local4.proxyId2]; if (_local4.IsRemoved()){ if (_local4.IsFinal() == true){ m_callback.PairRemoved(_local5.userData, _local6.userData, _local4.userData); }; m_pairBuffer[_local2].proxyId1 = _local4.proxyId1; m_pairBuffer[_local2].proxyId2 = _local4.proxyId2; _local2++; } else { if (_local4.IsFinal() == false){ _local4.userData = m_callback.PairAdded(_local5.userData, _local6.userData); _local4.SetFinal(); }; }; _local1++; }; _local1 = 0; while (_local1 < _local2) { RemovePair(m_pairBuffer[_local1].proxyId1, m_pairBuffer[_local1].proxyId2); _local1++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } private function AddPair(_arg1:uint, _arg2:uint):b2Pair{ var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local4 = FindHash(_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; var _local5:uint = m_freePair; _local4 = m_pairs[_local5]; m_freePair = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function RemovePair(_arg1:uint, _arg2:uint){ var _local6:uint; var _local7:uint; var _local8:b2Pair; var _local9:*; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local4:uint = m_hashTable[_local3]; var _local5:b2Pair; while (_local4 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local4], _arg1, _arg2)){ _local7 = _local4; if (_local5){ _local5.next = m_pairs[_local4].next; } else { m_hashTable[_local3] = m_pairs[_local4].next; }; _local8 = m_pairs[_local7]; _local9 = _local8.userData; _local8.next = m_freePair; _local8.proxyId1 = b2Pair.b2_nullProxy; _local8.proxyId2 = b2Pair.b2_nullProxy; _local8.userData = null; _local8.status = 0; m_freePair = _local7; m_pairCount--; return (_local9); } else { _local5 = m_pairs[_local4]; _local4 = _local5.next; }; }; return (null); } private function Find(_arg1:uint, _arg2:uint):b2Pair{ var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return (FindHash(_arg1, _arg2, _local3)); } private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:uint = m_hashTable[_arg3]; while (((!((_local4 == b2Pair.b2_nullPair))) && ((Equals(m_pairs[_local4], _arg1, _arg2) == false)))) { _local4 = m_pairs[_local4].next; }; if (_local4 == b2Pair.b2_nullPair){ return (null); }; return (m_pairs[_local4]); } private function ValidateBuffer():void{ } private function ValidateTable():void{ } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } } }//package Box2D.Collision
Section 22
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var lowerBounds:Array; public var upperBounds:Array; public var overlapCount:uint; public var timeStamp:uint; public var userData;// = null public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } } }//package Box2D.Collision
Section 23
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var v:b2Vec2; public var id:b2ContactID; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 24
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceFace:int; public var _incidentEdge:int; public var _incidentVertex:int; public var _flip:int; public var _m_id:b2ContactID; public function set referenceFace(_arg1:int):void{ _referenceFace = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceFace & 0xFF)); } public function get referenceFace():int{ return (_referenceFace); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } public function get incidentEdge():int{ return (_incidentEdge); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function get flip():int{ return (_flip); } } }//package Box2D.Collision
Section 25
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function Set(_arg1:Number):void{ var _local2:Number; _local2 = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local4:Number; var _local6:Number; _local2 = col1.x; var _local3:Number = col2.x; _local4 = col1.y; var _local5:Number = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } public function Abs():void{ col1.Abs(); col2.Abs(); } } }//package Box2D.Common.Math
Section 26
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:* = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } } }//package Box2D.Common.Math
Section 27
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var x:Number; public var y:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function SetZero():void{ x = 0; y = 0; } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function MulM(_arg1:b2Mat22):void{ var _local2:Number = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function CrossVF(_arg1:Number):void{ var _local2:Number = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function CrossFV(_arg1:Number):void{ var _local2:Number = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function Abs():void{ x = Math.abs(x); y = Math.abs(y); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function Normalize():Number{ var _local1:Number = Length(); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 28
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const USHRT_MAX:int = 0xFFFF; public static const b2_pi:Number = 3.14159265358979; public static const b2_massUnitsPerKilogram:Number = 1; public static const b2_timeUnitsPerSecond:Number = 1; public static const b2_lengthUnitsPerMeter:Number = 30; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxShapesPerBody:int = 64; public static const b2_maxPolyVertices:int = 8; public static const b2_maxProxies:int = 0x0400; public static const b2_maxPairs:int = 8192; public static const b2_linearSlop:Number = 0.15; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_velocityThreshold:Number = 30; public static const b2_maxLinearCorrection:Number = 6; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_timeToSleep:Number = 0.5; public static const b2_linearSleepTolerance:Number = 0.3; public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 29
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { public var m_manifold:Array; public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifold = [new b2Manifold()]; super(_arg1, _arg2); m_manifold[0].pointCount = 0; m_manifold[0].points[0].normalImpulse = 0; m_manifold[0].points[0].tangentImpulse = 0; } override public function Evaluate():void{ b2Collision.b2CollideCircle(m_manifold[0], (m_shape1 as b2CircleShape), (m_shape2 as b2CircleShape), false); if (m_manifold[0].pointCount > 0){ m_manifoldCount = 1; } else { m_manifoldCount = 0; }; } override public function GetManifolds():Array{ return (m_manifold); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 30
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Contact { public var m_flags:uint; public var m_prev:b2Contact; public var m_next:b2Contact; public var m_node1:b2ContactNode; public var m_node2:b2ContactNode; public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_manifoldCount:int; public var m_friction:Number; public var m_restitution:Number; public static var e_islandFlag:uint = 1; public static var e_destroyFlag:uint = 2; public static var s_registers:Array; public static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactNode(); m_node2 = new b2ContactNode(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function GetManifolds():Array{ return (null); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function GetNext():b2Contact{ return (m_next); } public function GetShape1():b2Shape{ return (m_shape1); } public function GetShape2():b2Shape{ return (m_shape2); } public function Evaluate():void{ } public static function AddType(_arg1, _arg2, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function InitializeRegisters():void{ var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polyShape, b2Shape.e_circleShape); AddType(b2PolyContact.Create, b2PolyContact.Destroy, b2Shape.e_polyShape, b2Shape.e_polyShape); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local7:b2Contact; var _local8:int; var _local9:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; var _local4:int = _arg1.m_type; var _local5:int = _arg2.m_type; var _local6:* = s_registers[_local4][_local5].createFcn; if (_local6){ if (s_registers[_local4][_local5].primary){ return (_local6(_arg1, _arg2, _arg3)); }; _local7 = _local6(_arg2, _arg1, _arg3); _local8 = 0; while (_local8 < _local7.GetManifoldCount()) { _local9 = _local7.GetManifolds()[_local8]; _local7.GetManifolds()[_local8].normal = _local9.normal.Negative(); _local8++; }; return (_local7); //unresolved jump }; return (null); } public static function Destroy(_arg1:b2Contact, _arg2):void{ if (_arg1.GetManifoldCount() > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; var _local3:int = _arg1.m_shape1.m_type; var _local4:int = _arg1.m_shape2.m_type; var _local5:* = s_registers[_local3][_local4].destroyFcn; _local5(_arg1, _arg2); } } }//package Box2D.Dynamics.Contacts
Section 31
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var normal:b2Vec2; public var manifold:b2Manifold; public var body1:b2Body; public var body2:b2Body; public var friction:Number; public var restitution:Number; public var pointCount:int; public function b2ContactConstraint(){ normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 32
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var positionImpulse:Number; public var normalMass:Number; public var tangentMass:Number; public var separation:Number; public var velocityBias:Number; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 33
//b2ContactNode (Box2D.Dynamics.Contacts.b2ContactNode) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactNode { public var other:b2Body; public var contact:b2Contact; public var prev:b2ContactNode; public var next:b2ContactNode; } }//package Box2D.Dynamics.Contacts
Section 34
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var createFcn; public var destroyFcn; public var primary:Boolean; } }//package Box2D.Dynamics.Contacts
Section 35
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { public var m_allocator; public var m_constraints:Array; public var m_constraintCount:int; public function b2ContactSolver(_arg1:Array, _arg2:int, _arg3){ var _local4:int; var _local5:b2Vec2; var _local6:b2Mat22; var _local8:b2Contact; var _local9:b2Body; var _local10:b2Body; var _local11:int; var _local12:Array; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:int; var _local22:b2Manifold; var _local23:Number; var _local24:Number; var _local25:b2ContactConstraint; var _local26:uint; var _local27:b2ContactPoint; var _local28:b2ContactConstraintPoint; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; m_constraints = new Array(); super(); m_allocator = _arg3; m_constraintCount = 0; _local4 = 0; while (_local4 < _arg2) { m_constraintCount = (m_constraintCount + _arg1[_local4].GetManifoldCount()); _local4++; }; _local4 = 0; while (_local4 < m_constraintCount) { m_constraints[_local4] = new b2ContactConstraint(); _local4++; }; var _local7:int; _local4 = 0; while (_local4 < _arg2) { _local8 = _arg1[_local4]; _local9 = _local8.m_shape1.m_body; _local10 = _local8.m_shape2.m_body; _local11 = _local8.GetManifoldCount(); _local12 = _local8.GetManifolds(); _local13 = _local8.m_friction; _local14 = _local8.m_restitution; _local15 = _local9.m_linearVelocity.x; _local16 = _local9.m_linearVelocity.y; _local17 = _local10.m_linearVelocity.x; _local18 = _local10.m_linearVelocity.y; _local19 = _local9.m_angularVelocity; _local20 = _local10.m_angularVelocity; _local21 = 0; while (_local21 < _local11) { _local22 = _local12[_local21]; _local23 = _local22.normal.x; _local24 = _local22.normal.y; _local25 = m_constraints[_local7]; _local25.body1 = _local9; _local25.body2 = _local10; _local25.manifold = _local22; _local25.normal.x = _local23; _local25.normal.y = _local24; _local25.pointCount = _local22.pointCount; _local25.friction = _local13; _local25.restitution = _local14; _local26 = 0; while (_local26 < _local25.pointCount) { _local27 = _local22.points[_local26]; _local28 = _local25.points[_local26]; _local28.normalImpulse = _local27.normalImpulse; _local28.tangentImpulse = _local27.tangentImpulse; _local28.separation = _local27.separation; _local29 = (_local27.position.x - _local9.m_position.x); _local30 = (_local27.position.y - _local9.m_position.y); _local31 = (_local27.position.x - _local10.m_position.x); _local32 = (_local27.position.y - _local10.m_position.y); _local5 = _local28.localAnchor1; _local6 = _local9.m_R; _local5.x = ((_local29 * _local6.col1.x) + (_local30 * _local6.col1.y)); _local5.y = ((_local29 * _local6.col2.x) + (_local30 * _local6.col2.y)); _local5 = _local28.localAnchor2; _local6 = _local10.m_R; _local5.x = ((_local31 * _local6.col1.x) + (_local32 * _local6.col1.y)); _local5.y = ((_local31 * _local6.col2.x) + (_local32 * _local6.col2.y)); _local33 = ((_local29 * _local29) + (_local30 * _local30)); _local34 = ((_local31 * _local31) + (_local32 * _local32)); _local35 = ((_local29 * _local23) + (_local30 * _local24)); _local36 = ((_local31 * _local23) + (_local32 * _local24)); _local37 = (_local9.m_invMass + _local10.m_invMass); _local37 = (_local37 + ((_local9.m_invI * (_local33 - (_local35 * _local35))) + (_local10.m_invI * (_local34 - (_local36 * _local36))))); _local28.normalMass = (1 / _local37); _local38 = _local24; _local39 = -(_local23); _local40 = ((_local29 * _local38) + (_local30 * _local39)); _local41 = ((_local31 * _local38) + (_local32 * _local39)); _local42 = (_local9.m_invMass + _local10.m_invMass); _local42 = (_local42 + ((_local9.m_invI * (_local33 - (_local40 * _local40))) + (_local10.m_invI * (_local34 - (_local41 * _local41))))); _local28.tangentMass = (1 / _local42); _local28.velocityBias = 0; if (_local28.separation > 0){ _local28.velocityBias = (-60 * _local28.separation); }; _local43 = (((_local17 + (-(_local20) * _local32)) - _local15) - (-(_local19) * _local30)); _local44 = (((_local18 + (_local20 * _local31)) - _local16) - (_local19 * _local29)); _local45 = ((_local25.normal.x * _local43) + (_local25.normal.y * _local44)); if (_local45 < -(b2Settings.b2_velocityThreshold)){ _local28.velocityBias = (_local28.velocityBias + (-(_local25.restitution) * _local45)); }; _local26++; }; _local7++; _local21++; }; _local4++; }; } public function PreSolve():void{ var _local1:b2Vec2; var _local2:b2Vec2; var _local3:b2Mat22; var _local5:b2ContactConstraint; var _local6:b2Body; var _local7:b2Body; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:int; var _local17:int; var _local18:b2ContactConstraintPoint; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2ContactConstraintPoint; var _local4:int; while (_local4 < m_constraintCount) { _local5 = m_constraints[_local4]; _local6 = _local5.body1; _local7 = _local5.body2; _local8 = _local6.m_invMass; _local9 = _local6.m_invI; _local10 = _local7.m_invMass; _local11 = _local7.m_invI; _local12 = _local5.normal.x; _local13 = _local5.normal.y; _local14 = _local13; _local15 = -(_local12); if (b2World.s_enableWarmStarting){ _local17 = _local5.pointCount; _local16 = 0; while (_local16 < _local17) { _local18 = _local5.points[_local16]; _local19 = ((_local18.normalImpulse * _local12) + (_local18.tangentImpulse * _local14)); _local20 = ((_local18.normalImpulse * _local13) + (_local18.tangentImpulse * _local15)); _local3 = _local6.m_R; _local1 = _local18.localAnchor1; _local21 = ((_local3.col1.x * _local1.x) + (_local3.col2.x * _local1.y)); _local22 = ((_local3.col1.y * _local1.x) + (_local3.col2.y * _local1.y)); _local3 = _local7.m_R; _local1 = _local18.localAnchor2; _local23 = ((_local3.col1.x * _local1.x) + (_local3.col2.x * _local1.y)); _local24 = ((_local3.col1.y * _local1.x) + (_local3.col2.y * _local1.y)); _local6.m_angularVelocity = (_local6.m_angularVelocity - (_local9 * ((_local21 * _local20) - (_local22 * _local19)))); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x - (_local8 * _local19)); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y - (_local8 * _local20)); _local7.m_angularVelocity = (_local7.m_angularVelocity + (_local11 * ((_local23 * _local20) - (_local24 * _local19)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x + (_local10 * _local19)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y + (_local10 * _local20)); _local18.positionImpulse = 0; _local16++; }; } else { _local17 = _local5.pointCount; _local16 = 0; while (_local16 < _local17) { _local25 = _local5.points[_local16]; _local25.normalImpulse = 0; _local25.tangentImpulse = 0; _local25.positionImpulse = 0; _local16++; }; }; _local4++; }; } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:b2Mat22; var _local14:b2Vec2; var _local16:b2ContactConstraint; var _local17:b2Body; var _local18:b2Body; var _local19:Number; var _local20:b2Vec2; var _local21:Number; var _local22:b2Vec2; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:int; var _local32:Number; var _local33:Number; var _local34:Number; var _local15:int; while (_local15 < m_constraintCount) { _local16 = m_constraints[_local15]; _local17 = _local16.body1; _local18 = _local16.body2; _local19 = _local17.m_angularVelocity; _local20 = _local17.m_linearVelocity; _local21 = _local18.m_angularVelocity; _local22 = _local18.m_linearVelocity; _local23 = _local17.m_invMass; _local24 = _local17.m_invI; _local25 = _local18.m_invMass; _local26 = _local18.m_invI; _local27 = _local16.normal.x; _local28 = _local16.normal.y; _local29 = _local28; _local30 = -(_local27); _local31 = _local16.pointCount; _local1 = 0; while (_local1 < _local31) { _local2 = _local16.points[_local1]; _local13 = _local17.m_R; _local14 = _local2.localAnchor1; _local3 = ((_local13.col1.x * _local14.x) + (_local13.col2.x * _local14.y)); _local4 = ((_local13.col1.y * _local14.x) + (_local13.col2.y * _local14.y)); _local13 = _local18.m_R; _local14 = _local2.localAnchor2; _local5 = ((_local13.col1.x * _local14.x) + (_local13.col2.x * _local14.y)); _local6 = ((_local13.col1.y * _local14.x) + (_local13.col2.y * _local14.y)); _local7 = (((_local22.x + (-(_local21) * _local6)) - _local20.x) - (-(_local19) * _local4)); _local8 = (((_local22.y + (_local21 * _local5)) - _local20.y) - (_local19 * _local3)); _local32 = ((_local7 * _local27) + (_local8 * _local28)); _local9 = (-(_local2.normalMass) * (_local32 - _local2.velocityBias)); _local10 = b2Math.b2Max((_local2.normalImpulse + _local9), 0); _local9 = (_local10 - _local2.normalImpulse); _local11 = (_local9 * _local27); _local12 = (_local9 * _local28); _local20.x = (_local20.x - (_local23 * _local11)); _local20.y = (_local20.y - (_local23 * _local12)); _local19 = (_local19 - (_local24 * ((_local3 * _local12) - (_local4 * _local11)))); _local22.x = (_local22.x + (_local25 * _local11)); _local22.y = (_local22.y + (_local25 * _local12)); _local21 = (_local21 + (_local26 * ((_local5 * _local12) - (_local6 * _local11)))); _local2.normalImpulse = _local10; _local7 = (((_local22.x + (-(_local21) * _local6)) - _local20.x) - (-(_local19) * _local4)); _local8 = (((_local22.y + (_local21 * _local5)) - _local20.y) - (_local19 * _local3)); _local33 = ((_local7 * _local29) + (_local8 * _local30)); _local9 = (_local2.tangentMass * -(_local33)); _local34 = (_local16.friction * _local2.normalImpulse); _local10 = b2Math.b2Clamp((_local2.tangentImpulse + _local9), -(_local34), _local34); _local9 = (_local10 - _local2.tangentImpulse); _local11 = (_local9 * _local29); _local12 = (_local9 * _local30); _local20.x = (_local20.x - (_local23 * _local11)); _local20.y = (_local20.y - (_local23 * _local12)); _local19 = (_local19 - (_local24 * ((_local3 * _local12) - (_local4 * _local11)))); _local22.x = (_local22.x + (_local25 * _local11)); _local22.y = (_local22.y + (_local25 * _local12)); _local21 = (_local21 + (_local26 * ((_local5 * _local12) - (_local6 * _local11)))); _local2.tangentImpulse = _local10; _local1++; }; _local17.m_angularVelocity = _local19; _local18.m_angularVelocity = _local21; _local15++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local3:b2Mat22; var _local4:b2Vec2; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:int; var _local22:int; var _local23:b2ContactConstraintPoint; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local2:Number = 0; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_position; _local10 = _local7.m_rotation; _local11 = _local8.m_position; _local12 = _local8.m_rotation; _local13 = _local7.m_invMass; _local14 = _local7.m_invI; _local15 = _local8.m_invMass; _local16 = _local8.m_invI; _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local18; _local20 = -(_local17); _local21 = _local6.pointCount; _local22 = 0; while (_local22 < _local21) { _local23 = _local6.points[_local22]; _local3 = _local7.m_R; _local4 = _local23.localAnchor1; _local24 = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local25 = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local3 = _local8.m_R; _local4 = _local23.localAnchor2; _local26 = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local27 = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local28 = (_local9.x + _local24); _local29 = (_local9.y + _local25); _local30 = (_local11.x + _local26); _local31 = (_local11.y + _local27); _local32 = (_local30 - _local28); _local33 = (_local31 - _local29); _local34 = (((_local32 * _local17) + (_local33 * _local18)) + _local23.separation); _local2 = b2Math.b2Min(_local2, _local34); _local35 = (_arg1 * b2Math.b2Clamp((_local34 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local36 = (-(_local23.normalMass) * _local35); _local37 = _local23.positionImpulse; _local23.positionImpulse = b2Math.b2Max((_local37 + _local36), 0); _local36 = (_local23.positionImpulse - _local37); _local38 = (_local36 * _local17); _local39 = (_local36 * _local18); _local9.x = (_local9.x - (_local13 * _local38)); _local9.y = (_local9.y - (_local13 * _local39)); _local10 = (_local10 - (_local14 * ((_local24 * _local39) - (_local25 * _local38)))); _local7.m_R.Set(_local10); _local11.x = (_local11.x + (_local15 * _local38)); _local11.y = (_local11.y + (_local15 * _local39)); _local12 = (_local12 + (_local16 * ((_local26 * _local39) - (_local27 * _local38)))); _local8.m_R.Set(_local12); _local22++; }; _local7.m_rotation = _local10; _local8.m_rotation = _local12; _local5++; }; return ((_local2 >= -(b2Settings.b2_linearSlop))); } public function PostSolve():void{ var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ContactPoint; var _local6:b2ContactConstraintPoint; var _local1:int; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 36
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { public class b2NullContact extends b2Contact { public function b2NullContact():void{ } override public function Evaluate():void{ } override public function GetManifolds():Array{ return (null); } } }//package Box2D.Dynamics.Contacts
Section 37
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { public var m_manifold:Array; public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifold = [new b2Manifold()]; super(_arg1, _arg2); b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polyShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold[0].pointCount = 0; m_manifold[0].points[0].normalImpulse = 0; m_manifold[0].points[0].tangentImpulse = 0; } override public function Evaluate():void{ b2Collision.b2CollidePolyAndCircle(m_manifold[0], (m_shape1 as b2PolyShape), (m_shape2 as b2CircleShape), false); if (m_manifold[0].pointCount > 0){ m_manifoldCount = 1; } else { m_manifoldCount = 0; }; } override public function GetManifolds():Array{ return (m_manifold); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 38
//b2PolyContact (Box2D.Dynamics.Contacts.b2PolyContact) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyContact extends b2Contact { private var m0:b2Manifold; public var m_manifold:Array; public function b2PolyContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifold = [new b2Manifold()]; super(_arg1, _arg2); m_manifold[0].pointCount = 0; } override public function Evaluate():void{ var _local4:b2ContactPoint; var _local5:b2ContactPoint; var _local6:Array; var _local7:int; var _local8:b2ContactPoint; var _local9:uint; var _local10:int; var _local11:b2ContactPoint; var _local12:b2ContactID; var _local1:b2Manifold = m_manifold[0]; var _local2:Array = m0.points; var _local3:int; while (_local3 < _local1.pointCount) { _local4 = _local2[_local3]; _local5 = _local1.points[_local3]; _local4.normalImpulse = _local5.normalImpulse; _local4.tangentImpulse = _local5.tangentImpulse; _local4.id = _local5.id.Copy(); _local3++; }; m0.pointCount = _local1.pointCount; b2Collision.b2CollidePoly(_local1, (m_shape1 as b2PolyShape), (m_shape2 as b2PolyShape), false); if (_local1.pointCount > 0){ _local6 = [false, false]; _local7 = 0; while (_local7 < _local1.pointCount) { _local8 = _local1.points[_local7]; _local8.normalImpulse = 0; _local8.tangentImpulse = 0; _local9 = _local8.id.key; _local10 = 0; while (_local10 < m0.pointCount) { if (_local6[_local10] == true){ } else { _local11 = m0.points[_local10]; _local12 = _local11.id; if (_local12.key == _local9){ _local6[_local10] = true; _local8.normalImpulse = _local11.normalImpulse; _local8.tangentImpulse = _local11.tangentImpulse; break; }; }; _local10++; }; _local7++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; } override public function GetManifolds():Array{ return (m_manifold); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyContact(_arg1, _arg2)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 39
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_u:b2Vec2; public var m_impulse:Number; public var m_mass:Number; public var m_length:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); _local2 = m_body1.m_R; _local3 = (_arg1.anchorPoint1.x - m_body1.m_position.x); _local4 = (_arg1.anchorPoint1.y - m_body1.m_position.y); m_localAnchor1.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor1.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); _local2 = m_body2.m_R; _local3 = (_arg1.anchorPoint2.x - m_body2.m_position.x); _local4 = (_arg1.anchorPoint2.y - m_body2.m_position.y); m_localAnchor2.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor2.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); _local3 = (_arg1.anchorPoint2.x - _arg1.anchorPoint1.x); _local4 = (_arg1.anchorPoint2.y - _arg1.anchorPoint1.y); m_length = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); m_impulse = 0; } override public function PrepareVelocitySolver():void{ var _local1:b2Mat22; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local9:Number; var _local10:Number; _local1 = m_body1.m_R; _local2 = ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y)); _local3 = ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y)); _local1 = m_body2.m_R; _local4 = ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y)); _local5 = ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y)); m_u.x = (((m_body2.m_position.x + _local4) - m_body1.m_position.x) - _local2); m_u.y = (((m_body2.m_position.y + _local5) - m_body1.m_position.y) - _local3); var _local6:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local6 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local6)); } else { m_u.SetZero(); }; var _local7:Number = ((_local2 * m_u.y) - (_local3 * m_u.x)); var _local8:Number = ((_local4 * m_u.y) - (_local5 * m_u.x)); m_mass = (((m_body1.m_invMass + ((m_body1.m_invI * _local7) * _local7)) + m_body2.m_invMass) + ((m_body2.m_invI * _local8) * _local8)); m_mass = (1 / m_mass); if (b2World.s_enableWarmStarting){ _local9 = (m_impulse * m_u.x); _local10 = (m_impulse * m_u.y); m_body1.m_linearVelocity.x = (m_body1.m_linearVelocity.x - (m_body1.m_invMass * _local9)); m_body1.m_linearVelocity.y = (m_body1.m_linearVelocity.y - (m_body1.m_invMass * _local10)); m_body1.m_angularVelocity = (m_body1.m_angularVelocity - (m_body1.m_invI * ((_local2 * _local10) - (_local3 * _local9)))); m_body2.m_linearVelocity.x = (m_body2.m_linearVelocity.x + (m_body2.m_invMass * _local9)); m_body2.m_linearVelocity.y = (m_body2.m_linearVelocity.y + (m_body2.m_invMass * _local10)); m_body2.m_angularVelocity = (m_body2.m_angularVelocity + (m_body2.m_invI * ((_local4 * _local10) - (_local5 * _local9)))); } else { m_impulse = 0; }; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; _local2 = m_body1.m_R; var _local3:Number = ((_local2.col1.x * m_localAnchor1.x) + (_local2.col2.x * m_localAnchor1.y)); var _local4:Number = ((_local2.col1.y * m_localAnchor1.x) + (_local2.col2.y * m_localAnchor1.y)); _local2 = m_body2.m_R; var _local5:Number = ((_local2.col1.x * m_localAnchor2.x) + (_local2.col2.x * m_localAnchor2.y)); var _local6:Number = ((_local2.col1.y * m_localAnchor2.x) + (_local2.col2.y * m_localAnchor2.y)); var _local7:Number = (m_body1.m_linearVelocity.x + (-(m_body1.m_angularVelocity) * _local4)); var _local8:Number = (m_body1.m_linearVelocity.y + (m_body1.m_angularVelocity * _local3)); var _local9:Number = (m_body2.m_linearVelocity.x + (-(m_body2.m_angularVelocity) * _local6)); var _local10:Number = (m_body2.m_linearVelocity.y + (m_body2.m_angularVelocity * _local5)); var _local11:Number = ((m_u.x * (_local9 - _local7)) + (m_u.y * (_local10 - _local8))); var _local12:Number = (-(m_mass) * _local11); m_impulse = (m_impulse + _local12); var _local13:Number = (_local12 * m_u.x); var _local14:Number = (_local12 * m_u.y); m_body1.m_linearVelocity.x = (m_body1.m_linearVelocity.x - (m_body1.m_invMass * _local13)); m_body1.m_linearVelocity.y = (m_body1.m_linearVelocity.y - (m_body1.m_invMass * _local14)); m_body1.m_angularVelocity = (m_body1.m_angularVelocity - (m_body1.m_invI * ((_local3 * _local14) - (_local4 * _local13)))); m_body2.m_linearVelocity.x = (m_body2.m_linearVelocity.x + (m_body2.m_invMass * _local13)); m_body2.m_linearVelocity.y = (m_body2.m_linearVelocity.y + (m_body2.m_invMass * _local14)); m_body2.m_angularVelocity = (m_body2.m_angularVelocity + (m_body2.m_invI * ((_local5 * _local14) - (_local6 * _local13)))); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; _local1 = m_body1.m_R; var _local2:Number = ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y)); var _local3:Number = ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y)); _local1 = m_body2.m_R; var _local4:Number = ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y)); var _local5:Number = ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y)); var _local6:Number = (((m_body2.m_position.x + _local4) - m_body1.m_position.x) - _local2); var _local7:Number = (((m_body2.m_position.y + _local5) - m_body1.m_position.y) - _local3); var _local8:Number = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); _local6 = (_local6 / _local8); _local7 = (_local7 / _local8); var _local9:Number = (_local8 - m_length); _local9 = b2Math.b2Clamp(_local9, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local10:Number = (-(m_mass) * _local9); m_u.Set(_local6, _local7); var _local11:Number = (_local10 * m_u.x); var _local12:Number = (_local10 * m_u.y); m_body1.m_position.x = (m_body1.m_position.x - (m_body1.m_invMass * _local11)); m_body1.m_position.y = (m_body1.m_position.y - (m_body1.m_invMass * _local12)); m_body1.m_rotation = (m_body1.m_rotation - (m_body1.m_invI * ((_local2 * _local12) - (_local3 * _local11)))); m_body2.m_position.x = (m_body2.m_position.x + (m_body2.m_invMass * _local11)); m_body2.m_position.y = (m_body2.m_position.y + (m_body2.m_invMass * _local12)); m_body2.m_rotation = (m_body2.m_rotation + (m_body2.m_invI * ((_local4 * _local12) - (_local5 * _local11)))); m_body1.m_R.Set(m_body1.m_rotation); m_body2.m_R.Set(m_body2.m_rotation); return ((b2Math.b2Abs(_local9) < b2Settings.b2_linearSlop)); } override public function GetAnchor1():b2Vec2{ return (b2Math.AddVV(m_body1.m_position, b2Math.b2MulMV(m_body1.m_R, m_localAnchor1))); } override public function GetAnchor2():b2Vec2{ return (b2Math.AddVV(m_body2.m_position, b2Math.b2MulMV(m_body2.m_R, m_localAnchor2))); } override public function GetReactionForce(_arg1:Number):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(); _local2.SetV(m_u); _local2.Multiply((m_impulse * _arg1)); return (_local2); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } } }//package Box2D.Dynamics.Joints
Section 40
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2DistanceJointDef extends b2JointDef { public var anchorPoint1:b2Vec2; public var anchorPoint2:b2Vec2; public function b2DistanceJointDef(){ anchorPoint1 = new b2Vec2(); anchorPoint2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; } } }//package Box2D.Dynamics.Joints
Section 41
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_ground1:b2Body; public var m_ground2:b2Body; public var m_revolute1:b2RevoluteJoint; public var m_prismatic1:b2PrismaticJoint; public var m_revolute2:b2RevoluteJoint; public var m_prismatic2:b2PrismaticJoint; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_J:b2Jacobian; public var m_constant:Number; public var m_ratio:Number; public var m_mass:Number; public var m_impulse:Number; public function b2GearJoint(_arg1:b2GearJointDef){ var _local2:Number; var _local3:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_arg1.joint1.m_type == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local2 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local2 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_arg1.joint2.m_type == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local3 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local3 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local2 + (m_ratio * _local3)); m_impulse = 0; } override public function GetAnchor1():b2Vec2{ var _local1:b2Mat22 = m_body1.m_R; return (new b2Vec2((m_body1.m_position.x + ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y))), (m_body1.m_position.y + ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y))))); } override public function GetAnchor2():b2Vec2{ var _local1:b2Mat22 = m_body2.m_R; return (new b2Vec2((m_body2.m_position.x + ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y))), (m_body2.m_position.y + ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y))))); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2()); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } override public function PrepareVelocitySolver():void{ var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:b2Mat22; var _local10:b2Vec2; var _local11:Number; var _local1:b2Body = m_ground1; var _local2:b2Body = m_ground2; _local3 = m_body1; _local4 = m_body2; var _local12:Number = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local12 = (_local12 + _local3.m_invI); } else { _local9 = _local1.m_R; _local10 = m_prismatic1.m_localXAxis1; _local5 = ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y)); _local6 = ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y)); _local9 = _local3.m_R; _local7 = ((_local9.col1.x * m_localAnchor1.x) + (_local9.col2.x * m_localAnchor1.y)); _local8 = ((_local9.col1.y * m_localAnchor1.x) + (_local9.col2.y * m_localAnchor1.y)); _local11 = ((_local7 * _local6) - (_local8 * _local5)); m_J.linear1.Set(-(_local5), -(_local6)); m_J.angular1 = -(_local11); _local12 = (_local12 + (_local3.m_invMass + ((_local3.m_invI * _local11) * _local11))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local12 = (_local12 + ((m_ratio * m_ratio) * _local4.m_invI)); } else { _local9 = _local2.m_R; _local10 = m_prismatic2.m_localXAxis1; _local5 = ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y)); _local6 = ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y)); _local9 = _local4.m_R; _local7 = ((_local9.col1.x * m_localAnchor2.x) + (_local9.col2.x * m_localAnchor2.y)); _local8 = ((_local9.col1.y * m_localAnchor2.x) + (_local9.col2.y * m_localAnchor2.y)); _local11 = ((_local7 * _local6) - (_local8 * _local5)); m_J.linear2.Set((-(m_ratio) * _local5), (-(m_ratio) * _local6)); m_J.angular2 = (-(m_ratio) * _local11); _local12 = (_local12 + ((m_ratio * m_ratio) * (_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)))); }; m_mass = (1 / _local12); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * m_impulse) * m_J.linear1.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * m_impulse) * m_J.linear1.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * m_impulse) * m_J.angular1)); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * m_impulse) * m_J.linear2.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * m_impulse) * m_J.linear2.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * m_impulse) * m_J.angular2)); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local5:Number = (-(m_mass) * _local4); m_impulse = (m_impulse + _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local5) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local5) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local5) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local5) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local5) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local5) * m_J.angular2)); } override public function SolvePositionConstraints():Boolean{ var _local4:Number; var _local5:Number; var _local1:Number = 0; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; if (m_revolute1){ _local4 = m_revolute1.GetJointAngle(); } else { _local4 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local5 = m_revolute2.GetJointAngle(); } else { _local5 = m_prismatic2.GetJointTranslation(); }; var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5))); var _local7:Number = (-(m_mass) * _local6); _local2.m_position.x = (_local2.m_position.x + ((_local2.m_invMass * _local7) * m_J.linear1.x)); _local2.m_position.y = (_local2.m_position.y + ((_local2.m_invMass * _local7) * m_J.linear1.y)); _local2.m_rotation = (_local2.m_rotation + ((_local2.m_invI * _local7) * m_J.angular1)); _local3.m_position.x = (_local3.m_position.x + ((_local3.m_invMass * _local7) * m_J.linear2.x)); _local3.m_position.y = (_local3.m_position.y + ((_local3.m_invMass * _local7) * m_J.linear2.y)); _local3.m_rotation = (_local3.m_rotation + ((_local3.m_invI * _local7) * m_J.angular2)); _local2.m_R.Set(_local2.m_rotation); _local3.m_R.Set(_local3.m_rotation); return ((_local1 < b2Settings.b2_linearSlop)); } } }//package Box2D.Dynamics.Joints
Section 42
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint1:b2Joint; public var joint2:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 43
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var angular1:Number; public var linear2:b2Vec2; public var angular2:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 44
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2Joint { public var m_type:int; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_node1:b2JointNode; public var m_node2:b2JointNode; public var m_body1:b2Body; public var m_body2:b2Body; public var m_islandFlag:Boolean; public var m_collideConnected:Boolean; public var m_userData; public static const e_unknownJoint:int = 0; public static const e_revoluteJoint:int = 1; public static const e_prismaticJoint:int = 2; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_mouseJoint:int = 5; public static const e_gearJoint:int = 6; public static const e_inactiveLimit:int = 0; public static const e_atLowerLimit:int = 1; public static const e_atUpperLimit:int = 2; public static const e_equalLimits:int = 3; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointNode(); m_node2 = new b2JointNode(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetType():int{ return (m_type); } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function GetReactionForce(_arg1:Number):b2Vec2{ return (null); } public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function GetBody1():b2Body{ return (m_body1); } public function GetBody2():b2Body{ return (m_body2); } public function GetNext():b2Joint{ return (m_next); } public function GetUserData(){ return (m_userData); } public function PrepareVelocitySolver():void{ } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public function PreparePositionSolver():void{ } public function SolvePositionConstraints():Boolean{ return (false); } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } public static function Destroy(_arg1:b2Joint, _arg2):void{ } } }//package Box2D.Dynamics.Joints
Section 45
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var type:int; public var userData; public var body1:b2Body; public var body2:b2Body; public var collideConnected:Boolean; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 46
//b2JointNode (Box2D.Dynamics.Joints.b2JointNode) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointNode { public var other:b2Body; public var joint:b2Joint; public var prev:b2JointNode; public var next:b2JointNode; } }//package Box2D.Dynamics.Joints
Section 47
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { private var K:b2Mat22; private var K1:b2Mat22; private var K2:b2Mat22; public var m_localAnchor:b2Vec2; public var m_target:b2Vec2; public var m_impulse:b2Vec2; public var m_ptpMass:b2Mat22; public var m_C:b2Vec2; public var m_maxForce:Number; public var m_beta:Number; public var m_gamma:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local3:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_ptpMass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); var _local2:Number = (m_target.x - m_body2.m_position.x); _local3 = (m_target.y - m_body2.m_position.y); m_localAnchor.x = ((_local2 * m_body2.m_R.col1.x) + (_local3 * m_body2.m_R.col1.y)); m_localAnchor.y = ((_local2 * m_body2.m_R.col2.x) + (_local3 * m_body2.m_R.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); var _local4:Number = m_body2.m_mass; var _local5:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); var _local6:Number = (((2 * _local4) * _arg1.dampingRatio) * _local5); var _local7:Number = ((_local4 * _local5) * _local5); m_gamma = (1 / (_local6 + (_arg1.timeStep * _local7))); m_beta = ((_arg1.timeStep * _local7) / (_local6 + (_arg1.timeStep * _local7))); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetAnchor2():b2Vec2{ var _local1:b2Vec2 = b2Math.b2MulMV(m_body2.m_R, m_localAnchor); _local1.Add(m_body2.m_position); return (_local1); } override public function GetReactionForce(_arg1:Number):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(); _local2.SetV(m_impulse); _local2.Multiply(_arg1); return (_local2); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function SetTarget(_arg1:b2Vec2):void{ m_body2.WakeUp(); m_target = _arg1; } override public function PrepareVelocitySolver():void{ var _local1:b2Body; var _local2:b2Mat22; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local1 = m_body2; _local2 = _local1.m_R; _local3 = ((_local2.col1.x * m_localAnchor.x) + (_local2.col2.x * m_localAnchor.y)); _local4 = ((_local2.col1.y * m_localAnchor.x) + (_local2.col2.y * m_localAnchor.y)); _local5 = _local1.m_invMass; _local6 = _local1.m_invI; K1.col1.x = _local5; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local5; K2.col1.x = ((_local6 * _local4) * _local4); K2.col2.x = ((-(_local6) * _local3) * _local4); K2.col1.y = ((-(_local6) * _local3) * _local4); K2.col2.y = ((_local6 * _local3) * _local3); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_ptpMass); m_C.x = ((_local1.m_position.x + _local3) - m_target.x); m_C.y = ((_local1.m_position.y + _local4) - m_target.y); _local1.m_angularVelocity = (_local1.m_angularVelocity * 0.98); var _local7:Number = m_impulse.x; var _local8:Number = m_impulse.y; _local1.m_linearVelocity.x = (_local1.m_linearVelocity.x + (_local5 * _local7)); _local1.m_linearVelocity.y = (_local1.m_linearVelocity.y + (_local5 * _local8)); _local1.m_angularVelocity = (_local1.m_angularVelocity + (_local6 * ((_local3 * _local8) - (_local4 * _local7)))); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local3:b2Mat22; var _local2:b2Body = m_body2; _local3 = _local2.m_R; var _local4:Number = ((_local3.col1.x * m_localAnchor.x) + (_local3.col2.x * m_localAnchor.y)); var _local5:Number = ((_local3.col1.y * m_localAnchor.x) + (_local3.col2.y * m_localAnchor.y)); var _local6:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local5)); var _local7:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local4)); _local3 = m_ptpMass; var _local8:Number = ((_local6 + ((m_beta * _arg1.inv_dt) * m_C.x)) + (m_gamma * m_impulse.x)); var _local9:Number = ((_local7 + ((m_beta * _arg1.inv_dt) * m_C.y)) + (m_gamma * m_impulse.y)); var _local10:Number = -(((_local3.col1.x * _local8) + (_local3.col2.x * _local9))); var _local11:Number = -(((_local3.col1.y * _local8) + (_local3.col2.y * _local9))); var _local12:Number = m_impulse.x; var _local13:Number = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); var _local14:Number = m_impulse.Length(); if (_local14 > (_arg1.dt * m_maxForce)){ m_impulse.Multiply(((_arg1.dt * m_maxForce) / _local14)); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local10)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local11)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local4 * _local11) - (_local5 * _local10)))); } override public function SolvePositionConstraints():Boolean{ return (true); } } }//package Box2D.Dynamics.Joints
Section 48
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var target:b2Vec2; public var maxForce:Number; public var frequencyHz:Number; public var dampingRatio:Number; public var timeStep:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 49
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_localXAxis1:b2Vec2; public var m_localYAxis1:b2Vec2; public var m_initialAngle:Number; public var m_linearJacobian:b2Jacobian; public var m_linearMass:Number; public var m_linearImpulse:Number; public var m_angularMass:Number; public var m_angularImpulse:Number; public var m_motorJacobian:b2Jacobian; public var m_motorMass:Number; public var m_motorImpulse:Number; public var m_limitImpulse:Number; public var m_limitPositionImpulse:Number; public var m_lowerTranslation:Number; public var m_upperTranslation:Number; public var m_maxMotorForce:Number; public var m_motorSpeed:Number; public var m_enableLimit:Boolean; public var m_enableMotor:Boolean; public var m_limitState:int; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(_arg1); _local2 = m_body1.m_R; _local3 = (_arg1.anchorPoint.x - m_body1.m_position.x); _local4 = (_arg1.anchorPoint.y - m_body1.m_position.y); m_localAnchor1.Set(((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)), ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y))); _local2 = m_body2.m_R; _local3 = (_arg1.anchorPoint.x - m_body2.m_position.x); _local4 = (_arg1.anchorPoint.y - m_body2.m_position.y); m_localAnchor2.Set(((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)), ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y))); _local2 = m_body1.m_R; _local3 = _arg1.axis.x; _local4 = _arg1.axis.y; m_localXAxis1.Set(((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)), ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y))); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_initialAngle = (m_body2.m_rotation - m_body1.m_rotation); m_linearJacobian.SetZero(); m_linearMass = 0; m_linearImpulse = 0; m_angularMass = 0; m_angularImpulse = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorImpulse = 0; m_limitImpulse = 0; m_limitPositionImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.motorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function GetAnchor1():b2Vec2{ var _local1:b2Body = m_body1; var _local2:b2Vec2 = new b2Vec2(); _local2.SetV(m_localAnchor1); _local2.MulM(_local1.m_R); _local2.Add(_local1.m_position); return (_local2); } override public function GetAnchor2():b2Vec2{ var _local1:b2Body = m_body2; var _local2:b2Vec2 = new b2Vec2(); _local2.SetV(m_localAnchor2); _local2.MulM(_local1.m_R); _local2.Add(_local1.m_position); return (_local2); } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_R; var _local4:Number = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); var _local5:Number = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; var _local6:Number = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); var _local7:Number = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); var _local8:Number = (_local1.m_position.x + _local4); var _local9:Number = (_local1.m_position.y + _local5); var _local10:Number = (_local2.m_position.x + _local6); var _local11:Number = (_local2.m_position.y + _local7); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); _local3 = _local1.m_R; var _local14:Number = ((_local3.col1.x * m_localXAxis1.x) + (_local3.col2.x * m_localXAxis1.y)); var _local15:Number = ((_local3.col1.y * m_localXAxis1.x) + (_local3.col2.y * m_localXAxis1.y)); var _local16:Number = ((_local14 * _local12) + (_local15 * _local13)); return (_local16); } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_R; var _local4:Number = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); var _local5:Number = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; var _local6:Number = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); var _local7:Number = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); var _local8:Number = (_local1.m_position.x + _local4); var _local9:Number = (_local1.m_position.y + _local5); var _local10:Number = (_local2.m_position.x + _local6); var _local11:Number = (_local2.m_position.y + _local7); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); _local3 = _local1.m_R; var _local14:Number = ((_local3.col1.x * m_localXAxis1.x) + (_local3.col2.x * m_localXAxis1.y)); var _local15:Number = ((_local3.col1.y * m_localXAxis1.x) + (_local3.col2.y * m_localXAxis1.y)); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local12 * (-(_local18) * _local15)) + (_local13 * (_local18 * _local14))) + ((_local14 * (((_local17.x + (-(_local19) * _local7)) - _local16.x) - (-(_local18) * _local5))) + (_local15 * (((_local17.y + (_local19 * _local6)) - _local16.y) - (_local18 * _local4))))); return (_local20); } public function GetMotorForce(_arg1:Number):Number{ return ((_arg1 * m_motorImpulse)); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function SetMotorForce(_arg1:Number):void{ m_maxMotorForce = _arg1; } override public function GetReactionForce(_arg1:Number):b2Vec2{ var _local3:b2Mat22; var _local2:Number = (_arg1 * m_limitImpulse); _local3 = m_body1.m_R; var _local4:Number = (_local2 * ((_local3.col1.x * m_localXAxis1.x) + (_local3.col2.x * m_localXAxis1.y))); var _local5:Number = (_local2 * ((_local3.col1.y * m_localXAxis1.x) + (_local3.col2.y * m_localXAxis1.y))); var _local6:Number = (_local2 * ((_local3.col1.x * m_localYAxis1.x) + (_local3.col2.x * m_localYAxis1.y))); var _local7:Number = (_local2 * ((_local3.col1.y * m_localYAxis1.x) + (_local3.col2.y * m_localYAxis1.y))); return (new b2Vec2((_local4 + _local6), (_local5 + _local7))); } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_angularImpulse)); } override public function PrepareVelocitySolver():void{ var _local3:b2Mat22; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_R; var _local4:Number = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); var _local5:Number = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; var _local6:Number = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); var _local7:Number = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); var _local8:Number = _local1.m_invMass; var _local9:Number = _local2.m_invMass; var _local10:Number = _local1.m_invI; var _local11:Number = _local2.m_invI; _local3 = _local1.m_R; var _local12:Number = ((_local3.col1.x * m_localYAxis1.x) + (_local3.col2.x * m_localYAxis1.y)); var _local13:Number = ((_local3.col1.y * m_localYAxis1.x) + (_local3.col2.y * m_localYAxis1.y)); var _local14:Number = ((_local2.m_position.x + _local6) - _local1.m_position.x); var _local15:Number = ((_local2.m_position.y + _local7) - _local1.m_position.y); m_linearJacobian.linear1.x = -(_local12); m_linearJacobian.linear1.y = -(_local13); m_linearJacobian.linear2.x = _local12; m_linearJacobian.linear2.y = _local13; m_linearJacobian.angular1 = -(((_local14 * _local13) - (_local15 * _local12))); m_linearJacobian.angular2 = ((_local6 * _local13) - (_local7 * _local12)); m_linearMass = (((_local8 + ((_local10 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local9) + ((_local11 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (1 / (_local10 + _local11)); if (((m_enableLimit) || (m_enableMotor))){ _local3 = _local1.m_R; _local16 = ((_local3.col1.x * m_localXAxis1.x) + (_local3.col2.x * m_localXAxis1.y)); _local17 = ((_local3.col1.y * m_localXAxis1.x) + (_local3.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(_local16); m_motorJacobian.linear1.y = -(_local17); m_motorJacobian.linear2.x = _local16; m_motorJacobian.linear2.y = _local17; m_motorJacobian.angular1 = -(((_local14 * _local17) - (_local15 * _local16))); m_motorJacobian.angular2 = ((_local6 * _local17) - (_local7 * _local16)); m_motorMass = (((_local8 + ((_local10 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local9) + ((_local11 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local18 = (_local14 - _local4); _local19 = (_local15 - _local5); _local20 = ((_local16 * _local18) + (_local17 * _local19)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local20 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitImpulse = 0; }; m_limitState = e_atLowerLimit; } else { if (_local20 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitImpulse = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitImpulse = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorImpulse = 0; }; if (m_enableLimit == false){ m_limitImpulse = 0; }; if (b2World.s_enableWarmStarting){ _local21 = ((m_linearImpulse * m_linearJacobian.linear1.x) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.linear1.x)); _local22 = ((m_linearImpulse * m_linearJacobian.linear1.y) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.linear1.y)); _local23 = ((m_linearImpulse * m_linearJacobian.linear2.x) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.linear2.x)); _local24 = ((m_linearImpulse * m_linearJacobian.linear2.y) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.linear2.y)); _local25 = (((m_linearImpulse * m_linearJacobian.angular1) - m_angularImpulse) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.angular1)); _local26 = (((m_linearImpulse * m_linearJacobian.angular2) + m_angularImpulse) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.angular2)); _local1.m_linearVelocity.x = (_local1.m_linearVelocity.x + (_local8 * _local21)); _local1.m_linearVelocity.y = (_local1.m_linearVelocity.y + (_local8 * _local22)); _local1.m_angularVelocity = (_local1.m_angularVelocity + (_local10 * _local25)); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local9 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local9 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local11 * _local26)); } else { m_linearImpulse = 0; m_angularImpulse = 0; m_limitImpulse = 0; m_motorImpulse = 0; }; m_limitPositionImpulse = 0; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = _local2.m_invMass; var _local5:Number = _local3.m_invMass; var _local6:Number = _local2.m_invI; var _local7:Number = _local3.m_invI; var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local10:Number = (-(m_linearMass) * _local9); m_linearImpulse = (m_linearImpulse + _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local10) * m_linearJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local10) * m_linearJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local10) * m_linearJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local10) * m_linearJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local10) * m_linearJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local10) * m_linearJacobian.angular2)); var _local11:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity); var _local12:Number = (-(m_angularMass) * _local11); m_angularImpulse = (m_angularImpulse + _local12); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local12)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local12)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local13 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local14 = (-(m_motorMass) * _local13); _local15 = m_motorImpulse; m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local14), (-(_arg1.dt) * m_maxMotorForce), (_arg1.dt * m_maxMotorForce)); _local14 = (m_motorImpulse - _local15); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local14) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local14) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local14) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local14) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local14) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local14) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local16 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local17 = (-(m_motorMass) * _local16); if (m_limitState == e_equalLimits){ m_limitImpulse = (m_limitImpulse + _local17); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitImpulse; m_limitImpulse = b2Math.b2Max((m_limitImpulse + _local17), 0); _local17 = (m_limitImpulse - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitImpulse; m_limitImpulse = b2Math.b2Min((m_limitImpulse + _local17), 0); _local17 = (m_limitImpulse - _local8); }; }; }; _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local17) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local17) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local17) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local17) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local17) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local17) * m_motorJacobian.angular2)); }; } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local9:b2Mat22; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = _local3.m_invMass; var _local6:Number = _local4.m_invMass; var _local7:Number = _local3.m_invI; var _local8:Number = _local4.m_invI; _local9 = _local3.m_R; var _local10:Number = ((_local9.col1.x * m_localAnchor1.x) + (_local9.col2.x * m_localAnchor1.y)); var _local11:Number = ((_local9.col1.y * m_localAnchor1.x) + (_local9.col2.y * m_localAnchor1.y)); _local9 = _local4.m_R; var _local12:Number = ((_local9.col1.x * m_localAnchor2.x) + (_local9.col2.x * m_localAnchor2.y)); var _local13:Number = ((_local9.col1.y * m_localAnchor2.x) + (_local9.col2.y * m_localAnchor2.y)); var _local14:Number = (_local3.m_position.x + _local10); var _local15:Number = (_local3.m_position.y + _local11); var _local16:Number = (_local4.m_position.x + _local12); var _local17:Number = (_local4.m_position.y + _local13); var _local18:Number = (_local16 - _local14); var _local19:Number = (_local17 - _local15); _local9 = _local3.m_R; var _local20:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y)); var _local21:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y)); var _local22:Number = ((_local20 * _local18) + (_local21 * _local19)); _local22 = b2Math.b2Clamp(_local22, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local23:Number = (-(m_linearMass) * _local22); _local3.m_position.x = (_local3.m_position.x + ((_local5 * _local23) * m_linearJacobian.linear1.x)); _local3.m_position.y = (_local3.m_position.y + ((_local5 * _local23) * m_linearJacobian.linear1.y)); _local3.m_rotation = (_local3.m_rotation + ((_local7 * _local23) * m_linearJacobian.angular1)); _local4.m_position.x = (_local4.m_position.x + ((_local6 * _local23) * m_linearJacobian.linear2.x)); _local4.m_position.y = (_local4.m_position.y + ((_local6 * _local23) * m_linearJacobian.linear2.y)); _local4.m_rotation = (_local4.m_rotation + ((_local8 * _local23) * m_linearJacobian.angular2)); var _local24:Number = b2Math.b2Abs(_local22); var _local25:Number = ((_local4.m_rotation - _local3.m_rotation) - m_initialAngle); _local25 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); var _local26:Number = (-(m_angularMass) * _local25); _local3.m_rotation = (_local3.m_rotation - (_local3.m_invI * _local26)); _local3.m_R.Set(_local3.m_rotation); _local4.m_rotation = (_local4.m_rotation + (_local4.m_invI * _local26)); _local4.m_R.Set(_local4.m_rotation); var _local27:Number = b2Math.b2Abs(_local25); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_R; _local10 = ((_local9.col1.x * m_localAnchor1.x) + (_local9.col2.x * m_localAnchor1.y)); _local11 = ((_local9.col1.y * m_localAnchor1.x) + (_local9.col2.y * m_localAnchor1.y)); _local9 = _local4.m_R; _local12 = ((_local9.col1.x * m_localAnchor2.x) + (_local9.col2.x * m_localAnchor2.y)); _local13 = ((_local9.col1.y * m_localAnchor2.x) + (_local9.col2.y * m_localAnchor2.y)); _local14 = (_local3.m_position.x + _local10); _local15 = (_local3.m_position.y + _local11); _local16 = (_local4.m_position.x + _local12); _local17 = (_local4.m_position.y + _local13); _local18 = (_local16 - _local14); _local19 = (_local17 - _local15); _local9 = _local3.m_R; _local28 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local29 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local30 = ((_local28 * _local18) + (_local29 * _local19)); _local31 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local30, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local31 = (-(m_motorMass) * _local1); _local24 = b2Math.b2Max(_local24, b2Math.b2Abs(_local25)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local30 - m_lowerTranslation); _local24 = b2Math.b2Max(_local24, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local31 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local31), 0); _local31 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local30 - m_upperTranslation); _local24 = b2Math.b2Max(_local24, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local31 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local31), 0); _local31 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_position.x = (_local3.m_position.x + ((_local5 * _local31) * m_motorJacobian.linear1.x)); _local3.m_position.y = (_local3.m_position.y + ((_local5 * _local31) * m_motorJacobian.linear1.y)); _local3.m_rotation = (_local3.m_rotation + ((_local7 * _local31) * m_motorJacobian.angular1)); _local3.m_R.Set(_local3.m_rotation); _local4.m_position.x = (_local4.m_position.x + ((_local6 * _local31) * m_motorJacobian.linear2.x)); _local4.m_position.y = (_local4.m_position.y + ((_local6 * _local31) * m_motorJacobian.linear2.y)); _local4.m_rotation = (_local4.m_rotation + ((_local8 * _local31) * m_motorJacobian.angular2)); _local4.m_R.Set(_local4.m_rotation); }; return ((((_local24 <= b2Settings.b2_linearSlop)) && ((_local27 <= b2Settings.b2_angularSlop)))); } } }//package Box2D.Dynamics.Joints
Section 50
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2PrismaticJointDef extends b2JointDef { public var anchorPoint:b2Vec2; public var axis:b2Vec2; public var lowerTranslation:Number; public var upperTranslation:Number; public var motorForce:Number; public var motorSpeed:Number; public var enableLimit:Boolean; public var enableMotor:Boolean; public function b2PrismaticJointDef(){ type = b2Joint.e_prismaticJoint; anchorPoint = new b2Vec2(0, 0); axis = new b2Vec2(0, 0); lowerTranslation = 0; upperTranslation = 0; motorForce = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } } }//package Box2D.Dynamics.Joints
Section 51
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_ground:b2Body; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_u1:b2Vec2; public var m_u2:b2Vec2; public var m_constant:Number; public var m_ratio:Number; public var m_maxLength1:Number; public var m_maxLength2:Number; public var m_pulleyMass:Number; public var m_limitMass1:Number; public var m_limitMass2:Number; public var m_pulleyImpulse:Number; public var m_limitImpulse1:Number; public var m_limitImpulse2:Number; public var m_limitPositionImpulse1:Number; public var m_limitPositionImpulse2:Number; public var m_limitState1:int; public var m_limitState2:int; public static var b2_minPulleyLength:Number = 30; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundPoint1.x - m_ground.m_position.x); m_groundAnchor1.y = (_arg1.groundPoint1.y - m_ground.m_position.y); m_groundAnchor2.x = (_arg1.groundPoint2.x - m_ground.m_position.x); m_groundAnchor2.y = (_arg1.groundPoint2.y - m_ground.m_position.y); _local2 = m_body1.m_R; _local3 = (_arg1.anchorPoint1.x - m_body1.m_position.x); _local4 = (_arg1.anchorPoint1.y - m_body1.m_position.y); m_localAnchor1.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor1.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); _local2 = m_body2.m_R; _local3 = (_arg1.anchorPoint2.x - m_body2.m_position.x); _local4 = (_arg1.anchorPoint2.y - m_body2.m_position.y); m_localAnchor2.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor2.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); m_ratio = _arg1.ratio; _local3 = (_arg1.groundPoint1.x - _arg1.anchorPoint1.x); _local4 = (_arg1.groundPoint1.y - _arg1.anchorPoint1.y); var _local5:Number = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); _local3 = (_arg1.groundPoint2.x - _arg1.anchorPoint2.x); _local4 = (_arg1.groundPoint2.y - _arg1.anchorPoint2.y); var _local6:Number = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); var _local7:Number = b2Math.b2Max((0.5 * b2_minPulleyLength), _local5); var _local8:Number = b2Math.b2Max((0.5 * b2_minPulleyLength), _local6); m_constant = (_local7 + (m_ratio * _local8)); m_maxLength1 = b2Math.b2Clamp(_arg1.maxLength1, _local7, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Clamp(_arg1.maxLength2, _local8, ((m_constant - b2_minPulleyLength) / m_ratio)); m_pulleyImpulse = 0; m_limitImpulse1 = 0; m_limitImpulse2 = 0; } override public function GetAnchor1():b2Vec2{ var _local1:b2Mat22 = m_body1.m_R; return (new b2Vec2((m_body1.m_position.x + ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y))), (m_body1.m_position.y + ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y))))); } override public function GetAnchor2():b2Vec2{ var _local1:b2Mat22 = m_body2.m_R; return (new b2Vec2((m_body2.m_position.x + ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y))), (m_body2.m_position.y + ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y))))); } public function GetGroundPoint1():b2Vec2{ return (new b2Vec2((m_ground.m_position.x + m_groundAnchor1.x), (m_ground.m_position.y + m_groundAnchor1.y))); } public function GetGroundPoint2():b2Vec2{ return (new b2Vec2((m_ground.m_position.x + m_groundAnchor2.x), (m_ground.m_position.y + m_groundAnchor2.y))); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2()); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function GetLength1():Number{ var _local1:b2Mat22; _local1 = m_body1.m_R; var _local2:Number = (m_body1.m_position.x + ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y))); var _local3:Number = (m_body1.m_position.y + ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y))); var _local4:Number = (_local2 - (m_ground.m_position.x + m_groundAnchor1.x)); var _local5:Number = (_local3 - (m_ground.m_position.y + m_groundAnchor1.y)); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetLength2():Number{ var _local1:b2Mat22; _local1 = m_body2.m_R; var _local2:Number = (m_body2.m_position.x + ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y))); var _local3:Number = (m_body2.m_position.y + ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y))); var _local4:Number = (_local2 - (m_ground.m_position.x + m_groundAnchor2.x)); var _local5:Number = (_local3 - (m_ground.m_position.y + m_groundAnchor2.y)); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetRatio():Number{ return (m_ratio); } override public function PrepareVelocitySolver():void{ var _local3:b2Mat22; var _local23:Number; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_R; var _local4:Number = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); var _local5:Number = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; var _local6:Number = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); var _local7:Number = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); var _local8:Number = (_local1.m_position.x + _local4); var _local9:Number = (_local1.m_position.y + _local5); var _local10:Number = (_local2.m_position.x + _local6); var _local11:Number = (_local2.m_position.y + _local7); var _local12:Number = (m_ground.m_position.x + m_groundAnchor1.x); var _local13:Number = (m_ground.m_position.y + m_groundAnchor1.y); var _local14:Number = (m_ground.m_position.x + m_groundAnchor2.x); var _local15:Number = (m_ground.m_position.y + m_groundAnchor2.y); m_u1.Set((_local8 - _local12), (_local9 - _local13)); m_u2.Set((_local10 - _local14), (_local11 - _local15)); var _local16:Number = m_u1.Length(); var _local17:Number = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; if (_local16 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitImpulse1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (_local17 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitImpulse2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; var _local18:Number = ((_local4 * m_u1.y) - (_local5 * m_u1.x)); var _local19:Number = ((_local6 * m_u2.y) - (_local7 * m_u2.x)); m_limitMass1 = (_local1.m_invMass + ((_local1.m_invI * _local18) * _local18)); m_limitMass2 = (_local2.m_invMass + ((_local2.m_invI * _local19) * _local19)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); var _local20:Number = ((-(m_pulleyImpulse) - m_limitImpulse1) * m_u1.x); var _local21:Number = ((-(m_pulleyImpulse) - m_limitImpulse1) * m_u1.y); var _local22:Number = (((-(m_ratio) * m_pulleyImpulse) - m_limitImpulse2) * m_u2.x); _local23 = (((-(m_ratio) * m_pulleyImpulse) - m_limitImpulse2) * m_u2.y); _local1.m_linearVelocity.x = (_local1.m_linearVelocity.x + (_local1.m_invMass * _local20)); _local1.m_linearVelocity.y = (_local1.m_linearVelocity.y + (_local1.m_invMass * _local21)); _local1.m_angularVelocity = (_local1.m_angularVelocity + (_local1.m_invI * ((_local4 * _local21) - (_local5 * _local20)))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local22)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local23)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local23) - (_local7 * _local22)))); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_R; var _local5:Number = ((_local4.col1.x * m_localAnchor1.x) + (_local4.col2.x * m_localAnchor1.y)); var _local6:Number = ((_local4.col1.y * m_localAnchor1.x) + (_local4.col2.y * m_localAnchor1.y)); _local4 = _local3.m_R; var _local7:Number = ((_local4.col1.x * m_localAnchor2.x) + (_local4.col2.x * m_localAnchor2.y)); var _local8:Number = ((_local4.col1.y * m_localAnchor2.x) + (_local4.col2.y * m_localAnchor2.y)); _local9 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local10 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local11 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local8)); _local12 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local7)); _local17 = (-(((m_u1.x * _local9) + (m_u1.y * _local10))) - (m_ratio * ((m_u2.x * _local11) + (m_u2.y * _local12)))); _local18 = (-(m_pulleyMass) * _local17); m_pulleyImpulse = (m_pulleyImpulse + _local18); _local13 = (-(_local18) * m_u1.x); _local14 = (-(_local18) * m_u1.y); _local15 = ((-(m_ratio) * _local18) * m_u2.x); _local16 = ((-(m_ratio) * _local18) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local13)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local14)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local14) - (_local6 * _local13)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local7 * _local16) - (_local8 * _local15)))); if (m_limitState1 == e_atUpperLimit){ _local9 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local10 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local17 = -(((m_u1.x * _local9) + (m_u1.y * _local10))); _local18 = (-(m_limitMass1) * _local17); _local19 = m_limitImpulse1; m_limitImpulse1 = b2Math.b2Max(0, (m_limitImpulse1 + _local18)); _local18 = (m_limitImpulse1 - _local19); _local13 = (-(_local18) * m_u1.x); _local14 = (-(_local18) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local13)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local14)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local14) - (_local6 * _local13)))); }; if (m_limitState2 == e_atUpperLimit){ _local11 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local8)); _local12 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local7)); _local17 = -(((m_u2.x * _local11) + (m_u2.y * _local12))); _local18 = (-(m_limitMass2) * _local17); _local19 = m_limitImpulse2; m_limitImpulse2 = b2Math.b2Max(0, (m_limitImpulse2 + _local18)); _local18 = (m_limitImpulse2 - _local19); _local15 = (-(_local18) * m_u2.x); _local16 = (-(_local18) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local7 * _local16) - (_local8 * _local15)))); }; } override public function SolvePositionConstraints():Boolean{ var _local3:b2Mat22; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:Number = (m_ground.m_position.x + m_groundAnchor1.x); var _local5:Number = (m_ground.m_position.y + m_groundAnchor1.y); var _local6:Number = (m_ground.m_position.x + m_groundAnchor2.x); var _local7:Number = (m_ground.m_position.y + m_groundAnchor2.y); var _local21:Number = 0; _local3 = _local1.m_R; _local8 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); _local9 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; _local10 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); _local11 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); _local12 = (_local1.m_position.x + _local8); _local13 = (_local1.m_position.y + _local9); _local14 = (_local2.m_position.x + _local10); _local15 = (_local2.m_position.y + _local11); m_u1.Set((_local12 - _local4), (_local13 - _local5)); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local21 = b2Math.b2Max(_local21, Math.abs(_local18)); _local18 = b2Math.b2Clamp(_local18, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local19 = (-(m_pulleyMass) * _local18); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local14 = ((-(m_ratio) * _local19) * m_u2.x); _local15 = ((-(m_ratio) * _local19) * m_u2.y); _local1.m_position.x = (_local1.m_position.x + (_local1.m_invMass * _local12)); _local1.m_position.y = (_local1.m_position.y + (_local1.m_invMass * _local13)); _local1.m_rotation = (_local1.m_rotation + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_position.x = (_local2.m_position.x + (_local2.m_invMass * _local14)); _local2.m_position.y = (_local2.m_position.y + (_local2.m_invMass * _local15)); _local2.m_rotation = (_local2.m_rotation + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.m_R.Set(_local1.m_rotation); _local2.m_R.Set(_local2.m_rotation); if (m_limitState1 == e_atUpperLimit){ _local3 = _local1.m_R; _local8 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); _local9 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local12 = (_local1.m_position.x + _local8); _local13 = (_local1.m_position.y + _local9); m_u1.Set((_local12 - _local4), (_local13 - _local5)); _local16 = m_u1.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local16)); m_u1.y = (m_u1.y * (1 / _local16)); } else { m_u1.SetZero(); }; _local18 = (m_maxLength1 - _local16); _local21 = b2Math.b2Max(_local21, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass1) * _local18); _local20 = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19)); _local19 = (m_limitPositionImpulse1 - _local20); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local1.m_position.x = (_local1.m_position.x + (_local1.m_invMass * _local12)); _local1.m_position.y = (_local1.m_position.y + (_local1.m_invMass * _local13)); _local1.m_rotation = (_local1.m_rotation + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.m_R.Set(_local1.m_rotation); }; if (m_limitState2 == e_atUpperLimit){ _local3 = _local2.m_R; _local10 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); _local11 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); _local14 = (_local2.m_position.x + _local10); _local15 = (_local2.m_position.y + _local11); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local17 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local17)); m_u2.y = (m_u2.y * (1 / _local17)); } else { m_u2.SetZero(); }; _local18 = (m_maxLength2 - _local17); _local21 = b2Math.b2Max(_local21, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass2) * _local18); _local20 = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19)); _local19 = (m_limitPositionImpulse2 - _local20); _local14 = (-(_local19) * m_u2.x); _local15 = (-(_local19) * m_u2.y); _local2.m_position.x = (_local2.m_position.x + (_local2.m_invMass * _local14)); _local2.m_position.y = (_local2.m_position.y + (_local2.m_invMass * _local15)); _local2.m_rotation = (_local2.m_rotation + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.m_R.Set(_local2.m_rotation); }; return ((_local21 < b2Settings.b2_linearSlop)); } } }//package Box2D.Dynamics.Joints
Section 52
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2PulleyJointDef extends b2JointDef { public var groundPoint1:b2Vec2; public var groundPoint2:b2Vec2; public var anchorPoint1:b2Vec2; public var anchorPoint2:b2Vec2; public var maxLength1:Number; public var maxLength2:Number; public var ratio:Number; public function b2PulleyJointDef(){ groundPoint1 = new b2Vec2(); groundPoint2 = new b2Vec2(); anchorPoint1 = new b2Vec2(); anchorPoint2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundPoint1.Set(-1, 1); groundPoint2.Set(1, 1); anchorPoint1.Set(-1, 0); anchorPoint2.Set(1, 0); maxLength1 = (0.5 * b2PulleyJoint.b2_minPulleyLength); maxLength2 = (0.5 * b2PulleyJoint.b2_minPulleyLength); ratio = 1; collideConnected = true; } } }//package Box2D.Dynamics.Joints
Section 53
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { private var K:b2Mat22; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ptpImpulse:b2Vec2; public var m_motorImpulse:Number; public var m_limitImpulse:Number; public var m_limitPositionImpulse:Number; public var m_ptpMass:b2Mat22; public var m_motorMass:Number; public var m_intialAngle:Number; public var m_lowerAngle:Number; public var m_upperAngle:Number; public var m_maxMotorTorque:Number; public var m_motorSpeed:Number; public var m_enableLimit:Boolean; public var m_enableMotor:Boolean; public var m_limitState:int; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_ptpImpulse = new b2Vec2(); m_ptpMass = new b2Mat22(); super(_arg1); _local2 = m_body1.m_R; _local3 = (_arg1.anchorPoint.x - m_body1.m_position.x); _local4 = (_arg1.anchorPoint.y - m_body1.m_position.y); m_localAnchor1.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor1.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); _local2 = m_body2.m_R; _local3 = (_arg1.anchorPoint.x - m_body2.m_position.x); _local4 = (_arg1.anchorPoint.y - m_body2.m_position.y); m_localAnchor2.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor2.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); m_intialAngle = (m_body2.m_rotation - m_body1.m_rotation); m_ptpImpulse.Set(0, 0); m_motorImpulse = 0; m_limitImpulse = 0; m_limitPositionImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.motorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function GetAnchor1():b2Vec2{ var _local1:b2Mat22 = m_body1.m_R; return (new b2Vec2((m_body1.m_position.x + ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y))), (m_body1.m_position.y + ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y))))); } override public function GetAnchor2():b2Vec2{ var _local1:b2Mat22 = m_body2.m_R; return (new b2Vec2((m_body2.m_position.x + ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y))), (m_body2.m_position.y + ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y))))); } public function GetJointAngle():Number{ return ((m_body2.m_rotation - m_body1.m_rotation)); } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function GetMotorTorque(_arg1:Number):Number{ return ((_arg1 * m_motorImpulse)); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function SetMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } override public function GetReactionForce(_arg1:Number):b2Vec2{ var _local2:b2Vec2 = m_ptpImpulse.Copy(); _local2.Multiply(_arg1); return (_local2); } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_limitImpulse)); } override public function PrepareVelocitySolver():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local12:Number; _local1 = m_body1; _local2 = m_body2; _local3 = _local1.m_R; var _local4:Number = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); var _local5:Number = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; var _local6:Number = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); var _local7:Number = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); var _local8:Number = _local1.m_invMass; var _local9:Number = _local2.m_invMass; var _local10:Number = _local1.m_invI; var _local11:Number = _local2.m_invI; K1.col1.x = (_local8 + _local9); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local8 + _local9); K2.col1.x = ((_local10 * _local5) * _local5); K2.col2.x = ((-(_local10) * _local4) * _local5); K2.col1.y = ((-(_local10) * _local4) * _local5); K2.col2.y = ((_local10 * _local4) * _local4); K3.col1.x = ((_local11 * _local7) * _local7); K3.col2.x = ((-(_local11) * _local6) * _local7); K3.col1.y = ((-(_local11) * _local6) * _local7); K3.col2.y = ((_local11 * _local6) * _local6); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_ptpMass); m_motorMass = (1 / (_local10 + _local11)); if (m_enableMotor == false){ m_motorImpulse = 0; }; if (m_enableLimit){ _local12 = ((_local2.m_rotation - _local1.m_rotation) - m_intialAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local12 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitImpulse = 0; }; m_limitState = e_atLowerLimit; } else { if (_local12 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitImpulse = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitImpulse = 0; }; }; }; } else { m_limitImpulse = 0; }; if (b2World.s_enableWarmStarting){ _local1.m_linearVelocity.x = (_local1.m_linearVelocity.x - (_local8 * m_ptpImpulse.x)); _local1.m_linearVelocity.y = (_local1.m_linearVelocity.y - (_local8 * m_ptpImpulse.y)); _local1.m_angularVelocity = (_local1.m_angularVelocity - (_local10 * ((((_local4 * m_ptpImpulse.y) - (_local5 * m_ptpImpulse.x)) + m_motorImpulse) + m_limitImpulse))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local9 * m_ptpImpulse.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local9 * m_ptpImpulse.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local11 * ((((_local6 * m_ptpImpulse.y) - (_local7 * m_ptpImpulse.x)) + m_motorImpulse) + m_limitImpulse))); } else { m_ptpImpulse.SetZero(); m_motorImpulse = 0; m_limitImpulse = 0; }; m_limitPositionImpulse = 0; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local9:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_R; var _local5:Number = ((_local4.col1.x * m_localAnchor1.x) + (_local4.col2.x * m_localAnchor1.y)); var _local6:Number = ((_local4.col1.y * m_localAnchor1.x) + (_local4.col2.y * m_localAnchor1.y)); _local4 = _local3.m_R; var _local7:Number = ((_local4.col1.x * m_localAnchor2.x) + (_local4.col2.x * m_localAnchor2.y)); var _local8:Number = ((_local4.col1.y * m_localAnchor2.x) + (_local4.col2.y * m_localAnchor2.y)); var _local10:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local8)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local6)); var _local11:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local7)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local5)); var _local12:Number = -(((m_ptpMass.col1.x * _local10) + (m_ptpMass.col2.x * _local11))); var _local13:Number = -(((m_ptpMass.col1.y * _local10) + (m_ptpMass.col2.y * _local11))); m_ptpImpulse.x = (m_ptpImpulse.x + _local12); m_ptpImpulse.y = (m_ptpImpulse.y + _local13); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local12)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local13)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local5 * _local13) - (_local6 * _local12)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local12)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local13)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local7 * _local13) - (_local8 * _local12)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local14 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local15 = (-(m_motorMass) * _local14); _local16 = m_motorImpulse; m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local15), (-(_arg1.dt) * m_maxMotorTorque), (_arg1.dt * m_maxMotorTorque)); _local15 = (m_motorImpulse - _local16); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * _local15)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * _local15)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local17 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local18 = (-(m_motorMass) * _local17); if (m_limitState == e_equalLimits){ m_limitImpulse = (m_limitImpulse + _local18); } else { if (m_limitState == e_atLowerLimit){ _local9 = m_limitImpulse; m_limitImpulse = b2Math.b2Max((m_limitImpulse + _local18), 0); _local18 = (m_limitImpulse - _local9); } else { if (m_limitState == e_atUpperLimit){ _local9 = m_limitImpulse; m_limitImpulse = b2Math.b2Min((m_limitImpulse + _local18), 0); _local18 = (m_limitImpulse - _local9); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * _local18)); }; } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local6:b2Mat22; var _local24:Number; var _local25:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = 0; _local6 = _local3.m_R; var _local7:Number = ((_local6.col1.x * m_localAnchor1.x) + (_local6.col2.x * m_localAnchor1.y)); var _local8:Number = ((_local6.col1.y * m_localAnchor1.x) + (_local6.col2.y * m_localAnchor1.y)); _local6 = _local4.m_R; var _local9:Number = ((_local6.col1.x * m_localAnchor2.x) + (_local6.col2.x * m_localAnchor2.y)); var _local10:Number = ((_local6.col1.y * m_localAnchor2.x) + (_local6.col2.y * m_localAnchor2.y)); var _local11:Number = (_local3.m_position.x + _local7); var _local12:Number = (_local3.m_position.y + _local8); var _local13:Number = (_local4.m_position.x + _local9); var _local14:Number = (_local4.m_position.y + _local10); var _local15:Number = (_local13 - _local11); var _local16:Number = (_local14 - _local12); _local5 = Math.sqrt(((_local15 * _local15) + (_local16 * _local16))); var _local17:Number = _local3.m_invMass; var _local18:Number = _local4.m_invMass; var _local19:Number = _local3.m_invI; var _local20:Number = _local4.m_invI; K1.col1.x = (_local17 + _local18); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local17 + _local18); K2.col1.x = ((_local19 * _local8) * _local8); K2.col2.x = ((-(_local19) * _local7) * _local8); K2.col1.y = ((-(_local19) * _local7) * _local8); K2.col2.y = ((_local19 * _local7) * _local7); K3.col1.x = ((_local20 * _local10) * _local10); K3.col2.x = ((-(_local20) * _local9) * _local10); K3.col1.y = ((-(_local20) * _local9) * _local10); K3.col2.y = ((_local20 * _local9) * _local9); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local15), -(_local16)); var _local21:Number = tImpulse.x; var _local22:Number = tImpulse.y; _local3.m_position.x = (_local3.m_position.x - (_local3.m_invMass * _local21)); _local3.m_position.y = (_local3.m_position.y - (_local3.m_invMass * _local22)); _local3.m_rotation = (_local3.m_rotation - (_local3.m_invI * ((_local7 * _local22) - (_local8 * _local21)))); _local3.m_R.Set(_local3.m_rotation); _local4.m_position.x = (_local4.m_position.x + (_local4.m_invMass * _local21)); _local4.m_position.y = (_local4.m_position.y + (_local4.m_invMass * _local22)); _local4.m_rotation = (_local4.m_rotation + (_local4.m_invI * ((_local9 * _local22) - (_local10 * _local21)))); _local4.m_R.Set(_local4.m_rotation); var _local23:Number = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local24 = ((_local4.m_rotation - _local3.m_rotation) - m_intialAngle); _local25 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local24, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local25 = (-(m_motorMass) * _local2); _local23 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local24 - m_lowerAngle); _local23 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local25 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local25), 0); _local25 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local24 - m_upperAngle); _local23 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local25 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local25), 0); _local25 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_rotation = (_local3.m_rotation - (_local3.m_invI * _local25)); _local3.m_R.Set(_local3.m_rotation); _local4.m_rotation = (_local4.m_rotation + (_local4.m_invI * _local25)); _local4.m_R.Set(_local4.m_rotation); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local23 <= b2Settings.b2_angularSlop)))); } } }//package Box2D.Dynamics.Joints
Section 54
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2RevoluteJointDef extends b2JointDef { public var anchorPoint:b2Vec2; public var lowerAngle:Number; public var upperAngle:Number; public var motorTorque:Number; public var motorSpeed:Number; public var enableLimit:Boolean; public var enableMotor:Boolean; public function b2RevoluteJointDef(){ type = b2Joint.e_revoluteJoint; anchorPoint = new b2Vec2(0, 0); lowerAngle = 0; upperAngle = 0; motorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } } }//package Box2D.Dynamics.Joints
Section 55
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import Box2D.Dynamics.Joints.*; import Box2D.Common.*; public class b2Body { private var sMat0:b2Mat22; public var m_flags:uint; public var m_position:b2Vec2; public var m_rotation:Number; public var m_R:b2Mat22; public var m_position0:b2Vec2; public var m_rotation0:Number; public var m_linearVelocity:b2Vec2; public var m_angularVelocity:Number; public var m_force:b2Vec2; public var m_torque:Number; public var m_center:b2Vec2; public var m_world:b2World; public var m_prev:b2Body; public var m_next:b2Body; public var m_shapeList:b2Shape; public var m_shapeCount:int; public var m_jointList:b2JointNode; public var m_contactList:b2ContactNode; public var m_mass:Number; public var m_invMass:Number; public var m_I:Number; public var m_invI:Number; public var m_linearDamping:Number; public var m_angularDamping:Number; public var m_sleepTime:Number; public var m_userData; public static var e_staticFlag:uint = 1; public static var e_frozenFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var e_sleepFlag:uint = 8; public static var e_allowSleepFlag:uint = 16; public static var e_destroyFlag:uint = 32; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ var _local3:int; var _local4:b2ShapeDef; var _local5:b2MassData; var _local7:b2Vec2; var _local8:b2Shape; sMat0 = new b2Mat22(); m_position = new b2Vec2(); m_R = new b2Mat22(0); m_position0 = new b2Vec2(); super(); m_flags = 0; m_position.SetV(_arg1.position); m_rotation = _arg1.rotation; m_R.Set(m_rotation); m_position0.SetV(m_position); m_rotation0 = m_rotation; m_world = _arg2; m_linearDamping = b2Math.b2Clamp((1 - _arg1.linearDamping), 0, 1); m_angularDamping = b2Math.b2Clamp((1 - _arg1.angularDamping), 0, 1); m_force = new b2Vec2(0, 0); m_torque = 0; m_mass = 0; var _local6:Array = new Array(b2Settings.b2_maxShapesPerBody); _local3 = 0; while (_local3 < b2Settings.b2_maxShapesPerBody) { _local6[_local3] = new b2MassData(); _local3++; }; m_shapeCount = 0; m_center = new b2Vec2(0, 0); _local3 = 0; while (_local3 < b2Settings.b2_maxShapesPerBody) { _local4 = _arg1.shapes[_local3]; if (_local4 == null){ break; }; _local5 = _local6[_local3]; _local4.ComputeMass(_local5); m_mass = (m_mass + _local5.mass); m_center.x = (m_center.x + (_local5.mass * (_local4.localPosition.x + _local5.center.x))); m_center.y = (m_center.y + (_local5.mass * (_local4.localPosition.y + _local5.center.y))); m_shapeCount++; _local3++; }; if (m_mass > 0){ m_center.Multiply((1 / m_mass)); m_position.Add(b2Math.b2MulMV(m_R, m_center)); } else { m_flags = (m_flags | e_staticFlag); }; m_I = 0; _local3 = 0; while (_local3 < m_shapeCount) { _local4 = _arg1.shapes[_local3]; _local5 = _local6[_local3]; m_I = (m_I + _local5.I); _local7 = b2Math.SubtractVV(b2Math.AddVV(_local4.localPosition, _local5.center), m_center); m_I = (m_I + (_local5.mass * b2Math.b2Dot(_local7, _local7))); _local3++; }; if (m_mass > 0){ m_invMass = (1 / m_mass); } else { m_invMass = 0; }; if ((((m_I > 0)) && ((_arg1.preventRotation == false)))){ m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_linearVelocity = b2Math.AddVV(_arg1.linearVelocity, b2Math.b2CrossFV(_arg1.angularVelocity, m_center)); m_angularVelocity = _arg1.angularVelocity; m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_shapeList = null; _local3 = 0; while (_local3 < m_shapeCount) { _local4 = _arg1.shapes[_local3]; _local8 = b2Shape.Create(_local4, this, m_center); _local8.m_next = m_shapeList; m_shapeList = _local8; _local3++; }; m_sleepTime = 0; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; if ((((m_flags & e_sleepFlag)) || ((m_invMass == 0)))){ m_linearVelocity.Set(0, 0); m_angularVelocity = 0; }; m_userData = _arg1.userData; } public function SetOriginPosition(_arg1:b2Vec2, _arg2:Number):void{ if (IsFrozen()){ return; }; m_rotation = _arg2; m_R.Set(m_rotation); m_position = b2Math.AddVV(_arg1, b2Math.b2MulMV(m_R, m_center)); m_position0.SetV(m_position); m_rotation0 = m_rotation; var _local3:b2Shape = m_shapeList; while (_local3 != null) { _local3.Synchronize(m_position, m_R, m_position, m_R); _local3 = _local3.m_next; }; m_world.m_broadPhase.Commit(); } public function GetOriginPosition():b2Vec2{ return (b2Math.SubtractVV(m_position, b2Math.b2MulMV(m_R, m_center))); } public function SetCenterPosition(_arg1:b2Vec2, _arg2:Number):void{ if (IsFrozen()){ return; }; m_rotation = _arg2; m_R.Set(m_rotation); m_position.SetV(_arg1); m_position0.SetV(m_position); m_rotation0 = m_rotation; var _local3:b2Shape = m_shapeList; while (_local3 != null) { _local3.Synchronize(m_position, m_R, m_position, m_R); _local3 = _local3.m_next; }; m_world.m_broadPhase.Commit(); } public function GetCenterPosition():b2Vec2{ return (m_position); } public function GetRotation():Number{ return (m_rotation); } public function GetRotationMatrix():b2Mat22{ return (m_R); } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping() == false){ m_force.Add(_arg1); m_torque = (m_torque + b2Math.b2CrossVV(b2Math.SubtractVV(_arg2, m_position), _arg1)); }; } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping() == false){ m_torque = (m_torque + _arg1); }; } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping() == false){ m_linearVelocity.Add(b2Math.MulFV(m_invMass, _arg1)); m_angularVelocity = (m_angularVelocity + (m_invI * b2Math.b2CrossVV(b2Math.SubtractVV(_arg2, m_position), _arg1))); }; } public function GetMass():Number{ return (m_mass); } public function GetInertia():Number{ return (m_I); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.AddVV(m_position, b2Math.b2MulMV(m_R, _arg1))); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_R, _arg1)); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_R, b2Math.SubtractVV(_arg1, m_position))); } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_R, _arg1)); } public function IsStatic():Boolean{ return (((m_flags & e_staticFlag) == e_staticFlag)); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function GetShapeList():b2Shape{ return (m_shapeList); } public function GetContactList():b2ContactNode{ return (m_contactList); } public function GetJointList():b2JointNode{ return (m_jointList); } public function GetNext():b2Body{ return (m_next); } public function GetUserData(){ return (m_userData); } public function Destroy():void{ var _local2:b2Shape; var _local1:b2Shape = m_shapeList; while (_local1) { _local2 = _local1; _local1 = _local1.m_next; b2Shape.Destroy(_local2); }; } public function SynchronizeShapes():void{ sMat0.Set(m_rotation0); var _local1:b2Shape = m_shapeList; while (_local1 != null) { _local1.Synchronize(m_position0, sMat0, m_position, m_R); _local1 = _local1.m_next; }; } public function QuickSyncShapes():void{ var _local1:b2Shape = m_shapeList; while (_local1 != null) { _local1.QuickSync(m_position, m_R); _local1 = _local1.m_next; }; } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointNode = m_jointList; while (_local2 != null) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function Freeze():void{ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; var _local1:b2Shape = m_shapeList; while (_local1 != null) { _local1.DestroyProxy(); _local1 = _local1.m_next; }; } } }//package Box2D.Dynamics
Section 56
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2BodyDef { public var userData; public var shapes:Array; public var position:b2Vec2; public var rotation:Number; public var linearVelocity:b2Vec2; public var angularVelocity:Number; public var linearDamping:Number; public var angularDamping:Number; public var allowSleep:Boolean; public var isSleeping:Boolean; public var preventRotation:Boolean; public function b2BodyDef(){ shapes = new Array(); super(); userData = null; var _local1:int; while (_local1 < b2Settings.b2_maxShapesPerBody) { shapes[_local1] = null; _local1++; }; position = new b2Vec2(0, 0); rotation = 0; linearVelocity = new b2Vec2(0, 0); angularVelocity = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; preventRotation = false; } public function AddShape(_arg1:b2ShapeDef):void{ var _local2:int; while (_local2 < b2Settings.b2_maxShapesPerBody) { if (shapes[_local2] == null){ shapes[_local2] = _arg1; break; }; _local2++; }; } } }//package Box2D.Dynamics
Section 57
//b2CollisionFilter (Box2D.Dynamics.b2CollisionFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2CollisionFilter { public static var b2_defaultFilter:b2CollisionFilter = new (b2CollisionFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ if ((((_arg1.m_groupIndex == _arg2.m_groupIndex)) && (!((_arg1.m_groupIndex == 0))))){ return ((_arg1.m_groupIndex > 0)); }; var _local3:Boolean = ((!(((_arg1.m_maskBits & _arg2.m_categoryBits) == 0))) && (!(((_arg1.m_categoryBits & _arg2.m_maskBits) == 0)))); return (_local3); } } }//package Box2D.Dynamics
Section 58
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_nullContact:b2NullContact; public var m_destroyImmediate:Boolean; public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairAdded(_arg1, _arg2){ var _local8:b2Shape; var _local9:b2Body; var _local3:b2Shape = (_arg1 as b2Shape); var _local4:b2Shape = (_arg2 as b2Shape); var _local5:b2Body = _local3.m_body; var _local6:b2Body = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_filter == null))) && ((m_world.m_filter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; if (_local6.m_invMass == 0){ _local8 = _local3; _local3 = _local4; _local4 = _local8; _local9 = _local5; _local5 = _local6; _local6 = _local9; }; var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; m_world.m_contactCount++; return (_local7); } override public function PairRemoved(_arg1, _arg2, _arg3):void{ if (_arg3 == null){ return; }; var _local4:b2Contact = (_arg3 as b2Contact); if (_local4 != m_nullContact){ if (m_destroyImmediate == true){ DestroyContact(_local4); _local4 = null; } else { _local4.m_flags = (_local4.m_flags | b2Contact.e_destroyFlag); }; }; } public function DestroyContact(_arg1:b2Contact):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2ContactNode; var _local5:b2ContactNode; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; if (_arg1.GetManifoldCount() > 0){ _local2 = _arg1.m_shape1.m_body; _local3 = _arg1.m_shape2.m_body; _local4 = _arg1.m_node1; _local5 = _arg1.m_node2; _local2.WakeUp(); _local3.WakeUp(); if (_local4.prev){ _local4.prev.next = _local4.next; }; if (_local4.next){ _local4.next.prev = _local4.prev; }; if (_local4 == _local2.m_contactList){ _local2.m_contactList = _local4.next; }; _local4.prev = null; _local4.next = null; if (_local5.prev){ _local5.prev.next = _local5.next; }; if (_local5.next){ _local5.next.prev = _local5.prev; }; if (_local5 == _local3.m_contactList){ _local3.m_contactList = _local5.next; }; _local5.prev = null; _local5.next = null; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } public function CleanContactList():void{ var _local2:b2Contact; var _local1:b2Contact = m_world.m_contactList; while (_local1 != null) { _local2 = _local1; _local1 = _local1.m_next; if ((_local2.m_flags & b2Contact.e_destroyFlag)){ DestroyContact(_local2); _local2 = null; }; }; } public function Collide():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2ContactNode; var _local4:b2ContactNode; var _local6:int; var _local7:int; var _local5:b2Contact = m_world.m_contactList; while (_local5 != null) { if (((_local5.m_shape1.m_body.IsSleeping()) && (_local5.m_shape2.m_body.IsSleeping()))){ } else { _local6 = _local5.GetManifoldCount(); _local5.Evaluate(); _local7 = _local5.GetManifoldCount(); if ((((_local6 == 0)) && ((_local7 > 0)))){ _local1 = _local5.m_shape1.m_body; _local2 = _local5.m_shape2.m_body; _local3 = _local5.m_node1; _local4 = _local5.m_node2; _local3.contact = _local5; _local3.other = _local2; _local3.prev = null; _local3.next = _local1.m_contactList; if (_local3.next != null){ _local3.next.prev = _local5.m_node1; }; _local1.m_contactList = _local5.m_node1; _local4.contact = _local5; _local4.other = _local1; _local4.prev = null; _local4.next = _local2.m_contactList; if (_local4.next != null){ _local4.next.prev = _local4; }; _local2.m_contactList = _local4; } else { if ((((_local6 > 0)) && ((_local7 == 0)))){ _local1 = _local5.m_shape1.m_body; _local2 = _local5.m_shape2.m_body; _local3 = _local5.m_node1; _local4 = _local5.m_node2; if (_local3.prev){ _local3.prev.next = _local3.next; }; if (_local3.next){ _local3.next.prev = _local3.prev; }; if (_local3 == _local1.m_contactList){ _local1.m_contactList = _local3.next; }; _local3.prev = null; _local3.next = null; if (_local4.prev){ _local4.prev.next = _local4.next; }; if (_local4.next){ _local4.next.prev = _local4.prev; }; if (_local4 == _local2.m_contactList){ _local2.m_contactList = _local4.next; }; _local4.prev = null; _local4.next = null; }; }; }; _local5 = _local5.m_next; }; } } }//package Box2D.Dynamics
Section 59
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Contacts.*; import Box2D.Dynamics.Joints.*; import Box2D.Common.*; public class b2Island { public var m_allocator; public var m_bodies:Array; public var m_contacts:Array; public var m_joints:Array; public var m_bodyCount:int; public var m_jointCount:int; public var m_contactCount:int; public var m_bodyCapacity:int; public var m_contactCapacity:int; public var m_jointCapacity:int; public var m_positionError:Number; public static var m_positionIterationCount:uint; public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4):void{ var _local5:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_bodies = new Array(_arg1); _local5 = 0; while (_local5 < _arg1) { m_bodies[_local5] = null; _local5++; }; m_contacts = new Array(_arg2); _local5 = 0; while (_local5 < _arg2) { m_contacts[_local5] = null; _local5++; }; m_joints = new Array(_arg3); _local5 = 0; while (_local5 < _arg3) { m_joints[_local5] = null; _local5++; }; m_allocator = _arg4; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2):void{ var _local3:int; var _local4:b2Body; var _local6:int; var _local7:Boolean; var _local8:Boolean; var _local9:Boolean; _local3 = 0; while (_local3 < m_bodyCount) { _local4 = m_bodies[_local3]; if (_local4.m_invMass == 0){ } else { _local4.m_linearVelocity.Add(b2Math.MulFV(_arg1.dt, b2Math.AddVV(_arg2, b2Math.MulFV(_local4.m_invMass, _local4.m_force)))); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_arg1.dt * _local4.m_invI) * _local4.m_torque)); _local4.m_linearVelocity.Multiply(_local4.m_linearDamping); _local4.m_angularVelocity = (_local4.m_angularVelocity * _local4.m_angularDamping); _local4.m_position0.SetV(_local4.m_position); _local4.m_rotation0 = _local4.m_rotation; }; _local3++; }; var _local5:b2ContactSolver = new b2ContactSolver(m_contacts, m_contactCount, m_allocator); _local5.PreSolve(); _local3 = 0; while (_local3 < m_jointCount) { m_joints[_local3].PrepareVelocitySolver(); _local3++; }; _local3 = 0; while (_local3 < _arg1.iterations) { _local5.SolveVelocityConstraints(); _local6 = 0; while (_local6 < m_jointCount) { m_joints[_local6].SolveVelocityConstraints(_arg1); _local6++; }; _local3++; }; _local3 = 0; while (_local3 < m_bodyCount) { _local4 = m_bodies[_local3]; if (_local4.m_invMass == 0){ } else { _local4.m_position.x = (_local4.m_position.x + (_arg1.dt * _local4.m_linearVelocity.x)); _local4.m_position.y = (_local4.m_position.y + (_arg1.dt * _local4.m_linearVelocity.y)); _local4.m_rotation = (_local4.m_rotation + (_arg1.dt * _local4.m_angularVelocity)); _local4.m_R.Set(_local4.m_rotation); }; _local3++; }; _local3 = 0; while (_local3 < m_jointCount) { m_joints[_local3].PreparePositionSolver(); _local3++; }; if (b2World.s_enablePositionCorrection){ m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.iterations) { _local7 = _local5.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local8 = true; _local3 = 0; while (_local3 < m_jointCount) { _local9 = m_joints[_local3].SolvePositionConstraints(); _local8 = ((_local8) && (_local9)); _local3++; }; if (((_local7) && (_local8))){ break; }; m_positionIterationCount++; }; }; _local5.PostSolve(); _local3 = 0; while (_local3 < m_bodyCount) { _local4 = m_bodies[_local3]; if (_local4.m_invMass == 0){ } else { _local4.m_R.Set(_local4.m_rotation); _local4.SynchronizeShapes(); _local4.m_force.Set(0, 0); _local4.m_torque = 0; }; _local3++; }; } public function UpdateSleep(_arg1:Number):void{ var _local2:int; var _local3:b2Body; var _local4:Number = Number.MAX_VALUE; var _local5:Number = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); var _local6:Number = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local2 = 0; while (_local2 < m_bodyCount) { _local3 = m_bodies[_local2]; if (_local3.m_invMass == 0){ } else { if ((_local3.m_flags & b2Body.e_allowSleepFlag) == 0){ _local3.m_sleepTime = 0; _local4 = 0; }; if (((((((_local3.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local3.m_angularVelocity * _local3.m_angularVelocity) > _local6)))) || ((b2Math.b2Dot(_local3.m_linearVelocity, _local3.m_linearVelocity) > _local5)))){ _local3.m_sleepTime = 0; _local4 = 0; } else { _local3.m_sleepTime = (_local3.m_sleepTime + _arg1); _local4 = b2Math.b2Min(_local4, _local3.m_sleepTime); }; }; _local2++; }; if (_local4 >= b2Settings.b2_timeToSleep){ _local2 = 0; while (_local2 < m_bodyCount) { _local3 = m_bodies[_local2]; _local3.m_flags = (_local3.m_flags | b2Body.e_sleepFlag); _local2++; }; }; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } } }//package Box2D.Dynamics
Section 60
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var dt:Number; public var inv_dt:Number; public var iterations:int; } }//package Box2D.Dynamics
Section 61
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2World { private var step:b2TimeStep; public var m_blockAllocator; public var m_stackAllocator; public var m_broadPhase:b2BroadPhase; public var m_contactManager:b2ContactManager; public var m_bodyList:b2Body; public var m_contactList:b2Contact; public var m_jointList:b2Joint; public var m_bodyCount:int; public var m_contactCount:int; public var m_jointCount:int; public var m_bodyDestroyList:b2Body; public var m_gravity:b2Vec2; public var m_allowSleep:Boolean; public var m_groundBody:b2Body; public var m_listener:b2WorldListener; public var m_filter:b2CollisionFilter; public var m_positionIterationCount:int; public static var s_enablePositionCorrection:int = 1; public static var s_enableWarmStarting:int = 1; public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ step = new b2TimeStep(); m_contactManager = new b2ContactManager(); super(); m_listener = null; m_filter = b2CollisionFilter.b2_defaultFilter; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_bodyDestroyList = null; m_allowSleep = _arg3; m_gravity = _arg2; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); var _local4:b2BodyDef = new b2BodyDef(); m_groundBody = CreateBody(_local4); } public function SetListener(_arg1:b2WorldListener):void{ m_listener = _arg1; } public function SetFilter(_arg1:b2CollisionFilter):void{ m_filter = _arg1; } public function CreateBody(_arg1:b2BodyDef):b2Body{ var _local2:b2Body = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function DestroyBody(_arg1:b2Body):void{ if ((_arg1.m_flags & b2Body.e_destroyFlag)){ return; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; _arg1.m_flags = (_arg1.m_flags | b2Body.e_destroyFlag); m_bodyCount--; _arg1.m_prev = null; _arg1.m_next = m_bodyDestroyList; m_bodyDestroyList = _arg1; } public function CleanBodyList():void{ var _local2:b2Body; var _local3:b2JointNode; var _local4:b2JointNode; m_contactManager.m_destroyImmediate = true; var _local1:b2Body = m_bodyDestroyList; while (_local1) { _local2 = _local1; _local1 = _local1.m_next; _local3 = _local2.m_jointList; while (_local3) { _local4 = _local3; _local3 = _local3.next; if (m_listener){ m_listener.NotifyJointDestroyed(_local4.joint); }; DestroyJoint(_local4.joint); }; _local2.Destroy(); }; m_bodyDestroyList = null; m_contactManager.m_destroyImmediate = false; } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local3:b2Body; var _local4:b2Shape; var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.ResetProxy(m_broadPhase); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local5:b2Body; var _local6:b2Shape; var _local2:Boolean = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; var _local3:b2Body = _arg1.m_body1; var _local4:b2Body = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.ResetProxy(m_broadPhase); _local6 = _local6.m_next; }; }; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function Step(_arg1:Number, _arg2:int):void{ var _local3:b2Body; var _local4:b2Body; var _local12:int; var _local13:int; var _local14:b2ContactNode; var _local15:b2JointNode; var _local16:uint; step.dt = _arg1; step.iterations = _arg2; if (_arg1 > 0){ step.inv_dt = (1 / _arg1); } else { step.inv_dt = 0; }; m_positionIterationCount = 0; m_contactManager.CleanContactList(); CleanBodyList(); m_contactManager.Collide(); var _local5:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator); _local3 = m_bodyList; while (_local3 != null) { _local3.m_flags = (_local3.m_flags & ~(b2Body.e_islandFlag)); _local3 = _local3.m_next; }; var _local6:b2Contact = m_contactList; while (_local6 != null) { _local6.m_flags = (_local6.m_flags & ~(b2Contact.e_islandFlag)); _local6 = _local6.m_next; }; var _local7:b2Joint = m_jointList; while (_local7 != null) { _local7.m_islandFlag = false; _local7 = _local7.m_next; }; var _local8:int = m_bodyCount; var _local9:Array = new Array(m_bodyCount); var _local10:int; while (_local10 < m_bodyCount) { _local9[_local10] = null; _local10++; }; var _local11:b2Body = m_bodyList; while (_local11 != null) { if ((_local11.m_flags & (((b2Body.e_staticFlag | b2Body.e_islandFlag) | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { _local5.Clear(); _local12 = 0; var _temp1 = _local12; _local12 = (_local12 + 1); var _local17 = _temp1; _local9[_local17] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); while (_local12 > 0) { --_local12; _local3 = _local9[_local12]; _local5.AddBody(_local3); _local3.m_flags = (_local3.m_flags & ~(b2Body.e_sleepFlag)); if ((_local3.m_flags & b2Body.e_staticFlag)){ } else { _local14 = _local3.m_contactList; while (_local14 != null) { if ((_local14.contact.m_flags & b2Contact.e_islandFlag)){ } else { _local5.AddContact(_local14.contact); _local14.contact.m_flags = (_local14.contact.m_flags | b2Contact.e_islandFlag); _local4 = _local14.other; if ((_local4.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local12; _local12 = (_local12 + 1); var _local18 = _temp2; _local9[_local18] = _local4; _local4.m_flags = (_local4.m_flags | b2Body.e_islandFlag); }; }; _local14 = _local14.next; }; _local15 = _local3.m_jointList; while (_local15 != null) { if (_local15.joint.m_islandFlag == true){ } else { _local5.AddJoint(_local15.joint); _local15.joint.m_islandFlag = true; _local4 = _local15.other; if ((_local4.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local12; _local12 = (_local12 + 1); _local18 = _temp3; _local9[_local18] = _local4; _local4.m_flags = (_local4.m_flags | b2Body.e_islandFlag); }; }; _local15 = _local15.next; }; }; }; _local5.Solve(step, m_gravity); m_positionIterationCount = b2Math.b2Max(m_positionIterationCount, b2Island.m_positionIterationCount); if (m_allowSleep){ _local5.UpdateSleep(_arg1); }; _local13 = 0; while (_local13 < _local5.m_bodyCount) { _local3 = _local5.m_bodies[_local13]; if ((_local3.m_flags & b2Body.e_staticFlag)){ _local3.m_flags = (_local3.m_flags & ~(b2Body.e_islandFlag)); }; if (((_local3.IsFrozen()) && (m_listener))){ _local16 = m_listener.NotifyBoundaryViolated(_local3); if (_local16 == b2WorldListener.b2_destroyBody){ DestroyBody(_local3); _local3 = null; _local5.m_bodies[_local13] = null; }; }; _local13++; }; }; _local11 = _local11.m_next; }; m_broadPhase.Commit(); } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array = new Array(); var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); var _local6:int; while (_local6 < _local5) { _arg2[_local6] = (_local4[_local6] as b2Shape); _local6++; }; return (_local5); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetJointList():b2Joint{ return (m_jointList); } public function GetContactList():b2Contact{ return (m_contactList); } } }//package Box2D.Dynamics
Section 62
//b2WorldListener (Box2D.Dynamics.b2WorldListener) package Box2D.Dynamics { import Box2D.Dynamics.Joints.*; public class b2WorldListener { public static var b2_freezeBody:uint = 0; public static var b2_destroyBody:uint = 1; public function NotifyJointDestroyed(_arg1:b2Joint):void{ } public function NotifyBoundaryViolated(_arg1:b2Body):uint{ return (b2_freezeBody); } } }//package Box2D.Dynamics
Section 63
//TransformTool (com.senocular.display.TransformTool) package com.senocular.display { import flash.utils.*; import flash.events.*; import flash.display.*; import flash.geom.*; public class TransformTool extends Sprite { private var toolInvertedMatrix:Matrix; private var innerRegistration:Point; private var registrationLog:Dictionary; private var targetBounds:Rectangle; private var mouseLoc:Point; private var mouseOffset:Point; private var innerMouseLoc:Point; private var interactionStart:Point; private var innerInteractionStart:Point; private var interactionStartAngle:Number;// = 0 private var interactionStartMatrix:Matrix; private var toolSprites:Sprite; private var lines:Sprite; private var moveControls:Sprite; private var registrationControls:Sprite; private var rotateControls:Sprite; private var scaleControls:Sprite; private var scaleProportionalControls:Sprite; private var skewControls:Sprite; private var cursors:Sprite; private var customControls:Sprite; private var customCursors:Sprite; private var _target:DisplayObject; private var _toolMatrix:Matrix; private var _globalMatrix:Matrix; private var _registration:Point; private var _livePreview:Boolean;// = true private var _raiseNewTargets:Boolean;// = true private var _moveNewTargets:Boolean;// = false private var _moveEnabled:Boolean;// = true private var _registrationEnabled:Boolean;// = true private var _rotationEnabled:Boolean;// = true private var _scaleEnabled:Boolean;// = true private var _scaleProportionalEnabled:Boolean;// = true private var _skewEnabled:Boolean;// = true private var _outlineEnabled:Boolean;// = true private var _customControlsEnabled:Boolean;// = true private var _customCursorsEnabled:Boolean;// = true private var _cursorsEnabled:Boolean;// = true private var _rememberRegistration:Boolean;// = true private var _constrainScale:Boolean;// = false private var _constrainRotationAngle:Number;// = 0.785398163397448 private var _constrainRotation:Boolean;// = false private var _moveUnderObjects:Boolean;// = true private var _maintainControlForm:Boolean;// = true private var _controlSize:Number;// = 8 private var _maxScaleX:Number;// = INF private var _maxScaleY:Number;// = INF private var _boundsTopLeft:Point; private var _boundsTop:Point; private var _boundsTopRight:Point; private var _boundsRight:Point; private var _boundsBottomRight:Point; private var _boundsBottom:Point; private var _boundsBottomLeft:Point; private var _boundsLeft:Point; private var _boundsCenter:Point; private var _currentControl:TransformToolControl; private var _moveControl:TransformToolControl; private var _registrationControl:TransformToolControl; private var _outlineControl:TransformToolControl; private var _scaleTopLeftControl:TransformToolControl; private var _scaleTopControl:TransformToolControl; private var _scaleTopRightControl:TransformToolControl; private var _scaleRightControl:TransformToolControl; private var _scaleBottomRightControl:TransformToolControl; private var _scaleBottomControl:TransformToolControl; private var _scaleBottomLeftControl:TransformToolControl; private var _scaleLeftControl:TransformToolControl; private var _rotationTopLeftControl:TransformToolControl; private var _rotationTopRightControl:TransformToolControl; private var _rotationBottomRightControl:TransformToolControl; private var _rotationBottomLeftControl:TransformToolControl; private var _skewTopControl:TransformToolControl; private var _skewRightControl:TransformToolControl; private var _skewBottomControl:TransformToolControl; private var _skewLeftControl:TransformToolControl; private var _moveCursor:TransformToolCursor; private var _registrationCursor:TransformToolCursor; private var _rotationCursor:TransformToolCursor; private var _scaleCursor:TransformToolCursor; private var _skewCursor:TransformToolCursor; public static const NEW_TARGET:String = "newTarget"; public static const TRANSFORM_TARGET:String = "transformTarget"; public static const TRANSFORM_TOOL:String = "transformTool"; public static const CONTROL_INIT:String = "controlInit"; public static const CONTROL_TRANSFORM_TOOL:String = "controlTransformTool"; public static const CONTROL_DOWN:String = "controlDown"; public static const CONTROL_MOVE:String = "controlMove"; public static const CONTROL_UP:String = "controlUp"; public static const CONTROL_PREFERENCE:String = "controlPreference"; public static const REGISTRATION:String = "registration"; public static const SCALE_TOP_LEFT:String = "scaleTopLeft"; public static const SCALE_TOP:String = "scaleTop"; public static const SCALE_TOP_RIGHT:String = "scaleTopRight"; public static const SCALE_RIGHT:String = "scaleRight"; public static const SCALE_BOTTOM_RIGHT:String = "scaleBottomRight"; public static const SCALE_BOTTOM:String = "scaleBottom"; public static const SCALE_BOTTOM_LEFT:String = "scaleBottomLeft"; public static const SCALE_LEFT:String = "scaleLeft"; public static const ROTATION_TOP_LEFT:String = "rotationTopLeft"; public static const ROTATION_TOP_RIGHT:String = "rotationTopRight"; public static const ROTATION_BOTTOM_RIGHT:String = "rotationBottomRight"; public static const ROTATION_BOTTOM_LEFT:String = "rotationBottomLeft"; public static const SKEW_TOP:String = "skewTop"; public static const SKEW_RIGHT:String = "skewRight"; public static const SKEW_BOTTOM:String = "skewBottom"; public static const SKEW_LEFT:String = "skewLeft"; public static const CURSOR_REGISTRATION:String = "cursorRegistration"; public static const CURSOR_MOVE:String = "cursorMove"; public static const CURSOR_SCALE:String = "cursorScale"; public static const CURSOR_ROTATION:String = "cursorRotate"; public static const CURSOR_SKEW:String = "cursorSkew"; public function TransformTool(){ toolInvertedMatrix = new Matrix(); innerRegistration = new Point(); registrationLog = new Dictionary(true); targetBounds = new Rectangle(); mouseLoc = new Point(); mouseOffset = new Point(); innerMouseLoc = new Point(); interactionStart = new Point(); innerInteractionStart = new Point(); interactionStartMatrix = new Matrix(); toolSprites = new Sprite(); lines = new Sprite(); moveControls = new Sprite(); registrationControls = new Sprite(); rotateControls = new Sprite(); scaleControls = new Sprite(); scaleProportionalControls = new Sprite(); skewControls = new Sprite(); cursors = new Sprite(); customControls = new Sprite(); customCursors = new Sprite(); _toolMatrix = new Matrix(); _globalMatrix = new Matrix(); _registration = new Point(); _boundsTopLeft = new Point(); _boundsTop = new Point(); _boundsTopRight = new Point(); _boundsRight = new Point(); _boundsBottomRight = new Point(); _boundsBottom = new Point(); _boundsBottomLeft = new Point(); _boundsLeft = new Point(); _boundsCenter = new Point(); super(); createControls(); } public function get target():DisplayObject{ return (_target); } public function set target(_arg1:DisplayObject):void{ if (!_arg1){ if (_target){ _target = null; updateControlsVisible(); dispatchEvent(new Event(NEW_TARGET)); }; return; } else { if ((((((((_arg1 == _target)) || ((_arg1 == this)))) || (contains(_arg1)))) || ((((_arg1 is DisplayObjectContainer)) && ((_arg1 as DisplayObjectContainer).contains(this)))))){ return; }; _target = _arg1; updateMatrix(); setNewRegistation(); updateControlsVisible(); if (_raiseNewTargets){ raiseTarget(); }; }; if (!_moveNewTargets){ apply(); }; dispatchEvent(new Event(NEW_TARGET)); if (((((_moveNewTargets) && (_moveEnabled))) && (_moveControl))){ _currentControl = _moveControl; _currentControl.dispatchEvent(new MouseEvent(MouseEvent.MOUSE_DOWN)); }; } public function get raiseNewTargets():Boolean{ return (_raiseNewTargets); } public function set raiseNewTargets(_arg1:Boolean):void{ _raiseNewTargets = _arg1; } public function get moveNewTargets():Boolean{ return (_moveNewTargets); } public function set moveNewTargets(_arg1:Boolean):void{ _moveNewTargets = _arg1; } public function get livePreview():Boolean{ return (_livePreview); } public function set livePreview(_arg1:Boolean):void{ _livePreview = _arg1; } public function get controlSize():Number{ return (_controlSize); } public function set controlSize(_arg1:Number):void{ if (_controlSize != _arg1){ _controlSize = _arg1; dispatchEvent(new Event(CONTROL_PREFERENCE)); }; } public function get maintainControlForm():Boolean{ return (_maintainControlForm); } public function set maintainControlForm(_arg1:Boolean):void{ if (_maintainControlForm != _arg1){ _maintainControlForm = _arg1; dispatchEvent(new Event(CONTROL_PREFERENCE)); }; } public function get moveUnderObjects():Boolean{ return (_moveUnderObjects); } public function set moveUnderObjects(_arg1:Boolean):void{ if (_moveUnderObjects != _arg1){ _moveUnderObjects = _arg1; dispatchEvent(new Event(CONTROL_PREFERENCE)); }; } public function get toolMatrix():Matrix{ return (_toolMatrix.clone()); } public function set toolMatrix(_arg1:Matrix):void{ updateMatrix(_arg1, false); updateRegistration(); dispatchEvent(new Event(TRANSFORM_TOOL)); } public function get globalMatrix():Matrix{ var _local1:Matrix = _toolMatrix.clone(); _local1.concat(transform.concatenatedMatrix); return (_local1); } public function set globalMatrix(_arg1:Matrix):void{ updateMatrix(_arg1); updateRegistration(); dispatchEvent(new Event(TRANSFORM_TOOL)); } public function get registration():Point{ return (_registration.clone()); } public function set registration(_arg1:Point):void{ _registration = _arg1.clone(); innerRegistration = toolInvertedMatrix.transformPoint(_registration); if (_rememberRegistration){ registrationLog[_target] = innerRegistration; }; dispatchEvent(new Event(TRANSFORM_TOOL)); } public function get currentControl():TransformToolControl{ return (_currentControl); } public function get moveEnabled():Boolean{ return (_moveEnabled); } public function set moveEnabled(_arg1:Boolean):void{ if (_moveEnabled != _arg1){ _moveEnabled = _arg1; updateControlsEnabled(); }; } public function get registrationEnabled():Boolean{ return (_registrationEnabled); } public function set registrationEnabled(_arg1:Boolean):void{ if (_registrationEnabled != _arg1){ _registrationEnabled = _arg1; updateControlsEnabled(); }; } public function get rotationEnabled():Boolean{ return (_rotationEnabled); } public function set rotationEnabled(_arg1:Boolean):void{ if (_rotationEnabled != _arg1){ _rotationEnabled = _arg1; updateControlsEnabled(); }; } public function get scaleProportionalEnabled():Boolean{ return (_scaleProportionalEnabled); } public function set scaleProportionalEnabled(_arg1:Boolean):void{ if (_scaleProportionalEnabled != _arg1){ _scaleProportionalEnabled = _arg1; updateControlsEnabled(); }; } public function get scaleEnabled():Boolean{ return (_scaleEnabled); } public function set scaleEnabled(_arg1:Boolean):void{ if (_scaleEnabled != _arg1){ _scaleEnabled = _arg1; updateControlsEnabled(); }; } public function get skewEnabled():Boolean{ return (_skewEnabled); } public function set skewEnabled(_arg1:Boolean):void{ if (_skewEnabled != _arg1){ _skewEnabled = _arg1; updateControlsEnabled(); }; } public function get outlineEnabled():Boolean{ return (_outlineEnabled); } public function set outlineEnabled(_arg1:Boolean):void{ if (_outlineEnabled != _arg1){ _outlineEnabled = _arg1; updateControlsEnabled(); }; } public function get cursorsEnabled():Boolean{ return (_cursorsEnabled); } public function set cursorsEnabled(_arg1:Boolean):void{ if (_cursorsEnabled != _arg1){ _cursorsEnabled = _arg1; updateControlsEnabled(); }; } public function get customControlsEnabled():Boolean{ return (_customControlsEnabled); } public function set customControlsEnabled(_arg1:Boolean):void{ if (_customControlsEnabled != _arg1){ _customControlsEnabled = _arg1; updateControlsEnabled(); dispatchEvent(new Event(CONTROL_PREFERENCE)); }; } public function get customCursorsEnabled():Boolean{ return (_customCursorsEnabled); } public function set customCursorsEnabled(_arg1:Boolean):void{ if (_customCursorsEnabled != _arg1){ _customCursorsEnabled = _arg1; updateControlsEnabled(); dispatchEvent(new Event(CONTROL_PREFERENCE)); }; } public function get rememberRegistration():Boolean{ return (_rememberRegistration); } public function set rememberRegistration(_arg1:Boolean):void{ _rememberRegistration = _arg1; if (!_rememberRegistration){ registrationLog = new Dictionary(true); }; } public function get constrainScale():Boolean{ return (_constrainScale); } public function set constrainScale(_arg1:Boolean):void{ if (_constrainScale != _arg1){ _constrainScale = _arg1; dispatchEvent(new Event(CONTROL_PREFERENCE)); }; } public function get constrainRotation():Boolean{ return (_constrainRotation); } public function set constrainRotation(_arg1:Boolean):void{ if (_constrainRotation != _arg1){ _constrainRotation = _arg1; dispatchEvent(new Event(CONTROL_PREFERENCE)); }; } public function get constrainRotationAngle():Number{ return (((_constrainRotationAngle * 180) / Math.PI)); } public function set constrainRotationAngle(_arg1:Number):void{ var _local2:Number = ((_arg1 * Math.PI) / 180); if (_constrainRotationAngle != _local2){ _constrainRotationAngle = _local2; dispatchEvent(new Event(CONTROL_PREFERENCE)); }; } public function get maxScaleX():Number{ return (_maxScaleX); } public function set maxScaleX(_arg1:Number):void{ _maxScaleX = _arg1; } public function get maxScaleY():Number{ return (_maxScaleY); } public function set maxScaleY(_arg1:Number):void{ _maxScaleY = _arg1; } public function get boundsTopLeft():Point{ return (_boundsTopLeft.clone()); } public function get boundsTop():Point{ return (_boundsTop.clone()); } public function get boundsTopRight():Point{ return (_boundsTopRight.clone()); } public function get boundsRight():Point{ return (_boundsRight.clone()); } public function get boundsBottomRight():Point{ return (_boundsBottomRight.clone()); } public function get boundsBottom():Point{ return (_boundsBottom.clone()); } public function get boundsBottomLeft():Point{ return (_boundsBottomLeft.clone()); } public function get boundsLeft():Point{ return (_boundsLeft.clone()); } public function get boundsCenter():Point{ return (_boundsCenter.clone()); } public function get mouse():Point{ return (new Point(mouseX, mouseY)); } public function get moveControl():TransformToolControl{ return (_moveControl); } public function get registrationControl():TransformToolControl{ return (_registrationControl); } public function get outlineControl():TransformToolControl{ return (_outlineControl); } public function get scaleTopLeftControl():TransformToolControl{ return (_scaleTopLeftControl); } public function get scaleTopControl():TransformToolControl{ return (_scaleTopControl); } public function get scaleTopRightControl():TransformToolControl{ return (_scaleTopRightControl); } public function get scaleRightControl():TransformToolControl{ return (_scaleRightControl); } public function get scaleBottomRightControl():TransformToolControl{ return (_scaleBottomRightControl); } public function get scaleBottomControl():TransformToolControl{ return (_scaleBottomControl); } public function get scaleBottomLeftControl():TransformToolControl{ return (_scaleBottomLeftControl); } public function get scaleLeftControl():TransformToolControl{ return (_scaleLeftControl); } public function get rotationTopLeftControl():TransformToolControl{ return (_rotationTopLeftControl); } public function get rotationTopRightControl():TransformToolControl{ return (_rotationTopRightControl); } public function get rotationBottomRightControl():TransformToolControl{ return (_rotationBottomRightControl); } public function get rotationBottomLeftControl():TransformToolControl{ return (_rotationBottomLeftControl); } public function get skewTopControl():TransformToolControl{ return (_skewTopControl); } public function get skewRightControl():TransformToolControl{ return (_skewRightControl); } public function get skewBottomControl():TransformToolControl{ return (_skewBottomControl); } public function get skewLeftControl():TransformToolControl{ return (_skewLeftControl); } public function get moveCursor():TransformToolCursor{ return (_moveCursor); } public function get registrationCursor():TransformToolCursor{ return (_registrationCursor); } public function get rotationCursor():TransformToolCursor{ return (_rotationCursor); } public function get scaleCursor():TransformToolCursor{ return (_scaleCursor); } public function get skewCursor():TransformToolCursor{ return (_skewCursor); } override public function toString():String{ return ((("[Transform Tool: target=" + String(_target)) + "]")); } private function createControls():void{ _moveControl = new TransformToolMoveShape("move", moveInteraction); _registrationControl = new TransformToolRegistrationControl(REGISTRATION, registrationInteraction, "registration"); _rotationTopLeftControl = new TransformToolRotateControl(ROTATION_TOP_LEFT, rotationInteraction, "boundsTopLeft"); _rotationTopRightControl = new TransformToolRotateControl(ROTATION_TOP_RIGHT, rotationInteraction, "boundsTopRight"); _rotationBottomRightControl = new TransformToolRotateControl(ROTATION_BOTTOM_RIGHT, rotationInteraction, "boundsBottomRight"); _rotationBottomLeftControl = new TransformToolRotateControl(ROTATION_BOTTOM_LEFT, rotationInteraction, "boundsBottomLeft"); _scaleTopLeftControl = new TransformToolScaleControl(SCALE_TOP_LEFT, scaleBothInteraction, "boundsTopLeft"); _scaleTopControl = new TransformToolScaleControl(SCALE_TOP, scaleYInteraction, "boundsTop"); _scaleTopRightControl = new TransformToolScaleControl(SCALE_TOP_RIGHT, scaleBothInteraction, "boundsTopRight"); _scaleRightControl = new TransformToolScaleControl(SCALE_RIGHT, scaleXInteraction, "boundsRight"); _scaleBottomRightControl = new TransformToolScaleControl(SCALE_BOTTOM_RIGHT, scaleBothInteraction, "boundsBottomRight"); _scaleBottomControl = new TransformToolScaleControl(SCALE_BOTTOM, scaleYInteraction, "boundsBottom"); _scaleBottomLeftControl = new TransformToolScaleControl(SCALE_BOTTOM_LEFT, scaleBothInteraction, "boundsBottomLeft"); _scaleLeftControl = new TransformToolScaleControl(SCALE_LEFT, scaleXInteraction, "boundsLeft"); _skewTopControl = new TransformToolSkewBar(SKEW_TOP, skewXInteraction, "boundsTopRight", "boundsTopLeft", "boundsTopRight"); _skewRightControl = new TransformToolSkewBar(SKEW_RIGHT, skewYInteraction, "boundsBottomRight", "boundsTopRight", "boundsBottomRight"); _skewBottomControl = new TransformToolSkewBar(SKEW_BOTTOM, skewXInteraction, "boundsBottomLeft", "boundsBottomRight", "boundsBottomLeft"); _skewLeftControl = new TransformToolSkewBar(SKEW_LEFT, skewYInteraction, "boundsTopLeft", "boundsBottomLeft", "boundsTopLeft"); _moveCursor = new TransformToolMoveCursor(); _moveCursor.addReference(_moveControl); _registrationCursor = new TransformToolRegistrationCursor(); _registrationCursor.addReference(_registrationControl); _rotationCursor = new TransformToolRotateCursor(); _rotationCursor.addReference(_rotationTopLeftControl); _rotationCursor.addReference(_rotationTopRightControl); _rotationCursor.addReference(_rotationBottomRightControl); _rotationCursor.addReference(_rotationBottomLeftControl); _scaleCursor = new TransformToolScaleCursor(); _scaleCursor.addReference(_scaleTopLeftControl); _scaleCursor.addReference(_scaleTopControl); _scaleCursor.addReference(_scaleTopRightControl); _scaleCursor.addReference(_scaleRightControl); _scaleCursor.addReference(_scaleBottomRightControl); _scaleCursor.addReference(_scaleBottomControl); _scaleCursor.addReference(_scaleBottomLeftControl); _scaleCursor.addReference(_scaleLeftControl); _skewCursor = new TransformToolSkewCursor(); _skewCursor.addReference(_skewTopControl); _skewCursor.addReference(_skewRightControl); _skewCursor.addReference(_skewBottomControl); _skewCursor.addReference(_skewLeftControl); addToolControl(moveControls, _moveControl); addToolControl(registrationControls, _registrationControl); addToolControl(rotateControls, _rotationTopLeftControl); addToolControl(rotateControls, _rotationTopRightControl); addToolControl(rotateControls, _rotationBottomRightControl); addToolControl(rotateControls, _rotationBottomLeftControl); addToolControl(scaleControls, _scaleTopControl); addToolControl(scaleControls, _scaleRightControl); addToolControl(scaleControls, _scaleBottomControl); addToolControl(scaleControls, _scaleLeftControl); addToolControl(scaleProportionalControls, _scaleTopLeftControl); addToolControl(scaleProportionalControls, _scaleTopRightControl); addToolControl(scaleProportionalControls, _scaleBottomRightControl); addToolControl(scaleProportionalControls, _scaleBottomLeftControl); addToolControl(skewControls, _skewTopControl); addToolControl(skewControls, _skewRightControl); addToolControl(skewControls, _skewBottomControl); addToolControl(skewControls, _skewLeftControl); addToolControl(lines, new TransformToolOutline("outline"), false); addToolControl(cursors, _moveCursor, false); addToolControl(cursors, _registrationCursor, false); addToolControl(cursors, _rotationCursor, false); addToolControl(cursors, _scaleCursor, false); addToolControl(cursors, _skewCursor, false); updateControlsEnabled(); } private function addToolControl(_arg1:Sprite, _arg2:TransformToolControl, _arg3:Boolean=true):void{ _arg2.transformTool = this; if (_arg3){ _arg2.addEventListener(MouseEvent.MOUSE_DOWN, startInteractionHandler); }; _arg1.addChild(_arg2); _arg2.dispatchEvent(new Event(CONTROL_INIT)); } public function addControl(_arg1:TransformToolControl):void{ addToolControl(customControls, _arg1); } public function removeControl(_arg1:TransformToolControl):TransformToolControl{ if (customControls.contains(_arg1)){ customControls.removeChild(_arg1); return (_arg1); }; return (null); } public function addCursor(_arg1:TransformToolCursor):void{ addToolControl(customCursors, _arg1); } public function removeCursor(_arg1:TransformToolCursor):TransformToolCursor{ if (customCursors.contains(_arg1)){ customCursors.removeChild(_arg1); return (_arg1); }; return (null); } public function setSkin(_arg1:String, _arg2:DisplayObject):void{ var _local3:TransformToolInternalControl = getControlByName(_arg1); if (_local3){ _local3.skin = _arg2; }; } public function getSkin(_arg1:String):DisplayObject{ var _local2:TransformToolInternalControl = getControlByName(_arg1); return (_local2.skin); } private function getControlByName(_arg1:String):TransformToolInternalControl{ var _local2:TransformToolInternalControl; var _local3:Array = new Array(skewControls, registrationControls, cursors, rotateControls, scaleControls, scaleProportionalControls); var _local4:int = _local3.length; while (((_local4--) && ((_local2 == null)))) { _local2 = (_local3[_local4].getChildByName(_arg1) as TransformToolInternalControl); }; return (_local2); } private function startInteractionHandler(_arg1:MouseEvent):void{ _currentControl = (_arg1.currentTarget as TransformToolControl); if (_currentControl){ setupInteraction(); }; } private function setupInteraction():void{ updateMatrix(); apply(); dispatchEvent(new Event(CONTROL_DOWN)); mouseOffset = (((_currentControl) && (_currentControl.referencePoint))) ? _currentControl.referencePoint.subtract(new Point(mouseX, mouseY)) : new Point(0, 0); updateMouse(); interactionStart = mouseLoc.clone(); innerInteractionStart = innerMouseLoc.clone(); interactionStartMatrix = _toolMatrix.clone(); interactionStartAngle = distortAngle(); if (stage){ stage.addEventListener(MouseEvent.MOUSE_MOVE, interactionHandler); stage.addEventListener(MouseEvent.MOUSE_UP, endInteractionHandler, false); stage.addEventListener(MouseEvent.MOUSE_UP, endInteractionHandler, true); }; } private function interactionHandler(_arg1:MouseEvent):void{ updateMouse(); _toolMatrix = interactionStartMatrix.clone(); dispatchEvent(new Event(CONTROL_MOVE)); dispatchEvent(new Event(CONTROL_TRANSFORM_TOOL)); if (_livePreview){ apply(); }; _arg1.updateAfterEvent(); } private function endInteractionHandler(_arg1:MouseEvent):void{ if ((((_arg1.eventPhase == EventPhase.BUBBLING_PHASE)) || (!((_arg1.currentTarget is Stage))))){ return; }; if (!_livePreview){ apply(); }; var _local2:Stage = (_arg1.currentTarget as Stage); _local2.removeEventListener(MouseEvent.MOUSE_MOVE, interactionHandler); _local2.removeEventListener(MouseEvent.MOUSE_UP, endInteractionHandler, false); _local2.removeEventListener(MouseEvent.MOUSE_UP, endInteractionHandler, true); dispatchEvent(new Event(CONTROL_UP)); _currentControl = null; } public function moveInteraction():void{ var _local1:Point = mouseLoc.subtract(interactionStart); _toolMatrix.tx = (_toolMatrix.tx + _local1.x); _toolMatrix.ty = (_toolMatrix.ty + _local1.y); updateRegistration(); completeInteraction(); } public function registrationInteraction():void{ _registration.x = mouseLoc.x; _registration.y = mouseLoc.y; innerRegistration = toolInvertedMatrix.transformPoint(_registration); if (_rememberRegistration){ registrationLog[_target] = innerRegistration; }; completeInteraction(); } public function rotationInteraction():void{ var _local1:Matrix = transform.concatenatedMatrix; var _local2:Matrix = _local1.clone(); _local2.invert(); _toolMatrix.concat(_local1); var _local3:Number = (distortAngle() - interactionStartAngle); if (_constrainRotation){ if (_local3 > Math.PI){ _local3 = (_local3 - (Math.PI * 2)); } else { if (_local3 < -(Math.PI)){ _local3 = (_local3 + (Math.PI * 2)); }; }; _local3 = (Math.round((_local3 / _constrainRotationAngle)) * _constrainRotationAngle); }; _toolMatrix.rotate(_local3); _toolMatrix.concat(_local2); completeInteraction(true); } public function scaleXInteraction():void{ var _local1:Point = distortOffset(new Point(innerMouseLoc.x, innerInteractionStart.y), (innerInteractionStart.x - innerRegistration.x)); _toolMatrix.a = (_toolMatrix.a + _local1.x); _toolMatrix.b = (_toolMatrix.b + _local1.y); completeInteraction(true); } public function scaleYInteraction():void{ var _local1:Point = distortOffset(new Point(innerInteractionStart.x, innerMouseLoc.y), (innerInteractionStart.y - innerRegistration.y)); _toolMatrix.c = (_toolMatrix.c + _local1.x); _toolMatrix.d = (_toolMatrix.d + _local1.y); completeInteraction(true); } public function scaleBothInteraction():void{ var _local4:Point; var _local5:Point; var _local6:*; var _local7:*; var _local1:Point = innerMouseLoc.clone(); if (_constrainScale){ _local4 = innerMouseLoc.subtract(innerInteractionStart); _local5 = innerInteractionStart.subtract(innerRegistration); _local6 = (_local5.x) ? (_local4.x / _local5.x) : 0; _local7 = (_local5.y) ? (_local4.y / _local5.y) : 0; if (_local6 > _local7){ _local1.x = (innerInteractionStart.x + (_local5.x * _local7)); } else { _local1.y = (innerInteractionStart.y + (_local5.y * _local6)); }; }; var _local2:Point = distortOffset(new Point(_local1.x, innerInteractionStart.y), (innerInteractionStart.x - innerRegistration.x)); var _local3:Point = distortOffset(new Point(innerInteractionStart.x, _local1.y), (innerInteractionStart.y - innerRegistration.y)); _toolMatrix.a = (_toolMatrix.a + _local2.x); _toolMatrix.b = (_toolMatrix.b + _local2.y); _toolMatrix.c = (_toolMatrix.c + _local3.x); _toolMatrix.d = (_toolMatrix.d + _local3.y); completeInteraction(true); } public function skewXInteraction():void{ var _local1:Point = distortOffset(new Point(innerMouseLoc.x, innerInteractionStart.y), (innerInteractionStart.y - innerRegistration.y)); _toolMatrix.c = (_toolMatrix.c + _local1.x); _toolMatrix.d = (_toolMatrix.d + _local1.y); completeInteraction(true); } public function skewYInteraction():void{ var _local1:Point = distortOffset(new Point(innerInteractionStart.x, innerMouseLoc.y), (innerInteractionStart.x - innerRegistration.x)); _toolMatrix.a = (_toolMatrix.a + _local1.x); _toolMatrix.b = (_toolMatrix.b + _local1.y); completeInteraction(true); } private function distortOffset(_arg1:Point, _arg2:Number):Point{ var _local3:Number = (_arg2) ? (targetBounds.width / _arg2) : 0; var _local4:Number = (_arg2) ? (targetBounds.height / _arg2) : 0; _arg1 = interactionStartMatrix.transformPoint(_arg1).subtract(interactionStart); _arg1.x = (_arg1.x * (targetBounds.width) ? (_local3 / targetBounds.width) : 0); _arg1.y = (_arg1.y * (targetBounds.height) ? (_local4 / targetBounds.height) : 0); return (_arg1); } private function completeInteraction(_arg1:Boolean=false):void{ var _local2:Point; enforceLimits(); if (_arg1){ _local2 = _registration.subtract(_toolMatrix.transformPoint(innerRegistration)); _toolMatrix.tx = (_toolMatrix.tx + _local2.x); _toolMatrix.ty = (_toolMatrix.ty + _local2.y); }; updateBounds(); } private function distortAngle():Number{ var _local1:Matrix = transform.concatenatedMatrix; var _local2:Point = _local1.transformPoint(mouseLoc); var _local3:Point = _local1.transformPoint(_registration); var _local4:Point = _local2.subtract(_local3); return (Math.atan2(_local4.y, _local4.x)); } private function updateMouse():void{ mouseLoc = new Point(mouseX, mouseY).add(mouseOffset); innerMouseLoc = toolInvertedMatrix.transformPoint(mouseLoc); } private function updateMatrix(_arg1:Matrix=null, _arg2:Boolean=true):void{ var _local3:Matrix; if (_target){ _toolMatrix = (_arg1) ? _arg1.clone() : _target.transform.concatenatedMatrix.clone(); if (_arg2){ _local3 = transform.concatenatedMatrix; _local3.invert(); _toolMatrix.concat(_local3); }; enforceLimits(); toolInvertedMatrix = _toolMatrix.clone(); toolInvertedMatrix.invert(); updateBounds(); }; } private function updateBounds():void{ if (_target){ targetBounds = _target.getBounds(_target); _boundsTopLeft = _toolMatrix.transformPoint(new Point(targetBounds.left, targetBounds.top)); _boundsTopRight = _toolMatrix.transformPoint(new Point(targetBounds.right, targetBounds.top)); _boundsBottomRight = _toolMatrix.transformPoint(new Point(targetBounds.right, targetBounds.bottom)); _boundsBottomLeft = _toolMatrix.transformPoint(new Point(targetBounds.left, targetBounds.bottom)); _boundsTop = Point.interpolate(_boundsTopLeft, _boundsTopRight, 0.5); _boundsRight = Point.interpolate(_boundsTopRight, _boundsBottomRight, 0.5); _boundsBottom = Point.interpolate(_boundsBottomRight, _boundsBottomLeft, 0.5); _boundsLeft = Point.interpolate(_boundsBottomLeft, _boundsTopLeft, 0.5); _boundsCenter = Point.interpolate(_boundsTopLeft, _boundsBottomRight, 0.5); }; } private function updateControlsVisible():void{ var _local1:Boolean = contains(toolSprites); if (_target){ if (!_local1){ addChild(toolSprites); }; } else { if (_local1){ removeChild(toolSprites); }; }; } private function updateControlsEnabled():void{ updateControlContainer(customCursors, _customCursorsEnabled); updateControlContainer(cursors, _cursorsEnabled); updateControlContainer(customControls, _customControlsEnabled); updateControlContainer(registrationControls, _registrationEnabled); updateControlContainer(scaleControls, _scaleEnabled); updateControlContainer(scaleProportionalControls, _scaleProportionalEnabled); updateControlContainer(skewControls, _skewEnabled); updateControlContainer(moveControls, _moveEnabled); updateControlContainer(rotateControls, _rotationEnabled); updateControlContainer(lines, _outlineEnabled); } private function updateControlContainer(_arg1:Sprite, _arg2:Boolean):void{ var _local3:Boolean = toolSprites.contains(_arg1); if (_arg2){ if (_local3){ toolSprites.setChildIndex(_arg1, 0); } else { toolSprites.addChildAt(_arg1, 0); }; } else { if (_local3){ toolSprites.removeChild(_arg1); }; }; } private function updateRegistration():void{ _registration = _toolMatrix.transformPoint(innerRegistration); } private function enforceLimits():void{ var _local1:Number; var _local2:Number; var _local5:Matrix; var _local3:Boolean; var _local4:Matrix = _toolMatrix.clone(); _local4.concat(transform.concatenatedMatrix); _local1 = Math.sqrt(((_local4.a * _local4.a) + (_local4.b * _local4.b))); if (_local1 > _maxScaleX){ _local2 = Math.atan2(_local4.b, _local4.a); _local4.a = (Math.cos(_local2) * _maxScaleX); _local4.b = (Math.sin(_local2) * _maxScaleX); _local3 = true; }; _local1 = Math.sqrt(((_local4.c * _local4.c) + (_local4.d * _local4.d))); if (_local1 > _maxScaleY){ _local2 = Math.atan2(_local4.c, _local4.d); _local4.d = (Math.cos(_local2) * _maxScaleY); _local4.c = (Math.sin(_local2) * _maxScaleY); _local3 = true; }; if (_local3){ _toolMatrix = _local4; _local5 = transform.concatenatedMatrix; _local5.invert(); _toolMatrix.concat(_local5); }; } private function setNewRegistation():void{ var _local1:Point; if (((_rememberRegistration) && ((_target in registrationLog)))){ _local1 = registrationLog[_target]; innerRegistration = registrationLog[_target]; } else { innerRegistration = new Point(0, 0); }; updateRegistration(); } private function raiseTarget():void{ var _local1:int = (_target.parent.numChildren - 1); _target.parent.setChildIndex(_target, _local1); if (_target.parent == parent){ parent.setChildIndex(this, _local1); }; } public function draw():void{ updateMatrix(); dispatchEvent(new Event(TRANSFORM_TOOL)); } public function apply():void{ var _local1:Matrix; var _local2:Matrix; if (_target){ _local1 = _toolMatrix.clone(); _local1.concat(transform.concatenatedMatrix); if (_target.parent){ _local2 = target.parent.transform.concatenatedMatrix; _local2.invert(); _local1.concat(_local2); }; _target.transform.matrix = _local1; dispatchEvent(new Event(TRANSFORM_TARGET)); }; } } }//package com.senocular.display import flash.events.*; import flash.display.*; import flash.geom.*; class TransformToolInternalControl extends TransformToolControl { public var interactionMethod:Function; public var referenceName:String; public var _skin:DisplayObject; private function TransformToolInternalControl(_arg1:String, _arg2:Function=null, _arg3:String=null){ this.name = _arg1; this.interactionMethod = _arg2; this.referenceName = _arg3; addEventListener(TransformTool.CONTROL_INIT, init); } public function set skin(_arg1:DisplayObject):void{ if (((_skin) && (contains(_skin)))){ removeChild(_skin); }; _skin = _arg1; if (_skin){ addChild(_skin); }; draw(); } public function get skin():DisplayObject{ return (_skin); } override public function get referencePoint():Point{ if ((referenceName in _transformTool)){ return (_transformTool[referenceName]); }; return (null); } protected function init(_arg1:Event):void{ _transformTool.addEventListener(TransformTool.NEW_TARGET, draw); _transformTool.addEventListener(TransformTool.TRANSFORM_TOOL, draw); _transformTool.addEventListener(TransformTool.CONTROL_TRANSFORM_TOOL, position); _transformTool.addEventListener(TransformTool.CONTROL_PREFERENCE, draw); _transformTool.addEventListener(TransformTool.CONTROL_MOVE, controlMove); draw(); } public function draw(_arg1:Event=null):void{ if (_transformTool.maintainControlForm){ counterTransform(); }; position(); } public function position(_arg1:Event=null):void{ var _local2:Point = referencePoint; if (_local2){ x = _local2.x; y = _local2.y; }; } private function controlMove(_arg1:Event):void{ if (((!((interactionMethod == null))) && ((_transformTool.currentControl == this)))){ interactionMethod(); }; } } class TransformToolMoveShape extends TransformToolInternalControl { private var lastTarget:DisplayObject; private function TransformToolMoveShape(_arg1:String, _arg2:Function){ super(_arg1, _arg2); } override public function draw(_arg1:Event=null):void{ var _local2:DisplayObject; var _local4:TransformToolCursor; var _local3:Boolean = _transformTool.moveUnderObjects; if (_local3){ hitArea = (_transformTool.target as Sprite); _local2 = null; relatedObject = this; } else { hitArea = null; _local2 = _transformTool.target; relatedObject = (_transformTool.target as InteractiveObject); }; if (lastTarget != _local2){ if (lastTarget){ lastTarget.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false); }; if (_local2){ _local2.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false, 0, true); }; _local4 = _transformTool.moveCursor; _local4.removeReference(lastTarget); _local4.addReference(_local2); lastTarget = _local2; }; } private function mouseDown(_arg1:MouseEvent):void{ dispatchEvent(new MouseEvent(MouseEvent.MOUSE_DOWN)); } } class TransformToolRegistrationControl extends TransformToolInternalControl { private function TransformToolRegistrationControl(_arg1:String, _arg2:Function, _arg3:String){ super(_arg1, _arg2, _arg3); } override public function draw(_arg1:Event=null):void{ graphics.clear(); if (!_skin){ graphics.lineStyle(1, 0); graphics.beginFill(0xFFFFFF); graphics.drawCircle(0, 0, (_transformTool.controlSize / 2)); graphics.endFill(); }; super.draw(); } } class TransformToolScaleControl extends TransformToolInternalControl { private function TransformToolScaleControl(_arg1:String, _arg2:Function, _arg3:String){ super(_arg1, _arg2, _arg3); } override public function draw(_arg1:Event=null):void{ var _local2:*; var _local3:Number; graphics.clear(); if (!_skin){ graphics.lineStyle(2, 0xFFFFFF); graphics.beginFill(0); _local2 = _transformTool.controlSize; _local3 = (_local2 / 2); graphics.drawRect(-(_local3), -(_local3), _local2, _local2); graphics.endFill(); }; super.draw(); } } class TransformToolRotateControl extends TransformToolInternalControl { private var locationName:String; private function TransformToolRotateControl(_arg1:String, _arg2:Function, _arg3:String){ super(_arg1, _arg2); this.locationName = _arg3; } override public function draw(_arg1:Event=null):void{ graphics.clear(); if (!_skin){ graphics.beginFill(0xFF, 0); graphics.drawCircle(0, 0, (_transformTool.controlSize * 2)); graphics.endFill(); }; super.draw(); } override public function position(_arg1:Event=null):void{ var _local2:Point; if ((locationName in _transformTool)){ _local2 = _transformTool[locationName]; x = _local2.x; y = _local2.y; }; } } class TransformToolSkewBar extends TransformToolInternalControl { private var locationStart:String; private var locationEnd:String; private function TransformToolSkewBar(_arg1:String, _arg2:Function, _arg3:String, _arg4:String, _arg5:String){ super(_arg1, _arg2, _arg3); this.locationStart = _arg4; this.locationEnd = _arg5; } override public function draw(_arg1:Event=null):void{ var _local4:Matrix; var _local5:Matrix; graphics.clear(); if (_skin){ super.draw(_arg1); return; }; var _local2:Point = _transformTool[locationStart]; var _local3:Point = _transformTool[locationEnd]; var _local6:Boolean = _transformTool.maintainControlForm; if (_local6){ _local4 = transform.concatenatedMatrix; _local5 = _local4.clone(); _local5.invert(); _local2 = _local4.transformPoint(_local2); _local3 = _local4.transformPoint(_local3); }; var _local7:Number = (_transformTool.controlSize / 2); var _local8:Point = _local3.subtract(_local2); var _local9:Number = (Math.atan2(_local8.y, _local8.x) - (Math.PI / 2)); var _local10:Point = Point.polar(_local7, _local9); var _local11:Point = _local2.add(_local10); var _local12:Point = _local3.add(_local10); var _local13:Point = _local3.subtract(_local10); var _local14:Point = _local2.subtract(_local10); if (_local6){ _local11 = _local5.transformPoint(_local11); _local12 = _local5.transformPoint(_local12); _local13 = _local5.transformPoint(_local13); _local14 = _local5.transformPoint(_local14); }; graphics.beginFill(0xFF0000, 0); graphics.moveTo(_local11.x, _local11.y); graphics.lineTo(_local12.x, _local12.y); graphics.lineTo(_local13.x, _local13.y); graphics.lineTo(_local14.x, _local14.y); graphics.lineTo(_local11.x, _local11.y); graphics.endFill(); } override public function position(_arg1:Event=null):void{ var _local2:Point; var _local3:Point; var _local4:Point; if (_skin){ _local2 = _transformTool[locationStart]; _local3 = _transformTool[locationEnd]; _local4 = Point.interpolate(_local2, _local3, 0.5); x = _local4.x; y = _local4.y; } else { x = 0; y = 0; draw(_arg1); }; } } class TransformToolOutline extends TransformToolInternalControl { private function TransformToolOutline(_arg1:String){ super(_arg1); } override public function draw(_arg1:Event=null):void{ var _local2:Point = _transformTool.boundsTopLeft; var _local3:Point = _transformTool.boundsTopRight; var _local4:Point = _transformTool.boundsBottomRight; var _local5:Point = _transformTool.boundsBottomLeft; graphics.clear(); graphics.lineStyle(0, 0); graphics.moveTo(_local2.x, _local2.y); graphics.lineTo(_local3.x, _local3.y); graphics.lineTo(_local4.x, _local4.y); graphics.lineTo(_local5.x, _local5.y); graphics.lineTo(_local2.x, _local2.y); } override public function position(_arg1:Event=null):void{ draw(_arg1); } } class TransformToolInternalCursor extends TransformToolCursor { public var offset:Point; public var icon:Shape; private function TransformToolInternalCursor(){ offset = new Point(); icon = new Shape(); super(); addChild(icon); offset = _mouseOffset; addEventListener(TransformTool.CONTROL_INIT, init); } private function init(_arg1:Event):void{ _transformTool.addEventListener(TransformTool.NEW_TARGET, maintainTransform); _transformTool.addEventListener(TransformTool.CONTROL_PREFERENCE, maintainTransform); draw(); } protected function maintainTransform(_arg1:Event):void{ var _local2:Matrix; offset = _mouseOffset; if (_transformTool.maintainControlForm){ transform.matrix = new Matrix(); _local2 = transform.concatenatedMatrix; _local2.invert(); transform.matrix = _local2; offset = _local2.deltaTransformPoint(offset); }; updateVisible(_arg1); } protected function drawArc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Boolean=true):void{ var _local12:int; var _local7:Number = (_arg5 - _arg4); var _local8:Number = (1 + Math.floor((Math.abs(_local7) / (Math.PI / 4)))); var _local9:Number = (_local7 / (2 * _local8)); var _local10:Number = Math.cos(_local9); var _local11:Number = (_local10) ? (_arg3 / _local10) : 0; if (_arg6){ icon.graphics.moveTo((_arg1 + (Math.cos(_arg4) * _arg3)), (_arg2 - (Math.sin(_arg4) * _arg3))); } else { icon.graphics.lineTo((_arg1 + (Math.cos(_arg4) * _arg3)), (_arg2 - (Math.sin(_arg4) * _arg3))); }; _local12 = 0; while (_local12 < _local8) { _arg5 = (_arg4 + _local9); _arg4 = (_arg5 + _local9); icon.graphics.curveTo((_arg1 + (Math.cos(_arg5) * _local11)), (_arg2 - (Math.sin(_arg5) * _local11)), (_arg1 + (Math.cos(_arg4) * _arg3)), (_arg2 - (Math.sin(_arg4) * _arg3))); _local12++; }; } protected function getGlobalAngle(_arg1:Point):Number{ var _local2:Matrix = _transformTool.globalMatrix; _arg1 = _local2.deltaTransformPoint(_arg1); return ((Math.atan2(_arg1.y, _arg1.x) * (180 / Math.PI))); } override public function position(_arg1:Event=null):void{ if (parent){ x = (parent.mouseX + offset.x); y = (parent.mouseY + offset.y); }; } public function draw():void{ icon.graphics.beginFill(0); icon.graphics.lineStyle(1, 0xFFFFFF); } } class TransformToolRegistrationCursor extends TransformToolInternalCursor { private function TransformToolRegistrationCursor(){ } override public function draw():void{ super.draw(); icon.graphics.drawCircle(0, 0, 2); icon.graphics.drawCircle(0, 0, 4); icon.graphics.endFill(); } } class TransformToolMoveCursor extends TransformToolInternalCursor { private function TransformToolMoveCursor(){ } override public function draw():void{ super.draw(); icon.graphics.moveTo(1, 1); icon.graphics.lineTo(1, -2); icon.graphics.lineTo(-1, -2); icon.graphics.lineTo(2, -6); icon.graphics.lineTo(5, -2); icon.graphics.lineTo(3, -2); icon.graphics.lineTo(3, 1); icon.graphics.lineTo(6, 1); icon.graphics.lineTo(6, -1); icon.graphics.lineTo(10, 2); icon.graphics.lineTo(6, 5); icon.graphics.lineTo(6, 3); icon.graphics.lineTo(3, 3); icon.graphics.lineTo(3, 5); icon.graphics.lineTo(3, 6); icon.graphics.lineTo(5, 6); icon.graphics.lineTo(2, 10); icon.graphics.lineTo(-1, 6); icon.graphics.lineTo(1, 6); icon.graphics.lineTo(1, 5); icon.graphics.lineTo(1, 3); icon.graphics.lineTo(-2, 3); icon.graphics.lineTo(-2, 5); icon.graphics.lineTo(-6, 2); icon.graphics.lineTo(-2, -1); icon.graphics.lineTo(-2, 1); icon.graphics.lineTo(1, 1); icon.graphics.endFill(); } } class TransformToolScaleCursor extends TransformToolInternalCursor { private function TransformToolScaleCursor(){ } override public function draw():void{ super.draw(); icon.graphics.moveTo(4.5, -0.5); icon.graphics.lineTo(4.5, -2.5); icon.graphics.lineTo(8.5, 0.5); icon.graphics.lineTo(4.5, 3.5); icon.graphics.lineTo(4.5, 1.5); icon.graphics.lineTo(-0.5, 1.5); icon.graphics.lineTo(-3.5, 1.5); icon.graphics.lineTo(-3.5, 3.5); icon.graphics.lineTo(-7.5, 0.5); icon.graphics.lineTo(-3.5, -2.5); icon.graphics.lineTo(-3.5, -0.5); icon.graphics.lineTo(4.5, -0.5); icon.graphics.endFill(); } override public function updateVisible(_arg1:Event=null):void{ var _local2:TransformToolScaleControl; super.updateVisible(_arg1); if (_arg1){ _local2 = (_arg1.target as TransformToolScaleControl); if (_local2){ switch (_local2){ case _transformTool.scaleTopLeftControl: case _transformTool.scaleBottomRightControl: icon.rotation = ((getGlobalAngle(new Point(0, 100)) + getGlobalAngle(new Point(100, 0))) / 2); break; case _transformTool.scaleTopRightControl: case _transformTool.scaleBottomLeftControl: icon.rotation = ((getGlobalAngle(new Point(0, -100)) + getGlobalAngle(new Point(100, 0))) / 2); break; case _transformTool.scaleTopControl: case _transformTool.scaleBottomControl: icon.rotation = getGlobalAngle(new Point(0, 100)); break; default: icon.rotation = getGlobalAngle(new Point(100, 0)); }; }; }; } } class TransformToolRotateCursor extends TransformToolInternalCursor { private function TransformToolRotateCursor(){ } override public function draw():void{ super.draw(); var _local1:Number = Math.PI; var _local2:Number = (-(Math.PI) / 2); drawArc(0, 0, 4, _local1, _local2); drawArc(0, 0, 6, _local2, _local1, false); icon.graphics.lineTo(-8, 0); icon.graphics.lineTo(-5, 4); icon.graphics.lineTo(-2, 0); icon.graphics.lineTo(-4, 0); icon.graphics.endFill(); } } class TransformToolSkewCursor extends TransformToolInternalCursor { private function TransformToolSkewCursor(){ } override public function draw():void{ super.draw(); icon.graphics.moveTo(-6, -1); icon.graphics.lineTo(6, -1); icon.graphics.lineTo(6, -4); icon.graphics.lineTo(10, 1); icon.graphics.lineTo(-6, 1); icon.graphics.lineTo(-6, -1); icon.graphics.endFill(); super.draw(); icon.graphics.moveTo(10, 5); icon.graphics.lineTo(-2, 5); icon.graphics.lineTo(-2, 8); icon.graphics.lineTo(-6, 3); icon.graphics.lineTo(10, 3); icon.graphics.lineTo(10, 5); icon.graphics.endFill(); } override public function updateVisible(_arg1:Event=null):void{ var _local2:TransformToolSkewBar; super.updateVisible(_arg1); if (_arg1){ _local2 = (_arg1.target as TransformToolSkewBar); if (_local2){ switch (_local2){ case _transformTool.skewLeftControl: case _transformTool.skewRightControl: icon.rotation = getGlobalAngle(new Point(0, 100)); break; default: icon.rotation = getGlobalAngle(new Point(100, 0)); }; }; }; } }
Section 64
//TransformToolControl (com.senocular.display.TransformToolControl) package com.senocular.display { import flash.display.*; import flash.geom.*; public class TransformToolControl extends MovieClip { protected var _transformTool:TransformTool; protected var _referencePoint:Point; protected var _relatedObject:InteractiveObject; public function TransformToolControl(){ _relatedObject = this; } public function get transformTool():TransformTool{ return (_transformTool); } public function set transformTool(_arg1:TransformTool):void{ _transformTool = _arg1; } public function get relatedObject():InteractiveObject{ return (_relatedObject); } public function set relatedObject(_arg1:InteractiveObject):void{ _relatedObject = (_arg1) ? _arg1 : this; } public function get referencePoint():Point{ return (_referencePoint); } public function set referencePoint(_arg1:Point):void{ _referencePoint = _arg1; } public function counterTransform():void{ transform.matrix = new Matrix(); var _local1:Matrix = transform.concatenatedMatrix; _local1.invert(); transform.matrix = _local1; } } }//package com.senocular.display
Section 65
//TransformToolCursor (com.senocular.display.TransformToolCursor) package com.senocular.display { import flash.utils.*; import flash.events.*; import flash.display.*; import flash.geom.*; public class TransformToolCursor extends TransformToolControl { protected var _mouseOffset:Point; protected var contact:Boolean;// = false protected var active:Boolean;// = false protected var references:Dictionary; public function TransformToolCursor(){ _mouseOffset = new Point(20, 20); references = new Dictionary(true); super(); addEventListener(TransformTool.CONTROL_INIT, init); } public function get mouseOffset():Point{ return (_mouseOffset.clone()); } public function set mouseOffset(_arg1:Point):void{ _mouseOffset = _arg1; } public function addReference(_arg1:DisplayObject):void{ if (((_arg1) && (!(references[_arg1])))){ references[_arg1] = true; addReferenceListeners(_arg1); }; } public function removeReference(_arg1:DisplayObject):DisplayObject{ if (((_arg1) && (references[_arg1]))){ removeReferenceListeners(_arg1); delete references[_arg1]; return (_arg1); }; return (null); } public function updateVisible(_arg1:Event=null):void{ if (active){ if (!visible){ visible = true; }; } else { if (visible != contact){ visible = contact; }; }; position(_arg1); } public function position(_arg1:Event=null):void{ if (parent){ x = (parent.mouseX + mouseOffset.x); y = (parent.mouseY + mouseOffset.y); }; } private function init(_arg1:Event):void{ _transformTool.addEventListener(TransformTool.TRANSFORM_TOOL, position, false, 0, true); _transformTool.addEventListener(TransformTool.NEW_TARGET, referenceUnset, false, 0, true); _transformTool.addEventListener(TransformTool.CONTROL_TRANSFORM_TOOL, position, false, 0, true); _transformTool.addEventListener(TransformTool.CONTROL_DOWN, controlMouseDown, false, 0, true); _transformTool.addEventListener(TransformTool.CONTROL_MOVE, controlMove, false, 0, true); _transformTool.addEventListener(TransformTool.CONTROL_UP, controlMouseUp, false, 0, true); updateVisible(_arg1); position(_arg1); } private function addReferenceListeners(_arg1:DisplayObject):void{ _arg1.addEventListener(MouseEvent.MOUSE_MOVE, referenceMove, false, 0, true); _arg1.addEventListener(MouseEvent.MOUSE_DOWN, referenceSet, false, 0, true); _arg1.addEventListener(MouseEvent.ROLL_OVER, referenceSet, false, 0, true); _arg1.addEventListener(MouseEvent.ROLL_OUT, referenceUnset, false, 0, true); } private function removeReferenceListeners(_arg1:DisplayObject):void{ _arg1.removeEventListener(MouseEvent.MOUSE_MOVE, referenceMove, false); _arg1.removeEventListener(MouseEvent.MOUSE_DOWN, referenceSet, false); _arg1.removeEventListener(MouseEvent.ROLL_OVER, referenceSet, false); _arg1.removeEventListener(MouseEvent.ROLL_OUT, referenceUnset, false); } protected function referenceMove(_arg1:MouseEvent):void{ position(_arg1); _arg1.updateAfterEvent(); } protected function referenceSet(_arg1:Event):void{ contact = true; if (!_transformTool.currentControl){ updateVisible(_arg1); }; } protected function referenceUnset(_arg1:Event):void{ contact = false; if (!_transformTool.currentControl){ updateVisible(_arg1); }; } protected function controlMouseDown(_arg1:Event):void{ if (references[_transformTool.currentControl.relatedObject]){ active = true; }; updateVisible(_arg1); } protected function controlMove(_arg1:Event):void{ if (references[_transformTool.currentControl.relatedObject]){ position(_arg1); }; } protected function controlMouseUp(_arg1:Event):void{ if (references[_transformTool.currentControl.relatedObject]){ active = false; }; updateVisible(_arg1); } } }//package com.senocular.display
Section 66
//Base64 (com.Base64) package com { import flash.utils.*; public class Base64 { private static const BASE64_CHARS:String = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="; public static const version:String = "1.1.0"; public function Base64(){ throw (new Error("Base64 class is static container only")); } public static function encode(_arg1:String):String{ var _local2:ByteArray = new ByteArray(); _local2.writeUTFBytes(_arg1); _local2.compress(); return (encodeByteArray(_local2)); } public static function encodeByteArray(_arg1:ByteArray):String{ var _local3:Array; var _local5:uint; var _local6:uint; var _local7:uint; var _local2 = ""; var _local4:Array = new Array(4); _arg1.position = 0; while (_arg1.bytesAvailable > 0) { _local3 = new Array(); _local5 = 0; while ((((_local5 < 3)) && ((_arg1.bytesAvailable > 0)))) { _local3[_local5] = _arg1.readUnsignedByte(); _local5++; }; _local4[0] = ((_local3[0] & 252) >> 2); _local4[1] = (((_local3[0] & 3) << 4) | (_local3[1] >> 4)); _local4[2] = (((_local3[1] & 15) << 2) | (_local3[2] >> 6)); _local4[3] = (_local3[2] & 63); _local6 = _local3.length; while (_local6 < 3) { _local4[(_local6 + 1)] = 64; _local6++; }; _local7 = 0; while (_local7 < _local4.length) { _local2 = (_local2 + BASE64_CHARS.charAt(_local4[_local7])); _local7++; }; }; return (_local2); } public static function decode(_arg1:String):String{ var _local2:ByteArray = decodeToByteArray(_arg1); _local2.uncompress(); return (_local2.readUTFBytes(_local2.length)); } public static function decodeToByteArray(_arg1:String):ByteArray{ var _local6:uint; var _local7:uint; var _local2:ByteArray = new ByteArray(); var _local3:Array = new Array(4); var _local4:Array = new Array(3); var _local5:uint; while (_local5 < _arg1.length) { _local6 = 0; while ((((_local6 < 4)) && (((_local5 + _local6) < _arg1.length)))) { _local3[_local6] = BASE64_CHARS.indexOf(_arg1.charAt((_local5 + _local6))); _local6++; }; _local4[0] = ((_local3[0] << 2) + ((_local3[1] & 48) >> 4)); _local4[1] = (((_local3[1] & 15) << 4) + ((_local3[2] & 60) >> 2)); _local4[2] = (((_local3[2] & 3) << 6) + _local3[3]); _local7 = 0; while (_local7 < _local4.length) { if (_local3[(_local7 + 1)] == 64){ break; }; _local2.writeByte(_local4[_local7]); _local7++; }; _local5 = (_local5 + 4); }; _local2.position = 0; return (_local2); } } }//package com
Section 67
//bumperLight_75 (com.bumperLight_75) package com { import flash.display.*; public dynamic class bumperLight_75 extends MovieClip { public function bumperLight_75(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package com
Section 68
//CB_button_mc_5 (com.CB_button_mc_5) package com { import flash.events.*; import flash.display.*; import fl.transitions.*; import fl.transitions.easing.*; import flash.text.*; public dynamic class CB_button_mc_5 extends MovieClip { public var buttonText:TextField; public var w:Number; public var h:Number; public var txt:String; public var newText:String; public var n:uint; public var char:String; public function CB_button_mc_5(){ addFrameScript(0, frame1); } public function enlarge(_arg1:MouseEvent):void{ var _local2:* = new Tween(this, "width", Elastic.easeOut, w, (w * 1.5), 1, true); var _local3:* = new Tween(this, "height", Elastic.easeOut, h, (h * 1.5), 1, true); } public function reduce(_arg1:MouseEvent):void{ var _local2:* = new Tween(this, "width", Elastic.easeOut, (w * 1.5), w, 1, true); var _local3:* = new Tween(this, "height", Elastic.easeOut, (h * 1.5), h, 1, true); } function frame1(){ var _local1:*; stop(); w = this.width; h = this.height; txt = this.name; newText = ""; n = 0; while (n < txt.length) { char = txt.charAt(n); if (char != "_"){ newText = (newText + char); } else { newText = (newText + " "); }; _local1 = (n + 1); n = _local1; }; buttonText.text = newText; buttonText.mouseEnabled = false; this.addEventListener(MouseEvent.MOUSE_OVER, enlarge); this.addEventListener(MouseEvent.MOUSE_OUT, reduce); } } }//package com
Section 69
//nose_mc_121 (com.nose_mc_121) package com { import flash.events.*; import flash.display.*; import flash.utils.*; public dynamic class nose_mc_121 extends MovieClip { public var noseY:int; public function nose_mc_121(){ addFrameScript(0, frame1); } public function sniff():void{ this.y = (this.y - 3); setTimeout(unsniff, 100); setTimeout(resniff, 200); setTimeout(unsniff, 300); var _local1:* = new Timer(((Math.random() * 5000) + 2000), 1); _local1.start(); _local1.addEventListener(TimerEvent.TIMER_COMPLETE, sniffAgain); } public function unsniff():void{ this.y = noseY; } public function resniff():void{ this.y = (this.y - 3); } public function sniffAgain(_arg1:TimerEvent):void{ sniff(); } function frame1(){ noseY = this.y; sniff(); } } }//package com
Section 70
//pigEyes_mc_120 (com.pigEyes_mc_120) package com { import flash.events.*; import flash.display.*; import flash.utils.*; public dynamic class pigEyes_mc_120 extends MovieClip { public var eyeHeight:int; public function pigEyes_mc_120(){ addFrameScript(0, frame1); } public function blink():void{ this.height = 3; setTimeout(unblink, 150); var _local1:* = new Timer(((Math.random() * 4000) + 1000), 1); _local1.start(); _local1.addEventListener(TimerEvent.TIMER_COMPLETE, blinkAgain); } public function unblink():void{ this.height = eyeHeight; } public function blinkAgain(_arg1:TimerEvent):void{ blink(); } function frame1(){ eyeHeight = this.height; blink(); } } }//package com
Section 71
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.events.*; import flash.display.*; import flash.net.*; import flash.system.*; public class AdLoader extends Sprite { private var cpmstarLoader:Loader; private var contentspotid:String; public function AdLoader(_arg1:String){ this.contentspotid = _arg1; addEventListener(Event.ADDED, addedHandler); } private function addedHandler(_arg1:Event):void{ removeEventListener(Event.ADDED, addedHandler); Security.allowDomain("server.cpmstar.com"); var _local2 = "http://server.cpmstar.com/adviewas3.swf"; var _local3:DisplayObjectContainer = parent; cpmstarLoader = new Loader(); cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler); cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler); cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid))); addChild(cpmstarLoader); } private function dispatchHandler(_arg1:Event):void{ dispatchEvent(_arg1); } } }//package CPMStar
Section 72
//Elastic (fl.transitions.easing.Elastic) package fl.transitions.easing { public class Elastic { public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; --_arg1; return ((-(((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; return (((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) + _arg3) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * (0.3 * 1.5)); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); }; --_arg1; return ((((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) * 0.5) + _arg3) + _arg2)); } } }//package fl.transitions.easing
Section 73
//None (fl.transitions.easing.None) package fl.transitions.easing { public class None { public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package fl.transitions.easing
Section 74
//Strong (fl.transitions.easing.Strong) package fl.transitions.easing { public class Strong { public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } } }//package fl.transitions.easing
Section 75
//Tween (fl.transitions.Tween) package fl.transitions { import flash.utils.*; import flash.events.*; import flash.display.*; public class Tween extends EventDispatcher { public var isPlaying:Boolean;// = false public var obj:Object;// = null public var prop:String;// = "" public var func:Function; public var begin:Number;// = NAN public var change:Number;// = NAN public var useSeconds:Boolean;// = false public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var looping:Boolean;// = false private var _duration:Number;// = NAN private var _time:Number;// = NAN private var _fps:Number;// = NAN private var _position:Number;// = NAN private var _startTime:Number;// = NAN private var _intervalID:uint;// = 0 private var _finish:Number;// = NAN private var _timer:Timer;// = null protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ this.func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function get time():Number{ return (this._time); } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } public function get duration():Number{ return (this._duration); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function get FPS():Number{ return (this._fps); } public function set FPS(_arg1:Number):void{ var _local2:Boolean = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get position():Number{ return (this.getPosition(this._time)); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function get finish():Number{ return ((this.begin + this.change)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } public function yoyo():void{ this.continueTo(this.begin, this.time); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function fforward():void{ this.time = this._duration; this.fixTime(); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } private function update():void{ this.setPosition(this.getPosition(this._time)); } } }//package fl.transitions
Section 76
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var time:Number;// = NAN public var position:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_RESUME:String = "motionResume"; public static const MOTION_LOOP:String = "motionLoop"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 77
//arrowButton_mc_221 (mooo_fla.arrowButton_mc_221) package mooo_fla { import flash.display.*; public dynamic class arrowButton_mc_221 extends MovieClip { public var bg:MovieClip; public function arrowButton_mc_221(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package mooo_fla
Section 78
//checkBox_mc_241 (mooo_fla.checkBox_mc_241) package mooo_fla { import flash.display.*; public dynamic class checkBox_mc_241 extends MovieClip { public function checkBox_mc_241(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package mooo_fla
Section 79
//eraserButton_mc_223 (mooo_fla.eraserButton_mc_223) package mooo_fla { import flash.display.*; public dynamic class eraserButton_mc_223 extends MovieClip { public var bg:MovieClip; public function eraserButton_mc_223(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package mooo_fla
Section 80
//MainTimeline (mooo_fla.MainTimeline) package mooo_fla { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import flash.utils.*; import flash.events.*; import SWFStats.*; import flash.display.*; import fl.transitions.*; import flash.net.*; import com.senocular.display.*; import flash.geom.*; import fl.transitions.easing.*; import com.*; import Box2D.Common.*; import flash.media.*; import CPMStar.*; import flash.text.*; import flash.system.*; import flash.external.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var myPreloader:MovieClip; public var stageAssets:MovieClip; public var adBox:MovieClip; public var _Continue_:CB_button_mc_5; public var intro:Intro_TurboNuke; public var blackOut:blackScreen_mc; public var turboNuke:SimpleButton; public var currentURL2:String; public var allowedURL2:String; public var onKong:Boolean; public var CPMStarContentSpotID:String; public var ad:DisplayObject; public var finished:Boolean; public var counter:uint; public var counterMax:uint; public var fps:Number; public var fpsStartTime:Number; public var fpsNewTime:Number; public var fpsElapsedTime:Number; public var fpsCounter:Number; public var grav:Number; public var maxAngVel:Number; public var torque:Number; public var levelButtonStart:Number; public var buttonSpeed:Number; public var buttonDistToTarget:Number; public var rotationSpeed:Number; public var gameZoneRadius:Number; public var tickerStart:Number; public var gunSpeed:Number; public var scrollSpeed:Number; public var scrollSpeedScale:Number; public var slowBarValue:Number; public var slowBarStartValue:Number; public var scrolled:Number; public var bubbleSpeedX:Number; public var bubbleSpeedY:Number; public var impulseSize:Number; public var numberOfLevels; public var currentLevel:uint; public var highestLevel:uint; public var oink:int; public var so:SharedObject; public var alwaysUnlocked:uint; public var score:uint; public var bestScore:uint; public var kinetroidsDestroyed:uint; public var livesLost:uint; public var startOfLevelScore:uint; public var bonusLifeScore:uint; public var bonusLifeInterval:uint; public var numberOfPucks:uint; public var numberOfTargets:uint; public var lives:int; public var startLives:int; public var targetsReached:uint; public var numberOfTravelators:uint; public var bonus:Number; public var discsUsed:uint; public var bonusTweenNumber:uint; public var tickerSection:uint; public var levelsPlayed:uint; public var levelOffset:int; public var numberOfHintBoxes:uint; public var numberOfTeleports:uint; public var teleportPair:uint; public var numberOfEGs:uint; public var rapidFireCounter:uint; public var numberOfStages:uint; public var myBallRadius:uint; public var storeBallY:int; public var maxBallY:int; public var stillCounter:int; public var userRating:uint; public var pageNumber:uint; public var levelsInDatabase:uint; public var lastButtonPressed:String; public var editString:String; public var userString:String; public var levelObject:Object; public var editMode:Boolean; public var userMode:Boolean; public var gameRunning:Boolean; public var gameOver:Boolean; public var gameWon:Boolean; public var submitSuccess:Boolean; public var arrowLeftDownFlag:Boolean; public var arrowRightDownFlag:Boolean; public var adjusting:Boolean; public var leftKeyDown:Boolean; public var rightKeyDown:Boolean; public var upKeyDown:Boolean; public var downKeyDown:Boolean; public var mouseIsDown:Boolean; public var preventFiring:Boolean; public var crosshairsOn:Boolean; public var cleaned:Boolean; public var targetReached:Boolean; public var soundOn:Boolean; public var musicOn:Boolean; public var checkForCollisions:Boolean; public var fadePuckIn:Boolean; public var hintBoxExists:Boolean; public var disableReset:Boolean; public var securityOn:Boolean; public var rapidFireOn:Boolean; public var tickerPresent:Boolean; public var killed:Boolean; public var placing:Boolean; public var lastLevelReached:Boolean; public var groundCreated:Boolean; public var aim:Boolean; public var waitForMouseUp:Boolean; public var flying:Boolean; public var delayStart:Boolean; public var newGame:Boolean; public var retrying:Boolean; public var levelIsComplete:Boolean; public var eraserOn:Boolean; public var itemHolderVisible:Boolean; public var sortByNewest:Boolean; public var editorHelpShown:Boolean; public var editorError:Boolean; public var levelTested:Boolean; public var bombExploded:Boolean; public var cowOffScreen:Boolean; public var m_physScale:Number; public var m_world:b2World; public var m_timeStep:Number; public var m_iterations:int; public var lastBody1:b2Body; public var lastBody2:b2Body; public var myBall:b2Body; public var myCow:b2Body; public var myTarget:b2Body; public var crosshairs:crosshairs_mc; public var menu:menu_mc; public var instructions:instructions_mc; public var highscores:highscores_mc; public var levelSelect:levelSelect_mc; public var gui:gui_mc; public var glints:glints_mc; public var levelInfo:levelInfo_mc; public var debug:debug_mc; public var gameOverScreen:gameOverScreen_mc; public var confirmQuit:MovieClip; public var confirmReset:confirmReset_mc; public var gun:gun_mc; public var gunShadow:gunShadow_mc; public var puckYellow:MovieClip; public var targetYellow:targetYellow_mc; public var puckBlue:MovieClip; public var targetBlue:targetBlue_mc; public var puckGreen:MovieClip; public var targetGreen:targetGreen_mc; public var puckRed:MovieClip; public var targetRed:targetRed_mc; public var blackScreen:blackScreen_mc; public var soundToggle:soundToggle_mc; public var musicToggle:musicToggle_mc; public var ticker:ticker_mc; public var hintBox:hintBox_mc; public var background1:MovieClip; public var background2:MovieClip; public var background3:MovieClip; public var background4:MovieClip; public var gloss:gloss_mc; public var awards:awards_mc; public var sky:blueGradient_mc; public var ground:MovieClip; public var arrow:MovieClip; public var oldArrow:MovieClip; public var editor:MovieClip; public var outputPanel:MovieClip; public var inputPanel:MovieClip; public var currentMC:MovieClip; public var userLevelSelect:MovieClip; public var authorForm:MovieClip; public var ratingForm:MovieClip; public var keyboardTarget:MovieClip; public var projectCanvas:Sprite; public var gameCanvas:Sprite; public var gunCanvas:Sprite; public var backgroundCanvas:Sprite; public var editorCanvas:Sprite; public var sideWall:Array; public var teleportArray:Array; public var puckArray:Array; public var targetArray:Array; public var tweenArray:Array; public var travelator:Array; public var hintBoxArray:Array; public var hint:Array; public var bonusTweenArray:Array; public var tickerArray:Array; public var starArray:Array; public var myBallArray:Array; public var pigArray:Array; public var haystackArray:Array; public var levelStringArray:Array; public var egArray:Array; public var fadeOutTween:Tween; public var fadeInTween:Tween; public var centre:Point; public var musicChannel:SoundChannel; public var musicTransform:SoundTransform; public var musicSound; public var winSound:win; public var popSound:pop; public var explosionSound; public var oink1Sound; public var hsLoader:URLLoader; public var currentURL:String; public var allowedURL:String; public var allowedLocal:String; public var currTool:TransformTool; public var userLevelArray:Array; public var addedRowArray:Array; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } public function gotoTurboNuke(_arg1:MouseEvent):void{ var _local2 = "http://www.turbonuke.com?gamereferal=Mooo"; var _local3:URLRequest = new URLRequest(_local2); navigateToURL(_local3); Log.CustomMetric("ClickedSponsorsLinks", "Links"); } public function loader(_arg1:Event){ if (counter < counterMax){ counter++; } else { counter = counterMax; }; var _local2:Number = ((100 * counter) / counterMax); var _local3:* = stage.loaderInfo.bytesTotal; var _local4:* = stage.loaderInfo.bytesLoaded; var _local5:* = Math.round(((_local4 * 100) / _local3)); myPreloader.loadingBar.width = (2 * (_local5 + _local2)); myPreloader.loadingText.text = (("Loading: " + String(Math.round(((_local5 + _local2) / 2)))) + "%"); if ((((((_local4 >= _local3)) && ((finished == false)))) && ((counter >= counterMax)))){ myPreloader.loadingText.text = "Loading: 100%"; finished = true; end_preload(); }; } public function end_preload():void{ removeEventListener(Event.ENTER_FRAME, loader); _Continue_.visible = true; if (onKong == false){ _Continue_.addEventListener(MouseEvent.MOUSE_DOWN, removeAd); } else { nextFrame(); }; } public function gotoNextFrame():void{ removeChild(adBox); nextFrame(); } public function removeAd(_arg1:MouseEvent):void{ removeChild(adBox); _Continue_.removeEventListener(MouseEvent.MOUSE_DOWN, end_preload); nextFrame(); } public function initialise():void{ projectCanvas = new Sprite(); stage.addChild(projectCanvas); var _local1:* = new overlay_mc(); stage.addChild(_local1); _local1.blendMode = BlendMode.MULTIPLY; _local1.alpha = 0.3; _local1.mouseEnabled = false; crosshairs = new crosshairs_mc(); stage.addChild(crosshairs); crosshairs.visible = false; setupArrays(); soundToggle = new soundToggle_mc(); soundToggle.stop(); stage.addChild(soundToggle); musicToggle = new musicToggle_mc(); musicToggle.stop(); stage.addChild(musicToggle); showMenu(); initialiseSoundToggle(); initialiseMusicToggle(); musicChannel = musicSound.play(0, 100); storeHints(); blackScreen = new blackScreen_mc(); stage.addChild(blackScreen); setTimeout(loseBlack, 1500); } public function showScores(_arg1:MouseEvent):void{ var _local2 = "http://www.arcadetown.com/galaxochimp/view_high_scores.asp"; var _local3:URLRequest = new URLRequest(_local2); navigateToURL(_local3); } public function showScoreSubmissionScreen(_arg1:MouseEvent):void{ gameOverScreen.submissionScreen.visible = true; gameOverScreen.submissionScreen.message.text = ""; gameOverScreen.submissionScreen._Submit_.addEventListener(MouseEvent.MOUSE_DOWN, submitScore); gameOverScreen.submissionScreen.close.addEventListener(MouseEvent.MOUSE_DOWN, removeScoreSubmissionScreen); } public function removeScoreSubmissionScreen(_arg1:MouseEvent):void{ gameOverScreen.submissionScreen.visible = false; gameOverScreen.submissionScreen._Submit_.removeEventListener(MouseEvent.MOUSE_DOWN, submitScore); gameOverScreen.submissionScreen.close.removeEventListener(MouseEvent.MOUSE_DOWN, removeScoreSubmissionScreen); } public function submitScore(_arg1:MouseEvent):void{ var _local2:String; var _local3:*; var _local4:String; var _local5:URLRequest; if (((!((gameOverScreen.submissionScreen.playerName.text == ""))) && (!((gameOverScreen.submissionScreen.playerName.text == "Player Name"))))){ _local2 = ((gameOverScreen.submissionScreen.playerName.text + "|") + String(score)); _local3 = EncrpytString(_local2); trace(_local3); _local4 = ("http://www.arcadetown.com/galaxochimp/hs.asp?" + _local3); _local5 = new URLRequest(_local4); navigateToURL(_local5); gameOverScreen.submissionScreen._Submit_.removeEventListener(MouseEvent.MOUSE_DOWN, submitScore); gameOverScreen.submissionScreen.close.removeEventListener(MouseEvent.MOUSE_DOWN, removeScoreSubmissionScreen); gameOverScreen.submissionScreen.visible = false; gameOverScreen._Submit_Score_.visible = false; } else { gameOverScreen.submissionScreen.message.text = "Please enter a name!"; }; } public function onConnectError(_arg1:String):void{ } public function loseBlack():void{ stage.removeChild(blackScreen); } public function storeHints():void{ hint[1] = "Use the mouse to aim and fire bullets at objects on the screen."; hint[2] = "Use the left and right arrow keys (or A and D) to move your cannon left or right"; hint[3] = ""; hint[4] = "Watch out for Kinetroids - they will try to push your puck over the blue lines!"; hint[5] = "Use the up arrow (or W) to increase the vertical speed"; hint[6] = "Get more points for firing less discs"; hint[7] = "Get each puck to the target with the same colour."; hint[8] = "Get a new life for every 4000 points"; hint[9] = "There are 30 levels - can you clear them all?"; hint[30] = "Final level !!"; } public function addTicker():void{ tickerPresent = true; tickerSection = 0; ticker = new ticker_mc(); projectCanvas.addChild(ticker); ticker.x = 0; ticker.y = 176; tickerStart = ticker.mc.textField.x; ticker.mc.textField.x = (tickerStart + 600); ticker.mc.textField.text = tickerArray[tickerSection]; ticker.mc.textField.autoSize = TextFieldAutoSize.LEFT; ticker.addEventListener(Event.ENTER_FRAME, scrollTicker); } public function scrollTicker(_arg1:Event):void{ ticker.mc.textField.x = (ticker.mc.textField.x - 3); if (ticker.mc.textField.x < (tickerStart - ticker.mc.textField.width)){ ticker.mc.textField.x = (tickerStart + 600); tickerSection++; if (tickerSection >= tickerArray.length){ tickerSection = 0; }; ticker.mc.textField.text = tickerArray[tickerSection]; ticker.mc.textField.autoSize = TextFieldAutoSize.LEFT; }; } public function showMenu():void{ editMode = false; userMode = false; soundToggle.x = 545; soundToggle.y = 562; musicToggle.x = 520; musicToggle.y = 560; menu = new menu_mc(); projectCanvas.addChild(menu); menu.credits.visible = false; menu._More_Games_.addEventListener(MouseEvent.MOUSE_DOWN, gotoTurboNuke); menu._Add_to_Website_.addEventListener(MouseEvent.MOUSE_DOWN, gotoHostGame); menu.turboNuke.addEventListener(MouseEvent.MOUSE_DOWN, gotoTurboNuke); menu._Credits_.addEventListener(MouseEvent.MOUSE_DOWN, showCredits); if (securityOn == true){ if (((!((currentURL.indexOf(allowedURL, 0) == -1))) || (!((currentURL.indexOf(allowedLocal, 0) == -1))))){ menu._Play_.addEventListener(MouseEvent.MOUSE_DOWN, fadeInLevelSelect); } else { menu.warningMessage.text = "Please go to andromedus.com to host this game"; }; } else { menu._Play_.addEventListener(MouseEvent.MOUSE_DOWN, fadeInLevelSelect); }; if (tickerPresent == false){ addTicker(); }; ticker.visible = true; menu._editor_.addEventListener(MouseEvent.CLICK, menuToEditor); } public function showCredits(_arg1:MouseEvent):void{ menu._Credits_.removeEventListener(MouseEvent.MOUSE_DOWN, showCredits); menu.credits.visible = true; menu.credits._Close_.addEventListener(MouseEvent.MOUSE_DOWN, hideCredits); menu.credits.andromedusButton.addEventListener(MouseEvent.MOUSE_DOWN, gotoAndromedus); } public function hideCredits(_arg1:MouseEvent):void{ menu._Credits_.addEventListener(MouseEvent.MOUSE_DOWN, showCredits); menu.credits.visible = false; menu.credits._Close_.removeEventListener(MouseEvent.MOUSE_DOWN, hideCredits); menu.credits.andromedusButton.removeEventListener(MouseEvent.MOUSE_DOWN, gotoAndromedus); } public function moveBubble(_arg1:Event):void{ } public function gotoArmorBlog(_arg1:MouseEvent):void{ var _local2 = "http://www.armorblog.com"; var _local3:URLRequest = new URLRequest(_local2); navigateToURL(_local3); } public function gotoKinetikz(_arg1:MouseEvent):void{ var _local2 = "http://armorgames.com/play/1032/kinetikz"; var _local3:URLRequest = new URLRequest(_local2); navigateToURL(_local3); } public function gotoKinetikz2(_arg1:MouseEvent):void{ var _local2 = "http://armorgames.com/play/1953/kinetikz-2"; var _local3:URLRequest = new URLRequest(_local2); navigateToURL(_local3); } public function gotoAndromedus(_arg1:MouseEvent):void{ var _local2 = "http://www.andromedus.com"; var _local3:URLRequest = new URLRequest(_local2); navigateToURL(_local3); Log.CustomMetric("ClickedDeveloperLink", "Links"); } public function gotoFullScreen(_arg1:MouseEvent):void{ var _local2 = "http://www.arcadetown.com/galaxochimp/download.asp"; var _local3:URLRequest = new URLRequest(_local2); navigateToURL(_local3); } public function gotoHostGame(_arg1:MouseEvent):void{ var _local2 = "http://www.turbonuke.com/addgame.php#Mooo"; var _local3:URLRequest = new URLRequest(_local2); navigateToURL(_local3); Log.CustomMetric("ClickedAddToWebsite", "Links"); } public function menuToEditor(_arg1:MouseEvent){ fadeInOut(); setTimeout(removeMenu, 500); setTimeout(showEditor, 501); } public function showEditor():void{ Log.CustomMetric("UsedLevelEditor", "Actions"); editor = new levelEditor_mc(); projectCanvas.addChild(editor); editor._exit_.addEventListener(MouseEvent.CLICK, editorToMenu); initEditor(); } public function editorToMenu(_arg1:MouseEvent):void{ fadeInOut(); setTimeout(removeEditor, 500); setTimeout(showMenu, 501); } public function removeEditor():void{ cleanEditor(); editor._exit_.removeEventListener(MouseEvent.CLICK, editorToMenu); projectCanvas.removeChild(editor); } public function removeMenu():void{ menu._editor_.removeEventListener(MouseEvent.CLICK, menuToEditor); menu.removeEventListener(Event.ENTER_FRAME, moveBubble); menu._Play_.removeEventListener(MouseEvent.MOUSE_DOWN, fadeInLevelSelect); menu._More_Games_.removeEventListener(MouseEvent.MOUSE_DOWN, gotoTurboNuke); menu._Add_to_Website_.removeEventListener(MouseEvent.MOUSE_DOWN, gotoHostGame); menu.turboNuke.removeEventListener(MouseEvent.MOUSE_DOWN, gotoTurboNuke); menu._Credits_.removeEventListener(MouseEvent.MOUSE_DOWN, showCredits); projectCanvas.removeChild(menu); } public function showInstructions(_arg1:MouseEvent):void{ removeMenu(); ticker.visible = false; soundToggle.x = 82; soundToggle.y = 533; musicToggle.x = 53; musicToggle.y = 525; instructions = new instructions_mc(); projectCanvas.addChild(instructions); instructions.menuButton.addEventListener(MouseEvent.MOUSE_DOWN, removeInstructions); instructions.guiInstance.quitButton.addEventListener(MouseEvent.MOUSE_DOWN, removeInstructions); } public function removeInstructions(_arg1:MouseEvent):void{ instructions.menuButton.removeEventListener(MouseEvent.MOUSE_DOWN, removeInstructions); instructions.guiInstance.quitButton.removeEventListener(MouseEvent.MOUSE_DOWN, removeInstructions); projectCanvas.removeChild(instructions); showMenu(); ticker.visible = true; } public function showHighscoresOnClick(_arg1:MouseEvent):void{ showHighscores(); } public function showHighscores(){ } public function fadeInLevelSelect(_arg1:MouseEvent):void{ fadeInOut(); setTimeout(removeMenu, 500); setTimeout(showLevelSelect, 501); Log.Play(); } public function showLevelSelect():void{ score = 0; newGame = true; ticker.visible = false; levelSelect = new levelSelect_mc(); projectCanvas.addChild(levelSelect); levelSelect.background.scenery.posts.visible = false; levelSelect._Back_.addEventListener(MouseEvent.MOUSE_DOWN, fadeToMenu); levelSelect.levelButtonHolder.addEventListener(MouseEvent.MOUSE_DOWN, selectLevel); levelSelect._Player_Levels_.addEventListener(MouseEvent.MOUSE_DOWN, fadeInUserLevels); lockLevels(); } public function fadeInUserLevels(_arg1:MouseEvent):void{ fadeInOut(); setTimeout(removeLevelSelect, 500); pageNumber = 1; setTimeout(showUserLevels, 501); } public function showUserLevels():void{ Log.CustomMetric("PlayedUserLevels", "Actions"); userLevelSelect = new userLevelSelect_mc(); projectCanvas.addChild(userLevelSelect); userLevelSelect.background.scenery.posts.visible = false; userLevelSelect._Back_.addEventListener(MouseEvent.CLICK, userLevelSelectToMenu); userLevelSelect.nextArrow.addEventListener(MouseEvent.CLICK, nextPage); userLevelSelect.previousArrow.addEventListener(MouseEvent.CLICK, previousPage); userLevelSelect.nextArrow.visible = false; userLevelSelect.previousArrow.visible = false; updateCheckBoxes(); userLevelSelect.sortNewest.mouseChildren = false; userLevelSelect.sortHighest.mouseChildren = false; userLevelSelect.sortNewest.addEventListener(MouseEvent.MOUSE_OVER, glowItems); userLevelSelect.sortHighest.addEventListener(MouseEvent.MOUSE_OVER, glowItems); userLevelSelect.sortNewest.addEventListener(MouseEvent.MOUSE_OUT, unglowItems); userLevelSelect.sortHighest.addEventListener(MouseEvent.MOUSE_OUT, unglowItems); userLevelSelect.sortNewest.addEventListener(MouseEvent.CLICK, setSortNewest); userLevelSelect.sortHighest.addEventListener(MouseEvent.CLICK, setSortHighest); fetchUserLevels(); } public function userLevelSelectToMenu(_arg1:MouseEvent):void{ fadeInOut(); setTimeout(removeUserLevels, 500); setTimeout(showMenu, 501); } public function removeUserLevels():void{ userLevelSelect._Back_.removeEventListener(MouseEvent.CLICK, userLevelSelectToMenu); projectCanvas.removeChild(userLevelSelect); } public function fadeInAwards(_arg1:MouseEvent):void{ fadeInOut(); setTimeout(removeMenu, 500); setTimeout(showAwards, 501); } public function showAwards():void{ } public function fadeOutAwards(_arg1:MouseEvent):void{ awards.menuButton.removeEventListener(MouseEvent.MOUSE_DOWN, fadeOutAwards); fadeInOut(); setTimeout(removeAwards, 500); } public function removeAwards():void{ awards.menuButton.removeEventListener(MouseEvent.MOUSE_DOWN, fadeOutAwards); projectCanvas.removeChild(awards); showMenu(); ticker.visible = true; } public function removeLevelSelect():void{ levelSelect._Player_Levels_.removeEventListener(MouseEvent.MOUSE_DOWN, fadeInUserLevels); levelSelect.levelButtonHolder.removeEventListener(MouseEvent.MOUSE_DOWN, selectLevel); projectCanvas.removeChild(levelSelect); } public function fadeToMenu(_arg1:MouseEvent):void{ levelSelect._Back_.removeEventListener(MouseEvent.MOUSE_DOWN, fadeToMenu); fadeInOut(); setTimeout(returnToMenu, 500); } public function returnToMenu():void{ removeLevelSelect(); showMenu(); ticker.visible = true; } public function selectLevel(_arg1:MouseEvent):void{ currentLevel = parseInt(_arg1.target.name.substring("level".length)); if ((((currentLevel <= alwaysUnlocked)) || ((currentLevel <= highestLevel)))){ blackScreen = new blackScreen_mc(); blackScreen.alpha = 0; stage.addChild(blackScreen); fadeInTween = new Tween(blackScreen, "alpha", None.easeNone, 0, 1, 0.5, true); fadeInTween.addEventListener(TweenEvent.MOTION_FINISH, fadeOutBlackScreen); }; } public function fadeOutBlackScreen(_arg1:TweenEvent):void{ fadeInTween.removeEventListener(TweenEvent.MOTION_FINISH, fadeOutBlackScreen); removeLevelSelect(); ticker.removeEventListener(Event.ENTER_FRAME, scrollTicker); projectCanvas.removeChild(ticker); tickerPresent = false; setInitialVariables(); Log.Play(); initialiseGame(); fadeOutTween = new Tween(blackScreen, "alpha", None.easeNone, 1, 0, 0.5, true); fadeOutTween.addEventListener(TweenEvent.MOTION_FINISH, removeBlackScreen); } public function showInfo():void{ levelInfo = new levelInfo_mc(); projectCanvas.addChild(levelInfo); levelInfo._More_Games_.addEventListener(MouseEvent.MOUSE_DOWN, gotoTurboNuke); levelInfo.turboNuke.addEventListener(MouseEvent.MOUSE_DOWN, gotoTurboNuke); levelInfo.m1.text = (("Now starting level " + String(currentLevel)) + "."); levelInfo.m2.text = "Good luck!"; levelInfo.m3.text = ""; levelInfo.m4.text = ""; levelInfo._Menu_.addEventListener(MouseEvent.MOUSE_DOWN, infoToMenu); levelInfo._Continue_.addEventListener(MouseEvent.MOUSE_DOWN, fadeInfoOut); } public function infoToMenu(_arg1:MouseEvent):void{ fadeInOut(); setTimeout(removeInfo, 500); setTimeout(showMenu, 501); } public function fadeInfoOut(_arg1:MouseEvent):void{ fadeInOut(); setTimeout(removeInfo, 500); if (gameWon == false){ setTimeout(initialiseGame, 501); } else { setTimeout(showGameOverScreen, 501); }; } public function removeInfo():void{ levelInfo._Continue_.removeEventListener(MouseEvent.MOUSE_DOWN, fadeInfoOut); levelInfo._More_Games_.removeEventListener(MouseEvent.MOUSE_DOWN, gotoTurboNuke); levelInfo.turboNuke.removeEventListener(MouseEvent.MOUSE_DOWN, gotoTurboNuke); levelInfo._Menu_.removeEventListener(MouseEvent.MOUSE_DOWN, infoToMenu); projectCanvas.removeChild(levelInfo); } public function showGameOverScreen():void{ gameRunning = false; gameOverScreen = new gameOverScreen_mc(); projectCanvas.addChild(gameOverScreen); gameOverScreen.background.scenery.posts.visible = false; gameOverScreen.submissionScreen.visible = false; gameOverScreen._Menu_.addEventListener(MouseEvent.MOUSE_DOWN, removeGameOverScreen); gameOverScreen._More_Games_.addEventListener(MouseEvent.MOUSE_DOWN, gotoTurboNuke); gameOverScreen.turboNuke.addEventListener(MouseEvent.MOUSE_DOWN, gotoTurboNuke); if (soundOn == true){ winSound.play(); }; } public function retryLevel(_arg1:MouseEvent):void{ submitSuccess = false; gameOverScreen._Menu_.removeEventListener(MouseEvent.MOUSE_DOWN, removeGameOverScreen); gameOverScreen._Try_Again_.removeEventListener(MouseEvent.MOUSE_DOWN, retryLevel); gameOverScreen._Submit_Score_.removeEventListener(MouseEvent.MOUSE_DOWN, submitScore); projectCanvas.removeChild(gameOverScreen); if (gameWon == false){ cleanUp(); } else { gameWon = false; }; setInitialVariables(); retrying = true; showInfo(); } public function setInitialVariables():void{ gameWon = false; bonusLifeScore = bonusLifeInterval; lives = startLives; levelsPlayed = 0; kinetroidsDestroyed = 0; } public function removeGameOverScreen(_arg1:MouseEvent):void{ submitSuccess = false; gameOverScreen._Menu_.removeEventListener(MouseEvent.MOUSE_DOWN, removeGameOverScreen); gameOverScreen._More_Games_.removeEventListener(MouseEvent.MOUSE_DOWN, gotoTurboNuke); gameOverScreen.turboNuke.removeEventListener(MouseEvent.MOUSE_DOWN, gotoTurboNuke); setTimeout(removeGameOverScreenPartTwo, 1000); exitGame(); } public function removeGameOverScreenPartTwo():void{ projectCanvas.removeChild(gameOverScreen); } public function showConfirmQuit(_arg1:MouseEvent):void{ if ((((disableReset == false)) && ((gameOver == false)))){ disableReset = true; gameRunning = false; crosshairsOn = false; gui.quitButton.removeEventListener(MouseEvent.MOUSE_DOWN, showConfirmQuit); if (editMode == false){ confirmQuit = new confirmQuit_mc(); } else { confirmQuit = new confirmReturnToEditor_mc(); }; projectCanvas.addChild(confirmQuit); if (editMode == false){ confirmQuit.yesButton.addEventListener(MouseEvent.MOUSE_DOWN, quitGame); } else { confirmQuit.yesButton.addEventListener(MouseEvent.MOUSE_DOWN, gameToEditor); }; confirmQuit.noButton.addEventListener(MouseEvent.MOUSE_DOWN, resumeGame); delayStart = true; }; } public function quitGame(_arg1:MouseEvent):void{ projectCanvas.removeChild(confirmQuit); confirmQuit.yesButton.removeEventListener(MouseEvent.MOUSE_DOWN, quitGame); confirmQuit.noButton.removeEventListener(MouseEvent.MOUSE_DOWN, resumeGame); exitGame(); } public function gameToEditor(_arg1:MouseEvent):void{ projectCanvas.removeChild(confirmQuit); confirmQuit.yesButton.removeEventListener(MouseEvent.MOUSE_DOWN, quitGame); confirmQuit.noButton.removeEventListener(MouseEvent.MOUSE_DOWN, resumeGame); gameRunning = false; fadeInOut(); setTimeout(cleanUp, 500); gameWon = false; setTimeout(showEditor, 501); } public function resumeGame(_arg1:MouseEvent):void{ disableReset = false; gameRunning = true; crosshairsOn = true; projectCanvas.removeChild(confirmQuit); confirmQuit.yesButton.removeEventListener(MouseEvent.MOUSE_DOWN, quitGame); confirmQuit.noButton.removeEventListener(MouseEvent.MOUSE_DOWN, resumeGame); gui.quitButton.addEventListener(MouseEvent.MOUSE_DOWN, showConfirmQuit); stage.focus = stage; setTimeout(setDelay, 500); } public function showConfirmResetLevel(_arg1:MouseEvent):void{ if ((((((disableReset == false)) && ((gameOver == false)))) && ((gameRunning == true)))){ resetLevelDirect(); }; } public function resetLevel(_arg1:MouseEvent):void{ projectCanvas.removeChild(confirmReset); confirmReset.yesButton.removeEventListener(MouseEvent.MOUSE_DOWN, resetLevel); confirmReset.noButton.removeEventListener(MouseEvent.MOUSE_DOWN, resumeGame2); resetLevelDirect(); } public function resetLevelDirect():void{ cleanUp(); setInitialVariables(); delayStart = true; initialiseGame(); setTimeout(setDelay, 500); } public function resumeGame2(_arg1:MouseEvent):void{ disableReset = false; gameRunning = true; crosshairsOn = true; projectCanvas.removeChild(confirmReset); confirmReset.yesButton.removeEventListener(MouseEvent.MOUSE_DOWN, resetLevel); confirmReset.noButton.removeEventListener(MouseEvent.MOUSE_DOWN, resumeGame2); gui.resetButton.addEventListener(MouseEvent.MOUSE_DOWN, showConfirmResetLevel); stage.focus = stage; setTimeout(setDelay, 500); } public function exitGame():void{ gameRunning = false; fadeInOut(); setTimeout(cleanUp, 500); gameWon = false; setTimeout(showMenu, 501); } public function playIntroMusic():void{ } public function EncrpytString(_arg1):String{ var _local8:*; var _local9:*; var _local10:*; var _local2:* = "aHfEjcDebChGiAfIjDbEjacD"; var _local3:* = _local2.length; var _local4:* = "0"; var _local5:* = ""; var _local6:* = _arg1.length; var _local7:* = 0; var _local11:* = 0; var _local12:* = 0; while (_local12 < _local6) { _local8 = _arg1.charCodeAt(_local12); if (_local8 >= 128){ _local8 = "X"; }; _local9 = _local2.charCodeAt(_local7); _local7 = (_local7 + 1); if (_local7 >= _local3){ _local7 = 0; }; _local10 = ((_local8 % 16) + _local9); _local5 = (_local5 + String.fromCharCode(_local10)); _local11 = (_local11 + _local10); _local9 = _local2.charCodeAt(_local7); _local7 = (_local7 + 1); if (_local7 >= _local3){ _local7 = 0; }; _local10 = (Math.floor((_local8 / 16)) + _local9); _local5 = (_local5 + String.fromCharCode(_local10)); _local11 = (_local11 + _local10); _local12++; }; _local11 = (_local11 % 0x0100); _local9 = _local2.charCodeAt(_local7); _local7 = (_local7 + 1); if (_local7 >= _local3){ _local7 = 0; }; _local10 = ((_local11 % 16) + _local9); _local5 = (_local5 + String.fromCharCode(_local10)); _local9 = _local2.charCodeAt(_local7); _local7 = (_local7 + 1); if (_local7 >= _local3){ _local7 = 0; }; _local10 = (Math.floor((_local11 / 16)) + _local9); _local5 = (_local5 + String.fromCharCode(_local10)); return (_local5); } public function setupArrays(){ levelStringArray[1] = "eNpFjUEKwjAQRa8y7hR+JWlqTZaC4Ak8QK2pCU0NpAPF2zuWgpvh82fmvT6j0tZCG4f2jJODAnfQTkHXFqaFbaQKUc6MktFq1NZBKyv1zTNx8NTnhTiv8ZGZk6fu/aQhpkSRaYkcaIpp3G2cBpWI/pj77Cn5gdevEl9BUinCHP1npn0udFlX18PPUrJgN+vxCyIKNss="; levelStringArray[2] = "eNotzgsKgzAMBuCr5AB/oYm1tTfYNWpXVnEqTJl4+0UnhEA+8torDPsIdmAfIAKLvMCIjZoi1NqotiUIWxjHaDw6p7RXcBBwq9H8J6tSA2bdx4Lob7Lneq2YbwkwwV09/pJBn+DzoG0hnU7bTvmRjnVLeVwpp5n6Qp8yLd/ypP6g/B7yOMwvWmbaapl+d2MxUw=="; levelStringArray[3] = "eNoVy1EOgyAQBNCr7AGGhF1F5Q69BAJRY4UGjL1+t38zbzLfHUaY4cFugAgs7qCkyYwOw4RlVIsVopWHGdMM55XeDxYPmSAWMv+P+wHD7PVtHURHtovyq26dYii0ZjpLjWdOVJ/c6K50hTNTC9enUyiJ1nakLfcfHQQnJg=="; levelStringArray[4] = "eNpFjl0OgzAMg6/SA7hS0z/Sg+wAaENiUrdOUEC7/Yx42EPy8MV2fMwQDVAHSQHew6GP8CHCSokIGRpPtpFlsoxAqXNk94YICYo8IBWCY4YtAZECWq+sDdYPCvV/X1/IKLLlIuGE8/MUDlxCqxZelPi2TqYv4z7VsbdlNb2Zeaof822bebV9MuPStvcDla/FK9hPOD7TW3fYxMTMwARhC/cDeOg5VQ=="; levelStringArray[5] = "eNpNjmEKgzAMRq+SA3xCG7u2u8GuUaXaglrQTtntFx3IIPmRx8uXHAmN9hbNE9oqMEOhL8Jag8YwjINRwroCNhqe0T5gtZAaZMNBs0Fr4c1P8g5e344AraXcTVKWbCfNDuzlqPJCtxrWSjVFmuIeJwpjyMvlmvb8j//cV641LyN1Ze42KiuN5RzLMFwBW7/GuNCRp4nmGBb6lDelsEeq5QvfgT62"; levelStringArray[6] = "eNpdj01uhDAMha/iAzykOCEmOcosA0IFtRBp6pmqt68DUoXYvMWX9+OMFV1mdAkhQhgOo5EgN8LJbFcwyBX8LOg8JMOH1LwH8TEb9Rh6mDpogU82JRFeztxiOZYADgPEmP9nR71pL1dk0bvNekzzgVZz2ADnYEsZ7Nolj/qiqew0fa3TJ+ky03P+1vJUGl+qdaeiVPZf0nWbSSudb+WjrDum2kaiiXeIPfpWuL3Bktqf2DlwznB/NUFOlg=="; levelStringArray[14] = "eNplkEsOwjAQQy/kSPNJMslxKJvuukFwfTyUQhFSFsmL7flcN1gbKKaOOlErBOuK0hVFu6B3eLLHCqvU6VCMDh07S8L/E1EPuitawIzoduHTWUAGrIO5Lxlt+uctOjNwwsQT8pa9mFDaAyEIigMLM60bSgw0yUP7naxCRbKuur/ZDMz5RcsGNldY19vezJIbYIMRZ1Rbzjo/KOdnAFdwDEZRLmjITxKf2g7yBDhKSpk="; levelStringArray[8] = "eNoljtGNwzAMQ1fRADRgyZFjr3EbuL1cYyCND0HQrF+p/STB98BrBYsisGSwMiQi4rIyI1QGs0AEIVUvgw2CZuToZcTZEGaD6wzDM1t1NFNMUDVbhPLXFiZGYSRbfcDbwFwQJCqSfsFbA0c/YslJ/3EfYN9xNnuBVre9LNeElFxVfLZ2U/kPkQlSqomK1T9j2/r+oL7Ts/9S6wfd207rsv3Tc7wW2pa/k8ZBR3+s5xsNTT8M"; levelStringArray[9] = "eNpNzk0OAiEMhuELfST9oQWO45hJ2JjZmHh9C4qyIfAEXnqcSCx5LA1OEAPhCFQdVnezea386YpzFhjU4Bxyv1bNo1ZhLbB3pGkFzAKRsFfYyGmGMTgv0tgseN6inMZn/qk/OthRDZkITN8JJIL+m2AKN4y5dis1iHYqGsK7CMn+7g1KEjvb"; levelStringArray[10] = "eNpdzkkKwzAUA9ALKfBHD8cp3XiR0k1Jrl85DhS6snkWls6BTT2wNYdbwAyCc/AstIBG/kwaw3xQtYWvgV5pUhAiUKHtNJtXbWWl9gOaOdWo0Ra5oSu03/J5YDP+ZcLCQFbaOJAyycHWlHtGsjH7tcJ9xewvxhE+KRS1cgnp+b76QsAts/ILjLE1lA=="; levelStringArray[11] = "eNplzUEKwzAMBMAPrUEr25LznLaXXEqghOT7lQI1pb2J0Up7ruAgqoG9QRWC1xakKKagVdDD9huUDYUi0IY+wtYjRgu77oZ8yIPIbyPrb4zXN8q054GSFebIEi5L4GNLZPZqbnriPZBxRnXUDuO0+PYnxWfqDXPvMhM="; levelStringArray[12] = "eNpNzkEKwzAMBMAPbUErx5bynNKLD4FeSvz9rkgJBV80WllaJx6eiRFwhxth+DxlNsDW4Gp12VKOblXcueNEbEplUY9LGF2037Qm6KFhGenlP+zC+MM5kRXssozL9KEPXUMirZ5oYjfQlKChVrzeKh3ZsDVojX0BU/stuw=="; levelStringArray[13] = "eNplzjsOg0AMBNALDdL6vz5OkoYCiRQo549ZBRRBsc3bsT2vFRNbgNSgCRU0LDMmio7sxQoSTK7Y3qAgkNUTAfdKPlewBrpCDE4l2wPkOQbE948RiijhMzTG9q150vypm9SgDm916KCW8Dt1u1A1bXo3lovF6F/G+WumSPovVqGas4O+C7M9ng=="; levelStringArray[7] = "eNpVjUEKA0EIBD/UA7aOOvuckMseArmEvD89ZHMIiDRF2d6fGJ4FTkc18oDhfGOwDrFEO7QNjxOje2d3hxMj1ha55r+n29kgHXvsYr2EQqZQf+uYSJGQHBcxYtbvQRRet12iLJKEfQC75SUE"; levelStringArray[15] = "eNpVkEsOgzAMRC80kfzJxzlO2w2LSkgVLdfvJAiqLljweJ6xeaxI5gXqgdpQOgTbG9YcNcMFKvJDqcqP7Qu6ImlpsAozoufCd3eoUcp8OOIN+wepGenUQg4z2GpKz4fHHaiZ/1lzcGTEhRZWWEbqNNWO2jGYZ9Np3cdZjdkxgqueWbQ0Z/Irn+cQcY0Kfp2L9YFY2wPjd7xWmBSiXmmxth2aBVlklDK17TaXMN7Cq1gsXyITSqY="; levelStringArray[16] = "eNpVkEsOwjAQQy/kSPNJMslxCkLqAtQNKtfHCRQVKZtYb8b2PHYU1AoVgfYOwWVBUipJe0GR8QTXDRFDaqiBMrkbkjVqpaIKrFB7rfz7FBtUDWZD3UnGVPNQmnxRc0Vq/SAtcF9RCdLDJFMn+FwQzllRWAbN5kJthRonfvtoMiKG/lmoBvQwSNkGZy2T8zNnhRAvQEdjJna+bFBjNOlwXkg/XJ8tuJL9Pt1mDZZ1OdWYzkw7Cmuu8CPhsK79HDp44RnFzCFv2jRVVg=="; levelStringArray[17] = "eNolytEJwCAMANGFTkhiNXEccYBCKe36jfTzHrdOikmlqDvdaQPhWtnRKc3RJrRj48xTsV805Z7oyLZO7cSe3geVkRSYEYJ8BXcUvw=="; levelStringArray[18] = "eNpFjs0KAzEIhF9oAtGosY9Tesmh0IUu3dffkRwK4s+HM3o+0UQn0yOgChd0XAstgywUIg7JDVWEsBOGbPg94MHqWtFxHlQahDYlHoPs9UFTS7Rayv8F9XIbyLm93gvTiDnoLI96AOvHtzrbVFhAzNBv2Wsmjw=="; levelStringArray[19] = "eNpNkMEKAyEMRH9oBBMTdT+nLYU9FPZSdn+/E7W04EFfMsmM146kLkhS0BukI2M/yVpGsoZiYHWx0ZcFphO+bwELoTt0wfsz3gbZUDPUF+r+Ty6u5RRuFQiVPG3u0MZK/+3docXJcwVHhL3HQWRE5N5nG+dpJ5Ot8BLjBpNeFyuT3Q+IhVY3UF5D+zrDUxKjFdr2vPyRMUarS8msPfI3AVtGVxg2/pPUr+E6nBTUwljb/M4gzCrEIj7YB12YT3M="; levelStringArray[20] = "eNplks1qxDAMhF9oDJZk+edxdnvJobCwLO3rd5TYIaGXgL+MrNHIzxdSG0iqMEcVZDwDdRQ/yfazC9RQ+fWD8GQNluF5SoogSfmHqt2QZCTrN2QauKEQ14PxHqJ6Ippyp7JdbXoNkVx9GsnNJQ24Rre2rhlxWiWfBw2ypgu0o/qcv9PR6Kfqe6NkUOcGEd6uhL+EyqCSCIqF4wszO9kaWjgIf+21nzd1vJ09JOcwRN12sIhaaEZmE/XIgnBkihezY/TFWKw5GM2cxV8vSPNYisXYHqO8H5DOhdMc8/cZmxj4CiKotnbicD6CHO9g7jJacZeKMseqexiRdpuzC3OX2JmVXfUHDdaBUg=="; } public function lockLevels():void{ var _local2:String; var _local4:DisplayObject; var _local5:padlock_mc; var _local6:DropShadowFilter; var _local1:int; var _local3:* = 0; while (_local3 < levelSelect.levelButtonHolder.numChildren) { _local4 = levelSelect.levelButtonHolder.getChildAt(_local3); if ((_local4 is levelThumb)){ _local1++; if ((((((_local1 > alwaysUnlocked)) && ((_local1 > highestLevel)))) && ((_local4.visible == true)))){ _local5 = new padlock_mc(); levelSelect.levelButtonHolder.addChild(_local5); _local6 = new DropShadowFilter(); _local6.distance = 3; _local6.angle = 45; _local6.strength = 0.8; _local5.filters = [_local6]; _local5.mouseEnabled = false; _local5.x = ((_local4.x + _local4.width) - (_local5.width * 2)); _local5.y = (_local4.y - (_local5.height * 2)); }; }; _local3++; }; } public function positionLevelButtons():void{ } public function scrollLevelButtons():void{ levelSelect.addEventListener(Event.ENTER_FRAME, slideButtonsLeft); levelSelect.addEventListener(Event.ENTER_FRAME, slideButtonsRight); levelSelect.addEventListener(Event.ENTER_FRAME, adjustButtons); levelSelect.arrowLeft.addEventListener(MouseEvent.MOUSE_DOWN, arrowLeftDown); levelSelect.arrowRight.addEventListener(MouseEvent.MOUSE_DOWN, arrowRightDown); levelSelect.arrowLeft.addEventListener(MouseEvent.MOUSE_UP, arrowLeftUp); levelSelect.arrowRight.addEventListener(MouseEvent.MOUSE_UP, arrowRightUp); levelSelect.arrowLeft.addEventListener(MouseEvent.MOUSE_OUT, arrowLeftUp); levelSelect.arrowRight.addEventListener(MouseEvent.MOUSE_OUT, arrowRightUp); } public function arrowLeftDown(_arg1:MouseEvent):void{ arrowLeftDownFlag = true; lastButtonPressed = "left"; } public function arrowRightDown(_arg1:MouseEvent):void{ arrowRightDownFlag = true; lastButtonPressed = "right"; } public function arrowLeftUp(_arg1:MouseEvent):void{ arrowLeftDownFlag = false; } public function arrowRightUp(_arg1:MouseEvent):void{ arrowRightDownFlag = false; } public function slideButtonsLeft(_arg1:Event):void{ if (arrowRightDownFlag == true){ if (levelSelect.levelButtonHolder.x > (levelButtonStart - (levelSelect.levelButtonHolder.width - 350))){ levelSelect.levelButtonHolder.x = (levelSelect.levelButtonHolder.x - 8); }; }; } public function slideButtonsRight(_arg1:Event):void{ if (arrowLeftDownFlag == true){ if (levelSelect.levelButtonHolder.x < levelButtonStart){ levelSelect.levelButtonHolder.x = (levelSelect.levelButtonHolder.x + 8); }; }; } public function adjustButtons(_arg1:Event):void{ var _local2:*; if ((((((arrowRightDownFlag == false)) && ((arrowLeftDownFlag == false)))) && (!((lastButtonPressed == "none"))))){ adjusting = true; levelSelect.levelButtonHolder.x = (levelSelect.levelButtonHolder.x + buttonSpeed); _local2 = (levelButtonStart / 2); if (lastButtonPressed == "left"){ buttonDistToTarget = ((-(_local2) + (Math.floor((((levelSelect.levelButtonHolder.x + _local2) + 75) / 75)) * 75)) - levelSelect.levelButtonHolder.x); }; if (lastButtonPressed == "right"){ buttonDistToTarget = ((_local2 + levelSelect.levelButtonHolder.x) - (Math.ceil((((levelSelect.levelButtonHolder.x + _local2) - 75) / 75)) * 75)); }; if (lastButtonPressed == "left"){ buttonSpeed = (1 + ((7 * buttonDistToTarget) / 75)); }; if (lastButtonPressed == "right"){ buttonSpeed = (-1 - ((7 * buttonDistToTarget) / 75)); }; if (Math.abs(buttonDistToTarget) < 3){ levelSelect.levelButtonHolder.x = (-(_local2) + (Math.round(((levelSelect.levelButtonHolder.x + _local2) / 75)) * 75)); lastButtonPressed = "none"; adjusting = false; }; if (levelSelect.levelButtonHolder.x < (levelButtonStart - (levelSelect.levelButtonHolder.width - 350))){ levelSelect.levelButtonHolder.x = (levelButtonStart - (levelSelect.levelButtonHolder.width - 350)); }; if (levelSelect.levelButtonHolder.x > levelButtonStart){ levelSelect.levelButtonHolder.x = levelButtonStart; }; }; } public function adjustingComplete(_arg1:TweenEvent):void{ adjusting = false; } public function disableScrollLevelButtons():void{ levelSelect.removeEventListener(Event.ENTER_FRAME, slideButtonsLeft); levelSelect.removeEventListener(Event.ENTER_FRAME, slideButtonsRight); levelSelect.removeEventListener(Event.ENTER_FRAME, adjustButtons); levelSelect.arrowLeft.removeEventListener(MouseEvent.MOUSE_DOWN, arrowLeftDown); levelSelect.arrowRight.removeEventListener(MouseEvent.MOUSE_DOWN, arrowRightDown); levelSelect.arrowLeft.removeEventListener(MouseEvent.MOUSE_UP, arrowLeftUp); levelSelect.arrowRight.removeEventListener(MouseEvent.MOUSE_UP, arrowRightUp); levelSelect.arrowLeft.removeEventListener(MouseEvent.MOUSE_OUT, arrowLeftUp); levelSelect.arrowRight.removeEventListener(MouseEvent.MOUSE_OUT, arrowRightUp); } public function addGUI():void{ gui = new gui_mc(); projectCanvas.addChild(gui); if (userMode == true){ gui.level.text = ("Level: " + levelObject.levelName); gui.score.visible = false; gui.bonus.visible = false; gui.bonusLabel.visible = false; } else { if (editMode == true){ gui.level.text = "Test Level"; gui.score.visible = false; gui.bonus.visible = false; gui.bonusLabel.visible = false; } else { gui.level.text = ("Level " + String(currentLevel)); gui.score.text = ("Score " + String(score)); }; }; gui.turboNuke.addEventListener(MouseEvent.MOUSE_DOWN, gotoTurboNuke); gui._Walkthrough_.addEventListener(MouseEvent.MOUSE_DOWN, gotoWalkthrough); } public function gotoWalkthrough(_arg1:MouseEvent):void{ var _local2 = "http://www.turbonuke.com/walkthrough.php?game=Mooo"; var _local3:URLRequest = new URLRequest(_local2); navigateToURL(_local3); Log.CustomMetric("ClickedWalkthrough", "Links"); } public function setDelay():void{ delayStart = false; } public function resetVars():void{ bonus = 0; discsUsed = 0; gameWon = false; gameRunning = true; gameOver = false; targetsReached = 0; leftKeyDown = false; rightKeyDown = false; checkForCollisions = true; tweenArray = new Array(); numberOfTravelators = 0; travelator = new Array(); bonusTweenArray = new Array(); bonusTweenNumber = 0; disableReset = false; startOfLevelScore = score; livesLost = 0; } public function initialiseGame():void{ backgroundCanvas = new Sprite(); projectCanvas.addChild(backgroundCanvas); var _local1:* = new gameBG_mc(); backgroundCanvas.addChild(_local1); _local1.y = 0; gameCanvas = new Sprite(); gameCanvas.x = centre.x; gameCanvas.y = centre.y; projectCanvas.addChild(gameCanvas); resetVars(); initialisePhysics(); if (editMode == true){ createLevel(editString); } else { if (userMode == true){ createLevel(userString); } else { createLevel(levelStringArray[currentLevel]); }; }; createGround(); debug = new debug_mc(); stage.addChild(debug); debug.visible = false; addGUI(); gui.quitButton.addEventListener(MouseEvent.MOUSE_DOWN, showConfirmQuit); gui.resetButton.addEventListener(MouseEvent.MOUSE_DOWN, showConfirmResetLevel); var _local2:Date = new Date(); fpsStartTime = _local2.getTime(); stage.addEventListener(Event.ENTER_FRAME, gameLoop, false, 0, true); initialiseControls(); crosshairsOn = true; cleaned = false; lives = 3; bonus = 100; } public function setCurrentLevel():void{ } public function initialiseSoundToggle():void{ soundToggle.addEventListener(MouseEvent.MOUSE_OVER, soundOver); soundToggle.addEventListener(MouseEvent.MOUSE_OUT, soundUp); soundToggle.addEventListener(MouseEvent.MOUSE_DOWN, toggleSound); } public function soundOver(_arg1:MouseEvent):void{ if (soundOn == true){ soundToggle.gotoAndStop("onOver"); } else { soundToggle.gotoAndStop("offOver"); }; } public function soundUp(_arg1:MouseEvent):void{ if (soundOn == true){ soundToggle.gotoAndStop("onUp"); } else { soundToggle.gotoAndStop("offUp"); }; } public function toggleSound(_arg1:MouseEvent):void{ if (soundOn == true){ soundOn = false; soundToggle.gotoAndStop("offOver"); } else { soundOn = true; soundToggle.gotoAndStop("onOver"); }; } public function initialiseMusicToggle():void{ musicToggle.addEventListener(MouseEvent.MOUSE_OVER, musicOver); musicToggle.addEventListener(MouseEvent.MOUSE_OUT, musicUp); musicToggle.addEventListener(MouseEvent.MOUSE_DOWN, toggleMusic); } public function musicOver(_arg1:MouseEvent):void{ if (musicOn == true){ musicToggle.gotoAndStop("onOver"); } else { musicToggle.gotoAndStop("offOver"); }; } public function musicUp(_arg1:MouseEvent):void{ if (musicOn == true){ musicToggle.gotoAndStop("onUp"); } else { musicToggle.gotoAndStop("offUp"); }; } public function toggleMusic(_arg1:MouseEvent):void{ if (musicOn == true){ musicOn = false; musicToggle.gotoAndStop("offOver"); musicTransform.volume = 0; musicChannel.soundTransform = musicTransform; } else { musicOn = true; musicToggle.gotoAndStop("onOver"); musicTransform.volume = 1; musicChannel.soundTransform = musicTransform; }; } public function initialiseControls():void{ stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); stage.focus = stage; } public function disableControls():void{ stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); stage.removeEventListener(KeyboardEvent.KEY_UP, keyUpHandler); stage.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } public function initialisePhysics():void{ var _local1:b2AABB = new b2AABB(); _local1.minVertex.Set(-400, -800); _local1.maxVertex.Set(400, 300); var _local2:b2Vec2 = new b2Vec2(0, grav); var _local3:Boolean; m_world = new b2World(_local1, _local2, _local3); } public function createLevel(_arg1:String):void{ var _local4:String; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:String; _arg1 = Base64.decode(_arg1); var _local2:Array = _arg1.split(","); var _local3:uint; while (_local3 < _local2.length) { _local4 = _local2[_local3]; _local5 = int(_local2[(_local3 + 1)]); _local6 = int(_local2[(_local3 + 2)]); _local7 = int(_local2[(_local3 + 3)]); _local8 = int(_local2[(_local3 + 4)]); _local9 = int(_local2[(_local3 + 5)]); if (_local4 == "hi"){ _local10 = _local2[(_local3 + 6)]; }; if (_local4 == "wh"){ makeBlock(_local5, _local6, _local7, _local8, _local9, "wall", "h"); }; if (_local4 == "wv"){ makeBlock(_local5, _local6, _local7, _local8, _local9, "wall", "v"); }; if (_local4 == "hh"){ makeBlock(_local5, _local6, _local7, _local8, _local9, "haystack", "h"); }; if (_local4 == "hv"){ makeBlock(_local5, _local6, _local7, _local8, _local9, "haystack", "v"); }; if (_local4 == "lh"){ makeBlock(_local5, _local6, _local7, _local8, _local9, "log", "h"); }; if (_local4 == "lv"){ makeBlock(_local5, _local6, _local7, _local8, _local9, "log", "v"); }; if (_local4 == "tp"){ makeBlock(_local5, _local6, _local7, _local8, _local9, "trampoline", "h"); }; if (_local4 == "ta"){ makeTarget(_local5, _local6, _local7, _local8); }; if (_local4 == "mh"){ makeMovingLineH(_local5, _local6); }; if (_local4 == "mv"){ makeMovingLineV(_local5, _local6); }; if (_local4 == "pi"){ makePig(_local5, _local6, _local7, _local8); }; if (_local4 == "co"){ makeCowRound(_local5, _local6, _local7, _local8); }; if (_local4 == "bo"){ makeBomb(_local5, _local6, _local7, _local8); }; if (_local4 == "ba"){ makeBall(_local5, _local6, _local7, _local8); }; if (_local4 == "sp"){ makeRotator(_local5, _local6); }; if (_local4 == "rc"){ makeRotatorLong(_local5, _local6, 1); }; if (_local4 == "ra"){ makeRotatorLong(_local5, _local6, -1); }; if (_local4 == "ro"){ makePivotV(_local5, _local6); }; if (_local4 == "tr"){ createTravelator(_local5, _local6, "right"); }; if (_local4 == "tl"){ createTravelator(_local5, _local6, "left"); }; if (_local4 == "tu"){ createTravelator(_local5, _local6, "up"); }; if (_local4 == "td"){ createTravelator(_local5, _local6, "down"); }; if (_local4 == "be"){ makeBelt(_local5, _local6); }; if (_local4 == "hi"){ createHintBox(_local5, _local6, _local10); }; if (_local4 != "hi"){ _local3 = (_local3 + 6); } else { _local3 = (_local3 + 7); }; }; } public function makeBelt(_arg1, _arg2){ var _local5:b2Body; var _local8:b2Body; var _local11:b2Body; var _local14:b2Body; var _local15:b2RevoluteJointDef; var _local16:int; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:b2Body; var _local3:b2BodyDef = new b2BodyDef(); var _local4:b2BoxDef = new b2BoxDef(); _local4.extents.Set(20, 4); _local4.friction = 0.3; _local4.density = 0; _local3.position.Set(_arg1, _arg2); _local3.userData = new bridge_mc(); _local3.userData.width = (_local4.extents.x * 2); _local3.userData.height = (_local4.extents.y * 2); _local3.userData.dragable = true; _local3.AddShape(_local4); gameCanvas.addChild(_local3.userData); _local5 = m_world.CreateBody(_local3); var _local6:b2BodyDef = new b2BodyDef(); var _local7:b2BoxDef = new b2BoxDef(); _local7.density = 1; _local7.friction = 0.3; _local7.restitution = 0.5; _local7.extents.Set(8, 8); _local6.position.Set((_arg1 - 20), _arg2); _local6.userData = new cog_mc(); _local6.userData.width = (_local7.extents.x * 2.5); _local6.userData.height = (_local7.extents.y * 2.5); _local6.userData.dragable = true; _local6.AddShape(_local7); gameCanvas.addChild(_local6.userData); _local8 = m_world.CreateBody(_local6); var _local9:b2BodyDef = new b2BodyDef(); var _local10:b2BoxDef = new b2BoxDef(); _local10.density = 1; _local10.friction = 0.3; _local10.restitution = 0.5; _local10.extents.Set(8, 8); _local9.position.Set((_arg1 + 20), _arg2); _local9.userData = new cog_mc(); _local9.userData.width = (_local10.extents.x * 2.5); _local9.userData.height = (_local10.extents.y * 2.5); _local9.userData.dragable = true; _local9.AddShape(_local10); gameCanvas.addChild(_local9.userData); _local11 = m_world.CreateBody(_local9); var _local12:b2RevoluteJointDef = new b2RevoluteJointDef(); _local12.body1 = _local5; _local12.body2 = _local8; _local12.anchorPoint = _local8.GetCenterPosition(); _local12.enableMotor = true; _local12.motorTorque = 1000000000; _local12.motorSpeed = 8; m_world.CreateJoint(_local12); var _local13:b2RevoluteJointDef = new b2RevoluteJointDef(); _local13.body1 = _local5; _local13.body2 = _local11; _local13.anchorPoint = _local11.GetCenterPosition(); _local13.enableMotor = false; m_world.CreateJoint(_local13); _local4.extents.Set((4 / m_physScale), (3 / m_physScale)); _local4.friction = 1; _local4.density = 1; _local3 = new b2BodyDef(); _local3.AddShape(_local4); _local15 = new b2RevoluteJointDef(); _local15.enableLimit = true; _local15.lowerAngle = (-20 / (180 / Math.PI)); _local15.upperAngle = (20 / (180 / Math.PI)); _local16 = 0; while (_local16 < 25) { _local17 = (((_local16 / 25) * Math.PI) * 2); _local18 = (_arg1 + (Math.sin(_local17) * 22)); _local19 = (_arg2 + (Math.cos(_local17) * 22)); _local3.position.Set(_local18, _local19); _local3.rotation = -(_local17); _local3.userData = new segment_mc(); _local3.userData.width = (_local4.extents.x * 2); _local3.userData.height = _local4.extents.y; _local3.userData.dragable = true; gameCanvas.addChild(_local3.userData); _local14 = m_world.CreateBody(_local3); if (_local16 != 0){ _local15.anchorPoint.Set((((_local18 / m_physScale) + _local5.m_position.x) / 2), (((_local19 / m_physScale) + _local5.m_position.y) / 2)); _local15.body1 = _local5; _local15.body2 = _local14; m_world.CreateJoint(_local15); } else { _local20 = _local14; }; _local5 = _local14; _local16++; }; _local15.anchorPoint.Set(((_local20.m_position.x + _local14.m_position.x) / 2), ((_local20.m_position.y + _local14.m_position.y) / 2)); _local15.body1 = _local14; _local15.body2 = _local20; m_world.CreateJoint(_local15); } public function makeBall(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:* = new b2BodyDef(); var _local6:* = new b2CircleDef(); _local6.radius = (_arg3 / 2); _local6.friction = 1; _local6.density = 1; _local6.restitution = 0.2; _local5.AddShape(_local6); _local5.userData = new ball_mc(); _local5.userData.cacheAsBitmap = true; _local5.position.Set(_arg1, _arg2); _local5.userData.width = _arg3; _local5.userData.height = _arg4; _local5.userData.x = _arg1; _local5.userData.y = _arg2; _local5.userData.id = "ball"; gameCanvas.addChild(_local5.userData); m_world.CreateBody(_local5); } public function makeCowRound(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:* = new b2BodyDef(); var _local6:* = new b2CircleDef(); _local6.radius = (0.42 * _arg3); _local6.friction = 1; _local6.density = 1; _local6.restitution = 0.2; _local5.AddShape(_local6); _local5.userData = new cowRound_mc(); _local5.userData.cacheAsBitmap = true; _local5.position.Set(_arg1, _arg2); _local5.userData.width = _arg3; _local5.userData.height = _arg4; _local5.userData.x = _arg1; _local5.userData.y = _arg2; _local5.userData.id = "cow"; gameCanvas.addChild(_local5.userData); myCow = m_world.CreateBody(_local5); myCow.m_userData.radius = (0.42 * _arg3); myCow.m_userData.targetReached = false; } public function makeBomb(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:* = new b2BodyDef(); var _local6:* = new b2CircleDef(); _local6.radius = (0.5 * _arg3); _local6.friction = 1; _local6.density = 0; _local6.restitution = 0.2; _local5.AddShape(_local6); _local5.angularDamping = 0.1; _local5.userData = new bomb_mc(); _local5.userData.cacheAsBitmap = true; _local5.position.Set(_arg1, _arg2); _local5.userData.width = _arg3; _local5.userData.height = _arg4; _local5.userData.x = _arg1; _local5.userData.y = _arg2; _local5.userData.id = "bomb"; gameCanvas.addChild(_local5.userData); m_world.CreateBody(_local5); } public function createEnemyGun(_arg1:Number, _arg2:Number):void{ numberOfEGs++; egArray[numberOfEGs] = new enemyGun_mc(); gameCanvas.addChildAt(egArray[numberOfEGs], 0); egArray[numberOfEGs].x = _arg1; egArray[numberOfEGs].y = _arg2; egArray[numberOfEGs].width = (egArray[numberOfEGs].width * 0.6); egArray[numberOfEGs].height = (egArray[numberOfEGs].height * 0.6); egArray[numberOfEGs].counter = 0; egArray[numberOfEGs].active = true; } public function makeBonusStar(_arg1:Number, _arg2:Number):void{ var _local3:* = new bonusStar_mc(); gameCanvas.addChild(_local3); _local3.x = _arg1; _local3.y = _arg2; starArray.push(_local3); } public function makeTarget(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:* = new b2BodyDef(); var _local6:* = new b2BoxDef(); _local6.extents.Set((0.5 * _arg3), (0.5 * _arg4)); _local6.friction = 1; _local6.density = 2; _local6.restitution = 0.1; _local5.AddShape(_local6); _local5.userData = new bottle_mc(); _local5.userData.stop(); _local5.position.Set(_arg1, _arg2); _local5.userData.width = _arg3; _local5.userData.height = (_arg4 * 2); _local5.userData.x = _arg1; _local5.userData.y = _arg2; _local5.userData.id = "target"; gameCanvas.addChild(_local5.userData); myTarget = m_world.CreateBody(_local5); } public function createHintBox(_arg1:Number, _arg2:Number, _arg3:String):void{ var _local4:* = new hintBox_mc(); _local4.mouseEnabled = false; _local4.mouseChildren = false; _local4.x = _arg1; _local4.y = _arg2; _local4.message.text = _arg3; gameCanvas.addChild(_local4); } public function fadeHintBox(){ var _local1:Tween; if (hintBoxExists == true){ _local1 = new Tween(hintBox, "alpha", None.easeNone, 0.7, 0, 2, true); setTimeout(removeHintBox, 2500); tweenArray.push(_local1); }; } public function removeHintBox():void{ if (hintBoxExists == true){ projectCanvas.removeChild(hintBox); hintBoxExists = false; }; } public function makeTeleport(_arg1:Number, _arg2:Number, _arg3:String){ numberOfTeleports++; if (_arg3 == "in"){ teleportArray[numberOfTeleports] = new teleportIn_mc(); }; if (_arg3 == "out"){ teleportArray[numberOfTeleports] = new teleportOut_mc(); }; teleportArray[numberOfTeleports].x = _arg1; teleportArray[numberOfTeleports].y = _arg2; teleportArray[numberOfTeleports].variety = _arg3; gameCanvas.addChildAt(teleportArray[numberOfTeleports], 0); teleportPair++; if (teleportPair == 2){ teleportArray[numberOfTeleports].pair = teleportArray[(numberOfTeleports - 1)]; teleportArray[(numberOfTeleports - 1)].pair = teleportArray[numberOfTeleports]; teleportPair = 0; }; } public function makeBlock(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:String, _arg7:String):void{ var _local8:* = new b2BodyDef(); var _local9:* = new b2BoxDef(); _local9.extents.Set((_arg3 * 0.5), (_arg4 * 0.5)); _local9.friction = 0.8; _local9.restitution = 0.2; if (_arg6 == "wall"){ _local9.density = 0; } else { _local9.density = 1; }; _local8.position.Set(_arg1, _arg2); _local8.AddShape(_local9); _local8.rotation = ((_arg5 * Math.PI) / 180); if (_arg7 == "h"){ if (_arg6 == "wall"){ _local8.userData = new wallH_mc(); _local8.userData.id = "wall"; }; if (_arg6 == "log"){ _local8.userData = new logH_mc(); _local8.userData.id = "log"; }; if (_arg6 == "haystack"){ _local8.userData = new haystackH_mc(); _local8.userData.id = "haystack"; }; if (_arg6 == "trampoline"){ _local8.userData = new trampoline_mc(); _local8.userData.id = "trampoline"; _local9.restitution = 0.98; _local9.friction = 0; _local9.density = 0; }; }; if (_arg7 == "v"){ if (_arg6 == "wall"){ _local8.userData = new wallV_mc(); _local8.userData.id = "wall"; }; if (_arg6 == "log"){ _local8.userData = new logV_mc(); _local8.userData.id = "log"; }; if (_arg6 == "haystack"){ _local8.userData = new haystackV_mc(); _local8.userData.id = "haystack"; }; }; _local8.userData.width = (_local9.extents.x * 2); _local8.userData.height = (_local9.extents.y * 2); _local8.userData.x = _arg1; _local8.userData.y = _arg2; _local8.userData.rotation = (_local8.rotation * (180 / Math.PI)); gameCanvas.addChild(_local8.userData); _local8.userData.body = m_world.CreateBody(_local8); if (_arg6 == "haystack"){ haystackArray.push(_local8.userData); }; _local8.userData.cacheAsBitmap = true; } public function makeIce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ var _local15:squareShadow_mc; var _local6:* = 0; if ((((_arg5 < 0)) && ((_arg5 >= -90)))){ _local6 = ((Math.PI / 180) * Math.abs(_arg5)); } else { if ((((_arg5 < -90)) && ((_arg5 >= -180)))){ _local6 = ((Math.PI / 180) * (180 - Math.abs(_arg5))); } else { if ((((_arg5 > 90)) && ((_arg5 <= 180)))){ _local6 = ((Math.PI / 180) * (360 - Math.abs(_arg5))); } else { _local6 = ((Math.PI / 180) * Math.abs(_arg5)); }; }; }; var _local7:* = Math.cos(_local6); var _local8:* = Math.sin(_local6); var _local9:* = _arg3; var _local10:* = _arg4; var _local11:* = (((_local10 * _local7) - (_local9 * _local8)) / ((_local7 * _local7) - (_local8 * _local8))); var _local12:* = ((_local9 - (_local11 * _local8)) / _local7); var _local13:* = new b2BodyDef(); var _local14:* = new b2BoxDef(); _local14.extents.Set((_local12 * 0.5), (_local11 * 0.5)); _local14.friction = 0.1; _local14.restitution = 0.1; _local14.density = 0; _local13.position.Set(_arg1, _arg2); _local13.AddShape(_local14); _local13.rotation = ((_arg5 * Math.PI) / 180); _local13.userData = new ice_mc(); _local13.userData.width = (_local14.extents.x * 2); _local13.userData.height = (_local14.extents.y * 2); _local13.userData.x = _arg1; _local13.userData.y = _arg2; _local13.userData.rotation = (_local13.rotation * (180 / Math.PI)); _local13.userData.id = "wall"; gameCanvas.addChild(_local13.userData); _local13.userData.squareShadow = new squareShadow_mc(); _local13.userData.squareShadow.width = (_local14.extents.x * 2); _local13.userData.squareShadow.height = (_local14.extents.y * 2); _local13.userData.squareShadow.x = _arg1; _local13.userData.squareShadow.y = _arg2; _local13.userData.squareShadow.rotation = (_local13.rotation * (180 / Math.PI)); gameCanvas.addChildAt(_local13.userData.squareShadow, 0); m_world.CreateBody(_local13); } public function createLevelComplete(_arg1:Number, _arg2:Number):void{ var _local5:squareShadow_mc; lastLevelReached = true; ground = new ground_mc(); backgroundCanvas.addChildAt(ground, 0); ground.y = 600; groundCreated = true; var _local3:* = new b2BodyDef(); var _local4:* = new b2BoxDef(); _local4.extents.Set(100, 20); _local4.friction = 0.15; _local4.restitution = 0.95; _local4.density = 0; _local3.position.Set(_arg1, _arg2); _local3.AddShape(_local4); _local3.userData = new levelComplete_mc(); _local3.userData.width = (_local4.extents.x * 2); _local3.userData.height = (_local4.extents.y * 2); _local3.userData.x = _arg1; _local3.userData.y = _arg2; _local3.userData.id = "levelComplete"; gameCanvas.addChild(_local3.userData); _local3.userData.squareShadow = new squareShadow_mc(); _local3.userData.squareShadow.width = (_local4.extents.x * 2); _local3.userData.squareShadow.height = (_local4.extents.y * 2); _local3.userData.squareShadow.x = (_arg1 + 5); _local3.userData.squareShadow.y = (_arg2 + 5); gameCanvas.addChildAt(_local3.userData.squareShadow, 0); m_world.CreateBody(_local3); } public function makeLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ var _local6:* = 0; if ((((_arg5 < 0)) && ((_arg5 >= -90)))){ _local6 = ((Math.PI / 180) * Math.abs(_arg5)); } else { if ((((_arg5 < -90)) && ((_arg5 >= -180)))){ _local6 = ((Math.PI / 180) * (180 - Math.abs(_arg5))); } else { if ((((_arg5 > 90)) && ((_arg5 <= 180)))){ _local6 = ((Math.PI / 180) * (360 - Math.abs(_arg5))); } else { _local6 = ((Math.PI / 180) * Math.abs(_arg5)); }; }; }; var _local7:* = Math.cos(_local6); var _local8:* = Math.sin(_local6); var _local9:* = _arg3; var _local10:* = _arg4; var _local11:* = (((_local10 * _local7) - (_local9 * _local8)) / ((_local7 * _local7) - (_local8 * _local8))); var _local12:* = ((_local9 - (_local11 * _local8)) / _local7); var _local13:* = new b2BodyDef(); var _local14:* = new b2BoxDef(); _local14.extents.Set((_local12 * 0.5), (_local11 * 0.5)); _local14.friction = 0; _local14.restitution = 1.05; _local14.density = 0; _local13.position.Set(_arg1, _arg2); _local13.AddShape(_local14); _local13.rotation = ((_arg5 * Math.PI) / 180); _local13.userData = new line_mc(); _local13.userData.width = (_local14.extents.x * 2); _local13.userData.height = (_local14.extents.y * 2); _local13.userData.x = _arg1; _local13.userData.y = _arg2; _local13.userData.id = "line"; gameCanvas.addChild(_local13.userData); m_world.CreateBody(_local13); } public function makeMovingLineV(_arg1:Number, _arg2:Number):void{ var _local3:* = new b2BodyDef(); var _local4:* = new b2BoxDef(); _local4.extents.Set(50, 5); _local4.friction = 2; _local4.restitution = 0.2; _local4.density = 1; _local3.position.Set(_arg1, _arg2); _local3.AddShape(_local4); _local3.userData = new movingLine_mc(); _local3.userData.width = 100; _local3.userData.height = 10; _local3.userData.x = _arg1; _local3.userData.y = _arg2; _local3.userData.id = "movingLineV"; _local3.userData.startY = _arg2; _local3.userData.speed = 2; gameCanvas.addChild(_local3.userData); var _local5:* = m_world.CreateBody(_local3); var _local6:b2PrismaticJointDef = new b2PrismaticJointDef(); _local6.body1 = _local5; _local6.body2 = m_world.m_groundBody; _local6.anchorPoint = new b2Vec2(_arg1, _arg2); _local6.axis = new b2Vec2(0, 1); _local6.enableMotor = true; _local6.motorForce = 15000000; _local6.motorSpeed = 0; _local6.upperTranslation = 95; _local6.lowerTranslation = -95; _local6.enableLimit = true; _local3.userData.joint = m_world.CreateJoint(_local6); _local3.userData.counter = 0; _local3.userData.direction = 1; } public function makeMovingLineH(_arg1:Number, _arg2:Number):void{ var _local3:* = new b2BodyDef(); var _local4:* = new b2BoxDef(); _local4.extents.Set(50, 5); _local4.friction = 2; _local4.restitution = 0.2; _local4.density = 1; _local3.position.Set(_arg1, _arg2); _local3.AddShape(_local4); _local3.userData = new movingLine_mc(); _local3.userData.width = 100; _local3.userData.height = 10; _local3.userData.x = _arg1; _local3.userData.y = _arg2; _local3.userData.id = "movingLineH"; _local3.userData.startY = _arg2; _local3.userData.speed = 2; gameCanvas.addChild(_local3.userData); var _local5:* = m_world.CreateBody(_local3); var _local6:b2PrismaticJointDef = new b2PrismaticJointDef(); _local6.body1 = _local5; _local6.body2 = m_world.m_groundBody; _local6.anchorPoint = new b2Vec2(_arg1, _arg2); _local6.axis = new b2Vec2(1, 0); _local6.enableMotor = true; _local6.motorForce = 15000000; _local6.motorSpeed = 0; _local6.upperTranslation = 150; _local6.lowerTranslation = -150; _local6.enableLimit = true; _local3.userData.joint = m_world.CreateJoint(_local6); _local3.userData.counter = 0; _local3.userData.direction = 1; } public function makePig(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:* = new b2BodyDef(); var _local6:* = new b2BoxDef(); _local6.extents.Set((_arg3 / 2), (_arg4 / 2)); _local6.friction = 0.1; _local6.density = 1; _local6.restitution = 0.2; _local5.AddShape(_local6); _local5.userData = new pig_mc(); _local5.position.Set(_arg1, _arg2); _local5.linearDamping = 0; _local5.angularDamping = 0.02; _local5.userData.width = _arg3; _local5.userData.height = _arg4; _local5.userData.x = _arg1; _local5.userData.y = _arg2; _local5.userData.id = "pig"; _local5.userData.down = false; _local5.userData.cacheAsBitmap = true; gameCanvas.addChild(_local5.userData); pigArray.push(_local5.userData); _local5.userData.body = m_world.CreateBody(_local5); } public function makeRotator(_arg1:Number, _arg2:Number):void{ var _local5:b2Body; var _local8:b2Body; var _local3:* = new b2BodyDef(); var _local4:* = new b2BoxDef(); _local4.extents.Set(25, 25); _local4.friction = 1; _local4.density = 1; _local4.restitution = 0.85; _local3.AddShape(_local4); _local3.userData = new rotator_mc(); _local3.position.Set(_arg1, _arg2); _local3.userData.width = (_local4.extents.x * 2); _local3.userData.height = (_local4.extents.y * 2); _local3.userData.x = _arg1; _local3.userData.y = _arg2; _local3.userData.id = "rotator"; gameCanvas.addChild(_local3.userData); _local5 = m_world.CreateBody(_local3); var _local6:* = new b2BodyDef(); var _local7:* = new b2BoxDef(); _local7.extents.Set(1, 1); _local7.friction = 1; _local7.density = 0; _local7.restitution = 0.85; _local6.AddShape(_local7); _local6.position.Set(_arg1, _arg2); _local8 = m_world.CreateBody(_local6); var _local9:b2RevoluteJointDef = new b2RevoluteJointDef(); _local9.body1 = _local5; _local9.body2 = _local8; _local9.anchorPoint = _local5.GetCenterPosition(); _local9.enableMotor = true; _local9.motorTorque = 150000000; _local9.motorSpeed = -4; m_world.CreateJoint(_local9); } public function makeRotatorLong(_arg1:Number, _arg2:Number, _arg3:int):void{ var _local6:b2Body; var _local9:b2Body; var _local4:* = new b2BodyDef(); var _local5:* = new b2BoxDef(); _local5.extents.Set(8, 75); _local5.friction = 1; _local5.density = 1; _local5.restitution = 0.85; _local4.AddShape(_local5); _local4.userData = new rotatorLong_mc(); _local4.position.Set(_arg1, _arg2); _local4.userData.width = (_local5.extents.x * 2); _local4.userData.height = (_local5.extents.y * 2); _local4.userData.x = _arg1; _local4.userData.y = _arg2; _local4.userData.id = "rotator"; gameCanvas.addChild(_local4.userData); _local6 = m_world.CreateBody(_local4); var _local7:* = new b2BodyDef(); var _local8:* = new b2BoxDef(); _local8.extents.Set(1, 1); _local8.friction = 1; _local8.density = 0; _local8.restitution = 0.85; _local7.AddShape(_local8); _local7.position.Set(_arg1, _arg2); _local9 = m_world.CreateBody(_local7); var _local10:b2RevoluteJointDef = new b2RevoluteJointDef(); _local10.body1 = _local6; _local10.body2 = _local9; _local10.anchorPoint = _local6.GetCenterPosition(); _local10.enableMotor = true; _local10.motorTorque = 150000000; _local10.motorSpeed = (-1 * _arg3); m_world.CreateJoint(_local10); } public function makePivotV(_arg1:Number, _arg2:Number):void{ var _local5:b2Body; var _local8:b2Body; var _local3:* = new b2BodyDef(); var _local4:* = new b2BoxDef(); _local4.extents.Set(8, 75); _local4.friction = 1; _local4.density = 1; _local4.restitution = 0.2; _local3.AddShape(_local4); _local3.userData = new pivotV_mc(); _local3.position.Set(_arg1, _arg2); _local3.userData.width = (_local4.extents.x * 2); _local3.userData.height = (_local4.extents.y * 2); _local3.userData.x = _arg1; _local3.userData.y = _arg2; _local3.rotation = (Math.PI / 2); _local3.userData.id = "rotator"; gameCanvas.addChild(_local3.userData); _local5 = m_world.CreateBody(_local3); var _local6:* = new b2BodyDef(); var _local7:* = new b2BoxDef(); _local7.extents.Set(1, 1); _local7.friction = 1; _local7.density = 0; _local7.restitution = 0.85; _local6.AddShape(_local7); _local6.position.Set(_arg1, _arg2); _local8 = m_world.CreateBody(_local6); var _local9:b2RevoluteJointDef = new b2RevoluteJointDef(); _local9.body1 = _local5; _local9.body2 = _local8; _local9.anchorPoint = _local5.GetCenterPosition(); _local9.enableMotor = false; m_world.CreateJoint(_local9); } public function makeEnemy(_arg1:Number, _arg2:Number):void{ var _local5:roundShadow_mc; var _local3:* = new b2BodyDef(); var _local4:* = new b2CircleDef(); _local4.categoryBits = 2; _local4.radius = 10; _local4.friction = 1; _local4.density = 1; _local4.restitution = 0.85; _local3.AddShape(_local4); _local3.userData = new enemy_mc(); _local3.position.Set(_arg1, _arg2); _local3.linearDamping = 0.03; _local3.angularDamping = 0.02; _local3.userData.width = (_local4.radius * 2); _local3.userData.height = (_local4.radius * 2); _local3.userData.x = _arg1; _local3.userData.y = _arg2; _local3.userData.id = "enemy"; gameCanvas.addChild(_local3.userData); _local3.userData.roundShadow = new roundShadow_mc(); _local3.userData.roundShadow.width = (_local4.radius * 2); _local3.userData.roundShadow.height = (_local4.radius * 2); gameCanvas.addChildAt(_local3.userData.roundShadow, 0); m_world.CreateBody(_local3); } public function makeBumper(_arg1:Number, _arg2:Number):void{ var _local3:* = new b2BodyDef(); var _local4:* = new b2CircleDef(); _local4.radius = 25; _local4.friction = 1; _local4.density = 0; _local4.restitution = 1; _local3.AddShape(_local4); _local3.userData = new bumper_mc(); _local3.userData.cacheAsBitmap = true; _local3.position.Set(_arg1, _arg2); _local3.userData.width = 54.2; _local3.userData.height = 54.2; _local3.userData.x = _arg1; _local3.userData.y = _arg2; _local3.userData.id = "bumper"; gameCanvas.addChild(_local3.userData); m_world.CreateBody(_local3); } public function makeLifeBonus(_arg1:Number, _arg2:Number):void{ var _local3:* = new b2BodyDef(); var _local4:* = new b2CircleDef(); _local4.radius = 23; _local4.friction = 1; _local4.density = 0; _local4.restitution = 0.2; _local3.AddShape(_local4); _local3.userData = new lifeBonus_mc(); _local3.userData.cacheAsBitmap = true; _local3.position.Set(_arg1, _arg2); _local3.userData.width = 50; _local3.userData.height = 50; _local3.userData.x = _arg1; _local3.userData.y = _arg2; _local3.userData.id = "lifeBonus"; gameCanvas.addChild(_local3.userData); m_world.CreateBody(_local3); } public function makeSlowBonus(_arg1:Number, _arg2:Number):void{ var _local3:* = new b2BodyDef(); var _local4:* = new b2CircleDef(); _local4.radius = 23; _local4.friction = 1; _local4.density = 0; _local4.restitution = 1; _local3.AddShape(_local4); _local3.userData = new slowBonus_mc(); _local3.userData.cacheAsBitmap = true; _local3.position.Set(_arg1, _arg2); _local3.userData.width = 50; _local3.userData.height = 50; _local3.userData.x = _arg1; _local3.userData.y = _arg2; _local3.userData.id = "slowBonus"; gameCanvas.addChild(_local3.userData); m_world.CreateBody(_local3); } public function makeRapidFire(_arg1:Number, _arg2:Number):void{ var _local3:*; var _local4:*; if (rapidFireOn == false){ _local3 = new b2BodyDef(); _local4 = new b2CircleDef(); _local4.radius = 23; _local4.friction = 1; _local4.density = 0; _local4.restitution = 1; _local3.AddShape(_local4); _local3.userData = new rapidFire_mc(); _local3.userData.cacheAsBitmap = true; _local3.position.Set(_arg1, _arg2); _local3.userData.width = 50; _local3.userData.height = 50; _local3.userData.x = _arg1; _local3.userData.y = _arg2; _local3.userData.id = "rapidFire"; gameCanvas.addChild(_local3.userData); m_world.CreateBody(_local3); }; } public function makePuck(_arg1:Number, _arg2:Number, _arg3:String, _arg4:Number){ var _local7:roundShadow_mc; var _local8:highlight_mc; numberOfPucks++; var _local5:* = new b2BodyDef(); var _local6:* = new b2CircleDef(); _local6.radius = (_arg4 / 2); _local6.friction = 0.15; _local6.density = 0; _local6.restitution = 1; _local6.categoryBits = 2; _local5.AddShape(_local6); if (_arg3 == "yellow"){ _local5.userData = new puckYellow_mc(); _local5.userData.color = "yellow"; }; if (_arg3 == "blue"){ _local5.userData = new puckBlue_mc(); _local5.userData.color = "blue"; }; if (_arg3 == "red"){ _local5.userData = new puckRed_mc(); _local5.userData.color = "red"; }; if (_arg3 == "green"){ _local5.userData = new puckGreen_mc(); _local5.userData.color = "green"; }; puckArray[numberOfPucks] = _local5.userData; puckArray[numberOfPucks].arrayPosition = numberOfPucks; puckArray[numberOfPucks].active = true; _local5.userData.id = "puck"; _local5.userData.startX = _arg1; _local5.userData.startY = _arg2; _local5.linearDamping = 0.02; _local5.angularDamping = 0.02; _local5.position.Set(_arg1, _arg2); _local5.userData.x = _arg1; _local5.userData.y = _arg2; _local5.userData.width = (_local6.radius * 2); _local5.userData.height = (_local6.radius * 2); _local5.userData.roundShadow = new roundShadow_mc(); _local5.userData.roundShadow.alpha = 0.4; _local5.userData.roundShadow.width = (_local6.radius * 2); _local5.userData.roundShadow.height = (_local6.radius * 2); gameCanvas.addChildAt(_local5.userData.roundShadow, 0); gameCanvas.addChild(_local5.userData); _local5.userData.highlight = new highlight_mc(); _local5.userData.highlight.width = (_local6.radius * 1.7); _local5.userData.highlight.height = (_local6.radius * 1.7); _local5.userData.highlight.alpha = 0.6; gameCanvas.addChild(_local5.userData.highlight); _local5.userData.body = m_world.CreateBody(_local5); } public function makeMyBall(_arg1:Number, _arg2:Number){ var _local3:* = new b2BodyDef(); var _local4:* = new b2CircleDef(); _local4.radius = myBallRadius; _local4.friction = 0.05; _local4.density = 0.7; _local4.restitution = 0.6; _local4.categoryBits = 2; _local3.AddShape(_local4); _local3.userData = new myBall_mc(); _local3.userData.monkey.monkeyAnim.gotoAndStop(1); _local3.userData.id = "myBall"; _local3.userData.startX = _arg1; _local3.userData.startY = _arg2; _local3.userData.fired = false; _local3.linearDamping = 0.008; _local3.angularDamping = 0.01; _local3.position.Set(_arg1, _arg2); _local3.userData.x = _arg1; _local3.userData.y = _arg2; _local3.userData.width = (_local3.userData.width * ((myBallRadius * 2) / 100)); _local3.userData.height = (_local3.userData.height * ((myBallRadius * 2) / 100)); gameCanvas.addChild(_local3.userData); myBall = m_world.CreateBody(_local3); myBallArray.push(myBall); } public function createTravelator(_arg1:Number, _arg2:Number, _arg3:String):void{ var _local4:travelatorRight_mc; var _local5:travelatorLeft_mc; var _local6:travelatorDown_mc; var _local7:travelatorUp_mc; numberOfTravelators++; if (_arg3 == "right"){ _local4 = new travelatorRight_mc(); travelator[numberOfTravelators] = _local4; }; if (_arg3 == "left"){ _local5 = new travelatorLeft_mc(); travelator[numberOfTravelators] = _local5; }; if (_arg3 == "down"){ _local6 = new travelatorDown_mc(); travelator[numberOfTravelators] = _local6; }; if (_arg3 == "up"){ _local7 = new travelatorUp_mc(); travelator[numberOfTravelators] = _local7; }; gameCanvas.addChildAt(travelator[numberOfTravelators], 0); travelator[numberOfTravelators].x = _arg1; travelator[numberOfTravelators].y = _arg2; if ((((_arg3 == "left")) || ((_arg3 == "right")))){ travelator[numberOfTravelators].width = 100; travelator[numberOfTravelators].height = 30; } else { travelator[numberOfTravelators].width = 30; travelator[numberOfTravelators].height = 100; }; travelator[numberOfTravelators].variety = _arg3; } public function createGround():void{ var _local1:* = new b2BodyDef(); var _local2:* = new b2BoxDef(); _local2.extents.Set(500, 100); _local2.friction = 0.8; _local2.restitution = 0.1; _local2.density = 0; _local1.position.Set(0, 269); _local1.AddShape(_local2); _local1.userData = new MovieClip(); _local1.userData.id = "ground"; m_world.CreateBody(_local1); } public function fadeInOut():void{ blackScreen = new blackScreen_mc(); blackScreen.alpha = 0; stage.addChild(blackScreen); var _local1:Tween = new Tween(blackScreen, "alpha", None.easeNone, 0, 1, 0.5, true); setTimeout(fadeOut, 510); } public function fadeInOutSlow():void{ blackScreen = new blackScreen_mc(); blackScreen.alpha = 0; stage.addChild(blackScreen); var _local1:Tween = new Tween(blackScreen, "alpha", None.easeNone, 0, 1, 2, true); setTimeout(fadeOut, 2010); } public function fadeOut():void{ fadeOutTween = new Tween(blackScreen, "alpha", None.easeNone, 1, 0, 0.5, true); fadeOutTween.addEventListener(TweenEvent.MOTION_FINISH, removeBlackScreen); } public function removeBlackScreen(_arg1:TweenEvent):void{ fadeOutTween.removeEventListener(TweenEvent.MOTION_FINISH, removeBlackScreen); stage.removeChild(blackScreen); } public function gameLoop(_arg1:Event):void{ if (gameRunning == true){ processGameFunctions(); }; } public function processGameFunctions():void{ displayFPS(); removeHaystacks(); updatePhysics(); checkCollisions(); moveCow(); updateBonus(); updateGUI(); moveEnemies(); controlEGs(); checkNonPhysicsCollisions(); checkStarCollisions(); checkCowOnScreen(); } public function checkCowOnScreen():void{ var _local1:MovieClip = myCow.m_userData; var _local2:MovieClip = myTarget.m_userData; if ((((((cowOffScreen == false)) && ((bombExploded == false)))) && ((_local1.targetReached == false)))){ if ((((((((_local1.x > (300 + (_local1.width / 2)))) || ((_local1.x < (-300 - (_local1.width / 2)))))) || ((_local2.x > (300 + (_local2.width / 2)))))) || ((_local2.x < (-300 - (_local2.width / 2)))))){ cowOffScreen = true; fadeInOut(); setTimeout(resetLevelDirect, 500); }; }; } public function updateBonus():void{ if ((((userMode == false)) && ((editMode == false)))){ bonus = (bonus - 0.03); }; } public function removeHaystacks():void{ var _local1:uint; var _local2:MovieClip; var _local3:Array; var _local4:int; var _local5:b2AABB; var _local6:b2Vec2; var _local7:*; var _local8:uint; var _local9:*; var _local10:*; var _local11:Boolean; if (delayStart == false){ _local1 = 0; while (_local1 < haystackArray.length) { haystackArray[_local1].filters = []; _local1++; }; _local2 = null; _local3 = new Array(); _local4 = 1000; _local5 = new b2AABB(); _local5.maxVertex.x = (gameCanvas.mouseX + 1); _local5.minVertex.x = gameCanvas.mouseX; _local5.maxVertex.y = (gameCanvas.mouseY + 1); _local5.minVertex.y = gameCanvas.mouseY; _local6 = new b2Vec2(gameCanvas.mouseX, gameCanvas.mouseY); _local7 = m_world.Query(_local5, _local3, _local4); if (_local7 > 0){ _local8 = 0; while (_local8 < _local7) { _local9 = (_local3[_local8] as b2Shape); _local10 = _local9.GetBody().m_userData; if (_local10.hasOwnProperty("id")){ if (_local10.id == "haystack"){ _local11 = _local9.TestPoint(_local6); if (_local11 == true){ _local2 = _local10; }; }; }; _local8++; }; }; if (_local2 != null){ if (mouseIsDown == true){ deleteBody(_local2.body); if (soundOn == true){ popSound.play(); }; } else { _local2.filters = [new GlowFilter(0xFFFFFF, 0.75, 25, 25, 2, 2, false, false)]; }; }; }; } public function checkLevelComplete():void{ } public function checkStarCollisions():void{ var _local3:uint; var _local4:Number; var _local5:Number; var _local6:Number; var _local1:Number = ((21 + myBallRadius) * (21 + myBallRadius)); var _local2:uint; while (_local2 < myBallArray.length) { _local3 = 0; while (_local3 < starArray.length) { if (starArray[_local3].visible == true){ _local4 = (myBallArray[_local2].m_userData.x - starArray[_local3].x); _local5 = (myBallArray[_local2].m_userData.y - starArray[_local3].y); _local6 = ((_local4 * _local4) + (_local5 * _local5)); if (_local6 <= _local1){ collectStar(starArray[_local3]); }; }; _local3++; }; _local2++; }; } public function collectStar(_arg1:MovieClip):void{ var _local2:annihilationEffect_mc = new annihilationEffect_mc(); gameCanvas.addChild(_local2); if (soundOn == true){ }; _local2.x = _arg1.x; _local2.y = _arg1.y; _local2.width = (_local2.width * 0.5); _local2.height = (_local2.height * 0.5); var _local3:bonusDisplay_mc = new bonusDisplay_mc(); gameCanvas.addChild(_local3); var _local4:Number = 100; bonus = (bonus + _local4); _local3.textField.text = String(_local4); _local3.x = _local2.x; _local3.y = _local2.y; _arg1.visible = false; } public function aimArrow():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:*; var _local5:Number; var _local6:b2Vec2; var _local7:explosion_mc; var _local8:Tween; if (aim == true){ arrow.x = myBall.m_userData.startX; arrow.y = myBall.m_userData.startY; if (delayStart == true){ myBall.m_userData.x = arrow.x; myBall.m_userData.y = (arrow.y - 50); myBall.SetCenterPosition(new b2Vec2(myBall.m_userData.x, myBall.m_userData.y), 0); }; myBall.SetLinearVelocity(new b2Vec2(0, 0)); arrow.turret.scalableArrow.visible = true; if ((((mouseIsDown == false)) && ((delayStart == false)))){ myBall.m_userData.monkey.monkeyAnim.gotoAndStop(1); _local1 = (gameCanvas.mouseX - arrow.x); _local2 = (gameCanvas.mouseY - arrow.y); _local3 = (Math.sqrt(((_local1 * _local1) + (_local2 * _local2))) - 50); if (_local3 > 200){ _local3 = 200; }; if (_local3 < 20){ _local3 = 20; }; arrow.turret.rotation = 0; arrow.turret.scalableArrow.height = _local3; oldArrow.storeWidth = arrow.turret.scalableArrow.height; impulseSize = (_local3 / 2); _local4 = Math.atan2(_local2, _local1); arrow.turret.rotation = (((180 / Math.PI) * _local4) + 90); myBall.m_userData.x = (arrow.x + (50 * Math.cos(_local4))); myBall.m_userData.y = (arrow.y + (50 * Math.sin(_local4))); myBall.SetCenterPosition(new b2Vec2(myBall.m_userData.x, myBall.m_userData.y), ((Math.PI / 180) * arrow.turret.rotation)); }; if ((((((((mouseIsDown == true)) && ((stage.mouseY > 50)))) && ((stage.mouseY < 550)))) && ((delayStart == false)))){ myBall.m_userData.fired = true; _local5 = 18000; _local6 = new b2Vec2(((_local5 * impulseSize) * Math.cos((((arrow.turret.rotation - 90) * Math.PI) / 180))), ((_local5 * impulseSize) * Math.sin((((arrow.turret.rotation - 90) * Math.PI) / 180)))); myBall.WakeUp(); myBall.ApplyImpulse(_local6, myBall.GetCenterPosition()); myBall.m_userData.monkey.monkeyAnim.gotoAndStop(2); _local7 = new explosion_mc(); gameCanvas.addChild(_local7); if (soundOn == true){ }; _local7.x = myBall.m_userData.x; _local7.y = myBall.m_userData.y; _local7.width = (_local7.width * 0.5); _local7.height = (_local7.height * 0.5); myBall.m_userData.monkey.flame.alpha = 1; _local8 = new Tween(myBall.m_userData.monkey.flame, "alpha", None.easeNone, 1, 0, 2, true); tweenArray.push(_local8); aim = false; flying = true; arrow.turret.scalableArrow.visible = false; oldArrow.x = arrow.x; oldArrow.y = arrow.y; oldArrow.visible = true; oldArrow.turret.rotation = 0; oldArrow.turret.scalableArrow.height = oldArrow.storeWidth; oldArrow.turret.rotation = arrow.turret.rotation; lives--; if (lives > 0){ setTimeout(reload, 2000); }; }; }; } public function increaseScore():void{ var _local1:int; if (myBall.m_userData.y > maxBallY){ _local1 = (myBall.m_userData.y - storeBallY); if (_local1 > 0){ score = (score + _local1); }; }; storeBallY = myBall.m_userData.y; if (storeBallY > maxBallY){ maxBallY = storeBallY; }; } public function moveCow():void{ if (myCow != null){ if (leftKeyDown == true){ myCow.WakeUp(); myCow.ApplyTorque(-(torque)); myCow.ApplyForce(new b2Vec2(-100000, 0), myCow.GetCenterPosition()); }; if (rightKeyDown == true){ myCow.WakeUp(); myCow.ApplyTorque(torque); myCow.ApplyForce(new b2Vec2(100000, 0), myCow.GetCenterPosition()); }; if (myCow.GetAngularVelocity() > maxAngVel){ myCow.SetAngularVelocity(maxAngVel); }; if (myCow.GetAngularVelocity() < -(maxAngVel)){ myCow.SetAngularVelocity(-(maxAngVel)); }; }; } public function scrollGameCanvas(){ } public function moveSideWalls():void{ sideWall[1].SetCenterPosition(new b2Vec2(-295, (-(gameCanvas.y) + 300)), 0); sideWall[2].SetCenterPosition(new b2Vec2(295, (-(gameCanvas.y) + 300)), 0); } public function removeInactiveBodies(){ var _local3:b2Body; var _local6:Point; var _local7:Point; var _local1:b2Body = m_world.m_bodyList; var _local2:* = m_world.m_bodyCount; var _local4:Boolean; var _local5:* = 0; while (_local5 < (_local2 - 1)) { if (_local4 == false){ _local3 = _local1; _local1 = _local1.m_next; if (_local3.hasOwnProperty("m_userData")){ if (_local3.m_userData != null){ _local6 = new Point(0, _local3.m_userData.y); _local7 = gameCanvas.localToGlobal(_local6); if (_local3.m_userData.id == "levelComplete"){ if ((((_local7.y < 300)) && ((_local7.y > 0)))){ trace(("levelEnd.y: " + _local7.y)); _local4 = true; levelComplete(); }; }; if (_local4 == false){ if (_local7.y < -50){ if (_local3.hasOwnProperty("m_userData")){ if (_local3.m_userData != null){ if (_local3.m_userData.hasOwnProperty("roundShadow")){ gameCanvas.removeChild(_local3.m_userData.roundShadow); }; if (_local3.m_userData.hasOwnProperty("squareShadow")){ gameCanvas.removeChild(_local3.m_userData.squareShadow); }; if (_local3.m_userData.hasOwnProperty("highlight") == true){ gameCanvas.removeChild(_local3.m_userData.highlight); }; gameCanvas.removeChild(_local3.m_userData); _local3.m_userData = null; }; }; m_world.DestroyBody(_local3); }; }; }; }; }; _local5++; }; } public function removeInactiveObjects():void{ var _local1:uint; var _local2:uint; var _local3:DisplayObject; var _local5:Point; var _local6:Point; var _local4:* = 0; while (_local4 <= (gameCanvas.numChildren - 1)) { _local3 = gameCanvas.getChildAt(_local4); _local5 = new Point(0, _local3.y); _local6 = gameCanvas.localToGlobal(_local5); if (_local6.y < -50){ _local2 = numberOfTravelators; _local1 = 1; while (_local1 <= _local2) { if (_local3 == travelator[_local1]){ gameCanvas.removeChildAt(_local4); }; _local1++; }; _local2 = numberOfHintBoxes; _local1 = 1; while (_local1 <= _local2) { if (_local3 == hintBoxArray[_local1]){ gameCanvas.removeChildAt(_local4); }; _local1++; }; _local2 = numberOfTeleports; _local1 = 1; while (_local1 <= _local2) { if (_local3 == teleportArray[_local1]){ gameCanvas.removeChildAt(_local4); }; _local1++; }; _local2 = numberOfEGs; _local1 = 1; while (_local1 <= _local2) { if (_local3 == egArray[_local1]){ gameCanvas.removeChildAt(_local4); egArray[_local1].active = false; }; _local1++; }; }; _local4++; }; } public function updateGUI():void{ gui.bonus.text = String(Math.round(bonus)); } public function flashScoreOff():void{ gui.lives.visible = false; } public function flashScoreOn():void{ gui.lives.visible = true; } public function checkTargetReached(_arg1:b2Body, _arg2:b2Body):void{ var _local3:MovieClip; var _local4:MovieClip; var _local5:*; if (bombExploded == false){ if (((_arg1.hasOwnProperty("m_userData")) && (_arg2.hasOwnProperty("m_userData")))){ if (((!((_arg1.m_userData == null))) && (!((_arg2.m_userData == null))))){ if ((((_arg1.m_userData.id == "cow")) && ((_arg2.m_userData.id == "target")))){ _local3 = _arg1.m_userData; _local4 = _arg2.m_userData; } else { if ((((_arg2.m_userData.id == "cow")) && ((_arg1.m_userData.id == "target")))){ _local4 = _arg1.m_userData; _local3 = _arg2.m_userData; }; }; }; }; if (_local3 != null){ if (_local3.targetReached == false){ _local3.targetReached = true; _local4.play(); _local5 = new starburst_mc(); gameCanvas.addChild(_local5); _local5.x = _local3.x; _local5.y = _local3.y; setTimeout(moveCowAway, 2000, myCow); if (soundOn == true){ oink1Sound.play(); }; }; }; }; } public function checkNonPhysicsCollisions():void{ var _local3:MovieClip; var _local11:Number; var _local12:Number; var _local1:b2Body = m_world.m_bodyList; var _local2:* = m_world.m_bodyCount; var _local4:b2Vec2 = new b2Vec2(160, 0); var _local5:b2Vec2 = new b2Vec2(-160, 0); var _local6:b2Vec2 = new b2Vec2(0, 160); var _local7:b2Vec2 = new b2Vec2(0, -160); var _local8:uint; var _local9:uint; var _local10:* = 0; while (_local10 < (_local2 - 1)) { if (numberOfTravelators > 0){ _local8 = 1; while (_local8 <= numberOfTravelators) { if (_local1.hasOwnProperty("m_userData") == true){ if (_local1.m_userData != null){ if (_local1.m_userData.id != "target"){ if ((((((((((((_local1.m_userData.hitTestObject(travelator[_local8].hitZone1) == true)) || ((_local1.m_userData.hitTestObject(travelator[_local8].hitZone2) == true)))) || ((_local1.m_userData.hitTestObject(travelator[_local8].hitZone3) == true)))) || ((_local1.m_userData.hitTestObject(travelator[_local8].hitZone4) == true)))) || ((_local1.m_userData.hitTestObject(travelator[_local8].hitZone5) == true)))) || ((_local1.m_userData.hitTestObject(travelator[_local8].hitZone6) == true)))){ if (travelator[_local8].variety == "left"){ _local1.SetLinearVelocity(_local5); }; if (travelator[_local8].variety == "right"){ _local1.SetLinearVelocity(_local4); }; if (travelator[_local8].variety == "down"){ _local1.SetLinearVelocity(_local6); }; if (travelator[_local8].variety == "up"){ _local1.SetLinearVelocity(_local7); }; }; } else { if ((((((((((((_local1.m_userData.hitZone.hitTestObject(travelator[_local8].hitZone1) == true)) || ((_local1.m_userData.hitZone.hitTestObject(travelator[_local8].hitZone2) == true)))) || ((_local1.m_userData.hitZone.hitTestObject(travelator[_local8].hitZone3) == true)))) || ((_local1.m_userData.hitZone.hitTestObject(travelator[_local8].hitZone4) == true)))) || ((_local1.m_userData.hitZone.hitTestObject(travelator[_local8].hitZone5) == true)))) || ((_local1.m_userData.hitZone.hitTestObject(travelator[_local8].hitZone6) == true)))){ if (travelator[_local8].variety == "left"){ _local1.SetLinearVelocity(_local5); }; if (travelator[_local8].variety == "right"){ _local1.SetLinearVelocity(_local4); }; if (travelator[_local8].variety == "down"){ _local1.SetLinearVelocity(_local6); }; if (travelator[_local8].variety == "up"){ _local1.SetLinearVelocity(_local7); }; }; }; }; }; _local8++; }; }; if (numberOfTeleports > 0){ _local8 = 1; while (_local8 <= numberOfTeleports) { if (teleportArray[_local8].variety == "in"){ if (_local1.hasOwnProperty("m_userData") == true){ if (_local1.m_userData != null){ if (((!((_local1.m_userData.id == "wall"))) && (!((_local1.m_userData.id == "line"))))){ _local11 = (((_local1.m_userData.x - teleportArray[_local8].x) * (_local1.m_userData.x - teleportArray[_local8].x)) + ((_local1.m_userData.y - teleportArray[_local8].y) * (_local1.m_userData.y - teleportArray[_local8].y))); _local12 = ((teleportArray[_local8].width / 2) + (_local1.m_userData.width / 2)); if (_local11 <= (_local12 * _local12)){ _local1.m_position.x = teleportArray[_local8].pair.x; _local1.m_position.y = teleportArray[_local8].pair.y; }; }; }; }; }; _local8++; }; }; _local1 = _local1.m_next; _local10++; }; } public function updateCrosshairs():void{ } public function aimGun(){ } public function fireBullet():void{ var _local2:b2Body; var _local3:Point; var _local4:Point; var _local5:Point; var _local6:Number; var _local7:*; var _local8:b2Vec2; var _local1:Boolean; if (rapidFireOn == true){ if (rapidFireCounter >= 5){ rapidFireCounter = 0; }; if (rapidFireCounter == 0){ _local1 = true; }; rapidFireCounter++; }; if (mouseIsDown == true){ if ((((((rapidFireOn == false)) && ((preventFiring == false)))) || ((_local1 == true)))){ if (crosshairs.visible == true){ preventFiring = true; _local3 = new Point(gun.x, gun.y); _local4 = gunCanvas.localToGlobal(_local3); _local5 = gameCanvas.globalToLocal(_local4); _local2 = makeBullet(_local2, _local5.x, _local5.y); _local6 = (((gun.turret.rotation * Math.PI) / 180) - ((gameCanvas.rotation * Math.PI) / 180)); _local7 = 100000; _local8 = new b2Vec2((_local7 * Math.sin(_local6)), (-(_local7) * Math.cos(_local6))); _local2.ApplyImpulse(_local8, _local2.GetCenterPosition()); if (soundOn == true){ }; discsUsed++; }; }; }; } public function makeBullet(_arg1:b2Body, _arg2:Number, _arg3:Number):b2Body{ var _local6:roundShadow_mc; var _local4:* = new b2BodyDef(); var _local5:* = new b2CircleDef(); _local5.radius = 7; _local5.friction = 1; _local5.density = 2; _local5.restitution = 1; _local4.AddShape(_local5); _local4.userData = new bullet_mc(); _local4.position.Set(_arg2, _arg3); _local4.linearDamping = 0.015; _local4.angularDamping = 0.02; _local4.userData.width = (_local5.radius * 2); _local4.userData.height = (_local5.radius * 2); _local4.userData.x = _arg2; _local4.userData.y = _arg3; _local4.userData.id = "bullet"; gameCanvas.addChild(_local4.userData); _local4.userData.roundShadow = new roundShadow_mc(); _local4.userData.roundShadow.width = (_local5.radius * 2.2); _local4.userData.roundShadow.height = (_local5.radius * 2.2); _local4.userData.roundShadow.x = _arg2; _local4.userData.roundShadow.y = _arg3; _local4.userData.roundShadow.alpha = 0.4; gameCanvas.addChildAt(_local4.userData.roundShadow, 1); _arg1 = m_world.CreateBody(_local4); setTimeout(deleteBody, 5000, _arg1); var _local7:Tween = new Tween(_arg1.m_userData, "alpha", Strong.easeIn, 1, 0, 5, true); var _local8:Tween = new Tween(_arg1.m_userData.roundShadow, "alpha", Strong.easeIn, 0.4, 0, 5, true); tweenArray.push(_local7); tweenArray.push(_local8); return (_arg1); } public function fireEnemyBullet(_arg1:MovieClip):void{ var _local2:b2Body; _local2 = makeEnemyBullet(_local2, _arg1.x, _arg1.y); var _local3:Number = ((_arg1.rotation * Math.PI) / 180); var _local4:* = 100000; var _local5:b2Vec2 = new b2Vec2((_local4 * Math.sin(_local3)), (-(_local4) * Math.cos(_local3))); _local2.ApplyImpulse(_local5, _local2.GetCenterPosition()); if (soundOn == true){ }; } public function makeEnemyBullet(_arg1:b2Body, _arg2:Number, _arg3:Number):b2Body{ var _local6:roundShadow_mc; var _local7:Tween; var _local8:Tween; var _local4:* = new b2BodyDef(); var _local5:* = new b2CircleDef(); _local5.radius = 7; _local5.friction = 1; _local5.density = 2; _local5.restitution = 1; _local4.AddShape(_local5); _local4.userData = new enemyBullet_mc(); _local4.position.Set(_arg2, _arg3); _local4.linearDamping = 0.015; _local4.angularDamping = 0.02; _local4.userData.width = (_local5.radius * 2); _local4.userData.height = (_local5.radius * 2); _local4.userData.id = "bullet"; _local4.userData.x = _arg2; _local4.userData.y = _arg3; gameCanvas.addChild(_local4.userData); _local4.userData.roundShadow = new roundShadow_mc(); _local4.userData.roundShadow.width = (_local5.radius * 2.2); _local4.userData.roundShadow.height = (_local5.radius * 2.2); _local4.userData.roundShadow.alpha = 0.4; _local4.userData.roundShadow.x = _arg2; _local4.userData.roundShadow.y = _arg3; gameCanvas.addChildAt(_local4.userData.roundShadow, 1); _arg1 = m_world.CreateBody(_local4); setTimeout(deleteBody, 5000, _arg1); _local7 = new Tween(_arg1.m_userData, "alpha", Strong.easeIn, 1, 0, 5, true); _local8 = new Tween(_arg1.m_userData.roundShadow, "alpha", Strong.easeIn, 0.4, 0, 5, true); tweenArray.push(_local7); tweenArray.push(_local8); return (_arg1); } public function deleteBody(_arg1):void{ if (cleaned == false){ if (_arg1.hasOwnProperty("m_userData")){ if (_arg1.m_userData != null){ if (_arg1.m_userData.hasOwnProperty("roundShadow")){ gameCanvas.removeChild(_arg1.m_userData.roundShadow); }; if (_arg1.m_userData.hasOwnProperty("squareShadow")){ gameCanvas.removeChild(_arg1.m_userData.squareShadow); }; if (_arg1.m_userData.hasOwnProperty("highlight")){ gameCanvas.removeChild(_arg1.m_userData.highlight); }; gameCanvas.removeChild(_arg1.m_userData); _arg1.m_userData = null; m_world.DestroyBody(_arg1); }; }; }; } public function controlEGs():void{ var _local1:uint; var _local2:MovieClip; _local1 = 1; while (_local1 <= numberOfEGs) { _local2 = egArray[_local1]; if (_local2.active == true){ _local2.rotation = 45; if (_local2.counter == 0){ fireEnemyBullet(_local2); }; _local2.counter++; if (_local2.counter >= 40){ _local2.counter = 0; }; }; _local1++; }; } public function moveEnemies():void{ var _local1:MovieClip; var _local2:b2Body; var _local3:b2Vec2; var _local4:Number; var _local5:uint; var _local6:Number; var _local7:*; var _local8:*; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:*; var _local17:b2Vec2; _local1 = null; _local2 = m_world.m_bodyList; while (_local2) { if ((_local2.m_userData is Sprite)){ if (_local2.m_userData.id == "enemy"){ _local3 = _local2.GetCenterPosition(); _local4 = 100000000; _local5 = 1; while (_local5 <= numberOfPucks) { if (puckArray[_local5].active == true){ _local6 = (((_local3.x - puckArray[_local5].x) * (_local3.x - puckArray[_local5].x)) + ((_local3.y - puckArray[_local5].y) * (_local3.y - puckArray[_local5].y))); if (_local6 < _local4){ _local4 = _local6; _local1 = puckArray[_local5]; }; }; _local5++; }; if (_local1 != null){ _local7 = _local4; _local8 = 3200; _local9 = 0; _local10 = wrapvalue((Math.atan2((_local1.y - _local3.y), (_local1.x - _local3.x)) - (Math.PI / 2))); _local11 = wrapvalue((Math.atan2((_local1.y - (_local1.y - 20)), 0) - (Math.PI / 2))); _local12 = differenceBetweenBearings(_local10, _local11); if ((((_local7 <= _local8)) && ((Math.abs(_local12) > ((30 * Math.PI) / 180))))){ if (_local12 > 0){ _local9 = Math.atan2((_local3.y - _local1.y), (_local3.x - _local1.x)); } else { _local9 = (Math.atan2((_local3.y - _local1.y), (_local3.x - _local1.x)) - Math.PI); }; } else { _local9 = (Math.atan2((_local3.y - _local1.y), (_local3.x - _local1.x)) - (Math.PI / 2)); }; _local13 = _local2.GetRotation(); if (_local13 < 0){ _local13 = (_local13 + (2 * Math.PI)); _local2.SetCenterPosition(_local2.GetCenterPosition(), _local13); }; if (_local13 > (2 * Math.PI)){ _local13 = (_local13 - (2 * Math.PI)); _local2.SetCenterPosition(_local2.GetCenterPosition(), _local13); }; _local14 = _local9; if (_local14 < 0){ _local14 = (_local14 + (2 * Math.PI)); }; if (_local14 > (2 * Math.PI)){ _local14 = (_local14 - (2 * Math.PI)); }; _local15 = (_local14 - _local13); if (_local15 > 0){ if (_local15 > Math.PI){ _local2.SetCenterPosition(_local2.GetCenterPosition(), (_local2.GetRotation() - ((2 * Math.PI) / 180))); } else { _local2.SetCenterPosition(_local2.GetCenterPosition(), (_local2.GetRotation() + ((2 * Math.PI) / 180))); }; }; if (_local15 < 0){ if (_local15 < -(Math.PI)){ _local2.SetCenterPosition(_local2.GetCenterPosition(), (_local2.GetRotation() + ((2 * Math.PI) / 180))); } else { _local2.SetCenterPosition(_local2.GetCenterPosition(), (_local2.GetRotation() - ((2 * Math.PI) / 180))); }; }; _local16 = 400; _local17 = new b2Vec2((_local16 * Math.sin(_local9)), (-(_local16) * Math.cos(_local9))); _local2.ApplyImpulse(_local17, _local2.GetCenterPosition()); }; }; }; _local2 = _local2.m_next; }; } public function wrapvalue(_arg1:Number):Number{ if (_arg1 < 0){ _arg1 = (_arg1 + (2 * Math.PI)); }; if (_arg1 > (2 * Math.PI)){ _arg1 = (_arg1 - (2 * Math.PI)); }; return (_arg1); } public function differenceBetweenBearings(_arg1:Number, _arg2:Number){ var _local3:Number; _local3 = (wrapvalue(((_arg1 + Math.PI) - _arg2)) - Math.PI); return (_local3); } public function checkMonkeyDead():void{ var _local1:uint; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Point; var _local6:Point; var _local7:explosion_mc; _local1 = 0; while (_local1 < myBallArray.length) { if ((((myBallArray[_local1].m_userData.visible == true)) && ((myBallArray[_local1].m_userData.fired == true)))){ _local2 = Math.abs(myBallArray[_local1].GetLinearVelocity().x); _local3 = Math.abs(myBallArray[_local1].GetLinearVelocity().y); _local4 = ((_local2 * _local2) + (_local3 * _local3)); if (_local4 < 100){ stillCounter++; } else { stillCounter = 0; }; if (stillCounter >= 50){ removeMonkey(myBallArray[_local1]); }; _local5 = new Point(myBallArray[_local1].m_userData.x, myBallArray[_local1].m_userData.y); _local6 = gameCanvas.localToGlobal(_local5); if ((((((((_local6.y < 0)) || ((_local6.y > 600)))) || ((_local6.x > 600)))) || ((_local6.x < 0)))){ _local7 = new explosion_mc(); gameCanvas.addChild(_local7); if (soundOn == true){ }; _local7.x = _local5.x; _local7.y = _local5.y; _local7.width = (_local7.width * 0.5); _local7.height = (_local7.height * 0.5); removeMonkey(myBallArray[_local1]); }; }; _local1++; }; } public function removeMonkey(_arg1:b2Body):void{ _arg1.SetCenterPosition(new b2Vec2(1000, 1000), 0); _arg1.m_userData.visible = false; } public function reload():void{ makeMyBall(myBall.m_userData.startX, myBall.m_userData.startY); aim = true; gameCanvas.swapChildren(arrow, myBall.m_userData); } public function showReload():void{ } public function hideReload():void{ } public function placeStar():void{ myBall.m_userData.x = myBall.m_userData.startX; myBall.m_userData.y = myBall.m_userData.startY; } public function continueGame(_arg1:MouseEvent):void{ gameRunning = true; stage.removeEventListener(MouseEvent.MOUSE_DOWN, continueGame); gui.message.visible = false; } public function setGameOver():void{ gameOver = true; } public function deleteBonusDisplay(_arg1:bonusDisplay_mc):void{ stage.removeChild(_arg1); } public function updatePhysics():void{ var _local1:b2Body; m_world.Step(m_timeStep, m_iterations); _local1 = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ if (_local1.m_userData.id == "movingLineV"){ _local1.WakeUp(); _local1.m_userData.counter++; _local1.m_userData.joint.SetMotorSpeed((_local1.m_userData.direction * 60)); if (_local1.m_userData.counter > 150){ _local1.m_userData.direction = (_local1.m_userData.direction * -1); _local1.m_userData.counter = 0; }; }; if (_local1.m_userData.id == "movingLineH"){ _local1.WakeUp(); _local1.m_userData.counter++; _local1.m_userData.joint.SetMotorSpeed((_local1.m_userData.direction * 60)); if (_local1.m_userData.counter > 250){ _local1.m_userData.direction = (_local1.m_userData.direction * -1); _local1.m_userData.counter = 0; }; }; _local1.m_userData.x = _local1.m_position.x; _local1.m_userData.y = _local1.m_position.y; if (_local1.m_userData.id != "wall"){ _local1.m_userData.rotation = (_local1.m_rotation * (180 / Math.PI)); }; }; _local1 = _local1.m_next; }; } public function checkCollisions():void{ var _local1:b2Contact; var _local2:b2Body; var _local3:b2Body; if (checkForCollisions == true){ _local1 = m_world.GetContactList(); while (_local1) { if (_local1.GetManifoldCount() > 0){ _local2 = _local1.GetShape1().GetBody(); _local3 = _local1.GetShape2().GetBody(); if (soundOn == true){ }; triggerBumpers(_local2, _local3); checkPigDown(_local2, _local3); checkTargetReached(_local2, _local3); checkBombs(_local2, _local3); triggerTrampoline(_local2, _local3); }; _local1 = _local1.GetNext(); }; }; } public function triggerTrampoline(_arg1, _arg2):void{ var _local3:b2Body; var _local4:b2Body; if (_arg1.hasOwnProperty("m_userData") == true){ if (_arg2.hasOwnProperty("m_userData") == true){ if (_arg1.m_userData != null){ if (_arg2.m_userData != null){ if ((((_arg1.m_userData.id == "trampoline")) || ((_arg2.m_userData.id == "trampoline")))){ if (_arg1.m_userData.id == "trampoline"){ _local3 = _arg1; _local4 = _arg2; } else { _local3 = _arg2; _local4 = _arg1; }; _local3.m_userData.gotoAndPlay(2); }; }; }; }; }; } public function checkPigDown(_arg1:b2Body, _arg2:b2Body):void{ } public function moveCowAway(_arg1:b2Body):void{ _arg1.SetCenterPosition(new b2Vec2(0, 400), 0); if (levelIsComplete == false){ levelIsComplete = true; levelComplete(); }; } public function checkPuckAnnihilation(_arg1:b2Body, _arg2:b2Body):void{ var _local3:b2Body; var _local4:annihilationEffect_mc; var _local5:bonusDisplay_mc; var _local6:Number; if (((_arg1.hasOwnProperty("m_userData")) && (_arg2.hasOwnProperty("m_userData")))){ if (((!((_arg1.m_userData == null))) && (!((_arg2.m_userData == null))))){ if ((((((_arg1.m_userData.id == "puck")) && ((_arg2.m_userData.id == "myBall")))) || ((((_arg2.m_userData.id == "puck")) && ((_arg1.m_userData.id == "myBall")))))){ if (_arg1.m_userData.id == "puck"){ _local3 = _arg1; } else { _local3 = _arg2; }; _local4 = new annihilationEffect_mc(); gameCanvas.addChild(_local4); if (soundOn == true){ }; _local4.x = _local3.m_userData.x; _local4.y = _local3.m_userData.y; _local4.width = (_local4.width * 0.5); _local4.height = (_local4.height * 0.5); _local5 = new bonusDisplay_mc(); gameCanvas.addChild(_local5); _local6 = (Math.round((_local3.m_userData.width / 25)) * 25); bonus = (bonus + _local6); _local5.textField.text = String(_local6); _local5.x = _local4.x; _local5.y = _local4.y; _local3.m_userData.active = false; deleteBody(_local3); }; }; }; } public function checkBombs(_arg1:b2Body, _arg2:b2Body):void{ var _local3:b2Body; var _local4:b2Body; var _local5:*; if ((((bombExploded == false)) && ((myCow.m_userData.targetReached == false)))){ if (((_arg1.hasOwnProperty("m_userData")) && (_arg2.hasOwnProperty("m_userData")))){ if (((!((_arg1.m_userData == null))) && (!((_arg2.m_userData == null))))){ if ((((((((((_arg1.m_userData.id == "cow")) && ((_arg2.m_userData.id == "bomb")))) || ((((_arg2.m_userData.id == "cow")) && ((_arg1.m_userData.id == "bomb")))))) || ((((_arg1.m_userData.id == "target")) && ((_arg2.m_userData.id == "bomb")))))) || ((((_arg2.m_userData.id == "target")) && ((_arg1.m_userData.id == "bomb")))))){ bombExploded = true; if (_arg1.m_userData.id != "bomb"){ _local3 = _arg1; _local4 = _arg2; } else { _local3 = _arg2; _local4 = _arg1; }; _local5 = new explosion_mc(); gameCanvas.addChild(_local5); if (soundOn == true){ }; _local5.x = ((_local3.m_userData.x + _local4.m_userData.x) / 2); _local5.y = ((_local3.m_userData.y + _local4.m_userData.y) / 2); _local5.width = (_local5.width * 0.5); _local5.height = (_local5.height * 0.5); _local3.m_userData.visible = false; _local4.m_userData.visible = false; setTimeout(fadeInOut, 1000); setTimeout(resetLevelDirect, 1500); if (soundOn == true){ explosionSound.play(); }; }; }; }; }; } public function playSound(_arg1:b2Body, _arg2:b2Body){ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:b2Vec2; var _local10:b2Vec2; if (((_arg1.hasOwnProperty("m_userData")) && (_arg2.hasOwnProperty("m_userData")))){ if (((!((_arg1.m_userData == null))) && (!((_arg2.m_userData == null))))){ if ((((((_arg1 == lastBody1)) && ((_arg2 == lastBody2)))) || ((((_arg1 == lastBody2)) && ((_arg2 == lastBody1)))))){ } else { _local3 = 0; _local4 = 0; _local5 = 0; _local6 = 0; _local7 = 0; _local8 = 0; _local9 = _arg1.GetLinearVelocity(); _local10 = _arg2.GetLinearVelocity(); _local3 = _local9.x; _local4 = _local9.y; _local5 = _local10.x; _local6 = _local10.y; _local7 = Math.abs((_local5 - _local3)); _local8 = Math.abs((_local6 - _local4)); if ((((_local7 > 5)) && ((_local8 > 5)))){ if ((((_arg1.m_userData.id == "wall")) || ((_arg2.m_userData.id == "wall")))){ } else { if ((((_arg1.m_userData.id == "puck")) || ((_arg2.m_userData.id == "puck")))){ } else { if ((((_arg1.m_userData.id == "enemy")) || ((_arg2.m_userData.id == "enemy")))){ }; }; }; lastBody1 = _arg1; lastBody2 = _arg2; }; }; }; }; } public function triggerBumpers(_arg1, _arg2):void{ var _local3:b2Body; var _local4:b2Body; var _local5:b2Vec2; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:b2Vec2; if (_arg1.hasOwnProperty("m_userData") == true){ if (_arg2.hasOwnProperty("m_userData") == true){ if (_arg1.m_userData != null){ if (_arg2.m_userData != null){ if ((((_arg1.m_userData.id == "bumper")) || ((_arg2.m_userData.id == "bumper")))){ if (_arg1.m_userData.id == "bumper"){ _local3 = _arg1; _local4 = _arg2; } else { _local3 = _arg2; _local4 = _arg1; }; _local5 = new b2Vec2((_local4.m_position.x - _local3.m_position.x), (_local4.m_position.y - _local3.m_position.y)); _local6 = _local5.Length(); _local7 = ((300000 * _local5.x) / _local6); _local8 = ((300000 * _local5.y) / _local6); _local9 = new b2Vec2(_local7, _local8); _local4.ApplyImpulse(_local9, _local4.GetCenterPosition()); _local3.m_userData.light.gotoAndPlay(2); }; }; }; }; }; } public function addLife(_arg1, _arg2):void{ var _local3:b2Body; var _local4:b2Body; var _local5:bonusDisplay_mc; var _local6:annihilationEffect_mc; if (_arg1.hasOwnProperty("m_userData") == true){ if (_arg2.hasOwnProperty("m_userData") == true){ if (_arg1.m_userData != null){ if (_arg2.m_userData != null){ if ((((_arg1.m_userData.id == "lifeBonus")) || ((_arg2.m_userData.id == "lifeBonus")))){ if ((((_arg1.m_userData.id == "myBall")) || ((_arg2.m_userData.id == "myBall")))){ if (_arg1.m_userData.id == "lifeBonus"){ _local3 = _arg1; _local4 = _arg2; } else { _local3 = _arg2; _local4 = _arg1; }; lives++; if (soundOn == true){ }; setTimeout(flashScoreOff, 200); setTimeout(flashScoreOn, 400); setTimeout(flashScoreOff, 600); setTimeout(flashScoreOn, 800); setTimeout(flashScoreOff, 1000); setTimeout(flashScoreOn, 1200); setTimeout(flashScoreOff, 1400); setTimeout(flashScoreOn, 1600); _local5 = new bonusDisplay_mc(); gameCanvas.addChild(_local5); _local5.textField.text = "+1 life"; _local5.x = _local3.m_userData.x; _local5.y = _local3.m_userData.y; _local6 = new annihilationEffect_mc(); gameCanvas.addChild(_local6); _local6.x = _local3.m_userData.x; _local6.y = _local3.m_userData.y; _local6.width = (_local6.width * 0.5); _local6.height = (_local6.height * 0.5); deleteBody(_local3); }; }; }; }; }; }; } public function preventSticking(_arg1, _arg2):void{ var _local3:b2ContactNode; var _local4:b2Contact; var _local5:b2Vec2; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:b2Vec2; var _local10:b2Manifold; var _local11:b2ContactPoint; var _local12:b2Vec2; var _local13:b2ContactNode; var _local14:b2Contact; var _local15:b2Vec2; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:b2Vec2; var _local20:b2Manifold; var _local21:b2ContactPoint; var _local22:b2Vec2; var _local23:b2ContactNode; var _local24:b2Contact; var _local25:b2Vec2; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:b2Vec2; var _local30:b2Manifold; var _local31:b2ContactPoint; var _local32:b2Vec2; var _local33:b2ContactNode; var _local34:b2Contact; var _local35:b2Vec2; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:b2Vec2; var _local40:b2Manifold; var _local41:b2ContactPoint; var _local42:b2Vec2; if (_arg1.hasOwnProperty("m_userData") == true){ if (_arg2.hasOwnProperty("m_userData") == true){ if (_arg1.m_userData != null){ if (_arg2.m_userData != null){ if ((((((_arg1.m_userData.id == "puck")) && ((_arg2.m_userData.id == "wall")))) || ((_arg2.m_userData.id == "sideWall")))){ _local3 = _arg1.GetContactList(); _local4 = _local3.contact; if (_local4.GetManifoldCount() > 0){ _local10 = (_local4.GetManifolds()[0] as b2Manifold); _local11 = (_local10.points[0] as b2ContactPoint); _local12 = _local11.position; }; _local5 = new b2Vec2((_local12.x - _arg1.m_position.x), (_local12.y - _arg1.m_position.y)); _local6 = _local5.Length(); _local7 = ((-2500 * _local5.x) / _local6); _local8 = ((-2500 * _local5.y) / _local6); _local9 = new b2Vec2(_local7, _local8); _arg1.ApplyImpulse(_local9, _arg1.GetCenterPosition()); }; if ((((((_arg2.m_userData.id == "puck")) && ((_arg1.m_userData.id == "wall")))) || ((_arg1.m_userData.id == "sideWall")))){ _local13 = _arg2.GetContactList(); _local14 = _local13.contact; if (_local14.GetManifoldCount() > 0){ _local20 = (_local14.GetManifolds()[0] as b2Manifold); _local21 = (_local20.points[0] as b2ContactPoint); _local22 = _local21.position; }; _local15 = new b2Vec2((_local22.x - _arg2.m_position.x), (_local22.y - _arg2.m_position.y)); _local16 = _local15.Length(); _local17 = ((-2500 * _local15.x) / _local16); _local18 = ((-2500 * _local15.y) / _local16); _local19 = new b2Vec2(_local17, _local18); _arg2.ApplyImpulse(_local19, _arg2.GetCenterPosition()); }; if ((((_arg1.m_userData.id == "bullet")) && ((_arg2.m_userData.id == "wall")))){ _local23 = _arg1.GetContactList(); _local24 = _local23.contact; if (_local24.GetManifoldCount() > 0){ _local30 = (_local24.GetManifolds()[0] as b2Manifold); _local31 = (_local30.points[0] as b2ContactPoint); _local32 = _local31.position; }; _local25 = new b2Vec2((_local32.x - _arg1.m_position.x), (_local32.y - _arg1.m_position.y)); _local26 = _local25.Length(); _local27 = ((-2500 * _local25.x) / _local26); _local28 = ((-2500 * _local25.y) / _local26); _local29 = new b2Vec2(_local27, _local28); _arg1.ApplyImpulse(_local29, _arg1.GetCenterPosition()); }; if ((((_arg2.m_userData.id == "bullet")) && ((_arg1.m_userData.id == "wall")))){ _local33 = _arg2.GetContactList(); _local34 = _local33.contact; if (_local34.GetManifoldCount() > 0){ _local40 = (_local34.GetManifolds()[0] as b2Manifold); _local41 = (_local40.points[0] as b2ContactPoint); _local42 = _local41.position; }; _local35 = new b2Vec2((_local42.x - _arg2.m_position.x), (_local42.y - _arg2.m_position.y)); _local36 = _local35.Length(); _local37 = ((-2500 * _local35.x) / _local36); _local38 = ((-2500 * _local35.y) / _local36); _local39 = new b2Vec2(_local37, _local38); _arg2.ApplyImpulse(_local39, _arg2.GetCenterPosition()); }; }; }; }; }; } public function enableSkimming(_arg1, _arg2):void{ var _local3:b2ContactNode; var _local4:b2Contact; var _local5:b2Vec2; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:b2Vec2; var _local10:b2Manifold; var _local11:b2ContactPoint; var _local12:b2Vec2; var _local13:b2ContactNode; var _local14:b2Contact; var _local15:b2Vec2; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:b2Vec2; var _local20:b2Manifold; var _local21:b2ContactPoint; var _local22:b2Vec2; if (_arg1.hasOwnProperty("m_userData") == true){ if (_arg2.hasOwnProperty("m_userData") == true){ if (_arg1.m_userData != null){ if (_arg2.m_userData != null){ if ((((_arg1.m_userData.id == "puck")) && ((_arg2.m_userData.id == "bullet")))){ _local3 = _arg1.GetContactList(); _local4 = _local3.contact; if (_local4.GetManifoldCount() > 0){ _local10 = (_local4.GetManifolds()[0] as b2Manifold); _local11 = (_local10.points[0] as b2ContactPoint); _local12 = _local11.position; }; _local5 = new b2Vec2((_local12.x - _arg1.m_position.x), (_local12.y - _arg1.m_position.y)); _local6 = _local5.Length(); _local7 = ((-2000 * _local5.x) / _local6); _local8 = ((-2000 * _local5.y) / _local6); _local9 = new b2Vec2(_local7, _local8); _arg1.ApplyImpulse(_local9, _arg1.GetCenterPosition()); }; if ((((_arg2.m_userData.id == "puck")) && ((_arg1.m_userData.id == "bullet")))){ _local13 = _arg2.GetContactList(); _local14 = _local13.contact; if (_local14.GetManifoldCount() > 0){ _local20 = (_local14.GetManifolds()[0] as b2Manifold); _local21 = (_local20.points[0] as b2ContactPoint); _local22 = _local21.position; }; _local15 = new b2Vec2((_local22.x - _arg2.m_position.x), (_local22.y - _arg2.m_position.y)); _local16 = _local15.Length(); _local17 = ((-2000 * _local15.x) / _local16); _local18 = ((-2000 * _local15.y) / _local16); _local19 = new b2Vec2(_local17, _local18); _arg2.ApplyImpulse(_local19, _arg2.GetCenterPosition()); }; }; }; }; }; } public function checkGameOver():void{ var _local1:Boolean; var _local2:uint; _local1 = true; _local2 = 0; while (_local2 < myBallArray.length) { if (myBallArray[_local2].m_userData.visible == true){ _local1 = false; }; _local2++; }; if ((((lives == 0)) && ((_local1 == true)))){ gameOver = true; killed = true; gameRunning = false; }; if ((((gameOver == true)) && ((gameRunning == false)))){ showGameOverScreen(); if (soundOn == true){ }; }; } public function moveGun():void{ if (leftKeyDown == true){ gun.x = (gun.x - gunSpeed); }; if (rightKeyDown == true){ gun.x = (gun.x + gunSpeed); }; if (gun.x < -220){ gun.x = -220; }; if (gun.x > 220){ gun.x = 220; }; gunShadow.x = gun.x; } public function mouseDownHandler(_arg1:MouseEvent):void{ mouseIsDown = true; rapidFireCounter = 0; } public function mouseUpHandler(_arg1:MouseEvent):void{ mouseIsDown = false; preventFiring = false; waitForMouseUp = false; } public function keyDownHandler(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == Keyboard.LEFT)) || ((_arg1.keyCode == 65)))){ leftKeyDown = true; }; if ((((_arg1.keyCode == Keyboard.RIGHT)) || ((_arg1.keyCode == 68)))){ rightKeyDown = true; }; if ((((_arg1.keyCode == Keyboard.UP)) || ((_arg1.keyCode == 87)))){ upKeyDown = true; }; if ((((_arg1.keyCode == Keyboard.DOWN)) || ((_arg1.keyCode == 83)))){ downKeyDown = true; }; if (_arg1.keyCode == 82){ resetLevelDirect(); }; } public function keyUpHandler(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == Keyboard.LEFT)) || ((_arg1.keyCode == 65)))){ leftKeyDown = false; }; if ((((_arg1.keyCode == Keyboard.RIGHT)) || ((_arg1.keyCode == 68)))){ rightKeyDown = false; }; if ((((_arg1.keyCode == Keyboard.UP)) || ((_arg1.keyCode == 87)))){ upKeyDown = false; }; if ((((_arg1.keyCode == Keyboard.DOWN)) || ((_arg1.keyCode == 83)))){ downKeyDown = false; }; } public function displayFPS():void{ var _local1:Date; _local1 = new Date(); fpsNewTime = _local1.getTime(); fpsElapsedTime = (fpsNewTime - fpsStartTime); fpsCounter++; if (fpsCounter == 99){ fpsCounter = 0; fps = int((100 / (fpsElapsedTime / 1000))); fpsStartTime = fpsNewTime; }; } public function levelComplete():void{ gameRunning = false; currentLevel++; levelsPlayed++; if (currentLevel > numberOfLevels){ gameWon = true; currentLevel = numberOfLevels; }; if (currentLevel > highestLevel){ highestLevel = currentLevel; so.data.highestLevel = highestLevel; }; if (score > bestScore){ }; fadeInOutSlow(); if (editMode == true){ setTimeout(cleanUp, 2000); setTimeout(showEditor, 2001); levelTested = true; } else { if (userMode == true){ setTimeout(cleanUp, 2000); setTimeout(showRatingForm, 2001); } else { if (gameWon == false){ setTimeout(cleanUp, 2000); setTimeout(showInfo, 2001); } else { gameWon = false; setTimeout(showGameOverScreen, 2000); }; }; }; } public function showRatingForm():void{ ratingForm = new ratingForm_mc(); projectCanvas.addChild(ratingForm); ratingForm.message.text = (((("You completed " + levelObject.levelName) + " by ") + levelObject.author) + ". Yay! \nPlease rate this level (if you haven't already).\n1 = poor, 10 = superb!"); ratingForm.rating.visible = false; ratingForm.stars.addEventListener(MouseEvent.MOUSE_OVER, changeRating); ratingForm.stars.addEventListener(MouseEvent.CLICK, setRating); ratingForm._Submit_.addEventListener(MouseEvent.CLICK, submitRating); ratingForm._Submit_.visible = false; ratingForm._Cancel_.addEventListener(MouseEvent.CLICK, cancelRating); } public function cancelRating(_arg1:MouseEvent):void{ fadeInOut(); setTimeout(removeRatingForm, 500); setTimeout(showUserLevels, 501); } public function changeRating(_arg1:MouseEvent):void{ var _local2:uint; var _local3:MovieClip; userRating = int(_arg1.target.name.slice(1)); _local2 = 0; while (_local2 < ratingForm.stars.numChildren) { _local3 = (ratingForm.stars.getChildAt(_local2) as MovieClip); if (_local2 < userRating){ _local3.gotoAndStop(2); } else { _local3.gotoAndStop(1); }; _local2++; }; } public function setRating(_arg1:MouseEvent):void{ if (userRating != 0){ ratingForm.rating.visible = true; ratingForm.rating.text = userRating; ratingForm._Submit_.visible = true; }; } public function submitRating(_arg1:MouseEvent):void{ var _local2:uint; var _local3:MovieClip; ratingForm._Cancel_.removeEventListener(MouseEvent.CLICK, cancelRating); ratingForm._Cancel_.visible = false; ratingForm._Submit_.visible = false; ratingForm.stars.removeEventListener(MouseEvent.MOUSE_OVER, changeRating); ratingForm.stars.removeEventListener(MouseEvent.CLICK, setRating); ratingForm._Submit_.removeEventListener(MouseEvent.CLICK, submitRating); userRating = int(ratingForm.rating.text); _local2 = 0; while (_local2 < ratingForm.stars.numChildren) { _local3 = (ratingForm.stars.getChildAt(_local2) as MovieClip); if (_local2 < userRating){ _local3.gotoAndStop(2); } else { _local3.gotoAndStop(1); }; _local2++; }; ratingForm.message.text = "Submitting ...."; PlayerLevels.Rate(levelObject.id, userRating, this.RateComplete); } public function RateComplete(_arg1:Boolean):void{ ratingForm.message.text = "Thank you"; setTimeout(fadeInOut, 1000); setTimeout(removeRatingForm, 1500); setTimeout(showUserLevels, 1501); } public function removeRatingForm():void{ projectCanvas.removeChild(ratingForm); } public function checkAwardsLevelIncomplete():void{ } public function nextLevel():void{ } public function displayGameOverMessages():void{ crosshairsOn = false; Mouse.show(); crosshairs.visible = false; gui.score.text = String(score); gui.bonus.text = String(bonus); gui.lives.text = String(lives); if (gameWon == false){ gameOverScreen.message1.text = "Game Over"; gameOverScreen.cup1.visible = false; gameOverScreen.cup2.visible = false; } else { gameOverScreen.message1.text = "Congratulations"; gameOverScreen.cup1.visible = true; gameOverScreen.cup2.visible = true; gameOverScreen._Try_Again_.visible = false; if (soundOn == true){ winSound.play(); }; }; if (gameWon == false){ gameOverScreen.message2.text = ("Your score: " + String(score)); } else { gameOverScreen.message2.text = (("You cleared all levels and scored " + String(score)) + ". Awesome!"); }; } public function cleanUp():void{ cleaned = true; crosshairsOn = false; Mouse.show(); crosshairs.visible = false; cleanPhysics(); stage.removeEventListener(Event.ENTER_FRAME, gameLoop); stage.removeEventListener(MouseEvent.MOUSE_DOWN, fireBullet); gui.resetButton.removeEventListener(MouseEvent.MOUSE_DOWN, resetLevel); gui.quitButton.removeEventListener(MouseEvent.MOUSE_DOWN, showConfirmQuit); gui.turboNuke.removeEventListener(MouseEvent.MOUSE_DOWN, gotoTurboNuke); gui._Walkthrough_.removeEventListener(MouseEvent.MOUSE_DOWN, gotoWalkthrough); projectCanvas.removeChild(gui); projectCanvas.removeChild(gameCanvas); projectCanvas.removeChild(backgroundCanvas); stage.removeChild(debug); disableControls(); numberOfPucks = 0; puckArray = new Array(); numberOfTargets = 0; targetArray = new Array(); teleportArray = new Array(); numberOfTeleports = 0; teleportPair = 0; numberOfHintBoxes = 0; hintBoxArray = new Array(); tweenArray = new Array(); sideWall = new Array(); numberOfEGs = 0; egArray = new Array(); starArray = new Array(); mouseIsDown = false; rapidFireOn = false; scrolled = 0; killed = false; placing = false; storeBallY = 0; maxBallY = 0; lastLevelReached = false; groundCreated = false; aim = false; stillCounter = 0; delayStart = false; myBallArray = new Array(); pigArray = new Array(); haystackArray = new Array(); levelIsComplete = false; bombExploded = false; cowOffScreen = false; } public function cleanPhysics():void{ var _local1:b2Body; var _local2:*; var _local3:b2Body; var _local4:*; _local1 = m_world.m_bodyList; _local2 = m_world.m_bodyCount; _local4 = 0; while (_local4 < (_local2 - 1)) { _local3 = _local1; _local1 = _local1.m_next; m_world.DestroyBody(_local3); if ((((_local3.hasOwnProperty("m_userData") == true)) && (!((_local3.m_userData == null))))){ _local3.m_userData = null; }; _local4++; }; } public function submitHighscore(_arg1:MouseEvent):void{ gameOverScreen.submitButton.removeEventListener(MouseEvent.MOUSE_DOWN, submitHighscore); gameOverScreen.message3.text = "Connecting: Please wait ..."; hsLoader = submit(gameOverScreen.playerName.text, score); hsLoader.addEventListener(Event.COMPLETE, submitCompleteHandler); setTimeout(submitFail, 15000); } public function submit(_arg1:String, _arg2:Number):URLLoader{ var _local3:URLVariables; var _local4:URLRequest; var _local5:URLLoader; _local3 = new URLVariables(); _local3.hsname = _arg1; _local3.score = String(_arg2); _local4 = new URLRequest("http://www.andromedus.com/scripts/insert_score.php"); _local4.data = _local3; _local4.method = URLRequestMethod.POST; _local5 = new URLLoader(); _local5.dataFormat = URLLoaderDataFormat.TEXT; _local5.load(_local4); return (_local5); } public function submitCompleteHandler(_arg1:Event):void{ submitSuccess = true; gameOverScreen.message3.text = "Score submitted!"; hsLoader.removeEventListener(Event.COMPLETE, submitCompleteHandler); } public function submitFail():void{ if (submitSuccess == false){ gameOverScreen.message3.text = "Sorry, could not connect. Try submitting again."; hsLoader.removeEventListener(Event.COMPLETE, submitCompleteHandler); gameOverScreen.submitButton.addEventListener(MouseEvent.MOUSE_DOWN, submitHighscore); }; } public function initEditor():void{ var _local1:uint; var _local2:MovieClip; keyboardTarget = null; editor.hintInput.visible = false; editor.eraser.gotoAndStop(2); editor.eraser.addEventListener(MouseEvent.CLICK, showEraser); editor.cursor.addEventListener(MouseEvent.CLICK, removeEraserOnClick); if (eraserOn == true){ removeEraser(); }; editor.messageBox.visible = false; if (editorHelpShown == true){ editor.help.visible = false; } else { editor.help._Close_.addEventListener(MouseEvent.CLICK, hideEditorHelp); editorHelpShown = true; }; editor._help_.addEventListener(MouseEvent.CLICK, showEditorHelp); editor._export_.addEventListener(MouseEvent.CLICK, export); editor._share_.addEventListener(MouseEvent.CLICK, share); editor._import_.addEventListener(MouseEvent.CLICK, importLevel); editor._test_.addEventListener(MouseEvent.CLICK, testLevel); editor._clear_.addEventListener(MouseEvent.CLICK, clearEditor); editor._import_.visible = false; editor._export_.visible = false; itemHolderVisible = false; editor.itemHolder.addEventListener(MouseEvent.MOUSE_OVER, showItemHolder); editor.addEventListener(MouseEvent.MOUSE_UP, checkItemsInBounds); _local1 = 0; while (_local1 < editor.itemHolder.objects.numChildren) { _local2 = (editor.itemHolder.objects.getChildAt(_local1) as MovieClip); _local2.mouseChildren = false; _local1++; }; editorCanvas = new Sprite(); editor.addChild(editorCanvas); editor.swapChildren(editorCanvas, editor.layerMarker); editorCanvas.x = centre.x; editorCanvas.y = centre.y; editor.background.addEventListener(MouseEvent.MOUSE_DOWN, removeTransformTool); currTool = new TransformTool(); editor.addChild(currTool); if (editMode == true){ loadLevelIntoEditor(); editMode = false; }; stage.addEventListener(KeyboardEvent.KEY_DOWN, editItemWithKeyboard); } public function checkItemsInBounds(_arg1:MouseEvent):void{ var _local2:MovieClip; var _local3:Point; if (currTool.target != null){ _local2 = (currTool.target as MovieClip); _local3 = new Point(0, 0); if (_local2.x > 300){ _local3.x = (_local2.x - 300); _local2.x = 300; }; if (_local2.x < -300){ _local3.x = (_local2.x + 300); _local2.x = -300; }; if (_local2.y < -248){ _local3.y = (_local2.y + 248); _local2.y = -248; }; if (_local2.y > 170){ _local3.y = (_local2.y - 170); _local2.y = 170; }; currTool.x = (currTool.x - _local3.x); currTool.y = (currTool.y - _local3.y); }; } public function showEditorHelp(_arg1:MouseEvent):void{ if (keyboardTarget != null){ keyboardTarget = null; }; currTool.target = null; editor.help.visible = true; editor.help._Close_.addEventListener(MouseEvent.CLICK, hideEditorHelp); } public function hideEditorHelp(_arg1:MouseEvent):void{ editor.help.visible = false; editor.help._Close_.removeEventListener(MouseEvent.CLICK, hideEditorHelp); } public function showItemHolder(_arg1:MouseEvent):void{ var _local2:Tween; if (itemHolderVisible == false){ if (eraserOn == true){ removeEraser(); }; if (keyboardTarget != null){ keyboardTarget = null; }; currTool.target = null; editor.itemHolder.removeEventListener(MouseEvent.MOUSE_OVER, showItemHolder); editor.itemHolder.alpha = 1; _local2 = new Tween(editor.itemHolder, "y", None.easeNone, 595, 402, 0.5, true); tweenArray.push(_local2); itemHolderVisible = true; editor.itemHolder.objects.addEventListener(MouseEvent.MOUSE_OVER, glowItems); editor.itemHolder.objects.addEventListener(MouseEvent.MOUSE_OUT, unglowItems); editor.itemHolder.objects.addEventListener(MouseEvent.CLICK, dragItemToCanvas); editor.itemHolder.close.addEventListener(MouseEvent.CLICK, hideItemHolder); }; } public function hideItemHolder(_arg1:MouseEvent):void{ hideItemHolderDirect(); } public function hideItemHolderDirect():void{ var _local1:Tween; var _local2:Tween; if (itemHolderVisible == true){ editor.itemHolder.close.removeEventListener(MouseEvent.MOUSE_OVER, hideItemHolder); editor.itemHolder.alpha = 0.4; _local1 = new Tween(editor.itemHolder, "y", None.easeNone, 402, 595, 0.5, true); _local2 = new Tween(editor.itemHolder, "alpha", None.easeNone, 0.4, 1, 0.5, true); tweenArray.push(_local1); tweenArray.push(_local2); itemHolderVisible = false; editor.itemHolder.objects.removeEventListener(MouseEvent.MOUSE_OVER, glowItems); editor.itemHolder.objects.removeEventListener(MouseEvent.MOUSE_OUT, unglowItems); editor.itemHolder.objects.removeEventListener(MouseEvent.CLICK, dragItemToCanvas); setTimeout(enableItemHolder, 1500); }; } public function enableItemHolder():void{ editor.itemHolder.addEventListener(MouseEvent.MOUSE_OVER, showItemHolder); } public function clearEditor(_arg1:MouseEvent):void{ clearEditorDirect(); } public function clearEditorDirect():void{ if (eraserOn == true){ removeEraser(); }; editor.swapChildren(editorCanvas, editor.layerMarker); editor.removeChild(editorCanvas); editorCanvas = new Sprite(); editor.addChild(editorCanvas); editor.swapChildren(editorCanvas, editor.layerMarker); editorCanvas.x = centre.x; editorCanvas.y = centre.y; keyboardTarget = null; } public function loadLevelIntoEditor():void{ var _local1:Array; var _local2:uint; var _local3:MovieClip; var _local4:String; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:String; clearEditorDirect(); editString = Base64.decode(editString); _local1 = editString.split(","); _local2 = 0; while (_local2 < _local1.length) { _local4 = _local1[_local2]; _local5 = int(_local1[(_local2 + 1)]); _local6 = int(_local1[(_local2 + 2)]); _local7 = int(_local1[(_local2 + 3)]); _local8 = int(_local1[(_local2 + 4)]); _local9 = int(_local1[(_local2 + 5)]); if (_local4 == "hi"){ _local10 = _local1[(_local2 + 6)]; }; if (_local4 == "wh"){ _local3 = new wallH_template(); }; if (_local4 == "wv"){ _local3 = new wallV_template(); }; if (_local4 == "hh"){ _local3 = new haystackH_template(); }; if (_local4 == "hv"){ _local3 = new haystackV_template(); }; if (_local4 == "lh"){ _local3 = new logH_template(); }; if (_local4 == "lv"){ _local3 = new logV_template(); }; if (_local4 == "tp"){ _local3 = new trampoline_template(); }; if (_local4 == "ta"){ _local3 = new bottle_template(); }; if (_local4 == "mh"){ _local3 = new movingLineH_template(); }; if (_local4 == "mv"){ _local3 = new movingLineV_template(); }; if (_local4 == "pi"){ _local3 = new pig_mc(); }; if (_local4 == "co"){ _local3 = new cowRound_mc(); }; if (_local4 == "bo"){ _local3 = new bomb_template(); }; if (_local4 == "ba"){ _local3 = new ball_mc(); }; if (_local4 == "sp"){ _local3 = new rotator_template(); }; if (_local4 == "rc"){ _local3 = new rotatorLongC_template(); }; if (_local4 == "ra"){ _local3 = new rotatorLongCC_template(); }; if (_local4 == "ro"){ _local3 = new pivotV_template(); }; if (_local4 == "tr"){ _local3 = new travelatorRight_mc(); }; if (_local4 == "tl"){ _local3 = new travelatorLeft_mc(); }; if (_local4 == "tu"){ _local3 = new travelatorUp_mc(); }; if (_local4 == "td"){ _local3 = new travelatorDown_mc(); }; if (_local4 == "be"){ _local3 = new belt_template(); }; if (_local4 == "hi"){ _local3 = new hintBox_mc(); _local3.message.text = _local10; }; if (_local3 != null){ _local3.id = _local4; _local3.name = _local4; _local3.x = _local5; _local3.y = _local6; _local3.width = _local7; _local3.height = _local8; _local3.rotation = _local9; _local3.mouseChildren = false; editorCanvas.addChild(_local3); _local3.addEventListener(MouseEvent.MOUSE_DOWN, transformObject); _local3.addEventListener(MouseEvent.MOUSE_OVER, glowItems); _local3.addEventListener(MouseEvent.MOUSE_OUT, unglowItems); }; if (_local4 != "hi"){ _local2 = (_local2 + 6); } else { _local2 = (_local2 + 7); }; }; } public function removeTransformTool(_arg1:MouseEvent):void{ removeTransformToolDirect(); } public function removeTransformToolDirect():void{ if (itemHolderVisible == true){ hideItemHolderDirect(); }; if (editor.hintInput.visible == true){ editor.hintInput._ok_.removeEventListener(MouseEvent.CLICK, updateHint); editor.hintInput.visible = false; editor.itemHolder.visible = true; }; if (keyboardTarget != null){ keyboardTarget = null; }; currTool.target = null; } public function glowItems(_arg1:MouseEvent):void{ _arg1.target.filters = [new GlowFilter(0xFFFFFF, 0.75, 25, 25, 2, 2, false, false)]; } public function unglowItems(_arg1:MouseEvent):void{ _arg1.target.filters = []; } public function dragItemToCanvas(_arg1:MouseEvent):void{ var _local2:MovieClip; _local2 = (_arg1.target as MovieClip); dragItemToCanvasDirect(_local2, false); } public function dragItemToCanvasDirect(_arg1:MovieClip, _arg2:Boolean):void{ var _local3:MovieClip; var _local4:Object; trace(_arg1); if (_arg1.name == "ba"){ _local3 = new ball_mc(); _local3.width = 50; _local3.height = 50; }; if (_arg1.name == "bo"){ _local3 = new bomb_template(); _local3.width = 35; _local3.height = 61; }; if (_arg1.name == "pi"){ _local3 = new pig_mc(); _local3.width = 60; _local3.height = 58; }; if (_arg1.name == "co"){ _local3 = new cowRound_mc(); _local3.width = (96 * 0.7); _local3.height = (85 * 0.7); }; if (_arg1.name == "be"){ _local3 = new belt_template(); _local3.width = 60; _local3.height = 25; }; if (_arg1.name == "tu"){ _local3 = new travelatorUp_mc(); _local3.width = 30; _local3.height = 100; }; if (_arg1.name == "td"){ _local3 = new travelatorDown_mc(); _local3.width = 30; _local3.height = 100; }; if (_arg1.name == "tl"){ _local3 = new travelatorLeft_mc(); _local3.width = 100; _local3.height = 30; }; if (_arg1.name == "tr"){ _local3 = new travelatorRight_mc(); _local3.width = 100; _local3.height = 30; }; if (_arg1.name == "wh"){ _local3 = new wallH_template(); _local3.width = 112; _local3.height = 22; }; if (_arg1.name == "wv"){ _local3 = new wallV_template(); _local3.width = 22; _local3.height = 80; }; if (_arg1.name == "lh"){ _local3 = new logH_template(); _local3.width = 112; _local3.height = 22; }; if (_arg1.name == "lv"){ _local3 = new logV_template(); _local3.width = 22; _local3.height = 80; }; if (_arg1.name == "hh"){ _local3 = new haystackH_template(); _local3.width = 112; _local3.height = 22; }; if (_arg1.name == "hv"){ _local3 = new haystackV_template(); _local3.width = 22; _local3.height = 80; }; if (_arg1.name == "tp"){ _local3 = new trampoline_template(); }; if (_arg1.name == "ta"){ _local3 = new bottle_template(); }; if (_arg1.name == "mh"){ _local3 = new movingLineH_template(); }; if (_arg1.name == "mv"){ _local3 = new movingLineV_template(); }; if (_arg1.name == "sp"){ _local3 = new rotator_template(); }; if (_arg1.name == "rc"){ _local3 = new rotatorLongC_template(); }; if (_arg1.name == "ra"){ _local3 = new rotatorLongCC_template(); }; if (_arg1.name == "ro"){ _local3 = new pivotV_template(); }; if (_arg1.name == "hi"){ _local3 = new hintBox_mc(); }; if (_arg2 == true){ _local4 = getDimensions(_arg1); _local3.width = _local4.width; _local3.height = _local4.height; _local3.rotation = _arg1.rotation; }; hideItemHolderDirect(); if (((!((_local3 == null))) && ((eraserOn == false)))){ editorCanvas.addChild(_local3); _local3.id = _arg1.name; _local3.name = _arg1.name; _local3.mouseChildren = false; _local3.startDrag(true); _local3.addEventListener(MouseEvent.CLICK, placeOnCanvas); }; } public function getDimensions(_arg1:MovieClip):Object{ var _local2:Object; var _local3:Number; _local2 = new Object(); _local3 = _arg1.rotation; _arg1.rotation = 0; _local2.width = _arg1.width; _local2.height = _arg1.height; _arg1.rotation = _local3; return (_local2); } public function showEraser(_arg1:MouseEvent):void{ if (eraserOn == false){ removeTransformToolDirect(); editor.cursor.gotoAndStop(2); editor.eraser.gotoAndStop(1); Mouse.hide(); crosshairs = new crosshairs_mc(); stage.addChild(crosshairs); crosshairs.x = stage.mouseX; crosshairs.y = stage.mouseY; crosshairs.mouseEnabled = false; crosshairs.mouseChildren = false; stage.addEventListener(MouseEvent.MOUSE_MOVE, updateEraser); eraserOn = true; }; } public function updateEraser(_arg1:MouseEvent):void{ crosshairs.x = _arg1.stageX; crosshairs.y = _arg1.stageY; } public function removeEraserOnClick(_arg1:MouseEvent):void{ removeEraser(); } public function removeEraser():void{ editor.cursor.gotoAndStop(1); editor.eraser.gotoAndStop(2); Mouse.show(); stage.removeChild(crosshairs); stage.removeEventListener(MouseEvent.MOUSE_MOVE, updateEraser); eraserOn = false; } public function placeOnCanvas(_arg1:MouseEvent):void{ var _local2:MovieClip; levelTested = false; _local2 = (_arg1.currentTarget as MovieClip); _local2.removeEventListener(MouseEvent.CLICK, placeOnCanvas); _local2.stopDrag(); setTimeout(allowTransformation, 200, _local2); _local2.addEventListener(MouseEvent.MOUSE_OVER, glowItems); _local2.addEventListener(MouseEvent.MOUSE_OUT, unglowItems); if (_local2.x < -300){ _local2.x = -300; }; if (_local2.x > 300){ _local2.x = 300; }; if (_local2.y < -248){ _local2.y = -248; }; if (_local2.y > 170){ _local2.y = 170; }; } public function allowTransformation(_arg1:MovieClip):void{ _arg1.addEventListener(MouseEvent.MOUSE_DOWN, transformObject); } public function editItemWithKeyboard(_arg1:KeyboardEvent):void{ if (editor.hintInput.visible == false){ if (keyboardTarget != null){ if (_arg1.keyCode == 46){ editorCanvas.removeChild(keyboardTarget); removeTransformToolDirect(); keyboardTarget = null; }; if (_arg1.keyCode == Keyboard.DOWN){ if (keyboardTarget.y < 170){ keyboardTarget.y++; currTool.y++; }; }; if (_arg1.keyCode == Keyboard.UP){ if (keyboardTarget.y > -248){ keyboardTarget.y--; currTool.y--; }; }; if (_arg1.keyCode == Keyboard.RIGHT){ if (keyboardTarget.x < 300){ keyboardTarget.x++; currTool.x++; }; }; if (_arg1.keyCode == Keyboard.LEFT){ if (keyboardTarget.x > -300){ keyboardTarget.x--; currTool.x--; }; }; if (_arg1.keyCode == 68){ dragItemToCanvasDirect(keyboardTarget, true); }; }; }; } public function transformObject(_arg1:MouseEvent):void{ var _local2:MovieClip; _local2 = (_arg1.target as MovieClip); transformObjectDirect(_local2); } public function transformObjectDirect(_arg1:MovieClip):void{ var _local2:String; levelTested = false; if (eraserOn == true){ editorCanvas.removeChild(_arg1); removeTransformToolDirect(); } else { keyboardTarget = _arg1; currTool.parent.setChildIndex(currTool, (currTool.parent.numChildren - 1)); currTool.scaleEnabled = true; currTool.scaleProportionalEnabled = true; currTool.rotationEnabled = true; currTool.skewEnabled = false; currTool.constrainScale = false; currTool.moveNewTargets = true; _local2 = _arg1.id; if ((((((((((((((((((((((((((_local2 == "hi")) || ((_local2 == "ba")))) || ((_local2 == "be")))) || ((_local2 == "tu")))) || ((_local2 == "td")))) || ((_local2 == "tl")))) || ((_local2 == "tr")))) || ((_local2 == "sp")))) || ((_local2 == "rc")))) || ((_local2 == "ra")))) || ((_local2 == "ro")))) || ((_local2 == "mh")))) || ((_local2 == "mv")))){ currTool.scaleEnabled = false; currTool.scaleProportionalEnabled = false; currTool.rotationEnabled = false; }; if ((((((((((_local2 == "bo")) || ((_local2 == "co")))) || ((_local2 == "pi")))) || ((_local2 == "ta")))) || ((_local2 == "tp")))){ currTool.constrainScale = true; currTool.rotationEnabled = false; currTool.scaleEnabled = false; }; currTool.target = (_arg1 as Sprite); if (_local2 == "hi"){ currentMC = (_arg1 as MovieClip); editor.hintInput.visible = true; editor.itemHolder.visible = false; if (currentMC.message.text == "text"){ editor.hintInput.textField.text = "Enter text here ..."; } else { editor.hintInput.textField.text = currentMC.message.text; }; editor.hintInput._ok_.addEventListener(MouseEvent.CLICK, updateHint); } else { editor.hintInput._ok_.removeEventListener(MouseEvent.CLICK, updateHint); editor.hintInput.visible = false; editor.itemHolder.visible = true; }; }; } public function updateHint(_arg1:MouseEvent):void{ var _local2:String; var _local3:String; var _local4:uint; var _local5:String; _local2 = editor.hintInput.textField.text; _local3 = ""; _local4 = 0; while (_local4 < _local2.length) { _local5 = _local2.charAt(_local4); if (((!((_local5 == ","))) && (!((_local5 == "\""))))){ _local3 = (_local3 + _local5); }; _local4++; }; currentMC.message.text = _local3; editor.hintInput._ok_.removeEventListener(MouseEvent.CLICK, updateHint); editor.hintInput.visible = false; editor.itemHolder.visible = true; currTool.target = null; } public function cleanEditor():void{ editor._help_.removeEventListener(MouseEvent.CLICK, showEditorHelp); editor.eraser.removeEventListener(MouseEvent.CLICK, showEraser); editor.cursor.removeEventListener(MouseEvent.CLICK, removeEraserOnClick); editor.itemHolder.removeEventListener(MouseEvent.MOUSE_OVER, showItemHolder); editor.itemHolder.close.removeEventListener(MouseEvent.CLICK, hideItemHolder); editor.background.removeEventListener(MouseEvent.MOUSE_DOWN, removeTransformTool); editor._test_.removeEventListener(MouseEvent.CLICK, testLevel); editor._export_.removeEventListener(MouseEvent.CLICK, export); editor._share_.removeEventListener(MouseEvent.CLICK, share); editor._clear_.removeEventListener(MouseEvent.CLICK, clearEditor); editor._import_.removeEventListener(MouseEvent.CLICK, importLevel); editor.removeEventListener(MouseEvent.MOUSE_UP, checkItemsInBounds); editor.removeChild(currTool); keyboardTarget = null; stage.removeEventListener(KeyboardEvent.KEY_DOWN, editItemWithKeyboard); } public function testLevel(_arg1:MouseEvent):void{ if (eraserOn == true){ removeEraser(); }; editMode = true; editString = createStringFromEditor(); if (editorError == false){ fadeInOut(); setTimeout(removeEditor, 500); setTimeout(initialiseGame, 501); } else { showMessageBox(editString); }; } public function showMessageBox(_arg1:String):void{ if (keyboardTarget != null){ keyboardTarget = null; }; currTool.target = null; editor.messageBox.visible = true; editor.messageBox.message.text = _arg1; editor.messageBox._Close_.addEventListener(MouseEvent.MOUSE_DOWN, hideMessageBox); } public function hideMessageBox(_arg1:MouseEvent):void{ editor.messageBox.visible = false; editor.messageBox._Close_.removeEventListener(MouseEvent.MOUSE_DOWN, hideMessageBox); } public function share(_arg1:MouseEvent):void{ if (eraserOn == true){ removeEraser(); }; if (levelTested == false){ showMessageBox("Please test and complete your level before sharing it. If you make any alterations, you will need to complete it again to make sure it is possible."); } else { authorForm = new authorForm_mc(); editor.addChild(authorForm); authorForm.message.text = "Please give your level a name and author"; authorForm._ok_.addEventListener(MouseEvent.CLICK, submitAuthorForm); authorForm._cancel_.addEventListener(MouseEvent.CLICK, removeAuthorForm); }; } public function submitAuthorForm(_arg1:MouseEvent):void{ var _local2:PlayerLevel; if (authorForm.levelName.text == ""){ authorForm.message.text = "Please enter a name for your level."; } else { if (authorForm.author.text == ""){ authorForm.message.text = "Please enter an author for your level."; } else { authorForm._ok_.removeEventListener(MouseEvent.CLICK, submitAuthorForm); _local2 = new PlayerLevel(); _local2.Name = authorForm.levelName.text; _local2.PlayerName = authorForm.author.text; _local2.Data = createStringFromEditor(); PlayerLevels.Save(_local2, editorCanvas, this.SaveComplete); authorForm.message.text = "Saving level ...."; authorForm._ok_.visible = false; authorForm._cancel_.visible = false; }; }; } public function SaveComplete(_arg1:PlayerLevel, _arg2:Boolean, _arg3:int):void{ if (_arg2){ authorForm.message.text = "\nLevel saved successfully!"; } else { switch (_arg3){ case PlayerLevels.SAVE_FAILED_GENERAL_ERROR: authorForm.message.text = "\nSorry, an error occurred"; break; case PlayerLevels.SAVE_FAILED_LEVEL_EXISTS: authorForm.message.text = "\nThis level has already been saved"; break; case PlayerLevels.SAVE_INVALID_THUMB: authorForm.message.text = "\nThumbnail failed validation"; break; }; }; authorForm._ok_.visible = true; authorForm._ok_.addEventListener(MouseEvent.CLICK, removeAuthorForm); } public function removeAuthorForm(_arg1:MouseEvent):void{ authorForm._cancel_.removeEventListener(MouseEvent.CLICK, removeAuthorForm); authorForm._ok_.removeEventListener(MouseEvent.CLICK, removeAuthorForm); editor.removeChild(authorForm); } public function export(_arg1:MouseEvent):void{ if (eraserOn == true){ removeEraser(); }; outputPanel = new output_mc(); editor.addChild(outputPanel); outputPanel.outputText.text = createStringFromEditor(); outputPanel._ok_.addEventListener(MouseEvent.CLICK, removeExport); } public function createStringFromEditor():String{ var _local1:String; var _local2:MovieClip; var _local3:String; var _local4:int; var _local5:int; var _local6:uint; var _local7:Object; editorError = false; _local1 = ""; _local3 = ""; _local4 = 0; _local5 = 0; _local6 = 0; while (_local6 < editorCanvas.numChildren) { _local2 = (editorCanvas.getChildAt(_local6) as MovieClip); _local7 = getDimensions(_local2); _local3 = (_local3 + (_local2.id + ",")); _local3 = (_local3 + (String(int(_local2.x)) + ",")); _local3 = (_local3 + (String(int(_local2.y)) + ",")); _local3 = (_local3 + (String(int(_local7.width)) + ",")); _local3 = (_local3 + (String(int(_local7.height)) + ",")); _local3 = (_local3 + (String(int(_local2.rotation)) + ",")); if (_local2.id == "hi"){ _local3 = (_local3 + (_local2.message.text + ",")); }; if (_local2.id == "co"){ _local4++; }; if (_local2.id == "ta"){ _local5++; }; _local6++; }; if (_local4 > 1){ editorError = true; _local1 = "You can only have one cow per level."; }; if (_local4 < 1){ editorError = true; _local1 = "You must have one cow per level."; }; if (_local5 > 1){ editorError = true; _local1 = "You can only have one target per level."; }; if (_local5 < 1){ editorError = true; _local1 = "You must have one target per level."; }; _local3 = _local3.slice(0, (_local3.length - 1)); _local3 = Base64.encode(_local3); if (editorError == false){ return (_local3); }; return (_local1); } public function removeExport(_arg1:MouseEvent):void{ outputPanel._ok_.removeEventListener(MouseEvent.CLICK, removeExport); editor.removeChild(outputPanel); } public function removeShare(_arg1:MouseEvent):void{ outputPanel._ok_.removeEventListener(MouseEvent.CLICK, removeShare); editor.removeChild(outputPanel); } public function importLevel(_arg1:MouseEvent):void{ if (eraserOn == true){ removeEraser(); }; inputPanel = new inputPanel_mc(); editor.addChild(inputPanel); inputPanel.inputText.text = "Paste level code here"; inputPanel._ok_.addEventListener(MouseEvent.CLICK, removeImportLevel); } public function removeImportLevel(_arg1:MouseEvent):void{ editString = inputPanel.inputText.text; inputPanel._ok_.removeEventListener(MouseEvent.CLICK, removeImportLevel); editor.removeChild(inputPanel); loadLevelIntoEditor(); } public function fetchUserLevels():void{ var _local1:String; userLevelSelect.loading.message.text = "Loading list"; if (sortByNewest == true){ _local1 = "newest"; } else { _local1 = "popular"; }; addedRowArray = new Array(); PlayerLevels.List(this.ListLoaded, _local1, pageNumber, 100); userLevelSelect.loading._OK_.visible = false; } public function setSortNewest(_arg1:MouseEvent):void{ if (sortByNewest == false){ sortByNewest = true; pageNumber = 1; updateTable(); }; } public function setSortHighest(_arg1:MouseEvent):void{ if (sortByNewest == true){ sortByNewest = false; pageNumber = 1; updateTable(); }; } public function updateCheckBoxes():void{ if (sortByNewest == true){ userLevelSelect.sortNewest.checkBox.gotoAndStop(2); userLevelSelect.sortHighest.checkBox.gotoAndStop(1); } else { userLevelSelect.sortNewest.checkBox.gotoAndStop(1); userLevelSelect.sortHighest.checkBox.gotoAndStop(2); }; } public function nextPage(_arg1:MouseEvent):void{ pageNumber++; populateTable(); } public function previousPage(_arg1:MouseEvent):void{ pageNumber--; populateTable(); } public function updateTable():void{ removeUserLevels(); showUserLevels(); } public function ListLoaded(_arg1:Array, _arg2:int):void{ var _local3:uint; var _local4:uint; var _local5:PlayerLevel; var _local6:Array; var _local7:uint; var _local8:Array; var _local9:uint; var _local10:Number; var _local11:Number; trace((_arg2 + " levels loaded total")); if (((!((_arg1 == null))) && ((_arg2 > 0)))){ _local3 = _arg1.length; userLevelArray = new Array(); userLevelSelect.loading.visible = false; while (_local4 < _local3) { _local5 = _arg1[_local4]; userLevelArray.push(_local5); _local4++; }; if (sortByNewest == false){ _local6 = new Array(); _local7 = 0; while (_local7 < _local3) { _local10 = (userLevelArray[_local7].Score / userLevelArray[_local7].Votes); _local11 = (Math.round((_local10 * 100)) / 100); _local6.push({realRating:_local11, index:_local7}); _local7++; }; _local6.sortOn("realRating", (Array.NUMERIC | Array.DESCENDING)); _local8 = new Array(); _local9 = 0; while (_local9 < _local3) { _local8.push(userLevelArray[_local6[_local9].index]); _local9++; }; userLevelArray = _local8; }; populateTable(); } else { userLevelSelect.loading.icon.visible = false; userLevelSelect.loading.message.text = "Sorry, could not connect. Please try later."; userLevelSelect.loading._OK_.visible = true; userLevelSelect.loading._OK_.addEventListener(MouseEvent.CLICK, userLevelSelectToMenu); }; } public function populateTable():void{ var _local1:uint; var _local2:uint; var _local3:MovieClip; var _local4:PlayerLevel; var _local5:*; var _local6:Number; var _local7:Number; var _local8:String; _local1 = 0; while (_local1 < addedRowArray.length) { _local3 = addedRowArray[_local1]; _local3.removeEventListener(MouseEvent.MOUSE_OVER, glowItems); _local3.removeEventListener(MouseEvent.MOUSE_OUT, unglowItems); _local3.removeEventListener(MouseEvent.CLICK, selectRow); userLevelSelect.table.removeChild(_local3); _local1++; }; addedRowArray = new Array(); _local2 = 0; while (_local2 < 10) { if (userLevelArray[(_local2 + (10 * (pageNumber - 1)))] != null){ _local4 = userLevelArray[(_local2 + (10 * (pageNumber - 1)))]; _local5 = new row_mc(); addedRowArray.push(_local5); userLevelSelect.table.addChild(_local5); _local5.x = 9; _local5.y = (46 + (34 * _local2)); _local5.levelName.text = _local4.Name; _local5.author.text = _local4.PlayerName; _local6 = (_local4.Score / _local4.Votes); _local7 = (Math.round((_local6 * 100)) / 100); _local8 = String(_local7); _local5.rating.text = _local8; _local5.plays.text = String(_local4.Votes); _local5.id = _local4.LevelId; _local5.mouseChildren = false; _local5.addEventListener(MouseEvent.MOUSE_OVER, glowItems); _local5.addEventListener(MouseEvent.MOUSE_OUT, unglowItems); _local5.addEventListener(MouseEvent.CLICK, selectRow); }; _local2++; }; if (userLevelArray.length > (pageNumber * 10)){ userLevelSelect.nextArrow.visible = true; } else { userLevelSelect.nextArrow.visible = false; }; if (pageNumber > 1){ userLevelSelect.previousArrow.visible = true; } else { userLevelSelect.previousArrow.visible = false; }; } public function selectRow(_arg1:MouseEvent):void{ userLevelSelect.loading.visible = true; userLevelSelect.loading._OK_.visible = false; userLevelSelect.loading.icon.visible = true; userLevelSelect.loading.message.text = "Loading level"; levelObject.id = _arg1.target.id; levelObject.levelName = _arg1.target.levelName.text; levelObject.author = _arg1.target.author.text; PlayerLevels.Load(levelObject.id, this.loadUserLevelComplete); } public function loadUserLevelComplete(_arg1:PlayerLevel):void{ if (_arg1 != null){ userString = _arg1.Data; userMode = true; fadeInOut(); setTimeout(initialiseGame, 500); setTimeout(removeUserLevels, 501); } else { userLevelSelect.loading.icon.visible = false; userLevelSelect.loading.message.text = "Could not load level"; userLevelSelect.loading._OK_.visible = true; userLevelSelect.loading._OK_.addEventListener(MouseEvent.CLICK, refreshTable); }; } public function refreshTable(_arg1:MouseEvent):void{ userLevelSelect.loading._OK_.removeEventListener(MouseEvent.CLICK, refreshTable); removeUserLevels(); showUserLevels(); } function frame1(){ stop(); Log.View(1229, "447d739afb10", root.loaderInfo.loaderURL); _Continue_.visible = false; stage.frameRate = 30; currentURL2 = stage.loaderInfo.url; allowedURL2 = "kongregate.com"; onKong = false; if (currentURL2.indexOf(allowedURL2, 0) != -1){ onKong = true; }; if (onKong == false){ if (Math.random() < 0.5){ CPMStarContentSpotID = "3868Q98FB7C1A"; } else { CPMStarContentSpotID = "3876QCF8F339C"; }; ad = new AdLoader(CPMStarContentSpotID); adBox.addChild(ad); } else { adBox.visible = false; }; turboNuke.addEventListener(MouseEvent.MOUSE_DOWN, gotoTurboNuke); finished = false; addEventListener(Event.ENTER_FRAME, loader); counter = 0; counterMax = 200; } function frame2(){ stop(); stage.frameRate = 24; intro.addEventListener(MouseEvent.MOUSE_DOWN, gotoTurboNuke); } function frame3(){ play(); stageAssets.visible = false; } function frame4(){ stop(); stage.frameRate = 30; fps = 0; fpsStartTime = 0; fpsNewTime = 0; fpsElapsedTime = 0; fpsCounter = 0; grav = 180; maxAngVel = 1000; torque = 0x7A1200; levelButtonStart = 0; buttonSpeed = 0; buttonDistToTarget = 0; rotationSpeed = 2; gameZoneRadius = 215; tickerStart = 0; gunSpeed = 8; scrollSpeed = 0.6; scrollSpeedScale = 1; slowBarValue = 0; slowBarStartValue = 418; scrolled = 0; bubbleSpeedX = 2; bubbleSpeedY = 2; impulseSize = 0; numberOfLevels = 20; currentLevel = 1; highestLevel = 1; oink = 1; so = SharedObject.getLocal("highestLevel"); if (((!((so.data.highestLevel == undefined))) && (!((so.data.highestLevel == null))))){ highestLevel = so.data.highestLevel; }; if (highestLevel < 1){ highestLevel = 1; }; alwaysUnlocked = 1; score = 0; bestScore = 0; if (((!((so.data.bestScore == undefined))) && (!((so.data.bestScore == null))))){ bestScore = so.data.bestScore; }; if (bestScore < 0){ bestScore = 0; }; kinetroidsDestroyed = 0; livesLost = 0; startOfLevelScore = 0; bonusLifeScore = 0; bonusLifeInterval = 20000; numberOfPucks = 0; numberOfTargets = 0; lives = 0; startLives = 3; targetsReached = 0; numberOfTravelators = 0; bonus = 0; discsUsed = 0; bonusTweenNumber = 0; tickerSection = 0; levelsPlayed = 0; levelOffset = 0; numberOfHintBoxes = 0; numberOfTeleports = 0; teleportPair = 0; numberOfEGs = 0; rapidFireCounter = 0; numberOfStages = 6; myBallRadius = 35; storeBallY = 0; maxBallY = 0; stillCounter = 0; userRating = 0; pageNumber = 0; levelsInDatabase = 0; lastButtonPressed = ""; editString = ""; userString = ""; levelObject = new Object(); editMode = false; userMode = false; gameRunning = false; gameOver = false; gameWon = false; submitSuccess = false; arrowLeftDownFlag = false; arrowRightDownFlag = false; adjusting = false; leftKeyDown = false; rightKeyDown = false; upKeyDown = false; downKeyDown = false; mouseIsDown = false; preventFiring = false; crosshairsOn = false; cleaned = false; targetReached = false; soundOn = true; musicOn = true; checkForCollisions = false; fadePuckIn = false; hintBoxExists = false; disableReset = false; securityOn = false; rapidFireOn = false; tickerPresent = false; killed = false; placing = false; lastLevelReached = false; groundCreated = false; aim = false; waitForMouseUp = false; flying = false; delayStart = false; newGame = false; retrying = false; levelIsComplete = false; eraserOn = false; itemHolderVisible = false; sortByNewest = true; editorHelpShown = false; editorError = false; levelTested = false; bombExploded = false; cowOffScreen = false; m_physScale = 1; m_timeStep = (1 / 30); m_iterations = 10; sideWall = new Array(); teleportArray = new Array(); puckArray = new Array(); targetArray = new Array(); tweenArray = new Array(); travelator = new Array(); hintBoxArray = new Array(); hint = new Array(); bonusTweenArray = new Array(); tickerArray = new Array(); starArray = new Array(); myBallArray = new Array(); pigArray = new Array(); haystackArray = new Array(); levelStringArray = new Array(); tickerArray[0] = "*** Get ready for Mooo !! ***"; tickerArray[1] = "*** A game developed by -ANDROMEDUS.COM- ***"; tickerArray[2] = "*** Coding and Design by -RIC- ***"; tickerArray[3] = "*** Art supervisor -MR HOD- ***"; tickerArray[4] = "*** Sponsored by - TURBONUKE.COM - ***"; tickerArray[5] = "*** Thanks to -ERIN CATTO- -SKATEHEAD- -PLAYTOMIC- ***"; tickerArray[6] = "*** Don't forget to check out more great games at - TURBONUKE.COM - ***"; egArray = new Array(); centre = new Point(300, 300); musicChannel = new SoundChannel(); musicTransform = musicChannel.soundTransform; musicSound = new country_medley(); winSound = new win(); popSound = new pop(); explosionSound = new explosion(); oink1Sound = new moo(); currentURL = stage.loaderInfo.url; allowedURL = "andromedus.com"; allowedLocal = "Richard/Documents/"; userLevelArray = new Array(); addedRowArray = new Array(); MochiBot.track(this, "82e9a607"); initialise(); } } }//package mooo_fla
Section 81
//ratingStar_mc_251 (mooo_fla.ratingStar_mc_251) package mooo_fla { import flash.display.*; public dynamic class ratingStar_mc_251 extends MovieClip { public function ratingStar_mc_251(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package mooo_fla
Section 82
//Encode (SWFStats.Encode) package SWFStats { import flash.utils.*; import flash.display.*; public class Encode { private static const BASE64_CHARS:String = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="; private static var crcTable:Array; private static var crcTableComputed:Boolean = false; private static var hex_chr:String = "0123456789abcdef"; public static function Base64(_arg1:ByteArray):String{ var _local3:Array; var _local5:uint; var _local6:uint; var _local7:uint; var _local2 = ""; var _local4:Array = new Array(4); _arg1.position = 0; while (_arg1.bytesAvailable > 0) { _local3 = new Array(); _local5 = 0; while ((((_local5 < 3)) && ((_arg1.bytesAvailable > 0)))) { _local3[_local5] = _arg1.readUnsignedByte(); _local5++; }; _local4[0] = ((_local3[0] & 252) >> 2); _local4[1] = (((_local3[0] & 3) << 4) | (_local3[1] >> 4)); _local4[2] = (((_local3[1] & 15) << 2) | (_local3[2] >> 6)); _local4[3] = (_local3[2] & 63); _local6 = _local3.length; while (_local6 < 3) { _local4[(_local6 + 1)] = 64; _local6++; }; _local7 = 0; while (_local7 < _local4.length) { _local2 = (_local2 + BASE64_CHARS.charAt(_local4[_local7])); _local7++; }; }; return (_local2); } public static function PNG(_arg1:BitmapData):ByteArray{ var _local5:uint; var _local6:int; var _local2:ByteArray = new ByteArray(); _local2.writeUnsignedInt(2303741511); _local2.writeUnsignedInt(218765834); var _local3:ByteArray = new ByteArray(); _local3.writeInt(_arg1.width); _local3.writeInt(_arg1.height); _local3.writeUnsignedInt(134610944); _local3.writeByte(0); writeChunk(_local2, 1229472850, _local3); var _local4:ByteArray = new ByteArray(); var _local7:int; while (_local7 < _arg1.height) { _local4.writeByte(0); if (!_arg1.transparent){ _local6 = 0; while (_local6 < _arg1.width) { _local5 = _arg1.getPixel(_local6, _local7); _local4.writeUnsignedInt(uint((((_local5 & 0xFFFFFF) << 8) | 0xFF))); _local6++; }; } else { _local6 = 0; while (_local6 < _arg1.width) { _local5 = _arg1.getPixel32(_local6, _local7); _local4.writeUnsignedInt(uint((((_local5 & 0xFFFFFF) << 8) | (_local5 >>> 24)))); _local6++; }; }; _local7++; }; _local4.compress(); writeChunk(_local2, 1229209940, _local4); writeChunk(_local2, 1229278788, null); return (_local2); } private static function writeChunk(_arg1:ByteArray, _arg2:uint, _arg3:ByteArray):void{ var _local8:uint; var _local9:uint; var _local10:uint; if (!crcTableComputed){ crcTableComputed = true; crcTable = []; _local9 = 0; while (_local9 < 0x0100) { _local8 = _local9; _local10 = 0; while (_local10 < 8) { if ((_local8 & 1)){ _local8 = uint((uint(3988292384) ^ uint((_local8 >>> 1)))); } else { _local8 = uint((_local8 >>> 1)); }; _local10++; }; crcTable[_local9] = _local8; _local9++; }; }; var _local4:uint; if (_arg3 != null){ _local4 = _arg3.length; }; _arg1.writeUnsignedInt(_local4); var _local5:uint = _arg1.position; _arg1.writeUnsignedInt(_arg2); if (_arg3 != null){ _arg1.writeBytes(_arg3); }; var _local6:uint = _arg1.position; _arg1.position = _local5; _local8 = 4294967295; var _local7:int; while (_local7 < (_local6 - _local5)) { _local8 = uint((crcTable[((_local8 ^ _arg1.readUnsignedByte()) & uint(0xFF))] ^ uint((_local8 >>> 8)))); _local7++; }; _local8 = uint((_local8 ^ uint(4294967295))); _arg1.position = _local6; _arg1.writeUnsignedInt(_local8); } private static function bitOR(_arg1:Number, _arg2:Number):Number{ var _local3:Number = ((_arg1 & 1) | (_arg2 & 1)); var _local4:Number = ((_arg1 >>> 1) | (_arg2 >>> 1)); return (((_local4 << 1) | _local3)); } private static function bitXOR(_arg1:Number, _arg2:Number):Number{ var _local3:Number = ((_arg1 & 1) ^ (_arg2 & 1)); var _local4:Number = ((_arg1 >>> 1) ^ (_arg2 >>> 1)); return (((_local4 << 1) | _local3)); } private static function bitAND(_arg1:Number, _arg2:Number):Number{ var _local3:Number = ((_arg1 & 1) & (_arg2 & 1)); var _local4:Number = ((_arg1 >>> 1) & (_arg2 >>> 1)); return (((_local4 << 1) | _local3)); } private static function addme(_arg1:Number, _arg2:Number):Number{ var _local3:Number = ((_arg1 & 0xFFFF) + (_arg2 & 0xFFFF)); var _local4:Number = (((_arg1 >> 16) + (_arg2 >> 16)) + (_local3 >> 16)); return (((_local4 << 16) | (_local3 & 0xFFFF))); } private static function rhex(_arg1:Number):String{ var _local3:int; var _local2 = ""; _local3 = 0; while (_local3 <= 3) { _local2 = (_local2 + (hex_chr.charAt(((_arg1 >> ((_local3 * 8) + 4)) & 15)) + hex_chr.charAt(((_arg1 >> (_local3 * 8)) & 15)))); _local3++; }; return (_local2); } private static function str2blks_MD5(_arg1:String):Array{ var _local4:int; var _local2:Number = (((_arg1.length + 8) >> 6) + 1); var _local3:Array = new Array((_local2 * 16)); _local4 = 0; while (_local4 < (_local2 * 16)) { _local3[_local4] = 0; _local4++; }; _local4 = 0; while (_local4 < _arg1.length) { _local3[(_local4 >> 2)] = (_local3[(_local4 >> 2)] | (_arg1.charCodeAt(_local4) << ((((_arg1.length * 8) + _local4) % 4) * 8))); _local4++; }; _local3[(_local4 >> 2)] = (_local3[(_local4 >> 2)] | (128 << ((((_arg1.length * 8) + _local4) % 4) * 8))); var _local5:int = (_arg1.length * 8); _local3[((_local2 * 16) - 2)] = (_local5 & 0xFF); _local3[((_local2 * 16) - 2)] = (_local3[((_local2 * 16) - 2)] | (((_local5 >>> 8) & 0xFF) << 8)); _local3[((_local2 * 16) - 2)] = (_local3[((_local2 * 16) - 2)] | (((_local5 >>> 16) & 0xFF) << 16)); _local3[((_local2 * 16) - 2)] = (_local3[((_local2 * 16) - 2)] | (((_local5 >>> 24) & 0xFF) << 24)); return (_local3); } private static function rol(_arg1:Number, _arg2:Number):Number{ return (((_arg1 << _arg2) | (_arg1 >>> (32 - _arg2)))); } private static function cmn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Number{ return (addme(rol(addme(addme(_arg2, _arg1), addme(_arg4, _arg6)), _arg5), _arg3)); } private static function ff(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{ return (cmn(bitOR(bitAND(_arg2, _arg3), bitAND(~(_arg2), _arg4)), _arg1, _arg2, _arg5, _arg6, _arg7)); } private static function gg(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{ return (cmn(bitOR(bitAND(_arg2, _arg4), bitAND(_arg3, ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7)); } private static function hh(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{ return (cmn(bitXOR(bitXOR(_arg2, _arg3), _arg4), _arg1, _arg2, _arg5, _arg6, _arg7)); } private static function ii(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{ return (cmn(bitXOR(_arg3, bitOR(_arg2, ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7)); } public static function MD5(_arg1:String):String{ var _local7:int; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local2:Array = str2blks_MD5(_arg1); var _local3:Number = 1732584193; var _local4:Number = -271733879; var _local5:Number = -1732584194; var _local6:Number = 271733878; _local7 = 0; while (_local7 < _local2.length) { _local8 = _local3; _local9 = _local4; _local10 = _local5; _local11 = _local6; _local3 = ff(_local3, _local4, _local5, _local6, _local2[(_local7 + 0)], 7, -680876936); _local6 = ff(_local6, _local3, _local4, _local5, _local2[(_local7 + 1)], 12, -389564586); _local5 = ff(_local5, _local6, _local3, _local4, _local2[(_local7 + 2)], 17, 606105819); _local4 = ff(_local4, _local5, _local6, _local3, _local2[(_local7 + 3)], 22, -1044525330); _local3 = ff(_local3, _local4, _local5, _local6, _local2[(_local7 + 4)], 7, -176418897); _local6 = ff(_local6, _local3, _local4, _local5, _local2[(_local7 + 5)], 12, 1200080426); _local5 = ff(_local5, _local6, _local3, _local4, _local2[(_local7 + 6)], 17, -1473231341); _local4 = ff(_local4, _local5, _local6, _local3, _local2[(_local7 + 7)], 22, -45705983); _local3 = ff(_local3, _local4, _local5, _local6, _local2[(_local7 + 8)], 7, 1770035416); _local6 = ff(_local6, _local3, _local4, _local5, _local2[(_local7 + 9)], 12, -1958414417); _local5 = ff(_local5, _local6, _local3, _local4, _local2[(_local7 + 10)], 17, -42063); _local4 = ff(_local4, _local5, _local6, _local3, _local2[(_local7 + 11)], 22, -1990404162); _local3 = ff(_local3, _local4, _local5, _local6, _local2[(_local7 + 12)], 7, 1804603682); _local6 = ff(_local6, _local3, _local4, _local5, _local2[(_local7 + 13)], 12, -40341101); _local5 = ff(_local5, _local6, _local3, _local4, _local2[(_local7 + 14)], 17, -1502002290); _local4 = ff(_local4, _local5, _local6, _local3, _local2[(_local7 + 15)], 22, 1236535329); _local3 = gg(_local3, _local4, _local5, _local6, _local2[(_local7 + 1)], 5, -165796510); _local6 = gg(_local6, _local3, _local4, _local5, _local2[(_local7 + 6)], 9, -1069501632); _local5 = gg(_local5, _local6, _local3, _local4, _local2[(_local7 + 11)], 14, 643717713); _local4 = gg(_local4, _local5, _local6, _local3, _local2[(_local7 + 0)], 20, -373897302); _local3 = gg(_local3, _local4, _local5, _local6, _local2[(_local7 + 5)], 5, -701558691); _local6 = gg(_local6, _local3, _local4, _local5, _local2[(_local7 + 10)], 9, 38016083); _local5 = gg(_local5, _local6, _local3, _local4, _local2[(_local7 + 15)], 14, -660478335); _local4 = gg(_local4, _local5, _local6, _local3, _local2[(_local7 + 4)], 20, -405537848); _local3 = gg(_local3, _local4, _local5, _local6, _local2[(_local7 + 9)], 5, 568446438); _local6 = gg(_local6, _local3, _local4, _local5, _local2[(_local7 + 14)], 9, -1019803690); _local5 = gg(_local5, _local6, _local3, _local4, _local2[(_local7 + 3)], 14, -187363961); _local4 = gg(_local4, _local5, _local6, _local3, _local2[(_local7 + 8)], 20, 1163531501); _local3 = gg(_local3, _local4, _local5, _local6, _local2[(_local7 + 13)], 5, -1444681467); _local6 = gg(_local6, _local3, _local4, _local5, _local2[(_local7 + 2)], 9, -51403784); _local5 = gg(_local5, _local6, _local3, _local4, _local2[(_local7 + 7)], 14, 1735328473); _local4 = gg(_local4, _local5, _local6, _local3, _local2[(_local7 + 12)], 20, -1926607734); _local3 = hh(_local3, _local4, _local5, _local6, _local2[(_local7 + 5)], 4, -378558); _local6 = hh(_local6, _local3, _local4, _local5, _local2[(_local7 + 8)], 11, -2022574463); _local5 = hh(_local5, _local6, _local3, _local4, _local2[(_local7 + 11)], 16, 1839030562); _local4 = hh(_local4, _local5, _local6, _local3, _local2[(_local7 + 14)], 23, -35309556); _local3 = hh(_local3, _local4, _local5, _local6, _local2[(_local7 + 1)], 4, -1530992060); _local6 = hh(_local6, _local3, _local4, _local5, _local2[(_local7 + 4)], 11, 1272893353); _local5 = hh(_local5, _local6, _local3, _local4, _local2[(_local7 + 7)], 16, -155497632); _local4 = hh(_local4, _local5, _local6, _local3, _local2[(_local7 + 10)], 23, -1094730640); _local3 = hh(_local3, _local4, _local5, _local6, _local2[(_local7 + 13)], 4, 681279174); _local6 = hh(_local6, _local3, _local4, _local5, _local2[(_local7 + 0)], 11, -358537222); _local5 = hh(_local5, _local6, _local3, _local4, _local2[(_local7 + 3)], 16, -722521979); _local4 = hh(_local4, _local5, _local6, _local3, _local2[(_local7 + 6)], 23, 76029189); _local3 = hh(_local3, _local4, _local5, _local6, _local2[(_local7 + 9)], 4, -640364487); _local6 = hh(_local6, _local3, _local4, _local5, _local2[(_local7 + 12)], 11, -421815835); _local5 = hh(_local5, _local6, _local3, _local4, _local2[(_local7 + 15)], 16, 530742520); _local4 = hh(_local4, _local5, _local6, _local3, _local2[(_local7 + 2)], 23, -995338651); _local3 = ii(_local3, _local4, _local5, _local6, _local2[(_local7 + 0)], 6, -198630844); _local6 = ii(_local6, _local3, _local4, _local5, _local2[(_local7 + 7)], 10, 1126891415); _local5 = ii(_local5, _local6, _local3, _local4, _local2[(_local7 + 14)], 15, -1416354905); _local4 = ii(_local4, _local5, _local6, _local3, _local2[(_local7 + 5)], 21, -57434055); _local3 = ii(_local3, _local4, _local5, _local6, _local2[(_local7 + 12)], 6, 1700485571); _local6 = ii(_local6, _local3, _local4, _local5, _local2[(_local7 + 3)], 10, -1894986606); _local5 = ii(_local5, _local6, _local3, _local4, _local2[(_local7 + 10)], 15, -1051523); _local4 = ii(_local4, _local5, _local6, _local3, _local2[(_local7 + 1)], 21, -2054922799); _local3 = ii(_local3, _local4, _local5, _local6, _local2[(_local7 + 8)], 6, 1873313359); _local6 = ii(_local6, _local3, _local4, _local5, _local2[(_local7 + 15)], 10, -30611744); _local5 = ii(_local5, _local6, _local3, _local4, _local2[(_local7 + 6)], 15, -1560198380); _local4 = ii(_local4, _local5, _local6, _local3, _local2[(_local7 + 13)], 21, 1309151649); _local3 = ii(_local3, _local4, _local5, _local6, _local2[(_local7 + 4)], 6, -145523070); _local6 = ii(_local6, _local3, _local4, _local5, _local2[(_local7 + 11)], 10, -1120210379); _local5 = ii(_local5, _local6, _local3, _local4, _local2[(_local7 + 2)], 15, 718787259); _local4 = ii(_local4, _local5, _local6, _local3, _local2[(_local7 + 9)], 21, -343485551); _local3 = addme(_local3, _local8); _local4 = addme(_local4, _local9); _local5 = addme(_local5, _local10); _local6 = addme(_local6, _local11); _local7 = (_local7 + 16); }; return ((((rhex(_local3) + rhex(_local4)) + rhex(_local5)) + rhex(_local6))); } } }//package SWFStats
Section 83
//Log (SWFStats.Log) package SWFStats { import flash.utils.*; import flash.events.*; import flash.net.*; import flash.system.*; import flash.external.*; public final class Log { private static const PingF:Timer = new Timer(60000); private static const PingR:Timer = new Timer(30000); public static var Enabled:Boolean = false; public static var Queue:Boolean = true; public static var SWFID:int = 0; public static var GUID:String = ""; public static var SourceUrl:String; private static var Request:LogRequest = new LogRequest(); private static var FirstPing:Boolean = true; private static var Pings:int = 0; private static var Plays:int = 0; private static var HighestGoal:int = 0; public static function View(_arg1:int=0, _arg2:String="", _arg3:String=""):void{ if (SWFID > 0){ return; }; SWFID = _arg1; GUID = _arg2; Enabled = true; if ((((SWFID == 0)) || ((GUID == "")))){ Enabled = false; return; }; if (((((!((_arg3.indexOf("http://") == 0))) && (!((Security.sandboxType == "localWithNetwork"))))) && (!((Security.sandboxType == "localTrusted"))))){ Enabled = false; return; }; SourceUrl = GetUrl(_arg3); if ((((SourceUrl == null)) || ((SourceUrl == "")))){ Enabled = false; return; }; Security.allowDomain("http://tracker.swfstats.com/"); Security.allowInsecureDomain("http://tracker.swfstats.com/"); Security.loadPolicyFile("http://tracker.swfstats.com/crossdomain.xml"); Security.allowDomain("http://utils.swfstats.com/"); Security.allowInsecureDomain("http://utils.swfstats.com/"); Security.loadPolicyFile("http://utils.swfstats.com/crossdomain.xml"); var _local4:int = GetCookie("views"); _local4++; SaveCookie("views", _local4); Send(("v/" + _local4), true); PingF.addEventListener(TimerEvent.TIMER, PingServer); PingF.start(); } public static function Play():void{ if (!Enabled){ return; }; Plays++; Send(("p/" + Plays)); } public static function Goal(_arg1:int, _arg2:String):void{ } private static function PingServer(... _args):void{ if (!Enabled){ return; }; Pings++; Send(((("t/" + (FirstPing) ? "y" : "n") + "/") + Pings), true); if (FirstPing){ PingF.stop(); PingR.addEventListener(TimerEvent.TIMER, PingServer); PingR.start(); FirstPing = false; }; } public static function CustomMetric(_arg1:String, _arg2:String=null):void{ if (!Enabled){ return; }; if (_arg2 == null){ _arg2 = ""; }; Send(((("c/" + Clean(_arg1)) + "/") + Clean(_arg2))); } public static function LevelCounterMetric(_arg1:String, _arg2):void{ if (!Enabled){ return; }; Send(((("lc/" + Clean(_arg1)) + "/") + Clean(_arg2))); } public static function LevelRangedMetric(_arg1:String, _arg2, _arg3:int):void{ if (!Enabled){ return; }; Send(((((("lr/" + Clean(_arg1)) + "/") + Clean(_arg2)) + "/") + _arg3)); } public static function LevelAverageMetric(_arg1:String, _arg2, _arg3:int):void{ if (!Enabled){ return; }; Send(((((("la/" + Clean(_arg1)) + "/") + Clean(_arg2)) + "/") + _arg3)); } private static function Send(_arg1:String, _arg2:Boolean=false):void{ Request.Queue(_arg1); if (((((Request.Ready) || (_arg2))) || (!(Queue)))){ Request.Send(); Request = new LogRequest(); }; } private static function Clean(_arg1:String):String{ return (escape(_arg1.replace("/", "\\").replace("~", "-"))); } private static function GetCookie(_arg1:String):int{ var _local2:SharedObject = SharedObject.getLocal("swfstats"); if (_local2.data[_arg1] == undefined){ return (0); }; return (int(_local2.data[_arg1])); } private static function SaveCookie(_arg1:String, _arg2:int):void{ var _local3:SharedObject = SharedObject.getLocal("swfstats"); _local3.data[_arg1] = _arg2.toString(); _local3.flush(); } private static function GetUrl(_arg1:String):String{ var url:String; var defaulturl = _arg1; if (ExternalInterface.available){ try { url = String(ExternalInterface.call("window.location.href.toString")); } catch(s:Error) { url = defaulturl; }; } else { if (defaulturl.indexOf("http://") == 0){ url = defaulturl; }; }; if ((((((url == null)) || ((url == "")))) || ((url == "null")))){ if ((((Security.sandboxType == "localWithNetwork")) || ((Security.sandboxType == "localTrusted")))){ url = "http://local-testing/"; } else { url = null; }; }; return (escape(url)); } } }//package SWFStats
Section 84
//LogRequest (SWFStats.LogRequest) package SWFStats { import flash.events.*; import flash.net.*; public final class LogRequest { private var Data:String;// = "" private var Pieces:int; public var Ready:Boolean;// = false private static var Failed:int = 0; public function Queue(_arg1:String):void{ if (Failed > 3){ return; }; this.Pieces++; this.Data = (this.Data + (((this.Data == "")) ? "" : "~" + _arg1)); if ((((this.Pieces == 8)) || ((this.Data.length > 300)))){ this.Ready = true; }; } public function Send():void{ var _local1:URLLoader = new URLLoader(); _local1.addEventListener(IOErrorEvent.IO_ERROR, this.IOErrorHandler); _local1.addEventListener(HTTPStatusEvent.HTTP_STATUS, this.StatusChange); _local1.addEventListener(SecurityErrorEvent.SECURITY_ERROR, this.SecurityErrorHandler); _local1.load(new URLRequest((((((((((("http://tracker.swfstats.com/Games/q.aspx?guid=" + Log.GUID) + "&swfid=") + Log.SWFID) + "&q=") + this.Data) + "&url=") + Log.SourceUrl) + "&") + Math.random()) + "z"))); trace((((((((((("http://tracker.swfstats.com/Games/q.aspx?guid=" + Log.GUID) + "&swfid=") + Log.SWFID) + "&q=") + this.Data) + "&url=") + Log.SourceUrl) + "&") + Math.random()) + "z")); } private function IOErrorHandler(_arg1:IOErrorEvent):void{ Failed++; } private function SecurityErrorHandler(_arg1:SecurityErrorEvent):void{ } private function StatusChange(_arg1:HTTPStatusEvent):void{ } } }//package SWFStats
Section 85
//PlayerLevel (SWFStats.PlayerLevel) package SWFStats { import flash.utils.*; public final class PlayerLevel { public var LevelId:String; public var PlayerSource:String;// = "" public var PlayerId:int;// = 0 public var PlayerName:String;// = "" public var Name:String; public var Data:String; public var Votes:int; public var Plays:int; public var Rating:Number; public var Score:int; public var CustomData:Dictionary; public function Thumbnail():String{ return (((("http://utils.swfstats.com/playerlevels/thumb.aspx?swfid=" + Log.SWFID) + "&levelid=") + this.LevelId)); } } }//package SWFStats
Section 86
//PlayerLevels (SWFStats.PlayerLevels) package SWFStats { import flash.utils.*; import flash.events.*; import flash.display.*; import flash.net.*; import flash.geom.*; public final class PlayerLevels { public static const SAVE_COMPLETE:int = 0; public static const SAVE_FAILED_LEVEL_EXISTS:int = 1; public static const SAVE_FAILED_GENERAL_ERROR:int = 2; public static const SAVE_FAILED_INVALID_HASH:int = 4; public static const SAVE_INVALID_THUMB:int = 3; private static var ListCallback:Function = null; private static var LoadCallback:Function = null; private static var SaveCallback:Function = null; private static var RateCallback:Function = null; private static var SaveLevel:PlayerLevel; private static var RateLevel:String; private static var RateAmount:int; public static function Rate(_arg1:String, _arg2:int, _arg3:Function):Boolean{ if (RateCallback != null){ return (false); }; var _local4:SharedObject = SharedObject.getLocal("ratings"); if (_local4.data[_arg1] != null){ _arg3(false); return (false); }; RateCallback = _arg3; RateLevel = _arg1; RateAmount = _arg2; var _local5:URLLoader = new URLLoader(); _local5.addEventListener(Event.COMPLETE, RateComplete); _local5.addEventListener(IOErrorEvent.IO_ERROR, RateErrorHandler); _local5.addEventListener(HTTPStatusEvent.HTTP_STATUS, StatusChange); _local5.addEventListener(SecurityErrorEvent.SECURITY_ERROR, LoadErrorHandler); _local5.load(new URLRequest(((((((((("http://utils.swfstats.com/playerlevels/rate.aspx?swfid=" + Log.SWFID) + "&guid=") + Log.GUID) + "&levelid=") + _arg1) + "&rating=") + _arg2) + "&") + Math.random()))); return (true); } public static function RateComplete(_arg1:Event):void{ var _local2:SharedObject = SharedObject.getLocal("ratings"); _local2.data[RateLevel] = RateAmount; _local2.flush(); var _local3:XML = XML(_arg1.target["data"]); var _local4:int = _local3["status"]; RateCallback((_local4 == 0)); RateCallback = null; } private static function RateErrorHandler(_arg1):void{ RateCallback(false); RateCallback = null; } public static function Load(_arg1:String, _arg2:Function):Boolean{ if (LoadCallback != null){ return (false); }; LoadCallback = _arg2; var _local3:URLLoader = new URLLoader(); _local3.addEventListener(Event.COMPLETE, LoadComplete); _local3.addEventListener(IOErrorEvent.IO_ERROR, LoadErrorHandler); _local3.addEventListener(HTTPStatusEvent.HTTP_STATUS, StatusChange); _local3.addEventListener(SecurityErrorEvent.SECURITY_ERROR, LoadErrorHandler); _local3.load(new URLRequest(((((((("http://utils.swfstats.com/playerlevels/load.aspx?swfid=" + Log.SWFID) + "&guid=") + Log.GUID) + "&levelid=") + _arg1) + "&") + Math.random()))); return (true); } private static function LoadComplete(_arg1:Event):void{ var _local6:XML; var _local2:XML = XML(_arg1.target["data"]); var _local3:XML = XML(_local2["level"]); var _local4:PlayerLevel = new PlayerLevel(); _local4.LevelId = _local3["levelid"]; _local4.PlayerName = _local3["playername"]; _local4.PlayerId = _local3["playerid"]; _local4.Name = _local3["name"]; _local4.Score = _local3["score"]; _local4.Votes = _local3["votes"]; _local4.Rating = _local3["rating"]; _local4.Data = _local3["data"]; var _local5:XMLList = _local3["custom"]; if (_local5 != null){ _local4.CustomData = new Dictionary(); for each (_local6 in _local5.children()) { _local4.CustomData[_local6.name()] = _local6.text(); }; }; LoadCallback(_local4); LoadCallback = null; } private static function LoadErrorHandler(_arg1):void{ LoadCallback(null); LoadCallback = null; } public static function List(_arg1:Function, _arg2:String, _arg3:int=1, _arg4:int=20, _arg5:Boolean=false, _arg6:String="", _arg7:String=""):Boolean{ if (ListCallback != null){ return (false); }; ListCallback = _arg1; var _local8:URLLoader = new URLLoader(); _local8.addEventListener(Event.COMPLETE, ListComplete); _local8.addEventListener(IOErrorEvent.IO_ERROR, ListErrorHandler); _local8.addEventListener(HTTPStatusEvent.HTTP_STATUS, StatusChange); _local8.addEventListener(SecurityErrorEvent.SECURITY_ERROR, ListErrorHandler); _local8.load(new URLRequest(((((((((((((((((("http://utils.swfstats.com/playerlevels/list.aspx?swfid=" + Log.SWFID) + "&guid=") + Log.GUID) + "&mode=") + _arg2) + "&page=") + _arg3) + "&perpage=") + _arg4) + "&data=") + _arg5) + "&datemin=") + _arg6) + "&datemax=") + _arg7) + "&") + Math.random()))); return (true); } private static function ListComplete(_arg1:Event):void{ var _local6:XML; var _local7:XML; var _local8:PlayerLevel; var _local9:XMLList; var _local2:XML = XML(_arg1.target["data"]); var _local3:XMLList = _local2["level"]; var _local4:Array = new Array(); var _local5:int = _local2["numresults"]; for each (_local7 in _local3) { _local8 = new PlayerLevel(); _local8.LevelId = _local7["levelid"]; _local8.PlayerId = _local7["playerid"]; _local8.PlayerName = _local7["playername"]; _local8.Name = _local7["name"]; _local8.Score = _local7["score"]; _local8.Rating = _local7["rating"]; _local8.Plays = _local7["plays"]; _local8.Votes = _local7["votes"]; if (_local7["data"]){ _local8.Data = _local7["data"]; }; _local9 = _local7["custom"]; if (_local9 != null){ _local8.CustomData = new Dictionary(); for each (_local6 in _local9.children()) { _local8.CustomData[_local6.name()] = _local6.text(); }; }; _local4.push(_local8); }; ListCallback(_local4, _local5); ListCallback = null; } private static function ListErrorHandler(_arg1):void{ ListCallback(null, 0); ListCallback = null; } public static function Save(_arg1:PlayerLevel, _arg2:DisplayObject, _arg3:Function):Boolean{ var _local13:String; if (SaveCallback != null){ return (false); }; SaveCallback = _arg3; SaveLevel = _arg1; var _local4:Number = 1; var _local5:int = _arg2.width; var _local6:int = _arg2.height; if ((((_arg2.width > 100)) || ((_arg2.height > 100)))){ if (_arg2.width >= _arg2.height){ _local4 = (100 / _arg2.width); _local5 = 100; _local6 = Math.ceil((_local4 * _arg2.height)); } else { if (_arg2.height > _arg2.width){ _local4 = (100 / _arg2.height); _local5 = Math.ceil((_local4 * _arg2.width)); _local6 = 100; }; }; }; var _local7:Matrix = new Matrix(); _local7.scale(_local4, _local4); var _local8:BitmapData = new BitmapData(_local5, _local6, true, 0); _local8.draw(_arg2, _local7, null, null, null, true); var _local9:URLVariables = new URLVariables(); _local9.data = _arg1.Data; _local9.image = Encode.Base64(Encode.PNG(_local8)); _local9.arrp = RandomSample(_local8); _local9.hash = Encode.MD5((_local9.image + _local9.arrp)); var _local10:int; if (_arg1.CustomData != null){ for (_local13 in _arg1.CustomData) { _local9[("ckey" + _local10)] = _local13; _local9[("cdata" + _local10)] = escape(_arg1.CustomData[_local13]); _local10++; }; }; var _local11:URLRequest = new URLRequest(((((((((((((("http://utils.swfstats.com/playerlevels/save.aspx?swfid=" + Log.SWFID) + "&guid=") + Log.GUID) + "&playerid=") + _arg1.PlayerId) + "&playersource=") + escape(_arg1.PlayerSource)) + "&playername=") + escape(_arg1.PlayerName)) + "&name=") + escape(_arg1.Name)) + "&customfields=") + _local10)); _local11.data = _local9; _local11.method = URLRequestMethod.POST; var _local12:URLLoader = new URLLoader(); _local12.dataFormat = URLLoaderDataFormat.TEXT; _local12.addEventListener(Event.COMPLETE, SaveComplete); _local12.addEventListener(IOErrorEvent.IO_ERROR, SaveErrorHandler); _local12.addEventListener(HTTPStatusEvent.HTTP_STATUS, StatusChange); _local12.addEventListener(SecurityErrorEvent.SECURITY_ERROR, SaveErrorHandler); _local12.load(_local11); return (true); } private static function SaveComplete(_arg1:Event):void{ var _local2:XML = XML(_arg1.target["data"]); var _local3:int = _local2["status"]; SaveLevel.LevelId = _local2["levelid"]; SaveCallback(SaveLevel, !((SaveLevel.LevelId == "")), _local3); SaveCallback = null; SaveLevel = null; } private static function SaveErrorHandler(_arg1):void{ SaveCallback(SaveLevel, false, SAVE_FAILED_GENERAL_ERROR); SaveCallback = null; SaveLevel = null; } private static function StatusChange(_arg1:HTTPStatusEvent):void{ } private static function RandomSample(_arg1:BitmapData):String{ var _local3:int; var _local4:int; var _local5:String; var _local2:Array = new Array(); while (_local2.length < 10) { _local3 = (Math.random() * _arg1.width); _local4 = (Math.random() * _arg1.height); _local5 = _arg1.getPixel32(_local3, _local4).toString(16); while (_local5.length < 6) { _local5 = ("0" + _local5); }; _local2.push(((((_local3 + "/") + _local4) + "/") + _local5)); }; return (_local2.join(",")); } } }//package SWFStats
Section 87
//annihilationEffect_mc (annihilationEffect_mc) package { import flash.display.*; public dynamic class annihilationEffect_mc extends MovieClip { } }//package
Section 88
//appleBubble_mc (appleBubble_mc) package { import flash.display.*; public dynamic class appleBubble_mc extends MovieClip { } }//package
Section 89
//arrow_mc (arrow_mc) package { import flash.display.*; public dynamic class arrow_mc extends MovieClip { public var turret:MovieClip; public var base:MovieClip; } }//package
Section 90
//authorForm_mc (authorForm_mc) package { import flash.display.*; import com.*; import flash.text.*; public dynamic class authorForm_mc extends MovieClip { public var _ok_:CB_button_mc_5; public var author:TextField; public var levelName:TextField; public var message:TextField; public var _cancel_:CB_button_mc_5; } }//package
Section 91
//awards_mc (awards_mc) package { import flash.display.*; import flash.text.*; public dynamic class awards_mc extends MovieClip { public var bestScore:TextField; public var menuButton:SimpleButton; public var titleButton:MovieClip; } }//package
Section 92
//background_mc (background_mc) package { import flash.display.*; public dynamic class background_mc extends MovieClip { public var scenery:MovieClip; } }//package
Section 93
//ball_mc (ball_mc) package { import flash.display.*; public dynamic class ball_mc extends MovieClip { } }//package
Section 94
//ball_template (ball_template) package { import flash.display.*; public dynamic class ball_template extends MovieClip { } }//package
Section 95
//bananaBubble_mc (bananaBubble_mc) package { import flash.display.*; public dynamic class bananaBubble_mc extends MovieClip { } }//package
Section 96
//bananas_mc (bananas_mc) package { import flash.display.*; public dynamic class bananas_mc extends MovieClip { } }//package
Section 97
//belt_template (belt_template) package { import flash.display.*; public dynamic class belt_template extends MovieClip { } }//package
Section 98
//blackScreen_mc (blackScreen_mc) package { import flash.display.*; public dynamic class blackScreen_mc extends MovieClip { } }//package
Section 99
//blueGradient_mc (blueGradient_mc) package { import flash.display.*; public dynamic class blueGradient_mc extends MovieClip { } }//package
Section 100
//bomb_mc (bomb_mc) package { import flash.display.*; public dynamic class bomb_mc extends MovieClip { } }//package
Section 101
//bomb_template (bomb_template) package { import flash.display.*; public dynamic class bomb_template extends MovieClip { } }//package
Section 102
//bonusDisplay_mc (bonusDisplay_mc) package { import flash.display.*; import flash.text.*; public dynamic class bonusDisplay_mc extends MovieClip { public var textField:TextField; } }//package
Section 103
//bonusStar_mc (bonusStar_mc) package { import flash.display.*; public dynamic class bonusStar_mc extends MovieClip { } }//package
Section 104
//bonusStar_template (bonusStar_template) package { import flash.display.*; public dynamic class bonusStar_template extends MovieClip { } }//package
Section 105
//bottle_mc (bottle_mc) package { import flash.display.*; public dynamic class bottle_mc extends MovieClip { public var hitZone:MovieClip; public function bottle_mc(){ addFrameScript(48, frame49); } function frame49(){ stop(); } } }//package
Section 106
//bottle_template (bottle_template) package { import flash.display.*; public dynamic class bottle_template extends MovieClip { } }//package
Section 107
//box_mc (box_mc) package { import flash.display.*; public dynamic class box_mc extends MovieClip { } }//package
Section 108
//bridge_mc (bridge_mc) package { import flash.display.*; public dynamic class bridge_mc extends MovieClip { } }//package
Section 109
//bullet_mc (bullet_mc) package { import flash.display.*; public dynamic class bullet_mc extends MovieClip { } }//package
Section 110
//bumper_mc (bumper_mc) package { import flash.display.*; import com.*; public dynamic class bumper_mc extends MovieClip { public var light:bumperLight_75; } }//package
Section 111
//bumper_template (bumper_template) package { import flash.display.*; public dynamic class bumper_template extends MovieClip { } }//package
Section 112
//cog_mc (cog_mc) package { import flash.display.*; public dynamic class cog_mc extends MovieClip { } }//package
Section 113
//confirmQuit_mc (confirmQuit_mc) package { import flash.display.*; public dynamic class confirmQuit_mc extends MovieClip { public var noButton:SimpleButton; public var yesButton:SimpleButton; } }//package
Section 114
//confirmReset_mc (confirmReset_mc) package { import flash.display.*; public dynamic class confirmReset_mc extends MovieClip { public var noButton:SimpleButton; public var yesButton:SimpleButton; } }//package
Section 115
//confirmReturnToEditor_mc (confirmReturnToEditor_mc) package { import flash.display.*; public dynamic class confirmReturnToEditor_mc extends MovieClip { public var noButton:SimpleButton; public var yesButton:SimpleButton; } }//package
Section 116
//country_medley (country_medley) package { import flash.media.*; public dynamic class country_medley extends Sound { } }//package
Section 117
//cowRound_mc (cowRound_mc) package { import flash.display.*; public dynamic class cowRound_mc extends MovieClip { } }//package
Section 118
//cowRound_template (cowRound_template) package { import flash.display.*; public dynamic class cowRound_template extends MovieClip { } }//package
Section 119
//crosshairs_mc (crosshairs_mc) package { import flash.display.*; public dynamic class crosshairs_mc extends MovieClip { } }//package
Section 120
//debug_mc (debug_mc) package { import flash.display.*; import flash.text.*; public dynamic class debug_mc extends MovieClip { public var txt:TextField; } }//package
Section 121
//enemy_mc (enemy_mc) package { import flash.display.*; public dynamic class enemy_mc extends MovieClip { } }//package
Section 122
//enemyBullet_mc (enemyBullet_mc) package { import flash.display.*; public dynamic class enemyBullet_mc extends MovieClip { } }//package
Section 123
//enemyGun_mc (enemyGun_mc) package { import flash.display.*; public dynamic class enemyGun_mc extends MovieClip { } }//package
Section 124
//enemyGun_template (enemyGun_template) package { import flash.display.*; public dynamic class enemyGun_template extends MovieClip { } }//package
Section 125
//explosion (explosion) package { import flash.media.*; public dynamic class explosion extends Sound { } }//package
Section 126
//explosion_mc (explosion_mc) package { import flash.display.*; public dynamic class explosion_mc extends MovieClip { public function explosion_mc(){ addFrameScript(30, frame31); } function frame31(){ stop(); this.parent.removeChild(this); } } }//package
Section 127
//flagPole_mc (flagPole_mc) package { import flash.display.*; public dynamic class flagPole_mc extends MovieClip { } }//package
Section 128
//gameBG_mc (gameBG_mc) package { import flash.display.*; public dynamic class gameBG_mc extends MovieClip { } }//package
Section 129
//gameCanvas_mc (gameCanvas_mc) package { import flash.display.*; public dynamic class gameCanvas_mc extends MovieClip { } }//package
Section 130
//gameOverScreen_mc (gameOverScreen_mc) package { import flash.display.*; import com.*; public dynamic class gameOverScreen_mc extends MovieClip { public var cup1:MovieClip; public var cup2:MovieClip; public var submissionScreen:MovieClip; public var _Menu_:CB_button_mc_5; public var _More_Games_:CB_button_mc_5; public var turboNuke:SimpleButton; } }//package
Section 131
//glints_mc (glints_mc) package { import flash.display.*; public dynamic class glints_mc extends MovieClip { } }//package
Section 132
//gloss_mc (gloss_mc) package { import flash.display.*; public dynamic class gloss_mc extends MovieClip { } }//package
Section 133
//ground_mc (ground_mc) package { import flash.display.*; public dynamic class ground_mc extends MovieClip { } }//package
Section 134
//gui_mc (gui_mc) package { import flash.display.*; import com.*; import flash.text.*; public dynamic class gui_mc extends MovieClip { public var quitButton:SimpleButton; public var score:TextField; public var _Walkthrough_:CB_button_mc_5; public var bonusLabel:MovieClip; public var level:TextField; public var resetButton:SimpleButton; public var turboNuke:SimpleButton; public var bonus:TextField; } }//package
Section 135
//gun_mc (gun_mc) package { import flash.display.*; public dynamic class gun_mc extends MovieClip { public var turret:MovieClip; } }//package
Section 136
//gunShadow_mc (gunShadow_mc) package { import flash.display.*; public dynamic class gunShadow_mc extends MovieClip { } }//package
Section 137
//haystackH_mc (haystackH_mc) package { import flash.display.*; public dynamic class haystackH_mc extends MovieClip { } }//package
Section 138
//haystackH_template (haystackH_template) package { import flash.display.*; public dynamic class haystackH_template extends MovieClip { } }//package
Section 139
//haystackV_mc (haystackV_mc) package { import flash.display.*; public dynamic class haystackV_mc extends MovieClip { } }//package
Section 140
//haystackV_template (haystackV_template) package { import flash.display.*; public dynamic class haystackV_template extends MovieClip { } }//package
Section 141
//highlight_mc (highlight_mc) package { import flash.display.*; public dynamic class highlight_mc extends MovieClip { } }//package
Section 142
//highscores_mc (highscores_mc) package { import flash.display.*; import flash.text.*; public dynamic class highscores_mc extends MovieClip { public var connectingDisplay:TextField; public var scoreDisplay:TextField; public var nameDisplay:TextField; public var rankDisplay:TextField; } }//package
Section 143
//hintBox_mc (hintBox_mc) package { import flash.display.*; import flash.text.*; public dynamic class hintBox_mc extends MovieClip { public var message:TextField; } }//package
Section 144
//hintBox_template (hintBox_template) package { import flash.display.*; public dynamic class hintBox_template extends MovieClip { } }//package
Section 145
//ice_mc (ice_mc) package { import flash.display.*; public dynamic class ice_mc extends MovieClip { } }//package
Section 146
//ice_template (ice_template) package { import flash.display.*; public dynamic class ice_template extends MovieClip { } }//package
Section 147
//inputPanel_mc (inputPanel_mc) package { import flash.display.*; import com.*; import flash.text.*; public dynamic class inputPanel_mc extends MovieClip { public var _ok_:CB_button_mc_5; public var inputText:TextField; } }//package
Section 148
//instructions_mc (instructions_mc) package { import flash.display.*; public dynamic class instructions_mc extends MovieClip { public var guiInstance:gui_mc; public var target:targetYellow_mc; public var menuButton:SimpleButton; public var mockBackground:MovieClip; } }//package
Section 149
//Intro_TurboNuke (Intro_TurboNuke) package { import flash.display.*; public dynamic class Intro_TurboNuke extends MovieClip { public function Intro_TurboNuke(){ addFrameScript(93, frame94); } function frame94(){ MovieClip(parent).nextFrame(); } } }//package
Section 150
//levelComplete_mc (levelComplete_mc) package { import flash.display.*; public dynamic class levelComplete_mc extends MovieClip { } }//package
Section 151
//levelContainer_mc (levelContainer_mc) package { import flash.display.*; public dynamic class levelContainer_mc extends MovieClip { } }//package
Section 152
//levelEditor_mc (levelEditor_mc) package { import flash.display.*; import com.*; public dynamic class levelEditor_mc extends MovieClip { public var background:gameBG_mc; public var help:MovieClip; public var _clear_:CB_button_mc_5; public var layerMarker:MovieClip; public var messageBox:MovieClip; public var itemHolder:MovieClip; public var eraser:MovieClip; public var _export_:CB_button_mc_5; public var _share_:CB_button_mc_5; public var _import_:CB_button_mc_5; public var hintInput:MovieClip; public var _help_:CB_button_mc_5; public var _exit_:CB_button_mc_5; public var cursor:MovieClip; public var _test_:CB_button_mc_5; } }//package
Section 153
//levelInfo_mc (levelInfo_mc) package { import flash.display.*; import com.*; import flash.text.*; public dynamic class levelInfo_mc extends MovieClip { public var _Menu_:CB_button_mc_5; public var m1:TextField; public var m2:TextField; public var _Continue_:CB_button_mc_5; public var m3:TextField; public var m4:TextField; public var _More_Games_:CB_button_mc_5; public var turboNuke:SimpleButton; } }//package
Section 154
//levelSelect_mc (levelSelect_mc) package { import flash.display.*; import com.*; public dynamic class levelSelect_mc extends MovieClip { public var background:background_mc; public var levelButtonHolder:MovieClip; public var _Player_Levels_:CB_button_mc_5; public var _Back_:CB_button_mc_5; } }//package
Section 155
//levelThumb (levelThumb) package { import flash.display.*; public dynamic class levelThumb extends SimpleButton { } }//package
Section 156
//lifeBonus_mc (lifeBonus_mc) package { import flash.display.*; import com.*; public dynamic class lifeBonus_mc extends MovieClip { public var light:bumperLight_75; } }//package
Section 157
//line_mc (line_mc) package { import flash.display.*; public dynamic class line_mc extends MovieClip { } }//package
Section 158
//logH_mc (logH_mc) package { import flash.display.*; public dynamic class logH_mc extends MovieClip { } }//package
Section 159
//logH_template (logH_template) package { import flash.display.*; public dynamic class logH_template extends MovieClip { } }//package
Section 160
//logV_mc (logV_mc) package { import flash.display.*; public dynamic class logV_mc extends MovieClip { } }//package
Section 161
//logV_template (logV_template) package { import flash.display.*; public dynamic class logV_template extends MovieClip { } }//package
Section 162
//menu_mc (menu_mc) package { import flash.display.*; import com.*; import flash.text.*; public dynamic class menu_mc extends MovieClip { public var _Play_:CB_button_mc_5; public var _Credits_:CB_button_mc_5; public var _Hiscores_:CB_button_mc_5; public var credits:MovieClip; public var warningMessage:TextField; public var _Add_to_Website_:CB_button_mc_5; public var _More_Games_:CB_button_mc_5; public var cow:MovieClip; public var _editor_:CB_button_mc_5; public var _Download_Game_:CB_button_mc_5; public var turboNuke:SimpleButton; } }//package
Section 163
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ if (Security.sandboxType == "localWithFile"){ return (null); }; var _local3:MochiBot = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); var _local4 = "http://core.mochibot.com/my/core.swf"; var _local5:URLVariables = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; var _local6:String = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; var _local7:URLRequest = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; var _local8:Loader = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 164
//moo (moo) package { import flash.media.*; public dynamic class moo extends Sound { } }//package
Section 165
//movingLine_mc (movingLine_mc) package { import flash.display.*; public dynamic class movingLine_mc extends MovieClip { } }//package
Section 166
//movingLineH_template (movingLineH_template) package { import flash.display.*; public dynamic class movingLineH_template extends MovieClip { } }//package
Section 167
//movingLineV_template (movingLineV_template) package { import flash.display.*; public dynamic class movingLineV_template extends MovieClip { } }//package
Section 168
//musicToggle_mc (musicToggle_mc) package { import flash.display.*; public dynamic class musicToggle_mc extends MovieClip { } }//package
Section 169
//myBall_mc (myBall_mc) package { import flash.display.*; public dynamic class myBall_mc extends MovieClip { public var monkey:MovieClip; } }//package
Section 170
//output_mc (output_mc) package { import flash.display.*; import com.*; import flash.text.*; public dynamic class output_mc extends MovieClip { public var _ok_:CB_button_mc_5; public var outputText:TextField; } }//package
Section 171
//overlay_mc (overlay_mc) package { import flash.display.*; public dynamic class overlay_mc extends MovieClip { } }//package
Section 172
//padlock_mc (padlock_mc) package { import flash.display.*; public dynamic class padlock_mc extends MovieClip { } }//package
Section 173
//pig_mc (pig_mc) package { import flash.display.*; public dynamic class pig_mc extends MovieClip { } }//package
Section 174
//pig_template (pig_template) package { import flash.display.*; public dynamic class pig_template extends MovieClip { } }//package
Section 175
//pivotV_mc (pivotV_mc) package { import flash.display.*; public dynamic class pivotV_mc extends MovieClip { } }//package
Section 176
//pivotV_template (pivotV_template) package { import flash.display.*; public dynamic class pivotV_template extends MovieClip { } }//package
Section 177
//pop (pop) package { import flash.media.*; public dynamic class pop extends Sound { } }//package
Section 178
//puckBlue_mc (puckBlue_mc) package { import flash.display.*; public dynamic class puckBlue_mc extends MovieClip { public var hitzone:MovieClip; } }//package
Section 179
//puckGreen_mc (puckGreen_mc) package { import flash.display.*; public dynamic class puckGreen_mc extends MovieClip { public var hitzone:MovieClip; } }//package
Section 180
//puckRed_mc (puckRed_mc) package { import flash.display.*; public dynamic class puckRed_mc extends MovieClip { } }//package
Section 181
//puckYellow_mc (puckYellow_mc) package { import flash.display.*; public dynamic class puckYellow_mc extends MovieClip { } }//package
Section 182
//rapidFire_mc (rapidFire_mc) package { import flash.display.*; import com.*; public dynamic class rapidFire_mc extends MovieClip { public var light:bumperLight_75; } }//package
Section 183
//ratingForm_mc (ratingForm_mc) package { import flash.display.*; import com.*; import flash.text.*; public dynamic class ratingForm_mc extends MovieClip { public var background:background_mc; public var rating:TextField; public var _Submit_:CB_button_mc_5; public var _Cancel_:CB_button_mc_5; public var message:TextField; public var stars:MovieClip; } }//package
Section 184
//rotator_mc (rotator_mc) package { import flash.display.*; public dynamic class rotator_mc extends MovieClip { } }//package
Section 185
//rotator_template (rotator_template) package { import flash.display.*; public dynamic class rotator_template extends MovieClip { } }//package
Section 186
//rotatorLong_mc (rotatorLong_mc) package { import flash.display.*; public dynamic class rotatorLong_mc extends MovieClip { } }//package
Section 187
//rotatorLongC_template (rotatorLongC_template) package { import flash.display.*; public dynamic class rotatorLongC_template extends MovieClip { } }//package
Section 188
//rotatorLongCC_template (rotatorLongCC_template) package { import flash.display.*; public dynamic class rotatorLongCC_template extends MovieClip { } }//package
Section 189
//roundShadow_mc (roundShadow_mc) package { import flash.display.*; public dynamic class roundShadow_mc extends MovieClip { } }//package
Section 190
//row_mc (row_mc) package { import flash.display.*; import flash.text.*; public dynamic class row_mc extends MovieClip { public var plays:TextField; public var rating:TextField; public var author:TextField; public var levelName:TextField; } }//package
Section 191
//segment_mc (segment_mc) package { import flash.display.*; public dynamic class segment_mc extends MovieClip { } }//package
Section 192
//slowBonus_mc (slowBonus_mc) package { import flash.display.*; import com.*; public dynamic class slowBonus_mc extends MovieClip { public var light:bumperLight_75; } }//package
Section 193
//soundToggle_mc (soundToggle_mc) package { import flash.display.*; public dynamic class soundToggle_mc extends MovieClip { } }//package
Section 194
//squareShadow_mc (squareShadow_mc) package { import flash.display.*; public dynamic class squareShadow_mc extends MovieClip { } }//package
Section 195
//star_mc (star_mc) package { import flash.display.*; public dynamic class star_mc extends MovieClip { } }//package
Section 196
//starburst_mc (starburst_mc) package { import flash.utils.*; import flash.events.*; import flash.display.*; import flash.net.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.system.*; import flash.external.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class starburst_mc extends MovieClip { public var label:TextField; public var splatterArray:Array; public var numberOfSplatters:uint; public var gravity:Number; public function starburst_mc(){ addFrameScript(0, frame1); } public function spawnSplatters(_arg1:String):void{ var _local3:*; var _local2:* = 1; while (_local2 <= numberOfSplatters) { _local3 = new star_mc(); splatterArray[_local2] = _local3; if (_arg1 == "medium"){ splatterArray[_local2].height = (splatterArray[_local2].height * 0.2); splatterArray[_local2].width = (splatterArray[_local2].width * 0.2); }; if (_arg1 == "small"){ splatterArray[_local2].height = (splatterArray[_local2].height * 0.1); splatterArray[_local2].width = (splatterArray[_local2].width * 0.1); }; this.addChild(splatterArray[_local2]); splatterArray[_local2].splatSpeedY = (-3 - (Math.random() * 3)); splatterArray[_local2].splatSpeedX = (-3 + (Math.random() * 6)); splatterArray[_local2].dead = false; _local2++; }; } public function moveSplatters(_arg1:Event):void{ var _local2:* = 1; while (_local2 <= numberOfSplatters) { if (((!((splatterArray[_local2] == undefined))) && (!((splatterArray[_local2] == 0))))){ if (splatterArray[_local2].dead == false){ splatterArray[_local2].x = (splatterArray[_local2].x + splatterArray[_local2].splatSpeedX); splatterArray[_local2].y = (splatterArray[_local2].y + splatterArray[_local2].splatSpeedY); splatterArray[_local2].splatSpeedY = (splatterArray[_local2].splatSpeedY + gravity); splatterArray[_local2].rotation = ((-180 / Math.PI) * Math.atan2(splatterArray[_local2].splatSpeedX, splatterArray[_local2].splatSpeedY)); splatterArray[_local2].alpha = (splatterArray[_local2].alpha - 0.015); }; if (splatterArray[_local2].y > 35){ splatterArray[_local2].dead = true; splatterArray[_local2].visible = false; }; }; _local2++; }; } public function removeThis():void{ this.removeEventListener(Event.ENTER_FRAME, moveSplatters); this.parent.removeChild(this); } function frame1(){ label.visible = false; splatterArray = new Array(); numberOfSplatters = 10; gravity = 0.2; spawnSplatters("medium"); this.addEventListener(Event.ENTER_FRAME, moveSplatters); setTimeout(removeThis, 2500); } } }//package
Section 197
//target_template (target_template) package { import flash.display.*; public dynamic class target_template extends MovieClip { } }//package
Section 198
//targetBlue_mc (targetBlue_mc) package { import flash.display.*; public dynamic class targetBlue_mc extends MovieClip { public var fill:MovieClip; } }//package
Section 199
//targetGreen_mc (targetGreen_mc) package { import flash.display.*; public dynamic class targetGreen_mc extends MovieClip { public var fill:MovieClip; } }//package
Section 200
//targetRed_mc (targetRed_mc) package { import flash.display.*; public dynamic class targetRed_mc extends MovieClip { public var fill:MovieClip; } }//package
Section 201
//targetYellow_mc (targetYellow_mc) package { import flash.display.*; public dynamic class targetYellow_mc extends MovieClip { public var fill:MovieClip; } }//package
Section 202
//teleportIn_mc (teleportIn_mc) package { import flash.display.*; public dynamic class teleportIn_mc extends MovieClip { } }//package
Section 203
//teleportIn_template (teleportIn_template) package { import flash.display.*; public dynamic class teleportIn_template extends MovieClip { } }//package
Section 204
//teleportOut_mc (teleportOut_mc) package { import flash.display.*; public dynamic class teleportOut_mc extends MovieClip { } }//package
Section 205
//teleportOut_template (teleportOut_template) package { import flash.display.*; public dynamic class teleportOut_template extends MovieClip { } }//package
Section 206
//ticker_mc (ticker_mc) package { import flash.display.*; public dynamic class ticker_mc extends MovieClip { public var mc:MovieClip; } }//package
Section 207
//trampoline_mc (trampoline_mc) package { import flash.display.*; public dynamic class trampoline_mc extends MovieClip { public function trampoline_mc(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 208
//trampoline_template (trampoline_template) package { import flash.display.*; public dynamic class trampoline_template extends MovieClip { } }//package
Section 209
//travelatorDown_mc (travelatorDown_mc) package { import flash.display.*; public dynamic class travelatorDown_mc extends MovieClip { public var hitZone6:MovieClip; public var hitZone4:MovieClip; public var hitZone5:MovieClip; public var hitZone2:MovieClip; public var hitZone3:MovieClip; public var hitZone1:MovieClip; } }//package
Section 210
//travelatorDown_template (travelatorDown_template) package { import flash.display.*; public dynamic class travelatorDown_template extends MovieClip { } }//package
Section 211
//travelatorLeft_mc (travelatorLeft_mc) package { import flash.display.*; public dynamic class travelatorLeft_mc extends MovieClip { public var hitZone6:MovieClip; public var hitZone4:MovieClip; public var hitZone5:MovieClip; public var hitZone2:MovieClip; public var hitZone3:MovieClip; public var hitZone1:MovieClip; } }//package
Section 212
//travelatorLeft_template (travelatorLeft_template) package { import flash.display.*; public dynamic class travelatorLeft_template extends MovieClip { } }//package
Section 213
//travelatorRight_mc (travelatorRight_mc) package { import flash.display.*; public dynamic class travelatorRight_mc extends MovieClip { public var hitZone6:MovieClip; public var hitZone4:MovieClip; public var hitZone5:MovieClip; public var hitZone2:MovieClip; public var hitZone3:MovieClip; public var hitZone1:MovieClip; } }//package
Section 214
//travelatorRight_template (travelatorRight_template) package { import flash.display.*; public dynamic class travelatorRight_template extends MovieClip { } }//package
Section 215
//travelatorUp_mc (travelatorUp_mc) package { import flash.display.*; public dynamic class travelatorUp_mc extends MovieClip { public var hitZone6:MovieClip; public var hitZone4:MovieClip; public var hitZone5:MovieClip; public var hitZone2:MovieClip; public var hitZone3:MovieClip; public var hitZone1:MovieClip; } }//package
Section 216
//travelatorUp_template (travelatorUp_template) package { import flash.display.*; public dynamic class travelatorUp_template extends MovieClip { } }//package
Section 217
//userLevelSelect_mc (userLevelSelect_mc) package { import flash.display.*; import com.*; public dynamic class userLevelSelect_mc extends MovieClip { public var background:background_mc; public var previousArrow:SimpleButton; public var table:MovieClip; public var sortNewest:MovieClip; public var sortHighest:MovieClip; public var nextArrow:SimpleButton; public var loading:MovieClip; public var _Back_:CB_button_mc_5; } }//package
Section 218
//wallH_mc (wallH_mc) package { import flash.display.*; public dynamic class wallH_mc extends MovieClip { } }//package
Section 219
//wallH_template (wallH_template) package { import flash.display.*; public dynamic class wallH_template extends MovieClip { } }//package
Section 220
//wallV_mc (wallV_mc) package { import flash.display.*; public dynamic class wallV_mc extends MovieClip { } }//package
Section 221
//wallV_template (wallV_template) package { import flash.display.*; public dynamic class wallV_template extends MovieClip { } }//package
Section 222
//win (win) package { import flash.media.*; public dynamic class win extends Sound { } }//package

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip {blackScreen_mc}Uses:1Used by:684  Timeline
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip {cowRound_mc}Uses:3Used by:63 381 466 684  Timeline
Symbol 5 GraphicUsed by:8 11
Symbol 6 GraphicUsed by:7 11
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Symbol 21 ButtonUses:20 19Used by:24
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Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:26 27 28Used by:Timeline
Symbol 30 Sound {explosion}Used by:137
Symbol 31 Sound {country_medley}Used by:137
Symbol 32 Sound {pop}Used by:137
Symbol 33 Sound {win}Used by:137
Symbol 34 Sound {moo}Used by:137
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Symbol 37 GraphicUsed by:41 48
Symbol 38 GraphicUsed by:41 47 48
Symbol 39 GraphicUsed by:41 48
Symbol 40 GraphicUsed by:41 48
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Symbol 42 GraphicUsed by:47
Symbol 43 GraphicUsed by:47
Symbol 44 GraphicUsed by:47
Symbol 45 GraphicUsed by:47
Symbol 46 GraphicUsed by:47
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Symbol 48 MovieClip {travelatorLeft_mc}Uses:36 37 38 39 40
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Symbol 92 TextUses:22Used by:94
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Symbol 95 GraphicUsed by:98
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Symbol 100 GraphicUsed by:101
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Symbol 102 ShapeTweeningUsed by:104
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Symbol 109 GraphicUses:108Used by:110
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Symbol 111 MovieClip {gameCanvas_mc}Used by:422 430 684  Timeline
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Symbol 122 GraphicUsed by:123
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Symbol 124 GraphicUsed by:125
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Symbol 126 GraphicUsed by:127
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Symbol 161 GraphicUsed by:164 165 395 531
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Symbol 168 GraphicUsed by:169
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Symbol 172 MovieClip {bananaBubble_mc}Uses:169 171Used by:173
Symbol 173 MovieClip {puckGreen_mc}Uses:167 172Used by:684
Symbol 174 GraphicUsed by:175
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Symbol 176 MovieClip {puckRed_mc}Uses:175 171Used by:684
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Symbol 183 GraphicUsed by:186
Symbol 184 GraphicUsed by:186
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Symbol 214 EditableTextUses:12Used by:244
Symbol 215 EditableTextUses:12Used by:244
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Symbol 240 EditableTextUses:12Used by:244
Symbol 241 EditableTextUses:12Used by:244
Symbol 242 EditableTextUses:12Used by:244
Symbol 243 EditableTextUses:12Used by:244
Symbol 244 MovieClip {bonusDisplay_mc}Uses:191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243Used by:684
Symbol 245 GraphicUsed by:253 444 606
Symbol 246 TextUses:12Used by:248
Symbol 247 TextUses:12Used by:248
Symbol 248 ButtonUses:246 247Used by:253 444 606
Symbol 249 TextUses:12Used by:251
Symbol 250 TextUses:12Used by:251
Symbol 251 ButtonUses:249 250Used by:253 444 606
Symbol 252 TextUses:12Used by:253
Symbol 253 MovieClip {confirmReset_mc}Uses:245 248 251 252Used by:684
Symbol 254 GraphicUsed by:255 309 311 338 530
Symbol 255 MovieClip {gloss_mc}Uses:254Used by:684
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClip {teleportIn_mc}Uses:256Used by:258 684
Symbol 258 MovieClip {teleportIn_template}Uses:257Used by:684
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClip {teleportOut_mc}Uses:259Used by:261 684
Symbol 261 MovieClip {teleportOut_template}Uses:260Used by:684
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:264
Symbol 264 MovieClip {annihilationEffect_mc}Uses:263Used by:684
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClip {enemyGun_mc}Uses:265Used by:282 684
Symbol 267 GraphicUses:113Used by:268
Symbol 268 MovieClip {enemyBullet_mc}Uses:267Used by:684
Symbol 269 GraphicUsed by:270 648
Symbol 270 MovieClipUses:269Used by:271
Symbol 271 MovieClip {roundShadow_mc}Uses:270Used by:279 281 297 301 304 684
Symbol 272 GraphicUsed by:279
Symbol 273 GraphicUsed by:275
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClip {com.bumperLight_75}Uses:273 274Used by:279 297 301 304
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:276Used by:279 281
Symbol 278 TextUses:135Used by:279
Symbol 279 MovieClip {bumper_mc}Uses:271 272 275 277 115 278Used by:684
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClip {bumper_template}Uses:271 280 277 115Used by:521 684
Symbol 282 MovieClip {enemyGun_template}Uses:266Used by:684
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClip {rotatorLong_mc}Uses:283 127Used by:684
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClip {rotatorLongC_template}Uses:285Used by:483 511 513 594 684
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClip {rotatorLongCC_template}Uses:287Used by:511 513 594 684
Symbol 289 GraphicUses:113Used by:290
Symbol 290 MovieClip {bullet_mc}Uses:289Used by:684
Symbol 291 TextUses:12Used by:292
Symbol 292 MovieClipUses:291Used by:293
Symbol 293 MovieClip {levelComplete_mc}Uses:20 292Used by:684
Symbol 294 GraphicUsed by:297 301 304
Symbol 295 TextUses:12Used by:296
Symbol 296 MovieClipUses:295Used by:297
Symbol 297 MovieClip {lifeBonus_mc}Uses:271 294 275 296 115Used by:684
Symbol 298 FontUsed by:299 302 310 320 431 465
Symbol 299 TextUses:298Used by:300
Symbol 300 MovieClipUses:299Used by:301
Symbol 301 MovieClip {slowBonus_mc}Uses:271 294 275 300 115Used by:684
Symbol 302 TextUses:298Used by:303
Symbol 303 MovieClipUses:302Used by:304
Symbol 304 MovieClip {rapidFire_mc}Uses:271 294 275 303 115Used by:684
Symbol 305 GraphicUsed by:306 369
Symbol 306 MovieClip {movingLineV_template}Uses:305 157Used by:497 594 684
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClip {blueGradient_mc}Uses:307Used by:321 684
Symbol 309 MovieClipUses:254Used by:321
Symbol 310 TextUses:298Used by:321
Symbol 311 ButtonUses:254Used by:321 430
Symbol 312 FontUsed by:313 314 315 316 317 318 319
Symbol 313 TextUses:312Used by:321
Symbol 314 TextUses:312Used by:321
Symbol 315 TextUses:312Used by:321
Symbol 316 TextUses:312Used by:321
Symbol 317 TextUses:312Used by:321
Symbol 318 TextUses:312Used by:321
Symbol 319 TextUses:312Used by:321
Symbol 320 EditableTextUses:298Used by:321
Symbol 321 MovieClip {awards_mc}Uses:308 309 310 311 313 314 315 316 317 318 319 320Used by:684
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClipUses:322Used by:324
Symbol 324 MovieClipUses:323Used by:325
Symbol 325 MovieClip {myBall_mc}Uses:324 171Used by:684
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClip {ice_mc}Uses:326Used by:684
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClip {ice_template}Uses:328Used by:684
Symbol 330 MovieClip {movingLine_mc}Uses:157Used by:684
Symbol 331 GraphicUsed by:334
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:332Used by:334
Symbol 334 MovieClip {ground_mc}Uses:331 333Used by:684
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:335Used by:337
Symbol 337 MovieClip {arrow_mc}Uses:120 336Used by:684
Symbol 338 MovieClipUses:254Used by:339 340
Symbol 339 MovieClip {bonusStar_mc}Uses:338Used by:684
Symbol 340 MovieClip {bonusStar_template}Uses:338Used by:684
Symbol 341 MovieClip {com.pigEyes_mc_120}Uses:65Used by:343
Symbol 342 MovieClip {com.nose_mc_121}Uses:66Used by:343
Symbol 343 MovieClip {pig_mc}Uses:64 341 342Used by:467 684
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClipUses:344Used by:346 347
Symbol 346 MovieClip {logH_mc}Uses:345Used by:353 684
Symbol 347 MovieClip {logV_mc}Uses:345Used by:354 684
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:348Used by:352
Symbol 350 GraphicUsed by:352
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClip {trampoline_mc}Uses:349 350 351Used by:355 684
Symbol 353 MovieClip {logH_template}Uses:346Used by:473 475 489 493 499 511 517 594 684
Symbol 354 MovieClip {logV_template}Uses:347Used by:473 477 481 485 487 489 493 499 507 511 515 517 594 684
Symbol 355 MovieClip {trampoline_template}Uses:352Used by:495 594 684
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClipUses:356Used by:358 360
Symbol 358 MovieClip {haystackV_mc}Uses:357Used by:359 684
Symbol 359 MovieClip {haystackV_template}Uses:358Used by:477 479 481 485 487 499 594 684
Symbol 360 MovieClip {haystackH_mc}Uses:357Used by:361 684
Symbol 361 MovieClip {haystackH_template}Uses:360Used by:470 473 475 479 481 483 489 493 495 497 499 503 507 511 513 515 517 594 684
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClip {star_mc}Uses:362Used by:684
Symbol 364 EditableTextUses:96Used by:365
Symbol 365 MovieClip {starburst_mc}Uses:364Used by:684
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClip {ball_mc}Uses:366Used by:368 684
Symbol 368 MovieClip {ball_template}Uses:367Used by:481 485 487 489 495 507 513 515 594 684
Symbol 369 MovieClip {movingLineH_template}Uses:305 157Used by:503 594 684
Symbol 370 GraphicUsed by:391
Symbol 371 FontUsed by:372
Symbol 372 EditableTextUses:371Used by:391
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClipUses:373Used by:375
Symbol 375 MovieClipUses:374Used by:391
Symbol 376 TextUses:22Used by:391
Symbol 377 GraphicUsed by:378
Symbol 378 MovieClipUses:377Used by:379
Symbol 379 MovieClipUses:378Used by:380
Symbol 380 MovieClipUses:379Used by:391
Symbol 381 MovieClipUses:4Used by:382
Symbol 382 MovieClipUses:381Used by:391
Symbol 383 GraphicUsed by:384
Symbol 384 MovieClipUses:383Used by:390
Symbol 385 BitmapUsed by:386
Symbol 386 GraphicUses:385Used by:387 388
Symbol 387 MovieClipUses:386Used by:388
Symbol 388 ButtonUses:387 386Used by:390
Symbol 389 EditableTextUses:22Used by:390
Symbol 390 MovieClipUses:384 388 389 24Used by:391
Symbol 391 MovieClip {menu_mc}Uses:61 370 16 11 372 375 20 24 90 376 380 382 390Used by:684
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClipUses:392Used by:394
Symbol 394 MovieClip {gunShadow_mc}Uses:393Used by:430 684
Symbol 395 MovieClip {targetYellow_mc}Uses:160 161 163Used by:422 430 684
Symbol 396 GraphicUsed by:399
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClipUses:397Used by:399
Symbol 399 MovieClipUses:396 398Used by:400
Symbol 400 MovieClip {puckYellow_mc}Uses:399 171Used by:422 430 684
Symbol 401 TextUses:96Used by:418
Symbol 402 TextUses:96Used by:418
Symbol 403 EditableTextUses:12Used by:418
Symbol 404 TextUses:12Used by:405
Symbol 405 MovieClipUses:404Used by:418
Symbol 406 EditableTextUses:12Used by:418
Symbol 407 EditableTextUses:12Used by:418
Symbol 408 BitmapUsed by:409
Symbol 409 GraphicUses:408Used by:412
Symbol 410 BitmapUsed by:411
Symbol 411 GraphicUses:410Used by:412
Symbol 412 ButtonUses:409 411Used by:418
Symbol 413 BitmapUsed by:414
Symbol 414 GraphicUses:413Used by:417
Symbol 415 BitmapUsed by:416
Symbol 416 GraphicUses:415Used by:417
Symbol 417 ButtonUses:414 416Used by:418
Symbol 418 MovieClip {gui_mc}Uses:20 401 402 403 405 406 407 11 24 412 417Used by:430 684
Symbol 419 FontUsed by:420 421 423 424 427 429
Symbol 420 TextUses:419Used by:430
Symbol 421 TextUses:419Used by:430
Symbol 422 MovieClipUses:111 395 400Used by:430
Symbol 423 TextUses:419Used by:430
Symbol 424 TextUses:419Used by:430
Symbol 425 GraphicUsed by:430
Symbol 426 GraphicUsed by:430
Symbol 427 TextUses:419Used by:430
Symbol 428 GraphicUsed by:430
Symbol 429 TextUses:419Used by:430
Symbol 430 MovieClip {instructions_mc}Uses:111 394 121 395 400 418 125 420 311 421 422 423 424 425 426 427 428 429Used by:684
Symbol 431 TextUses:298Used by:437
Symbol 432 GraphicUsed by:437
Symbol 433 EditableTextUses:96Used by:437
Symbol 434 EditableTextUses:96Used by:437
Symbol 435 EditableTextUses:96Used by:437
Symbol 436 EditableTextUses:96Used by:437
Symbol 437 MovieClip {highscores_mc}Uses:431 432 433 434 435 436Used by:684
Symbol 438 EditableTextUses:22Used by:442
Symbol 439 EditableTextUses:22Used by:442
Symbol 440 EditableTextUses:22Used by:442
Symbol 441 EditableTextUses:22Used by:442
Symbol 442 MovieClip {levelInfo_mc}Uses:61 24 11 438 439 440 441 20Used by:684
Symbol 443 TextUses:12Used by:444
Symbol 444 MovieClip {confirmQuit_mc}Uses:245 248 251 443Used by:684
Symbol 445 GraphicUsed by:461
Symbol 446 TextUses:22Used by:461
Symbol 447 BitmapUsed by:448
Symbol 448 GraphicUses:447Used by:449
Symbol 449 MovieClipUses:448Used by:461
Symbol 450 TextUses:22Used by:461
Symbol 451 GraphicUsed by:460
Symbol 452 TextUses:22Used by:460
Symbol 453 TextUses:22Used by:455
Symbol 454 TextUses:22Used by:455
Symbol 455 ButtonUses:453 454Used by:460
Symbol 456 GraphicUsed by:457 528 652
Symbol 457 MovieClipUses:456Used by:460
Symbol 458 EditableTextUses:22Used by:460
Symbol 459 EditableTextUses:22Used by:460
Symbol 460 MovieClipUses:451 452 455 457 458 24 459Used by:461
Symbol 461 MovieClip {gameOverScreen_mc}Uses:61 445 446 449 450 24 11 20 460Used by:684
Symbol 462 GraphicUsed by:470 473 475 477 479 481 483 485 487 489 493 495 497 499 503 507 511 513 515 517
Symbol 463 GraphicUsed by:464
Symbol 464 MovieClip {bomb_template}Uses:463Used by:470 594 684
Symbol 465 EditableTextUses:298Used by:470
Symbol 466 MovieClip {cowRound_template}Uses:4Used by:470 594 684
Symbol 467 MovieClip {pig_template}Uses:343Used by:470 473 475 477 479 481 483 485 487 489 493 495 497 499 503 507 511 513 515 517 594
Symbol 468 MovieClip {flagPole_mc}Used by:469 684
Symbol 469 MovieClip {target_template}Uses:468 187Used by:470 684
Symbol 470 MovieClipUses:462 464 465 190 361 466 467 469Used by:523
Symbol 471 FontUsed by:472 474 476 478 480 482 484 486 488 490 494 496 498 500 504 508 512 514 516
Symbol 472 EditableTextUses:471Used by:473
Symbol 473 MovieClipUses:462 190 472 353 354 361 467Used by:523
Symbol 474 EditableTextUses:471Used by:475
Symbol 475 MovieClipUses:462 474 190 353 361 467Used by:523
Symbol 476 EditableTextUses:471Used by:477
Symbol 477 MovieClipUses:462 476 190 467 132 134 359 354Used by:523
Symbol 478 EditableTextUses:471Used by:479
Symbol 479 MovieClipUses:462 478 190 132 359 361 467 134Used by:523
Symbol 480 EditableTextUses:471Used by:481
Symbol 481 MovieClipUses:462 480 190 467 132 359 361 354 368Used by:523
Symbol 482 EditableTextUses:471Used by:483
Symbol 483 MovieClipUses:462 482 190 467 361 286 132 134Used by:523
Symbol 484 EditableTextUses:471Used by:485
Symbol 485 MovieClipUses:462 484 190 467 132 359 130 368 354Used by:523
Symbol 486 EditableTextUses:471Used by:487
Symbol 487 MovieClipUses:462 486 190 467 359 132 368 354Used by:523
Symbol 488 EditableTextUses:471Used by:489
Symbol 489 MovieClipUses:462 488 190 368 132 361 467 354 353 134Used by:523
Symbol 490 EditableTextUses:471Used by:493
Symbol 491 GraphicUsed by:492
Symbol 492 MovieClip {travelatorRight_template}Uses:491Used by:493 511 513 594
Symbol 493 MovieClipUses:462 490 190 467 354 353 361 132 492 134Used by:523
Symbol 494 EditableTextUses:471Used by:495
Symbol 495 MovieClipUses:462 494 190 361 132 467 134 355 368Used by:523
Symbol 496 EditableTextUses:471Used by:497
Symbol 497 MovieClipUses:462 496 190 132 361 467 134 306Used by:523
Symbol 498 EditableTextUses:471Used by:499
Symbol 499 MovieClipUses:462 498 190 467 132 359 361 354 353Used by:523
Symbol 500 EditableTextUses:471Used by:503
Symbol 501 GraphicUsed by:502
Symbol 502 MovieClip {travelatorLeft_template}Uses:501Used by:503 511 594
Symbol 503 MovieClipUses:462 500 190 361 132 467 134 369 502Used by:523
Symbol 504 EditableTextUses:471Used by:507
Symbol 505 GraphicUsed by:506
Symbol 506 MovieClip {rotator_template}Uses:505Used by:507 594 684
Symbol 507 MovieClipUses:462 504 190 467 132 361 368 354 506 134Used by:523
Symbol 508 EditableTextUses:471Used by:511
Symbol 509 GraphicUsed by:510
Symbol 510 MovieClip {travelatorUp_template}Uses:509Used by:511 594
Symbol 511 MovieClipUses:462 508 190 467 134 132 361 286 288 354 353 510 492 502Used by:523
Symbol 512 EditableTextUses:471Used by:513
Symbol 513 MovieClipUses:462 512 190 467 134 132 361 288 286 492 368Used by:523
Symbol 514 EditableTextUses:471Used by:515
Symbol 515 MovieClipUses:462 514 190 467 368 132 361 354Used by:523
Symbol 516 EditableTextUses:471Used by:517
Symbol 517 MovieClipUses:462 516 190 467 354 353 132 134 361Used by:523
Symbol 518 GraphicUsed by:519 520 521 522
Symbol 519 MovieClipUses:518Used by:523
Symbol 520 MovieClipUses:518 132Used by:523
Symbol 521 MovieClipUses:518 132 134 281Used by:523
Symbol 522 MovieClipUses:518 134 132Used by:523
Symbol 523 MovieClip {levelContainer_mc}Uses:470 473 475 477 479 481 483 485 487 489 493 495 497 499 503 507 511 513 515 517 519 520 521 522Used by:684
Symbol 524 GraphicUsed by:525
Symbol 525 MovieClipUses:524Used by:527
Symbol 526 GraphicUsed by:527
Symbol 527 MovieClip {enemy_mc}Uses:525 526Used by:684
Symbol 528 MovieClipUses:456Used by:529
Symbol 529 MovieClip {squareShadow_mc}Uses:528Used by:684
Symbol 530 MovieClip {glints_mc}Uses:254Used by:684
Symbol 531 MovieClip {targetBlue_mc}Uses:160 161 163Used by:684
Symbol 532 GraphicUsed by:535
Symbol 533 GraphicUsed by:534
Symbol 534 MovieClipUses:533Used by:535
Symbol 535 MovieClipUses:532 534Used by:536
Symbol 536 MovieClip {appleBubble_mc}Uses:535 171Used by:537
Symbol 537 MovieClip {puckBlue_mc}Uses:167 536Used by:684
Symbol 538 GraphicUsed by:539
Symbol 539 MovieClip {rotator_mc}Uses:538Used by:684
Symbol 540 BitmapUsed by:541
Symbol 541 GraphicUses:540Used by:542
Symbol 542 MovieClip {overlay_mc}Uses:541Used by:684
Symbol 543 GraphicUsed by:547
Symbol 544 GraphicUsed by:546
Symbol 545 GraphicUsed by:546
Symbol 546 MovieClipUses:50 544 54 545 60Used by:547
Symbol 547 MovieClip {gameBG_mc}Uses:543 546Used by:601 684
Symbol 548 GraphicUsed by:549
Symbol 549 MovieClip {bridge_mc}Uses:548Used by:684
Symbol 550 GraphicUsed by:551
Symbol 551 MovieClip {cog_mc}Uses:550Used by:684
Symbol 552 GraphicUsed by:553
Symbol 553 MovieClip {segment_mc}Uses:552Used by:684
Symbol 554 GraphicUsed by:555
Symbol 555 MovieClip {belt_template}Uses:554Used by:594 684
Symbol 556 GraphicUsed by:565
Symbol 557 GraphicUsed by:564
Symbol 558 GraphicUsed by:564
Symbol 559 GraphicUsed by:564
Symbol 560 GraphicUsed by:564
Symbol 561 GraphicUsed by:564
Symbol 562 GraphicUsed by:564
Symbol 563 GraphicUsed by:564
Symbol 564 MovieClipUses:557 558 559 560 561 562 563Used by:565
Symbol 565 MovieClip {bomb_mc}Uses:556 564Used by:684
Symbol 566 GraphicUsed by:601
Symbol 567 GraphicUsed by:568
Symbol 568 MovieClipUses:567Used by:601
Symbol 569 MovieClipUses:182Used by:572 575 601
Symbol 570 GraphicUsed by:571
Symbol 571 MovieClipUses:570Used by:572
Symbol 572 MovieClip {mooo_fla.arrowButton_mc_221}Uses:569 571Used by:601
Symbol 573 GraphicUsed by:574
Symbol 574 MovieClipUses:573Used by:575
Symbol 575 MovieClip {mooo_fla.eraserButton_mc_223}Uses:569 574Used by:601
Symbol 576 GraphicUsed by:579
Symbol 577 FontUsed by:578 603 607
Symbol 578 EditableTextUses:577Used by:579
Symbol 579 MovieClipUses:576 578 24Used by:601
Symbol 580 GraphicUsed by:582 584
Symbol 581 TextUses:22Used by:582
Symbol 582 MovieClipUses:580 581 24Used by:601
Symbol 583 EditableTextUses:22Used by:584
Symbol 584 MovieClipUses:580 583 24Used by:601
Symbol 585 GraphicUsed by:600
Symbol 586 TextUses:22Used by:600
Symbol 587 GraphicUsed by:588
Symbol 588 MovieClip {travelatorDown_template}Uses:587Used by:594
Symbol 589 GraphicUsed by:591
Symbol 590 TextUses:22Used by:591
Symbol 591 MovieClipUses:589 590Used by:594
Symbol 592 GraphicUsed by:593
Symbol 593 MovieClip {bottle_template}Uses:592Used by:594 684
Symbol 594 MovieClipUses:466 353 354 361 359 132 134 369 130 506 286 288 355 306 502 492 510 588 368 464 467 555 591 593Used by:600
Symbol 595 GraphicUsed by:599
Symbol 596 TextUses:22Used by:599
Symbol 597 GraphicUsed by:599
Symbol 598 TextUses:22Used by:599
Symbol 599 ButtonUses:595 596 597 598Used by:600
Symbol 600 MovieClipUses:585 586 594 599Used by:601
Symbol 601 MovieClip {levelEditor_mc}Uses:547 566 568 569 24 572 575 579 582 584 600Used by:684
Symbol 602 GraphicUsed by:604 608
Symbol 603 EditableTextUses:577Used by:604
Symbol 604 MovieClip {output_mc}Uses:602 603 24Used by:684
Symbol 605 TextUses:12Used by:606
Symbol 606 MovieClip {confirmReturnToEditor_mc}Uses:245 248 251 605Used by:684
Symbol 607 EditableTextUses:577Used by:608
Symbol 608 MovieClip {inputPanel_mc}Uses:602 607 24Used by:684
Symbol 609 GraphicUsed by:614
Symbol 610 EditableTextUses:12Used by:614
Symbol 611 EditableTextUses:12Used by:614
Symbol 612 EditableTextUses:12Used by:614
Symbol 613 EditableTextUses:12Used by:614
Symbol 614 MovieClip {row_mc}Uses:609 610 611 612 613Used by:684
Symbol 615 GraphicUsed by:650 666
Symbol 616 TextUses:12Used by:650
Symbol 617 GraphicUsed by:623
Symbol 618 TextUses:12Used by:623
Symbol 619 TextUses:12Used by:623
Symbol 620 TextUses:12Used by:623
Symbol 621 TextUses:12Used by:623
Symbol 622 GraphicUsed by:623
Symbol 623 MovieClipUses:617 618 619 620 621 622Used by:650
Symbol 624 TextUses:12Used by:629
Symbol 625 GraphicUsed by:627
Symbol 626 GraphicUsed by:627
Symbol 627 MovieClip {mooo_fla.checkBox_mc_241}Uses:625 626Used by:629 632
Symbol 628 GraphicUsed by:629
Symbol 629 MovieClipUses:624 627 628Used by:650
Symbol 630 TextUses:12Used by:632
Symbol 631 GraphicUsed by:632
Symbol 632 MovieClipUses:630 627 631Used by:650
Symbol 633 GraphicUsed by:637
Symbol 634 TextUses:22Used by:637
Symbol 635 GraphicUsed by:637
Symbol 636 TextUses:22Used by:637
Symbol 637 ButtonUses:633 634 10 635 636Used by:650
Symbol 638 GraphicUsed by:642
Symbol 639 TextUses:22Used by:642
Symbol 640 GraphicUsed by:642
Symbol 641 TextUses:22Used by:642
Symbol 642 ButtonUses:638 639 10 640 641Used by:650
Symbol 643 GraphicUsed by:649
Symbol 644 EditableTextUses:12Used by:649
Symbol 645 GraphicUsed by:648
Symbol 646 GraphicUsed by:648
Symbol 647 GraphicUsed by:648
Symbol 648 MovieClipUses:269 645 646 647Used by:649
Symbol 649 MovieClipUses:643 644 648 24Used by:650
Symbol 650 MovieClip {userLevelSelect_mc}Uses:615 61 616 24 623 629 632 637 642 20 649Used by:684
Symbol 651 GraphicUsed by:658
Symbol 652 MovieClipUses:456Used by:658
Symbol 653 EditableTextUses:22Used by:658
Symbol 654 EditableTextUses:22Used by:658
Symbol 655 TextUses:22Used by:658
Symbol 656 TextUses:22Used by:658
Symbol 657 EditableTextUses:22Used by:658
Symbol 658 MovieClip {authorForm_mc}Uses:651 652 653 24 654 655 656 657Used by:684
Symbol 659 GraphicUsed by:666
Symbol 660 EditableTextUses:22Used by:666
Symbol 661 EditableTextUses:22Used by:666
Symbol 662 GraphicUsed by:664
Symbol 663 GraphicUsed by:664
Symbol 664 MovieClip {mooo_fla.ratingStar_mc_251}Uses:662 10 663Used by:665
Symbol 665 MovieClipUses:664Used by:666
Symbol 666 MovieClip {ratingForm_mc}Uses:615 61 659 660 24 661 665Used by:684
Symbol 667 GraphicUsed by:676
Symbol 668 ShapeTweeningUsed by:671
Symbol 669 ShapeTweeningUsed by:671
Symbol 670 GraphicUsed by:671
Symbol 671 MovieClipUses:668 669 670Used by:676
Symbol 672 GraphicUsed by:676
Symbol 673 GraphicUsed by:676
Symbol 674 GraphicUsed by:675
Symbol 675 MovieClipUses:674Used by:676
Symbol 676 MovieClip {bottle_mc}Uses:667 671 672 673 675Used by:684
Symbol 677 GraphicUsed by:678
Symbol 678 MovieClipUses:677Used by:683
Symbol 679 GraphicUsed by:680
Symbol 680 MovieClipUses:679Used by:683
Symbol 681 GraphicUsed by:682
Symbol 682 MovieClipUses:681Used by:683
Symbol 683 MovieClip {explosion_mc}Uses:678 680 682Used by:684
Symbol 684 MovieClipUses:105 106 107 110 111 121 123 125 129 130 132 134 131 137 146 155 158 164 165 173 176 179 186 189 190 244 253 255 257 258 260 261 264 266 268 279 281 282 284 286 288 290 293 297 301 304 306 321 61 325 308 327 329 330 133 334 337 339 340 343 346 347 352 353 354 355 359 361 360 358 363 365 367 368 369 391 430 437 418 442 444 461 523 527 529 271 400 115 530 395 531 537 506 539 394 2 542 547 549 551 553 555 4 466 464 565 468 469 601 604 606 608 614 650 658 666 676 593 683Used by:Timeline

Instance Names

"blackOut"Frame 1Symbol 2 MovieClip {blackScreen_mc}
"turboNuke"Frame 1Symbol 11 Button
"adBox"Frame 1Symbol 18 MovieClip
"_Continue_"Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"myPreloader"Frame 1Symbol 29 MovieClip
"intro"Frame 2Symbol 104 MovieClip {Intro_TurboNuke}
"blackOut"Frame 3Symbol 2 MovieClip {blackScreen_mc}
"stageAssets"Frame 3Symbol 684 MovieClip
"buttonText"Symbol 24 MovieClip {com.CB_button_mc_5} Frame 1Symbol 23 EditableText
"loadingBar"Symbol 29 MovieClip Frame 1Symbol 26 MovieClip
"loadingText"Symbol 29 MovieClip Frame 1Symbol 27 EditableText
"hitZone1"Symbol 41 MovieClip {travelatorRight_mc} Frame 1Symbol 36 MovieClip
"hitZone2"Symbol 41 MovieClip {travelatorRight_mc} Frame 1Symbol 36 MovieClip
"hitZone3"Symbol 41 MovieClip {travelatorRight_mc} Frame 1Symbol 36 MovieClip
"hitZone4"Symbol 41 MovieClip {travelatorRight_mc} Frame 1Symbol 36 MovieClip
"hitZone5"Symbol 41 MovieClip {travelatorRight_mc} Frame 1Symbol 36 MovieClip
"hitZone6"Symbol 41 MovieClip {travelatorRight_mc} Frame 1Symbol 36 MovieClip
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"hitZone2"Symbol 47 MovieClip {travelatorUp_mc} Frame 1Symbol 36 MovieClip
"hitZone3"Symbol 47 MovieClip {travelatorUp_mc} Frame 1Symbol 36 MovieClip
"hitZone4"Symbol 47 MovieClip {travelatorUp_mc} Frame 1Symbol 36 MovieClip
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"level5"Symbol 88 MovieClip Frame 1Symbol 67 Button {levelThumb}
"level6"Symbol 88 MovieClip Frame 1Symbol 67 Button {levelThumb}
"level7"Symbol 88 MovieClip Frame 1Symbol 67 Button {levelThumb}
"level8"Symbol 88 MovieClip Frame 1Symbol 67 Button {levelThumb}
"level9"Symbol 88 MovieClip Frame 1Symbol 67 Button {levelThumb}
"level10"Symbol 88 MovieClip Frame 1Symbol 67 Button {levelThumb}
"level11"Symbol 88 MovieClip Frame 1Symbol 67 Button {levelThumb}
"level12"Symbol 88 MovieClip Frame 1Symbol 67 Button {levelThumb}
"level13"Symbol 88 MovieClip Frame 1Symbol 67 Button {levelThumb}
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"level15"Symbol 88 MovieClip Frame 1Symbol 67 Button {levelThumb}
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"level17"Symbol 88 MovieClip Frame 1Symbol 67 Button {levelThumb}
"level18"Symbol 88 MovieClip Frame 1Symbol 67 Button {levelThumb}
"level19"Symbol 88 MovieClip Frame 1Symbol 67 Button {levelThumb}
"level20"Symbol 88 MovieClip Frame 1Symbol 67 Button {levelThumb}
"background"Symbol 94 MovieClip {levelSelect_mc} Frame 1Symbol 61 MovieClip {background_mc}
"_Back_"Symbol 94 MovieClip {levelSelect_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"_Player_Levels_"Symbol 94 MovieClip {levelSelect_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"levelButtonHolder"Symbol 94 MovieClip {levelSelect_mc} Frame 1Symbol 88 MovieClip
"txt"Symbol 98 MovieClip {debug_mc} Frame 1Symbol 97 EditableText
"scalableArrow"Symbol 120 MovieClip Frame 1Symbol 117 MovieClip
"top"Symbol 120 MovieClip Frame 1Symbol 119 MovieClip
"turret"Symbol 121 MovieClip {gun_mc} Frame 1Symbol 120 MovieClip
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"textField"Symbol 244 MovieClip {bonusDisplay_mc} Frame 1Symbol 191 EditableText
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"light"Symbol 297 MovieClip {lifeBonus_mc} Frame 1Symbol 275 MovieClip {com.bumperLight_75}
"light"Symbol 301 MovieClip {slowBonus_mc} Frame 1Symbol 275 MovieClip {com.bumperLight_75}
"light"Symbol 304 MovieClip {rapidFire_mc} Frame 1Symbol 275 MovieClip {com.bumperLight_75}
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"monkey"Symbol 325 MovieClip {myBall_mc} Frame 1Symbol 324 MovieClip
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"cow"Symbol 381 MovieClip Frame 1Symbol 4 MovieClip {cowRound_mc}
"andromedusButton"Symbol 390 MovieClip Frame 1Symbol 388 Button
"_Close_"Symbol 390 MovieClip Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"turboNuke"Symbol 391 MovieClip {menu_mc} Frame 1Symbol 11 Button
"warningMessage"Symbol 391 MovieClip {menu_mc} Frame 1Symbol 372 EditableText
"_More_Games_"Symbol 391 MovieClip {menu_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"_Add_to_Website_"Symbol 391 MovieClip {menu_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
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"_Credits_"Symbol 391 MovieClip {menu_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"_editor_"Symbol 391 MovieClip {menu_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"_Play_"Symbol 391 MovieClip {menu_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"cow"Symbol 391 MovieClip {menu_mc} Frame 1Symbol 382 MovieClip
"credits"Symbol 391 MovieClip {menu_mc} Frame 1Symbol 390 MovieClip
"fill"Symbol 395 MovieClip {targetYellow_mc} Frame 1Symbol 160 MovieClip
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"turboNuke"Symbol 418 MovieClip {gui_mc} Frame 1Symbol 11 Button
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"target"Symbol 430 MovieClip {instructions_mc} Frame 1Symbol 395 MovieClip {targetYellow_mc}
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"playerName"Symbol 460 MovieClip Frame 1Symbol 458 EditableText
"_Submit_"Symbol 460 MovieClip Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"message"Symbol 460 MovieClip Frame 1Symbol 459 EditableText
"cup1"Symbol 461 MovieClip {gameOverScreen_mc} Frame 1Symbol 449 MovieClip
"cup2"Symbol 461 MovieClip {gameOverScreen_mc} Frame 1Symbol 449 MovieClip
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"turboNuke"Symbol 461 MovieClip {gameOverScreen_mc} Frame 1Symbol 11 Button
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"sp"Symbol 594 MovieClip Frame 1Symbol 506 MovieClip {rotator_template}
"rc"Symbol 594 MovieClip Frame 1Symbol 286 MovieClip {rotatorLongC_template}
"ra"Symbol 594 MovieClip Frame 1Symbol 288 MovieClip {rotatorLongCC_template}
"tp"Symbol 594 MovieClip Frame 1Symbol 355 MovieClip {trampoline_template}
"mv"Symbol 594 MovieClip Frame 1Symbol 306 MovieClip {movingLineV_template}
"tl"Symbol 594 MovieClip Frame 1Symbol 502 MovieClip {travelatorLeft_template}
"tr"Symbol 594 MovieClip Frame 1Symbol 492 MovieClip {travelatorRight_template}
"tu"Symbol 594 MovieClip Frame 1Symbol 510 MovieClip {travelatorUp_template}
"td"Symbol 594 MovieClip Frame 1Symbol 588 MovieClip {travelatorDown_template}
"ba"Symbol 594 MovieClip Frame 1Symbol 368 MovieClip {ball_template}
"bo"Symbol 594 MovieClip Frame 1Symbol 464 MovieClip {bomb_template}
"pi"Symbol 594 MovieClip Frame 1Symbol 467 MovieClip {pig_template}
"be"Symbol 594 MovieClip Frame 1Symbol 555 MovieClip {belt_template}
"hi"Symbol 594 MovieClip Frame 1Symbol 591 MovieClip
"ta"Symbol 594 MovieClip Frame 1Symbol 593 MovieClip {bottle_template}
"objects"Symbol 600 MovieClip Frame 1Symbol 594 MovieClip
"close"Symbol 600 MovieClip Frame 1Symbol 599 Button
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"layerMarker"Symbol 601 MovieClip {levelEditor_mc} Frame 1Symbol 568 MovieClip
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"_exit_"Symbol 601 MovieClip {levelEditor_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"_import_"Symbol 601 MovieClip {levelEditor_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"_share_"Symbol 601 MovieClip {levelEditor_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"_help_"Symbol 601 MovieClip {levelEditor_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"cursor"Symbol 601 MovieClip {levelEditor_mc} Frame 1Symbol 572 MovieClip {mooo_fla.arrowButton_mc_221}
"eraser"Symbol 601 MovieClip {levelEditor_mc} Frame 1Symbol 575 MovieClip {mooo_fla.eraserButton_mc_223}
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"messageBox"Symbol 601 MovieClip {levelEditor_mc} Frame 1Symbol 584 MovieClip
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"outputText"Symbol 604 MovieClip {output_mc} Frame 1Symbol 603 EditableText
"_ok_"Symbol 604 MovieClip {output_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"yesButton"Symbol 606 MovieClip {confirmReturnToEditor_mc} Frame 1Symbol 248 Button
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"inputText"Symbol 608 MovieClip {inputPanel_mc} Frame 1Symbol 607 EditableText
"_ok_"Symbol 608 MovieClip {inputPanel_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"levelName"Symbol 614 MovieClip {row_mc} Frame 1Symbol 610 EditableText
"author"Symbol 614 MovieClip {row_mc} Frame 1Symbol 611 EditableText
"rating"Symbol 614 MovieClip {row_mc} Frame 1Symbol 612 EditableText
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"checkBox"Symbol 629 MovieClip Frame 1Symbol 627 MovieClip {mooo_fla.checkBox_mc_241}
"checkBox"Symbol 632 MovieClip Frame 1Symbol 627 MovieClip {mooo_fla.checkBox_mc_241}
"message"Symbol 649 MovieClip Frame 1Symbol 644 EditableText
"icon"Symbol 649 MovieClip Frame 1Symbol 648 MovieClip
"_OK_"Symbol 649 MovieClip Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"background"Symbol 650 MovieClip {userLevelSelect_mc} Frame 1Symbol 61 MovieClip {background_mc}
"_Back_"Symbol 650 MovieClip {userLevelSelect_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"table"Symbol 650 MovieClip {userLevelSelect_mc} Frame 1Symbol 623 MovieClip
"sortNewest"Symbol 650 MovieClip {userLevelSelect_mc} Frame 1Symbol 629 MovieClip
"sortHighest"Symbol 650 MovieClip {userLevelSelect_mc} Frame 1Symbol 632 MovieClip
"nextArrow"Symbol 650 MovieClip {userLevelSelect_mc} Frame 1Symbol 637 Button
"previousArrow"Symbol 650 MovieClip {userLevelSelect_mc} Frame 1Symbol 642 Button
"loading"Symbol 650 MovieClip {userLevelSelect_mc} Frame 1Symbol 649 MovieClip
"levelName"Symbol 658 MovieClip {authorForm_mc} Frame 1Symbol 653 EditableText
"_ok_"Symbol 658 MovieClip {authorForm_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"author"Symbol 658 MovieClip {authorForm_mc} Frame 1Symbol 654 EditableText
"_cancel_"Symbol 658 MovieClip {authorForm_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"message"Symbol 658 MovieClip {authorForm_mc} Frame 1Symbol 657 EditableText
"s1"Symbol 665 MovieClip Frame 1Symbol 664 MovieClip {mooo_fla.ratingStar_mc_251}
"s2"Symbol 665 MovieClip Frame 1Symbol 664 MovieClip {mooo_fla.ratingStar_mc_251}
"s3"Symbol 665 MovieClip Frame 1Symbol 664 MovieClip {mooo_fla.ratingStar_mc_251}
"s4"Symbol 665 MovieClip Frame 1Symbol 664 MovieClip {mooo_fla.ratingStar_mc_251}
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"s6"Symbol 665 MovieClip Frame 1Symbol 664 MovieClip {mooo_fla.ratingStar_mc_251}
"s7"Symbol 665 MovieClip Frame 1Symbol 664 MovieClip {mooo_fla.ratingStar_mc_251}
"s8"Symbol 665 MovieClip Frame 1Symbol 664 MovieClip {mooo_fla.ratingStar_mc_251}
"s9"Symbol 665 MovieClip Frame 1Symbol 664 MovieClip {mooo_fla.ratingStar_mc_251}
"s10"Symbol 665 MovieClip Frame 1Symbol 664 MovieClip {mooo_fla.ratingStar_mc_251}
"background"Symbol 666 MovieClip {ratingForm_mc} Frame 1Symbol 61 MovieClip {background_mc}
"rating"Symbol 666 MovieClip {ratingForm_mc} Frame 1Symbol 660 EditableText
"_Submit_"Symbol 666 MovieClip {ratingForm_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"_Cancel_"Symbol 666 MovieClip {ratingForm_mc} Frame 1Symbol 24 MovieClip {com.CB_button_mc_5}
"message"Symbol 666 MovieClip {ratingForm_mc} Frame 1Symbol 661 EditableText
"stars"Symbol 666 MovieClip {ratingForm_mc} Frame 1Symbol 665 MovieClip
"hitZone"Symbol 676 MovieClip {bottle_mc} Frame 1Symbol 675 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"onUp"Symbol 146 MovieClip {soundToggle_mc} Frame 1
"onOver"Symbol 146 MovieClip {soundToggle_mc} Frame 3
"offUp"Symbol 146 MovieClip {soundToggle_mc} Frame 5
"offOver"Symbol 146 MovieClip {soundToggle_mc} Frame 7
"onUp"Symbol 155 MovieClip {musicToggle_mc} Frame 1
"onOver"Symbol 155 MovieClip {musicToggle_mc} Frame 3
"offUp"Symbol 155 MovieClip {musicToggle_mc} Frame 5
"offOver"Symbol 155 MovieClip {musicToggle_mc} Frame 7




http://swfchan.com/20/99798/info.shtml
Created: 21/3 -2019 16:45:18 Last modified: 21/3 -2019 16:45:18 Server time: 22/12 -2024 07:56:29